From 0a85b7e35a24f34510fa9d8aab3f3d64d42475b0 Mon Sep 17 00:00:00 2001 From: deilann Date: Mon, 5 May 2014 18:47:40 -0700 Subject: [PATCH] updating daniel text to make inn mechanics clear Fixes https://github.com/HabitRPG/habitrpg/issues/3248 --- locales/en/npc.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/locales/en/npc.json b/locales/en/npc.json index f8a4a93b1d..522b8753a3 100644 --- a/locales/en/npc.json +++ b/locales/en/npc.json @@ -7,8 +7,8 @@ "mattBochText2": "Have a look-see", "mattBochText3": "at all the pets you can collect.", "daniel": "Daniel", - "danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (going on vacation? sudden illness?), I'll set you up at the inn - Dailies won't hurt you while you're resting.", - "danielText2": "If you're in a boss fight, your dailies won't hurt your party members while you're resting, but their missed dailies can still hurt you!", + "danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the inn. While checked-in, your dailies are frozen as-is (checked/unchecked) until the day after check-out. You will not suffer for missing them at the day's end.", + "danielText2": "Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed dailies!", "alexander": "Alexander the Merchant", "welcomeMarket": "Welcome to the Market! Buy hard-to-find eggs and potions! Sell your extras! Commission useful services! Come see what we have to offer.", "sellForGold": "Sell <%= item %> for <%= gold %> Gold",