diff --git a/.gitignore b/.gitignore index 88e3ef3032..94ad5f5766 100644 --- a/.gitignore +++ b/.gitignore @@ -26,6 +26,6 @@ website/public/docs *.sublime-workspace coverage coverage.html -common/dist/scripts/habitrpg-shared.js +common/dist/scripts/* test/spec/mocks/translations.js diff --git a/.jshintrc b/.jshintrc deleted file mode 100644 index d11e5c8f1b..0000000000 --- a/.jshintrc +++ /dev/null @@ -1,15 +0,0 @@ -{ - "globals": { - "confirm": false - }, - - "browser": true, - "node": true, - "mocha": true, - - "esnext": true, - - "asi": true, - "boss": true, - "newcap": false -} diff --git a/DOCS-README.md b/DOCS-README.md deleted file mode 100644 index c3660fd070..0000000000 --- a/DOCS-README.md +++ /dev/null @@ -1,77 +0,0 @@ -# Habitica Docs Project - -Generated documentation for all of Habitica's source files will be kept in the folder and subfolders. If you would like to use the existing documentation, or contribute to the documentation efforts, read on. - -## Viewing Docs - -You're looking at it! - -Unless you are viewing this file directly from GitHub, you should see a list of files and folders to the left of this readme. - -If you are working locally, you can goto `localhost:3000/docs/` and view the Docs. - -All documentation is generated from comments in the code, into HTML files in the `public/docs/` folder. After you have cloned Habitica's repo locally, and done all the `npm install` goodness, the Docs should generate automagickly when you run `grunt run:dev` - -## What I do now? - -Well if you know Markdown, simply add detailed comments in the code using Markdown syntax. - -```` -/* -User.js -======= - -Defines the user data model (schema) for use via the API. -*/ - -// Dependencies -// ------------ -var mongoose = require("mongoose"); -var Schema = mongoose.Schema; -var helpers = require('habitrpg-shared/script/helpers'); -var _ = require('lodash');.... -```` - -As you can see, you can use both multiline style comments `/* fancy stuff */` and inline comments `// Ooooh my`. - -The exception being end of line comments -`text: String, // example: Wolf ` - -The above will not be on the "pretty print" side of the Docs, but will stay in the code. An example use case for end of line comments would be for FIXME notes. - -Add anything that would be helpful to a developer regarding how to use the functions, variables, and objects associated with Habitica. - -**All documentation should be committed as pull request to the `docs-project` branch of Habitica's repo.** Since we are adding comments directly to the code, I don't want to be editing files used for beta or master. We can merge in the docs after we're sure we didn't break anything. - -### jsDoc Syntax - -Yes, the generator also supports jsDoc-style comments such as -```` -@param {Array} files Array of file paths relative to the `inDir` to generate documentation for. -```` - -**Important Note:** If you use the `@param` syntax, you must use multiline comment blocks (ie `/* stuff */`), otherwise they won't be parsed like parameters. - -This may or may not be useful for Habitica. Example use cases: -- Documenting the API -- Javascript Models - -## Okay, I added great comments. Now what? - -If you're running locally, just re-run `grunt run:dev`. Any changed docs will be automagickly updated. - -Once you're satisfied with the output, push your changes to your fork of the repo and issue a Pull Request on the `docs-project` branch. - -It's that easy! - -## Tech Info - -The generator we are using is [Docker](https://github.com/jbt/docker), which is a fork of [Docco](http://jashkenas.github.io/docco/). Docker supports the same wide-range of filetypes, including being able to generate documentation for a whole project, including an index. - -We also use the [Grunt-Docker](https://github.com/Prevole/grunt-docker) node module for automatic processing. - -## Road Map - -- Customize CSS with Habitica-specific Styling -- Explore possibilities of importing Wiki content -- Specify style guide for consistency of comments diff --git a/Gruntfile.js b/Gruntfile.js index 6f926c1695..5b03657165 100644 --- a/Gruntfile.js +++ b/Gruntfile.js @@ -69,6 +69,7 @@ module.exports = function(grunt) { {expand: true, cwd: '', src: 'common/dist/sprites/spritesmith*.png', dest: 'website/build/'}, {expand: true, cwd: '', src: 'common/img/sprites/backer-only/*.gif', dest: 'website/build/'}, {expand: true, cwd: '', src: 'common/img/sprites/npc_ian.gif', dest: 'website/build/'}, + {expand: true, cwd: '', src: 'common/img/sprites/quest_burnout.gif', dest: 'website/build/'}, {expand: true, cwd: 'website/public/', src: 'bower_components/bootstrap/dist/fonts/*', dest: 'website/build/'} ] } @@ -87,6 +88,7 @@ module.exports = function(grunt) { 'website/build/common/dist/sprites/*.png', 'website/build/common/img/sprites/backer-only/*.gif', 'website/build/common/img/sprites/npc_ian.gif', + 'website/build/common/img/sprites/quest_burnout.gif', 'website/build/bower_components/bootstrap/dist/fonts/*' ], dest: 'website/build/*.css' diff --git a/README.md b/README.md index 62854c23ed..b9a02261ff 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -Habitica [![Build Status](https://travis-ci.org/HabitRPG/habitrpg.png?branch=develop)](https://travis-ci.org/HabitRPG/habitrpg) [![Code Climate](https://codeclimate.com/github/HabitRPG/habitrpg.png)](https://codeclimate.com/github/HabitRPG/habitrpg) [![Coverage Status](https://coveralls.io/repos/HabitRPG/habitrpg/badge.svg?branch=develop)](https://coveralls.io/r/HabitRPG/habitrpg?branch=develop) [![Bountysource](https://api.bountysource.com/badge/tracker?tracker_id=68393)](https://www.bountysource.com/trackers/68393-habitrpg?utm_source=68393&utm_medium=shield&utm_campaign=TRACKER_BADGE) [![Dependency Status](https://gemnasium.com/HabitRPG/habitrpg.svg)](https://gemnasium.com/HabitRPG/habitrpg) +Habitica [![Build Status](https://travis-ci.org/HabitRPG/habitrpg.svg?branch=develop)](https://travis-ci.org/HabitRPG/habitrpg) [![Code Climate](https://codeclimate.com/github/HabitRPG/habitrpg.svg)](https://codeclimate.com/github/HabitRPG/habitrpg) [![Coverage Status](https://coveralls.io/repos/HabitRPG/habitrpg/badge.svg?branch=develop)](https://coveralls.io/r/HabitRPG/habitrpg?branch=develop) [![Bountysource](https://api.bountysource.com/badge/tracker?tracker_id=68393)](https://www.bountysource.com/trackers/68393-habitrpg?utm_source=68393&utm_medium=shield&utm_campaign=TRACKER_BADGE) [![Dependency Status](https://gemnasium.com/HabitRPG/habitrpg.svg)](https://gemnasium.com/HabitRPG/habitrpg) =============== [Habitica](https://habitica.com) is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor. diff --git a/common/css/css.template.mustache b/common/css/css.template.handlebars similarity index 88% rename from common/css/css.template.mustache rename to common/css/css.template.handlebars index 92ceafd557..99e3e55e87 100644 --- a/common/css/css.template.mustache +++ b/common/css/css.template.handlebars @@ -1,16 +1,16 @@ -{{#items}} +{{#sprites}} .{{name}} { background-image: url({{{escaped_image}}}); background-position: {{px.offset_x}} {{px.offset_y}}; width: {{px.width}}; height: {{px.height}}; } -{{#custom}} +{{#if custom}} .customize-option.{{name}} { background-image: url({{{escaped_image}}}); background-position: {{custom.px.offset_x}} {{custom.px.offset_y}}; width: {{custom.px.width}}; height: {{custom.px.height}}; } -{{/custom}} -{{/items}} \ No newline at end of file +{{/if}} +{{/sprites}} diff --git a/common/css/index.css b/common/css/index.css index c4291dc644..e184b14328 100644 --- a/common/css/index.css +++ b/common/css/index.css @@ -1,12 +1,14 @@ -/*[class*='Pet_'] { - margin-left: 1.25em; -}*/ - -/* Comment out for holiday events */ +/* Comment out for holiday events .npc_ian { background: url("/common/img/sprites/npc_ian.gif") no-repeat; width: 78px; height: 135px; +} */ + +.quest_burnout { + background: url("/common/img/sprites/quest_burnout.gif") no-repeat; + width: 219px; + height: 249px; } .Gems { diff --git a/common/dist/sprites/habitrpg-shared.css b/common/dist/sprites/habitrpg-shared.css index 1405624539..8fa3c49987 100644 --- a/common/dist/sprites/habitrpg-shared.css +++ b/common/dist/sprites/habitrpg-shared.css @@ -1 +1 @@ -.party_preview{background-image:url(spritesmith-largeSprites-0.png);background-position:0 0;width:451px;height:219px}.welcome_basic_avatars{background-image:url(spritesmith-largeSprites-0.png);background-position:-452px 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-1074px;width:105px;height:105px}.Mount_Body_PandaCub-Red{background-image:url(spritesmith-main-6.png);background-position:-212px -1074px;width:105px;height:105px}.Mount_Body_PandaCub-Shade{background-image:url(spritesmith-main-6.png);background-position:-318px -1074px;width:105px;height:105px}.Mount_Body_PandaCub-Skeleton{background-image:url(spritesmith-main-6.png);background-position:-424px -1074px;width:105px;height:105px}.Mount_Body_PandaCub-White{background-image:url(spritesmith-main-6.png);background-position:-530px -1074px;width:105px;height:105px}.Mount_Body_PandaCub-Zombie{background-image:url(spritesmith-main-6.png);background-position:-636px -1074px;width:105px;height:105px}.Mount_Body_Parrot-Base{background-image:url(spritesmith-main-6.png);background-position:-742px -1074px;width:105px;height:105px}.Mount_Body_Parrot-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:-848px -1074px;width:105px;height:105px}.Mount_Body_Parrot-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-954px -1074px;width:105px;height:105px}.Mount_Body_Parrot-Desert{background-image:url(spritesmith-main-6.png);background-position:-1060px -1074px;width:105px;height:105px}.Mount_Body_Parrot-Golden{background-image:url(spritesmith-main-6.png);background-position:-1210px 0;width:105px;height:105px}.Mount_Body_Parrot-Red{background-image:url(spritesmith-main-6.png);background-position:-1210px -106px;width:105px;height:105px}.Mount_Body_Parrot-Shade{background-image:url(spritesmith-main-6.png);background-position:-1210px -212px;width:105px;height:105px}.Mount_Body_Parrot-Skeleton{background-image:url(spritesmith-main-6.png);background-position:-1210px -318px;width:105px;height:105px}.Mount_Body_Parrot-White{background-image:url(spritesmith-main-6.png);background-position:-1210px -424px;width:105px;height:105px}.Mount_Body_Parrot-Zombie{background-image:url(spritesmith-main-6.png);background-position:-1210px -530px;width:105px;height:105px}.Mount_Body_Penguin-Base{background-image:url(spritesmith-main-6.png);background-position:-424px -1604px;width:105px;height:105px}.Mount_Body_Penguin-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:-1210px -742px;width:105px;height:105px}.Mount_Body_Penguin-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-1210px -848px;width:105px;height:105px}.Mount_Body_Penguin-Desert{background-image:url(spritesmith-main-6.png);background-position:-1210px -954px;width:105px;height:105px}.Mount_Body_Penguin-Golden{background-image:url(spritesmith-main-6.png);background-position:-1210px -1060px;width:105px;height:105px}.Mount_Body_Penguin-Red{background-image:url(spritesmith-main-6.png);background-position:0 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-1180px;width:105px;height:105px}.Mount_Body_Rat-Desert{background-image:url(spritesmith-main-6.png);background-position:-848px -1180px;width:105px;height:105px}.Mount_Body_Rat-Golden{background-image:url(spritesmith-main-6.png);background-position:-954px -1180px;width:105px;height:105px}.Mount_Body_Rat-Red{background-image:url(spritesmith-main-6.png);background-position:-1060px -1180px;width:105px;height:105px}.Mount_Body_Rat-Shade{background-image:url(spritesmith-main-6.png);background-position:-1166px -1180px;width:105px;height:105px}.Mount_Body_Rat-Skeleton{background-image:url(spritesmith-main-6.png);background-position:-1316px 0;width:105px;height:105px}.Mount_Body_Rat-White{background-image:url(spritesmith-main-6.png);background-position:-1316px -106px;width:105px;height:105px}.Mount_Body_Rat-Zombie{background-image:url(spritesmith-main-6.png);background-position:-1316px -212px;width:105px;height:105px}.Mount_Body_Rock-Base{background-image:url(spritesmith-main-6.png);background-position:-1316px -318px;width:105px;height:105px}.Mount_Body_Rock-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:-1316px -424px;width:105px;height:105px}.Mount_Body_Rock-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-1316px -530px;width:105px;height:105px}.Mount_Body_Rock-Desert{background-image:url(spritesmith-main-6.png);background-position:-1316px -636px;width:105px;height:105px}.Mount_Body_Rock-Golden{background-image:url(spritesmith-main-6.png);background-position:-1316px -742px;width:105px;height:105px}.Mount_Body_Rock-Red{background-image:url(spritesmith-main-6.png);background-position:-1316px -848px;width:105px;height:105px}.Mount_Body_Rock-Shade{background-image:url(spritesmith-main-6.png);background-position:-1316px 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-1286px;width:105px;height:105px}.Mount_Body_Rooster-Golden{background-image:url(spritesmith-main-6.png);background-position:-530px -1286px;width:105px;height:105px}.Mount_Body_Rooster-Red{background-image:url(spritesmith-main-6.png);background-position:-636px -1286px;width:105px;height:105px}.Mount_Body_Rooster-Shade{background-image:url(spritesmith-main-6.png);background-position:-742px -1286px;width:105px;height:105px}.Mount_Body_Rooster-Skeleton{background-image:url(spritesmith-main-6.png);background-position:-848px -1286px;width:105px;height:105px}.Mount_Body_Rooster-White{background-image:url(spritesmith-main-6.png);background-position:-954px -1286px;width:105px;height:105px}.Mount_Body_Rooster-Zombie{background-image:url(spritesmith-main-6.png);background-position:-1060px -1286px;width:105px;height:105px}.Mount_Body_Seahorse-Base{background-image:url(spritesmith-main-6.png);background-position:-1166px 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-1272px;width:105px;height:105px}.Mount_Body_Sheep-Red{background-image:url(spritesmith-main-6.png);background-position:0 -1392px;width:105px;height:105px}.Mount_Body_Sheep-Shade{background-image:url(spritesmith-main-6.png);background-position:-106px -1392px;width:105px;height:105px}.Mount_Body_Sheep-Skeleton{background-image:url(spritesmith-main-6.png);background-position:-212px -1392px;width:105px;height:105px}.Mount_Body_Sheep-White{background-image:url(spritesmith-main-6.png);background-position:-318px -1392px;width:105px;height:105px}.Mount_Body_Sheep-Zombie{background-image:url(spritesmith-main-6.png);background-position:-424px -1392px;width:105px;height:105px}.Mount_Body_Slime-Base{background-image:url(spritesmith-main-6.png);background-position:-530px -1392px;width:105px;height:105px}.Mount_Body_Slime-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:-636px 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-1392px;width:105px;height:105px}.Mount_Body_Slime-Zombie{background-image:url(spritesmith-main-6.png);background-position:-1528px 0;width:105px;height:105px}.Mount_Body_Spider-Base{background-image:url(spritesmith-main-6.png);background-position:-1528px -106px;width:105px;height:105px}.Mount_Body_Spider-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:-1528px -212px;width:105px;height:105px}.Mount_Body_Spider-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-1528px -318px;width:105px;height:105px}.Mount_Body_Spider-Desert{background-image:url(spritesmith-main-6.png);background-position:-1528px -424px;width:105px;height:105px}.Mount_Body_Spider-Golden{background-image:url(spritesmith-main-6.png);background-position:-1528px -530px;width:105px;height:105px}.Mount_Body_Spider-Red{background-image:url(spritesmith-main-6.png);background-position:-1528px 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-1498px;width:105px;height:105px}.Mount_Body_TigerCub-Skeleton{background-image:url(spritesmith-main-6.png);background-position:-1484px -1498px;width:105px;height:105px}.Mount_Body_TigerCub-White{background-image:url(spritesmith-main-6.png);background-position:-1634px 0;width:105px;height:105px}.Mount_Body_TigerCub-Zombie{background-image:url(spritesmith-main-6.png);background-position:-1634px -106px;width:105px;height:105px}.Mount_Body_Turkey-Base{background-image:url(spritesmith-main-6.png);background-position:-1634px -212px;width:105px;height:105px}.Mount_Body_Whale-Base{background-image:url(spritesmith-main-6.png);background-position:-1634px -318px;width:105px;height:105px}.Mount_Body_Whale-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:-1634px -424px;width:105px;height:105px}.Mount_Body_Whale-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-1634px 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0;width:135px;height:135px}.Mount_Body_Wolf-Skeleton{background-image:url(spritesmith-main-7.png);background-position:0 0;width:135px;height:135px}.Mount_Body_Wolf-White{background-image:url(spritesmith-main-7.png);background-position:0 -136px;width:135px;height:135px}.Mount_Body_Wolf-Zombie{background-image:url(spritesmith-main-7.png);background-position:-136px 0;width:135px;height:135px}.Mount_Head_BearCub-Base{background-image:url(spritesmith-main-7.png);background-position:-802px -318px;width:105px;height:105px}.Mount_Head_BearCub-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-802px -424px;width:105px;height:105px}.Mount_Head_BearCub-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-802px -530px;width:105px;height:105px}.Mount_Head_BearCub-Desert{background-image:url(spritesmith-main-7.png);background-position:0 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0;width:105px;height:105px}.Mount_Head_Bunny-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-590px -106px;width:105px;height:105px}.Mount_Head_Bunny-White{background-image:url(spritesmith-main-7.png);background-position:-590px -212px;width:105px;height:105px}.Mount_Head_Bunny-Zombie{background-image:url(spritesmith-main-7.png);background-position:-590px -318px;width:105px;height:105px}.Mount_Head_Cactus-Base{background-image:url(spritesmith-main-7.png);background-position:0 -493px;width:105px;height:105px}.Mount_Head_Cactus-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-106px -493px;width:105px;height:105px}.Mount_Head_Cactus-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-212px -493px;width:105px;height:105px}.Mount_Head_Cactus-Desert{background-image:url(spritesmith-main-7.png);background-position:-318px -493px;width:105px;height:105px}.Mount_Head_Cactus-Golden{background-image:url(spritesmith-main-7.png);background-position:-424px -493px;width:105px;height:105px}.Mount_Head_Cactus-Red{background-image:url(spritesmith-main-7.png);background-position:-530px -493px;width:105px;height:105px}.Mount_Head_Cactus-Shade{background-image:url(spritesmith-main-7.png);background-position:-696px 0;width:105px;height:105px}.Mount_Head_Cactus-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-696px -106px;width:105px;height:105px}.Mount_Head_Cactus-White{background-image:url(spritesmith-main-7.png);background-position:-696px -212px;width:105px;height:105px}.Mount_Head_Cactus-Zombie{background-image:url(spritesmith-main-7.png);background-position:-696px -318px;width:105px;height:105px}.Mount_Head_Cheetah-Base{background-image:url(spritesmith-main-7.png);background-position:-696px -424px;width:105px;height:105px}.Mount_Head_Cheetah-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:0 -599px;width:105px;height:105px}.Mount_Head_Cheetah-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-106px -599px;width:105px;height:105px}.Mount_Head_Cheetah-Desert{background-image:url(spritesmith-main-7.png);background-position:-212px -599px;width:105px;height:105px}.Mount_Head_Cheetah-Golden{background-image:url(spritesmith-main-7.png);background-position:-318px -599px;width:105px;height:105px}.Mount_Head_Cheetah-Red{background-image:url(spritesmith-main-7.png);background-position:-424px -599px;width:105px;height:105px}.Mount_Head_Cheetah-Shade{background-image:url(spritesmith-main-7.png);background-position:-530px -599px;width:105px;height:105px}.Mount_Head_Cheetah-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-636px -599px;width:105px;height:105px}.Mount_Head_Cheetah-White{background-image:url(spritesmith-main-7.png);background-position:-802px 0;width:105px;height:105px}.Mount_Head_Cheetah-Zombie{background-image:url(spritesmith-main-7.png);background-position:-802px -106px;width:105px;height:105px}.Mount_Head_Cuttlefish-Base{background-image:url(spritesmith-main-7.png);background-position:-484px 0;width:105px;height:114px}.Mount_Head_Cuttlefish-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-484px -115px;width:105px;height:114px}.Mount_Head_Cuttlefish-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-272px 0;width:105px;height:114px}.Mount_Head_Cuttlefish-Desert{background-image:url(spritesmith-main-7.png);background-position:-272px -115px;width:105px;height:114px}.Mount_Head_Cuttlefish-Golden{background-image:url(spritesmith-main-7.png);background-position:-378px 0;width:105px;height:114px}.Mount_Head_Cuttlefish-Red{background-image:url(spritesmith-main-7.png);background-position:-378px -115px;width:105px;height:114px}.Mount_Head_Cuttlefish-Shade{background-image:url(spritesmith-main-7.png);background-position:0 -272px;width:105px;height:114px}.Mount_Head_Cuttlefish-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-106px -272px;width:105px;height:114px}.Mount_Head_Cuttlefish-White{background-image:url(spritesmith-main-7.png);background-position:-212px -272px;width:105px;height:114px}.Mount_Head_Cuttlefish-Zombie{background-image:url(spritesmith-main-7.png);background-position:-318px -272px;width:105px;height:114px}.Mount_Head_Deer-Base{background-image:url(spritesmith-main-7.png);background-position:-636px -705px;width:105px;height:105px}.Mount_Head_Deer-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-742px -705px;width:105px;height:105px}.Mount_Head_Deer-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-908px 0;width:105px;height:105px}.Mount_Head_Deer-Desert{background-image:url(spritesmith-main-7.png);background-position:-908px -106px;width:105px;height:105px}.Mount_Head_Deer-Golden{background-image:url(spritesmith-main-7.png);background-position:-908px -212px;width:105px;height:105px}.Mount_Head_Deer-Red{background-image:url(spritesmith-main-7.png);background-position:-908px -318px;width:105px;height:105px}.Mount_Head_Deer-Shade{background-image:url(spritesmith-main-7.png);background-position:-908px -424px;width:105px;height:105px}.Mount_Head_Deer-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-908px -530px;width:105px;height:105px}.Mount_Head_Deer-White{background-image:url(spritesmith-main-7.png);background-position:-908px -636px;width:105px;height:105px}.Mount_Head_Deer-Zombie{background-image:url(spritesmith-main-7.png);background-position:0 -811px;width:105px;height:105px}.Mount_Head_Dragon-Base{background-image:url(spritesmith-main-7.png);background-position:-106px -811px;width:105px;height:105px}.Mount_Head_Dragon-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-212px -811px;width:105px;height:105px}.Mount_Head_Dragon-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-318px -811px;width:105px;height:105px}.Mount_Head_Dragon-Desert{background-image:url(spritesmith-main-7.png);background-position:-424px -811px;width:105px;height:105px}.Mount_Head_Dragon-Golden{background-image:url(spritesmith-main-7.png);background-position:-530px -811px;width:105px;height:105px}.Mount_Head_Dragon-Red{background-image:url(spritesmith-main-7.png);background-position:-636px -811px;width:105px;height:105px}.Mount_Head_Dragon-Shade{background-image:url(spritesmith-main-7.png);background-position:-742px -811px;width:105px;height:105px}.Mount_Head_Dragon-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-848px -811px;width:105px;height:105px}.Mount_Head_Dragon-White{background-image:url(spritesmith-main-7.png);background-position:-1014px 0;width:105px;height:105px}.Mount_Head_Dragon-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1014px -106px;width:105px;height:105px}.Mount_Head_Egg-Base{background-image:url(spritesmith-main-7.png);background-position:-1014px -212px;width:105px;height:105px}.Mount_Head_Egg-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1014px -318px;width:105px;height:105px}.Mount_Head_Egg-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1014px -424px;width:105px;height:105px}.Mount_Head_Egg-Desert{background-image:url(spritesmith-main-7.png);background-position:-1014px -530px;width:105px;height:105px}.Mount_Head_Egg-Golden{background-image:url(spritesmith-main-7.png);background-position:-1014px -636px;width:105px;height:105px}.Mount_Head_Egg-Red{background-image:url(spritesmith-main-7.png);background-position:-1014px -742px;width:105px;height:105px}.Mount_Head_Egg-Shade{background-image:url(spritesmith-main-7.png);background-position:0 -917px;width:105px;height:105px}.Mount_Head_Egg-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-106px -917px;width:105px;height:105px}.Mount_Head_Egg-White{background-image:url(spritesmith-main-7.png);background-position:-212px -917px;width:105px;height:105px}.Mount_Head_Egg-Zombie{background-image:url(spritesmith-main-7.png);background-position:-318px -917px;width:105px;height:105px}.Mount_Head_FlyingPig-Base{background-image:url(spritesmith-main-7.png);background-position:-424px -917px;width:105px;height:105px}.Mount_Head_FlyingPig-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-530px -917px;width:105px;height:105px}.Mount_Head_FlyingPig-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-636px -917px;width:105px;height:105px}.Mount_Head_FlyingPig-Desert{background-image:url(spritesmith-main-7.png);background-position:-742px -917px;width:105px;height:105px}.Mount_Head_FlyingPig-Golden{background-image:url(spritesmith-main-7.png);background-position:-848px -917px;width:105px;height:105px}.Mount_Head_FlyingPig-Red{background-image:url(spritesmith-main-7.png);background-position:-954px -917px;width:105px;height:105px}.Mount_Head_FlyingPig-Shade{background-image:url(spritesmith-main-7.png);background-position:-1120px 0;width:105px;height:105px}.Mount_Head_FlyingPig-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1120px -106px;width:105px;height:105px}.Mount_Head_FlyingPig-White{background-image:url(spritesmith-main-7.png);background-position:-1120px -212px;width:105px;height:105px}.Mount_Head_FlyingPig-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1120px -318px;width:105px;height:105px}.Mount_Head_Fox-Base{background-image:url(spritesmith-main-7.png);background-position:-1120px -424px;width:105px;height:105px}.Mount_Head_Fox-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1120px -530px;width:105px;height:105px}.Mount_Head_Fox-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1120px -636px;width:105px;height:105px}.Mount_Head_Fox-Desert{background-image:url(spritesmith-main-7.png);background-position:-1120px -742px;width:105px;height:105px}.Mount_Head_Fox-Golden{background-image:url(spritesmith-main-7.png);background-position:-1120px -848px;width:105px;height:105px}.Mount_Head_Fox-Red{background-image:url(spritesmith-main-7.png);background-position:0 -1023px;width:105px;height:105px}.Mount_Head_Fox-Shade{background-image:url(spritesmith-main-7.png);background-position:-106px -1023px;width:105px;height:105px}.Mount_Head_Fox-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-212px -1023px;width:105px;height:105px}.Mount_Head_Fox-White{background-image:url(spritesmith-main-7.png);background-position:-318px -1023px;width:105px;height:105px}.Mount_Head_Fox-Zombie{background-image:url(spritesmith-main-7.png);background-position:-424px -1023px;width:105px;height:105px}.Mount_Head_Gryphon-Base{background-image:url(spritesmith-main-7.png);background-position:-530px -1023px;width:105px;height:105px}.Mount_Head_Gryphon-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-636px -1023px;width:105px;height:105px}.Mount_Head_Gryphon-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-742px -1023px;width:105px;height:105px}.Mount_Head_Gryphon-Desert{background-image:url(spritesmith-main-7.png);background-position:-848px -1023px;width:105px;height:105px}.Mount_Head_Gryphon-Golden{background-image:url(spritesmith-main-7.png);background-position:-954px -1023px;width:105px;height:105px}.Mount_Head_Gryphon-Red{background-image:url(spritesmith-main-7.png);background-position:-1060px -1023px;width:105px;height:105px}.Mount_Head_Gryphon-RoyalPurple{background-image:url(spritesmith-main-7.png);background-position:-1226px 0;width:105px;height:105px}.Mount_Head_Gryphon-Shade{background-image:url(spritesmith-main-7.png);background-position:-1226px -106px;width:105px;height:105px}.Mount_Head_Gryphon-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1226px -212px;width:105px;height:105px}.Mount_Head_Gryphon-White{background-image:url(spritesmith-main-7.png);background-position:-1226px -318px;width:105px;height:105px}.Mount_Head_Gryphon-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1226px -424px;width:105px;height:105px}.Mount_Head_Hedgehog-Base{background-image:url(spritesmith-main-7.png);background-position:-1226px -530px;width:105px;height:105px}.Mount_Head_Hedgehog-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1226px -636px;width:105px;height:105px}.Mount_Head_Hedgehog-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1226px -742px;width:105px;height:105px}.Mount_Head_Hedgehog-Desert{background-image:url(spritesmith-main-7.png);background-position:-1226px -848px;width:105px;height:105px}.Mount_Head_Hedgehog-Golden{background-image:url(spritesmith-main-7.png);background-position:-1226px -954px;width:105px;height:105px}.Mount_Head_Hedgehog-Red{background-image:url(spritesmith-main-7.png);background-position:0 -1129px;width:105px;height:105px}.Mount_Head_Hedgehog-Shade{background-image:url(spritesmith-main-7.png);background-position:-106px -1129px;width:105px;height:105px}.Mount_Head_Hedgehog-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1756px -424px;width:105px;height:105px}.Mount_Head_Hedgehog-White{background-image:url(spritesmith-main-7.png);background-position:-318px -1129px;width:105px;height:105px}.Mount_Head_Hedgehog-Zombie{background-image:url(spritesmith-main-7.png);background-position:-424px -1129px;width:105px;height:105px}.Mount_Head_Horse-Base{background-image:url(spritesmith-main-7.png);background-position:-530px -1129px;width:105px;height:105px}.Mount_Head_Horse-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-636px -1129px;width:105px;height:105px}.Mount_Head_Horse-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-742px -1129px;width:105px;height:105px}.Mount_Head_Horse-Desert{background-image:url(spritesmith-main-7.png);background-position:-848px -1129px;width:105px;height:105px}.Mount_Head_Horse-Golden{background-image:url(spritesmith-main-7.png);background-position:-954px -1129px;width:105px;height:105px}.Mount_Head_Horse-Red{background-image:url(spritesmith-main-7.png);background-position:-1060px -1129px;width:105px;height:105px}.Mount_Head_Horse-Shade{background-image:url(spritesmith-main-7.png);background-position:-1166px -1129px;width:105px;height:105px}.Mount_Head_Horse-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1332px 0;width:105px;height:105px}.Mount_Head_Horse-White{background-image:url(spritesmith-main-7.png);background-position:-1332px -106px;width:105px;height:105px}.Mount_Head_Horse-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1332px -212px;width:105px;height:105px}.Mount_Head_LionCub-Base{background-image:url(spritesmith-main-7.png);background-position:-1332px -318px;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1332px -424px;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1332px -530px;width:105px;height:105px}.Mount_Head_LionCub-Desert{background-image:url(spritesmith-main-7.png);background-position:-1332px -636px;width:105px;height:105px}.Mount_Head_LionCub-Ethereal{background-image:url(spritesmith-main-7.png);background-position:-1332px -742px;width:105px;height:105px}.Mount_Head_LionCub-Golden{background-image:url(spritesmith-main-7.png);background-position:-1332px -848px;width:105px;height:105px}.Mount_Head_LionCub-Red{background-image:url(spritesmith-main-7.png);background-position:-1332px -954px;width:105px;height:105px}.Mount_Head_LionCub-Shade{background-image:url(spritesmith-main-7.png);background-position:-1332px -1060px;width:105px;height:105px}.Mount_Head_LionCub-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-484px -230px;width:105px;height:110px}.Mount_Head_LionCub-White{background-image:url(spritesmith-main-7.png);background-position:-106px -1235px;width:105px;height:105px}.Mount_Head_LionCub-Zombie{background-image:url(spritesmith-main-7.png);background-position:-212px -1235px;width:105px;height:105px}.Mount_Head_Mammoth-Base{background-image:url(spritesmith-main-7.png);background-position:-136px -136px;width:105px;height:123px}.Mount_Head_MantisShrimp-Base{background-image:url(spritesmith-main-7.png);background-position:0 -387px;width:108px;height:105px}.Mount_Head_Octopus-Base{background-image:url(spritesmith-main-7.png);background-position:-530px -1235px;width:105px;height:105px}.Mount_Head_Octopus-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-636px -1235px;width:105px;height:105px}.Mount_Head_Octopus-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-742px -1235px;width:105px;height:105px}.Mount_Head_Octopus-Desert{background-image:url(spritesmith-main-7.png);background-position:-848px -1235px;width:105px;height:105px}.Mount_Head_Octopus-Golden{background-image:url(spritesmith-main-7.png);background-position:-954px -1235px;width:105px;height:105px}.Mount_Head_Octopus-Red{background-image:url(spritesmith-main-7.png);background-position:-1060px -1235px;width:105px;height:105px}.Mount_Head_Octopus-Shade{background-image:url(spritesmith-main-7.png);background-position:-1166px -1235px;width:105px;height:105px}.Mount_Head_Octopus-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1272px -1235px;width:105px;height:105px}.Mount_Head_Octopus-White{background-image:url(spritesmith-main-7.png);background-position:-1438px 0;width:105px;height:105px}.Mount_Head_Octopus-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1438px -106px;width:105px;height:105px}.Mount_Head_Orca-Base{background-image:url(spritesmith-main-7.png);background-position:-1438px -212px;width:105px;height:105px}.Mount_Head_Owl-Base{background-image:url(spritesmith-main-7.png);background-position:-1438px -318px;width:105px;height:105px}.Mount_Head_Owl-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1438px -424px;width:105px;height:105px}.Mount_Head_Owl-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1438px -530px;width:105px;height:105px}.Mount_Head_Owl-Desert{background-image:url(spritesmith-main-7.png);background-position:-1438px -636px;width:105px;height:105px}.Mount_Head_Owl-Golden{background-image:url(spritesmith-main-7.png);background-position:-1438px -742px;width:105px;height:105px}.Mount_Head_Owl-Red{background-image:url(spritesmith-main-7.png);background-position:-1438px -848px;width:105px;height:105px}.Mount_Head_Owl-Shade{background-image:url(spritesmith-main-7.png);background-position:-1438px -954px;width:105px;height:105px}.Mount_Head_Owl-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1438px -1060px;width:105px;height:105px}.Mount_Head_Owl-White{background-image:url(spritesmith-main-7.png);background-position:-1438px -1166px;width:105px;height:105px}.Mount_Head_Owl-Zombie{background-image:url(spritesmith-main-7.png);background-position:0 -1341px;width:105px;height:105px}.Mount_Head_PandaCub-Base{background-image:url(spritesmith-main-7.png);background-position:-106px -1341px;width:105px;height:105px}.Mount_Head_PandaCub-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-212px -1341px;width:105px;height:105px}.Mount_Head_PandaCub-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-318px -1341px;width:105px;height:105px}.Mount_Head_PandaCub-Desert{background-image:url(spritesmith-main-7.png);background-position:-424px -1341px;width:105px;height:105px}.Mount_Head_PandaCub-Golden{background-image:url(spritesmith-main-7.png);background-position:-530px -1341px;width:105px;height:105px}.Mount_Head_PandaCub-Red{background-image:url(spritesmith-main-7.png);background-position:-636px -1341px;width:105px;height:105px}.Mount_Head_PandaCub-Shade{background-image:url(spritesmith-main-7.png);background-position:-742px -1341px;width:105px;height:105px}.Mount_Head_PandaCub-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-848px -1341px;width:105px;height:105px}.Mount_Head_PandaCub-White{background-image:url(spritesmith-main-7.png);background-position:-954px -1341px;width:105px;height:105px}.Mount_Head_PandaCub-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1060px -1341px;width:105px;height:105px}.Mount_Head_Parrot-Base{background-image:url(spritesmith-main-7.png);background-position:-1166px -1341px;width:105px;height:105px}.Mount_Head_Parrot-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1272px -1341px;width:105px;height:105px}.Mount_Head_Parrot-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1378px -1341px;width:105px;height:105px}.Mount_Head_Parrot-Desert{background-image:url(spritesmith-main-7.png);background-position:-1544px 0;width:105px;height:105px}.Mount_Head_Parrot-Golden{background-image:url(spritesmith-main-7.png);background-position:-1544px -106px;width:105px;height:105px}.Mount_Head_Parrot-Red{background-image:url(spritesmith-main-7.png);background-position:-1544px -212px;width:105px;height:105px}.Mount_Head_Parrot-Shade{background-image:url(spritesmith-main-7.png);background-position:-1544px -318px;width:105px;height:105px}.Mount_Head_Parrot-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1544px -424px;width:105px;height:105px}.Mount_Head_Parrot-White{background-image:url(spritesmith-main-7.png);background-position:-1544px -530px;width:105px;height:105px}.Mount_Head_Parrot-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1544px -636px;width:105px;height:105px}.Mount_Head_Penguin-Base{background-image:url(spritesmith-main-7.png);background-position:-1544px -742px;width:105px;height:105px}.Mount_Head_Penguin-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1544px -848px;width:105px;height:105px}.Mount_Head_Penguin-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1544px -954px;width:105px;height:105px}.Mount_Head_Penguin-Desert{background-image:url(spritesmith-main-7.png);background-position:-1544px -1060px;width:105px;height:105px}.Mount_Head_Penguin-Golden{background-image:url(spritesmith-main-7.png);background-position:-1544px -1166px;width:105px;height:105px}.Mount_Head_Penguin-Red{background-image:url(spritesmith-main-7.png);background-position:-1544px -1272px;width:105px;height:105px}.Mount_Head_Penguin-Shade{background-image:url(spritesmith-main-7.png);background-position:0 -1447px;width:105px;height:105px}.Mount_Head_Penguin-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-106px -1447px;width:105px;height:105px}.Mount_Head_Penguin-White{background-image:url(spritesmith-main-7.png);background-position:-212px -1447px;width:105px;height:105px}.Mount_Head_Penguin-Zombie{background-image:url(spritesmith-main-7.png);background-position:-318px -1447px;width:105px;height:105px}.Mount_Head_Rat-Base{background-image:url(spritesmith-main-7.png);background-position:-424px -1447px;width:105px;height:105px}.Mount_Head_Rat-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-530px -1447px;width:105px;height:105px}.Mount_Head_Rat-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-636px -1447px;width:105px;height:105px}.Mount_Head_Rat-Desert{background-image:url(spritesmith-main-7.png);background-position:-742px -1447px;width:105px;height:105px}.Mount_Head_Rat-Golden{background-image:url(spritesmith-main-7.png);background-position:-848px -1447px;width:105px;height:105px}.Mount_Head_Rat-Red{background-image:url(spritesmith-main-7.png);background-position:-954px -1447px;width:105px;height:105px}.Mount_Head_Rat-Shade{background-image:url(spritesmith-main-7.png);background-position:-1060px -1447px;width:105px;height:105px}.Mount_Head_Rat-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1166px -1447px;width:105px;height:105px}.Mount_Head_Rat-White{background-image:url(spritesmith-main-7.png);background-position:-1272px -1447px;width:105px;height:105px}.Mount_Head_Rat-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1378px -1447px;width:105px;height:105px}.Mount_Head_Rock-Base{background-image:url(spritesmith-main-7.png);background-position:-1484px -1447px;width:105px;height:105px}.Mount_Head_Rock-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1650px 0;width:105px;height:105px}.Mount_Head_Rock-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1650px -106px;width:105px;height:105px}.Mount_Head_Rock-Desert{background-image:url(spritesmith-main-7.png);background-position:-1650px -212px;width:105px;height:105px}.Mount_Head_Rock-Golden{background-image:url(spritesmith-main-7.png);background-position:-1650px -318px;width:105px;height:105px}.Mount_Head_Rock-Red{background-image:url(spritesmith-main-7.png);background-position:-1650px -424px;width:105px;height:105px}.Mount_Head_Rock-Shade{background-image:url(spritesmith-main-7.png);background-position:-1650px -530px;width:105px;height:105px}.Mount_Head_Rock-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1650px 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0;width:105px;height:105px}.Mount_Body_Hedgehog-Shade{background-image:url(spritesmith-main-6.png);background-position:-1096px -106px;width:105px;height:105px}.Mount_Body_Hedgehog-Skeleton{background-image:url(spritesmith-main-6.png);background-position:-1096px -212px;width:105px;height:105px}.Mount_Body_Hedgehog-White{background-image:url(spritesmith-main-6.png);background-position:-1096px -318px;width:105px;height:105px}.Mount_Body_Hedgehog-Zombie{background-image:url(spritesmith-main-6.png);background-position:-1096px -424px;width:105px;height:105px}.Mount_Body_Horse-Base{background-image:url(spritesmith-main-6.png);background-position:-1096px -530px;width:105px;height:105px}.Mount_Body_Horse-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:-1096px -636px;width:105px;height:105px}.Mount_Body_Horse-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-1096px 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0;width:105px;height:123px}.Mount_Body_MantisShrimp-Base{background-image:url(spritesmith-main-6.png);background-position:-454px -106px;width:108px;height:105px}.Mount_Body_Octopus-Base{background-image:url(spritesmith-main-6.png);background-position:0 -1108px;width:105px;height:105px}.Mount_Body_Octopus-CottonCandyBlue{background-image:url(spritesmith-main-6.png);background-position:-106px -1108px;width:105px;height:105px}.Mount_Body_Octopus-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-1732px -212px;width:105px;height:105px}.Mount_Body_Octopus-Desert{background-image:url(spritesmith-main-6.png);background-position:-318px -1108px;width:105px;height:105px}.Mount_Body_Octopus-Golden{background-image:url(spritesmith-main-6.png);background-position:-424px -1108px;width:105px;height:105px}.Mount_Body_Octopus-Red{background-image:url(spritesmith-main-6.png);background-position:-530px 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0;width:105px;height:105px}.Mount_Body_Owl-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-1308px -106px;width:105px;height:105px}.Mount_Body_Owl-Desert{background-image:url(spritesmith-main-6.png);background-position:-1308px -212px;width:105px;height:105px}.Mount_Body_Owl-Golden{background-image:url(spritesmith-main-6.png);background-position:-1308px -318px;width:105px;height:105px}.Mount_Body_Owl-Red{background-image:url(spritesmith-main-6.png);background-position:-1308px -424px;width:105px;height:105px}.Mount_Body_Owl-Shade{background-image:url(spritesmith-main-6.png);background-position:-1308px -530px;width:105px;height:105px}.Mount_Body_Owl-Skeleton{background-image:url(spritesmith-main-6.png);background-position:-1308px -636px;width:105px;height:105px}.Mount_Body_Owl-White{background-image:url(spritesmith-main-6.png);background-position:-1308px 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-1320px;width:105px;height:105px}.Mount_Body_Rat-CottonCandyPink{background-image:url(spritesmith-main-6.png);background-position:-742px -1320px;width:105px;height:105px}.Mount_Body_Rat-Desert{background-image:url(spritesmith-main-6.png);background-position:-848px -1320px;width:105px;height:105px}.Mount_Body_Rat-Golden{background-image:url(spritesmith-main-6.png);background-position:-954px -1320px;width:105px;height:105px}.Mount_Body_Rat-Red{background-image:url(spritesmith-main-6.png);background-position:-1060px -1320px;width:105px;height:105px}.Mount_Body_Rat-Shade{background-image:url(spritesmith-main-6.png);background-position:-1166px -1320px;width:105px;height:105px}.Mount_Body_Rat-Skeleton{background-image:url(spritesmith-main-6.png);background-position:-1272px -1320px;width:105px;height:105px}.Mount_Body_Rat-White{background-image:url(spritesmith-main-6.png);background-position:-1378px 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0;width:135px;height:135px}.Mount_Body_TRex-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-544px -408px;width:135px;height:135px}.Mount_Body_TRex-Desert{background-image:url(spritesmith-main-7.png);background-position:-544px 0;width:135px;height:135px}.Mount_Body_TRex-Golden{background-image:url(spritesmith-main-7.png);background-position:0 -136px;width:135px;height:135px}.Mount_Body_TRex-Red{background-image:url(spritesmith-main-7.png);background-position:-136px -136px;width:135px;height:135px}.Mount_Body_TRex-Shade{background-image:url(spritesmith-main-7.png);background-position:-272px 0;width:135px;height:135px}.Mount_Body_TRex-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-272px -136px;width:135px;height:135px}.Mount_Body_TRex-White{background-image:url(spritesmith-main-7.png);background-position:0 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-885px;width:105px;height:105px}.Mount_Head_Cactus-Base{background-image:url(spritesmith-main-7.png);background-position:-318px -885px;width:105px;height:105px}.Mount_Head_Cactus-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-424px -885px;width:105px;height:105px}.Mount_Head_Cactus-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-530px -885px;width:105px;height:105px}.Mount_Head_Cactus-Desert{background-image:url(spritesmith-main-7.png);background-position:-636px -885px;width:105px;height:105px}.Mount_Head_Cactus-Golden{background-image:url(spritesmith-main-7.png);background-position:-742px -885px;width:105px;height:105px}.Mount_Head_Cactus-Red{background-image:url(spritesmith-main-7.png);background-position:-848px -885px;width:105px;height:105px}.Mount_Head_Cactus-Shade{background-image:url(spritesmith-main-7.png);background-position:-998px 0;width:105px;height:105px}.Mount_Head_Cactus-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-998px -106px;width:105px;height:105px}.Mount_Head_Cactus-Spooky{background-image:url(spritesmith-main-7.png);background-position:-998px -212px;width:105px;height:105px}.Mount_Head_Cactus-White{background-image:url(spritesmith-main-7.png);background-position:-998px -318px;width:105px;height:105px}.Mount_Head_Cactus-Zombie{background-image:url(spritesmith-main-7.png);background-position:-998px -424px;width:105px;height:105px}.Mount_Head_Cheetah-Base{background-image:url(spritesmith-main-7.png);background-position:-998px -530px;width:105px;height:105px}.Mount_Head_Cheetah-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-998px -636px;width:105px;height:105px}.Mount_Head_Cheetah-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-998px 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-991px;width:105px;height:105px}.Mount_Head_Cuttlefish-Base{background-image:url(spritesmith-main-7.png);background-position:-680px -345px;width:105px;height:114px}.Mount_Head_Cuttlefish-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-680px -460px;width:105px;height:114px}.Mount_Head_Cuttlefish-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-680px 0;width:105px;height:114px}.Mount_Head_Cuttlefish-Desert{background-image:url(spritesmith-main-7.png);background-position:-212px -544px;width:105px;height:114px}.Mount_Head_Cuttlefish-Golden{background-image:url(spritesmith-main-7.png);background-position:-318px -544px;width:105px;height:114px}.Mount_Head_Cuttlefish-Red{background-image:url(spritesmith-main-7.png);background-position:-424px -544px;width:105px;height:114px}.Mount_Head_Cuttlefish-Shade{background-image:url(spritesmith-main-7.png);background-position:-530px 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-1097px;width:105px;height:105px}.Mount_Head_Dragon-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-742px -1097px;width:105px;height:105px}.Mount_Head_Dragon-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-848px -1097px;width:105px;height:105px}.Mount_Head_Dragon-Desert{background-image:url(spritesmith-main-7.png);background-position:-954px -1097px;width:105px;height:105px}.Mount_Head_Dragon-Golden{background-image:url(spritesmith-main-7.png);background-position:-1060px -1097px;width:105px;height:105px}.Mount_Head_Dragon-Red{background-image:url(spritesmith-main-7.png);background-position:-1210px 0;width:105px;height:105px}.Mount_Head_Dragon-Shade{background-image:url(spritesmith-main-7.png);background-position:-1210px -106px;width:105px;height:105px}.Mount_Head_Dragon-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1210px 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-1203px;width:105px;height:105px}.Mount_Head_FlyingPig-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-636px -1203px;width:105px;height:105px}.Mount_Head_FlyingPig-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-742px -1203px;width:105px;height:105px}.Mount_Head_FlyingPig-Desert{background-image:url(spritesmith-main-7.png);background-position:-848px -1203px;width:105px;height:105px}.Mount_Head_FlyingPig-Golden{background-image:url(spritesmith-main-7.png);background-position:-954px -1203px;width:105px;height:105px}.Mount_Head_FlyingPig-Red{background-image:url(spritesmith-main-7.png);background-position:-1060px -1203px;width:105px;height:105px}.Mount_Head_FlyingPig-Shade{background-image:url(spritesmith-main-7.png);background-position:-1166px -1203px;width:105px;height:105px}.Mount_Head_FlyingPig-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1316px 0;width:105px;height:105px}.Mount_Head_FlyingPig-Spooky{background-image:url(spritesmith-main-7.png);background-position:-1316px -106px;width:105px;height:105px}.Mount_Head_FlyingPig-White{background-image:url(spritesmith-main-7.png);background-position:-1316px -212px;width:105px;height:105px}.Mount_Head_FlyingPig-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1316px -318px;width:105px;height:105px}.Mount_Head_Fox-Base{background-image:url(spritesmith-main-7.png);background-position:-1316px -424px;width:105px;height:105px}.Mount_Head_Fox-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1316px -530px;width:105px;height:105px}.Mount_Head_Fox-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1316px -636px;width:105px;height:105px}.Mount_Head_Fox-Desert{background-image:url(spritesmith-main-7.png);background-position:-1316px 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-1309px;width:105px;height:105px}.Mount_Head_Gryphon-Base{background-image:url(spritesmith-main-7.png);background-position:-318px -1309px;width:105px;height:105px}.Mount_Head_Gryphon-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-424px -1309px;width:105px;height:105px}.Mount_Head_Gryphon-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-530px -1309px;width:105px;height:105px}.Mount_Head_Gryphon-Desert{background-image:url(spritesmith-main-7.png);background-position:-636px -1309px;width:105px;height:105px}.Mount_Head_Gryphon-Golden{background-image:url(spritesmith-main-7.png);background-position:-742px -1309px;width:105px;height:105px}.Mount_Head_Gryphon-Red{background-image:url(spritesmith-main-7.png);background-position:-848px -1309px;width:105px;height:105px}.Mount_Head_Gryphon-RoyalPurple{background-image:url(spritesmith-main-7.png);background-position:-954px -1309px;width:105px;height:105px}.Mount_Head_Gryphon-Shade{background-image:url(spritesmith-main-7.png);background-position:-1060px -1309px;width:105px;height:105px}.Mount_Head_Gryphon-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1166px -1309px;width:105px;height:105px}.Mount_Head_Gryphon-White{background-image:url(spritesmith-main-7.png);background-position:-1272px -1309px;width:105px;height:105px}.Mount_Head_Gryphon-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1422px 0;width:105px;height:105px}.Mount_Head_Hedgehog-Base{background-image:url(spritesmith-main-7.png);background-position:-1422px -106px;width:105px;height:105px}.Mount_Head_Hedgehog-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1422px -212px;width:105px;height:105px}.Mount_Head_Hedgehog-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1422px -318px;width:105px;height:105px}.Mount_Head_Hedgehog-Desert{background-image:url(spritesmith-main-7.png);background-position:-1422px -424px;width:105px;height:105px}.Mount_Head_Hedgehog-Golden{background-image:url(spritesmith-main-7.png);background-position:-1422px -530px;width:105px;height:105px}.Mount_Head_Hedgehog-Red{background-image:url(spritesmith-main-7.png);background-position:-1422px -636px;width:105px;height:105px}.Mount_Head_Hedgehog-Shade{background-image:url(spritesmith-main-7.png);background-position:-1422px -742px;width:105px;height:105px}.Mount_Head_Hedgehog-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1422px -848px;width:105px;height:105px}.Mount_Head_Hedgehog-White{background-image:url(spritesmith-main-7.png);background-position:-1422px -954px;width:105px;height:105px}.Mount_Head_Hedgehog-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1422px -1060px;width:105px;height:105px}.Mount_Head_Horse-Base{background-image:url(spritesmith-main-7.png);background-position:-1422px -1166px;width:105px;height:105px}.Mount_Head_Horse-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1422px -1272px;width:105px;height:105px}.Mount_Head_Horse-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:0 -1415px;width:105px;height:105px}.Mount_Head_Horse-Desert{background-image:url(spritesmith-main-7.png);background-position:-106px -1415px;width:105px;height:105px}.Mount_Head_Horse-Golden{background-image:url(spritesmith-main-7.png);background-position:-212px -1415px;width:105px;height:105px}.Mount_Head_Horse-Red{background-image:url(spritesmith-main-7.png);background-position:-318px -1415px;width:105px;height:105px}.Mount_Head_Horse-Shade{background-image:url(spritesmith-main-7.png);background-position:-424px -1415px;width:105px;height:105px}.Mount_Head_Horse-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-530px -1415px;width:105px;height:105px}.Mount_Head_Horse-White{background-image:url(spritesmith-main-7.png);background-position:-636px -1415px;width:105px;height:105px}.Mount_Head_Horse-Zombie{background-image:url(spritesmith-main-7.png);background-position:-742px -1415px;width:105px;height:105px}.Mount_Head_JackOLantern-Base{background-image:url(spritesmith-main-7.png);background-position:-530px -1627px;width:90px;height:105px}.Mount_Head_LionCub-Base{background-image:url(spritesmith-main-7.png);background-position:-954px -1415px;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1060px -1415px;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1166px -1415px;width:105px;height:105px}.Mount_Head_LionCub-Desert{background-image:url(spritesmith-main-7.png);background-position:-1272px -1415px;width:105px;height:105px}.Mount_Head_LionCub-Ethereal{background-image:url(spritesmith-main-7.png);background-position:-1378px -1415px;width:105px;height:105px}.Mount_Head_LionCub-Golden{background-image:url(spritesmith-main-7.png);background-position:-1528px 0;width:105px;height:105px}.Mount_Head_LionCub-Red{background-image:url(spritesmith-main-7.png);background-position:-1528px -106px;width:105px;height:105px}.Mount_Head_LionCub-Shade{background-image:url(spritesmith-main-7.png);background-position:-1528px -212px;width:105px;height:105px}.Mount_Head_LionCub-Skeleton{background-image:url(spritesmith-main-7.png);background-position:0 -668px;width:105px;height:110px}.Mount_Head_LionCub-Spooky{background-image:url(spritesmith-main-7.png);background-position:-1528px -424px;width:105px;height:105px}.Mount_Head_LionCub-White{background-image:url(spritesmith-main-7.png);background-position:-1528px -530px;width:105px;height:105px}.Mount_Head_LionCub-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1528px -636px;width:105px;height:105px}.Mount_Head_Mammoth-Base{background-image:url(spritesmith-main-7.png);background-position:0 -544px;width:105px;height:123px}.Mount_Head_MantisShrimp-Base{background-image:url(spritesmith-main-7.png);background-position:-106px -668px;width:108px;height:105px}.Mount_Head_Octopus-Base{background-image:url(spritesmith-main-7.png);background-position:-1528px -954px;width:105px;height:105px}.Mount_Head_Octopus-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1528px -1060px;width:105px;height:105px}.Mount_Head_Octopus-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1528px -1166px;width:105px;height:105px}.Mount_Head_Octopus-Desert{background-image:url(spritesmith-main-7.png);background-position:-1528px -1272px;width:105px;height:105px}.Mount_Head_Octopus-Golden{background-image:url(spritesmith-main-7.png);background-position:-1528px -1378px;width:105px;height:105px}.Mount_Head_Octopus-Red{background-image:url(spritesmith-main-7.png);background-position:0 -1521px;width:105px;height:105px}.Mount_Head_Octopus-Shade{background-image:url(spritesmith-main-7.png);background-position:-106px -1521px;width:105px;height:105px}.Mount_Head_Octopus-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-212px -1521px;width:105px;height:105px}.Mount_Head_Octopus-White{background-image:url(spritesmith-main-7.png);background-position:-318px -1521px;width:105px;height:105px}.Mount_Head_Octopus-Zombie{background-image:url(spritesmith-main-7.png);background-position:-424px -1521px;width:105px;height:105px}.Mount_Head_Orca-Base{background-image:url(spritesmith-main-7.png);background-position:-530px -1521px;width:105px;height:105px}.Mount_Head_Owl-Base{background-image:url(spritesmith-main-7.png);background-position:-636px -1521px;width:105px;height:105px}.Mount_Head_Owl-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-742px -1521px;width:105px;height:105px}.Mount_Head_Owl-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-848px -1521px;width:105px;height:105px}.Mount_Head_Owl-Desert{background-image:url(spritesmith-main-7.png);background-position:-954px -1521px;width:105px;height:105px}.Mount_Head_Owl-Golden{background-image:url(spritesmith-main-7.png);background-position:-1060px -1521px;width:105px;height:105px}.Mount_Head_Owl-Red{background-image:url(spritesmith-main-7.png);background-position:-1166px -1521px;width:105px;height:105px}.Mount_Head_Owl-Shade{background-image:url(spritesmith-main-7.png);background-position:-1272px -1521px;width:105px;height:105px}.Mount_Head_Owl-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1378px -1521px;width:105px;height:105px}.Mount_Head_Owl-White{background-image:url(spritesmith-main-7.png);background-position:-1484px -1521px;width:105px;height:105px}.Mount_Head_Owl-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1634px 0;width:105px;height:105px}.Mount_Head_PandaCub-Base{background-image:url(spritesmith-main-7.png);background-position:-1634px -106px;width:105px;height:105px}.Mount_Head_PandaCub-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1634px -212px;width:105px;height:105px}.Mount_Head_PandaCub-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1634px -318px;width:105px;height:105px}.Mount_Head_PandaCub-Desert{background-image:url(spritesmith-main-7.png);background-position:-1634px -424px;width:105px;height:105px}.Mount_Head_PandaCub-Golden{background-image:url(spritesmith-main-7.png);background-position:-1634px -530px;width:105px;height:105px}.Mount_Head_PandaCub-Red{background-image:url(spritesmith-main-7.png);background-position:-1634px -636px;width:105px;height:105px}.Mount_Head_PandaCub-Shade{background-image:url(spritesmith-main-7.png);background-position:-1634px -742px;width:105px;height:105px}.Mount_Head_PandaCub-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-1634px -848px;width:105px;height:105px}.Mount_Head_PandaCub-Spooky{background-image:url(spritesmith-main-7.png);background-position:-1634px -954px;width:105px;height:105px}.Mount_Head_PandaCub-White{background-image:url(spritesmith-main-7.png);background-position:-1634px -1060px;width:105px;height:105px}.Mount_Head_PandaCub-Zombie{background-image:url(spritesmith-main-7.png);background-position:-1634px -1166px;width:105px;height:105px}.Mount_Head_Parrot-Base{background-image:url(spritesmith-main-7.png);background-position:-1634px -1272px;width:105px;height:105px}.Mount_Head_Parrot-CottonCandyBlue{background-image:url(spritesmith-main-7.png);background-position:-1634px -1378px;width:105px;height:105px}.Mount_Head_Parrot-CottonCandyPink{background-image:url(spritesmith-main-7.png);background-position:-1634px -1484px;width:105px;height:105px}.Mount_Head_Parrot-Desert{background-image:url(spritesmith-main-7.png);background-position:0 -1627px;width:105px;height:105px}.Mount_Head_Parrot-Golden{background-image:url(spritesmith-main-7.png);background-position:-106px -1627px;width:105px;height:105px}.Mount_Head_Parrot-Red{background-image:url(spritesmith-main-7.png);background-position:-212px -1627px;width:105px;height:105px}.Mount_Head_Parrot-Shade{background-image:url(spritesmith-main-7.png);background-position:-318px -1627px;width:105px;height:105px}.Mount_Head_Parrot-Skeleton{background-image:url(spritesmith-main-7.png);background-position:-848px -1415px;width:105px;height:105px}.Mount_Head_Parrot-White{background-image:url(spritesmith-main-7.png);background-position:-1528px -742px;width:105px;height:105px}.Mount_Head_Parrot-Zombie{background-image:url(spritesmith-main-8.png);background-position:-106px -998px;width:105px;height:105px}.Mount_Head_Penguin-Base{background-image:url(spritesmith-main-8.png);background-position:-212px -1210px;width:105px;height:105px}.Mount_Head_Penguin-CottonCandyBlue{background-image:url(spritesmith-main-8.png);background-position:0 -892px;width:105px;height:105px}.Mount_Head_Penguin-CottonCandyPink{background-image:url(spritesmith-main-8.png);background-position:-212px -998px;width:105px;height:105px}.Mount_Head_Penguin-Desert{background-image:url(spritesmith-main-8.png);background-position:-318px -998px;width:105px;height:105px}.Mount_Head_Penguin-Golden{background-image:url(spritesmith-main-8.png);background-position:-424px -998px;width:105px;height:105px}.Mount_Head_Penguin-Red{background-image:url(spritesmith-main-8.png);background-position:-530px -998px;width:105px;height:105px}.Mount_Head_Penguin-Shade{background-image:url(spritesmith-main-8.png);background-position:-636px -998px;width:105px;height:105px}.Mount_Head_Penguin-Skeleton{background-image:url(spritesmith-main-8.png);background-position:-742px -998px;width:105px;height:105px}.Mount_Head_Penguin-White{background-image:url(spritesmith-main-8.png);background-position:-848px -998px;width:105px;height:105px}.Mount_Head_Penguin-Zombie{background-image:url(spritesmith-main-8.png);background-position:-954px 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0;width:81px;height:99px}.Pet-LionCub-Zombie{background-image:url(spritesmith-main-9.png);background-position:-246px -800px;width:81px;height:99px}.Pet-Mammoth-Base{background-image:url(spritesmith-main-9.png);background-position:-164px 0;width:81px;height:99px}.Pet-MantisShrimp-Base{background-image:url(spritesmith-main-9.png);background-position:0 -100px;width:81px;height:99px}.Pet-Octopus-Base{background-image:url(spritesmith-main-9.png);background-position:-82px -100px;width:81px;height:99px}.Pet-Octopus-CottonCandyBlue{background-image:url(spritesmith-main-9.png);background-position:-164px -100px;width:81px;height:99px}.Pet-Octopus-CottonCandyPink{background-image:url(spritesmith-main-9.png);background-position:-246px 0;width:81px;height:99px}.Pet-Octopus-Desert{background-image:url(spritesmith-main-9.png);background-position:-246px -100px;width:81px;height:99px}.Pet-Octopus-Golden{background-image:url(spritesmith-main-9.png);background-position:0 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0;width:81px;height:99px}.Pet-PandaCub-CottonCandyBlue{background-image:url(spritesmith-main-9.png);background-position:-492px -100px;width:81px;height:99px}.Pet-PandaCub-CottonCandyPink{background-image:url(spritesmith-main-9.png);background-position:-492px -200px;width:81px;height:99px}.Pet-PandaCub-Desert{background-image:url(spritesmith-main-9.png);background-position:-492px -300px;width:81px;height:99px}.Pet-PandaCub-Golden{background-image:url(spritesmith-main-9.png);background-position:0 -400px;width:81px;height:99px}.Pet-PandaCub-Red{background-image:url(spritesmith-main-9.png);background-position:-82px -400px;width:81px;height:99px}.Pet-PandaCub-Shade{background-image:url(spritesmith-main-9.png);background-position:-164px -400px;width:81px;height:99px}.Pet-PandaCub-Skeleton{background-image:url(spritesmith-main-9.png);background-position:-246px -400px;width:81px;height:99px}.Pet-PandaCub-Spooky{background-image:url(spritesmith-main-9.png);background-position:-328px 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background-position: -220px -220px; + width: 150px; + height: 150px; +} +.promo_burnout { + background-image: url(spritesmith-largeSprites-0.png); + background-position: 0px -220px; + width: 219px; + height: 240px; +} +.promo_classes_fall_2014 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -326px -664px; + width: 321px; + height: 100px; +} +.promo_classes_fall_2015 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: 0px -564px; + width: 377px; + height: 99px; +} +.promo_dilatoryDistress { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -836px -950px; + width: 90px; + height: 90px; +} +.promo_enchanted_armoire { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -378px -564px; + width: 374px; + height: 76px; +} +.promo_enchanted_armoire_201507 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -289px -859px; + width: 217px; + height: 90px; +} +.promo_enchanted_armoire_201508 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -725px -859px; + width: 180px; + height: 90px; +} +.promo_enchanted_armoire_201509 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -290px -950px; + width: 90px; + height: 90px; +} +.promo_habitica { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -723px -166px; + width: 175px; + height: 175px; +} +.promo_haunted_hair { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -970px -148px; + width: 100px; + height: 137px; +} +.customize-option.promo_haunted_hair { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -995px -163px; + width: 60px; + height: 60px; +} +.promo_item_notif { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -452px -347px; + width: 249px; + height: 102px; +} +.promo_mystery_201405 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -199px -950px; + width: 90px; + height: 90px; +} +.promo_mystery_201406 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -970px -680px; + width: 90px; + height: 96px; +} +.promo_mystery_201407 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -1111px -431px; + width: 42px; + height: 62px; +} +.promo_mystery_201408 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -1111px -155px; + width: 60px; + height: 71px; +} +.promo_mystery_201409 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -745px -950px; + width: 90px; + height: 90px; +} +.promo_mystery_201410 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -1111px -91px; + width: 72px; + height: 63px; +} +.promo_mystery_201411 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -927px -950px; + width: 90px; + height: 90px; +} +.promo_mystery_201412 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -1154px -361px; + width: 42px; + height: 66px; +} +.promo_mystery_201501 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -1111px -297px; + width: 48px; + height: 63px; +} +.promo_mystery_201502 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -381px -950px; + width: 90px; + height: 90px; +} +.promo_mystery_201503 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -1111px 0px; + width: 90px; + height: 90px; +} +.promo_mystery_201504 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -1111px -227px; + width: 60px; + height: 69px; +} +.promo_mystery_201505 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -654px -950px; + width: 90px; + height: 90px; +} +.promo_mystery_201506 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -1111px -361px; + width: 42px; + height: 69px; +} +.promo_mystery_201507 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -970px -483px; + width: 90px; + height: 105px; +} +.promo_mystery_201508 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -970px -777px; + width: 93px; + height: 90px; +} +.promo_mystery_201509 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -1018px -950px; + width: 90px; + height: 90px; +} +.promo_mystery_3014 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -507px -859px; + width: 217px; + height: 90px; +} +.promo_orca { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -970px -286px; + width: 105px; + height: 105px; +} +.promo_partyhats { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -970px -868px; + width: 115px; + height: 47px; +} +.promo_pastel_skin { + background-image: url(spritesmith-largeSprites-0.png); + background-position: 0px -775px; + width: 330px; + height: 83px; +} +.customize-option.promo_pastel_skin { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -25px -790px; + width: 60px; + height: 60px; +} +.promo_pet_skins { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -970px 0px; + width: 140px; + height: 147px; +} +.customize-option.promo_pet_skins { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -995px -15px; + width: 60px; + height: 60px; +} +.promo_shimmer_hair { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -331px -775px; + width: 330px; + height: 83px; +} +.customize-option.promo_shimmer_hair { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -356px -790px; + width: 60px; + height: 60px; +} +.promo_splashyskins { + background-image: url(spritesmith-largeSprites-0.png); + background-position: 0px -950px; + width: 198px; + height: 91px; +} +.customize-option.promo_splashyskins { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -25px -965px; + width: 60px; + height: 60px; +} +.promo_springclasses2014 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -430px -461px; + width: 288px; + height: 90px; +} +.promo_springclasses2015 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: 0px -859px; + width: 288px; + height: 90px; +} +.promo_summer_classes_2014 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: 0px -461px; + width: 429px; + height: 102px; +} +.promo_summer_classes_2015 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -648px -664px; + width: 300px; + height: 88px; +} +.promo_updos { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -723px -342px; + width: 156px; + height: 147px; +} +.promo_veteran_pets { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -753px -564px; + width: 146px; + height: 75px; +} +.promo_winterclasses2015 { + background-image: url(spritesmith-largeSprites-0.png); + background-position: 0px -664px; + width: 325px; + height: 110px; +} +.promo_winteryhair { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -220px -371px; + width: 152px; + height: 75px; +} +.customize-option.promo_winteryhair { + background-image: url(spritesmith-largeSprites-0.png); + background-position: -245px -386px; + width: 60px; + height: 60px; +} .party_preview { background-image: url(spritesmith-largeSprites-0.png); background-position: 0px 0px; @@ -6,307 +330,19 @@ } .welcome_basic_avatars { background-image: url(spritesmith-largeSprites-0.png); - background-position: -452px -103px; + background-position: -452px -181px; width: 246px; height: 165px; } .welcome_promo_party { background-image: url(spritesmith-largeSprites-0.png); - background-position: 0px -220px; + background-position: -452px 0px; width: 270px; height: 180px; } .welcome_sample_tasks { background-image: url(spritesmith-largeSprites-0.png); - background-position: 0px -401px; + background-position: -723px 0px; width: 246px; height: 165px; } -.2014_Fall_HealerPROMO2 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -91px -831px; - width: 90px; - height: 90px; -} -.2014_Fall_Mage_PROMO9 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -578px -740px; - width: 120px; - height: 90px; -} -.2014_Fall_RoguePROMO3 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -699px -740px; - width: 105px; - height: 90px; -} -.2014_Fall_Warrior_PROMO { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -455px -831px; - width: 90px; - height: 90px; -} -.promo_backtoschool { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -882px -251px; - width: 150px; - height: 150px; -} -.promo_dilatoryDistress { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -546px -831px; - width: 90px; - height: 90px; -} -.promo_enchanted_armoire { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -247px -401px; - width: 374px; - height: 76px; -} -.promo_enchanted_armoire_201507 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -882px -641px; - width: 217px; - height: 90px; -} -.promo_enchanted_armoire_201508 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -699px -103px; - width: 180px; - height: 90px; -} -.promo_enchanted_armoire_201509 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -819px -831px; - width: 90px; - height: 90px; -} -.promo_habitica { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -271px -220px; - width: 175px; - height: 175px; -} -.promo_item_notif { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -882px 0px; - width: 249px; - height: 102px; -} -.promo_mystery_201405 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -728px -831px; - width: 90px; - height: 90px; -} -.promo_mystery_201406 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -1033px -251px; - width: 90px; - height: 96px; -} -.promo_mystery_201407 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -417px -567px; - width: 42px; - height: 62px; -} -.promo_mystery_201408 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -725px -478px; - width: 60px; - height: 71px; -} -.promo_mystery_201409 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -182px -831px; - width: 90px; - height: 90px; -} -.promo_mystery_201410 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -775px -401px; - width: 72px; - height: 63px; -} -.promo_mystery_201411 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -273px -831px; - width: 90px; - height: 90px; -} -.promo_mystery_201412 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -374px -567px; - width: 42px; - height: 66px; -} -.promo_mystery_201501 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -1081px -732px; - width: 48px; - height: 63px; -} -.promo_mystery_201502 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -637px -831px; - width: 90px; - height: 90px; -} -.promo_mystery_201503 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: 0px -831px; - width: 90px; - height: 90px; -} -.promo_mystery_201504 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -786px -478px; - width: 60px; - height: 69px; -} -.promo_mystery_201505 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -364px -831px; - width: 90px; - height: 90px; -} -.promo_mystery_201506 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -331px -567px; - width: 42px; - height: 69px; -} -.promo_mystery_201507 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -1039px -103px; - width: 90px; - height: 105px; -} -.promo_mystery_201508 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -778px -269px; - width: 93px; - height: 90px; -} -.promo_mystery_3014 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -882px -550px; - width: 217px; - height: 90px; -} -.promo_orca { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -1023px -402px; - width: 105px; - height: 105px; -} -.promo_partyhats { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -699px -194px; - width: 115px; - height: 47px; -} -.promo_pastel_skin { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -247px -478px; - width: 330px; - height: 83px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.promo_pet_skins { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -882px -402px; - width: 140px; - height: 147px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.promo_shimmer_hair { - background-image: url(spritesmith-largeSprites-0.png); - background-position: 0px -567px; - width: 330px; - height: 83px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.promo_splashyskins { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -882px -732px; - width: 198px; - height: 91px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.promo_springclasses2014 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: 0px -740px; - width: 288px; - height: 90px; -} -.promo_springclasses2015 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -289px -740px; - width: 288px; - height: 90px; -} -.promo_summer_classes_2014 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -452px 0px; - width: 429px; - height: 102px; -} -.promo_summer_classes_2015 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: 0px -651px; - width: 300px; - height: 88px; -} -.promo_updos { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -882px -103px; - width: 156px; - height: 147px; -} -.promo_veteran_pets { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -578px -478px; - width: 146px; - height: 75px; -} -.promo_winterclasses2015 { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -452px -269px; - width: 325px; - height: 110px; -} -.promo_winteryhair { - background-image: url(spritesmith-largeSprites-0.png); - background-position: -622px -401px; - width: 152px; - height: 75px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} diff --git a/common/dist/sprites/spritesmith-largeSprites-0.png b/common/dist/sprites/spritesmith-largeSprites-0.png index ceec682d06..9c1e272534 100644 Binary files a/common/dist/sprites/spritesmith-largeSprites-0.png and b/common/dist/sprites/spritesmith-largeSprites-0.png differ diff --git a/common/dist/sprites/spritesmith-main-0.css b/common/dist/sprites/spritesmith-main-0.css index 337b4dea8e..6291b1b808 100644 --- a/common/dist/sprites/spritesmith-main-0.css +++ b/common/dist/sprites/spritesmith-main-0.css @@ -1,246 +1,252 @@ .achievement-alien { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1352px; + background-position: -1703px -533px; width: 24px; height: 26px; } .achievement-alpha { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1001px; + background-position: -1703px -182px; width: 24px; height: 26px; } .achievement-armor { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1325px; + background-position: -1678px -533px; width: 24px; height: 26px; } .achievement-boot { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1325px; + background-position: -1728px -506px; width: 24px; height: 26px; } .achievement-bow { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1325px; + background-position: -1703px -506px; + width: 24px; + height: 26px; +} +.achievement-burnout { + background-image: url(spritesmith-main-0.png); + background-position: -1678px -506px; width: 24px; height: 26px; } .achievement-cactus { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1298px; + background-position: -1728px -479px; width: 24px; height: 26px; } .achievement-cake { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1298px; + background-position: -1703px -479px; width: 24px; height: 26px; } .achievement-cave { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1298px; + background-position: -1678px -479px; width: 24px; height: 26px; } .achievement-coffin { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1271px; + background-position: -1728px -452px; width: 24px; height: 26px; } .achievement-comment { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1271px; + background-position: -1703px -452px; width: 24px; height: 26px; } .achievement-costumeContest { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1271px; + background-position: -1678px -452px; width: 24px; height: 26px; } .achievement-dilatory { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1244px; + background-position: -1728px -425px; width: 24px; height: 26px; } .achievement-firefox { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1244px; + background-position: -1703px -425px; width: 24px; height: 26px; } .achievement-greeting { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1244px; + background-position: -1678px -425px; width: 24px; height: 26px; } .achievement-habitBirthday { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1217px; + background-position: -1728px -398px; width: 24px; height: 26px; } .achievement-habiticaDay { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1217px; + background-position: -1703px -398px; width: 24px; height: 26px; } .achievement-heart { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1217px; + background-position: -1678px -398px; width: 24px; height: 26px; } .achievement-karaoke { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1190px; + background-position: -1728px -371px; width: 24px; height: 26px; } .achievement-ninja { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1190px; + background-position: -1703px -371px; width: 24px; height: 26px; } .achievement-nye { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1190px; + background-position: -1678px -371px; width: 24px; height: 26px; } .achievement-perfect { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1001px; + background-position: -1678px -182px; width: 24px; height: 26px; } .achievement-rat { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1163px; + background-position: -1703px -344px; width: 24px; height: 26px; } .achievement-seafoam { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1163px; + background-position: -1678px -344px; width: 24px; height: 26px; } .achievement-shield { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1136px; + background-position: -1728px -317px; width: 24px; height: 26px; } .achievement-shinySeed { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1136px; + background-position: -1703px -317px; width: 24px; height: 26px; } .achievement-snowball { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1136px; + background-position: -1678px -317px; width: 24px; height: 26px; } .achievement-spookDust { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1109px; + background-position: -1728px -290px; width: 24px; height: 26px; } .achievement-stoikalm { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1109px; + background-position: -1703px -290px; width: 24px; height: 26px; } .achievement-sun { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1109px; + background-position: -1678px -290px; width: 24px; height: 26px; } .achievement-sword { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1082px; + background-position: -1728px -263px; width: 24px; height: 26px; } .achievement-thankyou { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1082px; + background-position: -1703px -263px; width: 24px; height: 26px; } .achievement-thermometer { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1082px; + background-position: -1678px -263px; width: 24px; height: 26px; } .achievement-tree { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1055px; + background-position: -1728px -236px; width: 24px; height: 26px; } .achievement-triadbingo { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1055px; + background-position: -1703px -236px; width: 24px; height: 26px; } .achievement-ultimate-healer { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1055px; + background-position: -1678px -236px; width: 24px; height: 26px; } .achievement-ultimate-mage { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1028px; + background-position: -1728px -209px; width: 24px; height: 26px; } .achievement-ultimate-rogue { background-image: url(spritesmith-main-0.png); - background-position: -1703px -1028px; + background-position: -1703px -209px; width: 24px; height: 26px; } .achievement-ultimate-warrior { background-image: url(spritesmith-main-0.png); - background-position: -1678px -1028px; + background-position: -1678px -209px; width: 24px; height: 26px; } .achievement-valentine { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1001px; + background-position: -1728px -182px; width: 24px; height: 26px; } .achievement-wolf { background-image: url(spritesmith-main-0.png); - background-position: -1728px -1163px; + background-position: -1728px -344px; width: 24px; height: 26px; } .background_autumn_forest { background-image: url(spritesmith-main-0.png); - background-position: 0px -592px; + background-position: -282px -592px; width: 140px; height: 147px; } @@ -258,49 +264,49 @@ } .background_cherry_trees { background-image: url(spritesmith-main-0.png); - background-position: -709px -296px; + background-position: -709px -148px; width: 140px; height: 147px; } .background_clouds { background-image: url(spritesmith-main-0.png); - background-position: -141px -592px; + background-position: -709px -444px; width: 140px; height: 147px; } .background_coral_reef { background-image: url(spritesmith-main-0.png); - background-position: -564px -592px; + background-position: -705px -592px; width: 140px; height: 147px; } .background_crystal_cave { background-image: url(spritesmith-main-0.png); - background-position: -850px -148px; + background-position: -850px -296px; width: 140px; height: 147px; } .background_dilatory_ruins { background-image: url(spritesmith-main-0.png); - background-position: -850px -296px; + background-position: -850px -444px; width: 140px; height: 147px; } .background_distant_castle { background-image: url(spritesmith-main-0.png); - background-position: -991px -444px; + background-position: 0px -888px; width: 140px; height: 147px; } .background_drifting_raft { background-image: url(spritesmith-main-0.png); - background-position: -991px -592px; + background-position: -141px -888px; width: 140px; height: 147px; } .background_dusty_canyons { background-image: url(spritesmith-main-0.png); - background-position: -991px -740px; + background-position: -282px -888px; width: 140px; height: 147px; } @@ -358,45 +364,51 @@ width: 141px; height: 147px; } -.background_haunted_house { - background-image: url(spritesmith-main-0.png); - background-position: -709px -148px; - width: 140px; - height: 147px; -} -.background_ice_cave { +.background_harvest_moon { background-image: url(spritesmith-main-0.png); background-position: -142px -148px; width: 141px; height: 147px; } -.background_iceberg { +.background_haunted_house { background-image: url(spritesmith-main-0.png); - background-position: -709px -444px; + background-position: -709px -296px; width: 140px; height: 147px; } -.background_island_waterfalls { - background-image: url(spritesmith-main-0.png); - background-position: -426px -296px; - width: 140px; - height: 147px; -} -.background_marble_temple { +.background_ice_cave { background-image: url(spritesmith-main-0.png); background-position: -284px -148px; width: 141px; height: 147px; } +.background_iceberg { + background-image: url(spritesmith-main-0.png); + background-position: 0px -592px; + width: 140px; + height: 147px; +} +.background_island_waterfalls { + background-image: url(spritesmith-main-0.png); + background-position: -141px -592px; + width: 140px; + height: 147px; +} +.background_marble_temple { + background-image: url(spritesmith-main-0.png); + background-position: -142px 0px; + width: 141px; + height: 147px; +} .background_market { background-image: url(spritesmith-main-0.png); - background-position: -282px -592px; + background-position: -423px -592px; width: 140px; height: 147px; } .background_mountain_lake { background-image: url(spritesmith-main-0.png); - background-position: -423px -592px; + background-position: -564px -592px; width: 140px; height: 147px; } @@ -408,13 +420,13 @@ } .background_pagodas { background-image: url(spritesmith-main-0.png); - background-position: -705px -592px; + background-position: -850px 0px; width: 140px; height: 147px; } .background_pumpkin_patch { background-image: url(spritesmith-main-0.png); - background-position: -850px 0px; + background-position: -850px -148px; width: 140px; height: 147px; } @@ -432,76 +444,88 @@ } .background_seafarer_ship { background-image: url(spritesmith-main-0.png); - background-position: -850px -444px; + background-position: -850px -592px; width: 140px; height: 147px; } .background_shimmery_bubbles { - background-image: url(spritesmith-main-0.png); - background-position: -850px -592px; - width: 140px; - height: 147px; -} -.background_snowy_pines { background-image: url(spritesmith-main-0.png); background-position: 0px -740px; width: 140px; height: 147px; } -.background_south_pole { +.background_slimy_swamp { background-image: url(spritesmith-main-0.png); background-position: -141px -740px; width: 140px; height: 147px; } -.background_spring_rain { +.background_snowy_pines { background-image: url(spritesmith-main-0.png); background-position: -282px -740px; width: 140px; height: 147px; } -.background_stable { +.background_south_pole { background-image: url(spritesmith-main-0.png); background-position: -423px -740px; width: 140px; height: 147px; } -.background_stained_glass { +.background_spring_rain { background-image: url(spritesmith-main-0.png); background-position: -564px -740px; width: 140px; height: 147px; } -.background_starry_skies { +.background_stable { background-image: url(spritesmith-main-0.png); background-position: -705px -740px; width: 140px; height: 147px; } -.background_sunken_ship { +.background_stained_glass { background-image: url(spritesmith-main-0.png); background-position: -846px -740px; width: 140px; height: 147px; } -.background_sunset_meadow { +.background_starry_skies { background-image: url(spritesmith-main-0.png); background-position: -991px 0px; width: 140px; height: 147px; } -.background_sunset_savannah { +.background_sunken_ship { background-image: url(spritesmith-main-0.png); background-position: -991px -148px; width: 140px; height: 147px; } -.background_tavern { +.background_sunset_meadow { background-image: url(spritesmith-main-0.png); background-position: -991px -296px; width: 140px; height: 147px; } +.background_sunset_savannah { + background-image: url(spritesmith-main-0.png); + background-position: -991px -444px; + width: 140px; + height: 147px; +} +.background_swarming_darkness { + background-image: url(spritesmith-main-0.png); + background-position: -991px -592px; + width: 140px; + height: 147px; +} +.background_tavern { + background-image: url(spritesmith-main-0.png); + background-position: -991px -740px; + width: 140px; + height: 147px; +} .background_thunderstorm { background-image: url(spritesmith-main-0.png); background-position: -142px -296px; @@ -516,7 +540,7 @@ } .background_twinkly_party_lights { background-image: url(spritesmith-main-0.png); - background-position: -142px 0px; + background-position: -426px -296px; width: 141px; height: 147px; } @@ -528,1899 +552,1899 @@ } .hair_beard_1_TRUred { background-image: url(spritesmith-main-0.png); - background-position: -455px -1070px; + background-position: -910px -1127px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_TRUred { + background-image: url(spritesmith-main-0.png); + background-position: -935px -1142px; + width: 60px; + height: 60px; } .hair_beard_1_aurora { background-image: url(spritesmith-main-0.png); - background-position: -546px -1070px; + background-position: -1001px -1127px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_aurora { + background-image: url(spritesmith-main-0.png); + background-position: -1026px -1142px; + width: 60px; + height: 60px; } .hair_beard_1_black { background-image: url(spritesmith-main-0.png); - background-position: -637px -1070px; + background-position: -1092px -1127px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_black { + background-image: url(spritesmith-main-0.png); + background-position: -1117px -1142px; + width: 60px; + height: 60px; } .hair_beard_1_blond { - background-image: url(spritesmith-main-0.png); - background-position: -728px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_beard_1_blue { - background-image: url(spritesmith-main-0.png); - background-position: -819px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_beard_1_brown { - background-image: url(spritesmith-main-0.png); - background-position: -910px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_beard_1_candycane { - background-image: url(spritesmith-main-0.png); - background-position: -1001px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_beard_1_candycorn { - background-image: url(spritesmith-main-0.png); - background-position: -1092px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_beard_1_festive { background-image: url(spritesmith-main-0.png); background-position: -1223px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_blond { + background-image: url(spritesmith-main-0.png); + background-position: -1248px -15px; + width: 60px; + height: 60px; } -.hair_beard_1_frost { +.hair_beard_1_blue { background-image: url(spritesmith-main-0.png); background-position: -1223px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_blue { + background-image: url(spritesmith-main-0.png); + background-position: -1248px -106px; + width: 60px; + height: 60px; } -.hair_beard_1_ghostwhite { +.hair_beard_1_brown { background-image: url(spritesmith-main-0.png); background-position: -1223px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_brown { + background-image: url(spritesmith-main-0.png); + background-position: -1248px -197px; + width: 60px; + height: 60px; } -.hair_beard_1_green { +.hair_beard_1_candycane { background-image: url(spritesmith-main-0.png); background-position: -1223px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_candycane { + background-image: url(spritesmith-main-0.png); + background-position: -1248px -288px; + width: 60px; + height: 60px; } -.hair_beard_1_halloween { +.hair_beard_1_candycorn { background-image: url(spritesmith-main-0.png); background-position: -1223px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_candycorn { + background-image: url(spritesmith-main-0.png); + background-position: -1248px -379px; + width: 60px; + height: 60px; } -.hair_beard_1_holly { +.hair_beard_1_festive { background-image: url(spritesmith-main-0.png); background-position: -1223px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_festive { + background-image: url(spritesmith-main-0.png); + background-position: -1248px -470px; + width: 60px; + height: 60px; } -.hair_beard_1_hollygreen { +.hair_beard_1_frost { background-image: url(spritesmith-main-0.png); background-position: -1223px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_frost { + background-image: url(spritesmith-main-0.png); + background-position: -1248px -561px; + width: 60px; + height: 60px; } -.hair_beard_1_midnight { +.hair_beard_1_ghostwhite { background-image: url(spritesmith-main-0.png); background-position: -1223px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_ghostwhite { + background-image: url(spritesmith-main-0.png); + background-position: -1248px -652px; + width: 60px; + height: 60px; } -.hair_beard_1_pblue { +.hair_beard_1_green { background-image: url(spritesmith-main-0.png); background-position: -1223px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_green { + background-image: url(spritesmith-main-0.png); + background-position: -1248px -743px; + width: 60px; + height: 60px; } -.hair_beard_1_peppermint { +.hair_beard_1_halloween { background-image: url(spritesmith-main-0.png); background-position: -1223px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_halloween { + background-image: url(spritesmith-main-0.png); + background-position: -1248px -834px; + width: 60px; + height: 60px; } -.hair_beard_1_pgreen { +.hair_beard_1_holly { background-image: url(spritesmith-main-0.png); background-position: -1223px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_holly { + background-image: url(spritesmith-main-0.png); + background-position: -1248px -925px; + width: 60px; + height: 60px; } -.hair_beard_1_porange { +.hair_beard_1_hollygreen { background-image: url(spritesmith-main-0.png); background-position: -1223px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_hollygreen { + background-image: url(spritesmith-main-0.png); + background-position: -1248px -1016px; + width: 60px; + height: 60px; +} +.hair_beard_1_midnight { + background-image: url(spritesmith-main-0.png); + background-position: -1223px -1092px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_1_midnight { + background-image: url(spritesmith-main-0.png); + background-position: -1248px -1107px; + width: 60px; + height: 60px; +} +.hair_beard_1_pblue { + background-image: url(spritesmith-main-0.png); + background-position: 0px -1218px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_1_pblue { + background-image: url(spritesmith-main-0.png); + background-position: -25px -1233px; + width: 60px; + height: 60px; +} +.hair_beard_1_peppermint { + background-image: url(spritesmith-main-0.png); + background-position: -91px -1218px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_1_peppermint { + background-image: url(spritesmith-main-0.png); + background-position: -116px -1233px; + width: 60px; + height: 60px; +} +.hair_beard_1_pgreen { + background-image: url(spritesmith-main-0.png); + background-position: -182px -1218px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_1_pgreen { + background-image: url(spritesmith-main-0.png); + background-position: -207px -1233px; + width: 60px; + height: 60px; +} +.hair_beard_1_porange { + background-image: url(spritesmith-main-0.png); + background-position: -273px -1218px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_1_porange { + background-image: url(spritesmith-main-0.png); + background-position: -298px -1233px; + width: 60px; + height: 60px; } .hair_beard_1_ppink { background-image: url(spritesmith-main-0.png); - background-position: 0px -1161px; + background-position: -364px -1218px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_ppink { + background-image: url(spritesmith-main-0.png); + background-position: -389px -1233px; + width: 60px; + height: 60px; } .hair_beard_1_ppurple { background-image: url(spritesmith-main-0.png); - background-position: -91px -1161px; + background-position: -455px -1218px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_ppurple { + background-image: url(spritesmith-main-0.png); + background-position: -480px -1233px; + width: 60px; + height: 60px; } .hair_beard_1_pumpkin { background-image: url(spritesmith-main-0.png); - background-position: -182px -1161px; + background-position: -546px -1218px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_pumpkin { + background-image: url(spritesmith-main-0.png); + background-position: -571px -1233px; + width: 60px; + height: 60px; } .hair_beard_1_purple { background-image: url(spritesmith-main-0.png); - background-position: -273px -1161px; + background-position: -637px -1218px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_purple { + background-image: url(spritesmith-main-0.png); + background-position: -662px -1233px; + width: 60px; + height: 60px; } .hair_beard_1_pyellow { background-image: url(spritesmith-main-0.png); - background-position: -364px -1161px; + background-position: -728px -1218px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_pyellow { + background-image: url(spritesmith-main-0.png); + background-position: -753px -1233px; + width: 60px; + height: 60px; } .hair_beard_1_rainbow { background-image: url(spritesmith-main-0.png); - background-position: -455px -1161px; + background-position: -819px -1218px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_rainbow { + background-image: url(spritesmith-main-0.png); + background-position: -844px -1233px; + width: 60px; + height: 60px; } .hair_beard_1_red { background-image: url(spritesmith-main-0.png); - background-position: -546px -1161px; + background-position: -910px -1218px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_red { + background-image: url(spritesmith-main-0.png); + background-position: -935px -1233px; + width: 60px; + height: 60px; } .hair_beard_1_snowy { background-image: url(spritesmith-main-0.png); - background-position: -637px -1161px; + background-position: -1001px -1218px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_snowy { + background-image: url(spritesmith-main-0.png); + background-position: -1026px -1233px; + width: 60px; + height: 60px; } .hair_beard_1_white { background-image: url(spritesmith-main-0.png); - background-position: -728px -1161px; + background-position: -1092px -1218px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_white { + background-image: url(spritesmith-main-0.png); + background-position: -1117px -1233px; + width: 60px; + height: 60px; } .hair_beard_1_winternight { background-image: url(spritesmith-main-0.png); - background-position: -819px -1161px; + background-position: -1183px -1218px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_winternight { + background-image: url(spritesmith-main-0.png); + background-position: -1208px -1233px; + width: 60px; + height: 60px; } .hair_beard_1_winterstar { - background-image: url(spritesmith-main-0.png); - background-position: -910px -1161px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_beard_1_yellow { - background-image: url(spritesmith-main-0.png); - background-position: -1001px -1161px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_beard_1_zombie { - background-image: url(spritesmith-main-0.png); - background-position: -1092px -1161px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_beard_2_TRUred { - background-image: url(spritesmith-main-0.png); - background-position: -1183px -1161px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_beard_2_aurora { background-image: url(spritesmith-main-0.png); background-position: -1314px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_winterstar { + background-image: url(spritesmith-main-0.png); + background-position: -1339px -15px; + width: 60px; + height: 60px; } -.hair_beard_2_black { +.hair_beard_1_yellow { background-image: url(spritesmith-main-0.png); background-position: -1314px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_yellow { + background-image: url(spritesmith-main-0.png); + background-position: -1339px -106px; + width: 60px; + height: 60px; } -.hair_beard_2_blond { +.hair_beard_1_zombie { background-image: url(spritesmith-main-0.png); background-position: -1314px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_zombie { + background-image: url(spritesmith-main-0.png); + background-position: -1339px -197px; + width: 60px; + height: 60px; } -.hair_beard_2_blue { +.hair_beard_2_TRUred { background-image: url(spritesmith-main-0.png); background-position: -1314px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_TRUred { + background-image: url(spritesmith-main-0.png); + background-position: -1339px -288px; + width: 60px; + height: 60px; } -.hair_beard_2_brown { +.hair_beard_2_aurora { background-image: url(spritesmith-main-0.png); background-position: -1314px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_aurora { + background-image: url(spritesmith-main-0.png); + background-position: -1339px -379px; + width: 60px; + height: 60px; } -.hair_beard_2_candycane { +.hair_beard_2_black { background-image: url(spritesmith-main-0.png); background-position: -1314px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_black { + background-image: url(spritesmith-main-0.png); + background-position: -1339px -470px; + width: 60px; + height: 60px; } -.hair_beard_2_candycorn { +.hair_beard_2_blond { background-image: url(spritesmith-main-0.png); background-position: -1314px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_blond { + background-image: url(spritesmith-main-0.png); + background-position: -1339px -561px; + width: 60px; + height: 60px; } -.hair_beard_2_festive { +.hair_beard_2_blue { background-image: url(spritesmith-main-0.png); background-position: -1314px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_blue { + background-image: url(spritesmith-main-0.png); + background-position: -1339px -652px; + width: 60px; + height: 60px; } -.hair_beard_2_frost { +.hair_beard_2_brown { background-image: url(spritesmith-main-0.png); background-position: -1314px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_brown { + background-image: url(spritesmith-main-0.png); + background-position: -1339px -743px; + width: 60px; + height: 60px; } -.hair_beard_2_ghostwhite { +.hair_beard_2_candycane { background-image: url(spritesmith-main-0.png); background-position: -1314px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_candycane { + background-image: url(spritesmith-main-0.png); + background-position: -1339px -834px; + width: 60px; + height: 60px; } -.hair_beard_2_green { +.hair_beard_2_candycorn { background-image: url(spritesmith-main-0.png); background-position: -1314px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_candycorn { + background-image: url(spritesmith-main-0.png); + background-position: -1339px -925px; + width: 60px; + height: 60px; } -.hair_beard_2_halloween { +.hair_beard_2_festive { background-image: url(spritesmith-main-0.png); background-position: -1314px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_festive { + background-image: url(spritesmith-main-0.png); + background-position: -1339px -1016px; + width: 60px; + height: 60px; } -.hair_beard_2_holly { +.hair_beard_2_frost { background-image: url(spritesmith-main-0.png); background-position: -1314px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_frost { + background-image: url(spritesmith-main-0.png); + background-position: -1339px -1107px; + width: 60px; + height: 60px; +} +.hair_beard_2_ghostwhite { + background-image: url(spritesmith-main-0.png); + background-position: -1314px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_2_ghostwhite { + background-image: url(spritesmith-main-0.png); + background-position: -1339px -1198px; + width: 60px; + height: 60px; +} +.hair_beard_2_green { + background-image: url(spritesmith-main-0.png); + background-position: 0px -1309px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_2_green { + background-image: url(spritesmith-main-0.png); + background-position: -25px -1324px; + width: 60px; + height: 60px; +} +.hair_beard_2_halloween { + background-image: url(spritesmith-main-0.png); + background-position: -91px -1309px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_2_halloween { + background-image: url(spritesmith-main-0.png); + background-position: -116px -1324px; + width: 60px; + height: 60px; +} +.hair_beard_2_holly { + background-image: url(spritesmith-main-0.png); + background-position: -182px -1309px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_2_holly { + background-image: url(spritesmith-main-0.png); + background-position: -207px -1324px; + width: 60px; + height: 60px; } .hair_beard_2_hollygreen { background-image: url(spritesmith-main-0.png); - background-position: 0px -1252px; + background-position: -273px -1309px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_hollygreen { + background-image: url(spritesmith-main-0.png); + background-position: -298px -1324px; + width: 60px; + height: 60px; } .hair_beard_2_midnight { background-image: url(spritesmith-main-0.png); - background-position: -91px -1252px; + background-position: -364px -1309px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_midnight { + background-image: url(spritesmith-main-0.png); + background-position: -389px -1324px; + width: 60px; + height: 60px; } .hair_beard_2_pblue { background-image: url(spritesmith-main-0.png); - background-position: -182px -1252px; + background-position: -455px -1309px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_pblue { + background-image: url(spritesmith-main-0.png); + background-position: -480px -1324px; + width: 60px; + height: 60px; } .hair_beard_2_peppermint { background-image: url(spritesmith-main-0.png); - background-position: -273px -1252px; + background-position: -546px -1309px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_peppermint { + background-image: url(spritesmith-main-0.png); + background-position: -571px -1324px; + width: 60px; + height: 60px; } .hair_beard_2_pgreen { background-image: url(spritesmith-main-0.png); - background-position: -364px -1252px; + background-position: -637px -1309px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_pgreen { + background-image: url(spritesmith-main-0.png); + background-position: -662px -1324px; + width: 60px; + height: 60px; } .hair_beard_2_porange { background-image: url(spritesmith-main-0.png); - background-position: -455px -1252px; + background-position: -728px -1309px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_porange { + background-image: url(spritesmith-main-0.png); + background-position: -753px -1324px; + width: 60px; + height: 60px; } .hair_beard_2_ppink { background-image: url(spritesmith-main-0.png); - background-position: -546px -1252px; + background-position: -819px -1309px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_ppink { + background-image: url(spritesmith-main-0.png); + background-position: -844px -1324px; + width: 60px; + height: 60px; } .hair_beard_2_ppurple { background-image: url(spritesmith-main-0.png); - background-position: -637px -1252px; + background-position: -423px -888px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_ppurple { + background-image: url(spritesmith-main-0.png); + background-position: -448px -903px; + width: 60px; + height: 60px; } .hair_beard_2_pumpkin { background-image: url(spritesmith-main-0.png); - background-position: -728px -1252px; + background-position: -1001px -1309px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_pumpkin { + background-image: url(spritesmith-main-0.png); + background-position: -1026px -1324px; + width: 60px; + height: 60px; } .hair_beard_2_purple { background-image: url(spritesmith-main-0.png); - background-position: -819px -1252px; + background-position: -1092px -1309px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_purple { + background-image: url(spritesmith-main-0.png); + background-position: -1117px -1324px; + width: 60px; + height: 60px; } .hair_beard_2_pyellow { background-image: url(spritesmith-main-0.png); - background-position: -910px -1252px; + background-position: -1183px -1309px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_pyellow { + background-image: url(spritesmith-main-0.png); + background-position: -1208px -1324px; + width: 60px; + height: 60px; } .hair_beard_2_rainbow { background-image: url(spritesmith-main-0.png); - background-position: -1001px -1252px; + background-position: -1274px -1309px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_rainbow { + background-image: url(spritesmith-main-0.png); + background-position: -1299px -1324px; + width: 60px; + height: 60px; } .hair_beard_2_red { - background-image: url(spritesmith-main-0.png); - background-position: -1092px -1252px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_beard_2_snowy { - background-image: url(spritesmith-main-0.png); - background-position: 0px -888px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_beard_2_white { - background-image: url(spritesmith-main-0.png); - background-position: -1274px -1252px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_beard_2_winternight { background-image: url(spritesmith-main-0.png); background-position: -1405px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_red { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -15px; + width: 60px; + height: 60px; } -.hair_beard_2_winterstar { +.hair_beard_2_snowy { background-image: url(spritesmith-main-0.png); background-position: -1405px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_snowy { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -106px; + width: 60px; + height: 60px; } -.hair_beard_2_yellow { +.hair_beard_2_white { background-image: url(spritesmith-main-0.png); background-position: -1405px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_white { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -197px; + width: 60px; + height: 60px; } -.hair_beard_2_zombie { +.hair_beard_2_winternight { background-image: url(spritesmith-main-0.png); background-position: -1405px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_winternight { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -288px; + width: 60px; + height: 60px; } -.hair_beard_3_TRUred { +.hair_beard_2_winterstar { background-image: url(spritesmith-main-0.png); background-position: -1405px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_winterstar { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -379px; + width: 60px; + height: 60px; } -.hair_beard_3_aurora { +.hair_beard_2_yellow { background-image: url(spritesmith-main-0.png); background-position: -1405px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_yellow { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -470px; + width: 60px; + height: 60px; } -.hair_beard_3_black { +.hair_beard_2_zombie { background-image: url(spritesmith-main-0.png); background-position: -1405px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_zombie { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -561px; + width: 60px; + height: 60px; } -.hair_beard_3_blond { +.hair_beard_3_TRUred { background-image: url(spritesmith-main-0.png); background-position: -1405px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_TRUred { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -652px; + width: 60px; + height: 60px; } -.hair_beard_3_blue { +.hair_beard_3_aurora { background-image: url(spritesmith-main-0.png); background-position: -1405px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_aurora { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -743px; + width: 60px; + height: 60px; } -.hair_beard_3_brown { +.hair_beard_3_black { background-image: url(spritesmith-main-0.png); background-position: -1405px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_black { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -834px; + width: 60px; + height: 60px; } -.hair_beard_3_candycane { +.hair_beard_3_blond { background-image: url(spritesmith-main-0.png); background-position: -1405px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_blond { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -925px; + width: 60px; + height: 60px; } -.hair_beard_3_candycorn { +.hair_beard_3_blue { background-image: url(spritesmith-main-0.png); background-position: -1405px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_blue { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -1016px; + width: 60px; + height: 60px; } -.hair_beard_3_festive { +.hair_beard_3_brown { background-image: url(spritesmith-main-0.png); background-position: -1405px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_brown { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -1107px; + width: 60px; + height: 60px; } -.hair_beard_3_frost { +.hair_beard_3_candycane { background-image: url(spritesmith-main-0.png); background-position: -1405px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_candycane { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -1198px; + width: 60px; + height: 60px; +} +.hair_beard_3_candycorn { + background-image: url(spritesmith-main-0.png); + background-position: -1405px -1274px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_3_candycorn { + background-image: url(spritesmith-main-0.png); + background-position: -1430px -1289px; + width: 60px; + height: 60px; +} +.hair_beard_3_festive { + background-image: url(spritesmith-main-0.png); + background-position: 0px -1400px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_3_festive { + background-image: url(spritesmith-main-0.png); + background-position: -25px -1415px; + width: 60px; + height: 60px; +} +.hair_beard_3_frost { + background-image: url(spritesmith-main-0.png); + background-position: -91px -1400px; + width: 90px; + height: 90px; +} +.customize-option.hair_beard_3_frost { + background-image: url(spritesmith-main-0.png); + background-position: -116px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_ghostwhite { background-image: url(spritesmith-main-0.png); - background-position: 0px -1343px; + background-position: -182px -1400px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_ghostwhite { + background-image: url(spritesmith-main-0.png); + background-position: -207px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_green { background-image: url(spritesmith-main-0.png); - background-position: -91px -1343px; + background-position: -273px -1400px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_green { + background-image: url(spritesmith-main-0.png); + background-position: -298px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_halloween { background-image: url(spritesmith-main-0.png); - background-position: -182px -1343px; + background-position: -364px -1400px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_halloween { + background-image: url(spritesmith-main-0.png); + background-position: -389px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_holly { background-image: url(spritesmith-main-0.png); - background-position: -273px -1343px; + background-position: -455px -1400px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_holly { + background-image: url(spritesmith-main-0.png); + background-position: -480px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_hollygreen { background-image: url(spritesmith-main-0.png); - background-position: -364px -1343px; + background-position: -546px -1400px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_hollygreen { + background-image: url(spritesmith-main-0.png); + background-position: -571px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_midnight { background-image: url(spritesmith-main-0.png); - background-position: -455px -1343px; + background-position: -637px -1400px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_midnight { + background-image: url(spritesmith-main-0.png); + background-position: -662px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_pblue { background-image: url(spritesmith-main-0.png); - background-position: -546px -1343px; + background-position: -728px -1400px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_pblue { + background-image: url(spritesmith-main-0.png); + background-position: -753px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_peppermint { background-image: url(spritesmith-main-0.png); - background-position: -637px -1343px; + background-position: -819px -1400px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_peppermint { + background-image: url(spritesmith-main-0.png); + background-position: -844px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_pgreen { background-image: url(spritesmith-main-0.png); - background-position: -728px -1343px; + background-position: -910px -1400px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_pgreen { + background-image: url(spritesmith-main-0.png); + background-position: -935px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_porange { background-image: url(spritesmith-main-0.png); - background-position: -819px -1343px; + background-position: -1001px -1400px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_porange { + background-image: url(spritesmith-main-0.png); + background-position: -1026px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_ppink { background-image: url(spritesmith-main-0.png); - background-position: -910px -1343px; + background-position: -1092px -1400px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_ppink { + background-image: url(spritesmith-main-0.png); + background-position: -1117px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_ppurple { background-image: url(spritesmith-main-0.png); - background-position: -1001px -1343px; + background-position: -1183px -1400px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_ppurple { + background-image: url(spritesmith-main-0.png); + background-position: -1208px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_pumpkin { background-image: url(spritesmith-main-0.png); - background-position: -1092px -1343px; + background-position: -1274px -1400px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_pumpkin { + background-image: url(spritesmith-main-0.png); + background-position: -1299px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_purple { background-image: url(spritesmith-main-0.png); - background-position: -1183px -1343px; + background-position: -1365px -1400px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_purple { + background-image: url(spritesmith-main-0.png); + background-position: -1390px -1415px; + width: 60px; + height: 60px; } .hair_beard_3_pyellow { - background-image: url(spritesmith-main-0.png); - background-position: -1274px -1343px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_beard_3_rainbow { - background-image: url(spritesmith-main-0.png); - background-position: -1365px -1343px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_beard_3_red { background-image: url(spritesmith-main-0.png); background-position: -1496px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_pyellow { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -15px; + width: 60px; + height: 60px; } -.hair_beard_3_snowy { +.hair_beard_3_rainbow { background-image: url(spritesmith-main-0.png); background-position: -1496px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_rainbow { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -106px; + width: 60px; + height: 60px; } -.hair_beard_3_white { +.hair_beard_3_red { background-image: url(spritesmith-main-0.png); background-position: -1496px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_red { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -197px; + width: 60px; + height: 60px; } -.hair_beard_3_winternight { +.hair_beard_3_snowy { background-image: url(spritesmith-main-0.png); background-position: -1496px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_snowy { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -288px; + width: 60px; + height: 60px; } -.hair_beard_3_winterstar { +.hair_beard_3_white { background-image: url(spritesmith-main-0.png); background-position: -1496px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_white { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -379px; + width: 60px; + height: 60px; } -.hair_beard_3_yellow { +.hair_beard_3_winternight { background-image: url(spritesmith-main-0.png); background-position: -1496px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_winternight { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -470px; + width: 60px; + height: 60px; } -.hair_beard_3_zombie { +.hair_beard_3_winterstar { background-image: url(spritesmith-main-0.png); background-position: -1496px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_winterstar { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -561px; + width: 60px; + height: 60px; } -.hair_mustache_1_TRUred { +.hair_beard_3_yellow { background-image: url(spritesmith-main-0.png); background-position: -1496px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_yellow { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -652px; + width: 60px; + height: 60px; } -.hair_mustache_1_aurora { +.hair_beard_3_zombie { background-image: url(spritesmith-main-0.png); background-position: -1496px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_zombie { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -743px; + width: 60px; + height: 60px; } -.hair_mustache_1_black { +.hair_mustache_1_TRUred { background-image: url(spritesmith-main-0.png); background-position: -1496px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_TRUred { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -834px; + width: 60px; + height: 60px; } -.hair_mustache_1_blond { +.hair_mustache_1_aurora { background-image: url(spritesmith-main-0.png); background-position: -1496px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_aurora { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -925px; + width: 60px; + height: 60px; } -.hair_mustache_1_blue { +.hair_mustache_1_black { background-image: url(spritesmith-main-0.png); background-position: -1496px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_black { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -1016px; + width: 60px; + height: 60px; } -.hair_mustache_1_brown { +.hair_mustache_1_blond { background-image: url(spritesmith-main-0.png); background-position: -1496px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_blond { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -1107px; + width: 60px; + height: 60px; } -.hair_mustache_1_candycane { +.hair_mustache_1_blue { background-image: url(spritesmith-main-0.png); background-position: -1496px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_blue { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -1198px; + width: 60px; + height: 60px; } -.hair_mustache_1_candycorn { +.hair_mustache_1_brown { background-image: url(spritesmith-main-0.png); background-position: -1496px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_brown { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -1289px; + width: 60px; + height: 60px; +} +.hair_mustache_1_candycane { + background-image: url(spritesmith-main-0.png); + background-position: -1496px -1365px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_1_candycane { + background-image: url(spritesmith-main-0.png); + background-position: -1521px -1380px; + width: 60px; + height: 60px; +} +.hair_mustache_1_candycorn { + background-image: url(spritesmith-main-0.png); + background-position: 0px -1491px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_1_candycorn { + background-image: url(spritesmith-main-0.png); + background-position: -25px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_festive { background-image: url(spritesmith-main-0.png); - background-position: 0px -1434px; + background-position: -91px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_festive { + background-image: url(spritesmith-main-0.png); + background-position: -116px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_frost { background-image: url(spritesmith-main-0.png); - background-position: -91px -1434px; + background-position: -182px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_frost { + background-image: url(spritesmith-main-0.png); + background-position: -207px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_ghostwhite { background-image: url(spritesmith-main-0.png); - background-position: -182px -1434px; + background-position: -273px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_ghostwhite { + background-image: url(spritesmith-main-0.png); + background-position: -298px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_green { background-image: url(spritesmith-main-0.png); - background-position: -273px -1434px; + background-position: -364px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_green { + background-image: url(spritesmith-main-0.png); + background-position: -389px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_halloween { background-image: url(spritesmith-main-0.png); - background-position: -364px -1434px; + background-position: -455px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_halloween { + background-image: url(spritesmith-main-0.png); + background-position: -480px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_holly { background-image: url(spritesmith-main-0.png); - background-position: -455px -1434px; + background-position: -546px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_holly { + background-image: url(spritesmith-main-0.png); + background-position: -571px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_hollygreen { background-image: url(spritesmith-main-0.png); - background-position: -546px -1434px; + background-position: -637px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_hollygreen { + background-image: url(spritesmith-main-0.png); + background-position: -662px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_midnight { background-image: url(spritesmith-main-0.png); - background-position: -637px -1434px; + background-position: -728px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_midnight { + background-image: url(spritesmith-main-0.png); + background-position: -753px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_pblue { background-image: url(spritesmith-main-0.png); - background-position: -728px -1434px; + background-position: -819px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_pblue { + background-image: url(spritesmith-main-0.png); + background-position: -844px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_peppermint { background-image: url(spritesmith-main-0.png); - background-position: -819px -1434px; + background-position: -910px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_peppermint { + background-image: url(spritesmith-main-0.png); + background-position: -935px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_pgreen { background-image: url(spritesmith-main-0.png); - background-position: -910px -1434px; + background-position: -1001px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_pgreen { + background-image: url(spritesmith-main-0.png); + background-position: -1026px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_porange { background-image: url(spritesmith-main-0.png); - background-position: -1001px -1434px; + background-position: -1092px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_porange { + background-image: url(spritesmith-main-0.png); + background-position: -1117px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_ppink { background-image: url(spritesmith-main-0.png); - background-position: -1092px -1434px; + background-position: -1183px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_ppink { + background-image: url(spritesmith-main-0.png); + background-position: -1208px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_ppurple { background-image: url(spritesmith-main-0.png); - background-position: -1183px -1434px; + background-position: -1274px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_ppurple { + background-image: url(spritesmith-main-0.png); + background-position: -1299px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_pumpkin { background-image: url(spritesmith-main-0.png); - background-position: -1274px -1434px; + background-position: -1365px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_pumpkin { + background-image: url(spritesmith-main-0.png); + background-position: -1390px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_purple { background-image: url(spritesmith-main-0.png); - background-position: -1365px -1434px; + background-position: -1456px -1491px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_purple { + background-image: url(spritesmith-main-0.png); + background-position: -1481px -1506px; + width: 60px; + height: 60px; } .hair_mustache_1_pyellow { - background-image: url(spritesmith-main-0.png); - background-position: -1456px -1434px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_mustache_1_rainbow { background-image: url(spritesmith-main-0.png); background-position: -1587px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_pyellow { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -15px; + width: 60px; + height: 60px; } -.hair_mustache_1_red { +.hair_mustache_1_rainbow { background-image: url(spritesmith-main-0.png); background-position: -1587px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_rainbow { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -106px; + width: 60px; + height: 60px; } -.hair_mustache_1_snowy { +.hair_mustache_1_red { background-image: url(spritesmith-main-0.png); background-position: -1587px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_red { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -197px; + width: 60px; + height: 60px; } -.hair_mustache_1_white { +.hair_mustache_1_snowy { background-image: url(spritesmith-main-0.png); background-position: -1587px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_snowy { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -288px; + width: 60px; + height: 60px; } -.hair_mustache_1_winternight { +.hair_mustache_1_white { background-image: url(spritesmith-main-0.png); background-position: -1587px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_white { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -379px; + width: 60px; + height: 60px; } -.hair_mustache_1_winterstar { +.hair_mustache_1_winternight { background-image: url(spritesmith-main-0.png); background-position: -1587px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_winternight { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -470px; + width: 60px; + height: 60px; } -.hair_mustache_1_yellow { +.hair_mustache_1_winterstar { background-image: url(spritesmith-main-0.png); background-position: -1587px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_winterstar { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -561px; + width: 60px; + height: 60px; } -.hair_mustache_1_zombie { +.hair_mustache_1_yellow { background-image: url(spritesmith-main-0.png); background-position: -1587px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_yellow { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -652px; + width: 60px; + height: 60px; } -.hair_mustache_2_TRUred { +.hair_mustache_1_zombie { background-image: url(spritesmith-main-0.png); background-position: -1587px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_zombie { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -743px; + width: 60px; + height: 60px; } -.hair_mustache_2_aurora { +.hair_mustache_2_TRUred { background-image: url(spritesmith-main-0.png); background-position: -1587px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_TRUred { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -834px; + width: 60px; + height: 60px; } -.hair_mustache_2_black { +.hair_mustache_2_aurora { background-image: url(spritesmith-main-0.png); background-position: -1587px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_aurora { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -925px; + width: 60px; + height: 60px; } -.hair_mustache_2_blond { +.hair_mustache_2_black { background-image: url(spritesmith-main-0.png); background-position: -1587px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_black { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -1016px; + width: 60px; + height: 60px; } -.hair_mustache_2_blue { +.hair_mustache_2_blond { background-image: url(spritesmith-main-0.png); background-position: -1587px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_blond { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -1107px; + width: 60px; + height: 60px; } -.hair_mustache_2_brown { +.hair_mustache_2_blue { background-image: url(spritesmith-main-0.png); background-position: -1587px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_blue { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -1198px; + width: 60px; + height: 60px; } -.hair_mustache_2_candycane { +.hair_mustache_2_brown { background-image: url(spritesmith-main-0.png); background-position: -1587px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_brown { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -1289px; + width: 60px; + height: 60px; } -.hair_mustache_2_candycorn { +.hair_mustache_2_candycane { background-image: url(spritesmith-main-0.png); background-position: -1587px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_candycane { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -1380px; + width: 60px; + height: 60px; +} +.hair_mustache_2_candycorn { + background-image: url(spritesmith-main-0.png); + background-position: -1587px -1456px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_2_candycorn { + background-image: url(spritesmith-main-0.png); + background-position: -1612px -1471px; + width: 60px; + height: 60px; } .hair_mustache_2_festive { background-image: url(spritesmith-main-0.png); - background-position: 0px -1525px; + background-position: 0px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_festive { + background-image: url(spritesmith-main-0.png); + background-position: -25px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_frost { background-image: url(spritesmith-main-0.png); - background-position: -91px -1525px; + background-position: -91px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_frost { + background-image: url(spritesmith-main-0.png); + background-position: -116px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_ghostwhite { background-image: url(spritesmith-main-0.png); - background-position: -182px -1525px; + background-position: -182px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_ghostwhite { + background-image: url(spritesmith-main-0.png); + background-position: -207px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_green { background-image: url(spritesmith-main-0.png); - background-position: -273px -1525px; + background-position: -273px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_green { + background-image: url(spritesmith-main-0.png); + background-position: -298px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_halloween { background-image: url(spritesmith-main-0.png); - background-position: -364px -1525px; + background-position: -364px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_halloween { + background-image: url(spritesmith-main-0.png); + background-position: -389px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_holly { background-image: url(spritesmith-main-0.png); - background-position: -455px -1525px; + background-position: -455px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_holly { + background-image: url(spritesmith-main-0.png); + background-position: -480px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_hollygreen { background-image: url(spritesmith-main-0.png); - background-position: -546px -1525px; + background-position: -546px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_hollygreen { + background-image: url(spritesmith-main-0.png); + background-position: -571px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_midnight { background-image: url(spritesmith-main-0.png); - background-position: -637px -1525px; + background-position: -637px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_midnight { + background-image: url(spritesmith-main-0.png); + background-position: -662px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_pblue { background-image: url(spritesmith-main-0.png); - background-position: -728px -1525px; + background-position: -728px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_pblue { + background-image: url(spritesmith-main-0.png); + background-position: -753px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_peppermint { background-image: url(spritesmith-main-0.png); - background-position: -819px -1525px; + background-position: -819px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_peppermint { + background-image: url(spritesmith-main-0.png); + background-position: -844px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_pgreen { background-image: url(spritesmith-main-0.png); - background-position: -910px -1525px; + background-position: -910px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_pgreen { + background-image: url(spritesmith-main-0.png); + background-position: -935px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_porange { background-image: url(spritesmith-main-0.png); - background-position: -1001px -1525px; + background-position: -1001px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_porange { + background-image: url(spritesmith-main-0.png); + background-position: -1026px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_ppink { background-image: url(spritesmith-main-0.png); - background-position: -1092px -1525px; + background-position: -1092px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_ppink { + background-image: url(spritesmith-main-0.png); + background-position: -1117px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_ppurple { background-image: url(spritesmith-main-0.png); - background-position: -1183px -1525px; + background-position: -1183px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_ppurple { + background-image: url(spritesmith-main-0.png); + background-position: -1208px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_pumpkin { background-image: url(spritesmith-main-0.png); - background-position: -1274px -1525px; + background-position: -1274px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_pumpkin { + background-image: url(spritesmith-main-0.png); + background-position: -1299px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_purple { background-image: url(spritesmith-main-0.png); - background-position: -1365px -1525px; + background-position: -1365px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_purple { + background-image: url(spritesmith-main-0.png); + background-position: -1390px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_pyellow { background-image: url(spritesmith-main-0.png); - background-position: -1456px -1525px; + background-position: -1456px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_pyellow { + background-image: url(spritesmith-main-0.png); + background-position: -1481px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_rainbow { background-image: url(spritesmith-main-0.png); - background-position: -1547px -1525px; + background-position: -1547px -1582px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_rainbow { + background-image: url(spritesmith-main-0.png); + background-position: -1572px -1597px; + width: 60px; + height: 60px; } .hair_mustache_2_red { background-image: url(spritesmith-main-0.png); @@ -2428,11 +2452,11 @@ width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_red { + background-image: url(spritesmith-main-0.png); + background-position: -1703px -15px; + width: 60px; + height: 60px; } .hair_mustache_2_snowy { background-image: url(spritesmith-main-0.png); @@ -2440,597 +2464,501 @@ width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_snowy { + background-image: url(spritesmith-main-0.png); + background-position: -1703px -106px; + width: 60px; + height: 60px; } .hair_mustache_2_white { background-image: url(spritesmith-main-0.png); - background-position: -1678px -182px; + background-position: -910px -1309px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_white { + background-image: url(spritesmith-main-0.png); + background-position: -935px -1324px; + width: 60px; + height: 60px; } .hair_mustache_2_winternight { - background-image: url(spritesmith-main-0.png); - background-position: -1678px -273px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_mustache_2_winterstar { - background-image: url(spritesmith-main-0.png); - background-position: -1678px -364px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_mustache_2_yellow { - background-image: url(spritesmith-main-0.png); - background-position: -1678px -455px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_mustache_2_zombie { - background-image: url(spritesmith-main-0.png); - background-position: -1678px -546px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_flower_1 { - background-image: url(spritesmith-main-0.png); - background-position: -1678px -637px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_flower_2 { - background-image: url(spritesmith-main-0.png); - background-position: -1678px -728px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_flower_3 { - background-image: url(spritesmith-main-0.png); - background-position: -1678px -819px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_flower_4 { - background-image: url(spritesmith-main-0.png); - background-position: -1678px -910px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_flower_5 { - background-image: url(spritesmith-main-0.png); - background-position: -1183px -1252px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_flower_6 { - background-image: url(spritesmith-main-0.png); - background-position: -1132px -546px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_TRUred { - background-image: url(spritesmith-main-0.png); - background-position: -1132px -455px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_aurora { - background-image: url(spritesmith-main-0.png); - background-position: -1132px -364px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_black { - background-image: url(spritesmith-main-0.png); - background-position: -1132px -273px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_blond { - background-image: url(spritesmith-main-0.png); - background-position: -1132px -182px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_blue { - background-image: url(spritesmith-main-0.png); - background-position: -1132px -91px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_brown { - background-image: url(spritesmith-main-0.png); - background-position: -1132px 0px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_candycane { - background-image: url(spritesmith-main-0.png); - background-position: -1001px -979px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_candycorn { - background-image: url(spritesmith-main-0.png); - background-position: -910px -979px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_festive { - background-image: url(spritesmith-main-0.png); - background-position: -819px -979px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_frost { - background-image: url(spritesmith-main-0.png); - background-position: -728px -979px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - 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-.hair_bangs_1_peppermint { - background-image: url(spritesmith-main-0.png); - background-position: -1001px -888px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_pgreen { - background-image: url(spritesmith-main-0.png); - background-position: -910px -888px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_pgreen2 { - background-image: url(spritesmith-main-0.png); - background-position: -819px -888px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_porange { - background-image: url(spritesmith-main-0.png); - background-position: -728px -888px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_porange2 { - background-image: url(spritesmith-main-0.png); - background-position: -637px -888px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_ppink { - background-image: url(spritesmith-main-0.png); - background-position: -546px -888px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_ppink2 { - background-image: url(spritesmith-main-0.png); - background-position: -455px -888px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_ppurple { - background-image: url(spritesmith-main-0.png); - background-position: -364px -888px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_ppurple2 { - background-image: url(spritesmith-main-0.png); - background-position: -273px -888px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_pumpkin { - background-image: url(spritesmith-main-0.png); - background-position: -182px -888px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_purple { - background-image: url(spritesmith-main-0.png); - background-position: -91px -888px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_pyellow { - background-image: url(spritesmith-main-0.png); - background-position: -364px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_pyellow2 { - background-image: url(spritesmith-main-0.png); - background-position: -273px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_rainbow { - background-image: url(spritesmith-main-0.png); - background-position: -182px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_red { - background-image: url(spritesmith-main-0.png); - background-position: -91px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_snowy { - background-image: url(spritesmith-main-0.png); - background-position: 0px -1070px; - width: 90px; - height: 90px; -} -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; -} -.hair_bangs_1_white { background-image: url(spritesmith-main-0.png); background-position: -1132px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_winternight { + background-image: url(spritesmith-main-0.png); + background-position: -1157px -925px; + width: 60px; + height: 60px; } -.hair_bangs_1_winternight { +.hair_mustache_2_winterstar { background-image: url(spritesmith-main-0.png); background-position: -1132px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_winterstar { + background-image: url(spritesmith-main-0.png); + background-position: -1157px -834px; + width: 60px; + height: 60px; } -.hair_bangs_1_winterstar { +.hair_mustache_2_yellow { background-image: url(spritesmith-main-0.png); background-position: -1132px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_yellow { + background-image: url(spritesmith-main-0.png); + background-position: -1157px -743px; + width: 60px; + height: 60px; } -.hair_bangs_1_yellow { +.hair_mustache_2_zombie { background-image: url(spritesmith-main-0.png); background-position: -1132px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_zombie { + background-image: url(spritesmith-main-0.png); + background-position: -1157px -652px; + width: 60px; + height: 60px; +} +.hair_flower_1 { + background-image: url(spritesmith-main-0.png); + background-position: -1132px -546px; + width: 90px; + height: 90px; +} +.customize-option.hair_flower_1 { + background-image: url(spritesmith-main-0.png); + background-position: -1157px -561px; + width: 60px; + height: 60px; +} +.hair_flower_2 { + background-image: url(spritesmith-main-0.png); + background-position: -1132px -455px; + width: 90px; + height: 90px; +} +.customize-option.hair_flower_2 { + background-image: url(spritesmith-main-0.png); + background-position: -1157px -470px; + width: 60px; + height: 60px; +} +.hair_flower_3 { + background-image: url(spritesmith-main-0.png); + background-position: -1132px -364px; + width: 90px; + height: 90px; +} +.customize-option.hair_flower_3 { + background-image: url(spritesmith-main-0.png); + background-position: -1157px -379px; + width: 60px; + height: 60px; +} +.hair_flower_4 { + background-image: url(spritesmith-main-0.png); + background-position: -1132px -273px; + width: 90px; + height: 90px; +} +.customize-option.hair_flower_4 { + background-image: url(spritesmith-main-0.png); + background-position: -1157px -288px; + width: 60px; + height: 60px; +} +.hair_flower_5 { + background-image: url(spritesmith-main-0.png); + background-position: -1132px -182px; + width: 90px; + height: 90px; +} +.customize-option.hair_flower_5 { + background-image: url(spritesmith-main-0.png); + background-position: -1157px -197px; + width: 60px; + height: 60px; +} +.hair_flower_6 { + background-image: url(spritesmith-main-0.png); + background-position: -1132px -91px; + width: 90px; + height: 90px; +} +.customize-option.hair_flower_6 { + background-image: url(spritesmith-main-0.png); + background-position: -1157px -106px; + width: 60px; + height: 60px; +} +.hair_bangs_1_TRUred { + background-image: url(spritesmith-main-0.png); + background-position: -1132px 0px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_TRUred { + background-image: url(spritesmith-main-0.png); + background-position: -1157px -15px; + width: 60px; + height: 60px; +} +.hair_bangs_1_aurora { + background-image: url(spritesmith-main-0.png); + background-position: -1001px -1036px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_aurora { + background-image: url(spritesmith-main-0.png); + background-position: -1026px -1051px; + width: 60px; + height: 60px; +} +.hair_bangs_1_black { + background-image: url(spritesmith-main-0.png); + background-position: -910px -1036px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_black { + background-image: url(spritesmith-main-0.png); + background-position: -935px -1051px; + width: 60px; + height: 60px; +} +.hair_bangs_1_blond { + background-image: url(spritesmith-main-0.png); + background-position: -819px -1036px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_blond { + background-image: url(spritesmith-main-0.png); + background-position: -844px -1051px; + width: 60px; + height: 60px; +} +.hair_bangs_1_blue { + background-image: url(spritesmith-main-0.png); + background-position: -728px -1036px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_blue { + background-image: url(spritesmith-main-0.png); + background-position: -753px -1051px; + width: 60px; + height: 60px; +} +.hair_bangs_1_brown { + background-image: url(spritesmith-main-0.png); + background-position: -637px -1036px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_brown { + background-image: url(spritesmith-main-0.png); + background-position: -662px -1051px; + width: 60px; + height: 60px; +} +.hair_bangs_1_candycane { + background-image: url(spritesmith-main-0.png); + background-position: -546px -1036px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_candycane { + background-image: url(spritesmith-main-0.png); + background-position: -571px -1051px; + width: 60px; + height: 60px; +} +.hair_bangs_1_candycorn { + background-image: url(spritesmith-main-0.png); + background-position: -455px -1036px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_candycorn { + background-image: url(spritesmith-main-0.png); + background-position: -480px -1051px; + width: 60px; + height: 60px; +} +.hair_bangs_1_festive { + background-image: url(spritesmith-main-0.png); + background-position: -364px -1036px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_festive { + background-image: url(spritesmith-main-0.png); + background-position: -389px -1051px; + width: 60px; + height: 60px; +} +.hair_bangs_1_frost { + background-image: url(spritesmith-main-0.png); + background-position: -273px -1036px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_frost { + background-image: url(spritesmith-main-0.png); + background-position: -298px -1051px; + width: 60px; + height: 60px; +} +.hair_bangs_1_ghostwhite { + background-image: url(spritesmith-main-0.png); + background-position: -182px -1036px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_ghostwhite { + background-image: url(spritesmith-main-0.png); + background-position: -207px -1051px; + width: 60px; + height: 60px; +} +.hair_bangs_1_green { + background-image: url(spritesmith-main-0.png); + background-position: -91px -1036px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_green { + background-image: url(spritesmith-main-0.png); + background-position: -116px -1051px; + width: 60px; + height: 60px; +} +.hair_bangs_1_halloween { + background-image: url(spritesmith-main-0.png); + background-position: 0px -1036px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_halloween { + background-image: url(spritesmith-main-0.png); + background-position: -25px -1051px; + width: 60px; + height: 60px; +} +.hair_bangs_1_holly { + background-image: url(spritesmith-main-0.png); + background-position: -969px -888px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_holly { + background-image: url(spritesmith-main-0.png); + background-position: -994px -903px; + width: 60px; + height: 60px; +} +.hair_bangs_1_hollygreen { + background-image: url(spritesmith-main-0.png); + background-position: -878px -888px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_hollygreen { + background-image: url(spritesmith-main-0.png); + background-position: -903px -903px; + width: 60px; + height: 60px; +} +.hair_bangs_1_midnight { + background-image: url(spritesmith-main-0.png); + background-position: -787px -888px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_midnight { + background-image: url(spritesmith-main-0.png); + background-position: -812px -903px; + width: 60px; + height: 60px; +} +.hair_bangs_1_pblue { + background-image: url(spritesmith-main-0.png); + background-position: -696px -888px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_pblue { + background-image: url(spritesmith-main-0.png); + background-position: -721px -903px; + width: 60px; + height: 60px; +} +.hair_bangs_1_pblue2 { + background-image: url(spritesmith-main-0.png); + background-position: -605px -888px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_pblue2 { + background-image: url(spritesmith-main-0.png); + background-position: -630px -903px; + width: 60px; + height: 60px; +} +.hair_bangs_1_peppermint { + background-image: url(spritesmith-main-0.png); + background-position: -514px -888px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_peppermint { + background-image: url(spritesmith-main-0.png); + background-position: -539px -903px; + width: 60px; + height: 60px; +} +.hair_bangs_1_pgreen { + background-image: url(spritesmith-main-0.png); + background-position: -819px -1127px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_pgreen { + background-image: url(spritesmith-main-0.png); + background-position: -844px -1142px; + width: 60px; + height: 60px; +} +.hair_bangs_1_pgreen2 { + background-image: url(spritesmith-main-0.png); + background-position: -728px -1127px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_pgreen2 { + background-image: url(spritesmith-main-0.png); + background-position: -753px -1142px; + width: 60px; + height: 60px; +} +.hair_bangs_1_porange { + background-image: url(spritesmith-main-0.png); + background-position: -637px -1127px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_porange { + background-image: url(spritesmith-main-0.png); + background-position: -662px -1142px; + width: 60px; + height: 60px; +} +.hair_bangs_1_porange2 { + background-image: url(spritesmith-main-0.png); + background-position: -546px -1127px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_porange2 { + background-image: url(spritesmith-main-0.png); + background-position: -571px -1142px; + width: 60px; + height: 60px; +} +.hair_bangs_1_ppink { + background-image: url(spritesmith-main-0.png); + background-position: -455px -1127px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_ppink { + background-image: url(spritesmith-main-0.png); + background-position: -480px -1142px; + width: 60px; + height: 60px; +} +.hair_bangs_1_ppink2 { + background-image: url(spritesmith-main-0.png); + background-position: -364px -1127px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_ppink2 { + background-image: url(spritesmith-main-0.png); + background-position: -389px -1142px; + width: 60px; + height: 60px; +} +.hair_bangs_1_ppurple { + background-image: url(spritesmith-main-0.png); + background-position: -273px -1127px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_ppurple { + background-image: url(spritesmith-main-0.png); + background-position: -298px -1142px; + width: 60px; + height: 60px; +} +.hair_bangs_1_ppurple2 { + background-image: url(spritesmith-main-0.png); + background-position: -182px -1127px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_ppurple2 { + background-image: url(spritesmith-main-0.png); + background-position: -207px -1142px; + width: 60px; + height: 60px; +} +.hair_bangs_1_pumpkin { + background-image: url(spritesmith-main-0.png); + background-position: -91px -1127px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_pumpkin { + background-image: url(spritesmith-main-0.png); + background-position: -116px -1142px; + width: 60px; + height: 60px; +} +.hair_bangs_1_purple { + background-image: url(spritesmith-main-0.png); + background-position: 0px -1127px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_purple { + background-image: url(spritesmith-main-0.png); + background-position: -25px -1142px; + width: 60px; + height: 60px; +} +.hair_bangs_1_pyellow { + background-image: url(spritesmith-main-0.png); + background-position: -1132px -1001px; + width: 90px; + height: 90px; +} +.customize-option.hair_bangs_1_pyellow { + background-image: url(spritesmith-main-0.png); + background-position: -1157px -1016px; + width: 60px; + height: 60px; } diff --git a/common/dist/sprites/spritesmith-main-0.png b/common/dist/sprites/spritesmith-main-0.png index 57994ac36b..593cd477ab 100644 Binary files a/common/dist/sprites/spritesmith-main-0.png and b/common/dist/sprites/spritesmith-main-0.png differ diff --git a/common/dist/sprites/spritesmith-main-1.css b/common/dist/sprites/spritesmith-main-1.css index 5169f63c6b..713d5cded0 100644 --- a/common/dist/sprites/spritesmith-main-1.css +++ b/common/dist/sprites/spritesmith-main-1.css @@ -1,3948 +1,3948 @@ -.hair_bangs_1_zombie { +.hair_bangs_1_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -91px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_1_pyellow2 { + background-image: url(spritesmith-main-1.png); + background-position: -116px -15px; + width: 60px; + height: 60px; } -.hair_bangs_2_TRUred { +.hair_bangs_1_rainbow { background-image: url(spritesmith-main-1.png); background-position: -728px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_1_rainbow { + background-image: url(spritesmith-main-1.png); + background-position: -753px -1107px; + width: 60px; + height: 60px; } -.hair_bangs_2_aurora { +.hair_bangs_1_red { background-image: url(spritesmith-main-1.png); background-position: 0px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_1_red { + background-image: url(spritesmith-main-1.png); + background-position: -25px -106px; + width: 60px; + height: 60px; } -.hair_bangs_2_black { +.hair_bangs_1_snowy { background-image: url(spritesmith-main-1.png); background-position: -91px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_1_snowy { + background-image: url(spritesmith-main-1.png); + background-position: -116px -106px; + width: 60px; + height: 60px; } -.hair_bangs_2_blond { +.hair_bangs_1_white { background-image: url(spritesmith-main-1.png); background-position: -182px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_1_white { + background-image: url(spritesmith-main-1.png); + background-position: -207px -15px; + width: 60px; + height: 60px; } -.hair_bangs_2_blue { +.hair_bangs_1_winternight { background-image: url(spritesmith-main-1.png); background-position: -182px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_1_winternight { + background-image: url(spritesmith-main-1.png); + background-position: -207px -106px; + width: 60px; + height: 60px; } -.hair_bangs_2_brown { +.hair_bangs_1_winterstar { background-image: url(spritesmith-main-1.png); background-position: 0px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_1_winterstar { + background-image: url(spritesmith-main-1.png); + background-position: -25px -197px; + width: 60px; + height: 60px; } -.hair_bangs_2_candycane { +.hair_bangs_1_yellow { background-image: url(spritesmith-main-1.png); background-position: -91px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_1_yellow { + background-image: url(spritesmith-main-1.png); + background-position: -116px -197px; + width: 60px; + height: 60px; } -.hair_bangs_2_candycorn { +.hair_bangs_1_zombie { background-image: url(spritesmith-main-1.png); background-position: -182px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_1_zombie { + background-image: url(spritesmith-main-1.png); + background-position: -207px -197px; + width: 60px; + height: 60px; } -.hair_bangs_2_festive { +.hair_bangs_2_TRUred { background-image: url(spritesmith-main-1.png); background-position: -273px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_TRUred { + background-image: url(spritesmith-main-1.png); + background-position: -298px -15px; + width: 60px; + height: 60px; } -.hair_bangs_2_frost { +.hair_bangs_2_aurora { background-image: url(spritesmith-main-1.png); background-position: -273px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_aurora { + background-image: url(spritesmith-main-1.png); + background-position: -298px -106px; + width: 60px; + height: 60px; } -.hair_bangs_2_ghostwhite { +.hair_bangs_2_black { background-image: url(spritesmith-main-1.png); background-position: -273px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_black { + background-image: url(spritesmith-main-1.png); + background-position: -298px -197px; + width: 60px; + height: 60px; } -.hair_bangs_2_green { +.hair_bangs_2_blond { background-image: url(spritesmith-main-1.png); background-position: 0px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_blond { + background-image: url(spritesmith-main-1.png); + background-position: -25px -288px; + width: 60px; + height: 60px; } -.hair_bangs_2_halloween { +.hair_bangs_2_blue { background-image: url(spritesmith-main-1.png); background-position: -91px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_blue { + background-image: url(spritesmith-main-1.png); + background-position: -116px -288px; + width: 60px; + height: 60px; } -.hair_bangs_2_holly { +.hair_bangs_2_brown { background-image: url(spritesmith-main-1.png); background-position: -182px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_brown { + background-image: url(spritesmith-main-1.png); + background-position: -207px -288px; + width: 60px; + height: 60px; } -.hair_bangs_2_hollygreen { +.hair_bangs_2_candycane { background-image: url(spritesmith-main-1.png); background-position: -273px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_candycane { + background-image: url(spritesmith-main-1.png); + background-position: -298px -288px; + width: 60px; + height: 60px; } -.hair_bangs_2_midnight { +.hair_bangs_2_candycorn { background-image: url(spritesmith-main-1.png); background-position: -364px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_candycorn { + background-image: url(spritesmith-main-1.png); + background-position: -389px -15px; + width: 60px; + height: 60px; } -.hair_bangs_2_pblue { +.hair_bangs_2_festive { background-image: url(spritesmith-main-1.png); background-position: -364px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_festive { + background-image: url(spritesmith-main-1.png); + background-position: -389px -106px; + width: 60px; + height: 60px; } -.hair_bangs_2_pblue2 { +.hair_bangs_2_frost { background-image: url(spritesmith-main-1.png); background-position: -364px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_frost { + background-image: url(spritesmith-main-1.png); + background-position: -389px -197px; + width: 60px; + height: 60px; } -.hair_bangs_2_peppermint { +.hair_bangs_2_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -364px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_ghostwhite { + background-image: url(spritesmith-main-1.png); + background-position: -389px -288px; + width: 60px; + height: 60px; } -.hair_bangs_2_pgreen { +.hair_bangs_2_green { background-image: url(spritesmith-main-1.png); background-position: 0px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_green { + background-image: url(spritesmith-main-1.png); + background-position: -25px -379px; + width: 60px; + height: 60px; } -.hair_bangs_2_pgreen2 { +.hair_bangs_2_halloween { background-image: url(spritesmith-main-1.png); background-position: -91px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_halloween { + background-image: url(spritesmith-main-1.png); + background-position: -116px -379px; + width: 60px; + height: 60px; } -.hair_bangs_2_porange { +.hair_bangs_2_holly { background-image: url(spritesmith-main-1.png); background-position: -182px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_holly { + background-image: url(spritesmith-main-1.png); + background-position: -207px -379px; + width: 60px; + height: 60px; } -.hair_bangs_2_porange2 { +.hair_bangs_2_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -273px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_hollygreen { + background-image: url(spritesmith-main-1.png); + background-position: -298px -379px; + width: 60px; + height: 60px; } -.hair_bangs_2_ppink { +.hair_bangs_2_midnight { background-image: url(spritesmith-main-1.png); background-position: -364px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_midnight { + background-image: url(spritesmith-main-1.png); + background-position: -389px -379px; + width: 60px; + height: 60px; } -.hair_bangs_2_ppink2 { +.hair_bangs_2_pblue { background-image: url(spritesmith-main-1.png); background-position: -455px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_pblue { + background-image: url(spritesmith-main-1.png); + background-position: -480px -15px; + width: 60px; + height: 60px; } -.hair_bangs_2_ppurple { +.hair_bangs_2_pblue2 { background-image: url(spritesmith-main-1.png); background-position: -455px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_pblue2 { + background-image: url(spritesmith-main-1.png); + background-position: -480px -106px; + width: 60px; + height: 60px; } -.hair_bangs_2_ppurple2 { +.hair_bangs_2_peppermint { background-image: url(spritesmith-main-1.png); background-position: -455px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_peppermint { + background-image: url(spritesmith-main-1.png); + background-position: -480px -197px; + width: 60px; + height: 60px; } -.hair_bangs_2_pumpkin { +.hair_bangs_2_pgreen { background-image: url(spritesmith-main-1.png); background-position: -455px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_pgreen { + background-image: url(spritesmith-main-1.png); + background-position: -480px -288px; + width: 60px; + height: 60px; } -.hair_bangs_2_purple { +.hair_bangs_2_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -455px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_pgreen2 { + background-image: url(spritesmith-main-1.png); + background-position: -480px -379px; + width: 60px; + height: 60px; } -.hair_bangs_2_pyellow { +.hair_bangs_2_porange { background-image: url(spritesmith-main-1.png); background-position: 0px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_porange { + background-image: url(spritesmith-main-1.png); + background-position: -25px -470px; + width: 60px; + height: 60px; } -.hair_bangs_2_pyellow2 { +.hair_bangs_2_porange2 { background-image: url(spritesmith-main-1.png); background-position: -91px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_porange2 { + background-image: url(spritesmith-main-1.png); + background-position: -116px -470px; + width: 60px; + height: 60px; } -.hair_bangs_2_rainbow { +.hair_bangs_2_ppink { background-image: url(spritesmith-main-1.png); background-position: -182px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_ppink { + background-image: url(spritesmith-main-1.png); + background-position: -207px -470px; + width: 60px; + height: 60px; } -.hair_bangs_2_red { +.hair_bangs_2_ppink2 { background-image: url(spritesmith-main-1.png); background-position: -273px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_ppink2 { + background-image: url(spritesmith-main-1.png); + background-position: -298px -470px; + width: 60px; + height: 60px; } -.hair_bangs_2_snowy { +.hair_bangs_2_ppurple { background-image: url(spritesmith-main-1.png); background-position: -364px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_ppurple { + background-image: url(spritesmith-main-1.png); + background-position: -389px -470px; + width: 60px; + height: 60px; } -.hair_bangs_2_white { +.hair_bangs_2_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -455px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_ppurple2 { + background-image: url(spritesmith-main-1.png); + background-position: -480px -470px; + width: 60px; + height: 60px; } -.hair_bangs_2_winternight { +.hair_bangs_2_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -546px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_pumpkin { + background-image: url(spritesmith-main-1.png); + background-position: -571px -15px; + width: 60px; + height: 60px; } -.hair_bangs_2_winterstar { +.hair_bangs_2_purple { background-image: url(spritesmith-main-1.png); background-position: -546px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_purple { + background-image: url(spritesmith-main-1.png); + background-position: -571px -106px; + width: 60px; + height: 60px; } -.hair_bangs_2_yellow { +.hair_bangs_2_pyellow { background-image: url(spritesmith-main-1.png); background-position: -546px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_pyellow { + background-image: url(spritesmith-main-1.png); + background-position: -571px -197px; + width: 60px; + height: 60px; } -.hair_bangs_2_zombie { +.hair_bangs_2_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -546px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_pyellow2 { + background-image: url(spritesmith-main-1.png); + background-position: -571px -288px; + width: 60px; + height: 60px; } -.hair_bangs_3_TRUred { +.hair_bangs_2_rainbow { background-image: url(spritesmith-main-1.png); background-position: -546px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_rainbow { + background-image: url(spritesmith-main-1.png); + background-position: -571px -379px; + width: 60px; + height: 60px; } -.hair_bangs_3_aurora { +.hair_bangs_2_red { background-image: url(spritesmith-main-1.png); background-position: -546px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_red { + background-image: url(spritesmith-main-1.png); + background-position: -571px -470px; + width: 60px; + height: 60px; } -.hair_bangs_3_black { +.hair_bangs_2_snowy { background-image: url(spritesmith-main-1.png); background-position: 0px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_snowy { + background-image: url(spritesmith-main-1.png); + background-position: -25px -561px; + width: 60px; + height: 60px; } -.hair_bangs_3_blond { +.hair_bangs_2_white { background-image: url(spritesmith-main-1.png); background-position: -91px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_white { + background-image: url(spritesmith-main-1.png); + background-position: -116px -561px; + width: 60px; + height: 60px; } -.hair_bangs_3_blue { +.hair_bangs_2_winternight { background-image: url(spritesmith-main-1.png); background-position: -182px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_winternight { + background-image: url(spritesmith-main-1.png); + background-position: -207px -561px; + width: 60px; + height: 60px; } -.hair_bangs_3_brown { +.hair_bangs_2_winterstar { background-image: url(spritesmith-main-1.png); background-position: -273px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_winterstar { + background-image: url(spritesmith-main-1.png); + background-position: -298px -561px; + width: 60px; + height: 60px; } -.hair_bangs_3_candycane { +.hair_bangs_2_yellow { background-image: url(spritesmith-main-1.png); background-position: -364px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_yellow { + background-image: url(spritesmith-main-1.png); + background-position: -389px -561px; + width: 60px; + height: 60px; } -.hair_bangs_3_candycorn { +.hair_bangs_2_zombie { background-image: url(spritesmith-main-1.png); background-position: -455px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_2_zombie { + background-image: url(spritesmith-main-1.png); + background-position: -480px -561px; + width: 60px; + height: 60px; } -.hair_bangs_3_festive { +.hair_bangs_3_TRUred { background-image: url(spritesmith-main-1.png); background-position: -546px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_TRUred { + background-image: url(spritesmith-main-1.png); + background-position: -571px -561px; + width: 60px; + height: 60px; } -.hair_bangs_3_frost { +.hair_bangs_3_aurora { background-image: url(spritesmith-main-1.png); background-position: -637px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_aurora { + background-image: url(spritesmith-main-1.png); + background-position: -662px -15px; + width: 60px; + height: 60px; } -.hair_bangs_3_ghostwhite { +.hair_bangs_3_black { background-image: url(spritesmith-main-1.png); background-position: -637px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_black { + background-image: url(spritesmith-main-1.png); + background-position: -662px -106px; + width: 60px; + height: 60px; } -.hair_bangs_3_green { +.hair_bangs_3_blond { background-image: url(spritesmith-main-1.png); background-position: -637px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_blond { + background-image: url(spritesmith-main-1.png); + background-position: -662px -197px; + width: 60px; + height: 60px; } -.hair_bangs_3_halloween { +.hair_bangs_3_blue { background-image: url(spritesmith-main-1.png); background-position: -637px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_blue { + background-image: url(spritesmith-main-1.png); + background-position: -662px -288px; + width: 60px; + height: 60px; } -.hair_bangs_3_holly { +.hair_bangs_3_brown { background-image: url(spritesmith-main-1.png); background-position: -637px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_brown { + background-image: url(spritesmith-main-1.png); + background-position: -662px -379px; + width: 60px; + height: 60px; } -.hair_bangs_3_hollygreen { +.hair_bangs_3_candycane { background-image: url(spritesmith-main-1.png); background-position: -637px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_candycane { + background-image: url(spritesmith-main-1.png); + background-position: -662px -470px; + width: 60px; + height: 60px; } -.hair_bangs_3_midnight { +.hair_bangs_3_candycorn { background-image: url(spritesmith-main-1.png); background-position: -637px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_candycorn { + background-image: url(spritesmith-main-1.png); + background-position: -662px -561px; + width: 60px; + height: 60px; } -.hair_bangs_3_pblue { +.hair_bangs_3_festive { background-image: url(spritesmith-main-1.png); background-position: 0px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_festive { + background-image: url(spritesmith-main-1.png); + background-position: -25px -652px; + width: 60px; + height: 60px; } -.hair_bangs_3_pblue2 { +.hair_bangs_3_frost { background-image: url(spritesmith-main-1.png); background-position: -91px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_frost { + background-image: url(spritesmith-main-1.png); + background-position: -116px -652px; + width: 60px; + height: 60px; } -.hair_bangs_3_peppermint { +.hair_bangs_3_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -182px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_ghostwhite { + background-image: url(spritesmith-main-1.png); + background-position: -207px -652px; + width: 60px; + height: 60px; } -.hair_bangs_3_pgreen { +.hair_bangs_3_green { background-image: url(spritesmith-main-1.png); background-position: -273px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_green { + background-image: url(spritesmith-main-1.png); + background-position: -298px -652px; + width: 60px; + height: 60px; } -.hair_bangs_3_pgreen2 { +.hair_bangs_3_halloween { background-image: url(spritesmith-main-1.png); background-position: -364px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_halloween { + background-image: url(spritesmith-main-1.png); + background-position: -389px -652px; + width: 60px; + height: 60px; } -.hair_bangs_3_porange { +.hair_bangs_3_holly { background-image: url(spritesmith-main-1.png); background-position: -455px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_holly { + background-image: url(spritesmith-main-1.png); + background-position: -480px -652px; + width: 60px; + height: 60px; } -.hair_bangs_3_porange2 { +.hair_bangs_3_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -546px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_hollygreen { + background-image: url(spritesmith-main-1.png); + background-position: -571px -652px; + width: 60px; + height: 60px; } -.hair_bangs_3_ppink { +.hair_bangs_3_midnight { background-image: url(spritesmith-main-1.png); background-position: -637px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_midnight { + background-image: url(spritesmith-main-1.png); + background-position: -662px -652px; + width: 60px; + height: 60px; } -.hair_bangs_3_ppink2 { +.hair_bangs_3_pblue { background-image: url(spritesmith-main-1.png); background-position: -728px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_pblue { + background-image: url(spritesmith-main-1.png); + background-position: -753px -15px; + width: 60px; + height: 60px; } -.hair_bangs_3_ppurple { +.hair_bangs_3_pblue2 { background-image: url(spritesmith-main-1.png); background-position: -728px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_pblue2 { + background-image: url(spritesmith-main-1.png); + background-position: -753px -106px; + width: 60px; + height: 60px; } -.hair_bangs_3_ppurple2 { +.hair_bangs_3_peppermint { background-image: url(spritesmith-main-1.png); background-position: -728px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_peppermint { + background-image: url(spritesmith-main-1.png); + background-position: -753px -197px; + width: 60px; + height: 60px; } -.hair_bangs_3_pumpkin { +.hair_bangs_3_pgreen { background-image: url(spritesmith-main-1.png); background-position: -728px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_pgreen { + background-image: url(spritesmith-main-1.png); + background-position: -753px -288px; + width: 60px; + height: 60px; } -.hair_bangs_3_purple { +.hair_bangs_3_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -728px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_pgreen2 { + background-image: url(spritesmith-main-1.png); + background-position: -753px -379px; + width: 60px; + height: 60px; } -.hair_bangs_3_pyellow { +.hair_bangs_3_porange { background-image: url(spritesmith-main-1.png); background-position: -728px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_porange { + background-image: url(spritesmith-main-1.png); + background-position: -753px -470px; + width: 60px; + height: 60px; } -.hair_bangs_3_pyellow2 { +.hair_bangs_3_porange2 { background-image: url(spritesmith-main-1.png); background-position: -728px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_porange2 { + background-image: url(spritesmith-main-1.png); + background-position: -753px -561px; + width: 60px; + height: 60px; } -.hair_bangs_3_rainbow { +.hair_bangs_3_ppink { background-image: url(spritesmith-main-1.png); background-position: -728px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_ppink { + background-image: url(spritesmith-main-1.png); + background-position: -753px -652px; + width: 60px; + height: 60px; } -.hair_bangs_3_red { +.hair_bangs_3_ppink2 { background-image: url(spritesmith-main-1.png); background-position: 0px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_ppink2 { + background-image: url(spritesmith-main-1.png); + background-position: -25px -743px; + width: 60px; + height: 60px; } -.hair_bangs_3_snowy { +.hair_bangs_3_ppurple { background-image: url(spritesmith-main-1.png); background-position: -91px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_ppurple { + background-image: url(spritesmith-main-1.png); + background-position: -116px -743px; + width: 60px; + height: 60px; } -.hair_bangs_3_white { +.hair_bangs_3_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -182px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_ppurple2 { + background-image: url(spritesmith-main-1.png); + background-position: -207px -743px; + width: 60px; + height: 60px; } -.hair_bangs_3_winternight { +.hair_bangs_3_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -273px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_pumpkin { + background-image: url(spritesmith-main-1.png); + background-position: -298px -743px; + width: 60px; + height: 60px; } -.hair_bangs_3_winterstar { +.hair_bangs_3_purple { background-image: url(spritesmith-main-1.png); background-position: -364px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_purple { + background-image: url(spritesmith-main-1.png); + background-position: -389px -743px; + width: 60px; + height: 60px; } -.hair_bangs_3_yellow { +.hair_bangs_3_pyellow { background-image: url(spritesmith-main-1.png); background-position: -455px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_pyellow { + background-image: url(spritesmith-main-1.png); + background-position: -480px -743px; + width: 60px; + height: 60px; } -.hair_bangs_3_zombie { +.hair_bangs_3_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -546px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_pyellow2 { + background-image: url(spritesmith-main-1.png); + background-position: -571px -743px; + width: 60px; + height: 60px; } -.hair_base_10_TRUred { +.hair_bangs_3_rainbow { background-image: url(spritesmith-main-1.png); background-position: -637px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_rainbow { + background-image: url(spritesmith-main-1.png); + background-position: -662px -743px; + width: 60px; + height: 60px; } -.hair_base_10_aurora { +.hair_bangs_3_red { background-image: url(spritesmith-main-1.png); background-position: -728px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_red { + background-image: url(spritesmith-main-1.png); + background-position: -753px -743px; + width: 60px; + height: 60px; } -.hair_base_10_black { +.hair_bangs_3_snowy { background-image: url(spritesmith-main-1.png); background-position: -819px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_snowy { + background-image: url(spritesmith-main-1.png); + background-position: -844px -15px; + width: 60px; + height: 60px; } -.hair_base_10_blond { +.hair_bangs_3_white { background-image: url(spritesmith-main-1.png); background-position: -819px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_white { + background-image: url(spritesmith-main-1.png); + background-position: -844px -106px; + width: 60px; + height: 60px; } -.hair_base_10_blue { +.hair_bangs_3_winternight { background-image: url(spritesmith-main-1.png); background-position: -819px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_winternight { + background-image: url(spritesmith-main-1.png); + background-position: -844px -197px; + width: 60px; + height: 60px; } -.hair_base_10_brown { +.hair_bangs_3_winterstar { background-image: url(spritesmith-main-1.png); background-position: -819px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_winterstar { + background-image: url(spritesmith-main-1.png); + background-position: -844px -288px; + width: 60px; + height: 60px; } -.hair_base_10_candycane { +.hair_bangs_3_yellow { background-image: url(spritesmith-main-1.png); background-position: -819px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_yellow { + background-image: url(spritesmith-main-1.png); + background-position: -844px -379px; + width: 60px; + height: 60px; } -.hair_base_10_candycorn { +.hair_bangs_3_zombie { background-image: url(spritesmith-main-1.png); background-position: -819px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_bangs_3_zombie { + background-image: url(spritesmith-main-1.png); + background-position: -844px -470px; + width: 60px; + height: 60px; } -.hair_base_10_festive { +.hair_base_10_TRUred { background-image: url(spritesmith-main-1.png); background-position: -819px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_TRUred { + background-image: url(spritesmith-main-1.png); + background-position: -844px -561px; + width: 60px; + height: 60px; } -.hair_base_10_frost { +.hair_base_10_aurora { background-image: url(spritesmith-main-1.png); background-position: -819px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_aurora { + background-image: url(spritesmith-main-1.png); + background-position: -844px -652px; + width: 60px; + height: 60px; } -.hair_base_10_ghostwhite { +.hair_base_10_black { background-image: url(spritesmith-main-1.png); background-position: -819px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_black { + background-image: url(spritesmith-main-1.png); + background-position: -844px -743px; + width: 60px; + height: 60px; } -.hair_base_10_green { +.hair_base_10_blond { background-image: url(spritesmith-main-1.png); background-position: 0px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_blond { + background-image: url(spritesmith-main-1.png); + background-position: -25px -834px; + width: 60px; + height: 60px; } -.hair_base_10_halloween { +.hair_base_10_blue { background-image: url(spritesmith-main-1.png); background-position: -91px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_blue { + background-image: url(spritesmith-main-1.png); + background-position: -116px -834px; + width: 60px; + height: 60px; } -.hair_base_10_holly { +.hair_base_10_brown { background-image: url(spritesmith-main-1.png); background-position: -182px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_brown { + background-image: url(spritesmith-main-1.png); + background-position: -207px -834px; + width: 60px; + height: 60px; } -.hair_base_10_hollygreen { +.hair_base_10_candycane { background-image: url(spritesmith-main-1.png); background-position: -273px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_candycane { + background-image: url(spritesmith-main-1.png); + background-position: -298px -834px; + width: 60px; + height: 60px; } -.hair_base_10_midnight { +.hair_base_10_candycorn { background-image: url(spritesmith-main-1.png); background-position: -364px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_candycorn { + background-image: url(spritesmith-main-1.png); + background-position: -389px -834px; + width: 60px; + height: 60px; } -.hair_base_10_pblue { +.hair_base_10_festive { background-image: url(spritesmith-main-1.png); background-position: -455px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_festive { + background-image: url(spritesmith-main-1.png); + background-position: -480px -834px; + width: 60px; + height: 60px; } -.hair_base_10_pblue2 { +.hair_base_10_frost { background-image: url(spritesmith-main-1.png); background-position: -546px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_frost { + background-image: url(spritesmith-main-1.png); + background-position: -571px -834px; + width: 60px; + height: 60px; } -.hair_base_10_peppermint { +.hair_base_10_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -637px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_ghostwhite { + background-image: url(spritesmith-main-1.png); + background-position: -662px -834px; + width: 60px; + height: 60px; } -.hair_base_10_pgreen { +.hair_base_10_green { background-image: url(spritesmith-main-1.png); background-position: -728px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_green { + background-image: url(spritesmith-main-1.png); + background-position: -753px -834px; + width: 60px; + height: 60px; } -.hair_base_10_pgreen2 { +.hair_base_10_halloween { background-image: url(spritesmith-main-1.png); background-position: -819px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_halloween { + background-image: url(spritesmith-main-1.png); + background-position: -844px -834px; + width: 60px; + height: 60px; } -.hair_base_10_porange { +.hair_base_10_holly { background-image: url(spritesmith-main-1.png); background-position: -910px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_holly { + background-image: url(spritesmith-main-1.png); + background-position: -935px -15px; + width: 60px; + height: 60px; } -.hair_base_10_porange2 { +.hair_base_10_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -910px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_hollygreen { + background-image: url(spritesmith-main-1.png); + background-position: -935px -106px; + width: 60px; + height: 60px; } -.hair_base_10_ppink { +.hair_base_10_midnight { background-image: url(spritesmith-main-1.png); background-position: -910px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_midnight { + background-image: url(spritesmith-main-1.png); + background-position: -935px -197px; + width: 60px; + height: 60px; } -.hair_base_10_ppink2 { +.hair_base_10_pblue { background-image: url(spritesmith-main-1.png); background-position: -910px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_pblue { + background-image: url(spritesmith-main-1.png); + background-position: -935px -288px; + width: 60px; + height: 60px; } -.hair_base_10_ppurple { +.hair_base_10_pblue2 { background-image: url(spritesmith-main-1.png); background-position: -910px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_pblue2 { + background-image: url(spritesmith-main-1.png); + background-position: -935px -379px; + width: 60px; + height: 60px; } -.hair_base_10_ppurple2 { +.hair_base_10_peppermint { background-image: url(spritesmith-main-1.png); background-position: -910px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_peppermint { + background-image: url(spritesmith-main-1.png); + background-position: -935px -470px; + width: 60px; + height: 60px; } -.hair_base_10_pumpkin { +.hair_base_10_pgreen { background-image: url(spritesmith-main-1.png); background-position: -910px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_pgreen { + background-image: url(spritesmith-main-1.png); + background-position: -935px -561px; + width: 60px; + height: 60px; } -.hair_base_10_purple { +.hair_base_10_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -910px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_pgreen2 { + background-image: url(spritesmith-main-1.png); + background-position: -935px -652px; + width: 60px; + height: 60px; } -.hair_base_10_pyellow { +.hair_base_10_porange { background-image: url(spritesmith-main-1.png); background-position: -910px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_porange { + background-image: url(spritesmith-main-1.png); + background-position: -935px -743px; + width: 60px; + height: 60px; } -.hair_base_10_pyellow2 { +.hair_base_10_porange2 { background-image: url(spritesmith-main-1.png); background-position: -910px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_porange2 { + background-image: url(spritesmith-main-1.png); + background-position: -935px -834px; + width: 60px; + height: 60px; } -.hair_base_10_rainbow { +.hair_base_10_ppink { background-image: url(spritesmith-main-1.png); background-position: 0px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_ppink { + background-image: url(spritesmith-main-1.png); + background-position: -25px -925px; + width: 60px; + height: 60px; } -.hair_base_10_red { +.hair_base_10_ppink2 { background-image: url(spritesmith-main-1.png); background-position: -91px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_ppink2 { + background-image: url(spritesmith-main-1.png); + background-position: -116px -925px; + width: 60px; + height: 60px; } -.hair_base_10_snowy { +.hair_base_10_ppurple { background-image: url(spritesmith-main-1.png); background-position: -182px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_ppurple { + background-image: url(spritesmith-main-1.png); + background-position: -207px -925px; + width: 60px; + height: 60px; } -.hair_base_10_white { +.hair_base_10_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -273px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_ppurple2 { + background-image: url(spritesmith-main-1.png); + background-position: -298px -925px; + width: 60px; + height: 60px; } -.hair_base_10_winternight { +.hair_base_10_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -364px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_pumpkin { + background-image: url(spritesmith-main-1.png); + background-position: -389px -925px; + width: 60px; + height: 60px; } -.hair_base_10_winterstar { +.hair_base_10_purple { background-image: url(spritesmith-main-1.png); background-position: -455px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_purple { + background-image: url(spritesmith-main-1.png); + background-position: -480px -925px; + width: 60px; + height: 60px; } -.hair_base_10_yellow { +.hair_base_10_pyellow { background-image: url(spritesmith-main-1.png); background-position: -546px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_pyellow { + background-image: url(spritesmith-main-1.png); + background-position: -571px -925px; + width: 60px; + height: 60px; } -.hair_base_10_zombie { +.hair_base_10_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -637px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_pyellow2 { + background-image: url(spritesmith-main-1.png); + background-position: -662px -925px; + width: 60px; + height: 60px; } -.hair_base_11_TRUred { +.hair_base_10_rainbow { background-image: url(spritesmith-main-1.png); background-position: -728px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_rainbow { + background-image: url(spritesmith-main-1.png); + background-position: -753px -925px; + width: 60px; + height: 60px; } -.hair_base_11_aurora { +.hair_base_10_red { background-image: url(spritesmith-main-1.png); background-position: -819px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_red { + background-image: url(spritesmith-main-1.png); + background-position: -844px -925px; + width: 60px; + height: 60px; } -.hair_base_11_black { +.hair_base_10_snowy { background-image: url(spritesmith-main-1.png); background-position: -910px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_snowy { + background-image: url(spritesmith-main-1.png); + background-position: -935px -925px; + width: 60px; + height: 60px; } -.hair_base_11_blond { +.hair_base_10_white { background-image: url(spritesmith-main-1.png); background-position: -1001px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_white { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -15px; + width: 60px; + height: 60px; } -.hair_base_11_blue { +.hair_base_10_winternight { background-image: url(spritesmith-main-1.png); background-position: -1001px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_winternight { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -106px; + width: 60px; + height: 60px; } -.hair_base_11_brown { +.hair_base_10_winterstar { background-image: url(spritesmith-main-1.png); background-position: -1001px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_winterstar { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -197px; + width: 60px; + height: 60px; } -.hair_base_11_candycane { +.hair_base_10_yellow { background-image: url(spritesmith-main-1.png); background-position: -1001px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_yellow { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -288px; + width: 60px; + height: 60px; } -.hair_base_11_candycorn { +.hair_base_10_zombie { background-image: url(spritesmith-main-1.png); background-position: -1001px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_10_zombie { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -379px; + width: 60px; + height: 60px; } -.hair_base_11_festive { +.hair_base_11_TRUred { background-image: url(spritesmith-main-1.png); background-position: -1001px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_TRUred { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -470px; + width: 60px; + height: 60px; } -.hair_base_11_frost { +.hair_base_11_aurora { background-image: url(spritesmith-main-1.png); background-position: -1001px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_aurora { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -561px; + width: 60px; + height: 60px; } -.hair_base_11_ghostwhite { +.hair_base_11_black { background-image: url(spritesmith-main-1.png); background-position: -1001px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_black { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -652px; + width: 60px; + height: 60px; } -.hair_base_11_green { +.hair_base_11_blond { background-image: url(spritesmith-main-1.png); background-position: -1001px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_blond { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -743px; + width: 60px; + height: 60px; } -.hair_base_11_halloween { +.hair_base_11_blue { background-image: url(spritesmith-main-1.png); background-position: -1001px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_blue { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -834px; + width: 60px; + height: 60px; } -.hair_base_11_holly { +.hair_base_11_brown { background-image: url(spritesmith-main-1.png); background-position: -1001px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_brown { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -925px; + width: 60px; + height: 60px; } -.hair_base_11_hollygreen { +.hair_base_11_candycane { background-image: url(spritesmith-main-1.png); background-position: 0px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_candycane { + background-image: url(spritesmith-main-1.png); + background-position: -25px -1016px; + width: 60px; + height: 60px; } -.hair_base_11_midnight { +.hair_base_11_candycorn { background-image: url(spritesmith-main-1.png); background-position: -91px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_candycorn { + background-image: url(spritesmith-main-1.png); + background-position: -116px -1016px; + width: 60px; + height: 60px; } -.hair_base_11_pblue { +.hair_base_11_festive { background-image: url(spritesmith-main-1.png); background-position: -182px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_festive { + background-image: url(spritesmith-main-1.png); + background-position: -207px -1016px; + width: 60px; + height: 60px; } -.hair_base_11_pblue2 { +.hair_base_11_frost { background-image: url(spritesmith-main-1.png); background-position: -273px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_frost { + background-image: url(spritesmith-main-1.png); + background-position: -298px -1016px; + width: 60px; + height: 60px; } -.hair_base_11_peppermint { +.hair_base_11_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -364px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_ghostwhite { + background-image: url(spritesmith-main-1.png); + background-position: -389px -1016px; + width: 60px; + height: 60px; } -.hair_base_11_pgreen { +.hair_base_11_green { background-image: url(spritesmith-main-1.png); background-position: -455px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_green { + background-image: url(spritesmith-main-1.png); + background-position: -480px -1016px; + width: 60px; + height: 60px; } -.hair_base_11_pgreen2 { +.hair_base_11_halloween { background-image: url(spritesmith-main-1.png); background-position: -546px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_halloween { + background-image: url(spritesmith-main-1.png); + background-position: -571px -1016px; + width: 60px; + height: 60px; } -.hair_base_11_porange { +.hair_base_11_holly { background-image: url(spritesmith-main-1.png); background-position: -637px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_holly { + background-image: url(spritesmith-main-1.png); + background-position: -662px -1016px; + width: 60px; + height: 60px; } -.hair_base_11_porange2 { +.hair_base_11_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -728px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_hollygreen { + background-image: url(spritesmith-main-1.png); + background-position: -753px -1016px; + width: 60px; + height: 60px; } -.hair_base_11_ppink { +.hair_base_11_midnight { background-image: url(spritesmith-main-1.png); background-position: -819px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_midnight { + background-image: url(spritesmith-main-1.png); + background-position: -844px -1016px; + width: 60px; + height: 60px; } -.hair_base_11_ppink2 { +.hair_base_11_pblue { background-image: url(spritesmith-main-1.png); background-position: -910px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_pblue { + background-image: url(spritesmith-main-1.png); + background-position: -935px -1016px; + width: 60px; + height: 60px; } -.hair_base_11_ppurple { +.hair_base_11_pblue2 { background-image: url(spritesmith-main-1.png); background-position: -1001px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_pblue2 { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -1016px; + width: 60px; + height: 60px; } -.hair_base_11_ppurple2 { +.hair_base_11_peppermint { background-image: url(spritesmith-main-1.png); background-position: -1092px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_peppermint { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -15px; + width: 60px; + height: 60px; } -.hair_base_11_pumpkin { +.hair_base_11_pgreen { background-image: url(spritesmith-main-1.png); background-position: -1092px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_pgreen { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -106px; + width: 60px; + height: 60px; } -.hair_base_11_purple { +.hair_base_11_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -1092px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_pgreen2 { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -197px; + width: 60px; + height: 60px; } -.hair_base_11_pyellow { +.hair_base_11_porange { background-image: url(spritesmith-main-1.png); background-position: -1092px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_porange { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -288px; + width: 60px; + height: 60px; } -.hair_base_11_pyellow2 { +.hair_base_11_porange2 { background-image: url(spritesmith-main-1.png); background-position: -1092px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_porange2 { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -379px; + width: 60px; + height: 60px; } -.hair_base_11_rainbow { +.hair_base_11_ppink { background-image: url(spritesmith-main-1.png); background-position: -1092px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_ppink { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -470px; + width: 60px; + height: 60px; } -.hair_base_11_red { +.hair_base_11_ppink2 { background-image: url(spritesmith-main-1.png); background-position: -1092px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_ppink2 { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -561px; + width: 60px; + height: 60px; } -.hair_base_11_snowy { +.hair_base_11_ppurple { background-image: url(spritesmith-main-1.png); background-position: -1092px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_ppurple { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -652px; + width: 60px; + height: 60px; } -.hair_base_11_white { +.hair_base_11_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -1092px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_ppurple2 { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -743px; + width: 60px; + height: 60px; } -.hair_base_11_winternight { +.hair_base_11_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -1092px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_pumpkin { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -834px; + width: 60px; + height: 60px; } -.hair_base_11_winterstar { +.hair_base_11_purple { background-image: url(spritesmith-main-1.png); background-position: -1092px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_purple { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -925px; + width: 60px; + height: 60px; } -.hair_base_11_yellow { +.hair_base_11_pyellow { background-image: url(spritesmith-main-1.png); background-position: -1092px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_pyellow { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -1016px; + width: 60px; + height: 60px; } -.hair_base_11_zombie { +.hair_base_11_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: 0px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_pyellow2 { + background-image: url(spritesmith-main-1.png); + background-position: -25px -1107px; + width: 60px; + height: 60px; } -.hair_base_12_TRUred { +.hair_base_11_rainbow { background-image: url(spritesmith-main-1.png); background-position: -91px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_rainbow { + background-image: url(spritesmith-main-1.png); + background-position: -116px -1107px; + width: 60px; + height: 60px; } -.hair_base_12_aurora { +.hair_base_11_red { background-image: url(spritesmith-main-1.png); background-position: -182px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_red { + background-image: url(spritesmith-main-1.png); + background-position: -207px -1107px; + width: 60px; + height: 60px; } -.hair_base_12_black { +.hair_base_11_snowy { background-image: url(spritesmith-main-1.png); background-position: -273px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_snowy { + background-image: url(spritesmith-main-1.png); + background-position: -298px -1107px; + width: 60px; + height: 60px; } -.hair_base_12_blond { +.hair_base_11_white { background-image: url(spritesmith-main-1.png); background-position: -364px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_white { + background-image: url(spritesmith-main-1.png); + background-position: -389px -1107px; + width: 60px; + height: 60px; } -.hair_base_12_blue { +.hair_base_11_winternight { background-image: url(spritesmith-main-1.png); background-position: -455px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_winternight { + background-image: url(spritesmith-main-1.png); + background-position: -480px -1107px; + width: 60px; + height: 60px; } -.hair_base_12_brown { +.hair_base_11_winterstar { background-image: url(spritesmith-main-1.png); background-position: -546px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_winterstar { + background-image: url(spritesmith-main-1.png); + background-position: -571px -1107px; + width: 60px; + height: 60px; } -.hair_base_12_candycane { +.hair_base_11_yellow { background-image: url(spritesmith-main-1.png); background-position: -637px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_yellow { + background-image: url(spritesmith-main-1.png); + background-position: -662px -1107px; + width: 60px; + height: 60px; } -.hair_base_12_candycorn { +.hair_base_11_zombie { background-image: url(spritesmith-main-1.png); background-position: 0px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_11_zombie { + background-image: url(spritesmith-main-1.png); + background-position: -25px -15px; + width: 60px; + height: 60px; } -.hair_base_12_festive { +.hair_base_12_TRUred { background-image: url(spritesmith-main-1.png); background-position: -819px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_TRUred { + background-image: url(spritesmith-main-1.png); + background-position: -844px -1107px; + width: 60px; + height: 60px; } -.hair_base_12_frost { +.hair_base_12_aurora { background-image: url(spritesmith-main-1.png); background-position: -910px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_aurora { + background-image: url(spritesmith-main-1.png); + background-position: -935px -1107px; + width: 60px; + height: 60px; } -.hair_base_12_ghostwhite { +.hair_base_12_black { background-image: url(spritesmith-main-1.png); background-position: -1001px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_black { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -1107px; + width: 60px; + height: 60px; } -.hair_base_12_green { +.hair_base_12_blond { background-image: url(spritesmith-main-1.png); background-position: -1092px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_blond { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -1107px; + width: 60px; + height: 60px; } -.hair_base_12_halloween { +.hair_base_12_blue { background-image: url(spritesmith-main-1.png); background-position: -1183px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_blue { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -15px; + width: 60px; + height: 60px; } -.hair_base_12_holly { +.hair_base_12_brown { background-image: url(spritesmith-main-1.png); background-position: -1183px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_brown { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -106px; + width: 60px; + height: 60px; } -.hair_base_12_hollygreen { +.hair_base_12_candycane { background-image: url(spritesmith-main-1.png); background-position: -1183px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_candycane { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -197px; + width: 60px; + height: 60px; } -.hair_base_12_midnight { +.hair_base_12_candycorn { background-image: url(spritesmith-main-1.png); background-position: -1183px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_candycorn { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -288px; + width: 60px; + height: 60px; } -.hair_base_12_pblue { +.hair_base_12_festive { background-image: url(spritesmith-main-1.png); background-position: -1183px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_festive { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -379px; + width: 60px; + height: 60px; } -.hair_base_12_pblue2 { +.hair_base_12_frost { background-image: url(spritesmith-main-1.png); background-position: -1183px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_frost { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -470px; + width: 60px; + height: 60px; } -.hair_base_12_peppermint { +.hair_base_12_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -1183px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_ghostwhite { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -561px; + width: 60px; + height: 60px; } -.hair_base_12_pgreen { +.hair_base_12_green { background-image: url(spritesmith-main-1.png); background-position: -1183px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_green { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -652px; + width: 60px; + height: 60px; } -.hair_base_12_pgreen2 { +.hair_base_12_halloween { background-image: url(spritesmith-main-1.png); background-position: -1183px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_halloween { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -743px; + width: 60px; + height: 60px; } -.hair_base_12_porange { +.hair_base_12_holly { background-image: url(spritesmith-main-1.png); background-position: -1183px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_holly { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -834px; + width: 60px; + height: 60px; } -.hair_base_12_porange2 { +.hair_base_12_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -1183px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_hollygreen { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -925px; + width: 60px; + height: 60px; } -.hair_base_12_ppink { +.hair_base_12_midnight { background-image: url(spritesmith-main-1.png); background-position: -1183px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_midnight { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -1016px; + width: 60px; + height: 60px; } -.hair_base_12_ppink2 { +.hair_base_12_pblue { background-image: url(spritesmith-main-1.png); background-position: -1183px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_pblue { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -1107px; + width: 60px; + height: 60px; } -.hair_base_12_ppurple { +.hair_base_12_pblue2 { background-image: url(spritesmith-main-1.png); background-position: 0px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_pblue2 { + background-image: url(spritesmith-main-1.png); + background-position: -25px -1198px; + width: 60px; + height: 60px; } -.hair_base_12_ppurple2 { +.hair_base_12_peppermint { background-image: url(spritesmith-main-1.png); background-position: -91px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_peppermint { + background-image: url(spritesmith-main-1.png); + background-position: -116px -1198px; + width: 60px; + height: 60px; } -.hair_base_12_pumpkin { +.hair_base_12_pgreen { background-image: url(spritesmith-main-1.png); background-position: -182px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_pgreen { + background-image: url(spritesmith-main-1.png); + background-position: -207px -1198px; + width: 60px; + height: 60px; } -.hair_base_12_purple { +.hair_base_12_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -273px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_pgreen2 { + background-image: url(spritesmith-main-1.png); + background-position: -298px -1198px; + width: 60px; + height: 60px; } -.hair_base_12_pyellow { +.hair_base_12_porange { background-image: url(spritesmith-main-1.png); background-position: -364px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_porange { + background-image: url(spritesmith-main-1.png); + background-position: -389px -1198px; + width: 60px; + height: 60px; } -.hair_base_12_pyellow2 { +.hair_base_12_porange2 { background-image: url(spritesmith-main-1.png); background-position: -455px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_porange2 { + background-image: url(spritesmith-main-1.png); + background-position: -480px -1198px; + width: 60px; + height: 60px; } -.hair_base_12_rainbow { +.hair_base_12_ppink { background-image: url(spritesmith-main-1.png); background-position: -546px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_ppink { + background-image: url(spritesmith-main-1.png); + background-position: -571px -1198px; + width: 60px; + height: 60px; } -.hair_base_12_red { +.hair_base_12_ppink2 { background-image: url(spritesmith-main-1.png); background-position: -637px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_ppink2 { + background-image: url(spritesmith-main-1.png); + background-position: -662px -1198px; + width: 60px; + height: 60px; } -.hair_base_12_snowy { +.hair_base_12_ppurple { background-image: url(spritesmith-main-1.png); background-position: -728px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_ppurple { + background-image: url(spritesmith-main-1.png); + background-position: -753px -1198px; + width: 60px; + height: 60px; } -.hair_base_12_white { +.hair_base_12_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -819px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_ppurple2 { + background-image: url(spritesmith-main-1.png); + background-position: -844px -1198px; + width: 60px; + height: 60px; } -.hair_base_12_winternight { +.hair_base_12_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -910px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_pumpkin { + background-image: url(spritesmith-main-1.png); + background-position: -935px -1198px; + width: 60px; + height: 60px; } -.hair_base_12_winterstar { +.hair_base_12_purple { background-image: url(spritesmith-main-1.png); background-position: -1001px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_purple { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -1198px; + width: 60px; + height: 60px; } -.hair_base_12_yellow { +.hair_base_12_pyellow { background-image: url(spritesmith-main-1.png); background-position: -1092px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_pyellow { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -1198px; + width: 60px; + height: 60px; } -.hair_base_12_zombie { +.hair_base_12_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -1183px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_pyellow2 { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -1198px; + width: 60px; + height: 60px; } -.hair_base_13_TRUred { +.hair_base_12_rainbow { background-image: url(spritesmith-main-1.png); background-position: -1274px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_rainbow { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -15px; + width: 60px; + height: 60px; } -.hair_base_13_aurora { +.hair_base_12_red { background-image: url(spritesmith-main-1.png); background-position: -1274px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_red { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -106px; + width: 60px; + height: 60px; } -.hair_base_13_black { +.hair_base_12_snowy { background-image: url(spritesmith-main-1.png); background-position: -1274px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_snowy { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -197px; + width: 60px; + height: 60px; } -.hair_base_13_blond { +.hair_base_12_white { background-image: url(spritesmith-main-1.png); background-position: -1274px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_white { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -288px; + width: 60px; + height: 60px; } -.hair_base_13_blue { +.hair_base_12_winternight { background-image: url(spritesmith-main-1.png); background-position: -1274px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_winternight { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -379px; + width: 60px; + height: 60px; } -.hair_base_13_brown { +.hair_base_12_winterstar { background-image: url(spritesmith-main-1.png); background-position: -1274px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_winterstar { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -470px; + width: 60px; + height: 60px; } -.hair_base_13_candycane { +.hair_base_12_yellow { background-image: url(spritesmith-main-1.png); background-position: -1274px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_yellow { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -561px; + width: 60px; + height: 60px; } -.hair_base_13_candycorn { +.hair_base_12_zombie { background-image: url(spritesmith-main-1.png); background-position: -1274px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_12_zombie { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -652px; + width: 60px; + height: 60px; } -.hair_base_13_festive { +.hair_base_13_TRUred { background-image: url(spritesmith-main-1.png); background-position: -1274px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_TRUred { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -743px; + width: 60px; + height: 60px; } -.hair_base_13_frost { +.hair_base_13_aurora { background-image: url(spritesmith-main-1.png); background-position: -1274px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_aurora { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -834px; + width: 60px; + height: 60px; } -.hair_base_13_ghostwhite { +.hair_base_13_black { background-image: url(spritesmith-main-1.png); background-position: -1274px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_black { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -925px; + width: 60px; + height: 60px; } -.hair_base_13_green { +.hair_base_13_blond { background-image: url(spritesmith-main-1.png); background-position: -1274px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_blond { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -1016px; + width: 60px; + height: 60px; } -.hair_base_13_halloween { +.hair_base_13_blue { background-image: url(spritesmith-main-1.png); background-position: -1274px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_blue { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -1107px; + width: 60px; + height: 60px; } -.hair_base_13_holly { +.hair_base_13_brown { background-image: url(spritesmith-main-1.png); background-position: -1274px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_brown { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -1198px; + width: 60px; + height: 60px; } -.hair_base_13_hollygreen { +.hair_base_13_candycane { background-image: url(spritesmith-main-1.png); background-position: 0px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_candycane { + background-image: url(spritesmith-main-1.png); + background-position: -25px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_midnight { +.hair_base_13_candycorn { background-image: url(spritesmith-main-1.png); background-position: -91px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_candycorn { + background-image: url(spritesmith-main-1.png); + background-position: -116px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_pblue { +.hair_base_13_festive { background-image: url(spritesmith-main-1.png); background-position: -182px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_festive { + background-image: url(spritesmith-main-1.png); + background-position: -207px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_pblue2 { +.hair_base_13_frost { background-image: url(spritesmith-main-1.png); background-position: -273px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_frost { + background-image: url(spritesmith-main-1.png); + background-position: -298px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_peppermint { +.hair_base_13_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -364px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_ghostwhite { + background-image: url(spritesmith-main-1.png); + background-position: -389px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_pgreen { +.hair_base_13_green { background-image: url(spritesmith-main-1.png); background-position: -455px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_green { + background-image: url(spritesmith-main-1.png); + background-position: -480px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_pgreen2 { +.hair_base_13_halloween { background-image: url(spritesmith-main-1.png); background-position: -546px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_halloween { + background-image: url(spritesmith-main-1.png); + background-position: -571px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_porange { +.hair_base_13_holly { background-image: url(spritesmith-main-1.png); background-position: -637px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_holly { + background-image: url(spritesmith-main-1.png); + background-position: -662px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_porange2 { +.hair_base_13_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -728px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_hollygreen { + background-image: url(spritesmith-main-1.png); + background-position: -753px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_ppink { +.hair_base_13_midnight { background-image: url(spritesmith-main-1.png); background-position: -819px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_midnight { + background-image: url(spritesmith-main-1.png); + background-position: -844px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_ppink2 { +.hair_base_13_pblue { background-image: url(spritesmith-main-1.png); background-position: -910px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_pblue { + background-image: url(spritesmith-main-1.png); + background-position: -935px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_ppurple { +.hair_base_13_pblue2 { background-image: url(spritesmith-main-1.png); background-position: -1001px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_pblue2 { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_ppurple2 { +.hair_base_13_peppermint { background-image: url(spritesmith-main-1.png); background-position: -1092px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_peppermint { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_pumpkin { +.hair_base_13_pgreen { background-image: url(spritesmith-main-1.png); background-position: -1183px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_pgreen { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_purple { +.hair_base_13_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -1274px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_pgreen2 { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -1289px; + width: 60px; + height: 60px; } -.hair_base_13_pyellow { +.hair_base_13_porange { background-image: url(spritesmith-main-1.png); background-position: -1365px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_porange { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -15px; + width: 60px; + height: 60px; } -.hair_base_13_pyellow2 { +.hair_base_13_porange2 { background-image: url(spritesmith-main-1.png); background-position: -1365px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_porange2 { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -106px; + width: 60px; + height: 60px; } -.hair_base_13_rainbow { +.hair_base_13_ppink { background-image: url(spritesmith-main-1.png); background-position: -1365px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_ppink { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -197px; + width: 60px; + height: 60px; } -.hair_base_13_red { +.hair_base_13_ppink2 { background-image: url(spritesmith-main-1.png); background-position: -1365px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_ppink2 { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -288px; + width: 60px; + height: 60px; } -.hair_base_13_snowy { +.hair_base_13_ppurple { background-image: url(spritesmith-main-1.png); background-position: -1365px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_ppurple { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -379px; + width: 60px; + height: 60px; } -.hair_base_13_white { +.hair_base_13_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -1365px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_ppurple2 { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -470px; + width: 60px; + height: 60px; } -.hair_base_13_winternight { +.hair_base_13_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -1365px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_pumpkin { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -561px; + width: 60px; + height: 60px; } -.hair_base_13_winterstar { +.hair_base_13_purple { background-image: url(spritesmith-main-1.png); background-position: -1365px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_purple { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -652px; + width: 60px; + height: 60px; } -.hair_base_13_yellow { +.hair_base_13_pyellow { background-image: url(spritesmith-main-1.png); background-position: -1365px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_pyellow { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -743px; + width: 60px; + height: 60px; } -.hair_base_13_zombie { +.hair_base_13_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -1365px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_pyellow2 { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -834px; + width: 60px; + height: 60px; } -.hair_base_14_TRUred { +.hair_base_13_rainbow { background-image: url(spritesmith-main-1.png); background-position: -1365px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_rainbow { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -925px; + width: 60px; + height: 60px; } -.hair_base_14_aurora { +.hair_base_13_red { background-image: url(spritesmith-main-1.png); background-position: -1365px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_red { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -1016px; + width: 60px; + height: 60px; } -.hair_base_14_black { +.hair_base_13_snowy { background-image: url(spritesmith-main-1.png); background-position: -1365px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_snowy { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -1107px; + width: 60px; + height: 60px; } -.hair_base_14_blond { +.hair_base_13_white { background-image: url(spritesmith-main-1.png); background-position: -1365px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_white { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -1198px; + width: 60px; + height: 60px; } -.hair_base_14_blue { +.hair_base_13_winternight { background-image: url(spritesmith-main-1.png); background-position: -1365px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_winternight { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -1289px; + width: 60px; + height: 60px; } -.hair_base_14_brown { +.hair_base_13_winterstar { background-image: url(spritesmith-main-1.png); background-position: 0px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_winterstar { + background-image: url(spritesmith-main-1.png); + background-position: -25px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_candycane { +.hair_base_13_yellow { background-image: url(spritesmith-main-1.png); background-position: -91px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_yellow { + background-image: url(spritesmith-main-1.png); + background-position: -116px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_candycorn { +.hair_base_13_zombie { background-image: url(spritesmith-main-1.png); background-position: -182px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_13_zombie { + background-image: url(spritesmith-main-1.png); + background-position: -207px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_festive { +.hair_base_14_TRUred { background-image: url(spritesmith-main-1.png); background-position: -273px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_TRUred { + background-image: url(spritesmith-main-1.png); + background-position: -298px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_frost { +.hair_base_14_aurora { background-image: url(spritesmith-main-1.png); background-position: -364px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_aurora { + background-image: url(spritesmith-main-1.png); + background-position: -389px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_ghostwhite { +.hair_base_14_black { background-image: url(spritesmith-main-1.png); background-position: -455px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_black { + background-image: url(spritesmith-main-1.png); + background-position: -480px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_green { +.hair_base_14_blond { background-image: url(spritesmith-main-1.png); background-position: -546px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_blond { + background-image: url(spritesmith-main-1.png); + background-position: -571px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_halloween { +.hair_base_14_blue { background-image: url(spritesmith-main-1.png); background-position: -637px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_blue { + background-image: url(spritesmith-main-1.png); + background-position: -662px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_holly { +.hair_base_14_brown { background-image: url(spritesmith-main-1.png); background-position: -728px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_brown { + background-image: url(spritesmith-main-1.png); + background-position: -753px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_hollygreen { +.hair_base_14_candycane { background-image: url(spritesmith-main-1.png); background-position: -819px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_candycane { + background-image: url(spritesmith-main-1.png); + background-position: -844px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_midnight { +.hair_base_14_candycorn { background-image: url(spritesmith-main-1.png); background-position: -910px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_candycorn { + background-image: url(spritesmith-main-1.png); + background-position: -935px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_pblue { +.hair_base_14_festive { background-image: url(spritesmith-main-1.png); background-position: -1001px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_festive { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_pblue2 { +.hair_base_14_frost { background-image: url(spritesmith-main-1.png); background-position: -1092px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_frost { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_peppermint { +.hair_base_14_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -1183px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_ghostwhite { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_pgreen { +.hair_base_14_green { background-image: url(spritesmith-main-1.png); background-position: -1274px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_green { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_pgreen2 { +.hair_base_14_halloween { background-image: url(spritesmith-main-1.png); background-position: -1365px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_halloween { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_porange { +.hair_base_14_holly { background-image: url(spritesmith-main-1.png); background-position: -1456px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_holly { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -15px; + width: 60px; + height: 60px; } -.hair_base_14_porange2 { +.hair_base_14_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -1456px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_hollygreen { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -106px; + width: 60px; + height: 60px; } -.hair_base_14_ppink { +.hair_base_14_midnight { background-image: url(spritesmith-main-1.png); background-position: -1456px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_midnight { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -197px; + width: 60px; + height: 60px; } -.hair_base_14_ppink2 { +.hair_base_14_pblue { background-image: url(spritesmith-main-1.png); background-position: -1456px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_pblue { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -288px; + width: 60px; + height: 60px; } -.hair_base_14_ppurple { +.hair_base_14_pblue2 { background-image: url(spritesmith-main-1.png); background-position: -1456px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_pblue2 { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -379px; + width: 60px; + height: 60px; } -.hair_base_14_ppurple2 { +.hair_base_14_peppermint { background-image: url(spritesmith-main-1.png); background-position: -1456px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_peppermint { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -470px; + width: 60px; + height: 60px; } -.hair_base_14_pumpkin { +.hair_base_14_pgreen { background-image: url(spritesmith-main-1.png); background-position: -1456px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_pgreen { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -561px; + width: 60px; + height: 60px; } -.hair_base_14_purple { +.hair_base_14_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -1456px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_pgreen2 { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -652px; + width: 60px; + height: 60px; } -.hair_base_14_pyellow { +.hair_base_14_porange { background-image: url(spritesmith-main-1.png); background-position: -1456px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_porange { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -743px; + width: 60px; + height: 60px; } -.hair_base_14_pyellow2 { +.hair_base_14_porange2 { background-image: url(spritesmith-main-1.png); background-position: -1456px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_porange2 { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -834px; + width: 60px; + height: 60px; } -.hair_base_14_rainbow { +.hair_base_14_ppink { background-image: url(spritesmith-main-1.png); background-position: -1456px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_ppink { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -925px; + width: 60px; + height: 60px; } -.hair_base_14_red { +.hair_base_14_ppink2 { background-image: url(spritesmith-main-1.png); background-position: -1456px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_ppink2 { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -1016px; + width: 60px; + height: 60px; } -.hair_base_14_snowy { +.hair_base_14_ppurple { background-image: url(spritesmith-main-1.png); background-position: -1456px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_ppurple { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -1107px; + width: 60px; + height: 60px; } -.hair_base_14_white { +.hair_base_14_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -1456px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_ppurple2 { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -1198px; + width: 60px; + height: 60px; } -.hair_base_14_winternight { +.hair_base_14_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -1456px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_pumpkin { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -1289px; + width: 60px; + height: 60px; } -.hair_base_14_winterstar { +.hair_base_14_purple { background-image: url(spritesmith-main-1.png); background-position: -1456px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_purple { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -1380px; + width: 60px; + height: 60px; } -.hair_base_14_yellow { +.hair_base_14_pyellow { background-image: url(spritesmith-main-1.png); background-position: 0px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_pyellow { + background-image: url(spritesmith-main-1.png); + background-position: -25px -1471px; + width: 60px; + height: 60px; } -.hair_base_14_zombie { +.hair_base_14_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -91px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_pyellow2 { + background-image: url(spritesmith-main-1.png); + background-position: -116px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_TRUred { +.hair_base_14_rainbow { background-image: url(spritesmith-main-1.png); background-position: -182px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_rainbow { + background-image: url(spritesmith-main-1.png); + background-position: -207px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_aurora { +.hair_base_14_red { background-image: url(spritesmith-main-1.png); background-position: -273px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_red { + background-image: url(spritesmith-main-1.png); + background-position: -298px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_black { +.hair_base_14_snowy { background-image: url(spritesmith-main-1.png); background-position: -364px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_snowy { + background-image: url(spritesmith-main-1.png); + background-position: -389px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_blond { +.hair_base_14_white { background-image: url(spritesmith-main-1.png); background-position: -455px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_white { + background-image: url(spritesmith-main-1.png); + background-position: -480px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_blue { +.hair_base_14_winternight { background-image: url(spritesmith-main-1.png); background-position: -546px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_winternight { + background-image: url(spritesmith-main-1.png); + background-position: -571px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_brown { +.hair_base_14_winterstar { background-image: url(spritesmith-main-1.png); background-position: -637px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_winterstar { + background-image: url(spritesmith-main-1.png); + background-position: -662px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_candycane { +.hair_base_14_yellow { background-image: url(spritesmith-main-1.png); background-position: -728px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_yellow { + background-image: url(spritesmith-main-1.png); + background-position: -753px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_candycorn { +.hair_base_14_zombie { background-image: url(spritesmith-main-1.png); background-position: -819px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_14_zombie { + background-image: url(spritesmith-main-1.png); + background-position: -844px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_festive { +.hair_base_1_TRUred { background-image: url(spritesmith-main-1.png); background-position: -910px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_TRUred { + background-image: url(spritesmith-main-1.png); + background-position: -935px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_frost { +.hair_base_1_aurora { background-image: url(spritesmith-main-1.png); background-position: -1001px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_aurora { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_ghostwhite { +.hair_base_1_black { background-image: url(spritesmith-main-1.png); background-position: -1092px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_black { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_green { +.hair_base_1_blond { background-image: url(spritesmith-main-1.png); background-position: -1183px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_blond { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_halloween { +.hair_base_1_blue { background-image: url(spritesmith-main-1.png); background-position: -1274px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_blue { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_holly { +.hair_base_1_brown { background-image: url(spritesmith-main-1.png); background-position: -1365px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_brown { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_hollygreen { +.hair_base_1_candycane { background-image: url(spritesmith-main-1.png); background-position: -1456px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_candycane { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_midnight { +.hair_base_1_candycorn { background-image: url(spritesmith-main-1.png); background-position: -1547px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_candycorn { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -15px; + width: 60px; + height: 60px; } -.hair_base_1_pblue { +.hair_base_1_festive { background-image: url(spritesmith-main-1.png); background-position: -1547px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_festive { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -106px; + width: 60px; + height: 60px; } -.hair_base_1_pblue2 { +.hair_base_1_frost { background-image: url(spritesmith-main-1.png); background-position: -1547px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_frost { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -197px; + width: 60px; + height: 60px; } -.hair_base_1_peppermint { +.hair_base_1_ghostwhite { background-image: url(spritesmith-main-1.png); background-position: -1547px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_ghostwhite { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -288px; + width: 60px; + height: 60px; } -.hair_base_1_pgreen { +.hair_base_1_green { background-image: url(spritesmith-main-1.png); background-position: -1547px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_green { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -379px; + width: 60px; + height: 60px; } -.hair_base_1_pgreen2 { +.hair_base_1_halloween { background-image: url(spritesmith-main-1.png); background-position: -1547px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_halloween { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -470px; + width: 60px; + height: 60px; } -.hair_base_1_porange { +.hair_base_1_holly { background-image: url(spritesmith-main-1.png); background-position: -1547px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_holly { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -561px; + width: 60px; + height: 60px; } -.hair_base_1_porange2 { +.hair_base_1_hollygreen { background-image: url(spritesmith-main-1.png); background-position: -1547px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_hollygreen { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -652px; + width: 60px; + height: 60px; } -.hair_base_1_ppink { +.hair_base_1_midnight { background-image: url(spritesmith-main-1.png); background-position: -1547px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_midnight { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -743px; + width: 60px; + height: 60px; } -.hair_base_1_ppink2 { +.hair_base_1_pblue { background-image: url(spritesmith-main-1.png); background-position: -1547px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_pblue { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -834px; + width: 60px; + height: 60px; } -.hair_base_1_ppurple { +.hair_base_1_pblue2 { background-image: url(spritesmith-main-1.png); background-position: -1547px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_pblue2 { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -925px; + width: 60px; + height: 60px; } -.hair_base_1_ppurple2 { +.hair_base_1_peppermint { background-image: url(spritesmith-main-1.png); background-position: -1547px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_peppermint { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -1016px; + width: 60px; + height: 60px; } -.hair_base_1_pumpkin { +.hair_base_1_pgreen { background-image: url(spritesmith-main-1.png); background-position: -1547px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_pgreen { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -1107px; + width: 60px; + height: 60px; } -.hair_base_1_purple { +.hair_base_1_pgreen2 { background-image: url(spritesmith-main-1.png); background-position: -1547px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_pgreen2 { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -1198px; + width: 60px; + height: 60px; } -.hair_base_1_pyellow { +.hair_base_1_porange { background-image: url(spritesmith-main-1.png); background-position: -1547px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_porange { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -1289px; + width: 60px; + height: 60px; } -.hair_base_1_pyellow2 { +.hair_base_1_porange2 { background-image: url(spritesmith-main-1.png); background-position: -1547px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_porange2 { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -1380px; + width: 60px; + height: 60px; } -.hair_base_1_rainbow { +.hair_base_1_ppink { background-image: url(spritesmith-main-1.png); background-position: -1547px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_ppink { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -1471px; + width: 60px; + height: 60px; } -.hair_base_1_red { +.hair_base_1_ppink2 { background-image: url(spritesmith-main-1.png); background-position: 0px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_ppink2 { + background-image: url(spritesmith-main-1.png); + background-position: -25px -1562px; + width: 60px; + height: 60px; } -.hair_base_1_snowy { +.hair_base_1_ppurple { background-image: url(spritesmith-main-1.png); background-position: -91px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_ppurple { + background-image: url(spritesmith-main-1.png); + background-position: -116px -1562px; + width: 60px; + height: 60px; } -.hair_base_1_white { +.hair_base_1_ppurple2 { background-image: url(spritesmith-main-1.png); background-position: -182px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_ppurple2 { + background-image: url(spritesmith-main-1.png); + background-position: -207px -1562px; + width: 60px; + height: 60px; } -.hair_base_1_winternight { +.hair_base_1_pumpkin { background-image: url(spritesmith-main-1.png); background-position: -273px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_pumpkin { + background-image: url(spritesmith-main-1.png); + background-position: -298px -1562px; + width: 60px; + height: 60px; } -.hair_base_1_winterstar { +.hair_base_1_purple { background-image: url(spritesmith-main-1.png); background-position: -364px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_purple { + background-image: url(spritesmith-main-1.png); + background-position: -389px -1562px; + width: 60px; + height: 60px; } -.hair_base_1_yellow { +.hair_base_1_pyellow { background-image: url(spritesmith-main-1.png); background-position: -455px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_pyellow { + background-image: url(spritesmith-main-1.png); + background-position: -480px -1562px; + width: 60px; + height: 60px; } -.hair_base_1_zombie { +.hair_base_1_pyellow2 { background-image: url(spritesmith-main-1.png); background-position: -546px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_pyellow2 { + background-image: url(spritesmith-main-1.png); + background-position: -571px -1562px; + width: 60px; + height: 60px; } -.hair_base_2_TRUred { +.hair_base_1_rainbow { background-image: url(spritesmith-main-1.png); background-position: -637px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_rainbow { + background-image: url(spritesmith-main-1.png); + background-position: -662px -1562px; + width: 60px; + height: 60px; } -.hair_base_2_aurora { +.hair_base_1_red { background-image: url(spritesmith-main-1.png); background-position: -728px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_red { + background-image: url(spritesmith-main-1.png); + background-position: -753px -1562px; + width: 60px; + height: 60px; } -.hair_base_2_black { +.hair_base_1_snowy { background-image: url(spritesmith-main-1.png); background-position: -819px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_snowy { + background-image: url(spritesmith-main-1.png); + background-position: -844px -1562px; + width: 60px; + height: 60px; } -.hair_base_2_blond { +.hair_base_1_white { background-image: url(spritesmith-main-1.png); background-position: -910px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_white { + background-image: url(spritesmith-main-1.png); + background-position: -935px -1562px; + width: 60px; + height: 60px; } -.hair_base_2_blue { +.hair_base_1_winternight { background-image: url(spritesmith-main-1.png); background-position: -1001px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_winternight { + background-image: url(spritesmith-main-1.png); + background-position: -1026px -1562px; + width: 60px; + height: 60px; } -.hair_base_2_brown { +.hair_base_1_winterstar { background-image: url(spritesmith-main-1.png); background-position: -1092px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_winterstar { + background-image: url(spritesmith-main-1.png); + background-position: -1117px -1562px; + width: 60px; + height: 60px; } -.hair_base_2_candycane { +.hair_base_1_yellow { background-image: url(spritesmith-main-1.png); background-position: -1183px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_yellow { + background-image: url(spritesmith-main-1.png); + background-position: -1208px -1562px; + width: 60px; + height: 60px; } -.hair_base_2_candycorn { +.hair_base_1_zombie { background-image: url(spritesmith-main-1.png); background-position: -1274px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_1_zombie { + background-image: url(spritesmith-main-1.png); + background-position: -1299px -1562px; + width: 60px; + height: 60px; } -.hair_base_2_festive { +.hair_base_2_TRUred { background-image: url(spritesmith-main-1.png); background-position: -1365px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_TRUred { + background-image: url(spritesmith-main-1.png); + background-position: -1390px -1562px; + width: 60px; + height: 60px; } -.hair_base_2_frost { +.hair_base_2_aurora { background-image: url(spritesmith-main-1.png); background-position: -1456px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_aurora { + background-image: url(spritesmith-main-1.png); + background-position: -1481px -1562px; + width: 60px; + height: 60px; } -.hair_base_2_ghostwhite { +.hair_base_2_black { background-image: url(spritesmith-main-1.png); background-position: -1547px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_black { + background-image: url(spritesmith-main-1.png); + background-position: -1572px -1562px; + width: 60px; + height: 60px; } -.hair_base_2_green { +.hair_base_2_blond { background-image: url(spritesmith-main-1.png); background-position: -1638px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_blond { + background-image: url(spritesmith-main-1.png); + background-position: -1663px -15px; + width: 60px; + height: 60px; } -.hair_base_2_halloween { +.hair_base_2_blue { background-image: url(spritesmith-main-1.png); background-position: -1638px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_blue { + background-image: url(spritesmith-main-1.png); + background-position: -1663px -106px; + width: 60px; + height: 60px; } -.hair_base_2_holly { +.hair_base_2_brown { background-image: url(spritesmith-main-1.png); background-position: -1638px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_brown { + background-image: url(spritesmith-main-1.png); + background-position: -1663px -197px; + width: 60px; + height: 60px; } -.hair_base_2_hollygreen { +.hair_base_2_candycane { background-image: url(spritesmith-main-1.png); background-position: -1638px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_candycane { + background-image: url(spritesmith-main-1.png); + background-position: -1663px -288px; + width: 60px; + height: 60px; } -.hair_base_2_midnight { +.hair_base_2_candycorn { background-image: url(spritesmith-main-1.png); background-position: -1638px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_candycorn { + background-image: url(spritesmith-main-1.png); + background-position: -1663px -379px; + width: 60px; + height: 60px; } diff --git a/common/dist/sprites/spritesmith-main-1.png b/common/dist/sprites/spritesmith-main-1.png index a28d300efa..5e248f2b17 100644 Binary files a/common/dist/sprites/spritesmith-main-1.png and b/common/dist/sprites/spritesmith-main-1.png differ diff --git a/common/dist/sprites/spritesmith-main-2.css b/common/dist/sprites/spritesmith-main-2.css index bc93f7559b..ba9cacec38 100644 --- a/common/dist/sprites/spritesmith-main-2.css +++ b/common/dist/sprites/spritesmith-main-2.css @@ -1,3948 +1,3948 @@ -.hair_base_2_pblue { +.hair_base_2_festive { background-image: url(spritesmith-main-2.png); background-position: -91px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_festive { + background-image: url(spritesmith-main-2.png); + background-position: -116px -15px; + width: 60px; + height: 60px; } -.hair_base_2_pblue2 { +.hair_base_2_frost { background-image: url(spritesmith-main-2.png); background-position: -728px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_frost { + background-image: url(spritesmith-main-2.png); + background-position: -753px -1107px; + width: 60px; + height: 60px; } -.hair_base_2_peppermint { +.hair_base_2_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: 0px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_ghostwhite { + background-image: url(spritesmith-main-2.png); + background-position: -25px -106px; + width: 60px; + height: 60px; } -.hair_base_2_pgreen { +.hair_base_2_green { background-image: url(spritesmith-main-2.png); background-position: -91px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_green { + background-image: url(spritesmith-main-2.png); + background-position: -116px -106px; + width: 60px; + height: 60px; } -.hair_base_2_pgreen2 { +.hair_base_2_halloween { background-image: url(spritesmith-main-2.png); background-position: -182px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_halloween { + background-image: url(spritesmith-main-2.png); + background-position: -207px -15px; + width: 60px; + height: 60px; } -.hair_base_2_porange { +.hair_base_2_holly { background-image: url(spritesmith-main-2.png); background-position: -182px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_holly { + background-image: url(spritesmith-main-2.png); + background-position: -207px -106px; + width: 60px; + height: 60px; } -.hair_base_2_porange2 { +.hair_base_2_hollygreen { background-image: url(spritesmith-main-2.png); background-position: 0px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_hollygreen { + background-image: url(spritesmith-main-2.png); + background-position: -25px -197px; + width: 60px; + height: 60px; } -.hair_base_2_ppink { +.hair_base_2_midnight { background-image: url(spritesmith-main-2.png); background-position: -91px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_midnight { + background-image: url(spritesmith-main-2.png); + background-position: -116px -197px; + width: 60px; + height: 60px; } -.hair_base_2_ppink2 { +.hair_base_2_pblue { background-image: url(spritesmith-main-2.png); background-position: -182px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_pblue { + background-image: url(spritesmith-main-2.png); + background-position: -207px -197px; + width: 60px; + height: 60px; } -.hair_base_2_ppurple { +.hair_base_2_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -273px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_pblue2 { + background-image: url(spritesmith-main-2.png); + background-position: -298px -15px; + width: 60px; + height: 60px; } -.hair_base_2_ppurple2 { +.hair_base_2_peppermint { background-image: url(spritesmith-main-2.png); background-position: -273px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_peppermint { + background-image: url(spritesmith-main-2.png); + background-position: -298px -106px; + width: 60px; + height: 60px; } -.hair_base_2_pumpkin { +.hair_base_2_pgreen { background-image: url(spritesmith-main-2.png); background-position: -273px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_pgreen { + background-image: url(spritesmith-main-2.png); + background-position: -298px -197px; + width: 60px; + height: 60px; } -.hair_base_2_purple { +.hair_base_2_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: 0px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_pgreen2 { + background-image: url(spritesmith-main-2.png); + background-position: -25px -288px; + width: 60px; + height: 60px; } -.hair_base_2_pyellow { +.hair_base_2_porange { background-image: url(spritesmith-main-2.png); background-position: -91px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_porange { + background-image: url(spritesmith-main-2.png); + background-position: -116px -288px; + width: 60px; + height: 60px; } -.hair_base_2_pyellow2 { +.hair_base_2_porange2 { background-image: url(spritesmith-main-2.png); background-position: -182px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_porange2 { + background-image: url(spritesmith-main-2.png); + background-position: -207px -288px; + width: 60px; + height: 60px; } -.hair_base_2_rainbow { +.hair_base_2_ppink { background-image: url(spritesmith-main-2.png); background-position: -273px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_ppink { + background-image: url(spritesmith-main-2.png); + background-position: -298px -288px; + width: 60px; + height: 60px; } -.hair_base_2_red { +.hair_base_2_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -364px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_ppink2 { + background-image: url(spritesmith-main-2.png); + background-position: -389px -15px; + width: 60px; + height: 60px; } -.hair_base_2_snowy { +.hair_base_2_ppurple { background-image: url(spritesmith-main-2.png); background-position: -364px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_ppurple { + background-image: url(spritesmith-main-2.png); + background-position: -389px -106px; + width: 60px; + height: 60px; } -.hair_base_2_white { +.hair_base_2_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -364px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_ppurple2 { + background-image: url(spritesmith-main-2.png); + background-position: -389px -197px; + width: 60px; + height: 60px; } -.hair_base_2_winternight { +.hair_base_2_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -364px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_pumpkin { + background-image: url(spritesmith-main-2.png); + background-position: -389px -288px; + width: 60px; + height: 60px; } -.hair_base_2_winterstar { +.hair_base_2_purple { background-image: url(spritesmith-main-2.png); background-position: 0px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_purple { + background-image: url(spritesmith-main-2.png); + background-position: -25px -379px; + width: 60px; + height: 60px; } -.hair_base_2_yellow { +.hair_base_2_pyellow { background-image: url(spritesmith-main-2.png); background-position: -91px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_pyellow { + background-image: url(spritesmith-main-2.png); + background-position: -116px -379px; + width: 60px; + height: 60px; } -.hair_base_2_zombie { +.hair_base_2_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -182px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_pyellow2 { + background-image: url(spritesmith-main-2.png); + background-position: -207px -379px; + width: 60px; + height: 60px; } -.hair_base_3_TRUred { +.hair_base_2_rainbow { background-image: url(spritesmith-main-2.png); background-position: -273px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_rainbow { + background-image: url(spritesmith-main-2.png); + background-position: -298px -379px; + width: 60px; + height: 60px; } -.hair_base_3_aurora { +.hair_base_2_red { background-image: url(spritesmith-main-2.png); background-position: -364px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_red { + background-image: url(spritesmith-main-2.png); + background-position: -389px -379px; + width: 60px; + height: 60px; } -.hair_base_3_black { +.hair_base_2_snowy { background-image: url(spritesmith-main-2.png); background-position: -455px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_snowy { + background-image: url(spritesmith-main-2.png); + background-position: -480px -15px; + width: 60px; + height: 60px; } -.hair_base_3_blond { +.hair_base_2_white { background-image: url(spritesmith-main-2.png); background-position: -455px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_white { + background-image: url(spritesmith-main-2.png); + background-position: -480px -106px; + width: 60px; + height: 60px; } -.hair_base_3_blue { +.hair_base_2_winternight { background-image: url(spritesmith-main-2.png); background-position: -455px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_winternight { + background-image: url(spritesmith-main-2.png); + background-position: -480px -197px; + width: 60px; + height: 60px; } -.hair_base_3_brown { +.hair_base_2_winterstar { background-image: url(spritesmith-main-2.png); background-position: -455px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_winterstar { + background-image: url(spritesmith-main-2.png); + background-position: -480px -288px; + width: 60px; + height: 60px; } -.hair_base_3_candycane { +.hair_base_2_yellow { background-image: url(spritesmith-main-2.png); background-position: -455px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_yellow { + background-image: url(spritesmith-main-2.png); + background-position: -480px -379px; + width: 60px; + height: 60px; } -.hair_base_3_candycorn { +.hair_base_2_zombie { background-image: url(spritesmith-main-2.png); background-position: 0px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_2_zombie { + background-image: url(spritesmith-main-2.png); + background-position: -25px -470px; + width: 60px; + height: 60px; } -.hair_base_3_festive { +.hair_base_3_TRUred { background-image: url(spritesmith-main-2.png); background-position: -91px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_TRUred { + background-image: url(spritesmith-main-2.png); + background-position: -116px -470px; + width: 60px; + height: 60px; } -.hair_base_3_frost { +.hair_base_3_aurora { background-image: url(spritesmith-main-2.png); background-position: -182px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_aurora { + background-image: url(spritesmith-main-2.png); + background-position: -207px -470px; + width: 60px; + height: 60px; } -.hair_base_3_ghostwhite { +.hair_base_3_black { background-image: url(spritesmith-main-2.png); background-position: -273px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_black { + background-image: url(spritesmith-main-2.png); + background-position: -298px -470px; + width: 60px; + height: 60px; } -.hair_base_3_green { +.hair_base_3_blond { background-image: url(spritesmith-main-2.png); background-position: -364px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_blond { + background-image: url(spritesmith-main-2.png); + background-position: -389px -470px; + width: 60px; + height: 60px; } -.hair_base_3_halloween { +.hair_base_3_blue { background-image: url(spritesmith-main-2.png); background-position: -455px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_blue { + background-image: url(spritesmith-main-2.png); + background-position: -480px -470px; + width: 60px; + height: 60px; } -.hair_base_3_holly { +.hair_base_3_brown { background-image: url(spritesmith-main-2.png); background-position: -546px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_brown { + background-image: url(spritesmith-main-2.png); + background-position: -571px -15px; + width: 60px; + height: 60px; } -.hair_base_3_hollygreen { +.hair_base_3_candycane { background-image: url(spritesmith-main-2.png); background-position: -546px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_candycane { + background-image: url(spritesmith-main-2.png); + background-position: -571px -106px; + width: 60px; + height: 60px; } -.hair_base_3_midnight { +.hair_base_3_candycorn { background-image: url(spritesmith-main-2.png); background-position: -546px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_candycorn { + background-image: url(spritesmith-main-2.png); + background-position: -571px -197px; + width: 60px; + height: 60px; } -.hair_base_3_pblue { +.hair_base_3_festive { background-image: url(spritesmith-main-2.png); background-position: -546px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_festive { + background-image: url(spritesmith-main-2.png); + background-position: -571px -288px; + width: 60px; + height: 60px; } -.hair_base_3_pblue2 { +.hair_base_3_frost { background-image: url(spritesmith-main-2.png); background-position: -546px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_frost { + background-image: url(spritesmith-main-2.png); + background-position: -571px -379px; + width: 60px; + height: 60px; } -.hair_base_3_peppermint { +.hair_base_3_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: -546px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_ghostwhite { + background-image: url(spritesmith-main-2.png); + background-position: -571px -470px; + width: 60px; + height: 60px; } -.hair_base_3_pgreen { +.hair_base_3_green { background-image: url(spritesmith-main-2.png); background-position: 0px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_green { + background-image: url(spritesmith-main-2.png); + background-position: -25px -561px; + width: 60px; + height: 60px; } -.hair_base_3_pgreen2 { +.hair_base_3_halloween { background-image: url(spritesmith-main-2.png); background-position: -91px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_halloween { + background-image: url(spritesmith-main-2.png); + background-position: -116px -561px; + width: 60px; + height: 60px; } -.hair_base_3_porange { +.hair_base_3_holly { background-image: url(spritesmith-main-2.png); background-position: -182px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_holly { + background-image: url(spritesmith-main-2.png); + background-position: -207px -561px; + width: 60px; + height: 60px; } -.hair_base_3_porange2 { +.hair_base_3_hollygreen { background-image: url(spritesmith-main-2.png); background-position: -273px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_hollygreen { + background-image: url(spritesmith-main-2.png); + background-position: -298px -561px; + width: 60px; + height: 60px; } -.hair_base_3_ppink { +.hair_base_3_midnight { background-image: url(spritesmith-main-2.png); background-position: -364px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_midnight { + background-image: url(spritesmith-main-2.png); + background-position: -389px -561px; + width: 60px; + height: 60px; } -.hair_base_3_ppink2 { +.hair_base_3_pblue { background-image: url(spritesmith-main-2.png); background-position: -455px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_pblue { + background-image: url(spritesmith-main-2.png); + background-position: -480px -561px; + width: 60px; + height: 60px; } -.hair_base_3_ppurple { +.hair_base_3_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -546px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_pblue2 { + background-image: url(spritesmith-main-2.png); + background-position: -571px -561px; + width: 60px; + height: 60px; } -.hair_base_3_ppurple2 { +.hair_base_3_peppermint { background-image: url(spritesmith-main-2.png); background-position: -637px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_peppermint { + background-image: url(spritesmith-main-2.png); + background-position: -662px -15px; + width: 60px; + height: 60px; } -.hair_base_3_pumpkin { +.hair_base_3_pgreen { background-image: url(spritesmith-main-2.png); background-position: -637px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_pgreen { + background-image: url(spritesmith-main-2.png); + background-position: -662px -106px; + width: 60px; + height: 60px; } -.hair_base_3_purple { +.hair_base_3_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -637px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_pgreen2 { + background-image: url(spritesmith-main-2.png); + background-position: -662px -197px; + width: 60px; + height: 60px; } -.hair_base_3_pyellow { +.hair_base_3_porange { background-image: url(spritesmith-main-2.png); background-position: -637px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_porange { + background-image: url(spritesmith-main-2.png); + background-position: -662px -288px; + width: 60px; + height: 60px; } -.hair_base_3_pyellow2 { +.hair_base_3_porange2 { background-image: url(spritesmith-main-2.png); background-position: -637px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_porange2 { + background-image: url(spritesmith-main-2.png); + background-position: -662px -379px; + width: 60px; + height: 60px; } -.hair_base_3_rainbow { +.hair_base_3_ppink { background-image: url(spritesmith-main-2.png); background-position: -637px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_ppink { + background-image: url(spritesmith-main-2.png); + background-position: -662px -470px; + width: 60px; + height: 60px; } -.hair_base_3_red { +.hair_base_3_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -637px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_ppink2 { + background-image: url(spritesmith-main-2.png); + background-position: -662px -561px; + width: 60px; + height: 60px; } -.hair_base_3_snowy { +.hair_base_3_ppurple { background-image: url(spritesmith-main-2.png); background-position: 0px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_ppurple { + background-image: url(spritesmith-main-2.png); + background-position: -25px -652px; + width: 60px; + height: 60px; } -.hair_base_3_white { +.hair_base_3_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -91px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_ppurple2 { + background-image: url(spritesmith-main-2.png); + background-position: -116px -652px; + width: 60px; + height: 60px; } -.hair_base_3_winternight { +.hair_base_3_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -182px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_pumpkin { + background-image: url(spritesmith-main-2.png); + background-position: -207px -652px; + width: 60px; + height: 60px; } -.hair_base_3_winterstar { +.hair_base_3_purple { background-image: url(spritesmith-main-2.png); background-position: -273px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_purple { + background-image: url(spritesmith-main-2.png); + background-position: -298px -652px; + width: 60px; + height: 60px; } -.hair_base_3_yellow { +.hair_base_3_pyellow { background-image: url(spritesmith-main-2.png); background-position: -364px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_pyellow { + background-image: url(spritesmith-main-2.png); + background-position: -389px -652px; + width: 60px; + height: 60px; } -.hair_base_3_zombie { +.hair_base_3_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -455px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_pyellow2 { + background-image: url(spritesmith-main-2.png); + background-position: -480px -652px; + width: 60px; + height: 60px; } -.hair_base_4_TRUred { +.hair_base_3_rainbow { background-image: url(spritesmith-main-2.png); background-position: -546px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_rainbow { + background-image: url(spritesmith-main-2.png); + background-position: -571px -652px; + width: 60px; + height: 60px; } -.hair_base_4_aurora { +.hair_base_3_red { background-image: url(spritesmith-main-2.png); background-position: -637px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_red { + background-image: url(spritesmith-main-2.png); + background-position: -662px -652px; + width: 60px; + height: 60px; } -.hair_base_4_black { +.hair_base_3_snowy { background-image: url(spritesmith-main-2.png); background-position: -728px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_snowy { + background-image: url(spritesmith-main-2.png); + background-position: -753px -15px; + width: 60px; + height: 60px; } -.hair_base_4_blond { +.hair_base_3_white { background-image: url(spritesmith-main-2.png); background-position: -728px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_white { + background-image: url(spritesmith-main-2.png); + background-position: -753px -106px; + width: 60px; + height: 60px; } -.hair_base_4_blue { +.hair_base_3_winternight { background-image: url(spritesmith-main-2.png); background-position: -728px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_winternight { + background-image: url(spritesmith-main-2.png); + background-position: -753px -197px; + width: 60px; + height: 60px; } -.hair_base_4_brown { +.hair_base_3_winterstar { background-image: url(spritesmith-main-2.png); background-position: -728px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_winterstar { + background-image: url(spritesmith-main-2.png); + background-position: -753px -288px; + width: 60px; + height: 60px; } -.hair_base_4_candycane { +.hair_base_3_yellow { background-image: url(spritesmith-main-2.png); background-position: -728px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_yellow { + background-image: url(spritesmith-main-2.png); + background-position: -753px -379px; + width: 60px; + height: 60px; } -.hair_base_4_candycorn { +.hair_base_3_zombie { background-image: url(spritesmith-main-2.png); background-position: -728px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_3_zombie { + background-image: url(spritesmith-main-2.png); + background-position: -753px -470px; + width: 60px; + height: 60px; } -.hair_base_4_festive { +.hair_base_4_TRUred { background-image: url(spritesmith-main-2.png); background-position: -728px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_TRUred { + background-image: url(spritesmith-main-2.png); + background-position: -753px -561px; + width: 60px; + height: 60px; } -.hair_base_4_frost { +.hair_base_4_aurora { background-image: url(spritesmith-main-2.png); background-position: -728px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_aurora { + background-image: url(spritesmith-main-2.png); + background-position: -753px -652px; + width: 60px; + height: 60px; } -.hair_base_4_ghostwhite { +.hair_base_4_black { background-image: url(spritesmith-main-2.png); background-position: 0px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_black { + background-image: url(spritesmith-main-2.png); + background-position: -25px -743px; + width: 60px; + height: 60px; } -.hair_base_4_green { +.hair_base_4_blond { background-image: url(spritesmith-main-2.png); background-position: -91px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_blond { + background-image: url(spritesmith-main-2.png); + background-position: -116px -743px; + width: 60px; + height: 60px; } -.hair_base_4_halloween { +.hair_base_4_blue { background-image: url(spritesmith-main-2.png); background-position: -182px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_blue { + background-image: url(spritesmith-main-2.png); + background-position: -207px -743px; + width: 60px; + height: 60px; } -.hair_base_4_holly { +.hair_base_4_brown { background-image: url(spritesmith-main-2.png); background-position: -273px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_brown { + background-image: url(spritesmith-main-2.png); + background-position: -298px -743px; + width: 60px; + height: 60px; } -.hair_base_4_hollygreen { +.hair_base_4_candycane { background-image: url(spritesmith-main-2.png); background-position: -364px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_candycane { + background-image: url(spritesmith-main-2.png); + background-position: -389px -743px; + width: 60px; + height: 60px; } -.hair_base_4_midnight { +.hair_base_4_candycorn { background-image: url(spritesmith-main-2.png); background-position: -455px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_candycorn { + background-image: url(spritesmith-main-2.png); + background-position: -480px -743px; + width: 60px; + height: 60px; } -.hair_base_4_pblue { +.hair_base_4_festive { background-image: url(spritesmith-main-2.png); background-position: -546px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_festive { + background-image: url(spritesmith-main-2.png); + background-position: -571px -743px; + width: 60px; + height: 60px; } -.hair_base_4_pblue2 { +.hair_base_4_frost { background-image: url(spritesmith-main-2.png); background-position: -637px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_frost { + background-image: url(spritesmith-main-2.png); + background-position: -662px -743px; + width: 60px; + height: 60px; } -.hair_base_4_peppermint { +.hair_base_4_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: -728px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_ghostwhite { + background-image: url(spritesmith-main-2.png); + background-position: -753px -743px; + width: 60px; + height: 60px; } -.hair_base_4_pgreen { +.hair_base_4_green { background-image: url(spritesmith-main-2.png); background-position: -819px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_green { + background-image: url(spritesmith-main-2.png); + background-position: -844px -15px; + width: 60px; + height: 60px; } -.hair_base_4_pgreen2 { +.hair_base_4_halloween { background-image: url(spritesmith-main-2.png); background-position: -819px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_halloween { + background-image: url(spritesmith-main-2.png); + background-position: -844px -106px; + width: 60px; + height: 60px; } -.hair_base_4_porange { +.hair_base_4_holly { background-image: url(spritesmith-main-2.png); background-position: -819px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_holly { + background-image: url(spritesmith-main-2.png); + background-position: -844px -197px; + width: 60px; + height: 60px; } -.hair_base_4_porange2 { +.hair_base_4_hollygreen { background-image: url(spritesmith-main-2.png); background-position: -819px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_hollygreen { + background-image: url(spritesmith-main-2.png); + background-position: -844px -288px; + width: 60px; + height: 60px; } -.hair_base_4_ppink { +.hair_base_4_midnight { background-image: url(spritesmith-main-2.png); background-position: -819px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_midnight { + background-image: url(spritesmith-main-2.png); + background-position: -844px -379px; + width: 60px; + height: 60px; } -.hair_base_4_ppink2 { +.hair_base_4_pblue { background-image: url(spritesmith-main-2.png); background-position: -819px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_pblue { + background-image: url(spritesmith-main-2.png); + background-position: -844px -470px; + width: 60px; + height: 60px; } -.hair_base_4_ppurple { +.hair_base_4_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -819px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_pblue2 { + background-image: url(spritesmith-main-2.png); + background-position: -844px -561px; + width: 60px; + height: 60px; } -.hair_base_4_ppurple2 { +.hair_base_4_peppermint { background-image: url(spritesmith-main-2.png); background-position: -819px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_peppermint { + background-image: url(spritesmith-main-2.png); + background-position: -844px -652px; + width: 60px; + height: 60px; } -.hair_base_4_pumpkin { +.hair_base_4_pgreen { background-image: url(spritesmith-main-2.png); background-position: -819px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_pgreen { + background-image: url(spritesmith-main-2.png); + background-position: -844px -743px; + width: 60px; + height: 60px; } -.hair_base_4_purple { +.hair_base_4_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: 0px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_pgreen2 { + background-image: url(spritesmith-main-2.png); + background-position: -25px -834px; + width: 60px; + height: 60px; } -.hair_base_4_pyellow { +.hair_base_4_porange { background-image: url(spritesmith-main-2.png); background-position: -91px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_porange { + background-image: url(spritesmith-main-2.png); + background-position: -116px -834px; + width: 60px; + height: 60px; } -.hair_base_4_pyellow2 { +.hair_base_4_porange2 { background-image: url(spritesmith-main-2.png); background-position: -182px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_porange2 { + background-image: url(spritesmith-main-2.png); + background-position: -207px -834px; + width: 60px; + height: 60px; } -.hair_base_4_rainbow { +.hair_base_4_ppink { background-image: url(spritesmith-main-2.png); background-position: -273px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_ppink { + background-image: url(spritesmith-main-2.png); + background-position: -298px -834px; + width: 60px; + height: 60px; } -.hair_base_4_red { +.hair_base_4_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -364px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_ppink2 { + background-image: url(spritesmith-main-2.png); + background-position: -389px -834px; + width: 60px; + height: 60px; } -.hair_base_4_snowy { +.hair_base_4_ppurple { background-image: url(spritesmith-main-2.png); background-position: -455px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_ppurple { + background-image: url(spritesmith-main-2.png); + background-position: -480px -834px; + width: 60px; + height: 60px; } -.hair_base_4_white { +.hair_base_4_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -546px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_ppurple2 { + background-image: url(spritesmith-main-2.png); + background-position: -571px -834px; + width: 60px; + height: 60px; } -.hair_base_4_winternight { +.hair_base_4_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -637px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_pumpkin { + background-image: url(spritesmith-main-2.png); + background-position: -662px -834px; + width: 60px; + height: 60px; } -.hair_base_4_winterstar { +.hair_base_4_purple { background-image: url(spritesmith-main-2.png); background-position: -728px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_purple { + background-image: url(spritesmith-main-2.png); + background-position: -753px -834px; + width: 60px; + height: 60px; } -.hair_base_4_yellow { +.hair_base_4_pyellow { background-image: url(spritesmith-main-2.png); background-position: -819px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_pyellow { + background-image: url(spritesmith-main-2.png); + background-position: -844px -834px; + width: 60px; + height: 60px; } -.hair_base_4_zombie { +.hair_base_4_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -910px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_pyellow2 { + background-image: url(spritesmith-main-2.png); + background-position: -935px -15px; + width: 60px; + height: 60px; } -.hair_base_5_TRUred { +.hair_base_4_rainbow { background-image: url(spritesmith-main-2.png); background-position: -910px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_rainbow { + background-image: url(spritesmith-main-2.png); + background-position: -935px -106px; + width: 60px; + height: 60px; } -.hair_base_5_aurora { +.hair_base_4_red { background-image: url(spritesmith-main-2.png); background-position: -910px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_red { + background-image: url(spritesmith-main-2.png); + background-position: -935px -197px; + width: 60px; + height: 60px; } -.hair_base_5_black { +.hair_base_4_snowy { background-image: url(spritesmith-main-2.png); background-position: -910px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_snowy { + background-image: url(spritesmith-main-2.png); + background-position: -935px -288px; + width: 60px; + height: 60px; } -.hair_base_5_blond { +.hair_base_4_white { background-image: url(spritesmith-main-2.png); background-position: -910px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_white { + background-image: url(spritesmith-main-2.png); + background-position: -935px -379px; + width: 60px; + height: 60px; } -.hair_base_5_blue { +.hair_base_4_winternight { background-image: url(spritesmith-main-2.png); background-position: -910px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_winternight { + background-image: url(spritesmith-main-2.png); + background-position: -935px -470px; + width: 60px; + height: 60px; } -.hair_base_5_brown { +.hair_base_4_winterstar { background-image: url(spritesmith-main-2.png); background-position: -910px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_winterstar { + background-image: url(spritesmith-main-2.png); + background-position: -935px -561px; + width: 60px; + height: 60px; } -.hair_base_5_candycane { +.hair_base_4_yellow { background-image: url(spritesmith-main-2.png); background-position: -910px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_yellow { + background-image: url(spritesmith-main-2.png); + background-position: -935px -652px; + width: 60px; + height: 60px; } -.hair_base_5_candycorn { +.hair_base_4_zombie { background-image: url(spritesmith-main-2.png); background-position: -910px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_4_zombie { + background-image: url(spritesmith-main-2.png); + background-position: -935px -743px; + width: 60px; + height: 60px; } -.hair_base_5_festive { +.hair_base_5_TRUred { background-image: url(spritesmith-main-2.png); background-position: -910px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_TRUred { + background-image: url(spritesmith-main-2.png); + background-position: -935px -834px; + width: 60px; + height: 60px; } -.hair_base_5_frost { +.hair_base_5_aurora { background-image: url(spritesmith-main-2.png); background-position: 0px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_aurora { + background-image: url(spritesmith-main-2.png); + background-position: -25px -925px; + width: 60px; + height: 60px; } -.hair_base_5_ghostwhite { +.hair_base_5_black { background-image: url(spritesmith-main-2.png); background-position: -91px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_black { + background-image: url(spritesmith-main-2.png); + background-position: -116px -925px; + width: 60px; + height: 60px; } -.hair_base_5_green { +.hair_base_5_blond { background-image: url(spritesmith-main-2.png); background-position: -182px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_blond { + background-image: url(spritesmith-main-2.png); + background-position: -207px -925px; + width: 60px; + height: 60px; } -.hair_base_5_halloween { +.hair_base_5_blue { background-image: url(spritesmith-main-2.png); background-position: -273px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_blue { + background-image: url(spritesmith-main-2.png); + background-position: -298px -925px; + width: 60px; + height: 60px; } -.hair_base_5_holly { +.hair_base_5_brown { background-image: url(spritesmith-main-2.png); background-position: -364px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_brown { + background-image: url(spritesmith-main-2.png); + background-position: -389px -925px; + width: 60px; + height: 60px; } -.hair_base_5_hollygreen { +.hair_base_5_candycane { background-image: url(spritesmith-main-2.png); background-position: -455px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_candycane { + background-image: url(spritesmith-main-2.png); + background-position: -480px -925px; + width: 60px; + height: 60px; } -.hair_base_5_midnight { +.hair_base_5_candycorn { background-image: url(spritesmith-main-2.png); background-position: -546px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_candycorn { + background-image: url(spritesmith-main-2.png); + background-position: -571px -925px; + width: 60px; + height: 60px; } -.hair_base_5_pblue { +.hair_base_5_festive { background-image: url(spritesmith-main-2.png); background-position: -637px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_festive { + background-image: url(spritesmith-main-2.png); + background-position: -662px -925px; + width: 60px; + height: 60px; } -.hair_base_5_pblue2 { +.hair_base_5_frost { background-image: url(spritesmith-main-2.png); background-position: -728px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_frost { + background-image: url(spritesmith-main-2.png); + background-position: -753px -925px; + width: 60px; + height: 60px; } -.hair_base_5_peppermint { +.hair_base_5_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: -819px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_ghostwhite { + background-image: url(spritesmith-main-2.png); + background-position: -844px -925px; + width: 60px; + height: 60px; } -.hair_base_5_pgreen { +.hair_base_5_green { background-image: url(spritesmith-main-2.png); background-position: -910px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_green { + background-image: url(spritesmith-main-2.png); + background-position: -935px -925px; + width: 60px; + height: 60px; } -.hair_base_5_pgreen2 { +.hair_base_5_halloween { background-image: url(spritesmith-main-2.png); background-position: -1001px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_halloween { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -15px; + width: 60px; + height: 60px; } -.hair_base_5_porange { +.hair_base_5_holly { background-image: url(spritesmith-main-2.png); background-position: -1001px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_holly { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -106px; + width: 60px; + height: 60px; } -.hair_base_5_porange2 { +.hair_base_5_hollygreen { background-image: url(spritesmith-main-2.png); background-position: -1001px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_hollygreen { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -197px; + width: 60px; + height: 60px; } -.hair_base_5_ppink { +.hair_base_5_midnight { background-image: url(spritesmith-main-2.png); background-position: -1001px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_midnight { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -288px; + width: 60px; + height: 60px; } -.hair_base_5_ppink2 { +.hair_base_5_pblue { background-image: url(spritesmith-main-2.png); background-position: -1001px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_pblue { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -379px; + width: 60px; + height: 60px; } -.hair_base_5_ppurple { +.hair_base_5_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -1001px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_pblue2 { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -470px; + width: 60px; + height: 60px; } -.hair_base_5_ppurple2 { +.hair_base_5_peppermint { background-image: url(spritesmith-main-2.png); background-position: -1001px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_peppermint { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -561px; + width: 60px; + height: 60px; } -.hair_base_5_pumpkin { +.hair_base_5_pgreen { background-image: url(spritesmith-main-2.png); background-position: -1001px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_pgreen { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -652px; + width: 60px; + height: 60px; } -.hair_base_5_purple { +.hair_base_5_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -1001px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_pgreen2 { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -743px; + width: 60px; + height: 60px; } -.hair_base_5_pyellow { +.hair_base_5_porange { background-image: url(spritesmith-main-2.png); background-position: -1001px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_porange { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -834px; + width: 60px; + height: 60px; } -.hair_base_5_pyellow2 { +.hair_base_5_porange2 { background-image: url(spritesmith-main-2.png); background-position: -1001px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_porange2 { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -925px; + width: 60px; + height: 60px; } -.hair_base_5_rainbow { +.hair_base_5_ppink { background-image: url(spritesmith-main-2.png); background-position: 0px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_ppink { + background-image: url(spritesmith-main-2.png); + background-position: -25px -1016px; + width: 60px; + height: 60px; } -.hair_base_5_red { +.hair_base_5_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -91px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_ppink2 { + background-image: url(spritesmith-main-2.png); + background-position: -116px -1016px; + width: 60px; + height: 60px; } -.hair_base_5_snowy { +.hair_base_5_ppurple { background-image: url(spritesmith-main-2.png); background-position: -182px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_ppurple { + background-image: url(spritesmith-main-2.png); + background-position: -207px -1016px; + width: 60px; + height: 60px; } -.hair_base_5_white { +.hair_base_5_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -273px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_ppurple2 { + background-image: url(spritesmith-main-2.png); + background-position: -298px -1016px; + width: 60px; + height: 60px; } -.hair_base_5_winternight { +.hair_base_5_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -364px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_pumpkin { + background-image: url(spritesmith-main-2.png); + background-position: -389px -1016px; + width: 60px; + height: 60px; } -.hair_base_5_winterstar { +.hair_base_5_purple { background-image: url(spritesmith-main-2.png); background-position: -455px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_purple { + background-image: url(spritesmith-main-2.png); + background-position: -480px -1016px; + width: 60px; + height: 60px; } -.hair_base_5_yellow { +.hair_base_5_pyellow { background-image: url(spritesmith-main-2.png); background-position: -546px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_pyellow { + background-image: url(spritesmith-main-2.png); + background-position: -571px -1016px; + width: 60px; + height: 60px; } -.hair_base_5_zombie { +.hair_base_5_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -637px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_pyellow2 { + background-image: url(spritesmith-main-2.png); + background-position: -662px -1016px; + width: 60px; + height: 60px; } -.hair_base_6_TRUred { +.hair_base_5_rainbow { background-image: url(spritesmith-main-2.png); background-position: -728px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_rainbow { + background-image: url(spritesmith-main-2.png); + background-position: -753px -1016px; + width: 60px; + height: 60px; } -.hair_base_6_aurora { +.hair_base_5_red { background-image: url(spritesmith-main-2.png); background-position: -819px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_red { + background-image: url(spritesmith-main-2.png); + background-position: -844px -1016px; + width: 60px; + height: 60px; } -.hair_base_6_black { +.hair_base_5_snowy { background-image: url(spritesmith-main-2.png); background-position: -910px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_snowy { + background-image: url(spritesmith-main-2.png); + background-position: -935px -1016px; + width: 60px; + height: 60px; } -.hair_base_6_blond { +.hair_base_5_white { background-image: url(spritesmith-main-2.png); background-position: -1001px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_white { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -1016px; + width: 60px; + height: 60px; } -.hair_base_6_blue { +.hair_base_5_winternight { background-image: url(spritesmith-main-2.png); background-position: -1092px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_winternight { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -15px; + width: 60px; + height: 60px; } -.hair_base_6_brown { +.hair_base_5_winterstar { background-image: url(spritesmith-main-2.png); background-position: -1092px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_winterstar { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -106px; + width: 60px; + height: 60px; } -.hair_base_6_candycane { +.hair_base_5_yellow { background-image: url(spritesmith-main-2.png); background-position: -1092px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_yellow { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -197px; + width: 60px; + height: 60px; } -.hair_base_6_candycorn { +.hair_base_5_zombie { background-image: url(spritesmith-main-2.png); background-position: -1092px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_5_zombie { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -288px; + width: 60px; + height: 60px; } -.hair_base_6_festive { +.hair_base_6_TRUred { background-image: url(spritesmith-main-2.png); background-position: -1092px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_TRUred { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -379px; + width: 60px; + height: 60px; } -.hair_base_6_frost { +.hair_base_6_aurora { background-image: url(spritesmith-main-2.png); background-position: -1092px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_aurora { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -470px; + width: 60px; + height: 60px; } -.hair_base_6_ghostwhite { +.hair_base_6_black { background-image: url(spritesmith-main-2.png); background-position: -1092px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_black { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -561px; + width: 60px; + height: 60px; } -.hair_base_6_green { +.hair_base_6_blond { background-image: url(spritesmith-main-2.png); background-position: -1092px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_blond { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -652px; + width: 60px; + height: 60px; } -.hair_base_6_halloween { +.hair_base_6_blue { background-image: url(spritesmith-main-2.png); background-position: -1092px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_blue { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -743px; + width: 60px; + height: 60px; } -.hair_base_6_holly { +.hair_base_6_brown { background-image: url(spritesmith-main-2.png); background-position: -1092px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_brown { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -834px; + width: 60px; + height: 60px; } -.hair_base_6_hollygreen { +.hair_base_6_candycane { background-image: url(spritesmith-main-2.png); background-position: -1092px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_candycane { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -925px; + width: 60px; + height: 60px; } -.hair_base_6_midnight { +.hair_base_6_candycorn { background-image: url(spritesmith-main-2.png); background-position: -1092px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_candycorn { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -1016px; + width: 60px; + height: 60px; } -.hair_base_6_pblue { +.hair_base_6_festive { background-image: url(spritesmith-main-2.png); background-position: 0px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_festive { + background-image: url(spritesmith-main-2.png); + background-position: -25px -1107px; + width: 60px; + height: 60px; } -.hair_base_6_pblue2 { +.hair_base_6_frost { background-image: url(spritesmith-main-2.png); background-position: -91px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_frost { + background-image: url(spritesmith-main-2.png); + background-position: -116px -1107px; + width: 60px; + height: 60px; } -.hair_base_6_peppermint { +.hair_base_6_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: -182px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_ghostwhite { + background-image: url(spritesmith-main-2.png); + background-position: -207px -1107px; + width: 60px; + height: 60px; } -.hair_base_6_pgreen { +.hair_base_6_green { background-image: url(spritesmith-main-2.png); background-position: -273px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_green { + background-image: url(spritesmith-main-2.png); + background-position: -298px -1107px; + width: 60px; + height: 60px; } -.hair_base_6_pgreen2 { +.hair_base_6_halloween { background-image: url(spritesmith-main-2.png); background-position: -364px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_halloween { + background-image: url(spritesmith-main-2.png); + background-position: -389px -1107px; + width: 60px; + height: 60px; } -.hair_base_6_porange { +.hair_base_6_holly { background-image: url(spritesmith-main-2.png); background-position: -455px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_holly { + background-image: url(spritesmith-main-2.png); + background-position: -480px -1107px; + width: 60px; + height: 60px; } -.hair_base_6_porange2 { +.hair_base_6_hollygreen { background-image: url(spritesmith-main-2.png); background-position: -546px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_hollygreen { + background-image: url(spritesmith-main-2.png); + background-position: -571px -1107px; + width: 60px; + height: 60px; } -.hair_base_6_ppink { +.hair_base_6_midnight { background-image: url(spritesmith-main-2.png); background-position: -637px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_midnight { + background-image: url(spritesmith-main-2.png); + background-position: -662px -1107px; + width: 60px; + height: 60px; } -.hair_base_6_ppink2 { +.hair_base_6_pblue { background-image: url(spritesmith-main-2.png); background-position: 0px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_pblue { + background-image: url(spritesmith-main-2.png); + background-position: -25px -15px; + width: 60px; + height: 60px; } -.hair_base_6_ppurple { +.hair_base_6_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -819px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_pblue2 { + background-image: url(spritesmith-main-2.png); + background-position: -844px -1107px; + width: 60px; + height: 60px; } -.hair_base_6_ppurple2 { +.hair_base_6_peppermint { background-image: url(spritesmith-main-2.png); background-position: -910px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_peppermint { + background-image: url(spritesmith-main-2.png); + background-position: -935px -1107px; + width: 60px; + height: 60px; } -.hair_base_6_pumpkin { +.hair_base_6_pgreen { background-image: url(spritesmith-main-2.png); background-position: -1001px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_pgreen { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -1107px; + width: 60px; + height: 60px; } -.hair_base_6_purple { +.hair_base_6_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -1092px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_pgreen2 { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -1107px; + width: 60px; + height: 60px; } -.hair_base_6_pyellow { +.hair_base_6_porange { background-image: url(spritesmith-main-2.png); background-position: -1183px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_porange { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -15px; + width: 60px; + height: 60px; } -.hair_base_6_pyellow2 { +.hair_base_6_porange2 { background-image: url(spritesmith-main-2.png); background-position: -1183px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_porange2 { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -106px; + width: 60px; + height: 60px; } -.hair_base_6_rainbow { +.hair_base_6_ppink { background-image: url(spritesmith-main-2.png); background-position: -1183px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_ppink { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -197px; + width: 60px; + height: 60px; } -.hair_base_6_red { +.hair_base_6_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -1183px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_ppink2 { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -288px; + width: 60px; + height: 60px; } -.hair_base_6_snowy { +.hair_base_6_ppurple { background-image: url(spritesmith-main-2.png); background-position: -1183px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_ppurple { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -379px; + width: 60px; + height: 60px; } -.hair_base_6_white { +.hair_base_6_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -1183px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_ppurple2 { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -470px; + width: 60px; + height: 60px; } -.hair_base_6_winternight { +.hair_base_6_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -1183px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_pumpkin { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -561px; + width: 60px; + height: 60px; } -.hair_base_6_winterstar { +.hair_base_6_purple { background-image: url(spritesmith-main-2.png); background-position: -1183px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_purple { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -652px; + width: 60px; + height: 60px; } -.hair_base_6_yellow { +.hair_base_6_pyellow { background-image: url(spritesmith-main-2.png); background-position: -1183px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_pyellow { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -743px; + width: 60px; + height: 60px; } -.hair_base_6_zombie { +.hair_base_6_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -1183px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_pyellow2 { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -834px; + width: 60px; + height: 60px; } -.hair_base_7_TRUred { +.hair_base_6_rainbow { background-image: url(spritesmith-main-2.png); background-position: -1183px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_rainbow { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -925px; + width: 60px; + height: 60px; } -.hair_base_7_aurora { +.hair_base_6_red { background-image: url(spritesmith-main-2.png); background-position: -1183px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_red { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -1016px; + width: 60px; + height: 60px; } -.hair_base_7_black { +.hair_base_6_snowy { background-image: url(spritesmith-main-2.png); background-position: -1183px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_snowy { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -1107px; + width: 60px; + height: 60px; } -.hair_base_7_blond { +.hair_base_6_white { background-image: url(spritesmith-main-2.png); background-position: 0px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_white { + background-image: url(spritesmith-main-2.png); + background-position: -25px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_blue { +.hair_base_6_winternight { background-image: url(spritesmith-main-2.png); background-position: -91px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_winternight { + background-image: url(spritesmith-main-2.png); + background-position: -116px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_brown { +.hair_base_6_winterstar { background-image: url(spritesmith-main-2.png); background-position: -182px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_winterstar { + background-image: url(spritesmith-main-2.png); + background-position: -207px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_candycane { +.hair_base_6_yellow { background-image: url(spritesmith-main-2.png); background-position: -273px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_yellow { + background-image: url(spritesmith-main-2.png); + background-position: -298px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_candycorn { +.hair_base_6_zombie { background-image: url(spritesmith-main-2.png); background-position: -364px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_6_zombie { + background-image: url(spritesmith-main-2.png); + background-position: -389px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_festive { +.hair_base_7_TRUred { background-image: url(spritesmith-main-2.png); background-position: -455px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_TRUred { + background-image: url(spritesmith-main-2.png); + background-position: -480px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_frost { +.hair_base_7_aurora { background-image: url(spritesmith-main-2.png); background-position: -546px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_aurora { + background-image: url(spritesmith-main-2.png); + background-position: -571px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_ghostwhite { +.hair_base_7_black { background-image: url(spritesmith-main-2.png); background-position: -637px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_black { + background-image: url(spritesmith-main-2.png); + background-position: -662px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_green { +.hair_base_7_blond { background-image: url(spritesmith-main-2.png); background-position: -728px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_blond { + background-image: url(spritesmith-main-2.png); + background-position: -753px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_halloween { +.hair_base_7_blue { background-image: url(spritesmith-main-2.png); background-position: -819px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_blue { + background-image: url(spritesmith-main-2.png); + background-position: -844px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_holly { +.hair_base_7_brown { background-image: url(spritesmith-main-2.png); background-position: -910px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_brown { + background-image: url(spritesmith-main-2.png); + background-position: -935px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_hollygreen { +.hair_base_7_candycane { background-image: url(spritesmith-main-2.png); background-position: -1001px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_candycane { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_midnight { +.hair_base_7_candycorn { background-image: url(spritesmith-main-2.png); background-position: -1092px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_candycorn { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_pblue { +.hair_base_7_festive { background-image: url(spritesmith-main-2.png); background-position: -1183px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_festive { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_pblue2 { +.hair_base_7_frost { background-image: url(spritesmith-main-2.png); background-position: -1274px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_frost { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -15px; + width: 60px; + height: 60px; } -.hair_base_7_peppermint { +.hair_base_7_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: -1274px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_ghostwhite { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -106px; + width: 60px; + height: 60px; } -.hair_base_7_pgreen { +.hair_base_7_green { background-image: url(spritesmith-main-2.png); background-position: -1274px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_green { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -197px; + width: 60px; + height: 60px; } -.hair_base_7_pgreen2 { +.hair_base_7_halloween { background-image: url(spritesmith-main-2.png); background-position: -1274px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_halloween { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -288px; + width: 60px; + height: 60px; } -.hair_base_7_porange { +.hair_base_7_holly { background-image: url(spritesmith-main-2.png); background-position: -1274px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_holly { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -379px; + width: 60px; + height: 60px; } -.hair_base_7_porange2 { +.hair_base_7_hollygreen { background-image: url(spritesmith-main-2.png); background-position: -1274px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_hollygreen { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -470px; + width: 60px; + height: 60px; } -.hair_base_7_ppink { +.hair_base_7_midnight { background-image: url(spritesmith-main-2.png); background-position: -1274px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_midnight { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -561px; + width: 60px; + height: 60px; } -.hair_base_7_ppink2 { +.hair_base_7_pblue { background-image: url(spritesmith-main-2.png); background-position: -1274px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_pblue { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -652px; + width: 60px; + height: 60px; } -.hair_base_7_ppurple { +.hair_base_7_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -1274px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_pblue2 { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -743px; + width: 60px; + height: 60px; } -.hair_base_7_ppurple2 { +.hair_base_7_peppermint { background-image: url(spritesmith-main-2.png); background-position: -1274px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_peppermint { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -834px; + width: 60px; + height: 60px; } -.hair_base_7_pumpkin { +.hair_base_7_pgreen { background-image: url(spritesmith-main-2.png); background-position: -1274px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_pgreen { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -925px; + width: 60px; + height: 60px; } -.hair_base_7_purple { +.hair_base_7_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -1274px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_pgreen2 { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -1016px; + width: 60px; + height: 60px; } -.hair_base_7_pyellow { +.hair_base_7_porange { background-image: url(spritesmith-main-2.png); background-position: -1274px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_porange { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -1107px; + width: 60px; + height: 60px; } -.hair_base_7_pyellow2 { +.hair_base_7_porange2 { background-image: url(spritesmith-main-2.png); background-position: -1274px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_porange2 { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -1198px; + width: 60px; + height: 60px; } -.hair_base_7_rainbow { +.hair_base_7_ppink { background-image: url(spritesmith-main-2.png); background-position: 0px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_ppink { + background-image: url(spritesmith-main-2.png); + background-position: -25px -1289px; + width: 60px; + height: 60px; } -.hair_base_7_red { +.hair_base_7_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -91px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_ppink2 { + background-image: url(spritesmith-main-2.png); + background-position: -116px -1289px; + width: 60px; + height: 60px; } -.hair_base_7_snowy { +.hair_base_7_ppurple { background-image: url(spritesmith-main-2.png); background-position: -182px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_ppurple { + background-image: url(spritesmith-main-2.png); + background-position: -207px -1289px; + width: 60px; + height: 60px; } -.hair_base_7_white { +.hair_base_7_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -273px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_ppurple2 { + background-image: url(spritesmith-main-2.png); + background-position: -298px -1289px; + width: 60px; + height: 60px; } -.hair_base_7_winternight { +.hair_base_7_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -364px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_pumpkin { + background-image: url(spritesmith-main-2.png); + background-position: -389px -1289px; + width: 60px; + height: 60px; } -.hair_base_7_winterstar { +.hair_base_7_purple { background-image: url(spritesmith-main-2.png); background-position: -455px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_purple { + background-image: url(spritesmith-main-2.png); + background-position: -480px -1289px; + width: 60px; + height: 60px; } -.hair_base_7_yellow { +.hair_base_7_pyellow { background-image: url(spritesmith-main-2.png); background-position: -546px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_pyellow { + background-image: url(spritesmith-main-2.png); + background-position: -571px -1289px; + width: 60px; + height: 60px; } -.hair_base_7_zombie { +.hair_base_7_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -637px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_pyellow2 { + background-image: url(spritesmith-main-2.png); + background-position: -662px -1289px; + width: 60px; + height: 60px; } -.hair_base_8_TRUred { +.hair_base_7_rainbow { background-image: url(spritesmith-main-2.png); background-position: -728px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_rainbow { + background-image: url(spritesmith-main-2.png); + background-position: -753px -1289px; + width: 60px; + height: 60px; } -.hair_base_8_aurora { +.hair_base_7_red { background-image: url(spritesmith-main-2.png); background-position: -819px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_red { + background-image: url(spritesmith-main-2.png); + background-position: -844px -1289px; + width: 60px; + height: 60px; } -.hair_base_8_black { +.hair_base_7_snowy { background-image: url(spritesmith-main-2.png); background-position: -910px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_snowy { + background-image: url(spritesmith-main-2.png); + background-position: -935px -1289px; + width: 60px; + height: 60px; } -.hair_base_8_blond { +.hair_base_7_white { background-image: url(spritesmith-main-2.png); background-position: -1001px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_white { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -1289px; + width: 60px; + height: 60px; } -.hair_base_8_blue { +.hair_base_7_winternight { background-image: url(spritesmith-main-2.png); background-position: -1092px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_winternight { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -1289px; + width: 60px; + height: 60px; } -.hair_base_8_brown { +.hair_base_7_winterstar { background-image: url(spritesmith-main-2.png); background-position: -1183px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_winterstar { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -1289px; + width: 60px; + height: 60px; } -.hair_base_8_candycane { +.hair_base_7_yellow { background-image: url(spritesmith-main-2.png); background-position: -1274px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_yellow { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -1289px; + width: 60px; + height: 60px; } -.hair_base_8_candycorn { +.hair_base_7_zombie { background-image: url(spritesmith-main-2.png); background-position: -1365px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_7_zombie { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -15px; + width: 60px; + height: 60px; } -.hair_base_8_festive { +.hair_base_8_TRUred { background-image: url(spritesmith-main-2.png); background-position: -1365px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_TRUred { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -106px; + width: 60px; + height: 60px; } -.hair_base_8_frost { +.hair_base_8_aurora { background-image: url(spritesmith-main-2.png); background-position: -1365px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_aurora { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -197px; + width: 60px; + height: 60px; } -.hair_base_8_ghostwhite { +.hair_base_8_black { background-image: url(spritesmith-main-2.png); background-position: -1365px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_black { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -288px; + width: 60px; + height: 60px; } -.hair_base_8_green { +.hair_base_8_blond { background-image: url(spritesmith-main-2.png); background-position: -1365px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_blond { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -379px; + width: 60px; + height: 60px; } -.hair_base_8_halloween { +.hair_base_8_blue { background-image: url(spritesmith-main-2.png); background-position: -1365px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_blue { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -470px; + width: 60px; + height: 60px; } -.hair_base_8_holly { +.hair_base_8_brown { background-image: url(spritesmith-main-2.png); background-position: -1365px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_brown { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -561px; + width: 60px; + height: 60px; } -.hair_base_8_hollygreen { +.hair_base_8_candycane { background-image: url(spritesmith-main-2.png); background-position: -1365px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_candycane { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -652px; + width: 60px; + height: 60px; } -.hair_base_8_midnight { +.hair_base_8_candycorn { background-image: url(spritesmith-main-2.png); background-position: -1365px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_candycorn { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -743px; + width: 60px; + height: 60px; } -.hair_base_8_pblue { +.hair_base_8_festive { background-image: url(spritesmith-main-2.png); background-position: -1365px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_festive { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -834px; + width: 60px; + height: 60px; } -.hair_base_8_pblue2 { +.hair_base_8_frost { background-image: url(spritesmith-main-2.png); background-position: -1365px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_frost { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -925px; + width: 60px; + height: 60px; } -.hair_base_8_peppermint { +.hair_base_8_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: -1365px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_ghostwhite { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -1016px; + width: 60px; + height: 60px; } -.hair_base_8_pgreen { +.hair_base_8_green { background-image: url(spritesmith-main-2.png); background-position: -1365px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_green { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -1107px; + width: 60px; + height: 60px; } -.hair_base_8_pgreen2 { +.hair_base_8_halloween { background-image: url(spritesmith-main-2.png); background-position: -1365px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_halloween { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -1198px; + width: 60px; + height: 60px; } -.hair_base_8_porange { +.hair_base_8_holly { background-image: url(spritesmith-main-2.png); background-position: -1365px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_holly { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -1289px; + width: 60px; + height: 60px; } -.hair_base_8_porange2 { +.hair_base_8_hollygreen { background-image: url(spritesmith-main-2.png); background-position: 0px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_hollygreen { + background-image: url(spritesmith-main-2.png); + background-position: -25px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_ppink { +.hair_base_8_midnight { background-image: url(spritesmith-main-2.png); background-position: -91px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_midnight { + background-image: url(spritesmith-main-2.png); + background-position: -116px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_ppink2 { +.hair_base_8_pblue { background-image: url(spritesmith-main-2.png); background-position: -182px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_pblue { + background-image: url(spritesmith-main-2.png); + background-position: -207px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_ppurple { +.hair_base_8_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -273px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_pblue2 { + background-image: url(spritesmith-main-2.png); + background-position: -298px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_ppurple2 { +.hair_base_8_peppermint { background-image: url(spritesmith-main-2.png); background-position: -364px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_peppermint { + background-image: url(spritesmith-main-2.png); + background-position: -389px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_pumpkin { +.hair_base_8_pgreen { background-image: url(spritesmith-main-2.png); background-position: -455px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_pgreen { + background-image: url(spritesmith-main-2.png); + background-position: -480px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_purple { +.hair_base_8_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -546px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_pgreen2 { + background-image: url(spritesmith-main-2.png); + background-position: -571px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_pyellow { +.hair_base_8_porange { background-image: url(spritesmith-main-2.png); background-position: -637px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_porange { + background-image: url(spritesmith-main-2.png); + background-position: -662px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_pyellow2 { +.hair_base_8_porange2 { background-image: url(spritesmith-main-2.png); background-position: -728px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_porange2 { + background-image: url(spritesmith-main-2.png); + background-position: -753px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_rainbow { +.hair_base_8_ppink { background-image: url(spritesmith-main-2.png); background-position: -819px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_ppink { + background-image: url(spritesmith-main-2.png); + background-position: -844px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_red { +.hair_base_8_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -910px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_ppink2 { + background-image: url(spritesmith-main-2.png); + background-position: -935px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_snowy { +.hair_base_8_ppurple { background-image: url(spritesmith-main-2.png); background-position: -1001px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_ppurple { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_white { +.hair_base_8_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -1092px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_ppurple2 { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_winternight { +.hair_base_8_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -1183px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_pumpkin { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_winterstar { +.hair_base_8_purple { background-image: url(spritesmith-main-2.png); background-position: -1274px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_purple { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_yellow { +.hair_base_8_pyellow { background-image: url(spritesmith-main-2.png); background-position: -1365px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_pyellow { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -1380px; + width: 60px; + height: 60px; } -.hair_base_8_zombie { +.hair_base_8_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -1456px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_pyellow2 { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -15px; + width: 60px; + height: 60px; } -.hair_base_9_TRUred { +.hair_base_8_rainbow { background-image: url(spritesmith-main-2.png); background-position: -1456px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_rainbow { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -106px; + width: 60px; + height: 60px; } -.hair_base_9_aurora { +.hair_base_8_red { background-image: url(spritesmith-main-2.png); background-position: -1456px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_red { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -197px; + width: 60px; + height: 60px; } -.hair_base_9_black { +.hair_base_8_snowy { background-image: url(spritesmith-main-2.png); background-position: -1456px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_snowy { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -288px; + width: 60px; + height: 60px; } -.hair_base_9_blond { +.hair_base_8_white { background-image: url(spritesmith-main-2.png); background-position: -1456px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_white { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -379px; + width: 60px; + height: 60px; } -.hair_base_9_blue { +.hair_base_8_winternight { background-image: url(spritesmith-main-2.png); background-position: -1456px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_winternight { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -470px; + width: 60px; + height: 60px; } -.hair_base_9_brown { +.hair_base_8_winterstar { background-image: url(spritesmith-main-2.png); background-position: -1456px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_winterstar { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -561px; + width: 60px; + height: 60px; } -.hair_base_9_candycane { +.hair_base_8_yellow { background-image: url(spritesmith-main-2.png); background-position: -1456px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_yellow { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -652px; + width: 60px; + height: 60px; } -.hair_base_9_candycorn { +.hair_base_8_zombie { background-image: url(spritesmith-main-2.png); background-position: -1456px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_8_zombie { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -743px; + width: 60px; + height: 60px; } -.hair_base_9_festive { +.hair_base_9_TRUred { background-image: url(spritesmith-main-2.png); background-position: -1456px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_TRUred { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -834px; + width: 60px; + height: 60px; } -.hair_base_9_frost { +.hair_base_9_aurora { background-image: url(spritesmith-main-2.png); background-position: -1456px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_aurora { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -925px; + width: 60px; + height: 60px; } -.hair_base_9_ghostwhite { +.hair_base_9_black { background-image: url(spritesmith-main-2.png); background-position: -1456px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_black { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -1016px; + width: 60px; + height: 60px; } -.hair_base_9_green { +.hair_base_9_blond { background-image: url(spritesmith-main-2.png); background-position: -1456px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_blond { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -1107px; + width: 60px; + height: 60px; } -.hair_base_9_halloween { +.hair_base_9_blue { background-image: url(spritesmith-main-2.png); background-position: -1456px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_blue { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -1198px; + width: 60px; + height: 60px; } -.hair_base_9_holly { +.hair_base_9_brown { background-image: url(spritesmith-main-2.png); background-position: -1456px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_brown { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -1289px; + width: 60px; + height: 60px; } -.hair_base_9_hollygreen { +.hair_base_9_candycane { background-image: url(spritesmith-main-2.png); background-position: -1456px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_candycane { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -1380px; + width: 60px; + height: 60px; } -.hair_base_9_midnight { +.hair_base_9_candycorn { background-image: url(spritesmith-main-2.png); background-position: 0px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_candycorn { + background-image: url(spritesmith-main-2.png); + background-position: -25px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_pblue { +.hair_base_9_festive { background-image: url(spritesmith-main-2.png); background-position: -91px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_festive { + background-image: url(spritesmith-main-2.png); + background-position: -116px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_pblue2 { +.hair_base_9_frost { background-image: url(spritesmith-main-2.png); background-position: -182px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_frost { + background-image: url(spritesmith-main-2.png); + background-position: -207px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_peppermint { +.hair_base_9_ghostwhite { background-image: url(spritesmith-main-2.png); background-position: -273px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_ghostwhite { + background-image: url(spritesmith-main-2.png); + background-position: -298px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_pgreen { +.hair_base_9_green { background-image: url(spritesmith-main-2.png); background-position: -364px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_green { + background-image: url(spritesmith-main-2.png); + background-position: -389px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_pgreen2 { +.hair_base_9_halloween { background-image: url(spritesmith-main-2.png); background-position: -455px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_halloween { + background-image: url(spritesmith-main-2.png); + background-position: -480px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_porange { +.hair_base_9_holly { background-image: url(spritesmith-main-2.png); background-position: -546px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_holly { + background-image: url(spritesmith-main-2.png); + background-position: -571px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_porange2 { +.hair_base_9_hollygreen { background-image: url(spritesmith-main-2.png); background-position: -637px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_hollygreen { + background-image: url(spritesmith-main-2.png); + background-position: -662px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_ppink { +.hair_base_9_midnight { background-image: url(spritesmith-main-2.png); background-position: -728px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_midnight { + background-image: url(spritesmith-main-2.png); + background-position: -753px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_ppink2 { +.hair_base_9_pblue { background-image: url(spritesmith-main-2.png); background-position: -819px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_pblue { + background-image: url(spritesmith-main-2.png); + background-position: -844px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_ppurple { +.hair_base_9_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -910px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_pblue2 { + background-image: url(spritesmith-main-2.png); + background-position: -935px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_ppurple2 { +.hair_base_9_peppermint { background-image: url(spritesmith-main-2.png); background-position: -1001px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_peppermint { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_pumpkin { +.hair_base_9_pgreen { background-image: url(spritesmith-main-2.png); background-position: -1092px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_pgreen { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_purple { +.hair_base_9_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -1183px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_pgreen2 { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_pyellow { +.hair_base_9_porange { background-image: url(spritesmith-main-2.png); background-position: -1274px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_porange { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_pyellow2 { +.hair_base_9_porange2 { background-image: url(spritesmith-main-2.png); background-position: -1365px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_porange2 { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_rainbow { +.hair_base_9_ppink { background-image: url(spritesmith-main-2.png); background-position: -1456px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_ppink { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -1471px; + width: 60px; + height: 60px; } -.hair_base_9_red { +.hair_base_9_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -1547px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_ppink2 { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -15px; + width: 60px; + height: 60px; } -.hair_base_9_snowy { +.hair_base_9_ppurple { background-image: url(spritesmith-main-2.png); background-position: -1547px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_ppurple { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -106px; + width: 60px; + height: 60px; } -.hair_base_9_white { +.hair_base_9_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -1547px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_ppurple2 { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -197px; + width: 60px; + height: 60px; } -.hair_base_9_winternight { +.hair_base_9_pumpkin { background-image: url(spritesmith-main-2.png); background-position: -1547px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_pumpkin { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -288px; + width: 60px; + height: 60px; } -.hair_base_9_winterstar { +.hair_base_9_purple { background-image: url(spritesmith-main-2.png); background-position: -1547px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_purple { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -379px; + width: 60px; + height: 60px; } -.hair_base_9_yellow { +.hair_base_9_pyellow { background-image: url(spritesmith-main-2.png); background-position: -1547px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_pyellow { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -470px; + width: 60px; + height: 60px; } -.hair_base_9_zombie { +.hair_base_9_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -1547px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_pyellow2 { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -561px; + width: 60px; + height: 60px; } -.hair_beard_1_pblue2 { +.hair_base_9_rainbow { background-image: url(spritesmith-main-2.png); background-position: -1547px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_rainbow { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -652px; + width: 60px; + height: 60px; } -.hair_beard_1_pgreen2 { +.hair_base_9_red { background-image: url(spritesmith-main-2.png); background-position: -1547px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_red { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -743px; + width: 60px; + height: 60px; } -.hair_beard_1_porange2 { +.hair_base_9_snowy { background-image: url(spritesmith-main-2.png); background-position: -1547px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_snowy { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -834px; + width: 60px; + height: 60px; } -.hair_beard_1_ppink2 { +.hair_base_9_white { background-image: url(spritesmith-main-2.png); background-position: -1547px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_white { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -925px; + width: 60px; + height: 60px; } -.hair_beard_1_ppurple2 { +.hair_base_9_winternight { background-image: url(spritesmith-main-2.png); background-position: -1547px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_winternight { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -1016px; + width: 60px; + height: 60px; } -.hair_beard_1_pyellow2 { +.hair_base_9_winterstar { background-image: url(spritesmith-main-2.png); background-position: -1547px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_winterstar { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -1107px; + width: 60px; + height: 60px; } -.hair_beard_2_pblue2 { +.hair_base_9_yellow { background-image: url(spritesmith-main-2.png); background-position: -1547px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_yellow { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -1198px; + width: 60px; + height: 60px; } -.hair_beard_2_pgreen2 { +.hair_base_9_zombie { background-image: url(spritesmith-main-2.png); background-position: -1547px -1274px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_base_9_zombie { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -1289px; + width: 60px; + height: 60px; } -.hair_beard_2_porange2 { +.hair_beard_1_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -1547px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_pblue2 { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -1380px; + width: 60px; + height: 60px; } -.hair_beard_2_ppink2 { +.hair_beard_1_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -1547px -1456px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_pgreen2 { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -1471px; + width: 60px; + height: 60px; } -.hair_beard_2_ppurple2 { +.hair_beard_1_porange2 { background-image: url(spritesmith-main-2.png); background-position: 0px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_porange2 { + background-image: url(spritesmith-main-2.png); + background-position: -25px -1562px; + width: 60px; + height: 60px; } -.hair_beard_2_pyellow2 { +.hair_beard_1_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -91px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_ppink2 { + background-image: url(spritesmith-main-2.png); + background-position: -116px -1562px; + width: 60px; + height: 60px; } -.hair_beard_3_pblue2 { +.hair_beard_1_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -182px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_ppurple2 { + background-image: url(spritesmith-main-2.png); + background-position: -207px -1562px; + width: 60px; + height: 60px; } -.hair_beard_3_pgreen2 { +.hair_beard_1_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -273px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_1_pyellow2 { + background-image: url(spritesmith-main-2.png); + background-position: -298px -1562px; + width: 60px; + height: 60px; } -.hair_beard_3_porange2 { +.hair_beard_2_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -364px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_pblue2 { + background-image: url(spritesmith-main-2.png); + background-position: -389px -1562px; + width: 60px; + height: 60px; } -.hair_beard_3_ppink2 { +.hair_beard_2_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -455px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_pgreen2 { + background-image: url(spritesmith-main-2.png); + background-position: -480px -1562px; + width: 60px; + height: 60px; } -.hair_beard_3_ppurple2 { +.hair_beard_2_porange2 { background-image: url(spritesmith-main-2.png); background-position: -546px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_porange2 { + background-image: url(spritesmith-main-2.png); + background-position: -571px -1562px; + width: 60px; + height: 60px; } -.hair_beard_3_pyellow2 { +.hair_beard_2_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -637px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_ppink2 { + background-image: url(spritesmith-main-2.png); + background-position: -662px -1562px; + width: 60px; + height: 60px; } -.hair_mustache_1_pblue2 { +.hair_beard_2_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -728px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_ppurple2 { + background-image: url(spritesmith-main-2.png); + background-position: -753px -1562px; + width: 60px; + height: 60px; } -.hair_mustache_1_pgreen2 { +.hair_beard_2_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -819px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_2_pyellow2 { + background-image: url(spritesmith-main-2.png); + background-position: -844px -1562px; + width: 60px; + height: 60px; } -.hair_mustache_1_porange2 { +.hair_beard_3_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -910px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_pblue2 { + background-image: url(spritesmith-main-2.png); + background-position: -935px -1562px; + width: 60px; + height: 60px; } -.hair_mustache_1_ppink2 { +.hair_beard_3_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -1001px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_pgreen2 { + background-image: url(spritesmith-main-2.png); + background-position: -1026px -1562px; + width: 60px; + height: 60px; } -.hair_mustache_1_ppurple2 { +.hair_beard_3_porange2 { background-image: url(spritesmith-main-2.png); background-position: -1092px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_porange2 { + background-image: url(spritesmith-main-2.png); + background-position: -1117px -1562px; + width: 60px; + height: 60px; } -.hair_mustache_1_pyellow2 { +.hair_beard_3_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -1183px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_ppink2 { + background-image: url(spritesmith-main-2.png); + background-position: -1208px -1562px; + width: 60px; + height: 60px; } -.hair_mustache_2_pblue2 { +.hair_beard_3_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -1274px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_ppurple2 { + background-image: url(spritesmith-main-2.png); + background-position: -1299px -1562px; + width: 60px; + height: 60px; } -.hair_mustache_2_pgreen2 { +.hair_beard_3_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -1365px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_beard_3_pyellow2 { + background-image: url(spritesmith-main-2.png); + background-position: -1390px -1562px; + width: 60px; + height: 60px; } -.hair_mustache_2_porange2 { +.hair_mustache_1_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -1456px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_pblue2 { + background-image: url(spritesmith-main-2.png); + background-position: -1481px -1562px; + width: 60px; + height: 60px; } -.hair_mustache_2_ppink2 { +.hair_mustache_1_pgreen2 { background-image: url(spritesmith-main-2.png); background-position: -1547px -1547px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_pgreen2 { + background-image: url(spritesmith-main-2.png); + background-position: -1572px -1562px; + width: 60px; + height: 60px; } -.hair_mustache_2_ppurple2 { +.hair_mustache_1_porange2 { background-image: url(spritesmith-main-2.png); background-position: -1638px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_porange2 { + background-image: url(spritesmith-main-2.png); + background-position: -1663px -15px; + width: 60px; + height: 60px; } -.hair_mustache_2_pyellow2 { +.hair_mustache_1_ppink2 { background-image: url(spritesmith-main-2.png); background-position: -1638px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_ppink2 { + background-image: url(spritesmith-main-2.png); + background-position: -1663px -106px; + width: 60px; + height: 60px; } -.broad_shirt_black { +.hair_mustache_1_ppurple2 { background-image: url(spritesmith-main-2.png); background-position: -1638px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_ppurple2 { + background-image: url(spritesmith-main-2.png); + background-position: -1663px -197px; + width: 60px; + height: 60px; } -.broad_shirt_blue { +.hair_mustache_1_pyellow2 { background-image: url(spritesmith-main-2.png); background-position: -1638px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_1_pyellow2 { + background-image: url(spritesmith-main-2.png); + background-position: -1663px -288px; + width: 60px; + height: 60px; } -.broad_shirt_convict { +.hair_mustache_2_pblue2 { background-image: url(spritesmith-main-2.png); background-position: -1638px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_pblue2 { + background-image: url(spritesmith-main-2.png); + background-position: -1663px -379px; + width: 60px; + height: 60px; } diff --git a/common/dist/sprites/spritesmith-main-2.png b/common/dist/sprites/spritesmith-main-2.png index 2ed0986632..5d26a19f55 100644 Binary files a/common/dist/sprites/spritesmith-main-2.png and b/common/dist/sprites/spritesmith-main-2.png differ diff --git a/common/dist/sprites/spritesmith-main-3.css b/common/dist/sprites/spritesmith-main-3.css index 2e5da4223e..3ee9f6fbae 100644 --- a/common/dist/sprites/spritesmith-main-3.css +++ b/common/dist/sprites/spritesmith-main-3.css @@ -1,3306 +1,3336 @@ -.broad_shirt_cross { +.hair_mustache_2_pgreen2 { background-image: url(spritesmith-main-3.png); - background-position: -910px -1113px; + background-position: -1185px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.hair_mustache_2_pgreen2 { + background-image: url(spritesmith-main-3.png); + background-position: -1210px -743px; + width: 60px; + height: 60px; +} +.hair_mustache_2_porange2 { + background-image: url(spritesmith-main-3.png); + background-position: 0px -1274px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_2_porange2 { + background-image: url(spritesmith-main-3.png); + background-position: -25px -1289px; + width: 60px; + height: 60px; +} +.hair_mustache_2_ppink2 { + background-image: url(spritesmith-main-3.png); + background-position: -1185px -819px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_2_ppink2 { + background-image: url(spritesmith-main-3.png); + background-position: -1210px -834px; + width: 60px; + height: 60px; +} +.hair_mustache_2_ppurple2 { + background-image: url(spritesmith-main-3.png); + background-position: -1185px -910px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_2_ppurple2 { + background-image: url(spritesmith-main-3.png); + background-position: -1210px -925px; + width: 60px; + height: 60px; +} +.hair_mustache_2_pyellow2 { + background-image: url(spritesmith-main-3.png); + background-position: -637px -1183px; + width: 90px; + height: 90px; +} +.customize-option.hair_mustache_2_pyellow2 { + background-image: url(spritesmith-main-3.png); + background-position: -662px -1198px; + width: 60px; + height: 60px; +} +.broad_shirt_black { + background-image: url(spritesmith-main-3.png); + background-position: -728px -1183px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_black { + background-image: url(spritesmith-main-3.png); + background-position: -753px -1213px; + width: 60px; + height: 60px; +} +.broad_shirt_blue { + background-image: url(spritesmith-main-3.png); + background-position: -819px -1183px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_blue { + background-image: url(spritesmith-main-3.png); + background-position: -844px -1213px; + width: 60px; + height: 60px; +} +.broad_shirt_convict { + background-image: url(spritesmith-main-3.png); + background-position: -273px -1365px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_convict { + background-image: url(spritesmith-main-3.png); + background-position: -298px -1395px; + width: 60px; + height: 60px; +} +.broad_shirt_cross { + background-image: url(spritesmith-main-3.png); + background-position: -364px -1365px; + width: 90px; + height: 90px; +} +.customize-option.broad_shirt_cross { + background-image: url(spritesmith-main-3.png); + background-position: -389px -1395px; + width: 60px; + height: 60px; } .broad_shirt_fire { background-image: url(spritesmith-main-3.png); - background-position: -1349px -1092px; + background-position: -728px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.broad_shirt_fire { + background-image: url(spritesmith-main-3.png); + background-position: -753px -1395px; + width: 60px; + height: 60px; } .broad_shirt_green { background-image: url(spritesmith-main-3.png); - background-position: -1001px -1113px; + background-position: -819px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.broad_shirt_green { + background-image: url(spritesmith-main-3.png); + background-position: -844px -1395px; + width: 60px; + height: 60px; } .broad_shirt_horizon { background-image: url(spritesmith-main-3.png); - background-position: -1092px -1113px; + background-position: -1001px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.broad_shirt_horizon { + background-image: url(spritesmith-main-3.png); + background-position: -1026px -1395px; + width: 60px; + height: 60px; } .broad_shirt_ocean { background-image: url(spritesmith-main-3.png); - background-position: -1258px 0px; + background-position: -1092px -1365px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.broad_shirt_ocean { + background-image: url(spritesmith-main-3.png); + background-position: -1117px -1395px; + width: 60px; + height: 60px; } .broad_shirt_pink { background-image: url(spritesmith-main-3.png); - background-position: -1258px -91px; + background-position: -1458px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.broad_shirt_pink { + background-image: url(spritesmith-main-3.png); + background-position: -1483px -30px; + width: 60px; + height: 60px; } .broad_shirt_purple { background-image: url(spritesmith-main-3.png); - background-position: -1258px -182px; + background-position: -1458px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.broad_shirt_purple { + background-image: url(spritesmith-main-3.png); + background-position: -1483px -121px; + width: 60px; + height: 60px; } .broad_shirt_rainbow { background-image: url(spritesmith-main-3.png); - background-position: -1258px -273px; + background-position: -1458px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.broad_shirt_rainbow { + background-image: url(spritesmith-main-3.png); + background-position: -1483px -303px; + width: 60px; + height: 60px; } .broad_shirt_redblue { background-image: url(spritesmith-main-3.png); - background-position: -1258px -364px; + background-position: -1458px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.broad_shirt_redblue { + background-image: url(spritesmith-main-3.png); + background-position: -1483px -576px; + width: 60px; + height: 60px; } .broad_shirt_thunder { background-image: url(spritesmith-main-3.png); - background-position: -1440px -91px; + background-position: -1458px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.broad_shirt_thunder { + background-image: url(spritesmith-main-3.png); + background-position: -1483px -667px; + width: 60px; + height: 60px; } .broad_shirt_tropical { background-image: url(spritesmith-main-3.png); - background-position: -1440px -182px; + background-position: -1549px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.broad_shirt_tropical { + background-image: url(spritesmith-main-3.png); + background-position: -1574px -30px; + width: 60px; + height: 60px; } .broad_shirt_white { background-image: url(spritesmith-main-3.png); - background-position: -1440px -273px; + background-position: -1549px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.broad_shirt_white { + background-image: url(spritesmith-main-3.png); + background-position: -1574px -121px; + width: 60px; + height: 60px; } .broad_shirt_yellow { background-image: url(spritesmith-main-3.png); - background-position: -1440px -1183px; + background-position: -1549px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.broad_shirt_yellow { + background-image: url(spritesmith-main-3.png); + background-position: -1574px -394px; + width: 60px; + height: 60px; } .broad_shirt_zombie { background-image: url(spritesmith-main-3.png); - background-position: -1440px -1274px; + background-position: -1549px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.broad_shirt_zombie { + background-image: url(spritesmith-main-3.png); + background-position: -1574px -485px; + width: 60px; + height: 60px; } .slim_shirt_black { background-image: url(spritesmith-main-3.png); - background-position: 0px -1386px; + background-position: -1549px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_black { + background-image: url(spritesmith-main-3.png); + background-position: -1574px -849px; + width: 60px; + height: 60px; } .slim_shirt_blue { background-image: url(spritesmith-main-3.png); - background-position: -182px -1477px; + background-position: -1549px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_blue { + background-image: url(spritesmith-main-3.png); + background-position: -1574px -940px; + width: 60px; + height: 60px; } .slim_shirt_convict { background-image: url(spritesmith-main-3.png); - background-position: -273px -1477px; + background-position: -1549px -1092px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_convict { + background-image: url(spritesmith-main-3.png); + background-position: -1574px -1122px; + width: 60px; + height: 60px; } .slim_shirt_cross { background-image: url(spritesmith-main-3.png); - background-position: -546px -1477px; + background-position: -1549px -1183px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_cross { + background-image: url(spritesmith-main-3.png); + background-position: -1574px -1213px; + width: 60px; + height: 60px; } .slim_shirt_fire { background-image: url(spritesmith-main-3.png); - background-position: -637px -1477px; + background-position: -545px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_fire { + background-image: url(spritesmith-main-3.png); + background-position: -570px -212px; + width: 60px; + height: 60px; } .slim_shirt_green { background-image: url(spritesmith-main-3.png); - background-position: -910px -1477px; + background-position: -545px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_green { + background-image: url(spritesmith-main-3.png); + background-position: -570px -303px; + width: 60px; + height: 60px; } .slim_shirt_horizon { background-image: url(spritesmith-main-3.png); - background-position: -1622px -455px; + background-position: -545px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_horizon { + background-image: url(spritesmith-main-3.png); + background-position: -570px -394px; + width: 60px; + height: 60px; } .slim_shirt_ocean { background-image: url(spritesmith-main-3.png); - background-position: -1622px -546px; + background-position: 0px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_ocean { + background-image: url(spritesmith-main-3.png); + background-position: -25px -485px; + width: 60px; + height: 60px; } .slim_shirt_pink { background-image: url(spritesmith-main-3.png); - background-position: -1622px -819px; + background-position: -91px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_pink { + background-image: url(spritesmith-main-3.png); + background-position: -116px -485px; + width: 60px; + height: 60px; } .slim_shirt_purple { background-image: url(spritesmith-main-3.png); - background-position: -1622px -1001px; + background-position: -182px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_purple { + background-image: url(spritesmith-main-3.png); + background-position: -207px -485px; + width: 60px; + height: 60px; } .slim_shirt_rainbow { background-image: url(spritesmith-main-3.png); - background-position: -530px -91px; + background-position: -273px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_rainbow { + background-image: url(spritesmith-main-3.png); + background-position: -298px -485px; + width: 60px; + height: 60px; } .slim_shirt_redblue { background-image: url(spritesmith-main-3.png); - background-position: -530px -182px; + background-position: -364px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_redblue { + background-image: url(spritesmith-main-3.png); + background-position: -389px -485px; + width: 60px; + height: 60px; } .slim_shirt_thunder { background-image: url(spritesmith-main-3.png); - background-position: -530px -273px; + background-position: -455px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_thunder { + background-image: url(spritesmith-main-3.png); + background-position: -480px -485px; + width: 60px; + height: 60px; } .slim_shirt_tropical { background-image: url(spritesmith-main-3.png); - background-position: -530px -364px; + background-position: -546px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_tropical { + background-image: url(spritesmith-main-3.png); + background-position: -571px -485px; + width: 60px; + height: 60px; } .slim_shirt_white { background-image: url(spritesmith-main-3.png); - background-position: 0px -476px; + background-position: 0px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_white { + background-image: url(spritesmith-main-3.png); + background-position: -25px -576px; + width: 60px; + height: 60px; } .slim_shirt_yellow { background-image: url(spritesmith-main-3.png); - background-position: -91px -476px; + background-position: -91px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_yellow { + background-image: url(spritesmith-main-3.png); + background-position: -116px -576px; + width: 60px; + height: 60px; } .slim_shirt_zombie { background-image: url(spritesmith-main-3.png); - background-position: -182px -476px; + background-position: -182px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.slim_shirt_zombie { + background-image: url(spritesmith-main-3.png); + background-position: -207px -576px; + width: 60px; + height: 60px; } .skin_0ff591 { background-image: url(spritesmith-main-3.png); - background-position: -273px -476px; + background-position: -273px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_0ff591 { + background-image: url(spritesmith-main-3.png); + background-position: -298px -561px; + width: 60px; + height: 60px; } .skin_0ff591_sleep { background-image: url(spritesmith-main-3.png); - background-position: -364px -476px; + background-position: -364px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_0ff591_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -389px -561px; + width: 60px; + height: 60px; } .skin_2b43f6 { background-image: url(spritesmith-main-3.png); - background-position: -455px -476px; + background-position: -455px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_2b43f6 { + background-image: url(spritesmith-main-3.png); + background-position: -480px -561px; + width: 60px; + height: 60px; } .skin_2b43f6_sleep { background-image: url(spritesmith-main-3.png); - background-position: -621px 0px; + background-position: -546px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_2b43f6_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -571px -561px; + width: 60px; + height: 60px; } .skin_6bd049 { background-image: url(spritesmith-main-3.png); - background-position: -621px -91px; + background-position: -639px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_6bd049 { + background-image: url(spritesmith-main-3.png); + background-position: -664px -15px; + width: 60px; + height: 60px; } .skin_6bd049_sleep { background-image: url(spritesmith-main-3.png); - background-position: -621px -182px; + background-position: -639px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_6bd049_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -664px -106px; + width: 60px; + height: 60px; } .skin_800ed0 { background-image: url(spritesmith-main-3.png); - background-position: -621px -273px; + background-position: -639px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_800ed0 { + background-image: url(spritesmith-main-3.png); + background-position: -664px -197px; + width: 60px; + height: 60px; } .skin_800ed0_sleep { background-image: url(spritesmith-main-3.png); - background-position: -621px -364px; + background-position: -639px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_800ed0_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -664px -288px; + width: 60px; + height: 60px; } .skin_915533 { background-image: url(spritesmith-main-3.png); - background-position: -621px -455px; + background-position: -639px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_915533 { + background-image: url(spritesmith-main-3.png); + background-position: -664px -379px; + width: 60px; + height: 60px; } .skin_915533_sleep { background-image: url(spritesmith-main-3.png); - background-position: 0px -567px; + background-position: -639px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_915533_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -664px -470px; + width: 60px; + height: 60px; } .skin_98461a { background-image: url(spritesmith-main-3.png); - background-position: -91px -567px; + background-position: -639px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_98461a { + background-image: url(spritesmith-main-3.png); + background-position: -664px -561px; + width: 60px; + height: 60px; } .skin_98461a_sleep { background-image: url(spritesmith-main-3.png); - background-position: -182px -567px; + background-position: 0px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_98461a_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -25px -652px; + width: 60px; + height: 60px; } .skin_bear { background-image: url(spritesmith-main-3.png); - background-position: -273px -567px; + background-position: -91px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_bear { + background-image: url(spritesmith-main-3.png); + background-position: -116px -652px; + width: 60px; + height: 60px; } .skin_bear_sleep { background-image: url(spritesmith-main-3.png); - background-position: -364px -567px; + background-position: -182px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_bear_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -207px -652px; + width: 60px; + height: 60px; } .skin_c06534 { background-image: url(spritesmith-main-3.png); - background-position: -455px -567px; + background-position: -273px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_c06534 { + background-image: url(spritesmith-main-3.png); + background-position: -298px -652px; + width: 60px; + height: 60px; } .skin_c06534_sleep { background-image: url(spritesmith-main-3.png); - background-position: -546px -567px; + background-position: -364px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_c06534_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -389px -652px; + width: 60px; + height: 60px; } .skin_c3e1dc { background-image: url(spritesmith-main-3.png); - background-position: -712px 0px; + background-position: -455px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_c3e1dc { + background-image: url(spritesmith-main-3.png); + background-position: -480px -652px; + width: 60px; + height: 60px; } .skin_c3e1dc_sleep { background-image: url(spritesmith-main-3.png); - background-position: -712px -91px; + background-position: -546px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_c3e1dc_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -571px -652px; + width: 60px; + height: 60px; } .skin_cactus { background-image: url(spritesmith-main-3.png); - background-position: -712px -182px; + background-position: -637px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_cactus { + background-image: url(spritesmith-main-3.png); + background-position: -662px -652px; + width: 60px; + height: 60px; } .skin_cactus_sleep { background-image: url(spritesmith-main-3.png); - background-position: -712px -273px; + background-position: -730px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_cactus_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -755px -15px; + width: 60px; + height: 60px; } .skin_candycorn { background-image: url(spritesmith-main-3.png); - background-position: -712px -364px; + background-position: -730px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_candycorn { + background-image: url(spritesmith-main-3.png); + background-position: -755px -106px; + width: 60px; + height: 60px; } .skin_candycorn_sleep { background-image: url(spritesmith-main-3.png); - background-position: -712px -455px; + background-position: -730px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_candycorn_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -755px -197px; + width: 60px; + height: 60px; } .skin_clownfish { background-image: url(spritesmith-main-3.png); - background-position: -712px -546px; + background-position: -730px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_clownfish { + background-image: url(spritesmith-main-3.png); + background-position: -755px -288px; + width: 60px; + height: 60px; } .skin_clownfish_sleep { background-image: url(spritesmith-main-3.png); - background-position: 0px -658px; + background-position: -730px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_clownfish_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -755px -379px; + width: 60px; + height: 60px; } .skin_d7a9f7 { background-image: url(spritesmith-main-3.png); - background-position: -91px -658px; + background-position: -730px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_d7a9f7 { + background-image: url(spritesmith-main-3.png); + background-position: -755px -470px; + width: 60px; + height: 60px; } .skin_d7a9f7_sleep { background-image: url(spritesmith-main-3.png); - background-position: -182px -658px; + background-position: -730px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_d7a9f7_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -755px -561px; + width: 60px; + height: 60px; } .skin_ddc994 { background-image: url(spritesmith-main-3.png); - background-position: -273px -658px; + background-position: -730px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_ddc994 { + background-image: url(spritesmith-main-3.png); + background-position: -755px -652px; + width: 60px; + height: 60px; } .skin_ddc994_sleep { background-image: url(spritesmith-main-3.png); - background-position: -364px -658px; + background-position: 0px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_ddc994_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -25px -743px; + width: 60px; + height: 60px; } .skin_deepocean { background-image: url(spritesmith-main-3.png); - background-position: -455px -658px; + background-position: -91px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_deepocean { + background-image: url(spritesmith-main-3.png); + background-position: -116px -743px; + width: 60px; + height: 60px; } .skin_deepocean_sleep { background-image: url(spritesmith-main-3.png); - background-position: -546px -658px; + background-position: -182px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_deepocean_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -207px -743px; + width: 60px; + height: 60px; } .skin_ea8349 { background-image: url(spritesmith-main-3.png); - background-position: -637px -658px; + background-position: -273px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_ea8349 { + background-image: url(spritesmith-main-3.png); + background-position: -298px -743px; + width: 60px; + height: 60px; } .skin_ea8349_sleep { background-image: url(spritesmith-main-3.png); - background-position: -803px 0px; + background-position: -364px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_ea8349_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -389px -743px; + width: 60px; + height: 60px; } .skin_eb052b { background-image: url(spritesmith-main-3.png); - background-position: -803px -91px; + background-position: -455px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_eb052b { + background-image: url(spritesmith-main-3.png); + background-position: -480px -743px; + width: 60px; + height: 60px; } .skin_eb052b_sleep { background-image: url(spritesmith-main-3.png); - background-position: -803px -182px; + background-position: -546px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_eb052b_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -571px -743px; + width: 60px; + height: 60px; } .skin_f5a76e { background-image: url(spritesmith-main-3.png); - background-position: -803px -273px; + background-position: -637px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_f5a76e { + background-image: url(spritesmith-main-3.png); + background-position: -662px -743px; + width: 60px; + height: 60px; } .skin_f5a76e_sleep { background-image: url(spritesmith-main-3.png); - background-position: -803px -364px; + background-position: -728px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_f5a76e_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -753px -743px; + width: 60px; + height: 60px; } .skin_f5d70f { background-image: url(spritesmith-main-3.png); - background-position: -803px -455px; + background-position: -821px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_f5d70f { + background-image: url(spritesmith-main-3.png); + background-position: -846px -15px; + width: 60px; + height: 60px; } .skin_f5d70f_sleep { background-image: url(spritesmith-main-3.png); - background-position: -803px -546px; + background-position: -821px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_f5d70f_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -846px -106px; + width: 60px; + height: 60px; } .skin_f69922 { background-image: url(spritesmith-main-3.png); - background-position: -803px -637px; + background-position: -821px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_f69922 { + background-image: url(spritesmith-main-3.png); + background-position: -846px -197px; + width: 60px; + height: 60px; } .skin_f69922_sleep { background-image: url(spritesmith-main-3.png); - background-position: 0px -749px; + background-position: -821px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_f69922_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -846px -288px; + width: 60px; + height: 60px; } .skin_fox { background-image: url(spritesmith-main-3.png); - background-position: -91px -749px; + background-position: -821px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_fox { + background-image: url(spritesmith-main-3.png); + background-position: -846px -379px; + width: 60px; + height: 60px; } .skin_fox_sleep { background-image: url(spritesmith-main-3.png); - background-position: -182px -749px; + background-position: -821px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_fox_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -846px -470px; + width: 60px; + height: 60px; } .skin_ghost { background-image: url(spritesmith-main-3.png); - background-position: -273px -749px; + background-position: -821px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_ghost { + background-image: url(spritesmith-main-3.png); + background-position: -846px -561px; + width: 60px; + height: 60px; } .skin_ghost_sleep { background-image: url(spritesmith-main-3.png); - background-position: -364px -749px; + background-position: -821px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_ghost_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -846px -652px; + width: 60px; + height: 60px; } .skin_lion { background-image: url(spritesmith-main-3.png); - background-position: -455px -749px; + background-position: -821px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_lion { + background-image: url(spritesmith-main-3.png); + background-position: -846px -743px; + width: 60px; + height: 60px; } .skin_lion_sleep { background-image: url(spritesmith-main-3.png); - background-position: -546px -749px; + background-position: 0px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_lion_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -25px -834px; + width: 60px; + height: 60px; } .skin_merblue { background-image: url(spritesmith-main-3.png); - background-position: -637px -749px; + background-position: -91px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_merblue { + background-image: url(spritesmith-main-3.png); + background-position: -116px -834px; + width: 60px; + height: 60px; } .skin_merblue_sleep { background-image: url(spritesmith-main-3.png); - background-position: -728px -749px; + background-position: -182px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_merblue_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -207px -834px; + width: 60px; + height: 60px; } .skin_mergold { background-image: url(spritesmith-main-3.png); - background-position: -894px 0px; + background-position: -273px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_mergold { + background-image: url(spritesmith-main-3.png); + background-position: -298px -834px; + width: 60px; + height: 60px; } .skin_mergold_sleep { background-image: url(spritesmith-main-3.png); - background-position: -894px -91px; + background-position: -364px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_mergold_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -389px -834px; + width: 60px; + height: 60px; } .skin_mergreen { background-image: url(spritesmith-main-3.png); - background-position: -894px -182px; + background-position: -455px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_mergreen { + background-image: url(spritesmith-main-3.png); + background-position: -480px -834px; + width: 60px; + height: 60px; } .skin_mergreen_sleep { background-image: url(spritesmith-main-3.png); - background-position: -894px -273px; + background-position: -546px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_mergreen_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -571px -834px; + width: 60px; + height: 60px; } .skin_merruby { background-image: url(spritesmith-main-3.png); - background-position: -894px -364px; + background-position: -637px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_merruby { + background-image: url(spritesmith-main-3.png); + background-position: -662px -834px; + width: 60px; + height: 60px; } .skin_merruby_sleep { background-image: url(spritesmith-main-3.png); - background-position: -894px -455px; + background-position: -728px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_merruby_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -753px -834px; + width: 60px; + height: 60px; } .skin_monster { background-image: url(spritesmith-main-3.png); - background-position: -894px -546px; + background-position: -819px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_monster { + background-image: url(spritesmith-main-3.png); + background-position: -844px -834px; + width: 60px; + height: 60px; } .skin_monster_sleep { background-image: url(spritesmith-main-3.png); - background-position: -894px -637px; + background-position: -912px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_monster_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -937px -15px; + width: 60px; + height: 60px; } .skin_ogre { background-image: url(spritesmith-main-3.png); - background-position: -894px -728px; + background-position: -912px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_ogre { + background-image: url(spritesmith-main-3.png); + background-position: -937px -106px; + width: 60px; + height: 60px; } .skin_ogre_sleep { background-image: url(spritesmith-main-3.png); - background-position: 0px -840px; + background-position: -912px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_ogre_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -937px -197px; + width: 60px; + height: 60px; } .skin_panda { background-image: url(spritesmith-main-3.png); - background-position: -91px -840px; + background-position: -912px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_panda { + background-image: url(spritesmith-main-3.png); + background-position: -937px -288px; + width: 60px; + height: 60px; } .skin_panda_sleep { background-image: url(spritesmith-main-3.png); - background-position: -182px -840px; + background-position: -912px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_panda_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -937px -379px; + width: 60px; + height: 60px; } .skin_pastelBlue { background-image: url(spritesmith-main-3.png); - background-position: -273px -840px; + background-position: -912px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelBlue { + background-image: url(spritesmith-main-3.png); + background-position: -937px -470px; + width: 60px; + height: 60px; } .skin_pastelBlue_sleep { background-image: url(spritesmith-main-3.png); - background-position: -364px -840px; + background-position: -912px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelBlue_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -937px -561px; + width: 60px; + height: 60px; } .skin_pastelGreen { background-image: url(spritesmith-main-3.png); - background-position: -455px -840px; + background-position: -912px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelGreen { + background-image: url(spritesmith-main-3.png); + background-position: -937px -652px; + width: 60px; + height: 60px; } .skin_pastelGreen_sleep { background-image: url(spritesmith-main-3.png); - background-position: -546px -840px; + background-position: -912px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelGreen_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -937px -743px; + width: 60px; + height: 60px; } .skin_pastelOrange { background-image: url(spritesmith-main-3.png); - background-position: -637px -840px; + background-position: -912px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelOrange { + background-image: url(spritesmith-main-3.png); + background-position: -937px -834px; + width: 60px; + height: 60px; } .skin_pastelOrange_sleep { background-image: url(spritesmith-main-3.png); - background-position: -728px -840px; + background-position: 0px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelOrange_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -25px -925px; + width: 60px; + height: 60px; } .skin_pastelPink { background-image: url(spritesmith-main-3.png); - background-position: -819px -840px; + background-position: -91px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelPink { + background-image: url(spritesmith-main-3.png); + background-position: -116px -925px; + width: 60px; + height: 60px; } .skin_pastelPink_sleep { background-image: url(spritesmith-main-3.png); - background-position: -985px 0px; + background-position: -182px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelPink_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -207px -925px; + width: 60px; + height: 60px; } .skin_pastelPurple { background-image: url(spritesmith-main-3.png); - background-position: -985px -91px; + background-position: -273px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelPurple { + background-image: url(spritesmith-main-3.png); + background-position: -298px -925px; + width: 60px; + height: 60px; } .skin_pastelPurple_sleep { background-image: url(spritesmith-main-3.png); - background-position: -985px -182px; + background-position: -364px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelPurple_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -389px -925px; + width: 60px; + height: 60px; } .skin_pastelRainbowChevron { background-image: url(spritesmith-main-3.png); - background-position: -985px -273px; + background-position: -455px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelRainbowChevron { + background-image: url(spritesmith-main-3.png); + background-position: -480px -925px; + width: 60px; + height: 60px; } .skin_pastelRainbowChevron_sleep { background-image: url(spritesmith-main-3.png); - background-position: -985px -364px; + background-position: -546px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelRainbowChevron_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -571px -925px; + width: 60px; + height: 60px; } .skin_pastelRainbowDiagonal { background-image: url(spritesmith-main-3.png); - background-position: -985px -455px; + background-position: -637px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelRainbowDiagonal { + background-image: url(spritesmith-main-3.png); + background-position: -662px -925px; + width: 60px; + height: 60px; } .skin_pastelRainbowDiagonal_sleep { background-image: url(spritesmith-main-3.png); - background-position: -985px -546px; + background-position: -728px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelRainbowDiagonal_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -753px -925px; + width: 60px; + height: 60px; } .skin_pastelYellow { background-image: url(spritesmith-main-3.png); - background-position: -985px -637px; + background-position: -819px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelYellow { + background-image: url(spritesmith-main-3.png); + background-position: -844px -925px; + width: 60px; + height: 60px; } .skin_pastelYellow_sleep { background-image: url(spritesmith-main-3.png); - background-position: -985px -728px; + background-position: -910px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pastelYellow_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -935px -925px; + width: 60px; + height: 60px; } .skin_pig { background-image: url(spritesmith-main-3.png); - background-position: -985px -819px; + background-position: -1003px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pig { + background-image: url(spritesmith-main-3.png); + background-position: -1028px -15px; + width: 60px; + height: 60px; } .skin_pig_sleep { background-image: url(spritesmith-main-3.png); - background-position: 0px -931px; + background-position: -1003px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pig_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -1028px -106px; + width: 60px; + height: 60px; } .skin_pumpkin { background-image: url(spritesmith-main-3.png); - background-position: -91px -931px; + background-position: -1003px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pumpkin { + background-image: url(spritesmith-main-3.png); + background-position: -1028px -197px; + width: 60px; + height: 60px; } .skin_pumpkin2 { background-image: url(spritesmith-main-3.png); - background-position: -182px -931px; + background-position: -1003px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pumpkin2 { + background-image: url(spritesmith-main-3.png); + background-position: -1028px -288px; + width: 60px; + height: 60px; } .skin_pumpkin2_sleep { background-image: url(spritesmith-main-3.png); - background-position: -273px -931px; + background-position: -1003px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pumpkin2_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -1028px -379px; + width: 60px; + height: 60px; } .skin_pumpkin_sleep { background-image: url(spritesmith-main-3.png); - background-position: -364px -931px; + background-position: -1003px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_pumpkin_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -1028px -470px; + width: 60px; + height: 60px; } .skin_rainbow { background-image: url(spritesmith-main-3.png); - background-position: -455px -931px; + background-position: -1003px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_rainbow { + background-image: url(spritesmith-main-3.png); + background-position: -1028px -561px; + width: 60px; + height: 60px; } .skin_rainbow_sleep { background-image: url(spritesmith-main-3.png); - background-position: -546px -931px; + background-position: -1003px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_rainbow_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -1028px -652px; + width: 60px; + height: 60px; } .skin_reptile { background-image: url(spritesmith-main-3.png); - background-position: -637px -931px; + background-position: -1003px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_reptile { + background-image: url(spritesmith-main-3.png); + background-position: -1028px -743px; + width: 60px; + height: 60px; } .skin_reptile_sleep { background-image: url(spritesmith-main-3.png); - background-position: -728px -931px; + background-position: -1003px -819px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_reptile_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -1028px -834px; + width: 60px; + height: 60px; } .skin_shadow { background-image: url(spritesmith-main-3.png); - background-position: -819px -931px; + background-position: -1003px -910px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_shadow { + background-image: url(spritesmith-main-3.png); + background-position: -1028px -925px; + width: 60px; + height: 60px; } .skin_shadow2 { background-image: url(spritesmith-main-3.png); - background-position: -910px -931px; + background-position: 0px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_shadow2 { + background-image: url(spritesmith-main-3.png); + background-position: -25px -1016px; + width: 60px; + height: 60px; } .skin_shadow2_sleep { background-image: url(spritesmith-main-3.png); - background-position: -1076px 0px; + background-position: -91px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_shadow2_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -116px -1016px; + width: 60px; + height: 60px; } .skin_shadow_sleep { background-image: url(spritesmith-main-3.png); - background-position: -1076px -91px; + background-position: -182px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_shadow_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -207px -1016px; + width: 60px; + height: 60px; } .skin_shark { background-image: url(spritesmith-main-3.png); - background-position: -1076px -182px; + background-position: -273px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_shark { + background-image: url(spritesmith-main-3.png); + background-position: -298px -1016px; + width: 60px; + height: 60px; } .skin_shark_sleep { background-image: url(spritesmith-main-3.png); - background-position: -1076px -273px; + background-position: -364px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_shark_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -389px -1016px; + width: 60px; + height: 60px; } .skin_skeleton { background-image: url(spritesmith-main-3.png); - background-position: -1076px -364px; + background-position: -455px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_skeleton { + background-image: url(spritesmith-main-3.png); + background-position: -480px -1016px; + width: 60px; + height: 60px; } .skin_skeleton2 { background-image: url(spritesmith-main-3.png); - background-position: -1076px -455px; + background-position: -546px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_skeleton2 { + background-image: url(spritesmith-main-3.png); + background-position: -571px -1016px; + width: 60px; + height: 60px; } .skin_skeleton2_sleep { background-image: url(spritesmith-main-3.png); - background-position: -1076px -546px; + background-position: -637px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_skeleton2_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -662px -1016px; + width: 60px; + height: 60px; } .skin_skeleton_sleep { background-image: url(spritesmith-main-3.png); - background-position: -1076px -637px; + background-position: -728px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_skeleton_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -753px -1016px; + width: 60px; + height: 60px; } .skin_tiger { background-image: url(spritesmith-main-3.png); - background-position: -1076px -728px; + background-position: -819px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_tiger { + background-image: url(spritesmith-main-3.png); + background-position: -844px -1016px; + width: 60px; + height: 60px; } .skin_tiger_sleep { background-image: url(spritesmith-main-3.png); - background-position: -1076px -819px; + background-position: -910px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_tiger_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -935px -1016px; + width: 60px; + height: 60px; } .skin_transparent { background-image: url(spritesmith-main-3.png); - background-position: -1076px -910px; + background-position: -1001px -1001px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_transparent { + background-image: url(spritesmith-main-3.png); + background-position: -1026px -1016px; + width: 60px; + height: 60px; } .skin_transparent_sleep { background-image: url(spritesmith-main-3.png); - background-position: 0px -1022px; + background-position: -1094px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_transparent_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -1119px -15px; + width: 60px; + height: 60px; } .skin_tropicalwater { background-image: url(spritesmith-main-3.png); - background-position: -91px -1022px; + background-position: -1094px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_tropicalwater { + background-image: url(spritesmith-main-3.png); + background-position: -1119px -106px; + width: 60px; + height: 60px; } .skin_tropicalwater_sleep { background-image: url(spritesmith-main-3.png); - background-position: -182px -1022px; + background-position: -1094px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_tropicalwater_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -1119px -197px; + width: 60px; + height: 60px; } .skin_wolf { background-image: url(spritesmith-main-3.png); - background-position: -273px -1022px; + background-position: -1094px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_wolf { + background-image: url(spritesmith-main-3.png); + background-position: -1119px -288px; + width: 60px; + height: 60px; } .skin_wolf_sleep { background-image: url(spritesmith-main-3.png); - background-position: -364px -1022px; + background-position: -1094px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_wolf_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -1119px -379px; + width: 60px; + height: 60px; } .skin_zombie { background-image: url(spritesmith-main-3.png); - background-position: -455px -1022px; + background-position: -1094px -455px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_zombie { + background-image: url(spritesmith-main-3.png); + background-position: -1119px -470px; + width: 60px; + height: 60px; } .skin_zombie2 { background-image: url(spritesmith-main-3.png); - background-position: -546px -1022px; + background-position: -1094px -546px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_zombie2 { + background-image: url(spritesmith-main-3.png); + background-position: -1119px -561px; + width: 60px; + height: 60px; } .skin_zombie2_sleep { background-image: url(spritesmith-main-3.png); - background-position: -637px -1022px; + background-position: -1094px -637px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_zombie2_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -1119px -652px; + width: 60px; + height: 60px; } .skin_zombie_sleep { background-image: url(spritesmith-main-3.png); - background-position: -728px -1022px; + background-position: -1094px -728px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.skin_zombie_sleep { + background-image: url(spritesmith-main-3.png); + background-position: -1119px -743px; + width: 60px; + height: 60px; } .broad_armor_armoire_gladiatorArmor { background-image: url(spritesmith-main-3.png); - background-position: -819px -1022px; + background-position: -1094px -819px; width: 90px; height: 90px; } .broad_armor_armoire_goldenToga { background-image: url(spritesmith-main-3.png); - background-position: -910px -1022px; + background-position: -1094px -910px; width: 90px; height: 90px; } .broad_armor_armoire_hornedIronArmor { background-image: url(spritesmith-main-3.png); - background-position: -1001px -1022px; + background-position: -1094px -1001px; width: 90px; height: 90px; } .broad_armor_armoire_lunarArmor { background-image: url(spritesmith-main-3.png); - background-position: -1167px 0px; + background-position: 0px -1092px; width: 90px; height: 90px; } .broad_armor_armoire_plagueDoctorOvercoat { background-image: url(spritesmith-main-3.png); - background-position: -1167px -91px; + background-position: -91px -1092px; width: 90px; height: 90px; } .broad_armor_armoire_rancherRobes { background-image: url(spritesmith-main-3.png); - background-position: -1167px -182px; + background-position: -182px -1092px; width: 90px; height: 90px; } .eyewear_armoire_plagueDoctorMask { background-image: url(spritesmith-main-3.png); - background-position: -1167px -273px; + background-position: -273px -1092px; + width: 90px; + height: 90px; +} +.head_armoire_blackCat { + background-image: url(spritesmith-main-3.png); + background-position: -364px -1092px; width: 90px; height: 90px; } .head_armoire_blueHairbow { background-image: url(spritesmith-main-3.png); - background-position: -1167px -364px; + background-position: -455px -1092px; width: 90px; height: 90px; } .head_armoire_gladiatorHelm { background-image: url(spritesmith-main-3.png); - background-position: -1167px -455px; + background-position: -546px -1092px; width: 90px; height: 90px; } .head_armoire_goldenLaurels { background-image: url(spritesmith-main-3.png); - background-position: -1167px -546px; + background-position: -637px -1092px; width: 90px; height: 90px; } .head_armoire_hornedIronHelm { background-image: url(spritesmith-main-3.png); - background-position: -1167px -637px; + background-position: -728px -1092px; width: 90px; height: 90px; } .head_armoire_lunarCrown { background-image: url(spritesmith-main-3.png); - background-position: -1167px -728px; + background-position: -819px -1092px; + width: 90px; + height: 90px; +} +.head_armoire_orangeCat { + background-image: url(spritesmith-main-3.png); + background-position: -910px -1092px; width: 90px; height: 90px; } .head_armoire_plagueDoctorHat { background-image: url(spritesmith-main-3.png); - background-position: -1167px -819px; + background-position: -1001px -1092px; width: 90px; height: 90px; } .head_armoire_rancherHat { background-image: url(spritesmith-main-3.png); - background-position: -1167px -910px; + background-position: -1092px -1092px; width: 90px; height: 90px; } .head_armoire_redFloppyHat { background-image: url(spritesmith-main-3.png); - background-position: -1167px -1001px; + background-position: -1185px 0px; width: 90px; height: 90px; } .head_armoire_redHairbow { background-image: url(spritesmith-main-3.png); - background-position: 0px -1113px; + background-position: -1185px -91px; width: 90px; height: 90px; } .head_armoire_royalCrown { background-image: url(spritesmith-main-3.png); - background-position: -91px -1113px; + background-position: -1185px -182px; width: 90px; height: 90px; } .head_armoire_violetFloppyHat { background-image: url(spritesmith-main-3.png); - background-position: -182px -1113px; + background-position: -1185px -273px; width: 90px; height: 90px; } .head_armoire_yellowHairbow { background-image: url(spritesmith-main-3.png); - background-position: -273px -1113px; + background-position: -1185px -364px; width: 90px; height: 90px; } .shield_armoire_gladiatorShield { background-image: url(spritesmith-main-3.png); - background-position: -364px -1113px; + background-position: -1185px -455px; + width: 90px; + height: 90px; +} +.shield_armoire_midnightShield { + background-image: url(spritesmith-main-3.png); + background-position: -1185px -546px; width: 90px; height: 90px; } .shop_armor_armoire_gladiatorArmor { background-image: url(spritesmith-main-3.png); - background-position: -697px -1609px; + background-position: -1640px -820px; width: 40px; height: 40px; } .shop_armor_armoire_goldenToga { background-image: url(spritesmith-main-3.png); - background-position: -656px -1609px; + background-position: -1640px -779px; width: 40px; height: 40px; } .shop_armor_armoire_hornedIronArmor { background-image: url(spritesmith-main-3.png); - background-position: -451px -1609px; + background-position: -1640px -656px; width: 40px; height: 40px; } .shop_armor_armoire_lunarArmor { background-image: url(spritesmith-main-3.png); - background-position: -410px -1609px; + background-position: -1640px -615px; width: 40px; height: 40px; } .shop_armor_armoire_plagueDoctorOvercoat { background-image: url(spritesmith-main-3.png); - background-position: -369px -1609px; + background-position: -1640px -574px; width: 40px; height: 40px; } .shop_armor_armoire_rancherRobes { background-image: url(spritesmith-main-3.png); - background-position: -328px -1609px; + background-position: -1640px -451px; width: 40px; height: 40px; } .shop_eyewear_armoire_plagueDoctorMask { background-image: url(spritesmith-main-3.png); - background-position: -205px -1609px; + background-position: -1640px -410px; + width: 40px; + height: 40px; +} +.shop_head_armoire_blackCat { + background-image: url(spritesmith-main-3.png); + background-position: -1640px -369px; width: 40px; height: 40px; } .shop_head_armoire_blueHairbow { background-image: url(spritesmith-main-3.png); - background-position: -164px -1609px; + background-position: -1640px -246px; width: 40px; height: 40px; } .shop_head_armoire_gladiatorHelm { background-image: url(spritesmith-main-3.png); - background-position: -41px -1609px; + background-position: -1640px -205px; width: 40px; height: 40px; } .shop_head_armoire_goldenLaurels { background-image: url(spritesmith-main-3.png); - background-position: 0px -1609px; + background-position: -1640px -164px; width: 40px; height: 40px; } .shop_head_armoire_hornedIronHelm { background-image: url(spritesmith-main-3.png); - background-position: -1640px -1568px; + background-position: -1640px -41px; width: 40px; height: 40px; } .shop_head_armoire_lunarCrown { background-image: url(spritesmith-main-3.png); - background-position: -1517px -1568px; + background-position: -1640px 0px; + width: 40px; + height: 40px; +} +.shop_head_armoire_orangeCat { + background-image: url(spritesmith-main-3.png); + background-position: -1599px -1588px; width: 40px; height: 40px; } .shop_head_armoire_plagueDoctorHat { background-image: url(spritesmith-main-3.png); - background-position: -1476px -1568px; + background-position: -1476px -1588px; width: 40px; height: 40px; } .shop_head_armoire_rancherHat { background-image: url(spritesmith-main-3.png); - background-position: -1435px -1568px; + background-position: -1435px -1588px; width: 40px; height: 40px; } .shop_head_armoire_redFloppyHat { background-image: url(spritesmith-main-3.png); - background-position: -1312px -1568px; + background-position: -1394px -1588px; width: 40px; height: 40px; } .shop_head_armoire_redHairbow { background-image: url(spritesmith-main-3.png); - background-position: -1271px -1568px; + background-position: -1271px -1588px; width: 40px; height: 40px; } .shop_head_armoire_royalCrown { background-image: url(spritesmith-main-3.png); - background-position: -1148px -1568px; + background-position: -1230px -1588px; width: 40px; height: 40px; } .shop_head_armoire_violetFloppyHat { background-image: url(spritesmith-main-3.png); - background-position: -1107px -1568px; + background-position: -1107px -1588px; width: 40px; height: 40px; } .shop_head_armoire_yellowHairbow { background-image: url(spritesmith-main-3.png); - background-position: -1066px -1568px; + background-position: -1066px -1588px; width: 40px; height: 40px; } .shop_shield_armoire_gladiatorShield { background-image: url(spritesmith-main-3.png); - background-position: -943px -1568px; + background-position: -1025px -1588px; + width: 40px; + height: 40px; +} +.shop_shield_armoire_midnightShield { + background-image: url(spritesmith-main-3.png); + background-position: -902px -1588px; width: 40px; height: 40px; } .shop_weapon_armoire_basicCrossbow { background-image: url(spritesmith-main-3.png); - background-position: -902px -1568px; + background-position: -861px -1588px; + width: 40px; + height: 40px; +} +.shop_weapon_armoire_batWand { + background-image: url(spritesmith-main-3.png); + background-position: -820px -1588px; width: 40px; height: 40px; } .shop_weapon_armoire_goldWingStaff { background-image: url(spritesmith-main-3.png); - background-position: -861px -1568px; + background-position: -656px -1588px; width: 40px; height: 40px; } .shop_weapon_armoire_ironCrook { background-image: url(spritesmith-main-3.png); - background-position: -738px -1568px; + background-position: -615px -1588px; width: 40px; height: 40px; } .shop_weapon_armoire_lunarSceptre { background-image: url(spritesmith-main-3.png); - background-position: -697px -1568px; + background-position: -574px -1588px; width: 40px; height: 40px; } .shop_weapon_armoire_mythmakerSword { background-image: url(spritesmith-main-3.png); - background-position: -574px -1568px; + background-position: -533px -1588px; width: 40px; height: 40px; } .shop_weapon_armoire_rancherLasso { background-image: url(spritesmith-main-3.png); - background-position: -533px -1568px; + background-position: -410px -1588px; width: 40px; height: 40px; } .slim_armor_armoire_gladiatorArmor { background-image: url(spritesmith-main-3.png); - background-position: -455px -1204px; + background-position: -1276px -910px; width: 90px; height: 90px; } .slim_armor_armoire_goldenToga { background-image: url(spritesmith-main-3.png); - background-position: -546px -1204px; + background-position: -1276px -1001px; width: 90px; height: 90px; } .slim_armor_armoire_hornedIronArmor { background-image: url(spritesmith-main-3.png); - background-position: -637px -1204px; + background-position: -1276px -1092px; width: 90px; height: 90px; } .slim_armor_armoire_lunarArmor { background-image: url(spritesmith-main-3.png); - background-position: -728px -1204px; + background-position: -1276px -1183px; width: 90px; height: 90px; } .slim_armor_armoire_plagueDoctorOvercoat { background-image: url(spritesmith-main-3.png); - background-position: -819px -1204px; + background-position: -545px -91px; width: 90px; height: 90px; } .slim_armor_armoire_rancherRobes { background-image: url(spritesmith-main-3.png); - background-position: -910px -1204px; + background-position: -91px -1274px; width: 90px; height: 90px; } .weapon_armoire_basicCrossbow { background-image: url(spritesmith-main-3.png); - background-position: -1001px -1204px; + background-position: -182px -1274px; + width: 90px; + height: 90px; +} +.weapon_armoire_batWand { + background-image: url(spritesmith-main-3.png); + background-position: -273px -1274px; width: 90px; height: 90px; } .weapon_armoire_goldWingStaff { background-image: url(spritesmith-main-3.png); - background-position: -1092px -1204px; + background-position: -364px -1274px; width: 90px; height: 90px; } .weapon_armoire_ironCrook { background-image: url(spritesmith-main-3.png); - background-position: -1183px -1204px; + background-position: -455px -1274px; width: 90px; height: 90px; } .weapon_armoire_lunarSceptre { background-image: url(spritesmith-main-3.png); - background-position: -1349px 0px; + background-position: -546px -1274px; width: 90px; height: 90px; } .weapon_armoire_mythmakerSword { background-image: url(spritesmith-main-3.png); - background-position: -1349px -91px; + background-position: -637px -1274px; width: 90px; height: 90px; } .weapon_armoire_rancherLasso { background-image: url(spritesmith-main-3.png); - background-position: -1349px -182px; + background-position: -728px -1274px; width: 90px; height: 90px; } .broad_armor_healer_1 { background-image: url(spritesmith-main-3.png); - background-position: -1349px -273px; + background-position: -819px -1274px; width: 90px; height: 90px; } .broad_armor_healer_2 { background-image: url(spritesmith-main-3.png); - background-position: -1349px -364px; + background-position: -910px -1274px; width: 90px; height: 90px; } .broad_armor_healer_3 { background-image: url(spritesmith-main-3.png); - background-position: -1349px -455px; + background-position: -1001px -1274px; width: 90px; height: 90px; } .broad_armor_healer_4 { background-image: url(spritesmith-main-3.png); - background-position: -1349px -546px; + background-position: -1092px -1274px; width: 90px; height: 90px; } .broad_armor_healer_5 { background-image: url(spritesmith-main-3.png); - background-position: -1349px -637px; + background-position: -1183px -1274px; width: 90px; height: 90px; } .broad_armor_rogue_1 { background-image: url(spritesmith-main-3.png); - background-position: -1349px -728px; + background-position: -1274px -1274px; width: 90px; height: 90px; } .broad_armor_rogue_2 { background-image: url(spritesmith-main-3.png); - background-position: -1349px -819px; + background-position: -1367px 0px; width: 90px; height: 90px; } .broad_armor_rogue_3 { background-image: url(spritesmith-main-3.png); - background-position: -1349px -910px; + background-position: -1367px -91px; width: 90px; height: 90px; } .broad_armor_rogue_4 { background-image: url(spritesmith-main-3.png); - background-position: -1349px -1001px; + background-position: -1367px -182px; width: 90px; height: 90px; } .broad_armor_rogue_5 { background-image: url(spritesmith-main-3.png); - background-position: -530px 0px; + background-position: -1367px -273px; width: 90px; height: 90px; } .broad_armor_special_2 { background-image: url(spritesmith-main-3.png); - background-position: -1349px -1183px; + background-position: -1367px -364px; width: 90px; height: 90px; } .broad_armor_special_finnedOceanicArmor { background-image: url(spritesmith-main-3.png); - background-position: 0px -1295px; + background-position: -1367px -455px; width: 90px; height: 90px; } .broad_armor_warrior_1 { background-image: url(spritesmith-main-3.png); - background-position: -91px -1295px; + background-position: -1367px -546px; width: 90px; height: 90px; } .broad_armor_warrior_2 { background-image: url(spritesmith-main-3.png); - background-position: -182px -1295px; + background-position: -1367px -637px; width: 90px; height: 90px; } .broad_armor_warrior_3 { background-image: url(spritesmith-main-3.png); - background-position: -273px -1295px; + background-position: -1367px -728px; width: 90px; height: 90px; } .broad_armor_warrior_4 { background-image: url(spritesmith-main-3.png); - background-position: -364px -1295px; + background-position: -1367px -819px; width: 90px; height: 90px; } .broad_armor_warrior_5 { background-image: url(spritesmith-main-3.png); - background-position: -455px -1295px; + background-position: -1367px -910px; width: 90px; height: 90px; } .broad_armor_wizard_1 { background-image: url(spritesmith-main-3.png); - background-position: -546px -1295px; + background-position: -1367px -1001px; width: 90px; height: 90px; } .broad_armor_wizard_2 { background-image: url(spritesmith-main-3.png); - background-position: -637px -1295px; + background-position: -1367px -1092px; width: 90px; height: 90px; } .broad_armor_wizard_3 { background-image: url(spritesmith-main-3.png); - background-position: -728px -1295px; + background-position: -1367px -1183px; width: 90px; height: 90px; } .broad_armor_wizard_4 { background-image: url(spritesmith-main-3.png); - background-position: -819px -1295px; + background-position: -1367px -1274px; width: 90px; height: 90px; } .broad_armor_wizard_5 { background-image: url(spritesmith-main-3.png); - background-position: -910px -1295px; + background-position: 0px -1365px; width: 90px; height: 90px; } .shop_armor_healer_1 { background-image: url(spritesmith-main-3.png); - background-position: -492px -1568px; + background-position: -369px -1588px; width: 40px; height: 40px; } .shop_armor_healer_2 { background-image: url(spritesmith-main-3.png); - background-position: -369px -1568px; + background-position: -454px -291px; width: 40px; height: 40px; } .shop_armor_healer_3 { background-image: url(spritesmith-main-3.png); - background-position: -328px -1568px; + background-position: -287px -1588px; width: 40px; height: 40px; } .shop_armor_healer_4 { background-image: url(spritesmith-main-3.png); - background-position: -287px -1568px; + background-position: -246px -1588px; width: 40px; height: 40px; } .shop_armor_healer_5 { background-image: url(spritesmith-main-3.png); - background-position: -164px -1568px; + background-position: -205px -1588px; width: 40px; height: 40px; } .shop_armor_rogue_1 { background-image: url(spritesmith-main-3.png); - background-position: -738px -1609px; + background-position: -164px -1588px; width: 40px; height: 40px; } .shop_armor_rogue_2 { background-image: url(spritesmith-main-3.png); - background-position: 0px -1568px; + background-position: -123px -1588px; width: 40px; height: 40px; } .shop_armor_rogue_3 { background-image: url(spritesmith-main-3.png); - background-position: -1547px -1518px; + background-position: -82px -1588px; width: 40px; height: 40px; } .shop_armor_rogue_4 { background-image: url(spritesmith-main-3.png); - background-position: -1547px -1477px; + background-position: -41px -1588px; width: 40px; height: 40px; } .shop_armor_rogue_5 { background-image: url(spritesmith-main-3.png); - background-position: -1365px -1336px; + background-position: 0px -1588px; width: 40px; height: 40px; } .shop_armor_special_0 { background-image: url(spritesmith-main-3.png); - background-position: -1365px -1295px; + background-position: -1599px -1547px; width: 40px; height: 40px; } .shop_armor_special_1 { background-image: url(spritesmith-main-3.png); - background-position: -1274px -1245px; + background-position: -1558px -1547px; width: 40px; height: 40px; } .shop_armor_special_2 { background-image: url(spritesmith-main-3.png); - background-position: -1183px -1113px; + background-position: -1517px -1547px; width: 40px; height: 40px; } .shop_armor_special_finnedOceanicArmor { background-image: url(spritesmith-main-3.png); - background-position: -1092px -1063px; + background-position: -1476px -1547px; width: 40px; height: 40px; } .shop_armor_warrior_1 { background-image: url(spritesmith-main-3.png); - background-position: -1092px -1022px; + background-position: -1435px -1547px; width: 40px; height: 40px; } .shop_armor_warrior_2 { background-image: url(spritesmith-main-3.png); - background-position: -910px -881px; + background-position: -1394px -1547px; width: 40px; height: 40px; } .shop_armor_warrior_3 { background-image: url(spritesmith-main-3.png); - background-position: -910px -840px; + background-position: -1353px -1547px; width: 40px; height: 40px; } .shop_armor_warrior_4 { background-image: url(spritesmith-main-3.png); - background-position: -819px -790px; + background-position: -82px -1547px; width: 40px; height: 40px; } .shop_armor_warrior_5 { background-image: url(spritesmith-main-3.png); - background-position: -728px -658px; + background-position: -41px -1547px; width: 40px; height: 40px; } .shop_armor_wizard_1 { background-image: url(spritesmith-main-3.png); - background-position: -637px -608px; + background-position: 0px -1547px; width: 40px; height: 40px; } .shop_armor_wizard_2 { background-image: url(spritesmith-main-3.png); - background-position: -637px -567px; + background-position: -470px -405px; width: 40px; height: 40px; } .shop_armor_wizard_3 { background-image: url(spritesmith-main-3.png); - background-position: -464px -420px; + background-position: -470px -364px; width: 40px; height: 40px; } .shop_armor_wizard_4 { background-image: url(spritesmith-main-3.png); - background-position: -464px -379px; + background-position: -400px -314px; width: 40px; height: 40px; } .shop_armor_wizard_5 { background-image: url(spritesmith-main-3.png); - background-position: -288px -223px; + background-position: -400px -273px; width: 40px; height: 40px; } .slim_armor_healer_1 { background-image: url(spritesmith-main-3.png); - background-position: -455px -1386px; + background-position: -1458px -819px; width: 90px; height: 90px; } .slim_armor_healer_2 { background-image: url(spritesmith-main-3.png); - background-position: -546px -1386px; + background-position: -1458px -910px; width: 90px; height: 90px; } .slim_armor_healer_3 { background-image: url(spritesmith-main-3.png); - background-position: -637px -1386px; + background-position: -1458px -1001px; width: 90px; height: 90px; } .slim_armor_healer_4 { background-image: url(spritesmith-main-3.png); - background-position: -728px -1386px; + background-position: -1458px -1092px; width: 90px; height: 90px; } .slim_armor_healer_5 { background-image: url(spritesmith-main-3.png); - background-position: -819px -1386px; + background-position: -1458px -1183px; width: 90px; height: 90px; } .slim_armor_rogue_1 { background-image: url(spritesmith-main-3.png); - background-position: -910px -1386px; + background-position: -1458px -1274px; width: 90px; height: 90px; } .slim_armor_rogue_2 { background-image: url(spritesmith-main-3.png); - background-position: -1001px -1386px; + background-position: -1458px -1365px; width: 90px; height: 90px; } .slim_armor_rogue_3 { background-image: url(spritesmith-main-3.png); - background-position: -1092px -1386px; + background-position: 0px -1456px; width: 90px; height: 90px; } .slim_armor_rogue_4 { background-image: url(spritesmith-main-3.png); - background-position: -1183px -1386px; + background-position: -91px -1456px; width: 90px; height: 90px; } .slim_armor_rogue_5 { background-image: url(spritesmith-main-3.png); - background-position: -1274px -1386px; + background-position: -182px -1456px; width: 90px; height: 90px; } .slim_armor_special_2 { background-image: url(spritesmith-main-3.png); - background-position: -1365px -1386px; + background-position: -273px -1456px; width: 90px; height: 90px; } .slim_armor_special_finnedOceanicArmor { background-image: url(spritesmith-main-3.png); - background-position: -1531px 0px; + background-position: -364px -1456px; width: 90px; height: 90px; } .slim_armor_warrior_1 { background-image: url(spritesmith-main-3.png); - background-position: -1531px -91px; + background-position: -455px -1456px; width: 90px; height: 90px; } .slim_armor_warrior_2 { background-image: url(spritesmith-main-3.png); - background-position: -1531px -182px; + background-position: -546px -1456px; width: 90px; height: 90px; } .slim_armor_warrior_3 { background-image: url(spritesmith-main-3.png); - background-position: -1531px -273px; + background-position: -637px -1456px; width: 90px; height: 90px; } .slim_armor_warrior_4 { background-image: url(spritesmith-main-3.png); - background-position: -1531px -364px; + background-position: -728px -1456px; width: 90px; height: 90px; } .slim_armor_warrior_5 { background-image: url(spritesmith-main-3.png); - background-position: -1531px -455px; + background-position: -819px -1456px; width: 90px; height: 90px; } .slim_armor_wizard_1 { background-image: url(spritesmith-main-3.png); - background-position: -1531px -546px; + background-position: -910px -1456px; width: 90px; height: 90px; } .slim_armor_wizard_2 { background-image: url(spritesmith-main-3.png); - background-position: -1531px -637px; + background-position: -1001px -1456px; width: 90px; height: 90px; } .slim_armor_wizard_3 { background-image: url(spritesmith-main-3.png); - background-position: -1531px -728px; + background-position: -1092px -1456px; width: 90px; height: 90px; } .slim_armor_wizard_4 { background-image: url(spritesmith-main-3.png); - background-position: -1531px -819px; + background-position: -1183px -1456px; width: 90px; height: 90px; } .slim_armor_wizard_5 { background-image: url(spritesmith-main-3.png); - background-position: -1531px -910px; + background-position: -1274px -1456px; width: 90px; height: 90px; } .broad_armor_special_birthday { background-image: url(spritesmith-main-3.png); - background-position: -1531px -1001px; + background-position: -1365px -1456px; width: 90px; height: 90px; } .broad_armor_special_birthday2015 { background-image: url(spritesmith-main-3.png); - background-position: -1531px -1092px; + background-position: -1456px -1456px; width: 90px; height: 90px; } .shop_armor_special_birthday { background-image: url(spritesmith-main-3.png); - background-position: -288px -182px; + background-position: -328px -1588px; width: 40px; height: 40px; } .shop_armor_special_birthday2015 { background-image: url(spritesmith-main-3.png); - background-position: -283px -106px; + background-position: -495px -291px; width: 40px; height: 40px; } .slim_armor_special_birthday { background-image: url(spritesmith-main-3.png); - background-position: -1531px -1365px; + background-position: -1549px -182px; width: 90px; height: 90px; } .slim_armor_special_birthday2015 { background-image: url(spritesmith-main-3.png); - background-position: 0px -1477px; + background-position: -1549px -273px; + width: 90px; + height: 90px; +} +.broad_armor_special_fall2015Healer { + background-image: url(spritesmith-main-3.png); + background-position: -212px -273px; + width: 93px; + height: 90px; +} +.broad_armor_special_fall2015Mage { + background-image: url(spritesmith-main-3.png); + background-position: 0px -273px; + width: 105px; + height: 90px; +} +.broad_armor_special_fall2015Rogue { + background-image: url(spritesmith-main-3.png); + background-position: -1549px -546px; + width: 90px; + height: 90px; +} +.broad_armor_special_fall2015Warrior { + background-image: url(spritesmith-main-3.png); + background-position: -1549px -637px; width: 90px; height: 90px; } .broad_armor_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -91px -1477px; + background-position: -1549px -728px; width: 90px; height: 90px; } .broad_armor_special_fallMage { background-image: url(spritesmith-main-3.png); - background-position: -121px -91px; + background-position: 0px 0px; width: 120px; height: 90px; } .broad_armor_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: 0px -288px; + background-position: -242px -91px; width: 105px; height: 90px; } .broad_armor_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -364px -1477px; + background-position: -1549px -1001px; + width: 90px; + height: 90px; +} +.head_special_fall2015Healer { + background-image: url(spritesmith-main-3.png); + background-position: -545px 0px; + width: 93px; + height: 90px; +} +.head_special_fall2015Mage { + background-image: url(spritesmith-main-3.png); + background-position: -212px -182px; + width: 105px; + height: 90px; +} +.head_special_fall2015Rogue { + background-image: url(spritesmith-main-3.png); + background-position: -1549px -1274px; + width: 90px; + height: 90px; +} +.head_special_fall2015Warrior { + background-image: url(spritesmith-main-3.png); + background-position: -1549px -1365px; width: 90px; height: 90px; } .head_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -455px -1477px; + background-position: -1549px -1456px; width: 90px; height: 90px; } .head_special_fallMage { background-image: url(spritesmith-main-3.png); - background-position: 0px -91px; + background-position: -121px 0px; width: 120px; height: 90px; } .head_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -333px -182px; + background-position: 0px -182px; width: 105px; height: 90px; } .head_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -728px -1477px; + background-position: -1458px -728px; + width: 90px; + height: 90px; +} +.shield_special_fall2015Healer { + background-image: url(spritesmith-main-3.png); + background-position: -188px -364px; + width: 93px; + height: 90px; +} +.shield_special_fall2015Rogue { + background-image: url(spritesmith-main-3.png); + background-position: -348px -91px; + width: 105px; + height: 90px; +} +.shield_special_fall2015Warrior { + background-image: url(spritesmith-main-3.png); + background-position: -1458px -455px; width: 90px; height: 90px; } .shield_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -819px -1477px; + background-position: -1458px -364px; width: 90px; height: 90px; } .shield_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -333px -91px; + background-position: -106px -273px; width: 105px; height: 90px; } .shield_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -1001px -1477px; + background-position: -1458px -182px; width: 90px; height: 90px; } +.shop_armor_special_fall2015Healer { + background-image: url(spritesmith-main-3.png); + background-position: -123px -1547px; + width: 40px; + height: 40px; +} +.shop_armor_special_fall2015Mage { + background-image: url(spritesmith-main-3.png); + background-position: -164px -1547px; + width: 40px; + height: 40px; +} +.shop_armor_special_fall2015Rogue { + background-image: url(spritesmith-main-3.png); + background-position: -205px -1547px; + width: 40px; + height: 40px; +} +.shop_armor_special_fall2015Warrior { + background-image: url(spritesmith-main-3.png); + background-position: -246px -1547px; + width: 40px; + height: 40px; +} .shop_armor_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -439px -309px; + background-position: -287px -1547px; width: 40px; height: 40px; } .shop_armor_special_fallMage { background-image: url(spritesmith-main-3.png); - background-position: -1663px -1511px; + background-position: -328px -1547px; width: 40px; height: 40px; } .shop_armor_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -1622px -1511px; + background-position: -369px -1547px; width: 40px; height: 40px; } .shop_armor_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -1622px -1429px; + background-position: -410px -1547px; + width: 40px; + height: 40px; +} +.shop_head_special_fall2015Healer { + background-image: url(spritesmith-main-3.png); + background-position: -451px -1547px; + width: 40px; + height: 40px; +} +.shop_head_special_fall2015Mage { + background-image: url(spritesmith-main-3.png); + background-position: -492px -1547px; + width: 40px; + height: 40px; +} +.shop_head_special_fall2015Rogue { + background-image: url(spritesmith-main-3.png); + background-position: -533px -1547px; + width: 40px; + height: 40px; +} +.shop_head_special_fall2015Warrior { + background-image: url(spritesmith-main-3.png); + background-position: -574px -1547px; width: 40px; height: 40px; } .shop_head_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -1663px -1388px; + background-position: -615px -1547px; width: 40px; height: 40px; } .shop_head_special_fallMage { background-image: url(spritesmith-main-3.png); - background-position: -1622px -1388px; + background-position: -656px -1547px; width: 40px; height: 40px; } .shop_head_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -1663px -1347px; + background-position: -697px -1547px; width: 40px; height: 40px; } .shop_head_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -1622px -1306px; + background-position: -738px -1547px; + width: 40px; + height: 40px; +} +.shop_shield_special_fall2015Healer { + background-image: url(spritesmith-main-3.png); + background-position: -779px -1547px; + width: 40px; + height: 40px; +} +.shop_shield_special_fall2015Rogue { + background-image: url(spritesmith-main-3.png); + background-position: -820px -1547px; + width: 40px; + height: 40px; +} +.shop_shield_special_fall2015Warrior { + background-image: url(spritesmith-main-3.png); + background-position: -861px -1547px; width: 40px; height: 40px; } .shop_shield_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -1663px -1265px; + background-position: -902px -1547px; width: 40px; height: 40px; } .shop_shield_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -1622px -1265px; + background-position: -943px -1547px; width: 40px; height: 40px; } .shop_shield_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -1663px -1224px; + background-position: -984px -1547px; + width: 40px; + height: 40px; +} +.shop_weapon_special_fall2015Healer { + background-image: url(spritesmith-main-3.png); + background-position: -1025px -1547px; + width: 40px; + height: 40px; +} +.shop_weapon_special_fall2015Mage { + background-image: url(spritesmith-main-3.png); + background-position: -1066px -1547px; + width: 40px; + height: 40px; +} +.shop_weapon_special_fall2015Rogue { + background-image: url(spritesmith-main-3.png); + background-position: -1107px -1547px; + width: 40px; + height: 40px; +} +.shop_weapon_special_fall2015Warrior { + background-image: url(spritesmith-main-3.png); + background-position: -1148px -1547px; width: 40px; height: 40px; } .shop_weapon_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -1622px -1224px; + background-position: -1189px -1547px; width: 40px; height: 40px; } .shop_weapon_special_fallMage { background-image: url(spritesmith-main-3.png); - background-position: -1663px -1183px; + background-position: -1230px -1547px; width: 40px; height: 40px; } .shop_weapon_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -123px -1568px; + background-position: -1271px -1547px; width: 40px; height: 40px; } .shop_weapon_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -1622px -1183px; + background-position: -1312px -1547px; width: 40px; height: 40px; } +.slim_armor_special_fall2015Healer { + background-image: url(spritesmith-main-3.png); + background-position: -306px -273px; + width: 93px; + height: 90px; +} +.slim_armor_special_fall2015Mage { + background-image: url(spritesmith-main-3.png); + background-position: -242px 0px; + width: 105px; + height: 90px; +} +.slim_armor_special_fall2015Rogue { + background-image: url(spritesmith-main-3.png); + background-position: -1365px -1365px; + width: 90px; + height: 90px; +} +.slim_armor_special_fall2015Warrior { + background-image: url(spritesmith-main-3.png); + background-position: -1274px -1365px; + width: 90px; + height: 90px; +} .slim_armor_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -1622px -910px; + background-position: -1183px -1365px; width: 90px; height: 90px; } .slim_armor_special_fallMage { background-image: url(spritesmith-main-3.png); - background-position: 0px 0px; + background-position: -121px -91px; width: 120px; height: 90px; } .slim_armor_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -182px -182px; + background-position: -348px -182px; width: 105px; height: 90px; } .slim_armor_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -1622px -728px; + background-position: -910px -1365px; + width: 90px; + height: 90px; +} +.weapon_special_fall2015Healer { + background-image: url(spritesmith-main-3.png); + background-position: 0px -364px; + width: 93px; + height: 90px; +} +.weapon_special_fall2015Mage { + background-image: url(spritesmith-main-3.png); + background-position: -348px 0px; + width: 105px; + height: 90px; +} +.weapon_special_fall2015Rogue { + background-image: url(spritesmith-main-3.png); + background-position: -637px -1365px; + width: 90px; + height: 90px; +} +.weapon_special_fall2015Warrior { + background-image: url(spritesmith-main-3.png); + background-position: -546px -1365px; width: 90px; height: 90px; } .weapon_special_fallHealer { background-image: url(spritesmith-main-3.png); - background-position: -1622px -637px; + background-position: -455px -1365px; width: 90px; height: 90px; } .weapon_special_fallMage { background-image: url(spritesmith-main-3.png); - background-position: -121px 0px; + background-position: 0px -91px; width: 120px; height: 90px; } .weapon_special_fallRogue { background-image: url(spritesmith-main-3.png); - background-position: -333px 0px; + background-position: -106px -182px; width: 105px; height: 90px; } .weapon_special_fallWarrior { background-image: url(spritesmith-main-3.png); - background-position: -1622px -364px; + background-position: -182px -1365px; width: 90px; height: 90px; } .broad_armor_special_gaymerx { background-image: url(spritesmith-main-3.png); - background-position: -1622px -273px; + background-position: -91px -1365px; width: 90px; height: 90px; } .head_special_gaymerx { background-image: url(spritesmith-main-3.png); - background-position: -1622px -182px; + background-position: -1276px -819px; width: 90px; height: 90px; } .shop_armor_special_gaymerx { background-image: url(spritesmith-main-3.png); - background-position: -1663px -1306px; + background-position: -451px -1588px; width: 40px; height: 40px; } .shop_head_special_gaymerx { background-image: url(spritesmith-main-3.png); - background-position: -1622px -1347px; + background-position: -492px -1588px; width: 40px; height: 40px; } .slim_armor_special_gaymerx { background-image: url(spritesmith-main-3.png); - background-position: -1622px -91px; + background-position: -1276px -728px; width: 90px; height: 90px; } .back_mystery_201402 { background-image: url(spritesmith-main-3.png); - background-position: -1622px 0px; + background-position: -1276px -637px; width: 90px; height: 90px; } .broad_armor_mystery_201402 { background-image: url(spritesmith-main-3.png); - background-position: -1456px -1477px; + background-position: -1276px -546px; width: 90px; height: 90px; } .head_mystery_201402 { background-image: url(spritesmith-main-3.png); - background-position: -1365px -1477px; + background-position: -1276px -455px; width: 90px; height: 90px; } .shop_armor_mystery_201402 { background-image: url(spritesmith-main-3.png); - background-position: -1663px -1429px; + background-position: -697px -1588px; width: 40px; height: 40px; } .shop_back_mystery_201402 { background-image: url(spritesmith-main-3.png); - background-position: -1622px -1470px; + background-position: -738px -1588px; width: 40px; height: 40px; } .shop_head_mystery_201402 { background-image: url(spritesmith-main-3.png); - background-position: -1663px -1470px; + background-position: -779px -1588px; width: 40px; height: 40px; } .slim_armor_mystery_201402 { background-image: url(spritesmith-main-3.png); - background-position: -1274px -1477px; + background-position: -1276px -364px; width: 90px; height: 90px; } .broad_armor_mystery_201403 { background-image: url(spritesmith-main-3.png); - background-position: -1183px -1477px; + background-position: -1276px -273px; width: 90px; height: 90px; } .headAccessory_mystery_201403 { background-image: url(spritesmith-main-3.png); - background-position: -1092px -1477px; + background-position: -1276px -182px; width: 90px; height: 90px; } .shop_armor_mystery_201403 { background-image: url(spritesmith-main-3.png); - background-position: -480px -309px; + background-position: -943px -1588px; width: 40px; height: 40px; } .shop_headAccessory_mystery_201403 { background-image: url(spritesmith-main-3.png); - background-position: -242px -106px; + background-position: -984px -1588px; width: 40px; height: 40px; } .slim_armor_mystery_201403 { background-image: url(spritesmith-main-3.png); - background-position: -1531px -1274px; + background-position: -1276px -91px; width: 90px; height: 90px; } .back_mystery_201404 { background-image: url(spritesmith-main-3.png); - background-position: -1531px -1183px; + background-position: -1276px 0px; width: 90px; height: 90px; } .headAccessory_mystery_201404 { background-image: url(spritesmith-main-3.png); - background-position: -364px -1386px; + background-position: -1183px -1183px; width: 90px; height: 90px; } .shop_back_mystery_201404 { background-image: url(spritesmith-main-3.png); - background-position: -388px -288px; + background-position: -1148px -1588px; width: 40px; height: 40px; } .shop_headAccessory_mystery_201404 { background-image: url(spritesmith-main-3.png); - background-position: -388px -329px; + background-position: -1189px -1588px; width: 40px; height: 40px; } .broad_armor_mystery_201405 { background-image: url(spritesmith-main-3.png); - background-position: -273px -1386px; + background-position: -1092px -1183px; width: 90px; height: 90px; } .head_mystery_201405 { background-image: url(spritesmith-main-3.png); - background-position: -182px -1386px; + background-position: -1001px -1183px; width: 90px; height: 90px; } .shop_armor_mystery_201405 { background-image: url(spritesmith-main-3.png); - background-position: -546px -476px; + background-position: -1312px -1588px; width: 40px; height: 40px; } .shop_head_mystery_201405 { background-image: url(spritesmith-main-3.png); - background-position: -546px -517px; + background-position: -1353px -1588px; width: 40px; height: 40px; } .slim_armor_mystery_201405 { background-image: url(spritesmith-main-3.png); - background-position: -91px -1386px; + background-position: -910px -1183px; width: 90px; height: 90px; } .broad_armor_mystery_201406 { background-image: url(spritesmith-main-3.png); - background-position: -439px -212px; + background-position: -454px 0px; width: 90px; height: 96px; } .head_mystery_201406 { background-image: url(spritesmith-main-3.png); - background-position: -91px -379px; + background-position: -454px -97px; width: 90px; height: 96px; } .shop_armor_mystery_201406 { background-image: url(spritesmith-main-3.png); - background-position: -728px -699px; + background-position: -1517px -1588px; width: 40px; height: 40px; } .shop_head_mystery_201406 { background-image: url(spritesmith-main-3.png); - background-position: -819px -749px; + background-position: -1558px -1588px; width: 40px; height: 40px; } .slim_armor_mystery_201406 { background-image: url(spritesmith-main-3.png); - background-position: 0px -379px; + background-position: -454px -194px; width: 90px; height: 96px; } .broad_armor_mystery_201407 { background-image: url(spritesmith-main-3.png); - background-position: -1440px -1092px; + background-position: -546px -1183px; width: 90px; height: 90px; } .head_mystery_201407 { background-image: url(spritesmith-main-3.png); - background-position: -1440px -1001px; + background-position: -455px -1183px; width: 90px; height: 90px; } .shop_armor_mystery_201407 { background-image: url(spritesmith-main-3.png); - background-position: -1001px -931px; + background-position: -1640px -82px; width: 40px; height: 40px; } .shop_head_mystery_201407 { background-image: url(spritesmith-main-3.png); - background-position: -1001px -972px; + background-position: -1640px -123px; width: 40px; height: 40px; } .slim_armor_mystery_201407 { background-image: url(spritesmith-main-3.png); - background-position: -1440px -910px; + background-position: -364px -1183px; width: 90px; height: 90px; } .broad_armor_mystery_201408 { background-image: url(spritesmith-main-3.png); - background-position: -1440px -819px; + background-position: -273px -1183px; width: 90px; height: 90px; } .head_mystery_201408 { background-image: url(spritesmith-main-3.png); - background-position: -1440px -728px; + background-position: -182px -1183px; width: 90px; height: 90px; } .shop_armor_mystery_201408 { background-image: url(spritesmith-main-3.png); - background-position: -1183px -1154px; + background-position: -1640px -287px; width: 40px; height: 40px; } .shop_head_mystery_201408 { background-image: url(spritesmith-main-3.png); - background-position: -1274px -1204px; + background-position: -1640px -328px; width: 40px; height: 40px; } .slim_armor_mystery_201408 { background-image: url(spritesmith-main-3.png); - background-position: -1440px -637px; + background-position: -91px -1183px; width: 90px; height: 90px; } .broad_armor_mystery_201409 { background-image: url(spritesmith-main-3.png); - background-position: -1440px -546px; + background-position: 0px -1183px; width: 90px; height: 90px; } .headAccessory_mystery_201409 { background-image: url(spritesmith-main-3.png); - background-position: -1440px -455px; + background-position: -1185px -1092px; width: 90px; height: 90px; } .shop_armor_mystery_201409 { background-image: url(spritesmith-main-3.png); - background-position: -1456px -1386px; + background-position: -1640px -492px; width: 40px; height: 40px; } .shop_headAccessory_mystery_201409 { background-image: url(spritesmith-main-3.png); - background-position: -1456px -1427px; + background-position: -1640px -533px; width: 40px; height: 40px; } .slim_armor_mystery_201409 { background-image: url(spritesmith-main-3.png); - background-position: -1440px -364px; + background-position: -1185px -1001px; width: 90px; height: 90px; } .back_mystery_201410 { background-image: url(spritesmith-main-3.png); - background-position: -200px -288px; + background-position: -282px -364px; width: 93px; height: 90px; } .broad_armor_mystery_201410 { background-image: url(spritesmith-main-3.png); - background-position: -294px -288px; + background-position: -376px -364px; width: 93px; height: 90px; } .shop_armor_mystery_201410 { background-image: url(spritesmith-main-3.png); - background-position: -41px -1568px; + background-position: -1640px -697px; width: 40px; height: 40px; } .shop_back_mystery_201410 { background-image: url(spritesmith-main-3.png); - background-position: -82px -1568px; + background-position: -1640px -738px; width: 40px; height: 40px; } .slim_armor_mystery_201410 { background-image: url(spritesmith-main-3.png); - background-position: -182px -379px; + background-position: -94px -364px; width: 93px; height: 90px; } .head_mystery_201411 { background-image: url(spritesmith-main-3.png); - background-position: -1440px 0px; + background-position: -1185px -637px; width: 90px; height: 90px; } .shop_head_mystery_201411 { background-image: url(spritesmith-main-3.png); - background-position: -205px -1568px; + background-position: -1640px -861px; width: 40px; height: 40px; } .shop_weapon_mystery_201411 { background-image: url(spritesmith-main-3.png); - background-position: -246px -1568px; + background-position: -1640px -902px; width: 40px; height: 40px; } -.weapon_mystery_201411 { - background-image: url(spritesmith-main-3.png); - background-position: -1274px -1295px; - width: 90px; - height: 90px; -} -.broad_armor_mystery_201412 { - background-image: url(spritesmith-main-3.png); - background-position: -1183px -1295px; - width: 90px; - height: 90px; -} -.head_mystery_201412 { - background-image: url(spritesmith-main-3.png); - background-position: -1092px -1295px; - width: 90px; - height: 90px; -} -.shop_armor_mystery_201412 { - background-image: url(spritesmith-main-3.png); - background-position: -410px -1568px; - width: 40px; - height: 40px; -} -.shop_head_mystery_201412 { - background-image: url(spritesmith-main-3.png); - background-position: -451px -1568px; - width: 40px; - height: 40px; -} -.slim_armor_mystery_201412 { - background-image: url(spritesmith-main-3.png); - background-position: -1001px -1295px; - width: 90px; - height: 90px; -} -.broad_armor_mystery_201501 { - background-image: url(spritesmith-main-3.png); - background-position: -364px -1204px; - width: 90px; - height: 90px; -} -.head_mystery_201501 { - background-image: url(spritesmith-main-3.png); - background-position: -273px -1204px; - width: 90px; - height: 90px; -} -.shop_armor_mystery_201501 { - background-image: url(spritesmith-main-3.png); - background-position: -615px -1568px; - width: 40px; - height: 40px; -} -.shop_head_mystery_201501 { - background-image: url(spritesmith-main-3.png); - background-position: -656px -1568px; - width: 40px; - height: 40px; -} -.slim_armor_mystery_201501 { - background-image: url(spritesmith-main-3.png); - background-position: -182px -1204px; - width: 90px; - height: 90px; -} -.headAccessory_mystery_201502 { - background-image: url(spritesmith-main-3.png); - background-position: -91px -1204px; - width: 90px; - height: 90px; -} -.shop_headAccessory_mystery_201502 { - background-image: url(spritesmith-main-3.png); - background-position: -779px -1568px; - width: 40px; - height: 40px; -} -.shop_weapon_mystery_201502 { - background-image: url(spritesmith-main-3.png); - background-position: -820px -1568px; - width: 40px; - height: 40px; -} -.weapon_mystery_201502 { - background-image: url(spritesmith-main-3.png); - background-position: 0px -1204px; - width: 90px; - height: 90px; -} -.broad_armor_mystery_201503 { - background-image: url(spritesmith-main-3.png); - background-position: -1258px -1092px; - width: 90px; - height: 90px; -} -.eyewear_mystery_201503 { - background-image: url(spritesmith-main-3.png); - background-position: -1258px -1001px; - width: 90px; - height: 90px; -} -.shop_armor_mystery_201503 { - background-image: url(spritesmith-main-3.png); - background-position: -984px -1568px; - width: 40px; - height: 40px; -} -.shop_eyewear_mystery_201503 { - background-image: url(spritesmith-main-3.png); - background-position: -1025px -1568px; - width: 40px; - height: 40px; -} -.slim_armor_mystery_201503 { - background-image: url(spritesmith-main-3.png); - background-position: -1258px -910px; - width: 90px; - height: 90px; -} -.back_mystery_201504 { - background-image: url(spritesmith-main-3.png); - background-position: -1258px -819px; - width: 90px; - height: 90px; -} -.broad_armor_mystery_201504 { - background-image: url(spritesmith-main-3.png); - background-position: -1258px -728px; - width: 90px; - height: 90px; -} -.shop_armor_mystery_201504 { - background-image: url(spritesmith-main-3.png); - background-position: -1189px -1568px; - width: 40px; - height: 40px; -} -.shop_back_mystery_201504 { - background-image: url(spritesmith-main-3.png); - background-position: -1230px -1568px; - width: 40px; - height: 40px; -} -.slim_armor_mystery_201504 { - background-image: url(spritesmith-main-3.png); - background-position: -1258px -637px; - width: 90px; - height: 90px; -} -.head_mystery_201505 { - background-image: url(spritesmith-main-3.png); - background-position: -1258px -546px; - width: 90px; - height: 90px; -} -.shop_head_mystery_201505 { - background-image: url(spritesmith-main-3.png); - background-position: -1353px -1568px; - width: 40px; - height: 40px; -} -.shop_weapon_mystery_201505 { - background-image: url(spritesmith-main-3.png); - background-position: -1394px -1568px; - width: 40px; - height: 40px; -} -.weapon_mystery_201505 { - background-image: url(spritesmith-main-3.png); - background-position: -1258px -455px; - width: 90px; - height: 90px; -} -.broad_armor_mystery_201506 { - background-image: url(spritesmith-main-3.png); - background-position: -439px -106px; - width: 90px; - height: 105px; -} -.eyewear_mystery_201506 { - background-image: url(spritesmith-main-3.png); - background-position: -91px -182px; - width: 90px; - height: 105px; -} -.shop_armor_mystery_201506 { - background-image: url(spritesmith-main-3.png); - background-position: -1558px -1568px; - width: 40px; - height: 40px; -} -.shop_eyewear_mystery_201506 { - background-image: url(spritesmith-main-3.png); - background-position: -1599px -1568px; - width: 40px; - height: 40px; -} -.slim_armor_mystery_201506 { - background-image: url(spritesmith-main-3.png); - background-position: 0px -182px; - width: 90px; - height: 105px; -} -.back_mystery_201507 { - background-image: url(spritesmith-main-3.png); - background-position: -242px 0px; - width: 90px; - height: 105px; -} -.eyewear_mystery_201507 { - background-image: url(spritesmith-main-3.png); - background-position: -439px 0px; - width: 90px; - height: 105px; -} -.shop_back_mystery_201507 { - background-image: url(spritesmith-main-3.png); - background-position: -82px -1609px; - width: 40px; - height: 40px; -} -.shop_eyewear_mystery_201507 { - background-image: url(spritesmith-main-3.png); - background-position: -123px -1609px; - width: 40px; - height: 40px; -} -.broad_armor_mystery_201508 { - background-image: url(spritesmith-main-3.png); - background-position: -276px -379px; - width: 93px; - height: 90px; -} -.head_mystery_201508 { - background-image: url(spritesmith-main-3.png); - background-position: -370px -379px; - width: 93px; - height: 90px; -} -.shop_armor_mystery_201508 { - background-image: url(spritesmith-main-3.png); - background-position: -246px -1609px; - width: 40px; - height: 40px; -} -.shop_head_mystery_201508 { - background-image: url(spritesmith-main-3.png); - background-position: -287px -1609px; - width: 40px; - height: 40px; -} -.slim_armor_mystery_201508 { - background-image: url(spritesmith-main-3.png); - background-position: -106px -288px; - width: 93px; - height: 90px; -} -.broad_armor_mystery_301404 { - background-image: url(spritesmith-main-3.png); - background-position: -819px -1113px; - width: 90px; - height: 90px; -} -.eyewear_mystery_301404 { - background-image: url(spritesmith-main-3.png); - background-position: -728px -1113px; - width: 90px; - height: 90px; -} -.head_mystery_301404 { - background-image: url(spritesmith-main-3.png); - background-position: -637px -1113px; - width: 90px; - height: 90px; -} -.shop_armor_mystery_301404 { - background-image: url(spritesmith-main-3.png); - background-position: -492px -1609px; - width: 40px; - height: 40px; -} -.shop_eyewear_mystery_301404 { - background-image: url(spritesmith-main-3.png); - background-position: -533px -1609px; - width: 40px; - height: 40px; -} -.shop_head_mystery_301404 { - background-image: url(spritesmith-main-3.png); - background-position: -574px -1609px; - width: 40px; - height: 40px; -} -.shop_weapon_mystery_301404 { - background-image: url(spritesmith-main-3.png); - background-position: -615px -1609px; - width: 40px; - height: 40px; -} -.slim_armor_mystery_301404 { - background-image: url(spritesmith-main-3.png); - background-position: -546px -1113px; - width: 90px; - height: 90px; -} -.weapon_mystery_301404 { - background-image: url(spritesmith-main-3.png); - background-position: -455px -1113px; - width: 90px; - height: 90px; -} -.eyewear_mystery_301405 { - background-image: url(spritesmith-main-3.png); - background-position: -1622px -1092px; - width: 90px; - height: 90px; -} diff --git a/common/dist/sprites/spritesmith-main-3.png b/common/dist/sprites/spritesmith-main-3.png index 25b1a9255a..92d626489e 100644 Binary files a/common/dist/sprites/spritesmith-main-3.png and b/common/dist/sprites/spritesmith-main-3.png differ diff --git a/common/dist/sprites/spritesmith-main-4.css b/common/dist/sprites/spritesmith-main-4.css index 796aabca54..5177a22ed3 100644 --- a/common/dist/sprites/spritesmith-main-4.css +++ b/common/dist/sprites/spritesmith-main-4.css @@ -1,3042 +1,3054 @@ +.weapon_mystery_201411 { + background-image: url(spritesmith-main-4.png); + background-position: -819px -1152px; + width: 90px; + height: 90px; +} +.broad_armor_mystery_201412 { + background-image: url(spritesmith-main-4.png); + background-position: -455px -1425px; + width: 90px; + height: 90px; +} +.head_mystery_201412 { + background-image: url(spritesmith-main-4.png); + background-position: -910px -1152px; + width: 90px; + height: 90px; +} +.shop_armor_mystery_201412 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -820px; + width: 40px; + height: 40px; +} +.shop_head_mystery_201412 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -779px; + width: 40px; + height: 40px; +} +.slim_armor_mystery_201412 { + background-image: url(spritesmith-main-4.png); + background-position: -1291px -91px; + width: 90px; + height: 90px; +} +.broad_armor_mystery_201501 { + background-image: url(spritesmith-main-4.png); + background-position: -1291px -364px; + width: 90px; + height: 90px; +} +.head_mystery_201501 { + background-image: url(spritesmith-main-4.png); + background-position: -1291px -546px; + width: 90px; + height: 90px; +} +.shop_armor_mystery_201501 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -738px; + width: 40px; + height: 40px; +} +.shop_head_mystery_201501 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -697px; + width: 40px; + height: 40px; +} +.slim_armor_mystery_201501 { + background-image: url(spritesmith-main-4.png); + background-position: -1018px -455px; + width: 90px; + height: 90px; +} +.headAccessory_mystery_201502 { + background-image: url(spritesmith-main-4.png); + background-position: -1018px -637px; + width: 90px; + height: 90px; +} +.shop_headAccessory_mystery_201502 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -656px; + width: 40px; + height: 40px; +} +.shop_weapon_mystery_201502 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -615px; + width: 40px; + height: 40px; +} +.weapon_mystery_201502 { + background-image: url(spritesmith-main-4.png); + background-position: 0px -970px; + width: 90px; + height: 90px; +} +.broad_armor_mystery_201503 { + background-image: url(spritesmith-main-4.png); + background-position: -91px -970px; + width: 90px; + height: 90px; +} +.eyewear_mystery_201503 { + background-image: url(spritesmith-main-4.png); + background-position: -182px -970px; + width: 90px; + height: 90px; +} +.shop_armor_mystery_201503 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -574px; + width: 40px; + height: 40px; +} +.shop_eyewear_mystery_201503 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -533px; + width: 40px; + height: 40px; +} +.slim_armor_mystery_201503 { + background-image: url(spritesmith-main-4.png); + background-position: -1200px -637px; + width: 90px; + height: 90px; +} +.back_mystery_201504 { + background-image: url(spritesmith-main-4.png); + background-position: -1200px -728px; + width: 90px; + height: 90px; +} +.broad_armor_mystery_201504 { + background-image: url(spritesmith-main-4.png); + background-position: -1200px -1001px; + width: 90px; + height: 90px; +} +.shop_armor_mystery_201504 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -492px; + width: 40px; + height: 40px; +} +.shop_back_mystery_201504 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -451px; + width: 40px; + height: 40px; +} +.slim_armor_mystery_201504 { + background-image: url(spritesmith-main-4.png); + background-position: -182px -1152px; + width: 90px; + height: 90px; +} +.head_mystery_201505 { + background-image: url(spritesmith-main-4.png); + background-position: -273px -1152px; + width: 90px; + height: 90px; +} +.shop_head_mystery_201505 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -410px; + width: 40px; + height: 40px; +} +.shop_weapon_mystery_201505 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -369px; + width: 40px; + height: 40px; +} +.weapon_mystery_201505 { + background-image: url(spritesmith-main-4.png); + background-position: -546px -1152px; + width: 90px; + height: 90px; +} +.broad_armor_mystery_201506 { + background-image: url(spritesmith-main-4.png); + background-position: -91px -485px; + width: 90px; + height: 105px; +} +.eyewear_mystery_201506 { + background-image: url(spritesmith-main-4.png); + background-position: 0px -485px; + width: 90px; + height: 105px; +} +.shop_armor_mystery_201506 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -328px; + width: 40px; + height: 40px; +} +.shop_eyewear_mystery_201506 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -287px; + width: 40px; + height: 40px; +} +.slim_armor_mystery_201506 { + background-image: url(spritesmith-main-4.png); + background-position: -648px -212px; + width: 90px; + height: 105px; +} +.back_mystery_201507 { + background-image: url(spritesmith-main-4.png); + background-position: -546px -591px; + width: 90px; + height: 105px; +} +.eyewear_mystery_201507 { + background-image: url(spritesmith-main-4.png); + background-position: -637px -591px; + width: 90px; + height: 105px; +} +.shop_back_mystery_201507 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -246px; + width: 40px; + height: 40px; +} +.shop_eyewear_mystery_201507 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -205px; + width: 40px; + height: 40px; +} +.broad_armor_mystery_201508 { + background-image: url(spritesmith-main-4.png); + background-position: -830px -273px; + width: 93px; + height: 90px; +} +.head_mystery_201508 { + background-image: url(spritesmith-main-4.png); + background-position: -830px -182px; + width: 93px; + height: 90px; +} +.shop_armor_mystery_201508 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -164px; + width: 40px; + height: 40px; +} +.shop_head_mystery_201508 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -123px; + width: 40px; + height: 40px; +} +.slim_armor_mystery_201508 { + background-image: url(spritesmith-main-4.png); + background-position: -830px -91px; + width: 93px; + height: 90px; +} +.broad_armor_mystery_201509 { + background-image: url(spritesmith-main-4.png); + background-position: -1291px -910px; + width: 90px; + height: 90px; +} +.head_mystery_201509 { + background-image: url(spritesmith-main-4.png); + background-position: -1382px -819px; + width: 90px; + height: 90px; +} +.shop_armor_mystery_201509 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -82px; + width: 40px; + height: 40px; +} +.shop_head_mystery_201509 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px -41px; + width: 40px; + height: 40px; +} +.slim_armor_mystery_201509 { + background-image: url(spritesmith-main-4.png); + background-position: -910px -1334px; + width: 90px; + height: 90px; +} +.broad_armor_mystery_301404 { + background-image: url(spritesmith-main-4.png); + background-position: -1001px -1334px; + width: 90px; + height: 90px; +} +.eyewear_mystery_301404 { + background-image: url(spritesmith-main-4.png); + background-position: -1092px -1334px; + width: 90px; + height: 90px; +} +.head_mystery_301404 { + background-image: url(spritesmith-main-4.png); + background-position: -1183px -1334px; + width: 90px; + height: 90px; +} +.shop_armor_mystery_301404 { + background-image: url(spritesmith-main-4.png); + background-position: -1655px 0px; + width: 40px; + height: 40px; +} +.shop_eyewear_mystery_301404 { + background-image: url(spritesmith-main-4.png); + background-position: -1599px -1598px; + width: 40px; + height: 40px; +} +.shop_head_mystery_301404 { + background-image: url(spritesmith-main-4.png); + background-position: -1558px -1598px; + width: 40px; + height: 40px; +} +.shop_weapon_mystery_301404 { + background-image: url(spritesmith-main-4.png); + background-position: -1517px -1598px; + width: 40px; + height: 40px; +} +.slim_armor_mystery_301404 { + background-image: url(spritesmith-main-4.png); + background-position: -1473px -364px; + width: 90px; + height: 90px; +} +.weapon_mystery_301404 { + background-image: url(spritesmith-main-4.png); + background-position: -1473px -455px; + width: 90px; + height: 90px; +} +.eyewear_mystery_301405 { + background-image: url(spritesmith-main-4.png); + background-position: -1473px -546px; + width: 90px; + height: 90px; +} .headAccessory_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -455px -1066px; + background-position: -1473px -1092px; width: 90px; height: 90px; } .head_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -1489px -1183px; + background-position: -637px -1425px; width: 90px; height: 90px; } .shield_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -364px -1066px; + background-position: -910px -1425px; width: 90px; height: 90px; } .shop_eyewear_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -1662px -1148px; + background-position: -1476px -1598px; width: 40px; height: 40px; } .shop_headAccessory_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -1662px -1107px; + background-position: -1435px -1598px; width: 40px; height: 40px; } .shop_head_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -1662px -1066px; + background-position: -1394px -1598px; width: 40px; height: 40px; } .shop_shield_mystery_301405 { background-image: url(spritesmith-main-4.png); - background-position: -1662px -1025px; + background-position: -1353px -1598px; width: 40px; height: 40px; } .broad_armor_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1216px -364px; + background-position: -739px -212px; width: 90px; height: 90px; } .broad_armor_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1216px -819px; + background-position: -739px -303px; width: 90px; height: 90px; } .broad_armor_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1216px -910px; + background-position: -739px -394px; width: 90px; height: 90px; } .broad_armor_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1216px -1001px; + background-position: -739px -485px; width: 90px; height: 90px; } .broad_armor_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -1307px -637px; + background-position: -739px -576px; width: 90px; height: 90px; } .broad_armor_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -776px -778px; + background-position: 0px -788px; width: 90px; height: 90px; } .broad_armor_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -1034px -637px; + background-position: -91px -788px; width: 90px; height: 90px; } .broad_armor_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1034px -728px; + background-position: -182px -788px; width: 90px; height: 90px; } .headAccessory_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1034px -819px; + background-position: -273px -788px; width: 90px; height: 90px; } .headAccessory_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: 0px -975px; + background-position: -364px -788px; width: 90px; height: 90px; } .headAccessory_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -273px -975px; + background-position: -455px -788px; width: 90px; height: 90px; } .headAccessory_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -364px -975px; + background-position: -546px -788px; width: 90px; height: 90px; } .headAccessory_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -455px -975px; + background-position: -637px -788px; width: 90px; height: 90px; } .headAccessory_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -546px -975px; + background-position: -728px -788px; width: 90px; height: 90px; } .headAccessory_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -637px -975px; + background-position: -819px -788px; width: 90px; height: 90px; } .headAccessory_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -728px -975px; + background-position: -927px 0px; width: 90px; height: 90px; } .head_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -819px -975px; + background-position: -927px -91px; width: 90px; height: 90px; } .head_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -910px -975px; + background-position: -927px -182px; width: 90px; height: 90px; } .head_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1125px -91px; + background-position: -927px -273px; width: 90px; height: 90px; } .head_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1125px -182px; + background-position: -927px -364px; width: 90px; height: 90px; } .head_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -1125px -273px; + background-position: -927px -455px; width: 90px; height: 90px; } .head_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -1125px -364px; + background-position: -927px -546px; width: 90px; height: 90px; } .head_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -1125px -455px; + background-position: -927px -637px; width: 90px; height: 90px; } .head_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1125px -546px; + background-position: -927px -728px; width: 90px; height: 90px; } .shield_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1125px -637px; + background-position: 0px -879px; width: 90px; height: 90px; } .shield_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1125px -728px; + background-position: -91px -879px; width: 90px; height: 90px; } .shield_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1125px -819px; + background-position: -182px -879px; width: 90px; height: 90px; } .shield_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -1125px -910px; + background-position: -273px -879px; width: 90px; height: 90px; } .shield_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -91px -1066px; + background-position: -364px -879px; width: 90px; height: 90px; } .shield_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -182px -1066px; + background-position: -455px -879px; width: 90px; height: 90px; } .shop_armor_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1662px -984px; + background-position: -1312px -1598px; width: 40px; height: 40px; } .shop_armor_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1662px -902px; + background-position: -1271px -1598px; width: 40px; height: 40px; } .shop_armor_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1662px -861px; + background-position: -1230px -1598px; width: 40px; height: 40px; } .shop_armor_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1662px -779px; + background-position: -1189px -1598px; width: 40px; height: 40px; } .shop_armor_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -1662px -656px; + background-position: -533px -1557px; width: 40px; height: 40px; } .shop_armor_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -1662px -615px; + background-position: -492px -1557px; width: 40px; height: 40px; } .shop_armor_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -1662px -533px; + background-position: -451px -1557px; width: 40px; height: 40px; } .shop_armor_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -943px -1614px; + background-position: -410px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -902px -1614px; + background-position: -369px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -861px -1614px; + background-position: -328px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -820px -1614px; + background-position: -287px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -492px -1614px; + background-position: -246px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -451px -1614px; + background-position: -205px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -410px -1614px; + background-position: -164px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -369px -1614px; + background-position: -123px -1557px; width: 40px; height: 40px; } .shop_headAccessory_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -328px -1614px; + background-position: -82px -1557px; width: 40px; height: 40px; } .shop_head_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -287px -1614px; + background-position: -41px -1557px; width: 40px; height: 40px; } .shop_head_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -246px -1614px; + background-position: 0px -1557px; width: 40px; height: 40px; } .shop_head_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -205px -1614px; + background-position: -1599px -1516px; width: 40px; height: 40px; } .shop_head_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -164px -1614px; + background-position: -1558px -1516px; width: 40px; height: 40px; } .shop_head_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -123px -1614px; + background-position: -1517px -1516px; width: 40px; height: 40px; } .shop_head_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -82px -1614px; + background-position: -1476px -1516px; width: 40px; height: 40px; } .shop_head_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -41px -1614px; + background-position: -1435px -1516px; width: 40px; height: 40px; } .shop_head_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: 0px -1614px; + background-position: -1394px -1516px; width: 40px; height: 40px; } .shop_shield_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1621px -1558px; + background-position: -1025px -1516px; width: 40px; height: 40px; } .shop_shield_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1621px -1517px; + background-position: -984px -1516px; width: 40px; height: 40px; } .shop_shield_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1621px -1476px; + background-position: -943px -1516px; width: 40px; height: 40px; } .shop_shield_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -1621px -1435px; + background-position: -902px -1516px; width: 40px; height: 40px; } .shop_shield_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -1621px -1394px; + background-position: -861px -1516px; width: 40px; height: 40px; } .shop_shield_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1621px -1353px; + background-position: -820px -1516px; width: 40px; height: 40px; } .shop_weapon_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1621px -1312px; + background-position: -779px -1516px; width: 40px; height: 40px; } .shop_weapon_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1621px -1271px; + background-position: -738px -1516px; width: 40px; height: 40px; } .shop_weapon_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1621px -1230px; + background-position: -377px -303px; width: 40px; height: 40px; } .shop_weapon_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1621px -1189px; + background-position: -336px -303px; width: 40px; height: 40px; } .shop_weapon_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -1621px -1148px; + background-position: -230px -253px; width: 40px; height: 40px; } .shop_weapon_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -1621px -1107px; + background-position: -230px -212px; width: 40px; height: 40px; } .shop_weapon_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -1621px -1066px; + background-position: -689px -530px; width: 40px; height: 40px; } .shop_weapon_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1621px -1025px; + background-position: -648px -530px; width: 40px; height: 40px; } .slim_armor_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: 0px -884px; + background-position: 0px -1061px; width: 90px; height: 90px; } .slim_armor_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -91px -884px; + background-position: -91px -1061px; width: 90px; height: 90px; } .slim_armor_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -182px -884px; + background-position: -182px -1061px; width: 90px; height: 90px; } .slim_armor_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -273px -884px; + background-position: -273px -1061px; width: 90px; height: 90px; } .slim_armor_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -364px -884px; + background-position: -364px -1061px; width: 90px; height: 90px; } .slim_armor_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -455px -884px; + background-position: -455px -1061px; width: 90px; height: 90px; } .slim_armor_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -546px -884px; + background-position: -546px -1061px; width: 90px; height: 90px; } .slim_armor_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -637px -884px; + background-position: -637px -1061px; width: 90px; height: 90px; } .weapon_special_spring2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -728px -884px; + background-position: -728px -1061px; width: 90px; height: 90px; } .weapon_special_spring2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -819px -884px; + background-position: -819px -1061px; width: 90px; height: 90px; } .weapon_special_spring2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -910px -884px; + background-position: -910px -1061px; width: 90px; height: 90px; } .weapon_special_spring2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1034px 0px; + background-position: -1001px -1061px; width: 90px; height: 90px; } .weapon_special_springHealer { background-image: url(spritesmith-main-4.png); - background-position: -1034px -91px; + background-position: -1092px -1061px; width: 90px; height: 90px; } .weapon_special_springMage { background-image: url(spritesmith-main-4.png); - background-position: -1034px -182px; + background-position: -1200px 0px; width: 90px; height: 90px; } .weapon_special_springRogue { background-image: url(spritesmith-main-4.png); - background-position: -1034px -273px; + background-position: -1200px -91px; width: 90px; height: 90px; } .weapon_special_springWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1034px -364px; + background-position: -1200px -182px; width: 90px; height: 90px; } .body_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1034px -455px; + background-position: -1200px -273px; width: 90px; height: 90px; } .body_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1034px -546px; + background-position: -1200px -364px; width: 90px; height: 90px; } .body_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: 0px -384px; + background-position: -206px -106px; width: 102px; height: 105px; } .body_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -728px -672px; + background-position: -364px -485px; width: 90px; height: 105px; } .body_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -852px -318px; + background-position: -648px 0px; width: 90px; height: 105px; } .body_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -852px -424px; + background-position: -648px -106px; width: 90px; height: 105px; } .broad_armor_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -91px -975px; + background-position: -1200px -819px; width: 90px; height: 90px; } .broad_armor_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -182px -975px; + background-position: -1200px -910px; width: 90px; height: 90px; } .broad_armor_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -412px -278px; + background-position: -103px -106px; width: 102px; height: 105px; } .broad_armor_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: 0px -672px; + background-position: 0px -591px; width: 90px; height: 105px; } .broad_armor_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -364px -672px; + background-position: -91px -591px; width: 90px; height: 105px; } .broad_armor_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -455px -672px; + background-position: -182px -591px; width: 90px; height: 105px; } .broad_armor_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -640px -182px; + background-position: -424px -273px; width: 111px; height: 90px; } .broad_armor_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: 0px -581px; + background-position: -309px -91px; width: 111px; height: 90px; } .eyewear_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -112px -581px; + background-position: -309px -182px; width: 111px; height: 90px; } .eyewear_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -224px -581px; + background-position: 0px -303px; width: 111px; height: 90px; } .head_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1001px -975px; + background-position: -637px -1152px; width: 90px; height: 90px; } .head_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1125px 0px; + background-position: -728px -1152px; width: 90px; height: 90px; } .head_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: 0px -278px; + background-position: 0px 0px; width: 102px; height: 105px; } .head_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -91px -672px; + background-position: -739px -106px; width: 90px; height: 105px; } .head_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -182px -672px; + background-position: -739px 0px; width: 90px; height: 105px; } .head_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -273px -672px; + background-position: -182px -485px; width: 90px; height: 105px; } .head_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -224px -490px; + background-position: -224px -303px; width: 111px; height: 90px; } .head_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -448px -490px; + background-position: -424px 0px; width: 111px; height: 90px; } .Healer_Summer { background-image: url(spritesmith-main-4.png); - background-position: -546px -672px; + background-position: -455px -485px; width: 90px; height: 105px; } .Mage_Summer { background-image: url(spritesmith-main-4.png); - background-position: -852px -530px; + background-position: -546px -485px; width: 90px; height: 105px; } .SummerRogue14 { background-image: url(spritesmith-main-4.png); - background-position: -640px 0px; + background-position: -536px -91px; width: 111px; height: 90px; } .SummerWarrior14 { background-image: url(spritesmith-main-4.png); - background-position: -640px -91px; + background-position: -424px -182px; width: 111px; height: 90px; } .shield_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: 0px -1066px; + background-position: -1291px -455px; width: 90px; height: 90px; } .shield_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -309px -278px; + background-position: 0px -106px; width: 102px; height: 105px; } .shield_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -752px -400px; + background-position: -648px -318px; width: 90px; height: 105px; } .shield_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -752px -506px; + background-position: -648px -424px; width: 90px; height: 105px; } .shield_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -640px -273px; + background-position: 0px -394px; width: 111px; height: 90px; } .shield_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -640px -364px; + background-position: -112px -394px; width: 111px; height: 90px; } .shop_armor_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1621px -984px; + background-position: -871px -728px; width: 40px; height: 40px; } .shop_armor_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1621px -943px; + background-position: -830px -728px; width: 40px; height: 40px; } .shop_armor_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1621px -902px; + background-position: -968px -819px; width: 40px; height: 40px; } .shop_armor_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1621px -861px; + background-position: -927px -819px; width: 40px; height: 40px; } .shop_armor_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -1621px -820px; + background-position: -1059px -910px; width: 40px; height: 40px; } .shop_armor_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -123px -1573px; + background-position: -1018px -910px; width: 40px; height: 40px; } .shop_armor_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -82px -1573px; + background-position: -1150px -1001px; width: 40px; height: 40px; } .shop_armor_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -41px -1573px; + background-position: -1109px -1001px; width: 40px; height: 40px; } .shop_body_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: 0px -1573px; + background-position: -1241px -1092px; width: 40px; height: 40px; } .shop_body_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1580px -1517px; + background-position: -1200px -1092px; width: 40px; height: 40px; } .shop_body_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1580px -1476px; + background-position: -1332px -1183px; width: 40px; height: 40px; } .shop_body_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1580px -1435px; + background-position: -1291px -1183px; width: 40px; height: 40px; } .shop_body_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -1580px -1394px; + background-position: -1423px -1274px; width: 40px; height: 40px; } .shop_body_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -1580px -1353px; + background-position: -1382px -1274px; width: 40px; height: 40px; } .shop_eyewear_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -1580px -1312px; + background-position: -1514px -1365px; width: 40px; height: 40px; } .shop_eyewear_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1580px -1271px; + background-position: -1473px -1365px; width: 40px; height: 40px; } .shop_head_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1580px -1230px; + background-position: -1605px -1461px; width: 40px; height: 40px; } .shop_head_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1580px -1189px; + background-position: -1605px -1297px; width: 40px; height: 40px; } .shop_head_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1580px -1148px; + background-position: -1564px -1297px; width: 40px; height: 40px; } .shop_head_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1580px -1107px; + background-position: -1605px -1256px; width: 40px; height: 40px; } .shop_head_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -1580px -1066px; + background-position: -1564px -1256px; width: 40px; height: 40px; } .shop_head_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -1580px -1025px; + background-position: -1605px -1215px; width: 40px; height: 40px; } .shop_head_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -1580px -984px; + background-position: -1564px -1215px; width: 40px; height: 40px; } .shop_head_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1580px -943px; + background-position: -1605px -1174px; width: 40px; height: 40px; } .shop_shield_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1580px -902px; + background-position: -1564px -1174px; width: 40px; height: 40px; } .shop_shield_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1580px -533px; + background-position: -1605px -1133px; width: 40px; height: 40px; } .shop_shield_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1580px -492px; + background-position: -1564px -1133px; width: 40px; height: 40px; } .shop_shield_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -1580px -451px; + background-position: -1605px -1092px; width: 40px; height: 40px; } .shop_shield_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -1580px -410px; + background-position: -1564px -1092px; width: 40px; height: 40px; } .shop_shield_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1580px -369px; + background-position: -1605px -1051px; width: 40px; height: 40px; } .shop_weapon_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1580px -328px; + background-position: -1564px -1051px; width: 40px; height: 40px; } .shop_weapon_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1580px -287px; + background-position: -1605px -1010px; width: 40px; height: 40px; } .shop_weapon_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1580px -246px; + background-position: -1564px -1010px; width: 40px; height: 40px; } .shop_weapon_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1224px -1478px; + background-position: -1605px -969px; width: 40px; height: 40px; } .shop_weapon_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -1183px -1478px; + background-position: -1564px -969px; width: 40px; height: 40px; } .shop_weapon_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -810px -612px; + background-position: -1605px -928px; width: 40px; height: 40px; } .shop_weapon_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -1662px -1271px; + background-position: -1564px -928px; width: 40px; height: 40px; } .shop_weapon_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -1662px -1230px; + background-position: -1605px -887px; width: 40px; height: 40px; } .slim_armor_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1307px -455px; + background-position: -637px -1334px; width: 90px; height: 90px; } .slim_armor_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1307px -546px; + background-position: -728px -1334px; width: 90px; height: 90px; } .slim_armor_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -206px -278px; + background-position: -206px 0px; width: 102px; height: 105px; } .slim_armor_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -852px 0px; + background-position: -273px -591px; width: 90px; height: 105px; } .slim_armor_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: -852px -106px; + background-position: -364px -591px; width: 90px; height: 105px; } .slim_armor_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -852px -212px; + background-position: -455px -591px; width: 90px; height: 105px; } .slim_armor_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -336px -490px; + background-position: -336px -394px; width: 111px; height: 90px; } .slim_armor_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: -112px -490px; + background-position: -536px 0px; width: 111px; height: 90px; } .weapon_special_summer2015Healer { background-image: url(spritesmith-main-4.png); - background-position: 0px -1248px; + background-position: -1365px -1334px; width: 90px; height: 90px; } .weapon_special_summer2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -91px -1248px; + background-position: -1473px 0px; width: 90px; height: 90px; } .weapon_special_summer2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -103px -278px; + background-position: -103px 0px; width: 102px; height: 105px; } .weapon_special_summer2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -852px -636px; + background-position: -536px -288px; width: 90px; height: 105px; } .weapon_special_summerHealer { background-image: url(spritesmith-main-4.png); - background-position: 0px -778px; + background-position: -536px -182px; width: 90px; height: 105px; } .weapon_special_summerMage { background-image: url(spritesmith-main-4.png); - background-position: -637px -672px; + background-position: -273px -485px; width: 90px; height: 105px; } .weapon_special_summerRogue { background-image: url(spritesmith-main-4.png); - background-position: -336px -581px; + background-position: -112px -303px; width: 111px; height: 90px; } .weapon_special_summerWarrior { background-image: url(spritesmith-main-4.png); - background-position: 0px -490px; + background-position: -424px -91px; width: 111px; height: 90px; } .broad_armor_special_candycane { background-image: url(spritesmith-main-4.png); - background-position: -728px -1248px; + background-position: -1473px -637px; width: 90px; height: 90px; } .broad_armor_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -819px -1248px; + background-position: -1473px -728px; width: 90px; height: 90px; } .broad_armor_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -910px -1248px; + background-position: -1473px -819px; width: 90px; height: 90px; } .broad_armor_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1001px -1248px; + background-position: -1473px -910px; width: 90px; height: 90px; } .broad_armor_special_winter2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1092px -1248px; + background-position: -1473px -1001px; width: 90px; height: 90px; } .broad_armor_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -291px -778px; + background-position: -311px -697px; width: 96px; height: 90px; } .broad_armor_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1274px -1248px; + background-position: -1473px -1183px; width: 90px; height: 90px; } .broad_armor_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -1398px 0px; + background-position: -1473px -1274px; width: 90px; height: 90px; } .head_special_candycane { background-image: url(spritesmith-main-4.png); - background-position: -1398px -91px; + background-position: 0px -1425px; width: 90px; height: 90px; } .head_special_nye { background-image: url(spritesmith-main-4.png); - background-position: -1398px -182px; + background-position: -91px -1425px; width: 90px; height: 90px; } .head_special_nye2014 { background-image: url(spritesmith-main-4.png); - background-position: -1398px -273px; + background-position: -182px -1425px; width: 90px; height: 90px; } .head_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -1398px -364px; + background-position: -273px -1425px; width: 90px; height: 90px; } .head_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -1398px -455px; + background-position: -364px -1425px; width: 90px; height: 90px; } .head_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1398px -546px; + background-position: -830px -364px; width: 90px; height: 90px; } .head_special_winter2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1398px -637px; + background-position: -546px -1425px; width: 90px; height: 90px; } .head_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -388px -778px; + background-position: -505px -697px; width: 96px; height: 90px; } .head_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1398px -819px; + background-position: -728px -1425px; width: 90px; height: 90px; } .head_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -1398px -910px; + background-position: -819px -1425px; width: 90px; height: 90px; } .shield_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -448px -384px; + background-position: -536px -394px; width: 104px; height: 90px; } .shield_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -1398px -1092px; + background-position: -1001px -1425px; width: 90px; height: 90px; } .shield_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1398px -1183px; + background-position: -1092px -1425px; width: 90px; height: 90px; } .shield_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -582px -778px; + background-position: -602px -697px; width: 96px; height: 90px; } .shield_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -91px -1339px; + background-position: -1274px -1425px; width: 90px; height: 90px; } .shield_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -182px -1339px; + background-position: -1365px -1425px; width: 90px; height: 90px; } .shop_armor_special_candycane { background-image: url(spritesmith-main-4.png); - background-position: -1662px -1189px; + background-position: -1564px -887px; width: 40px; height: 40px; } .shop_armor_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -1662px -943px; + background-position: -1605px -846px; width: 40px; height: 40px; } .shop_armor_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -1662px -820px; + background-position: -1655px -861px; width: 40px; height: 40px; } .shop_armor_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1662px -492px; + background-position: -1189px -1516px; width: 40px; height: 40px; } .shop_armor_special_winter2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1662px -451px; + background-position: -1655px -902px; width: 40px; height: 40px; } .shop_armor_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1662px -410px; + background-position: -1655px -943px; width: 40px; height: 40px; } .shop_armor_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1662px -369px; + background-position: -1655px -984px; width: 40px; height: 40px; } .shop_armor_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -1662px -328px; + background-position: -1564px -354px; width: 40px; height: 40px; } .shop_head_special_candycane { background-image: url(spritesmith-main-4.png); - background-position: -1662px -287px; + background-position: -1605px -354px; width: 40px; height: 40px; } .shop_head_special_nye { background-image: url(spritesmith-main-4.png); - background-position: -1662px -246px; + background-position: -1564px -395px; width: 40px; height: 40px; } .shop_head_special_nye2014 { background-image: url(spritesmith-main-4.png); - background-position: -1662px -205px; + background-position: -1605px -395px; width: 40px; height: 40px; } .shop_head_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -1662px -164px; + background-position: -1564px -436px; width: 40px; height: 40px; } .shop_head_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -1662px -123px; + background-position: -1605px -436px; width: 40px; height: 40px; } .shop_head_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1662px -41px; + background-position: -1564px -477px; width: 40px; height: 40px; } .shop_head_special_winter2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -1662px 0px; + background-position: -1605px -477px; width: 40px; height: 40px; } .shop_head_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1599px -1614px; + background-position: -1564px -518px; width: 40px; height: 40px; } .shop_head_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1558px -1614px; + background-position: -1605px -518px; width: 40px; height: 40px; } .shop_head_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -1517px -1614px; + background-position: -1564px -559px; width: 40px; height: 40px; } .shop_shield_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -1189px -1614px; + background-position: -1605px -559px; width: 40px; height: 40px; } .shop_shield_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -1148px -1614px; + background-position: -1564px -600px; width: 40px; height: 40px; } .shop_shield_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -1107px -1614px; + background-position: -1605px -600px; width: 40px; height: 40px; } .shop_shield_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -1066px -1614px; + background-position: -1564px -641px; width: 40px; height: 40px; } .shop_shield_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1025px -1614px; + background-position: -1605px -641px; width: 40px; height: 40px; } .shop_shield_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -984px -1614px; + background-position: -1564px -682px; width: 40px; height: 40px; } .shop_weapon_special_candycane { background-image: url(spritesmith-main-4.png); - background-position: -779px -1614px; + background-position: -1605px -682px; width: 40px; height: 40px; } .shop_weapon_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -738px -1614px; + background-position: -1564px -723px; width: 40px; height: 40px; } .shop_weapon_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -697px -1614px; + background-position: -1605px -723px; width: 40px; height: 40px; } .shop_weapon_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -656px -1614px; + background-position: -1564px -764px; width: 40px; height: 40px; } .shop_weapon_special_winter2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -615px -1614px; + background-position: -1605px -764px; width: 40px; height: 40px; } .shop_weapon_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -574px -1614px; + background-position: -1564px -805px; width: 40px; height: 40px; } .shop_weapon_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -1107px -1573px; + background-position: -1605px -805px; width: 40px; height: 40px; } .shop_weapon_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -533px -1614px; + background-position: -1564px -846px; width: 40px; height: 40px; } .slim_armor_special_candycane { background-image: url(spritesmith-main-4.png); - background-position: -364px -1430px; + background-position: -1564px 0px; width: 90px; height: 90px; } .slim_armor_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -455px -1430px; + background-position: -1456px -1425px; width: 90px; height: 90px; } .slim_armor_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -546px -1430px; + background-position: -546px -1334px; width: 90px; height: 90px; } .slim_armor_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -637px -1430px; + background-position: -455px -1334px; width: 90px; height: 90px; } .slim_armor_special_winter2015Mage { background-image: url(spritesmith-main-4.png); - background-position: -728px -1430px; + background-position: -364px -1334px; width: 90px; height: 90px; } .slim_armor_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -194px -778px; + background-position: -830px 0px; width: 96px; height: 90px; } .slim_armor_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -910px -1430px; + background-position: -182px -1334px; width: 90px; height: 90px; } .slim_armor_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -1001px -1430px; + background-position: -91px -1334px; width: 90px; height: 90px; } .weapon_special_candycane { background-image: url(spritesmith-main-4.png); - background-position: -1092px -1430px; + background-position: 0px -1334px; width: 90px; height: 90px; } .weapon_special_ski { background-image: url(spritesmith-main-4.png); - background-position: -273px -1430px; + background-position: -1382px -1183px; width: 90px; height: 90px; } .weapon_special_snowflake { background-image: url(spritesmith-main-4.png); - background-position: -182px -1430px; + background-position: -1382px -1092px; width: 90px; height: 90px; } .weapon_special_winter2015Healer { background-image: url(spritesmith-main-4.png); - background-position: -91px -1430px; + background-position: -1382px -1001px; width: 90px; height: 90px; } .weapon_special_winter2015Mage { background-image: url(spritesmith-main-4.png); - background-position: 0px -1430px; + background-position: -1382px -910px; width: 90px; height: 90px; } .weapon_special_winter2015Rogue { background-image: url(spritesmith-main-4.png); - background-position: -679px -778px; + background-position: -699px -697px; width: 96px; height: 90px; } .weapon_special_winter2015Warrior { background-image: url(spritesmith-main-4.png); - background-position: -656px -581px; + background-position: -1382px -728px; width: 90px; height: 90px; } .weapon_special_yeti { background-image: url(spritesmith-main-4.png); - background-position: -1489px -1092px; + background-position: -1382px -637px; width: 90px; height: 90px; } .back_special_wondercon_black { background-image: url(spritesmith-main-4.png); - background-position: -1489px -1001px; + background-position: -1382px -546px; width: 90px; height: 90px; } .back_special_wondercon_red { background-image: url(spritesmith-main-4.png); - background-position: -1489px -910px; + background-position: -1382px -455px; width: 90px; height: 90px; } .body_special_wondercon_black { background-image: url(spritesmith-main-4.png); - background-position: -1489px -819px; + background-position: -1382px -364px; width: 90px; height: 90px; } .body_special_wondercon_gold { background-image: url(spritesmith-main-4.png); - background-position: -1489px -728px; + background-position: -1382px -273px; width: 90px; height: 90px; } .body_special_wondercon_red { background-image: url(spritesmith-main-4.png); - background-position: -1489px -637px; + background-position: -1382px -182px; width: 90px; height: 90px; } .eyewear_special_wondercon_black { background-image: url(spritesmith-main-4.png); - background-position: -1489px -546px; + background-position: -1382px -91px; width: 90px; height: 90px; } .eyewear_special_wondercon_red { background-image: url(spritesmith-main-4.png); - background-position: -1489px -455px; + background-position: -1382px 0px; width: 90px; height: 90px; } .shop_back_special_wondercon_black { background-image: url(spritesmith-main-4.png); - background-position: -1230px -1614px; + background-position: -1564px -1338px; width: 40px; height: 40px; } .shop_back_special_wondercon_red { background-image: url(spritesmith-main-4.png); - background-position: -1271px -1614px; + background-position: -1605px -1338px; width: 40px; height: 40px; } .shop_body_special_wondercon_black { background-image: url(spritesmith-main-4.png); - background-position: -1312px -1614px; + background-position: -1564px -1379px; width: 40px; height: 40px; } .shop_body_special_wondercon_gold { background-image: url(spritesmith-main-4.png); - background-position: -1353px -1614px; + background-position: -1605px -1379px; width: 40px; height: 40px; } .shop_body_special_wondercon_red { background-image: url(spritesmith-main-4.png); - background-position: -1394px -1614px; + background-position: -1564px -1420px; width: 40px; height: 40px; } .shop_eyewear_special_wondercon_black { background-image: url(spritesmith-main-4.png); - background-position: -1435px -1614px; + background-position: -1605px -1420px; width: 40px; height: 40px; } .shop_eyewear_special_wondercon_red { background-image: url(spritesmith-main-4.png); - background-position: -1476px -1614px; + background-position: -1564px -1461px; width: 40px; height: 40px; } .head_0 { background-image: url(spritesmith-main-4.png); - background-position: -1489px -364px; + background-position: -1274px -1243px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.head_0 { + background-image: url(spritesmith-main-4.png); + background-position: -1299px -1258px; + width: 60px; + height: 60px; } .head_healer_1 { background-image: url(spritesmith-main-4.png); - background-position: -1489px -273px; + background-position: -1183px -1243px; width: 90px; height: 90px; } .head_healer_2 { background-image: url(spritesmith-main-4.png); - background-position: -1489px -182px; + background-position: -1092px -1243px; width: 90px; height: 90px; } .head_healer_3 { background-image: url(spritesmith-main-4.png); - background-position: -1489px -91px; + background-position: -1001px -1243px; width: 90px; height: 90px; } .head_healer_4 { background-image: url(spritesmith-main-4.png); - background-position: -1489px 0px; + background-position: -910px -1243px; width: 90px; height: 90px; } .head_healer_5 { background-image: url(spritesmith-main-4.png); - background-position: -1365px -1339px; + background-position: -819px -1243px; width: 90px; height: 90px; } .head_rogue_1 { background-image: url(spritesmith-main-4.png); - background-position: -1274px -1339px; + background-position: -728px -1243px; width: 90px; height: 90px; } .head_rogue_2 { background-image: url(spritesmith-main-4.png); - background-position: -1183px -1339px; + background-position: -637px -1243px; width: 90px; height: 90px; } .head_rogue_3 { background-image: url(spritesmith-main-4.png); - background-position: -1092px -1339px; + background-position: -546px -1243px; width: 90px; height: 90px; } .head_rogue_4 { background-image: url(spritesmith-main-4.png); - background-position: -1001px -1339px; + background-position: -455px -1243px; width: 90px; height: 90px; } .head_rogue_5 { background-image: url(spritesmith-main-4.png); - background-position: -910px -1339px; + background-position: -364px -1243px; width: 90px; height: 90px; } .head_special_2 { background-image: url(spritesmith-main-4.png); - background-position: -819px -1339px; + background-position: -273px -1243px; width: 90px; height: 90px; } .head_special_fireCoralCirclet { background-image: url(spritesmith-main-4.png); - background-position: -728px -1339px; + background-position: -182px -1243px; width: 90px; height: 90px; } .head_warrior_1 { background-image: url(spritesmith-main-4.png); - background-position: -637px -1339px; + background-position: -91px -1243px; width: 90px; height: 90px; } .head_warrior_2 { background-image: url(spritesmith-main-4.png); - background-position: -546px -1339px; + background-position: 0px -1243px; width: 90px; height: 90px; } .head_warrior_3 { background-image: url(spritesmith-main-4.png); - background-position: -455px -1339px; + background-position: -1291px -1092px; width: 90px; height: 90px; } .head_warrior_4 { background-image: url(spritesmith-main-4.png); - background-position: -364px -1339px; + background-position: -1291px -1001px; width: 90px; height: 90px; } .head_warrior_5 { background-image: url(spritesmith-main-4.png); - background-position: -273px -1339px; + background-position: -1109px -910px; width: 90px; height: 90px; } .head_wizard_1 { background-image: url(spritesmith-main-4.png); - background-position: -1307px -364px; + background-position: -1109px -819px; width: 90px; height: 90px; } .head_wizard_2 { background-image: url(spritesmith-main-4.png); - background-position: -1307px -273px; + background-position: -1109px -728px; width: 90px; height: 90px; } .head_wizard_3 { background-image: url(spritesmith-main-4.png); - background-position: -1307px -182px; + background-position: -1109px -637px; width: 90px; height: 90px; } .head_wizard_4 { background-image: url(spritesmith-main-4.png); - background-position: -1307px -91px; + background-position: -1109px -546px; width: 90px; height: 90px; } .head_wizard_5 { background-image: url(spritesmith-main-4.png); - background-position: -1307px 0px; + background-position: -1109px -455px; width: 90px; height: 90px; } .shop_head_healer_1 { background-image: url(spritesmith-main-4.png); - background-position: -1265px -1478px; + background-position: -336px -344px; width: 40px; height: 40px; } .shop_head_healer_2 { background-image: url(spritesmith-main-4.png); - background-position: -1306px -1478px; + background-position: -377px -344px; width: 40px; height: 40px; } .shop_head_healer_3 { background-image: url(spritesmith-main-4.png); - background-position: -1347px -1478px; + background-position: -448px -394px; width: 40px; height: 40px; } .shop_head_healer_4 { background-image: url(spritesmith-main-4.png); - background-position: -1388px -1478px; + background-position: -489px -394px; width: 40px; height: 40px; } .shop_head_healer_5 { background-image: url(spritesmith-main-4.png); - background-position: -1429px -1478px; + background-position: -448px -435px; width: 40px; height: 40px; } .shop_head_rogue_1 { background-image: url(spritesmith-main-4.png); - background-position: -1470px -1478px; + background-position: -489px -435px; width: 40px; height: 40px; } .shop_head_rogue_2 { background-image: url(spritesmith-main-4.png); - background-position: -1511px -1478px; + background-position: 0px -1516px; width: 40px; height: 40px; } .shop_head_rogue_3 { background-image: url(spritesmith-main-4.png); - background-position: -1127px -1521px; + background-position: -41px -1516px; width: 40px; height: 40px; } .shop_head_rogue_4 { background-image: url(spritesmith-main-4.png); - background-position: -1168px -1521px; + background-position: -82px -1516px; width: 40px; height: 40px; } .shop_head_rogue_5 { background-image: url(spritesmith-main-4.png); - background-position: -1209px -1521px; + background-position: -123px -1516px; width: 40px; height: 40px; } .shop_head_special_0 { background-image: url(spritesmith-main-4.png); - background-position: -1250px -1521px; + background-position: -164px -1516px; width: 40px; height: 40px; } .shop_head_special_1 { background-image: url(spritesmith-main-4.png); - background-position: -1291px -1521px; + background-position: -205px -1516px; width: 40px; height: 40px; } .shop_head_special_2 { background-image: url(spritesmith-main-4.png); - background-position: -1332px -1521px; + background-position: -246px -1516px; width: 40px; height: 40px; } .shop_head_special_fireCoralCirclet { background-image: url(spritesmith-main-4.png); - background-position: -1373px -1521px; + background-position: -287px -1516px; width: 40px; height: 40px; } .shop_head_warrior_1 { background-image: url(spritesmith-main-4.png); - background-position: -1414px -1521px; + background-position: -328px -1516px; width: 40px; height: 40px; } .shop_head_warrior_2 { background-image: url(spritesmith-main-4.png); - background-position: -1455px -1521px; + background-position: -369px -1516px; width: 40px; height: 40px; } .shop_head_warrior_3 { background-image: url(spritesmith-main-4.png); - background-position: -1496px -1521px; + background-position: -410px -1516px; width: 40px; height: 40px; } .shop_head_warrior_4 { background-image: url(spritesmith-main-4.png); - background-position: -1537px -1521px; + background-position: -451px -1516px; width: 40px; height: 40px; } .shop_head_warrior_5 { background-image: url(spritesmith-main-4.png); - background-position: -1580px 0px; + background-position: -492px -1516px; width: 40px; height: 40px; } .shop_head_wizard_1 { background-image: url(spritesmith-main-4.png); - background-position: -1580px -41px; + background-position: -533px -1516px; width: 40px; height: 40px; } .shop_head_wizard_2 { background-image: url(spritesmith-main-4.png); - background-position: -1580px -82px; + background-position: -574px -1516px; width: 40px; height: 40px; } .shop_head_wizard_3 { background-image: url(spritesmith-main-4.png); - background-position: -1580px -123px; + background-position: -615px -1516px; width: 40px; height: 40px; } .shop_head_wizard_4 { background-image: url(spritesmith-main-4.png); - background-position: -1580px -164px; + background-position: -656px -1516px; width: 40px; height: 40px; } .shop_head_wizard_5 { background-image: url(spritesmith-main-4.png); - background-position: -1580px -205px; + background-position: -697px -1516px; width: 40px; height: 40px; } .headAccessory_special_bearEars { background-image: url(spritesmith-main-4.png); - background-position: -1183px -1157px; + background-position: -1109px -364px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.headAccessory_special_bearEars { + background-image: url(spritesmith-main-4.png); + background-position: -1134px -379px; + width: 60px; + height: 60px; } .headAccessory_special_cactusEars { background-image: url(spritesmith-main-4.png); - background-position: -1092px -1157px; + background-position: -1109px -273px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.headAccessory_special_cactusEars { + background-image: url(spritesmith-main-4.png); + background-position: -1134px -288px; + width: 60px; + height: 60px; } .headAccessory_special_foxEars { background-image: url(spritesmith-main-4.png); - background-position: -1001px -1157px; + background-position: -1109px -182px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.headAccessory_special_foxEars { + background-image: url(spritesmith-main-4.png); + background-position: -1134px -197px; + width: 60px; + height: 60px; } .headAccessory_special_lionEars { background-image: url(spritesmith-main-4.png); - background-position: -910px -1157px; + background-position: -1109px -91px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.headAccessory_special_lionEars { + background-image: url(spritesmith-main-4.png); + background-position: -1134px -106px; + width: 60px; + height: 60px; } .headAccessory_special_pandaEars { background-image: url(spritesmith-main-4.png); - background-position: -819px -1157px; + background-position: -1109px 0px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.headAccessory_special_pandaEars { + background-image: url(spritesmith-main-4.png); + background-position: -1134px -15px; + width: 60px; + height: 60px; } .headAccessory_special_pigEars { background-image: url(spritesmith-main-4.png); - background-position: -728px -1157px; + background-position: -1001px -970px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.headAccessory_special_pigEars { + background-image: url(spritesmith-main-4.png); + background-position: -1026px -985px; + width: 60px; + height: 60px; } .headAccessory_special_tigerEars { background-image: url(spritesmith-main-4.png); - background-position: -637px -1157px; + background-position: -910px -970px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.headAccessory_special_tigerEars { + background-image: url(spritesmith-main-4.png); + background-position: -935px -985px; + width: 60px; + height: 60px; } .headAccessory_special_wolfEars { background-image: url(spritesmith-main-4.png); - background-position: -546px -1157px; + background-position: -819px -970px; width: 90px; height: 90px; } -.customize-option. { - background-image: url(); - background-position: ; - width: ; - height: ; +.customize-option.headAccessory_special_wolfEars { + background-image: url(spritesmith-main-4.png); + background-position: -844px -985px; + width: 60px; + height: 60px; } .shop_headAccessory_special_bearEars { background-image: url(spritesmith-main-4.png); - background-position: -1580px -574px; + background-position: -1066px -1516px; width: 40px; height: 40px; } .shop_headAccessory_special_cactusEars { background-image: url(spritesmith-main-4.png); - background-position: -1580px -615px; + background-position: -1107px -1516px; width: 40px; height: 40px; } .shop_headAccessory_special_foxEars { background-image: url(spritesmith-main-4.png); - background-position: -1580px -656px; + background-position: -1148px -1516px; width: 40px; height: 40px; } .shop_headAccessory_special_lionEars { background-image: url(spritesmith-main-4.png); - background-position: -1580px -697px; + background-position: -1655px -1025px; width: 40px; height: 40px; } .shop_headAccessory_special_pandaEars { background-image: url(spritesmith-main-4.png); - background-position: -1580px -738px; + background-position: -1230px -1516px; width: 40px; height: 40px; } .shop_headAccessory_special_pigEars { background-image: url(spritesmith-main-4.png); - background-position: -1580px -779px; + background-position: -1271px -1516px; width: 40px; height: 40px; } .shop_headAccessory_special_tigerEars { background-image: url(spritesmith-main-4.png); - background-position: -1580px -820px; + background-position: -1312px -1516px; width: 40px; height: 40px; } .shop_headAccessory_special_wolfEars { background-image: url(spritesmith-main-4.png); - background-position: -1580px -861px; + background-position: -1353px -1516px; width: 40px; height: 40px; } .shield_healer_1 { background-image: url(spritesmith-main-4.png); - background-position: -455px -1157px; + background-position: -728px -970px; width: 90px; height: 90px; } .shield_healer_2 { background-image: url(spritesmith-main-4.png); - background-position: -364px -1157px; + background-position: -637px -970px; width: 90px; height: 90px; } .shield_healer_3 { background-image: url(spritesmith-main-4.png); - background-position: -273px -1157px; + background-position: -546px -970px; width: 90px; height: 90px; } .shield_healer_4 { background-image: url(spritesmith-main-4.png); - background-position: -182px -1157px; + background-position: -455px -970px; width: 90px; height: 90px; } .shield_healer_5 { background-image: url(spritesmith-main-4.png); - background-position: -91px -1157px; + background-position: -364px -970px; width: 90px; height: 90px; } .shield_rogue_0 { background-image: url(spritesmith-main-4.png); - background-position: 0px -1157px; + background-position: -273px -970px; width: 90px; height: 90px; } .shield_rogue_1 { background-image: url(spritesmith-main-4.png); - background-position: -448px -581px; + background-position: 0px -697px; width: 103px; height: 90px; } .shield_rogue_2 { background-image: url(spritesmith-main-4.png); - background-position: -552px -581px; + background-position: -104px -697px; width: 103px; height: 90px; } .shield_rogue_3 { background-image: url(spritesmith-main-4.png); - background-position: -333px -384px; + background-position: 0px -212px; width: 114px; height: 90px; } .shield_rogue_4 { background-image: url(spritesmith-main-4.png); - background-position: -485px -778px; + background-position: -408px -697px; width: 96px; height: 90px; } .shield_rogue_5 { background-image: url(spritesmith-main-4.png); - background-position: -218px -384px; + background-position: -115px -212px; width: 114px; height: 90px; } .shield_rogue_6 { background-image: url(spritesmith-main-4.png); - background-position: -103px -384px; + background-position: -309px 0px; width: 114px; height: 90px; } .shield_special_1 { background-image: url(spritesmith-main-4.png); - background-position: -1216px -455px; + background-position: -1018px -546px; width: 90px; height: 90px; } .shield_special_goldenknight { background-image: url(spritesmith-main-4.png); - background-position: -640px -455px; + background-position: -224px -394px; width: 111px; height: 90px; } .shield_special_moonpearlShield { background-image: url(spritesmith-main-4.png); - background-position: -1216px -273px; + background-position: -1018px -364px; width: 90px; height: 90px; } .shield_warrior_1 { background-image: url(spritesmith-main-4.png); - background-position: -1216px -182px; + background-position: -1018px -273px; width: 90px; height: 90px; } .shield_warrior_2 { background-image: url(spritesmith-main-4.png); - background-position: -1216px -91px; + background-position: -1018px -182px; width: 90px; height: 90px; } .shield_warrior_3 { background-image: url(spritesmith-main-4.png); - background-position: -1216px 0px; + background-position: -1018px -91px; width: 90px; height: 90px; } .shield_warrior_4 { background-image: url(spritesmith-main-4.png); - background-position: -1092px -1066px; + background-position: -1018px 0px; width: 90px; height: 90px; } .shield_warrior_5 { background-image: url(spritesmith-main-4.png); - background-position: -1001px -1066px; + background-position: -910px -879px; width: 90px; height: 90px; } .shop_shield_healer_1 { background-image: url(spritesmith-main-4.png); - background-position: -164px -1573px; + background-position: -574px -1557px; width: 40px; height: 40px; } .shop_shield_healer_2 { background-image: url(spritesmith-main-4.png); - background-position: -205px -1573px; + background-position: -615px -1557px; width: 40px; height: 40px; } .shop_shield_healer_3 { background-image: url(spritesmith-main-4.png); - background-position: -246px -1573px; + background-position: -656px -1557px; width: 40px; height: 40px; } .shop_shield_healer_4 { background-image: url(spritesmith-main-4.png); - background-position: -287px -1573px; + background-position: -697px -1557px; width: 40px; height: 40px; } .shop_shield_healer_5 { background-image: url(spritesmith-main-4.png); - background-position: -328px -1573px; + background-position: -738px -1557px; width: 40px; height: 40px; } .shop_shield_rogue_0 { background-image: url(spritesmith-main-4.png); - background-position: -369px -1573px; + background-position: -779px -1557px; width: 40px; height: 40px; } .shop_shield_rogue_1 { background-image: url(spritesmith-main-4.png); - background-position: -410px -1573px; + background-position: -820px -1557px; width: 40px; height: 40px; } .shop_shield_rogue_2 { background-image: url(spritesmith-main-4.png); - background-position: -451px -1573px; + background-position: -861px -1557px; width: 40px; height: 40px; } .shop_shield_rogue_3 { background-image: url(spritesmith-main-4.png); - background-position: -492px -1573px; + background-position: -902px -1557px; width: 40px; height: 40px; } .shop_shield_rogue_4 { background-image: url(spritesmith-main-4.png); - background-position: -533px -1573px; + background-position: -943px -1557px; width: 40px; height: 40px; } .shop_shield_rogue_5 { background-image: url(spritesmith-main-4.png); - background-position: -574px -1573px; + background-position: -984px -1557px; width: 40px; height: 40px; } .shop_shield_rogue_6 { background-image: url(spritesmith-main-4.png); - background-position: -615px -1573px; + background-position: -1025px -1557px; width: 40px; height: 40px; } .shop_shield_special_0 { background-image: url(spritesmith-main-4.png); - background-position: -656px -1573px; + background-position: -1066px -1557px; width: 40px; height: 40px; } .shop_shield_special_1 { background-image: url(spritesmith-main-4.png); - background-position: -697px -1573px; + background-position: -1107px -1557px; width: 40px; height: 40px; } .shop_shield_special_goldenknight { background-image: url(spritesmith-main-4.png); - background-position: -738px -1573px; + background-position: -1148px -1557px; width: 40px; height: 40px; } .shop_shield_special_moonpearlShield { background-image: url(spritesmith-main-4.png); - background-position: -779px -1573px; + background-position: -1189px -1557px; width: 40px; height: 40px; } .shop_shield_warrior_1 { background-image: url(spritesmith-main-4.png); - background-position: -820px -1573px; + background-position: -1230px -1557px; width: 40px; height: 40px; } .shop_shield_warrior_2 { background-image: url(spritesmith-main-4.png); - background-position: -861px -1573px; + background-position: -1271px -1557px; width: 40px; height: 40px; } .shop_shield_warrior_3 { background-image: url(spritesmith-main-4.png); - background-position: -902px -1573px; + background-position: -1312px -1557px; width: 40px; height: 40px; } .shop_shield_warrior_4 { background-image: url(spritesmith-main-4.png); - background-position: -943px -1573px; + background-position: -1353px -1557px; width: 40px; height: 40px; } .shop_shield_warrior_5 { background-image: url(spritesmith-main-4.png); - background-position: -984px -1573px; + background-position: -1394px -1557px; width: 40px; height: 40px; } .shop_weapon_healer_0 { background-image: url(spritesmith-main-4.png); - background-position: -1025px -1573px; + background-position: -1435px -1557px; width: 40px; height: 40px; } .shop_weapon_healer_1 { background-image: url(spritesmith-main-4.png); - background-position: -1066px -1573px; + background-position: -1476px -1557px; width: 40px; height: 40px; } .shop_weapon_healer_2 { background-image: url(spritesmith-main-4.png); - background-position: -1662px -1312px; + background-position: -1517px -1557px; width: 40px; height: 40px; } .shop_weapon_healer_3 { background-image: url(spritesmith-main-4.png); - background-position: -1148px -1573px; + background-position: -1558px -1557px; width: 40px; height: 40px; } .shop_weapon_healer_4 { background-image: url(spritesmith-main-4.png); - background-position: -1189px -1573px; + background-position: -1599px -1557px; width: 40px; height: 40px; } .shop_weapon_healer_5 { background-image: url(spritesmith-main-4.png); - background-position: -1230px -1573px; + background-position: 0px -1598px; width: 40px; height: 40px; } .shop_weapon_healer_6 { background-image: url(spritesmith-main-4.png); - background-position: -1271px -1573px; + background-position: -41px -1598px; width: 40px; height: 40px; } .shop_weapon_rogue_0 { background-image: url(spritesmith-main-4.png); - background-position: -1312px -1573px; + background-position: -82px -1598px; width: 40px; height: 40px; } .shop_weapon_rogue_1 { background-image: url(spritesmith-main-4.png); - background-position: -1353px -1573px; + background-position: -123px -1598px; width: 40px; height: 40px; } .shop_weapon_rogue_2 { background-image: url(spritesmith-main-4.png); - background-position: -1394px -1573px; + background-position: -164px -1598px; width: 40px; height: 40px; } .shop_weapon_rogue_3 { background-image: url(spritesmith-main-4.png); - background-position: -1435px -1573px; + background-position: -205px -1598px; width: 40px; height: 40px; } .shop_weapon_rogue_4 { background-image: url(spritesmith-main-4.png); - background-position: -1476px -1573px; + background-position: -246px -1598px; width: 40px; height: 40px; } .shop_weapon_rogue_5 { background-image: url(spritesmith-main-4.png); - background-position: -1517px -1573px; + background-position: -287px -1598px; width: 40px; height: 40px; } .shop_weapon_rogue_6 { background-image: url(spritesmith-main-4.png); - background-position: -1558px -1573px; + background-position: -328px -1598px; width: 40px; height: 40px; } .shop_weapon_special_0 { background-image: url(spritesmith-main-4.png); - background-position: -1621px 0px; + background-position: -369px -1598px; width: 40px; height: 40px; } .shop_weapon_special_1 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -41px; + background-position: -410px -1598px; width: 40px; height: 40px; } .shop_weapon_special_2 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -82px; + background-position: -451px -1598px; width: 40px; height: 40px; } .shop_weapon_special_3 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -123px; + background-position: -492px -1598px; width: 40px; height: 40px; } .shop_weapon_special_critical { background-image: url(spritesmith-main-4.png); - background-position: -1621px -164px; + background-position: -533px -1598px; width: 40px; height: 40px; } .shop_weapon_special_tridentOfCrashingTides { background-image: url(spritesmith-main-4.png); - background-position: -1621px -205px; + background-position: -574px -1598px; width: 40px; height: 40px; } .shop_weapon_warrior_0 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -246px; + background-position: -615px -1598px; width: 40px; height: 40px; } .shop_weapon_warrior_1 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -287px; + background-position: -656px -1598px; width: 40px; height: 40px; } .shop_weapon_warrior_2 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -328px; + background-position: -697px -1598px; width: 40px; height: 40px; } .shop_weapon_warrior_3 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -369px; + background-position: -738px -1598px; width: 40px; height: 40px; } .shop_weapon_warrior_4 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -410px; + background-position: -779px -1598px; width: 40px; height: 40px; } .shop_weapon_warrior_5 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -451px; + background-position: -820px -1598px; width: 40px; height: 40px; } .shop_weapon_warrior_6 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -492px; + background-position: -861px -1598px; width: 40px; height: 40px; } .shop_weapon_wizard_0 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -533px; + background-position: -902px -1598px; width: 40px; height: 40px; } .shop_weapon_wizard_1 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -574px; + background-position: -943px -1598px; width: 40px; height: 40px; } .shop_weapon_wizard_2 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -615px; + background-position: -984px -1598px; width: 40px; height: 40px; } .shop_weapon_wizard_3 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -656px; + background-position: -1025px -1598px; width: 40px; height: 40px; } .shop_weapon_wizard_4 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -697px; + background-position: -1066px -1598px; width: 40px; height: 40px; } .shop_weapon_wizard_5 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -738px; + background-position: -1107px -1598px; width: 40px; height: 40px; } .shop_weapon_wizard_6 { background-image: url(spritesmith-main-4.png); - background-position: -1621px -779px; + background-position: -1148px -1598px; width: 40px; height: 40px; } .weapon_healer_0 { background-image: url(spritesmith-main-4.png); - background-position: -910px -1066px; + background-position: -819px -879px; width: 90px; height: 90px; } .weapon_healer_1 { background-image: url(spritesmith-main-4.png); - background-position: -819px -1066px; + background-position: -728px -879px; width: 90px; height: 90px; } .weapon_healer_2 { background-image: url(spritesmith-main-4.png); - background-position: -728px -1066px; + background-position: -637px -879px; width: 90px; height: 90px; } .weapon_healer_3 { background-image: url(spritesmith-main-4.png); - background-position: -637px -1066px; + background-position: -546px -879px; width: 90px; height: 90px; } .weapon_healer_4 { background-image: url(spritesmith-main-4.png); - background-position: -546px -1066px; + background-position: -830px -637px; width: 90px; height: 90px; } .weapon_healer_5 { background-image: url(spritesmith-main-4.png); - background-position: -943px -728px; + background-position: -830px -546px; width: 90px; height: 90px; } .weapon_healer_6 { background-image: url(spritesmith-main-4.png); - background-position: -943px -637px; + background-position: -830px -455px; width: 90px; height: 90px; } .weapon_rogue_0 { background-image: url(spritesmith-main-4.png); - background-position: -943px -546px; + background-position: -1183px -1425px; width: 90px; height: 90px; } .weapon_rogue_1 { background-image: url(spritesmith-main-4.png); - background-position: -943px -455px; + background-position: -1473px -273px; width: 90px; height: 90px; } .weapon_rogue_2 { background-image: url(spritesmith-main-4.png); - background-position: -943px -364px; + background-position: -1473px -182px; width: 90px; height: 90px; } .weapon_rogue_3 { background-image: url(spritesmith-main-4.png); - background-position: -943px -273px; + background-position: -1473px -91px; width: 90px; height: 90px; } .weapon_rogue_4 { background-image: url(spritesmith-main-4.png); - background-position: -943px -182px; + background-position: -1274px -1334px; width: 90px; height: 90px; } .weapon_rogue_5 { background-image: url(spritesmith-main-4.png); - background-position: -943px -91px; + background-position: -819px -1334px; width: 90px; height: 90px; } .weapon_rogue_6 { background-image: url(spritesmith-main-4.png); - background-position: -943px 0px; + background-position: -273px -1334px; width: 90px; height: 90px; } .weapon_special_1 { background-image: url(spritesmith-main-4.png); - background-position: -91px -778px; + background-position: -208px -697px; width: 102px; height: 90px; } .weapon_special_2 { background-image: url(spritesmith-main-4.png); - background-position: -819px -1430px; + background-position: -1291px -637px; width: 90px; height: 90px; } .weapon_special_3 { background-image: url(spritesmith-main-4.png); - background-position: -1489px -1274px; + background-position: -1291px -273px; width: 90px; height: 90px; } .weapon_special_tridentOfCrashingTides { background-image: url(spritesmith-main-4.png); - background-position: 0px -1339px; + background-position: -1291px -182px; width: 90px; height: 90px; } .weapon_warrior_0 { background-image: url(spritesmith-main-4.png); - background-position: -1398px -1001px; + background-position: -1092px -1152px; width: 90px; height: 90px; } .weapon_warrior_1 { background-image: url(spritesmith-main-4.png); - background-position: -1398px -728px; + background-position: -1001px -1152px; width: 90px; height: 90px; } .weapon_warrior_2 { background-image: url(spritesmith-main-4.png); - background-position: -1183px -1248px; + background-position: -455px -1152px; width: 90px; height: 90px; } .weapon_warrior_3 { background-image: url(spritesmith-main-4.png); - background-position: -637px -1248px; + background-position: -364px -1152px; width: 90px; height: 90px; } .weapon_warrior_4 { background-image: url(spritesmith-main-4.png); - background-position: -546px -1248px; + background-position: -91px -1152px; width: 90px; height: 90px; } .weapon_warrior_5 { background-image: url(spritesmith-main-4.png); - background-position: -455px -1248px; + background-position: 0px -1152px; width: 90px; height: 90px; } .weapon_warrior_6 { background-image: url(spritesmith-main-4.png); - background-position: -364px -1248px; + background-position: -1200px -546px; width: 90px; height: 90px; } .weapon_wizard_0 { background-image: url(spritesmith-main-4.png); - background-position: -273px -1248px; + background-position: -1200px -455px; width: 90px; height: 90px; } .weapon_wizard_1 { background-image: url(spritesmith-main-4.png); - background-position: -182px -1248px; + background-position: -1018px -819px; width: 90px; height: 90px; } .weapon_wizard_2 { background-image: url(spritesmith-main-4.png); - background-position: -1307px -1092px; + background-position: -1018px -728px; width: 90px; height: 90px; } .weapon_wizard_3 { background-image: url(spritesmith-main-4.png); - background-position: -1307px -1001px; + background-position: -1291px -819px; width: 90px; height: 90px; } .weapon_wizard_4 { background-image: url(spritesmith-main-4.png); - background-position: -1307px -910px; + background-position: -1291px -728px; width: 90px; height: 90px; } .weapon_wizard_5 { background-image: url(spritesmith-main-4.png); - background-position: -1307px -819px; + background-position: -1291px 0px; width: 90px; height: 90px; } .weapon_wizard_6 { background-image: url(spritesmith-main-4.png); - background-position: -1307px -728px; + background-position: -1183px -1152px; width: 90px; height: 90px; } .GrimReaper { background-image: url(spritesmith-main-4.png); - background-position: -555px -194px; + background-position: -1564px -91px; width: 57px; height: 66px; } .Pet_Currency_Gem { background-image: url(spritesmith-main-4.png); - background-position: -1304px -1430px; + background-position: -1564px -314px; width: 45px; height: 39px; } .Pet_Currency_Gem1x { background-image: url(spritesmith-main-4.png); - background-position: -1662px -1420px; + background-position: -1655px -1093px; width: 15px; height: 13px; } .Pet_Currency_Gem2x { background-image: url(spritesmith-main-4.png); - background-position: -1662px -1393px; + background-position: -1655px -1066px; width: 30px; height: 26px; } .PixelPaw-Gold { background-image: url(spritesmith-main-4.png); - background-position: -555px -426px; + background-position: -1564px -262px; width: 51px; height: 51px; } .PixelPaw { background-image: url(spritesmith-main-4.png); - background-position: -867px -778px; + background-position: -1564px -210px; width: 51px; height: 51px; } .PixelPaw002 { background-image: url(spritesmith-main-4.png); - background-position: -560px -490px; + background-position: -1564px -158px; width: 51px; height: 51px; } -.avatar_floral_healer { - background-image: url(spritesmith-main-4.png); - background-position: -752px -200px; - width: 99px; - height: 99px; -} -.avatar_floral_rogue { - background-image: url(spritesmith-main-4.png); - background-position: -752px -100px; - width: 99px; - height: 99px; -} -.avatar_floral_warrior { - background-image: url(spritesmith-main-4.png); - background-position: -752px 0px; - width: 99px; - height: 99px; -} -.avatar_floral_wizard { - background-image: url(spritesmith-main-4.png); - background-position: -752px -300px; - width: 99px; - height: 99px; -} -.inventory_present { - background-image: url(spritesmith-main-4.png); - background-position: -441px -1521px; - width: 48px; - height: 51px; -} -.inventory_present_01 { - background-image: url(spritesmith-main-4.png); - background-position: -490px -1521px; - width: 48px; - height: 51px; -} -.inventory_present_02 { - background-image: url(spritesmith-main-4.png); - background-position: -539px -1521px; - width: 48px; - height: 51px; -} -.inventory_present_03 { - background-image: url(spritesmith-main-4.png); - background-position: -588px -1521px; - width: 48px; - height: 51px; -} -.inventory_present_04 { - background-image: url(spritesmith-main-4.png); - background-position: -637px -1521px; - width: 48px; - height: 51px; -} -.inventory_present_05 { - background-image: url(spritesmith-main-4.png); - background-position: -735px -1521px; - width: 48px; - height: 51px; -} -.inventory_present_06 { - background-image: url(spritesmith-main-4.png); - background-position: -784px -1521px; - width: 48px; - height: 51px; -} -.inventory_present_07 { - background-image: url(spritesmith-main-4.png); - background-position: -833px -1521px; - width: 48px; - height: 51px; -} -.inventory_present_08 { - background-image: url(spritesmith-main-4.png); - background-position: -882px -1521px; - width: 48px; - height: 51px; -} -.inventory_present_09 { - background-image: url(spritesmith-main-4.png); - background-position: -931px -1521px; - width: 48px; - height: 51px; -} -.inventory_present_10 { - background-image: url(spritesmith-main-4.png); - background-position: -49px -1521px; - width: 48px; - height: 51px; -} -.inventory_present_11 { - background-image: url(spritesmith-main-4.png); - background-position: -98px -1521px; - width: 48px; - height: 51px; -} -.inventory_present_12 { - background-image: url(spritesmith-main-4.png); - background-position: 0px -1521px; - width: 48px; - height: 51px; -} -.inventory_quest_scroll { - background-image: url(spritesmith-main-4.png); - background-position: -196px -1521px; - width: 48px; - height: 51px; -} -.inventory_quest_scroll_locked { - background-image: url(spritesmith-main-4.png); - background-position: -245px -1521px; - width: 48px; - height: 51px; -} -.inventory_special_fortify { - background-image: url(spritesmith-main-4.png); - background-position: -1307px -1183px; - width: 57px; - height: 54px; -} -.inventory_special_greeting { - background-image: url(spritesmith-main-4.png); - background-position: -1216px -1092px; - width: 57px; - height: 54px; -} -.inventory_special_nye { - background-image: url(spritesmith-main-4.png); - background-position: -1125px -1001px; - width: 57px; - height: 54px; -} -.inventory_special_opaquePotion { - background-image: url(spritesmith-main-4.png); - background-position: -1662px -82px; - width: 40px; - height: 40px; -} -.inventory_special_seafoam { - background-image: url(spritesmith-main-4.png); - background-position: -1034px -910px; - width: 57px; - height: 54px; -} -.inventory_special_shinySeed { - background-image: url(spritesmith-main-4.png); - background-position: -1398px -1274px; - width: 57px; - height: 54px; -} -.inventory_special_snowball { - background-image: url(spritesmith-main-4.png); - background-position: -752px -612px; - width: 57px; - height: 54px; -} -.inventory_special_spookDust { - background-image: url(spritesmith-main-4.png); - background-position: -555px -261px; - width: 57px; - height: 54px; -} -.inventory_special_thankyou { - background-image: url(spritesmith-main-4.png); - background-position: -555px -316px; - width: 57px; - height: 54px; -} -.inventory_special_trinket { - background-image: url(spritesmith-main-4.png); - background-position: -686px -1521px; - width: 48px; - height: 51px; -} -.inventory_special_valentine { - background-image: url(spritesmith-main-4.png); - background-position: -555px -371px; - width: 57px; - height: 54px; -} -.knockout { - background-image: url(spritesmith-main-4.png); - background-position: -1183px -1430px; - width: 120px; - height: 47px; -} -.pet_key { - background-image: url(spritesmith-main-4.png); - background-position: -1489px -1365px; - width: 57px; - height: 54px; -} -.rebirth_orb { - background-image: url(spritesmith-main-4.png); - background-position: -943px -819px; - width: 57px; - height: 54px; -} -.seafoam_star { - background-image: url(spritesmith-main-4.png); - background-position: -1216px -728px; - width: 90px; - height: 90px; -} -.shop_armoire { - background-image: url(spritesmith-main-4.png); - background-position: -1662px -574px; - width: 40px; - height: 40px; -} -.snowman { - background-image: url(spritesmith-main-4.png); - background-position: -1216px -637px; - width: 90px; - height: 90px; -} -.spookman { - background-image: url(spritesmith-main-4.png); - background-position: -1216px -546px; - width: 90px; - height: 90px; -} -.zzz { - background-image: url(spritesmith-main-4.png); - background-position: -1662px -697px; - width: 40px; - height: 40px; -} -.zzz_light { - background-image: url(spritesmith-main-4.png); - background-position: -1662px -738px; - width: 40px; - height: 40px; -} -.npc_alex { - background-image: url(spritesmith-main-4.png); - background-position: -196px -139px; - width: 162px; - height: 138px; -} -.npc_bailey { - background-image: url(spritesmith-main-4.png); - background-position: -555px -121px; - width: 60px; - height: 72px; -} -.npc_daniel { - background-image: url(spritesmith-main-4.png); - background-position: -392px -139px; - width: 135px; - height: 123px; -} -.npc_justin { - background-image: url(spritesmith-main-4.png); - background-position: -555px 0px; - width: 84px; - height: 120px; -} -.npc_justin_head { - background-image: url(spritesmith-main-4.png); - background-position: -1662px -1353px; - width: 36px; - height: 39px; -} -.npc_matt { - background-image: url(spritesmith-main-4.png); - background-position: 0px 0px; - width: 195px; - height: 138px; -} -.npc_timetravelers { - background-image: url(spritesmith-main-4.png); - background-position: 0px -139px; - width: 195px; - height: 138px; -} -.npc_timetravelers_active { - background-image: url(spritesmith-main-4.png); - background-position: -196px 0px; - width: 195px; - height: 138px; -} -.npc_tyler { - background-image: url(spritesmith-main-4.png); - background-position: -273px -1066px; - width: 90px; - height: 90px; -} -.seasonalshop_closed { - background-image: url(spritesmith-main-4.png); - background-position: -392px 0px; - width: 162px; - height: 138px; -} -.inventory_quest_scroll_atom1 { - background-image: url(spritesmith-main-4.png); - background-position: -1029px -1521px; - width: 48px; - height: 51px; -} -.inventory_quest_scroll_atom1_locked { - background-image: url(spritesmith-main-4.png); - background-position: -343px -1521px; - width: 48px; - height: 51px; -} -.inventory_quest_scroll_atom2 { - background-image: url(spritesmith-main-4.png); - background-position: -1078px -1521px; - width: 48px; - height: 51px; -} -.inventory_quest_scroll_atom2_locked { - background-image: url(spritesmith-main-4.png); - background-position: -980px -1521px; - width: 48px; - height: 51px; -} -.inventory_quest_scroll_atom3 { - background-image: url(spritesmith-main-4.png); - background-position: -147px -1521px; - width: 48px; - height: 51px; -} -.inventory_quest_scroll_atom3_locked { - background-image: url(spritesmith-main-4.png); - background-position: -392px -1521px; - width: 48px; - height: 51px; -} -.inventory_quest_scroll_basilist { - background-image: url(spritesmith-main-4.png); - background-position: -294px -1521px; - width: 48px; - height: 51px; -} diff --git a/common/dist/sprites/spritesmith-main-4.png b/common/dist/sprites/spritesmith-main-4.png index 98978090f7..0e82e7466d 100644 Binary files a/common/dist/sprites/spritesmith-main-4.png and b/common/dist/sprites/spritesmith-main-4.png differ diff --git a/common/dist/sprites/spritesmith-main-5.css b/common/dist/sprites/spritesmith-main-5.css index 2ad0b38dc1..4ae35af2e5 100644 --- a/common/dist/sprites/spritesmith-main-5.css +++ b/common/dist/sprites/spritesmith-main-5.css @@ -1,294 +1,660 @@ +.avatar_floral_healer { + background-image: url(spritesmith-main-5.png); + background-position: -200px -1487px; + width: 99px; + height: 99px; +} +.avatar_floral_rogue { + background-image: url(spritesmith-main-5.png); + background-position: -100px -1487px; + width: 99px; + height: 99px; +} +.avatar_floral_warrior { + background-image: url(spritesmith-main-5.png); + background-position: 0px -1487px; + width: 99px; + height: 99px; +} +.avatar_floral_wizard { + background-image: url(spritesmith-main-5.png); + background-position: -300px -1487px; + width: 99px; + height: 99px; +} +.inventory_present { + background-image: url(spritesmith-main-5.png); + background-position: -1225px -1635px; + width: 48px; + height: 51px; +} +.inventory_present_01 { + background-image: url(spritesmith-main-5.png); + background-position: -1274px -1635px; + width: 48px; + height: 51px; +} +.inventory_present_02 { + background-image: url(spritesmith-main-5.png); + background-position: -1470px -1635px; + width: 48px; + height: 51px; +} +.inventory_present_03 { + background-image: url(spritesmith-main-5.png); + background-position: -1519px -1635px; + width: 48px; + height: 51px; +} +.inventory_present_04 { + background-image: url(spritesmith-main-5.png); + background-position: -1617px -1635px; + width: 48px; + height: 51px; +} +.inventory_present_05 { + background-image: url(spritesmith-main-5.png); + background-position: -1666px -1635px; + width: 48px; + height: 51px; +} +.inventory_present_06 { + background-image: url(spritesmith-main-5.png); + background-position: -1728px 0px; + width: 48px; + height: 51px; +} +.inventory_present_07 { + background-image: url(spritesmith-main-5.png); + background-position: -1728px -52px; + width: 48px; + height: 51px; +} +.inventory_present_08 { + background-image: url(spritesmith-main-5.png); + background-position: -1728px -104px; + width: 48px; + height: 51px; +} +.inventory_present_09 { + background-image: url(spritesmith-main-5.png); + background-position: -1728px -156px; + width: 48px; + height: 51px; +} +.inventory_present_10 { + background-image: url(spritesmith-main-5.png); + background-position: -1728px -208px; + width: 48px; + height: 51px; +} +.inventory_present_11 { + background-image: url(spritesmith-main-5.png); + background-position: -1728px -260px; + width: 48px; + height: 51px; +} +.inventory_present_12 { + background-image: url(spritesmith-main-5.png); + background-position: -1728px -312px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll { + background-image: url(spritesmith-main-5.png); + background-position: -1728px -364px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_locked { + background-image: url(spritesmith-main-5.png); + background-position: -1728px -416px; + width: 48px; + height: 51px; +} +.inventory_special_fortify { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -657px; + width: 57px; + height: 54px; +} +.inventory_special_greeting { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -492px; + width: 57px; + height: 54px; +} +.inventory_special_nye { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -712px; + width: 57px; + height: 54px; +} +.inventory_special_opaquePotion { + background-image: url(spritesmith-main-5.png); + background-position: -1777px -815px; + width: 40px; + height: 40px; +} +.inventory_special_seafoam { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -547px; + width: 57px; + height: 54px; +} +.inventory_special_shinySeed { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -602px; + width: 57px; + height: 54px; +} +.inventory_special_snowball { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -987px; + width: 57px; + height: 54px; +} +.inventory_special_spookDust { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -437px; + width: 57px; + height: 54px; +} +.inventory_special_thankyou { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -767px; + width: 57px; + height: 54px; +} +.inventory_special_trinket { + background-image: url(spritesmith-main-5.png); + background-position: -784px -1687px; + width: 48px; + height: 51px; +} +.inventory_special_valentine { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -822px; + width: 57px; + height: 54px; +} +.knockout { + background-image: url(spritesmith-main-5.png); + background-position: 0px -1587px; + width: 120px; + height: 47px; +} +.pet_key { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -932px; + width: 57px; + height: 54px; +} +.rebirth_orb { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -877px; + width: 57px; + height: 54px; +} +.seafoam_star { + background-image: url(spritesmith-main-5.png); + background-position: -1637px 0px; + width: 90px; + height: 90px; +} +.shop_armoire { + background-image: url(spritesmith-main-5.png); + background-position: -1777px -1102px; + width: 40px; + height: 40px; +} +.snowman { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -182px; + width: 90px; + height: 90px; +} +.spookman { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -91px; + width: 90px; + height: 90px; +} +.zzz { + background-image: url(spritesmith-main-5.png); + background-position: -1777px -1061px; + width: 40px; + height: 40px; +} +.zzz_light { + background-image: url(spritesmith-main-5.png); + background-position: -1777px -979px; + width: 40px; + height: 40px; +} +.npc_alex { + background-image: url(spritesmith-main-5.png); + background-position: -314px -1230px; + width: 162px; + height: 138px; +} +.npc_bailey { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -364px; + width: 60px; + height: 72px; +} +.npc_daniel { + background-image: url(spritesmith-main-5.png); + background-position: -1317px -1093px; + width: 135px; + height: 123px; +} +.npc_daniel_broken { + background-image: url(spritesmith-main-5.png); + background-position: -1100px -763px; + width: 135px; + height: 123px; +} +.npc_ian { + background-image: url(spritesmith-main-5.png); + background-position: -1531px -1060px; + width: 75px; + height: 135px; +} +.npc_ian_broken { + background-image: url(spritesmith-main-5.png); + background-position: -1531px -1196px; + width: 75px; + height: 135px; +} +.npc_justin { + background-image: url(spritesmith-main-5.png); + background-position: -1531px -1332px; + width: 84px; + height: 120px; +} +.npc_justin_head { + background-image: url(spritesmith-main-5.png); + background-position: -1777px -1184px; + width: 36px; + height: 39px; +} +.npc_matt { + background-image: url(spritesmith-main-5.png); + background-position: -1317px -676px; + width: 195px; + height: 138px; +} +.npc_timetravelers { + background-image: url(spritesmith-main-5.png); + background-position: -1317px -815px; + width: 195px; + height: 138px; +} +.npc_timetravelers_active { + background-image: url(spritesmith-main-5.png); + background-position: -1317px -954px; + width: 195px; + height: 138px; +} +.npc_tyler { + background-image: url(spritesmith-main-5.png); + background-position: -1637px -273px; + width: 90px; + height: 90px; +} +.seasonalshop_broken { + background-image: url(spritesmith-main-5.png); + background-position: -1106px -1079px; + width: 162px; + height: 138px; +} +.seasonalshop_closed { + background-image: url(spritesmith-main-5.png); + background-position: -151px -1230px; + width: 162px; + height: 138px; +} +.seasonalshop_open { + background-image: url(spritesmith-main-5.png); + background-position: -943px -1079px; + width: 162px; + height: 138px; +} +.inventory_quest_scroll_atom1 { + background-image: url(spritesmith-main-5.png); + background-position: -882px -1635px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_atom1_locked { + background-image: url(spritesmith-main-5.png); + background-position: -833px -1635px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_atom2 { + background-image: url(spritesmith-main-5.png); + background-position: -784px -1635px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_atom2_locked { + background-image: url(spritesmith-main-5.png); + background-position: -735px -1635px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_atom3 { + background-image: url(spritesmith-main-5.png); + background-position: -686px -1635px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_atom3_locked { + background-image: url(spritesmith-main-5.png); + background-position: -637px -1635px; + width: 48px; + height: 51px; +} +.inventory_quest_scroll_basilist { + background-image: url(spritesmith-main-5.png); + background-position: -588px -1635px; + width: 48px; + height: 51px; +} .inventory_quest_scroll_bunny { background-image: url(spritesmith-main-5.png); - background-position: -49px -1649px; + background-position: -539px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_cheetah { background-image: url(spritesmith-main-5.png); - background-position: -1686px -528px; + background-position: -392px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_dilatoryDistress1 { background-image: url(spritesmith-main-5.png); - background-position: -98px -1649px; + background-position: -343px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_dilatoryDistress2 { background-image: url(spritesmith-main-5.png); - background-position: -147px -1649px; + background-position: -294px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_dilatoryDistress2_locked { background-image: url(spritesmith-main-5.png); - background-position: -196px -1649px; + background-position: -196px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_dilatoryDistress3 { background-image: url(spritesmith-main-5.png); - background-position: -245px -1649px; + background-position: -147px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_dilatoryDistress3_locked { background-image: url(spritesmith-main-5.png); - background-position: -294px -1649px; + background-position: -98px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_dilatory_derby { background-image: url(spritesmith-main-5.png); - background-position: -343px -1649px; + background-position: -1444px -1282px; width: 48px; height: 51px; } .inventory_quest_scroll_egg { background-image: url(spritesmith-main-5.png); - background-position: -392px -1649px; + background-position: -1444px -1230px; width: 48px; height: 51px; } .inventory_quest_scroll_evilsanta { background-image: url(spritesmith-main-5.png); - background-position: -441px -1649px; + background-position: -1236px -815px; width: 48px; height: 51px; } .inventory_quest_scroll_evilsanta2 { background-image: url(spritesmith-main-5.png); - background-position: -1743px -52px; + background-position: -1453px -1093px; width: 48px; height: 51px; } .inventory_quest_scroll_ghost_stag { background-image: url(spritesmith-main-5.png); - background-position: -1743px -104px; + background-position: -1637px -1507px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight1 { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1100px; + background-position: -1637px -1455px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight1_locked { background-image: url(spritesmith-main-5.png); - background-position: -1686px -1100px; + background-position: -1637px -1250px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight2 { background-image: url(spritesmith-main-5.png); - background-position: -1686px -1152px; + background-position: -1637px -1198px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight2_locked { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1204px; + background-position: -1637px -1146px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight3 { background-image: url(spritesmith-main-5.png); - background-position: -1686px -1204px; + background-position: -1637px -1094px; width: 48px; height: 51px; } .inventory_quest_scroll_goldenknight3_locked { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1256px; + background-position: -1637px -1042px; width: 48px; height: 51px; } .inventory_quest_scroll_gryphon { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1308px; + background-position: -1777px -260px; width: 48px; height: 51px; } .inventory_quest_scroll_harpy { background-image: url(spritesmith-main-5.png); - background-position: -1686px -1308px; + background-position: -1777px -208px; width: 48px; height: 51px; } .inventory_quest_scroll_hedgehog { background-image: url(spritesmith-main-5.png); - background-position: -441px -1597px; + background-position: -1777px -156px; width: 48px; height: 51px; } .inventory_quest_scroll_horse { background-image: url(spritesmith-main-5.png); - background-position: -490px -1597px; + background-position: -1728px -572px; width: 48px; height: 51px; } .inventory_quest_scroll_kraken { background-image: url(spritesmith-main-5.png); - background-position: -539px -1597px; + background-position: -1637px -1302px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone1 { background-image: url(spritesmith-main-5.png); - background-position: -588px -1597px; + background-position: -1453px -1145px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone1_locked { background-image: url(spritesmith-main-5.png); - background-position: -637px -1597px; + background-position: 0px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone2 { background-image: url(spritesmith-main-5.png); - background-position: -686px -1597px; + background-position: -245px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone2_locked { background-image: url(spritesmith-main-5.png); - background-position: -735px -1597px; + background-position: -441px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone3 { background-image: url(spritesmith-main-5.png); - background-position: -784px -1597px; + background-position: -490px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_moonstone3_locked { background-image: url(spritesmith-main-5.png); - background-position: -833px -1597px; + background-position: -931px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_octopus { background-image: url(spritesmith-main-5.png); - background-position: -882px -1597px; + background-position: -980px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_owl { background-image: url(spritesmith-main-5.png); - background-position: -931px -1597px; + background-position: -1029px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_penguin { background-image: url(spritesmith-main-5.png); - background-position: -980px -1597px; + background-position: -1078px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_rat { background-image: url(spritesmith-main-5.png); - background-position: -1029px -1597px; + background-position: -1127px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_rock { background-image: url(spritesmith-main-5.png); - background-position: -1078px -1597px; + background-position: -1176px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_rooster { background-image: url(spritesmith-main-5.png); - background-position: -1127px -1597px; + background-position: -1323px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_sheep { background-image: url(spritesmith-main-5.png); - background-position: -1176px -1597px; + background-position: -1372px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_slime { background-image: url(spritesmith-main-5.png); - background-position: -1225px -1597px; + background-position: -1421px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_spider { background-image: url(spritesmith-main-5.png); - background-position: -1274px -1597px; + background-position: -1568px -1635px; width: 48px; height: 51px; } .inventory_quest_scroll_trex { background-image: url(spritesmith-main-5.png); - background-position: -1323px -1597px; + background-position: -392px -1687px; width: 48px; height: 51px; } .inventory_quest_scroll_trex_undead { background-image: url(spritesmith-main-5.png); - background-position: -1372px -1597px; + background-position: -441px -1687px; width: 48px; height: 51px; } .inventory_quest_scroll_vice1 { background-image: url(spritesmith-main-5.png); - background-position: -1421px -1597px; + background-position: -490px -1687px; width: 48px; height: 51px; } .inventory_quest_scroll_vice1_locked { background-image: url(spritesmith-main-5.png); - background-position: -1470px -1597px; + background-position: -539px -1687px; width: 48px; height: 51px; } .inventory_quest_scroll_vice2 { background-image: url(spritesmith-main-5.png); - background-position: -1519px -1597px; + background-position: -588px -1687px; width: 48px; height: 51px; } .inventory_quest_scroll_vice2_locked { background-image: url(spritesmith-main-5.png); - background-position: -1568px -1597px; + background-position: -637px -1687px; width: 48px; height: 51px; } .inventory_quest_scroll_vice3 { background-image: url(spritesmith-main-5.png); - background-position: -1617px -1597px; + background-position: -686px -1687px; width: 48px; height: 51px; } .inventory_quest_scroll_vice3_locked { background-image: url(spritesmith-main-5.png); - background-position: -1666px -1597px; + background-position: -735px -1687px; width: 48px; height: 51px; } .inventory_quest_scroll_whale { background-image: url(spritesmith-main-5.png); - background-position: 0px -1649px; + background-position: -833px -1687px; width: 48px; height: 51px; } .quest_TEMPLATE_FOR_MISSING_IMAGE { background-image: url(spritesmith-main-5.png); - background-position: 0px -1557px; + background-position: -1288px -1487px; width: 221px; height: 39px; } .quest_atom1 { background-image: url(spritesmith-main-5.png); - background-position: -502px -1079px; + background-position: 0px -1079px; width: 250px; height: 150px; } @@ -306,7 +672,7 @@ } .quest_basilist { background-image: url(spritesmith-main-5.png); - background-position: -1317px -676px; + background-position: -753px -1079px; width: 189px; height: 141px; } @@ -318,97 +684,97 @@ } .quest_cheetah { background-image: url(spritesmith-main-5.png); - background-position: -440px -232px; + background-position: -440px 0px; width: 219px; height: 219px; } .quest_dilatory { background-image: url(spritesmith-main-5.png); - background-position: -660px 0px; + background-position: 0px -232px; width: 219px; height: 219px; } .quest_dilatoryDistress1 { background-image: url(spritesmith-main-5.png); - background-position: -1110px -1557px; + background-position: -400px -1487px; width: 221px; height: 39px; } .quest_dilatoryDistress1_blueFins { background-image: url(spritesmith-main-5.png); - background-position: -490px -1649px; + background-position: -1637px -1354px; width: 51px; height: 48px; } .quest_dilatoryDistress1_fireCoral { background-image: url(spritesmith-main-5.png); - background-position: -1743px 0px; + background-position: -1637px -1403px; width: 48px; height: 51px; } .quest_dilatoryDistress2 { background-image: url(spritesmith-main-5.png); - background-position: -1317px -818px; + background-position: 0px -1230px; width: 150px; height: 150px; } .quest_dilatoryDistress3 { background-image: url(spritesmith-main-5.png); - background-position: 0px -452px; + background-position: -220px -232px; width: 219px; height: 219px; } .quest_dilatory_derby { background-image: url(spritesmith-main-5.png); - background-position: -220px -452px; + background-position: -440px -232px; width: 219px; height: 219px; } .quest_egg { background-image: url(spritesmith-main-5.png); - background-position: -888px -1557px; + background-position: -1066px -1487px; width: 221px; height: 39px; } .quest_egg_plainEgg { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1152px; + background-position: -1236px -763px; width: 48px; height: 51px; } .quest_evilsanta { background-image: url(spritesmith-main-5.png); - background-position: -1317px -969px; + background-position: -477px -1230px; width: 118px; height: 131px; } .quest_evilsanta2 { background-image: url(spritesmith-main-5.png); - background-position: -660px -452px; + background-position: -660px -220px; width: 219px; height: 219px; } .quest_ghost_stag { background-image: url(spritesmith-main-5.png); - background-position: -880px 0px; + background-position: -220px -452px; width: 219px; height: 219px; } .quest_goldenknight1 { background-image: url(spritesmith-main-5.png); - background-position: -666px -1557px; + background-position: -844px -1487px; width: 221px; height: 39px; } .quest_goldenknight1_testimony { background-image: url(spritesmith-main-5.png); - background-position: -1686px -1256px; + background-position: -49px -1635px; width: 48px; height: 51px; } .quest_goldenknight2 { background-image: url(spritesmith-main-5.png); - background-position: -251px -1079px; + background-position: -502px -1079px; width: 250px; height: 150px; } @@ -426,7 +792,7 @@ } .quest_harpy { background-image: url(spritesmith-main-5.png); - background-position: -220px -672px; + background-position: -440px -452px; width: 219px; height: 219px; } @@ -438,37 +804,37 @@ } .quest_horse { background-image: url(spritesmith-main-5.png); - background-position: -660px -672px; + background-position: -880px -220px; width: 219px; height: 219px; } .quest_kraken { background-image: url(spritesmith-main-5.png); - background-position: -443px -892px; + background-position: -1094px -892px; width: 216px; height: 177px; } .quest_moonstone1 { background-image: url(spritesmith-main-5.png); - background-position: -444px -1557px; + background-position: -622px -1487px; width: 221px; height: 39px; } .quest_moonstone1_moonstone { background-image: url(spritesmith-main-5.png); - background-position: -1743px -1256px; + background-position: -1777px -1356px; width: 30px; height: 30px; } .quest_moonstone2 { background-image: url(spritesmith-main-5.png); - background-position: -220px 0px; + background-position: 0px -672px; width: 219px; height: 219px; } .quest_moonstone3 { background-image: url(spritesmith-main-5.png); - background-position: -880px -440px; + background-position: -220px -672px; width: 219px; height: 219px; } @@ -492,7 +858,7 @@ } .quest_rat { background-image: url(spritesmith-main-5.png); - background-position: 0px -672px; + background-position: -220px 0px; width: 219px; height: 219px; } @@ -510,43 +876,43 @@ } .quest_sheep { background-image: url(spritesmith-main-5.png); - background-position: -880px -220px; + background-position: -660px -672px; width: 219px; height: 219px; } .quest_slime { background-image: url(spritesmith-main-5.png); - background-position: -440px -452px; + background-position: -880px -440px; width: 219px; height: 219px; } .quest_spider { background-image: url(spritesmith-main-5.png); - background-position: 0px -1079px; + background-position: -251px -1079px; width: 250px; height: 150px; } .quest_stressbeast { background-image: url(spritesmith-main-5.png); - background-position: -660px -220px; + background-position: -880px 0px; width: 219px; height: 219px; } .quest_stressbeast_bailey { background-image: url(spritesmith-main-5.png); - background-position: -220px -232px; + background-position: -660px -452px; width: 219px; height: 219px; } .quest_stressbeast_guide { background-image: url(spritesmith-main-5.png); - background-position: 0px -232px; + background-position: 0px -452px; width: 219px; height: 219px; } .quest_stressbeast_stables { background-image: url(spritesmith-main-5.png); - background-position: -440px 0px; + background-position: -660px 0px; width: 219px; height: 219px; } @@ -558,31 +924,31 @@ } .quest_trex_undead { background-image: url(spritesmith-main-5.png); - background-position: -660px -892px; + background-position: -877px -892px; width: 216px; height: 177px; } .quest_vice1 { background-image: url(spritesmith-main-5.png); - background-position: -1094px -892px; + background-position: -660px -892px; width: 216px; height: 177px; } .quest_vice2 { background-image: url(spritesmith-main-5.png); - background-position: -222px -1557px; + background-position: -400px -1527px; width: 221px; height: 39px; } .quest_vice2_lightCrystal { background-image: url(spritesmith-main-5.png); - background-position: -1743px -1042px; + background-position: -1777px -1143px; width: 40px; height: 40px; } .quest_vice3 { background-image: url(spritesmith-main-5.png); - background-position: -877px -892px; + background-position: -443px -892px; width: 216px; height: 177px; } @@ -594,853 +960,631 @@ } .shop_copper { background-image: url(spritesmith-main-5.png); - background-position: -1743px -1287px; + background-position: -1777px -1387px; width: 32px; height: 22px; } .shop_eyes { background-image: url(spritesmith-main-5.png); - background-position: -1743px -1083px; + background-position: -1777px -1020px; width: 40px; height: 40px; } .shop_gold { background-image: url(spritesmith-main-5.png); - background-position: -1743px -1310px; + background-position: -1777px -1410px; width: 32px; height: 22px; } .shop_opaquePotion { background-image: url(spritesmith-main-5.png); - background-position: -1743px -1001px; + background-position: -1777px -938px; width: 40px; height: 40px; } .shop_potion { background-image: url(spritesmith-main-5.png); - background-position: -1743px -960px; + background-position: -1777px -897px; width: 40px; height: 40px; } .shop_reroll { background-image: url(spritesmith-main-5.png); - background-position: -1743px -919px; + background-position: -1777px -856px; width: 40px; height: 40px; } .shop_seafoam { background-image: url(spritesmith-main-5.png); - background-position: -1743px -1190px; + background-position: -1777px -1323px; width: 32px; height: 32px; } .shop_shinySeed { background-image: url(spritesmith-main-5.png); - background-position: -1743px -1124px; + background-position: -1777px -1257px; width: 32px; height: 32px; } .shop_silver { background-image: url(spritesmith-main-5.png); - background-position: -1743px -1333px; + background-position: -1777px -1433px; width: 32px; height: 22px; } .shop_snowball { background-image: url(spritesmith-main-5.png); - background-position: -1743px -1223px; + background-position: -1777px -1224px; width: 32px; height: 32px; } .shop_spookDust { background-image: url(spritesmith-main-5.png); - background-position: -1743px -1157px; + background-position: -1777px -1290px; width: 32px; height: 32px; } .Pet_Egg_BearCub { background-image: url(spritesmith-main-5.png); - background-position: -1743px -156px; + background-position: -1728px -468px; width: 48px; height: 51px; } .Pet_Egg_Bunny { background-image: url(spritesmith-main-5.png); - background-position: -1743px -208px; + background-position: -1728px -520px; width: 48px; height: 51px; } .Pet_Egg_Cactus { background-image: url(spritesmith-main-5.png); - background-position: -1743px -260px; + background-position: -1777px -312px; width: 48px; height: 51px; } .Pet_Egg_Cheetah { background-image: url(spritesmith-main-5.png); - background-position: -1743px -312px; + background-position: -1728px -624px; width: 48px; height: 51px; } .Pet_Egg_Cuttlefish { background-image: url(spritesmith-main-5.png); - background-position: -1743px -364px; + background-position: -1728px -676px; width: 48px; height: 51px; } .Pet_Egg_Deer { background-image: url(spritesmith-main-5.png); - background-position: -1637px -424px; + background-position: -1728px -728px; width: 48px; height: 51px; } .Pet_Egg_Dragon { background-image: url(spritesmith-main-5.png); - background-position: -1686px -424px; + background-position: -1728px -780px; width: 48px; height: 51px; } .Pet_Egg_Egg { background-image: url(spritesmith-main-5.png); - background-position: -1637px -476px; + background-position: -1728px -832px; width: 48px; height: 51px; } .Pet_Egg_FlyingPig { background-image: url(spritesmith-main-5.png); - background-position: -1686px -476px; + background-position: -1728px -884px; width: 48px; height: 51px; } .Pet_Egg_Fox { background-image: url(spritesmith-main-5.png); - background-position: -1637px -528px; + background-position: -1728px -936px; width: 48px; height: 51px; } .Pet_Egg_Gryphon { background-image: url(spritesmith-main-5.png); - background-position: -1743px -416px; + background-position: -1728px -988px; width: 48px; height: 51px; } .Pet_Egg_Hedgehog { background-image: url(spritesmith-main-5.png); - background-position: -1637px -580px; + background-position: -1728px -1040px; width: 48px; height: 51px; } .Pet_Egg_Horse { background-image: url(spritesmith-main-5.png); - background-position: -1686px -580px; + background-position: -1728px -1092px; width: 48px; height: 51px; } .Pet_Egg_LionCub { background-image: url(spritesmith-main-5.png); - background-position: -1637px -632px; + background-position: -1728px -1144px; width: 48px; height: 51px; } .Pet_Egg_Octopus { background-image: url(spritesmith-main-5.png); - background-position: -1686px -632px; + background-position: -1728px -1196px; width: 48px; height: 51px; } .Pet_Egg_Owl { background-image: url(spritesmith-main-5.png); - background-position: -1637px -684px; + background-position: -1728px -1248px; width: 48px; height: 51px; } .Pet_Egg_PandaCub { background-image: url(spritesmith-main-5.png); - background-position: -1686px -684px; + background-position: -1728px -1300px; width: 48px; height: 51px; } .Pet_Egg_Parrot { background-image: url(spritesmith-main-5.png); - background-position: -1637px -736px; + background-position: -1728px -1352px; width: 48px; height: 51px; } .Pet_Egg_Penguin { background-image: url(spritesmith-main-5.png); - background-position: -1686px -736px; + background-position: -1728px -1404px; width: 48px; height: 51px; } .Pet_Egg_PolarBear { background-image: url(spritesmith-main-5.png); - background-position: -1637px -788px; + background-position: -1728px -1456px; width: 48px; height: 51px; } .Pet_Egg_Rat { background-image: url(spritesmith-main-5.png); - background-position: -1686px -788px; + background-position: -1728px -1508px; width: 48px; height: 51px; } .Pet_Egg_Rock { background-image: url(spritesmith-main-5.png); - background-position: -1637px -840px; + background-position: -1728px -1560px; width: 48px; height: 51px; } .Pet_Egg_Rooster { background-image: url(spritesmith-main-5.png); - background-position: -1686px -840px; + background-position: -1728px -1612px; width: 48px; height: 51px; } .Pet_Egg_Seahorse { background-image: url(spritesmith-main-5.png); - background-position: -1637px -892px; + background-position: 0px -1687px; width: 48px; height: 51px; } .Pet_Egg_Sheep { background-image: url(spritesmith-main-5.png); - background-position: -1686px -892px; + background-position: -49px -1687px; width: 48px; height: 51px; } .Pet_Egg_Slime { background-image: url(spritesmith-main-5.png); - background-position: -1637px -944px; + background-position: -98px -1687px; width: 48px; height: 51px; } .Pet_Egg_Spider { background-image: url(spritesmith-main-5.png); - background-position: -1686px -944px; + background-position: -147px -1687px; width: 48px; height: 51px; } .Pet_Egg_TRex { background-image: url(spritesmith-main-5.png); - background-position: -1637px -996px; + background-position: -196px -1687px; width: 48px; height: 51px; } .Pet_Egg_TigerCub { background-image: url(spritesmith-main-5.png); - background-position: -1686px -996px; + background-position: -245px -1687px; width: 48px; height: 51px; } .Pet_Egg_Whale { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1048px; + background-position: -294px -1687px; width: 48px; height: 51px; } .Pet_Egg_Wolf { background-image: url(spritesmith-main-5.png); - background-position: -1686px -1048px; + background-position: -343px -1687px; width: 48px; height: 51px; } .Pet_Food_Cake_Base { background-image: url(spritesmith-main-5.png); - background-position: -1743px -787px; + background-position: -1777px -683px; width: 43px; height: 43px; } .Pet_Food_Cake_CottonCandyBlue { background-image: url(spritesmith-main-5.png); - background-position: -1743px -831px; + background-position: -1777px -727px; width: 42px; height: 44px; } .Pet_Food_Cake_CottonCandyPink { background-image: url(spritesmith-main-5.png); - background-position: -1743px -606px; + background-position: -1777px -502px; width: 43px; height: 45px; } .Pet_Food_Cake_Desert { background-image: url(spritesmith-main-5.png); - background-position: -1743px -742px; + background-position: -1777px -593px; width: 43px; height: 44px; } .Pet_Food_Cake_Golden { background-image: url(spritesmith-main-5.png); - background-position: -1743px -876px; + background-position: -1777px -772px; width: 43px; height: 42px; } .Pet_Food_Cake_Red { background-image: url(spritesmith-main-5.png); - background-position: -1743px -697px; + background-position: -1777px -638px; width: 43px; height: 44px; } .Pet_Food_Cake_Shade { background-image: url(spritesmith-main-5.png); - background-position: -1743px -652px; + background-position: -1777px -548px; width: 43px; height: 44px; } .Pet_Food_Cake_Skeleton { background-image: url(spritesmith-main-5.png); - background-position: -1743px -513px; + background-position: -1777px -409px; width: 42px; height: 47px; } .Pet_Food_Cake_White { background-image: url(spritesmith-main-5.png); - background-position: -1743px -561px; + background-position: -1777px -457px; width: 44px; height: 44px; } .Pet_Food_Cake_Zombie { background-image: url(spritesmith-main-5.png); - background-position: -1743px -468px; + background-position: -1777px -364px; width: 45px; height: 44px; } .Pet_Food_Candy_Base { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1360px; + background-position: -882px -1687px; width: 48px; height: 51px; } .Pet_Food_Candy_CottonCandyBlue { background-image: url(spritesmith-main-5.png); - background-position: -1686px -1360px; + background-position: -931px -1687px; width: 48px; height: 51px; } .Pet_Food_Candy_CottonCandyPink { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1412px; + background-position: -980px -1687px; width: 48px; height: 51px; } .Pet_Food_Candy_Desert { background-image: url(spritesmith-main-5.png); - background-position: -1686px -1412px; + background-position: -1029px -1687px; width: 48px; height: 51px; } .Pet_Food_Candy_Golden { background-image: url(spritesmith-main-5.png); - background-position: -1637px -1464px; + background-position: -1078px -1687px; width: 48px; height: 51px; } .Pet_Food_Candy_Red { background-image: url(spritesmith-main-5.png); - background-position: -1686px -1464px; + background-position: -1127px -1687px; width: 48px; height: 51px; } .Pet_Food_Candy_Shade { background-image: url(spritesmith-main-5.png); - background-position: -1531px -1378px; + background-position: -1176px -1687px; width: 48px; height: 51px; } .Pet_Food_Candy_Skeleton { background-image: url(spritesmith-main-5.png); - background-position: -1580px -1378px; + background-position: -1225px -1687px; width: 48px; height: 51px; } .Pet_Food_Candy_White { background-image: url(spritesmith-main-5.png); - background-position: -1468px -818px; + background-position: -1274px -1687px; width: 48px; height: 51px; } .Pet_Food_Candy_Zombie { background-image: url(spritesmith-main-5.png); - background-position: -1468px -870px; + background-position: -1323px -1687px; width: 48px; height: 51px; } .Pet_Food_Chocolate { background-image: url(spritesmith-main-5.png); - background-position: -1436px -969px; + background-position: -1372px -1687px; width: 48px; height: 51px; } .Pet_Food_CottonCandyBlue { background-image: url(spritesmith-main-5.png); - background-position: -1436px -1021px; + background-position: -1421px -1687px; width: 48px; height: 51px; } .Pet_Food_CottonCandyPink { background-image: url(spritesmith-main-5.png); - background-position: 0px -1597px; + background-position: -1470px -1687px; width: 48px; height: 51px; } .Pet_Food_Fish { background-image: url(spritesmith-main-5.png); - background-position: -49px -1597px; + background-position: -1519px -1687px; width: 48px; height: 51px; } .Pet_Food_Honey { background-image: url(spritesmith-main-5.png); - background-position: -98px -1597px; + background-position: -1568px -1687px; width: 48px; height: 51px; } .Pet_Food_Meat { background-image: url(spritesmith-main-5.png); - background-position: -147px -1597px; + background-position: -1617px -1687px; width: 48px; height: 51px; } .Pet_Food_Milk { background-image: url(spritesmith-main-5.png); - background-position: -196px -1597px; + background-position: -1666px -1687px; width: 48px; height: 51px; } .Pet_Food_Potatoe { background-image: url(spritesmith-main-5.png); - background-position: -245px -1597px; + background-position: -1715px -1687px; width: 48px; height: 51px; } .Pet_Food_RottenMeat { background-image: url(spritesmith-main-5.png); - background-position: -294px -1597px; + background-position: -1777px 0px; width: 48px; height: 51px; } .Pet_Food_Saddle { background-image: url(spritesmith-main-5.png); - background-position: -343px -1597px; + background-position: -1777px -52px; width: 48px; height: 51px; } .Pet_Food_Strawberry { background-image: url(spritesmith-main-5.png); - background-position: -392px -1597px; + background-position: -1777px -104px; width: 48px; height: 51px; } .Mount_Body_BearCub-Base { background-image: url(spritesmith-main-5.png); - background-position: -742px -1345px; + background-position: -742px -1381px; width: 105px; height: 105px; } .Mount_Body_BearCub-CottonCandyBlue { background-image: url(spritesmith-main-5.png); - background-position: -848px -1345px; + background-position: -636px -1381px; width: 105px; height: 105px; } .Mount_Body_BearCub-CottonCandyPink { background-image: url(spritesmith-main-5.png); - background-position: -954px -1345px; + background-position: -530px -1381px; width: 105px; height: 105px; } .Mount_Body_BearCub-Desert { background-image: url(spritesmith-main-5.png); - background-position: -1060px -1345px; + background-position: -424px -1381px; width: 105px; height: 105px; } .Mount_Body_BearCub-Golden { background-image: url(spritesmith-main-5.png); - background-position: -1166px -1345px; + background-position: -318px -1381px; width: 105px; height: 105px; } .Mount_Body_BearCub-Polar { background-image: url(spritesmith-main-5.png); - background-position: -1272px -1345px; + background-position: -212px -1381px; width: 105px; height: 105px; } .Mount_Body_BearCub-Red { background-image: url(spritesmith-main-5.png); - background-position: -1378px -1345px; + background-position: -106px -1381px; width: 105px; height: 105px; } .Mount_Body_BearCub-Shade { background-image: url(spritesmith-main-5.png); - background-position: -1531px 0px; + background-position: 0px -1381px; width: 105px; height: 105px; } .Mount_Body_BearCub-Skeleton { background-image: url(spritesmith-main-5.png); - background-position: -1531px -106px; + background-position: -1338px -1230px; + width: 105px; + height: 105px; +} +.Mount_Body_BearCub-Spooky { + background-image: url(spritesmith-main-5.png); + background-position: -1232px -1230px; width: 105px; height: 105px; } .Mount_Body_BearCub-White { background-image: url(spritesmith-main-5.png); - background-position: -1531px -212px; + background-position: -1126px -1230px; width: 105px; height: 105px; } .Mount_Body_BearCub-Zombie { background-image: url(spritesmith-main-5.png); - background-position: -1531px -318px; + background-position: -1020px -1230px; width: 105px; height: 105px; } .Mount_Body_Bunny-Base { background-image: url(spritesmith-main-5.png); - background-position: -1531px -424px; + background-position: -914px -1230px; width: 105px; height: 105px; } .Mount_Body_Bunny-CottonCandyBlue { background-image: url(spritesmith-main-5.png); - background-position: -1531px -530px; + background-position: -808px -1230px; width: 105px; height: 105px; } .Mount_Body_Bunny-CottonCandyPink { background-image: url(spritesmith-main-5.png); - background-position: -1531px -636px; + background-position: -702px -1230px; width: 105px; height: 105px; } .Mount_Body_Bunny-Desert { background-image: url(spritesmith-main-5.png); - background-position: -1531px -742px; + background-position: -596px -1230px; width: 105px; height: 105px; } .Mount_Body_Bunny-Golden { background-image: url(spritesmith-main-5.png); - background-position: -1531px -848px; + background-position: -1531px -954px; width: 105px; height: 105px; } .Mount_Body_Bunny-Red { background-image: url(spritesmith-main-5.png); - background-position: -1531px -954px; + background-position: -1531px -848px; width: 105px; height: 105px; } .Mount_Body_Bunny-Shade { background-image: url(spritesmith-main-5.png); - background-position: -1531px -1060px; + background-position: -1531px -742px; width: 105px; height: 105px; } .Mount_Body_Bunny-Skeleton { background-image: url(spritesmith-main-5.png); - background-position: -1531px -1166px; + background-position: -1531px -636px; width: 105px; height: 105px; } .Mount_Body_Bunny-White { background-image: url(spritesmith-main-5.png); - background-position: -1531px -1272px; + background-position: -1531px -530px; width: 105px; height: 105px; } .Mount_Body_Bunny-Zombie { background-image: url(spritesmith-main-5.png); - background-position: 0px -1451px; + background-position: -1531px -424px; width: 105px; height: 105px; } .Mount_Body_Cactus-Base { background-image: url(spritesmith-main-5.png); - background-position: -106px -1451px; + background-position: -1531px -318px; width: 105px; height: 105px; } .Mount_Body_Cactus-CottonCandyBlue { background-image: url(spritesmith-main-5.png); - background-position: -212px -1451px; + background-position: -1531px -212px; width: 105px; height: 105px; } .Mount_Body_Cactus-CottonCandyPink { background-image: url(spritesmith-main-5.png); - background-position: -318px -1451px; + background-position: -1531px -106px; width: 105px; height: 105px; } .Mount_Body_Cactus-Desert { background-image: url(spritesmith-main-5.png); - background-position: -424px -1451px; + background-position: -1531px 0px; width: 105px; height: 105px; } .Mount_Body_Cactus-Golden { background-image: url(spritesmith-main-5.png); - background-position: -530px -1451px; + background-position: -1378px -1381px; width: 105px; height: 105px; } .Mount_Body_Cactus-Red { background-image: url(spritesmith-main-5.png); - background-position: -636px -1451px; + background-position: -1272px -1381px; width: 105px; height: 105px; } .Mount_Body_Cactus-Shade { background-image: url(spritesmith-main-5.png); - background-position: -742px -1451px; + background-position: -1166px -1381px; width: 105px; height: 105px; } .Mount_Body_Cactus-Skeleton { background-image: url(spritesmith-main-5.png); - background-position: -848px -1451px; + background-position: -1060px -1381px; + width: 105px; + height: 105px; +} +.Mount_Body_Cactus-Spooky { + background-image: url(spritesmith-main-5.png); + background-position: -954px -1381px; width: 105px; height: 105px; } .Mount_Body_Cactus-White { background-image: url(spritesmith-main-5.png); - background-position: -954px -1451px; - width: 105px; - height: 105px; -} -.Mount_Body_Cactus-Zombie { - background-image: url(spritesmith-main-5.png); - background-position: -1060px -1451px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-Base { - background-image: url(spritesmith-main-5.png); - background-position: -1166px -1451px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-CottonCandyBlue { - background-image: url(spritesmith-main-5.png); - background-position: -1272px -1451px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-CottonCandyPink { - background-image: url(spritesmith-main-5.png); - background-position: -1378px -1451px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-Desert { - background-image: url(spritesmith-main-5.png); - background-position: -1484px -1451px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-Golden { - background-image: url(spritesmith-main-5.png); - background-position: -1637px 0px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-Red { - background-image: url(spritesmith-main-5.png); - background-position: -1637px -106px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-Shade { - background-image: url(spritesmith-main-5.png); - background-position: -1637px -212px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-Skeleton { - background-image: url(spritesmith-main-5.png); - background-position: -848px -1230px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-White { - background-image: url(spritesmith-main-5.png); - background-position: -212px -1345px; - width: 105px; - height: 105px; -} -.Mount_Body_Cheetah-Zombie { - background-image: url(spritesmith-main-5.png); - background-position: -530px -1345px; - width: 105px; - height: 105px; -} -.Mount_Body_Cuttlefish-Base { - background-image: url(spritesmith-main-5.png); - background-position: -1317px -1101px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-CottonCandyBlue { - background-image: url(spritesmith-main-5.png); - background-position: -1206px -763px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-CottonCandyPink { - background-image: url(spritesmith-main-5.png); - background-position: -1423px -1101px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-Desert { - background-image: url(spritesmith-main-5.png); - background-position: -1100px -763px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-Golden { - background-image: url(spritesmith-main-5.png); - background-position: 0px -1230px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-Red { - background-image: url(spritesmith-main-5.png); - background-position: -1177px -1079px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-Shade { - background-image: url(spritesmith-main-5.png); - background-position: -1071px -1079px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-Skeleton { - background-image: url(spritesmith-main-5.png); - background-position: -965px -1079px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-White { - background-image: url(spritesmith-main-5.png); - background-position: -859px -1079px; - width: 105px; - height: 114px; -} -.Mount_Body_Cuttlefish-Zombie { - background-image: url(spritesmith-main-5.png); - background-position: -753px -1079px; - width: 105px; - height: 114px; -} -.Mount_Body_Deer-Base { - background-image: url(spritesmith-main-5.png); - background-position: 0px -1345px; - width: 105px; - height: 105px; -} -.Mount_Body_Deer-CottonCandyBlue { - background-image: url(spritesmith-main-5.png); - background-position: -1378px -1230px; - width: 105px; - height: 105px; -} -.Mount_Body_Deer-CottonCandyPink { - background-image: url(spritesmith-main-5.png); - background-position: -1272px -1230px; - width: 105px; - height: 105px; -} -.Mount_Body_Deer-Desert { - background-image: url(spritesmith-main-5.png); - background-position: -1166px -1230px; - width: 105px; - height: 105px; -} -.Mount_Body_Deer-Golden { - background-image: url(spritesmith-main-5.png); - background-position: -1060px -1230px; - width: 105px; - height: 105px; -} -.Mount_Body_Deer-Red { - background-image: url(spritesmith-main-5.png); - background-position: -954px -1230px; - width: 105px; - height: 105px; -} -.Mount_Body_Deer-Shade { - background-image: url(spritesmith-main-5.png); - background-position: -1637px -318px; - width: 105px; - height: 105px; -} -.Mount_Body_Deer-Skeleton { - background-image: url(spritesmith-main-5.png); - background-position: -742px -1230px; - width: 105px; - height: 105px; -} -.Mount_Body_Deer-White { - background-image: url(spritesmith-main-5.png); - background-position: -636px -1230px; - width: 105px; - height: 105px; -} -.Mount_Body_Deer-Zombie { - background-image: url(spritesmith-main-5.png); - background-position: -530px -1230px; - width: 105px; - height: 105px; -} -.Mount_Body_Dragon-Base { - background-image: url(spritesmith-main-5.png); - background-position: -424px -1230px; - width: 105px; - height: 105px; -} -.Mount_Body_Dragon-CottonCandyBlue { - background-image: url(spritesmith-main-5.png); - background-position: -318px -1230px; - width: 105px; - height: 105px; -} -.Mount_Body_Dragon-CottonCandyPink { - background-image: url(spritesmith-main-5.png); - background-position: -212px -1230px; - width: 105px; - height: 105px; -} -.Mount_Body_Dragon-Desert { - background-image: url(spritesmith-main-5.png); - background-position: -106px -1230px; - width: 105px; - height: 105px; -} -.Mount_Body_Dragon-Golden { - background-image: url(spritesmith-main-5.png); - background-position: -636px -1345px; - width: 105px; - height: 105px; -} -.Mount_Body_Dragon-Red { - background-image: url(spritesmith-main-5.png); - background-position: -318px -1345px; - width: 105px; - height: 105px; -} -.Mount_Body_Dragon-Shade { - background-image: url(spritesmith-main-5.png); - background-position: -106px -1345px; - width: 105px; - height: 105px; -} -.Mount_Body_Dragon-Skeleton { - background-image: url(spritesmith-main-5.png); - background-position: -424px -1345px; + background-position: -848px -1381px; width: 105px; height: 105px; } diff --git a/common/dist/sprites/spritesmith-main-5.png b/common/dist/sprites/spritesmith-main-5.png index 172af92913..b79c1a9e72 100644 Binary files a/common/dist/sprites/spritesmith-main-5.png and b/common/dist/sprites/spritesmith-main-5.png differ diff --git a/common/dist/sprites/spritesmith-main-6.css b/common/dist/sprites/spritesmith-main-6.css index 500b24c6c7..f51004d601 100644 --- a/common/dist/sprites/spritesmith-main-6.css +++ b/common/dist/sprites/spritesmith-main-6.css @@ -1,1410 +1,1464 @@ +.Mount_Body_Cactus-Zombie { + background-image: url(spritesmith-main-6.png); + background-position: -1202px -424px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-Base { + background-image: url(spritesmith-main-6.png); + background-position: -212px -1108px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-CottonCandyBlue { + background-image: url(spritesmith-main-6.png); + background-position: -1202px -848px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-CottonCandyPink { + background-image: url(spritesmith-main-6.png); + background-position: -1202px -954px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-Desert { + background-image: url(spritesmith-main-6.png); + background-position: -454px -212px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-Golden { + background-image: url(spritesmith-main-6.png); + background-position: 0px -366px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-Red { + background-image: url(spritesmith-main-6.png); + background-position: -106px -366px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-Shade { + background-image: url(spritesmith-main-6.png); + background-position: -212px -366px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-Skeleton { + background-image: url(spritesmith-main-6.png); + background-position: -318px -366px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-White { + background-image: url(spritesmith-main-6.png); + background-position: -424px -366px; + width: 105px; + height: 105px; +} +.Mount_Body_Cheetah-Zombie { + background-image: url(spritesmith-main-6.png); + background-position: -566px 0px; + width: 105px; + height: 105px; +} +.Mount_Body_Cuttlefish-Base { + background-image: url(spritesmith-main-6.png); + background-position: -348px -115px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-CottonCandyBlue { + background-image: url(spritesmith-main-6.png); + background-position: -242px 0px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-CottonCandyPink { + background-image: url(spritesmith-main-6.png); + background-position: 0px -136px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-Desert { + background-image: url(spritesmith-main-6.png); + background-position: -106px -136px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-Golden { + background-image: url(spritesmith-main-6.png); + background-position: -212px -136px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-Red { + background-image: url(spritesmith-main-6.png); + background-position: -348px 0px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-Shade { + background-image: url(spritesmith-main-6.png); + background-position: -318px -251px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-Skeleton { + background-image: url(spritesmith-main-6.png); + background-position: 0px -251px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-White { + background-image: url(spritesmith-main-6.png); + background-position: -106px -251px; + width: 105px; + height: 114px; +} +.Mount_Body_Cuttlefish-Zombie { + background-image: url(spritesmith-main-6.png); + background-position: -212px -251px; + width: 105px; + height: 114px; +} +.Mount_Body_Deer-Base { + background-image: url(spritesmith-main-6.png); + background-position: -566px -106px; + width: 105px; + height: 105px; +} +.Mount_Body_Deer-CottonCandyBlue { + background-image: url(spritesmith-main-6.png); + background-position: -566px -212px; + width: 105px; + height: 105px; +} +.Mount_Body_Deer-CottonCandyPink { + background-image: url(spritesmith-main-6.png); + background-position: -566px -318px; + width: 105px; + height: 105px; +} +.Mount_Body_Deer-Desert { + background-image: url(spritesmith-main-6.png); + background-position: 0px -472px; + width: 105px; + height: 105px; +} +.Mount_Body_Deer-Golden { + background-image: url(spritesmith-main-6.png); + background-position: -106px -472px; + width: 105px; + height: 105px; +} +.Mount_Body_Deer-Red { + background-image: url(spritesmith-main-6.png); + background-position: -212px -472px; + width: 105px; + height: 105px; +} +.Mount_Body_Deer-Shade { + background-image: url(spritesmith-main-6.png); + background-position: -318px -472px; + width: 105px; + height: 105px; +} +.Mount_Body_Deer-Skeleton { + background-image: url(spritesmith-main-6.png); + background-position: -424px -472px; + width: 105px; + height: 105px; +} +.Mount_Body_Deer-White { + background-image: url(spritesmith-main-6.png); + background-position: -530px -472px; + width: 105px; + height: 105px; +} +.Mount_Body_Deer-Zombie { + background-image: url(spritesmith-main-6.png); + background-position: -672px 0px; + width: 105px; + height: 105px; +} +.Mount_Body_Dragon-Base { + background-image: url(spritesmith-main-6.png); + background-position: -672px -106px; + width: 105px; + height: 105px; +} +.Mount_Body_Dragon-CottonCandyBlue { + background-image: url(spritesmith-main-6.png); + background-position: -672px -212px; + width: 105px; + height: 105px; +} +.Mount_Body_Dragon-CottonCandyPink { + background-image: url(spritesmith-main-6.png); + background-position: -672px -318px; + width: 105px; + height: 105px; +} +.Mount_Body_Dragon-Desert { + background-image: url(spritesmith-main-6.png); + background-position: -672px -424px; + width: 105px; + height: 105px; +} +.Mount_Body_Dragon-Golden { + background-image: url(spritesmith-main-6.png); + background-position: 0px -578px; + width: 105px; + height: 105px; +} +.Mount_Body_Dragon-Red { + background-image: url(spritesmith-main-6.png); + background-position: -106px -578px; + width: 105px; + height: 105px; +} +.Mount_Body_Dragon-Shade { + background-image: url(spritesmith-main-6.png); + background-position: -212px -578px; + width: 105px; + height: 105px; +} +.Mount_Body_Dragon-Skeleton { + background-image: url(spritesmith-main-6.png); + background-position: -318px -578px; + width: 105px; + height: 105px; +} +.Mount_Body_Dragon-Spooky { + background-image: url(spritesmith-main-6.png); + background-position: -424px -578px; + width: 105px; + height: 105px; +} .Mount_Body_Dragon-White { background-image: url(spritesmith-main-6.png); - background-position: -998px 0px; + background-position: -530px -578px; width: 105px; height: 105px; } .Mount_Body_Dragon-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1210px -636px; + background-position: -636px -578px; width: 105px; height: 105px; } .Mount_Body_Egg-Base { background-image: url(spritesmith-main-6.png); - background-position: -998px -318px; + background-position: -778px 0px; width: 105px; height: 105px; } .Mount_Body_Egg-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -998px -424px; + background-position: -778px -106px; width: 105px; height: 105px; } .Mount_Body_Egg-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1528px -1166px; + background-position: -778px -212px; width: 105px; height: 105px; } .Mount_Body_Egg-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1528px -1272px; + background-position: -778px -318px; width: 105px; height: 105px; } .Mount_Body_Egg-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1528px -1378px; + background-position: -778px -424px; width: 105px; height: 105px; } .Mount_Body_Egg-Red { background-image: url(spritesmith-main-6.png); - background-position: 0px -1498px; + background-position: -778px -530px; width: 105px; height: 105px; } .Mount_Body_Egg-Shade { background-image: url(spritesmith-main-6.png); - background-position: -106px -1498px; + background-position: 0px -684px; width: 105px; height: 105px; } .Mount_Body_Egg-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -212px -1498px; + background-position: -106px -684px; width: 105px; height: 105px; } .Mount_Body_Egg-White { background-image: url(spritesmith-main-6.png); - background-position: -318px -1498px; + background-position: -212px -684px; width: 105px; height: 105px; } .Mount_Body_Egg-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -424px -1498px; + background-position: -318px -684px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Base { background-image: url(spritesmith-main-6.png); - background-position: -530px -1498px; + background-position: -424px -684px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -636px -1498px; + background-position: -530px -684px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1634px -1378px; + background-position: -636px -684px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1634px -1484px; + background-position: -742px -684px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Golden { background-image: url(spritesmith-main-6.png); - background-position: 0px -1604px; + background-position: -884px 0px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Red { background-image: url(spritesmith-main-6.png); - background-position: -106px -1604px; + background-position: -884px -106px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Shade { background-image: url(spritesmith-main-6.png); - background-position: -212px -1604px; + background-position: -884px -212px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -318px -1604px; + background-position: -884px -318px; + width: 105px; + height: 105px; +} +.Mount_Body_FlyingPig-Spooky { + background-image: url(spritesmith-main-6.png); + background-position: -884px -424px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-White { background-image: url(spritesmith-main-6.png); - background-position: 0px -544px; + background-position: -884px -530px; width: 105px; height: 105px; } .Mount_Body_FlyingPig-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -106px -544px; + background-position: -884px -636px; width: 105px; height: 105px; } .Mount_Body_Fox-Base { background-image: url(spritesmith-main-6.png); - background-position: -212px -544px; + background-position: 0px -790px; width: 105px; height: 105px; } .Mount_Body_Fox-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -318px -544px; + background-position: -106px -790px; width: 105px; height: 105px; } .Mount_Body_Fox-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -424px -544px; + background-position: -212px -790px; width: 105px; height: 105px; } .Mount_Body_Fox-Desert { background-image: url(spritesmith-main-6.png); - background-position: -530px -544px; + background-position: -318px -790px; width: 105px; height: 105px; } .Mount_Body_Fox-Golden { background-image: url(spritesmith-main-6.png); - background-position: -680px 0px; + background-position: -424px -790px; width: 105px; height: 105px; } .Mount_Body_Fox-Red { background-image: url(spritesmith-main-6.png); - background-position: -680px -106px; + background-position: -530px -790px; width: 105px; height: 105px; } .Mount_Body_Fox-Shade { background-image: url(spritesmith-main-6.png); - background-position: -680px -212px; + background-position: -636px -790px; width: 105px; height: 105px; } .Mount_Body_Fox-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -680px -318px; + background-position: -742px -790px; + width: 105px; + height: 105px; +} +.Mount_Body_Fox-Spooky { + background-image: url(spritesmith-main-6.png); + background-position: -848px -790px; width: 105px; height: 105px; } .Mount_Body_Fox-White { background-image: url(spritesmith-main-6.png); - background-position: -680px -424px; + background-position: -990px 0px; width: 105px; height: 105px; } .Mount_Body_Fox-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -680px -530px; + background-position: -990px -106px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Base { background-image: url(spritesmith-main-6.png); - background-position: 0px -650px; + background-position: -990px -212px; width: 105px; height: 105px; } .Mount_Body_Gryphon-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -106px -650px; + background-position: -990px -318px; width: 105px; height: 105px; } .Mount_Body_Gryphon-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -212px -650px; + background-position: -990px -424px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Desert { background-image: url(spritesmith-main-6.png); - background-position: -318px -650px; + background-position: -990px -530px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Golden { background-image: url(spritesmith-main-6.png); - background-position: -424px -650px; + background-position: -990px -636px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Red { background-image: url(spritesmith-main-6.png); - background-position: -530px -650px; + background-position: -990px -742px; width: 105px; height: 105px; } .Mount_Body_Gryphon-RoyalPurple { background-image: url(spritesmith-main-6.png); - background-position: -636px -650px; + background-position: 0px -896px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Shade { background-image: url(spritesmith-main-6.png); - background-position: -786px 0px; + background-position: -106px -896px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -786px -106px; + background-position: -212px -896px; width: 105px; height: 105px; } .Mount_Body_Gryphon-White { background-image: url(spritesmith-main-6.png); - background-position: -786px -212px; + background-position: -318px -896px; width: 105px; height: 105px; } .Mount_Body_Gryphon-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -786px -318px; + background-position: -424px -896px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Base { background-image: url(spritesmith-main-6.png); - background-position: -786px -424px; + background-position: -530px -896px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -786px -530px; + background-position: -636px -896px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -786px -636px; + background-position: -742px -896px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Desert { background-image: url(spritesmith-main-6.png); - background-position: 0px -756px; + background-position: -848px -896px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Golden { background-image: url(spritesmith-main-6.png); - background-position: -106px -756px; + background-position: -954px -896px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Red { background-image: url(spritesmith-main-6.png); - background-position: -212px -756px; + background-position: -1096px 0px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Shade { background-image: url(spritesmith-main-6.png); - background-position: -318px -756px; + background-position: -1096px -106px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -424px -756px; + background-position: -1096px -212px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-White { background-image: url(spritesmith-main-6.png); - background-position: -530px -756px; + background-position: -1096px -318px; width: 105px; height: 105px; } .Mount_Body_Hedgehog-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -636px -756px; + background-position: -1096px -424px; width: 105px; height: 105px; } .Mount_Body_Horse-Base { background-image: url(spritesmith-main-6.png); - background-position: -742px -756px; + background-position: -1096px -530px; width: 105px; height: 105px; } .Mount_Body_Horse-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -892px 0px; + background-position: -1096px -636px; width: 105px; height: 105px; } .Mount_Body_Horse-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -892px -106px; + background-position: -1096px -742px; width: 105px; height: 105px; } .Mount_Body_Horse-Desert { background-image: url(spritesmith-main-6.png); - background-position: -892px -212px; + background-position: -1096px -848px; width: 105px; height: 105px; } .Mount_Body_Horse-Golden { background-image: url(spritesmith-main-6.png); - background-position: -892px -318px; + background-position: 0px -1002px; width: 105px; height: 105px; } .Mount_Body_Horse-Red { background-image: url(spritesmith-main-6.png); - background-position: -892px -424px; + background-position: -106px -1002px; width: 105px; height: 105px; } .Mount_Body_Horse-Shade { background-image: url(spritesmith-main-6.png); - background-position: -892px -530px; + background-position: -212px -1002px; width: 105px; height: 105px; } .Mount_Body_Horse-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -892px -636px; + background-position: -318px -1002px; width: 105px; height: 105px; } .Mount_Body_Horse-White { background-image: url(spritesmith-main-6.png); - background-position: -892px -742px; + background-position: -424px -1002px; width: 105px; height: 105px; } .Mount_Body_Horse-Zombie { background-image: url(spritesmith-main-6.png); - background-position: 0px -862px; + background-position: -530px -1002px; width: 105px; height: 105px; } +.Mount_Body_JackOLantern-Base { + background-image: url(spritesmith-main-6.png); + background-position: -1732px -318px; + width: 90px; + height: 105px; +} .Mount_Body_LionCub-Base { background-image: url(spritesmith-main-6.png); - background-position: -106px -862px; + background-position: -742px -1002px; width: 105px; height: 105px; } .Mount_Body_LionCub-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -212px -862px; + background-position: -848px -1002px; width: 105px; height: 105px; } .Mount_Body_LionCub-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -318px -862px; + background-position: -954px -1002px; width: 105px; height: 105px; } .Mount_Body_LionCub-Desert { background-image: url(spritesmith-main-6.png); - background-position: -424px -862px; + background-position: -1060px -1002px; width: 105px; height: 105px; } .Mount_Body_LionCub-Ethereal { background-image: url(spritesmith-main-6.png); - background-position: -530px -862px; + background-position: -1202px 0px; width: 105px; height: 105px; } .Mount_Body_LionCub-Golden { background-image: url(spritesmith-main-6.png); - background-position: -636px -862px; + background-position: -1202px -106px; width: 105px; height: 105px; } .Mount_Body_LionCub-Red { background-image: url(spritesmith-main-6.png); - background-position: -742px -862px; + background-position: -1202px -212px; width: 105px; height: 105px; } .Mount_Body_LionCub-Shade { background-image: url(spritesmith-main-6.png); - background-position: -848px -862px; + background-position: -1202px -318px; width: 105px; height: 105px; } .Mount_Body_LionCub-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -544px -260px; + background-position: -454px 0px; width: 111px; height: 105px; } +.Mount_Body_LionCub-Spooky { + background-image: url(spritesmith-main-6.png); + background-position: -1202px -530px; + width: 105px; + height: 105px; +} .Mount_Body_LionCub-White { background-image: url(spritesmith-main-6.png); - background-position: -998px -106px; + background-position: -1202px -636px; width: 105px; height: 105px; } .Mount_Body_LionCub-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -998px -212px; + background-position: -1202px -742px; width: 105px; height: 105px; } .Mount_Body_Mammoth-Base { background-image: url(spritesmith-main-6.png); - background-position: -544px -136px; + background-position: -136px 0px; width: 105px; height: 123px; } .Mount_Body_MantisShrimp-Base { background-image: url(spritesmith-main-6.png); - background-position: -544px -366px; + background-position: -454px -106px; width: 108px; height: 105px; } .Mount_Body_Octopus-Base { background-image: url(spritesmith-main-6.png); - background-position: -998px -530px; + background-position: 0px -1108px; width: 105px; height: 105px; } .Mount_Body_Octopus-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -998px -636px; + background-position: -106px -1108px; width: 105px; height: 105px; } .Mount_Body_Octopus-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -998px -742px; + background-position: -1732px -212px; width: 105px; height: 105px; } .Mount_Body_Octopus-Desert { background-image: url(spritesmith-main-6.png); - background-position: -998px -848px; + background-position: -318px -1108px; width: 105px; height: 105px; } .Mount_Body_Octopus-Golden { background-image: url(spritesmith-main-6.png); - background-position: 0px -968px; + background-position: -424px -1108px; width: 105px; height: 105px; } .Mount_Body_Octopus-Red { background-image: url(spritesmith-main-6.png); - background-position: -106px -968px; + background-position: -530px -1108px; width: 105px; height: 105px; } .Mount_Body_Octopus-Shade { background-image: url(spritesmith-main-6.png); - background-position: -212px -968px; + background-position: -636px -1108px; width: 105px; height: 105px; } .Mount_Body_Octopus-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -318px -968px; + background-position: -742px -1108px; width: 105px; height: 105px; } .Mount_Body_Octopus-White { background-image: url(spritesmith-main-6.png); - background-position: -424px -968px; + background-position: -848px -1108px; width: 105px; height: 105px; } .Mount_Body_Octopus-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -530px -968px; + background-position: -954px -1108px; width: 105px; height: 105px; } .Mount_Body_Orca-Base { background-image: url(spritesmith-main-6.png); - background-position: -636px -968px; + background-position: -1060px -1108px; width: 105px; height: 105px; } .Mount_Body_Owl-Base { background-image: url(spritesmith-main-6.png); - background-position: -742px -968px; + background-position: -1166px -1108px; width: 105px; height: 105px; } .Mount_Body_Owl-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -848px -968px; + background-position: -1308px 0px; width: 105px; height: 105px; } .Mount_Body_Owl-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -954px -968px; + background-position: -1308px -106px; width: 105px; height: 105px; } .Mount_Body_Owl-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1104px 0px; + background-position: -1308px -212px; width: 105px; height: 105px; } .Mount_Body_Owl-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1104px -106px; + background-position: -1308px -318px; width: 105px; height: 105px; } .Mount_Body_Owl-Red { background-image: url(spritesmith-main-6.png); - background-position: -1104px -212px; + background-position: -1308px -424px; width: 105px; height: 105px; } .Mount_Body_Owl-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1104px -318px; + background-position: -1308px -530px; width: 105px; height: 105px; } .Mount_Body_Owl-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1104px -424px; + background-position: -1308px -636px; width: 105px; height: 105px; } .Mount_Body_Owl-White { background-image: url(spritesmith-main-6.png); - background-position: -1104px -530px; + background-position: -1308px -742px; width: 105px; height: 105px; } .Mount_Body_Owl-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1104px -636px; + background-position: -1308px -848px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Base { background-image: url(spritesmith-main-6.png); - background-position: -1104px -742px; + background-position: -1308px -954px; width: 105px; height: 105px; } .Mount_Body_PandaCub-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -1104px -848px; + background-position: -1308px -1060px; width: 105px; height: 105px; } .Mount_Body_PandaCub-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1104px -954px; + background-position: 0px -1214px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Desert { background-image: url(spritesmith-main-6.png); - background-position: 0px -1074px; + background-position: -106px -1214px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Golden { background-image: url(spritesmith-main-6.png); - background-position: -106px -1074px; + background-position: -212px -1214px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Red { background-image: url(spritesmith-main-6.png); - background-position: -212px -1074px; + background-position: -318px -1214px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Shade { background-image: url(spritesmith-main-6.png); - background-position: -318px -1074px; + background-position: -424px -1214px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -424px -1074px; + background-position: -530px -1214px; + width: 105px; + height: 105px; +} +.Mount_Body_PandaCub-Spooky { + background-image: url(spritesmith-main-6.png); + background-position: -636px -1214px; width: 105px; height: 105px; } .Mount_Body_PandaCub-White { background-image: url(spritesmith-main-6.png); - background-position: -530px -1074px; + background-position: -742px -1214px; width: 105px; height: 105px; } .Mount_Body_PandaCub-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -636px -1074px; + background-position: -848px -1214px; width: 105px; height: 105px; } .Mount_Body_Parrot-Base { background-image: url(spritesmith-main-6.png); - background-position: -742px -1074px; + background-position: -954px -1214px; width: 105px; height: 105px; } .Mount_Body_Parrot-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -848px -1074px; + background-position: -1060px -1214px; width: 105px; height: 105px; } .Mount_Body_Parrot-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -954px -1074px; + background-position: -1166px -1214px; width: 105px; height: 105px; } .Mount_Body_Parrot-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1060px -1074px; + background-position: -1272px -1214px; width: 105px; height: 105px; } .Mount_Body_Parrot-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1210px 0px; + background-position: -1414px 0px; width: 105px; height: 105px; } .Mount_Body_Parrot-Red { background-image: url(spritesmith-main-6.png); - background-position: -1210px -106px; + background-position: -1414px -106px; width: 105px; height: 105px; } .Mount_Body_Parrot-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1210px -212px; + background-position: -1414px -212px; width: 105px; height: 105px; } .Mount_Body_Parrot-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1210px -318px; + background-position: -1414px -318px; width: 105px; height: 105px; } .Mount_Body_Parrot-White { background-image: url(spritesmith-main-6.png); - background-position: -1210px -424px; + background-position: -1414px -424px; width: 105px; height: 105px; } .Mount_Body_Parrot-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1210px -530px; + background-position: -1414px -530px; width: 105px; height: 105px; } .Mount_Body_Penguin-Base { background-image: url(spritesmith-main-6.png); - background-position: -424px -1604px; + background-position: -1414px -636px; width: 105px; height: 105px; } .Mount_Body_Penguin-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -1210px -742px; + background-position: -1414px -742px; width: 105px; height: 105px; } .Mount_Body_Penguin-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1210px -848px; + background-position: -1414px -848px; width: 105px; height: 105px; } .Mount_Body_Penguin-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1210px -954px; + background-position: -1414px -954px; width: 105px; height: 105px; } .Mount_Body_Penguin-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1210px -1060px; + background-position: -1414px -1060px; width: 105px; height: 105px; } .Mount_Body_Penguin-Red { background-image: url(spritesmith-main-6.png); - background-position: 0px -1180px; + background-position: -1414px -1166px; width: 105px; height: 105px; } .Mount_Body_Penguin-Shade { background-image: url(spritesmith-main-6.png); - background-position: -106px -1180px; + background-position: 0px -1320px; width: 105px; height: 105px; } .Mount_Body_Penguin-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -212px -1180px; + background-position: -106px -1320px; width: 105px; height: 105px; } .Mount_Body_Penguin-White { background-image: url(spritesmith-main-6.png); - background-position: -318px -1180px; + background-position: -212px -1320px; width: 105px; height: 105px; } .Mount_Body_Penguin-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -424px -1180px; + background-position: -318px -1320px; + width: 105px; + height: 105px; +} +.Mount_Body_Phoenix-Base { + background-image: url(spritesmith-main-6.png); + background-position: -424px -1320px; width: 105px; height: 105px; } .Mount_Body_Rat-Base { background-image: url(spritesmith-main-6.png); - background-position: -530px -1180px; + background-position: -530px -1320px; width: 105px; height: 105px; } .Mount_Body_Rat-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -636px -1180px; + background-position: -636px -1320px; width: 105px; height: 105px; } .Mount_Body_Rat-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -742px -1180px; + background-position: -742px -1320px; width: 105px; height: 105px; } .Mount_Body_Rat-Desert { background-image: url(spritesmith-main-6.png); - background-position: -848px -1180px; + background-position: -848px -1320px; width: 105px; height: 105px; } .Mount_Body_Rat-Golden { background-image: url(spritesmith-main-6.png); - background-position: -954px -1180px; + background-position: -954px -1320px; width: 105px; height: 105px; } .Mount_Body_Rat-Red { background-image: url(spritesmith-main-6.png); - background-position: -1060px -1180px; + background-position: -1060px -1320px; width: 105px; height: 105px; } .Mount_Body_Rat-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1166px -1180px; + background-position: -1166px -1320px; width: 105px; height: 105px; } .Mount_Body_Rat-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1316px 0px; + background-position: -1272px -1320px; width: 105px; height: 105px; } .Mount_Body_Rat-White { background-image: url(spritesmith-main-6.png); - background-position: -1316px -106px; + background-position: -1378px -1320px; width: 105px; height: 105px; } .Mount_Body_Rat-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1316px -212px; + background-position: -1520px 0px; width: 105px; height: 105px; } .Mount_Body_Rock-Base { background-image: url(spritesmith-main-6.png); - background-position: -1316px -318px; + background-position: -1520px -106px; width: 105px; height: 105px; } .Mount_Body_Rock-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -1316px -424px; + background-position: -1520px -212px; width: 105px; height: 105px; } .Mount_Body_Rock-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1316px -530px; + background-position: -1520px -318px; width: 105px; height: 105px; } .Mount_Body_Rock-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1316px -636px; + background-position: -1520px -424px; width: 105px; height: 105px; } .Mount_Body_Rock-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1316px -742px; + background-position: -1520px -530px; width: 105px; height: 105px; } .Mount_Body_Rock-Red { background-image: url(spritesmith-main-6.png); - background-position: -1316px -848px; + background-position: -1520px -636px; width: 105px; height: 105px; } .Mount_Body_Rock-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1316px -954px; + background-position: -1520px -742px; width: 105px; height: 105px; } .Mount_Body_Rock-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1316px -1060px; + background-position: -1520px -848px; width: 105px; height: 105px; } .Mount_Body_Rock-White { background-image: url(spritesmith-main-6.png); - background-position: -1316px -1166px; + background-position: -1520px -954px; width: 105px; height: 105px; } .Mount_Body_Rock-Zombie { background-image: url(spritesmith-main-6.png); - background-position: 0px -1286px; + background-position: -1520px -1060px; width: 105px; height: 105px; } .Mount_Body_Rooster-Base { background-image: url(spritesmith-main-6.png); - background-position: -106px -1286px; + background-position: -1520px -1166px; width: 105px; height: 105px; } .Mount_Body_Rooster-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -212px -1286px; + background-position: -1520px -1272px; width: 105px; height: 105px; } .Mount_Body_Rooster-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -318px -1286px; + background-position: 0px -1426px; width: 105px; height: 105px; } .Mount_Body_Rooster-Desert { background-image: url(spritesmith-main-6.png); - background-position: -424px -1286px; + background-position: -106px -1426px; width: 105px; height: 105px; } .Mount_Body_Rooster-Golden { background-image: url(spritesmith-main-6.png); - background-position: -530px -1286px; + background-position: -212px -1426px; width: 105px; height: 105px; } .Mount_Body_Rooster-Red { background-image: url(spritesmith-main-6.png); - background-position: -636px -1286px; + background-position: -318px -1426px; width: 105px; height: 105px; } .Mount_Body_Rooster-Shade { background-image: url(spritesmith-main-6.png); - background-position: -742px -1286px; + background-position: -424px -1426px; width: 105px; height: 105px; } .Mount_Body_Rooster-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -848px -1286px; + background-position: -530px -1426px; width: 105px; height: 105px; } .Mount_Body_Rooster-White { background-image: url(spritesmith-main-6.png); - background-position: -954px -1286px; + background-position: -636px -1426px; width: 105px; height: 105px; } .Mount_Body_Rooster-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1060px -1286px; + background-position: -742px -1426px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Base { background-image: url(spritesmith-main-6.png); - background-position: -1166px -1286px; + background-position: -848px -1426px; width: 105px; height: 105px; } .Mount_Body_Seahorse-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -1272px -1286px; + background-position: -954px -1426px; width: 105px; height: 105px; } .Mount_Body_Seahorse-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1422px 0px; + background-position: -1060px -1426px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1422px -106px; + background-position: -1166px -1426px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1422px -212px; + background-position: -1272px -1426px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Red { background-image: url(spritesmith-main-6.png); - background-position: -1422px -318px; + background-position: -1378px -1426px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1422px -424px; + background-position: -1484px -1426px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1422px -530px; + background-position: -1626px 0px; width: 105px; height: 105px; } .Mount_Body_Seahorse-White { background-image: url(spritesmith-main-6.png); - background-position: -1422px -636px; + background-position: -1626px -106px; width: 105px; height: 105px; } .Mount_Body_Seahorse-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1422px -742px; + background-position: -1626px -212px; width: 105px; height: 105px; } .Mount_Body_Sheep-Base { background-image: url(spritesmith-main-6.png); - background-position: -1422px -848px; + background-position: -1626px -318px; width: 105px; height: 105px; } .Mount_Body_Sheep-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -1422px -954px; + background-position: -1626px -424px; width: 105px; height: 105px; } .Mount_Body_Sheep-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1422px -1060px; + background-position: -1626px -530px; width: 105px; height: 105px; } .Mount_Body_Sheep-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1422px -1166px; + background-position: -1626px -636px; width: 105px; height: 105px; } .Mount_Body_Sheep-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1422px -1272px; + background-position: -1626px -742px; width: 105px; height: 105px; } .Mount_Body_Sheep-Red { background-image: url(spritesmith-main-6.png); - background-position: 0px -1392px; + background-position: -1626px -848px; width: 105px; height: 105px; } .Mount_Body_Sheep-Shade { background-image: url(spritesmith-main-6.png); - background-position: -106px -1392px; + background-position: -1626px -954px; width: 105px; height: 105px; } .Mount_Body_Sheep-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -212px -1392px; + background-position: -1626px -1060px; width: 105px; height: 105px; } .Mount_Body_Sheep-White { background-image: url(spritesmith-main-6.png); - background-position: -318px -1392px; + background-position: -1626px -1166px; width: 105px; height: 105px; } .Mount_Body_Sheep-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -424px -1392px; + background-position: -1626px -1272px; width: 105px; height: 105px; } .Mount_Body_Slime-Base { background-image: url(spritesmith-main-6.png); - background-position: -530px -1392px; + background-position: -1626px -1378px; width: 105px; height: 105px; } .Mount_Body_Slime-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -636px -1392px; + background-position: 0px -1532px; width: 105px; height: 105px; } .Mount_Body_Slime-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -742px -1392px; + background-position: -106px -1532px; width: 105px; height: 105px; } .Mount_Body_Slime-Desert { background-image: url(spritesmith-main-6.png); - background-position: -848px -1392px; + background-position: -212px -1532px; width: 105px; height: 105px; } .Mount_Body_Slime-Golden { background-image: url(spritesmith-main-6.png); - background-position: -954px -1392px; + background-position: -318px -1532px; width: 105px; height: 105px; } .Mount_Body_Slime-Red { background-image: url(spritesmith-main-6.png); - background-position: -1060px -1392px; + background-position: -424px -1532px; width: 105px; height: 105px; } .Mount_Body_Slime-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1166px -1392px; + background-position: -530px -1532px; width: 105px; height: 105px; } .Mount_Body_Slime-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1272px -1392px; + background-position: -636px -1532px; width: 105px; height: 105px; } .Mount_Body_Slime-White { background-image: url(spritesmith-main-6.png); - background-position: -1378px -1392px; + background-position: -742px -1532px; width: 105px; height: 105px; } .Mount_Body_Slime-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1528px 0px; + background-position: -848px -1532px; width: 105px; height: 105px; } .Mount_Body_Spider-Base { background-image: url(spritesmith-main-6.png); - background-position: -1528px -106px; + background-position: -954px -1532px; width: 105px; height: 105px; } .Mount_Body_Spider-CottonCandyBlue { background-image: url(spritesmith-main-6.png); - background-position: -1528px -212px; + background-position: -1060px -1532px; width: 105px; height: 105px; } .Mount_Body_Spider-CottonCandyPink { background-image: url(spritesmith-main-6.png); - background-position: -1528px -318px; + background-position: -1166px -1532px; width: 105px; height: 105px; } .Mount_Body_Spider-Desert { background-image: url(spritesmith-main-6.png); - background-position: -1528px -424px; + background-position: -1272px -1532px; width: 105px; height: 105px; } .Mount_Body_Spider-Golden { background-image: url(spritesmith-main-6.png); - background-position: -1528px -530px; + background-position: -1378px -1532px; width: 105px; height: 105px; } .Mount_Body_Spider-Red { background-image: url(spritesmith-main-6.png); - background-position: -1528px -636px; + background-position: -1484px -1532px; width: 105px; height: 105px; } .Mount_Body_Spider-Shade { background-image: url(spritesmith-main-6.png); - background-position: -1528px -742px; + background-position: -1590px -1532px; width: 105px; height: 105px; } .Mount_Body_Spider-Skeleton { background-image: url(spritesmith-main-6.png); - background-position: -1528px -848px; + background-position: -1732px 0px; width: 105px; height: 105px; } .Mount_Body_Spider-White { background-image: url(spritesmith-main-6.png); - background-position: -1528px -954px; + background-position: -1732px -106px; width: 105px; height: 105px; } .Mount_Body_Spider-Zombie { background-image: url(spritesmith-main-6.png); - background-position: -1528px -1060px; + background-position: -636px -1002px; width: 105px; height: 105px; } .Mount_Body_TRex-Base { - background-image: url(spritesmith-main-6.png); - background-position: -272px 0px; - width: 135px; - height: 135px; -} -.Mount_Body_TRex-CottonCandyBlue { - background-image: url(spritesmith-main-6.png); - background-position: -272px -136px; - width: 135px; - height: 135px; -} -.Mount_Body_TRex-CottonCandyPink { - background-image: url(spritesmith-main-6.png); - background-position: 0px -272px; - width: 135px; - height: 135px; -} -.Mount_Body_TRex-Desert { - background-image: url(spritesmith-main-6.png); - background-position: -136px -272px; - width: 135px; - height: 135px; -} -.Mount_Body_TRex-Golden { - background-image: url(spritesmith-main-6.png); - background-position: -272px -272px; - width: 135px; - height: 135px; -} -.Mount_Body_TRex-Red { - background-image: url(spritesmith-main-6.png); - background-position: -408px 0px; - width: 135px; - height: 135px; -} -.Mount_Body_TRex-Shade { background-image: url(spritesmith-main-6.png); background-position: 0px 0px; width: 135px; height: 135px; } -.Mount_Body_TRex-Skeleton { - background-image: url(spritesmith-main-6.png); - background-position: -408px -272px; - width: 135px; - height: 135px; -} -.Mount_Body_TRex-White { - background-image: url(spritesmith-main-6.png); - background-position: 0px -408px; - width: 135px; - height: 135px; -} -.Mount_Body_TRex-Zombie { - background-image: url(spritesmith-main-6.png); - background-position: -136px -408px; - width: 135px; - height: 135px; -} -.Mount_Body_TigerCub-Base { - background-image: url(spritesmith-main-6.png); - background-position: -742px -1498px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-CottonCandyBlue { - background-image: url(spritesmith-main-6.png); - background-position: -848px -1498px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-CottonCandyPink { - background-image: url(spritesmith-main-6.png); - background-position: -954px -1498px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-Desert { - background-image: url(spritesmith-main-6.png); - background-position: -1060px -1498px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-Golden { - background-image: url(spritesmith-main-6.png); - background-position: -1166px -1498px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-Red { - background-image: url(spritesmith-main-6.png); - background-position: -1272px -1498px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-Shade { - background-image: url(spritesmith-main-6.png); - background-position: -1378px -1498px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-Skeleton { - background-image: url(spritesmith-main-6.png); - background-position: -1484px -1498px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-White { - background-image: url(spritesmith-main-6.png); - background-position: -1634px 0px; - width: 105px; - height: 105px; -} -.Mount_Body_TigerCub-Zombie { - background-image: url(spritesmith-main-6.png); - background-position: -1634px -106px; - width: 105px; - height: 105px; -} -.Mount_Body_Turkey-Base { - background-image: url(spritesmith-main-6.png); - background-position: -1634px -212px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-Base { - background-image: url(spritesmith-main-6.png); - background-position: -1634px -318px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-CottonCandyBlue { - background-image: url(spritesmith-main-6.png); - background-position: -1634px -424px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-CottonCandyPink { - background-image: url(spritesmith-main-6.png); - background-position: -1634px -530px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-Desert { - background-image: url(spritesmith-main-6.png); - background-position: -1634px -636px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-Golden { - background-image: url(spritesmith-main-6.png); - background-position: -1634px -742px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-Red { - background-image: url(spritesmith-main-6.png); - background-position: -1634px -848px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-Shade { - background-image: url(spritesmith-main-6.png); - background-position: -1634px -954px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-Skeleton { - background-image: url(spritesmith-main-6.png); - background-position: -1634px -1060px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-White { - background-image: url(spritesmith-main-6.png); - background-position: -1634px -1166px; - width: 105px; - height: 105px; -} -.Mount_Body_Whale-Zombie { - background-image: url(spritesmith-main-6.png); - background-position: -1634px -1272px; - width: 105px; - height: 105px; -} -.Mount_Body_Wolf-Base { - background-image: url(spritesmith-main-6.png); - background-position: -272px -408px; - width: 135px; - height: 135px; -} -.Mount_Body_Wolf-CottonCandyBlue { - background-image: url(spritesmith-main-6.png); - background-position: -408px -408px; - width: 135px; - height: 135px; -} -.Mount_Body_Wolf-CottonCandyPink { - background-image: url(spritesmith-main-6.png); - background-position: -408px -136px; - width: 135px; - height: 135px; -} -.Mount_Body_Wolf-Desert { - background-image: url(spritesmith-main-6.png); - background-position: -136px -136px; - width: 135px; - height: 135px; -} -.Mount_Body_Wolf-Golden { - background-image: url(spritesmith-main-6.png); - background-position: 0px -136px; - width: 135px; - height: 135px; -} -.Mount_Body_Wolf-Red { - background-image: url(spritesmith-main-6.png); - background-position: -544px 0px; - width: 135px; - height: 135px; -} -.Mount_Body_Wolf-Shade { - background-image: url(spritesmith-main-6.png); - background-position: -136px 0px; - width: 135px; - height: 135px; -} diff --git a/common/dist/sprites/spritesmith-main-6.png b/common/dist/sprites/spritesmith-main-6.png index 2c814ea611..1ea9053aa3 100644 Binary files a/common/dist/sprites/spritesmith-main-6.png and b/common/dist/sprites/spritesmith-main-6.png differ diff --git a/common/dist/sprites/spritesmith-main-7.css b/common/dist/sprites/spritesmith-main-7.css index 7971ed7020..7138dd454a 100644 --- a/common/dist/sprites/spritesmith-main-7.css +++ b/common/dist/sprites/spritesmith-main-7.css @@ -1,4 +1,238 @@ +.Mount_Body_TRex-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -136px 0px; + width: 135px; + height: 135px; +} +.Mount_Body_TRex-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -544px -408px; + width: 135px; + height: 135px; +} +.Mount_Body_TRex-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -544px 0px; + width: 135px; + height: 135px; +} +.Mount_Body_TRex-Golden { + background-image: url(spritesmith-main-7.png); + background-position: 0px -136px; + width: 135px; + height: 135px; +} +.Mount_Body_TRex-Red { + background-image: url(spritesmith-main-7.png); + background-position: -136px -136px; + width: 135px; + height: 135px; +} +.Mount_Body_TRex-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -272px 0px; + width: 135px; + height: 135px; +} +.Mount_Body_TRex-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -272px -136px; + width: 135px; + height: 135px; +} +.Mount_Body_TRex-White { + background-image: url(spritesmith-main-7.png); + background-position: 0px -272px; + width: 135px; + height: 135px; +} +.Mount_Body_TRex-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -136px -272px; + width: 135px; + height: 135px; +} +.Mount_Body_TigerCub-Base { + background-image: url(spritesmith-main-7.png); + background-position: -1528px -848px; + width: 105px; + height: 105px; +} +.Mount_Body_TigerCub-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -215px -668px; + width: 105px; + height: 105px; +} +.Mount_Body_TigerCub-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -321px -668px; + width: 105px; + height: 105px; +} +.Mount_Body_TigerCub-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -427px -668px; + width: 105px; + height: 105px; +} +.Mount_Body_TigerCub-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -533px -668px; + width: 105px; + height: 105px; +} +.Mount_Body_TigerCub-Red { + background-image: url(spritesmith-main-7.png); + background-position: -639px -668px; + width: 105px; + height: 105px; +} +.Mount_Body_TigerCub-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -786px 0px; + width: 105px; + height: 105px; +} +.Mount_Body_TigerCub-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -786px -106px; + width: 105px; + height: 105px; +} +.Mount_Body_TigerCub-Spooky { + background-image: url(spritesmith-main-7.png); + background-position: -786px -212px; + width: 105px; + height: 105px; +} +.Mount_Body_TigerCub-White { + background-image: url(spritesmith-main-7.png); + background-position: -786px -318px; + width: 105px; + height: 105px; +} +.Mount_Body_TigerCub-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -636px -991px; + width: 105px; + height: 105px; +} +.Mount_Body_Turkey-Base { + background-image: url(spritesmith-main-7.png); + background-position: -742px -991px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-Base { + background-image: url(spritesmith-main-7.png); + background-position: -848px -991px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -954px -991px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -1104px 0px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -1104px -106px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-Golden { + background-image: url(spritesmith-main-7.png); + background-position: -1104px -212px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-Red { + background-image: url(spritesmith-main-7.png); + background-position: -1104px -318px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -1104px -424px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -1104px -530px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-White { + background-image: url(spritesmith-main-7.png); + background-position: -1210px -742px; + width: 105px; + height: 105px; +} +.Mount_Body_Whale-Zombie { + background-image: url(spritesmith-main-7.png); + background-position: -1528px -318px; + width: 105px; + height: 105px; +} +.Mount_Body_Wolf-Base { + background-image: url(spritesmith-main-7.png); + background-position: -272px -272px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-CottonCandyBlue { + background-image: url(spritesmith-main-7.png); + background-position: -408px 0px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-CottonCandyPink { + background-image: url(spritesmith-main-7.png); + background-position: -408px -136px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-Desert { + background-image: url(spritesmith-main-7.png); + background-position: -408px -272px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-Golden { + background-image: url(spritesmith-main-7.png); + background-position: 0px -408px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-Red { + background-image: url(spritesmith-main-7.png); + background-position: -136px -408px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-Shade { + background-image: url(spritesmith-main-7.png); + background-position: -272px -408px; + width: 135px; + height: 135px; +} .Mount_Body_Wolf-Skeleton { + background-image: url(spritesmith-main-7.png); + background-position: -408px -408px; + width: 135px; + height: 135px; +} +.Mount_Body_Wolf-Spooky { background-image: url(spritesmith-main-7.png); background-position: 0px 0px; width: 135px; @@ -6,1465 +240,1171 @@ } .Mount_Body_Wolf-White { background-image: url(spritesmith-main-7.png); - background-position: 0px -136px; + background-position: -544px -136px; width: 135px; height: 135px; } .Mount_Body_Wolf-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -136px 0px; + background-position: -544px -272px; width: 135px; height: 135px; } .Mount_Head_BearCub-Base { background-image: url(spritesmith-main-7.png); - background-position: -802px -318px; + background-position: -786px -424px; width: 105px; height: 105px; } .Mount_Head_BearCub-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -802px -424px; + background-position: -786px -530px; width: 105px; height: 105px; } .Mount_Head_BearCub-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -802px -530px; + background-position: -786px -636px; width: 105px; height: 105px; } .Mount_Head_BearCub-Desert { background-image: url(spritesmith-main-7.png); - background-position: 0px -705px; + background-position: 0px -779px; width: 105px; height: 105px; } .Mount_Head_BearCub-Golden { background-image: url(spritesmith-main-7.png); - background-position: -106px -705px; + background-position: -106px -779px; width: 105px; height: 105px; } .Mount_Head_BearCub-Polar { background-image: url(spritesmith-main-7.png); - background-position: -212px -705px; + background-position: -212px -779px; width: 105px; height: 105px; } .Mount_Head_BearCub-Red { background-image: url(spritesmith-main-7.png); - background-position: -318px -705px; + background-position: -318px -779px; width: 105px; height: 105px; } .Mount_Head_BearCub-Shade { background-image: url(spritesmith-main-7.png); - background-position: -424px -705px; + background-position: -424px -779px; width: 105px; height: 105px; } .Mount_Head_BearCub-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -530px -705px; + background-position: -530px -779px; + width: 105px; + height: 105px; +} +.Mount_Head_BearCub-Spooky { + background-image: url(spritesmith-main-7.png); + background-position: -636px -779px; width: 105px; height: 105px; } .Mount_Head_BearCub-White { background-image: url(spritesmith-main-7.png); - background-position: -212px -1129px; + background-position: -742px -779px; width: 105px; height: 105px; } .Mount_Head_BearCub-Zombie { background-image: url(spritesmith-main-7.png); - background-position: 0px -1235px; + background-position: -892px 0px; width: 105px; height: 105px; } .Mount_Head_Bunny-Base { background-image: url(spritesmith-main-7.png); - background-position: -318px -1235px; + background-position: -892px -106px; width: 105px; height: 105px; } .Mount_Head_Bunny-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -424px -1235px; + background-position: -892px -212px; width: 105px; height: 105px; } .Mount_Head_Bunny-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -109px -387px; + background-position: -892px -318px; width: 105px; height: 105px; } .Mount_Head_Bunny-Desert { background-image: url(spritesmith-main-7.png); - background-position: -215px -387px; + background-position: -892px -424px; width: 105px; height: 105px; } .Mount_Head_Bunny-Golden { background-image: url(spritesmith-main-7.png); - background-position: -321px -387px; + background-position: -892px -530px; width: 105px; height: 105px; } .Mount_Head_Bunny-Red { background-image: url(spritesmith-main-7.png); - background-position: -427px -387px; + background-position: -892px -636px; width: 105px; height: 105px; } .Mount_Head_Bunny-Shade { background-image: url(spritesmith-main-7.png); - background-position: -590px 0px; + background-position: -892px -742px; width: 105px; height: 105px; } .Mount_Head_Bunny-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -590px -106px; + background-position: 0px -885px; width: 105px; height: 105px; } .Mount_Head_Bunny-White { background-image: url(spritesmith-main-7.png); - background-position: -590px -212px; + background-position: -106px -885px; width: 105px; height: 105px; } .Mount_Head_Bunny-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -590px -318px; + background-position: -212px -885px; width: 105px; height: 105px; } .Mount_Head_Cactus-Base { background-image: url(spritesmith-main-7.png); - background-position: 0px -493px; + background-position: -318px -885px; width: 105px; height: 105px; } .Mount_Head_Cactus-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -106px -493px; + background-position: -424px -885px; width: 105px; height: 105px; } .Mount_Head_Cactus-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -212px -493px; + background-position: -530px -885px; width: 105px; height: 105px; } .Mount_Head_Cactus-Desert { background-image: url(spritesmith-main-7.png); - background-position: -318px -493px; + background-position: -636px -885px; width: 105px; height: 105px; } .Mount_Head_Cactus-Golden { background-image: url(spritesmith-main-7.png); - background-position: -424px -493px; + background-position: -742px -885px; width: 105px; height: 105px; } .Mount_Head_Cactus-Red { background-image: url(spritesmith-main-7.png); - background-position: -530px -493px; + background-position: -848px -885px; width: 105px; height: 105px; } .Mount_Head_Cactus-Shade { background-image: url(spritesmith-main-7.png); - background-position: -696px 0px; + background-position: -998px 0px; width: 105px; height: 105px; } .Mount_Head_Cactus-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -696px -106px; + background-position: -998px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_Cactus-Spooky { + background-image: url(spritesmith-main-7.png); + background-position: -998px -212px; width: 105px; height: 105px; } .Mount_Head_Cactus-White { background-image: url(spritesmith-main-7.png); - background-position: -696px -212px; + background-position: -998px -318px; width: 105px; height: 105px; } .Mount_Head_Cactus-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -696px -318px; + background-position: -998px -424px; width: 105px; height: 105px; } .Mount_Head_Cheetah-Base { background-image: url(spritesmith-main-7.png); - background-position: -696px -424px; + background-position: -998px -530px; width: 105px; height: 105px; } .Mount_Head_Cheetah-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: 0px -599px; + background-position: -998px -636px; width: 105px; height: 105px; } .Mount_Head_Cheetah-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -106px -599px; + background-position: -998px -742px; width: 105px; height: 105px; } .Mount_Head_Cheetah-Desert { background-image: url(spritesmith-main-7.png); - background-position: -212px -599px; + background-position: -998px -848px; width: 105px; height: 105px; } .Mount_Head_Cheetah-Golden { background-image: url(spritesmith-main-7.png); - background-position: -318px -599px; + background-position: 0px -991px; width: 105px; height: 105px; } .Mount_Head_Cheetah-Red { background-image: url(spritesmith-main-7.png); - background-position: -424px -599px; + background-position: -106px -991px; width: 105px; height: 105px; } .Mount_Head_Cheetah-Shade { background-image: url(spritesmith-main-7.png); - background-position: -530px -599px; + background-position: -212px -991px; width: 105px; height: 105px; } .Mount_Head_Cheetah-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -636px -599px; + background-position: -318px -991px; width: 105px; height: 105px; } .Mount_Head_Cheetah-White { background-image: url(spritesmith-main-7.png); - background-position: -802px 0px; + background-position: -424px -991px; width: 105px; height: 105px; } .Mount_Head_Cheetah-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -802px -106px; + background-position: -530px -991px; width: 105px; height: 105px; } .Mount_Head_Cuttlefish-Base { background-image: url(spritesmith-main-7.png); - background-position: -484px 0px; + background-position: -680px -345px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -484px -115px; + background-position: -680px -460px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -272px 0px; + background-position: -680px 0px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-Desert { background-image: url(spritesmith-main-7.png); - background-position: -272px -115px; + background-position: -212px -544px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-Golden { background-image: url(spritesmith-main-7.png); - background-position: -378px 0px; + background-position: -318px -544px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-Red { background-image: url(spritesmith-main-7.png); - background-position: -378px -115px; + background-position: -424px -544px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-Shade { background-image: url(spritesmith-main-7.png); - background-position: 0px -272px; + background-position: -530px -544px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -106px -272px; + background-position: -106px -544px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-White { background-image: url(spritesmith-main-7.png); - background-position: -212px -272px; + background-position: -680px -115px; width: 105px; height: 114px; } .Mount_Head_Cuttlefish-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -318px -272px; + background-position: -680px -230px; width: 105px; height: 114px; } .Mount_Head_Deer-Base { background-image: url(spritesmith-main-7.png); - background-position: -636px -705px; + background-position: -1104px -636px; width: 105px; height: 105px; } .Mount_Head_Deer-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -742px -705px; + background-position: -1104px -742px; width: 105px; height: 105px; } .Mount_Head_Deer-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -908px 0px; + background-position: -1104px -848px; width: 105px; height: 105px; } .Mount_Head_Deer-Desert { background-image: url(spritesmith-main-7.png); - background-position: -908px -106px; + background-position: -1104px -954px; width: 105px; height: 105px; } .Mount_Head_Deer-Golden { background-image: url(spritesmith-main-7.png); - background-position: -908px -212px; + background-position: 0px -1097px; width: 105px; height: 105px; } .Mount_Head_Deer-Red { background-image: url(spritesmith-main-7.png); - background-position: -908px -318px; + background-position: -106px -1097px; width: 105px; height: 105px; } .Mount_Head_Deer-Shade { background-image: url(spritesmith-main-7.png); - background-position: -908px -424px; + background-position: -212px -1097px; width: 105px; height: 105px; } .Mount_Head_Deer-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -908px -530px; + background-position: -318px -1097px; width: 105px; height: 105px; } .Mount_Head_Deer-White { background-image: url(spritesmith-main-7.png); - background-position: -908px -636px; + background-position: -424px -1097px; width: 105px; height: 105px; } .Mount_Head_Deer-Zombie { background-image: url(spritesmith-main-7.png); - background-position: 0px -811px; + background-position: -530px -1097px; width: 105px; height: 105px; } .Mount_Head_Dragon-Base { background-image: url(spritesmith-main-7.png); - background-position: -106px -811px; + background-position: -636px -1097px; width: 105px; height: 105px; } .Mount_Head_Dragon-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -212px -811px; + background-position: -742px -1097px; width: 105px; height: 105px; } .Mount_Head_Dragon-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -318px -811px; + background-position: -848px -1097px; width: 105px; height: 105px; } .Mount_Head_Dragon-Desert { background-image: url(spritesmith-main-7.png); - background-position: -424px -811px; + background-position: -954px -1097px; width: 105px; height: 105px; } .Mount_Head_Dragon-Golden { background-image: url(spritesmith-main-7.png); - background-position: -530px -811px; + background-position: -1060px -1097px; width: 105px; height: 105px; } .Mount_Head_Dragon-Red { background-image: url(spritesmith-main-7.png); - background-position: -636px -811px; + background-position: -1210px 0px; width: 105px; height: 105px; } .Mount_Head_Dragon-Shade { background-image: url(spritesmith-main-7.png); - background-position: -742px -811px; + background-position: -1210px -106px; width: 105px; height: 105px; } .Mount_Head_Dragon-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -848px -811px; + background-position: -1210px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_Dragon-Spooky { + background-image: url(spritesmith-main-7.png); + background-position: -1210px -318px; width: 105px; height: 105px; } .Mount_Head_Dragon-White { background-image: url(spritesmith-main-7.png); - background-position: -1014px 0px; + background-position: -1210px -424px; width: 105px; height: 105px; } .Mount_Head_Dragon-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -1014px -106px; + background-position: -1210px -530px; width: 105px; height: 105px; } .Mount_Head_Egg-Base { background-image: url(spritesmith-main-7.png); - background-position: -1014px -212px; + background-position: -1210px -636px; width: 105px; height: 105px; } .Mount_Head_Egg-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -1014px -318px; + background-position: -424px -1627px; width: 105px; height: 105px; } .Mount_Head_Egg-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -1014px -424px; + background-position: -1210px -848px; width: 105px; height: 105px; } .Mount_Head_Egg-Desert { background-image: url(spritesmith-main-7.png); - background-position: -1014px -530px; + background-position: -1210px -954px; width: 105px; height: 105px; } .Mount_Head_Egg-Golden { background-image: url(spritesmith-main-7.png); - background-position: -1014px -636px; + background-position: -1210px -1060px; width: 105px; height: 105px; } .Mount_Head_Egg-Red { background-image: url(spritesmith-main-7.png); - background-position: -1014px -742px; + background-position: 0px -1203px; width: 105px; height: 105px; } .Mount_Head_Egg-Shade { background-image: url(spritesmith-main-7.png); - background-position: 0px -917px; + background-position: -106px -1203px; width: 105px; height: 105px; } .Mount_Head_Egg-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -106px -917px; + background-position: -212px -1203px; width: 105px; height: 105px; } .Mount_Head_Egg-White { background-image: url(spritesmith-main-7.png); - background-position: -212px -917px; + background-position: -318px -1203px; width: 105px; height: 105px; } .Mount_Head_Egg-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -318px -917px; + background-position: -424px -1203px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-Base { background-image: url(spritesmith-main-7.png); - background-position: -424px -917px; + background-position: -530px -1203px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -530px -917px; + background-position: -636px -1203px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -636px -917px; + background-position: -742px -1203px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-Desert { background-image: url(spritesmith-main-7.png); - background-position: -742px -917px; + background-position: -848px -1203px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-Golden { background-image: url(spritesmith-main-7.png); - background-position: -848px -917px; + background-position: -954px -1203px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-Red { background-image: url(spritesmith-main-7.png); - background-position: -954px -917px; + background-position: -1060px -1203px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-Shade { background-image: url(spritesmith-main-7.png); - background-position: -1120px 0px; + background-position: -1166px -1203px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -1120px -106px; + background-position: -1316px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_FlyingPig-Spooky { + background-image: url(spritesmith-main-7.png); + background-position: -1316px -106px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-White { background-image: url(spritesmith-main-7.png); - background-position: -1120px -212px; + background-position: -1316px -212px; width: 105px; height: 105px; } .Mount_Head_FlyingPig-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -1120px -318px; + background-position: -1316px -318px; width: 105px; height: 105px; } .Mount_Head_Fox-Base { background-image: url(spritesmith-main-7.png); - background-position: -1120px -424px; + background-position: -1316px -424px; width: 105px; height: 105px; } .Mount_Head_Fox-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -1120px -530px; + background-position: -1316px -530px; width: 105px; height: 105px; } .Mount_Head_Fox-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -1120px -636px; + background-position: -1316px -636px; width: 105px; height: 105px; } .Mount_Head_Fox-Desert { background-image: url(spritesmith-main-7.png); - background-position: -1120px -742px; + background-position: -1316px -742px; width: 105px; height: 105px; } .Mount_Head_Fox-Golden { background-image: url(spritesmith-main-7.png); - background-position: -1120px -848px; + background-position: -1316px -848px; width: 105px; height: 105px; } .Mount_Head_Fox-Red { background-image: url(spritesmith-main-7.png); - background-position: 0px -1023px; + background-position: -1316px -954px; width: 105px; height: 105px; } .Mount_Head_Fox-Shade { background-image: url(spritesmith-main-7.png); - background-position: -106px -1023px; + background-position: -1316px -1060px; width: 105px; height: 105px; } .Mount_Head_Fox-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -212px -1023px; + background-position: -1316px -1166px; + width: 105px; + height: 105px; +} +.Mount_Head_Fox-Spooky { + background-image: url(spritesmith-main-7.png); + background-position: 0px -1309px; width: 105px; height: 105px; } .Mount_Head_Fox-White { background-image: url(spritesmith-main-7.png); - background-position: -318px -1023px; + background-position: -106px -1309px; width: 105px; height: 105px; } .Mount_Head_Fox-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -424px -1023px; + background-position: -212px -1309px; width: 105px; height: 105px; } .Mount_Head_Gryphon-Base { background-image: url(spritesmith-main-7.png); - background-position: -530px -1023px; + background-position: -318px -1309px; width: 105px; height: 105px; } .Mount_Head_Gryphon-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -636px -1023px; + background-position: -424px -1309px; width: 105px; height: 105px; } .Mount_Head_Gryphon-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -742px -1023px; + background-position: -530px -1309px; width: 105px; height: 105px; } .Mount_Head_Gryphon-Desert { background-image: url(spritesmith-main-7.png); - background-position: -848px -1023px; + background-position: -636px -1309px; width: 105px; height: 105px; } .Mount_Head_Gryphon-Golden { background-image: url(spritesmith-main-7.png); - background-position: -954px -1023px; + background-position: -742px -1309px; width: 105px; height: 105px; } .Mount_Head_Gryphon-Red { background-image: url(spritesmith-main-7.png); - background-position: -1060px -1023px; + background-position: -848px -1309px; width: 105px; height: 105px; } .Mount_Head_Gryphon-RoyalPurple { background-image: url(spritesmith-main-7.png); - background-position: -1226px 0px; + background-position: -954px -1309px; width: 105px; height: 105px; } .Mount_Head_Gryphon-Shade { background-image: url(spritesmith-main-7.png); - background-position: -1226px -106px; + background-position: -1060px -1309px; width: 105px; height: 105px; } .Mount_Head_Gryphon-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -1226px -212px; + background-position: -1166px -1309px; width: 105px; height: 105px; } .Mount_Head_Gryphon-White { background-image: url(spritesmith-main-7.png); - background-position: -1226px -318px; + background-position: -1272px -1309px; width: 105px; height: 105px; } .Mount_Head_Gryphon-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -1226px -424px; + background-position: -1422px 0px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-Base { background-image: url(spritesmith-main-7.png); - background-position: -1226px -530px; + background-position: -1422px -106px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -1226px -636px; + background-position: -1422px -212px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -1226px -742px; + background-position: -1422px -318px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-Desert { background-image: url(spritesmith-main-7.png); - background-position: -1226px -848px; + background-position: -1422px -424px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-Golden { background-image: url(spritesmith-main-7.png); - background-position: -1226px -954px; + background-position: -1422px -530px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-Red { background-image: url(spritesmith-main-7.png); - background-position: 0px -1129px; + background-position: -1422px -636px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-Shade { background-image: url(spritesmith-main-7.png); - background-position: -106px -1129px; + background-position: -1422px -742px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -1756px -424px; + background-position: -1422px -848px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-White { background-image: url(spritesmith-main-7.png); - background-position: -318px -1129px; + background-position: -1422px -954px; width: 105px; height: 105px; } .Mount_Head_Hedgehog-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -424px -1129px; + background-position: -1422px -1060px; width: 105px; height: 105px; } .Mount_Head_Horse-Base { background-image: url(spritesmith-main-7.png); - background-position: -530px -1129px; + background-position: -1422px -1166px; width: 105px; height: 105px; } .Mount_Head_Horse-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -636px -1129px; + background-position: -1422px -1272px; width: 105px; height: 105px; } .Mount_Head_Horse-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -742px -1129px; + background-position: 0px -1415px; width: 105px; height: 105px; } .Mount_Head_Horse-Desert { background-image: url(spritesmith-main-7.png); - background-position: -848px -1129px; + background-position: -106px -1415px; width: 105px; height: 105px; } .Mount_Head_Horse-Golden { background-image: url(spritesmith-main-7.png); - background-position: -954px -1129px; + background-position: -212px -1415px; width: 105px; height: 105px; } .Mount_Head_Horse-Red { background-image: url(spritesmith-main-7.png); - background-position: -1060px -1129px; + background-position: -318px -1415px; width: 105px; height: 105px; } .Mount_Head_Horse-Shade { background-image: url(spritesmith-main-7.png); - background-position: -1166px -1129px; + background-position: -424px -1415px; width: 105px; height: 105px; } .Mount_Head_Horse-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -1332px 0px; + background-position: -530px -1415px; width: 105px; height: 105px; } .Mount_Head_Horse-White { background-image: url(spritesmith-main-7.png); - background-position: -1332px -106px; + background-position: -636px -1415px; width: 105px; height: 105px; } .Mount_Head_Horse-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -1332px -212px; + background-position: -742px -1415px; width: 105px; height: 105px; } +.Mount_Head_JackOLantern-Base { + background-image: url(spritesmith-main-7.png); + background-position: -530px -1627px; + width: 90px; + height: 105px; +} .Mount_Head_LionCub-Base { background-image: url(spritesmith-main-7.png); - background-position: -1332px -318px; + background-position: -954px -1415px; width: 105px; height: 105px; } .Mount_Head_LionCub-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -1332px -424px; + background-position: -1060px -1415px; width: 105px; height: 105px; } .Mount_Head_LionCub-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -1332px -530px; + background-position: -1166px -1415px; width: 105px; height: 105px; } .Mount_Head_LionCub-Desert { background-image: url(spritesmith-main-7.png); - background-position: -1332px -636px; + background-position: -1272px -1415px; width: 105px; height: 105px; } .Mount_Head_LionCub-Ethereal { background-image: url(spritesmith-main-7.png); - background-position: -1332px -742px; + background-position: -1378px -1415px; width: 105px; height: 105px; } .Mount_Head_LionCub-Golden { background-image: url(spritesmith-main-7.png); - background-position: -1332px -848px; + background-position: -1528px 0px; width: 105px; height: 105px; } .Mount_Head_LionCub-Red { background-image: url(spritesmith-main-7.png); - background-position: -1332px -954px; + background-position: -1528px -106px; width: 105px; height: 105px; } .Mount_Head_LionCub-Shade { background-image: url(spritesmith-main-7.png); - background-position: -1332px -1060px; + background-position: -1528px -212px; width: 105px; height: 105px; } .Mount_Head_LionCub-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -484px -230px; + background-position: 0px -668px; width: 105px; height: 110px; } +.Mount_Head_LionCub-Spooky { + background-image: url(spritesmith-main-7.png); + background-position: -1528px -424px; + width: 105px; + height: 105px; +} .Mount_Head_LionCub-White { background-image: url(spritesmith-main-7.png); - background-position: -106px -1235px; + background-position: -1528px -530px; width: 105px; height: 105px; } .Mount_Head_LionCub-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -212px -1235px; + background-position: -1528px -636px; width: 105px; height: 105px; } .Mount_Head_Mammoth-Base { background-image: url(spritesmith-main-7.png); - background-position: -136px -136px; + background-position: 0px -544px; width: 105px; height: 123px; } .Mount_Head_MantisShrimp-Base { background-image: url(spritesmith-main-7.png); - background-position: 0px -387px; + background-position: -106px -668px; width: 108px; height: 105px; } .Mount_Head_Octopus-Base { background-image: url(spritesmith-main-7.png); - background-position: -530px -1235px; + background-position: -1528px -954px; width: 105px; height: 105px; } .Mount_Head_Octopus-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -636px -1235px; + background-position: -1528px -1060px; width: 105px; height: 105px; } .Mount_Head_Octopus-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -742px -1235px; + background-position: -1528px -1166px; width: 105px; height: 105px; } .Mount_Head_Octopus-Desert { background-image: url(spritesmith-main-7.png); - background-position: -848px -1235px; + background-position: -1528px -1272px; width: 105px; height: 105px; } .Mount_Head_Octopus-Golden { background-image: url(spritesmith-main-7.png); - background-position: -954px -1235px; + background-position: -1528px -1378px; width: 105px; height: 105px; } .Mount_Head_Octopus-Red { background-image: url(spritesmith-main-7.png); - background-position: -1060px -1235px; + background-position: 0px -1521px; width: 105px; height: 105px; } .Mount_Head_Octopus-Shade { background-image: url(spritesmith-main-7.png); - background-position: -1166px -1235px; + background-position: -106px -1521px; width: 105px; height: 105px; } .Mount_Head_Octopus-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -1272px -1235px; + background-position: -212px -1521px; width: 105px; height: 105px; } .Mount_Head_Octopus-White { background-image: url(spritesmith-main-7.png); - background-position: -1438px 0px; + background-position: -318px -1521px; width: 105px; height: 105px; } .Mount_Head_Octopus-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -1438px -106px; + background-position: -424px -1521px; width: 105px; height: 105px; } .Mount_Head_Orca-Base { background-image: url(spritesmith-main-7.png); - background-position: -1438px -212px; + background-position: -530px -1521px; width: 105px; height: 105px; } .Mount_Head_Owl-Base { background-image: url(spritesmith-main-7.png); - background-position: -1438px -318px; + background-position: -636px -1521px; width: 105px; height: 105px; } .Mount_Head_Owl-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -1438px -424px; + background-position: -742px -1521px; width: 105px; height: 105px; } .Mount_Head_Owl-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -1438px -530px; + background-position: -848px -1521px; width: 105px; height: 105px; } .Mount_Head_Owl-Desert { background-image: url(spritesmith-main-7.png); - background-position: -1438px -636px; + background-position: -954px -1521px; width: 105px; height: 105px; } .Mount_Head_Owl-Golden { background-image: url(spritesmith-main-7.png); - background-position: -1438px -742px; + background-position: -1060px -1521px; width: 105px; height: 105px; } .Mount_Head_Owl-Red { background-image: url(spritesmith-main-7.png); - background-position: -1438px -848px; + background-position: -1166px -1521px; width: 105px; height: 105px; } .Mount_Head_Owl-Shade { background-image: url(spritesmith-main-7.png); - background-position: -1438px -954px; + background-position: -1272px -1521px; width: 105px; height: 105px; } .Mount_Head_Owl-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -1438px -1060px; + background-position: -1378px -1521px; width: 105px; height: 105px; } .Mount_Head_Owl-White { background-image: url(spritesmith-main-7.png); - background-position: -1438px -1166px; + background-position: -1484px -1521px; width: 105px; height: 105px; } .Mount_Head_Owl-Zombie { background-image: url(spritesmith-main-7.png); - background-position: 0px -1341px; + background-position: -1634px 0px; width: 105px; height: 105px; } .Mount_Head_PandaCub-Base { background-image: url(spritesmith-main-7.png); - background-position: -106px -1341px; + background-position: -1634px -106px; width: 105px; height: 105px; } .Mount_Head_PandaCub-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -212px -1341px; + background-position: -1634px -212px; width: 105px; height: 105px; } .Mount_Head_PandaCub-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -318px -1341px; + background-position: -1634px -318px; width: 105px; height: 105px; } .Mount_Head_PandaCub-Desert { background-image: url(spritesmith-main-7.png); - background-position: -424px -1341px; + background-position: -1634px -424px; width: 105px; height: 105px; } .Mount_Head_PandaCub-Golden { background-image: url(spritesmith-main-7.png); - background-position: -530px -1341px; + background-position: -1634px -530px; width: 105px; height: 105px; } .Mount_Head_PandaCub-Red { background-image: url(spritesmith-main-7.png); - background-position: -636px -1341px; + background-position: -1634px -636px; width: 105px; height: 105px; } .Mount_Head_PandaCub-Shade { background-image: url(spritesmith-main-7.png); - background-position: -742px -1341px; + background-position: -1634px -742px; width: 105px; height: 105px; } .Mount_Head_PandaCub-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -848px -1341px; + background-position: -1634px -848px; + width: 105px; + height: 105px; +} +.Mount_Head_PandaCub-Spooky { + background-image: url(spritesmith-main-7.png); + background-position: -1634px -954px; width: 105px; height: 105px; } .Mount_Head_PandaCub-White { background-image: url(spritesmith-main-7.png); - background-position: -954px -1341px; + background-position: -1634px -1060px; width: 105px; height: 105px; } .Mount_Head_PandaCub-Zombie { background-image: url(spritesmith-main-7.png); - background-position: -1060px -1341px; + background-position: -1634px -1166px; width: 105px; height: 105px; } .Mount_Head_Parrot-Base { background-image: url(spritesmith-main-7.png); - background-position: -1166px -1341px; + background-position: -1634px -1272px; width: 105px; height: 105px; } .Mount_Head_Parrot-CottonCandyBlue { background-image: url(spritesmith-main-7.png); - background-position: -1272px -1341px; + background-position: -1634px -1378px; width: 105px; height: 105px; } .Mount_Head_Parrot-CottonCandyPink { background-image: url(spritesmith-main-7.png); - background-position: -1378px -1341px; + background-position: -1634px -1484px; width: 105px; height: 105px; } .Mount_Head_Parrot-Desert { background-image: url(spritesmith-main-7.png); - background-position: -1544px 0px; + background-position: 0px -1627px; width: 105px; height: 105px; } .Mount_Head_Parrot-Golden { background-image: url(spritesmith-main-7.png); - background-position: -1544px -106px; + background-position: -106px -1627px; width: 105px; height: 105px; } .Mount_Head_Parrot-Red { background-image: url(spritesmith-main-7.png); - background-position: -1544px -212px; + background-position: -212px -1627px; width: 105px; height: 105px; } .Mount_Head_Parrot-Shade { background-image: url(spritesmith-main-7.png); - background-position: -1544px -318px; + background-position: -318px -1627px; width: 105px; height: 105px; } .Mount_Head_Parrot-Skeleton { background-image: url(spritesmith-main-7.png); - background-position: -1544px -424px; + background-position: -848px -1415px; width: 105px; height: 105px; } .Mount_Head_Parrot-White { background-image: url(spritesmith-main-7.png); - background-position: -1544px -530px; - width: 105px; - height: 105px; -} -.Mount_Head_Parrot-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -1544px -636px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-Base { - background-image: url(spritesmith-main-7.png); - background-position: -1544px -742px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -1544px -848px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -1544px -954px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -1544px -1060px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -1544px -1166px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-Red { - background-image: url(spritesmith-main-7.png); - background-position: -1544px -1272px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-Shade { - background-image: url(spritesmith-main-7.png); - background-position: 0px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -106px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-White { - background-image: url(spritesmith-main-7.png); - background-position: -212px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Penguin-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -318px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-Base { - background-image: url(spritesmith-main-7.png); - background-position: -424px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -530px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -636px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -742px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -848px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-Red { - background-image: url(spritesmith-main-7.png); - background-position: -954px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -1060px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -1166px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-White { - background-image: url(spritesmith-main-7.png); - background-position: -1272px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Rat-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -1378px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-Base { - background-image: url(spritesmith-main-7.png); - background-position: -1484px -1447px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -1650px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -1650px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -1650px -212px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -1650px -318px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-Red { - background-image: url(spritesmith-main-7.png); - background-position: -1650px -424px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -1650px -530px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -1650px -636px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-White { - background-image: url(spritesmith-main-7.png); - background-position: -1650px -742px; - width: 105px; - height: 105px; -} -.Mount_Head_Rock-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -1650px -848px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-Base { - background-image: url(spritesmith-main-7.png); - background-position: -1650px -954px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -1650px -1060px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -1650px -1166px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -1650px -1272px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -1650px -1378px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-Red { - background-image: url(spritesmith-main-7.png); - background-position: 0px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -106px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -212px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-White { - background-image: url(spritesmith-main-7.png); - background-position: -318px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Rooster-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -424px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Base { - background-image: url(spritesmith-main-7.png); - background-position: -530px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -636px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -742px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -848px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -954px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Red { - background-image: url(spritesmith-main-7.png); - background-position: -1060px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Shade { - background-image: url(spritesmith-main-7.png); - background-position: -1166px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Skeleton { - background-image: url(spritesmith-main-7.png); - background-position: -1272px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-White { - background-image: url(spritesmith-main-7.png); - background-position: -1378px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Seahorse-Zombie { - background-image: url(spritesmith-main-7.png); - background-position: -1484px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-Base { - background-image: url(spritesmith-main-7.png); - background-position: -1590px -1553px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-CottonCandyBlue { - background-image: url(spritesmith-main-7.png); - background-position: -1756px 0px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-CottonCandyPink { - background-image: url(spritesmith-main-7.png); - background-position: -1756px -106px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-Desert { - background-image: url(spritesmith-main-7.png); - background-position: -1756px -212px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-Golden { - background-image: url(spritesmith-main-7.png); - background-position: -1756px -318px; - width: 105px; - height: 105px; -} -.Mount_Head_Sheep-Red { - background-image: url(spritesmith-main-7.png); - background-position: -802px -212px; + background-position: -1528px -742px; width: 105px; height: 105px; } diff --git a/common/dist/sprites/spritesmith-main-7.png b/common/dist/sprites/spritesmith-main-7.png index 4c08ba4ef5..c74a279be2 100644 Binary files a/common/dist/sprites/spritesmith-main-7.png and b/common/dist/sprites/spritesmith-main-7.png differ diff --git a/common/dist/sprites/spritesmith-main-8.css b/common/dist/sprites/spritesmith-main-8.css index b20e4b346b..151bb6384f 100644 --- a/common/dist/sprites/spritesmith-main-8.css +++ b/common/dist/sprites/spritesmith-main-8.css @@ -1,150 +1,498 @@ -.Mount_Head_Sheep-Shade { +.Mount_Head_Parrot-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -318px -544px; + background-position: -106px -998px; width: 105px; height: 105px; } -.Mount_Head_Sheep-Skeleton { +.Mount_Head_Penguin-Base { background-image: url(spritesmith-main-8.png); - background-position: -212px -862px; + background-position: -212px -1210px; width: 105px; height: 105px; } -.Mount_Head_Sheep-White { +.Mount_Head_Penguin-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: 0px -650px; + background-position: 0px -892px; width: 105px; height: 105px; } -.Mount_Head_Sheep-Zombie { +.Mount_Head_Penguin-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -424px -544px; + background-position: -212px -998px; width: 105px; height: 105px; } -.Mount_Head_Slime-Base { +.Mount_Head_Penguin-Desert { background-image: url(spritesmith-main-8.png); - background-position: -530px -544px; + background-position: -318px -998px; width: 105px; height: 105px; } -.Mount_Head_Slime-CottonCandyBlue { +.Mount_Head_Penguin-Golden { + background-image: url(spritesmith-main-8.png); + background-position: -424px -998px; + width: 105px; + height: 105px; +} +.Mount_Head_Penguin-Red { + background-image: url(spritesmith-main-8.png); + background-position: -530px -998px; + width: 105px; + height: 105px; +} +.Mount_Head_Penguin-Shade { + background-image: url(spritesmith-main-8.png); + background-position: -636px -998px; + width: 105px; + height: 105px; +} +.Mount_Head_Penguin-Skeleton { + background-image: url(spritesmith-main-8.png); + background-position: -742px -998px; + width: 105px; + height: 105px; +} +.Mount_Head_Penguin-White { + background-image: url(spritesmith-main-8.png); + background-position: -848px -998px; + width: 105px; + height: 105px; +} +.Mount_Head_Penguin-Zombie { + background-image: url(spritesmith-main-8.png); + background-position: -954px -998px; + width: 105px; + height: 105px; +} +.Mount_Head_Phoenix-Base { + background-image: url(spritesmith-main-8.png); + background-position: -1104px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-Base { + background-image: url(spritesmith-main-8.png); + background-position: -1210px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-CottonCandyBlue { + background-image: url(spritesmith-main-8.png); + background-position: -1210px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-CottonCandyPink { + background-image: url(spritesmith-main-8.png); + background-position: -1210px -424px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-Desert { + background-image: url(spritesmith-main-8.png); + background-position: -1210px -530px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-Golden { + background-image: url(spritesmith-main-8.png); + background-position: -1210px -636px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-Red { + background-image: url(spritesmith-main-8.png); + background-position: -1210px -742px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-Shade { + background-image: url(spritesmith-main-8.png); + background-position: -1210px -848px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-Skeleton { + background-image: url(spritesmith-main-8.png); + background-position: -1210px -954px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-White { + background-image: url(spritesmith-main-8.png); + background-position: -1210px -1060px; + width: 105px; + height: 105px; +} +.Mount_Head_Rat-Zombie { + background-image: url(spritesmith-main-8.png); + background-position: 0px -1210px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-Base { + background-image: url(spritesmith-main-8.png); + background-position: -106px -1210px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-CottonCandyBlue { + background-image: url(spritesmith-main-8.png); + background-position: -242px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-CottonCandyPink { + background-image: url(spritesmith-main-8.png); + background-position: -348px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-Desert { + background-image: url(spritesmith-main-8.png); + background-position: -454px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-Golden { + background-image: url(spritesmith-main-8.png); + background-position: -560px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Rock-Red { background-image: url(spritesmith-main-8.png); background-position: -680px 0px; width: 105px; height: 105px; } -.Mount_Head_Slime-CottonCandyPink { +.Mount_Head_Rock-Shade { background-image: url(spritesmith-main-8.png); background-position: -680px -106px; width: 105px; height: 105px; } -.Mount_Head_Slime-Desert { +.Mount_Head_Rock-Skeleton { background-image: url(spritesmith-main-8.png); background-position: -680px -212px; width: 105px; height: 105px; } -.Mount_Head_Slime-Golden { +.Mount_Head_Rock-White { background-image: url(spritesmith-main-8.png); background-position: -680px -318px; width: 105px; height: 105px; } -.Mount_Head_Slime-Red { +.Mount_Head_Rock-Zombie { background-image: url(spritesmith-main-8.png); background-position: -680px -424px; width: 105px; height: 105px; } -.Mount_Head_Slime-Shade { +.Mount_Head_Rooster-Base { background-image: url(spritesmith-main-8.png); background-position: -680px -530px; width: 105px; height: 105px; } -.Mount_Head_Slime-Skeleton { +.Mount_Head_Rooster-CottonCandyBlue { + background-image: url(spritesmith-main-8.png); + background-position: 0px -680px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-CottonCandyPink { + background-image: url(spritesmith-main-8.png); + background-position: -106px -680px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Desert { + background-image: url(spritesmith-main-8.png); + background-position: -212px -680px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Golden { + background-image: url(spritesmith-main-8.png); + background-position: -318px -680px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Red { + background-image: url(spritesmith-main-8.png); + background-position: -424px -680px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Shade { + background-image: url(spritesmith-main-8.png); + background-position: -530px -680px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Skeleton { + background-image: url(spritesmith-main-8.png); + background-position: -636px -680px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-White { + background-image: url(spritesmith-main-8.png); + background-position: -786px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Rooster-Zombie { + background-image: url(spritesmith-main-8.png); + background-position: -786px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-Base { + background-image: url(spritesmith-main-8.png); + background-position: -786px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-CottonCandyBlue { + background-image: url(spritesmith-main-8.png); + background-position: -786px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-CottonCandyPink { + background-image: url(spritesmith-main-8.png); + background-position: -786px -424px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-Desert { + background-image: url(spritesmith-main-8.png); + background-position: -786px -530px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-Golden { + background-image: url(spritesmith-main-8.png); + background-position: -786px -636px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-Red { + background-image: url(spritesmith-main-8.png); + background-position: 0px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-Shade { + background-image: url(spritesmith-main-8.png); + background-position: -106px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-Skeleton { + background-image: url(spritesmith-main-8.png); + background-position: -212px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-White { + background-image: url(spritesmith-main-8.png); + background-position: -318px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Seahorse-Zombie { + background-image: url(spritesmith-main-8.png); + background-position: -424px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-Base { + background-image: url(spritesmith-main-8.png); + background-position: -530px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-CottonCandyBlue { + background-image: url(spritesmith-main-8.png); + background-position: -636px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-CottonCandyPink { + background-image: url(spritesmith-main-8.png); + background-position: -742px -786px; + width: 105px; + height: 105px; +} +.Mount_Head_Sheep-Desert { background-image: url(spritesmith-main-8.png); background-position: -892px 0px; width: 105px; height: 105px; } -.Mount_Head_Slime-White { +.Mount_Head_Sheep-Golden { background-image: url(spritesmith-main-8.png); background-position: -892px -106px; width: 105px; height: 105px; } -.Mount_Head_Slime-Zombie { +.Mount_Head_Sheep-Red { background-image: url(spritesmith-main-8.png); background-position: -892px -212px; width: 105px; height: 105px; } -.Mount_Head_Spider-Base { +.Mount_Head_Sheep-Shade { background-image: url(spritesmith-main-8.png); background-position: -892px -318px; width: 105px; height: 105px; } -.Mount_Head_Spider-CottonCandyBlue { +.Mount_Head_Sheep-Skeleton { background-image: url(spritesmith-main-8.png); background-position: -892px -424px; width: 105px; height: 105px; } -.Mount_Head_Spider-CottonCandyPink { +.Mount_Head_Sheep-White { background-image: url(spritesmith-main-8.png); background-position: -892px -530px; width: 105px; height: 105px; } -.Mount_Head_Spider-Desert { +.Mount_Head_Sheep-Zombie { background-image: url(spritesmith-main-8.png); background-position: -892px -636px; width: 105px; height: 105px; } -.Mount_Head_Spider-Golden { +.Mount_Head_Slime-Base { background-image: url(spritesmith-main-8.png); background-position: -892px -742px; width: 105px; height: 105px; } +.Mount_Head_Slime-CottonCandyBlue { + background-image: url(spritesmith-main-8.png); + background-position: -136px -544px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-CottonCandyPink { + background-image: url(spritesmith-main-8.png); + background-position: -106px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Desert { + background-image: url(spritesmith-main-8.png); + background-position: -212px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Golden { + background-image: url(spritesmith-main-8.png); + background-position: -318px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Red { + background-image: url(spritesmith-main-8.png); + background-position: -424px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Shade { + background-image: url(spritesmith-main-8.png); + background-position: -530px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Skeleton { + background-image: url(spritesmith-main-8.png); + background-position: -636px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-White { + background-image: url(spritesmith-main-8.png); + background-position: -742px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Slime-Zombie { + background-image: url(spritesmith-main-8.png); + background-position: -848px -892px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Base { + background-image: url(spritesmith-main-8.png); + background-position: -998px 0px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-CottonCandyBlue { + background-image: url(spritesmith-main-8.png); + background-position: -998px -106px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-CottonCandyPink { + background-image: url(spritesmith-main-8.png); + background-position: -998px -212px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Desert { + background-image: url(spritesmith-main-8.png); + background-position: -998px -318px; + width: 105px; + height: 105px; +} +.Mount_Head_Spider-Golden { + background-image: url(spritesmith-main-8.png); + background-position: -998px -424px; + width: 105px; + height: 105px; +} .Mount_Head_Spider-Red { background-image: url(spritesmith-main-8.png); - background-position: 0px -862px; + background-position: -998px -530px; width: 105px; height: 105px; } .Mount_Head_Spider-Shade { background-image: url(spritesmith-main-8.png); - background-position: -106px -862px; + background-position: -998px -636px; width: 105px; height: 105px; } .Mount_Head_Spider-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: 0px -544px; + background-position: -998px -742px; width: 105px; height: 105px; } .Mount_Head_Spider-White { background-image: url(spritesmith-main-8.png); - background-position: -106px -544px; + background-position: -998px -848px; width: 105px; height: 105px; } .Mount_Head_Spider-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -212px -544px; + background-position: 0px -998px; width: 105px; height: 105px; } .Mount_Head_TRex-Base { background-image: url(spritesmith-main-8.png); - background-position: -408px -136px; + background-position: -408px -272px; width: 135px; height: 135px; } @@ -198,133 +546,139 @@ } .Mount_Head_TRex-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -136px 0px; + background-position: -408px -136px; width: 135px; height: 135px; } .Mount_Head_TigerCub-Base { background-image: url(spritesmith-main-8.png); - background-position: -106px -650px; + background-position: -1104px -106px; width: 105px; height: 105px; } .Mount_Head_TigerCub-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -212px -650px; + background-position: -1104px -212px; width: 105px; height: 105px; } .Mount_Head_TigerCub-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -318px -650px; + background-position: -1104px -318px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Desert { background-image: url(spritesmith-main-8.png); - background-position: -424px -650px; + background-position: -1104px -424px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Golden { background-image: url(spritesmith-main-8.png); - background-position: -530px -650px; + background-position: -1104px -530px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Red { background-image: url(spritesmith-main-8.png); - background-position: -636px -650px; + background-position: -1104px -636px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Shade { background-image: url(spritesmith-main-8.png); - background-position: -786px 0px; + background-position: -1104px -742px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -786px -106px; + background-position: -1104px -848px; + width: 105px; + height: 105px; +} +.Mount_Head_TigerCub-Spooky { + background-image: url(spritesmith-main-8.png); + background-position: -1104px -954px; width: 105px; height: 105px; } .Mount_Head_TigerCub-White { background-image: url(spritesmith-main-8.png); - background-position: -786px -212px; + background-position: 0px -1104px; width: 105px; height: 105px; } .Mount_Head_TigerCub-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -786px -318px; + background-position: -106px -1104px; width: 105px; height: 105px; } .Mount_Head_Turkey-Base { background-image: url(spritesmith-main-8.png); - background-position: -786px -424px; + background-position: -212px -1104px; width: 105px; height: 105px; } .Mount_Head_Whale-Base { background-image: url(spritesmith-main-8.png); - background-position: -786px -530px; + background-position: -318px -1104px; width: 105px; height: 105px; } .Mount_Head_Whale-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -786px -636px; + background-position: -424px -1104px; width: 105px; height: 105px; } .Mount_Head_Whale-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: 0px -756px; + background-position: -530px -1104px; width: 105px; height: 105px; } .Mount_Head_Whale-Desert { background-image: url(spritesmith-main-8.png); - background-position: -106px -756px; + background-position: -636px -1104px; width: 105px; height: 105px; } .Mount_Head_Whale-Golden { background-image: url(spritesmith-main-8.png); - background-position: -212px -756px; + background-position: -742px -1104px; width: 105px; height: 105px; } .Mount_Head_Whale-Red { background-image: url(spritesmith-main-8.png); - background-position: -318px -756px; + background-position: -848px -1104px; width: 105px; height: 105px; } .Mount_Head_Whale-Shade { background-image: url(spritesmith-main-8.png); - background-position: -424px -756px; + background-position: -954px -1104px; width: 105px; height: 105px; } .Mount_Head_Whale-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -530px -756px; + background-position: -1060px -1104px; width: 105px; height: 105px; } .Mount_Head_Whale-White { background-image: url(spritesmith-main-8.png); - background-position: -636px -756px; + background-position: -1210px 0px; width: 105px; height: 105px; } .Mount_Head_Whale-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -742px -756px; + background-position: -1210px -106px; width: 105px; height: 105px; } @@ -336,1429 +690,943 @@ } .Mount_Head_Wolf-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -408px -272px; + background-position: 0px -408px; width: 135px; height: 135px; } .Mount_Head_Wolf-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: 0px -408px; + background-position: -136px -408px; width: 135px; height: 135px; } .Mount_Head_Wolf-Desert { background-image: url(spritesmith-main-8.png); - background-position: -136px -408px; + background-position: -272px -408px; width: 135px; height: 135px; } .Mount_Head_Wolf-Golden { background-image: url(spritesmith-main-8.png); - background-position: -272px -408px; + background-position: -408px -408px; width: 135px; height: 135px; } .Mount_Head_Wolf-Red { background-image: url(spritesmith-main-8.png); - background-position: -408px -408px; + background-position: -544px 0px; width: 135px; height: 135px; } .Mount_Head_Wolf-Shade { background-image: url(spritesmith-main-8.png); - background-position: -544px 0px; + background-position: -544px -136px; width: 135px; height: 135px; } .Mount_Head_Wolf-Skeleton { - background-image: url(spritesmith-main-8.png); - background-position: -544px -136px; - width: 135px; - height: 135px; -} -.Mount_Head_Wolf-White { background-image: url(spritesmith-main-8.png); background-position: -544px -272px; width: 135px; height: 135px; } -.Mount_Head_Wolf-Zombie { +.Mount_Head_Wolf-Spooky { background-image: url(spritesmith-main-8.png); background-position: -544px -408px; width: 135px; height: 135px; } +.Mount_Head_Wolf-White { + background-image: url(spritesmith-main-8.png); + background-position: 0px -544px; + width: 135px; + height: 135px; +} +.Mount_Head_Wolf-Zombie { + background-image: url(spritesmith-main-8.png); + background-position: -136px 0px; + width: 135px; + height: 135px; +} .Pet-BearCub-Base { background-image: url(spritesmith-main-8.png); - background-position: -318px -862px; + background-position: -318px -1210px; width: 81px; height: 99px; } .Pet-BearCub-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -400px -862px; + background-position: -400px -1210px; width: 81px; height: 99px; } .Pet-BearCub-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -482px -862px; + background-position: -482px -1210px; width: 81px; height: 99px; } .Pet-BearCub-Desert { background-image: url(spritesmith-main-8.png); - background-position: -564px -862px; + background-position: -564px -1210px; width: 81px; height: 99px; } .Pet-BearCub-Golden { background-image: url(spritesmith-main-8.png); - background-position: -646px -862px; + background-position: -646px -1210px; width: 81px; height: 99px; } .Pet-BearCub-Polar { background-image: url(spritesmith-main-8.png); - background-position: -728px -862px; + background-position: -728px -1210px; width: 81px; height: 99px; } .Pet-BearCub-Red { background-image: url(spritesmith-main-8.png); - background-position: -810px -862px; + background-position: -810px -1210px; width: 81px; height: 99px; } .Pet-BearCub-Shade { background-image: url(spritesmith-main-8.png); - background-position: -892px -862px; + background-position: -892px -1210px; width: 81px; height: 99px; } .Pet-BearCub-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -998px 0px; + background-position: -974px -1210px; + width: 81px; + height: 99px; +} +.Pet-BearCub-Spooky { + background-image: url(spritesmith-main-8.png); + background-position: -1056px -1210px; width: 81px; height: 99px; } .Pet-BearCub-White { background-image: url(spritesmith-main-8.png); - background-position: -998px -100px; + background-position: -1138px -1210px; width: 81px; height: 99px; } .Pet-BearCub-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -998px -200px; + background-position: -492px -1616px; width: 81px; height: 99px; } .Pet-Bunny-Base { background-image: url(spritesmith-main-8.png); - background-position: -998px -300px; + background-position: -1316px 0px; width: 81px; height: 99px; } .Pet-Bunny-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -998px -400px; + background-position: -1316px -100px; width: 81px; height: 99px; } .Pet-Bunny-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -998px -500px; + background-position: -1316px -200px; width: 81px; height: 99px; } .Pet-Bunny-Desert { background-image: url(spritesmith-main-8.png); - background-position: -998px -600px; + background-position: -1316px -300px; width: 81px; height: 99px; } .Pet-Bunny-Golden { background-image: url(spritesmith-main-8.png); - background-position: -998px -700px; + background-position: -1316px -400px; width: 81px; height: 99px; } .Pet-Bunny-Red { background-image: url(spritesmith-main-8.png); - background-position: -998px -800px; + background-position: -1316px -500px; width: 81px; height: 99px; } .Pet-Bunny-Shade { background-image: url(spritesmith-main-8.png); - background-position: 0px -968px; + background-position: -1316px -600px; width: 81px; height: 99px; } .Pet-Bunny-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -82px -968px; + background-position: -1316px -700px; width: 81px; height: 99px; } .Pet-Bunny-White { background-image: url(spritesmith-main-8.png); - background-position: -164px -968px; + background-position: -1316px -800px; width: 81px; height: 99px; } .Pet-Bunny-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -246px -968px; + background-position: -1316px -900px; width: 81px; height: 99px; } .Pet-Cactus-Base { background-image: url(spritesmith-main-8.png); - background-position: -328px -968px; + background-position: -1316px -1000px; width: 81px; height: 99px; } .Pet-Cactus-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -410px -968px; + background-position: -1316px -1100px; width: 81px; height: 99px; } .Pet-Cactus-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -492px -968px; + background-position: -1316px -1200px; width: 81px; height: 99px; } .Pet-Cactus-Desert { background-image: url(spritesmith-main-8.png); - background-position: -574px -968px; + background-position: -1398px 0px; width: 81px; height: 99px; } .Pet-Cactus-Golden { background-image: url(spritesmith-main-8.png); - background-position: -656px -968px; + background-position: -1398px -100px; width: 81px; height: 99px; } .Pet-Cactus-Red { background-image: url(spritesmith-main-8.png); - background-position: -738px -968px; + background-position: -1398px -200px; width: 81px; height: 99px; } .Pet-Cactus-Shade { background-image: url(spritesmith-main-8.png); - background-position: -820px -968px; + background-position: -1398px -300px; width: 81px; height: 99px; } .Pet-Cactus-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -902px -968px; + background-position: -1398px -400px; + width: 81px; + height: 99px; +} +.Pet-Cactus-Spooky { + background-image: url(spritesmith-main-8.png); + background-position: -1398px -500px; width: 81px; height: 99px; } .Pet-Cactus-White { background-image: url(spritesmith-main-8.png); - background-position: -984px -968px; + background-position: -1398px -600px; width: 81px; height: 99px; } .Pet-Cactus-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1080px 0px; + background-position: -1398px -700px; width: 81px; height: 99px; } .Pet-Cheetah-Base { background-image: url(spritesmith-main-8.png); - background-position: -1080px -100px; + background-position: -1398px -800px; width: 81px; height: 99px; } .Pet-Cheetah-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1080px -200px; + background-position: -1398px -900px; width: 81px; height: 99px; } .Pet-Cheetah-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1080px -300px; + background-position: -1398px -1000px; width: 81px; height: 99px; } .Pet-Cheetah-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1080px -400px; + background-position: -1398px -1100px; width: 81px; height: 99px; } .Pet-Cheetah-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1080px -500px; + background-position: -1398px -1200px; width: 81px; height: 99px; } .Pet-Cheetah-Red { background-image: url(spritesmith-main-8.png); - background-position: -1080px -600px; + background-position: 0px -1316px; width: 81px; height: 99px; } .Pet-Cheetah-Shade { background-image: url(spritesmith-main-8.png); - background-position: -1080px -700px; + background-position: -82px -1316px; width: 81px; height: 99px; } .Pet-Cheetah-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -1080px -800px; + background-position: -164px -1316px; width: 81px; height: 99px; } .Pet-Cheetah-White { background-image: url(spritesmith-main-8.png); - background-position: -1080px -900px; + background-position: -246px -1316px; width: 81px; height: 99px; } .Pet-Cheetah-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1162px 0px; + background-position: -328px -1316px; width: 81px; height: 99px; } .Pet-Cuttlefish-Base { background-image: url(spritesmith-main-8.png); - background-position: -1162px -100px; + background-position: -410px -1316px; width: 81px; height: 99px; } .Pet-Cuttlefish-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1162px -200px; + background-position: -492px -1316px; width: 81px; height: 99px; } .Pet-Cuttlefish-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1162px -300px; + background-position: -574px -1316px; width: 81px; height: 99px; } .Pet-Cuttlefish-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1162px -400px; + background-position: -656px -1316px; width: 81px; height: 99px; } .Pet-Cuttlefish-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1162px -500px; + background-position: -738px -1316px; width: 81px; height: 99px; } .Pet-Cuttlefish-Red { background-image: url(spritesmith-main-8.png); - background-position: -1162px -600px; + background-position: -820px -1316px; width: 81px; height: 99px; } .Pet-Cuttlefish-Shade { background-image: url(spritesmith-main-8.png); - background-position: -1162px -700px; + background-position: -902px -1316px; width: 81px; height: 99px; } .Pet-Cuttlefish-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -1162px -800px; + background-position: -984px -1316px; width: 81px; height: 99px; } .Pet-Cuttlefish-White { background-image: url(spritesmith-main-8.png); - background-position: -1162px -900px; + background-position: -1066px -1316px; width: 81px; height: 99px; } .Pet-Cuttlefish-Zombie { background-image: url(spritesmith-main-8.png); - background-position: 0px -1068px; + background-position: -1148px -1316px; width: 81px; height: 99px; } .Pet-Deer-Base { background-image: url(spritesmith-main-8.png); - background-position: -82px -1068px; + background-position: -1230px -1316px; width: 81px; height: 99px; } .Pet-Deer-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -164px -1068px; + background-position: -1312px -1316px; width: 81px; height: 99px; } .Pet-Deer-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -246px -1068px; + background-position: -1394px -1316px; width: 81px; height: 99px; } .Pet-Deer-Desert { background-image: url(spritesmith-main-8.png); - background-position: -328px -1068px; + background-position: -1480px 0px; width: 81px; height: 99px; } .Pet-Deer-Golden { background-image: url(spritesmith-main-8.png); - background-position: -410px -1068px; + background-position: -1480px -100px; width: 81px; height: 99px; } .Pet-Deer-Red { background-image: url(spritesmith-main-8.png); - background-position: -492px -1068px; + background-position: -1480px -200px; width: 81px; height: 99px; } .Pet-Deer-Shade { background-image: url(spritesmith-main-8.png); - background-position: -574px -1068px; + background-position: -1480px -300px; width: 81px; height: 99px; } .Pet-Deer-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -656px -1068px; + background-position: -1480px -400px; width: 81px; height: 99px; } .Pet-Deer-White { background-image: url(spritesmith-main-8.png); - background-position: -738px -1068px; + background-position: -1480px -500px; width: 81px; height: 99px; } .Pet-Deer-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -820px -1068px; + background-position: -1480px -600px; width: 81px; height: 99px; } .Pet-Dragon-Base { background-image: url(spritesmith-main-8.png); - background-position: -902px -1068px; + background-position: -1480px -700px; width: 81px; height: 99px; } .Pet-Dragon-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -984px -1068px; + background-position: -1480px -800px; width: 81px; height: 99px; } .Pet-Dragon-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1066px -1068px; + background-position: -1480px -900px; width: 81px; height: 99px; } .Pet-Dragon-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1148px -1068px; + background-position: -1480px -1000px; width: 81px; height: 99px; } .Pet-Dragon-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1244px 0px; + background-position: -1480px -1100px; width: 81px; height: 99px; } .Pet-Dragon-Hydra { background-image: url(spritesmith-main-8.png); - background-position: -1244px -100px; + background-position: -1480px -1200px; width: 81px; height: 99px; } .Pet-Dragon-Red { background-image: url(spritesmith-main-8.png); - background-position: -1244px -200px; + background-position: -1480px -1300px; width: 81px; height: 99px; } .Pet-Dragon-Shade { background-image: url(spritesmith-main-8.png); - background-position: -1244px -300px; + background-position: 0px -1416px; width: 81px; height: 99px; } .Pet-Dragon-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -1244px -400px; + background-position: -82px -1416px; + width: 81px; + height: 99px; +} +.Pet-Dragon-Spooky { + background-image: url(spritesmith-main-8.png); + background-position: -164px -1416px; width: 81px; height: 99px; } .Pet-Dragon-White { background-image: url(spritesmith-main-8.png); - background-position: -1244px -500px; + background-position: -246px -1416px; width: 81px; height: 99px; } .Pet-Dragon-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1244px -600px; + background-position: -328px -1416px; width: 81px; height: 99px; } .Pet-Egg-Base { background-image: url(spritesmith-main-8.png); - background-position: -1244px -700px; + background-position: -410px -1416px; width: 81px; height: 99px; } .Pet-Egg-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1244px -800px; + background-position: -492px -1416px; width: 81px; height: 99px; } .Pet-Egg-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1244px -900px; + background-position: -574px -1416px; width: 81px; height: 99px; } .Pet-Egg-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1244px -1000px; + background-position: -656px -1416px; width: 81px; height: 99px; } .Pet-Egg-Golden { background-image: url(spritesmith-main-8.png); - background-position: 0px -1168px; + background-position: -738px -1416px; width: 81px; height: 99px; } .Pet-Egg-Red { background-image: url(spritesmith-main-8.png); - background-position: -82px -1168px; + background-position: -820px -1416px; width: 81px; height: 99px; } .Pet-Egg-Shade { background-image: url(spritesmith-main-8.png); - background-position: -164px -1168px; + background-position: -902px -1416px; width: 81px; height: 99px; } .Pet-Egg-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -246px -1168px; + background-position: -984px -1416px; width: 81px; height: 99px; } .Pet-Egg-White { background-image: url(spritesmith-main-8.png); - background-position: -328px -1168px; + background-position: -1066px -1416px; width: 81px; height: 99px; } .Pet-Egg-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -410px -1168px; + background-position: -1148px -1416px; width: 81px; height: 99px; } .Pet-FlyingPig-Base { background-image: url(spritesmith-main-8.png); - background-position: -1066px -1568px; + background-position: -1230px -1416px; width: 81px; height: 99px; } .Pet-FlyingPig-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -574px -1168px; + background-position: -1312px -1416px; width: 81px; height: 99px; } .Pet-FlyingPig-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -656px -1168px; + background-position: -1394px -1416px; width: 81px; height: 99px; } .Pet-FlyingPig-Desert { background-image: url(spritesmith-main-8.png); - background-position: -738px -1168px; + background-position: -1476px -1416px; width: 81px; height: 99px; } .Pet-FlyingPig-Golden { background-image: url(spritesmith-main-8.png); - background-position: -820px -1168px; + background-position: -1562px 0px; width: 81px; height: 99px; } .Pet-FlyingPig-Red { background-image: url(spritesmith-main-8.png); - background-position: -902px -1168px; + background-position: -1562px -100px; width: 81px; height: 99px; } .Pet-FlyingPig-Shade { background-image: url(spritesmith-main-8.png); - background-position: -984px -1168px; + background-position: -1562px -200px; width: 81px; height: 99px; } .Pet-FlyingPig-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -1066px -1168px; + background-position: -1562px -300px; + width: 81px; + height: 99px; +} +.Pet-FlyingPig-Spooky { + background-image: url(spritesmith-main-8.png); + background-position: -1562px -400px; width: 81px; height: 99px; } .Pet-FlyingPig-White { background-image: url(spritesmith-main-8.png); - background-position: -1148px -1168px; + background-position: -1562px -500px; width: 81px; height: 99px; } .Pet-FlyingPig-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1230px -1168px; + background-position: -1562px -600px; width: 81px; height: 99px; } .Pet-Fox-Base { background-image: url(spritesmith-main-8.png); - background-position: -1326px 0px; + background-position: -1562px -700px; width: 81px; height: 99px; } .Pet-Fox-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1326px -100px; + background-position: -1562px -800px; width: 81px; height: 99px; } .Pet-Fox-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1326px -200px; + background-position: -1562px -900px; width: 81px; height: 99px; } .Pet-Fox-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1326px -300px; + background-position: -1562px -1000px; width: 81px; height: 99px; } .Pet-Fox-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1326px -400px; + background-position: -1562px -1100px; width: 81px; height: 99px; } .Pet-Fox-Red { background-image: url(spritesmith-main-8.png); - background-position: -1326px -500px; + background-position: -1562px -1200px; width: 81px; height: 99px; } .Pet-Fox-Shade { background-image: url(spritesmith-main-8.png); - background-position: -1326px -600px; + background-position: -1562px -1300px; width: 81px; height: 99px; } .Pet-Fox-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -1326px -700px; + background-position: -1562px -1400px; + width: 81px; + height: 99px; +} +.Pet-Fox-Spooky { + background-image: url(spritesmith-main-8.png); + background-position: 0px -1516px; width: 81px; height: 99px; } .Pet-Fox-White { background-image: url(spritesmith-main-8.png); - background-position: -1326px -800px; + background-position: -82px -1516px; width: 81px; height: 99px; } .Pet-Fox-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1326px -900px; + background-position: -164px -1516px; width: 81px; height: 99px; } .Pet-Gryphon-Base { background-image: url(spritesmith-main-8.png); - background-position: -1326px -1000px; + background-position: -246px -1516px; width: 81px; height: 99px; } .Pet-Gryphon-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1326px -1100px; + background-position: -328px -1516px; width: 81px; height: 99px; } .Pet-Gryphon-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: 0px -1268px; + background-position: -410px -1516px; width: 81px; height: 99px; } .Pet-Gryphon-Desert { background-image: url(spritesmith-main-8.png); - background-position: -82px -1268px; + background-position: -492px -1516px; width: 81px; height: 99px; } .Pet-Gryphon-Golden { background-image: url(spritesmith-main-8.png); - background-position: -164px -1268px; + background-position: -574px -1516px; width: 81px; height: 99px; } .Pet-Gryphon-Red { background-image: url(spritesmith-main-8.png); - background-position: -246px -1268px; + background-position: -656px -1516px; width: 81px; height: 99px; } .Pet-Gryphon-Shade { background-image: url(spritesmith-main-8.png); - background-position: -328px -1268px; + background-position: -738px -1516px; width: 81px; height: 99px; } .Pet-Gryphon-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -410px -1268px; + background-position: -820px -1516px; width: 81px; height: 99px; } .Pet-Gryphon-White { background-image: url(spritesmith-main-8.png); - background-position: -492px -1268px; + background-position: -902px -1516px; width: 81px; height: 99px; } .Pet-Gryphon-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -574px -1268px; + background-position: -984px -1516px; width: 81px; height: 99px; } .Pet-Hedgehog-Base { background-image: url(spritesmith-main-8.png); - background-position: -656px -1268px; + background-position: -1066px -1516px; width: 81px; height: 99px; } .Pet-Hedgehog-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -738px -1268px; + background-position: -1148px -1516px; width: 81px; height: 99px; } .Pet-Hedgehog-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -820px -1268px; + background-position: -1230px -1516px; width: 81px; height: 99px; } .Pet-Hedgehog-Desert { background-image: url(spritesmith-main-8.png); - background-position: -902px -1268px; + background-position: -1312px -1516px; width: 81px; height: 99px; } .Pet-Hedgehog-Golden { background-image: url(spritesmith-main-8.png); - background-position: -984px -1268px; + background-position: -1394px -1516px; width: 81px; height: 99px; } .Pet-Hedgehog-Red { background-image: url(spritesmith-main-8.png); - background-position: -1066px -1268px; + background-position: -1476px -1516px; width: 81px; height: 99px; } .Pet-Hedgehog-Shade { background-image: url(spritesmith-main-8.png); - background-position: -1148px -1268px; + background-position: -1558px -1516px; width: 81px; height: 99px; } .Pet-Hedgehog-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -1230px -1268px; + background-position: -1644px 0px; width: 81px; height: 99px; } .Pet-Hedgehog-White { background-image: url(spritesmith-main-8.png); - background-position: -1312px -1268px; + background-position: -1644px -100px; width: 81px; height: 99px; } .Pet-Hedgehog-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1408px 0px; + background-position: -1644px -200px; width: 81px; height: 99px; } .Pet-Horse-Base { background-image: url(spritesmith-main-8.png); - background-position: -1408px -100px; + background-position: -1644px -300px; width: 81px; height: 99px; } .Pet-Horse-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: -1408px -200px; + background-position: -1644px -400px; width: 81px; height: 99px; } .Pet-Horse-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -1408px -300px; + background-position: -1644px -500px; width: 81px; height: 99px; } .Pet-Horse-Desert { background-image: url(spritesmith-main-8.png); - background-position: -1408px -400px; + background-position: -1644px -600px; width: 81px; height: 99px; } .Pet-Horse-Golden { background-image: url(spritesmith-main-8.png); - background-position: -1408px -500px; + background-position: -1644px -700px; width: 81px; height: 99px; } .Pet-Horse-Red { background-image: url(spritesmith-main-8.png); - background-position: -1408px -600px; + background-position: -1644px -800px; width: 81px; height: 99px; } .Pet-Horse-Shade { background-image: url(spritesmith-main-8.png); - background-position: -1408px -700px; + background-position: -1644px -900px; width: 81px; height: 99px; } .Pet-Horse-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -1408px -800px; + background-position: -1644px -1000px; width: 81px; height: 99px; } .Pet-Horse-White { background-image: url(spritesmith-main-8.png); - background-position: -1408px -900px; + background-position: -1644px -1100px; width: 81px; height: 99px; } .Pet-Horse-Zombie { background-image: url(spritesmith-main-8.png); - background-position: -1408px -1000px; + background-position: -1644px -1200px; width: 81px; height: 99px; } .Pet-JackOLantern-Base { background-image: url(spritesmith-main-8.png); - background-position: -1408px -1100px; + background-position: -1644px -1300px; width: 81px; height: 99px; } .Pet-LionCub-Base { background-image: url(spritesmith-main-8.png); - background-position: -1408px -1200px; + background-position: -1644px -1400px; width: 81px; height: 99px; } .Pet-LionCub-CottonCandyBlue { background-image: url(spritesmith-main-8.png); - background-position: 0px -1368px; + background-position: -1644px -1500px; width: 81px; height: 99px; } .Pet-LionCub-CottonCandyPink { background-image: url(spritesmith-main-8.png); - background-position: -82px -1368px; + background-position: 0px -1616px; width: 81px; height: 99px; } .Pet-LionCub-Desert { background-image: url(spritesmith-main-8.png); - background-position: -164px -1368px; + background-position: -82px -1616px; width: 81px; height: 99px; } .Pet-LionCub-Golden { background-image: url(spritesmith-main-8.png); - background-position: -246px -1368px; + background-position: -164px -1616px; width: 81px; height: 99px; } .Pet-LionCub-Red { background-image: url(spritesmith-main-8.png); - background-position: -328px -1368px; + background-position: -246px -1616px; width: 81px; height: 99px; } .Pet-LionCub-Shade { background-image: url(spritesmith-main-8.png); - background-position: -410px -1368px; + background-position: -328px -1616px; width: 81px; height: 99px; } .Pet-LionCub-Skeleton { background-image: url(spritesmith-main-8.png); - background-position: -492px -1368px; + background-position: -410px -1616px; width: 81px; height: 99px; } -.Pet-LionCub-White { +.Pet-LionCub-Spooky { background-image: url(spritesmith-main-8.png); - background-position: -574px -1368px; - width: 81px; - height: 99px; -} -.Pet-LionCub-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -656px -1368px; - width: 81px; - height: 99px; -} -.Pet-Mammoth-Base { - background-image: url(spritesmith-main-8.png); - background-position: -738px -1368px; - width: 81px; - height: 99px; -} -.Pet-MantisShrimp-Base { - background-image: url(spritesmith-main-8.png); - background-position: -820px -1368px; - width: 81px; - height: 99px; -} -.Pet-Octopus-Base { - background-image: url(spritesmith-main-8.png); - background-position: -902px -1368px; - width: 81px; - height: 99px; -} -.Pet-Octopus-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: -984px -1368px; - width: 81px; - height: 99px; -} -.Pet-Octopus-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -1066px -1368px; - width: 81px; - height: 99px; -} -.Pet-Octopus-Desert { - background-image: url(spritesmith-main-8.png); - background-position: -1148px -1368px; - width: 81px; - height: 99px; -} -.Pet-Octopus-Golden { - background-image: url(spritesmith-main-8.png); - background-position: -1230px -1368px; - width: 81px; - height: 99px; -} -.Pet-Octopus-Red { - background-image: url(spritesmith-main-8.png); - background-position: -1312px -1368px; - width: 81px; - height: 99px; -} -.Pet-Octopus-Shade { - background-image: url(spritesmith-main-8.png); - background-position: -1394px -1368px; - width: 81px; - height: 99px; -} -.Pet-Octopus-Skeleton { - background-image: url(spritesmith-main-8.png); - background-position: -1490px 0px; - width: 81px; - height: 99px; -} -.Pet-Octopus-White { - background-image: url(spritesmith-main-8.png); - background-position: -1490px -100px; - width: 81px; - height: 99px; -} -.Pet-Octopus-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -1490px -200px; - width: 81px; - height: 99px; -} -.Pet-Owl-Base { - background-image: url(spritesmith-main-8.png); - background-position: -1490px -300px; - width: 81px; - height: 99px; -} -.Pet-Owl-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: -1490px -400px; - width: 81px; - height: 99px; -} -.Pet-Owl-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -1490px -500px; - width: 81px; - height: 99px; -} -.Pet-Owl-Desert { - background-image: url(spritesmith-main-8.png); - background-position: -1490px -600px; - width: 81px; - height: 99px; -} -.Pet-Owl-Golden { - background-image: url(spritesmith-main-8.png); - background-position: -1490px -700px; - width: 81px; - height: 99px; -} -.Pet-Owl-Red { - background-image: url(spritesmith-main-8.png); - background-position: -1490px -800px; - width: 81px; - height: 99px; -} -.Pet-Owl-Shade { - background-image: url(spritesmith-main-8.png); - background-position: -1490px -900px; - width: 81px; - height: 99px; -} -.Pet-Owl-Skeleton { - background-image: url(spritesmith-main-8.png); - background-position: -1490px -1000px; - width: 81px; - height: 99px; -} -.Pet-Owl-White { - background-image: url(spritesmith-main-8.png); - background-position: -1490px -1100px; - width: 81px; - height: 99px; -} -.Pet-Owl-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -1490px -1200px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-Base { - background-image: url(spritesmith-main-8.png); - background-position: -1490px -1300px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: 0px -1468px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -82px -1468px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-Desert { - background-image: url(spritesmith-main-8.png); - background-position: -164px -1468px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-Golden { - background-image: url(spritesmith-main-8.png); - background-position: -246px -1468px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-Red { - background-image: url(spritesmith-main-8.png); - background-position: -328px -1468px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-Shade { - background-image: url(spritesmith-main-8.png); - background-position: -410px -1468px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-Skeleton { - background-image: url(spritesmith-main-8.png); - background-position: -492px -1468px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-White { - background-image: url(spritesmith-main-8.png); - background-position: -574px -1468px; - width: 81px; - height: 99px; -} -.Pet-PandaCub-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -656px -1468px; - width: 81px; - height: 99px; -} -.Pet-Parrot-Base { - background-image: url(spritesmith-main-8.png); - background-position: -738px -1468px; - width: 81px; - height: 99px; -} -.Pet-Parrot-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: -820px -1468px; - width: 81px; - height: 99px; -} -.Pet-Parrot-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -902px -1468px; - width: 81px; - height: 99px; -} -.Pet-Parrot-Desert { - background-image: url(spritesmith-main-8.png); - background-position: -984px -1468px; - width: 81px; - height: 99px; -} -.Pet-Parrot-Golden { - background-image: url(spritesmith-main-8.png); - background-position: -1066px -1468px; - width: 81px; - height: 99px; -} -.Pet-Parrot-Red { - background-image: url(spritesmith-main-8.png); - background-position: -1148px -1468px; - width: 81px; - height: 99px; -} -.Pet-Parrot-Shade { - background-image: url(spritesmith-main-8.png); - background-position: -1230px -1468px; - width: 81px; - height: 99px; -} -.Pet-Parrot-Skeleton { - background-image: url(spritesmith-main-8.png); - background-position: -1312px -1468px; - width: 81px; - height: 99px; -} -.Pet-Parrot-White { - background-image: url(spritesmith-main-8.png); - background-position: -1394px -1468px; - width: 81px; - height: 99px; -} -.Pet-Parrot-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -1476px -1468px; - width: 81px; - height: 99px; -} -.Pet-Penguin-Base { - background-image: url(spritesmith-main-8.png); - background-position: -1572px 0px; - width: 81px; - height: 99px; -} -.Pet-Penguin-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: -1572px -100px; - width: 81px; - height: 99px; -} -.Pet-Penguin-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -1572px -200px; - width: 81px; - height: 99px; -} -.Pet-Penguin-Desert { - background-image: url(spritesmith-main-8.png); - background-position: -1572px -300px; - width: 81px; - height: 99px; -} -.Pet-Penguin-Golden { - background-image: url(spritesmith-main-8.png); - background-position: -1572px -400px; - width: 81px; - height: 99px; -} -.Pet-Penguin-Red { - background-image: url(spritesmith-main-8.png); - background-position: -1572px -500px; - width: 81px; - height: 99px; -} -.Pet-Penguin-Shade { - background-image: url(spritesmith-main-8.png); - background-position: -1572px -600px; - width: 81px; - height: 99px; -} -.Pet-Penguin-Skeleton { - background-image: url(spritesmith-main-8.png); - background-position: -1572px -700px; - width: 81px; - height: 99px; -} -.Pet-Penguin-White { - background-image: url(spritesmith-main-8.png); - background-position: -1572px -800px; - width: 81px; - height: 99px; -} -.Pet-Penguin-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -1572px -900px; - width: 81px; - height: 99px; -} -.Pet-Rat-Base { - background-image: url(spritesmith-main-8.png); - background-position: -1572px -1000px; - width: 81px; - height: 99px; -} -.Pet-Rat-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: -1572px -1100px; - width: 81px; - height: 99px; -} -.Pet-Rat-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -1572px -1200px; - width: 81px; - height: 99px; -} -.Pet-Rat-Desert { - background-image: url(spritesmith-main-8.png); - background-position: -1572px -1300px; - width: 81px; - height: 99px; -} -.Pet-Rat-Golden { - background-image: url(spritesmith-main-8.png); - background-position: -1572px -1400px; - width: 81px; - height: 99px; -} -.Pet-Rat-Red { - background-image: url(spritesmith-main-8.png); - background-position: -1654px 0px; - width: 81px; - height: 99px; -} -.Pet-Rat-Shade { - background-image: url(spritesmith-main-8.png); - background-position: -1654px -100px; - width: 81px; - height: 99px; -} -.Pet-Rat-Skeleton { - background-image: url(spritesmith-main-8.png); - background-position: -1654px -200px; - width: 81px; - height: 99px; -} -.Pet-Rat-White { - background-image: url(spritesmith-main-8.png); - background-position: -1654px -300px; - width: 81px; - height: 99px; -} -.Pet-Rat-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -1654px -400px; - width: 81px; - height: 99px; -} -.Pet-Rock-Base { - background-image: url(spritesmith-main-8.png); - background-position: -1654px -500px; - width: 81px; - height: 99px; -} -.Pet-Rock-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: -1654px -600px; - width: 81px; - height: 99px; -} -.Pet-Rock-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -1654px -700px; - width: 81px; - height: 99px; -} -.Pet-Rock-Desert { - background-image: url(spritesmith-main-8.png); - background-position: -1654px -800px; - width: 81px; - height: 99px; -} -.Pet-Rock-Golden { - background-image: url(spritesmith-main-8.png); - background-position: -1654px -900px; - width: 81px; - height: 99px; -} -.Pet-Rock-Red { - background-image: url(spritesmith-main-8.png); - background-position: -1654px -1000px; - width: 81px; - height: 99px; -} -.Pet-Rock-Shade { - background-image: url(spritesmith-main-8.png); - background-position: -1654px -1100px; - width: 81px; - height: 99px; -} -.Pet-Rock-Skeleton { - background-image: url(spritesmith-main-8.png); - background-position: -1654px -1200px; - width: 81px; - height: 99px; -} -.Pet-Rock-White { - background-image: url(spritesmith-main-8.png); - background-position: -1654px -1300px; - width: 81px; - height: 99px; -} -.Pet-Rock-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -1654px -1400px; - width: 81px; - height: 99px; -} -.Pet-Rooster-Base { - background-image: url(spritesmith-main-8.png); - background-position: 0px -1568px; - width: 81px; - height: 99px; -} -.Pet-Rooster-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: -82px -1568px; - width: 81px; - height: 99px; -} -.Pet-Rooster-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -164px -1568px; - width: 81px; - height: 99px; -} -.Pet-Rooster-Desert { - background-image: url(spritesmith-main-8.png); - background-position: -246px -1568px; - width: 81px; - height: 99px; -} -.Pet-Rooster-Golden { - background-image: url(spritesmith-main-8.png); - background-position: -328px -1568px; - width: 81px; - height: 99px; -} -.Pet-Rooster-Red { - background-image: url(spritesmith-main-8.png); - background-position: -410px -1568px; - width: 81px; - height: 99px; -} -.Pet-Rooster-Shade { - background-image: url(spritesmith-main-8.png); - background-position: -492px -1568px; - width: 81px; - height: 99px; -} -.Pet-Rooster-Skeleton { - background-image: url(spritesmith-main-8.png); - background-position: -574px -1568px; - width: 81px; - height: 99px; -} -.Pet-Rooster-White { - background-image: url(spritesmith-main-8.png); - background-position: -656px -1568px; - width: 81px; - height: 99px; -} -.Pet-Rooster-Zombie { - background-image: url(spritesmith-main-8.png); - background-position: -738px -1568px; - width: 81px; - height: 99px; -} -.Pet-Seahorse-Base { - background-image: url(spritesmith-main-8.png); - background-position: -820px -1568px; - width: 81px; - height: 99px; -} -.Pet-Seahorse-CottonCandyBlue { - background-image: url(spritesmith-main-8.png); - background-position: -902px -1568px; - width: 81px; - height: 99px; -} -.Pet-Seahorse-CottonCandyPink { - background-image: url(spritesmith-main-8.png); - background-position: -984px -1568px; - width: 81px; - height: 99px; -} -.Pet-Seahorse-Desert { - background-image: url(spritesmith-main-8.png); - background-position: -492px -1168px; + background-position: -1220px -1210px; width: 81px; height: 99px; } diff --git a/common/dist/sprites/spritesmith-main-8.png b/common/dist/sprites/spritesmith-main-8.png index 369ac5d71b..d9b1530f53 100644 Binary files a/common/dist/sprites/spritesmith-main-8.png and b/common/dist/sprites/spritesmith-main-8.png differ diff --git a/common/dist/sprites/spritesmith-main-9.css b/common/dist/sprites/spritesmith-main-9.css index 46f511ee8e..4ee6cefb10 100644 --- a/common/dist/sprites/spritesmith-main-9.css +++ b/common/dist/sprites/spritesmith-main-9.css @@ -1,534 +1,1092 @@ -.Pet-Seahorse-Golden { +.Pet-LionCub-White { background-image: url(spritesmith-main-9.png); background-position: -82px 0px; width: 81px; height: 99px; } -.Pet-Seahorse-Red { +.Pet-LionCub-Zombie { background-image: url(spritesmith-main-9.png); - background-position: -328px -500px; + background-position: -246px -800px; width: 81px; height: 99px; } -.Pet-Seahorse-Shade { +.Pet-Mammoth-Base { background-image: url(spritesmith-main-9.png); background-position: -164px 0px; width: 81px; height: 99px; } -.Pet-Seahorse-Skeleton { +.Pet-MantisShrimp-Base { background-image: url(spritesmith-main-9.png); background-position: 0px -100px; width: 81px; height: 99px; } -.Pet-Seahorse-White { +.Pet-Octopus-Base { background-image: url(spritesmith-main-9.png); background-position: -82px -100px; width: 81px; height: 99px; } -.Pet-Seahorse-Zombie { +.Pet-Octopus-CottonCandyBlue { background-image: url(spritesmith-main-9.png); background-position: -164px -100px; width: 81px; height: 99px; } -.Pet-Sheep-Base { +.Pet-Octopus-CottonCandyPink { background-image: url(spritesmith-main-9.png); background-position: -246px 0px; width: 81px; height: 99px; } -.Pet-Sheep-CottonCandyBlue { +.Pet-Octopus-Desert { background-image: url(spritesmith-main-9.png); background-position: -246px -100px; width: 81px; height: 99px; } -.Pet-Sheep-CottonCandyPink { +.Pet-Octopus-Golden { background-image: url(spritesmith-main-9.png); background-position: 0px -200px; width: 81px; height: 99px; } -.Pet-Sheep-Desert { +.Pet-Octopus-Red { background-image: url(spritesmith-main-9.png); background-position: -82px -200px; width: 81px; height: 99px; } -.Pet-Sheep-Golden { +.Pet-Octopus-Shade { background-image: url(spritesmith-main-9.png); background-position: -164px -200px; width: 81px; height: 99px; } -.Pet-Sheep-Red { +.Pet-Octopus-Skeleton { background-image: url(spritesmith-main-9.png); background-position: -246px -200px; width: 81px; height: 99px; } -.Pet-Sheep-Shade { +.Pet-Octopus-White { background-image: url(spritesmith-main-9.png); background-position: -328px 0px; width: 81px; height: 99px; } -.Pet-Sheep-Skeleton { +.Pet-Octopus-Zombie { background-image: url(spritesmith-main-9.png); background-position: -328px -100px; width: 81px; height: 99px; } -.Pet-Sheep-White { +.Pet-Owl-Base { background-image: url(spritesmith-main-9.png); background-position: -328px -200px; width: 81px; height: 99px; } -.Pet-Sheep-Zombie { +.Pet-Owl-CottonCandyBlue { background-image: url(spritesmith-main-9.png); background-position: 0px -300px; width: 81px; height: 99px; } -.Pet-Slime-Base { +.Pet-Owl-CottonCandyPink { background-image: url(spritesmith-main-9.png); background-position: -82px -300px; width: 81px; height: 99px; } -.Pet-Slime-CottonCandyBlue { +.Pet-Owl-Desert { background-image: url(spritesmith-main-9.png); background-position: -164px -300px; width: 81px; height: 99px; } -.Pet-Slime-CottonCandyPink { +.Pet-Owl-Golden { background-image: url(spritesmith-main-9.png); background-position: -246px -300px; width: 81px; height: 99px; } -.Pet-Slime-Desert { +.Pet-Owl-Red { background-image: url(spritesmith-main-9.png); background-position: -328px -300px; width: 81px; height: 99px; } -.Pet-Slime-Golden { +.Pet-Owl-Shade { background-image: url(spritesmith-main-9.png); background-position: -410px 0px; width: 81px; height: 99px; } -.Pet-Slime-Red { +.Pet-Owl-Skeleton { background-image: url(spritesmith-main-9.png); background-position: -410px -100px; width: 81px; height: 99px; } -.Pet-Slime-Shade { +.Pet-Owl-White { background-image: url(spritesmith-main-9.png); background-position: -410px -200px; width: 81px; height: 99px; } -.Pet-Slime-Skeleton { +.Pet-Owl-Zombie { background-image: url(spritesmith-main-9.png); background-position: -410px -300px; width: 81px; height: 99px; } -.Pet-Slime-White { +.Pet-PandaCub-Base { background-image: url(spritesmith-main-9.png); background-position: -492px 0px; width: 81px; height: 99px; } -.Pet-Slime-Zombie { +.Pet-PandaCub-CottonCandyBlue { background-image: url(spritesmith-main-9.png); background-position: -492px -100px; width: 81px; height: 99px; } -.Pet-Spider-Base { +.Pet-PandaCub-CottonCandyPink { background-image: url(spritesmith-main-9.png); background-position: -492px -200px; width: 81px; height: 99px; } -.Pet-Spider-CottonCandyBlue { +.Pet-PandaCub-Desert { background-image: url(spritesmith-main-9.png); background-position: -492px -300px; width: 81px; height: 99px; } -.Pet-Spider-CottonCandyPink { +.Pet-PandaCub-Golden { background-image: url(spritesmith-main-9.png); background-position: 0px -400px; width: 81px; height: 99px; } -.Pet-Spider-Desert { +.Pet-PandaCub-Red { background-image: url(spritesmith-main-9.png); background-position: -82px -400px; width: 81px; height: 99px; } -.Pet-Spider-Golden { +.Pet-PandaCub-Shade { background-image: url(spritesmith-main-9.png); background-position: -164px -400px; width: 81px; height: 99px; } -.Pet-Spider-Red { +.Pet-PandaCub-Skeleton { background-image: url(spritesmith-main-9.png); background-position: -246px -400px; width: 81px; height: 99px; } -.Pet-Spider-Shade { +.Pet-PandaCub-Spooky { background-image: url(spritesmith-main-9.png); background-position: -328px -400px; width: 81px; height: 99px; } -.Pet-Spider-Skeleton { +.Pet-PandaCub-White { background-image: url(spritesmith-main-9.png); background-position: -410px -400px; width: 81px; height: 99px; } -.Pet-Spider-White { +.Pet-PandaCub-Zombie { background-image: url(spritesmith-main-9.png); background-position: -492px -400px; width: 81px; height: 99px; } -.Pet-Spider-Zombie { +.Pet-Parrot-Base { background-image: url(spritesmith-main-9.png); background-position: -574px 0px; width: 81px; height: 99px; } -.Pet-TRex-Base { +.Pet-Parrot-CottonCandyBlue { background-image: url(spritesmith-main-9.png); background-position: -574px -100px; width: 81px; height: 99px; } -.Pet-TRex-CottonCandyBlue { +.Pet-Parrot-CottonCandyPink { background-image: url(spritesmith-main-9.png); background-position: -574px -200px; width: 81px; height: 99px; } -.Pet-TRex-CottonCandyPink { +.Pet-Parrot-Desert { background-image: url(spritesmith-main-9.png); background-position: -574px -300px; width: 81px; height: 99px; } -.Pet-TRex-Desert { +.Pet-Parrot-Golden { background-image: url(spritesmith-main-9.png); background-position: -574px -400px; width: 81px; height: 99px; } -.Pet-TRex-Golden { +.Pet-Parrot-Red { background-image: url(spritesmith-main-9.png); background-position: 0px -500px; width: 81px; height: 99px; } -.Pet-TRex-Red { +.Pet-Parrot-Shade { background-image: url(spritesmith-main-9.png); background-position: -82px -500px; width: 81px; height: 99px; } -.Pet-TRex-Shade { +.Pet-Parrot-Skeleton { background-image: url(spritesmith-main-9.png); background-position: -164px -500px; width: 81px; height: 99px; } -.Pet-TRex-Skeleton { +.Pet-Parrot-White { background-image: url(spritesmith-main-9.png); background-position: -246px -500px; width: 81px; height: 99px; } -.Pet-TRex-White { +.Pet-Parrot-Zombie { background-image: url(spritesmith-main-9.png); - background-position: 0px 0px; + background-position: -328px -500px; width: 81px; height: 99px; } -.Pet-TRex-Zombie { +.Pet-Penguin-Base { background-image: url(spritesmith-main-9.png); background-position: -410px -500px; width: 81px; height: 99px; } -.Pet-Tiger-Veteran { +.Pet-Penguin-CottonCandyBlue { background-image: url(spritesmith-main-9.png); background-position: -492px -500px; width: 81px; height: 99px; } -.Pet-TigerCub-Base { +.Pet-Penguin-CottonCandyPink { background-image: url(spritesmith-main-9.png); background-position: -574px -500px; width: 81px; height: 99px; } -.Pet-TigerCub-CottonCandyBlue { +.Pet-Penguin-Desert { background-image: url(spritesmith-main-9.png); background-position: -656px 0px; width: 81px; height: 99px; } -.Pet-TigerCub-CottonCandyPink { +.Pet-Penguin-Golden { background-image: url(spritesmith-main-9.png); background-position: -656px -100px; width: 81px; height: 99px; } -.Pet-TigerCub-Desert { +.Pet-Penguin-Red { background-image: url(spritesmith-main-9.png); background-position: -656px -200px; width: 81px; height: 99px; } -.Pet-TigerCub-Golden { +.Pet-Penguin-Shade { background-image: url(spritesmith-main-9.png); background-position: -656px -300px; width: 81px; height: 99px; } -.Pet-TigerCub-Red { +.Pet-Penguin-Skeleton { background-image: url(spritesmith-main-9.png); background-position: -656px -400px; width: 81px; height: 99px; } -.Pet-TigerCub-Shade { +.Pet-Penguin-White { background-image: url(spritesmith-main-9.png); background-position: -656px -500px; width: 81px; height: 99px; } -.Pet-TigerCub-Skeleton { +.Pet-Penguin-Zombie { background-image: url(spritesmith-main-9.png); background-position: 0px -600px; width: 81px; height: 99px; } -.Pet-TigerCub-White { +.Pet-Phoenix-Base { background-image: url(spritesmith-main-9.png); background-position: -82px -600px; width: 81px; height: 99px; } -.Pet-TigerCub-Zombie { +.Pet-Rat-Base { background-image: url(spritesmith-main-9.png); background-position: -164px -600px; width: 81px; height: 99px; } -.Pet-Turkey-Base { +.Pet-Rat-CottonCandyBlue { background-image: url(spritesmith-main-9.png); background-position: -246px -600px; width: 81px; height: 99px; } -.Pet-Whale-Base { +.Pet-Rat-CottonCandyPink { background-image: url(spritesmith-main-9.png); background-position: -328px -600px; width: 81px; height: 99px; } -.Pet-Whale-CottonCandyBlue { +.Pet-Rat-Desert { background-image: url(spritesmith-main-9.png); background-position: -410px -600px; width: 81px; height: 99px; } -.Pet-Whale-CottonCandyPink { +.Pet-Rat-Golden { background-image: url(spritesmith-main-9.png); background-position: -492px -600px; width: 81px; height: 99px; } -.Pet-Whale-Desert { +.Pet-Rat-Red { background-image: url(spritesmith-main-9.png); background-position: -574px -600px; width: 81px; height: 99px; } -.Pet-Whale-Golden { +.Pet-Rat-Shade { background-image: url(spritesmith-main-9.png); background-position: -656px -600px; width: 81px; height: 99px; } -.Pet-Whale-Red { +.Pet-Rat-Skeleton { background-image: url(spritesmith-main-9.png); background-position: -738px 0px; width: 81px; height: 99px; } -.Pet-Whale-Shade { +.Pet-Rat-White { background-image: url(spritesmith-main-9.png); background-position: -738px -100px; width: 81px; height: 99px; } -.Pet-Whale-Skeleton { +.Pet-Rat-Zombie { background-image: url(spritesmith-main-9.png); background-position: -738px -200px; width: 81px; height: 99px; } -.Pet-Whale-White { +.Pet-Rock-Base { background-image: url(spritesmith-main-9.png); background-position: -738px -300px; width: 81px; height: 99px; } -.Pet-Whale-Zombie { +.Pet-Rock-CottonCandyBlue { background-image: url(spritesmith-main-9.png); background-position: -738px -400px; width: 81px; height: 99px; } -.Pet-Wolf-Base { +.Pet-Rock-CottonCandyPink { background-image: url(spritesmith-main-9.png); background-position: -738px -500px; width: 81px; height: 99px; } -.Pet-Wolf-CottonCandyBlue { +.Pet-Rock-Desert { background-image: url(spritesmith-main-9.png); background-position: -738px -600px; width: 81px; height: 99px; } -.Pet-Wolf-CottonCandyPink { +.Pet-Rock-Golden { background-image: url(spritesmith-main-9.png); background-position: 0px -700px; width: 81px; height: 99px; } -.Pet-Wolf-Desert { +.Pet-Rock-Red { background-image: url(spritesmith-main-9.png); background-position: -82px -700px; width: 81px; height: 99px; } -.Pet-Wolf-Golden { +.Pet-Rock-Shade { background-image: url(spritesmith-main-9.png); background-position: -164px -700px; width: 81px; height: 99px; } -.Pet-Wolf-Red { +.Pet-Rock-Skeleton { background-image: url(spritesmith-main-9.png); background-position: -246px -700px; width: 81px; height: 99px; } -.Pet-Wolf-Shade { +.Pet-Rock-White { background-image: url(spritesmith-main-9.png); background-position: -328px -700px; width: 81px; height: 99px; } -.Pet-Wolf-Skeleton { +.Pet-Rock-Zombie { background-image: url(spritesmith-main-9.png); background-position: -410px -700px; width: 81px; height: 99px; } -.Pet-Wolf-Veteran { +.Pet-Rooster-Base { background-image: url(spritesmith-main-9.png); background-position: -492px -700px; width: 81px; height: 99px; } -.Pet-Wolf-White { +.Pet-Rooster-CottonCandyBlue { background-image: url(spritesmith-main-9.png); background-position: -574px -700px; width: 81px; height: 99px; } -.Pet-Wolf-Zombie { +.Pet-Rooster-CottonCandyPink { background-image: url(spritesmith-main-9.png); background-position: -656px -700px; width: 81px; height: 99px; } -.Pet_HatchingPotion_Base { +.Pet-Rooster-Desert { background-image: url(spritesmith-main-9.png); background-position: -738px -700px; + width: 81px; + height: 99px; +} +.Pet-Rooster-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -820px 0px; + width: 81px; + height: 99px; +} +.Pet-Rooster-Red { + background-image: url(spritesmith-main-9.png); + background-position: -820px -100px; + width: 81px; + height: 99px; +} +.Pet-Rooster-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -820px -200px; + width: 81px; + height: 99px; +} +.Pet-Rooster-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -820px -300px; + width: 81px; + height: 99px; +} +.Pet-Rooster-White { + background-image: url(spritesmith-main-9.png); + background-position: -820px -400px; + width: 81px; + height: 99px; +} +.Pet-Rooster-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -820px -500px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-Base { + background-image: url(spritesmith-main-9.png); + background-position: -820px -600px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -820px -700px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: 0px -800px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -82px -800px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -164px -800px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-Red { + background-image: url(spritesmith-main-9.png); + background-position: 0px 0px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -328px -800px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -410px -800px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-White { + background-image: url(spritesmith-main-9.png); + background-position: -492px -800px; + width: 81px; + height: 99px; +} +.Pet-Seahorse-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -574px -800px; + width: 81px; + height: 99px; +} +.Pet-Sheep-Base { + background-image: url(spritesmith-main-9.png); + background-position: -656px -800px; + width: 81px; + height: 99px; +} +.Pet-Sheep-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -738px -800px; + width: 81px; + height: 99px; +} +.Pet-Sheep-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -820px -800px; + width: 81px; + height: 99px; +} +.Pet-Sheep-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -902px 0px; + width: 81px; + height: 99px; +} +.Pet-Sheep-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -902px -100px; + width: 81px; + height: 99px; +} +.Pet-Sheep-Red { + background-image: url(spritesmith-main-9.png); + background-position: -902px -200px; + width: 81px; + height: 99px; +} +.Pet-Sheep-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -902px -300px; + width: 81px; + height: 99px; +} +.Pet-Sheep-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -902px -400px; + width: 81px; + height: 99px; +} +.Pet-Sheep-White { + background-image: url(spritesmith-main-9.png); + background-position: -902px -500px; + width: 81px; + height: 99px; +} +.Pet-Sheep-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -902px -600px; + width: 81px; + height: 99px; +} +.Pet-Slime-Base { + background-image: url(spritesmith-main-9.png); + background-position: -902px -700px; + width: 81px; + height: 99px; +} +.Pet-Slime-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -902px -800px; + width: 81px; + height: 99px; +} +.Pet-Slime-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -984px 0px; + width: 81px; + height: 99px; +} +.Pet-Slime-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -984px -100px; + width: 81px; + height: 99px; +} +.Pet-Slime-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -984px -200px; + width: 81px; + height: 99px; +} +.Pet-Slime-Red { + background-image: url(spritesmith-main-9.png); + background-position: -984px -300px; + width: 81px; + height: 99px; +} +.Pet-Slime-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -984px -400px; + width: 81px; + height: 99px; +} +.Pet-Slime-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -984px -500px; + width: 81px; + height: 99px; +} +.Pet-Slime-White { + background-image: url(spritesmith-main-9.png); + background-position: -984px -600px; + width: 81px; + height: 99px; +} +.Pet-Slime-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -984px -700px; + width: 81px; + height: 99px; +} +.Pet-Spider-Base { + background-image: url(spritesmith-main-9.png); + background-position: -984px -800px; + width: 81px; + height: 99px; +} +.Pet-Spider-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: 0px -900px; + width: 81px; + height: 99px; +} +.Pet-Spider-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -82px -900px; + width: 81px; + height: 99px; +} +.Pet-Spider-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -164px -900px; + width: 81px; + height: 99px; +} +.Pet-Spider-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -246px -900px; + width: 81px; + height: 99px; +} +.Pet-Spider-Red { + background-image: url(spritesmith-main-9.png); + background-position: -328px -900px; + width: 81px; + height: 99px; +} +.Pet-Spider-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -410px -900px; + width: 81px; + height: 99px; +} +.Pet-Spider-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -492px -900px; + width: 81px; + height: 99px; +} +.Pet-Spider-White { + background-image: url(spritesmith-main-9.png); + background-position: -574px -900px; + width: 81px; + height: 99px; +} +.Pet-Spider-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -656px -900px; + width: 81px; + height: 99px; +} +.Pet-TRex-Base { + background-image: url(spritesmith-main-9.png); + background-position: -738px -900px; + width: 81px; + height: 99px; +} +.Pet-TRex-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -820px -900px; + width: 81px; + height: 99px; +} +.Pet-TRex-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -902px -900px; + width: 81px; + height: 99px; +} +.Pet-TRex-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -984px -900px; + width: 81px; + height: 99px; +} +.Pet-TRex-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -1066px 0px; + width: 81px; + height: 99px; +} +.Pet-TRex-Red { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -100px; + width: 81px; + height: 99px; +} +.Pet-TRex-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -200px; + width: 81px; + height: 99px; +} +.Pet-TRex-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -300px; + width: 81px; + height: 99px; +} +.Pet-TRex-White { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -400px; + width: 81px; + height: 99px; +} +.Pet-TRex-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -500px; + width: 81px; + height: 99px; +} +.Pet-Tiger-Veteran { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -600px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Base { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -700px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -800px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -900px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Desert { + background-image: url(spritesmith-main-9.png); + background-position: 0px -1000px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -82px -1000px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Red { + background-image: url(spritesmith-main-9.png); + background-position: -164px -1000px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -246px -1000px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -328px -1000px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Spooky { + background-image: url(spritesmith-main-9.png); + background-position: -410px -1000px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-White { + background-image: url(spritesmith-main-9.png); + background-position: -492px -1000px; + width: 81px; + height: 99px; +} +.Pet-TigerCub-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -574px -1000px; + width: 81px; + height: 99px; +} +.Pet-Turkey-Base { + background-image: url(spritesmith-main-9.png); + background-position: -656px -1000px; + width: 81px; + height: 99px; +} +.Pet-Whale-Base { + background-image: url(spritesmith-main-9.png); + background-position: -738px -1000px; + width: 81px; + height: 99px; +} +.Pet-Whale-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -820px -1000px; + width: 81px; + height: 99px; +} +.Pet-Whale-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -902px -1000px; + width: 81px; + height: 99px; +} +.Pet-Whale-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -984px -1000px; + width: 81px; + height: 99px; +} +.Pet-Whale-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -1066px -1000px; + width: 81px; + height: 99px; +} +.Pet-Whale-Red { + background-image: url(spritesmith-main-9.png); + background-position: -1148px 0px; + width: 81px; + height: 99px; +} +.Pet-Whale-Shade { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -100px; + width: 81px; + height: 99px; +} +.Pet-Whale-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -200px; + width: 81px; + height: 99px; +} +.Pet-Whale-White { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -300px; + width: 81px; + height: 99px; +} +.Pet-Whale-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -400px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Base { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -500px; + width: 81px; + height: 99px; +} +.Pet-Wolf-CottonCandyBlue { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -600px; + width: 81px; + height: 99px; +} +.Pet-Wolf-CottonCandyPink { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -700px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Desert { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -800px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Golden { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -900px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Red { + background-image: url(spritesmith-main-9.png); + background-position: -1148px -1000px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Shade { + background-image: url(spritesmith-main-9.png); + background-position: 0px -1100px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Skeleton { + background-image: url(spritesmith-main-9.png); + background-position: -82px -1100px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Spooky { + background-image: url(spritesmith-main-9.png); + background-position: -164px -1100px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Veteran { + background-image: url(spritesmith-main-9.png); + background-position: -246px -1100px; + width: 81px; + height: 99px; +} +.Pet-Wolf-White { + background-image: url(spritesmith-main-9.png); + background-position: -328px -1100px; + width: 81px; + height: 99px; +} +.Pet-Wolf-Zombie { + background-image: url(spritesmith-main-9.png); + background-position: -410px -1100px; + width: 81px; + height: 99px; +} +.Pet_HatchingPotion_Base { + background-image: url(spritesmith-main-9.png); + background-position: -541px -1100px; width: 48px; height: 51px; } .Pet_HatchingPotion_CottonCandyBlue { background-image: url(spritesmith-main-9.png); - background-position: -820px 0px; + background-position: -737px -1100px; width: 48px; height: 51px; } .Pet_HatchingPotion_CottonCandyPink { background-image: url(spritesmith-main-9.png); - background-position: -820px -52px; + background-position: -590px -1100px; width: 48px; height: 51px; } .Pet_HatchingPotion_Desert { background-image: url(spritesmith-main-9.png); - background-position: -820px -104px; + background-position: -639px -1100px; width: 48px; height: 51px; } .Pet_HatchingPotion_Golden { background-image: url(spritesmith-main-9.png); - background-position: -820px -156px; + background-position: -688px -1100px; width: 48px; height: 51px; } .Pet_HatchingPotion_Red { background-image: url(spritesmith-main-9.png); - background-position: -820px -208px; + background-position: -492px -1100px; width: 48px; height: 51px; } .Pet_HatchingPotion_Shade { background-image: url(spritesmith-main-9.png); - background-position: -820px -260px; + background-position: -786px -1100px; width: 48px; height: 51px; } .Pet_HatchingPotion_Skeleton { background-image: url(spritesmith-main-9.png); - background-position: -820px -312px; + background-position: -835px -1100px; + width: 48px; + height: 51px; +} +.Pet_HatchingPotion_Spooky { + background-image: url(spritesmith-main-9.png); + background-position: -884px -1100px; width: 48px; height: 51px; } .Pet_HatchingPotion_White { background-image: url(spritesmith-main-9.png); - background-position: -820px -364px; + background-position: -933px -1100px; width: 48px; height: 51px; } .Pet_HatchingPotion_Zombie { background-image: url(spritesmith-main-9.png); - background-position: -820px -416px; + background-position: -982px -1100px; width: 48px; height: 51px; } diff --git a/common/dist/sprites/spritesmith-main-9.png b/common/dist/sprites/spritesmith-main-9.png index cff10285bb..ac28737791 100644 Binary files a/common/dist/sprites/spritesmith-main-9.png and b/common/dist/sprites/spritesmith-main-9.png differ diff --git a/common/img/sprites/quest_burnout.gif b/common/img/sprites/quest_burnout.gif new file mode 100644 index 0000000000..3230b6368a Binary files /dev/null and b/common/img/sprites/quest_burnout.gif differ diff --git a/common/img/sprites/spritesmith/achievements/achievement-burnout.png b/common/img/sprites/spritesmith/achievements/achievement-burnout.png new file mode 100644 index 0000000000..d986994714 Binary files /dev/null and b/common/img/sprites/spritesmith/achievements/achievement-burnout.png differ diff --git a/common/img/sprites/spritesmith/backgrounds/background_harvest_moon.png b/common/img/sprites/spritesmith/backgrounds/background_harvest_moon.png new file 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diff --git a/common/locales/README.md b/common/locales/README.md index 847262029f..e2b6e60d62 100644 --- a/common/locales/README.md +++ b/common/locales/README.md @@ -4,7 +4,12 @@ The files in this folder are automatically pulled from Transifex, with exception of the original American-English strings which are managed directly through GitHub in `locales/en`. -Do not edit files in any locales directory except for `locales/en`! +When you need to change any text, edit only the files in `locales/en`. +Do not edit files in any other locales directory. You do not need to +request that your changes be translated; changes are automatically +copied to Transifex on a regular basis. -Before starting to translate, please read [Guidance for Linguists](http://habitrpg.wikia.com/wiki/Guidance_for_Linguists) -and note especially its information about the [Translations Trello card](https://trello.com/c/SvTsLdRF/12-translations). +If you want to help with translations, please first read [Guidance for +Linguists](http://habitrpg.wikia.com/wiki/Guidance_for_Linguists) and +note especially its information about the [Translations Trello +card](https://trello.com/c/SvTsLdRF/12-translations). diff --git a/common/locales/cs/backgrounds.json b/common/locales/cs/backgrounds.json index 8900b7254f..837c0023dd 100644 --- a/common/locales/cs/backgrounds.json +++ b/common/locales/cs/backgrounds.json @@ -104,5 +104,19 @@ "backgroundSunsetSavannahText": "Úsvit na savaně", "backgroundSunsetSavannahNotes": "Projdi se po savaně za úsvitu.", "backgroundTwinklyPartyLightsText": "Třpytivá party světýlka", - "backgroundTwinklyPartyLightsNotes": "Zatancuj si po třpytivými party světýlky" + "backgroundTwinklyPartyLightsNotes": "Zatancuj si po třpytivými party světýlky", + "backgrounds092015": "SET 16: Vydán v září 2015", + "backgroundMarketText": "Tržiště Habitica", + "backgroundMarketNotes": "Nakupuj na Tržišti Habitica", + "backgroundStableText": "Stáje Habitica", + "backgroundStableNotes": "Starej se o zvířata ve Stájích Habitica.", + "backgroundTavernText": "Krčma Habitica", + "backgroundTavernNotes": "Navštiv Krčmu Habitica.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/cs/content.json b/common/locales/cs/content.json index 7b3539913a..b9addc408e 100644 --- a/common/locales/cs/content.json +++ b/common/locales/cs/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Našel jsi poslední kousek vzácného Vybavení v Začarované almaře.", "armoireNotesEmpty": "Almara bude ukrývat nové Vybavení každý první týden v měsíci. Do té doby na ni můžeš klikat a získáš Zkušenostní body a Jídlo!", "dropEggWolfText": "vlk", + "dropEggWolfMountText": "Wolf", "dropEggWolfAdjective": "věrný", "dropEggTigerCubText": "tygřík", "dropEggTigerCubMountText": "tygr", "dropEggTigerCubAdjective": "divoký", "dropEggPandaCubText": "medvídek panda", "dropEggPandaCubMountText": "medvěd panda", - "dropEggPandaCubAdjective": "jemný", + "dropEggPandaCubAdjective": "krotký", "dropEggLionCubText": "lvíček", "dropEggLionCubMountText": "lev", "dropEggLionCubAdjective": "vznešený", "dropEggFoxText": "lišák", - "dropEggFoxAdjective": "lstivý", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "lstivá", "dropEggFlyingPigText": "létající čuník", - "dropEggFlyingPigAdjective": "nevyzpytatelný", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "náladový", "dropEggDragonText": "drak", + "dropEggDragonMountText": "Dragon", "dropEggDragonAdjective": "mocný", "dropEggCactusText": "kaktus", - "dropEggCactusAdjective": "paličatý", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "pichlavý", "dropEggBearCubText": "medvídek", "dropEggBearCubMountText": "medvěd", - "dropEggBearCubAdjective": "přítulný", + "dropEggBearCubAdjective": "mazlivý", "questEggGryphonText": "gryf", + "questEggGryphonMountText": "Gryphon", "questEggGryphonAdjective": "hrdý", "questEggHedgehogText": "ježek", + "questEggHedgehogMountText": "Hedgehog", "questEggHedgehogAdjective": "ostnatý", "questEggDeerText": "jelen", + "questEggDeerMountText": "Deer", "questEggDeerAdjective": "elegantní", "questEggEggText": "Vejce", "questEggEggMountText": "Košík vajíček", - "questEggEggAdjective": "barevný", + "questEggEggAdjective": "pestré", "questEggRatText": "Myšák", - "questEggRatAdjective": "špinavý", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "špinavá", "questEggOctopusText": "Chobotnice", - "questEggOctopusAdjective": "klouzavá", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "kluzká", "questEggSeahorseText": "Mořský koník", - "questEggSeahorseAdjective": "cena", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "vzácný", "questEggParrotText": "Papoušek", - "questEggParrotAdjective": "jasný", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "energický", "questEggRoosterText": "Kohout", + "questEggRoosterMountText": "Rooster", "questEggRoosterAdjective": "vykračující si", "questEggSpiderText": "Pavouk", - "questEggSpiderAdjective": "děsivý", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "strašidelný", "questEggOwlText": "Sýček", - "questEggOwlAdjective": "moudrý", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "moudrá", "questEggPenguinText": "Tučňák", + "questEggPenguinMountText": "Penguin", "questEggPenguinAdjective": "bystrý", "questEggTRexText": "Tyranosaur", - "questEggTRexAdjective": "s malými ručičkami", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "krátkoruký", "questEggRockText": "Kámen", + "questEggRockMountText": "Rock", "questEggRockAdjective": "živý", "questEggBunnyText": "Králíček", - "questEggBunnyAdjective": "přítulný", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "mazlivý", "questEggSlimeText": "Marshmallow želé", - "questEggSlimeAdjective": "sladký", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "roztomilý", "questEggSheepText": "Beran", - "questEggSheepAdjective": "huňatý", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "huňatá", "questEggCuttlefishText": "Sépiák", + "questEggCuttlefishMountText": "Cuttlefish", "questEggCuttlefishAdjective": "mazlivý", "questEggWhaleText": "Plejtvák", - "questEggWhaleAdjective": "cákavá", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "šplouchavá", "questEggCheetahText": "Gepard", - "questEggCheetahAdjective": "čestný", - "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Najdi líhnoucí lektvar, nalij ho na vejce a z něj se pak vylíhne <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "upřímný", + "questEggHorseText": "kůň", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "cválající", + "eggNotes": "Najdi líhnoucí lektvar, nalij ho na vejce a to se vylíhne v <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Základní", "hatchingPotionWhite": "Bílý", "hatchingPotionDesert": "Pouštní", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Cukrově růžový", "hatchingPotionCottonCandyBlue": "Cukrově modrý", "hatchingPotionGolden": "Zlatý", + "hatchingPotionSpooky": "Strašidelný", "hatchingPotionNotes": "Nalij ho na vejce a vylíhne se ti <%= potText(locale) %> mazlíček.", + "premiumPotionAddlNotes": "Nelze použít na vejce mazlíčků z výprav.", "foodMeat": "Maso", "foodMilk": "Mléko", "foodPotatoe": "Brambora", diff --git a/common/locales/cs/death.json b/common/locales/cs/death.json index 3e750b4a35..d0c94dae7a 100644 --- a/common/locales/cs/death.json +++ b/common/locales/cs/death.json @@ -3,5 +3,14 @@ "dontDespair": "Nezoufej!", "deathPenaltyDetails": "Propadl ses o jednu úroveň níž, přišel jsi o všechno zlato a jeden kousek Vybavení, ale můžeš vše dostat zpátky tvrdou dřinou! Hodně štěstí -- půjde ti to.", "refillHealthTryAgain": "Doplnit zdraví a zkusit to znovu", - "dyingOftenTips": "Děje se ti to často? Tady je pár tipů!" + "dyingOftenTips": "Děje se ti to často? Tady je pár tipů!", + "losingHealthWarning": "Opatrně - ubývá ti Zdraví!", + "losingHealthWarning2": "Nenech své Zdraví skončit na nule! Stane-li se to, ztratíš jednu úroveň, všechno své zlato a jeden kousek Vybavení.", + "toRegainHealth": "K obnově Zdraví:", + "lowHealthTips1": "K úplnému uzdravení získej další úroveň!", + "lowHealthTips2": "Kup si Lektvar Zdraví z oddílu Odměn a doplň si 15 bodů Zdraví.", + "losingHealthQuickly": "Ztrácíš Zdraví rychle?", + "lowHealthTips3": "Nedokončené Denní úkoly tě přes noc zraní, buď tedy opatrný s jejich přidáváním, hlavně na začátku!", + "lowHealthTips4": "Pokud nemusíš v určitých dnech plnit některé ze svých Denních úkolů, po kliknutí na ikonu tužky v pravém rohu úkolu můžeš příslušné dny upravit.", + "goodLuck": "Hodně štěstí!" } \ No newline at end of file diff --git a/common/locales/cs/faq.json b/common/locales/cs/faq.json index 305ed32c12..d0211d8508 100644 --- a/common/locales/cs/faq.json +++ b/common/locales/cs/faq.json @@ -1,7 +1,7 @@ { "frequentlyAskedQuestions": "Nejčastější otázky", "faqQuestion0": "Jsem zmatený. Kde najdu přehled?", - "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", + "iosFaqAnswer0": "Nejprve si zadáš nějaký úkol, který chceš splnit (ve škole, v práci, etc.). Až ho splníš a odškrtneš, dostaneš Zkušenostní body a zlato. Zlato se používá na nákup vybavení nebo jiných předmětů a vlastních odměn. Díky zkušenosti budeš získávat vyšší a vyšší úrovně a odemykat obsah, jakým jsou třeba Mazlíčci, Dovednosti, nebo Výpravy! Svou postavu si můžeš upravit v Menu > Upravit postavu.\n\nPár základních rad jak se tu pohybovat: když chceš přidat úkol klikni na (+) v pravém horním rohu", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", "faqQuestion1": "How do I set up my tasks?", "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/cs/front.json b/common/locales/cs/front.json index c83f95b8c6..4cdaf6c070 100644 --- a/common/locales/cs/front.json +++ b/common/locales/cs/front.json @@ -2,7 +2,7 @@ "FAQ": "FAQ", "accept1Terms": "Kliknutím na následující tlačítko souhlasím s", "accept2Terms": "a", - "alexandraQuote": "Nemohla jsem o [Habitice] nemluvit při svém proslovu v Madridu. Nástroj, který musí mít každý živnostník, který by potřeboval nějakého šéfa nad sebou.", + "alexandraQuote": "Nemohla jsem o programu [Habitica] nemluvit při svém proslovu v Madridu. Nástroj, který musí mít každý živnostník, který by potřeboval nějakého šéfa nad sebou.", "althaireQuote": "Být neustále na nějaké výpravě mě hodně motivuje plnit denní úkoly a úkoly v úkolníčku. Mou největší motivací je nenechat mou družinu ve štychu.", "andeeliaoQuote": "Úžasný produkt, začala jsem teprve před pár dny a již si více hlídám čas a jsem mnohem produktivnější!", "autumnesquirrelQuote": "Už se tolik neflákám jak v práci, tak doma, a platím účty včas.", @@ -11,7 +11,7 @@ "businessSample3": "Seřadit a zpracovat příchozí poštu", "businessSample4": "Připravit 1 dokument pro klienta", "businessSample5": "Zavolat klientům/Odložit telefonáty", - "businessText": "Používejte Habitiku při podnikání", + "businessText": "Používejte program Habitica při podnikání", "choreSample1": "Dát špinavé prádlo do koše", "choreSample2": "20 minut domácích prací", "choreSample3": "Umýt nádobí", @@ -32,14 +32,14 @@ "companyPrivacy": "Soukromí", "companyTerms": "Podmínky", "companyVideos": "Videa", - "contribUse": "Přispěvatelé Habitice používají", - "dragonsilverQuote": "Ani už nedokážu vyjmenovat všechny aplikace na sledování úkolů a management času, které jsem v minulosti vyzkoušel...[Habitika] je jediná, která mi opravdu pomohla něco udělat a ne jen si věci vypsat.", - "dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies... I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.", + "contribUse": "Přispěvatelé programu Habitica používají", + "dragonsilverQuote": "Ani už nedokážu vyjmenovat všechny aplikace na sledování úkolů a management času, které jsem v minulosti vyzkoušel...[Program Habitica] je jediná, která mi opravdu pomohla něco udělat a ne jen si věci vypsat.", + "dreimQuote": "Než jsem minulé léto objevila [program Habitica], neudělala jsem asi polovinu zkoušek. Ale díky denním úkolů jsem byla schopná zorganizovat si svůj čas a srovnat se do latě. A nakonec jsem udělala všechny zkoušky minulý měsíc na velice dobré známky.", "elmiQuote": "Každý den se těším, až vstanu a získám další zlato!", "email": "Email", "emailNewPass": "Poslat nové heslo na email", - "evagantzQuote": "První kontrola u zubaře, při které byl poprvé spokojen s mými čistícími návyky. Děkuju, [Habitiko]!", - "examplesHeading": "Hráči používají Habitiku ke zvládnutí...", + "evagantzQuote": "První kontrola u zubaře, při které byl poprvé spokojen s mými čistícími návyky. Děkuju, [programe Habitica]!", + "examplesHeading": "Hráči používají program Habitica ke zvládnutí...", "featureAchievementByline": "Děláš něco úžasného? Získej odznak a všem ho ukaž!", "featureAchievementHeading": "Odznaky za úspěchy", "featureEquipByline": "Kup si limitované edice výzbroje, lektvary, a další virtuální zboží na našem Trhu za odměny za úkoly!", @@ -55,7 +55,7 @@ "footerMobile": "Mobilní aplikace", "footerSocial": "Komunita", "forgotPass": "Zapomněl jsem heslo", - "frabjabulousQuote": "Díky [Habitice] jsem dostala naprosto suprovou práci... A co víc, každý den používám zubní nit!", + "frabjabulousQuote": "Díky [programu Habitica] jsem dostala naprosto suprovou práci... A co víc, každý den používám zubní nit!", "free": "Přidej se zdarma", "gamifyButton": "Ať je život hrou již dnes!", "goalSample1": "Cvičit na piáno 1 hodinu", @@ -71,47 +71,47 @@ "healthSample4": "Jíst zdravě/nezdravě", "healthSample5": "Zapotit se na 1 hodinu", "history": "Historie", - "infhQuote": "[Habitika] mi opravdu pomohla dát mému životu nějakou strukturu.", + "infhQuote": "[Program Habitica] mi opravdu pomohla dát mému životu nějakou strukturu.", "invalidEmail": "Aby mohlo proběhnout resetování hesla, musí být zadán platný email.", - "irishfeet123Quote": "Měla jsem problém s úklidem. Nechávala jsem všude nádobí a skleničky. [Habitika] mi pomohla!", + "irishfeet123Quote": "Měla jsem problém s úklidem. Nechávala jsem všude nádobí a skleničky. [Program Habitica] mi pomohla!", "joinOthers": "Přidej se k 250 000 lidí, kteří dosahují svých cílů zábavným způsobem!", - "kazuiQuote": "Před [Habitikou] jsem se zasekla s diplomkou a byla jsem nespokojena se svou disciplínou ohledně domácích prací a věcí, jako učením se slovíček. Ukázalo se, že když si tyhle cíle rozdělím na menší, je mnohem snazší se motivovat a neustále pracovat.", + "kazuiQuote": "Před tím, než jsem objevila [program Habitica] jsem se zasekla s diplomkou a byla jsem nespokojena se svou disciplínou ohledně domácích prací a věcí, jako učením se slovíček. Ukázalo se, že když si tyhle cíle rozdělím na menší, je mnohem snazší se motivovat a neustále pracovat.", "landingadminlink": "administrační balíčky", "landingend": "Stále nejsi přesvědčen?", "landingend2": "Podívej se na detailnější seznam", "landingend3": ". Hledáš trochu osobnější přístup? Podívej se na naše", "landingend4": ", které jsou skvělé pro rodiny, učitele, podpůrné skupiny a podniky.", "landingfeatureslink": "našich služeb", - "landingp1": "Problém aplikací pro produktivitu na trhu je ten, že nenabízí systém motivace uživatele, který by ho nutil zůstat. Habitika tohle nabízí a ještě tě u toho pobaví rozsáhlou řadou odměn za tvé úspěchy, ale i povzbudí penalizací za nesplnění tvých úkolů. Habitika je externím motivací pro tvé každodenní činnosti.", - "landingp2": "Kdykoli upevníš pozitivní zvyk, splníš každodenní úkol nebo splníš něco z úkolů, Habitika tě okamžitě odmění v podobě zkušenostních bodů a zlaťáků. Zkušenostní body tě přibližují k další úrovni postavy, ve kterých odemykáš další možnosti, jako jsou povolání a mazlíčci, a vylepšuješ svou osobní statistiku. Zlaťáky můžeš utrácet za předměty, které mění tvůj zážitek, nebo osobní odměny, které si můžeš vytvořit za účelem osobní motivace. Když ti i ty nejmenší úspěchy opatří okamžitou odměnu, budeš méně náchylný k otálení a odkládání věcí na později.", + "landingp1": "Problém aplikací pro produktivitu na trhu je ten, že nenabízí systém motivace uživatele, který by ho nutil zůstat. Program Habitica tohle nabízí a ještě tě u toho pobaví rozsáhlou řadou odměn za tvé úspěchy, ale i povzbudí penalizací za nesplnění tvých úkolů. Program Habitica je externím motivací pro tvé každodenní činnosti.", + "landingp2": "Kdykoli upevníš pozitivní zvyk, splníš každodenní úkol nebo splníš něco z úkolů, program Habitica tě okamžitě odmění v podobě zkušenostních bodů a zlaťáků. Zkušenostní body tě přibližují k další úrovni postavy, ve kterých odemykáš další možnosti, jako jsou povolání a mazlíčci, a vylepšuješ svou osobní statistiku. Zlaťáky můžeš utrácet za předměty, které mění tvůj zážitek, nebo osobní odměny, které si můžeš vytvořit za účelem osobní motivace. Když ti i ty nejmenší úspěchy opatří okamžitou odměnu, budeš méně náchylný k otálení a odkládání věcí na později.", "landingp2header": "Okamžitá odměna", - "landingp3": "Pokaždé, když propadneš nějakému zlozvyku nebo nezvládneš dokončit některý z denních úkolů, ztratíš část zdraví. Pokud ti zdraví klesne příliš, zemřeš a ztratíš část z pokroku, kterého jsi dosáhl. Díky okamžitým následkům ti může Habitika pomoci překonat zlozvyky a cykly prokrastinace předtím, než způsobí problémy v reálném životě.", + "landingp3": "Pokaždé, když propadneš nějakému zlozvyku nebo nezvládneš dokončit některý z denních úkolů, ztratíš část zdraví. Pokud ti zdraví klesne příliš, zemřeš a ztratíš část z pokroku, kterého jsi dosáhl. Díky okamžitým následkům ti může program Habitica pomoci překonat zlozvyky a cykly flákání předtím, než způsobí problémy v reálném životě.", "landingp3header": "Následky", - "landingp4": "Aktivní komunita, kterou Habitika poskytuje, ti dává odpovědnost, kterou potřebuješ k vytrvání v úkolech. Díky systému družin se můžeš nechat motivovat svými přáteli. Systém cechů ti umožní najít lidi s podobnými zájmy nebo problémy, takže budeš moci sdílet své cíle a rady jak překonávat překážky. Právě komunita v Habitice zajišťuje podporu a odpovědnost, kterou potřebuješ k úspěchu.", + "landingp4": "Aktivní komunita, kterou v zemi Habitica najdeš, ti dává odpovědnost, kterou potřebuješ k vytrvání v úkolech. Díky systému družin se můžeš nechat motivovat svými přáteli. Systém cechů ti umožní najít lidi s podobnými zájmy nebo problémy, takže budeš moci sdílet své cíle a rady jak překonávat překážky. Právě komunita v zemi Habitica zajišťuje podporu a odpovědnost, kterou potřebuješ k úspěchu.", "landingp4header": "Odpovědnost", - "leadText": "Habitika je aplikace na vytváření zvyků a udržení produktivity, která ti z reálného života udělá hru. Díky odměnám a trestům budeš motivován, a silná sociální síť tě bude inspirovat. Habitika ti pomůže dosáhnout tvých cílů, ať už chceš být zdravý, pilný, nebo šťastný.", + "leadText": "Program Habitica je aplikace na vytváření zvyků a udržení produktivity, která ti z reálného života udělá hru. Díky odměnám a trestům budeš motivován, a silná sociální síť tě bude inspirovat. Habitica ti pomůže dosáhnout tvých cílů, ať už chceš být zdravý, pilný, nebo šťastný.", "login": "Přihlásit", "loginAndReg": "Přihlásit / Registrovat", "loginFacebookAlt": "Přihlásit / Registrovat pomocí Facebooku", "logout": "Odhlásit", "marketing1Header": "Zlepšete své návyky hraním hry", - "marketing1Lead1": "Habitika je internetová hra, která zlepšuje návyky v reálném životě. Mění tvůj život v hru tím, že všechny tvé úkoly (zvyky, denní úkoly a úkoly v úkolníčku) přemění na malá \"monstra\", která musíš porazit. Čím lepší v tom budeš, tím dále budeš postupovat ve hře. Pokud se nebudeš snažit, tvá postava začne chřadnout.", + "marketing1Lead1": "Program Habitica je internetová hra, která zlepšuje návyky v reálném životě. Mění tvůj život v hru tím, že všechny tvé úkoly (zvyky, denní úkoly a úkoly v úkolníčku) přemění na malá \"monstra\", která musíš porazit. Čím lepší v tom budeš, tím dále budeš postupovat ve hře. Pokud se nebudeš snažit, tvá postava začne chřadnout.", "marketing1Lead2": "Získej Hustou Výbavu. Vylepši si zvyky aby sis mohl vylepšit postavu. Pochlub se hustou výbavou, kterou sis zasloužil", "marketing1Lead2Title": "Získej Hustou Výbavu", - "marketing1Lead3": "Najdi náhodné ceny. Některé lidi motivuje hazard, neboli systém zvaný \"náhodné odměňování\". Habitika je vybavena všemi styly upevnění zvyků: pozitivním, negativním, předvídatelným a náhodným.", + "marketing1Lead3": "Najdi náhodné ceny. Některé lidi motivuje hazard, neboli systém zvaný \"náhodné odměňování\". Program Habitica je vybavena všemi styly upevnění zvyků: pozitivním, negativním, předvídatelným a náhodným.", "marketing1Lead3Title": "Najdi náhodné ceny", "marketing2Header": "Soutěž s přáteli. Připoj se do zájmových skupin.", - "marketing2Lead1": "I když můžeš hrát Habitiku sám, dostane to grády až když začneš spolupracovat a soutěžit s ostatními a svalovat vinu jeden na druhého. Nejefektivnější část jakéhokoliv sebezlepšovacího programu je sociální odpovědnost. A jaké je lepší prostředí pro odpovědnost a soutěživost než video hra?", + "marketing2Lead1": "I když se můžeš toulat zemí Habitica sám, dostane to grády až když začneš spolupracovat a soutěžit s ostatními a svalovat vinu jeden na druhého. Nejefektivnější část jakéhokoliv sebezlepšovacího programu je sociální odpovědnost. A jaké je lepší prostředí pro odpovědnost a soutěživost než video hra?", "marketing2Lead2": "Bojuj s bossy. Co by byla hra bez bojů? Bojuj s bossy se svou družinou. Bossové jsou \"super odpovědný mód\" - den, kdy prošvihneš posilovnu je dnem, kdy Boss uškodí všem.", "marketing2Lead2Title": "Bossové", "marketing2Lead3": "Výzvy ti umožňují soutěžit s přáteli a neznámými lidmi. Ten, kdo ze sebe při výzvě vydá to nejlepší, vyhrává speciální ceny.", "marketing3Header": "Aplikace", "marketing3Lead1": "Aplikace pro iPhone a Android ti umožňují postarat se o vše na cestách. Uvědomujeme si, že přihlášení se na stránku, abys odklikal úkoly, může být otrava.", - "marketing3Lead2": "Další nástroje třetích stran přináší Habitiku do různých aspektů tvého života. Naše API umožňuje snadnou integraci s věcmi jako rozšířením Chrome, se kterým budeš ztrácet body za surfování po neproduktivních stránkách, nebo získávat body za surfování po těch produktivních. Více se dozvíš zde", + "marketing3Lead2": "Další nástroje třetích stran přináší program Habitica do různých aspektů tvého života. Naše API umožňuje snadnou integraci s věcmi jako rozšířením Chrome, se kterým budeš ztrácet body za surfování po neproduktivních stránkách, nebo získávat body za surfování po těch produktivních. Více se dozvíš zde", "marketing4Header": "Využití v organizacích", "marketing4Lead1": "Vzdělávání je jedním z nejlepších sektorů pro zhratelnění. Všichni víme, jak jsou v dnešní době studenti přilepení k mobilům a počítačovým hrám, využijte toho! Nechte je soupeřit v přátelské soutěži. Odměňujte dobré chování unikátními cenami. A pozorujte jak se jejich známky a chování zlepší.", "marketing4Lead1Title": "Vzdělávání hrou", - "marketing4Lead2": "Náklady na zdraví rostou a něco se musí změnit. Stovky programů jsou sestavovány za účelem snížení nákladů a zlepšení blahobytu. Věříme, že Habitika může dláždit cestu ke zdravému životnímu stylu.", + "marketing4Lead2": "Náklady na zdraví rostou a něco se musí změnit. Stovky programů jsou sestavovány za účelem snížení nákladů a zlepšení blahobytu. Věříme, že náš program Habitica může dláždit cestu ke zdravému životnímu stylu.", "marketing4Lead2Title": "Zdravý životní styl jako hra", "marketing4Lead3-1": "Chceš proměnit svůj život ve hru?", "marketing4Lead3-2": "Zajímáš se o vedení skupiny ve vzdělání, wellness a více?", @@ -126,10 +126,10 @@ "passMan": "Pokud používáš správce hesel ( jako 1Password) a máš problémy se přihlásit, zkus napsat uživatelské jméno a heslo ručně.", "password": "Heslo", "playButton": "Hraj", - "playButtonFull": "Hraj Habitiku", + "playButtonFull": "Prozkoumej zemi Habitica", "presskit": "Pro novináře", "presskitDownload": "Stáhnout všechny obrázky:", - "presskitText": "Děkujeme za zájem o Habitiku! Následující obrázky mohou být použity pro články nebo videa o Habitice. pro více informací, prosíme, kontaktujte Sienu Leslie na leslie@habitica.com.", + "presskitText": "Děkujeme za zájem o program Habitica! Následující obrázky mohou být použity pro články nebo videa o našem programu. pro více informací, prosíme, kontaktujte Sienu Leslie na leslie@habitica.com.", "privacy": "Ochranou soukromí", "psst": "Psst", "punishByline": "Zlom zlozvyky a skonči s flákáním díky okamžitým následkům.", @@ -152,15 +152,15 @@ "schoolSample3": "Sejít se se studijní skupinou", "schoolSample4": "Poznámky k 1 kapitole", "schoolSample5": "Přečíst 1 kapitolu", - "sixteenBitFilQuote": "Plním své úkoly v rekordním čase díky [Habitice]. Vždycky se hrozně těším, až dosáhnu další úrovně!", + "sixteenBitFilQuote": "Plním své úkoly v rekordním čase díky [programu Habitica]. Vždycky se hrozně těším, až dosáhnu další úrovně!", "skysailorQuote": "Moje družina a naše výpravy mě drží stále ve hře, což mě motivuje plnit své závazky a měnit tak svůj život k lepšímu.", - "socialTitle": "Habitika - Ať je život hrou", + "socialTitle": "Habitica - Ať je život hrou", "supermouse35Quote": "Víc cvičím a už měsíc jsem si nezapomněla vzít léky! Díky, Habit :D", "sync": "Synchronizovat", "tasks": "Úkoly", "teamSample1": "Načrtnout itinerář meetingu na úterý", "teamSample2": "Brainstorming ohledně hacknutí růstu", - "teamSample3": "Discuss this week's KPIs", + "teamSample3": "Prodiskutuj klíčové ukazatele výkonnosti pro tento týden", "teams": "Týmy", "terms": "Podmínkami", "testimonialHeading": "Co o nás říkají...", @@ -172,11 +172,12 @@ "username": "Uživatelské jméno", "watchVideos": "Podívej se na videa", "work": "Práce", - "zelahQuote": "[Habitika] mi pomáhá rozhodnout se, jestli jít do postele a získat za to body, nebo zůstat vzhůru a přijít o zdraví!", + "zelahQuote": "[Program Habitica] mi pomáhá rozhodnout se, jestli jít do postele a získat za to body, nebo zůstat vzhůru a přijít o zdraví!", "reportAccountProblems": "Nahlásit problémy z účtem", "reportCommunityIssues": "Nahlásit problém v komunitě", "generalQuestionsSite": "Obecné otázky o stránce", "businessInquiries": "Obchodní poptávka", "merchandiseInquiries": "Poptávka po zboží", - "marketingInquiries": "Poptávka marketing/sociální média" + "marketingInquiries": "Poptávka marketing/sociální média", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/cs/gear.json b/common/locales/cs/gear.json index 31aa5e736e..f4e461368c 100644 --- a/common/locales/cs/gear.json +++ b/common/locales/cs/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Půvabná Kost", "weaponSpecialSpringHealerNotes": "Přines! Přidá <%= int %> bodů k Inteligenci. Limitovaná edice 2014 Jarní výbava.", "weaponSpecialSummerRogueText": "Pirátská palaš", - "weaponSpecialSummerRogueNotes": "Zadrž! Všechny Denní úkoly půjdou přes palubu! Přidá <%= str %> bodů k Síle. Limitovaná Edice 2014 Letní Výbava.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Mořeplavecký kráječ", "weaponSpecialSummerWarriorNotes": "V žádném Úkolníčku neexistuje úkol odvážný tolik, aby se zapletl s tímto nožem! Přidá <%= str %> bodů k Síle. Limitovaná Edice 2014 Letní Výbava.", "weaponSpecialSummerMageText": "Chaluhový chytač", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Kostěný kyj", "weaponSpecialSpring2015WarriorNotes": "Je to pravý kostěný kyj pro divoké pejsky a rozhodně to není hračka na žvýkání, kterou ti dali Sezonní mudrcové, protože kdo je hodný pejsek? Kdooo je hodný pejsek? Ty jsi!!!! Ty jsi hodný pejsek!!! Zvyšuje Sílu o <%= str %>. Limitovaná edice Jarní výbavy 2015.", "weaponSpecialSpring2015MageText": "Mágova hůlka", - "weaponSpecialSpring2015MageNotes": "Vykouzli si mrkev s touhle super hůlkou. Zvyšuje Inteligenci o <%= int %> a Vnímání o <%= per %>. Limitovaná edice Jarní výbavy 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Kočičí chrastítko", "weaponSpecialSpring2015HealerNotes": "Když s ním zamáváš, vydává fascinující chřestivý zvuk, který zabaví KOHOKOLIV na hodiny. Zvyšuje Inteligenci o <%= int %>. Limitovaná edice Jarní výbavy 2015.", "weaponSpecialSummer2015RogueText": "Střílející korál", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "V kamenech tohoto žezla se blyští skrytá síla. Zvyšuje Inteligenci o <%= int %> a Vnímání o <%= per %>. Limitovaná edice letní výbavy 2015.", "weaponSpecialSummer2015HealerText": "Hůlka vln", "weaponSpecialSummer2015HealerNotes": "Léčí mořské nemoci i mořskou nemoc! Zvyšuje Inteligenci o <%= int %>. Limitovaná edice letní výbavy 2015.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Vidle hodů", "weaponMystery201411Notes": "Píchni své nepřátele nebo se pusť do svého oblíbeného jídla - tyhle všestranné vidle zvládnou všechno! Nepřináší žádný benefit.", "weaponMystery201502Text": "Třpytivá okřídlená hůl lásky a také pravdy", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "I když vypadá skromně, tento meč doprovázel mnoho mýtických hrdinů. Zvyšuje Vnímání a Sílu o <%= attrs %> každou. Začarovaná almara: Set zlaté tógy (předmět 3 ze 3)", "weaponArmoireIronCrookText": "Železná hůl", "weaponArmoireIronCrookNotes": "Zprudka ukuta z oceli, tato hůl je vynikající k nahánění ovcí. Zvyšuje Vnímání a Sílu o <%= attrs %> každou. Začarovaná almara: Set helmy s rohy (předmět 3 ze 3)", + "weaponArmoireGoldWingStaffText": "Zlatokřídlá Hůl", + "weaponArmoireGoldWingStaffNotes": "Křídla této hole se neustále třepetají a kroutí. Zvyšuje všechny vlastnosti, každou o <%= attrs %>. Začarovaná almara: Nezávislý předmět.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "zbroj", "armorBase0Text": "Obyčejné oblečení", "armorBase0Notes": "Běžné oblečení. Nenabízí žádný bonus.", @@ -204,9 +216,9 @@ "armorSpecialSnowflakeText": "Oděv ze sněhových vloček", "armorSpecialSnowflakeNotes": "Róba, ve které ti bude teplo i ve vánici. Zvyšuje Obranu o <%= con %> .Limitovaná edice zimní výbavy 2013-2014!", "armorSpecialBirthdayText": "Absurdní párty oděv", - "armorSpecialBirthdayNotes": "Vše nejlepší, Habitiko! Oblečte Absurdní Party Kostýmy, a oslavte tento báječný den. Neposkytuje žádný bonus.", + "armorSpecialBirthdayNotes": "Vše nejlepší té nejlepší zemi, Habitica! Oblečte Absurdní Party Kostýmy, a oslavte tento báječný den. Neposkytuje žádný bonus.", "armorSpecialBirthday2015Text": "Komické párty kostýmy", - "armorSpecialBirthday2015Notes": "Vše nejlepší, Habitiko! Oblečte Absurdní Party Kostýmy, a oslavte tento báječný den. Neposkytuje žádný bonus.", + "armorSpecialBirthday2015Notes": "Vše nejlepší té nejlepší zemi, Habitica! Oblečte Absurdní Party Kostýmy, a oslavte tento báječný den. Neposkytuje žádný bonus.", "armorSpecialGaymerxText": "Zbroj duhového bojovníka", "armorSpecialGaymerxNotes": "Ku příležitosti oslav sezóny Gay Pride a GaymerX je tato speciální zbroj zdobená zářivým barevným duhovým vzorem! GaymerX je herní veletrh oslavující LGBTQ a hry a je otevřený všem. Koná se v InterContinentalu v centru San Francisca 11.-13. července! Nepřináší žádné výhody.", "armorSpecialSpringRogueText": "Elegantní kočičí oblek", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Moc se skrývá v nadýchaných rukávech. Zvyšuje Inteligenci o <%= int %>. Limitovaná edice letní výbavy 2015.", "armorSpecialSummer2015HealerText": "Námořníkovo brnění", "armorSpecialSummer2015HealerNotes": "Toto brnění dává všem najevo, že jsi čestný námořní kupec, který by se nikdy nechoval jako křivák. Zvyšuje Obranu o <%= con %>. Limitovaná edice letní výbavy 2015.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Oděv poslíčka", "armorMystery201402Notes": "Třpytivý a silný, tento oděv má spoustu kapes na dopisy. Nepřináší žádný benefit. Výbava pro předplatitele únor 2014", "armorMystery201403Text": "Zbroj lesáka", @@ -283,8 +303,10 @@ "armorMystery201504Notes": "V tomto okouzlujícím oděvu budeš produktivní jako pilná včelka! Nepřináší žádný benefit. Předmět pro předplatitele Duben 2015.", "armorMystery201506Text": "Neopren na šnorchlování", "armorMystery201506Notes": "Zašnorchluj si u korálového útesu v tomto zářivě barevném úboru! Nepřináší žádný benefit. Předmět pro předplatitele červen 2015.", - "armorMystery201508Text": "Cheetah Costume", - "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201508Text": "Kostým geparda", + "armorMystery201508Notes": "Utíkej rychle jako blesk s tímhle huňatým kostýmem geparda! Nepřináší žádný benefit. Předmět pro předplatitele srpen 2015.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk oblek", "armorMystery301404Notes": "Elegantní a fešácký, joj! Nepřináší žádný benefit. Předmět pro předplatitele únor 3015.", "armorArmoireLunarArmorText": "Uklidňující měsíční brnění", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "Tato třpytivá tóga je nošena pouze pravými hrdiny. Zvyšuje Sílu a Obranu o <%= attrs %> každou. Začarovaná almara: Set zlaté tógy (předmět 1 ze 3).", "armorArmoireHornedIronArmorText": "Železné brnění s rohy", "armorArmoireHornedIronArmorNotes": "Zprudka ukuto z oceli, toto brnění je skoro nerozbitné. Zvyšuje Obranu o <%= con %> a Vnímání o <%= per %>. Začarovaná almara: Set helmy s rohy (předmět 2 ze 3)", + "armorArmoirePlagueDoctorOvercoatText": "Zimník Morového Lékaře", + "armorArmoirePlagueDoctorOvercoatNotes": "Autentický zimník opotřebovaný doktory, kteří vzdorují Moru Otálení! Zvyšuje Inteligenci o <%= int %>, Sílu o <%= str %> a Obranu o <%= con %>. Začarovaná almara: Set Morových Lékařů (Předmět 3 ze 3).", "headgear": "Pokrývka hlavy", "headBase0Text": "Žádná přilba", "headBase0Notes": "Žádná pokrývka hlavy", @@ -347,7 +371,7 @@ "headSpecial2Text": "Bezejmenná přilba", "headSpecial2Notes": "Testament těch, kteří se rozdali a nežádali nic na oplátku. Zvyšuje Inteligenci a Sílu o <%= attrs %>.", "headSpecialFireCoralCircletText": "Čelenka z ohnivého korálu", - "headSpecialFireCoralCircletNotes": "Tato čelenka, vyrobena největšími alchymisty Habitiky, ti dovoluje dýchat pod vodou a potápět se pro poklad! Zvyšuje Vnímání o <%= per %>.", + "headSpecialFireCoralCircletNotes": "Tato čelenka, vyrobena největšími alchymisty v zemi Habitica, ti dovoluje dýchat pod vodou a potápět se pro poklad! Zvyšuje Vnímání o <%= per %>.", "headSpecialNyeText": "Absurdní Párty Klobouk", "headSpecialNyeNotes": "Získal jsi Absurdní párty klobouk! Nos ho s hrdostí, když odbíjí Nový rok! Nepřináší žádný benefit.", "headSpecialYetiText": "Helma krotitele Yetti", @@ -408,12 +432,20 @@ "headSpecialSummer2015MageNotes": "Ukrytá moc září v každé niti této šály. Zvyšuje Vnímání o <%= per %>. Limitovaná edice letní výbavy 2015.", "headSpecialSummer2015HealerText": "Námořnická čapka", "headSpecialSummer2015HealerNotes": "S námořnickou čapkou pevně nasazenou na hlavě můžeš proplout i těmi nejbouřlivějšími moři! Zvyšuje Inteligenci o <%= int %>. Limitovaná edice letní výbavy 2015.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Helma duhového bojovníka", "headSpecialGaymerxNotes": "Ku příležitosti oslav sezóny Gay Pride a GaymerX je tato speciální helma zdobená zářivým barevným duhovým vzorem! GaymerX je herní veletrh oslavující LGBTQ a hry a je otevřený všem. Koná se v InterContinentalu v centru San Francisca 11.-13. července! Nepřináší žádné výhody.", "headMystery201402Text": "Okřídlená přilba", "headMystery201402Notes": "Tato okřídlená čelenka propůjčuje svému nositeli rychlost větru! Výbava pro předplatitele únor 2014.", "headMystery201405Text": "Plamen mysli", - "headMystery201405Notes": "Spal prokrastinaci! Nepřináší žádný benefit. Výbava pro předplatitele květen 2014.", + "headMystery201405Notes": "Spal flákání! Nepřináší žádný benefit. Výbava pro předplatitele květen 2014.", "headMystery201406Text": "Koruna z chapadel", "headMystery201406Notes": "Chapadla na této koruně shormažďují magickou energii z vody. Nepřináší žádný benefit. Červen 2014 předmět pro předplatitele.", "headMystery201407Text": "Helma podvodního objevitele", @@ -428,8 +460,10 @@ "headMystery201501Notes": "Hvězdné konstalace se třpytí a poblikávají v této helmě a vedou nositelovy myšlenky k většímu soustředění. Nepřináší žádný benefit. Předmět pro předplatitele leden 2015.", "headMystery201505Text": "Helma zeleného rytíře", "headMystery201505Notes": "Zelená chocholka na této železné helmě se hrdě třepotá. Nepřináší žádný benefit. Předmět pro předplatitele květen 2015.", - "headMystery201508Text": "Cheetah Hat", - "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201508Text": "Gepardí klobouk", + "headMystery201508Notes": "Tenhle příjemný klobouk je pořádně huňatý! Nepřináší žádný benefit. Předmět pro předplatitele srpen 2015.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fešný cylindr", "headMystery301404Notes": "Fešný cylindr pro ty největší džentlmeny. Předmět pro předplatitele leden 2015. Nepřináší žádný benefit.", "headMystery301405Text": "Obyčejný cylindr", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "Tyto zlaté vavříny odměňují ty, kteří pokořili zlozvyky. Zvyšuje Vnímání a Obranu o <%= attrs %> každou. Začarovaná almara: Set zlaté tógy (předmět 2 ze 3).", "headArmoireHornedIronHelmText": "Železná helma s rohy", "headArmoireHornedIronHelmNotes": "Zprudka ukuto z oceli, tato helma je skoro nerozbitná. Zvyšuje Obranu o <%= con %> a Sílu o <%= str %>. Začarovaná almara: Set helmy s rohy (předmět 1 ze 3)", + "headArmoireYellowHairbowText": "Žlutá mašle do vlasů", + "headArmoireYellowHairbowNotes": "Staň se vnímavým, silným a chytrým s touto krásnou Žlutou mašlí do vlasů! Zvyšuje Vnímání, Sílu a Inteligenci, každé o <%= attrs %>. Začarovaná almara: Nezávislý předmět.", + "headArmoireRedFloppyHatText": "Červený měkký klobouk", + "headArmoireRedFloppyHatNotes": "Mnoho kouzel bylo zašito do tohoto jednoduchého klobouku. Dodávají mu zářivou červenou barvu. Zvyšuje Obranu, Inteligenci a Vnímání, vše o <%= attrs %>. Začarovaná almara: Nezávislý předmět.", + "headArmoirePlagueDoctorHatText": "Klobouk Morového Lékaře", + "headArmoirePlagueDoctorHatNotes": "Autentický klobouk nošený doktory, kteří zápasí s Morem Otálení! Zvyšuje Sílu o <%= str %>, Inteligenci o <%= int %> a Obranu o <%= con %>. Začarovaná almara: Set Morových Lékařů (Předmět 1 ze 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "štít v ruce", "shieldBase0Text": "Bez štítu v ruce", "shieldBase0Notes": "Bez štítu nebo druhé zbraně.", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Tento štít, vyroben z hlubinných kovů řemeslníky z Liknavosti, září jako písek a moře. Zvyšuje Obranu o <%= con %>. Limitovaná edice letní výbavy 2015.", "shieldSpecialSummer2015HealerText": "Štít z řemínků", "shieldSpecialSummer2015HealerNotes": "Použij tento štít k vyhnání krys z podpalubí. Zvyšuje Obranu o <%= con %>. Limitovaná edice letní výbavy 2015.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Štít z hodin", "shieldMystery301405Notes": "Čas je na tvé straně s tímhle štítem z hodin! Nepřináší žádný benefit. Předmět pro předplatitele červen 3015.", "shieldArmoireGladiatorShieldText": "Štít gladiátora", "shieldArmoireGladiatorShieldNotes": "Abys mohl být gladiátorem, musíš... ale kecy, prostě je flákni svým štítem. Zvyšuje Obranu o <%= con %> a Sílu o <%= str %>. Začarovaná almara: Set gladiátora (předmět 3 ze 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Příslušenství na záda", "backBase0Text": "Bez příslušenství na zádech", "backBase0Notes": "Bez příslušenství na zádech.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Brýle na oči", "eyewearMystery301404Notes": "Nic na oči nemůže být trendovějšího než brýle - možná tedy kromě monoklu. Nepřináší žádný benefit. Předmět pro předplatitele duben 3015.", "eyewearMystery301405Text": "Monokl", - "eyewearMystery301405Notes": "Není nic stylovějšího než monokl - možná tedy kromě brýlí. Nepřináší žádný benefit. Předmět pro předplatitele červenec 3015." + "eyewearMystery301405Notes": "Není nic stylovějšího než monokl - možná tedy kromě brýlí. Nepřináší žádný benefit. Předmět pro předplatitele červenec 3015.", + "eyewearArmoirePlagueDoctorMaskText": "Maska Morového Lékaře", + "eyewearArmoirePlagueDoctorMaskNotes": "Autentická maska, která chránila doktory bojující s Morem Otálení! Nepřináší žádné výhody. Začarovaná almara: Set Morových Lékařů (Předmět 2 ze 3)." } \ No newline at end of file diff --git a/common/locales/cs/generic.json b/common/locales/cs/generic.json index 6cca11b9e5..d9d4726842 100644 --- a/common/locales/cs/generic.json +++ b/common/locales/cs/generic.json @@ -91,7 +91,7 @@ "audioTheme_danielTheBard": "Bard Daniel", "audioTheme_wattsTheme": "Watts' téma", "audioTheme_gokulTheme": "Gokul téma", - "audioTheme_luneFoxTheme": "LuneFox's Theme", + "audioTheme_luneFoxTheme": "LuneFox téma", "askQuestion": "Položit otázku", "reportBug": "Nahlásit chybu", "contributeToHRPG": "Přispět Habitica", @@ -110,7 +110,9 @@ "December": "Prosinec", "dateFormat": "Formát data", "achievementStressbeast": "Zachránce Stoïkalmu", - "achievementStressbeastText": "Pomož přemoci Zavrženíhodnou Strespříšeru při příležitosti Zimní říše divů 2015!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Koukejte, jaký pokrok se mi povedl v zemi Habitica!", "cardReceived": "Obdržel jsi přání!", "cardReceivedFrom": "<%= cardType %> od <%= userName %>", diff --git a/common/locales/cs/groups.json b/common/locales/cs/groups.json index 8346ae3a01..1bca207c81 100644 --- a/common/locales/cs/groups.json +++ b/common/locales/cs/groups.json @@ -12,9 +12,10 @@ "community": "Fórum", "dataTool": "Nástroj zobrazení dat", "resources": "Zdroje", + "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", "tavernTalk": "Rozhovory v krčmě", "tavernAlert1": "Poznámka: Pokud chceš nahlásit chybu, nedělej to tady, vývojáři to neuvidí. Prosím", - "tavernAlert2": "use GitHub instead", + "tavernAlert2": "použij místo toho GitHub", "moderatorIntro1": "Moderátoři krčmy a cechu jsou:", "communityGuidelines": "zásady komunity", "communityGuidelinesRead1": "Prosíme, přečti si naše", @@ -24,17 +25,17 @@ "updatedParty": "Nastavení družiny aktualizováno.", "noPartyText": "Nejsi členem družiny nebo načítání tvé družiny trvá déle než obvykle. Můžeš družinu založit a pozvat do ní přátele, nebo se stát členem už existující družiny, v tom případě je nech zadat následující Uživatelské ID a poté se sem vrať přijmout pozvánku:", "LFG": "K prezentování tvé družiny, nebo abys našel novou, ke které se přidáš, navštiv cech <%= linkStart %>Hledaná družina (Hledáme skupinu)<%= linkEnd %>.", - "wantExistingParty": "Want to join an existing party? Go to the <%= linkStart %>Party Wanted Guild<%= linkEnd %> and post this User ID:", - "joinExistingParty": "Join Someone Else's Party", + "wantExistingParty": "Chceš se připojit k existující družině? Navštiv cech <%= linkStart %>Party Wanted Guild<%= linkEnd %> a použij své Uživatelské ID:", + "joinExistingParty": "Přidej se k jiné družině", "create": "Vytvořit", "userId": "Uživatelské ID", "invite": "Pozvat", "leave": "Odejít", "invitedTo": "Pozván do <%= name %>", - "invitedToNewParty": "You were invited to join a party! Do you want to leave this party and join <%= partyName %>?", - "joinNewParty": "Join New Party", - "declineInvitation": "Decline Invitation", - "loadingNewParty": "Your new party is loading. Please wait...", + "invitedToNewParty": "Byl jsi pozván do družiny! Chceš opustit svou současnou družinu a přidat se k družině <%= partyName %>?", + "joinNewParty": "Přidej se k nové družině", + "declineInvitation": "Odmítni pozvání", + "loadingNewParty": "Tvoje nová družina se načítá. Prosím, čekej...", "newMsg": "Nová zpráva v \"<%= name %>\"", "chat": "Chat", "sendChat": "Poslat zprávu", @@ -50,8 +51,8 @@ "groupDescr": "Popisek zobrazovaný ve veřejném seznamu cechů (formátování povoleno)", "logoUrl": "Adresa loga", "assignLeader": "Zvolit vůdce družiny", - "members": "Members", - "partyList": "Order for party members in header", + "members": "Členové", + "partyList": "Seřadit členy družiny v hlavičce", "banTip": "Vykopnout člena", "moreMembers": "více členů", "invited": "Pozván", @@ -112,16 +113,16 @@ "leaderOnlyChallenges": "Pouze velitel družiny může vytvářet Výzvy", "sendGift": "Poslat dárek", "inviteFriends": "Pozvat přátele", - "inviteByEmail": "Invite by Email", - "inviteByEmailExplanation": "If a friend joins Habitica via your email, they'll automatically be invited to your party!", - "inviteFriendsNow": "Invite Friends Now", - "inviteFriendsLater": "Invite Friends Later", - "inviteAlertInfo": "If you have friends already using Habitica, invite them by User ID here.", - "inviteExistUser": "Invite Existing Users", + "inviteByEmail": "Pozvi přátele pomocí emailu", + "inviteByEmailExplanation": "Když se k Habitica přidá přítel z tvého e-mailu, bude automaticky pozván do tvé družiny!", + "inviteFriendsNow": "Pozvi přátele teď", + "inviteFriendsLater": "Pozvi přátele později", + "inviteAlertInfo": "Pokud už máš přátele tady na Habitica, pozvi je svým Uživatelským ID zde.", + "inviteExistUser": "Pozvi existující uživatele", "byColon": "Od:", - "inviteNewUsers": "Invite New Users", - "sendInvitations": "Send Invitations", - "invitationsSent": "Invitations sent!", + "inviteNewUsers": "Pozvi nové uživatele", + "sendInvitations": "Pošli pozvánky", + "invitationsSent": "Pozvánky odeslány!", "inviteAlertInfo2": "Nebo sdílej tento link (kopírovat/vložit):", "sendGiftHeading": "Poslat dárek <%= name %>", "sendGiftGemsBalance": "Z <%= number %> Drahokamů", @@ -131,18 +132,18 @@ "sendGiftMessagePlaceholder": "Osobní zpráva (volitelné)", "sendGiftSubscription": "<%= months %> měsíc(e/ů): $<%= price %>", "battleWithFriends": "Bojuj s přáteli proti příšerám", - "startPartyWithFriends": "Start a Party with your friends!", + "startPartyWithFriends": "Založ družinu se svými přáteli!", "startAParty": "Založ družinu", "addToParty": "Přidej někoho do své družiny", "likePost": "Klikni sem, pokud se ti tenhle příspěvek líbí!", - "partyExplanation1": "Play Habitica with friends to stay accountable!", - "partyExplanation2": "Battle monsters and create Challenges!", - "partyExplanation3": "Invite friends now to earn a Quest Scroll!", - "wantToStartParty": "Do you want to start a party?", - "exclusiveQuestScroll": "Inviting a friend to your party will grant you an exclusive Quest Scroll to battle the Basi-List together!", - "nameYourParty": "Name your new party!", - "partyEmpty": "You're the only one in your party. Invite your friends!", - "partyChatEmpty": "Your party chat is empty! Type a message in the box above to start chatting.", - "guildChatEmpty": "This guild's chat is empty! Type a message in the box above to start chatting.", - "possessiveParty": "<%= name %>'s Party" + "partyExplanation1": "Pro odpovědnost hraj Habitica s přáteli!", + "partyExplanation2": "Bojuj s příšerami a vytvářej Výzvy!", + "partyExplanation3": "Pozvi přátele teď a získáš Svitek Výpravy!", + "wantToStartParty": "Chceš založit družinu?", + "exclusiveQuestScroll": "Pozvání přítele do své družiny ti zaručí získání jedinečného Svitku Výpravy ke společné bitvě s Baziliškem!", + "nameYourParty": "Pojmenuj svou novou družinu!", + "partyEmpty": "Jsi ve své družině sám. Pozvi přátele!", + "partyChatEmpty": "Tvůj družinový chat je prázdný! Napiš zprávu do okna nahoře a začni si povídat.", + "guildChatEmpty": "Chat této družiny je prázdný! Napiš zprávu do okna nahoře a začni si povídat.", + "possessiveParty": "Družina <%= name %>" } \ No newline at end of file diff --git a/common/locales/cs/limited.json b/common/locales/cs/limited.json index a62c5747b3..cd86069725 100644 --- a/common/locales/cs/limited.json +++ b/common/locales/cs/limited.json @@ -29,7 +29,8 @@ "seasonalShopClosedText": "Sezónní obchod je momentálně zavřený!! Nevím, kde se momentálně Sezonní Kouzelnice nachází, ale vsadím se, že bude zpět na další Velkolepé Gala!", "seasonalShopText": "Vítej v Sezonním obchodě! Zrovna tu máme jarní Sezonní edici zboží. Všechno zde je možné zakoupit v průběhu Jarního flámu každý rok, ale máme otevřeno pouze do 30. dubna, tak si nakup teď nebo budeš muset čekat další rok!", "seasonalShopSummerText": "Vítej v Sezonním obchodě! Zrovna tu máme jarní Sezonní edici zboží. Všechno zde je možné zakoupit v průběhu Letního šplouchání každý rok, ale máme otevřeno pouze do 31. července, tak si nakup teď, nebo budeš muset čekat další rok!", - "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopRebirth": "Pokud jsi použil Kouli znovuzrození, můžeš si znovu zakoupit toto vybavení ve sloupci s odměnami, jakmile odemkneš Obchod. Ze začátku si budeš moci koupit pouze vybavení pro tvou momentální třídu (výchozí je Válečník), ale neboj, další vybavení pro další třídy bude přístupné jakmile si tuto třídu vybereš.", "candycaneSet": "Cukrátková hůl (mág)", "skiSet": "Lyžovrah (zloděj)", "snowflakeSet": "Sněhová vločka (léčitel)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Smělý dobrodruh (Válečník)", "emeraldMermageSet": "Smaragdový mořský mág (Mág)", "reefSeahealerSet": "Útesový mořský léčitel (Léčitel)", - "roguishPirateSet": "Ničemný pirát (Zloděj)" + "roguishPirateSet": "Ničemný pirát (Zloděj)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Dostupné do 31. října" } \ No newline at end of file diff --git a/common/locales/cs/messages.json b/common/locales/cs/messages.json index 39831b9ea0..a5b463166b 100644 --- a/common/locales/cs/messages.json +++ b/common/locales/cs/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Štítek nenalezen.", "messagePetNotFound": ":pet nebyl nalezen v user.items.pets", "messageFoodNotFound": ":food nebylo nalezeno v user.items.food", + "messageNotAvailable": "Tento předmět nelze v současné době zakoupit.", "messageCannotFeedPet": "Tohoto mazlíčka nemůžeš nakrmit.", "messageAlreadyMount": "Toto zvíře už ve stáji máš. Zkus nakrmit jiného mazlíčka.", "messageEvolve": "<%= egg %> už má na sobě sedlo, pojďme si zajezdit!", @@ -12,8 +13,9 @@ "messageDontEnjoyFood": "<%= foodText %> zdá se není pro zvířátko, jakým je <%= egg %>, žádnou pochoutkou.", "messageBought": "<%= itemText %>, koupeno", "messageEquipped": "<%= itemText %> - nasazeno.", - "messageUnEquipped": " <%= itemText %> byl odebrán.", + "messageUnEquipped": "<%= itemText %> byl odebrán.", "messageMissingEggPotion": "Chybí ti buď to vejce nebo ten lektvar", + "messageInvalidEggPotionCombo": "Nemůžeš vylíhnout vejce mazlíčků z výprav pomocí kouzelných líhnoucích lektvarů! Zkus jiné vejce.", "messageAlreadyPet": "Tohoto mazlíčka už máš. Zkus vylíhnout jinou kombinaci.", "messageHatched": "Tvé vejce se vylíhlo! Navštiv svou stáj, abys svého mazlíčka mohl vybavit.", "messageNotEnoughGold": "Nedostatek zlaťáků", @@ -29,4 +31,4 @@ "armoireEquipment": "<%= image %> Ve zbrojnici jsi našel kus vzácného vybavení ve Zbrojnici: <%= dropText %>! Skvělé!", "armoireFood": "<%= image %> Prohledáváš zbrojnici a nacházíš <%= dropArticle %><%= dropText %>. Co to tu dělá?", "armoireExp": "Zápasíš se Zbrojnicí a získáváš zkušenost. To jsi jí to nandal!" -} +} \ No newline at end of file diff --git a/common/locales/cs/pets.json b/common/locales/cs/pets.json index fc71263dba..b71bb7058a 100644 --- a/common/locales/cs/pets.json +++ b/common/locales/cs/pets.json @@ -1,11 +1,13 @@ { "pets": "Mazlíčci", "petsFound": "nalezených mazlíčků", + "magicPets": "Magic Potion Pets", "rarePets": "Vzácní mazlíčci", "questPets": "Mazlíčci z výprav", "mounts": "Stáj", "mountsTamed": "zkrocených zvířat", "questMounts": "Zkrocená zvířata z výprav", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Vzácná zkrocená zvířata", "etherealLion": "Éterický lev", "veteranWolf": "Vlk veterán", @@ -16,7 +18,8 @@ "mammoth": "Huňatý mamut", "orca": "Kosatka", "royalPurpleGryphon": "Vznešený fialový gryf", - "rarePetPop1": "Klikni na zlatou packu pro více informací o tom, jak získat toto vzácné zvíře za přispívání Habitice!", + "phoenix": "Phoenix", + "rarePetPop1": "Klikni na zlatou packu pro více informací o tom, jak získat toto vzácné zvíře za přispívání programu Habitica!", "rarePetPop2": "Jak získat toto zvíře!", "potion": "<%= potionType %> lektvar", "egg": "<%= eggType %> - vejce", @@ -24,21 +27,23 @@ "eggSingular": "vejce", "noEggs": "Nemáš žádná vejce.", "hatchingPotions": "Líhnoucí lektvary", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "líhnoucí lektvar", "noHatchingPotions": "Nemáš žádné líhnoucí lektvary.", "inventoryText": "Po kliknutí na vejce se zeleně zvýrazní použitelné lektvary. Poté klikni na jeden z nich pro vylíhnutí mazlíčka. Pokud nejsou žádné lektvary zvýrazněny, klikni na vejce znovu pro zrušení jeho výběru a místo toho klikni nejprve na lektvar, aby se označila použitelná vejce. Také můžeš nechtěné nalezené předměty prodat obchodníku Alexanderovi.", "foodText": "jídlo", "food": "Jídlo a sedla", "noFood": "Nemáš žádné jídlo ani žádná sedla.", - "dropsExplanation": "Získej tyto předměty rychleji za drahokamy, pokud nechceš čekat, až je najdeš při splnění úkolu. Dozvi se více o systému nálezů.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Pokrok Pána šelem", - "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", + "stableBeastMasterProgress": "Pokrok Pána šelem: nalezl <%= number %> mazlíčků", "beastAchievement": "Získal jsi ocenění \"Pán šelem\" za získání všech mazlíčků!", "beastMasterName": "Pán šelem", "beastMasterText": "Nalezl všech 90 zvířátek ( šíleně obtížné, zaslouží si uznání!)", "beastMasterText2": "a vypustil své mazlíčky celkem <%= count %>krát", "mountMasterProgress": "Pokrok Pána zvířat", - "stableMountMasterProgress": "Mount Master Progress: <%= number %> Mounts Tamed", + "stableMountMasterProgress": "Pokrok krotitele zvířat: zkroceno <%= number %> zvířat", "mountAchievement": "Získal jsi ocenění \"Pán zvířat\" za získán všech zkrocených zvířat!", "mountMasterName": "Pán zvířat", "mountMasterText": "Zkrotil všech 90 zvířátek ( šíleně obtížné, zaslouží si uznání!)", diff --git a/common/locales/cs/quests.json b/common/locales/cs/quests.json index 4986adeaaa..04dab74ee8 100644 --- a/common/locales/cs/quests.json +++ b/common/locales/cs/quests.json @@ -13,7 +13,7 @@ "youReceived": "Získal jsi", "dropQuestCongrats": "Blahopřejeme ti k tomuto svitku s Výpravou! Můžeš pozvat svou družinu a začít s ní hned, nebo se k ní můžeš kdykoliv vrátit v Inventář > Výpravy.", "questSend": "Kliknutí na \"Pozvat\" odešle pozvánku členům Družiny. Poté, co všichni členové přijali nebo odmítli, může výprava začít. Stav si můžeš zobrazit v Možnosti > Komunita > Družina.", - "inviteParty": "Invite Party to Quest", + "inviteParty": "Přizvi družinu k Výpravě", "questInvitation": "Pozvánka na výpravu:", "questInvitationTitle": "Pozvánka na Výpravu", "questInvitationInfo": "Pozvánka na Výpravu <%= quest %>", @@ -27,18 +27,19 @@ "begin": "Začít", "bossHP": "Zdraví bosse", "bossStrength": "Síla bosse", + "rage": "Rage", "collect": "Sbírat", "collected": "Získáno", "collectionItems": "<%= number %> <%= items %>", - "itemsToCollect": "Items to Collect", + "itemsToCollect": "Předměty ke sbírání", "bossDmg1": "Každý splnění Denní úkol, úkol z Úkolníčku a každý pozitivní zvyk zraní Bosse. Zraň ho víc červenějšími úkoly nebo Brutální ranou nebo Vzplanutím ohňů. Boss zraní každého účastníka výpravy za každý nesplněný Denní úkol (újma je násobena jeho Silou) navíc k normálnímu zranění, takže udržuj skupinu zdravou plněním úkolů. Veškerá zranění bossovi i vám se přičítají na kronu (na konci dne).", "bossDmg2": "Jen ti, kteří přijmou pozvání, budou bojovat proti bossovi a rozdělí si odměnu za výpravu.", - "tavernBossInfo": "Abys zranil světového bosse, musíš splnit všechny své Denní úkoly a úkoly v Úkolníčku. Čím více bodů za úkoly získáš, tím větší zranění bossovi způsobíš (splnění červených úkolů, Mágova kouzla, útoky Válečníka, atd.) Za každý Denní úkol, který nesplníš (znásobený bossovou Sílou), se zvýší bossova Zuřivost. Jakmile jeho Zuřivost dosáhne maxima, stane se něco špatného - takže plň své Denní úkoly! Všechna újma způsobená bossovi nebo tobě se přičítá na kronu (na konci dne).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Pro získání předmětů plň své pozitivní úkoly. Předměty z výpravy budeš nacházet stejně jako normální předměty, uvidíš je však až další den, kdy se vše, co jste našli, shromáždí a přidá na hromadu.", "bossColl2": "Jen ti, kteří přijmou pozvání, mohou sbírat předměty a rozdělit si odměnu za výpravu.", "abort": "Ukončit", - "leaveQuest": "Leave Quest", - "sureLeave": "Are you sure you want to leave the active quest? All your quest progress will be lost.", + "leaveQuest": "Opustit Výpravu", + "sureLeave": "Jsi si jistý, že chceš opustit aktivní výpravu? Ztratíš všechen svůj pokrok v této výpravě.", "questOwner": "Majitel výpravy", "questOwnerNotInPendingQuest": "Majitel výpravy výpravu opustil a nemůže ji již začít. Doporučujeme ji zrušit. Majitel výpravy získá zpět svitek.", "questOwnerNotInRunningQuest": "Majitel výpravy výpravu opustil. Můžete výpravu ukončit, pokud chcete. Můžete však pokračovat dále a všichni zbývající účastnici si po jejím skončení rozdělí kořist.", @@ -64,8 +65,8 @@ "questWarning": "Pokud se před začátkem výpravy do družiny připojí noví hráči, dostanou také pozvánku. Jakmile však výprava začne, žádní noví členové družiny se nemohou k výpravě připojit.", "bossRageTitle": "Zuřivost", "bossRageDescription": "Když se tato lišta naplní, boss předvede speciální útok!", - "startAQuest": "START A QUEST", - "startQuest": "Start Quest", - "whichQuestStart": "Which quest do you want to start?", - "getMoreQuests": "Get more quests" + "startAQuest": "VYDEJ SE NA VÝPRAVU", + "startQuest": "Započít Výpravu", + "whichQuestStart": "Na kterou výpravu se chceš vydat?", + "getMoreQuests": "Získej více výprav" } \ No newline at end of file diff --git a/common/locales/cs/questscontent.json b/common/locales/cs/questscontent.json index 19872cd345..feeb4f2669 100644 --- a/common/locales/cs/questscontent.json +++ b/common/locales/cs/questscontent.json @@ -244,10 +244,22 @@ "questCheetahBoss": "gepard", "questCheetahDropCheetahEgg": "Gepard (vejce)", "questCheetahUnlockText": "Odemyká vejce geparda na Trhu", - "questHorseText": "Ride the Night-Mare", - "questHorseNotes": "While relaxing in the Tavern with @beffymaroo and @JessicaChase, the talk turns to good-natured boasting about your adventuring accomplishments. Proud of your deeds, and perhaps getting a bit carried away, you brag that you can tame any task around. A nearby stranger turns toward you and smiles. One eye twinkles as he invites you to prove your claim by riding his horse.\nAs you all head for the stables, @UncommonCriminal whispers, \"You may have bitten off more than you can chew. That's no horse - that's a Night-Mare!\" Looking at its stamping hooves, you begin to regret your words...", - "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", - "questHorseBoss": "Night-Mare", - "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseText": "Vyjeď si na Noční Můře", + "questHorseNotes": "Při odpočinku v Krčmě s @beffymarroo a @JessicaChase stočilo se vyprávění k bodré chvále tvých dobrodružných zásluh. Pyšný na své skutky ses možná nechal trošku unést a vychloubáš se, že zkrotíš jakýkoliv úkol široko daleko. Ciyinec, sedící vedle, se k tobě náhle otočí a usměje se. Mrkne na tebe.\n\"Dokaž to. Projeď se na mém koni.\"\nCestou ke stájím ti @UncommonCriminal pošeptá: \"Možná sis ukousl víc než zvládneš spolknout. To není kůň - to je Noční Můra!\"\nPři pohledu na její bušící kopyta začínáš svých slov litovat...", + "questHorseCompletion": "Chce to všechny tvé dovednosti, ale nakonec kůň párkrát dupne, otře se ti o rameno a nechá tě nasednout. Krátce leč pyšně se za nadšeného povzbuzování přátel projedeš kolem Krčmy. Cizinec se široce zašklebí.\n\"Vidím, že to nebyly jen plané řeči! Tvé odhodlání je skutečně působivé. Vezmi si tyhle vejce, vychovej si vlastní koně a možná se jednoho dne opět setkáme.\"\nKdyž si od něj vezmeš vejce, dotkne se špičkami prstů svého klobouku... a zmizí.", + "questHorseBoss": "Noční Můra", + "questHorseDropHorseEgg": "Kůň (Vejce)", + "questHorseUnlockText": "Odemyká vejce koně na Trhu", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/cs/settings.json b/common/locales/cs/settings.json index 7d3b051c7c..80692e63b1 100644 --- a/common/locales/cs/settings.json +++ b/common/locales/cs/settings.json @@ -39,10 +39,10 @@ "xml": "(XML)", "json": "(JSON)", "customDayStart": "Vlastní začátek dne", - "changeCustomDayStart": "Change Custom Day Start?", - "sureChangeCustomDayStart": "Are you sure you want to change your custom day start?", - "nextCron": "Your Dailies will next reset the first time you use Habitica after <%= time %>. Make sure you have completed your Dailies before this time!", - "customDayStartInfo1": "Habitica defaults to check and reset your Dailies at midnight in your own time zone each day. You can customize that time here.", + "changeCustomDayStart": "Změnit vlastní začátek dne?", + "sureChangeCustomDayStart": "Jsi si jistý, že chceš změnit svůj vlastní začátek dne?", + "nextCron": "Tve Denní úkoly se resetují ve chvíli, kdy po <%= time %> poprvé použiješ Habitica. Ujisti se, že jsi je všechny stihnul dokončit před tímto časem!", + "customDayStartInfo1": "V základu Habitica kontroluje a resetuje tvé Denní úkoly každý den o půlnoci tvé časové zóny. Tento čas můžeš změnit zde.", "misc": "Ostatní", "showHeader": "Zobrazit horní info panel", "changePass": "Změnit heslo", diff --git a/common/locales/cs/subscriber.json b/common/locales/cs/subscriber.json index cee896d932..111a452ba1 100644 --- a/common/locales/cs/subscriber.json +++ b/common/locales/cs/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Cestovatelé časem", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> a <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Záhadní cestovatelé časem", - "timeTravelersPopoverNoSub": "Potřebuješ mystické přesýpací hodiny abys svolal záhadné cestovatele časem! <%= linkStart %>Předplatitelé<%= linkEnd %> dostanou jedny mystické přesýpací hodiny za každé tři měsíce nepřetržitého předplaceného období. Vrať se až budeš mít mystické přesýpací hodiny a cestovatelé časem ti přinesou set předmětů pro předplatitele z minulosti.... anebo i z budoucnosti.", - "timeTravelersPopover": "Vidíme, že máš mystické přesýpací hodiny, tak pro Tebe rádi budeme cestovat časem! Prosím, vyber si záhadný set předmětů, který se ti líbí. Můžeš si vybrat z minulých setů <%= linkStart %>tady<%= linkEnd %>! Pokud se ti nelíbí, možná by sis vybral z našich trendy futuristických setů Steampunk předmětů?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Karta s aktualizacemi", "subUpdateTitle": "Aktualizace", - "subUpdateDescription": "Aktualizuj kartu, aby se nabila." + "subUpdateDescription": "Aktualizuj kartu, aby se nabila.", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/da/backgrounds.json b/common/locales/da/backgrounds.json index ec36efdaf9..16026a7a99 100644 --- a/common/locales/da/backgrounds.json +++ b/common/locales/da/backgrounds.json @@ -111,5 +111,12 @@ "backgroundStableText": "Habiticas Stald", "backgroundStableNotes": "Pas ridedyrene i Habiticas Stald.", "backgroundTavernText": "Habiticas Værtshus", - "backgroundTavernNotes": "Besøg Habiticas Værtshus." + "backgroundTavernNotes": "Besøg Habiticas Værtshus.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/da/communityguidelines.json b/common/locales/da/communityguidelines.json index 57d0972ff6..c34f0e2cfc 100644 --- a/common/locales/da/communityguidelines.json +++ b/common/locales/da/communityguidelines.json @@ -158,7 +158,7 @@ "commGuidePara068": "Tag afsted, modige eventyrer, og bekæmp nogle Daglige!", "commGuideHeadingLinks": "Nyttige links", "commGuidePara069": "Følgende talentfulde kunstnere har bidraget med disse illustrationer:", - "commGuideLink01": "Nybegyndernes Klan", + "commGuideLink01": "Newbies Guild", "commGuideLink01description": "en klan hvor nye brugere kan stille spørgsmål!", "commGuideLink02": "Det Bagerste Hjørnes Klan", "commGuideLink02description": "en klan til at diskutere lange eller følsomme emner.", diff --git a/common/locales/da/content.json b/common/locales/da/content.json index 6ac51599fe..6396f813ad 100644 --- a/common/locales/da/content.json +++ b/common/locales/da/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Du har fundet det sidste stykke sjældent Udstyr i det Fortryllede Klædeskab", "armoireNotesEmpty": "Klædeskabet vil have nyt Udstyr hver måned. Indtil da kan du fortsætte med at klikke for at få Erfaring og Mad!", "dropEggWolfText": "Ulv", - "dropEggWolfAdjective": "loyal", + "dropEggWolfMountText": "Ulv", + "dropEggWolfAdjective": "en loyal", "dropEggTigerCubText": "Tigerunge", "dropEggTigerCubMountText": "Tiger", - "dropEggTigerCubAdjective": "barsk", + "dropEggTigerCubAdjective": "en drabelig", "dropEggPandaCubText": "Pandaunge", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "mild", + "dropEggPandaCubAdjective": "en blid", "dropEggLionCubText": "Løveunge", "dropEggLionCubMountText": "Løve", - "dropEggLionCubAdjective": "storslået", + "dropEggLionCubAdjective": "en kongelig", "dropEggFoxText": "Ræv", - "dropEggFoxAdjective": "beslutsom", + "dropEggFoxMountText": "Ræv", + "dropEggFoxAdjective": "en snu", "dropEggFlyingPigText": "Flyvende Gris", - "dropEggFlyingPigAdjective": "finurlig", + "dropEggFlyingPigMountText": "Flyvende Gris", + "dropEggFlyingPigAdjective": "en finurlig", "dropEggDragonText": "Drage", - "dropEggDragonAdjective": "mægtig", + "dropEggDragonMountText": "Drage", + "dropEggDragonAdjective": "en mægtig", "dropEggCactusText": "Kaktus", - "dropEggCactusAdjective": "stikkende", + "dropEggCactusMountText": "Kaktus", + "dropEggCactusAdjective": "en stikkende", "dropEggBearCubText": "Bjørneunge", "dropEggBearCubMountText": "Bjørn", - "dropEggBearCubAdjective": "nuttet", + "dropEggBearCubAdjective": "en nuttet", "questEggGryphonText": "Grif", - "questEggGryphonAdjective": "stolt", + "questEggGryphonMountText": "Grif", + "questEggGryphonAdjective": "en stolt", "questEggHedgehogText": "Pindsvin", - "questEggHedgehogAdjective": "stikkende", + "questEggHedgehogMountText": "Pindsvin", + "questEggHedgehogAdjective": "et stikkende", "questEggDeerText": "Rådyr", - "questEggDeerAdjective": "elegant", + "questEggDeerMountText": "Rådyr", + "questEggDeerAdjective": "et elegant", "questEggEggText": "Æg", "questEggEggMountText": "Æggekurv", - "questEggEggAdjective": "farverig", + "questEggEggAdjective": "et farverigt", "questEggRatText": "Rotte", - "questEggRatAdjective": "beskidt", + "questEggRatMountText": "Rotte", + "questEggRatAdjective": "en beskidt", "questEggOctopusText": "Blæksprutte", - "questEggOctopusAdjective": "glat", + "questEggOctopusMountText": "Blæksprutte", + "questEggOctopusAdjective": "en glat", "questEggSeahorseText": "Søhest", - "questEggSeahorseAdjective": "præmie", + "questEggSeahorseMountText": "Søhest", + "questEggSeahorseAdjective": "en præmieret", "questEggParrotText": "Papegøje", - "questEggParrotAdjective": "sprudlende", + "questEggParrotMountText": "Papegøje", + "questEggParrotAdjective": "en sprudlende", "questEggRoosterText": "Hane", - "questEggRoosterAdjective": "spankulerende", + "questEggRoosterMountText": "Hane", + "questEggRoosterAdjective": "en spankulerende", "questEggSpiderText": "Edderkop", - "questEggSpiderAdjective": "uhyggelig", + "questEggSpiderMountText": "Edderkop", + "questEggSpiderAdjective": "en uhyggelig", "questEggOwlText": "Ugle", - "questEggOwlAdjective": "klog", + "questEggOwlMountText": "Ugle", + "questEggOwlAdjective": "en klog", "questEggPenguinText": "Pingvin", - "questEggPenguinAdjective": "Skarpsindig", + "questEggPenguinMountText": "Pingvin", + "questEggPenguinAdjective": "en skarpsindig", "questEggTRexText": "Tyrannosaurus", - "questEggTRexAdjective": "kortarmet", + "questEggTRexMountText": "Tyrannosaurus", + "questEggTRexAdjective": "en kortarmet", "questEggRockText": "Sten", - "questEggRockAdjective": "livlig", + "questEggRockMountText": "Sten", + "questEggRockAdjective": "en levende", "questEggBunnyText": "Kanin", - "questEggBunnyAdjective": "kælen", + "questEggBunnyMountText": "Kanin", + "questEggBunnyAdjective": "en kælen", "questEggSlimeText": "Skumfidus-Slim", - "questEggSlimeAdjective": "sødt", + "questEggSlimeMountText": "Skumfidus-Slim", + "questEggSlimeAdjective": "en sød", "questEggSheepText": "Får", - "questEggSheepAdjective": "uldent", + "questEggSheepMountText": "Får", + "questEggSheepAdjective": "et uldent", "questEggCuttlefishText": "Tiarmet blæksprutte", - "questEggCuttlefishAdjective": "nuttet", + "questEggCuttlefishMountText": "Tiarmet blæksprutte", + "questEggCuttlefishAdjective": "en nuttet", "questEggWhaleText": "Hval", - "questEggWhaleAdjective": "plaskende", + "questEggWhaleMountText": "Hval", + "questEggWhaleAdjective": "en plaskende", "questEggCheetahText": "Gepard", - "questEggCheetahAdjective": "ærlig", - "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Find en udrugningseliksir til at hælde på dit æg, og det vil udklække en <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggCheetahMountText": "Gepard", + "questEggCheetahAdjective": "en ærlig", + "questEggHorseText": "Hest", + "questEggHorseMountText": "Hest", + "questEggHorseAdjective": "en galoperende", + "eggNotes": "Find en udrugningseliksir til at hælde på dit æg, og det vil udklække <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Almindelig", "hatchingPotionWhite": "Hvid", "hatchingPotionDesert": "Ørken", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Candyfloss-lyserød", "hatchingPotionCottonCandyBlue": "Candyfloss-blå", "hatchingPotionGolden": "Gylden", + "hatchingPotionSpooky": "Uhyggelig", "hatchingPotionNotes": "Hæld på et æg, og det vil udklække til et <%= potText(locale) %> kæledyr.", + "premiumPotionAddlNotes": "Kan ikke bruges på quest-æg.", "foodMeat": "Kød", "foodMilk": "Mælk", "foodPotatoe": "Kartoffel", diff --git a/common/locales/da/faq.json b/common/locales/da/faq.json index 682a87e1dd..b1d594e652 100644 --- a/common/locales/da/faq.json +++ b/common/locales/da/faq.json @@ -3,37 +3,37 @@ "faqQuestion0": "Jeg er forvirret. Hvor får jeg et overblik?", "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", - "faqQuestion1": "How do I set up my tasks?", + "faqQuestion1": "Hvordan opretter jeg mine egne opgaver?", "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", - "faqQuestion2": "What are some sample tasks?", + "faqQuestion2": "Har I nogle eksempler på opgaver?", "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "faqQuestion3": "Why do my tasks change color?", + "faqQuestion3": "Hvorfor skifter mine opgaver farve?", "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "faqQuestion4": "Why did my avatar lose health, and how do I regain it?", + "faqQuestion4": "Hvorfor mistede min avatar liv, og hvordan får jeg det tilbage?", "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", - "faqQuestion5": "How do I play Habitica with my friends?", + "faqQuestion5": "Hvordan spiller jeg Habitica med mine venner?", "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", - "faqQuestion6": "How do I get a Pet or Mount?", + "faqQuestion6": "Hvordan får jeg et kæledyr eller ridedyr?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", + "faqQuestion7": "Hvordan bliver jeg en Kriger, Magiker, Slyngel eller Helbreder?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", - "faqQuestion8": "What is the blue stat bar that appears in the Header after level 10?", + "faqQuestion8": "Hvad er den blå statusbar, der dukker op hos Helbrederen efter niveau 10?", "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", - "faqQuestion9": "How do I fight monsters and go on Quests?", + "faqQuestion9": "Hvordan bekæmper jeg monstre og tager på Quests?", "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "Hvad er ædelsten, og hvordan får jeg dem?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", - "faqQuestion11": "Hvordan rapporterer jeg en fejl, eller forlanger en funktion?", + "faqQuestion11": "Hvordan rapporterer jeg en fejl, eller foreslår en ny funktion?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", "webFaqAnswer11": "Bug reports are collected on GitHub. Go to [Help > Report a Bug](https://github.com/HabitRPG/habitrpg/issues/2760) and follow the instructions. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "iosFaqStillNeedHelp": "If you have a question that isn't on this list, come ask in the Tavern chat under Menu > Tavern! We're happy to help.", diff --git a/common/locales/da/front.json b/common/locales/da/front.json index f3180d3ee8..94e1002540 100644 --- a/common/locales/da/front.json +++ b/common/locales/da/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Generelle spørgsmål om sitet", "businessInquiries": "Erhvervs-henvendelser", "merchandiseInquiries": "Merchandise-henvendelser", - "marketingInquiries": "Marketing/Social Media-henvendelser" + "marketingInquiries": "Marketing/Social Media-henvendelser", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/da/gear.json b/common/locales/da/gear.json index 8c0d8ee700..5963183ad9 100644 --- a/common/locales/da/gear.json +++ b/common/locales/da/gear.json @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Skjulte kræfter gemmer sig i juvelerne i denne stav. Øger Intelligens med <%= int %> og Opfattelse med <%= per %>. Specielt 2015 Sommerudstyr.", "weaponSpecialSummer2015HealerText": "Bølgetryllestav", "weaponSpecialSummer2015HealerNotes": "Kurerer søsyge og syge søer! Øger Intelligens med <%= int %>. Specielt 2015 Sommerudstyr.", + "weaponSpecialFall2015RogueText": "Flagerstridsøkse", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Træbræt", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Fortryllet Tråd", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Sumpslimseliksir", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Høstfests-Høtyv", "weaponMystery201411Notes": "Stik dine fjender eller grib for dig af dine yndlingsretter - denne høtyv kan det hele! Giver ingen bonusser. November 2014 Abonnentvare.", "weaponMystery201502Text": "Glinsende Bevinget Stav af Kærlighed og Også Sandhed", @@ -145,7 +153,9 @@ "weaponArmoireIronCrookText": "Jernhyrdestav", "weaponArmoireIronCrookNotes": "Denne heftigt hamrede jernhyrdestav er god til at hyrde får. Øger Opfattelse og Styrke med <%= attrs %> hver. Fortryllet Klædeskab: Hornet Jernsæt (Genstand 3 af 3).", "weaponArmoireGoldWingStaffText": "Gylden Vingestav", - "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireGoldWingStaffNotes": "Vingerne på denne stav flagrer og drejer sig konstant. Øger alle attributter med <%= attrs %> hver. Fortryllet Klædeskab: Ikke en del af et sæt.", + "weaponArmoireBatWandText": "Flagermusestav", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "rustning", "armorBase0Text": "Almindeligt tøj", "armorBase0Notes": "Helt normalt tøj. Giver ingen bonusser.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Skjulte kræfter gemmer sig i pufærmene på denne kappe. Øger Intelligens med <%= int %>. Specielt2015 Forårsudstyr.", "armorSpecialSummer2015HealerText": "Matrostøj", "armorSpecialSummer2015HealerNotes": "Denne rustning lader enhver vide at du er en ærlig købmandssejler, som aldrig ville opføre sig som en landkrabbe. Øger Konstitution med <%= con %>. Specielt 2015 Forårsudstyr.", + "armorSpecialFall2015RogueText": "Flagerkamprustning", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Fugleskræmselsrustning", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Sammensyede Rober", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Alkymistrober", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Sendebudsdragt", "armorMystery201402Notes": "En skinnende og stærk dragt med masser af lommer til at bære breve i. Giver ingen bonusser. Februar 2014 Abonnentting.", "armorMystery201403Text": "Skovvandrer-rustning", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Snorkel igennem et koralrev i denne spraglede svømmedragt! Giver ingen bonusser. Juni 2015 Abonnentting.", "armorMystery201508Text": "Gepardkostume", "armorMystery201508Notes": "Løb hurtigt som vinden i et blødt Gepardkostume! Giver ingen bonusser. August 2015 Abonnentting.", + "armorMystery201509Text": "Varulvskostume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk-dragt", "armorMystery301404Notes": "Nydelig og elegant, selvfølgelig! Giver ingen bonusser. Februar 3015 Abonnentting.", "armorArmoireLunarArmorText": "Beroligende Måne-rustning", @@ -300,7 +320,7 @@ "armorArmoireHornedIronArmorText": "Hornet Jernrustning", "armorArmoireHornedIronArmorNotes": "Denne heftigt hamrede jernrustning er næsten umulig at ødelægge. Øger Konstitution med <%= con %> og Opfattelse med <%= per %>. Fortryllet Klædeskab: Hornet Jernsæt (Genstand 2 af 3).", "armorArmoirePlagueDoctorOvercoatText": "Pestlægefrakke", - "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoirePlagueDoctorOvercoatNotes": "En autentisk frakke båret af de læger, der bekæmper udsættelsespesten! Øger Intelligens med <%= int %>, Styrke med <%= str %>, og Konstitution med <%= con %>. Fortryllet Klædeskab: Pestlægesæt (Genstand 3 af 3).", "headgear": "hovedbeklædning", "headBase0Text": "Ingen Hjelm", "headBase0Notes": "Ingen hovedbeklædning", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Skjulte kræfter får trådene i dette tørklæde til at skinne. Øger Opfattelse med <%= per %>. Specielt 2015 Sommerudstyr.", "headSpecialSummer2015HealerText": "Matroskasket", "headSpecialSummer2015HealerNotes": "Med din matroskasket på hovedet kan du navigere på selv de mest stormfulde verdenshave! Øger Intelligens med <%= int %>. Specielt 2015 Sommerudstyr.", + "headSpecialFall2015RogueText": "Flagerkampvinger", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Fugleskræmselshat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Sammensyet Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Frøhat", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Regnbuekrigerhjelm", "headSpecialGaymerxNotes": "For at fejre Pride-sæsonen og GaymerX er denne specielle hjelm dekoreret med en lysende og farverig regnbue! GaymerX er en spil-messe, der fejrer LGBTQ og gaming, og den er åben for alle. Den foregår på InterContinental i San Fransisco 11-13 juli! Giver ingen bonusser.", "headMystery201402Text": "Bevinget Hjelm", @@ -434,6 +462,8 @@ "headMystery201505Notes": "En grøn fjer vajer stold på denne jernhjelm. Giver ingen bonusser. Maj 2015 Abonnentting.", "headMystery201508Text": "Gepardhat", "headMystery201508Notes": "Denne rare gepardhat er meget blød. Giver ingen bonusser. August 2015 Abonnentting.", + "headMystery201509Text": "Varulvmaske", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Smart Tophat", "headMystery301404Notes": "En smart tophat for de fineste folk! Giver ingen bonusser. Januar 3015 Abonnentting.", "headMystery301405Text": "Simpel Tophat", @@ -451,17 +481,21 @@ "headArmoireBlueHairbowText": "Blå Hårsløjfe", "headArmoireBlueHairbowNotes": "Bliv skarpsindig, sej og smart når du har denne smukke Blå Hårsløjfe på! Øger Opfattelse med <%= per %>, Konstitution med <%= con %>, og Intelligens med <%= int %>. Fortryllet Klædeskab: Ikke del af et sæt.", "headArmoireRoyalCrownText": "Royal Krone", - "headArmoireRoyalCrownNotes": "Hurra for herskere, stor og stærk! Øger Styrke med <%= str %>. Fortryllet Klædeskab: Ikke en del af et sæt.", + "headArmoireRoyalCrownNotes": "Hurra for herskeren, stor og stærk! Øger Styrke med <%= str %>. Fortryllet Klædeskab: Ikke en del af et sæt.", "headArmoireGoldenLaurelsText": "Gyldne Laurbær", "headArmoireGoldenLaurelsNotes": "Disse gyldne laurbær belønner dem, der har overvundet dårlige vaner. Øger Opfattelse og Konstitution med <%= attrs %> hver. Fortryllet Klædeskab: Gyldent Togasæt (Genstand 2 af 3).", "headArmoireHornedIronHelmText": "Hornet Jernhjelm", "headArmoireHornedIronHelmNotes": "Denne heftigt hamrede jernhjelm er næsten umulig at ødelægge. Øger Konstitution med <%= con %> og Styrke med <%= str %>. Fortryllet Klædeskab: Hornet Jernsæt (Genstand 1 af 3).", "headArmoireYellowHairbowText": "Gul Hårsløjfe", - "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireYellowHairbowNotes": "Bliv skarpsindig, sej og smart når du har denne smukke Gule Hårsløjfe på! Øger Opfattelse, Styrke og Intelligens med <%= attrs%> hver. Fortryllet Klædeskab: Ikke del af et sæt.", "headArmoireRedFloppyHatText": "Rød Hængende Hat", - "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatNotes": "Mange fortryllelser er blevet syet ind i denne simple hat, og dette giver den en glødende rød farve. Øger Konstitution, Intelligens og Opfattelse med <%= attrs %> hver. Fortryllet Klædeskab: Ikke en del af et sæt.", "headArmoirePlagueDoctorHatText": "Pestlægehat", - "headArmoirePlagueDoctorHatNotes": "En autentisk hat båret af doktorer der bekæmper plagen af udsættelse! Hæver Styrke med <%= str %>, Intelligens med <%= int %>, og Konstitution med <%= con %>. Fortryllet Klædeskab: Plage Doktor Sæt (Genstand 1 af 3)", + "headArmoirePlagueDoctorHatNotes": "En autentisk hat båret af de læger, der bekæmper udsættelsespesten! Øger Styrke med <%= str %>, Intelligens med <%= int %>, og Konstitution med <%= con %>. Fortryllet Klædeskab: Pestlægesæt (Genstand 1 af 3).", + "headArmoireBlackCatText": "Sort Kattehat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Kattehat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "skjoldhånds-udstyr", "shieldBase0Text": "Intet Skjoldhånds-udstyr", "shieldBase0Notes": "Intet skjold eller andet våben.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Dette skjold af dybhavsmetal skinner som sand og hav, og er skabt af Forhalingens kunstnere. Øger Konstitution med <%= con %>. Specielt 2015 Sommerudstyr.", "shieldSpecialSummer2015HealerText": "Stærkt Skjold", "shieldSpecialSummer2015HealerNotes": "Brug dette skjold til at slå skibsrotter væk. Øger Konstitution med <%= con %>. Specielt 2015 Sommerudstyr.", + "shieldSpecialFall2015RogueText": "Flagerstridsøkse", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Fuglefrøspose", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Rørepind", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Urskjold", "shieldMystery301405Notes": "Tiden er på din side med dette tårnhøje urskjold. Giver ingen bonusser. Juni 3015 Abonnentting.", "shieldArmoireGladiatorShieldText": "Gladiatorskjold", "shieldArmoireGladiatorShieldNotes": "For at være en gladiator skal du ikke bare være... whatever, bare slå dem med dit skjold. Øger Konstitution med <%= con %> og Styrke med <%= str %>. Fortryllet Klædeskab: Gladiatorsæt (Genstand 3 af 3)", + "shieldArmoireMidnightShieldText": "Midnatsskjold", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Ryg-udstyr", "backBase0Text": "Intet Ryg-udstyr", "backBase0Notes": "Intet Ryg-udstyr.", @@ -644,5 +686,5 @@ "eyewearMystery301405Text": "Monokel", "eyewearMystery301405Notes": "Ingen øjenbeklædning er smartere end en monokel - måske bortset fra goggles. Giver ingen bonusser. Juli 3015 Abonnentting.", "eyewearArmoirePlagueDoctorMaskText": "Pestlægemaske", - "eyewearArmoirePlagueDoctorMaskNotes": "En autentisk maske båret af doktorer, der bekæmper plagen af udsættelse. Bringer ingen bonusser. Fortryllet klædeskab: Plage Doktor Sæt (genstand 2 af 3)." + "eyewearArmoirePlagueDoctorMaskNotes": "En autentisk maske båret af de læger, der bekæmper udsættelsespesten. Giver ingen bonusser. Fortryllet Klædeskab: Pestlægesæt (Genstand 2 af 3)." } \ No newline at end of file diff --git a/common/locales/da/generic.json b/common/locales/da/generic.json index 84a8900f7b..038d43941f 100644 --- a/common/locales/da/generic.json +++ b/common/locales/da/generic.json @@ -91,7 +91,7 @@ "audioTheme_danielTheBard": "Skjalden Daniel", "audioTheme_wattsTheme": "Watts' Tema", "audioTheme_gokulTheme": "Gokul Tema", - "audioTheme_luneFoxTheme": "LuneFox's Theme", + "audioTheme_luneFoxTheme": "Lunefox' Tema", "askQuestion": "Stil et Spørgsmål", "reportBug": "Rapporter en Fejl", "contributeToHRPG": "Bidrag til Habitica", @@ -110,7 +110,9 @@ "December": "December", "dateFormat": "Datoformat", "achievementStressbeast": "Frelser af Stoiskro", - "achievementStressbeastText": "Var med til at overvinde Det Afskyelige Stressbæst i 2015 Vintereventyr-eventet!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Tjek mine fremskridt i Habitica!", "cardReceived": "Modtog et kort!", "cardReceivedFrom": "<%= cardType %> fra <%= userName %>", diff --git a/common/locales/da/groups.json b/common/locales/da/groups.json index 0e3d8e6230..3e11aebe27 100644 --- a/common/locales/da/groups.json +++ b/common/locales/da/groups.json @@ -12,6 +12,7 @@ "community": "Fællesskabsforum", "dataTool": "Datavisningsværktøj", "resources": "Ressourcer", + "askQuestionNewbiesGuild": "Stil et spørgsmål (Newbies Guild)", "tavernTalk": "Værtshuschat", "tavernAlert1": "Obs: hvis du rapporterer en fejl vil udviklerne ikke se det. Brug venligst", "tavernAlert2": "brug Github i stedet", diff --git a/common/locales/da/limited.json b/common/locales/da/limited.json index 735c954906..55a7ee02f9 100644 --- a/common/locales/da/limited.json +++ b/common/locales/da/limited.json @@ -29,7 +29,8 @@ "seasonalShopClosedText": "Sæson-markedet er lukket! Jeg ved ikke hvor Sæson-heksen er lige nu, men hun kommer sikkert tilbage til den næste Store Fest!", "seasonalShopText": "Velkommen til Sæson-markedet! Vi har forårs-sæson godter lige nu. Alt her kan købes under Forårsflirt-eventet hvert år, men vi holder kun åbent indtil 30. april, så husk at købe ind nu, ellers må du vente et helt år for igen at kunne købe disse ting!", "seasonalShopSummerText": "Velkommen til Sæson-markedet! Vi har sommer-sæson godter lige nu. Alt her kan købes under Sommerplask-eventet hvert år, men vi holder kun åbent indtil 31. juli, så husk at købe ind nu, ellers må du vente et helt år for igen at kunne købe disse ting!", - "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopRebirth": "Hvis du har brugt Genfødselskuglen kan du genkøbe dette udstyr i Belønningskolonnen efter du har fået adgang til Udstyrsbutikken. I starten vil du kun kunne købe tingene, der passer til din nuværende klasse (Kriger som standard), men frygt ej, de andre klasse-specifikke varer bliver tilgængelige hvis du skifter til den klasse.", "candycaneSet": "Slikstok (Magiker)", "skiSet": "Ski-morder (Slyngel)", "snowflakeSet": "Snefnug (Helbreder)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Modig Vovehals (Kriger)", "emeraldMermageSet": "Smaragd Havmagiker (Magiker)", "reefSeahealerSet": "Havhelbreder fra Revet (Helbreder)", - "roguishPirateSet": "Slyngelagtig Pirat (Slyngel)" + "roguishPirateSet": "Slyngelagtig Pirat (Slyngel)", + "monsterOfScienceSet": "Videnskabeligt Monster (Kriger)", + "witchyWizardSet": "Forheksende Heks (Magiker)", + "mummyMedicSet": "Mumie-mediciner (Helbreder)", + "vampireSmiterSet": "Vampyrjæger (Slyngel)", + "fallEventAvailability": "Tilgængelig indtil 31. oktober" } \ No newline at end of file diff --git a/common/locales/da/messages.json b/common/locales/da/messages.json index 1024407925..430a74dc09 100644 --- a/common/locales/da/messages.json +++ b/common/locales/da/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Tag ikke fundet", "messagePetNotFound": ":pet ikke fundet i user.items.pets", "messageFoodNotFound": ":food ikke fundet i user.items.food", + "messageNotAvailable": "Denne vare kan i øjeblikket ikke købes.", "messageCannotFeedPet": "Dette kæledyr kan ikke fodres.", "messageAlreadyMount": "Du har allerede dette ridedyr. Prøv at fodre et andet dyr.", "messageEvolve": "Du har tæmmet <%= egg %>, lad os ride en tur!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> taget i brug.", "messageUnEquipped": "<%= itemText %> er taget af.", "messageMissingEggPotion": "Du mangler enten det æg eller den eliksir", + "messageInvalidEggPotionCombo": "Du kan ikke udruge Quest-æg med Magiske Udrugningseliksirer! Prøv et andet æg.", "messageAlreadyPet": "Du har allerede det kæledyr. Prøv at udklække en anden kombination!", "messageHatched": "Dit æg er klækket! Besøg det i din stald for at tage dit kæledyr med dig.", "messageNotEnoughGold": "Ikke nok Guld", @@ -29,4 +31,4 @@ "armoireEquipment": "<%= image %> Du har fundet sjældent Udstyr i Klædeskabet: <%= dropText %>! Fantastisk!", "armoireFood": "<%= image %> Du roder rundt i bunden af Klædeskabet. Pludselig finder du <%= dropText %>. Gad vide hvad den laver her?", "armoireExp": "Du kæmper med Klædeskabet og får Erfaring. Sådan!" -} +} \ No newline at end of file diff --git a/common/locales/da/pets.json b/common/locales/da/pets.json index 091691ca65..b4cb9716a7 100644 --- a/common/locales/da/pets.json +++ b/common/locales/da/pets.json @@ -1,11 +1,13 @@ { "pets": "Kæledyr", "petsFound": "Fundne kæledyr", + "magicPets": "Magisk Eliksir-Kæledyr", "rarePets": "Sjældne kæledyr", "questPets": "Quest-kæledyr", "mounts": "Ridedyr", "mountsTamed": "Ridedyr tæmmet", "questMounts": "Quest-ridedyr", + "magicMounts": "Magisk Eliksir-Ridedyr", "rareMounts": "Sjældne ridedyr", "etherealLion": "Æterisk Løve", "veteranWolf": "Veteranulv", @@ -16,6 +18,7 @@ "mammoth": "Ulden Mammut", "orca": "Spækhugger", "royalPurpleGryphon": "Royal Lilla Grif", + "phoenix": "Phoenix", "rarePetPop1": "Klik på den gyldne pote for at læse om, hvordan du kan opnå dette sjældne kæledyr ved at bidrage til Habitica!", "rarePetPop2": "Sådan får du dette kæledyr!", "potion": "<%= potionType %> Eliksir", @@ -24,6 +27,7 @@ "eggSingular": "Æg", "noEggs": "Du har ikke nogen æg.", "hatchingPotions": "Udrugningseliksirer", + "magicHatchingPotions": "Magiske Udrugningseliksirer", "hatchingPotion": "Udrugningseliksir", "noHatchingPotions": "Du har ikke nogen udrugningseliksir.", "inventoryText": "Klik på et æg for at se brugbare eliksirer fremhævet med grønt, og klik derefter på en af de fremhævede eliksirer for at udruge dit kæledyr. Hvis ingen eliksirer er fremhævede, så klik på ægget igen for at fravælge det, og i stedet klikke en eliksir først for at få de brugbare æg fremhævet. Du kan også sælge uønskede drops til Købmanden Alexander.", @@ -31,14 +35,15 @@ "food": "Mad og sadler", "noFood": "Du har hverken mad eller sadler.", "dropsExplanation": "Du kan få fat i disse ting hurtigere med ædelsten, hvis du ikke længere vil vente på at finde dem når du gennemfører en opgave. Lær mere om drop-systemet.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Dyretæmmerfremskridt", - "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", + "stableBeastMasterProgress": "Dyretæmmerfremskridt: <%= number %> Kæledyr fundet", "beastAchievement": "Du har opnået \"Dyretæmmer\"-præstationen ved at samle alle kæledyr!", "beastMasterName": "Dyretæmmer", "beastMasterText": "Har fundet alle 90 kæledyr (sindsoprivende vanskeligt, lykønsk denne bruger!)", "beastMasterText2": "og har sluppet deres kæledyr fri <%= count %> gang(e)", "mountMasterProgress": "Ridemesterfremskridt", - "stableMountMasterProgress": "Mount Master Progress: <%= number %> Mounts Tamed", + "stableMountMasterProgress": "Ridemesterfremskridt: <%= number %> Ridedyr tæmmet", "mountAchievement": "Du har tjent \"Ridemester\"-præstationen ved at samle alle ridedyr!", "mountMasterName": "Ridemester", "mountMasterText": "Har tæmmet alle 90 ridedyr (endnu sværere, ønsk denne bruger tillykke!)", @@ -62,8 +67,8 @@ "petKeyBegin": "Nøglen til Kennelen: Oplev <%= title %> Igen!", "petKeyInfo": "Mangler du spændingen ved at samle kæledyr? Nu kan du slippe dem fri, så dine drops igen er meningsfulde!", "petKeyInfo2": "Brug Nøglen til Kennelen til at nulstille dine ikke-questrelaterede kæledyr og/eller ridedyr. (Questrelaterede og Sjældne kæledyr og ridedyr bliver ikke sluppet løs).", - "petKeyInfo3": "Der er tre Nøgler til Kennelen: Slip Kun Kæledyr Fri (4 Ædelsten), Slip Kun Ridedyr Fri (4 Ædelsen) eller Slip Både Kæle- og Ridedyr Fri (6 Ædelsten). Ved at bruge en nøgle kan du opnå Dyretæmmer- og Ridemester-præstationerne flere gange. Triade-bingo præstationen vil kun kunne opnås flere gange hvis du bruger \"Slip Både Kæle- og Ridedyr Fri\"-nøglen og har samlet alle 90 kæledyr endnu en gang. Vis verden hvor mægtig en samler du er! Men vælg med omhu, for når du har brugt en nøgle og åbnet kennel- eller stalddøren, så kan du ikke få dyrene igen uden at samle dem allesammen forfra...", - "petKeyInfo4": "Der er tre Nøgler til Kennelen: Slip Kun Kæledyr Fri (4 Ædelsten), Slip Kun Ridedyr Fri (4 Ædelsen) eller Slip Både Kæle- og Ridedyr Fri. Ved at bruge en nøgle kan du opnå Dyretæmmer- og Ridemester-præstationerne flere gange. Triade-bingo præstationen vil kun kunne opnås flere gange hvis du bruger \"Slip Både Kæle- og Ridedyr Fri\"-nøglen og har samlet alle 90 kæledyr endnu en gang. Vis verden hvor mægtig en samler du er! Men vælg med omhu, for når du har brugt en nøgle og åbnet kennel- eller stalddøren, så kan du ikke få dyrene igen uden at samle dem allesammen forfra...", + "petKeyInfo3": "Der er tre Nøgler til Kennelen: Slip Kun Kæledyr Fri (4 Ædelsten), Slip Kun Ridedyr Fri (4 Ædelsten) eller Slip Både Kæle- og Ridedyr Fri (6 Ædelsten). Ved at bruge en nøgle kan du opnå Dyretæmmer- og Ridemester-præstationerne flere gange. Triade-bingo præstationen vil kun kunne opnås flere gange hvis du bruger \"Slip Både Kæle- og Ridedyr Fri\"-nøglen og har samlet alle 90 kæledyr endnu en gang. Vis verden hvor mægtig en samler du er! Men vælg med omhu, for når du har brugt en nøgle og åbnet kennel- eller stalddøren, så kan du ikke få dyrene igen uden at samle dem allesammen forfra...", + "petKeyInfo4": "Der er tre Nøgler til Kennelen: Slip Kun Kæledyr Fri (4 Ædelsten), Slip Kun Ridedyr Fri (4 Ædelsten) eller Slip Både Kæle- og Ridedyr Fri. Ved at bruge en nøgle kan du opnå Dyretæmmer- og Ridemester-præstationerne flere gange. Triade-bingo præstationen vil kun kunne opnås flere gange hvis du bruger \"Slip Både Kæle- og Ridedyr Fri\"-nøglen og har samlet alle 90 kæledyr endnu en gang. Vis verden hvor mægtig en samler du er! Men vælg med omhu, for når du har brugt en nøgle og åbnet kennel- eller stalddøren, så kan du ikke få dyrene igen uden at samle dem allesammen forfra...", "petKeyPets": "Slip mine kæledyr fri", "petKeyMounts": "Slip Mine Ridedyr Fri", "petKeyBoth": "Slip Begge Fri", diff --git a/common/locales/da/quests.json b/common/locales/da/quests.json index 5c224563ba..85292fb757 100644 --- a/common/locales/da/quests.json +++ b/common/locales/da/quests.json @@ -27,13 +27,14 @@ "begin": "Begynd", "bossHP": "Boss Liv", "bossStrength": "Boss-styrke", + "rage": "Rage", "collect": "Saml", "collected": "Indsamlet", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Udstyr at Samle", "bossDmg1": "For at skade en boss skal du færdiggøre dine Daglige og Gøremål. Jo mere skade du gør på opgaver, des mere skade tager Bossen (færdiggørelse af røde opgaver, Magikeres fortryllelser, Krigeres angreb osv.). Bossen vil give skade til alle quest-deltagere for hver Daglig du springer over (ganget med bossens Styrke) oveni din sædvanlige skade, så hold din gruppe i live ved at færdiggøre dine Daglige! Al skade på og fra bossen bliver opgjort ved cron (når din dag skifter).", "bossDmg2": "Kun deltagere vil kæmpe mod bossen og få del i quest-byttet.", - "tavernBossInfo": "For at skade en verdens-boss skal du færdiggøre dine Daglige og Gøremål. Jo mere skade du gør på opgaver, des mere skade tager Bossen (færdiggørelse af røde opgaver, Magikeres fortryllelser, Krigeres angreb osv.). Bossens Vrede stiger for hver Daglig du springer over (ganget med bossens Styrke). Når hans Vrede når maksimum vil der ske slemme ting - så færdiggør dine Daglige! Al skade på og fra bossen bliver opgjort ved cron (når din dag skifter).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Udfør dine positive opgaver for at samle ting. Quest-ting dropper som normale ting, men du vil ikke se drops før næste dag, hvor alt hvad du har fundet vil blive opgjort og lagt i bunken.", "bossColl2": "Kun deltagere kan samle ting og få del i quest-byttet.", "abort": "Afbryd", diff --git a/common/locales/da/questscontent.json b/common/locales/da/questscontent.json index a76ed834d8..07cb307bc3 100644 --- a/common/locales/da/questscontent.json +++ b/common/locales/da/questscontent.json @@ -198,7 +198,7 @@ "questSlimeDropSlimeEgg": "Skumfidus-Slim (Æg)", "questSlimeUnlockText": "Åbner for køb at slim-æg på Markedet", "questSheepText": "Tordenvædderen", - "questSheepNotes": "As you wander the rural Taskan countryside with friends, taking a \"quick break\" from your obligations, you find a cozy yarn shop. You are so absorbed in your procrastination that you hardly notice the ominous clouds creep over the horizon. \"I've got a ba-a-a-ad feeling about this weather,\" mutters @Misceo, and you look up. The stormy clouds are swirling together, and they look a lot like a... \"We don't have time for cloud-gazing!\" @starsystemic shouts. \"It's attacking!\" The Thunder Ram hurtles forward, slinging bolts of lightning right at you!", + "questSheepNotes": "Mens du vandrer i landskabet omkring Taskan med dine venner for at holde en \"hurtig pause\" fra dine forpligtelser, finder du en hyggelig garnbutik. Du er så absorberet i dine overspringshandlinger, at du knapt nok opdager de ildevarslende skyer, der kryber sig ind over horisonten. \"Jeg får en då-å-å-årlig fornemmelse af det her vejr,\" mumler @Misceo, og du ser op. Stormskyerne hvirvler sammen, og de ligner meget en... \"Vi har ikke tid til at kigge på skyer!\" råber @starsystemic. \"Den angriber!\" Tordenvædderen styrter fremad og slynger lyn direkte mod dig!", "questSheepBoss": "Tordenvædder", "questSheepCompletion": "Imponeret over din ihærdighed, ebber Tordenvædderens vrede ud. Den sender tre kæmpehagl i din retning og med en dyb rumlen opløses den. Da du undersøger haglene ser du, at det ikke er hagl, men tre dunagtige æg. Du samler dem op, og vandrer hjem under den blå himmel.", "questSheepDropSheepEgg": "Får (Æg)", @@ -206,13 +206,13 @@ "questKrakenText": "Ufærdigbugtens Kraken", "questKrakenNotes": "Det er en varm og solrig dag, og du krydser fredsommeligt Ufærdigbugten, men dine tanker kredser omkring alle de ting du stadig mangler at nå. Så snart du bliver færdig med én opgave, dukker der en ny op, og så endnu en og så endnu en...

Pludselig giver det et ryk i båden, og slimede tentakler bryder gennem vandoverfladen til alle sider! \"Vi bliver angrebet af Ufærdigbugtens Kraken!\" råber Wolvenhalo.

\"Skynd dig!\" kalder Lemoness, \"Nedkæmp så mange tentakler og opgaver som muligt, inden nye dukker op i deres sted!\"", "questKrakenBoss": "Ufærdigbugtens Kraken", - "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", + "questKrakenCompletion": "Idet Krakenen flygter, flyder adskillige æg op til vandoverfladen. Lemoness undersøger dem og hendes mistanke bliver til glæde. \"Blæksprutteæg!\" siger hun. \"Her, tag dem som belønning for alt det, du har gjort.\"", "questKrakenDropCuttlefishEgg": "Tiarmet blæksprutte (Æg)", "questKrakenUnlockText": "Åbner for køb at Tiarmet blæksprutteæg på Markedet", "questWhaleText": "Hvalens Sang", "questWhaleNotes": "You arrive at the Diligent Docks, hoping to take a submarine to watch the Dilatory Derby. Suddenly, a deafening bellow forces you to stop and cover your ears. \"Thar she blows!\" cries Captain @krazjega, pointing to a huge, wailing whale. \"It's not safe to send out the submarines while she's thrashing around!\"

\"Quick,\" calls @UncommonCriminal. \"Help me calm the poor creature so we can figure out why she's making all this noise!\"", "questWhaleBoss": "Syngende Hval", - "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", + "questWhaleCompletion": "Efter meget hårdt arbejde stopper hvalen endelig sin tordnende gråd. \"Det ser ud til, at hun var ved at drukne i bølger af negative vaner,\" forklarer @zoebeagle. \"Vi har været i stand til at vende tidevandet takket være jeres konsistente indsats!\" Som du træder ind i ubåden flyder adskillige hvalæg hen mod dig, og du samler dem op.", "questWhaleDropWhaleEgg": "Hval (Æg)", "questWhaleUnlockText": "Åbner for køb af hvalæg på Markedet", "questDilatoryDistress1Text": "Forhalingsforhindringer, Del 1: Flaskeposten", @@ -240,14 +240,26 @@ "questDilatoryDistress3DropShield": "Måneperleskjold (Skjoldhåndsudstyr)", "questCheetahText": "Hvilken Gepard", "questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!", - "questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"", + "questCheetahCompletion": "Den nye Habitikaner trækker vejret tungt efter den vilde tur, men takker dig og dine venner for jeres hjælp. \"Jeg er glad for, at den gepard ikke vil være i stand til at få fat i andre. Den efterlod nogle gepardæg til os, så vi kan måske opfostre dem til at være pålidelige kæledyr!\"", "questCheetahBoss": "Gepard", "questCheetahDropCheetahEgg": "Gepard (Æg)", "questCheetahUnlockText": "Åbner for køb af Gepardæg på Markedet", - "questHorseText": "Ride the Night-Mare", + "questHorseText": "Tag på Mare-Ridt", "questHorseNotes": "While relaxing in the Tavern with @beffymaroo and @JessicaChase, the talk turns to good-natured boasting about your adventuring accomplishments. Proud of your deeds, and perhaps getting a bit carried away, you brag that you can tame any task around. A nearby stranger turns toward you and smiles. One eye twinkles as he invites you to prove your claim by riding his horse.\nAs you all head for the stables, @UncommonCriminal whispers, \"You may have bitten off more than you can chew. That's no horse - that's a Night-Mare!\" Looking at its stamping hooves, you begin to regret your words...", "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", - "questHorseBoss": "Night-Mare", - "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseBoss": "Ride-Mare", + "questHorseDropHorseEgg": "Hest (Æg)", + "questHorseUnlockText": "Åbner for køb af hesteæg på Markedet", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/da/subscriber.json b/common/locales/da/subscriber.json index a88e92c09d..bec48ed649 100644 --- a/common/locales/da/subscriber.json +++ b/common/locales/da/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Tidsrejsende", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> og <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Mystiske Tidsrejsende", - "timeTravelersPopoverNoSub": "Du skal bruge et Mystisk Timeglas for at hidkalde de mystiske Tidsrejsende! <%= linkStart %>Abonnenter<%= linkEnd %> tjener et Mystisk Timeglas for hver tre måneder i streg de abonnerer. Kom tilbage når du har et Mystisk Timeglas, så vil de Tidsrejsende hente et helt sæt Abonnentting til dig fra fortiden... eller måske endda fra fremtiden.", - "timeTravelersPopover": "Vi kan se du har et Mystisk Timeglas, så vi vil gerne rejse tilbage i tiden for dig! Vælg venligst hvilket Mystisk Sæt du vil have. Du kan se en liste af tidligere sæt <%= linkStart %>her<%= linkEnd %>! Hvis det ikke er nok kan du måske interesseres i et af vores moderigtige futuristiske Steampunk-sæt?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "Du skal bruge et Mystisk Timeglas for at hidkalde de Mystiske Tidsrejsende! <%= linkStart %>Abonnenter<%= linkEnd %> tjener et Mystisk Timeglas for hver tre måneder i streg, de abonnerer. Kom tilbage når du har et Mystisk Timeglas, så vil de Tidsrejsende hente et sjældent kæledyr, ridedyr eller et helt sæt Abonnentting til dig fra fortiden... eller måske endda fra fremtiden.", + "timeTravelersPopover": "Vi kan se du har et Mystisk Timeglas, så vi vil gerne rejse tilbage i tiden for dig! Vælg venligst hvilket kæledyr, ridedyr eller Mystisk Sæt du vil have. Du kan se en liste af tidligere sæt <%= linkStart %>her<%= linkEnd %>! Hvis det ikke er nok kan du måske interesseres i et af vores moderigtige futuristiske Steampunk-sæt?", + "timeTravelersAlreadyOwned": "Tillykke! Du ejer allerede alting de Tidsrejsende kan få fat i. Tak for at støtte siden!", + "mysticHourglassPopover": "Mystiske Timeglas giver dig adgang til at købe visse tidsbegrænsede varer, såsom tidligere måneders Abonnent-sæt og præmier fra tidligere verdensbosser.", "subUpdateCard": "Opdatér Kort", "subUpdateTitle": "Opdatér", - "subUpdateDescription": "Opdaterer hvilket kort, der skal trækkes fra." + "subUpdateDescription": "Opdaterer hvilket kort, der skal trækkes fra.", + "notEnoughHourglasses": "Du har ikke nok Mystiske Timeglas.", + "hourglassBuyEquipSetConfirm": "Køb hele dette sæt for 1 Mystisk Timeglas?", + "hourglassBuyItemConfirm": "Køb denne ting for 1 Mystisk Timeglas?", + "petsAlreadyOwned": "Ejer allerede dette Kæledyr.", + "mountsAlreadyOwned": "Ejer allerede dette Ridedyr.", + "typeNotAllowedHourglass": "Denne type kan ikke købes for Mystiske Timeglas. Tilladte typer:", + "petsNotAllowedHourglass": "Kæledyr kan ikke købes for Mystiske Timeglas.", + "mountsNotAllowedHourglass": "Ridedyr kan ikke købes for Mystiske Timeglas.", + "hourglassPurchase": "Købte en ting for et Mystisk Timeglas!", + "hourglassPurchaseSet": "Købte et sæt for et Mystisk Timeglas!" } \ No newline at end of file diff --git a/common/locales/da/tasks.json b/common/locales/da/tasks.json index cc63380046..e661b342d1 100644 --- a/common/locales/da/tasks.json +++ b/common/locales/da/tasks.json @@ -95,7 +95,7 @@ "habitHelp1": "Gode Vaner er noget du ofte gør. De giver Guld og Erfaring hver gang du klikker på <%= plusIcon %>.", "habitHelp2": "Dårlige Vaner er noget du gerne vil undgå at gøre. De fjerner Liv hver gang du klikker på <%= minusIcon %>.", "habitHelp3": "For inspiration, se disse eksempler på Vaner!", - "newbieGuild": "Nogen spørgmål? Spørg inde i <%= linkStart %>De Nyankomnes Klan<%= linkEnd %>", + "newbieGuild": "Nogen spørgmål? Spørg inde i <%= linkStart %>Newbies Guild<%= linkEnd %>", "dailyHelp1": "Daglige gentages <%= emphasisStart %>hver dag<%= emphasisEnd %> de er aktive. Klik på <%= pencilIcon %> for at ændre hvilke dage en Daglig er aktiv.", "dailyHelp2": "Hvis du ikke færdiggør aktive Daglige, mister du Liv, når dagen er ovre.", "dailyHelp3": "De Daglige opgaver bliver gradvist <%= emphasisStart %>mere røde<%= emphasisEnd %>, når du springer dem over, og <%= emphasisStart %>mere blå<%= emphasisEnd %>, når du klarer dem. Desto mere røde den Daglige er, jo større belønning giver den... eller større skade.", diff --git a/common/locales/de/backgrounds.json b/common/locales/de/backgrounds.json index 22ee6fb681..a6ff35f615 100644 --- a/common/locales/de/backgrounds.json +++ b/common/locales/de/backgrounds.json @@ -111,5 +111,12 @@ "backgroundStableText": "Habitica Stall", "backgroundStableNotes": "Pflege Reittiere im Habitica Stall.", "backgroundTavernText": "Habitica Gasthaus", - "backgroundTavernNotes": "Besuche das Habitica Gasthaus" + "backgroundTavernNotes": "Besuche das Habitica Gasthaus", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/de/communityguidelines.json b/common/locales/de/communityguidelines.json index 185bfe5f3e..4dfa348378 100644 --- a/common/locales/de/communityguidelines.json +++ b/common/locales/de/communityguidelines.json @@ -52,7 +52,7 @@ "commGuideHeadingPublicGuilds": "Öffentliche Gilden", "commGuidePara029": "Öffentliche Gilden sind ziemlich ähnlich wie das Gasthaus, außer dass die Gespräche dort nicht so allgemein sind, sondern sich um ein bestimmtes Thema drehen. Der öffentliche Gildenchat sollte sich auf dieses Thema konzentrieren. Zum Beispiel könnte es sein, dass Mitglieder der Wordsmith-Gilde genervt sind, wenn sich das Gespräch plötzlich um Gärtnern statt um Schreiben dreht, und eine Drachenliebhaber-Gilde interessiert sich wahrscheinlich nicht dafür, antike Runen zu entziffern. Manche Gilden sind dabei lockerer als andere, aber versuch generell beim Thema zu bleiben!", "commGuidePara031": "Manche öffentlichen Gilden werden sensible Themen enthalten, z.B. Depression, Religion, Politik, usw. Das ist ok solang die Gespräche darüber keine der AGB oder der Regeln für öffentliche Orte brechen und solange sie beim Thema bleiben.", - "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitica.com with screenshots.", + "commGuidePara033": "Öffentlice Gilden dürfen keinen 18+ Inhalt enthalten. Wenn eine Gilde plant, regelmäßig sensible Themen zu diskutieren, sollte sie dies in ihrem Gildentitel erwähnen. Dies hat das Ziel, Habitica sicher und angenehm für jeden zu gestalten. Wenn besagte Gilde verschiedene sensible Themen bespricht, ist es den anderen Habitianern gegenüber respektvoll, eine Warnung vor den Kommentar zu schreiben (z.B. \"Achtung: Spricht das Thema Selbstbeschädigung an\"). Außerdem sollte besagte sensible Sache dem Thema entsprechend sein -- Selbstbeschädigung in einer Gilde, die sich auf den Kampf gegen Depressionen fokussiert hat, zu erwähnen, mag Sinn machen, aber scheint weniger geeignet für eine Musikgilde. Wenn du jemanden siehst, der sogar nach mehreren Hinweisen wiederholt gegen die Richtlinien verstößt, schicke eine Mail mit Screenshots an leslie@habitica.com.", "commGuidePara035": "Es sollte niemals eine Gilde, egal ob öffentlich oder privat, gegründet werden, die als Ziel hat, ein Individuum oder eine Gruppe anzugreifen. So eine Gilde zu erstellen führt zu einer sofortigen Accountsperre. Bekämpfe schlechte Angewohnheiten, nicht deine Mitabenteurer!", "commGuidePara037": "Alle Gasthaus-Wettbewerbe und Wettbewerbe öffentlicher Gilden müssen sich ebenfalls an diese Regeln halten.", "commGuideHeadingBackCorner": "Die Back Corner", diff --git a/common/locales/de/content.json b/common/locales/de/content.json index cfc31329f1..dca8f884e2 100644 --- a/common/locales/de/content.json +++ b/common/locales/de/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Du hast das letzte Stück der seltenen Ausrüstung im verzauberten Schrank gefunden.", "armoireNotesEmpty": "Im Rüstungsschrank gibt es jeweils in der ersten Woche eines Monats neue Ausrüstung. Bis dahin, klicke weiter für Erfahrung und Essen.", "dropEggWolfText": "Wolf", - "dropEggWolfAdjective": "ergebener", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "ein treuer", "dropEggTigerCubText": "Jungtiger", "dropEggTigerCubMountText": "Tiger", - "dropEggTigerCubAdjective": "wilder", + "dropEggTigerCubAdjective": "ein wilder", "dropEggPandaCubText": "Jungpanda", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "sanftmütiger", + "dropEggPandaCubAdjective": "ein sanfter", "dropEggLionCubText": "Junglöwe", "dropEggLionCubMountText": "Löwe", - "dropEggLionCubAdjective": "königlicher", + "dropEggLionCubAdjective": "ein majestetischer", "dropEggFoxText": "Fuchs", - "dropEggFoxAdjective": "listiger", + "dropEggFoxMountText": "Fuchs", + "dropEggFoxAdjective": "ein listiger", "dropEggFlyingPigText": "Flugkeiler", - "dropEggFlyingPigAdjective": "launenhafter", + "dropEggFlyingPigMountText": "Flugkeiler", + "dropEggFlyingPigAdjective": "ein launenhafter", "dropEggDragonText": "Drache", - "dropEggDragonAdjective": "mächtiger", + "dropEggDragonMountText": "Drache", + "dropEggDragonAdjective": "ein maechtiger", "dropEggCactusText": "Kaktus", - "dropEggCactusAdjective": "stacheliger", + "dropEggCactusMountText": "Kaktus", + "dropEggCactusAdjective": "ein stacheliger", "dropEggBearCubText": "Jungbär", "dropEggBearCubMountText": "Bär", - "dropEggBearCubAdjective": "knuddeliger", + "dropEggBearCubAdjective": "ein tintiger", "questEggGryphonText": "Greif", - "questEggGryphonAdjective": "stolzer", + "questEggGryphonMountText": "Greif", + "questEggGryphonAdjective": "ein stolzer", "questEggHedgehogText": "Igel", - "questEggHedgehogAdjective": "stacheliger", - "questEggDeerText": "Hirsch", - "questEggDeerAdjective": "anmutiger", + "questEggHedgehogMountText": "Igel", + "questEggHedgehogAdjective": "ein stacheliger", + "questEggDeerText": "Rehbock", + "questEggDeerMountText": "Rehbock", + "questEggDeerAdjective": "ein eleganter", "questEggEggText": "Ei", "questEggEggMountText": "Osternest", - "questEggEggAdjective": "farbenfroh", + "questEggEggAdjective": "ein farbiger", "questEggRatText": "Ratterich", - "questEggRatAdjective": "dreckiger", + "questEggRatMountText": "Ratterich", + "questEggRatAdjective": "ein dreckiger", "questEggOctopusText": "Tintenfisch", - "questEggOctopusAdjective": "glitschiger", + "questEggOctopusMountText": "Krake", + "questEggOctopusAdjective": "ein glitschiger", "questEggSeahorseText": "Seehengst", - "questEggSeahorseAdjective": "wertvoller", + "questEggSeahorseMountText": "Seehengst", + "questEggSeahorseAdjective": "ein wertvoller", "questEggParrotText": "Papagei", - "questEggParrotAdjective": "lebhaft", + "questEggParrotMountText": "Papagei", + "questEggParrotAdjective": "ein lebhafter", "questEggRoosterText": "Hahn", - "questEggRoosterAdjective": "stolzierender", - "questEggSpiderText": "Spinne", - "questEggSpiderAdjective": "gruselig", - "questEggOwlText": "Eule", - "questEggOwlAdjective": "weise", + "questEggRoosterMountText": "Hahn", + "questEggRoosterAdjective": "ein stolzierender", + "questEggSpiderText": "Arachnide", + "questEggSpiderMountText": "Arachnide", + "questEggSpiderAdjective": "eine gruseliger", + "questEggOwlText": "Kauz", + "questEggOwlMountText": "Kauz", + "questEggOwlAdjective": "ein weiser", "questEggPenguinText": "Pinguin", - "questEggPenguinAdjective": "scharfsinning", + "questEggPenguinMountText": "Pinguin", + "questEggPenguinAdjective": "ein scharfsinniger", "questEggTRexText": "Tyrannosaurus", - "questEggTRexAdjective": "kleinarmig", - "questEggRockText": "Fels", - "questEggRockAdjective": "lebendiger", + "questEggTRexMountText": "Tyrannosaurus", + "questEggTRexAdjective": "ein kurzarmiger", + "questEggRockText": "Stein", + "questEggRockMountText": "Stein", + "questEggRockAdjective": "ein lebendiger", "questEggBunnyText": "Hase", - "questEggBunnyAdjective": "kuscheliger", + "questEggBunnyMountText": "Hase", + "questEggBunnyAdjective": "ein knudeliger", "questEggSlimeText": "Marshmallow Schleim", - "questEggSlimeAdjective": "süß", - "questEggSheepText": "Schaf", - "questEggSheepAdjective": "wolliges", + "questEggSlimeMountText": "Marshmallow Schleim", + "questEggSlimeAdjective": "ein süßer", + "questEggSheepText": "Schafbock", + "questEggSheepMountText": "Schafbock", + "questEggSheepAdjective": "ein wolliger", "questEggCuttlefishText": "Tintenfisch", - "questEggCuttlefishAdjective": "knuddeliger", + "questEggCuttlefishMountText": "Tintenfisch", + "questEggCuttlefishAdjective": "ein tintiger", "questEggWhaleText": "Wal", - "questEggWhaleAdjective": "anspritzend", + "questEggWhaleMountText": "Wal", + "questEggWhaleAdjective": "ein planschender", "questEggCheetahText": "Gepard", - "questEggCheetahAdjective": "ehrlicher", - "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Finde einen Schlüpftrank, den Du über dieses Ei gießen kannst, damit ein <%= eggAdjective(locale) %> <%= eggText(locale) %> schlüpfen wird.", + "questEggCheetahMountText": "Gepard", + "questEggCheetahAdjective": "ein ehrlicher", + "questEggHorseText": "Hengst", + "questEggHorseMountText": "Hengst", + "questEggHorseAdjective": "ein galoppierender", + "eggNotes": "Finde einen Schlüpftrank, den du über dieses Ei gießen kannst, damit ein <%= eggAdjective(locale) %> <%= eggText(locale) %> schlüpfen kann.", "hatchingPotionBase": "Normaler", "hatchingPotionWhite": "Weißer", "hatchingPotionDesert": "Wüstenfarbener", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Zuckerwattenrosaner", "hatchingPotionCottonCandyBlue": "Zuckerwattenblauer", "hatchingPotionGolden": "Goldener", + "hatchingPotionSpooky": "unheimlicher", "hatchingPotionNotes": "Gieße das über ein Ei und es wird ein <%= potText(locale) %> Haustier daraus schlüpfen.", + "premiumPotionAddlNotes": "Nicht auf Eier von Quest Haustieren anwendbar.", "foodMeat": "Fleisch", "foodMilk": "Milch", "foodPotatoe": "Kartoffel", diff --git a/common/locales/de/faq.json b/common/locales/de/faq.json index c6c296875c..5f329ea664 100644 --- a/common/locales/de/faq.json +++ b/common/locales/de/faq.json @@ -1,22 +1,22 @@ { "frequentlyAskedQuestions": "Häufig gestellte Fragen", "faqQuestion0": "Ich bin verwirrt. Wo bekomme ich einen Überblick?", - "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", - "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", + "iosFaqAnswer0": "Als erstes, erstellst du Aufgaben, die du täglich erledigen möchtest. Wenn du diese Aufgaben erledigt hast, hake sie ab und du erhälst Erfahrung und Gold. Gold wird verwendet, um Ausrüstung und Gegenstände, sowie gewöhnliche Belohnung, zu kaufen. Erfahrung veranlasst deinen Charakter im Level aufzusteigen und entsperrt Inhalte, wie Haustiere, Fähigkeiten und Aufgaben! Du kannst deinen Charakter im Menü > Customize Avatar gestalten. \n\nEinige grundsätzliche Wege zu kommunzieren: klicke das (+) in der oberen rechten Ecke um eine neue Aufgabe hinzuzufügen. Klicke auf eine existierende Aufgabe um sie zu bearbeiten undstreiche darüber um sie zu löschen. Du kannst auch Aufgaben sortieren, indem du die Schilder in der oberen linken Ecke verwendest, sowie das Erweitern und Verkürzen der Checklisten, indem du auf die Checklist Blase klickst.", + "webFaqAnswer0": "Als erstes, erstellst du Aufgaben, die du täglich erledigen möchtest. Wenn du diese Aufgaben erledigt hast, hake sie ab und du verdienst Erfahrung und Gold. Gold wird verwendet, um Ausrüstung und Gegenstände, sowie gewöhnliche Belohnungen, zu kaufen. Erfahrung lässt deinen Charakter im Level aufsteigen und entsperrt Inhalte, wie Haustiere, Fähigkeiten und Aufgaben! Für weitere Details, hat das Wiki eine Schritt-für-Schritt Anleitung des Spiels [right here] (http://habitica.wikia.com/wiki/Habitica_Wiki).", "faqQuestion1": "Wie erstelle ich meine Aufgaben?", - "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", - "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", + "iosFaqAnswer1": "Gute Gewohnheiten (die, die ein + haben) sind Aufgaben, die du mehrmals am Tag wiederholen kannst, wie Gemüse essen. Schlechte Angewohnheiten (die, die ein - haben) sind Aufgaben, die man vermeiden sollte, wie Fingernägel kauen. Gewohnheiten mit einem + und einem - haben eine gute und eine schlechte Seite, wie die Treppe zu nehmen vs den Aufzug zu nehmen. Gute Gewohnheiten gewähren Erfahrung und Gold. Schlechte Gewohnheiten ziehen Gesundheit ab.\n\nDailies sind Aufgaben, die du jeden Tag machen musst, wie die Zähne zu putzen oder deine E-Mails abzurufen. Du kannst die Tage an denen eine Daily fällig ist, anpassen, indem du bearbeiten klickst. Wenn du eine Daily auslässt, die fällig ist, wird deinem Charakter über Nacht Schaden zugefügt. Sei vorsichtig und füge nicht zu viele Dailies auf einmal hinzu. \n\nTo-Dos ist deine Aufgabenliste. Ein To-Do zu erledigen, bringt dir Gold und Erfahrung. Du verlierst niemals Gesundheit bei To-Dos. Du kannst ein Ablaufdatum bei jedem To-Do hinzufügen, indem du bearbeiten klickst.", + "webFaqAnswer1": "Gute Gewohnheiten (die, die ein haben) sind Aufgaben, die du mehrmals am Tag wiederholen kannst, wie Gemüse essen. Schlechte Angewohnheiten (die, die ein haben) sind Aufgaben, die man vermeiden sollte, wie Fingernägel kauen. Gewohnheiten mit einem und einem haben eine gute und eine schlechte Seite, wie die Treppe zu nehmen vs den Aufzug zu nehmen. Gute Gewohnheiten gewähren Erfahrung und Gold. Schlechte Gewohnheiten ziehen Gesundheit ab.\n

\nDailies sind Aufgaben, die du jeden Tag machen musst, wie die Zähne zu putzen oder deine E-Mails abzurufen. Du kannst die Tage an denen eine Daily fällig ist, anpassen, indem du bearbeiten klickst. Wenn du eine Daily auslässt, die fällig ist, wird deinem Charakter über Nacht Schaden zugefügt. Sei vorsichtig und füge nicht zu viele Dailies auf einmal hinzu. \n

To-Dos ist deine Aufgabenliste. Ein To-Do zu erledigen, bringt dir Gold und Erfahrung. Du verlierst niemals Gesundheit bei To-Dos. Du kannst ein Ablaufdatum bei jedem To-Do hinzufügen, indem du bearbeiten klickst.", "faqQuestion2": "Was sind Beispielaufgaben?", - "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "iosFaqAnswer2": "Das Wiki hat vier Listen mit Beispielaufgaben, die du als Inspiration nutzen kannst:\n

\n* [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "webFaqAnswer2": "Das Wiki hat vier Listen mit Beispielaufgaben, die du als Inspiration nutzen kannst:\n* [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits) \n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Warum ändern meine Aufgaben die Farbe?", "iosFaqAnswer3": "Deine Aufgaben verändern die Farbe je nachdem wie gut du diese zur Zeit erfüllst! Jede neue Aufgabe besitzt anfangs die neutrale Farbe Gelb. Erledigst du tägliche Aufgaben oder gute Gewohnheiten regelmäßig, werden diese blau. Verfehlst du eine tägliche Aufgabe oder gibst du einer schlechten Gewohnheit nach, werden die Aufgaben rot. Je röter die Aufgabe ist, desto mehr Belohnung bekommst du für sie, allerdings verletzen dich tägliche Aufgaben und schlechte Gewohnheiten umso mehr! Das hilft dir dich zu motivieren diese Aufgaben zu erledigen.", "webFaqAnswer3": "Deine Aufgaben verändern die Farbe je nachdem wie gut du diese zur Zeit erfüllst! Jede neue Aufgabe besitzt anfangs die neutrale Farbe Gelb. Erledigst du tägliche Aufgaben oder gute Gewohnheiten regelmäßig, werden diese blau. Verfehlst du eine tägliche Aufgabe oder gibst du einer schlechten Gewohnheit nach, werden die Aufgaben rot. Je röter die Aufgabe ist, desto mehr Belohnung bekommst du für sie, allerdings verletzen dich tägliche Aufgaben und schlechte Gewohnheiten umso mehr! Das hilft dir dich zu motivieren diese Aufgaben zu erledigen.", "faqQuestion4": "Warum hat mein Avatar Leben verloren und kann ich es wieder auffüllen?", - "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", - "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", + "iosFaqAnswer4": "Es gibt verschiedene Dinge, die verursachen, dass du Schaden erleidest. Als erstes, wenn du tägliche Aufgaben über Nacht unerledigt, sie werden dir Schaden zufügen. Zweitens, wenn du eine schlechte Gewohnheit anklickst, fügt es dir auch Schaden zu. Zuletzt, wenn du in einem Bosskampf mit deiner Gruppe bist und einer deiner Gruppenmitglieder hat seine täglichen Aufgaben nicht erledigt, dann wird dich der Boss angreifen.\n\nDer gewöhnliche Weg, um Leben zu gewinnen, ist im Level aufzusteigen, was deine komplette Gesundheit wieder herstellt. Du kannst auch Heiltränke mit Gold in Shop kaufen. Dazu kommt, ab Level 10 oder höher, kannst du wählen, ob du ein Heiler werden möchtest, dann lernst du Heilfähigkeiten. Wenn du in einer Gruppe mit einem Heiler bist, kann dieser dich genauso heilen. ", + "webFaqAnswer4": "Es gibt verschiedene Dinge, die verursachen, dass du Schaden erleidest. Als erstes, wenn du tägliche Aufgaben über Nacht unerledigt, sie werden dir Schaden zufügen. Zweitens, wenn du eine schlechte Gewohnheit anklickst, fügt es dir auch Schaden zu. Zuletzt, wenn du in einem Bosskampf mit deiner Gruppe bist und einer deiner Gruppenmitglieder hat seine täglichen Aufgaben nicht erledigt, dann wird dich der Boss angreifen.\n

\nDer gewöhnliche Weg, um Leben zu gewinnen, ist im Level aufzusteigen, was deine komplette Gesundheit wieder herstellt. Du kannst auch Heiltränke mit Gold in Shop kaufen. Dazu kommt, ab Level 10 oder höher, kannst du wählen, ob du ein Heiler werden möchtest, dann lernst du Heilfähigkeiten. Wenn du in einer Gruppe (under Social > Party) mit einem Heiler bist, kann dieser dich genauso heilen. ", "faqQuestion5": "Wie spiele ich Habitica mit meinen Freunden?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", + "iosFaqAnswer5": "Die beste weise dieses zu erzeugen ist sie in eine Gruppe einzuladen! Das geht zurzeit nur ueber die [Website](https://habitica.com/#/options/groups/party) aber demnaechst wird die Funktion auch zum App hinzugefuegt. Gruppen koennen zusammen Quests antreten, Monster schlachten, und Fähigkeit benutzen um einander zu helfen. Auf der Website koennt ihr auch Gilden beitreten. Gilden sind oeffentliche Chat-Räume. Gilden werden in der zukunft auch zum App hinzugefuegt.", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Wie erhalte ich Haustiere und Reittiere?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "Was sind Edelsteine und wie bekomme ich welche?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Wie melde ich einen Fehler oder schlage ein Feature vor?", "iosFaqAnswer11": "Um einen Fehler zu melden, ein Feature vorzuschlagen oder Feedback zu senden gehe im Menü unter Hilfe > Melde einen Fehler und Hilfe > Feature vorschlagen! Wir werden alles tun, um dir zu helfen.", diff --git a/common/locales/de/front.json b/common/locales/de/front.json index 18afa0ac4e..8ae465ab11 100644 --- a/common/locales/de/front.json +++ b/common/locales/de/front.json @@ -34,7 +34,7 @@ "companyVideos": "Videos", "contribUse": "Habitica Mitwirkende nutze", "dragonsilverQuote": "Ich habe unzählige Zeit- und Aufgabenerfassungssysteme ausprobiert… [Habitica] ist das einzige, das mir wirklich hilft Dinge zu erledigen, anstatt sie nur aufzuschreiben.", - "dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies... I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.", + "dreimQuote": "Bevor ich [Habitica] letzten Sommer entdeckt habe, war ich bereits durch die Hälfte meiner Prüfungen gefallen. Dank den Täglichen Aufgaben war ich fähig, mich zu organisieren und zu disziplinieren und ich habe letzten Monat wirklich alle meine Prüfungen mit sehr guten Noten bestanden.", "elmiQuote": "Jeden Morgen freue ich mich aufzustehen und etwas Gold zu verdienen!", "email": "E-Mail", "emailNewPass": "E-Mail neues Passwort", @@ -107,9 +107,9 @@ "marketing2Lead3": "In Wettbewerben kannst Du gegen Freunde und Unbekannte antreten. Wer am besten ist, gewinnt am Ende eines Wettbewerbs spezielle Preise.", "marketing3Header": "Apps", "marketing3Lead1": "Die iPhone & Android Apps erlauben Dir Aufgaben unterwegs abzuhaken. Es ist uns klar, dass es lästig sein kann, sich immer auf der Seite einloggen zu müssen.", - "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", + "marketing3Lead2": "Andere Werkzeuge von Drittanbietern binden Habitica an verschiedene Aspekte deines Lebens. Unsere API stellt eine einfache Integrierung mit Sachen wie der Chrome Erweiterung zur Verfügung, die dir Punkte abzieht, wenn du auf unproduktiven Websites surfst und dir welche einbringt, wenn du auf produktiven Seiten unterwegs bist. Mehr dazu hier", "marketing4Header": "Verwendung zur Organisation", - "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", + "marketing4Lead1": "Bildung ist einer der besten Bereiche der in Spiele verwandelt werden kann. Wir wissen alle wie sehr Schuehler heutzutage an ihre Handys und Spiele haengen. Nutze diese Macht! Lass deine Schuehler in freundlichen Wettbewerben gegeneinander antreten und belohne gutes Verhalten mit seltenen Preisen. Beobachte wie sich ihre Noten und ihr Verhalten verbessen", "marketing4Lead1Title": "Betrachtungwinkel Ausbildung", "marketing4Lead2": "Die Kosten für medizinische Versorgung steigen und irgendjemand muss sie tragen. Zahlreiche Pläne wurden entwickelt um Kosten zu reduzieren und das Wohlbefinden zu verbessern. Wir glauben, dass Habitica einen wesentlichen Beitrag zu gesünderen Lebensstilen leisten kann.", "marketing4Lead2Title": "Betrachtungswinkel Gesundheit und Erholung", @@ -160,7 +160,7 @@ "tasks": "Aufgaben", "teamSample1": "Besprechung für Dienstag vorbereiten", "teamSample2": "Gedanken zur Marketingstrategie machen", - "teamSample3": "Discuss this week's KPIs", + "teamSample3": "Diskutiere die Leistungskennzahlen der Woche", "teams": "Teams", "terms": "AGB", "testimonialHeading": "Was andere sagen…", @@ -172,11 +172,12 @@ "username": "Benutzername", "watchVideos": "Sehen Sie sich die Videos an", "work": "Arbeit", - "zelahQuote": "With [Habitica], I can be persuaded to go to bed on time by the thought of gaining points for an early night or losing health for a late one!", + "zelahQuote": "Mit [Habitica] kann ich mich überzeugen, rechtzeitig ins Bett zu gehen, dank dem Gedanken daran, Punkte zu verdienen, wenn ich früh ins Bett gehe und Leben zu verlieren, wenn ich lange aufbleibe.", "reportAccountProblems": "Melde Probleme mit deinem Konto", "reportCommunityIssues": "Melde Community-Probleme", "generalQuestionsSite": "Generelle Fragen über die Webseite.", "businessInquiries": "Geschäftsanfragen.", "merchandiseInquiries": "Anfragen zu Handelswaren und Vermarktung", - "marketingInquiries": "Marketing-/Soziale Netzwerke Anfragen" + "marketingInquiries": "Marketing-/Soziale Netzwerke Anfragen", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/de/gear.json b/common/locales/de/gear.json index 003a3d63b5..5fa6e000fb 100644 --- a/common/locales/de/gear.json +++ b/common/locales/de/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Wurfknochen", "weaponSpecialSpringHealerNotes": "Hol' Stöckchen! Fügt <%= int %> Punkte zu Intelligenz hinzu. Limited Edition 2014 Frühlingsausrüstung.", "weaponSpecialSummerRogueText": "Piratensäbel", - "weaponSpecialSummerRogueNotes": "Avast! Du wirst diese täglichen Aufgaben über die Planke gehen lassen! Erhöht Stärke um <%= str %>. Limited Edition 2014 Sommer-Ausrüstung.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Seefahrermesser", "weaponSpecialSummerWarriorNotes": "Es gibt keine Aufgabe auf irgendeiner To-Do-Liste die es wagen würde, sich mit diesem rauen Messer anzulegen! Fügt Stärke <%= str %> Punkte hinzu. Limited Edition 2014 Sommer-Ausrüstung.", "weaponSpecialSummerMageText": "Algenfänger", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Knochenkeule", "weaponSpecialSpring2015WarriorNotes": "Es ist eine echte, richtige Knochenkeule für echt kämpferische Hundis und es ist definitiv kein Kauspielzeug, das Du von der Jahreszeitenzauberin erhalten hast, denn wer ist ein guter Hund? Weeeeer ist ein guter Hund? Genau!!! Du bist ein guter Hund!!! Erhöht Stärke um <%= str %>. Limited Edition 2015 Frühlingsausrüstung.", "weaponSpecialSpring2015MageText": "Zauberstab eines Magiers", - "weaponSpecialSpring2015MageNotes": "Beschwöre Dir eine Karotte mit diesem schönen Zauberstab herauf. Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %>. Limited Edition 2015 Frühlingsausrüstung.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Katzenrassel", "weaponSpecialSpring2015HealerNotes": "Wenn Du sie schüttelst macht sie ein faszinierendes Klimpergeräusch, was JEDEN über Stunden hinweg unterhalten würde. Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Frühlingsausrüstung.", "weaponSpecialSummer2015RogueText": "Feuernde Koralle", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Versteckte Kräfte schimmern in den Juwelen dieses Stabs. Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %>. Limited Edition 2015 Sommer-Ausrüstung.", "weaponSpecialSummer2015HealerText": "Zauberstab der Wellen", "weaponSpecialSummer2015HealerNotes": "Heilt Seekrankheit und Reiseübelkeit! Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Sommer-Ausrüstung.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Holzplanke", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Verzauberter Faden", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Forke des Feierns", "weaponMystery201411Notes": "Ersteche deine Feinde oder verschling dein Lieblingsessen - diese flexible Forke ist universell einsetzbar! Gewährt keinen Bonus. November 2014 Abonnenten-Gegenstand.", "weaponMystery201502Text": "Schimmernder Flügelstab der Liebe und auch der Wahrheit", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Dieser mit Leidenschaft gehämmerte eiserne Hirtenstab ist nützlich zum Schafe hüten. Erhöht Wahrnehmung und Stärke jeweils um <%= attrs %>. Verzauberter Schrank: Gehörntes Eisenset (Gegenstand 3 von 3)", "weaponArmoireGoldWingStaffText": "Goldener geflügelter Stab", "weaponArmoireGoldWingStaffNotes": "Die Flügel dieses Stabes flattern und drehen sich ständig. Erhöht alle Attribute um <%= attrs %>. Verzauberter Schrank: Unabhängiger Gegenstand.", + "weaponArmoireBatWandText": "Fledermaus Zauberstab", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "Rüstung", "armorBase0Text": "Schlichte Kleidung", "armorBase0Notes": "Gewöhnliches Kleidungsstück. Gewährt keinen Bonus zu Attributen.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Versteckte Macht liegt in diesen Puffärmeln. Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Sommer-Ausrüstung.", "armorSpecialSummer2015HealerText": "Matrosenrüstung", "armorSpecialSummer2015HealerNotes": "Mit dieser Rüstung weiß jeder, dass du ein ehrlicher Handelsseemann bist, der niemals davon träumen würde sich wie ein Taugenichts zu benehmen. Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Sommer-Ausrüstung.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Vogelscheuchenrüstung", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Robe des Nachrichtenbringers", "armorMystery201402Notes": "Schimmernd, stabil und mit vielen Taschen für Briefe. Gewährt keinen Bonus zu Attributen. Februar 2014 Abonnenten-Gegenstand.", "armorMystery201403Text": "Waldwanderer Rüstung", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Schnorchel durch ein Korallenriff mit diesem knallbunten Taucheranzug! Gewährt keinen Attributsbonus. Limited Edition 2015 Sommer-Ausrüstung.", "armorMystery201508Text": "Geparden Kostüm", "armorMystery201508Notes": "Sei schnell wie der Blitz im flauschigen Geparden Kostüm! Gewährt keinen Attributbonus. Abonnentengegenstand August 2015", + "armorMystery201509Text": "Werwolfverkleidung", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunkanzug", "armorMystery301404Notes": "Adrett und schneidig, hoho! Februar 3015 Abonennten-Gegenstand. Kein Attributbonus.", "armorArmoireLunarArmorText": "Beruhigende Mondrüstung", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "In den Fäden dieses Schals schlummert verborgene Kraft. Erhöht Wahrnehmung um <%= per %>. Limited Edition 2015 Sommer-Ausrüstung.", "headSpecialSummer2015HealerText": "Matrosenkappe", "headSpecialSummer2015HealerNotes": "Hast du die Matrosenkappe sicher auf deinem Kopf, kannst du sogar durch die stürmischsten Gewässer steuern! Erhöht Intelligenz um <%= int %>. Limited Edition 2015 Sommer-Ausrüstung.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Vogelscheuchenhut", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Regenbogenkriegerhelm", "headSpecialGaymerxNotes": "Dieser besondere Helm ist zur Feier der Pride-Zeit und GaymerX mit einem strahlenden, bunten Regenbogen verziert! GaymerX ist eine Game Convention, die LGBTQ und Gaming feiert und an der jeder teilnehmen kann. Sie findet im InterContinental in der Stadtmitte von SanFrancisco vom 11.-13. Juli statt. Kein Attributbonus.", "headMystery201402Text": "Geflügelter Helm", @@ -434,6 +462,8 @@ "headMystery201505Notes": "Die grüne Feder auf diesem Eisenhelm winkt stolz. Gewährt keinen Attributbonus. Mai 2015 Abonnentengegenstand.", "headMystery201508Text": "Geparden Hut", "headMystery201508Notes": "Dieser Gepardenhut ist sehr flauschig! Gewährt keinen Attributbonus. Abonnentengegenstand August 2015", + "headMystery201509Text": "Werwolfmaske", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Schicker Zylinder", "headMystery301404Notes": "Ein schicker Zylinder für die feinsten Gentlemänner und -frauen! Januar 3015 Abonennten-Gegenstand. Kein Attributbonus.", "headMystery301405Text": "Einfacher Zylinder", @@ -462,6 +492,10 @@ "headArmoireRedFloppyHatNotes": "Viele Zaubersprüche wurden auf diesen Hut gewirkt, die ihm seine leuchtend rote Farbe geben. Erhöht Ausdauer, Intelligenz und Wahrnehmung um jeweils <%= attrs %>. Verzauberter Schrank: Unabhängiger Gegenstand", "headArmoirePlagueDoctorHatText": "Pestarzt Hut", "headArmoirePlagueDoctorHatNotes": "Ein authentischer Hut wie ihn Ärzte tragen, die die Pest der Prokrastination bekämpfen! Steigert die Stärke um <%= str %>, Intelligenz um <%= str %>, und Ausdauer um <%= con %>. Verzauberter Schrank: Pestdoktor Set (Gegenstand 1 von 3).", + "headArmoireBlackCatText": "schwarzer Katzenhut", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "oranger Katzenhut", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "Schildhand-Gegenstand", "shieldBase0Text": "Keine Schildhand-Ausrüstung", "shieldBase0Notes": "Kein Schild oder keine zweite Waffe.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Dieser, wie Sand und Meer glänzende, Schild aus Tiefseemetall wurde von den Kunsthandwerkern aus Dilatory hergestellt. Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Sommer-Ausrüstung.", "shieldSpecialSummer2015HealerText": "Eingefasster Schild", "shieldSpecialSummer2015HealerNotes": "Benutze dieses Schild um Bilgenratten wegzuschlagen. Erhöht Ausdauer um <%= con %>. Limited Edition 2015 Sommer-Ausrüstung.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Vogelfutterbeutel", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Uhrenschild", "shieldMystery301405Notes": "Die Zeit ist auf deiner Seite mit diesem gewaltigen Uhrenschild! Juni 3015 Abonennten-Gegenstand. Kein Attributbonus.", "shieldArmoireGladiatorShieldText": "Gladiatorschild", "shieldArmoireGladiatorShieldNotes": "Um ein Gladiator zu sein, musst du ... naja, egal, schlag sie einfach mit deinem Schild. Erhöht Ausdauer um <%= con %> und Stärke um <%= str %>. Verzauberter Schrank: Gladiatorset (Gegenstand 3 von 3).", + "shieldArmoireMidnightShieldText": "Mitternachtsschild", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Rückenschmuck", "backBase0Text": "Kein Rückenschmuck", "backBase0Notes": "Kein Rückenschmuck.", diff --git a/common/locales/de/generic.json b/common/locales/de/generic.json index 7037063a1e..f673b8ed21 100644 --- a/common/locales/de/generic.json +++ b/common/locales/de/generic.json @@ -90,8 +90,8 @@ "audioTheme_off": "Aus", "audioTheme_danielTheBard": "Daniel der Barde", "audioTheme_wattsTheme": "Watts' Thema", - "audioTheme_gokulTheme": "Gokul Theme", - "audioTheme_luneFoxTheme": "LuneFox's Theme", + "audioTheme_gokulTheme": "Gokul Motiv", + "audioTheme_luneFoxTheme": "Lunefox's Motiv", "askQuestion": "Stelle eine Frage", "reportBug": "Melde einen Fehler", "contributeToHRPG": "Wirke bei Habitica mit", @@ -110,21 +110,23 @@ "December": "Dezember", "dateFormat": "Datumsformat", "achievementStressbeast": "Retter von Stoïkalm", - "achievementStressbeastText": "Hat beim 2015 Winter Wunderland Event dabei geholfen, das Schreckliche Stressbiest zu besiegen!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Schau dir meinen Fortschritt in Habitica an!", "cardReceived": "Du hast eine Karte erhalten!", "cardReceivedFrom": "<%= cardType %>, Von: <%= cardType %>", "greetingCard": "Grußkarte", - "greetingCardExplanation": "You both receive the Cheery Chum achievement!", + "greetingCardExplanation": "Ihr erhaltet beide den Fröhlicher-Freund-Erfolg!", "greetingCardNotes": "Einem Gruppenmitglied eine Karte schicken.", "greeting0": "Hallo!", "greeting1": "Wollte nur mal hallo sagen :)", "greeting2": "`winkt hektisch`", "greeting3": "Hey du!", - "greetingCardAchievementTitle": "Cheery Chum", + "greetingCardAchievementTitle": "Fröhlicher Freund", "greetingCardAchievementText": "Hey! Hi! Hallo! Hat <%= cards %> Grußkarten verschickt.", "thankyouCard": "Dankeskarte", - "thankyouCardExplanation": "You both receive the Greatly Grateful achievement!", + "thankyouCardExplanation": "Ihr erhaltet beide den Demonstrativ-Dankbar-Erfolg!", "thankyouCardNotes": "Schicke eine Dankeskarte an ein Gruppenmitglied.", "thankyou0": "Vielen Dank!", "thankyou1": "Danke, danke, danke!", diff --git a/common/locales/de/groups.json b/common/locales/de/groups.json index eab09db96d..7f501e65b6 100644 --- a/common/locales/de/groups.json +++ b/common/locales/de/groups.json @@ -12,6 +12,7 @@ "community": "Community Forum", "dataTool": "Werkzeug zur Datenanzeige", "resources": "Ressourcen", + "askQuestionNewbiesGuild": "Stelle eine Frage (Die Neulinggilde)", "tavernTalk": "Gasthausgespräche", "tavernAlert1": "Achtung: Wenn Du einen Bug meldest, sehen die Entwickler es hier nicht. Bitte", "tavernAlert2": "nutze GitHub stattdessen", diff --git a/common/locales/de/limited.json b/common/locales/de/limited.json index 94376cc090..71454f7d37 100644 --- a/common/locales/de/limited.json +++ b/common/locales/de/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "Der Saisonale Shop ist gerade geschlossen!! Ich weiß nicht, wo die Saisonzauberin gerade ist, aber ich wette sie wird während der nächsten Grand Gala wieder zurück sein!", "seasonalShopText": "Willkommen zum Jahreszeitenmarkt!! Momentan haben wir Frühlingsgegenstände auf Lager. Alles hier wird während des Frühlingsevents, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis zum 30. April, also stocke jetzt auf, ansonsten musst du bis nächstes Jahr warten.", "seasonalShopSummerText": "Willkommen zum Jahreszeitenmarkt!! Momentan haben wir jahreszeitlich wechselnde Gegenstände auf Lager. Alles hier wird während des Sommerevents, das jedes Jahr stattfindet, verfügbar sein. Allerdings nur bis zum 31. Juli, also stocke jetzt auf, ansonsten musst du bis nächstes Jahr warten.", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Zuckerstange (Magier)", "skiSet": "Ski-Attentäter (Schurke)", @@ -36,7 +37,7 @@ "yetiSet": "Yeti Zähmer (Krieger)", "toAndFromCard": "An: <%= toName %>, Von: <%= fromName %>", "nyeCard": "Neujahrskarte", - "nyeCardExplanation": "For celebrating the new year together, you both receive the \"Auld Acquaintance\" badge!", + "nyeCardExplanation": "Dafür, dass ihr gemeinsam Neujahr gefeiert habt, erhaltet ihr beide die \"Alte Bekannte\" Auszeichnung!", "nyeCardNotes": "Einem Gruppenmitglied eine Neujahrskarte schicken.", "seasonalItems": "Saisonaler Artikel", "nyeCardAchievementTitle": "Alte(r) Bekannte(r)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Kühner Haudegen (Krieger)", "emeraldMermageSet": "Smaragdgrüner Meermagier (Magier)", "reefSeahealerSet": "Riff-Seeheiler (Heiler)", - "roguishPirateSet": "Schurkischer Pirat (Schurke)" + "roguishPirateSet": "Schurkischer Pirat (Schurke)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mumien Sanitäter (Heiler)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/de/messages.json b/common/locales/de/messages.json index 3900b63d0a..a249d74c48 100644 --- a/common/locales/de/messages.json +++ b/common/locales/de/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Tag nicht gefunden.", "messagePetNotFound": ":pet in user.items.pets nicht gefunden", "messageFoodNotFound": ":food in user.items.food nicht gefunden", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Dieses Haustier will und kann nicht gefüttert werden.", "messageAlreadyMount": "Du hast dieses Reittier bereits. Füttere lieber ein anderes Haustier.", "messageEvolve": "<%= egg %> wurde gezähmt, es ist an der Zeit aufzusitzen!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> angelegt.", "messageUnEquipped": "<%= itemText %> abgelegt.", "messageMissingEggPotion": "Dir fehlt entweder dieses Ei oder dieser Trank", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Du hast dieses Haustier bereits. Versuche doch eine andere Kombination.", "messageHatched": "Ein Ei ist ausgeschlüpft! Besichtige die Ställe um Dein Haustier auszuwählen.", "messageNotEnoughGold": "Nicht genug Gold", @@ -29,4 +31,4 @@ "armoireEquipment": "<%= image %> Du hast ein Stück seltener Ausrüstung im verzauberten Schrank gefunden: <%= dropText %>! Wow!", "armoireFood": "<%= image %> Du wühlst im verzauberten Schrank herum und findest <%= dropArticle %><%= dropText %>. Was macht das denn da drin?", "armoireExp": "Du ringst mit dem verzauberten Schrank und gewinnst Erfahrung. Nimm das!" -} +} \ No newline at end of file diff --git a/common/locales/de/pets.json b/common/locales/de/pets.json index 86dea28dc2..44a88c7565 100644 --- a/common/locales/de/pets.json +++ b/common/locales/de/pets.json @@ -1,11 +1,13 @@ { "pets": "Haustiere", "petsFound": "Haustiere gefunden", + "magicPets": "Magic Potion Pets", "rarePets": "Seltene Haustiere", "questPets": "Quest Haustiere", "mounts": "Reittiere", "mountsTamed": "Reittiere gezähmt", "questMounts": "Quest Reittiere", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Seltene Reittiere", "etherealLion": "Ethärischer Löwe", "veteranWolf": "Veteranwolf", @@ -16,6 +18,7 @@ "mammoth": "Wollhaarmammut", "orca": "Schwertwal", "royalPurpleGryphon": "Königlicher purpurfarbener Greif", + "phoenix": "Phoenix", "rarePetPop1": "Klicke auf den goldenen Pfotenabdruck, um zu sehen, wie Du diese seltenen Haustiere erhalten kannst, indem Du bei Habitica mitwirkst!", "rarePetPop2": "Wie erhält man dieses Haustier?", "potion": "<%= potionType %> Trank", @@ -24,15 +27,17 @@ "eggSingular": "Ei", "noEggs": "Du hast im Moment keine Eier.", "hatchingPotions": "Schlüpftränke", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "Schlüpftrank", "noHatchingPotions": "Du hast im Moment keine Schlüpftränke.", "inventoryText": "Klicke ein Ei um die anwendbaren Tränke grün hervorgehoben zu sehen und klicke auf einen hervorgehobenen Trank um Dein Haustier auszubrüten. Falls kein Trank hervorgehoben wird, klicke auf das Ei um es abzuwählen und klicke diesmal zuerst auf den Trank um die Eier hervorzuheben. Du kannst überflüssige Gegenstände auch an Alexander den Kaufmann verkaufen.", "foodText": "Futter", "food": "Futter und magische Sättel", "noFood": "Du hast im Moment weder Futter noch magische Sättel.", - "dropsExplanation": "Wenn Du nicht warten willst, bis du diese Gegenstände findest, kannst Du sie mit Edelsteinen schneller bekommen. Lerne mehr über das Beutesystem.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "\"Meister aller Bestien\" Fortschritt", - "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", + "stableBeastMasterProgress": "Meister aller Bestien Forstschritt: <%= number %> Haustiere gefunden", "beastAchievement": "Du hast den \"Meister aller Bestien\" Erfolg dafür erhalten, dass Du alle Haustiere gesammelt hast!", "beastMasterName": "Meister aller Bestien", "beastMasterText": "Hat alle 90 Haustiere gesammelt (unglaublich schwer, gratuliere diesem Spieler!)", diff --git a/common/locales/de/quests.json b/common/locales/de/quests.json index f1d0e80646..c32f9ef504 100644 --- a/common/locales/de/quests.json +++ b/common/locales/de/quests.json @@ -27,13 +27,14 @@ "begin": "Beginnen", "bossHP": "Boss Lebenspunkte", "bossStrength": "Boss Stärke", + "rage": "Rage", "collect": "Sammle ein", "collected": "Gesammelt", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Zu sammelnde Gegenstände", "bossDmg1": "Jede erledigte tägliche Aufgabe und Aufgabe und jede positive Gewohnheit fügt dem Boss Schaden zu. Mit röteren Aufgaben, Gewaltschlag oder Flammenstoß kannst du ihm noch stärkeren Schaden zufügen. Für jede tägliche Aufgabe, die du nicht erledigt hast, wird der Boss jedem Teilnehmer der Quest Schaden zufügen (multipliziert mit der Stärke des Bosses), der zu deinem normalen Schaden noch dazukommt. Deshalb sorge dafür, dass deine Gruppe gesund bleibt, indem du deine täglichen Aufgaben erledigst! Jeder Schaden, der dem Boss zugefügt wird und den er zufügt, wird zu Cron berechnet (dein individueller Tagesbeginn).", "bossDmg2": "Nur Teilnehmer kämpfen gegen den Boss und bekommen ihren Anteil an der Beute.", - "tavernBossInfo": "Um einem Weltbossmonster Schaden zuzufügen, musst Du Deine täglichen und einmaligen Aufgaben abhaken. Ein höherer Aufgaben Schaden führt zu höherem Bossschaden (rote Aufgaben abhaken, Zaubersprüche, Spezialattacken, usw.). Für jede tägliche Aufgabe, die Du nicht erledigst (multipliziert mit der Stärke des Bossmonsters) wird die Wut des Bossmonsters ansteigen. Hat sie das Maximum erreicht, wird etwas schlimmes passieren - also erledige Deine täglichen Aufgaben! Der Schaden den Du dem Bossmonster zufügst und die Wutpunkte, die Du an das Bossmonster verlierst, werden in der Chronik festgehalten (dort kannst Du den täglichen Fortschritt überprüfen).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Um Gegenstände zu sammeln musst Du Deine Aufgaben erfüllen. Quest Gegenstände sind genauso wie normale Gegenstände zu finden, aber Du kannst das Ergebnis erst zum Tageswechsel sehen. Dann wird alles, was jeder Teilnehmer gefunden hat zusammengerechnet und dem Quest zugerechnet.", "bossColl2": "Nur Teilnehmer können Gegenstände sammeln und erhalten ihren Anteil an der Beute.", "abort": "Abbrechen", diff --git a/common/locales/de/questscontent.json b/common/locales/de/questscontent.json index 256870cf60..bd1d8698f5 100644 --- a/common/locales/de/questscontent.json +++ b/common/locales/de/questscontent.json @@ -238,16 +238,28 @@ "questDilatoryDistress3DropFish": "Fisch (Futter)", "questDilatoryDistress3DropWeapon": "Dreizack der zerschmetternden Gezeiten (Waffe)", "questDilatoryDistress3DropShield": "Mondperlenschild (Schildhand Item)", - "questCheetahText": "Such a Cheetah", + "questCheetahText": "So ein Gepard", "questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!", "questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"", "questCheetahBoss": "Gepard", "questCheetahDropCheetahEgg": "Gepard (Ei)", "questCheetahUnlockText": "Schaltet kaufbare Gepradeneier im Marktplatz frei", - "questHorseText": "Ride the Night-Mare", + "questHorseText": "Reite den Alptraum", "questHorseNotes": "While relaxing in the Tavern with @beffymaroo and @JessicaChase, the talk turns to good-natured boasting about your adventuring accomplishments. Proud of your deeds, and perhaps getting a bit carried away, you brag that you can tame any task around. A nearby stranger turns toward you and smiles. One eye twinkles as he invites you to prove your claim by riding his horse.\nAs you all head for the stables, @UncommonCriminal whispers, \"You may have bitten off more than you can chew. That's no horse - that's a Night-Mare!\" Looking at its stamping hooves, you begin to regret your words...", "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", - "questHorseBoss": "Night-Mare", - "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseBoss": "Alptraum", + "questHorseDropHorseEgg": "Pferd (Ei)", + "questHorseUnlockText": "Schaltet die Option Pferdeeier auf dem Marktplatz zu kaufen frei.", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/de/rebirth.json b/common/locales/de/rebirth.json index d56340bb3e..dab181db0f 100644 --- a/common/locales/de/rebirth.json +++ b/common/locales/de/rebirth.json @@ -2,9 +2,9 @@ "rebirthNew": "Wiedergeburt: Ein neues Abenteuer erwartet Dich!", "rebirthUnlock": "Du hast die Wiedergeburt freigeschaltet! Dieser besondere Dienst gestattet es dir, ein neues Spiel mit Level 1 zu beginnen, jedoch deine Aufgaben, Erfolge, Haustiere und mehr zu behalten. Verwende den Gegenstand, um neues Leben in Habitica zu bringen, wenn du glaubst alles erreicht zu haben, oder um neue Features aus dem Blickwinkel eines neuen Charakters zu erleben!", "rebirthBegin": "Wiedergeburt: Beginne ein neues Abenteuer", - "rebirthStartOver": "Rebirth starts your character over from Level 1.", + "rebirthStartOver": "Die Wiedergeburt setzt deinen Charakter auf Level 1 zurück.", "rebirthAdvList1": "Du erhältst volle Lebenspunkte.", - "rebirthAdvList2": "You have no Experience, Gold, or Equipment (with the exception of free items like Mystery items).", + "rebirthAdvList2": "Du hast weder Erfahrung noch Gold noch Ausrüstung (mit Ausnahme von kostenlosen Gegenstände wie zum Beispiel den geheimnisvollen Gegenständen).", "rebirthAdvList3": "Deine Gewohnheiten, täglichen Aufgaben und Aufgaben werden auf Gelb gesetzt und Strähnen starten von vorn.", "rebirthAdvList4": "Du hast die Anfangsklasse Krieger bis Du eine neue Klasse freigeschaltet hast.", "rebirthInherit": "Dein neuer Charakter erbt ein paar Dinge von seinem Vorgänger:", diff --git a/common/locales/de/settings.json b/common/locales/de/settings.json index 962930ed70..b49eeae48a 100644 --- a/common/locales/de/settings.json +++ b/common/locales/de/settings.json @@ -41,8 +41,8 @@ "customDayStart": "Tageswechsel einstellen", "changeCustomDayStart": "Tageswechsel ändern?", "sureChangeCustomDayStart": "Willst Du Deinen Tageswechsel wirklich ändern?", - "nextCron": "Your Dailies will next reset the first time you use Habitica after <%= time %>. Make sure you have completed your Dailies before this time!", - "customDayStartInfo1": "Habitica defaults to check and reset your Dailies at midnight in your own time zone each day. You can customize that time here.", + "nextCron": "Deine täglichen Aufgaben werden das nächste Mal überprüft und zurückgesetzt, wenn du Habitica das erste Mal nach <%= time %> nutzt. Stelle sicher, dass du deine täglichen Aufgaben vor diesem Zeitpunkt erledigt hast. ", + "customDayStartInfo1": "Normalerweise werden deine täglichen Aufgaben jeden Tag um Mitternacht deiner Ortszeit von Habitica überprüft und zurückgesetzt. Du kannst diesen Zeitpunkt hier ändern. ", "misc": "Verschiedenes", "showHeader": "Header anzeigen", "changePass": "Passwort ändern", diff --git a/common/locales/de/subscriber.json b/common/locales/de/subscriber.json index b367322555..11a5d39aaf 100644 --- a/common/locales/de/subscriber.json +++ b/common/locales/de/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Mysteriöse Zeitreisende", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> und <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Mysteriöse Zeitreisende", - "timeTravelersPopoverNoSub": "Du brauchst eine Mysteriöse Sanduhr, um die mysteriösen Zeitreisenden herbeizurufen! <%= linkStart %>Abonnenten<%= linkEnd %> verdienen für alle drei Monate, in denen sie hintereinander abonniert haben, eine Mysteriöse Sanduhr. Komm wieder, wenn du eine Mysteriöse Sanduhr hast, und die Zeitreisenden werden dir ein Abonnenten-Set aus der Vergangenheit holen... oder sogar aus der Zukunft.", - "timeTravelersPopover": "Wir sehen, dass du eine Mysteriöse Sanduhr hast, deshalb können wir gerne für dich durch die Zeit reisen! Bitte such dir aus, welches Abonnenten-Set du gerne hättest. <%= linkStart %>Hier<%= linkEnd %> ist eine Liste der Ausrüstungs-Sets der Vergangenheit. Wenn diese dir nicht gefallen, vielleicht hättest du Interesse an einem unserer modisch futuristischen Steampunk Ausrüstungs-Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Herzlichen Glückwunsch! Du besitzt bereits alles, was die Zeitreisenden gerade anbieten können. Danke, dass du die Seite unterstützt!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Aktualisiere deine Karte", "subUpdateTitle": "Aktualisiere", - "subUpdateDescription": "Aktualisiere die Karte mit der Du zahlen möchtest." + "subUpdateDescription": "Aktualisiere die Karte mit der Du zahlen möchtest.", + "notEnoughHourglasses": "Du hast nicht genügend mystische Sanduhren.", + "hourglassBuyEquipSetConfirm": "Möchtest du den ganzen Satz Gegenstände für 1 Mystische Sanduhr kaufen?", + "hourglassBuyItemConfirm": "Möchtest du diesen Gegenstand für 1 Mystische Sanduhr kaufen?", + "petsAlreadyOwned": "Bereits im Besitz dieses Haustieres.", + "mountsAlreadyOwned": "Bereits im Besitz dieses Rettieres.", + "typeNotAllowedHourglass": "Diese Art Gegenstand ist nicht für den Kauf mit einer mystischen Sanduhr geeignet. Geeignete Arten von Gegenständen: ", + "petsNotAllowedHourglass": "Das Haustier ist nicht für den Kauf mit einer mystischen Sanduhr geeignet.", + "mountsNotAllowedHourglass": "Das Reittier ist nicht für den Kauf mit einer mystischen Sanduhr geeignet.", + "hourglassPurchase": "Gegenstand mit einer mystischen Sanduhr gekauft!", + "hourglassPurchaseSet": "Hat einen Satz Gegenstände mit einer mystischen Sanduhr gekauft!" } \ No newline at end of file diff --git a/common/locales/en/_README_FIRST.md b/common/locales/en/_README_FIRST.md new file mode 100644 index 0000000000..2249f259bc --- /dev/null +++ b/common/locales/en/_README_FIRST.md @@ -0,0 +1,6 @@ +You may edit any files in this directory. Do not edit files in any +other locales directory. + +For more information read: + +https://github.com/HabitRPG/habitrpg/blob/develop/common/locales/README.md diff --git a/common/locales/en/backgrounds.json b/common/locales/en/backgrounds.json index 53ff01c846..e00c180e88 100644 --- a/common/locales/en/backgrounds.json +++ b/common/locales/en/backgrounds.json @@ -127,6 +127,14 @@ "backgroundStableText": "Habitica Stable", "backgroundStableNotes": "Tend mounts in the Habitica Stable.", "backgroundTavernText": "Habitica Tavern", - "backgroundTavernNotes": "Visit the Habitica Tavern." + "backgroundTavernNotes": "Visit the Habitica Tavern.", + + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } diff --git a/common/locales/en/content.json b/common/locales/en/content.json index 279c7b5562..d9e9427560 100644 --- a/common/locales/en/content.json +++ b/common/locales/en/content.json @@ -8,101 +8,134 @@ "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Wolf", - "dropEggWolfAdjective": "loyal", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Tiger Cub", "dropEggTigerCubMountText": "Tiger", - "dropEggTigerCubAdjective": "fierce", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Panda Cub", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "gentle", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Lion Cub", "dropEggLionCubMountText": "Lion", - "dropEggLionCubAdjective": "regal", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Fox", - "dropEggFoxAdjective": "wily", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Flying Pig", - "dropEggFlyingPigAdjective": "whimsical", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Dragon", - "dropEggDragonAdjective": "mighty", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", + + "dropEggCactusText": "Cactus", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", + + "dropEggFlyingPigText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", + + "dropEggDragonText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "prickly", "dropEggBearCubText": "Bear Cub", "dropEggBearCubMountText": "Bear", - "dropEggBearCubAdjective": "cuddly", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Gryphon", - "questEggGryphonAdjective": "proud", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Hedgehog", - "questEggHedgehogAdjective": "spiky", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Deer", - "questEggDeerAdjective": "elegant", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Egg", "questEggEggMountText": "Egg Basket", - "questEggEggAdjective": "colorful", + "questEggEggAdjective": "a colorful", "questEggRatText": "Rat", - "questEggRatAdjective": "dirty", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Octopus", - "questEggOctopusAdjective": "slippery", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Seahorse", - "questEggSeahorseAdjective": "prize", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Parrot", - "questEggParrotAdjective": "vibrant", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Rooster", - "questEggRoosterAdjective": "strutting", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Spider", - "questEggSpiderAdjective": "creepy", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Owl", - "questEggOwlAdjective": "wise", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Penguin", - "questEggPenguinAdjective": "perspicacious", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaur", - "questEggTRexAdjective": "tiny-armed", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Rock", - "questEggRockAdjective": "lively", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Bunny", - "questEggBunnyAdjective": "snuggly", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marshmallow Slime", - "questEggSlimeAdjective": "sweet", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Sheep", - "questEggSheepAdjective": "woolly", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", - "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", "hatchingPotionWhite": "White", @@ -114,8 +147,10 @@ "hatchingPotionCottonCandyPink": "Cotton Candy Pink", "hatchingPotionCottonCandyBlue": "Cotton Candy Blue", "hatchingPotionGolden": "Golden", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Pour this on an egg, and it will hatch as a <%= potText(locale) %> pet.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Meat", "foodMilk": "Milk", diff --git a/common/locales/en/faq.json b/common/locales/en/faq.json index 137d66e00d..bb03544d86 100644 --- a/common/locales/en/faq.json +++ b/common/locales/en/faq.json @@ -42,13 +42,17 @@ "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", "webFaqAnswer11": "Bug reports are collected on GitHub. Go to [Help > Report a Bug](https://github.com/HabitRPG/habitrpg/issues/2760) and follow the instructions. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "faqQuestion12": "How do I battle a World Boss?", + "iosFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", + "webFaqAnswer12": "World Bosses are special monsters that appear in the Tavern. All active users are automatically battling the Boss, and their tasks and skills will damage the Boss as usual.\n

\n You can also be in a normal Quest at the same time. Your tasks and skills will count towards both the World Boss and the Boss/Collection Quest in your party.\n

\n A World Boss will never hurt you or your account in any way. Instead, it has a Rage Bar that fills when users skip Dailies. If its Rage bar fills, it will attack one of the Non-Player Characters around the site and their image will change.\n

\n You can read more about [past World Bosses](http://habitica.wikia.com/wiki/World_Bosses) on the wiki.", + "iosFaqStillNeedHelp": "If you have a question that isn't on this list, come ask in the Tavern chat under Menu > Tavern! We're happy to help.", "webFaqStillNeedHelp": "If you have a question that isn't on this list, come ask in the [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We're happy to help." } diff --git a/common/locales/en/front.json b/common/locales/en/front.json index 8acbf7f00d..84cf7a03ee 100644 --- a/common/locales/en/front.json +++ b/common/locales/en/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "General Questions about the Site", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } diff --git a/common/locales/en/gear.json b/common/locales/en/gear.json index dd8adfa714..5678e4440f 100644 --- a/common/locales/en/gear.json +++ b/common/locales/en/gear.json @@ -96,7 +96,7 @@ "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.", "weaponSpecialSummerRogueText": "Pirate Cutlass", - "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Seafaring Slicer", "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerMageText": "Kelp Catcher", @@ -127,7 +127,7 @@ "weaponSpecialSpring2015WarriorText": "Bone Club", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Magician's Wand", - "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Cat Rattle", "weaponSpecialSpring2015HealerNotes": "When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", @@ -140,6 +140,15 @@ "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "weaponMystery201411Text": "Pitchfork of Feasting", "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.", "weaponMystery201502Text": "Shimmery Winged Staff of Love and Also Truth", @@ -161,6 +170,8 @@ "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", "weaponArmoireGoldWingStaffText": "Gold Wing Staff", "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armor", @@ -290,6 +301,15 @@ "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorMystery201402Text": "Messenger Robes", "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.", "armorMystery201403Text": "Forest Walker Armor", @@ -318,6 +338,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk Suit", "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.", @@ -459,6 +481,15 @@ "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "headSpecialGaymerxText": "Rainbow Warrior Helm", "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.", @@ -482,6 +513,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fancy Top Hat", "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.", "headMystery301405Text": "Basic Top Hat", @@ -511,6 +544,10 @@ "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", @@ -596,11 +633,20 @@ "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldMystery301405Text": "Clock Shield", "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "No Back Accessory", diff --git a/common/locales/en/generic.json b/common/locales/en/generic.json index bb836454e3..f3a13d8775 100644 --- a/common/locales/en/generic.json +++ b/common/locales/en/generic.json @@ -110,7 +110,9 @@ "December": "December", "dateFormat": "Date Format", "achievementStressbeast": "Savior of Stoïkalm", - "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2015 Winter Wonderland Event!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Check out my progress in Habitica!", "cardReceived": "Received a card!", "cardReceivedFrom": "<%= cardType %> from <%= userName %>", diff --git a/common/locales/en/groups.json b/common/locales/en/groups.json index ce2e01d142..7ce9f29b41 100644 --- a/common/locales/en/groups.json +++ b/common/locales/en/groups.json @@ -12,6 +12,7 @@ "community": "Community Forum", "dataTool": "Data Display Tool", "resources": "Resources", + "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", "tavernTalk": "Tavern Talk", "tavernAlert1": "Note: if you're reporting a bug, the developers won't see it here. Please", "tavernAlert2": "use GitHub instead", diff --git a/common/locales/en/limited.json b/common/locales/en/limited.json index 8078b00285..711355ae22 100644 --- a/common/locales/en/limited.json +++ b/common/locales/en/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Rogue)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } diff --git a/common/locales/en/messages.json b/common/locales/en/messages.json index bf23a6363c..6a7bfb6e16 100644 --- a/common/locales/en/messages.json +++ b/common/locales/en/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Tag not found.", "messagePetNotFound": ":pet not found in user.items.pets", "messageFoodNotFound": ":food not found in user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Can't feed this pet.", "messageAlreadyMount": "You already have that mount. Try feeding another pet.", "messageEvolve": "You have tamed <%= egg %>, let's go for a ride!", @@ -14,6 +15,7 @@ "messageEquipped": " <%= itemText %> equipped.", "messageUnEquipped": "<%= itemText %> un-equipped.", "messageMissingEggPotion": "You're missing either that egg or that potion", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "You already have that pet. Try hatching a different combination!", "messageHatched": "Your egg hatched! Visit your stable to equip your pet.", "messageNotEnoughGold": "Not Enough Gold", diff --git a/common/locales/en/npc.json b/common/locales/en/npc.json index 94af730f35..1fdf833af1 100644 --- a/common/locales/en/npc.json +++ b/common/locales/en/npc.json @@ -16,6 +16,7 @@ "justin": "Justin", "ian": "Ian", "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", + "ianBrokenText": "Welcome to the Quest Shop... Here you can use Quest Scrolls to battle monsters with your friends... Be sure to check out our fine array of Quest Scrolls for purchase on the right...", "USD": "USD", "newStuff": "New Stuff", "cool": "Tell Me Later", diff --git a/common/locales/en/pets.json b/common/locales/en/pets.json index b71cc08173..3dfd475547 100644 --- a/common/locales/en/pets.json +++ b/common/locales/en/pets.json @@ -1,11 +1,13 @@ { "pets": "Pets", "petsFound": "Pets Found", + "magicPets": "Magic Potion Pets", "rarePets": "Rare Pets", "questPets": "Quest Pets", "mounts": "Mounts", "mountsTamed": "Mounts Tamed", "questMounts": "Quest Mounts", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Rare Mounts", "etherealLion": "Ethereal Lion", "veteranWolf": "Veteran Wolf", @@ -16,6 +18,7 @@ "mammoth": "Woolly Mammoth", "orca": "Orca", "royalPurpleGryphon": "Royal Purple Gryphon", + "phoenix": "Phoenix", "rarePetPop1": "Click the gold paw to learn more about how you can obtain this rare pet through contributing to Habitica!", "rarePetPop2": "How to Get this Pet!", "potion": "<%= potionType %> Potion", @@ -24,13 +27,15 @@ "eggSingular": "egg", "noEggs": "You don't have any eggs.", "hatchingPotions": "Hatching Potions", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "hatching potion", "noHatchingPotions": "You don't have any hatching potions.", "inventoryText": "Click an egg to see usable potions highlighted in green and then click one of the highlighted potions to hatch your pet. If no potions are highlighted, click that egg again to deselect it, and instead click a potion first to have the usable eggs highlighted. You can also sell unwanted drops to Alexander the Merchant.", "foodText": "food", "food": "Food and Saddles", "noFood": "You don't have any food or saddles.", - "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Beast Master Progress", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "You have earned the \"Beast Master\" Achievement for collecting all the pets!", diff --git a/common/locales/en/quests.json b/common/locales/en/quests.json index 27e45d5c9a..f532544af3 100644 --- a/common/locales/en/quests.json +++ b/common/locales/en/quests.json @@ -13,6 +13,7 @@ "youReceived": "You've Received", "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", + "questSendBroken": "Clicking \"Invite\" will send an invitation to your party members... When all members have accepted or denied, the quest begins... See status under Social > Party...", "inviteParty": "Invite Party to Quest", "questInvitation": "Quest Invitation: ", "questInvitationTitle": "Quest Invitation", @@ -24,18 +25,25 @@ "rejected": "Rejected", "pending": "Pending", "questStart": "Once all members have either accepted or rejected, the quest begins. Only those that clicked \"accept\" will be able to participate in the quest and receive the drops. If members are pending too long (inactive?), the quest owner can start the quest without them by clicking \"Begin\". The quest owner can also cancel the quest and regain the quest scroll by clicking \"Cancel\".", + "questStartBroken": "Once all members have either accepted or rejected, the quest begins... Only those that clicked \"accept\" will be able to participate in the quest and receive the drops... If members are pending too long (inactive?), the quest owner can start the quest without them by clicking \"Begin\"... The quest owner can also cancel the quest and regain the quest scroll by clicking \"Cancel\"...", "begin": "Begin", "bossHP": "Boss Health", "bossStrength": "Boss Strength", + "rage": "Rage", "collect": "Collect", "collected": "Collected", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Items to Collect", "bossDmg1": "Each completed Daily and To-Do and each positive Habit hurts the boss. Hurt it more with redder tasks or Brutal Smash and Burst of Flames. The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", "bossDmg2": "Only participants will fight the boss and share in the quest loot.", - "tavernBossInfo": "To hurt a world boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). For each Daily you've missed (multiplied by the boss's Strength), the boss's Rage will increase. Once his Rage reaches max, something bad will happen - so complete your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", + "bossDmg1Broken": "Each completed Daily and To-Do and each positive Habit hurts the boss... Hurt it more with redder tasks or Brutal Smash and Burst of Flames... The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies... All damage to and from a boss is tallied on cron (your day roll-over)...", + "bossDmg2Broken": "Only participants will fight the boss and share in the quest loot...", + "tavernBossInfo": "Complete Dailies and To-Dos and score positive Habits to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", + "tavernBossInfoBroken": "Complete Dailies and To-Dos and score positive Habits to damage the World Boss... Incomplete Dailies fill the Exhaust Strike Bar... When the Exhaust Strike bar is full, the World Boss will attack an NPC... A World Boss will never damage individual players or accounts in any way... Only active accounts not resting in the Inn will have their tasks tallied...", "bossColl1": "To collect items, do your positive tasks. Quest items drop just like normal items; however, you won't see the drops until the next day, then everything you've found will be tallied up and contributed to the pile.", "bossColl2": "Only participants can collect items and share in the quest loot.", + "bossColl1Broken": "To collect items, do your positive tasks... Quest items drop just like normal items; however, you won't see the drops until the next day, then everything you've found will be tallied up and contributed to the pile...", + "bossColl2Broken": "Only participants can collect items and share in the quest loot...", "abort": "Abort", "leaveQuest": "Leave Quest", "sureLeave": "Are you sure you want to leave the active quest? All your quest progress will be lost.", @@ -62,6 +70,7 @@ "sureAbort": "Are you sure you want to abort this mission? It will abort it for everyone in your party and all progress will be lost. The quest scroll will be returned to the quest owner.", "doubleSureAbort": "Are you double sure? Make sure they won't hate you forever!", "questWarning": "If new players join the party before the quest starts, they will also receive an invitation. However once the quest has started, no new party members can join the quest.", + "questWarningBroken": "If new players join the party before the quest starts, they will also receive an invitation... However once the quest has started, no new party members can join the quest...", "bossRageTitle": "Rage", "bossRageDescription": "When this bar fills, the boss will unleash a special attack!", "startAQuest": "START A QUEST", diff --git a/common/locales/en/questsContent.json b/common/locales/en/questsContent.json index 3faaf18f20..53da438386 100644 --- a/common/locales/en/questsContent.json +++ b/common/locales/en/questsContent.json @@ -291,5 +291,18 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } diff --git a/common/locales/en/subscriber.json b/common/locales/en/subscriber.json index 64db64bb2d..44f5a3f692 100644 --- a/common/locales/en/subscriber.json +++ b/common/locales/en/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Time Travelers", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Mysterious Time Travelers", - "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.", - "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Update Card", "subUpdateTitle": "Update", - "subUpdateDescription": "Update the card to be charged." + "subUpdateDescription": "Update the card to be charged.", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types: ", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } diff --git a/common/locales/en@pirate/backgrounds.json b/common/locales/en@pirate/backgrounds.json index b7b7ec5a0b..8649674703 100644 --- a/common/locales/en@pirate/backgrounds.json +++ b/common/locales/en@pirate/backgrounds.json @@ -104,5 +104,19 @@ "backgroundSunsetSavannahText": "Sunset Savannah", "backgroundSunsetSavannahNotes": "Stalk 'cross th' Sunset Savannah.", "backgroundTwinklyPartyLightsText": "Twinkly Party Lights", - "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!" + "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!", + "backgrounds092015": "SET 16: Released September 2015", + "backgroundMarketText": "Habitica Market", + "backgroundMarketNotes": "Shop in the Habitica Market.", + "backgroundStableText": "Habitica Stable", + "backgroundStableNotes": "Tend mounts in the Habitica Stable.", + "backgroundTavernText": "Habitica Tavern", + "backgroundTavernNotes": "Visit the Habitica Tavern.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/en@pirate/content.json b/common/locales/en@pirate/content.json index dfc6b2e94f..fc561ae617 100644 --- a/common/locales/en@pirate/content.json +++ b/common/locales/en@pirate/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Ye've found th' last piece o' rare Equipment in th' Enchanted Chest.", "armoireNotesEmpty": "Th' Chest 'll have new Equipment in th' first week o' ev'ry month. 'Til then, keep clickin' for Experience an' Food!", "dropEggWolfText": "Wolf", - "dropEggWolfAdjective": "loyal", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Tiger Cub", "dropEggTigerCubMountText": "Tiger", - "dropEggTigerCubAdjective": "fierce", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Panda Cub", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "gentle", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Lion Cub", "dropEggLionCubMountText": "Lion", - "dropEggLionCubAdjective": "regal", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Fox", - "dropEggFoxAdjective": "wily", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Flying Pig", - "dropEggFlyingPigAdjective": "whimsical", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Dragon", - "dropEggDragonAdjective": "mighty", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "prickly", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Bear Cub", "dropEggBearCubMountText": "Bear", - "dropEggBearCubAdjective": "cuddly", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Gryphon", - "questEggGryphonAdjective": "proud", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Hedgehog", - "questEggHedgehogAdjective": "spiky", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Deer", - "questEggDeerAdjective": "elegant", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Egg", "questEggEggMountText": "Egg Basket", - "questEggEggAdjective": "colourful", + "questEggEggAdjective": "a colorful", "questEggRatText": "Rat", - "questEggRatAdjective": "dirty", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Octopus", - "questEggOctopusAdjective": "slippery", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Seahorse", - "questEggSeahorseAdjective": "prize", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Parrot", - "questEggParrotAdjective": "vibrant", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Rooster", - "questEggRoosterAdjective": "struttin'", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Spider", - "questEggSpiderAdjective": "creepy", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Owl", - "questEggOwlAdjective": "wise", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Penguin", - "questEggPenguinAdjective": "perspicacious", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaur", - "questEggTRexAdjective": "tiny-armed", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Rock w'th goggly eyes", - "questEggRockAdjective": "lively", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Bunn'", - "questEggBunnyAdjective": "snuggl'", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marsh'mallow Slime", - "questEggSlimeAdjective": "sweet", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "hairy meat", - "questEggSheepAdjective": "hairy", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Find yi hatchin' potion to' pourrr on 'tis egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", "hatchingPotionWhite": "White", "hatchingPotionDesert": "Desert", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Cotton Candy Pink", "hatchingPotionCottonCandyBlue": "Cotton Candy Blue", "hatchingPotionGolden": "Golden", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Pour 'tis on an egg, 'n it gunna hatch as a <%= potText(locale) %> pet.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Meat", "foodMilk": "Milk", "foodPotatoe": "Potato", diff --git a/common/locales/en@pirate/faq.json b/common/locales/en@pirate/faq.json index af3a1d398b..9d780201ca 100644 --- a/common/locales/en@pirate/faq.json +++ b/common/locales/en@pirate/faq.json @@ -1,7 +1,7 @@ { - "frequentlyAskedQuestions": "Frequently Asked Questions", - "faqQuestion0": "I'm confused. Where do I get an overview?", - "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", + "frequentlyAskedQuestions": "Frequently Asked Riddles", + "faqQuestion0": "I be confused. Where do I get an o'erview?", + "iosFaqAnswer0": "First, ye'll set up tasks that ye wants t' do in yer everyday life. Then, as ye complete th' tasks in real life 'n check them off, ye'll earn experience 'n gold. Gold be used t' buy equipment 'n some items, as well as custom rewards. Experience causes yer character t' level up 'n unlock content such as Pets, Skills, 'n Quests! Ye can customize yer character under Menu > Customize Avatar. Some basic ways t' interact: jab th' (+) in th' upper-right-hand corner t' add a new task. Tap on an existin' task t' edit it, 'n swipe left on a task t' scuttle it. Ye can sort tasks usin' Tags in th' upper-left-hand corner, 'n expand 'n contract checklists by jabbin' on th' checklist bubble.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", "faqQuestion1": "How do I set up my tasks?", "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/en@pirate/front.json b/common/locales/en@pirate/front.json index 66ba01e2c4..b87d5d5d35 100644 --- a/common/locales/en@pirate/front.json +++ b/common/locales/en@pirate/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "General Questions about th' Site", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/en@pirate/gear.json b/common/locales/en@pirate/gear.json index 720874527f..d16211070b 100644 --- a/common/locales/en@pirate/gear.json +++ b/common/locales/en@pirate/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Lovely Bone", "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.", "weaponSpecialSummerRogueText": "Pirate Cutlass", - "weaponSpecialSummerRogueNotes": "Avast! Ye'll make those Dailies walk th' plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Seafarin' Slicer", "weaponSpecialSummerWarriorNotes": "There isn't a task in any T'-Do list willin' t' tangle wi' this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerMageText": "Kelp Catcher", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Bone Club", "weaponSpecialSpring2015WarriorNotes": "It be a real bone club for real fierce doggies an' be definitely not a chew toy that the Seasonal Sorceress gave ye because who's a good doggy? Whoooo be a good doggy?? It's ye!!! Ye be a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Magician's Wand", - "weaponSpecialSpring2015MageNotes": "Conjure yerself up a carrot with this fancy wand. Increases Intelligence by <%= int %> an' Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Cat Rattle", "weaponSpecialSpring2015HealerNotes": "When ye wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSummer2015RogueText": "Firing Coral", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power be glimmerin' in th' jewels o' this staff. Increases Intelligence by <%= int %> an' Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand o' th' Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness an' sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Pitchfork o' Feasting", "weaponMystery201411Notes": "Stab yer enemies or dig in to yer favorite vittles - this here versatile pitchfork does it all! It don't benefit ye.\nNovember 2014 Subscriberrr Item", "weaponMystery201502Text": "Shimmery Winged Staff of Love and Also Truth", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception an' Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 o' 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook be good at herding sheep. Increases Perception an' Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 o' 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armor", "armorBase0Text": "Plain Slops", "armorBase0Notes": "Ordinary slops. Don't benefit ye.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs o' these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that ye be an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Messenger Robes", "armorMystery201402Notes": "Shimmering an' strong, these robes have many pockets t' carry letters. Don't benefit ye. February 2014 Subscriber Item.", "armorMystery201403Text": "Forest Walker Armor", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Don't benefit ye. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk Suit", "armorMystery301404Notes": "Dapper an' dashing, wot! Don't benefit ye. February 3015 Subscriber Item.", "armorArmoireLunarArmorText": "Soothin' Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga only be worn by true heroes. Increases Strength an' Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 o' 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor be nearly impossible t' break. Increases Constitution by <%= con %> an' Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 o' 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "No Helm", "headBase0Notes": "No headgear.", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads o' this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With yer sailor's cap set firmly on yer head, ye can navigate even th' stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Rainbow Warrior Helm", "headSpecialGaymerxNotes": "In celebration o' pride season an' GaymerX, this special helmet be decorated with a radiant, colorful rainbow pattern! GaymerX be a game convention celebrating LGBTQ an' gaming an' be open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Don't benefit ye.", "headMystery201402Text": "Winged Helm", @@ -430,6 +462,8 @@ "headMystery201505Notes": "Th' green plume on this iron helm waves proudly. Don't benefit ye. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fancy Top Hat", "headMystery301404Notes": "A fancy top hat fer th' finest o' gentlefolk! January 3015 Subscriber Item. Don't benefit ye.", "headMystery301405Text": "Basic Top Hat", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception an' Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 o' 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet be nearly impossible t' break. Increases Constitution by <%= con %> an' Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 o' 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "No shield or second weapon.", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted o' deep-ocean metal by th' artisans o' Dilatory, this shield shines like th' sand an' th' sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield t' bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Clock Shield", "shieldMystery301405Notes": "Time be on yer side wit' this towering clock shield! Don't benefit ye. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "T' be a gladiator ye must.... eh, whatever, just bash 'em wit' yer shield. Increases Constitution by <%= con %> an' Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 o' 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "No Back Accessory", "backBase0Notes": "No Back Accessory.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Eyewear Goggles", "eyewearMystery301404Notes": "No eyewear could be fancier than a pair o' goggles - except, perhaps, fer a monocle. Don't benefit ye. April 3015 Subscriber Item.", "eyewearMystery301405Text": "Monocle", - "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, fer a pair o' goggles. Don't benefit ye. July 3015 Subscriber Item." + "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, fer a pair o' goggles. Don't benefit ye. July 3015 Subscriber Item.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/en@pirate/generic.json b/common/locales/en@pirate/generic.json index 264363260b..5cf518ce0b 100644 --- a/common/locales/en@pirate/generic.json +++ b/common/locales/en@pirate/generic.json @@ -110,7 +110,9 @@ "December": "Decemberrr", "dateFormat": "Date Format", "achievementStressbeast": "Savior o' Stoïkalm", - "achievementStressbeastText": "Help'd d'feat th' Abominable Stressbeast durin' th' 2015 Winter Wonderland Event!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Check out my progress in Habitica!", "cardReceived": "Received a card!", "cardReceivedFrom": "<%= cardType %> from <%= userName %>", diff --git a/common/locales/en@pirate/groups.json b/common/locales/en@pirate/groups.json index 4eb0124cdf..689b2a2854 100644 --- a/common/locales/en@pirate/groups.json +++ b/common/locales/en@pirate/groups.json @@ -12,6 +12,7 @@ "community": "Community Forum", "dataTool": "Data Display Tool", "resources": "Resources", + "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", "tavernTalk": "Pub Chatter", "tavernAlert1": "Ahoy! If ye arrr reporting a bug, th' developers won't see it 'ere. Please", "tavernAlert2": "use GitHub instead", diff --git a/common/locales/en@pirate/limited.json b/common/locales/en@pirate/limited.json index 0b3428edbe..20b531925e 100644 --- a/common/locales/en@pirate/limited.json +++ b/common/locales/en@pirate/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop currently be closed!! I don't know where th' Seasonal Sorceress be now, but I bet she'll be back during th' next Grand Gala!", "seasonalShopText": "Welcome t' th' Seasonal Shop!! We're stockin' springtime Seasonal Edition goodies at th' moment. Everything here will be available t' purchase durin' th' Spring Fling event each year, but we're only open until April 30th, so be sure t' stock up now, or you'll have t' wait a year t' buy these items again!", "seasonalShopSummerText": "Welcome t' th' Seasonal Shop!! We be stockin' summertime Seasonal Edition goodies at th' moment. Everything here will be available t' purchase during th' Summer Splash event each year, but we're only open until July 31st, so be sure t' stock up now, or you'll have t' wait a year t' buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Scallywag)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Doc)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/en@pirate/messages.json b/common/locales/en@pirate/messages.json index 114c695dcb..78c8e6b88e 100644 --- a/common/locales/en@pirate/messages.json +++ b/common/locales/en@pirate/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Tag not found.", "messagePetNotFound": ":pet not found in user.items.pets", "messageFoodNotFound": ":vittles not found in user.items.vittles", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Can't feed this pet.", "messageAlreadyMount": "Ye already 'ave that mount. Try feedin' another pet.", "messageEvolve": "Ye 'ave tamed <%= egg %>, let's go fer a ride!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> equipped.", "messageUnEquipped": "<%= itemText %> un-equipped.", "messageMissingEggPotion": "Yer missin' either that egg er that potion", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Ye already 'ave that pet. Try yer hand in hatchin' a different combination!", "messageHatched": "Yer egg hatched! Visit yer stable t' equip yer pet.", "messageNotEnoughGold": "Not Enough Doubloons", diff --git a/common/locales/en@pirate/pets.json b/common/locales/en@pirate/pets.json index a497839c61..c1c47b2bc7 100644 --- a/common/locales/en@pirate/pets.json +++ b/common/locales/en@pirate/pets.json @@ -1,11 +1,13 @@ { "pets": "Pets", "petsFound": "Pets Found", + "magicPets": "Magic Potion Pets", "rarePets": "Rare Pets", "questPets": "Quest Pets", "mounts": "Mounts", "mountsTamed": "Mounts Tamed", "questMounts": "Quest Mounts", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Rare Mounts", "etherealLion": "Ethereal Lion", "veteranWolf": "Veteran Wolf", @@ -16,6 +18,7 @@ "mammoth": "Woolly Mammoth", "orca": "Orca", "royalPurpleGryphon": "Royal Purple Gryphon", + "phoenix": "Phoenix", "rarePetPop1": "Click th' gold paw t' learn more 'bout how ye can obtain 'tis rare pet through contributin' t' Habitica!", "rarePetPop2": "How t' Get this Pet!", "potion": "<%= potionType %> Potion", @@ -24,13 +27,15 @@ "eggSingular": "egg", "noEggs": "Ye don't 'ave any eggs.", "hatchingPotions": "Hatchin' Potions", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "hatching potion", "noHatchingPotions": "Ye don't 'ave any hatchin' potions.", "inventoryText": "Click an egg t' spy wit' ye eye usable potions highlighted in green 'n then click one 'o th' highlighted potions t' hatch ye pet. If no potions be highlighted, click that egg again t' deselect it, 'n instead click a potion first t' have th' usable eggs highlighted. Ye can also sell unwanted loot t' Alexander th' Sutler.", "foodText": "food", "food": "Vittles an' Saddles", "noFood": "Ye don't 'ave any vittles 'r saddles.", - "dropsExplanation": "Get these items faster with sapphires if ye don't want t' wait fer 'em t' drop when completin' a task. Learn more about th' drop system.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Beast Master Progress", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "Ye've earned th' \"Beast Master\" Achievement fer collectin' all th' pets!", diff --git a/common/locales/en@pirate/quests.json b/common/locales/en@pirate/quests.json index 56ca0ac48b..f54b3d623a 100644 --- a/common/locales/en@pirate/quests.json +++ b/common/locales/en@pirate/quests.json @@ -27,13 +27,14 @@ "begin": "Embark", "bossHP": "Boss Health", "bossStrength": "Strength", + "rage": "Rage", "collect": "Plunder", "collected": "Collected", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Items to Collect", "bossDmg1": "T' hurt a world boss, complete ye Dailies 'n To-Dos. Higher task damage means higher boss damage. T h' boss gunna deal damage t' every quest participant fer every Daily ye've missed (multiplied by th' boss's Strength) in addition t' yer regular damage, so keep yer crew healthy by completin' ye dailies! All damage to 'n from a boss be tallied on cron (ye day roll-over).", "bossDmg2": "Only participants will fight th' boss an' share in the adventure's loot.", - "tavernBossInfo": "T' hurt a boss, complete ye Dailies 'n To-Dos. Higher task damage means higher boss damage (completin' reds, Magician spells, Warrior attacks, etc). Th' boss gunna deal damage to every quest participant fer every Daily ye've missed (multiplied by th' boss's Strength) in addition to ye regular damage, so keep ye crew healthy by completin' ye dailies! All damage to 'n from a boss be tallied on cron (ye day roll-over).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "T'  collect items, do ye positive tasks. Quest items drop just like normal items; however, ye won't spy wit' ye eye th' loot 'til th' next day, then everythin' ye've found gunna be tallied up 'n contributed to th' pile.", "bossColl2": "Only participants can collect items an' share in th' adventure's loot.", "abort": "Abandon Ship", diff --git a/common/locales/en@pirate/questscontent.json b/common/locales/en@pirate/questscontent.json index fd79976e49..b2f17d383d 100644 --- a/common/locales/en@pirate/questscontent.json +++ b/common/locales/en@pirate/questscontent.json @@ -249,5 +249,17 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/en@pirate/subscriber.json b/common/locales/en@pirate/subscriber.json index a2bd9bdc67..a610c2d3fc 100644 --- a/common/locales/en@pirate/subscriber.json +++ b/common/locales/en@pirate/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Time Travelers", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Mysterious Time Travelers", - "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.", - "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Update Card", "subUpdateTitle": "Update", - "subUpdateDescription": "Update the card to be charged." + "subUpdateDescription": "Update the card to be charged.", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/en_GB/backgrounds.json b/common/locales/en_GB/backgrounds.json index 3d1a8e9df1..5f97bb2bdb 100644 --- a/common/locales/en_GB/backgrounds.json +++ b/common/locales/en_GB/backgrounds.json @@ -104,5 +104,19 @@ "backgroundSunsetSavannahText": "Sunset Savannah", "backgroundSunsetSavannahNotes": "Stalk across the Sunset Savannah.", "backgroundTwinklyPartyLightsText": "Twinkly Party Lights", - "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!" + "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!", + "backgrounds092015": "SET 16: Released September 2015", + "backgroundMarketText": "Habitica Market", + "backgroundMarketNotes": "Shop in the Habitica Market.", + "backgroundStableText": "Habitica Stable", + "backgroundStableNotes": "Tend mounts in the Habitica Stable.", + "backgroundTavernText": "Habitica Tavern", + "backgroundTavernNotes": "Visit the Habitica Tavern.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/en_GB/content.json b/common/locales/en_GB/content.json index b404f69be9..8df581d6ed 100644 --- a/common/locales/en_GB/content.json +++ b/common/locales/en_GB/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Wolf", - "dropEggWolfAdjective": "loyal", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Tiger Cub", "dropEggTigerCubMountText": "Tiger", - "dropEggTigerCubAdjective": "fierce", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Panda Cub", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "gentle", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Lion Cub", "dropEggLionCubMountText": "Lion", - "dropEggLionCubAdjective": "regal", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Fox", - "dropEggFoxAdjective": "wily", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Flying Pig", - "dropEggFlyingPigAdjective": "whimsical", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Dragon", - "dropEggDragonAdjective": "mighty", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "prickly", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Bear Cub", "dropEggBearCubMountText": "Bear", - "dropEggBearCubAdjective": "cuddly", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Gryphon", - "questEggGryphonAdjective": "proud", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Hedgehog", - "questEggHedgehogAdjective": "spiky", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Deer", - "questEggDeerAdjective": "elegant", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Egg", "questEggEggMountText": "Egg Basket", - "questEggEggAdjective": "colourful", + "questEggEggAdjective": "a colorful", "questEggRatText": "Rat", - "questEggRatAdjective": "dirty", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Octopus", - "questEggOctopusAdjective": "slippery", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Seahorse", - "questEggSeahorseAdjective": "prize", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Parrot", - "questEggParrotAdjective": "vibrant", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Rooster", - "questEggRoosterAdjective": "strutting", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Spider", - "questEggSpiderAdjective": "creepy", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Owl", - "questEggOwlAdjective": "wise", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Penguin", - "questEggPenguinAdjective": "perspicacious", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaur", - "questEggTRexAdjective": "tiny-armed", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Rock", - "questEggRockAdjective": "lively", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Bunny", - "questEggBunnyAdjective": "snuggly", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marshmallow Slime", - "questEggSlimeAdjective": "sweet", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Sheep", - "questEggSheepAdjective": "woolly", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", "hatchingPotionWhite": "White", "hatchingPotionDesert": "Desert", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Candyfloss Pink", "hatchingPotionCottonCandyBlue": "Candyfloss Blue", "hatchingPotionGolden": "Golden", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Pour this on an egg, and it will hatch as a <%= potText(locale) %> pet.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Meat", "foodMilk": "Milk", "foodPotatoe": "Potato", diff --git a/common/locales/en_GB/death.json b/common/locales/en_GB/death.json index 5b5e89201d..7e13d289d8 100644 --- a/common/locales/en_GB/death.json +++ b/common/locales/en_GB/death.json @@ -3,5 +3,14 @@ "dontDespair": "Don't despair!", "deathPenaltyDetails": "You lost a Level, your Gold, and a piece of Equipment, but you can get them all back with hard work! Good luck—you'll do great.", "refillHealthTryAgain": "Refill Health & Try Again", - "dyingOftenTips": "Is this happening often? Here are some tips!" + "dyingOftenTips": "Is this happening often? Here are some tips!", + "losingHealthWarning": "Careful—You're Losing Health!", + "losingHealthWarning2": "Don't let your Health drop to zero! If you do, you'll lose a level, your Gold, and a piece of equipment.", + "toRegainHealth": "To regain Health:", + "lowHealthTips1": "Level up to fully heal!", + "lowHealthTips2": "Buy a Health Potion from the Rewards column to restore 15 Health Points.", + "losingHealthQuickly": "Losing Health quickly?", + "lowHealthTips3": "Incomplete Dailies hurt you overnight, so be careful not to add too many at first!", + "lowHealthTips4": "If a Daily isn't due on a certain day, you can disable it by clicking the pencil icon.", + "goodLuck": "Good luck!" } \ No newline at end of file diff --git a/common/locales/en_GB/defaulttasks.json b/common/locales/en_GB/defaulttasks.json index 568f09f795..7a4fa7b603 100644 --- a/common/locales/en_GB/defaulttasks.json +++ b/common/locales/en_GB/defaulttasks.json @@ -3,10 +3,10 @@ "defaultHabit1Notes": "Sample Good Habits: + Eat a vegetable + 15 minutes productive work", "defaultHabit2Text": "Eat Junk Food (Click the pencil to edit)", "defaultHabit2Notes": "Sample Bad Habits: - Smoke - Procrastinate", - "defaultHabit3Text": "Take the Stairs/Elevator (Click the pencil to edit)", + "defaultHabit3Text": "Take the Stairs/Lift (Click the pencil to edit)", "defaultHabit3Notes": "Sample Good or Bad Habits: +/- Took Stairs/Lift ; +/- Drank Water/Soda", "defaultTodoNotes": "You can either complete this To-Do, edit it, or remove it.", - "defaultTodo1Text": "Join Habitica (Check me off!)", + "defaultTodo1Text": "Join Habitica (Tick me off!)", "defaultReward1Text": "15 minute break", "defaultReward1Notes": "Custom rewards can come in many forms. Some people will hold off watching their favourite show unless they have the gold to pay for it.", "defaultTag1": "morning", diff --git a/common/locales/en_GB/faq.json b/common/locales/en_GB/faq.json index af3a1d398b..882c27fdfd 100644 --- a/common/locales/en_GB/faq.json +++ b/common/locales/en_GB/faq.json @@ -1,17 +1,17 @@ { "frequentlyAskedQuestions": "Frequently Asked Questions", "faqQuestion0": "I'm confused. Where do I get an overview?", - "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", + "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customise your character under Menu > Customise Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", "faqQuestion1": "How do I set up my tasks?", - "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", - "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", + "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the lift. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", + "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the lift. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", "faqQuestion2": "What are some sample tasks?", "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "faqQuestion3": "Why do my tasks change color?", - "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", + "faqQuestion3": "Why do my tasks change colour?", + "iosFaqAnswer3": "Your tasks change colour based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", + "webFaqAnswer3": "Your tasks change colour based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "faqQuestion4": "Why did my avatar lose health, and how do I regain it?", "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", @@ -19,8 +19,8 @@ "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "How do I get a Pet or Mount?", - "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its colour! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favourite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its colour! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favourite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/en_GB/front.json b/common/locales/en_GB/front.json index 6682692d3f..7cfc89c248 100644 --- a/common/locales/en_GB/front.json +++ b/common/locales/en_GB/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "General Questions about the Site", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/en_GB/gear.json b/common/locales/en_GB/gear.json index f3df7c50ce..bda7ceff67 100644 --- a/common/locales/en_GB/gear.json +++ b/common/locales/en_GB/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Lovely Bone", "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.", "weaponSpecialSummerRogueText": "Pirate Cutlass", - "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Seafaring Slicer", "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerMageText": "Kelp Catcher", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Bone Club", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Magician's Wand", - "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Cat Rattle", "weaponSpecialSpring2015HealerNotes": "When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSummer2015RogueText": "Firing Coral", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Pitchfork of Feasting", "weaponMystery201411Notes": "Stab your enemies or dig in to your favourite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.", "weaponMystery201502Text": "Shimmery Winged Staff of Love and Also Truth", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armour", "armorBase0Text": "Plain Clothing", "armorBase0Notes": "Ordinary clothing. Confers no benefit.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armour", "armorSpecialSummer2015HealerNotes": "This armour lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armour", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armour", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armour is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armour shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Messenger Robes", "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.", "armorMystery201403Text": "Forest Walker Armour", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-coloured swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk Suit", "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.", "armorArmoireLunarArmorText": "Soothing Lunar Armour", @@ -295,8 +317,10 @@ "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", "armorArmoireGoldenTogaText": "Golden Toga", "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", - "armorArmoireHornedIronArmorText": "Horned Iron Armor", - "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoireHornedIronArmorText": "Horned Iron Armour", + "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armour is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "No Helm", "headBase0Notes": "No headgear.", @@ -305,7 +329,7 @@ "headWarrior2Text": "Chain Coif", "headWarrior2Notes": "Hood of interlocking metal rings. Increases Strength by <%= str %>.", "headWarrior3Text": "Plate Helm", - "headWarrior3Notes": "Thick steel helmet that provides proof against any blow. Increases Strength by <%= str %>.", + "headWarrior3Notes": "Thick steel helmet, proof against any blow. Increases Strength by <%= str %>.", "headWarrior4Text": "Red Helm", "headWarrior4Notes": "Set with rubies for power, and glows when the wearer is angered. Increases Strength by <%= str %>.", "headWarrior5Text": "Golden Helm", @@ -394,8 +418,8 @@ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.", "headSpecialSpring2015RogueText": "Fireproof Helmet", "headSpecialSpring2015RogueNotes": "Fire? HA! You squeak fiercely in the face of fire! Increases Perception by <%= per %>. Limited Edition 2015 Spring Gear.", - "headSpecialSpring2015WarriorText": "Beware Helmet", - "headSpecialSpring2015WarriorNotes": "Beware the Helmet! Only a fierce doggy can wear it. Stop laughing. Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", + "headSpecialSpring2015WarriorText": "Beware Helm", + "headSpecialSpring2015WarriorNotes": "Beware the Helm! Only a fierce doggy can wear it. Stop laughing. Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "headSpecialSpring2015MageText": "Stage Mage Hat", "headSpecialSpring2015MageNotes": "Which came first, the bunny or the hat? Increases Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "headSpecialSpring2015HealerText": "Comforting Crown", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Rainbow Warrior Helm", "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colourful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.", "headMystery201402Text": "Winged Helm", @@ -430,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fancy Top Hat", "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.", "headMystery301405Text": "Basic Top Hat", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red colour. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "No shield or second weapon.", @@ -470,7 +514,7 @@ "shieldHealer2Text": "Kite Shield", "shieldHealer2Notes": "Tapered shield with the symbol of healing. Increases Constitution by <%= con %>.", "shieldHealer3Text": "Protector Shield", - "shieldHealer3Notes": "Traditional shield of the defender knights. Increases Constitution by <%= con %>.", + "shieldHealer3Notes": "Traditional shield of defender knights. Increases Constitution by <%= con %>.", "shieldHealer4Text": "Saviour Shield", "shieldHealer4Notes": "Stops blows aimed at nearby innocents as well as those aimed at you. Increases Constitution by <%= con %>.", "shieldHealer5Text": "Royal Shield", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Clock Shield", "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "No Back Accessory", "backBase0Notes": "No Back Accessory.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Eyewear Goggles", "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.", "eyewearMystery301405Text": "Monocle", - "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item." + "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/en_GB/generic.json b/common/locales/en_GB/generic.json index fedc485948..89a3268df2 100644 --- a/common/locales/en_GB/generic.json +++ b/common/locales/en_GB/generic.json @@ -110,7 +110,9 @@ "December": "December", "dateFormat": "Date Format", "achievementStressbeast": "Saviour of Stoïkalm", - "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2015 Winter Wonderland Event!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Check out my progress in Habitica!", "cardReceived": "Received a card!", "cardReceivedFrom": "<%= cardType %> from <%= userName %>", diff --git a/common/locales/en_GB/groups.json b/common/locales/en_GB/groups.json index d93593b332..7da2026334 100644 --- a/common/locales/en_GB/groups.json +++ b/common/locales/en_GB/groups.json @@ -12,6 +12,7 @@ "community": "Community Forum", "dataTool": "Data Display Tool", "resources": "Resources", + "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", "tavernTalk": "Tavern Talk", "tavernAlert1": "Note: if you're reporting a bug, the developers won't see it here. Please", "tavernAlert2": "use GitHub instead", diff --git a/common/locales/en_GB/limited.json b/common/locales/en_GB/limited.json index f7c9078b4a..315f024d77 100644 --- a/common/locales/en_GB/limited.json +++ b/common/locales/en_GB/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until 30 April, so be sure to stock up now or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Rogue)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/en_GB/messages.json b/common/locales/en_GB/messages.json index d4ad37dff9..a056add9aa 100644 --- a/common/locales/en_GB/messages.json +++ b/common/locales/en_GB/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Tag not found.", "messagePetNotFound": ":pet not found in user.items.pets", "messageFoodNotFound": ":food not found in user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Can't feed this pet.", "messageAlreadyMount": "You already have that mount. Try feeding another pet.", "messageEvolve": "You have tamed <%= egg %>, let's go for a ride!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> equipped.", "messageUnEquipped": "<%= itemText %> un-equipped.", "messageMissingEggPotion": "You're missing either that egg or that potion", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "You already have that pet. Try hatching a different combination!", "messageHatched": "Your egg hatched! Visit your stable to equip your pet.", "messageNotEnoughGold": "Not Enough Gold", @@ -29,4 +31,4 @@ "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" -} +} \ No newline at end of file diff --git a/common/locales/en_GB/pets.json b/common/locales/en_GB/pets.json index 56dd2a2cca..2a672b16ef 100644 --- a/common/locales/en_GB/pets.json +++ b/common/locales/en_GB/pets.json @@ -1,11 +1,13 @@ { "pets": "Pets", "petsFound": "Pets Found", + "magicPets": "Magic Potion Pets", "rarePets": "Rare Pets", "questPets": "Quest Pets", "mounts": "Mounts", "mountsTamed": "Mounts Tamed", "questMounts": "Quest Mounts", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Rare Mounts", "etherealLion": "Ethereal Lion", "veteranWolf": "Veteran Wolf", @@ -16,6 +18,7 @@ "mammoth": "Woolly Mammoth", "orca": "Orca", "royalPurpleGryphon": "Royal Purple Gryphon", + "phoenix": "Phoenix", "rarePetPop1": "Click the gold paw to learn more about how you can obtain this rare pet through contributing to Habitica!", "rarePetPop2": "How to Get this Pet!", "potion": "<%= potionType %> Potion", @@ -24,13 +27,15 @@ "eggSingular": "egg", "noEggs": "You don't have any eggs.", "hatchingPotions": "Hatching Potions", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "hatching potion", "noHatchingPotions": "You don't have any hatching potions.", "inventoryText": "Click an egg to see usable potions highlighted in green and then click one of the highlighted potions to hatch your pet. If no potions are highlighted, click that egg again to deselect it, and instead click a potion first to have the usable eggs highlighted. You can also sell unwanted drops to Alexander the Merchant.", "foodText": "food", "food": "Food and Saddles", "noFood": "You don't have any food or saddles.", - "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Beast Master Progress", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "You have earned the \"Beast Master\" Achievement for collecting all the pets!", diff --git a/common/locales/en_GB/quests.json b/common/locales/en_GB/quests.json index 711793482f..ec5e161bc3 100644 --- a/common/locales/en_GB/quests.json +++ b/common/locales/en_GB/quests.json @@ -27,13 +27,14 @@ "begin": "Begin", "bossHP": "Boss Health", "bossStrength": "Boss Strength", + "rage": "Rage", "collect": "Collect", "collected": "Collected", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Items to Collect", "bossDmg1": "Each completed Daily and To-Do and each positive Habit hurts the boss. Hurt it more with redder tasks or Brutal Smash and Burst of Flames. The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", "bossDmg2": "Only participants will fight the boss and share in the quest loot.", - "tavernBossInfo": "To hurt a world boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). For each Daily you've missed (multiplied by the boss's Strength), the boss's Rage will increase. Once his Rage reaches max, something bad will happen - so complete your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "To collect items, do your positive tasks. Quest items drop just like normal items; however, you won't see the drops until the next day, then everything you've found will be tallied up and contributed to the pile.", "bossColl2": "Only participants can collect items and share in the quest loot.", "abort": "Abort", diff --git a/common/locales/en_GB/questscontent.json b/common/locales/en_GB/questscontent.json index 3fa3a8987b..15450a91d3 100644 --- a/common/locales/en_GB/questscontent.json +++ b/common/locales/en_GB/questscontent.json @@ -164,7 +164,7 @@ "questStressbeastBossRageBailey": "`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nAhh!!! Our incomplete Dailies caused the Abominable Stressbeast to become madder than ever and regain some of its health! Bailey the Town Crier was shouting for citizens to get to safety, and now it has seized her in its other hand! Look at her, valiantly reporting on the news as the Stressbeast swings her around viciously... Let's be worthy of her bravery by being as productive as we can to save our NPCs!", "questStressbeastBossRageGuide": "`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nLook out! Justin the Guide is trying to distract the Stressbeast by running around its ankles, yelling productivity tips! The Abominable Stressbeast is stomping madly, but it seems like we're really wearing this beast down. I doubt it has enough energy for another strike. Don't give up... we're so close to finishing it off!", "questStressbeastDesperation": "`Abominable Stressbeast reaches 500K health! Abominable Stressbeast uses Desperate Defense!`\n\nWe're almost there, Habiticans! With diligence and Dailies, we've whittled the Stressbeast's health down to only 500K! The creature roars and flails in desperation, rage building faster than ever. Bailey and Matt yell in terror as it begins to swing them around at a terrifying pace, raising a blinding snowstorm that makes it harder to hit.\n\nWe'll have to redouble our efforts, but take heart - this is a sign that the Stressbeast knows it is about to be defeated. Don't give up now!", - "questStressbeastCompletion": "The Abominable Stressbeast is DEFEATED!

We've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!

Stoïkalm is Saved!

SabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognize the head rider as Lady Glaciate, the leader of Stoïkalm.

\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"

She turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologise for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"", + "questStressbeastCompletion": "The Abominable Stressbeast is DEFEATED!

We've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!

Stoïkalm is Saved!

SabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognise the head rider as Lady Glaciate, the leader of Stoïkalm.

\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"

She turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologise for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"", "questStressbeastCompletionChat": "`The Abominable Stressbeast is DEFEATED!`\n\nWe've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!\n\n`Stoïkalm is Saved!`\n\nSabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognize the head rider as Lady Glaciate, the leader of Stoïkalm.\n\n\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"\n\nShe turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologise for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"", "questTRexText": "King of the Dinosaurs", "questTRexNotes": "Now that ancient creatures from the Stoïkalm Steppes are roaming throughout all of Habitica, @Urse has decided to adopt a full-grown Tyrannosaur. What could go wrong?

Everything.", @@ -249,5 +249,17 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/en_GB/settings.json b/common/locales/en_GB/settings.json index 9ea709ae87..8a1895673d 100644 --- a/common/locales/en_GB/settings.json +++ b/common/locales/en_GB/settings.json @@ -42,7 +42,7 @@ "changeCustomDayStart": "Change Custom Day Start?", "sureChangeCustomDayStart": "Are you sure you want to change your custom day start?", "nextCron": "Your Dailies will next reset the first time you use Habitica after <%= time %>. Make sure you have completed your Dailies before this time!", - "customDayStartInfo1": "Habitica defaults to check and reset your Dailies at midnight in your own time zone each day. You can customize that time here.", + "customDayStartInfo1": "Habitica defaults to check and reset your Dailies at midnight in your own time zone each day. You can customise that time here.", "misc": "Misc", "showHeader": "Show Header", "changePass": "Change Password", @@ -112,7 +112,7 @@ "benefits": "Benefits", "coupon": "Coupon", "couponPlaceholder": "Enter Coupon Code", - "couponText": "We sometimes have events and give out coupon codes for special gear (eg, those who stop by our Wondercon booth).", + "couponText": "We sometimes have events and give out coupon codes for special gear (eg, those who stop by our Wondercon booth)", "apply": "Apply", "resubscribe": "Resubscribe", "promoCode": "Promo Code", diff --git a/common/locales/en_GB/spells.json b/common/locales/en_GB/spells.json index 466a4d7339..2ca4c58ba5 100644 --- a/common/locales/en_GB/spells.json +++ b/common/locales/en_GB/spells.json @@ -32,7 +32,7 @@ "spellHealerHealAllText": "Blessing", "spellHealerHealAllNotes": "A soothing aura surrounds you. Your whole party regains health! (Based on: CON and INT)", "spellSpecialSnowballAuraText": "Snowball", - "spellSpecialSnowballAuraNotes": "Throw a snowball at a party member, what could possibly go wrong? Lasts until member's new day.", + "spellSpecialSnowballAuraNotes": "Throw a snowball at a party member! What could possibly go wrong? Lasts until member's new day.", "spellSpecialSaltText": "Salt", "spellSpecialSaltNotes": "Someone has snowballed you. Ha ha, very funny. Now get this snow off me!", "spellSpecialSpookDustText": "Spooky Sparkles", @@ -47,4 +47,4 @@ "spellSpecialSeafoamNotes": "Turn a friend into a sea creature!", "spellSpecialSandText": "Sand", "spellSpecialSandNotes": "Cancel the effects of Seafoam." -} +} \ No newline at end of file diff --git a/common/locales/en_GB/subscriber.json b/common/locales/en_GB/subscriber.json index 4acd7a6241..d63e33ae6d 100644 --- a/common/locales/en_GB/subscriber.json +++ b/common/locales/en_GB/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Time Travellers", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Mysterious Time Travellers", - "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travellers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travellers will fetch you a Subscriber Item Set from the past.... or maybe even the future.", - "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Update Card", "subUpdateTitle": "Update", - "subUpdateDescription": "Update the card to be charged." + "subUpdateDescription": "Update the card to be charged.", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/en_GB/tasks.json b/common/locales/en_GB/tasks.json index eb1712f4d2..e8015169b1 100644 --- a/common/locales/en_GB/tasks.json +++ b/common/locales/en_GB/tasks.json @@ -78,9 +78,9 @@ "streakSingular": "Streaker", "streakSingularText": "Has performed a 21-day streak on a Daily", "perfectName": "Perfect Days", - "perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.", + "perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 boost to all attributes for the next day. Levels greater than 100 don't have any additional effects on boosts.", "perfectSingular": "Perfect Day", - "perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.", + "perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 boost to all attributes for the next day. Levels greater than 100 don't have any additional effects on boosts.", "streakerAchievement": "You have attained the \"Streaker\" Achievement! The 21-day mark is a milestone for habit formation. You can continue to stack this Achievement for every additional 21 days, on this Daily or any other!", "fortifyName": "Fortify Potion", "fortifyPop": "Return all tasks to neutral value (yellow colour), and restore all lost Health.", diff --git a/common/locales/es/backgrounds.json b/common/locales/es/backgrounds.json index e2b983bd4c..4f57c14354 100644 --- a/common/locales/es/backgrounds.json +++ b/common/locales/es/backgrounds.json @@ -111,5 +111,12 @@ "backgroundStableText": "Establo de Habitica", "backgroundStableNotes": "Cuida a las monturas del Establo de Habitica.", "backgroundTavernText": "Taberna de Habitica", - "backgroundTavernNotes": "Visita la Taberna de Habitica." + "backgroundTavernNotes": "Visita la Taberna de Habitica.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/es/character.json b/common/locales/es/character.json index 0ed9c7fc97..43ff397cd4 100644 --- a/common/locales/es/character.json +++ b/common/locales/es/character.json @@ -7,7 +7,7 @@ "displayName": "Nombre de Usuario", "displayPhoto": "Foto", "displayBlurb": "Sobre mí", - "displayBlurbPlaceholder": "Por favor presentate", + "displayBlurbPlaceholder": "Preséntate", "photoUrl": "Url de la Foto", "imageUrl": "Url de la imagen", "inventory": "Inventario", @@ -29,19 +29,19 @@ "hairBangs": "Flequillo", "hairBase": "Base", "hairSet1": "Set de Peinado 1", - "hairSet2": "Set de Peinado 2", + "hairSet2": "Conjunto de peinados 2", "bodyFacialHair": "Vello Facial", "beard": "Barba", "mustache": "Bigote", "flower": "Flor", "basicSkins": "Pieles Básicas", "rainbowSkins": "Pieles Arcoiris", - "pastelSkins": "Pieles Pastel", + "pastelSkins": "Pieles pastel", "spookySkins": "Pieles Tenebrosas", "supernaturalSkins": "Pieles sobrenaturales", - "splashySkins": "Pieles Extravagantes", + "splashySkins": "Pieles extravagantes", "rainbowColors": "Colores Arcoiris", - "shimmerColors": "Colores Brillantes", + "shimmerColors": "Colores brillantes", "hauntedColors": "Colores Encantados", "winteryColors": "Colores de invierno", "equipment": "Equipamiento", @@ -55,13 +55,13 @@ "costume": "Disfraz", "costumeText": "Si prefieres el aspecto de otro equipo al que estás usando, marca la casilla «Usar Disfraz» para llevarlo como disfraz mientras usas tu equipo de batalla debajo.", "useCostume": "Llevar Disfraz", - "useCostumeInfo1": "Marca \"Llevar disfraz\" para vestir tu avatar con tu equipo sin afectar a los atributos otorgados a tu Equipo de Batalla. De esta manera, puedes mantener tu objetos más poderosos equipados a la izquierda mientras sigues disfrazado con tu equipo de la derecha.", - "useCostumeInfo2": "Una vez marques la casilla \"LLevar disfraz\" tu avatar se verá muy simple... ¡Pero no desesperes! Si te fijas a tu izquierda, verás que tu Equipo de Batalla sigue aún equipado. ¡Ahora es el momento de ser creativo! Cualquier cosa que te equipes a la derecha no afectará a los atributos que te de tu Equipo de Batalla pero hará que te veas super impresionante. Prueba diferentes combinaciones, mezcla equipos y coordina tu disfraz con tus mascotas, monturas y fondos.

¿Tienes más preguntas? Visita la página de Disfraces en la wiki. ¿Encontraste el conjunto perfecto? ¡Lúcete en el Gremio Carnaval de Disfraces o presume de él en la Taberna!", - "gearAchievement": "¡Has obtenido el Logro \"Equipamiento Definitivo\" por mejorar al máximo el equipamiento de una clase! Has conseguido el siguiente equipamiento:", - "moreGearAchievements": "¡Para obtener más insignias de Equipamiento Definitivo, cambia de clase en tu página de Estadísticas y compra el equipamiento de tu nueva clase!", - "armoireUnlocked": "También has desbloqueado el Armario Encantado! Haz Click en la Recompensa del Armario Encantado para una oportunidad al azar de Equipo especial! También podría darte PE al azar o comida.", + "useCostumeInfo1": "Marca \"Llevar disfraz\" para vestir tu avatar con tu equipo sin afectar a los atributos otorgados a tu equipo de batalla. De esta manera, puedes mantener tus objetos más poderosos equipados a la izquierda mientras sigues disfrazado con tu equipo de la derecha.", + "useCostumeInfo2": "Si marcas la casilla \"Llevar disfraz\", verás que tu avatar lleva poca cosa... pero ¡no te preocupes! Si te fijas en el lado izquierdo, verás que sigues llevando tu equipo de batalla. Ahora toca ser creativo: nada de lo que elijas a la derecha afectará a los atributos de tu equipo de batalla, pero quedará impresionante. Prueba con diferentes combinaciones, mezcla equipos y coordina tu disfraz con tus mascotas, monturas y fondos.

¿Tienes más preguntas? Visita la página de Disfraces en la wiki. ¿Encontraste el conjunto perfecto? ¡Lúcelo en el gremio Carnaval de disfraces o presume de él en la Taberna!", + "gearAchievement": "¡Has obtenido el logro \"Equipamiento definitivo\" por mejorar al máximo el equipamiento de una clase! Has completado estos equipamientos:", + "moreGearAchievements": "¡Para obtener más insignias de Equipamiento definitivo, cambia de clase en tu página de Estadísticas y compra el equipamiento de tu nueva clase!", + "armoireUnlocked": "¡También has desbloqueado el Armario encantado! Haz clic en la recompensa Armario encantado para probar suerte y conseguir equipamientos especiales, experiencia o alimentos al azar.", "ultimGearName": "Equipo Definitivo", - "ultimGearText": "Ha llegado al máximo juego de arma y armadura para las siguientes clases:", + "ultimGearText": "Has conseguido el conjunto de armas y armadura de mayor nivel en las siguientes clases:", "level": "Nivel", "levelUp": "¡Subiste de Nivel!", "mana": "Maná", @@ -77,7 +77,7 @@ "allocatePerPop": "Añadir un punto a Percepción", "allocateInt": "Puntos asignados a Inteligencia:", "allocateIntPop": "Añadir un punto a Inteligencia", - "noMoreAllocate": "Ahora que has alcanzado el nivel 100, no ganarás más Puntos de Atributo. Puedes seguir subiendo de nivel o empezar una nueva aventura a nivel 1 usando la Orbe de Renacimiento, ya disponible en el Mercado.", + "noMoreAllocate": "Ahora que has alcanzado el nivel 100, no ganarás más puntos de atributo. Puedes seguir subiendo de nivel o empezar una nueva aventura desde el nivel 1 con la Orbe de renacimiento, ya disponible gratis en el Mercado.", "stats": "Estadísticas", "strength": "Fuerza", "strengthText": "La fuerza aumenta la probabilidad de conseguir «golpes críticos» aleatorios y el Oro, la Experiencia y la probabilidad de conseguir botín al asestarlos. También ayuda a hacer daño a los monstruos jefe.", @@ -121,7 +121,7 @@ "rogueText": "A los Pícaros les encanta acumular riqueza, ganan más Oro que los demás y suelen encontrar objetos aleatorios. Su icónica habilidad de Sigilo, les permite esquivar las consecuencias de tareas Diarias sin completar. Juega con el Pícaro si encuentras motivación en las recompensas y los logros, esforzandote por objetos e insignias", "healerText": "Los Sanadores son impasibles frente al daño y extienden esa protección a otros. No cumplir tareas Diarias y los malos Hábitos no les afectan demasiado y tienen maneras de recuperar la Salud. ¡Juega como un Médico si disfrutas asistiendo a otros en tu grupo o si la idea de engañar a la muerte a través del trabajo duro te inspira!", "optOut": "No Usar", - "optOutText": "Can't be bothered with classes? Want to choose later? Opt out - you'll be a warrior with no special abilities. You can read about the class system later on the wiki and enable classes at any time under User -> Stats.", + "optOutText": "¿Te dan igual las clases? ¿Quieres elegir más tarde? No selecciones nada y serás un guerrero sin habilidades especiales. Si te interesa, puedes informarte sobre el sistema de clases en la wiki y activarlas cuando quieras en Usuario > Estadísticas.", "select": "Seleccionar", "stealth": "Sigilo", "stealthNewDay": "Cuando empiece un nuevo día, evitarás el daño de las tareas Diarias sin hacer.", @@ -138,19 +138,19 @@ "youCastTarget": "Lanzas <%= spell %> a <%= target %>.", "youCastParty": "Lanzas <%= spell %> para el grupo.", "critBonus": "¡Golpe Crítico! Bonificación :", - "displayNameDescription1": "Esto es lo que aparece en los mensajes que publique en la Taberna, los gremios, y el chat de grupo, junto con lo que se muestra en su avatar.", + "displayNameDescription1": "Es lo que aparece en los mensajes que publicas en la Taberna, los gremios y el chat de grupo, junto con lo que se muestra en tu avatar. Ve a", "displayNameDescription2": "Ajustes->Sitio", - "displayNameDescription3": "y desplácese a la sección de Registro para cambiar su nombre de usuario.", - "unequipBattleGear": "Quitarse el Equipo de Battalla", - "unequipCostume": "Quitarse el Disfraz", - "unequipPetMountBackground": "Quitar la Mascota, Montura, Fondo", - "animalSkins": "Aspectos animales", + "displayNameDescription3": "y, en la sección Registro, podrás cambiar el nombre de usuario.", + "unequipBattleGear": "Quitarse el equipo de batalla", + "unequipCostume": "Quitarse el disfraz", + "unequipPetMountBackground": "Quitar mascota, montura y fondo", + "animalSkins": "Pieles animales", "chooseClassHeading": "¡Elige tu clase! O puedes dejarlo para otro momento.", "warriorWiki": "Guerrero", "mageWiki": "Mago", "rogueWiki": "Pícaro", "healerWiki": "Sanador", - "chooseClassLearn": "Aprende más acerca de las clases", + "chooseClassLearn": "Más información sobre las clases", "str": "FUE", "con": "CON", "per": "PER", diff --git a/common/locales/es/content.json b/common/locales/es/content.json index 6340f1ac0c..302a1ddfe9 100644 --- a/common/locales/es/content.json +++ b/common/locales/es/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Has encontrado la ultima pieza de Equipamiento raro en el Ropero Encantado.", "armoireNotesEmpty": "El Guardarropas tendrá nuevos Equipos la primera semana de cada mes. Hasta entonces, ¡sigue haciendo clics por Experiencia y Comida!", "dropEggWolfText": "Lobo", - "dropEggWolfAdjective": "leal", + "dropEggWolfMountText": "Lobo", + "dropEggWolfAdjective": "un leal", "dropEggTigerCubText": "Cachorro de tigre", "dropEggTigerCubMountText": "Tigre", - "dropEggTigerCubAdjective": "feroz", + "dropEggTigerCubAdjective": "un feroz", "dropEggPandaCubText": "Cachorro de panda", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "amable", + "dropEggPandaCubAdjective": "un gentil", "dropEggLionCubText": "Cachorro de león", "dropEggLionCubMountText": "León", - "dropEggLionCubAdjective": "real", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Zorro", - "dropEggFoxAdjective": "astuto", + "dropEggFoxMountText": "Zorro", + "dropEggFoxAdjective": "un astuto", "dropEggFlyingPigText": "Cerdo volador", - "dropEggFlyingPigAdjective": "caprichoso", + "dropEggFlyingPigMountText": "Cerdo volador", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Dragón", - "dropEggDragonAdjective": "poderoso", + "dropEggDragonMountText": "Dragón", + "dropEggDragonAdjective": "un poderoso", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "espinoso", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Cachorro de oso", "dropEggBearCubMountText": "Oso", - "dropEggBearCubAdjective": "mimoso", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Grifo", - "questEggGryphonAdjective": "orgulloso", + "questEggGryphonMountText": "Grifo", + "questEggGryphonAdjective": "digno", "questEggHedgehogText": "Erizo", - "questEggHedgehogAdjective": "espinoso", + "questEggHedgehogMountText": "Erizo", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Ciervo", + "questEggDeerMountText": "Ciervo", "questEggDeerAdjective": "elegante", "questEggEggText": "Huevo", "questEggEggMountText": "Cesta de huevos", - "questEggEggAdjective": "Colorido", + "questEggEggAdjective": "un colorido", "questEggRatText": "Rata", - "questEggRatAdjective": "sucio", + "questEggRatMountText": "Rata", + "questEggRatAdjective": "una sucia", "questEggOctopusText": "Pulpo", - "questEggOctopusAdjective": "Resbaladizo", + "questEggOctopusMountText": "Pulpo", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Caballito de mar", - "questEggSeahorseAdjective": "premio", + "questEggSeahorseMountText": "Caballito de mar", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Loro", - "questEggParrotAdjective": "enérgico", + "questEggParrotMountText": "Loro", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Gallo", - "questEggRoosterAdjective": "pomposo", + "questEggRoosterMountText": "Gallo", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Araña", - "questEggSpiderAdjective": "escalofriante", + "questEggSpiderMountText": "Araña", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Búho", - "questEggOwlAdjective": "sabio", + "questEggOwlMountText": "Búho", + "questEggOwlAdjective": "un sabio", "questEggPenguinText": "Pingüino", - "questEggPenguinAdjective": "perspicaz", + "questEggPenguinMountText": "Pingüino", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tiranosaurio", - "questEggTRexAdjective": "con brazos pequeños", + "questEggTRexMountText": "Tiranosaurio", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Roca", - "questEggRockAdjective": "animada", + "questEggRockMountText": "Roca", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Conejo", - "questEggBunnyAdjective": "adorable", + "questEggBunnyMountText": "Conejo", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Limo de Malvavisco", + "questEggSlimeMountText": "Marshmallow Slime", "questEggSlimeAdjective": "dulce", - "questEggSheepText": "Obeja", - "questEggSheepAdjective": "lanoso", + "questEggSheepText": "Oveja", + "questEggSheepMountText": "Oveja", + "questEggSheepAdjective": "una lanuda", "questEggCuttlefishText": "Calamar", - "questEggCuttlefishAdjective": "mimoso", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Ballena", - "questEggWhaleAdjective": "chapoteo", + "questEggWhaleMountText": "Ballena", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Guepardo", - "questEggCheetahAdjective": "honrado", + "questEggCheetahMountText": "Guepardo", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Caballo", - "questEggHorseAdjective": "galopante", - "eggNotes": "Encuentra una poción para verter sobre este huevo y saldrá un <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Caballo", + "questEggHorseAdjective": "un galopante", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", "hatchingPotionWhite": "Blanco", "hatchingPotionDesert": "del Desierto", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Rosa Algodón de Azúcar", "hatchingPotionCottonCandyBlue": "Azul Algodón de Azúcar", "hatchingPotionGolden": "de Oro", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Echa esto en un huevo, y eclosionará como una mascota <%= potText(locale) %>.", + "premiumPotionAddlNotes": "No es usable en huevos de mascota de misión.", "foodMeat": "Carne", "foodMilk": "Leche", "foodPotatoe": "Patata", diff --git a/common/locales/es/faq.json b/common/locales/es/faq.json index 34eabfb068..eae6258920 100644 --- a/common/locales/es/faq.json +++ b/common/locales/es/faq.json @@ -3,39 +3,39 @@ "faqQuestion0": "No entiendo nada, ¿dónde hay un resumen?", "iosFaqAnswer0": "Primero, tienes que añadir las tareas que quieras realizar en tu día a día. Entonces, a medida que cumplas esas tareas en la vida real y las marques como completadas, ganarás experiencia y oro. El oro sirve para comprar equipos y otros objetos, y para obtener recompensas que puedes personalizar. La experiencia hace que tu personaje suba de nivel y desbloquee contenidos como mascotas, habilidades y misiones. Puedes cambiar el aspecto de tu personaje en Menú > Personalizar avatar.\n\nEstas son las acciones básicas: haz clic en el signo más (+) de la esquina superior derecha para añadir una tarea. Si quieres editar una tarea, pulsa en ella. Para eliminarla, desliza el dedo hacia la izquierda sobre ella. Puedes filtrar las tareas por etiquetas en la esquina superior izquierda, y expandir o contraer listas pulsando en el icono de fracción.", "webFaqAnswer0": "Primero, tienes que añadir las tareas que quieras realizar en tu día a día. Entonces, a medida que cumplas esas tareas en la vida real y las marques como completadas, ganarás experiencia y oro. El oro sirve para comprar equipos y otros objetos, y para obtener recompensas que puedes personalizar. La experiencia hace que tu personaje suba de nivel y desbloquee contenidos como mascotas, habilidades y misiones. Si quieres saber más detalles, la wiki tiene un buen resumen del juego, paso por paso, [aquí](http://habitica.wikia.com/wiki/Habitica_Wiki).", - "faqQuestion1": "How do I set up my tasks?", - "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", + "faqQuestion1": "¿Cómo puedo establecer mis tareas?", + "iosFaqAnswer1": "Buenos Hábitos (los con +) son tareas que puedas muchas veces un día, como comer vegetales. Malos Hábitos (los con -) son tareas que debas evitar, como morderse las uñas. Hábitos con + y - tienen una opción buena y una la opción mala, como subir las escaleras o tomar el ascensor. Buenos Hábitos conceden experiencia y oro. Malos Hábitos restan la salud.", "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", - "faqQuestion2": "What are some sample tasks?", + "faqQuestion2": "¿Puedo ver algunas tareas de ejemplo?", "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "faqQuestion3": "Why do my tasks change color?", + "faqQuestion3": "¿Por qué las tareas cambian de color?", "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "faqQuestion4": "Why did my avatar lose health, and how do I regain it?", + "faqQuestion4": "¿Por qué mi avatar pierde salud y cómo puedo recuperarla?", "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", - "faqQuestion5": "How do I play Habitica with my friends?", + "faqQuestion5": "¿Cómo puedo jugar a Habitica con mis amigos?", "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", - "faqQuestion6": "How do I get a Pet or Mount?", + "faqQuestion6": "¿Cómo puedo encontrar una mascota o una montura?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", - "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", + "faqQuestion7": "¿Cómo me convierto en Guerrero, Mago, Pícaro o Sanador?", + "iosFaqAnswer7": "En nivel 10, puedes elegir convertirte en Guerrero, Mago, Pícaro o Sanador. (Todos los jugadores comienzan como Guerreros por defecto). Cada Clase tiene distintas opciones de equipamiento, distintas habilidades que pueden usar a partir del nivel 11, y distintas ventajas. Los guerreros pueden hacerle daño fácilmente a los Jefes, resistir más daño de sus tareas, y ayudar a que su Equipo se haga más fuerte. Los magos también pueden hacerle mucho daño a los Jefes, y subir rápidamente de nivel y restaurar la maná de su equipo. Los Pícaros son los que más oro ganan y más botines encuentran, y pueden ayudar a que su equipo también lo haga. Finalmente, los Sanadores pueden curarse a ellos mismos y a su equipo. \n\nSi no quieres elegir una Clase inmediatamente - por ejemplo, si todavía estás trabajando para comprar todo el equipamiento de tu clase actual - puedes hacer clic en \"Decidir más tarde\" y elegir más tarde en Menú > Elegir Clase. ", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", - "faqQuestion8": "What is the blue stat bar that appears in the Header after level 10?", + "faqQuestion8": "Cual es la barra estadística azul que aparece en la parte de arrriba después de el nivel 10", "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", - "faqQuestion9": "How do I fight monsters and go on Quests?", + "faqQuestion9": "¿Cómo peleo con los monstruos y hago misiones?", "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "faqQuestion10": "¿Qué son las gemas, y cómo las consigo?", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", - "faqQuestion11": "How do I report a bug or request a feature?", + "faqQuestion11": "Como reportó un bug o solicitó una característica ", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", "webFaqAnswer11": "Bug reports are collected on GitHub. Go to [Help > Report a Bug](https://github.com/HabitRPG/habitrpg/issues/2760) and follow the instructions. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", - "iosFaqStillNeedHelp": "If you have a question that isn't on this list, come ask in the Tavern chat under Menu > Tavern! We're happy to help.", + "iosFaqStillNeedHelp": "Si tienes una pregunta que no est´å en esta lista, ¡ven a preguntar en la Taberna debajo de Menú > Taberna! Estamos felices a ayudar.", "webFaqStillNeedHelp": "If you have a question that isn't on this list, come ask in the [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We're happy to help." } \ No newline at end of file diff --git a/common/locales/es/front.json b/common/locales/es/front.json index b98698d56e..0edc39a9f3 100644 --- a/common/locales/es/front.json +++ b/common/locales/es/front.json @@ -159,8 +159,8 @@ "sync": "Sincronizar", "tasks": "Tareas", "teamSample1": "Borrador del Plan de la Reunión del Martes", - "teamSample2": "Brainstorm Growth Hacking", - "teamSample3": "Discuss this week's KPIs", + "teamSample2": "Hacks de crecimiento de lluvia de ideas", + "teamSample3": " Habla sobre los KPI de esta semana", "teams": "Equipos", "terms": "Términos y Condiciones", "testimonialHeading": "Lo que dice la gente...", @@ -178,5 +178,6 @@ "generalQuestionsSite": "Preguntas Generales sobre la Web", "businessInquiries": "Consultas de Empresas", "merchandiseInquiries": "Consultas de Merchandise", - "marketingInquiries": "Consultas de Marketing/Social Media" + "marketingInquiries": "Consultas de Marketing/Social Media", + "tweet": "Tuitear" } \ No newline at end of file diff --git a/common/locales/es/gear.json b/common/locales/es/gear.json index 79101d6858..56021bcf24 100644 --- a/common/locales/es/gear.json +++ b/common/locales/es/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Hueso Bonito", "weaponSpecialSpringHealerNotes": "¡Ve a por ello! Incrementa Inteligencia por <%= int %>. Equipo de Primavera Edición Limitada 2014.", "weaponSpecialSummerRogueText": "Sable de Pirata", - "weaponSpecialSummerRogueNotes": "¡Ah del barco! ¡Manda a esas tareas Diarias a la pasarela! Aumenta la Fuerza en <%= str %>. Equipo de Verano Edición Limitada 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Rebanadora Marinera", "weaponSpecialSummerWarriorNotes": "¡No hay reto en tus tareas Pendientes dispuesto a enzarzarse en pelea con este excelente cuchillo! Aumenta la Fuerza en <%= str %>. Equipo de Verano Edición Limitada 2014.", "weaponSpecialSummerMageText": "Atrapa-Algas", @@ -115,22 +115,30 @@ "weaponSpecialSpring2015WarriorText": "Porra de Hueso", "weaponSpecialSpring2015WarriorNotes": "Es una auténtica Porra de Hueso para auténticos y fieros cahorritos, no es para nada uno de esos mordedores que te podrían dar los Hechiceros Estacionales porque, ¿quién es un buen chico? ¿Quiéeen es un buen chico? ¡¡Tú!! ¡¡Tú eres un buen chico!! Aumenta la fuerza en <%= str %>. Equipamiento de Primavera 2015 Edición Limitada", "weaponSpecialSpring2015MageText": "Varita de Mago", - "weaponSpecialSpring2015MageNotes": "Conjúrate una zanahoria con esta elegante varita. Aumenta la Inteligencia en <%= int %> y la Percepción en <%= per %>. Equipamiento de Primavera 2015, Edición Limitada.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Cascabel de Gato", "weaponSpecialSpring2015HealerNotes": "Cuando lo ondeas, hace un click tan fascinante que mantendría a CUALQUIERA entretenido por horas. Aumenta la Inteligencia en <%= int %>. Equipamiento de Primavera 2015, Edición Limitada", "weaponSpecialSummer2015RogueText": "Coral de Fuego", "weaponSpecialSummer2015RogueNotes": "Relacionada con el Coral de Fuego, puede disparar su veneno a través del agua. Suma <%= str %> de fuerza. Equipo de Edición Limitada, verano del 2015.", - "weaponSpecialSummer2015WarriorText": "Pez Espada Solar", - "weaponSpecialSummer2015WarriorNotes": "El Pez Espada Solar es un arma aterradora, si consigues que deje de temblar. Suma <%= str %> de fuerza. Equipo de Edición Limitada, verano del 2015.", + "weaponSpecialSummer2015WarriorText": "Pez espada solar", + "weaponSpecialSummer2015WarriorNotes": "El Pez espada solar es un arma aterradora, si consigues que deje de temblar. Suma <%= str %> de fuerza. Equipo de Edición Limitada, verano del 2015.", "weaponSpecialSummer2015MageText": "Báculo de Adivino", "weaponSpecialSummer2015MageNotes": "En las joyas de este báculo, brilla tenuemente un poder secreto. Suma <%= int %> de inteligencia y <%= per %> de percepción. Equipo de Edición Limitada, verano del 2015.", "weaponSpecialSummer2015HealerText": "Varita de las Olas", "weaponSpecialSummer2015HealerNotes": "Evita que te marees en el mar y, además, que sientas mareo. Suma <%= int %> de inteligencia. Equipo de Edición Limitada, verano del 2015.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Tabla de madera", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Hilo Encantado", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Horca de Banquete", "weaponMystery201411Notes": "Clávasela a tus enemigos o ataca tus comidas favoritas - ¡esta horca versátil vale para todo! No confiere ningún beneficio. Artículo de suscriptor de noviembre 2014.", "weaponMystery201502Text": "Báculo Reluciente Alado del Amor y También de la Verdad", "weaponMystery201502Notes": "¡Por las ALAS! ¡Por el AMOR! ¡También por la VERDAD! No otorga ningún beneficio. Artículo de suscriptor de Febrero 2015.", - "weaponMystery201505Text": "Lanza de Caballero Verde", + "weaponMystery201505Text": "Lanza de caballero verde", "weaponMystery201505Notes": "Esta lanza verde y plateada ha derribado a numerosos oponentes de sus monturas. No aporta ningún beneficio. Artículo de suscriptor de mayo del 2015.", "weaponMystery301404Text": "Bastón Steampunk", "weaponMystery301404Notes": "Excelente para darse una vuelta por la ciudad. Artículo del suscriptor de marzo 3015. No da beneficios.", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Moldeado con fiereza a golpe de martillo, este cayado de hierro es muy útil para arrear a las ovejas. Suma <%= attrs %> de percepción y <%= attrs %> de fuerza. Ropero Encantado: conjunto de hierro enastado (artículo 3 de 3).", "weaponArmoireGoldWingStaffText": "Báculo de Alas de Oro", "weaponArmoireGoldWingStaffNotes": "Este báculo bate sus alas y las gira continuamente. Suma <%= attrs %> a todos los atributos. Ropero Encantado: artículo independiente.", + "weaponArmoireBatWandText": "Varita de Murciélago", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armadura", "armorBase0Text": "Ropa normal", "armorBase0Notes": "Ropa normal. No otorga ningún beneficio.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Sus mangas abombadas albergan un poder oculto. Suma <%= int %> de inteligencia. Equipo de edición limitada, verano de 2015.", "armorSpecialSummer2015HealerText": "Armadura de marinero", "armorSpecialSummer2015HealerNotes": "Con esta armadura, todo el mundo sabrá que eres un honrado marinero mercader a quien nunca se le ocurriría hacer nada malo. Suma <%= con %> de constitución. Equipo de edición limitada, verano de 2015.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Armadura de Espantapájaros", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Túnica de Mensajero", "armorMystery201402Notes": "Reluciente y fuerte, esta túnica tiene muchos bolsillos para llevar cartas. No proporciona ningún beneficio. Artículo de suscriptor de febrero 2014.", "armorMystery201403Text": "Armadura del Caminante del Bosque", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "¡Bucea entre los arrecifes de coral con este traje de baño de colores brillantes! No aporta ningún beneficio. Artículo de suscriptor de junio del 2015.", "armorMystery201508Text": "Disfraz de guepardo", "armorMystery201508Notes": "Corre como el rayo con este disfraz de guepardo tan mullidito. No aporta ningún beneficio. Artículo de suscriptor de agosto del 2015.", + "armorMystery201509Text": "Disfraz de Hombre lobo", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Traje Steampunk", "armorMystery301404Notes": "¡Sofisticado y elegante! No otorga ningún beneficio. Artículo de suscriptor de febrero 3015.", "armorArmoireLunarArmorText": "Armadura lunar reconfortante", @@ -326,7 +346,7 @@ "headRogue5Notes": "Oculta los pensamientos de quellos que podrían leerlos. Aumenta la Percepción en <%= per %>.", "headWizard1Text": "Sombrero de Mago", "headWizard1Notes": "Sencilla, comodo, y de la moda. Aumenta PER en <%= per %>.", - "headWizard2Text": "Cornuthaum", + "headWizard2Text": "Sombrero cónico", "headWizard2Notes": "Sombrero tradicional del mago ambulante. Incrementa la percepción en <%= per %>.", "headWizard3Text": "Sombrero de astrólogo", "headWizard3Notes": "Adornado con los anillos de Saturno. Aumenta la Percepción en <%= per %>.", @@ -350,8 +370,8 @@ "headSpecial1Notes": "La corona preferida de aquellos que lideran con el ejemplo. Aumenta <%= attrs %> todos los atributos.", "headSpecial2Text": "Casco sin nombre", "headSpecial2Notes": "Un testimonio de aquellos que se sacrificaron sin pedir nada a cambio. Aumenta tanto la inteligencia como la fuerza en <%= attrs %>.", - "headSpecialFireCoralCircletText": "Fire Coral Circlet", - "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", + "headSpecialFireCoralCircletText": "Diadema de coral de fuego", + "headSpecialFireCoralCircletNotes": "Esta diadema, diseñada por los mejores alquimistas de Habitica, te permite respirar agua y bucear en busca de tesoros. Suma <%= per %> de percepción.", "headSpecialNyeText": "Sombrero Absurdo de Fiesta", "headSpecialNyeNotes": "¡Has recibido un Sombrero Absurdo de Fiesta! ¡Llévalo con orgullo mientras celebras el Año Nuevo! No proporciona ningún beneficio.", "headSpecialYetiText": "Casco de domador de Yetis", @@ -404,14 +424,22 @@ "headSpecialSpring2015MageNotes": "¿Qué fue antes, el conejo o el sombrero? Aumenta Percepción en <%= per %>. Equipo de Primavera Edición Limitada 2015.", "headSpecialSpring2015HealerText": "Corona Reconfortante", "headSpecialSpring2015HealerNotes": "La perla en el centro de la corona calma y reconforta a quienes están a su alrededor. Aumenta Inteligencia en <%= int %>. Equipo de Primavera Edición Limitada 2015.", - "headSpecialSummer2015RogueText": "Renegade Hat", - "headSpecialSummer2015RogueNotes": "This pirate hat fell overboard and has been decorated with scraps of fire coral. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015WarriorText": "Jeweled Oceanic Helm", - "headSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this helm is strong and handsome. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015MageText": "Soothsayer Scarf", - "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015HealerText": "Sailor's Cap", - "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialSummer2015RogueText": "Sombrero de rebelde", + "headSpecialSummer2015RogueNotes": "Este sombrero pirata cayó por la borda y quedó decorado con retazos de coral de fuego. Suma <%= per %> de percepción. Equipo de edición limitada, verano de 2015.", + "headSpecialSummer2015WarriorText": "Casco alhajado oceánico", + "headSpecialSummer2015WarriorNotes": "Este casco, bonito y resistente, fue confeccionado por los artesanos de Dilatoria a partir de metales abisales. Suma <%= str %> de fuerza. Equipo de edición limitada, verano de 2015.", + "headSpecialSummer2015MageText": "Pañuelo de adivino", + "headSpecialSummer2015MageNotes": "Entre los hilos de este pañuelo, brilla un poder oculto. Suma <%= per %> de percepción. Equipo de edición limitada, verano de 2015.", + "headSpecialSummer2015HealerText": "Gorro de marinero", + "headSpecialSummer2015HealerNotes": "Con tu gorro de marinero bien ajustado a la cabeza, puedes navegar hasta los mares más tempestuosos. Suma <%= int %> de inteligencia. Equipo de edición limitada, verano de 2015.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Sombrero de Espantapájaros", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Casco de Guerrero de Arco Iris", "headSpecialGaymerxNotes": "¡Con motivo de la temporada del orgullo y de GaymerX, este armadura especial está decorada con un radiante y colorido arco iris! GaymerX es una convención dedicada a los videojuegos y al colectivo LGBTQ, está abierta a todo el mundo y tiene lugar en el InterContinental, en el centro de San Francisco, el 11-13 de julio. Esta armadura no proporciona ningún beneficio.", "headMystery201402Text": "Casco alado", @@ -430,38 +458,44 @@ "headMystery201412Notes": "¿Quién es un pingüino? No proporciona ningún beneficio. Artículo de suscriptor de diciembre 2014.", "headMystery201501Text": "Casco Estrellado", "headMystery201501Notes": "Parece como si las constelaciones parpadearan y giraran en este yelmo, guiando los pensamientos del que lo lleva hacia la concentración. No otorga ningún beneficio. Artículo de Suscriptor de Enero del 2015.", - "headMystery201505Text": "Green Knight Helm", - "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", - "headMystery201508Text": "Cheetah Hat", - "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201505Text": "Yelmo de caballero verde", + "headMystery201505Notes": "La pluma verde de este yelmo de hierro se ondea con orgullo. No aporta ningún beneficio. Artículo de suscriptor de mayo del 2015.", + "headMystery201508Text": "Gorro de guepardo", + "headMystery201508Notes": "¡Mira qué rizado y calentito es este gorro de guepardo! No aporta ningún beneficio. Artículo de suscriptor de agosto del 2015.", + "headMystery201509Text": "Máscara de Hombre lobo", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Sombrero de copa sofisticado", "headMystery301404Notes": "¡Un sofisticado sombrero de copa solo para los más refinados caballeros! No otorga ningún beneficio. Artículo de Suscriptor de Enero del 3015", "headMystery301405Text": "Sombrero de copa básico", "headMystery301405Notes": "Un sombrero de copa común que está deseando ser emparejado con algún decorativo y sofisticado accesorio para la cabeza. No otorga ningún beneficio. Artículo de Suscriptor Mayo del 3015", "headArmoireLunarCrownText": "Corona lunar reconfortante", "headArmoireLunarCrownNotes": "Esta corona refuerza la salud y agudiza los sentidos, sobre todo cuando hay luna llena. Suma <%= con %> de constitución y <%= per %> de percepción. Ropero Encantado: conjunto lunar reconfortante (artículo 1 de 3).", - "headArmoireRedHairbowText": "Red Hairbow", - "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", - "headArmoireVioletFloppyHatText": "Violet Floppy Hat", - "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", + "headArmoireRedHairbowText": "Lazo rojo", + "headArmoireRedHairbowNotes": "Serás más fuerte, duro y listo con este precioso lazo rojo. Suma <%= str %> de fuerza, <%= con %> de constitución y <%= int %> de inteligencia. Ropero Encantado: artículo independiente.", + "headArmoireVioletFloppyHatText": "Gorro caído violeta", + "headArmoireVioletFloppyHatNotes": "Este sencillo gorro lleva cosidos numerosos hechizos: de ahí su agradable color violeta. Suma <%= per %> de percepción, <%= int %> de inteligencia y <%= con %> de constitución. Ropero Encantado: artículo independiente.", "headArmoireGladiatorHelmText": "Casco de gladiador", "headArmoireGladiatorHelmNotes": "Para ser gladiador, además de fuerza, necesitas astucia. Suma <%= int %> de inteligencia y <%= per %> de percepción. Ropero Encantado: conjunto de gladiador (artículo 1 de 3).", "headArmoireRancherHatText": "Sombrero de ranchero", "headArmoireRancherHatNotes": "¡Rodea a tus mascotas y pelea con tus monturas con este sombrero de ranchero mágico! Suma <%= str %> de fuerza, <%= per %> de percepción y <%= int %> de inteligencia. Ropero Encantado: conjunto de ranchero (artículo 1 de 3).", - "headArmoireBlueHairbowText": "Blue Hairbow", - "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", - "headArmoireRoyalCrownText": "Royal Crown", - "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "headArmoireBlueHairbowText": "Lazo azul", + "headArmoireBlueHairbowNotes": "Este bonito lazo rojo te hará perspicaz, fuerte e inteligente. Suma <%= per %> de percepción, <%= con %> de constitución y <%= int %> de inteligencia. Ropero Encantado: artículo independiente.", + "headArmoireRoyalCrownText": "Corona real", + "headArmoireRoyalCrownNotes": "¡Viva nuestro fuerte y poderoso gobernante! Suma <%= str %> de fuerza. Ropero Encantado: artículo independiente.", "headArmoireGoldenLaurelsText": "Corona de laurel dorado", "headArmoireGoldenLaurelsNotes": "Esta corona de laurel dorado recompensa a quienes han logrado vencer a sus malos hábitos. Suma <%= attrs %> de percepción y <%= attrs %> de constitución. Ropero Encantado: conjunto de toga dorada (artículo 2 de 3).", "headArmoireHornedIronHelmText": "Casco de hierro enastado", "headArmoireHornedIronHelmNotes": "Moldeado con fiereza a golpe de martillo, este casco de hierro con cuernos es casi imposible de romper. Suma <%= con %> de constitución y <%= str %> de fuerza. Ropero Encantado: conjunto de hierro enastado (artículo 1 de 3).", - "headArmoireYellowHairbowText": "Yellow Hairbow", - "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", - "headArmoireRedFloppyHatText": "Red Floppy Hat", - "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireYellowHairbowText": "Lazo amarillo", + "headArmoireYellowHairbowNotes": "Este bonito lazo rojo te hará perspicaz, fuerte e inteligente. Suma <%= attrs %> de percepción, <%= attrs %> de fuerza y <%= attrs %> de inteligencia. Ropero Encantado: artículo independiente.", + "headArmoireRedFloppyHatText": "Gorro caído rojo", + "headArmoireRedFloppyHatNotes": "Este sencillo gorro lleva cosidos numerosos hechizos: de ahí su color rojo radiante. Suma <%= attrs %> de constitución, <%= attrs %> de inteligencia y <%= attrs %> de percepción. Ropero Encantado: artículo independiente.", "headArmoirePlagueDoctorHatText": "Sombrero de médico de la peste negra", "headArmoirePlagueDoctorHatNotes": "El auténtico sombrero de los médicos que combatieron la peste negra de la procrastinación. Suma <%= str %> de fuerza, <%= int %> de inteligencia y <%= con %> de constitución. Ropero Encantado: conjunto de médico de la peste negra (artículo 1 de 3).", + "headArmoireBlackCatText": "Sombrero de Gato Negro", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Sombrero de Gato Naranja", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "objeto para la mano del escudo", "shieldBase0Text": "Sin equipamiento en la mano del escudo", "shieldBase0Notes": "Sin escudo o arma secundaria.", @@ -489,8 +523,8 @@ "shieldSpecial0Notes": "Ve más allá del velo de la muerte, y muestra lo que allí se encuentra para asustar a los enemigos. Aumenta Percepción en <%= per %>.", "shieldSpecial1Text": "Escudo de cristal", "shieldSpecial1Notes": "Rompe flechas y desvía las palabras de los oponentes. Aumenta todos los atributos en <%= attrs %>.", - "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", - "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", + "shieldSpecialMoonpearlShieldText": "Escudo de perla lunar", + "shieldSpecialMoonpearlShieldNotes": "Diseñado para nadar rápido, y también para protegerte un poco. Suma <%= con %> de constitución.", "shieldSpecialGoldenknightText": "Lucero del Alba Machaca Hitos de Mustaine", "shieldSpecialGoldenknightNotes": "¡Encuentros, monstruos, malestar: superados! ¡Machacados! Aumenta la Constitución y la Percepción en <%= attrs %>.", "shieldSpecialYetiText": "Escudo de domador de Yetis", @@ -527,16 +561,24 @@ "shieldSpecialSpring2015WarriorNotes": "Lánzaselo a tus enemigos... o sostenlo en las manos, porque se llenará de rico pienso a la hora de cenar. Aumenta la constitución en <%= con %>. Equipo de Primavera 2015 Edición Limitada.", "shieldSpecialSpring2015HealerText": "Almohada Decorada", "shieldSpecialSpring2015HealerNotes": "Puedes descansar la cabeza en esta almohada suave, o puedes luchar contra ella con tus temibles garras. ¡Rawr! Aumenta la Constitución en <%= con %>. Equipo de Primavera 2015 Edición Limitada.", - "shieldSpecialSummer2015RogueText": "Firing Coral", - "shieldSpecialSummer2015RogueNotes": "This relative of fire coral has the ability to propel its venom through the water. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015WarriorText": "Sunfish Shield", - "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015HealerText": "Strapping Shield", - "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialSummer2015RogueText": "Coral abrefuego", + "shieldSpecialSummer2015RogueNotes": "Relacionado con el coral de fuego, puede disparar su veneno a través del agua. Suma <%= str %> de fuerza. Artículo de Edición Limitada, verano de 2015.", + "shieldSpecialSummer2015WarriorText": "Escudo pez luna", + "shieldSpecialSummer2015WarriorNotes": "Este escudo, confeccionado por los artesanos de Dilatoria a partir de metales abisales, brilla como la arena y el mar. Suma <%= con %> de constitución. Equipo de edición limitada, verano de 2015.", + "shieldSpecialSummer2015HealerText": "Escudo robusto", + "shieldSpecialSummer2015HealerNotes": "Con este escudo, puedes aporrear a las ratas de las cloacas. Suma <%= con %> de constitución. Artículo de Edición Limitada, verano del 2015.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Escudo Reloj", "shieldMystery301405Notes": "¡El tiempo está de tu parte con este imponente escudo reloj! No confiere ningún beneficio. Equipo de suscriptor Junio 3015.", "shieldArmoireGladiatorShieldText": "Escudo de gladiador", "shieldArmoireGladiatorShieldNotes": "Para ser gladiador... bueno, eso, que basta con que aporrees al enemigo con tu escudo. Suma <%= con %> de constitución y <%= str %> de fuerza. Ropero Encantado: conjunto de gladiador (artículo 3 de 3).", + "shieldArmoireMidnightShieldText": "Escudo de Medianoche", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Accesorio en la Espalda", "backBase0Text": "Sin Accesorio en la Espalda", "backBase0Notes": "Sin Accesorio en la Espalda", @@ -548,13 +590,13 @@ "backMystery201410Notes": "¡Desciende en picado en la noche con estas fuertes alas!. No otorga ningún beneficio. Artículo de Suscriptor de Octubre del 2014", "backMystery201504Text": "Alas de Abeja Obrera", "backMystery201504Notes": "Bzzz, bzzz, bzzz! Vuela de tarea en tarea. No otorga beneficios. Item de suscriptores de Abril 2015", - "backMystery201507Text": "Rad Surfboard", - "backMystery201507Notes": "Surf off the Diligent Docks and ride the waves in Inkomplete Bay! Confers no benefit. July 2015 Subscriber Item.", + "backMystery201507Text": "Tabla de surf guay", + "backMystery201507Notes": "¡Surfea sobre las Mareas del Esmero y domina las olas de la Bahía Vagancia! No aporta ningún beneficio. Artículo del suscriptor de julio del 2015.", "backSpecialWonderconRedText": "Capa del poder", "backSpecialWonderconRedNotes": "Castañea con fuerza y belleza. No confiere beneficio. Artículo Edición Especial Convención.", "backSpecialWonderconBlackText": "Capa Sigilosa", "backSpecialWonderconBlackNotes": "Hilada de sombras y suspiros. No otorga ningún beneficio. Artículo de Convención Edición especial", - "body": "Body Accessory", + "body": "Accesorio para el cuerpo", "bodyBase0Text": "Sin accesorio en el cuerpo", "bodyBase0Notes": "Sin accesorio en el cuerpo", "bodySpecialWonderconRedText": "Collar de rubí", @@ -567,14 +609,14 @@ "bodySpecialSummerMageNotes": "Ni el agua salada ni el agua fresca pueden deslustrar este metálico poncho. No confiere ningún beneficio. Equipamiento de Primavera 2014, Edición Limitada.", "bodySpecialSummerHealerText": "Collar de coral", "bodySpecialSummerHealerNotes": "¡Un elegante collar de Coral vivo! No otorga ningún beneficio. Equipo de Verano, Edición Limitada del 2014.", - "bodySpecialSummer2015RogueText": "Renegade Sash", - "bodySpecialSummer2015RogueNotes": "You can't be a true Renegade without panache... and a sash. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015WarriorText": "Oceanic Spikes", - "bodySpecialSummer2015WarriorNotes": "Each spike drips jellyfish venom, defending the wearer. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015MageText": "Golden Buckle", - "bodySpecialSummer2015MageNotes": "This buckle adds no power at all, but it's shiny. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015HealerText": "Sailor's Neckerchief", - "bodySpecialSummer2015HealerNotes": "Yo ho ho? No, no, no! Confers no benefit. Limited Edition 2015 Summer Gear.", + "bodySpecialSummer2015RogueText": "Banda de rebelde", + "bodySpecialSummer2015RogueNotes": "No se puede ser rebelde si no se tiene garbo... ni una banda. No aporta ningún beneficio. Equipo de edición limitada, verano de 2015.", + "bodySpecialSummer2015WarriorText": "Espinas oceánicas", + "bodySpecialSummer2015WarriorNotes": "Cada espina despide veneno de medusa para proteger a quien las lleva. No aporta ningún beneficio. Artículo de Edición Limitada, verano del 2015.", + "bodySpecialSummer2015MageText": "Hebilla dorada", + "bodySpecialSummer2015MageNotes": "Esta hebilla no ofrece ningún poder: solo brilla. No aporta ningún beneficio. Artículo de Edición Limitada, verano de 2015.", + "bodySpecialSummer2015HealerText": "Pañoleta de marinero", + "bodySpecialSummer2015HealerNotes": "Arr... digo ¡ay! No aporta ningún beneficio. Equipo de edición limitada, verano de 2015.", "headAccessory": "Accesorio de Cabeza", "accessories": "Accesorios", "animalEars": "Orejas de Animal", @@ -597,21 +639,21 @@ "headAccessorySpecialSpring2015HealerText": "Orejas de Gatito Verdes", "headAccessorySpecialSpring2015HealerNotes": "Estas adorables orejas harán que los demás se pongan verdes de envidia. No otorga ningún beneficio. Equipamiento de Verano Edición Limitada del 2015.", "headAccessoryBearEarsText": "Orejas de oso", - "headAccessoryBearEarsNotes": "These ears make you look like a cuddly bear! Confers no benefit.", + "headAccessoryBearEarsNotes": "Con estas orejas, parecerás un oso muy achuchable. No aportan ningún beneficio.", "headAccessoryCactusEarsText": "Orejas de cactus", "headAccessoryCactusEarsNotes": "¡Estas orejas te hacen parecer un cactus espinoso! No confiere ningún beneficio", "headAccessoryFoxEarsText": "Orejas de Zorro", - "headAccessoryFoxEarsNotes": "These ears make you look like a wily fox! Confers no benefit.", + "headAccessoryFoxEarsNotes": "Con estas orejas, parecerás un astuto zorro. No aportan ningún beneficio.", "headAccessoryLionEarsText": "Orejas de Leon", - "headAccessoryLionEarsNotes": "These ears make you look like a regal lion! Confers no benefit.", + "headAccessoryLionEarsNotes": "Con estas orejas, parecerás un majestuoso león. No aportan ningún beneficio.", "headAccessoryPandaEarsText": "Orejas de Panda", - "headAccessoryPandaEarsNotes": "These ears make you look like a gentle panda! Confers no benefit.", + "headAccessoryPandaEarsNotes": "Con estas orejas, parecerás un amable panda. No aportan ningún beneficio.", "headAccessoryPigEarsText": "Orejas de Cerdo", - "headAccessoryPigEarsNotes": "These ears make you look like a whimsical pig! Confers no benefit.", + "headAccessoryPigEarsNotes": "Con estas orejas, parecerás un caprichoso porcino. No aportan ningún beneficio.", "headAccessoryTigerEarsText": "Orejas de Tigre", - "headAccessoryTigerEarsNotes": "These ears make you look like a fierce tiger! Confers no benefit.", + "headAccessoryTigerEarsNotes": "Con estas orejas, parecerás un feroz tigre. No aportan ningún beneficio.", "headAccessoryWolfEarsText": "Orejas de Lobo", - "headAccessoryWolfEarsNotes": "These ears make you look like a loyal wolf! Confers no benefit.", + "headAccessoryWolfEarsNotes": "Con estas orejas, parecerás un leal lobo. No aportan ningún beneficio.", "headAccessoryMystery201403Text": "Astas del caminante del bosque", "headAccessoryMystery201403Notes": "Estos cuernos brillan con musgo y líquenes. No confiere ningún beneficio. Artículo de suscriptor. Marzo 2014.", "headAccessoryMystery201404Text": "Antenas de mariposa crepuscular", @@ -622,7 +664,7 @@ "headAccessoryMystery201502Notes": "¡Deja volar tu imaginación! No otorga ningún beneficio. Artículo de suscriptor de febrero 2015.", "headAccessoryMystery301405Text": "Gafas para la Cabeza", "headAccessoryMystery301405Notes": "\"Las gafas son para los ojos\" dijeron, \"Nadie quiere gafas que solo se puedan llevar en la cabeza\" dijeron. ¡Ja! ¡Demuéstrales que eso no es así! No confiere ningún beneficio. Artículo de suscriptor de agosto de 3015.", - "eyewear": "Eyewear", + "eyewear": "Gafas", "eyewearBase0Text": "Sin Gafas.", "eyewearBase0Notes": "Sin Gafas.", "eyewearSpecialSummerRogueText": "Parche Picaresco", @@ -635,10 +677,10 @@ "eyewearSpecialWonderconBlackNotes": "Tus motivos son indudablemente legítimos. No otorga ningún beneficio. Artículo de Congreso Edición Especial", "eyewearMystery201503Text": "Gafas de aguamarina", "eyewearMystery201503Notes": "¡Cuidado no te metas estas gemas brillantes en un ojo! No confiere ningún beneficio. Artículo de suscriptor marzo 2015.", - "eyewearMystery201506Text": "Neon Snorkel", - "eyewearMystery201506Notes": "This neon snorkel lets its wearer see underwater. Confers no benefit. June 2015 Subscriber Item.", - "eyewearMystery201507Text": "Rad Sunglasses", - "eyewearMystery201507Notes": "These sunglasses let you stay cool even when the weather is hot. Confers no benefit. July 2015 Subscriber Item.", + "eyewearMystery201506Text": "Gafas de buceo neón", + "eyewearMystery201506Notes": "Con estas gafas neón para bucear, se ve debajo del agua. No aportan ningún beneficio. Artículo del suscriptor de junio del 2015.", + "eyewearMystery201507Text": "Gafas de sol guays", + "eyewearMystery201507Notes": "Con estas gafas de sol, molarás aunque el tiempo no mole. No aportan ningún beneficio. Artículo del suscriptor de julio del 2015.", "eyewearMystery301404Text": "Gafas Protectoras para los ojos", "eyewearMystery301404Notes": "No hay ningún accesorio facial tan sofisticado como unos buenos anteojos - excepto a lo mejor, un monóculo. No confiere ningún beneficio. Artículo de Suscriptor de Abril del 2015", "eyewearMystery301405Text": "Monóculo", diff --git a/common/locales/es/generic.json b/common/locales/es/generic.json index ffd87c53de..629766344e 100644 --- a/common/locales/es/generic.json +++ b/common/locales/es/generic.json @@ -1,7 +1,7 @@ { "languageName": "Español", "stringNotFound": "Cadena de caracteres '<%= string %>' no se ha encontrado.", - "titleIndex": "Habitica | Tu Vida El Juego de Rol", + "titleIndex": "Habitica | El juego de rol de tu vida", "habitica": "Habitica", "expandToolbar": "Abrir barra de herramientas", "collapseToolbar": "Cerrar barra de herramientas", @@ -110,7 +110,9 @@ "December": "Diciembre", "dateFormat": "Formato de Fecha", "achievementStressbeast": "Salvador de Stoïkalm", - "achievementStressbeastText": "Ayudó a derrotar el Abominable Stressbeast durante el 2015 Winter Wonderland Evento!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "¡Comprobar mi progreso en Habitica!", "cardReceived": "¡Recibiste una tarjeta!", "cardReceivedFrom": "<%= cardType %> de <%= userName %>", diff --git a/common/locales/es/groups.json b/common/locales/es/groups.json index 03bc5ea7b6..19ddf27afc 100644 --- a/common/locales/es/groups.json +++ b/common/locales/es/groups.json @@ -12,6 +12,7 @@ "community": "Foro de la Comunidad", "dataTool": "Herramienta de Visualización de Data", "resources": "Recursos", + "askQuestionNewbiesGuild": "Preguntas (gremio de novatos)", "tavernTalk": "Conversaciones de Taberna", "tavernAlert1": "Nota: Si estás informando sobre un error, los desarrolladores no van a verlo aquí. Por favor,", "tavernAlert2": "usar GitHub", @@ -130,7 +131,7 @@ "sendGiftPurchase": "Compra", "sendGiftMessagePlaceholder": "Mensaje personal (opcional)", "sendGiftSubscription": "<%= months %> mes(es): <%= price %> $", - "battleWithFriends": "Lucha Monstruos Con Amigos", + "battleWithFriends": "Combate monstruos con amigos", "startPartyWithFriends": "¡Forma un grupo con tus amigos!", "startAParty": "Introduce un Grupo", "addToParty": "Añade alguien a tu grupo", diff --git a/common/locales/es/limited.json b/common/locales/es/limited.json index ae711890c0..82524a3d35 100644 --- a/common/locales/es/limited.json +++ b/common/locales/es/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "¡La Tienda Estacional está actualmente cerrada! ¡No sé dónde está ahora la Hechicera Estacional, pero seguro que vuelve durante la próxima Grand Gala!", "seasonalShopText": "¡¡ Bienvenido a la tienda de temporada !! Estamos almacenando bienes para la Temporada de Primavera Edición Estacional en este momento. Todo lo que hay aquí estará disponible para comprar durante el evento Spring Fling cada año, pero no abrimos hasta el 30 de Abril, así que asegúrate de abastecerte ahora, ¡o tendrás que esperar un año para poder comprar estos artículos de nuevo!", "seasonalShopSummerText": "¡¡Te damos la bienvenida a la Tienda Estacional!! Actualmente, tenemos en el almacén diversos artículos de la Edición de Temporada estival. Todo lo que ves aquí se puede comprar durante el Salpicón Veraniego que se celebra cada año. Solamente estaremos abiertos hasta el 31 de julio: si quieres algo, agénciatelo cuanto antes o ¡tendrás que esperar un año entero!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "Si has usado la Orbe de Renacimiento, puedes volver a comprar este equipo en la columna Recompensas. Al principio, solamente podrás comprar los artículos de la clase que tengas en ese momento (la predeterminada es Guerrero), pero no temas: puedes conseguir los artículos de las demás clases si cambias de clase.", "candycaneSet": "Bastón de Caramelo (Mago)", "skiSet": "Ski-asesino (Ladrón)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Intrépido Espadachín (Guerrero)", "emeraldMermageSet": "Sirena Maga Esmeralda (Mago)", "reefSeahealerSet": "Sanador de Arrecifes (Sanador)", - "roguishPirateSet": "Pirata picaresco (Pícaro)" + "roguishPirateSet": "Pirata picaresco (Pícaro)", + "monsterOfScienceSet": "Monstruo de la Ciencia (Guerrero)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Médico Momia (Sanador)", + "vampireSmiterSet": "Cazavampiros (Pícaro)", + "fallEventAvailability": "Disponible hasta el 31 de octubre" } \ No newline at end of file diff --git a/common/locales/es/messages.json b/common/locales/es/messages.json index 367dcb95f7..36216c6e62 100644 --- a/common/locales/es/messages.json +++ b/common/locales/es/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Etiqueta no encontrada.", "messagePetNotFound": ":pet no encontrada en user.items.pets", "messageFoodNotFound": ":food no encontrada en user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "No se puede alimentar a esta mascota.", "messageAlreadyMount": "Ya tienes esa montura. Intenta alimentar a otra mascota.", "messageEvolve": "Has dominado a <%= egg %>, ¡vamos a dar una vuelta!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> equipado.", "messageUnEquipped": "Has desequipado <%= itemText %>", "messageMissingEggPotion": "No tienes ese huevo o poción", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Ya tienes esa mascota, ¡intenta una combinación diferente!", "messageHatched": "¡Tu huevo ha eclosionado! Visita tu establo para equipar a tu mascota.", "messageNotEnoughGold": "No tienes suficiente Oro", @@ -22,11 +24,11 @@ "messageDropEgg": "¡Has encontrado un huevo de <%= dropText %>! <%= dropNotes %>", "messageDropPotion": "¡Has encontrado una pocion de eclosión de <%= dropText %>! <%= dropNotes %>", "messageDropQuest": "¡Has encontrado una misión!", - "messageDropMysteryItem": "You open the box and find <%= dropText %>!", + "messageDropMysteryItem": "¡Abres la caja y encuentras <%= dropText %>!", "messageFoundQuest": "¡Has encontrado la misión \"<%= questText %>\"!", - "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", + "messageAlreadyPurchasedGear": "Compraste este equipo en el pasado, pero no lo tienes actualmente. Puedes comprarlo de nuevo en la columna de recompensas de la página de tareas.", "messageAlreadyOwnGear": "Ya posees este objeto. Para equiparlo has de ir a la página de equipo.", "armoireEquipment": "<%= image %> Has encontrado un objeto de equipamiento raro en el armario: <%= dropText %>! ¡Genial!", - "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", - "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" + "armoireFood": "<%= image %> Hurgas en el Ropero y encuentras <%= dropArticle %><%= dropText %>. ¿Qué hace eso aquí?", + "armoireExp": "Luchas con el Ropero y ganas Experiencia. ¡Toma eso!" } \ No newline at end of file diff --git a/common/locales/es/pets.json b/common/locales/es/pets.json index 1cbbd62b61..ee76ce6e04 100644 --- a/common/locales/es/pets.json +++ b/common/locales/es/pets.json @@ -1,11 +1,13 @@ { "pets": "Mascotas", "petsFound": "Mascotas Encontradas", + "magicPets": "Mascotas de pociones mágicas", "rarePets": "Mascotas Raras", "questPets": "Mascotas de Misión", "mounts": "Monturas", "mountsTamed": "Monturas Domadas", "questMounts": "Monturas de Misión", + "magicMounts": "Monturas de pociones mágicas", "rareMounts": "Monturas Raras", "etherealLion": "León Etéreo", "veteranWolf": "Lobo Veterano", @@ -16,6 +18,7 @@ "mammoth": "Mamut lanudo", "orca": "Orca", "royalPurpleGryphon": "Grifo real morado", + "phoenix": "Phoenix", "rarePetPop1": "Haz clic en la pata dorada para saber cómo puedes conseguir esta mascota contribuyendo con Habitica.", "rarePetPop2": "¡Como Obtener Esta Mascota!", "potion": "Poción <%= potionType %>", @@ -24,13 +27,15 @@ "eggSingular": "huevo", "noEggs": "No tienes ningún huevo.", "hatchingPotions": "Pociones Eclosionadoras", + "magicHatchingPotions": "Pociones de eclosión mágicas", "hatchingPotion": "poción de nacimiento", "noHatchingPotions": "No tienes pociónes eclosionadoras.", "inventoryText": "Haz click sobre un huevo para ver las pociones usables destacadas en verde, y después clic una de las pociones para incubar tu mascota. Si ninguna poción se destacó, clic en ese huevo otra vez para anular la selección, y clic una poción primero para destacar los huevos usables. También puedes vender objetos que no quieras a Alexander el Mercader.", "foodText": "comida", "food": "Comida y Sillas de montar", "noFood": "No tienes comida ni sillas de montar", - "dropsExplanation": "Si no quieres esperar a que te toquen estos artículos completando tareas, consíguelos más rápido con gemas. Más información sobre el sistema de recompensas.", + "dropsExplanation": "Puedes conseguir estos objetos más rápido utilizando gemas si no quieres esperar a que aparezcan como botín al completar una tarea. Más información sobre el sistema de botín.", + "premiumPotionNoDropExplanation": "Las pociones de eclosión mágicas no se pueden usar en los huevos recibidos por completar misiones. La única forma de conseguir estas pociones es comprándolas más abajo: nunca aparecen al azar como botín.", "beastMasterProgress": "Progreso como domador de bestias", "stableBeastMasterProgress": "Progreso como domador de bestias: <%= number %> mascotas encontradas", "beastAchievement": "¡Has ganado el logro \"Maestro de Bestias\" por conseguir todas las mascotas!", diff --git a/common/locales/es/quests.json b/common/locales/es/quests.json index 23ee8d8010..151642e2e3 100644 --- a/common/locales/es/quests.json +++ b/common/locales/es/quests.json @@ -27,13 +27,14 @@ "begin": "Comenzar", "bossHP": "Salud del Jefe", "bossStrength": "Fuerza del Jefe", + "rage": "Rage", "collect": "Recoger", "collected": "Recogido", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Objetos por recoger", "bossDmg1": "Cada tarea Diaria y Pendiente y cada Hábito positivo que completes hacen daño al jefe. Hazle más daño con tareas más rojas o con Paliza Brutal y Llamarada. El jefe herirá a cada participante en la misión por cada tarea Diaria que te saltes (multiplicada por la Fuerza del jefe) además del daño habitual, así que ¡protege la salud de tu grupo completando tus tareas Diarias! Todos los daños sufridos y causados por un jefe son aplicados por cron (tu cambio de día).", "bossDmg2": "Solo los participantes pelearan contra el jefe y compartiran el botín de la misión.", - "tavernBossInfo": "Para dañar a un jefe de mundo, completa tus tareas Diarias y tareas Pendientes. Un mayor daño en una tarea significa un mayor daño al jefe (completar tareas rojas, hechizos de Mago, ataques de Guerrero, etc.) Por cada tarea Diaria que no hayas completado (multiplicado por la Fuerza del jefe), la Ira del jefe aumentará. Una vez su Ira alcance el máximo, algo malo va a pasar - ¡así que completa tus tareas Diarias! Todo el daño de y para el jefe se anota a un cronómetro (cuando reinicie tu día).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Para conseguir objetos de misión, haz tus tareas. Los objetos de misión aparecen como los demás; sin embargo, no los verás hasta el día siguiente, en ese momento todo lo que hayais encontrado se pondrá en común.", "bossColl2": "Solo los participantes pueden coger objetos y su parte del botín de la misión.", "abort": "Abandonar", diff --git a/common/locales/es/questscontent.json b/common/locales/es/questscontent.json index 228c24381e..85cb323406 100644 --- a/common/locales/es/questscontent.json +++ b/common/locales/es/questscontent.json @@ -128,14 +128,14 @@ "questSeahorseBoss": "Semental de mar", "questSeahorseDropSeahorseEgg": "Caballito de mar (Huevo)", "questSeahorseUnlockText": "Desbloquear la compra de huevos de caballito de mar en el Mercado", - "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", + "questAtom1Text": "Ataque de lo Mundano, Parte 1: Desastre de Platos!", "questAtom1Notes": "Al fin alcanzas la costa del Lago Lavado en busca de un bien merecido descanso... ¡Pero el lago está contaminado con platos sucios! ¿Cómo ha podido pasar esto? Pues bien, no puedes permitir que el lago quede en este estado. ¡Solo hay una cosa que puedes hacer: lavar los platos y salvar tus vacaciones! Más vale que encuentres algo de jabón para enjabonar este desastre. Una buena cantidad de jabón...", "questAtom1CollectSoapBars": "Barra de jabón", - "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", + "questAtom1Drop": "El Monstruo SinBoquadillo (Pergamino de Mision)", "questAtom2Text": "Ataque de lo Mundano, Parte 2: El Monstruo sin Bocadillo", "questAtom2Notes": "Bueno, ahora el lago se ve mucho mejor con todos los platos limpios. Es posible que finalmente puedas pasar un buen rato. Vaya... parece que queda un cartón de pizza flotando en el lago. ¿Quedaba algo por limpiar? Por desgracia, ¡no se trata de una simple caja de pizza! Con un movimiento repentino, la caja emerge de la superficie revelando ser la cabeza de un monstruo. ¡No es posible! ¿El legendario Monstruo SnackLess? Se cuenta que ha permanecido escondido en el lago desde tiempos prehistóricos: una criatura fruto de los restos de comida y basura de los antiguos Habitacans. ¡Vaya asco!", "questAtom2Boss": "El Monstruo SnackLess", - "questAtom2Drop": "The Laundromancer (Quest Scroll)", + "questAtom2Drop": "El Lavadomante (Pergamino de Misión)", "questAtom3Text": "Ataque de lo Mundano, Parte 3: El Laundromancer", "questAtom3Notes": "Con un rugido ensordecedor y cinco deliciosos tipos de queso rezumando de su boca, el Monstruo Snackless se hace trizas. \"¡CÓMO TE ATREVES!\" resuena una voz desde las profundidades de la superficie del agua. Un figura abrigada, de color azul, emerge a la superficie del lago, portando una escobilla del váter mágica. Ropa mugrienta comienza a salir a borbotones a la superficie del lago. \"¡Soy el Lavadomante!\" proclama enfadado. \"Qué osadía - lavaste mis preciados platos sucios, destruiste mi mascota y te presentas ante mis dominios con tan limpios atuendos. ¡Prepárate a empaparte de la ira de mi magia anti-lavado!\"", "questAtom3Completion": "¡El malvado Lavadomante ha sido derrotado! Ropa limpia cae apilada alrededor tuya. Las cosas se ven mucho mejor ahora por aquí. Mientras empiezas a caminar con tu recién pulida armadura, un destello metálico atrae tu atención y tu mirada recae sobre un resplandeciente yelmo. El propietario original de este brillante objeto puede ser desconocido, pero al ponértelo, sientes la acogedora presencia de un espíritu generoso. Una pena que no le etiquetaran un nombre.", @@ -203,9 +203,9 @@ "questSheepCompletion": "Impressed by your diligence, the Thunder Ram is drained of its fury. It launches three huge hailstones in your direction, and then fades away with a low rumble. Upon closer inspection, you discover that the hailstones are actually three fluffy eggs. You gather them up, and then stroll home under a blue sky.", "questSheepDropSheepEgg": "Oveja (Huevo)", "questSheepUnlockText": "Desbloquear la compra de huevos de oveja en el Mercado", - "questKrakenText": "The Kraken of Inkomplete", + "questKrakenText": "El Kraken del Inkompleto", "questKrakenNotes": "It's a warm, sunny day as you sail across the Inkomplete Bay, but your thoughts are clouded with worries about everything that you still need to do. It seems that as soon as you finish one task, another crops up, and then another...

Suddenly, the boat gives a horrible jolt, and slimy tentacles burst out of the water on all sides! \"We're being attacked by the Kraken of Inkomplete!\" Wolvenhalo cries.

\"Quickly!\" Lemoness calls to you. \"Strike down as many tentacles and tasks as you can, before new ones can rise up to take their place!\"", - "questKrakenBoss": "The Kraken of Inkomplete", + "questKrakenBoss": "El Kraken del Inkompleto", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", "questKrakenUnlockText": "Desbloquear la compra de huevos de sepia en el Mercado", @@ -218,13 +218,13 @@ "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", - "questDilatoryDistress1CollectFireCoral": "Fire Coral", - "questDilatoryDistress1CollectBlueFins": "Blue Fins", + "questDilatoryDistress1CollectFireCoral": "Coral de Fuego", + "questDilatoryDistress1CollectBlueFins": "Aletas Azules", "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", - "questDilatoryDistress2Boss": "Water Skull Swarm", + "questDilatoryDistress2Boss": "Enjambre de Carabelas Aquaticas", "questDilatoryDistress2RageTitle": "Swarm Respawn", "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", @@ -241,7 +241,7 @@ "questCheetahText": "Such a Cheetah", "questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!", "questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"", - "questCheetahBoss": "Cheetah", + "questCheetahBoss": "Guepardo", "questCheetahDropCheetahEgg": "Cheetah (Egg)", "questCheetahUnlockText": "Unlocks purchasable Cheetah eggs in the Market", "questHorseText": "Ride the Night-Mare", @@ -249,5 +249,17 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/es/settings.json b/common/locales/es/settings.json index 38575f60a6..66a09805cd 100644 --- a/common/locales/es/settings.json +++ b/common/locales/es/settings.json @@ -1,21 +1,21 @@ { "settings": "Ajustes", "language": "Idioma", - "americanEnglishGovern": "En caso de que hubiese alguna discrepancia en las traducciones, prima la versión en Inglés Americano.", - "helpWithTranslation": "¿Te gustaría ayudar con la traducción de Habitica? ¡Genial! Entonces visita esta tarjeta Trello.", + "americanEnglishGovern": "En caso de que hubiese alguna discrepancia en las traducciones, prima la versión en inglés estadounidense.", + "helpWithTranslation": "¿Te gustaría ayudar con la traducción de Habitica? ¡Genial! Entonces visita esta tarjeta de Trello.", "showHeaderPop": "Mostrar el avatar, barras de vida y experiencia y grupo.", "stickyHeader": "Cabecera fija", "stickyHeaderPop": "Pegar la cabecera a la parte superior de la ventana. Si no está seleccionada significa que la cabecera se perderá de vista al bajar por la página.", "newTaskEdit": "Abrir nuevas tareas en el modo de edición", "newTaskEditPop": "Con esta opción marcada, las nuevas tareas se abrirán inmediatamente para poder añadirles detalles como comentarios o etiquetas.", - "dailyDueDefaultView": "Crear tareas diarías por defecto en la pestaña 'Por vencer'", - "dailyDueDefaultViewPop": "Con esta opción activada las tareas diarias irán por defecto a 'Por vencer ' en vez de a 'Todas'", + "dailyDueDefaultView": "En la columna Tareas diarias, mostrar de forma predeterminada la pestaña Por vencer", + "dailyDueDefaultViewPop": "Si esta opción está activada, la columna Tareas diarias mostrará la pestaña Por vencer en lugar de Todo", "startCollapsed": "Las listas de etiquetas no se muestran automáticamente", "startCollapsedPop": "Con esta opción marcada, la lista de etiquetas estará escondida al abrir la tarea para editarla.", "startAdvCollapsed": "Las opciones avanzadas de las tareas no se abren automáticamente", "startAdvCollapsedPop": "Con esta opción marcada, las opciones avanzadas estarán escondidas al abrir la tarea para editarla.", "showTour": "Empezar el Rour", - "restartTour": "Reiniciar el tour de introducción a Habitica", + "restartTour": "Reiniciar la introducción a Habitica que se muestra al registrarse.", "showBailey": "Mostrar a Bailey", "showBaileyPop": "Sacar a Bailey el Pregonero de su escondite para poder ver las noticias antiguas.", "fixVal": "Ajustar valores de personaje", @@ -41,7 +41,7 @@ "customDayStart": "Comienzo de Día Personalizado", "changeCustomDayStart": "¿Cambiar inicio de día?", "sureChangeCustomDayStart": "¿Seguro que quieres cambiar la hora a la que empieza cada día?", - "nextCron": "Tus tareas diarias se restablecerán la próxima vez que uses Habitica a partir de <%= time %>. ¡No te olvides de completar las tareas diarias antes de esa hora!", + "nextCron": "Tus tareas diarias se restablecerán la próxima vez que uses Habitica a partir del <%= time %>. ¡No te olvides de completar las tareas diarias antes de esa hora!", "customDayStartInfo1": "De forma predeterminada, Habitica comprueba si has realizado las tareas diarias y las restablece todos los días a medianoche, de acuerdo con tu zona horaria. Aquí puedes cambiar la hora a la que lo hace.", "misc": "Varios", "showHeader": "Mostrar encabezamiento", diff --git a/common/locales/es/subscriber.json b/common/locales/es/subscriber.json index a6bee43de8..e35270bf39 100644 --- a/common/locales/es/subscriber.json +++ b/common/locales/es/subscriber.json @@ -9,7 +9,7 @@ "doubleDrops": "Duplica la cantidad de botines diarios", "doubleDropsText": "¡Completa tu establo más rápido!", "mysteryItem": "Artículos Exclusivos de Suscripción Mensual", - "mysteryItemText": "¡Cada mes, todos los suscriptores recibirán un artículo cosmético completamente único para sus avatares! Ademas, por cada tres meses de suscripción consecutiva, los Viajeros del Tiempo Misteriosos te darán acceso a artículos cosméticos históricos (¡y futuristas!)", + "mysteryItemText": "Cada mes, recibirás un artículo de adorno exclusivo para tu avatar. Ademas, por cada tres meses consecutivos de suscripción, los misteriosos viajeros del tiempo te permitirán acceder a artículos de adorno del pasado (¡y del futuro!).", "supportDevs": "Apoya a los desarrolladores", "supportDevsText": "Tu suscripción mantiene la prosperidad de Habitica y ayuda a costear el desarrollo de nuevas características. ¡Muchas gracias por tu generosidad!", "monthUSD": "USD / mes", @@ -56,14 +56,24 @@ "subCanceled": "La suscripción se volverá inactiva", "subGemPop": "Puesto que te suscribes a Habitica puedes comprar un número de Gemas cada mes usando Oro. Puedes ver cuantas Gemas tienes disponibles para comprar en la esquina del icono Gema.", "subGemName": "Gemas de suscriptor", - "timeTravelers": "Viajeros en el Tiempo", + "timeTravelers": "Viajeros del tiempo", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> y <%= linkStartVicky %>Vicky<%= linkEnd %>", - "timeTravelersTitle": "Misteriosos Viajeros en el Tiempo", - "timeTravelersPopoverNoSub": "¡Necesitarás un Reloj de Arena místico para invocar a los misteriosos Viajeros en el Tiempo! Los <%= linkStart %>suscriptores<%= linkEnd %> obtienen un Reloj de Arena Místico por cada tres meses de suscripción consecutivos. Vuelve cuando tengas un Reloj de Arena Místico , y los Viajeros en el Tiempo te traerán un Equipo de Objetos de Suscriptor del pasado... o quizás incluso del futuro.", - "timeTravelersPopover": "Vemos que tienes un Reloj de Arena Místico, así que gustosamente viajaremos atrás en el tiempo para ti! Por favor, elije el Equipo de objetos Misterioso que te gustaría. ¡Puedes ver una lista de equipos de objetos del pasado <%= linkStart %>aquí<%= linkEnd %>! Si estos no son de tu agrado, ¿estarías quizás más interesado en uno de nuestros estilosos equipos de objetos futuristas Steampunk?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersTitle": "Misteriosos viajeros del tiempo", + "timeTravelersPopoverNoSub": "Para convocar a los misteriosos viajeros del tiempo, necesitarás un reloj de arena místico. Los <%= linkStart %>suscriptores<%= linkEnd %> reciben uno por cada tres meses consecutivos de suscripción. Cuando tengas un reloj de arena místico, vuelve aquí y los viajeros del tiempo te conseguirán algo excepcional: una mascota, una montura, un conjunto de artículos de suscriptor del pasado... ¡o puede que hasta del futuro!", + "timeTravelersPopover": "Vemos que posees un reloj de arena místico, de modo que estaremos encantados de viajar al pasado para ti. Por favor, elige la mascota, la montura o el conjunto de artículos misteriosos que más te guste. <%= linkStart %>Aquí<%= linkEnd %> puedes ver una lista de los conjuntos de objetos del pasado. Si no te convencen, ¿tal vez te interese alguno de nuestros elegantes conjuntos de artículos retrofuturistas?", + "timeTravelersAlreadyOwned": "¡Enhorabuena! Ya tienes todo lo que ofrecen actualmente los viajeros del tiempo. ¡Gracias por hacer esto posible!", + "mysticHourglassPopover": "Con el Reloj de arena místico, puedes comprar ciertos artículos del pasado que estuvieron disponibles por tiempo limitado, como los conjuntos mensuales de artículos misteriosos y los premios de jefes mundiales.", "subUpdateCard": "Actualiza la tarjeta", "subUpdateTitle": "Actualización", - "subUpdateDescription": "Actualiza la tarjeta para poder cobrar." + "subUpdateDescription": "Actualiza la tarjeta para poder cobrar.", + "notEnoughHourglasses": "No tienes suficientes relojes de arena místicos.", + "hourglassBuyEquipSetConfirm": "¿Quieres comprar este conjunto completo de artículos por 1 reloj de arena místico?", + "hourglassBuyItemConfirm": "¿Quieres comprar este artículo por 1 reloj de arena místico?", + "petsAlreadyOwned": "Ya tienes esa mascota.", + "mountsAlreadyOwned": "Ya tienes esa montura.", + "typeNotAllowedHourglass": "Este tipo de artículo no se puede comprar con relojes de arena místicos. Puedes comprar:", + "petsNotAllowedHourglass": "Esa mascota no se puede comprar con relojes de arena místicos.", + "mountsNotAllowedHourglass": "Esa montura no se puede comprar con relojes de arena místicos.", + "hourglassPurchase": "¡Has comprado un artículo con un reloj de arena místico!", + "hourglassPurchaseSet": "¡Has comprado un conjunto de artículos con un reloj de arena místico!" } \ No newline at end of file diff --git a/common/locales/es/tasks.json b/common/locales/es/tasks.json index 0627086927..aac4b25c35 100644 --- a/common/locales/es/tasks.json +++ b/common/locales/es/tasks.json @@ -38,11 +38,11 @@ "streakCounter": "Contador de Rachas", "repeat": "Repetir", "repeatEvery": "Repetir cada", - "repeatHelpTitle": "How often should this task be repeated?", - "dailyRepeatHelpContent": "This task will be due every X days. You can set that value below.", - "weeklyRepeatHelpContent": "This task will be due on the highlighted days below. Click on a day to activate/deactivate it.", + "repeatHelpTitle": "¿Con qué frecuencia debería repetirse esta tarea?", + "dailyRepeatHelpContent": "Esta tarea vencerá cada X días. Puedes establecer ese valor abajo.", + "weeklyRepeatHelpContent": "Esta tarea vencerá en los días marcados abajo. Haz clic en un día para activarlo/desactivarlo.", "repeatDays": "Cada X días", - "repeatWeek": "En Días Concretos de la Semana", + "repeatWeek": "Ciertos Días de la Semana", "day": "Día", "days": "Días", "restoreStreak": "Restaurar Racha", @@ -52,9 +52,9 @@ "dueDate": "Fecha de Vencimiento", "remaining": "Activo", "complete": "Hecho", - "dated": "Con fecha de", + "dated": "Con fecha", "due": "Por vencer", - "notDue": "Not Due", + "notDue": "Sin Vencimiento", "grey": "Gris", "score": "Puntaje", "rewards": "Recompensas", @@ -78,35 +78,35 @@ "streakSingular": "En racha", "streakSingularText": "Ha realizado una racha de 21 días en tareas Diarias", "perfectName": "Días Perfectos", - "perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.", + "perfectText": "Completaste todas las Tareas Diarias activas <%= perfects %> días. Con este logro obtienes un apoyo de +nivel/2 en todos los atributos durante el día siguiente. Niveles por encima de 100 no tienen efectos adicionales en los apoyos.", "perfectSingular": "Día perfecto", - "perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.", + "perfectSingularText": "Completaste todas las Tareas Diarias activas en un día. Con este logro obtienes un apoyo de +nivel/2 en todos los atributos durante el día siguiente. Niveles por encima de 100 no tienen efectos adicionales en los apoyos.", "streakerAchievement": "¡Has obtenido el logro \"En racha\"! La marca de 21 días marca un hito en la formación de hábitos. ¡Puedes continuar acumulando este logro por cada 21 días adicionales en Diarias u otras!", "fortifyName": "Poción de Fortalecimiento.", "fortifyPop": "Devuelve todas sus tareas a un valor neutral (amarillo), y recupera toda la salud perdida.", "fortify": "Fortalecer", - "fortifyText": "Fortify will return all your tasks to a neutral (yellow) state, as if you'd just added them, and top your Health off to full. This is great if all your red tasks are making the game too hard, or all your blue tasks are making the game too easy. If starting fresh sounds much more motivating, spend the Gems and catch a reprieve!", + "fortifyText": "Fortalecer devolverá todas tus tareas a un estado neutral (amarillo), como si las acabaras de añadir, y rellena tu Salud al máximo. Esto es genial si tus tareas rojas están haciendo el juego demasiado duro, o tus tareas azules lo están haciendo demasiado fácil. Si empezar de cero te suena mucho más motivante, ¡gasta las Gemas y pilla un indulto!", "sureDelete": "¿Estás seguro de que quieres eliminar esta tarea?", "streakCoins": "¡Bonus de Racha!", "pushTaskToTop": "Desplazar tarea al inicio", "pushTaskToBottom": "Desplazar tarea hacia abajo", "emptyTask": "Introduzca primero el título de la Tarea", "dailiesRestingInInn": "¡Estás descansando en la Posada! Tus tareas Diarias NO te harán daño esta noche, pero se refrescarán cada día. Si estás en una misión, no sufrirás daño ni conseguirás objetos hasta que salgas de la Posada, pero sí puedes ser herido por un Jefe si tus compañeros de Grupo se saltan sus tareas Diarias.", - "habitHelp1": "Good Habits are things that you do often. They award Gold and Experience every time you click the <%= plusIcon %>.", - "habitHelp2": "Bad Habits are things you want to avoid doing. They remove Health every time you click the <%= minusIcon %>.", - "habitHelp3": "For inspiration, check out these sample Habits!", - "newbieGuild": "More questions? Ask in the <%= linkStart %>Newbies Guild<%= linkEnd %>!", - "dailyHelp1": "Dailies repeat <%= emphasisStart %>every day<%= emphasisEnd %> that they are active. Click the <%= pencilIcon %> to change the days a Daily is active.", - "dailyHelp2": "If you don't complete active Dailies, you lose Health when your day rolls over.", - "dailyHelp3": "Dailies turn <%= emphasisStart %>redder<%= emphasisEnd %> when you miss them, and <%= emphasisStart %>bluer<%= emphasisEnd %> when you complete them. The redder the Daily, the more it will reward you... or hurt you.", - "dailyHelp4": "To change when your day rolls over, go to <%= linkStart %> Settings > Site<%= linkEnd %> > Custom Day Start.", - "dailyHelp5": "For inspiration, check out these sample Dailies!", - "toDoHelp1": "To-Dos start yellow, and get redder (more valuable) the longer it takes to complete them.", - "toDoHelp2": "To-Dos never hurt you! They only award Gold and Experience.", - "toDoHelp3": "Breaking a To-Do down into a checklist of smaller items will make it less scary, and will increase your points!", - "toDoHelp4": "For inspiration, check out these sample To-Dos!", - "rewardHelp1": "The Equipment you buy for your avatar is stored in <%= linkStart %>Inventory > Equipment<%= linkEnd %>.", - "rewardHelp2": "Equipment affects your stats (<%= linkStart %>Avatar > Stats<%= linkEnd %>).", + "habitHelp1": "Los Hábitos Buenos son cosas que haces a menudo. Te conceden Oro y Experiencia cada vez que haces clic en el <%= plusIcon %>.", + "habitHelp2": "Los Hábitos Malos son cosas que quieres evitar hacer. Te quitan Salud cada vez que haces clic en el <%= minusIcon %>.", + "habitHelp3": "Para inspirarte, ¡echa un vistazo a estos Hábitos de ejemplo!", + "newbieGuild": "¿Más cuestiones? ¡Pregunta en el <%= linkStart %>Gremio de los Principiantes<%= linkEnd %>!", + "dailyHelp1": "Las Tareas Diarias se repiten <%= emphasisStart %>cada día<%= emphasisEnd %> que están activas. Haz clic en el <%= pencilIcon %> para cambiar los días que una Tarea Diaria está activa.", + "dailyHelp2": "Si no completas las Tareas Diarias activas, pierdes Salud cuando tu día pasa.", + "dailyHelp3": "Las Tareas Diarias se vuelven <%= emphasisStart %>más rojas<%= emphasisEnd %> cuando las fallas, y <%= emphasisStart %>más azules<%= emphasisEnd %> cuando las completas. Cuanto más roja es la Tarea Diaria, más te recompensará... o te dañará.", + "dailyHelp4": "Para cambiar cuando tu día pasa, ve a <%= linkStart %> Ajustes > Sitio<%= linkEnd %> > Personalizar Comienzo del Día.", + "dailyHelp5": "Para inspirarte, ¡echa un vistazo a estas Tareas Diarias de ejemplo!", + "toDoHelp1": "Las Tareas Pendientes empiezan amarillas, y se vuelven más rojas (más valiosas) cuanto más tardes en completarlas.", + "toDoHelp2": "¡Las Tareas Pendientes nunca te dañan! Sólo recompensan con Oro y Experiencia.", + "toDoHelp3": "Descomponiendo una Tarea Pendiente en una lista de elementos más pequeños dará menos miedo, ¡y aumentará tus puntos!", + "toDoHelp4": "Para inspirarte, ¡echa un vistazo a estas Tareas Pendientes de ejemplo!", + "rewardHelp1": "El Equipamiento que compres para tu avatar se guarda en <%= linkStart %>Inventario > Equipamiento<%= linkEnd %>.", + "rewardHelp2": "El Equipamiento afecta a tus Estadísticas (<%= linkStart %>Usuario > Estadísticas<%= linkEnd %>).", "rewardHelp3": "El equipamiento especial aparecerá aquí durante los Eventos Mundiales.", "rewardHelp4": "", "clickForHelp": "Haz click para obtener ayuda" diff --git a/common/locales/es_419/backgrounds.json b/common/locales/es_419/backgrounds.json index 098eced550..f35388b46f 100644 --- a/common/locales/es_419/backgrounds.json +++ b/common/locales/es_419/backgrounds.json @@ -111,5 +111,12 @@ "backgroundStableText": "Establo de Habitica", "backgroundStableNotes": "Guarda tus monturas en el Establo de Habitica.", "backgroundTavernText": "Taberna de Habitica", - "backgroundTavernNotes": "Visita la Taberna de Habitica." + "backgroundTavernNotes": "Visita la Taberna de Habitica.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/es_419/content.json b/common/locales/es_419/content.json index c63e527ed7..34bc5cbdca 100644 --- a/common/locales/es_419/content.json +++ b/common/locales/es_419/content.json @@ -6,6 +6,7 @@ "armoireLastItem": "Has encontrado la última pieza rara de Equipamiento en el Gabinete Encantado.", "armoireNotesEmpty": "La armería tendrá nuevo equipamiento en la primera semana de cada mes. Hasta entonces, ¡sigan clickeando por experiencia y comida!", "dropEggWolfText": "Lobo", + "dropEggWolfMountText": "Lobo", "dropEggWolfAdjective": "leal", "dropEggTigerCubText": "Cachorro de tigre", "dropEggTigerCubMountText": "Tigre", @@ -17,60 +18,84 @@ "dropEggLionCubMountText": "León", "dropEggLionCubAdjective": "regio", "dropEggFoxText": "Zorro", + "dropEggFoxMountText": "Zorro", "dropEggFoxAdjective": "astuto", "dropEggFlyingPigText": "Cerdo volador", + "dropEggFlyingPigMountText": "Cerdo Volador", "dropEggFlyingPigAdjective": "caprichoso", "dropEggDragonText": "Dragón", + "dropEggDragonMountText": "Dragon", "dropEggDragonAdjective": "poderoso", "dropEggCactusText": "Cactus", + "dropEggCactusMountText": "Cactus", "dropEggCactusAdjective": "espinoso", "dropEggBearCubText": "Cachorro de oso", "dropEggBearCubMountText": "Oso", "dropEggBearCubAdjective": "mimoso", "questEggGryphonText": "Grifo", + "questEggGryphonMountText": "Grifo", "questEggGryphonAdjective": "orgulloso", "questEggHedgehogText": "Erizo", + "questEggHedgehogMountText": "Erizo", "questEggHedgehogAdjective": "espinoso", "questEggDeerText": "Ciervo", + "questEggDeerMountText": "Ciervo", "questEggDeerAdjective": "elegante", "questEggEggText": "Huevo", "questEggEggMountText": "Canasta de huevos", "questEggEggAdjective": "colorido", "questEggRatText": "Rata", + "questEggRatMountText": "Rata", "questEggRatAdjective": "sucio", "questEggOctopusText": "Pulpo", - "questEggOctopusAdjective": "resbaloso", + "questEggOctopusMountText": "Pulpo", + "questEggOctopusAdjective": "resbaladizo", "questEggSeahorseText": "Caballito de mar", + "questEggSeahorseMountText": "Caballo de mar", "questEggSeahorseAdjective": "premio", "questEggParrotText": "Loro", + "questEggParrotMountText": "Loro", "questEggParrotAdjective": "vibrante", "questEggRoosterText": "Gallo", + "questEggRoosterMountText": "Gallo", "questEggRoosterAdjective": "fanfarrón", "questEggSpiderText": "Araña", + "questEggSpiderMountText": "araña", "questEggSpiderAdjective": "asquerosa", "questEggOwlText": "Búho", + "questEggOwlMountText": "Buho", "questEggOwlAdjective": "sabio", "questEggPenguinText": "Pingüino", + "questEggPenguinMountText": "Pingüino", "questEggPenguinAdjective": "perspicaz", "questEggTRexText": "Tiranosaurio", - "questEggTRexAdjective": "Brazos pequeños", + "questEggTRexMountText": "Tiranosaurio ", + "questEggTRexAdjective": "pequeños brazos", "questEggRockText": "Roca", - "questEggRockAdjective": "vivaz", + "questEggRockMountText": "Roca", + "questEggRockAdjective": "animado", "questEggBunnyText": "Conejito", - "questEggBunnyAdjective": "zalamero", + "questEggBunnyMountText": "Conejo", + "questEggBunnyAdjective": "cómodo", "questEggSlimeText": "Baba de Malvavisco", + "questEggSlimeMountText": "Slime de Malvavisco", "questEggSlimeAdjective": "dulce", "questEggSheepText": "Oveja", + "questEggSheepMountText": "Oveja", "questEggSheepAdjective": "lanuda", "questEggCuttlefishText": "Sepia", - "questEggCuttlefishAdjective": "tierno", + "questEggCuttlefishMountText": "Calamar", + "questEggCuttlefishAdjective": "mimoso ", "questEggWhaleText": "Ballena", + "questEggWhaleMountText": "Ballena", "questEggWhaleAdjective": "chapoteante", "questEggCheetahText": "Cheetah", + "questEggCheetahMountText": "Cheetah", "questEggCheetahAdjective": "honesto", - "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Encuentra una poción de eclosión para verter sobre este huevo y nacerá un <%= eggText(locale) %> <%= eggAdjective(locale) %>.", + "questEggHorseText": "Caballo", + "questEggHorseMountText": "Caballo", + "questEggHorseAdjective": "galopante", + "eggNotes": "Encuentra una poción de eclosión para verter sobre este huevo y eclosionará en un <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Básico", "hatchingPotionWhite": "Blanco", "hatchingPotionDesert": "Desierto", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Algodón de azúcar rosa", "hatchingPotionCottonCandyBlue": "Algodón de azúcar azul", "hatchingPotionGolden": "Dorado", + "hatchingPotionSpooky": "Escalofriante", "hatchingPotionNotes": "Vierte esto en un huevo, y nacerá una mascota <%= potText(locale) %>.", + "premiumPotionAddlNotes": "No se puede usar en huevos de mascotas de misión.", "foodMeat": "Carne", "foodMilk": "Leche", "foodPotatoe": "Papa", diff --git a/common/locales/es_419/faq.json b/common/locales/es_419/faq.json index 7005af80cb..6baa8d30dd 100644 --- a/common/locales/es_419/faq.json +++ b/common/locales/es_419/faq.json @@ -21,8 +21,8 @@ "faqQuestion6": "¿Cómo consigo una mascota o una montura?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", - "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", + "faqQuestion7": "¿Cómo me convierto en Guerrero, Mago, Pícaro o Sanador?", + "iosFaqAnswer7": "En nivel 10, puedes elegir convertirte en Guerrero, Mago, Pícaro o Sanador. (Todos los jugadores comienzan como Guerreros por defecto). Cada Clase tiene distintas opciones de equipamiento, distintas habilidades que pueden usar a partir del nivel 11, y distintas ventajas. Los guerreros pueden hacerle daño fácilmente a los Jefes, resistir más daño de sus tareas, y ayudar a que su Equipo se haga más fuerte. Los magos también pueden hacerle mucho daño a los Jefes, y subir rápidamente de nivel y restaurar la maná de su equipo. Los Pícaros son los que más oro ganan y más botines encuentran, y pueden ayudar a que su equipo también lo haga. Finalmente, los Sanadores pueden curarse a ellos mismos y a su equipo. \n\nSi no quieres elegir una Clase inmediatamente - por ejemplo, si todavía estás trabajando para comprar todo el equipamiento de tu clase actual - puedes hacer clic en \"Decidir más tarde\" y elegir más tarde en Menú > Elegir Clase. ", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", "faqQuestion8": "What is the blue stat bar that appears in the Header after level 10?", "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "¿Qué son las gemas y cómo las consigo?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/es_419/front.json b/common/locales/es_419/front.json index 7698f001f1..4c874e7b5b 100644 --- a/common/locales/es_419/front.json +++ b/common/locales/es_419/front.json @@ -34,11 +34,11 @@ "companyVideos": "Videos", "contribUse": "Los contribuyentes de Habitica utilizan", "dragonsilverQuote": "No te imaginas la cantidad de sistemas de control del tiempo y tareas he intentado a lo largo de décadas... [Habitica] es lo único que he usado que actualmente me ayuda a tener las cosas hechas en vez de solo anotarlas.", - "dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies... I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.", + "dreimQuote": "Cuando descubrí [Habitica] el verano pasado, había perdido casi la mitad de mis exámenes. Gracias a mis Tareas Diarias... Fui capaz de organizarme y ser disciplinado y actualmente paso todos mis exámenes con muy buenas notas hace un mes.", "elmiQuote": "¡Cada mañana ansío levantarme para ganar oro!", "email": "Email", "emailNewPass": "Enviar nueva contraseña", - "evagantzQuote": "My very first dentist appointment where the hygienist was actually excited about my flossing habits. Thanks [Habitica]!", + "evagantzQuote": "En mi primera cita con el dentista, el higienista estaba muy entusiasmado por mis hábitos con la seda dental. Gracias [Habitica]!", "examplesHeading": "Los jugadores usan Habitica para administrar...", "featureAchievementByline": "¿Acabas de hacer algo totalmente increíble? ¡Consigue una medalla y presúmela!", "featureAchievementHeading": "Medallas de Logros", @@ -55,7 +55,7 @@ "footerMobile": "Móvil", "footerSocial": "Social", "forgotPass": "Olvidé mi contraseña", - "frabjabulousQuote": "[Habitica] is the reason I got a killer, high-paying job... and even more miraculous, I'm now a daily flosser!", + "frabjabulousQuote": "[Habitica] es la razón por la que tengo un trabajo matador y muy bien pago... y además más milagroso, ahora uso la seda dental todos los días!", "free": "Únete gratis", "gamifyButton": "¡Gamifica tu vida hoy!", "goalSample1": "Practicar Piano por 1 hora", @@ -73,9 +73,9 @@ "history": "Historia", "infhQuote": "[Habitica] realmente me ha ayudado a estructurar mi vida en la universidad.", "invalidEmail": "Se requiere una dirección válida de correo electrónico para poder restablecer una contraseña.", - "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", + "irishfeet123Quote": "He tenido horribles hábitos respecto a limpiar mi puesto completamente despues de comer y dejar todos pos platos sobre la mesa. [Habitica] curó eso!", "joinOthers": "Únete a 250,000 personas haciendo divertido conseguir sus metas!", - "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", + "kazuiQuote": "Antes de [Habitica], estaba estancado con mi tesis, del mismo modo decepcionado con mi disciplina personal respecto al aseo del hogar, cosas como aprender vocabulario y estudiar teoría del Go. El romper todas esas tareas en listas pequeñas y manejables es prácticamente lo que me mantiene motivado y trabajando constantemente.", "landingadminlink": "paquetes administrativos", "landingend": "¿Todavía no estás convencido?", "landingend2": "Ve una lista más detallada de", @@ -160,7 +160,7 @@ "tasks": "Tareas", "teamSample1": "Esquema de itinerarios para la reunión del martes", "teamSample2": "Hacer crecer el desarrollo de lluvia de ideas", - "teamSample3": "Discuss this week's KPIs", + "teamSample3": "Discutir el Indicador de Rendimiento de esta semana", "teams": "Equipos", "terms": "Términos y condiciones", "testimonialHeading": "Qué opina la gente...", @@ -178,5 +178,6 @@ "generalQuestionsSite": "Preguntas generales acerca del sitio", "businessInquiries": "Preguntas sobre negocios", "merchandiseInquiries": "Preguntas sobre márketing y merchandising", - "marketingInquiries": "Preguntas sobre márketing y redes sociales" + "marketingInquiries": "Preguntas sobre márketing y redes sociales", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/es_419/gear.json b/common/locales/es_419/gear.json index f18fecb08e..0fdd302220 100644 --- a/common/locales/es_419/gear.json +++ b/common/locales/es_419/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Hueso encantador", "weaponSpecialSpringHealerNotes": "¡A BUSCAR! Incrementa la Inteligencia por <%= int %>. Equipamiento de edición Llmitada de primavera 2014.", "weaponSpecialSummerRogueText": "Alfanje de pirata", - "weaponSpecialSummerRogueNotes": "¡Alto! ¡Harás que esas Diarias caminen la plancha! Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de verano 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Rebanador marinero", "weaponSpecialSummerWarriorNotes": "¡No hay una tarea en ninguna lista de Pendientes que esté dispuesta a enredarse con este cuchillo retorcido! Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de verano 2014.", "weaponSpecialSummerMageText": "Recolector de algas marinas", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Garrote de hueso", "weaponSpecialSpring2015WarriorNotes": "Es una auténtica Clava de hueso para auténticos perritos feroces y definitivamente no es un mordedor que te han dado los Hechiceros de las estaciones porque, ¿quién es un buen perrito? ¿Quiéeen es un buen perrito? ¡Eres tú! ¡¡Tú eres un buen perrito!! Aumenta la Fuerza por <%= str %>. Equipamiento de edición limitada de primavera 2015.", "weaponSpecialSpring2015MageText": "Varita mágica", - "weaponSpecialSpring2015MageNotes": "Conjúrate una zanahoria con esta sofisticada varita. Incrementa la Inteligencia por <%= int %> y la Percepción por <%= per %>. Equipamiento de edición limitada de primavera 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Sonaja de gato", "weaponSpecialSpring2015HealerNotes": "Cuando lo agitas, hace un chasquido fascinante que mantendría a CUALQUIERA entretenido durante horas. Aumenta la Inteligencia por <%= int %>. Equipamiento de edición limitada de primavera 2015.", "weaponSpecialSummer2015RogueText": "Coral de fuego", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Varita de las Ondas", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Horca de banquete", "weaponMystery201411Notes": "Apuñalar a tus enemigos o tu comida favorita - ¡esta horca versátil lo hace todo! No otorga ningún beneficio. Articulo de suscriptor de noviembre 2014.", "weaponMystery201502Text": "Reluciente báculo alado del Amor y también de la Verdad.", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", "weaponArmoireGoldWingStaffText": "Báculo Ala de Oro", "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armadura", "armorBase0Text": "Ropa simple", "armorBase0Notes": "Ropa simple. No otorga ningún beneficio.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Armadura de Marinero", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Túnica de mensajero", "armorMystery201402Notes": "Reluciente y fuerte, esta túnica tiene muchos bolsillos para llevar cartas. No otorga ningún beneficio. Artículo de suscriptor de febrero 2014.", "armorMystery201403Text": "Armadura del paseante del bosque", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Disfraz de Cheetah", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Traje steampunk", "armorMystery301404Notes": "¡Sofisticado y elegante, oh no! No otorga ningún beneficio. Artículo de suscriptor de febrero 3015.", "armorArmoireLunarArmorText": "Armadura Lunar Tranquilizadora", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Gorro de Marinero", "headSpecialSummer2015HealerNotes": "Lazo de Cabello Rojo", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Yelmo de guerrero arco iris", "headSpecialGaymerxNotes": "Con motivo de la celebración de la temporada del orgullo y GaymerX, este casco especial está decorado con un radiante y colorido estampado de arco iris. GaymerX es una convención de juegos que celebra LGBTQ y los video juegos y está abierta para todos. ¡Tiene lugar en el InterContinental en el centro de San Francisco del 11-13 de julio! No otorga ningún beneficio.", "headMystery201402Text": "Yelmo alado", @@ -434,6 +462,8 @@ "headMystery201505Notes": "La pluma verde de este casco hierroso ondea orgullosamente. Artículo de Suscriptor de Mayo de 2015. No confiere ningún beneficio.", "headMystery201508Text": "Sombrero Cheetah", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Galera elegante", "headMystery301404Notes": "¡Una galera elegante para los señores más sofisticados! Artículo de Suscriptor de Enero de 3015. No confiere ningún beneficio.", "headMystery301405Text": "Galera básica", @@ -462,6 +492,10 @@ "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoirePlagueDoctorHatText": "Sombrero de Doctor Plaga", "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "artículo adicional", "shieldBase0Text": "Sin equipamiento addicional", "shieldBase0Notes": "Sin escudo o arma secundaria.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Escudo Robusto", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Escudo reloj", "shieldMystery301405Notes": "¡El tiempo está de tu lado con este imponente escudo reloj! No otorga ningún beneficio. Artículo de suscriptor de junio 3015.", "shieldArmoireGladiatorShieldText": "Escudo de Gladiador", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Accesorio en Espalda", "backBase0Text": "Sin accesorio de la espalda", "backBase0Notes": "Sin accesorio de la espalda", diff --git a/common/locales/es_419/generic.json b/common/locales/es_419/generic.json index 7f6952d932..f5f2f27c27 100644 --- a/common/locales/es_419/generic.json +++ b/common/locales/es_419/generic.json @@ -110,7 +110,9 @@ "December": "Diciembre", "dateFormat": "Formato de fecha", "achievementStressbeast": "Salvador de Stoïkalm", - "achievementStressbeastText": "¡Ayudó a vencer a la Abominable bestia del estrés durante el Evento Winter Wonderland 2015!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Mira mi progreso en Habitica!", "cardReceived": "Recibiste una tarjeta! ", "cardReceivedFrom": "<%= cardType %> de <%= userName %>", diff --git a/common/locales/es_419/groups.json b/common/locales/es_419/groups.json index 3fc91ec3b5..8b66b2a5db 100644 --- a/common/locales/es_419/groups.json +++ b/common/locales/es_419/groups.json @@ -12,6 +12,7 @@ "community": "Foro de la Comunidad", "dataTool": "Herramienta para desplegar los datos", "resources": "Recursos", + "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", "tavernTalk": "Conversaciones de taberna", "tavernAlert1": "Nota: Si estás reportando sobre un error, los programadores no lo verán aquí. Por favor,", "tavernAlert2": "en su lugar utiliza GitHub", diff --git a/common/locales/es_419/limited.json b/common/locales/es_419/limited.json index a839b3558e..d531cf9862 100644 --- a/common/locales/es_419/limited.json +++ b/common/locales/es_419/limited.json @@ -9,7 +9,7 @@ "agriculturalFriends": "Amigos agrarios", "agriculturalFriendsText": "Tus compañeros te han transformado <%= seeds %> veces en una flor.", "aquaticFriends": "Amigos Acuáticos", - "aquaticFriendsText": "Fuiste salpicado <%= seafoam %> veces por miembros del equipo,", + "aquaticFriendsText": "Fuiste salpicado <%= seafoam %> veces por miembros del equipo.", "valentineCard": "Tarjeta del día de San Valentin", "valentineCardExplanation": "Por soportar tremendo poema de sacarina, ¡ambos reciben la medalla \"Amigos Adorables\"!", "valentineCardNotes": "Envía una tarjeta del día de San Valentín a un compañero de equipo.", @@ -27,8 +27,9 @@ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>", "seasonalShopTitle": "<%= linkStart %>Hechicera estacional<%= linkEnd %>", "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", - "seasonalShopText": "¡¡Bienvenido a la tienda de estacional!! Nos estamos abasteciendo de objetos valiosos de Edición estacional de primavera. Todo aquí estará disponible para comprar durante el evento Fiesta de primavera cada año, pero estamos abierto sólo hasta el 30 de abril, así que asegúrate de abastecerte ahora, ¡o tendrás que esperar un año para comprar estos artículos de nuevo!", + "seasonalShopText": "¡¡Bienvenido a la Tienda Estacional!! Nos estamos abasteciendo de objetos valiosos de Edición Estacional de primavera. Todo aquí estará disponible para comprar durante el evento Fiesta de Primavera cada año, pero estamos abierto sólo hasta el 30 de abril, así que asegúrate de abastecerte ahora, ¡o tendrás que esperar un año para comprar estos artículos de nuevo!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Bastón de caramelo (Mago)", "skiSet": "Esquia-sesino (Granuja)", @@ -40,11 +41,11 @@ "nyeCardNotes": "Envía una carta de Feliz Año Nuevo a un compañero de equipo.", "seasonalItems": "Artículos estacionales", "nyeCardAchievementTitle": "Antiguo conocido", - "nyeCardAchievementText": "Happy New Year! Sent or received <%= cards %> New Year's cards.", + "nyeCardAchievementText": "Feliz Año Nuevo! <%= cards %> Tarjetas de Año Nuevo enviadas o recibidas.", "nye0": "¡Feliz Año Nuevo! Que mates a muchos hábitos malos.", "nye1": "¡Feliz Año Nuevo! Que obtengas muchas recompensas.", - "nye2": "¡Feliz Año Nuevo! Que logres muchos Días perfectos.", - "nye3": "¡Feliz Año Nuevo! Que tu lista de Pendientes se mantenga corto y conciso.", + "nye2": "¡Feliz Año Nuevo! Que logres muchos Días Perfectos.", + "nye3": "¡Feliz Año Nuevo! Que tu lista de Pendientes se mantenga corta y concisa.", "nye4": "¡Feliz Año Nuevo! Que no te ataque un hipogrifo furioso.", "holidayCard": "¡Recibiste una tarjeta de fiestas!", "mightyBunnySet": "Conejito poderoso (Guerrero)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Espadachín Atrevido (Guerrero)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Pirata Travieso (Granuja)" + "roguishPirateSet": "Pirata Travieso (Granuja)", + "monsterOfScienceSet": "Monstruo de Ciencia (Guerrero)", + "witchyWizardSet": "Hechicero Embrujado (Mago)", + "mummyMedicSet": "Momia Médica (Curador)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Disponible hasta el 31 de Octubre" } \ No newline at end of file diff --git a/common/locales/es_419/messages.json b/common/locales/es_419/messages.json index 5903370002..57540c25d3 100644 --- a/common/locales/es_419/messages.json +++ b/common/locales/es_419/messages.json @@ -1,10 +1,11 @@ { "messageLostItem": "Tu <%= itemText %> se rompió.", "messageTaskNotFound": "Tarea no encontrada.", - "messageDuplicateTaskID": "Ya existe una Tarea con ese ID", + "messageDuplicateTaskID": "Ya existe una Tarea con ese ID.", "messageTagNotFound": "Etiqueta no encontrada.", "messagePetNotFound": ":pet no encontrado en user.items.pets", "messageFoodNotFound": ":food no encontrado en user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "No se pudo alimentar a esta mascota.", "messageAlreadyMount": "Ya posees esta montura. Intenta alimentar a otra mascota.", "messageEvolve": "Has domesticado a <%= egg %>, ¡vamos a dar una vuelta!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> equipado.", "messageUnEquipped": "<%= itemText %> no está equipado.", "messageMissingEggPotion": "Te hace falta o el huevo o la poción.", + "messageInvalidEggPotionCombo": "¡No puedes eclosionar Huevos de Mascota de Misión con Pociones Eclosionadoras Mágicas! Prueba con otro huevo.", "messageAlreadyPet": "Ya tienes esa mascota. ¡Intenta incubar una combinación diferente!", "messageHatched": "¡Tu huevo eclosionó! Visita tu establo para equipar a tu mascota.", "messageNotEnoughGold": "No tienes oro suficiente", @@ -25,8 +27,8 @@ "messageDropMysteryItem": "¡Abres la caja y encuentras <%= dropText %>!", "messageFoundQuest": "¡Has encontrado la misión \"<%= questText %>\"!", "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", - "messageAlreadyOwnGear": "You already own this item. Equip it by going to the equipment page.", - "armoireEquipment": "<%= image %> You found a piece of rare Equipment in the Armoire: <%= dropText %>! Awesome!", + "messageAlreadyOwnGear": "Ya posees este item. Equípalo yendo a la página de equipamiento.", + "armoireEquipment": "<%= image %> Hallaste una pieza de Equipamiento raro en el Armario: <%= dropText %> ¡Genial!", "armoireFood": "<%= image %> You rummage in the Armoire and find <%= dropArticle %><%= dropText %>. What's that doing in here?", "armoireExp": "You wrestle with the Armoire and gain Experience. Take that!" } \ No newline at end of file diff --git a/common/locales/es_419/npc.json b/common/locales/es_419/npc.json index 7fb4022ef7..d0612ab99d 100644 --- a/common/locales/es_419/npc.json +++ b/common/locales/es_419/npc.json @@ -15,7 +15,7 @@ "buyGems": "Comprar Gemas", "justin": "Justin", "ian": "Ian", - "ianText": "Welcome to the Quest Shop! Here you can use Quest Scrolls to battle monsters with your friends. Be sure to check out our fine array of Quest Scrolls for purchase on the right!", + "ianText": "Bienvenido a la Tienda de Misiones! Aquí puedes usar Pergaminos de Misiones para luchar contra monstruos con tus amigos. Asegúrate de haber mirado todos los Pergaminos de Misiones para comprar el correcto!", "USD": "USD", "newStuff": "Cosas nuevas", "cool": "Dímelo más tarde", @@ -27,11 +27,11 @@ "payWithCard": "Pagar con una tarjeta de crédito", "payNote": "Nota: Paypal a veces toma mucho tiempo para autorizar el pago. Recomendamos que pagues con tarjeta de crédito.", "card": "Tarjeta de crédito", - "amazonInstructions": "Click the button to pay using Amazon Payments", + "amazonInstructions": "Haz click en el botón para pagar usando Pagos de Amazon", "paymentMethods": "Métodos de pago:", "classGear": "Equipo de clase", "classGearText": "Primero: ¡No se preocupe! Tu equipamiento viejo está en tu inventario, y ahora llevas puesto tu equipamiento de aprendiz de <%= klass %>. Vestir del equipamiento de tu clase le da un aumento de 50% a tus estadísticas. Sin embargo, siéntete libre de cambiar de equipamiento cuando quieras.", - "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", + "classStats": "Estos son tus stats de clase; afectan la forma de jugar. Cada vez que subes de nivel, obtienes un punto para colocar en algún stat. Coloca el cursor sobre cada stat para tener información.", "autoAllocate": "Asignación automática", "autoAllocateText": "Si 'asignación automática' esta seleccionada, tu avatar gana estadísticas automáticamente basándose en los atributos de tus tareas, los cuales puedes encontrar en TAREA > Revisar > Avanzado > Atributos. Ej, si vas de menudo al gimnasio, y tu Diaria 'Gym' esta en 'Físico', ganarás Fuerza automáticamente.", "spells": "Hechizos", @@ -72,13 +72,13 @@ "tourRewardsBrief": "Lista de recompensas", "tourRewardsProceed": "¡Eso es todo!", "welcomeToHabit": "¡Bienvenido a Habitica!", - "welcome1": "Create a basic avatar.", - "welcome1notes": "This avatar will represent you as you progress.", - "welcome2": "Set up your tasks.", - "welcome2notes": "How well you do on your real-life tasks will control how well you do in the game!", - "welcome3": "Progress in life and the game!", - "welcome3notes": "As you improve your life, your avatar will level up and unlock pets, quests, equipment, and more!", + "welcome1": "Crear un avatar básico.", + "welcome1notes": "Este avatar te representará como tu progreso.", + "welcome2": "Crea tus tareas", + "welcome2notes": "Así como lo hace en tu vida real las tareas controlarán qué tan bien lo harás en el juego!", + "welcome3": "Progreso en la vida y en el juego!", + "welcome3notes": "Así como mejoras tu vida, tu avatar subirá de nivel y desbloquearás mascotas, misiones, equipo y más!", "welcome4": "¡Evita malos hábitos que bajen tu Salud (HP), o tu avatar morirá!", "welcome5": "Ahora puedes personalizar tu avatar y configurar tus tareas...", - "imReady": "Enter Habitica" + "imReady": "Ingresar a Habitica" } \ No newline at end of file diff --git a/common/locales/es_419/pets.json b/common/locales/es_419/pets.json index 3e6ca954f5..64e796c918 100644 --- a/common/locales/es_419/pets.json +++ b/common/locales/es_419/pets.json @@ -1,11 +1,13 @@ { "pets": "Mascotas", "petsFound": "Mascotas encontradas", + "magicPets": "Magic Potion Pets", "rarePets": "Mascotas raras", "questPets": "Mascotas de misión", "mounts": "Monturas", "mountsTamed": "Monturas domadas", "questMounts": "Monturas de misión", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Monturas raras", "etherealLion": "León etéreo", "veteranWolf": "Lobo veterano", @@ -16,6 +18,7 @@ "mammoth": "Mamut lanudo", "orca": "Orca", "royalPurpleGryphon": "Grifo Real Morado", + "phoenix": "Phoenix", "rarePetPop1": "¡Haz clic en la pata dorada para aprender más sobre cómo obtener esta mascota contribuyendo a Habitica!", "rarePetPop2": "¡Cómo obtener esta mascota!", "potion": "Pócima <%= potionType %>", @@ -24,13 +27,15 @@ "eggSingular": "huevo", "noEggs": "No tienes huevos.", "hatchingPotions": "Pócimas de eclosión", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "pócima de eclosión", "noHatchingPotions": "No tienes pócimas de eclosión.", "inventoryText": "Haz clic en un huevo para ver las pócimas utilizables resaltadas en verde, y después haz clic en una de las pociones para incubar tu mascota. Si ninguna pócima se destacó, haz clic en ese huevo de nuevo para anular la selección, y haz clic primero sobre una pócima para destacar los huevos utilizables. También puedes vender los objetos que ya no desees a Alexander el Comerciante.", "foodText": "comida", "food": "Comida y Monturas", "noFood": "No tienes ni comida ni monturas.", - "dropsExplanation": "Consigue estos objetos más rápido con gemas si no quieres esperar a que aparezcan cuando completes una Tarea. Aprende más acerca del sistema de botín.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Progreso de Maestro de las bestias", "stableBeastMasterProgress": "Progreso de Maestro de las bestias: <%= number %> Mascotas encontradas", "beastAchievement": "¡Has ganado el Logro de \"Maestro de las Bestias\" por haber coleccionado todas las mascotas!", diff --git a/common/locales/es_419/quests.json b/common/locales/es_419/quests.json index d65d2c6d31..0f6b2c0535 100644 --- a/common/locales/es_419/quests.json +++ b/common/locales/es_419/quests.json @@ -11,7 +11,7 @@ "invitations": "Invitaciones", "completed": "¡Completado!", "youReceived": "Has recibido", - "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", + "dropQuestCongrats": "Felicitaciones por ganar este pergamino de misión! Puedes invitar a tu grupo para empezar la misión ahora mismo o vuelve en cualquier momento en tu Inventario > Misiones.", "questSend": "Cliqueando en \"Invitar\" enviara una invitación a los miembros de tu grupo. Cuando todos los miembros hayan aceptado o negado, la misión comenzara. Mira el progreso en Social > Grupo", "inviteParty": "Invitar grupo a la Misión", "questInvitation": "Invitación a una misión:", @@ -27,18 +27,19 @@ "begin": "Iniciar", "bossHP": "Vida del Jefe", "bossStrength": "Fuerza del Jefe", + "rage": "Rage", "collect": "Recolectar", "collected": "Recogido", "collectionItems": "<%= number %> <%= items %>", - "itemsToCollect": "Items to Collect", + "itemsToCollect": "Items por Recolectar", "bossDmg1": "Cada tarea diaria o tarea pendiente completada y cada hábito positivo lastima al Jefe. Dañalo aun mas con las tareas mas rojas o aplástalos brutalmente y hazlos estallar en llamas. El Jefe hará daño a cada participante de la misión por cada tarea diaria que dejes pasar (multiplicado por la fuerza del jefe) en adición al daño regular, ¡así que mantén a tu grupo saludable completando tus tareas diarias! Todo daño hacia y desde el jefe se anota en tu cron (el día de cambio) ", - "bossDmg2": "Only participants will fight the boss and share in the quest loot.", - "tavernBossInfo": "Para hacerle daño a un jefe mundial, completa tus Diarias y Pendientes. Mientras más alto sea el nivel de la tarea, más daño le harás al jefe (completando las rojas, hechizos de los Magos, ataques de los Guerreros, etc). Por cada Diaria que no completes (multiplicado por la Fuerza del jefe) aumentará la ira del jefe. Una vez que su ira llegue al máximo, algo malo pasará - ¡así que completa tus diarias! Todo el daño que ocasionen tu y el jefe es calculado durante el cron (al reinicio de tu día).", + "bossDmg2": "Sólo los participantes lucharán contra el Jefe y se repartirán el botín.", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Para coleccionar artículos, haga tus tareas positivas. Objetos de misiones se ganan como objetos normales; sin embargo, no verá estos artículos hasta el próximo día cuando todo que encontró estará sumado y contribuido al total.", "bossColl2": "Solo los participantes pueden coleccionar artículos y compartir del botín de la misión.", "abort": "Abortar", "leaveQuest": "Abandonar misión", - "sureLeave": "Are you sure you want to leave the active quest? All your quest progress will be lost.", + "sureLeave": "¿Estás seguro que quieres salir de la misión activa? Todo tu progreso en la misión se perderá.", "questOwner": "Organizador de la misión", "questOwnerNotInPendingQuest": "El organizador de la misión ha abandonado la misión y no puede iniciarla. Se recomienda cancelar también. El organizador se quedará con el pergamino de misión.", "questOwnerNotInRunningQuest": "El organizador de la misión ha abandonado la misión. Si necesitas abortar la misión, puedes hacerlo. También puedes dejarla activa y los participantes restantes recibirán las recompensas al concluir la misión.", @@ -56,8 +57,8 @@ "mustComplete": "Primero necesitas terminar <%= quest %>.", "mustLevel": "Deber ser al menos nivel <%= level %> para comenzar esta misión.", "mustLvlQuest": "¡Necesitas tener el nivel <%= level %> para poder comprar esta misión!", - "mustInviteFriend": "To earn this quest, invite a friend to your Party. Invite someone now?", - "unlockByQuesting": "To earn this quest, complete <%= title %>.", + "mustInviteFriend": "Para ganar esta misión, invita un amigo a tu Grupo. ¿Quieres invitar a alguien?", + "unlockByQuesting": "Para ganar esta misión, completa <%= title %>.", "sureCancel": "¿Estás seguro de querer cancelar esta misión? Todas las invitaciones aceptadas se perderán. El organizador de la misión se quedará con el pergamino de misión.", "sureAbort": "¿Estás seguro de querer abortar la misión? Esto hará que todo tu equipo aborte la misión y todo el progreso se perderá. El pergamino de misión será regresado al organizador de la misión.", "doubleSureAbort": "¿Verdaderamente estas seguro? ¡Asegúrate que no te oidarán eternamente!", @@ -66,6 +67,6 @@ "bossRageDescription": "Cuando esta barra se llene, el jefe desencadenará un ataque especial!", "startAQuest": "INICIAR UNA MISIÓN", "startQuest": "Iniciar Misión", - "whichQuestStart": "Which quest do you want to start?", - "getMoreQuests": "Get more quests" + "whichQuestStart": "¿Cuál misión quieres empezar?", + "getMoreQuests": "Obtén más misiones" } \ No newline at end of file diff --git a/common/locales/es_419/questscontent.json b/common/locales/es_419/questscontent.json index 7f4e29f134..c8441ee821 100644 --- a/common/locales/es_419/questscontent.json +++ b/common/locales/es_419/questscontent.json @@ -136,7 +136,7 @@ "questAtom2Notes": "Puf, este lugar se ve mucho más bonito con todos estos platos limpiados. Quizás, al fin, podrás pasar un buen rato. Oh - parece que hay una caja de pizza flotando en el lago. Bueno, realmente ¿que es una cosa más para limpiar? Con una súbita oleada la caja se levanta del agua y se revela como la cabeza de un monstruo. ¡No puede ser! ¡¿El legendario Monstruo SnackLess?! Se dice que ha existido escondido en el lago desde la prehistoria: una criatura engendrado de los restos de comida y basura de los antiguos Habiticanos. ¡Qué asco!", "questAtom2Boss": "El Monstruo SnackLess", "questAtom2Drop": "The Laundromancer (Quest Scroll)", - "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", + "questAtom3Text": "Ataque del Mundano, Parte 3: El Lavandomante", "questAtom3Notes": "Con un grito ensordecedor, y cinco deliciosos tipos de queso emergiendo de su boca, el Monstruo SnackLess se cae a pedazos. \"¡CÓMO TE ATREVES!\" resuena una voz desde debajo de la superficie del agua. Una figura azul, con túnica, emerge del agua, empuñando un cepillo de baño mágico. Ropa sucia comienza a burbujear a la superficie del lago. \"Soy el Lavandomante!\" anuncia furiosamente. \"Que desfachatez - lavar mis esplendidamente sucio platos, destruir mi mascota, y entrar a mi dominio con ropa tan limpia. ¡Prepárate a sentir la ira empapada de mi magia anti-lavado!\"", "questAtom3Completion": "¡El malvado Lavandomante ha sido vencido! Ropa limpia cae en pilas a tu alrededor. Las cosas se ven mucho mejor por aquí. Mientras comienzas a vadear por la armadura recién planchada, un centelleo de metal llama tu atención, y tu mirada cae sobre un casco resplandeciente. El dueño original de este objeto radiante puede ser desconocido, pero mientras te lo pones, sientes la presencia alentadora de un espíritu generoso. Lástima que no le cocieron sus iniciales.", "questAtom3Boss": "El Lavandomante", @@ -165,7 +165,7 @@ "questStressbeastBossRageGuide": "`¡La Abominable Bestia del Estrés usó Ataque de Estrés!`\n\nEl aumento del estrés cura a La Abominable Bestia del Estrés!\n\n¡Cuidado! Justin el Guía está tratando de distraer a La Abominable Bestia del Estrés corriendo alrededor de sus tobillos, gritando consejos de productividad! La Abominable Bestia del Estrés está pisoteando locamente, pero parece que realmente estamos desgastando a esta bestia. Dudo que tenga suficiente energía para otro ataque. No te rindas... ¡estamos muy cerca de acabar con ella!", "questStressbeastDesperation": "`¡LaAbominable Bestia del Estrés llega a 500K de salud! ¡La Abominable Bestia del Estrés usa Defensa Desesperada!`\n\n¡Ya casi estamos, Habiticanos! ¡Con diligencia y Diarias, hemos dejado a La Abominable Bestia del Estrés en solo 500K! La criatura ruge y golpea desesperadamente, mientras su furia aumenta más rápido que nunca. Bailey y Matt gritan de terror a medida que comienza a moverlos de un lado al otro a un ritmo terrador, levantando una enceguecedora tormenta de nieve que hace más difícil golpearla.\n\n¡Tendremos que redoblar nuestros esfuerzos, pero tomen valor - esto es una señal de que La Abominable Bestia del Estrés sabe que está a punto de ser derrotada! ¡No te rindas ahora!", "questStressbeastCompletion": "¡LaAbominable Bestia del Estrés ha sido DERROTADA!

¡Lo hicimos! Con un rugido final la Abominable Bestia del Estrés se disipa en una nube de nieve. Las copos de nieve brillan a través del aire mientras los Habiticanos aplauden y abrazan a sus mascotas y monturas. ¡Nuestros animales y nuestros NPCs están seguros una vez más!

¡Stoïkalm se ha salvado!

SabreCat habla suavemente a un pequeño tigre dientes de sable. \"Encuentra los ciudadanos de las Estepas de Stoïkalm y tréelos a nosotros,\" dice. Varias horas más tarde, el tigre diente de sable regresa, con una manada de jinetes de mamut siguiéndolo lentamente detrás. Reconoces al jinete a la cabeza como Lady Glaciate, líder de Stoïkalm.

\"Valientes Habiticanos,\" dice, \"Mis ciudadanos y yo les debemos el más profundo agradecimiento, y las más sinceras disculpas. En un esfuerzo por proteger nuestras Estepas de la agitación, empezamos a desterrar en secreto todo nuestro estrés hacia las montañas heladas. ¡No teníamos idea de que con las generaciones se convertiria en la Abominable Bestia del Estrés que vieron! Cuando se desató, nos dejó atrapados en su lugar a todos en las montañas y se fue en un alboroto contra nuestros queridos animales.\" Su triste mirada sigue el caer de la nieve. \"Pusimos a todos en riesgo con nuestra necedad. Tengan por seguro que en el futuro, vamos a ir a ustedes con nuestros problemas antes de que nuestros problemas vayan a ustedes\".

Ella se vuelve hacia donde @Baconsaur abraza a unos mamuts bebé. \"Hemos traído a tus animales una ofrenda de alimentos para disculparnos por asustarlos, y como un símbolo de confianza, vamos a dejar algunas de nuestras mascotas y monturas contigo. Sabemos que todos ustedes van cuidar bien de ellos\".", - "questStressbeastCompletionChat": "`La Bestia Abominable del Estrés ha sido VENCIDA`\n\nLo hemos hecho! Con un rugido final La Bestia Abominable del Estrés se disipa en una nube de nieve. Las copos de nieve brillan a través del aire mientras Habiticanos aplaudiendo abrazan a sus mascotas y monturas. Nuestros animales y nuestros NPCs estan seguros una vez más!\n\n`Stoïkalm se ha salvado!`\n\nSabreCat habla suavemente a un pequeño diente de sable. \"Encuentra los ciudadanos de las Estepas de Stoïkalm y traelos a nosotros,\" dice. Varias horas más tarde, diente de sable regresa, con una manada de jinetes de mamut siguiendo lentamente detrás. Reconoces al jinete a la cabeza como Lady glaciate, líder de Stoïkalm.\n\n\"Valientes Habiticanos,\" ella dice, \"Mis ciudadanos y yo les debemos el más profundo agradecimiento, y las más sinceras disculpas. En un esfuerzo por proteger nuestras Estepas de la agitación, empezamos a desterrar en secreto todo nuestro estrés en las montañas heladas. No teníamos idea de que con las generaciones se convertiria en La Bestia Abominable del Estrés que viste! Cuando se desató, nos atrapo a todos nosotros en las montañas en su lugar y se fue en un alboroto contra nuestros queridos animales.\" Su triste mirada sigue el caer de la nieve. \"Pusimos a todos en riesgo con nuestra necedad. Tenga por seguro que en el futuro, vamos a ir a ustedes con nuestros problemas antes de que nuestros problemas vayan a ustedes.\"\n\nSe vuelve hacia donde @Baconsaur esta abrazando a unos mamuts bebé. \"Hemos traído a tus animales una ofrenda de alimentos para disculparnos por asustarlos, y como un símbolo de confianza, vamos a dejar algunas de a nuestras mascotas y monturas contigo. Sabemos que todos ustedes van cuidar bien de ellos.\"", + "questStressbeastCompletionChat": "`La Bestia Abominable del Estrés ha sido VENCIDA`\n\nLo hemos hecho! Con un rugido final La Bestia Abominable del Estrés se disipa en una nube de nieve. Las copos de nieve brillan a través del aire mientras Habiticanos aplaudiendo abrazan a sus mascotas y monturas. ¡Nuestros animales y nuestros NPCs están seguros una vez más!\n\n`¡Stoïkalm se ha salvado!`\n\nSabreCat le habla suavemente a un pequeño dientes de sable. \"Encuentra los ciudadanos de las Estepas de Stoïkalm y tráelos a nosotros,\" dice. Varias horas más tarde, el dientes de sable regresa, con una manada de jinetes de mamut siguiendo lentamente detrás. Reconoces al jinete a la cabeza como Lady glaciate, líder de Stoïkalm.\n\n\"Valientes Habiticanos,\" ella dice, \"Mis ciudadanos y yo les debemos el más profundo agradecimiento, y las más sinceras disculpas. En un esfuerzo por proteger nuestras Estepas de la agitación, empezamos a desterrar en secreto todo nuestro estrés en las montañas heladas. ¡No teníamos idea de que con las generaciones se convertiría en La Bestia Abominable del Estrés que viste! Cuando se desató, nos atrapó a todos nosotros en las montañas en su lugar y se fue en un alboroto contra nuestros queridos animales.\" Su triste mirada sigue el caer de la nieve. \"Pusimos a todos en riesgo con nuestra necedad. Ten por seguro que en el futuro, vamos a ir a ustedes con nuestros problemas antes de que nuestros problemas vayan a ustedes.\"\n\nSe vuelve hacia donde @Baconsaur está abrazando a unos mamuts bebé. \"Hemos traído a tus animales una ofrenda de alimentos para disculparnos por asustarlos, y como símbolo de confianza, vamos a dejar algunas de nuestras mascotas y monturas contigo. Sabemos que todos ustedes van cuidar bien de ellos.\"", "questTRexText": "Rey de los dinosaurios", "questTRexNotes": "Ahora que las antiguas criaturas de las estepas de Stoïkalm están vagando por toda Habitica, @Urse ha decidido adoptar un Tiranosaurio completamente desarrollado. ¿Que podría salir mal?

Todo.", "questTRexCompletion": "El salvaje dinosaurio finalmente frena su acometida y se aquieta para hacer amigos con los gallos gigantes. @Urse exclama viendo esto. \"¡No son tan malas mascotas después de todo! Todo lo que necesitan es un poco de disciplina. Ten, toma algunos huevos de dinosaurio para ti mismo\".", @@ -196,16 +196,16 @@ "questSlimeBoss": "Jelly Regent", "questSlimeCompletion": "With a final jab, you trap the Jelly Regent in an over-sized donut, rushed in by @Overomega, @LordDarkly, and @Shaner, the quick-thinking leaders of the pastry club. As everyone is patting you on the back, you feel someone slip something into your pocket. It’s the reward for your sweet success: three Marshmallow Slime eggs.", "questSlimeDropSlimeEgg": "Slime de malvavisco (Huevo)", - "questSlimeUnlockText": "Unlocks purchasable slime eggs in the Market", + "questSlimeUnlockText": "Desbloquea huevos de babosa comprables en el Mercado", "questSheepText": "El carnero del trueno", "questSheepNotes": "Mientras deambulas por las campiñas de Taskan con tus amigos, tomando un \"rápido descanso\" de tus obligaciones, encuentras una acogedora tienda de estambre. Estás tan sumergido en tu procastinación que apenas y te das cuenta de las siniestras nubes que cubren el cielo. \"Tengo un ma-a-al presentimiento de este clima\", balbucea @Misceo mientras miras hacia arriba. Las tempestuosas nubes se arremolinan y se parecen mucho a... \"¡No tenemos tiempo para mirar nubes!\" grita @starsystemic. \"¡Está atacando!\" ¡El carnero del trueno se abalanza, lanzando relámpagos y truenos hacia ti!", "questSheepBoss": "Carnero del trueno", "questSheepCompletion": "Impressed by your diligence, the Thunder Ram is drained of its fury. It launches three huge hailstones in your direction, and then fades away with a low rumble. Upon closer inspection, you discover that the hailstones are actually three fluffy eggs. You gather them up, and then stroll home under a blue sky.", "questSheepDropSheepEgg": "Oveja (Huevo)", - "questSheepUnlockText": "Unlocks purchasable sheep eggs in the Market", + "questSheepUnlockText": "Desbloquea huevos de oveja comprables en el Mercado", "questKrakenText": "El Kraken de lo incompleto", "questKrakenNotes": "It's a warm, sunny day as you sail across the Inkomplete Bay, but your thoughts are clouded with worries about everything that you still need to do. It seems that as soon as you finish one task, another crops up, and then another...

Suddenly, the boat gives a horrible jolt, and slimy tentacles burst out of the water on all sides! \"We're being attacked by the Kraken of Inkomplete!\" Wolvenhalo cries.

\"Quickly!\" Lemoness calls to you. \"Strike down as many tentacles and tasks as you can, before new ones can rise up to take their place!\"", - "questKrakenBoss": "The Kraken of Inkomplete", + "questKrakenBoss": "El Kraken de lo incompleto", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", @@ -214,13 +214,13 @@ "questWhaleBoss": "Ballena lamentosa ", "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", "questWhaleDropWhaleEgg": "Ballena (Huevo)", - "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questWhaleUnlockText": "Desbloquea huevos de ballena comprables en el Mercado", "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", "questDilatoryDistress1CollectFireCoral": "Coral de fuego", - "questDilatoryDistress1CollectBlueFins": "Blue Fins", - "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress1CollectBlueFins": "Aletas Azules", + "questDilatoryDistress1DropArmor": "Armadura Oceánica con Aletas (Armadura)", "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", @@ -229,7 +229,7 @@ "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", "questDilatoryDistress2DropSkeletonPotion": "Poción Esqueleto", - "questDilatoryDistress2DropCottonCandyBluePotion": "Poción Algodón de Azúcar", + "questDilatoryDistress2DropCottonCandyBluePotion": "Poción Algodón de Azúcar Azul", "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", @@ -238,16 +238,28 @@ "questDilatoryDistress3DropFish": "Pescado (Comida)", "questDilatoryDistress3DropWeapon": "Trident of Crashing Tides (Weapon)", "questDilatoryDistress3DropShield": "Escudo Luna perlada (Objeto Escudo-Mano)", - "questCheetahText": "Such a Cheetah", + "questCheetahText": "Como un Chita", "questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!", "questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"", - "questCheetahBoss": "Cheetah", - "questCheetahDropCheetahEgg": "Cheetah (Egg)", - "questCheetahUnlockText": "Unlocks purchasable Cheetah eggs in the Market", + "questCheetahBoss": "Chita", + "questCheetahDropCheetahEgg": "Chita (Huevo)", + "questCheetahUnlockText": "Desbloquea huevos de Chita comprables en el Mercado", "questHorseText": "Ride the Night-Mare", "questHorseNotes": "While relaxing in the Tavern with @beffymaroo and @JessicaChase, the talk turns to good-natured boasting about your adventuring accomplishments. Proud of your deeds, and perhaps getting a bit carried away, you brag that you can tame any task around. A nearby stranger turns toward you and smiles. One eye twinkles as he invites you to prove your claim by riding his horse.\nAs you all head for the stables, @UncommonCriminal whispers, \"You may have bitten off more than you can chew. That's no horse - that's a Night-Mare!\" Looking at its stamping hooves, you begin to regret your words...", "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", - "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseDropHorseEgg": "Caballo (Huevo)", + "questHorseUnlockText": "Desbloquea huevos de Caballo comprables en el Mercado", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/es_419/settings.json b/common/locales/es_419/settings.json index 0f8dbebcc4..181ea7aa31 100644 --- a/common/locales/es_419/settings.json +++ b/common/locales/es_419/settings.json @@ -39,10 +39,10 @@ "xml": "(XML)", "json": "(JSON)", "customDayStart": "Comienzo de día personalizado", - "changeCustomDayStart": "Change Custom Day Start?", - "sureChangeCustomDayStart": "Are you sure you want to change your custom day start?", - "nextCron": "Your Dailies will next reset the first time you use Habitica after <%= time %>. Make sure you have completed your Dailies before this time!", - "customDayStartInfo1": "Habitica defaults to check and reset your Dailies at midnight in your own time zone each day. You can customize that time here.", + "changeCustomDayStart": "Cambiar Día de Inicio Personalizado?", + "sureChangeCustomDayStart": "Estas seguro que quieres cambiar el día de inicio personalizado?", + "nextCron": "Tus Tareas Diarias se van a resetear la primera vez que uses Habitica despues de<%= time %>. Asegúrate de haber completado tus Tareas Diarias antes de esa hora!", + "customDayStartInfo1": "Habitica por defecto chequea y resetea tus Tareas Diarias a la media noche en tu propia zona horaria cada día. Puedes personalizar esa hora aquí.", "misc": "Varios", "showHeader": "Mostrar cabecera", "changePass": "Cambiar contraseña", diff --git a/common/locales/es_419/subscriber.json b/common/locales/es_419/subscriber.json index ca3e65316e..a527dc396f 100644 --- a/common/locales/es_419/subscriber.json +++ b/common/locales/es_419/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Viajeros del tiempo", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> y <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Misteriosos viajeros del tiempo", - "timeTravelersPopoverNoSub": "¡Necesitarás un Reloj de arena mística para convocar a los misteriosos Viajeros del tiempo! Los <%= linkStart %>suscriptores<%= linkEnd %> obtendrán un Reloj de arena mística por cada tres meses de suscripción consecutivos. Vuelve cuando tengas un Reloj de arena mística, y los Viajeros del tiempo te traerán un Conjunto de artículos de suscriptor del pasado... o quizás hasta del futuro.", - "timeTravelersPopover": "Vemos que tienes un Reloj de arena mística, ¡así que con mucho gusto viajaremos al pasado por ti! Por favor, elige el Conjunto misterioso que más te guste. ¡<%= linkStart %>Aquí<%= linkEnd %> puedes ver una lista de conjuntos antiguos! Si ninguno te satisface, ¿podemos ofrecerte uno de nuestros Conjuntos steampunk futuristas?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Actualiza la tarjeta", "subUpdateTitle": "Actualiza", - "subUpdateDescription": "Actualiza la tarjeta que se cargará." + "subUpdateDescription": "Actualiza la tarjeta que se cargará.", + "notEnoughHourglasses": "No tienes suficientes Relojes de arena mística.", + "hourglassBuyEquipSetConfirm": "¿Compras este conjunto completo de items por 1 Reloj de arena mística?", + "hourglassBuyItemConfirm": "¿Compras este objeto por 1 Reloj de arena mística?", + "petsAlreadyOwned": "Ya posees esta mascota.", + "mountsAlreadyOwned": "Ya posees esta montura.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/fr/backgrounds.json b/common/locales/fr/backgrounds.json index dc8dabbf09..1a8f98b052 100644 --- a/common/locales/fr/backgrounds.json +++ b/common/locales/fr/backgrounds.json @@ -1,115 +1,122 @@ { "backgrounds": "Arrière-plans", - "backgrounds062014": "SET 1 : Sorti en Juin 2014", + "backgrounds062014": "Ensemble 1 : Sorti en Juin 2014", "backgroundBeachText": "Plage", "backgroundBeachNotes": "Prélassez-vous sur le sable chaud.", "backgroundFairyRingText": "Cercle des Fées", "backgroundFairyRingNotes": "Dansez dans un Cercle des Fées.", "backgroundForestText": "Forêt", "backgroundForestNotes": "Flânez dans une Forêt d'Eté.", - "backgrounds072014": "SET 2 : Sorti en Juillet 2014", + "backgrounds072014": "Ensemble 2 : Sorti en Juillet 2014", "backgroundCoralReefText": "Récif de Corail", "backgroundCoralReefNotes": "Nagez au milieu d'un Récif Corallien.", "backgroundOpenWatersText": "Eaux Profondes", "backgroundOpenWatersNotes": "Savourez les Eaux Profondes.", "backgroundSeafarerShipText": "Galion", "backgroundSeafarerShipNotes": "Embarquez à bord d'un Galion.", - "backgrounds082014": "SET 3 : Sorti en Août 2014", + "backgrounds082014": "Ensemble 3 : Sorti en Août 2014", "backgroundCloudsText": "Nuages", "backgroundCloudsNotes": "Planez au milieu des Nuages.", "backgroundDustyCanyonsText": "Canyon Poussiéreux", "backgroundDustyCanyonsNotes": "Errez au fond d'un Canyon Poussiéreux.", "backgroundVolcanoText": "Volcan", "backgroundVolcanoNotes": "Réchauffez-vous au cœur d'un Volcan.", - "backgrounds092014": "SET 4 : Sorti en Septembre 2014", + "backgrounds092014": "Ensemble 4 : Sorti en Septembre 2014", "backgroundThunderstormText": "Orage", "backgroundThunderstormNotes": "Canalisez la foudre d'un Orage.", "backgroundAutumnForestText": "Forêt d'Automne", "backgroundAutumnForestNotes": "Flânez dans une Forêt d'Automne.", "backgroundHarvestFieldsText": "Champs", "backgroundHarvestFieldsNotes": "Moissonnez vos Champs", - "backgrounds102014": "Set 5 : Sorti en Octobre 2014", + "backgrounds102014": "Ensemble 5 : Sorti en Octobre 2014", "backgroundGraveyardText": "Cimetière", "backgroundGraveyardNotes": "Visitez un Cimetière Effrayant", "backgroundHauntedHouseText": "Maison Hantée", "backgroundHauntedHouseNotes": "Faufilez-vous dans une Maison Hantée", "backgroundPumpkinPatchText": "Potager à Citrouilles", "backgroundPumpkinPatchNotes": "Taillez des Lanternes d'Halloween dans un Potager à Citrouilles.", - "backgrounds112014": "SET 6 : Sorti en Novembre 2014", + "backgrounds112014": "Ensemble 6 : Sorti en Novembre 2014", "backgroundHarvestFeastText": "Fête de la Moisson", "backgroundHarvestFeastNotes": "Savourez une Fête de la Moisson.", "backgroundStarrySkiesText": "Ciel Étoilé", "backgroundStarrySkiesNotes": "Contemplez le Ciel Étoilé.", "backgroundSunsetMeadowText": "Coucher de Soleil", "backgroundSunsetMeadowNotes": "Admirez le Coucher de Soleil sur une Prairie.", - "backgrounds122014": "SET 7 : Sorti en Décembre 2014", + "backgrounds122014": "Ensemble 7 : Sorti en Décembre 2014", "backgroundIcebergText": "Iceberg", "backgroundIcebergNotes": "Dérivez sur un Iceberg.", "backgroundTwinklyLightsText": "Guirlandes Scintillantes Hivernales", "backgroundTwinklyLightsNotes": "Promenez-vous au milieu d'arbres parés de lumières festives.", "backgroundSouthPoleText": "Pôle Sud", "backgroundSouthPoleNotes": "Visitez le Pôle Sud glacial.", - "backgrounds012015": "SET 8 : Sorti en Janvier 2015", + "backgrounds012015": "Ensemble 8 : Sorti en Janvier 2015", "backgroundIceCaveText": "Caverne de Glace", "backgroundIceCaveNotes": "Descendez dans une Caverne de Glace.", "backgroundFrigidPeakText": "Pic Glacé", "backgroundFrigidPeakNotes": "Atteignez le sommet d'un Pic Glacé.", "backgroundSnowyPinesText": "Pins Enneigés", "backgroundSnowyPinesNotes": "Réfugiez-vous sous des Pins Enneigés.", - "backgrounds022015": "SET 9 : Sorti en Février 2015", + "backgrounds022015": "Ensemble 9 : Sorti en Février 2015", "backgroundBlacksmithyText": "Forge", "backgroundBlacksmithyNotes": "Travaillez dans une Forge.", "backgroundCrystalCaveText": "Grotte de Cristal", "backgroundCrystalCaveNotes": "Explorer une Grotte de Cristal", "backgroundDistantCastleText": "Fort Lointain", "backgroundDistantCastleNotes": "Défendez un Fort Lointain.", - "backgrounds032015": "SET 10 : Sorti en Mars 2015", + "backgrounds032015": "Ensemble 10 : Sorti en Mars 2015", "backgroundSpringRainText": "Averse Printanière", "backgroundSpringRainNotes": "Dansez sous une Averse Printanière.", "backgroundStainedGlassText": "Vitraux", "backgroundStainedGlassNotes": "Admirez des Vitraux.", "backgroundRollingHillsText": "Collines", "backgroundRollingHillsNotes": "Gambadez dans les Collines.", - "backgrounds042015": "SET 11 : Sorti en Avril 2015", + "backgrounds042015": "Ensemble 11 : Sorti en Avril 2015", "backgroundCherryTreesText": "Cerisiers", "backgroundCherryTreesNotes": "Admirez les Cerisiers en fleurs.", "backgroundFloralMeadowText": "Prairie Fleurie", "backgroundFloralMeadowNotes": "Faites un pique-nique dans une Prairie Fleurie.", "backgroundGumdropLandText": "Pays Boule de Gomme", "backgroundGumdropLandNotes": "Grignotez le décor du Pays Boule de Gomme.", - "backgrounds052015": "SET 12 : Sorti en Mai 2015", + "backgrounds052015": "Ensemble 12 : Sorti en Mai 2015", "backgroundMarbleTempleText": "Temple de Marbre", "backgroundMarbleTempleNotes": "Prenez la pose devant un Temple de Marbre", "backgroundMountainLakeText": "Lac en Altitude", "backgroundMountainLakeNotes": "Trempez vos orteils dans un Lac d'Altitude.", "backgroundPagodasText": "Pagodes", "backgroundPagodasNotes": "Grimpez au sommet de Pagodes.", - "backgrounds062015": "SET 13 : Sorti en Juin 2015", + "backgrounds062015": "Ensemble 13 : Sorti en Juin 2015", "backgroundDriftingRaftText": "Radeau à la Dérive", "backgroundDriftingRaftNotes": "Pagayez sur un Radeau à la Dérive", "backgroundShimmeryBubblesText": "Bulles Chatoyantes", "backgroundShimmeryBubblesNotes": "Flottez au milieu d'une mer de Bulles Chatoyantes", "backgroundIslandWaterfallsText": "Chutes d'eau Insulaires", "backgroundIslandWaterfallsNotes": "Pique-niquez près des Chutes d'eau Insulaires", - "backgrounds072015": "SET 14 : Sorti en Juillet 2015", + "backgrounds072015": "Ensemble 14 : Sorti en Juillet 2015", "backgroundDilatoryRuinsText": "Les Ruines de Dilatoire", "backgroundDilatoryRuinsNotes": "Plongez vers les ruines de Dilatoire.", "backgroundGiantWaveText": "Vague Géante", "backgroundGiantWaveNotes": "Surfez sur une Vague Géante !", "backgroundSunkenShipText": "Épave", "backgroundSunkenShipNotes": "Explorez une Épave.", - "backgrounds082015": "SET 15 : sorti en Juillet 2015", + "backgrounds082015": "Ensemble 15 : sorti en Juillet 2015", "backgroundPyramidsText": "Pyramides", "backgroundPyramidsNotes": "Admirez les pyramides.", "backgroundSunsetSavannahText": "Coucher de soleil dans la savanne", "backgroundSunsetSavannahNotes": "Épiez le coucher de soleil dans la savanne", "backgroundTwinklyPartyLightsText": "Éclairage Festif Scintillant", - "backgroundTwinklyPartyLightsNotes": "Dansez sous un Éclairage Festif Scintillant", - "backgrounds092015": "SET 16 : Sorti en Septembre 2015", + "backgroundTwinklyPartyLightsNotes": "Dansez sous un Éclairage Festif Scintillant !", + "backgrounds092015": "Ensemble 16 : Sorti en Septembre 2015", "backgroundMarketText": "Marché d'Habitica", "backgroundMarketNotes": "Faites vos courses dans le Marché d'Habitica", "backgroundStableText": "Étable d'Habitica", "backgroundStableNotes": "Prenez soin de vos montures dans l'Etable d'Habitica", "backgroundTavernText": "Taverne d'Habitica", - "backgroundTavernNotes": "Visitez la Taverne d'Habitica" + "backgroundTavernNotes": "Visitez la Taverne d'Habitica", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/fr/challenge.json b/common/locales/fr/challenge.json index cfce3ee1dd..04de0d881f 100644 --- a/common/locales/fr/challenge.json +++ b/common/locales/fr/challenge.json @@ -43,8 +43,8 @@ "exportChallengeCSV": "Exporter au format CSV", "selectGroup": "Veuillez sélectionner un groupe", "challengeCreated": "Défi créé", - "sureDelCha": "Êtes-vous sûr de vouloir supprimer ce défi ?", - "sureDelChaTavern": "Êtes-vous sûr de vouloir supprimer ce défi ? Vos gemmes ne seront pas remboursées.", + "sureDelCha": "Êtes-vous sûr•e de vouloir supprimer ce défi ?", + "sureDelChaTavern": "Êtes-vous sûr•e de vouloir supprimer ce défi ? Vos gemmes ne seront pas remboursées.", "removeTasks": "Supprimer les tâches", "keepTasks": "Conserver les tâches", "closeCha": "Clore le défi et…", diff --git a/common/locales/fr/character.json b/common/locales/fr/character.json index 3e00d86b07..f4af43e7bc 100644 --- a/common/locales/fr/character.json +++ b/common/locales/fr/character.json @@ -18,7 +18,7 @@ "bodySize": "Corpulence", "bodySlim": "Mince", "bodyBroad": "Trapu", - "unlockSet": "Débloquer le set - <%= cost %>", + "unlockSet": "Débloquer l'Ensemble - <%= cost %>", "locked": "verrouillé", "shirts": "Tenues", "specialShirts": "Tenues spéciales", @@ -56,8 +56,8 @@ "costumeText": "Si vous préférez l'apparence d'un équipement différent de celui que vous avez équipé, choisissez \"Utiliser un Costume\" pour le porter en costume tout en conservant les bonus de votre équipement.", "useCostume": "Utiliser un Costume", "useCostumeInfo1": "Cliquez sur \"Utiliser un Costume\" pour mettre des vêtements à votre avatar sans modifier les stats de votre Tenue de Combat! Vous pouvez donc vous armer des meilleures stats à gauche et déguiser votre avatar avec l'équipement à droite.", - "useCostumeInfo2": "Lorsque vous cliquez sur \"Utiliser un Costume\", votre avatar aura l'air plutôt basique... mais pas d'inquiétude! Si vous regardez à gauche, vous verrez que votre Tenue de Combat est toujours active. Ensuite, vous pouvez faire jouer votre imagination! Tout ce que vous activez à droite ne modifiera pas vos stats mais peut vous donner un look d'enfer. Essayez différentes associations en mélangeant les ensembles et en accordant votre Costume avec vos familiers, montures et arrière-plans.

Vous avez d'autres questions? Allez voir la page sur les Costumes sur le Wiki. Vous avez trouvé l'ensemble parfait? Exhibez-le sur la guilde du Festival des Costumes ou fanfaronnez à la Taverne!", - "gearAchievement": "Vous avez gagné le succès \"Armé jusqu'aux dents\" pour avoir atteint le niveau maximal de l'ensemble d'équipement de votre classe! Vous avez acquis les ensembles complets suivants:", + "useCostumeInfo2": "Lorsque vous cliquez sur \"Utiliser un Costume\", votre avatar aura l'air plutôt basique... mais pas d'inquiétude ! Si vous regardez à gauche, vous verrez que votre Tenue de Combat est toujours active. Ensuite, vous pouvez faire jouer votre imagination ! Tout ce que vous activez à droite ne modifiera pas vos stats mais peut vous donner un look d'enfer. Essayez différentes associations en mélangeant les ensembles et en accordant votre Costume avec vos familiers, montures et arrière-plans.

Vous avez d'autres questions ? Allez voir la page sur les Costumes sur le Wiki. Vous avez trouvé l'ensemble parfait ? Exhibez-le sur la guilde du Festival des Costumes ou fanfaronnez à la Taverne !", + "gearAchievement": "Vous avez gagné le succès \"Armé jusqu'aux dents\" pour avoir atteint le niveau maximal de l'ensemble d'équipement de votre classe ! Vous avez acquis les ensembles complets suivants:", "moreGearAchievements": "Pour obtenir plus de badges \"Armé jusqu'aux dents\", changez de classe sur votre page Caractéristiques & Succès et achetez peu à peu l'équipement de votre nouvelle classe !", "armoireUnlocked": "Vous avez aussi déverrouillé l'Armoire Enchantée! Cliquez sur la Récompense Armoire Enchantée pour tenter de trouver une pièce d'Équipement spécial au hasard! Vous avez aussi des chances de tomber sur de l'XP ou de la nourriture.", "ultimGearName": "Armé jusqu'aux dents", @@ -130,7 +130,7 @@ "respawn": "Résurrection !", "youDied": "Vous êtes mort !", "dieText": "Vous avez perdu un Niveau, tout votre Or et une pièce d'Équipement aléatoire. Relevez-vous, Habiticien·ne, et essayez encore ! Mettez un frein à ces Habitudes négatives, complétez vos tâches Quotidiennes avec vigilance et tenez la mort à distance avec une Potion de Santé si vous fléchissez !", - "sureReset": "Êtes-vous sûr? Ceci réinitialisera la classe de votre personnage et vos points alloués (vous les récupérerez tous pour les ré-allouer) et vous coûtera 3 gemmes.", + "sureReset": "Êtes-vous sûr ? Ceci réinitialisera la classe de votre personnage et vos points alloués (vous les récupérerez tous pour les ré-allouer) et vous coûtera 3 gemmes.", "purchaseFor": "Acheter pour <%= cost %> Gemmes ?", "notEnoughMana": "Pas assez de mana.", "invalidTarget": "Cible invalide", diff --git a/common/locales/fr/communityguidelines.json b/common/locales/fr/communityguidelines.json index ea36bf6615..ae56102d50 100644 --- a/common/locales/fr/communityguidelines.json +++ b/common/locales/fr/communityguidelines.json @@ -8,7 +8,7 @@ "commGuidePara004": "Et maintenant, à vos plumes et parchemins pour la prise de notes : commençons !", "commGuideHeadingBeing": "Être Habiticien·ne", "commGuidePara005": "Habitica est d’abord et avant tout un site internet dédié à l’amélioration de soi. Résultat : nous avons la chance d’avoir attiré l’une des communautés les plus chaleureuses, sympathiques, courtoises et solidaires de l’internet. Divers traits caractérisent les Habiticien·ne·s. Certains des plus courants et des plus marquants sont :", - "commGuideList01A": "Un Esprit d’Entraide. De nombreuses personnes donnent de leur temps et de leur énergie pour aider les nouveaux membres de la communauté et les guider. La Guilde des Newbies (The Newbies Guild), par exemple, est une guilde dédiée à apporter des réponses aux questions posées par les membres. Si vous pensez pouvoir aider, ne soyez pas timide !", + "commGuideList01A": "Un Esprit d’Entraide. De nombreuses personnes donnent de leur temps et de leur énergie pour aider les nouveaux membres de la communauté et les guider. La guilde des Nouveaux Arrivants, par exemple, est une guilde dédiée à apporter des réponses aux questions posées par les membres. Si vous pensez pouvoir aider, ne soyez pas timide !", "commGuideList01B": "Une Attitude Diligente. Les Habiticien·ne·s travaillent dur pour améliorer leur vie, mais aussi pour aider à bâtir le site et l’améliorer constamment. Nous sommes un projet en code source ouvert et travaillons sans relâche à faire du site le meilleur endroit possible.", "commGuideList01C": "Un Esprit d'Entraide.Les Habiticien·ne·s acclament les victoires des leurs compatriotes et se réconfortent durant les jours difficiles. Nous échangeons nos forces et comptons sur les autres et apprenons les un·e·s des autres. Au sein des Équipes, nous faisons cela grâce à nos sortilèges ; dans les lieux d’échanges, avec des mots de soutien et de réconfort.", "commGuideList01D": "Une Attitude Respectueuse. Nous avons tou·te·s des passés différents, différentes compétences et différentes opinions. C’est en partie ce qui rend notre communauté si merveilleuse ! Les Habiticien·ne·s respectent les différences et s'en réjouissent. Restez un peu parmi nous, et vous aurez bientôt des ami·e·s de tous les horizons.", @@ -155,10 +155,10 @@ "commGuideList13D": "Les membres en période de probation ne peuvent pas atteindre l'Échelon suivant. Les Modérateurs ont la possibilité de geler l'avancement des Habiticiens en cas d'infraction. Si cela arrive, la personne concernée en sera toujours informée, et apprendra comment l'annuler. Infractions et mises à l'épreuve peuvent aussi causer le retrait d'un Échelon.", "commGuideHeadingFinal": "La Section Finale", "commGuidePara067": "Voici donc, vaillant Habiticien·ne -- les lignes directrices de la Communauté ! Essuyez la sueur de votre front et récompensez vous d'un peu d'XP pour le avoir lu en entier. Si vous avez des questions ou des inquiétudes à propos de ces lignes directrives, veuillez contacter Lemoness (leslie@habitica.com) et elle se fera un plaisir de vous aider à clarifier les choses.", - "commGuidePara068": "Maintenant allez de l'avant, brave aventurier, et pourfendez quelques taches quotidiennes!", + "commGuidePara068": "Maintenant allez de l'avant, brave aventurier, et pourfendez quelques Quotidiennes !", "commGuideHeadingLinks": "Liens Utiles", "commGuidePara069": "Ces peintres de talent ont contribué aux illustrations :", - "commGuideLink01": "Guilde des Newbies", + "commGuideLink01": "Guilde des Nouveaux Arrivants", "commGuideLink01description": "une guilde pour que les débutant·es puissent poser leurs questions !", "commGuideLink02": "L'Arrière-Boutique, ou Back Corner Guild", "commGuideLink02description": "une guilde pour discuter des sujets sensibles ou longs.", diff --git a/common/locales/fr/content.json b/common/locales/fr/content.json index abfb86b938..6035445b85 100644 --- a/common/locales/fr/content.json +++ b/common/locales/fr/content.json @@ -2,75 +2,100 @@ "potionText": "Potion de Santé", "potionNotes": "Rend 15 points de Santé (effet immédiat)", "armoireText": "Armoire Enchantée", - "armoireNotesFull": "Ouvrez l'Armoire pour recevoir au hasard de l'Équipement spécial, de l'Expérience ou de la nourriture! Pièces d'Équipement restantes :", + "armoireNotesFull": "Ouvrez l'Armoire pour recevoir au hasard de l'Équipement spécial, de l'Expérience ou de la nourriture ! Pièces d'Équipement restantes :", "armoireLastItem": "Vous avez trouvé la dernière pièce d'Équipement rare dans l'Armoire Enchantée.", "armoireNotesEmpty": "L'Armoire contiendra de nouvelles pièces d'Équipement la première semaine de chaque mois. D'ici là, continuez à cliquer pour obtenir de l'Expérience et de la Nourriture !", "dropEggWolfText": "Loup", - "dropEggWolfAdjective": "loyal", + "dropEggWolfMountText": "Loup", + "dropEggWolfAdjective": "un loyal", "dropEggTigerCubText": "Tigreau", "dropEggTigerCubMountText": "Tigre", - "dropEggTigerCubAdjective": "féroce", + "dropEggTigerCubAdjective": "un féroce", "dropEggPandaCubText": "Bébé panda", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "doux", + "dropEggPandaCubAdjective": "un doux", "dropEggLionCubText": "Lionceau", "dropEggLionCubMountText": "Lion", - "dropEggLionCubAdjective": "royal", + "dropEggLionCubAdjective": "un royal", "dropEggFoxText": "Renard", - "dropEggFoxAdjective": "rusé", + "dropEggFoxMountText": "Renard", + "dropEggFoxAdjective": "un rusé", "dropEggFlyingPigText": "Cochon Volant", - "dropEggFlyingPigAdjective": "capricieux", + "dropEggFlyingPigMountText": "Cochon Volant", + "dropEggFlyingPigAdjective": "un capricieux", "dropEggDragonText": "Dragon", - "dropEggDragonAdjective": "puissant", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "un puissant", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "piquant", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "un piquant", "dropEggBearCubText": "Ourson", "dropEggBearCubMountText": "Ours", - "dropEggBearCubAdjective": "câlin", + "dropEggBearCubAdjective": "un câlin", "questEggGryphonText": "Griffon", - "questEggGryphonAdjective": "fier", + "questEggGryphonMountText": "Griffon", + "questEggGryphonAdjective": "un fier", "questEggHedgehogText": "Hérisson", - "questEggHedgehogAdjective": "épineux", + "questEggHedgehogMountText": "Hérisson", + "questEggHedgehogAdjective": "un épineux", "questEggDeerText": "Cerf", - "questEggDeerAdjective": "élégant", + "questEggDeerMountText": "Cerf", + "questEggDeerAdjective": "un élégant", "questEggEggText": "Œuf", "questEggEggMountText": "Panier d'Œufs", - "questEggEggAdjective": "coloré", + "questEggEggAdjective": "un coloré", "questEggRatText": "Rat", - "questEggRatAdjective": "poussiéreux", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "un poussiéreux", "questEggOctopusText": "Pieuvre", - "questEggOctopusAdjective": "visqueuse", + "questEggOctopusMountText": "Pieuvre", + "questEggOctopusAdjective": "une visqueuse", "questEggSeahorseText": "Hippocampe", - "questEggSeahorseAdjective": "prestigieux", + "questEggSeahorseMountText": "Hippocampe", + "questEggSeahorseAdjective": "un prestigieux", "questEggParrotText": "Perroquet", - "questEggParrotAdjective": "dynamique", + "questEggParrotMountText": "Perroquet", + "questEggParrotAdjective": "un dynamique", "questEggRoosterText": "Coq", - "questEggRoosterAdjective": "vantard", + "questEggRoosterMountText": "Coq", + "questEggRoosterAdjective": "un vantard", "questEggSpiderText": "Araignée", - "questEggSpiderAdjective": "effrayante", + "questEggSpiderMountText": "Araignée", + "questEggSpiderAdjective": "une effrayante", "questEggOwlText": "Chouette", - "questEggOwlAdjective": "avisée", + "questEggOwlMountText": "Chouette", + "questEggOwlAdjective": "une avisée", "questEggPenguinText": "Manchot", - "questEggPenguinAdjective": "perspicace", + "questEggPenguinMountText": "Manchot", + "questEggPenguinAdjective": "un perspicace", "questEggTRexText": "Tyrannosaure", - "questEggTRexAdjective": "court-sur-pattes", + "questEggTRexMountText": "Tyrannosaure", + "questEggTRexAdjective": "un court-sur-pattes", "questEggRockText": "Rocher", - "questEggRockAdjective": "animé", + "questEggRockMountText": "Rocher", + "questEggRockAdjective": "un animé", "questEggBunnyText": "Lapin", - "questEggBunnyAdjective": "câlin", + "questEggBunnyMountText": "Lapin", + "questEggBunnyAdjective": "un calîn", "questEggSlimeText": "Glaire de Guimauve", - "questEggSlimeAdjective": "bonbon", + "questEggSlimeMountText": "Glaire de Guimauve", + "questEggSlimeAdjective": "une douce", "questEggSheepText": "Mouton", - "questEggSheepAdjective": "laineux", + "questEggSheepMountText": "Mouton", + "questEggSheepAdjective": "un laineux", "questEggCuttlefishText": "Seiche", - "questEggCuttlefishAdjective": "câline", + "questEggCuttlefishMountText": "Seiche", + "questEggCuttlefishAdjective": "une câline", "questEggWhaleText": "Baleine", - "questEggWhaleAdjective": "éclaboussant", + "questEggWhaleMountText": "Baleine", + "questEggWhaleAdjective": "une éclaboussante", "questEggCheetahText": "Guépard", - "questEggCheetahAdjective": "honnête", + "questEggCheetahMountText": "Guépard", + "questEggCheetahAdjective": "un honnête", "questEggHorseText": "Cheval", - "questEggHorseAdjective": "au galop", - "eggNotes": "Trouvez une potion d’éclosion à verser sur cet œuf et il en sortira un·e <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Cheval", + "questEggHorseAdjective": "un galopant", + "eggNotes": "Trouvez une potion d’éclosion à verser sur cet œuf et il en sortira <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "de Base", "hatchingPotionWhite": "Blanc", "hatchingPotionDesert": "du Désert", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Rose Barbe à Papa", "hatchingPotionCottonCandyBlue": "Bleu Barbe à Papa", "hatchingPotionGolden": "Doré", + "hatchingPotionSpooky": "Effrayant", "hatchingPotionNotes": "Versez-la sur un œuf et il en sortira un familier <%= potText(locale) %>.", + "premiumPotionAddlNotes": "N'est pas utilisable sur les œufs de quête.", "foodMeat": "Viande", "foodMilk": "Lait", "foodPotatoe": "Patate", diff --git a/common/locales/fr/contrib.json b/common/locales/fr/contrib.json index dc4fe3771b..04ef864fcd 100644 --- a/common/locales/fr/contrib.json +++ b/common/locales/fr/contrib.json @@ -56,9 +56,9 @@ "surveysMultiple": "A aidé Habitica à croître en participant à <%= surveys %> enquêtes. Il n'y a actuellement pas d'enquête en cours.", "currentSurvey": "Enquête Actuelle", "surveyWhen": "Le badge sera attribué à tou·te·s les participant·e·s de l'enquête lorsque celle-ci aura été traitée, fin Mars.", - "blurbInbox": "C'est ici que vos messages privés sont stockés! Vous pouvez envoyer un message à quelqu'un en cliquant sur l'icône de l'enveloppe à côté de leur nom dans la Taverne, votre Équipe, ou votre Guilde.", - "blurbGuildsPage": "Les Guildes sont des groupes de discussion créés par les joueurs pour les joueurs pour regrouper les personnes autour de leurs centres d'intérêt. Jetez un œil à la liste et rejoignez les Guildes qui vous intéressent!", + "blurbInbox": "C'est ici que vos messages privés sont stockés ! Vous pouvez envoyer un message à quelqu'un en cliquant sur l'icône de l'enveloppe à côté de leur nom dans la Taverne, votre Équipe, ou votre Guilde.", + "blurbGuildsPage": "Les Guildes sont des groupes de discussion créés par les joueurs pour les joueurs pour regrouper les personnes autour de leurs centres d'intérêt. Jetez un œil à la liste et rejoignez les Guildes qui vous intéressent !", "blurbChallenges": "Les Défis sont des listes de tâches créées par des membres ! Rejoindre un défi ajoutera ses tâches aux vôtres dans la page des tâches ; gagner un Défi vous fera gagner un succès ainsi que, souvent, des gemmes !", - "blurbHallPatrons": "Voici le Panthéon des Sponsors, où nous rendons hommage aux nobles aventuriers qui ont soutenu le Kickstarter original de Habitica. Nous les remercions de nous avoir aidés à donner la vie à Habitica!", + "blurbHallPatrons": "Voici le Panthéon des Sponsors, où nous rendons hommage aux nobles aventuriers qui ont soutenu le Kickstarter original de Habitica. Nous les remercions de nous avoir aidés à donner la vie à Habitica !", "blurbHallHeroes": "Ceci est le Panthéon des Héros, où tous les contributeurs open-source d'Habitica sont honorés. Que ce soit par du code, de l'art, de la musique, de l'écriture, ou juste de l'aide, ils ont mérité\n des gemmes, de l'équipment exclusif, et des titres prestigieux. Vous pouvez aussi contribuer à Habitica ! Apprenez-en plus ici. " } \ No newline at end of file diff --git a/common/locales/fr/death.json b/common/locales/fr/death.json index 0592edad57..0b324693f1 100644 --- a/common/locales/fr/death.json +++ b/common/locales/fr/death.json @@ -4,13 +4,13 @@ "deathPenaltyDetails": "Vous avez perdu un niveau, de l'or, et une pièce d'équipement, mais vous pouvez tous les récupérer en travaillant dur ! Bonne chance--vous y arriverez.", "refillHealthTryAgain": "Reprendre vie et essayer à nouveau", "dyingOftenTips": "Cela vous arrive trop souvent ? Voici quelques astuces !", - "losingHealthWarning": "Faites attention - Vous perdez de la Vie !", - "losingHealthWarning2": "Ne laissez pas votre Vie tomber à zéro ! Si cela arrive, vous perdrez un niveau, votre Or, et une pièce d'équipement.", + "losingHealthWarning": "Attention - Vous perdez de la Vie !", + "losingHealthWarning2": "Ne laissez pas votre Vie tomber à zéro ! Si cela arrive, vous perdrez un niveau, votre Or, et un élément d'équipement.", "toRegainHealth": "Pour regagner de la Vie :", "lowHealthTips1": "Gagnez un niveau pour guérir complètement !", - "lowHealthTips2": "Achetez une Potion de guérison dans la colonne Récompenses pour regagner 15 Points de Vie.", + "lowHealthTips2": "Achetez une Potion de guérison dans la colonne des Récompenses pour regagner 15 Points de Vie.", "losingHealthQuickly": "Vous perdez de la Vie rapidement ?", - "lowHealthTips3": "Les tâches Quotidiennes incomplètes vous infligent des dégats pendant la nuit, alors faites attention à ne pas en créer de trop au début !", - "lowHealthTips4": "Si une tâche Quotidienne n'est pas échue certains jours, vous pouvez la désactiver en cliquant l'icône en forme de crayon.", + "lowHealthTips3": "Les tâches Quotidiennes non accomplies vous infligent des dégâts pendant la nuit, faites attention à ne pas en créer trop au début !", + "lowHealthTips4": "Si une tâche Quotidienne n'est pas due certains jours, vous pouvez la désactiver en cliquant sur l'icône en forme de crayon.", "goodLuck": "Bonne chance !" } \ No newline at end of file diff --git a/common/locales/fr/defaulttasks.json b/common/locales/fr/defaulttasks.json index d93ed3741f..ed8fbc332e 100644 --- a/common/locales/fr/defaulttasks.json +++ b/common/locales/fr/defaulttasks.json @@ -6,7 +6,7 @@ "defaultHabit3Text": "Prendre les escaliers / l'ascenseur (Cliquer sur le crayon pour éditer)", "defaultHabit3Notes": "Exemples de bonnes ou mauvaises habitudes : +/- Prendre les escaliers/l'ascenseur ; +/- Boire de l'eau/du soda", "defaultTodoNotes": "Vous pouvez au choix valider cette tâche À faire, la modifier ou la supprimer.", - "defaultTodo1Text": "Rejoindre Habitica (Cochez-moi!)", + "defaultTodo1Text": "Rejoindre Habitica (Cochez-moi !)", "defaultReward1Text": "15 minutes de pause", "defaultReward1Notes": "Les récompenses personnalisées peuvent prendre de nombreuses formes. Certaines personnes se retiendront de regarder leur série préférée jusqu'à ce qu'elles aient assez d'or pour la payer.", "defaultTag1": "matin", diff --git a/common/locales/fr/faq.json b/common/locales/fr/faq.json index 98f432f5da..88702275ba 100644 --- a/common/locales/fr/faq.json +++ b/common/locales/fr/faq.json @@ -7,35 +7,35 @@ "iosFaqAnswer1": "Les bonnes Habitudes (celles avec un +) sont les tâches que vous pouvez réaliser plusieurs fois par jour, comme manger des légumes. Les mauvaises Habitudes (celles avec un -) sont les tâches que vous devez éviter, comme vous ronger les ongles. Les Habitudes avec un + et un - ont un bon côté et un mauvais côté, comme prendre l'escalier / prendre l'ascenseur. Les bonnes Habitudes vous récompensent avec de l'expérience et de l'or. Les mauvaises habitudes vous font perdre de la Santé.\n\nLes tâches Quotidiennes sont des tâches que vous devez réaliser chaque jour, comme vous brosser les dents ou vérifier vos courriels. Vous pouvez ajuster les jours où une Quotidienne doit être réalisée en la modifiant. Si vous ratez une Quotidienne qui doit être réalisée, votre avatar subira des dégâts pendant la nuit. Faites attentions à ne pas ajouter trop de Quotidiennes à la fois !\n\nLes tâches À Faire sont votre liste de tâches et de projets. Compléter une tâche À Faire vous récompensera avec de l'or et de l'expérience. Vous ne perdrez jamais de Santé avec les tâches À Faire. Vous pouvez ajouter une date d'échéance à une tâche À Faire en la modifiant.", "webFaqAnswer1": "Les bonnes Habitudes (celles avec un ) sont les tâches que vous pouvez réaliser plusieurs fois par jour, comme manger des légumes. Les mauvaises Habitudes (celles avec un ) sont les tâches que vous devez éviter, comme vous ronger les ongles. Les Habitudes avec un et un ont un bon côté et un mauvais côté, comme prendre l'escalier / prendre l'ascenseur. Les bonnes Habitudes vous récompensent avec de l'expérience et de l'or. Les mauvaises habitudes vous font perdre de la Santé.\n

\nLes tâches Quotidiennes sont des tâches que vous devez réaliser chaque jour, comme vous brosser les dents ou vérifier vos courriels. Vous pouvez ajuster les jours où une Quotidienne doit être réalisée en cliquant sur le crayon pour la modifier. Si vous ratez une Quotidienne qui doit être réalisée, votre avatar subira des dégâts pendant la nuit. Faites attentions à ne pas ajouter trop de Quotidiennes à la fois !\n

\nLes tâches À Faire sont votre liste de tâches et de projets. Compléter une tâche À Faire vous récompensera avec de l'or et de l'expérience. Vous ne perdrez jamais de Santé avec les tâches À Faire. Vous pouvez ajouter une date d'échéance à une tâche À Faire en cliquant sur le crayon pour la modifier.", "faqQuestion2": "Quelques exemples de tâches ?", - "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "faqQuestion3": "Pourquoi mes tâches changent-elles de couleur?", - "iosFaqAnswer3": "Vos tâches changent de couleur en fonction de la manière dont vous les effectuez en ce moment ! Chaque nouvelle tâche est créée neutre, donc jaune. Si vous effectuez des tâches Quotidiennes ou des Habitudes positives plus fréquemment, elles changeront de couleur jusqu'à devenir bleues. Si vous manquez une tâche Quotidienne ou cédez à une mauvaise Habitude, la couleur de la tâche change vers le rouge. Plus une tâche est rouge, plus elle vous fera gagner de récompenses, mais si c'est une tâche Quotidienne ou une mauvaise Habitude, elle vous blessera aussi d'autant plus! Cela vous aide à trouver la motivation pour effectuer les tâches qui vous posent problème. ", - "webFaqAnswer3": "Vos tâches changent de couleur en fonction de la manière dont vous les effectuez en ce moment ! Chaque nouvelle tâche est créée neutre, donc jaune. Si vous effectuez des tâches Quotidiennes ou des Habitudes positives plus fréquemment, elles changeront de couleur jusqu'à devenir bleues. Si vous manquez une tâche Quotidienne ou cédez à une mauvaise Habitude, la couleur de la tâche change vers le rouge. Plus une tâche est rouge, plus elle vous fera gagner de récompenses, mais si c'est une tâche Quotidienne ou une mauvaise Habitude, elle vous blessera aussi d'autant plus! Cela vous aide à trouver la motivation pour effectuer les tâches qui vous posent problème. ", - "faqQuestion4": "Pourquoi est-ce que mon avatar a perdu de la santé, et comment puis-je la récupérer?", - "iosFaqAnswer4": "Il y a plusieurs choses qui peuvent vous causer des dégâts. D'abord, si vous laissez de tâches Quotidiennes incomplètes pendant la nuit, elles vous causeront des dégâts. Ensuite, si vous réalisez une mauvaise Habitude, elle vous causera des dégâts. Enfin, si vous et votre Équipe affrontez un Boss, et qu'un de vos compagnons n'a pas réalisé toutes ses tâches quotidiennes, Le Boss vous attaquera.\n\nLa meilleure façon de guérir est de gagner un niveau, qui vous rendra toute votre santé. Vous pouvez aussi acheter une Potion de Santé avec de l'or à partir de la colonne Récompenses. En plus, au delà du niveau 10, vous pouvez choisir de devenir un Guérisseur, et vous pourrez apprendre les compétences de guérison. Si vous êtes en Équipe avec un Guérisseur, il peut aussi vous guérir.", + "iosFaqAnswer2": "Il y a quatre listes d'exemples de tâches sur le wiki pour vous inspirer :\n

\n* [Exemples d'Habitudes](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Exemples de Quotidiennes](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Exemples de tâches À Faire](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Exemples de Récompenses](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "webFaqAnswer2": "Il y a quatre listes d'exemples de tâches pour vous inspirer :\n* [Exemples d'Habitudes](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Exemples de Quotidiennes](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Exemples de tâches À Faire](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Exemples de Récompenses](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "faqQuestion3": "Pourquoi mes tâches changent-elles de couleur ?", + "iosFaqAnswer3": "Vos tâches changent de couleur en fonction de la manière dont vous les effectuez en ce moment ! Chaque nouvelle tâche est créée neutre, donc jaune. Si vous effectuez des tâches Quotidiennes ou des Habitudes positives plus fréquemment, elles changeront de couleur jusqu'à devenir bleues. Si vous manquez une tâche Quotidienne ou cédez à une mauvaise Habitude, la couleur de la tâche change vers le rouge. Plus une tâche est rouge, plus elle vous fera gagner de récompenses, mais si c'est une tâche Quotidienne ou une mauvaise Habitude, elle vous blessera aussi d'autant plus ! Cela vous aide à trouver la motivation pour effectuer les tâches qui vous posent problème. ", + "webFaqAnswer3": "Vos tâches changent de couleur en fonction de la manière dont vous êtes en train de les effectuer ! Chaque nouvelle tâche est créée en jaune. Si vous effectuez des tâches Quotidiennes ou des Habitudes positives plus fréquemment, elles changeront de couleur jusqu'à devenir bleues. Si vous manquez une tâche Quotidienne ou cédez à une mauvaise Habitude, la couleur de la tâche change vers le rouge. Plus une tâche est rouge, plus elle vous fera gagner de récompenses, mais si c'est une tâche Quotidienne ou une mauvaise Habitude, elle vous blessera aussi d'autant plus ! Cela vous aide à trouver la motivation pour effectuer les tâches qui vous posent problème. ", + "faqQuestion4": "Pourquoi est-ce que mon avatar a perdu de la santé, et comment puis-je la récupérer ?", + "iosFaqAnswer4": "Il y a plusieurs choses qui peuvent vous causer des dégâts. D'abord, si vous laissez de tâches Quotidiennes incomplètes pendant la nuit, elles vous causeront des dégâts. Ensuite, si vous réalisez une mauvaise Habitude, elle vous causera des dégâts. Enfin, si vous et votre Équipe affrontez un Boss, et qu'un de vos compagnons n'a pas réalisé toutes ses tâches Quotidiennes, Le Boss vous attaquera.\n\nLa meilleure façon de guérir est de gagner un niveau, qui vous rendra toute votre santé. Vous pouvez aussi acheter une Potion de Santé avec de l'or à partir de la colonne Récompenses. En plus, au delà du niveau 10, vous pouvez choisir de devenir un Guérisseur, et vous pourrez apprendre les compétences de guérison. Si vous êtes en Équipe avec un Guérisseur, il peut aussi vous guérir.", "webFaqAnswer4": "Il y a plusieurs choses qui peuvent vous causer des dégâts. D'abord, si vous laissez de tâches Quotidiennes incomplètes pendant la nuit, elles vous causeront des dégâts. Ensuite, si vous réalisez une mauvaise Habitude, elle vous causera des dégâts. Enfin, si vous et votre Équipe affrontez un Boss, et qu'un de vos compagnons n'a pas réalisé toutes ses tâches quotidiennes, Le Boss vous attaquera.\n

\nLa meilleure façon de guérir est de gagner un niveau, qui vous rendra toute votre santé. Vous pouvez aussi acheter une Potion de Santé avec de l'or à partir de la colonne Récompenses. En plus, au delà du niveau 10, vous pouvez choisir de devenir un Guérisseur, et vous pourrez apprendre les compétences de guérison. Si vous êtes en Équipe (dans Social > Équipe) avec un Guérisseur, il peut aussi vous guérir.", "faqQuestion5": "Comment jouer à Habitica avec mes amis ?", - "iosFaqAnswer5": "Le meilleur moyen est de les inviter dans une Équipe avec vous, via le [site](https://habitica.com/#/options/groups/party) ! Nous ajouterons bientôt la possibilité de créer une Équipe depuis cette application, mais attendant, vous pouvez utiliser le [site](https://habitica.com/#/options/groups/party). Les Équipes peuvent partir en quêtes, combattre des monstres, et utiliser leurs compétences pour s'entraider. Sur le site, vous et vos amis pouvez aussi rejoindre des Guildes, qui sont des salons de discussion publiques. Les Guildes seront ajoutés à cette application dans une mise à jour ultérieure !", - "webFaqAnswer5": "Le meilleur moyen est de les inviter dans une Équipe avec vous, en passant par Social > Équipe ! Les Équipes peuvent partir en quêtes, combattre des monstres, et utiliser leurs compétences pour s'entraider. Vous et vos amis pouvez aussi rejoindre des Guildes (Social > Guildes), qui sont des salons de discussion sur un intérêt partagé ou à la poursuite d'un même but, et peuvent être publiques ou privées. Vous pouvez joindre autant de guildes que vous voulez, mais seulement une équipe.\n

\nPour des informations plus précises, lisez sur le wiki les pages à propose des [Équipes](http://habitrpg.wikia.com/wiki/Party) et des [Guildes](http://habitrpg.wikia.com/wiki/Guilds).", + "iosFaqAnswer5": "Le meilleur moyen est de les inviter dans une Équipe avec vous, via le [site](https://habitica.com/#/options/groups/party) ! Nous ajouterons bientôt la possibilité de créer une Équipe depuis cette application, mais attendant, vous pouvez utiliser le [site](https://habitica.com/#/options/groups/party). Les Équipes peuvent partir en quêtes, combattre des monstres, et utiliser leurs compétences pour s'entraider. Sur le site, vous et vos amis pouvez aussi rejoindre des Guildes, qui sont des salons de discussion publics. Les Guildes seront ajoutés à cette application dans une mise à jour ultérieure !", + "webFaqAnswer5": "Le meilleur moyen est de les inviter dans une Équipe avec vous, en passant par Social > Équipe ! Les Équipes peuvent partir en quêtes, combattre des monstres, et utiliser leurs compétences pour s'entraider. Vous et vos amis pouvez aussi rejoindre des Guildes (Social > Guildes), qui sont des salons de discussion sur un intérêt partagé ou à la poursuite d'un même but, et peuvent être publiques ou privées. Vous pouvez joindre autant de guildes que vous voulez, mais seulement une équipe.\n

\nPour des informations plus précises, lisez sur le wiki les pages à propos des [Équipes](http://habitrpg.wikia.com/wiki/Party) et des [Guildes](http://habitrpg.wikia.com/wiki/Guilds).", "faqQuestion6": "Comment obtenir des Familiers ou des Montures ?", - "iosFaqAnswer6": "A partir du niveau 3, vous débloquerez le Système de Butin. Chaque fois que vous réalisez une tâche, , vous aurez une chance aléatoire de recevoir un œuf, une potion d'éclosion, ou un morceau de nourriture. Ils seront stockés dans Menu > Objets.\n\nPour faire éclore un Familier, vous aurez besoin d'un œuf et d'une potion d'éclosion. Sélectionnez l’œuf pour déterminer l'espèce que vous voulez faire éclore, et choisissez \"Faire éclore l'Œuf.\" Puis choisissez la potion d'éclosion pour déterminer sa couleur ! Allez dans Menu > Familiers pour équiper votre nouveau Familier en cliquant dessus.\n\nVous pouvez aussi faire grandir vos Familiers en Montures en les nourrissant dans Menu > Familiers, et en sélectionnant \"Nourrir le Familier\" ! Vous devrez nourrir un familier plusieurs fois avant qu'il ne devienne une Monture, mais si vous devinez sa nourriture préférée, il grandira plus vite. Faites des essais, ou [lisez les spoilers ici](http://habitica.wikia.com/wiki/Food#Food_Preferences). Une fois que vous avez obtenu une monture, allez dans Menu > Montures et sélectionnez la pour l'équiper.\n\nVous pouvez aussi gagner des œufs pour les Quêtes de Familiers en accomplissant certaines Quêtes. (Voir ci-dessous pour en apprendre plus sur les Quêtes.)", - "webFaqAnswer6": "A partir du niveau 3, vous débloquerez le Système de Butin. Chaque fois que vous réalisez une tâche, , vous aurez une chance aléatoire de recevoir un œuf, une potion d'éclosion, ou un morceau de nourriture. Ils seront stockés dans Inventaire > Marché.\n

\nPour faire éclore un Familier, vous aurez besoin d'un œuf et d'une potion d'éclosion. Cliquez l’œuf pour déterminer l'animal que vous voulez faire éclore, et puis cliquez la potion d'éclosion pour déterminer sa couleur ! Allez dans Inventaire > Familiers pour équiper votre nouveau Familier en cliquant dessus.\n

\nVous pouvez aussi faire grandir vos Familiers en Montures en les nourrissant dans Inventaire > Familiers. Cliquez sur un Familier, puis cliquez sur un morceau de nourriture sur le menu de droite ! Vous devrez nourrir un familier plusieurs fois avant qu'il ne devienne une Monture, mais si vous devinez sa nourriture préférée, il grandira plus vite. Faites des essais, ou [lisez les spoilers ici](http://habitica.wikia.com/wiki/Food#Food_Preferences). Une fois que vous avez obtenu une monture, allez dans Inventaire > Montures et sélectionnez la pour l'équiper.\n

\nVous pouvez aussi gagner des œufs pour les Quêtes de Familiers en accomplissant certaines Quêtes. (Voir ci-dessous pour en apprendre plus sur les Quêtes.)", + "iosFaqAnswer6": "A partir du niveau 3, vous débloquerez le Système de Butin. Chaque fois que vous réaliserez une tâche, vous aurez une chance aléatoire de recevoir un œuf, une potion d'éclosion, ou un morceau de nourriture. Ils seront stockés dans Menu > Objets.\n\nPour faire éclore un Familier, vous aurez besoin d'un œuf et d'une potion d'éclosion. Sélectionnez l’œuf pour déterminer l'espèce que vous voulez faire éclore, et choisissez \"Faire éclore l'Œuf.\" Puis choisissez la potion d'éclosion pour déterminer sa couleur ! Allez dans Menu > Familiers pour équiper votre nouveau Familier en cliquant dessus.\n\nVous pouvez aussi faire grandir vos Familiers en Montures en les nourrissant dans Menu > Familiers, et en sélectionnant \"Nourrir le Familier\" ! Vous devrez nourrir un familier plusieurs fois avant qu'il ne devienne une Monture, mais si vous devinez sa nourriture préférée, il grandira plus vite. Faites des essais, ou [lisez les spoilers ici](http://habitica.wikia.com/wiki/Food#Food_Preferences). Une fois que vous avez obtenu une monture, allez dans Menu > Montures et sélectionnez la pour l'équiper.\n\nVous pouvez aussi gagner des œufs pour les Quêtes de Familiers en accomplissant certaines Quêtes. (Voir ci-dessous pour en apprendre plus sur les Quêtes.)", + "webFaqAnswer6": "A partir du niveau 3, vous débloquerez le Système de Butin. Chaque fois que vous réaliserez une tâche,, vous aurez une chance aléatoire de recevoir un œuf, une potion d'éclosion, ou un morceau de nourriture. Ils seront stockés dans Inventaire > Marché.\n

\nPour faire éclore un Familier, vous aurez besoin d'un œuf et d'une potion d'éclosion. Cliquez l’œuf pour déterminer l'animal que vous voulez faire éclore, et puis cliquez la potion d'éclosion pour déterminer sa couleur ! Allez dans Inventaire > Familiers pour équiper votre nouveau Familier en cliquant dessus.\n

\nVous pouvez aussi faire grandir vos Familiers en Montures en les nourrissant dans Inventaire > Familiers. Cliquez sur un Familier, puis cliquez sur un morceau de nourriture sur le menu de droite ! Vous devrez nourrir un familier plusieurs fois avant qu'il ne devienne une Monture, mais si vous devinez sa nourriture préférée, il grandira plus vite. Faites des essais, ou [lisez les spoilers ici](http://habitica.wikia.com/wiki/Food#Food_Preferences). Une fois que vous avez obtenu une monture, allez dans Inventaire > Montures et sélectionnez la pour l'équiper.\n

\nVous pouvez aussi gagner des œufs pour les Quêtes de Familiers en accomplissant certaines Quêtes. (Voir ci-dessous pour en apprendre plus sur les Quêtes.)", "faqQuestion7": "Comment devenir Guerrier, Mage, Voleur ou Guérisseur ?", - "iosFaqAnswer7": "Arrivé au niveau 10, vous pourrez choisir de devenir un Guerrier, un Mage, un Voleur ou un Guérisseur. (Tous les joueurs commencent comme Guerrier par défaut.) Chaque classe a différents options d'équipement, différentes Compétences qu'ils peuvent utiliser après le niveau 11, et différents avantages. Les Guerriers peuvent facilement infliger des dégâts aux Boss, supportent plus de dégâts de leurs tâches et rendent leur équipe plus forte. Les Mages peuvent aussi facilement infliger des dégâts aux Boss, ainsi que gagner rapidement des niveaux et rendre du Mana à leur équipe. Les Voleurs gagnent le plus d'or et trouvent le plus de butin, et ils peuvent aider leur équipe à faire pareil. Enfin, les Guérisseurs peuvent se soigner et soigner les membres de leur équipe.\n\nSi vous ne voulez pas immédiatement choisir une classe -- par exemple, si vous faites en sorte de d'abord recueillir tout l'équipement de votre classe actuelle -- vous pouvez cliquer \"Décider plus tard\" et choisir plus tard dans Menu > Choisir une Classe.", + "iosFaqAnswer7": "Arrivé au niveau 10, vous pourrez choisir de devenir un Guerrier, un Mage, un Voleur ou un Guérisseur. (Tous les joueurs commencent comme Guerrier par défaut.) Chaque classe a différents options d'équipement, différentes Compétences qu'ils peuvent utiliser après le niveau 11, et différents avantages. Les Guerriers peuvent facilement infliger des dégâts aux Boss, supportent plus de dégâts de leurs tâches et rendent leur équipe plus forte. Les Mages peuvent aussi facilement infliger des dégâts aux Boss, ainsi que gagner rapidement des niveaux et rendre du Mana à leur équipe. Les Voleurs gagnent le plus d'or et trouvent le plus de butin, et peuvent aider leur équipe à faire pareil. Enfin, les Guérisseurs peuvent se soigner et soigner les membres de leur équipe.\n\nSi vous ne voulez pas immédiatement choisir une classe -- par exemple, si vous faites en sorte de d'abord recueillir tout l'équipement de votre classe actuelle -- vous pouvez cliquer \"Décider plus tard\" et choisir plus tard dans Menu > Choisir une Classe.", "webFaqAnswer7": "Arrivé au niveau 10, vous pourrez choisir de devenir un Guerrier, un Mage, un Voleur ou un Guérisseur. (Tous les joueurs commencent comme Guerrier par défaut.) Chaque classe a différents options d'équipement, différentes Compétences qu'ils peuvent utiliser après le niveau 11, et différents avantages. Les Guerriers peuvent facilement infliger des dégâts aux Boss, supportent plus de dégâts de leurs tâches et rendent leur équipe plus forte. Les Mages peuvent aussi facilement infliger des dégâts aux Boss, ainsi que gagner rapidement des niveaux et rendre du Mana à leur équipe. Les Voleurs gagnent le plus d'or et trouvent le plus de butin, et ils peuvent aider leur équipe à faire pareil. Enfin, les Guérisseurs peuvent se soigner et soigner les membres de leur équipe.\n

\nSi vous ne voulez pas immédiatement choisir une classe -- par exemple, si vous faites en sorte de d'abord recueillir tout l'équipement de votre classe actuelle -- vous pouvez cliquer \"Ne pas choisir\" et reprendre le choix plus tard dans Utilisateur > Caractéristiques.", "faqQuestion8": "A quoi correspond la barre de progression bleue dans l'en-tête après le niveau 10 ?", "iosFaqAnswer8": "Cette barre bleue qui apparaît lorsque vous atteignez le niveau 10 et choisissez une Classe est votre barre de Mana. En gagnant des niveaux supplémentaires, vous débloquerez des Compétences spéciales qui coûtent du Mana. Chaque Classe a des Compétences différentes, qui apparaissent après le niveau 11 dans Menu > Utiliser les Compétences. Contrairement à votre barre de vie, votre barre de Mana ne se réinitialise pas quand vous gagnez un niveau. A la place, du Mana est récupéré lorsque vous réalisez une Bonne Habitude, une Quotidienne ou une tâche À Faire, et du Mana est perdu quand vous succombez à une Mauvaise Habitude. Vous regagnerez aussi du Mana pendant la nuit -- Plus vous aurez complété de Quotidiennes, plus vous en regagnerez.", "webFaqAnswer8": "Cette barre bleue qui apparaît lorsque vous atteignez le niveau 10 et choisissez une Classe est votre barre de Mana. En gagnant des niveaux supplémentaires, vous débloquerez des Compétences spéciales qui coûtent du Mana. Chaque Classe a des Compétences différentes, qui apparaissent après le niveau 11 dans la colonne Récompenses. Contrairement à votre barre de vie, votre barre de Mana ne se réinitialise pas quand vous gagnez un niveau. A la place, du Mana est récupéré lorsque vous réalisez une Bonne Habitude, une Quotidienne ou une tâche À Faire, et du Mana est perdu quand vous succombez à une Mauvaise Habitude. Vous regagnerez aussi du Mana pendant la nuit -- Plus vous aurez complété de Quotidiennes, plus vous en regagnerez.", "faqQuestion9": "Comment combattre des monstres et partir en Quête ?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "Qu'est ce que sont les Gemmes, et comment en obtenir ?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", - "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", + "iosFaqAnswer9": "D'abord, vous devez rejoindre une Équipe (voir ci-dessus). Bien que vous puissiez combattre des monstres seul, nous recommandons de jouer dans un groupe car cela rendra vos Quêtes plus faciles. En plus, avoir des amis qui vous encouragent à accomplir vos tâches est très motivant !\n\nEnsuite, vous avez besoin d'un Parchemin de Quête, qui sont stockés dans Menu > Objets. Il y a trois façons d'obtenir un parchemein :\n\n- Au niveau 15, vous recevrez une série de Quêtes, c'est à dire trois quêtes liées. D'autres séries seront débloquées aux niveau 30, 40 et 60.\n- Quand vous invitez des membres dans votre équipe sur le [site](https://habitica.com/#/options/groups/party), vous serez récompensés avec le parchemin du Basi-list ! (nous ajouterons cette possibilité dans l'application dans une mise à jour ultérieure.)\n- Vous pouvez acheter des Quêtes depuis la page Quêtes sur le [site](https://habitica.com/#/options/inventory/quests) pour de l'Or et des Gemmes. (nous ajouterons cette possibilité dans l'application dans une mise à jour ultérieure.)\n\nPour combattre un Boss ou réunir des objets pour une quête de collection, réalisez simplement vos tâches normalement, et elle seront transformées en dégâts pendant la nuit. (Recharger en tirant vers le bas sur l'écran peut être nécessaire pour voir la barre de vie du Boss descendre). Si vous combattez un Boss et ratez une de vos tâches Quotidiennes, le Boss infligera des dégâts à votre équipe au moment où vous lui infligerez des dégâts.\n\nAprès le niveau 11, les Mages et les Guerriers gagneront des compétences qui leurs permettent d'infliger des dégâts additionnels au Boss, en faisant ainsi d'excellentes classes après le niveau 10 si vous souhaitez faire plus de dégâts.", + "webFaqAnswer9": "D'abord, vous devez rejoindre une Équipe (dans Social > Équipe). Bien que vous puissiez combattre des monstres seul, nous recommandons de jouer dans un groupe car cela rendra vos Quêtes plus facile. En plus, avoir des amis qui vous encouragent à accomplir vos tâches est très motivant !\n

\nEnsuite, vous avez besoin d'un Parchemin de Quête, qui sont stockés dans Inventaire > Quêtes. Il y a trois façons d'obtenir un parchemin :\n

\n* Quand vous invitez des membres dans votre équipe, vous serez récompensés avec le parchemin du Basi-list !\n* Au niveau 15, vous recevrez une série de Quêtes, c'est à dire trois quêtes liées. D'autres séries seront débloquées aux niveau 30, 40 et 60.\n* Vous pouvez acheter des Quêtes depuis la page Quêtes (Inventaire > Quêtes) pour de l'Or et des Gemmes.\n

\nPour combattre un Boss ou réunir des objets pour une quête de collection, réalisez simplement vos tâches normalement, et elle seront transformées en dégâts pendant la nuit. (Recharger peut être nécessaire pour voir la barre de vie du Boss descendre). Si vous combattez un Boss et ratez une de vos tâches Quotidiennes, le Boss infligera des dégâts à votre équipe au moment où vous lui infligerez des dégâts.\n

\nAprès le niveau 11, les Mages et les Guerriers gagneront des compétences qui leurs permettent d'infliger des dégâts additionnels au Boss, en faisant ainsi d'excellentes classes après le niveau 10 si vous souhaitez taper dur.", + "faqQuestion10": "Que sont les Gemmes, et comment est-ce que je peux en obtenir ?", + "iosFaqAnswer10": "Les Gemmes sont achetées avec de l'argent en sélectionnant l'icône de gemme dans l'en-tête. Lorsque des gens achètent des gemmes, ils nous aident à maintenir le site. Nous les remercions pour leur soutien ! En plus d'acheter des gemmes directement, il y a trois façons pour les joueurs de gagner des gemmes : * Gagnez un Défi sur le [site](https://habitica.com) qui a été ouvert par un autre joueur dans Social > Défis. (Nous ajouterons cette fonctionnalité dans l'application dans une mise à jour ultérieure !) * Abonnez-vous sur le [site](https://habitica.com/#/options/settings/subscription) et débloquez la capacité d'acheter un certain nombre de gemmes par mois. * Contribuez au projet Habitica avec vos compétences. Lisez cette page du Wiki pour plus de détails : [Contribuer à Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica). Gardez à l'esprit que les objets achetés avec des gemmes n'offrent aucun avantage statistique, donc les joueurs peuvent très bien utiliser l'application sans elles !", + "webFaqAnswer10": "Les Gemmes sont [achetées avec de l'argent](https://habitica.com/#/options/settings/subscription) bien que les [abonnés](https://habitica.com/#/options/settings/subscription) puissent en acheter avec de l'Or. Lorsque des gens achètent des gemmes, il nous aident à maintenir le site. Nous les remercions pour leur soutient !\n

\nEn plus d'acheter des gemmes directement, il y a deux façons pour les joueurs de gagner des gemmes :\n

\n* Gagnez un Défi qui a été ouvert par un autre joueur dans Social > Défis.\n* Contribuez au projet Habitica avec vos compétences. Lisez cette page du Wiki pour plus de détail : [Contribuer à Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\nGardez à l'esprit que les objets achetés avec des gemmes n'offrent aucun avantage statistiques, donc les joueurs peuvent très bien utiliser l'application sans elles !", "faqQuestion11": "Comment signaler un bug ou demander une fonctionnalité ?", "iosFaqAnswer11": "Vous pouvez signaler une erreur, demander une fonctionnalité ou envoyer un avis depuis Menu > Signaler une erreur et Menu > Envoyer un avis ! Nous ferons notre possible pour vous aider.", "webFaqAnswer11": "Les rapports d'erreur sont rassemblés sur GitHub. Aller dans [Aide > Signaler un Bug](https://github.com/HabitRPG/habitrpg/issues/2760) et suivez les instructions. Ne vous en faites pas, nous corrigerons ça rapidement !\n

\nLes demandes de fonctionnalités sont rassemblées sur Trello. Allez dans [Aide > Demander une Fonctionnalité](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) et suivez les instructions. Ta-Da!", "iosFaqStillNeedHelp": "Si vous avez une question qui n'est pas dans cette liste, venez la poser dans la Taverne depuis Menu > Taverne ! Nous serons heureux de vous aider.", - "webFaqStillNeedHelp": "Si vous avez une question qui n'est pas dans cette liste, venez la poser dans la [Guilde des nouveaux](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a) ! Nous serons heureux de vous aider." + "webFaqStillNeedHelp": "Si vous avez une question qui n'est pas dans cette liste, venez la poser dans la [Guilde des Nouveaux Arrivants](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a) ! Nous serons heureux de vous aider." } \ No newline at end of file diff --git a/common/locales/fr/front.json b/common/locales/fr/front.json index 046233bfdf..f627321194 100644 --- a/common/locales/fr/front.json +++ b/common/locales/fr/front.json @@ -35,16 +35,16 @@ "contribUse": "Utilisation exclusive aux contributeurs Habitica", "dragonsilverQuote": "Je ne peux vous dire combien d'outils de gestion du temps et des tâches j'ai essayé au cours des années ... [Habitica] est le seul outil que j'utilise qui m'a aidé à atteindre mes objectifs au lieu de simplement les lister.", "dreimQuote": "Quand j'ai découvert [Habitica] l'été dernier, je venais juste de rater la moitié de mes examens. Grâce aux Quotidiennes… j'ai réussi à m'organiser et à me discipliner. Il y a un mois, j'ai finalement passé mes examens avec de bons résultats.", - "elmiQuote": "Chaque matin, je me réjouis de me lever pour aller gagner des pièces d'or!", + "elmiQuote": "Chaque matin, je me réjouis de me lever pour aller gagner des pièces d'or !", "email": "E-mail", "emailNewPass": "Envoyer un nouveau mot de passe par e-mail", "evagantzQuote": "Mon tout premier rendez-vous chez le dentiste où l'hygiéniste était réellement content de mes habitudes de brossage. Merci [Habitica] !", "examplesHeading": "Les joueurs utilisent Habitica pour gérer...", - "featureAchievementByline": "Vous avez fait quelque chose d'absolument génial? Obtenez un badge et exhibez-le!", + "featureAchievementByline": "Vous avez fait quelque chose d'absolument génial ? Obtenez un badge et exhibez-le !", "featureAchievementHeading": "Badges de succès", - "featureEquipByline": "Achetez des équipements, potions et autres goodies virtuels en édition limitée dans notre Marché, avec vos récompenses de tâches.", + "featureEquipByline": "Achetez des équipements, potions et autres goodies virtuels en édition limitée dans notre Marché, avec vos récompenses de tâches !", "featureEquipHeading": "Équipement et extras", - "featurePetByline": "Vous recevez des œufs et d'autres objets en guise de butin lorsque vous effectuez vos tâches. Soyez aussi productif que possible pour rassembler dans votre étable des familiers et des montures!", + "featurePetByline": "Vous recevez des œufs et d'autres objets en guise de butin lorsque vous effectuez vos tâches. Soyez aussi productif que possible pour rassembler dans votre étable des familiers et des montures !", "featurePetHeading": "Familiers et Montures", "featureSocialByline": "Rejoignez les groupes d'intérêt commun avec des personnes partageant les mêmes idées que vous. Créez des défis pour affronter d'autres membres.", "featureSocialHeading": "Jeu social", @@ -58,7 +58,7 @@ "frabjabulousQuote": "[Habitica] est la raison pour laquelle j'ai eu un boulot très bien rémunéré ... et encore plus fort, j'utilise du fil dentaire tous les jours !", "free": "Rejoignez gratuitement", "gamifyButton": "Jouez le jeu de votre vie dès aujourd'hui !", - "goalSample1": "S'entrainer au piano 1h", + "goalSample1": "S'entrainer au piano pendant 1h", "goalSample2": "Travailler sur article pour publication", "goalSample3": "Avancer article du blog", "goalSample4": "Leçon de japonais sur Duolinguo", @@ -69,7 +69,7 @@ "healthSample2": "Mâcher un chewing-gum / fumer", "healthSample3": "Prendre les escaliers / l'ascenseur", "healthSample4": "Manger sainement / malbouffe", - "healthSample5": "S'entrainer pendant 1 heure", + "healthSample5": "S'entraîner pendant 1 heure", "history": "Historique", "infhQuote": "[Habitica] m'a vraiment aidé à définir une structure à mon quotidien à l'université.", "invalidEmail": "Une adresse mail valide est nécessaire pour lancer une réinitialisation du mot de passe.", @@ -101,7 +101,7 @@ "marketing1Lead3": "Gagnez des prix aléatoires. Certains trouvent leur motivation dans le jeu, grâce à un système appelé \"récompense stochastique\". Habitica conjugue tous les genres de renforcement : positif, négatif, prévisible, et aléatoire.", "marketing1Lead3Title": "Gagnez des prix aléatoires", "marketing2Header": "Soyez en compétition avec vos amis, rejoignez des groupes de soutien", - "marketing2Lead1": "Même si vous pouvez jouer en solo à Habitica, tout devient réellement intéressant dès lors que vous commencez à vous associer, à entrer en compétition et à rendre des comptes. La partie la plus efficace de n'importe quel programme d'amélioration personnelle est la responsabilité sociale, et quel meilleur environnement pour la responsabilité et la compétition qu'un jeu vidéo?", + "marketing2Lead1": "Même si vous pouvez jouer en solo à Habitica, tout devient réellement intéressant dès lors que vous commencez à vous associer, à entrer en compétition et à rendre des comptes. La partie la plus efficace de n'importe quel programme d'amélioration personnelle est la responsabilité sociale, et quel meilleur environnement pour la responsabilité et la compétition qu'un jeu vidéo ?", "marketing2Lead2": "Combattez des boss. Qu'est-ce qu'un Jeu de Rôle sans batailles ? Combattez des boss avec votre équipe. Les boss sont un \"mode de super-responsabilité\" - un jour où vous n'allez pas à la gym est un jour où le boss blesse tout le monde.", "marketing2Lead2Title": "Boss", "marketing2Lead3": "Les Défis vous permettent d'être en compétition avec vos amis ou des étrangers. Celui qui a fait de son mieux à la fin du défi gagne des prix spéciaux.", @@ -114,7 +114,7 @@ "marketing4Lead2": "Les coûts liés à la santé augmentent et quelqu'un doit forcément les payer. Des centaines de programmes sont conçus pour réduire ces coûts et améliorer le bien-être général. Nous sommes convaincus qu'Habitica peut apporter une réelle solution vers un mode de vie plus sain.", "marketing4Lead2Title": "La ludification dans la santé et le bien-être", "marketing4Lead3-1": "Vous voulez faire un jeu de votre vie ?", - "marketing4Lead3-2": "Intéressé par la gestion d'un groupe dans l'éducation, le bien-être, et davantage?", + "marketing4Lead3-2": "Intéressé par la gestion d'un groupe dans l'éducation, le bien-être, et davantage ?", "marketing4Lead3-3": "Vous voulez en savoir plus ?", "marketing4Lead3Title": "Transformez tout en jeu", "mobileAndroid": "Android", @@ -133,7 +133,7 @@ "privacy": "Politique de Confidentialité", "psst": "Psst", "punishByline": "Perdez vos mauvaises habitudes et rompez le cercle vicieux de la procrastination grâce à des conséquences immédiates.", - "punishHeading1": "Raté un objectif quotidien?", + "punishHeading1": "Raté un objectif quotidien ?", "punishHeading2": "Perdez de la santé !", "questByline1": "Jouer avec vos amis vous responsabilise face à vos tâches.", "questByline2": "Lancez-vous des défis les uns aux autres pour atteindre un objectif ensemble !", @@ -141,7 +141,7 @@ "questHeading2": "Si vous vous relâchez, ils se font tous blesser !", "register": "Inscription", "rewardByline1": "Dépensez de l'or pour des récompenses virtuelles et réelles.", - "rewardByline2": "Les récompenses immédiates maintiennent votre motivation!", + "rewardByline2": "Les récompenses immédiates maintiennent votre motivation !", "rewardHeading": "Accomplissez une tâche pour gagner de l'or !", "sampleDailies": "Exemples de Quotidiennes", "sampleHabits": "Exemples d'Habitudes", @@ -167,7 +167,7 @@ "tutorials": "Tutoriels", "unlockByline1": "Atteignez vos objectifs et passez au niveau supérieur.", "unlockByline2": "Déverrouillez de nouveaux moyens de motivation comme collectionner des familiers, lancer des sorts, obtenir des récompenses aléatoires et bien d'autres choses !", - "unlockHeadline": "En restant productif, vous déverrouillez plus de contenu!", + "unlockHeadline": "En restant productif, vous déverrouillez plus de contenu !", "useUUID": "Utilisez l'UUID / le jeton d'API (pour les utilisateurs Facebook)", "username": "Nom d'Utilisateur", "watchVideos": "Regarder les vidéos", @@ -178,5 +178,6 @@ "generalQuestionsSite": "Questions générales sur le Site", "businessInquiries": "Demandes pour les entreprises", "merchandiseInquiries": "Demandes commerciales", - "marketingInquiries": "Demandes pour le marketing/les réseaux sociaux" + "marketingInquiries": "Demandes pour le marketing/les réseaux sociaux", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/fr/gear.json b/common/locales/fr/gear.json index 082a079b9e..36e8fa5351 100644 --- a/common/locales/fr/gear.json +++ b/common/locales/fr/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Os Ravissant", "weaponSpecialSpringHealerNotes": "VA CHERCHER ! Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée du Printemps 2014.", "weaponSpecialSummerRogueText": "Coutelas de Pirate", - "weaponSpecialSummerRogueNotes": "Yarrrr ! Vous f'rez passer ces Quotidiennes sur la planche ! Augmente la Force de <%= str %> points. Équipement en Édition Limitée du Printemps 2014.", + "weaponSpecialSummerRogueNotes": "Stop! Vous allez mettre ces tâches Quotidiennes au supplice de la planche! Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l’Été 2014.", "weaponSpecialSummerWarriorText": "Tranchoir des Mers", "weaponSpecialSummerWarriorNotes": "Quelle que soit la liste, il n'est pas une tâche qui se frotterait à cette dangereuse lame ! Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l’Été 2014.", "weaponSpecialSummerMageText": "Récolteur de Varech", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Matraque en Os", "weaponSpecialSpring2015WarriorNotes": "C'est une vraie matraque en Os pour chien vraiment féroce, et absolument pas un jouet à mastiquer que la Sorcière Saisonnière vous aurait donné parce que vous êtes un bon toutou. Qui c'est le bon toutou ? C'est vous !!! Vous êtes un bon toutou !!! Augmente la Force de <%= str %> points. Équipement en Édition Limitée du Printemps 2015.", "weaponSpecialSpring2015MageText": "Baguette de Magicien", - "weaponSpecialSpring2015MageNotes": "Invoquez une carotte avec cette élégante baguette magique. Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %>. Équipement en Édition Limitée du Printemps 2015.", + "weaponSpecialSpring2015MageNotes": "Faites apparaître une carotte pour vous avec cette baguette distinguée. Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %> points. Équipement en Édition Limitée de l’Été 2015.", "weaponSpecialSpring2015HealerText": "Hochet de Chat", "weaponSpecialSpring2015HealerNotes": "Lorsque vous l'agitez, il fait un drôle de cliquetis qui amuserait N'IMPORTE QUI pendant des heures. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée du Printemps 2015.", "weaponSpecialSummer2015RogueText": "Corail Flamboyant", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Une puissance cachée luit dans les joyaux de ce bâton. Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %> points. Équipement en Édition Limitée de l’Été 2015.", "weaponSpecialSummer2015HealerText": "Baguette des Vagues", "weaponSpecialSummer2015HealerNotes": "Guérit le mal de mer et le mal des mers ! Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l’Été 2015.", + "weaponSpecialFall2015RogueText": "Hache de Bat-aille", + "weaponSpecialFall2015RogueNotes": "De redoutables tâches À Faire s'enfuient devant le battement d'ailes de cette hache. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Automne 2015.", + "weaponSpecialFall2015WarriorText": "Planche de Bois", + "weaponSpecialFall2015WarriorNotes": "Parfait pour surélever quelque chose dans un champ de maïs et / ou frapper les tâches. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Automne 2015.", + "weaponSpecialFall2015MageText": "Fil enchanté", + "weaponSpecialFall2015MageNotes": "Une puissante Sorcière couturière peut contrôler ce fil enchanté sans même le toucher! Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %> points. Équipement en Édition Limitée de l'Automne 2015.", + "weaponSpecialFall2015HealerText": "Potion de Bave des Marais", + "weaponSpecialFall2015HealerNotes": "Brassée à la perfection! Vous n'avez à présent plus qu'à vous convaincre de la boire. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Automne 2015.", "weaponMystery201411Text": "Fourche Festive", "weaponMystery201411Notes": "Embrochez vos ennemis ou plantez-la dans votre nourriture préférée : cette fourche multi-fonctions peut tout faire ! N'apporte aucun bonus. Équipement d'Abonné de Novembre 2014.", "weaponMystery201502Text": "Bâton Chatoyant Ailé d'Amour et Aussi de Vérité", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Férocement forgé dans le fer, ce crochet en fer est bon pour garder les moutons. Augmente la Perception et la Force de <%= attrs %> chacun. Armoire Enchantée : Ensemble des Cornes de Fer (Objet 3 de 3).", "weaponArmoireGoldWingStaffText": "Bâton aux Ailes d'Or", "weaponArmoireGoldWingStaffNotes": "Les ailes de ce bâton s'agitent et se tordent en permanence. Augmente tous les attributs de <%= attrs %> chacun. Armoire Enchantée : Objet indépendant.", + "weaponArmoireBatWandText": "Baguette Chauve-souris", + "weaponArmoireBatWandNotes": "Cette baguette peut transformer n'importe quelle tâche en chauve-souris! Agitez-la dans tous les sens et regardez-les s'envoler. Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %> points. Armoire Enchantée: Objet indépendant.", "armor": "armure", "armorBase0Text": "Habit simple", "armorBase0Notes": "Un vêtement ordinaire. N'apporte aucun avantage.", @@ -216,7 +226,7 @@ "armorSpecialSpringWarriorText": "Armure aux Trèfles d'acier", "armorSpecialSpringWarriorNotes": "Soyeux comme le trèfle et résistant comme l'acier ! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée du Printemps 2014.", "armorSpecialSpringMageText": "Bure de Rodentia", - "armorSpecialSpringMageNotes": "Les souris vous sourient ! Augmente l'Intelligence de <%= int %> points.. Équipement en Édition Limitée du Printemps 2014.", + "armorSpecialSpringMageNotes": "Les souris vous sourient ! Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée du Printemps 2014.", "armorSpecialSpringHealerText": "Robe de Chiot Touffu", "armorSpecialSpringHealerNotes": "Chaude et confortable, mais protège quand même son propriétaire des blessures. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée du Printemps 2014.", "armorSpecialSummerRogueText": "Tunique de Pirate", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Un pouvoir caché réside dans ces manches bouffantes. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l’Été 2015.", "armorSpecialSummer2015HealerText": "Armure de Matelot", "armorSpecialSummer2015HealerNotes": "Cette armure montre à tout le monde que vous êtes un honnête marchand maritime qui ne se comporterait jamais en voyou. Même pas en rêve ! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Été 2015.", + "armorSpecialFall2015RogueText": "Armure de Bat-aille", + "armorSpecialFall2015RogueNotes": "Volez vers la bat-aille! Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l'Automne 2015.", + "armorSpecialFall2015WarriorText": "Armure d'Epouvantail", + "armorSpecialFall2015WarriorNotes": "Bien qu'elle soit bourrée de paille, cette armure est extrêmement résistante! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Automne 2015.", + "armorSpecialFall2015MageText": "Robe Rapiécée", + "armorSpecialFall2015MageNotes": "Chaque couture de cette armure scintille d'un enchantement. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Automne 2015.", + "armorSpecialFall2015HealerText": "Robe de Faiseur de Potions", + "armorSpecialFall2015HealerNotes": "Quoi? Mais bien sûr que c'était une potion de constitution. Non, vous n'êtes sûrement pas en train de vous transformer en grenouille! Allons, c'est ridicule. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Automne 2015.", "armorMystery201402Text": "Robe du Messager", "armorMystery201402Notes": "Chatoyante et solide, cette robe possède de nombreuses poches dans lesquelles transporter des lettres. N'apporte aucun bonus. Équipement d'Abonné de Février 2014.", "armorMystery201403Text": "Armure du Marcheur Sylvain", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Plongez à travers un récif corallien dans cette tenue de bain aux couleurs vives ! N'apporte aucun bonus. Équipement d'Abonné de Juin 2015.", "armorMystery201508Text": "Costume de Guépard", "armorMystery201508Notes": "Vous serez aussi rapide qu'un guépard dans ce costume tout doux ! N'apporte aucun bonus. Équipement d'Abonné d'août 2015.", + "armorMystery201509Text": "Costume de Loup-Garou", + "armorMystery201509Notes": "C'est bien un costume, hein? N'apporte aucun bonus. Équipement d'Abonné de Septembre 2015.", "armorMystery301404Text": "Tenue Steampunk", "armorMystery301404Notes": "Pimpant et fringuant ! N'apporte aucun bonus. Équipement d'Abonné de Février 3015.", "armorArmoireLunarArmorText": "Armure Lunaire Apaisante", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Un pouvoir caché brille dans les fils de ce foulard. Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l’Été 2015.", "headSpecialSummer2015HealerText": "Bonnet de Matelot", "headSpecialSummer2015HealerNotes": "Avec votre bonnet de matelot résolument vissé sur la tête, vous pouvez naviguer même sur les mers déchaînées ! Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l’Été 2015.", + "headSpecialFall2015RogueText": "Ailes de Bat-aille", + "headSpecialFall2015RogueNotes": "Trouvez vos ennemis par écholocation avec ce heaume puissant! Perception de <%= per %> points. Équipement en Édition Limitée de l'Automne 2015.", + "headSpecialFall2015WarriorText": "Chapeau d'Epouvantail", + "headSpecialFall2015WarriorNotes": "Tout le monde voudrait ce chapeau -- si seulement ils avaient un cerveau! Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Automne 2015.", + "headSpecialFall2015MageText": "Chapeau Rapiécé", + "headSpecialFall2015MageNotes": "Chaque couture dans ce chapeau augmente sa puissance. Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l'Automne 2015. ", + "headSpecialFall2015HealerText": "Chapeau de Grenouille", + "headSpecialFall2015HealerNotes": "C'est un chapeau extrêmement sérieux, digne seulement de l'un des faiseurs de potions les plus avancés. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Automne 2015.", "headSpecialGaymerxText": "Heaume de Guerrier Arc-en-Ciel", "headSpecialGaymerxNotes": "En l'honneur de la \"Pride season\" et de GaymerX, ce casque spécial est décoré avec un motif arc-en-ciel aussi radieux que coloré ! GaymerX est une convention célébrant les LGBTQ et les jeux, et est ouverte à tous. Elle se déroule à l'InterContinental dans le centre de San Francisco, du 11 au 13 Juillet ! N'apporte aucun bonus.", "headMystery201402Text": "Heaume Ailé", @@ -434,6 +462,8 @@ "headMystery201505Notes": "La plume verte au sommet de ce heaume ondule fièrement. N'apport aucun bonus. Équipement d'Abonné de Mai 2015.", "headMystery201508Text": "Chapeau de Guépard", "headMystery201508Notes": "Ce confortable chapeau de guépard est vraiment soyeux ! N'apporte aucun bonus. Équipement d'Abonné d'Août 2015.", + "headMystery201509Text": "Masque de Loup-Garou", + "headMystery201509Notes": "C'est bien un masque, hein? N'apporte aucun bonus. Équipement d'Abonné de Septembre 2015.", "headMystery301404Text": "Haut-de-forme Fantaisiste", "headMystery301404Notes": "Un couvre-chef fantaisiste pour les gens de bonne famille les plus élégants ! N'apporte aucun bonus. Équipement d'Abonné de Janvier 3015.", "headMystery301405Text": "Haut-de-forme Classique", @@ -462,6 +492,10 @@ "headArmoireRedFloppyHatNotes": "De nombreux sorts furent tissés dans ce simple chapeau, lui donnant une éclatante couleur rouge. Augmente la Constitution, l'Intelligence et la Perception de <%= attrs %> chacun. Armoire Enchantée : Objet indépendant.", "headArmoirePlagueDoctorHatText": "Chapeau de Médecin de la Peste", "headArmoirePlagueDoctorHatNotes": "Un authentique chapeau porté par les médecins qui ont combattu la Peste de Procrastination ! Augmente la Force de <%= str %>, l'Intelligence de <%= int %>, et la Constitution de <%= con %>. Armoire Enchantée, Ensemble de Médecin de la Peste (Objet 1 sur 3).", + "headArmoireBlackCatText": "Chapeau Chat Noir", + "headArmoireBlackCatNotes": "Ce chapeau noir... ronronne. Et remue la queue. Et respire aussi? Bon, vous avez simplement un chat endormi sur la tête. Augmente l'Intelligence et la Perception de <%= int %> points chacune. Armoire Enchantée: Objet indépendant.", + "headArmoireOrangeCatText": "Chapeau Chat Orange", + "headArmoireOrangeCatNotes": "Ce chapeau orange... ronronne. Et remue la queue. Et respire aussi? Bon, vous avez simplement un chat endormi sur la tête. Augmente la Force et la Constitution de <%= int %> points chacune. Armoire Enchantée: Objet indépendant.", "offhand": "objet de main de bouclier", "shieldBase0Text": "Pas d'Équipement de Main de Bouclier", "shieldBase0Notes": "Pas de bouclier ni de deuxième arme.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Forgé dans du métal du fond des océans par les artisans de Dilatoire, ce bouclier rayonne comme le sable et la mer. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l’Été 2015.", "shieldSpecialSummer2015HealerText": "Bouclier Costaud", "shieldSpecialSummer2015HealerNotes": "Utilisez ce bouclier pour vous débarrasser des rats dans la cale. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Été 2015.", + "shieldSpecialFall2015RogueText": "Hache de Bat-aille", + "shieldSpecialFall2015RogueNotes": "De redoutables tâches À Faire s'enfuient devant le battement d'ailes de cette hache. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Automne 2015.", + "shieldSpecialFall2015WarriorText": "Sac de Graines", + "shieldSpecialFall2015WarriorNotes": "C'est vrai que vous êtes censé EFFRAYER les corbeaux, mais il n'y a rien de mal à se faire des amis! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Automne 2015.", + "shieldSpecialFall2015HealerText": "Bâton Mélangeur", + "shieldSpecialFall2015HealerNotes": "Ce bâton peut mélanger ce que vous voulez sans fondre, se dissoudre ou s'enflammer! On peut aussi l'utiliser pour frapper violemment les tâches adverses. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Automne 2015.", "shieldMystery301405Text": "Bouclier Horloge", "shieldMystery301405Notes": "Le temps est de vote côté avec cet imposant bouclier horloge ! N'apporte aucun bonus. Équipement d'Abonné de Juin 3015.", "shieldArmoireGladiatorShieldText": "Bouclier de Gladiateur", "shieldArmoireGladiatorShieldNotes": "Pour être un gladiateur, vous devez ... euh, peu importe, cognez-les simplement avec votre bouclier. Augmente la Constitution de <%= con %> points et la Force de <%= str %> points. Armoire Enchantée : Ensemble de Gladiateur (Objet 3 sur 3).", + "shieldArmoireMidnightShieldText": "Bouclier de Minuit", + "shieldArmoireMidnightShieldNotes": "Ce bouclier est le plus puissant aux douze coups de minuit! Augmente la Constitution de <%= con %> points et la Force de <%= str %> points. Armoire Enchantée : Objet Indépendant.", "back": "Accessoire de Dos", "backBase0Text": "Pas d’accessoire dorsal", "backBase0Notes": "Pas d’accessoire dorsal.", diff --git a/common/locales/fr/generic.json b/common/locales/fr/generic.json index 845cb3357f..d0d9f74a91 100644 --- a/common/locales/fr/generic.json +++ b/common/locales/fr/generic.json @@ -5,7 +5,7 @@ "habitica": "Habitica", "expandToolbar": "Montrer la barre d'outlis", "collapseToolbar": "Cacher la barre d'outils", - "markdownBlurb": "Habitica utilise le balisage markdown dans les espaces de discussion. Voir le Mémo de Markdown pour de plus amples informations.", + "markdownBlurb": "Habitica utilise le balisage markdown dans les espaces de discussion. Voir le Mémo de Markdown pour de plus amples informations.", "showFormattingHelp": "Afficher l'aide pour l'utilisation des balises.", "hideFormattingHelp": "Masquer l'aide pour l'utilisation des balises.", "youType": "Lorsque vous tapez:", @@ -14,7 +14,7 @@ "bold": "**Gras**", "strikethrough": "~~Barré~~", "emojiExample": ":smile:", - "markdownLinkEx": "[Habit RPG, c'est la classe !](https://habitica.com)", + "markdownLinkEx": "[Habitica, c'est la classe !](https://habitica.com)", "markdownImageEx": "![texte alternatif obligatoire](https://habitica.com/cake.png \"facultatif: titre affiché en passant la souris\")", "unorderedListHTML": "+ Premier article
+ Second article
+ Troisième article", "unorderedListMarkdown": "+ Premier article\n+ Second article\n+ Troisième article", @@ -110,7 +110,9 @@ "December": "Décembre", "dateFormat": "Format de la Date", "achievementStressbeast": "Sauveur de Stoïcalme", - "achievementStressbeastText": "A contribué à vaincre l'Abominable Monstressé au cours du \"Winter Wonderland Event\" 2015 !", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Regardez mes progrès sur Habitica !", "cardReceived": "A reçu une carte !", "cardReceivedFrom": "<%= cardType %> de <%= userName %>", diff --git a/common/locales/fr/groups.json b/common/locales/fr/groups.json index 177eafbf55..85ff9161e0 100644 --- a/common/locales/fr/groups.json +++ b/common/locales/fr/groups.json @@ -2,7 +2,7 @@ "tavern": "Taverne", "innCheckOut": "Quitter l'Auberge", "innCheckIn": "Se reposer à l'Auberge", - "innText": "Vous êtes installé à l'Auberge! Tant que vous y séjournez, vous n'êtes pas affecté par vos Quotidiennes à la fin de la journée, mais elles vont tout de même se remettre à zéro tous les jours. Attention: si vous êtes en pleine Quête contre un Boss, il pourra toujours vous blesser pour les Quotidiennes manquées par les potes de votre Equipe, sauf s'ils séjournent aussi à l'Auberge! Et vous ne pourrez vous-même blesser le Boss (ou récolter des objets) que lorsque vous quitterez l'Auberge.", + "innText": "Vous êtes installé à l'Auberge ! Tant que vous y séjournez, vous n'êtes pas affecté par vos Quotidiennes à la fin de la journée, mais elles vont tout de même se remettre à zéro tous les jours. Attention : si vous êtes en pleine Quête contre un Boss, il pourra toujours vous blesser pour les Quotidiennes manquées par les potes de votre Equipe, sauf s'ils séjournent aussi à l'Auberge ! Et vous ne pourrez vous-même blesser le Boss (ou récolter des objets) que lorsque vous quitterez l'Auberge.", "lfgPosts": "Sujets de recherche de Groupe (Recherche d'Équipe)", "tutorial": "Tutoriel", "glossary": "Glossaire", @@ -12,6 +12,7 @@ "community": "Forum de la Communauté", "dataTool": "Outil d'affichage des données", "resources": "Ressources", + "askQuestionNewbiesGuild": "Posez une question (Guilde des Nouveaux Arrivants)", "tavernTalk": "Discussion de comptoir", "tavernAlert1": "Note : si vous signalez un problème ici, les développeurs ne le verront pas. Veuillez", "tavernAlert2": "utiliser GitHub à la place", @@ -98,7 +99,7 @@ "pm-reply": "Répondre", "inbox": "Boîte de Réception", "abuseFlag": "Signaler une infraction aux Règles de la Communauté", - "abuseFlagModalHeading": "Signaler <%= name %> pour infraction?", + "abuseFlagModalHeading": "Signaler <%= name %> pour infraction ?", "abuseFlagModalBody": "Voulez-vous vraiment signaler cette publication ? Vous ne devez signaler QUE celles qui enfreignent les <%= firstLinkStart %>Règles de la Communauté<%= linkEnd %> et/ou les<%= secondLinkStart %>Conditions Générales<%= linkEnd %>. Le signalement innaproprié d'une publication est une violation des Règles de la Communauté et peut vous affecter d'une infraction.", "abuseFlagModalButton": "Signaler une infraction", "abuseReported": "Merci d'avoir signalé cette infraction. Les modérateurs en ont été informé.", @@ -118,7 +119,7 @@ "inviteFriendsLater": "Inviter des amis plus tard", "inviteAlertInfo": "Si vous avez des amis qui utilisent déjà Habitica, invitez-les avec leur ID d'Utilisateur ici.", "inviteExistUser": "Inviter des membres existants", - "byColon": "Invité par:", + "byColon": "Invité par :", "inviteNewUsers": "Inviter de nouveaux membres", "sendInvitations": "Envoyer des Invitations", "invitationsSent": "Invitations envoyées !", diff --git a/common/locales/fr/limited.json b/common/locales/fr/limited.json index 459ced10e4..57f902fb24 100644 --- a/common/locales/fr/limited.json +++ b/common/locales/fr/limited.json @@ -3,13 +3,13 @@ "seasonalEdition": "Édition Saisonnière", "winterColors": "Couleurs Hivernales", "annoyingFriends": "Amis Pénibles", - "annoyingFriendsText": "Votre équipe vous a lancé <%= snowballs %> boules de neige.", + "annoyingFriendsText": "A été touché·e <%= snowballs %> fois par des boules de neige lancées par un membre de l'équipe.", "alarmingFriends": "Amis Inquiétants", "alarmingFriendsText": "A été transformé·e en fantôme <%= spookDust %> fois par des membres de l'équipe.", "agriculturalFriends": "Amis Agricoles", - "agriculturalFriendsText": "A été transformé en fleur <%= seeds %> fois par un membre de son équipe.", + "agriculturalFriendsText": "A été transformé·e en fleur <%= seeds %> fois par un membre de son équipe.", "aquaticFriends": "Amis Aquatiques", - "aquaticFriendsText": "A été éclaboussé <%= seafoam %> fois par des membres de l'équipe.", + "aquaticFriendsText": "A été éclaboussé·e <%= seafoam %> fois par des membres de l'équipe.", "valentineCard": "Carte de St Valentin", "valentineCardExplanation": "Pour avoir supporté un poème si sirupeux, vous avez tous les deux reçu le badge \"Amis Adorables\" !", "valentineCardNotes": "Envoyer une carte de la St Valentin à un membre de l'équipe.", @@ -26,15 +26,16 @@ "seasonalShop": "Boutique Saisonnière", "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>", "seasonalShopTitle": "<%= linkStart %>Sorcière Saisonnière<%= linkEnd %>", - "seasonalShopClosedText": "La Boutique Saisonnière est actuellement fermée !! Je ne sais pas où est passé la Sorcière Saisonnière, mais je parie qu'elle sera de retour lors du prochain Grand Gala!", - "seasonalShopText": "Bienvenue à la Boutique Saisonnière !! Nous avons actuellement reçu les nouveautés Édition Saisonnière du Printemps. Tout l'équipement est disponible à l'achat pendant la Fête du Printemps chaque année, mais nous ne sommes ouverts que jusqu'au 30 Avril, alors faites un stock dès maintenant, ou vous devrez attendre un an pour acheter à nouveau cet équipement.", - "seasonalShopSummerText": "Bienvenue à la Boutique Saisonnière!! Nous avons reçu les nouveautés Édition Saisonnière de l'Été. Tout l'équipement sera disponible à l'achat pendant la Fête de l'Été chaque année, mais nous ne sommes ouverts que jusqu'au 31 juillet, alors faites un stock dès maintenant ou vous devrez attendre un an pour acheter à nouveau cet équipement!", + "seasonalShopClosedText": "La Boutique Saisonnière est actuellement fermée !! Je ne sais pas où est passé la Sorcière Saisonnière, mais je parie qu'elle sera de retour lors du prochain Grand Gala !", + "seasonalShopText": "Bienvenue à la Boutique Saisonnière !! Nous avons actuellement reçu les nouveautés Édition Saisonnière du Printemps. Tout l'équipement est disponible à l'achat pendant la Fête du Printemps chaque année, mais nous ne sommes ouverts que jusqu'au 30 Avril, alors faites un stock dès maintenant, ou vous devrez attendre un an pour acheter à nouveau cet équipement !", + "seasonalShopSummerText": "Bienvenue à la Boutique Saisonnière !! Nous avons reçu les nouveautés Édition Saisonnière de l'Été. Tout l'équipement sera disponible à l'achat pendant la Fête de l'Été chaque année, mais nous ne sommes ouverts que jusqu'au 31 juillet, alors faites un stock dès maintenant ou vous devrez attendre un an pour acheter à nouveau cet équipement !", + "seasonalShopFallText": "Bienvenue à la Boutique Saisonnière !! Nous avons actuellement reçu les nouveautés Édition Saisonnière d'automne. Tout l'équipement est disponible à l'achat pendant le Festival d'Automne chaque année, mais nous ne sommes ouverts que jusqu'au 31 octobre, alors faites un stock dès maintenant, ou vous devrez attendre un an pour acheter à nouveau cet équipement !", "seasonalShopRebirth": "Si vous avez utilisé l'Orbe de Renaissance, vous pouvez racheter cet équipement dans la colonne des Récompenses. Au début, vous pourrez seulement acheter les objets associés à votre classe actuelle (Guerrier par défaut), mais n'ayez crainte, les objets spécifiques à une classe deviendront disponibles si vous choisissez cette classe.", "candycaneSet": "Sucre d'Orge (Mage)", "skiSet": "Ski-sassin (Voleur)", "snowflakeSet": "Flocon de Neige (Guérisseur)", "yetiSet": "Dresseur de Yéti (Guerrier)", - "toAndFromCard": "A: <%= toName %>, De: <%= fromName %>", + "toAndFromCard": "A : <%= toName %>, De : <%= fromName %>", "nyeCard": "Carte de la Nouvelle Année", "nyeCardExplanation": "Pour avoir célébré cette nouvelle année ensemble, vous avez tous les deux reçu le badge \"Vieille Connaissance\" !", "nyeCardNotes": "Envoyer une Carte de la Nouvelle Année à un membre de l'équipe.", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Bretteur Audacieux (Guerrier)", "emeraldMermageSet": "Sorcirène Émeraude (Mage)", "reefSeahealerSet": "Poissoigneur du Récif (Guérisseur)", - "roguishPirateSet": "Pirate Voyou (Voleur)" + "roguishPirateSet": "Pirate Voyou (Voleur)", + "monsterOfScienceSet": "Monstre de la Science (Guerrier)", + "witchyWizardSet": "Sorcier ensorceleur (Mage)", + "mummyMedicSet": "Médecin Momifié (Guérisseur)", + "vampireSmiterSet": "Vampire Frappeur (Voleur)", + "fallEventAvailability": "Disponible jusqu'au 31 octobre" } \ No newline at end of file diff --git a/common/locales/fr/messages.json b/common/locales/fr/messages.json index 9e16057da0..7fc4c99c39 100644 --- a/common/locales/fr/messages.json +++ b/common/locales/fr/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Étiquette non trouvée.", "messagePetNotFound": ":pet non trouvé dans user.items.pets", "messageFoodNotFound": ":food non trouvé dans user.items.food", + "messageNotAvailable": "Cet objet n'est actuellement pas disponible à l'achat.", "messageCannotFeedPet": "Vous ne pouvez pas nourrir ce familier.", "messageAlreadyMount": "Vous avez déjà cette monture. Essayez de nourrir un autre familier.", "messageEvolve": "Vous avez dompté <%= egg %>, allez faire un tour !", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> équipé·e", "messageUnEquipped": "<%= itemText %> retiré·e·s.", "messageMissingEggPotion": "Il vous manque au choix cet œuf ou cette potion.", + "messageInvalidEggPotionCombo": "Vous ne pouvez pas faire éclore un Œuf de Quête avec des potions d'éclosion magiques. Essayez avec un œuf différent.", "messageAlreadyPet": "Vous avez déjà ce familier. Essayez de faire éclore une combinaison différente !", "messageHatched": "Votre œuf a éclos ! Allez voir à l’Écurie pour équiper votre familier.", "messageNotEnoughGold": "Pas assez d'Or", @@ -26,7 +28,7 @@ "messageFoundQuest": "Vous avez trouvé la quête \"<%= questText %>\" !", "messageAlreadyPurchasedGear": "Vous avez acheté cet équipement auparavant mais ne le possédez actuellement pas. Vous pouvez l'acheter à nouveau dans la colonne Récompenses sur la page des tâches.", "messageAlreadyOwnGear": "Vous possédez déjà cet objet. Équipez le depuis la page d'équipement.", - "armoireEquipment": "<%= image %> Vous avez trouvé une pièce d'équipement rare dans l'Armoire: <%= dropText %> ! Génial !", + "armoireEquipment": "<%= image %> Vous avez trouvé une pièce d'équipement rare dans l'Armoire : <%= dropText %> ! Génial !", "armoireFood": "<%= image %> Vous farfouillez dans l'Armoire et trouvez du/de la <%= dropArticle %><%= dropText %>. Qu'est-ce que ça fait là ?", "armoireExp": "Vous luttez contre l'Armoire et gagnez de l'Expérience. Prends ça !" } \ No newline at end of file diff --git a/common/locales/fr/npc.json b/common/locales/fr/npc.json index 2743495e75..a298bd0493 100644 --- a/common/locales/fr/npc.json +++ b/common/locales/fr/npc.json @@ -2,11 +2,11 @@ "npc": "PNJ", "npcText": "A soutenu le projet Kickstarter à son niveau maximum !", "mattBoch": "Matt Boch", - "mattShall": "Dois-je préparer votre coursier, <%= name %>? Lorsque vous avez assez nourri un animal pour qu'il devienne une fière monture, il apparaît ici. Cliquez sur une monture pour monter en selle !", + "mattShall": "Dois-je préparer votre coursier, <%= name %> ? Lorsque vous avez assez nourri un animal pour qu'il devienne une fière monture, il apparaît ici. Cliquez sur une monture pour monter en selle !", "mattBochText1": "Bienvenue à l'Écurie ! Je suis Matt, le Maître des Bêtes. Après avoir passé le niveau 3, vous pouvez faire éclore vos familiers grâce à vos œufs et potions. Lorsque vous faites éclore un animal au Marché, il apparaît ici! Cliquez sur l'image d'un animal pour le faire rejoindre votre avatar. Donnez à vos familiers la nourriture que vous trouvez dès la fin du niveau 3, et ils deviendront de puissantes montures.", "daniel": "Daniel", "danielText": "Bienvenue à la Taverne ! Restez un moment et rencontrez les habitants. Si vous avez besoin de vous reposer (vacances ? maladie ?), je vous installerai à l'Auberge. Pendant votre séjour, vos tâches Quotidiennes ne vous infligeront pas de dommages à la fin de la journée, mais vous pourrez quand même les réaliser.", - "danielText2": "Prenez garde : si vous êtes au milieu d'une quête contre un boss, celui-ci vous infligera tout de même des blessures en fonction des Quotidiennes manquées des membres de votre groupe ! De façon identique, vos propres dégâts au Boss (ou les objets récoltés) ne seront pas appliquez tant que vous ne quitterez pas l'Auberge.", + "danielText2": "Prenez garde : si vous êtes au milieu d'une quête contre un boss, celui-ci vous infligera tout de même des blessures en fonction des Quotidiennes manquées des membres de votre groupe ! De façon identique, vos propres dégâts au Boss (ou les objets récoltés) ne seront pas appliqués tant que vous ne quitterez pas l'Auberge.", "alexander": "Alexander le Marchand", "welcomeMarket": "Bienvenue au Marché ! Achetez des œufs rares et des potions ! Vendez vos surplus ! Commandez des services utiles ! Venez voir ce que nous avons à proposer.", "sellForGold": "Vendre <%= item %> pour <%= gold %> Or", @@ -40,7 +40,7 @@ "moreClass": "Pour plus d'informations sur le système de classes, voir", "tourWelcome": "Bienvenue à Habitica ! Ceci est votre liste de Tâches. Cochez une tâche pour continuer !", "tourExp": "Beau travail ! Valider une tâche vous rapportera de l'Expérience et de l'Or !", - "tourDailies": "Cette colonne est pour les tâches Quotidiennes. Pour continuer, ajoutez une tâche que vous devriez faire chaque jour ! Exemple de tâches Quotidiennes: Faire son lit, Se brosser les dents, Vérifier ses mails professionnels", + "tourDailies": "Cette colonne est pour les tâches Quotidiennes. Pour continuer, ajoutez une tâche que vous devriez faire chaque jour ! Exemple de tâches Quotidiennes : Faire son lit, Se brosser les dents, Vérifier ses mails professionnels", "tourCron": "Magnifique ! Vos Quotidiennes sont réinitialisées chaque jour.", "tourHP": "Prenez garde ! Si vous ne complétez pas une Quotidienne avant minuit, elle vous infligera des dégâts.", "tourHabits": "Cette colonne est pour les bonnes et mauvaises Habitudes que vous réalisez fréquemment ! Pour continuer, cliquez sur le crayon pour changer les noms, puis cliquez sur la coche pour enregistrer.", diff --git a/common/locales/fr/pets.json b/common/locales/fr/pets.json index f0251f2bf8..102faa7132 100644 --- a/common/locales/fr/pets.json +++ b/common/locales/fr/pets.json @@ -1,11 +1,13 @@ { "pets": "Familiers", "petsFound": "Familiers trouvés", + "magicPets": "Familiers magiques", "rarePets": "Familiers rares", "questPets": "Familiers de Quête", "mounts": "Montures", "mountsTamed": "Montures apprivoisées", "questMounts": "Montures de Quête", + "magicMounts": "Montures magiques", "rareMounts": "Montures rares", "etherealLion": "Lion Éthéré", "veteranWolf": "Loup de Vétéran", @@ -16,6 +18,7 @@ "mammoth": "Mammouth Laineux", "orca": "Orque", "royalPurpleGryphon": "Griffon Pourpre Royal", + "phoenix": "Phoenix", "rarePetPop1": "Cliquez sur l'empreinte dorée pour savoir comment obtenir cet animal rare en contribuant à Habitica !", "rarePetPop2": "Comment obtenir ce Familier !", "potion": "Potion <%= potionType %>", @@ -24,6 +27,7 @@ "eggSingular": "œuf", "noEggs": "Vous n'avez pas d'œuf.", "hatchingPotions": "Potions d'éclosion", + "magicHatchingPotions": "Potions d'éclosion magiques", "hatchingPotion": "potion d'éclosion", "noHatchingPotions": "Vous n'avez pas de potion d'éclosion.", "inventoryText": "Cliquez sur un œuf pour voir les potions utilisables surlignées en vert, puis cliquez sur une des potions surlignées pour faire éclore votre familier. Si aucune potion n'est surlignée, cliquez à nouveau sur l’œuf pour le désélectionner et cliquez plutôt sur une potion d'abord pour voir les œufs utilisables. Vous pouvez aussi vendre votre surplus d'objets à Alexander le Marchand.", @@ -31,6 +35,7 @@ "food": "Nourriture et Selles", "noFood": "Vous n'avez ni nourriture ni selle.", "dropsExplanation": "Récupérez ces objets plus vite avec des Gemmes, si vous ne voulez pas attendre de les recevoir comme butin. Apprenez-en plus sur le système de butin.", + "premiumPotionNoDropExplanation": "Les potions d'éclosion magiques ne peuvent pas être utilisées sur les œufs reçus dans les quêtes. Le seul moyen d'obtenir des potions d'éclosion magiques est de les acheter ci-dessous, pas de les recevoir des butins.", "beastMasterProgress": "Progression Maître des Bêtes", "stableBeastMasterProgress": "Progression du Maître des Bêtes : <%= number %> Familiers Trouvés", "beastAchievement": "Vous avez remporté le succès \"Maître des Bêtes\" pour avoir collectionné tous les familiers !", @@ -52,14 +57,14 @@ "itemDrop": "Vous avez trouvé un objet !", "firstDrop": "Vous avez débloqué le système d'objets ! À présent lorsque vous complétez des tâches, vous avez une petite chance de trouver un objet. Vous venez de trouver un <%= eggText %> Œuf ! <%= eggNotes %>", "useGems": "Si vous voulez un Familier et que vous n'en pouvez plus d'attendre de le trouver, utilisez des Gemmes dans Inventaire > Marchépour l'acheter !", - "hatchAPot": "Faire éclore un <%= egg %> <%= potion %>?", + "hatchAPot": "Faire éclore un <%= egg %> <%= potion %> ?", "feedPet": "Donner <%= article %><%= text %> à <%= name %> ?", "useSaddle": "Seller <%= pet %> ?", "petName": "<%= egg %> <%= potion %>", "mountName": "<%= mount %> <%= potion %>", "petKeyName": "Clé du Chenil", "petKeyPop": "Rendez la liberté à vos familiers, laissez-les démarrer leur propre aventure, et redécouvrez le frisson du Maître des Bêtes !", - "petKeyBegin": "Clé du Chenil : Expérimentez à nouveau le frisson du <%= title %>!", + "petKeyBegin": "Clé du Chenil : Expérimentez à nouveau le frisson du <%= title %> !", "petKeyInfo": "Le frisson de la collecte de familiers vous manque ? Vous pouvez à présent les laisser partir, et redonner un sens à ces butins !", "petKeyInfo2": "Utilisez la Clé du Chenil pour ramener vos familiers et/ou montures non-issus de quêtes à zéro. (Les familiers et montures de quêtes et rares ne sont pas affectés)", "petKeyInfo3": "Il y a trois types de Clé du Chenil : Relâcher les Familiers Uniquement (4 Gemmes), Relâcher les Montures Uniquement (4 Gemmes), ou Relâcher les Familiers et les Montures (6 Gemmes). Utiliser une Clé vous permet de cumuler les succès Maître des Bêtes et Maître des Montures. Le succès Triple Bingo n'est cumulable que si vous utilisez la Clé \"Relâcher les Familiers et les Montures\" et collectez les 90 familiers une seconde fois. Montrez au monde de quel bois les collectionneurs de légende sont faits ! Mais prenez garde, car dès lors que vous utilisez une Clé et ouvrez les portes du chenil ou de l'écurie, vous ne pourrez les remplir qu'en collectant tout à nouveau...", diff --git a/common/locales/fr/quests.json b/common/locales/fr/quests.json index ca16eec0a7..655dbe77cc 100644 --- a/common/locales/fr/quests.json +++ b/common/locales/fr/quests.json @@ -27,13 +27,14 @@ "begin": "Commencer", "bossHP": "Santé du Boss", "bossStrength": "Force du Boss", + "rage": "Rage", "collect": "Collecter", "collected": "Récolté", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Objets à récupérer", "bossDmg1": "Chaque tâche Quotidienne ou À Faire et chaque Habitude positive inflige des dommages au boss. Frappez plus fort avec des tâches plus rouges ou avec les sorts Frappe Brutale et Eplosion de Flammes. Le boss infligera des dommages à chacun des participants de la quête pour chaque Quotidienne que vous aurez manquée (multipliés par la Force du boss) en plus des dommages normaux. Alors protégez votre équipe en effectuant vos Quotidiennes ! Tout dommage causé par vous et par le boss est pris en compte au cron (la réinitialisation de votre journée).", "bossDmg2": "Seuls les participants pourront combattre le boss et partager le butin de la quête.", - "tavernBossInfo": "Pour blesser un boss mondial, complétez vos tâches Quotidiennes et À faire. Plus vous infligez de dommages à une tâche, plus vous en infligerez au boss en conséquence (tâches rouges, sorts de Mage, attaques de Guerrier, etc). Pour chaque Quotidienne que vous avez manqué (multiplié par la Force du boss), la barre de Rage du boss augmentera. Lorsque sa Rage atteindra son maximum, quelque chose de terrible arrivera, donc complétez vos Quotidiennes ! Tous les dommages infligés au boss et par lui seront pris en compte au cron (le passage d'une journée à l'autre).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Pour obtenir des objets, accomplissez vos tâches positives. Vous trouvez les objets de quêtes de la même façon que vous trouvez les objets normaux mais vous ne les verrez que le jour suivant. À ce moment, tous les objets de quêtes que vous aurez trouvés seront comptabilisés et s'ajouteront à la pile.", "bossColl2": "Seuls les participants peuvent collecter des objets et partager le butin de la quête.", "abort": "Abandonner", diff --git a/common/locales/fr/questscontent.json b/common/locales/fr/questscontent.json index 29fb9df509..79a71648f1 100644 --- a/common/locales/fr/questscontent.json +++ b/common/locales/fr/questscontent.json @@ -58,30 +58,30 @@ "questSpiderBoss": "Araignée", "questSpiderDropSpiderEgg": "Araignée (Œuf)", "questSpiderUnlockText": "Déverrouille l'achat d’œufs d'araignée au Marché", - "questVice1Text": "Vice, partie 1: Libérez-vous de l'influence du dragon", + "questVice1Text": "Vice, partie 1 : Libérez-vous de l'influence du dragon", "questVice1Notes": "

On raconte qu'un mal terrible se terre dans les cavernes du Mont Habitica. Un monstre dont la seule présence fait plier la volonté des puissants héros du pays, les soumettant à leurs mauvaises habitudes et à la paresse ! La bête est un grand dragon aux pouvoirs immenses et est constituée des ténèbres elles-mêmes : Vice, la perfide Vouivre des Ténèbres. Courageux Habitien·ne·s, dressez-vous et vainquez cette bête une fois pour toutes, mais seulement si vous pensez être capable de résister à son immense pouvoir.

Vice, partie 1 :

Comment pensez vous pouvoir combattre cette bête si elle a déjà pris le contrôle de votre esprit ? Ne vous laissez pas aller à la paresse et au vice ! Travaillez dur pour combattre l'influence du dragon et vous défaire de son emprise !

", "questVice1Boss": "L'Ombre de Vice", "questVice1DropVice2Quest": "Vice, partie 2 (Parchemin)", - "questVice2Text": "Vice, partie 2: Trouvez la Tanière de la Vouivre", + "questVice2Text": "Vice, partie 2 : Trouvez la Tanière de la Vouivre", "questVice2Notes": "Une fois l'emprise de Vice dissipée, vous sentez revenir une force que vous ne pensiez pas avoir en vous. Fiers de vous et de votre aptitude à résister à l'emprise de la vouivre, votre équipe prend la route vers le Mont Habitica. Vous arrivez à l'entrée des cavernes de la montagne et stoppez net. Une houle d'ombre, presque comme un brouillard, s'échappe de l'ouverture. Il est presque impossible de voir quoi que ce soit en face de vous. La lumière de vos lanternes semble s'interrompre brusquement là où commencent les ombres. Il est dit que seule une lumière magique peut percer la brume infernale du dragon. Si vous arrivez à réunir assez de cristaux de lumière, vous pourrez atteindre le dragon.", "questVice2CollectLightCrystal": "Cristaux de Lumière", "questVice2DropVice3Quest": "Vice, partie 3 (Parchemin)", - "questVice3Text": "Vice, partie 3: Le Réveil de Vice", + "questVice3Text": "Vice, partie 3 : Le Réveil de Vice", "questVice3Notes": "Après de nombreux efforts, votre équipe a découvert l'antre de Vice. Le monstre massif toise votre équipe avec dégoût. Tandis que des ombres tourbillonnent autour de vous, vous entendez une voix murmurer dans votre tête : \"Encore des idiots d'habitants d'Habitica qui viennent me rendre visite ? Comme c'est mignon. Vous auriez été plus avisés de ne pas venir\". Le titan écailleux rejette la tête en arrière et se prépare à attaquer. C'est votre chance ! Donnez tout ce que vous avez et battez Vice une bonne fois pour toutes !", "questVice3Completion": "Les ténèbres de la caverne se dissipent et un silence de plomb tombe. Ma parole, vous avez réussi ! Vous avez vaincu Vice ! Vous et votre équipe pouvez finalement laisser échapper un soupir de soulagement. Profitez de votre victoire, braves Habiticien·ne·s, mais retenez les enseignements de ce combat contre Vice et allez de l'avant. Il y a toujours des Habitudes à remplir et de possibles plus grands maux à conquérir !", "questVice3Boss": "Vice, la Vouivre des Ténèbres", "questVice3DropWeaponSpecial2": "Hampe du Dragon de Stephen Weber", "questVice3DropDragonEgg": "Dragon (Œuf)", "questVice3DropShadeHatchingPotion": "Potion d'éclosion sombre", - "questMoonstone1Text": "La Chaîne de Pierres de Lune, Partie 1: La Chaîne de Pierre de Lune", + "questMoonstone1Text": "La Chaîne de Pierres de Lune, Partie 1 : La Chaîne de Pierre de Lune", "questMoonstone1Notes": "

Un terrible malheur frappe les Habiticiens. De mauvaises habitudes que l'on pensait vaincues depuis longtemps reviennent d'outre-tombe pour se venger. La vaisselle sale traîne, les livres scolaires gisent sans être lus, et la procrastination gagne du terrain !


Vous suivez la trace de vos anciennes mauvaises Habitudes jusqu'aux Marais de la Stagnation et découvrez la coupable : la fantomatique nécromancienne, Récidive. Vous vous précipitez sur elle en brandissant vos armes, mais elles traversent son spectre sans aucun effet.


\"Ne vous fatiguez pas,\" siffle-t-elle d'une voix éraillée. \"Sans une chaîne de pierres de Lune, rien ne peut m'atteindre – et le maître joaillier @aurakami a dispersé toutes les pierres de Lune à travers Habitica il y a bien longtemps !\" Haletant, vous battez en retraite... mais vous savez ce qu'il vous reste à faire.

", "questMoonstone1CollectMoonstone": "Pierres de Lune", "questMoonstone1DropMoonstone2Quest": "La Chaîne de Pierres de Lune, Partie 2 : Récidive la Nécromancienne (Parchemin)", - "questMoonstone2Text": "La Chaîne de Pierres de Lune, Partie 2: Récidive la Nécromancienne", + "questMoonstone2Text": "La Chaîne de Pierres de Lune, Partie 2 : Récidive la Nécromancienne", "questMoonstone2Notes": "

Le courageux armurier @Inventrix vous aide à façonner les pierres de Lune magiques pour en faire une chaîne. Vous êtes enfin prêt à affronter Récidive, mais alors que vous pénétrez dans les marais de la stagnation, un froid épouvantable vous submerge.


Un souffle pestilentiel murmure à votre oreille : \"Déjà de retour ? Quel plaisir...\" Vous faites volte-face, et lorsque vous frappez à la lumière de la chaîne de pierres de Lune, votre arme rencontre de la chair. \"Vous m'avez peut-être attachée à ce monde une fois de plus,\" gronde Récidive, \"mais il est à présent l'heure pour vous de le quitter !\"

", "questMoonstone2Boss": "La Nécromancienne", "questMoonstone2DropMoonstone3Quest": "La Chaîne de Pierres de Lune, Partie 3 : La Transformation de Récidive (Parchemin)", - "questMoonstone3Text": "La Chaîne de Pierres de Lune, Partie 3: La Transformation de Récidive", + "questMoonstone3Text": "La Chaîne de Pierres de Lune, Partie 3 : La Transformation de Récidive", "questMoonstone3Notes": "

Récidive s'effondre, et vous lui assénez un coup avec la chaîne de pierres de Lune. Devant vos yeux horrifiés, Récidive s'empare des gemmes, les yeux brillants de triomphe.


\"Stupide créature de chair !\" s'écrie-t-elle. \"Ces pierres de Lune me rendront une forme physique, c'est vrai, mais pas celle que vous imaginiez. Comme la pleine lune émerge des ténèbres, mes pouvoirs aussi grandissent, et des ombres j'invoque le spectre de votre ennemi le plus redouté !\"


Une grenouille d'un vert maladif remonte du Marais, et le corps de Récidive se tord et se contorsionne en une forme qui vous remplit d'effroi – l'horrible corps mort-vivant de Vice, ressuscité.

", "questMoonstone3Completion": "

Votre souffle se raccourcit et la sueur vous pique les yeux alors que la Vouivre mort-vivante s'écroule. Les restes de Récidive se dissipent en un fin brouillard grisâtre, qu'une brise rafraîchissante a tôt fait de dissiper ; vous entendez au loin les cris de ralliement des Habiticien·ne·s abattant leurs mauvaises Habitudes une fois pour toutes.


Le maître des bêtes @Baconsaur descend en piqué sur son griffon. \"J'ai assisté à la fin de votre bataille depuis le ciel, et elle m'a fortement ému. Je vous en prie, prenez cette tunique enchantée – votre bravoure révèle un cœur noble, je pense qu'elle vous était destinée.\"

", "questMoonstone3Boss": "Nécro-Vice", @@ -198,13 +198,13 @@ "questSlimeDropSlimeEgg": "Boule de Guimauve (Œuf)", "questSlimeUnlockText": "Débloque l'achat des Boules de Guimauve au marché", "questSheepText": "Le Bélier du Tonnerre", - "questSheepNotes": "Alors que vous vous promenez dans le paysage campagnard Tâcherain avec des amis, prenant une \"petite pause\" au milieu de vos obligations, vous tombez sur un adorable magasin de laine. Vous êtes si concentré dans votre procrastination que vous remarquez à peine les nuages menaçants qui se rapprochent en douce depuis l'horizon. \"C'est bê-ê-ê-ête que le temps se couvre. Ça ne présage rien de bon\", grommelle @Misceo, et vous regardez alors en l'air. Les nuages orageux tourbillonnent en volutes qui ressemblent fortement à.un... \"Nous n'avons pas le temps d'observer les nuages!\" crie @starsystemic. \"Il attaque!\" Le Bélier du Tonnerre arrive à toute allure, lançant des éclairs sur vous!", + "questSheepNotes": "Alors que vous vous promenez dans le paysage campagnard Tâcherain avec des amis, prenant une \"petite pause\" au milieu de vos obligations, vous tombez sur un adorable magasin de laine. Vous êtes si concentré dans votre procrastination que vous remarquez à peine les nuages menaçants qui se rapprochent en douce depuis l'horizon. \"C'est bê-ê-ê-ête que le temps se couvre. Ça ne présage rien de bon\", grommelle @Misceo, et vous regardez alors en l'air. Les nuages orageux tourbillonnent en volutes qui ressemblent fortement à.un... \"Nous n'avons pas le temps d'observer les nuages !\" crie @starsystemic. \"Il attaque !\" Le Bélier du Tonnerre arrive à toute allure, lançant des éclairs sur vous !", "questSheepBoss": "Bélier du Tonnerre", "questSheepCompletion": "Impressionné par votre assiduité, le Bélier du Tonnerre voit sa fureur se calmer peu à peu. Il lance trois énormes grêlons dans votre direction et disparaît dans un grondement sourd. En allant voir les grêlons de plus près, vous vous apercevez que ce sont en fait trois œufs doux et floconneux. Vous les ramassez et rentrez chez vous en flânant sous un ciel sans tache.", "questSheepDropSheepEgg": "Mouton (Œuf)", "questSheepUnlockText": "Déverrouille l'achat d’œufs de mouton au Marché", "questKrakenText": "Le Kraken d'Inkomplet", - "questKrakenNotes": "Par une journée chaude et ensoleillée, vous naviguez à travers la Baie d'Inkomplet, mais votre esprit est obscurci car vous vous inquiétez de tout ce qu'il vous reste encore à faire. Il vous semble qu'à peine une tâche terminée, une autre surgit, puis une autre...

Soudain, le bateau est horriblement secoué et des tentacules visqueux jaillissent de l'eau de tous côtés ! \"Nous sommes attaqués par le Kraken d'Inkomplet!\" s'écrie Wolvenhalo.

\"Vite !\" vous crie Lemoness. \"Abattez autant de tentacules et de tâches que possible avant que d'autres ne s'élèvent pour prendre leur place !\"", + "questKrakenNotes": "Par une journée chaude et ensoleillée, vous naviguez à travers la Baie d'Inkomplet, mais votre esprit est obscurci car vous vous inquiétez de tout ce qu'il vous reste encore à faire. Il vous semble qu'à peine une tâche terminée, une autre surgit, puis une autre...

Soudain, le bateau est horriblement secoué et des tentacules visqueux jaillissent de l'eau de tous côtés ! \"Nous sommes attaqués par le Kraken d'Inkomplet !\" s'écrie Wolvenhalo.

\"Vite !\" vous crie Lemoness. \"Abattez autant de tentacules et de tâches que possible avant que d'autres ne s'élèvent pour prendre leur place !\"", "questKrakenBoss": "Le Kraken d'Inkomplet", "questKrakenCompletion": "Alors que le Kraken s'enfuit, plusieurs œufs remontent à la surface. Lemoness les examine et sa méfiance se change bientôt en ravissement. \"Des œufs de seiche !\", dit-elle. \"Tiens, prends-les en récompense de tout ce que tu as accompli.\"", "questKrakenDropCuttlefishEgg": "Seiche (Œuf)", @@ -216,7 +216,7 @@ "questWhaleDropWhaleEgg": "Baleine (œuf)", "questWhaleUnlockText": "Débloque l'achat d’œufs de baleine au Marché", "questDilatoryDistress1Text": "Le Désespoir de Dilatoire, Partie 1 : Une Bouteille à la Mer", - "questDilatoryDistress1Notes": "Un message jeté à la mer est arrivé de la cité de Dilatoire, récemment reconstruite. On peut y lire: \"Habiticiens, Habiticiennes, nous avons une fois de plus besoin de votre aide. Notre princesse a disparu et la ville est assiégée par des démons aquatiques qui nous sont inconnus! Les crevettes-mantes tiennent pour l'instant les attaquants à distance. Aidez-nous, s'il vous plaît!\" Pour entreprendre le long voyage jusqu'à la cité engloutie, il faut être capable de respirer sous l'eau. Heureusement, c'est réalisable grâce aux alchimistes @Benga et @hazel! Il vous suffit de trouver les ingrédients appropriés.", + "questDilatoryDistress1Notes": "Un message jeté à la mer est arrivé de la cité de Dilatoire, récemment reconstruite. On peut y lire : \"Habiticiens, Habiticiennes, nous avons une fois de plus besoin de votre aide. Notre princesse a disparu et la ville est assiégée par des démons aquatiques qui nous sont inconnus ! Les crevettes-mantes tiennent pour l'instant les attaquants à distance. Aidez-nous, s'il vous plaît !\" Pour entreprendre le long voyage jusqu'à la cité engloutie, il faut être capable de respirer sous l'eau. Heureusement, c'est réalisable grâce aux alchimistes @Benga et @hazel ! Il vous suffit de trouver les ingrédients appropriés.", "questDilatoryDistress1Completion": "Vous revêtez l'armure à aileron et nagez en direction de Dilatoire aussi vite que possible. Les ondins et leurs alliés crevettes-mantes ont réussi à retenir les monstres hors de la ville pour l'instant, mais ils perdent du terrain. À peine êtes-vous dans l'enceinte du château que l'effrayant siège l'envahit !", "questDilatoryDistress1CollectFireCoral": "Corail de Feu", "questDilatoryDistress1CollectBlueFins": "Nageoires Bleues", @@ -249,5 +249,17 @@ "questHorseCompletion": "Vous faites usage de toute votre habileté, et finalement le cheval piétine et colle son museau contre votre épaule avant de vous autoriser à le monter. Vous chevauchez brièvement sur les terres de la Taverne, alors que vos amis vous encouragent. L'étranger vous fait un grand sourire.\n\"Je vois que ce n'était pas que vantardise ! Votre détermination est vraiment impressionnante. Prenez ces œufs pour élever vos propres chevaux, et peut-être un jour nous rencontrerons-nous à nouveau.\" Vous prenez les œufs, l'étranger penche son chapeau ... et disparaît.", "questHorseBoss": "Cheval de cauchemar", "questHorseDropHorseEgg": "Cheval (Œuf) ", - "questHorseUnlockText": "Déverrouille l'achat d’œufs de cheval au Marché" + "questHorseUnlockText": "Déverrouille l'achat d’œufs de cheval au Marché", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/fr/spells.json b/common/locales/fr/spells.json index 287848c115..991abb8b12 100644 --- a/common/locales/fr/spells.json +++ b/common/locales/fr/spells.json @@ -4,7 +4,7 @@ "spellWizardMPHealText": "Poussée Éthérée", "spellWizardMPHealNotes": "Vous sacrifiez de la magie pour aider vos camarades. Le reste de votre équipe gagne du Mana ! (Basé sur : Intelligence)", "spellWizardEarthText": "Séisme", - "spellWizardEarthNotes": "Votre force mentale fait trembler le sol. Votre équipe gagne un bonus d'Intelligence (Basé sur : Intelligence sans bonus)", + "spellWizardEarthNotes": "Votre force mentale fait trembler le sol. Votre équipe gagne un bonus d'Intelligence ! (Basé sur : Intelligence sans bonus)", "spellWizardFrostText": "Givre Glacial", "spellWizardFrostNotes": "De la glace recouvre vos tâches. Aucun de vos combos ne sera remis à zéro demain ! (Le sort affecte tous les combos)", "spellWarriorSmashText": "Frappe Brutale", @@ -28,7 +28,7 @@ "spellHealerBrightnessText": "Éclat Brûlant", "spellHealerBrightnessNotes": "Une explosion de lumière éblouit vos tâches. Elles deviennent plus bleues et moins rouges ! (Basé sur : Intelligence)", "spellHealerProtectAuraText": "Aura Protectrice", - "spellHealerProtectAuraNotes": "Vous protégez votre équipe contre les dommages. Toute votre équipe gagne un bonus de Constitution (Basé sur : Constitution sans bonus).", + "spellHealerProtectAuraNotes": "Vous protégez votre équipe contre les dommages. Toute votre équipe gagne un bonus de Constitution ! (Basé sur : Constitution sans bonus).", "spellHealerHealAllText": "Bénédiction", "spellHealerHealAllNotes": "Une aura apaisante enveloppe votre équipe. Tous les membres récupèrent de la santé ! (Basé sur : Constitution et Intelligence).", "spellSpecialSnowballAuraText": "Boule de neige", @@ -36,7 +36,7 @@ "spellSpecialSaltText": "Sel", "spellSpecialSaltNotes": "Quelqu'un vous a envoyé une boule de neige. Ha, ha, ha, très drôle. Enlevez-moi cette neige de là, maintenant !", "spellSpecialSpookDustText": "Poudre Poltergeist", - "spellSpecialSpookDustNotes": "Change un ami en drap flottant avec des yeux!", + "spellSpecialSpookDustNotes": "Change un ami en drap flottant avec des yeux !", "spellSpecialOpaquePotionText": "Potion Opaque", "spellSpecialOpaquePotionNotes": "Annule les effets de la Poudre Poltergeist.", "spellSpecialShinySeedText": "Graine Brillante", diff --git a/common/locales/fr/subscriber.json b/common/locales/fr/subscriber.json index 5e4d0ebb7c..3784b7a4a9 100644 --- a/common/locales/fr/subscriber.json +++ b/common/locales/fr/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Voyageurs Temporels", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> et <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Mystérieux Voyageurs Temporels", - "timeTravelersPopoverNoSub": "Vous aurez besoin d'un Sablier Mystique pour invoquer les mystérieux Voyageurs Temporels ! <%= linkStart %>Les Abonnés<%= linkEnd %> reçoivent un Sablier Mystique par tranche de trois mois consécutifs d'abonnement. Revenez lorsque vous aurez un Sablier Mystique, et les Voyageurs Temporels vous fourniront un Set d'Équipement d'Abonné du passé... ou peut-être même du futur.", - "timeTravelersPopover": "Nous avons vu le Sablier Mystique en votre possession, nous serons donc heureux de traverser le temps depuis le futur, pour vous ! Choisissez le Set d'Objets Mystérieux qui vous ferait plaisir. Vous pouvez consulter une liste des set d'équipements passés <%= linkStart %>ici<%= linkEnd %> ! Si ceux-ci ne vous satisfont pas, peut-être seriez-vous intéressé par l'un de nos élégamment futuristes Sets d'Équipements Steampunk ?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "Vous aurez besoin d'un Sablier Mystique pour invoquer les mystérieux Voyageurs Temporels ! <%= linkStart %>Les Abonnés<%= linkEnd %> reçoivent un Sablier Mystique par tranche de trois mois consécutifs d'abonnement. Revenez lorsque vous aurez un Sablier Mystique, et les Voyageurs Temporels vous fourniront un Familier ou une Monture rare, un Ensemble d'Équipement d'Abonné du passé... ou peut-être même du futur.", + "timeTravelersPopover": "Nous avons vu le Sablier Mystique en votre possession, nous serons donc heureux de traverser le temps depuis le futur, pour vous ! Choisissez le familier, la monture, ou l'Ensemble d'Objets Mystérieux qui vous ferait plaisir. Vous pouvez consulter une liste des set d'équipements passés <%= linkStart %>ici<%= linkEnd %> ! Si ceux-ci ne vous satisfont pas, peut-être seriez-vous intéressé·e par l'un de nos élégamment futuristes Ensembles d'Objets Steampunk ?", + "timeTravelersAlreadyOwned": "Félicitations ! Vous possédez déjà tout ce que les Voyageurs Temporels ont à offrir. Merci de soutenir le site !", + "mysticHourglassPopover": "Un Sablier Mystique vous permet d'acheter certains objets dont l'achat est limité dans le temps, comme les ensembles d'objets Mystère des mois précédents et des récompenses passées de Boss mondiaux.", "subUpdateCard": "Mettre à jour la Carte", "subUpdateTitle": "Mettre à jour", - "subUpdateDescription": "Mettre à jour la carte à débiter." + "subUpdateDescription": "Mettre à jour la carte à débiter.", + "notEnoughHourglasses": "Vous n'avez pas assez de Sabliers Mystiques.", + "hourglassBuyEquipSetConfirm": "Acheter cet ensemble d'objets pour 1 Sablier Mystique ?", + "hourglassBuyItemConfirm": "Acheter cet objet pour 1 Sablier Mystique ?", + "petsAlreadyOwned": "Familier déjà possédé.", + "mountsAlreadyOwned": "Monture déjà possédée.", + "typeNotAllowedHourglass": "Type d'Objet non supporté pour un achat avec un Sablier Mystique. Types autorisés :", + "petsNotAllowedHourglass": "Familier non disponible pour l'achat avec un Sablier Mystique.", + "mountsNotAllowedHourglass": "Monture non disponible pour l'achat avec un Sablier Mystique.", + "hourglassPurchase": "A acheté un objet avec un Sablier Mystique !", + "hourglassPurchaseSet": "A acheté un ensemble d'objets avec un Sablier Mystique !" } \ No newline at end of file diff --git a/common/locales/fr/tasks.json b/common/locales/fr/tasks.json index d6023eb068..63b4d37eb2 100644 --- a/common/locales/fr/tasks.json +++ b/common/locales/fr/tasks.json @@ -2,7 +2,7 @@ "clearCompleted": "Supprimer les tâches accomplies", "lotOfToDos": "Les tâches À Faire accomplies sont archivées automatiquement au bout de 3 jours. Vous pouvez les consulter depuis Paramètres > Exporter", "deleteToDosExplanation": "Si vous cliquez sur le bouton ci-dessous, toutes vos tâches A Faire complétées et archivées seront supprimées définitivement. Exportez-les d'abord si vous souhaitez en garder une trace.", - "beeminderDeleteWarning": "Utilisateurs de Beeminder: Avant toute chose lisezDeleting Completed To-Dos Without Confusing Beeminder! (en anglais)", + "beeminderDeleteWarning": "Utilisateurs de Beeminder: Avant toute chose lisezEffacer les tâches À Faire sans embrouiller Beeminder !", "addmultiple": "Ajout Multiple", "addsingle": "Ajout unitaire", "habits": "Habitudes", @@ -95,7 +95,7 @@ "habitHelp1": "Les Bonnes Habitudes sont les choses que vous faites souvent. Elles octroient de l'Or et de l'Expérience à chaque fois que vous cliquez sur le <%= plusIcon %>.", "habitHelp2": "Les Mauvaises Habitudes sont les choses que vous voulez éviter de faire. Elles retirent de la Santé à chque fois que vous cliquez sur le <%= minusIcon %>.", "habitHelp3": "Vous pouvez vous inspirer de ces exemples d'Habitudes !", - "newbieGuild": "Vous avez encore des questions ? Posez-les à la <%= linkStart %>Guilde des Newbies<%= linkEnd %> !", + "newbieGuild": "Vous avez encore des questions ? Posez-les à la <%= linkStart %>Guilde des Nouveaux Arrivants<%= linkEnd %> !", "dailyHelp1": "Les Quotidiennes se répètent <%= emphasisStart %>chaque jour<%= emphasisEnd %> où elles sont actives. Cliquez sur le <%= pencilIcon %> pour changer les jours d'activation de vos Quotidiennes.", "dailyHelp2": "Si vous n'accomplissez pas vos tâches Quotidiennes, vous perdez de la Santé lors du Cron (votre passage d'un jour à l'autre).", "dailyHelp3": "Les tâches Quotidiennes deviennent <%= emphasisStart %>plus rouges<%= emphasisEnd %> lorsque vous les ratez, et <%= emphasisStart %>plus bleues<%= emphasisEnd %> lorsque vous les accomplissez. Plus une tâche Quotidienne est rouge, plus elle vous récompensera ... ou vous infligera des dégâts.", diff --git a/common/locales/he/backgrounds.json b/common/locales/he/backgrounds.json index 5aa3827698..f83de35606 100644 --- a/common/locales/he/backgrounds.json +++ b/common/locales/he/backgrounds.json @@ -104,5 +104,19 @@ "backgroundSunsetSavannahText": "שקיעה בסוואנה", "backgroundSunsetSavannahNotes": "עקוב אחר השקיעה בסוואנה.", "backgroundTwinklyPartyLightsText": "אורות מסיבה מהבהבים", - "backgroundTwinklyPartyLightsNotes": "רקוד לאורות מסיבה מהבהבים" + "backgroundTwinklyPartyLightsNotes": "רקוד לאורות מסיבה מהבהבים", + "backgrounds092015": "SET 16: Released September 2015", + "backgroundMarketText": "Habitica Market", + "backgroundMarketNotes": "Shop in the Habitica Market.", + "backgroundStableText": "Habitica Stable", + "backgroundStableNotes": "Tend mounts in the Habitica Stable.", + "backgroundTavernText": "Habitica Tavern", + "backgroundTavernNotes": "Visit the Habitica Tavern.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/he/content.json b/common/locales/he/content.json index 612a084178..6966372d44 100644 --- a/common/locales/he/content.json +++ b/common/locales/he/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "מצאת את פריט הציוד הקסום האחרון", "armoireNotesEmpty": "״הציוד הקסום״ יציע ציוד חדש בשבוע הראשון של כל חודש. עד אז, ניתן להמשיך לקבל ניסיון ומזון!", "dropEggWolfText": "זאב", - "dropEggWolfAdjective": "נאמן", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "גור נמרים", "dropEggTigerCubMountText": "נמר", - "dropEggTigerCubAdjective": "עז רוח", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "גור פנדה", "dropEggPandaCubMountText": "דוב פנדה", - "dropEggPandaCubAdjective": "עדין", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "כפיר", "dropEggLionCubMountText": "אריה", - "dropEggLionCubAdjective": "מלכותי", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "שועל", - "dropEggFoxAdjective": "ערמומי", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "חזיר מעופף", - "dropEggFlyingPigAdjective": "גחמתי", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "דרקון", - "dropEggDragonAdjective": "אימתני", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "קקטוס", - "dropEggCactusAdjective": "דוקרני", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "דובון", "dropEggBearCubMountText": "דוב", - "dropEggBearCubAdjective": "מתרפק", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "גריפין", - "questEggGryphonAdjective": "גאה", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "קיפוד", - "questEggHedgehogAdjective": "קוצני", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "צבי", - "questEggDeerAdjective": "אלגנטי", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "ביצה", "questEggEggMountText": "סלסלת ביצים", - "questEggEggAdjective": "צבעונית", + "questEggEggAdjective": "a colorful", "questEggRatText": "עכברוש", - "questEggRatAdjective": "מלוכלך", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "תמנון", - "questEggOctopusAdjective": "חלקלק", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "סוס-ים", - "questEggSeahorseAdjective": "רב-ערך", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "תוכי", - "questEggParrotAdjective": "ססגוני", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "תרנגול", - "questEggRoosterAdjective": "מקרקר", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "עכביש", - "questEggSpiderAdjective": "מפחיד", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "ינשוף", - "questEggOwlAdjective": "חכם", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "פינגווין", - "questEggPenguinAdjective": "מהיר תפיסה", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "טירנוזאורוס", - "questEggTRexAdjective": "קצר-זרוע", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "אבן", - "questEggRockAdjective": "מלא חיים", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "ארנב", - "questEggBunnyAdjective": "נעים", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "עיסת מרשמלו", - "questEggSlimeAdjective": "מתוק", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "כבשים", - "questEggSheepAdjective": "מלאי צמר", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "דיונון", - "questEggCuttlefishAdjective": "נעים", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "לוויתן", - "questEggWhaleAdjective": "משכשך", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "מצא שיקוי בקיעה למזוג על ביצה זו, והיא תבקע כ: <%= eggText(locale) %> <%= eggAdjective(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "רגיל", "hatchingPotionWhite": "לבן", "hatchingPotionDesert": "מדברי", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "שמבלולו ורוד", "hatchingPotionCottonCandyBlue": "שמבלולו כחול", "hatchingPotionGolden": "זהוב", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "מזוג שיקוי זה על ביצה, והיא תבקע כ: <%= potText(locale) %>.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "בשר", "foodMilk": "חלב", "foodPotatoe": "תפוח אדמה", diff --git a/common/locales/he/faq.json b/common/locales/he/faq.json index af3a1d398b..c2a7b7deaf 100644 --- a/common/locales/he/faq.json +++ b/common/locales/he/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/he/front.json b/common/locales/he/front.json index 8fe3ad8e76..bde2e6ee41 100644 --- a/common/locales/he/front.json +++ b/common/locales/he/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "שאלות כלליות בנוגע לאתר", "businessInquiries": "שאלות ובירורים עסקיים", "merchandiseInquiries": "שאלות ובירורים בנוגע לרכישות", - "marketingInquiries": "בירורים בנוגע לשיווק ומדיה חברתית" + "marketingInquiries": "בירורים בנוגע לשיווק ומדיה חברתית", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/he/gear.json b/common/locales/he/gear.json index ac7b690a3e..f3c469cc32 100644 --- a/common/locales/he/gear.json +++ b/common/locales/he/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "עצם יפייפיה", "weaponSpecialSpringHealerNotes": "תפוס! מגביר את התבונה שלך ב<%= int %> נקודות. מהדורה מוגבלת, ציוד אביב 2014.", "weaponSpecialSummerRogueText": "חרב פיראטים", - "weaponSpecialSummerRogueNotes": "עצור! אתה תגרום למטלות היומיות לעמוד לדין! מגביר את הכוח שלך ב<%= str %>. מהדורה מוגבלת, ציוד קיץ 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "פגיון מלחים", "weaponSpecialSummerWarriorNotes": "לא נולדה המטלה אשר תרצה להסתבך עם הסכין הקשוחה הזו. מגביר את הכוח שלך ב<%= str %> נקודות. מהדורה מוגבלת, ציוד קיץ 2014.", "weaponSpecialSummerMageText": "תפסן אצות", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "אלת עצם", "weaponSpecialSpring2015WarriorNotes": "זוהי אלה מעצם אמיתית המיועדת לכלבים קשוחים במיוחד! זהו בהחלט לא צעצוע כרסום פשוט שהמכשפה העונתית הביאה לך בגלל ש.. מי כלב טוב? מייייי כלב טוווב?? אתה!! אתה כלב טוב!!! מגביר את הכוח ב<%= str %>. מהדורה מוגבלת, ציוד אביב 2015.", "weaponSpecialSpring2015MageText": "מטה קוסמים", - "weaponSpecialSpring2015MageNotes": "צור לעצמך גזר עם שרביט קסמים זה. מגביר את התבונה ב<%= int %> ואת התפיסה ב<%= per %>. מהדורה מוגבלת, ציוד אביב 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "רעשן לחתול", "weaponSpecialSpring2015HealerNotes": "כשאתה משחק עם הרעשן הוא משמיע קול מהפנט שיכול לבדר במשך שעות. מגביר את התבונה ב<%= int %>. מהדורה מוגבלת, ציוד אביב 2015.", "weaponSpecialSummer2015RogueText": "אלמוג יורה", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Pitchfork of Feasting", "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.", "weaponMystery201502Text": "Shimmery Winged Staff of Love and Also Truth", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "שריון", "armorBase0Text": "בגדים פשוטים", "armorBase0Notes": "אלה סתם בגדים, הם לא נותנים בונוס.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "בגדי שליח", "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.", "armorMystery201403Text": "שריון מהלך היער", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk Suit", "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "ללא קסדה", "headBase0Notes": "בלי שום כיסוי ראש בכלל.", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "קסדת לוחמי הקשת", "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.", "headMystery201402Text": "קסדה מכונפת", @@ -430,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fancy Top Hat", "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.", "headMystery301405Text": "Basic Top Hat", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "לא הצטיידת באף מגן או נשק ליד החדשה.", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Clock Shield", "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "אביזר ללא גב", "backBase0Notes": "אביזר ללא גב.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Eyewear Goggles", "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.", "eyewearMystery301405Text": "Monocle", - "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item." + "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/he/generic.json b/common/locales/he/generic.json index 7f3c2b9bcb..638f94c9fc 100644 --- a/common/locales/he/generic.json +++ b/common/locales/he/generic.json @@ -110,7 +110,9 @@ "December": "דצמבר", "dateFormat": "פורמט תאריך", "achievementStressbeast": "המושיע של סטויקאלם", - "achievementStressbeastText": "סייע/ה להביס את המפלחץ המתועב באירוע חורף הפלאות של 2015!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Check out my progress in Habitica!", "cardReceived": "Received a card!", "cardReceivedFrom": "<%= cardType %> from <%= userName %>", diff --git a/common/locales/he/groups.json b/common/locales/he/groups.json index 22564d77c3..9cc608b19d 100644 --- a/common/locales/he/groups.json +++ b/common/locales/he/groups.json @@ -12,6 +12,7 @@ "community": "פורום קהילה", "dataTool": "כלי הצגת מידע", "resources": "משאבים", + "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", "tavernTalk": "שיחת פונדק", "tavernAlert1": "הערה: אם את/ה מדווח/ת על באג, המפתחים לא יראו זאת כאן. אנא", "tavernAlert2": "use GitHub instead", diff --git a/common/locales/he/limited.json b/common/locales/he/limited.json index 682b72bcf4..67c8753a85 100644 --- a/common/locales/he/limited.json +++ b/common/locales/he/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "סוכרייה על מקל הליכה (מכשף)", "skiSet": "מתנקש-סקי (נוכל)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/he/messages.json b/common/locales/he/messages.json index 88f7b3d45e..7028893bc4 100644 --- a/common/locales/he/messages.json +++ b/common/locales/he/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "תגית לא נמצאה", "messagePetNotFound": ": לא נמצאה חיה כזו ברשותך.", "messageFoodNotFound": ": לא נמצא מזון שכזה ברשותך", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "אינך יכול להאכיל חיה זו.", "messageAlreadyMount": "כבר השגת את חיית הרכיבה הזו. נסה להאכיל חיה אחרת.", "messageEvolve": "הצלחת לאלף <%= egg %>, בוא נצא לרכיבה!", @@ -14,6 +15,7 @@ "messageEquipped": "הצטיידת ב<%= itemText %>", "messageUnEquipped": "הפסקת להשתמש ב<%= itemText %>", "messageMissingEggPotion": "חסרה לך הביצה או התרופה הזו", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "כבר השגת חיית מחמד זו. נסה/י שילוב אחר!", "messageHatched": "הביצה שלך בקעה! בקר באורווה כדי לראות את חיית המחמד החדשה שלך.", "messageNotEnoughGold": "אין מספיק זהב", diff --git a/common/locales/he/pets.json b/common/locales/he/pets.json index 9631ff6546..a0f39f91c0 100644 --- a/common/locales/he/pets.json +++ b/common/locales/he/pets.json @@ -1,11 +1,13 @@ { "pets": "חיות מחמד", "petsFound": "חיות מחמד שנאספו", + "magicPets": "Magic Potion Pets", "rarePets": "חיות מחמד נדירות", "questPets": "חיות משימה", "mounts": "חיות רכיבה", "mountsTamed": "חיות רכיבה שאולפו", "questMounts": "חיות רכיבה ממשימות", + "magicMounts": "Magic Potion Mounts", "rareMounts": "חיות רכיבה נדירות", "etherealLion": "אריה אתרי", "veteranWolf": "זאב ותיק", @@ -16,6 +18,7 @@ "mammoth": "ממותה שעירה", "orca": "Orca", "royalPurpleGryphon": "גריפון סגול מלכותי", + "phoenix": "Phoenix", "rarePetPop1": "לחצו על הכפה הזהובה ותוכלו ללמוד כיצד להשיג חיה נדירה זו - דרך תרומה לHabitica!", "rarePetPop2": "איך לקבל את חיית המחמד הזו!", "potion": "שיקוי <%= potionType %>", @@ -24,13 +27,15 @@ "eggSingular": "ביצה", "noEggs": "אין לך ביצים.", "hatchingPotions": "שיקויי בקיעה", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "שיקוי בקיעה", "noHatchingPotions": "אין לך אף שיקוי בקיעה.", "inventoryText": "לחצו על ביצה בכדי לראות שיקויים שמישים מסומנים בירוק ואז לחצו על אחד מאותם שיקויים כדי להבקיע את ביצת החיה שלכם. אם אף שיקוי לא מסומן, לחצו על הביצה בשנית כדי לבטל את הסימון, ותחת זאת לחצו על שיקוי כדי לראות ביצים שניתן להבקיע בעזרתו. ניתן גם למכור מוצרים לא נחוצים לאלכסנדר הסוחר.", "foodText": "food", "food": "אוכל ואוכפים", "noFood": "אין לך אוכל או אוכפים", - "dropsExplanation": "אפשר להשיג את החפצים הללו מהר יותר עם אבני חן, אם אינך רוצה לחכות שיפלו כשאת משלימה משימה. כאן אפשר ללמוד עוד על מערכת הביזה.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "התקדמות אלוף החיות", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "הרווחת את הישג \"אדון החיות\" על איסוף כל חיות המחמד!", diff --git a/common/locales/he/quests.json b/common/locales/he/quests.json index c0075e2ef6..884d2af79a 100644 --- a/common/locales/he/quests.json +++ b/common/locales/he/quests.json @@ -27,13 +27,14 @@ "begin": "התחל", "bossHP": "בריאות האויב", "bossStrength": "עוצמת האויב", + "rage": "Rage", "collect": "לאסוף", "collected": "נאסף", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Items to Collect", "bossDmg1": "Each completed Daily and To-Do and each positive Habit hurts the boss. Hurt it more with redder tasks or Brutal Smash and Burst of Flames. The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", "bossDmg2": "רק משתתפים שנלחמים בבוס חולקים בביזת המשימה.", - "tavernBossInfo": "To hurt a world boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). For each Daily you've missed (multiplied by the boss's Strength), the boss's Rage will increase. Once his Rage reaches max, something bad will happen - so complete your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "כדי לאסוף חפצים, בצע/י מטלות חיוביות. חפצי קווסט נופלים ממש כמו חפצים רגילים, אם כי, את/ה לא תראה/י אותם עד היום הבא, בו כל מה שמצאה החבורה ייאסף לערימת המשימה.", "bossColl2": "רק משתתפים במשימה יכולים לאסוף חפצים ולהתחלק בשלל המשימה.", "abort": "בטל", diff --git a/common/locales/he/questscontent.json b/common/locales/he/questscontent.json index dd0ddfcf82..eaefaf0986 100644 --- a/common/locales/he/questscontent.json +++ b/common/locales/he/questscontent.json @@ -249,5 +249,17 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/he/subscriber.json b/common/locales/he/subscriber.json index 7755b462b9..19c1e90705 100644 --- a/common/locales/he/subscriber.json +++ b/common/locales/he/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "גולשים בזמן", "timeTravelersTitleNoSub": "<%= linkStartTyler %>טיילר<%= linkEnd %> ו<%= linkStartVicky %>ויקי<%= linkEnd %>", "timeTravelersTitle": "גולשי זמן מסתוריים", - "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.", - "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "עדכן כרטיס", "subUpdateTitle": "עדכן", - "subUpdateDescription": "עדכן את הכרטיס שיחוייב." + "subUpdateDescription": "עדכן את הכרטיס שיחוייב.", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/hu/backgrounds.json b/common/locales/hu/backgrounds.json index b12ce6c2da..a52092bc43 100644 --- a/common/locales/hu/backgrounds.json +++ b/common/locales/hu/backgrounds.json @@ -70,7 +70,7 @@ "backgroundStainedGlassNotes": "Csodáld meg az ólomüveget.", "backgroundRollingHillsText": "Lankás dombok", "backgroundRollingHillsNotes": "Ugrándozz a lankás lejtőkön.", - "backgrounds042015": "Készlet 11: Kiadva 2015 áprilisában", + "backgrounds042015": "Készlet 11: kiadva 2015 áprilisában", "backgroundCherryTreesText": "Meggyfák", "backgroundCherryTreesNotes": "Csodáld a virágzó meggyfákat", "backgroundFloralMeadowText": "Virágzó mező", @@ -98,11 +98,25 @@ "backgroundGiantWaveNotes": "Lovagolj meg egy óriási hullámot!", "backgroundSunkenShipText": "Elsüllyedt hajó", "backgroundSunkenShipNotes": "Fedezz fel egy elsüllyedt hajót", - "backgrounds082015": "SET 15: Released August 2015", - "backgroundPyramidsText": "Pyramids", - "backgroundPyramidsNotes": "Admire the Pyramids.", - "backgroundSunsetSavannahText": "Sunset Savannah", - "backgroundSunsetSavannahNotes": "Stalk across the Sunset Savannah.", - "backgroundTwinklyPartyLightsText": "Twinkly Party Lights", - "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!" + "backgrounds082015": "KÉSZLET 15: kiadva 2015 augusztusában", + "backgroundPyramidsText": "Piramisok", + "backgroundPyramidsNotes": "Piramisok Csodálása", + "backgroundSunsetSavannahText": "Naplemente Szavanna", + "backgroundSunsetSavannahNotes": "Végigsétálni a Naplemente Szavannán", + "backgroundTwinklyPartyLightsText": "Ragyogó Bulifények", + "backgroundTwinklyPartyLightsNotes": "Táncolj a Ragyogó Bulifények alatt!", + "backgrounds092015": "KÉSZLET 16: kiadva 2015 szeptemberében", + "backgroundMarketText": "Habitika Piactér", + "backgroundMarketNotes": "Vásárlás a Habitika Piactéren", + "backgroundStableText": "Habitika Istálló", + "backgroundStableNotes": "Hátasok ápolása a Habitika Istállóban", + "backgroundTavernText": "Habitika Fogadó", + "backgroundTavernNotes": "Habitika Fogadó meglátogatása", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/hu/challenge.json b/common/locales/hu/challenge.json index b399268eee..3cf39090de 100644 --- a/common/locales/hu/challenge.json +++ b/common/locales/hu/challenge.json @@ -33,8 +33,8 @@ "challengeTagPop": "A kihívások cimkékben és tippekben jellennek meg, tehát kell egy bő és egy rövid leírás pl: \"Fogyj 10 kilót 3 hónap alatt\"-ból \"-10kg\" lesz (Kattints bővebb infókért).", "challengeDescr": "Leírás", "prize": "Jutalom", - "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. The maximum number you can award is the number of gems you own (plus the number of guild gems, if you created this challenge's guild). Note: This prize can't be changed later.", - "prizePopTavern": "If someone can 'win' your challenge, you can award that winner a Gem prize. Max = number of gems you own. Note: This prize can't be changed later and Tavern challenges will not be refunded if the challenge is cancelled.", + "prizePop": "Ha valaki meg tudja \"nyerni\" a kihívásodat, akkor opcionálisan ajándékozhatsz neki Drágakövet. A maximum annyi drágakövet ajándékozhatsz, amennyivel rendelkezel (plusz ajándékozhatod a céh drágaköveit, ha te hoztad létre ezt a kihívás céhjét) Megjegyzés: Az ajánlott mennyiség késöbb nem változtatható.", + "prizePopTavern": "Ha valaki meg tudja \"nyerni\" a kihívásodat, akkor ajándékozhatsz neki Drágakövet. Max = drágaköveid száma. Megjegyzés: A díjat nem tudod később megváltoztatni és a Fogadó kihívások nem lesznek visszatérítve, ha a kihívást visszavonják.", "publicChallenges": "Legalább 1 Drágakő nyílvános kihívásoknak . Segít megakadályozni a spamelést (valóban segít).", "officialChallenge": "Hivatalos Habitica kihívás", "by": "által", @@ -43,8 +43,8 @@ "exportChallengeCSV": "Exportálás CSV-be", "selectGroup": "Válassz csoportot", "challengeCreated": "Kihívás létrehozva", - "sureDelCha": "Are you sure you want to delete this challenge?", - "sureDelChaTavern": "Are you sure you want to delete this challenge? Your gems will not be refunded.", + "sureDelCha": "Biztos vagy benne, hogy törölni akarod ezt a kihívást?", + "sureDelChaTavern": "Biztos vagy benne, hogy törölni akarod ezt a kihívást? A drágaköveid nem kapod vissza.", "removeTasks": "Feladatok eltávolítása", "keepTasks": "Feladatok megtartása", "closeCha": "Kihívás bezárása és ...", @@ -56,8 +56,8 @@ "backToChallenges": "Vissza a kihívásokhoz", "prizeValue": "Nyeremény <%= gemcount %> <%= gemicon %>", "clone": "Másol", - "challengeNotEnoughGems": "You do not have enough gems to post this challenge.", - "noPermissionEditChallenge": "You don't have permissions to edit this challenge", - "noPermissionDeleteChallenge": "You don't have permissions to delete this challenge", - "noPermissionCloseChallenge": "You don't have permissions to close this challenge" + "challengeNotEnoughGems": "Nincs elég drágaköved a kihívás létrehozásához.", + "noPermissionEditChallenge": "Nincs jogod szerkeszteni ezt a kihívást", + "noPermissionDeleteChallenge": "Nincs jogod törölni ezt a kihívást", + "noPermissionCloseChallenge": "Nincs jogod lezárni ezt a kihívást" } \ No newline at end of file diff --git a/common/locales/hu/character.json b/common/locales/hu/character.json index 5e823e1c46..d4f3ed8275 100644 --- a/common/locales/hu/character.json +++ b/common/locales/hu/character.json @@ -152,7 +152,7 @@ "healerWiki": "Gyógyító", "chooseClassLearn": "Tudj meg többet a kasztokról", "str": "ERŐ", - "con": "CON", + "con": "ÁLL", "per": "ÉSZ", "int": "INT" } \ No newline at end of file diff --git a/common/locales/hu/content.json b/common/locales/hu/content.json index 0ed5effd9d..f1230335cb 100644 --- a/common/locales/hu/content.json +++ b/common/locales/hu/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Megtaláltad a ritka felszerelés utolsó darabját az elvarázsolt ládában.", "armoireNotesEmpty": "A ládában új felszerelés lesz elérhető minden hónap első hetében. Addig továbbra is kattintgass Tapasztalatért és Ételért!", "dropEggWolfText": "Farkas", + "dropEggWolfMountText": "Farkas", "dropEggWolfAdjective": "hűséges", "dropEggTigerCubText": "Tigriskölyök", "dropEggTigerCubMountText": "Tigris", - "dropEggTigerCubAdjective": "heves", + "dropEggTigerCubAdjective": "vad", "dropEggPandaCubText": "Pandabocs", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "szelíd", + "dropEggPandaCubAdjective": "Kedves", "dropEggLionCubText": "Oroszlánkölyök", "dropEggLionCubMountText": "Oroszlán", - "dropEggLionCubAdjective": "pompás", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Róka", + "dropEggFoxMountText": "Róka", "dropEggFoxAdjective": "ravasz", "dropEggFlyingPigText": "Szárnyasmalac", - "dropEggFlyingPigAdjective": "szeszélyes", + "dropEggFlyingPigMountText": "Szárnyasmalac", + "dropEggFlyingPigAdjective": "hóbortos", "dropEggDragonText": "Sárkány", + "dropEggDragonMountText": "Sárkány", "dropEggDragonAdjective": "hatalmas", "dropEggCactusText": "Kaktusz", + "dropEggCactusMountText": "Kaktusz", "dropEggCactusAdjective": "tüskés", "dropEggBearCubText": "Medvebocs", "dropEggBearCubMountText": "Medve", "dropEggBearCubAdjective": "ennivaló", "questEggGryphonText": "Griff", + "questEggGryphonMountText": "Griff", "questEggGryphonAdjective": "büszke", "questEggHedgehogText": "Sün", + "questEggHedgehogMountText": "Sűndisznó", "questEggHedgehogAdjective": "szúrós", "questEggDeerText": "Őz", + "questEggDeerMountText": "Szarvas", "questEggDeerAdjective": "kecses", "questEggEggText": "Tojás", "questEggEggMountText": "Tojáskosár", - "questEggEggAdjective": "tarka", + "questEggEggAdjective": "a colorful", "questEggRatText": "Patkány", - "questEggRatAdjective": "piszkos", + "questEggRatMountText": "Patkány", + "questEggRatAdjective": "koszos", "questEggOctopusText": "Polip", - "questEggOctopusAdjective": "csúszós", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Csikóhal", - "questEggSeahorseAdjective": "jutalom", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Papagáj", - "questEggParrotAdjective": "vibráló", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Kakas", - "questEggRoosterAdjective": "kevély", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Pók", - "questEggSpiderAdjective": "kúszó", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Bagoly", - "questEggOwlAdjective": "bölcs", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Pingvin", - "questEggPenguinAdjective": "éles eszű", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaurus", - "questEggTRexAdjective": "kis-kezű", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Szikla", - "questEggRockAdjective": "eleven", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Nyuszi", - "questEggBunnyAdjective": "cuki", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Pillecukor ragacs", - "questEggSlimeAdjective": "édes", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Bárány", - "questEggSheepAdjective": "gyapjas", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Tintahal", + "questEggCuttlefishMountText": "Cuttlefish", "questEggCuttlefishAdjective": "ennivaló", "questEggWhaleText": "Bálna", - "questEggWhaleAdjective": "spriccelő", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Gepárd", - "questEggCheetahAdjective": "őszinte", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Keress egy keltetőfőzetet ehhez a tojáshoz, és egy <%= eggAdjective(locale) %> <%= eggText(locale) %> kel majd ki belőle.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Alap", "hatchingPotionWhite": "Fehér", "hatchingPotionDesert": "Sivatag", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Rózsaszín vattacukor", "hatchingPotionCottonCandyBlue": "Kék vattacukor", "hatchingPotionGolden": "Arany", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Öntsd ezt egy tojásra, és egy <%= potText(locale) %> háziállat fog belőle kikelni.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Hús", "foodMilk": "Tej", "foodPotatoe": "Burgonya", diff --git a/common/locales/hu/contrib.json b/common/locales/hu/contrib.json index 328926e003..513aa6aba5 100644 --- a/common/locales/hu/contrib.json +++ b/common/locales/hu/contrib.json @@ -35,7 +35,7 @@ "hallHeroes": "Hősök Csarnoka", "hallPatrons": "Mecénások Csarnoka", "rewardUser": "Felhasználói jutalmak", - "UUID": "UUID", + "UUID": "Egyedi azonosító", "loadUser": "Felhasználó betöltése", "title": "Rang", "moreDetails": "További részletek(1-7)", diff --git a/common/locales/hu/death.json b/common/locales/hu/death.json index a8a9c6f2b6..f62bddb7bf 100644 --- a/common/locales/hu/death.json +++ b/common/locales/hu/death.json @@ -1,7 +1,16 @@ { "lostAllHealth": "Kifogytál az Életerőből!", "dontDespair": "Ne ess kétségbe!", - "deathPenaltyDetails": "You lost a Level, your Gold, and a piece of Equipment, but you can get them all back with hard work! Good luck--you'll do great.", + "deathPenaltyDetails": "Elvesztettél egy Szintet, az Aranyad és egy darab felszerelést, de mindet visszaszerezheted kemény munkával! Sok sikert, sikerülni fog.", "refillHealthTryAgain": "Töltsd újra az Életerődet és Próbáld Újra", - "dyingOftenTips": "Ez gyakran történik? Itt van néhány tipp!" + "dyingOftenTips": "Ez gyakran történik? Itt van néhány tipp!", + "losingHealthWarning": "Vigyázz - Életerőt vesztesz!", + "losingHealthWarning2": "Ne hagyd, hogy az Életerőd elérje a nullát! Ha mégis eléri, elvesztesz egy szintet, az Aranyad és egy darab felszerelést.", + "toRegainHealth": "Hogy visszanyerd az életerőd:", + "lowHealthTips1": "Lépj szintet a teljes gyógyúláshoz!", + "lowHealthTips2": "Vásárolj Gyógyitalt a Jutalmakból, hogy visszatölts 15 Életerő pontot.", + "losingHealthQuickly": "Gyorsan fogy az Életerőd?", + "lowHealthTips3": "Kihagyott Napi Feladatok az éjszaka folyamán sebeznek téged, vigyázz, hogy ne adj túl sokat hozzá az elején!", + "lowHealthTips4": "Ha egy Napi Feladatot nem kell bizonyos napokon elvégezned, kikapcsolhatod őket, ha a cerúza ikonra kattintasz.", + "goodLuck": "Sok szerencsét!" } \ No newline at end of file diff --git a/common/locales/hu/defaulttasks.json b/common/locales/hu/defaulttasks.json index d69f6d3a02..ed9153937b 100644 --- a/common/locales/hu/defaulttasks.json +++ b/common/locales/hu/defaulttasks.json @@ -1,13 +1,13 @@ { - "defaultHabit1Text": "Productive Work (Click the pencil to edit)", - "defaultHabit1Notes": "Sample Good Habits: + Eat a vegetable + 15 minutes productive work", - "defaultHabit2Text": "Eat Junk Food (Click the pencil to edit)", + "defaultHabit1Text": "Hatékony Munka (Kattints a ceruzára a szerkesztéshez)", + "defaultHabit1Notes": "Minta Jó Szokások: + Zöldség fogyasztás + 15 perc hatékony munka", + "defaultHabit2Text": "Műkaja fogyasztás (Kattints a ceruzára a szerkesztéshez)", "defaultHabit2Notes": "Példa rossz szokásra: - Dohányzás - Halogatás", - "defaultHabit3Text": "Take the Stairs/Elevator (Click the pencil to edit)", + "defaultHabit3Text": "Lépcsőzés/Liftezés (Kattints a ceruzára a szerkesztéshez)", "defaultHabit3Notes": "Példa jó vagy rossz szokásra: +/- Lépcsőzés/Liftezés +/- Víz ivás / Üdítő ivás", "defaultTodoNotes": "Teljesítheted ezt a tennivalót, szerkesztheted, vagy eltávolíthatod.", "defaultTodo1Text": "Csatlakozz a Habitica-hez (Pipálj ki!)", - "defaultReward1Text": "15 minute break", + "defaultReward1Text": "15 perc szünet", "defaultReward1Notes": "A Testre szabott jutalmaknak sokféle formája van. Néhányan várnak a kedvenc műsoruk megnézésével addig, amíg össze nem gyűlik az arany, hogy ki tudják fizetni.", "defaultTag1": "reggel", "defaultTag2": "délután", diff --git a/common/locales/hu/faq.json b/common/locales/hu/faq.json index af3a1d398b..e4dd10dc35 100644 --- a/common/locales/hu/faq.json +++ b/common/locales/hu/faq.json @@ -1,15 +1,15 @@ { - "frequentlyAskedQuestions": "Frequently Asked Questions", - "faqQuestion0": "I'm confused. Where do I get an overview?", + "frequentlyAskedQuestions": "Gyakran Ismételt Kérdések", + "faqQuestion0": "Összezavarodtam. Hol találok egy leírást?", "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", - "faqQuestion1": "How do I set up my tasks?", + "faqQuestion1": "Hogyan tudok létrehozni feladatokat?", "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", - "faqQuestion2": "What are some sample tasks?", + "faqQuestion2": "Kérhetnék néhány feladat példát?", "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "faqQuestion3": "Why do my tasks change color?", + "faqQuestion3": "Miért változik meg a feladataim színe?", "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "faqQuestion4": "Why did my avatar lose health, and how do I regain it?", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/hu/front.json b/common/locales/hu/front.json index 02dd63ed31..0609fe49f2 100644 --- a/common/locales/hu/front.json +++ b/common/locales/hu/front.json @@ -2,7 +2,7 @@ "FAQ": "GYIK", "accept1Terms": "Az alábbi gomb megnyomásával elfogadom a", "accept2Terms": "és az", - "alexandraQuote": "Couldn't NOT talk about [Habitica] during my speech in Madrid. Must-have tool for freelancers who still need a boss.", + "alexandraQuote": "Nem tudtam NEM beszélni a [Habitikáról] a Madridi beszédem közben. Kötelező eszkőz minden szabaduszónak, akinek kell egy főnők!", "althaireQuote": "Folyamatos aktív küldetés a legnagyobb motivációm arra, hogy minden napi feladatomat és tennivalómat elvégezzem. A legnagyobb motivációm az, hogy nem hagyhatom a csoportomat elbukni.", "andeeliaoQuote": "Bámulatos termék, még csak néhány napja kezdtem el használni és már most tudatosabb és hatékonyabb vagyok az időmmel.", "autumnesquirrelQuote": "Kevesebbet halogatom a munkám és a házimunkát, és a csekkeket is időben fizetem.", @@ -178,5 +178,6 @@ "generalQuestionsSite": "Általános kérdések az oldalról", "businessInquiries": "Üzleti információk", "merchandiseInquiries": "Termék információk", - "marketingInquiries": "Marketing/Közösségi média információk" + "marketingInquiries": "Marketing/Közösségi média információk", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/hu/gear.json b/common/locales/hu/gear.json index bcfd479ec7..48873b128e 100644 --- a/common/locales/hu/gear.json +++ b/common/locales/hu/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Bájos csont", "weaponSpecialSpringHealerNotes": "HOZD VISSZA! Növeli az intelligenciádat <%= int %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.", "weaponSpecialSummerRogueText": "Kalóz Vadászkés", - "weaponSpecialSummerRogueNotes": "Elég! Azok a Napi feladatok hamar a tengerben fognak kikötni! Növeli az erődet <%= str %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Tengerjáró Uborkagyalu", "weaponSpecialSummerWarriorNotes": "Nincs olyan feladat a Tennivalók között, amelyik szeretne ezzel az éles késsel találkozni! Növeli az erődet <%= str %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.", "weaponSpecialSummerMageText": "Moszatfogó", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Csont Bunkó", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Mágus varázspálcája", - "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Macska csörgő", "weaponSpecialSpring2015HealerNotes": "When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSummer2015RogueText": "Tüzes Korall", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "A hullámok varázspálcája", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "A lakmározás vasvillája", "weaponMystery201411Notes": "Szúrd le az ellenségeidet vagy túrj bele kedvenc eledeleidbe - ezzel a sokoldalú vasvillával mindent megtehetsz! Nem ad bónuszt. 2014 Novemberi előfizetői tárgy.", "weaponMystery201502Text": "A szeretet csillogó szárnyas botja és az igazságé is", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "páncél", "armorBase0Text": "Egyszerű ruházat", "armorBase0Notes": "Átlagos ruházat. Nem ad semmi előnyt.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Tengerész Páncélja", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Hirvivő köpeny", "armorMystery201402Notes": "Csillámlóak és erősek, ezeknek a köpenyeknek sok zsebük van levelek hordásához. Nem ad bónuszt. 2014 februári előfizetői tárgy.", "armorMystery201403Text": "Erdőjáró páncél", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk öltözet", "armorMystery301404Notes": "Jól vasalt és lenyűgöző, mi! Nem ad semmi előnyt. 3015 februári előfizetői tárgy.", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "Fejviselet", "headBase0Text": "Nincs sisak", "headBase0Notes": "Nincs fejfedő", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Szívárványos harcisisak", "headSpecialGaymerxNotes": "A GaymerX ünnepi szezon alkalmával ez a spéci sisak sugárzó szivárványszín mintában pompázik. A GaymerX egy játék konferencia, ami az LGBTQ-t ünnepli és itt a játék mindenkinek szabad. Az InterContinental-ban tartják, San Francisco belvárosában, Július 11-13-ig. Nem ad semmilyen bónuszt.", "headMystery201402Text": "Szárnyas sisak", @@ -430,6 +462,8 @@ "headMystery201505Notes": "A zöld tollazat büszkén hullámzik ezen a vas sisakon. Nem ad semmi előnyt. 2015 májusi előfizetői tárgy", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Elegáns Cilinder", "headMystery301404Notes": "Egy elegáns cilinder a legnemesebb előkelőségeknek! 3015 januári előfizetői tárgy. Nem ad semmi előnyt.", "headMystery301405Text": "Egyszerű Cilinder", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "Balkezes tárgy", "shieldBase0Text": "Nincs balkezes felszerelés", "shieldBase0Notes": "Nincs pajzs vagy másodlagos fegyver.", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Óra pajzs", "shieldMystery301405Notes": "Az Idő veled van, ha ezt a toronyló óra pajzsot viseled! Nem ad semmi előnyt. 3015 júniusi előfizetői tárgy.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "Nincs háti kiegészítő", "backBase0Notes": "Nincs háti kiegészítő.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Szemüveg", "eyewearMystery301404Notes": "Nincs tetszetősebb szemviselett egy szemüvegnél - kivéve, talán a monokli. Nem ad bónuszt. 3015 áprilisi előfizetői tárgy.", "eyewearMystery301405Text": "Monokli", - "eyewearMystery301405Notes": "Nincs tetszetősebb szemviselett egy monoklinál - kivéve, talán a szemüveg. Nem ad bónuszt. 3015 júliusi előfizetői tárgy." + "eyewearMystery301405Notes": "Nincs tetszetősebb szemviselett egy monoklinál - kivéve, talán a szemüveg. Nem ad bónuszt. 3015 júliusi előfizetői tárgy.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/hu/generic.json b/common/locales/hu/generic.json index 9bc3692af9..9a42ac6dd8 100644 --- a/common/locales/hu/generic.json +++ b/common/locales/hu/generic.json @@ -5,20 +5,20 @@ "habitica": "Habitika", "expandToolbar": "Eszköztár lenyitása", "collapseToolbar": "Eszköztár összecsukása", - "markdownBlurb": "Habitica uses markdown for message formatting. See the Markdown Cheat Sheet for more info.", - "showFormattingHelp": "Show formatting help", - "hideFormattingHelp": "Hide formatting help", - "youType": "You type:", - "youSee": "You see:", - "italics": "*Italics*", - "bold": "**Bold**", - "strikethrough": "~~Strikethrough~~", - "emojiExample": ":smile:", - "markdownLinkEx": "[Habitica is great!](https://habitica.com)", - "markdownImageEx": "![mandatory alt text](https://habitica.com/cake.png \"optional mouseover title\")", - "unorderedListHTML": "+ First item
+ Second item
+ Third item", - "unorderedListMarkdown": "+ First item\n+ Second item\n+ Third item", - "code": "`code`", + "markdownBlurb": "Habitika markdown-t használ üzenet formázáshoz. Nézd meg a Markdown Puskát több információért.", + "showFormattingHelp": "Formázási segédlet mutatása", + "hideFormattingHelp": "Formázási segédlet elrejtése", + "youType": "Írsz:", + "youSee": "Látsz:", + "italics": "*Dölt*", + "bold": "**Félkövér**", + "strikethrough": "~~Áthúzott~~", + "emojiExample": ":mosoly:", + "markdownLinkEx": "[Habitika nagyszerű!](https://habitica.com)", + "markdownImageEx": "![kötelező megnevezés](https://habitica.com/cake.png \"opcionális cím egér ráhúzáskor\")", + "unorderedListHTML": "+ Első elem
+ Második elem
+ Harmadik elem", + "unorderedListMarkdown": "+ Első elem\n+ Második elem\n+ Harmadik elem", + "code": "`kódrészlet`", "achievements": "Kitűntetések", "modalAchievement": "Kitűntetés!", "special": "Különleges", @@ -39,7 +39,7 @@ "close": "Bezár", "saveAndClose": "Ment és bezár", "cancel": "Mégse", - "ok": "OK", + "ok": "Oké", "add": "Hozzáad", "undo": "Visszavon", "continue": "Folytat", @@ -54,9 +54,9 @@ "gems": "Drágakövek", "gemButton": "<%= number %> drágaköved van.", "moreInfo": "Több infó", - "showMoreMore": "(show more)", - "showMoreLess": "(show less)", - "gemsWhatFor": "Click to buy Gems! Gems let you purchase special items like Quests, avatar customizations, and seasonal equipment.", + "showMoreMore": "(mutass többet)", + "showMoreLess": "(mutass kevesebbet)", + "gemsWhatFor": "Kattints ide, hogy Drágaköveket vásárolj. Drágakövekkel tudsz olyan különleges tárgyakat vásárolni, mint Küldetések, Avatár testreszabás és Szezonális felszerelés.", "veteran": "Veterán", "veteranText": "Mállasztotta a Szürke Szokást (az Angular előtti weblapunkat), és szerzett néhány sebhelyet a hibáitól.", "originalUser": "Eredeti felhasználó!", @@ -64,9 +64,9 @@ "habitBirthday": "Habitica Születésnapi Banzáj", "habitBirthdayText": "Megünnepelte a Habitica Születésnapi Banzájt!", "habitBirthdayPluralText": "<%= number %> alkalommal ünnepelte meg a Habitica Születésnapi Banzájt!", - "habiticaDay": "Habitica Naming Day", - "habiticaDaySingularText": "Celebrated Habitica's Naming Day! Thanks for being a fantastic user.", - "habiticaDayPluralText": "Celebrated <%= number %> Naming Days! Thanks for being a fantastic user.", + "habiticaDay": "Habitika Elnevezési Nap", + "habiticaDaySingularText": "Részt vettél Habitika Elnevezési Napján! Köszönjük, hogy ilyen fantasztikus felhasználó vagy.", + "habiticaDayPluralText": "Részt vettél <%= number %> Habitika Elnevezési Napon! Köszönjük, hogy ilyen fantasztikus felhasználó vagy.", "achievementDilatory": "A halogatók megmentője", "achievementDilatoryText": "Segített legyőzni a Rettenet Késlekedő Sárkányát a 2014 Nyári Loccsanás esemény alatt.", "costumeContest": "2014 Jelmez Verseny", @@ -90,8 +90,8 @@ "audioTheme_off": "Kikapcsol", "audioTheme_danielTheBard": "Daniel a bárd", "audioTheme_wattsTheme": "Watts Témája", - "audioTheme_gokulTheme": "Gokul Theme", - "audioTheme_luneFoxTheme": "LuneFox's Theme", + "audioTheme_gokulTheme": "Gokul téma", + "audioTheme_luneFoxTheme": "LuneFox témája", "askQuestion": "Tegyél fel egy kérdést", "reportBug": "Programhiba jelentése", "contributeToHRPG": "Hozzájárulás a Habitica-hez", @@ -110,26 +110,28 @@ "December": "December", "dateFormat": "Dátum formátum", "achievementStressbeast": "Stoïkalm megmentője", - "achievementStressbeastText": "Segített legyőzni az Utálatos Stresszörnyet a 2015-ös Winter Wonderland esemény keretein belül.", - "checkOutProgress": "Check out my progress in Habitica!", - "cardReceived": "Received a card!", - "cardReceivedFrom": "<%= cardType %> from <%= userName %>", - "greetingCard": "Greeting Card", - "greetingCardExplanation": "You both receive the Cheery Chum achievement!", - "greetingCardNotes": "Send a greeting card to a party member.", - "greeting0": "Hi there!", - "greeting1": "Just saying hello :)", - "greeting2": "`waves frantically`", - "greeting3": "Hey you!", - "greetingCardAchievementTitle": "Cheery Chum", - "greetingCardAchievementText": "Hey! Hi! Hello! Sent or received <%= cards %> greeting cards.", - "thankyouCard": "Thank-You Card", - "thankyouCardExplanation": "You both receive the Greatly Grateful achievement!", - "thankyouCardNotes": "Send a Thank-You card to a party member.", - "thankyou0": "Thank you very much!", - "thankyou1": "Thank you, thank you, thank you!", - "thankyou2": "Sending you a thousand thanks.", - "thankyou3": "I'm very grateful - thank you!", - "thankyouCardAchievementTitle": "Greatly Grateful", - "thankyouCardAchievementText": "Thanks for being thankful! Sent or received <%= cards %> Thank-You cards." + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", + "checkOutProgress": "Haladásom megtekintése Habitikán!", + "cardReceived": "Egy kártyád érkezett!", + "cardReceivedFrom": "<%= userName %> küldött neked egy <%= cardType %>", + "greetingCard": "Üdvözlőkártya", + "greetingCardExplanation": "Mindketten megkaptátok a Vidám Barát kitüntetést!", + "greetingCardNotes": "Küldj üdvözlőkártyát egy csapattagnak.", + "greeting0": "Szia!", + "greeting1": "Csak beköszönök :)", + "greeting2": "`örülten integet`", + "greeting3": "Csáó!", + "greetingCardAchievementTitle": "Vidám Barát", + "greetingCardAchievementText": "Szia! Hali! Halló! Küldtél vagy kaptál <%= cards %> üdvözlőkártyát.", + "thankyouCard": "Köszönöm Kártya", + "thankyouCardExplanation": "Mindketten megkaptátok a Nagyon Hálás kitüntetést!", + "thankyouCardNotes": "Küldj Köszönöm Kártyát egy csapattagnak.", + "thankyou0": "Nagyon szépen köszönöm!", + "thankyou1": "Köszönöm, köszönöm, köszönöm!", + "thankyou2": "Ezerhála neked.", + "thankyou3": "Nagyon hálás vagyok, köszönöm!", + "thankyouCardAchievementTitle": "Nagyon Hálás", + "thankyouCardAchievementText": "Köszönöm, hogy hálás vagy! Küldtél vagy kaptál <%= cards %> Köszönöm kártyát." } \ No newline at end of file diff --git a/common/locales/hu/groups.json b/common/locales/hu/groups.json index d8db289daa..74f660fff8 100644 --- a/common/locales/hu/groups.json +++ b/common/locales/hu/groups.json @@ -12,9 +12,10 @@ "community": "Közösségi fórum", "dataTool": "Adat kimutató eszköz", "resources": "Erőforrások", + "askQuestionNewbiesGuild": "Kérdés Feltevése (Kezdők Céhe)", "tavernTalk": "Kocsmai Csevej", "tavernAlert1": "Megj.: Ha egy hibát akarsz bejelenteni, akkor a fejlesztők nem fogják itt látni. Kérjük", - "tavernAlert2": "use GitHub instead", + "tavernAlert2": "GitHub használata helyette", "moderatorIntro1": "A Kocsma és a céh moderátorai:", "communityGuidelines": "a közösségi irányelveinket", "communityGuidelinesRead1": "Kérlek olvasd el", @@ -32,9 +33,9 @@ "leave": "Kilép", "invitedTo": "Meghívtak a <%= name %> csapatba.", "invitedToNewParty": "You were invited to join a party! Do you want to leave this party and join <%= partyName %>?", - "joinNewParty": "Join New Party", - "declineInvitation": "Decline Invitation", - "loadingNewParty": "Your new party is loading. Please wait...", + "joinNewParty": "Új Csapatba Csatlakozás", + "declineInvitation": "Meghívás Visszautasítása", + "loadingNewParty": "Az új csapatod töltődik. Kérlek várj...", "newMsg": "Új üzenet \"<%= name %>\"", "chat": "Csevegő", "sendChat": "Üzenet küldése", @@ -45,7 +46,7 @@ "editGroup": "Csoport szerkesztése", "newGroupName": "<%= groupType %> Név", "groupName": "Csoport neve", - "groupLeader": "Group Leader", + "groupLeader": "Csapatvezető", "groupID": "Group ID", "groupDescr": "Leírás, amit a nyilvános Céh listában láthatsz (Használhatsz Markdown-t)", "logoUrl": "Logo URL", diff --git a/common/locales/hu/limited.json b/common/locales/hu/limited.json index c3a515c8e2..67db27a0f5 100644 --- a/common/locales/hu/limited.json +++ b/common/locales/hu/limited.json @@ -6,16 +6,16 @@ "annoyingFriendsText": "Eltaláltak <%= snowballs %> hógolyóval a csapattársaid.", "alarmingFriends": "Ijesztő barátok", "alarmingFriendsText": "A csapattagjaid <%= spookDust %>-szor kísértettek.", - "agriculturalFriends": "Agricultural Friends", - "agriculturalFriendsText": "Got transformed into a flower <%= seeds %> times by party members.", - "aquaticFriends": "Aquatic Friends", - "aquaticFriendsText": "Got splashed <%= seafoam %> times by party members.", + "agriculturalFriends": "Mezőgazdasági Barátok", + "agriculturalFriendsText": "Csapattársaid <%= seeds %> alkalommal varázsoltak virággá.", + "aquaticFriends": "Vizi Barátok", + "aquaticFriendsText": "Csapattársaid <%= seafoam %> alkalommal locsoltak le.", "valentineCard": "Valentin napi képeslap", "valentineCardExplanation": "For enduring such a saccharine poem, you both receive the \"Adoring Friends\" badge!", "valentineCardNotes": "Küldj egy Valentin napi képeslapot az egyik csapattagodnak.", - "valentine0": "\"Roses are red\n\nMy Dailies are blue\n\nI'm happy that I'm\n\nIn a Party with you!\"", - "valentine1": "\"Roses are red\n\nViolets are nice\n\nLet's get together\n\nAnd fight against Vice!\"", - "valentine2": "\"Roses are red\n\nThis poem style is old\n\nI hope that you like this\n\n'Cause it cost ten Gold.\"", + "valentine0": "\"A rózsák veresek\n\na Napijaim kékesek\n\nörülök, hogy veled együtt\n\negy csapatban lehetek.\"", + "valentine1": "\"A rózsák veresek\n\na violák szépek\n\nvessünk együtt\n\nA rossz szokásoknak véget.\"", + "valentine2": "\"A rózsák veresek\n\nEz a vers pedig régi\n\nremélem azért tetszett, mert \n\n10 Aranyat kellet érte fizetni.\"", "valentine3": "\"Roses are red\n\nIce Drakes are blue\n\nNo treasure is better\n\nThan time spent with you!\"", "valentineCardAchievementTitle": "Adoring Friends", "valentineCardAchievementText": "Aww, you and your friend must really care about each other! Sent or received <%= cards %> Valentine's Day cards.", @@ -29,12 +29,13 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Botcukor (Varázsló)", "skiSet": "Orgyilkos (Tolvaj)", "snowflakeSet": "Hópehely (Gyógyító)", "yetiSet": "Yetiszelíditő (Harcos)", - "toAndFromCard": "To: <%= toName %>, From: <%= fromName %>", + "toAndFromCard": "Fogadó: <%= toName %>, Küldő: <%= fromName %>", "nyeCard": "Új évi üdvözlőkártya", "nyeCardExplanation": "For celebrating the new year together, you both receive the \"Auld Acquaintance\" badge!", "nyeCardNotes": "Küldj egy Új évi üdvözlőkártyát az egyik csapattagodnak.", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/hu/messages.json b/common/locales/hu/messages.json index 681393c318..d76dbf880f 100644 --- a/common/locales/hu/messages.json +++ b/common/locales/hu/messages.json @@ -1,10 +1,11 @@ { "messageLostItem": "A(z) <%= itemText %> eltörött.", "messageTaskNotFound": "A feladat nem található.", - "messageDuplicateTaskID": "A task with that ID already exists.", + "messageDuplicateTaskID": "Feladat ezzel az azonosítóval már létezik.", "messageTagNotFound": "A cimke nem található.", "messagePetNotFound": ":pet nem található a(z) user.items.pets -ben", "messageFoodNotFound": ":food nem található a(z) user.items.food -ben", + "messageNotAvailable": "Ez a tárgy jelenleg nem megvásárolható.", "messageCannotFeedPet": "Nem etetheted ezt a háziállatot.", "messageAlreadyMount": "Már megvan ez a hátas. Próbálj egy másik háziállatot etetni.", "messageEvolve": "Megszelidítettél egy <%= egg %>-t, menj egy körre vele!", @@ -14,6 +15,7 @@ "messageEquipped": "Felvetted <%= itemText %>-t.", "messageUnEquipped": "<%= itemText %>-t levetted magadról.", "messageMissingEggPotion": "Hiányzik a tojás vagy a főzet", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Már megvan ez a háziállat. Próbálj egy másik kombinációt.", "messageHatched": "A tojásod kikelt! Látogasd meg az istállóban ha használni szeretnéd.", "messageNotEnoughGold": "Nincs elég aranyad", @@ -21,7 +23,7 @@ "messageDropFood": "Találtál egy <%= dropArticle %><%= dropText %>-t! <%= dropNotes %>", "messageDropEgg": "Találtál egy <%= dropText %> tojást! <%= dropNotes %>", "messageDropPotion": "Találtál egy <%= dropText %> keltetőfőzetet! <%= dropNotes %>", - "messageDropQuest": "You've found a quest!", + "messageDropQuest": "Találtál egy küldetést!", "messageDropMysteryItem": "You open the box and find <%= dropText %>!", "messageFoundQuest": "Megtaláltad a \"<%= questText %>\" küldetést!", "messageAlreadyPurchasedGear": "You purchased this gear in the past, but do not currently own it. You can buy it again in the rewards column on the tasks page.", diff --git a/common/locales/hu/npc.json b/common/locales/hu/npc.json index 9f87d9fa78..fb9ba3a7e6 100644 --- a/common/locales/hu/npc.json +++ b/common/locales/hu/npc.json @@ -10,8 +10,8 @@ "alexander": "Alexander a kereskedő", "welcomeMarket": "Üdvözöllek a Piacon! Vegyél ritka tojásokat és főzeteket. Add el a feleselges készleted. Vegyél igénybe hasznos szolgáltatásokat! Nézd meg mit tudunk ajánlani.", "sellForGold": "<%= item %> eladása <%= gold %> aranyért", - "sellEggForGold": "Sell <%= itemType %> Egg for <%= gold %> Gold", - "sellPotionForGold": "Sell <%= itemType %> Potion for <%= gold %> Gold", + "sellEggForGold": "<%= itemType %> Tojás eladása <%= gold %> Aranyért", + "sellPotionForGold": "<%= itemType %> Főzet eladása <%= gold %> Aranyért", "buyGems": "Drágakő vásárlás", "justin": "Justin", "ian": "Ian", diff --git a/common/locales/hu/pets.json b/common/locales/hu/pets.json index 3806efd540..1f29f75736 100644 --- a/common/locales/hu/pets.json +++ b/common/locales/hu/pets.json @@ -1,21 +1,24 @@ { "pets": "Háziállatok", "petsFound": "Megtalált háziállat", + "magicPets": "Háziállat Varázsfőzet", "rarePets": "Ritka háziállatok", "questPets": "Küldetés háziállatok", "mounts": "Hátasok", "mountsTamed": "Megszelídített hátas", "questMounts": "Küldetés hátasok", + "magicMounts": "Hátas Varázsfőzet", "rareMounts": "Ritka hátasok", "etherealLion": "Földöntúli oroszlán", "veteranWolf": "Veterán farkas", - "veteranTiger": "Veteran Tiger", + "veteranTiger": "Veterán Tigris", "cerberusPup": "Kerberosz kölyök", "hydra": "Hidra", "mantisShrimp": "Sáskarák", "mammoth": "Gyapjas Mamut", - "orca": "Orca", + "orca": "Gyilkos bálna", "royalPurpleGryphon": "Royal Purple Gryphon", + "phoenix": "Phoenix", "rarePetPop1": "Kattintas az arany mancsra, hogy megtudd hogyan tudod megszerezni ezt a ritka háziállatot úgy, hogy közreműködsz a Habitica-nek.", "rarePetPop2": "Hogyan szerezheted meg ezt a háziállatot!", "potion": "<%= potionType %> főzet", @@ -24,13 +27,15 @@ "eggSingular": "Tojás", "noEggs": "Nincs egy tojásod se.", "hatchingPotions": "Keltetőfőzetek", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "keltetőfőzet", "noHatchingPotions": "Nincs keltetőfőzeted.", "inventoryText": "Kattintsa tojásra, hogy a lásd a használható főzeteket zöldben és kattints egy kijelölt főzetre, hogy kikeltesd a háziállatod. Ha nincs kijelölt főzet, akkor kattints a tojásra újra, hogy megszűntesd a kijelölést és kattints egy főzetre inkább, hogy lásd a tojásokat, amiken használhatod. A nem kívánt tárgyakat eladhatod Alexandernek, a kereskedőnek.", - "foodText": "food", + "foodText": "étel", "food": "Ételek és nyergek", "noFood": "Nincs ételed vagy nyerged.", - "dropsExplanation": "Szerezd meg ezeket a tárgyakat gyorsabban drágakövekkel, ha nem akarsz arra várni, hogy megtaláld őket amikor teljesítesz egy feladatot. Tudj meg többet a találási rendszerről.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Bestiamester Haladás", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "Megkaptad a \"Bestiamester\" Kitűntetést, amiért összegyűjtötted az összes háziállatot!", diff --git a/common/locales/hu/quests.json b/common/locales/hu/quests.json index 3737223f39..53c4b7c856 100644 --- a/common/locales/hu/quests.json +++ b/common/locales/hu/quests.json @@ -1,24 +1,24 @@ { "quests": "Küldetések", "quest": "küldetés", - "whereAreMyQuests": "Quests are now available on their own page! Click on Inventory -> Quests to find them.", - "yourQuests": "Your Quests", - "questsForSale": "Quests for Sale", - "petQuests": "Pet and Mount Quests", - "unlockableQuests": "Unlockable Quests", - "goldQuests": "Gold-Purchasable Quests", - "questDetails": "Quest Details", - "invitations": "Invitations", + "whereAreMyQuests": "Küldetések megtalálhatóak a saját oldalukon! Kattints a Tárgylista -> Küldetésekre, hogy megtaláld őket.", + "yourQuests": "Küldetéseid", + "questsForSale": "Eladó küldetések", + "petQuests": "Háziállat és Hátas Küldetések", + "unlockableQuests": "Feloldható Küldetések", + "goldQuests": "Aranyból Vásárolható Küldetések", + "questDetails": "Küldetés Részletei", + "invitations": "Meghívások", "completed": "Befejezve!", "youReceived": "Amit kaptál", "dropQuestCongrats": "Congratulations on earning this quest scroll! You can invite your party to begin the quest now, or come back to it any time in your Inventory > Quests.", "questSend": "Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Social > Party.", - "inviteParty": "Invite Party to Quest", + "inviteParty": "Csapat Meghívása Küldetéshez", "questInvitation": "Küldetés meghívás:", - "questInvitationTitle": "Quest Invitation", + "questInvitationTitle": "Küldetés Meghívás", "questInvitationInfo": "Invitation for the Quest <%= quest %>", "askLater": "Kérdezd később", - "questLater": "Quest Later", + "questLater": "Küldetés Késöbb", "buyQuest": "Küldetés megvásárlása", "accepted": "Elfogadva", "rejected": "Visszautasítva", @@ -27,17 +27,18 @@ "begin": "Indít", "bossHP": "Főellenség életereje", "bossStrength": "Főellenség ereje", + "rage": "Rage", "collect": "Gyűjts be", "collected": "Begyűjtve", "collectionItems": "<%= number %> <%= items %>", - "itemsToCollect": "Items to Collect", + "itemsToCollect": "Beszerzendő Tárgyak", "bossDmg1": "Each completed Daily and To-Do and each positive Habit hurts the boss. Hurt it more with redder tasks or Brutal Smash and Burst of Flames. The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", "bossDmg2": "Csak a résztvevők harcolnak a főellenséggel és ők osztják meg a küldetés zsákmányát is.", - "tavernBossInfo": "Hogy sebezd a világi főellenséget, teljesítsd a Napi feladataidat és a Teendőidet. A nagyobb feladat sebzés nagyobb főellenség sebzést is jelent (piros feladatok elvégzése, Mágus varázslatok, Harcos támadások, stb.). Minden elmulasztott Napi feladatod (szorozva a szörny erejével) tovább haragítja a főszörnyet. Ha eléri a maximális őrjöngést, akkor valami nagyon rossz fog történni - szóval végezd el a Napi feladataidat! Minden sebzés a nap végén számolódik (a napfordulódon)", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Tárgygyűjtéshez végezd el a pozitív feladataidat. Küldetés tárgyak ugyanúgy esnek, mint normál tárgyak; bár ezeket nem látod a következő napig, amikor minden, amit találtál össze lesz vonva és hozzátéve a halomhoz.", "bossColl2": "Csak résztvevők kapják meg a tárgyat és részesülnek a kihívás zsákmányából.", "abort": "Megszakít", - "leaveQuest": "Leave Quest", + "leaveQuest": "Küldetés Elhagyása", "sureLeave": "Are you sure you want to leave the active quest? All your quest progress will be lost.", "questOwner": "Küldetés tulajdonos", "questOwnerNotInPendingQuest": "A küldetés tulajdonosa kilépett a küldetésből és már nem tudja elindítani. Ajánlott, hogy lépj vissza te is. A küldetés tulajdonosánál marad a küldetés tekercse.", diff --git a/common/locales/hu/questscontent.json b/common/locales/hu/questscontent.json index 139c12525d..0cd23630be 100644 --- a/common/locales/hu/questscontent.json +++ b/common/locales/hu/questscontent.json @@ -249,5 +249,17 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/hu/rebirth.json b/common/locales/hu/rebirth.json index e50ed49bb5..d2ec863978 100644 --- a/common/locales/hu/rebirth.json +++ b/common/locales/hu/rebirth.json @@ -2,9 +2,9 @@ "rebirthNew": "Újjászületés: új kaland érhető el!", "rebirthUnlock": "Feloldottad az Ujjászületést! Ez a különleges Bolti tárgy lehetővé teszi, hogy új játékot kezdj az 1. szinttől, megtartva a feladataidat, kitűntetéseidet, háziállataidat és egyebeket. Használd arra, hogy új életet lehelj a Habitica-be, ha úgy érzed, hogy már mindent elértél, vagy hogy új funkciókat tapasztalj meg a kezdő karakter friss szemeivel.", "rebirthBegin": "Újjászületés: kezdj egy új kalandot", - "rebirthStartOver": "Rebirth starts your character over from Level 1.", + "rebirthStartOver": "Újjászületés elölről kezdi a karaktered 1. Szintről. ", "rebirthAdvList1": "Az életerőd feltöltődik.", - "rebirthAdvList2": "You have no Experience, Gold, or Equipment (with the exception of free items like Mystery items).", + "rebirthAdvList2": "Nincs Tapasztalatod, Aranyad vagy Felszerelésed (Ingyenes tárgyak kivételével, mint a Rejtélyes tárgyak.", "rebirthAdvList3": "A szokásaid, napi feladataid és a tennivalóid visszaállnak sárgára, és a szériák nullázódnak.", "rebirthAdvList4": "A kezdő kasztod a Harcos, amíg nem válik elérhetővé más kaszt", "rebirthInherit": "Az új karaktered örököl pár tárgyat az elődjétől:", diff --git a/common/locales/hu/spells.json b/common/locales/hu/spells.json index 9a03fbeae4..1d16da6190 100644 --- a/common/locales/hu/spells.json +++ b/common/locales/hu/spells.json @@ -1,6 +1,6 @@ { "spellWizardFireballText": "Lángcsóva", - "spellWizardFireballNotes": "Flames burst from your hands. You gain XP, and you deal extra damage to Bosses! Click on a task to cast. (Based on: INT)", + "spellWizardFireballNotes": "Lángcsóva teríti be a kezeid. TP-t szereztél és többet sebzel a Főellenségekre! Kattints egy feladatra a varázsláshoz (INT alapján)", "spellWizardMPHealText": "Éterhullám", "spellWizardMPHealNotes": "Feláldozod a manád egy részét, hogy segíts a barátaidnak. A csoportod tagjai MP-t kapnak! (INT befolyásolja)", "spellWizardEarthText": "Földrengés", @@ -45,6 +45,6 @@ "spellSpecialPetalFreePotionNotes": "Cancel the effects of a Shiny Seed.", "spellSpecialSeafoamText": "Seafoam", "spellSpecialSeafoamNotes": "Turn a friend into a sea creature!", - "spellSpecialSandText": "Sand", + "spellSpecialSandText": "Homok", "spellSpecialSandNotes": "Cancel the effects of Seafoam." } \ No newline at end of file diff --git a/common/locales/hu/subscriber.json b/common/locales/hu/subscriber.json index 2fccf48266..a1e0d6b019 100644 --- a/common/locales/hu/subscriber.json +++ b/common/locales/hu/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Időutazók", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> és <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Titokzatos időutazók", - "timeTravelersPopoverNoSub": "Szükséged lesz egy misztikus homokórára, hogy megidézd a Titokzatos Időutazókat! Az <%= linkStart %>előfizetők<%= linkEnd %> háromhavi folyamatos előfizetés után kapnak egyet. Térj vissza ide, ha már van misztikus homokórád és az időutazók megszereznek neked egy előfizetői tárgykészletet a múltból...vagy éppen a jövőből.", - "timeTravelersPopover": "Mivel van misztikus homokórád, ezért szívesen visszamegyünk az időben érted! Válassz ki egy titokzatos tárgykészletet, amit szeretnél. <%= linkStart %>Itt<%= linkEnd %> láthatod a múltbéli tárgykészletek listáját. Ha ezek nem vonzanak, talán érdekelne téged az egyik divatosan futurisztikus Steampunk tárgykészletünk?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Kártya frissítése", "subUpdateTitle": "Frissítés", - "subUpdateDescription": "Frissítsd a kártyát, hogy feltöltsd." + "subUpdateDescription": "Frissítsd a kártyát, hogy feltöltsd.", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/hu/tasks.json b/common/locales/hu/tasks.json index c503228b29..73181b3a80 100644 --- a/common/locales/hu/tasks.json +++ b/common/locales/hu/tasks.json @@ -23,7 +23,7 @@ "difficulty": "Nehézség", "difficultyHelpTitle": "Milyen nehéz ez a feladat?", "difficultyHelpContent": "Minél nehezebb egy feladat, annál több tapasztalatot és aranyat kapsz, amikor kipipálod... de annál jobban is sebez meg téged, ha egy napi feladat vagy rossz szokás!", - "trivial": "Trivial", + "trivial": "Triviális", "easy": "Könnyű", "medium": "Közepes", "hard": "Nehéz", diff --git a/common/locales/it/backgrounds.json b/common/locales/it/backgrounds.json index f734ac4735..83b7196d3b 100644 --- a/common/locales/it/backgrounds.json +++ b/common/locales/it/backgrounds.json @@ -111,5 +111,12 @@ "backgroundStableText": "Scuderia di Habitica", "backgroundStableNotes": "Prenditi cura degli animali nella Scuderia.", "backgroundTavernText": "Taverna di Habitica", - "backgroundTavernNotes": "Fai una visita alla Taverna." + "backgroundTavernNotes": "Fai una visita alla Taverna.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/it/content.json b/common/locales/it/content.json index 7cfe6e293b..f4f8af8a20 100644 --- a/common/locales/it/content.json +++ b/common/locales/it/content.json @@ -6,6 +6,7 @@ "armoireLastItem": "Hai trovato l'ultimo oggetto raro disponibile nello Scrigno Incantato.", "armoireNotesEmpty": "Nello Scrigno Incantato compariranno nuovi oggetti la prima settimana di ogni mese. Fino ad allora, continua a cliccare sullo Scrigno per ottenere esperienza e cibo!", "dropEggWolfText": "Lupo", + "dropEggWolfMountText": "Lupo", "dropEggWolfAdjective": "un leale", "dropEggTigerCubText": "Cucciolo di Tigre", "dropEggTigerCubMountText": "Tigre", @@ -17,58 +18,82 @@ "dropEggLionCubMountText": "Leone", "dropEggLionCubAdjective": "un regale", "dropEggFoxText": "Volpe", + "dropEggFoxMountText": "Volpe", "dropEggFoxAdjective": "un'astuta", "dropEggFlyingPigText": "Maialino Volante", + "dropEggFlyingPigMountText": "Maialino Volante", "dropEggFlyingPigAdjective": "un bizzarro", "dropEggDragonText": "Drago", + "dropEggDragonMountText": "Drago", "dropEggDragonAdjective": "un possente", "dropEggCactusText": "Cactus", + "dropEggCactusMountText": "Cactus", "dropEggCactusAdjective": "uno spinoso", "dropEggBearCubText": "Cucciolo di Orso", "dropEggBearCubMountText": "Orso", "dropEggBearCubAdjective": "un grazioso", "questEggGryphonText": "Grifone", + "questEggGryphonMountText": "Grifone", "questEggGryphonAdjective": "un maestoso", "questEggHedgehogText": "Riccio", + "questEggHedgehogMountText": "Riccio", "questEggHedgehogAdjective": "un irsuto", "questEggDeerText": "Cervo", + "questEggDeerMountText": "Cervo", "questEggDeerAdjective": "un elegante", "questEggEggText": "Uovo", "questEggEggMountText": "Cesto di Uova", "questEggEggAdjective": "un colorato", "questEggRatText": "Ratto", + "questEggRatMountText": "Ratto", "questEggRatAdjective": "uno sporco", "questEggOctopusText": "Polpo", + "questEggOctopusMountText": "Polpo", "questEggOctopusAdjective": "un viscido", "questEggSeahorseText": "Cavalluccio Marino", + "questEggSeahorseMountText": "Cavalluccio Marino", "questEggSeahorseAdjective": "un prezioso", "questEggParrotText": "Pappagallo", + "questEggParrotMountText": "Pappagallo", "questEggParrotAdjective": "un variopinto", "questEggRoosterText": "Gallo", + "questEggRoosterMountText": "Gallo", "questEggRoosterAdjective": "un altezzoso", "questEggSpiderText": "Ragno", + "questEggSpiderMountText": "Ragno", "questEggSpiderAdjective": "un inquietante", "questEggOwlText": "Gufo", + "questEggOwlMountText": "Gufo", "questEggOwlAdjective": "un saggio", "questEggPenguinText": "Pinguino", + "questEggPenguinMountText": "Pinguino", "questEggPenguinAdjective": "un perspicace", "questEggTRexText": "Tirannosauro", + "questEggTRexMountText": "Tirannosauro", "questEggTRexAdjective": "un preistorico", "questEggRockText": "Roccia", + "questEggRockMountText": "Roccia", "questEggRockAdjective": "una vivace", "questEggBunnyText": "Coniglietto", + "questEggBunnyMountText": "Coniglietto", "questEggBunnyAdjective": "un coccoloso", "questEggSlimeText": "Gelatina di Marshmallow", - "questEggSlimeAdjective": "una dolce", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Pecorella", + "questEggSheepMountText": "Pecorella", "questEggSheepAdjective": "una soffice", "questEggCuttlefishText": "Seppia", - "questEggCuttlefishAdjective": "un'affettuosa", + "questEggCuttlefishMountText": "Seppia", + "questEggCuttlefishAdjective": "un grazioso", "questEggWhaleText": "Balena", + "questEggWhaleMountText": "Balena", "questEggWhaleAdjective": "una zampillante", "questEggCheetahText": "Ghepardo", + "questEggCheetahMountText": "Ghepardo", "questEggCheetahAdjective": "un onesto", "questEggHorseText": "Cavallo", + "questEggHorseMountText": "Cavallo", "questEggHorseAdjective": "un galoppante", "eggNotes": "Trova una pozione per far schiudere questo uovo, e nascerà <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Base", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Rosa Zucchero Filato", "hatchingPotionCottonCandyBlue": "Blu Zucchero Filato", "hatchingPotionGolden": "Oro", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Versa questa pozione su un uovo, e nascerà un animale <%= potText(locale) %>.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Carne", "foodMilk": "Latte", "foodPotatoe": "Patata", diff --git a/common/locales/it/contrib.json b/common/locales/it/contrib.json index 5beb37462d..ffc14b4ea6 100644 --- a/common/locales/it/contrib.json +++ b/common/locales/it/contrib.json @@ -58,7 +58,7 @@ "surveyWhen": "Questa onoreficenza verrà conferita a tutti i partecipanti, non appena i risultati dei questionari saranno elaborati, verso fine marzo.", "blurbInbox": "Qui è dove vengono conservati i tuoi messaggi privati! Puoi inviare un messaggio a qualcuno cliccando sull'icona a forma di 'busta da lettere' accanto al suo nome nella Taverna, nella Squadra o nella chat di una Gilda.", "blurbGuildsPage": "Le Gilde sono gruppi di chat per persone con interessi comuni, create dai giocatori per i giocatori. Scorri la lista ed unisciti alle gilde che ti interessano!", - "blurbChallenges": "Le Sfide sono create dagli utenti. Unirsi a una sfida aggiungerà degli elementi nella tua pagina delle attività. Vincere una sfida ti conferirà un Trofeo e spesso un premio in Gemme!", + "blurbChallenges": "Le Sfide sono create dagli utenti. Unirsi a una sfida aggiungerà degli elementi nella tua pagina delle attività. Vincere una sfida ti conferirà una medaglia e spesso un premio in Gemme!", "blurbHallPatrons": "Questo è il salone dei Mecenati, nel quale vengono onorati i nobili avventurieri che hanno sostenuto la nostra campagna su Kickstarter. Li ringraziamo per aver aiutato a far nascere Habitica!", "blurbHallHeroes": "Questo è il Salone degli Eroi, dove viene reso onore agli aiutanti open-source di Habitica. Che sia attraverso codice, arte, musica, testi o anche semplice disponibilità, hanno guadagnato gemme, equipaggiamento esclusivo e titoli prestigiosi. Anche tu puoi contribuire ad Habitica! Clicca qui per avere maggiori informazioni." } \ No newline at end of file diff --git a/common/locales/it/death.json b/common/locales/it/death.json index 3f09757754..703609d994 100644 --- a/common/locales/it/death.json +++ b/common/locales/it/death.json @@ -9,7 +9,7 @@ "toRegainHealth": "Per ripristinare la Salute:", "lowHealthTips1": "Sali di livello per curarti completamente!", "lowHealthTips2": "Compra una Pozione di Salute nella colonna delle Ricompense per ripristinare 15 punti Salute.", - "losingHealthQuickly": "Perdi Salute velocemente?", + "losingHealthQuickly": "Perdi punti Salute rapidamente?", "lowHealthTips3": "Le Daily incomplete ti danneggiano a fine giornata, quindi fai attenzione a non aggiungerne troppe tutte insieme!", "lowHealthTips4": "Se una Daily non va completata in un certo giorno, puoi disattivarla cliccando sull'icona a forma di matita.", "goodLuck": "Buona fortuna!" diff --git a/common/locales/it/faq.json b/common/locales/it/faq.json index ada8ce0b97..6e72654d14 100644 --- a/common/locales/it/faq.json +++ b/common/locales/it/faq.json @@ -2,24 +2,24 @@ "frequentlyAskedQuestions": "Domande frequenti", "faqQuestion0": "Sono confuso. Come funziona Habitica?", "iosFaqAnswer0": "Per prima cosa, imposterai un'attività che vuoi completare nella vita di tutti i giorni, quindi, completando le tue attività nella vita vera e spuntandole, riceverai esperienza ed oro. L'oro è usato per comprare equipaggiamento e alcuni item, insieme ad dei premi personalizzati. L'esperienza serve a far salire di livello il tuo personaggio e sbloccare contenuti come animali domestici, abilità, e missioni! Puoi personalizzare il tuo personaggio in Menu > Personalizza Avatar.\n\nAlcuni metodi basilari per interagire: cliccare il (+) nell'angolo in alto a destra per aggiungere una nuova attività. Cliccare su un'attività già presente per modificarla e strisciare verso sinistra per eliminarla. Puoi organizare le attività usando le etichette nell'angolo in alto a sinistra, espandi e contrai checklist cliccando nella bolla vicine alle suddette.", - "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", - "faqQuestion1": "How do I set up my tasks?", - "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", - "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", - "faqQuestion2": "What are some sample tasks?", - "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "webFaqAnswer0": "Per prima cosa, imposterai un'attività che vuoi completare nella vita di tutti i giorni, quindi, completando le tue attività nella vita vera e spuntandole, riceverai esperienza ed oro. L'oro è usato per comprare equipaggiamento e alcuni item, insieme ad dei premi personalizzati. L'esperienza serve a far salire di livello il tuo personaggio e sbloccare contenuti come animali domestici, abilità, e missioni! Consulta il quadro generale passo per passo della Wiki per maggiori informazioni! [Clicca qui](http://habitica.wikia.com/wiki/Habitica_Wiki).", + "faqQuestion1": "Come imposto le mie attività?", + "iosFaqAnswer1": "Le Good Habits (quelle con il +) sono attività che puoi fare più volte al giorno, come \"Mangiare verdure, \"Fare sport\" ecc.\nLe Bad Habits (quelle con il -) sono attività che dovresti evitare, come \"Mordersi le unghie\", \"Mangiare fritto\" ecc.\nLe Habits con un + ed un - hanno una scelta buona ed una cattiva, come prendere le scale al posto di usare l'ascensore. Le Good Habits garantiscono punti esperienza ed oro, le Bad Habits tolgono punti vita.\nLe Dailies sono attività che compi ogni giorno, come \"Lavare i denti\" o \"Controllare la mail\". Puoi semplicemente assegnare una Daily ai giorni in cui vuoi impostarla cliccando su Modifica. Se salti una Daily assegnata, il tuo Avatar subirà danno durante la notte. Fai attenzione a non aggiungere troppe Daily in una sola volta!\nI To-Do si trovano nella tua lista To-Do. Completando una To-Do guadagni oro e punti esperienza.Non perderai mai punti vita dalle To-Do. Puoi aggiungere una data di scadenza alle To-Do cliccando su Modifica.", + "webFaqAnswer1": "Le Good Habits (quelle con il ) sono attività che puoi fare più volte al giorno, come \"Mangiare verdure, \"Fare sport\" ecc.
\nLe Bad Habits (quelle con il ) sono attività che dovresti evitare, come \"Mordersi le unghie\", \"Mangiare fritto\" ecc.
\nLe Habits con un ed un hanno una scelta buona ed una cattiva, come prendere le scale al posto di usare l'ascensore. Le Good Habits garantiscono punti esperienza ed oro, le Bad Habits tolgono punti vita.
\nLe Dailies sono attività che compi ogni giorno, come \"Lavare i denti\" o \"Controllare la mail\". Puoi semplicemente assegnare una Daily ai giorni in cui vuoi impostarla cliccando su Modifica. Se salti una Daily assegnata, il tuo Avatar subirà danno durante la notte. Fai attenzione a non aggiungere troppe Daily in una sola volta!
\nI To-Do si trovano nella tua lista To-Do. Completando una To-Do guadagni oro e punti esperienza.Non perderai mai punti vita dalle To-Do. Puoi aggiungere una data di scadenza alle To-Do cliccando su Modifica.", + "faqQuestion2": "Quali sono alcuni attività d'esempio?", + "iosFaqAnswer2": "La Wiki ha 4 liste di attività d'esempio per prendere ispirazione:\n

\n* [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "webFaqAnswer2": "La Wiki ha 4 liste di attività d'esempio per prendere ispirazione:\n* [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Perchè le mie attività cambiano colore?", - "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "faqQuestion4": "Why did my avatar lose health, and how do I regain it?", - "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", - "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", - "faqQuestion5": "How do I play Habitica with my friends?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", - "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", - "faqQuestion6": "How do I get a Pet or Mount?", - "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "iosFaqAnswer3": "Le tue attività cambiano colore in base alla serie di successi che compi su di esse! Ogni nuova attività è gialla all'inizio, ed ogni volta che riuscirai a svolgere una Daily o una Habits positiva diventeranno blu.\nDimenticando una Daily o compiendo un Bad Habit le attività diventeranno rosse. Più un'attività è rossa, più ti ricompenserà, ma se è una Daily o una Bad Habit ti farà più danno! Questo ti motiva a completare le attività che ti danno problemi.", + "webFaqAnswer3": "Le tue attività cambiano colore in base alla serie di successi che compi su di esse! Ogni nuova attività è gialla all'inizio, ed ogni volta che riuscirai a svolgere una Daily o una Habits positiva diventeranno blu.\nDimenticando una Daily o compiendo un Bad Habit le attività diventeranno rosse. Più un'attività è rossa, più ti ricompenserà, ma se è una Daily o una Bad Habit ti farà più danno! Questo ti motiva a completare le attività che ti danno problemi.", + "faqQuestion4": "Perche' il mio personaggio ha perso dei punti vita e come faccio a ripristinarli?", + "iosFaqAnswer4": "Ci sono diverse ragioni per cui puoi venire ferito. Il motivo principale e' l'aver lasciato incompiute alcune tue Dailies durante la notte, queste mancanze ti danneggiano. In secondo luogo, se clicchi su di una Habit negativa, questa ti danneggera'. Ed in fine, se ti trovi a fronteggiare un Boss in una battaglia con la tua Squadra ed uno dei tuoi compagni non completa tutte le sue Dailies, il Boss vi attacchera'.\n\nLa via principale per riguadagnare i tuoi punti salute e' salire di livello, questo ti fara' recuperare completamente salute. Puoi inoltre comprare con dell'oro una Pozione Salute nella colonna delle Ricompense. Inoltre, dal livello 10 in poi, puoi scegliere di diventare un Guaritore ed imparerai cosi' degli incantesimi di guarigione. Se ti trovi in Squadra con un Guaritore, puoi beneficiare del suo aiuto.", + "webFaqAnswer4": "Ci sono diverse ragioni per cui puoi venire ferito. Il motivo principale e' l'aver lasciato incompiute alcune tue Dailies durante la notte, queste mancanze ti danneggiano. In secondo luogo, se clicchi su di una Habit negativa, questa ti danneggera'. Ed in fine, se ti trovi a fronteggiare un Boss in una battaglia con la tua Squadra ed uno dei tuoi compagni non completa tutte le sue Dailies, il Boss vi attacchera'.\n

\nLa via principale per riguadagnare i tuoi punti salute e' salire di livello, questo ti fara' recuperare completamente salute. Puoi inoltre comprare con dell'oro una Pozione Salute nella colonna delle Ricompense. Inoltre, dal livello 10 in poi, puoi scegliere di diventare un Guaritore ed imparerai cosi' degli incantesimi di guarigione. Se ti trovi in Squadra (cerca in Social > Squadra) con un Guaritore, puoi beneficiare del suo aiuto.", + "faqQuestion5": "Come faccio per giocare in Habitica con i miei amici?", + "iosFaqAnswer5": "Il modo migliore e' quello di invitarli a fare Squadra con te, tramite [website](https://habitica.com/#/options/groups/party)! Aggiungeremo la possibilita' di creare una Squadra direttamente da questa app presto, ma nel frattempo puoi farlo da [website](https://habitica.com/#/options/groups/party). Le Squadre possono partecipare alle missioni, combattere i mostri e dividersi le abilita' per aiutarsi a vicenda. Sul sito web, tu e i tuoi amici potete unirvi inoltre alle chat pubbliche nelle Gilde. Le Gilde verranno aggiunte all'app nel prossimo update!", + "webFaqAnswer5": "Il modo migliore e' quello di invitarli a fare Squadra con te, dal menu' Social > Squadra! Le Squadre possono partecipare alle missioni, combattere i mostri e dividersi le abilita' per aiutarsi a vicenda. Insieme potete inoltre unirvi alle Gilde (Social > Gilde). Le Gilde sono delle chat rivolte ad un interesse condiviso o al raggiungimento di un obiettivo comune, possono essere pubbliche o private. Puoi unirti a tutte le Gilde che desideri ma ad un'unica Squadra.\n

\nPer informazioni piu' dettagliate, puoi guardare sulla pagina wiki [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", + "faqQuestion6": "Come posso prendere un Animale o una Cavalcatura?", + "iosFaqAnswer6": "Dopo il livello 3 sbloccherai il Sistema di Drop. Ogni volta che completi un'attività avrai una possibilità di vincere un Uovo, una Pozione di schiusura o del Cibo. Questi verranno archiviati in Menù > Inventario.\n\nPer far nascere un Animale avrai bisogno di un Uovo e di una Pozione di schiusura. Premi sull'uovo per scegliere la specie che vuoi far schiudere, e seleziona quindi la Pozione di Schiusura per determinare il colore! Torna su Menù > Animali per equipaggiare il tuo nuovo animale al tuo Avatar premendoci sopra.\n\nPuoi anche far evolvere i tuoi Animali in Cavalcature cibandoli in Menù > Animali. Clicca sul Cibo nel riquadro a destra \"Cibo e Selle\", quindi seleziona l'Animale. Dovrai alimentare l'Animale diverse volte prima di farlo diventare una Cavalcatura, ma se riesci a trovare il suo cibo preferito crescerà molto più in fretta. Fai diverse prove o [Spoiler qui](http://habitica.wikia.com/wiki/Food#Food_Preferences). Una volta che hai una Cavalcatura, vai in Menù > Cavalcature e selezionala per equipaggiarla al tuo avatar.\n\nPotrai inoltre ricevere Uova dalle Missioni Animali completandole.(Vedi sotto per saperne di più sulle Missioni)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Come posso segnalare un bug o dare dei suggerimenti?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/it/front.json b/common/locales/it/front.json index 1d24f5114b..82f154d7db 100644 --- a/common/locales/it/front.json +++ b/common/locales/it/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Domande generiche sul sito", "businessInquiries": "Informazioni sul Business", "merchandiseInquiries": "Informazioni sui Prodotti", - "marketingInquiries": "Informazioni su Marketing e Social Media" + "marketingInquiries": "Informazioni su Marketing e Social Media", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/it/gear.json b/common/locales/it/gear.json index d9cc22fddc..0764c9b004 100644 --- a/common/locales/it/gear.json +++ b/common/locales/it/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Osso Grazioso", "weaponSpecialSpringHealerNotes": "Acchiappalo! Aumenta l'Intelligenza di <%= int %>. Edizione limitata, primavera 2014.", "weaponSpecialSummerRogueText": "Sciabola del Pirata", - "weaponSpecialSummerRogueNotes": "All'arrembaggio! Farete fare il giro di chiglia a tutte queste Daily! Aumenta la Forza di <%= str %>. Edizione limitata, estate 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Affettatrice del Marinaio", "weaponSpecialSummerWarriorNotes": "Non esiste To-Do che voglia avere a che fare con questo inquietante coltello! Aumenta la Forza di <%= str %>. Edizione limitata, estate 2014.", "weaponSpecialSummerMageText": "Acchiappa-laminarie", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Clava Ossea", "weaponSpecialSpring2015WarriorNotes": "È una vera clava d'osso per veri cagnolini feroci! Certamente non è un giocattolo da masticare che la Maga Stagionale ti ha dato perchè chi è un bravo cagnolino? Chiiii è un bravo cagnolino?? Sei tu!!! Sei tu il bravo cagnolino!!! Aumenta la Forza di <%= str %>. Edizione limitata, primavera 2015.", "weaponSpecialSpring2015MageText": "Bacchetta da Prestigiatore", - "weaponSpecialSpring2015MageNotes": "Evoca una carota per te stesso con questa bacchetta di classe. Aumenta l'Intelligenza di <%= int %> e la Percezione di <%= per %>. Edizione limitata, primavera 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Sonaglio da Gatto", "weaponSpecialSpring2015HealerNotes": "Quando lo scuoti, produce un'affascinante tintinnio che intratterrebbe CHIUNQUE per ore. Aumenta l'Intelligenza di <%= int %>. Edizione limitata, primavera 2015.", "weaponSpecialSummer2015RogueText": "Corallo da Fuoco", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Un potere nascosto brilla nelle pietre preziose di questo bastone. Aumenta l'Intelligenza di <%= int %> e la Percezione di <%= per %>. Edizione limitata, estate 2015.", "weaponSpecialSummer2015HealerText": "Bacchetta delle Onde", "weaponSpecialSummer2015HealerNotes": "Cura il mal di mare e i mali del mare! Aumenta l'Intelligenza di <%= int %>. Edizione limitata, estate 2015.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Forcone dei festeggiamenti", "weaponMystery201411Notes": "Infilza i tuoi nemici o inforca i tuoi cibi preferiti - questo versatile forcone può fare di tutto! Non conferisce alcun bonus. Oggetto per abbonati, novembre 2014.", "weaponMystery201502Text": "Scintillante Scettro Alato dell'Amore e anche della Verità", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Fieramente forgiato dal ferro, questo uncino di ferro é ottimo per radunare pecore. Aumenta Percezione e Forza di <%= attrs %> ciascuna. Baule Incantato: Set del Ferro Uncinato (Oggetto 3 di 3)", "weaponArmoireGoldWingStaffText": "Bastone dell'Ala Dorata", "weaponArmoireGoldWingStaffNotes": "Le ali su questo bastone svolazzano e si intrecciano costantemente. Aumenta tutti gli attributi di <%= attrs %> ciascuna. Baule Incantato: Oggetto Indipendente.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armatura", "armorBase0Text": "Vestiti semplici", "armorBase0Notes": "Vestiario comune. Non conferisce alcun bonus.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Un potere nascosto risiede negli sbuffi di queste maniche. Aumenta l'Intelligenza di <%= int %> . Edizione Limitata Equipaggiamento Estate 2015.", "armorSpecialSummer2015HealerText": "Armatura del Marinaio", "armorSpecialSummer2015HealerNotes": "Quest'armatura fa sapere a tutti che tu sei un onesto mercante marinaio che non sognerebbe mai di comportarsi come una canaglia. Aumenta la Costituzione di <%= con %>. Edizione Limitata Equipaggiamento Estate 2015.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Vesti del Messaggero", "armorMystery201402Notes": "Lucenti e robuste, queste vesti hanno diverse tasche per trasportare le lettere. Non conferisce alcun bonus. Oggetto per abbonati, febbraio 2014.", "armorMystery201403Text": "Armatura del Proteggiforeste", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Costume da Ghepardo", "armorMystery201508Notes": "Corri come il fulmine con indosso il morbido Costume da Ghepardo! Non conferisce benefici. Oggetto per abbonati Agosto 2015.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Completo Steampunk", "armorMystery301404Notes": "Raffinato, a dir poco impeccabile! Non conferisce alcun bonus. Oggetto per abbonati, febbraio 3015.", "armorArmoireLunarArmorText": "Armatura Lunare Lenitiva", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Un potere nascosto brilla nelle maglie di questa sciarpa. Aumenta la Percezione di <%= per %>. Edizione Limitata Equipaggiamento Estate 2015.", "headSpecialSummer2015HealerText": "Cappello da Marinaio", "headSpecialSummer2015HealerNotes": "Con il tuo cappello da marinaio piantato fermamente in testa, puoi navigare anche i mari più tempestosi! Aumenta l'intelligenza di <%= int %>. Edizione Limitata Equipaggiamento Estate 2015.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Elmo del Guerriero Arcobaleno", "headSpecialGaymerxNotes": "Per celebrare la \"stagione dell'orgoglio\" e il GaymerX, questo speciale elmo è decorato con un raggiante e colorato tema arcobaleno! Il GaymerX è un evento dedicato al gaming e al \"LGBTQ\", ed è aperto a tutti. Si svolge all'InterContinental di San Francisco dall'11 al 13 luglio! Non conferisce alcun bonus.", "headMystery201402Text": "Elmo Alato", @@ -434,6 +462,8 @@ "headMystery201505Notes": "La piuma verde su questo elmo di ferro sventola con orgoglio. Non conferisce alcun bonus. Oggetto per abbonati, maggio 2015.", "headMystery201508Text": "Cappello da Ghepardo", "headMystery201508Notes": "Questo comodo cappello da ghepardo é molto lanuginoso! Non conferisce alcun bonus. Oggetto per abbonati Agosto 2015.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Cilindro Elegante", "headMystery301404Notes": "Un cilindro per i più fini gentiluomini! Oggetto per abbonati, gennaio 3015. Non conferisce alcun bonus.", "headMystery301405Text": "Cilindro Base", @@ -449,7 +479,7 @@ "headArmoireRancherHatText": "Rancher Hat", "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", "headArmoireBlueHairbowText": "Fiocchetto Blu", - "headArmoireBlueHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", + "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", "headArmoireRoyalCrownText": "Royal Crown", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", "headArmoireGoldenLaurelsText": "Golden Laurels", @@ -462,6 +492,10 @@ "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "oggetto per mano da scudo", "shieldBase0Text": "Nessun equipaggiamento nella mano da scudo", "shieldBase0Notes": "Nessuno scudo o arma secondaria.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Scudo Orologio", "shieldMystery301405Notes": "Con questo scudo il tempo sarà sempre dalla tua parte! Non conferisce alcun bonus. Oggetto per abbonati, giugno 3015.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "Per essere un gladiatore devi...eh, lasciamo stare, piuttosto respingi tutti con il tuo scudo. Aumenta la Costituzione di <%= con %> e la Forza di <%= str %>. Scrigno Incantato: Set Gladiatore (oggetto 3 di 3)", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "Nessun accessorio da schiena", "backBase0Notes": "Nessun accessorio da schiena.", diff --git a/common/locales/it/generic.json b/common/locales/it/generic.json index 66960bac44..615a3894ac 100644 --- a/common/locales/it/generic.json +++ b/common/locales/it/generic.json @@ -110,7 +110,9 @@ "December": "dicembre", "dateFormat": "Formato data", "achievementStressbeast": "Eroe di Stoïkalm", - "achievementStressbeastText": "Ha contribuito alla sconfitta dell'Abominevole Mostro dello Stress durante l'evento Winter Wonderland 2015!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Guarda i miei progressi su Habitica!", "cardReceived": "Hai ricevuto una cartolina!", "cardReceivedFrom": "<%= cardType %> da <%= userName %>", diff --git a/common/locales/it/groups.json b/common/locales/it/groups.json index b7bde01487..70e9398c9e 100644 --- a/common/locales/it/groups.json +++ b/common/locales/it/groups.json @@ -12,6 +12,7 @@ "community": "Forum della Community", "dataTool": "Visualizzazione dati utente (in inglese)", "resources": "Risorse", + "askQuestionNewbiesGuild": "Fai una domanda (Newbies Guild)", "tavernTalk": "Chiacchiere in Taverna", "tavernAlert1": "Nota: se stai segnalando un bug, gli sviluppatori non potranno aiutarti qui. In quel caso, per favore", "tavernAlert2": "usa GitHub", @@ -24,17 +25,17 @@ "updatedParty": "Impostazioni squadra aggiornate.", "noPartyText": "Non sei in una squadra, oppure la tua squadra sta impiegando troppo tempo a caricarsi. Puoi crearne una ed invitare i tuoi amici; se invece vuoi unirti ad una squadra esistente, chiedi di inserire il tuo ID Utente e torna qui per visualizzare l'invito:", "LFG": "Per pubblicizzare la tua nuova squadra o trovarne una a cui unirti, vai alla Gilda <%= linkStart %>Party Wanted<%= linkEnd %> (in inglese).", - "wantExistingParty": "Want to join an existing party? Go to the <%= linkStart %>Party Wanted Guild<%= linkEnd %> and post this User ID:", - "joinExistingParty": "Join Someone Else's Party", + "wantExistingParty": "Vuoi unirti ad una squadra esistente? Vai nella Gilda <%= linkStart %>Party Wanted (in inglese)<%= linkEnd %> e pubblica questo ID Utente:", + "joinExistingParty": "Unisciti a una squadra", "create": "Crea", "userId": "ID Utente", "invite": "Invita", "leave": "Abbandona", "invitedTo": "Invitato in <%= name %>", - "invitedToNewParty": "You were invited to join a party! Do you want to leave this party and join <%= partyName %>?", - "joinNewParty": "Join New Party", + "invitedToNewParty": "Sei stato invitato a unirti ad una squadra! Vuoi lasciare questa squadra e unirti a <%= partyName %>?", + "joinNewParty": "Unisciti ad una nuova squadra", "declineInvitation": "Rifiuta invito", - "loadingNewParty": "Your new party is loading. Please wait...", + "loadingNewParty": "La tua nuova squadra si sta caricando. Attendi...", "newMsg": "Nuovo messaggio in \"<%= name %>\"", "chat": "Chat", "sendChat": "Invia messaggio", @@ -51,7 +52,7 @@ "logoUrl": "URL Logo", "assignLeader": "Assegna un leader al gruppo", "members": "Membri", - "partyList": "Order for party members in header", + "partyList": "Ordine dei membri della squadra nell'header", "banTip": "Creatore del gruppo", "moreMembers": "altri membri", "invited": "Invitato", @@ -100,7 +101,7 @@ "abuseFlag": "Segnala violazione delle linee guida della community", "abuseFlagModalHeading": "Segnalare <%= name %> per violazione?", "abuseFlagModalBody": "Sei sicuro di voler segnalare questo post? Dovresti segnalare SOLO post che violano le <%= firstLinkStart %>Linee guida della community<%= linkEnd %> e/o i <%= secondLinkStart %>Termini del Servizio<%= linkEnd %>. Segnalare inappropriatamente un post è una violazione delle linee guida della community e può essere considerata come un'infrazione da parte tua.", - "abuseFlagModalButton": "Segnala abuso", + "abuseFlagModalButton": "Segnala", "abuseReported": "Grazie di aver segnalato questa violazione. I moderatori sono stati avvertiti.", "abuseAlreadyReported": "Hai già segnalato questo messaggio.", "needsText": "Scrivi un messaggio.", @@ -116,7 +117,7 @@ "inviteByEmailExplanation": "Se degli amici si iscrivono ad Habitica tramite la tua email, verranno automaticamente invitati nella tua squadra!", "inviteFriendsNow": "Invita amici ora", "inviteFriendsLater": "Invita amici più tardi", - "inviteAlertInfo": "If you have friends already using Habitica, invite them by User ID here.", + "inviteAlertInfo": "Se hai degli amici che usano Habitica, invitali tramite ID Utente da qui.", "inviteExistUser": "Invita utenti esistenti", "byColon": "Da:", "inviteNewUsers": "Invita nuovi utenti", @@ -135,11 +136,11 @@ "startAParty": "Crea una Squadra", "addToParty": "Aggiungi qualcuno alla tua squadra", "likePost": "Fai click se ti piace questo post!", - "partyExplanation1": "Play Habitica with friends to stay accountable!", + "partyExplanation1": "Gioca ad Habitica con gli amici per tenerti motivato!", "partyExplanation2": "Combatti i mostri e crea delle Sfide!", "partyExplanation3": "Invita degli amici ora per ottenere una Pergamena!", - "wantToStartParty": "Do you want to start a party?", - "exclusiveQuestScroll": "Inviting a friend to your party will grant you an exclusive Quest Scroll to battle the Basi-List together!", + "wantToStartParty": "Vuoi creare una squadra?", + "exclusiveQuestScroll": "Invitando un amico nella tua squadra otterrai un'esclusiva Pergamena per combattere il Basi-lista insieme!", "nameYourParty": "Dai un nome alla tua nuova squadra!", "partyEmpty": "Sei l'unico membro della tua squadra. Invita qualche amico!", "partyChatEmpty": "La chat della squadra è vuota! Scrivi un messaggio nella casella qui sopra per cominciare una conversazione.", diff --git a/common/locales/it/limited.json b/common/locales/it/limited.json index b72ede28af..d4cd34afd1 100644 --- a/common/locales/it/limited.json +++ b/common/locales/it/limited.json @@ -11,14 +11,14 @@ "aquaticFriends": "Amici acquatici", "aquaticFriendsText": "E' stato spruzzato dagli amici <%= seafoam %> volta/e.", "valentineCard": "Biglietto di San Valentino", - "valentineCardExplanation": "For enduring such a saccharine poem, you both receive the \"Adoring Friends\" badge!", + "valentineCardExplanation": "Per aver condiviso la dolcezza di questo poema, ricevete entrambi la medaglia \"Amici Inseparabili\"!", "valentineCardNotes": "Manda un biglietto di San Valentino a un membro della squadra.", - "valentine0": "\"Roses are red\n\nMy Dailies are blue\n\nI'm happy that I'm\n\nIn a Party with you!\"", - "valentine1": "\"Roses are red\n\nViolets are nice\n\nLet's get together\n\nAnd fight against Vice!\"", - "valentine2": "\"Roses are red\n\nThis poem style is old\n\nI hope that you like this\n\n'Cause it cost ten Gold.\"", - "valentine3": "\"Roses are red\n\nIce Drakes are blue\n\nNo treasure is better\n\nThan time spent with you!\"", - "valentineCardAchievementTitle": "Adoring Friends", - "valentineCardAchievementText": "Aww, you and your friend must really care about each other! Sent or received <%= cards %> Valentine's Day cards.", + "valentine0": "\"Le rose sono rosse\n\nLe mie Daily sono blu\n\nE' bello esser in squadra\n\nPerchè qui ci sei anche tu!\"", + "valentine1": "\"Le rose sono rosse\n\nLa neve è così bella\n\nVieni insieme a me\n\nE sconfiggiamo la Viverna!\"", + "valentine2": "\"Le rose sono rosse\n\nQuesto poema è un capolavoro\n\nSpero tanto che ti piaccia\n\nPerchè costa dieci d'oro.\"", + "valentine3": "\"Le rose sono rosse\n\nLe Ricompense una delizia\n\nMa nessun tesoro è meglio\n\nDella tua amicizia!\"", + "valentineCardAchievementTitle": "Amici Inseparabili", + "valentineCardAchievementText": "Aww, tu e il tuo amico dovete volervi proprio bene! Inviati o ricevuti <%= cards %> biglietti di San Valentino.", "polarBear": "Orso Polare", "turkey": "Tacchino", "polarBearPup": "Cucciolo di Orso Polare", @@ -29,23 +29,24 @@ "seasonalShopClosedText": "Il Negozio Stagionale è attualmente chiuso! Non so dove sia la Maga Stagionale ora, ma scommetto che sarà di ritorno durante il prossimo Grand Gala!!", "seasonalShopText": "Benvenuto nel Negozio Stagionale! Abbiamo in vendita degli oggetti primaverili in Edizione Stagionale. Ogni cosa qui sarà acquistabile durante l'evento \"Spring Fling\" ogni anno, ma siamo aperti solo fino al 30 aprile! Quindi fai scorta adesso, sennò dovrai aspettare il prossimo anno per poter acquistare questi oggetti!", "seasonalShopSummerText": "Benvenuto nel Negozio Stagionale! Abbiamo in vendita degli oggetti estivi in Edizione Stagionale. Ogni cosa qui sarà acquistabile durante l'evento \"Summer Splash\" ogni anno, ma siamo aperti solo fino al 31 luglio! Quindi fai scorta adesso, sennò dovrai aspettare il prossimo anno per poter acquistare questi oggetti!", - "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", + "seasonalShopFallText": "Benvenuto nel Negozio Stagionale! Abbiamo in vendita degli oggetti autunnali in Edizione Stagionale. Ogni cosa qui sarà acquistabile durante l'evento \"Fall Festival\" ogni anno, ma siamo aperti solo fino al 31 ottobre! Quindi fai scorta adesso, sennò dovrai aspettare il prossimo anno per poter acquistare questi oggetti!", + "seasonalShopRebirth": "Se hai usato la Sfera della Rinascita, potrai riacquistare questo equipaggiamento dalla colonna delle Ricompense. All'inizio potrai comprare solo gli oggetti per la tua classe attuale (Guerriero, se non l'hai ancora scelta/cambiata), ma niente paura, gli altri oggetti specifici per le varie classi diventeranno disponibili se ti converti a quella classe.", "candycaneSet": "Caramello (Mago)", "skiSet": "Nevassassino (Assassino)", "snowflakeSet": "Fioccodineve (Guaritore)", "yetiSet": "Addestra-Yeti (Guerriero)", "toAndFromCard": "A: <%= toName %>, Da: <%= fromName %>", "nyeCard": "Biglietto d'auguri per il nuovo anno", - "nyeCardExplanation": "For celebrating the new year together, you both receive the \"Auld Acquaintance\" badge!", + "nyeCardExplanation": "Per aver celebrato insieme il nuovo anno, ricevete entrambi la medaglia \"Vecchia conoscenza\"!", "nyeCardNotes": "Manda un biglietto di auguri per il nuovo anno a un membro della squadra.", "seasonalItems": "Oggetti Stagionali", - "nyeCardAchievementTitle": "Vecchia Conoscenza", - "nyeCardAchievementText": "Happy New Year! Sent or received <%= cards %> New Year's cards.", - "nye0": "Happy New Year! May you slay many a bad Habit.", - "nye1": "Happy New Year! May you reap many Rewards.", - "nye2": "Happy New Year! May you earn many a Perfect Day.", - "nye3": "Happy New Year! May your To-Do list stay short and sweet.", - "nye4": "Happy New Year! May you not get attacked by a raging Hippogriff.", + "nyeCardAchievementTitle": "Vecchia conoscenza", + "nyeCardAchievementText": "Buon anno! Inviati o ricevuti <%= cards %> biglietti di auguri per il nuovo anno.", + "nye0": "Buon anno! Che tu possa sconfiggere molte Habit cattive.", + "nye1": "Buon anno! Che tu possa ottenere un mare di Ricompense.", + "nye2": "Buon anno! Che tu possa trascorrere tanti Giorni Perfetti.", + "nye3": "Buon anno! Che la tua lista di To-Do resti corta e piacevole.", + "nye4": "Buon anno! Ti auguro di non essere mai attaccato da un Ippogrifo inferocito.", "holidayCard": "Hai ricevuto un biglietto festivo!", "mightyBunnySet": "Coniglio Valoroso (Guerriero)", "magicMouseSet": "Topo Magico (Mago)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Corsaro Audace (Guerriero)", "emeraldMermageSet": "Magisirena di Smeraldo (Mago)", "reefSeahealerSet": "Marguaritore Corallino (Guaritore)", - "roguishPirateSet": "Pirata Furfante (Assassino)" + "roguishPirateSet": "Pirata Furfante (Assassino)", + "monsterOfScienceSet": "Mostro della Scienza (Guerriero)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Medico Mummia (Guaritore)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Disponibile fino al 31 ottobre" } \ No newline at end of file diff --git a/common/locales/it/messages.json b/common/locales/it/messages.json index 9f9dea125f..07ea8592ea 100644 --- a/common/locales/it/messages.json +++ b/common/locales/it/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Etichetta non trovata.", "messagePetNotFound": ":animale non trovato in user.items.pets", "messageFoodNotFound": ":cibo non trovato in user.items.food", + "messageNotAvailable": "Questo oggetto non è acquistabile al momento.", "messageCannotFeedPet": "Non puoi nutrire questo animale.", "messageAlreadyMount": "Possiedi già quella cavalcatura. Prova a dare da mangiare ad un altro animale.", "messageEvolve": "Hai appena addomesticato <%= egg %>, andiamo a farci un giro!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> equipaggiato.", "messageUnEquipped": "<%= itemText %> non è più equipaggiato.", "messageMissingEggPotion": "Ti manca un uovo o una pozione.", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Possiedi già quell'animale. Prova un'altra combinazione!", "messageHatched": "Il tuo uovo si è schiuso! Vai alla Scuderia per equipaggiarlo.", "messageNotEnoughGold": "Non hai abbastanza Oro", diff --git a/common/locales/it/npc.json b/common/locales/it/npc.json index 40689b0308..1f8283cfdd 100644 --- a/common/locales/it/npc.json +++ b/common/locales/it/npc.json @@ -46,7 +46,7 @@ "tourHabits": "Questa colonna è per la buone e cattive abitudini (Habit) con cui hai a che fare diverse volte al giorno! Per procedere, clicca sulla matita per modificare i nomi, poi clicca sull'icona con la spunta per salvare le tue modifiche.", "tourStats": "Le buone abitudini conferiscono esperienza ed oro! Quelle cattive danneggiano la salute.", "tourGP": "Per procedere, compra la Spada da Allenamento con l'oro che hai appena guadagnato!", - "tourAvatar": "Personalizza il tuo avatar", + "tourAvatar": "Personalizza il tuo avatar", "tourScrollDown": "Assicurati di scorrere la pagina fino alla fine per vedere tutte le opzioni! Fai di nuovo click sul tuo avatar per tornare alla pagina delle attività.", "tourMuchMore": "Quando hai finito con le attività, puoi creare una Squadra insieme ai tuoi amici, chattare nelle Gilde di interessi comuni, partecipare alle Sfide, e tanto altro ancora!", "tourStatsPage": "Questa è la pagina delle tue Statistiche! Guadagna delle medaglie compiendo le azioni elencate.", @@ -72,13 +72,13 @@ "tourRewardsBrief": "Lista Ricompense", "tourRewardsProceed": "E' tutto!", "welcomeToHabit": "Benvenuto ad Habitica!", - "welcome1": "Create a basic avatar.", - "welcome1notes": "This avatar will represent you as you progress.", - "welcome2": "Set up your tasks.", + "welcome1": "Crea un semplice avatar.", + "welcome1notes": "Questo avatar rappresenta te e i tuoi progressi nel gioco.", + "welcome2": "Crea e personalizza le tue attività.", "welcome2notes": "How well you do on your real-life tasks will control how well you do in the game!", "welcome3": "Progress in life and the game!", "welcome3notes": "As you improve your life, your avatar will level up and unlock pets, quests, equipment, and more!", "welcome4": "Evita le cattive abitudini che ti fanno perdere Salute (HP), o il tuo avatar morirà!", "welcome5": "Ora personalizzerai il tuo avatar e imposterai le tue attività...", - "imReady": "Enter Habitica" + "imReady": "Entra in Habitica" } \ No newline at end of file diff --git a/common/locales/it/pets.json b/common/locales/it/pets.json index e734d4a884..3f8f6a7e94 100644 --- a/common/locales/it/pets.json +++ b/common/locales/it/pets.json @@ -1,11 +1,13 @@ { "pets": "Animali", "petsFound": "Animali trovati", + "magicPets": "Magic Potion Pets", "rarePets": "Animali rari", "questPets": "Animali delle missioni", "mounts": "Cavalcature", "mountsTamed": "Cavalcature domate", "questMounts": "Cavalcature delle missioni", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Cavalcature rare", "etherealLion": "Leone Etereo", "veteranWolf": "Lupo Veterano", @@ -16,6 +18,7 @@ "mammoth": "Mammut Lanoso", "orca": "Orca", "royalPurpleGryphon": "Grifone Viola Reale", + "phoenix": "Phoenix", "rarePetPop1": "Clicca sulla zampa d'oro per scoprire come ottenere questo raro animale contribuendo a migliorare Habitica!", "rarePetPop2": "Come ottenere questo animale?", "potion": "Pozione <%= potionType %>", @@ -24,13 +27,15 @@ "eggSingular": "uovo", "noEggs": "Non hai nessun uovo.", "hatchingPotions": "Pozioni di schiusura", + "magicHatchingPotions": "Pozioni di schiusura magiche", "hatchingPotion": "pozione di schiusura", "noHatchingPotions": "Non hai nessuna pozione di schiusura.", "inventoryText": "Clicca su un uovo per vedere le pozioni utilizzabili (che verranno evidenziate in verde) e scegline una con cui far comparire il tuo animale. Se nessuna pozione viene evidenziata, clicca di nuovo sull'uovo per deselezionarlo, e questa volta clicca prima su una pozione, in modo da evidenziare le uova su cui poterla utilizzare. Se lo desideri, puoi anche vendere gli oggetti che ti avanzano ad Alexander il Mercante.", "foodText": "cibo", "food": "Cibo e Selle", "noFood": "Non hai cibo o selle.", - "dropsExplanation": "Ottieni questi oggetti più velocemente utilizzando le gemme, se non vuoi aspettare che appaiano come drop quando completi un'attività. Maggiori informazioni sul sistema di drop.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Progresso in Re delle Bestie", "stableBeastMasterProgress": "Progresso in Re delle Bestie: <%= number %> Animali trovati", "beastAchievement": "Hai ottenuto la medaglia \"Re delle Bestie\" per aver collezionato tutti gli animali!", diff --git a/common/locales/it/quests.json b/common/locales/it/quests.json index 8bf2c9b641..9722c0363b 100644 --- a/common/locales/it/quests.json +++ b/common/locales/it/quests.json @@ -27,13 +27,14 @@ "begin": "Inizia", "bossHP": "Salute del Boss", "bossStrength": "Forza del Boss", + "rage": "Rage", "collect": "Raccogli", "collected": "Collezionati", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Oggetti da raccogliere", "bossDmg1": "Ogni Daily e To-Do completata e ogni Habit positiva danneggiano il boss. Puoi infliggere danni maggiori con le attività più rosse, con Attacco Brutale e con Fiammata. I boss danneggeranno ogni partecipante per le Daily mancate (moltiplicate per la Forza del boss) oltre al loro normale danno, quindi tieni in forze la tua squadra completando le tue Daily! I danni inflitti e ricevuti dal boss sono calcolati al cambio di giorno (all'ora da te impostata).", "bossDmg2": "Solo i partecipanti potranno combattere il boss e condividere il bottino della missione.", - "tavernBossInfo": "Per ferire un boss mondiale, completa le tue Daily e i tuoi To-Do. Maggiore è il valore dell'attività, maggiore sarà il danno inflitto al boss (attività di colore rosso, gli incantesimi dei Maghi, gli attacchi dei Guerrieri, ecc.). La Furia del boss aumenterà per ogni Daily incompleta (moltiplicate per la Forza del boss). Quando la Furia raggiunge il massimo, accadrà qualcosa di davvero brutto - quindi completa le tue Daily! Tutto il danno inflitto e ricevuto da un boss viene calcolato al cambio di giorno (che avviene all'ora da te scelta nelle impostazioni).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Per ottenere gli oggetti, completa delle attività positive. Gli oggetti delle missioni compaiono come quelli normali; non li vedrai però fino al giorno dopo, quando tutto quello che hai trovato verrà raccolto e aggiunto agli oggetti già trovati.", "bossColl2": "Solo i partecipanti potranno collezionare gli oggetti e condividere il bottino della missione.", "abort": "Annulla", diff --git a/common/locales/it/questscontent.json b/common/locales/it/questscontent.json index d423c3186b..2bdd9d1adf 100644 --- a/common/locales/it/questscontent.json +++ b/common/locales/it/questscontent.json @@ -249,5 +249,17 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/it/subscriber.json b/common/locales/it/subscriber.json index 238ad73f2c..fdec9cd864 100644 --- a/common/locales/it/subscriber.json +++ b/common/locales/it/subscriber.json @@ -22,7 +22,7 @@ "planFamily": "Famiglia (presto disponibile)", "planGroup": "Gruppo (presto disponibile)", "dedicatedHost": "Hosting dedicato", - "dedicatedHostText": "Hosting dedicato: ti verrà fornito un database personale e un server ospitato da Habitica, oppure potremo opzionalmente installarlo nella rete della tua organizzazione. Se la casella non è selezionata, il piano prevede un \"hosting condiviso\": la tua organizzazione userà lo stesso database di Habitica mentre vivrà in una Habitica indipendente. I tuoi membri sono protetti e separati dalla Taverna e dalle Gilde, ma comunque sullo stesso server e database.", + "dedicatedHostText": "Hosting dedicato: ti verrà fornito un database personale e un server gestito da Habitica, oppure potremo opzionalmente installarlo nella rete della tua organizzazione. Se la casella non è selezionata, il piano prevede un \"hosting condiviso\": la tua organizzazione userà lo stesso database di Habitica mentre vivrà in una Habitica indipendente. I tuoi membri sono protetti e separati dalla Taverna e dalle Gilde, ma comunque sullo stesso server e database.", "individualSub": "Abbonamento individuale", "subscribe": "Abbonati", "subscribed": "Abbonato", @@ -31,7 +31,7 @@ "adminSub": "Abbonamento per amministratori", "morePlans": "Altri piani
in arrivo", "organizationSub": "Organizzazione privata", - "organizationSubText": "I membri dell'organizzazione partecipano \"fuori\" dall'Habitica pubblico, fornendo maggiore concentrazione ai tuoi partecipanti.", + "organizationSubText": "I membri dell'organizzazione partecipano separatamente dall'Habitica pubblico, permettendo maggiore concentrazione ai tuoi partecipanti.", "hostingType": "Tipo di hosting", "hostingTypeText": "Hosting condiviso significa che la tua organizzazione utilizzerà lo stesso database di Habitica, nonostante non debba interagire con Habitica. Con l'hosting dedicato invece avrai un tuo database e un tuo server. Puoi scegliere di affidarti ai nostri server/database, oppure possiamo installare Habitica sui tuoi server.", "dedicated": "Dedicato", @@ -59,11 +59,21 @@ "timeTravelers": "Viaggiatori del Tempo", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> e <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Misteriosi viaggiatori del tempo", - "timeTravelersPopoverNoSub": "Hai bisogno di una Clessidra Mistica per evocare i misteriosi viaggiatori del tempo! Gli <%= linkStart %>abbonati<%= linkEnd %> ne ottengono una ogni tre mesi di abbonamento consecutivi. Torna qui quando avrai una Clessidra Mistica, e i viaggiatori del tempo ti porteranno un set di Oggetti Misteriosi dal passato...o forse persino dal futuro!", - "timeTravelersPopover": "Abbiamo notato che possiedi una Clessidra Mistica, quindi saremo felici di tornare indietro nel tempo per te! Scegli il set di Oggetti Misteriosi che desideri. Puoi vedere una lista dei set passati in <%= linkStart %>questa pagina<%= linkEnd %>! Se questi non ti soddisfano, forse preferiresti uno dei nostri raffinati e futuristici set di oggetti steampunk?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "Hai bisogno di una Clessidra Mistica per evocare i misteriosi viaggiatori del tempo! Gli <%= linkStart %>abbonati<%= linkEnd %> ne ottengono una ogni tre mesi di abbonamento consecutivi. Torna qui quando avrai una Clessidra Mistica, e i viaggiatori del tempo ti porteranno un raro animale, cavalcatura o set di Oggetti Misteriosi dal passato...o forse persino dal futuro!", + "timeTravelersPopover": "Abbiamo notato che possiedi una Clessidra Mistica, quindi saremo felici di tornare indietro nel tempo per te! Scegli l'animale, la cavalcatura o il set di Oggetti Misteriosi che desideri. Puoi vedere una lista dei set di oggetti passati in <%= linkStart %>questa pagina<%= linkEnd %>! Se questi non ti soddisfano, forse preferiresti uno dei nostri raffinati e futuristici set di oggetti steampunk?", + "timeTravelersAlreadyOwned": "Congratulazioni! Possiedi già tutto ciò che i Viaggiatori del Tempo possono attualmente offrire. Grazie per il tuo supporto al sito!", + "mysticHourglassPopover": "La Clessidra Mistica ti permette di acquistare alcuni oggetti a disponibilità limitata, come i set mensili di Oggetti Misteriosi le ricompense degli eventi mondiali, dal passato!", "subUpdateCard": "Aggiorna Carta", "subUpdateTitle": "Aggiorna", - "subUpdateDescription": "Aggiorna la carta con cui effettuare il pagamento." + "subUpdateDescription": "Aggiorna la carta con cui effettuare il pagamento.", + "notEnoughHourglasses": "Non hai abbastanza Clessidre Mistiche.", + "hourglassBuyEquipSetConfirm": "Acquistare questo set di oggetti per 1 Clessidra Mistica?", + "hourglassBuyItemConfirm": "Acquistare questo oggetto per 1 Clessidra Mistica?", + "petsAlreadyOwned": "Possiedi già questo animale.", + "mountsAlreadyOwned": "Possiedi già questa cavalcatura.", + "typeNotAllowedHourglass": "Tipo di oggetto non acquistabile con una Clessidra Mistica. Tipi permessi:", + "petsNotAllowedHourglass": "Animale non acquistabile con una Clessidra Mistica.", + "mountsNotAllowedHourglass": "Cavalcatura non acquistabile con una Clessidra Mistica.", + "hourglassPurchase": "Acquistato un oggetto usando una Clessidra Mistica!", + "hourglassPurchaseSet": "Acquistato un set di oggetti usando una Clessidra Mistica!" } \ No newline at end of file diff --git a/common/locales/it/tasks.json b/common/locales/it/tasks.json index f789b6369f..12d677e30c 100644 --- a/common/locales/it/tasks.json +++ b/common/locales/it/tasks.json @@ -5,7 +5,7 @@ "beeminderDeleteWarning": "Utenti Beeminder: Leggere prima Cancellare i To-Do completati senza confondere Beeminder! (in inglese)", "addmultiple": "Aggiungi multiple", "addsingle": "Aggiungi singola", - "habits": "Habits", + "habits": "Abitudini", "newHabit": "Nuova Habit", "newHabitBulk": "Nuove Habit (una per linea)", "yellowred": "Trascurate", @@ -108,6 +108,6 @@ "rewardHelp1": "L'equipaggiamento che compri per il tuo avatar viene messo in <%= linkStart %>Inventario > Equipaggiamento<%= linkEnd %>.", "rewardHelp2": "L'equipaggiamento condiziona le tue statistiche (<%= linkStart %>Utente > Statistiche<%= linkEnd %>).", "rewardHelp3": "Equipaggiamenti speciali compariranno qui durante gli Eventi Globali.", - "rewardHelp4": "Don't be afraid to set custom Rewards! Check out some samples here.", + "rewardHelp4": "Non aver paura di impostare le tue ricompense! guarda qualche esempio qui.", "clickForHelp": "Fai click per suggerimenti" } \ No newline at end of file diff --git a/common/locales/ja/backgrounds.json b/common/locales/ja/backgrounds.json index 6439b7e891..5a3337c19d 100644 --- a/common/locales/ja/backgrounds.json +++ b/common/locales/ja/backgrounds.json @@ -104,5 +104,19 @@ "backgroundSunsetSavannahText": "サンセットサバナ", "backgroundSunsetSavannahNotes": "サンセットサバナの向かいに尾けて", "backgroundTwinklyPartyLightsText": "パーティーのキラキラ光", - "backgroundTwinklyPartyLightsNotes": "パーティーのキラキラ光のしたにダンスする!" + "backgroundTwinklyPartyLightsNotes": "パーティーのキラキラ光のしたにダンスする!", + "backgrounds092015": "SET 16: Released September 2015", + "backgroundMarketText": "Habitica Market", + "backgroundMarketNotes": "Shop in the Habitica Market.", + "backgroundStableText": "Habitica Stable", + "backgroundStableNotes": "Tend mounts in the Habitica Stable.", + "backgroundTavernText": "Habitica Tavern", + "backgroundTavernNotes": "Visit the Habitica Tavern.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/ja/content.json b/common/locales/ja/content.json index 63a6a25ae4..3ce6c779da 100644 --- a/common/locales/ja/content.json +++ b/common/locales/ja/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "最後のレア装備を魔法の戸棚から出した。", "armoireNotesEmpty": "毎月の最初の日に戸棚に新しい装備が入ります。それまでに、経験値や食べ物をもらうためにクリック続けて下さい!", "dropEggWolfText": "狼", - "dropEggWolfAdjective": "忠実な", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "トラの子", "dropEggTigerCubMountText": "トラ", - "dropEggTigerCubAdjective": "激しい", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "パンダの子", "dropEggPandaCubMountText": "パンダ", - "dropEggPandaCubAdjective": "穏やかな", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "ライオンの子", "dropEggLionCubMountText": "ライオン", - "dropEggLionCubAdjective": "勇壮な", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "狐", - "dropEggFoxAdjective": "狡猾な", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "空飛ぶ豚", - "dropEggFlyingPigAdjective": "気まぐれな", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "ドラゴン", - "dropEggDragonAdjective": "強大な", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "サボテン", - "dropEggCactusAdjective": "ちくちくする", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "熊の子", "dropEggBearCubMountText": "熊", - "dropEggBearCubAdjective": "かわいい", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "グリフォン", - "questEggGryphonAdjective": "誇り高い", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "ハリネズミ", - "questEggHedgehogAdjective": "尖った", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "鹿", - "questEggDeerAdjective": "上品な", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "たまご", "questEggEggMountText": "たまご入れ", - "questEggEggAdjective": "華やかな", + "questEggEggAdjective": "a colorful", "questEggRatText": "ネズミ", - "questEggRatAdjective": "汚い", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "タコ", - "questEggOctopusAdjective": "ぬるぬるした", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "タツノオトシゴ", - "questEggSeahorseAdjective": "賞", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "パロット", - "questEggParrotAdjective": "生き生きとした", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "雄鳥", - "questEggRoosterAdjective": "闊歩している", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "クモ", - "questEggSpiderAdjective": "気味悪い", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "フクロウ", - "questEggOwlAdjective": "賢い", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "ペンギン", - "questEggPenguinAdjective": "明敏な", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "ティラノサウルス", - "questEggTRexAdjective": "腕の小さい", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "ロック", - "questEggRockAdjective": "元気な", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "ウサギ", - "questEggBunnyAdjective": "すりすりの", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "マシュマロ スライム", - "questEggSlimeAdjective": "甘い", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "羊", - "questEggSheepAdjective": "もふもふな", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "コウイカ", - "questEggCuttlefishAdjective": "すりすりの", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "クジラ", - "questEggWhaleAdjective": "目立ちます", - "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", - "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "孵化ポーションを探し、このたまごに注ぐと、それが<%= eggAdjective(locale) %> <%= eggText(locale) %>に孵化します。", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", + "questEggCheetahText": "チーター", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", + "questEggHorseText": "馬", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "普通の", "hatchingPotionWhite": "白い", "hatchingPotionDesert": "砂漠の", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "ピンクの綿菓子", "hatchingPotionCottonCandyBlue": "青い綿菓子", "hatchingPotionGolden": "黄金の", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "これをたまごに振りかけると、ペットとして<%= potText(locale) %>に孵化します。", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "肉", "foodMilk": "ミルク", "foodPotatoe": "じゃがいも", diff --git a/common/locales/ja/faq.json b/common/locales/ja/faq.json index af3a1d398b..ddbb314174 100644 --- a/common/locales/ja/faq.json +++ b/common/locales/ja/faq.json @@ -1,5 +1,5 @@ { - "frequentlyAskedQuestions": "Frequently Asked Questions", + "frequentlyAskedQuestions": "よくある質問", "faqQuestion0": "I'm confused. Where do I get an overview?", "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/ja/front.json b/common/locales/ja/front.json index 35ae28a56a..e348063813 100644 --- a/common/locales/ja/front.json +++ b/common/locales/ja/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "サイトに関するご質問", "businessInquiries": "ビジネスに関するお問い合わせ", "merchandiseInquiries": "商品化窓口お問い合わせ", - "marketingInquiries": "マーケティング・ソーシャルメディアに関するお問い合わせ" + "marketingInquiries": "マーケティング・ソーシャルメディアに関するお問い合わせ", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/ja/gear.json b/common/locales/ja/gear.json index 53aca95689..f31e3abf76 100644 --- a/common/locales/ja/gear.json +++ b/common/locales/ja/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "ラブリーボーン", "weaponSpecialSpringHealerNotes": "獲得しました!知能が<%= int %> 上がる。2014年春季限定版装備。", "weaponSpecialSummerRogueText": "海賊の剣", - "weaponSpecialSummerRogueNotes": "待て!あなたは日課に板の上を歩かせるだろう!力が <%= str %> 上がる。2014年夏季限定版装備。", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "海賊のスライサー", "weaponSpecialSummerWarriorNotes": "この危険なナイフとからませたいToDoリストのタスクはありません!力が <%= str %> 上がる。2014年夏季限定版装備。", "weaponSpecialSummerMageText": "昆布キャッチャー", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "骨こん棒", "weaponSpecialSpring2015WarriorNotes": "それは本物の恐ろしい犬の本物の骨のこん棒で、確かに噛むおもちゃではなく、誰かさん?が良い犬なので季節限定魔女があなたに与えました。。誰が良い犬でしょう??あなたです!!!あなたが良い犬なんです!!!力が <%= str %>上がる。2015年春季限定版装備。", "weaponSpecialSpring2015MageText": "魔術師の杖", - "weaponSpecialSpring2015MageNotes": "この派手な杖はニンジンを思い起こさせる。知能が<%= int %>、知覚が<%= per %>上がる。2015年春季限定版装備。", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "猫のがらがら", "weaponSpecialSpring2015HealerNotes": "振れば魅惑的なカチカチ音がして誰もが何時間でも楽しむ事ができる。知能が<%= int %>上がる。2015年春季限定版装備。", "weaponSpecialSummer2015RogueText": "ファイヤーリング・コーラル", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "この棒の宝石に隠然が輝く。知性を<%= per %>点、知覚を<%= per %>点上げる。2015年夏季限定装備。", "weaponSpecialSummer2015HealerText": "波のワンド", "weaponSpecialSummer2015HealerNotes": "船酔いと海の病気を治す!知性を<%= int %>点上げる。2015年夏季限定装備。", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "ごちそうの熊手", "weaponMystery201411Notes": "あなたの敵を突き刺したり、あなたの好きな食べ物のために掘る - この何にでも使える熊手がそれをすべてを行う!効果なし。2014年11月購読者アイテム。", "weaponMystery201502Text": "愛ならびに真実の輝く羽の杖", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "鎧", "armorBase0Text": "無地の服", "armorBase0Notes": "普通の服。効果なし。", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "船員の武具", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "使者のローブ", "armorMystery201402Notes": "かすかに光って、強くて、これらのローブは、手紙を運ぶために多くのポケットがある。効果なし。2014年2月購読者アイテム。", "armorMystery201403Text": "フォレストウォーカーアーマー", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "スチームパンクスーツ", "armorMystery301404Notes": "小粋な、そして、颯爽とした!効果なし。3015年2月購読者アイテム。", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "ヘッドギア", "headBase0Text": "兜なし", "headBase0Notes": "ヘッドギアなし", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "このスカーフの糸に隠然が輝く。知覚を<%= per %>点上げる。2015年夏季限定装備。", "headSpecialSummer2015HealerText": "船員の帽子", "headSpecialSummer2015HealerNotes": "船員の帽子を頭にかぶってあれば、どんな荒波でも航行できる!知性を<%= int %>点上げる。2015年夏季限定装備。", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "虹色の戦士の兜", "headSpecialGaymerxNotes": "プライドシーズンとGaymerXを記念するこの特殊な兜は、輝くカラフルな虹模様で飾られている!GaymerXはLGBTQやゲームを祝うゲーム大会で、誰でも参加することができる。これは、7月の11日-13日までにサンフランシスコのダウンタウンインターコンチネンタルで開催される!効果がない。", "headMystery201402Text": "羽かぶと", @@ -430,6 +462,8 @@ "headMystery201505Notes": "この鉄のヘルメットに飾っている緑色の羽は得々に揺れる。効果なし。2015年5月購読者限定アイテム。", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "ファンシートップハット", "headMystery301404Notes": "最上の良家の人々のためのファンシートップハット!3015年1月購読者アイテム。効果なし。", "headMystery301405Text": "ベーシックトップハット", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "利き手でないほうの手のアイテム", "shieldBase0Text": "利き手でないほうの手の装備はありません", "shieldBase0Notes": "盾、またはセカンドウェポンがありません。", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "ディラトリーの職人に深海の金属で制作されたこの盾は砂と海のように輝く。体質を<%= str %>点上げる。2015年夏季限定装備。", "shieldSpecialSummer2015HealerText": "硬派な盾", "shieldSpecialSummer2015HealerNotes": "この盾を使って船底ネズミをぶつけてやれ。体質を<%= con %>点で上げる。2015年夏限定装備。", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "クロックシールド", "shieldMystery301405Notes": "このそびえ立つクロックシールドとともに時はあなたの側にある!効果なし。3015年購読者アイテム。", "shieldArmoireGladiatorShieldText": "剣闘士の盾", "shieldArmoireGladiatorShieldNotes": "剣闘士になるには…あー、もうどうでもいいや、盾で殴っとけ。体質を<%= con %>、力を<%= str %>上げる。魔法の戸棚:剣闘士セット (3アイテム中3番)。", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "背中アクセサリー", "backBase0Text": "バックアクセサリーがありません", "backBase0Notes": "バックアクセサリーがありません。", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "アイウェアゴーグル", "eyewearMystery301404Notes": "片眼鏡を別として、ゴーグルよりファンシーなアイウェアはない。効果なし。3015年7月購読者限定アイテム。", "eyewearMystery301405Text": "片眼鏡", - "eyewearMystery301405Notes": "ゴーグルを別として、片眼鏡よりファンシーなアイウェアはない。効果なし。3015年7月購読者限定アイテム。" + "eyewearMystery301405Notes": "ゴーグルを別として、片眼鏡よりファンシーなアイウェアはない。効果なし。3015年7月購読者限定アイテム。", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/ja/generic.json b/common/locales/ja/generic.json index 219cfbef7a..d1747d5a8c 100644 --- a/common/locales/ja/generic.json +++ b/common/locales/ja/generic.json @@ -91,7 +91,7 @@ "audioTheme_danielTheBard": "吟遊詩人ダニエル", "audioTheme_wattsTheme": "Wattのテーマ", "audioTheme_gokulTheme": "Gokulテーマ", - "audioTheme_luneFoxTheme": "LuneFox's Theme", + "audioTheme_luneFoxTheme": "LuneFoxのテーマ", "askQuestion": "質問をする", "reportBug": "バグを報告する", "contributeToHRPG": "Habiticaに貢献してください", @@ -110,7 +110,9 @@ "December": "12月", "dateFormat": "日付の形式", "achievementStressbeast": "Stoïkalmの救世主", - "achievementStressbeastText": "2015年冬の不思議の国イベントの間に、非常に不快なストレス怪獣を倒すのを助けました!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "私のHabaticaの進展を見てください!", "cardReceived": "カードを受けた!", "cardReceivedFrom": "<%= userName %>からの<%= cardType %>", diff --git a/common/locales/ja/groups.json b/common/locales/ja/groups.json index a801da063c..5ea92cd57c 100644 --- a/common/locales/ja/groups.json +++ b/common/locales/ja/groups.json @@ -12,6 +12,7 @@ "community": "コミュニティフォーラム", "dataTool": "データ表示ツール", "resources": "リソース", + "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", "tavernTalk": "居酒屋トーク", "tavernAlert1": "注意: バグを報告する場合、開発者はここを見ません。どうか、", "tavernAlert2": "use GitHub instead", @@ -50,7 +51,7 @@ "groupDescr": "公共ギルドリストに表示される説明 (マークダウン OK)", "logoUrl": "ロゴURL", "assignLeader": "グループリーダー指定", - "members": "Members", + "members": "メンバー", "partyList": "Order for party members in header", "banTip": "メンバーを解雇", "moreMembers": "メンバー一覧", diff --git a/common/locales/ja/limited.json b/common/locales/ja/limited.json index fc76eba4a4..f5f798ebfe 100644 --- a/common/locales/ja/limited.json +++ b/common/locales/ja/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "季節限定ショップへようこそ! 春の 季節限定版グッズを揃えています。ここにあるものはすべて毎年スプリングフリング期間中に買う事ができますが、4月30日までしかオープンしていません。ですので今買い備えないと、買うのにまた一年またなければなりませんよ!", "seasonalShopSummerText": "季節限定ショップへようこそ! 夏の 季節限定版グッズを揃えています。ここにあるものはすべて毎年サマースプラッシュイベント期間中に買う事ができますが、7月31日までしかオープンしていません。ですので今買い備えないと、買うのにまた一年またなければなりませんよ!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "キャンディケイン (魔道士)", "skiSet": "スキーアサシン(盗賊)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "不適な海賊(戦士)", "emeraldMermageSet": "エメラルドマーメイジ(魔道士)", "reefSeahealerSet": "さんご礁のシーヒーラー(神官)", - "roguishPirateSet": "いたずら好きな海賊(盗賊)" + "roguishPirateSet": "いたずら好きな海賊(盗賊)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/ja/messages.json b/common/locales/ja/messages.json index b9bf2db136..ca023bee18 100644 --- a/common/locales/ja/messages.json +++ b/common/locales/ja/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "タグが見つかりません", "messagePetNotFound": ":pet が user.items.pets 上に見つかりません", "messageFoodNotFound": ":food が user.items.food 上に見つかりません", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "このペットにはエサをあげられません", "messageAlreadyMount": "既にそのマウントは所持しています。他のペットにエサをあげてみましょう。", "messageEvolve": "<%= egg %> はあなたに懐きました。 一緒に出かけましょう!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %>を装備しました", "messageUnEquipped": "<%= itemText %> の装備を外しました", "messageMissingEggPotion": "たまごか孵化ポーションのいずれかが不足しています", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "既にそのペットは所持しています。別の組み合わせを試してみましょう!", "messageHatched": "たまごが孵りました! 小屋に向かい、ペットを装備しましょう!", "messageNotEnoughGold": "ゴールドが不足しています", @@ -29,4 +31,4 @@ "armoireEquipment": "<%= image %>戸棚で珍しい装備を見つけました:<%= dropText %>! 素晴らしい!", "armoireFood": "<%= image %>戸棚で漁って <%= dropArticle %><%= dropText %>. を見つけます。何でこの所に?", "armoireExp": "戸棚と組み付いてエクスペリエンスを得ます。持ってけ!" -} +} \ No newline at end of file diff --git a/common/locales/ja/pets.json b/common/locales/ja/pets.json index 8cebbd7a15..c3eadf4966 100644 --- a/common/locales/ja/pets.json +++ b/common/locales/ja/pets.json @@ -1,11 +1,13 @@ { "pets": "ペット", "petsFound": "見つけたペット", + "magicPets": "Magic Potion Pets", "rarePets": "レアペット", "questPets": "クエストペット", "mounts": "マウントペット", "mountsTamed": "飼い慣らされたマウントペット", "questMounts": "クエストマウントペット", + "magicMounts": "Magic Potion Mounts", "rareMounts": "レアマウントペット", "etherealLion": "エーテルライオン", "veteranWolf": "ベテラン狼", @@ -16,6 +18,7 @@ "mammoth": "長毛マンモス", "orca": "シャチ", "royalPurpleGryphon": "貝紫色のグリフォン", + "phoenix": "Phoenix", "rarePetPop1": "Habiticaに貢献することを通してどのようにこの珍しいペットを得ることができるかについて、より多くを学ぶために、金の足をクリックしてください!", "rarePetPop2": "このペットを得る方法!", "potion": "<%= potionType %> ポーション", @@ -24,15 +27,17 @@ "eggSingular": "たまご", "noEggs": "たまごを持っていない。", "hatchingPotions": "孵化ポーション", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "孵化ポーション", "noHatchingPotions": "孵化ポーションを持っていない。", "inventoryText": "たまごをクリックし、緑色にハイライトされた使用可能のポーションを確認して、クリックで1つ選んで孵化に使用します。緑色にハイライトされたポーションがない場合は、もう一度そのたまごをクリックして、選択を解除します。次にポーションをクリックし、ハイライトされたたまごを探してください。また、アレキサンダー商人に不要なドロップを売ることができます。", "foodText": "餌", "food": "エサと鞍", "noFood": "エサか鞍がありません。", - "dropsExplanation": "タスクを完了したときのドロップを待ちたくないのであれば、ジェムでこれらのアイテムを手に入れましょう。ドロップシステムについてもっと知る。", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "ビーストマスター進捗", - "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", + "stableBeastMasterProgress": "ビーストマスター進捗: <%= number %> 匹のペットを見つけた。", "beastAchievement": "全てのペットを集めたので「ビーストマスター」の称号を手に入れた!", "beastMasterName": "ビーストマスター", "beastMasterText": "90匹のペットを全て見つけた(凄く難しい、祝福しよう!)", diff --git a/common/locales/ja/quests.json b/common/locales/ja/quests.json index 0a77c6051d..b47ebc2904 100644 --- a/common/locales/ja/quests.json +++ b/common/locales/ja/quests.json @@ -27,13 +27,14 @@ "begin": "始める", "bossHP": "ボスの体力", "bossStrength": "ボスの力", + "rage": "Rage", "collect": "獲得", "collected": "獲得済み", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Items to Collect", "bossDmg1": "Each completed Daily and To-Do and each positive Habit hurts the boss. Hurt it more with redder tasks or Brutal Smash and Burst of Flames. The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", "bossDmg2": "参加者だけがボスと戦い、クエストの勝利品を共有することができる", - "tavernBossInfo": "ワールドボスを傷つけるには、日課とToDoを完了させてください。高いタスクダメージ(赤の完了や魔道士の呪文や戦士の攻撃など)はボスへのダメージが高いことを意味します。あなたが実行しなかった全ての日課においてボスの強さに倍されて、ボスの怒りが増加するでしょう。いったんボスの怒りが最大に達すると、何か悪い事が起こるでしょう、ですから日課を完了させてください!全てのボスからのダメージとボスへのダメージはcron(あなたの一日の切り替え)で集計されます。", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "アイテムを収集するには、良いタスクを実行します。クエストアイテムは通常のアイテムのようにドロップします。ただし、翌日までドロップは表示されません。その後あなたが見つけたものはすべて集計されて、山に寄与します。", "bossColl2": "参加者だけがアイテムを探索し、クエストの勝利品を共有することができる", "abort": "中止", @@ -65,7 +66,7 @@ "bossRageTitle": "怒り", "bossRageDescription": "もしこのバーが満タンになると、ボスは特殊攻撃を放ちます!", "startAQuest": "START A QUEST", - "startQuest": "Start Quest", + "startQuest": "クエストを始めよう", "whichQuestStart": "Which quest do you want to start?", "getMoreQuests": "Get more quests" } \ No newline at end of file diff --git a/common/locales/ja/questscontent.json b/common/locales/ja/questscontent.json index 6110744dd5..43d491b16d 100644 --- a/common/locales/ja/questscontent.json +++ b/common/locales/ja/questscontent.json @@ -249,5 +249,17 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/ja/subscriber.json b/common/locales/ja/subscriber.json index 617e5c1552..5e703b9b2f 100644 --- a/common/locales/ja/subscriber.json +++ b/common/locales/ja/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "タイムトラベラーズ", "timeTravelersTitleNoSub": "<%= linkStartTyler %>タイラー<%= linkEnd %>と<%= linkStartVicky %>ビッキー<%= linkEnd %>", "timeTravelersTitle": "謎のタイムトラベラーズ", - "timeTravelersPopoverNoSub": "謎のタイムトラベラーズを召喚するには、神秘な砂時計が必要です!<%= linkStart %>購読者<%= linkEnd %>は三ヶ月継続購読予約するごとに神秘の砂時計を獲得します。あなたが神秘の砂時計を持っている時か、タイムトラベラーズが過去、あるいは未来のあなたから神秘の砂時計を取得した時に帰ります。", - "timeTravelersPopover": "あなたが神秘の砂時計を持っているのを確認したので、あなたのために喜んで時間を戻します!あなたの希望するミステリーアイテムセットを選んでください。<%= linkStart %>ここ<%= linkEnd %>で過去のアイテムセットのリストを見ることができます!もし、その中に満足する物がないのであれば、私たちのおしゃれで未来的なスチームパンクアイテムセットに興味ありませんか?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "クレジットカード情報を変更する", "subUpdateTitle": "更新", - "subUpdateDescription": "支払いに使用するクレジットカード情報を変更する" + "subUpdateDescription": "支払いに使用するクレジットカード情報を変更する", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/nl/backgrounds.json b/common/locales/nl/backgrounds.json index 26b051f124..948a920cc5 100644 --- a/common/locales/nl/backgrounds.json +++ b/common/locales/nl/backgrounds.json @@ -111,5 +111,12 @@ "backgroundStableText": "Habitica stal", "backgroundStableNotes": "Verzorg de rijdieren in de Habitica stal.", "backgroundTavernText": "Habitica herberg", - "backgroundTavernNotes": "Bezoek de Habitica herberg" + "backgroundTavernNotes": "Bezoek de Habitica herberg", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/nl/content.json b/common/locales/nl/content.json index b6db2473dd..a35ceb997f 100644 --- a/common/locales/nl/content.json +++ b/common/locales/nl/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Je hebt het laatste stuk zeldzame uitrusting gevonden in het betoverde kabinet.", "armoireNotesEmpty": "Het kabinet krijgt in de eerste week van iedere maand nieuwe uitrustingsstukken. Tot die tijd kun je blijven klikken voor ervaring en voedsel!", "dropEggWolfText": "Wolf", - "dropEggWolfAdjective": "loyale", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Tijgerwelp", "dropEggTigerCubMountText": "Tijger", - "dropEggTigerCubAdjective": "woeste", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Pandawelp", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "vriendelijke", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Leeuwenwelp", "dropEggLionCubMountText": "Leeuw", - "dropEggLionCubAdjective": "vorstelijke", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Vos", - "dropEggFoxAdjective": "sluwe", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Vliegend Varken", - "dropEggFlyingPigAdjective": "wispelturig", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Draak", - "dropEggDragonAdjective": "machtige", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "stekelige", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Berenwelp", "dropEggBearCubMountText": "Beer", - "dropEggBearCubAdjective": "knuffelige", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Griffioen", - "questEggGryphonAdjective": "trotse", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Egel", - "questEggHedgehogAdjective": "puntige", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Hert", - "questEggDeerAdjective": "elegant", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Ei", "questEggEggMountText": "Eiermand", - "questEggEggAdjective": "kleurrijk", + "questEggEggAdjective": "a colorful", "questEggRatText": "Rat", - "questEggRatAdjective": "vuile", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Octopus", - "questEggOctopusAdjective": "glibberige", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Zeepaardje", - "questEggSeahorseAdjective": "eersteklas", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Papegaai", - "questEggParrotAdjective": "veelkleurige", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Haan", - "questEggRoosterAdjective": "pronkende", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Spin", - "questEggSpiderAdjective": "griezelige", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Uil", - "questEggOwlAdjective": "wijze", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Pinguïn", - "questEggPenguinAdjective": "oplettende", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaurus", - "questEggTRexAdjective": "kortarmige", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Steen", - "questEggRockAdjective": "levendige", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Konijn", - "questEggBunnyAdjective": "knuffelbaar", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marshmallowslijm", - "questEggSlimeAdjective": "zoete", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Schaap", - "questEggSheepAdjective": "wollig", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Inktvis", - "questEggCuttlefishAdjective": "knuffelige", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Walvis", - "questEggWhaleAdjective": "spetterende", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "eerlijk", - "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Vind een uitbroedtoverdrank om op dit ei te gieten, en er zal een <%= eggAdjective(locale) %> <%= eggText(locale) %> uitkomen.", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", + "questEggHorseText": "Paard", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Normale", "hatchingPotionWhite": "Witte", "hatchingPotionDesert": "Woestijnkleurige", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Suikerspinroze", "hatchingPotionCottonCandyBlue": "Suikerspinblauwe", "hatchingPotionGolden": "Gouden", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Giet dit over een ei, en er zal een <%= potText(locale) %> dierlijke metgezel uitkomen.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Vlees", "foodMilk": "Melk", "foodPotatoe": "Aardappel", diff --git a/common/locales/nl/faq.json b/common/locales/nl/faq.json index b9645fc6f0..5793d157c1 100644 --- a/common/locales/nl/faq.json +++ b/common/locales/nl/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/nl/front.json b/common/locales/nl/front.json index d2f56fcc4b..c4584cd0f0 100644 --- a/common/locales/nl/front.json +++ b/common/locales/nl/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Algemene vragen over de site", "businessInquiries": "Zakelijke aanvragen", "merchandiseInquiries": "Vragen over merchandise", - "marketingInquiries": "Vragen over marketing/social media" + "marketingInquiries": "Vragen over marketing/social media", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/nl/gear.json b/common/locales/nl/gear.json index 2191a60199..ea4b0f0423 100644 --- a/common/locales/nl/gear.json +++ b/common/locales/nl/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Mooi bot", "weaponSpecialSpringHealerNotes": "APPORT! Verhoogt Intelligentie met <%= int %>. Beperkte oplage lente-uitrusting 2014.", "weaponSpecialSummerRogueText": "Piratensabel", - "weaponSpecialSummerRogueNotes": "Enteren! Je dwingt je dagelijkse taken van de plank te lopen. Verhoogt Kracht met <%= str %>. Beperkte oplage zomeruitrusting 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Zeevaardersslagzwaard", "weaponSpecialSummerWarriorNotes": "Er is geen taak op je To-do-lijst die het aandurft met dit knoestige mes te worstelen. Verhoogt Kracht met <%= str %>. Beperkte oplage zomeruitrusting 2014.", "weaponSpecialSummerMageText": "Zeewiervanger", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Botte knots", "weaponSpecialSpring2015WarriorNotes": "Het is een echt botte knots voor echte woeste hondjes en het is zeker geen kauwspeeltje dat de Seizoenstovenares je hebt gegeven, want wie is hier een braaf hondje? Wie is hier braaaaaf hondje?? Dat ben jij!!! Jij bent een braaf hondje!!! Verhoogt Kracht met <%= str %>. Beperkte oplage lente-uitrusting 2015.", "weaponSpecialSpring2015MageText": "Toverstaf van de goochelaar", - "weaponSpecialSpring2015MageNotes": "Tover voor jezelf een wortel tevoorschijn met deze buitensporige toverstok. Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>. Beperkte oplage lente-uitrusting 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Kattenrammelaar", "weaponSpecialSpring2015HealerNotes": "Als je er mee zwaait maakt het een fascinerend klikkend geluid waarmee IEDEREEN zich urenlang vermaakt. Verhoogt Intelligentie met <%= int %>. Beperkte oplage lente-uitrusting 2015.", "weaponSpecialSummer2015RogueText": "Schietgraag koraal", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Verborgen kracht fonkelt in de edelstenen van deze staf. Verhoogt Intelligentie met <%= int %> en Percentie met <%= per %>. Beperkte oplage zomeruitrusting 2015.", "weaponSpecialSummer2015HealerText": "Staf van de golven", "weaponSpecialSummer2015HealerNotes": "Heelt zee-ziekte en zeeziekte! Verhoogt Intelligentie met <%= int %>. Beperkte oplage zomeruitrusting 2015.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Feestmaal-hooivork", "weaponMystery201411Notes": "Steek je vijanden neer of neem een schep van je favoriete eten - met deze hooivork kan het allemaal! Verleent geen voordelen. Abonnee-uitrusting november 2014.", "weaponMystery201502Text": "Glimmende gevleugelde staff der liefde alsook wijsheid", @@ -145,7 +153,9 @@ "weaponArmoireIronCrookText": "Ijzeren staf", "weaponArmoireIronCrookNotes": "Deze ijzeren staf is van heftig gehamerd ijzer en kan goed schapen hoeden. Verhoogt Perceptie en Kracht met elk <%= attrs %>. Betoverd Kabinet: Gehoornde Yzerset (Onderdeel 3 van 3)", "weaponArmoireGoldWingStaffText": "Goud gevleugelde staf", - "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireGoldWingStaffNotes": "De vleugels op deze staf zijn altijd aan het trillen en draaien. Verhoogt elk attribuut met <%= attrs%>. Betoverd kabinet: losstaand voorwerp.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "wapenrusting", "armorBase0Text": "Eenvoudige kleding", "armorBase0Notes": "Normale kleding. Verleent geen voordelen.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Verborgen krachten huizen in de pof van deze mouwen. Verhoogt Intelligentie met <%= int %>. Beperkte oplage zomeruitrusting 2015.", "armorSpecialSummer2015HealerText": "Zeemanswapenrusting", "armorSpecialSummer2015HealerNotes": "Deze wapenrusting laat iedereen zien dat je een eerlijke handelaar en zeeman bent die er niet aan moet denken zich te gedragen als een schobbejak. Verhoogt Lichaam met <%= con %>. Beperkte oplage zomeruitrusting 2015.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Boodschappersgewaden", "armorMystery201402Notes": "Het gewaad is glinsterend en sterk en heeft vele zakken om brieven te dragen. Verleent geen voordelen. Abonnee-uitrusting februari 2014.", "armorMystery201403Text": "Woudlopersharnas", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Snorkel door het koraalrif in dit felgekleurde zwempak! Verleent geen voordelen. Abonnee-uitrusting juni 2015.", "armorMystery201508Text": "Cheetah Kostuum", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunkpak", "armorMystery301404Notes": "Net en zwierig, niet? Verleent geen voordelen. Abonnee-uitrusting februari 3015.", "armorArmoireLunarArmorText": "Kalmerend maanharnas", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Er fonkelt verborgen kracht in de draden van deze sjaal. Verhoogt Perceptie met <%= per %>. Beperkte oplage zomeruitrusting 2015.", "headSpecialSummer2015HealerText": "Zeemanspet", "headSpecialSummer2015HealerNotes": "Met je zeemanspet stevig op je hoofd geplant kun je zelfs de meest stormachtige zeeën trotseren. Verhoogt Intelligentie met <%= int %>. Beperkte oplage zomeruitrusting 2015.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Helm van de Regenboogkrijger", "headSpecialGaymerxNotes": "Om het pride-seizoen en GaymerX te herdenken is deze speciale helm versierd met een stralend, kleurrijk regenboogpatroon! GaymerX is een spelconferentie waar in het teken van LHBTQ en gamen, en iedereen is welkom. Het vindt plaats in het InterContinental in hartje San Francisco op 11-13 juli! Verleent geen voordelen.", "headMystery201402Text": "Gevleugelde helm", @@ -434,6 +462,8 @@ "headMystery201505Notes": "De groene pluim op deze stalen helm wappert fier. Verleent geen voordelen. Abonnee-uitrusting mei 2015", "headMystery201508Text": "Cheetah Hoed", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Chique hoge hoed", "headMystery301404Notes": "Een chique hoge hoed voor lieden van deftigen huize! Abonnee-uitrusting januari 3015. Verleent geen voordelen.", "headMystery301405Text": "Standaard hoge hoed", @@ -459,9 +489,13 @@ "headArmoireYellowHairbowText": "Yellow Hairbow", "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoireRedFloppyHatText": "Red Floppy Hat", - "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatNotes": "Vele spreuken zijn genaaid in deze eenvoudige hoed, daardoor kreeg het deze stralende rode kleur. Verhoogt Lichaam, Intelligentie en Perceptie met <%= attrs%>. Betoverd kabinet: losstaand voorwerp.", "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "artikel voor schildhand", "shieldBase0Text": "Geen uitrusting voor schildhand", "shieldBase0Notes": "Geen schild of tweede wapen.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Dit schild, gesmeed uit metaal uit het diepste van de oceaan door de werklieden van Dralen, straalt als het zand en de zee. Verhoogt Lichaam met <%= con %>. Beperkte oplage zomeruitrusting 2015.", "shieldSpecialSummer2015HealerText": "Stevig schild", "shieldSpecialSummer2015HealerNotes": "Gebruik dit schild om scheepsratten aan de kant te beuken. Verhoogt Lichaam met <%= con %>. Beperkte oplage zomeruitrusting 2015.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Klokkenschild", "shieldMystery301405Notes": "Je hebt alle tijd van de wereld met dit enorme klokkenschild! Verleent geen voordelen. Abonnee-uitrusting juni 3015.", "shieldArmoireGladiatorShieldText": "Gladiatorenschild", "shieldArmoireGladiatorShieldNotes": "Om een gladiator te kunnen zijn moet je... eh, wat maakt het uit, mep ze gewoon met je schild. Verhoogt Lichaam met <%= con %> en Kracht met <%= str %>. Betoverd kabinet: gladiatorset (voorwerp 3 van 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Lichaamsaccessoire", "backBase0Text": "Geen rugaccessoire", "backBase0Notes": "Geen rugaccessoire.", diff --git a/common/locales/nl/generic.json b/common/locales/nl/generic.json index eb31c5bdcb..25dca0297e 100644 --- a/common/locales/nl/generic.json +++ b/common/locales/nl/generic.json @@ -91,7 +91,7 @@ "audioTheme_danielTheBard": "Daniël de Bard", "audioTheme_wattsTheme": "Achtergrondmuziek van Watts", "audioTheme_gokulTheme": "Gokulthema", - "audioTheme_luneFoxTheme": "LuneFox's Theme", + "audioTheme_luneFoxTheme": "Achtergrondmuziek van LuneFox", "askQuestion": "Vraag stellen", "reportBug": "Fout melden", "contributeToHRPG": "Bijdragen aan Habitica", @@ -110,7 +110,9 @@ "December": "December", "dateFormat": "Datumweergave", "achievementStressbeast": "Redder van Stoïkalm", - "achievementStressbeastText": "Heeft geholpen het Verschrikkelijke Stressbeest te verslaan tijdens het Winterwonderlandevenement van 2015!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Moet je mijn vooruitgang in Habitica eens zien!", "cardReceived": "Kaart ontvangen!", "cardReceivedFrom": "<%= cardType %> van <%= userName %>", diff --git a/common/locales/nl/groups.json b/common/locales/nl/groups.json index 8be5b6eaf7..8564c84b4d 100644 --- a/common/locales/nl/groups.json +++ b/common/locales/nl/groups.json @@ -12,9 +12,10 @@ "community": "Gemeenschapsforum", "dataTool": "Gegevens weergeven", "resources": "Hulpbronnen", + "askQuestionNewbiesGuild": "Vraag stellen (Newbies Guild)", "tavernTalk": "Herbergchat", "tavernAlert1": "Let op: ontwikkelaars zien het niet als je hier een bug meldt. Gebruik daar liever", - "tavernAlert2": "use GitHub instead", + "tavernAlert2": "gebruik GitHub", "moderatorIntro1": "Herberg- en gildebeheerders zijn:", "communityGuidelines": "Gemeenschapsrichtlijnen", "communityGuidelinesRead1": "Lees alsjeblieft onze", @@ -24,17 +25,17 @@ "updatedParty": "Groepsinstellingen bijgewerkt.", "noPartyText": "Of je zit niet in een groep, of het duurt een tijdje om je groep in te laden. Je kunt eventueel een nieuwe groep aanmaken en vrienden uitnodigen; als je je bij een bestaande groep aan wil sluiten, laat ze dan onderstaand unieke gebruikers-ID invoeren en kom dan hier terug voor de uitnodiging:", "LFG": "Ga om je nieuwe groep te promoten of om een groep te vinden naar het gilde voor <%= linkStart %>berichten: groep gezocht<%= linkEnd %>.", - "wantExistingParty": "Want to join an existing party? Go to the <%= linkStart %>Party Wanted Guild<%= linkEnd %> and post this User ID:", - "joinExistingParty": "Join Someone Else's Party", + "wantExistingParty": "Wil je bij een bestaande groep aansluiten? Ga dan naar de <%= linkStart %>Party Wanted Guild<%= linkEnd %> en post deze Gebruikers ID:", + "joinExistingParty": "Aansluiten bij andermans groep", "create": "Creëren", "userId": "Gebruikers-ID", "invite": "Uitnodigen", "leave": "Verlaten", "invitedTo": "Uitgenodigd voor <%= name %>", - "invitedToNewParty": "You were invited to join a party! Do you want to leave this party and join <%= partyName %>?", - "joinNewParty": "Join New Party", - "declineInvitation": "Decline Invitation", - "loadingNewParty": "Your new party is loading. Please wait...", + "invitedToNewParty": "Je bent uitgenodigd om bij een groep aan te sluiten! Wil je deze groep verlaten en lid van <%= partyName %> worden?", + "joinNewParty": "Aansluiten bij nieuw groep", + "declineInvitation": "Uitnodiging weigeren", + "loadingNewParty": "Je nieuwe groep is aan het laden. Even geduld aub…", "newMsg": "Nieuw bericht in \"<%= name %>\"", "chat": "Chat", "sendChat": "Chat verzenden", @@ -50,8 +51,8 @@ "groupDescr": "Beschrijving voor de openbare gildelijst (Markdown mogelijk)", "logoUrl": "URL logo", "assignLeader": "Groepsleider aanwijzen", - "members": "Members", - "partyList": "Order for party members in header", + "members": "Leden", + "partyList": "Sorteren van groepsleden", "banTip": "Lid verwijderen", "moreMembers": "overige leden", "invited": "Uitgenodigd", @@ -112,16 +113,16 @@ "leaderOnlyChallenges": "Alleen de groepsleider kan uitdagingen aanmaken", "sendGift": "Geschenk versturen", "inviteFriends": "Vrienden Uitnodigen", - "inviteByEmail": "Invite by Email", - "inviteByEmailExplanation": "If a friend joins Habitica via your email, they'll automatically be invited to your party!", - "inviteFriendsNow": "Invite Friends Now", - "inviteFriendsLater": "Invite Friends Later", - "inviteAlertInfo": "If you have friends already using Habitica, invite them by User ID here.", - "inviteExistUser": "Invite Existing Users", + "inviteByEmail": "Per email uitnodigen", + "inviteByEmailExplanation": "Habitica karakters gemaakt via deze email, zullen automatisch in je groep uitgenodigd worden.", + "inviteFriendsNow": "Nu vrienden uitnodigen", + "inviteFriendsLater": "Later vrienden uitnodigen", + "inviteAlertInfo": "Als je vrienden kent die al Habitica gebruiken, nodig ze uit met een Gebruikers ID hier.", + "inviteExistUser": "Bestaande gebruikers uitnodigen", "byColon": "Door:", - "inviteNewUsers": "Invite New Users", - "sendInvitations": "Send Invitations", - "invitationsSent": "Invitations sent!", + "inviteNewUsers": "Nieuwe gebruikers uitnodigen", + "sendInvitations": "Uitnodigingen versturen", + "invitationsSent": "Uitnodigingen verstuurd!", "inviteAlertInfo2": "Of deel deze link (knip en plak):", "sendGiftHeading": "Geschenk verzenden naar <%= name %>", "sendGiftGemsBalance": "Van <%= number %> edelstenen", @@ -131,18 +132,18 @@ "sendGiftMessagePlaceholder": "Persoonlijk bericht (optioneel)", "sendGiftSubscription": "<%= months %> maand(en): $<%= price %>", "battleWithFriends": "Strijd met je vrienden tegen monsters", - "startPartyWithFriends": "Start a Party with your friends!", + "startPartyWithFriends": "Maak een groep met je vrienden!", "startAParty": "Een groep beginnen", "addToParty": "Iemand aan je groep toevoegen", "likePost": "Klik hier als je dit bericht leuk vindt!", - "partyExplanation1": "Play Habitica with friends to stay accountable!", - "partyExplanation2": "Battle monsters and create Challenges!", - "partyExplanation3": "Invite friends now to earn a Quest Scroll!", - "wantToStartParty": "Do you want to start a party?", - "exclusiveQuestScroll": "Inviting a friend to your party will grant you an exclusive Quest Scroll to battle the Basi-List together!", - "nameYourParty": "Name your new party!", - "partyEmpty": "You're the only one in your party. Invite your friends!", - "partyChatEmpty": "Your party chat is empty! Type a message in the box above to start chatting.", - "guildChatEmpty": "This guild's chat is empty! Type a message in the box above to start chatting.", - "possessiveParty": "<%= name %>'s Party" + "partyExplanation1": "Speel Habitica met vrienden en blijf verantwoordelijk!", + "partyExplanation2": "Strijd tegen monsters en maak uitdagingen!", + "partyExplanation3": "Nodig je vrienden uit om een Quest Scroll te krijgen!", + "wantToStartParty": "Wil je een groep oprichten?", + "exclusiveQuestScroll": "Als je een vriend in je groep uitnodigd, krijg je een exclusieve Quest Scroll om de Basi-list samen te bestrijden!", + "nameYourParty": "Geef je nieuwe groep een naam!", + "partyEmpty": "Je bent de enige lid van je groep. Nodig je vrienden uit!", + "partyChatEmpty": "Je groepschat is leeg! Typ een bericht in het bovenstaande vak om een conversatie te beginnen.", + "guildChatEmpty": "De gildechat is leeg! Typ een bericht in het bovenstaande vak om een conversatie te beginnen.", + "possessiveParty": "<%= name %>s groep" } \ No newline at end of file diff --git a/common/locales/nl/limited.json b/common/locales/nl/limited.json index 71a9f49a93..1f4c863c2a 100644 --- a/common/locales/nl/limited.json +++ b/common/locales/nl/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "De Seizoenswinkel is momenteel gesloten!! Ik weet niet waar de Seizoenstovenares nu is, maar ik durf te wedden dat ze er tijdens het volgende Grote Gala weer is!", "seasonalShopText": "Welkom in de Seizoenswinkel! We hebben op dit moment seizoensgoederen uit de lente-editie op voorraad. Alles wat je hier ziet is te koop tijdens het jaarlijkse Lente-evenement, maar we zijn slechts open tot 30 april! Koop nu wat je wilt hebben, want anders moet je een jaar wachten tot deze artikelen weer te krijgen zijn!", "seasonalShopSummerText": "Welkom in de Seizoenswinkel!! We hebben nu seizoensspulletjes uit de zomereditie in het assortiment. Alles hier is ieder jaar te koop tijdens het Zomerspetterevenement, maar we zijn slechts open tot 31 juli. Zorg er dus voor dat je nu inslaat of je moet een jaar wachten om deze voorwerpen te kunnen kopen!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "Als je een Bol der Hergeboorte gebruikt hebt, kun je deze uitrustingsstukken weer kopen in de beloningen kolom. In het begin kun je alleen de uitrustingsstukken van je huidige klasse kopen (dat is standaard Krijger), maar vrees niet, de uitrustingsstukken die bij een andere klasse horen komen weer beschikbaar als je die klasse kiest.", "candycaneSet": "Zuurstok (Magiër)", "skiSet": "Skimoordenaar (Dief)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Dappere ijzervreter (krijger)", "emeraldMermageSet": "Smaragden meermagiër (magiër)", "reefSeahealerSet": "Zeeheler uit het Rif (heler)", - "roguishPirateSet": "Doortrapte piraat (dief)" + "roguishPirateSet": "Doortrapte piraat (dief)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/nl/messages.json b/common/locales/nl/messages.json index 61b1168f84..1449d15cf8 100644 --- a/common/locales/nl/messages.json +++ b/common/locales/nl/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Label niet gevonden.", "messagePetNotFound": ":pet niet gevonden in user.items.pets", "messageFoodNotFound": ":food niet gevonden in user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Dit huisdier kan niet gevoerd worden.", "messageAlreadyMount": "Je hebt dat rijdier al. Probeer een ander huisdier te voeren.", "messageEvolve": "Je hebt <%= egg %> getemd; laten we op weg gaan!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> in gebruik genomen.", "messageUnEquipped": "<%= itemText %> weggelegd.", "messageMissingEggPotion": "Je mist of dat ei, of dat drankje.", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Je hebt dat huisdier al. Probeer een andere combinatie uit te broeden!", "messageHatched": "Je ei is uitgekomen! Ga naar de stal om je dier te bekijken en mee te nemen.", "messageNotEnoughGold": "Niet genoeg goud", @@ -29,4 +31,4 @@ "armoireEquipment": "<%= image %> Je hebt een zeldzaam uitrustingsstuk gevonden in het kabinet: <%= dropText %>! Super!", "armoireFood": "<%= image %> Je rommelt wat in het kabinet en vindt <%= dropText %>. Hoe komt dat nou hier?", "armoireExp": "Je worstelt met het kabinet en krijgt er ervaringspunten bij. Daar met je!" -} +} \ No newline at end of file diff --git a/common/locales/nl/npc.json b/common/locales/nl/npc.json index 785f14104f..d50cee09e9 100644 --- a/common/locales/nl/npc.json +++ b/common/locales/nl/npc.json @@ -75,9 +75,9 @@ "welcome1": "Maak een basis avatar.", "welcome1notes": "Deze avatar stelt jou en jouw voor vooruitgang voor.", "welcome2": "Maak je taken aan.", - "welcome2notes": "How well you do on your real-life tasks will control how well you do in the game!", + "welcome2notes": "Hoe goed je je taken in het echte leven uitvoert, bepaalt hoe goed je het spel speelt.", "welcome3": "Boek vooruitgang in je leven en in het spel!", - "welcome3notes": "As you improve your life, your avatar will level up and unlock pets, quests, equipment, and more!", + "welcome3notes": "Terwijl je je leven verbetert, zal je avatar een hoger niveau bereiken en huisdieren, queesten, uitrusting en nog meer vrijspelen!", "welcome4": "Vermijd slechte gewoontes die je gezondheid (HP) verminderen, want anders gaat je avatar dood!", "welcome5": "Nu kun je je avatar aanpassen en je taken instellen...", "imReady": "Betreed Habitica" diff --git a/common/locales/nl/pets.json b/common/locales/nl/pets.json index 2eda110fe7..e2391b36cd 100644 --- a/common/locales/nl/pets.json +++ b/common/locales/nl/pets.json @@ -1,11 +1,13 @@ { "pets": "Huisdieren", "petsFound": "Huisdieren gevonden", + "magicPets": "Magic Potion Pets", "rarePets": "Zeldzame huisdieren", "questPets": "Huisdieren van queesten", "mounts": "Rijdieren", "mountsTamed": "Rijdieren getemd", "questMounts": "Rijdieren van queesten", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Zeldzame rijdieren", "etherealLion": "Etherische Leeuw", "veteranWolf": "Veteranenwolf", @@ -16,6 +18,7 @@ "mammoth": "Wolharige Mammoet", "orca": "Orka", "royalPurpleGryphon": "Koninklijke Paarse Griffioen", + "phoenix": "Phoenix", "rarePetPop1": "Klik op de gouden pootafdruk om meer te weten te komen over hoe je dit zeldzame dier kunt ontvangen door bij te dragen aan Habitica!", "rarePetPop2": "Hoe krijg ik dit huisdier?", "potion": "<%= potionType %> uitbroedtoverdrank", @@ -24,13 +27,15 @@ "eggSingular": "ei", "noEggs": "Je hebt geen eieren.", "hatchingPotions": "Uitbroedtoverdranken", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "uitbroedtoverdrank", "noHatchingPotions": "Je hebt geen uitbroedtoverdranken.", "inventoryText": "Klik op een ei om bruikbare drankjes in het groen gemarkeerd te zien en klik dan op één van de gemarkeerde drankjes om een dier uit te broeden. Als er geen drankjes zijn gemarkeerd, klik dan opnieuw op het ei om de selectie te verwijderen; klik in plaats daarvan op een drankje om te zien of er bruikbare eieren gemarkeerd worden. Je kunt ongewenste voorwerpen ook verkopen aan Alexander de Koopman.", "foodText": "voedsel", "food": "Voedsel en zadels", "noFood": "Je hebt geen voedsel of zadels.", - "dropsExplanation": "Verkrijg deze voorwerpen sneller met edelstenen als je niet wil wachten tot je ze vindt bij het voltooien van een taak. Leer meer over het vondstensysteem.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Voortgang tot dierenmeester", "stableBeastMasterProgress": "Voortgang tot dierenmeester: <%= number %> huisdieren gevonden.", "beastAchievement": "Je hebt de \"Dierenmeester\"-prestatie behaald voor het verzamelen van alle huisdieren!", diff --git a/common/locales/nl/quests.json b/common/locales/nl/quests.json index 189a0afda6..f8beab4b93 100644 --- a/common/locales/nl/quests.json +++ b/common/locales/nl/quests.json @@ -27,13 +27,14 @@ "begin": "Starten", "bossHP": "Gezondheid eindbaas", "bossStrength": "Kracht eindbaas", + "rage": "Rage", "collect": "Verzamel", "collected": "Verzameld", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Objecten om te verzamelen", "bossDmg1": "Elke voltooide Dagelijkse Taak en To-do en elke positieve Gewoonte brengt schade toe aan de eindbaas. Breng meer schade toe met rodere taken of Wrede Slag en Uiteenspatting van Vlammen. De eindbaas brengt iedereen die meedoet aan de queeste schade toe voor iedere Dagelijkse Taak die je gemist hebt (vermenigvuldigd met de Kracht van de eindbaas), bovenop je normale schade, dus houd je groep gezond door je dagelijkse taken te doen! Alle schade van en aan een eindbaas wordt verrekend tijdens cron (je dagelijkse nieuwe start).", "bossDmg2": "Alleen deelnemers bevechten de eindbaas en delen de buit.", - "tavernBossInfo": "Om een wereldbaas schade toe te brengen, moet je je Dagelijkse Taken en To-do's afvinken. Meer schade aan een taak betekent meer schade aan de eindbaas (rode taken voltooien, spreuken van de Magiër, aanvallen van de Krijger, enz). Voor elke Dagelijkse Taak die je mist (vermenigvuldigd met de Kracht van de eindbaas) neemt de Woede van de eindbaas toe. Als die Woede zijn maximum bereikt, gebeurt er iets naars - dus zorg ervoor dat je die dagelijkse taken doet! Alle schade aan en van een eindbaas wordt verrekend tijdens cron (je dagelijkse nieuwe start).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Om vondsten te verzamelen moet je positieve taken doen. De vondsten van de queeste werken hetzelfde als normale vondsten; je zult de vondsten echter niet zien tot de volgende dag, wanneer alles wat je hebt gevonden wordt opgeteld en aan de buit wordt toegevoegd.", "bossColl2": "Alleen deelnemers kunnen vondsten verzamelen en de buit delen.", "abort": "Afbreken", @@ -64,7 +65,7 @@ "questWarning": "Als nieuwe spelers bij de groep komen voordat de queeste begint, krijgen ze ook een uitnodiging. Als de queeste eenmaal begonnen is, kunnen nieuwe groepsleden zich echter niet bij de queeste aansluiten.", "bossRageTitle": "Woede", "bossRageDescription": "Als deze balk vol is, zal de eindbaas een speciale aanval ontketenen.", - "startAQuest": "START EEB QUEESTE", + "startAQuest": "START EEN QUEESTE", "startQuest": "Start de queeste", "whichQuestStart": "Welke queeste wil je beginnen?", "getMoreQuests": "Krijg meer queesten" diff --git a/common/locales/nl/questscontent.json b/common/locales/nl/questscontent.json index b0527a451d..47149f0196 100644 --- a/common/locales/nl/questscontent.json +++ b/common/locales/nl/questscontent.json @@ -238,16 +238,28 @@ "questDilatoryDistress3DropFish": "Vis (voedsel)", "questDilatoryDistress3DropWeapon": "Drietand van verpletterend getij (wapen)", "questDilatoryDistress3DropShield": "Maanparelschild (schild)", - "questCheetahText": "Such a Cheetah", + "questCheetahText": "Wat een Cheetah", "questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!", - "questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"", + "questCheetahCompletion": "De nieuwe Habiticaan ademt zwaar na de wilde rit, maar bedankt jou en je vrienden voor jullie hulp. \"Ik ben blij dat Cheetah niet meer iemand anders zal kunnen grijpen. Hij heeft enkele cheetah eieren voor ons achtergelaten, dus misschien kunnen we die opvoeden tot betrouwbaardere huisdieren!\"", "questCheetahBoss": "Cheetah", "questCheetahDropCheetahEgg": "Cheetah (ei)", "questCheetahUnlockText": "Maakt het kopen van cheetah eieren in de markt mogelijk", - "questHorseText": "Ride the Night-Mare", + "questHorseText": "Berijd de Nacht-Merrie", "questHorseNotes": "While relaxing in the Tavern with @beffymaroo and @JessicaChase, the talk turns to good-natured boasting about your adventuring accomplishments. Proud of your deeds, and perhaps getting a bit carried away, you brag that you can tame any task around. A nearby stranger turns toward you and smiles. One eye twinkles as he invites you to prove your claim by riding his horse.\nAs you all head for the stables, @UncommonCriminal whispers, \"You may have bitten off more than you can chew. That's no horse - that's a Night-Mare!\" Looking at its stamping hooves, you begin to regret your words...", "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", - "questHorseBoss": "Night-Mare", - "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseBoss": "Nacht-Merrie", + "questHorseDropHorseEgg": "Paard (ei)", + "questHorseUnlockText": "Maakt het kopen van paardeneieren in de markt mogelijk", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/nl/subscriber.json b/common/locales/nl/subscriber.json index 2d378b2c48..2963bce2c5 100644 --- a/common/locales/nl/subscriber.json +++ b/common/locales/nl/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Tijdreizigers", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> en <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Mysterieuze tijdreizigers", - "timeTravelersPopoverNoSub": "Je hebt een mystieke zandloper nodig om de mysterieuze tijdreizigers te roepen! <%= linkStart %>Abonnees<%= linkEnd %> ontvangen één mystieke zandloper voor iedere opeenvolgende drie maanden van hun abonnement. Kom terug als je een mystieke zandloper hebt gekregen, en de tijdreizigers halen een set abonnee-uitrusting voor je op uit het verleden... of misschien zelfs uit de toekomst.", - "timeTravelersPopover": "We zien dat je een mystieke zandloper hebt, dus we gaan graag terug in de tijd voor jou! Kies hier de set verrassingsuitrusting die je wil hebben. Je kunt <%= linkStart %>hier<%= linkEnd %> een lijst van alle sets uit het verleden bekijken. Als je hier niets leuks tussen vindt, ben je dan misschien geïnteresseerd in één van onze modieus futuristische Steampunk-sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Creditcard aanpassen", "subUpdateTitle": "Aanpassen", - "subUpdateDescription": "Verander welke creditcard gebruikt wordt" + "subUpdateDescription": "Verander welke creditcard gebruikt wordt", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/pl/backgrounds.json b/common/locales/pl/backgrounds.json index c5cebc4e59..ff32996928 100644 --- a/common/locales/pl/backgrounds.json +++ b/common/locales/pl/backgrounds.json @@ -104,5 +104,19 @@ "backgroundSunsetSavannahText": "Sawanna Zachodzącego Słońca", "backgroundSunsetSavannahNotes": "Buszuj po Sawannie Zachodzącego Słońca", "backgroundTwinklyPartyLightsText": "Migotliwe imprezowe światełka", - "backgroundTwinklyPartyLightsNotes": "Tańcz w blasku migotliwych imprezowych światełek!" + "backgroundTwinklyPartyLightsNotes": "Tańcz w blasku migotliwych imprezowych światełek!", + "backgrounds092015": "ZESTAW 16: Opublikowany we Wrześniu 2015", + "backgroundMarketText": "Targowisko Habitici", + "backgroundMarketNotes": "Stragan na Targowisku Habitici.", + "backgroundStableText": "Stajnia Habitici", + "backgroundStableNotes": "Namiot wierzchowców w Stajni Habitici.", + "backgroundTavernText": "Karczma Habitici", + "backgroundTavernNotes": "Odwiedź Karczmę Habitici.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/pl/content.json b/common/locales/pl/content.json index 038076c459..a282caec46 100644 --- a/common/locales/pl/content.json +++ b/common/locales/pl/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Znalazłeś ostatnią część rzadkiego wyposażenia w Zaczarowanej Szafie.", "armoireNotesEmpty": "Szafa będzie zawierała nowe wyposażenie co miesiąc. Do tego czasu klikaj aby otrzymać doświadczenie i jedzenie.", "dropEggWolfText": "wilk", - "dropEggWolfAdjective": "lojalnego", + "dropEggWolfMountText": "Wilk", + "dropEggWolfAdjective": "lojalny", "dropEggTigerCubText": "tygrysiątko", "dropEggTigerCubMountText": "tygrys", - "dropEggTigerCubAdjective": "drapieżny", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "mała panda", "dropEggPandaCubMountText": "panda", - "dropEggPandaCubAdjective": "łagodna", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "lwiątko", "dropEggLionCubMountText": "lew", - "dropEggLionCubAdjective": "królewskie", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "lis", - "dropEggFoxAdjective": "przebiegły", + "dropEggFoxMountText": "\nLis", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "latająca świnia", - "dropEggFlyingPigAdjective": "fikuśna", + "dropEggFlyingPigMountText": "Latająca świnia", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "smok", - "dropEggDragonAdjective": "potężny", + "dropEggDragonMountText": "Smok", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "kaktus", + "dropEggCactusMountText": "Kaktus", "dropEggCactusAdjective": "kłujący", "dropEggBearCubText": "niedźwiedziątko", "dropEggBearCubMountText": "niedźwiedź", - "dropEggBearCubAdjective": "milusie", + "dropEggBearCubAdjective": "przytulaśny", "questEggGryphonText": "gryf", + "questEggGryphonMountText": "Gryf", "questEggGryphonAdjective": "dumny", "questEggHedgehogText": "jeż", - "questEggHedgehogAdjective": "kolczasty", + "questEggHedgehogMountText": "Jeż", + "questEggHedgehogAdjective": "kłujący", "questEggDeerText": "jeleń", + "questEggDeerMountText": "Jeleń", "questEggDeerAdjective": "elegancki", "questEggEggText": "jajo", "questEggEggMountText": "koszyk na jajka", - "questEggEggAdjective": "kolorowe", + "questEggEggAdjective": "a colorful", "questEggRatText": "szczur", - "questEggRatAdjective": "brudny", + "questEggRatMountText": "Szczur", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "ośmiornica", - "questEggOctopusAdjective": "śliska", + "questEggOctopusMountText": "Ośmiornica", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "konik morski", - "questEggSeahorseAdjective": "czystej krwi", + "questEggSeahorseMountText": "Konik morski", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "papuga", - "questEggParrotAdjective": "barwna", + "questEggParrotMountText": "Papuga", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "kogut", - "questEggRoosterAdjective": "dumny", + "questEggRoosterMountText": "Kogut", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "pająk", - "questEggSpiderAdjective": "straszny", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "sowa", - "questEggOwlAdjective": "mądra", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Pingwin", - "questEggPenguinAdjective": "przenikliwy", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "tyranozaur", - "questEggTRexAdjective": "krótkołapy", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "kamień", - "questEggRockAdjective": "żwawy", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "króliczek", - "questEggBunnyAdjective": "przytulny", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "piankowy śluz", - "questEggSlimeAdjective": "słodki", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "owca", - "questEggSheepAdjective": "wełniana", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "mątwa", - "questEggCuttlefishAdjective": "milusia", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "przytulaśny", "questEggWhaleText": "wieloryb", - "questEggWhaleAdjective": "pluskający", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Gepard", - "questEggCheetahAdjective": "uczciwy", - "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Znajdź eliksir wyklucia i wylej go na to jajo, a wykluje się z niego <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", + "questEggHorseText": "Koń", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Zwyczajny", "hatchingPotionWhite": "Biały", "hatchingPotionDesert": "Pustynny", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Cukierkoworóżowy", "hatchingPotionCottonCandyBlue": "Cukierkowoniebieski", "hatchingPotionGolden": "Złoty", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Wylej go na jajko, a wykluje się z niego <%=potText(locale)%>.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Mięso", "foodMilk": "Mleko", "foodPotatoe": "Ziemniak", diff --git a/common/locales/pl/faq.json b/common/locales/pl/faq.json index af3a1d398b..195763a40c 100644 --- a/common/locales/pl/faq.json +++ b/common/locales/pl/faq.json @@ -1,39 +1,39 @@ { - "frequentlyAskedQuestions": "Frequently Asked Questions", - "faqQuestion0": "I'm confused. Where do I get an overview?", - "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", + "frequentlyAskedQuestions": "Najczęściej Zadawane Pytania", + "faqQuestion0": "Jestem zdezorientowany. Gdzie znajdę instrukcję?", + "iosFaqAnswer0": "Po pierwsze, ustaw zadania, które chcesz wypełniać w swoim życiu na co dzień. Kiedy wykonujesz zadania i odhaczasz je, zdobywasz doświadczenie i złoto. Złoto służy do kupowania ekwipunku i innych przedmiotów, a także ustawionych przez ciebie nagród. Dzięki doświadczeniu twoja postać zdobywa poziomy i odblokowuje możliwości takie jak hodowla chowańców, zdobywanie umiejętności i wypełnianie misji. Swoją postać możesz personalizować w Menu > personanizuj awatar.\nPodstawowe sposoby na iterakcję: kliknij (+) w prawym górnym rogu aby dodać nowe zadanie. Puknij w istniejące zadanie aby je edytować. Przeciągnij zadanie w lewo aby je usunąć. Możesz sortować swoje zadania w lewym górnym rogu. ", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", - "faqQuestion1": "How do I set up my tasks?", + "faqQuestion1": "Jak ustawić swoje zadania?", "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", - "faqQuestion2": "What are some sample tasks?", - "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "faqQuestion2": "Jakie są przykładowe zadania?", + "iosFaqAnswer2": "Na wiki są cztery listy przykładowych zadań jako inspiracja:\n

\n*[Przykładowe Nawyki](http://habitica.wikia.com/wiki/Sample_Habits)\n*[Przykładowe Codzienne](http://habitica.wikia.com/wiki/Sample_Dailies)\n*[Przykładowe Do-Zrobienia](http://habitica.wikia.com/wiki/Sample_To-Dos)\n*[Przykładowe losowe nagrody](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "faqQuestion3": "Why do my tasks change color?", + "faqQuestion3": "Dlaczego moje zadania zmieniają kolory?", "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "faqQuestion4": "Why did my avatar lose health, and how do I regain it?", + "faqQuestion4": "Dlaczego mój awatar stracił zdrowie i jak je odzyskać?", "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", - "faqQuestion5": "How do I play Habitica with my friends?", + "faqQuestion5": "Jak grać w Habiticę z moimi przyjaciółmi?", "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", - "faqQuestion6": "How do I get a Pet or Mount?", + "faqQuestion6": "Jak zdobyć chowańca albo wierzchowca?", "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", + "faqQuestion7": "Jak zostać Wojownikiem, Magiem, Złodziejem lub Uzdrowicielem?", "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", - "faqQuestion8": "What is the blue stat bar that appears in the Header after level 10?", + "faqQuestion8": "Co to za niebieski pasek, który pojawia się w nagłówku po osiągnięciu 10. poziomu?", "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", - "faqQuestion9": "How do I fight monsters and go on Quests?", + "faqQuestion9": "Jak walczyć z bossami i wykonywać misje?", "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "faqQuestion10": "Czym są klejnoty i jak je zdobywać?", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", - "faqQuestion11": "How do I report a bug or request a feature?", + "faqQuestion11": "Jak mogę zgłosić błąd lub zaproponować funkcjonalność?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", "webFaqAnswer11": "Bug reports are collected on GitHub. Go to [Help > Report a Bug](https://github.com/HabitRPG/habitrpg/issues/2760) and follow the instructions. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", "iosFaqStillNeedHelp": "If you have a question that isn't on this list, come ask in the Tavern chat under Menu > Tavern! We're happy to help.", diff --git a/common/locales/pl/front.json b/common/locales/pl/front.json index 4bbe928468..aa89fb249a 100644 --- a/common/locales/pl/front.json +++ b/common/locales/pl/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Ogólne pytania na temat strony", "businessInquiries": "Zapytania biznesowe", "merchandiseInquiries": "Zapytania handlowe", - "marketingInquiries": "Zapytania marketingowe/społecznościowe" + "marketingInquiries": "Zapytania marketingowe/społecznościowe", + "tweet": "Tweetuj" } \ No newline at end of file diff --git a/common/locales/pl/gear.json b/common/locales/pl/gear.json index c3b6235371..73ba4dc259 100644 --- a/common/locales/pl/gear.json +++ b/common/locales/pl/gear.json @@ -69,7 +69,7 @@ "weaponSpecialCriticalText": "Kryzysowy młot do miażdżenia błędów", "weaponSpecialCriticalNotes": "Ten czempion zgładził krytycznego wroga na Githubie tam, gdzie wielu poległo. Wykonany z jego kości, młot ten zadaje potężne krytyczne obrażenia. Zwiększa Siłę jak i Percepcję o <%= attrs %>.", "weaponSpecialTridentOfCrashingTidesText": "Trójząb miażdżących fal", - "weaponSpecialTridentOfCrashingTidesNotes": "Daje możliwość dowodzenia rybami, jak również dostarcza twoim zadaniom kilka potężnych pchnięć. Zwiększa Inteligencję o <%= int %>.", + "weaponSpecialTridentOfCrashingTidesNotes": "Daje możliwość dowodzenia rybami, jak również zadaje Twoim zadaniom kilka potężnych pchnięć. Zwiększa Inteligencję o <%= int %>.", "weaponSpecialYetiText": "Włócznia poskramiacza yeti", "weaponSpecialYetiNotes": "Ta włócznia pozwala używającemu jej na wydawanie rozkazów każdemu Yeti. Zwiększa Siłę o <%= str %>. Edycja Limitowana Zima 2013-2014.", "weaponSpecialSkiText": "Kij szusującego asasyna", @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Śliczna kość", "weaponSpecialSpringHealerNotes": "APORT! Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Wiosna 2014.", "weaponSpecialSummerRogueText": "Szabla piracka", - "weaponSpecialSummerRogueNotes": "A niech je dunder świśnie! Wyrzucisz te Codzienne za burtę! Zwiększa Siłę o <%= str %>. Edycja Limitowana Lato 2014.", + "weaponSpecialSummerRogueNotes": "A niech je dunder świśnie! Wyrzucisz te Codzienne za burtę! Zwiększa siłę o <%= str %>. Edycja Limitowana, lato 2014.", "weaponSpecialSummerWarriorText": "Nóż Morski", "weaponSpecialSummerWarriorNotes": "Nie ma takiego zadania ani listy Do-Zrobienia, które stawiłyby opór temu sękatemu nożowi! Zwiększa Siłę o <%= str %>. Edycja Limitowana Lato 2014.", "weaponSpecialSummerMageText": "Chwytak wodorostów", @@ -103,9 +103,9 @@ "weaponSpecialFallHealerText": "Różdżka skarabeusza", "weaponSpecialFallHealerNotes": "Skarabeusz na tej różdżce chroni i leczy dzierżącego ją bohatera. Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Jesień 2014.", "weaponSpecialWinter2015RogueText": "Kolec Lodu", - "weaponSpecialWinter2015RogueNotes": "Z całą pewnością, zdecydowanie, najzwyczajniej podniosłeś go po prostu z ziemi. Zwiększa Siłę o <%= str %>. Edycja Limitowana Zima 2014-2015.", + "weaponSpecialWinter2015RogueNotes": "Z całą pewnością, zdecydowanie, najzwyczajniej to po prostu leżało sobie na ziemi. Zwiększa Siłę o <%= str %>. Edycja Limitowana Zima 2014-2015.", "weaponSpecialWinter2015WarriorText": "Żelkowy Miecz", - "weaponSpecialWinter2015WarriorNotes": "Ten smakowity miecz prawdopodobnie przyciąga potwory... ale jesteś gotów podjąć wyzwanie! Zwiększa Siłę o <%= str %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", + "weaponSpecialWinter2015WarriorNotes": "Ten smakowity miecz prawdopodobnie przyciąga potwory... ale chcesz podjąć wyzwanie! Zwiększa Siłę o <%= str %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", "weaponSpecialWinter2015MageText": "Laska zimowego światła", "weaponSpecialWinter2015MageNotes": "Światło kryształu tej laski wypełnia serce radością. Zwiększa Inteligencją o <%= int %> oraz Percepcję o <%= per %>. Edycja Limitowana Zima 2014-2015 .", "weaponSpecialWinter2015HealerText": "Kojące berło", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Kościana maczuga", "weaponSpecialSpring2015WarriorNotes": "To prawdziwa kość dla prawdziwie zaciętych piesków i to na pewno nie jest zabawka do gryzienia otrzymana od Sezonowej Czarodziejki, ponieważ kto jest dobrym pieskiem? Ktooo jest dobrym pieskiem?? To Ty!!! Ty jesteś dobrym pieskiem!!! Zwiększa Siłę o <%= str %>. Edycja Limitowana Wiosna 2015.", "weaponSpecialSpring2015MageText": "Magiczna różdzka", - "weaponSpecialSpring2015MageNotes": "Wyczaruj sobie marchewkę tą fantazyjną różdżką. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Edycja Limitowana Wiosna 2015.", + "weaponSpecialSpring2015MageNotes": "Wyczaruj sobie marchewkę tą fantazyjną różdżką. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Edycja Limitowana, wiosna 2015.", "weaponSpecialSpring2015HealerText": "Kocia grzechotka", "weaponSpecialSpring2015HealerNotes": "Kiedy tym machasz, wytwarza się fascynujący dźwięk kliknięcia, który KAŻDEGO zabawia przez długie godziny. Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Wiosna 2015.", "weaponSpecialSummer2015RogueText": "Strzelający koralowiec", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Ukryta moc błyska w klejnotach tej laski. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Edycja Limitowana Lato 2015.", "weaponSpecialSummer2015HealerText": "Falująca różdżka", "weaponSpecialSummer2015HealerNotes": "Leczy chorobę morską i chorobę na morzu! Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Lato 2015.", + "weaponSpecialFall2015RogueText": "Nietoperzy topór", + "weaponSpecialFall2015RogueNotes": "Bojaźliwe Do-Zrobienia chowają się przed machnięciami tego topora. Zwiększa siłę o <%= str $>. Edycja Limitowana, jesień 2015.", + "weaponSpecialFall2015WarriorText": "Drewniana deska", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Widły Ucztowania", "weaponMystery201411Notes": "Dźgaj swoich wrogów lub rzuć się na ulubione potrawy - te wielofunkcyjne widły nadają się do wszystkiego! Brak dodatkowych korzyści. Przedmiot Abonencki Listopad 2014.", "weaponMystery201502Text": "Lśniąca Skrzydlata Laska Miłości oraz Prawdy", @@ -138,14 +146,16 @@ "weaponArmoireBasicCrossbowNotes": "Ta kusza potrafi przebić pancerz zadania z bardzo daleka! Zwiększa Siłę o <%= str %>, Percepcję o <%= per %> i Kondycję o <%= con %>. Zaczarowana szafa: przedmiot niezależny.", "weaponArmoireLunarSceptreText": "Księżycowe Kojące Berło", "weaponArmoireLunarSceptreNotes": "Leczącej mocy tej różdźki przybywa i ubywa. Zwiększa Kondycję o <%= con %> i Inteligencję o <%= int %>. Zaczarowana szafa: kojący zestaw księżycowy (przedmiot 3 z 3).", - "weaponArmoireRancherLassoText": "Lasso farmera", - "weaponArmoireRancherLassoNotes": "Lassa: idealne narzędzie do robienia obław i zaganiania. Zwiększa Siłę o <%= str %>, Percepcję o <%= per %> i Inteligencję o <%= int %>. Zaczarowana szafa: zestaw farmerski (przedmiot 3 z 3).", + "weaponArmoireRancherLassoText": "Lasso farmerskie", + "weaponArmoireRancherLassoNotes": "Lassa: idealne narzędzia do robienia obław i zaganiania. Zwiększają siłę o <%= str %>, percepcję o <%= per %> i inteligencję o <%= int %>. Zaczarowana szafa: zestaw farmerski (przedmiot 3 z 3).", "weaponArmoireMythmakerSwordText": "Miecz Twórca Legend", "weaponArmoireMythmakerSwordNotes": "To może zabrzmieć nazbyt skromnie, ale dzięki temu mieczowi świat zyskał wielu mitycznych bohaterów. Zwiększa Percepcję i Siłę o <%= attrs %>. Zaczarowana szafa: zestaw Złota Toga (przedmiot 3 z 3).", "weaponArmoireIronCrookText": "Żelazny kij pasterski", "weaponArmoireIronCrookNotes": "Ukształtowany zaciekłymi uderzeniami młota, ten żelazny pręt zakończony hakiem dobrze się sprawi jako kij pasterski. Poprawia percepcję i siłę o <%= attrs %>. Zaczarowana szafa: Zestaw Rogate Żelazo (przedmiot 3 z 3.)", "weaponArmoireGoldWingStaffText": "Złotoskrzydła laska", - "weaponArmoireGoldWingStaffNotes": "Skrzydła tej laski ciągle trzepoczą i kręcą. Zwiększa wszystkie atrybuty o <%= attrs %>. Zaczarowana szafa: przedmiot niezależny.", + "weaponArmoireGoldWingStaffNotes": "Skrzydła tej laski ciągle trzepoczą i skręcają się. Zwiększa wszystkie atrybuty o <%= attrs %>. Zaczarowana szafa: przedmiot niezależny.", + "weaponArmoireBatWandText": "Różdżka nietoperza", + "weaponArmoireBatWandNotes": "Ta różdżka może zamienić każde zadanie w nietoperza! Pomachaj nią i patrz jak odlatują. Zwiększa inteligencję o <%= int %> i percepcję o <%= per %>. Zaczarowana szafa: przedmiot niezależny.", "armor": "zbroja", "armorBase0Text": "Zwykłe ubranie", "armorBase0Notes": "Zwyczajne ubranie. Nie ma na nic wpływu.", @@ -196,111 +206,121 @@ "armorSpecial2Text": "Szlachecka tunika Jeana Chalarda", "armorSpecial2Notes": "Stajesz się bardzo puchaty! Zwiększa Kondycję jak i Inteligencję o <%= attrs %> .", "armorSpecialFinnedOceanicArmorText": "Płetwiasta oceaniczna zbroja", - "armorSpecialFinnedOceanicArmorNotes": "Mimo że delikatna, dzięki tej zbroi twoja skóra jest szkodliwa w dotyku niczym ognisty koralowiec. Zwiększa Siłę o <%= str %>.", + "armorSpecialFinnedOceanicArmorNotes": "Mimo swej delikatności ta zbroja czyni Twój dotyk równie niebezpiecznym jak ognisty koralowiec. Zwiększa punkty siły o <%= str %>.", "armorSpecialYetiText": "Szata poskramiacza yeti", "armorSpecialYetiNotes": "Puchaty i bezwzględny. Zwiększa Kondycję o <%= con %>. Edycja Limitowana Zima 2013-2014.", "armorSpecialSkiText": "Parka szusującego asasyna", - "armorSpecialSkiNotes": "Pełna ukrytych sztyletów i map tras narciarskich. Zwiększa Percepcję o <%= per %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", + "armorSpecialSkiNotes": "Pełna ukrytych sztyletów i map tras narciarskich. Zwiększa percepcję o <%= per %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", "armorSpecialCandycaneText": "Cukierkowa szata", - "armorSpecialCandycaneNotes": "Utkana z cukru i jedwabiu. Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", + "armorSpecialCandycaneNotes": "Utkana z cukru i jedwabiu. Zwiększa inteligencję o <%= int %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", "armorSpecialSnowflakeText": "Szata śnieżynki", - "armorSpecialSnowflakeNotes": "Szata zapewni Ci ciepło nawet podczas zamieci. Zwiększa Kondycje o <%= con %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", + "armorSpecialSnowflakeNotes": "Szata zapewni Ci ciepło nawet podczas zamieci. Podnosi kondycję o <%= con %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", "armorSpecialBirthdayText": "Absurdalne szaty imprezowe", - "armorSpecialBirthdayNotes": "Wszystkiego najlepszego z okazji urodzin, Habitica! Załóż te Niedorzeczne Szaty Urodzinowe, aby świętować ten wspaniały dzień. Nie daje żadnych korzyści.", + "armorSpecialBirthdayNotes": "Wszystkiego najlepszego z okazji urodzin, Habitiko! Załóż Niedorzeczne Szaty Urodzinowe, aby świętować ten wspaniały dzień. Nie dają żadnych korzyści.", "armorSpecialBirthday2015Text": "Głupawe Szaty Urodzinowe", - "armorSpecialBirthday2015Notes": "Wszystkiego najlepszego z okazji urodzin, Habitica! Załóż te Głupawe Szaty Urodzinowe, aby świętować ten wspaniały dzień. Nie daje żadnych korzyści.", + "armorSpecialBirthday2015Notes": "Wszystkiego najlepszego z okazji urodzin, Habitiko! Załóż Głupawe Szaty Urodzinowe, aby świętować ten wspaniały dzień. Nie dają żadnych korzyści.", "armorSpecialGaymerxText": "Zbroja tęczowego wojownika", - "armorSpecialGaymerxNotes": "Aby uczcić porę dumy i konwent GaymerX, ta specjalna zbroja jest przyozdobiona lśniącym, kolorowym wzorem tęczy! GaymerX to konwent poświęcony środowisku LGBTQ i grom komputerowym i jest otwarty dla każdego. Odbywa się w InterContinental w centrum San Francisco między 11-13 lipca!(Nie ma na nic wpływu)", + "armorSpecialGaymerxNotes": "Aby uczcić porę dumy i konwent GaymerX, ta specjalna zbroja jest przyozdobiona lśniącym, kolorowym wzorem tęczy! GaymerX to konwent poświęcony środowisku LGBTQ i grom komputerowym i jest otwarty dla wszystkich. Odbywa się w InterContinental w centrum San Francisco między 11 a 13 lipca! Nie zapewnia żadnych korzyści.", "armorSpecialSpringRogueText": "Lśniący kostium kota", - "armorSpecialSpringRogueNotes": "Nieskazitelnie zadbany. Dodaje <%= per %> punktów do Percepcji. Limitowana Edycja Wyposażenia Wiosna 2014.", + "armorSpecialSpringRogueNotes": "Nieskazitelnie zadbany. Dodaje <%= per %> punktów percepcji. Limitowana Edycja Wyposażenia, wiosna 2014.", "armorSpecialSpringWarriorText": "Koniczystalowa zbroja", - "armorSpecialSpringWarriorNotes": "Miękka jak koniczyna, mocna jak stal!! Dodaje <%= con %> punktów do Kondycji. Limitowana Edycja Wyposażenia Wiosna 2014.", + "armorSpecialSpringWarriorNotes": "Miękka jak koniczyna, mocna jak stal!! Dodaje <%= con %> punktów kondycji. Limitowana Edycja Wyposażenia, wiosna 2014.", "armorSpecialSpringMageText": "Szczurze szaty", - "armorSpecialSpringMageNotes": "Myszy się słyszy! Dodaje <%= int %> puntów do inteligencji. Limitowana Edycja Wyposażenia Wiosna 2014.", + "armorSpecialSpringMageNotes": "Myszy się słyszy! Dodaje <%= int %> puntów inteligencji. Limitowana Edycja Wyposażenia, wiosna 2014.", "armorSpecialSpringHealerText": "Szaty kudłatego szczeniaczka", - "armorSpecialSpringHealerNotes": "Ciepłe i przytulne, ale chronią właściciela przed krzywdą. Dodaje <%= con %> punktów do Kondycji. Limitowana Edycja Wyposażenia Wiosna 2014.", + "armorSpecialSpringHealerNotes": "Ciepłe i przytulne, ale chronią właścicieli przed krzywdą. Dodaje <%= con %> punktów kondycji. Limitowana Edycja Wyposażenia, wiosna 2014.", "armorSpecialSummerRogueText": "Szata pirata", - "armorSpecialSummerRogueNotes": "Do stu diabłów, przytulne te szaty! Dodają <%= str %> punktów do Percepcji. Limitowana Edycja Wyposażenia Wiosna 2014.", + "armorSpecialSummerRogueNotes": "Do stu diabłów, przytulne te szaty! Dodają <%= str %> punktów percepcji. Limitowana Edycja Wyposażenia, wiosna 2014.", "armorSpecialSummerWarriorText": "Szaty zawadiaki", "armorSpecialSummerWarriorNotes": "Komplet z płaszczem, oraz ze szpadą. Zwiększa Kondycję o <%= con %>. Limitowana Edycja Wyposażenia Lato 2014.", "armorSpecialSummerMageText": "Szmaragdowy ogon", - "armorSpecialSummerMageNotes": "Ten strój ze lśniących łusek przemienia noszącego w prawdziwego Syrenodzieja! Dodaje <%= int %> punktów do Inteligencji. Limitowana Edycja Wyposażenia Lato 2014.", + "armorSpecialSummerMageNotes": "Takie stroje ze lśniących łusek potrafią przemieniać ludzi w prawdziwych syrenomagów! Dodaje <%= int %> punktów inteligencji. Limitowana Edycja Wyposażenia, lato 2014.", "armorSpecialSummerHealerText": "Ogon Morskozdrowiciela", - "armorSpecialSummerHealerNotes": "Ten strój ze lśniących łusek zmienia noszącego w prawdziwego Morskozdrowiciela! Dodaje <%= con %> punktów do Kondycji. Limitowana Edycja Wyposażenia Lato 2014.", + "armorSpecialSummerHealerNotes": "Ten strój ze lśniących łusek zapewnia moc prawdziwego Morskozdrowiciela! Dodaje <%= con %> punktów kondycji. Limitowana Edycja Wyposażenia, lato 2014.", "armorSpecialFallRogueText": "Krwistoczerwone szaty", - "armorSpecialFallRogueNotes": "Wyrazisty. Welurowy. Wampiryczny. Dodaje <%= per %> punktów do Percepcji. Limitowana Edycja Wyposażenia Lato 2014.", + "armorSpecialFallRogueNotes": "Wyrazisty. Welurowy. Wampiryczny. Dodaje <%= per %> punktów percepcji. Limitowana Edycja Wyposażenia, lato 2014.", "armorSpecialFallWarriorText": "Kitel nauki", - "armorSpecialFallWarriorNotes": "Chroni cię przed tajemniczymi rozlaniami mikstury. Zwiększa Kondycję o <%= con %>. Edycja Limitowana Wyposażenia Jesień 2014.", + "armorSpecialFallWarriorNotes": "Chroni przed przypadkowym rozlaniem Twoich tajemniczych mikstur. Zwiększa kondycję o <%= con %>. Edycja Limitowana Wyposażenia, jesień 2014.", "armorSpecialFallMageText": "Szaty wiedźmiego czarodzieja", "armorSpecialFallMageNotes": "Ta szata posiada mnóstwo kieszeni do przechowywania dodatkowego oka traszki czy języka żaby. Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Jesiennego Wyposażenia 2014.", "armorSpecialFallHealerText": "Zawijana zbroja", - "armorSpecialFallHealerNotes": "Szarżuj do boju zabandażowany na zapas! Zwiększa Kondycje o <%= con %>. Edycja Limitowana Jesiennego Wyposażenia 2014.", + "armorSpecialFallHealerNotes": "Szarżuj do boju furkocząc bandażami! Zwiększa kondycję o <%= con %>. Edycja Limitowana Jesiennego Wyposażenia 2014.", "armorSpecialWinter2015RogueText": "Zbroja Soplowego Smoka", - "armorSpecialWinter2015RogueNotes": "Ta zbroja jest bardzo zimna, jednak zdecydowanie będzie warto odkryć niezliczone bogactwa w centrum uli Soplowych Smoków. Nie żebyś szukał takich niezliczonych bogactw, ponieważ jesteś naprawdę, zdecydowanie, absolutnie oryginalnym Soplowym Smokiem, okej?! Przestań zadawać pytania! Zwiększa Percepcję o <%= per %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", + "armorSpecialWinter2015RogueNotes": "Ta zbroja jest lodowato zimna, jednak zdecydowanie warto będzie odkryć nieprzeliczone bogactwa w centrum uli Soplowych Smoków. Oczywiście nie szukasz tych nieprzeliczonych bogactw, ponieważ jesteś niepodważalnie, zdecydowanie, absolutnie najprawdziwszym Soplowym Smokiem, no nie?! Przestań zadawać pytania! Zwiększa percepcję o <%= per %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", "armorSpecialWinter2015WarriorText": "Piernikowa Zbroja", "armorSpecialWinter2015WarriorNotes": "Przytulna i ciepła, prosto z pieca! Zwiększa Kondycję o <%= con %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", "armorSpecialWinter2015MageText": "Północna Szata", - "armorSpecialWinter2015MageNotes": "W tej szacie możesz ujrzeć migoczące światła północy. Zwiększa Inteligencje o <%= int %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", + "armorSpecialWinter2015MageNotes": "W tej szacie możesz ujrzeć migoczące światła północy. Zwiększa inteligencję o <%= int %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", "armorSpecialWinter2015HealerText": "Strój Łyżwiarski", - "armorSpecialWinter2015HealerNotes": "Łyżwiarstwo jest bardzo relaksujące, ale nie powinieneś go próbować bez ochronnego wyposażenia na wypadek gdybyś został zaatakowany przez soplowe smoki. Zwiększa Kondycję o <%= con %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", + "armorSpecialWinter2015HealerNotes": "Łyżwiarstwo jest bardzo relaksujące, ale nie powinno się go próbować bez ochronnego wyposażenia na wypadek ataku soplowych smoków. Zwiększa kondycję o <%= con %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", "armorSpecialSpring2015RogueText": "Piskliwa Szata", - "armorSpecialSpring2015RogueNotes": "Futrzasty, miękki oraz definitywnie niełatwopalny. Zwiększa Percepcje o<%= per %>. Limitowana Edycja Wyposażenie Wiosna 2015", - "armorSpecialSpring2015WarriorText": "Strzegąca zbroja", - "armorSpecialSpring2015WarriorNotes": "Tylko najwierniejsze pieski mogą być tak puszyste. Zwiększa Kondycje o <%= con %>. Limitowana Edycja Wiosennego Wyposażenia 2015.", - "armorSpecialSpring2015MageText": "Magiczny Strój Królika", - "armorSpecialSpring2015MageNotes": "Twoja poła pasuje do twojego królika. Zwiększa Inteligencję o <%= int %>. Edycja limitowana Wiosna 2015.", + "armorSpecialSpring2015RogueNotes": "Futrzasty, miękki oraz zdecydowanie niełatwopalny. Zwiększa percepcję o<%= per %>. Edycja Limitowana, wiosna 2015.", + "armorSpecialSpring2015WarriorText": "Zbroja \"Strzeż Się\"", + "armorSpecialSpring2015WarriorNotes": "Tylko najwaleczniejsze psiaki mogą być tak puszyste. Zwiększa kondycję o <%= con %>. Limitowana Edycja Wiosennego Wyposażenia 2015.", + "armorSpecialSpring2015MageText": "Króliczy strój iluzjonisty", + "armorSpecialSpring2015MageNotes": "Twoja poła pasuje do Twojego ogonka. Zwiększa inteligencję o <%= int %>. Edycja limitowana, wiosna 2015.", "armorSpecialSpring2015HealerText": "Wygodny Strój Kota", - "armorSpecialSpring2015HealerNotes": "Ten miękki koci strój jest wygodny i pocieszający jak herbata miętowa. Zwiększa Kondycję o <%= con %>. Edycja limitowana Wiosna 2015.", + "armorSpecialSpring2015HealerNotes": "Ten miękki koci strój jest wygodny i równie kojący jak miętowa herbatka. Zwiększa kondycję o <%= con %>. Edycja limitowana, wiosna 2015.", "armorSpecialSummer2015RogueText": "Rubinowy ogon", - "armorSpecialSummer2015RogueNotes": "Ta szata z błyszczących łusek przekształca noszącego w prawdziwego Rafowego Renegata! Zwiększa Kondycję o <%= con %>. Edycja limitowana lato 2015.", + "armorSpecialSummer2015RogueNotes": "Ta szata z błyszczących łusek przekształca człowieka w prawdziwego Rafowego Renegata! Zwiększa kondycję o <%= con %>. Edycja limitowana, lato 2015.", "armorSpecialSummer2015WarriorText": "Złoty ogon", - "armorSpecialSummer2015WarriorNotes": "Ta szata z błyszczących łusek przekształca noszącego w prawdziwego Błękitnoskrzelego Wojownika! Zwiększa Kondycję o <%= con %>. Edycja limitowana lato 2015.", + "armorSpecialSummer2015WarriorNotes": "Ta szata z błyszczących łusek przekształca człowieka w prawdziwego Błękitnoskrzelego Wojownika! Zwiększa kondycję o <%= con %>. Edycja limitowana, lato 2015.", "armorSpecialSummer2015MageText": "Prorocze szaty", - "armorSpecialSummer2015MageNotes": "Ukryta moc drzemie w tych nadętych rękawach. Zwiększa Inteligencję o <%= int %>. Edycja limitowana lato 2015.", + "armorSpecialSummer2015MageNotes": "Ukryta moc drzemie w tych bufiastych rękawach. Zwiększa Inteligencję o <%= int %>. Edycja Limitowana, lato 2015.", "armorSpecialSummer2015HealerText": "Zbroja marynarza", - "armorSpecialSummer2015HealerNotes": "Ta zbroja daje wszystkim do zrozumienia, że jesteś uczciwym rybakiem, który nigdy by nie śnił, by zachowywać się jak łobuz. Zwiększa Kondycję o <%= con %>. Edycja limitowana lato 2015.", + "armorSpecialSummer2015HealerNotes": "Ta zbroja daje wszystkim do zrozumienia, że zarabiasz uczciwym morskim handlem i nigdy by Ci nie przeszło przez myśl łobuzowanie. Zwiększa kondycję o <%= con %>. Edycja Limitowana, lato 2015.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Szaty posłańca", - "armorMystery201402Notes": "Połyskująca i wytrzymała, te szaty mają wiele kieszeń do noszenia listów.\nBrak dodatkowych korzyści. Przedmiot Abonencki Luty 2014.", + "armorMystery201402Notes": "Połyskujące i wytrzymałe, te szaty mają wiele kieszeni na listy. Brak dodatkowych korzyści. Przedmiot Abonencki, luty 2014.", "armorMystery201403Text": "Zbroja przemierzania lasów", - "armorMystery201403Notes": "Ta omszona zbroja z tkanego drewna wygina się wraz z ruchami noszącego. Brak dodatkowych korzyści. Przedmiot Abonencki marzec 2014.", + "armorMystery201403Notes": "Ta omszona zbroja z tkanego drewna wygina się, gdy się w niej poruszasz. Brak dodatkowych korzyści. Przedmiot Abonencki, marzec 2014.", "armorMystery201405Text": "Płomień serca", - "armorMystery201405Notes": "Nic nie może Cię zranić kiedy jesteś spowity w płomieniach. Brak dodatkowych korzyści. Przedmiot Abonencki Maj 2014.", + "armorMystery201405Notes": "Nic nie może Cię zranić, gdy spowijają Cię płomienie! Brak dodatkowych korzyści. Przedmiot Abonencki, maj 2014.", "armorMystery201406Text": "Szata ośmiornicy", - "armorMystery201406Notes": "Elastyczna szata sprawia, że posiadacz może prześlizgnąć się nawet przez najmniejszą szczelinę. Brak dodatkowych korzyści. Przedmiot Abonencki Czerwiec 2014.", + "armorMystery201406Notes": "Noszenie tak elastycznej szata sprawia, że możesz prześlizgnąć się nawet przez najmniejszą szczelinę. Brak dodatkowych korzyści. Przedmiot Abonencki, czerwiec 2014.", "armorMystery201407Text": "Strój podmorskiego odkrywcy", - "armorMystery201407Notes": "Opisywany też jako \"pluskaty\", \"za gruby\" i \"szczerze, trochę kłopotliwy\", ten strój jest najlepszym przyjacielem nieustraszonego morskiego odkrywcy. Przedmiot dla Abonentów z lipca 2014. Nie ma na nic wpływu.", + "armorMystery201407Notes": "Opisywany też jako \"pluskaty\", \"za gruby\" i \"szczerze, trochę kłopotliwy\", taki strój jest najlepszym przyjacielem nieustraszonych morskich odkrywców. Przedmiot dla Abonentów z lipca 2014. Nie ma na nic wpływu.", "armorMystery201408Text": "Szaty Słońca", "armorMystery201408Notes": "Te szaty są utkane z promieni słońca i złota. Żadnych dodatkowych korzyści. Sierpień 2014. Przedmiot abonencki", "armorMystery201409Text": "Kamizelka obieżyświata", - "armorMystery201409Notes": "Kamizelka pokryta liśćmi świetnie kamufluje jej posiadacza. Brak dodatkowych korzyści. Przedmiot Abonencki Wrzesień 2014.", + "armorMystery201409Notes": "Kamizelka pokryta liśćmi zapewnia świetny kamuflaż. Brak dodatkowych korzyści. Przedmiot Abonencki, wrzesień 2014.", "armorMystery201410Text": "Goblińskie wyposażenie", - "armorMystery201410Notes": "Łuskowate, obślizgłe i wytrzymałe! Brak dodatkowych korzyści. Przedmiot Abonencki Październik 2014.", + "armorMystery201410Notes": "Łuskowate, obślizgłe i wytrzymałe! Brak dodatkowych korzyści. Przedmiot Abonencki, październik 2014.", "armorMystery201412Text": "Strój Pingwina", - "armorMystery201412Notes": "Jesteś pingwinem! Brak dodatkowych korzyści. Przedmiot Abonencki Grudzień 2014.", + "armorMystery201412Notes": "Jesteś pingwinem! Brak dodatkowych korzyści. Przedmiot Abonencki, grudzień 2014.", "armorMystery201501Text": "Gwiaździsta Zbroja", - "armorMystery201501Notes": "Galaktyki błyszczą w metalu tej zbroi, wzmacniając determinację noszącego. Brak dodatkowych korzyści. Przedmiot Abonencki styczeń 2015.", + "armorMystery201501Notes": "Galaktyki błyszczą w metalu takich zbrój, wzmacniając determinację walczących. Brak dodatkowych korzyści. Przedmiot Abonencki, styczeń 2015.", "armorMystery201503Text": "Akwamarynowa zbroja", "armorMystery201503Notes": "Niebieski minerał symbolizuje szczęście, radość oraz wieczną produktywność. Nie daje żadnych korzyści. Marzec 2015 Przedmiot Abonenta.", "armorMystery201504Text": "Szata Pracowitej Pszczółki", - "armorMystery201504Notes": "W tej uroczej szacie będziesz produktywny jak pracowita pszczółka! Brak dodatkowych korzyści. Przedmiot Abonencki kwiecień 2015.", + "armorMystery201504Notes": "W tej uroczej szacie dorównujesz produktywnością pracowitej pszczółce! Brak dodatkowych korzyści. Przedmiot Abonencki, kwiecień 2015.", "armorMystery201506Text": "Kombinezon do nurkowania", - "armorMystery201506Notes": "Nurkuj przez rafy koralowe w tym jasno-kolorowym stroju kąpielowym! Brak dodatkowych korzyści. Przedmiot abonencki lipiec 2015.", + "armorMystery201506Notes": "Nurkuj przez rafy koralowe w tym jasnym kolorowym stroju kąpielowym! Brak dodatkowych korzyści. Przedmiot abonencki, lipiec 2015.", "armorMystery201508Text": "Kostium geparda", - "armorMystery201508Notes": "Biegaj szybko jak błyskawica w tym tym mechatym kostiumie geparda! Brak dodatkowych korzyści. Przedmiot abonencki sierpień 2015.", + "armorMystery201508Notes": "Biegaj szybko jak błyskawica w tym puszystym kostiumie geparda! Brak dodatkowych korzyści. Przedmiot abonencki, sierpień 2015.", + "armorMystery201509Text": "Strój wilkołaka", + "armorMystery201509Notes": "To JEST strój, prawda? Brak dodatkowych korzyści. Przedmiot Abonencki, wrzesień 2015.", "armorMystery301404Text": "Steampunkowy garnitur", - "armorMystery301404Notes": "Elegancki i stylowy! Brak dodatkowych korzyści. Przedmiot Abonencki luty 3015.", + "armorMystery301404Notes": "Elegancki i stylowy! Brak dodatkowych korzyści. Przedmiot Abonencki, luty 2015.", "armorArmoireLunarArmorText": "Księżycowa Kojąca Zbroja", - "armorArmoireLunarArmorNotes": "Światło księżyca uczyni cię silnym i rozumnym. Zwiększa Siłę o <%= str %> i Inteligencję o <%= int %>. Zaczarowana szafa: kojący zestaw księżycowy (przedmiot 2 z 3).", + "armorArmoireLunarArmorNotes": "Światło Księżyca wypełni Cię nową energią i rozjaśni Twe myśli. Zwiększa siłę o <%= str %> i inteligencję o <%= int %>. Zaczarowana szafa: kojący zestaw księżycowy (przedmiot 2 z 3).", "armorArmoireGladiatorArmorText": "Zbroja gladiatora", - "armorArmoireGladiatorArmorNotes": "Do bycia gladiatorem nie wystarczy spryt... trzeba też siły. Zwiększa Percepcję o <%= per %> i Siłę o <%= str %>. Zaczarowana szafa: zestaw gladiatora (przedmiot 2 z 3).", - "armorArmoireRancherRobesText": "Szaty farmera", - "armorArmoireRancherRobesNotes": "Zagoń swoje wierzchowce i zbierz swoje chowańce podczas noszenia tych magicznych szat farmera! Zwiększa Siłę o <%= str %>, Percepcję o <%= per %> i Inteligencję o <%= int %>. Zaczarowana szafa: zestaw farmerski (przedmiot 2 z 3).", + "armorArmoireGladiatorArmorNotes": "Gladiatorom nie wystarczy spryt... trzeba też siły. Zwiększa percepcję o <%= per %> i siłę o <%= str %>. Zaczarowana szafa: zestaw gladiatora (przedmiot 2 z 3).", + "armorArmoireRancherRobesText": "Szaty farmerskie", + "armorArmoireRancherRobesNotes": "Opiekuj swoje wierzchowce i chowańce w magicznych szatach farmerskich! Zwiększają siłę o <%= str %>, percepcję o <%= per %> i inteligencję o <%= int %>. Zaczarowana szafa: zestaw farmerski (przedmiot 2 z 3).", "armorArmoireGoldenTogaText": "Złota toga", - "armorArmoireGoldenTogaNotes": "Ta błyszcząca toga jest noszona tylko przez prawdziwych bohaterów. Zwiększa Siłę i Kondycję o <%= attrs %>. Zaczarowana szafa: zestaw Złota Toga (przedmiot 1 z 3).", + "armorArmoireGoldenTogaNotes": "Ta błyszcząca toga jest noszona tylko przez prawdziwych bohaterów. Zwiększa siłę i kondycję o <%= attrs %>. Zaczarowana szafa: zestaw Złota Toga (przedmiot 1 z 3).", "armorArmoireHornedIronArmorText": "Rogata Żelazna Zbroja", "armorArmoireHornedIronArmorNotes": "Ukształtowana zaciekłymi uderzeniami młota, ta żelazna Rogata Zbroja jest prawie niezniszczalna. Poprawia kondycję o <%= con %> i percepcję o <%= per %>. Zaczarowana szafa: Zestaw Rogate Żelazo (przedmiot 2 z 3.)", - "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", - "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Płaszcz Medyków", + "armorArmoirePlagueDoctorOvercoatNotes": "Autentyczny płaszcz noszony przez medyków czasów Plagi Prokrastynacji! Podnosi inteligencję o <%= int %>, siłę o <%= str %> i kondycję o <%= con %>. Zaczarowana szafa: zestaw medyka (przedmiot 3 z 3).", "headgear": "nakrycie głowy", "headBase0Text": "Bez hełmu", "headBase0Notes": "Bez nakrycia głowy.", @@ -351,124 +371,138 @@ "headSpecial2Text": "Bezimienny hełm", "headSpecial2Notes": "Świadectwo tych, którzy poświęcili się nie żądając niczego w zamian. Zwiększa Inteligencję jak i Siłę o <%= attrs %>.", "headSpecialFireCoralCircletText": "Wieniec koralowca ognistego", - "headSpecialFireCoralCircletNotes": "Ten wieniec zaprojektowany przez największych alchemików Habitiki, umożliwia ci oddychanie wodą i nurkowanie po skarby! Zwiększa Percepcję o <%= per %>.", + "headSpecialFireCoralCircletNotes": "Ten wieniec zaprojektowany przez największych alchemików Habitiki umożliwia oddychanie wodą i nurkowanie po skarby! Zwiększa percepcję o <%= per %>.", "headSpecialNyeText": "Absurdalna czapeczka imprezowa", - "headSpecialNyeNotes": "Otrzymałeś absurdalną czapeczkę imprezową! Noś ją z dumą świętując Nowy Rok! Nie daje żadnych korzyści.", + "headSpecialNyeNotes": "Oto absurdalna czapeczka imprezowa dla Ciebie! Noś ją z dumą, świętując Nowy Rok! Nie daje żadnych korzyści.", "headSpecialYetiText": "Hełm poskramiacza yeti", - "headSpecialYetiNotes": "Uroczo przeraźliwy kapelusz. Zwiększa Siłę o <%= str %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", + "headSpecialYetiNotes": "Uroczo przeraźliwy kapelusz. Zwiększa siłę o <%= str %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", "headSpecialSkiText": "Hełm szusującego asasyna", - "headSpecialSkiNotes": "Utrzymuje tożsamość noszącego w tajemnicy... i ciepło na twarzy. Zwiększa Percepcję o <%= per %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", + "headSpecialSkiNotes": "Utrzyma Twą tożsamość w tajemnicy... i będzie Ci ciepło w twarz. Zwiększa percepcję o <%= per %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", "headSpecialCandycaneText": "Cukierkowy kapelusz", - "headSpecialCandycaneNotes": "Najbardziej przepyszny kapelusz na świecie. Wiadomo również, że tajemniczo się pojawia i znika. Zwiększa Percepcję o <%= per %>.", + "headSpecialCandycaneNotes": "Najpyszniejszy kapelusz na świecie. Wiadomo również, że tajemniczo się pojawia i znika. Zwiększa percepcję o <%= per %>.", "headSpecialSnowflakeText": "Korona śnieżynki", - "headSpecialSnowflakeNotes": "Posiadacz tej korony nigdy nie zazna zimna. Zwiększa Inteligencje o <%= int %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", + "headSpecialSnowflakeNotes": "Kto nosi tę koronę, nigdy nie zazna zimna. Zwiększa inteligencję o <%= int %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", "headSpecialSpringRogueText": "Maska podstępnego kotka", - "headSpecialSpringRogueNotes": "Nikt NIGDY nie zgadnie, że jesteś kocim włamywaczem. Zwiększa Percepcję o <%= per %>. Edycja Limitowana Wiosennego Wyposażenia 2014.", + "headSpecialSpringRogueNotes": "Nikt NIGDY nie zgadnie, że jesteś kocim włamywaczem. Zwiększa percepcję o <%= per %>. Edycja Limitowana Wiosennego Wyposażenia 2014.", "headSpecialSpringWarriorText": "Koniczystalowy hełm", - "headSpecialSpringWarriorNotes": "Odlany ze słodkiej koniczyny łąkowej, ten hełm oprze się i najsilniejszym ciosom. Dodaje <%= str %> punktów do Siły. Limitowana Edycja 2014 Wiosennego Wyposażenia.", + "headSpecialSpringWarriorNotes": "Odlany ze słodkiej koniczyny łąkowej, ten hełm oprze się i najsilniejszym ciosom. Dodaje <%= str %> punktów siły. Limitowana Edycja 2014 Wiosennego Wyposażenia.", "headSpecialSpringMageText": "Kapelusz z sera szwajcarskiego", - "headSpecialSpringMageNotes": "Ten kapelusz przechowuje wiele potężnej magii! Postaraj się go nie podgryzać. Zwiększa Percepcję o <%= per %>. Edycja limitowana Wiosna 2014.", + "headSpecialSpringMageNotes": "Ten kapelusz przechowuje wiele potężnej magii! Postaraj się go nie podgryzać. Zwiększa percepcję o <%= per %>. Edycja Limitowana, wiosna 2014.", "headSpecialSpringHealerText": "Korona przyjaźni", - "headSpecialSpringHealerNotes": "Ta korona symbolizuje lojalność i przyjaźń. W końcu pies jest najlepszym przyjacielem łowcy przygód! Zwiększa Inteligencję o <%= int %>. Edycja limitowana Wiosna 2014.", + "headSpecialSpringHealerNotes": "Ta korona symbolizuje lojalność i przyjaźń. W końcu psy są najlepszymi przyjaciółmi łowców przygód! Zwiększa inteligencję o <%= int %>. Edycja Limitowana, wiosna 2014.", "headSpecialSummerRogueText": "Czapka pirata", - "headSpecialSummerRogueNotes": "Tylko najbardziej efektywny z piratów może nosić ten świetny kapelusz. Zwiększa Percepcję o <%= per %>. Edycja Limitowana Letniego Wyposażenia 2014.", + "headSpecialSummerRogueNotes": "Tylko najefektywniejsi z piratów mogą nosić ten świetny kapelusz. Zwiększa percepcję o <%= per %>. Edycja Limitowana Letniego Wyposażenia 2014.", "headSpecialSummerWarriorText": "Bandana zawadiaki", - "headSpecialSummerWarriorNotes": "Ten miękki, słony materiał napełnia noszącego go siłą. Zwiększa siłę o <%= str %>. Limitowana Edycja Lato 2014.", + "headSpecialSummerWarriorNotes": "Ten miękki, słony materiał napełnia człowieka siłą. Zwiększa siłę o <%= str %>. Limitowana Edycja, lato 2014.", "headSpecialSummerMageText": "Kapelusz owinięty wodorostami", - "headSpecialSummerMageNotes": "Cóż może by być bardziej magicznego od kapelusza owiniętego wodorostami? Zwiększa Percepcję o <%= per %>. Edycja Limitowana Lato 2014.", + "headSpecialSummerMageNotes": "Cóż może by być bardziej magicznego od kapelusza owiniętego wodorostami? Zwiększa percepcję o <%= per %>. Edycja Limitowana, lato 2014.", "headSpecialSummerHealerText": "Koralowa korona", - "headSpecialSummerHealerNotes": "Pozwala jej posiadaczowi leczyć uszkodzone rafy. Zwiększa Inteligencje o <%= int %>. Edycja Limitowana Letniego Wyposażenia 2014.", + "headSpecialSummerHealerNotes": "Pozwala leczyć uszkodzone rafy. Podnosi inteligencję o <%= int %>. Edycja Limitowana Letniego Wyposażenia 2014.", "headSpecialFallRogueText": "Krwistoczerwony kaptur", - "headSpecialFallRogueNotes": "Tożsamość Pogromcy Wampirów nigdy nie może zostać ujawniona. Wzrost Percepcji o <%= per %>. Limitowana Edycja Jesień 2014", + "headSpecialFallRogueNotes": "Tożsamość Pogromców Wampirów nigdy nie może zostać ujawniona. Wzrost percepcji o <%= per %>. Limitowana Edycja, jesień 2014.", "headSpecialFallWarriorText": "Potworny skalp nauki", - "headSpecialFallWarriorNotes": "Przeszczep sobie ten hełm. Jest tylko NIEZNACZNIE używany. Zwiększa Siłę o <%= str %>. Edycja limitowana Jesień 2014.", + "headSpecialFallWarriorNotes": "Przeszczep sobie ten hełm. Jest tylko NIEZNACZNIE używany. Zwiększa siłę o <%= str %>. Edycja Limitowana, jesień 2014.", "headSpecialFallMageText": "Spiczasty kapelusz", - "headSpecialFallMageNotes": "Magia wpleciona jest w każdą nić tego kapelusza. Zwiększa Percepcję o <%= per %>. Edycja limitowana Jesień 2014.", + "headSpecialFallMageNotes": "Magia wpleciona jest w każdą nić tego kapelusza. Zwiększa percepcję o <%= per %>. Edycja Limitowana, jesień 2014.", "headSpecialFallHealerText": "Bandaże na głowę", - "headSpecialFallHealerNotes": "Wysoce higieniczne i bardzo modne. Zwiększa Inteligencję o <%= int %>. Edycja limitowana Jesień 2014.", + "headSpecialFallHealerNotes": "Wysoce higieniczne i bardzo modne. Podnoszą inteligencję o <%= int %>. Edycja Limitowana, jesień 2014.", "headSpecialNye2014Text": "Głupawy Imprezowy Kapelusz", - "headSpecialNye2014Notes": "Otrzymałeś Głupawą Czapeczkę Imprezową! Noś ją z dumą świętując Nowy Rok! Brak dodatkowych korzyści.", + "headSpecialNye2014Notes": "Oto Głupawa Czapeczka Imprezowa dla Ciebie! Noś ją z dumą, świętując Nowy Rok! Brak dodatkowych korzyści.", "headSpecialWinter2015RogueText": "Maska Soplowego Smoka", - "headSpecialWinter2015RogueNotes": "Jesteś prawdziwie, definitywnie, absolutnie oryginalnym Soplowym Smokiem. Nie infiltrujesz uli Soplowych Smoków. Nie masz żadnego interesu w bogactwach skarbów rzekomo leżących w ich mroźnych tunelach. Rawr. Zwiększa Percepcję o <%= per %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", + "headSpecialWinter2015RogueNotes": "Od teraz jesteś z całą niezaprzeczalną pewnością absolutnie prawdziwym Soplowym Smokiem. Nie infiltrujesz uli Soplowych Smoków. Góry skarbów podobno leżące w ich mroźnych tunelach nie obchodzą Cię nic a nic. Rawr. Zwiększa percepcję o <%= per %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", "headSpecialWinter2015WarriorText": "Piernikowy Hełm", - "headSpecialWinter2015WarriorNotes": "Myśl, myśl, myśl tak mocno jak to możliwe. Zwiększa Siłę o <%= str %>.\nEdycja Limitowana Zimowego Wyposażenia 2014-2015.", + "headSpecialWinter2015WarriorNotes": "Myśl, myśl, myśl tak mocno jak to możliwe. Zwiększa siłę o <%= str %>.\nEdycja Limitowana Zimowego Wyposażenia 2014-2015.", "headSpecialWinter2015MageText": "Kapelusz Zorzy Polarnej", - "headSpecialWinter2015MageNotes": "Materiał z tego kapelusza lśni i mieni się kiedy jego posiadacz uczy się. Zwiększa Percepcję o <%= per %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", - "headSpecialWinter2015HealerText": "Przytulne Nauszniki", - "headSpecialWinter2015HealerNotes": "Te ciepłe nauszniki chronią od chłodu i rozpraszających dźwięków. Zwiększa Inteligencje o <%= int %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", + "headSpecialWinter2015MageNotes": "Materiał tego kapelusza lśni i mieni się na Twojej głowie, gdy się w nim uczysz. Zwiększa percepcję o <%= per %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", + "headSpecialWinter2015HealerText": "Przytulne nauszniki", + "headSpecialWinter2015HealerNotes": "Te ciepłe nauszniki chronią od chłodu i rozpraszających dźwięków. Zwiększają inteligencję o <%= int %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", "headSpecialSpring2015RogueText": "Ognioodporny hełm", - "headSpecialSpring2015RogueNotes": "Ogień? Ha! Zaciekle piszczysz w obliczu ognia! Zwiększa Percepcję o <%= per %>. Limitowana edycja Wiosna 2015.", - "headSpecialSpring2015WarriorText": "Strzegący hełm", - "headSpecialSpring2015WarriorNotes": "Strzeż się tego hełmu! Tylko agresywny piesek może go nosić. Przestań się śmiać. Zwiększa Siłę o <%= str %>. Limitowana Edycja Wiosennego Wyposażenia 2015.", + "headSpecialSpring2015RogueNotes": "Ogień? Ha! Zaciekle piszczysz w obliczu ognia! Zwiększa percepcję o <%= per %>. Edycja Limitowana, wiosna 2015.", + "headSpecialSpring2015WarriorText": "Hełm \"Strzeż Się\"", + "headSpecialSpring2015WarriorNotes": "Strzeż się tego hełmu! Tylko agresywny piesek może go nosić. Przestań się śmiać. Zwiększa siłę o <%= str %>. Limitowana Edycja Wiosennego Wyposażenia 2015.", "headSpecialSpring2015MageText": "Kapelusz Scenicznego Maga", - "headSpecialSpring2015MageNotes": "Co było pierwsze, królik czy kapelusz? Zwiększa Percepcje o <%= per %>. Limitowana Edycja Wiosennego Wyposażenia 2015.", + "headSpecialSpring2015MageNotes": "Co było pierwsze, królik czy kapelusz? Zwiększa percepcję o <%= per %>. Limitowana Edycja Wiosennego Wyposażenia 2015.", "headSpecialSpring2015HealerText": "Kojąca Korona", - "headSpecialSpring2015HealerNotes": "Perła w centrum tej korony uspokaja i pociesza tych obok jej. Zwiększa Inteligencję o <%= int %>. Limitowana Edycja Wiosennego Wyposażenia 2015", + "headSpecialSpring2015HealerNotes": "Perła w centrum tej korony uspokaja i podnosi na duchu wszelkie istoty wokół. Zwiększa inteligencję o <%= int %>. Limitowana Edycja Wiosennego Wyposażenia 2015", "headSpecialSummer2015RogueText": "Kapelusz Renegata", - "headSpecialSummer2015RogueNotes": "Ten piracki kapelusz wypadł za burtę i został udekorowany skrawkami ognistego koralowca. Zwiększa Percepcję o <%= per %>. Edycja limitowana lato 2015.", - "headSpecialSummer2015WarriorText": "Zdobiony klejnotami oceaniczny hełm", - "headSpecialSummer2015WarriorNotes": "Wykonany z głęboko-oceanicznego metalu przez rzemieślników z Atleńtydy, ten hełm jest silny i okazały. Zwiększa Siłę o <%= str %>. Edycja limitowana lato 2015.", - "headSpecialSummer2015MageText": "Prorocza apaszka", - "headSpecialSummer2015MageNotes": "Ukryta moc błyszczy z niciach tej apaszki. Zwiększa Percepcję o <%= per %>. Edycja limitowana lato 2015.", + "headSpecialSummer2015RogueNotes": "Ten piracki kapelusz wypadł za burtę i został udekorowany skrawkami ognistego koralowca. Zwiększa percepcję o <%= per %>. Edycja Limitowana, lato 2015.", + "headSpecialSummer2015WarriorText": "Wysadzany klejnotami Oceaniczny Hełm", + "headSpecialSummer2015WarriorNotes": "Wykonany z głębokooceanicznego metalu przez rzemieślników z Atleńtydy, ten hełm jest wytrzymały i piękny. Zwiększa siłę o <%= str %>. Edycja Limitowana lato 2015.", + "headSpecialSummer2015MageText": "Apaszka Wróżb", + "headSpecialSummer2015MageNotes": "Ukryta moc przebłyskuje spomiędzy nici tej apaszki. Zwiększa percepcję o <%= per %>. Edycja Limitowana, lato 2015.", "headSpecialSummer2015HealerText": "Marynarska czapka", - "headSpecialSummer2015HealerNotes": "Z tą marynarską czapką pewnie usadowioną na swojej głowie, możesz nawigować po najburzliwszych morzach! Zwiększa Inteligencję o <%= int %>. Edycja limitowana lato 2015.", + "headSpecialSummer2015HealerNotes": "Z tą marynarską czapką pewnie nasadzoną na głowę, możesz nawigować po najburzliwszych morzach! Zwiększa inteligencję o <%= int %>. Edycja Limitowana, lato 2015.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Hełm tęczowego wojownika", "headSpecialGaymerxNotes": "Aby uczcić porę dumy i konwent GaymerX, ten specjalny hełm jest przyozdobiony lśniącym, kolorowym wzorem tęczy! GaymerX to konwent poświęcony środowisku LGBTQ oraz grom komputerowym i jest otwarty dla każdego. Odbywa się w InterContinental w centrum San Francisco w dniach 11-13 lipca! Brak dodatkowych korzyści.", "headMystery201402Text": "Skrzydlaty hełm", - "headMystery201402Notes": "Ta skrzydlata opaska przepełnia noszącego prędkością wiatru! Brak dodatkowych korzyści. Przedmiot Abonencki luty 2014.", + "headMystery201402Notes": "Ta skrzydlata opaska przepełnia Cię prędkością wiatru! Brak dodatkowych korzyści. Przedmiot Abonencki, luty 2014.", "headMystery201405Text": "Płomień umysłu", - "headMystery201405Notes": "Spalić prokrastynację! Brak dodatkowych korzyści. Przedmiot Abonencki Maj2014.", + "headMystery201405Notes": "Spalić prokrastynację! Brak dodatkowych korzyści. Przedmiot Abonencki, maj 2014.", "headMystery201406Text": "Korona macek", - "headMystery201406Notes": "Macki tego hełmu pobierają magiczną energię z wody. Brak dodatkowych korzyści. Przedmiot Abonencki czerwiec 2014.", + "headMystery201406Notes": "Macki tego hełmu pobierają magiczną energię z wody. Brak dodatkowych korzyści. Przedmiot Abonencki, czerwiec 2014.", "headMystery201407Text": "Hełm podmorskiego odkrywcy", - "headMystery201407Notes": "Ten hełm ułatwia badanie podwodnych krain! Wyglądasz też przez niego trochę jak wyłupiastooka ryba. Bardzo retro! Brak dodatkowych korzyści. Przedmiot Abonencki lipiec 2014.", + "headMystery201407Notes": "Ten hełm ułatwia badanie podwodnych krain! Wyglądasz też przez niego trochę jak wyłupiastooka ryba. Bardzo retro! Brak dodatkowych korzyści. Przedmiot Abonencki, lipiec 2014.", "headMystery201408Text": "Słoneczna korona", - "headMystery201408Notes": "Ta lśniąca korona wzmocni siłę woli każdego kto ją posiądzie. Kolekcja Abonenta Sierpień 2014. Nie ma na nic wpływu.", + "headMystery201408Notes": "Ta lśniąca korona wzmocni siłę woli człowieka, który ją posiądzie. Przedmiot abonencki, sierpień 2014. Nie ma na nic wpływu.", "headMystery201411Text": "Stalowy Hełm Sportu", - "headMystery201411Notes": "To tradycyjny hełm używany w ukochanym sporcie Habitici - Piłce Równoważnej, który polega na zakładaniu ciężkiej odzieży ochronnej i zobowiązywaniu się do zdrowej równowagi pomiędzy pracą a życiem prywatnym..... BĘDĄC ŚCIGANYM PRZEZ HIPPOGRYFY. Brak dodatkowych korzyści. Listopad 2014 Przedmiot abonencki.", + "headMystery201411Notes": "To tradycyjny hełm używany w ukochanym sporcie Habitiki - Piłce Równoważnej, który polega na zakładaniu ciężkiej odzieży ochronnej i zobowiązywaniu się do zdrowej równowagi pomiędzy pracą a życiem prywatnym... RÓWNOCZEŚNIE UCIEKAJĄC PRZED HIPOGRYFAMI. Brak dodatkowych korzyści. Przedmiot abonencki, listopad 2014.", "headMystery201412Text": "Pingwini Kapelusz", - "headMystery201412Notes": "Kto jest pingwinem? Brak dodatkowych korzyści. Przedmiot Abonencki Grudzien 2014.", + "headMystery201412Notes": "Kto jest pingwinem? Brak dodatkowych korzyści. Przedmiot Abonencki, grudzień 2014.", "headMystery201501Text": "Gwiaździsty Hełm", - "headMystery201501Notes": "Konstelacje migoczą i wirują na tym hełmie, prowadząc myśli noszącego w kierunku skupienia. Brak dodatkowych korzyści. Przedmiot Abonencki styczeń 2015.", + "headMystery201501Notes": "Gdy go używasz, konstelacje migoczą i wirują na tym hełmie, przywołując Twoje myśli ku skupieniu. Brak dodatkowych korzyści. Przedmiot Abonencki, styczeń 2015.", "headMystery201505Text": "Hełm zielonego rycerza", - "headMystery201505Notes": "Zielony pióropusz dumnie powiewa na tym żelaznym hełmie. Brak dodatkowych korzyści. Przedmiot Abonencki maj 2015.", + "headMystery201505Notes": "Zielony pióropusz dumnie powiewa na tym żelaznym hełmie. Brak dodatkowych korzyści. Przedmiot Abonencki, maj 2015.", "headMystery201508Text": "Kapelusz geparda", - "headMystery201508Notes": "Ten przytulny kapelusz geparda jest bardzo kędzierzawy! Brak dodatkowych korzyści. Przedmiot abonencki sierpień 2015.", + "headMystery201508Notes": "Ten przytulny kapelusz geparda jest bardzo puchaty! Brak dodatkowych korzyści. Przedmiot abonencki, sierpień 2015.", + "headMystery201509Text": "Maska wilkołaka", + "headMystery201509Notes": "To JEST maska, prawda? Brak dodatkowych korzyści. Przedmiot Abonencki, wrzesień 2015.", "headMystery301404Text": "Szykowny cylinder", - "headMystery301404Notes": "Fantazyjny cylinder dla najwyżej urodzonych. Przedmiot Abonencki Styczeń 3015. Brak dodatkowych korzyści.", + "headMystery301404Notes": "Fantazyjny cylinder dla najwyżej urodzonych. Przedmiot Abonencki, styczeń 2015. Brak dodatkowych korzyści.", "headMystery301405Text": "Klasyczny cylinder", - "headMystery301405Notes": "Zwyczajny cylinder, aż prosi się by połączyć go z jakimiś gustownymi akcesoriami na głowę. Brak dodatkowych korzyści. Przedmiot Abonencki Maj 3015.", + "headMystery301405Notes": "Zwyczajny cylinder, aż prosi się by połączyć go z jakimiś gustownymi akcesoriami na głowę. Brak dodatkowych korzyści. Przedmiot Abonencki, maj 2015.", "headArmoireLunarCrownText": "Kojąca księżycowa korona", - "headArmoireLunarCrownNotes": "Korona wzmacnia zdrowie i wyostrza zmysły, zwłaszcza podczas pełni. Zwiększa Kondycję o <%= con %> i Percepcję o <%= per %>. Zaczarowana szafa: kojący zestaw księżycowy (przedmiot 1 z 3).", + "headArmoireLunarCrownNotes": "Korona wzmacnia zdrowie i wyostrza zmysły, zwłaszcza podczas pełni. Zwiększa kondycję o <%= con %> i percepcję o <%= per %>. Zaczarowana szafa: kojący zestaw księżycowy (przedmiot 1 z 3).", "headArmoireRedHairbowText": "Czerwona kokarda", - "headArmoireRedHairbowNotes": "Stań się silny, nieustępliwy i mądry, podczas noszenia tej pięknej Czerwonej kokardy! Zwiększa Siłę o <%= str %>, Kondycję o <%= con %> i Inteligencję o <%= int %>. Zaczarowana szafa: przedmiot niezależny.", + "headArmoireRedHairbowNotes": "Nabierz siły, determinacji i mądrości dzięki noszeniu tej pięknej czerwonej kokardy! Zwiększa siłę o <%= str %>, kondycję o <%= con %> i inteligencję o <%= int %>. Zaczarowana szafa: przedmiot niezależny.", "headArmoireVioletFloppyHatText": "Fioletowy obwisły kapelusz", - "headArmoireVioletFloppyHatNotes": "Wiele zaklęć zostało wplecionych w ten prosty kapelusz, nadając mu przyjemny fioletowy kolor. Zwiększa Percepcję o <%= per %>, Inteligencję o <%= int %>, and Kondycję o <%= con %>. Zaczarowana szafa: przedmiot niezależny.", + "headArmoireVioletFloppyHatNotes": "Wiele zaklęć zostało wplecionych w ten prosty kapelusz, nadając mu przyjemny fioletowy kolor. Zwiększa percepcję o <%= per %>, inteligencję o <%= int %>, i kondycję o <%= con %>. Zaczarowana szafa: przedmiot niezależny.", "headArmoireGladiatorHelmText": "Hełm gladiatora", - "headArmoireGladiatorHelmNotes": "Do bycia gladiatorem nie wystarczy siła... trzeba też sprytu. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Zaczarowana szafa: zestaw gladiatora (przedmiot 1 z 3).", - "headArmoireRancherHatText": "Kapelusz farmera", - "headArmoireRancherHatNotes": "Zbierz swoje chowańce i zagoń swoje wierzchowce podczas noszenia tego magicznego kapelusza farmera! Zwiększa Siłę o <%= str %>, Percepcję o <%= per %> i Inteligencję o <%= int %>. Zaczarowana szafa: zestaw farmerski (przedmiot 1 z 3).", + "headArmoireGladiatorHelmNotes": "Gladiatorom nie wystarczy siła... trzeba im też sprytu. Zwiększa inteligencję o <%= int %> i percepcję o <%= per %>. Zaczarowana szafa: zestaw gladiatora (przedmiot 1 z 3).", + "headArmoireRancherHatText": "Kapelusz farmerski", + "headArmoireRancherHatNotes": "Opiekuj swoje chowańce wierzchowce z magicznym kapeluszem farmerskim na głowie! Zwiększa siłę o <%= str %>, percepcję o <%= per %> i inteligencję o <%= int %>. Zaczarowana szafa: zestaw farmerski (przedmiot 1 z 3).", "headArmoireBlueHairbowText": "Niebieska kokarda", - "headArmoireBlueHairbowNotes": "Stań się spostrzegawczy, nieustępliwy i mądry, podczas noszenia tej pięknej Niebieskiej kokardy! Zwiększa Percepcję o <%= per %>, Kondycję o <%= con %> i Inteligencję o <%= int %>. Zaczarowana szafa: przedmiot niezależny.", + "headArmoireBlueHairbowNotes": "Zwiększ swą spostrzegawczość, determinację i mądrość dzięki tej pięknej niebieskiej kokardzie! Podnosi percepcję o <%= per %>, kondycję o <%= con %> i inteligencję o <%= int %>. Zaczarowana szafa: przedmiot niezależny.", "headArmoireRoyalCrownText": "Królewska korona", - "headArmoireRoyalCrownNotes": "Hurra dla władcy, potężnego i silnego! Zwiększa Siłę o <%= str %>. Zaczarowana szafa: przedmiot niezależny", + "headArmoireRoyalCrownNotes": "Niech żyją władcy, potężni i silni! Zwiększa siłę o <%= str %>. Zaczarowana szafa: przedmiot niezależny", "headArmoireGoldenLaurelsText": "Złoty laur", - "headArmoireGoldenLaurelsNotes": "Złoty laur wieńczy czoła tych, co pokonali złe nawyki. Zwiększa Percepcję i Kondycję o <%= attrs %>. Zaczarowana szafa: zestaw Złota Toga (przedmiot 2 z 3).", + "headArmoireGoldenLaurelsNotes": "Złoty laur wieńczy czoła tych, co pokonali złe nawyki. Zwiększa percepcję i kondycję o <%= attrs %>. Zaczarowana szafa: zestaw Złota Toga (przedmiot 2 z 3).", "headArmoireHornedIronHelmText": "Żelazny Rogaty Hełm", "headArmoireHornedIronHelmNotes": "Ukształtowany zaciekłymi uderzeniami młota, ten żelazny Rogaty Hełm jest niemal niezniszczalny. Poprawia kondycję o <%= con %> i siłę o <%= str %>. Zaczarowana szafa: Zestaw Rogate Żelazo (przedmiot 1 z 3.)", - "headArmoireYellowHairbowText": "Yellow Hairbow", - "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", - "headArmoireRedFloppyHatText": "Red Floppy Hat", - "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", - "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", - "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Żółta kokarda", + "headArmoireYellowHairbowNotes": "Zwiększ swą spostrzegawczość, siłę i inteligencję o <%= attrs %> dzięki noszeniu tej pięknej żółtej kokardy! Zaczarowana szafa: przedmiot niezależny.", + "headArmoireRedFloppyHatText": "Czerwony obwisły kapelusz", + "headArmoireRedFloppyHatNotes": "W takie proste kapelusze wszywano wiele czarów, co przydawało im żywej czerwonej barwy. Ten egzepmlarz podnosi kondycję, inteligencję i percepcję o <%= attrs %>. Zaczarowana szafa: przedmiot niezależny.", + "headArmoirePlagueDoctorHatText": "Kapelusz Medyków", + "headArmoirePlagueDoctorHatNotes": "Autentyczny kapelusz medyka z czasów Plagi Prokrastynacji! Podnosi siłę o <%= str %>, inteligencję o <%= int %> i kondycję o <%= con %>. Zaczarowana szafa: zestaw medyka (przedmiot 1 z 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "Tarcza", "shieldBase0Text": "Brak tarczy w ekwipunku.", "shieldBase0Notes": "Bez tarczy lub drugiej broni.", "shieldWarrior1Text": "Drewniana tarcza", "shieldWarrior1Notes": "Okrągła tarcza z grubego drewna. Zwiększa Kondycję o <%= con %>.", "shieldWarrior2Text": "Puklerz", - "shieldWarrior2Notes": "Lekka i wytrzymała, szybka do zapewniania ochrony. Zwiększa Kondycję o <%= con %>.", + "shieldWarrior2Notes": "Lekka i wytrzymała, do zapewnienia szybkiej ochrony. Zwiększa kondycję o <%= con %>.", "shieldWarrior3Text": "Wzmocniona tarcza", "shieldWarrior3Notes": "Zrobiona z drewna, ale wzmocniona pasmami metalu. Zwiększa Kondycję o <%= con %>.", "shieldWarrior4Text": "Czerwona tarcza", @@ -490,66 +524,74 @@ "shieldSpecial1Text": "Kryształowa tarcza", "shieldSpecial1Notes": "Kruszy strzały i odbija słowa przeciwników. Zwiększa wszystkie atrybuty o <%= attrs %>.", "shieldSpecialMoonpearlShieldText": "Tarcza z księżycowych pereł", - "shieldSpecialMoonpearlShieldNotes": "Zaprojektowana do szybkiego pływania, jak również trochę do obrony. Zwiększa Kondycję o <%= con %>.", + "shieldSpecialMoonpearlShieldNotes": "Zaprojektowana do szybkiego pływania, jak również trochę do obrony. Zwiększa kondycję o <%= con %>.", "shieldSpecialGoldenknightText": "Morgensztern miażdżący kamienie milowe Mustaine'a", - "shieldSpecialGoldenknightNotes": "Spotkanie, stwory, spokój - zapewniony! Zmiażdżyć! Zwiększa Kondycję i Percepcję o <%= attrs %>.", + "shieldSpecialGoldenknightNotes": "Spotkania, stwory, słabość - pokonane! Miażdżyć! Zwiększa kondycję i percepcję o <%= attrs %>.", "shieldSpecialYetiText": "Tarcza poskramiacza Yeti", - "shieldSpecialYetiNotes": "Tarcza odbija światło od śniegu. Zwiększa Kondycję o <%= con %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", + "shieldSpecialYetiNotes": "Tarcza błyszczy światłem bijącym od śniegu. Zwiększa kondycję o <%= con %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", "shieldSpecialSnowflakeText": "Tarcza śnieżynki", "shieldSpecialSnowflakeNotes": "Każda tarcza jest niepowtarzalna. Wzrost kondycji o <%= con %>. Edycja Limitowana Zimowego Wyposażenia 2013-2014.", "shieldSpecialSpringRogueText": "Hakowate szpony", - "shieldSpecialSpringRogueNotes": "Doskonałe do wspinania na wysokie budynki oraz niszczenia dywanów. Zwiększa Siłę o <%= str %>. Edycja limitowana Wiosna 2014.", + "shieldSpecialSpringRogueNotes": "Doskonałe do wspinania na wysokie budynki oraz niszczenia dywanów. Zwiększa siłę o <%= str %>. Edycja Limitowana, wiosna 2014.", "shieldSpecialSpringWarriorText": "Jajeczna tarcza", - "shieldSpecialSpringWarriorNotes": "Ta tarcza nigdy nie pęknie, nie ważne jak mocno ją uderzysz! Zwiększa Kondycję o <%= con %>. Limitowana Edycja Wiosna 2014.", + "shieldSpecialSpringWarriorNotes": "Ta tarcza nigdy nie pęknie, niezależnie od siły, która na nią naprze! Zwiększa kondycję o <%= con %>. Edycja Limitowana, wiosna 2014.", "shieldSpecialSpringHealerText": "Piszcząca piłka ostatecznej ochrony", - "shieldSpecialSpringHealerNotes": "Po ugryzieniu wydaje nieznośne, ciągłe piszczenie, odstraszając wrogów. Zwiększa Kondycję o <%= con %>. Edycja limitowana Wiosna 2014.", + "shieldSpecialSpringHealerNotes": "Uderzona wydaje nieznośne, ciągłe piszczenie, odstraszając wrogów. Zwiększa kondycję o <%= con %>. Edycja Limitowana, wiosna 2014.", "shieldSpecialSummerRogueText": "Szabla piracka", - "shieldSpecialSummerRogueNotes": "A niech je dunder świśnie! Wyrzucisz te Codzienne za burtę! Zwiększa Siłę o <%= str %>. Edycja limitowana Lato 2014.", + "shieldSpecialSummerRogueNotes": "A niech je dunder świśnie! Wyrzucisz te Codzienne za burtę! Zwiększa siłę o <%= str %>. Edycja Limitowana, lato 2014.", "shieldSpecialSummerWarriorText": "Tarcza z namokniętego drewna", - "shieldSpecialSummerWarriorNotes": "Ta tarcza, zrobiona z drewna zatopionych statków, potrafi przetrwać nawet najbardziej burzliwe Codzienne. Zwiększa Kondycję o <%= con %>. Edycja limitowana Lato 2014.", + "shieldSpecialSummerWarriorNotes": "Ta tarcza, zrobiona z drewna zatopionych statków, potrafi przetrwać nawet najbardziej burzliwe Codzienne. Zwiększa kondycję o <%= con %>. Edycja Limitowana, lato 2014.", "shieldSpecialSummerHealerText": "Tarcza mielizn", - "shieldSpecialSummerHealerNotes": "Nikt nie odważy się zaatakować rafy koralowej, gdy zetknie się z tą lśniącą tarczą! Zwiększa Kondycję o <%= con %>. Edycja Limitowana Letniego Wyposażenia 2014.", + "shieldSpecialSummerHealerNotes": "Nikt nie odważy się zaatakować rafy koralowej ujrzawszy tę lśniącą tarczę! Zwiększa kondycję o <%= con %>. Edycja Limitowana Letniego Wyposażenia 2014.", "shieldSpecialFallRogueText": "Srebrny kołek", - "shieldSpecialFallRogueNotes": "Pozbywa się nieumarłych. Dodaje także premię przeciwko wilkołakom, bo nigdy nie można być zbyt ostrożnym. Zwiększa Siłę o <%= str %>. Edycja limitowana Jesień 2014.", + "shieldSpecialFallRogueNotes": "Załatwia nieumarłych na amen. Dodaje także premię przeciwko wilkołakom - ostrożności nigdy za wiele. Zwiększa siłę o <%= str %>. Edycja Limitowana, jesień 2014.", "shieldSpecialFallWarriorText": "Mocna mikstura nauki", "shieldSpecialFallWarriorNotes": "Rozlewa się tajemniczo na kitle. Zwiększa Kondycję o <%= con %>. Edycja Limitowana Wyposażenia Jesień 2014.", "shieldSpecialFallHealerText": "Inkrustowana tarcza", - "shieldSpecialFallHealerNotes": "Ta iskrząca się tarcza została znaleziona w starożytnym grobowcu. Zwiększa Kondycję o <%= con %>. Edycja limitowana jesień 2014.", + "shieldSpecialFallHealerNotes": "Ta iskrząca się tarcza została znaleziona w starożytnym grobowcu. Zwiększa kondycję o <%= con %>. Edycja Limitowana, jesień 2014.", "shieldSpecialWinter2015RogueText": "Kolec Lodu", - "shieldSpecialWinter2015RogueNotes": "Z całą pewnością, zdecydowanie, najzwyczajniej podniosłeś go po prostu z ziemi. Zwiększa Siłę o <%= str %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", + "shieldSpecialWinter2015RogueNotes": "Z całą pewnością, zdecydowanie, najzwyczajniej to leżało sobie po prostu z ziemi. Zwiększa siłę o <%= str %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", "shieldSpecialWinter2015WarriorText": "Żelkowa Tarcza", - "shieldSpecialWinter2015WarriorNotes": "Ta pozornie cukrowa tarcza jest w rzeczywistości zrobiona z pożywnych, galaretowatych warzyw. Zwiększa Kondycje o <%= con %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", + "shieldSpecialWinter2015WarriorNotes": "Ta pozornie cukrowa tarcza jest w rzeczywistości zrobiona z pożywnych, galaretowatych warzyw. Zwiększa kondycję o <%= con %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", "shieldSpecialWinter2015HealerText": "Kojąca tarcza", - "shieldSpecialWinter2015HealerNotes": "Ta tarcza odbija mroźny wiatr. Zwiększa Kondycje o <%= con %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", + "shieldSpecialWinter2015HealerNotes": "Ta tarcza odbija mroźny wiatr. Zwiększa kondycję o <%= con %>. Edycja Limitowana Zimowego Wyposażenia 2014-2015.", "shieldSpecialSpring2015RogueText": "Explodujący pisk", - "shieldSpecialSpring2015RogueNotes": "Niech nazwa ciebie nie zmyli - to wybuchowy zestaw. Zwiększa Siłę o <%= str %>. Limitowana edycja Wiosna 2015.", + "shieldSpecialSpring2015RogueNotes": "Niech nazwa Cię nie zmyli - to wybuchowy zestaw. Zwiększa Siłę o <%= str %>. Edycja Limitowana, wiosna 2015.", "shieldSpecialSpring2015WarriorText": "Dysk talerzowy", - "shieldSpecialSpring2015WarriorNotes": "Rzuć go w swoich wrogów... lub po prostu go trzymaj, ponieważ w czasie obiadu wypełni się on pyszną karmą. Zwiększa Kondycję o <%= con %>. Edycja limitowana Wiosna 2015.", + "shieldSpecialSpring2015WarriorNotes": "Rzuć nim w swoich wrogów... lub po prostu go trzymaj, ponieważ w porze obiadu wypełnia się pyszną karmą. Zwiększa kondycję o <%= con %>. Edycja Limitowana, wiosna 2015.", "shieldSpecialSpring2015HealerText": "Wzorzysta poduszka", - "shieldSpecialSpring2015HealerNotes": "Twoja głowa może wypocząć na tej miękkiej poduszce lub możesz zmagać się z nią swymi przerażającymi pazurami. Rawr! Zwiększa Kondycję o <%= con %>. Edycja limitowana Wiosna 2015.", + "shieldSpecialSpring2015HealerNotes": "Możesz złożyć głowę na tej miękkiej poduszce, albo możesz wypróbować na niej siłę swych przerażających pazurów. Rawr! Zwiększa kondycję o <%= con %>. Edycja Limitowana, wiosna 2015.", "shieldSpecialSummer2015RogueText": "Strzelający koralowiec", - "shieldSpecialSummer2015RogueNotes": "Ten krewny koralowca ognistego posiada zdolność ciskania swoim jadem w wodzie. Zwiększa Siłę o <%= str %>. Edycja limitowana lato 2015.", + "shieldSpecialSummer2015RogueNotes": "Ten krewny koralowca ognistego posiada zdolność płucia jadem w wodzie. Zwiększa siłę o <%= str %>. Edycja Limitowana, lato 2015.", "shieldSpecialSummer2015WarriorText": "Błękitnoskrzela tarcza", - "shieldSpecialSummer2015WarriorNotes": "Wykonana z głęboko-oceanicznego metalu przez rzemieślników z Atleńtydy, ta tarcza lśni niczym piasek i morze. Zwiększa Kondycję o <%= con %>. Edycja limitowana lato 2015.", - "shieldSpecialSummer2015HealerText": "Opasana tarcza", - "shieldSpecialSummer2015HealerNotes": "Używaj tej tarczy, by odrzucać daleko szczury zęzowe. Zwiększa Kondycję o <%= con %>. Edycja limitowana lato 2015.", + "shieldSpecialSummer2015WarriorNotes": "Wykonana z głębokooceanicznego metalu przez rzemieślników z Atleńtydy, ta tarcza lśni niczym piasek i morze. Zwiększa kondycję o <%= con %>. Edycja Limitowana, lato 2015.", + "shieldSpecialSummer2015HealerText": "Potężna tarcza", + "shieldSpecialSummer2015HealerNotes": "Używaj tej tarczy, by odrzucać daleko szczury zęzowe. Zwiększa kondycję o <%= con %>. Edycja Limitowana, lato 2015.", + "shieldSpecialFall2015RogueText": "Topór wojenny", + "shieldSpecialFall2015RogueNotes": "Bojaźliwe Do-Zrobienia chowają się przed machnięciami tego topora. Zwiększa siłę o <%= str $>. Edycja Limitowana, jesień 2015.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Tarcza zegarowa", - "shieldMystery301405Notes": "Czas jest po Twojej stronie z tą zegarową tarczą. Brak dodatkowych korzyści. Przedmiot Abonencki Czerwiec 3015.", + "shieldMystery301405Notes": "Czas jest po Twojej stronie z tą tarczą zegarową. Brak dodatkowych korzyści. Przedmiot Abonencki, czerwiec 2015.", "shieldArmoireGladiatorShieldText": "Tarcza gladiatora", - "shieldArmoireGladiatorShieldNotes": "Do bycia gladiatorem nie wystarczy... a, zresztą, po prostu przygrzmoć im tarczą. Zwiększa Kondycję o <%= con %> i Siłę o <%= str %>. Zaczarowana szafa: zestaw gladiatora (przedmiot 3 z 3).", + "shieldArmoireGladiatorShieldNotes": "Do bycia gladiatorem nie wystarczy... a, zresztą, po prostu przygrzmoć im tarczą. Zwiększa kondycję o <%= con %> i siłę o <%= str %>. Zaczarowana szafa: zestaw gladiatora (przedmiot 3 z 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Osprzęt na plecy", "backBase0Text": "Nic na plecach", "backBase0Notes": "Nic na plecach.", "backMystery201402Text": "Złote skrzydła", "backMystery201402Notes": "Te lśniące skrzydła mają migoczące w słońcu pióra. Brak dodatkowych korzyści. Luty 2014. Przedmiot abonencki.", "backMystery201404Text": "Skrzydła motyla zmierzchu", - "backMystery201404Notes": "Bądź motylem i trzepotaj. Brak dodatkowych korzyści. Przedmiot Abonamentowy Kwiecień 2014.", - "backMystery201410Text": "Goblińskie skrzydła", - "backMystery201410Notes": "Mknij przez noc na tych silnych skrzydłach. Brak dodatkowych korzyści. Wyposażenie abonenta - październik 2014.", + "backMystery201404Notes": "Bądź motylem i trzepotaj. Brak dodatkowych korzyści. Przedmiot Abonamencki, kwiecień 2014.", + "backMystery201410Text": "Goblinie skrzydła", + "backMystery201410Notes": "Mknij przez noc na tych silnych skrzydłach. Brak dodatkowych korzyści. Przedmiot Abonencki, październik 2014.", "backMystery201504Text": "Skrzydła Pracowitej Pszczółki", - "backMystery201504Notes": "Bzz bzz bzz! Śmigaj od zadania do zadania. Brak dodatkowych korzyści. Przedmiot Abonencki kwiecień 2015.", + "backMystery201504Notes": "Bzz bzz bzz! Śmigaj od zadania do zadania. Brak dodatkowych korzyści. Przedmiot Abonencki, kwiecień 2015.", "backMystery201507Text": "Awangardowa deska surfingowa", - "backMystery201507Notes": "Surfuj na Starannych Nabrzeżach i ujeżdżaj fale w Zatoce Niedoskonałości! Brak dodatkowych korzyści. Przedmiot abonencki lipiec 2015.", + "backMystery201507Notes": "Surfuj na Starannych Nabrzeżach i ujeżdżaj fale w Zatoce Niedoskonałości! Brak dodatkowych korzyści. Przedmiot Abonencki, lipiec 2015.", "backSpecialWonderconRedText": "Potężna peleryna", "backSpecialWonderconRedNotes": "Świszcze z siłą i pięknem. Nie daje żadnych korzyści. Edycja Specjalna - Konwent.", "backSpecialWonderconBlackText": "Podstępna peleryna", @@ -564,38 +606,38 @@ "bodySpecialWonderconBlackText": "Hebanowy kołnierz", "bodySpecialWonderconBlackNotes": "Atrakcyjny hebanowy kołnierz! Brak dodatkowych korzyści. Edycja Specjalna - Konwent.", "bodySpecialSummerMageText": "Błyszcząca pelerynka", - "bodySpecialSummerMageNotes": "Ani słona ani słodka woda nie splami tej metalicznej pelerynki. Brak dodatkowych korzyści. Edycja limitowana 2014 Wyposażenie wiosenne.", + "bodySpecialSummerMageNotes": "Ani słona, ani słodka woda nie zniszczy tej metalicznej pelerynki. Brak dodatkowych korzyści. Edycja Limitowana, wiosna 2014.", "bodySpecialSummerHealerText": "Koralowy kołnierz", "bodySpecialSummerHealerNotes": "Stylowy kołnierz z żyjącego koralu! Nie ma na nic wpływu. Edycja Limitowana Wyposażenia Lato 2014.", "bodySpecialSummer2015RogueText": "Przepaska Renegata", - "bodySpecialSummer2015RogueNotes": "Nie możesz być prawdziwym Renegatem bez polotu... i przepaski. Brak dodatkowych korzyści. Edycja limitowana lato 2015.", + "bodySpecialSummer2015RogueNotes": "Nie można być naprawdę Renegatem bez polotu... i przepaski. Brak dodatkowych korzyści. Edycja Limitowana, lato 2015.", "bodySpecialSummer2015WarriorText": "Oceaniczne kolce", - "bodySpecialSummer2015WarriorNotes": "Każdy kolec ocieka meduzim jadem, broniąc noszącego. Brak dodatkowych korzyści. Edycja limitowana lato 2015.", + "bodySpecialSummer2015WarriorNotes": "Każdy kolec ocieka meduzim jadem, broniąc Cię. Brak dodatkowych korzyści. Edycja Limitowana, lato 2015.", "bodySpecialSummer2015MageText": "Złota sprzączka", - "bodySpecialSummer2015MageNotes": "Ta sprzączka nie daje żadnej mocy, ale jest błyszcząca. Brak dodatkowych korzyści. Edycja limitowana lato 2015.", + "bodySpecialSummer2015MageNotes": "Ta sprzączka nie daje żadnej mocy, ale jest błyszcząca. Brak dodatkowych korzyści. Edycja Limitowana, lato 2015.", "bodySpecialSummer2015HealerText": "Marynarska apaszka", - "bodySpecialSummer2015HealerNotes": "Je he he? Nie, nie, nie! Brak dodatkowych korzyści. Edycja limitowana lato 2015.", + "bodySpecialSummer2015HealerNotes": "Je he he? Nie, nie, nie! Brak dodatkowych korzyści. Edycja Limitowana, lato 2015.", "headAccessory": "Osprzęt na głowę", "accessories": "Akcesoria", "animalEars": "Zwierzęce uszy", "headAccessoryBase0Text": "Bez ozdoby głowy", "headAccessoryBase0Notes": "Bez ozdoby głowy.", "headAccessorySpecialSpringRogueText": "Fioletowe kocie uszy", - "headAccessorySpecialSpringRogueNotes": "Te kocie uszy zastrzygą gdy wykryją nadchodzące zagrożenia. Brak dodatkowych korzyści. Edycja limitowana Wiosna 2014", + "headAccessorySpecialSpringRogueNotes": "Te kocie uszy zastrzygą gdy wykryją nadchodzące zagrożenia. Brak dodatkowych korzyści. Edycja Limitowana, wiosna 2014.", "headAccessorySpecialSpringWarriorText": "Zielone królicze uszy", - "headAccessorySpecialSpringWarriorNotes": "Królicze uszy które ochoczo wykryją każdy chrup marchewki. Brak dodatkowych korzyści. Edycja limitowana Wiosna 2014", + "headAccessorySpecialSpringWarriorNotes": "Królicze uszy, które ochoczo wykryją każde chrupnięcie marchewki. Brak dodatkowych korzyści. Edycja Limitowana, wiosna 2014.", "headAccessorySpecialSpringMageText": "Niebieskie mysie uszy", - "headAccessorySpecialSpringMageNotes": "Te okrągłe mysie uszy są gładkie jak jedwab. Brak dodatkowych korzyści. Edycja limitowana Wiosna 2014", + "headAccessorySpecialSpringMageNotes": "Te okrągłe mysie uszy są gładkie jak jedwab. Brak dodatkowych korzyści. Edycja Limitowana, wiosna 2014.", "headAccessorySpecialSpringHealerText": "Żółte psie uszy", - "headAccessorySpecialSpringHealerNotes": "Oklapłe lecz śliczne. Chcesz się pobawić? Brak dodatkowych korzyści. Edycja limitowana Wiosna 2014", + "headAccessorySpecialSpringHealerNotes": "Oklapłe lecz śliczne. Chcesz się pobawić? Brak dodatkowych korzyści. Edycja Limitowana, wiosna 2014.", "headAccessorySpecialSpring2015RogueText": "Żółte mysie uszy", - "headAccessorySpecialSpring2015RogueNotes": "Te uszy twardnieją jak stal przeciwko dźwiękom eksplozji. Brak dodatkowych korzyści. Edycja limitowana Wiosna 2015.", + "headAccessorySpecialSpring2015RogueNotes": "Te uszy są twarde jak stal nawet przy dźwięku eksplozji. Brak dodatkowych korzyści. Edycja Limitowana, wiosna 2015.", "headAccessorySpecialSpring2015WarriorText": "Fioletowe psie uszy", - "headAccessorySpecialSpring2015WarriorNotes": "Są fioletowe. To psie uszy. Nie trać swego czasu na dalsze głupoty. Brak dodatkowych korzyści. Edycja limitowana Wiosna 2015.", + "headAccessorySpecialSpring2015WarriorNotes": "Są fioletowe. To psie uszy. Nie trać swego czasu na dalsze głupoty. Brak dodatkowych korzyści. Edycja Limitowana, wiosna 2015.", "headAccessorySpecialSpring2015MageText": "Niebieskie królicze uszy", - "headAccessorySpecialSpring2015MageNotes": "Te uszy słuchają bacznie na wypadek, gdyby magik ujawniał gdzieś sekrety. Brak dodatkowych korzyści. Edycja limitowana Wiosna 2015.", + "headAccessorySpecialSpring2015MageNotes": "Te uszy słuchają bacznie, na wypadek gdyby w okolicy jakiś magik ujawniał swe sekrety. Brak dodatkowych korzyści. Edycja Limitowana, wiosna 2015.", "headAccessorySpecialSpring2015HealerText": "Zielone kocie uszy", - "headAccessorySpecialSpring2015HealerNotes": "Te słodkie kocie uszka sprawią, że wszyscy zzielenieją z zazdrości. Brak korzyści. Edycja Limitowana Wiosna 2015.", + "headAccessorySpecialSpring2015HealerNotes": "Te słodkie kocie uszka sprawią, że wszyscy zzielenieją z zazdrości. Brak korzyści. Edycja Limitowana, wiosna 2015.", "headAccessoryBearEarsText": "Uszy niedźwiedzia", "headAccessoryBearEarsNotes": "Dzięki tym uszom będziesz wyglądać jak milutki niedźwiadek! Brak dodatkowych korzyści.", "headAccessoryCactusEarsText": "Uszy kaktusa", @@ -609,40 +651,40 @@ "headAccessoryPigEarsText": "Uszy świni", "headAccessoryPigEarsNotes": "Dzięki tym uszom wyglądać będziesz jak kapryśna świnka! Brak dodatkowych korzyści.", "headAccessoryTigerEarsText": "Uszy tygrysa", - "headAccessoryTigerEarsNotes": "Dzięki tym uszom wyglądać będziesz jak agresywny tygrys! Brak dodatkowych korzyści.", + "headAccessoryTigerEarsNotes": "Dzięki tym uszom wyglądać będziesz jak straszliwy tygrys! Brak dodatkowych korzyści.", "headAccessoryWolfEarsText": "Uszy wilka", "headAccessoryWolfEarsNotes": "Dzięki tym uszom wyglądać będziesz jak lojalny wilk! Brak dodatkowych korzyści.", "headAccessoryMystery201403Text": "Poroże przemierzania lasów", - "headAccessoryMystery201403Notes": "To poroże lśni od mchów i porostów. Brak dodatkowych korzyści. Marzec 2014. Przedmiot abonencki.", + "headAccessoryMystery201403Notes": "To poroże lśni od mchów i porostów. Brak dodatkowych korzyści. Przedmiot Abonencki, marzec 2014.", "headAccessoryMystery201404Text": "Czułki motyla zmierzchu", - "headAccessoryMystery201404Notes": "Te czułki pomagają noszącemu wykrywać odciągające uwagę niebezpieczeństwa. Brak dodatkowych korzyści. Kwiecień 2014 Przedmiot abonencki.", + "headAccessoryMystery201404Notes": "Te czułki pomagają osobie, która je nosi, w wykrywaniu niebezpiecznych rozpraszaczy! Brak dodatkowych korzyści. Przedmiot Abonencki, kwiecień 2014.", "headAccessoryMystery201409Text": "Jesienne poroże", - "headAccessoryMystery201409Notes": "To potężne poroże zmienia kolor wraz z liśćmi. Brak dodatkowych korzyści. Wrzesień 2014. Przedmiot abonencki.", + "headAccessoryMystery201409Notes": "To potężne poroże zmienia kolor wraz z liśćmi. Brak dodatkowych korzyści. Przedmiot Abonencki, wrzesień 2014.", "headAccessoryMystery201502Text": "Skrzydła myśli", - "headAccessoryMystery201502Notes": "Niech twa wyobraźnia odleci! Brak dodatkowych korzyści. Przedmiot Abonencki Luty 2015.", + "headAccessoryMystery201502Notes": "Niech Twa wyobraźnia odleci! Brak dodatkowych korzyści. Przedmiot Abonencki, luty 2015.", "headAccessoryMystery301405Text": "Gogle na głowę", - "headAccessoryMystery301405Notes": "\"Gogle nosi się na oczach,\" mówili. \"Nikt nie chce gogli które można nosić tylko na głowie.\" mówili. Ha! Pokazałeś im! Brak dodatkowych korzyści. Przedmiot Abonencki sierpień 3015.", + "headAccessoryMystery301405Notes": "\"Gogle nosi się na oczach\", mówili. \"Nikt nie chce gogli które można nosić tylko na głowie\", mówili. Ha! Niech spojrzą na Ciebie! Brak dodatkowych korzyści. Przedmiot Abonencki, sierpień 2015.", "eyewear": "Okulary", "eyewearBase0Text": "Brak okularów", "eyewearBase0Notes": "Brak okularów", "eyewearSpecialSummerRogueText": "Zbójecka przepaska na oko", - "eyewearSpecialSummerRogueNotes": "Nie potrzeba szelmy by zauważyć jak stylowa jest to przepaska! Brak dodatkowych korzyści. Edycja limitowana Lato 2014", + "eyewearSpecialSummerRogueNotes": "Nie trzeba być piratem, by zauważyć, jak stylowa jest ta przepaska! Brak dodatkowych korzyści. Edycja Limitowana, lato 2014.", "eyewearSpecialSummerWarriorText": "Dziarska przepaska na oko", - "eyewearSpecialSummerWarriorNotes": "Nie potrzeba łotra by zauważyć jak stylowa jest to przepaska! Brak dodatkowych korzyści. Edycja limitowana Lato 2014", + "eyewearSpecialSummerWarriorNotes": "Nie trzeba być morskim łotrem, by zauważyć, jak stylowa jest ta przepaska! Brak dodatkowych korzyści. Edycja Limitowana, lato 2014.", "eyewearSpecialWonderconRedText": "Potężna maska", "eyewearSpecialWonderconRedNotes": "Cóż za potężne akcesorium twarzy! Brak dodatkowych korzyści. Edycja Specjalna - Konwent", "eyewearSpecialWonderconBlackText": "Podstępna maska", "eyewearSpecialWonderconBlackNotes": "Twoje motywy są z pewnością słuszne. Brak dodatkowych korzyści. Edycja Specjalna - Konwent", "eyewearMystery201503Text": "Akwamarynowe okulary", - "eyewearMystery201503Notes": "Nie daj sobie wsadzić w oko tych lśniących klejnotów. Brak dodatkowych korzyści. Przedmiot Abonencki Marzec 2015.", + "eyewearMystery201503Notes": "Nie pozwól tym lśniącym klejnotom kłuć Cię po oczach! Brak dodatkowych korzyści. Przedmiot Abonencki, marzec 2015.", "eyewearMystery201506Text": "Neonowa fajka", - "eyewearMystery201506Notes": "Ta neonowa fajka umożliwia noszącemu widzenie pod wodą. Brak dodatkowych korzyści. Przedmiot abonencki lipiec 2015.", + "eyewearMystery201506Notes": "Ta neonowa fajka umożliwi Ci widzenie pod wodą. Brak dodatkowych korzyści. Przedmiot Abonencki, lipiec 2015.", "eyewearMystery201507Text": "Awangardowe okulary przeciwsłoneczne", - "eyewearMystery201507Notes": "Te okulary pozwalają ci pozostać wyluzowanym nawet w gorącą pogodę. Brak dodatkowych korzyści. Przedmiot abonencki lipiec 2015.", - "eyewearMystery301404Text": "Gogle", - "eyewearMystery301404Notes": "Żadne okulary nie są bardziej szykowne od pary gogli - no może oprócz monokla. Brak korzyści. Kwiecień 3015 Przedmiot abonencki.", + "eyewearMystery201507Notes": "Te okulary przeciwsłoneczne pozwolą Ci zachować luz nawet w upał. Brak dodatkowych korzyści. Przedmiot Abonencki, Lipiec 2015.", + "eyewearMystery301404Text": "Gogle na oczy", + "eyewearMystery301404Notes": "Żadne okulary nie są bardziej szykowne od pary gogli - no, może oprócz monokla. Brak korzyści. Przedmiot Abonencki, kwiecień 2015.", "eyewearMystery301405Text": "Monokl", - "eyewearMystery301405Notes": "Żadne okulary nie dorównają fantazyjnością monoklowi - poza, być może, parą gogli. Brak korzyści. Lipiec 3015 Przedmiot abonencki.", - "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", - "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." + "eyewearMystery301405Notes": "Żadne okulary nie dorównają fantazyjnością monoklowi - poza, być może, parą gogli. Brak korzyści. Przedmiot Abonencki, lipiec 2015.", + "eyewearArmoirePlagueDoctorMaskText": "Maska Medyków", + "eyewearArmoirePlagueDoctorMaskNotes": "Autentyczna maska medyczna z czasów Plagi Prokrastynacji... niestety nic nie daje. Zaczarowana szafa: zestaw medyka (przedmiot 2 z 3)." } \ No newline at end of file diff --git a/common/locales/pl/generic.json b/common/locales/pl/generic.json index 1cbdf272fe..0c331eea48 100644 --- a/common/locales/pl/generic.json +++ b/common/locales/pl/generic.json @@ -91,7 +91,7 @@ "audioTheme_danielTheBard": "Bard Daniel", "audioTheme_wattsTheme": "Motyw dźwiękowy Wattsa", "audioTheme_gokulTheme": "Motyw dźwiękowy Gokula", - "audioTheme_luneFoxTheme": "LuneFox's Theme", + "audioTheme_luneFoxTheme": "Motyw dźwiękowy LuneFoxa", "askQuestion": "Zadaj pytanie", "reportBug": "Zgłoś błąd", "contributeToHRPG": "Wspomóż Habitica", @@ -110,7 +110,9 @@ "December": "Grudzień", "dateFormat": "Format daty", "achievementStressbeast": "Zbawca Stoikonii", - "achievementStressbeastText": "Pomógł pokonać Potworną Stresobestię podczas Obchodów Cudownej Zimy 2015!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Sprawdź swój postęp w Habitice!", "cardReceived": "Otrzymano kartkę!", "cardReceivedFrom": "<%= cardType %> od <%= userName %>", diff --git a/common/locales/pl/groups.json b/common/locales/pl/groups.json index cf517fb5a1..dacd8576a1 100644 --- a/common/locales/pl/groups.json +++ b/common/locales/pl/groups.json @@ -12,9 +12,10 @@ "community": "Forum społeczności", "dataTool": "Narzędzie podglądu danych", "resources": "Zasoby", + "askQuestionNewbiesGuild": "Zadaj pytanie (Gildia Nowicjuszy)", "tavernTalk": "Pogaduszki w Karczmie", "tavernAlert1": "Uwaga: nie zgłaszaj tu błędów w grze, bo Twórcy nie zauważą Twojego wpisu. Zgłoś błędy", - "tavernAlert2": "use GitHub instead", + "tavernAlert2": "w zamian użyj GitHuba", "moderatorIntro1": "Moderatorami Karczmy i gildii są:", "communityGuidelines": "Regulamin Społeczności", "communityGuidelinesRead1": "Prosimy, przeczytaj nasz", @@ -25,16 +26,16 @@ "noPartyText": "Nie jesteś w drużynie albo twoja drużyna jeszcze się nie wczytała. Możesz albo stworzyć własną i zaprosić przyjaciół, albo - jeśli wolisz dołączyć do już istniejącej - poproś Przywódcę tej Drużyny aby wpisał twój unikalny ID użytkownika poniżej, a wtedy znajdziesz tutaj zaproszenie.", "LFG": "Aby zareklamować swoją nową drużynę lub znaleźć jakąś do przyłączenia się, idź do Gildii <%= linkStart %>Drużyna poszukiwana (szukam grupy)<%= linkEnd %>", "wantExistingParty": "Want to join an existing party? Go to the <%= linkStart %>Party Wanted Guild<%= linkEnd %> and post this User ID:", - "joinExistingParty": "Join Someone Else's Party", + "joinExistingParty": "Dołącz do drużyny innego gracza", "create": "Stwórz", "userId": "ID Użytkownika", "invite": "Zaproś", "leave": "Opuść", "invitedTo": "Zaproszono do <%= name %>", - "invitedToNewParty": "You were invited to join a party! Do you want to leave this party and join <%= partyName %>?", - "joinNewParty": "Join New Party", - "declineInvitation": "Decline Invitation", - "loadingNewParty": "Your new party is loading. Please wait...", + "invitedToNewParty": "Zostałeś zaproszony by dołączyć do drużyny! Czy chcesz opuścić tą drużynę i dołączyć do <%= partyName %>?", + "joinNewParty": "Dołącz do nowej drużyny", + "declineInvitation": "Odrzuć zaproszenie", + "loadingNewParty": "Twoja nowa drużyna się ładuje. Poczekaj...", "newMsg": "Nowa wiadomość w \"<%= name %>\"", "chat": "Czat", "sendChat": "Wyślij", @@ -112,16 +113,16 @@ "leaderOnlyChallenges": "Tylko przywódca grupy może tworzyć wyzwania", "sendGift": "Wyślij prezent", "inviteFriends": "Zaproś znajomych", - "inviteByEmail": "Invite by Email", - "inviteByEmailExplanation": "If a friend joins Habitica via your email, they'll automatically be invited to your party!", + "inviteByEmail": "Zaproś przez email", + "inviteByEmailExplanation": "Jeśli przyjaciel dołączy do Habitici przez twojego e-maila, automatycznie dołączy do twojej drużyny!", "inviteFriendsNow": "Zaproś znajomych teraz", "inviteFriendsLater": "Zaproś znajomych później", "inviteAlertInfo": "If you have friends already using Habitica, invite them by User ID here.", - "inviteExistUser": "Invite Existing Users", + "inviteExistUser": "Zaproś istniejących użytkowników", "byColon": "Przez:", - "inviteNewUsers": "Invite New Users", - "sendInvitations": "Send Invitations", - "invitationsSent": "Invitations sent!", + "inviteNewUsers": "Zaproś nowych użytkowników", + "sendInvitations": "Wyślij zaproszenia", + "invitationsSent": "Zaproszenia wysłane!", "inviteAlertInfo2": "Lub podziel się tym odnośnikiem (kopiuj/wklej):", "sendGiftHeading": "Wyślij prezent dla <%= name %>", "sendGiftGemsBalance": "Posiadanych Klejnotów: <%= number %>", @@ -131,18 +132,18 @@ "sendGiftMessagePlaceholder": "Osobista wiadomość (opcjonalnie)", "sendGiftSubscription": "<%= months %> miesięcy: <%= price %> $", "battleWithFriends": "Zwalczaj potwory z przyjaciółmi", - "startPartyWithFriends": "Start a Party with your friends!", + "startPartyWithFriends": "Załóż drużynę z twoimi przyjaciółmi!", "startAParty": "Utwórz drużynę", "addToParty": "Dodaj kogoś do swojej drużyny", "likePost": "Kliknij jeśli lubisz ten post!", "partyExplanation1": "Play Habitica with friends to stay accountable!", - "partyExplanation2": "Battle monsters and create Challenges!", - "partyExplanation3": "Invite friends now to earn a Quest Scroll!", - "wantToStartParty": "Do you want to start a party?", + "partyExplanation2": "Walcz z bossami i twórz Wyzwania!", + "partyExplanation3": "Zaproś przyjaciół by zdobyć Zwój Misji!", + "wantToStartParty": "Czy chcesz założyć drużynę?", "exclusiveQuestScroll": "Inviting a friend to your party will grant you an exclusive Quest Scroll to battle the Basi-List together!", - "nameYourParty": "Name your new party!", - "partyEmpty": "You're the only one in your party. Invite your friends!", - "partyChatEmpty": "Your party chat is empty! Type a message in the box above to start chatting.", - "guildChatEmpty": "This guild's chat is empty! Type a message in the box above to start chatting.", - "possessiveParty": "<%= name %>'s Party" + "nameYourParty": "Nazwij twoją nową drużynę!", + "partyEmpty": "W twojej drużynie jesteś tylko ty. Zaproś swoich przyjaciół!", + "partyChatEmpty": "Twój czat drużynowy jest pusty! Napisz wiadomość w powyższym okienku, by zacząć rozmowę.", + "guildChatEmpty": "Czat tej gildii jest pusty! Napisz wiadomość w powyższym okienku, by zacząć rozmowę.", + "possessiveParty": "Drużyna należąca do <%= name %>" } \ No newline at end of file diff --git a/common/locales/pl/limited.json b/common/locales/pl/limited.json index 9c278b4d80..8ef8021320 100644 --- a/common/locales/pl/limited.json +++ b/common/locales/pl/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "Sklepik sezonowy jest aktualnie zamknięty! Nie wiem gdzie obecnie znajduje się Sezonowa Wróżka, ale na pewno zjawi się na kolejną Wielką Galę!", "seasonalShopText": "Witaj w Sezonowym Sklepiku!! Aktualnie mamy na składzie wiosenne przedmioty z Edycji sezonowej. Wszystko dostępne tutaj będzie w sprzedaży co roku podczas Wiosennego Szaleństwa, , lecz będziemy otwarci tylko do 30 kwietnia. Zrób więc teraz odpowiednie zapasy, inaczej będziesz zmuszony czekać cały rok, aby móc kupić te przedmioty ponownie!", "seasonalShopSummerText": "Witaj w Sezonowym Sklepiku!! Aktualnie mamy na składzie letnie przedmioty z Edycji sezonowej. Wszystko dostępne tutaj będzie w sprzedaży co roku podczas Letniego Plusku, lecz będziemy otwarci tylko do 31 lipca. Zrób więc teraz odpowiednie zapasy, inaczej będziesz zmuszony czekać cały rok, aby móc kupić te przedmioty ponownie!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "Jeśli użyłeś Kuli Odrodzenia, możesz ponownie kupić to wyposażenie w kolumnie nagród. Na początku będziesz mógł nabyć tylko ekwipunek dla swojej obecnej klasy (domyślnie Wojownik), ale nie martw się, przedmioty należące do innych klas pojawią się, jeśli zmienisz klasę.", "candycaneSet": "Cukierkowa laska (Mag)", "skiSet": "Narto-bójca (Łotrzyk)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Śmiały Zawadiaka (Wojownik)", "emeraldMermageSet": "Szmaragdowy Syremagik (Mag)", "reefSeahealerSet": "Koralowy Morskozdrowiciel (Uzdrowiciel)", - "roguishPirateSet": "Psotliwy Pirat (Łotrzyk)" + "roguishPirateSet": "Psotliwy Pirat (Łotrzyk)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/pl/messages.json b/common/locales/pl/messages.json index 2bf1acfd98..ce8ce4aef1 100644 --- a/common/locales/pl/messages.json +++ b/common/locales/pl/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Nie znaleziono taga.", "messagePetNotFound": ":pet nie znaleziono w user.items.pets", "messageFoodNotFound": ":food nie znaleziono w user.items.food", + "messageNotAvailable": "Tego przedmiotu nie można obecnie zakupić.", "messageCannotFeedPet": "Nie możesz nakarmić tego chowańca.", "messageAlreadyMount": "Już masz tego wierzchowca. Spróbuj nakarmić innego chowańca.", "messageEvolve": "Oswoiłeś: <%= egg %>, chodźmy na przejażdżkę!", @@ -14,6 +15,7 @@ "messageEquipped": "Przedmiot: <%= itemText %> założony.", "messageUnEquipped": "Przedmiot: <%= itemText %> ściągnięty.", "messageMissingEggPotion": "Brakuje Ci takiego jaja lub eliksiru.", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Już masz takiego chowańca. Spróbuj innej kombinacji!", "messageHatched": "Z Twojego jaja wykluł się chowaniec! Odwiedź stajnię, by wziąć go ze sobą.", "messageNotEnoughGold": "Nie masz wystarczająco dużo złota", diff --git a/common/locales/pl/npc.json b/common/locales/pl/npc.json index 1de7318ce6..e3c061f2df 100644 --- a/common/locales/pl/npc.json +++ b/common/locales/pl/npc.json @@ -21,9 +21,9 @@ "cool": "Przypomnij mi później", "dismissAlert": "Ukryj to powiadomienie", "donateText1": "Twoje konto wzbogaci się o 20 Klejnotów. Za pomocą Klejnotów można kupić specjalne przedmioty w grze, na przykład stroje lub fryzury.", - "donateText2": "Pomóż wspierać Habitica", + "donateText2": "Pomóż wspierać Habitikę", "donateText3": "Habitica jest projektem typu open source, dlatego jego byt zależy od wolontariuszy. Pieniądze wydawane przez graczy na zakup klejnotów pomagają nam utrzymać serwery i niewielką grupę stałych pracowników, którzy wprowadzają do rozgrywki nowe funkcje i nagrody dla użytkowników wspierających projekt. Dziękujemy za Waszą hojność!", - "donationDesc": "20 Klejnotów, datek dla Habitica", + "donationDesc": "20 Klejnotów, datek dla Habitiki", "payWithCard": "Zapłać kartą", "payNote": "Uwaga: Transakcje PayPal czasami długo czekają na realizację. Zalecamy płatność kartą.", "card": "Karta", @@ -38,7 +38,7 @@ "spellsText": "Możesz teraz odblokować zaklęcia unikalne dla Twojej klasy. Pierwsze z nich zobaczysz na 11 poziomie. Twoja mana odnawia się o 10 punktów każdego dnia, plus 1 punkt za wykonane", "toDo": "Do-Zrobienia", "moreClass": "Po więcej informacji na temat systemu klas, zajrzyj", - "tourWelcome": "Witaj w Habitica! To jest twoja lista Do-Zrobienia. Odhacz zadanie, by kontynuować!", + "tourWelcome": "Witaj w Habitice! To jest twoja lista Do-Zrobienia. Odhacz zadanie, by kontynuować!", "tourExp": "Świetna robota! Odhaczanie zadań daje Ci doświadczenie i złoto.", "tourDailies": "Ta kolumna jest dla zadań Codziennych. Aby kontynuować, wprowadź zadanie, które powinieneś robić każdego dnia! Przykładowe Codzienne: Pościel łóżko, Umyj zęby, Sprawdź służbowego e-maila", "tourCron": "Wspaniale! Twoje Codzienne zadania będą resetowane codziennie.", @@ -52,10 +52,10 @@ "tourStatsPage": "To jest twoja strona Statystyki! Zdobądź osiągnięcia wykonując wymienione zadania.", "tourTavernPage": "Witaj w Karczmie, wielowiekowym czacie! W przypadku choroby lub podróży możesz tutaj powstrzymać swoje Codzienne od zadawania ci obrażeń klikając \"Odpoczywaj w Gospodzie\". Przywitaj się!", "tourPartyPage": "Twoja drużyna pomoże Ci zostać odpowiedzialnym. Zaproś przyjaciół aby odblokować zwój misji!", - "tourGuildsPage": "Gildie są grupami czatowymi zrzeszającymi graczy o wspólnych zainteresowaniach. Tworzone są przez graczy i dla graczy. Przeszukaj listę i dołącz do Gildii, które Cię interesują. Zajrzyj do popularnej Newbies Guild (Gildii Nowicjuszy), gdzie wszyscy mogą zadawać pytania dotyczące Habitica!", + "tourGuildsPage": "Gildie są grupami czatowymi zrzeszającymi graczy o wspólnych zainteresowaniach. Tworzone są przez graczy i dla graczy. Przeszukaj listę i dołącz do Gildii, które Cię interesują. Zajrzyj do popularnej Newbies Guild (Gildii Nowicjuszy), gdzie wszyscy mogą zadawać pytania dotyczące Habitiki!", "tourChallengesPage": "Wyzwania są tematycznymi listami zadań utworzonymi przez użytkowników! Dołączenie do wyzwania spowoduje dodanie jego zadań do Twojego konta. Rywalizuj z innymi i wygrywaj klejnoty!", "tourMarketPage": "Od poziomu 4, jaja i eliksiry wyklucia zdobywasz losowo po ukończeniu zadań. Pojawiają się one tutaj - użyj ich, a wyklują się chowańce! Możesz także kupować przedmioty na Targu.", - "tourHallPage": "Witaj w Galerii Bohaterów, gdzie honorujemy wolontariuszy pracujących na rzecz Habitica. Współtworzyli kod, obrazy, muzykę, pisali teksty albo byli po prostu pomocni, za co otrzymali klejnoty, wyjątkowe wyposażenie i prestiżowe tytuły. Ty także możesz dać Habitica coś od siebie!", + "tourHallPage": "Witaj w Galerii Bohaterów, gdzie honorujemy wolontariuszy pracujących na rzecz Habitiki. Współtworzyli kod, obrazy, muzykę, pisali teksty albo byli po prostu pomocni, za co otrzymali klejnoty, wyjątkowe wyposażenie i prestiżowe tytuły. Ty także możesz dać Habitice coś od siebie!", "tourPetsPage": "Oto i stajnia! Po uzyskaniu 4 poziomu można, przy użyciu jaj i eliksirów, wykluwać chowańce. Chowaniec wykluty na targu pojawi się tutaj! Kliknij na obrazku przedstawiającym chowańca, aby dołączył do Twojego awatara. Racz chowańce karmą, która będzie dostępna od poziomu 4, a wyrosną na potężne wierzchowce.", "tourMountsPage": "Kiedy ofiarujesz chowańcowi wystarczającą ilość karmy, by zmienił się w wierzchowca, pojawi się tutaj. (Chowańce, wierzchowce i karmę odblokowuje uzyskanie poziomu 4.) Kliknij na wierzchowcu, aby go osiodłać!", "tourEquipmentPage": "Tutaj znajduje się Twoje wyposażenie! Twój rynsztunek wpływa na statystyki. Jeśli chcesz, by Twój awatar posiadał inny rynsztunek bez zmiany statystyk, kliknij \"Dostosuj strój\".", @@ -71,14 +71,14 @@ "tourHabitsProceed": "Brzmi sensownie!", "tourRewardsBrief": "Lista nagród", "tourRewardsProceed": "To wszystko!", - "welcomeToHabit": "Welcome to Habitica!", - "welcome1": "Create a basic avatar.", - "welcome1notes": "This avatar will represent you as you progress.", - "welcome2": "Set up your tasks.", - "welcome2notes": "How well you do on your real-life tasks will control how well you do in the game!", - "welcome3": "Progress in life and the game!", - "welcome3notes": "As you improve your life, your avatar will level up and unlock pets, quests, equipment, and more!", + "welcomeToHabit": "Witaj w Habitice!", + "welcome1": "Stwórz podstawowy awatar.", + "welcome1notes": "Ten awatar będzie reprezentował Cię w trakcie Twojego rozwoju.", + "welcome2": "Ustaw swoje zadania.", + "welcome2notes": "Twoja efektywność w prawdziwym życiu równa się Twojej efektywności w grze!", + "welcome3": "Rób postępy w życiu i w grze!", + "welcome3notes": "Gdy będziesz ulepszać swoje życie, twój awatar będzie zyskiwał poziomy i odblokowywał chowańce, misje, wyposażenie i więcej!", "welcome4": "Unikaj złych nawyków, które wysysają punkty Zdrowia (HP), inaczej Twój awatar umrze!", "welcome5": "Teraz spersonalizujesz swój awatar i ustawisz swoje zadania...", - "imReady": "Enter Habitica" + "imReady": "Wejdź do Habitiki" } \ No newline at end of file diff --git a/common/locales/pl/pets.json b/common/locales/pl/pets.json index ef3facad9e..68c1c1fe97 100644 --- a/common/locales/pl/pets.json +++ b/common/locales/pl/pets.json @@ -1,11 +1,13 @@ { "pets": "Chowańce", "petsFound": "Znalezione chowańce", + "magicPets": "Magic Potion Pets", "rarePets": "Rzadkie chowańce", "questPets": "Chowańce z Misji", "mounts": "Wierzchowce", "mountsTamed": "Oswojonych wierzchowców", "questMounts": "Wierzchowce z Misji", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Rzadkie Wierzchowce", "etherealLion": "Eteryczny lew", "veteranWolf": "Wilk weteran", @@ -16,6 +18,7 @@ "mammoth": "Wełniany Mamut", "orca": "Orka", "royalPurpleGryphon": "Purpurowy królewski gryf", + "phoenix": "Phoenix", "rarePetPop1": "Kliknij na złotą łapkę, aby dowiedzieć się, jak możesz zdobyć tego rzadkiego chowańca poprzez pomoc w tworzeniu Habitica!", "rarePetPop2": "Jak zdobyć tego Chowańca?", "potion": "Eliksir <%= potionType %>", @@ -24,21 +27,23 @@ "eggSingular": "jajo", "noEggs": "Nie masz żadnych jaj.", "hatchingPotions": "Eliksiry wyklucia", + "magicHatchingPotions": "Magiczny eliksir wyklucia", "hatchingPotion": "eliksir wyklucia", "noHatchingPotions": "Nie masz żadnych eliksirów wyklucia.", "inventoryText": "Kliknij na jajo, a eliksiry wyklucia, których możesz użyć podświetlą się na zielono. Następnie kliknij wybrany eliksir aby wykluł się nowy Chowaniec. Jeśli nie podświetla się żaden eliksir, kliknij ponownie jajo, aby je odznaczyć, po czym kliknij w jeden z eliksirów. Wtedy podświetlą się jaja, na których możesz go użyć. Możesz także sprzedać niepotrzebne przedmioty Handlarzowi Aleksandrowi.", "foodText": "karma", "food": "Jedzenie i siodła", "noFood": "Nie masz żadnego jedzenia ani siodeł.", - "dropsExplanation": "Zbierz te przedmioty szybciej za pomocą klejnotów, jeśli nie chcesz czekać na ich zdobycie podczas wykonywania zadań. Dowiedz się więcej o systemie zdobyczy.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Postęp Władcy chowańców", - "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", + "stableBeastMasterProgress": "Postęp Władcy chowańców: znaleziono <%= number %> chowańców", "beastAchievement": "Zdobyłeś odznakę \"Władca Chowańców\", gdyż zebrałeś wszystkie możliwe Chowańce!", "beastMasterName": "Władca chowańców", "beastMasterText": "Odnalazł wszystkie 90 chowańców (niesłychanie trudne, pogratuluj tej osobie!).", "beastMasterText2": "i wypuścił swoje chowańce <%= count %> razy.", "mountMasterProgress": "Postęp Władcy wierzchowców", - "stableMountMasterProgress": "Mount Master Progress: <%= number %> Mounts Tamed", + "stableMountMasterProgress": "Postęp Władcy wierzchowców: oswojono <%= number %> wierzchowców", "mountAchievement": "Zdobyłeś odznakę „Władca wierzchowców\" za oswojenie wszystkich wierzchowców!", "mountMasterName": "Władca wierzchowców", "mountMasterText": "Oswoił wszystkie 90 wierzchowców (to jeszcze trudniejsze, pogratuluj tej osobie!)", diff --git a/common/locales/pl/quests.json b/common/locales/pl/quests.json index 1fbc6e889f..1c86dc37cd 100644 --- a/common/locales/pl/quests.json +++ b/common/locales/pl/quests.json @@ -13,7 +13,7 @@ "youReceived": "Otrzymałeś", "dropQuestCongrats": "Gratulacje za zdobycie tego zwoju misji! Teraz możesz zaprosić swoją drużynę i od razu rozpocząć misję, albo powrócić do niej w dowolnym momencie z poziomu Ekwipunek > Misje.", "questSend": "Naciśnięcie \"Zaproś\" wyśle zaproszenie do członków twojej drużyny. Gdy już wszyscy członkowie zaakceptują lub odrzucą zaproszenie, misja zostanie rozpoczęta. Możesz zobaczyć jej status pod Społeczność > Drużyna.", - "inviteParty": "Invite Party to Quest", + "inviteParty": "Zaproś Drużynę do Misji", "questInvitation": "Zaproszenie do misji:", "questInvitationTitle": "Zaproszenie do misji", "questInvitationInfo": "Zaproszenie do misji <%= quest %>", @@ -27,18 +27,19 @@ "begin": "Rozpocznij", "bossHP": "Zdrowie Bossa", "bossStrength": "Siła bossa", + "rage": "Rage", "collect": "Zebrano", "collected": "Zebrano", "collectionItems": "<%= number %> <%= items %>", - "itemsToCollect": "Items to Collect", + "itemsToCollect": "Przedmioty do zebrania", "bossDmg1": "Każde zakończone Codzienne i Do-Zrobienia oraz każdy pozytywny Nawyk rani bossa. Zrań go bardziej czerwieńszymi zadaniami lub Brutalnym uderzeniem i Eksplozją płomieni. Boss zada obrażenia każdemu uczestnikowi misji za każde pominięte Codzienne (pomnożone przez siłę bossa) jako dodatek do standardowych obrażeń, więc utrzymuj swoją drużynę w zdrowiu przez wypełnianie swoich Codziennych! Wszystkie obrażenia zadane bossowi i przez niego będą podsumowane przez crona (twoje przejście do następnego dnia).", "bossDmg2": "Tylko uczestnicy będą mogli walczyć z bossem i brać udział w podziale łupów.", - "tavernBossInfo": "Aby zranić światowego bossa, wykonuj swoje Codzienne oraz Do-Zrobienia. Wyższe obrażenia od zadań oznaczają wyższe obrażenia zadane bossowi (wypełnianie czerwonych zadań, zaklęcia Czarodzieja, ataki Wojownika, itd). Za każdy Codzienny obowiązek, który pominiesz (pomnożony przez Siłę bossa), jego Furia wzrośnie. Kiedy Furia osiągnie maksimum, stanie się coś złego ­– więc wypełniaj swoje Codzienne! Wszystkie obrażenia zadane bossowi i przez niego, będą podsumowane przy cronie (podczas zmiany twojego dnia).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Aby zbierać przedmioty, wykonuj pozytywne zadania. Przedmioty misyjne znajdujesz tak samo jak zwykłe, jednakże nie zobaczysz łupów aż do końca dnia – wtedy to wszystkie przedmioty zostaną wyszczególnione i dodane do sterty.", "bossColl2": "Tylko uczestnicy mogą zbierać przedmioty i brać udział w podziale łupów.", "abort": "Przerwij", - "leaveQuest": "Leave Quest", - "sureLeave": "Are you sure you want to leave the active quest? All your quest progress will be lost.", + "leaveQuest": "Opuść misję", + "sureLeave": "Czy na pewno chcesz opuścić aktywną misję? Cały twój postęp zostanie stracony.", "questOwner": "Właściciel misji", "questOwnerNotInPendingQuest": "Właściciel misji opuścił misję i nie może jej już rozpocząć. Zaleca się anulowanie jej na tym etapie. Właściciel misji zatrzyma zwój misji.", "questOwnerNotInRunningQuest": "Właściciel misji opuścił misję. Możesz ją porzucić, jeśli chcesz. Możesz ją także kontynować, a wszyscy uczestnicy, którzy zostaną, otrzymają nagrody misji po jej ukończeniu.", @@ -64,8 +65,8 @@ "questWarning": "Jeśli nowi gracze dołączą do drużyny zanim rozpocznie się misja, również dostaną zaproszenie do niej. Jednakże kiedy już misja się zacznie, żadni nowi członkowie drużyny nie będą mogli dołączyć do misji.", "bossRageTitle": "Furia", "bossRageDescription": "Gdy pasek się zapełni, boss wykona atak specjalny!", - "startAQuest": "START A QUEST", - "startQuest": "Start Quest", - "whichQuestStart": "Which quest do you want to start?", - "getMoreQuests": "Get more quests" + "startAQuest": "ROZPOCZNIJ MISJE", + "startQuest": "Rozpocznij Misje", + "whichQuestStart": "Którą misję chcesz rozpocząć?", + "getMoreQuests": "Zdobądź więcej misji" } \ No newline at end of file diff --git a/common/locales/pl/questscontent.json b/common/locales/pl/questscontent.json index 4d1a016399..2d747d5021 100644 --- a/common/locales/pl/questscontent.json +++ b/common/locales/pl/questscontent.json @@ -244,10 +244,22 @@ "questCheetahBoss": "Gepard", "questCheetahDropCheetahEgg": "Gepard (jajo)", "questCheetahUnlockText": "Odblokowuje dostęp do kupna gepardzich jaj na Targu", - "questHorseText": "Ride the Night-Mare", - "questHorseNotes": "While relaxing in the Tavern with @beffymaroo and @JessicaChase, the talk turns to good-natured boasting about your adventuring accomplishments. Proud of your deeds, and perhaps getting a bit carried away, you brag that you can tame any task around. A nearby stranger turns toward you and smiles. One eye twinkles as he invites you to prove your claim by riding his horse.\nAs you all head for the stables, @UncommonCriminal whispers, \"You may have bitten off more than you can chew. That's no horse - that's a Night-Mare!\" Looking at its stamping hooves, you begin to regret your words...", - "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", - "questHorseBoss": "Night-Mare", - "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseText": "Ujeżdżaj Konia-Marę", + "questHorseNotes": "Podczas relaksowania się w Tawernie z @beffymaroo i @JessicaChase, rozmowa schodzi na przechwałki o swoich dokonaniach podczas przygód. Dumny ze czynów, ale pewnie też trochę poniesiony emocjami, chełpisz się że potrafisz poskromić każde zadanie w okolicy. Przysłuchujący się nieznajomy zwraca się w twoim kierunku i uśmiecha się. Mrugając jednym okiem zachęca cię abyś dowiódł swego poprzez ujeżdżanie jego konia.\nKiedy kierowaliście się do stajni @UncommonCriminal szepcze, \"Być może ugryzłeś więcej niż jesteś w stanie przełknąć. To nie jest zwykły koń - to Koń-Mara!\" Patrząc jak depcze kopytami, zaczynasz żałować swoich słów...", + "questHorseCompletion": "Wymagało to całej twojej wprawy, ale w końcu koń uderza parę razy kopytami i popycha cię nosem w ramię zanim pozwala ci się dosiąść. Jedziesz krótko, ale dumnie wokół Tawerny podczas twoi przyjaciele wiwatują. Nieznajomy uśmiecha się szeroko.\n\"Widzę że nie były to czcze przechwałki! Twoja determinacja jest na prawdę imponujące. Weź te jajka aby wychować własne konie, a może kiedyś znów się spotkamy.\" Przyjmujesz jajka, nieznajomy uchyla kapelusza... i znika.", + "questHorseBoss": "Koń-Mara", + "questHorseDropHorseEgg": "Koń (jajo)", + "questHorseUnlockText": "Odblokowuje dostęp do kupna końskich jaj na Targu", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/pl/subscriber.json b/common/locales/pl/subscriber.json index 006c295744..ba1cd1c6e3 100644 --- a/common/locales/pl/subscriber.json +++ b/common/locales/pl/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Podróżnicy w Czasie", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> i <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Tajemniczy Podróżnicy w Czasie", - "timeTravelersPopoverNoSub": "Potrzebujesz Mistycznej Klepsydry aby wezwać tajemniczych Podróżników w Czasie! <%= linkStart %>Abonenci<%= linkEnd %> zyskują jedną Mistyczną Klepsydrę za każde trzy konsekwentne miesiące subskrypcji. Wróć jeżeli zdobędziesz Mistyczną Klepsydrę, a Podróżnicy w czasie przyniosą ci Zestaw przedmiotów abonenckich z przeszłości... lub może nawet z przyszłości.", - "timeTravelersPopover": "Widzimy że masz Mistyczną Klepsydrę, zatem z ochotą powrócimy dla ciebie w czasie! Wybierz dowolny Tajemniczy Zestaw Przedmiotów. <%= linkStart %>Tutaj<%= linkEnd %> możesz zobaczyć listę poprzednich zestawów! Jeżeli te cię nie satysfakcjonują może byłbyś zainteresowany jednym z naszych stylowych, futurystycznych zestawów Steampunkowych?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Karta Uaktualnienia", "subUpdateTitle": "Aktualizuj", - "subUpdateDescription": "Uaktualnij kartę by ją naładować." + "subUpdateDescription": "Uaktualnij kartę by ją naładować.", + "notEnoughHourglasses": "Nie masz wystarczająco Mistycznych Klepsydr.", + "hourglassBuyEquipSetConfirm": "Kupić cały ten zestaw przedmiotów za 1 Mistyczną Klepsydrę?", + "hourglassBuyItemConfirm": "Kupić ten przedmiot za 1 Mistyczną Klepsydrę?", + "petsAlreadyOwned": "Chowaniec obecnie posiadany.", + "mountsAlreadyOwned": "Wierzchowiec obecnie posiadany.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Kupiłeś przedmiot używając Mistycznej Klepsydry!", + "hourglassPurchaseSet": "Kupiłeś zestaw przedmiotów używając Mistycznej Klepsydry!" } \ No newline at end of file diff --git a/common/locales/pl/tasks.json b/common/locales/pl/tasks.json index 6f9ec3ceb9..47201b89d8 100644 --- a/common/locales/pl/tasks.json +++ b/common/locales/pl/tasks.json @@ -78,9 +78,9 @@ "streakSingular": "Seryjny wykonawca", "streakSingularText": "Wykonał 21-dniową serię w Codziennym", "perfectName": "Doskonałych Dni", - "perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.", + "perfectText": "Wykonane wszystkie aktywne codzienne przez <%= perfects %> dni. Z tym osiągnięciem otrzymujesz wzmocnienie +poziom/2 do wszystkich atrybutów na następny dzień. Poziomy większe niż 100 nie mają żadnych dodatkowych efektów na wzmocnienia.", "perfectSingular": "Doskonały dzień", - "perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.", + "perfectSingularText": "Wykonane wszystkie aktywne Codzienne w jednym dniu. Z tym osiągnięciem otrzymujesz wzmocnienie +poziom/2 do wszystkich atrybutów na następny dzień. Poziomy większe niż 100 nie mają żadnych dodatkowych efektów na wzmocnienia.", "streakerAchievement": "Zdobyłeś osiągnięcie \"Seryjny wykonawca!\" 21 dni to kamień milowy w tworzeniu nawyku. Możesz nadal zbierać dodatkowe osiągnięcia za każde kolejne 21 dni, na tym Codziennym lub na każdym innym!", "fortifyName": "Mikstura wzmocnienia", "fortifyPop": "Przywraca wszystkie zadania do neutralnej wartości (żółty kolor), oraz uzdrawia całe stracone Zdrowie.", diff --git a/common/locales/pt/backgrounds.json b/common/locales/pt/backgrounds.json index 3a5bffaa26..81ddd9ff43 100644 --- a/common/locales/pt/backgrounds.json +++ b/common/locales/pt/backgrounds.json @@ -111,5 +111,12 @@ "backgroundStableText": "Estábulo de Habitica", "backgroundStableNotes": "Observe suas montaria no Estábulo de Habitica", "backgroundTavernText": "Taverna de Habitica", - "backgroundTavernNotes": "Visite a Taverna de Habitica" + "backgroundTavernNotes": "Visite a Taverna de Habitica", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/pt/content.json b/common/locales/pt/content.json index c44ad623d1..eb89bb9000 100644 --- a/common/locales/pt/content.json +++ b/common/locales/pt/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Você achou o último equipamento raro no Armário Encantado.", "armoireNotesEmpty": "O Armário terá novos equipamentos na primeira semana de cada mês. Até lá, continue clicando em busca de Experiência e Comida!", "dropEggWolfText": "Lobo", - "dropEggWolfAdjective": "leal", + "dropEggWolfMountText": "Lobo", + "dropEggWolfAdjective": "um leal", "dropEggTigerCubText": "Tigre Filhote", "dropEggTigerCubMountText": "Tigre", - "dropEggTigerCubAdjective": "feroz", + "dropEggTigerCubAdjective": "um feroz", "dropEggPandaCubText": "Filhote Panda", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "gentil", + "dropEggPandaCubAdjective": "um gentil", "dropEggLionCubText": "Leão Filhote", "dropEggLionCubMountText": "Leão", - "dropEggLionCubAdjective": "real", + "dropEggLionCubAdjective": "um real", "dropEggFoxText": "Raposa", - "dropEggFoxAdjective": "astuto", + "dropEggFoxMountText": "Raposa", + "dropEggFoxAdjective": "um astuto", "dropEggFlyingPigText": "Porco Voador", - "dropEggFlyingPigAdjective": "caprichoso", + "dropEggFlyingPigMountText": "Porco Voador", + "dropEggFlyingPigAdjective": "um caprichoso", "dropEggDragonText": "Dragão", - "dropEggDragonAdjective": "poderoso", + "dropEggDragonMountText": "Dragão", + "dropEggDragonAdjective": "um poderoso", "dropEggCactusText": "Cacto", - "dropEggCactusAdjective": "espinhoso", + "dropEggCactusMountText": "Cacto", + "dropEggCactusAdjective": "um espinhoso", "dropEggBearCubText": "Urso Filhote", "dropEggBearCubMountText": "Urso", - "dropEggBearCubAdjective": "fofinho", + "dropEggBearCubAdjective": "um fofinho", "questEggGryphonText": "Grifo", - "questEggGryphonAdjective": "orgulhoso", + "questEggGryphonMountText": "Grifo", + "questEggGryphonAdjective": "um orgulhoso", "questEggHedgehogText": "Ouriço", - "questEggHedgehogAdjective": "espinhoso", + "questEggHedgehogMountText": "Ouriço", + "questEggHedgehogAdjective": "um espinhoso", "questEggDeerText": "Cervo", - "questEggDeerAdjective": "elegante", + "questEggDeerMountText": "Cervo", + "questEggDeerAdjective": "um elegante", "questEggEggText": "Ovo", "questEggEggMountText": "Cesta de Ovos", - "questEggEggAdjective": "colorido", + "questEggEggAdjective": "um colorido", "questEggRatText": "Rato", - "questEggRatAdjective": "sujo", + "questEggRatMountText": "Rato", + "questEggRatAdjective": "um sujo", "questEggOctopusText": "Polvo", - "questEggOctopusAdjective": "escorregadiu", + "questEggOctopusMountText": "Polvo", + "questEggOctopusAdjective": "um escorregadio", "questEggSeahorseText": "Cavalo-Marinho", - "questEggSeahorseAdjective": "Prêmio", + "questEggSeahorseMountText": "Cavalo-marinho", + "questEggSeahorseAdjective": "um prêmio", "questEggParrotText": "Arara", - "questEggParrotAdjective": "vibrante", + "questEggParrotMountText": "Papagaio", + "questEggParrotAdjective": "um vibrante", "questEggRoosterText": "Galo", - "questEggRoosterAdjective": "pomposo", + "questEggRoosterMountText": "Galo", + "questEggRoosterAdjective": "um pomposo", "questEggSpiderText": "Aranha", - "questEggSpiderAdjective": "assustador", + "questEggSpiderMountText": "Aranha", + "questEggSpiderAdjective": "uma assustadora", "questEggOwlText": "Coruja", - "questEggOwlAdjective": "sábia", + "questEggOwlMountText": "Coruja", + "questEggOwlAdjective": "uma sábia", "questEggPenguinText": "Pinguim", - "questEggPenguinAdjective": "perspicaz", + "questEggPenguinMountText": "Pinguim", + "questEggPenguinAdjective": "um perspicaz", "questEggTRexText": "Tiranossauro", - "questEggTRexAdjective": "de braço curto", + "questEggTRexMountText": "Tiranossauro", + "questEggTRexAdjective": "um pequeno", "questEggRockText": "Pedra", - "questEggRockAdjective": "animado", + "questEggRockMountText": "Pedra", + "questEggRockAdjective": "uma animada", "questEggBunnyText": "Coelhinho", - "questEggBunnyAdjective": "confortável", + "questEggBunnyMountText": "Coelho", + "questEggBunnyAdjective": "um aconchegado", "questEggSlimeText": "Gosma de Marshmallow", - "questEggSlimeAdjective": "doce", + "questEggSlimeMountText": "Limo de Marshmallow", + "questEggSlimeAdjective": "um doce", "questEggSheepText": "Ovelha", - "questEggSheepAdjective": "felpuda", + "questEggSheepMountText": "Ovelha", + "questEggSheepAdjective": "uma felpuda", "questEggCuttlefishText": "Lula", - "questEggCuttlefishAdjective": "fofinho", + "questEggCuttlefishMountText": "Lula", + "questEggCuttlefishAdjective": "uma fofa", "questEggWhaleText": "Baleia", - "questEggWhaleAdjective": "Espirro de Água", + "questEggWhaleMountText": "Baleia", + "questEggWhaleAdjective": "uma espalhafatosa", "questEggCheetahText": "Guepardo", - "questEggCheetahAdjective": "honesto", + "questEggCheetahMountText": "Guepardo", + "questEggCheetahAdjective": "um honesto", "questEggHorseText": "Cavalo", - "questEggHorseAdjective": "galopando", - "eggNotes": "Ache uma poção de eclosão para usá-la nesse ovo, e ele irá eclodir em um <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Cavalo", + "questEggHorseAdjective": "um galopante", + "eggNotes": "Ache uma poção de eclosão para usá-la nesse ovo e ele irá eclodir em um <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Básico", "hatchingPotionWhite": "Branco", "hatchingPotionDesert": "Deserto", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Rosa Algodão-doce", "hatchingPotionCottonCandyBlue": "Azul Algodão-doce", "hatchingPotionGolden": "Dourado", + "hatchingPotionSpooky": "Assustador", "hatchingPotionNotes": "Use-o em um ovo, e ele chocará como um mascote <%= potText(locale) %>.", + "premiumPotionAddlNotes": "Não utilizável em ovos de mascote de missão.", "foodMeat": "Carne", "foodMilk": "Leite", "foodPotatoe": "Batata", diff --git a/common/locales/pt/death.json b/common/locales/pt/death.json index ec21e3a403..e9ebb8f243 100644 --- a/common/locales/pt/death.json +++ b/common/locales/pt/death.json @@ -9,8 +9,8 @@ "toRegainHealth": "Para recuperar vida: ", "lowHealthTips1": "Suba de nível para encher sua Vida!", "lowHealthTips2": "Compre uma Poção de Vida da coluna de recompensas para restaurar 15 Pontos de Vida", - "losingHealthQuickly": "Perdendo vida muito rápido?", - "lowHealthTips3": "Tarefas diárias incompletas prejudicam você de um dia para o outro, tenha o cuidado de não adicionar muitas de primeira!", + "losingHealthQuickly": "Perdendo vida rapidamente?", + "lowHealthTips3": "Tarefas diárias incompletas prejudicam você de um dia para o outro, tenha o cuidado de não adicionar muitas de uma só vez!", "lowHealthTips4": "Se a tarefa diária não for cumprida no dia, você pode desabilitá-la clicando no ícone do lápis.", "goodLuck": "Boa Sorte!" } \ No newline at end of file diff --git a/common/locales/pt/faq.json b/common/locales/pt/faq.json index 1e5f54e8e2..4069efacc2 100644 --- a/common/locales/pt/faq.json +++ b/common/locales/pt/faq.json @@ -1,41 +1,41 @@ { - "frequentlyAskedQuestions": "Perguntas Mais Frequentes", - "faqQuestion0": "Eu estou confuso. Onde é que eu encontro a sinopse?", + "frequentlyAskedQuestions": "Perguntas Frequentes", + "faqQuestion0": "Estou confuso. Onde encontro uma visão geral?", "iosFaqAnswer0": "Primeiro, você criará tarefas que você quer realizar no seu dia-a-dia. Então, na medida que você for completando as tarefas na vida real e as marcando, você ganhará experiência e ouro. Ouro é usado para comprar equipamento e alguns itens, assim como recompensas personalizadas. A experiência faz seu personagem passar de nível e destravar conteúdos, tais como Mascotes, Habilidades e Missões! Você pode personalizar seu personagem no Menu > Personalizar Avatar.\n\nAlgumas maneiras básicas de interagir: clique no (+) no canto superior direito e adicione uma nova tarefa. Toque em uma tarefa existente para lhe editar e escorregue para esquerda para lhe deletar. Você pode classificar tarefas usando Etiquetas no canto superior esquerdo e expandir e contrair listas clicando na bolha da lista.", "webFaqAnswer0": "Primeiro, você precisará configurar tarefas que deseja realizar no seu dia-a-dia. Depois, conforme você faz estas tarefas na vida real e marca elas no jogo, você ganhará Experiência e Ouro. O Ouro é usado para comprar equipamentos e outros items, assim como recompensas customizadas. A Experiência é necessária para subir o nível do seu personagem e desbloquear conteúdos novos, como mascotes, habilidades e missões! Para maiores detalhes, a Wiki possui uma visão geral excelente sobre o jogo [aqui mesmo](http://habitica.wikia.com/wiki/Habitica_Wiki).", - "faqQuestion1": "Como é que eu configuro as minhas tarefas?", - "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", - "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", - "faqQuestion2": "O que são tarefas de amostra?", - "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "faqQuestion3": "Porque é que as minhas tarefas mudam de cor?", - "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "faqQuestion4": "Por é que o meu avatar perdeu vida e como é que eu a recupero?", - "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", - "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", - "faqQuestion5": "Como é que eu jogo o Habitica com os meus amigos?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", - "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", - "faqQuestion6": "Como recebo um mascote ou uma montaria?", - "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", + "faqQuestion1": "Como configuro minhas tarefas?", + "iosFaqAnswer1": "Bons Hábitos (aqueles com um +) são tarefas que você pode fazer várias vezes por dia, como comer vegetais. Maus Hábitos (aqueles com um -) são tarefas que você deve evitar, como roer unha. Hábitos com um + e um - tem uma escolha boa e uma escolha ruim, como usar as escadas vs. usar o elevador. Bons Hábitos te dão ouro e experiência. Maus Hábitos subtraem vida.\n\nTarefas Diárias são tarefas que você deve fazer todos os dias, como escovar os dentes ou conferir seu e-mail. Você pode ajustar os dias em que uma tarefa Diária é valida ao edita-la. Se você perder uma Diária que está valendo, seu avatar irá tomar dano no fim do dia. Tome cuidado para não adicionar muitas Diárias de uma vez!\n\nAfazeres é a sua lista de afazeres. Cumprir um Afazer te dá ouro e experiência. Você nunca perde vida com Afazeres. Você pode adicionar um prazo a um Afazer ao edita-lo.", + "webFaqAnswer1": "Bons Hábitos (aqueles com um ) são tarefas que você pode fazer várias vezes por dia, como comer vegetais. Maus Hábitos (aqueles com um ) são tarefas que você deve evitar, como roer unha. Hábitos com um e um tem uma escolha boa e uma escolha ruim, como usar as escadas vs. usar o elevador. Bons Hábitos te dão ouro e experiência. Maus Hábitos subtraem vida.\n

\nTarefas Diárias são tarefas que você deve fazer todos os dias, como escovar os dentes ou conferir seu e-mail. Você pode ajustar os dias em que uma tarefa Diária é valida ao edita-la. Se você perder uma Diária que está valendo, seu avatar irá tomar dano no fim do dia. Tome cuidado para não adicionar muitas Diárias de uma vez!\n

\nAfazeres é a sua lista de afazeres. Cumprir um Afazer te dá ouro e experiência. Você nunca perde vida com Afazeres. Você pode adicionar um prazo a um Afazer ao edita-lo.", + "faqQuestion2": "O que são tarefas modelo?", + "iosFaqAnswer2": "Nossa wiki tem quatro listas de tarefas modelo para usar como inspiração:\n

\n* [Amostra de Hábitos](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Amostra de tarefas Diárias](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Amostra de Afazeres](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Amostra de Recompensas Personalizadas](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "webFaqAnswer2": "Nossa wiki tem quatro listas de tarefas modelo para usar como inspiração:\n* [Amostra de Hábitos](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Amostra de tarefas Diárias](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Amostra de Afazeres](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Amostra de Recompensas Personalizadas](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "faqQuestion3": "Porque minhas tarefas mudam de cor?", + "iosFaqAnswer3": "Suas tarefas mudam de cor a medida que você as cumpre! Cada tarefa nova começa como um amarelo neutro. Conclua uma tarefa diária ou habitos positivos mais frequentemente e eles caminharão em direção ao azul. Perca uma tarefa diária ou tenha um hábito ruim e a tarefa vai para o vermelho. Quanto mais vermelha for a tarefa, maior será sua recompensa, mas se for uma diária ou um hábito ruim, mais elas irão te machucar! Isso te ajuda a motivar-se a completar tarefas que estão te dando problemas.", + "webFaqAnswer3": "Suas tarefas mudam de cor a medida que você as cumpre! Cada tarefa nova começa como um amarelo neutro. Conclua uma tarefa diária ou hábitos positivos mais frequentemente e eles caminharão em direção ao azul. Perca uma tarefa diária ou tenha um hábito ruim e a tarefa vai para o vermelho. Quanto mais vermelha for a tarefa, maior será sua recompensa, mas se for uma diária ou um hábito ruim, mais elas irão te machucar! Isso te ajuda a motivar-se a completar tarefas que estão te dando problemas.", + "faqQuestion4": "Porque meu avatar perdeu vida, e como posso recuperá-la?", + "iosFaqAnswer4": "Existem diversas coisas que podem te fazer tomar dano. Primeiro, se você deixar uma tarefa Diária incompleta até o fim do dia, ela te dará dano. Segundo, se você tiver um mau Hábito, ele te dará dano. Finalmente, se você estiver em uma Batalha de Chefe com sua Equipe e um de seus companheiros não completou todas suas tarefas Diárias, o Chefe irá te atacar.\n\nO principal modo de se curar é ganhando um nível, que restaura toda sua vida. Você também pode comprar uma Poção de Vida com ouro na coluna de Recompensas. Além disso, no nível 10 ou depois, você pode escolher se tornar um Curandeiro, e então você aprenderá habilidades de cura. Se você está em uma equipe com um Curandeiro, ele pode te curar também.", + "webFaqAnswer4": "Existem diversas coisas que podem te fazer tomar dano. Primeiro, se você deixar uma tarefa Diária incompleta até o fim do dia, ela te dará dano. Segundo, se você tiver um mau Hábito, ele te dará dano. Finalmente, se você estiver em uma Batalha de Chefe com sua Equipe e um de seus companheiros não completou todas suas tarefas Diárias, o Chefe irá te atacar.\n

\nO principal modo de se curar é ganhando um nível, que restaura toda sua vida. Você também pode comprar uma Poção de Vida com ouro na coluna de Recompensas. Além disso, no nível 10 ou depois, você pode escolher se tornar um Curandeiro, e então você aprenderá habilidades de cura. Se você está em uma equipe (em Social > Equipe) com um Curandeiro, ele pode te curar também.", + "faqQuestion5": "Como jogo Habitica com meus amigos?", + "iosFaqAnswer5": "O melhor jeito é convida-los para uma Equipe com você, pelo [site](https://habitica.com/#/options/groups/party)! Nós adicionaremos a habilidade de criar uma Equipe pelo aplicativo em breve, mas enquanto isso você pode usar o [site](https://habitica.com/#/options/groups/party). Equipes podem fazer missões, batalhar monstros, e usar habilidades que ajudam um ao outro. No site, você e seus amigos também podem se unir a Guildas, que são salas de bate-papo públicas. Guildas serão adicionadas ao aplicativo em uma atualização futura!", + "webFaqAnswer5": "O melhor jeito é convida-los para uma equipe com você, em Social > Equipe! Equipes podem fazer missões, batalhar monstros e usar habilidades que ajudam um ao outro. Vocês também podem se unir a Guildas juntos (Social > Guildas). Guildas são salas de bate -papo focadas em um interesse em comum ou na busca de um mesmo objetivo, e podem ser tanto públicas como privadas. Você pode participar de quantas guildas desejar, mas apenas uma equipe.\n

\nPara informações mais detalhadas, confira nossas paginas na wiki em [Equipes](http://habitrpg.wikia.com/wiki/Party) e [Guildas](http://habitrpg.wikia.com/wiki/Guilds).", + "faqQuestion6": "Como recebo um Mascote ou uma Montaria?", + "iosFaqAnswer6": "No nível 3, você irá destravar o sistema de Drop. Toda vez que você completar uma tarefa, você terá uma chance aleatória de receber um ovo, uma poção de eclosão ou um pedaço de comida. Eles serão guardados em Menu > Itens.\n\nPara eclodir um Mascote, você precisará de um ovo e uma poção de eclosão. Toque no ovo para determinar que espécie você quer eclodir e selecione \"Eclodir Ovo.\" Depois escolha uma poção de eclosão para determinar sua cor! Vá para Menu > Mascotes para equipar o novo Mascote ao seu avatar ao toca-lo.\n\nVocê também pode transformar seus Mascotes em Montarias ao alimenta-los em Menu > Mascotes. Selecione um Mascote, e depois escolha \"Alimentar Mascote\"! Você tera que alimentar um mascote várias vezes antes dele se tornar uma Montaria, mas se você conseguir descobrir qual é sua comida favorita, ele crescerá mais rapidamente. Use tentativa e erro, ou [veja os spoilers aqui](http://habitica.wikia.com/wiki/Food#Food_Preferences). Logo que conseguir uma Montaria, vá para Menu > Montarias e toque nele para equipa-lo ao seu avatar.\n\nVocê também pode conseguir ovos para Mascotes de Missão ao completar certas Missões. (Veja abaixo para aprender mais sobre Missões.)", + "webFaqAnswer6": "No nível 3, você irá desbloquear o sistema de Drop. Toda vez que completar uma tarefa, você terá uma chance aleatória de receber um ovo, uma poção de eclosão ou um pedaço de comida. Eles serão guardados em Inventário > Loja.\n

\nPara eclodir um Mascote, você precisará de um ovo e uma poção de eclosão. Clique em um ovo para determinar a espécie que você quer eclodir, e em seguida clique na poção de eclosão para determinar sua cor! Vá para Inventário > Mascotes para equipar o mascote ao ser avatar ao clica-lo.\n

\nVocê também pode transformar seus Mascotes em Montarias ao alimenta-los em Inventário > Mascotes. Clique em um Mascote, e depois clique em um pedaço de comida no menu direito para alimenta-lo! Você tera que alimentar um Mascote várias vezes antes deles se tornar uma Montaria, mas se vocÇe conseguir descobrir qual é a sua comida favorita, ele crescerá mais rapidamente. Use tentativa e erro, ou [veja os spoilers aqui](http://habitica.wikia.com/wiki/Food#Food_Preferences). Logo que conseguir uma Montaria, vá para Inventário > Montaria e clique na Montaria para equipa-la ao seu avatar.\n

\nVocê tambem pode conseguir ovos para Mascotes de Missão ao completar certas Missões. (Veja abaixo para aprender mais sobre Missões)", "faqQuestion7": "Como eu me torno um Guerreiro, Mago, Ladino ou Curandeiro?", - "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", - "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", - "faqQuestion8": "O que é a barra azul que aparece no cabeçalho após o nível 10", - "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", - "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", - "faqQuestion9": "Como eu faço para enfrentar monstros e participar de Missões", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", + "iosFaqAnswer7": "No nível 10, você poderá escolher entre se tornar um Guerreiro, Mago, Ladino ou Curandeiro. (Todo jogador começa como Guerreiro por padrão). Cada Classe tem diferentes opções de equipamento, diferentes Habilidades que podem ser usadas após o nível 11, e diferentes vantagens. Guerreiros podem causar dano a Chefes com facilidade, aguentar mais dano pelas suas tarefas, e ajudar sua Equipe a ficar mais forte. Magos também podem facilmente causar dano a Chefes, além de ganhar nivéis rapidamente e restaurar a Mana de sua Equipe. Ladinos ganham mais ouro e encontram mais itens, e eles podem ajudar sua Equipe a fazer o mesmo. Finalmente, Curandeiros podem curar a si mesmos e seus companheiros de Equipe.\n\nSe você não quer escolher uma Classe imediatamente -- por exemplo, se você ainda está se esforçando para comprar todo o equipamento de sua classe atual -- você pode clicar em \"Decidir Depois\" e escolher mais tarde em Menu > Escolher Classe", + "webFaqAnswer7": "No nível 10, você poderá escolher entre se tornar um Guerreiro, Mago, Ladino ou Curandeiro. (Todo jogador começa como Guerreiro por padrão). Cada Classe tem diferentes opções de equipamento, diferentes Habilidades que podem ser usadas após o nível 11, e diferentes vantagens. Guerreiros podem causar dano a Chefes com facilidade, aguentar mais dano pelas suas tarefas, e ajudar sua Equipe a ficar mais forte. Magos também podem facilmente causar dano a Chefes, além de ganhar nivéis rapidamente e restaurar a Mana de sua Equipe. Ladinos ganham mais ouro e encontram mais itens, e eles podem ajudar sua Equipe a fazer o mesmo. Finalmente, Curandeiros podem curar a si mesmos e seus companheiros de Equipe.\n

\nSe você não quer escolher uma Classe imediatamente -- por exemplo, se você ainda está se esforçando para comprar todo o equipamento de sua classe atual -- você pode clicar em \"Recusar\" e depois reabilitar em Usuário > Atributos.", + "faqQuestion8": "O que é a barra azul que aparece no Cabeçalho após o nível 10?", + "iosFaqAnswer8": "A barra azul que apareceu após você chegar no nível 10 e escolher sua Classe é sua barra de Mana. A medida que você continua ganhando níveis, você desbloqueará Habilidades especiais que custarão Mana para serem usadas. Cada Classe tem diferentes Habilidades, que aparecerão após o nível 11 em Menu > Usar Habilidades. Diferente da barra de vida, sua Mana não enche quando você ganha um nível. Ao invés disso, Mana é adquirida quando você completa Bons Hábitos, Diárias e Afazeres, e perdida quando você cede à Maus Hábitos. Você também irá recuperar um pouco de Mana ao fim do dia -- quanto mais Diárias você completar, mais você irá ganhar.", + "webFaqAnswer8": "A barra azul que apareceu após você chegar no nível 10 e escolher sua Classe é sua barra de Mana. A medida que você continua ganhando níveis, você desbloqueará Habilidades especiais que custarão Mana para serem usadas. Cada Classe tem diferentes Habilidades, que aparecerão após o nível 11 em uma seção especial na Coluna de Recompensas. Diferente da barra de vida, sua Mana não enche quando você ganha um nível. Ao invés disso, Mana é adquirida quando você completa Bons Hábitos, Diárias e Afazeres, e perdida quando você cede à Maus Hábitos. Você também irá recuperar um pouco de Mana ao fim do dia -- quanto mais Diárias você completar, mais você irá ganhar.", + "faqQuestion9": "Como eu faço para enfrentar monstros e participar de Missões?", + "iosFaqAnswer9": "Primeiro, você precisa criar ou se juntar a uma Equipe (veja acima). Apesar de você poder enfrentar monstros sozinho, nós recomendamos jogar com um grupo, pois isso deixará as Missões muito mais fáceis. Além disso, ter um amigo para comemorar com você ao completar tarefas é bem mais motivante!\n\nEm seguida, você precisará de um Pergaminho de Missão, que são guardados em Menu > Itens. Existem três maneiras de conseguir um pergaminho:\n\n-No nível 15, você receberá uma série de Missões, que são três missões interligadas. Mais séries de Missões são desbloqueadas nos níveis 30, 40 e 60, respectivamente.\n-Quando você convida pessoas para sua Equipe no [site](https://habitica.com/#/options/groups/party), você sera recompensado com o Pergaminho da Basi-Lista! (Nós adicionaremos essa função ao aplicativo em uma atualização futura.)\n-Você pode comprar Missões na página de Missões no [site](https://habitica.com/#/options/inventory/quests) usando ouro e gemas. (nòs adicionaremos essa função ao aplicativo em uma atualização futura)\n\nPara enfrentar o Chefão ou coletar itens para uma Missão de coleção, simplesmente complete suas tarefas normalmente e elas serão convertidas em dano no fim do dia. (Recarregar puxando a tela para baixo pode ser necessário para ver a vida do Chefe diminuir.) Se você está lutando contra um Chefão e você perdeu alguma Diárias, o Chefe causará dano à Equipe ao mesmo tempo que você causará dano a ele.\n\nApós o nível 11, Magos e Guerreiros ganham Habilidades que permitem causar dano adicional ao Chefe, então essas são classes execelentes para escolher após o nível 10 se você quiser ter um ataque poderoso.", + "webFaqAnswer9": "Primeiro, você precisa criar ou se juntar a uma Equipe (em Social > Equipe). Apesar de você poder enfrentar monstros sozinho, nós recomendamos jogar com um grupo, pois isso deixará as Missões muito mais fáceis. Além disso, ter um amigo para comemorar com você ao completar tarefas é bem mais motivante!\n

\nEm seguida, você precisará de um Pergaminho de Missão, que são guardados em Inventário > Missões. Existem três maneiras de conseguir um pergaminho:\n

\n*Quando você convida pessoas para sua Equipe, você sera recompensado com o Pergaminho da Basi-Lista!\n*No nível 15, você receberá uma série de Missões, que são três missões interligadas. Mais séries de Missões são desbloqueadas nos níveis 30, 40 e 60, respectivamente.\n*Você pode comprar Missões na página de Missões (Inventário > Missões) usando Ouro e Gemas.\n

\nPara enfrentar o Chefão ou coletar itens para uma Missão de coleção, simplesmente complete suas tarefas normalmente e elas serão convertidas em dano no fim do dia. (Recarregar a página pode ser necessário para ver a vida do Chefe diminuir.) Se você está lutando contra um Chefão e você perdeu alguma Diárias, o Chefe causará dano à Equipe ao mesmo tempo que você causará dano a ele.\n

\nApós o nível 11, Magos e Guerreiros ganham Habilidades que permitem causar dano adicional ao Chefe, então essas são classes execelentes para escolher após o nível 10 se você quiser ter um ataque poderoso.", "faqQuestion10": "O que são gemas e como eu as consigo?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", - "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", + "iosFaqAnswer10": "Gemas são compradas com dinheiro real ao tocar no ícone no cabeçalho. Quando as pessoas compram gemas, elas estão nos ajudando a manter o site funcionando. Nós somos muito gratos pelo seu suporte!\n\nEm adição a comprar gemas diretamente, existem três outras maneiras que jogadores podem obter gemas:\n\n* Vença um Desafio no [site](https://habitica.com) que foi criado por outro jogador em Social > Desafios. (Nós iremos adicionar Desafios para o app numa futura atualização!)\n* Faça assinatura no [site](https://habitica.com/#/options/settings/subscription) and destrave a capacidade de comprar um certo número de gemas por mês.\n* Contribua com seus talentos para o projeto Habitica. Veja na página da wiki para mais detalhes: [Contribuindo com o Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nTenha em mente que items comprados com gemas não oferecem nenhuma vantagem estatística, então os jogadores podem usar o app sem elas!", + "webFaqAnswer10": "Gemas são [compradas com dinheiro real](https://habitica.com/#/options/settings/subscription), apesar de que [assinantes](https://habitica.com/#/options/settings/subscription) podem compra-las usando Ouro. Quando alguém assina o site ou compra gemas, esta pessoa está nos ajudando a manter o site funcionando. Ficamos muito agradecidos com esse suporte!\n

\nAlém de comprar gemas diretamente, existem outras três maneiras de se conseguir gemas:\n

\n* Vença um Desafio feito por outro jogador em Social > Challenges.\n* Contribua com seus talentos para o projeto do Habitica. Veja essa pagina da wiki para mais detalhes: [Contribuindo com o Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\nTenha em mente que itens comprados com gemas não oferecem nenhuma vantagem estatística, então todos podem utilizar o site sem elas!", "faqQuestion11": "Como eu relato um bug ou solicito uma funcionalidade?", - "iosFaqAnswer11": "Você pode reportar um bug, pedir uma funcionalidade ou enviar seu feedback através dos caminhos Ajuda > Reportar um Problema e Ajuda > Solicitar Funcionalidade! Vamos fazer tudo que pudermos para ajudá-lo.", - "webFaqAnswer11": "Bug reports are collected on GitHub. Go to [Help > Report a Bug](https://github.com/HabitRPG/habitrpg/issues/2760) and follow the instructions. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", + "iosFaqAnswer11": "Você pode relatar um bug, solicitar uma funcionalidade ou enviar seu feedback através dos caminhos Ajuda > Reportar um Problema e Ajuda > Solicitar Funcionalidade! Vamos fazer tudo que pudermos para ajudá-lo.", + "webFaqAnswer11": "Relatos de bugs são armazenados no GitHub. Vá para [Ajuda > Relatar um Bug](https://github.com/HabitRPG/habitrpg/issues/2760) e siga as instruções. Não se preocupe, nós o consertaremos em breve!\n

\nSolicitações de funcionalidade são armazenadas no Trello. Vá para [Ajuda > Solicitar Funcionalidade] (https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) e siga as instruções. Ta-dan!", "iosFaqStillNeedHelp": "Se você tem uma pergunta que não está nesta lista, venha perguntar no chat da Taverna. Basta seguir o caminho Social > Taverna! Ficaremos felizes em ajudar você.", "webFaqStillNeedHelp": "Se você tem uma pergunta que não está nesta lista, venha perguntar na [Guilda The Newbies](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a). Ficaremos contentes em ajudar você." } \ No newline at end of file diff --git a/common/locales/pt/front.json b/common/locales/pt/front.json index ef84931e4b..c5488cb1d5 100644 --- a/common/locales/pt/front.json +++ b/common/locales/pt/front.json @@ -34,7 +34,7 @@ "companyVideos": "Vídeos", "contribUse": "Contribuidores do Habitica usam", "dragonsilverQuote": "Eu perdi as contas de quantos gerenciadores de tempo e tarefas eu tentei ao longo das décadas... [Habitica] é a única coisa que usei que realmente me ajuda a fazer as coisas, ao invés de só listá-las.", - "dreimQuote": "Quando eu descobri [Habitica] no último verão, eu tinha acabado de falhar em cerca de metade das minhas provas. Graças às tarefas diárias... Eu pude organizar-me e disciplinar-me, e eu cheguei a passar em todas as provas com notas muito boas no mês passado.", + "dreimQuote": "Quando eu descobri [Habitica] no último verão, eu tinha acabado de falhar em cerca de metade das minhas provas. Graças às tarefas diárias... Eu pude me organizar e disciplinar e cheguei a passar em todas as provas com notas muito boas no mês passado.", "elmiQuote": "Toda manhã eu me apresso em levantar para conseguir mais ouro!", "email": "Email", "emailNewPass": "Enviar Nova Senha", @@ -160,7 +160,7 @@ "tasks": "Tarefas", "teamSample1": "Definir Roteiro de Reunião para Terça", "teamSample2": "Brainstorm sobre Crescimento", - "teamSample3": "Discuss this week's KPIs", + "teamSample3": "Discutir os KPIs desta semana", "teams": "Equipes", "terms": "Termos e Condições", "testimonialHeading": "O que as pessoas estão dizendo...", @@ -178,5 +178,6 @@ "generalQuestionsSite": "Perguntas Gerais sobre o Site", "businessInquiries": "Consultas de Negócios", "merchandiseInquiries": "Consultas de Merchandise", - "marketingInquiries": "Consultas de Marketing/Mídias Sociais" + "marketingInquiries": "Consultas de Marketing/Mídias Sociais", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/pt/gear.json b/common/locales/pt/gear.json index ca24e3d52e..9ae912b293 100644 --- a/common/locales/pt/gear.json +++ b/common/locales/pt/gear.json @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Poderes ocultos brilham nas jóias deste cajado. Aumentam a Inteligência em <%= int %> e Percepção em <%= per %>. Edição Limitada Conjunto de Verão 2015.", "weaponSpecialSummer2015HealerText": "Varinha das Ondas", "weaponSpecialSummer2015HealerNotes": "Cura enjôos e maresias! Aumenta a Inteligência em <%= int %>. Edição Limitada Conjunto de Verão 2015.", + "weaponSpecialFall2015RogueText": "Machado de Morcego", + "weaponSpecialFall2015RogueNotes": "Afazeres amedrontadores se acovardam frente à esse machado. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Outono 2015.", + "weaponSpecialFall2015WarriorText": "Prancha de Madeira", + "weaponSpecialFall2015WarriorNotes": "Boa pra levantar coisas ou amassar tarefas. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Outono 2015.", + "weaponSpecialFall2015MageText": "Fio Encantado", + "weaponSpecialFall2015MageNotes": "Uma poderosa Bruxa da Costura pode controlar esse fio encantado sem nem tocar nele! Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Outono 2015.", + "weaponSpecialFall2015HealerText": "Poção de Limo de Pântano", + "weaponSpecialFall2015HealerNotes": "Fermentado com perfeição! Agora tudo que você precisa é se convencer a beber. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Outono 2015.", "weaponMystery201411Text": "Forcado de Banquete", "weaponMystery201411Notes": "Apunhale seus inimigos ou cave pelas suas comidas favoritas - esse garfo versátil faz de tudo! Não confere benefícios. Item de Assinante de Novembro 2014.", "weaponMystery201502Text": "Cajado Brilhante Alado do Amor e Também Verdade.", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Martelado violentamente a partir do ferro, este cajado de ferro é bom para pastorear ovelhas. Aumenta a Percepção e a Força em <%= attrs %> cada. Armário Encantado: Conjunto de Ferro Encurvado (Item 3 de 3)", "weaponArmoireGoldWingStaffText": "Cajado Asa de Ouro", "weaponArmoireGoldWingStaffNotes": "As asas neste cajado vibram e giram constantemente. Aumenta todos os atributos em <%= attrs %> cada. Armário Encantado: Item Independente.", + "weaponArmoireBatWandText": "Varinha de Morcego", + "weaponArmoireBatWandNotes": "Esta varinha pode transformar qualquer tarefa em um morcego! Balance a varinha e veja as tarefas voarem para longe. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Armário Encantado: Item Independente.", "armor": "armadura", "armorBase0Text": "Roupas Modestas", "armorBase0Notes": "Vestimenta ordinária Não concede benefícios.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Poderes ocultos residem nessas mangas. Aumenta Inteligência em <%= int %>. Edição Limitada Conjunto de Verão 2015.", "armorSpecialSummer2015HealerText": "Armadura de Marinheiro", "armorSpecialSummer2015HealerNotes": "Esta armadura deixa todo mundo sabendo que você é um honesto comerciante marinheiro que nunca sonharia em se comportar como um malandro. Aumenta Constituição em <%= con %>. Edição Limitada Conjunto de Verão 2015.", + "armorSpecialFall2015RogueText": "Armadura de Morcego", + "armorSpecialFall2015RogueNotes": "Voe para a batalha! Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Outono 2015.", + "armorSpecialFall2015WarriorText": "Armadura de Espantalho", + "armorSpecialFall2015WarriorNotes": "Apesar ter sido enchida com canudinhos, esta armadura é extremamente forte! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Outono 2015.", + "armorSpecialFall2015MageText": "Túnicas Costuradas", + "armorSpecialFall2015MageNotes": "Cada ponto de costura nesta armadura brilha com encanto. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Outono 2015.", + "armorSpecialFall2015HealerText": "Túnicas de Poção", + "armorSpecialFall2015HealerNotes": "O quê? Claro que essa era uma poção de constituição. Não, você definitivamente não está se transformando em um sapo! Não fique coaxando por aí. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Outono 2015.", "armorMystery201402Text": "Túnicas do Mensageiro", "armorMystery201402Notes": "Cintilantes e resistentes, essas túnicas tem vários bolsos para carregar cartas. Não concede benefícios. Item de Assinante de Fevereiro 2014.", "armorMystery201403Text": "Armadura do Andador da Floresta", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Faça snorkel por um recife de corais com esse traje de natação colorido e brilhante! Não concede benefícios. Item de Assinante Junho 2015.", "armorMystery201508Text": "Traje de guepardo", "armorMystery201508Notes": "Corra como um raio nesse fofo traje de guepardo! Não concede benefícios. Item de assinante de Agosto de 2015.", + "armorMystery201509Text": "Traje de Lobisomem", + "armorMystery201509Notes": "Este É um traje, não é? Não concede benefícios. Item de Assinante de Setembro 2015.", "armorMystery301404Text": "Fantasia Steampunk", "armorMystery301404Notes": "Elegante e distinto. Não concede benefícios. Item de Assinante de Fevereiro 3015.", "armorArmoireLunarArmorText": "Armadura Lunar Tranquilizadora", @@ -300,7 +320,7 @@ "armorArmoireHornedIronArmorText": "Armadura de Ferro Encurvado", "armorArmoireHornedIronArmorNotes": "Martelada violentamente a partir do ferro, esta armadura de ferro encurvado é quase impossível de quebrar. Aumenta a Constituição em <%= con %> e a Percepção em <%= per %>. Armário Encantado: Conjunto de Ferro Encurvado (Item 2 de 3).", "armorArmoirePlagueDoctorOvercoatText": "Sobretudo Doutor Praga", - "armorArmoirePlagueDoctorOvercoatNotes": "Um autêntico sobretudo usado pelos médicos que lutaram a Praga da Procrastinação! Aumenta a inteligência em <%= int %>, Força em <%= str %>, e Constituição em <%= con %>. Armário Encantado: Conjunto Doutor Praga (Item 3 de 3).", + "armorArmoirePlagueDoctorOvercoatNotes": "Um autêntico sobretudo usado pelos médicos que lutam contra a Praga da Procrastinação! Aumenta a inteligência em <%= int %>, Força em <%= str %>, e Constituição em <%= con %>. Armário Encantado: Conjunto Doutor Praga (Item 3 de 3).", "headgear": "capacete", "headBase0Text": "Sem Elmo", "headBase0Notes": "Sem capacete.", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Um poder escondido brilha dos fios deste cachecol. Aumenta Percepção em <%= per %>. Edição Limitada Conjunto de Verão 2015.", "headSpecialSummer2015HealerText": "Chapéu do Marinheiro", "headSpecialSummer2015HealerNotes": "Com seu chapéu de marinheiro firme na cabeça, você pode navegar até pelos mares mais tempestuosos! Aumenta Inteligência em <%= int %>. Edição Limitada Conjunto de Verão 2015.", + "headSpecialFall2015RogueText": "Asas de Morcego", + "headSpecialFall2015RogueNotes": "Assuste seus inimigos com este elmo poderosos! Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Outono 2015.", + "headSpecialFall2015WarriorText": "Chapéu de Espantalho", + "headSpecialFall2015WarriorNotes": "Todo mundo iria querer este chapéu - se ao menos tivessem um cérebro. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Outono 2015.", + "headSpecialFall2015MageText": "Chapéu Costurado", + "headSpecialFall2015MageNotes": "Cada ponto de costura neste chapéu aumenta o seu poder. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Outono 2015.", + "headSpecialFall2015HealerText": "Chapéu de Sapo", + "headSpecialFall2015HealerNotes": "Este é um chapéu extremamente sério digno apenas dos mais experientes criadores de poções. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Outono 2015.", "headSpecialGaymerxText": "Elmo do Guerreiro Arco-Íris", "headSpecialGaymerxNotes": "Em celebração da temporada do orgulho e GaymerX, esse elmo especial é decorado com um radiante e colorido arco-íris! GaymerX é uma convenção de jogos celebrando a comunidade LGBTQ e jogos e é aberta a todos. Acontece no InterContinental, no centro de San Francisco, de 11-13 de julho! Não concede benefícios.", "headMystery201402Text": "Elmo Alado", @@ -434,6 +462,8 @@ "headMystery201505Notes": "A pluma verde neste elmo de ferro balança orgulhosamente. Não concede benefícios. Item de Assinante de Maio de 2015.", "headMystery201508Text": "Chapéu de guepardo", "headMystery201508Notes": "Esse aconchegante chapéu de guepardo é muito peludo! Não concede benefícios. Item de assinante de agosto de 2015.", + "headMystery201509Text": "Máscara de Lobisomem", + "headMystery201509Notes": "Esta É uma máscara, não é? Não concede benefícios. Item de Assinante de Setembro 2015.", "headMystery301404Text": "Cartola Chique", "headMystery301404Notes": "Uma cartola chique para as damas e cavalheiros mais finos! Item de Assinante de Janeiro 3015. Não concede benefícios.", "headMystery301405Text": "Cartola Básica", @@ -459,9 +489,13 @@ "headArmoireYellowHairbowText": "Laço de Cabelo Amarelo", "headArmoireYellowHairbowNotes": "Torne-se perceptivo, forte e inteligente enquanto vestir este belo Laço de Cabelo Amarelo! Aumenta a Percepção, Força e Inteligência em <%= attrs %> cada. Armário Encantado: Item Independente.", "headArmoireRedFloppyHatText": "Chapéu Desajeitado Vermelho", - "headArmoireRedFloppyHatNotes": "Muitas magias foram costuradas neste simples chapéu, dando a ele uma agradável cor vermelha. Aumenta Constituição, Inteligência e Percepção em <%= attrs %> cada. Armário Encantado: Item independente.", + "headArmoireRedFloppyHatNotes": "Muitas magias foram costuradas neste simples chapéu, dando a ele uma vibrante cor vermelha. Aumenta Constituição, Inteligência e Percepção em <%= attrs %> cada. Armário Encantado: Item independente.", "headArmoirePlagueDoctorHatText": "Chapéu Doutor Praga", - "headArmoirePlagueDoctorHatNotes": "Um autêntico chapéu usado pelos médicos que lutaram a Praga da Procrastinação! Aumenta Força em <%= str %>, Inteligência em <%= int %> e Constituição em <%= con %>. Armário Encantado: Conjunto Doutor Praga (Item 1 de 3).", + "headArmoirePlagueDoctorHatNotes": "Um autêntico chapéu usado pelos médicos que lutaram contra a Praga da Procrastinação! Aumenta Força em <%= str %>, Inteligência em <%= int %> e Constituição em <%= con %>. Armário Encantado: Conjunto Doutor Praga (Item 1 de 3).", + "headArmoireBlackCatText": "Chapéu de Gato Preto", + "headArmoireBlackCatNotes": "Este chapéu preto é... rosnante. E balança seu rabo. E respira? É, você tem um gato dormindo na sua cabeça. Aumenta Inteligência e Percepção em <%= attrs %> cada. Armário Encantado: Item Independente.", + "headArmoireOrangeCatText": "Chapéu de Gato Laranja", + "headArmoireOrangeCatNotes": "Este chapéu laranja é... rosnante. E balança seu rabo. E respira? É, você tem um gato dormindo na sua cabeça. Aumenta Força e Constituição em <%= attrs %> cada. Armário Encantado: Item Independente.", "offhand": "item da segunda mão", "shieldBase0Text": "Sem Equipamento na Segunda Mão", "shieldBase0Notes": "Sem escudo ou segundo armamento.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Forjado a partir de metal do mar profundo pelos artesãos de Dilatória, este escudo brilha como o sol e o mar. Aumenta Constituição em <%= con %>. Edição Limitada Conjunto de Verão 2015.", "shieldSpecialSummer2015HealerText": "Escudo Robusto", "shieldSpecialSummer2015HealerNotes": "Use este escudo para afastar ratos de porão. Aumenta Constituição em <%= con %>. Edição Limitada Conjunto de Verão 2015.", + "shieldSpecialFall2015RogueText": "Machado de Morcego", + "shieldSpecialFall2015RogueNotes": "Afazeres amedrontadores se acovardam na frente deste machado. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Outono 2015.", + "shieldSpecialFall2015WarriorText": "Sacola de Alpiste", + "shieldSpecialFall2015WarriorNotes": "É verdade que você deveria estar ASSUSTANDO os corvos, mas não tem nada de errado em fazer alguns amigos. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Outono 2015.", + "shieldSpecialFall2015HealerText": "Vara de Mexer", + "shieldSpecialFall2015HealerNotes": "Esta vara pode mexer qualquer coisa sem derreter, dissolver ou queimar! Também pode ser usada para cutucar tarefas inimigas. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Outono 2015.", "shieldMystery301405Text": "Escudo Relógio", "shieldMystery301405Notes": "O tempo está do seu lado com esse eminente escudo relógio! Não concede benefícios. Item de Assinante de Junho 3015.", "shieldArmoireGladiatorShieldText": "Escudo de Gladiador", "shieldArmoireGladiatorShieldNotes": "Para ser um gladiador você precisa... ah, tanto faz, só esmague eles com o seu escudo. Aumenta Constituição em <%= con %> e Força em <%= str %>. Armário Encantado: Conjunto de Gladiador (Item 3 de 3).", + "shieldArmoireMidnightShieldText": "Escudo da Meia-noite", + "shieldArmoireMidnightShieldNotes": "Este escudo é mais poderoso na marca da meia-noite! Aumenta Constituição em <%= con %> e Força em <%= str %>. Armário Encantado: Item Independente.", "back": "Acessório de Costas", "backBase0Text": "Sem Acessório de Fundo", "backBase0Notes": "Sem Acessório de Fundo.", @@ -644,5 +686,5 @@ "eyewearMystery301405Text": "Monóculo", "eyewearMystery301405Notes": "Nenhum acessório é tão chique quanto um monóculo - exceto, talvez, óculos de proteção. Não concede benefícios. Item de Assinante de Agosto 3015.", "eyewearArmoirePlagueDoctorMaskText": "Máscara Doutor Praga", - "eyewearArmoirePlagueDoctorMaskNotes": "Uma autêntica máscara usada pelos médicos que lutaram a Praga da Procrastinação. Não confere benefícios. Armário Encantado: Conjunto Doutor Praga (Item 2 de 3)." + "eyewearArmoirePlagueDoctorMaskNotes": "Uma autêntica máscara usada pelos médicos que lutaram contra a Praga da Procrastinação. Não confere benefícios. Armário Encantado: Conjunto Doutor Praga (Item 2 de 3)." } \ No newline at end of file diff --git a/common/locales/pt/generic.json b/common/locales/pt/generic.json index f82f2e7abf..91cf6669ec 100644 --- a/common/locales/pt/generic.json +++ b/common/locales/pt/generic.json @@ -91,7 +91,7 @@ "audioTheme_danielTheBard": "Daniel O Bardo", "audioTheme_wattsTheme": "Tema de Watts", "audioTheme_gokulTheme": "Tema Gokul", - "audioTheme_luneFoxTheme": "Tema Raposa Lunar", + "audioTheme_luneFoxTheme": "Tema da Raposa Lunar", "askQuestion": "Fazer uma Pergunta", "reportBug": "Reportar um Problema", "contributeToHRPG": "Contribuir para o Habitica", @@ -110,7 +110,9 @@ "December": "Dezembro", "dateFormat": "Formato de Data", "achievementStressbeast": "O Salvador de Stoïkalm", - "achievementStressbeastText": "Ajudou a derrotar a Abominável Besta do Estresse durante o evento de 2015 Maravilhas do Inverno!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Veja o meu progresso em Habitica! ", "cardReceived": "Recebeu um cartão!", "cardReceivedFrom": "<%= cardType %> de <%= userName %>", diff --git a/common/locales/pt/groups.json b/common/locales/pt/groups.json index 8da80776f7..efcb811a7d 100644 --- a/common/locales/pt/groups.json +++ b/common/locales/pt/groups.json @@ -12,9 +12,10 @@ "community": "Fórum da Comunidade", "dataTool": "Ferramenta de Exibição de Dados", "resources": "Recursos", + "askQuestionNewbiesGuild": "Faça uma pergunta (Guilda 'The Newbies')", "tavernTalk": "Conversas da Taverna", "tavernAlert1": "Nota: se estiver reportando um bug, os desenvolvedores não o verão aqui. Por favor,", - "tavernAlert2": "use GitHub em vez", + "tavernAlert2": "Em vez disso, use GitHub", "moderatorIntro1": "Os moderadores da taverna e guilda são:", "communityGuidelines": "Diretrizes de Comunidade", "communityGuidelinesRead1": "Por favor, leia nossas", @@ -24,15 +25,15 @@ "updatedParty": "Configurações de equipe atualizadas.", "noPartyText": "Você ou não faz parte de uma equipe ou sua equipe está demorando para carregar. Você pode criar uma e convidar amigos ou, se quiser entrar em uma equipe já existente, colocar o seu ID de Usuário abaixo e então voltar aqui para procurar por um convite:", "LFG": "Para anunciar sua nova equipe ou achar uma à que se juntar, vá para a guilda <%= linkStart %>Mensagens de Procura de Grupo (Equipe Desejada)<%= linkEnd %>.", - "wantExistingParty": "Quer se juntar a uma equipe já existente? Vá até a <%= linkStart %>Guilda Procura-se Equipe<%= linkEnd %> e publique este ID de Usuário:", - "joinExistingParty": "Juntar-se à equipe de alguém", + "wantExistingParty": "Quer se juntar à uma equipe já existente? Vá até a <%= linkStart %>Guilda Procura-se Equipe<%= linkEnd %> e publique este ID de Usuário:", + "joinExistingParty": "Juntar-se à equipe de outra pessoa", "create": "Criar", "userId": "ID do Usuário", "invite": "Convidar", "leave": "Sair", "invitedTo": "Convidado para <%= name %>", - "invitedToNewParty": "Você foi convidado a juntar-se a uma equipe! Quer sair dessa equipe e juntar-se a <%= partyName %>?", - "joinNewParty": "Juntar-se a Nova Equipe", + "invitedToNewParty": "Você foi convidado a juntar-se à uma equipe! Quer sair dessa equipe e juntar-se à <%= partyName %>?", + "joinNewParty": "Juntar-se à Nova Equipe", "declineInvitation": "Recusar convite", "loadingNewParty": "Sua nove equipe está carregando. Por favor aguarde...", "newMsg": "Nova mensagem em \"<%= name %>\"", diff --git a/common/locales/pt/limited.json b/common/locales/pt/limited.json index 8f06060918..7fb529ef0a 100644 --- a/common/locales/pt/limited.json +++ b/common/locales/pt/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "A Loja Sazonal está fechada atualmente! Eu não sei onde a Feiticeira Sazonal está agora, mas eu aposto que ela estará de volta durante a próxima Grande Gala!", "seasonalShopText": "Bem vindo a Loja Sazonal!! Nós estamos vendendo mercadorias Edição Sazonal de primavera no momento. Tudo aqui estará disponível para compra durante o Festival de Primavera todos os anos, mas nós só estaremos abertos até 30 de abril, então certifique-se de estocar agora ou você vai ter que esperar um ano para comprar esses items de novo!", "seasonalShopSummerText": "Bem-vindo à Loja Sazonal! No momento temos em estoque itens da Edição Sazonal de verão. Todos os itens daqui estarão disponíveis para compra durante o evento Splash de Verão de cada ano, mas ficaremos abertos somente até o dia 31 de julho, portanto certifique-se de garantir seus equipamentos agora, ou você terá que esperar um ano para comprar estes itens novamente.", + "seasonalShopFallText": "Bem-vindo à Loja Sazonal!! Estamos estocando itens de Edição Sazonal de Outono no momento. Tudo aqui ficará a disposição para compra durante o Festival de Outono anual, mas ficaremos abertos apenas até o dia 31 de Outubro, então é melhor fazer seu próprio estoque agora ou você terá que esperar o ano que vem para comprar estes itens de novo.", "seasonalShopRebirth": "Se você usou o Orbe de Renascimento, você pode recomprar esse equipamento na Coluna de Recompensas. Inicialmente, você só poderá comprar itens de sua classe atual(Guerreiro por padrão), mas não tema, os outros itens específicos de classe ficarão disponíveis se você trocar para aquela classe.", "candycaneSet": "Bastão Doce (Mago)", "skiSet": "Assa-ski-no (Ladino)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Marujo Ousado (Guerreiro)", "emeraldMermageSet": "Sereia Esmeralda (Mago)", "reefSeahealerSet": "Curandeiro dos Corais (Curandeiro)", - "roguishPirateSet": "Pirata Malandro (Ladino)" + "roguishPirateSet": "Pirata Malandro (Ladino)", + "monsterOfScienceSet": "Monstro da Ciência (Guerreiro)", + "witchyWizardSet": "Bruxo Bruxólico (Mago)", + "mummyMedicSet": "Médico Múmia (Curandeiro)", + "vampireSmiterSet": "Vampiro Violento (Ladino)", + "fallEventAvailability": "Disponível até 31 de Outubro." } \ No newline at end of file diff --git a/common/locales/pt/messages.json b/common/locales/pt/messages.json index 234d7a5c6e..1d9cf2cc7c 100644 --- a/common/locales/pt/messages.json +++ b/common/locales/pt/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Etiqueta não encontrada.", "messagePetNotFound": ":mascote não encontrado em user.items.pets", "messageFoodNotFound": ":comida não encontrada em user.items.food", + "messageNotAvailable": "Este item no momento não está disponível para compra.", "messageCannotFeedPet": "Não foi possível alimentar esse mascote.", "messageAlreadyMount": "Você já possui essa montaria. Tente alimentar outro mascote.", "messageEvolve": "Você domou <%= egg %>, vamos dar um passeio.", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> equipado.", "messageUnEquipped": "<%= itemText %> desequipado.", "messageMissingEggPotion": "Está faltando o ovo ou a poção.", + "messageInvalidEggPotionCombo": "Você não pode chocar Ovos de Mascotes de Missão com Poções Mágicas de Eclosão! Tente um ovo diferente.", "messageAlreadyPet": "Você já possui esse mascote. Tente uma combinação diferente!", "messageHatched": "Seu ovo chocou! Visite seu estábulo para equipar seu mascote.", "messageNotEnoughGold": "Ouro Insuficiente", diff --git a/common/locales/pt/pets.json b/common/locales/pt/pets.json index 050621f131..a42c27a1a1 100644 --- a/common/locales/pt/pets.json +++ b/common/locales/pt/pets.json @@ -1,11 +1,13 @@ { "pets": "Mascotes", "petsFound": "Mascotes Encontrados", + "magicPets": "Poções Mágicas de Mascotes", "rarePets": "Mascotes Raros", "questPets": "Mascotes de Missão", "mounts": "Montarias", "mountsTamed": "Montarias Domadas", "questMounts": "Montarias de Missão", + "magicMounts": "Poções Mágicas de Montarias", "rareMounts": "Montarias Raras", "etherealLion": "Leão Etéreo", "veteranWolf": "Lobo Veterano", @@ -16,6 +18,7 @@ "mammoth": "Mamute Felpudo", "orca": "Orca", "royalPurpleGryphon": "Grifo Real Roxo", + "phoenix": "Phoenix", "rarePetPop1": "Clique na pata de ouro para saber mais em como obter esse mascote raro através de contribuições ao Habitica.", "rarePetPop2": "Como Conseguir esse Mascote!", "potion": "Poção <%= potionType %>", @@ -24,21 +27,23 @@ "eggSingular": "ovo", "noEggs": "Você não possui ovos.", "hatchingPotions": "Poções de Eclosão", + "magicHatchingPotions": "Poções Mágicas de Eclosão", "hatchingPotion": "poção de eclosão", "noHatchingPotions": "Você não possui poções de eclosão.", "inventoryText": "Clique num ovo para ver as poções utilizáveis destacadas em verde e depois clique em uma das poções destacadas para eclodir seu mascote. Se nenhuma poção estiver destacada, clique no ovo novamente para desmarcá-lo, e em vez, clique na poção primeiro para ver os ovos utilizáveis marcados. Você também pode vender itens indesejados para Alexander o Comerciante.", "foodText": "comida", "food": "Comida e Selas", "noFood": "Você não possui comida ou selas.", - "dropsExplanation": "Consiga estes itens mais rápido com gemas, caso você não queira esperar que eles apareçam ao completar uma tarefa. Aprenda mais sobre o sistema de drop.", + "dropsExplanation": "Consiga estes itens mais rápido com Gemas, caso você não queira esperar que eles apareçam ao completar uma tarefa. Aprenda mais sobre o sistema de drop.", + "premiumPotionNoDropExplanation": "Poções Mágicas de Eclosão não podem ser usadas em ovos recebidos de Missões. A única forma de conseguir Poções Mágicas de Eclosão é comprando-as abaixo, não recebendo de drops aleatórios.", "beastMasterProgress": "Progresso do Mestre das Bestas", - "stableBeastMasterProgress": "Progresso do Mestre das Bestas: <%= number %> mascotes encontrados", + "stableBeastMasterProgress": "Progresso como Mestre das Bestas: <%= number %> mascotes encontrados", "beastAchievement": "Você adquiriu a Conquista \"Mestre das Bestas\" por coletar todos mascotes!", "beastMasterName": "Mestra das Bestas", "beastMasterText": "Encontrou todos os 90 mascotes (insanamente difícil, parabenize este usuário!)", "beastMasterText2": "e soltou os seus mascotes um total de <%= count %> vezes.", "mountMasterProgress": "Progresso do Mestre das Montarias", - "stableMountMasterProgress": "Progresso do Mestre das Montarias: <%= number %> montarias domadas", + "stableMountMasterProgress": "Progresso como Mestre das Montarias: <%= number %> montarias domadas", "mountAchievement": "Você ganhou a conquista \"Mestre das Montarias\" por domar todas as montarias!", "mountMasterName": "Mestre das Montarias", "mountMasterText": "Domou todas as 90 montarias (ainda mais difícil, parabenize este usuário!)", diff --git a/common/locales/pt/quests.json b/common/locales/pt/quests.json index 712168823a..ef390e0a24 100644 --- a/common/locales/pt/quests.json +++ b/common/locales/pt/quests.json @@ -27,18 +27,19 @@ "begin": "Começar", "bossHP": "Vida do Chefão", "bossStrength": "Força do Chefão", + "rage": "Rage", "collect": "Coletar", "collected": "Coletado", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Itens para Coletar", "bossDmg1": "Todos os Afazeres e Tarefas Diárias completadas e cada Hábito positivo causa dando no Chefão. Cause mais dano com tarefas mais vermelhas, com Destruição Brutal ou com Explosão de Chamas. O Chefão causará dano em todos os participantes da missão por cada Tarefa Diária perdida (multiplicada pela Força do Chefão) em adição ao seu dano normal, então mantenha a saúde da sua equipe completando suas Tarefas Diárias. Todo o dano recebido ou inflingido ao Chefão é computado no seu Cron (virada do dia).", "bossDmg2": "Apenas participantes lutarão contra o chefão e dividirão as recompensas da missão.", - "tavernBossInfo": "Para ferir um chefão de mundo, complete suas Tarefas Diárias e Afazeres. Dano alto de tarefa significa maior dano ao chefão (completar tarefas vermelhas, feitiços de Magos, ataques de Guerreiros, etc). Para cada Tarefa Diária que você perder (multiplicada pela Força do chefão), a Ira do chefão irá aumentar. Uma vez que sua Ira chegar ao máximo, alguma coisa ruim irá acontecer - então, complete suas Tarefas Diárias! Todo dano causado para e pelo chefão é registrado no cron (na sua virada do dia).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Para coletar itens, complete suas tarefas positivas. Itens de missão aparecem assim como itens normais; entretanto, você não verá a coleta até o dia seguinte, então tudo que você encontrou será registrado e contribuído à pilha.", "bossColl2": "Apenas participantes podem coletar itens e dividir as recompensas da missão.", "abort": "Abortar", "leaveQuest": "Sair da missão", - "sureLeave": "Tem certeza que quer sair da missão ativa? Todo o seu progresso na missão será perdido.", + "sureLeave": "Tem certeza que deseja abandonar a missão ativa? Todo seu progresso nessa missão será perdido.", "questOwner": "Dono da Missão", "questOwnerNotInPendingQuest": "O dono da missão deixou a missão e não pode mais iniciá-la. Recomenda-se que você a cancele agora. O dono da missão manterá a posse do pergaminho de missão.", "questOwnerNotInRunningQuest": "O dono da missão deixou a missão. Você pode abortar a missão se precisar. Você também pode permitir que a missão continue e todos os participantes remanescentes receberão as recompensas quando a missão terminar.", @@ -66,6 +67,6 @@ "bossRageDescription": "Quando essa barra encher, o chefão irá soltar um ataque especial!", "startAQuest": "INICIAR UMA MISSÃO", "startQuest": "Iniciar missão", - "whichQuestStart": "Que missão você quer iniciar", + "whichQuestStart": "Que missão deseja iniciar?", "getMoreQuests": "Conseguir mais missões" } \ No newline at end of file diff --git a/common/locales/pt/questscontent.json b/common/locales/pt/questscontent.json index c7f63a9af3..6324f8e46c 100644 --- a/common/locales/pt/questscontent.json +++ b/common/locales/pt/questscontent.json @@ -238,7 +238,7 @@ "questDilatoryDistress3DropFish": "Peixe (Comida).", "questDilatoryDistress3DropWeapon": "Tridente da Maré Absoluta (Arma)", "questDilatoryDistress3DropShield": "Escudo de Pérola da Lua (Item para mão do escudo)", - "questCheetahText": "É tão Guepardo", + "questCheetahText": "Tão Guepardo", "questCheetahNotes": "Enquanto você caminha pela Savana Sloensteadi com seus amigos @PainterProphet, @tivaquinn, @Unruly Hyena, e @Crawford, você fica assustado ao ver um Guepardo correndo com um novo Habiticano na boca. Embaixo das patas ferozes do Guepardo, tarefas somem mesmo sem serem completadas -- antes de alguém sequer ter a chance de finalizá-las. O Habiticano vê você e grita \"Por favor, me ajude! Este Guepardo está me fazendo subir de nível muito rápido, mas não estou terminando tarefa nenhuma. Quero ir mais devagar e aproveitar o jogo. Faça ele parar!\" Você lembra com carinho dos seus dias de iniciante e sabe que precisa ajudar o novato parando o Guepardo!", "questCheetahCompletion": "O novo Habiticano está ofegante depois do ocorrido com o Guepardo, mas agradece a você e aos seus amigos pela ajuda. \"Estou feliz que o Guepardo não poderá mais abocanhar ninguém. Ele até deixou alguns ovos de Guepardo para a gente, então talvez possamos criá-los como mascotes mais confiáveis!\"", "questCheetahBoss": "Guepardo", @@ -246,8 +246,20 @@ "questCheetahUnlockText": "Desbloqueia ovos de guepardo para comprar no Mercado", "questHorseText": "Monte no Pesadelo", "questHorseNotes": "Enquanto relaxa na Taverna com @beffymaroo e @JessicaChase, a conversa acaba virando sobre as grandes conquistas que você teve em suas aventuras. Orgulhoso dos seus feitos, e talvez um pouco empolgado demais, você se vangloria dizendo que pode dominar qualquer tarefa. Um estranho que passava por perto vira pra você e sorri. Apenas um olho pisca e ele lhe desafia a andar no seu cavalo para provar o que você disse.\nEnquanto vocês todos vão para o estábulo, o @UncommonCriminal sussura: \"Talvez você tenha botado no prato mais do que pode comer. Esse não é um cavalo - é um Pesa-Delo!\". Olhando para as pegadas dele, você começa a se arrepender de ter dito aquilo...", - "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", + "questHorseCompletion": "Foi necessaria toda sua habilidade, mas finalmente o cavalo bate com o casco no chão e se apoia no seu ombro antes de te deixar monta-lo. Você cavalga breve porém orgulhosamente ao redor da Taverna enquanto seus amigos vibram. O estranho sorri de ponta a ponta.\n\"Então não foi conversa fiada! Sua determinação é realmente impressionante. Pegue estes ovos para criar seus próprios cavalos, e talvez nos encontraremos novamente algum dia.\" Você pega os ovos, o estranho ajeita seu chapéu.... e desaparece.", "questHorseBoss": "Pesadelo", "questHorseDropHorseEgg": "Cavalo (Ovo)", - "questHorseUnlockText": "Desbloqueie ovos de Cavalo no Mercado" + "questHorseUnlockText": "Desbloqueie ovos de Cavalo no Mercado", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/pt/settings.json b/common/locales/pt/settings.json index 44fce9d283..bc6f7310d4 100644 --- a/common/locales/pt/settings.json +++ b/common/locales/pt/settings.json @@ -41,8 +41,8 @@ "customDayStart": "Início do Dia Personalizado", "changeCustomDayStart": "Deseja mudar o Início de dia customizado?", "sureChangeCustomDayStart": "Você tem certeza que quer mudar o início customizado de dia?", - "nextCron": "As suas tarefas diárias serão reiniciadas de seguida assim que utilizar Habitica depois de <%= time %>. Certifique-se de que completou as suas tarefas diárias antes deste tempo!", - "customDayStartInfo1": "Habitica está predefinido para verificar e reiniciar as suas tarefas diárias à meia noite na sua zona horária todos os dias. Pode personalizar aqui essa hora.", + "nextCron": "As suas tarefas diárias serão reiniciadas ao utilizar Habitica depois de <%= time %>. Certifique-se de que completou as suas tarefas diárias antes deste horário!", + "customDayStartInfo1": "Habitica está predefinido para verificar e reiniciar as suas tarefas diárias à meia noite de seu fuso horária a cada dia. Você pode personalizar esse horário aqui.", "misc": "Variados", "showHeader": "Mostrar Cabeçalho", "changePass": "Alterar Senha", diff --git a/common/locales/pt/subscriber.json b/common/locales/pt/subscriber.json index 4ecd784e8e..146e055f19 100644 --- a/common/locales/pt/subscriber.json +++ b/common/locales/pt/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Viajantes do Tempo", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> e <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Misteriosos Viajantes do Tempo", - "timeTravelersPopoverNoSub": "Você precisará de uma Ampulheta Mística para convocar os Misteriosos Viajantes do Tempo! <%= linkStart %>Assinantes<%= linkEnd %> ganham uma Ampulheta Mística para cada três meses consecutivos de assinatura. Volte quando você tiver uma Ampulheta Mística e os Viajantes do Tempo buscarão para você um Conjunto de Itens de Assinante do passado... ou até do futuro.", - "timeTravelersPopover": "Estamos vendo que você tem uma Ampulheta Mística, então teremos todo o prazer em viajar no passado para você! Por favor, escolha o Conjunto de Itens Misteriosos que você gostaria. Você pode ver uma lista dos conjuntos antigos <%= linkStart %>aqui<%= linkEnd %>! Se esses conjuntos não te satisfazem, talvez você estaria interessado em algum dos nossos elegantes Conjuntos de Itens Steampunk futuristas?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "Você precisará de uma Ampulheta Mística para convocar os misteriosos Viajantes do Tempo! <%= linkStart %>Assinantes<%= linkEnd %> ganham uma Ampulheta Mística para cada três meses consecutivos de assinatura. Volte quando você tiver uma Ampulheta Mística e os Viajantes do Tempo buscarão para você um mascote raro, uma montaria rara ou um Conjunto de Itens de Assinante do passado... ou até do futuro.", + "timeTravelersPopover": "Estamos vendo que você tem uma Ampulheta Mística, então teremos todo o prazer em viajar no tempo para você! Por favor, escolha o mascote, montaria ou Conjunto de Itens Misteriosos que você gostaria. Você pode ver uma lista dos conjuntos antigos <%= linkStart %>aqui<%= linkEnd %>! Se esses conjuntos não te satisfazem, talvez você estaria interessado em algum dos nossos elegantes Conjuntos de Itens Steampunk futuristas?", + "timeTravelersAlreadyOwned": "Parabéns! Você já possui todos os itens que os Viajantes do Tempo oferecem no momento. Obrigado por apoiar o site!", + "mysticHourglassPopover": "A Ampulheta Mística permite a compra de certos itens limitados, como os Conjuntos de Itens Misteriosos e recompensas de chefões dos meses anteriores.", "subUpdateCard": "Atualizar Cartão", "subUpdateTitle": "Atualizar", - "subUpdateDescription": "Atualize o cartão para ser cobrado." + "subUpdateDescription": "Atualize o cartão para ser cobrado.", + "notEnoughHourglasses": "Você não tem Ampulhetas Místicas suficientes.", + "hourglassBuyEquipSetConfirm": "Comprar este conjunto completo de itens por 1 Ampulheta Mística?", + "hourglassBuyItemConfirm": "Comprar este item por 1 Ampulheta Mística", + "petsAlreadyOwned": "Você já possui este mascote.", + "mountsAlreadyOwned": "Você já possui esta montaria.", + "typeNotAllowedHourglass": "Tipo de item não disponível para compra usando Ampulhetas Místicas. Tipos permitidos:", + "petsNotAllowedHourglass": "Mascore não disponível para compra com Ampulhetas Místicas.", + "mountsNotAllowedHourglass": "Montaria não disponível para compra usando Ampulhetas Místicas.", + "hourglassPurchase": "Você comprou um item usando uma Ampulheta Mística!", + "hourglassPurchaseSet": "Você comprou um conjunto de itens usando uma Ampulheta Mística!" } \ No newline at end of file diff --git a/common/locales/ro/backgrounds.json b/common/locales/ro/backgrounds.json index daf8f64133..3da7375115 100644 --- a/common/locales/ro/backgrounds.json +++ b/common/locales/ro/backgrounds.json @@ -111,5 +111,12 @@ "backgroundStableText": "Grajdul Habitica", "backgroundStableNotes": "Ai grijă de animalele de călărit din Grajdul Habitica.", "backgroundTavernText": "Cârciuma Habitica", - "backgroundTavernNotes": "Vizitează Cârciuma Habitica." + "backgroundTavernNotes": "Vizitează Cârciuma Habitica.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/ro/content.json b/common/locales/ro/content.json index 4560950294..bbe31fe815 100644 --- a/common/locales/ro/content.json +++ b/common/locales/ro/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Lup", - "dropEggWolfAdjective": "loial", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Pui de tigru", "dropEggTigerCubMountText": "Tigru", - "dropEggTigerCubAdjective": "fioros", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Pui de Panda", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "blând", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Pui de leu", "dropEggLionCubMountText": "Leu", - "dropEggLionCubAdjective": "regesc", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Vulpoi", - "dropEggFoxAdjective": "șiret", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Porc zburător", - "dropEggFlyingPigAdjective": "năbădăios", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Dragon", - "dropEggDragonAdjective": "măreț", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Cactus", - "dropEggCactusAdjective": "țepos", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Pui de urs", "dropEggBearCubMountText": "Urs", - "dropEggBearCubAdjective": "drăgăstos", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Grifon", - "questEggGryphonAdjective": "mândru", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Arici", - "questEggHedgehogAdjective": "spinos", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Cerb", - "questEggDeerAdjective": "elegant", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Ou", "questEggEggMountText": "Egg Basket", - "questEggEggAdjective": "colorat", + "questEggEggAdjective": "a colorful", "questEggRatText": "Șobolan", - "questEggRatAdjective": "murdar", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Octopus", - "questEggOctopusAdjective": "alunecos", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Căluț de mare", - "questEggSeahorseAdjective": "premiu", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Papagal", - "questEggParrotAdjective": "vibrant", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Cocoș", - "questEggRoosterAdjective": "țanțoș", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Păianjen", - "questEggSpiderAdjective": "înfiorător", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Owl", - "questEggOwlAdjective": "Destept", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Pinguin", - "questEggPenguinAdjective": "perspicacious", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaur", - "questEggTRexAdjective": "tiny-armed", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Rock", - "questEggRockAdjective": "lively", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Bunny", - "questEggBunnyAdjective": "snuggly", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marshmallow Slime", - "questEggSlimeAdjective": "sweet", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Sheep", - "questEggSheepAdjective": "woolly", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "de bază", "hatchingPotionWhite": "Alb", "hatchingPotionDesert": "de Deșert", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "roz bombon", "hatchingPotionCottonCandyBlue": "bleo", "hatchingPotionGolden": "Auriu", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Pour this on an egg, and it will hatch as a <%= potText(locale) %> pet.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Carne", "foodMilk": "Lapte", "foodPotatoe": "Cartof", diff --git a/common/locales/ro/faq.json b/common/locales/ro/faq.json index a7458e1ac3..240985863b 100644 --- a/common/locales/ro/faq.json +++ b/common/locales/ro/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "Ce sunt nestematele și cum le obțin?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "Cum raportez un defect sau cer o funcționalitate?", "iosFaqAnswer11": "Poți raporta un defect, solicita o funcționalitate sau poți trimite feedback în dreptul Meniu > Raportează un defect și Meniu > Trimite feedback! Vom face tot ce putem pentru a te ajuta.", diff --git a/common/locales/ro/front.json b/common/locales/ro/front.json index 9abdc591f1..aa7edba6a4 100644 --- a/common/locales/ro/front.json +++ b/common/locales/ro/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "General Questions about the Site", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/ro/gear.json b/common/locales/ro/gear.json index 0b84a86dfb..405d5b297b 100644 --- a/common/locales/ro/gear.json +++ b/common/locales/ro/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Os adorabil", "weaponSpecialSpringHealerNotes": "APORT! Crește Inteligența cu <%= int %>. Ediție limitată echipament de primăvară 2014.", "weaponSpecialSummerRogueText": "Sabia piratului", - "weaponSpecialSummerRogueNotes": "Ahoi! I trimis cotidienele alea să sară de pe scândură în apă! Crește Forța cu <%= str %>. Ediție limitată de echipament vara 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Feliatorul Navigatorului", "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerMageText": "Kelp Catcher", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Bone Club", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Bagheta Magicianului", - "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Torsul Pisicii", "weaponSpecialSpring2015HealerNotes": "When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSummer2015RogueText": "Firing Coral", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Furca îmbuibării", "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.", "weaponMystery201502Text": "Toiagul înnaripat strălucitor al iubirii și totodată al adevărului", @@ -146,6 +154,8 @@ "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", "weaponArmoireGoldWingStaffText": "Gold Wing Staff", "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armură", "armorBase0Text": "Îmbrăcăminte simplă", "armorBase0Notes": "Haine obișnuite. Nu conferă niciun beneficiu.", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Veșminte de sol", "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.", "armorMystery201403Text": "Armura Drumețului Pădurar", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk Suit", "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Coiful curcubeu", "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.", "headMystery201402Text": "Coif înaripat", @@ -434,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fancy Top Hat", "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.", "headMystery301405Text": "Basic Top Hat", @@ -462,6 +492,10 @@ "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Niciun scut sau a doua armă", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Clock Shield", "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "Niciun accesoriu pentru spate", "backBase0Notes": "Niciun accesoriu pentru spate", diff --git a/common/locales/ro/generic.json b/common/locales/ro/generic.json index 24c962254a..eb0478b3e1 100644 --- a/common/locales/ro/generic.json +++ b/common/locales/ro/generic.json @@ -110,7 +110,9 @@ "December": "Decembrie", "dateFormat": "Date Format", "achievementStressbeast": "Savior of Stoïkalm", - "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2015 Winter Wonderland Event!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Check out my progress in Habitica!", "cardReceived": "Received a card!", "cardReceivedFrom": "<%= cardType %> from <%= userName %>", diff --git a/common/locales/ro/groups.json b/common/locales/ro/groups.json index 2e0e1cf8ff..05688a405c 100644 --- a/common/locales/ro/groups.json +++ b/common/locales/ro/groups.json @@ -12,6 +12,7 @@ "community": "Forumul comunității", "dataTool": "Unealtă de afișare a datelor", "resources": "Resurse", + "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", "tavernTalk": "Bârfe de cârciumă", "tavernAlert1": "Notă: dacă vrei să semnalezi o eroare, dezvoltatorii n-o vor vedea aici. Te rugăm", "tavernAlert2": "use GitHub instead", diff --git a/common/locales/ro/limited.json b/common/locales/ro/limited.json index bc2ec9ec7c..18cfceeb58 100644 --- a/common/locales/ro/limited.json +++ b/common/locales/ro/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Rogue)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/ro/messages.json b/common/locales/ro/messages.json index ff5ce610c7..1baf5bea2a 100644 --- a/common/locales/ro/messages.json +++ b/common/locales/ro/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Eticheta nu a fost găsită.", "messagePetNotFound": ":pet nu a fost găsit în user.items.pets", "messageFoodNotFound": ":food nu a fost găsit în user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Nu poți hrăni acest companion.", "messageAlreadyMount": "Ai deja acest animal de călărit. Încearcă să hrănești alt companion.", "messageEvolve": "Ai îmblînzit <%= egg %>, hai să mergem la o plimbare!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> echipat.", "messageUnEquipped": "<%= itemText %> dezechipat.", "messageMissingEggPotion": "Îți lipsește ori oul ori poțiunea necesară", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Deja ai acest companion. Încearcă o altă combinație pentru eclozare!", "messageHatched": "Oul tău a eclozat! Vizitează grajdul pentru a-ți lua noul companion.", "messageNotEnoughGold": "Nu ai destul aur", diff --git a/common/locales/ro/pets.json b/common/locales/ro/pets.json index 82ce12ae67..f788bb2456 100644 --- a/common/locales/ro/pets.json +++ b/common/locales/ro/pets.json @@ -1,11 +1,13 @@ { "pets": "Companioni", "petsFound": "Companioni găsiți", + "magicPets": "Magic Potion Pets", "rarePets": "Companioni rari", "questPets": "Companioni din adventuri", "mounts": "Animale de călărit", "mountsTamed": "Animale de călărit îmblânzite", "questMounts": "Animale de călărit obținute din aventuri", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Animale de călărit rare", "etherealLion": "Leu eteric", "veteranWolf": "Lup veteran", @@ -16,6 +18,7 @@ "mammoth": "Woolly Mammoth", "orca": "Orca", "royalPurpleGryphon": "Royal Purple Gryphon", + "phoenix": "Phoenix", "rarePetPop1": "Apasă pe laba de aur pentru a afla mai multe despre cum poți obține acest companion rar contribuind la Habitica!", "rarePetPop2": "Cum să primești acest companion", "potion": "Poțiune <%= potionType %>", @@ -24,13 +27,15 @@ "eggSingular": "ou", "noEggs": "Nu deții nici un ou.", "hatchingPotions": "Poțiuni de eclozat", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "poțiune de eclozat", "noHatchingPotions": "Nu deții nicio poțiune de eclozat.", "inventoryText": "Apasă pe un ou pentru a vedea poțiunile utilizabile evidențiate cu verde și apoi apasă pe una dintre poțiunile evidențiate pentru a ecloza un companion. Dacă nicio poțiune nu este evidențiată, apasă pe oul acela din nou pentru a nu mai fi selectat și apasă pe o poțiune mai întâi pentru a evidenția ouăle utilizabile. Poți de asemenea vinde obiectele nedorite Negustorului Alexander.", "foodText": "food", "food": "Hrană și șei", "noFood": "Nu ai deloc mâncare sau șei", - "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Beast Master Progress", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "Ai primit medalia de \"Stăpânul fiarelor\" pentru că ai strâns toți companionii!", diff --git a/common/locales/ro/quests.json b/common/locales/ro/quests.json index 55ca44a5c6..bee9a44f94 100644 --- a/common/locales/ro/quests.json +++ b/common/locales/ro/quests.json @@ -27,13 +27,14 @@ "begin": "Începe", "bossHP": "Sănătatea Monstrului", "bossStrength": "Boss Strength", + "rage": "Rage", "collect": "Collect", "collected": "Adunate", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Items to Collect", "bossDmg1": "Each completed Daily and To-Do and each positive Habit hurts the boss. Hurt it more with redder tasks or Brutal Smash and Burst of Flames. The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", "bossDmg2": "Doar participanții se vor lupta cu monstrul și vor împărți prada aventurii.", - "tavernBossInfo": "To hurt a world boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). For each Daily you've missed (multiplied by the boss's Strength), the boss's Rage will increase. Once his Rage reaches max, something bad will happen - so complete your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Pentru a aduna obiecte, îndeplinește țeluri pozitive. Obiectele specifice aventurii apar la fel ca obiectele obișnuite; totuși, nu le vei vedea decât a doua zi, atunci tot ce vei fi adunat va fi socotit și adăugat grămezii.", "bossColl2": "Doar participanții pot aduna obiecte și împărți prada aventurii.", "abort": "Abandon", diff --git a/common/locales/ro/questscontent.json b/common/locales/ro/questscontent.json index 6d530a0241..cd5cfa9cc1 100644 --- a/common/locales/ro/questscontent.json +++ b/common/locales/ro/questscontent.json @@ -249,5 +249,17 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/ro/subscriber.json b/common/locales/ro/subscriber.json index 673514121e..2c6475821d 100644 --- a/common/locales/ro/subscriber.json +++ b/common/locales/ro/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Călători în timp", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> și <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Misterioși călători în timp", - "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.", - "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Update Card", "subUpdateTitle": "Update", - "subUpdateDescription": "Update the card to be charged." + "subUpdateDescription": "Update the card to be charged.", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/ru/backgrounds.json b/common/locales/ru/backgrounds.json index 73f0a60c9f..a47a975f67 100644 --- a/common/locales/ru/backgrounds.json +++ b/common/locales/ru/backgrounds.json @@ -111,5 +111,12 @@ "backgroundStableText": "Стайня Habitica", "backgroundStableNotes": "Заботьтесь о скакунах в стайне Habitica.", "backgroundTavernText": "Таверна Habitica", - "backgroundTavernNotes": "Посетите таверну Habitica." + "backgroundTavernNotes": "Посетите таверну Habitica.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/ru/content.json b/common/locales/ru/content.json index 9a5a07cd4a..175715c85c 100644 --- a/common/locales/ru/content.json +++ b/common/locales/ru/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Вы получили последний редкий предмет из волшебного сундука.", "armoireNotesEmpty": "Новое снаряжение будет появляться в сундуке в начале каждого месяца. А пока что продолжайте кликать ради опыта и еды!", "dropEggWolfText": "Волк", - "dropEggWolfAdjective": "преданный", + "dropEggWolfMountText": "Волк", + "dropEggWolfAdjective": "верный", "dropEggTigerCubText": "Тигренок", "dropEggTigerCubMountText": "Тигр", - "dropEggTigerCubAdjective": "неукротимый", + "dropEggTigerCubAdjective": "свирепый", "dropEggPandaCubText": "Детеныш панды", "dropEggPandaCubMountText": "Медведь панда", - "dropEggPandaCubAdjective": "кроткий", + "dropEggPandaCubAdjective": "ласковый", "dropEggLionCubText": "Львенок", "dropEggLionCubMountText": "Лев", "dropEggLionCubAdjective": "величавый", "dropEggFoxText": "Лис", + "dropEggFoxMountText": "Лис", "dropEggFoxAdjective": "хитрый", "dropEggFlyingPigText": "Летающий кабан", + "dropEggFlyingPigMountText": "Летающий кабан", "dropEggFlyingPigAdjective": "чудной", "dropEggDragonText": "Дракон", + "dropEggDragonMountText": "Дракон", "dropEggDragonAdjective": "могучий", "dropEggCactusText": "Кактус", + "dropEggCactusMountText": "Кактус", "dropEggCactusAdjective": "колючий", "dropEggBearCubText": "Медвежонок", "dropEggBearCubMountText": "Медведь", "dropEggBearCubAdjective": "пушистый", "questEggGryphonText": "Грифон", + "questEggGryphonMountText": "Грифон", "questEggGryphonAdjective": "гордый", "questEggHedgehogText": "Еж", + "questEggHedgehogMountText": "Ёж", "questEggHedgehogAdjective": "колючий", "questEggDeerText": "Олень", - "questEggDeerAdjective": "элегантный", + "questEggDeerMountText": "Олень", + "questEggDeerAdjective": "изящный", "questEggEggText": "Питомец-яйцо", "questEggEggMountText": "Кузовок с яйцами", "questEggEggAdjective": "красочный", "questEggRatText": "Грызун", - "questEggRatAdjective": "грязный", + "questEggRatMountText": "Крыса", + "questEggRatAdjective": "грязная", "questEggOctopusText": "Осьминог", + "questEggOctopusMountText": "Осьминог", "questEggOctopusAdjective": "скользкий", "questEggSeahorseText": "Морской конек", + "questEggSeahorseMountText": "Морской конёк", "questEggSeahorseAdjective": "призовой", "questEggParrotText": "Попугай", + "questEggParrotMountText": "Попугай", "questEggParrotAdjective": "яркий", "questEggRoosterText": "Петух", + "questEggRoosterMountText": "Петух", "questEggRoosterAdjective": "напыщенный", "questEggSpiderText": "Паук", - "questEggSpiderAdjective": "зловещий", + "questEggSpiderMountText": "Паук", + "questEggSpiderAdjective": "жуткий", "questEggOwlText": "Филин", + "questEggOwlMountText": "Филин", "questEggOwlAdjective": "мудрый", "questEggPenguinText": "Пингвин", + "questEggPenguinMountText": "Пингвин", "questEggPenguinAdjective": "проницательный", "questEggTRexText": "Тираннозавр", - "questEggTRexAdjective": "короткорукий", + "questEggTRexMountText": "Тираннозавр", + "questEggTRexAdjective": "коротколапый", "questEggRockText": "Камень", - "questEggRockAdjective": "жизнерадостный", + "questEggRockMountText": "Камень", + "questEggRockAdjective": "оживлённый", "questEggBunnyText": "Кролик", - "questEggBunnyAdjective": "прилипчивый", + "questEggBunnyMountText": "Кролик", + "questEggBunnyAdjective": "ласковый", "questEggSlimeText": "Зефирный слизень", - "questEggSlimeAdjective": "милый", + "questEggSlimeMountText": "Зефирный слизень", + "questEggSlimeAdjective": "сладкий", "questEggSheepText": "Баран", - "questEggSheepAdjective": "Шерстистая", + "questEggSheepMountText": "Баран", + "questEggSheepAdjective": "шерстистый", "questEggCuttlefishText": "Кальмар", + "questEggCuttlefishMountText": "Кальмар", "questEggCuttlefishAdjective": "пушистый", "questEggWhaleText": "Кит", + "questEggWhaleMountText": "Кит", "questEggWhaleAdjective": "плещущийся", "questEggCheetahText": "Гепард", + "questEggCheetahMountText": "Гепард", "questEggCheetahAdjective": "честный", "questEggHorseText": "Конь", + "questEggHorseMountText": "Конь", "questEggHorseAdjective": "быстрый", - "eggNotes": "Найдите инкубационный эликсир, чтобы полить им яйцо и из него вылупится <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "eggNotes": "Найдите инкубационный эликсир, чтобы полить им это яйцо, и из него вылупится <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Обыкновенный", "hatchingPotionWhite": "Белый", "hatchingPotionDesert": "Пустынный", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Розовый сахарный", "hatchingPotionCottonCandyBlue": "Синий сахарный", "hatchingPotionGolden": "Золотой", + "hatchingPotionSpooky": "Зловещий", "hatchingPotionNotes": "Полейте это на яйцо и из него вылупится <%= potText(locale) %> питомец.", + "premiumPotionAddlNotes": "Несовместим с яйцами квестовых питомцев.", "foodMeat": "Мясо", "foodMilk": "Молоко", "foodPotatoe": "Картофель", diff --git a/common/locales/ru/defaulttasks.json b/common/locales/ru/defaulttasks.json index 86a3a937b6..11baecb4c3 100644 --- a/common/locales/ru/defaulttasks.json +++ b/common/locales/ru/defaulttasks.json @@ -1,5 +1,5 @@ { - "defaultHabit1Text": "Плодотворная работа (щелкните на иконке карандаша для правки)", + "defaultHabit1Text": "Плодотворная работа (щелкните по иконке карандаша для правки)", "defaultHabit1Notes": "Примеры полезных привычек: + Съесть овощ + 15 минут плодотворной работы", "defaultHabit2Text": "Нездоровое питание (щелкните на иконке карандаша для правки)", "defaultHabit2Notes": "Примеры вредных привычек: – Курить – Прокрастинировать", diff --git a/common/locales/ru/faq.json b/common/locales/ru/faq.json index ebbb06d9e3..15b1bf1a8e 100644 --- a/common/locales/ru/faq.json +++ b/common/locales/ru/faq.json @@ -1,14 +1,14 @@ { "frequentlyAskedQuestions": "Часто задаваемые вопросы", "faqQuestion0": "Я не могу разобраться. Где можно прочитать, что к чему?", - "iosFaqAnswer0": "Первым делом добавьте задания, которые вы хотели бы выполнять в своей жизни каждый день. Затем, когда вы будете выполнять эти задания в реальной жизни и отмечать их выполнение, вы будете получать очки опыта и золотые монеты. Золото используется для приобретения снаряжения и некоторых предметов, а также создаваемых игроком наград. Опыт необходим для повышения уровня вашего персонажа, что влечёт за собой постепенное открытие таких возможностей как выращивание питомцев, использование навыков или выполнение квестов. Вы можете настроить внешний вид вашего персонажа через Меню > Персонализировать аватар.\n\nВот пара простых способов обращения с программой: нажмите на (+) в правом верхнем углу, чтобы добавить новое задание. Нажмите на существующее задание, чтобы включить режим редактирования, или проведите по заданию пальцем влево, чтобы удалить его. Вы можете навести порядок в задачах, используя теги, расположенные в левом верхнем углу. Также вы можете разворачивать и сворачивать вложенные списки нажатием на соответствующую иконку с пузырьком.", + "iosFaqAnswer0": "Первым делом добавьте задания, которые вы хотели бы выполнять в своей жизни каждый день. Затем, когда вы будете выполнять эти задания в реальной жизни и отмечать их выполнение, вы будете получать очки опыта и золотые монеты. Золото используется для приобретения снаряжения и некоторых предметов, а также создаваемых игроком наград. Опыт необходим для повышения уровня вашего персонажа, что влечёт за собой постепенное открытие таких возможностей как выращивание питомцев, использование навыков или выполнение квестов. Вы можете настроить внешний вид вашего персонажа через Меню > Персонализировать аватар.\n\nВот пара простых способов обращения с программой: нажмите на (+) в правом верхнем углу, чтобы добавить новое задание. Нажмите на существующее задание, чтобы включить режим редактирования, или проведите по заданию пальцем влево, чтобы удалить его. Вы можете навести порядок в заданиях, используя теги, расположенные в левом верхнем углу. Также вы можете разворачивать и сворачивать вложенные списки нажатием на соответствующую иконку с пузырьком.", "webFaqAnswer0": "Первым делом добавьте задания, которые вы хотели бы выполнять в своей жизни каждый день. Затем, когда вы будете выполнять эти задания в реальной жизни и отмечать их выполнение, вы будете получать очки опыта и золотые монеты. Золото используется для приобретения снаряжения и некоторых предметов, а также создаваемых игроком наград. Опыт необходим для повышения уровня вашего персонажа, что влечёт за собой постепенное открытие таких возможностей как выращивание питомцев, использование навыков или выполнение квестов. Если вам нужно больше информации, на Вики есть отличное руководство по игре, где всё подробно описано шаг за шагом. Чтобы ознакомиться с ним, перейдите по [этой ссылке](http://habitica.wikia.com/wiki/Habitica_Wiki).", "faqQuestion1": "Как правильно создавать задания?", "iosFaqAnswer1": "Хорошие привычки (отмеченные знаком +) — это задания, которые вы можете выполнять много раз в день: например, употребление в пищу овощей. Плохие привычки (отмеченные знаком -) — это те действия, от которых вам стоит отказаться: например, грызть ногти. Привычки, напротив которых стоит и плюс, и минус, предполагают двойственный выбор — либо в хорошую, либо в плохую сторону: например, восхождение по лестнице пешком против использования лифта. Хорошие привычки приносят опыт и золото, а плохие привычки уменьшают здоровье.\n\nЕжедневные задания — задания, которые необходимо выполнять каждый день: например, чистить зубы или проверять электронную почту. Чтобы указать дни, в которые ежедневное задание обязательно или не обязательно для выполнения, просто нажмите на него для редактирования. Если вы пропустите обязательное задание, ваш персонаж получит урон следующей ночью. Будьте осторожны и не добавляйте слишком много ежедневных заданий сразу!\n\nЗадачи — это список одноразовых дел, которые вам необходимо выполнить. Вы никогда не потеряете здоровье от невыполнения задач. Вы можете указать обязательный срок для выполнения задачи, нажав на неё для редактирования.", - "webFaqAnswer1": "Хорошие привычки (отмеченные знаком ) — это задания, которые вы можете выполнять много раз в день: например, употребление в пищу овощей. Плохие привычки (отмеченные знаком ) — это те действия, от которых вам стоит отказаться: например, грызть ногти. Привычки, напротив которых стоит и , и , предполагают двойственный выбор — либо в хорошую, либо в плохую сторону: например, восхождение по лестнице пешком против использования лифта. Хорошие привычки приносят опыт и золото, а плохие привычки уменьшают здоровье.\n\n

\n\nЕжедневные задания — задания, которые необходимо выполнять каждый день: например, чистить зубы или проверять электронную почту. Чтобы указать дни, в которые ежедневное задание обязательно или не обязательно для выполнения, просто нажмите на иконку карандаша для редактирования. Если вы пропустите обязательное задание, ваш персонаж получит урон следующей ночью. Будьте осторожны и не добавляйте слишком много ежедневных заданий сразу!\n\n

\n\nЗадачи — это список одноразовых дел, которые вам необходимо выполнить. Вы никогда не потеряете здоровье от невыполнения задач. Вы можете указать обязательный срок для выполнения задачи, нажав на неё для редактирования.", + "webFaqAnswer1": "Хорошие привычки (отмеченные знаком ) — это задания, которые вы можете выполнять много раз в день: например, употребление в пищу овощей. Плохие привычки (отмеченные знаком ) — это те действия, от которых вам стоит отказаться: например, грызть ногти. Привычки, напротив которых стоит и , и , предполагают двойственный выбор — либо в хорошую, либо в плохую сторону: например, восхождение по лестнице пешком против использования лифта. Хорошие привычки приносят опыт и золото, а плохие привычки уменьшают здоровье.\n\n

\n\nЕжедневные задания — задания, которые необходимо выполнять каждый день: например, чистить зубы или проверять электронную почту. Чтобы указать дни, в которые ежедневное задание обязательно или не обязательно для выполнения, просто нажмите на иконку карандаша для редактирования. Если вы пропустите обязательное задание, ваш персонаж получит урон следующей ночью. Будьте осторожны и не добавляйте слишком много ежедневных заданий сразу!\n\n

\n\nЗадачи — это список одноразовых дел, которые вам необходимо выполнить. Вы никогда не потеряете здоровье от невыполнения задач. Вы можете указать обязательный срок для выполнения задачи, кликнув по иконке карандаша для редактирования.", "faqQuestion2": "Где можно посмотреть примеры заданий?", - "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "iosFaqAnswer2": "На вики есть четыре списка с примерами заданий, которые можно использовать для вдохновения:\n

\n* [Примеры привычек](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Примеры ежедневных заданий](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Примеры задач](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Примеры пользовательских наград](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "webFaqAnswer2": "На вики есть четыре списка с примерами заданий, которые можно использовать для вдохновения:\n* [Примеры привычек](http://habitica.wikia.com/wiki/Sample_Habits)\n* [Примеры ежедневных заданий](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [Примеры задач](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [Примеры пользовательских наград](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", "faqQuestion3": "Почему задания меняют цвет?", "iosFaqAnswer3": "Ваши задачи меняют цвет в зависимости от того, насколько хорошо вы на данный момент справляетесь с их выполнением! Каждая новая задача имеет нейтральный жёлтый цвет. Выполняйте ежедневные задания или положительные привычки, и тогда они начнут менять цвет в сторону синего. Если будете пропускать ежедневные задания или поддадитесь плохим привычкам, задания начнут постепенно краснеть. Чем краснее задание, тем больше награда, которую вы получите за его выполнение, но тем временем красные ежедневные задания и плохие привычки наносят вам больше урона за пропуск, нежели обычно! Это послужит для вас мотивацией справляться с заданиями, которые доставляют вам больше всего хлопот.", "webFaqAnswer3": "Ваши задачи меняют цвет в зависимости от того, насколько хорошо вы на данный момент справляетесь с их выполнением! Каждая новая задача имеет нейтральный жёлтый цвет. Выполняйте ежедневные задания или положительные привычки, и тогда они начнут менять цвет в сторону синего. Если будете пропускать ежедневные задания или поддадитесь плохим привычкам, задания начнут постепенно краснеть. Чем краснее задание, тем больше награда, которую вы получите за его выполнение, но тем временем красные ежедневные задания и плохие привычки наносят вам больше урона за пропуск, нежели обычно! Это послужит для вас мотивацией справляться с заданиями, которые доставляют вам больше всего хлопот.", @@ -28,14 +28,14 @@ "iosFaqAnswer8": "Синяя шкала, которая появилась после того, как вы достилги уровня 10 и выбрали класс — ваш индикатор маны. Продолжая получать уровни, вы начнёте открывать особые навыки, использование которых стоит определенное количество очков маны. У каждого класса свой набор навыков, который открывается после уровня 11 в Меню > Использовать навыки. В отличие от шкалы здоровья, мана не восстанавливается полностью, когда вы получаете уровень. Вместо этого мана растёт, когда вы выполняете хорошие привычки, ежедневные задания и задачи, и убывает, когда вы не отказываете себе в плохих привычках. Также вы восстанавливаете некоторое количество маны ночью — чем больше ежедневных заданий вы выполнили, тем больше маны восстановите за ночь.", "webFaqAnswer8": "Синяя шкала, которая появилась после того, как вы достилги уровня 10 и выбрали класс — ваш индикатор маны. Продолжая получать уровни, вы начнёте открывать особые навыки, использование которых стоит определенное количество очков маны. У каждого класса свой набор навыков, который появляется после уровня 11 в столбце с наградами. В отличие от шкалы здоровья, мана не восстанавливается полностью, когда вы получаете уровень. Вместо этого мана растёт, когда вы выполняете хорошие привычки, ежедневные задания и задачи, и убывает, когда вы не отказываете себе в плохих привычках. Также вы восстанавливаете некоторое количество маны ночью — чем больше ежедневных заданий вы выполнили, тем больше маны восстановите за ночь.", "faqQuestion9": "Как сражаться с монстрами и участвовать в квестах?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", - "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", - "faqQuestion11": "How do I report a bug or request a feature?", - "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", - "webFaqAnswer11": "Bug reports are collected on GitHub. Go to [Help > Report a Bug](https://github.com/HabitRPG/habitrpg/issues/2760) and follow the instructions. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", - "iosFaqStillNeedHelp": "If you have a question that isn't on this list, come ask in the Tavern chat under Menu > Tavern! We're happy to help.", - "webFaqStillNeedHelp": "If you have a question that isn't on this list, come ask in the [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We're happy to help." + "iosFaqAnswer9": "В первую очередь вам необходимо присоединиться к команде или создать новую (см. выше). Хоть вы и можете сражаться против монстров в одиночку, мы рекомендуем играть в команде, потому что так будет намного проще выполнять квесты. Кроме того, подбадривания от друзей служат прекрасной мотивацией к выполнению заданий!\n\nДалее вам понадобится свиток квеста, который хранится в Меню > Предметы. Есть три способа получить свиток:\n\n- По достижении уровня 15 вы получаете доступ к квестовой линии, то есть к трём связанным в цепочку квестам. Другие квестовые линии открываются на уровнях 30, 40 и 60, соответственно.\n\n- Когда вы приглашаете людей вступить в вашу команду через [веб-сайт](https://habitica.com/#/options/groups/party), вы награждаетесь свитком Василиста! (Мы добавим эту функцию в приложение в будущем обновлении.)\n\n- Вы можете купить квест на странице квестов на [веб-сайте](https://habitica.com/#/options/inventory/quests) за золото и самоцветы. (Мы добавим эту функцию в приложение в будущем обновлении.)\n\nЧтобы принять участие в сражении с боссом или сборе квестовых предметов, просто выполняйте свои задачи так, как вы это обычно делаете, и эффект от них сложится в урон, который вы нанесёте ночью. (Чтобы увидеть изменения в здоровье босса, может потребоваться обновление страницы — для этого потяните экран вниз.) Если при сражении с боссом вы пропустили какие-либо ежедневные задания, босс нанесёт урон всей вашей команде в тот же момент, когда вы ударите босса.\n\nПосле получения 11-го уровня маги и воины приобретают навыки, позволяющие наносить дополнительные повреждения боссу. Если вы хотите стать сильным атакующим, то вам подойдёт один из этих классов при выборе на 10-м уровне.", + "webFaqAnswer9": "В первую очередь вам необходимо присоединиться к команде или создать новую (в меню Общение > Команда). Хоть вы и можете сражаться против монстров в одиночку, мы рекомендуем играть в команде, потому что так будет намного проще выполнять квесты. Кроме того, подбадривания от друзей служат прекрасной мотивацией к выполнению заданий!\n

\nДалее вам понадобится свиток квеста, который хранится в меню Инвентарь > Квесты. Есть три способа получить свиток:\n

\n* Когда вы приглашаете людей вступить в вашу команду, вы награждаетесь свитком Василиста!\n* По достижении уровня 15 вы получаете доступ к квестовой линии, то есть к трём связанным в цепочку квестам. Другие квестовые линии открываются на уровнях 30, 40 и 60, соответственно.\n* Вы можете купить квест на странице квестов (Инвентарь > Квесты) за золото и самоцветы.\n

\nЧтобы принять участие в сражении с боссом или сборе квестовых предметов, просто выполняйте свои задачи так, как вы это обычно делаете, и эффект от них сложится в урон, который вы нанесёте ночью. (Чтобы увидеть изменения в здоровье босса, может потребоваться обновление страницы — для этого потяните экран вниз.) Если при сражении с боссом вы пропустили какие-либо ежедневные задания, босс нанесёт урон всей вашей команде в тот же момент, когда вы ударите босса.\n

\nПосле получения 11-го уровня маги и воины приобретают навыки, позволяющие наносить дополнительные повреждения боссу. Если вы хотите стать сильным атакующим, то вам подойдёт один из этих классов при выборе на 10-м уровне.", + "faqQuestion10": "Что за самоцветы, и где их получить?", + "iosFaqAnswer10": "Самоцветы можно приобрести за реальные деньги. Чтобы сделать это, нажмите на иконку самоцвета в шапке приложения. Покупая самоцветы, игроки помогают нам поддерживать сайт в рабочем состоянии. Мы очень признательны им за их поддержку!\n\nКроме способа прямой покупки самоцветов, есть три других способа заработать их: \n\n* Победить в испытании на [веб-сайте](https://habitica.com), которое было создано другим игроком через меню Общение > Испытания. (Мы добавим испытания в приложение в будущем обновлении!) \n* Оформить подписку на [веб-сайте](https://habitica.com/#/options/settings/subscription) и открыть возможность покупать за золото определённое количество самоцветов в месяц. \n* Стать участником и сделать вклад в проект Habitica. Для дополнительной информации посетите эту страницу: [Помощь в развитии Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\nПомните, что предметы, купленные за самоцветы, не дают совершенно никаких преимуществ в статистике, так что игроки могут спокойно пользоваться приложением без них.", + "webFaqAnswer10": "Самоцветы можно [приобрести за реальные деньги](https://habitica.com/#/options/settings/subscription), однако [подписчики](https://habitica.com/#/options/settings/subscription) могут приобрести их за золото. Покупая самоцветы, игроки помогают нам поддерживать сайт в рабочем состоянии. Мы очень признательны им за их поддержку!\n

\nКроме способа прямой покупки самоцветов, есть два других способа заработать их:\n

\n* Победить в испытании, которое было создано другим игроком через меню Общение > Испытания. \n* Стать участником и сделать вклад в проект Habitica с помощью своих умений. Для дополнительной информации посетите эту страницу: [Помощь в развитии Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\nПомните, что предметы, купленные за самоцветы, не дают совершенно никаких преимуществ в статистике, так что игроки могут спокойно пользоваться сайтом без них.", + "faqQuestion11": "Как сообщить о проблеме или предложить новую функцию?", + "iosFaqAnswer11": "Вы можете сообщить о проблеме, предложить новую функцию или оставить отзыв через Меню > Сообщить о проблеме и Меню > Оставить отзыв! Мы сделаем всё, что в наших силах, чтобы вам помочь.", + "webFaqAnswer11": "Мы принимаем отчёты об ошибках на сайте GitHub. Перейдите в [Меню > Сообщить о проблеме](https://github.com/HabitRPG/habitrpg/issues/2760) и следуйте инструкции. Не беспокойтесь, мы очень скоро всё починим!\n

\nПредложения о новых функциях принимаются на сайте Trello. Перейдите в меню [Помощь > Предложить новую функцию](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) и следуйте инструкции. Та-да!", + "iosFaqStillNeedHelp": "Если у вас возник вопрос, которого нет в этом списке, приходите и задайте его в чате Таверны в Меню > Таверна! Мы будем рады помочь.", + "webFaqStillNeedHelp": "Если у вас возник вопрос, которого нет в этом списке, приходите и задайте его в [гильдии новичков](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! Мы будем рады помочь." } \ No newline at end of file diff --git a/common/locales/ru/front.json b/common/locales/ru/front.json index 2538c29a15..6e9b2ba68a 100644 --- a/common/locales/ru/front.json +++ b/common/locales/ru/front.json @@ -2,7 +2,7 @@ "FAQ": "ЧаВо", "accept1Terms": "Нажимая кнопку ниже, я принимаю", "accept2Terms": "и", - "alexandraQuote": "Couldn't NOT talk about [Habitica] during my speech in Madrid. Must-have tool for freelancers who still need a boss.", + "alexandraQuote": "Не смогла не рассказать о [Habitica] во время выступления в Мадриде. Незаменимый инструмент для фрилансеров, которые не могут заставить себя работать без начальника.", "althaireQuote": "Постоянное участие в квестах мотивирует меня на выполнение всех ежедневных заданий и задач. Самый сильный стимул для меня – не подвести мою команду.", "andeeliaoQuote": "Супер! Только начала несколько дней назад и уже более сознательно и продуктивно отношусь к своему времени!", "autumnesquirrelQuote": "Я меньше откладываю на потом на работе и дома и вовремя плачу по счетам.", @@ -33,12 +33,12 @@ "companyTerms": "Условия использования", "companyVideos": "Видео", "contribUse": "Участники, помогающие развитию Habitica, используют", - "dragonsilverQuote": "I can't tell you how many time and task tracking systems I've tried over the decades... [Habitica] is the only thing I've used that actually helps me get things done rather than just list them.", - "dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies... I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.", + "dragonsilverQuote": "Не скажу точно, сколько разных программ планировки времени и учёта задач я испробовала за десятилетия... [Habitica] – единственный проект, который действительно помогает мне выполнять задачи, а не просто вносить их в список дел.", + "dreimQuote": "К тому времени, как я узнала про [Habitica] летом прошлого года, я провалила где-то половину своих экзаменов. Благодаря ежедневным заданиям... я смогла навести в голове порядок и дисциплинировать себя. И месяц назад я действительно сдала все экзамены на хорошие оценки.", "elmiQuote": "Каждое утро я встаю в нетерпении, предвкушая, что смогу заработать немного золота!", - "email": "Email", + "email": "Электронная почта", "emailNewPass": "Отправить новый пароль по Email", - "evagantzQuote": "My very first dentist appointment where the hygienist was actually excited about my flossing habits. Thanks [Habitica]!", + "evagantzQuote": "Я впервые был на приёме у стоматолога, и врач был впечатлён моей привычкой регулярно пользоваться зубной нитью. Спасибо, [Habitica]!", "examplesHeading": "Игроки используют Habitica, чтобы организовывать работу...", "featureAchievementByline": "Делаете что-то по-настоящему потрясающе? Получите значок и похвастайтесь им!", "featureAchievementHeading": "Значки достижений", @@ -55,8 +55,8 @@ "footerMobile": "Мобильные приложения", "footerSocial": "Соц. сервисы", "forgotPass": "Напомнить пароль", - "frabjabulousQuote": "[Habitica] is the reason I got a killer, high-paying job... and even more miraculous, I'm now a daily flosser!", - "free": "Join for free", + "frabjabulousQuote": "Именно благодаря [Habitica] я смог устроиться на потрясающую высокооплачиваемую работу... и, что еще более удивительно, я стал чистить зубы каждый день!", + "free": "Бесплатная регистрация", "gamifyButton": "Живите играючи!", "goalSample1": "Играть на фортепиано 1 час", "goalSample2": "Подготовить статью к публикации", @@ -71,11 +71,11 @@ "healthSample4": "Есть здоровую еду / фаст-фуд", "healthSample5": "Попотеть 1 час", "history": "История", - "infhQuote": "[Habitica] has really helped me impart structure to my life in graduate school.", + "infhQuote": "[Habitica] действительно помогла мне организовать структурный подход к своей жизни во время учёбы в аспирантуре.", "invalidEmail": "Для изменения пароля необходимо указать существующий адрес электронной почты.", - "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", - "joinOthers": "Join 250,000 people making it fun to achieve goals!", - "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", + "irishfeet123Quote": "У меня была ужасная привычка не мыть за собой посуду после еды и оставлять везде кружки. [Habitica] полностью меня исправила!", + "joinOthers": "Присоединяйтесь к 250,000 человек, которые достигают своих целей с удовольствием!", + "kazuiQuote": "До [Habitica] работа с моей диссертацией никак не продвигалась. Кроме того, вызывала недовольство моя недисциплинированность в отношении домашних дел и таких задач, как изучение новых слов и обучение игре Го. Оказывается, разбивка этих задач на списки из небольших подзаданий – как раз то, что мне нужно, чтобы сохранять мотивацию и постоянную работоспособность.", "landingadminlink": "административные пакеты,", "landingend": "Еще не уверены?", "landingend2": "Читайте более подробный список", @@ -87,7 +87,7 @@ "landingp2header": "Мгновенное вознаграждение", "landingp3": "Вы потеряете жизни, если поддадитесь вредным привычкам или не выполните ежедневные задания. Если уровень здоровья окажется слишком низок, вы потеряете часть достигнутого. Habitica не откладывает наступление негативных последствий, чтобы помочь вам побороть свои вредные привычки и циклы прокрастинации до того, как у вас начнутся реальные проблемы.", "landingp3header": "Последствия", - "landingp4": "With an active community, Habitica provides the accountability you need to stay on task. With the party system, you can bring in a group of your closest friends to cheer you on. The guild system allows you to find people with similar interests or obstacles, so you can share your goals and swap tips on how to tackle your problems. In Habitica, the community means that you have both the support and the accountability you need to succeed.", + "landingp4": "С помощью активного сообщества Habitica стимулирует индивидуальную ответственность, необходимую, чтобы не отлынивать от заданий. Благодаря возможности создавать команды, вы можете пригласить группу своих близких друзей, которые будут поддерживать вас. Система гильдий позволяет находить людей с похожими интересами или трудностями, чтобы вы могли делиться своими целями и обмениваться советами по решению ваших проблем. В Habitica сообщество — это и поддержка, и индивидуальная ответственность, которые так нужны для достижения успеха.", "landingp4header": "Ответственность", "leadText": "Habitica – бесплатное приложение для выработки привычек и повышения личной эффективности, которое превратит вашу жизнь в игру. Игровые награды и наказания мотивируют, а сильная социальная составляющая вдохновляет – благодаря этому Habitica поможет вам стать здоровым, трудолюбивым и счастливым.", "login": "Вход", @@ -107,7 +107,7 @@ "marketing2Lead3": "Испытания позволяют соревноваться с друзьями и незнакомыми людьми. Тот, кто достигнет по итогам лучших результатов, получит специальный приз.", "marketing3Header": "Мобильные приложения", "marketing3Lead1": "С мобильными приложениями для iPhone и Android разобраться с делами можно на бегу. Мы понимаем, что заходить на веб-сайт для того, чтобы нажать лишь несколько кнопок, может быть не очень удобным.", - "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", + "marketing3Lead2": "Другие сторонние программы и инструменты помогают связывать Habitica с различными событиями в вашей жизни. Наш API обеспечивает простую интеграцию для таких возможностей, как расширение Chrome, которое отнимает у вас очки за просмотр бесполезных сайтов и прибавляет, когда вы посещаете сайты с полезной информацией. Подробности смотрите здесь", "marketing4Header": "Использование организациями", "marketing4Lead1": "Образование — одна из сфер, где игровой потенциал раскрывается лучше всего. Мы все знаем, насколько сегодня студенты привязаны к своим телефонам и играм — так используйте это! Дайте студентам помериться силами в дружеском соревновании. Награждайте их редкими призами за хорошее поведение и наблюдайте, как оно улучшается и растут их оценки.", "marketing4Lead1Title": "Игра в образовании", @@ -152,7 +152,7 @@ "schoolSample3": "Встреча научного кружка", "schoolSample4": "Заметки по 1 главе", "schoolSample5": "Прочитать 1 главу", - "sixteenBitFilQuote": "I'm getting my jobs and tasks done in record time thanks to [Habitica]. I'm just always so eager to reach my next level-up!", + "sixteenBitFilQuote": "Я выполняю свою работу и задачи за рекордное время, благодаря [Habitica]. Всегда с нетерпением жду получения следующего уровня!", "skysailorQuote": "Моя команда и наши квесты поддерживают мою вовлеченность в игру и мотивируют выполнять задачи и менять жизнь к лучшему", "socialTitle": "Habitica — Живи играючи", "supermouse35Quote": "Я больше тренируюсь и уже несколько месяцев не забываю принимать лекарства! Спасибо, Habit. :D", @@ -160,7 +160,7 @@ "tasks": "Задачи", "teamSample1": "Набросать план совещания во вторник", "teamSample2": "Мозговой штурм по скрытым резервам роста", - "teamSample3": "Discuss this week's KPIs", + "teamSample3": "Обсудить показатели KPI этой недели", "teams": "Команды", "terms": "Правила и условия", "testimonialHeading": "Что говорят пользователи...", @@ -172,11 +172,12 @@ "username": "Имя", "watchVideos": "Смотреть видео", "work": "Работа", - "zelahQuote": "With [Habitica], I can be persuaded to go to bed on time by the thought of gaining points for an early night or losing health for a late one!", + "zelahQuote": "Благодаря [Habitica], я чаще стараюсь ложиться спать вовремя, потому что знаю, что получу очки, если лягу пораньше, и потеряю здоровье, если долго засижусь.", "reportAccountProblems": "Сообщить о проблеме с учетной записью", "reportCommunityIssues": "Сообщить о проблеме с сообществом", "generalQuestionsSite": "Общие Вопросы по Сайту", "businessInquiries": "Бизнес предложения", "merchandiseInquiries": "Предложения по использованию торговой марки", - "marketingInquiries": "Предложения по маркетингу и рекламе в соц. сетях" + "marketingInquiries": "Предложения по маркетингу и рекламе в соц. сетях", + "tweet": "Твитнуть" } \ No newline at end of file diff --git a/common/locales/ru/gear.json b/common/locales/ru/gear.json index 9107fb5a46..3c8e471cd5 100644 --- a/common/locales/ru/gear.json +++ b/common/locales/ru/gear.json @@ -71,7 +71,7 @@ "weaponSpecialTridentOfCrashingTidesText": "Трезубец сокрушительных приливов", "weaponSpecialTridentOfCrashingTidesNotes": "Дает вам способность повелевать рыбами, а также наносить мощные удары задачам. Увеличивает интеллект на <%= int %>.", "weaponSpecialYetiText": "Копье укротителя Йети", - "weaponSpecialYetiNotes": "Это копье позволяет владельцу управлять любым йети. Увеличивает силу на <%= str %>. Ограниченный выпуск 2013-2014 Winter Gear.", + "weaponSpecialYetiNotes": "Это копье позволяет владельцу управлять любым йети. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска зимы 2013-2014.", "weaponSpecialSkiText": "Палка лыжника-ассасина", "weaponSpecialSkiNotes": "Оружие способное уничтожать орды врагов! Оно также помогает владельцу делать красивые параллельные повороты. Увеличивает силу на <%= str %>.", "weaponSpecialCandycaneText": "Карамельный посох", @@ -86,8 +86,8 @@ "weaponSpecialSpringMageNotes": "Только сильные духом грызуны способны обуздать свой голод, чтобы завладеть этим могущественным посохом. Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Экипировка ограниченного выпуска весны 2014.", "weaponSpecialSpringHealerText": "Милая косточка", "weaponSpecialSpringHealerNotes": "АПОРТ! Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска весны 2014.", - "weaponSpecialSummerRogueText": "Пиратский кортик", - "weaponSpecialSummerRogueNotes": "Тысяча чертей! Заставь свои задания прогуляться по доске! Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска лета 2014.", + "weaponSpecialSummerRogueText": "Пиратская сабля", + "weaponSpecialSummerRogueNotes": "Встать на якорь! Пусть задания прогуляются по доске! Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска лета 2014.", "weaponSpecialSummerWarriorText": "Нож морехода", "weaponSpecialSummerWarriorNotes": "Ни одно задание не посмеет связаться с этим зазубренным ножом! Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска лета 2014.", "weaponSpecialSummerMageText": "Ловец ламинарии", @@ -107,30 +107,38 @@ "weaponSpecialWinter2015WarriorText": "Мармеладный меч", "weaponSpecialWinter2015WarriorNotes": "Этот вкусный меч, наверное, привлечёт монстров... но вы готовы принять этот вызов! Увеличивает Силу на <%= str %>. Экипировка ограниченного выпуска зимы 2014-2015.", "weaponSpecialWinter2015MageText": "Посох зимнего блеска", - "weaponSpecialWinter2015MageNotes": "Свет кристального посоха наполняет сердце радостью. Увеличивает интеллект на <%= int %> и Восприятие на <%= per %>. Экипировка ограниченного выпуска зимы 2014-2015.", + "weaponSpecialWinter2015MageNotes": "Свет этого хрустального посоха наполняет сердце радостью. Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Экипировка ограниченного выпуска зимы 2014-2015.", "weaponSpecialWinter2015HealerText": "Скипетр успокоения", "weaponSpecialWinter2015HealerNotes": "Этот скипетр согревает больные мышцы и успокаивает от стресса. Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска зимы 2014-2015", - "weaponSpecialSpring2015RogueText": "Взрывной Писк", + "weaponSpecialSpring2015RogueText": "Взрывной писк", "weaponSpecialSpring2015RogueNotes": "Не дайте звуку обмануть вас – эта взрывчатка просто сбивает с ног. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска весны 2015.", "weaponSpecialSpring2015WarriorText": "Костяная дубина", "weaponSpecialSpring2015WarriorNotes": "Настоящая костяная дубина для настоящих яростных псов! Нет-нет, это совершенно точно не жевательная игрушка, которую Сезонная Волшебница дала вам потому что... а кто тут славный песик? Кто славный песик? Вы! Вы славный песик! Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска весны 2015.", "weaponSpecialSpring2015MageText": "Волшебная палочка фокусника", - "weaponSpecialSpring2015MageNotes": "Этой симпатичной палочкой можно наколдовать себе морковку. Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Экипировка ограниченного выпуска весны 2015.", + "weaponSpecialSpring2015MageNotes": "Этой симпатичной палочкой можно наколдовать себе морковку. Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Экипировка ограниченного выпуска весны 2015.", "weaponSpecialSpring2015HealerText": "Кошачья Погремушка", "weaponSpecialSpring2015HealerNotes": "Стоит только взмахнуть погремушкой, и чарующий треск этой штуки займет КОГО УГОДНО очень надолго. Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска весны 2015.", "weaponSpecialSummer2015RogueText": "Коралл-огнемет", "weaponSpecialSummer2015RogueNotes": "Этот сородич огненного коралла способен стрелять ядом сквозь толщу воды. Увеличивает Силу на <%= str %>. Экипировка ограниченного выпуска лета 2015.", "weaponSpecialSummer2015WarriorText": "Солнечная Меч-Рыба", "weaponSpecialSummer2015WarriorNotes": "Солнечная Меч-Рыба – это оружие, наводящее ужас, только если не давать рыбе трепыхаться. Увеличивает Силу на <%= str %>. Экипировка ограниченного выпуска лета 2015.", - "weaponSpecialSummer2015MageText": "Посох Предсказателя", + "weaponSpecialSummer2015MageText": "Посох предсказателя", "weaponSpecialSummer2015MageNotes": "В мерцающих камнях этого посоха скрыта сила. Увеличивает Интеллект на <%= int %> и Восприятие на <%= per %>. Экипировка ограниченного выпуска лета 2015", "weaponSpecialSummer2015HealerText": "Волшебная палочка волн", "weaponSpecialSummer2015HealerNotes": "Исцеляет морскую болезнь! Увеличивает интеллект на <%= int %>. Ограниченный выпуск летней экипировки 2015.", + "weaponSpecialFall2015RogueText": "Бое-вой Тпор", + "weaponSpecialFall2015RogueNotes": "Устрашающие задачи трусливо прячутся при виде взмахов этим топором. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска осени 2015.", + "weaponSpecialFall2015WarriorText": "Деревянная Доска", + "weaponSpecialFall2015WarriorNotes": "Отлично подходит для поднимания вещей в кукурузных полях и/или для расправы с заданиями. Экипировка ограниченного выпуска осени 2015.", + "weaponSpecialFall2015MageText": "Волшебная нить", + "weaponSpecialFall2015MageNotes": "Властительная Вышиведьма может управлять этой волшебной нитью, даже не прикасаясь к ней! Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Экипировка ограниченного выпуска осени 2015.", + "weaponSpecialFall2015HealerText": "Болотно-Слизневое Зелье ", + "weaponSpecialFall2015HealerNotes": "Сварено на славу! Теперь вам только остаётся заставить себя это выпить. Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска осени 2015.", "weaponMystery201411Text": "Вилы пиршества", "weaponMystery201411Notes": "Многофункциональные вилы – вонзайте их во врагов, или в свои любимые блюда! Бонусов не дают. Подарок подписчикам ноября 2014.", "weaponMystery201502Text": "Сверкающий крылатый посох Любви-а-также-Правды", "weaponMystery201502Notes": "Ради КРЫЛЬЕВ! Ради ЛЮБВИ! Ради ТАКЖЕ-ПРАВДЫ! Бонусов не дает. Подарок подписчикам в феврале 2015.", - "weaponMystery201505Text": "Копье Зеленого рыцаря", + "weaponMystery201505Text": "Копье зелёного рыцаря", "weaponMystery201505Notes": "Это зелено-серебристое копье выбило из седла не одного противника. Бонусов не дает. Подарок подписчикам в мае 2015.", "weaponMystery301404Text": "Стимпанковская трость", "weaponMystery301404Notes": "Отлично подходит для прогулки по городу. Подарок подписчикам марта 3015. Бонусов не дает.", @@ -141,19 +149,21 @@ "weaponArmoireRancherLassoText": "Ковбойское лассо", "weaponArmoireRancherLassoNotes": "Лассо: идеальный инструмент для контролирования пасущегося стада. Увеличивает силу на<%= str %>, восприятие на <%= per %> и интеллект на <%= int %>. Волшебный сундук: Комплект ковбоя (предмет 3 из 3).", "weaponArmoireMythmakerSwordText": "Меч Мифотворца", - "weaponArmoireMythmakerSwordNotes": "Хотя этот меч может показаться скромным, его держали многие мифические герои. Увеличивает восприятие и силу на <%= attrs %>. Волшебный сундук: Набор Золотой тоги (Предмет 3 из 3).", + "weaponArmoireMythmakerSwordNotes": "Хотя этот меч может показаться простым, он сделал многих героев легендарными. Увеличивает восприятие и силу на <%= attrs %>. Волшебный сундук: Набор Золотой тоги (Предмет 3 из 3).", "weaponArmoireIronCrookText": "Железный крюк", "weaponArmoireIronCrookNotes": "Отчаянно выплавленный из железа, этот крюк прекрасно подходит для пастьбы овец. Увеличивает восприятие и силу на <%= attrs %>. Волшебный сундук: Набор Рогатого железа (Предмет 3 из 3).", "weaponArmoireGoldWingStaffText": "Посох Золотого Крыла", "weaponArmoireGoldWingStaffNotes": "Крылья на этом посохе постоянно трепещут и выгибаются. Увеличивает все характеристики на <%= attrs %>. Зачаровання коллекция: независимый предмет.", + "weaponArmoireBatWandText": "Волшебная па... Дубина!", + "weaponArmoireBatWandNotes": "Эта волшебная палочка может превратить любое задание в летучую мышь! Просто размахивайте ей и смотрите, как задания разлетаются во все стороны. Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Волшебный сундук: независимый предмет.", "armor": "Броня", "armorBase0Text": "Обычная одежда", "armorBase0Notes": "Обычная одежда. Бонусов не дает.", "armorWarrior1Text": "Кожаные доспехи", - "armorWarrior1Notes": "Жакет из прочной кожи. Увеличивает телосложение на <%= con %>.", + "armorWarrior1Notes": "Куртка из прочной вываренной кожи. Увеличивает телосложение на <%= con %>.", "armorWarrior2Text": "Кольчуга", "armorWarrior2Notes": "Доспехи из переплетенных металлических колец. Увеличивают телосложение на <%= con %>.", - "armorWarrior3Text": "Пластинчатый доспех", + "armorWarrior3Text": "Латный доспех", "armorWarrior3Notes": "Полный костюм из стальных пластин, гордость рыцарей. Увеличивает телосложение на <%= con %>.", "armorWarrior4Text": "Красные доспехи", "armorWarrior4Notes": "Тяжелым пластинам этого доспеха по плечу любой удар. Увеличивает телосложение на <%= con %>.", @@ -206,9 +216,9 @@ "armorSpecialSnowflakeText": "Мантия «Снежинка»", "armorSpecialSnowflakeNotes": "Эта мантия согреет вас даже в пургу и метель. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска зимы 2013-2014.", "armorSpecialBirthdayText": "Мантия праздника абсурда", - "armorSpecialBirthdayNotes": "С Днем Рождения, Habitica! Примерьте эти нелепые наряды, чтобы отпраздновать этот замечательный день. Бонусов не дает.", + "armorSpecialBirthdayNotes": "С днём рождения, Habitica! Примерьте эти нелепые наряды, чтобы отпраздновать этот замечательный день. Бонусов не дает.", "armorSpecialBirthday2015Text": "Мантия праздника абсурда", - "armorSpecialBirthday2015Notes": "С Днем Рождения, Habitica! Примерьте эти нелепые наряды, чтобы отпраздновать этот замечательный день. Бонусов не дает.", + "armorSpecialBirthday2015Notes": "С днём рождения, Habitica! Примерьте эти нелепые наряды, чтобы отпраздновать этот замечательный день. Бонусов не дает.", "armorSpecialGaymerxText": "Радужные доспехи воина", "armorSpecialGaymerxNotes": "Эти доспехи выкрашены в яркие радужные цвета в честь празднования эпохи процветания и GaymerX. GaymerX это интернациональная игровая конвенция, поддерживающая ЛГБТ-сообщества и видео игры, она открыта каждому. Она проходит в центре Сан-Франциско 11-13 июля. Бонусов не дает.", "armorSpecialSpringRogueText": "Блестящий кошачий костюм", @@ -228,7 +238,7 @@ "armorSpecialSummerHealerText": "Хвост Морского Целителя", "armorSpecialSummerHealerNotes": "Это одеяние из сияющих чешуек превращает владельца в настоящего Морского Целителя! Увеличивает Телосложение на <%= con %>. Экипировка ограниченного выпуска лета 2014.", "armorSpecialFallRogueText": "Кроваво-красное одеяние", - "armorSpecialFallRogueNotes": "Яркий. Бархатный. Вампирский. Увеличивает Восприятие на <%= per %>. Экипировка ограниченного выпуска осени 2014.", + "armorSpecialFallRogueNotes": "Весёлый. Ворсистый. Вампирский. Увеличивает восприятие на <%= per %>. Экипировка ограниченного выпуска осени 2014.", "armorSpecialFallWarriorText": "Лабораторный халат науки", "armorSpecialFallWarriorNotes": "Защищает от таинственного эликсира. Увеличивает Телосложение на <%= con %>. Экипировка ограниченного выпуска осени 2014.", "armorSpecialFallMageText": "Роба Колдуна", @@ -259,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Скрытая сила таится в этих одеяниях. Увеличивает Интеллект на <%= int %>. Экипировка ограниченного выпуска лета 2015.", "armorSpecialSummer2015HealerText": "Доспех Морехода", "armorSpecialSummer2015HealerNotes": "Эти доспехи дают знать всем, что вы честный торговец-мореплаватель, никогда и не думавший плутовать. Увеличивают телосложение на <%= con %>. Ограниченный выпуск экипировки лета 2015.", + "armorSpecialFall2015RogueText": "Бое-Вой Доспех", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Доспех Пугала", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Клочковатая Роба", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Облачение посланника", "armorMystery201402Notes": "Сверкающая и крепкая, эта броня снабжена большим количеством карманов для переноски писем. Бонусов не дает. Подарок подписчикам февраля 2014.", "armorMystery201403Text": "Доспехи лесовика", @@ -287,6 +305,8 @@ "armorMystery201506Notes": "Проплывите через коралловые рифы в этом ярком плавательном костюме! Бонусов не дает. Подарок подписчикам июня 2015.", "armorMystery201508Text": "Костюм гепарда", "armorMystery201508Notes": "Станьте быстрым как молния, наденьте пушистый костюм гепарда. Бонусов не дает. Подарок подписчикам августа 2015.", + "armorMystery201509Text": "Костюм Оборотня", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Стимпанковский костюм", "armorMystery301404Notes": "Чудной и лихой! Бонусов не дает. Подарок подписчикам февраля 3015.", "armorArmoireLunarArmorText": "Лунные доспехи успокоения", @@ -412,6 +432,14 @@ "headSpecialSummer2015MageNotes": "В нитях этого шарфа скрыта сила. Увеличивает Восприятие на <%= per %>. Экипировка ограниченного выпуска лета 2015.", "headSpecialSummer2015HealerText": "Шляпа Морехода", "headSpecialSummer2015HealerNotes": "Надев эту шляпу вы не пропадете даже в самый страшный шторм. Увеличивает Интеллект на <%= int %>. Экипировка ограниченного выпуска лета 2015.", + "headSpecialFall2015RogueText": "Бое-Вые Крылья", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Шапка Пугала", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Клочковатая Шапка", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Шапка Лякухи", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Радужный шлем воина.", "headSpecialGaymerxNotes": "Этот шлем выкрашен в яркие радужные цвета в честь празднования эпохи процветания и GaymerX. GaymerX это интернациональная игровая конвенция, поддерживающая ЛГБТ-сообщества и видео игры, она открыта каждому. Она проходит в центре Сан-Франциско 11-13 июля.Бонусов не дает.", "headMystery201402Text": "Шлем с крыльями", @@ -434,6 +462,8 @@ "headMystery201505Notes": "На этом шлеме гордо колышется зеленый плюмаж. Бонусов не дает. Подарок подписчикам в мае 2015.", "headMystery201508Text": "Шляпа гепарда", "headMystery201508Notes": "Уютная пушистая гепардовая шляпа! Бонусов не даёт. Предмет подписчика августа 2015.", + "headMystery201509Text": "Маска Оборотня", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Модный цилиндр", "headMystery301404Notes": "Модный цилиндр для самых уважаемых господ! Подарок подписчикам января 3015. Бонусов не дает.", "headMystery301405Text": "Обычный цилиндр", @@ -453,15 +483,19 @@ "headArmoireRoyalCrownText": "Королевская корона", "headArmoireRoyalCrownNotes": "Да здравствует правитель, могучий и сильный! Увеличивает силу на <%= str %>. Волшебный сундук: независимый предмет.", "headArmoireGoldenLaurelsText": "Золотые лавры", - "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", + "headArmoireGoldenLaurelsNotes": "Этими золотыми лаврами награждаются те, кто сумел покорить свои вредные привычки. Увеличивают восприятие и телосложение на <%= attrs %>. Волшебный сундук: набор золотой тоги (предмет 2 из 3).", "headArmoireHornedIronHelmText": "Шлем Рогатого железа", - "headArmoireHornedIronHelmNotes": "Отчаянно выплавленный из железа, этот рогатый шлем почти невозможно сломать. Увеличивает телосложение на <%= cob %> и силу на <%= str %>. Волшебный сундук: Набор Рогатого железа (Предмет 1 из 3).", - "headArmoireYellowHairbowText": "Yellow Hairbow", - "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", - "headArmoireRedFloppyHatText": "Red Floppy Hat", - "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireHornedIronHelmNotes": "Яростно выкованный из железа, этот рогатый шлем практически неуничтожим. Увеличивает телосложение на <%= con %> и силу на <%= str %>. Волшебный сундук: Набор Рогатого железа (Предмет 1 из 3).", + "headArmoireYellowHairbowText": "Жёлтый бантик", + "headArmoireYellowHairbowNotes": "Станьте чувствительнее, сильнее и умнее, надев этот великолепный жёлтый бантик! Он увеличивает восприятие, силу и интеллект на <%= attrs %>. Волшебный сундук: независимый предмет.", + "headArmoireRedFloppyHatText": "Красная панама", + "headArmoireRedFloppyHatNotes": "Множество заклинаний было вплетено в эту простую шляпку, что придало ей лучезарный красный цвет. Увеличивает телосложение, интеллект и восприятие на <%= attrs %>. Волшебный сундук: независимый предмет.", "headArmoirePlagueDoctorHatText": "Шляпа чумного доктора", - "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoirePlagueDoctorHatNotes": "Аутентичная шляпа, которую носят доктора, борющиеся против чумы прокрастинации! Увеличивает силу на <%= str %>, интеллект на <%= int%> и телосложение на <%= con %>. Волшебный сундук: набор чумного доктора (предмет 1 из 3).", + "headArmoireBlackCatText": "Шапка Чёрного Кота", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Шапка Оранжевого Кота", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "предмет для защитной руки", "shieldBase0Text": "Нет снаряжения для защитной руки", "shieldBase0Notes": "Нет щита или второго оружия.", @@ -533,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Созданный из глубоководного металла мастерами из Дилатори, этот щит сияет словно море и песок. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска лета 2015.", "shieldSpecialSummer2015HealerText": "Заклеенный Щит", "shieldSpecialSummer2015HealerNotes": "Оглушайте этим щитом трюмных крыс. Увеличивает Телосложение на <%= con %>. Экипировка ограниченного выпуска лета 2015.", + "shieldSpecialFall2015RogueText": "Бое-вой ТопОр", + "shieldSpecialFall2015RogueNotes": "Устрашающие задания трусливо прячутся при виде взмахов этим топором. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска осени 2015.", + "shieldSpecialFall2015WarriorText": "Сумка Птичьих Семян", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Палка Для Помешиваня", + "shieldSpecialFall2015HealerNotes": "Эта палка может помешивать всё без таяния, растворения, или воспламенения! Она может быть также использована что-бы яростно тыкать в задачи врага. Увеличивает Телосложение на <%= con %>. Ограниченный Выпуск Осеннего Снаряжения 2015.", "shieldMystery301405Text": "Часовой щит", "shieldMystery301405Notes": "С этим монументальным часовым щитом время на вашей стороне! Подарок подписчикам июня 3015. Бонусов не дает.", "shieldArmoireGladiatorShieldText": "Щит Гладиатора", "shieldArmoireGladiatorShieldNotes": "Чтобы быть гладиатором, вы должны... а хотя, все равно, просто оглушайте врагов своим щитом. Увеличивает Телосложение на <%= con %> и Силу на <%= str %>. Волшебный сундук: Набор Гладиатора (Часть 3 из 3).", + "shieldArmoireMidnightShieldText": "Полуночный Щит", + "shieldArmoireMidnightShieldNotes": "Этот щит имеет самую большую мощь в самую полночь! Повышает Телосложение на <%= con %> и Силу на <%= str %>. Зачарованный Доспех: Независимый предмет.", "back": "Аксессуар на спину", "backBase0Text": "Нет аксессуаров на спине", "backBase0Notes": "Нет аксессуаров на спине.", @@ -549,7 +591,7 @@ "backMystery201504Text": "Крылья трудолюбивой пчелки", "backMystery201504Notes": "Бз - бзз - бззз! Перелетаем с задания на задание. Бонусов не дает. Подарок подписчикам в апреле 2015.", "backMystery201507Text": "Крутая доска для сёрфинга", - "backMystery201507Notes": "Surf off the Diligent Docks and ride the waves in Inkomplete Bay! Confers no benefit. July 2015 Subscriber Item.", + "backMystery201507Notes": "Прокатитесь по волнам от причала Прилежности до бухты Незавершённости! Бонусов не даёт. Подарок подписчикам в июле 2015 года.", "backSpecialWonderconRedText": "Могущественный плащ", "backSpecialWonderconRedNotes": "Развевается мощно и красиво. Бонусов не дает. Предмет специального фестивального выпуска.", "backSpecialWonderconBlackText": "Тайный плащ", diff --git a/common/locales/ru/generic.json b/common/locales/ru/generic.json index 6ccf65904d..a7bdfa8c05 100644 --- a/common/locales/ru/generic.json +++ b/common/locales/ru/generic.json @@ -1,7 +1,7 @@ { "languageName": "Русский", "stringNotFound": "Строка '<%= string %>' не найдена.", - "titleIndex": "Habitica | Ваша жизнь ролевая игра", + "titleIndex": "Habitica | Ваша жизнь — ролевая игра", "habitica": "Habitica", "expandToolbar": "Показать панель", "collapseToolbar": "Скрыть панель", @@ -110,7 +110,9 @@ "December": "Декабрь", "dateFormat": "Формат даты", "achievementStressbeast": "Спаситель Стойкальма", - "achievementStressbeastText": "Помог(ла) победить Отвратительного Стрессозверя во время события Зимняя Страна Чудес 2015!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Отметить мои достижения в Habitica!", "cardReceived": "Получено письмо!", "cardReceivedFrom": "<%= cardType %> от <%= userName %>", diff --git a/common/locales/ru/groups.json b/common/locales/ru/groups.json index cca75f3c44..fb4eaee7e7 100644 --- a/common/locales/ru/groups.json +++ b/common/locales/ru/groups.json @@ -12,9 +12,10 @@ "community": "Форум сообщества", "dataTool": "Анализ данных (англ.)", "resources": "Ресурсы", + "askQuestionNewbiesGuild": "Задать вопрос (гильдия новичков)", "tavernTalk": "Разговор в Таверне", "tavernAlert1": "Примечание: если вы хотите сообщить об ошибке, разработчики не прочтут ваше сообщение здесь. Пожалуйста,", - "tavernAlert2": "use GitHub instead", + "tavernAlert2": "вместо этого используйте GitHub", "moderatorIntro1": "Модераторы Таверны и гильдий:", "communityGuidelines": "Правила сообщества", "communityGuidelinesRead1": "Пожалуйста, прочтите", @@ -24,17 +25,17 @@ "updatedParty": "Настройки команды обновлены.", "noPartyText": "Вы не в команде, либо ее загрузка занимает время. Вы можете создать новую команду и пригласить друзей или, если хотите присоединиться к существующей, попросите ее участников ввести ваш персональный ID:", "LFG": "Объявить о создании новой команды или найти подходящую и присоединиться к ней можно в гильдии <%= linkStart %>Требуется команда (поиск команды)<%= linkEnd %>.", - "wantExistingParty": "Want to join an existing party? Go to the <%= linkStart %>Party Wanted Guild<%= linkEnd %> and post this User ID:", - "joinExistingParty": "Join Someone Else's Party", + "wantExistingParty": "Хотите присоединиться к уже существующей команде? Перейдите в <%= linkStart %>гильдию по поиску команды<%= linkEnd %> и оставьте там свой ID пользователя.", + "joinExistingParty": "Присоединиться к чьей-либо команде", "create": "Создать", "userId": "ID пользователя", "invite": "Пригласить", "leave": "Выйти", "invitedTo": "Получено приглашение в <%= name %>", - "invitedToNewParty": "You were invited to join a party! Do you want to leave this party and join <%= partyName %>?", - "joinNewParty": "Join New Party", - "declineInvitation": "Decline Invitation", - "loadingNewParty": "Your new party is loading. Please wait...", + "invitedToNewParty": "Вас пригласили в команду! Вы хотите покинуть эту команду и вступить в <%= partyName %>?", + "joinNewParty": "Вступить в новую команду", + "declineInvitation": "Отклонить приглашение", + "loadingNewParty": "Ваша новая команда в процессе загрузки. Пожалуйста, подождите...", "newMsg": "Новое сообщение в «<%= name %>»", "chat": "Чат", "sendChat": "Написать в чат", @@ -50,8 +51,8 @@ "groupDescr": "Описание, которое отображается в списке открытых гильдий (можно использовать Markdown)", "logoUrl": "Ссылка на логотип", "assignLeader": "Назначить лидера группы", - "members": "Members", - "partyList": "Order for party members in header", + "members": "Участники", + "partyList": "Порядок участников команды в области персонажа", "banTip": "Выгнать", "moreMembers": "других членов", "invited": "Приглашение отправлено", @@ -112,16 +113,16 @@ "leaderOnlyChallenges": "Только лидер группы может создавать испытания", "sendGift": "Отправить подарок", "inviteFriends": "Пригласить друзей", - "inviteByEmail": "Invite by Email", - "inviteByEmailExplanation": "If a friend joins Habitica via your email, they'll automatically be invited to your party!", - "inviteFriendsNow": "Invite Friends Now", - "inviteFriendsLater": "Invite Friends Later", - "inviteAlertInfo": "If you have friends already using Habitica, invite them by User ID here.", - "inviteExistUser": "Invite Existing Users", + "inviteByEmail": "Пригласить по электронной почте", + "inviteByEmailExplanation": "Если друг присоединится к Habitica, перейдя по ссылке в вашем письме, он автоматически будет приглашён в вашу команду!", + "inviteFriendsNow": "Пригласить друзей прямо сейчас", + "inviteFriendsLater": "Пригласить друзей позже", + "inviteAlertInfo": "Если у вас уже есть друзья, которые пользуются Habitica, пригласите их с помощью ID пользователя.", + "inviteExistUser": "Пригласить существующих пользователей", "byColon": "От:", - "inviteNewUsers": "Invite New Users", - "sendInvitations": "Send Invitations", - "invitationsSent": "Invitations sent!", + "inviteNewUsers": "Пригласить новых пользователей", + "sendInvitations": "Пригласить", + "invitationsSent": "Приглашения отправлены!", "inviteAlertInfo2": "Или поделитесь этой ссылкой (Скопировать/Вставить)", "sendGiftHeading": "Отправить подарок <%= name %>", "sendGiftGemsBalance": "Из <%= number %> самоцветов", @@ -131,18 +132,18 @@ "sendGiftMessagePlaceholder": "Личное сообщение (необязательно)", "sendGiftSubscription": "<%= months %> месяц(а/ев): $<%= price %>", "battleWithFriends": "Побеждайте монстров с друзьями", - "startPartyWithFriends": "Start a Party with your friends!", + "startPartyWithFriends": "Создайте команду с друзьями!", "startAParty": "Создать команду", "addToParty": "Пригласите участника в команду", "likePost": "Кликните, если нравится пост!", - "partyExplanation1": "Play Habitica with friends to stay accountable!", - "partyExplanation2": "Battle monsters and create Challenges!", - "partyExplanation3": "Invite friends now to earn a Quest Scroll!", - "wantToStartParty": "Do you want to start a party?", - "exclusiveQuestScroll": "Inviting a friend to your party will grant you an exclusive Quest Scroll to battle the Basi-List together!", - "nameYourParty": "Name your new party!", - "partyEmpty": "You're the only one in your party. Invite your friends!", - "partyChatEmpty": "Your party chat is empty! Type a message in the box above to start chatting.", - "guildChatEmpty": "This guild's chat is empty! Type a message in the box above to start chatting.", - "possessiveParty": "<%= name %>'s Party" + "partyExplanation1": "Играйте с друзьями, чтобы быть ответственнее!", + "partyExplanation2": "Сражайтесь с монстрами и создавайте испытания!", + "partyExplanation3": "Пригласите друзей прямо сейчас, чтобы получить свиток квеста!", + "wantToStartParty": "Вы хотите собрать новую команду?", + "exclusiveQuestScroll": "Пригласив друга в команду, вы получите уникальный свиток квеста для совместного сражения с Василистом!", + "nameYourParty": "Дайте имя вашей новой команде!", + "partyEmpty": "Кроме вас в вашей команде никого нет. Пригласите друзей!", + "partyChatEmpty": "Чат вашей команды пустует! Наберите сообщение в поле сверху, чтобы начать общаться.", + "guildChatEmpty": "Чат этой гильдии пустует! Наберите сообщение в поле сверху, чтобы начать общаться.", + "possessiveParty": "Команда игрока <%= name %>." } \ No newline at end of file diff --git a/common/locales/ru/limited.json b/common/locales/ru/limited.json index 0786e4a1be..8199719b74 100644 --- a/common/locales/ru/limited.json +++ b/common/locales/ru/limited.json @@ -11,32 +11,33 @@ "aquaticFriends": "Водяные друзья", "aquaticFriendsText": "Обрызган членами команды <%= seafoam %> раз(а).", "valentineCard": "Валентинка", - "valentineCardExplanation": "For enduring such a saccharine poem, you both receive the \"Adoring Friends\" badge!", + "valentineCardExplanation": "За проявленную терпеливость к настолько слащавым стихотворениям каждый из вас двоих получает значок «любимые друзья»!", "valentineCardNotes": "Отправьте валентинку члену команды.", - "valentine0": "\"Roses are red\n\nMy Dailies are blue\n\nI'm happy that I'm\n\nIn a Party with you!\"", - "valentine1": "«Розы алеют,\n\nБелеет сирень,\n\nВместе поборем\n\nПороки и лень!»", - "valentine2": "\"Roses are red\n\nThis poem style is old\n\nI hope that you like this\n\n'Cause it cost ten Gold.\"", - "valentine3": "\"Roses are red\n\nIce Drakes are blue\n\nNo treasure is better\n\nThan time spent with you!\"", + "valentine0": "«Я помню чудное мгновенье:\nВ одной команде — я и ты,\nС твоей поддержкой, без сомненья,\nПривычки сложные — просты.»", + "valentine1": "«Я помню чудное мгновенье:\nС тобою вместе, бок о бок,\nМы каждый день боролись с ленью\nИ победили злой порок!»", + "valentine2": "«Я помню чудное мгновенье:\nТебе понравился мой стих.\nЯ на его приобретенье\nПотратил десять золотых!»", + "valentine3": "«Я помню чудное мгновенье:\nНашёл сокровищ полный таз.\nНо с ними не идёт в сравненье\nС тобою проведённый час!»", "valentineCardAchievementTitle": "Любимые друзья", - "valentineCardAchievementText": "Aww, you and your friend must really care about each other! Sent or received <%= cards %> Valentine's Day cards.", + "valentineCardAchievementText": "Как это мило! Вы так внимательны друг к другу! Отправлено или получено <%= cards %> валентинок.", "polarBear": "Белый медведь", "turkey": "Индейка", "polarBearPup": "Детеныш белого медведя", "jackolantern": "Тыквенная лампа", "seasonalShop": "Сезонная лавка", "seasonalShopClosedTitle": "<%= linkStart %>Сиена Лезли<%= linkEnd %>", - "seasonalShopTitle": "<%= linkStart %>Сезонная Волшебница<%= linkEnd %>", - "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", + "seasonalShopTitle": "<%= linkStart %>Сезонная Чародейка<%= linkEnd %>", + "seasonalShopClosedText": "Сезонная лавка сейчас закрыта!! Я понятия не имею, куда ушла Сезонная Чародейка, но она уж точно вернется к следующему большому событию!", "seasonalShopText": "Добро пожаловать в Сезонную лавку! Сейчас мы предлагаем товары весеннего сезонного выпуска. Товары будут доступны ежегодно в дни Весенней Веселухи, но мы открыты только до 30 апреля, так что спешите закупиться сейчас, иначе придется ждать целый год!", "seasonalShopSummerText": "Добро пожаловать в Сезонную лавку! Сейчас мы предлагаем товары летнего сезонного выпуска. Товары будут доступны ежегодно в дни Летнего Всплеска, но мы открыты только до 31 июля, так что спешите закупиться сейчас, иначе придется ждать целый год!", - "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", + "seasonalShopFallText": "Добро пожаловать в Сезонную лавку! Сейчас мы предлагаем товары осеннего сезонного выпуска. Товары будут доступны ежегодно во время Осеннего Фестиваля, но только до 31 октября, так что спешите закупиться сейчас, иначе придется ждать целый год!", + "seasonalShopRebirth": "Использовав шар возрождения, вы сможете повторно купить это снаряжение в колонке наград. Поначалу вы сможете купить только предметы для вашего текущего класса (класс по умолчанию – воин), но не волнуйтесь: после смены класса вам станут доступны другие классовые предметы.", "candycaneSet": "Карамельная палочка (Маг)", "skiSet": "Лыжник-ассасин (Разбойник)", "snowflakeSet": "Снежинка (Целитель)", "yetiSet": "Укротитель Йети (Воин)", - "toAndFromCard": "To: <%= toName %>, From: <%= fromName %>", + "toAndFromCard": "Для <%= toName %>, от <%= fromName %>", "nyeCard": "Новогодняя открытка", - "nyeCardExplanation": "For celebrating the new year together, you both receive the \"Auld Acquaintance\" badge!", + "nyeCardExplanation": "За то, что вы отметили Новый год вместе, каждый из вас двоих получает значок «добрые знакомые»!", "nyeCardNotes": "Отправить новогоднюю открытку члену команды.", "seasonalItems": "Сезонные предметы", "nyeCardAchievementTitle": "Доброе Знакомство", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Дерзкий Головорез (Воин)", "emeraldMermageSet": "Изумрудный Русалколдун (Маг)", "reefSeahealerSet": "Рифовый Морской Целитель (Целитель)", - "roguishPirateSet": "Коварный Пират (Разбойник)" + "roguishPirateSet": "Коварный Пират (Разбойник)", + "monsterOfScienceSet": "Монстр науки (воин)", + "witchyWizardSet": "Ведь-маг (маг)", + "mummyMedicSet": "Мумифицированный доктор (целитель)", + "vampireSmiterSet": "Вампир-убийца (разбойник)", + "fallEventAvailability": "Доступно до 31 октября" } \ No newline at end of file diff --git a/common/locales/ru/messages.json b/common/locales/ru/messages.json index be547fb270..70868eff1c 100644 --- a/common/locales/ru/messages.json +++ b/common/locales/ru/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Тег не найден.", "messagePetNotFound": ":pet не найдено в user.items.pets", "messageFoodNotFound": ":food не найдено в user.items.food", + "messageNotAvailable": "Сейчас этот предмет приобрести невозможно.", "messageCannotFeedPet": "Нельзя кормить этого питомца.", "messageAlreadyMount": "У вас уже есть такой скакун. Попробуйте покормить другого питомца.", "messageEvolve": "<%= egg %> приручен, пора кататься!", @@ -14,6 +15,7 @@ "messageEquipped": "Надето: <%= itemText %>.", "messageUnEquipped": "Снято: <%= itemText %>", "messageMissingEggPotion": "У вас нет нужного яйца или эликсира", + "messageInvalidEggPotionCombo": "Вы не можете вывести квестового питомца с помощью волшебного инкубационного эликсира. Попробуйте другое яйцо.", "messageAlreadyPet": "У вас уже есть такой питомец! Попробуйте другую комбинацию!", "messageHatched": "Из яйца вылупился питомец! Загляните в стойла, чтобы взять его с собой.", "messageNotEnoughGold": "Недостаточно золота", diff --git a/common/locales/ru/pets.json b/common/locales/ru/pets.json index 9cdd2db7b2..d6f1b039d0 100644 --- a/common/locales/ru/pets.json +++ b/common/locales/ru/pets.json @@ -1,11 +1,13 @@ { "pets": "Питомцы", "petsFound": "Питомцев найдено", + "magicPets": "Питомцы из волшебного эликсира", "rarePets": "Редкие питомцы", "questPets": "Квестовые питомцы", "mounts": "Скакуны", "mountsTamed": "­Пойманных скакунов", "questMounts": "Квестовые скакуны", + "magicMounts": "Скакуны из волшебного эликсира", "rareMounts": "Редкие скакуны", "etherealLion": "Бесплотный лев", "veteranWolf": "Волк-ветеран", @@ -16,6 +18,7 @@ "mammoth": "Шерстистый мамонт", "orca": "Косатка", "royalPurpleGryphon": "Королевский пурпурный грифон", + "phoenix": "Phoenix", "rarePetPop1": "Нажмите золотую лапу, чтобы подробнее узнать, как получить этого редкого питомца, приняв участие в проекте Habitica!", "rarePetPop2": "Как получить этого питомца?", "potion": "<%= potionType %> эликсир", @@ -24,6 +27,7 @@ "eggSingular": "яйцо", "noEggs": "У вас нет яиц.", "hatchingPotions": "Инкубационные эликсиры", + "magicHatchingPotions": "Волшебный инкубационный эликсир", "hatchingPotion": "инкубационный эликсир", "noHatchingPotions": "У вас нет инкубационных эликсиров.", "inventoryText": "Выберите яйцо, чтобы посмотреть эликсиры, которые можно использовать с ним — они подсветятся зеленым, затем выберите один из этих эликсиров, чтобы вырастить питомца. Если ни один эликсир не будет выделен подсветкой, щелкните яйцо снова, чтобы снять выбор, а затем выберите сначала эликсир, чтобы выделить подсветкой яйца, которые можно использовать с ним. Ненужные вам предметы можно продать Торговцу Александру.", @@ -31,6 +35,7 @@ "food": "Еда и сёдла", "noFood": "У вас нет ни еды, ни сёдел", "dropsExplanation": "Получите эти предметы быстрее за самоцветы, если не хотите дожидаться пока они выпадут при завершении задания. Узнайте больше о системе выпадения предметов.", + "premiumPotionNoDropExplanation": "Волшебные инкубационные эликсиры не могут быть использованы на яйцах, полученных в квестах. Единственный способ получить волшебные инкубанционные эликсиры — купить их здесь. Они не выпадают в качестве трофеев.", "beastMasterProgress": "Прогресс повелителя зверей", "stableBeastMasterProgress": "Мастер зверей: Найдено <%= number %> питомцев", "beastAchievement": "Вы заработали достижение «Повелитель зверей» за то, что собрали всех питомцев!", diff --git a/common/locales/ru/quests.json b/common/locales/ru/quests.json index a75593f39c..18abfaa5ea 100644 --- a/common/locales/ru/quests.json +++ b/common/locales/ru/quests.json @@ -13,7 +13,7 @@ "youReceived": "Вы получили", "dropQuestCongrats": "Поздравляем с получением этого свитка квеста! Вы можете пригласить команду для начала квеста прямо сейчас или вернуться к нему позже в любое время через раздел Инвентарь > Квесты.", "questSend": "Нажатие кнопки «Пригласить» отправит приглашения всем членам команды. Когда все члены команды ответят на него (согласием или отказом), квест начнется. Текущий статус можно посмотреть во вкладке Общение > Команда", - "inviteParty": "Invite Party to Quest", + "inviteParty": "Пригласить команду в квест", "questInvitation": "Приглашение на участие в квесте", "questInvitationTitle": "Приглашение на квест", "questInvitationInfo": "Приглашение на квест \"<%= quest %>\"", @@ -27,18 +27,19 @@ "begin": "Начать", "bossHP": "Здоровье босса", "bossStrength": "Сила босса", + "rage": "Rage", "collect": "Собрать", "collected": "Собрано", - "collectionItems": "<%= number %> <%= items %>", - "itemsToCollect": "Items to Collect", + "collectionItems": "<%= items %>: <%= number %> шт. ", + "itemsToCollect": "Предметы для сбора", "bossDmg1": "Босс получает урон от каждого завершенного ежедневного задания, каждой задачи и каждой полезной привычки. Вы можете нанести больше урона, выполняя красные задания и используя Мощный удар или Всплеск пламени. Босс нанесет урон каждому участнику квеста за каждое пропущенное ежедневное задание (ущерб от задания, умноженный на силу босса) в дополнение к обычному урону. Старайтесь поддерживать здоровье команды, выполняя ежедневные задания! Весь урон, нанесенный команде и боссу, засчитывается в момент смены суток (по окончании вашего дня).", "bossDmg2": "Только участники будут сражаться с боссом и разделят квестовые трофеи.", - "tavernBossInfo": "Чтобы нанести урон боссу, выполняйте свои задачи и ежедневные задания. Чем сложнее задание, тем больший урон вы нанесете боссу выполняя его (красные задания, заклинания магов, атаки воинов и так далее). Ярость босса будет увеличиваться за каждое невыполненное ежедневное задание (урон от него умножается на силу босса). Когда его ярость достигнет максимума произойдёт что-то плохое, поэтому выполняйте свои ежедневные задания! Весь урон боссу и от босса подсчитывается по расписанию (в ваш момент смены суток).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Чтобы собирать предметы, выполняйте положительные задания. Квестовые предметы падают точно так же, как обычные; однако, вы не увидите, что упало, до начала следующего дня — тогда всё, что вы нашли, будет посчитано и сложено в общую стопку.", "bossColl2": "Только участники могут собрать предметы и разделять квестовые трофеи.", "abort": "Прервать", - "leaveQuest": "Leave Quest", - "sureLeave": "Are you sure you want to leave the active quest? All your quest progress will be lost.", + "leaveQuest": "Покинуть квест", + "sureLeave": "Вы уверены, что хотите покинуть активный квест? Весь ваш прогресс будет потерян.", "questOwner": "Создатель квеста", "questOwnerNotInPendingQuest": "Владелец квеста забросил его, и он не может быть выполнен. Вам рекомендуется отменить квест. Владелец квеста сохранит владение свитком", "questOwnerNotInRunningQuest": "Владелец квеста бросил его. . Вы можете отменить квест, если нужно, но можно и оставить, тогда все оставшиеся члены группы получат награду, когда квест завершится.", @@ -64,8 +65,8 @@ "questWarning": "Получайте приглашение на участие в квесте до его начала, т.к. после старта ни один новый член команды не сможет к нему присоединиться.", "bossRageTitle": "Ярость", "bossRageDescription": "Когда полоска заполнится, босс произведет особую атаку!", - "startAQuest": "START A QUEST", - "startQuest": "Start Quest", - "whichQuestStart": "Which quest do you want to start?", - "getMoreQuests": "Get more quests" + "startAQuest": "НАЧАТЬ КВЕСТ", + "startQuest": "Начать квест", + "whichQuestStart": "Какой квест вы хотите начать?", + "getMoreQuests": "Получить больше квестов" } \ No newline at end of file diff --git a/common/locales/ru/questscontent.json b/common/locales/ru/questscontent.json index cc8825fce6..150e1f3cbb 100644 --- a/common/locales/ru/questscontent.json +++ b/common/locales/ru/questscontent.json @@ -96,7 +96,7 @@ "questGoldenknight2Boss": "Золотой Рыцарь", "questGoldenknight2DropGoldenknight3Quest": "Золотой Рыцарь, часть 3: Железный Рыцарь (Свиток)", "questGoldenknight3Text": "Золотой Рыцарь, часть 3: Железный Рыцарь", - "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn окликает вас, привлекая внимание. Едва лишь закончилась битва, новая фигура предстает пред вашим взором. Рыцарь, закованный в черную сталь, медленно приближается к вам с мечом в руке. «Отец, нет!» – кричит ему Золотой Рыцарь, но новый противник и не думает останавливаться. «Простите меня, – сокрушенно говорит Золотой Рыцарь, – я не осознавала, что обратила свои добрые помыслы в жестокость. Но пред вами мой отец – рыцарь с самым черным и жестоким сердцем. Если его не остановить, то мы все обречены! Вот! Возьмите мой верный моргенштерн и победите Железного Рыцаря!»

", "questGoldenknight3Completion": "

С лязгом и звоном Железный Рыцарь падает на колени и валится на землю. «Вы сильны, – выдыхает он, – сегодня я был посрамлен». Золотой Рыцарь приближается к вам. «Благодарю вас. Мы извлекли урок из этих событий. Я переговорю с отцом. И, возможно, нам стоит принести свои извинения обитателям страны Habitica». Золотой Рыцарь на мгновение задумывается и принимает решение. «Возьми мой моргенштерн. Он служил мне верой и правдой, так пусть же теперь у него будет более достойный владелец!»

", "questGoldenknight3Boss": "Железный Рыцарь", "questGoldenknight3DropHoney": "Мёд (Еда)", @@ -215,39 +215,51 @@ "questWhaleCompletion": "После долгих трудов кит, наконец, перестает кричать. \"Похоже он тонул в волнах вредных привычек\" объясняет @zoebeagle. \"Благодаря вашим усилиям мы смогли перенаправить волны\". Как только вы входите в подлодку перед вами появляются несколько яиц кита и вы собираете их.", "questWhaleDropWhaleEgg": "Кит (яйцо)", "questWhaleUnlockText": "Позволяет покупать на рынке кита в яйце", - "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", - "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", - "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", + "questDilatoryDistress1Text": "Бедствие Промедления, часть 1: Записка в бутылке", + "questDilatoryDistress1Notes": "Из недавно заново отстроенного города Промедления приплыла записка в бутылке! «Дорогие жители страны Habitica, нам снова нужна ваша помощь. Наша принцесса пропала из города во время осады со стороны неизвестных водяных демонов! Креветки-богомолы пытаются сдерживать врага. Пришлите нам подкрепление!» Чтобы отправиться в долгое путешествие в подводный город, вы должны уметь дышать под водой. К счастью, алхимики @Benga и @hazel смогут вам в этом помочь! Вам остаётся только найти нужные ингридиенты.", + "questDilatoryDistress1Completion": "Вы надеваете ребристые доспехи и плывёте в Промедление как можно скорее. Водяные и их союзники, креветки-богомолы, всё ещё сдерживают врага за стенами города, но начинают сдавать позиции. Ужасающая сцена осады замка уже началась до того, как вы успели добраться до его стен!", "questDilatoryDistress1CollectFireCoral": "Огненный коралл", "questDilatoryDistress1CollectBlueFins": "Синие плавники", "questDilatoryDistress1DropArmor": "Океанические доспехи с плавниками (Доспехи)", - "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", - "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", - "questDilatoryDistress2Completion": "You vanquish the nightmarish horde of skulls, but you feel no closer to finding Adva. You speak to @Kiwibot, the royal tracker, to see if she has any ideas. \"The mantis shrimps that defend the city must have seen Adva escape,\" @Kiwibot says. \"Try following them into the Dark Crevasse.\"", - "questDilatoryDistress2Boss": "Water Skull Swarm", - "questDilatoryDistress2RageTitle": "Swarm Respawn", - "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", - "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", + "questDilatoryDistress2Text": "Бедствие Промедления, часть 2: Существа из расселины", + "questDilatoryDistress2Notes": "Осаду можно узреть, даже находясь за километры от места проишествия: тысячи бестелесных черепов вырываются через портал в расселине и направляются в сторону Промедления.

В боевом командном пункте вы встречаете короля Манта. Взгляд его поник, а на лице читается беспокойство. «Моя доченька Адва пропала в тёмной расселине прямо перед началом осады. Прошу вас, найдите её и приведите домой в целости и сохранности! Я готов отдать свой огненно-коралловый венец, он должен вам помочь. Если вы справитесь с моей просьбой, он ваш!»", + "questDilatoryDistress2Completion": "Вы истребляете кошмарную орду черепов, но не похоже, что поиски Адвы продвинулись хоть на чуточку. Вы спрашиваете у @Kiwibot, придворной охотницы, есть ли у неё какие-нибудь мысли на этот счёт. «Креветки-богомолы, защищающие город, должно быть, видели, как сбежала Адва», ‒ сказала она. «Попробуйте последовать за ними в тёмную расселину.»", + "questDilatoryDistress2Boss": "Рой водяных черепов", + "questDilatoryDistress2RageTitle": "Возрождение роя", + "questDilatoryDistress2RageDescription": "Возрождения роя: Эта шкала заполняется, когда вы не выполняете свои ежедневные задания. Когда она будет заполнена, рой водяных черепов излечит себя на 30% oт оставшегося здоровья!", + "questDilatoryDistress2RageEffect": "`Рой водяного черепа применяет ВОЗРОЖДЕНИЕ РОЯ!`\n\nОбодрённые своей победой, еще больше черепов вырываются из расщелины, укрепляя рой!", "questDilatoryDistress2DropSkeletonPotion": "Костяной инкубационный эликсир", "questDilatoryDistress2DropCottonCandyBluePotion": "Синий сахарный инкубационный эликсир", "questDilatoryDistress2DropHeadgear": "Венец из огненного коралла (головной убор)", - "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", - "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", - "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", - "questDilatoryDistress3Boss": "Adva, the Usurping Mermaid", + "questDilatoryDistress3Text": "Бедствие Промедления, часть 3: Это вам не простая русалка", + "questDilatoryDistress3Notes": "Вы плывёте за креветками-богомолами в глубокие части расселины и обнаруживаете подводную крепость. Принцесса Адва в сопровождении водяных черепов ожидает вас в главном зале. «Вас мой отец прислал, да? Передайте ему, что я отказываюсь возвращаться. Мне больше по нраву быть здесь и учиться чародейству. Уходите сейчас же, или вы почувствуете ярость новой королевы океана!» Похоже, Адва непреклонна перед своими намерениями, но во время её речи вы замечаете на её шее странное янтарное ожерелье, излучающее зловещее свечение. Может быть, удастся спасти русалку от обманчивых чувств, стоит лишь разбить его?", + "questDilatoryDistress3Completion": "Наконец у вас получилось сорвать зачарованное ожерелье с шеи Адвы и выбросить его прочь. Адва схватилась за голову. «Где я? Что произошло?» Услышав ваш рассказ, она нахмурилась. «Это ожерелье мне подарила странная женщина-посол по имени Цина. А дальше я ничего не помню!»

Вы возвращаетесь в Промедление, а король Манта никак не может нарадоваться вашему успеху. «Позвольте мне наградить вас вот этим трезубцем и щитом! Честно говоря, я заказал их у @aiseant и @starsystemic в качестве подарка для моей Адвушки, но... Думаю, лучше пока не давать ей в руки оружие.»", + "questDilatoryDistress3Boss": "Адва, узурпирующая Русалка", "questDilatoryDistress3DropFish": "Рыба (Еда)", "questDilatoryDistress3DropWeapon": "Трезубец сокрушительных приливов (Оружие)", "questDilatoryDistress3DropShield": "Щит из лунного жемчуга (для защитной руки)", - "questCheetahText": "Such a Cheetah", - "questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!", - "questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"", - "questCheetahBoss": "Cheetah", - "questCheetahDropCheetahEgg": "Cheetah (Egg)", - "questCheetahUnlockText": "Unlocks purchasable Cheetah eggs in the Market", - "questHorseText": "Ride the Night-Mare", - "questHorseNotes": "While relaxing in the Tavern with @beffymaroo and @JessicaChase, the talk turns to good-natured boasting about your adventuring accomplishments. Proud of your deeds, and perhaps getting a bit carried away, you brag that you can tame any task around. A nearby stranger turns toward you and smiles. One eye twinkles as he invites you to prove your claim by riding his horse.\nAs you all head for the stables, @UncommonCriminal whispers, \"You may have bitten off more than you can chew. That's no horse - that's a Night-Mare!\" Looking at its stamping hooves, you begin to regret your words...", - "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", - "questHorseBoss": "Night-Mare", - "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questCheetahText": "Ах ты, Гепаржулик!", + "questCheetahNotes": "Прогуливаясь по Тишеездной саванне с вашими друзьями @PainterProphet, @tivaquinn, @Unruly Hyena, и @Crawford, вы замираете в шоке, глядя, как Гепаржулик с пронзительным визгом проносится мимо, стиснув в зубах нового жителя страны Habitica! Под пылающими лапами Гепаржулика одно за другим сгорают задания — быстрее, чем кто-либо в состоянии их завершить! Пойманный житель замечает вас и кричит: «Прошу вас, помогите! Этот Гепаржулик накручивает мне уровни, но я совсем ничего не выполняю! Я хочу замедлить ход и наслаждаться игрой. Кто-нибудь, остановите его!». Вы с теплом вспоминаете свои молодые годы и понимаете, что просто обязаны помочь новичку и остановить прыткого Гепаржулика!", + "questCheetahCompletion": "Новый житель страны Habitica, тяжело дыша после дикой гонки, благодарит вас и ваших друзей за помощь. «Я так рад, что Гепаржулик не успел схватить остальных! Смотрите, он оставил несколько яиц гепарда! Может, мы сможем воспитать его детёнышей так, чтобы они выросли более честными питомцами?»", + "questCheetahBoss": "Гепаржулик", + "questCheetahDropCheetahEgg": "Гепард (яйцо)", + "questCheetahUnlockText": "Позволяет покупать на рынке гепарда в яйце.", + "questHorseText": "Прокатись на Лошмаре!", + "questHorseNotes": "Во время отдыха в таверне с @beffymaroo и @JessicaChase разговор плавно перетекает в добродушное хвастовство о ваших приключенческих достижениях. Гордясь своими подвигами, и, может быть, немного забывшись, вы кичитесь тем, что с лёгкостью справитесь с любой задачей. Проходящий мимо странник поворачивается к вам лицом и загадочно улыбается. Подмигнув, он предлагает вам подтвердить слова делом, прокатившись на его лошади.\nПроходя мимо конюшен, вы слышите, как @UncommonCriminal шепчет вам: «Тебя что, не учили, что выше головы не прыгнешь? Та лошадь ‒ не лошадь, а настоящий лошмар!» Глядя на топающие копыта, вы начинаете жалеть о своих словах...", + "questHorseCompletion": "Вы стараетесь изо всех сил, и, в конце-концов, лошадь пару раз топает копытами и тычется носом в ваше плечо, прежде чем позволяет оседлать себя. Вы недолго, но гордо скачете вокруг таверны, а друзья ликуют в вашу честь. На лице странника появляется неоднозначная ухмылка.\n«А я смотрю, ты и правда не лыком шит! Твоя решительность и правда впечатляет. Вот, возьми эти яйца и взрасти собственную лошадь, и, возможно, мы еще встретимся вновь... когда-нибудь.» Вы берёте яйца, странник приподнимает свою шляпу в знак прощания... и растворяется в воздухе.", + "questHorseBoss": "Лошмар", + "questHorseDropHorseEgg": "Лошадь (яйцо)", + "questHorseUnlockText": "Позволяет покупать на рынке лошадь в яйце.", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/ru/rebirth.json b/common/locales/ru/rebirth.json index ec31f5ce9f..4503109b0d 100644 --- a/common/locales/ru/rebirth.json +++ b/common/locales/ru/rebirth.json @@ -1,6 +1,6 @@ { "rebirthNew": "Возрождение: доступно новое приключение!", - "rebirthUnlock": "Вы открыли Возрождение! Этот особый предмет с рынка позволяет начать игру заново с первого уровня, сохранив при этом свои задания, достижения, питомцев и т. д. Используйте его, чтобы вдохнуть новую жизнь в Habitica, если вам кажется, что вы достигли всего, или чтобы испытать нововведения свежим взглядом начинающего персонажа!", + "rebirthUnlock": "Вы открыли Возрождение! Особый предмет с рынка позволит начать игру заново с уровня 1, сохранив при этом свои задания, достижения, питомцев и т. д. Используйте его, чтобы вдохнуть новую жизнь в Habitica, если вам кажется, что вы достигли всего, или чтобы испытать нововведения свежим взглядом начинающего персонажа!", "rebirthBegin": "Возрождение: Начни новое приключение", "rebirthStartOver": "Перерождение позволит вашему персонажу начать всё сначала с 1 уровня.", "rebirthAdvList1": "Ваше здоровье полностью восстанавливается.", diff --git a/common/locales/ru/settings.json b/common/locales/ru/settings.json index 9fc71be217..4a760f72c8 100644 --- a/common/locales/ru/settings.json +++ b/common/locales/ru/settings.json @@ -39,10 +39,10 @@ "xml": "(XML)", "json": "(JSON)", "customDayStart": "Персональное начало суток", - "changeCustomDayStart": "Change Custom Day Start?", - "sureChangeCustomDayStart": "Are you sure you want to change your custom day start?", - "nextCron": "Your Dailies will next reset the first time you use Habitica after <%= time %>. Make sure you have completed your Dailies before this time!", - "customDayStartInfo1": "Habitica defaults to check and reset your Dailies at midnight in your own time zone each day. You can customize that time here.", + "changeCustomDayStart": "Изменить персональное начало суток?", + "sureChangeCustomDayStart": "Вы уверены, что хотите изменить персональное начало суток?", + "nextCron": "Ваши ежедневные задания будут обнулены при первом же посещении сайта после <%= time %>. Убедитесь, что вы выполнили ежедневные задания до этого времени!", + "customDayStartInfo1": "Habitica по умолчанию проверяет и сбрасывает ваши ежедневные задачи каждый день в полночь по вашему часовому поясу. Вы можете настроить это время здесь.", "misc": "Разное", "showHeader": "Показывать область персонажа", "changePass": "Изменение пароля", @@ -83,7 +83,7 @@ "emailChange3": "включая ваш старый и новый адреса электронной почты, а также ваш User ID", "username": "Имя пользователя", "usernameOrEmail": "Имя пользователя или e-mail", - "email": "Email", + "email": "Электронная почта", "registeredWithFb": "Зарегистрирован с помощью Facebook", "loginNameDescription1": "Это ваше имя пользователя для входа в Habitica. Зайдите в", "loginNameDescription2": "Пользователь->Профиль", diff --git a/common/locales/ru/subscriber.json b/common/locales/ru/subscriber.json index 45870a122a..0e5086958c 100644 --- a/common/locales/ru/subscriber.json +++ b/common/locales/ru/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Путешественники во времени", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> и <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Загадочные путешественники во времени", - "timeTravelersPopoverNoSub": "Вам понадобятся мистические песочные часы, чтобы призвать загадочных путешественников во времени. <%= linkStart %>Подписчики<%= linkEnd %> получают одни песочные часы за каждые три месяца непрерывной подписки. Возвращайтесь, когда у вас будут песочные часы, и путешественники во времени добудут вам подарочный набор подписчика из прошлого... или даже из будущего.", - "timeTravelersPopover": "Раз у тебя есть мистические песочные часы, мы счастливы отправиться для тебя в прошлое! Пожалуйста, выбери таинственный набор, который ты хочешь получить. Посмотреть список прошлых наборов можно <%= linkStart %>здесь<%= linkEnd %>! Если этого недостаточно, то, возможно, тебя заинтересует один из наших модных футуристических наборов в стиле стимпанк?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "Вам понадобятся мистические песочные часы, чтобы призвать загадочных путешественников во времени. <%= linkStart %>Подписчики<%= linkEnd %> получают одни песочные часы за каждые три месяца непрерывной подписки. Возвращайтесь, когда у вас будут песочные часы, и путешественники во времени добудут вам редкого питомца, скакуна или подарочный набор подписчика из прошлого... или даже из будущего.", + "timeTravelersPopover": "Раз у тебя вас мистические песочные часы, мы счастливы отправиться для тебя в прошлое! Пожалуйста, выбери питомца, скакуна или таинственный набор, который ты хочешь получить. Посмотреть список прошлых наборов можно <%= linkStart %>здесь<%= linkEnd %>! Если этого недостаточно, то, возможно, тебя заинтересует один из наших модных футуристических наборов в стиле стимпанк?", + "timeTravelersAlreadyOwned": "Поздравляем! У вас уже есть все предметы, которые могут предложить путешественники во времени. Благодарим за поддержку сайта!", + "mysticHourglassPopover": "Загадочные песочные часы позволят вам приобрести определённые предметы, которые были лишь временно доступны когда-то. Например, наборы таинственных предметов и награды за мировых боссов. Прямо из прошлого!", "subUpdateCard": "Обновить карточку", "subUpdateTitle": "Обновить", - "subUpdateDescription": "Обновите данные карты для оплаты." + "subUpdateDescription": "Обновите данные карты для оплаты.", + "notEnoughHourglasses": "У вас недостаточно мистических песочных часов.", + "hourglassBuyEquipSetConfirm": "Купить этот полный набор предметов за 1 мистические песочные часы?", + "hourglassBuyItemConfirm": "Купить этот предмет за 1 мистические песочные часы?", + "petsAlreadyOwned": "У вас уже есть этот питомец.", + "mountsAlreadyOwned": "У вас уже есть этот скакун.", + "typeNotAllowedHourglass": "Покупка предметов этого типа с помощью мистических песочных часов не поддерживается. Допустимые типы:", + "petsNotAllowedHourglass": "Этого питомца нельзя купить за мистические песочные часы.", + "mountsNotAllowedHourglass": "Этого скакуна нельзя купить за мистические песочные часы.", + "hourglassPurchase": "Приобретён предмет за мистические песочные часы!", + "hourglassPurchaseSet": "Приобретён набор предметов за мистические песочные часы!" } \ No newline at end of file diff --git a/common/locales/ru/tasks.json b/common/locales/ru/tasks.json index bcbe597a6c..e7f48c020e 100644 --- a/common/locales/ru/tasks.json +++ b/common/locales/ru/tasks.json @@ -39,8 +39,8 @@ "repeat": "Повтор", "repeatEvery": "Повторять каждые", "repeatHelpTitle": "Как часто необходимо повторять задание?", - "dailyRepeatHelpContent": "Это задание будет повторяться каждые N дней. Количество дней выставляется в форме ниже.", - "weeklyRepeatHelpContent": "This task will be due on the highlighted days below. Click on a day to activate/deactivate it.", + "dailyRepeatHelpContent": "Это задание будет обязательным для выполнения каждые N дней. Количество дней выставляется в форме ниже.", + "weeklyRepeatHelpContent": "Это задание будет обязательным для выполнения в выделенные дни недели. Кликните на день недели, чтобы выделить/снять выделение.", "repeatDays": "Каждые N дней", "repeatWeek": "В определенные дни недели", "day": "день", @@ -53,8 +53,8 @@ "remaining": "Активные", "complete": "Сделано", "dated": "С датой", - "due": "Открытые", - "notDue": "Not Due", + "due": "Обязательно", + "notDue": "Необязательно", "grey": "Серые", "score": "Счет", "rewards": "Награды", @@ -72,20 +72,20 @@ "showTags": "Показать", "startDate": "Дата начала", "startDateHelpTitle": "Когда это задание должно начаться?", - "startDateHelp": "Задайте дату, в этот день задание вступит в силу. До этого оно будет недоступно.", + "startDateHelp": "Задайте дату, в этот день задание вступит в силу. До этого оно будет необязательным.", "streakName": "Достижения серии", "streakText": "Количество 21-дневных серий выполненных подряд ежедневных заданий: <%= streaks %>", "streakSingular": "Серии", "streakSingularText": "Достигнута 21-дневная серия для ежедневного задания", "perfectName": "Прекрасный день (дни)", - "perfectText": "Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.", + "perfectText": "Количество дней, когда были завершены все активные ежедневные дела: <%= perfects %>. С этим достижением вы получаете бафф +уровень/2 ко всем характеристикам на следующий день. Уровни выше 100 не получают никаких дополнительных бонусов к баффам.", "perfectSingular": "Прекрасный день", - "perfectSingularText": "Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day. Levels greater than 100 don't have any additional effects on buffs.", + "perfectSingularText": "Все активные ежедневные дела были завершены. С этим достижением вы получаете бафф +уровень/2 ко всем характеристикам на следующий день. Уровни выше 100 не получают никаких дополнительных бонусов к баффам.", "streakerAchievement": "Новое достижение \"Серии\"! Отметка в 21 день — важная веха для формирования привычки. Каждая новая серия из 21 дня для этого или другого ежедневного задания будет увеличивать число очков этого достижения!", "fortifyName": "Эликсир укрепления", "fortifyPop": "Вернуть все задания в нейтральное состояние (желтый цвет) и восстановить всё здоровье.", "fortify": "Укрепление", - "fortifyText": "Fortify will return all your tasks to a neutral (yellow) state, as if you'd just added them, and top your Health off to full. This is great if all your red tasks are making the game too hard, or all your blue tasks are making the game too easy. If starting fresh sounds much more motivating, spend the Gems and catch a reprieve!", + "fortifyText": "Укрепление вернёт все ваши задания в нейтральный (жёлтый) цвет, как будто бы вы их только что добавили, и восстановит всё здоровье до максимума. Это пригодится, если все ваши красные задания слишком усложняют, а синие — слишком упрощают игру. Если новое, свежее начало даст вам больше сил и мотивации, не пожалейте самоцветов и получите временное облегчение!", "sureDelete": "Вы уверены, что хотите удалить эту задачу?", "streakCoins": "Бонус за серию!", "pushTaskToTop": "Переместить задание наверх", diff --git a/common/locales/sk/backgrounds.json b/common/locales/sk/backgrounds.json index 6ba0160e64..dfd4e45056 100644 --- a/common/locales/sk/backgrounds.json +++ b/common/locales/sk/backgrounds.json @@ -104,5 +104,19 @@ "backgroundSunsetSavannahText": "Sunset Savannah", "backgroundSunsetSavannahNotes": "Stalk across the Sunset Savannah.", "backgroundTwinklyPartyLightsText": "Twinkly Party Lights", - "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!" + "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!", + "backgrounds092015": "SET 16: Released September 2015", + "backgroundMarketText": "Habitica Market", + "backgroundMarketNotes": "Shop in the Habitica Market.", + "backgroundStableText": "Habitica Stable", + "backgroundStableNotes": "Tend mounts in the Habitica Stable.", + "backgroundTavernText": "Habitica Tavern", + "backgroundTavernNotes": "Visit the Habitica Tavern.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/sk/content.json b/common/locales/sk/content.json index 94b5fb5873..7d41263119 100644 --- a/common/locales/sk/content.json +++ b/common/locales/sk/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Vlk", - "dropEggWolfAdjective": "verný", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Tigríček", "dropEggTigerCubMountText": "Tiger", - "dropEggTigerCubAdjective": "divoké", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Pandiačik", "dropEggPandaCubMountText": "Pandiak", - "dropEggPandaCubAdjective": "pokojná", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Levík", "dropEggLionCubMountText": "Lev", - "dropEggLionCubAdjective": "vznešené", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Lišiak", - "dropEggFoxAdjective": "prefíkaná", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Lietajúci brav", - "dropEggFlyingPigAdjective": "vrtošivé", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Drak", - "dropEggDragonAdjective": "mocný", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Kaktus", - "dropEggCactusAdjective": "pichľavý", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Medvedík", "dropEggBearCubMountText": "Medveď", - "dropEggBearCubAdjective": "maznavé", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Gryf", - "questEggGryphonAdjective": "hrdý", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Ježko", - "questEggHedgehogAdjective": "pichľavý", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Jeleň", - "questEggDeerAdjective": "elegantný", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Vajco", "questEggEggMountText": "Egg Basket", - "questEggEggAdjective": "farebné", + "questEggEggAdjective": "a colorful", "questEggRatText": "Potkan", - "questEggRatAdjective": "špinavý", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Chobotnica", - "questEggOctopusAdjective": "klzká", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Morský koník", - "questEggSeahorseAdjective": "odmena", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Papagáj", - "questEggParrotAdjective": "energetický", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Kohút", - "questEggRoosterAdjective": "pyšný", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Pavúk", - "questEggSpiderAdjective": "strašidelný", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Sova", - "questEggOwlAdjective": "múdry", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Tučniak", - "questEggPenguinAdjective": "bystrý", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaurus", - "questEggTRexAdjective": "málo ozbrojený", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Rock", - "questEggRockAdjective": "lively", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Bunny", - "questEggBunnyAdjective": "snuggly", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marshmallow Slime", - "questEggSlimeAdjective": "sweet", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Sheep", - "questEggSheepAdjective": "woolly", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Nájdi liahoxír, ktorý vyleješ na vajíčko, a vyliahne sa z neho <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Základný", "hatchingPotionWhite": "Biely", "hatchingPotionDesert": "Púštny", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Cukrovo ružový", "hatchingPotionCottonCandyBlue": "Cukrovomodrý", "hatchingPotionGolden": "Zlatý", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Vylej tento elixír na vajíčko a vyliahne sa z neho <%= potText(locale) %> zvieratko.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Mäso", "foodMilk": "Mlieko", "foodPotatoe": "Zemiak", diff --git a/common/locales/sk/faq.json b/common/locales/sk/faq.json index af3a1d398b..c2a7b7deaf 100644 --- a/common/locales/sk/faq.json +++ b/common/locales/sk/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/sk/front.json b/common/locales/sk/front.json index c16a314292..dc30d3dc54 100644 --- a/common/locales/sk/front.json +++ b/common/locales/sk/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "General Questions about the Site", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/sk/gear.json b/common/locales/sk/gear.json index 957548a16d..4d8e80403a 100644 --- a/common/locales/sk/gear.json +++ b/common/locales/sk/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Krásna kosť", "weaponSpecialSpringHealerNotes": "DONES! Zvyšuje inteligenciu o <%= int %>. Limitovaná Edícia 2014 Jarná Výbava.", "weaponSpecialSummerRogueText": "Pirátska šabľa", - "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Seafaring Slicer", "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerMageText": "Kelp Catcher", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Bone Club", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Magician's Wand", - "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Cat Rattle", "weaponSpecialSpring2015HealerNotes": "When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSummer2015RogueText": "Firing Coral", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Pitchfork of Feasting", "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.", "weaponMystery201502Text": "Shimmery Winged Staff of Love and Also Truth", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "armor", "armorBase0Text": "Prosté ošatenie", "armorBase0Notes": "Bežné ošatenie. Neposkytuje žiadne výhody.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Rúcho posla", "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.", "armorMystery201403Text": "Zálesákove brnenie", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk Suit", "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "Bez helmy", "headBase0Notes": "Bez pokrývky hlavy.", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Rainbow Warrior Helm", "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.", "headMystery201402Text": "Okrídlená helma", @@ -430,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fancy Top Hat", "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.", "headMystery301405Text": "Basic Top Hat", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Bez štítu alebo druhej zbrane.", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Clock Shield", "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "No Back Accessory", "backBase0Notes": "No Back Accessory.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Eyewear Goggles", "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.", "eyewearMystery301405Text": "Monocle", - "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item." + "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/sk/generic.json b/common/locales/sk/generic.json index c02e295b14..4b6edeb4ed 100644 --- a/common/locales/sk/generic.json +++ b/common/locales/sk/generic.json @@ -110,7 +110,9 @@ "December": "December", "dateFormat": "Date Format", "achievementStressbeast": "Savior of Stoïkalm", - "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2015 Winter Wonderland Event!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Check out my progress in Habitica!", "cardReceived": "Received a card!", "cardReceivedFrom": "<%= cardType %> from <%= userName %>", diff --git a/common/locales/sk/groups.json b/common/locales/sk/groups.json index 3ed709249a..eadae1cebf 100644 --- a/common/locales/sk/groups.json +++ b/common/locales/sk/groups.json @@ -12,6 +12,7 @@ "community": "Komunitné fórum", "dataTool": "Nástroj na zobrazenie dát", "resources": "Zdroje", + "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", "tavernTalk": "Pokec v hostinci", "tavernAlert1": "Poznámka: ak nahlasuješ bug, tu si ho vývojári nevšimnú. Prosím", "tavernAlert2": "use GitHub instead", diff --git a/common/locales/sk/limited.json b/common/locales/sk/limited.json index 1a8820eb65..c0dbaf518e 100644 --- a/common/locales/sk/limited.json +++ b/common/locales/sk/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Rogue)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/sk/messages.json b/common/locales/sk/messages.json index 75f66ffc02..cc53d74984 100644 --- a/common/locales/sk/messages.json +++ b/common/locales/sk/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Štítok sa nenašiel.", "messagePetNotFound": ":pet sa nenašlo medzi user.items.pets", "messageFoodNotFound": ":food sa nenašlo v user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Toto zvieratko nemôžeš nakŕmiť.", "messageAlreadyMount": "Takého tátoša už máš. Skús nakŕmiť iné zvieratko.", "messageEvolve": "Skrotil si si <%= egg %>, vezmi ho na jazdu!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> - vo výbave.", "messageUnEquipped": "Zložené - <%= itemText %> .", "messageMissingEggPotion": "Na túto kombináciu ti chýba buď vajíčko alebo liahoxír", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Toto zvieratko už máš. Skús vyliahnuť inú kombináciu!", "messageHatched": "Z vajíčka sa ti vyliahlo zvieratko! Zájdi do stajne a zober si ho k sebe.", "messageNotEnoughGold": "Nemáš dosť zlata", diff --git a/common/locales/sk/pets.json b/common/locales/sk/pets.json index ec26fccbda..342937c20e 100644 --- a/common/locales/sk/pets.json +++ b/common/locales/sk/pets.json @@ -1,11 +1,13 @@ { "pets": "Zvieratká", "petsFound": "nájdených zvieratiek", + "magicPets": "Magic Potion Pets", "rarePets": "Vzácne zvieratká", "questPets": "Zvieratká z výprav", "mounts": "Tátoše", "mountsTamed": "tátošov skrotených", "questMounts": "Tátoše z výprav", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Vzácni tátoši", "etherealLion": "Éterický lev", "veteranWolf": "Vlk veterán", @@ -16,6 +18,7 @@ "mammoth": "Huňatý Mamut", "orca": "Kosatka", "royalPurpleGryphon": "Royal Purple Gryphon", + "phoenix": "Phoenix", "rarePetPop1": "Ak chceš vedieť, ako môžeš získať vzácne zvieratko vďaka prispevaniu do Habitica, klikni na zlatú packu.", "rarePetPop2": "Ako získam toto zvieratko?", "potion": "<%= potionType %> liahoxír", @@ -24,13 +27,15 @@ "eggSingular": "vajíčko", "noEggs": "Nemáš žiadne vajíčka.", "hatchingPotions": "Liahoxíry", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "liahoxír", "noHatchingPotions": "Nemáš žiadne liahoxíry.", "inventoryText": "Po kliknutí na vajíčko sa na zeleno vysvietia elixír, ktoré naň môžeš použiť. Po kliknutí na vysvietený elixír sa zvieratko vyliahne. Ak nie sú vysvietené žiadne elixíry, klikni na vajíčko, aby si zrušil výber a namiesto toho klikni na elixír, aby si videl na ktoré vajíčko ho môžeš použiť, použiteľné vajíčka sa vysvietia. Nepotrebné predmety môžeš predať kupcovi Alexandrovi.", "foodText": "jedlo", "food": "Krmivo a sedlá", "noFood": "Nemáš žiadne krmivo ani sedlá.", - "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Postup k oceneniu \"Pán šeliem\"", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "Za zozbieranie všetkých zvieratiek si získal odznak \"Pán šeliem\"!", diff --git a/common/locales/sk/quests.json b/common/locales/sk/quests.json index bce423a845..1fa94b290e 100644 --- a/common/locales/sk/quests.json +++ b/common/locales/sk/quests.json @@ -27,13 +27,14 @@ "begin": "Začať", "bossHP": "Bossove zdravie", "bossStrength": "Boss Strength", + "rage": "Rage", "collect": "Collect", "collected": "Nazbieraných", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Items to Collect", "bossDmg1": "Each completed Daily and To-Do and each positive Habit hurts the boss. Hurt it more with redder tasks or Brutal Smash and Burst of Flames. The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", "bossDmg2": "Len tí, čo sú na výprave môžu bojovať s bossom a podeliť sa o korisť.", - "tavernBossInfo": "To hurt a world boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). For each Daily you've missed (multiplied by the boss's Strength), the boss's Rage will increase. Once his Rage reaches max, something bad will happen - so complete your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Pre získanie predmetov musíš plniť svoje dobré návyky. Predmety za ukončenie výpravy padajú ako normálne predmety, ale uvidíš ich až nasledujúci deň. Vtedy sa všetko sčíta a pridá na hromadu.", "bossColl2": "Len tí, čo sú na výprave môžu zbierať predmety a podeliť sa o korisť.", "abort": "Ukončiť", diff --git a/common/locales/sk/questscontent.json b/common/locales/sk/questscontent.json index 99e93f5fc9..45a3456868 100644 --- a/common/locales/sk/questscontent.json +++ b/common/locales/sk/questscontent.json @@ -249,5 +249,17 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/sk/subscriber.json b/common/locales/sk/subscriber.json index 6ccac9f55e..69f10739e6 100644 --- a/common/locales/sk/subscriber.json +++ b/common/locales/sk/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Time Travelers", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Mysterious Time Travelers", - "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.", - "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Update Card", "subUpdateTitle": "Update", - "subUpdateDescription": "Update the card to be charged." + "subUpdateDescription": "Update the card to be charged.", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/sr/backgrounds.json b/common/locales/sr/backgrounds.json index 1e30ebf97f..38484fa537 100644 --- a/common/locales/sr/backgrounds.json +++ b/common/locales/sr/backgrounds.json @@ -98,11 +98,25 @@ "backgroundGiantWaveNotes": "Surfujte na ogromnom talasu!", "backgroundSunkenShipText": "Potopljeni brod", "backgroundSunkenShipNotes": "Istražite potopljeni brod.", - "backgrounds082015": "SET 15: Released August 2015", - "backgroundPyramidsText": "Pyramids", - "backgroundPyramidsNotes": "Admire the Pyramids.", - "backgroundSunsetSavannahText": "Sunset Savannah", - "backgroundSunsetSavannahNotes": "Stalk across the Sunset Savannah.", - "backgroundTwinklyPartyLightsText": "Twinkly Party Lights", - "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!" + "backgrounds082015": "Komplet 15: avgust 2015.", + "backgroundPyramidsText": "Piramide", + "backgroundPyramidsNotes": "Divite se Piramidama.", + "backgroundSunsetSavannahText": "Zalazak sunca u savani.", + "backgroundSunsetSavannahNotes": "Koračajte preko savane uz zalazak sunca.", + "backgroundTwinklyPartyLightsText": "Treperujuće svetiljke za žurke.", + "backgroundTwinklyPartyLightsNotes": "Plešite pod treperujućim svetiljkama za žurke.", + "backgrounds092015": "Komplet 16: septembar 2015.", + "backgroundMarketText": "Habitika pijaca", + "backgroundMarketNotes": "Pazarite u Habitika pijaci.", + "backgroundStableText": "Habitika štala", + "backgroundStableNotes": "Negujte životinje za jahanje u Habitika štali.", + "backgroundTavernText": "Habitika Krčma", + "backgroundTavernNotes": "Posetite Habitika Krčmu.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/sr/challenge.json b/common/locales/sr/challenge.json index cb90d78a84..c95e122f46 100644 --- a/common/locales/sr/challenge.json +++ b/common/locales/sr/challenge.json @@ -56,8 +56,8 @@ "backToChallenges": "Povratak na sve izazove", "prizeValue": "Nagrada: <%= gemcount %> <%= gemicon %>", "clone": "Klon", - "challengeNotEnoughGems": "You do not have enough gems to post this challenge.", - "noPermissionEditChallenge": "You don't have permissions to edit this challenge", - "noPermissionDeleteChallenge": "You don't have permissions to delete this challenge", - "noPermissionCloseChallenge": "You don't have permissions to close this challenge" + "challengeNotEnoughGems": "Nemate dovoljno dragulja da postavite ovaj izazov.", + "noPermissionEditChallenge": "Nemate ovlašćenje da prepravite ovaj izazov.", + "noPermissionDeleteChallenge": "Nemate ovlašćenje da izbrišete ovaj izazov.", + "noPermissionCloseChallenge": "Nemate ovlašćenje da zatvorite ovaj izazov." } \ No newline at end of file diff --git a/common/locales/sr/content.json b/common/locales/sr/content.json index c4eea6298a..9b18a11a6f 100644 --- a/common/locales/sr/content.json +++ b/common/locales/sr/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Našli ste svu retku opremu u Zalaranom kredencu.", "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Vuk", - "dropEggWolfAdjective": "odani", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Mladunče tigra", "dropEggTigerCubMountText": "Tigar", - "dropEggTigerCubAdjective": "divlji", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Mladunče pande", "dropEggPandaCubMountText": "Panda", - "dropEggPandaCubAdjective": "nežni", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Mladunče lava", "dropEggLionCubMountText": "Lav", - "dropEggLionCubAdjective": "veličanstveni", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Lisica", - "dropEggFoxAdjective": "lukava", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Leteće prase", - "dropEggFlyingPigAdjective": "komično", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Zmaj", - "dropEggDragonAdjective": "moćni", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Kaktus", - "dropEggCactusAdjective": "bodljikavi", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Meče", "dropEggBearCubMountText": "Medved", - "dropEggBearCubAdjective": "umiljati", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Grifon", - "questEggGryphonAdjective": "ponosni", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Jež", - "questEggHedgehogAdjective": "igličasti", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Jelen", - "questEggDeerAdjective": "otmeni", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Jaje", "questEggEggMountText": "Korpa s jajima", - "questEggEggAdjective": "šareno", + "questEggEggAdjective": "a colorful", "questEggRatText": "Pacov", - "questEggRatAdjective": "prljavi", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Hobotnica", - "questEggOctopusAdjective": "ljigava", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Morski konjić", - "questEggSeahorseAdjective": "nagrada", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Papagaj", - "questEggParrotAdjective": "energični", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Petao", - "questEggRoosterAdjective": "hvalisavi", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Pauk", - "questEggSpiderAdjective": "strašni", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Sova", - "questEggOwlAdjective": "mudra", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Pingvin", - "questEggPenguinAdjective": "vispreni", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tiranosaur", - "questEggTRexAdjective": "kratkoruki", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Kamen", - "questEggRockAdjective": "živahni", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Zeka", - "questEggBunnyAdjective": "mekani", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Beli slez", - "questEggSlimeAdjective": "slatki", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Ovca", - "questEggSheepAdjective": "vunasta", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Sipa", - "questEggCuttlefishAdjective": "umiljata", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Nađite napitak, pospite ga po ovom jajetu, i iz njega će se izleći <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Običan", "hatchingPotionWhite": "Beli", "hatchingPotionDesert": "Pustinjski", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Rozi šećerni", "hatchingPotionCottonCandyBlue": "Plavi šećerni", "hatchingPotionGolden": "Zlatni", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Pospite ovo po jajetu, i iz njega će se izleći <%= potText(locale) %> ljubimac.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Meso", "foodMilk": "Mleko", "foodPotatoe": "Krompir", diff --git a/common/locales/sr/death.json b/common/locales/sr/death.json index b7032d7a73..0868ff41fc 100644 --- a/common/locales/sr/death.json +++ b/common/locales/sr/death.json @@ -1,7 +1,16 @@ { - "lostAllHealth": "You ran out of Health!", - "dontDespair": "Don't despair!", - "deathPenaltyDetails": "You lost a Level, your Gold, and a piece of Equipment, but you can get them all back with hard work! Good luck--you'll do great.", - "refillHealthTryAgain": "Refill Health & Try Again", - "dyingOftenTips": "Is this happening often? Here are some tips!" + "lostAllHealth": "Ostali ste bez zdravlja!", + "dontDespair": "Ne očajavaj!", + "deathPenaltyDetails": "Izgubili ste nivo, vaše zlato i deo opreme, ali ih možete sve dobiti nazad sa upornim radom! Srećno--bićeš super.", + "refillHealthTryAgain": "Dopunite zdravlje i pokušajte ponovo.", + "dyingOftenTips": "Da li se ovo dešava često? Evo vam par saveta!", + "losingHealthWarning": "Pažljivo - Gubite zdravlje!", + "losingHealthWarning2": "Nemojte dopustiti da vaše zdravlje padne na nulu! Ako dopustite, izgubićete nivo, zlato i deo opreme.", + "toRegainHealth": "Da vratite zdravlje:", + "lowHealthTips1": "Dotignite sledeći nivo da se u potpunosti izlečite.", + "lowHealthTips2": "Kupite Napitak zdravlja iz kolone Nagrade da vratite 15 poena zdravlja.", + "losingHealthQuickly": "Gubite zdravlje prebrzo?", + "lowHealthTips3": "Nezavršeni svakodnevni zadaci povređuju vas preko noći, budite pažljivi da ne dodate previše na početku.", + "lowHealthTips4": "Ako svakodnevni zadatak nije zadat za određen dan, možete ga isključiti klikom na sličicu olovke.", + "goodLuck": "Srećno!" } \ No newline at end of file diff --git a/common/locales/sr/faq.json b/common/locales/sr/faq.json index af3a1d398b..6c98cee39b 100644 --- a/common/locales/sr/faq.json +++ b/common/locales/sr/faq.json @@ -1,7 +1,7 @@ { - "frequentlyAskedQuestions": "Frequently Asked Questions", - "faqQuestion0": "I'm confused. Where do I get an overview?", - "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", + "frequentlyAskedQuestions": "Najčešće Postavljena Pitanja", + "faqQuestion0": "Zbunjen sam. Gde mogu dobiti kratko objašnjenje?", + "iosFaqAnswer0": "Prvo, postavićete sebi zadatke koje želite da uradite u vašem svakodnevnom životu. Onda, kako završavate zadatke u pravom životu i obeležavate, zaradićete iskustvo i zlato. Zlatom se kupuje oprema i neki predmeti,kao i nagrade koje ste sami napravili. Iskustvo daje vašem liku nivoe i otključava stvari kao što su Zveri, Veštine, (and Quests!) Možete da birate kako će vaš lik izgledati pod Meni > (Customize Avatar).\n\nNeki osnovni način interakcije: kliknite (+) u gornjem-desnom uglu da dodate nov zadatak. Tapnite na postojeći zadatak da ga prepravite, i prevucite nalevo na zadatak da ga obrišete. Možete da sortirate zadatke koristeći tagove u gornjem-levom-uglu, i proširite i skupite spisak.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", "faqQuestion1": "How do I set up my tasks?", "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/sr/front.json b/common/locales/sr/front.json index fc8d8cce86..080c386b13 100644 --- a/common/locales/sr/front.json +++ b/common/locales/sr/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Pitanja o sajtu", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/sr/gear.json b/common/locales/sr/gear.json index 3cbcd8179f..9475d44cab 100644 --- a/common/locales/sr/gear.json +++ b/common/locales/sr/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Ljupka kost", "weaponSpecialSpringHealerNotes": "Reks, HVATAJ! Povećava Inteligenciju za <%= int %>. Oprema iz ograničene serije Proleće 2014.", "weaponSpecialSummerRogueText": "Gusarska kratka sablja", - "weaponSpecialSummerRogueNotes": "Neka Svakodnevni zadaci plivaju s ajkulama. Povećava Snagu za <%= str %>. Oprema iz ograničene serije Leto 2014.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Moreplovčev mač", "weaponSpecialSummerWarriorNotes": "Nijedan zadatak nema hrabrosti da se uhvati u koštac s ovim strašnim sečivom. Povećava Snagu za <%= str %>. Oprema iz ograničene serije Leto 2014.", "weaponSpecialSummerMageText": "Hvatač algi", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Koštana batina", "weaponSpecialSpring2015WarriorNotes": "To jeste prava koštana batina za prave žestoke psiće i definitivno nije igračka za žvakanje koju Vam je Sezonska čarobnica dala zato što ko je dobar psić? Koooooo je to dobar psić?? To si ti!!! Ti si dobar psić!!! Povećava Snagu za <%= str %>. Oprema iz ograničene serije Proleće 2015.", "weaponSpecialSpring2015MageText": "Mađionačarev čarobni štapić", - "weaponSpecialSpring2015MageNotes": "Stvorite sebi ukusnu šargarepu pomoću ovog elegantnog štapića. Povećava Inteligenciju za <%= int %> i Opažanje za <%= per %>. Oprema iz ograničene serije Proleće 2015.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Mačija zvečka", "weaponSpecialSpring2015HealerNotes": "Samo treba da je protresete, i čućete očaravajući zvuk koji bi BILO KOGA zabavljao satima. Povećava Inteligenciju za <%= int %>. Oprema iz ograničene serije Proleće 2015.", "weaponSpecialSummer2015RogueText": "Firing Coral", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Vile za gozbe", "weaponMystery201411Notes": "Probodite protivnike ili ih koristite kao viljušku dok jedete svoju omiljenu hranu - ove višenamenske vile obavljaju sve poslove s lakoćom. Ne daju nikakav bonus. Predmet za pretplatnike novembar 2014.", "weaponMystery201502Text": "Svetlucavo krilato žezlo ljubavi, i istine, takođe", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "oklop", "armorBase0Text": "Obična odeća", "armorBase0Notes": "Potpuno obična odeća. Ne daje nikakav bonus.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Odora pismonoše", "armorMystery201402Notes": "Ova svetlucava i izdržljiva odora ima mnoštvo džepova za čuvanje pisama. Ne daje nikakav bonus. Predmet za pretplatnike februar 2014.", "armorMystery201403Text": "Šumski kamuflažni oklop", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Stimpank odelo", "armorMystery301404Notes": "Kicoško i zanosno! Ne daje nikakav bonus. Predmet za pretplatnike februar 3015..", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "šlemovi", "headBase0Text": "Bez šlema", "headBase0Notes": "Gola glava", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Dugin šlem", "headSpecialGaymerxNotes": "Povodom sezone prajda i GaymerX, ovaj šlem je ukrašen bojama duge. GaymerX konvencija bavi se temama vezanim za LGBT i video igre i otvorena je za sve zainteresovane. Održava se u InterContinental-u u San Francisku od 11. do 13. jula. Ne daje nikakav bonus.", "headMystery201402Text": "Krilati šlem", @@ -430,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Otmeni cilindar", "headMystery301404Notes": "Otmeni cilindar za pripadnike visokog društva! Predmet za pretplatnike januar 3015. Ne daje nikakav bonus.", "headMystery301405Text": "Jednostavni cilindar", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "predmet za levu ruku", "shieldBase0Text": "Nema opreme za levu ruku", "shieldBase0Notes": "Nema štita ni drugog oružja", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Štit sa kazaljkama", "shieldMystery301405Notes": "Sa ovim impozantnim štitom uvek imate dovoljno vremena. Ne daje nikakav bonus. Predmet za pretplatnike jun 3015.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "Bez ukrasa na leđima", "backBase0Notes": "Bez ukrasa na leđima.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Zaštitne naočare za oči", "eyewearMystery301404Notes": "Nema elegantnijeg aksesoara za lice od zaštitnih naočara - osim možda monokla. Ne daje nikakav bonus. Predmet za pretplatnike april 3015.", "eyewearMystery301405Text": "Monokl", - "eyewearMystery301405Notes": "Nema elegantnijeg aksesoara za lice od monokla - osim možda zaštitnih naočara. Ne daje nikakav bonus. Predmet za pretplatnike april 3015." + "eyewearMystery301405Notes": "Nema elegantnijeg aksesoara za lice od monokla - osim možda zaštitnih naočara. Ne daje nikakav bonus. Predmet za pretplatnike april 3015.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/sr/generic.json b/common/locales/sr/generic.json index f52e4f36a6..33f66cc8b2 100644 --- a/common/locales/sr/generic.json +++ b/common/locales/sr/generic.json @@ -110,7 +110,9 @@ "December": "decembar", "dateFormat": "Format datuma", "achievementStressbeast": "Spasitelj od Stoïkalma", - "achievementStressbeastText": "Pomogao u borbi protiv Gnusnog Stres-čudovišta za vreme Zimske Zemlje čuda 2015.", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Check out my progress in Habitica!", "cardReceived": "Received a card!", "cardReceivedFrom": "<%= cardType %> from <%= userName %>", diff --git a/common/locales/sr/groups.json b/common/locales/sr/groups.json index 9d50098ff2..8de5d325ee 100644 --- a/common/locales/sr/groups.json +++ b/common/locales/sr/groups.json @@ -12,6 +12,7 @@ "community": "Forum zajednice", "dataTool": "Statistika", "resources": "Resursi", + "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", "tavernTalk": "Razgovori u Krčmi", "tavernAlert1": "Napomena: Ako ovde prijavite problem, programeri to neće videti. Molimo Vas da to", "tavernAlert2": "use GitHub instead", diff --git a/common/locales/sr/limited.json b/common/locales/sr/limited.json index 990a2b04a3..9821b5a4c8 100644 --- a/common/locales/sr/limited.json +++ b/common/locales/sr/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Dobro došli u Prodavnicu sezonskih predmeta!! Trenutno u ponudi imamo opremu iz prolećne Sezonske serije. Ovi predmeti biće u prodaju do 30. aprila. Nabavite ih sada, jer ćete sledeću priliku imati tek za godinu dana!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Šećerna oprema (Čarobnjak)", "skiSet": "Skijaška oprema (Odmetnik)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/sr/messages.json b/common/locales/sr/messages.json index 5cf766ed74..c2f84d63f6 100644 --- a/common/locales/sr/messages.json +++ b/common/locales/sr/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Tag nije pronađen.", "messagePetNotFound": ":pet not found in user.items.pets", "messageFoodNotFound": ":food not found in user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Ovu zver nije moguće hraniti.", "messageAlreadyMount": "Već imate takvu zver za jahanje. Hranite neku drugu zver.", "messageEvolve": "Ukrotili ste <%= egg %>, idemo na jahanje!", @@ -14,6 +15,7 @@ "messageEquipped": "Predmet <%= itemText %> postavljen.", "messageUnEquipped": "Predmet <%= itemText %> je vraćen u inventar.", "messageMissingEggPotion": "Nedostaje Vam jaje ili napitak", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Već imate takvu zver. Pokušajte s nekom drugom kombinacijom.", "messageHatched": "Jaje se izleglo. Zver možete naći u štali.", "messageNotEnoughGold": "Nemate dovoljno zlata.", diff --git a/common/locales/sr/pets.json b/common/locales/sr/pets.json index cb08d9e9a0..ec6b227221 100644 --- a/common/locales/sr/pets.json +++ b/common/locales/sr/pets.json @@ -1,11 +1,13 @@ { "pets": "Zveri", "petsFound": "Zveri nađeno", + "magicPets": "Magic Potion Pets", "rarePets": "Retke zveri", "questPets": "Zveri iz misija", "mounts": "Zveri za jahanje", "mountsTamed": "Zveri za jahanje", "questMounts": "Zveri za jahanje iz misija", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Retke zveri za jahanje", "etherealLion": "Eterični lav", "veteranWolf": "Vuk veteran", @@ -16,6 +18,7 @@ "mammoth": "Čupavi mamut", "orca": "Orca", "royalPurpleGryphon": "Royal Purple Gryphon", + "phoenix": "Phoenix", "rarePetPop1": "Kliknite na zlatnu šapu da saznate kako da nabavite ovu retku zver!", "rarePetPop2": "Kako nabaviti ovu zver!", "potion": "<%= potionType %> napitak", @@ -24,13 +27,15 @@ "eggSingular": "jaje", "noEggs": "Nema jaja.", "hatchingPotions": "Napici za izleganje", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "napitak za izleganje", "noHatchingPotions": "Nema napitaka za izleganje.", "inventoryText": "Kliknite na jaje da vidite koje napitke možete da upotrebite na njemu. Zatim kliknite na jedan od obeleženih napitaka i Vaša zver će se izleći. Ako nijedan napitak ne bude obeležen, kliknite ponovo na jaje da poništite odabir, i kliknite na napitak da vidite na kojim jajima možete da ga upotrebite. Jaja i napitke koji Vam nisu potebni možete prodati Trgovcu Aleksanderu.", "foodText": "food", "food": "Hrana i sedla", "noFood": "Nema hrane i sedala", - "dropsExplanation": "Ako ne želite da čekate da ih pronađete, možete kupiti ove predmete draguljima. Više informacija o sistemu nalaženja predmeta.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Napredak ka tituli Krotitelja zveri", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "Dobili ste odlikovanje „Krotitelj zveri” jer ste sakupili sve životinje.", diff --git a/common/locales/sr/quests.json b/common/locales/sr/quests.json index 4f9b1bc3e0..79ca4c06e9 100644 --- a/common/locales/sr/quests.json +++ b/common/locales/sr/quests.json @@ -27,13 +27,14 @@ "begin": "Polazak", "bossHP": "Zdravlje bosa", "bossStrength": "Snaga Bosa", + "rage": "Rage", "collect": "Sakupiti", "collected": "Sakupljeno", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Items to Collect", "bossDmg1": "Završavajte svoje Svakodnevne i Jednokratne zadatke da biste naneli štetu bosu. Crveni zadaci, Vatra, i Divlji udarac načiniće još veću štetu. Za svaki propušten Svakodnevni zadatak bos nanosi štetu svakom učesniku misije (šteta od zadatka pomnožena sa snagom bosa) povrh normalne štete od zadatka. Završavajte Svakodnevne zadatke kako bi vaša družina bila zdrava. Sva šteta koju bos primi i nanese obračunava se na kraju dana.(odnosno u trenutku smene između dva dana).", "bossDmg2": "Samo učesnici će se boriti protiv bosa i dobiti deo plena.", - "tavernBossInfo": "Završavajte svoje Svakodnevne i Jednokrate zadatke da biste naneli štetu bosu. Zadaci sa većom štetom više će povrediti bosa (crveni zadaci, magije Čarobnjaka, napadi Ratnika, itd). Bos dobija Bes za svaki propušten Svakodnevni zadatak (pomnoženo sa snagom bosa). Kad Bes dostigne maksimalnu vrednost, desiće se nešto loše. Zato završavajte Svakodnevne zadatke. Sva šteta koju bos primi i nanese obračunava se na kraju dana.(odnosno u trenutku smene između dva dana).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Da biste dobili predmete, radite pozitivne zadatke.Na misiji predmeti padaju na isti način kao i inače, ali nećete moći da ih vidite do sledećeg dana, kad će svi nađeni predmeti biti sakupljeni na gomilu.", "bossColl2": "Samo učesnici mogu da preuzmu predmete i dobiju deo plena.", "abort": "Prekinuti", diff --git a/common/locales/sr/questscontent.json b/common/locales/sr/questscontent.json index 601111617b..0d137100d2 100644 --- a/common/locales/sr/questscontent.json +++ b/common/locales/sr/questscontent.json @@ -249,5 +249,17 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/sr/rebirth.json b/common/locales/sr/rebirth.json index dcd7d960bb..b427c47669 100644 --- a/common/locales/sr/rebirth.json +++ b/common/locales/sr/rebirth.json @@ -2,9 +2,9 @@ "rebirthNew": "Reinkarnacija: Nova avantura!", "rebirthUnlock": "Otključali ste reinkarnaciju. Ovaj predmet sa Pijace omogućava Vam da počnete novu igru, od 1. nivoa, a da pritom zadržite svoje zadatke, odlikovanja, zveri, itd. Upotrebite ovaj predmet da biste udahnuli novi život Habitica-u, ako verujete da ste već sve postigli, ili da iskusite nove funkcije iz pozicije početnika.", "rebirthBegin": "Reinkarnacija: Započnite novu avanturu", - "rebirthStartOver": "Rebirth starts your character over from Level 1.", + "rebirthStartOver": "Reinkarnacija vraća vašeg lika na nivo 1.", "rebirthAdvList1": "Zdravlje će Vam biti napunjeno.", - "rebirthAdvList2": "You have no Experience, Gold, or Equipment (with the exception of free items like Mystery items).", + "rebirthAdvList2": "Nemate iskustva,zlata ili opreme (sa izuzecima besplatnih predmeta kao što su Tajanstveni predmeti).", "rebirthAdvList3": "Svi podešeni zadaci biće vraćeni na žuto, i serije će biti prekinute.", "rebirthAdvList4": "Bićete Ratnik dok ne otključate novu klasu.", "rebirthInherit": "Novi lik će naslediti neke stvari od svog prethodnika:", diff --git a/common/locales/sr/subscriber.json b/common/locales/sr/subscriber.json index 0814fbdc4b..9e86341459 100644 --- a/common/locales/sr/subscriber.json +++ b/common/locales/sr/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Putnici kroz vreme", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tajler<%= linkEnd %> i <%= linkStartVicky %>Viki<%= linkEnd %>", "timeTravelersTitle": "Tajanstveni putnici kroz vreme", - "timeTravelersPopoverNoSub": "Putnike kroz vreme možete prizvati samo pomoću Tajanstvenog peščanog sata! <%= linkStart %>Pretplatnici<%= linkEnd %> dobijaju jedan Tajanstveni peščani sat za svaka tri uzastopna meseca pretplate. Vratite se kad nabavite Tajanstveni peščani sat i putnici kroz vreme će vam doneti komlet predmeta za pretplatnike iz prošlosti... ili možda čak iz budućnosti.", - "timeTravelersPopover": "Pošto imate Tajanstveni peščani sat, rado ćemo se vratiti kroz vreme! Odaberite Komplet tajanstvenih predmeta koji želite. <%= linkStart %>Ovde<%= linkEnd %> možete naći spisak predmeta iz prošlosti! Ako Vam ti predmeti nisu po volji, da li biste bili zainteresovani za neki od naših otmenih Kompleta stimpank predmeta iz budućnosti?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Ažuriranje karte", "subUpdateTitle": "Ažuriranje", - "subUpdateDescription": "Ažuriranje karte za punjenje." + "subUpdateDescription": "Ažuriranje karte za punjenje.", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/sv/backgrounds.json b/common/locales/sv/backgrounds.json index d213ad00df..19a2552b70 100644 --- a/common/locales/sv/backgrounds.json +++ b/common/locales/sv/backgrounds.json @@ -2,46 +2,46 @@ "backgrounds": "Bakgrunder", "backgrounds062014": "SET 1: Släpptes Juni 2014", "backgroundBeachText": "Strand", - "backgroundBeachNotes": "Strosa runt på en varm strand.", + "backgroundBeachNotes": "Strosa runt på en varm Strand.", "backgroundFairyRingText": "Älvring", - "backgroundFairyRingNotes": "Dansa i en älvring.", + "backgroundFairyRingNotes": "Dansa i en Älvring.", "backgroundForestText": "Skog", - "backgroundForestNotes": "Promenera genom en sommarskog.", + "backgroundForestNotes": "Promenera genom en Sommarskog.", "backgrounds072014": "SET 2: Släpptes Juli 2014", "backgroundCoralReefText": "Korallrev", - "backgroundCoralReefNotes": "Simma i ett korallrev.", + "backgroundCoralReefNotes": "Simma i ett Korallrev.", "backgroundOpenWatersText": "Öppna Vatten", - "backgroundOpenWatersNotes": "Njut av de öppna vattnen.", + "backgroundOpenWatersNotes": "Njut av de Öppna Vattnen.", "backgroundSeafarerShipText": "Havsfartyg", - "backgroundSeafarerShipNotes": "Segla ombord ett havsfartyg.", + "backgroundSeafarerShipNotes": "Segla ombord ett Havsfartyg.", "backgrounds082014": "SET 3: Släpptes Augusti 2014", "backgroundCloudsText": "Moln", - "backgroundCloudsNotes": "Flyg bland molnen.", - "backgroundDustyCanyonsText": "En Dammig Ravin.", + "backgroundCloudsNotes": "Flyg bland Molnen.", + "backgroundDustyCanyonsText": "Dammig Ravin", "backgroundDustyCanyonsNotes": "Vandra genom en Dammig Ravin.", "backgroundVolcanoText": "Vulkan", - "backgroundVolcanoNotes": "Värm dig i en Vulkan.", + "backgroundVolcanoNotes": "Värm dig inuti en Vulkan.", "backgrounds092014": "SET 4: Släpptes September 2014", "backgroundThunderstormText": "Åskväder", - "backgroundThunderstormNotes": "Led blixtar i ett åskväder.", + "backgroundThunderstormNotes": "Led blixtar i ett Åskväder.", "backgroundAutumnForestText": "Höstskog", "backgroundAutumnForestNotes": "Promenera genom en Höstskog.", "backgroundHarvestFieldsText": "Skördefält", - "backgroundHarvestFieldsNotes": "Bruka dina skördefält.", + "backgroundHarvestFieldsNotes": "Bruka dina Skördefält.", "backgrounds102014": "SET 5: Släpptes Oktober 2014", "backgroundGraveyardText": "Kyrkogård", - "backgroundGraveyardNotes": "Besök en kuslig kyrkogård.", + "backgroundGraveyardNotes": "Besök en Kuslig Kyrkogård.", "backgroundHauntedHouseText": "Spökhus", "backgroundHauntedHouseNotes": "Smyg genom ett Spökhus.", "backgroundPumpkinPatchText": "Pumpaodling", - "backgroundPumpkinPatchNotes": "Skär pumpalyktor i en pumpaodling.", + "backgroundPumpkinPatchNotes": "Skär pumpalyktor i en Pumpaodling.", "backgrounds112014": "SET 6: Släpptes November 2014", "backgroundHarvestFeastText": "Skördefest", - "backgroundHarvestFeastNotes": "Njut av en skördefest.", - "backgroundStarrySkiesText": "Stjärnklar Himmel", - "backgroundStarrySkiesNotes": "Titta upp på en stjärnklar himmel.", - "backgroundSunsetMeadowText": "Solnedgång på äng", - "backgroundSunsetMeadowNotes": "Beundra solnedgången på en äng.", + "backgroundHarvestFeastNotes": "Njut av en Skördefest.", + "backgroundStarrySkiesText": "Stjärnhimmel", + "backgroundStarrySkiesNotes": "Titta upp på Stjärnhimlen.", + "backgroundSunsetMeadowText": "Solnedgång på Äng", + "backgroundSunsetMeadowNotes": "Beundra Solnedgången på en Äng.", "backgrounds122014": "SET 7: Släpptes December 2014", "backgroundIcebergText": "Isberg", "backgroundIcebergNotes": "Driv runt på ett Isberg.", @@ -101,8 +101,22 @@ "backgrounds082015": "SET 15: Släpptes Augusti 2015", "backgroundPyramidsText": "Pyramider", "backgroundPyramidsNotes": "Beundra Pyramiderna.", - "backgroundSunsetSavannahText": "Sunset Savannah", - "backgroundSunsetSavannahNotes": "Stalk across the Sunset Savannah.", - "backgroundTwinklyPartyLightsText": "Twinkly Party Lights", - "backgroundTwinklyPartyLightsNotes": "Dance under Twinkly Party Lights!" + "backgroundSunsetSavannahText": "Solnedgång på Savann", + "backgroundSunsetSavannahNotes": "Vandra omkring på Savannen i Solnedgången.", + "backgroundTwinklyPartyLightsText": "Blinkande Partybeysning", + "backgroundTwinklyPartyLightsNotes": "Dansa under Blinkande Partybelysning!", + "backgrounds092015": "SET 16: Released September 2015", + "backgroundMarketText": "Habitica Market", + "backgroundMarketNotes": "Shop in the Habitica Market.", + "backgroundStableText": "Habitica Stable", + "backgroundStableNotes": "Tend mounts in the Habitica Stable.", + "backgroundTavernText": "Habitica Tavern", + "backgroundTavernNotes": "Visit the Habitica Tavern.", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/sv/communityguidelines.json b/common/locales/sv/communityguidelines.json index e5cbb0ad9b..b9bf98886c 100644 --- a/common/locales/sv/communityguidelines.json +++ b/common/locales/sv/communityguidelines.json @@ -25,7 +25,7 @@ "commGuidePara011b": "på Github/Wikia", "commGuidePara011c": "på Wikia", "commGuidePara011d": "på GitHub", - "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to Lemoness (leslie@habitica.com).", + "commGuidePara012": "Om du har ett bekymmer eller en fundering om en särskild Mod, vänligen skicka ett e-mail till Lemoness (leslie@habitica.com).", "commGuidePara013": "I en gemenskap som är så stor som Habitica kommer användare att komma och gå, och ibland behöver en moderator lägga ner sin ädla mantel och koppla av. Följande är Moderator Emeritus. De har inte längre makten att agera moderator, men vi vill ändå hedra deras arbete!", "commGuidePara014": "Moderatorer Emeritus", "commGuideHeadingPublicSpaces": "Offentliga platser i Habitica", @@ -39,7 +39,7 @@ "commGuideList02E": "Undvik utförliga diskussioner om splittrande ämnen utanför Bakfickan. Om du tycker att någon har sagt något otrevligt eller sårande, gå inte in i strid med dem. En enkel, artig kommentar som \"Det där skämtet får mig att känna mig obekväm\" är ok, men att vara grov eller otrevlig som svar på grova eller otrevliga kommentarer ökar spänningarna och gör att Habitica blir mer negativt laddat. Vänlighet och artighet hjälper andra att förstå hur du tänker.", "commGuideList02F": "Följ omedelbart Moderatorns uppmaning att avsluta en diskussion eller flytta den till Bakfickan. Sista ordet, avslutande inlägg och avgörande pikar får levereras (hövligt) vid ditt \"bord\" i Bakfickan, om det tillåts.", "commGuideList02G": "Ta dig tid att reflektera istället för att svara i affekt om någon säger att något du sagt eller gjort har fått dem att känna sig obekväma. Det ligger en stor styrka i att ha förmåga att ärligt be någon om ursäkt. Om du anser att personens svar var olämpligt, kontakta Moderatorn snarare än att berätta om detta i allmänna forum.", - "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email leslie@habitica.com to let us know about it. It's our job to keep you safe.", + "commGuideList02H": "Splittrande/hätska konversationer bör rapporteras till moderatorer. Om du känner att en konversation har blivit överhettad, överdrivet känslosam eller sårande, sluta att delta. E-posta istället leslie@habitica.com för att informera oss om det. Det är vårt jobb att se till att du är trygg.", "commGuideList02I": "Gör inte massutskick - spamma inte. Massutskick (spam) kan vara (men behöver inte bara vara) att posta samma kommentar eller fråga på olika ställen, att posta länkar utan förklaring eller sammanhang, att posta meningslösa meddelanden eller att posta många meddelanden i följd. Att vid upprepade tillfällen be om juveler eller en prenumeration kan också räknas som massutskick.", "commGuidePara019": "På privata platser har användare större frihet att diskutera valfria ämnen, men får ändå inte bryta mot användarvillkoren. Detta innefattar postande av diskriminerande, våldsamt eller hotfullt material.", "commGuidePara020": "Privata meddelanden (PM) har några extra riktlinjer. Om någon har blockerat dig, kontakta dem inte någon annanstans för att be dem ta bort blockeringen. Vidare bör du inte skicka PM till någon för att be om hjälp (eftersom allmänna svar på supportfrågor är till hjälp för hela gemenskapen Slutligen, skicka inte PM till någon för att be om juveler eller en prenumeration, eftersom detta kan tolkas som massutskick.", @@ -52,7 +52,7 @@ "commGuideHeadingPublicGuilds": "Offentliga Gillen", "commGuidePara029": "Offentliga gillen är mycket lika Värdshuset, förutom att de fokuserar på ett specifikt ämne snarare än allmänna samtal Chattar i offentliga gillen bör fokusera på detta ämne. T.ex., medlemmar i Ordvrängarnas gille kan bli sura om de upptäcker att en konversation plötsligt handlar om trädgårdsskötsel istället för skrivande, och ett gille för drakälskare kanske inte är intresserade av att dechiffrera forntida runor. Vissa gillen är mer avslappnade än andra, men generellt gäller försök att hålla dig till ämnet!", "commGuidePara031": "Vissa offentliga gillen kommer att innehålla känsliga samtalsämnen så som depression, religion, politik, osv. Detta är i sin ordning så långe som innehållet i konversationerna inte bryter mot användarvillkoren eller reglerna för offentliga platser, så länge som de håller sig till samtalsämnet.", - "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitica.com with screenshots.", + "commGuidePara033": "Offentliga Gillen får INTE ha barnförbjudet innehåll. Om tanken är att regelbundet diskutera känsliga ämnen ska det framgå i Gillets titel. Detta för att hålla Habitica säkert och tryggt för alla. Om gillet ifråga har andra typer av känsliga ämnen, är det respektfullt mot dina med-Habiticaner att lägga till en varning till din kommentar (t.ex. \"Varning: handlar om självskadebeteende\"). Därtill bör känsligt material vara relaterat till ämnet - att ta upp självskadebeteende i ett gille som fokuserar på att bekämpa depression kan vara rimligt, men det kan vara mindre lämpligt i ett musikgille. Om du ser någon som upprepade gånger bryter mot denna förhållningsregel trots flera tillsägelser, vänliga e-posta leslie@habitica.com med skärmdumpar.", "commGuidePara035": "Inga offentliga eller privata gillen borde skapas för ändamålet att attackera grupper eller individer. Skapandet av ett sådant gille är skäl för en permanent bannlysning. Strid mot dåliga vanor, inte dina kamratliga äventyrare!", "commGuidePara037": "Alla världshusutmaningar och offentliga gilleutmaningar måste också lyda dessa regler.", "commGuideHeadingBackCorner": "Bakfickan", @@ -93,21 +93,21 @@ "commGuidePara052": "Allvarliga överträdelser skadar säkerheten av Habiticas gemenskap och användare mycket, och har därför hårda konsekvenser som resultat.", "commGuidePara053": "Följande är ett par exempel på allvarliga överträdelser. Detta är inte en omfattande lista.", "commGuideList05A": "Överträdelse av användarvillkor", - "commGuideList05B": "Hate Speech/Images, Harassment/Stalking, Cyber-Bullying, Flaming, and Trolling", + "commGuideList05B": "Hatpropaganda/Hattal, Trakasserier/Stalking, Nätmobbning, \"Flaming\" och Trollning", "commGuideList05C": "Prövningsöverträdelse", "commGuideList05D": "Härmande av personal eller moderatorer", "commGuideList05E": "Upprepande av måttliga överträdelser", "commGuideList05F": "Skapandet av ett nytt konto för att undvika konsekvenser (som exempel, skapande av ett nytt konto för att chatta efter att ha fått sina chattprivilegier tillbakadragna)", "commGuideHeadingModerateInfractions": "Måttliga Överträdelser", - "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.", + "commGuidePara054": "Lindriga regelbrott gör inte vår community osäker, men de gör den obehaglig. Dessa regelbrott kommer att få måttliga konsekvenser. När de sammanfaller med flera regelbrott kommer konsekvenserna att bli mer allvarliga.", "commGuidePara055": "Följande är ett par exempel på måttliga överträdelser. Detta är inte en omfattande lista.", - "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitica.com).", + "commGuideList06A": "Att ignorera eller vara respektlös mot en Moderator. Detta inkluderar att offentligt klaga på moderatorer eller andra användare/glorifiera eller försvara bannade användare. Om du är bekymrad över någon regel eller Moderator, vänligen kontakta Lemoness via e-post (leslie@habitica.com).", "commGuideList06B": "Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"", "commGuideList06C": "Repeated Violation of Public Space Guidelines", "commGuideList06D": "Upprepande av smärre överträdelser", "commGuideHeadingMinorInfractions": "Smärre Överträdelser", - "commGuidePara056": "Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.", - "commGuidePara057": "The following are some examples of Minor Infractions. This is not a comprehensive list.", + "commGuidePara056": "Mindre överträdelser, trots att de inte uppmuntras, har ändå små konsekvenser. Om de fortsätter att inträffa kan de leda till allvarligare konsekvenser över tid.", + "commGuidePara057": "Följande är några exempel på mindre regelbrott. Detta är inte en omfattande lista.", "commGuideList07A": "First-time violation of Public Space Guidelines", "commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.", "commGuideHeadingConsequences": "Konsekvenser", @@ -134,7 +134,7 @@ "commGuideList11C": "Förfrågningar", "commGuideList11D": "Borttagningar (moderatorer/personal må ta bort problematiskt innehåll)", "commGuideList11E": "Ändringar (moderatorer/personal må redigera problematiskt innehåll)", - "commGuideHeadingRestoration": "Restoration", + "commGuideHeadingRestoration": "Återställning", "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.", "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.", "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.", @@ -169,10 +169,10 @@ "commGuideLink05": "The Main Trello", "commGuideLink05description": "för förfrågningar av sidfunktioner.", "commGuideLink06": "Det mobila Trello", - "commGuideLink06description": "for mobile feature requests.", + "commGuideLink06description": "för förslag på mobilfunktioner.", "commGuideLink07": "Trello tavlan för konst", "commGuideLink07description": "för inlämning av pixelkonst.", "commGuideLink08": "The Quest Trello", "commGuideLink08description": "för inlämning av uppdragsskrivande.", - "lastUpdated": "Last updated" + "lastUpdated": "Senast uppdaterat" } \ No newline at end of file diff --git a/common/locales/sv/content.json b/common/locales/sv/content.json index 54219f85a5..3c1a264bca 100644 --- a/common/locales/sv/content.json +++ b/common/locales/sv/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "Du har hittat den sista ovanliga utrustningen i det förtrollade vapenskåpet.", "armoireNotesEmpty": "Klädskåpet kommer att ha ny utrustning den första veckan varje månad. Tills dess kan du fortsätta klicka för erfarenhet och mat!", "dropEggWolfText": "varg", - "dropEggWolfAdjective": "lojal", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "tigerunge", "dropEggTigerCubMountText": "tiger", - "dropEggTigerCubAdjective": "vildsint", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "pandaunge", "dropEggPandaCubMountText": "panda", - "dropEggPandaCubAdjective": "snäll", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "lejonunge", "dropEggLionCubMountText": "lejon", - "dropEggLionCubAdjective": "kunglig", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "räv", - "dropEggFoxAdjective": "listig", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "flygande gris", - "dropEggFlyingPigAdjective": "flamsig", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "drake", - "dropEggDragonAdjective": "mäktig", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "kaktus", - "dropEggCactusAdjective": "taggig", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "björnunge", "dropEggBearCubMountText": "björn", - "dropEggBearCubAdjective": "gosig", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "grip", - "questEggGryphonAdjective": "stolt", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "igelkott", - "questEggHedgehogAdjective": "spetsig", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "hjort", - "questEggDeerAdjective": "elegant", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "ägg", "questEggEggMountText": "äggkorg", - "questEggEggAdjective": "färgglad", + "questEggEggAdjective": "a colorful", "questEggRatText": "råtta", - "questEggRatAdjective": "smutsig", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "bläckfisk", - "questEggOctopusAdjective": "halkig", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "sjöhäst", - "questEggSeahorseAdjective": "vinst", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "papegoja", - "questEggParrotAdjective": "livlig", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "tupp", - "questEggRoosterAdjective": "skutta", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "spindel", - "questEggSpiderAdjective": "läskig", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "uggla", - "questEggOwlAdjective": "vis", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "pingvin", - "questEggPenguinAdjective": "skarpsinnig", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaurus", - "questEggTRexAdjective": "kortarmad", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "sten", - "questEggRockAdjective": "livlig", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "kanin", - "questEggBunnyAdjective": "gosig", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "marshmallowslem", - "questEggSlimeAdjective": "söt", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "får", - "questEggSheepAdjective": "ulligt", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Bläckfisk", - "questEggCuttlefishAdjective": "kelig", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Val", - "questEggWhaleAdjective": "stänkig", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Finn en kläckningsdryck att hälla på det här ägget, så kommer det att kläckas till<%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Standard", "hatchingPotionWhite": "Vit", "hatchingPotionDesert": "Öken", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Ljusrosa", "hatchingPotionCottonCandyBlue": "Ljusblå", "hatchingPotionGolden": "Guld", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Häll den här på ett ägg, så kläcks det som ett <%= potText(locale) %> husdjur.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "Kött", "foodMilk": "Mjölk", "foodPotatoe": "Potatis", diff --git a/common/locales/sv/faq.json b/common/locales/sv/faq.json index af3a1d398b..c2a7b7deaf 100644 --- a/common/locales/sv/faq.json +++ b/common/locales/sv/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/sv/front.json b/common/locales/sv/front.json index f91dd4f2ca..1a4b0f12fb 100644 --- a/common/locales/sv/front.json +++ b/common/locales/sv/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "Allmäna frågor om sidan", "businessInquiries": "Företagsfrågor", "merchandiseInquiries": "Varufrågor", - "marketingInquiries": "Reklam/Sociala media-frågor" + "marketingInquiries": "Reklam/Sociala media-frågor", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/sv/gear.json b/common/locales/sv/gear.json index 932c39c208..e2a698cca5 100644 --- a/common/locales/sv/gear.json +++ b/common/locales/sv/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Underbart ben", "weaponSpecialSpringHealerNotes": "APPORT! Ökar intelligens med <%= int %>. Begränsad utgåva 2014 vårutrustning.", "weaponSpecialSummerRogueText": "Piratens kortsvärd", - "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Sjöfarande förskärare", "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerMageText": "Kelpfångare", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Benklubba", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Magikerns stav", - "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Katt skallra", "weaponSpecialSpring2015HealerNotes": "Når du skakar den har den ett fascinerande clickande ljud som skulle kunna hålla VEM SOM HELST underhållen i timtal. Ökar intelligens med <%= int %>. Begränsad vår utgåva 2015 av vår utrustning.", "weaponSpecialSummer2015RogueText": "Firing Coral", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Måltidernas högaffel", "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.", "weaponMystery201502Text": "Glittrig Bevingad Stav av Kärlek och Också Sanning", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "utrustning", "armorBase0Text": "Vanliga kläder", "armorBase0Notes": "Vanliga kläder. Har ingen effekt.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sjömans Rustning", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Budbärarskrud", "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.", "armorMystery201403Text": "Skogsvandrarrustning", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk-dräkt", "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "huvudbonader", "headBase0Text": "Ingen hjälm", "headBase0Notes": "Ingen huvudbonad.", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Regnbågsfärgad krigarhjälm", "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.", "headMystery201402Text": "Bevingad hjälm", @@ -430,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Stilig cylinderhatt", "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.", "headMystery301405Text": "Vanlig cylinderhatt", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Ingen sköld eller sekundärt vapen.", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Klocksköld", "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "Inget ryggtillbehör", "backBase0Notes": "Inget ryggtillbehör.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Eyewear Goggles", "eyewearMystery301404Notes": "Inget ögonskydd skulle kunna vara stiligare än ett par glasögon - förutom, möjligtvis, en monokel. Ger inga fördelar. April 2015 prenumerationsföremål.", "eyewearMystery301405Text": "Monokel", - "eyewearMystery301405Notes": "Inget ögonskydd skulle kunna vara stiligare än ett par glasögon - förutom, möjligtvis, en monokel. Ger inga fördelar. Juli 2015 prenumerationsföremål." + "eyewearMystery301405Notes": "Inget ögonskydd skulle kunna vara stiligare än ett par glasögon - förutom, möjligtvis, en monokel. Ger inga fördelar. Juli 2015 prenumerationsföremål.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/sv/generic.json b/common/locales/sv/generic.json index 318bfdcdf3..4c70a6bef0 100644 --- a/common/locales/sv/generic.json +++ b/common/locales/sv/generic.json @@ -110,7 +110,9 @@ "December": "December", "dateFormat": "Datumformat", "achievementStressbeast": "Stoïkalms Räddare", - "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2015 Winter Wonderland Event!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Check out my progress in Habitica!", "cardReceived": "Received a card!", "cardReceivedFrom": "<%= cardType %> from <%= userName %>", diff --git a/common/locales/sv/groups.json b/common/locales/sv/groups.json index af9687e4ab..bd818ff187 100644 --- a/common/locales/sv/groups.json +++ b/common/locales/sv/groups.json @@ -12,6 +12,7 @@ "community": "Community-forum", "dataTool": "Datavisningsverktyg", "resources": "Resurser", + "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", "tavernTalk": "Krogsnack", "tavernAlert1": "Notera: om du rapporterar en bugg här kommer inte utvecklarna se det. Var god", "tavernAlert2": "use GitHub instead", diff --git a/common/locales/sv/limited.json b/common/locales/sv/limited.json index 891257522f..5c0d62e28d 100644 --- a/common/locales/sv/limited.json +++ b/common/locales/sv/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Polkagris (Magiker)", "skiSet": "Ski-sassin (Rogue)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/sv/messages.json b/common/locales/sv/messages.json index c059071f5b..b4077a6d75 100644 --- a/common/locales/sv/messages.json +++ b/common/locales/sv/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Tagg hittades inte.", "messagePetNotFound": ":pet not found in user.items.pets", "messageFoodNotFound": ":food not found in user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Kan inte mata detta husdjur.", "messageAlreadyMount": "Du har redan det riddjuret. Försök att mata ett annat djur.", "messageEvolve": "Du har tämjt <%= egg %>. Ta en ridtur!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> pårustad.", "messageUnEquipped": "<%= itemText %> avrustad.", "messageMissingEggPotion": "Du saknar antingen det ägget eller den drycken.", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "Du har redan det här husdjuret. Prova en annan kombination!", "messageHatched": "Ditt ägg kläcktes! Besök ditt stall för att rusta ditt husdjur.", "messageNotEnoughGold": "Inte tillräckligt med Guld", diff --git a/common/locales/sv/pets.json b/common/locales/sv/pets.json index da04b9d181..3588343330 100644 --- a/common/locales/sv/pets.json +++ b/common/locales/sv/pets.json @@ -1,11 +1,13 @@ { "pets": "Husdjur", "petsFound": "Husdjur Funna", + "magicPets": "Magic Potion Pets", "rarePets": "Sällsynta Husdjur", "questPets": "Uppdrags-husdjur", "mounts": "Riddjur", "mountsTamed": "Tämjda Riddjur", "questMounts": "Uppdragsriddjur", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Sällsynta Riddjur", "etherealLion": "Himmelskt Lejon", "veteranWolf": "Veteranvarg", @@ -16,6 +18,7 @@ "mammoth": "Ullig mammut", "orca": "Orca", "royalPurpleGryphon": "Royal Purple Gryphon", + "phoenix": "Phoenix", "rarePetPop1": "Tryck på den gyllene tassen för att lära dig mer om hur du kan erhålla detta sällsynta husdjur genom att bidra till Habitica.", "rarePetPop2": "Hur du får detta husdjur!", "potion": "<%= potionType %> Dryck", @@ -24,13 +27,15 @@ "eggSingular": "ägg", "noEggs": "Du har inga ägg.", "hatchingPotions": "Kläckningsdrycker", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "kläckningsdryck", "noHatchingPotions": "Du har inga kläckningsdrycker.", "inventoryText": "Klicka på ett ägg för att se användbara drycker markerade i grönt och klicka sedan på en av de markerade dryckerna för att kläcka ditt husdjur. Om inga drycker är markerade: tryck igen för att avmarkera ägget och klicka istället på en dryck för att få de användbara äggen markerade. Du kan också sälja oönskade drops till Köpmannen Alexander.", "foodText": "Mat", "food": "Mat och Sadlar", "noFood": "Du har inte någon mat eller några sadlar.", - "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Djurmästarframsteg", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "Du har erhållit bedriften \"Djurmästare\" genom att ha samlat alla husdjur!", diff --git a/common/locales/sv/quests.json b/common/locales/sv/quests.json index 1c134b7e20..b9ba3b6686 100644 --- a/common/locales/sv/quests.json +++ b/common/locales/sv/quests.json @@ -27,13 +27,14 @@ "begin": "Starta", "bossHP": "Bossens Hälsa", "bossStrength": "Bossstyrka", + "rage": "Rage", "collect": "Samla", "collected": "Samlade", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Items to Collect", "bossDmg1": "Each completed Daily and To-Do and each positive Habit hurts the boss. Hurt it more with redder tasks or Brutal Smash and Burst of Flames. The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", "bossDmg2": "Bara deltagare kommer strida mot bossen och dela på uppdragsbytet.", - "tavernBossInfo": "To hurt a world boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). For each Daily you've missed (multiplied by the boss's Strength), the boss's Rage will increase. Once his Rage reaches max, something bad will happen - so complete your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "För att samla föremål, fullborda dina positiva uppgifter. Uppdragsföremål droppar precis som vanliga föremål, men du kommer inte se dem innan nästa dag. Då kommer allt du hittat att räknas ihop och läggas på högen.", "bossColl2": "Endast deltagare kan samla föremål och dela uppdragets byte.", "abort": "Avbryt", diff --git a/common/locales/sv/questscontent.json b/common/locales/sv/questscontent.json index d3c17e7ff4..c504067c08 100644 --- a/common/locales/sv/questscontent.json +++ b/common/locales/sv/questscontent.json @@ -249,5 +249,17 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/sv/subscriber.json b/common/locales/sv/subscriber.json index e850169e49..6e6327a2b2 100644 --- a/common/locales/sv/subscriber.json +++ b/common/locales/sv/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Tidsresenärer", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "Mystiska Tidsresenärer", - "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.", - "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Uppdatera Kort", "subUpdateTitle": "Uppdatera", - "subUpdateDescription": "Uppdatera Ditt Kort att Bli Laddat" + "subUpdateDescription": "Uppdatera Ditt Kort att Bli Laddat", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/uk/backgrounds.json b/common/locales/uk/backgrounds.json index d16764a4f4..8e9809cb91 100644 --- a/common/locales/uk/backgrounds.json +++ b/common/locales/uk/backgrounds.json @@ -111,5 +111,12 @@ "backgroundStableText": "Стайня Habitica", "backgroundStableNotes": "Турбуйтся про скакунів у Стайні Habitica", "backgroundTavernText": "Таверна Habitica", - "backgroundTavernNotes": "Відвідайте Таверну Habitica" + "backgroundTavernNotes": "Відвідайте Таверну Habitica", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/uk/content.json b/common/locales/uk/content.json index cbb5e1ea16..2bc77fbc45 100644 --- a/common/locales/uk/content.json +++ b/common/locales/uk/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "You've found the last piece of rare Equipment in the Enchanted Armoire.", "armoireNotesEmpty": "The Armoire will have new Equipment in the first week of every month. Until then, keep clicking for Experience and Food!", "dropEggWolfText": "Вовк", - "dropEggWolfAdjective": "вірний", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "Тигрик", "dropEggTigerCubMountText": "Тигр", - "dropEggTigerCubAdjective": "лютий", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "Пандик", "dropEggPandaCubMountText": "Панда", - "dropEggPandaCubAdjective": "ніжний", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "Левчик", "dropEggLionCubMountText": "Лев", - "dropEggLionCubAdjective": "величний", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "Лис", - "dropEggFoxAdjective": "підступний", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "Крилосвин", - "dropEggFlyingPigAdjective": "вибагливий", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "Дракон", - "dropEggDragonAdjective": "могутній", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "Кактус", - "dropEggCactusAdjective": "колючий", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "Ведмежа", "dropEggBearCubMountText": "Ведмідь", - "dropEggBearCubAdjective": "гарнюній", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "Ґрифон", - "questEggGryphonAdjective": "гордий", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "Їжак", - "questEggHedgehogAdjective": "шипастий", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "Олень", - "questEggDeerAdjective": "вишуканий", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "Яйце", "questEggEggMountText": "Egg Basket", - "questEggEggAdjective": "забарвлено", + "questEggEggAdjective": "a colorful", "questEggRatText": "Щур", - "questEggRatAdjective": "брудне", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "Спрут", - "questEggOctopusAdjective": "слизький", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "Мор. коник", - "questEggSeahorseAdjective": "бажаний", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "Папуга", - "questEggParrotAdjective": "яскравий", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "Півень", - "questEggRoosterAdjective": "бундючний", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "Павук", - "questEggSpiderAdjective": "моторошний", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "Сова", - "questEggOwlAdjective": "мудрий", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "Penguin", - "questEggPenguinAdjective": "perspicacious", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "Tyrannosaur", - "questEggTRexAdjective": "tiny-armed", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "Rock", - "questEggRockAdjective": "lively", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "Bunny", - "questEggBunnyAdjective": "snuggly", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "Marshmallow Slime", - "questEggSlimeAdjective": "sweet", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "Sheep", - "questEggSheepAdjective": "woolly", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "Cuttlefish", - "questEggCuttlefishAdjective": "cuddly", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "Whale", - "questEggWhaleAdjective": "splashy", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "Простий", "hatchingPotionWhite": "Білий", "hatchingPotionDesert": "Пустельний", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "Рожева цукровата", "hatchingPotionCottonCandyBlue": "Синя цукровата", "hatchingPotionGolden": "Золотий", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "Pour this on an egg, and it will hatch as a <%= potText(locale) %> pet.", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "М'ясо", "foodMilk": "Молоко", "foodPotatoe": "Картопля", diff --git a/common/locales/uk/faq.json b/common/locales/uk/faq.json index af3a1d398b..c2a7b7deaf 100644 --- a/common/locales/uk/faq.json +++ b/common/locales/uk/faq.json @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/uk/front.json b/common/locales/uk/front.json index f4d8cabfed..002003d67f 100644 --- a/common/locales/uk/front.json +++ b/common/locales/uk/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "General Questions about the Site", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/uk/gear.json b/common/locales/uk/gear.json index 0cd983b62c..5084ebbd50 100644 --- a/common/locales/uk/gear.json +++ b/common/locales/uk/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "Улюблена кісточка", "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.", "weaponSpecialSummerRogueText": "Піратське Мачете", - "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "Ніж Мореплавця", "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerMageText": "Ловець Водоростей", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "Bone Club", "weaponSpecialSpring2015WarriorNotes": "It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015MageText": "Magician's Wand", - "weaponSpecialSpring2015MageNotes": "Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "Cat Rattle", "weaponSpecialSpring2015HealerNotes": "When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSummer2015RogueText": "Firing Coral", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "Pitchfork of Feasting", "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.", "weaponMystery201502Text": "Shimmery Winged Staff of Love and Also Truth", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "броня", "armorBase0Text": "Звичайний одяг", "armorBase0Notes": "Звичайнісінький одяг. Так собі.", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "Мантія посланця", "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.", "armorMystery201403Text": "Броня лісовика", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "Steampunk Suit", "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "headgear", "headBase0Text": "Без шолома", "headBase0Notes": "Без головного убору", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "Rainbow Warrior Helm", "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.", "headMystery201402Text": "Крилатий шолом", @@ -430,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "Fancy Top Hat", "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.", "headMystery301405Text": "Basic Top Hat", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "shield-hand item", "shieldBase0Text": "No Shield-Hand Equipment", "shieldBase0Notes": "Без щита чи другої зброї", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "Clock Shield", "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "No Back Accessory", "backBase0Notes": "No Back Accessory.", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "Eyewear Goggles", "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.", "eyewearMystery301405Text": "Monocle", - "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item." + "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item.", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/uk/generic.json b/common/locales/uk/generic.json index 1c19924be4..9f7eeb83b4 100644 --- a/common/locales/uk/generic.json +++ b/common/locales/uk/generic.json @@ -110,7 +110,9 @@ "December": "Грудень", "dateFormat": "Формат дати", "achievementStressbeast": "Savior of Stoïkalm", - "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2015 Winter Wonderland Event!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Check out my progress in Habitica!", "cardReceived": "Отримав листівку!", "cardReceivedFrom": "<%= cardType %> from <%= userName %>", diff --git a/common/locales/uk/groups.json b/common/locales/uk/groups.json index 1097a6ee66..e7179092f1 100644 --- a/common/locales/uk/groups.json +++ b/common/locales/uk/groups.json @@ -12,6 +12,7 @@ "community": "Форум спільноти", "dataTool": "Інструмент відображення даних", "resources": "Джерела", + "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", "tavernTalk": "Посиденьки у таверні", "tavernAlert1": "Примітка: Розробники не побачать тут Вашого повідомлення про помилку. Будь ласка,", "tavernAlert2": "use GitHub instead", diff --git a/common/locales/uk/limited.json b/common/locales/uk/limited.json index a7d2767ce9..c0f93e666a 100644 --- a/common/locales/uk/limited.json +++ b/common/locales/uk/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "Candy Cane (Mage)", "skiSet": "Ski-sassin (Rogue)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/uk/messages.json b/common/locales/uk/messages.json index 55dc4525e8..090c2d7f9c 100644 --- a/common/locales/uk/messages.json +++ b/common/locales/uk/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "Ярлика немає.", "messagePetNotFound": ":pet немає у user.items.pets", "messageFoodNotFound": ":food нема у user.items.food", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "Цього улюбленця не можна годувати.", "messageAlreadyMount": "У Вас уже є такий скакун. Погодуйте-но іншого улюбленця.", "messageEvolve": "Ви приборкали <%= egg %>, давайте кататися верхи!", @@ -14,6 +15,7 @@ "messageEquipped": "<%= itemText %> споряджено.", "messageUnEquipped": "<%= itemText %> знято.", "messageMissingEggPotion": "Ви сумуєте чи то за тим яйцем, чи то за тим зіллям.", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "У вас уже є така тваринка. Спробуйте вивести інше поєднання!", "messageHatched": "Яйце дозріло! Зайдіть до стайні та оберіть улюбленця.", "messageNotEnoughGold": "Замало золота", diff --git a/common/locales/uk/pets.json b/common/locales/uk/pets.json index ea100a9a0e..f5fcf222d9 100644 --- a/common/locales/uk/pets.json +++ b/common/locales/uk/pets.json @@ -1,11 +1,13 @@ { "pets": "Улюбленці", "petsFound": "Знайдені улюбленці", + "magicPets": "Magic Potion Pets", "rarePets": "Рідкісні улюбленці", "questPets": "Квестові улюбленці", "mounts": "Скакуни", "mountsTamed": "Приборкані скакуни", "questMounts": "Квестові скакуни", + "magicMounts": "Magic Potion Mounts", "rareMounts": "Рідкісні скакуни", "etherealLion": "Етерний лев", "veteranWolf": "Лютий вовк", @@ -16,6 +18,7 @@ "mammoth": "Шерстяний Мамонт", "orca": "Orca", "royalPurpleGryphon": "Royal Purple Gryphon", + "phoenix": "Phoenix", "rarePetPop1": "Клацніть на золоту лапку, аби довідатися, як отримати цього улюбленця, завдяки підтримуванню Habitica!", "rarePetPop2": "Як отримати цього улюбленця!", "potion": "<%= potionType %> Зілля", @@ -24,13 +27,15 @@ "eggSingular": "яйце", "noEggs": "Ви не маєте жодних яєць.", "hatchingPotions": "Зілля дозрівання", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "зілля вилуплення", "noHatchingPotions": "Ви не маєте жодного зілля дозрівання.", "inventoryText": "Клацніть на яйці, аби побачити доступні зілля, підсвічені зеленим, та оберіть одне з них, щоб яйце дозріло для вилуплення. Якщо не підсвічено жодного зілля, ще раз клацніть на яйці, щоб скасувати вибір. Натомість клацніть на зіллі, аби виявити яйця, з якими його можна використати. Непотрібні предмети можна також продати купцеві Александру.", "foodText": "food", "food": "Їжа та сідла", "noFood": "У Вас немає жодної їжі чи сідла.", - "dropsExplanation": "Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "Прогрес Володару Звірів", "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", "beastAchievement": "Ви здобули досягнення „Звіролов“ за збір усіх улюбленців!", diff --git a/common/locales/uk/quests.json b/common/locales/uk/quests.json index f1e3213a59..2b30550c83 100644 --- a/common/locales/uk/quests.json +++ b/common/locales/uk/quests.json @@ -27,13 +27,14 @@ "begin": "Почати", "bossHP": "Здоров'я боса", "bossStrength": "Сила Боса", + "rage": "Rage", "collect": "Collect", "collected": "Зібрано", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Items to Collect", "bossDmg1": "Each completed Daily and To-Do and each positive Habit hurts the boss. Hurt it more with redder tasks or Brutal Smash and Burst of Flames. The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", "bossDmg2": "Тільки учасники битимуться з босом та розділять квестові трофеї.", - "tavernBossInfo": "To hurt a world boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). For each Daily you've missed (multiplied by the boss's Strength), the boss's Rage will increase. Once his Rage reaches max, something bad will happen - so complete your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "Аби зібрати всі предмети, виконуйте позитивні завдання. Квестові предмети випадають так само часто, як і звичайні, але Ви не побачите, що випало, до початку наступного дня, лише після цього все, що було знайдено, буде підраховано та складено до загальної купи.", "bossColl2": "Лише учасники можуть збирати предмети та розподіляти квестові трофеї.", "abort": "Перервати", diff --git a/common/locales/uk/questscontent.json b/common/locales/uk/questscontent.json index f0aabd57a8..eaedbb0aea 100644 --- a/common/locales/uk/questscontent.json +++ b/common/locales/uk/questscontent.json @@ -249,5 +249,17 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/uk/subscriber.json b/common/locales/uk/subscriber.json index 92c5da5b63..6b779aabb4 100644 --- a/common/locales/uk/subscriber.json +++ b/common/locales/uk/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "Мандрівники у Часі", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Тайлер<%= linkEnd %> та <%= linkStartVicky %>Вікі<%= linkEnd %>", "timeTravelersTitle": "Таємничі Мандрівники у Часі", - "timeTravelersPopoverNoSub": "Вам необхідні Таємничі Пісочні Часи, щоб викликати Таємничих Мандрівників у Часі! <%= linkStart %>Передплатники<%= linkEnd %> отримують одні Таємничі Пісочні Часи за кожні три місяці непрерервної передплати. Повертайтеся, коли отримаєте Таємничі Пісочні Часи, і Маднрівники у Часі принесуть для вас Комплект Передплатника з минулого... або можливо з майбутнього.", - "timeTravelersPopover": "Бачимо у вас є Таємничі Пісочні Часи, тож ми будемо раді подорожувати назад в часі для вас! Будь-ласка виберіть Таємничий Комплект який ви бажаєте. Ви можете побачити список минулих предметів <%= linkStart %>тут<%= linkEnd %>! Якщо ці не задовольнять вас, можливо вас зацікавить наш модний футуристичний Стімпанк Комплект?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "Оновити картку", "subUpdateTitle": "Оновити", - "subUpdateDescription": "Оновити картку, з якої будете сплачувати." + "subUpdateDescription": "Оновити картку, з якої будете сплачувати.", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/zh/backgrounds.json b/common/locales/zh/backgrounds.json index 0a8b8ae79e..eae7adfd23 100644 --- a/common/locales/zh/backgrounds.json +++ b/common/locales/zh/backgrounds.json @@ -111,5 +111,12 @@ "backgroundStableText": "Habitica马厩", "backgroundStableNotes": "照顾在Habitica马厩里的坐骑", "backgroundTavernText": "Habitica酒馆", - "backgroundTavernNotes": "前往Habitica酒馆" + "backgroundTavernNotes": "前往Habitica酒馆", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/zh/content.json b/common/locales/zh/content.json index ff0b3f4173..27e470d848 100644 --- a/common/locales/zh/content.json +++ b/common/locales/zh/content.json @@ -6,71 +6,96 @@ "armoireLastItem": "您在 魔法衣橱 里找到了最后一件 稀有装备。", "armoireNotesEmpty": "每个月的第一个星期这里都会有新的装备,到时记得常点进来获得经验和食物", "dropEggWolfText": "狼", - "dropEggWolfAdjective": "忠诚的", + "dropEggWolfMountText": "Wolf", + "dropEggWolfAdjective": "a loyal", "dropEggTigerCubText": "老虎幼崽", "dropEggTigerCubMountText": "老虎", - "dropEggTigerCubAdjective": "凶猛的", + "dropEggTigerCubAdjective": "a fierce", "dropEggPandaCubText": "熊猫幼崽", "dropEggPandaCubMountText": "熊猫", - "dropEggPandaCubAdjective": "温顺的", + "dropEggPandaCubAdjective": "a gentle", "dropEggLionCubText": "小狮子", "dropEggLionCubMountText": "狮子", - "dropEggLionCubAdjective": "威严的", + "dropEggLionCubAdjective": "a regal", "dropEggFoxText": "狐狸", - "dropEggFoxAdjective": "狡猾的", + "dropEggFoxMountText": "Fox", + "dropEggFoxAdjective": "a wily", "dropEggFlyingPigText": "飞猪", - "dropEggFlyingPigAdjective": "怪诞的", + "dropEggFlyingPigMountText": "Flying Pig", + "dropEggFlyingPigAdjective": "a whimsical", "dropEggDragonText": "龙", - "dropEggDragonAdjective": "威猛的", + "dropEggDragonMountText": "Dragon", + "dropEggDragonAdjective": "a mighty", "dropEggCactusText": "仙人掌", - "dropEggCactusAdjective": "多刺的", + "dropEggCactusMountText": "Cactus", + "dropEggCactusAdjective": "a prickly", "dropEggBearCubText": "幼熊", "dropEggBearCubMountText": "熊", - "dropEggBearCubAdjective": "令人想拥抱的", + "dropEggBearCubAdjective": "a cuddly", "questEggGryphonText": "狮鹫", - "questEggGryphonAdjective": "傲慢的", + "questEggGryphonMountText": "Gryphon", + "questEggGryphonAdjective": "a proud", "questEggHedgehogText": "刺猬", - "questEggHedgehogAdjective": "刺刺的", + "questEggHedgehogMountText": "Hedgehog", + "questEggHedgehogAdjective": "a spiky", "questEggDeerText": "鹿", - "questEggDeerAdjective": "优雅的", + "questEggDeerMountText": "Deer", + "questEggDeerAdjective": "an elegant", "questEggEggText": "蛋", "questEggEggMountText": "装了鸡蛋的篮子", - "questEggEggAdjective": "彩色", + "questEggEggAdjective": "a colorful", "questEggRatText": "老鼠", - "questEggRatAdjective": "肮脏的", + "questEggRatMountText": "Rat", + "questEggRatAdjective": "a dirty", "questEggOctopusText": "章鱼", - "questEggOctopusAdjective": "滑溜溜的", + "questEggOctopusMountText": "Octopus", + "questEggOctopusAdjective": "a slippery", "questEggSeahorseText": "海马", - "questEggSeahorseAdjective": "珍赏的", + "questEggSeahorseMountText": "Seahorse", + "questEggSeahorseAdjective": "a prize", "questEggParrotText": "鹦鹉", - "questEggParrotAdjective": "充满活力的", + "questEggParrotMountText": "Parrot", + "questEggParrotAdjective": "a vibrant", "questEggRoosterText": "公雞", - "questEggRoosterAdjective": "昂首阔步的", + "questEggRoosterMountText": "Rooster", + "questEggRoosterAdjective": "a strutting", "questEggSpiderText": "蜘蛛", - "questEggSpiderAdjective": "惊悚的", + "questEggSpiderMountText": "Spider", + "questEggSpiderAdjective": "a creepy", "questEggOwlText": "猫头鹰", - "questEggOwlAdjective": "智慧的", + "questEggOwlMountText": "Owl", + "questEggOwlAdjective": "a wise", "questEggPenguinText": "企鹅", - "questEggPenguinAdjective": "聪颖的", + "questEggPenguinMountText": "Penguin", + "questEggPenguinAdjective": "a perspicacious", "questEggTRexText": "霸王龙", - "questEggTRexAdjective": "手臂短短的", + "questEggTRexMountText": "Tyrannosaur", + "questEggTRexAdjective": "a tiny-armed", "questEggRockText": "石头", - "questEggRockAdjective": "活泼", + "questEggRockMountText": "Rock", + "questEggRockAdjective": "a lively", "questEggBunnyText": "兔子", - "questEggBunnyAdjective": "舒服的", + "questEggBunnyMountText": "Bunny", + "questEggBunnyAdjective": "a snuggly", "questEggSlimeText": "棉花糖烂泥", - "questEggSlimeAdjective": "甜甜的", + "questEggSlimeMountText": "Marshmallow Slime", + "questEggSlimeAdjective": "a sweet", "questEggSheepText": "羊", - "questEggSheepAdjective": "羊毛", + "questEggSheepMountText": "Sheep", + "questEggSheepAdjective": "a woolly", "questEggCuttlefishText": "墨鱼", - "questEggCuttlefishAdjective": "可爱的", + "questEggCuttlefishMountText": "Cuttlefish", + "questEggCuttlefishAdjective": "a cuddly", "questEggWhaleText": "鲸", - "questEggWhaleAdjective": "斑点", + "questEggWhaleMountText": "Whale", + "questEggWhaleAdjective": "a splashy", "questEggCheetahText": "猎豹", - "questEggCheetahAdjective": "诚实的", + "questEggCheetahMountText": "Cheetah", + "questEggCheetahAdjective": "an honest", "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "把孵化药水倒在宠物蛋上可以孵化出一只<%= eggAdjective(locale) %><%= eggText(locale) %>。", + "questEggHorseMountText": "Horse", + "questEggHorseAdjective": "a galloping", + "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into <%= eggAdjective(locale) %> <%= eggText(locale) %>.", "hatchingPotionBase": "普通", "hatchingPotionWhite": "白色", "hatchingPotionDesert": "沙漠", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "粉色棉花糖", "hatchingPotionCottonCandyBlue": "蓝色棉花糖", "hatchingPotionGolden": "金色", + "hatchingPotionSpooky": "Spooky", "hatchingPotionNotes": "把它倒在宠物蛋上可以孵化出一只<%= potText(locale) %>宠物。", + "premiumPotionAddlNotes": "Not usable on quest pet eggs.", "foodMeat": "肉", "foodMilk": "牛奶", "foodPotatoe": "土豆", diff --git a/common/locales/zh/faq.json b/common/locales/zh/faq.json index af3a1d398b..4e92abc129 100644 --- a/common/locales/zh/faq.json +++ b/common/locales/zh/faq.json @@ -1,6 +1,6 @@ { - "frequentlyAskedQuestions": "Frequently Asked Questions", - "faqQuestion0": "I'm confused. Where do I get an overview?", + "frequentlyAskedQuestions": "经常被问到的问题", + "faqQuestion0": "我很迷惑。我在哪里能得到简介 ?", "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", "faqQuestion1": "How do I set up my tasks?", @@ -31,7 +31,7 @@ "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", + "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](https://habitica.com/#/options/settings/subscription) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", "faqQuestion11": "How do I report a bug or request a feature?", "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", diff --git a/common/locales/zh/front.json b/common/locales/zh/front.json index cda0a05bab..5fa654db02 100644 --- a/common/locales/zh/front.json +++ b/common/locales/zh/front.json @@ -178,5 +178,6 @@ "generalQuestionsSite": "General Questions about the Site", "businessInquiries": "Business Inquiries", "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "marketingInquiries": "Marketing/Social Media Inquiries", + "tweet": "Tweet" } \ No newline at end of file diff --git a/common/locales/zh/gear.json b/common/locales/zh/gear.json index 16831684c5..be9e5686e2 100644 --- a/common/locales/zh/gear.json +++ b/common/locales/zh/gear.json @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "可爱的骨头", "weaponSpecialSpringHealerNotes": "拿来!增加<%= int %>点智力。2014年春季限量版装备。", "weaponSpecialSummerRogueText": "海盗弯刀", - "weaponSpecialSummerRogueNotes": "停止吧!你会让那些日常任务自取灭亡!增强力量<%= str %>点。限量版2014夏季装备。", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "航海片刀", "weaponSpecialSummerWarriorNotes": "沒有任何待办事项中的任务愿意与这把粗糙的刀纠缠!增加<%= str %>点力量。限量版2014夏季装备。", "weaponSpecialSummerMageText": "海带捕捉器", @@ -115,7 +115,7 @@ "weaponSpecialSpring2015WarriorText": "骨棒", "weaponSpecialSpring2015WarriorNotes": "这是为真正凶猛的狗狗们准备的真正的骨棒,绝对不是那种季节魔女给你的咀嚼玩具!乖狗狗是谁?谁~~~是乖狗狗呀??就是你呀!!你是只乖狗狗哦!!!提高 <%= str %>点力量。2015春季限定版装备。", "weaponSpecialSpring2015MageText": "魔法师魔杖", - "weaponSpecialSpring2015MageNotes": "可以用这支魔杖召唤一个属于你自己的胡萝卜。提高<%= int %>点智力和<%= per %>点感知。2015春季限定版装备。", + "weaponSpecialSpring2015MageNotes": "Conjure up a carrot for yourself with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.", "weaponSpecialSpring2015HealerText": "猫咪拨浪鼓", "weaponSpecialSpring2015HealerNotes": "当你摇动这只拨浪鼓,它会发出叮当声,让所有人保持愉悦好几小时。提高<%= int %>点智力。2015春季限定版装备。", "weaponSpecialSummer2015RogueText": "炽烈珊瑚", @@ -126,6 +126,14 @@ "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "weaponSpecialSummer2015HealerText": "Wand of the Waves", "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialFall2015RogueText": "Bat-tle Ax", + "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015WarriorText": "Wooden Plank", + "weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015MageText": "Enchanted Thread", + "weaponSpecialFall2015MageNotes": "A powerful Stitch Witch can control this enchanted thread without even touching it! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "weaponSpecialFall2015HealerText": "Swamp-Slime Potion", + "weaponSpecialFall2015HealerNotes": "Brewed to perfection! Now you just have to convince yourself to drink it. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "weaponMystery201411Text": "盛宴之叉", "weaponMystery201411Notes": "刺伤你的仇敌或是插进你最爱的食物——这把多才多艺的叉子可是无所不能!没有属性加成。2014年11月捐助者物品。", "weaponMystery201502Text": "爱与真理之微光翅膀法杖", @@ -144,6 +152,10 @@ "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", "weaponArmoireIronCrookText": "Iron Crook", "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireGoldWingStaffText": "Gold Wing Staff", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "护甲", "armorBase0Text": "普通服装", "armorBase0Notes": "普通的衣服。 没有属性加成。", @@ -257,6 +269,14 @@ "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015HealerText": "Sailor's Armor", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "使者长袍", "armorMystery201402Notes": "闪闪发光又强大,这些衣服有很多携带信件的口袋。没有赋予好处。2014年2月订阅者物品。", "armorMystery201403Text": "森林行者护甲", @@ -285,6 +305,8 @@ "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", "armorMystery201508Text": "Cheetah Costume", "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "蒸汽朋克套装", "armorMystery301404Notes": "整洁又精神,真聪明!没有属性加成。2015年1月订阅者物品", "armorArmoireLunarArmorText": "Soothing Lunar Armor", @@ -297,6 +319,8 @@ "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", "armorArmoireHornedIronArmorText": "Horned Iron Armor", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "Plague Doctor Overcoat", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "头饰", "headBase0Text": "没有头盔", "headBase0Notes": "没有头饰", @@ -408,6 +432,14 @@ "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "headSpecialSummer2015HealerText": "Sailor's Cap", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "彩虹战士头盔", "headSpecialGaymerxNotes": "这顶由五光十色的镭射彩虹图案装饰的帽子是为了庆祝骄傲时节和GaymerX!GaymerX是一个向所有人开放的庆祝LGBTQ并尽情玩乐的游戏大会。7月11-13日在旧金山市中心洲际饭店举行!没有属性加成。", "headMystery201402Text": "翼盔", @@ -430,6 +462,8 @@ "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", "headMystery201508Text": "Cheetah Hat", "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "华丽礼帽", "headMystery301404Notes": "上流社会佼佼者的华丽礼帽!3015年1月捐赠者物品。没有属性加成。", "headMystery301405Text": "基础礼帽", @@ -452,6 +486,16 @@ "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", "headArmoireHornedIronHelmText": "Horned Iron Helm", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "Yellow Hairbow", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "Red Floppy Hat", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "Plague Doctor Hat", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "副手物品", "shieldBase0Text": "没有副手装备", "shieldBase0Notes": "没有盾牌或副手武器。", @@ -523,10 +567,18 @@ "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", "shieldSpecialSummer2015HealerText": "Strapping Shield", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "Bat-tle Ax", + "shieldSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "时钟之盾", "shieldMystery301405Notes": "拥有这块高耸的时钟之盾,时间与你同在!没有属性加成。3015年6月捐赠者物品。", "shieldArmoireGladiatorShieldText": "Gladiator Shield", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", "back": "Back Accessory", "backBase0Text": "没有背部挂件", "backBase0Notes": "没有背部挂件。", @@ -632,5 +684,7 @@ "eyewearMystery301404Text": "眼戴护目镜", "eyewearMystery301404Notes": "没有什么小饰品能比一副护目镜更炫了——可能,除了单片眼镜。3015年3月捐赠者物品。", "eyewearMystery301405Text": "单片眼镜", - "eyewearMystery301405Notes": "没有什么饰品能比单片眼镜更炫——可能,除了护目镜。没有属性加成。3015年7月订阅者物品" + "eyewearMystery301405Notes": "没有什么饰品能比单片眼镜更炫——可能,除了护目镜。没有属性加成。3015年7月订阅者物品", + "eyewearArmoirePlagueDoctorMaskText": "Plague Doctor Mask", + "eyewearArmoirePlagueDoctorMaskNotes": "An authentic mask worn by the doctors who battle the Plague of Procrastination. Confers no benefit. Enchanted Armoire: Plague Doctor Set (Item 2 of 3)." } \ No newline at end of file diff --git a/common/locales/zh/generic.json b/common/locales/zh/generic.json index 06c98b9095..0d0fbff6c0 100644 --- a/common/locales/zh/generic.json +++ b/common/locales/zh/generic.json @@ -110,7 +110,9 @@ "December": "十二月", "dateFormat": "日期格式", "achievementStressbeast": "Stoïkalm的救星", - "achievementStressbeastText": "在\"2015冬季仙境事件\"中协助战胜可恶的压力野兽!", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "Check out my progress in Habitica!", "cardReceived": "Received a card!", "cardReceivedFrom": "<%= cardType %> from <%= userName %>", diff --git a/common/locales/zh/groups.json b/common/locales/zh/groups.json index 269bed3e7e..37e15e3cb2 100644 --- a/common/locales/zh/groups.json +++ b/common/locales/zh/groups.json @@ -12,9 +12,10 @@ "community": "社区论坛", "dataTool": "数据展示工具", "resources": "资源", + "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", "tavernTalk": "酒馆聊天", "tavernAlert1": "注意:开发者不会来这里阅读反馈。如果你想报告bug,请", - "tavernAlert2": "use GitHub instead", + "tavernAlert2": "使用GitHub ", "moderatorIntro1": "酒馆和公会版主是:", "communityGuidelines": "社区准则", "communityGuidelinesRead1": "请阅读我们的", @@ -25,16 +26,16 @@ "noPartyText": "要么你不在一个队伍中,要么你的队伍需要一段时间来加载。你可以创建一个队伍并邀请朋友。或者,如果你想加入一个队伍,你可以把下方的你的唯一用户 ID 给他们,然后来这里查看邀请信息。", "LFG": "宣传你的队伍或招募队友,请到<%= linkStart %>集结队伍(寻找小组)<%= linkEnd %> 公会。", "wantExistingParty": "Want to join an existing party? Go to the <%= linkStart %>Party Wanted Guild<%= linkEnd %> and post this User ID:", - "joinExistingParty": "Join Someone Else's Party", + "joinExistingParty": "加入别人的队伍", "create": "建立", "userId": "用户ID", "invite": "邀请", "leave": "离开", "invitedTo": "已给<%= name %>发送邀请", - "invitedToNewParty": "You were invited to join a party! Do you want to leave this party and join <%= partyName %>?", - "joinNewParty": "Join New Party", - "declineInvitation": "Decline Invitation", - "loadingNewParty": "Your new party is loading. Please wait...", + "invitedToNewParty": "你被邀请加入一个队伍!你想退出当前队伍转而加入<%= partyName %>吗?", + "joinNewParty": "加入新队伍", + "declineInvitation": "拒绝邀请", + "loadingNewParty": "你的新队伍正在载入,请稍候……", "newMsg": "新消息在 “<%= name %>”", "chat": "聊天", "sendChat": "发送", @@ -50,7 +51,7 @@ "groupDescr": "公会公开列表中显示的描述 (支持标记语言)", "logoUrl": "图标链接", "assignLeader": "任命队长", - "members": "Members", + "members": "成员", "partyList": "Order for party members in header", "banTip": "引导成员", "moreMembers": "更多成员", @@ -112,16 +113,16 @@ "leaderOnlyChallenges": "只有会长能创建挑战", "sendGift": "赠送礼物", "inviteFriends": "邀请朋友", - "inviteByEmail": "Invite by Email", - "inviteByEmailExplanation": "If a friend joins Habitica via your email, they'll automatically be invited to your party!", - "inviteFriendsNow": "Invite Friends Now", - "inviteFriendsLater": "Invite Friends Later", - "inviteAlertInfo": "If you have friends already using Habitica, invite them by User ID here.", - "inviteExistUser": "Invite Existing Users", + "inviteByEmail": "通过邮件邀请", + "inviteByEmailExplanation": "如果你的朋友通过你的邮件加入Habitica,他们将自动被邀请加入你的队伍。", + "inviteFriendsNow": "现在邀请你的朋友", + "inviteFriendsLater": "稍后邀请", + "inviteAlertInfo": "如果你的朋友们已经在使用Habitica 了,通过用户ID邀请他们 。", + "inviteExistUser": "邀请已存在的用户", "byColon": "来自:", - "inviteNewUsers": "Invite New Users", - "sendInvitations": "Send Invitations", - "invitationsSent": "Invitations sent!", + "inviteNewUsers": "邀请新用户", + "sendInvitations": "发送邀请", + "invitationsSent": "邀请已发送!", "inviteAlertInfo2": "或者分享这个链接(复制/粘贴)", "sendGiftHeading": "给 <%= name %>赠送礼物", "sendGiftGemsBalance": "来自 <%= number %> 宝石", @@ -131,18 +132,18 @@ "sendGiftMessagePlaceholder": "私信(可选)", "sendGiftSubscription": "<%= months %>月(或多个月): $<%= price %>", "battleWithFriends": "与朋友一起同怪兽战斗", - "startPartyWithFriends": "Start a Party with your friends!", + "startPartyWithFriends": "和你的朋友们组建新队伍", "startAParty": "创建一个队伍", "addToParty": "加入队伍成员", "likePost": "如果你喜欢这个公告请点击!", - "partyExplanation1": "Play Habitica with friends to stay accountable!", - "partyExplanation2": "Battle monsters and create Challenges!", - "partyExplanation3": "Invite friends now to earn a Quest Scroll!", - "wantToStartParty": "Do you want to start a party?", - "exclusiveQuestScroll": "Inviting a friend to your party will grant you an exclusive Quest Scroll to battle the Basi-List together!", - "nameYourParty": "Name your new party!", - "partyEmpty": "You're the only one in your party. Invite your friends!", - "partyChatEmpty": "Your party chat is empty! Type a message in the box above to start chatting.", - "guildChatEmpty": "This guild's chat is empty! Type a message in the box above to start chatting.", - "possessiveParty": "<%= name %>'s Party" + "partyExplanation1": "和朋友们一起玩Habitica ,互相监督!", + "partyExplanation2": "与怪兽作战或者创建挑战!", + "partyExplanation3": "现在,邀请朋友来获取探索任务卷轴!", + "wantToStartParty": "你想创建一支队伍吗?", + "exclusiveQuestScroll": "邀请朋友加入队伍,你将获得独家探索任务卷轴,与他们一起挑战Basi-List !", + "nameYourParty": "为你的队伍命名!", + "partyEmpty": "你孤身一人,快邀请你的朋友们!", + "partyChatEmpty": "队伍聊天框里空空如也!在上面的聊天框打字来开始聊天。", + "guildChatEmpty": "公会聊天框里空空如也!在上面的聊天框打字来开始聊天。", + "possessiveParty": "<%= name %>的队伍" } \ No newline at end of file diff --git a/common/locales/zh/limited.json b/common/locales/zh/limited.json index cbd623ef3e..1c4af6041d 100644 --- a/common/locales/zh/limited.json +++ b/common/locales/zh/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next Grand Gala!", "seasonalShopText": "欢迎来到季度商店!!我们现在囤积了各色春日 季度版 商品。每年的春日嘉年华期间,这里的一切都能买到——直到4月30号。所以赶快来扫货吧,否则你要足足再等一年才能买到!", "seasonalShopSummerText": "Welcome to the Seasonal Shop!! We're stocking summertime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Summer Splash event each year, but we're only open until July 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "拐杖糖 (法师)", "skiSet": "雪橇刺客 (盗贼)", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "Daring Swashbuckler (Warrior)", "emeraldMermageSet": "Emerald Mermage (Mage)", "reefSeahealerSet": "Reef Seahealer (Healer)", - "roguishPirateSet": "Roguish Pirate (Rogue)" + "roguishPirateSet": "Roguish Pirate (Rogue)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/zh/messages.json b/common/locales/zh/messages.json index 10747e64bf..93644cb7fd 100644 --- a/common/locales/zh/messages.json +++ b/common/locales/zh/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "找不到标签。", "messagePetNotFound": "找不到该宠物。", "messageFoodNotFound": "找不到该食物。", + "messageNotAvailable": "This item is not currently available for purchase.", "messageCannotFeedPet": "不能喂这只宠物。", "messageAlreadyMount": "你已经有这个坐骑了。请喂另一只宠物。", "messageEvolve": "你驯养了<%= egg %>,去骑几圈吧!", @@ -14,6 +15,7 @@ "messageEquipped": "装备了<%= itemText %>", "messageUnEquipped": "卸下了 <%= itemText %>", "messageMissingEggPotion": "你没选择药水或者宠物蛋", + "messageInvalidEggPotionCombo": "You can't hatch Quest Pet Eggs with Magic Hatching Potions! Try a different egg.", "messageAlreadyPet": "你已经拥有这只宠物了,试着用另一种方案孵化吧。", "messageHatched": "你的蛋孵化了,造访你的马厩来配备你的宠物吧。", "messageNotEnoughGold": "金币不够", diff --git a/common/locales/zh/pets.json b/common/locales/zh/pets.json index 6467827c1e..e22d62a282 100644 --- a/common/locales/zh/pets.json +++ b/common/locales/zh/pets.json @@ -1,11 +1,13 @@ { "pets": "宠物", "petsFound": "拥有的宠物", + "magicPets": "Magic Potion Pets", "rarePets": "稀有宠物", "questPets": "剧情任务宠物", "mounts": "坐骑", "mountsTamed": "已驯服的坐骑", "questMounts": "任务坐骑", + "magicMounts": "Magic Potion Mounts", "rareMounts": "稀有坐骑", "etherealLion": "灵狮", "veteranWolf": "退伍军狼", @@ -16,6 +18,7 @@ "mammoth": "猛犸象", "orca": "兽人", "royalPurpleGryphon": "紫御狮鹫", + "phoenix": "Phoenix", "rarePetPop1": "按按金色的爪印查看怎么通过为Habitica贡献来获得这只稀有宠物!", "rarePetPop2": "得到这个宠物的方法!", "potion": "<%= potionType %> 药水", @@ -24,13 +27,15 @@ "eggSingular": "蛋", "noEggs": "你没有任何宠物蛋。", "hatchingPotions": "孵化药水", + "magicHatchingPotions": "Magic Hatching Potions", "hatchingPotion": "孵化药水", "noHatchingPotions": "你没有任何孵化药水。", "inventoryText": "点选一颗蛋后,可使用的药水会亮起绿色的背景,然后点击药水来孵化出宠物。如果没有药水亮起绿色背景,再点击一次蛋来取消点选它,然后先点击药水看看可使用的宠物蛋,它们同样会亮起绿色背景。你也可以在商人Alexander那里卖掉不想要的物品。", "foodText": "食物", "food": "食物和鞍", "noFood": "你没有任何食物或鞍。", - "dropsExplanation": "如果你不想等每次完成任务才掉落这些物品,你可以用宝石来加速获取。 你可以在这了解更多关于掉落系统的信息。", + "dropsExplanation": "Get these items faster with Gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.", + "premiumPotionNoDropExplanation": "Magic Hatching Potions cannot be used on eggs received from Quests. The only way to get Magic Hatching Potions is by buying them below, not from random drops.", "beastMasterProgress": "驯兽师进度", "stableBeastMasterProgress": "驯兽师进度:<%= number %>宠物已获得", "beastAchievement": "你集齐了所有宠物,获得了”驯兽师“的成就!", diff --git a/common/locales/zh/quests.json b/common/locales/zh/quests.json index 1715c2c843..3c13e8529b 100644 --- a/common/locales/zh/quests.json +++ b/common/locales/zh/quests.json @@ -27,13 +27,14 @@ "begin": "开始", "bossHP": "Boss的生命值", "bossStrength": "Boss的力量", + "rage": "Rage", "collect": "收集", "collected": "已收集", "collectionItems": "<%= number %> <%= items %>", "itemsToCollect": "Items to Collect", "bossDmg1": "Each completed Daily and To-Do and each positive Habit hurts the boss. Hurt it more with redder tasks or Brutal Smash and Burst of Flames. The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).", "bossDmg2": "只有参与者会跟boss战斗并共享任务掉落。", - "tavernBossInfo": "为了对世界boss造成伤害,请完成你的日常任务和待办事项。更高的任务伤害意味着更高的boss伤害( 完成红色任务,法师技能,战士攻击等等)。你的每个未完成日常个数 (乘以boss的力量),boss的怒气都会增加。一旦他的怒气达到上限,后果不堪设想——所以请完成你的日常任务。所有对boss和来自boss的伤害会在重置时间进行结算 (你的日常重置时间)", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "为了收集物品,做那些正的任务。任务物品会像正常物品一样掉落;但是你直到第二天才能看得见这些掉落,然后找到的所有物品会被结算然后堆叠到一起。", "bossColl2": "只有参与者才能收集物品并共享任务掉落。", "abort": "舍弃", diff --git a/common/locales/zh/questscontent.json b/common/locales/zh/questscontent.json index d2578219bc..9e506e63f3 100644 --- a/common/locales/zh/questscontent.json +++ b/common/locales/zh/questscontent.json @@ -249,5 +249,17 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/zh/subscriber.json b/common/locales/zh/subscriber.json index 8c10aac143..bffe4e0e27 100644 --- a/common/locales/zh/subscriber.json +++ b/common/locales/zh/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "时间旅行者", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> 和 <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "神秘的时间旅行者", - "timeTravelersPopoverNoSub": "你需要一个神秘的沙漏召唤神秘的时间旅行者!<%= linkStart %>定期捐助者<%= linkEnd %>每连续捐助三个月就可以获得一个神秘沙漏。使用神秘沙漏,时间旅行者就会从过去——甚至有可能从未来——为你带回一个定期捐助者套装。", - "timeTravelersPopover": "我们看到你有一种神秘的沙漏,所以等我们将愉快地旅行回来的时候!请选择一样你喜欢神秘物品。你可以看到一个名单,过去的物品列表在<%= linkStart %>这里<%= linkEnd %>!如果这些都不能满足你,也许你会有兴趣在我们的时尚未来感的蒸汽朋克物品套装呢?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "更新卡", "subUpdateTitle": "更新", - "subUpdateDescription": "更新收费卡。" + "subUpdateDescription": "更新收费卡。", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/zh_TW/backgrounds.json b/common/locales/zh_TW/backgrounds.json index 64da61adba..2ecb0670a6 100644 --- a/common/locales/zh_TW/backgrounds.json +++ b/common/locales/zh_TW/backgrounds.json @@ -104,5 +104,19 @@ "backgroundSunsetSavannahText": "薩凡納日落", "backgroundSunsetSavannahNotes": "慢慢走進薩凡納日落。", "backgroundTwinklyPartyLightsText": "閃爍的晚會燈光", - "backgroundTwinklyPartyLightsNotes": "在閃爍的晚會燈光下跳舞!" + "backgroundTwinklyPartyLightsNotes": "在閃爍的晚會燈光下跳舞!", + "backgrounds092015": "第 16 組:2015 年 9 月推出", + "backgroundMarketText": "Habitica市集", + "backgroundMarketNotes": "在Habitica市集的店舖", + "backgroundStableText": "Habitica馬廄", + "backgroundStableNotes": "Tend mounts in the Habitica Stable.", + "backgroundTavernText": "Habitica酒館", + "backgroundTavernNotes": "拜訪Habitica酒館", + "backgrounds102015": "SET 17: Released October 2015", + "backgroundHarvestMoonText": "Harvest Moon", + "backgroundHarvestMoonNotes": "Cackle under the Harvest Moon.", + "backgroundSlimySwampText": "Slimy Swamp", + "backgroundSlimySwampNotes": "Slog through a Slimy Swamp.", + "backgroundSwarmingDarknessText": "Swarming Darkness", + "backgroundSwarmingDarknessNotes": "Shiver in the Swarming Darkness." } \ No newline at end of file diff --git a/common/locales/zh_TW/character.json b/common/locales/zh_TW/character.json index 31a901b5eb..aee2d6fb4a 100644 --- a/common/locales/zh_TW/character.json +++ b/common/locales/zh_TW/character.json @@ -59,7 +59,7 @@ "useCostumeInfo2": "當你第一次按下\"使用服裝\"時,你的頭像看起來會很簡陋...不過沒關係,可以看到畫面左邊武器裝備的狀態還在,接下來可以在畫面右邊隨意穿上各種裝備,這雖不會影響到實際戰鬥數據,但是看起來十分帥氣!試著組合所有武器、防具、寵物、坐騎、還有背景

有問題嗎?在遊戲維基裡看一看 這個 on 找到你最佳的組合?到這裡或是酒館秀給大家看吧!", "gearAchievement": "你已達成「終極裝備」成就:升級到最高裝備!你已完成以下組合:", "moreGearAchievements": "欲取得終極裝備徽章,到這裡選擇職業並開始購買職業專屬物品!", - "armoireUnlocked": "妳已解鎖 神秘寶箱! 點擊神秘寶箱可隨機獲得特殊裝備、食物、或是經驗值! ", + "armoireUnlocked": "你已解鎖 神秘寶箱! 點擊神秘寶箱可隨機獲得特殊裝備、食物、或是經驗值! ", "ultimGearName": "終極裝備", "ultimGearText": "已升級到此種職業之最高武器和盔甲:", "level": "等級", diff --git a/common/locales/zh_TW/content.json b/common/locales/zh_TW/content.json index 4455be478a..633d706cdb 100644 --- a/common/locales/zh_TW/content.json +++ b/common/locales/zh_TW/content.json @@ -2,75 +2,100 @@ "potionText": "治療藥水", "potionNotes": "回復15點生命值(立即使用)", "armoireText": "神秘寶箱", - "armoireNotesFull": "打開衣櫥隨機獲得特殊裝備,經驗,或食物!裝備碎片還有:", - "armoireLastItem": "你找到了最後的稀有裝備碎片的神秘寶箱。", - "armoireNotesEmpty": "在每個月的第一個星期,衣櫥將有新的裝備。在那之前,繼續點擊衣櫥以獲得經驗和食物!", + "armoireNotesFull": "打開神祕寶箱隨機獲得特殊裝備,經驗,或食物!裝備碎片還有:", + "armoireLastItem": "你找到了神祕寶箱裡最後一件稀有裝備碎片。", + "armoireNotesEmpty": "每個月的第一個禮拜,神祕寶箱都會推出新的裝備。在那之前,請繼續點擊神祕寶箱以獲得經驗和食物吧!", "dropEggWolfText": "狼", - "dropEggWolfAdjective": "忠誠的", + "dropEggWolfMountText": "狼", + "dropEggWolfAdjective": "一隻憨厚老實的", "dropEggTigerCubText": "小老虎", "dropEggTigerCubMountText": "老虎", - "dropEggTigerCubAdjective": "兇猛的", + "dropEggTigerCubAdjective": "一隻適合演壞人的", "dropEggPandaCubText": "小熊貓", "dropEggPandaCubMountText": "熊貓", - "dropEggPandaCubAdjective": "和善的", + "dropEggPandaCubAdjective": "一隻看似善良但一點也不的", "dropEggLionCubText": "小獅子", "dropEggLionCubMountText": "獅子", - "dropEggLionCubAdjective": "威嚴的", + "dropEggLionCubAdjective": "一隻像是土豪的", "dropEggFoxText": "狐狸", - "dropEggFoxAdjective": "狡猾的", + "dropEggFoxMountText": "狐狸", + "dropEggFoxAdjective": "一隻古靈精怪的", "dropEggFlyingPigText": "飛豬", - "dropEggFlyingPigAdjective": "怪誕的", + "dropEggFlyingPigMountText": "飛豬", + "dropEggFlyingPigAdjective": "一隻幽默有趣的", "dropEggDragonText": "龍", - "dropEggDragonAdjective": "偉大的", + "dropEggDragonMountText": "龍", + "dropEggDragonAdjective": "一隻騰雲駕霧的", "dropEggCactusText": "仙人掌", - "dropEggCactusAdjective": "多刺的", + "dropEggCactusMountText": "仙人掌", + "dropEggCactusAdjective": "一隻會刺到你的", "dropEggBearCubText": "小熊", "dropEggBearCubMountText": "熊", - "dropEggBearCubAdjective": "軟綿綿的", + "dropEggBearCubAdjective": "一隻可愛到爆炸的", "questEggGryphonText": "獅鷲獸", - "questEggGryphonAdjective": "驕傲的", + "questEggGryphonMountText": "獅鷲獸", + "questEggGryphonAdjective": "一隻驕傲無可救藥的", "questEggHedgehogText": "刺猬", - "questEggHedgehogAdjective": "刺刺的", + "questEggHedgehogMountText": "刺猬", + "questEggHedgehogAdjective": "一隻美麗帶刺的", "questEggDeerText": "鹿", - "questEggDeerAdjective": "優雅的", + "questEggDeerMountText": "鹿", + "questEggDeerAdjective": "一隻恍若仙女的", "questEggEggText": "蛋", "questEggEggMountText": "蛋籃子", - "questEggEggAdjective": "彩色", + "questEggEggAdjective": "一顆色彩繽紛的", "questEggRatText": "老鼠", - "questEggRatAdjective": "骯髒的", + "questEggRatMountText": "老鼠", + "questEggRatAdjective": "一隻灰撲撲的", "questEggOctopusText": "章魚", - "questEggOctopusAdjective": "狡猾的", + "questEggOctopusMountText": "章魚", + "questEggOctopusAdjective": "一隻滑頭滑腦的", "questEggSeahorseText": "海馬", - "questEggSeahorseAdjective": "獎勵", + "questEggSeahorseMountText": "海馬", + "questEggSeahorseAdjective": "一隻珍奇難尋的", "questEggParrotText": "鸚鵡", - "questEggParrotAdjective": "充滿活力的", + "questEggParrotMountText": "鸚鵡", + "questEggParrotAdjective": "一隻活力充沛的", "questEggRoosterText": "公雞", - "questEggRoosterAdjective": "昂首闊步的", + "questEggRoosterMountText": "公雞", + "questEggRoosterAdjective": "一隻傲視群雄的", "questEggSpiderText": "蜘蛛", - "questEggSpiderAdjective": "可怕的", + "questEggSpiderMountText": "蜘蛛", + "questEggSpiderAdjective": "一隻毛骨悚然的", "questEggOwlText": "貓頭鷹", - "questEggOwlAdjective": "智慧的", + "questEggOwlMountText": "貓頭鷹", + "questEggOwlAdjective": "一隻富含智慧的", "questEggPenguinText": "企鵝", - "questEggPenguinAdjective": "聰穎的", + "questEggPenguinMountText": "企鵝", + "questEggPenguinAdjective": "一隻敏捷迅速的", "questEggTRexText": "暴龍", - "questEggTRexAdjective": "手臂短小的", + "questEggTRexMountText": "暴龍", + "questEggTRexAdjective": "一隻雙手短短的", "questEggRockText": "巨石", - "questEggRockAdjective": "活潑的", + "questEggRockMountText": "巨石", + "questEggRockAdjective": "一顆活躍的", "questEggBunnyText": "兔子", - "questEggBunnyAdjective": "舒服地", + "questEggBunnyMountText": "兔子", + "questEggBunnyAdjective": "一隻軟綿綿的", "questEggSlimeText": "棉花糖史萊姆", - "questEggSlimeAdjective": "甜甜的", + "questEggSlimeMountText": "棉花糖史萊姆", + "questEggSlimeAdjective": "一坨甜滋滋的", "questEggSheepText": "羊", - "questEggSheepAdjective": "羊毛製的", + "questEggSheepMountText": "羊", + "questEggSheepAdjective": "一隻毛蓬蓬的", "questEggCuttlefishText": "烏賊", - "questEggCuttlefishAdjective": "可愛", + "questEggCuttlefishMountText": "烏賊", + "questEggCuttlefishAdjective": "一隻可愛到爆炸的", "questEggWhaleText": "鯨魚", - "questEggWhaleAdjective": "泥濘的", - "questEggCheetahText": "Cheetah", - "questEggCheetahAdjective": "honest", - "questEggHorseText": "Horse", - "questEggHorseAdjective": "galloping", - "eggNotes": "把孵化藥水倒在寵物蛋上會把它孵化成一隻<%= eggAdjective(locale) %><%= eggText(locale) %>。", + "questEggWhaleMountText": "鯨魚", + "questEggWhaleAdjective": "一隻像巨人的", + "questEggCheetahText": "獵豹", + "questEggCheetahMountText": "獵豹", + "questEggCheetahAdjective": "一隻為人實在的", + "questEggHorseText": "馬", + "questEggHorseMountText": "馬", + "questEggHorseAdjective": "一隻隨風奔馳的", + "eggNotes": "找瓶孵化藥水倒在這顆蛋上,接著等蛋孵化出<%= eggAdjective(locale) %> <%= eggText(locale) %>。", "hatchingPotionBase": "普通", "hatchingPotionWhite": "白色", "hatchingPotionDesert": "沙漠", @@ -81,7 +106,9 @@ "hatchingPotionCottonCandyPink": "棉花糖粉紅色", "hatchingPotionCottonCandyBlue": "棉花糖粉藍色", "hatchingPotionGolden": "金色", + "hatchingPotionSpooky": "幽靈", "hatchingPotionNotes": "把它倒在寵物蛋上可以孵化出一隻<%= potText(locale) %>寵物。", + "premiumPotionAddlNotes": "沒有可以用的任務寵物蛋", "foodMeat": "肉", "foodMilk": "牛奶", "foodPotatoe": "馬鈴薯", diff --git a/common/locales/zh_TW/death.json b/common/locales/zh_TW/death.json index d0a4927e77..fcd41aa03a 100644 --- a/common/locales/zh_TW/death.json +++ b/common/locales/zh_TW/death.json @@ -3,5 +3,14 @@ "dontDespair": "不要絕望!", "deathPenaltyDetails": "你失去了一些等級、黃金、裝備,但是只要努力就可以把它們拿回來!", "refillHealthTryAgain": "回復 HP,然後再試一次", - "dyingOftenTips": "這很常發生嗎? 這裡有 些密技!" + "dyingOftenTips": "這很常發生嗎? 這裡有 些密技!", + "losingHealthWarning": "小心!你的生命值正在減少!", + "losingHealthWarning2": "別讓你的生命值降為0!你會因此損失一個等級、金幣,和噴掉某件裝備。", + "toRegainHealth": "若要回復生命值:", + "lowHealthTips1": "等級提升而補足生命值!", + "lowHealthTips2": "從獎勵欄內購買治療藥水可以回復15點生命值。", + "losingHealthQuickly": "太容易減少生命?", + "lowHealthTips3": "未完成的每日任務會在隔天造成損害,所以要小心不要一開始就增加太多!", + "lowHealthTips4": "如果你的每日任務在某些日子不用完成的話,你可以點選鉛筆按鈕去更改它。", + "goodLuck": "祝你好運囉!" } \ No newline at end of file diff --git a/common/locales/zh_TW/faq.json b/common/locales/zh_TW/faq.json index af3a1d398b..a01c6c88fb 100644 --- a/common/locales/zh_TW/faq.json +++ b/common/locales/zh_TW/faq.json @@ -1,41 +1,41 @@ { - "frequentlyAskedQuestions": "Frequently Asked Questions", - "faqQuestion0": "I'm confused. Where do I get an overview?", - "iosFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customize your character under Menu > Customize Avatar.\n\n Some basic ways to interact: click the (+) in the upper-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-left-hand corner, and expand and contract checklists by clicking on the checklist bubble.", - "webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, the wiki has an excellent step-by-step overview of the game [right here](http://habitica.wikia.com/wiki/Habitica_Wiki).", - "faqQuestion1": "How do I set up my tasks?", - "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.", - "webFaqAnswer1": "Good Habits (the ones with a ) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a ) are tasks that you should avoid, like biting nails. Habits with a and a have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n

\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n

\n To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.", - "faqQuestion2": "What are some sample tasks?", - "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n

\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.wikia.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", - "faqQuestion3": "Why do my tasks change color?", - "iosFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "webFaqAnswer3": "Your tasks change color based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it’s a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.", - "faqQuestion4": "Why did my avatar lose health, and how do I regain it?", - "iosFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you tap a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your Party and one of your Party mates did not complete all their Dailies, the Boss will attack you.\n\n The main way to heal is to gain a level, which restores all your health. You can also buy a Health Potion with gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a Party with a Healer, they can heal you as well.", - "webFaqAnswer4": "There are several things that can cause you to take damage. First, if you left Dailies incomplete overnight, they will damage you. Second, if you click a bad Habit, it will damage you. Finally, if you are in a Boss Battle with your party and one of your party mates did not complete all their Dailies, the Boss will attack you.\n

\n The main way to heal is to gain a level, which restores all your Health. You can also buy a Health Potion with Gold from the Rewards column. Plus, at level 10 or above, you can choose to become a Healer, and then you will learn healing skills. If you are in a party (under Social > Party) with a Healer, they can heal you as well.", - "faqQuestion5": "How do I play Habitica with my friends?", - "iosFaqAnswer5": "The best way is to invite them to a Party with you, via the [website](https://habitica.com/#/options/groups/party)! We'll add the ability to create a Party from this app soon, but in the meantime you can use the [website](https://habitica.com/#/options/groups/party). Parties can go on quests, battle monsters, and cast skills to support each other. On the website, you and your friends can also join Guilds, which are public chat rooms. Guilds will be added to the app in a future update!", - "webFaqAnswer5": "The best way is to invite them to a party with you, under Social > Party! Parties can go on quests, battle monsters, and cast skills to support each other. You can also join guilds together (Social > Guilds). Guilds are chat rooms focusing on a shared interest or the pursuit of a common goal, and can be public or private. You can join as many guilds as you'd like, but only one party.\n

\n For more detailed info, check out the wiki pages on [Parties](http://habitrpg.wikia.com/wiki/Party) and [Guilds](http://habitrpg.wikia.com/wiki/Guilds).", - "faqQuestion6": "How do I get a Pet or Mount?", - "iosFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Menu > Items.\n\n To hatch a Pet, you'll need an egg and a hatching potion. Tap on the egg to determine the species you want to hatch, and select \"Hatch Egg.\" Then choose a hatching potion to determine its color! Go to Menu > Pets to equip your new Pet to your avatar by clicking on it. \n\n You can also grow your Pets into Mounts by feeding them under Menu > Pets. Tap on a Pet, and then select \"Feed Pet\"! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Menu > Mounts and tap on it to equip it to your avatar.\n\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "webFaqAnswer6": "At level 3, you will unlock the Drop System. Every time you complete a task, you'll have a random chance at receiving an egg, a hatching potion, or a piece of food. They will be stored in Inventory > Market.\n

\n To hatch a Pet, you'll need an egg and a hatching potion. Click on the egg to determine the species you want to hatch, and then click on the hatching potion to determine its color! Go to Inventory > Pets to equip it to your avatar by clicking on it.\n

\n You can also grow your Pets into Mounts by feeding them under Inventory > Pets. Click on a Pet, and then click on a piece of food from the right-hand menu to feed it! You'll have to feed a pet many times before it becomes a Mount, but if you can figure out its favorite food, it will grow more quickly. Use trial and error, or [see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences). Once you have a Mount, go to Inventory > Mounts and click on it to equip it to your avatar.\n

\n You can also get eggs for Quest Pets by completing certain Quests. (See below to learn more about Quests.)", - "faqQuestion7": "How do I become a Warrior, Mage, Rogue, or Healer?", - "iosFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Decide Later” and choose later under Menu > Choose Class.", - "webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members.\n

\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under User > Stats.", - "faqQuestion8": "What is the blue stat bar that appears in the Header after level 10?", - "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", - "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in a special section in the Rewards Column. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You’ll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.", - "faqQuestion9": "How do I fight monsters and go on Quests?", - "iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party on the [website](https://habitica.com/#/options/groups/party), you'll be rewarded with the Basi-List Scroll! (We will add this feature to the app in a future update.)\n - You can buy Quests from the Quests Page on the [website](https://habitica.com/#/options/inventory/quests) for gold and gems. (We will add this feature to the app in a future update.)\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "webFaqAnswer9": "First, you need to join or start a party (under Social > Party). Although you can battle monsters alone, we recommend playing in a group, because this will make quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n

\n Next, you need a Quest Scroll, which are stored under Inventory > Quests. There are three ways to get a scroll:\n

\n * When you invite people to your party, you’ll be rewarded with the Basi-List Scroll!\n * At level 15, you get a Quest-line, i.e., three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively.\n * You can buy Quests from the Quests Page (Inventory > Quests) for Gold and Gems.\n

\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading may be required to see the Boss's Health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your party at the same time that you damage the Boss.\n

\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.", - "faqQuestion10": "What are gems, and how do I get them?", - "iosFaqAnswer10": "Gems are purchased with real money by tapping on the gem icon in the header. When people buy gems, they are helping us to keep the site running. We're very grateful for their support!\n\n In addition to buying gems directly, there are three other ways players can gain gems:\n\n * Win a Challenge on the [website](https://habitica.com) that has been set up by another player under Social > Challenges. (We will be adding Challenges to the app in a future update!)\n * Subscribe on the [website](link) and unlock the ability to buy a certain number of gems per month.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n Keep in mind that items purchased with gems do not offer any statistical advantages, so players can still make use of the app without them!", - "webFaqAnswer10": "Gems are [purchased with real money](https://habitica.com/#/options/settings/subscription), although [subscribers](https://habitica.com/#/options/settings/subscription) can purchase them with Gold. When people subscribe or buy Gems, they are helping us to keep the site running. We're very grateful for their support!\n

\n In addition to buying Gems directly or becoming a subscriber, there are two other ways players can gain Gems:\n

\n * Win a Challenge that has been set up by another player under Social > Challenges.\n * Contribute your skills to the Habitica project. See this wiki page for more details: [Contributing to Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica)\n

\n Keep in mind that items purchased with Gems do not offer any statistical advantages, so players can still make use of the site without them!", - "faqQuestion11": "How do I report a bug or request a feature?", - "iosFaqAnswer11": "You can report a bug, request a feature, or send feedback under Menu > Report a Bug and Menu > Send Feedback! We'll do everything we can to assist you.", - "webFaqAnswer11": "Bug reports are collected on GitHub. Go to [Help > Report a Bug](https://github.com/HabitRPG/habitrpg/issues/2760) and follow the instructions. Don't worry, we'll get you fixed up soon!\n

\n Feature requests are collected on Trello. Go to [Help > Request a Feature](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) and follow the instructions. Ta-da!", - "iosFaqStillNeedHelp": "If you have a question that isn't on this list, come ask in the Tavern chat under Menu > Tavern! We're happy to help.", - "webFaqStillNeedHelp": "If you have a question that isn't on this list, come ask in the [Newbies Guild](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a)! We're happy to help." + "frequentlyAskedQuestions": "常見問題", + "faqQuestion0": "我不知道怎麼玩,有遊戲介紹嗎?", + "iosFaqAnswer0": "首先,你要設定好你的每日任務。接著,當你在現實生活中完成時,再把每日任務打勾,你會因此得到經驗值和金幣。金幣可以購買裝備和物品,而經驗值能使你的角色升級並且隨著等級提升還能解鎖其他功能,像是:寵物、技能,以及關卡任務!你可以調整你自己的角色在選單「玩家」>「角色」裡面。\n\n另外,有些基本的功能作用需要注意:點選手機螢幕介面右上角的(+)可以增加新任務。新增任務後,可以輕按現有任務便可再度編輯。按住不放將任務往左邊滑過便可刪除。在畫面左上角有一個標籤可幫助你分類,你可以點選任務來增加或減少清單。", + "webFaqAnswer0": "首先,你要設定好你的每日任務。接著,當你在現實生活中完成時,再把每日任務打勾,你會因此得到經驗值和金幣。金幣可以購買裝備和物品,而經驗值能使你的角色升級並且隨著等級提升還能解鎖其他功能,像是:寵物、技能,以及關卡任務!\n\n想要更多資訊,可以在wiki裡面找到詳細的介紹,讓你一步一步熟悉遊戲! [wiki](http://habitica.wikia.com/wiki/Habitica_Wiki)", + "faqQuestion1": "我要如何設定每日任務?", + "iosFaqAnswer1": "好習慣(+符號)就是你每天可以做很多次的那種正面任務,像是多吃菜。壞習慣(-符號)則是你應該要避免的負面任務,像是咬指甲。有些習慣同時擁有+和-,代表它可以同時兼具好的一面和壞的一面,像是走樓梯vs搭電梯。達成好習慣會獎勵你金幣和經驗。壞習慣則會減損生命值。\n\n每日任務是你每天都會做到的事情,像是刷牙或檢查電子信箱。你可以透過點擊來指定每日任務的天數。如果你沒有在每日任務指定的日子完成它的話,你的角色會在隔天減少生命值。所以小心不要一口氣增加太多每日任務!\n\n待辦事項是你的待辦清單,完成待辦事項也能夠得到金幣和經驗值。你不會因為待辦事項完成與否而受到攻擊。對著待辦事項點選也可以編輯指定日期。", + "webFaqAnswer1": "好習慣( )就是你每天可以做很多次的那種正面任務,像是多吃菜。壞習慣()則是你應該要避免的負面任務,像是咬指甲。有些習慣同時擁有 ,代表它可以同時兼具好的一面和壞的一面,像是走樓梯vs搭電梯。達成好習慣會獎勵你金幣和經驗。壞習慣則會減損生命值。\n

\n每日任務是你每天都會做到的事情,像是刷牙或檢查電子信箱。你可以透過點擊來指定每日任務的天數。如果你沒有在每日任務指定的日子完成它的話,你的角色會在隔天減少生命值。所以小心不要一口氣增加太多每日任務!\n

\n待辦事項是你的待辦清單,完成待辦事項也能夠得到金幣和經驗值。你不會因為待辦事項完成與否而受到攻擊。對著待辦事項點選鉛筆按鈕也可以編輯指定日期。", + "faqQuestion2": "有沒有可供參考的任務範例?", + "iosFaqAnswer2": "wiki有四種參考範例來當作靈感:\n

\n* [習慣](http://habitica.wikia.com/wiki/Sample_Habits)\n* [每日任務](http://habitica.wikia.com/wiki/Sample_Dailies)\n* [待辦事項](http://habitica.wikia.com/wiki/Sample_To-Dos)\n* [自訂獎勵](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "webFaqAnswer2": "wiki有四種參考範例來當作靈感:\n * [習慣](http://habitica.wikia.com/wiki/Sample_Habits)\n * [每日任務](http://habitica.wikia.com/wiki/Sample_Dailies)\n * [待辦事項](http://habitica.wikia.com/wiki/Sample_To-Dos)\n * [自訂獎勵](http://habitica.wikia.com/wiki/Sample_Custom_Rewards)", + "faqQuestion3": "為什麼我的任務會改變顏色?", + "iosFaqAnswer3": "你的任務會改變顏色是因為你完成該任務的次數比較多!每一個新任務都是從黃色開始。當你完成每日任務或是好習慣時,它們就會轉變成藍色。如果沒有完成每日任務或是你做了壞習慣時,它們就會轉變成紅色。越是紅的任務被正向完成時,就能得到越多獎勵。但是如果你又負向完成的話,它所給予的傷害也就越多喔!這有助於你完成比較困難的任務!", + "webFaqAnswer3": "你的任務會改變顏色是因為你完成該任務的次數比較多!每一個新任務都是從黃色開始。當你完成每日任務或是好習慣時,它們就會轉變成藍色。如果沒有完成每日任務或是你做了壞習慣時,它們就會轉變成紅色。越是紅的任務被正向完成時,就能得到越多獎勵。但是如果你又負向完成的話,它所給予的傷害也就越多喔!這有助於你完成比較困難的任務!", + "faqQuestion4": "為什麼我的角色生命值減少,我要怎麼回復?", + "iosFaqAnswer4": "有很多方式都會減少角色的生命值。第一,如果你沒有如期完成每日任務的話,角色會在隔天受到傷害。第二,如果你做了壞習慣,它也會使生命值受損。最後,若你正在隊伍裡並且處於活動任務捲軸狀態的話,如果隊友沒有乖乖完成他自己的每日任務,那麼任務魔王也會攻擊你喔。\n\n主要回復生命值的方法就是提升等級,當你升等就會自動補足生命值。你也可以用金幣購買獎勵框框裡的治療藥水。另外,當你等級大於或等於10時,你可以選擇成為醫者,這樣一來你就能夠學習治癒術。或者你的隊伍中「社交」>「隊伍」,有人是醫者的話,可以請他們治療你喔。", + "webFaqAnswer4": "有很多方式都會減少角色的生命值。第一,如果你沒有如期完成每日任務的話,角色會在隔天受到傷害。第二,如果你做了壞習慣,它也會使生命值受損。最後,若你正在隊伍裡並且處於活動任務捲軸狀態的話,如果隊友沒有乖乖完成他自己的每日任務,那麼任務魔王也會攻擊你喔。

\n主要回復生命值的方法就是提升等級,當你升等就會自動補足生命值。你也可以用金幣購買獎勵框框裡的治療藥水。另外,當你等級大於或等於10時,你可以選擇成為醫者,這樣一來你就能夠學習治癒術。或者你的隊伍中 (「社交」> 「隊伍」),有人是醫者的話,可以請他們治療你喔。", + "faqQuestion5": "要怎麼做才能夠跟朋友一起玩Habitica?", + "iosFaqAnswer5": "最好的方法就是邀請他們跟你一起加入隊伍,參考 [website](https://habitica.com/#/options/groups/party)!我們在不久的將來會增加功能讓app可以新增隊伍,但現在你可以先用這個 [website](https://habitica.com/#/options/groups/party)。隊伍可以參加任務捲軸、跟魔王對抗、使用技能來支援彼此。在網站裡你可以和朋友加入公會,裡面有一個公共的聊天室。公會也會增加到之後的app更新中。", + "webFaqAnswer5": "最好的方法就是邀請他們跟你一起加入隊伍,選擇「社交」>「隊伍」。隊伍可以參加任務捲軸、和魔王對抗、使用技能來支援彼此。你也可以加入公會 (「社交」>「公會」),公會裡面有聊天室,你可以在上面分享些新鮮事或者說說你想要達成的好習慣目標,你可以自由的選擇要公開聊天或者私下。公會可以重複加入數個,但是隊伍一次只能加入一組喔!\n

\n想要知道更多資訊,請點選我們的wiki頁面 [隊伍](http://habitrpg.wikia.com/wiki/Party) and [公會](http://habitrpg.wikia.com/wiki/Guilds)", + "faqQuestion6": "我要怎麼做才能得到寵物或是坐騎呢?", + "iosFaqAnswer6": "當你等級升到3的時候,就會解鎖掉落系統。每當你完成任務時,你就會有一定的機率收到寵物蛋、孵化藥水,或是餵養寵物的食物。當你收到時系統就會自動存入「選單」>「物品」。\n\n想要孵化寵物,你需要同時擁有寵物蛋和孵化藥水各一。點選寵物蛋確認你要孵化的種類,接著點擊「孵化」,然後選擇孵化藥水就能夠確認寵物的顏色囉!孵化完成後你可以到「選單」>「寵物」將你的寵物裝備到角色上。\n\n你也可以用餵食的方式讓寵物進化成坐騎。點選寵物選擇「餵食」,你會看到一條綠色的狀態列隨著你餵食次數而增長,當狀態列額滿後就會進化成坐騎。這需要花點時間,不過如果你能找到寵物最喜歡的食物,就可以加速寵物進化的速度囉!請多多嘗試食物種類或者看這個[see the spoilers here]。(http://habitica.wikia.com/wiki/Food#Food_Preferences)\n當你擁有了一隻座騎,你可以到「選單」>「坐騎」將它裝備到角色上。\n\n當你完成某些任務捲軸時,你也可能收到任務寵物蛋。(你可以看看下面有一些關於任務捲軸的介紹)。", + "webFaqAnswer6": "當你等級升到3的時候,就會解鎖掉落系統。每當你完成任務時,你就會有一定的機率收到寵物蛋、孵化藥水,或是餵養寵物的食物。當你收到時系統就會自動存入「背包」>「市場」。\n

\n想要孵化寵物,你需要同時擁有寵物蛋和孵化藥水各一。點選寵物蛋確認你要孵化的種類,然後選擇孵化藥水就能夠確認寵物的顏色囉!孵化完成後你可以到「背包」>「寵物」將你的寵物裝備到角色上。\n

\n你也可以用餵食的方式讓寵物進化成坐騎。點選「背包」>「寵物」後選擇寵物,這時畫面右方會出現選單,點選食物然後「餵食」就可以了!你會看到一條綠色的狀態列隨著你餵食次數而增長,當狀態列額滿後就會進化成坐騎。這需要花點時間,不過如果你能找到寵物最喜歡的食物,就可以加速寵物進化的速度囉!請多多嘗試食物種類或者看這個[see the spoilers here](http://habitica.wikia.com/wiki/Food#Food_Preferences)。\n當你擁有了一隻座騎,你可以到「背包」>「坐騎」將它裝備到角色上。\n

\n當你完成某些任務捲軸時,你也可能收到任務寵物蛋。(你可以看看下面有一些關於任務捲軸的介紹)。", + "faqQuestion7": "我要怎麼做才能夠成為戰士、法師、盜賊或是醫者?", + "iosFaqAnswer7": "在等級10的時候,你可以選擇成為戰士、法師、盜賊或是醫者。(所有玩家在一開始都會被系統默認為是戰士直到你升等為10。) 每種職業都有各自的優點以及不同的裝備選擇,當你等級11時還能夠施放職業技能。戰士可以很輕鬆地擊退魔王,還能夠抵擋來自任務的傷害,同時也是隊伍攻擊主力。法師也能夠給予魔王有效的攻擊,等級提升快速且能夠幫助隊伍的成員補充魔力。盜賊能獲得最多金幣,也是能撿到最多掉落物品的職業,而這些優點也能回饋給隊伍。最後是醫者,醫者擁有特殊技能可以治癒他們自身以及隊伍成員的生命值。\n\n如果你還沒能夠決定該選擇哪種作為職業的話--舉例,如果你覺得與其馬上選擇職業,不如先補足目前所需的裝備的話--你可以點選「之後再決定」,等你覺得時機到了就可以到「選單」>「選擇職業」。", + "webFaqAnswer7": "在等級10的時候,你可以選擇成為戰士、法師、盜賊或是醫者。(所有玩家在一開始都會被系統默認為是戰士直到你升等為10) 每種職業都有各自的優點以及不同的裝備選擇,當你等級11時還能夠施放職業技能。戰士可以很輕鬆地擊退魔王,抵擋來自任務的傷害,同時也是隊伍攻擊主力。法師也能夠給予魔王有效的攻擊,等級提升快速且能夠幫助隊伍的成員補充魔力。盜賊能獲得最多金幣,也是能撿到最多掉落物品的職業,而這些優點也能回饋給隊伍。最後是醫者,醫者擁有特殊技能可以治癒他們自身以及隊伍成員的生命值。\n

\n如果你還沒能夠決定該選擇哪種作為職業的話--舉例,如果你覺得與其馬上選擇職業,不如先補足目前所需的裝備的話--你可以點選「退出」,等你覺得時機到了就可以到「玩家」>「屬性」點選職業。", + "faqQuestion8": "咦?為什麼我升級到10級時,生命值和經驗值下方多出一條藍色的狀態列?", + "iosFaqAnswer8": "當你等級10的時候,除了能夠選擇職業外,還會出現一條藍色的狀態列,它是你的魔力值。當你繼續升等後,你還會陸續解鎖一些特殊的職業技能,使用技能會使你的魔力減少。每種職業都有各自獨特的技能,當等級11時你會在「選單」>「使用技能」內找到它們。魔力值不像生命值一樣會隨著你等級提升而補滿,它會因為你完成好習慣、每日任務和待辦事項而增加,也會因為你做了壞習慣而減少。順帶一提,每隔一天魔力值也會悄悄回復一點,當你完成越多每日任務,隔天也能補充越多魔力值喔。", + "webFaqAnswer8": "當你等級10的時候,除了能夠選擇職業外,還會出現一條藍色的狀態列,它是你的魔力值。當你繼續升等後,你還會陸續解鎖一些特殊的職業技能,使用技能會使你的魔力減少。每種職業都有各自獨特的技能,當等級11時你會在主畫面右方的「獎勵」內找到它們。魔力值不像生命值一樣會隨著你等級提升而補滿,它會因為你完成好習慣、每日任務和待辦事項而增加,也會因為你做了壞習慣而減少。順帶一提,每隔一天魔力值也會悄悄回復一點,當你完成越多每日任務,隔天也能補充越多魔力值喔。", + "faqQuestion9": "我要怎麼做才能夠攻擊魔王而且參與任務卷軸呢?", + "iosFaqAnswer9": "首先,你要先加入或者建立一個隊伍(往上滑有相關說明),當然你也可以獨自一人解任務,但我們還是推薦加入隊伍啦,因為多點人會比較輕鬆,而且跟朋友一起行動也比較能激勵你!\n\n接著,你要有一個任務捲軸,它會被存在「選單」>「物品」裡面。你有三種方式可以獲得捲軸:\n\n-當你等級15時,你會得到一個任務線,它是由三個任務組合而成的。而每當你等級達30級、40級、60級的時候,系統也會自動開啟各自的任務線。\n\n-當你使用電腦在網站邀請別人進入你的隊伍[網站](https://habitica.com/#/options/groups/party),系統也會自動發送一個任務卷軸給你。(我們往後也會新增這項功能在手機版上。)\n\n-你也可以使用電腦在網站上用金幣或是寶石購買任務捲軸。[網站](https://habitica.com/#/options/inventory/quests) (我們往後也會新增這項功能在手機版上。)\n\n通常情況下,任務捲軸的任務會是和魔王決鬥或是收集特定物品,當你完成後它會在隔天顯示目前收集狀態或是魔王的生命值還剩多少。(你只需要按住螢幕往下拉就可以看到。)如果你在解任務途中錯過任何每日任務沒有完成的話,在你攻擊魔王的同時魔王也會攻擊你的隊員哦!\n\n在11級過後,戰士和法師會有職業技能能夠對魔王造成額外傷害,所以如果你現在已經等級10了,想成為一個優秀的前鋒就對著這兩個職業點下去吧!", + "webFaqAnswer9": "首先,你要先加入或者創建一個隊伍(在「社交」>「隊伍」中),當然你也可以獨自一人解任務,但我們還是推薦你加入隊伍啦,因為多點人會比較輕鬆打卷軸,而且跟朋友一起行動也比較能激勵你!\n

\n接著,你要有一個任務卷軸,它會被存在「背包」>「任務」裡面。你有三種方式可以獲得卷軸:\n

\n*當你等級15時,你會得到一個任務線,它是由三個任務組合而成的。而每當你等級達30級、40級、60級的時候,系統也會自動開啟各自的任務線。\n\n*當你邀請別人進入你的隊伍,系統也會自動發送一個任務卷軸給你哦!\n\n*你也可以用金幣或是寶石購買任務捲軸。(在「背包」>「任務」中)\n

\n通常情況下,任務卷軸的任務會是和魔王決鬥或是收集特定物品,當你完成後它會在隔天顯示目前收集狀態或是魔王的生命值還剩多少。(你只需要重新整理網頁就可以看到。)如果你在解任務途中錯過任何每日任務沒有完成的話,在你攻擊魔王的同時魔王也會攻擊你的隊員哦!\n

\n在11級過後,戰士和法師會有職業技能能夠對魔王造成額外傷害,所以如果你現在已經等級10了,想成為一個優秀的前鋒就對著這兩個職業點下去吧!", + "faqQuestion10": "寶石是什麼東西?我要怎麼得到呢?", + "iosFaqAnswer10": "如果要購買寶石,你必須要點擊上方寶石圖示後使用你錢包裡真真實實的錢來購買。當你購買寶石的同時,也代表你幫助我們把網站建立的更加完善。我們超感謝你的支持!\n\n除了用現金購買才能得到寶石之外,還有三種方法可以獲得:\n\n*使用電腦版在網站贏得挑戰。 [網站](https://habitica.com)你可以在「社交」>「挑戰」裡找到許多由他人設定好的挑戰可以選擇。(我們日後也會增加此功能在手機版上!)\n*使用電腦版在網站上訂閱我們,[網站](https://habitica.com/#/options/settings/subscription)就能夠使用金幣在每個月購買特定數量的寶石哦! \n*為Habitica作出貢獻,看看wiki頁面就能得到更多資訊:[幫助Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n\n小提醒!不論你有沒有購買寶石,它們不會使你變得比別人更有優勢,所以就算你沒有寶石你還是能夠開開心心順利玩Habitica哦!", + "webFaqAnswer10": "如果要購買寶石,你必須要點擊寶石圖示後使用你錢包裡真真實實的錢來購買, [新台幣/美金]。(https://habitica.com/#/options/settings/subscription),或者成為訂閱用戶也能夠使用遊戲裡的金幣購買一定數量的寶石, [訂閱用戶]。(https://habitica.com/#/options/settings/subscription)當你成為訂閱用戶或者購買寶石的同時,也代表你幫助我們把網站建立的更加完善。我們超感謝你的支持!\n

\n除了用現金購買或者成為訂閱用戶才能得到寶石之外,還有兩種方法可以獲得:\n

\n*贏得挑戰。你可以在「社交」>「挑戰」裡找到許多由他人設定好的挑戰可以選擇。\n\n*為Habitica作出貢獻,看看wiki頁面就能得到更多資訊:[幫助Habitica](http://habitica.wikia.com/wiki/Contributing_to_Habitica).\n

\n小提醒!不論你有沒有購買寶石,它們不會使你變得比別人更有優勢,所以就算你沒有寶石你還是能夠開開心心順利玩Habitica哦!", + "faqQuestion11": "我要怎麼做才能回報問題或者請求新功能呢?", + "iosFaqAnswer11": "在「選單」>「回饋意見」裡,你可以回報錯誤、請求新功能或者只是給個意見,我們會盡其所能的協助你!", + "webFaqAnswer11": "回報錯誤的話要到[幫助 > 回報問題](https://github.com/HabitRPG/habitrpg/issues/2760),跟著步驟填寫資訊即可,我們一定會使命必達的,別怕!\n

\n建議我們增加新功能的話,則是要到[幫助 > 請求新功能](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) ,然後跟著音浪一起流動就沒錯啦!", + "iosFaqStillNeedHelp": "如果你有疑問,可是沒在這裡看到解答的話,來「選單」>「酒館」的聊天室問問,我們很高興為你服務!", + "webFaqStillNeedHelp": "如果你有疑問,可是沒在這裡看到解答的話,來這裏問問 [新手公會](https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a),我們很高興為你服務!" } \ No newline at end of file diff --git a/common/locales/zh_TW/front.json b/common/locales/zh_TW/front.json index 3de6c255cf..4d8ce4282e 100644 --- a/common/locales/zh_TW/front.json +++ b/common/locales/zh_TW/front.json @@ -2,9 +2,9 @@ "FAQ": "常見問題", "accept1Terms": "當按下下面按鈕時,表示我同意", "accept2Terms": "以及", - "alexandraQuote": "Couldn't NOT talk about [Habitica] during my speech in Madrid. Must-have tool for freelancers who still need a boss.", - "althaireQuote": "有任務確實不斷地激勵我做所有的每日任務,和做所有的待辦事項。我最大對動力是,不讓我的隊伍衰弱。", - "andeeliaoQuote": "這是多麼棒的產品,剛開始前幾天,已經更加的自覺和讓我有效運用時間!", + "alexandraQuote": "當我在馬德里發表演說時,我真的不得不提到[Habitica]帶來的好處,如果你是一位需要老闆來管理自己的自由工作者,你絕對要擁有它!", + "althaireQuote": "接獲一個任務能不斷地激勵我完成所有的每日工作和待辦事項。我最大的動力就是不讓我的隊員們失望", + "andeeliaoQuote": "這是多麼棒的作品,我才剛開始玩幾天,已經更使我加的自覺並讓我有效運用時間!", "autumnesquirrelQuote": "我減少對工作和做家事的拖延並且準時支付賬單。", "businessSample1": "確認 1 頁庫存", "businessSample2": "20分鐘歸檔", @@ -33,12 +33,12 @@ "companyTerms": "服務條款", "companyVideos": "影片", "contribUse": "Habitica貢獻者使用", - "dragonsilverQuote": "I can't tell you how many time and task tracking systems I've tried over the decades... [Habitica] is the only thing I've used that actually helps me get things done rather than just list them.", - "dreimQuote": "When I discovered [Habitica] last summer, I had just failed about half of my exams. Thanks to the Dailies... I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.", + "dragonsilverQuote": "我不能告訴你在數十年裡我到底用過多少個紀錄工作進度的系統.....[Habitica] 是唯一一個真正幫助我完成事情而不是只將它們列下來", + "dreimQuote": "上個暑假剛發現[Habitica]前,我有一半的大考得到F 。感謝每日任務...讓我懂得規劃並訓誡自己,而且就在一個月前,我所有大考都高分通過!", "elmiQuote": "每天早上我期待著起床,因為我可以賺到金幣!", - "email": "Email", + "email": "電子信箱", "emailNewPass": "電子郵件寄送新密碼", - "evagantzQuote": "My very first dentist appointment where the hygienist was actually excited about my flossing habits. Thanks [Habitica]!", + "evagantzQuote": "我去看牙醫的時候,護理士發現我每天都有使用牙線,他很為我維持住這個好習慣感到開心,謝謝 [Habitica]!", "examplesHeading": "玩家使用Habitica 來管理", "featureAchievementByline": "做一些非常棒的事?取得勳章並展示出來!", "featureAchievementHeading": "成就徽章", @@ -55,7 +55,7 @@ "footerMobile": "手機版本", "footerSocial": "社交", "forgotPass": "忘記密碼", - "frabjabulousQuote": "[Habitica] is the reason I got a killer, high-paying job... and even more miraculous, I'm now a daily flosser!", + "frabjabulousQuote": "[Habitica] 讓我得到了很棒的高薪工作...更奇蹟似的,我現在會每天用牙線了!", "free": "免費加入", "gamifyButton": "讓你今天的生活像遊戲一樣!", "goalSample1": "練習 1 小時的鋼琴", @@ -71,25 +71,25 @@ "healthSample4": "吃健康/垃圾食物", "healthSample5": "努力 1 小時", "history": "歷史紀錄", - "infhQuote": "[Habitica] has really helped me impart structure to my life in graduate school.", + "infhQuote": "在我讀研究所的時候,[Habitica]幫我重建了生活重心!", "invalidEmail": "需要有效的電子郵件地址,以便進行密碼重置。", - "irishfeet123Quote": "I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. [Habitica] has cured that!", - "joinOthers": "Join 250,000 people making it fun to achieve goals!", - "kazuiQuote": "Before [Habitica], I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.", + "irishfeet123Quote": "我曾經有個很糟的習慣,就是吃完飯後不去整理,而把杯子放得到處都是不放回原位。[Habitica] 救了我!", + "joinOthers": "和 25 萬人一起讓達成目標變得有趣!", + "kazuiQuote": "還沒有遇到[Habitica]之前,我被論文給卡住了,而且我要求自己要做到的事也都進度緩慢,像是做家事、背單字,學圍棋等。至從遇到它之後我才發現,原來我把事情分散開來會更好管理,現在做這些每日任務成了我的動力來源!", "landingadminlink": "管理方案", "landingend": "還沒被說服嗎?", "landingend2": "看看更多", "landingend3": "。您需要更私密的遊戲環境嗎?看看我們提供的", "landingend4": ",最適合家庭、老師、支持性團體或商業環境下使用。", "landingfeatureslink": "我們的特色", - "landingp1": "The problem with most productivity apps on the market is that they provide no incentive to continue using them. Habitica fixes this by making habit building fun! By rewarding you for your successes and penalizing you for slip-ups, Habitica provides external motivation for completing your day-to-day activities.", + "landingp1": "目前市面上出現的生產力工具app中,最常見的問題就是這些app其實並沒有辦法鼓勵你繼續堅持下去,但Habitica透過完成好習慣來克服了這個問題!它獎勵你的完成也處罰你的閃失,Habitica提供了外在動力促使你達成每一天的目標!", "landingp2": "當您逐漸養成了好習慣、完成每日任務或是處理了一件積了很久的待辦事項時, Habitica 會立馬獎勵您經驗值和金幣。當您累積越多經驗值,您可以升級、提昇人物屬性或解鎖更多功能(例如職業或寵物。)金幣可以用來購買遊戲中的物品或是兌換一次您自己設定的獎勵。就算完成一件小事我們也會立刻給予獎勵,有努力就有回報,使你不再拖延。", "landingp2header": "及時獎勵", - "landingp3": "Whenever you indulge in a bad habit or fail to complete one of your daily tasks, you lose health. If your health drops too low, you lose some of the progress you've made. By providing immediate consequences, Habitica can help break bad habits and procrastination cycles before they cause real-world problems.", + "landingp3": "當壞習慣發作或未能完成日常事務時,你的生命值會減少。若是生命值降得太低,你將失去一些現有的進度。透過給予即時後果的方式,Habitica 能夠在造成現實問題之前協助破除壞習慣和延宕的惡性循環。", "landingp3header": "承擔後果", - "landingp4": "With an active community, Habitica provides the accountability you need to stay on task. With the party system, you can bring in a group of your closest friends to cheer you on. The guild system allows you to find people with similar interests or obstacles, so you can share your goals and swap tips on how to tackle your problems. In Habitica, the community means that you have both the support and the accountability you need to succeed.", + "landingp4": "Habitica建立了活躍的社群,來確保你對工作保持責任感。你可以和最麻吉的朋友們組成隊伍,並從中得到歡樂。除此之外,公會系統能讓你找到興趣相投的人或新的挑戰目標。\n你可以在公會分享你的目標,並且和大家交換如何解決問題的提示。\n在Habitica的社群裡意味著你同時擁有了支持,也擁有了解決事情的責任。", "landingp4header": "培養責任", - "leadText": "Habitica is a free habit building and productivity app that treats your real life like a game. With in-game rewards and punishments to motivate you and a strong social network to inspire you, Habitica can help you achieve your goals to become healthy, hard-working, and happy.", + "leadText": "Habitica 是一個讓你建立好習慣並提升生產力的免費app,使你的現實生活有如遊戲般有趣。遊戲內的獎罰制度激勵你向前邁進,強大的社群網路支持啟發你。Habitica 可以幫助你達成目標,使你變得健康,認真工作又快樂!!", "login": "登入", "loginAndReg": "登入 / 註冊", "loginFacebookAlt": "以 Facebook 登入 / 註冊", @@ -109,7 +109,7 @@ "marketing3Lead1": "iPhone & Android 的 Apps 能讓您隨時更新任務進度。我們知道若每次都要登入網站按按鈕才能更新進度其實是個不小的負擔。", "marketing3Lead2": "Other 3rd Party Tools tie Habitica into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here", "marketing4Header": "組織或機構的應用環境", - "marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days; harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.", + "marketing4Lead1": "教育是遊戲化最好的行業之一。我們都知道現在的學生是多麼寸步不離地玩著手機和遊戲;利用這種力量,推坑你的學生吧!讓他們和自己的麻吉們進行正面競爭,並且用稀有裝備獎勵有良好行為的學生。接著就等著看他們自己的成績和態度往好處飆升。", "marketing4Lead1Title": "將遊戲融入教育", "marketing4Lead2": "醫療保健的支出逐漸上升,我們總要做點什麼。有幾百種的課程能改善您的健康、減少您看醫生的錢。我們相信 Habitica 能幫助您通往健康的生活方式。", "marketing4Lead2Title": "將遊戲融入健康與保健", @@ -119,9 +119,9 @@ "marketing4Lead3Title": "遊戲可以融入任何領域", "mobileAndroid": "Android", "mobileIOS": "iOS", - "motivate": "Motivate yourself and your team!", - "motivate1": "Motivate yourself to do anything.", - "motivate2": "Get Organized. Get Motivated. Get Gold.", + "motivate": "鼓舞自己還有你的夥伴們!", + "motivate1": "鼓勵自己去做任何事", + "motivate2": "妥善規劃,鼓勵自己,賺飽金幣!", "passConfirm": "密碼確認", "passMan": "如果您正在使用密碼管理工具 (例如 1Password) 而在登入時遇到問題,請試試手動輸入使用者名稱及密碼。", "password": "密碼", @@ -129,19 +129,19 @@ "playButtonFull": "開始玩Habitica", "presskit": "媒體資料", "presskitDownload": "下載所有圖像:", - "presskitText": "Thanks for your interest in Habitica! The following images can be used for articles or videos about Habitica. For more information, please contact Siena Leslie at leslie@habitica.com.", + "presskitText": "感謝您對Habitica有興趣!下面的圖片可被用於有關Habitica文章或視頻。欲了解更多信息,請聯繫Siena Leslie 的信箱 leslie@habitica.com", "privacy": "隱私權政策", "psst": "噓!", - "punishByline": "Break bad habits and procrastination cycles with immediate consequences.", + "punishByline": "用即將發生的後果警戒自己,破除壞習慣和一再拖延的惡性循環。", "punishHeading1": "錯失了一個每日目標?", "punishHeading2": "生命值降低!", "questByline1": "和你朋友一起玩會讓你負責你的任務", - "questByline2": "Issue each other Challenges to complete a goal together!", + "questByline2": "對彼此發出挑戰,然後一起熱血完成目標吧!", "questHeading1": "和朋友一起打怪物!", "questHeading2": "如果你偷懶,他們會受傷!", "register": "註冊", - "rewardByline1": "Spend gold on virtual and real-life rewards.", - "rewardByline2": "Instant rewards keep you motivated!", + "rewardByline1": "花費金幣獲得虛擬或是現實的獎勵", + "rewardByline2": "即時的獎賞讓你充滿動力!", "rewardHeading": "完成一個任務來獲得金幣!", "sampleDailies": "每日任務範例", "sampleHabits": "習慣範例", @@ -149,34 +149,35 @@ "school": "學校", "schoolSample1": "完成一個功課", "schoolSample2": "學習1 個小時", - "schoolSample3": "Meet with Study Group", + "schoolSample3": "與朋友一起學習", "schoolSample4": "第1章的筆記", "schoolSample5": "閱讀1章", "sixteenBitFilQuote": "感謝 [Habitica] 讓我以破紀錄的速度完成工作與任務,我總是非常˙期待升級!", - "skysailorQuote": "My party and our quests keep me engaged in the game, which keeps me motivated to get things done and change my life in positive ways", + "skysailorQuote": "我的隊員還有我們的任務讓我不斷玩這個遊戲,這使我充滿動力去完成該做的事情並改善我的人生。", "socialTitle": "Habitica - 讓生活變成遊戲", "supermouse35Quote": "我比較常運動以及我好幾個月沒忘記吃我的藥!謝謝,Habit。 :D", "sync": "同步", "tasks": "工作", - "teamSample1": "Outline Meeting Itinerary for Tuesday", + "teamSample1": "主要會議行程安排在星期二", "teamSample2": "Brainstorm Growth Hacking", - "teamSample3": "Discuss this week's KPIs", + "teamSample3": "討論這週的 KPIs", "teams": "隊伍", "terms": "服務條款及細則", "testimonialHeading": "人家在說。。。", "tutorials": "新手教學", "unlockByline1": "達成你的目標並升級。", - "unlockByline2": "Unlock new motivational tools, such as pet collecting, random rewards, spell-casting, and more!", - "unlockHeadline": "As you stay productive, you unlock new content!", + "unlockByline2": "解鎖新的獎勵工具,例如收集所有寵物、隨機掉落系統,以及更多!", + "unlockHeadline": "當你持續保持高生產力,你也解鎖新的遊戲內容。", "useUUID": "使用 UUID / API Token (供 Facebook 用戶使用)", "username": "使用者名稱", "watchVideos": "觀看影片", "work": "工作", - "zelahQuote": "With [Habitica], I can be persuaded to go to bed on time by the thought of gaining points for an early night or losing health for a late one!", + "zelahQuote": "有了 [Habitica],我可以為了獲得點數(早睡)或損失生命值(晚睡)而提早上床睡覺。", "reportAccountProblems": "回報帳戶問題", - "reportCommunityIssues": "Report Community Issues", + "reportCommunityIssues": "檢舉社群的問題", "generalQuestionsSite": "關於本網站的一般問題", - "businessInquiries": "Business Inquiries", - "merchandiseInquiries": "Merchandise Inquiries", - "marketingInquiries": "Marketing/Social Media Inquiries" + "businessInquiries": "商業調查", + "merchandiseInquiries": "商品調查", + "marketingInquiries": "市場/大眾媒體調查", + "tweet": "推特" } \ No newline at end of file diff --git a/common/locales/zh_TW/gear.json b/common/locales/zh_TW/gear.json index 58a9f832df..94ed056351 100644 --- a/common/locales/zh_TW/gear.json +++ b/common/locales/zh_TW/gear.json @@ -68,8 +68,8 @@ "weaponSpecial3Notes": "怪物統統搗爛!增加力量、智力、體質各 <%= attrs %> 點。", "weaponSpecialCriticalText": "碾碎臭蟲的強力戰鎚", "weaponSpecialCriticalNotes": "這位勇士殺死了一個強力的Github 敵人,無數戰士卻隕落於此。這把戰鎚由臭蟲的骨頭打造,能造成強大的致命一擊。增加力量和感知各<%= attrs %>點。", - "weaponSpecialTridentOfCrashingTidesText": "Trident of Crashing Tides", - "weaponSpecialTridentOfCrashingTidesNotes": "Gives you the ability to command fish, and also deliver some mighty stabs to your tasks. Increases Intelligence by <%= int %>.", + "weaponSpecialTridentOfCrashingTidesText": "擊潰浪潮的三叉戟", + "weaponSpecialTridentOfCrashingTidesNotes": "給你指揮魚群的力量,再給你擊潰任務的強大觸針。增加<%= int %>點智力。", "weaponSpecialYetiText": "雪怪馴化矛", "weaponSpecialYetiNotes": "這把長矛賜予使用者指揮雪怪的權能。增加 <%= str %> 點力量。2013-2014限定的冬季裝備。", "weaponSpecialSkiText": "刺客滑雪杖", @@ -87,7 +87,7 @@ "weaponSpecialSpringHealerText": "美麗骨頭", "weaponSpecialSpringHealerNotes": "拿來!增加<%= int %>點智力。2014年春季限量版裝備。", "weaponSpecialSummerRogueText": "海盜彎刀", - "weaponSpecialSummerRogueNotes": "停止吧!你會讓那些日常任務自取滅亡!增強<%= str %>點力量。2014限量版夏季裝備。", + "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.", "weaponSpecialSummerWarriorText": "航海切片刀", "weaponSpecialSummerWarriorNotes": "沒有任何待辦事項中的任務願意與這把粗糙的刀糾纏!增加<%= str %>點力量。2014年限量版夏季裝備。", "weaponSpecialSummerMageText": "海帶捕捉器", @@ -115,35 +115,47 @@ "weaponSpecialSpring2015WarriorText": "骨棒", "weaponSpecialSpring2015WarriorNotes": "這是為真正兇猛的狗狗們準備的真正的骨棒,絕對不是那種季節魔女給你的咀嚼玩具!乖狗狗是誰?誰~~~是乖狗狗呀??就是你呀!!你是只乖狗狗哦!!!提高<%= str %>點力量。2015春季限定版裝備。", "weaponSpecialSpring2015MageText": "魔法師魔杖", - "weaponSpecialSpring2015MageNotes": "可以用這支魔杖召喚一個屬於你自己的胡蘿蔔。提高<%= int %>點智力和<%= per %>點感知。2015春季限定版裝備。", + "weaponSpecialSpring2015MageNotes": "有了這根神奇的魔杖,你就能變出屬於你自己的胡蘿蔔囉!提高 <%= int %>點智力和<%= per %>點感知。2015春季限定版裝備。", "weaponSpecialSpring2015HealerText": "貓咪沙鈴", "weaponSpecialSpring2015HealerNotes": "當你搖動這只沙鈴,它會發出叮噹聲,讓所有人保持愉悅好幾小時。提高<%= int %>點智力。2015春季限定版裝備。", - "weaponSpecialSummer2015RogueText": "Firing Coral", - "weaponSpecialSummer2015RogueNotes": "This relative of fire coral has the ability to propel its venom through the water. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015WarriorText": "Sun Swordfish", - "weaponSpecialSummer2015WarriorNotes": "The Sun Swordfish is a fearsome weapon, provided that it can be induced to stop wriggling. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015MageText": "Soothsayer Staff", - "weaponSpecialSummer2015MageNotes": "Hidden power glimmers in the jewels of this staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "weaponSpecialSummer2015HealerText": "Wand of the Waves", - "weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "weaponSpecialSummer2015RogueText": "火焰珊瑚", + "weaponSpecialSummer2015RogueNotes": "這種火珊瑚具有一種能力,可以在水裡散播毒液。提高<%= str %>點力量。2015夏季限量版裝備。", + "weaponSpecialSummer2015WarriorText": "太陽劍魚", + "weaponSpecialSummer2015WarriorNotes": "太陽魚是種很恐怖的武器,只要它可以停止在岸上扭來扭去的話。提高<%= str %>點力量。2015夏季限量版裝備。", + "weaponSpecialSummer2015MageText": "預言者魔杖", + "weaponSpecialSummer2015MageNotes": "魔杖嵌入的寶石中,有隱藏的魔力正閃閃發光著。增加<%= int %>點智力和<%= per %>點感知。2015年限量版春季裝備。", + "weaponSpecialSummer2015HealerText": "潮汐權杖", + "weaponSpecialSummer2015HealerNotes": "出門必備良品,專治暈車暈船!提高<%= int %>點智力。2015夏季限量版裝備。", + "weaponSpecialFall2015RogueText": "蝙蝠癲癇斧", + "weaponSpecialFall2015RogueNotes": "令人恐懼的待辦事項看到這把斧頭在晃動時,也給嚇的縮起來。 提高<%= str %>點力量。2015秋季限量版裝備。", + "weaponSpecialFall2015WarriorText": "原木板", + "weaponSpecialFall2015WarriorNotes": "萬中選一的武器!如果你是要在玉米田工作或是揍小屁孩的話啦。提高 <%= str %>點力量。2015秋季限量版裝備。", + "weaponSpecialFall2015MageText": "魔法絲線", + "weaponSpecialFall2015MageNotes": "一個真正有能力的巫師甚至不需要摸到這件魔法武器就能夠支配它!提高<%= int %>點智力和<%= per %>點感知。2015秋季限量版裝備。", + "weaponSpecialFall2015HealerText": "沼澤史萊姆魔藥", + "weaponSpecialFall2015HealerNotes": "釀造的完美無缺!現在,你只需要說服自己給它喝下去吧!提高<%= int %>點智力。2015秋季限量版裝備。", "weaponMystery201411Text": "盛宴之叉", "weaponMystery201411Notes": "刺傷你的仇敵或是插進你最愛的食物——這把多才多藝的叉子可是無所不能!沒有屬性加成。2014年11月訂閱者物品", "weaponMystery201502Text": "愛與真理之微光翅膀法杖", "weaponMystery201502Notes": "為了翅膀!為了愛!也為了真理!沒有屬性加成。2015年2月訂閱者物品。", - "weaponMystery201505Text": "Green Knight Lance", - "weaponMystery201505Notes": "This green and silver lance has unseated many opponents from their mounts. Confers no benefit. May 2015 Subscriber Item.", + "weaponMystery201505Text": "綠騎士槍", + "weaponMystery201505Notes": "騎士們用這把綠色的銀製槍擊退了不少敵手。沒有屬性加成。2015年5月訂閱者物品。", "weaponMystery301404Text": "蒸氣龐克風拐杖", "weaponMystery301404Notes": "特別適合在城裡散步。3015年3月訂閱者物品。沒有屬性加成。", - "weaponArmoireBasicCrossbowText": "Basic Crossbow", - "weaponArmoireBasicCrossbowNotes": "This crossbow can pierce a task's armor from very far away! Increases Strength by <%= str %>, Perception by <%= per %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", - "weaponArmoireLunarSceptreText": "Soothing Lunar Sceptre", - "weaponArmoireLunarSceptreNotes": "The healing power of this wand waxes and wanes. Increases Constitution by <%= con %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 3 of 3).", - "weaponArmoireRancherLassoText": "Rancher Lasso", - "weaponArmoireRancherLassoNotes": "Lassos: the ideal tool for rounding up and wrangling. Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 3 of 3).", - "weaponArmoireMythmakerSwordText": "Mythmaker Sword", - "weaponArmoireMythmakerSwordNotes": "Though it may seem humble, this sword has made many mythic heroes. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 3 of 3)", - "weaponArmoireIronCrookText": "Iron Crook", - "weaponArmoireIronCrookNotes": "Fiercely hammered from iron, this iron crook is good at herding sheep. Increases Perception and Strength by <%= attrs %> each. Enchanted Armoire: Horned Iron Set (Item 3 of 3)", + "weaponArmoireBasicCrossbowText": "基礎十字弓", + "weaponArmoireBasicCrossbowNotes": "不管從多遠,都能夠用這把十字弓刺破任務的鎧甲!增加<%= str %>點力量, <%= per %>點感知和<%= con %>點體質。神祕寶箱:獨立系列", + "weaponArmoireLunarSceptreText": "潤月權杖", + "weaponArmoireLunarSceptreNotes": "從這把魔杖所帶來的治癒能量,會隨著月亮盈缺而增減。提高<%= con %>點體質和<%= int %>點智力。神祕寶箱:潤月系列 (3/3)。", + "weaponArmoireRancherLassoText": "牧人套索", + "weaponArmoireRancherLassoNotes": "套索:為圍捕和扯皮的理想工具。增加<%= str %>點力量, <%= per %>點感知和<%= int %>點智力。神祕寶箱:牧人系列(3/3)。", + "weaponArmoireMythmakerSwordText": "神話英雄之劍", + "weaponArmoireMythmakerSwordNotes": "雖然這把劍看起來有點破舊,但它可是見證了無數個神話英雄的誕生。增加感知和力量各<%= attrs %>點。神祕寶箱:黃金袍系列(3/3)。", + "weaponArmoireIronCrookText": "鐵彎杖", + "weaponArmoireIronCrookNotes": "激烈地敲擊鐵塊所製成的,但這把鐵彎杖很擅長牧羊哦。提高感知和力量各<%= attrs %>點。神祕寶箱:鐵角系列 (3/3)", + "weaponArmoireGoldWingStaffText": "金翼魔杖", + "weaponArmoireGoldWingStaffNotes": "The wings on this staff constantly flutter and twist. Increases all attributes by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "weaponArmoireBatWandText": "Bat Wand", + "weaponArmoireBatWandNotes": "This wand can turn any task into a bat! Wave it about and watch them fly away. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Independent Item.", "armor": "盔甲", "armorBase0Text": "正常服裝", "armorBase0Notes": "普通的衣服。 沒有屬性加成。", @@ -193,7 +205,7 @@ "armorSpecial1Notes": "它源源不絕的力量會使佩戴者習慣普通的不舒服感。增加<%= attrs %>點全部屬性。", "armorSpecial2Text": "Jean Chalard 的貴族外套", "armorSpecial2Notes": "讓你更加地蓬鬆!體質與智力各加<%= attrs %>。", - "armorSpecialFinnedOceanicArmorText": "Finned Oceanic Armor", + "armorSpecialFinnedOceanicArmorText": "魚鰭海洋護甲", "armorSpecialFinnedOceanicArmorNotes": "Although delicate, this armor makes your skin as harmful to the touch as a fire coral. Increases Strength by <%= str %>.", "armorSpecialYetiText": "雪怪馴化長袍", "armorSpecialYetiNotes": "模糊和激烈。增加<%= con %>點體質。2013-2014冬季限量版裝備。", @@ -253,10 +265,18 @@ "armorSpecialSummer2015RogueNotes": "This garment of shimmering scales transforms its wearer into a real Reef Renegade! Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", "armorSpecialSummer2015WarriorText": "Golden Tail", "armorSpecialSummer2015WarriorNotes": "This garment of shimmering scales transforms its wearer into a real Sunfish Warrior! Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015MageText": "Soothsayer Robes", + "armorSpecialSummer2015MageText": "預言者袍", "armorSpecialSummer2015MageNotes": "Hidden power resides in the puffs of these sleeves. Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", - "armorSpecialSummer2015HealerText": "Sailor's Armor", + "armorSpecialSummer2015HealerText": "水手護甲", "armorSpecialSummer2015HealerNotes": "This armor lets everyone know that you are an honest merchant sailor who would never dream of behaving like a scalawag. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "armorSpecialFall2015RogueText": "Bat-tle Armor", + "armorSpecialFall2015RogueNotes": "Fly into bat-tle! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015WarriorText": "Scarecrow Armor", + "armorSpecialFall2015WarriorNotes": "Despite being stuffed with straw, this armor is extremely hefty! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015MageText": "Stitched Robes", + "armorSpecialFall2015MageNotes": "Every stitch in this armor shimmers with enchantment. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", + "armorSpecialFall2015HealerText": "Potioner Robes", + "armorSpecialFall2015HealerNotes": "What? Of course that was a potion of constitution. No, you are definitely not turning into a frog! Don't be ribbiticulous. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "armorMystery201402Text": "使者長袍", "armorMystery201402Notes": "閃閃發光又強大,這些衣服有很多攜帶信件的口袋。沒有屬性加成。 2014年2月訂閱者物品。", "armorMystery201403Text": "森林行者護甲", @@ -281,22 +301,26 @@ "armorMystery201503Notes": "這種藍色的礦物象徵著吉祥、幸福和永恆的生產力。沒有屬性加成。2015年3月訂閱者物品", "armorMystery201504Text": "匆忙蜜蜂長袍", "armorMystery201504Notes": "穿上這件長袍你的生產力會像蜜蜂一樣勤快!沒有屬性加成。2015年5月訂閱者物品。", - "armorMystery201506Text": "Snorkel Suit", - "armorMystery201506Notes": "Snorkel through a coral reef in this brightly-colored swim suit! Confers no benefit. June 2015 Subscriber Item.", - "armorMystery201508Text": "Cheetah Costume", - "armorMystery201508Notes": "Run fast as a flash in the fluffy Cheetah Costume! Confers no benefit. August 2015 Subscriber Item.", + "armorMystery201506Text": "浮潛套裝", + "armorMystery201506Notes": "穿上這件色澤鮮豔的泳裝在珊瑚礁潛水吧!沒有屬性加成。 2015年6月訂閱者物品。", + "armorMystery201508Text": "獵豹套裝", + "armorMystery201508Notes": "穿上毛茸茸的獵豹服裝讓你跑得跟閃光一樣快!沒有屬性加成。 2015年8月訂閱者物品。", + "armorMystery201509Text": "Werewolf Costume", + "armorMystery201509Notes": "This IS a costume, right? Confers no benefit. September 2015 Subscriber Item.", "armorMystery301404Text": "蒸汽龐克套裝", "armorMystery301404Notes": "精巧又瀟灑,哇嗚!沒有屬性加成。3015年1月訂閱者物品。", - "armorArmoireLunarArmorText": "Soothing Lunar Armor", - "armorArmoireLunarArmorNotes": "The light of the moon will make you strong and savvy. Increases Strength by <%= str %> and Intelligence by <%= int %>. Enchanted Armoire: Soothing Lunar Set (Item 2 of 3).", - "armorArmoireGladiatorArmorText": "Gladiator Armor", - "armorArmoireGladiatorArmorNotes": "To be a gladiator you must be not only cunning... but strong. Increases Perception by <%= per %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 2 of 3).", - "armorArmoireRancherRobesText": "Rancher Robes", - "armorArmoireRancherRobesNotes": "Wrangle your mounts and round up your pets while wearing these magical Rancher Robes! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 2 of 3).", - "armorArmoireGoldenTogaText": "Golden Toga", + "armorArmoireLunarArmorText": "潤月護甲", + "armorArmoireLunarArmorNotes": "月光會使你堅強和機警。提高 <%= str %> 點力量和 <%= int %>點智力。神祕寶箱:潤月系列(2/3)。", + "armorArmoireGladiatorArmorText": "角鬥士鎧甲", + "armorArmoireGladiatorArmorNotes": "想成為一名夠格的角鬥士,你不僅要夠狡猾⋯⋯還要強到破表。增加感知<%= per %>點和力量<%= str %>。神祕寶箱:角鬥士系列(2/3)。", + "armorArmoireRancherRobesText": "牧人袍", + "armorArmoireRancherRobesNotes": "穿著這身神奇的牧人袍,帶上你的坐騎和寵物們吧!增加<%= str %>點力量, <%= per %>點感知和<%= int %>點智力。神祕寶箱:牧人系列(2/3)", + "armorArmoireGoldenTogaText": "黃金長袍", "armorArmoireGoldenTogaNotes": "This glimmering toga is only worn by true heroes. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 1 of 3).", - "armorArmoireHornedIronArmorText": "Horned Iron Armor", + "armorArmoireHornedIronArmorText": "鐵角鎧甲", "armorArmoireHornedIronArmorNotes": "Fiercely hammered from iron, this horned armor is nearly impossible to break. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Horned Iron Set (Item 2 of 3).", + "armorArmoirePlagueDoctorOvercoatText": "瘟疫醫袍", + "armorArmoirePlagueDoctorOvercoatNotes": "An authentic overcoat worn by the doctors who battle the Plague of Procrastination! Increases Intelligence by <%= int %>, Strength by <%= str %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 3 of 3).", "headgear": "頭飾", "headBase0Text": "沒有頭盔", "headBase0Notes": "沒有頭飾", @@ -346,7 +370,7 @@ "headSpecial1Notes": "以身作則之人所喜愛的王冠。所有屬性提高<%= attrs %> .", "headSpecial2Text": "無名頭盔", "headSpecial2Notes": "不求回報之人對自己許下的聖約。提高智力和力量各<%= attrs %>點。", - "headSpecialFireCoralCircletText": "Fire Coral Circlet", + "headSpecialFireCoralCircletText": "火珊瑚頭飾", "headSpecialFireCoralCircletNotes": "This circlet, designed by Habitica's greatest alchemists, allows you to breathe water and dive for treasure! Increases Perception by <%= per %>.", "headSpecialNyeText": "可笑的派對帽子", "headSpecialNyeNotes": "你收到了一頂可笑的派對帽子!當新年鐘聲響起時,自豪地戴上這頂帽子吧!沒有屬性加成。", @@ -384,7 +408,7 @@ "headSpecialFallHealerNotes": "高度殺菌,極度時尚。提高<%= int %>點智力。2014秋季限量版裝備。", "headSpecialNye2014Text": "傻氣派對帽子", "headSpecialNye2014Notes": "你收到了一頂傻氣的派對帽子!新年鐘聲響起時,自豪地戴上它吧!沒有屬性加成。", - "headSpecialWinter2015RogueText": "Icicle Drake 面具", + "headSpecialWinter2015RogueText": "冰柱之龍面具", "headSpecialWinter2015RogueNotes": "你真的、肯定、絕對是一隻真正的冰柱之龍。你沒有滲透進冰柱之龍的老巢。你對傳說中躺在寒冷隧道裡的巨額財富也毫無興趣。嗷。提高<%= per %>點感知。2014-2015冬季限定版裝備。", "headSpecialWinter2015WarriorText": "薑餅頭盔", "headSpecialWinter2015WarriorNotes": "思考,思考,竭盡全力地思考。提高<%= str %>點力量。2014-2015冬季裝備。", @@ -400,14 +424,22 @@ "headSpecialSpring2015MageNotes": "究竟是先有兔兔還是帽子呢?提高<%= per %>點感知。2015春季限量版裝備。", "headSpecialSpring2015HealerText": "撫慰王冠", "headSpecialSpring2015HealerNotes": "王冠中央的珍珠能鎮定並安撫其周圍的人。提高<%= int %>點智力。2015春季限定版裝備。", - "headSpecialSummer2015RogueText": "Renegade Hat", + "headSpecialSummer2015RogueText": "叛徒之帽", "headSpecialSummer2015RogueNotes": "This pirate hat fell overboard and has been decorated with scraps of fire coral. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015WarriorText": "Jeweled Oceanic Helm", + "headSpecialSummer2015WarriorText": "寶石海洋頭盔", "headSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this helm is strong and handsome. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015MageText": "Soothsayer Scarf", + "headSpecialSummer2015MageText": "預言者圍巾", "headSpecialSummer2015MageNotes": "Hidden power shines in the threads of this scarf. Increases Perception by <%= per %>. Limited Edition 2015 Summer Gear.", - "headSpecialSummer2015HealerText": "Sailor's Cap", + "headSpecialSummer2015HealerText": "水手帽", "headSpecialSummer2015HealerNotes": "With your sailor's cap set firmly on your head, you can navigate even the stormiest seas! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.", + "headSpecialFall2015RogueText": "Bat-tle Wings", + "headSpecialFall2015RogueNotes": "Echolocate your enemies with this powerful helm! Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015WarriorText": "Scarecrow Hat", + "headSpecialFall2015WarriorNotes": "Everyone would want this hat--if they only had a brain. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015MageText": "Stitched Hat", + "headSpecialFall2015MageNotes": "Every stitch in this hat augments its power. Increases Perception by <%= per %>. Limited Edition 2015 Autumn Gear.", + "headSpecialFall2015HealerText": "Hat of Frog", + "headSpecialFall2015HealerNotes": "This is an extremely serious hat that is worthy of only the most advanced potioners. Increases Intelligence by <%= int %>. Limited Edition 2015 Autumn Gear.", "headSpecialGaymerxText": "彩虹戰士頭盔", "headSpecialGaymerxNotes": "這頂由五光十色的鐳射彩虹圖案裝飾的帽子是為了慶祝驕傲時節和GaymerX!GaymerX是一個向所有人開放的慶祝LGBTQ並儘情玩樂的遊戲大會。7月11-13日在舊金山市中心洲際飯店舉行!沒有屬性加成。", "headMystery201402Text": "翼盔", @@ -426,32 +458,44 @@ "headMystery201412Notes": "誰是企鵝?沒有屬性加成。2014年12月訂閱者物品。", "headMystery201501Text": "繁星頭盔", "headMystery201501Notes": "頭盔上閃爍搖曳的星座指引著佩戴者的思緒向目標前進。沒有屬性加成。2015年1月訂閱者物品。", - "headMystery201505Text": "Green Knight Helm", - "headMystery201505Notes": "The green plume on this iron helm waves proudly. Confers no benefit. May 2015 Subscriber Item.", - "headMystery201508Text": "Cheetah Hat", - "headMystery201508Notes": "This cozy cheetah hat is very fuzzy! Confers no benefit. August 2015 Subscriber Item.", + "headMystery201505Text": "綠騎士頭盔", + "headMystery201505Notes": "頭盔上的綠色長羽正驕傲的舞動著。沒有屬性加成。2015年訂閱者物品。", + "headMystery201508Text": "獵豹帽", + "headMystery201508Notes": "這個柔順的獵豹帽可真是毛茸茸啊!沒有屬性加成。2015年訂閱者物品。", + "headMystery201509Text": "Werewolf Mask", + "headMystery201509Notes": "This IS a mask, right? Confers no benefit. September 2015 Subscriber Item.", "headMystery301404Text": "華麗禮帽", "headMystery301404Notes": "上流社會佼佼者的華麗禮帽!3015年1月訂閱者物品。沒有屬性加成。", "headMystery301405Text": "基礎禮帽", "headMystery301405Notes": "一頂基礎禮帽,渴望能與華麗的頭飾搭配。沒有屬性加成。3015年5月訂閱者物品。", - "headArmoireLunarCrownText": "Soothing Lunar Crown", + "headArmoireLunarCrownText": "潤月王冠", "headArmoireLunarCrownNotes": "This crown strengthens health and sharpens senses, especially when the moon is full. Increases Constitution by <%= con %> and Perception by <%= per %>. Enchanted Armoire: Soothing Lunar Set (Item 1 of 3).", - "headArmoireRedHairbowText": "Red Hairbow", + "headArmoireRedHairbowText": "紅蝴蝶結頭飾", "headArmoireRedHairbowNotes": "Become strong, tough, and smart while wearing this beautiful Red Hairbow! Increases Strength by <%= str %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", - "headArmoireVioletFloppyHatText": "Violet Floppy Hat", + "headArmoireVioletFloppyHatText": "紫色軟帽", "headArmoireVioletFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a pleasing purple color. Increases Perception by <%= per %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Independent Item.", - "headArmoireGladiatorHelmText": "Gladiator Helm", + "headArmoireGladiatorHelmText": "角鬥士頭盔", "headArmoireGladiatorHelmNotes": "To be a gladiator you must be not only strong.... but cunning. Increases Intelligence by <%= int %> and Perception by <%= per %>. Enchanted Armoire: Gladiator Set (Item 1 of 3).", - "headArmoireRancherHatText": "Rancher Hat", + "headArmoireRancherHatText": "牧人帽", "headArmoireRancherHatNotes": "Round up your pets and wrangle your mounts while wearing this magical Rancher Hat! Increases Strength by <%= str %>, Perception by <%= per %>, and Intelligence by <%= int %>. Enchanted Armoire: Rancher Set (Item 1 of 3).", - "headArmoireBlueHairbowText": "Blue Hairbow", + "headArmoireBlueHairbowText": "藍蝴蝶結頭飾", "headArmoireBlueHairbowNotes": "Become perceptive, tough, and smart while wearing this beautiful Blue Hairbow! Increases Perception by <%= per %>, Constitution by <%= con %>, and Intelligence by <%= int %>. Enchanted Armoire: Independent Item.", - "headArmoireRoyalCrownText": "Royal Crown", + "headArmoireRoyalCrownText": "王者之冠", "headArmoireRoyalCrownNotes": "Hooray for the ruler, mighty and strong! Increases Strength by <%= str %>. Enchanted Armoire: Independent Item.", - "headArmoireGoldenLaurelsText": "Golden Laurels", + "headArmoireGoldenLaurelsText": "黃金桂冠", "headArmoireGoldenLaurelsNotes": "These golden laurels reward those who have conquered bad habits. Increases Perception and Constitution by <%= attrs %> each. Enchanted Armoire: Golden Toga Set (Item 2 of 3).", - "headArmoireHornedIronHelmText": "Horned Iron Helm", + "headArmoireHornedIronHelmText": "鐵角頭盔", "headArmoireHornedIronHelmNotes": "Fiercely hammered from iron, this horned helmet is nearly impossible to break. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Horned Iron Set (Item 1 of 3).", + "headArmoireYellowHairbowText": "黃蝴蝶結頭飾", + "headArmoireYellowHairbowNotes": "Become perceptive, strong, and smart while wearing this beautiful Yellow Hairbow! Increases Perception, Strength, and Intelligence by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireRedFloppyHatText": "紅色軟帽", + "headArmoireRedFloppyHatNotes": "Many spells have been sewn into this simple hat, giving it a radiant red color. Increases Constitution, Intelligence, and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoirePlagueDoctorHatText": "瘟疫醫帽", + "headArmoirePlagueDoctorHatNotes": "An authentic hat worn by the doctors who battle the Plague of Procrastination! Increases Strength by <%= str %>, Intelligence by <%= int %>, and Constitution by <%= con %>. Enchanted Armoire: Plague Doctor Set (Item 1 of 3).", + "headArmoireBlackCatText": "Black Cat Hat", + "headArmoireBlackCatNotes": "This black hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Intelligence and Perception by <%= attrs %> each. Enchanted Armoire: Independent Item.", + "headArmoireOrangeCatText": "Orange Cat Hat", + "headArmoireOrangeCatNotes": "This orange hat is... purring. And twitching its tail. And breathing? Yeah, you just have a sleeping cat on your head. Increases Strength and Constitution by <%= attrs %> each. Enchanted Armoire: Independent Item.", "offhand": "副手物品", "shieldBase0Text": "沒有副手裝備", "shieldBase0Notes": "沒有盾牌或副武器。", @@ -479,7 +523,7 @@ "shieldSpecial0Notes": "看透死亡的面紗,以陰間的慘象使敵人顫抖。提高<%= per %>點感知。", "shieldSpecial1Text": "水晶盾", "shieldSpecial1Notes": "既能粉碎利箭,也能打破反對者的說詞。所有屬性提高<%= attrs %>。", - "shieldSpecialMoonpearlShieldText": "Moonpearl Shield", + "shieldSpecialMoonpearlShieldText": "月亮珍珠盾", "shieldSpecialMoonpearlShieldNotes": "Designed for fast swimming, and also some defense. Increases Constitution by <%= con %>.", "shieldSpecialGoldenknightText": "Mustaine的碎石流星錘", "shieldSpecialGoldenknightNotes": "怪物統統搗碎!增加力量、智力、體質各<%= attrs %>點。", @@ -517,17 +561,25 @@ "shieldSpecialSpring2015WarriorNotes": "向你的敵人擲去……或者只是單純地拿著它,因為到了晚飯時間它就會裝滿美味的狗食。提高<%= con %>點體質。2015春季限量版裝備。", "shieldSpecialSpring2015HealerText": "印花枕頭", "shieldSpecialSpring2015HealerNotes": "你可以把頭靠在這個軟軟的枕頭上,也可以用你可怕的爪子和它玩摔跤。嗷嗚!提高<%= con %>點體質。2015春季限量版裝備。", - "shieldSpecialSummer2015RogueText": "Firing Coral", - "shieldSpecialSummer2015RogueNotes": "This relative of fire coral has the ability to propel its venom through the water. Increases Strength by <%= str %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015WarriorText": "Sunfish Shield", + "shieldSpecialSummer2015RogueText": "火焰珊瑚", + "shieldSpecialSummer2015RogueNotes": "這種火珊瑚具有一種能力,可以在水裡散播毒液。提高<%= str %>點力量。2014夏季限量版裝備。", + "shieldSpecialSummer2015WarriorText": "太陽魚盾", "shieldSpecialSummer2015WarriorNotes": "Crafted of deep-ocean metal by the artisans of Dilatory, this shield shines like the sand and the sea. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", - "shieldSpecialSummer2015HealerText": "Strapping Shield", + "shieldSpecialSummer2015HealerText": "綑綁之盾", "shieldSpecialSummer2015HealerNotes": "Use this shield to bash away bilge rats. Increases Constitution by <%= con %>. Limited Edition 2015 Summer Gear.", + "shieldSpecialFall2015RogueText": "蝙蝠癲險斧", + "shieldSpecialFall2015RogueNotes": "令人恐懼的待辦事項看到這把斧頭在晃動時,也給嚇的縮起來。2015秋季限量版裝備。", + "shieldSpecialFall2015WarriorText": "Birdseed Bag", + "shieldSpecialFall2015WarriorNotes": "It's true that you're supposed to be SCARING the crows, but there's nothing wrong with making friends! Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", + "shieldSpecialFall2015HealerText": "Stirring Stick", + "shieldSpecialFall2015HealerNotes": "This stick can stir anything without melting, dissolving, or bursting into flame! It can also be used to fiercely poke enemy tasks. Increases Constitution by <%= con %>. Limited Edition 2015 Autumn Gear.", "shieldMystery301405Text": "時鐘之盾", "shieldMystery301405Notes": "擁有這塊高聳的時鐘之盾,時間與你同在!沒有屬性加成。3015年6月訂閱者物品。", - "shieldArmoireGladiatorShieldText": "Gladiator Shield", + "shieldArmoireGladiatorShieldText": "角鬥士盾", "shieldArmoireGladiatorShieldNotes": "To be a gladiator you must.... eh, whatever, just bash them with your shield. Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Gladiator Set (Item 3 of 3).", - "back": "Back Accessory", + "shieldArmoireMidnightShieldText": "Midnight Shield", + "shieldArmoireMidnightShieldNotes": "This shield is most powerful at the stroke of midnight! Increases Constitution by <%= con %> and Strength by <%= str %>. Enchanted Armoire: Independent Item.", + "back": "後背附件", "backBase0Text": "沒有後背附件", "backBase0Notes": "沒有後背附件。", "backMystery201402Text": "金翅膀", @@ -538,13 +590,13 @@ "backMystery201410Notes": "夜晚,以這雙強壯的翅膀俯衝。沒有屬性加成。2014年10月訂閱者物品。", "backMystery201504Text": "匆忙蜜蜂翅膀", "backMystery201504Notes": "嗡嗡嗡!掠過一樣又一項的任務。沒有屬性加成。2015年5月訂閱者品。", - "backMystery201507Text": "Rad Surfboard", + "backMystery201507Text": "抗輻射衝浪板", "backMystery201507Notes": "Surf off the Diligent Docks and ride the waves in Inkomplete Bay! Confers no benefit. July 2015 Subscriber Item.", "backSpecialWonderconRedText": "威武斗篷", "backSpecialWonderconRedNotes": "力量與美貌在刷刷作響。沒有屬性加成。特別版參與者物品。", "backSpecialWonderconBlackText": "潛行斗篷", "backSpecialWonderconBlackNotes": "由暗影與低語織成。沒有屬性加成。特別版參與者物品。", - "body": "Body Accessory", + "body": "身體配件", "bodyBase0Text": "沒有身體配件", "bodyBase0Notes": "沒有身體配件。", "bodySpecialWonderconRedText": "紅寶石領子", @@ -557,17 +609,17 @@ "bodySpecialSummerMageNotes": "無論鹹水、淡水,都無法使這件含金屬纖維的披肩黯然失色。沒有屬性加成。2014夏季限量版裝備。", "bodySpecialSummerHealerText": "珊瑚領子", "bodySpecialSummerHealerNotes": "以活珊瑚製成的拉風領子!沒有屬性加成。2014夏季限量版裝備。", - "bodySpecialSummer2015RogueText": "Renegade Sash", - "bodySpecialSummer2015RogueNotes": "You can't be a true Renegade without panache... and a sash. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015WarriorText": "Oceanic Spikes", - "bodySpecialSummer2015WarriorNotes": "Each spike drips jellyfish venom, defending the wearer. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015MageText": "Golden Buckle", - "bodySpecialSummer2015MageNotes": "This buckle adds no power at all, but it's shiny. Confers no benefit. Limited Edition 2015 Summer Gear.", - "bodySpecialSummer2015HealerText": "Sailor's Neckerchief", - "bodySpecialSummer2015HealerNotes": "Yo ho ho? No, no, no! Confers no benefit. Limited Edition 2015 Summer Gear.", + "bodySpecialSummer2015RogueText": "叛徒腰帶", + "bodySpecialSummer2015RogueNotes": "沒有派頭和腰帶,你就沒辦法成為頂天立地的好叛徒。沒有屬性加成。2015夏季限量版裝備。", + "bodySpecialSummer2015WarriorText": "海洋尖刺", + "bodySpecialSummer2015WarriorNotes": "為了保護佩戴者,每根刺都沾有水母毒液。沒有屬性加成。2015夏季限量版裝備。", + "bodySpecialSummer2015MageText": "黃金扣環", + "bodySpecialSummer2015MageNotes": "雖然扣環完全沒有任何力量,但它可真是閃耀啊!沒有屬性加成。2015夏季限量版裝備。", + "bodySpecialSummer2015HealerText": "水手圍巾", + "bodySpecialSummer2015HealerNotes": "喲齁齁?不要,不,不不不!沒有屬性加成。2015夏季限量版裝備。", "headAccessory": "頭部配件", - "accessories": "Accessories", - "animalEars": "Animal Ears", + "accessories": "配件", + "animalEars": "動物耳朵", "headAccessoryBase0Text": "沒有頭配件", "headAccessoryBase0Notes": "沒有頭配件。", "headAccessorySpecialSpringRogueText": "紫色的貓耳朵", @@ -586,22 +638,22 @@ "headAccessorySpecialSpring2015MageNotes": "這對耳朵聽力過人,以防有魔術師在隨處洩密。沒有屬性加成。2015春季限量版裝備。", "headAccessorySpecialSpring2015HealerText": "綠色貓耳", "headAccessorySpecialSpring2015HealerNotes": "這對可愛的貓耳會讓其他人嫉妒到眼睛發綠。沒有屬性加成。2015春季限量版裝備。", - "headAccessoryBearEarsText": "Bear Ears", - "headAccessoryBearEarsNotes": "These ears make you look like a cuddly bear! Confers no benefit.", - "headAccessoryCactusEarsText": "Cactus Ears", - "headAccessoryCactusEarsNotes": "These ears make you look like a prickly cactus! Confers no benefit.", - "headAccessoryFoxEarsText": "Fox Ears", - "headAccessoryFoxEarsNotes": "These ears make you look like a wily fox! Confers no benefit.", - "headAccessoryLionEarsText": "Lion Ears", - "headAccessoryLionEarsNotes": "These ears make you look like a regal lion! Confers no benefit.", - "headAccessoryPandaEarsText": "Panda Ears", - "headAccessoryPandaEarsNotes": "These ears make you look like a gentle panda! Confers no benefit.", - "headAccessoryPigEarsText": "Pig Ears", - "headAccessoryPigEarsNotes": "These ears make you look like a whimsical pig! Confers no benefit.", - "headAccessoryTigerEarsText": "Tiger Ears", - "headAccessoryTigerEarsNotes": "These ears make you look like a fierce tiger! Confers no benefit.", - "headAccessoryWolfEarsText": "Wolf Ears", - "headAccessoryWolfEarsNotes": "These ears make you look like a loyal wolf! Confers no benefit.", + "headAccessoryBearEarsText": "小熊耳", + "headAccessoryBearEarsNotes": "這對耳朵讓你看來像隻迷人可愛的小熊兒!沒有屬性加成。", + "headAccessoryCactusEarsText": "仙人掌耳(等等仙人掌有耳朵?)", + "headAccessoryCactusEarsNotes": "這對耳朵讓你看起來活脫脫像叢仙人掌!(咦?)沒有屬性加成。", + "headAccessoryFoxEarsText": "狐狸耳", + "headAccessoryFoxEarsNotes": "這對耳朵讓你看來像隻討喜的小狐狸!沒有屬性加成。", + "headAccessoryLionEarsText": "獅子耳", + "headAccessoryLionEarsNotes": "這對耳朵讓你看來像隻帝王般的獅子!沒有屬性加成。", + "headAccessoryPandaEarsText": "熊貓耳", + "headAccessoryPandaEarsNotes": "這對耳朵讓你看來像隻溫順的小熊貓!沒有屬性加成。", + "headAccessoryPigEarsText": "豬耳朵", + "headAccessoryPigEarsNotes": "這對耳朵讓你看來像隻異想天開的豬!沒有屬性加成。", + "headAccessoryTigerEarsText": "老虎耳", + "headAccessoryTigerEarsNotes": "這對老虎耳讓你看來像隻兇猛的老虎!沒有屬性加成。", + "headAccessoryWolfEarsText": "狼耳", + "headAccessoryWolfEarsNotes": "這對耳朵讓你看來像隻忠厚老實的狼!沒有屬性加成。", "headAccessoryMystery201403Text": "森林徒步者鹿角", "headAccessoryMystery201403Notes": "這對鹿角上的苔蘚和地衣閃爍著微光。沒有屬性加成。2014年3月訂閱者物品。", "headAccessoryMystery201404Text": "暮光之城蝴蝶觸角", @@ -612,9 +664,9 @@ "headAccessoryMystery201502Notes": "讓想像力翱翔吧!沒有屬性加成。2015年2月訂閱者物品。", "headAccessoryMystery301405Text": "頭戴護目鏡", "headAccessoryMystery301405Notes": "人們說,\"護目鏡是戴在眼睛上的\"。人們說,\"沒有人會想要一個只能戴在頭上的護目鏡\"。哈!你的確是讓他們長見識了!沒有屬性加成。3015年8月訂閱者物品。", - "eyewear": "Eyewear", - "eyewearBase0Text": "沒有眼鏡", - "eyewearBase0Notes": "沒有眼鏡", + "eyewear": "眼部配件", + "eyewearBase0Text": "沒有眼部配件", + "eyewearBase0Notes": "沒有眼部配件", "eyewearSpecialSummerRogueText": "流氓眼罩", "eyewearSpecialSummerRogueNotes": "即使是無賴也能看出這個眼罩有多時髦!沒有屬性加成。限定版2014夏季裝備。", "eyewearSpecialSummerWarriorText": "時髦眼罩", @@ -625,12 +677,14 @@ "eyewearSpecialWonderconBlackNotes": "你的動機絕對合法。沒有增益效果。特別版參與者物品。", "eyewearMystery201503Text": "藍寶石眼鏡", "eyewearMystery201503Notes": "別被這些閃閃發光的寶石閃瞎!沒有屬性加成。2015年3月訂閱者物品。", - "eyewearMystery201506Text": "Neon Snorkel", - "eyewearMystery201506Notes": "This neon snorkel lets its wearer see underwater. Confers no benefit. June 2015 Subscriber Item.", - "eyewearMystery201507Text": "Rad Sunglasses", - "eyewearMystery201507Notes": "These sunglasses let you stay cool even when the weather is hot. Confers no benefit. July 2015 Subscriber Item.", + "eyewearMystery201506Text": "霓虹浮潛罩", + "eyewearMystery201506Notes": "戴上霓虹浮潛罩就能一窺海底世界!沒有屬性加成。2015夏季限量版裝備。", + "eyewearMystery201507Text": "抗輻射墨鏡", + "eyewearMystery201507Notes": "這個墨鏡讓你在大熱天依舊酷勁涼快好帥氣!沒有屬性加成。2015年7月訂閱者物品。", "eyewearMystery301404Text": "眼戴護目鏡", "eyewearMystery301404Notes": "沒有什麼小飾品能比一副護目鏡更炫了—可能吧,除了單片眼鏡。3015年3月訂閱者物品。", "eyewearMystery301405Text": "單片眼鏡", - "eyewearMystery301405Notes": "沒有什麼飾品能比單片眼鏡更炫—可能吧,除了護目鏡。沒有屬性加成。3015年7月訂閱者物品" + "eyewearMystery301405Notes": "沒有什麼飾品能比單片眼鏡更炫—可能吧,除了護目鏡。沒有屬性加成。3015年7月訂閱者物品", + "eyewearArmoirePlagueDoctorMaskText": "瘟疫醫師面罩", + "eyewearArmoirePlagueDoctorMaskNotes": "讓醫生戴上這個面罩去抵抗蔓延的瘟疫吧!沒有屬性加成。神祕寶箱:瘟疫醫師系列(2/3)。" } \ No newline at end of file diff --git a/common/locales/zh_TW/generic.json b/common/locales/zh_TW/generic.json index f964a10c30..4eb2dc0b02 100644 --- a/common/locales/zh_TW/generic.json +++ b/common/locales/zh_TW/generic.json @@ -110,7 +110,9 @@ "December": "十二月", "dateFormat": "日期格式", "achievementStressbeast": "Stoïkalm 的救世主", - "achievementStressbeastText": "在2015年冬季夢幻之地事件中幫忙打敗惡劣壓力雪怪。", + "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2014 Winter Wonderland Event!", + "achievementBurnout": "Savior of the Flourishing Fields", + "achievementBurnoutText": "Helped defeat Burnout and restore the Exhaust Spirits during the 2015 Fall Festival Event!", "checkOutProgress": "檢查在 Habitica 的進度!", "cardReceived": "收到一張卡片!", "cardReceivedFrom": "來自 <%= userName %> 的 <%= cardType %>", diff --git a/common/locales/zh_TW/groups.json b/common/locales/zh_TW/groups.json index fa72d517a5..ff4f64cdfb 100644 --- a/common/locales/zh_TW/groups.json +++ b/common/locales/zh_TW/groups.json @@ -12,6 +12,7 @@ "community": "社區論壇", "dataTool": "數據顯示工具", "resources": "資源", + "askQuestionNewbiesGuild": "Ask a Question (Newbies Guild)", "tavernTalk": "酒館聊天", "tavernAlert1": "注意:如果您想回報一個bug,開發者在這裡不會看到。請", "tavernAlert2": "use GitHub instead", @@ -25,16 +26,16 @@ "noPartyText": "你不在一個個隊伍中,或是你的隊伍需要一點時間來載入。你可以建立一個隊伍並邀請朋友,或是加入一個既存的隊伍中,讓他們輸入你的UUID,再回來看邀請訊息:", "LFG": "為了宣傳新的隊伍並找到一個人加入,請到<%= linkStart %>Party Wanted(尋找隊伍)<%= linkEnd %>公會。", "wantExistingParty": "Want to join an existing party? Go to the <%= linkStart %>Party Wanted Guild<%= linkEnd %> and post this User ID:", - "joinExistingParty": "Join Someone Else's Party", + "joinExistingParty": "加入他人的隊伍", "create": "建立", "userId": "UUID", "invite": "邀請", "leave": "離開", "invitedTo": "已給<%= name %>發送邀請", - "invitedToNewParty": "You were invited to join a party! Do you want to leave this party and join <%= partyName %>?", - "joinNewParty": "Join New Party", - "declineInvitation": "Decline Invitation", - "loadingNewParty": "Your new party is loading. Please wait...", + "invitedToNewParty": "你被邀請加入一個隊伍!你是否願意離開現在的隊伍而加入 <%= partyName %>呢?", + "joinNewParty": "加入新隊伍", + "declineInvitation": "拒絕邀請", + "loadingNewParty": "你的新隊伍正在加載中,請稍候⋯⋯", "newMsg": "新消息在\"<%= name %>\"", "chat": "聊天", "sendChat": "發送", @@ -50,7 +51,7 @@ "groupDescr": "公會公開列表中顯示的描述(支持標記語言)", "logoUrl": "標識的網址", "assignLeader": "指定隊長", - "members": "Members", + "members": "隊員", "partyList": "Order for party members in header", "banTip": "引導成員", "moreMembers": "更多成員", @@ -112,16 +113,16 @@ "leaderOnlyChallenges": "只有群組發起者可以建立挑戰", "sendGift": "送禮物", "inviteFriends": "邀請朋友", - "inviteByEmail": "Invite by Email", + "inviteByEmail": "用電子信箱邀請", "inviteByEmailExplanation": "If a friend joins Habitica via your email, they'll automatically be invited to your party!", - "inviteFriendsNow": "Invite Friends Now", - "inviteFriendsLater": "Invite Friends Later", + "inviteFriendsNow": "馬上邀請朋友", + "inviteFriendsLater": "稍後邀請朋友", "inviteAlertInfo": "If you have friends already using Habitica, invite them by User ID here.", "inviteExistUser": "Invite Existing Users", "byColon": "作者:", "inviteNewUsers": "Invite New Users", - "sendInvitations": "Send Invitations", - "invitationsSent": "Invitations sent!", + "sendInvitations": "發送邀請", + "invitationsSent": "邀請已發送", "inviteAlertInfo2": "或者分享這個連接(複製/粘貼):", "sendGiftHeading": "送<%= name %>禮物", "sendGiftGemsBalance": "從 <%= number %> 個寶石", @@ -131,18 +132,18 @@ "sendGiftMessagePlaceholder": "私信 (可選)", "sendGiftSubscription": "<%= months %> 個月的價格為 ($)<%= price %>", "battleWithFriends": "與朋友一起打怪", - "startPartyWithFriends": "Start a Party with your friends!", + "startPartyWithFriends": "和你的朋友們組成一隊!", "startAParty": "開團", "addToParty": "加某人到你的隊伍", "likePost": "如果喜歡這個貼文請按+1!", "partyExplanation1": "Play Habitica with friends to stay accountable!", - "partyExplanation2": "Battle monsters and create Challenges!", + "partyExplanation2": "與怪獸對戰並且新增挑戰!", "partyExplanation3": "Invite friends now to earn a Quest Scroll!", - "wantToStartParty": "Do you want to start a party?", + "wantToStartParty": "你想要建立一個隊伍嗎?", "exclusiveQuestScroll": "Inviting a friend to your party will grant you an exclusive Quest Scroll to battle the Basi-List together!", - "nameYourParty": "Name your new party!", - "partyEmpty": "You're the only one in your party. Invite your friends!", - "partyChatEmpty": "Your party chat is empty! Type a message in the box above to start chatting.", + "nameYourParty": "幫你的新隊伍命名吧!", + "partyEmpty": "你現在孤零零的在隊伍裡,趕快邀請朋友加入吧!", + "partyChatEmpty": "你的隊伍聊天室太安靜了!趕快發送訊息打破沉默吧。", "guildChatEmpty": "This guild's chat is empty! Type a message in the box above to start chatting.", - "possessiveParty": "<%= name %>'s Party" + "possessiveParty": "<%= name %>的隊伍" } \ No newline at end of file diff --git a/common/locales/zh_TW/limited.json b/common/locales/zh_TW/limited.json index 9c4de45551..538d52e7cd 100644 --- a/common/locales/zh_TW/limited.json +++ b/common/locales/zh_TW/limited.json @@ -29,6 +29,7 @@ "seasonalShopClosedText": "季節限定商店目前沒有營業!我不知道店主人在哪,不過我想下個盛大宴會他會回來的。", "seasonalShopText": "歡迎來到季節限定商店!!我們正要把春天 季節限定版 的商品上架呢。這裡的每樣物品都會在每年歡慶春日的時節開放購買,但只到四月30日為止,所以趕快趁現在採購,不然你可得等到明年才能再買囉。", "seasonalShopSummerText": "歡迎來到季節商店!! 我們在夏令有季節性版本 商品。 每年的夏季特賣我們都會提供相關商品販售,只賣到7/31而已喔,所以請趕快購買,錯過要等明年了!", + "seasonalShopFallText": "Welcome to the Seasonal Shop!! We're stocking autumn Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Fall Festival event each year, but we're only open until October 31, so be sure to stock up now, or you'll have to wait a year to buy these items again!", "seasonalShopRebirth": "If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.", "candycaneSet": "拐杖糖 ( 法師 )", "skiSet": "滑雪杖 ( 盜賊 )", @@ -54,5 +55,10 @@ "daringSwashbucklerSet": "親愛的劍客 (戰士)", "emeraldMermageSet": "翡翠法器 (魔法師)", "reefSeahealerSet": "海礁完復劑 (醫者)", - "roguishPirateSet": "流氓海盜 (盜賊)" + "roguishPirateSet": "流氓海盜 (盜賊)", + "monsterOfScienceSet": "Monster of Science (Warrior)", + "witchyWizardSet": "Witchy Wizard (Mage)", + "mummyMedicSet": "Mummy Medic (Healer)", + "vampireSmiterSet": "Vampire Smiter (Rogue)", + "fallEventAvailability": "Available until October 31" } \ No newline at end of file diff --git a/common/locales/zh_TW/messages.json b/common/locales/zh_TW/messages.json index e3d99c88ef..cadab228e9 100644 --- a/common/locales/zh_TW/messages.json +++ b/common/locales/zh_TW/messages.json @@ -5,6 +5,7 @@ "messageTagNotFound": "找不到標籤", "messagePetNotFound": "找不到寵物", "messageFoodNotFound": "找不到食物", + "messageNotAvailable": "這個物品目前無法購得。", "messageCannotFeedPet": "無法餵食這隻寵物", "messageAlreadyMount": "你已經擁有這個坐騎了,試著給其他的寵物。", "messageEvolve": "你已經馴服 <%= egg %>,出去兜兜風吧!", @@ -14,6 +15,7 @@ "messageEquipped": "裝備了 <%= itemText %>。", "messageUnEquipped": "取下 <%= itemText %> 了。", "messageMissingEggPotion": "缺少蛋或是藥劑", + "messageInvalidEggPotionCombo": "你不能使用魔法孵化藥水在任務寵物蛋上,請試試別種蛋吧。", "messageAlreadyPet": "你已經有這隻寵物了,請試試別的組合!", "messageHatched": "你的蛋孵化了!去馬廄裝備你的寵物", "messageNotEnoughGold": "金幣不足", @@ -26,7 +28,7 @@ "messageFoundQuest": "你找到了新任務\"<%= questText %>\"!", "messageAlreadyPurchasedGear": " 你曾經買過某個裝備,但是現在沒有了,你可在工作頁裡重買一次。", "messageAlreadyOwnGear": "你已經有這個東西了。到裝備頁裡裝備它吧。", - "armoireEquipment": "<%= image %> 你在衣櫥裡找到稀有的裝備 <%= dropText %>! 好棒!", - "armoireFood": "<%= image %> 你在衣櫥裡找到 <%= dropArticle %><%= dropText %>. 這是什麼啊?", - "armoireExp": "你打開衣櫥而且得到經驗值。" + "armoireEquipment": "<%= image %> 你在神祕寶箱裡找到稀有的裝備 <%= dropText %>! 好棒!", + "armoireFood": "<%= image %> 你在神祕寶箱裡找到 <%= dropArticle %><%= dropText %>. 這是什麼東東啊?", + "armoireExp": "你打開神祕寶箱⋯⋯只得到經驗值。" } \ No newline at end of file diff --git a/common/locales/zh_TW/pets.json b/common/locales/zh_TW/pets.json index 31551d146a..b0c946d267 100644 --- a/common/locales/zh_TW/pets.json +++ b/common/locales/zh_TW/pets.json @@ -1,11 +1,13 @@ { "pets": "寵物", "petsFound": "擁有的寵物", + "magicPets": "魔法藥水寵物", "rarePets": "稀有寵物", "questPets": "劇情任務寵物", "mounts": "坐騎", "mountsTamed": "已馴服的坐騎", "questMounts": "劇情任務坐騎", + "magicMounts": "魔法藥水坐騎", "rareMounts": "稀有坐騎", "etherealLion": "靈獅", "veteranWolf": "退伍軍狼", @@ -16,6 +18,7 @@ "mammoth": "蓬蓬長毛象", "orca": "逆戟鯨", "royalPurpleGryphon": "紫禦獅鷲", + "phoenix": "Phoenix", "rarePetPop1": "按按金色的爪印,看看怎麼為Habitica貢獻,以獲得這隻稀有寵物!", "rarePetPop2": "得到這個寵物的方法!", "potion": "<%= potionType %> 藥水", @@ -24,21 +27,23 @@ "eggSingular": "蛋", "noEggs": "你沒有任何寵物蛋。", "hatchingPotions": "孵化藥水", + "magicHatchingPotions": "魔法孵化藥水", "hatchingPotion": "孵化藥水", "noHatchingPotions": "你沒有任何孵化藥水。", "inventoryText": "點選一顆蛋後,可使用的藥水會亮起綠色的背景,然後點擊藥水,來孵化出寵物。如果沒有藥水亮起綠色背景,再點擊一次蛋,可以取消點選。然後先點擊藥水,看看可使用的寵物蛋,它們同樣會亮起綠色背景。你也可以在商人Alexander那裡,賣掉不想要的物品。", "foodText": "食物", "food": "食物和鞍", "noFood": "你沒有任何食物或鞍。", - "dropsExplanation": "如果有一項物品你不想等到完成任務後掉落,可以用寶石更快的獲得它。 了解更多關於掉落物系統。", + "dropsExplanation": "如果不想要再苦苦等待完成任務捲軸後掉落的獎賞的話,使用寶石將可以更快速的得到這些物品哦!點擊這裡瞭解更多掉落系統", + "premiumPotionNoDropExplanation": "魔法孵化藥水不能使用在從任務中獲得的蛋上。唯一可以得到魔法孵化藥水的辦法就是在下面購買,而不是從掉落系統中獲得。", "beastMasterProgress": "寵物大師進度", - "stableBeastMasterProgress": "Beast Master Progress: <%= number %> Pets Found", + "stableBeastMasterProgress": "寵物大師進度:目前找到<%= number %>隻寵物", "beastAchievement": "你找齊了所有寵物,獲得了”寵物大師“的成就!", "beastMasterName": "寵物大師", "beastMasterText": "找到了全部90種的寵物(要命的困難,恭喜這位玩家!)", "beastMasterText2": "並且放生全部90隻寵物達到 <%= count %>次", "mountMasterProgress": "座騎大師進度", - "stableMountMasterProgress": "Mount Master Progress: <%= number %> Mounts Tamed", + "stableMountMasterProgress": "座騎大師進度:目前馴服<%= number %>隻座騎", "mountAchievement": "你找齊了所有座騎,獲得了\"座騎大師\"的成就!", "mountMasterName": "座騎大師", "mountMasterText": "找到了全部90種的寵物(更加要命的困難,恭喜這位玩家!)", diff --git a/common/locales/zh_TW/quests.json b/common/locales/zh_TW/quests.json index 4ad4eb59eb..36e1284594 100644 --- a/common/locales/zh_TW/quests.json +++ b/common/locales/zh_TW/quests.json @@ -13,7 +13,7 @@ "youReceived": "你收到了", "dropQuestCongrats": "恭喜妳拿到任務卷軸! 你可以邀請你的隊伍開始任務,或隨時透過 背包->任務 回來查看。", "questSend": "點擊「邀請」會向你的隊友發送邀請。當所有成員接受或拒絕後任務開始。在選項> 社交> 組隊裡查看任務狀態。", - "inviteParty": "Invite Party to Quest", + "inviteParty": "邀請隊伍參予任務", "questInvitation": "任務邀請:", "questInvitationTitle": "任務邀請", "questInvitationInfo": "<%= quest %> 的邀請", @@ -27,18 +27,19 @@ "begin": "開始", "bossHP": "Boss的生命值", "bossStrength": "Boss的力量", + "rage": "Rage", "collect": "收集", "collected": "已收集", - "collectionItems": "<%= number %> <%= items %>", - "itemsToCollect": "Items to Collect", + "collectionItems": "<%= number %>個<%= items %>", + "itemsToCollect": "需收集的物品", "bossDmg1": "想要攻擊魔王,你必須完成你的每日任務和待辦事項。任務傷害越高,你對魔王的傷害也越大,達成紅色事項、法師的法術、戰士的攻擊等等。如果你未能完成每日任務,除了本來就會遭受的傷害,魔王會針對你遺漏的事項(乘上魔王的力量)額外再傷害你和你的隊友。所以想要保持隊伍健康,就去完成你的每日任務! 所有從魔王和你攻擊的傷害將在跨日(一天結束)時結算。 ", "bossDmg2": "只有參與者會跟魔王戰鬥,並共享任務獎勵。", - "tavernBossInfo": "想要攻擊世界Boss,你必須完成你的每日任務和待辦事項。任務傷害越高,你對魔王的傷害也越大(達成紅色事項、法師的法術、戰士的攻擊等等)。如果你未能完成每日任務,除了本來就會遭受的傷害,魔王會針對你遺漏的事項(乘上魔王的力量)累積憤怒值。一旦憤怒值達到上限,將會發生相當糟糕的事情─所以好好完成你的每日任務! 所有從魔王和你攻擊的傷害將在跨日(一天結束)時結算。 ", + "tavernBossInfo": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Exhaust Strike Bar. When the Exhaust Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.", "bossColl1": "要撿到物品,你必須完成你的「正向」任務。任務獎勵品會像普通物品一樣掉落;但要在隔天才看到。你撿到的物品會被計算並累積到戰利品堆當中。", "bossColl2": "只有參與者會跟魔王戰鬥,並共享任務獎勵。", "abort": "放棄", - "leaveQuest": "Leave Quest", - "sureLeave": "Are you sure you want to leave the active quest? All your quest progress will be lost.", + "leaveQuest": "退出任務", + "sureLeave": "你確定要退出執行中的任務嗎?所有執行任務的成果將會遺失。", "questOwner": "任務擁有者", "questOwnerNotInPendingQuest": "任務擁有者已經離開這個隊伍,無法再啟動這個任務。我們建議您現在取消它。任務擁有者將保留原本持有的任務捲軸。", "questOwnerNotInRunningQuest": "任務擁有者已經離開這個隊伍。如果你想,你可以退出這個任務,但你也可以繼續執行任務,其餘所有參與者,將會在完成任務時獲得任務獎勵。", @@ -64,8 +65,8 @@ "questWarning": "如果新的隊友在開始前加入了隊伍,他們也會收到邀請。但是一旦任務已經開始,新的隊友就無法再加入這個任務了。", "bossRageTitle": "憤怒值", "bossRageDescription": "當此欄全滿時,Boss就會發動特殊攻擊!", - "startAQuest": "START A QUEST", - "startQuest": "Start Quest", - "whichQuestStart": "Which quest do you want to start?", - "getMoreQuests": "Get more quests" + "startAQuest": "開始一個任務", + "startQuest": "任務開始", + "whichQuestStart": "你要開始哪個任務?", + "getMoreQuests": "取得更多任務" } \ No newline at end of file diff --git a/common/locales/zh_TW/questscontent.json b/common/locales/zh_TW/questscontent.json index 6827a322be..84dbd638c4 100644 --- a/common/locales/zh_TW/questscontent.json +++ b/common/locales/zh_TW/questscontent.json @@ -58,45 +58,45 @@ "questSpiderBoss": "蜘蛛", "questSpiderDropSpiderEgg": "蜘蛛 ( 蛋 )", "questSpiderUnlockText": "解鎖-可在市集中購買蜘蛛蛋", - "questVice1Text": "Vice, Part 1: Free Yourself of the Dragon's Influence", + "questVice1Text": "惡習,第1部:從龍的影響中解放你自己", "questVice1Notes": "

他們說在 Habitica 山的洞穴充滿了極度的邪惡,怪物的出現摧毀了勇士們堅強的意志,使他們既懶惰又養成了懷習慣!這隻從陰影中誕生的巨龍充滿了邪惡的能量。勇敢的 Habit 公民啊,如果你能堅強地面對它巨大的黑辦,那麼就站出來徹底地擊敗這隻邪惡的魔物吧!

陋習之 1 :

如果你已經被魔物控制了,那麼你還期望自己打敗它嗎?所以必須小心,不要成為懶隋及陋習的俘虜!努力地對抗惡龍吧,不要被他的黑暗力量所控制了!

", "questVice1Boss": "惡習之龍的陰影", "questVice1DropVice2Quest": "惡習之龍—第 2 部 ( 捲軸 )", - "questVice2Text": "Vice, Part 2: Find the Lair of the Wyrm", + "questVice2Text": "惡習,第2部:尋覓巨龍之巢", "questVice2Notes": "當你掙脫了惡習的控制,你感覺到一股你已然忘卻的力量回到你的體內。帶著必勝的信念,你的隊伍又一次充滿自信的踏上了前往Habitica山的路。你們在山洞的入口停了下來。從洞裡不斷湧出漆黑的暗影,像霧一樣籠罩著洞口。洞裡漆黑一片,伸手不見五指。從燈籠裡發出的光根本無法觸及暗影籠罩的區域。據說只有用魔力點亮的光可以滲入巨龍的陰霾中。如果能找到足夠多的光明水晶,你就可以找到去巨龍那裡的路了。", "questVice2CollectLightCrystal": "光明水晶", "questVice2DropVice3Quest": "惡習之龍—第 3 部 ( 捲軸 )", - "questVice3Text": "Vice, Part 3: Vice Awakens", + "questVice3Text": "惡習,第3部:惡習甦醒", "questVice3Notes": "在不斷的努力之下,你的隊伍終於發現了惡習之龍的巢穴.這個龐大的怪物用厭惡的眼神盯著你的隊伍。黑暗的漩渦圍繞著你們,一個聲音在你們的腦海中耳語。\"又有更多愚蠢的Habitic公民來阻止我了嗎?有意思。你們會後悔來到這裡的。\"這隻長滿鱗片的巨物抬起了頭,回過身來準備攻擊。你們的機會來了!盡你們所能,最後一次擊敗惡習之龍吧!", "questVice3Completion": "陰影從洞穴中消散,一切歸於沉寂。你們做到了!你們打敗了惡習!你和你的隊伍終於可以鬆一口氣了。勇敢的Habit公民,盡情享受勝利的喜悅吧,但是請銘記你在打敗惡習的過程中學到的一切,繼續向前邁進吧。還有更多的習慣等著你,還有更兇猛的惡魔需要征服!", "questVice3Boss": "黑影巨龍惡習", "questVice3DropWeaponSpecial2": "Stephen Weber的龍矛", "questVice3DropDragonEgg": "龍 ( 蛋 )", "questVice3DropShadeHatchingPotion": "深色孵化藥水", - "questMoonstone1Text": "The Moonstone Chain, Part 1: The Moonstone Chain", + "questMoonstone1Text": "月光石項鍊,第1部:月光石項鍊", "questMoonstone1Notes": "

一個可怕的災難已經衝擊Habit大陸。壞習慣透過甦醒死者來報仇了。說謊未洗的盤子、許久未讀的教科書、以及猖獗的拖延伎倆!


你跟蹤了自己一些壞習慣前往淤滯沼澤,發現罪魁禍首:幽靈般的亡靈法師,Recidivate。你到達那裡並揮動武器,但好像滑過幽靈般的無用武之地。


\"別吵我\" 她用又乾又刺耳的嘶嘶聲說著。\"如果沒有月光石項鍊,沒有什麼可以傷害我 - 但是很久以前大珠寶商 @aurakami 在Habiti大陸上散落全部的月光石!\"你氣喘吁吁的撤退......,但是你已經知道你必須做甚麼了。

", "questMoonstone1CollectMoonstone": "月之石", "questMoonstone1DropMoonstone2Quest": "月光石項鍊第 2 部分:死靈法師 Recidivate (卷軸)", - "questMoonstone2Text": "The Moonstone Chain, Part 2: Recidivate The Necromancer", - "questMoonstone2Notes": "

勇敢的武器鍛造師 @Inventrix 幫助您將令人陶醉的月光石製作成項鍊。終於你準備好面對 Recidivate,但是當你進入淤滯沼澤時,一個可怕的寒意掃過你。


腐爛的氣息在你耳邊細語。\"在一次回來嗎?真是令人愉快......\"你旋轉並紮好馬步,並且依月光石項鍊的指引,你的武器刺中的她的肉身。Recidivate 吼著 \"你可能已經限制了我再一次到這個世界,但是現在是你該滾蛋的時候了!\"

", + "questMoonstone2Text": "月光石項鍊,第2部:死靈法師Recidivate", + "questMoonstone2Notes": "

勇敢的武器鍛造師 @Inventrix 幫助您將令人陶醉的月光石製作成項鍊。終於你準備好面對 Recidivate,但是當你進入淤滯沼澤時,一個可怕的寒意掃過你。


腐爛的氣息在你耳邊細語。\"再一次回來嗎?真是令人愉快......\"你旋轉並紮好馬步,並且依月光石項鍊的指引,你的武器刺中她的肉身。Recidivate 吼著 \"你可能阻止了我再一次到這個世界,但是現在是你該滾蛋的時候了!\"

", "questMoonstone2Boss": "死靈法師", "questMoonstone2DropMoonstone3Quest": "月光石項鍊第 3 部分: Recidivate 的轉化(卷軸)", - "questMoonstone3Text": "The Moonstone Chain, Part 3: Recidivate Transformed", + "questMoonstone3Text": "月光石項鍊,第3部:Recidivate的轉化", "questMoonstone3Notes": "

Recidivate 縮成一團的倒在地上,而你用月光石項鏈打擊˙她。令你害怕的是, Recidivate 一把抓住了月光石項鏈,眼睛勝利般的燃燒著。


\"血肉而成的愚蠢動物!\"她大喊。\"這些月光石將讓我恢復實體,是的,但並不像你所想像的那樣。如同黑暗中的滿月一般,我的力量將不斷湧現,並在陰影中我將招喚你最害怕敵人的幽靈!\"


沼澤中升起一陣飄渺的綠霧,再來 Recidivate 的身體翻轉扭曲成令你恐懼的樣子-另一副令人恐懼的不死軀殼,可怕的重生了。

", - "questMoonstone3Completion": "

當不死巨龍倒下時,你的呼吸變得困難,汗水刺激著你的眼睛。Recidivate的遺體風化成薄薄的灰霧,當清風吹拂時飄散了。你聽到Habit公民們一勞永逸地打敗他們的壞習慣時發出的一陣響徹雲霄的歡呼聲。這時,馴獸師


@Baconsaur騎著獅鷲獸從天空中俯衝下來,\"我在天空中看到了你戰鬥的尾聲,我被深深感動了。請拿上這件附魔的長袍——你的勇敢訴說著你高尚的心靈,我相信這是你應當擁有的。”

", + "questMoonstone3Completion": "

當不死巨龍倒下時,你的呼吸變得困難,汗水刺激著你的眼睛。Recidivate的遺體風化成薄薄的灰霧,在清風吹拂時飄散了。你聽到Habit公民們一勞永逸地打敗他們的壞習慣時發出的一陣響徹雲霄的歡呼聲。這時,馴獸師


@Baconsaur騎著獅鷲獸從天空中俯衝下來,\"我在天空中看到了你戰鬥的尾聲,我被深深感動了。請拿上這件附有魔法的長袍——你的勇敢訴說著你高尚的心靈,我相信這是你應當擁有的。”

", "questMoonstone3Boss": "死靈-惡習", "questMoonstone3DropRottenMeat": "腐肉 ( 食物 )", "questMoonstone3DropZombiePotion": "殭屍孵化藥水", - "questGoldenknight1Text": "The Golden Knight, Part 1: A Stern Talking-To", + "questGoldenknight1Text": "黃金騎士之鍊,第1部:義正嚴詞", "questGoldenknight1Notes": "

黃金騎士得知了可憐的Habit公民們的情況。沒有將你們的每日任務全部完成?記錄下一個不好的習慣?她會以此為理由來不斷的騷擾你,教你怎樣像她一樣。她是完美Habit公民的經典範例,而你只不過是一個失敗者。但是,雖然這的確有點不光彩!但是所有人都會犯錯。那些犯了錯的人也不應因此就受到這樣消極的待遇。也許現在對你來說正是時候,從受到傷害的Habit公民們那裡收集一些證據,然後和黃金騎士來一場嚴肅的談話

", "questGoldenknight1CollectTestimony": "證明", "questGoldenknight1DropGoldenknight2Quest": "黃金騎士的項鍊-第2部:失色的黃金(卷軸)", - "questGoldenknight2Text": "The Golden Knight, Part 2: Gold Knight", + "questGoldenknight2Text": "黃金騎士之鍊,第2部:金幣騎士", "questGoldenknight2Notes": "

帶著上百個Habit公民提供的證據,你面對著黃金騎士,開始一個接著一個地對她陳述Habit公民們對她的不滿,\"還有@Pfeffernusse說你總是不停的討價還價-\"黃金騎士舉起了她的手打斷了你,嘲弄道,\"拜託,這些人只不過是嫉妒我的成功。比起抱怨,他們更應該像我一樣努力的工作!也許我應該向你展示一下,就像我一樣,勤奮所能給予你的力量!\"說著她舉起狼牙棒,準備攻擊你!

", "questGoldenknight2Boss": "黃金騎士", "questGoldenknight2DropGoldenknight3Quest": "黃金騎士的項鍊-第3部:鐵騎士(卷軸)", "questGoldenknight3Text": "The Golden Knight, Part 3: The Iron Knight", - "questGoldenknight3Notes": "

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but the knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

", + "questGoldenknight3Notes": "

@Jon Arinbjorn 大聲嘶叫期望得到你的注意。在戰鬥過後,有個神秘身影現身。一位全身被染黑的鐵騎士拿著利劍悄悄地靠近你。黃金騎士對著他喊著,「不要啊,父親!」但黑騎士並沒有因此停下來。她看向你,接著說,「我真的很抱歉,我一直都眼高於頂,無法看清自己曾經做過的事有多麼殘忍,但我的父親比起我過之而無不及。如果他再不停手,連我們都會被他給毀了!你拿去吧,用我的morningstar制止鐵騎士吧!」

", "questGoldenknight3Completion": "

鏗鏘一聲,鋼鐵騎士雙膝跪地倒下了。\"你太強了,\"他氣喘吁吁說, \"今天,我被輕而易舉地打敗了。\"黃金騎士向你走來,說道:\"謝謝你。我相信我們都從與你的相遇中學會了謙遜。我會和我的父親好好談談,並解釋那些針對我們的怨言。也許是時候向其他Habit公民道歉了。\"她 ​​考慮了一會兒,又向你轉過身來,\"拿上它吧,作為我們給你的禮物,我希望你能帶上我的流星錘。它現在是你的了。\"

", "questGoldenknight3Boss": "鐵騎士", "questGoldenknight3DropHoney": "蜂蜜(食物)", @@ -128,15 +128,15 @@ "questSeahorseBoss": "海種馬", "questSeahorseDropSeahorseEgg": "海馬 ( 蛋 )", "questSeahorseUnlockText": "解鎖-可在市集中購買海馬蛋", - "questAtom1Text": "Attack of the Mundane, Part 1: Dish Disaster!", + "questAtom1Text": "平凡任務線的進攻,卷1:碗盤災害!", "questAtom1Notes": "你到了一個洗手池旁好好休息一下……但是洗手池被一堆沒洗的盤子污染了!這怎麼行?你當然不能允許這種事情。你唯一能做的就是:洗掉這些盤子,拯救你的休息區!最好找些肥皂來清洗這團糟。要好多肥皂……", "questAtom1CollectSoapBars": "一塊肥皂", - "questAtom1Drop": "The SnackLess Monster (Quest Scroll)", - "questAtom2Text": "Attack of the Mundane, Part 2: The SnackLess Monster", + "questAtom1Drop": "好吃懶做怪(任務卷軸)", + "questAtom2Text": "平凡任務線的進攻,卷 2:好吃懶做怪", "questAtom2Notes": "呼,盤子洗掉之後這個地方看起來舒服多了。也許,你終於可以找點樂子休息一下了。喔—那看起來有個披薩餅盒子浮在池子裡。好吧,下一個清理一個是什麼東西?等等,那並不是一個披薩盒!那個盒子突然從水里升高,原來是一個怪物的腦袋。不會吧!傳說中的好吃懶做怪?據說它自從史前就一直隱藏在池子裡:一個從廢棄食品和垃圾中召喚出的古老Habit生物。嘔!", "questAtom2Boss": "好吃懶做怪", - "questAtom2Drop": "The Laundromancer (Quest Scroll)", - "questAtom3Text": "Attack of the Mundane, Part 3: The Laundromancer", + "questAtom2Drop": "洗衣傳奇(任務卷軸)", + "questAtom3Text": "平凡任務線的進攻,卷3:洗衣傳奇", "questAtom3Notes": "好吃懶做怪發出震耳欲聾的哭聲,五種甜美的奶酪從它的嘴裡湧出。好吃懶做怪裂成了碎片。\"是誰這麼大的膽子!\"從水面下傳起一個聲音。一個身穿長袍的藍色身影從水中顯現出來,頭上還戴著一個馬桶刷。他憤怒地宣告:\"我乃洗衣終結者!你們真有膽子—洗了我可愛的髒盤子,摧毀了我的寵物,還穿著這麼乾淨的衣服進入我的地盤。看我終結洗衣魔法的威力,感受一下我的憤怒吧!\"", "questAtom3Completion": "邪惡的洗衣傳奇被打敗了!乾淨的衣服堆在你們周圍,一切看起來好極了。當你準備穿過這些新壓好的衣服時,一道金屬的閃光吸引了你的視線。你注意到一個閃閃發光的頭盔,不過已經無法知道這個閃亮物品的主人是誰了,但是當你把它帶上時,你感覺到慷慨精神所帶來的溫暖。真可惜他們沒幫頭盔縫上名字標籤。", "questAtom3Boss": "洗衣傳奇", @@ -162,24 +162,24 @@ "questStressbeastDropMammothMount": "長毛象 ( 座騎 )", "questStressbeastBossRageStables": "`惡劣壓力雪怪使用壓力一擊`\n\n激增的壓力治癒了惡劣壓力雪怪!\n\n喔不!儘管我們盡了最大努力,我們依然沒做完一些每日任務,他們的暗紅色激怒了惡劣壓力雪怪,並導致牠恢復了一些健康!可怕的傢伙撲向了馬廄,但寵物大師Matt英勇加入戰鬥,以保護寵物和坐騎。壓力雪怪抓住Matt並凶狠的握住他,但至少牠分心了。快點!讓我們繼續保持完成每日任務,並在牠再次攻擊前擊敗這個怪物!", "questStressbeastBossRageBailey": "`惡劣壓力雪怪使用壓力一擊`\n\n激增的壓力治癒了惡劣壓力雪怪!\n\n啊!我們未完成的每日任務,造成惡劣壓力雪怪變得比以往任何時候都更加瘋狂,並且恢復它的一些健康!傳令員Bailey大喊保護了公民的安全,但現在她已經被牠另一隻手抓住!你看她,她在被惡劣壓力雪怪惡毒的甩動時,她依然英勇的做報導... 讓我們能對得起她勇敢所做的事情,我們可以拯救我們的NPC!", - "questStressbeastBossRageGuide": "`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nLook out! Justin the Guide is trying to distract the Stressbeast by running around its ankles, yelling productivity tips! The Abominable Stressbeast is stomping madly, but it seems like we're really wearing this beast down. I doubt it has enough energy for another strike. Don't give up... we're so close to finishing it off!", - "questStressbeastDesperation": "`Abominable Stressbeast reaches 500K health! Abominable Stressbeast uses Desperate Defense!`\n\nWe're almost there, Habiticans! With diligence and Dailies, we've whittled the Stressbeast's health down to only 500K! The creature roars and flails in desperation, rage building faster than ever. Bailey and Matt yell in terror as it begins to swing them around at a terrifying pace, raising a blinding snowstorm that makes it harder to hit.\n\nWe'll have to redouble our efforts, but take heart - this is a sign that the Stressbeast knows it is about to be defeated. Don't give up now!", - "questStressbeastCompletion": "The Abominable Stressbeast is DEFEATED!

We've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!

Stoïkalm is Saved!

SabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognize the head rider as Lady Glaciate, the leader of Stoïkalm.

\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"

She turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologize for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"", - "questStressbeastCompletionChat": "`The Abominable Stressbeast is DEFEATED!`\n\nWe've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!\n\n`Stoïkalm is Saved!`\n\nSabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognize the head rider as Lady Glaciate, the leader of Stoïkalm.\n\n\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"\n\nShe turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologize for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"", + "questStressbeastBossRageGuide": "`惡劣壓力雪怪使出壓力一擊!`\n\n飆升的壓力治癒了惡劣壓力雪怪!\n\n看啊!嚮導Justin在惡劣壓力雪怪的腳踝邊亂躦試圖牽制它,大叫著有用的秘訣!惡劣壓力雪怪被他給氣得跺腳,看起來我們似乎快把這個巨獸給擊敗了。我懷疑它根本沒有足夠的力氣再攻擊我們。別放棄阿夥伴⋯⋯我們就差臨門一腳了!", + "questStressbeastDesperation": "`惡劣壓力雪怪 生命值達 500K! 惡劣壓力雪怪 發動 絕望防禦!`\n\n我們就快要成功了,各位Habit公民!憑著勤奮和每日任務,我們折損壓力雪怪的生命值到只剩500K了!這個怪獸正在絕望地嘶吼著,比以往更容易憤怒。Bailey 和 Matt覺得有點害怕,因為它開始快速地在他們周圍擺動,形成阻礙視線的暴風雪,使得雪怪更不容易被擊中。\n\n我們必須趁勝追擊,雪怪的弱點眾所皆知是位於它的心臟,加油啊!", + "questStressbeastCompletion": "惡劣壓力雪怪被擊敗!

我們成功了!在最後一擊後,惡劣壓力雪怪消散成雪霧。Habit公民們在閃耀著雪花的時刻,歡樂地擁抱坐騎和寵物。動物們和NPC們的和平再度降臨!

Stoïkalm安全了!

SabreCat對著一隻小劍齒虎說,「請找到 Stoïkalm 平原的市民們,並把他們帶來這裡。」幾小時後,劍齒虎歸來,後面慢吞吞地跟著一大群人。你從中認識了Glaciate女士,Stoïkalm的領袖。

「偉大的Habit公民。」她訴說著,「您奮力保護我們的草原遠離災難,我的人民和我在此致上最深的感謝和歉意。我們在很久以前就偷偷地把壓力丟進了冰山裡,那時候我們不知道,這些壓力經過幾個世代後竟變成您所看到的惡劣壓力雪怪。它打破了界線,將我們給關進了冰山內,而大肆侵略我們心愛的動物們。」她的目光在雪花下顯得悲痛欲絕。「由於我們的愚昧,使得大家身陷危險。但請放心,以後我們會在問題發生之前,前來尋求您的協助。」

她轉向正陪伴在長毛象寶寶身邊的@Baconsaur ,接著說「我們獻上食物給您受驚嚇的動物們,以表達歉意。為了展現誠意,我們會贈送您一些寵物和坐騎,我們明白您一定會好好照顧他們。」", + "questStressbeastCompletionChat": "`惡劣壓力雪怪被擊敗!`\n\n我們成功了!在最後一擊後,惡劣壓力雪怪消散成雪霧。Habit公民們在閃耀著雪花的時刻,歡樂地擁抱坐騎和寵物。動物們和NPC們的和平再度降臨!\n\n`Stoïkalm安全了!`\nSabreCat對著一隻小劍齒虎說,「請找到 Stoïkalm 平原的市民們,並把他們帶來這裡。」幾小時後,劍齒虎歸來,後面慢吞吞地跟著一大群人。你從中認識了Glaciate女士,Stoïkalm的領袖。\n\n「偉大的Habit公民。」她訴說著,「您奮力保護我們的草原遠離災難,我的人民和我在此致上最深的感謝和歉意。我們在很久以前就偷偷地把壓力丟進了冰山裡,那時候我們不知道,這些壓力經過幾個世代後竟變成您所看到的惡劣壓力雪怪。它打破了界線,將我們給關進了冰山內,而大肆侵略我們心愛的動物們。」她的目光在雪花下顯得悲痛欲絕。「由於我們的愚昧,使得大家身陷危險。但請放心,以後我們會在問題發生之前,前來尋求您的協助。」\n\n她轉向正陪伴在長毛象寶寶身邊的@Baconsaur ,接著說「我們獻上食物給您受驚嚇的動物們,以表達歉意。為了展現誠意,我們會贈送您一些寵物和坐騎,我們明白您一定會好好照顧他們。」", "questTRexText": "恐龍之王", - "questTRexNotes": "Now that ancient creatures from the Stoïkalm Steppes are roaming throughout all of Habitica, @Urse has decided to adopt a full-grown Tyrannosaur. What could go wrong?

Everything.", - "questTRexCompletion": "The wild dinosaur finally stops its rampage and settles down to make friends with the giant roosters. @Urse beams down at it. \"They're not such terrible pets, after all! They just need a little discipline. Here, take some Tyrannosaur eggs for yourself.\"", + "questTRexNotes": "現在,來自Stoïkalm草原的遠古生物蔓延了整座Habitica城市,@Urse決定領養一隻發育完全的霸王龍,應該不會再出錯了吧?

所有的事。", + "questTRexCompletion": "野生的恐龍終於停止橫衝直撞,乖乖地和巨型公雞當好朋友。@Urse 說「只要教他們一點規矩,他們就都會是很棒的寵物!這裏有一些霸王龍蛋,你就拿些回去吧!」", "questTRexBoss": "暴龍", "questTRexUndeadText": "恐龍出土", - "questTRexUndeadNotes": "As the ancient dinosaurs from the Stoïkalm Steppes roam through Habit City, a cry of terror emanates from the Grand Museum. @Baconsaur shouts, \"The Tyrannosaur skeleton in the museum is stirring! It must have sensed its kin!\" The bony beast bares its teeth and clatters towards you. How can you defeat a creature that is already dead? You'll have to strike fast before it heals itself!", - "questTRexUndeadCompletion": "The Tyrannosaur's glowing eyes grow dark, and it settles back onto its familiar pedestal. Everyone sighs with relief. \"Look!\" @Baconsaur says. \"Some of the fossilized eggs are shiny and new! Maybe they'll hatch for you.\"", + "questTRexUndeadNotes": "當來自Stoïkalm草原的遠古生物蔓延整座Habit城市時,一陣恐怖的叫聲從大博物館傳來。@Baconsaur 大喊著「霸王龍的骨骸正在共鳴,它一定是感應到了同伴!」骨頭對著你張開空洞的牙齒,發出喀拉科拉的聲音。你要怎麼樣打倒一隻已經死過的生物呢?你必須要在它治癒自己之前擊敗它!", + "questTRexUndeadCompletion": "霸王龍的雙眼轉暗,將自己重新返回到原先的展示台上。所有人都寬慰地鬆了一口氣。「看啊!」@Baconsaur 說,「有一些化石蛋變得又新又閃亮!也許他們可以被你孵化。」", "questTRexUndeadBoss": "骷髏暴龍", "questTRexUndeadRageTitle": "骨頭癒合", - "questTRexUndeadRageDescription": "This bar fills when you don't complete your Dailies. When it is full, the Skeletal Tyrannosaur will heal 30% of its remaining health!", - "questTRexUndeadRageEffect": "`Skeletal Tyrannosaur uses SKELETON HEALING!`\n\nThe monster lets forth an unearthly roar, and some of its damaged bones knit back together!", + "questTRexUndeadRageDescription": "當你未完成你的每日任務時,這條狀態列就會增加。如果狀態列滿了,霸王龍骨骸就會治癒它剩下生命值的 30% o", + "questTRexUndeadRageEffect": "`霸王龍骨骸使出骨骸治癒!`\n\n怪獸發出神祕的嘶吼聲,接著它的骨頭開始癒合在一起!", "questTRexDropTRexEgg": "暴龍 ( 蛋 )", "questTRexUnlockText": "解鎖-可在市集中購買暴龍蛋", - "questRockText": "Escape the Cave Creature", + "questRockText": "逃離洞穴生物", "questRockNotes": "Crossing Habitica's Meandering Mountains with some friends, you make camp one night in a beautiful cave laced with shining minerals. But when you wake up the next morning, the entrance has disappeared, and the floor of the cave is shifting underneath you.

\"The mountain's alive!\" shouts your companion @pfeffernusse. \"These aren't crystals - these are teeth!\"

@Painter de Cluster grabs your hand. \"We'll have to find another way out - stay with me and don't get distracted, or we could be trapped in here forever!\"", "questRockBoss": "水晶競技場", "questRockCompletion": "Your diligence has allowed you to find a safe path through the living mountain. Standing in the sunshine, your friend @intune notices something glinting on the ground by the cave's exit. You stoop to pick it up, and see that it's a small rock with a vein of gold running through it. Beside it are a number of other rocks with rather peculiar shapes. They almost look like... eggs?", @@ -197,30 +197,30 @@ "questSlimeCompletion": "最後一戳,你的用超大型甜甜圈捕獲果凍攝政王,靠著才思敏捷糕點俱樂部的領導者@Overomega、@LordDarkly和@Shaner。當每個人都拍你的背時,你覺得有人把東西滑進你的口袋裡。這是獎勵你甜美的成功:三顆棉花糖史萊姆蛋。", "questSlimeDropSlimeEgg": "棉花糖史萊姆(蛋)", "questSlimeUnlockText": "解鎖-可在市集中購買史萊姆蛋", - "questSheepText": "The Thunder Ram", + "questSheepText": "雷霆羊", "questSheepNotes": "As you wander the rural Taskan countryside with friends, taking a \"quick break\" from your obligations, you find a cozy yarn shop. You are so absorbed in your procrastination that you hardly notice the ominous clouds creep over the horizon. \"I've got a ba-a-a-ad feeling about this weather,\" mutters @Misceo, and you look up. The stormy clouds are swirling together, and they look a lot like a... \"We don't have time for cloud-gazing!\" @starsystemic shouts. \"It's attacking!\" The Thunder Ram hurtles forward, slinging bolts of lightning right at you!", - "questSheepBoss": "Thunder Ram", + "questSheepBoss": "雷霆羊", "questSheepCompletion": "Impressed by your diligence, the Thunder Ram is drained of its fury. It launches three huge hailstones in your direction, and then fades away with a low rumble. Upon closer inspection, you discover that the hailstones are actually three fluffy eggs. You gather them up, and then stroll home under a blue sky.", - "questSheepDropSheepEgg": "Sheep (Egg)", - "questSheepUnlockText": "Unlocks purchasable sheep eggs in the Market", + "questSheepDropSheepEgg": "羊 (蛋)", + "questSheepUnlockText": "解鎖-可在市集中購買羊蛋", "questKrakenText": "The Kraken of Inkomplete", "questKrakenNotes": "It's a warm, sunny day as you sail across the Inkomplete Bay, but your thoughts are clouded with worries about everything that you still need to do. It seems that as soon as you finish one task, another crops up, and then another...

Suddenly, the boat gives a horrible jolt, and slimy tentacles burst out of the water on all sides! \"We're being attacked by the Kraken of Inkomplete!\" Wolvenhalo cries.

\"Quickly!\" Lemoness calls to you. \"Strike down as many tentacles and tasks as you can, before new ones can rise up to take their place!\"", "questKrakenBoss": "The Kraken of Inkomplete", "questKrakenCompletion": "As the Kraken flees, several eggs float to the surface of the water. Lemoness examines them, and her suspicion turns to delight. \"Cuttlefish eggs!\" she says. \"Here, take them as a reward for everything you've completed.\"", - "questKrakenDropCuttlefishEgg": "Cuttlefish (Egg)", - "questKrakenUnlockText": "Unlocks purchasable cuttlefish eggs in the Market", - "questWhaleText": "Wail of the Whale", + "questKrakenDropCuttlefishEgg": "烏賊(蛋)", + "questKrakenUnlockText": "解鎖-可在市集中購買烏賊蛋", + "questWhaleText": "鯨魚的哀號聲", "questWhaleNotes": "你到達勤勉碼頭,希望能搭潛水艇前往觀看Dilatory Derby。突然,一聲震耳欲聾的咆嘯直竄耳膜並逼迫你停了下來。\"Thar 她噴水了!\" 船長 @krazjega 尖叫,並指向一隻哀號中的巨大的鯨魚。\"我們不能在她失去控制亂撞時發送潛水艇,這樣太危險了!\"

\"快點\"@UncommonCriminal 大喊。\"先幫我鎮定那隻可憐的動物,我們才能了解為什麼她一直嚎叫!\"", - "questWhaleBoss": "Wailing Whale", + "questWhaleBoss": "哀嚎鯨魚", "questWhaleCompletion": "After much hard work, the whale finally ceases her thunderous cry. \"Looks like she was drowning in waves of negative habits,\" @zoebeagle explains. \"Thanks to your consistent effort, we were able to turn the tides!\" As you step into the submarine, several whale eggs bob towards you, and you scoop them up.", - "questWhaleDropWhaleEgg": "Whale (Egg)", - "questWhaleUnlockText": "Unlocks purchasable whale eggs in the Market", + "questWhaleDropWhaleEgg": "鯨魚 (蛋)", + "questWhaleUnlockText": "解鎖-可在市集中購買鯨魚蛋", "questDilatoryDistress1Text": "Dilatory Distress, Part 1: Message in a Bottle", "questDilatoryDistress1Notes": "A message in a bottle arrived from the newly rebuilt city of Dilatory! It reads: \"Dear Habiticans, we need your help once again. Our princess has disappeared and the city is under siege by some unknown watery demons! The mantis shrimps are holding the attackers at bay. Please aid us!\" To make the long journey to the sunken city, one must be able to breathe water. Fortunately, the alchemists @Benga and @hazel can make it all possible! You only have to find the proper ingredients.", "questDilatoryDistress1Completion": "You don the the finned armor and swim to Dilatory as quickly as you can. The merfolk and their mantis shrimp allies have managed to keep the monsters outside the city for the moment, but they are losing. No sooner are you within the castle walls than the horrifying siege descends!", - "questDilatoryDistress1CollectFireCoral": "Fire Coral", - "questDilatoryDistress1CollectBlueFins": "Blue Fins", - "questDilatoryDistress1DropArmor": "Finned Oceanic Armor (Armor)", + "questDilatoryDistress1CollectFireCoral": "火焰珊瑚", + "questDilatoryDistress1CollectBlueFins": "藍鰭", + "questDilatoryDistress1DropArmor": "魚鰭海洋盔甲(盔甲)", "questDilatoryDistress2Text": "Dilatory Distress, Part 2: Creatures of the Crevasse", "questDilatoryDistress2Notes": "The siege can be seen from miles away: thousands of disembodied skulls rushing through a portal in the crevasse walls and making their way towards Dilatory.

When you meet King Manta in his war room, his eyes seem sunken, and his face is worried. \"My daughter Adva disappeared into the Dark Crevasse just before this siege began. Please find her and bring her back home safely! I will lend you my Fire Coral Circlet to aid you. If you succeed, it is yours.\"", "questDilatoryDistress2Completion": "你擊敗了這群夢魘般的骷髏,但是你感覺距離找到Adva仍然遙遙無期。於是你向皇家追蹤者@Kiwibot詢問是否有任何頭緒。\"守護城市的蝦蛄們一定有看到Adva逃跑,\"試著跟著牠們去 Dark Crevasse吧。\"@Kiwibot說。", @@ -228,9 +228,9 @@ "questDilatoryDistress2RageTitle": "Swarm Respawn", "questDilatoryDistress2RageDescription": "Swarm Respawn: This bar fills when you don't complete your Dailies. When it is full, the Water Skull Swarm will heal 30% of its remaining health!", "questDilatoryDistress2RageEffect": "`Water Skull Swarm uses SWARM RESPAWN!`\n\nEmboldened by their victories, more skulls pour forth from the crevasse, bolstering the swarm!", - "questDilatoryDistress2DropSkeletonPotion": "Skeleton Hatching Potion", - "questDilatoryDistress2DropCottonCandyBluePotion": "Cotton Candy Blue Hatching Potion", - "questDilatoryDistress2DropHeadgear": "Fire Coral Circlet (Headgear)", + "questDilatoryDistress2DropSkeletonPotion": "骨骸孵化藥水", + "questDilatoryDistress2DropCottonCandyBluePotion": "棉花糖藍色孵化藥水", + "questDilatoryDistress2DropHeadgear": "火焰珊瑚鐲(頭飾)", "questDilatoryDistress3Text": "Dilatory Distress, Part 3: Not a Mere Maid", "questDilatoryDistress3Notes": "You follow the mantis shrimps deep into the Crevasse, and discover an underwater fortress. Princess Adva, escorted by more watery skulls, awaits you inside the main hall. \"My father has sent you, has he not? Tell him I refuse to return. I am content to stay here and practice my sorcery. Leave now, or you shall feel the wrath of the ocean's new queen!\" Adva seems very adamant, but as she speaks you notice a strange, ruby pendant on her neck glowing ominously... Perhaps her delusions would cease should you break it?", "questDilatoryDistress3Completion": "Finally, you manage to pull the bewitched pendant from Adva's neck and throw it away. Adva clutches her head. \"Where am I? What happened here?\" After hearing your story, she frowns. \"This necklace was given to me by a strange ambassador - a lady called 'Tzina'. I don't remember anything after that!\"

Back at Dilatory, Manta is overjoyed by your success. \"Allow me to reward you with this trident and shield! I ordered them from @aiseant and @starsystemic as a gift for Adva, but... I'd rather not put weapons in her hands any time soon.\"", @@ -241,7 +241,7 @@ "questCheetahText": "Such a Cheetah", "questCheetahNotes": "As you hike across the Sloensteadi Savannah with your friends @PainterProphet, @tivaquinn, @Unruly Hyena, and @Crawford, you're startled to see a Cheetah screeching past with a new Habitican clamped in its jaws. Under the Cheetah's scorching paws, tasks burn away as though complete -- before anyone has the chance to actually finish them! The Habitican sees you and yells, \"Please help me! This Cheetah is making me level too quickly, but I'm not getting anything done. I want to slow down and enjoy the game. Make it stop!\" You fondly remember your own fledgling days, and know that you have to help the newbie by stopping the Cheetah!", "questCheetahCompletion": "The new Habitican is breathing heavily after the wild ride, but thanks you and your friends for your help. \"I'm glad that Cheetah won't be able to grab anyone else. It did leave some Cheetah eggs for us, so maybe we can raise them into more trustworthy pets!\"", - "questCheetahBoss": "Cheetah", + "questCheetahBoss": "獵豹", "questCheetahDropCheetahEgg": "Cheetah (Egg)", "questCheetahUnlockText": "Unlocks purchasable Cheetah eggs in the Market", "questHorseText": "Ride the Night-Mare", @@ -249,5 +249,17 @@ "questHorseCompletion": "It takes all your skill, but finally the horse stamps a couple of hooves and nuzzles you in the shoulder before allowing you to mount. You ride briefly but proudly around the Tavern grounds while your friends cheer. The stranger breaks into a broad grin.\n\"I can see that was no idle boast! Your determination is truly impressive. Take these eggs to raise horses of your own, and perhaps we'll meet again one day.\" You take the eggs, the stranger tips his hat... and vanishes.", "questHorseBoss": "Night-Mare", "questHorseDropHorseEgg": "Horse (Egg)", - "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market" + "questHorseUnlockText": "Unlocks purchasable Horse eggs in the Market", + "questBurnoutText": "Burnout and the Exhaust Spirits", + "questBurnoutNotes": "It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. \"We need to evacuate all the wooden buildings!\" Redphoenix shouts. \"Hurry!\"

Kiwibot grips the wall as she catches her breath. \"It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!\"

\"'It'?'\" asks Lemoness.

And then the heat takes form.

It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle.

Kiwibot whispers a single word.

\"Burnout.\"", + "questBurnoutCompletion": "Burnout is DEFEATED!

With a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.

Ian, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!

\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!

One of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"

Her tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"

She claps her hands. \"Now - let's celebrate!\"", + "questBurnoutCompletionChat": "`Burnout is DEFEATED!`\n\nWith a great, soft sigh, Burnout slowly releases the ardent energy that was fueling its fire. As the monster curls quietly into ashes, its stolen energy shimmers through the air, rejuvenating the Exhaust Spirits and returning them to their true forms.\n\nIan, Daniel, and the Seasonal Sorceress cheer as Habiticans rush to greet them, and all the missing citizens of the Flourishing Fields embrace their friends and families. The final Exhaust Spirit transforms into the Joyful Reaper herself!\n\n\"Look!\" whispers @Baconsaur, as the ashes begin to glitter. Slowly, they resolve into hundreds of shining phoenixes!\n\nOne of the glowing birds alights on the Joyful Reaper's skeletal arm, and she grins at it. \"It has been a long time since I've had the exquisite privilege to behold a phoenix in the Flourishing Fields,\" she says. \"Although given recent occurrences, I must say, this is highly thematically appropriate!\"\n\nHer tone sobers, although (naturally) her grin remains. \"We're known for being hard-working here, but we are also known for our feasts and festivities. Rather ironic, I suppose, that as we strove to plan a spectacular party, we refused to permit ourselves any time for fun. We certainly won't make the same mistake twice!\"\n\nShe claps her hands. \"Now - let's celebrate!\"\n\nAll Habiticans receive:\n\nPhoenix Pet\nPhoenix Mount\nAchievement: Savior of the Flourishing Fields\nBasic Candy\nVanilla Candy\nSand Candy\nCinnamon Candy\nChocolate Candy\nRotten Candy\nSour Pink Candy\nSour Blue Candy\nHoney Candy", + "questBurnoutBoss": "Burnout", + "questBurnoutBossRageTitle": "Exhaust Strike", + "questBurnoutBossRageDescription": "When this gauge fills, Burnout will unleash its Exhaust Strike on Habitica!", + "questBurnoutDropPhoenixPet": "Phoenix (Pet)", + "questBurnoutDropPhoenixMount": "Phoenix (Mount)", + "questBurnoutBossRageQuests": "`Burnout uses EXHAUST STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit!\n\nOnly defeating Burnout can break the spell and restore our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again!", + "questBurnoutBossRageSeasonalShop": "`Burnout uses EXHAUST STRIKE!`\n\nAhh!!! Our incomplete Dailies have fed the flames of Burnout, and now it has enough energy to strike again! It lets loose a gout of spectral flame that sears the Seasonal Shop. You're horrified to see that the cheery Seasonal Sorceress has been transformed into a drooping Exhaust Spirit.\n\nWe have to rescue our NPCs! Hurry, Habiticans, complete your tasks and defeat Burnout before it strikes for a third time!", + "questBurnoutBossRageTavern": "`Burnout uses EXHAUST STRIKE!`\n\nMany Habiticans have been hiding from Burnout in the Tavern, but no longer! With a screeching howl, Burnout rakes the Tavern with its white-hot hands. As the Tavern patrons flee, Daniel is caught in Burnout's grip, and transforms into an Exhaust Spirit right in front of you!\n\nThis hot-headed horror has gone on for too long. Don't give up... we're so close to vanquishing Burnout for once and for all!" } \ No newline at end of file diff --git a/common/locales/zh_TW/settings.json b/common/locales/zh_TW/settings.json index 0c44b8d852..bece9700ea 100644 --- a/common/locales/zh_TW/settings.json +++ b/common/locales/zh_TW/settings.json @@ -39,10 +39,10 @@ "xml": "(XML)", "json": "(JSON)", "customDayStart": "設定開始日期", - "changeCustomDayStart": "Change Custom Day Start?", - "sureChangeCustomDayStart": "Are you sure you want to change your custom day start?", - "nextCron": "Your Dailies will next reset the first time you use Habitica after <%= time %>. Make sure you have completed your Dailies before this time!", - "customDayStartInfo1": "Habitica defaults to check and reset your Dailies at midnight in your own time zone each day. You can customize that time here.", + "changeCustomDayStart": "要更改設定日期嗎?", + "sureChangeCustomDayStart": "你確定你要更改設定日期嗎?", + "nextCron": "在<%= time %>以後,重新登入 Habitica,你的每日任務將會重新設定。確保<%= time %>前完成你的每日任務。", + "customDayStartInfo1": "Habitica 預設每日午夜將會重新結算當日的每日任務於你所在的時區。你可以在這裡更改每日任務結算時間。", "misc": "其他", "showHeader": "顯示頂部", "changePass": "修改密碼", diff --git a/common/locales/zh_TW/subscriber.json b/common/locales/zh_TW/subscriber.json index 2158b1272d..640ef26e98 100644 --- a/common/locales/zh_TW/subscriber.json +++ b/common/locales/zh_TW/subscriber.json @@ -59,11 +59,21 @@ "timeTravelers": "時光旅行者", "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> 和 <%= linkStartVicky %>Vicky<%= linkEnd %>", "timeTravelersTitle": "神秘的時光旅行者", - "timeTravelersPopoverNoSub": "你需要一個神秘的沙漏召喚神秘的時光旅行者! <%= linkStart %>訂閱用戶<%= linkEnd %> 連續訂閱了每三個月可以獲得 1 個神秘的沙漏。當你有個神秘的沙漏再回來時,時光旅行者時間旅行者會給你從過去....或者甚至未來的訂閱戶專屬物品。", - "timeTravelersPopover": "我們看到你有一個神秘的沙漏,所以我們會很樂意時光旅行過來為您服務!請選擇你想的神秘項目設定。你可以看到過去的物品集名單 <%= linkStart %>在這裡<%= linkEnd %>!如果這些都不能滿足你,也許你會有興趣在我們前衛時尚的蒸汽朋克物品集呢?", - "timeTravelersAlreadyOwned": "Congratulations! You already own all of the Mystery Items. Thanks for supporting the site!", - "mysticHourglassPopover": "Mystic Hourglass allows you to purchase previous months' subscriber sets.", + "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a rare pet, mount, or Subscriber Item Set from the past... or maybe even the future.", + "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the pet, mount, or Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?", + "timeTravelersAlreadyOwned": "Congratulations! You already own everything the Time Travelers currently offer. Thanks for supporting the site!", + "mysticHourglassPopover": "A Mystic Hourglass allows you to purchase certain limited-time items, such as monthly Mystery Item Sets and awards from world bosses, from the past!", "subUpdateCard": "更新信用卡", "subUpdateTitle": "更新", - "subUpdateDescription": "更新信用卡以便我們扣款" + "subUpdateDescription": "更新信用卡以便我們扣款", + "notEnoughHourglasses": "You don't have enough Mystic Hourglasses.", + "hourglassBuyEquipSetConfirm": "Buy this full set of items for 1 Mystic Hourglass?", + "hourglassBuyItemConfirm": "Buy this item for 1 Mystic Hourglass?", + "petsAlreadyOwned": "Pet already owned.", + "mountsAlreadyOwned": "Mount already owned.", + "typeNotAllowedHourglass": "Item type not supported for purchase with Mystic Hourglass. Allowed types:", + "petsNotAllowedHourglass": "Pet not available for purchase with Mystic Hourglass.", + "mountsNotAllowedHourglass": "Mount not available for purchase with Mystic Hourglass.", + "hourglassPurchase": "Purchased an item using a Mystic Hourglass!", + "hourglassPurchaseSet": "Purchased an item set using a Mystic Hourglass!" } \ No newline at end of file diff --git a/common/locales/zh_TW/tasks.json b/common/locales/zh_TW/tasks.json index e6c1c42ea6..3d9cf6fc36 100644 --- a/common/locales/zh_TW/tasks.json +++ b/common/locales/zh_TW/tasks.json @@ -14,7 +14,7 @@ "save": "儲存", "addChecklist": "增加清單", "checklist": "清單", - "checklistText": "把一個任務拆解成較小的項目!清單會增加你能從待辦事項獲得的經驗值與金幣,並且減少每日任務帶來的傷害。", + "checklistText": "把一個任務拆解成較小的項目!被拆解的任務可以獲得更多的經驗值與金幣,並且減少每日任務帶來的傷害。", "expandCollapse": "展開 / 縮合", "text": "標題", "extraNotes": "說明", @@ -42,7 +42,7 @@ "dailyRepeatHelpContent": "這個任務每 X 日到期,你可以在下面設定。", "weeklyRepeatHelpContent": "This task will be due on the highlighted days below. Click on a day to activate/deactivate it.", "repeatDays": "每 X 日", - "repeatWeek": "On Certain Days of the Week", + "repeatWeek": "在每星期的某幾日", "day": "日", "days": "日", "restoreStreak": "重設連擊數", @@ -91,23 +91,23 @@ "pushTaskToTop": "置頂", "pushTaskToBottom": "置底", "emptyTask": "請先輸入任務的標題", - "dailiesRestingInInn": "You're Resting in the Inn! Your Dailies will NOT hurt you tonight, but they WILL still refresh every day. If you're in a quest, you won't deal damage/collect items until you check out of the Inn, but you can still be injured by a Boss if your Party mates skip their own Dailies.", - "habitHelp1": "Good Habits are things that you do often. They award Gold and Experience every time you click the <%= plusIcon %>.", - "habitHelp2": "Bad Habits are things you want to avoid doing. They remove Health every time you click the <%= minusIcon %>.", - "habitHelp3": "For inspiration, check out these sample Habits!", - "newbieGuild": "More questions? Ask in the <%= linkStart %>Newbies Guild<%= linkEnd %>!", - "dailyHelp1": "Dailies repeat <%= emphasisStart %>every day<%= emphasisEnd %> that they are active. Click the <%= pencilIcon %> to change the days a Daily is active.", - "dailyHelp2": "If you don't complete active Dailies, you lose Health when your day rolls over.", - "dailyHelp3": "Dailies turn <%= emphasisStart %>redder<%= emphasisEnd %> when you miss them, and <%= emphasisStart %>bluer<%= emphasisEnd %> when you complete them. The redder the Daily, the more it will reward you... or hurt you.", - "dailyHelp4": "To change when your day rolls over, go to <%= linkStart %> Settings > Site<%= linkEnd %> > Custom Day Start.", - "dailyHelp5": "For inspiration, check out these sample Dailies!", - "toDoHelp1": "To-Dos start yellow, and get redder (more valuable) the longer it takes to complete them.", + "dailiesRestingInInn": "你正在酒館休息中!你今天不會因為未完成每日任務而受到傷害,但是任務還是會每天刷新哦。如果你正在隊伍中解任務的話,在你離開酒館前,你將不會受到傷害也無法獲得獎勵,可是若你的隊伍沒有乖乖完成他們自己的每日任務的話,你的生命值仍然會受損哦。", + "habitHelp1": "「好習慣」就是你每天都可以完成好幾次的正面事情。當你每次點擊 <%= plusIcon %>的時候,它會為你帶來金幣和經驗值哦。", + "habitHelp2": "「壞習慣」就是你想要盡力避免去做的事。當你每次點擊<%= minusIcon %>的時候,壞習慣會折損你的生命值。", + "habitHelp3": "想要獲得些任務靈感?你可以點擊 範例參考!", + "newbieGuild": "還有一肚子疑問?到這裏問問吧!<%= linkStart %>新手公會<%= linkEnd %>", + "dailyHelp1": "每日任務重複 <%= emphasisStart %>每一天<%= emphasisEnd %>它們被設定好的日子。點擊 <%= pencilIcon %> 可以編輯一星期中的哪幾天開啟任務。", + "dailyHelp2": "如果你沒有如期完成每日任務的話,你的生命值會在任務過期的時候受損。", + "dailyHelp3": "每日任務會變成<%= emphasisStart %>更紅<%= emphasisEnd %>當你沒有完成的時候,它會變得<%= emphasisStart %>更藍<%= emphasisEnd %>當你完成的時候。越紅的任務越能夠獎勵你⋯⋯也更能造成生命值更多傷害哦。", + "dailyHelp4": "想改變你的每日任務結算時間?到<%= linkStart %>設定>網站<%= linkEnd %> > 設定開始日期。", + "dailyHelp5": "想找關於自訂每日任務的靈感?看看這些範例參考!", + "toDoHelp1": "待辦事項一開始會是黃色的,它會隨著完成日期的延後而轉變成紅色。 (越紅的任務所帶來的獎勵越高。) ", "toDoHelp2": "待辦事項永遠不會傷害到你!它們都是等你領取的經驗值與金幣。", - "toDoHelp3": "Breaking a To-Do down into a checklist of smaller items will make it less scary, and will increase your points!", - "toDoHelp4": "For inspiration, check out these sample To-Dos!", - "rewardHelp1": "The Equipment you buy for your avatar is stored in <%= linkStart %>Inventory > Equipment<%= linkEnd %>.", - "rewardHelp2": "Equipment affects your stats (<%= linkStart %>Avatar > Stats<%= linkEnd %>).", + "toDoHelp3": "將待辦事項分解成較小的項目會讓這件事看起來不那麼難完成,而且也會增加你的屬性點哦!", + "toDoHelp4": "想找關於自訂待辦事項的靈感? 看看這些範例參考!", + "rewardHelp1": "你所購置的角色裝備會被儲存在<%= linkStart %>背包>裝備。<%= linkEnd %>", + "rewardHelp2": "裝備會影響你的屬性。 (<%= linkStart %>角色 > 屬性<%= linkEnd %>。)", "rewardHelp3": "在世界事件發生時,特殊的裝備會出現。", - "rewardHelp4": "Don't be afraid to set custom Rewards! Check out some samples here.", + "rewardHelp4": "不知道要怎麼自訂獎勵嗎? 點擊這裡有一些參考範例。", "clickForHelp": "點選獲得協助" } \ No newline at end of file diff --git a/common/script/content/faq.js b/common/script/content/faq.js index d0b9173272..7d8468ee3e 100644 --- a/common/script/content/faq.js +++ b/common/script/content/faq.js @@ -9,7 +9,7 @@ var faq = {}; faq.questions = []; -for (var i = 0; i < NUMBER_OF_QUESTIONS; i++) { +for (var i = 0; i <= NUMBER_OF_QUESTIONS; i++) { var question = { question: t('faqQuestion' + i), ios: t('iosFaqAnswer' + i), diff --git a/common/script/content/index.coffee b/common/script/content/index.coffee index 02cf7b8fed..948c2c7b59 100644 --- a/common/script/content/index.coffee +++ b/common/script/content/index.coffee @@ -27,6 +27,7 @@ events = winter2015: {start:'2014-12-21',end:'2015-02-02'} spring2015: {start:'2015-03-20',end:'2015-05-02'} summer2015: {start:'2015-06-20',end:'2015-08-02'} + fall2015: {start:'2015-09-21',end:'2015-11-01'} api.mystery = 201402: {start:'2014-02-22',end:'2014-02-28', text:'Winged Messenger Set'} @@ -48,6 +49,7 @@ api.mystery = 201506: {start:'2015-06-25',end:'2015-07-02', text:'Neon Snorkeler Set'} 201507: {start:'2015-07-24',end:'2015-08-02', text:'Rad Surfer Set'} 201508: {start:'2015-08-23',end:'2015-09-02', text:'Cheetah Costume Set'} + 201509: {start:'2015-09-24',end:'2015-10-02', text:'Werewolf Set'} 301404: {start:'3014-03-24',end:'3014-04-02', text:'Steampunk Standard Set'} 301405: {start:'3014-04-24',end:'3014-05-02', text:'Steampunk Accessories Set'} wondercon: {start:'2014-03-24',end:'2014-04-01'} # not really, but the mechanic works @@ -129,10 +131,10 @@ gear = summerMage: event: events.summer, specialClass: 'wizard', twoHanded:true, text: t('weaponSpecialSummerMageText'), notes: t('weaponSpecialSummerMageNotes', {int: 15, per: 7}), value: 160, int:15, per:7 summerHealer: event: events.summer, specialClass: 'healer', text: t('weaponSpecialSummerHealerText'), notes: t('weaponSpecialSummerHealerNotes', {int: 9}), value: 90, int: 9 # Fall Festival - fallRogue: event: events.fall, specialClass: 'rogue', text: t('weaponSpecialFallRogueText'), notes: t('weaponSpecialFallRogueNotes', {str: 8}), value: 80, str: 8 - fallWarrior: event: events.fall, specialClass: 'warrior', text: t('weaponSpecialFallWarriorText'), notes: t('weaponSpecialFallWarriorNotes', {str: 15}), value: 90, str: 15 - fallMage: event: events.fall, specialClass: 'wizard', twoHanded:true, text: t('weaponSpecialFallMageText'), notes: t('weaponSpecialFallMageNotes', {int: 15, per: 7}), value: 160, int:15, per:7 - fallHealer: event: events.fall, specialClass: 'healer', text: t('weaponSpecialFallHealerText'), notes: t('weaponSpecialFallHealerNotes', {int: 9}), value: 90, int: 9 + fallRogue: event: events.fall, specialClass: 'rogue', text: t('weaponSpecialFallRogueText'), notes: t('weaponSpecialFallRogueNotes', {str: 8}), value: 80, str: 8, canBuy: (()->true) + fallWarrior: event: events.fall, specialClass: 'warrior', text: t('weaponSpecialFallWarriorText'), notes: t('weaponSpecialFallWarriorNotes', {str: 15}), value: 90, str: 15, canBuy: (()->true) + fallMage: event: events.fall, specialClass: 'wizard', twoHanded:true, text: t('weaponSpecialFallMageText'), notes: t('weaponSpecialFallMageNotes', {int: 15, per: 7}), value: 160, int:15, per:7, canBuy: (()->true) + fallHealer: event: events.fall, specialClass: 'healer', text: t('weaponSpecialFallHealerText'), notes: t('weaponSpecialFallHealerNotes', {int: 9}), value: 90, int: 9, canBuy: (()->true) # Winter 2015 winter2015Rogue: event: events.winter2015, specialClass: 'rogue', text: t('weaponSpecialWinter2015RogueText'), notes: t('weaponSpecialWinter2015RogueNotes', {str: 8}), value: 80, str: 8 winter2015Warrior: event: events.winter2015, specialClass: 'warrior', text: t('weaponSpecialWinter2015WarriorText'), notes: t('weaponSpecialWinter2015WarriorNotes', {str: 15}), value: 90, str: 15 @@ -148,6 +150,11 @@ gear = summer2015Warrior: event: events.summer2015, specialClass: 'warrior', text: t('weaponSpecialSummer2015WarriorText'), notes: t('weaponSpecialSummer2015WarriorNotes', {str: 15}), value: 90, str: 15 summer2015Mage: event: events.summer2015, specialClass: 'wizard', twoHanded:true, text: t('weaponSpecialSummer2015MageText'), notes: t('weaponSpecialSummer2015MageNotes', {int: 15, per: 7}), value: 160, int:15, per:7 summer2015Healer: event: events.summer2015, specialClass: 'healer', text: t('weaponSpecialSummer2015HealerText'), notes: t('weaponSpecialSummer2015HealerNotes', {int: 9}), value: 90, int: 9 + # Fall 2015 + fall2015Rogue: event: events.fall2015, specialClass: 'rogue', text: t('weaponSpecialFall2015RogueText'), notes: t('weaponSpecialFall2015RogueNotes', {str: 8}), value: 80, str: 8 + fall2015Warrior: event: events.fall2015, specialClass: 'warrior', text: t('weaponSpecialFall2015WarriorText'), notes: t('weaponSpecialFall2015WarriorNotes', {str: 15}), value: 90, str: 15 + fall2015Mage: event: events.fall2015, specialClass: 'wizard', twoHanded:true, text: t('weaponSpecialFall2015MageText'), notes: t('weaponSpecialFall2015MageNotes', {int: 15, per: 7}), value: 160, int:15, per:7 + fall2015Healer: event: events.fall2015, specialClass: 'healer', text: t('weaponSpecialFall2015HealerText'), notes: t('weaponSpecialFall2015HealerNotes', {int: 9}), value: 90, int: 9 mystery: 201411: text: t('weaponMystery201411Text'), notes: t('weaponMystery201411Notes'), mystery:'201411', value: 0 201502: text: t('weaponMystery201502Text'), notes: t('weaponMystery201502Notes'), mystery:'201502', value: 0 @@ -160,6 +167,7 @@ gear = mythmakerSword: text: t('weaponArmoireMythmakerSwordText'), notes: t('weaponArmoireMythmakerSwordNotes', {attrs: 6}), value: 100, str: 6, per: 6, set: 'goldenToga', canOwn: ((u)-> u.items.gear.owned.weapon_armoire_mythmakerSword?) ironCrook: text: t('weaponArmoireIronCrookText'), notes: t('weaponArmoireIronCrookNotes', {attrs: 7}), value: 100, str: 7, per: 7, set: 'hornedIron', canOwn: ((u)-> u.items.gear.owned.weapon_armoire_ironCrook?) goldWingStaff: text: t('weaponArmoireGoldWingStaffText'), notes: t('weaponArmoireGoldWingStaffNotes', {attrs:4}), value: 100, con: 4, int: 4, per: 4, str: 4, canOwn: ((u)-> u.items.gear.owned.weapon_armoire_goldWingStaff?) + batWand: text: t('weaponArmoireBatWandText'), notes: t('weaponArmoireBatWandNotes', {int: 10, per: 2}), value: 100, int: 10, per: 2, canOwn: ((u)-> u.items.gear.owned.weapon_armoire_batWand?) armor: base: @@ -211,10 +219,10 @@ gear = summerMage: event: events.summer, specialClass: 'wizard', text: t('armorSpecialSummerMageText'), notes: t('armorSpecialSummerMageNotes', {int: 9}), value: 90, int: 9 summerHealer: event: events.summer, specialClass: 'healer', text: t('armorSpecialSummerHealerText'), notes: t('armorSpecialSummerHealerNotes', {con: 15}), value: 90, con: 15 # Fall Festival - fallRogue: event: events.fall, specialClass: 'rogue', text: t('armorSpecialFallRogueText'), notes: t('armorSpecialFallRogueNotes', {per: 15}), value: 90, per: 15 - fallWarrior: event: events.fall, specialClass: 'warrior', text: t('armorSpecialFallWarriorText'), notes: t('armorSpecialFallWarriorNotes', {con: 9}), value: 90, con: 9 - fallMage: event: events.fall, specialClass: 'wizard', text: t('armorSpecialFallMageText'), notes: t('armorSpecialFallMageNotes', {int: 9}), value: 90, int: 9 - fallHealer: event: events.fall, specialClass: 'healer', text: t('armorSpecialFallHealerText'), notes: t('armorSpecialFallHealerNotes', {con: 15}), value: 90, con: 15 + fallRogue: event: events.fall, specialClass: 'rogue', text: t('armorSpecialFallRogueText'), notes: t('armorSpecialFallRogueNotes', {per: 15}), value: 90, per: 15, canBuy: (()->true) + fallWarrior: event: events.fall, specialClass: 'warrior', text: t('armorSpecialFallWarriorText'), notes: t('armorSpecialFallWarriorNotes', {con: 9}), value: 90, con: 9, canBuy: (()->true) + fallMage: event: events.fall, specialClass: 'wizard', text: t('armorSpecialFallMageText'), notes: t('armorSpecialFallMageNotes', {int: 9}), value: 90, int: 9, canBuy: (()->true) + fallHealer: event: events.fall, specialClass: 'healer', text: t('armorSpecialFallHealerText'), notes: t('armorSpecialFallHealerNotes', {con: 15}), value: 90, con: 15, canBuy: (()->true) # Winter 2015 winter2015Rogue: event: events.winter2015, specialClass: 'rogue', text: t('armorSpecialWinter2015RogueText'), notes: t('armorSpecialWinter2015RogueNotes', {per: 15}), value: 90, per: 15 winter2015Warrior: event: events.winter2015, specialClass: 'warrior', text: t('armorSpecialWinter2015WarriorText'), notes: t('armorSpecialWinter2015WarriorNotes', {con: 9}), value: 90, con: 9 @@ -231,6 +239,11 @@ gear = summer2015Warrior: event: events.summer2015, specialClass: 'warrior', text: t('armorSpecialSummer2015WarriorText'), notes: t('armorSpecialSummer2015WarriorNotes', {con: 9}), value: 90, con: 9 summer2015Mage: event: events.summer2015, specialClass: 'wizard', text: t('armorSpecialSummer2015MageText'), notes: t('armorSpecialSummer2015MageNotes', {int: 9}), value: 90, int: 9 summer2015Healer: event: events.summer2015, specialClass: 'healer', text: t('armorSpecialSummer2015HealerText'), notes: t('armorSpecialSummer2015HealerNotes', {con: 15}), value: 90, con: 15 + # Fall 2015 + fall2015Rogue: event: events.fall2015, specialClass: 'rogue', text: t('armorSpecialFall2015RogueText'), notes: t('armorSpecialFall2015RogueNotes', {per: 15}), value: 90, per: 15 + fall2015Warrior: event: events.fall2015, specialClass: 'warrior', text: t('armorSpecialFall2015WarriorText'), notes: t('armorSpecialFall2015WarriorNotes', {con: 9}), value: 90, con: 9 + fall2015Mage: event: events.fall2015, specialClass: 'wizard', text: t('armorSpecialFall2015MageText'), notes: t('armorSpecialFall2015MageNotes', {int: 9}), value: 90, int: 9 + fall2015Healer: event: events.fall2015, specialClass: 'healer', text: t('armorSpecialFall2015HealerText'), notes: t('armorSpecialFall2015HealerNotes', {con: 15}), value: 90, con: 15 # Other gaymerx: event: events.gaymerx, text: t('armorSpecialGaymerxText'), notes: t('armorSpecialGaymerxNotes'), value: 0 mystery: @@ -247,7 +260,8 @@ gear = 201503: text: t('armorMystery201503Text'), notes: t('armorMystery201503Notes'), mystery:'201503', value: 0 201504: text: t('armorMystery201504Text'), notes: t('armorMystery201504Notes'), mystery:'201504', value: 0 201506: text: t('armorMystery201506Text'), notes: t('armorMystery201506Notes'), mystery:'201506', value: 0 - 201508: text: t('armorMystery201508Text'), notes: t('armorMystery201508Notes'), mystery:'201508', value: 0, int: 0 + 201508: text: t('armorMystery201508Text'), notes: t('armorMystery201508Notes'), mystery:'201508', value: 0 + 201509: text: t('armorMystery201509Text'), notes: t('armorMystery201509Notes'), mystery:'201509', value: 0 301404: text: t('armorMystery301404Text'), notes: t('armorMystery301404Notes'), mystery:'301404', value: 0 armoire: lunarArmor: text: t('armorArmoireLunarArmorText'), notes: t('armorArmoireLunarArmorNotes', {str: 7, int: 7}), value: 100, str: 7, int: 7, set: 'soothing', canOwn: ((u)-> u.items.gear.owned.armor_armoire_lunarArmor?) @@ -255,7 +269,7 @@ gear = rancherRobes: text: t('armorArmoireRancherRobesText'), notes: t('armorArmoireRancherRobesNotes', {str: 5, per: 5, int: 5}), value: 100, str: 5, per: 5, int: 5, set: 'rancher', canOwn: ((u)-> u.items.gear.owned.armor_armoire_rancherRobes?) goldenToga: text: t('armorArmoireGoldenTogaText'), notes: t('armorArmoireGoldenTogaNotes', {attrs: 8}), value: 100, str: 8, con: 8, set: 'goldenToga', canOwn: ((u)-> u.items.gear.owned.armor_armoire_goldenToga?) hornedIronArmor: text: t('armorArmoireHornedIronArmorText'), notes: t('armorArmoireHornedIronArmorNotes', {con: 9, per: 7}), value: 100, con: 9, per: 7, set: 'hornedIron', canOwn: ((u)-> u.items.gear.owned.armor_armoire_hornedIronArmor?) - plagueDoctorOvercoat: text: t('armorArmoirePlagueDoctorOvercoatText'), notes: t('armorArmoirePlagueDoctorOvercoatNotes', {int: 6, str: 5, con: 6}), int: 6, str: 5, con: 6, set: 'plagueDoctor', canOwn: ((u)-> u.items.gear.owned.armor_armoire_plagueDoctorOvercoat?) + plagueDoctorOvercoat: text: t('armorArmoirePlagueDoctorOvercoatText'), notes: t('armorArmoirePlagueDoctorOvercoatNotes', {int: 6, str: 5, con: 6}), value: 100, int: 6, str: 5, con: 6, set: 'plagueDoctor', canOwn: ((u)-> u.items.gear.owned.armor_armoire_plagueDoctorOvercoat?) head: base: @@ -307,10 +321,10 @@ gear = summerMage: event: events.summer, specialClass: 'wizard', text: t('headSpecialSummerMageText'), notes: t('headSpecialSummerMageNotes', {per: 7}),value: 60,per: 7 summerHealer: event: events.summer, specialClass: 'healer', text: t('headSpecialSummerHealerText'), notes: t('headSpecialSummerHealerNotes', {int: 7}), value: 60, int: 7 # Fall Festival - fallRogue: event: events.fall, specialClass: 'rogue', text: t('headSpecialFallRogueText'), notes: t('headSpecialFallRogueNotes', {per: 9}),value: 60,per: 9 - fallWarrior: event: events.fall, specialClass: 'warrior', text: t('headSpecialFallWarriorText'), notes: t('headSpecialFallWarriorNotes', {str: 9}),value: 60,str: 9 - fallMage: event: events.fall, specialClass: 'wizard', text: t('headSpecialFallMageText'), notes: t('headSpecialFallMageNotes', {per: 7}),value: 60,per: 7 - fallHealer: event: events.fall, specialClass: 'healer', text: t('headSpecialFallHealerText'), notes: t('headSpecialFallHealerNotes', {int: 7}), value: 60, int: 7 + fallRogue: event: events.fall, specialClass: 'rogue', text: t('headSpecialFallRogueText'), notes: t('headSpecialFallRogueNotes', {per: 9}),value: 60,per: 9, canBuy: (()->true) + fallWarrior: event: events.fall, specialClass: 'warrior', text: t('headSpecialFallWarriorText'), notes: t('headSpecialFallWarriorNotes', {str: 9}),value: 60,str: 9, canBuy: (()->true) + fallMage: event: events.fall, specialClass: 'wizard', text: t('headSpecialFallMageText'), notes: t('headSpecialFallMageNotes', {per: 7}),value: 60,per: 7, canBuy: (()->true) + fallHealer: event: events.fall, specialClass: 'healer', text: t('headSpecialFallHealerText'), notes: t('headSpecialFallHealerNotes', {int: 7}), value: 60, int: 7, canBuy: (()->true) # Winter 2015 winter2015Rogue: event: events.winter2015, specialClass: 'rogue', text: t('headSpecialWinter2015RogueText'), notes: t('headSpecialWinter2015RogueNotes', {per: 9}),value: 60,per: 9 winter2015Warrior: event: events.winter2015, specialClass: 'warrior', text: t('headSpecialWinter2015WarriorText'), notes: t('headSpecialWinter2015WarriorNotes', {str: 9}),value: 60,str: 9 @@ -327,6 +341,11 @@ gear = summer2015Warrior: event: events.summer2015, specialClass: 'warrior', text: t('headSpecialSummer2015WarriorText'), notes: t('headSpecialSummer2015WarriorNotes', {str: 9}),value: 60,str: 9 summer2015Mage: event: events.summer2015, specialClass: 'wizard', text: t('headSpecialSummer2015MageText'), notes: t('headSpecialSummer2015MageNotes', {per: 7}),value: 60,per: 7 summer2015Healer: event: events.summer2015, specialClass: 'healer', text: t('headSpecialSummer2015HealerText'), notes: t('headSpecialSummer2015HealerNotes', {int: 7}), value: 60, int: 7 + # Fall 2015 + fall2015Rogue: event: events.fall2015, specialClass: 'rogue', text: t('headSpecialFall2015RogueText'), notes: t('headSpecialFall2015RogueNotes', {per: 9}),value: 60,per: 9 + fall2015Warrior: event: events.fall2015, specialClass: 'warrior', text: t('headSpecialFall2015WarriorText'), notes: t('headSpecialFall2015WarriorNotes', {str: 9}),value: 60,str: 9 + fall2015Mage: event: events.fall2015, specialClass: 'wizard', text: t('headSpecialFall2015MageText'), notes: t('headSpecialFall2015MageNotes', {per: 7}),value: 60,per: 7 + fall2015Healer: event: events.fall2015, specialClass: 'healer', text: t('headSpecialFall2015HealerText'), notes: t('headSpecialFall2015HealerNotes', {int: 7}), value: 60, int: 7 # Other gaymerx: event: events.gaymerx, text: t('headSpecialGaymerxText'), notes: t('headSpecialGaymerxNotes'), value: 0 mystery: @@ -339,7 +358,8 @@ gear = 201412: text: t('headMystery201412Text'), notes: t('headMystery201412Notes'), mystery:'201412', value: 0 201501: text: t('headMystery201501Text'), notes: t('headMystery201501Notes'), mystery:'201501', value: 0 201505: text: t('headMystery201505Text'), notes: t('headMystery201505Notes'), mystery:'201505', value: 0 - 201508: text: t('headMystery201508Text'), notes: t('headMystery201508Notes'), mystery:'201508', value: 0, int: 0 + 201508: text: t('headMystery201508Text'), notes: t('headMystery201508Notes'), mystery:'201508', value: 0 + 201509: text: t('headMystery201509Text'), notes: t('headMystery201509Notes'), mystery:'201509', value: 0 301404: text: t('headMystery301404Text'), notes: t('headMystery301404Notes'), mystery:'301404', value: 0 301405: text: t('headMystery301405Text'), notes: t('headMystery301405Notes'), mystery:'301405', value: 0 armoire: @@ -352,9 +372,11 @@ gear = blueHairbow: text: t('headArmoireBlueHairbowText'), notes: t('headArmoireBlueHairbowNotes', {per: 5, int: 5, con: 5}), value: 100, per: 5, int: 5, con: 5, canOwn: ((u)-> u.items.gear.owned.head_armoire_blueHairbow?) goldenLaurels: text: t('headArmoireGoldenLaurelsText'), notes: t('headArmoireGoldenLaurelsNotes', {attrs: 8}), value: 100, per: 8, con: 8, set: 'goldenToga', canOwn: ((u)-> u.items.gear.owned.head_armoire_goldenLaurels?) hornedIronHelm: text: t('headArmoireHornedIronHelmText'), notes: t('headArmoireHornedIronHelmNotes', {con: 9, str: 7}), value: 100, con: 9, str:7, set: 'hornedIron', canOwn: ((u)-> u.items.gear.owned.head_armoire_hornedIronHelm?) - yellowHairbow: text: t('headArmoireYellowHairbowText'), notes: t('headArmoireYellowHairbowNotes', {attrs: 5}), int: 5, per: 5, str: 5, canOwn: ((u)-> u.items.gear.owned.head_armoire_yellowHairbow?) - redFloppyHat: text: t('headArmoireRedFloppyHatText'), notes: t('headArmoireRedFloppyHatNotes', {attrs: 6}), con: 6, int: 6, per: 6, canOwn: ((u)-> u.items.gear.owned.head_armoire_redFloppyHat?) - plagueDoctorHat: text: t('headArmoirePlagueDoctorHatText'), notes: t('headArmoirePlagueDoctorHatNotes', {int: 5, str: 6, con: 5}), int: 5, str: 6, con: 5, set: 'plagueDoctor', canOwn: ((u)-> u.items.gear.owned.head_armoire_plagueDoctorHat?) + yellowHairbow: text: t('headArmoireYellowHairbowText'), notes: t('headArmoireYellowHairbowNotes', {attrs: 5}), value: 100, int: 5, per: 5, str: 5, canOwn: ((u)-> u.items.gear.owned.head_armoire_yellowHairbow?) + redFloppyHat: text: t('headArmoireRedFloppyHatText'), notes: t('headArmoireRedFloppyHatNotes', {attrs: 6}), value: 100, con: 6, int: 6, per: 6, canOwn: ((u)-> u.items.gear.owned.head_armoire_redFloppyHat?) + plagueDoctorHat: text: t('headArmoirePlagueDoctorHatText'), notes: t('headArmoirePlagueDoctorHatNotes', {int: 5, str: 6, con: 5}), value: 100, int: 5, str: 6, con: 5, set: 'plagueDoctor', canOwn: ((u)-> u.items.gear.owned.head_armoire_plagueDoctorHat?) + blackCat: text: t('headArmoireBlackCatText'), notes: t('headArmoireBlackCatNotes', {attrs: 9}), value: 100, int: 9, per: 9, canOwn: ((u)-> u.items.gear.owned.head_armoire_blackCat?) + orangeCat: text: t('headArmoireOrangeCatText'), notes: t('headArmoireOrangeCatNotes', {attrs: 9}), value: 100, con: 9, str: 9, canOwn: ((u)-> u.items.gear.owned.head_armoire_orangeCat?) shield: base: @@ -403,9 +425,9 @@ gear = summerWarrior: event: events.summer, specialClass: 'warrior', text: t('shieldSpecialSummerWarriorText'), notes: t('shieldSpecialSummerWarriorNotes', {con: 7}), value: 70, con: 7 summerHealer: event: events.summer, specialClass: 'healer', text: t('shieldSpecialSummerHealerText'), notes: t('shieldSpecialSummerHealerNotes', {con: 9}), value: 70, con: 9 # Fall Festival - fallRogue: event: events.fall, specialClass: 'rogue', text: t('shieldSpecialFallRogueText'), notes: t('shieldSpecialFallRogueNotes', {str: 8}), value: 80, str: 8 - fallWarrior: event: events.fall, specialClass: 'warrior', text: t('shieldSpecialFallWarriorText'), notes: t('shieldSpecialFallWarriorNotes', {con: 7}), value: 70, con: 7 - fallHealer: event: events.fall, specialClass: 'healer', text: t('shieldSpecialFallHealerText'), notes: t('shieldSpecialFallHealerNotes', {con: 9}), value: 70, con: 9 + fallRogue: event: events.fall, specialClass: 'rogue', text: t('shieldSpecialFallRogueText'), notes: t('shieldSpecialFallRogueNotes', {str: 8}), value: 80, str: 8, canBuy: (()->true) + fallWarrior: event: events.fall, specialClass: 'warrior', text: t('shieldSpecialFallWarriorText'), notes: t('shieldSpecialFallWarriorNotes', {con: 7}), value: 70, con: 7, canBuy: (()->true) + fallHealer: event: events.fall, specialClass: 'healer', text: t('shieldSpecialFallHealerText'), notes: t('shieldSpecialFallHealerNotes', {con: 9}), value: 70, con: 9, canBuy: (()->true) # Winter 2015 winter2015Rogue: event: events.winter2015, specialClass: 'rogue', text: t('shieldSpecialWinter2015RogueText'), notes: t('shieldSpecialWinter2015RogueNotes', {str: 8}), value: 80, str: 8 winter2015Warrior: event: events.winter2015, specialClass: 'warrior', text: t('shieldSpecialWinter2015WarriorText'), notes: t('shieldSpecialWinter2015WarriorNotes', {con: 7}), value: 70, con: 7 @@ -418,10 +440,15 @@ gear = summer2015Rogue: event: events.summer2015, specialClass: 'rogue', text: t('shieldSpecialSummer2015RogueText'), notes: t('shieldSpecialSummer2015RogueNotes', {str: 8}), value: 80, str: 8 summer2015Warrior: event: events.summer2015, specialClass: 'warrior', text: t('shieldSpecialSummer2015WarriorText'), notes: t('shieldSpecialSummer2015WarriorNotes', {con: 7}), value: 70, con: 7 summer2015Healer: event: events.summer2015, specialClass: 'healer', text: t('shieldSpecialSummer2015HealerText'), notes: t('shieldSpecialSummer2015HealerNotes', {con: 9}), value: 70, con: 9 + # Fall 2015 + fall2015Rogue: event: events.fall2015, specialClass: 'rogue', text: t('shieldSpecialFall2015RogueText'), notes: t('shieldSpecialFall2015RogueNotes', {str: 8}), value: 80, str: 8 + fall2015Warrior: event: events.fall2015, specialClass: 'warrior', text: t('shieldSpecialFall2015WarriorText'), notes: t('shieldSpecialFall2015WarriorNotes', {con: 7}), value: 70, con: 7 + fall2015Healer: event: events.fall2015, specialClass: 'healer', text: t('shieldSpecialFall2015HealerText'), notes: t('shieldSpecialFall2015HealerNotes', {con: 9}), value: 70, con: 9 mystery: 301405: text: t('shieldMystery301405Text'), notes: t('shieldMystery301405Notes'), mystery:'301405', value: 0 armoire: gladiatorShield: text: t('shieldArmoireGladiatorShieldText'), notes: t('shieldArmoireGladiatorShieldNotes', {con: 5, str: 5}), value: 100, con: 5, str: 5, set: 'gladiator', canOwn: ((u)-> u.items.gear.owned.shield_armoire_gladiatorShield?) + midnightShield: text: t('shieldArmoireMidnightShieldText'), notes: t('shieldArmoireMidnightShieldNotes', {con: 10, str: 2}), value: 100, con: 10, str: 2, canOwn: ((u)-> u.items.gear.owned.shield_armoire_midnightShield?) back: base: @@ -467,14 +494,14 @@ gear = spring2015Mage: event: events.spring2015, specialClass: 'wizard', text: t('headAccessorySpecialSpring2015MageText'), notes: t('headAccessorySpecialSpring2015MageNotes'), value: 20 spring2015Healer: event: events.spring2015, specialClass: 'healer', text: t('headAccessorySpecialSpring2015HealerText'), notes: t('headAccessorySpecialSpring2015HealerNotes'), value: 20 # Animal ears - bearEars: gearSet: 'animal', text: t('headAccessoryBearEarsText'), notes: t('headAccessoryBearEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_bearEars?) - cactusEars: gearSet: 'animal', text: t('headAccessoryCactusEarsText'), notes: t('headAccessoryCactusEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_cactusEars?) - foxEars: gearSet: 'animal', text: t('headAccessoryFoxEarsText'), notes: t('headAccessoryFoxEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_foxEars?) - lionEars: gearSet: 'animal', text: t('headAccessoryLionEarsText'), notes: t('headAccessoryLionEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_lionEars?) - pandaEars: gearSet: 'animal', text: t('headAccessoryPandaEarsText'), notes: t('headAccessoryPandaEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_pandaEars?) - pigEars: gearSet: 'animal', text: t('headAccessoryPigEarsText'), notes: t('headAccessoryPigEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_pigEars?) - tigerEars: gearSet: 'animal', text: t('headAccessoryTigerEarsText'), notes: t('headAccessoryTigerEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_tigerEars?) - wolfEars: gearSet: 'animal', text: t('headAccessoryWolfEarsText'), notes: t('headAccessoryWolfEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_wolfEars?) + bearEars: gearSet: 'animal', text: t('headAccessoryBearEarsText'), notes: t('headAccessoryBearEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_bearEars?), canBuy: (()->true) + cactusEars: gearSet: 'animal', text: t('headAccessoryCactusEarsText'), notes: t('headAccessoryCactusEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_cactusEars?), canBuy: (()->true) + foxEars: gearSet: 'animal', text: t('headAccessoryFoxEarsText'), notes: t('headAccessoryFoxEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_foxEars?), canBuy: (()->true) + lionEars: gearSet: 'animal', text: t('headAccessoryLionEarsText'), notes: t('headAccessoryLionEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_lionEars?), canBuy: (()->true) + pandaEars: gearSet: 'animal', text: t('headAccessoryPandaEarsText'), notes: t('headAccessoryPandaEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_pandaEars?), canBuy: (()->true) + pigEars: gearSet: 'animal', text: t('headAccessoryPigEarsText'), notes: t('headAccessoryPigEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_pigEars?), canBuy: (()->true) + tigerEars: gearSet: 'animal', text: t('headAccessoryTigerEarsText'), notes: t('headAccessoryTigerEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_tigerEars?), canBuy: (()->true) + wolfEars: gearSet: 'animal', text: t('headAccessoryWolfEarsText'), notes: t('headAccessoryWolfEarsNotes'), value: 20, canOwn: ((u)-> u.items.gear.owned.headAccessory_special_wolfEars?), canBuy: (()->true) mystery: 201403: text: t('headAccessoryMystery201403Text'), notes: t('headAccessoryMystery201403Notes'), mystery:'201403', value: 0 201404: text: t('headAccessoryMystery201404Text'), notes: t('headAccessoryMystery201404Notes'), mystery:'201404', value: 0 @@ -498,7 +525,7 @@ gear = 301404: text: t('eyewearMystery301404Text'), notes: t('eyewearMystery301404Notes'), mystery:'301404', value: 0 301405: text: t('eyewearMystery301405Text'), notes: t('eyewearMystery301405Notes'), mystery:'301405', value: 0 armoire: - plagueDoctorMask: text: t('eyewearArmoirePlagueDoctorMaskText'), notes: t('eyewearArmoirePlagueDoctorMaskNotes'), set: 'plagueDoctor', canOwn: ((u)-> u.items.gear.owned.eyewear_armoire_plagueDoctorMask?) + plagueDoctorMask: text: t('eyewearArmoirePlagueDoctorMaskText'), notes: t('eyewearArmoirePlagueDoctorMaskNotes'), value: 100, set: 'plagueDoctor', canOwn: ((u)-> u.items.gear.owned.eyewear_armoire_plagueDoctorMask?) ### The gear is exported as a tree (defined above), and a flat list (eg, {weapon_healer_1: .., shield_special_0: ...}) since @@ -513,7 +540,7 @@ _.each gearTypes, (type) -> # add "type" to each item, so we can reference that as "weapon" or "armor" in the html _.each gear[type][klass], (item, i) -> key = "#{type}_#{klass}_#{i}" - _.defaults item, {type, key, klass, index: i, str:0, int:0, per:0, con:0} + _.defaults item, {type, key, klass, index: i, str:0, int:0, per:0, con:0, canBuy:(()->false)} if item.event #? indicates null/undefined. true means they own currently, false means they once owned - and false is what we're @@ -1065,7 +1092,7 @@ api.dropEggs = _.each api.dropEggs, (egg,key) -> _.defaults egg, - canBuy:true + canBuy: (()->true) value: 3 key: key notes: t('eggNotes', {eggText: egg.text, eggAdjective: egg.adjective}) @@ -1073,31 +1100,31 @@ _.each api.dropEggs, (egg,key) -> api.questEggs = # value & other defaults set below - Gryphon: text: t('questEggGryphonText'), adjective: t('questEggGryphonAdjective'), canBuy: false - Hedgehog: text: t('questEggHedgehogText'), adjective: t('questEggHedgehogAdjective'), canBuy: false - Deer: text: t('questEggDeerText'), adjective: t('questEggDeerAdjective'), canBuy: false - Egg: text: t('questEggEggText'), adjective: t('questEggEggAdjective'), canBuy: false, mountText: t('questEggEggMountText') - Rat: text: t('questEggRatText'), adjective: t('questEggRatAdjective'), canBuy: false - Octopus: text: t('questEggOctopusText'), adjective: t('questEggOctopusAdjective'), canBuy: false - Seahorse: text: t('questEggSeahorseText'), adjective: t('questEggSeahorseAdjective'), canBuy: false - Parrot: text: t('questEggParrotText'), adjective: t('questEggParrotAdjective'), canBuy: false - Rooster: text: t('questEggRoosterText'), adjective: t('questEggRoosterAdjective'), canBuy: false - Spider: text: t('questEggSpiderText'), adjective: t('questEggSpiderAdjective'), canBuy: false - Owl: text: t('questEggOwlText'), adjective: t('questEggOwlAdjective'), canBuy: false - Penguin: text: t('questEggPenguinText'), adjective: t('questEggPenguinAdjective'), canBuy: false - TRex: text: t('questEggTRexText'), adjective: t('questEggTRexAdjective'), canBuy: false - Rock: text: t('questEggRockText'), adjective: t('questEggRockAdjective'), canBuy: false - Bunny: text: t('questEggBunnyText'), adjective: t('questEggBunnyAdjective'), canBuy: false - Slime: text: t('questEggSlimeText'), adjective: t('questEggSlimeAdjective'), canBuy: false - Sheep: text: t('questEggSheepText'), adjective: t('questEggSheepAdjective'), canBuy: false - Cuttlefish: text: t('questEggCuttlefishText'), adjective: t('questEggCuttlefishAdjective'), canBuy: false - Whale: text: t('questEggWhaleText'), adjective: t('questEggWhaleAdjective'), canBuy: false - Cheetah: text: t('questEggCheetahText'), adjective: t('questEggCheetahAdjective'), canBuy: false - Horse: text: t('questEggHorseText'), adjective: t('questEggHorseAdjective'), canBuy: false + Gryphon: text: t('questEggGryphonText'), adjective: t('questEggGryphonAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.gryphon? > 0) + Hedgehog: text: t('questEggHedgehogText'), adjective: t('questEggHedgehogAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.hedgehog? > 0) + Deer: text: t('questEggDeerText'), adjective: t('questEggDeerAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.ghost_stag? > 0) + Egg: text: t('questEggEggText'), adjective: t('questEggEggAdjective'), mountText: t('questEggEggMountText') + Rat: text: t('questEggRatText'), adjective: t('questEggRatAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.rat? > 0) + Octopus: text: t('questEggOctopusText'), adjective: t('questEggOctopusAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.octopus? > 0) + Seahorse: text: t('questEggSeahorseText'), adjective: t('questEggSeahorseAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.dilatory_derby? > 0) + Parrot: text: t('questEggParrotText'), adjective: t('questEggParrotAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.harpy? > 0) + Rooster: text: t('questEggRoosterText'), adjective: t('questEggRoosterAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.rooster? > 0) + Spider: text: t('questEggSpiderText'), adjective: t('questEggSpiderAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.spider? > 0) + Owl: text: t('questEggOwlText'), adjective: t('questEggOwlAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.owl? > 0) + Penguin: text: t('questEggPenguinText'), adjective: t('questEggPenguinAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.penguin? > 0) + TRex: text: t('questEggTRexText'), adjective: t('questEggTRexAdjective'), canBuy: ((u)-> (u.achievements.quests && (u.achievements.quests.trex? > 0 or u.achievements.quests.trex_undead? > 0))) + Rock: text: t('questEggRockText'), adjective: t('questEggRockAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.rock? > 0) + Bunny: text: t('questEggBunnyText'), adjective: t('questEggBunnyAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.bunny? > 0) + Slime: text: t('questEggSlimeText'), adjective: t('questEggSlimeAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.slime? > 0) + Sheep: text: t('questEggSheepText'), adjective: t('questEggSheepAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.sheep? > 0) + Cuttlefish: text: t('questEggCuttlefishText'), adjective: t('questEggCuttlefishAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.kraken? > 0) + Whale: text: t('questEggWhaleText'), adjective: t('questEggWhaleAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.whale? > 0) + Cheetah: text: t('questEggCheetahText'), adjective: t('questEggCheetahAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.cheetah? > 0) + Horse: text: t('questEggHorseText'), adjective: t('questEggHorseAdjective'), canBuy: ((u)-> u.achievements.quests && u.achievements.quests.horse? > 0) _.each api.questEggs, (egg,key) -> _.defaults egg, - canBuy:false + canBuy: (()->false) value: 3 key: key notes: t('eggNotes', {eggText: egg.text, eggAdjective: egg.adjective}) @@ -1116,6 +1143,7 @@ api.specialPets = 'JackOLantern-Base': 'jackolantern' 'Mammoth-Base': 'mammoth' 'Tiger-Veteran': 'veteranTiger' + 'Phoenix-Base': 'phoenix' api.specialMounts = 'BearCub-Polar': 'polarBear' @@ -1125,8 +1153,18 @@ api.specialMounts = 'Mammoth-Base': 'mammoth' 'Orca-Base': 'orca' 'Gryphon-RoyalPurple': 'royalPurpleGryphon' + 'Phoenix-Base': 'phoenix' + 'JackOLantern-Base': 'jackolantern' -api.hatchingPotions = +api.timeTravelStable = + pets: + 'Mammoth-Base': t('mammoth') + 'MantisShrimp-Base': t('mantisShrimp') + mounts: + 'Mammoth-Base': t('mammoth') + 'MantisShrimp-Base': t('mantisShrimp') + +api.dropHatchingPotions = Base: value: 2, text: t('hatchingPotionBase') White: value: 2, text: t('hatchingPotionWhite') Desert: value: 2, text: t('hatchingPotionDesert') @@ -1137,67 +1175,86 @@ api.hatchingPotions = CottonCandyPink: value: 4, text: t('hatchingPotionCottonCandyPink') CottonCandyBlue: value: 4, text: t('hatchingPotionCottonCandyBlue') Golden: value: 5, text: t('hatchingPotionGolden') -_.each api.hatchingPotions, (pot,key) -> - _.defaults pot, {key, value: 2, notes: t('hatchingPotionNotes', {potText: pot.text})} + +api.premiumHatchingPotions = + Spooky: value: 2, text: t('hatchingPotionSpooky'), addlNotes: t('premiumPotionAddlNotes'), premium: true, limited: true + +_.each api.dropHatchingPotions, (pot,key) -> + _.defaults pot, {key, value: 2, notes: t('hatchingPotionNotes', {potText: pot.text}), premium: false, limited: false, canBuy: (()->true)} + +_.each api.premiumHatchingPotions, (pot,key) -> + _.defaults pot, {key, value: 2, notes: t('hatchingPotionNotes', {potText: pot.text}), premium: true, limited: false, canBuy: (()->true)} + +api.hatchingPotions = {} +_.merge(api.hatchingPotions, api.dropHatchingPotions) +_.merge(api.hatchingPotions, api.premiumHatchingPotions) api.pets = _.transform api.dropEggs, (m, egg) -> _.defaults m, _.transform api.hatchingPotions, (m2, pot) -> - m2[egg.key + "-" + pot.key] = true + if not pot.premium + m2[egg.key + "-" + pot.key] = true + +api.premiumPets = _.transform api.dropEggs, (m, egg) -> + _.defaults m, _.transform api.hatchingPotions, (m2, pot) -> + if pot.premium + m2[egg.key + "-" + pot.key] = true api.questPets = _.transform api.questEggs, (m, egg) -> _.defaults m, _.transform api.hatchingPotions, (m2, pot) -> - m2[egg.key + "-" + pot.key] = true + if not pot.premium + m2[egg.key + "-" + pot.key] = true -## added for mountmaster -- yes, the transforms are correct, since the same strings are used for both pets and mounts api.mounts = _.transform api.dropEggs, (m, egg) -> _.defaults m, _.transform api.hatchingPotions, (m2, pot) -> - m2[egg.key + "-" + pot.key] = true + if not pot.premium + m2[egg.key + "-" + pot.key] = true api.questMounts = _.transform api.questEggs, (m, egg) -> _.defaults m, _.transform api.hatchingPotions, (m2, pot) -> - m2[egg.key + "-" + pot.key] = true + if not pot.premium + m2[egg.key + "-" + pot.key] = true api.food = # Base - Meat: canBuy:true, canDrop:true, text: t('foodMeat'), target: 'Base', article: '' - Milk: canBuy:true, canDrop:true, text: t('foodMilk'), target: 'White', article: '' - Potatoe: canBuy:true, canDrop:true, text: t('foodPotatoe'), target: 'Desert', article: 'a ' - Strawberry: canBuy:true, canDrop:true, text: t('foodStrawberry'), target: 'Red', article: 'a ' - Chocolate: canBuy:true, canDrop:true, text: t('foodChocolate'), target: 'Shade', article: '' - Fish: canBuy:true, canDrop:true, text: t('foodFish'), target: 'Skeleton', article: 'a ' - RottenMeat: canBuy:true, canDrop:true, text: t('foodRottenMeat'), target: 'Zombie', article: '' - CottonCandyPink: canBuy:true, canDrop:true, text: t('foodCottonCandyPink'), target: 'CottonCandyPink', article: '' - CottonCandyBlue: canBuy:true, canDrop:true, text: t('foodCottonCandyBlue'), target: 'CottonCandyBlue', article: '' - Honey: canBuy:true, canDrop:true, text: t('foodHoney'), target: 'Golden', article: '' + Meat: text: t('foodMeat'), target: 'Base', article: '' + Milk: text: t('foodMilk'), target: 'White', article: '' + Potatoe: text: t('foodPotatoe'), target: 'Desert', article: 'a ' + Strawberry: text: t('foodStrawberry'), target: 'Red', article: 'a ' + Chocolate: text: t('foodChocolate'), target: 'Shade', article: '' + Fish: text: t('foodFish'), target: 'Skeleton', article: 'a ' + RottenMeat: text: t('foodRottenMeat'), target: 'Zombie', article: '' + CottonCandyPink: text: t('foodCottonCandyPink'), target: 'CottonCandyPink', article: '' + CottonCandyBlue: text: t('foodCottonCandyBlue'), target: 'CottonCandyBlue', article: '' + Honey: text: t('foodHoney'), target: 'Golden', article: '' - Saddle: canBuy:true, canDrop:false, text: t('foodSaddleText'), value: 5, notes: t('foodSaddleNotes') + Saddle: canBuy:(()->true), text: t('foodSaddleText'), value: 5, notes: t('foodSaddleNotes') # Cake - Cake_Skeleton: canBuy:false, canDrop:false, text: t('foodCakeSkeleton'), target: 'Skeleton', article: '' - Cake_Base: canBuy:false, canDrop:false, text: t('foodCakeBase'), target: 'Base', article: '' - Cake_CottonCandyBlue: canBuy:false, canDrop:false, text: t('foodCakeCottonCandyBlue'), target: 'CottonCandyBlue', article: '' - Cake_CottonCandyPink: canBuy:false, canDrop:false, text: t('foodCakeCottonCandyPink'), target: 'CottonCandyPink', article: '' - Cake_Shade: canBuy:false, canDrop:false, text: t('foodCakeShade'), target: 'Shade', article: '' - Cake_White: canBuy:false, canDrop:false, text: t('foodCakeWhite'), target: 'White', article: '' - Cake_Golden: canBuy:false, canDrop:false, text: t('foodCakeGolden'), target: 'Golden', article: '' - Cake_Zombie: canBuy:false, canDrop:false, text: t('foodCakeZombie'), target: 'Zombie', article: '' - Cake_Desert: canBuy:false, canDrop:false, text: t('foodCakeDesert'), target: 'Desert', article: '' - Cake_Red: canBuy:false, canDrop:false, text: t('foodCakeRed'), target: 'Red', article: '' + Cake_Skeleton: text: t('foodCakeSkeleton'), target: 'Skeleton', article: '' + Cake_Base: text: t('foodCakeBase'), target: 'Base', article: '' + Cake_CottonCandyBlue: text: t('foodCakeCottonCandyBlue'), target: 'CottonCandyBlue', article: '' + Cake_CottonCandyPink: text: t('foodCakeCottonCandyPink'), target: 'CottonCandyPink', article: '' + Cake_Shade: text: t('foodCakeShade'), target: 'Shade', article: '' + Cake_White: text: t('foodCakeWhite'), target: 'White', article: '' + Cake_Golden: text: t('foodCakeGolden'), target: 'Golden', article: '' + Cake_Zombie: text: t('foodCakeZombie'), target: 'Zombie', article: '' + Cake_Desert: text: t('foodCakeDesert'), target: 'Desert', article: '' + Cake_Red: text: t('foodCakeRed'), target: 'Red', article: '' # Fall - Candy_Skeleton: canBuy:false, canDrop:false, text: t('foodCandySkeleton'), target: 'Skeleton', article: '' - Candy_Base: canBuy:false, canDrop:false, text: t('foodCandyBase'), target: 'Base', article: '' - Candy_CottonCandyBlue: canBuy:false, canDrop:false, text: t('foodCandyCottonCandyBlue'), target: 'CottonCandyBlue', article: '' - Candy_CottonCandyPink: canBuy:false, canDrop:false, text: t('foodCandyCottonCandyPink'), target: 'CottonCandyPink', article: '' - Candy_Shade: canBuy:false, canDrop:false, text: t('foodCandyShade'), target: 'Shade', article: '' - Candy_White: canBuy:false, canDrop:false, text: t('foodCandyWhite'), target: 'White', article: '' - Candy_Golden: canBuy:false, canDrop:false, text: t('foodCandyGolden'), target: 'Golden', article: '' - Candy_Zombie: canBuy:false, canDrop:false, text: t('foodCandyZombie'), target: 'Zombie', article: '' - Candy_Desert: canBuy:false, canDrop:false, text: t('foodCandyDesert'), target: 'Desert', article: '' - Candy_Red: canBuy:false, canDrop:false, text: t('foodCandyRed'), target: 'Red', article: '' + Candy_Skeleton: canBuy:(()->true), canDrop:true, text: t('foodCandySkeleton'), target: 'Skeleton', article: '' + Candy_Base: canBuy:(()->true), canDrop:true, text: t('foodCandyBase'), target: 'Base', article: '' + Candy_CottonCandyBlue: canBuy:(()->true), canDrop:true, text: t('foodCandyCottonCandyBlue'), target: 'CottonCandyBlue', article: '' + Candy_CottonCandyPink: canBuy:(()->true), canDrop:true, text: t('foodCandyCottonCandyPink'), target: 'CottonCandyPink', article: '' + Candy_Shade: canBuy:(()->true), canDrop:true, text: t('foodCandyShade'), target: 'Shade', article: '' + Candy_White: canBuy:(()->true), canDrop:true, text: t('foodCandyWhite'), target: 'White', article: '' + Candy_Golden: canBuy:(()->true), canDrop:true, text: t('foodCandyGolden'), target: 'Golden', article: '' + Candy_Zombie: canBuy:(()->true), canDrop:true, text: t('foodCandyZombie'), target: 'Zombie', article: '' + Candy_Desert: canBuy:(()->true), canDrop:true, text: t('foodCandyDesert'), target: 'Desert', article: '' + Candy_Red: canBuy:(()->true), canDrop:true, text: t('foodCandyRed'), target: 'Red', article: '' _.each api.food, (food,key) -> - _.defaults food, {value: 1, key, notes: t('foodNotes')} + _.defaults food, {value: 1, key, notes: t('foodNotes'), canBuy:(()->false), canDrop:false} api.userCanOwnQuestCategories = [ 'unlockable' @@ -1212,7 +1269,7 @@ api.quests = notes: t("questDilatoryNotes") completion: t("questDilatoryCompletion") value: 0 - canBuy: false + canBuy: (()->false) category: 'world' boss: name: t("questDilatoryBoss") @@ -1255,7 +1312,7 @@ api.quests = completion: t("questStressbeastCompletion") completionChat: t("questStressbeastCompletionChat") value: 0 - canBuy: false + canBuy: (()->false) category: 'world' boss: name: t("questStressbeastBoss") @@ -1294,8 +1351,47 @@ api.quests = gp: 0 exp: 0 + burnout: + text: t('questBurnoutText') + notes: t('questBurnoutNotes') + completion: t('questBurnoutCompletion') + completionChat: t('questBurnoutCompletionChat') + value: 0 + canBuy: (()->false) + category: 'world' + boss: + name: t('questBurnoutBoss') + hp: 11000000 + str: 2.5 + def: 1 + rage: + title: t('questBurnoutBossRageTitle') + description: t('questBurnoutBossRageDescription') + value: 1000000 + quests: t('questBurnoutBossRageQuests') + seasonalShop: t('questBurnoutBossRageSeasonalShop') + tavern: t('questBurnoutBossRageTavern') + drop: + items: [ + {type: 'pets', key: 'Phoenix-Base', text: t('questBurnoutDropPhoenixPet')} + {type: 'mounts', key: 'Phoenix-Base', text: t('questBurnoutDropPhoenixMount')} + + {type: 'food', key: 'Candy_Base', text: t('foodCandyBase')} + {type: 'food', key: 'Candy_White', text: t('foodCandyWhite')} + {type: 'food', key: 'Candy_Desert', text: t('foodCandyDesert')} + {type: 'food', key: 'Candy_Red', text: t('foodCandyRed')} + {type: 'food', key: 'Candy_Shade', text: t('foodCandyShade')} + {type: 'food', key: 'Candy_Skeleton', text: t('foodCandySkeleton')} + {type: 'food', key: 'Candy_Zombie', text: t('foodCandyZombie')} + {type: 'food', key: 'Candy_CottonCandyPink', text: t('foodCandyCottonCandyPink')} + {type: 'food', key: 'Candy_CottonCandyBlue', text: t('foodCandyCottonCandyBlue')} + {type: 'food', key: 'Candy_Golden', text: t('foodCandyGolden')} + ] + gp: 0 + exp: 0 + evilsanta: - canBuy:false + canBuy: (()->false) text: t('questEvilSantaText') # title of the quest (eg, Deep into Vice's Layer) notes: t('questEvilSantaNotes') completion: t('questEvilSantaCompletion') @@ -1313,7 +1409,7 @@ api.quests = exp: 100 # Exp bonus from defeating the boss evilsanta2: - canBuy:false + canBuy: (()->false) text: t('questEvilSanta2Text') notes: t('questEvilSanta2Notes') completion: t('questEvilSanta2Completion') @@ -1451,7 +1547,7 @@ api.quests = notes: t('questEggHuntNotes') completion: t('questEggHuntCompletion') value: 1 - canBuy: false + canBuy: (()->false) category: 'pet' collect: plainEgg: text: t('questEggHuntCollectPlainEgg'), count: 100 @@ -2042,7 +2138,7 @@ api.quests = ] gp: 0 exp: 650 - + cheetah: text: t('questCheetahText') notes: t('questCheetahNotes') @@ -2084,7 +2180,7 @@ api.quests = unlock: t('questHorseUnlockText') _.each api.quests, (v,key) -> - _.defaults v, {key,canBuy:true} + _.defaults v, {key,canBuy:(()->true)} b = v.boss if b _.defaults b, {str:1,def:1} @@ -2256,6 +2352,16 @@ api.backgrounds = tavern: text: t('backgroundTavernText') notes: t('backgroundTavernNotes') + backgrounds102015: + harvest_moon: + text: t('backgroundHarvestMoonText') + notes: t('backgroundHarvestMoonNotes') + slimy_swamp: + text: t('backgroundSlimySwampText') + notes: t('backgroundSlimySwampNotes') + swarming_darkness: + text: t('backgroundSwarmingDarknessText') + notes: t('backgroundSwarmingDarknessNotes') api.subscriptionBlocks = basic_earned: months:1, price:5 diff --git a/common/script/index.coffee b/common/script/index.coffee index 8e5094b7f2..3566f5db79 100644 --- a/common/script/index.coffee +++ b/common/script/index.coffee @@ -186,6 +186,13 @@ preenHistory = (history) -> newHistory + +### + Preen 3-day past-completed To-Dos from Angular & mobile app +### +api.preenTodos = (tasks) -> + _.where(tasks, (t) -> !t.completed || (t.challenge && t.challenge.id) || moment(t.dateCompleted).isAfter(moment().subtract({days:3}))) + ### Update the in-browser store with new gear. FIXME this was in user.fns, but it was causing strange issues there ### @@ -613,6 +620,11 @@ api.wrap = (user, main=true) -> return cb?({code:404, message: i18n.t('messageTaskNotFound', req.language)}) unless task return cb?('?to=__&from=__ are required') unless to? and from? tasks = user["#{task.type}s"] + if task.type is 'todo' and tasks[from] isnt task # client indices don't match because of preened tasks + preenedTasks = api.preenTodos(tasks); + to = tasks.indexOf(preenedTasks[to]) unless to == -1 # Push To Bottom doesn't require readjustment + from = tasks.indexOf(preenedTasks[from]) + return cb?({code:404, message: i18n.t('messageTaskNotFound', req.language)}) unless tasks[from] is task movedTask = tasks.splice(from, 1)[0] if to == -1 # we've used the Push To Bottom feature tasks.push(movedTask) @@ -640,7 +652,7 @@ api.wrap = (user, main=true) -> user["#{task.type}s"].unshift(task) if user.preferences.newTaskEdit then task._editing = true if user.preferences.tagsCollapsed then task._tags = true - if user.preferences.advancedCollapsed then task._advanced = true + if !user.preferences.advancedCollapsed then task._advanced = true cb? null, task task @@ -766,7 +778,7 @@ api.wrap = (user, main=true) -> if food.key is 'Saddle' evolve() else - if food.target is potion + if food.target is potion or content.hatchingPotions[potion].premium userPets[pet] += 5 message = i18n.t('messageLikesFood', {egg: petDisplayName, foodText: food.text(req.language)}, req.language) else @@ -822,7 +834,8 @@ api.wrap = (user, main=true) -> item = content[type][key] price = item.value / 4 return cb?({code:404,message:":key not found for Content.#{type}"},req) unless item - return cb?({code:401, message: i18n.t('notEnoughGems', req.language)}) if (user.balance < price) or !user.balance + return cb?({code:403, message: i18n.t('messageNotAvailable', req.language)}) if not item.canBuy(user) + return cb?({code:403, message: i18n.t('notEnoughGems', req.language)}) if (user.balance < price) or !user.balance user.balance -= price if type is 'gear' then user.items.gear.owned[key] = true else @@ -999,10 +1012,10 @@ api.wrap = (user, main=true) -> cb? {code:200, message}, user.items.quests buyMysterySet: (req, cb, analytics)-> - return cb?({code:401, message:"You don't have enough Mystic Hourglasses"}) unless user.purchased.plan.consecutive.trinkets>0 + return cb?({code:401, message:i18n.t('notEnoughHourglasses', req.language)}) unless user.purchased.plan.consecutive.trinkets > 0 mysterySet = content.timeTravelerStore(user.items.gear.owned)?[req.params.key] if window?.confirm? - return unless window.confirm("Buy this full set of items for 1 Mystic Hourglass?") + return unless window.confirm(i18n.t('hourglassBuyEquipSetConfirm')) return cb?({code:404, message:"Mystery set not found, or set already owned"}) unless mysterySet _.each mysterySet.items, (i)-> user.items.gear.owned[i.key]=true @@ -1016,7 +1029,28 @@ api.wrap = (user, main=true) -> analytics?.track('acquire item', analyticsData) user.purchased.plan.consecutive.trinkets-- - cb? null, _.pick(user,$w 'items purchased.plan.consecutive') + cb? {code:200, message:i18n.t('hourglassPurchaseSet', req.language)}, _.pick(user,$w 'items purchased.plan.consecutive') + + hourglassPurchase: (req, cb, analytics)-> + {type, key} = req.params + return cb?({code:403, message:i18n.t('typeNotAllowedHourglass', req.language) + JSON.stringify(_.keys(content.timeTravelStable))}) unless content.timeTravelStable[type] + return cb?({code:403, message:i18n.t(type+'NotAllowedHourglass', req.language)}) unless _.contains(_.keys(content.timeTravelStable[type]), key) + return cb?({code:403, message:i18n.t(type+'AlreadyOwned', req.language)}) if user.items[type][key] + return cb?({code:403, message:i18n.t('notEnoughHourglasses', req.language)}) unless user.purchased.plan.consecutive.trinkets > 0 + user.purchased.plan.consecutive.trinkets-- + if type is 'pets' + user.items.pets[key] = 5 + if type is 'mounts' + user.items.mounts[key] = true + analyticsData = { + uuid: user._id, + itemKey: key, + itemType: type, + acquireMethod: 'Hourglass', + category: 'behavior' + } + analytics?.track('acquire item', analyticsData) + cb? {code:200, message:i18n.t('hourglassPurchase', req.language)}, _.pick(user,$w 'items purchased.plan.consecutive') sell: (req, cb) -> {key, type} = req.params @@ -1049,10 +1083,11 @@ api.wrap = (user, main=true) -> hatch: (req, cb) -> {egg, hatchingPotion} = req.params - return cb?({code:404,message:"Please specify query.egg & query.hatchingPotion"}) unless egg and hatchingPotion - return cb?({code:401,message:i18n.t('messageMissingEggPotion', req.language)}) unless user.items.eggs[egg] > 0 and user.items.hatchingPotions[hatchingPotion] > 0 + return cb?({code:400,message:"Please specify query.egg & query.hatchingPotion"}) unless egg and hatchingPotion + return cb?({code:403,message:i18n.t('messageMissingEggPotion', req.language)}) unless user.items.eggs[egg] > 0 and user.items.hatchingPotions[hatchingPotion] > 0 + return cb?({code:403,message:i18n.t('messageInvalidEggPotionCombo', req.language)}) if content.hatchingPotions[hatchingPotion].premium and not content.dropEggs[egg] pet = "#{egg}-#{hatchingPotion}" - return cb?({code:401, message:i18n.t('messageAlreadyPet', req.language)}) if user.items.pets[pet] and user.items.pets[pet] > 0 + return cb?({code:403, message:i18n.t('messageAlreadyPet', req.language)}) if user.items.pets[pet] and user.items.pets[pet] > 0 user.items.pets[pet] = 5 user.items.eggs[egg]-- user.items.hatchingPotions[hatchingPotion]-- @@ -1496,8 +1531,6 @@ api.wrap = (user, main=true) -> return if (api.daysSince(user.items.lastDrop.date, user.preferences) is 0) and (user.items.lastDrop.count >= dropMultiplier * (5 + Math.floor(user._statsComputed.per / 25) + (user.contributor.level or 0))) if user.flags?.dropsEnabled and user.fns.predictableRandom(user.stats.exp) < chance - # current breakdown - 1% (adjustable) chance on drop - # If they got a drop: 50% chance of egg, 50% Hatching Potion. If hatchingPotion, broken down further even further rarity = user.fns.predictableRandom(user.stats.gp) # Food: 40% chance @@ -1510,7 +1543,7 @@ api.wrap = (user, main=true) -> # Eggs: 30% chance else if rarity > .3 - drop = user.fns.randomVal _.where(content.eggs,{canBuy:true}) + drop = user.fns.randomVal content.dropEggs user.items.eggs[drop.key] ?= 0 user.items.eggs[drop.key]++ drop.type = 'Egg' @@ -1815,6 +1848,11 @@ api.wrap = (user, main=true) -> user.stats.mp += _.max([10,.1 * user._statsComputed.maxMP]) * dailyChecked / (dailyDueUnchecked + dailyChecked) user.stats.mp = user._statsComputed.maxMP if user.stats.mp > user._statsComputed.maxMP + # After all is said and done, progress up user's effect on quest, return those values & reset the user's + progress = user.party.quest.progress; _progress = _.cloneDeep progress + _.merge progress, {down:0,up:0} + progress.collect = _.transform progress.collect, ((m,v,k)->m[k]=0) + # Analytics user.flags.cronCount?=0 user.flags.cronCount++ @@ -1826,14 +1864,12 @@ api.wrap = (user, main=true) -> uuid: user._id, user: user, resting: user.preferences.sleep, - cronCount: user.flags.cronCount + cronCount: user.flags.cronCount, + progressUp: _.min([_progress.up, 900]), + progressDown: _progress.down } options.analytics?.track('Cron', analyticsData) - # After all is said and done, progress up user's effect on quest, return those values & reset the user's - progress = user.party.quest.progress; _progress = _.cloneDeep progress - _.merge progress, {down:0,up:0} - progress.collect = _.transform progress.collect, ((m,v,k)->m[k]=0) _progress # Registered users with some history diff --git a/common/script/src/content/armoire.js b/common/script/src/content/armoire.js new file mode 100644 index 0000000000..051296272d --- /dev/null +++ b/common/script/src/content/armoire.js @@ -0,0 +1,20 @@ +import {contains} from 'lodash'; +import {translator as t} from './helpers'; + +let armoire = { + type: 'armoire', + text: t('armoireText'), + notes: ((user, count) => { + if (user.flags.armoireEmpty) { + return t('armoireNotesEmpty')(); + } + return t('armoireNotesFull')() + count; + }), + value: 100, + key: 'armoire', + canOwn: ((user) => { + return contains(user.achievements.ultimateGearSets, true); + }) +}; + +export default armoire; diff --git a/common/script/src/content/backgrounds.js b/common/script/src/content/backgrounds.js new file mode 100644 index 0000000000..af098bc66d --- /dev/null +++ b/common/script/src/content/backgrounds.js @@ -0,0 +1,29 @@ +import {each} from 'lodash'; +import { + translator as t, + generateBackgrounds +} from './helpers'; + +let sets = { + 'backgrounds062014': ['beach', 'fairy_ring', 'forest'], + 'backgrounds072014': ['open_waters', 'coral_reef', 'seafarer_ship'], + 'backgrounds082014': ['volcano', 'clouds', 'dusty_canyons'], + 'backgrounds092014': ['thunderstorm', 'autumn_forest', 'harvest_fields'], + 'backgrounds102014': ['graveyard', 'haunted_house', 'pumpkin_patch'], + 'backgrounds112014': ['harvest_feast', 'sunset_meadow', 'starry_skies'], + 'backgrounds122014': ['iceberg', 'twinkly_lights', 'south_pole'], + 'backgrounds012015': ['ice_cave', 'frigid_peak', 'snowy_pines'], + 'backgrounds022015': ['blacksmithy', 'crystal_cave', 'distant_castle'], + 'backgrounds032015': ['spring_rain', 'stained_glass', 'rolling_hills'], + 'backgrounds042015': ['cherry_trees', 'floral_meadow', 'gumdrop_land'], + 'backgrounds052015': ['marble_temple', 'mountain_lake', 'pagodas'], + 'backgrounds062015': ['drifting_raft', 'shimmery_bubbles', 'island_waterfalls'], + 'backgrounds072015': ['dilatory_ruins', 'giant_wave', 'sunken_ship'], + 'backgrounds082015': ['pyramids', 'sunset_savannah', 'twinkly_party_lights'], + 'backgrounds092015': ['market', 'stable', 'tavern'], + 'backgrounds102015': ['harvest_moon', 'slimy_swamp', 'swarming_darkness'] +}; + +generateBackgrounds(sets); + +export default sets; diff --git a/common/script/src/content/card-types.js b/common/script/src/content/card-types.js new file mode 100644 index 0000000000..dc767a70b0 --- /dev/null +++ b/common/script/src/content/card-types.js @@ -0,0 +1,22 @@ +let cardTypes = { + greeting: { + key: 'greeting', + messageOptions: 4, + yearRound: true + }, + nye: { + key: 'nye', + messageOptions: 5 + }, + thankyou: { + key: 'thankyou', + messageOptions: 4, + yearRound: true + }, + valentine: { + key: 'valentine', + messageOptions: 4 + } +}; + +export default cardTypes; diff --git a/common/script/src/content/classes.js b/common/script/src/content/classes.js new file mode 100644 index 0000000000..7966effb1c --- /dev/null +++ b/common/script/src/content/classes.js @@ -0,0 +1,3 @@ +let classes = ['warrior', 'rogue', 'healer', 'wizard']; + +export default classes; diff --git a/common/script/src/content/eggs/drops.js b/common/script/src/content/eggs/drops.js new file mode 100644 index 0000000000..1f91492d87 --- /dev/null +++ b/common/script/src/content/eggs/drops.js @@ -0,0 +1,26 @@ +import {generateEggs} from '../helpers'; + +const DROP_EGGS = [ + 'Wolf', + 'TigerCub', + 'PandaCub', + 'LionCub', + 'Fox', + 'FlyingPig', + 'Dragon', + 'Cactus', + 'BearCub', +]; + +let eggDefaults = { + type: 'drop', + canBuy: () => { + return () => { + return true; + }; + }, +}; + +let eggs = generateEggs(DROP_EGGS, eggDefaults); + +export default eggs; diff --git a/common/script/src/content/eggs/index.js b/common/script/src/content/eggs/index.js new file mode 100644 index 0000000000..ece3a7692f --- /dev/null +++ b/common/script/src/content/eggs/index.js @@ -0,0 +1,32 @@ +import {merge} from '../helpers'; + +//-------------------------------------------------- +// Eggs are generated from an array of pet keys +// +// : { +// text: t(EggText), +// mountText: t(EggMountText), +// notes: t(EggText,{ +// eggText: this.text, +// eggAdjective: t(EggAdjective) +// }), +// canBuy: , +// value: 3, +// key: , +// } +// +// is the name of the pet associated with the egg +// is the type of egg (drop, quest, etc) passed in as part of an options object +// is a boolean passed in as part of an options object +//-------------------------------------------------- + +import dropEggs from './drops'; +import questEggs from './quest'; + +let allEggs = merge([dropEggs, questEggs]); + +export default { + allEggs: allEggs, + dropEggs: dropEggs, + questEggs: questEggs, +} diff --git a/common/script/src/content/eggs/quest.js b/common/script/src/content/eggs/quest.js new file mode 100644 index 0000000000..efde0776af --- /dev/null +++ b/common/script/src/content/eggs/quest.js @@ -0,0 +1,64 @@ +import {generateEggs} from '../helpers'; + +const QUEST_EGGS = [ + 'Gryphon', + 'Hedgehog', + 'Deer', + 'Egg', + 'Rat', + 'Octopus', + 'Seahorse', + 'Parrot', + 'Rooster', + 'Spider', + 'Owl', + 'Penguin', + 'TRex', + 'Rock', + 'Bunny', + 'Slime', + 'Sheep', + 'Cuttlefish', + 'Whale', + 'Cheetah', + 'Horse', +]; + +let eggDefaults = { + type: 'quest', + canBuy: (key) => { + return _generateQuestAchievementRequirement(key); + }, +}; + +let eggs = generateEggs(QUEST_EGGS, eggDefaults); + +// Exceptions to normal defaults +eggs.TRex.canBuy = (user) => { + let achievements = user.achievements.quests; + + if (achievements) { + return achievements.trex > 0 || + achievements.trex_undead > 0; + } +} + +eggs.Deer.canBuy = _generateQuestAchievementRequirement('ghost_stag'); +eggs.Seahorse.canBuy = _generateQuestAchievementRequirement('dilatory_derby'); +eggs.Parrot.canBuy = _generateQuestAchievementRequirement('harpy'); +eggs.Cuttlefish.canBuy = _generateQuestAchievementRequirement('kraken'); + +eggs.Egg.canBuy = () => { return false; } + +function _generateQuestAchievementRequirement(name) { + return (user) => { + let achievements = user.achievements.quests; + let questKey = name.toLowerCase(); + + if (achievements) { + return achievements[questKey] > 0; + } + }; +} + +export default eggs; diff --git a/common/script/src/content/events.js b/common/script/src/content/events.js new file mode 100644 index 0000000000..26bc8c8fda --- /dev/null +++ b/common/script/src/content/events.js @@ -0,0 +1,18 @@ +// IMPORTANT: The end date should be one to two days AFTER the actual end of +// the event, to allow people in different timezones to still buy the +// event gear up until at least the actual end of the event. + +let events = { + winter: {start:'2013-12-31',end:'2014-02-01'}, + birthday: {start:'2013-01-30',end:'2014-02-01'}, + spring: {start:'2014-03-21',end:'2014-05-01'}, + summer: {start:'2014-06-20',end:'2014-08-01'}, + gaymerx: {start:'2014-07-02',end:'2014-08-01'}, + fall: {start:'2014-09-21',end:'2014-11-01'}, + winter2015: {start:'2014-12-21',end:'2015-02-02'}, + spring2015: {start:'2015-03-20',end:'2015-05-02'}, + summer2015: {start:'2015-06-20',end:'2015-08-02'}, + fall2015: {start:'2015-09-21',end:'2015-11-01'}, +} + +export default events; diff --git a/common/script/src/content/faq.js b/common/script/src/content/faq.js new file mode 100644 index 0000000000..bbe5e97438 --- /dev/null +++ b/common/script/src/content/faq.js @@ -0,0 +1,24 @@ +import {translator as t} from './helpers'; + +const NUMBER_OF_QUESTIONS = 12; + +let faq = {}; + +faq.questions = []; + +for (var i = 0; i <= NUMBER_OF_QUESTIONS; i++) { + let question = { + question: t('faqQuestion' + i), + ios: t('iosFaqAnswer' + i), + web: t('webFaqAnswer' + i) + }; + + faq.questions.push(question); +} + +faq.stillNeedHelp = { + ios: t('iosFaqStillNeedHelp'), + web: t('webFaqStillNeedHelp') +}; + +export default faq; diff --git a/common/script/src/content/food/base.js b/common/script/src/content/food/base.js new file mode 100644 index 0000000000..aec05e7b1e --- /dev/null +++ b/common/script/src/content/food/base.js @@ -0,0 +1,54 @@ +import { + translator as t, + setFoodDefaults +} from '../helpers'; + +const CAN_BUY = false; +const CAN_DROP = false; + +let baseFood = { + Meat: { + target: 'Base', + article: '', + }, + Milk: { + target: 'White', + article: '', + }, + Potatoe: { + target: 'Desert', + article: 'a ', + }, + Strawberry: { + target: 'Red', + article: 'a ', + }, + Chocolate: { + target: 'Shade', + article: '', + }, + Fish: { + target: 'Skeleton', + article: 'a ', + }, + RottenMeat: { + target: 'Zombie', + article: '', + }, + CottonCandyPink: { + target: 'CottonCandyPink', + article: '', + }, + CottonCandyBlue: { + target: 'CottonCandyBlue', + article: '', + }, + Honey: { + target: 'Golden', + article: '', + }, +}; + +setFoodDefaults(baseFood, {canBuy: CAN_BUY, canDrop: CAN_DROP}); + +export default baseFood; diff --git a/common/script/src/content/food/birthday.js b/common/script/src/content/food/birthday.js new file mode 100644 index 0000000000..598373a860 --- /dev/null +++ b/common/script/src/content/food/birthday.js @@ -0,0 +1,54 @@ +import { + translator as t, + setFoodDefaults +} from '../helpers'; + +const CAN_BUY = false; +const CAN_DROP = false; + +let cake = { + Cake_Skeleton: { + target: 'Skeleton', + article: '', + }, + Cake_Base: { + target: 'Base', + article: '', + }, + Cake_CottonCandyBlue: { + target: 'CottonCandyBlue', + article: '', + }, + Cake_CottonCandyPink: { + target: 'CottonCandyPink', + article: '', + }, + Cake_Shade: { + target: 'Shade', + article: '', + }, + Cake_White: { + target: 'White', + article: '', + }, + Cake_Golden: { + target: 'Golden', + article: '', + }, + Cake_Zombie: { + target: 'Zombie', + article: '', + }, + Cake_Desert: { + target: 'Desert', + article: '', + }, + Cake_Red: { + target: 'Red', + article: '', + }, +}; + +setFoodDefaults(cake, {canBuy: CAN_BUY, canDrop: CAN_DROP}); + +export default cake; diff --git a/common/script/src/content/food/fall.js b/common/script/src/content/food/fall.js new file mode 100644 index 0000000000..b9ec1f00fa --- /dev/null +++ b/common/script/src/content/food/fall.js @@ -0,0 +1,54 @@ +import { + translator as t, + setFoodDefaults +} from '../helpers'; + +const CAN_BUY = true; +const CAN_DROP = true; + +let candy = { + Candy_Skeleton: { + target: 'Skeleton', + article: '', + }, + Candy_Base: { + target: 'Base', + article: '', + }, + Candy_CottonCandyBlue: { + target: 'CottonCandyBlue', + article: '', + }, + Candy_CottonCandyPink: { + target: 'CottonCandyPink', + article: '', + }, + Candy_Shade: { + target: 'Shade', + article: '', + }, + Candy_White: { + target: 'White', + article: '', + }, + Candy_Golden: { + target: 'Golden', + article: '', + }, + Candy_Zombie: { + target: 'Zombie', + article: '', + }, + Candy_Desert: { + target: 'Desert', + article: '', + }, + Candy_Red: { + target: 'Red', + article: '', + } +}; + +setFoodDefaults(candy, {canBuy: CAN_BUY, canDrop: CAN_DROP}); + +export default candy; diff --git a/common/script/src/content/food/index.js b/common/script/src/content/food/index.js new file mode 100644 index 0000000000..5186831761 --- /dev/null +++ b/common/script/src/content/food/index.js @@ -0,0 +1,37 @@ +import {each, defaults} from 'lodash'; +import { + translator as t, + merge +} from '../helpers'; + +//-------------------------------------------------- +// Food are series objects that have defaults applied if not provided +// +// : { +// key: , +// text: t(food), +// notes: t(foodNotes), +// article:
, +// target: , +// value: , +// canBuy: , +// canDrop: , +// } +// +// is the name of the food +// is a screeaming camelCase version of the key +//
is whether the food requires an indefinite article ('a', 'an', '') +// is the potion key that this food targets +// is the price of the food - defaults to 1 +// is a boolean passed in as part of an options object +// is a boolean passed in as part of an options object +//-------------------------------------------------- + +import baseFood from './base'; +import saddle from './saddle'; +import cake from './birthday'; +import candy from './fall'; + +let allFood = merge([baseFood, saddle, cake, candy]); + +export default allFood; diff --git a/common/script/src/content/food/saddle.js b/common/script/src/content/food/saddle.js new file mode 100644 index 0000000000..9be1da34e2 --- /dev/null +++ b/common/script/src/content/food/saddle.js @@ -0,0 +1,19 @@ +import { + translator as t, + setFoodDefaults +} from '../helpers'; + +const CAN_BUY = true; +const CAN_DROP = false; + +let saddle = { + Saddle: { + value: 5, + text: t('foodSaddleText'), + notes: t('foodSaddleNotes'), + }, +}; + +setFoodDefaults(saddle, {canBuy: CAN_BUY, canDrop: CAN_DROP}); + +export default saddle; diff --git a/common/script/src/content/gear/armor.js b/common/script/src/content/gear/armor.js new file mode 100644 index 0000000000..53a0a1c7bc --- /dev/null +++ b/common/script/src/content/gear/armor.js @@ -0,0 +1,25 @@ +import {armor as baseArmor} from './sets/base'; + +import {armor as warriorArmor} from './sets/warrior'; +import {armor as rogueArmor} from './sets/rogue'; +import {armor as healerArmor} from './sets/healer'; +import {armor as wizardArmor} from './sets/wizard'; + +import {armor as specialArmor} from './sets/special'; +import {armor as mysteryArmor} from './sets/mystery'; +import {armor as armoireArmor} from './sets/armoire'; + +let armor = { + base: baseArmor, + + warrior: warriorArmor, + rogue: rogueArmor, + wizard: wizardArmor, + healer: healerArmor, + + special: specialArmor, + mystery: mysteryArmor, + armoire: armoireArmor, +}; + +export default armor; diff --git a/common/script/src/content/gear/back.js b/common/script/src/content/gear/back.js new file mode 100644 index 0000000000..7e0e6cf1bd --- /dev/null +++ b/common/script/src/content/gear/back.js @@ -0,0 +1,13 @@ +import {back as baseBack} from './sets/base'; + +import {back as mysteryBack} from './sets/mystery'; +import {back as specialBack} from './sets/special'; + +let back = { + base: baseBack, + mystery: mysteryBack, + special: specialBack, +}; + +export default back; + diff --git a/common/script/src/content/gear/body.js b/common/script/src/content/gear/body.js new file mode 100644 index 0000000000..caa154b031 --- /dev/null +++ b/common/script/src/content/gear/body.js @@ -0,0 +1,11 @@ +import {body as baseBody} from './sets/base'; + +import {body as specialBody} from './sets/special'; + +let body = { + base: baseBody, + special: specialBody, +}; + +export default body; + diff --git a/common/script/src/content/gear/eyewear.js b/common/script/src/content/gear/eyewear.js new file mode 100644 index 0000000000..073b12ca41 --- /dev/null +++ b/common/script/src/content/gear/eyewear.js @@ -0,0 +1,14 @@ +import {eyewear as baseEyewear} from './sets/base'; + +import {eyewear as armoireEyewear} from './sets/armoire'; +import {eyewear as mysteryEyewear} from './sets/mystery'; +import {eyewear as specialEyewear} from './sets/special'; + +let eyewear = { + base: baseEyewear, + special: specialEyewear, + mystery: mysteryEyewear, + armoire: armoireEyewear, +}; + +export default eyewear; diff --git a/common/script/src/content/gear/head-accessory.js b/common/script/src/content/gear/head-accessory.js new file mode 100644 index 0000000000..1b0e4da3fb --- /dev/null +++ b/common/script/src/content/gear/head-accessory.js @@ -0,0 +1,13 @@ +import {headAccessory as baseHeadAccessory} from './sets/base'; + +import {headAccessory as specialHeadAccessory} from './sets/special'; +import {headAccessory as mysteryHeadAccessory} from './sets/mystery'; + +let headAccessory = { + base: baseHeadAccessory, + special: specialHeadAccessory, + mystery: mysteryHeadAccessory, +}; + +export default headAccessory; + diff --git a/common/script/src/content/gear/head.js b/common/script/src/content/gear/head.js new file mode 100644 index 0000000000..a5b550f8cc --- /dev/null +++ b/common/script/src/content/gear/head.js @@ -0,0 +1,25 @@ +import {head as baseHead} from './sets/base'; + +import {head as healerHead} from './sets/healer'; +import {head as rogueHead} from './sets/rogue'; +import {head as warriorHead} from './sets/warrior'; +import {head as wizardHead} from './sets/wizard'; + +import {head as armoireHead} from './sets/armoire'; +import {head as mysteryHead} from './sets/mystery'; +import {head as specialHead} from './sets/special'; + +let head = { + base: baseHead, + + warrior: warriorHead, + rogue: rogueHead, + wizard: wizardHead, + healer: healerHead, + + special: specialHead, + mystery: mysteryHead, + armoire: armoireHead, +}; + +export default head; diff --git a/common/script/src/content/gear/index.js b/common/script/src/content/gear/index.js new file mode 100644 index 0000000000..2d78868d38 --- /dev/null +++ b/common/script/src/content/gear/index.js @@ -0,0 +1,119 @@ +import {each, defaults} from 'lodash'; +import moment from 'moment'; + +//-------------------------------------------------- +// Gear is structured by equipment type, but organized by set. Each set exports the equipment for each type that it has +// +// The class sets have numbered key values, as they are purchased sequentially +// +// : { +// key: __, +// type: , +// klass: , +// index: , +// text: t(Text), +// notes: t(Notes { +// +// }), +// con: , +// int: , +// per: , +// str: , +// value: , +// last: , +// +// event: , +// canOwn: , +// mystery: +// } +// +// - What type of euqipment it is (armor, head, weapon, etc) +// - What set this gear is a part of (special, mystery, warrior, etc) +// - The order in this particular set +// - CamelCased version of key +// +// - if gear has stat bonuses, they are automatically applied to notes +// +// - Boost to con, defaults to 0 +// - Boost to int, defaults to 0 +// - Boost to per, defaults to 0 +// - Boost to str, defaults to 0 +// +// - Price in gold +// - whether this is the last in a particular class set +// +// - the event key, present if gear is part of an event +// - a function that determines whether or not gear can be purchased in the rewards column +// - the mystery set key, present if item is a mystery item +// +//-------------------------------------------------- + +import classes from '../classes'; + +import weapon from './weapon'; +import armor from './armor'; +import head from './head'; +import shield from './shield'; +import back from './back'; +import body from './body'; +import headAccessory from './head-accessory'; +import eyewear from './eyewear'; + +const GEAR_TYPES = [ 'weapon', 'armor', 'head', 'shield', 'body', 'back', 'headAccessory', 'eyewear'] + +let gear = { + weapon: weapon, + armor: armor, + head: head, + shield: shield, + back: back, + body: body, + headAccessory: headAccessory, + eyewear: eyewear, +}; + +let flat = {}; + + +// The gear is exported as a tree (defined above), and a flat list (eg, {weapon_healer_1: .., shield_special_0: ...}) since +// they are needed in different forms at different points in the app + +each(GEAR_TYPES, (type) => { + let classTypes = classes.concat(['base', 'special', 'mystery', 'armoire']); + + each(classTypes, (klass) => { + each(gear[type][klass], (item, i) => { + let key = type + "_" + klass + "_" + i; + defaults(item, { + type: type, + key: key, + klass: klass, + index: i, + str: 0, + int: 0, + per: 0, + con: 0 + }); + if (item.event) { + let _canOwn = item.canOwn || (() => { + return true; + }); + item.canOwn = (u) => { + return _canOwn(u) && ((u.items.gear.owned[key] != null) || (moment().isAfter(item.event.start) && moment().isBefore(item.event.end))) && (item.specialClass ? u.stats["class"] === item.specialClass : true); + }; + } + if (item.mystery) { + item.canOwn = (u) => { + return u.items.gear.owned[key] != null; + }; + } + flat[key] = item; + }); + }); +}); + +export default { + tree: gear, + flat: flat, + gearTypes: GEAR_TYPES +}; diff --git a/common/script/src/content/gear/sets/armoire.js b/common/script/src/content/gear/sets/armoire.js new file mode 100644 index 0000000000..24246e4b78 --- /dev/null +++ b/common/script/src/content/gear/sets/armoire.js @@ -0,0 +1,333 @@ +import { + translator as t, + setGearSetDefaults +} from '../../helpers'; + +let armor = { + lunarArmor: { + value: 100, + str: 7, + int: 7, + set: 'soothing', + canOwn: ((u) => { + return u.items.gear.owned.armor_armoire_lunarArmor != null; + }) + }, + gladiatorArmor: { + value: 100, + str: 7, + per: 7, + set: 'gladiator', + canOwn: ((u) => { + return u.items.gear.owned.armor_armoire_gladiatorArmor != null; + }) + }, + rancherRobes: { + value: 100, + str: 5, + per: 5, + int: 5, + set: 'rancher', + canOwn: ((u) => { + return u.items.gear.owned.armor_armoire_rancherRobes != null; + }) + }, + goldenToga: { + text: t('armorArmoireGoldenTogaText'), + notes: t('armorArmoireGoldenTogaNotes', { + attrs: 8 + }), + value: 100, + str: 8, + con: 8, + set: 'goldenToga', + canOwn: ((u) => { + return u.items.gear.owned.armor_armoire_goldenToga != null; + }) + }, + hornedIronArmor: { + value: 100, + con: 9, + per: 7, + set: 'hornedIron', + canOwn: ((u) => { + return u.items.gear.owned.armor_armoire_hornedIronArmor != null; + }) + }, + plagueDoctorOvercoat: { + value: 100, + int: 6, + str: 5, + con: 6, + set: 'plagueDoctor', + canOwn: ((u) => { + return u.items.gear.owned.armor_armoire_plagueDoctorOvercoat != null; + }) + } +}; + +let eyewear = { + plagueDoctorMask: { + value: 100, + set: 'plagueDoctor', + canOwn: ((u) => { + return u.items.gear.owned.eyewear_armoire_plagueDoctorMask != null; + }) + } +}; + +let head = { + lunarCrown: { + value: 100, + con: 7, + per: 7, + set: 'soothing', + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_lunarCrown != null; + }) + }, + redHairbow: { + value: 100, + str: 5, + int: 5, + con: 5, + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_redHairbow != null; + }) + }, + violetFloppyHat: { + value: 100, + per: 5, + int: 5, + con: 5, + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_violetFloppyHat != null; + }) + }, + gladiatorHelm: { + value: 100, + per: 7, + int: 7, + set: 'gladiator', + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_gladiatorHelm != null; + }) + }, + rancherHat: { + value: 100, + str: 5, + per: 5, + int: 5, + set: 'rancher', + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_rancherHat != null; + }) + }, + royalCrown: { + value: 100, + str: 10, + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_royalCrown != null; + }) + }, + blueHairbow: { + value: 100, + per: 5, + int: 5, + con: 5, + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_blueHairbow != null; + }) + }, + goldenLaurels: { + text: t('headArmoireGoldenLaurelsText'), + notes: t('headArmoireGoldenLaurelsNotes', { + attrs: 8 + }), + value: 100, + per: 8, + con: 8, + set: 'goldenToga', + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_goldenLaurels != null; + }) + }, + hornedIronHelm: { + value: 100, + con: 9, + str: 7, + set: 'hornedIron', + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_hornedIronHelm != null; + }) + }, + yellowHairbow: { + notes: t('headArmoireYellowHairbowNotes', { + attrs: 5 + }), + value: 100, + int: 5, + per: 5, + str: 5, + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_yellowHairbow != null; + }) + }, + redFloppyHat: { + notes: t('headArmoireRedFloppyHatNotes', { + attrs: 6 + }), + value: 100, + con: 6, + int: 6, + per: 6, + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_redFloppyHat != null; + }) + }, + plagueDoctorHat: { + value: 100, + int: 5, + str: 6, + con: 5, + set: 'plagueDoctor', + canOwn: ((u) => { + return u.items.gear.owned.head_armoire_plagueDoctorHat != null; + }) + }, + blackCat: { + notes: t('headArmoireBlackCatNotes', { + attrs: 9 + }), + value: 100, + int: 9, + per: 9, + canOwn: (function(u) { + return u.items.gear.owned.head_armoire_blackCat != null; + }) + }, + orangeCat: { + notes: t('headArmoireOrangeCatNotes', { + attrs: 9 + }), + value: 100, + con: 9, + str: 9, + canOwn: (function(u) { + return u.items.gear.owned.head_armoire_orangeCat != null; + }) + }, +}; + +let shield = { + gladiatorShield: { + value: 100, + con: 5, + str: 5, + set: 'gladiator', + canOwn: ((u) => { + return u.items.gear.owned.shield_armoire_gladiatorShield != null; + }) + }, + midnightShield: { + value: 100, + con: 10, + str: 2, + canOwn: ((u) => { + return u.items.gear.owned.shield_armoire_midnightShield != null; + }) + }, +}; + +let weapon = { + basicCrossbow: { + value: 100, + str: 5, + per: 5, + con: 5, + canOwn: (function(u) { + return u.items.gear.owned.weapon_armoire_basicCrossbow != null; + }) + }, + lunarSceptre: { + value: 100, + con: 7, + int: 7, + set: 'soothing', + canOwn: (function(u) { + return u.items.gear.owned.weapon_armoire_lunarSceptre != null; + }) + }, + rancherLasso: { + notes: t('weaponArmoireRancherLassoNotes', { + str: 5, + per: 5, + int: 5 + }), + value: 100, + str: 5, + per: 5, + int: 5, + set: 'rancher', + canOwn: (function(u) { + return u.items.gear.owned.weapon_armoire_rancherLasso != null; + }) + }, + mythmakerSword: { + notes: t('weaponArmoireMythmakerSwordNotes', { + attrs: 6 + }), + value: 100, + str: 6, + per: 6, + set: 'goldenToga', + canOwn: (function(u) { + return u.items.gear.owned.weapon_armoire_mythmakerSword != null; + }) + }, + ironCrook: { + notes: t('weaponArmoireIronCrookNotes', { + attrs: 7 + }), + value: 100, + str: 7, + per: 7, + set: 'hornedIron', + canOwn: (function(u) { + return u.items.gear.owned.weapon_armoire_ironCrook != null; + }) + }, + goldWingStaff: { + notes: t('weaponArmoireGoldWingStaffNotes', { + attrs: 4 + }), + value: 100, + con: 4, + int: 4, + per: 4, + str: 4, + canOwn: (function(u) { + return u.items.gear.owned.weapon_armoire_goldWingStaff != null; + }) + }, + batWand: { + value: 100, + int: 10, + per: 2, + canOwn: (function(u) { + return u.items.gear.owned.weapon_armoire_batWand != null; + }) + } +}; + +let armoireSet = { + armor: armor, + eyewear: eyewear, + head: head, + shield: shield, + weapon: weapon, +}; + +setGearSetDefaults(armoireSet, {setName: 'armoire'}); + +export default armoireSet; diff --git a/common/script/src/content/gear/sets/base.js b/common/script/src/content/gear/sets/base.js new file mode 100644 index 0000000000..b051b8a03b --- /dev/null +++ b/common/script/src/content/gear/sets/base.js @@ -0,0 +1,48 @@ +import {setGearSetDefaults} from '../../helpers'; + +let armor = { + 0: { value: 0 }, +}; + +let back = { + 0: { value: 0 } +}; + +let body = { + 0: { value: 0 } +}; + +let eyewear = { + 0: { value: 0 } +}; + +let head = { + 0: { value: 0 }, +}; + +let headAccessory = { + 0: { value: 0 }, +}; + +let shield = { + 0: { value: 0 }, +}; + +let weapon = { + 0: { value: 0 }, +}; + +let baseSet = { + armor: armor, + back: back, + body: body, + eyewear: eyewear, + head: head, + headAccessory: headAccessory, + shield: shield, + weapon: weapon, +}; + +setGearSetDefaults(baseSet, {setName: 'base'}); + +export default baseSet; diff --git a/common/script/src/content/gear/sets/healer.js b/common/script/src/content/gear/sets/healer.js new file mode 100644 index 0000000000..0265ce434c --- /dev/null +++ b/common/script/src/content/gear/sets/healer.js @@ -0,0 +1,46 @@ +import {setGearSetDefaults} from '../../helpers'; + +let armor = { + 1: { con: 6, value: 30 }, + 2: { con: 9, value: 45 }, + 3: { con: 12, value: 65 }, + 4: { con: 15, value: 90 }, + 5: { con: 18, value: 120, last: true }, +}; + +let head = { + 1: { int: 2, value: 15 }, + 2: { int: 3, value: 25 }, + 3: { int: 5, value: 40 }, + 4: { int: 7, value: 60 }, + 5: { int: 9, value: 80, last: true }, +}; + +let shield = { + 1: { con: 2, value: 20 }, + 2: { con: 4, value: 35 }, + 3: { con: 6, value: 50 }, + 4: { con: 9, value: 70 }, + 5: { con: 12, value: 90, last: true }, +}; + +let weapon = { + 0: { value: 0 }, + 1: { int: 2, value: 20 }, + 2: { int: 3, value: 30 }, + 3: { int: 5, value: 45 }, + 4: { int: 7, value: 65 }, + 5: { int: 9, value: 90 }, + 6: { int: 11, value: 120, last: true }, +}; + +let healerSet = { + armor: armor, + head: head, + shield: shield, + weapon: weapon, +}; + +setGearSetDefaults(healerSet, {setName: 'healer'}); + +export default healerSet; diff --git a/common/script/src/content/gear/sets/mystery.js b/common/script/src/content/gear/sets/mystery.js new file mode 100644 index 0000000000..715548fe46 --- /dev/null +++ b/common/script/src/content/gear/sets/mystery.js @@ -0,0 +1,85 @@ +import {setGearSetDefaults} from '../../helpers'; + +let armor = { + 201402: { mystery: '201402', value: 0 }, + 201403: { mystery: '201403', value: 0 }, + 201405: { mystery: '201405', value: 0 }, + 201406: { mystery: '201406', value: 0 }, + 201407: { mystery: '201407', value: 0 }, + 201408: { mystery: '201408', value: 0 }, + 201409: { mystery: '201409', value: 0 }, + 201410: { mystery: '201410', value: 0 }, + 201412: { mystery: '201412', value: 0 }, + 201501: { mystery: '201501', value: 0 }, + 201503: { mystery: '201503', value: 0 }, + 201504: { mystery: '201504', value: 0 }, + 201506: { mystery: '201506', value: 0 }, + 201508: { mystery: '201508', value: 0 }, + 201509: { mystery: '201509', value: 0 }, + 301404: { mystery: '301404', value: 0 }, +}; + +let back = { + 201402: { mystery: '201402', value: 0 }, + 201404: { mystery: '201404', value: 0 }, + 201410: { mystery: '201410', value: 0 }, + 201504: { mystery: '201504', value: 0 }, + 201507: { mystery: '201507', value: 0 }, +}; + +let eyewear = { + 201503: { mystery: '201503', value: 0 }, + 201506: { mystery: '201506', value: 0 }, + 201507: { mystery: '201507', value: 0 }, + 301404: { mystery: '301404', value: 0 }, + 301405: { mystery: '301405', value: 0 }, +}; + +let head = { + 201402: { mystery: '201402', value: 0 }, + 201405: { mystery: '201405', value: 0 }, + 201406: { mystery: '201406', value: 0 }, + 201407: { mystery: '201407', value: 0 }, + 201408: { mystery: '201408', value: 0 }, + 201411: { mystery: '201411', value: 0 }, + 201412: { mystery: '201412', value: 0 }, + 201501: { mystery: '201501', value: 0 }, + 201505: { mystery: '201505', value: 0 }, + 201508: { mystery: '201508', value: 0 }, + 201509: { mystery:'201509', value: 0 }, + 301404: { mystery: '301404', value: 0 }, + 301405: { mystery: '301405', value: 0 }, +}; + +let headAccessory = { + 201403: { mystery: '201403', value: 0 }, + 201404: { mystery: '201404', value: 0 }, + 201409: { mystery: '201409', value: 0 }, + 201502: { mystery: '201502', value: 0 }, + 301405: { mystery: '301405', value: 0 }, +}; + +let shield = { + 301405: { mystery: '301405', value: 0 }, +}; + +let weapon = { + 201411: { mystery: '201411', value: 0 }, + 201502: { mystery: '201502', value: 0 }, + 201505: { mystery: '201505', value: 0 }, + 301404: { mystery: '301404', value: 0 }, +}; + +let mysterySet = { + armor: armor, + back: back, + eyewear: eyewear, + head: head, + headAccessory: headAccessory, + shield: shield, + weapon: weapon, +}; + +setGearSetDefaults(mysterySet, {setName: 'mystery'}); + +export default mysterySet; diff --git a/common/script/src/content/gear/sets/rogue.js b/common/script/src/content/gear/sets/rogue.js new file mode 100644 index 0000000000..274b2eb189 --- /dev/null +++ b/common/script/src/content/gear/sets/rogue.js @@ -0,0 +1,37 @@ +import {setGearSetDefaults} from '../../helpers'; + +let armor = { + 1: { per: 6, value: 30 }, + 2: { per: 9, value: 45 }, + 3: { per: 12, value: 65 }, + 4: { per: 15, value: 90 }, + 5: { per: 18, value: 120, last: true }, +}; + +let head = { + 1: { per: 2, value: 15 }, + 2: { per: 4, value: 25 }, + 3: { per: 6, value: 40 }, + 4: { per: 9, value: 60 }, + 5: { per: 12, value: 80, last: true }, +}; + +let weapon = { + 0: { str: 0, value: 0 }, + 1: { str: 2, value: 20 }, + 2: { str: 3, value: 35 }, + 3: { str: 4, value: 50 }, + 4: { str: 6, value: 70 }, + 5: { str: 8, value: 90 }, + 6: { str: 10, value: 120, last: true }, +}; + +let rogueSet = { + armor: armor, + head: head, + weapon: weapon, +}; + +setGearSetDefaults(rogueSet, {setName: 'rogue'}); + +export default rogueSet; diff --git a/common/script/src/content/gear/sets/special.js b/common/script/src/content/gear/sets/special.js new file mode 100644 index 0000000000..7a94c9dd4e --- /dev/null +++ b/common/script/src/content/gear/sets/special.js @@ -0,0 +1,1203 @@ +import { + setGearSetDefaults, + translator as t +} from '../../helpers'; +import events from '../../events'; + +let armor = { + 0: { + con: 20, + value: 150, + canOwn: ((u) => { + var ref; + return +((ref = u.backer) != null ? ref.tier : void 0) >= 45; + }) + }, + 1: { + notes: t('armorSpecial1Notes', { + attrs: 6 + }), + con: 6, + str: 6, + per: 6, + int: 6, + value: 170, + canOwn: ((u) => { + var ref; + return +((ref = u.contributor) != null ? ref.level : void 0) >= 2; + }) + }, + 2: { + notes: t('armorSpecial2Notes', { + attrs: 25 + }), + int: 25, + con: 25, + value: 200, + canOwn: ((u) => { + var ref; + return +((ref = u.backer) != null ? ref.tier : void 0) >= 300 || (u.items.gear.owned.armor_special_2 != null); + }) + }, + finnedOceanicArmor: { + str: 15, + value: 130, + canOwn: ((u) => { + return u.items.gear.owned.armor_special_finnedOceanicArmor != null; + }) + }, + yeti: { + event: events.winter, + specialClass: 'warrior', + con: 9, + value: 90 + }, + ski: { + event: events.winter, + specialClass: 'rogue', + per: 15, + value: 90 + }, + candycane: { + event: events.winter, + specialClass: 'wizard', + int: 9, + value: 90 + }, + snowflake: { + event: events.winter, + specialClass: 'healer', + con: 15, + value: 90 + }, + birthday: { + event: events.birthday, + value: 0 + }, + springRogue: { + event: events.spring, + specialClass: 'rogue', + value: 90, + per: 15 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + value: 90, + con: 9 + }, + springMage: { + event: events.spring, + specialClass: 'wizard', + value: 90, + int: 9 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + value: 90, + con: 15 + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + value: 90, + per: 15 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + value: 90, + con: 9 + }, + summerMage: { + event: events.summer, + specialClass: 'wizard', + value: 90, + int: 9 + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + value: 90, + con: 15 + }, + fallRogue: { + event: events.fall, + specialClass: 'rogue', + value: 90, + canBuy: () => { return true; }, + per: 15 + }, + fallWarrior: { + event: events.fall, + specialClass: 'warrior', + value: 90, + canBuy: () => { return true; }, + con: 9 + }, + fallMage: { + event: events.fall, + specialClass: 'wizard', + value: 90, + canBuy: () => { return true; }, + int: 9 + }, + fallHealer: { + event: events.fall, + specialClass: 'healer', + value: 90, + canBuy: () => { return true; }, + con: 15 + }, + winter2015Rogue: { + event: events.winter2015, + specialClass: 'rogue', + value: 90, + per: 15 + }, + winter2015Warrior: { + event: events.winter2015, + specialClass: 'warrior', + value: 90, + con: 9 + }, + winter2015Mage: { + event: events.winter2015, + specialClass: 'wizard', + value: 90, + int: 9 + }, + winter2015Healer: { + event: events.winter2015, + specialClass: 'healer', + value: 90, + con: 15 + }, + birthday2015: { + value: 0, + canOwn: ((u) => { + return u.items.gear.owned.armor_special_birthday2015 != null; + }) + }, + spring2015Rogue: { + event: events.spring2015, + specialClass: 'rogue', + value: 90, + per: 15 + }, + spring2015Warrior: { + event: events.spring2015, + specialClass: 'warrior', + value: 90, + con: 9 + }, + spring2015Mage: { + event: events.spring2015, + specialClass: 'wizard', + value: 90, + int: 9 + }, + spring2015Healer: { + event: events.spring2015, + specialClass: 'healer', + value: 90, + con: 15 + }, + summer2015Rogue: { + event: events.summer2015, + specialClass: 'rogue', + value: 90, + per: 15 + }, + summer2015Warrior: { + event: events.summer2015, + specialClass: 'warrior', + value: 90, + con: 9 + }, + summer2015Mage: { + event: events.summer2015, + specialClass: 'wizard', + value: 90, + int: 9 + }, + summer2015Healer: { + event: events.summer2015, + specialClass: 'healer', + value: 90, + con: 15 + }, + fall2015Rogue: { + event: events.fall2015, + specialClass: 'rogue', + value: 90, + per: 15 + }, + fall2015Warrior: { + event: events.fall2015, + specialClass: 'warrior', + value: 90, + con: 9 + }, + fall2015Mage: { + event: events.fall2015, + specialClass: 'wizard', + value: 90, + int: 9 + }, + fall2015Healer: { + event: events.fall2015, + specialClass: 'healer', + value: 90, + con: 15 + }, + gaymerx: { + event: events.gaymerx, + value: 0 + } +}; + +let back = { + wondercon_red: { + value: 0, + mystery: 'wondercon' + }, + wondercon_black: { + value: 0, + mystery: 'wondercon' + } +}; + +let body = { + wondercon_red: { + value: 0, + mystery: 'wondercon' + }, + wondercon_gold: { + value: 0, + mystery: 'wondercon' + }, + wondercon_black: { + value: 0, + mystery: 'wondercon' + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + value: 20 + }, + summerMage: { + event: events.summer, + specialClass: 'wizard', + value: 20 + }, + summer2015Healer: { + event: events.summer2015, + specialClass: 'healer', + value: 20 + }, + summer2015Mage: { + event: events.summer2015, + specialClass: 'wizard', + value: 20 + }, + summer2015Rogue: { + event: events.summer2015, + specialClass: 'rogue', + value: 20 + }, + summer2015Warrior: { + event: events.summer2015, + specialClass: 'warrior', + value: 20 + } +}; + +let eyewear = { + wondercon_red: { + value: 0, + mystery: 'wondercon' + }, + wondercon_black: { + value: 0, + mystery: 'wondercon' + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + value: 20 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + value: 20 + } +}; + +let head = { + 0: { + int: 20, + value: 150, + canOwn: ((u) => { + var ref; + return +((ref = u.backer) != null ? ref.tier : void 0) >= 45; + }) + }, + 1: { + notes: t('headSpecial1Notes', { + attrs: 6 + }), + con: 6, + str: 6, + per: 6, + int: 6, + value: 170, + canOwn: ((u) => { + var ref; + return +((ref = u.contributor) != null ? ref.level : void 0) >= 3; + }) + }, + 2: { + notes: t('headSpecial2Notes', { + attrs: 25 + }), + int: 25, + str: 25, + value: 200, + canOwn: ((u) => { + var ref; + return (+((ref = u.backer) != null ? ref.tier : void 0) >= 300) || (u.items.gear.owned.head_special_2 != null); + }) + }, + fireCoralCirclet: { + per: 15, + value: 130, + canOwn: ((u) => { + return u.items.gear.owned.head_special_fireCoralCirclet != null; + }) + }, + nye: { + event: events.winter, + value: 0 + }, + yeti: { + event: events.winter, + specialClass: 'warrior', + str: 9, + value: 60 + }, + ski: { + event: events.winter, + specialClass: 'rogue', + per: 9, + value: 60 + }, + candycane: { + event: events.winter, + specialClass: 'wizard', + per: 7, + value: 60 + }, + snowflake: { + event: events.winter, + specialClass: 'healer', + int: 7, + value: 60 + }, + springRogue: { + event: events.spring, + specialClass: 'rogue', + value: 60, + per: 9 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + value: 60, + str: 9 + }, + springMage: { + event: events.spring, + specialClass: 'wizard', + value: 60, + per: 7 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + value: 60, + int: 7 + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + value: 60, + per: 9 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + value: 60, + str: 9 + }, + summerMage: { + event: events.summer, + specialClass: 'wizard', + value: 60, + per: 7 + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + value: 60, + int: 7 + }, + fallRogue: { + event: events.fall, + specialClass: 'rogue', + value: 60, + canBuy: () => { return true; }, + per: 9 + }, + fallWarrior: { + event: events.fall, + specialClass: 'warrior', + value: 60, + canBuy: () => { return true; }, + str: 9 + }, + fallMage: { + event: events.fall, + specialClass: 'wizard', + value: 60, + canBuy: () => { return true; }, + per: 7 + }, + fallHealer: { + event: events.fall, + specialClass: 'healer', + value: 60, + canBuy: () => { return true; }, + int: 7 + }, + winter2015Rogue: { + event: events.winter2015, + specialClass: 'rogue', + value: 60, + per: 9 + }, + winter2015Warrior: { + event: events.winter2015, + specialClass: 'warrior', + value: 60, + str: 9 + }, + winter2015Mage: { + event: events.winter2015, + specialClass: 'wizard', + value: 60, + per: 7 + }, + winter2015Healer: { + event: events.winter2015, + specialClass: 'healer', + value: 60, + int: 7 + }, + nye2014: { + value: 0, + canOwn: ((u) => { + return u.items.gear.owned.head_special_nye2014 != null; + }) + }, + spring2015Rogue: { + event: events.spring2015, + specialClass: 'rogue', + value: 60, + per: 9 + }, + spring2015Warrior: { + event: events.spring2015, + specialClass: 'warrior', + value: 60, + str: 9 + }, + spring2015Mage: { + event: events.spring2015, + specialClass: 'wizard', + value: 60, + per: 7 + }, + spring2015Healer: { + event: events.spring2015, + specialClass: 'healer', + value: 60, + int: 7 + }, + summer2015Rogue: { + event: events.summer2015, + specialClass: 'rogue', + value: 60, + per: 9 + }, + summer2015Warrior: { + event: events.summer2015, + specialClass: 'warrior', + value: 60, + str: 9 + }, + summer2015Mage: { + event: events.summer2015, + specialClass: 'wizard', + value: 60, + per: 7 + }, + summer2015Healer: { + event: events.summer2015, + specialClass: 'healer', + value: 60, + int: 7 + }, + fall2015Rogue: { + event: events.fall2015, + specialClass: 'rogue', + value: 60, + per: 9 + }, + fall2015Warrior: { + event: events.fall2015, + specialClass: 'warrior', + value: 60, + str: 9 + }, + fall2015Mage: { + event: events.fall2015, + specialClass: 'wizard', + value: 60, + per: 7 + }, + fall2015Healer: { + event: events.fall2015, + specialClass: 'healer', + value: 60, + int: 7 + }, + gaymerx: { + event: events.gaymerx, + value: 0 + } +}; + +let headAccessory = { + springRogue: { + event: events.spring, + specialClass: 'rogue', + value: 20 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + value: 20 + }, + springMage: { + event: events.spring, + specialClass: 'wizard', + value: 20 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + value: 20 + }, + spring2015Rogue: { + event: events.spring2015, + specialClass: 'rogue', + value: 20 + }, + spring2015Warrior: { + event: events.spring2015, + specialClass: 'warrior', + value: 20 + }, + spring2015Mage: { + event: events.spring2015, + specialClass: 'wizard', + value: 20 + }, + spring2015Healer: { + event: events.spring2015, + specialClass: 'healer', + value: 20 + }, + bearEars: { + gearSet: 'animal', + text: t('headAccessoryBearEarsText'), + notes: t('headAccessoryBearEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_bearEars != null; + }) + }, + cactusEars: { + gearSet: 'animal', + text: t('headAccessoryCactusEarsText'), + notes: t('headAccessoryCactusEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_cactusEars != null; + }) + }, + foxEars: { + gearSet: 'animal', + text: t('headAccessoryFoxEarsText'), + notes: t('headAccessoryFoxEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_foxEars != null; + }) + }, + lionEars: { + gearSet: 'animal', + text: t('headAccessoryLionEarsText'), + notes: t('headAccessoryLionEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_lionEars != null; + }) + }, + pandaEars: { + gearSet: 'animal', + text: t('headAccessoryPandaEarsText'), + notes: t('headAccessoryPandaEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_pandaEars != null; + }) + }, + pigEars: { + gearSet: 'animal', + text: t('headAccessoryPigEarsText'), + notes: t('headAccessoryPigEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_pigEars != null; + }) + }, + tigerEars: { + gearSet: 'animal', + text: t('headAccessoryTigerEarsText'), + notes: t('headAccessoryTigerEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_tigerEars != null; + }) + }, + wolfEars: { + gearSet: 'animal', + text: t('headAccessoryWolfEarsText'), + notes: t('headAccessoryWolfEarsNotes'), + value: 20, + canBuy: () => { return true; }, + canOwn: ((u) => { + return u.items.gear.owned.headAccessory_special_wolfEars != null; + }) + } +}; + +let shield = { + 0: { + per: 20, + value: 150, + canOwn: ((u) => { + var ref; + return +((ref = u.backer) != null ? ref.tier : void 0) >= 45; + }) + }, + 1: { + notes: t('shieldSpecial1Notes', { + attrs: 6 + }), + con: 6, + str: 6, + per: 6, + int: 6, + value: 170, + canOwn: ((u) => { + var ref; + return +((ref = u.contributor) != null ? ref.level : void 0) >= 5; + }) + }, + goldenknight: { + notes: t('shieldSpecialGoldenknightNotes', { + attrs: 25 + }), + con: 25, + per: 25, + value: 200, + canOwn: ((u) => { + return u.items.gear.owned.shield_special_goldenknight != null; + }) + }, + moonpearlShield: { + con: 15, + value: 130, + canOwn: ((u) => { + return u.items.gear.owned.shield_special_moonpearlShield != null; + }) + }, + yeti: { + event: events.winter, + specialClass: 'warrior', + con: 7, + value: 70 + }, + ski: { + text: t('weaponSpecialSkiText'), + notes: t('weaponSpecialSkiNotes', { + str: 8 + }), + event: events.winter, + specialClass: 'rogue', + str: 8, + value: 90 + }, + snowflake: { + event: events.winter, + specialClass: 'healer', + con: 9, + value: 70 + }, + springRogue: { + event: events.spring, + specialClass: 'rogue', + value: 80, + str: 8 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + value: 70, + con: 7 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + value: 70, + con: 9 + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + value: 80, + str: 8 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + value: 70, + con: 7 + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + value: 70, + con: 9 + }, + fallRogue: { + event: events.fall, + specialClass: 'rogue', + value: 80, + canBuy: () => { return true; }, + str: 8 + }, + fallWarrior: { + event: events.fall, + specialClass: 'warrior', + value: 70, + canBuy: () => { return true; }, + con: 7 + }, + fallHealer: { + event: events.fall, + specialClass: 'healer', + value: 70, + canBuy: () => { return true; }, + con: 9 + }, + winter2015Rogue: { + event: events.winter2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + winter2015Warrior: { + event: events.winter2015, + specialClass: 'warrior', + value: 70, + con: 7 + }, + winter2015Healer: { + event: events.winter2015, + specialClass: 'healer', + value: 70, + con: 9 + }, + spring2015Rogue: { + event: events.spring2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + spring2015Warrior: { + event: events.spring2015, + specialClass: 'warrior', + value: 70, + con: 7 + }, + spring2015Healer: { + event: events.spring2015, + specialClass: 'healer', + value: 70, + con: 9 + }, + summer2015Rogue: { + event: events.summer2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + summer2015Warrior: { + event: events.summer2015, + specialClass: 'warrior', + value: 70, + con: 7 + }, + summer2015Healer: { + event: events.summer2015, + specialClass: 'healer', + value: 70, + con: 9 + }, + fall2015Rogue: { + event: events.fall2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + fall2015Warrior: { + event: events.fall2015, + specialClass: 'warrior', + value: 70, + con: 7 + }, + fall2015Healer: { + event: events.fall2015, + specialClass: 'healer', + value: 70, + con: 9 + } +}; + +let weapon = { + 0: { + str: 20, + value: 150, + canOwn: (function(u) { + var ref; + return +((ref = u.backer) != null ? ref.tier : void 0) >= 70; + }) + }, + 1: { + notes: t('weaponSpecial1Notes', { + attrs: 6 + }), + str: 6, + per: 6, + con: 6, + int: 6, + value: 170, + canOwn: (function(u) { + var ref; + return +((ref = u.contributor) != null ? ref.level : void 0) >= 4; + }) + }, + 2: { + notes: t('weaponSpecial2Notes', { + attrs: 25 + }), + str: 25, + per: 25, + value: 200, + canOwn: (function(u) { + var ref; + return (+((ref = u.backer) != null ? ref.tier : void 0) >= 300) || (u.items.gear.owned.weapon_special_2 != null); + }) + }, + 3: { + notes: t('weaponSpecial3Notes', { + attrs: 17 + }), + str: 17, + int: 17, + con: 17, + value: 200, + canOwn: (function(u) { + var ref; + return (+((ref = u.backer) != null ? ref.tier : void 0) >= 300) || (u.items.gear.owned.weapon_special_3 != null); + }) + }, + critical: { + notes: t('weaponSpecialCriticalNotes', { + attrs: 40 + }), + str: 40, + per: 40, + value: 200, + canOwn: (function(u) { + var ref; + return !!((ref = u.contributor) != null ? ref.critical : void 0); + }) + }, + tridentOfCrashingTides: { + int: 15, + value: 130, + canOwn: (function(u) { + return u.items.gear.owned.weapon_special_tridentOfCrashingTides != null; + }) + }, + yeti: { + event: events.winter, + specialClass: 'warrior', + str: 15, + value: 90 + }, + ski: { + event: events.winter, + specialClass: 'rogue', + str: 8, + value: 90 + }, + candycane: { + event: events.winter, + specialClass: 'wizard', + twoHanded: true, + int: 15, + per: 7, + value: 160 + }, + snowflake: { + event: events.winter, + specialClass: 'healer', + int: 9, + value: 90 + }, + springRogue: { + event: events.spring, + specialClass: 'rogue', + value: 80, + str: 8 + }, + springWarrior: { + event: events.spring, + specialClass: 'warrior', + value: 90, + str: 15 + }, + springMage: { + event: events.spring, + specialClass: 'wizard', + twoHanded: true, + value: 160, + int: 15, + per: 7 + }, + springHealer: { + event: events.spring, + specialClass: 'healer', + value: 90, + int: 9 + }, + summerRogue: { + event: events.summer, + specialClass: 'rogue', + value: 80, + str: 8 + }, + summerWarrior: { + event: events.summer, + specialClass: 'warrior', + value: 90, + str: 15 + }, + summerMage: { + event: events.summer, + specialClass: 'wizard', + twoHanded: true, + value: 160, + int: 15, + per: 7 + }, + summerHealer: { + event: events.summer, + specialClass: 'healer', + value: 90, + int: 9 + }, + fallRogue: { + event: events.fall, + specialClass: 'rogue', + value: 80, + canBuy: () => { return true; }, + str: 8 + }, + fallWarrior: { + event: events.fall, + specialClass: 'warrior', + value: 90, + canBuy: () => { return true; }, + str: 15 + }, + fallMage: { + event: events.fall, + specialClass: 'wizard', + twoHanded: true, + value: 160, + canBuy: () => { return true; }, + int: 15, + per: 7 + }, + fallHealer: { + event: events.fall, + specialClass: 'healer', + value: 90, + canBuy: () => { return true; }, + int: 9 + }, + winter2015Rogue: { + event: events.winter2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + winter2015Warrior: { + event: events.winter2015, + specialClass: 'warrior', + value: 90, + str: 15 + }, + winter2015Mage: { + event: events.winter2015, + specialClass: 'wizard', + twoHanded: true, + value: 160, + int: 15, + per: 7 + }, + winter2015Healer: { + event: events.winter2015, + specialClass: 'healer', + value: 90, + int: 9 + }, + spring2015Rogue: { + event: events.spring2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + spring2015Warrior: { + event: events.spring2015, + specialClass: 'warrior', + value: 90, + str: 15 + }, + spring2015Mage: { + event: events.spring2015, + specialClass: 'wizard', + twoHanded: true, + value: 160, + int: 15, + per: 7 + }, + spring2015Healer: { + event: events.spring2015, + specialClass: 'healer', + value: 90, + int: 9 + }, + summer2015Rogue: { + event: events.summer2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + summer2015Warrior: { + event: events.summer2015, + specialClass: 'warrior', + value: 90, + str: 15 + }, + summer2015Mage: { + event: events.summer2015, + specialClass: 'wizard', + twoHanded: true, + value: 160, + int: 15, + per: 7 + }, + summer2015Healer: { + event: events.summer2015, + specialClass: 'healer', + value: 90, + int: 9 + }, + fall2015Rogue: { + event: events.fall2015, + specialClass: 'rogue', + value: 80, + str: 8 + }, + fall2015Warrior: { + event: events.fall2015, + specialClass: 'warrior', + value: 90, + str: 15 + }, + fall2015Mage: { + event: events.fall2015, + specialClass: 'wizard', + twoHanded: true, + value: 160, + int: 15, + per: 7 + }, + fall2015Healer: { + event: events.fall2015, + specialClass: 'healer', + value: 90, + int: 9 + } +}; + +let specialSet = { + armor: armor, + back: back, + body: body, + eyewear: eyewear, + head: head, + headAccessory: headAccessory, + shield: shield, + weapon: weapon, +}; + +setGearSetDefaults(specialSet, {setName: 'special'}); + +export default specialSet; diff --git a/common/script/src/content/gear/sets/warrior.js b/common/script/src/content/gear/sets/warrior.js new file mode 100644 index 0000000000..2470f20a9c --- /dev/null +++ b/common/script/src/content/gear/sets/warrior.js @@ -0,0 +1,46 @@ +import {setGearSetDefaults} from '../../helpers'; + +let armor = { + 1: { con: 3, value: 30 }, + 2: { con: 5, value: 45 }, + 3: { con: 7, value: 65 }, + 4: { con: 9, value: 90 }, + 5: { con: 11, value: 120, last: true }, +}; + +let head = { + 1: { str: 2, value: 15 }, + 2: { str: 4, value: 25 }, + 3: { str: 6, value: 40 }, + 4: { str: 9, value: 60 }, + 5: { str: 12, value: 80, last: true }, +}; + +let shield = { + 1: { con: 2, value: 20 }, + 2: { con: 3, value: 35 }, + 3: { con: 5, value: 50 }, + 4: { con: 7, value: 70 }, + 5: { con: 9, value: 90, last: true }, +}; + +let weapon = { + 0: { value: 1 }, + 1: { str: 3, value: 20 }, + 2: { str: 6, value: 30 }, + 3: { str: 9, value: 45 }, + 4: { str: 12, value: 65 }, + 5: { str: 15, value: 90 }, + 6: { str: 18, value: 120, last: true }, +}; + +let warriorSet = { + armor: armor, + head: head, + shield: shield, + weapon: weapon, +}; + +setGearSetDefaults(warriorSet, {setName: 'warrior'}); + +export default warriorSet; diff --git a/common/script/src/content/gear/sets/wizard.js b/common/script/src/content/gear/sets/wizard.js new file mode 100644 index 0000000000..d113e85462 --- /dev/null +++ b/common/script/src/content/gear/sets/wizard.js @@ -0,0 +1,44 @@ +import {setGearSetDefaults} from '../../helpers'; + +let armor = { + 1: { int: 2, value: 30 }, + 2: { int: 4, value: 45 }, + 3: { int: 6, value: 65 }, + 4: { int: 9, value: 90 }, + 5: { int: 12, value: 120, last: true }, +}; + +let head = { + 1: { per: 2, value: 15 }, + 2: { per: 3, value: 25 }, + 3: { per: 5, value: 40 }, + 4: { per: 7, value: 60 }, + 5: { per: 10, value: 80, last: true }, +}; + +let shield = { + // Wizard's weapons are two handed + // And thus do not have shields + // But the content structure still expects an object +}; + +let weapon = { + 0: { twoHanded: true, value: 0 }, + 1: { twoHanded: true, int: 3, per: 1, value: 30 }, + 2: { twoHanded: true, int: 6, per: 2, value: 50 }, + 3: { twoHanded: true, int: 9, per: 3, value: 80 }, + 4: { twoHanded: true, int: 12, per: 5, value: 120 }, + 5: { twoHanded: true, int: 15, per: 7, value: 160 }, + 6: { twoHanded: true, int: 18, per: 10, value: 200, last: true }, +}; + +let wizardSet = { + armor: armor, + head: head, + shield: shield, + weapon: weapon, +}; + +setGearSetDefaults(wizardSet, {setName: 'wizard'}); + +export default wizardSet; diff --git a/common/script/src/content/gear/shield.js b/common/script/src/content/gear/shield.js new file mode 100644 index 0000000000..4050487994 --- /dev/null +++ b/common/script/src/content/gear/shield.js @@ -0,0 +1,29 @@ +import {cloneDeep} from 'lodash'; + +import {shield as baseShield} from './sets/base'; + +import {shield as healerShield} from './sets/healer'; +import {weapon as rogueWeapon} from './sets/rogue'; +import {shield as warriorShield} from './sets/warrior'; +import {shield as wizardShield} from './sets/wizard'; + +import {shield as armoireShield} from './sets/armoire'; +import {shield as mysteryShield} from './sets/mystery'; +import {shield as specialShield} from './sets/special'; + +let rogueShield = cloneDeep(rogueWeapon); + +let shield = { + base: baseShield, + + warrior: warriorShield, + rogue: rogueShield, + wizard: wizardShield, + healer: healerShield, + + special: specialShield, + mystery: mysteryShield, + armoire: armoireShield, +}; + +export default shield; diff --git a/common/script/src/content/gear/weapon.js b/common/script/src/content/gear/weapon.js new file mode 100644 index 0000000000..611d2a8ce2 --- /dev/null +++ b/common/script/src/content/gear/weapon.js @@ -0,0 +1,25 @@ +import {weapon as baseWeapon} from './sets/base'; + +import {weapon as healerWeapon} from './sets/healer'; +import {weapon as rogueWeapon} from './sets/rogue'; +import {weapon as warriorWeapon} from './sets/warrior'; +import {weapon as wizardWeapon} from './sets/wizard'; + +import {weapon as armoireWeapon} from './sets/armoire'; +import {weapon as mysteryWeapon} from './sets/mystery'; +import {weapon as specialWeapon} from './sets/special'; + +let weapon = { + base: baseWeapon, + + warrior: warriorWeapon, + rogue: rogueWeapon, + wizard: wizardWeapon, + healer: healerWeapon, + + special: specialWeapon, + mystery: mysteryWeapon, + armoire: armoireWeapon, +}; + +export default weapon; diff --git a/common/script/src/content/hatching-potions.js b/common/script/src/content/hatching-potions.js new file mode 100644 index 0000000000..38d1fbcb60 --- /dev/null +++ b/common/script/src/content/hatching-potions.js @@ -0,0 +1,58 @@ +import { + merge, + translator as t, + setHatchingPotionDefaults +} from './helpers'; + +let dropPotions = { + Base: { + value: 2, + }, + White: { + value: 2, + }, + Desert: { + value: 2, + }, + Red: { + value: 3, + }, + Shade: { + value: 3, + }, + Skeleton: { + value: 3, + }, + Zombie: { + value: 4, + }, + CottonCandyPink: { + value: 4, + }, + CottonCandyBlue: { + value: 4, + }, + Golden: { + value: 5, + }, +}; + +let premiumPotions = { + Spooky: { + value: 2, + addlNotes: t('premiumPotionAddlNotes'), + premium: true, + limited: true, + }, +}; + +setHatchingPotionDefaults(dropPotions); +setHatchingPotionDefaults(premiumPotions); + +let allPotions = merge([dropPotions, premiumPotions]); + +export default { + all: allPotions, + drop: dropPotions, + premium: premiumPotions, +}; diff --git a/common/script/src/content/health-potion.js b/common/script/src/content/health-potion.js new file mode 100644 index 0000000000..b248453b2c --- /dev/null +++ b/common/script/src/content/health-potion.js @@ -0,0 +1,11 @@ +import {translator as t} from './helpers'; + +let potion = { + type: 'potion', + text: t('potionText'), + notes: t('potionNotes'), + value: 25, + key: 'potion', +}; + +export default potion; diff --git a/common/script/src/content/helpers.js b/common/script/src/content/helpers.js new file mode 100644 index 0000000000..7413ac84d6 --- /dev/null +++ b/common/script/src/content/helpers.js @@ -0,0 +1,232 @@ +import {each, defaults, assign} from 'lodash'; +import capitalize from 'lodash.capitalize'; +import camelCase from 'lodash.camelcase'; + +import i18n from '../i18n'; + +//---------------------------------------- +// Translator Helpers +//---------------------------------------- +export function translator(string, vars={a: 'a'}) { + let func = (lang) => { + return i18n.t(string, vars, lang); + }; + + func.i18nLangFunc = true; // Trick to recognize this type of function + + return func; +}; + +export function formatForTranslator(name) { + let camelCasedName = camelCase(name); + let capitalCamelCasedName = capitalize(camelCasedName); + + return capitalCamelCasedName; +}; + +//---------------------------------------- +// Object Merger +//---------------------------------------- + +export function merge(array=[]) { + let mergedObject = {}; + + each(array, (item) => { + assign(mergedObject, item); + }); + + return mergedObject; +}; + +//---------------------------------------- +// Set Defaults Helpers +//---------------------------------------- + +export function setSpellDefaults (className, spells) { + let capitalClassName = formatForTranslator(className); + + each(spells, (spell, key) => { + let capitalSpellKey = formatForTranslator(key); + let spellDefaults = { + text: translator(`spell${capitalClassName}${capitalSpellKey}Text`), + notes: translator(`spell${capitalClassName}${capitalSpellKey}Notes`), + }; + + defaults(spell, spellDefaults); + }); +}; + +export function setFoodDefaults(food, options={}) { + each(food, (item, name) => { + let formattedName = formatForTranslator(name); + let canBuy = () => { return options.canBuy; }; + + defaults(item, { + key: name, + text: translator(`food${formattedName}`), + notes: translator('foodNotes'), + value: 1, + canBuy: canBuy, + canDrop: options.canDrop || false, + }); + }); +}; + +export function setHatchingPotionDefaults(hatchingPotions) { + each(hatchingPotions, (potion, key) => { + let text = translator(`hatchingPotion${key}`); + defaults(potion, { + key: key, + value: 2, + text: text, + canBuy: () => { return true }, + notes: translator('hatchingPotionNotes', { + potText: text + }), + }); + }); +}; + +export function setQuestDefaults(quests) { + each(quests, function(quest, key) { + let formattedName = formatForTranslator(key); + + let questDefaults = { + key: key, + text: translator(`quest${formattedName}Text`), + notes: translator(`quest${formattedName}Notes`), + canBuy: () => { return true; }, + value: 4, + }; + + let questBossDefaults = { + name: translator(`quest${formattedName}Boss`), + str: 1, + def: 1, + }; + + let questBossRageDefaults = { + title: translator('bossRageTitle'), + description: translator('bossRageDescription'), + }; + + defaults(quest, questDefaults); + + let boss = quest.boss; + + if (boss) { + defaults(boss, questBossDefaults); + + if (boss.rage) { + defaults(boss.rage, questBossRageDefaults); + } + } + }); +}; + +export function setQuestSetDefaults(quests, mainDefaultsFunction, dropDefaultsFunction) { + each(quests, (quest, name) => { + let formattedName = formatForTranslator(name); + let mainDefaults = mainDefaultsFunction(formattedName); + + defaults(quest, mainDefaults); + + if (quest.drop && dropDefaultsFunction) { + let dropDefaults = dropDefaultsFunction(formattedName); + defaults(quest.drop, dropDefaults); + } + }); +}; + +export function setGearSetDefaults(gearSet, options={}) { + let setName = formatForTranslator(options.setName); + + each(gearSet, (gear, gearType) => { + each(gear, (item, key) => { + let formattedName = formatForTranslator(key); + + let text = `${gearType}${setName}${formattedName}Text`; + let notes = `${gearType}${setName}${formattedName}Notes`; + let attributes = _getGearAttributes(item); + let gearDefaults = { + text: translator(text), + notes: translator(notes, attributes), + canBuy: () => { return false; }, + } + + defaults(item, gearDefaults); + }); + }); +}; + +//---------------------------------------- +// Generators +//---------------------------------------- + +export function generateBackgrounds(sets) { + each(sets, (names, set) => { + sets[set] = {}; + + each(names, (name) => { + let formattedName = formatForTranslator(name); + + sets[set][name] = { + text: translator(`background${formattedName}Text`), + notes: translator(`background${formattedName}Notes`), + }; + }); + }); +}; + +export function generateEggs(set, options={}) { + let eggs = {}; + let type = options.type; + + each(set, (pet) => { + let text = translator(`${type}Egg${pet}Text`); + let adj = translator(`${type}Egg${pet}Adjective`); + let canBuy = options.canBuy(pet); + + eggs[pet] = { + text: text, + mountText: translator(`${type}Egg${pet}MountText`), + adjective: adj, + canBuy: canBuy, + value: 3, + key: pet, + notes: translator('eggNotes', { + eggText: text, + eggAdjective: adj, + }), + } + }); + + return eggs; +}; + +//---------------------------------------- +// Spell Helpers +//---------------------------------------- + +export function diminishingReturns(bonus, max, halfway=max/2) { + return max * (bonus / (bonus + halfway)); +}; + +export function calculateBonus(value, stat, crit=1, stat_scale=0.5) { + return (value < 0 ? 1 : value + 1) + (stat * stat_scale * crit); +}; + +//---------------------------------------- +// Gear Helpers +//---------------------------------------- + +function _getGearAttributes(gear) { + let attr = {}; + + if (gear.str) { attr.str = gear.str }; + if (gear.con) { attr.con = gear.con }; + if (gear.int) { attr.int = gear.int }; + if (gear.per) { attr.per = gear.per }; + + return attr; +} diff --git a/common/script/src/content/index.js b/common/script/src/content/index.js new file mode 100644 index 0000000000..ac233338f2 --- /dev/null +++ b/common/script/src/content/index.js @@ -0,0 +1,110 @@ +import classes from './classes'; +import mysterySets from './mystery-sets'; +import itemList from './item-list'; +import { + tree as gearTree, + flat as gearFlat, + gearTypes, +} from './gear/index'; +import timeTravelerStore from './time-traveler-store'; +import potion from './health-potion'; +import armoire from './armoire'; +import spells from './spells/index'; +import {special} from './spells/index'; +import cardTypes from './card-types'; +import { + dropEggs, + questEggs, + allEggs, +} from './eggs/index'; +import { + dropPets, + premiumPets, + questPets, + dropMounts, + premiumMounts, + questMounts, + specialPets, + specialMounts, +} from './pets-mounts/index'; +import timeTravelStable from './time-traveler-stable'; +import { + all as allHatchingPotions, + drop as dropHatchingPotions, + premium as premiumHatchingPotions, +} from './hatching-potions'; +import food from './food/index'; +import { + all as allQuests, + canOwnCategories as userCanOwnQuestCategories, + byLevel as questsByLevel +} from './quests/index'; +import backgrounds from './backgrounds'; +import subscriptionBlocks from './subscription-blocks'; +import userDefaults from './user-defaults'; +import faq from './faq'; + +export default { + // Constants + classes: classes, + gearTypes: gearTypes, + mystery: mysterySets, + itemList: itemList, + userCanOwnQuestCategories: userCanOwnQuestCategories, + + // Gear + gear: { + tree: gearTree, + flat: gearFlat + }, + + // Time Traveler Store + timeTravelerStore: timeTravelerStore, + timeTravelStable: timeTravelStable, + + // Non-Gear Static Rewards + potion: potion, + armoire: armoire, + + // Spells + spells: spells, + cardTypes: cardTypes, + special: special, + + // Item Drops + dropHatchingPotions: dropHatchingPotions, + premiumHatchingPotions: premiumHatchingPotions, + hatchingPotions: allHatchingPotions, + food: food, + + // Eggs + dropEggs: dropEggs, + questEggs: questEggs, + eggs: allEggs, + + // Pets And Mounts + pets: dropPets, + premiumPets: premiumPets, + questPets: questPets, + mounts: dropMounts, + premiumMounts: premiumMounts, + questMounts: questMounts, + specialPets: specialPets, + specialMounts: specialMounts, + + // Quests + quests: allQuests, + questsByLevel: questsByLevel, + + // Backgrounds + backgrounds: backgrounds, + + // Subscription Blocks + subscriptionBlocks: subscriptionBlocks, + + // Default User Tasks + userDefaults: userDefaults, + + // Frequently Asked Questions + faq: faq, +}; diff --git a/common/script/src/content/item-list.js b/common/script/src/content/item-list.js new file mode 100644 index 0000000000..e56aec678a --- /dev/null +++ b/common/script/src/content/item-list.js @@ -0,0 +1,56 @@ +let itemList = { + 'weapon': { + localeKey: 'weapon', + isEquipment: true + }, + 'armor': { + localeKey: 'armor', + isEquipment: true + }, + 'head': { + localeKey: 'headgear', + isEquipment: true + }, + 'shield': { + localeKey: 'offhand', + isEquipment: true + }, + 'back': { + localeKey: 'back', + isEquipment: true + }, + 'body': { + localeKey: 'body', + isEquipment: true + }, + 'headAccessory': { + localeKey: 'headAccessory', + isEquipment: true + }, + 'eyewear': { + localeKey: 'eyewear', + isEquipment: true + }, + 'hatchingPotions': { + localeKey: 'hatchingPotion', + isEquipment: false + }, + 'eggs': { + localeKey: 'eggSingular', + isEquipment: false + }, + 'quests': { + localeKey: 'quest', + isEquipment: false + }, + 'food': { + localeKey: 'foodText', + isEquipment: false + }, + 'Saddle': { + localeKey: 'foodSaddleText', + isEquipment: false + } +}; + +export default itemList; diff --git a/common/script/src/content/mystery-sets.js b/common/script/src/content/mystery-sets.js new file mode 100644 index 0000000000..9d0c6de7ea --- /dev/null +++ b/common/script/src/content/mystery-sets.js @@ -0,0 +1,128 @@ +import {each, where} from 'lodash'; +import {flat as flattenedGear} from './gear/index'; + +let mysterySets = { + 201402: { + start: '2014-02-22', + end: '2014-02-28', + text: 'Winged Messenger Set' + }, + 201403: { + start: '2014-03-24', + end: '2014-04-02', + text: 'Forest Walker Set' + }, + 201404: { + start: '2014-04-24', + end: '2014-05-02', + text: 'Twilight Butterfly Set' + }, + 201405: { + start: '2014-05-21', + end: '2014-06-02', + text: 'Flame Wielder Set' + }, + 201406: { + start: '2014-06-23', + end: '2014-07-02', + text: 'Octomage Set' + }, + 201407: { + start: '2014-07-23', + end: '2014-08-02', + text: 'Undersea Explorer Set' + }, + 201408: { + start: '2014-08-23', + end: '2014-09-02', + text: 'Sun Sorcerer Set' + }, + 201409: { + start: '2014-09-24', + end: '2014-10-02', + text: 'Autumn Strider Set' + }, + 201410: { + start: '2014-10-24', + end: '2014-11-02', + text: 'Winged Goblin Set' + }, + 201411: { + start: '2014-11-24', + end: '2014-12-02', + text: 'Feast and Fun Set' + }, + 201412: { + start: '2014-12-25', + end: '2015-01-02', + text: 'Penguin Set' + }, + 201501: { + start: '2015-01-26', + end: '2015-02-02', + text: 'Starry Knight Set' + }, + 201502: { + start: '2015-02-24', + end: '2015-03-02', + text: 'Winged Enchanter Set' + }, + 201503: { + start: '2015-03-25', + end: '2015-04-02', + text: 'Aquamarine Set' + }, + 201504: { + start: '2015-04-24', + end: '2015-05-02', + text: 'Busy Bee Set' + }, + 201505: { + start: '2015-05-25', + end: '2015-06-02', + text: 'Green Knight Set' + }, + 201506: { + start: '2015-06-25', + end: '2015-07-02', + text: 'Neon Snorkeler Set' + }, + 201507: { + start: '2015-07-24', + end: '2015-08-02', + text: 'Rad Surfer Set' + }, + 201508: { + start: '2015-08-23', + end: '2015-09-02', + text: 'Cheetah Costume Set' + }, + 201509: { + start:'2015-09-24', + end:'2015-10-02', + text:'Werewolf Set' + }, + 301404: { + start: '3014-03-24', + end: '3014-04-02', + text: 'Steampunk Standard Set' + }, + 301405: { + start: '3014-04-24', + end: '3014-05-02', + text: 'Steampunk Accessories Set' + }, + wondercon: { // @TODO: extract this out of mystery items + start: '2014-03-24', + end: '2014-04-01' + } +}; + +each(mysterySets, (objectSet, name) => { + objectSet.key = name; + objectSet.items = where(flattenedGear, { + mystery: name + }); +}); + +export default mysterySets; diff --git a/common/script/src/content/pets-mounts/index.js b/common/script/src/content/pets-mounts/index.js new file mode 100644 index 0000000000..c522181ec9 --- /dev/null +++ b/common/script/src/content/pets-mounts/index.js @@ -0,0 +1,53 @@ +import {transform, defaults} from 'lodash'; + +//-------------------------------------------------- +// Pets and Mounts are generated by eggs * potions +// +// { -: true } +// +// - the key of the egg the animal hatched from +// - the potion that hatched the animal +// +//-------------------------------------------------- +// Special Pets and Mounts +// { -: } +// +// - could be existing animal or a totally new animal +// - if a unique animal, potion is Base, if it's a special version of an existing animal, the fake potion is a different from a normal hatching potion +//-------------------------------------------------- + +import { + drop as dropHatchingPotions, + premium as premiumHatchingPotions, +} from '../hatching-potions'; +import dropEggs from '../eggs/drops'; +import questEggs from '../eggs/quest'; + +import specialPets from './special-pets'; +import specialMounts from './special-mounts'; + +let dropPets = generateAnimalSet(dropEggs, dropHatchingPotions); +let premiumPets = generateAnimalSet(dropEggs, premiumHatchingPotions); +let questPets = generateAnimalSet(questEggs, dropHatchingPotions); +let dropMounts = generateAnimalSet(dropEggs, dropHatchingPotions); +let premiumMounts = generateAnimalSet(dropEggs, premiumHatchingPotions); +let questMounts = generateAnimalSet(questEggs, dropHatchingPotions); + +function generateAnimalSet(eggSet, potionSet) { + return transform(eggSet, (m, egg) => { + defaults(m, transform(potionSet, (m2, pot) => { + return m2[egg.key + "-" + pot.key] = true; + })); + }); +} + +export default { + dropPets: dropPets, + dropMounts: dropMounts, + premiumPets: premiumPets, + premiumMounts: premiumMounts, + questPets: questPets, + questMounts: questMounts, + specialPets: specialPets, + specialMounts: specialMounts, +} diff --git a/common/script/src/content/pets-mounts/special-mounts.js b/common/script/src/content/pets-mounts/special-mounts.js new file mode 100644 index 0000000000..6b0d2c9005 --- /dev/null +++ b/common/script/src/content/pets-mounts/special-mounts.js @@ -0,0 +1,13 @@ +let specialMounts = { + 'BearCub-Polar': 'polarBear', + 'LionCub-Ethereal': 'etherealLion', + 'MantisShrimp-Base': 'mantisShrimp', + 'Turkey-Base': 'turkey', + 'Mammoth-Base': 'mammoth', + 'Orca-Base': 'orca', + 'Gryphon-RoyalPurple': 'royalPurpleGryphon', + 'Phoenix-Base': 'phoenix', + 'JackOLantern-Base': 'jackolantern' +} + +export default specialMounts; diff --git a/common/script/src/content/pets-mounts/special-pets.js b/common/script/src/content/pets-mounts/special-pets.js new file mode 100644 index 0000000000..5566830a2d --- /dev/null +++ b/common/script/src/content/pets-mounts/special-pets.js @@ -0,0 +1,14 @@ +let specialPets = { + 'Wolf-Veteran': 'veteranWolf', + 'Wolf-Cerberus': 'cerberusPup', + 'Dragon-Hydra': 'hydra', + 'Turkey-Base': 'turkey', + 'BearCub-Polar': 'polarBearPup', + 'MantisShrimp-Base': 'mantisShrimp', + 'JackOLantern-Base': 'jackolantern', + 'Mammoth-Base': 'mammoth', + 'Tiger-Veteran': 'veteranTiger', + 'Phoenix-Base': 'phoenix' +} + +export default specialPets; diff --git a/common/script/src/content/quests/gold-purchasable.js b/common/script/src/content/quests/gold-purchasable.js new file mode 100644 index 0000000000..9b93e047a1 --- /dev/null +++ b/common/script/src/content/quests/gold-purchasable.js @@ -0,0 +1,116 @@ +import { + translator as t, + merge, + setQuestSetDefaults, +} from '../helpers'; + +let dilatoryDistressSeries = { + dilatoryDistress1: { + goldValue: 200, + collect: { + fireCoral: { + text: t('questDilatoryDistress1CollectFireCoral'), + count: 25 + }, + blueFins: { + text: t('questDilatoryDistress1CollectBlueFins'), + count: 25 + } + }, + drop: { + items: [ + { + type: 'gear', + key: 'armor_special_finnedOceanicArmor', + text: t('questDilatoryDistress1DropArmor') + } + ], + exp: 75 + } + }, + dilatoryDistress2: { + previous: 'dilatoryDistress1', + goldValue: 300, + boss: { + hp: 500, + rage: { + title: t('questDilatoryDistress2RageTitle'), + description: t('questDilatoryDistress2RageDescription'), + value: 50, + healing: .3, + effect: t('questDilatoryDistress2RageEffect') + } + }, + drop: { + items: [ + { + type: 'hatchingPotions', + key: 'Skeleton', + text: t('questDilatoryDistress2DropSkeletonPotion') + }, { + type: 'hatchingPotions', + key: 'CottonCandyBlue', + text: t('questDilatoryDistress2DropCottonCandyBluePotion') + }, { + type: 'gear', + key: 'head_special_fireCoralCirclet', + text: t('questDilatoryDistress2DropHeadgear') + } + ], + exp: 500 + } + }, + dilatoryDistress3: { + previous: 'dilatoryDistress2', + goldValue: 400, + boss: { + hp: 1000, + str: 2 + }, + drop: { + items: [ + { + type: 'food', + key: 'Fish', + text: t('questDilatoryDistress3DropFish') + }, { + type: 'food', + key: 'Fish', + text: t('questDilatoryDistress3DropFish') + }, { + type: 'food', + key: 'Fish', + text: t('questDilatoryDistress3DropFish') + }, { + type: 'gear', + key: 'weapon_special_tridentOfCrashingTides', + text: t('questDilatoryDistress3DropWeapon') + }, { + type: 'gear', + key: 'shield_special_moonpearlShield', + text: t('questDilatoryDistress3DropShield') + } + ], + exp: 650 + }, + }, +}; + +let goldPurchasableQuests = merge([dilatoryDistressSeries]); + +let questDefaults = (name) => { + return { + completion: t(`quest${name}Completion`), + category: 'gold', + } +}; + +let dropDefaults = () => { + return { + gp: 0, + } +}; + +setQuestSetDefaults(goldPurchasableQuests, questDefaults, dropDefaults); + +export default goldPurchasableQuests; diff --git a/common/script/src/content/quests/holiday.js b/common/script/src/content/quests/holiday.js new file mode 100644 index 0000000000..05ec4d49e1 --- /dev/null +++ b/common/script/src/content/quests/holiday.js @@ -0,0 +1,127 @@ +import {each, defaults} from 'lodash'; +import { + translator as t, + setQuestSetDefaults, +} from '../helpers'; + +let holidayQuests = { + evilsanta: { + text: t('questEvilSantaText'), + notes: t('questEvilSantaNotes'), + completion: t('questEvilSantaCompletion'), + boss: { + name: t('questEvilSantaBoss'), + hp: 300, + str: 1 + }, + drop: { + items: [ + { + type: 'mounts', + key: 'BearCub-Polar', + text: t('questEvilSantaDropBearCubPolarMount') + } + ], + gp: 20, + exp: 100 + } + }, + evilsanta2: { + text: t('questEvilSanta2Text'), + notes: t('questEvilSanta2Notes'), + completion: t('questEvilSanta2Completion'), + previous: 'evilsanta', + collect: { + tracks: { + text: t('questEvilSanta2CollectTracks'), + count: 20 + }, + branches: { + text: t('questEvilSanta2CollectBranches'), + count: 10 + } + }, + drop: { + items: [ + { + type: 'pets', + key: 'BearCub-Polar', + text: t('questEvilSanta2DropBearCubPolarPet') + } + ], + gp: 20, + exp: 100 + } + }, + egg: { + text: t('questEggHuntText'), + notes: t('questEggHuntNotes'), + completion: t('questEggHuntCompletion'), + value: 1, + collect: { + plainEgg: { + text: t('questEggHuntCollectPlainEgg'), + count: 100 + } + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + }, { + type: 'eggs', + key: 'Egg', + text: t('questEggHuntDropPlainEgg') + } + ], + gp: 0, + exp: 0 + } + }, +}; + +let questDefaults = (name) => { + return { + completion: t(`quest${name}Completion`), + canBuy: () => { return false; }, + category: 'pet', + } +}; + +setQuestSetDefaults(holidayQuests, questDefaults); + +export default holidayQuests; diff --git a/common/script/src/content/quests/index.js b/common/script/src/content/quests/index.js new file mode 100644 index 0000000000..1e1a7bf4cf --- /dev/null +++ b/common/script/src/content/quests/index.js @@ -0,0 +1,75 @@ +import {sortBy} from 'lodash'; +import { + merge, + setQuestDefaults, +} from '../helpers'; + +//-------------------------------------------------- +// Quests are series objects that have defaults applied if not provided +// +// : { +// key: , +// text: t(questtext), +// notes: t(questnotes), +// canBuy: , +// value: , +// boss: +// drop: +// } +// +// is the name of the quest +// is a screeaming camelCase version of the key +// is a boolean passed in as part of an options object +// is the price of the quest in gems - defaults to 4 +// only applies to boss quests. An object in this form: { +// name: t(questBoss), +// str: , +// def: , +// rage: , +// } +// only applies to boss quests with rage. An object in this form: { +// title: t('bossRageTitle'), +// description: t('bossRageDescription') +// } +// only applies if quest has drops. An object in this form: { +// items: , +// gp: , +// exp: , +// unlock: t(questUnlockText), +// } +// an array of objects representing the items that will be dropped +// the amount of gp awarded for completing the quest +// the amount of exp awareded for completing the quest +//-------------------------------------------------- + +import worldQuests from './world'; +import holidayQuests from './holiday'; +import petQuests from './pet'; +import unlockableQuests from './unlockable'; +import goldPurchasableQuests from './gold-purchasable'; + +let allQuests = merge([ + worldQuests, + holidayQuests, + petQuests, + unlockableQuests, + goldPurchasableQuests +]); + +setQuestDefaults(allQuests); + +let questsByLevel = sortBy(allQuests, (quest) => { + return quest.lvl || 0; +}); + +let canOwnCategories = [ + 'unlockable', + 'gold', + 'pet', +]; + +export default { + all: allQuests, + byLevel: questsByLevel, + canOwnCategories: canOwnCategories, +}; diff --git a/common/script/src/content/quests/pet.js b/common/script/src/content/quests/pet.js new file mode 100644 index 0000000000..865c6ab1c4 --- /dev/null +++ b/common/script/src/content/quests/pet.js @@ -0,0 +1,357 @@ +import { + translator as t, + setQuestSetDefaults, +} from '../helpers'; + +let petQuests = { + gryphon: { + boss: { + hp: 300, + str: 1.5, + }, + drop: { + gp: 25, + exp: 125, + } + }, + hedgehog: { + boss: { + hp: 400, + str: 1.25 + }, + drop: { + gp: 30, + exp: 125, + } + }, + ghost_stag: { + boss: { + hp: 1200, + str: 2.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Deer', + text: t('questGhostStagDropDeerEgg') + }, { + type: 'eggs', + key: 'Deer', + text: t('questGhostStagDropDeerEgg') + }, { + type: 'eggs', + key: 'Deer', + text: t('questGhostStagDropDeerEgg') + } + ], + gp: 80, + exp: 800, + } + }, + rat: { + boss: { + hp: 1200, + str: 2.5 + }, + drop: { + gp: 80, + exp: 800, + } + }, + octopus: { + boss: { + hp: 1200, + str: 2.5 + }, + drop: { + gp: 80, + exp: 800, + } + }, + dilatory_derby: { + text: t('questSeahorseText'), + notes: t('questSeahorseNotes'), + completion: t('questSeahorseCompletion'), + boss: { + name: t('questSeahorseBoss'), + hp: 300, + str: 1.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Seahorse', + text: t('questSeahorseDropSeahorseEgg') + }, { + type: 'eggs', + key: 'Seahorse', + text: t('questSeahorseDropSeahorseEgg') + }, { + type: 'eggs', + key: 'Seahorse', + text: t('questSeahorseDropSeahorseEgg') + } + ], + gp: 25, + exp: 125, + unlock: t('questSeahorseUnlockText') + } + }, + harpy: { + boss: { + hp: 600, + str: 1.5 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Parrot', + text: t('questHarpyDropParrotEgg') + }, { + type: 'eggs', + key: 'Parrot', + text: t('questHarpyDropParrotEgg') + }, { + type: 'eggs', + key: 'Parrot', + text: t('questHarpyDropParrotEgg') + } + ], + gp: 43, + exp: 350, + } + }, + rooster: { + boss: { + hp: 300, + str: 1.5 + }, + drop: { + gp: 25, + exp: 125, + } + }, + spider: { + boss: { + hp: 400, + str: 1.5 + }, + drop: { + gp: 31, + exp: 200, + } + }, + owl: { + boss: { + hp: 500, + str: 1.5 + }, + drop: { + gp: 37, + exp: 275, + } + }, + penguin: { + boss: { + hp: 400, + str: 1.5 + }, + drop: { + gp: 31, + exp: 200, + } + }, + trex: { + text: t('questTRexText'), + notes: t('questTRexNotes'), + completion: t('questTRexCompletion'), + boss: { + name: t('questTRexBoss'), + hp: 800, + str: 2 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + }, { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + }, { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + } + ], + gp: 55, + exp: 500, + unlock: t('questTRexUnlockText') + } + }, + trex_undead: { + text: t('questTRexUndeadText'), + notes: t('questTRexUndeadNotes'), + completion: t('questTRexUndeadCompletion'), + boss: { + name: t('questTRexUndeadBoss'), + hp: 500, + str: 2, + rage: { + title: t('questTRexUndeadRageTitle'), + description: t('questTRexUndeadRageDescription'), + value: 50, + healing: .3, + effect: t('questTRexUndeadRageEffect') + } + }, + drop: { + items: [ + { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + }, { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + }, { + type: 'eggs', + key: 'TRex', + text: t('questTRexDropTRexEgg') + } + ], + gp: 55, + exp: 500, + unlock: t('questTRexUnlockText') + } + }, + rock: { + boss: { + hp: 400, + str: 1.5 + }, + drop: { + gp: 31, + exp: 200, + } + }, + bunny: { + boss: { + hp: 300, + str: 1.5 + }, + drop: { + gp: 25, + exp: 125, + } + }, + slime: { + boss: { + hp: 400, + str: 1.5 + }, + drop: { + gp: 31, + exp: 200, + } + }, + sheep: { + boss: { + hp: 300, + str: 1.5 + }, + drop: { + gp: 25, + exp: 125, + } + }, + kraken: { + boss: { + hp: 800, + str: 2 + }, + drop: { + items: [ + { + type: 'eggs', + key: 'Cuttlefish', + text: t('questKrakenDropCuttlefishEgg') + }, { + type: 'eggs', + key: 'Cuttlefish', + text: t('questKrakenDropCuttlefishEgg') + }, { + type: 'eggs', + key: 'Cuttlefish', + text: t('questKrakenDropCuttlefishEgg') + } + ], + gp: 55, + exp: 500, + } + }, + whale: { + boss: { + hp: 500, + str: 1.5 + }, + drop: { + gp: 37, + exp: 275, + } + }, + cheetah: { + boss: { + hp: 600, + str: 1.5 + }, + drop: { + gp: 43, + exp: 350, + } + }, + horse: { + boss: { + hp: 500, + str: 1.5 + }, + drop: { + gp: 37, + exp: 275, + } + } +}; + +let questDefaults = (name) => { + return { + completion: t(`quest${name}Completion`), + category: 'pet', + } +}; + +let dropDefaults = (name) => { + let eggReward = { + type: 'eggs', + key: name, + text: t(`quest${name}Drop${name}Egg`) + }; + + return { + items: [ + eggReward, + eggReward, + eggReward + ], + unlock: t(`quest${name}UnlockText`), + }; +}; + +setQuestSetDefaults(petQuests, questDefaults, dropDefaults); + +export default petQuests; diff --git a/common/script/src/content/quests/unlockable.js b/common/script/src/content/quests/unlockable.js new file mode 100644 index 0000000000..cc4e106f15 --- /dev/null +++ b/common/script/src/content/quests/unlockable.js @@ -0,0 +1,362 @@ +import { + translator as t, + merge, + setQuestSetDefaults, +} from '../helpers'; + +let inviteFriends = { + basilist: { + unlockCondition: { + condition: 'party invite', + text: t('inviteFriends') + }, + boss: { + hp: 100, + str: 0.5 + }, + drop: { + gp: 8, + exp: 42 + } + }, +}; + +let viceSeries = { + vice1: { + lvl: 30, + boss: { + hp: 750, + str: 1.5 + }, + drop: { + items: [ + { + type: 'quests', + key: 'vice2', + text: t('questVice1DropVice2Quest') + } + ], + gp: 20, + exp: 100 + } + }, + vice2: { + lvl: 30, + previous: 'vice1', + collect: { + lightCrystal: { + text: t('questVice2CollectLightCrystal'), + count: 45 + } + }, + drop: { + items: [ + { + type: 'quests', + key: 'vice3', + text: t('questVice2DropVice3Quest') + } + ], + gp: 20, + exp: 75 + } + }, + vice3: { + completion: t('questVice3Completion'), + previous: 'vice2', + lvl: 30, + boss: { + hp: 1500, + str: 3 + }, + drop: { + items: [ + { + type: 'gear', + key: 'weapon_special_2', + text: t('questVice3DropWeaponSpecial2') + }, { + type: 'eggs', + key: 'Dragon', + text: t('questVice3DropDragonEgg') + }, { + type: 'eggs', + key: 'Dragon', + text: t('questVice3DropDragonEgg') + }, { + type: 'hatchingPotions', + key: 'Shade', + text: t('questVice3DropShadeHatchingPotion') + }, { + type: 'hatchingPotions', + key: 'Shade', + text: t('questVice3DropShadeHatchingPotion') + } + ], + gp: 100, + exp: 1000 + } + }, +}; + +let atomSeries = { + atom1: { + lvl: 15, + collect: { + soapBars: { + text: t('questAtom1CollectSoapBars'), + count: 20 + } + }, + drop: { + items: [ + { + type: 'quests', + key: 'atom2', + text: t('questAtom1Drop') + } + ], + gp: 7, + exp: 50 + } + }, + atom2: { + previous: 'atom1', + lvl: 15, + boss: { + hp: 300, + str: 1 + }, + drop: { + items: [ + { + type: 'quests', + key: 'atom3', + text: t('questAtom2Drop') + } + ], + gp: 20, + exp: 100 + } + }, + atom3: { + previous: 'atom2', + completion: t('questAtom3Completion'), + lvl: 15, + boss: { + hp: 800, + str: 1.5 + }, + drop: { + items: [ + { + type: 'gear', + key: 'head_special_2', + text: t('headSpecial2Text') + }, { + type: 'hatchingPotions', + key: 'Base', + text: t('questAtom3DropPotion') + }, { + type: 'hatchingPotions', + key: 'Base', + text: t('questAtom3DropPotion') + } + ], + gp: 25, + exp: 125 + } + }, +}; + +let moonstoneSeries = { + moonstone1: { + lvl: 60, + collect: { + moonstone: { + text: t('questMoonstone1CollectMoonstone'), + count: 500 + } + }, + drop: { + items: [ + { + type: 'quests', + key: 'moonstone2', + text: t('questMoonstone1DropMoonstone2Quest') + } + ], + gp: 50, + exp: 100 + } + }, + moonstone2: { + lvl: 60, + previous: 'moonstone1', + boss: { + hp: 1500, + str: 3 + }, + drop: { + items: [ + { + type: 'quests', + key: 'moonstone3', + text: t('questMoonstone2DropMoonstone3Quest') + } + ], + gp: 500, + exp: 1000 + } + }, + moonstone3: { + completion: t('questMoonstone3Completion'), + previous: 'moonstone2', + lvl: 60, + boss: { + hp: 2000, + str: 3.5 + }, + drop: { + items: [ + { + type: 'gear', + key: 'armor_special_2', + text: t('armorSpecial2Text') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'food', + key: 'RottenMeat', + text: t('questMoonstone3DropRottenMeat') + }, { + type: 'hatchingPotions', + key: 'Zombie', + text: t('questMoonstone3DropZombiePotion') + }, { + type: 'hatchingPotions', + key: 'Zombie', + text: t('questMoonstone3DropZombiePotion') + }, { + type: 'hatchingPotions', + key: 'Zombie', + text: t('questMoonstone3DropZombiePotion') + } + ], + gp: 900, + exp: 1500 + } + }, +}; + +let goldenKnightSeries = { + goldenknight1: { + lvl: 40, + collect: { + testimony: { + text: t('questGoldenknight1CollectTestimony'), + count: 300 + } + }, + drop: { + items: [ + { + type: 'quests', + key: 'goldenknight2', + text: t('questGoldenknight1DropGoldenknight2Quest') + } + ], + gp: 15, + exp: 120 + } + }, + goldenknight2: { + previous: 'goldenknight1', + lvl: 40, + boss: { + hp: 1000, + str: 3 + }, + drop: { + items: [ + { + type: 'quests', + key: 'goldenknight3', + text: t('questGoldenknight2DropGoldenknight3Quest') + } + ], + gp: 75, + exp: 750 + } + }, + goldenknight3: { + completion: t('questGoldenknight3Completion'), + previous: 'goldenknight2', + lvl: 40, + boss: { + hp: 1700, + str: 3.5 + }, + drop: { + items: [ + { + type: 'food', + key: 'Honey', + text: t('questGoldenknight3DropHoney') + }, { + type: 'food', + key: 'Honey', + text: t('questGoldenknight3DropHoney') + }, { + type: 'food', + key: 'Honey', + text: t('questGoldenknight3DropHoney') + }, { + type: 'hatchingPotions', + key: 'Golden', + text: t('questGoldenknight3DropGoldenPotion') + }, { + type: 'hatchingPotions', + key: 'Golden', + text: t('questGoldenknight3DropGoldenPotion') + }, { + type: 'gear', + key: 'shield_special_goldenknight', + text: t('questGoldenknight3DropWeapon') + } + ], + gp: 900, + exp: 1500 + } + }, +}; + +let unlockableQuests = merge([ + inviteFriends, + atomSeries, + viceSeries, + moonstoneSeries, + goldenKnightSeries, +]); + +let questDefaults = () => { + return { category: 'unlockable' } +}; + +setQuestSetDefaults(unlockableQuests, questDefaults); + +export default unlockableQuests; diff --git a/common/script/src/content/quests/world.js b/common/script/src/content/quests/world.js new file mode 100644 index 0000000000..97e7cba466 --- /dev/null +++ b/common/script/src/content/quests/world.js @@ -0,0 +1,242 @@ +import { + translator as t, + setQuestSetDefaults, +} from '../helpers'; + +let worldQuests = { + dilatory: { + boss: { + name: t('questDilatoryBoss'), + hp: 5000000, + str: 1, + def: 1, + rage: { + title: t('questDilatoryBossRageTitle'), + description: t('questDilatoryBossRageDescription'), + value: 4000000, + tavern: t('questDilatoryBossRageTavern'), + stables: t('questDilatoryBossRageStables'), + market: t('questDilatoryBossRageMarket') + } + }, + drop: { + items: [ + { + type: 'pets', + key: 'MantisShrimp-Base', + text: t('questDilatoryDropMantisShrimpPet') + }, { + type: 'mounts', + key: 'MantisShrimp-Base', + text: t('questDilatoryDropMantisShrimpMount') + }, { + type: 'food', + key: 'Meat', + text: t('foodMeat') + }, { + type: 'food', + key: 'Milk', + text: t('foodMilk') + }, { + type: 'food', + key: 'Potatoe', + text: t('foodPotatoe') + }, { + type: 'food', + key: 'Strawberry', + text: t('foodStrawberry') + }, { + type: 'food', + key: 'Chocolate', + text: t('foodChocolate') + }, { + type: 'food', + key: 'Fish', + text: t('foodFish') + }, { + type: 'food', + key: 'RottenMeat', + text: t('foodRottenMeat') + }, { + type: 'food', + key: 'CottonCandyPink', + text: t('foodCottonCandyPink') + }, { + type: 'food', + key: 'CottonCandyBlue', + text: t('foodCottonCandyBlue') + }, { + type: 'food', + key: 'Honey', + text: t('foodHoney') + } + ], + gp: 0, + exp: 0 + } + }, + stressbeast: { + completionChat: t('questStressbeastCompletionChat'), + boss: { + name: t('questStressbeastBoss'), + hp: 2750000, + str: 1, + def: 1, + rage: { + title: t('questStressbeastBossRageTitle'), + description: t('questStressbeastBossRageDescription'), + value: 1450000, + healing: .3, + stables: t('questStressbeastBossRageStables'), + bailey: t('questStressbeastBossRageBailey'), + guide: t('questStressbeastBossRageGuide') + }, + desperation: { + threshold: 500000, + str: 3.5, + def: 2, + text: t('questStressbeastDesperation') + } + }, + drop: { + items: [ + { + type: 'pets', + key: 'Mammoth-Base', + text: t('questStressbeastDropMammothPet') + }, { + type: 'mounts', + key: 'Mammoth-Base', + text: t('questStressbeastDropMammothMount') + }, { + type: 'food', + key: 'Meat', + text: t('foodMeat') + }, { + type: 'food', + key: 'Milk', + text: t('foodMilk') + }, { + type: 'food', + key: 'Potatoe', + text: t('foodPotatoe') + }, { + type: 'food', + key: 'Strawberry', + text: t('foodStrawberry') + }, { + type: 'food', + key: 'Chocolate', + text: t('foodChocolate') + }, { + type: 'food', + key: 'Fish', + text: t('foodFish') + }, { + type: 'food', + key: 'RottenMeat', + text: t('foodRottenMeat') + }, { + type: 'food', + key: 'CottonCandyPink', + text: t('foodCottonCandyPink') + }, { + type: 'food', + key: 'CottonCandyBlue', + text: t('foodCottonCandyBlue') + }, { + type: 'food', + key: 'Honey', + text: t('foodHoney') + } + ], + gp: 0, + exp: 0 + } + }, + burnout: { + completionChat: t('questBurnoutCompletionChat'), + boss: { + name: t('questBurnoutBoss'), + hp: 11000000, + str: 2.5, + def: 1, + rage: { + title: t('questBurnoutBossRageTitle'), + description: t('questBurnoutBossRageDescription'), + value: 1000000, + quests: t('questBurnoutBossRageQuests'), + seasonalShop: t('questBurnoutBossRageSeasonalShop'), + tavern: t('questBurnoutBossRageTavern') + } + }, + drop: { + items: [ + { + type: 'pets', + key: 'Phoenix-Base', + text: t('questBurnoutDropPhoenixPet') + }, { + type: 'mounts', + key: 'Phoenix-Base', + text: t('questBurnoutDropPhoenixMount') + }, { + type: 'food', + key: 'Candy_Base', + text: t('foodCandyBase') + }, { + type: 'food', + key: 'Candy_White', + text: t('foodCandyWhite') + }, { + type: 'food', + key: 'Candy_Desert', + text: t('foodCandyDesert') + }, { + type: 'food', + key: 'Candy_Red', + text: t('foodCandyRed') + }, { + type: 'food', + key: 'Candy_Shade', + text: t('foodCandyShade') + }, { + type: 'food', + key: 'Candy_Skeleton', + text: t('foodCandySkeleton') + }, { + type: 'food', + key: 'Candy_Zombie', + text: t('foodCandyZombie') + }, { + type: 'food', + key: 'Candy_CottonCandyPink', + text: t('foodCandyCottonCandyPink') + }, { + type: 'food', + key: 'Candy_CottonCandyBlue', + text: t('foodCandyCottonCandyBlue') + }, { + type: 'food', + key: 'Candy_Golden', + text: t('foodCandyGolden') + } + ], + gp: 0, + exp: 0 + } + }, +}; + +let questDefaults = (name) => { + return { + completion: t(`quest${name}Completion`), + value: 0, + canBuy: () => { return false; }, + category: 'world', + } +}; + +setQuestSetDefaults(worldQuests, questDefaults); + +export default worldQuests; diff --git a/common/script/src/content/spells/healer.js b/common/script/src/content/spells/healer.js new file mode 100644 index 0000000000..5e603cb2dd --- /dev/null +++ b/common/script/src/content/spells/healer.js @@ -0,0 +1,78 @@ +import { + translator as t, + diminishingReturns, + calculateBonus, + setSpellDefaults +} from '../helpers'; + +import {each} from 'lodash'; + +let heal = { + mana: 15, + lvl: 11, + target: 'self', + cast: (user, target) => { + user.stats.hp += (user._statsComputed.con + user._statsComputed.int + 5) * .075; + if (user.stats.hp > 50) { + return user.stats.hp = 50; + } + } +}; + +let brightness = { + mana: 15, + lvl: 12, + target: 'self', + cast: (user, target) => { + return each(user.tasks, (target) => { + if (target.type === 'reward') { + return; + } + return target.value += 4 * (user._statsComputed.int / (user._statsComputed.int + 40)); + }); + } +}; + +let protectAura = { + mana: 30, + lvl: 13, + target: 'party', + cast: (user, target) => { + return each(target, (member) => { + var base, bonus; + bonus = user._statsComputed.con - user.stats.buffs.con; + if ((base = member.stats.buffs).con == null) { + base.con = 0; + } + return member.stats.buffs.con += Math.ceil(diminishingReturns(bonus, 200, 200)); + }); + } +}; + +let healAll = { + mana: 25, + lvl: 14, + text: t('spellHealerHealAllText'), + notes: t('spellHealerHealAllNotes'), + target: 'party', + cast: (user, target) => { + return each(target, (member) => { + member.stats.hp += (user._statsComputed.con + user._statsComputed.int + 5) * .04; + if (member.stats.hp > 50) { + return member.stats.hp = 50; + } + }); + } +}; + +let healer = { + heal: heal, + brightness: brightness, + protectAura: protectAura, + // @TODO APIv3 - correct to healAll + heallAll: healAll, +}; + +setSpellDefaults('healer', healer); + +export default healer; diff --git a/common/script/src/content/spells/index.js b/common/script/src/content/spells/index.js new file mode 100644 index 0000000000..e99fc03866 --- /dev/null +++ b/common/script/src/content/spells/index.js @@ -0,0 +1,51 @@ +import {each} from 'lodash'; + +import wizard from './wizard'; +import warrior from './warrior'; +import healer from './healer'; +import rogue from './rogue'; +import special from './special'; + +/* + --------------------------------------------------------------- + Spells + --------------------------------------------------------------- + Text, notes, and mana are obvious. The rest: + + * {target}: one of [task, self, party, user]. This is very important, because if the cast() function is expecting one + thing and receives another, it will cause errors. `self` is used for self buffs, multi-task debuffs, AOEs (eg, meteor-shower), + etc. Basically, use self for anything that's not [task, party, user] and is an instant-cast + + * {cast}: the function that's run to perform the ability's action. This is pretty slick - because this is exported to the + web, this function can be performed on the client and on the server. `user` param is self (needed for determining your + own stats for effectiveness of cast), and `target` param is one of [task, party, user]. In the case of `self` spells, + you act on `user` instead of `target`. You can trust these are the correct objects, as long as the `target` attr of the + spell is correct. Take a look at habitrpg/src/models/user.js and habitrpg/src/models/task.js for what attributes are + available on each model. Note `task.value` is its "redness". If party is passed in, it's an array of users, + so you'll want to iterate over them like: `_.each(target,function(member){...})` + + Note, user.stats.mp is docked after automatically (it's appended to functions automatically down below in an _.each) + */ + +var spells = { + wizard: wizard, + warrior: warrior, + rogue: rogue, + healer: healer, + special: special, +}; + +// Intercept all spells to reduce user.stats.mp after casting the spell +each(spells, (spellClass) => { + each(spellClass, (spell, key) => { + spell.key = key; + + let _cast = spell.cast; + spell.cast = (user, target) => { + _cast(user, target); + return user.stats.mp -= spell.mana; + }; + }); +}); + +export default spells; diff --git a/common/script/src/content/spells/rogue.js b/common/script/src/content/spells/rogue.js new file mode 100644 index 0000000000..a4157c43a7 --- /dev/null +++ b/common/script/src/content/spells/rogue.js @@ -0,0 +1,75 @@ +import { + translator as t, + diminishingReturns, + calculateBonus, + setSpellDefaults +} from '../helpers'; +import {each} from 'lodash'; + +let pickPocket = { + mana: 10, + lvl: 11, + target: 'task', + cast: (user, target) => { + var bonus; + bonus = calculateBonus(target.value, user._statsComputed.per); + return user.stats.gp += diminishingReturns(bonus, 25, 75); + } +}; + +let backStab = { + mana: 15, + lvl: 12, + target: 'task', + cast: (user, target) => { + var _crit, bonus, req; + _crit = user.fns.crit('str', .3); + bonus = calculateBonus(target.value, user._statsComputed.str, _crit); + user.stats.exp += diminishingReturns(bonus, 75, 50); + user.stats.gp += diminishingReturns(bonus, 18, 75); + req = { + language: user.preferences.language + }; + return user.fns.updateStats(user.stats, req); + } +}; + +let toolsOfTrade = { + mana: 25, + lvl: 13, + target: 'party', + cast: (user, target) => { + return each(target, (member) => { + var base, bonus; + bonus = user._statsComputed.per - user.stats.buffs.per; + if ((base = member.stats.buffs).per == null) { + base.per = 0; + } + return member.stats.buffs.per += Math.ceil(diminishingReturns(bonus, 100, 50)); + }); + } +}; + +let stealth = { + mana: 45, + lvl: 14, + target: 'self', + cast: (user, target) => { + var base; + if ((base = user.stats.buffs).stealth == null) { + base.stealth = 0; + } + return user.stats.buffs.stealth += Math.ceil(diminishingReturns(user._statsComputed.per, user.dailys.length * 0.64, 55)); + } +}; + +let rogue = { + pickPocket: pickPocket, + backStab: backStab, + toolsOfTrade: toolsOfTrade, + stealth: stealth, +}; + +setSpellDefaults('rogue', rogue); + +export default rogue; diff --git a/common/script/src/content/spells/special.js b/common/script/src/content/spells/special.js new file mode 100644 index 0000000000..023480cd61 --- /dev/null +++ b/common/script/src/content/spells/special.js @@ -0,0 +1,299 @@ +import { translator as t } from '../helpers'; +import {each} from 'lodash'; + +let snowball = { + text: t('spellSpecialSnowballAuraText'), + mana: 0, + value: 15, + target: 'user', + notes: t('spellSpecialSnowballAuraNotes'), + cast: (user, target) => { + var base; + resetVisualBuffs(target); + target.stats.buffs.snowball = true; + + if ((base = target.achievements).snowball == null) { + base.snowball = 0; + } + target.achievements.snowball++; + return user.items.special.snowball--; + } +}; + +let salt = { + text: t('spellSpecialSaltText'), + mana: 0, + value: 5, + immediateUse: true, + target: 'self', + notes: t('spellSpecialSaltNotes'), + cast: (user, target) => { + user.stats.buffs.snowball = false; + return user.stats.gp -= 5; + } +}; + +let spookDust = { + text: t('spellSpecialSpookDustText'), + mana: 0, + value: 15, + target: 'user', + notes: t('spellSpecialSpookDustNotes'), + cast: (user, target) => { + var base; + resetVisualBuffs(target); + target.stats.buffs.spookDust = true; + + if ((base = target.achievements).spookDust == null) { + base.spookDust = 0; + } + target.achievements.spookDust++; + return user.items.special.spookDust--; + } +}; + +let opaquePotion = { + text: t('spellSpecialOpaquePotionText'), + mana: 0, + value: 5, + immediateUse: true, + target: 'self', + notes: t('spellSpecialOpaquePotionNotes'), + cast: (user, target) => { + user.stats.buffs.spookDust = false; + return user.stats.gp -= 5; + } +}; + +let shinySeed = { + text: t('spellSpecialShinySeedText'), + mana: 0, + value: 15, + target: 'user', + notes: t('spellSpecialShinySeedNotes'), + cast: (user, target) => { + var base; + resetVisualBuffs(target); + + target.stats.buffs.shinySeed = true; + + if ((base = target.achievements).shinySeed == null) { + base.shinySeed = 0; + } + target.achievements.shinySeed++; + return user.items.special.shinySeed--; + } +}; + +let petalFreePotion = { + text: t('spellSpecialPetalFreePotionText'), + mana: 0, + value: 5, + immediateUse: true, + target: 'self', + notes: t('spellSpecialPetalFreePotionNotes'), + cast: (user, target) => { + user.stats.buffs.shinySeed = false; + return user.stats.gp -= 5; + } +}; + +let seafoam = { + text: t('spellSpecialSeafoamText'), + mana: 0, + value: 15, + target: 'user', + notes: t('spellSpecialSeafoamNotes'), + cast: (user, target) => { + var base; + resetVisualBuffs(target); + target.stats.buffs.seafoam = true; + + if ((base = target.achievements).seafoam == null) { + base.seafoam = 0; + } + target.achievements.seafoam++; + return user.items.special.seafoam--; + } +}; + +let sand = { + text: t('spellSpecialSandText'), + mana: 0, + value: 5, + immediateUse: true, + target: 'self', + notes: t('spellSpecialSandNotes'), + cast: (user, target) => { + user.stats.buffs.seafoam = false; + return user.stats.gp -= 5; + } +}; + +let nye = { + text: t('nyeCard'), + mana: 0, + value: 10, + immediateUse: true, + silent: true, + target: 'user', + notes: t('nyeCardNotes'), + cast: (user, target) => { + var base; + if (user === target) { + if ((base = user.achievements).nye == null) { + base.nye = 0; + } + user.achievements.nye++; + } else { + each([user, target], (t) => { + var base1; + if ((base1 = t.achievements).nye == null) { + base1.nye = 0; + } + return t.achievements.nye++; + }); + } + if (!target.items.special.nyeReceived) { + target.items.special.nyeReceived = []; + } + target.items.special.nyeReceived.push(user.profile.name); + target.flags.cardReceived = true; + if (typeof target.markModified === "function") { + target.markModified('items.special.nyeReceived'); + } + return user.stats.gp -= 10; + } +}; + +let valentine = { + text: t('valentineCard'), + mana: 0, + value: 10, + immediateUse: true, + silent: true, + target: 'user', + notes: t('valentineCardNotes'), + cast: (user, target) => { + var base; + if (user === target) { + if ((base = user.achievements).valentine == null) { + base.valentine = 0; + } + user.achievements.valentine++; + } else { + each([user, target], (t) => { + var base1; + if ((base1 = t.achievements).valentine == null) { + base1.valentine = 0; + } + return t.achievements.valentine++; + }); + } + if (!target.items.special.valentineReceived) { + target.items.special.valentineReceived = []; + } + target.items.special.valentineReceived.push(user.profile.name); + target.flags.cardReceived = true; + if (typeof target.markModified === "function") { + target.markModified('items.special.valentineReceived'); + } + return user.stats.gp -= 10; + } +}; + +let greeting = { + text: t('greetingCard'), + mana: 0, + value: 10, + immediateUse: true, + silent: true, + target: 'user', + notes: t('greetingCardNotes'), + cast: (user, target) => { + var base; + if (user === target) { + if ((base = user.achievements).greeting == null) { + base.greeting = 0; + } + user.achievements.greeting++; + } else { + each([user, target], (t) => { + var base1; + if ((base1 = t.achievements).greeting == null) { + base1.greeting = 0; + } + return t.achievements.greeting++; + }); + } + if (!target.items.special.greetingReceived) { + target.items.special.greetingReceived = []; + } + target.items.special.greetingReceived.push(user.profile.name); + target.flags.cardReceived = true; + if (typeof target.markModified === "function") { + target.markModified('items.special.greetingReceived'); + } + return user.stats.gp -= 10; + } +}; + +let thankyou = { + text: t('thankyouCard'), + mana: 0, + value: 10, + immediateUse: true, + silent: true, + target: 'user', + notes: t('thankyouCardNotes'), + cast: (user, target) => { + var base; + if (user === target) { + if ((base = user.achievements).thankyou == null) { + base.thankyou = 0; + } + user.achievements.thankyou++; + } else { + each([user, target], (t) => { + var base1; + if ((base1 = t.achievements).thankyou == null) { + base1.thankyou = 0; + } + return t.achievements.thankyou++; + }); + } + if (!target.items.special.thankyouReceived) { + target.items.special.thankyouReceived = []; + } + target.items.special.thankyouReceived.push(user.profile.name); + target.flags.cardReceived = true; + if (typeof target.markModified === "function") { + target.markModified('items.special.thankyouReceived'); + } + return user.stats.gp -= 10; + } +}; + +function resetVisualBuffs(target) { + target.stats.buffs.snowball = false; + target.stats.buffs.spookDust = false; + target.stats.buffs.shinySeed = false; + target.stats.buffs.seafoam = false; +} + +let special = { + snowball: snowball, + salt: salt, + spookDust: spookDust, + opaquePotion: opaquePotion, + shinySeed: shinySeed, + petalFreePotion: petalFreePotion, + seafoam: seafoam, + sand: sand, + nye: nye, + valentine: valentine, + greeting: greeting, + thankyou: thankyou, +}; + +export default special; diff --git a/common/script/src/content/spells/warrior.js b/common/script/src/content/spells/warrior.js new file mode 100644 index 0000000000..6271493089 --- /dev/null +++ b/common/script/src/content/spells/warrior.js @@ -0,0 +1,79 @@ +import { + translator as t, + diminishingReturns, + calculateBonus, + setSpellDefaults +} from '../helpers'; +import {each} from 'lodash'; + +let smash= { + mana: 10, + lvl: 11, + target: 'task', + cast: (user, target) => { + var base, bonus; + bonus = user._statsComputed.str * user.fns.crit('con'); + target.value += diminishingReturns(bonus, 2.5, 35); + if ((base = user.party.quest.progress).up == null) { + base.up = 0; + } + return user.party.quest.progress.up += diminishingReturns(bonus, 55, 70); + } +}; + +let defensiveStance = { + mana: 25, + lvl: 12, + target: 'self', + cast: (user, target) => { + var base, bonus; + bonus = user._statsComputed.con - user.stats.buffs.con; + if ((base = user.stats.buffs).con == null) { + base.con = 0; + } + return user.stats.buffs.con += Math.ceil(diminishingReturns(bonus, 40, 200)); + } +}; + +let valorousPresence = { + mana: 20, + lvl: 13, + target: 'party', + cast: (user, target) => { + return each(target, (member) => { + var base, bonus; + bonus = user._statsComputed.str - user.stats.buffs.str; + if ((base = member.stats.buffs).str == null) { + base.str = 0; + } + return member.stats.buffs.str += Math.ceil(diminishingReturns(bonus, 20, 200)); + }); + } +}; + +let intimidate = { + mana: 15, + lvl: 14, + target: 'party', + cast: (user, target) => { + return each(target, (member) => { + var base, bonus; + bonus = user._statsComputed.con - user.stats.buffs.con; + if ((base = member.stats.buffs).con == null) { + base.con = 0; + } + return member.stats.buffs.con += Math.ceil(diminishingReturns(bonus, 24, 200)); + }); + } +}; + +let warrior = { + smash: smash, + defensiveStance: defensiveStance, + valorousPresence: valorousPresence, + intimidate: intimidate, +}; + +setSpellDefaults('warrior', warrior); + +export default warrior; diff --git a/common/script/src/content/spells/wizard.js b/common/script/src/content/spells/wizard.js new file mode 100644 index 0000000000..7056633c22 --- /dev/null +++ b/common/script/src/content/spells/wizard.js @@ -0,0 +1,82 @@ +import { + translator as t, + diminishingReturns, + calculateBonus, + setSpellDefaults +} from '../helpers'; +import {each} from 'lodash'; + +let fireball = { + mana: 10, + lvl: 11, + target: 'task', + cast: (user, target) => { + let base; + + let bonus = user._statsComputed.int * user.fns.crit('per'); + bonus *= Math.ceil((target.value < 0 ? 1 : target.value + 1) * .075); + + user.stats.exp += diminishingReturns(bonus, 75); + + if ((base = user.party.quest.progress).up == null) { + base.up = 0; + } + user.party.quest.progress.up += Math.ceil(user._statsComputed.int * .1); + let req = { + language: user.preferences.language + }; + return user.fns.updateStats(user.stats, req); + } +}; + +let mpheal = { + text: t('spellWizardMPHealText'), + mana: 30, + lvl: 12, + target: 'party', + notes: t('spellWizardMPHealNotes'), + cast: (user, target) => { + return each(target, (member) => { + let bonus = user._statsComputed.int; + if (user._id !== member._id) { + return member.stats.mp += Math.ceil(diminishingReturns(bonus, 25, 125)); + } + }); + } +}; + +let earth = { + mana: 35, + lvl: 13, + target: 'party', + cast: (user, target) => { + return each(target, (member) => { + var base, bonus; + bonus = user._statsComputed.int - user.stats.buffs.int; + if ((base = member.stats.buffs).int == null) { + base.int = 0; + } + return member.stats.buffs.int += Math.ceil(diminishingReturns(bonus, 30, 200)); + }); + } +}; + +let frost = { + mana: 40, + lvl: 14, + target: 'self', + cast: (user, target) => { + return user.stats.buffs.streaks = true; + } +}; + +let wizard = { + fireball: fireball, + mpheal: mpheal, + earth: earth, + frost: frost, +}; + +setSpellDefaults('wizard', wizard); + +export default wizard; diff --git a/common/script/src/content/subscription-blocks.js b/common/script/src/content/subscription-blocks.js new file mode 100644 index 0000000000..f51ed45cc7 --- /dev/null +++ b/common/script/src/content/subscription-blocks.js @@ -0,0 +1,32 @@ +import {each} from 'lodash'; + +let subscriptionBlocks = { + basic_earned: { + months: 1, + price: 5 + }, + basic_3mo: { + months: 3, + price: 15 + }, + basic_6mo: { + months: 6, + price: 30 + }, + google_6mo: { + months: 6, + price: 24, + discount: true, + original: 30 + }, + basic_12mo: { + months: 12, + price: 48 + } +}; + +each(subscriptionBlocks, function(block, key) { + block.key = key; +}); + +export default subscriptionBlocks; diff --git a/common/script/src/content/time-traveler-stable.js b/common/script/src/content/time-traveler-stable.js new file mode 100644 index 0000000000..7f3178effa --- /dev/null +++ b/common/script/src/content/time-traveler-stable.js @@ -0,0 +1,14 @@ +import {translator as t} from './helpers'; + +let stable = { + pets: { + 'Mammoth-Base': t('mammoth'), + 'MantisShrimp-Base': t('mantisShrimp') + }, + mounts: { + 'Mammoth-Base': t('mammoth'), + 'MantisShrimp-Base': t('mantisShrimp') + } +}; + +export default stable; diff --git a/common/script/src/content/time-traveler-store.js b/common/script/src/content/time-traveler-store.js new file mode 100644 index 0000000000..a34e1d07bf --- /dev/null +++ b/common/script/src/content/time-traveler-store.js @@ -0,0 +1,15 @@ +import {keys, reduce} from 'lodash'; +import mystery from './mystery-sets'; + +function timeTravelerStore(owned) { + var ownedKeys = keys((typeof owned.toObject === "function" ? owned.toObject() : void 0) || owned); + return reduce(mystery, (m, v, k) => { + if (k === 'wondercon' || ~ownedKeys.indexOf(v.items[0].key)) { + return m; + } + m[k] = v; + return m; + }, {}); +}; + +export default timeTravelerStore; diff --git a/common/script/src/content/user-defaults.js b/common/script/src/content/user-defaults.js new file mode 100644 index 0000000000..b09bad06b9 --- /dev/null +++ b/common/script/src/content/user-defaults.js @@ -0,0 +1,62 @@ +import {translator as t} from './helpers'; + +let habits = [ + { + type: 'habit', + text: t('defaultHabit1Text'), + value: 0, + up: true, + down: false, + attribute: 'per', + }, { + type: 'habit', + text: t('defaultHabit2Text'), + value: 0, + up: false, + down: true, + attribute: 'str', + }, { + type: 'habit', + text: t('defaultHabit3Text'), + value: 0, + up: true, + down: true, + attribute: 'str', + } +]; + +let dailys = []; + +let todos = [ + { + type: 'todo', + text: t('defaultTodo1Text'), + notes: t('defaultTodoNotes'), + completed: false, + attribute: 'int', + } +]; + +let rewards = [ + { + type: 'reward', + text: t('defaultReward1Text'), + value: 10, + } +]; + +let tags = [ + { name: t('defaultTag1') }, + { name: t('defaultTag2') }, + { name: t('defaultTag3') }, +] + +let userDefaults = { + habits: habits, + dailys: dailys, + todos: todos, + rewards: rewards, + tags: tags +}; + +export default userDefaults; diff --git a/common/script/src/i18n.js b/common/script/src/i18n.js new file mode 100644 index 0000000000..315624e76a --- /dev/null +++ b/common/script/src/i18n.js @@ -0,0 +1,49 @@ +let _ = require('lodash'); + +module.exports = { + strings: null, + translations: {}, + t: function(stringName) { + var clonedVars, e, locale, string, stringNotFound, vars; + vars = arguments[1]; + if (_.isString(arguments[1])) { + vars = null; + locale = arguments[1]; + } else if (arguments[2] != null) { + vars = arguments[1]; + locale = arguments[2]; + } + if ((locale == null) || (!module.exports.strings && !module.exports.translations[locale])) { + locale = 'en'; + } + if (module.exports.strings) { + string = module.exports.strings[stringName]; + } else { + string = module.exports.translations[locale] && module.exports.translations[locale][stringName]; + } + clonedVars = _.clone(vars) || {}; + clonedVars.locale = locale; + if (string) { + try { + return _.template(string, clonedVars); + } catch (_error) { + e = _error; + return 'Error processing the string. Please see Help > Report a Bug.'; + } + } else { + if (module.exports.strings) { + stringNotFound = module.exports.strings.stringNotFound; + } else if (module.exports.translations[locale]) { + stringNotFound = module.exports.translations[locale] && module.exports.translations[locale].stringNotFound; + } + try { + return _.template(stringNotFound, { + string: stringName + }); + } catch (_error) { + e = _error; + return 'Error processing the string. Please see Help > Report a Bug.'; + } + } + } +}; diff --git a/gulpfile.js b/gulpfile.js index 5e80d67471..9e32600ef4 100644 --- a/gulpfile.js +++ b/gulpfile.js @@ -11,6 +11,7 @@ require('babel/register'); if (process.env.NODE_ENV === 'production') { require('./tasks/gulp-newstuff'); require('./tasks/gulp-build'); + require('./tasks/gulp-babelify'); } else { require('glob').sync('./tasks/gulp-*').forEach(require); require('gulp').task('default', ['test']); diff --git a/migrations/20151013_jackolanterns.js b/migrations/20151013_jackolanterns.js new file mode 100644 index 0000000000..35da80c1cc --- /dev/null +++ b/migrations/20151013_jackolanterns.js @@ -0,0 +1,67 @@ +var migrationName = 'new_stuff.js'; +var authorName = 'Sabe'; // in case script author needs to know when their ... +var authorUuid = '7f14ed62-5408-4e1b-be83-ada62d504931'; //... own data is done + +/* + * Award Jack-O'-Lantern mounts to users who already have the pet version, award pet if they don't + */ + +var dbserver = 'localhost:27017'; // FOR TEST DATABASE +// var dbserver = 'username:password@ds031379-a0.mongolab.com:31379'; // FOR PRODUCTION DATABASE +var dbname = 'habitrpg'; + +var mongo = require('mongoskin'); +var _ = require('lodash'); + +var dbUsers = mongo.db(dbserver + '/' + dbname + '?auto_reconnect').collection('users'); + +// specify a query to limit the affected users (empty for all users): +var query = { +}; + +// specify fields we are interested in to limit retrieved data (empty if we're not reading data): +var fields = { + 'items.pets.JackOLantern-Base':1 +}; + +console.warn('Updating users...'); +var progressCount = 1000; +var count = 0; +dbUsers.findEach(query, fields, {batchSize:250}, function(err, user) { + if (err) { return exiting(1, 'ERROR! ' + err); } + if (!user) { + console.warn('All appropriate users found and modified.'); + return displayData(); + } + count++; + + // specify user data to change: + var set = {}; + if (user.items.pets['JackOLantern-Base']) { + set = {'migration':migrationName, 'items.mounts.JackOLantern-Base':true}; + } else { + set = {'migration':migrationName, 'items.pets.JackOLantern-Base':5}; + } + + dbUsers.update({_id:user._id}, {$set:set}); + + if (count%progressCount == 0) console.warn(count + ' ' + user._id); + if (user._id == authorUuid) console.warn(authorName + ' processed'); +}); + + +function displayData() { + console.warn('\n' + count + ' users processed\n'); + return exiting(0); +} + + +function exiting(code, msg) { + code = code || 0; // 0 = success + if (code && !msg) { msg = 'ERROR!'; } + if (msg) { + if (code) { console.error(msg); } + else { console.log( msg); } + } + process.exit(code); +} diff --git a/migrations/mystery_items.js b/migrations/mystery_items.js index ecbac4256b..48f2009b15 100644 --- a/migrations/mystery_items.js +++ b/migrations/mystery_items.js @@ -2,7 +2,7 @@ var _id = ''; var update = { $addToSet: { 'purchased.plan.mysteryItems':{ - $each:['head_mystery_201508','armor_mystery_201508'] + $each:['head_mystery_201509','armor_mystery_201509'] } } }; diff --git a/package.json b/package.json index 4857c0dba4..5893a7d523 100644 --- a/package.json +++ b/package.json @@ -9,6 +9,7 @@ "async": "~0.9.0", "aws-sdk": "^2.0.25", "babel": "^5.5.4", + "gulp-babel": "^5.2.1", "bower": "~1.3.12", "browserify": "~3.30.2", "coffee-script": "1.6.x", @@ -34,6 +35,7 @@ "grunt-karma": "~0.6.2", "gulp": "^3.9.0", "gulp-clean": "^0.3.1", + "gulp-eslint": "^1.0.0", "gulp-grunt": "^0.5.2", "gulp-imagemin": "^2.3.0", "gulp-nodemon": "^2.0.4", @@ -44,6 +46,8 @@ "jade": "~1.11.0", "js2xmlparser": "~0.1.2", "lodash": "~2.4.1", + "lodash.camelcase": "^3.0.1", + "lodash.capitalize": "^3.0.0", "loggly": "~1.0.8", "marked": "^0.3.5", "merge-stream": "^1.0.0", @@ -86,11 +90,11 @@ "node": "0.10.x" }, "scripts": { - "test": "$(npm bin)/gulp test", - "start": "$(npm bin)/gulp run:dev", - "sprites": "$(npm bin)/gulp sprites:compile", - "postinstall": "$(npm bin)/bower --config.interactive=false install -f; $(npm bin)/gulp build;", - "coverage": "COVERAGE=true $(npm bin)/mocha --require register-handlers.js --reporter html-cov > coverage.html; open coverage.html" + "test": "gulp test", + "start": "gulp run:dev", + "sprites": "gulp sprites:compile", + "postinstall": "bower --config.interactive=false install -f; gulp build;", + "coverage": "COVERAGE=true mocha --require register-handlers.js --reporter html-cov > coverage.html; open coverage.html" }, "devDependencies": { "chai": "^2.3.0", diff --git a/tasks/gulp-babelify.js b/tasks/gulp-babelify.js new file mode 100644 index 0000000000..a77be47ecc --- /dev/null +++ b/tasks/gulp-babelify.js @@ -0,0 +1,16 @@ +import gulp from 'gulp'; +import babel from 'gulp-babel'; + +const ES2015_SOURCE = 'common/script/src/**/*.js'; +const ES2015_DIST = 'common/dist/scripts/'; + +gulp.task('babel:common', () => { + return gulp.src(ES2015_SOURCE) + .pipe(babel()) + .pipe(gulp.dest(ES2015_DIST)); +}); + +gulp.task('babel:common:watch', () => { + gulp.watch([ES2015_SOURCE], ['babel:common']); +}); + diff --git a/tasks/gulp-build.js b/tasks/gulp-build.js index a45b591d9e..8b0b752ca2 100644 --- a/tasks/gulp-build.js +++ b/tasks/gulp-build.js @@ -9,7 +9,7 @@ gulp.task('build', () => { } }); -gulp.task('build:dev', ['prepare:staticNewStuff'], (done) => { +gulp.task('build:dev', ['babel:common', 'prepare:staticNewStuff'], (done) => { gulp.start('grunt-build:dev', done); }); @@ -17,6 +17,6 @@ gulp.task('build:dev:watch', ['build:dev'], () => { gulp.watch(['website/public/**/*.styl', 'common/script/*']); }); -gulp.task('build:prod', ['prepare:staticNewStuff'], (done) => { +gulp.task('build:prod', ['babel:common', 'prepare:staticNewStuff'], (done) => { gulp.start('grunt-build:prod', done); }); diff --git a/tasks/gulp-eslint.js b/tasks/gulp-eslint.js new file mode 100644 index 0000000000..ec8866c4dc --- /dev/null +++ b/tasks/gulp-eslint.js @@ -0,0 +1,45 @@ +import gulp from 'gulp'; +import eslint from 'gulp-eslint'; +import _ from 'lodash'; + +// TODO remove once we upgrade to lodash 3 +const defaultsDeep = _.partialRight(_.merge, _.defaults); + +const shared = { + rules: { + indent: [2, 2], + quotes: [2, 'single'], + 'linebreak-style': [2, 'unix'], + semi: [2, 'always'] + }, + extends: 'eslint:recommended', + env: { + es6: true + } +}; + +gulp.task('lint:client', () => { + // Ignore .coffee files + return gulp.src(['./website/public/js/**/*.js']) + .pipe(eslint(defaultsDeep({ + env: { + node: true + } + }, shared))) + .pipe(eslint.format()) + .pipe(eslint.failAfterError()); +}); + +gulp.task('lint:server', () => { + // Ignore .coffee files + return gulp.src(['./website/src/**/*.js']) + .pipe(eslint(defaultsDeep({ + env: { + browser: true + } + }, shared))) + .pipe(eslint.format()) + .pipe(eslint.failAfterError()); +}); + +gulp.task('lint', ['lint:server', 'lint:client']); \ No newline at end of file diff --git a/tasks/gulp-sprites.js b/tasks/gulp-sprites.js index 016c0bf160..a5777af9ce 100644 --- a/tasks/gulp-sprites.js +++ b/tasks/gulp-sprites.js @@ -69,7 +69,7 @@ function createSpritesStream(name, src) { cssName: `spritesmith-${name}-${index}.css`, algorithm: 'binary-tree', padding: 1, - cssTemplate: 'common/css/css.template.mustache', + cssTemplate: 'common/css/css.template.handlebars', cssVarMap: cssVarMap })); diff --git a/tasks/gulp-tests.js b/tasks/gulp-tests.js index e6c9e6e9bc..6861b3a399 100644 --- a/tasks/gulp-tests.js +++ b/tasks/gulp-tests.js @@ -11,6 +11,15 @@ const TEST_DB = 'habitrpg_test' const TEST_DB_URI = `mongodb://localhost/${TEST_DB}` +const API_TEST_COMMAND = 'mocha test/api-legacy'; +const COMMON_TEST_COMMAND = 'mocha test/common'; +const CONTENT_TEST_COMMAND = 'mocha test/content --opts test/content/mocha.content.opts'; +const CONTENT_OPTIONS = {maxBuffer: 1024 * 500}; +const KARMA_TEST_COMMAND = 'karma start'; +const SERVER_SIDE_TEST_COMMAND = 'mocha test/server_side'; + +const ISTANBUL_TEST_COMMAND = `istanbul cover -i "website/src/**" --dir coverage/api $(npm bin)/${API_TEST_COMMAND}`; + /* Helper methods for reporting test summary */ let testResults = []; let testCount = (stdout, regexp) => { @@ -46,7 +55,7 @@ gulp.task('test:prepare', [ gulp.task('test:common', ['test:prepare:build'], (cb) => { let runner = exec( - testBin('mocha test/common'), + testBin(COMMON_TEST_COMMAND), (err, stdout, stderr) => { cb(err); } @@ -55,7 +64,7 @@ gulp.task('test:common', ['test:prepare:build'], (cb) => { }); gulp.task('test:common:clean', (cb) => { - pipe(exec(testBin("mocha test/common"), () => cb())); + pipe(exec(testBin(COMMON_TEST_COMMAND), () => cb())); }); gulp.task('test:common:watch', ['test:common:clean'], () => { @@ -64,7 +73,7 @@ gulp.task('test:common:watch', ['test:common:clean'], () => { gulp.task('test:common:safe', ['test:prepare:build'], (cb) => { let runner = exec( - testBin('mocha test/common'), + testBin(COMMON_TEST_COMMAND), (err, stdout, stderr) => { testResults.push({ suite: 'Common Specs\t', @@ -78,9 +87,45 @@ gulp.task('test:common:safe', ['test:prepare:build'], (cb) => { pipe(runner); }); +gulp.task('test:content', ['test:prepare:build'], (cb) => { + let runner = exec( + testBin(CONTENT_TEST_COMMAND), + CONTENT_OPTIONS, + (err, stdout, stderr) => { + cb(err); + } + ); + pipe(runner); +}); + +gulp.task('test:content:clean', (cb) => { + pipe(exec(testBin(CONTENT_TEST_COMMAND), CONTENT_OPTIONS, () => cb())); +}); + +gulp.task('test:content:watch', ['test:content:clean'], () => { + gulp.watch(['common/script/src/content/**', 'test/**'], ['test:content:clean']); +}); + +gulp.task('test:content:safe', ['test:prepare:build'], (cb) => { + let runner = exec( + testBin(CONTENT_TEST_COMMAND), + CONTENT_OPTIONS, + (err, stdout, stderr) => { + testResults.push({ + suite: 'Content Specs\t', + pass: testCount(stdout, /(\d+) passing/), + fail: testCount(stderr, /(\d+) failing/), + pend: testCount(stdout, /(\d+) pending/) + }); + cb(); + } + ); + pipe(runner); +}); + gulp.task('test:server_side', ['test:prepare:build'], (cb) => { let runner = exec( - testBin('mocha test/server_side'), + testBin(SERVER_SIDE_TEST_COMMAND), (err, stdout, stderr) => { cb(err); } @@ -90,7 +135,7 @@ gulp.task('test:server_side', ['test:prepare:build'], (cb) => { gulp.task('test:server_side:safe', ['test:prepare:build'], (cb) => { let runner = exec( - testBin('mocha test/server_side'), + testBin(SERVER_SIDE_TEST_COMMAND), (err, stdout, stderr) => { testResults.push({ suite: 'Server Side Specs', @@ -106,7 +151,7 @@ gulp.task('test:server_side:safe', ['test:prepare:build'], (cb) => { gulp.task('test:api-legacy', ['test:prepare:mongo'], (cb) => { let runner = exec( - testBin("istanbul cover -i 'website/src/**' --dir coverage/api-legacy $(npm bin)/mocha -- test/api-legacy"), + testBin(ISTANBUL_TEST_COMMAND), (err, stdout, stderr) => { cb(err); } @@ -116,7 +161,7 @@ gulp.task('test:api-legacy', ['test:prepare:mongo'], (cb) => { gulp.task('test:api-legacy:safe', ['test:prepare:mongo'], (cb) => { let runner = exec( - testBin("istanbul cover -i 'website/src/**' --dir coverage/api-legacy $(npm bin)/mocha -- test/api-legacy"), + testBin(ISTANBUL_TEST_COMMAND), (err, stdout, stderr) => { testResults.push({ suite: 'API (legacy) Specs', @@ -131,7 +176,7 @@ gulp.task('test:api-legacy:safe', ['test:prepare:mongo'], (cb) => { }); gulp.task('test:api-legacy:clean', (cb) => { - pipe(exec(testBin("mocha test/api-legacy"), () => cb())); + pipe(exec(testBin(API_TEST_COMMAND), () => cb())); }); gulp.task('test:api-legacy:watch', [ @@ -143,7 +188,7 @@ gulp.task('test:api-legacy:watch', [ gulp.task('test:karma', ['test:prepare:build'], (cb) => { let runner = exec( - testBin('karma start --single-run'), + testBin(`${KARMA_TEST_COMMAND} --single-run`), (err, stdout) => { cb(err); } @@ -153,7 +198,7 @@ gulp.task('test:karma', ['test:prepare:build'], (cb) => { gulp.task('test:karma:watch', ['test:prepare:build'], (cb) => { let runner = exec( - testBin('karma start'), + testBin(KARMA_TEST_COMMAND), (err, stdout) => { cb(err); } @@ -163,7 +208,7 @@ gulp.task('test:karma:watch', ['test:prepare:build'], (cb) => { gulp.task('test:karma:safe', ['test:prepare:build'], (cb) => { let runner = exec( - testBin('karma start --single-run'), + testBin(`${KARMA_TEST_COMMAND} --single-run`), (err, stdout) => { testResults.push({ suite: 'Karma Specs\t', @@ -236,6 +281,7 @@ gulp.task('test:e2e:safe', ['test:prepare'], (cb) => { gulp.task('test', [ 'test:common:safe', + 'test:content:safe', 'test:server_side:safe', 'test:karma:safe', 'test:api-legacy:safe', diff --git a/test/api-legacy/users.coffee b/test/api-legacy/users.coffee index 772ad6eb9e..e465d1f3d5 100644 --- a/test/api-legacy/users.coffee +++ b/test/api-legacy/users.coffee @@ -31,103 +31,109 @@ describe "Users", -> ], done - it "Should choose a new group leader when deleting a user", (done) -> - userToDelete = undefined - userToBecomeLeader = undefined - guildToHaveNewLeader = undefined - async.waterfall [ - (cb) -> - registerManyUsers 2, cb + context "handle group changes when user cancels", -> + it "Should choose a new group leader when deleting a user", (done) -> + userToDelete = undefined + userToBecomeLeader = undefined + guildToHaveNewLeader = undefined + async.waterfall [ + (cb) -> + registerManyUsers 2, cb - (_users, cb) -> - userToDelete = _users[0] - userToBecomeLeader = _users[1] - User.findByIdAndUpdate userToDelete._id, - $set: - "balance": 4 - , (err, _user) -> + (_users, cb) -> + userToDelete = _users[0] + userToBecomeLeader = _users[1] + User.findByIdAndUpdate userToDelete._id, + $set: + "balance": 4 + , (err, _user) -> + cb() + + (cb) -> + request.post(baseURL + "/groups").send( + name: "GuildToGainNewLeader" + type: "guild" + ) + .set("X-API-User", userToDelete._id) + .set("X-API-Key", userToDelete.apiToken) + .end (res) -> + expectCode res, 200 + guildToHaveNewLeader = res.body + expect(guildToHaveNewLeader.leader).to.eql(userToDelete._id) cb() - (cb) -> - request.post(baseURL + "/groups").send( - name: "GuildToGainNewLeader" - type: "guild" - ) - .set("X-API-User", userToDelete._id) - .set("X-API-Key", userToDelete.apiToken) - .end (res) -> - expectCode res, 200 - guildToHaveNewLeader = res.body - expect(guildToHaveNewLeader.leader).to.eql(userToDelete._id) - cb() + (cb) -> + inviteURL = baseURL + "/groups/" + guildToHaveNewLeader._id + "/invite" + request.post(inviteURL) + .send( uuids: [userToBecomeLeader._id]) + .end (res) -> + expectCode res, 200 + cb() - (cb) -> - inviteURL = baseURL + "/groups/" + guildToHaveNewLeader._id + "/invite" - request.post(inviteURL) - .send( uuids: [userToBecomeLeader._id]) + (cb) -> + request.post(baseURL + "/groups/" + guildToHaveNewLeader._id + "/join") + .set("X-API-User", userToBecomeLeader._id) + .set("X-API-Key", userToBecomeLeader.apiToken) + .end (res) -> + expectCode res, 200 + cb() + + (cb) -> + request.del(baseURL + "/user") + .set("X-API-User", userToDelete._id) + .set("X-API-Key", userToDelete.apiToken) .end (res) -> expectCode res, 200 cb() - (cb) -> - request.post(baseURL + "/groups/" + guildToHaveNewLeader._id + "/join") + (cb) -> + request.get(baseURL + "/groups/" + guildToHaveNewLeader._id) .set("X-API-User", userToBecomeLeader._id) .set("X-API-Key", userToBecomeLeader.apiToken) .end (res) -> expectCode res, 200 + g = res.body + userInGroup = _.find(g.members, (member) -> return member._id == userToDelete._id; ) + expect(userInGroup).to.equal(undefined) + expect(g.leader._id).to.equal(userToBecomeLeader._id) cb() - (cb) -> - request.del(baseURL + "/user") - .set("X-API-User", userToDelete._id) - .set("X-API-Key", userToDelete.apiToken) - .end (res) -> - expectCode res, 200 - cb() + ], done - (cb) -> - request.get(baseURL + "/groups/" + guildToHaveNewLeader._id) - .set("X-API-User", userToBecomeLeader._id) - .set("X-API-Key", userToBecomeLeader.apiToken) - .end (res) -> - expectCode res, 200 - g = res.body - userInGroup = _.find(g.members, (member) -> return member._id == userToDelete._id; ) - expect(userInGroup).to.equal(undefined) - expect(g.leader._id).to.equal(userToBecomeLeader._id) - cb() + context "handle group and invite removals", -> + guild = undefined + party = undefined + before (done) -> + User.findByIdAndUpdate user._id, + $set: + "balance": 4 + , (err, _user) -> + async.waterfall [ + (cb) -> + request.post(baseURL + "/groups").send( + name: "TestPrivateGroup" + type: "party" + ) + .end (res) -> + expectCode res, 200 + party = res.body + cb() - ], done + (cb) -> + request.post(baseURL + "/groups").send( + name: "TestPrivateGroup" + type: "guild" + ) + .end (res) -> + expectCode res, 200 + guild = res.body + cb() - it 'Should remove a user from a group when deleting a user', (done) -> - userToDelete = undefined - guild = undefined - party = undefined - User.findByIdAndUpdate user._id, - $set: - "balance": 4 - , (err, _user) -> + ], done + + it 'Should remove a user from a group when deleting a user', (done) -> + userToDelete = undefined async.waterfall [ - (cb) -> - request.post(baseURL + "/groups").send( - name: "TestPrivateGroup" - type: "party" - ) - .end (res) -> - expectCode res, 200 - party = res.body - cb() - - (cb) -> - request.post(baseURL + "/groups").send( - name: "TestPrivateGroup" - type: "guild" - ) - .end (res) -> - expectCode res, 200 - guild = res.body - cb() - (cb) -> registerManyUsers 1, cb @@ -192,3 +198,55 @@ describe "Users", -> cb() ], done + + it 'Should remove invitations when deleting a user', (done) -> + userToDeleteInvites = undefined + async.waterfall [ + (cb) -> + registerManyUsers 1, cb + + # Send them invitations + (_users, cb) -> + userToDeleteInvites = _users[0] + inviteURL = baseURL + "/groups/" + party._id + "/invite" + request.post(inviteURL) + .send( uuids: [userToDeleteInvites._id]) + .end (res) -> + expectCode res, 200 + cb() + + (cb) -> + inviteURL = baseURL + "/groups/" + guild._id + "/invite" + request.post(inviteURL) + .send( uuids: [userToDeleteInvites._id]) + .end (res) -> + expectCode res, 200 + cb() + + (cb) -> + request.del(baseURL + "/user") + .set("X-API-User", userToDeleteInvites._id) + .set("X-API-Key", userToDeleteInvites.apiToken) + .end (res) -> + expectCode res, 200 + cb() + + (cb) -> + request.get(baseURL + "/groups/" + party._id) + .end (res) -> + expectCode res, 200 + g = res.body + userInviteForGroup = _.find(g.invites, (invite) -> return invite._id == userToDeleteInvites._id; ) + expect(userInviteForGroup).to.equal(undefined) + cb() + + (cb) -> + request.get(baseURL + "/groups/" + guild._id) + .end (res) -> + expectCode res, 200 + g = res.body + userInviteForGroup = _.find(g.invites, (invite) -> return invite._id == userToDeleteInvites._id; ) + expect(userInviteForGroup).to.equal(undefined) + cb() + + ], done diff --git a/test/common/algos.mocha.coffee b/test/common/algos.mocha.coffee index 5b9719a471..5f98890666 100644 --- a/test/common/algos.mocha.coffee +++ b/test/common/algos.mocha.coffee @@ -490,40 +490,45 @@ describe 'User', -> describe 'drop system', -> user = null + MIN_RANGE_FOR_POTION = 0 + MAX_RANGE_FOR_POTION = .3 + MIN_RANGE_FOR_EGG = .4 + MAX_RANGE_FOR_EGG = .6 + MIN_RANGE_FOR_FOOD = .7 + MAX_RANGE_FOR_FOOD = 1 beforeEach -> user = newUser() user.flags.dropsEnabled = true - # too many predictableRandom calls to stub, let's return the last element - sinon.stub(user.fns, 'randomVal', (obj)-> - result = undefined - for key, val of obj - result = val - result - ) @task_id = shared.uuid() user.ops.addTask({body: {type: 'daily', id: @task_id}}) - it 'gets a golden potion', -> - sinon.stub(user.fns, 'predictableRandom').returns 0 - user.ops.score {params: { id: @task_id, direction: 'up'}} - expect(user.items.eggs).to.eql {} - expect(user.items.hatchingPotions).to.eql {'Golden': 1} - expect(user.items.food).to.eql {} + it 'drops a hatching potion', -> + for random in [MIN_RANGE_FOR_POTION..MAX_RANGE_FOR_POTION] by .1 + sinon.stub(user.fns, 'predictableRandom').returns random + user.ops.score {params: { id: @task_id, direction: 'up'}} + expect(user.items.eggs).to.be.empty + expect(user.items.hatchingPotions).to.not.be.empty + expect(user.items.food).to.be.empty + user.fns.predictableRandom.restore() - it 'gets a bear cub egg', -> - sinon.stub(user.fns, 'predictableRandom', cycle [0, 0, 0.55]) - user.ops.score {params: { id: @task_id, direction: 'up'}} - expect(user.items.eggs).to.eql {'BearCub': 1} - expect(user.items.hatchingPotions).to.eql {} - expect(user.items.food).to.eql {} + it 'drops a pet egg', -> + for random in [MIN_RANGE_FOR_EGG..MAX_RANGE_FOR_EGG] by .1 + sinon.stub(user.fns, 'predictableRandom').returns random + user.ops.score {params: { id: @task_id, direction: 'up'}} + expect(user.items.eggs).to.not.be.empty + expect(user.items.hatchingPotions).to.be.empty + expect(user.items.food).to.be.empty + user.fns.predictableRandom.restore() - it 'gets honey', -> - sinon.stub(user.fns, 'predictableRandom', cycle [0, 0, 0.9]) - user.ops.score {params: { id: @task_id, direction: 'up'}} - expect(user.items.eggs).to.eql {} - expect(user.items.hatchingPotions).to.eql {} - expect(user.items.food).to.eql {'Honey': 1} + it 'drops food', -> + for random in [MIN_RANGE_FOR_FOOD..MAX_RANGE_FOR_FOOD] by .1 + sinon.stub(user.fns, 'predictableRandom').returns random + user.ops.score {params: { id: @task_id, direction: 'up'}} + expect(user.items.eggs).to.be.empty + expect(user.items.hatchingPotions).to.be.empty + expect(user.items.food).to.not.be.empty + user.fns.predictableRandom.restore() it 'does not get a drop', -> sinon.stub(user.fns, 'predictableRandom').returns 0.5 @@ -531,9 +536,6 @@ describe 'User', -> expect(user.items.eggs).to.eql {} expect(user.items.hatchingPotions).to.eql {} expect(user.items.food).to.eql {} - - afterEach -> - user.fns.randomVal.restore() user.fns.predictableRandom.restore() describe 'Quests', -> @@ -542,7 +544,7 @@ describe 'User', -> expect(quest.notes()).to.be.an('string') expect(quest.completion()).to.be.an('string') if quest.completion expect(quest.previous).to.be.an('string') if quest.previous - expect(quest.value).to.be.greaterThan 0 if quest.canBuy + expect(quest.value).to.be.greaterThan 0 if quest.canBuy() expect(quest.drop.gp).to.not.be.lessThan 0 expect(quest.drop.exp).to.not.be.lessThan 0 expect(quest.category).to.match(/pet|unlockable|gold|world/) diff --git a/test/common/count.js b/test/common/count.js index ddf45faae9..b9040a71f1 100644 --- a/test/common/count.js +++ b/test/common/count.js @@ -26,6 +26,16 @@ describe('count', function() { expect(beastMasterTotal).to.eql(1); }); + it('does not count pets hatched with premium potions', function() { + var pets = { + "Wolf-Spooky": 5, + "Dragon-Spooky": 5, + "FlyingPig-Base": 5 + } + var beastMasterTotal = count.beastMasterProgress(pets); + expect(beastMasterTotal).to.eql(1); + }); + it('does not count special pets', function() { var pets = { "Wolf-Base": 2, @@ -65,6 +75,15 @@ describe('count', function() { expect(mountMasterTotal).to.eql(2); }); + it('does not count premium mounts', function() { + var mounts = { + "Dragon-Red": true, + "FlyingPig-Spooky": true + } + var mountMasterTotal = count.mountMasterProgress(mounts); + expect(mountMasterTotal).to.eql(1); + }); + it('does not count quest mounts', function() { var mounts = { "Dragon-Red": true, "Gryphon-Base": true }; var mountMasterTotal = count.mountMasterProgress(mounts); diff --git a/test/common/user.fns.buy.test.js b/test/common/user.fns.buy.test.js index c79d5ea828..bcfe333d27 100644 --- a/test/common/user.fns.buy.test.js +++ b/test/common/user.fns.buy.test.js @@ -6,7 +6,6 @@ var _ = require('lodash'); require('coffee-script'); var shared = require('../../common/script/index.coffee'); -var Content = require('../../common/script/content/index.coffee'); describe('user.fns.buy', function() { var user; @@ -63,8 +62,8 @@ describe('user.fns.buy', function() { var fullArmoire = {} - _(Content.gearTypes).each(function(type) { - _(Content.gear.tree[type].armoire).each(function(gearObject, gearName) { + _(shared.content.gearTypes).each(function(type) { + _(shared.content.gear.tree[type].armoire).each(function(gearObject, gearName) { armoireKey = gearObject.key; fullArmoire[armoireKey] = true; }); @@ -118,7 +117,7 @@ describe('user.fns.buy', function() { }); it('gives food', function() { - var honey = Content.food.Honey; + var honey = shared.content.food.Honey; user.fns.randomVal.returns(honey); user.fns.predictableRandom.returns(YIELD_FOOD); @@ -148,7 +147,7 @@ describe('user.fns.buy', function() { context('gear awards', function() { beforeEach(function() { - var shield = Content.gear.tree.shield.armoire.gladiatorShield; + var shield = shared.content.gear.tree.shield.armoire.gladiatorShield; user.fns.randomVal.returns(shield); }); diff --git a/test/common/user.ops.buyMysterySet.test.js b/test/common/user.ops.buyMysterySet.test.js new file mode 100644 index 0000000000..f0a4a7b2f8 --- /dev/null +++ b/test/common/user.ops.buyMysterySet.test.js @@ -0,0 +1,84 @@ +var sinon = require('sinon'); +var chai = require("chai") +chai.use(require("sinon-chai")) +var expect = chai.expect + +require('coffee-script'); +var shared = require('../../common/script/index.coffee'); +var Content = require('../../common/script/content/index.coffee'); + +describe('user.ops.buyMysterySet', function() { + var user; + + beforeEach(function() { + user = { + items: { + gear: { + owned: { + weapon_warrior_0: true + } + } + }, + purchased: { + plan: { + consecutive: { + trinkets: 0 + } + } + } + }; + + shared.wrap(user); + }); + + context('Mystery Sets', function() { + + context('failure conditions', function() { + + it('does not grant mystery sets without Mystic Hourglasses', function(done) { + user.ops.buyMysterySet({params:{key:'201501'}}, function(response) { + expect(response.message).to.eql("You don't have enough Mystic Hourglasses."); + expect(user.items.gear.owned).to.eql({'weapon_warrior_0': true}); + done(); + }); + }); + + it('does not grant mystery set that has already been purchased', function(done) { + user.purchased.plan.consecutive.trinkets = 1; + user.items.gear.owned = { + weapon_warrior_0: true, + weapon_mystery_301404: true, + armor_mystery_301404: true, + head_mystery_301404: true, + eyewear_mystery_301404: true + }; + + user.ops.buyMysterySet({params:{key:'301404'}}, function(response) { + expect(response.message).to.eql("Mystery set not found, or set already owned"); + expect(user.purchased.plan.consecutive.trinkets).to.eql(1); + done(); + }); + }); + }); + + context('successful purchases', function() { + + it('buys Steampunk Accessories Set', function(done) { + user.purchased.plan.consecutive.trinkets = 1; + + user.ops.buyMysterySet({params:{key:'301404'}}, function() { + expect(user.purchased.plan.consecutive.trinkets).to.eql(0); + expect(user.items.gear.owned).to.eql({ + weapon_warrior_0: true, + weapon_mystery_301404: true, + armor_mystery_301404: true, + head_mystery_301404: true, + eyewear_mystery_301404: true + }); + done(); + }); + }); + }); + }); +}); + diff --git a/test/common/user.ops.hatch.js b/test/common/user.ops.hatch.js new file mode 100644 index 0000000000..2ec1d627d3 --- /dev/null +++ b/test/common/user.ops.hatch.js @@ -0,0 +1,139 @@ +var sinon = require('sinon'); +var chai = require('chai'); +chai.use(require('sinon-chai')) +var expect = chai.expect + +require('coffee-script'); +var shared = require('../../common/script/index.coffee'); +var content = require('../../common/script/content/index.coffee'); + +describe('user.ops.hatch', function() { + var user; + + beforeEach(function() { + user = { + items: { + eggs: {}, + hatchingPotions: {}, + pets: {} + } + }; + + shared.wrap(user); + }); + + context('Pet Hatching', function() { + + context('failure conditions', function() { + + it('does not allow hatching without specifying egg and potion', function(done) { + user.ops.hatch({params:{}},function(response) { + expect(response.message).to.eql('Please specify query.egg & query.hatchingPotion'); + expect(user.items.pets).to.be.empty; + done(); + }); + }); + + it('does not allow hatching if user lacks specified egg', function(done) { + user.items.eggs = {'Wolf':1}; + user.items.hatchingPotions = {'Base':1}; + user.ops.hatch({params:{egg:'Dragon',hatchingPotion:'Base'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageMissingEggPotion')); + expect(user.items.pets).to.be.empty; + expect(user.items.eggs).to.eql({'Wolf':1}); + expect(user.items.hatchingPotions).to.eql({'Base':1}); + done(); + }); + }); + + it('does not allow hatching if user lacks specified hatching potion', function(done) { + user.items.eggs = {'Wolf':1}; + user.items.hatchingPotions = {'Base':1}; + user.ops.hatch({params:{egg:'Wolf',hatchingPotion:'Golden'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageMissingEggPotion')); + expect(user.items.pets).to.be.empty; + expect(user.items.eggs).to.eql({'Wolf':1}); + expect(user.items.hatchingPotions).to.eql({'Base':1}); + done(); + }); + }); + + it('does not allow hatching if user already owns target pet', function(done) { + user.items.eggs = {'Wolf':1}; + user.items.hatchingPotions = {'Base':1}; + user.items.pets = {'Wolf-Base':10}; + user.ops.hatch({params:{egg:'Wolf',hatchingPotion:'Base'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageAlreadyPet')); + expect(user.items.pets).to.eql({'Wolf-Base':10}); + expect(user.items.eggs).to.eql({'Wolf':1}); + expect(user.items.hatchingPotions).to.eql({'Base':1}); + done(); + }); + }); + + it('does not allow hatching quest pet egg using premium potion', function(done) { + user.items.eggs = {'Cheetah':1}; + user.items.hatchingPotions = {'Spooky':1}; + user.ops.hatch({params:{egg:'Cheetah',hatchingPotion:'Spooky'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageInvalidEggPotionCombo')); + expect(user.items.pets).to.be.empty; + expect(user.items.eggs).to.eql({'Cheetah':1}); + expect(user.items.hatchingPotions).to.eql({'Spooky':1}); + done(); + }); + }); + }); + + context('successful hatching', function() { + + it('hatches a basic pet', function(done) { + user.items.eggs = {'Wolf':1}; + user.items.hatchingPotions = {'Base':1}; + user.ops.hatch({params:{egg:'Wolf',hatchingPotion:'Base'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageHatched')); + expect(user.items.pets).to.eql({'Wolf-Base':5}); + expect(user.items.eggs).to.eql({'Wolf':0}); + expect(user.items.hatchingPotions).to.eql({'Base':0}); + done(); + }); + }); + + it('hatches a quest pet', function(done) { + user.items.eggs = {'Cheetah':1}; + user.items.hatchingPotions = {'Base':1}; + user.ops.hatch({params:{egg:'Cheetah',hatchingPotion:'Base'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageHatched')); + expect(user.items.pets).to.eql({'Cheetah-Base':5}); + expect(user.items.eggs).to.eql({'Cheetah':0}); + expect(user.items.hatchingPotions).to.eql({'Base':0}); + done(); + }); + }); + + it('hatches a premium pet', function(done) { + user.items.eggs = {'Wolf':1}; + user.items.hatchingPotions = {'Spooky':1}; + user.ops.hatch({params:{egg:'Wolf',hatchingPotion:'Spooky'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageHatched')); + expect(user.items.pets).to.eql({'Wolf-Spooky':5}); + expect(user.items.eggs).to.eql({'Wolf':0}); + expect(user.items.hatchingPotions).to.eql({'Spooky':0}); + done(); + }); + }); + + it('hatches a pet previously raised to a mount', function(done) { + user.items.eggs = {'Wolf':1}; + user.items.hatchingPotions = {'Base':1}; + user.items.pets = {'Wolf-Base':-1}; + user.ops.hatch({params:{egg:'Wolf',hatchingPotion:'Base'}}, function(response) { + expect(response.message).to.eql(shared.i18n.t('messageHatched')); + expect(user.items.pets).to.eql({'Wolf-Base':5}); + expect(user.items.eggs).to.eql({'Wolf':0}); + expect(user.items.hatchingPotions).to.eql({'Base':0}); + done(); + }); + }); + }); + }); +}); diff --git a/test/common/user.ops.hourglassPurchase.test.js b/test/common/user.ops.hourglassPurchase.test.js new file mode 100644 index 0000000000..458029c6df --- /dev/null +++ b/test/common/user.ops.hourglassPurchase.test.js @@ -0,0 +1,132 @@ +var sinon = require('sinon'); +var chai = require("chai") +chai.use(require("sinon-chai")) +var expect = chai.expect + +require('coffee-script'); +var shared = require('../../common/script/index.coffee'); +var Content = require('../../common/script/content/index.coffee'); + +describe('user.ops.hourglassPurchase', function() { + var user; + + beforeEach(function() { + user = { + items: { + pets: {}, + mounts: {}, + hatchingPotions: {} + }, + purchased: { + plan: { + consecutive: { + trinkets: 0 + } + } + } + }; + + shared.wrap(user); + }); + + context('Time Travel Stable', function() { + + context('failure conditions', function() { + + it('does not allow purchase of unsupported item types', function(done) { + user.ops.hourglassPurchase({params:{type: 'hatchingPotions', key: 'Base'}}, function(response) { + expect(response.message).to.eql('Item type not supported for purchase with Mystic Hourglass. Allowed types: ["pets","mounts"]'); + expect(user.items.hatchingPotions).to.eql({}); + done(); + }); + }); + + it('does not grant pets without Mystic Hourglasses', function(done) { + user.ops.hourglassPurchase({params:{type: 'pets', key: 'MantisShrimp-Base'}}, function(response) { + expect(response.message).to.eql("You don't have enough Mystic Hourglasses."); + expect(user.items.pets).to.eql({}); + done(); + }); + }); + + it('does not grant mounts without Mystic Hourglasses', function(done) { + user.ops.hourglassPurchase({params:{type: 'mounts', key: 'MantisShrimp-Base'}}, function(response) { + expect(response.message).to.eql("You don't have enough Mystic Hourglasses."); + expect(user.items.mounts).to.eql({}); + done(); + }); + }); + + it('does not grant pet that has already been purchased', function(done) { + user.purchased.plan.consecutive.trinkets = 1; + user.items.pets = { + 'MantisShrimp-Base': true + }; + + user.ops.hourglassPurchase({params:{type: 'pets', key: 'MantisShrimp-Base'}}, function(response) { + expect(response.message).to.eql("Pet already owned."); + expect(user.purchased.plan.consecutive.trinkets).to.eql(1); + done(); + }); + }); + + it('does not grant mount that has already been purchased', function(done) { + user.purchased.plan.consecutive.trinkets = 1; + user.items.mounts = { + 'MantisShrimp-Base': true + }; + + user.ops.hourglassPurchase({params:{type: 'mounts', key: 'MantisShrimp-Base'}}, function(response) { + expect(response.message).to.eql("Mount already owned."); + expect(user.purchased.plan.consecutive.trinkets).to.eql(1); + done(); + }); + }); + + it('does not grant pet that is not part of the Time Travel Stable', function(done) { + user.purchased.plan.consecutive.trinkets = 1; + + user.ops.hourglassPurchase({params: {type: 'pets', key: 'Wolf-Veteran'}}, function(response) { + expect(response.message).to.eql('Pet not available for purchase with Mystic Hourglass.'); + expect(user.purchased.plan.consecutive.trinkets).to.eql(1); + done(); + }); + }); + + it('does not grant mount that is not part of the Time Travel Stable', function(done) { + user.purchased.plan.consecutive.trinkets = 1; + + user.ops.hourglassPurchase({params: {type: 'mounts', key: 'Orca-Base'}}, function(response) { + expect(response.message).to.eql('Mount not available for purchase with Mystic Hourglass.'); + expect(user.purchased.plan.consecutive.trinkets).to.eql(1); + done(); + }); + }); + }); + + context('successful purchases', function() { + + it('buys a pet', function(done) { + user.purchased.plan.consecutive.trinkets = 2; + + user.ops.hourglassPurchase({params: {type: 'pets', key: 'MantisShrimp-Base'}}, function(response) { + expect(response.message).to.eql('Purchased an item using a Mystic Hourglass!'); + expect(user.purchased.plan.consecutive.trinkets).to.eql(1); + expect(user.items.pets).to.eql({'MantisShrimp-Base':5}); + done(); + }); + }); + + it('buys a mount', function(done) { + user.purchased.plan.consecutive.trinkets = 2; + + user.ops.hourglassPurchase({params: {type: 'mounts', key: 'MantisShrimp-Base'}}, function(response) { + expect(response.message).to.eql('Purchased an item using a Mystic Hourglass!'); + expect(user.purchased.plan.consecutive.trinkets).to.eql(1); + expect(user.items.mounts).to.eql({'MantisShrimp-Base':true}); + done(); + }); + }); + }); + }); +}); diff --git a/test/content/armoire.js b/test/content/armoire.js new file mode 100644 index 0000000000..6882c2ef58 --- /dev/null +++ b/test/content/armoire.js @@ -0,0 +1,11 @@ +import { + expectValidTranslationString +} from '../helpers/content.helper'; + +import armoire from '../../common/script/src/content/armoire'; + +describe('Armoire Locales', () => { + it('has a valid text attribute', () => { + expectValidTranslationString(armoire.text); + }); +}); diff --git a/test/content/backgrounds.js b/test/content/backgrounds.js new file mode 100644 index 0000000000..d571fd3988 --- /dev/null +++ b/test/content/backgrounds.js @@ -0,0 +1,22 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; +import {each} from 'lodash'; + +import backgroundSets from '../../common/script/src/content/backgrounds'; + +describe('Backgrounds', () => { + each(backgroundSets, (set, name) => { + describeEachItem(name, set, (bg, key) => { + it('has a valid text attribute', () => { + expectValidTranslationString(bg.text); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(bg.notes); + }); + }); + }); +}); + diff --git a/test/content/eggs.js b/test/content/eggs.js new file mode 100644 index 0000000000..11f8fc6011 --- /dev/null +++ b/test/content/eggs.js @@ -0,0 +1,36 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; + +import {allEggs} from '../../common/script/src/content/eggs'; + +describeEachItem('Eggs', allEggs, (egg, key) => { + it('has a key attribute', () => { + expect(egg.key).to.eql(key); + }); + + it('has a valid text attribute', () => { + expectValidTranslationString(egg.text); + }); + + it('has a valid mountText attribute', () => { + expectValidTranslationString(egg.mountText); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(egg.notes); + }); + + it('has a valid ajective attribute', () => { + expectValidTranslationString(egg.adjective); + }); + + it('has a canBuy function', () => { + expect(egg.canBuy).to.be.a('function'); + }); + + it('has a value attribute', () => { + expect(egg.value).to.be.greaterThan(0); + }); +}); diff --git a/test/content/faq.js b/test/content/faq.js new file mode 100644 index 0000000000..40b58181e1 --- /dev/null +++ b/test/content/faq.js @@ -0,0 +1,32 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; + +import {questions, stillNeedHelp} from '../../common/script/src/content/faq'; + +describe('FAQ Locales', () => { + describeEachItem('Questions', questions, (question, index) => { + it('has a valid question', () => { + expectValidTranslationString(question.question); + }); + + it('has a valid ios answer', () => { + expectValidTranslationString(question.ios); + }); + + it('has a valid web answer', () => { + expectValidTranslationString(question.web); + }); + }); + + describe('Still Need Help Message', () => { + it('has a valid ios message', () => { + expectValidTranslationString(stillNeedHelp.ios); + }); + + it('has a valid web message', () => { + expectValidTranslationString(stillNeedHelp.web); + }); + }); +}); diff --git a/test/content/food.js b/test/content/food.js new file mode 100644 index 0000000000..27115a7c6c --- /dev/null +++ b/test/content/food.js @@ -0,0 +1,29 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; +import {each} from 'lodash'; + +import allFood from '../../common/script/src/content/food'; + +describeEachItem('Food', allFood, (food, key) => { + it('has a valid key', () => { + expect(food.key).to.eql(key); + }); + + it('has a valid value attribute', () => { + expect(food.value).to.be.greaterThan(0); + }); + + it('has a canBuy function', () => { + expect(food.canBuy).to.be.a('function'); + }); + + it('has a valid text attribute', () => { + expectValidTranslationString(food.text); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(food.notes); + }); +}); diff --git a/test/content/gear.js b/test/content/gear.js new file mode 100644 index 0000000000..2d9faf1883 --- /dev/null +++ b/test/content/gear.js @@ -0,0 +1,54 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; +import {each} from 'lodash'; + +import {tree as allGear} from '../../common/script/src/content/gear'; + +describe('Gear', () => { + each(allGear, (piece, type) => { + describeEachItem(type, piece, (set, key) => { + checkGearAttributes(set); + }); + }); +}); + +function checkGearAttributes(set) { + each(set, (gear, key) => { + describe(`${key}`, () => { + + it('has a value attribute', () => { + expect(gear.value).to.be.at.least(0); + }); + + it('has a valid con attribute', () => { + expect(gear.con).to.be.at.least(0); + }); + + it('has a valid int attribute', () => { + expect(gear.int).to.be.at.least(0); + }); + + it('has a valid per attribute', () => { + expect(gear.per).to.be.at.least(0); + }); + + it('has a valid str attribute', () => { + expect(gear.str).to.be.at.least(0); + }); + + it('has a canBuy function', () => { + expect(gear.canBuy).to.be.a('function'); + }); + + it('has a valid text attribute', () => { + expectValidTranslationString(gear.text); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(gear.notes); + }); + }); + }); +} diff --git a/test/content/hatching-potions.js b/test/content/hatching-potions.js new file mode 100644 index 0000000000..c0b98980f6 --- /dev/null +++ b/test/content/hatching-potions.js @@ -0,0 +1,29 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; +import {each} from 'lodash'; + +import { all as potions } from '../../common/script/src/content/hatching-potions'; + +describeEachItem('Hatching Potions', potions, (potion, key) => { + it('has a valid key', () => { + expect(potion.key).to.eql(key); + }); + + it('has a canBuy function', () => { + expect(potion.canBuy).to.be.a('function'); + }); + + it('has a valid text attribute', () => { + expectValidTranslationString(potion.text); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(potion.notes); + }); + + it('has a valid value', () => { + expect(potion.value).to.be.greaterThan(0); + }); +}); diff --git a/test/content/health-potion.js b/test/content/health-potion.js new file mode 100644 index 0000000000..f677b5382f --- /dev/null +++ b/test/content/health-potion.js @@ -0,0 +1,16 @@ +import { + expectValidTranslationString +} from '../helpers/content.helper'; + +import healthPotion from '../../common/script/src/content/health-potion'; + +describe('Health Potion Locales', () => { + it('has a valid text attribute', () => { + expectValidTranslationString(healthPotion.text); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(healthPotion.notes); + }); +}); + diff --git a/test/content/mocha.content.opts b/test/content/mocha.content.opts new file mode 100644 index 0000000000..610fc454d3 --- /dev/null +++ b/test/content/mocha.content.opts @@ -0,0 +1,7 @@ +--colors +--reporter spec +--timeout 8000 +--check-leaks +--growl +--compilers js:babel/register +--require ./test/helpers/content.helper.js diff --git a/test/content/quests.js b/test/content/quests.js new file mode 100644 index 0000000000..2ade38937f --- /dev/null +++ b/test/content/quests.js @@ -0,0 +1,145 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; +import {each} from 'lodash'; + +import { + all as allQuests, + byLevel as questsByLevel +} from '../../common/script/src/content/quests'; + +describeEachItem('Quests', allQuests, (quest, key) => { + context('attributes', () => { + it('has a key', () => { + expect(quest.key).to.eql(key); + }); + + it('has a category', () => { + expect(quest.category).to.not.be.empty; + }); + + it('has a valid text attribute', () => { + expectValidTranslationString(quest.text); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(quest.notes); + }); + + if (quest.previous) { + it('has a valid previous quest', () => { + expect(allQuests[quest.previous]).to.exist; + }); + } + + if (quest.completion) { + it('has a valid completion attribute', () => { + expectValidTranslationString(quest.completion); + }); + } + + it('has a canBuy function', () => { + expect(quest.canBuy).to.be.a('function'); + }); + + it('has a value', () => { + expect(quest.value).to.be.at.least(0); + }); + }); + + if (quest.boss) { + context('boss', () => { + it('has a valid boss name attribute', () => { + expectValidTranslationString(quest.boss.name); + }); + + it('has an hp attribute', () => { + expect(quest.boss.hp).to.be.greaterThan(0); + }); + + it('has a str attribute', () => { + expect(quest.boss.str).to.be.greaterThan(0); + }); + + it('has a def attribute', () => { + expect(quest.boss.def).to.be.greaterThan(0); + }); + + if (quest.boss.rage) { + context('rage', () => { + it('has a title attribute', () => { + expectValidTranslationString(quest.boss.rage.title); + }); + + it('has a description attribute', () => { + expectValidTranslationString(quest.boss.rage.description); + }); + + it('has a value attribute', () => { + expect(quest.boss.rage.value).to.be.greaterThan(0); + }); + + if (quest.boss.rage.healing) { + it('has a healing attribute', () => { + expect(quest.boss.rage.healing).to.be.greaterThan(0); + }); + } + + if (quest.boss.rage.effect) { + it('has an effect attribute', () => { + expectValidTranslationString(quest.boss.rage.effect); + }); + } + }); + } + }); + } + + if (quest.collect) { + context('collection', () => { + each(quest.collect, (item, key) => { + it(`${key} has a valid text attribute`, () => { + expectValidTranslationString(item.text); + expect(item.count).to.be.greaterThan(0); + }); + }); + }); + } + + context('drops', () => { + it('has drops', () => { + expect(quest.drop).to.exist; + }); + + it('has a gold value', () => { + expect(quest.drop.gp).to.be.at.least(0); + }); + + it('has a exp value', () => { + expect(quest.drop.exp).to.be.at.least(0); + }); + + if (quest.items) { + it('has items', () => { + expect(quest.drop.items).to.be.an('array'); + expect(quest.drop.items).to.have.length.above(0); + }); + } + }); +}); + +describe('Quests by Level', () => { + let lastLevel = 0; + + it('orders quests by level', () => { + each(questsByLevel, (quest, key) => { + let questLvl = quest.lvl || 0; + + expect(questLvl).to.be.at.least(lastLevel); + lastLevel = questLvl; + }); + + expect(lastLevel).to.be.greaterThan(0); + }); +}); diff --git a/test/content/spells.js b/test/content/spells.js new file mode 100644 index 0000000000..44cfa74efc --- /dev/null +++ b/test/content/spells.js @@ -0,0 +1,47 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; +import {each} from 'lodash'; + +import spells from '../../common/script/src/content/spells'; + +describe('Spells', () => { + each(spells, (spellSet, klass) => { + describeEachItem(klass, spellSet, (spell, key) => { + checkSpellAttributes(spell, key); + }); + }); +}); + +function checkSpellAttributes(spell, key) { + describe(`${key}`, () => { + it('has a key attribute', () => { + expect(spell.key).to.eql(key); + }); + + it('has a valid text attribute', () => { + expectValidTranslationString(spell.text); + }); + + it('has a valid notes attribute', () => { + expectValidTranslationString(spell.notes); + }); + + it('has a cast function', () => { + expect(spell.cast).to.be.a('function'); + }); + + it('has a mana attribute', () => { + expect(spell.mana).to.be.at.least(0); + }); + + it('has a valid target attribute', () => { + expect(spell.target).to.match(/self|user|party|task/); + }); + + it('has a mana attribute', () => { + expect(spell.mana).to.be.at.least(0); + }); + }); +} diff --git a/test/content/translaotr.js b/test/content/translaotr.js new file mode 100644 index 0000000000..a02fea9977 --- /dev/null +++ b/test/content/translaotr.js @@ -0,0 +1,14 @@ +import {STRING_ERROR_MSG, STRING_DOES_NOT_EXIST_MSG} from '../helpers/content.helper'; +import {translator} from '../../common/script/src/content/helpers'; + +describe('Translator', () => { + it('returns error message if string is not properly formatted', () => { + let improperlyFormattedString = translator('petName', {attr: 0})(); + expect(improperlyFormattedString).to.eql(STRING_ERROR_MSG); + }); + + it('returns an error message if string does not exist', () => { + let stringDoesNotExist = translator('stringDoesNotExist')(); + expect(stringDoesNotExist).to.match(STRING_DOES_NOT_EXIST_MSG); + }); +}); diff --git a/test/content/user-defaults.js b/test/content/user-defaults.js new file mode 100644 index 0000000000..555720acc0 --- /dev/null +++ b/test/content/user-defaults.js @@ -0,0 +1,47 @@ +import { + expectValidTranslationString, + describeEachItem +} from '../helpers/content.helper'; +import {each} from 'lodash'; + +import { + habits, + dailys, + todos, + rewards, + tags +} from '../../common/script/src/content/user-defaults'; + +describe('User Defaults', () => { + let tasks = { + habits: habits, + dailys: dailys, + todos: todos, + rewards: rewards + }; + + describeEachItem('Tasks', tasks, (type, name) => { + each(type, (task, index) => { + it('has a valid text attribute', () => { + expectValidTranslationString(task.text); + }); + + it('has a valid type attribute', () => { + expect(task.type).to.match(/todo|daily|habit|reward/); + }); + + if (task.notes) { + it('has a valid notes attribute', () => { + expectValidTranslationString(task.notes); + }); + } + }); + }); + + describeEachItem('Tags', tags, (tag, index) => { + + it('has a valid name attribute', () => { + expectValidTranslationString(tag.name); + }); + }); +}); diff --git a/test/helpers/content.helper.js b/test/helpers/content.helper.js new file mode 100644 index 0000000000..83178c1a52 --- /dev/null +++ b/test/helpers/content.helper.js @@ -0,0 +1,42 @@ +require('./globals.helper'); +import {each} from 'lodash'; + +import i18n from '../../common/script/src/i18n'; +require('coffee-script'); +i18n.translations = require('../../website/src/i18n.js').translations; + +export const STRING_ERROR_MSG = 'Error processing the string. Please see Help > Report a Bug.'; +export const STRING_DOES_NOT_EXIST_MSG = /^String '.*' not found.$/; + +export function expectValidTranslationString (attribute) { + expect(attribute).to.be.a('function'); + + let translatedString = attribute(); + + expect(translatedString).to.not.be.empty; + expect(translatedString).to.not.eql(STRING_ERROR_MSG); + expect(translatedString).to.not.match(STRING_DOES_NOT_EXIST_MSG); +}; + +export function describeEachItem (testDescription, set, cb, describeFunction) { + // describeFunction allows you to pass in 'only' or 'skip' + // as the last argument for writing/debugging tests. + // This should only be used with the helper functions .only and .skip below + let describeBlock = describe[describeFunction] || describe; + + describeBlock(testDescription, () => { + each(set, (item, key) => { + describe(key, () => { + cb(item, key); + }); + }); + }); +} + +describeEachItem.only = (des, set, cb) => { + describeEachItem(des, set, cb, 'only'); +} + +describeEachItem.skip = (des, set, cb) => { + describeEachItem(des, set, cb, 'skip'); +} diff --git a/test/helpers/globals.helper.js b/test/helpers/globals.helper.js new file mode 100644 index 0000000000..892d086dc8 --- /dev/null +++ b/test/helpers/globals.helper.js @@ -0,0 +1,8 @@ +//------------------------------ +// Global modules +//------------------------------ + +global._ = require("lodash") +global.chai = require("chai") +chai.use(require("sinon-chai")) +global.expect = chai.expect diff --git a/test/spec/controllers/inventoryCtrlSpec.js b/test/spec/controllers/inventoryCtrlSpec.js index f1c5bc3b73..7456598e7b 100644 --- a/test/spec/controllers/inventoryCtrlSpec.js +++ b/test/spec/controllers/inventoryCtrlSpec.js @@ -224,14 +224,64 @@ describe('Inventory Controller', function() { }); describe('#hasAllTimeTravelerItems', function() { - it('returns false if there are items left in the time traveler store', function() { + it('returns false if items remain for purchase with Mystic Hourglasses', function() { expect(scope.hasAllTimeTravelerItems()).to.eql(false); }); it('returns true if there are no items left to purchase', inject(function(Content) { - sandbox.stub(Content, 'timeTravelerStore').returns({}); + _.forEach(Content.gear.flat, function(v,item) { + if (item.indexOf('mystery') > -1) { + user.items.gear.owned[item] = true; + } + }); + _.forEach(Content.timeTravelStable.pets, function(v,pet) { + user.items.pets[pet] = 5; + }); + _.forEach(Content.timeTravelStable.mounts, function(v,mount) { + user.items.mounts[mount] = true; + }); expect(scope.hasAllTimeTravelerItems()).to.eql(true); })); }); + + describe('#hasAllTimeTravelerItemsOfType', function() { + it('returns false for Mystery Sets if there are sets left in the time traveler store', function() { + expect(scope.hasAllTimeTravelerItemsOfType('mystery')).to.eql(false); + }); + + it('returns true for Mystery Sets if there are no sets left to purchase', inject(function(Content) { + _.forEach(Content.gear.flat, function(v,item) { + if (item.indexOf('mystery') > -1) { + user.items.gear.owned[item] = true; + } + }); + + expect(scope.hasAllTimeTravelerItemsOfType('mystery')).to.eql(true); + })); + + it('returns false for pets if user does not own all pets in the Time Travel Stable', function() { + expect(scope.hasAllTimeTravelerItemsOfType('pets')).to.eql(false); + }); + + it('returns true for pets if user owns all pets in the Time Travel Stable', inject(function(Content) { + _.forEach(Content.timeTravelStable.pets, function(v,pet) { + user.items.pets[pet] = 5; + }); + + expect(scope.hasAllTimeTravelerItemsOfType('pets')).to.eql(true); + })); + + it('returns false for mounts if user does not own all mounts in the Time Travel Stable', function() { + expect(scope.hasAllTimeTravelerItemsOfType('mounts')).to.eql(false); + }); + + it('returns true for mounts if user owns all mounts in the Time Travel Stable', inject(function(Content) { + _.forEach(Content.timeTravelStable.mounts, function(v,mount) { + user.items.mounts[mount] = true; + }); + + expect(scope.hasAllTimeTravelerItemsOfType('mounts')).to.eql(true); + })); + }); }); diff --git a/test/spec/services/statServicesSpec.js b/test/spec/services/statServicesSpec.js index 8a1694b16a..d688be23fb 100644 --- a/test/spec/services/statServicesSpec.js +++ b/test/spec/services/statServicesSpec.js @@ -24,7 +24,8 @@ describe('Stats Service', function() { "Deer-Golden" : 5, "Deer-Red" : 5, "Egg-Desert" : 5, - "MantisShrimp-Base" : 5 + "MantisShrimp-Base" : 5, + "Wolf-Spooky": 5 } var beastMasterDisplay = statCalc.beastMasterProgress(user.items.pets); @@ -38,9 +39,10 @@ describe('Stats Service', function() { "BearCub-CottonCandyBlue" : -1, "Cactus-Zombie" : 5, "Deer-Golden" : 5, - "Deer-Red" : 5, + "Deer-Red" : -1, "Egg-Desert" : 5, - "MantisShrimp-Base" : 5 + "MantisShrimp-Base" : 5, + "Wolf-Spooky": -1 } var beastMasterDisplay = statCalc.beastMasterProgress(user.items.pets); @@ -221,7 +223,8 @@ describe('Stats Service', function() { "Wolf-Golden" : true, "Owl-CottonCandyBlue" : true, "Mammoth-Base" : true, - "Bunny-Skeleton" : true + "Bunny-Skeleton" : true, + "Tiger-Spooky": true } var mountMasterDisplay = statCalc.mountMasterProgress(user.items.mounts); @@ -237,7 +240,8 @@ describe('Stats Service', function() { "Wolf-Golden" : false, "Owl-CottonCandyBlue" : true, "Mammoth-Base" : true, - "Bunny-Skeleton" : true + "Bunny-Skeleton" : true, + "Tiger-Spooky": true } var mountMasterDisplay = statCalc.mountMasterProgress(user.items.mounts); diff --git a/test/spec/translations.js b/test/spec/translations.js deleted file mode 100644 index 954c2d7371..0000000000 --- a/test/spec/translations.js +++ /dev/null @@ -1,2 +0,0 @@ -if(!window.env) window.env = {}; -window.env.translations = {"backgrounds":"Backgrounds","backgrounds062014":"SET 1: Released June 2014","backgroundBeachText":"Beach","backgroundBeachNotes":"Lounge upon a warm beach.","backgroundFairyRingText":"Fairy Ring","backgroundFairyRingNotes":"Dance in a fairy ring.","backgroundForestText":"Forest","backgroundForestNotes":"Stroll through a summer forest.","backgrounds072014":"SET 2: Released July 2014","backgroundCoralReefText":"Coral Reef","backgroundCoralReefNotes":"Swim in a coral reef.","backgroundOpenWatersText":"Open Waters","backgroundOpenWatersNotes":"Enjoy the open waters.","backgroundSeafarerShipText":"Seafarer Ship","backgroundSeafarerShipNotes":"Sail aboard a Seafarer Ship.","backgrounds082014":"SET 3: Released August 2014","backgroundCloudsText":"Clouds","backgroundCloudsNotes":"Soar through the Clouds.","backgroundDustyCanyonsText":"Dusty Canyon","backgroundDustyCanyonsNotes":"Wander through a Dusty Canyon.","backgroundVolcanoText":"Volcano","backgroundVolcanoNotes":"Heat up inside a Volcano.","backgrounds092014":"SET 4: Released September 2014","backgroundThunderstormText":"Thunderstorm","backgroundThunderstormNotes":"Conduct lightning in a Thunderstorm.","backgroundAutumnForestText":"Autumn Forest","backgroundAutumnForestNotes":"Stroll through an Autumn Forest.","backgroundHarvestFieldsText":"Harvest Fields","backgroundHarvestFieldsNotes":"Cultivate your Harvest Fields.","backgrounds102014":"SET 5: Released October 2014","backgroundGraveyardText":"Graveyard","backgroundGraveyardNotes":"Visit a Creepy Graveyard.","backgroundHauntedHouseText":"Haunted House","backgroundHauntedHouseNotes":"Sneak through a Haunted House.","backgroundPumpkinPatchText":"Pumpkin Patch","backgroundPumpkinPatchNotes":"Carve jack-o-lanterns in a Pumpkin Patch.","backgrounds112014":"SET 6: Released November 2014","backgroundHarvestFeastText":"Harvest Feast","backgroundHarvestFeastNotes":"Enjoy a Harvest Feast.","backgroundStarrySkiesText":"Starry Skies","backgroundStarrySkiesNotes":"Gaze at the Starry Skies.","backgroundSunsetMeadowText":"Sunset Meadow","backgroundSunsetMeadowNotes":"Admire a Sunset Meadow.","backgrounds122014":"SET 7: Released December 2014","backgroundIcebergText":"Iceberg","backgroundIcebergNotes":"Drift upon an Iceberg.","backgroundTwinklyLightsText":"Winter Twinkly Lights","backgroundTwinklyLightsNotes":"Stroll between trees bedecked in festive lights.","backgroundSouthPoleText":"South Pole","backgroundSouthPoleNotes":"Visit the icy South Pole.","backgrounds012015":"SET 8: Released January 2015","backgroundIceCaveText":"Ice Cave","backgroundIceCaveNotes":"Descend into an Ice Cave.","backgroundFrigidPeakText":"Frigid Peak","backgroundFrigidPeakNotes":"Summit a Frigid Peak.","backgroundSnowyPinesText":"Snowy Pines","backgroundSnowyPinesNotes":"Shelter amid Snowy Pines.","backgrounds022015":"SET 9: Released February 2015","backgroundBlacksmithyText":"Blacksmithy","backgroundBlacksmithyNotes":"Labor in the Blacksmithy.","backgroundCrystalCaveText":"Crystal Cave","backgroundCrystalCaveNotes":"Explore a Crystal Cave.","backgroundDistantCastleText":"Distant Castle","backgroundDistantCastleNotes":"Defend a Distant Castle.","backgrounds032015":"SET 10: Released March 2015","backgroundSpringRainText":"Spring Rain","backgroundSpringRainNotes":"Dance in the Spring Rain.","backgroundStainedGlassText":"Stained Glass","backgroundStainedGlassNotes":"Admire some Stained Glass.","backgroundRollingHillsText":"Rolling Hills","backgroundRollingHillsNotes":"Frolic through the Rolling Hills.","backgrounds042015":"SET 11: Released April 2015","backgroundCherryTreesText":"Cherry Trees","backgroundCherryTreesNotes":"Admire the Cherry Trees in blossom.","backgroundFloralMeadowText":"Flowering Meadow","backgroundFloralMeadowNotes":"Picnic in a Flowering Meadow.","backgroundGumdropLandText":"Gumdrop Land","backgroundGumdropLandNotes":"Nibble the scenery of Gumdrop Land.","backgrounds052015":"SET 12: Released May 2015","backgroundMarbleTempleText":"Marble Temple","backgroundMarbleTempleNotes":"Pose in front of a Marble Temple.","backgroundMountainLakeText":"Mountain Lake","backgroundMountainLakeNotes":"Dip your toes in a Mountain Lake.","backgroundPagodasText":"Pagodas","backgroundPagodasNotes":"Climb to the top of Pagodas.","challenge":"Challenge","brokenChaLink":"Broken Challenge Link","brokenTask":"Broken Challenge Link: this task was part of a challenge, but has been removed from it. What would you like to do?","keepIt":"Keep It","removeIt":"Remove It","brokenChallenge":"Broken Challenge Link: this task was part of a challenge, but the challenge (or group) has been deleted. What to do with the orphan tasks?","keepThem":"Keep Them","removeThem":"Remove Them","challengeCompleted":"This challenge has been completed, and the winner was <%= user %>! What to do with the orphan tasks?","unsubChallenge":"Broken Challenge Link: this task was part of a challenge, but you have unsubscribed from the challenge. What to do with the orphan tasks?","challengeWinner":"Was the winner in the following challenges","challenges":"Challenges","noChallenges":"No challenges yet, visit","toCreate":"to create one.","selectWinner":"Select a winner and close the challenge:","deleteOrSelect":"Delete or select winner","endChallenge":"End Challenge","challengeDiscription":"These are the challenge's tasks. As users participate, they will change color and gain graphs to show you the overall progress of the group.","hows":"How's Everyone Doing?","filter":"Filter","groups":"Groups","all":"All","noNone":"None","membership":"Membership","participating":"Participating","notParticipating":"Not Participating","either":"Either","createChallenge":"Create Challenge","discard":"Discard","challengeTitle":"Challenge Title","challengeTag":"Tag Name","challengeTagPop":"Challenges appear on tag-lists & task-tooltips. So while you'll want a descriptive title above, you'll also need a 'short name'. Eg, 'Lose 10 pounds in 3 months' might become '-10lb' (Click for more info).","challengeDescr":"Description","prize":"Prize","prizePop":"If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = #gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later and will not be refunded if challenge is cancelled.","publicChallenges":"Minimum 1 Gem for public challenges (helps prevent spam, it really does).","officialChallenge":"Official HabitRPG Challenge","by":"by","participants":"<%= membercount %> Participants","join":"Join","exportChallengeCSV":"Export to CSV","selectGroup":"Please select group","challengeCreated":"Challenge created","sureDelCha":"Delete challenge, are you sure?","removeTasks":"Remove Tasks","keepTasks":"Keep Tasks","closeCha":"Close challenge and...","leaveCha":"Leave challenge and...","challengeNotEnoughGems":"You do not have enough gems to post this challenge.","statsAch":"Stats & Achievements","profile":"Profile","avatar":"Avatar","other":"Other","fullName":"Full Name","displayName":"Display Name","displayPhoto":"Photo","displayBlurb":"Blurb","photoUrl":"Photo Url","imageUrl":"Image Url","inventory":"Inventory","social":"Social","lvl":"Lvl","buffed":"Buffed","bodyBody":"Body","bodySize":"Size","bodySlim":"Slim","bodyBroad":"Broad","unlockSet":"Unlock Set - <%= cost %>","locked":"locked","shirts":"Shirts","specialShirts":"Special Shirts","bodyHead":"Hairstyles and Hair Colors","bodySkin":"Skin","color":"Color","bodyHair":"Hair","hairBangs":"Bangs","hairBase":"Base","hairSet1":"Hairstyle Set 1","hairSet2":"Hairstyle Set 2","bodyFacialHair":"Facial Hair","beard":"Beard","mustache":"Mustache","flower":"Flower","basicSkins":"Basic Skins","rainbowSkins":"Rainbow Skins","pastelSkins":"Pastel Skins","spookySkins":"Spooky Skins","supernaturalSkins":"Supernatural Skins","rainbowColors":"Rainbow Colors","shimmerColors":"Shimmer Colors","hauntedColors":"Haunted Colors","winteryColors":"Wintery Colors","equipment":"Equipment","equipmentBonusText":"Attribute bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.","classBonus":"Class Equipment Bonus","classBonusText":"Your class (Warrior, if you haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from your current class gets a 50% boost to the attribute bonus it grants.","classEquipBonus":"Class Bonus","battleGear":"Battle Gear","battleGearText":"This is the gear you wear into battle, it affects numbers when interacting with your tasks.","costume":"Costume","costumeText":"If you prefer the look of other gear to what you have equipped, check the \"Use Costume\" box to visually don a costume while wearing your battle gear underneath.","useCostume":"Use Costume","gearAchievement":"You have earned the \"Ultimate Gear\" Achievement for upgrading to the maximum gear set!","ultimGearName":"Ultimate Gear","ultimGearText":"Has upgraded to the maximum weapon and armor set","level":"Level","levelUp":"Level Up!","mana":"Mana","hp":"HP","mp":"MP","xp":"XP","health":"Health","allocateStr":"Points allocated to Strength:","allocateStrPop":"Add a point to Strength","allocateCon":"Points allocated to Constitution:","allocateConPop":"Add a point to Constitution","allocatePer":"Points allocated to Perception:","allocatePerPop":"Add a point to Perception","allocateInt":"Points allocated to Intelligence:","allocateIntPop":"Add a point to Intelligence","stats":"Stats","strength":"Strength","strengthText":"Strength increases the chance of random \"critical hits\" and the Gold, Experience, and drop chance boost from them. It also helps deal damage to boss monsters.","constitution":"Constitution","conText":"Constitution reduces the damage you take from negative Habits and missed Dailies.","perception":"Perception","perText":"Perception increases how much Gold you earn, and once you've unlocked the Market, increases the chance of finding items when scoring tasks.","intelligence":"Intelligence","intText":"Intelligence increases how much Experience you earn, and once you've unlocked Classes, determines your maximum Mana available for class abilities.","levelBonus":"Level Bonus","levelBonusText":"Each attribute gets a bonus equal to half of (your Level minus 1).","allocatedPoints":"Allocated Points","allocatedPointsText":"Attribute points you've earned and assigned. Assign points using the Character Build column.","allocated":"Allocated","buffs":"Buffs","buffsText":"Temporary attribute bonuses from abilities and achievements. These wear off at the end of your day. The abilities you've unlocked appear in the Rewards list of your Tasks page.","characterBuild":"Character Build","class":"Class","experience":"Experience","warrior":"Warrior","healer":"Healer","rogue":"Rogue","mage":"Mage","mystery":"Mystery","changeClass":"Change Class, Refund Attribute Points","levelPopover":"Each level earns you one point to assign to an attribute of your choice. You can do so manually, or let the game decide for you using one of the Automatic Allocation options.","unallocated":"Unallocated Attribute Points","haveUnallocated":"You have <%= points %> unallocated Attribute Point(s)","autoAllocation":"Automatic Allocation","autoAllocationPop":"Places points into attributes according to your preferences, when you level up.","evenAllocation":"Distribute attribute points evenly","evenAllocationPop":"Assigns the same number of points to each attribute.","classAllocation":"Distribute points based on Class","classAllocationPop":"Assigns more points to the attributes important to your Class.","taskAllocation":"Distribute points based on task activity","taskAllocationPop":"Assigns points based on the Physical (Strength), Mental (Intelligence), Social (Constitution), and Other (Perception) categories associated with the tasks you complete.","distributePoints":"Distribute Unallocated Points","distributePointsPop":"Assigns all unallocated attribute points according to the selected allocation scheme.","chooseClass1":"Choose your","chooseClass2":"Class!","chooseClass3":"Or opt out to choose later.","warriorText":"Warriors score more and better \"critical hits\", which randomly give bonus Gold, Experience, and drop chance for scoring a task. They also deal heavy damage to boss monsters. Play a Warrior if you find motivation from unpredictable jackpot-style rewards, or want to dish out the hurt in boss Quests!","mageText":"Mages learn swiftly, gaining Experience and Levels faster than other classes. They also get a great deal of Mana for using special abilities. Play a Mage if you enjoy the tactical game aspects of Habit, or if you are strongly motivated by leveling up and unlocking advanced features!","rogueText":"Rogues love to accumulate wealth, gaining more Gold than anyone else, and are adept at finding random items. Their iconic Stealth ability lets them duck the consequences of missed Dailies. Play a Rogue if you find strong motivation from Rewards and Achievements, striving for loot and badges!","healerText":"Healers stand impervious against harm, and extend that protection to others. Missed Dailies and bad Habits don't faze them much, and they have ways to recover Health from failure. Play a Healer if you enjoy assisting others in your Party, or if the idea of cheating Death through hard work inspires you!","optOut":"Opt Out","optOutText":"Can't be bothered with classes? Want to choose later? Opt out - you'll be a warrior and your points handled automatically. You can enable classes later under Settings.","select":"Select","stealth":"Stealth","stealthNewDay":"When a new day begins, you will avoid damage from this many missed Dailies.","streaksFrozen":"Streaks Frozen","streaksFrozenText":"Streaks on missed Dailies will not reset at the end of the day.","respawn":"Respawn!","youDied":"You Died!","dieText":"You've lost a Level, all your Gold, and a random piece of Equipment. Arise, Habiteer, and try again! Curb those negative Habits, be vigilant in completion of Dailies, and hold death at arm's length with a Health Potion if you falter!","sureReset":"Are you sure? This will reset your character's class and allocated points (you'll get them all back to re-allocate), and costs 3 gems","purchaseFor":"Purchase for <%= cost %> Gems?","notEnoughMana":"Not enough mana.","invalidTarget":"Invalid target","youCast":"You cast <%= spell %>.","youCastTarget":"You cast <%= spell %> on <%= target %>.","youCastParty":"You cast <%= spell %> for the party.","critBonus":"Critical Hit! Bonus: ","displayNameDescription1":"This is what appears in messages you post in the Tavern, guilds, and party chat, along with what is displayed on your avatar. Go to","displayNameDescription2":"Settings->Site","displayNameDescription3":"and scroll down to the Registration section to change your login name.","unequipBattleGear":"Unequip Battle Gear","unequipCostume":"Unequip Costume","unequipPetMountBackground":"Unequip Pet, Mount, Background","iAcceptCommunityGuidelines":"I agree to abide by the Community Guidelines","tavernCommunityGuidelinesPlaceholder":"Friendly reminder: this is an all-ages chat, so please keep content and language appropriate! Consult the Community Guidelines below if you have questions.","commGuideHeadingWelcome":"Welcome to Habitica!","commGuidePara001":"Greetings, adventurer! Welcome to Habitica, the land of productivity, healthy living, and the occasional rampaging gryphon. We have a cheerful community full of helpful people supporting each other on their way to self-improvement.","commGuidePara002":"To help keep everyone safe, happy, and productive in the community, we have some guidelines. We have carefully crafted them to make them as friendly and easy-to-read as possible. Please take the time to read them.","commGuidePara003":"These rules apply to all of the social spaces we use, including (but not necessarily limited to) Trello, GitHub, Transifex, and the Wikia (aka wiki). Sometimes, unforeseen situations will arise, like a new source of conflict or a vicious necromancer. When this happens, the mods may respond by editing these guidelines to keep the community safe from new threats. Fear not: you will be notified by an announcement from Bailey if the guidelines change.","commGuidePara004":"Now ready your quills and scrolls for note-taking, and let's get started!","commGuideHeadingBeing":"Being a Habitican","commGuidePara005":"HabitRPG is first and foremost a website devoted to improvement. As a result, we've been lucky to attract one of the warmest, kindest, most courteous and supportive communities on the internet. There are many traits that make up Habiticans. Some of the most common and most notable are:","commGuideList01A":"A Helpful Spirit. Many people devote time and energy helping out new members of the community and guiding them. The Newbies Guild, for example, is a guild devoted just to answering people's questions. If you think you can help, don't be shy!","commGuideList01B":"A Diligent Attitude. Habiticans work hard to improve their lives, but also help build the site and improve it constantly. We're an open-source project, so we are all constantly working to make the site the best place it can be.","commGuideList01C":"A Supportive Demeanor. Habiticans cheer for each other's victories, and comfort each other during hard times. We lend strength to each other and lean on each other and learn from each other. In parties, we do this with our spells; in chat rooms, we do this with kind and supportive words.","commGuideList01D":"A Respectful Manner. We all have different backgrounds, different skill sets, and different opinions. That's part of what makes our community so wonderful! Habiticans respect these differences and celebrate them. Stick around, and soon you will have friends from all walks of life.","commGuideHeadingMeet":"Meet the Mods!","commGuidePara006":"Habitica has some tireless knight-errants who join forces with the staff members to keep the community calm, contented, and free of trolls. Each has a specific domain, but will sometimes be called to serve in other social spheres. Staff and Mods will often precede official statements with the words \"Mod Talk\" or \"Mod Hat On\".","commGuidePara007":"Staff have purple tags marked with crowns. Their title is \"Heroic\".","commGuidePara008":"Mods have dark blue tags marked with stars. Their title is \"Guardian\". The only exception is Bailey, who, as an NPC, has a black and green tag marked with a star.","commGuidePara009":"The current Staff Members are (from left to right):","commGuidePara009a":"on Trello","commGuidePara009b":"on GitHub","commGuidePara010":"There are also several Moderators who assist the staff members. They were selected carefully, so please give them your respect and listen to their suggestions.","commGuidePara011":"The current Moderators are (from left to right):","commGuidePara011a":"in Tavern chat","commGuidePara011b":"on GitHub/Wikia","commGuidePara011c":"on Wikia","commGuidePara011d":"on GitHub","commGuidePara012":"If you have an issue or concern about a particular Mod, please send an email to Lemoness (leslie@habitrpg.com).","commGuidePara013":"In a community as big as Habitica, users come and go, and sometimes a moderator needs to lay down their noble mantle and relax. The following are Moderators Emeritus. They no longer act with the power of a Moderator, but we would still like to honor their work!","commGuidePara014":"Moderators Emeritus:","commGuideHeadingPublicSpaces":"Public Spaces In Habitica","commGuidePara015":"Habitica has two kinds of social spaces: public, and private. Public spaces include the Tavern, Public Guilds, GitHub, Trello, and the Wiki. Private spaces are Private Guilds, party chat, and Private Messages.","commGuidePara016":"When navigating the public spaces in Habitica, there are some general rules to keep everyone safe and happy. These should be easy for adventurers like you!","commGuidePara017":"Respect each other. Be courteous, kind, friendly, and helpful. Remember: Habiticans come from all backgrounds and have had wildly divergent experiences. This is part of what makes HabitRPG so cool! Building a community means respecting and celebrating our differences as well as our similarities. Here are some easy ways to respect each other:","commGuideList02A":"Obey all of the Terms and Conditions.","commGuideList02B":"Do not post images or text that are violent, threatening, or sexually explicit/suggestive, or that promote discrimination, bigotry, racism, sexism, hatred, harassment or harm against any individual or group. Not even as a joke. This includes slurs as well as statements. Not everyone has the same sense of humor, and so something that you consider a joke may be hurtful to another. Attack your Dailies, not each other.","commGuideList02C":"Keep discussions appropriate for all ages. We have many young Habiticans who use the site! Let's not tarnish any innocents or hinder any Habiticans in their goals.","commGuideList02D":"Avoid profanity. This includes milder, religious-based oaths that may be acceptable elsewhere-we have people from all religious and cultural backgrounds, and we want to make sure that all of them feel comfortable in public spaces. Additionally, slurs will be dealt with very severely, as they are also a violation of the Terms of Service.","commGuideList02E":"Avoid extended discussions of divisive topics outside of the Back Corner. If you feel that someone has said something rude or hurtful, do not engage them. A single, polite comment, such as \"That joke makes me feel uncomfortable,\" is fine, but being harsh or unkind in response to harsh or unkind comments heightens tensions and makes HabitRPG a more negative space. Kindness and politeness helps others understand where you are coming from.","commGuideList02F":"Comply immediately with any Mod request to cease a discussion or move it to the Back Corner. Last words, parting shots and conclusive zingers should all be delivered (courteously) at your \"table\" in the Back Corner, if allowed.","commGuideList02G":"Take time to reflect instead of responding in anger if someone tells you that something you said or did made them uncomfortable. There is great strength in being able to sincerely apologize to someone. If you feel that the way they responded to you was inappropriate, contact a mod rather than calling them out on it publicly.","commGuideList02H":"Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email leslie@habitrpg.com to let us know about it. It's our job to keep you safe.","commGuideList02I":"Do not spam. Spamming may include, but is not limited to: posting the same comment or query in multiple places, posting links without explanation or context, posting nonsensical messages, or posting many messages in a row. Repeatedly begging for gems or a subscription may also be considered spamming.","commGuidePara019":"In private spaces, users have more freedom to discuss whatever topics they would like, but they still may not violate the Terms and Conditions, including posting any discriminatory, violent, or threatening content.","commGuidePara020":"Private Messages (PMs) have some additional guidelines. If someone has blocked you, do not contact them elsewhere to ask them to unblock you. Additionally, you should not send PMs to someone asking for support (since public answers to support questions are helpful to the community). Finally, do not send anyone PMs begging for a gift of gems or a subscription, as this can be considered spamming.","commGuidePara021":"Furthermore, some public spaces in Habitica have additional guidelines.","commGuideHeadingTavern":"The Tavern","commGuidePara022":"The Tavern is the main spot for Habiticans to mingle. Daniel the Barkeep keeps the place spic-and-span, and Lemoness will happily conjure up some lemonade while you sit and chat. Just keep in mind...","commGuidePara023":"Conversation tends to revolve around casual chatting and productivity or life improvement tips.","commGuidePara024":"Because the Tavern chat can only hold 200 messages, it isn't a good place for prolonged conversations on topics, especially sensitive ones (ex. politics, religion, depression, whether or not goblin-hunting should be banned, etc.). These conversations should be taken to an applicable guild or the Back Corner (more information below).","commGuidePara027":"Don't discuss anything addictive in the Tavern. Many people use HabitRPG to try to quit their bad Habits. Hearing people talk about addictive/illegal substances may make this much harder for them! Respect your fellow Tavern-goers and take this into consideration. This includes, but is not exclusive to: smoking, alcohol, pornography, gambling, and drug use/abuse.","commGuideHeadingPublicGuilds":"Public Guilds","commGuidePara029":"Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general, try to stay on topic!","commGuidePara031":"Some public guilds will contain sensitive topics such as depression, religion, politics, etc. This is fine as long as the conversations therein do not violate any of the Terms and Conditions or Public Space Rules, and as long as they stay on topic.","commGuidePara033":"Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitrpg.com with screenshots.","commGuidePara035":"No Guilds, Public or Private, should be created for the purpose of attacking any group or individual. Creating such a Guild is grounds for an instant ban. Fight bad habits, not your fellow adventurers!","commGuidePara037":"All Tavern Challenges and Public Guild Challenges must comply with these rules as well.","commGuideHeadingBackCorner":"The Back Corner","commGuidePara038":"Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment! In fact, many Habiticans like to hang out there and discuss things at length.","commGuidePara039":"The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated. The Public Space Guidelines still apply, as do all of the Terms and Conditions. Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?","commGuideHeadingTrello":"Trello Boards","commGuidePara040":"Trello serves as an open forum for suggestions and discussion of site features. Habitica is ruled by the people in the form of valiant contributors -- we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this, try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments. Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.","commGuidePara041":"HabitRPG uses five different Trello boards:","commGuideList03A":"The Main Board is a place to request and vote on site features.","commGuideList03B":"The Mobile Board is a place to request and vote on mobile app features.","commGuideList03C":"The Pixel Art Board is a place to discuss and submit pixel art.","commGuideList03D":"The Quest Board is a place to discuss and submit quests.","commGuideList03E":"The Wiki Board is a place to improve, discuss and request new wiki content.","commGuidePara042":"All have their own guidelines outlined, and the Public Spaces rules apply. Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.","commGuideHeadingGitHub":"GitHub","commGuidePara043":"HabitRPG uses GitHub to track bugs and contribute code. It's the smithy where the tireless Blacksmiths forge the features! All the Public Spaces rules apply. Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!","commGuidePara044":"The following users are members of the HabitRPG repo:","commGuideHeadingWiki":"Wiki","commGuidePara045":"The HabitRPG wiki collects information about the site. It also hosts a few forums similar to the guilds on HabitRPG. Hence, all the Public Space rules apply.","commGuidePara046":"The HabitRPG wiki can be considered to be a database of all things HabitRPG. It provides information about site features, guides to play the game, tips on how you can contribute to HabitRPG and also provides a place for you to advertise your guild or party and vote on topics.","commGuidePara047":"Since the wiki is hosted by Wikia, the terms and conditions of Wikia also apply in addition to the rules set by HabitRPG and the HabitRPG wiki site.","commGuidePara048":"The wiki is solely a collaboration between all of its editors so some additional guidelines include:","commGuideList04A":"Requesting new pages or major changes on the Wiki Trello board","commGuideList04B":"Being open to other peoples' suggestion about your edit","commGuideList04C":"Discussing any conflict of edits within the page's talk page","commGuideList04D":"Bringing any unresolved conflict to the attention of wiki admins","commGuideList04E":"Not spamming or sabotaging pages for personal gain","commGuideList04F":"Read the wiki contribution page before making major changes","commGuideList04G":"Impartial tone within wiki pages","commGuideList04H":"Ensuring that wiki content is relevant to the whole site of HabitRPG and not pertaining to a particular guild or party (such information can be moved to the forums)","commGuidePara049":"The following people are the current wiki administrators:","commGuidePara018":"Wiki Administrators Emeritus are","commGuideHeadingInfractionsEtc":"Infractions, Consequences, and Restoration","commGuideHeadingInfractions":"Infractions","commGuidePara050":"Overwhelmingly, Habiticans assist each other, are respectful, and work to make the whole community fun and friendly. However, once in a blue moon, something that a Habitican does may violate one of the above guidelines. When this happens, the Mods will take whatever actions they deem necessary to keep Habitica safe and comfortable for everyone.","commGuidePara051":"There are a variety of infractions, and they are dealt with depending on their severity. These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.","commGuideHeadingSevereInfractions":"Severe Infractions","commGuidePara052":"Severe infractions greatly harm the safety of Habitica's community and users, and therefore have severe consequences as a result.","commGuidePara053":"The following are examples of some severe infractions. This is not a comprehensive list.","commGuideList05A":"Violation of Terms and Conditions","commGuideList05B":"Hate Speech/Images, Harassment/Stalking, Cyber-Bullying, Flaming, and Trolling","commGuideList05C":"Violation of Probation","commGuideList05D":"Impersonating Staff or Moderators","commGuideList05E":"Repeated Moderate Infractions","commGuideList05F":"Creating a duplicate account to avoid consequences (for example, making a new account to chat after having chat privileges revoked)","commGuideHeadingModerateInfractions":"Moderate Infractions","commGuidePara054":"Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.","commGuidePara055":"The following are some examples of Moderate Infractions. This is not a comprehensive list.","commGuideList06A":"Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitrpg.com).","commGuideList06B":"Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"","commGuideList06C":"Repeated Violation of Public Space Guidelines","commGuideList06D":"Repeated Minor Infractions","commGuideHeadingMinorInfractions":"Minor Infractions","commGuidePara056":"Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.","commGuidePara057":"The following are some examples of Minor Infractions. This is not a comprehensive list.","commGuideList07A":"First-time violation of Public Space Guidelines","commGuideList07B":"Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.","commGuideHeadingConsequences":"Consequences","commGuidePara058":"In Habitica -- as in real life -- every action has a consequence, whether it is getting fit because you've been running, getting cavities because you've been eating too much sugar, or passing a class because you've been studying.","commGuidePara059":"Similarly, all infractions have direct consequences. Some sample consequences are outlined below.","commGuidePara060":"If your infraction has a moderate or severe consequence, you will receive an email explaining:","commGuideList08A":"what your infraction was","commGuideList08B":"what the consequence is","commGuideList08C":"what to do to correct the situation and restore your status, if possible.","commGuideHeadingSevereConsequences":"Examples of Severe Consequences","commGuideList09A":"Account bans","commGuideList09B":"Account deletions","commGuideList09C":"Permanently disabling (\"freezing\") progression through Contributor Tiers","commGuideHeadingModerateConsequences":"Examples of Moderate Consequences","commGuideList10A":"Restricted public chat privileges","commGuideList10B":"Restricted private chat privileges","commGuideList10C":"Restricted guild/challenge creation privileges","commGuideList10D":"Temporarily disabling (\"freezing\") progression through Contributor Tiers","commGuideList10E":"Demotion of Contributor Tiers","commGuideList10F":"Putting users on \"Probation\"","commGuideHeadingMinorConsequences":"Examples of Minor Consequences","commGuideList11A":"Reminders of Public Space Guidelines","commGuideList11B":"Warnings","commGuideList11C":"Requests","commGuideList11D":"Deletions (Mods/Staff may delete problematic content)","commGuideList11E":"Edits (Mods/Staff may edit problematic content)","commGuideHeadingRestoration":"Restoration","commGuidePara061":"Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.","commGuidePara062":"The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.","commGuidePara063":"If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.","commGuideHeadingContributing":"Contributing to Habitica","commGuidePara064":"HabitRPG is an open-source project, which means that any Habiticans are welcome to pitch in! The ones who do will be rewarded according to the following tier of rewards:","commGuideList12A":"HabitRPG Contributor's badge, plus 3 Gems","commGuideList12B":"Contributor Armor, plus 3 Gems.","commGuideList12C":"Contributor Helmet, plus 3 Gems.","commGuideList12D":"Contributor Sword, plus 4 Gems.","commGuideList12E":"Contributor Shield, plus 4 Gems.","commGuideList12F":"Contributor Pet, plus 4 Gems.","commGuideList12G":"Contributor Guild Invite, plus 4 Gems.","commGuidePara065":"Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.","commGuidePara066":"There are some important things to note about the Contributor Tiers:","commGuideList13A":"Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.","commGuideList13B":"Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!","commGuideList13C":"Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!","commGuideList13D":"Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.","commGuideHeadingFinal":"The Final Section","commGuidePara067":"So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitrpg.com) and she will be happy to help clarify things.","commGuidePara068":"Now go forth, brave adventurer, and slay some Dailies!","commGuideHeadingLinks":"Useful Links","commGuidePara069":"The following talented artists contributed to these illustrations:","commGuideLink01":"The Newbies Guild","commGuideLink01description":"a guild for new users to ask questions!","commGuideLink02":"The Back Corner Guild","commGuideLink02description":"a guild for the discussion of long or sensitive topics.","commGuideLink03":"The Wiki","commGuideLink03description":"the biggest collection of information about HabitRPG.","commGuideLink04":"GitHub","commGuideLink04description":"for bug reports or helping code programs!","commGuideLink05":"The Main Trello","commGuideLink05description":"for site feature requests.","commGuideLink06":"The Mobile Trello","commGuideLink06description":"for mobile feature requests.","commGuideLink07":"The Art Trello","commGuideLink07description":"for submitting pixel art.","commGuideLink08":"The Quest Trello","commGuideLink08description":"for submitting quest writing.","potionText":"Health Potion","potionNotes":"Recover 15 Health (Instant Use)","dropEggWolfText":"Wolf","dropEggWolfAdjective":"loyal","dropEggTigerCubText":"Tiger Cub","dropEggTigerCubMountText":"Tiger","dropEggTigerCubAdjective":"fierce","dropEggPandaCubText":"Panda Cub","dropEggPandaCubMountText":"Panda","dropEggPandaCubAdjective":"gentle","dropEggLionCubText":"Lion Cub","dropEggLionCubMountText":"Lion","dropEggLionCubAdjective":"regal","dropEggFoxText":"Fox","dropEggFoxAdjective":"wily","dropEggFlyingPigText":"Flying Pig","dropEggFlyingPigAdjective":"whimsical","dropEggDragonText":"Dragon","dropEggDragonAdjective":"mighty","dropEggCactusText":"Cactus","dropEggCactusAdjective":"prickly","dropEggBearCubText":"Bear Cub","dropEggBearCubMountText":"Bear","dropEggBearCubAdjective":"cuddly","questEggGryphonText":"Gryphon","questEggGryphonAdjective":"proud","questEggHedgehogText":"Hedgehog","questEggHedgehogAdjective":"spiky","questEggDeerText":"Deer","questEggDeerAdjective":"elegant","questEggEggText":"Egg","questEggEggMountText":"Egg Basket","questEggEggAdjective":"colorful","questEggRatText":"Rat","questEggRatAdjective":"dirty","questEggOctopusText":"Octopus","questEggOctopusAdjective":"slippery","questEggSeahorseText":"Seahorse","questEggSeahorseAdjective":"prize","questEggParrotText":"Parrot","questEggParrotAdjective":"vibrant","questEggRoosterText":"Rooster","questEggRoosterAdjective":"strutting","questEggSpiderText":"Spider","questEggSpiderAdjective":"creepy","questEggOwlText":"Owl","questEggOwlAdjective":"wise","questEggPenguinText":"Penguin","questEggPenguinAdjective":"perspicacious","questEggTRexText":"Tyrannosaur","questEggTRexAdjective":"tiny-armed","questEggRockText":"Rock","questEggRockAdjective":"lively","questEggBunnyText":"Bunny","questEggBunnyAdjective":"snuggly","questEggSlimeText":"Marshmallow Slime","questEggSlimeAdjective":"sweet","eggNotes":"Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective(locale) %> <%= eggText(locale) %>.","hatchingPotionBase":"Base","hatchingPotionWhite":"White","hatchingPotionDesert":"Desert","hatchingPotionRed":"Red","hatchingPotionShade":"Shade","hatchingPotionSkeleton":"Skeleton","hatchingPotionZombie":"Zombie","hatchingPotionCottonCandyPink":"Cotton Candy Pink","hatchingPotionCottonCandyBlue":"Cotton Candy Blue","hatchingPotionGolden":"Golden","hatchingPotionNotes":"Pour this on an egg, and it will hatch as a <%= potText(locale) %> pet.","foodMeat":"Meat","foodMilk":"Milk","foodPotatoe":"Potato","foodStrawberry":"Strawberry","foodChocolate":"Chocolate","foodFish":"Fish","foodRottenMeat":"Rotten Meat","foodCottonCandyPink":"Pink Cotton Candy","foodCottonCandyBlue":"Blue Cotton Candy","foodHoney":"Honey","foodCakeSkeleton":"Bare Bones Cake","foodCakeBase":"Basic Cake","foodCakeCottonCandyBlue":"Candy Blue Cake","foodCakeCottonCandyPink":"Candy Pink Cake","foodCakeShade":"Chocolate Cake","foodCakeWhite":"Cream Cake","foodCakeGolden":"Honey Cake","foodCakeZombie":"Rotten Cake","foodCakeDesert":"Sand Cake","foodCakeRed":"Strawberry Cake","foodCandySkeleton":"Bare Bones Candy","foodCandyBase":"Basic Candy","foodCandyCottonCandyBlue":"Sour Blue Candy","foodCandyCottonCandyPink":"Sour Pink Candy","foodCandyShade":"Chocolate Candy","foodCandyWhite":"Vanilla Candy","foodCandyGolden":"Honey Candy ","foodCandyZombie":"Rotten Candy","foodCandyDesert":"Sand Candy","foodCandyRed":"Cinnamon Candy","foodSaddleText":"Saddle","foodSaddleNotes":"Instantly raises one of your pets into a mount.","foodNotes":"Feed this to a pet and it may grow into a sturdy steed.","friend":"Friend","friendFirst":"When your first set of submissions is deployed, you will receive the HabitRPG Contributor's badge. Your name in Tavern chat will proudly display that you are a contributor. As a bounty for your work, you will also receive 3 Gems.","friendSecond":"When your second set of submissions is deployed, the Crystal Armor will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.","elite":"Elite","eliteThird":"When your third set of submissions is deployed, the Crystal Helmet will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.","eliteFourth":"When your fourth set of submissions is deployed, the Crystal Sword will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.","champion":"Champion","championFifth":"When your fifth set of submissions is deployed, the Crystal Shield will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.","championSixth":"When your sixth set of submissions is deployed, you will receive a Hydra Pet. You will also receive 4 Gems.","legendary":"Legendary","legSeventh":"When your seventh set of submissions is deployed, you will receive 4 Gems and become a member of the honored Contributor's Guild and be privy to the behind-the-scenes details of HabitRPG! Further contributions do not increase your tier, but you may continue to earn Gem bounties and titles.","moderator":"Moderator","guardian":"Guardian","guardianText":"Moderators were selected carefully from high tier contributors, so please give them your respect and listen to their suggestions.","staff":"Staff","heroic":"Heroic","heroicText":"The Heroic tier contains HabitRPG staff and staff-level contributors. If you have this title, you were appointed to it (or hired!).","npcText":"Backed the Kickstarter project at the maximum level!","modalContribAchievement":"Contributor Achievement!","contribModal":"<%= name %>, you awesome person! You're now a tier <%= level %> contributor for helping HabitRPG. See","contribLink":"what prizes you've earned for your contribution!","contribName":"Contributor","contribText":"Has contributed to HabitRPG (code, design, pixel art, legal advice, docs, etc). Want this badge? ","readMore":"Read More","kickstartName":"Kickstarter Backer - $<%= tier %> Tier","kickstartText":"Backed the Kickstarter Project","helped":"Helped Habit Grow","helpedText1":"Helped HabitRPG grow by filling out","helpedText2":"this survey.","hall":"Hall","contribTitle":"Contributor Title (eg, \"Blacksmith\")","contribLevel":"Contrib Tier","contribHallText":"1-7 for normal contributors, 8 for moderators, 9 for staff. This determines which items, pets, and mounts are available. Also determines name-tag coloring. Tiers 8 and 9 are automatically given admin status.","hallHeroes":"Hall of Heroes","hallPatrons":"Hall of Patrons","rewardUser":"Reward User","UUID":"UUID","loadUser":"Load User","title":"Title","moreDetails":"More details (1-7)","moreDetails2":"more details (8-9)","contributions":"Contributions","admin":"Admin","notGems":"is in USD, not in Gems. Aka, if this number is 1, it means 4 gems. Only use this option when manually granting gems to players, don't use it when granting contributor tiers. Contrib tiers will automatically add gems.","hideAds":"Hide Ads","gamemaster":"Game Master (staff/moderator)","backerTier":"Backer Tier","balance":"Balance","tierPop":"Click tier labels for details.","playerTiers":"Player Tiers","tier":"Tier","visitHeroes":"Visit the Hall of Heroes (contributors and backers)","conLearn":"Learn more about contributor rewards","conLearnHow":"Learn how to contribute to HabitRPG","removeAds":"Subscribe to remove ads","whyAds":"Why Ads?","whyAdsContent1":"Habit is an open source project, and can use all the help it can get - consider this a donation to the contributors. You also get 20 Gems from the purchase, which you can use to buy special items.","whyAdsContent2":"'Hey, I backed the Kickstarter!' - follow","whyAdsContent3":"these instructions","surveysSingle":"Helped HabitRPG grow by filling out a survey. There are no active surveys.","surveysMultiple":"Helped HabitRPG grow by filling out <%= surveys %> surveys. There are no active surveys.","currentSurvey":"Current Survey","surveyWhen":"The badge will be awarded to all participants when surveys have been processed, in late March.","defaultHabit1Text":"Good Habit","defaultHabit1Notes":"Sample Good Habits: + Eat a vegetable +15 minutes productive work","defaultHabit2Text":"Bad Habit","defaultHabit2Notes":"Sample Bad Habits: - Smoke - Procrastinate","defaultHabit3Text":"Good or Bad Habit","defaultHabit3Notes":"Sample Good or Bad Habits: +/- Took Stairs/Elevator ; +/- Drank Water/Soda","defaultTodoNotes":"You can either complete this To-Do, edit it, or remove it.","defaultTodo1Text":"Join HabitRPG (Check me off!)","defaultReward1Text":"1 Episode of Game of Thrones","defaultReward1Notes":"Custom rewards can come in many forms. Some people will hold off watching their favorite show unless they have the gold to pay for it.","defaultTag1":"morning","defaultTag2":"afternoon","defaultTag3":"evening","FAQ":"FAQ","accept1Terms":"By clicking the button below, I agree to the","accept2Terms":"and the","alexandraQuote":"Couldn't NOT talk about HabitRPG during my speech in Madrid. Must-have tool for freelancers who still need a boss.","althaireQuote":"Having a quest constantly on really motivates me to do all my dailies and do all my to-dos. My biggest motivation is not letting my party down.","andeeliaoQuote":"Awesome product, just started a few days ago and already more conscious and productive with my time!","autumnesquirrelQuote":"I'm procrastinating less on work and housework and pay bills on time.","businessSample1":"Confirm 1 page of Inventory","businessSample2":"20 mins Filing","businessSample3":"Sort and Process Inbox","businessSample4":"Prepare 1 Document for Client","businessSample5":"Call Clients/Put Off Phone Calls","businessText":"Use HabitRPG at your business","choreSample1":" Put Dirty Clothes in Hamper","choreSample2":"20 mins of Housework","choreSample3":"Wash a Load of Dishes","choreSample4":"Tidy One Room","choreSample5":"Wash and Dry a Load of Clothes","chores":"Chores","communityBug":"Submit Bug","communityExtensions":"Add-ons & Extensions","communityFacebook":"Facebook","communityFeature":"Request Feature","communityForum":"Forum","communityKickstarter":"Kickstarter","communityReddit":"Reddit","companyAbout":"How it Works","companyBlog":"Blog","companyDonate":"Donate","companyExtensions":"Extensions","companyPrivacy":"Privacy","companyTerms":"Terms","companyVideos":"Videos","contribUse":"HabitRPG contributors use","dragonsilverQuote":"I can't tell you how many time and task tracking systems I've tried over the decades... HRPG is the only thing I've used that actually helps me get things done rather than just list them.","dreimQuote":"When I discovered HabitRPG last summer, I had just failed about half of my exams. Thanks to the Dailies… I was able to organize and discipline myself, and I actually passed all my exams with really good grades a month ago.","elmiQuote":"Every morning I'm looking forward to getting up so I can earn some gold!","email":"Email","emailNewPass":"Email New Password","evagantzQuote":"My very first dentist appointment where the hygienist was actually excited about my flossing habits. Thanks Habitrpg!","examplesHeading":"Players use HabitRPG to manage...","featureAchievementByline":"Do something totally awesome? Get a badge and show it off!","featureAchievementHeading":"Achievement Badges","featureEquipByline":"Buy limited edition equipment, potions, and other virtual goodies in our Market with your task rewards!","featureEquipHeading":"Equipment and extras","featurePetByline":"Eggs and items drop when you complete your tasks. Be as productive as possible to collect pets and mounts!","featurePetHeading":"Pets and Mounts","featureSocialByline":"Join common-interest groups with like-minded people. Create Challenges to compete against other users.","featureSocialHeading":"Social play","featuredIn":"Featured in","featuresHeading":"We also feature...","footerCommunity":"Community","footerCompany":"Company","footerMobile":"Mobile","footerSocial":"Social","forgotPass":"Forgot Password","frabjabulousQuote":"HabitRPG is the reason I got a killer, high-paying job... and even more miraculous, I'm now a daily flosser!","free":"Play for free","gamifyButton":"Gamify your life today!","goalSample1":"Practice Piano for 1 Hour","goalSample2":"Work on article for publication","goalSample3":"Work on blog post","goalSample4":"Japanese lesson on Duolingo","goalSample5":"Read an Informative Article","goals":"Goals","healthSample1":"Drink Water/Soda","healthSample2":"Chew Gum/Smoke","healthSample3":"Take Stairs/Elevator","healthSample4":"Eat Healthy/Junk Food","healthSample5":"Break a Sweat for 1 hr","history":"History","infhQuote":"HabitRPG has really helped me impart structure to my life in graduate school.","invalidEmail":"A valid email address is required in order to perform a password reset.","irishfeet123Quote":"I've had horrible habits with clearing my place completely after meals and leaving cups all over the place. HabitRPG has cured that!","joinOthers":"Join 200,000 people making it fun to achieve goals!","kazuiQuote":"Before HabitRPG, I was stuck with my thesis, as well as dissatisfied with my personal discipline regarding housework and things like learning vocabulary and studying Go theory. It turns out breaking down these tasks into smaller manageable checklists is quite the thing to keep me motivated and constantly working.","landingadminlink":"administrative packages","landingend":"Not convinced yet?","landingend2":"See a more detailed list of","landingend3":". Are you looking for a more private approach? Check out our","landingend4":"which are perfect for families, teachers, support groups, and businesses.","landingfeatureslink":"our features","landingp1":"The problem with most productivity apps on the market is that they provide no incentive to continue using them. HabitRPG fixes this by making habit building fun! By rewarding you for your successes and penalizing you for slip-ups, HabitRPG provides external motivation for completing your day-to-day activities.","landingp2":"Whenever you reinforce a positive habit, complete a daily task, or take care of an old to-do, HabitRPG immediately rewards you with experience points and gold. As you gain experience, you can level up, increasing your stats and unlocking more features, like classes and pets. Gold can be spent on in-game items that change your experience or personalized rewards you've created for motivation. When even the smallest successes provide you with an immediate reward, you're less likely to procrastinate.","landingp2header":"Instant Gratification","landingp3":"Whenever you indulge in a bad habit or fail to complete one of your daily tasks, you lose health. If your health drops too low, you die and lose some of the progress you've made. By providing immediate consequences, HabitRPG can help break bad habits and procrastination cycles before they cause real-world problems.","landingp3header":"Consequences","landingp4":"With an active community, HabitRPG provides the accountability you need to stay on task. With the party system, you can bring in a group of your closest friends to cheer you on. The guild system allows you to find people with similar interests or obstacles, so you can share your goals and swap tips on how to tackle your problems. On HabitRPG, the community means that you have both the support and the accountability you need to succeed.","landingp4header":"Accountability","leadText":"HabitRPG is a free habit building and productivity app that treats your real life like a game. With in-game rewards and punishments to motivate you and a strong social network to inspire you, HabitRPG can help you achieve your goals to become healthy, hard-working, and happy.","login":"Login","loginAndReg":"Login / Register","loginFacebookAlt":"Login / Register with Facebook","logout":"Log Out","marketing1Header":"Improve Your Habits By Playing A Game","marketing1Lead1":"HabitRPG is a video game to help you improve real life habits. It \"gamifies\" your life by turning all your tasks (habits, dailies, and to-dos) into little monsters you have to conquer. The better you are at this, the more you progress in the game. If you slip up in life, your character starts backsliding in the game.","marketing1Lead2":"Get Sweet Gear. Improve your habits to build up your avatar. Show off the sweet gear you've earned","marketing1Lead2Title":"Get Sweet Gear","marketing1Lead3":"Find Random Prizes. For some, it's the gamble which motivates them, a system called \"stochastic rewarding\". HabitRPG accommodates all reinforcement styles: positive, negative, predictable, and random.","marketing1Lead3Title":"Find Random Prizes","marketing2Header":"Compete With Friends, Join Interest Groups","marketing2Lead1":"While you can solo-play HabitRPG, the lights really turn on when you start collaborating, competing, and holding each other accountable. The most effective part of any self-improvement program is social accountability, and what better an environment for accountability and competition than a video game?","marketing2Lead2":"Fight Bosses. What's a Role Playing Game without battles? Fight bosses with your party. Bosses are \"super accountability mode\" - a day you miss the gym is a day the boss hurts everyone.","marketing2Lead2Title":"Bosses","marketing2Lead3":"Challenges let you compete with friends and strangers. Whoever does the best at the end of a challenge wins special prizes.","marketing3Header":"Apps","marketing3Lead1":"The iPhone & Android apps let you take care of business on the go. We realize that logging into the website to click buttons can be a drag.","marketing3Lead2":" Other 3rd Party Tools tie HabitRPG into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here","marketing4Header":"Organizational Use","marketing4Lead1":"Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days, harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.","marketing4Lead1Title":"Gamification In Education","marketing4Lead2":"Health care costs are on the rise, and something's gotta give. Hundreds of programs are built to reduce costs and improve wellness. We believe HabitRPG can pave a substantial path towards healthy lifestyles.","marketing4Lead2Title":"Gamification In Health and Wellness","marketing4Lead3-1":"Want to gamify your life?","marketing4Lead3-2":"Interested in running a group in education, wellness, and more?","marketing4Lead3-3":"Want to learn more?","marketing4Lead3Title":"Gamify Everything","mobileAndroid":"Android","mobileIOS":"iOS","motivate":"Motivate yourself and your team!","motivate1":"Motivate yourself to do anything.","motivate2":"Get Organized. Get Motivated. Get Gold.","passConfirm":"Confirm Password","passMan":"In case you are using a password manager (like 1Password) and have problems logging in, try typing username and password manually.","password":"Password","playButton":"Play","playButtonFull":"Play HabitRPG","presskit":"Press Kit","presskitDownload":"Download all images:","presskitText":"Thanks for your interest in HabitRPG! The following images can be used for articles or videos about HabitRPG. For more information, please contact Siena Leslie at leslie@habitrpg.com.","privacy":"Privacy Policy","psst":"Psst","punishByline":"Break bad habits and procrastination cycles with immediate consequences.","punishHeading1":"Miss a daily goal?","punishHeading2":"Lose health!","questByline1":"Playing with your friends keeps you accountable for your tasks.","questByline2":"Issue each other Challenges to complete a goal together!","questHeading1":"Battle monsters with your friends!","questHeading2":"If you slack off, they all get hurt!","register":"Register","rewardByline1":"Spend gold on virtual and real-life rewards.","rewardByline2":"Instant rewards keep you motivated!","rewardHeading":"Complete a task to earn gold!","sampleDailies":"Sample Dailies","sampleHabits":"Sample Habits","sampleToDo":"Sample To-Dos","school":"School","schoolSample1":"Finish 1 Assignment","schoolSample2":"Study 1 hour","schoolSample3":"Meet with Study Group","schoolSample4":"Notes for 1 Chapter","schoolSample5":"Read 1 Chapter","sixteenBitFilQuote":"I'm getting my jobs and tasks done in record time thanks to HabitRPG. I'm just always so eager to reach my next level-up!","skysailorQuote":"My party and our quests keep me engaged in the game, which keeps me motivated to get things done and change my life in positive ways","socialTitle":"HabitRPG - Gamify Your Life","supermouse35Quote":"I'm exercising more and I haven't forgotten to take my meds for months! Thanks, Habit. :D","sync":"Sync","tasks":"Tasks","teamSample1":"Outline Meeting Itinerary for Tuesday","teamSample2":"Brainstorm Growth Hacking","teamSample3":"Discuss this week’s KPIs","teams":"Teams","terms":"Terms and Conditions","testimonialHeading":"What people say...","tutorials":"Tutorials","unlockByline1":"Achieve your goals and level up.","unlockByline2":"Unlock new motivational tools, such as pet collecting, random rewards, spell-casting, and more!","unlockHeadline":"As you stay productive, you unlock new content!","useUUID":"Use UUID / API Token (For Facebook Users)","username":"Login Name","watchVideos":"Watch Videos","work":"Work","zelahQuote":"With HabitRPG, I can be persuaded to go to bed on time by the thought of gaining points for an early night or losing health for a late one!","weapon":"weapon","weaponBase0Text":"No Weapon","weaponBase0Notes":"No Weapon.","weaponWarrior0Text":"Training Sword","weaponWarrior0Notes":"Practice weapon. Confers no benefit.","weaponWarrior1Text":"Sword","weaponWarrior1Notes":"Common soldier's blade. Increases Strength by <%= str %>.","weaponWarrior2Text":"Axe","weaponWarrior2Notes":"Double-bitted battle-axe. Increases Strength by <%= str %>","weaponWarrior3Text":"Morning Star","weaponWarrior3Notes":"Heavy club with brutal spikes. Increases Strength by <%= str %>.","weaponWarrior4Text":"Sapphire Blade","weaponWarrior4Notes":"Sword whose edge bites like the north wind. Increases Strength by <%= str %>.","weaponWarrior5Text":"Ruby Sword","weaponWarrior5Notes":"Weapon whose forge-glow never fades. Increases Strength by <%= str %>.","weaponWarrior6Text":"Golden Sword","weaponWarrior6Notes":"Bane of creatures of darkness. Increases Strength by <%= str %>.","weaponRogue0Text":"Dagger","weaponRogue0Notes":"A rogue's most basic weapon. Confers no benefit.","weaponRogue1Text":"Short Sword","weaponRogue1Notes":"Light, concealable blade. Increases Strength by <%= str %>.","weaponRogue2Text":"Scimitar","weaponRogue2Notes":"Slashing sword, swift to deliver a killing blow. Increases Strength by <%= str %>.","weaponRogue3Text":"Kukri","weaponRogue3Notes":"Distinctive bush knife, both survival tool and weapon. Increases Strength by <%= str %>.","weaponRogue4Text":"Nunchaku","weaponRogue4Notes":"Heavy batons whirled about on a length of chain. Increases Strength by <%= str %>.","weaponRogue5Text":"Ninja-to","weaponRogue5Notes":"Sleek and deadly as the ninja themselves. Increases Strength by <%= str %>.","weaponRogue6Text":"Hook Sword","weaponRogue6Notes":"Complex weapon adept at ensnaring and disarming opponents. Increases Strength by <%= str %>.","weaponWizard0Text":"Apprentice Staff","weaponWizard0Notes":"Practice staff. Confers no benefit.","weaponWizard1Text":"Wooden Staff","weaponWizard1Notes":"Basic implement of carven wood. Increases Intelligence by <%= int %> and Perception by <%= per %>.","weaponWizard2Text":"Jeweled Staff","weaponWizard2Notes":"Focuses power through a precious stone. Increases Intelligence by <%= int %> and Perception by <%= per %>.","weaponWizard3Text":"Iron Staff","weaponWizard3Notes":"Plated in metal to channel heat, cold, and lightning. Increases Intelligence by <%= int %> and Perception by <%= per %>.","weaponWizard4Text":"Brass Staff","weaponWizard4Notes":"As powerful as it is heavy. Increases Intelligence by <%= int %> and Perception by <%= per %>.","weaponWizard5Text":"Archmage Staff","weaponWizard5Notes":"Assists in weaving the most complex of spells. Increases Intelligence by <%= int %> and Perception by <%= per %>.","weaponWizard6Text":"Golden Staff","weaponWizard6Notes":"Fashioned of orichalcum, the alchemic gold, mighty and rare. Increases Intelligence by <%= int %> and Perception by <%= per %>.","weaponHealer0Text":"Novice Rod","weaponHealer0Notes":"For healers in training. Confers no benefit.","weaponHealer1Text":"Acolyte Rod","weaponHealer1Notes":"Crafted during a healer's initiation. Increases Intelligence by <%= int %>.","weaponHealer2Text":"Quartz Rod","weaponHealer2Notes":"Topped with a gem bearing curative properties. Increases Intelligence by <%= int %>.","weaponHealer3Text":"Amethyst Rod","weaponHealer3Notes":"Purifies poison at a touch. Increases Intelligence by <%= int %>.","weaponHealer4Text":"Physician Rod","weaponHealer4Notes":"As much a badge of office as a healing tool. Increases Intelligence by <%= int %>.","weaponHealer5Text":"Royal Scepter","weaponHealer5Notes":"Fit to grace the hand of a monarch, or of one who stands at a monarch's right hand. Increases Intelligence by <%= int %>.","weaponHealer6Text":"Golden Scepter","weaponHealer6Notes":"Soothes the pain of all who look upon it. Increases Intelligence by <%= int %>.","weaponSpecial0Text":"Dark Souls Blade","weaponSpecial0Notes":"Feasts upon foes' life essence to power its wicked strokes. Increases Strength by <%= str %>.","weaponSpecial1Text":"Crystal Blade","weaponSpecial1Notes":"Its glittering facets tell the tale of a hero. Increases all attributes by <%= attrs %>.","weaponSpecial2Text":"Stephen Weber's Shaft of the Dragon","weaponSpecial2Notes":"Feel the potency of the dragon surge from within! Increases Strength and Perception by <%= attrs %> each.","weaponSpecial3Text":"Mustaine's Milestone Mashing Morning Star","weaponSpecial3Notes":"Meetings, monsters, malaise: managed! Mash! Increases Strength, Intelligence, and Constitution by <%= attrs %> each.","weaponSpecialCriticalText":"Critical Hammer of Bug-Crushing","weaponSpecialCriticalNotes":"This champion slew a critical Github foe where many warriors fell. Fashioned from the bones of Bug, this hammer deals a mighty critical hit. Increases Strength and Perception by <%= attrs %> each.","weaponSpecialYetiText":"Yeti-Tamer Spear","weaponSpecialYetiNotes":"This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.","weaponSpecialSkiText":"Ski-sassin Pole","weaponSpecialSkiNotes":"A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.","weaponSpecialCandycaneText":"Candy Cane Staff","weaponSpecialCandycaneNotes":"A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.","weaponSpecialSnowflakeText":"Snowflake Wand","weaponSpecialSnowflakeNotes":"This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.","weaponSpecialSpringRogueText":"Hook Claws","weaponSpecialSpringRogueNotes":"Great for scaling tall buildings, and also for shredding carpets. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.","weaponSpecialSpringWarriorText":"Carrot Sword","weaponSpecialSpringWarriorNotes":"This mighty sword can slice foes with ease! It also makes a delicious mid-battle snack. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.","weaponSpecialSpringMageText":"Swiss Cheese Staff","weaponSpecialSpringMageNotes":"Only the most powerful rodents can brave their hunger to wield this potent staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Spring Gear.","weaponSpecialSpringHealerText":"Lovely Bone","weaponSpecialSpringHealerNotes":"FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.","weaponSpecialSummerRogueText":"Pirate Cutlass","weaponSpecialSummerRogueNotes":"Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.","weaponSpecialSummerWarriorText":"Seafaring Slicer","weaponSpecialSummerWarriorNotes":"There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.","weaponSpecialSummerMageText":"Kelp Catcher","weaponSpecialSummerMageNotes":"This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Summer Gear.","weaponSpecialSummerHealerText":"Wand of the Shallows","weaponSpecialSummerHealerNotes":"This wand, made of aquamarine and live coral, is very attractive to schools of fish. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.","weaponSpecialFallRogueText":"Silver Stake","weaponSpecialFallRogueNotes":"Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.","weaponSpecialFallWarriorText":"Grabby Claw of Science","weaponSpecialFallWarriorNotes":"This grabby claw is at the very cutting edge of technology. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.","weaponSpecialFallMageText":"Magic Broom","weaponSpecialFallMageNotes":"This enchanted broom flies faster than a dragon! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Autumn Gear.","weaponSpecialFallHealerText":"Scarab Wand","weaponSpecialFallHealerNotes":"The scarab on this wand protects and heals its wielder. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.","weaponSpecialWinter2015RogueText":"Ice Spike","weaponSpecialWinter2015RogueNotes":"You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.","weaponSpecialWinter2015WarriorText":"Gumdrop Sword","weaponSpecialWinter2015WarriorNotes":"This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.","weaponSpecialWinter2015MageText":"Winter-lit Staff","weaponSpecialWinter2015MageNotes":"The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.","weaponSpecialWinter2015HealerText":"Soothing Scepter","weaponSpecialWinter2015HealerNotes":"This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.","weaponSpecialSpring2015RogueText":"Exploding Squeak","weaponSpecialSpring2015RogueNotes":"Don't let the sound fool you - these explosives pack a punch. Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.","weaponSpecialSpring2015WarriorText":"Bone Club","weaponSpecialSpring2015WarriorNotes":"It is a real bone club for real fierce doggies and is definitely not a chew toy that the Seasonal Sorceress gave you because who's a good doggy? Whoooo's a good doggy?? It's you!!! You're a good doggy!!! Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.","weaponSpecialSpring2015MageText":"Magician's Wand","weaponSpecialSpring2015MageNotes":"Conjure yourself up a carrot with this fancy wand. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2015 Spring Gear.","weaponSpecialSpring2015HealerText":"Cat Rattle","weaponSpecialSpring2015HealerNotes":"When you wave it, it makes a fascinating clickety noise that would keep ANYONE entertained for hours. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.","weaponMystery201411Text":"Pitchfork of Feasting","weaponMystery201411Notes":"Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.","weaponMystery201502Text":"Shimmery Winged Staff of Love and Also Truth","weaponMystery201502Notes":"For WINGS! For LOVE! For ALSO TRUTH! Confers no benefit. February 2015 Subscriber Item.","weaponMystery301404Text":"Steampunk Cane","weaponMystery301404Notes":"Excellent for taking a turn about town. March 3015 Subscriber Item. Confers no benefit.","armor":"armor","armorBase0Text":"Plain Clothing","armorBase0Notes":"Ordinary clothing. Confers no benefit.","armorWarrior1Text":"Leather Armor","armorWarrior1Notes":"Jerkin of sturdy boiled hide. Increases Constitution by <%= con %>.","armorWarrior2Text":"Chain Mail","armorWarrior2Notes":"Armor of interlocked metal rings. Increases Constitution by <%= con %>.","armorWarrior3Text":"Plate Armor","armorWarrior3Notes":"Suit of all-encasing steel, the pride of knights. Increases Constitution by <%= con %>.","armorWarrior4Text":"Red Armor","armorWarrior4Notes":"Heavy plate glowing with defensive enchantments. Increases Constitution by <%= con %>.","armorWarrior5Text":"Golden Armor","armorWarrior5Notes":"Looks ceremonial, but no known blade can pierce it. Increases Constitution by <%= con %>.","armorRogue1Text":"Oiled Leather","armorRogue1Notes":"Leather armor treated to reduce noise. Increases Perception by <%= per %>.","armorRogue2Text":"Black Leather","armorRogue2Notes":"Colored with dark dye to blend into shadows. Increases Perception by <%= per %>.","armorRogue3Text":"Camouflage Vest","armorRogue3Notes":"Equally discreet in dungeon or wilderness. Increases Perception by <%= per %>.","armorRogue4Text":"Penumbral Armor","armorRogue4Notes":"Wraps the wearer in a veil of twilight. Increases Perception by <%= per %>.","armorRogue5Text":"Umbral Armor","armorRogue5Notes":"Allows stealth in the open in broad daylight. Increases Perception by <%= per %>.","armorWizard1Text":"Magician Robe","armorWizard1Notes":"Hedge-mage's outfit. Increases Intelligence by <%= int %>.","armorWizard2Text":"Wizard Robe","armorWizard2Notes":"Clothes for a wandering wonder-worker. Increases Intelligence by <%= int %>.","armorWizard3Text":"Robe of Mysteries","armorWizard3Notes":"Denotes initiation into elite secrets. Increases Intelligence by <%= int %>.","armorWizard4Text":"Archmage Robe","armorWizard4Notes":"Spirits and elementals bow before it. Increases Intelligence by <%= int %>.","armorWizard5Text":"Royal Magus Robe","armorWizard5Notes":"Symbol of the power behind the throne. Increases Intelligence by <%= int %>.","armorHealer1Text":"Acolyte Robe","armorHealer1Notes":"Garment showing humility and purpose. Increases Constitution by <%= con %>.","armorHealer2Text":"Medic Robe","armorHealer2Notes":"Worn by those dedicated to tending the wounded in battle. Increases Constitution by <%= con %>.","armorHealer3Text":"Defender Mantle","armorHealer3Notes":"Turns the healer's own magics inward to fend off harm. Increases Constitution by <%= con %>.","armorHealer4Text":"Physician Mantle","armorHealer4Notes":"Projects authority and dissipates curses. Increases Constitution by <%= con %>.","armorHealer5Text":"Royal Mantle","armorHealer5Notes":"Attire of those who have saved the lives of kings. Increases Constitution by <%= con %>.","armorSpecial0Text":"Shade Armor","armorSpecial0Notes":"Screams when struck, for it feels pain in its wearer's place. Increases Constitution by <%= con %>.","armorSpecial1Text":"Crystal Armor","armorSpecial1Notes":"Its tireless power inures the wearer to mundane discomfort. Increases all attributes by <%= attrs %>.","armorSpecial2Text":"Jean Chalard's Noble Tunic","armorSpecial2Notes":"Makes you extra fluffy! Increases Constitution and Intelligence by <%= attrs %> each.","armorSpecialYetiText":"Yeti-Tamer Robe","armorSpecialYetiNotes":"Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.","armorSpecialSkiText":"Ski-sassin Parka","armorSpecialSkiNotes":"Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.","armorSpecialCandycaneText":"Candy Cane Robe","armorSpecialCandycaneNotes":"Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.","armorSpecialSnowflakeText":"Snowflake Robe","armorSpecialSnowflakeNotes":"A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.","armorSpecialBirthdayText":"Absurd Party Robes","armorSpecialBirthdayNotes":"Happy Birthday, HabitRPG! Wear these Absurd Party Robes to celebrate this wonderful day. Confers no benefit.","armorSpecialBirthday2015Text":"Silly Party Robes","armorSpecialBirthday2015Notes":"Happy Birthday, HabitRPG! Wear these Silly Party Robes to celebrate this wonderful day. Confers no benefit.","armorSpecialGaymerxText":"Rainbow Warrior Armor","armorSpecialGaymerxNotes":"In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.","armorSpecialSpringRogueText":"Sleek Cat Suit","armorSpecialSpringRogueNotes":"Impeccably groomed. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.","armorSpecialSpringWarriorText":"Clover-steel Armor","armorSpecialSpringWarriorNotes":"Soft as clover, strong as steel! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.","armorSpecialSpringMageText":"Rodentia Robes","armorSpecialSpringMageNotes":"Mice are nice! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.","armorSpecialSpringHealerText":"Fuzzy Puppy Robes","armorSpecialSpringHealerNotes":"Warm and snuggly, but protects its owner from harm. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.","armorSpecialSummerRogueText":"Pirate Robes","armorSpecialSummerRogueNotes":"These robes be very cozy, yarrrr! Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.","armorSpecialSummerWarriorText":"Swashbuckler Robes","armorSpecialSummerWarriorNotes":"Complete with buckle, as well as swash. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.","armorSpecialSummerMageText":"Emerald Tail","armorSpecialSummerMageNotes":"This garment of shimmering scales transforms its wearer into a real Mermage! Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.","armorSpecialSummerHealerText":"Seahealer Tail","armorSpecialSummerHealerNotes":"This garment of shimmering scales transforms its wearer into a real Seahealer! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.","armorSpecialFallRogueText":"Bloodred Robes","armorSpecialFallRogueNotes":"Vivid. Velvet. Vampiric. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.","armorSpecialFallWarriorText":"Lab-coat of Science","armorSpecialFallWarriorNotes":"Protects you from mysterious potion spills. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.","armorSpecialFallMageText":"Witchy Wizard Robes","armorSpecialFallMageNotes":"This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.","armorSpecialFallHealerText":"Gauzy Gear","armorSpecialFallHealerNotes":"Charge into battle pre-bandaged! Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.","armorSpecialWinter2015RogueText":"Icicle Drake Armor","armorSpecialWinter2015RogueNotes":"This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.","armorSpecialWinter2015WarriorText":"Gingerbread Armor","armorSpecialWinter2015WarriorNotes":"Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.","armorSpecialWinter2015MageText":"Boreal Robe","armorSpecialWinter2015MageNotes":"You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.","armorSpecialWinter2015HealerText":"Skating Outfit","armorSpecialWinter2015HealerNotes":"Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.","armorSpecialSpring2015RogueText":"Squeaker Robes","armorSpecialSpring2015RogueNotes":"Furry, soft, and definitely not flammable. Increases Perception by <%= per %>. Limited Edition 2015 Spring Gear.","armorSpecialSpring2015WarriorText":"Beware Armor","armorSpecialSpring2015WarriorNotes":"Only the fiercest doggy is allowed to be this fluffy. Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.","armorSpecialSpring2015MageText":"Magician's Bunny Suit","armorSpecialSpring2015MageNotes":"Your coattails match your cottontail! Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.","armorSpecialSpring2015HealerText":"Comforting Catsuit","armorSpecialSpring2015HealerNotes":"This soft catsuit is comfortable, and as comforting as mint tea. Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.","armorMystery201402Text":"Messenger Robes","armorMystery201402Notes":"Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.","armorMystery201403Text":"Forest Walker Armor","armorMystery201403Notes":"This mossy armor of woven wood bends with the movement of the wearer. Confers no benefit. March 2014 Subscriber Item.","armorMystery201405Text":"Flame of Heart","armorMystery201405Notes":"Nothing can hurt you when you are swathed in flames! Confers no benefit. May 2014 Subscriber Item.","armorMystery201406Text":"Octopus Robe","armorMystery201406Notes":"This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. Confers no benefit. June 2014 Subscriber Item.","armorMystery201407Text":"Undersea Explorer Suit","armorMystery201407Notes":"Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. Confers no benefit. July 2014 Subscriber Item.","armorMystery201408Text":"Sun Robes","armorMystery201408Notes":"These robes are woven with sunlight and gold. Confers no benefit. August 2014 Subscriber Item.","armorMystery201409Text":"Strider Vest","armorMystery201409Notes":"A leaf-covered vest that camouflages the wearer. Confers no benefit. September 2014 Subscriber Item.","armorMystery201410Text":"Goblin Gear","armorMystery201410Notes":"Scaly, slimy, and strong! Confers no benefit. October 2014 Subscriber Item.","armorMystery201412Text":"Penguin Suit","armorMystery201412Notes":"You're a penguin! Confers no benefit. December 2014 Subscriber Item.","armorMystery201501Text":"Starry Armor","armorMystery201501Notes":"Galaxies shimmer in the metal of this armor, strengthening the wearer's resolve. Confers no benefit. January 2015 Subscriber Item.","armorMystery201503Text":"Aquamarine Armor","armorMystery201503Notes":"This blue mineral symbolizes good luck, happiness, and eternal productivity. Confers no benefit. March 2015 Subscriber Item.","armorMystery201504Text":"Busy Bee Robe","armorMystery201504Notes":"You'll be productive as a busy bee in this fetching robe! Confers no benefit. April 2015 Subscriber Item.","armorMystery301404Text":"Steampunk Suit","armorMystery301404Notes":"Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.","headgear":"headgear","headBase0Text":"No Helm","headBase0Notes":"No headgear.","headWarrior1Text":"Leather Helm","headWarrior1Notes":"Cap of sturdy boiled hide. Increases Strength by <%= str %>.","headWarrior2Text":"Chain Coif","headWarrior2Notes":"Hood of interlocked metal rings. Increases Strength by <%= str %>.","headWarrior3Text":"Plate Helm","headWarrior3Notes":"Thick steel helmet, proof against any blow. Increases Strength by <%= str %>.","headWarrior4Text":"Red Helm","headWarrior4Notes":"Set with rubies for power, and glows when the wearer is angered. Increases Strength by <%= str %>.","headWarrior5Text":"Golden Helm","headWarrior5Notes":"Regal crown bound to shining armor. Increases Strength by <%= str %>.","headRogue1Text":"Leather Hood","headRogue1Notes":"Basic protective cowl. Increases Perception by <%= per %>.","headRogue2Text":"Black Leather Hood","headRogue2Notes":"Useful for both defense and disguise. Increases Perception by <%= per %>.","headRogue3Text":"Camouflage Hood","headRogue3Notes":"Rugged, but doesn't impede hearing. Increases Perception by <%= per %>.","headRogue4Text":"Penumbral Hood","headRogue4Notes":"Grants perfect vision in darkness. Increases Perception by <%= per %>.","headRogue5Text":"Umbral Hood","headRogue5Notes":"Conceals even thoughts from those who would probe them. Increases Perception by <%= per %>.","headWizard1Text":"Magician Hat","headWizard1Notes":"Simple, comfortable, and fashionable. Increases Perception by <%= per %>.","headWizard2Text":"Cornuthaum","headWizard2Notes":"Traditional headgear of the itinerant wizard. Increases Perception by <%= per %>.","headWizard3Text":"Astrologer Hat","headWizard3Notes":"Adorned with the rings of Saturn. Increases Perception by <%= per %>.","headWizard4Text":"Archmage Hat","headWizard4Notes":"Focuses the mind for intensive spellcasting. Increases Perception by <%= per %>.","headWizard5Text":"Royal Magus Hat","headWizard5Notes":"Shows authority over fortune, weather, and lesser mages. Increases Perception by <%= per %>.","headHealer1Text":"Quartz Circlet","headHealer1Notes":"Jeweled headpiece, for focus on the task at hand. Increases Intelligence by <%= int %>.","headHealer2Text":"Amethyst Circlet","headHealer2Notes":"A taste of luxury for a humble profession. Increases Intelligence by <%= int %>.","headHealer3Text":"Sapphire Circlet","headHealer3Notes":"Shines to let sufferers know their salvation is at hand. Increases Intelligence by <%= int %>.","headHealer4Text":"Emerald Diadem","headHealer4Notes":"Emits an aura of life and growth. Increases Intelligence by <%= int %>.","headHealer5Text":"Royal Diadem","headHealer5Notes":"For king, queen, or miracle-worker. Increases Intelligence by <%= int %>.","headSpecial0Text":"Shade Helm","headSpecial0Notes":"Blood and ash, lava and obsidian give this helm its imagery and power. Increases Intelligence by <%= int %>.","headSpecial1Text":"Crystal Helm","headSpecial1Notes":"The favored crown of those who lead by example. Increases all attributes by <%= attrs %>.","headSpecial2Text":"Nameless Helm","headSpecial2Notes":"A testament to those who gave of themselves while asking nothing in return. Increases Intelligence and Strength by <%= attrs %> each.","headSpecialNyeText":"Absurd Party Hat","headSpecialNyeNotes":"You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.","headSpecialYetiText":"Yeti-Tamer Helm","headSpecialYetiNotes":"An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.","headSpecialSkiText":"Ski-sassin Helm","headSpecialSkiNotes":"Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.","headSpecialCandycaneText":"Candy Cane Hat","headSpecialCandycaneNotes":"This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.","headSpecialSnowflakeText":"Snowflake Crown","headSpecialSnowflakeNotes":"The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.","headSpecialSpringRogueText":"Stealthy Kitty Mask","headSpecialSpringRogueNotes":"Nobody will EVER guess that you are a cat burglar! Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.","headSpecialSpringWarriorText":"Clover-steel Helmet","headSpecialSpringWarriorNotes":"Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.","headSpecialSpringMageText":"Swiss Cheese Hat","headSpecialSpringMageNotes":"This hat stores lots of powerful magic! Try not to nibble it. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.","headSpecialSpringHealerText":"Crown of Friendship","headSpecialSpringHealerNotes":"This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.","headSpecialSummerRogueText":"Pirate Hat","headSpecialSummerRogueNotes":"Only the most productive of pirates can wear this fine hat. Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.","headSpecialSummerWarriorText":"Swashbuckler Bandana","headSpecialSummerWarriorNotes":"This soft, salty cloth fills its wearer with strength. Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.","headSpecialSummerMageText":"Kelp-Wrapped Hat","headSpecialSummerMageNotes":"What could be more magical than a hat wrapped in seaweed? Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.","headSpecialSummerHealerText":"Coral Crown","headSpecialSummerHealerNotes":"Enables its wearer to heal damaged reefs. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.","headSpecialFallRogueText":"Bloodred Hood","headSpecialFallRogueNotes":"A Vampire Smiter's identity must always be hidden. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.","headSpecialFallWarriorText":"Monster Scalp of Science","headSpecialFallWarriorNotes":"Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.","headSpecialFallMageText":"Pointy Hat","headSpecialFallMageNotes":"Magic is woven into every thread of this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.","headSpecialFallHealerText":"Head Bandages","headSpecialFallHealerNotes":"Highly sanitary and very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.","headSpecialNye2014Text":"Silly Party Hat","headSpecialNye2014Notes":"You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.","headSpecialWinter2015RogueText":"Icicle Drake Mask","headSpecialWinter2015RogueNotes":"You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.","headSpecialWinter2015WarriorText":"Gingerbread Helm","headSpecialWinter2015WarriorNotes":"Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.","headSpecialWinter2015MageText":"Aurora Hat","headSpecialWinter2015MageNotes":"The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.","headSpecialWinter2015HealerText":"Snuggly Earmuffs","headSpecialWinter2015HealerNotes":"These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.","headSpecialSpring2015RogueText":"Fireproof Helm","headSpecialSpring2015RogueNotes":"Fire? HAH! You squeak fiercely in the face of fire! Increases Perception by <%= per %>. Limited Edition 2015 Spring Gear.","headSpecialSpring2015WarriorText":"Beware Helm","headSpecialSpring2015WarriorNotes":"Beware the Helm! Only a fierce doggy can wear it. Stop laughing. Increases Strength by <%= str %>. Limited Edition 2015 Spring Gear.","headSpecialSpring2015MageText":"Stage Mage Hat","headSpecialSpring2015MageNotes":"Which came first, the bunny or the hat? Increases Perception by <%= per %>. Limited Edition 2015 Spring Gear.","headSpecialSpring2015HealerText":"Comforting Crown","headSpecialSpring2015HealerNotes":"The pearl at the center of this crown calms and comforts those around it. Increases Intelligence by <%= int %>. Limited Edition 2015 Spring Gear.","headSpecialGaymerxText":"Rainbow Warrior Helm","headSpecialGaymerxNotes":"In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.","headMystery201402Text":"Winged Helm","headMystery201402Notes":"This winged circlet imbues the wearer with the speed of the wind! Confers no benefit. February 2014 Subscriber Item.","headMystery201405Text":"Flame of Mind","headMystery201405Notes":"Burn away the procrastination! Confers no benefit. May 2014 Subscriber Item.","headMystery201406Text":"Crown of Tentacles","headMystery201406Notes":"The tentacles of this helm gather up magical energy from the water. Confers no benefit. June 2014 Subscriber Item.","headMystery201407Text":"Undersea Explorer Helm","headMystery201407Notes":"This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! Confers no benefit. July 2014 Subscriber Item.","headMystery201408Text":"Sun Crown","headMystery201408Notes":"This blazing crown gives its wearer great strength of will. Confers no benefit. August 2014 Subscriber Item.","headMystery201411Text":"Steel Helm of Sporting","headMystery201411Notes":"This is the traditional helmet worn in the beloved Habitican sport of Balance Ball, which consists of covering yourself with heavy protective gear and then committing to a healthy work-life balance..... WHILE PURSUED BY HIPPOGRIFFS. Confers no benefit. November 2014 Subscriber Item.","headMystery201412Text":"Penguin Hat","headMystery201412Notes":"Who's a penguin? Confers no benefit. December 2014 Subscriber Item.","headMystery201501Text":"Starry Helm","headMystery201501Notes":"The constellations flicker and swirl in this helm, guiding the wearer's thoughts towards focus. Confers no benefit. January 2015 Subscriber Item.","headMystery301404Text":"Fancy Top Hat","headMystery301404Notes":"A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.","headMystery301405Text":"Basic Top Hat","headMystery301405Notes":"A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.","offhand":"shield-hand item","shieldBase0Text":"No Shield-Hand Equipment","shieldBase0Notes":"No shield or second weapon.","shieldWarrior1Text":"Wooden Shield","shieldWarrior1Notes":"Round shield of thick wood. Increases Constitution by <%= con %>.","shieldWarrior2Text":"Buckler","shieldWarrior2Notes":"Light and sturdy, quick to bring to the defense. Increases Constitution by <%= con %>.","shieldWarrior3Text":"Reinforced Shield","shieldWarrior3Notes":"Made of wood but bolstered with metal bands. Increases Constitution by <%= con %>.","shieldWarrior4Text":"Red Shield","shieldWarrior4Notes":"Rebukes blows with a burst of flame. Increases Constitution by <%= con %>.","shieldWarrior5Text":"Golden Shield","shieldWarrior5Notes":"Shining badge of the vanguard. Increases Constitution by <%= con %>.","shieldHealer1Text":"Medic Buckler","shieldHealer1Notes":"Easy to disengage, freeing a hand for bandaging. Increases Constitution by <%= con %>.","shieldHealer2Text":"Kite Shield","shieldHealer2Notes":"Tapered shield with the symbol of healing. Increases Constitution by <%= con %>.","shieldHealer3Text":"Protector Shield","shieldHealer3Notes":"Traditional shield of defender knights. Increases Constitution by <%= con %>.","shieldHealer4Text":"Savior Shield","shieldHealer4Notes":"Stops blows aimed at nearby innocents as well as those aimed at you. Increases Constitution by <%= con %>.","shieldHealer5Text":"Royal Shield","shieldHealer5Notes":"Bestowed upon those most dedicated to the kingdom's defense. Increases Constitution by <%= con %>.","shieldSpecial0Text":"Tormented Skull","shieldSpecial0Notes":"Sees beyond the veil of death, and displays what it finds there for enemies to fear. Increases Perception by <%= per %>.","shieldSpecial1Text":"Crystal Shield","shieldSpecial1Notes":"Shatters arrows and deflects the words of naysayers. Increases all attributes by <%= attrs %>.","shieldSpecialGoldenknightText":"Mustaine's Milestone Mashing Morning Star","shieldSpecialGoldenknightNotes":"Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.","shieldSpecialYetiText":"Yeti-Tamer Shield","shieldSpecialYetiNotes":"This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.","shieldSpecialSnowflakeText":"Snowflake Shield","shieldSpecialSnowflakeNotes":"Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.","shieldSpecialSpringRogueText":"Hook Claws","shieldSpecialSpringRogueNotes":"Great for scaling tall buildings, and also for shredding carpets. Increases Strength <%= str %>. Limited Edition 2014 Spring Gear.","shieldSpecialSpringWarriorText":"Egg Shield","shieldSpecialSpringWarriorNotes":"This shield never cracks, no matter how hard you hit it! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.","shieldSpecialSpringHealerText":"Squeaky Ball of Ultimate Protection","shieldSpecialSpringHealerNotes":"Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.","shieldSpecialSummerRogueText":"Pirate Cutlass","shieldSpecialSummerRogueNotes":"Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.","shieldSpecialSummerWarriorText":"Driftwood Shield","shieldSpecialSummerWarriorNotes":"This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.","shieldSpecialSummerHealerText":"Shield of the Shallows","shieldSpecialSummerHealerNotes":"No one will dare to attack the coral reef when faced with this shiny shield! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.","shieldSpecialFallRogueText":"Silver Stake","shieldSpecialFallRogueNotes":"Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.","shieldSpecialFallWarriorText":"Potent Potion of Science","shieldSpecialFallWarriorNotes":"Spills mysteriously on lab coats. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.","shieldSpecialFallHealerText":"Jeweled Shield","shieldSpecialFallHealerNotes":"This glittery shield was found in an ancient tomb. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.","shieldSpecialWinter2015RogueText":"Ice Spike","shieldSpecialWinter2015RogueNotes":"You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.","shieldSpecialWinter2015WarriorText":"Gumdrop Shield","shieldSpecialWinter2015WarriorNotes":"This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.","shieldSpecialWinter2015HealerText":"Soothing Shield","shieldSpecialWinter2015HealerNotes":"This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.","shieldSpecialSpring2015RogueText":"Exploding Squeak","shieldSpecialSpring2015RogueNotes":"Don't let the sound fool you - these explosives pack a punch. Increases Strength <%= str %>. Limited Edition 2015 Spring Gear.","shieldSpecialSpring2015WarriorText":"Dish Discus","shieldSpecialSpring2015WarriorNotes":"Hurl it at your enemies.... or just hold it, because it will fill up with yummy kibble at dinnertime. Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.","shieldSpecialSpring2015HealerText":"Patterned Pillow","shieldSpecialSpring2015HealerNotes":"You can rest your head on this soft pillow, or you can wrestle it with your fearsome claws. Rawr! Increases Constitution by <%= con %>. Limited Edition 2015 Spring Gear.","shieldMystery301405Text":"Clock Shield","shieldMystery301405Notes":"Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.","backBase0Text":"No Back Accessory","backBase0Notes":"No Back Accessory.","backMystery201402Text":"Golden Wings","backMystery201402Notes":"These shining wings have feathers that glitter in the sun! Confers no benefit. February 2014 Subscriber Item.","backMystery201404Text":"Twilight Butterfly Wings","backMystery201404Notes":"Be a butterfly and flutter by! Confers no benefit. April 2014 Subscriber Item.","backMystery201410Text":"Goblin Wings","backMystery201410Notes":"Swoop through the night on these strong wings. Confers no benefit. October 2014 Subscriber Item.","backMystery201504Text":"Busy Bee Wings","backMystery201504Notes":"Buzz buzz buzz! Flit from task to task. Confers no benefit. April 2015 Subscriber Item.","backSpecialWonderconRedText":"Mighty Cape","backSpecialWonderconRedNotes":"Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.","backSpecialWonderconBlackText":"Sneaky Cape","backSpecialWonderconBlackNotes":"Spun of shadows and whispers. Confers no benefit. Special Edition Convention Item.","bodyBase0Text":"No Body Accessory","bodyBase0Notes":"No Body Accessory.","bodySpecialWonderconRedText":"Ruby Collar","bodySpecialWonderconRedNotes":"An attractive ruby collar! Confers no benefit. Special Edition Convention Item.","bodySpecialWonderconGoldText":"Golden Collar","bodySpecialWonderconGoldNotes":"An attractive gold collar! Confers no benefit. Special Edition Convention Item.","bodySpecialWonderconBlackText":"Ebony Collar","bodySpecialWonderconBlackNotes":"An attractive ebony collar! Confers no benefit. Special Edition Convention Item.","bodySpecialSummerMageText":"Shining Capelet","bodySpecialSummerMageNotes":"Neither salt water nor fresh water can tarnish this metallic capelet. Confers no benefit. Limited Edition 2014 Summer Gear.","bodySpecialSummerHealerText":"Coral Collar","bodySpecialSummerHealerNotes":"A stylish collar of live coral! Confers no benefit. Limited Edition 2014 Summer Gear.","headAccessory":"head accessory","headAccessoryBase0Text":"No Head Accessory","headAccessoryBase0Notes":"No Head Accessory.","headAccessorySpecialSpringRogueText":"Purple Cat Ears","headAccessorySpecialSpringRogueNotes":"These feline ears twitch to detect incoming threats. Confers no benefit. Limited Edition 2014 Spring Gear.","headAccessorySpecialSpringWarriorText":"Green Bunny Ears","headAccessorySpecialSpringWarriorNotes":"Bunny ears that keenly detect every crunch of a carrot. Confers no benefit. Limited Edition 2014 Spring Gear.","headAccessorySpecialSpringMageText":"Blue Mouse Ears","headAccessorySpecialSpringMageNotes":"These round mouse ears are silky-soft. Confers no benefit. Limited Edition 2014 Spring Gear.","headAccessorySpecialSpringHealerText":"Yellow Dog Ears","headAccessorySpecialSpringHealerNotes":"Floppy but cute. Wanna play? Confers no benefit. Limited Edition 2014 Spring Gear.","headAccessorySpecialSpring2015RogueText":"Yellow Mouse Ears","headAccessorySpecialSpring2015RogueNotes":"These ears steel themselves against the sound of explosions. Confers no benefit. Limited Edition 2015 Spring Gear.","headAccessorySpecialSpring2015WarriorText":"Purple Dog Ears","headAccessorySpecialSpring2015WarriorNotes":"They are purple. They are dog ears. Do not waste your time with further foolishness. Confers no benefit. Limited Edition 2015 Spring Gear.","headAccessorySpecialSpring2015MageText":"Blue Bunny Ears","headAccessorySpecialSpring2015MageNotes":"These ears listen keenly, in case somewhere a magician is revealing secrets. Confers no benefit. Limited Edition 2015 Spring Gear.","headAccessorySpecialSpring2015HealerText":"Green Kitty Ears","headAccessorySpecialSpring2015HealerNotes":"These cute kitty ears will make others green with envy. Confers no benefit. Limited Edition 2015 Spring Gear.","headAccessoryMystery201403Text":"Forest Walker Antlers","headAccessoryMystery201403Notes":"These antlers shimmer with moss and lichen. Confers no benefit. March 2014 Subscriber Item.","headAccessoryMystery201404Text":"Twilight Butterfly Antennae","headAccessoryMystery201404Notes":"These antennae help the wearer sense dangerous distractions! Confers no benefit. April 2014 Subscriber Item.","headAccessoryMystery201409Text":"Autumn Antlers","headAccessoryMystery201409Notes":"These powerful antlers change colors with the leaves. Confers no benefit. September 2014 Subscriber Item.","headAccessoryMystery201502Text":"Wings of Thought","headAccessoryMystery201502Notes":"Let your imagination take flight! Confers no benefit. February 2015 Subscriber Item.","headAccessoryMystery301405Text":"Headwear Goggles","headAccessoryMystery301405Notes":"\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.","eyewearBase0Text":"No Eyewear","eyewearBase0Notes":"No Eyewear.","eyewearSpecialSummerRogueText":"Roguish Eyepatch","eyewearSpecialSummerRogueNotes":"It doesn't take a scallywag to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.","eyewearSpecialSummerWarriorText":"Dashing Eyepatch","eyewearSpecialSummerWarriorNotes":"It doesn't take a rapscallion to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.","eyewearSpecialWonderconRedText":"Mighty Mask","eyewearSpecialWonderconRedNotes":"What a powerful face accessory! Confers no benefit. Special Edition Convention Item.","eyewearSpecialWonderconBlackText":"Sneaky Mask","eyewearSpecialWonderconBlackNotes":"Your motives are definitely legitimate. Confers no benefit. Special Edition Convention Item.","eyewearMystery201503Text":"Aquamarine Eyewear","eyewearMystery201503Notes":"Don't get poked in the eye by these shimmering gems! Confers no benefit. March 2015 Subscriber Item.","eyewearMystery301404Text":"Eyewear Goggles","eyewearMystery301404Notes":"No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.","eyewearMystery301405Text":"Monocle","eyewearMystery301405Notes":"No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item.","languageName":"English","stringNotFound":"String '<%= string %>' not found.","titleIndex":"HabitRPG | Your Life The Role Playing Game","habitica":"Habitica","expandToolbar":"Expand Toolbar","collapseToolbar":"Collapse Toolbar","formattingMarkdown":"Markdown formatting allowed","achievements":"Achievements","modalAchievement":"Achievement!","special":"Special","site":"Site","help":"Help","user":"User","market":"Market","subscriberItem":"Mystery Item","newSubscriberItem":"New Mystery Item","subscriberItemText":"Each month, subscribers will receive a mystery item. This is usually released about one week before the end of the month. See the wiki's 'Mystery Item' page for the exact date.","none":"None","or":"Or","and":"and","loginSuccess":"Login successful!","youSure":"Are you sure?","submit":"Submit","close":"Close","saveAndClose":"Save & Close","cancel":"Cancel","ok":"Ok","add":"Add","undo":"Undo","continue":"Continue","accept":"Accept","reject":"Reject","neverMind":"Never mind","buyMoreGems":"Buy More Gems","notEnoughGems":"Not enough Gems","alreadyHave":"Whoops! You already have this item. No need to buy it again!","delete":"Delete","gemsPopoverTitle":"Gems","gems":"Gems","gemButton":"You have <%= number %> Gems.","moreInfo":"More Info","gemsWhatFor":"Purchased using real money. Used for buying special items and services (eggs, hatching potions, Fortify, etc.). You'll need to unlock those features before being able to use Gems.","veteran":"Veteran","veteranText":"Has weathered Habit The Grey (our pre Angular website), and has gained many battle-scars from its bugs.","originalUser":"Original User!","originalUserText":"One of the very original early adopters. Talk about alpha tester!","habitBirthday":"HabitRPG Birthday Bash","habitBirthdayText":"Celebrated the HabitRPG Birthday Bash!","habitBirthdayPluralText":"Celebrated <%= number %> HabitRPG Birthday Bashes!","achievementDilatory":"Savior of Dilatory","achievementDilatoryText":"Helped defeat the Dread Drag'on of Dilatory during the 2014 Summer Splash Event!","costumeContest":"2014 Costume Contest","costumeContestText":"Participated in the 2014 Halloween Costume Contest. See some of the entries at blog.habitrpg.com/tagged/cosplay!","memberSince":"- Member since","lastLoggedIn":"- Last logged in","notPorted":"This feature is not yet ported from the original site.","buyThis":"Buy this <%= text %> with <%= price %> of your <%= gems %> Gems?","untilNoFace":"Until we add Facebook, use your UUID and API Token to log in (found at https://habitrpg.com > Options > Settings).","noReachServer":"Server not currently reachable, try again later","errorUpCase":"ERROR:","newPassSent":"New password sent.","serverUnreach":"Server currently unreachable.","seeConsole":"If the error persists, please report it at Help > Report a Bug. If you're familiar with your browser's console, please include any error messages.","error":"Error","menu":"Menu","notifications":"Notifications","noNotifications":"You have no new messages.","clear":"Clear","endTour":"End Tour","audioTheme":"Audio Theme","audioTheme_off":"Off","audioTheme_danielTheBard":"Daniel The Bard","audioTheme_wattsTheme":"Watts' Theme","askQuestion":"Ask a Question","reportBug":"Report a Bug","contributeToHRPG":"Contribute to HabitRPG","overview":"Overview for New Users","January":"January","February":"February","March":"March","April":"April","May":"May","June":"June","July":"July","August":"August","September":"September","October":"October","November":"November","December":"December","dateFormat":"Date Format","achievementStressbeast":"Savior of Stoïkalm","achievementStressbeastText":"Helped defeat the Abominable Stressbeast during the 2015 Winter Wonderland Event!","tavern":"Tavern","innCheckOut":"Check Out of Inn","innCheckIn":"Rest in the Inn","innText":"How's your stay in the Inn, <%= name %>? To protect you, your daily list is frozen. Your checkmarks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.","lfgPosts":"Looking for Group (Party Wanted) Posts","tutorial":"Tutorial","glossary":"Glossary","wiki":"Wiki","reportAP":"Report a Problem","requestAF":"Request a Feature","community":"Community Forum","dataTool":"Data Display Tool","resources":"Resources","tavernTalk":"Tavern Talk","tavernAlert1":"Note: if you're reporting a bug, the developers won't see it here. Please","tavernAlert2":"use Github instead","moderatorIntro1":"Tavern and guild moderators are: ","communityGuidelines":"Community Guidelines","communityGuidelinesRead1":"Please read our","communityGuidelinesRead2":"before chatting.","party":"Party","createAParty":"Create A Party","updatedParty":"Party settings updated.","noPartyText":"You are either not in a party or your party is taking a while to load. You can either create one and invite friends, or if you want to join an existing party, have them enter your Unique User ID below and then come back here to look for the invitation:","LFG":"To advertise your new party or find one to join, go to the <%= linkStart %>Party Wanted (Looking for Group)<%= linkEnd %> Guild.","create":"Create","userId":"User ID","invite":"Invite","leave":"Leave","invitedTo":"Invited to <%= name %>","newMsg":"New message in \"<%= name %>\"","chat":"Chat","sendChat":"Send Chat","toolTipMsg":"Fetch Recent Messages","guildBankPop1":"Guild Bank","guildBankPop2":"Gems which your guild leader can use for challenge prizes.","guildGems":"Guild Gems","editGroup":"Edit Group","newGroupName":"<%= groupType %> Name","groupName":"Group Name","groupDescr":"Description shown in public Guilds list (Markdown OK)","logoUrl":"Logo URL","assignLeader":"Assign Group Leader","members":"Member(s)","partyList":"Order for party members in header (reload browser after changing order)","banTip":"Boot Member","moreMembers":"more members","invited":"Invited","leaderMsg":"Message from group leader (Markdown OK)","name":"Name","description":"Description","public":"Public","inviteOnly":"Invite Only","gemCost":"The Gem cost promotes high quality Guilds, and is transferred into your Guild's bank for use as prizes in Guild Challenges!","search":"Search","publicGuilds":"Public Guilds","createGuild":"Create Guild","guild":"Guild","guilds":"Guilds","sureKick":"Do you really want to remove this member from the party/guild?","optionalMessage":"Optional message","yesRemove":"Yes, remove them","foreverAlone":"Can't like your own message. Don't be that person.","sortLevel":"Sort by level","sortRandom":"Sort randomly","sortPets":"Sort by number of pets","sortJoined":"Sort by date joined the party","sortName":"Sort by avatar name","sortBackgrounds":"Sort by background","sortHabitrpgJoined":"Sort by HabitRPG date joined","sortHabitrpgLastLoggedIn":"Sort by last time user logged in","ascendingSort":"Sort Ascending","descendingSort":"Sort Descending","confirmGuild":"Create Guild for 4 Gems?","leaveGroupCha":"Leave Guild challenges and...","confirm":"Confirm","leaveGroup":"Leave Guild?","leavePartyCha":"Leave party challenges and...","leaveParty":"Leave party?","sendPM":"Send private message","send":"Send","messageSentAlert":"Message sent","pmHeading":"Private message to <%= name %>","clearAll":"Delete All Messages","confirmDeleteAllMessages":"Are you sure you want to delete all messages in your inbox? Other users will still see messages you have sent to them.","optOutPopover":"Don't like private messages? Click to completely opt out","block":"Block","unblock":"Un-block","pm-reply":"Send a reply","inbox":"Inbox","abuseFlag":"Report violation of Community Guidelines","abuseFlagModalHeading":"Report <%= name %> for violation?","abuseFlagModalBody":"Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.","abuseFlagModalButton":"Report","abuseReported":"Thank you for reporting this violation. The moderators have been notified.","abuseAlreadyReported":"You have already reported this message.","needsText":"Please type a message.","needsTextPlaceholder":"Type your message here.","copyMessageAsToDo":"Copy message as To-Do","messageAddedAsToDo":"Message copied as To-Do.","messageWroteIn":"<%= user %> wrote in <%= group %>","msgPreviewHeading":"Message Preview","limitedEdition":"Limited Edition","seasonalEdition":"Seasonal Edition","winterColors":"Winter Colors","annoyingFriends":"Annoying Friends","annoyingFriendsText":"Got snowballed <%= snowballs %> times by party members.","alarmingFriends":"Alarming Friends","alarmingFriendsText":"Got spooked <%= spookDust %> times by party members.","agriculturalFriends":"Agricultural Friends","agriculturalFriendsText":"Got transformed into a flower <%= seeds %> times by party members.","valentineCard":"Valentine's Day Card","valentineCardNotes":"Send a Valentine's Day card to a party member.","valentine0":"\"Roses are red<%= lineBreak %>My Dailies are blue<%= lineBreak %>I'm happy that I'm<%= lineBreak %>In a Party with you!\"","valentine1":"\"Roses are red<%= lineBreak %>Violets are nice<%= lineBreak %>Let's get together<%= lineBreak %>And fight against Vice!\"","valentine2":"\"Roses are red<%= lineBreak %>This poem style is old<%= lineBreak %>I hope that you like this<%= lineBreak %>'Cause it cost ten Gold.\"","valentine3":"\"Roses are red<%= lineBreak %>Ice Drakes are blue<%= lineBreak %>No treasure is better<%= lineBreak %>Than time spent with you!\"","adoringFriends":"Adoring Friends","adoringFriendsText":"Aww, you and your friend must really care about each other! Sent or received <%= cards %> Valentine's Day cards.","polarBear":"Polar Bear","turkey":"Turkey","polarBearPup":"Polar Bear Cub","jackolantern":"Jack-O-Lantern","seasonalShop":"Seasonal Shop","seasonalShopClosedTitle":"<%= linkStart %>Siena Leslie<%= linkEnd %>","seasonalShopTitle":"<%= linkStart %>Seasonal Sorceress<%= linkEnd %>","seasonalShopClosedText":"The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next <%= linkStart %>Grand Gala<%= linkEnd %>!","seasonalShopText":"Welcome to the Seasonal Shop!! We're stocking springtime Seasonal Edition goodies at the moment. Everything here will be available to purchase during the Spring Fling event each year, but we're only open until April 30th, so be sure to stock up now, or you'll have to wait a year to buy these items again!","seasonalShopRebirth":"If you've used the Orb of Rebirth, you can repurchase this equipment in the Rewards Column after you unlock the Item Shop. Initially, you'll only be able to purchase the items for your current class (Warrior by default), but fear not, the other class-specific items will become available if you switch to that class.","candycaneSet":"Candy Cane (Mage)","skiSet":"Ski-sassin (Rogue)","snowflakeSet":"Snowflake (Healer)","yetiSet":"Yeti Tamer (Warrior)","nyeCard":"New Year's Card","nyeCardNotes":"Send a New Year's card to a party member.","seasonalItems":"Seasonal Items","auldAcquaintance":"Auld Acquaintance","auldAcquaintanceText":"Happy New Year! Sent or received <%= cards %> New Year's cards.","newYear0":"Happy New Year! May you slay many a bad Habit.","newYear1":"Happy New Year! May you reap many Rewards.","newYear2":"Happy New Year! May you earn many a Perfect Day.","newYear3":"Happy New Year! May your To-Do list stay short and sweet.","newYear4":"Happy New Year! May you not get attacked by a raging Hippogriff.","holidayCard":"Received a holiday card!","mightyBunnySet":"Mighty Bunny (Warrior)","magicMouseSet":"Magic Mouse (Mage)","lovingPupSet":"Loving Pup (Healer)","stealthyKittySet":"Stealthy Kitty (Rogue)","messageLostItem":"Your <%= itemText %> broke.","messageTaskNotFound":"Task not found.","messageTagNotFound":"Tag not found.","messagePetNotFound":":pet not found in user.items.pets","messageFoodNotFound":":food not found in user.items.food","messageCannotFeedPet":"Can't feed this pet.","messageAlreadyMount":"You already have that mount. Try feeding another pet.","messageEvolve":"You have tamed <%= egg %>, let's go for a ride!","messageLikesFood":"<%= egg %> really likes the <%= foodText %>!","messageDontEnjoyFood":"<%= egg %> eats the <%= foodText %> but doesn't seem to enjoy it.","messageBought":"Bought <%= itemText %>","messageEquipped":" <%= itemText %> equipped.","messageUnEquipped":"<%= itemText %> un-equipped.","messageMissingEggPotion":"You're missing either that egg or that potion","messageAlreadyPet":"You already have that pet. Try hatching a different combination!","messageHatched":"Your egg hatched! Visit your stable to equip your pet.","messageNotEnoughGold":"Not Enough Gold","messageTwoHandled":"<%= gearText %> is two handed","messageDropFood":"You've found <%= dropArticle %><%= dropText %>! <%= dropNotes %>","messageDropEgg":"You've found a <%= dropText %> Egg! <%= dropNotes %>","messageDropPotion":"You've found a <%= dropText %> Hatching Potion! <%= dropNotes %>","messageFoundQuest":"You've found the quest \"<%= questText %>\"!","npc":"NPC","mattBoch":"Matt Boch","mattShall":"Shall I bring you your steed, <%= name %>? Click a mount to saddle up.","mattBochText1":"Welcome to the Stable! I'm Matt, the beast master. Choose a pet here to venture at your side. Feed them and they'll grow into powerful steeds.","daniel":"Daniel","danielText":"Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the inn. While checked-in, your Dailies are frozen as-is (checked/unchecked) until the day after check-out. You will not suffer for missing them at the day's end.","danielText2":"Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies!","alexander":"Alexander the Merchant","welcomeMarket":"Welcome to the Market! Buy hard-to-find eggs and potions! Sell your extras! Commission useful services! Come see what we have to offer.","sellForGold":"Sell <%= item %> for <%= gold %> Gold","buyGems":"Buy Gems","justin":"Justin","USD":"USD","newStuff":"New Stuff","cool":"Tell Me Later","dismissAlert":"Dismiss This Alert","donateText1":"Adds 20 Gems to your account. Gems are used to buy special in-game items, such as shirts and hairstyles.","donateText2":"Help support HabitRPG","donateText3":"As an open source project, it can use all the help we can get!","donationDesc":"20 Gems, Donation to HabitRPG","payWithCard":"Pay with Card","payNote":"Note: PayPal sometimes takes a long time to clear. We recommend paying with card.","card":"Card","paymentMethods":"Payment Methods:","classGear":"Class Gear","classGearText":"First: don't panic! Your old gear is in your inventory, and you're now wearing your apprentice <%= klass %> equipment. Wearing your class's gear grants you a 50% bonus to stats. However, feel free to switch back to your old gear.","classStats":"These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.","autoAllocate":"Auto Allocate","autoAllocateText":"If 'automatic allocation' is checked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Physical', you'll gain Strength automatically.","spells":"Spells","spellsText":"You can now unlock class-specific spells. You'll see your first at level 11. Your mana replenishes 10 points per day, plus 1 point per completed ","toDo":"To-Do","moreClass":"For more information on the class-system, see","tourWelcome":"Welcome to Habitica! This is your To-Do list. Check off a task to proceed!","tourExp":"Great job! Checking off a task gives you Experience and Gold!","tourDailies":"This column is for Daily tasks. To proceed, enter a task you should do every day! Sample Dailies: Make Bed, Floss, Check Work Email","tourCron":"Splendid! Your Dailies will reset every day.","tourHP":"Watch out! If you don't complete a Daily by midnight, it will hurt you!","tourHabits":"This column is for good and bad Habits that you do many times a day! To proceed, click the pencil to edit the names, then click the checkmark to save.","tourStats":"Good Habits add Experience and Gold! Bad Habits remove health.","tourGP":"To proceed, buy the Training Sword with the gold you just earned!","tourAvatar":"Now your avatar has the Training Sword. To proceed, click on your avatar to customize it!","tourScrollDown":"Be sure to scroll all the way down to see all the options! Click on your avatar again to return to the tasks page.","tourMuchMore":"When you're done with tasks, you can form a Party with friends, chat in the shared-interest Guilds, join Challenges, and more!","tourStatsPage":"This is your Stats page! Earn achievements by completing the listed tasks.","tourTavernPage":"Welcome to the Tavern, an all-ages chatroom! You can freeze your account in case of illness or travel by clicking \"Rest in the Inn.\" Come say hi!","tourPartyPage":"Your Party will help you stay accountable. Invite friends to unlock a Quest Scroll!","tourGuildsPage":"Guilds are social groups with common themes. Search for the subjects that interest you! We recommend the Newbies Guild.","tourChallengesPage":"Joining a Challenge will add tasks to your account. Compete against other users to win gem prizes!","tourMarketPage":"Starting at Level 4, eggs and hatching potions drop randomly when you complete tasks. They appear here - use them to hatch pets! You can also buy items from the Market.","pets":"Pets","petsFound":"Pets Found","rarePets":"Rare Pets","questPets":"Quest Pets","mounts":"Mounts","mountsTamed":"Mounts Tamed","questMounts":"Quest Mounts","rareMounts":"Rare Mounts","etherealLion":"Ethereal Lion","veteranWolf":"Veteran Wolf","cerberusPup":"Cerberus Pup","hydra":"Hydra","mantisShrimp":"Mantis Shrimp","mammoth":"Woolly Mammoth","rarePetPop1":"Click the gold paw to learn more about how you can obtain this rare pet through contributing to HabitRPG!","rarePetPop2":"How to Get this Pet!","potion":"<%= potionType %> Potion","egg":"<%= eggType %> Egg","eggs":"Eggs","eggSingular":"egg","noEggs":"You don't have any eggs.","hatchingPotions":"Hatching Potions","hatchingPotion":"hatching potion","noHatchingPotions":"You don't have any hatching potions.","inventoryText":"Click an egg to see usable potions highlighted in green and then click one of the highlighted potions to hatch your pet. If no potions are highlighted, click that egg again to deselect it, and instead click a potion first to have the usable eggs highlighted. You can also sell unwanted drops to Alexander the Merchant.","food":"Food and Saddles","noFood":"You don't have any food or saddles.","dropsExplanation":"Get these items faster with gems if you don't want to wait for them to drop when completing a task. Learn more about the drop system.","beastMasterProgress":"Beast Master Progress","beastAchievement":"You have earned the \"Beast Master\" Achievement for collecting all the pets!","beastMasterName":"Beast Master","beastMasterText":"Has found all 90 pets (insanely difficult, congratulate this user!)","beastMasterText2":" and has released their pets a total of <%= count %> times","mountMasterProgress":"Mount Master Progress","mountAchievement":"You have earned the \"Mount Master\" achievement for taming all the mounts!","mountMasterName":"Mount Master","mountMasterText":"Has tamed all 90 mounts (even more difficult, congratulate this user!)","mountMasterText2":" and has released all 90 of their mounts a total of <%= count %> times","beastMountMasterName":"Beast Master and Mount Master","triadBingoName":"Triad Bingo","triadBingoText":"Has found all 90 pets, all 90 mounts, and found all 90 pets AGAIN (HOW DID YOU DO THAT!)","triadBingoText2":" and has released a full stable a total of <%= count %> times","triadBingoAchievement":"You have earned the \"Triad Bingo\" achievement for finding all the pets, taming all the mounts, and finding all the pets again!","dropsEnabled":"Drops Enabled!","itemDrop":"An item has dropped!","firstDrop":"You've unlocked the Drop System! Now when you complete tasks, you have a small chance of finding an item, including eggs, potions, and food! You just found a <%= eggText %> Egg! <%= eggNotes %>","useGems":"If you've got your eye on a pet, but can't wait any longer for it to drop, use Gems in Inventory > Market to buy one!","hatchAPot":"Hatch a <%= potion %> <%= egg %>?","feedPet":"Feed <%= article %><%= text %> to your <%= name %>?","useSaddle":"Saddle <%= pet %>?","petName":"<%= potion %> <%= egg %>","mountName":"<%= potion %> <%= mount %>","petKeyName":"Key to the Kennels","petKeyPop":"Let your pets roam free, release them to start their own adventure, and give yourself the thrill of Beast Master once more!","petKeyBegin":"Key to the Kennels: Experience <%= title %> Once More!","petKeyInfo":"Miss the thrill of collecting pets? Now you can let them go, and have those drops be meaningful again!","petKeyInfo2":"Use the Key to the Kennels to reset your non-quest collectible pets and/or mounts to zero. (Quest-only and Rare pets and mounts are not affected.)","petKeyInfo3":"There are three Keys to the Kennels: Release Pets Only (4 Gems), Release Mounts Only (4 Gems), or Release Both Pets and Mounts (6 Gems). Using a Key lets you stack the Beast Master and Mount Master achievements. The Triad Bingo achievement will only stack if you use the \"Release Both Pets and Mounts\" key and have collected all 90 pets a second time. Show the world just how much of collection master you are! But choose wisely, because once you use a Key and open the kennel or stable doors, you won't be able to get them back without collecting them all again...","petKeyInfo4":"There are three Keys to the Kennels: Release Pets Only (4 Gems), Release Mounts Only (4 Gems), or Release Both Pets and Mounts. Using a Key lets you stack the Beast Master and Mount Master achievements. The Triad Bingo achievement will only stack if you use the \"Release Both Pets and Mounts\" key and have collected all 90 pets a second time. Show the world just how much of collection master you are! But choose wisely, because once you use a Key and open the kennel or stable doors, you won't be able to get them back without collecting them all again...","petKeyPets":"Release My Pets","petKeyMounts":"Release My Mounts","petKeyBoth":"Release Both","petKeyNeverMind":"Not Yet","gemsEach":"gems each","quests":"Quests","quest":"quest","completed":"Completed!","youReceived":"You've Received","questSend":"Clicking \"Invite\" will send an invitation to your party members. When all members have accepted or denied, the quest begins. See status under Options > Social > Party.","inviteParty":"Invite Party","questInvitation":"Quest Invitation: ","askLater":"Ask Later","buyQuest":"Buy Quest","accepted":"Accepted","rejected":"Rejected","pending":"Pending","questStart":"Once all members have either accepted or rejected, the quest begins. Only those that clicked \"accept\" will be able to participate in the quest and receive the drops. If members are pending too long (inactive?), the quest owner can start the quest without them by clicking \"Begin\". The quest owner can also cancel the quest and regain the quest scroll by clicking \"Cancel\".","begin":"Begin","bossHP":"Boss Health","bossStrength":"Boss Strength","collect":"Collect","collected":"Collected","bossDmg1":"To hurt a boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).","bossDmg2":"Only participants will fight the boss and share in the quest loot.","tavernBossInfo":"To hurt a world boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). For each Daily you've missed (multiplied by the boss's Strength), the boss's Rage will increase. Once his Rage reaches max, something bad will happen - so complete your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).","bossColl1":"To collect items, do your positive tasks. Quest items drop just like normal items; however, you won't see the drops until the next day, then everything you've found will be tallied up and contributed to the pile.","bossColl2":"Only participants can collect items and share in the quest loot.","abort":"Abort","questOwner":"Quest Owner","questOwnerNotInPendingQuest":"The quest owner has left the quest and can no longer begin it. It is recommended that you cancel it now. The quest owner will retain possession of the quest scroll.","questOwnerNotInRunningQuest":"The quest owner has left the quest. You can abort the quest if you need to. You can also allow it to keep running and all remaining participants will receive the quest rewards when the quest finishes.","questOwnerNotInPendingQuestParty":"The quest owner has left the party and can no longer begin the quest. It is recommended that you cancel it now. The quest scroll will be returned to the quest owner.","questOwnerNotInRunningQuestParty":"The quest owner has left the party. You can abort the quest if you need to but you can also leave it running and all remaining participants will receive the quest rewards when the quest finishes.","questParticipants":"Participants","scrolls":"Quest Scrolls","noScrolls":"You don't have any quest scrolls.","scrollsText1":"Quests require parties. If you want to quest solo,","scrollsText2":"create an empty party","scrollsPre":"You need to complete the previous quest to start this one!","completedQuests":"Completed the following quests","mustComplete":"You must first complete <%= quest %>.","mustLevel":"You must be level <%= level %>.","mustLvlQuest":"You must be level <%= level %> to buy this quest!","sureCancel":"Are you sure you want to cancel this quest? All invitation acceptances will be lost. The quest owner will retain possession of the quest scroll.","sureAbort":"Are you sure you want to abort this mission? It will abort it for everyone in your party and all progress will be lost. The quest scroll will be returned to the quest owner.","doubleSureAbort":"Are you double sure? Make sure they won't hate you forever!","questWarning":"If new players join the party before the quest starts, they will also receive an invitation. However once the quest has started, no new party members can join the quest.","bossRageTitle":"Rage","bossRageDescription":"When this bar fills, the boss will unleash a special attack!","questEvilSantaText":"Trapper Santa","questEvilSantaNotes":"You hear bemoaned roars deep in the icefields. You follow the roars and growls - punctuated by another voice's cackling - to a clearing in the woods where you see a fully-grown polar bear. She's caged and shackled, roaring for life. Dancing atop the cage is a malicious little imp wearing castaway Christmas costumes. Vanquish Trapper Santa, and save the beast!","questEvilSantaCompletion":"Trapper Santa squeals in anger, and bounces off into the night. A grateful she-bear, through roars and growls, tries to tell you something. You take her back to the stables, where Matt Boch the whisperer listens to her tale with a gasp of horror. She has a cub! He ran off into the icefields when mama bear was captured. Help her find her baby!","questEvilSantaBoss":"Trapper Santa","questEvilSantaDropBearCubPolarMount":"Polar Bear (Mount)","questEvilSanta2Text":"Find The Cub","questEvilSanta2Notes":"Mama bear's cub had run off into the icefields when she was captured by the trapper. At the edge of the woods, she sniffs the air. You hear twig-snaps and snow crunch through the crystaline sound of the forest. Paw prints! You both start racing to follow the trail. Find all the prints and broken twigs, and retrieve her cub!","questEvilSanta2Completion":"You've found the cub! Mama and baby bear couldn't be more grateful. As a token, they've decided to keep you company till the end of days.","questEvilSanta2CollectTracks":"Tracks","questEvilSanta2CollectBranches":"Broken Twigs","questEvilSanta2DropBearCubPolarPet":"Polar Bear (Pet)","questGryphonText":"The Fiery Gryphon","questGryphonNotes":"The grand beast master, baconsaur, has come to your party seeking help. \"Please, adventurers, you must help me! My prized gryphon has broken free and is terrorizing Habit City! If you can stop her, I could reward you with some of her eggs!\"","questGryphonCompletion":"Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"","questGryphonBoss":"Fiery Gryphon","questGryphonDropGryphonEgg":"Gryphon (Egg)","questGryphonUnlockText":"Unlocks purchasable gryphon eggs in the Market","questHedgehogText":"The Hedgebeast","questHedgehogNotes":"Hedgehogs are a funny group of animals. They are some of the most affectionate pets a Habiteer could own. But rumor has it, if you feed them milk after midnight, they grow quite irritable. And fifty times their size. And Inventrix did just that. Oops.","questHedgehogCompletion":"Your party successfully calmed down the hedgehog! After shrinking down to a normal size, she hobbles away to her eggs. She returns squeaking and nudging some of her eggs along towards your party. Hopefully, these hedgehogs like milk better!","questHedgehogBoss":"Hedgebeast","questHedgehogDropHedgehogEgg":"Hedgehog (Egg)","questHedgehogUnlockText":"Unlocks purchasable hedgehog eggs in the Market","questGhostStagText":"The Spirit of Spring","questGhostStagNotes":"Ahh, Spring. The time of year when color once again begins to fill the landscape. Gone are the cold, snowy mounds of winter. Where frost once stood, vibrant plant life takes its place. Luscious green leaves fill in the trees, grass returns to its former vivid hue, a rainbow of flowers rise along the plains, and a white mystical fog covers the land! ... Wait. Mystical fog? \"Oh no,\" Inventrix says apprehensively, \"It would appear that some kind of spirit is the cause of this fog. Oh, and it is charging right at you.\"","questGhostStagCompletion":"The spirit, seemingly unwounded, lowers its nose to the ground. A calming voice envelops your party. \"I apologize for my behavior. I have only just awoken from my slumber, and it would appear my wits have not completely returned to me. Please take these as a token of my apology.\" A cluster of eggs materialize on the grass before the spirit. Without another word, the spirit runs off into the forest with flowers falling in his wake.","questGhostStagBoss":"Ghost Stag","questGhostStagDropDeerEgg":"Deer (Egg)","questGhostStagUnlockText":"Unlocks purchasable deer eggs in the Market","questRatText":"The Rat King","questRatNotes":"Garbage! Massive piles of unchecked Dailies are lying all across Habitica. The problem has become so serious that hordes of rats are now seen everywhere. You notice @Pandah petting one of the beasts lovingly. She explains that rats are gentle creatures that feed on unchecked Dailies. The real problem is that the Dailies have fallen into the sewer, creating a dangerous pit that must be cleared. As you descend into the sewers, a massive rat, with blood red eyes and mangled yellow teeth, attacks you, defending its horde. Will you cower in fear or face the fabled Rat King?","questRatCompletion":"Your final strike saps the gargantuan rat's strength, his eyes fading to a dull grey. The beast splits into many tiny rats, which scurry off in fright. You notice @Pandah standing behind you, looking at the once mighty creature. She explains that the citizens of Habitica have been inspired by your courage and are quickly completing all their unchecked Dailies. She warns you that we must be vigilant, for should we let down our guard, the Rat King will return. As payment, @Pandah offers you several rat eggs. Noticing your uneasy expression, she smiles, \"They make wonderful pets.\"","questRatBoss":"Rat King","questRatDropRatEgg":"Rat (Egg)","questRatUnlockText":"Unlocks purchasable rat eggs in the Market","questOctopusText":"The Call of Octothulu","questOctopusNotes":"@Urse, a wild-eyed young scribe, has asked for your help exploring a mysterious cave by the sea shore. Among the twilight tidepools stands a massive gate of stalactites and stalagmites. As you near the gate, a dark whirlpool begins to spin at its base. You stare in awe as a squid-like dragon rises through the maw. \"The sticky spawn of the stars has awakened,\" roars @Urse madly. \"After vigintillions of years, the great Octothulu is loose again, and ravening for delight!\"","questOctopusCompletion":"Completion: With a final blow, the creature slips away into the whirlpool from which it came. You cannot tell if @Urse is happy with your victory or saddened to see the beast go. Wordlessly, your companion points to three slimy, gargantuan eggs in a nearby tidepool, set in a nest of gold coins. \"Probably just octopus eggs,\" you say nervously. As you return home, @Urse frantically scribbles in a journal and you suspect this is not the last time you will hear of the great Octothulu.","questOctopusBoss":"Octothulu","questOctopusDropOctopusEgg":"Octopus (Egg)","questOctopusUnlockText":"Unlocks purchasable octopus eggs in the Market","questHarpyText":"Help! Harpy!","questHarpyNotes":"The brave adventurer @UncommonCriminal has disappeared into the forest, following the trail of a winged monster that was sighted several days ago. You are about to begin a search when a wounded parrot lands on your arm, an ugly scar marring its beautiful plumage. Attached to its leg is a scrawled note explaining that while defending the parrots, @UncommonCriminal was captured by a vicious Harpy, and desperately needs your help to escape. Will you follow the bird, defeat the Harpy, and save @UncommonCriminal?","questHarpyCompletion":"A final blow to the Harpy brings it down, feathers flying in all directions. After a quick climb to its nest you find @UncommonCriminal, surrounded by parrot eggs. As a team, you quickly place the eggs back in the nearby nests. The scarred parrot who found you caws loudly, dropping several eggs in your arms. \"The Harpy attack has left some eggs in need of protection,\" explains @UncommonCriminal. \"It seems you have been made an honorary parrot.\"","questHarpyBoss":"Harpy","questHarpyDropParrotEgg":"Parrot (Egg)","questHarpyUnlockText":"Unlocks purchasable parrot eggs in the Market","questRoosterText":"Rooster Rampage","questRoosterNotes":"For years the farmer @extrajordanary has used Roosters as an alarm clock. But now a giant Rooster has appeared, crowing louder than any before – and waking up everyone in Habitica! The sleep-deprived Habiticans struggle through their daily tasks. @Pandoro decides the time has come to put a stop to this. \"Please, is there anyone who can teach that Rooster to crow quietly?\" You volunteer, approaching the Rooster early one morning – but it turns, flapping its giant wings and showing its sharp claws, and crows a battle cry.","questRoosterCompletion":"With finesse and strength, you have tamed the wild beast. Its ears, once filled with feathers and half-remembered tasks, are now clear as day. It crows at you quietly, snuggling its beak into your shoulder. The next day you’re set to take your leave, but @EmeraldOx runs up to you with a covered basket. “Wait! When I went into the farmhouse this morning, the Rooster had pushed these against the door where you slept. I think he wants you to have them.” You uncover the basket to see three delicate eggs.","questRoosterBoss":"Rooster","questRoosterDropRoosterEgg":"Rooster (Egg)","questRoosterUnlockText":"Unlocks purchasable rooster eggs in the Market","questSpiderText":"The Icy Arachnid","questSpiderNotes":"As the weather starts cooling down, delicate frost begins appearing on Habiticans' windowpanes in lacy webs... except for @Arcosine, whose windows are frozen completely shut by the Frost Spider currently taking up residence in his home. Oh dear.","questSpiderCompletion":"The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?","questSpiderBoss":"Spider","questSpiderDropSpiderEgg":"Spider (Egg)","questSpiderUnlockText":"Unlocks purchasable spider eggs in the Market","questVice1Text":"Free Yourself of the Dragon's Influence","questVice1Notes":"

They say there lies a terrible evil in the caverns of Mt. Habitica. A monster whose presence twists the wills of the strong heroes of the land, turning them towards bad habits and laziness! The beast is a grand dragon of immense power and comprised of the shadows themselves: Vice, the treacherous Shadow Wyrm. Brave Habiteers, stand up and defeat this foul beast once and for all, but only if you believe you can stand against its immense power.

Vice Part 1:

How can you expect to fight the beast if it already has control over you? Don't fall victim to laziness and vice! Work hard to fight against the dragon's dark influence and dispel his hold on you!

","questVice1Boss":"Vice's Shade","questVice1DropVice2Quest":"Vice Part 2 (Scroll)","questVice2Text":"Find the Lair of the Wyrm","questVice2Notes":"With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.","questVice2CollectLightCrystal":"Light Crystals","questVice2DropVice3Quest":"Vice Part 3 (Scroll)","questVice3Text":"Vice Awakens","questVice3Notes":"After much effort, your party has discovered Vice's lair. The hulking monster eyes your party with distaste. As shadows swirl around you, a voice whispers through your head, \"More foolish citizens of Habitica come to stop me? Cute. You'd have been wise not to come.\" The scaly titan rears back its head and prepares to attack. This is your chance! Give it everything you've got and defeat Vice once and for all!","questVice3Completion":"The shadows dissipate from the cavern and a steely silence falls. My word, you've done it! You have defeated Vice! You and your party may finally breath a sigh of relief. Enjoy your victory, brave Habiteers, but take the lessons you've learned from battling Vice and move forward. There are still Habits to be done and potentially worse evils to conquer!","questVice3Boss":"Vice, the Shadow Wyrm","questVice3DropWeaponSpecial2":"Stephen Weber's Shaft of the Dragon","questVice3DropDragonEgg":"Dragon (Egg)","questVice3DropShadeHatchingPotion":"Shade Hatching Potion","questMoonstone1Text":"The Moonstone Chain","questMoonstone1Notes":"

A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!


You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.


\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.

","questMoonstone1CollectMoonstone":"Moonstones","questMoonstone1DropMoonstone2Quest":"The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)","questMoonstone2Text":"Recidivate The Necromancer","questMoonstone2Notes":"

The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.


Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"

","questMoonstone2Boss":"The Necromancer","questMoonstone2DropMoonstone3Quest":"The Moonstone Chain Part 3: Recidivate Transformed (Scroll)","questMoonstone3Text":"Recidivate Transformed","questMoonstone3Notes":"

Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.


\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"


A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.

","questMoonstone3Completion":"

Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.


@Baconsaur the beast master swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"

","questMoonstone3Boss":"Necro-Vice","questMoonstone3DropRottenMeat":"Rotten Meat (Food)","questMoonstone3DropZombiePotion":"Zombie Hatching Potion","questGoldenknight1Text":"A Stern Talking-To","questGoldenknight1Notes":"

The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your Dailies? Checked off a negative Habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!

","questGoldenknight1CollectTestimony":"Testimonies","questGoldenknight1DropGoldenknight2Quest":"The Golden Knight Chain Part 2: Tarnished Gold (Scroll)","questGoldenknight2Text":"Gold Knight","questGoldenknight2Notes":"

Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!

","questGoldenknight2Boss":"Gold Knight","questGoldenknight2DropGoldenknight3Quest":"The Golden Knight Chain Part 3: The Iron Knight (Scroll)","questGoldenknight3Text":"The Iron Knight","questGoldenknight3Notes":"

@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"

","questGoldenknight3Completion":"

With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"

","questGoldenknight3Boss":"The Iron Knight","questGoldenknight3DropHoney":"Honey (Food)","questGoldenknight3DropGoldenPotion":"Golden Hatching Potion","questGoldenknight3DropWeapon":"Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)","questBasilistText":"The Basi-List","questBasilistNotes":"There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To-Dos! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!","questBasilistCompletion":"The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colors. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, you gather up some fallen gold from among the papers.","questBasilistBoss":"The Basi-List","questEggHuntText":"Egg Hunt","questEggHuntNotes":"Overnight, strange plain eggs have appeared everywhere: in Matt's stables, behind the counter at the Tavern, and even among the pet eggs at the Marketplace! What a nuisance! \"Nobody knows where they came from, or what they might hatch into,\" says Megan, \"but we can't just leave them laying around! Work hard and search hard to help me gather up these mysterious eggs. Maybe if you collect enough, there will be some extras left over for you...\"","questEggHuntCompletion":"You did it! In gratitude, Megan gives you ten of the eggs. \"I bet the hatching potions will dye them beautiful colors! And I wonder what will happen when they turn into mounts....\"","questEggHuntCollectPlainEgg":"Plain Eggs","questEggHuntDropPlainEgg":"Plain Egg","questDilatoryText":"The Dread Drag'on of Dilatory","questDilatoryNotes":"

We should have heeded the warnings.


Dark shining eyes. Ancient scales. Massive jaws, and flashing teeth. We've awoken something horrifying from the crevasse: the Dread Drag'on of Dilatory! Screaming Habiticans fled in all directions when it reared out of the sea, its terrifyingly long neck extending hundreds of feet out of the water as it shattered windows with its searing roar.


\"This must be what dragged Dilatory down!\" yells Lemoness. \"It wasn't the weight of the neglected tasks - the Dark Red Dailies just attracted its attention!\"


\"It's surging with magical energy!\" @Baconsaur cries. \"To have lived this long, it must be able to heal itself! How can we defeat it?\"


Why, the same way we defeat all beasts - with productivity! Quickly, Habitica, band together and strike through your tasks, and all of us will battle this monster together. (There's no need to abandon previous quests - we believe in your ability to double-strike!) It won't attack us individually, but the more Dailies we skip, the closer we get to triggering its Neglect Strike - and I don't like the way it's eyeing the Tavern....

","questDilatoryBoss":"The Dread Drag'on of Dilatory","questDilatoryBossRageTitle":"Neglect Strike","questDilatoryBossRageDescription":"When this bar has filled up, the Dread Drag'on of Dilatory will unleash great havoc on Habitica's terrain","questDilatoryDropMantisShrimpPet":"Mantis Shrimp (Pet)","questDilatoryDropMantisShrimpMount":"Mantis Shrimp (Mount)","questDilatoryBossRageTavern":"`Dread Drag'on Casts NEGLECT STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and their dark-red color has attracted the Drag'on's rage! With its fearsome Neglect Strike attack, it has decimated the Tavern! Luckily, we've set up an Inn in a nearby city, and you're free to keep chatting on the shore... but poor Daniel the Barkeep just saw his beloved building crumble around him!\n\nI hope the beast doesn't attack again!","questDilatoryBossRageStables":"`Dread Drag'on Casts NEGLECT STRIKE!`\n\nYikes! Once again we left too many Dailies undone. The Drag'on has unleashed its Neglect Strike against Matt and the stables! Pets have been fleeing in all directions. Luckily it seems like all of yours are safe!\n\nPoor Habitica! I hope this doesn't happen again. Hurry and do all your tasks!","questDilatoryBossRageMarket":"`Dread Drag'on Casts NEGLECT STRIKE!`\n\nAhhh!! Alex the Merchant just had his shop smashed to smithereens by the Drag'on's Neglect Strike! But it seems like we're really wearing this beast down. I doubt it has enough energy for another strike.\n\nSo do not waver, Habitica! Let's drive this beast away from our shores!","questDilatoryCompletion":"`The Defeat Of The Dread Drag'On Of Dilatory`\n\nWe've done it! With a final last roar, the Dread Drag'on collapses and swims far, far away. Crowds of cheering Habiticans line the shores! We've helped Matt, Daniel, and Alex rebuild their buildings. But what's this?\n\n`The Citizens Return!`\n\nNow that the Drag'on has fled, thousands of sparkling colors are ascending through the sea. It is a rainbow swarm of Mantis Shrimp... and among them, hundreds of merpeople!\n\n\"We are the lost citizens of Dilatory!\" explains their leader, Manta. \"When Dilatory sank, the Mantis Shrimp that lived in these waters used a spell to transform us into merpeople so that we could survive. But in its rage, the Dread Drag'on trapped us all in the dark crevasse. We have been imprisoned there for hundreds of years - but now at last we are free to rebuild our city!\"\n\n\"As a thank you,\" says his friend @Ottl, \"Please accept this Mantis Shrimp pet and Mantis Shrimp mount, as well as XP, gold, and our eternal gratitude.\"\n\n`Rewards`\n * Mantis Shrimp Pet\n * Mantis Shrimp Mount\n * Chocolate, Cotton Candy Blue, Cotton Candy Pink, Fish, Honey, Meat, Milk, Potato, Rotten Meat, Strawberry","questSeahorseText":"The Dilatory Derby","questSeahorseNotes":"It's Derby Day, and Habiticans from all over the continent have traveled to Dilatory to race their pet seahorses! Suddenly, a great splashing and snarling breaks out at the racetrack, and you hear Seahorse Keeper @Kiwibot shouting above the roar of the waves. \"The gathering of seahorses has attracted a fierce Sea Stallion!\" she cries. \"He's smashing through the stables and destroying the ancient track! Can anyone calm him down?\"","questSeahorseCompletion":"The now-tame Sea Stallion swims docilely to your side. \"Oh, look!\" Kiwibot says. \"He wants us to take care of his children.\" She gives you three eggs. \"Raise them well,\" she says. \"You're welcome at the Dilatory Derby any day!\"","questSeahorseBoss":"Sea Stallion","questSeahorseDropSeahorseEgg":"Seahorse (Egg)","questSeahorseUnlockText":"Unlocks purchasable seahorse eggs in the Market","questAtom1Text":"Attack of the Mundane Questline, Pt. 1: Dish Disaster!","questAtom1Notes":"You reach the shores of Washed-Up Lake for some well-earned relaxation... But the lake is polluted with unwashed dishes! How did this happen? Well, you simply cannot allow the lake to be in this state. There is only one thing you can do: clean the dishes and save your vacation spot! Better find some soap to clean up this mess. A lot of soap...","questAtom1CollectSoapBars":"Bars of Soap","questAtom1Drop":"The SnackLess Monster (Scroll)","questAtom2Text":"Attack of the Mundane Questline, Pt. 2: The SnackLess Monster","questAtom2Notes":"Phew, this place is looking a lot nicer with all these dishes cleaned. Maybe, you can finally have some fun now. Oh - there seems to be a pizza box floating in the lake. Well, what's one more thing to clean really? But alas, it is no mere pizza box! With a sudden rush the box lifts from the water to reveal itself to be the head of a monster. It cannot be! The fabled SnackLess Monster?! It is said it has existed hidden in the lake since prehistoric times: a creature spawned from the leftover food and trash of the ancient Habiticans. Yuck!","questAtom2Boss":"The SnackLess Monster","questAtom2Drop":"The Laundromancer Scroll (Scroll)","questAtom3Text":"Attack of the Mundane Questline, Pt. 3: The Laundromancer","questAtom3Notes":"With a deafening cry, and five delicious types of cheese bursting from its mouth, the SnackLess Monster falls to pieces. \"HOW DARE YOU!\" booms a voice from beneath the water's surface. A robed, blue figure emerges from the water, wielding a magic toilet brush. Filthy laundry begins to bubble up to the surface of the lake. \"I am the Laundromancer!\" he angrily announces. \"You have some nerve - washing my delightfully dirty dishes, destroying my pet, and entering my domain with such clean clothes. Prepare to feel the soggy wrath of my anti-laundry magic!\"","questAtom3Completion":"The wicked Laundromancer has been defeated! Clean laundry falls in piles all around you. Things are looking much better around here. As you begin to wade through the freshly pressed armor, a glint of metal catches your eye, and your gaze falls upon a gleaming helm. The original owner of this shining item may be unknown, but as you put it on, you feel the warming presence of a generous spirit. Too bad they didn't sew on a nametag.","questAtom3Boss":"The Laundromancer","questAtom3DropPotion":"Basic Hatching Potion","questOwlText":"The Night-Owl","questOwlNotes":"The Tavern light is lit 'til dawn
Until one eve the glow is gone!
How can we see for our all-nighters?
@Twitching cries, \"I need some fighters!
See that Night-Owl, starry foe?
Fight with haste and do not slow!
We'll drive its shadow from our door,
And make the night shine bright once more!\"","questOwlCompletion":"The Night-Owl fades before the dawn,
But even so, you feel a yawn.
Perhaps it's time to get some rest?
Then on your bed, you see a nest!
A Night-Owl knows it can be great
To finish work and stay up late,
But your new pets will softly peep
To tell you when it's time to sleep.","questOwlBoss":"The Night-Owl","questOwlDropOwlEgg":"Owl (Egg)","questOwlUnlockText":"Unlocks purchasable owl eggs in the Market","questPenguinText":"The Fowl Frost","questPenguinNotes":"Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.

\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"

\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.","questPenguinCompletion":"Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.

@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"","questPenguinBoss":"Frost Penguin","questPenguinDropPenguinEgg":"Penguin (Egg)","questPenguinUnlockText":"Unlocks purchasable penguin eggs in the Market","questStressbeastText":"The Abominable Stressbeast of the Stoïkalm Steppes","questStressbeastNotes":"Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Stress Strike Bar. When the Stress Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts who are not resting in the inn will have their incomplete Dailies tallied.

~*~

The first thing we hear are the footsteps, slower and more thundering than the stampede. One by one, Habiticans look outside their doors, and words fail us.

We've all seen Stressbeasts before, of course - tiny vicious creatures that attack during difficult times. But this? This towers taller than the buildings, with paws that could crush a dragon with ease. Frost swings from its stinking fur, and as it roars, the icy blast rips the roofs off our houses. A monster of this magnitude has never been mentioned outside of distant legend.

\"Beware, Habiticans!\" SabreCat cries. \"Barricade yourselves indoors - this is the Abominable Stressbeast itself!\"

\"That thing must be made of centuries of stress!\" Kiwibot says, locking the Tavern door tightly and shuttering the windows.

\"The Stoïkalm Steppes,\" Lemoness says, face grim. \"All this time, we thought they were placid and untroubled, but they must have been secretly hiding their stress somewhere. Over generations, it grew into this, and now it's broken free and attacked them - and us!\"

There's only one way to drive away a Stressbeast, Abominable or otherwise, and that's to attack it with completed Dailies and To-Dos! Let's all band together and fight off this fearsome foe - but be sure not to slack on your tasks, or our undone Dailies may enrage it so much that it lashes out...","questStressbeastBoss":"The Abominable Stressbeast","questStressbeastBossRageTitle":"Stress Strike","questStressbeastBossRageDescription":"When this gauge fills, the Abominable Stressbeast will unleash its Stress Strike on Habitica!","questStressbeastDropMammothPet":"Mammoth (Pet)","questStressbeastDropMammothMount":"Mammoth (Mount)","questStressbeastBossRageStables":"`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and their dark-red color has infuriated the Abominable Stressbeast and caused it to regain some of its health! The horrible creature lunges for the Stables, but Matt the Beast Master heroically leaps into the fray to protect the pets and mounts. The Stressbeast has seized Matt in its vicious grip, but at least it's distracted for the moment. Hurry! Let's keep our Dailies in check and defeat this monster before it attacks again!","questStressbeastBossRageBailey":"`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nAhh!!! Our incomplete Dailies caused the Abominable Stressbeast to become madder than ever and regain some of its health! Bailey the Town Crier was shouting for citizens to get to safety, and now it has seized her in its other hand! Look at her, valiantly reporting on the news as the Stressbeast swings her around viciously... Let's be worthy of her bravery by being as productive as we can to save our NPCs!","questStressbeastBossRageGuide":"`Abominable Stressbeast uses STRESS STRIKE!`\n\nThe surge of stress heals Abominable Stressbeast!\n\nLook out! Justin the Guide is trying to distract the Stressbeast by running around its ankles, yelling productivity tips! The Abominable Stressbeast is stomping madly, but it seems like we're really wearing this beast down. I doubt it has enough energy for another strike. Don't give up... we're so close to finishing it off!","questStressbeastDesperation":"`Abominable Stressbeast reaches 500K health! Abominable Stressbeast uses Desperate Defense!`\n\nWe're almost there, Habiticans! With diligence and Dailies, we've whittled the Stressbeast's health down to only 500K! The creature roars and flails in desperation, rage building faster than ever. Bailey and Matt yell in terror as it begins to swing them around at a terrifying pace, raising a blinding snowstorm that makes it harder to hit.\n\nWe'll have to redouble our efforts, but take heart - this is a sign that the Stressbeast knows it is about to be defeated. Don't give up now!","questStressbeastCompletion":"The Abominable Stressbeast is DEFEATED!

We've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!

Stoïkalm is Saved!

SabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognize the head rider as Lady Glaciate, the leader of Stoïkalm.

\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"

She turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologize for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"","questStressbeastCompletionChat":"`The Abominable Stressbeast is DEFEATED!`\n\nWe've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!\n\n`Stoïkalm is Saved!`\n\nSabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognize the head rider as Lady Glaciate, the leader of Stoïkalm.\n\n\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"\n\nShe turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologize for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"","questTRexText":"King of the Dinosaurs","questTRexNotes":"Now that ancient creatures from the Stoïkalm Steppes are roaming throughout all of Habitica, @Urse has decided to adopt a full-grown Tyrannosaur. What could go wrong?

Everything.","questTRexCompletion":"The wild dinosaur finally stops its rampage and settles down to make friends with the giant roosters. @Urse beams down at it. \"They're not such terrible pets, after all! They just need a little discipline. Here, take some Tyrannosaur eggs for yourself.\"","questTRexBoss":"Flesh Tyrannosaur","questTRexUndeadText":"The Dinosaur Unearthed","questTRexUndeadNotes":"As the ancient dinosaurs from the Stoïkalm Steppes roam through Habit City, a cry of terror emanates from the Grand Museum. @Baconsaur shouts, \"The Tyrannosaur skeleton in the museum is stirring! It must have sensed its kin!\" The bony beast bares its teeth and clatters towards you. How can you defeat a creature that is already dead? You'll have to strike fast before it heals itself!","questTRexUndeadCompletion":"The Tyrannosaur's glowing eyes grow dark, and it settles back onto its familiar pedestal. Everyone sighs with relief. \"Look!\" @Baconsaur says. \"Some of the fossilized eggs are shiny and new! Maybe they'll hatch for you.\"","questTRexUndeadBoss":"Skeletal Tyrannosaur","questTRexUndeadRageTitle":"Skeleton Healing","questTRexUndeadRageDescription":"This bar fills when you don't complete your Dailies. When it is full, the Skeletal Tyrannosaur will heal 30% of its remaining health!","questTRexUndeadRageEffect":"`Skeletal Tyrannosaur uses SKELETON HEALING!`\n\nThe monster lets forth an unearthly roar, and some of its damaged bones knit back together!","questTRexDropTRexEgg":"Tyrannosaur (Egg)","questTRexUnlockText":"Unlocks purchasable tyrannosaur eggs in the Market","questRockText":"Escape the Cave Creature","questRockNotes":"Crossing Habitica's Meandering Mountains with some friends, you make camp one night in a beautiful cave laced with shining minerals. But when you wake up the next morning, the entrance has disappeared, and the floor of the cave is shifting underneath you.

\"The mountain's alive!\" shouts your companion @pfeffernusse. \"These aren't crystals - these are teeth!\"

@Painter de Cluster grabs your hand. \"We'll have to find another way out - stay with me and don't get distracted, or we could be trapped in here forever!\"","questRockBoss":"Crystal Colossus","questRockCompletion":"Your diligence has allowed you to find a safe path through the living mountain. Standing in the sunshine, your friend @intune notices something glinting on the ground by the cave's exit. You stoop to pick it up, and see that it's a small rock with a vein of gold running through it. Beside it are a number of other rocks with rather peculiar shapes. They almost look like... eggs?","questRockDropRockEgg":"Rock (Egg)","questRockUnlockText":"Unlocks purchasable rock eggs in the Market","questBunnyText":"The Killer Bunny","questBunnyNotes":"After many difficult days, you reach the peak of Mount Procrastination and stand before the imposing doors of the Fortress of Neglect. You read the inscription in the stone. \"Inside resides the creature that embodies your greatest fears, the reason for your inaction. Knock and face your demon!\" You tremble, imagining the horror within and feel the urge to flee as you have done so many times before. @Draayder holds you back. \"Steady, my friend! The time has come at last. You must do this!\"

You knock and the doors swing inward. From within the gloom you hear a deafening roar, and you draw your weapon.","questBunnyBoss":"Killer Bunny","questBunnyCompletion":"With one final blow the killer rabbit sinks to the ground. A sparkly mist rises from her body as she shrinks down into a tiny bunny... nothing like the cruel beast you faced a moment before. Her nose twitches adorably and she hops away, leaving some eggs behind. @Gully laughs. \"Mount Procrastination has a way of making even the smallest challenges seem insurmountable. Let's gather these eggs and head for home.\"","questBunnyDropBunnyEgg":"Bunny (Egg)","questBunnyUnlockText":"Unlocks purchasable bunny eggs in the Market","questSlimeText":"The Jelly Regent","questSlimeNotes":"As you work on your tasks, you notice you are moving slower and slower. \"It's like walking through molasses,\" @Leephon grumbles. \"No, like walking through jelly!\" @starsystemic says. \"That slimy Jelly Regent has slathered his stuff all over Habitica. It's gumming up the works. Everybody is slowing down.\" You look around. The streets are slowly filling with clear, colorful ooze, and Habiticans are struggling to get anything done. As others flee the area, you grab a mop and prepare for battle!","questSlimeBoss":"Jelly Regent","questSlimeCompletion":"With a final jab, you trap the Jelly Regent in an over-sized donut, rushed in by @Overomega, @LordDarkly, and @Shaner, the quick-thinking leaders of the pastry club. As everyone is patting you on the back, you feel someone slip something into your pocket. It’s the reward for your sweet success: three Marshmallow Slime eggs.","questSlimeDropSlimeEgg":"Marshmallow Slime (Egg)","questSlimeUnlockText":"Unlocks purchasable slime eggs in the Market","rebirthNew":"Rebirth: New Adventure Available!","rebirthUnlock":"You've unlocked Rebirth! This special Market item allows you to begin a new game at level 1 while keeping your tasks, achievements, pets, and more. Use it to breathe new life into HabitRPG if you feel you've achieved it all, or to experience new features with the fresh eyes of a beginning character!","rebirthBegin":"Rebirth: Begin a New Adventure","rebirthStartOver":"Rebirth starts your character over from Level 1, as if you had created a new account.","rebirthAdvList1":"You return to full Health.","rebirthAdvList2":"You have no Experience, Gold, or equipment.","rebirthAdvList3":"Your Habits, Dailies, and To-Dos reset to yellow, and streaks reset.","rebirthAdvList4":"You have the starting class of Warrior until you earn a new class.","rebirthInherit":"Your new character inherits a few things from their predecessor:","rebirthInList1":"Tasks, history, and settings remain.","rebirthInList2":"Challenge, Guild, and Party memberships remain.","rebirthInList3":"Gems, backer tiers, and contributor levels remain.","rebirthInList4":"Items obtained from Gems or drops (such as pets and mounts) remain, though you cannot access them until you unlock them again.","rebirthInList5":"Limited edition equipment you've purchased can be repurchased, even if its event has ended.","rebirthEarnAchievement":"You also earn an Achievement for beginning a new adventure!","beReborn":"Be Reborn","rebirthAchievement":"You've begun a new adventure! This is Rebirth <%= number %> for you, and the highest Level you've attained is <%= level %>. To stack this Achievement, begin your next new adventure when you've reached an even higher Level!","rebirthBegan":"Began a New Adventure","rebirthText":"Began <%= rebirths %> New Adventures","rebirthOrb":"Used an Orb of Rebirth to start over after attaining Level","rebirthPop":"Begin a new character at Level 1 while retaining achievements, collectibles, and tasks with history.","rebirthName":"Orb of Rebirth","reborn":"Reborn, max level <%= reLevel %>","welcome100":"Welcome to Level 100!","intro100":"Now that you've hit level 100, you have the option to use the Orb of Rebirth for free at any time.","followup100":"While you can continue to level up, it will no longer boost your stats and no more content will unlock, to keep Habit fun for folks of all play styles.","rebirth100Info":"If you're ready to start a new adventure, you can Rebirth now... or see how much further you can push yourself.","rebirthWait":"I'll wait...","rebirthNow":"Rebirth Now!","settings":"Settings","language":"Language","americanEnglishGovern":"In the event of a discrepancy in the translations, the American English version governs.","helpWithTranslation":"Would you like to help with the translation of HabitRPG? Great! Then visit this Trello card.","showHeaderPop":"Show your avatar, Health/Experience bars, and party.","stickyHeader":"Sticky header","stickyHeaderPop":"Affix the header to the top of the screen. Unchecked means it scrolls out of view.","newTaskEdit":"Open new tasks in edit mode","newTaskEditPop":"With this option set, new tasks will immediately open for you to add details like notes and tags.","dailyDueDefaultView":"Set Dailies default to 'due' tab","dailyDueDefaultViewPop":"With this option set, the Dailies tasks will default to 'due' instead of 'all'","startCollapsed":"Tag list in tasks starts collapsed","startCollapsedPop":"With this option set, the list of task tags will be hidden when you first open a task for editing.","startAdvCollapsed":"Advanced Options in tasks start collapsed","startAdvCollapsedPop":"With this option set, Advanced Options will be hidden when you first open a task for editing.","showTour":"Show Tour","restartTour":"Restart the introductory tour from when you first joined HabitRPG.","showBailey":"Show Bailey","showBaileyPop":"Bring Bailey the Town Crier out of hiding so you can review past news.","fixVal":"Fix Character Values","fixValPop":"Manually change values like Health, Level, and Gold.","enableClass":"Enable Class System","enableClassPop":"You opted out of the class system initially. Would you like now to opt-in?","showClass":"Show Classes Tour","classTourPop":"Show the tour for using the class system.","resetAccount":"Reset Account","resetAccPop":"Start over, removing all levels, gold, gear, history, and tasks.","deleteAccount":"Delete Account","deleteAccPop":"Cancel and remove your HabitRPG account.","qrCode":"QR Code","dataExport":"Data Export","saveData":"Here are a few options for saving your Habit data.","habitHistory":"Habit History","exportHistory":"Export History:","csv":"(CSV)","userData":"User Data","exportUserData":"Export User Data:","export":"Export","xml":"(XML)","json":"(JSON)","customDayStart":"Custom Day Start","24HrClock":"24Hr Clock","customDayStartInfo1":"HabitRPG defaults to check and reset your Dailies at midnight in your own time zone each day. It is recommended that you read the following information before changing it: ","customDayStartInfo2":"(show more)","customDayStartInfo3":"(show less)","customDayStartInfo4":"Complete all your Dailies before changing the Custom Day Start or Rest in the Inn that day. Changing your Custom Day Start may cause Cron to run immediately, but after the first day it works as expected.

Allow a window of two hours for the change to take effect. For example, if it is currently set to 0 (midnight), change it before 10pm; if you want to set it to 9pm, change it before 7pm.

Enter an hour from 0 to 23 (it uses a 24 hour clock). Typing is more effective than arrow keys. Once set, reload the page to confirm that the new value is being displayed.","misc":"Misc","showHeader":"Show Header","changePass":"Change Password","changeUsername":"Change Login Name","changeEmail":"Change Email Address","newEmail":"New Email Address","oldPass":"Old Password","newPass":"New Password","confirmPass":"Confirm New Password","newUsername":"New Login Name","dangerZone":"Danger Zone","resetText1":"WARNING! This resets many parts of your account. This is highly discouraged, but some people find it useful in the beginning after playing with the site for a short time.","resetText2":"You will lose all your levels, gold, and experience points. All your tasks will be deleted permanently and you will lose all of your task's historical data. You will lose all your equipment but you will be able to buy it all back, including all limited edition equipment or subscriber Mystery items that you already own (you will need to be in the correct class to re-buy class-specific gear). You will keep your current class and your pets and mounts. You might prefer to use an Orb of Rebirth instead, which is a much safer option and which will preserve your tasks.","deleteText":"Are you sure? This will delete your account forever, and it can never be restored! You will need to register a new account to use HabitRPG again. Banked or spent Gems will not be refunded. If you're absolutely certain, type <%= deleteWord %> into the text box below.","API":"API","APIText":"Copy these for use in third party applications. However, think of your API Token like a password, and do not share it publicly. You may occasionally be asked for your User ID, but never post your API Token where others can see it, including on Github.","APIToken":"API Token (this is a password - see warning above!)","resetDo":"Do it, reset my account!","fixValues":"Fix Values","fixValuesText1":"If you've encountered a bug or made a mistake that unfairly changed your character (damage you shouldn't have taken, Gold you didn't really earn, etc.), you can manually correct your numbers here. Yes, this makes it possible to cheat: use this feature wisely, or you'll sabotage your own habit-building!","fixValuesText2":"Note that you cannot restore Streaks on individual tasks here. To do that, edit the Daily and go to Advanced Options, where you will find a Restore Streak field.","disabledWinterEvent":"Disabled during Winter Wonderland Event Pt.4 (since the rewards are gold-purchaseable).","fix21Streaks":"21-Day Streaks","discardChanges":"Discard Changes","deleteDo":"Do it, delete my account!","enterNumber":"Please enter a number between 0 and 24","fillAll":"Please fill out all fields","passwordSuccess":"Password successfully changed","usernameSuccess":"Login Name successfully changed","emailSuccess":"Email successfully changed","detachFacebook":"De-register Facebook","detachedFacebook":"Successully removed Facebook from your account","addedLocalAuth":"Successully added local authentication","data":"Data","exportData":"Export Data","emailChange1":"To change your email address, please send an email to","emailChange2":"admin@habitrpg.com","emailChange3":" including both your old and new email address as well as your User ID.","registeredWithFb":"Registered with Facebook","loginNameDescription1":"This is what you use to login to HabitRPG. Go to ","loginNameDescription2":"User->Profile","loginNameDescription3":"to change the name that appears in your avatar and chat messages.","emailNotifications":"Email Notifications","wonChallenge":"You Won a Challenge","newPM":"Received Private Message","giftedGems":"Gifted Gems","giftedSubscription":"Gifted Subscription","invitedParty":"Invited To Party","invitedGuild":"Invited To Guild","inactivityEmails":"Your account is inactive","weeklyRecaps":"Summaries of your account activity in the past week","questStarted":"Your Quest has Begun","invitedQuest":"Invited to Quest","kickedGroup":"Kicked from group","remindersToLogin":"Reminders to check in to HabitRPG","unsubscribedSuccessfully":"Unsubscribed successfully!","unsubscribedTextUsers":"You have successfully unsubscribed from all HabitRPG emails. You can enable only the emails you want to receive from the settings (requires login).","unsubscribedTextOthers":"You won't receive any other email from HabitRPG.","unsubscribeAllEmails":"Check to Unsubscribe from Emails","unsubscribeAllEmailsText":"By checking this box, I certify that I understand that by unsubscribing from all emails, HabitRPG will never be able to notify me via email about important changes to the site or my account.","correctlyUnsubscribedEmailType":"Correctly unsubscribed from \"<%= emailType %>\" emails.","subscriptionRateText":"Recurring $<%= price %> every <%= months %> months","benefits":"Benefits","coupon":"Coupon","couponPlaceholder":"Enter Coupon Code","couponText":"We sometimes have events and give out coupon codes for special gear. (eg, those who stop by our Wondercon booth)","spellWizardFireballText":"Burst of Flames","spellWizardFireballNotes":"Flames burst from your hands. You gain XP, and you deal extra damage to Bosses! (Based on: INT)","spellWizardMPHealText":"Ethereal Surge","spellWizardMPHealNotes":"You sacrifice mana to help your friends. The rest of your party gains MP! (Based on: INT)","spellWizardEarthText":"Earthquake","spellWizardEarthNotes":"Your mental power shakes the earth. Your whole party gains a buff to Intelligence! (Based on: Unbuffed INT)","spellWizardFrostText":"Chilling Frost","spellWizardFrostNotes":"Ice covers your tasks. None of your streaks will reset to zero tomorrow! (One cast affects all streaks.)","spellWarriorSmashText":"Brutal Smash","spellWarriorSmashNotes":"You hit a task with all of your might. It gets more blue/less red, and you deal extra damage to Bosses! (Based on: STR)","spellWarriorDefensiveStanceText":"Defensive Stance","spellWarriorDefensiveStanceNotes":"You prepare yourself for the onslaught of your tasks. You gain a buff to Constitution! (Based on: Unbuffed CON)","spellWarriorValorousPresenceText":"Valorous Presence","spellWarriorValorousPresenceNotes":"Your presence emboldens your party. Your whole party gains a buff to Strength! (Based on: Unbuffed STR)","spellWarriorIntimidateText":"Intimidating Gaze","spellWarriorIntimidateNotes":"Your gaze strikes fear into your enemies. Your whole party gains a buff to Constitution! (Based on: Unbuffed CON)","spellRoguePickPocketText":"Pickpocket","spellRoguePickPocketNotes":"You rob a nearby task. You gain gold! (Based on: PER)","spellRogueBackStabText":"Backstab","spellRogueBackStabNotes":"You betray a foolish task. You gain gold and XP! (Based on: STR)","spellRogueToolsOfTradeText":"Tools of the Trade","spellRogueToolsOfTradeNotes":"You share your talents with friends. Your whole party gains a buff to Perception! (Based on: Unbuffed PER)","spellRogueStealthText":"Stealth","spellRogueStealthNotes":"You are too sneaky to spot. Some of your undone Dailies will not cause damage tonight, and their streaks/color will not change. (Cast multiple times to affect more Dailies)","spellHealerHealText":"Healing Light","spellHealerHealNotes":"Light covers your body, healing your wounds. You regain health! (Based on: CON and INT)","spellHealerBrightnessText":"Searing Brightness","spellHealerBrightnessNotes":"A burst of light dazzles your tasks. They become more blue and less red! (Based on: INT)","spellHealerProtectAuraText":"Protective Aura","spellHealerProtectAuraNotes":"You shield your party from damage. Your whole party gains a buff to Constitution! (Based on: Unbuffed CON)","spellHealerHealAllText":"Blessing","spellHealerHealAllNotes":"A soothing aura surrounds you. Your whole party regains health! (Based on: CON and INT)","spellSpecialSnowballAuraText":"Snowball","spellSpecialSnowballAuraNotes":"Throw a snowball at a party member! What could possibly go wrong? Lasts until member's new day.","spellSpecialSaltText":"Salt","spellSpecialSaltNotes":"Someone has snowballed you. Ha ha, very funny. Now get this snow off me!","spellSpecialSpookDustText":"Spooky Sparkles","spellSpecialSpookDustNotes":"Turn a friend into a floating blanket with eyes!","spellSpecialOpaquePotionText":"Opaque Potion","spellSpecialOpaquePotionNotes":"Cancel the effects of Spooky Sparkles.","spellSpecialShinySeedText":"Shiny Seed","spellSpecialShinySeedNotes":"Turn a friend into a joyous flower!","spellSpecialPetalFreePotionText":"Petal-Free Potion","spellSpecialPetalFreePotionNotes":"Cancel the effects of a Shiny Seed.","subscription":"Subscription","subscriptions":"Subscriptions","subDescription":"Disable ads, buy gems with gold, monthly mystery item, retain progress history, double daily drop-caps, supports the devs. Click for more info.","disableAds":"Disable ads","disableAdsText":"Ads will stay disabled while you have an active subscription (original users with disabled ads are grandfathered).","buyGemsGold":"Buy Gems with Gold","buyGemsGoldText":"(1 Gem costs <%= gemCost %> Gold) Addresses the \"pay to win\" concern, as everything is now achievable through hard work. There's a <%= gemLimit %> Gem monthly conversion cap to prevent farming.","retainHistory":"Retain full history entries","retainHistoryText":"Makes your full history available in graphs and export. Non-subscriber histories get consolidated for database optimization.","doubleDrops":"Daily drop-caps doubled","doubleDropsText":"Complete your stable faster!","mysteryItem":"Unique Monthly Subscription Items","mysteryItemText":"Each month, all subscribers will get a totally unique cosmetic item for their avatars!","supportDevs":"Supports the developers","supportDevsText":"This open source project can use all the help it can get. Help us keep Habit alive!","monthUSD":"USD / Month","organization":"Organization","groupPlans":"Corporate Plans","indivPlan1":"For individuals, HabitRPG is free to play. Even for small interest groups, free (or cheap)","indivPlan2":"can be used to motivate participants in behavioral modification. Think writing groups, art challenges, and more.","groupText1":"But some group leaders will want more control, privacy, security, and support. Examples of such groups are families, health and wellness groups, employee groups, and more. These plans provide private instances of HabitRPG for your group or organization, secure and independent of","groupText2":"See below for additional plan perks, and contact us for more information!","planFamily":"Family (Coming Soon)","planGroup":"Group (Coming Soon)","dedicatedHost":"Dedicated Hosting","dedicatedHostText":"Dedicated Hosting: you get your own database and server hosted by HabitRPG, or optionally we'll install it in your organization's network. If not checked, the plan uses \"Shared Hosting\": your organization uses the same database as HabitRPG proper while performing independently Habitica. Your members are shielded from Tavern & Guilds, but still on the same server/database.","individualSub":"Individual Subscription","subscribe":"Subscribe","subscribed":"Subscribed","manageSub":"Click to manage subscription","cancelSub":"Cancel Subscription","adminSub":"Administrator Subscriptions","morePlans":"More Plans
Coming Soon","organizationSub":"Private Organization","organizationSubText":"Members of the organization participate outside of HabitRPG proper, providing focus for your participants.","hostingType":"Hosting Type","hostingTypeText":"Shared hosting means your organization uses the same database as HabitRPG proper even though you don't interact with Habitica. Dedicated means you get your own database and server. You can choose to have HabitRPG host your server/db, or we can install it on your own servers.","dedicated":"Dedicated","customDomain":"Custom Domain","customDomainText":"We can optionally give you your own domain for the installation.","maxPlayers":"Max Participants","maxPlayersText":"The maximum number of players in your private organization.","unlimited":"Unlimited","priSupport":"Priority Support On Tickets & Hosting","priSupportText":"First to be provided for with support.","timeSupport":"Support Hours / Month","timeSupportText":"We will provide support for training, bugs, installation, and feature requests.","gameFeatures":"Game features","gameNoAds":"Ads disabled for members","gold2Gem":"Gems purchasable with gold","gold2GemText":"Members will be able to purchase gems with gold, meaning none of your participants need to buy anything with real money.","infiniteGem":"Infinite leader gems","infiniteGemText":"We will provide the organization leaders with as many gems as they need, for things like challenge prizes, guild-creation, etc.","notYetPlan":"Plan not yet available, but click to contact us and we'll keep you updated.","contactUs":"Contact Us","checkout":"Checkout","buySubsText":"Buy gems with Gold, No Ads, Support the Devs","sureCancelSub":"Are you sure you want to cancel your subscription?","subCanceled":"Subscription will become inactive on","subGemPop":"Because you subscribe to HabitRPG, you can purchase a number of Gems each month using Gold. You can see how many Gems are available to buy at the corner of the Gem icon.","subGemName":"Subscriber Gems","timeTravelers":"Time Travelers","timeTravelersTitleNoSub":"<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>","timeTravelersTitle":"Mysterious Time Travelers","timeTravelersPopoverNoSub":"You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.","timeTravelersPopover":"We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?","mysticHourglassPopover":"Mystic Hourglass allow you to purchase previous months' subscriber sets.","subUpdateCard":"Update Card","subUpdateTitle":"Update","subUpdateDescription":"Update the card to be charged.","clearCompleted":"Delete Completed","lotOfToDos":"Completed To-Dos are automatically archived after 3 days. You can access them from Settings > Export.","deleteToDosExplanation":"If you click the button below, all of your completed To-Dos and archived To-Dos will be permanently deleted. Export them first if you want to keep a record of them.","beeminderDeleteWarning":"Beeminder users: First read Deleting Completed To-Dos Without Confusing Beeminder!","addmultiple":"Add Multiple","addsingle":"Add Single","habits":"Habits","newHabit":"New Habit","newHabitBulk":"New Habits (one per line)","yellowred":"Weak","greenblue":"Strong","edit":"Edit","save":"Save","addChecklist":"Add Checklist","checklist":"Checklist","checklistText":"For Dailies, partially completed checklists reduce damage. For example, a 4-item checklist with 3 completed reduces damage for that incomplete Daily to 25%. Completed checklist items on a To-Do add a multiplier: 3 checks means +3x (total 4x) the Experience, Gold, and Mana.","expandCollapse":"Expand/Collapse","text":"Text","extraNotes":"Extra Notes","direction/Actions":"Direction/Actions","advancedOptions":"Advanced Options","difficulty":"Difficulty","difficultyHelpTitle":"How difficult is this task?","difficultyHelpContent":"This multiplies its point value. Use sparingly, rely instead on our organic value-adjustment algorithms. But some tasks are grossly more valuable (Write Thesis vs Floss Teeth). Click for more info.","easy":"Easy","medium":"Medium","hard":"Hard","attributes":"Attributes","physical":"Physical","mental":"Mental","otherExamples":"Eg, professional pursuits, hobbies, financial, etc.","progress":"Progress","dailies":"Dailies","newDaily":"New Daily","newDailyBulk":"New Dailies (one per line)","streakCounter":"Streak Counter","repeat":"Repeat","restoreStreak":"Restore Streak","todos":"To-Dos","newTodo":"New To-Do","newTodoBulk":"New To-Dos (one per line)","dueDate":"Due Date","remaining":"Active","complete":"Done","dated":"Dated","due":"Due","grey":"Grey","score":"Score","rewards":"Rewards","ingamerewards":"Equipment & Skills","gold":"Gold","silver":"Silver (100 silver = 1 gold)","newReward":"New Reward","newRewardBulk":"New Rewards (one per line)","price":"Price","tags":"Tags","editTags":"Edit","newTag":"New Tag","clearTags":"Clear","hideTags":"Hide","showTags":"Show","streakName":"Streak Achievements","streakText":"Has performed <%= streaks %> 21-day streaks on Dailies","streakSingular":"Streaker","streakSingularText":"Has performed a 21-day streak on a Daily","perfectName":"Perfect Days","perfectText":"Completed all active Dailies on <%= perfects %> days. With this achievement you get a +level/2 buff to all attributes for the next day.","perfectSingular":"Perfect Day","perfectSingularText":"Completed all active Dailies in one day. With this achievement you get a +level/2 buff to all attributes for the next day.","streakerAchievement":"You have attained the \"Streaker\" Achievement! The 21-day mark is a milestone for habit formation. You can continue to stack this Achievement for every additional 21 days, on this Daily or any other!","fortifyName":"Fortify Potion","fortifyPop":"Return all tasks to neutral value (yellow color), and restore all lost Health.","fortify":"Fortify","fortifyText":"Fortify will return all your tasks to a neutral (yellow) state, as if you'd just added them, and top your Health off to full. Consider this an option of last resort! Red tasks provide good incentive to improve. But if all that red fills you with despair, and the beginning of each new day proves lethal, spend the Gems and catch a reprieve!","sureDelete":"Are you sure you want to delete this task?","streakCoins":"Streak Bonus!","pushTaskToTop":"Push task to top","pushTaskToBottom":"Push task to bottom","emptyTask":"Enter the task's title first."}; diff --git a/vagrant.sh b/vagrant.sh index 84aa22d72f..38246143e8 100644 --- a/vagrant.sh +++ b/vagrant.sh @@ -68,6 +68,8 @@ echo Updating repositories... apt-get update -qq echo Installing node.js apt-get install -qq nodejs +echo Updating npm... +npm install -g npm cd /vagrant @@ -75,7 +77,7 @@ echo Installing gulp/bower... npm install -g gulp grunt-cli bower echo Installing Habitica -npm install --no-bin-link +npm install --no-bin-links echo Installing Bower packages sudo -H -u vagrant bower --config.interactive=false install -f diff --git a/website/public/js/controllers/footerCtrl.js b/website/public/js/controllers/footerCtrl.js index a25972fc81..008524db51 100644 --- a/website/public/js/controllers/footerCtrl.js +++ b/website/public/js/controllers/footerCtrl.js @@ -31,6 +31,9 @@ function($scope, $rootScope, User, $http, Notification, ApiUrl) { // Stripe $.getScript('//checkout.stripe.com/v2/checkout.js'); + // Twitter + $.getScript('https://platform.twitter.com/widgets.js'); + /* Google Content Experiments if (window.env.NODE_ENV === 'production') { $.getScript('//www.google-analytics.com/cx/api.js?experiment=boVO4eEyRfysNE5D53nCMQ', function(){ diff --git a/website/public/js/controllers/inventoryCtrl.js b/website/public/js/controllers/inventoryCtrl.js index 102303a76e..8f683f8265 100644 --- a/website/public/js/controllers/inventoryCtrl.js +++ b/website/public/js/controllers/inventoryCtrl.js @@ -250,11 +250,33 @@ habitrpg.controller("InventoryCtrl", }); }; - $scope.hasAllTimeTravelerItems = function(items) { - var itemsLeftInTimeTravlerStore = Content.timeTravelerStore(user.items.gear.owned); - var keys = Object.keys(itemsLeftInTimeTravlerStore); + $scope.hasAllTimeTravelerItems = function() { + return ($scope.hasAllTimeTravelerItemsOfType('mystery') && + $scope.hasAllTimeTravelerItemsOfType('pets') && + $scope.hasAllTimeTravelerItemsOfType('mounts')); + }; - return keys.length === 0; + $scope.hasAllTimeTravelerItemsOfType = function(type) { + if (type === 'mystery') { + var itemsLeftInTimeTravelerStore = Content.timeTravelerStore(user.items.gear.owned); + var keys = Object.keys(itemsLeftInTimeTravelerStore); + + return keys.length === 0; + } + + if (type === 'pets' || type === 'mounts') { + for (var key in Content.timeTravelStable[type]) { + if (!user.items[type][key]) return false; + } + return true; + } + else return Console.log('Time Traveler item type must be in ["pets","mounts","mystery"]'); + }; + + $scope.clickTimeTravelItem = function(type,key) { + if (user.purchased.plan.consecutive.trinkets < 1) return user.ops.hourglassPurchase({params:{type:type,key:key}}); + if (!window.confirm(window.env.t('hourglassBuyItemConfirm'))) return; + user.ops.hourglassPurchase({params:{type:type,key:key}}); }; function _updateDropAnimalCount(items) { diff --git a/website/src/analytics.js b/website/src/analytics.js index 73aea79574..c4e8d6fec2 100644 --- a/website/src/analytics.js +++ b/website/src/analytics.js @@ -1,7 +1,8 @@ +require('coffee-script'); +require('./i18n'); + var _ = require('lodash'); -require('coffee-script'); // remove this once we've fully converted over -var i18n = require('./i18n'); -var Content = require('../../common/script/content'); +var Content = require('../../common').content; var Amplitude = require('amplitude'); var googleAnalytics = require('universal-analytics'); diff --git a/website/src/controllers/auth.js b/website/src/controllers/auth.js index 667bf6454a..120e935511 100644 --- a/website/src/controllers/auth.js +++ b/website/src/controllers/auth.js @@ -67,8 +67,8 @@ api.authWithUrl = function(req, res, next) { } api.registerUser = function(req, res, next) { - var regEmail = RegexEscape(req.body.email), - regUname = RegexEscape(req.body.username); + var regUname = RegexEscape(req.body.username); + var email = req.body.email && req.body.email.toLowerCase(); async.auto({ validate: function(cb) { if (!(req.body.username && req.body.password && req.body.email)) @@ -80,14 +80,14 @@ api.registerUser = function(req, res, next) { cb(); }, findReg: function(cb) { - User.findOne({$or:[{'auth.local.email': regEmail}, {'auth.local.username': regUname}]}, {'auth.local':1}, cb); + User.findOne({$or:[{'auth.local.email': email}, {'auth.local.username': regUname}]}, {'auth.local':1}, cb); }, findFacebook: function(cb){ User.findOne({_id: req.headers['x-api-user'], apiToken: req.headers['x-api-key']}, {auth:1}, cb); }, register: ['validate', 'findReg', 'findFacebook', function(cb, data) { if (data.findReg) { - if (regEmail.test(data.findReg.auth.local.email)) return cb({code:401, err:"Email already taken"}); + if (email === data.findReg.auth.local.email) return cb({code:401, err:"Email already taken"}); if (regUname.test(data.findReg.auth.local.username)) return cb({code:401, err:"Username already taken"}); } var salt = utils.makeSalt(); @@ -95,7 +95,7 @@ api.registerUser = function(req, res, next) { auth: { local: { username: req.body.username, - email: req.body.email, + email: email, salt: salt, hashed_password: utils.encryptPassword(req.body.password, salt) }, @@ -143,7 +143,7 @@ api.loginLocal = function(req, res, next) { var username = req.body.username; var password = req.body.password; if (!(username && password)) return res.json(401, {err:'Missing :username or :password in request body, please provide both'}); - var login = validator.isEmail(username) ? {'auth.local.email':username} : {'auth.local.username':username}; + var login = validator.isEmail(username) ? {'auth.local.email':username.toLowerCase()} : {'auth.local.username':username}; User.findOne(login, {auth:1}, function(err, user){ if (err) return next(err); if (!user) return res.json(401, {err:"Uh-oh - your username or password is incorrect.\n- Make sure your username or email is typed correctly.\n- You may have signed up with Facebook, not email. Double-check by trying Facebook login.\n- If you forgot your password, click \"Forgot Password\"."}); @@ -233,12 +233,12 @@ api.deleteSocial = function(req,res,next){ } api.resetPassword = function(req, res, next){ - var email = req.body.email, + var email = req.body.email && req.body.email.toLowerCase(), salt = utils.makeSalt(), newPassword = utils.makeSalt(), // use a salt as the new password too (they'll change it later) hashed_password = utils.encryptPassword(newPassword, salt); - User.findOne({'auth.local.email': RegexEscape(email)}, function(err, user){ + User.findOne({'auth.local.email': email}, function(err, user){ if (err) return next(err); if (!user) return res.send(401, {err:"Sorry, we can't find a user registered with email " + email + "\n- Make sure your email address is typed correctly.\n- You may have signed up with Facebook, not email. Double-check by trying Facebook login."}); user.auth.local.salt = salt; @@ -283,14 +283,15 @@ api.changeUsername = function(req, res, next) { } api.changeEmail = function(req, res, next){ + var email = req.body.email && req.body.email.toLowerCase() async.waterfall([ function(cb){ - User.findOne({'auth.local.email': RegexEscape(req.body.email)}, {auth:1}, cb); + User.findOne({'auth.local.email': email}, {auth:1}, cb); }, function(found, cb){ if(found) return cb({code:401, err: "Email already taken"}); if (invalidPassword(res.locals.user, req.body.password)) return cb(invalidPassword(res.locals.user, req.body.password)); - res.locals.user.auth.local.email = req.body.email; + res.locals.user.auth.local.email = email; res.locals.user.save(cb); } ], function(err){ diff --git a/website/src/controllers/payments/amazon.js b/website/src/controllers/payments/amazon.js index 9d0fdef8df..dcbe9e9e2a 100644 --- a/website/src/controllers/payments/amazon.js +++ b/website/src/controllers/payments/amazon.js @@ -7,7 +7,7 @@ var User = require('mongoose').model('User'); var shared = require('../../../../common'); var payments = require('./index'); var cc = require('coupon-code'); -var isProd = nconf.get("NODE_ENV") === 'production'; +var isProd = nconf.get('NODE_ENV') === 'production'; var amzPayment = amazonPayments.connect({ environment: amazonPayments.Environment[isProd ? 'Production' : 'Sandbox'], @@ -122,7 +122,7 @@ exports.checkout = function(req, res, next){ executePayment: function(cb){ async.waterfall([ - function(cb2){ User.findById(gift ? gift.uuid : undefined, cb2) }, + function(cb2){ User.findById(gift ? gift.uuid : undefined, cb2); }, function(member, cb2){ var data = {user:user, paymentMethod:'Amazon Payments'}; var method = 'buyGems'; @@ -151,7 +151,7 @@ exports.subscribe = function(req, res, next){ return res.json(400, {err: 'Billing Agreement Id not supplied.'}); } - var billingAgreementId = req.body.billingAgreementId + var billingAgreementId = req.body.billingAgreementId; var sub = req.body.subscription ? shared.content.subscriptionBlocks[req.body.subscription] : false; var coupon = req.body.coupon; var user = res.locals.user; @@ -167,7 +167,7 @@ exports.subscribe = function(req, res, next){ mongoose.model('Coupon').findOne({_id:cc.validate(coupon), event:sub.key}, function(err, coupon){ if(err) return cb(err); if(!coupon) return cb(new Error('Coupon code not found.')); - cb() + cb(); }); }, @@ -236,7 +236,7 @@ exports.subscribe = function(req, res, next){ exports.subscribeCancel = function(req, res, next){ var user = res.locals.user; if (!user.purchased.plan.customerId) - return res.json(401, {err: "User does not have a plan subscription"}); + return res.json(401, {err: 'User does not have a plan subscription'}); var billingAgreementId = user.purchased.plan.customerId; diff --git a/website/src/controllers/payments/iap.js b/website/src/controllers/payments/iap.js index 16354a4e11..6065673287 100644 --- a/website/src/controllers/payments/iap.js +++ b/website/src/controllers/payments/iap.js @@ -6,7 +6,7 @@ var nconf = require('nconf'); var inAppPurchase = require('in-app-purchase'); inAppPurchase.config({ // this is the path to the directory containing iap-sanbox/iap-live files - googlePublicKeyPath: nconf.get("IAP_GOOGLE_KEYDIR") + googlePublicKeyPath: nconf.get('IAP_GOOGLE_KEYDIR') }); // Validation ERROR Codes @@ -101,7 +101,7 @@ exports.iosVerify = function(req, res, next) { if (iap.isValidated(appleRes)) { var purchaseDataList = iap.getPurchaseData(appleRes); if (purchaseDataList.length > 0) { - if (purchaseDataList[0].productId === "com.habitrpg.ios.Habitica.20gems") { + if (purchaseDataList[0].productId === 'com.habitrpg.ios.Habitica.20gems') { //Correct receipt payments.buyGems({user:user, paymentMethod:'IAP AppleStore'}); var resObj = { @@ -117,7 +117,7 @@ exports.iosVerify = function(req, res, next) { ok: false, data: { code: INVALID_PAYLOAD, - message: "Incorrect receipt content" + message: 'Incorrect receipt content' } }; return res.json(resObj); @@ -127,7 +127,7 @@ exports.iosVerify = function(req, res, next) { ok: false, data: { code: INVALID_PAYLOAD, - message: "Invalid receipt" + message: 'Invalid receipt' } }; diff --git a/website/src/controllers/payments/stripe.js b/website/src/controllers/payments/stripe.js index f27c5d98bb..354390ec41 100644 --- a/website/src/controllers/payments/stripe.js +++ b/website/src/controllers/payments/stripe.js @@ -1,5 +1,5 @@ var nconf = require('nconf'); -var stripe = require("stripe")(nconf.get('STRIPE_API_KEY')); +var stripe = require('stripe')(nconf.get('STRIPE_API_KEY')); var async = require('async'); var payments = require('./index'); var User = require('mongoose').model('User'); @@ -38,10 +38,10 @@ exports.checkout = function(req, res, next) { ], cb); } else { stripe.charges.create({ - amount: !gift ? "500" //"500" = $5 - : gift.type=='subscription' ? ""+shared.content.subscriptionBlocks[gift.subscription.key].price*100 - : ""+gift.gems.amount/4*100, - currency: "usd", + amount: !gift ? '500' //"500" = $5 + : gift.type=='subscription' ? ''+shared.content.subscriptionBlocks[gift.subscription.key].price*100 + : ''+gift.gems.amount/4*100, + currency: 'usd', card: token }, cb); } @@ -49,7 +49,7 @@ exports.checkout = function(req, res, next) { function(response, cb) { if (sub) return payments.createSubscription({user:user, customerId:response.id, paymentMethod:'Stripe', sub:sub}, cb); async.waterfall([ - function(cb2){ User.findById(gift ? gift.uuid : undefined, cb2) }, + function(cb2){ User.findById(gift ? gift.uuid : undefined, cb2); }, function(member, cb2){ var data = {user:user, customerId:response.id, paymentMethod:'Stripe', gift:gift}; var method = 'buyGems'; @@ -72,7 +72,7 @@ exports.checkout = function(req, res, next) { exports.subscribeCancel = function(req, res, next) { var user = res.locals.user; if (!user.purchased.plan.customerId) - return res.json(401, {err: "User does not have a plan subscription"}); + return res.json(401, {err: 'User does not have a plan subscription'}); async.auto({ get_cus: function(cb){ diff --git a/website/src/controllers/user.js b/website/src/controllers/user.js index 80a8321191..b77d10df7f 100644 --- a/website/src/controllers/user.js +++ b/website/src/controllers/user.js @@ -635,9 +635,7 @@ api.batchUpdate = function(req, res, next) { // Fetch full user object } else if (response.wasModified){ // Preen 3-day past-completed To-Dos from Angular & mobile app - response.todos = _.where(response.todos, function(t) { - return !t.completed || (t.challenge && t.challenge.id) || moment(t.dateCompleted).isAfter(moment().subtract({days:3})); - }); + response.todos = shared.preenTodos(response.todos); res.json(200, response); // return only the version number diff --git a/website/src/middlewares/domain.js b/website/src/middlewares/domain.js index e62c478797..ef35bfac5e 100644 --- a/website/src/middlewares/domain.js +++ b/website/src/middlewares/domain.js @@ -22,7 +22,7 @@ module.exports = function(server,mongoose) { apdexBad = score < .75 || score == 1, memory = os.freemem() / os.totalmem(), memoryHigh = memory < 0.1; - if (/*apdexBad || */memoryHigh) throw "[Memory Leak] Apdex="+score+" Memory="+parseFloat(memory).toFixed(3)+" Time="+moment().format(); + if (/*apdexBad || */memoryHigh) throw '[Memory Leak] Apdex='+score+' Memory='+parseFloat(memory).toFixed(3)+' Time='+moment().format(); }); }, mins*60*1000); } diff --git a/website/src/middlewares/locals.js b/website/src/middlewares/locals.js index 3f4de311b5..e9dbb31260 100644 --- a/website/src/middlewares/locals.js +++ b/website/src/middlewares/locals.js @@ -6,14 +6,14 @@ var i18n = require('../i18n.js'); var buildManifest = require('../libs/buildManifest'); var shared = require('../../../common'); var forceRefresh = require('./forceRefresh'); -var tavern = require('../models/group').tavern; +var tavernQuest = require('../models/group').tavernQuest; var mods = require('../models/user').mods; // To avoid stringifying more data then we need, // items from `env` used on the client will have to be specified in this array var clientVars = ['language', 'isStaticPage', 'avalaibleLanguages', 'translations', 'FACEBOOK_KEY', 'NODE_ENV', 'BASE_URL', 'GA_ID', - 'AMAZON_PAYMENTS', 'STRIPE_PUB_KEY', 'AMPLITUDE_KEY', + 'AMAZON_PAYMENTS', 'STRIPE_PUB_KEY', 'AMPLITUDE_KEY', 'worldDmg', 'mods', 'IS_MOBILE']; var env = { @@ -21,7 +21,6 @@ var env = { getBuildUrl: buildManifest.getBuildUrl, _: _, clientVars: clientVars, - tavern: tavern, // for world boss mods: mods, Content: shared.content, siteVersion: forceRefresh.siteVersion, @@ -53,9 +52,9 @@ module.exports = function(req, res, next) { args.push(language.code); return shared.i18n.t.apply(null, args); }, - // Defined here and not outside of the middleware because tavern might be an + // Defined here and not outside of the middleware because tavernQuest might be an // empty object until the query to fetch it finishes - worldDmg: (tavern && tavern.quest && tavern.quest.extra && tavern.quest.extra.worldDmg) || {}, + worldDmg: (tavernQuest && tavernQuest.extra && tavernQuest.extra.worldDmg) || {}, }); // Put query-string party (& guild but use partyInvite for backward compatibility) @@ -68,4 +67,4 @@ module.exports = function(req, res, next) { } next(); -}; \ No newline at end of file +}; diff --git a/website/src/middlewares/redirects.js b/website/src/middlewares/redirects.js index 532939918e..ddc135beab 100644 --- a/website/src/middlewares/redirects.js +++ b/website/src/middlewares/redirects.js @@ -1,7 +1,7 @@ var nconf = require('nconf'); var IS_PROD = nconf.get('NODE_ENV') === 'production'; var ignoreRedirect = nconf.get('IGNORE_REDIRECT'); -var BASE_URL = nconf.get("BASE_URL"); +var BASE_URL = nconf.get('BASE_URL'); function isHTTP(req) { return ( diff --git a/website/src/models/group.js b/website/src/models/group.js index ef2aba8752..9ec1f28a21 100644 --- a/website/src/models/group.js +++ b/website/src/models/group.js @@ -269,12 +269,15 @@ GroupSchema.statics.collectQuest = function(user, progress, cb) { } // to set a boss: `db.groups.update({_id:'habitrpg'},{$set:{quest:{key:'dilatory',active:true,progress:{hp:1000,rage:1500}}}})` -module.exports.tavern = {}; +module.exports.tavernQuest = {}; var tavernQ = {_id:'habitrpg','quest.key':{$ne:null}}; process.nextTick(function(){ - mongoose.model('Group').findOne(tavernQ,function(err,tavern){ - // Using _assign so we don't lose the reference to the exported tavern - _.assign(module.exports.tavern, tavern); + mongoose.model('Group').findOne(tavernQ, function(err,tavern){ + if (!tavern) return; // No tavern quest + + var quest = tavern.quest.toObject(); + // Using _assign so we don't lose the reference to the exported tavernQuest + _.assign(module.exports.tavernQuest, quest); }); }); @@ -291,14 +294,13 @@ GroupSchema.statics.tavernBoss = function(user,progress) { }, function(tavern,cb){ if (!(tavern && tavern.quest && tavern.quest.key)) return cb(true); - module.exports.tavern = tavern; var quest = shared.content.quests[tavern.quest.key]; if (tavern.quest.progress.hp <= 0) { tavern.sendChat(quest.completionChat('en')); tavern.finishQuest(quest, function(){}); tavern.save(cb); - module.exports.tavern = undefined; + _.assign(module.exports.tavernQuest, {extra: null}); } else { // Deal damage. Note a couple things here, str & def are calculated. If str/def are defined in the database, // use those first - which allows us to update the boss on the go if things are too easy/hard. @@ -308,8 +310,7 @@ GroupSchema.statics.tavernBoss = function(user,progress) { if (tavern.quest.progress.rage >= quest.boss.rage.value) { if (!tavern.quest.extra.worldDmg) tavern.quest.extra.worldDmg = {}; var wd = tavern.quest.extra.worldDmg; - // var scene = wd.tavern ? wd.stables ? wd.market ? false : 'market' : 'stables' : 'tavern'; // Dilatory attacks tavern, stables, market - var scene = wd.stables ? wd.bailey ? wd.guide ? false : 'guide' : 'bailey' : 'stables'; // Stressbeast attacks stables, Bailey, Justin + var scene = wd.quests ? wd.seasonalShop ? wd.tavern ? false : 'tavern' : 'seasonalShop' : 'quests'; // Burnout attacks Ian, Seasonal Sorceress, tavern if (!scene) { tavern.sendChat('`'+quest.boss.name('en')+' tries to unleash '+quest.boss.rage.title('en')+', but is too tired.`'); tavern.quest.progress.rage = 0 //quest.boss.rage.value; @@ -319,16 +320,20 @@ GroupSchema.statics.tavernBoss = function(user,progress) { tavern.quest.extra.worldDmg.recent = scene; tavern.markModified('quest.extra.worldDmg'); tavern.quest.progress.rage = 0; - tavern.quest.progress.hp += (quest.boss.rage.healing * tavern.quest.progress.hp); + if (quest.boss.rage.healing) { + tavern.quest.progress.hp += (quest.boss.rage.healing * tavern.quest.progress.hp); + } } } - if ((tavern.quest.progress.hp < quest.boss.desperation.threshold) && !tavern.quest.extra.desperate) { + if (quest.boss.desperation && (tavern.quest.progress.hp < quest.boss.desperation.threshold) && !tavern.quest.extra.desperate) { tavern.sendChat(quest.boss.desperation.text('en')); tavern.quest.extra.desperate = true; tavern.quest.extra.def = quest.boss.desperation.def; tavern.quest.extra.str = quest.boss.desperation.str; tavern.markModified('quest.extra'); } + + _.assign(module.exports.tavernQuest, tavern.quest.toObject()); tavern.save(cb); } } diff --git a/website/src/models/user.js b/website/src/models/user.js index cf124db584..c883caacc1 100644 --- a/website/src/models/user.js +++ b/website/src/models/user.js @@ -232,10 +232,10 @@ var UserSchema = new Schema({ _.defaults( // First transform to a 1D eggs/potions mapping _.transform(shared.content.pets, function(m,v,k){ m[k] = Number; }), - // Then add quest pets + // Then add additional pets (quest, backer, contributor, premium) _.transform(shared.content.questPets, function(m,v,k){ m[k] = Number; }), - // Then add additional pets (backer, contributor) - _.transform(shared.content.specialPets, function(m,v,k){ m[k] = Number; }) + _.transform(shared.content.specialPets, function(m,v,k){ m[k] = Number; }), + _.transform(shared.content.premiumPets, function(m,v,k){ m[k] = Number; }) ), currentPet: String, // Cactus-Desert @@ -265,9 +265,10 @@ var UserSchema = new Schema({ mounts: _.defaults( // First transform to a 1D eggs/potions mapping _.transform(shared.content.pets, function(m,v,k){ m[k] = Boolean; }), - // Then add quest pets + // Then add quest and premium pets _.transform(shared.content.questPets, function(m,v,k){ m[k] = Boolean; }), - // Then add additional pets (backer, contributor) + _.transform(shared.content.premiumPets, function(m,v,k){ m[k] = Boolean; }), + // Then add additional mounts (backer, contributor) _.transform(shared.content.specialMounts, function(m,v,k){ m[k] = Boolean; }) ), currentMount: String, diff --git a/website/src/routes/apiv2.coffee b/website/src/routes/apiv2.coffee index db26ac57a7..5a6aba7a49 100644 --- a/website/src/routes/apiv2.coffee +++ b/website/src/routes/apiv2.coffee @@ -180,13 +180,31 @@ module.exports = (swagger, v2) -> "/user/inventory/purchase/{type}/{key}": spec: method: 'POST' - description: "Purchase a gem-purchaseable item from Alexander" + description: "Purchase a Gem-purchasable item from Alexander" parameters:[ path('type',"The type of object you're purchasing.",'string',['eggs','hatchingPotions','food','quests','special']) path('key',"The object key you're purchasing (call /content route for available keys)",'string') ] action: user.purchase + "/user/inventory/hourglass/{type}/{key}": + spec: + method: 'POST' + description: "Purchase a pet or mount using a Mystic Hourglass" + parameters:[ + path('type',"The type of object you're purchasing.",'string',['pets','mounts']) + path('key',"The object key you're purchasing (call /content route for available keys)",'string') + ] + action: user.hourglassPurchase + + "/user/inventory/mystery/{key}": + spec: + method: 'POST' + description: "Purchase a Mystery Item Set using a Mystic Hourglass" + parameters:[ + path('key',"The key for the Mystery Set you're purchasing (call /content route for available keys)",'string') + ] + action: user.buyMysterySet "/user/inventory/feed/{pet}/{food}": spec: diff --git a/website/src/routes/pages.js b/website/src/routes/pages.js index 3c918632ff..be2d429e59 100644 --- a/website/src/routes/pages.js +++ b/website/src/routes/pages.js @@ -10,7 +10,7 @@ var i18n = require('../i18n'); // -------- App -------- router.get('/', i18n.getUserLanguage, locals, function(req, res) { if (!req.headers['x-api-user'] && !req.headers['x-api-key'] && !(req.session && req.session.userId)) - return res.redirect('/static/front') + return res.redirect('/static/front'); return res.render('index', { title: 'Habitica | Your Life The Role Playing Game', @@ -29,7 +29,7 @@ _.each(pages, function(name){ marked: require('marked') }); }); -}) +}); // --------- Redirects -------- diff --git a/website/src/routes/payments.js b/website/src/routes/payments.js index 3583f96adc..01667fe747 100644 --- a/website/src/routes/payments.js +++ b/website/src/routes/payments.js @@ -12,10 +12,10 @@ router.get('/paypal/subscribe/success', i18n.getUserLanguage, payments.paypalSub router.get('/paypal/subscribe/cancel', auth.authWithUrl, i18n.getUserLanguage, payments.paypalSubscribeCancel); router.post('/paypal/ipn', i18n.getUserLanguage, payments.paypalIPN); // misc ipn handling -router.post("/stripe/checkout", auth.auth, i18n.getUserLanguage, payments.stripeCheckout); -router.post("/stripe/subscribe/edit", auth.auth, i18n.getUserLanguage, payments.stripeSubscribeEdit) -//router.get("/stripe/subscribe", auth.authWithUrl, i18n.getUserLanguage, payments.stripeSubscribe); // checkout route is used (above) with ?plan= instead -router.get("/stripe/subscribe/cancel", auth.authWithUrl, i18n.getUserLanguage, payments.stripeSubscribeCancel); +router.post('/stripe/checkout', auth.auth, i18n.getUserLanguage, payments.stripeCheckout); +router.post('/stripe/subscribe/edit', auth.auth, i18n.getUserLanguage, payments.stripeSubscribeEdit); +//router.get('/stripe/subscribe', auth.authWithUrl, i18n.getUserLanguage, payments.stripeSubscribe); // checkout route is used (above) with ?plan= instead +router.get('/stripe/subscribe/cancel', auth.authWithUrl, i18n.getUserLanguage, payments.stripeSubscribeCancel); router.post('/amazon/verifyAccessToken', auth.auth, i18n.getUserLanguage, payments.amazonVerifyAccessToken); router.post('/amazon/createOrderReferenceId', auth.auth, i18n.getUserLanguage, payments.amazonCreateOrderReferenceId); @@ -23,9 +23,9 @@ router.post('/amazon/checkout', auth.auth, i18n.getUserLanguage, payments.amazon router.post('/amazon/subscribe', auth.auth, i18n.getUserLanguage, payments.amazonSubscribe); router.get('/amazon/subscribe/cancel', auth.authWithUrl, i18n.getUserLanguage, payments.amazonSubscribeCancel); -router.post("/iap/android/verify", auth.authWithUrl, /*i18n.getUserLanguage, */payments.iapAndroidVerify); -router.post("/iap/ios/verify", auth.auth, /*i18n.getUserLanguage, */ payments.iapIosVerify); +router.post('/iap/android/verify', auth.authWithUrl, /*i18n.getUserLanguage, */payments.iapAndroidVerify); +router.post('/iap/ios/verify', auth.auth, /*i18n.getUserLanguage, */ payments.iapIosVerify); -router.get("/api/v2/coupons/valid-discount/:code", /*auth.authWithUrl, i18n.getUserLanguage, */ payments.validCoupon); +router.get('/api/v2/coupons/valid-discount/:code', /*auth.authWithUrl, i18n.getUserLanguage, */ payments.validCoupon); module.exports = router; \ No newline at end of file diff --git a/website/src/server.js b/website/src/server.js index d8456a2ea0..52919d523c 100644 --- a/website/src/server.js +++ b/website/src/server.js @@ -7,6 +7,7 @@ utils.setupConfig(); var logging = require('./logging'); var isProd = nconf.get('NODE_ENV') === 'production'; var isDev = nconf.get('NODE_ENV') === 'development'; +var DISABLE_LOGGING = nconf.get('DISABLE_REQUEST_LOGGING'); var cores = +nconf.get("WEB_CONCURRENCY") || 0; if (cores!==0 && cluster.isMaster && (isDev || isProd)) { @@ -35,7 +36,7 @@ if (cores!==0 && cluster.isMaster && (isDev || isProd)) { var server = http.createServer(); // ------------ MongoDB Configuration ------------ - mongoose = require('mongoose'); + var mongoose = require('mongoose'); var mongooseOptions = !isProd ? {} : { replset: { socketOptions: { keepAlive: 1, connectTimeoutMS: 30000 } }, server: { socketOptions: { keepAlive: 1, connectTimeoutMS: 30000 } } @@ -91,7 +92,7 @@ if (cores!==0 && cluster.isMaster && (isDev || isProd)) { app.set("port", nconf.get('PORT')); require('./middlewares/apiThrottle')(app); app.use(require('./middlewares/domain')(server,mongoose)); - if (!isProd) app.use(express.logger("dev")); + if (!isProd && !DISABLE_LOGGING) app.use(express.logger("dev")); app.use(express.compress()); app.set("views", __dirname + "/../views"); app.set("view engine", "jade"); diff --git a/website/views/options/inventory/drops.jade b/website/views/options/inventory/drops.jade index 86b10aedee..f4eaef8487 100644 --- a/website/views/options/inventory/drops.jade +++ b/website/views/options/inventory/drops.jade @@ -10,7 +10,7 @@ p.muted(ng-show='eggCount < 1')=env.t('noEggs') div(ng-repeat='(egg,points) in ownedItems(user.items.eggs)') button.customize-option(class='Pet_Egg_{{::egg}}', - ng-class='{selectableInventory: selectedPotion && !(user.items.pets[egg+"-"+selectedPotion.key]>0)}', + ng-class='{selectableInventory: selectedPotion && !(user.items.pets[egg+"-"+selectedPotion.key]>0) && (Content.dropEggs[egg] || !selectedPotion.premium)}', popover='{{::Content.eggs[egg].notes()}}', popover-append-to-body='true', popover-title!=env.t("egg", {eggType: "{{::Content.eggs[egg].text()}}"}), popover-trigger='mouseenter', popover-placement='right', @@ -18,12 +18,12 @@ .badge.badge-info.stack-count {{points}} li.customize-menu - menu.hatchingPotion-menu(label=(env.t('hatchingPotions') + ' ({{potCount}})')) + menu.pets-menu(label=(env.t('hatchingPotions') + ' ({{potCount}})')) p.muted(ng-show='potCount < 1')=env.t('noHatchingPotions') div(ng-repeat='(pot,points) in ownedItems(user.items.hatchingPotions)') button.customize-option(class='Pet_HatchingPotion_{{::pot}}', - ng-class='{selectableInventory: selectedEgg && !(user.items.pets[selectedEgg.key+"-"+pot]>0)}', - popover='{{::Content.hatchingPotions[pot].notes()}}', + ng-class='{selectableInventory: selectedEgg && !(user.items.pets[selectedEgg.key+"-"+pot]>0) && (Content.dropEggs[selectedEgg.key] || !Content.hatchingPotions[pot].premium)}', + popover='{{::Content.hatchingPotions[pot].notes()}} {{::Content.hatchingPotions[pot].addlNotes()}}', popover-title!=env.t("potion", {potionType: "{{::Content.hatchingPotions[pot].text()}}"}), popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', @@ -102,7 +102,7 @@ menu.pets-menu(label=env.t('eggs')) p.muted!=env.t('dropsExplanation') - div(ng-repeat='egg in Content.eggs', ng-if='egg.canBuy') + div(ng-repeat='egg in Content.eggs', ng-if='egg.canBuy(user)') button.customize-option(class='Pet_Egg_{{::egg.key}}', popover='{{::egg.notes()}}', popover-append-to-body='true', popover-title!=env.t("egg", {eggType: "{{::egg.text()}}"}), @@ -110,31 +110,11 @@ ng-click='purchase("eggs", egg)') p {{::egg.value}}  span.Pet_Currency_Gem1x.inline-gems - //- buyable quest eggs. TODO: Get this from a collection so we don't have to maintain this ridiculous comma-delimited list - //- The hard part will be the trex stuff, since it is allowed to exist with two quests - each egg,quest in {gryphon:'Gryphon',hedgehog:'Hedgehog',ghost_stag:'Deer',rat:'Rat',octopus:'Octopus',dilatory_derby:'Seahorse',harpy:'Parrot',rooster:'Rooster',spider:'Spider',owl:'Owl',penguin:'Penguin',rock:'Rock',bunny:'Bunny',slime:'Slime',sheep:'Sheep',kraken:'Cuttlefish',whale:'Whale',cheetah:'Cheetah',horse:'Horse'} - div(ng-show='user.achievements.quests.#{quest} > 0') - button.customize-option(class='Pet_Egg_#{egg}', - popover='{{::Content.eggs.#{egg}.notes()}}', popover-append-to-body='true', - popover-title!=env.t("egg", {eggType: "{{::Content.eggs.#{egg}.text()}}"}), - popover-trigger='mouseenter', popover-placement='top', - ng-click='purchase("eggs", Content.eggs.#{egg})') - p {{::Content.eggs.#{egg}.value}}  - span.Pet_Currency_Gem1x.inline-gems - - div(ng-show='(user.achievements.quests.trex + user.achievements.quests.trex_undead) > 0') - button.customize-option(class='Pet_Egg_TRex', - popover='{{::Content.eggs.TRex.notes()}}', popover-append-to-body='true', - popover-title!=env.t("egg", {eggType: "{{Content.eggs.TRex.text()}}"}), - popover-trigger='mouseenter', popover-placement='top', - ng-click='purchase("eggs", Content.eggs.TRex)') - p {{::Content.eggs.TRex.value}}  - span.Pet_Currency_Gem1x.inline-gems li.customize-menu menu.pets-menu(label=env.t('hatchingPotions')) p.muted!=env.t('dropsExplanation') - div(ng-repeat='pot in Content.hatchingPotions') + div(ng-repeat='pot in Content.hatchingPotions', ng-if='!pot.premium') button.customize-option(class='Pet_HatchingPotion_{{::pot.key}}', popover='{{::pot.notes()}}', popover-append-to-body='true', popover-title!=env.t("potion", {potionType: "{{::pot.text()}}"}), @@ -144,10 +124,23 @@ | {{::pot.value}}  span.Pet_Currency_Gem1x.inline-gems + li.customize-menu + menu.pets-menu!=env.t('magicHatchingPotions') + " - " + env.t('fallEventAvailability') + p.muted=env.t('premiumPotionNoDropExplanation') + div(ng-repeat='pot in Content.hatchingPotions', ng-if='pot.premium && pot.canBuy(user)') + button.customize-option(class='Pet_HatchingPotion_{{::pot.key}}', + popover='{{::pot.notes()}} {{::pot.addlNotes()}}', popover-append-to-body='true', + popover-title!=env.t("potion", {potionType: "{{::pot.text()}}"}), + popover-trigger='mouseenter', popover-placement='top', + ng-click='purchase("hatchingPotions", pot)') + p + | {{::pot.value}}  + span.Pet_Currency_Gem1x.inline-gems + li.customize-menu menu.pets-menu(label=env.t('food')) p.muted!=env.t('dropsExplanation') - div(ng-repeat='food in Content.food', ng-if='food.canBuy') + div(ng-repeat='food in Content.food', ng-if='food.canBuy(user)') button.customize-option(class='Pet_Food_{{::food.key}}', popover='{{::food.notes()}}', popover-title='{{::food.text()}}', popover-trigger='mouseenter', popover-placement='top', diff --git a/website/views/options/inventory/mounts.jade b/website/views/options/inventory/mounts.jade index 2db2b8aa12..bbb9e9889d 100644 --- a/website/views/options/inventory/mounts.jade +++ b/website/views/options/inventory/mounts.jade @@ -1,15 +1,14 @@ -mixin mountList(source) +mixin mountList(eggSource, potionSource) menu.pets(type='list') - each egg in source + each egg in eggSource -if(!egg.noMount) { li.customize-menu menu - each potion in env.Content.hatchingPotions + each potion in potionSource - mount = egg.key+"-"+potion.key div(popover-trigger='mouseenter', popover=env.t('mountName', {potion: potion.text(env.language.code), mount: egg.mountText(env.language.code)}), popover-placement='bottom') button(class="pet-button Mount_Head_#{mount}", ng-show='user.items.mounts["#{mount}"]', ng-class='{active: user.items.currentMount == "#{mount}"}', ng-click='chooseMount("#{egg.key}", "#{potion.key}")') - //div(class='Mount_Head_{{mount}}') - button(class="pet-button mount-not-owned", ng-hide='user.items.mounts["#{mount}"]') + button(class="pet-button mount-not-owned", ng-if='!user.items.mounts["#{mount}"] && (#{potion.canBuy()} || user.items.hatchingPotions["#{potion.key}"] || user.items.pets["#{mount}"])') .PixelPaw -} @@ -24,10 +23,23 @@ mixin mountList(source) p=env.t('mattShall', {name: "{{user.profile.name}}"}) h4 {{:: env.t('stableMountMasterProgress', { number: mountMasterProgress }) }} .row: .col-md-12 - +mountList(env.Content.dropEggs) + +mountList(env.Content.dropEggs,env.Content.dropHatchingPotions) + + .row: .col-md-12 + h4=env.t('magicMounts') + menu.pets(type='list') + each potion in env.Content.premiumHatchingPotions + li.customize-menu + menu + each egg in env.Content.dropEggs + - mount = egg.key+"-"+potion.key + div(popover-trigger='mouseenter', popover=env.t('mountName', {potion: potion.text(env.language.code), mount: egg.mountText(env.language.code)}), popover-placement='bottom') + button(class="pet-button Mount_Head_#{mount}", ng-show='user.items.mounts["#{mount}"]', ng-class='{active: user.items.currentMount == "#{mount}"}', ng-click='chooseMount("#{egg.key}", "#{potion.key}")') + button(class="pet-button mount-not-owned", ng-if='!user.items.mounts["#{mount}"] && (#{potion.canBuy()} || user.items.hatchingPotions["#{potion.key}"] || user.items.pets["#{mount}"])') + .PixelPaw .row: .col-md-12 h4=env.t('questMounts') - +mountList(env.Content.questEggs) + +mountList(env.Content.questEggs,env.Content.dropHatchingPotions) .row: .col-md-12 h4=env.t('rareMounts') menu diff --git a/website/views/options/inventory/pets.jade b/website/views/options/inventory/pets.jade index 6fbe1f5fcd..898ad529e9 100644 --- a/website/views/options/inventory/pets.jade +++ b/website/views/options/inventory/pets.jade @@ -1,15 +1,15 @@ -mixin petList(source) +mixin petList(eggSource, potionSource) menu.pets(type='list') - each egg in source + each egg in eggSource li.customize-menu menu - each potion in env.Content.hatchingPotions + each potion in potionSource - pet = egg.key+"-"+potion.key div(popover-trigger='mouseenter', popover=env.t('petName', {potion: potion.text(env.language.code), egg: egg.text(env.language.code)}), popover-placement='bottom') button(class="pet-button Pet-#{pet}", ng-if='user.items.pets["#{pet}"]>0', ng-class='{active: user.items.currentPet == "#{pet}", selectableInventory: #{!egg.noMount} && selectedFood && !user.items.mounts["#{pet}"]}', ng-click='choosePet("#{egg.key}", "#{potion.key}")') .progress(ng-show='!user.items.mounts["#{pet}"]') .progress-bar.progress-bar-success(ng-style='{width: user.items.pets["#{pet}"]/.5 + "%"}') - button(class="pet-button pet-not-owned", ng-if='!user.items.pets["#{pet}"]') + button(class="pet-button pet-not-owned", ng-if='!user.items.pets["#{pet}"] && (#{potion.canBuy()} || user.items.hatchingPotions["#{potion.key}"])') .PixelPaw button(class="pet-evolved pet-button Pet-#{pet}", ng-if='user.items.pets["#{pet}"]<0') @@ -24,10 +24,25 @@ mixin petList(source) p=env.t('mattBochText1') h4 {{:: env.t('stableBeastMasterProgress', { number: beastMasterProgress }) }} .row: .col-md-12 - +petList(env.Content.dropEggs) + +petList(env.Content.dropEggs,env.Content.dropHatchingPotions) + .row: .col-md-12 + h4=env.t('magicPets') + menu.pets(type='list') + each potion in env.Content.premiumHatchingPotions + li.customize-menu + menu + each egg in env.Content.dropEggs + - pet = egg.key+"-"+potion.key + div(popover-trigger='mouseenter', popover=env.t('petName', {potion: potion.text(env.language.code), egg: egg.text(env.language.code)}), popover-placement='bottom') + button(class="pet-button Pet-#{pet}", ng-if='user.items.pets["#{pet}"]>0', ng-class='{active: user.items.currentPet == "#{pet}", selectableInventory: #{!egg.noMount} && selectedFood && !user.items.mounts["#{pet}"]}', ng-click='choosePet("#{egg.key}", "#{potion.key}")') + .progress(ng-show='!user.items.mounts["#{pet}"]') + .progress-bar.progress-bar-success(ng-style='{width: user.items.pets["#{pet}"]/.5 + "%"}') + button(class="pet-button pet-not-owned", ng-if='!user.items.pets["#{pet}"] && (#{potion.canBuy()} || user.items.hatchingPotions["#{potion.key}"])') + .PixelPaw + button(class="pet-evolved pet-button Pet-#{pet}", ng-if='user.items.pets["#{pet}"]<0') .row: .col-md-12 h4=env.t('questPets') - +petList(env.Content.questEggs) + +petList(env.Content.questEggs,env.Content.dropHatchingPotions) .row: .col-md-12 h4=env.t('rarePets') diff --git a/website/views/options/inventory/quests.jade b/website/views/options/inventory/quests.jade index 1b6a05793f..53a8dfa3e4 100644 --- a/website/views/options/inventory/quests.jade +++ b/website/views/options/inventory/quests.jade @@ -4,12 +4,13 @@ include ../../shared/mixins .row .col-md-6 .clearfix - .npc_ian.pull-left-sm.col-centered + div(class="#{env.worldDmg.quests ? 'npc_ian_broken' : 'npc_ian'}").pull-left-sm.col-centered .popover.static-popover.fade.right.in.pull-left-sm.col-centered .arrow.hidden-xs h3.popover-title=env.t('ian') .popover-content - p=env.t('ianText') + p(ng-if='env.worldDmg.quests')=env.t('ianBrokenText') + p(ng-if='!env.worldDmg.quests')=env.t('ianText') h3.equipment-title=env.t('yourQuests') +ownedQuests(true,'right') @@ -19,7 +20,7 @@ include ../../shared/mixins h3.equipment-title=env.t('questsForSale') div(ng-repeat='type in Content.userCanOwnQuestCategories') menu.pets-menu(label='{{env.t(type + "Quests")}}') - div(ng-repeat='quest in Content.questsByLevel', ng-if='quest.canBuy && quest.category === type') + div(ng-repeat='quest in Content.questsByLevel', ng-if='quest.canBuy(user) && quest.category === type') button.customize-option(ng-class='lockQuest(quest) ? "inventory_quest_scroll_locked inventory_quest_scroll_{{::quest.key}}_locked locked" : "inventory_quest_scroll inventory_quest_scroll_{{::quest.key}}"', data-popover-html="{{::lockQuest(quest,true) ? env.t('scrollsPre') : questPopover(quest) | markdown}}", popover-title='{{::quest.text()}}', popover-append-to-body="true", diff --git a/website/views/options/inventory/seasonal-shop.jade b/website/views/options/inventory/seasonal-shop.jade index 73c6d1cfcc..57ed54c585 100644 --- a/website/views/options/inventory/seasonal-shop.jade +++ b/website/views/options/inventory/seasonal-shop.jade @@ -1,16 +1,16 @@ .container-fluid .stable.row: .col-xs-12 - .seasonalshop_closed.pull-left-sm.col-centered + div(class="#{env.worldDmg.seasonalShop ? 'seasonalshop_broken' : 'seasonalshop_open'}").pull-left-sm.col-centered .popover.static-popover.fade.right.in.pull-left-sm.col-centered .arrow.hidden-xs - h3.popover-title!=env.t('seasonalShopClosedTitle', {linkStart:"", linkEnd: ""}) + h3.popover-title!=env.t('seasonalShopTitle', {linkStart:"", linkEnd: ""}) .popover-content - p!=env.t('seasonalShopClosedText') + p!=env.t('seasonalShopFallText') - // .well(ng-if='User.user.achievements.rebirths > 0')=env.t('seasonalShopRebirth') + .well(ng-if='User.user.achievements.rebirths > 0')=env.t('seasonalShopRebirth') - // li.customize-menu.inventory-gear - menu.pets-menu(label='{{::label}}', ng-repeat='(set,label) in ::{summerWarrior:env.t("daringSwashbucklerSet"), summerMage:env.t("emeraldMermageSet"), summerHealer:env.t("reefSeahealerSet"), summerRogue:env.t("roguishPirateSet")}') + li.customize-menu.inventory-gear + menu.pets-menu(label='{{::label}}', ng-repeat='(set,label) in ::{fallWarrior:env.t("monsterOfScienceSet"), fallMage:env.t("witchyWizardSet"), fallHealer:env.t("mummyMedicSet"), fallRogue:env.t("vampireSmiterSet")}') div(ng-repeat='item in ::getSeasonalShopArray(set)', ng-class="{transparent: user.items.gear.owned[item.key] !== undefined}") button.customize-option(class='shop_{{::item.key}}', @@ -22,7 +22,7 @@ | {{((item.specialClass == "wizard") && (item.type == "weapon")) + 1}}  span.Pet_Currency_Gem1x.inline-gems - menu.pets-menu(label=env.t('quests')) + // menu.pets-menu(label=env.t('quests')) div(ng-repeat='quest in ::getSeasonalShopQuests()') button.customize-option(ng-class='(quest.previous && !user.achievements.quests[quest.previous]) ? "inventory_quest_scroll_locked inventory_quest_scroll_{{::quest.key}}_locked locked" : "inventory_quest_scroll inventory_quest_scroll_{{::quest.key}}"' data-popover-html="{{::quest.previous && !user.achievements.quests[quest.previous] ? env.t('scrollsPre') : questPopover(quest) | markdown}}", @@ -33,16 +33,25 @@ span.Pet_Currency_Gem1x.inline-gems menu.pets-menu(label=env.t('seasonalItems')) div - button.customize-option(class='shop_seafoam', - popover='{{::Content.spells.special.seafoam.notes()}}', - popover-title='{{::Content.spells.special.seafoam.text()}}', + button.customize-option(class='inventory_special_spookDust', + popover='{{::Content.spells.special.spookDust.notes()}}', + popover-title='{{::Content.spells.special.spookDust.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', - ng-click='purchase("special", Content.spells.special.seafoam)') - p {{::Content.spells.special.seafoam.value}} + ng-click='purchase("special", Content.spells.special.spookDust)') + p {{::Content.spells.special.spookDust.value}} span(class='shop_gold') - div + button.customize-option(class='Pet_HatchingPotion_Spooky', + popover='{{::Content.hatchingPotions.Spooky.notes()}}', + popover-title!=env.t("potion", {potionType: "{{::Content.hatchingPotions.Spooky.text()}}"}), + popover-trigger='mouseenter', popover-placement='right', + popover-append-to-body='true', + ng-click='purchase("hatchingPotions", Content.hatchingPotions.Spooky)') + p {{::Content.hatchingPotions.Spooky.value}}  + span.Pet_Currency_Gem1x.inline-gems + + // div button.customize-option(popover='{{::Content.spells.special.nye.notes()}}', popover-title='{{::Content.spells.special.nye.text()}}', popover-trigger='mouseenter', popover-placement='right', popover-append-to-body='true', ng-click='castStart(Content.spells.special.nye)', class='inventory_special_nye') p {{Content.spells.special.nye.value}} span(class='shop_gold') diff --git a/website/views/options/inventory/time-travelers.jade b/website/views/options/inventory/time-travelers.jade index 4b8277038f..82dd6227b4 100644 --- a/website/views/options/inventory/time-travelers.jade +++ b/website/views/options/inventory/time-travelers.jade @@ -17,12 +17,22 @@ .row: .col-md-7 .alert.alert-info(ng-if='hasAllTimeTravelerItems()')=env.t('timeTravelersAlreadyOwned') - .row: .col-md-12 - li.customize-menu.inventory-gear - menu.pets-menu(label='{{::set.text}}', ng-repeat='set in Content.timeTravelerStore(user.items.gear.owned)') - div(ng-repeat='item in set.items') - button.customize-option(class='shop_{{::item.key}}', - popover='{{::item.notes()}}', popover-title='{{::item.text()}}', - popover-trigger='mouseenter', popover-placement='right', - popover-append-to-body='true', - ng-click='user.ops.buyMysterySet({params:{key:set.key}})') + .row + .col-md-12 + li.customize-menu.inventory-gear + each prepend, type in {pets:'Pet-', mounts:'Mount_Head_'} + menu.pets-menu(label=env.t('#{type}'), ng-if='!hasAllTimeTravelerItemsOfType("#{type}")') + div(ng-repeat='(item, text) in Content.timeTravelStable["#{type}"]', style='margin-top:0') + button.pet-button(class='#{prepend}{{::item}}', style='margin-top:0', + ng-if='!user.items["#{type}"][item]', + popover='{{::text()}}', popover-trigger='mouseenter', + popover-placement='right', popover-append-to-body='true', + ng-click='clickTimeTravelItem("#{type}",item)') + li.customize-menu.inventory-gear + menu.pets-menu(label='{{::set.text}}', ng-repeat='set in Content.timeTravelerStore(user.items.gear.owned)') + div(ng-repeat='item in set.items') + button.customize-option(class='shop_{{::item.key}}', + popover='{{::item.notes()}}', popover-title='{{::item.text()}}', + popover-trigger='mouseenter', popover-placement='right', + popover-append-to-body='true', + ng-click='user.ops.buyMysterySet({params:{key:set.key}})') diff --git a/website/views/options/profile.jade b/website/views/options/profile.jade index 8c4b437df8..a11ad3f29d 100644 --- a/website/views/options/profile.jade +++ b/website/views/options/profile.jade @@ -84,7 +84,7 @@ mixin customizeProfile(mobile) button(type='button', ng-if='user.purchased.hair.color.#{color}', class='customize-option hair hair_bangs_1_#{color}', ng-click='unlock("hair.color.#{color}")', ng-class='{selectableInventory: user.preferences.hair.color == "#{color}"}') +buyPref('hair.color', ['rainbow','yellow','green','purple','blue','TRUred'], 'rainbowColors') +buyPref('hair.color', ['pblue2','pgreen2','porange2','ppink2','ppurple2','pyellow2'], 'shimmerColors', 'disabled') - +buyPref('hair.color', ['candycorn','ghostwhite','halloween','midnight','pumpkin','zombie'], 'hauntedColors', 'disabled') + +buyPref('hair.color', ['candycorn','ghostwhite','halloween','midnight','pumpkin','zombie'], 'hauntedColors') +buyPref('hair.color', ['aurora','festive','hollygreen','peppermint','snowy','winterstar'], 'winteryColors', 'disabled') li.customize-menu @@ -152,7 +152,7 @@ mixin customizeProfile(mobile) // Seasonal event skins. Note that Spooky Skins are a legacy set and should always be disabled for purchase +buyPref('skin', ['pastelPink','pastelOrange','pastelYellow','pastelGreen','pastelBlue','pastelPurple','pastelRainbowChevron','pastelRainbowDiagonal'], 'pastelSkins', 'disabled') +buyPref('skin', ['monster','pumpkin','skeleton','zombie','ghost','shadow'], 'spookySkins', 'disabled') - +buyPref('skin', ['candycorn','ogre','pumpkin2','reptile','shadow2','skeleton2','transparent','zombie2'], 'supernaturalSkins', 'disabled') + +buyPref('skin', ['candycorn','ogre','pumpkin2','reptile','shadow2','skeleton2','transparent','zombie2'], 'supernaturalSkins') +buyPref('skin', ['clownfish','deepocean','merblue','mergold','mergreen','merruby','shark','tropicalwater'], 'splashySkins', 'disabled') diff --git a/website/views/options/social/quests/bossStats.jade b/website/views/options/social/quests/bossStats.jade index 1b94d23997..c9e4728743 100644 --- a/website/views/options/social/quests/bossStats.jade +++ b/website/views/options/social/quests/bossStats.jade @@ -8,17 +8,17 @@ else .meter-label(tooltip=env.t('bossHP')) span.glyphicon.glyphicon-heart .meter.health - .bar(ng-style='{width: Shared.percent(progress.hp, boss.hp) + "%"}') + .bar(ng-style='{width: Shared.percent(group.quest.progress.hp, Content.quests[group.quest.key].boss.hp) + "%"}') span.meter-text.value - | {{Math.ceil(progress.hp) | roundLargeNumbers}} - |  / {{::boss.hp | roundLargeNumbers}} - div(ng-if='boss.rage') - .meter-label(tooltip='Rage') + | {{Math.ceil(group.quest.progress.hp) | roundLargeNumbers}} + |  / {{::Content.quests[group.quest.key].boss.hp | roundLargeNumbers}} + div(ng-if='Content.quests[group.quest.key].boss.rage') + .meter-label(tooltip=env.t('rage')) span.glyphicon.glyphicon-fire - .meter.mana(popover="{{::boss.rage.description()}}", - popover-title="{{::boss.rage.title()}}", + .meter.mana(popover="{{::Content.quests[group.quest.key].boss.rage.description()}}", + popover-title="{{::Content.quests[group.quest.key].boss.rage.title()}}", popover-trigger='mouseenter', popover-placement='bottom') - .bar(ng-style='{width: Shared.percent(progress.rage, boss.rage.value) + "%"}') + .bar(ng-style='{width: Shared.percent(group.quest.progress.rage, Content.quests[group.quest.key].boss.rage.value) + "%"}') span.meter-text.value - | {{Math.ceil(progress.rage) | roundLargeNumbers}} - |  / {{::boss.rage.value | roundLargeNumbers}} + | {{Math.ceil(group.quest.progress.rage) | roundLargeNumbers}} + |  / {{::Content.quests[group.quest.key].boss.rage.value | roundLargeNumbers}} diff --git a/website/views/options/social/quests/ianQuestInfo.jade b/website/views/options/social/quests/ianQuestInfo.jade index f6305e6dc8..a9a5c0ad74 100644 --- a/website/views/options/social/quests/ianQuestInfo.jade +++ b/website/views/options/social/quests/ianQuestInfo.jade @@ -1,14 +1,19 @@ -.npc_ian.pull-left +div(class="#{env.worldDmg.quests ? 'npc_ian_broken' : 'npc_ian'}").pull-left div(ng-if='::Content.quests[group.quest.key].boss') if tavern - p!=env.t('tavernBossInfo') + p(ng-if='!env.worldDmg.quests')!=env.t('tavernBossInfo') + p(ng-if='env.worldDmg.quests')!=env.t('tavernBossInfoBroken') else - p!=env.t('bossDmg1') + p(ng-if='!env.worldDmg.quests')!=env.t('bossDmg1') + p(ng-if='env.worldDmg.quests')!=env.t('bossDmg1Broken') br - p=env.t('bossDmg2') + p(ng-if='!env.worldDmg.quests')=env.t('bossDmg2') + p(ng-if='env.worldDmg.quests')=env.t('bossDmg2Broken') div(ng-if='::Content.quests[group.quest.key].collect') - p=env.t('bossColl1') + p(ng-if='!env.worldDmg.quests')=env.t('bossColl1') + p(ng-if='env.worldDmg.quests')=env.t('bossColl1Broken') br - p=env.t('bossColl2') + p(ng-if='!env.worldDmg.quests')=env.t('bossColl2') + p(ng-if='env.worldDmg.quests')=env.t('bossColl2Broken') diff --git a/website/views/options/social/quests/questActive.jade b/website/views/options/social/quests/questActive.jade index 855379c7c6..969861e8c1 100644 --- a/website/views/options/social/quests/questActive.jade +++ b/website/views/options/social/quests/questActive.jade @@ -9,12 +9,15 @@ div(ng-if='group.quest.active===true') include ./collectionStats div(ng-bind-html='::Content.quests[group.quest.key].notes()') - unless tavern quest-rewards(key='{{::group.quest.key}}') tab(heading=env.t('questParticipants')) +participants(true) + if tavern + include ./bossStats + div(ng-bind-html='::Content.quests[group.quest.key].notes()') + hr include ./ianQuestInfo diff --git a/website/views/options/social/quests/questNotActive.jade b/website/views/options/social/quests/questNotActive.jade index b21845d59d..3472011e29 100644 --- a/website/views/options/social/quests/questNotActive.jade +++ b/website/views/options/social/quests/questNotActive.jade @@ -18,8 +18,9 @@ div(ng-if='group.quest.active===false') hr - .npc_ian.pull-left - p=env.t('questStart') + div(class="#{env.worldDmg.quests ? 'npc_ian_broken' : 'npc_ian'}").pull-left + p(ng-if='!env.worldDmg.quests')=env.t('questStart') + p(ng-if='env.worldDmg.quests')=env.t('questStartBroken') span(ng-if='user.party.quest.RSVPNeeded') button.btn.btn-sm.btn-success(ng-click='questAccept()')=env.t('accept') diff --git a/website/views/options/social/tavern.jade b/website/views/options/social/tavern.jade index 6589d3fcbb..baa9b6240a 100644 --- a/website/views/options/social/tavern.jade +++ b/website/views/options/social/tavern.jade @@ -56,6 +56,9 @@ tr td a(target='_blank', href='http://habitica.wikia.com/wiki/Special:Forum')=env.t('community') + tr + td + a(target='_blank', href='https://habitica.com/#/options/groups/guilds/5481ccf3-5d2d-48a9-a871-70a7380cee5a')=env.t('askQuestionNewbiesGuild') // Player Tiers .panel.panel-default(popover=env.t('tierPop'), popover-trigger="mouseenter", popover-placement="right") diff --git a/website/views/shared/footer.jade b/website/views/shared/footer.jade index 06bfb26e7c..55df4cbec5 100644 --- a/website/views/shared/footer.jade +++ b/website/views/shared/footer.jade @@ -28,7 +28,7 @@ footer.footer(ng-controller='FooterCtrl') li a(href='http://habitica.wikia.com/wiki/App_and_Extension_Integrations', target='_blank')=env.t('companyExtensions') li - a(target='_blank', href='http://habitica.wikia.com/wiki/FAQ')=env.t('FAQ') + a(href='/static/faq/')=env.t('FAQ') li a(href='/static/privacy')=env.t('companyPrivacy') li @@ -57,7 +57,7 @@ footer.footer(ng-controller='FooterCtrl') li a(target='_blank', href='http://www.reddit.com/r/habitrpg/')=env.t('communityReddit') .col-sm-3 - if (env.NODE_ENV == 'production' && !env.IS_MOBILE) + if (env.NODE_ENV === 'production' && !env.IS_MOBILE) h4=env.t('footerSocial') .addthis_toolbox.addthis_default_style(addthis:url='https://habitica.com', addthis:title=env.t('socialTitle')) table @@ -66,7 +66,7 @@ footer.footer(ng-controller='FooterCtrl') a.addthis_button_facebook_like(fb:like:layout='button_count') tr td - a.addthis_button_tweet(tw:via='habitica') + a.twitter-share-button(href='https://twitter.com/intent/tweet?text=Improve+yourself+in+the+land+of+Habitica!&via=habitica&url=https://habitica.com/&count=none')=env.t('tweet') tr td iframe(src='/bower_components/github-buttons/github-btn.html?user=habitrpg&repo=habitrpg&type=watch&count=true', allowtransparency='true', frameborder='0', scrolling='0', width='85px', height='20px') diff --git a/website/views/shared/modals/quests.jade b/website/views/shared/modals/quests.jade index c31963742b..4b3039edb4 100644 --- a/website/views/shared/modals/quests.jade +++ b/website/views/shared/modals/quests.jade @@ -38,9 +38,11 @@ script(type='text/ng-template', id='modals/showQuest.html') .modal-body +questInfo hr - .npc_ian.pull-left - p=env.t('questSend') - p=env.t('questWarning') + div(class="#{env.worldDmg.quests ? 'npc_ian_broken' : 'npc_ian'}").pull-left + p(ng-if='!env.worldDmg.quests')=env.t('questSend') + p(ng-if='!env.worldDmg.quests')=env.t('questWarning') + p(ng-if='env.worldDmg.quests')=env.t('questSendBroken') + p(ng-if='env.worldDmg.quests')=env.t('questWarningBroken') .modal-footer button.btn.btn-default(ng-click='closeQuest(); $close()')=env.t('cancel') button.btn.btn-primary(ng-click='questInit()') diff --git a/website/views/shared/new-stuff.jade b/website/views/shared/new-stuff.jade index 008429081d..85f2008eb2 100644 --- a/website/views/shared/new-stuff.jade +++ b/website/views/shared/new-stuff.jade @@ -1,32 +1,208 @@ -h2 CHALLENGE SPOTLIGHT, NEW SOUND THEME, START QUEST BUTTON, AND CUSTOM DAY START FIXES +h2 10/14/2015 - JACK O'LANTERN PETS AND MOUNTS! WORLD BOSS EXHAUST STRIKE! hr tr td - h3 Challenge Spotlight - p There's a new Challenge Spotlight on our blog! Check it out for some great recommended Challenges, including some about studying and self-discipline. + .Pet-JackOLantern-Base.pull-right + h3 Jack O'Lantern Pets and Mounts + p The Flourishing Fields are full of cute carved pumpkins - and it looks like one has followed you home! It must be frightened of Burnout and looking for an adventurer to protect it. + br + p Those of you who weren't around last Fall Festival have received a pet Jack-O-Lantern, and those of you who got one last year have received a Jack-O-Lantern Mount! Happy Fall Festival. p.small.muted by Lemoness - p.small.muted Challenges by shanaqui, keyes, White Rose Duelist, and Elo tr td - h3 New Sound Theme - p There's a new sound effect theme on the site: LuneFox's Theme! Select it from the megaphone in the upper right. It will play sound effects when you click things! - p.small.muted by LuneFox and Alys - tr - td - h3 Start Quest Button - p Now you can begin a boss fight or collection quest directly from your Party Page! Just click the green Start Quest button on the left. If you already have quest scrolls, they will pop up automatically. Otherwise, it will take you directly to the Quest Shop. Enjoy the added convenience! - p.small.muted by SabreCat and cheerskevin - tr - td - h3 Custom Day Start Fixes - p The Custom Day Start feature has been fixed so that it can now be changed at any time with complete safety! For those who don't know, this feature enables you to set what time your Dailies will roll over to a new day. To set a Custom Day Start, go to Settings > Site > Custom Day Start. - p.small.muted by carolstone and Blade + .npc_ian_broken.pull-right + h3 World Boss: Burnout Uses Exhaust Strike! + p Oh no! Despite our best efforts, we've let some Dailies get away from us, and now Burnout is inflamed with energy! With a crackling snarl, it engulfs Ian the Quest Master in a surge of spectral fire. As fallen quest scrolls smolder, the smoke clears, and you see that Ian has been drained of energy and turned into a drifting Exhaust Spirit! + br + p Only defeating Burnout can break the spell and save our beloved Quest Master. Let's keep our Dailies in check and defeat this monster before it attacks again! + br + p Late to the fight? Learn about Burnout and how to defeat World Bosses here. if menuItem !== 'oldNews' hr a(href='/static/old-news', target='_blank') Read older news mixin oldNews + h2 10/8/2015 - WORLD BOSS REVEALED: BURNOUT! + tr + td + .promo_burnout.pull-right + h3 Burnout, Scourge of the Flourishing Fields + p It is well past midnight, still and stiflingly hot, when Redphoenix and scout captain Kiwibot abruptly burst through the city gates. "We need to evacuate all the wooden buildings!" Redphoenix shouts. "Hurry!" + br + p Kiwibot grips the wall as she catches her breath."It's draining people and turning them into Exhaust Spirits! That's why everything was delayed. That's where the missing people have gone. It's been stealing their energy!" + br + p "'It'?'" asks Lemoness. + br + p And then the heat takes form. + br + p It rises from the earth in a billowing, twisting mass, and the air chokes with the scent of smoke and sulphur. Flames lick across the molten ground and contort into limbs, writhing to horrific heights. Smoldering eyes snap open, and the creature lets out a deep and crackling cackle. + br + p Kiwibot whispers a single word. + br + p "Burnout." + hr + p Quickly, Habiticans, we have to save the Flourishing Fields from incineration! All of us will battle this World Boss together by completing tasks, but it won't attack us individually. However, the more Dailies we skip, the closer we get to triggering its fearsome Exhaust Strike, which will target our NPCs! + br + p Knowing your enemy is the first step to defeating it. Read more about World Bosses here. + br + p.small.muted by Lemoness, SabreCat, and Kiwibot + + h2 10/5/2015 - OCTOBER BACKGROUNDS REVEALED, COSTUME CHALLENGE BEGINS, AND FALL PLOT-LINE CONTINUES + tr + td + .background_harvest_moon.pull-right + h3 October Backgrounds Revealed + p There are three new avatar backgrounds in the Background Shop! Now your avatar can slog through a Slimy Swamp, cackle under the Harvest Moon, or shiver in the Swarming Darkness! + p.small.muted by Leephon, midori88, and Draayder + tr + td + h3 Costume Challenge Begins + p The Community Costume Challenge has begun! Between now and October 31st, dress up as your avatar in real life and post a photo on social media to get the coveted Costume Challenge badge! Read the full rules on the Challenge page here. + p.small.muted by Lemoness + tr + td + h3 Fall Plot-Line Continues + p Although we are now well into autumn, the Flourishing Fields are locked in a sweltering heat wave. The candies grow sticky in the sun, and the Spooky Pets lie panting in the shade. But this is minor news compared to the calamity that has just occurred. + br + p The Joyful Reaper is gone. + br + p The citizens of the Flourishing Fields are working frantically to find their lost ruler, but many of their search parties have not returned. Those few that do make it back are empty-handed. Worse yet, they report frightening hordes of spirits drifting at the edges of the Fields. + br + p Redphoenix grimly gathers her scouts. "If these spirits are a threat, we need to face them directly," she says. "There's no point in procrastination." Without fuss or fanfare, they set off into the night. + + h2 10/1/2015 - SPOOKY HATCHING POTION; NEW ITEMS IN THE ENCHANTED ARMOIRE + tr + td + .Pet-Wolf-Spooky.pull-right + h3 Spooky Hatching Potions + p We've released a new feature: Magic Hatching Potions! + br + p Between now and October 31st, you can buy Spooky Hatching Potions from the Market and use them to hatch any standard pet egg. (Magic Hatching Potions do not work on Quest Pet eggs.) You'll find it very easy to care for your new Spooky Pets: they're from the Flourishing Fields, so they love to eat every kind of food! + br + p Spooky Hatching Potions are a Seasonal Edition item, so they will only be available during the Fall Festival each year! Be sure to get them while you can. + p.small.muted by Lemoness and SabreCat + tr + td + .head_armoire_orangeCat.pull-right + h3 New Items in the Enchanted Armoire + p There is new equipment in Enchanted Armoire, a 100 GP Reward in the Rewards Column which unlocks after you've attained Ultimate Gear! + br + p Click on the Enchanted Armoire for a random chance at special Equipment, including the Black Cat Hat, Orange Cat Hat, Midnight Shield, and Bat Wing Wand! It may also give you random XP or food items. We'll be adding new equipment to it during the first week of each month, but even when you've exhausted the current supply, you can keep clicking for a chance at food and XP. + br + p Now go spend all that accumulated Gold! May the Random Number Generator smile upon you... + p.small.muted by Lemoness and SabreCat + p.small.muted art by Kiwibot and UncommonCriminal + + h2 9/30/2015 - LAST CHANCE FOR WEREWOLF ARMOR SET; BACK-TO-SCHOOL CHALLENGE WINNERS ANNOUNCED + tr + td + h3 Last Chance for Werewolf Armor Set + .promo_mystery_201509.pull-right + p Reminder: this is the final day to subscribe and receive the Werewolf Armor Set! If you want the Werewolf Costume or the Werewolf Mask, now's the time! Thanks so much for your support. + tr + td + h3 Back-to-School Challenge Winners! + p The winners of the Back-to-School Challenge have been selected! Congratulations to: Randy, Jenn, AnnDeLune, Sh1n1 DeFier, Velinde, Nadine, citrusella, Thiago Coascci, Alicia Puck Vickery, and goblin. + br + p Thank you to everyone who shared your tips! + + h2 9/24/2015 - HAUNTED HAIR COLORS, SUPERNATURAL SKIN SET, AND WEREWOLF SUBSCRIBER ITEM! PLUS, THE FALL PLOT-LINE CONTINUES... + tr + td + h3 Haunted Hair Colors and Supernatural Skin Set + .promo_haunted_hair.pull-right + p The Seasonal Edition Haunted Hair Colors are now available for purchase in the avatar customizations page! Now you can dye your avatar's hair Pumpkin, Midnight, Candy Corn, Ghost White, Zombie, or Halloween. Get them before October 31st! + br + p The Supernatural Skin Set is also available until October 31st! Now your avatar can become an Ogre, Skeleton, Pumpkin, Candy Corn, Reptile, or Dread Shade. + br + p Seasonal Edition items recur unchanged every year, but they are only available to purchase during a short period of time. Get them now, or you'll have to wait until next year! + p.small.muted by Lemoness, mariahm, and crystal phoenix + tr + td + h3 September Subscriber Items Revealed + .promo_mystery_201509.pull-right + p The September Subscriber Item has been revealed: the Werewolf Armor Set! All September subscribers will receive the Werewolf Mask and the Werewolf Costume. You still have six days to subscribe and receive the item set! Thank you so much for your support - we really do rely on you to keep Habitica free to use and running smoothly. + p.small.muted by Lemoness + tr + td + h3 Fall Plot-Line Continues + p In general, we've all been enjoying the Flourishing Fields. Habiticans are posing in fun costumes, taking pictures of the orange-and-black wildlife, and casting Spooky Sparkles on each other. + br + p Unfortunately, there does seem to be a serious problem with production for the first time in the history of the Fields. Deadlines are being missed. Shipments are not arriving. As you walk down the street, you overhear worried whispers among the citizens, speculating on the cause. + br + p Some blame the unseasonal heat wave that has begun in the past few days. Others point to the difficulty of the tasks, and their ever-increasing quantity. And a few people -- just a few -- murmur that some of the hardest-working citizens have been disappearing, one by one, leaving their obligations abandoned. But surely that is nothing more than rumor? + + h2 9/21/2015 - FALL FESTIVAL! LIMITED-EDITION OUTFITS, SEASONAL SHOP, CANDY FOOD DROPS, AND NPC DRESS-UP + tr + td + h3 Fall Festival Begins + p We've moved to the Flourishing Fields for the Fall Festival! The air is crisp, the leaves are red, and everyone is sweet and spooky. Come celebrate the Fall Festival with us... if you dare! + tr + td + .promo_classes_fall_2015.pull-right + h3 Limited Edition Class Outfits + p Habiticans everywhere are dressing up. From now until October 31st, limited edition outfits are available in the Rewards column. Depending on your class, you can be a Scarecrow Warrior, Bat-tle Rogue, Potioner, or Stitch Witch! You'd better get productive to earn enough Gold before your time runs out... + p.small.muted by Lemoness and UncommonCriminal + tr + td + .promo_classes_fall_2014.pull-right + h3 Seasonal Shop Opens + p The Seasonal Shop has opened! It's stocking autumnal Seasonal Edition goodies at the moment, including last year's fall outfits. Everything there will be available to purchase during the Fall Festival event each year, but it's only open until October 31st, so be sure to stock up now, or you'll have to wait a year to buy these items again! + p.small.muted by Lemoness + tr + td + .Pet_Food_Candy_Base.pull-right + h3 Candy Food Drops! + p For the duration of the Fall Festival, you may randomly find candy drops when you complete your tasks. These candies function just like normal food drops - can you guess which flavors your pets will like best? + p.small.muted by Lemoness and SabreCat + tr + td + .seasonalshop_open.pull-right + h3 NPC Dress Up + p The NPCs have decided to blend in with the locals of the Flourishing Fields by dressing up for the Fall Festival! Browse through the site to admire their new costumes. + p.small.muted by Lemoness + h2 9/16/2015 - MAMMOTHS AND MANTIS SHRIMPS IN TIME TRAVELER SHOP! PLUS, FALL FESTIVAL PLOT-LINE CONTINUES + tr + td + .Pet-MantisShrimp-Base.pull-right + .Pet-Mammoth-Base.pull-right + h3 Woolly Mammoths and Mantis Shrimps in Time Traveler Shop + p The Time Travelers have traveled back to Summer 2014 and Winter 2015 to obtain some Mammoth and Mantis Shrimp pets and mounts! You can buy them with Mystic Hourglasses, which are awarded to long-term subscribers. Thanks for helping us to keep Habitica running! + p.small.muted by SabreCat, Blade, and cheerskevin + p.small.muted Art by Ottl and Baconsaur + tr + td + h3 Fall Festival Plot-Line Continues + p Last minute preparations for the Fall Festival are underway! Lemoness has been bustling about with tomes of potion-brewing, and conferring with the artisans in cheerful conspiracy. SabreCat has been seen in the smithy, toiling on projects that he has loudly announced to be "very hush-hush." Even the elusive Royal Chancellor, Redphoenix, has taken a break from sending Boring Business Letters to roast marshmallows outside the Tavern. Everyone has happily gathered around her little campfire, which she is feeding with a steady supply of envelopes. + br + p Only one thing has disrupted the anticipation. You catch Lemoness frowning as she reads a message attached to the latest shipment from the Flourishing Fields. + br + p "They're apologizing for not sending as many pumpkins as they promised, due to an 'unanticipated setback,'" she explains. "There's no need for them to be sorry, though -- they've sent us hundreds already! They said the same thing last week about the candy vegetable harvest. I told the Joyful Reaper not to worry about it, but she just promises to work harder." + br + p Well, soon the Festival will launch, and they'll be able to take a break. Nothing to be concerned about! + h2 CHALLENGE SPOTLIGHT, NEW SOUND THEME, START QUEST BUTTON, AND CUSTOM DAY START FIXES + tr + td + h3 Challenge Spotlight + p There's a new Challenge Spotlight on our blog! Check it out for some great recommended Challenges, including some about studying and self-discipline. + p.small.muted by Lemoness + p.small.muted Challenges by shanaqui, keyes, White Rose Duelist, and Elo + tr + td + h3 New Sound Theme + p There's a new sound effect theme on the site: LuneFox's Theme! Select it from the megaphone in the upper right. It will play sound effects when you click things! + p.small.muted by LuneFox and Alys + tr + td + h3 Start Quest Button + p Now you can begin a boss fight or collection quest directly from your Party Page! Just click the green Start Quest button on the left. If you already have quest scrolls, they will pop up automatically. Otherwise, it will take you directly to the Quest Shop. Enjoy the added convenience! + p.small.muted by SabreCat and cheerskevin + tr + td + h3 Custom Day Start Fixes + p The Custom Day Start feature has been fixed so that it can now be changed at any time with complete safety! For those who don't know, this feature enables you to set what time your Dailies will roll over to a new day. To set a Custom Day Start, go to Settings > Site > Custom Day Start. + p.small.muted by carolstone and Blade h2 HORSE PET QUEST, NEW PRODUCTIVITY BLOG, AND FALL PLOT-LINE BEGINS tr td diff --git a/website/views/shared/profiles/achievements.jade b/website/views/shared/profiles/achievements.jade index 11ec0437a9..f302a7af06 100644 --- a/website/views/shared/profiles/achievements.jade +++ b/website/views/shared/profiles/achievements.jade @@ -219,6 +219,13 @@ div(ng-if='::profile.achievements.quests.stressbeast') =env.t('achievementStressbeastText') hr +div(ng-if='::profile.achievements.quests.burnout') + .achievement.achievement-burnout + h5=env.t('achievementBurnout') + small + =env.t('achievementBurnoutText') + hr + div(ng-if='::profile.achievements.costumeContest') .achievement.achievement-costumeContest h5=env.t('costumeContest') diff --git a/website/views/static/contact.jade b/website/views/static/contact.jade index 53c172cf1f..77ab5ac170 100644 --- a/website/views/static/contact.jade +++ b/website/views/static/contact.jade @@ -19,7 +19,7 @@ block content br =env.t('reportBug') | :  - a(target='_blank', href='https://github.com/HabitRPG/habitrpg/issues?q=is%3Aopen') Github + a(target='_blank', href='https://github.com/HabitRPG/habitrpg/issues?q=is%3Aopen') GitHub br =env.t('reportCommunityIssues') | :  diff --git a/website/views/static/faq.jade b/website/views/static/faq.jade index 80e89a884c..b4bf859178 100644 --- a/website/views/static/faq.jade +++ b/website/views/static/faq.jade @@ -18,7 +18,7 @@ block content =env.t('September') | 4, 2015 - - var headings = ['overview', 'set-up-tasks', 'sample-tasks', 'task-color', 'health', 'party-with-friends', 'pets-mounts', 'character-classes', 'blue-mana-bar', 'monsters-quests', 'gems', 'bugs-features'] + - var headings = ['overview', 'set-up-tasks', 'sample-tasks', 'task-color', 'health', 'party-with-friends', 'pets-mounts', 'character-classes', 'blue-mana-bar', 'monsters-quests', 'gems', 'bugs-features', 'world-boss'] - for heading, index in headings a.h2.accordion.collapsed(ng-href='#' + heading, data-toggle='collapse')=env.t('faqQuestion' + index) .clearfix.collapse(id=heading) diff --git a/website/views/static/front.jade b/website/views/static/front.jade index 680209f6ff..a05d16f0e8 100644 --- a/website/views/static/front.jade +++ b/website/views/static/front.jade @@ -2,26 +2,29 @@ doctype html html(ng-app='habitrpg', ng-controller='RootCtrl') head meta(charset='utf-8') + script(type='text/javascript'). + window.env = !{JSON.stringify(env._.pick(env, env.clientVars))}; + != env.getManifestFiles("tmp_static_front") link(href='//fonts.googleapis.com/css?family=Lato:400,700', rel='stylesheet', type='text/css') title Habitica | Your Life the Role Playing Game meta(name='description', content='') meta(name='keywords', content='') meta(name='author', content='') meta(name='geo.placename', content='') - //if IE - meta(http-equiv='imagetoolbar', content='no') meta(name='viewport', content='width=device-width, maximum-scale=1') meta(property='og:title', content='') meta(property='og:description', content='') meta(property='og:url', content='') meta(property='og:image', content='') meta(property='og:site_name', content='') + meta(name='twitter:card' content='summary') + meta(name='twitter:site' content='@habitica') + meta(name='twitter:title' content='Habitica: Your Life the Role Playing Game') + meta(name='twitter:description' content='Habitica is a free habit-building and productivity app that treats your real life like a game! Motivate yourself with in-game rewards and social encouragement.') + meta(name='twitter:image' content='https://s3.amazonaws.com/habitica-assets/assets/gryphon_logo.png') + meta(name='apple-itunes-app' content='app-id=994882113') link(rel='canonical', href='', type='text/html') - //-link(rel='sitemap', type='application/xml', title='Sitemap', href='/sitemap.xml') link(rel='shortcut icon', href='/favicon.ico') - //if lt IE 9 - script(src='//html5shim.googlecode.com/svn/trunk/html5.js') - link(rel='stylesheet', type='text/css', href='https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/3.3.4/css/bootstrap.min.css')