diff --git a/website/common/locales/en_GB/content.json b/website/common/locales/en_GB/content.json
index dfa63fd89c..b7d08f982e 100644
--- a/website/common/locales/en_GB/content.json
+++ b/website/common/locales/en_GB/content.json
@@ -357,5 +357,6 @@
"hatchingPotionRuby": "Ruby",
"hatchingPotionBirchBark": "Birch Bark",
"hatchingPotionDessert": "Confection",
- "hatchingPotionFluorite": "Fluorite"
+ "hatchingPotionFluorite": "Fluorite",
+ "hatchingPotionSandSculpture": "Sand Sculpture"
}
diff --git a/website/common/locales/en_GB/defaulttasks.json b/website/common/locales/en_GB/defaulttasks.json
index 3d7bb87187..b08512484a 100644
--- a/website/common/locales/en_GB/defaulttasks.json
+++ b/website/common/locales/en_GB/defaulttasks.json
@@ -6,12 +6,12 @@
"defaultHabit3Text": "Take the Stairs/Lift (Click the pencil to edit)",
"defaultHabit3Notes": "Sample Good or Bad Habits: +/- Took Stairs/Lift ; +/- Drank Water/Soda",
"defaultHabit4Text": "Add a task to Habitica",
- "defaultHabit4Notes": "Either a Habit, a Daily, or a To-Do",
+ "defaultHabit4Notes": "Either a Habit, a Daily, or a To Do",
"defaultHabit5Text": "Tap here to edit this into a bad habit you'd like to quit",
"defaultHabit5Notes": "Or delete from the edit screen",
"defaultDaily1Text": "Use Habitica to keep track of your tasks",
"defaultTodo1Text": "Join Habitica (Tick me off!)",
- "defaultTodoNotes": "You can either complete this To-Do, edit it, or remove it.",
+ "defaultTodoNotes": "You can either complete this To Do, edit it, or remove it.",
"defaultTodo2Text": "Finish Justin's task walkthrough",
"defaultTodo2Notes": "Visit all the sections of the bottom bar",
"defaultReward1Text": "15 minute break",
diff --git a/website/common/locales/en_GB/faq.json b/website/common/locales/en_GB/faq.json
index 03ecc6af7a..de86718a73 100644
--- a/website/common/locales/en_GB/faq.json
+++ b/website/common/locales/en_GB/faq.json
@@ -5,13 +5,13 @@
"androidFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn experience and gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as Pets, Skills, and Quests! You can customise your character under Menu > [Inventory >] Avatar.\n\n Some basic ways to interact: click the (+) in the lower-right-hand corner to add a new task. Tap on an existing task to edit it, and swipe left on a task to delete it. You can sort tasks using Tags in the upper-right-hand corner, and expand and contract checklists by clicking on the checklist count box.",
"webFaqAnswer0": "First, you'll set up tasks that you want to do in your everyday life. Then, as you complete the tasks in real life and check them off, you'll earn Experience and Gold. Gold is used to buy equipment and some items, as well as custom rewards. Experience causes your character to level up and unlock content such as pets, skills, and quests! For more detail, check out a step-by-step overview of the game at [Help -> Overview for New Users](https://habitica.com/static/overview).",
"faqQuestion1": "How do I set up my tasks?",
- "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the lift. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.",
- "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like using the stairs vs. using the lift. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To-Dos are your To-Do list. Completing a To-Do earns you gold and experience. You never lose health from To-Dos. You can add a due date to a To-Do by tapping to edit.",
- "webFaqAnswer1": "* Good Habits (the ones with a :heavy_plus_sign:) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a :heavy_minus_sign:) are tasks that you should avoid, like biting nails. Habits with a :heavy_plus_sign: and a :heavy_minus_sign: have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n* Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n* To-Dos are your To-Do list. Completing a To-Do earns you Gold and Experience. You never lose Health from To-Dos. You can add a due date to a To-Do by clicking the pencil icon to edit.",
+ "iosFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n\n To Do's are your To Do list. Completing a To Do earns you gold and experience. You never lose health from To Do's. You can add a due date to a To Do by tapping to edit.",
+ "androidFaqAnswer1": "Good Habits (the ones with a +) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a -) are tasks that you should avoid, like biting nails. Habits with a + and a - have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award experience and gold. Bad Habits subtract health.\n\n Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by tapping to edit it. If you skip a Daily that is due, your character will take damage overnight. Be careful not to add too many Dailies at once!\n\n To Do's are your To Do list. Completing a To Do earns you gold and experience. You never lose health from To Do's. You can add a due date to a To Do by tapping to edit.",
+ "webFaqAnswer1": "* Good Habits (the ones with a :heavy_plus_sign:) are tasks that you can do many times a day, such as eating vegetables. Bad Habits (the ones with a :heavy_minus_sign:) are tasks that you should avoid, like biting nails. Habits with a :heavy_plus_sign: and a :heavy_minus_sign: have a good choice and a bad choice, like taking the stairs vs. taking the elevator. Good Habits award Experience and Gold. Bad Habits subtract Health.\n* Dailies are tasks that you have to do every day, like brushing your teeth or checking your email. You can adjust the days that a Daily is due by clicking the pencil item to edit it. If you skip a Daily that is due, your avatar will take damage overnight. Be careful not to add too many Dailies at once!\n* To Do's are your To Do list. Completing a To Do earns you Gold and Experience. You never lose Health from To Do's. You can add a due date to a To Do by clicking the pencil icon to edit.",
"faqQuestion2": "What are some sample tasks?",
- "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n
\n * [Sample Habits](http://habitica.fandom.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.fandom.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.fandom.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.fandom.com/wiki/Sample_Custom_Rewards)",
- "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n
\n * [Sample Habits](http://habitica.fandom.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.fandom.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.fandom.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.fandom.com/wiki/Sample_Custom_Rewards)",
- "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.fandom.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.fandom.com/wiki/Sample_Dailies)\n * [Sample To-Dos](http://habitica.fandom.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.fandom.com/wiki/Sample_Custom_Rewards)",
+ "iosFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n
\n * [Sample Habits](http://habitica.fandom.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.fandom.com/wiki/Sample_Dailies)\n * [Sample To Do's](http://habitica.fandom.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.fandom.com/wiki/Sample_Custom_Rewards)",
+ "androidFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n
\n * [Sample Habits](http://habitica.fandom.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.fandom.com/wiki/Sample_Dailies)\n * [Sample To Do's](http://habitica.fandom.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.fandom.com/wiki/Sample_Custom_Rewards)",
+ "webFaqAnswer2": "The wiki has four lists of sample tasks to use as inspiration:\n * [Sample Habits](http://habitica.fandom.com/wiki/Sample_Habits)\n * [Sample Dailies](http://habitica.fandom.com/wiki/Sample_Dailies)\n * [Sample To Do's](http://habitica.fandom.com/wiki/Sample_To-Dos)\n * [Sample Custom Rewards](http://habitica.fandom.com/wiki/Sample_Custom_Rewards)",
"faqQuestion3": "Why do my tasks change colour?",
"iosFaqAnswer3": "Your tasks change colour based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.",
"androidFaqAnswer3": "Your tasks change colour based on how well you are currently accomplishing them! Each new task starts out as a neutral yellow. Perform Dailies or positive Habits more frequently and they move toward blue. Miss a Daily or give in to a bad Habit and the task moves toward red. The redder a task, the more rewards it will give you, but if it's a Daily or bad Habit, the more it will hurt you! This helps motivate you to complete the tasks that are giving you trouble.",
@@ -33,9 +33,9 @@
"androidFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their Party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most gold and find the most item drops, and they can help their Party do the same. Finally, Healers can heal themselves and their Party members.\n\n If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click “Opt Out” and choose later under Menu > Choose Class.",
"webFaqAnswer7": "At level 10, you can choose to become a Warrior, Mage, Rogue, or Healer. (All players start as Warriors by default.) Each Class has different equipment options, different Skills that they can cast after level 11, and different advantages. Warriors can easily damage Bosses, withstand more damage from their tasks, and help make their party tougher. Mages can also easily damage Bosses, as well as level up quickly and restore Mana for their party. Rogues earn the most Gold and find the most item drops, and they can help their party do the same. Finally, Healers can heal themselves and their party members. If you don't want to choose a Class immediately -- for example, if you are still working to buy all the gear of your current class -- you can click \"Opt Out\" and re-enable it later under Settings.",
"faqQuestion8": "What is the blue Stat bar that appears in the Header after level 10?",
- "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.",
- "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.",
- "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in the action bar at the bottom of the screen. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete good Habits, Dailies, and To-Dos, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.",
+ "iosFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Use Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To Do's, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.",
+ "androidFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 under Menu > Skills. Unlike your health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete Good Habits, Dailies, and To Do's, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.",
+ "webFaqAnswer8": "The blue bar that appeared when you hit level 10 and chose a Class is your Mana bar. As you continue to level up, you will unlock special Skills that cost Mana to use. Each Class has different Skills, which appear after level 11 in the action bar at the bottom of the screen. Unlike your Health bar, your Mana bar does not reset when you gain a level. Instead, Mana is gained when you complete good Habits, Dailies, and To Do's, and lost when you indulge bad Habits. You'll also regain some Mana overnight -- the more Dailies you completed, the more you will gain.",
"faqQuestion9": "How do I fight monsters and go on Quests?",
"iosFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Shop for Gold and Gems.\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.",
"androidFaqAnswer9": "First, you need to join or start a Party (see above). Although you can battle monsters alone, we recommend playing in a group, because this will make Quests much easier. Plus, having a friend to cheer you on as you accomplish your tasks is very motivating!\n\n Next, you need a Quest Scroll, which are stored under Menu > Items. There are three ways to get a scroll:\n\n - At level 15, you get a Quest-line, aka three linked quests. More Quest-lines unlock at levels 30, 40, and 60 respectively. \n - When you invite people to your Party, you'll be rewarded with the Basi-List Scroll!\n - You can buy Quests from the Quests Shop for Gold and Gems.\n\n To battle the Boss or collect items for a Collection Quest, simply complete your tasks normally, and they will be tallied into damage overnight. (Reloading by pulling down on the screen may be required to see the Boss's health bar go down.) If you are fighting a Boss and you missed any Dailies, the Boss will damage your Party at the same time that you damage the Boss. \n\n After level 11 Mages and Warriors will gain Skills that allow them to deal additional damage to the Boss, so these are excellent classes to choose at level 10 if you want to be a heavy hitter.",
diff --git a/website/common/locales/en_GB/front.json b/website/common/locales/en_GB/front.json
index ddd13755d0..9e2b9005e2 100644
--- a/website/common/locales/en_GB/front.json
+++ b/website/common/locales/en_GB/front.json
@@ -4,7 +4,7 @@
"accept1Terms": "By clicking the button below, I agree to the",
"accept2Terms": "and the",
"alexandraQuote": "Couldn't NOT talk about [Habitica] during my speech in Madrid. Must-have tool for freelancers who still need a boss.",
- "althaireQuote": "Having a quest constantly on really motivates me to do all my dailies and do all my to-dos. My biggest motivation is not letting my party down.",
+ "althaireQuote": "Having a quest constantly on really motivates me to do all my Dailies and do all my To Do's. My biggest motivation is not letting my party down.",
"andeeliaoQuote": "Awesome product, just started a few days ago and already more conscious and productive with my time!",
"autumnesquirrelQuote": "I'm procrastinating less on work and housework and pay bills on time.",
"businessSample1": "Confirm 1 page of Inventory",
@@ -85,7 +85,7 @@
"landingend": "Not convinced yet?",
"landingend2": "See a more detailed list of [our features](/static/overview). Are you looking for a more private approach? Check out our [administrative packages](/static/plans), which are perfect for families, teachers, support groups, and businesses.",
"landingp1": "The problem with most productivity apps on the market is that they provide no incentive to continue using them. Habitica fixes this by making habit building fun! By rewarding you for your successes and penalising you for slip-ups, Habitica provides external motivation for completing your day-to-day activities.",
- "landingp2": "Whenever you reinforce a positive habit, complete a daily task, or take care of an old to-do, Habitica immediately rewards you with Experience points and Gold. As you gain experience, you can level up, increasing your Stats and unlocking more features, like classes and pets. Gold can be spent on in-game items that change your experience or personalised rewards you've created for motivation. When even the smallest successes provide you with an immediate reward, you're less likely to procrastinate.",
+ "landingp2": "Whenever you reinforce a positive habit, complete a daily task, or take care of an old To Do, Habitica immediately rewards you with Experience points and Gold. As you gain experience, you can level up, increasing your Stats and unlocking more features, like classes and pets. Gold can be spent on in-game items that change your experience or personalized rewards you've created for motivation. When even the smallest successes provide you with an immediate reward, you're less likely to procrastinate.",
"landingp2header": "Instant Gratification",
"landingp3": "Whenever you indulge in a bad habit or fail to complete one of your daily tasks, you lose health. If your health drops too low, you lose some of the progress you've made. By providing immediate consequences, Habitica can help break bad habits and procrastination cycles before they cause real-world problems.",
"landingp3header": "Consequences",
@@ -99,7 +99,7 @@
"logout": "Log Out",
"marketing1Header": "Improve Your Habits by Playing a Game",
"marketing1Lead1Title": "Your Life, the Role Playing Game",
- "marketing1Lead1": "Habitica is a video game to help you improve real life habits. It \"gamifies\" your life by turning all your tasks (habits, dailies, and to-dos) into little monsters you have to conquer. The better you are at this, the more you progress in the game. If you slip up in life, your character starts backsliding in the game.",
+ "marketing1Lead1": "Habitica is a video game to help you improve real life habits. It \"gamifies\" your life by turning all your tasks (Habits, Dailies, and To Do's) into little monsters you have to conquer. The better you are at this, the more you progress in the game. If you slip up in life, your character starts backsliding in the game.",
"marketing1Lead2Title": "Get Sweet Gear",
"marketing1Lead2": "Improve your habits to build up your avatar. Show off the sweet gear you've earned!",
"marketing1Lead3Title": "Find Random Prizes",
@@ -180,7 +180,7 @@
"rewardHeading": "Complete a task to earn gold!",
"sampleDailies": "Sample Dailies",
"sampleHabits": "Sample Habits",
- "sampleToDo": "Sample To-Dos",
+ "sampleToDo": "Sample To Do's",
"school": "School",
"schoolSample1": "Finish 1 Assignment",
"schoolSample2": "Study 1 hour",
@@ -311,7 +311,7 @@
"gamifyYourLife": "Gamify Your Life",
"aboutHabitica": "Habitica is a free habit-building and productivity app that treats your real life like a game. With in-game rewards and punishments to motivate you and a strong social network to inspire you, Habitica can help you achieve your goals to become healthy, hard-working, and happy.",
"trackYourGoals": "Track Your Habits and Goals",
- "trackYourGoalsDesc": "Stay accountable by tracking and managing your Habits, Daily goals, and To-Do list with Habitica’s easy-to-use mobile apps and web interface.",
+ "trackYourGoalsDesc": "Stay accountable by tracking and managing your Habits, Daily goals, and To Do list with Habitica’s easy-to-use mobile apps and web interface.",
"earnRewards": "Earn Rewards for Your Goals",
"earnRewardsDesc": "Check off tasks to level up your Avatar and unlock in-game features such as battle armour, mysterious pets, magic skills, and even quests!",
"battleMonsters": "Battle Monsters with Friends",
diff --git a/website/common/locales/en_GB/gear.json b/website/common/locales/en_GB/gear.json
index 686fc02e5f..2a0dbdfe96 100644
--- a/website/common/locales/en_GB/gear.json
+++ b/website/common/locales/en_GB/gear.json
@@ -133,7 +133,7 @@
"weaponSpecialSummerRogueText": "Pirate Cutlass",
"weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerWarriorText": "Seafaring Slicer",
- "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerWarriorNotes": "There isn't a task in any To Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerMageText": "Kelp Catcher",
"weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerHealerText": "Wand of the Shallows",
@@ -171,7 +171,7 @@
"weaponSpecialSummer2015HealerText": "Wand of the Waves",
"weaponSpecialSummer2015HealerNotes": "Cures seasickness and sea sickness! Increases Intelligence by <%= int %>. Limited Edition 2015 Summer Gear.",
"weaponSpecialFall2015RogueText": "Bat-tle Ax",
- "weaponSpecialFall2015RogueNotes": "Fearsome To-Dos cower before the flapping of this ax. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.",
+ "weaponSpecialFall2015RogueNotes": "Fearsome To Do's cower before the flapping of this axe. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.",
"weaponSpecialFall2015WarriorText": "Wooden Plank",
"weaponSpecialFall2015WarriorNotes": "Great for elevating things in cornfields and/or smacking tasks. Increases Strength by <%= str %>. Limited Edition 2015 Autumn Gear.",
"weaponSpecialFall2015MageText": "Enchanted Thread",
@@ -237,7 +237,7 @@
"weaponSpecialFall2017RogueText": "Candied Apple Mace",
"weaponSpecialFall2017RogueNotes": "Defeat your foes with sweetness! Increases Strength by <%= str %>. Limited Edition 2017 Autumn Gear.",
"weaponSpecialFall2017WarriorText": "Candy Corn Lance",
- "weaponSpecialFall2017WarriorNotes": "All your foes will cower before this tasty-looking lance, regardless of whether they're ghosts, monsters, or red To-Dos. Increases Strength by <%= str %>. Limited Edition 2017 Autumn Gear.",
+ "weaponSpecialFall2017WarriorNotes": "All your foes will cower before this tasty-looking lance, regardless of whether they're ghosts, monsters, or red To Do's. Increases Strength by <%= str %>. Limited Edition 2017 Autumn Gear.",
"weaponSpecialFall2017MageText": "Spooky Staff",
"weaponSpecialFall2017MageNotes": "The eyes of the glowing skull on this staff radiate magic and mystery. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2017 Autumn Gear.",
"weaponSpecialFall2017HealerText": "Creepy Candelabra",
@@ -373,7 +373,7 @@
"weaponArmoireSpearOfSpadesText": "Spear of Spades",
"weaponArmoireSpearOfSpadesNotes": "This knightly lance is perfect for attacking your reddest Habits and Dailies. Increases Constitution by <%= con %>. Enchanted Armoire: Ace of Spades Set (Item 3 of 3).",
"weaponArmoireArcaneScrollText": "Arcane Scroll",
- "weaponArmoireArcaneScrollNotes": "This ancient To-Do list is filled with strange symbols and spells from a forgotten age. Increases Intelligence by <%= int %>. Enchanted Armoire: Scribe Set (Item 3 of 3).",
+ "weaponArmoireArcaneScrollNotes": "This ancient To Do list is filled with strange symbols and spells from a forgotten age. Increases Intelligence by <%= int %>. Enchanted Armoire: Scribe Set (Item 3 of 3).",
"armor": "armour",
"armorCapitalized": "Armour",
"armorBase0Text": "Plain Clothing",
@@ -1530,7 +1530,7 @@
"backMystery201704Text": "Fairytale Wings",
"backMystery201704Notes": "These shimmering wings will carry you anywhere, even the hidden realms ruled by magical creatures. Confers no benefit. April 2017 Subscriber Item.",
"backMystery201706Text": "Tattered Freebooter's Flag",
- "backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To-Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.",
+ "backMystery201706Notes": "The sight of this Jolly Roger-emblazoned flag fills any To Do or Daily with dread! Confers no benefit. June 2017 Subscriber Item.",
"backMystery201709Text": "Stack o' Sorcery Books",
"backMystery201709Notes": "Learning magic takes a lot of reading, but you're sure to enjoy your studies! Confers no benefit. September 2017 Subscriber Item.",
"backMystery201801Text": "Frost Sprite Wings",
@@ -1759,7 +1759,7 @@
"headArmoireToqueBlancheText": "Toque Blanche",
"headArmoireToqueBlancheNotes": "According to legend, the number of folds in this hat indicate the number of ways you know how to cook an egg! Is it accurate? Increases Perception by <%= per %>. Enchanted Armoire: Chef Set (Item 1 of 4).",
"headArmoireVernalHenninText": "Vernal Hennin",
- "headArmoireVernalHenninNotes": "More than just a pretty hat, this conical chapeau can also hold a rolled-up To-Do list inside. Increases Perception by <%= per %>. Enchanted Armoire: Vernal Vestments Set (Item 1 of 3).",
+ "headArmoireVernalHenninNotes": "More than just a pretty hat, this conical chapeau can also hold a rolled-up To Do list inside. Increases Perception by <%= per %>. Enchanted Armoire: Vernal Vestments Set (Item 1 of 3).",
"shieldMystery201902Text": "Cryptic Confetti",
"shieldMystery201902Notes": "This glittery paper forms magic hearts that slowly drift and dance in the air. Confers no benefit. February 2019 Subscriber Item.",
"shieldArmoireMightyPizzaText": "Mighty Pizza",
@@ -2052,7 +2052,7 @@
"armorArmoireBaseballUniformText": "Baseball Uniform",
"weaponArmoireBaseballBatNotes": "Get a home run on those good habits! Increases Constitution by <%= con %>. Enchanted Armoire: Baseball Set (Item 3 of 4).",
"weaponArmoireBaseballBatText": "Baseball Bat",
- "shieldSpecialSpring2020HealerNotes": "Ward off those musty old To-Dos with this sweet-smelling shield. Increases Constitution by <%= con %>. Limited Edition 2020 Spring Gear.",
+ "shieldSpecialSpring2020HealerNotes": "Ward off those musty old To Do's with this sweet-smelling shield. Increases Constitution by <%= con %>. Limited Edition 2020 Spring Gear.",
"shieldSpecialSpring2020HealerText": "Perfumed Shield",
"shieldSpecialSpring2020WarriorNotes": "Don't let the delicate colors fool you. This shield has got you covered! Increases Constitution by <%= con %>. Limited Edition 2020 Spring Gear.",
"shieldSpecialSpring2020WarriorText": "Iridescent Shield",
@@ -2111,5 +2111,33 @@
"shieldArmoireLifeBuoyNotes": "Oh buoy! This will come in handy if you spot someone struggling in a sea of tasks and responsibilities. Increases Constitution by <%= con %>. Enchanted Armoire: Lifeguard Set (Item 2 of 3).",
"shieldArmoireLifeBuoyText": "Life Buoy",
"weaponArmoireBeachFlagNotes": "Rally the troops around your sandcastle and let everyone know where to come for help! Increases Perception by <%= per %>. Enchanted Armoire: Lifeguard Set (Item 1 of 3).",
- "weaponArmoireBeachFlagText": "Beach Flag"
+ "weaponArmoireBeachFlagText": "Beach Flag",
+ "shieldSpecialSummer2020HealerNotes": "As the motion of sand and water turns trash to treasure, so shall your magic turn wounds to strength. Increases Constitution by <%= con %>. Limited Edition 2020 Summer Gear.",
+ "shieldSpecialSummer2020HealerText": "Tumbled Glass Aegis",
+ "headSpecialSummer2020HealerNotes": "Stand tall, that beachcombers may keep their hands out of your hair. Increases Intelligence by <%= int %>. Limited Edition 2020 Summer Gear.",
+ "headSpecialSummer2020HealerText": "Glass-Studded Helm",
+ "headSpecialSummer2020MageNotes": "Who needs a crown with this crest? Increases Perception by <%= per %>. Limited Edition 2020 Summer Gear.",
+ "headSpecialSummer2020MageText": "Oarfish Crest",
+ "headSpecialSummer2020WarriorNotes": "Trout your strength and skill with this highly visible headgear. Increases Strength by <%= str %>. Limited Edition 2020 Summer Gear.",
+ "headSpecialSummer2020WarriorText": "Flashy Fishy Cap",
+ "headSpecialSummer2020RogueNotes": "Complete your Rogue-ish disguise with this helm! Maybe you can fool your enemies with your crocodile tears... Increases Perception by <%= per %>. Limited Edition 2020 Summer Gear.",
+ "headSpecialSummer2020RogueText": "Crocodile Helm",
+ "armorSpecialSummer2020HealerNotes": "You are as patient as the ocean, as strong as the currents, as dependable as the tides. Increases Constitution by <%= con %>. Limited Edition 2020 Summer Gear.",
+ "armorSpecialSummer2020HealerText": "Regalia of Tumbling Waves",
+ "armorSpecialSummer2020MageNotes": "Harness the power of the sea's depths with this oar-mazing armor. Increases Intelligence by <%= int %>. Limited Edition 2020 Summer Gear.",
+ "armorSpecialSummer2020MageText": "Oarfish Armor",
+ "shieldSpecialSummer2020WarriorNotes": "This fish you caught one time was SO BIG, a single scale was enough to make a mighty shield! True story! Increases Constitution by <%= con %>. Limited Edition 2020 Summer Gear.",
+ "shieldSpecialSummer2020WarriorText": "Huge Trout Scale",
+ "armorSpecialSummer2020WarriorNotes": "You'll be the bright fish in a dull stream, with these dazzling scales! Increases Constitution by <%= con %>. Limited Edition 2020 Summer Gear.",
+ "armorSpecialSummer2020WarriorText": "Rainbow Trout Tail",
+ "armorSpecialSummer2020RogueNotes": "A crocodile makes the perfect Rogue, waiting for the perfect moment to strike. Borrow their skills--and their explosive speed. Increases Perception by <%= per %>. Limited Edition 2020 Summer Gear.",
+ "armorSpecialSummer2020RogueText": "Crocodile Disguise",
+ "weaponSpecialSummer2020HealerNotes": "As the currents wear away sharp edges, so shall your magic soften your friends' pain. Increases Intelligence by <%= int %>. Limited Edition 2020 Summer Gear.",
+ "weaponSpecialSummer2020HealerText": "Frosted Glass Rod",
+ "weaponSpecialSummer2020MageNotes": "Steer your way through the most treacherous seas and turbulent battles. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2020 Summer Gear.",
+ "weaponSpecialSummer2020MageText": "Mighty Oar",
+ "weaponSpecialSummer2020WarriorNotes": "If your foes mock your choice of weapon, don't take the bait. This wicked hook is the reel deal! Increases Strength by <%= str %>. Limited Edition 2020 Summer Gear.",
+ "weaponSpecialSummer2020WarriorText": "Fish Hook",
+ "weaponSpecialSummer2020RogueNotes": "Your enemies don't see you coming, but your Fangs are inescapable! Increases Strength by <%= str %>. Limited Edition 2020 Summer Gear.",
+ "weaponSpecialSummer2020RogueText": "Fang Blade"
}
diff --git a/website/common/locales/en_GB/groups.json b/website/common/locales/en_GB/groups.json
index ff1d9e20f2..d1b14adfda 100644
--- a/website/common/locales/en_GB/groups.json
+++ b/website/common/locales/en_GB/groups.json
@@ -166,9 +166,9 @@
"optional": "Optional",
"needsText": "Please type a message.",
"needsTextPlaceholder": "Type your message here.",
- "copyMessageAsToDo": "Copy message as To-Do",
- "copyAsTodo": "Copy as To-Do",
- "messageAddedAsToDo": "Message copied as To-Do.",
+ "copyMessageAsToDo": "Copy message as To Do",
+ "copyAsTodo": "Copy as To Do",
+ "messageAddedAsToDo": "Message copied as To Do.",
"messageWroteIn": "<%= user %> wrote in <%= group %>",
"msgPreviewHeading": "Message Preview",
"leaderOnlyChallenges": "Only the group leader can create challenges",
diff --git a/website/common/locales/en_GB/limited.json b/website/common/locales/en_GB/limited.json
index ea0a5f27c8..398ff480ee 100644
--- a/website/common/locales/en_GB/limited.json
+++ b/website/common/locales/en_GB/limited.json
@@ -44,11 +44,11 @@
"northMageSet": "Mage of the North (Mage)",
"icicleDrakeSet": "Icicle Drake (Rogue)",
"soothingSkaterSet": "Soothing Skater (Healer)",
- "gingerbreadSet": "Gingerbread Warrior (Warrior)",
- "snowDaySet": "Snow Day Warrior (Warrior)",
+ "gingerbreadSet": "Gingerbread (Warrior)",
+ "snowDaySet": "Snow Day (Warrior)",
"snowboardingSet": "Snowboarding Sorcerer (Mage)",
"festiveFairySet": "Festive Fairy (Healer)",
- "cocoaSet": "Cocoa Rogue (Rogue)",
+ "cocoaSet": "Cocoa (Rogue)",
"toAndFromCard": "To: <%= toName %>, From: <%= fromName %>",
"nyeCard": "New Year's Card",
"nyeCardExplanation": "For celebrating the new year together, you both receive the \"Auld Acquaintance\" badge!",
@@ -59,7 +59,7 @@
"nye0": "Happy New Year! May you slay many a bad Habit.",
"nye1": "Happy New Year! May you reap many Rewards.",
"nye2": "Happy New Year! May you earn many a Perfect Day.",
- "nye3": "Happy New Year! May your To-Do list stay short and sweet.",
+ "nye3": "Happy New Year! May your To Do list stay short and sweet.",
"nye4": "Happy New Year! May you not get attacked by a raging Hippogriff.",
"holidayCard": "Received a holiday card!",
"mightyBunnySet": "Mighty Bunny (Warrior)",
@@ -78,11 +78,11 @@
"magicianBunnySet": "Magician's Bunny (Mage)",
"comfortingKittySet": "Comforting Kitty (Healer)",
"sneakySqueakerSet": "Sneaky Squeaker (Rogue)",
- "sunfishWarriorSet": "Sunfish Warrior (Warrior)",
+ "sunfishWarriorSet": "Sunfish (Warrior)",
"shipSoothsayerSet": "Ship Soothsayer (Mage)",
"strappingSailorSet": "Strapping Sailor (Healer)",
"reefRenegadeSet": "Reef Renegade (Rogue)",
- "scarecrowWarriorSet": "Scarecrow Warrior (Warrior)",
+ "scarecrowWarriorSet": "Scarecrow (Warrior)",
"stitchWitchSet": "Stitch Witch (Mage)",
"potionerSet": "Potioner (Healer)",
"battleRogueSet": "Bat-tle (Rogue)",
@@ -179,5 +179,9 @@
"spring2020IrisHealerSet": "Iris (Healer)",
"spring2020PuddleMageSet": "Puddle (Mage)",
"spring2020BeetleWarriorSet": "Rhinoceros Beetle (Warrior)",
- "mayYYYY": "May <%= year %>"
+ "mayYYYY": "May <%= year %>",
+ "summer2020CrocodileRogueSet": "Crocodile (Rogue)",
+ "summer2020SeaGlassHealerSet": "Sea Glass (Healer)",
+ "summer2020OarfishMageSet": "Oarfish (Mage)",
+ "summer2020RainbowTroutWarriorSet": "Rainbow Trout (Warrior)"
}
diff --git a/website/common/locales/en_GB/npc.json b/website/common/locales/en_GB/npc.json
index f248c2ff28..9250e337e2 100644
--- a/website/common/locales/en_GB/npc.json
+++ b/website/common/locales/en_GB/npc.json
@@ -118,11 +118,11 @@
"autoAllocate": "Auto Allocate",
"autoAllocateText": "If 'Automatic Allocation' is selected, your avatar gains Stats automatically based on your tasks' Stats, which you can find in TASK > Edit > Advanced Settings > Stat Allocation. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Strength', you'll gain Strength automatically.",
"spells": "Skills",
- "spellsText": "You can now unlock class-specific skills. You'll see your first at level 11. Your mana replenishes 10 points per day, plus 1 point per completed To-Do.",
+ "spellsText": "You can now unlock class-specific skills. You'll see your first at level 11. Your mana replenishes 10 points per day, plus 1 point per completed To Do.",
"skillsTitle": "Skills",
- "toDo": "To-Do",
+ "toDo": "To Do",
"moreClass": "For more information on the class-system, see Wikia.",
- "tourWelcome": "Welcome to Habitica! This is your To-Do list. Tick off a task to proceed!",
+ "tourWelcome": "Welcome to Habitica! This is your To Do list. Tick off a task to proceed!",
"tourExp": "Great job! Ticking off a task gives you Experience and Gold!",
"tourDailies": "This column is for Daily tasks. To proceed, enter a task you should do every day! Sample Dailies: Make Bed, Floss, Check Work Email",
"tourCron": "Splendid! Your Dailies will reset every day.",
@@ -149,7 +149,7 @@
"tourSplendid": "Splendid!",
"tourNifty": "Nifty!",
"tourAvatarProceed": "Show me my tasks!",
- "tourToDosBrief": "To-Do List
- Check off To-Dos to earn Gold & Experience!
- To-Dos never make your avatar lose Health.
",
+ "tourToDosBrief": "To Do List- Check off To Do's to earn Gold & Experience!
- To Do's never make your avatar lose Health.
",
"tourDailiesBrief": "Daily Tasks- Dailies repeat every day.
- You lose Health if you skip Dailies.
",
"tourDailiesProceed": "I'll be careful!",
"tourHabitsBrief": "Good & Bad Habits- Good Habits award Gold & Experience.
- Bad Habits make you lose Health.
",
diff --git a/website/common/locales/en_GB/overview.json b/website/common/locales/en_GB/overview.json
index f66b5f23fb..10d03e89eb 100644
--- a/website/common/locales/en_GB/overview.json
+++ b/website/common/locales/en_GB/overview.json
@@ -1,7 +1,7 @@
{
"needTips": "Need some tips on how to begin? Here's a straightforward guide!",
"step1": "Step 1: Enter Tasks",
- "webStep1Text": "Habitica is nothing without real-world goals, so enter a few tasks. You can add more later as you think of them! All tasks can be added by clicking the green \"Create\" button.\n* **Set up [To-Dos](http://habitica.fandom.com/wiki/To-Dos):** Enter tasks you do once or rarely in the To-Dos column, one at a time. You can click on the tasks to edit them and add checklists, due dates, and more!\n* **Set up [Dailies](http://habitica.fandom.com/wiki/Dailies):** Enter activities you need to do daily or on a particular day of the week, month, or year in the Dailies column. Click task to edit when it will be due and/or set a start date. You can also make it due on a repeating basis, for example, every 3 days.\n* **Set up [Habits](http://habitica.fandom.com/wiki/Habits):** Enter habits you want to establish in the Habits column. You can edit the Habit to change it to just a good habit :heavy_plus_sign: or a bad habit :heavy_minus_sign:\n* **Set up [Rewards](http://habitica.fandom.com/wiki/Rewards):** In addition to the in-game Rewards offered, add activities or treats which you want to use as a motivation to the Rewards column. It's important to give yourself a break or allow some indulgence in moderation!\n* If you need inspiration for which tasks to add, you can look at the wiki's pages on [Sample Habits](http://habitica.fandom.com/wiki/Sample_Habits), [Sample Dailies](http://habitica.fandom.com/wiki/Sample_Dailies), [Sample To-Dos](http://habitica.fandom.com/wiki/Sample_To-Dos), and [Sample Rewards](http://habitica.fandom.com/wiki/Sample_Custom_Rewards).",
+ "webStep1Text": "Habitica is nothing without real-world goals, so enter a few tasks. You can add more later as you think of them! All tasks can be added by clicking the green \"Create\" button.\n* **Set up [To Do's](http://habitica.fandom.com/wiki/To-Dos):** Enter tasks you do once or rarely in the To Do's column, one at a time. You can click on the tasks to edit them and add checklists, due dates, and more!\n* **Set up [Dailies](http://habitica.fandom.com/wiki/Dailies):** Enter activities you need to do daily or on a particular day of the week, month, or year in the Dailies column. Click task to edit when it will be due and/or set a start date. You can also make it due on a repeating basis, for example, every 3 days.\n* **Set up [Habits](http://habitica.fandom.com/wiki/Habits):** Enter habits you want to establish in the Habits column. You can edit the Habit to change it to just a good habit :heavy_plus_sign: or a bad habit :heavy_minus_sign:\n* **Set up [Rewards](http://habitica.fandom.com/wiki/Rewards):** In addition to the in-game Rewards offered, add activities or treats which you want to use as a motivation to the Rewards column. It's important to give yourself a break or allow some indulgence in moderation!\n* If you need inspiration for which tasks to add, you can look at the wiki's pages on [Sample Habits](http://habitica.fandom.com/wiki/Sample_Habits), [Sample Dailies](http://habitica.fandom.com/wiki/Sample_Dailies), [Sample To Do's](http://habitica.fandom.com/wiki/Sample_To-Dos), and [Sample Rewards](http://habitica.fandom.com/wiki/Sample_Custom_Rewards).",
"step2": "Step 2: Gain Points by Doing Things in Real Life",
"webStep2Text": "Now, start tackling your goals from the list! As you complete tasks and check them off in Habitica, you will gain [Experience](http://habitica.fandom.com/wiki/Experience_Points), which helps you level up, and [Gold](http://habitica.fandom.com/wiki/Gold_Points), which allows you to purchase Rewards. If you fall into bad habits or miss your Dailies, you will lose [Health](http://habitica.fandom.com/wiki/Health_Points). In that way, the Habitica Experience and Health bars serve as a fun indicator of your progress toward your goals. You'll start seeing your real life improve as your character advances in the game.",
"step3": "Step 3: Customise and Explore Habitica",
diff --git a/website/common/locales/en_GB/quests.json b/website/common/locales/en_GB/quests.json
index 3583a54561..4c6f884e50 100644
--- a/website/common/locales/en_GB/quests.json
+++ b/website/common/locales/en_GB/quests.json
@@ -45,12 +45,12 @@
"collected": "Collected",
"collectionItems": "<%= number %> <%= items %>",
"itemsToCollect": "Items to Collect",
- "bossDmg1": "Each completed Daily and To-Do and each positive Habit hurts the boss. Hurt it more with redder tasks or Brutal Smash and Burst of Flames. The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).",
+ "bossDmg1": "Each completed Daily and To Do and each positive Habit hurts the boss. Hurt it more with redder tasks or Brutal Smash and Burst of Flames. The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies! All damage to and from a boss is tallied on cron (your day roll-over).",
"bossDmg2": "Only participants will fight the boss and share in the quest loot.",
- "bossDmg1Broken": "Each completed Daily and To-Do and each positive Habit hurts the boss... Hurt it more with redder tasks or Brutal Smash and Burst of Flames... The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies... All damage to and from a boss is tallied on cron (your day roll-over)...",
+ "bossDmg1Broken": "Each completed Daily and To Do and each positive Habit hurts the boss... Hurt it more with redder tasks or Brutal Smash and Burst of Flames... The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your Dailies... All damage to and from a boss is tallied on cron (your day roll-over)...",
"bossDmg2Broken": "Only participants will fight the boss and share in the quest loot...",
- "tavernBossInfo": "Complete Dailies and To-Dos and score positive Habits to damage the World Boss! Incomplete Dailies fill the Rage Bar. When the Rage bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.",
- "tavernBossInfoBroken": "Complete Dailies and To-Dos and score positive Habits to damage the World Boss... Incomplete Dailies fill the Exhaust Strike Bar... When the Exhaust Strike bar is full, the World Boss will attack an NPC... A World Boss will never damage individual players or accounts in any way... Only active accounts not resting in the Inn will have their tasks tallied...",
+ "tavernBossInfo": "Complete Dailies and To Do's and score positive Habits to damage the World Boss! Incomplete Dailies fill the Rage Bar. When the Rage bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts not resting in the Inn will have their tasks tallied.",
+ "tavernBossInfoBroken": "Complete Dailies and To Do's and score positive Habits to damage the World Boss... Incomplete Dailies fill the Exhaust Strike Bar... When the Exhaust Strike bar is full, the World Boss will attack an NPC... A World Boss will never damage individual players or accounts in any way... Only active accounts not resting in the Inn will have their tasks tallied...",
"bossColl1": "To collect items, do your positive tasks. Quest items drop just like normal items; you can monitor your quest item drops by hovering over the quest progress icon.",
"bossColl2": "Only participants can collect items and share in the quest loot.",
"bossColl1Broken": "To collect items, do your positive tasks... Quest items drop just like normal items; you can monitor your quest item drops by hovering over the quest progress icon...",
diff --git a/website/common/locales/en_GB/questscontent.json b/website/common/locales/en_GB/questscontent.json
index a1a3e48084..c221601a32 100644
--- a/website/common/locales/en_GB/questscontent.json
+++ b/website/common/locales/en_GB/questscontent.json
@@ -113,7 +113,7 @@
"questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Off-hand Weapon)",
"questGroupEarnable": "Earnable Quests",
"questBasilistText": "The Basi-List",
- "questBasilistNotes": "There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To-Dos! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!",
+ "questBasilistNotes": "There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To Do's! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To Do's and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!",
"questBasilistCompletion": "The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colours. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, you gather up some fallen gold from among the papers.",
"questBasilistBoss": "The Basi-List",
"questEggHuntText": "Egg Hunt",
@@ -167,7 +167,7 @@
"questPenguinDropPenguinEgg": "Penguin (Egg)",
"questPenguinUnlockText": "Unlocks Penguin Eggs for purchase in the Market",
"questStressbeastText": "The Abominable Stressbeast of the Stoïkalm Steppes",
- "questStressbeastNotes": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Stress Strike Bar. When the Stress Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts who are not resting in the inn will have their incomplete Dailies tallied.
~*~
The first thing we hear are the footsteps, slower and more thundering than the stampede. One by one, Habiticans look outside their doors, and words fail us.
We've all seen Stressbeasts before, of course - tiny vicious creatures that attack during difficult times. But this? This towers taller than the buildings, with paws that could crush a dragon with ease. Frost swings from its stinking fur, and as it roars, the icy blast rips the roofs off our houses. A monster of this magnitude has never been mentioned outside of distant legend.
\"Beware, Habiticans!\" SabreCat cries. \"Barricade yourselves indoors - this is the Abominable Stressbeast itself!\"
\"That thing must be made of centuries of stress!\" Kiwibot says, locking the Tavern door tightly and shuttering the windows.
\"The Stoïkalm Steppes,\" Lemoness says, face grim. \"All this time, we thought they were placid and untroubled, but they must have been secretly hiding their stress somewhere. Over generations, it grew into this, and now it's broken free and attacked them - and us!\"
There's only one way to drive away a Stressbeast, Abominable or otherwise, and that's to attack it with completed Dailies and To-Dos! Let's all band together and fight off this fearsome foe - but be sure not to slack on your tasks, or our undone Dailies may enrage it so much that it lashes out...",
+ "questStressbeastNotes": "Complete Dailies and To Do's to damage the World Boss! Incomplete Dailies fill the Stress Strike Bar. When the Stress Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts who are not resting in the inn will have their incomplete Dailies tallied.
~*~
The first thing we hear are the footsteps, slower and more thundering than the stampede. One by one, Habiticans look outside their doors, and words fail us.
We've all seen Stressbeasts before, of course - tiny vicious creatures that attack during difficult times. But this? This towers taller than the buildings, with paws that could crush a dragon with ease. Frost swings from its stinking fur, and as it roars, the icy blast rips the roofs off our houses. A monster of this magnitude has never been mentioned outside of distant legend.
\"Beware, Habiticans!\" SabreCat cries. \"Barricade yourselves indoors - this is the Abominable Stressbeast itself!\"
\"That thing must be made of centuries of stress!\" Kiwibot says, locking the Tavern door tightly and shuttering the windows.
\"The Stoïkalm Steppes,\" Lemoness says, face grim. \"All this time, we thought they were placid and untroubled, but they must have been secretly hiding their stress somewhere. Over generations, it grew into this, and now it's broken free and attacked them - and us!\"
There's only one way to drive away a Stressbeast, Abominable or otherwise, and that's to attack it with completed Dailies and To Do's! Let's all band together and fight off this fearsome foe - but be sure not to slack on your tasks, or our undone Dailies may enrage it so much that it lashes out...",
"questStressbeastBoss": "The Abominable Stressbeast",
"questStressbeastBossRageTitle": "Stress Strike",
"questStressbeastBossRageDescription": "When this gauge fills, the Abominable Stressbeast will unleash its Stress Strike on Habitica!",
@@ -324,7 +324,7 @@
"questBewilderBossRageStables": "`The Be-Wilder uses BEGUILEMENT STRIKE!`\n\nAhh!!! Once again the Be-Wilder has dazzled us into neglecting our Dailies, and now it has attacked Matt the Beast Master! With a swirl of mist, Matt transforms into a terrifying winged creature, and all the pets and mounts howl sadly in their stables. Quickly, stay focused on your tasks to defeat this dastardly distraction!",
"questBewilderBossRageBailey": "`The Be-Wilder uses BEGUILEMENT STRIKE!`\n\nLook out! In the middle of reporting the news, Bailey the Town Crier has been possessed by the Be-Wilder! She lets out an evil, uninformative screech as she rises into the air. Now how will we know what’s going on?\n\nDon't give up... we're so close to defeating this bothersome bird for once and for all!",
"questFalconText": "The Birds of Preycrastination",
- "questFalconNotes": "Mt. Habitica is being overshadowed by a looming mountain of To-Dos. It used to be a place to picnic and enjoy a sense of accomplishment, until the neglected tasks grew out of control. Now it's home to fearsome Birds of Preycrastination, foul creatures which stop Habiticans from completing their tasks!
\"It's too hard!\" they caw at @JonArinbjorn and @Onheiron. \"It'll take too long to do right now! It won't make any difference if you wait until tomorrow! Why don't you do something fun instead?\"
No more, you vow. You will climb your personal mountain of To-Dos and defeat the Birds of Preycrastination!",
+ "questFalconNotes": "Mt. Habitica is being overshadowed by a looming mountain of To Do's. It used to be a place to picnic and enjoy a sense of accomplishment, until the neglected tasks grew out of control. Now it's home to fearsome Birds of Preycrastination, foul creatures which stop Habiticans from completing their tasks!
\"It's too hard!\" they caw at @JonArinbjorn and @Onheiron. \"It'll take too long to do right now! It won't make any difference if you wait until tomorrow! Why don't you do something fun instead?\"
No more, you vow. You will climb your personal mountain of To Do's and defeat the Birds of Preycrastination!",
"questFalconCompletion": "Having finally triumphed over the Birds of Preycrastination, you settle down to enjoy the view and your well-earned rest.
\"Wow!\" says @Trogdorina. \"You won!\"
@Squish adds, \"Here, take these eggs I found as a reward.\"",
"questFalconBoss": "Birds of Preycrastination",
"questFalconDropFalconEgg": "Falcon (Egg)",
@@ -345,7 +345,7 @@
"questAxolotlRageDescription": "This bar fills when you don't complete your Dailies. When it is full, the Magical Axolotl will heal 30% of its remaining health!",
"questAxolotlRageEffect": "`Magical Axolotl uses AXOLOTL REGENERATION!`\n\n`A curtain of colourful bubbles obscures the monster for a moment, and when it clears, some of its wounds have vanished!`",
"questTurtleText": "Guide the Turtle",
- "questTurtleNotes": "Help! This giant sea turtle cannot find her way to her nesting beach. She returns there every year to lay her eggs, but this year Inkomplete Bay is filled with toxic Task Flotsam made of red dailies and unchecked to-dos. \"She's thrashing in a panic!\" @JessicaChase says.
@UncommonCriminal nods. \"It's because her guiding senses are fogged and confused.\"
@Scarabsi grabs your arm. \"Can you help clear the Task Flotsam blocking her path? It may be hazardous, but we have to help her!\"",
+ "questTurtleNotes": "Help! This giant sea turtle cannot find her way to her nesting beach. She returns there every year to lay her eggs, but this year Inkomplete Bay is filled with toxic Task Flotsam made of red Dailies and unchecked To Do's. \"She's thrashing in a panic!\" @JessicaChase says.
@UncommonCriminal nods. \"It's because her guiding senses are fogged and confused.\"
@Scarabsi grabs your arm. \"Can you help clear the Task Flotsam blocking her path? It may be hazardous, but we have to help her!\"",
"questTurtleCompletion": "Your valiant work has cleared the waters for our sea turtle to find her beach. You, @Bambin, and @JaizakAripaik watch as she buries her brood of eggs deep in the sand so they can grow and hatch into hundreds of little sea turtles. Ever the lady, she gives you three eggs each, asking that you feed and nurture them so one day they become big sea turtles themselves.",
"questTurtleBoss": "Task Flotsam",
"questTurtleDropTurtleEgg": "Turtle (Egg)",
@@ -499,7 +499,7 @@
"featheredFriendsText": "Feathered Friends Quest Bundle",
"featheredFriendsNotes": "Contains 'Help! Harpy!,' 'The Night-Owl,' and 'The Birds of Preycrastination.' Available until May 31.",
"questNudibranchText": "Infestation of the NowDo Nudibranchs",
- "questNudibranchNotes": "You finally get around to checking your To-dos on a lazy day in Habitica. Bright against your deepest red tasks are a gaggle of vibrant blue sea slugs. You are entranced! Their sapphire colours make your most intimidating tasks look as easy as your best Habits. In a feverish stupor you get to work, tackling one task after the other in a ceaseless frenzy...
The next thing you know, @LilithofAlfheim is pouring cold water over you. “The NowDo Nudibranchs have been stinging you all over! You need to take a break!”
Shocked, you see that your skin is as bright red as your To-Do list was. \"Being productive is one thing,\" @beffymaroo says, \"but you've also got to take care of yourself. Hurry, let's get rid of them!\"",
+ "questNudibranchNotes": "You finally get around to checking your To Do's on a lazy day in Habitica. Bright against your deepest red tasks are a gaggle of vibrant blue sea slugs. You are entranced! Their sapphire colors make your most intimidating tasks look as easy as your best Habits. In a feverish stupor you get to work, tackling one task after the other in a ceaseless frenzy...
The next thing you know, @LilithofAlfheim is pouring cold water over you. “The NowDo Nudibranchs have been stinging you all over! You need to take a break!”
Shocked, you see that your skin is as bright red as your To Do list was. \"Being productive is one thing,\" @beffymaroo says, \"but you've also got to take care of yourself. Hurry, let's get rid of them!\"",
"questNudibranchCompletion": "You see the last of the NowDo Nudibranchs sliding off of a pile of completed tasks as @amadshade washes them away. One leaves behind a cloth bag, and you open it to reveal some gold and a few little ellipsoids you guess are eggs.",
"questNudibranchBoss": "NowDo Nudibranch",
"questNudibranchDropNudibranchEgg": "Nudibranch (Egg)",
@@ -567,8 +567,8 @@
"questPterodactylDropPterodactylEgg": "Pterodactyl (Egg)",
"questPterodactylUnlockText": "Unlocks Pterodactyl Eggs for purchase in the Market",
"questBadgerText": "Stop Badgering Me!",
- "questBadgerNotes": "Ah, winter in the Taskwoods. The softly falling snow, the branches sparkling with frost, the Flourishing Fairies… still not snoozing?
“Why are they still awake?” cries @LilithofAlfheim. “If they don't hibernate soon, they'll never have the energy for planting season.”
As you and @Willow the Witty hurry to investigate, a furry head pops up from the ground. Before you can yell, “It’s the Badgering Bother!” it’s back in its burrow—but not before snatching up the Fairies' “Hibernate” To-Dos and dropping a giant list of pesky tasks in their place!
“No wonder the fairies aren't resting, if they're constantly being badgered like that!” @plumilla says. Can you chase off this beast and save the Taskwood’s harvest this year?",
- "questBadgerCompletion": "You finally drive away the Badgering Bother and hurry into its burrow. At the end of a tunnel, you find its hoard of the faeries’ “Hibernate” To-Dos. The den is otherwise abandoned, except for three eggs that look ready to hatch.",
+ "questBadgerNotes": "Ah, winter in the Taskwoods. The softly falling snow, the branches sparkling with frost, the Flourishing Fairies… still not snoozing?
“Why are they still awake?” cries @LilithofAlfheim. “If they don't hibernate soon, they'll never have the energy for planting season.”
As you and @Willow the Witty hurry to investigate, a furry head pops up from the ground. Before you can yell, “It’s the Badgering Bother!” it’s back in its burrow—but not before snatching up the Fairies' “Hibernate” To Do's and dropping a giant list of pesky tasks in their place!
“No wonder the fairies aren't resting, if they're constantly being badgered like that!” @plumilla says. Can you chase off this beast and save the Taskwood’s harvest this year?",
+ "questBadgerCompletion": "You finally drive away the Badgering Bother and hurry into its burrow. At the end of a tunnel, you find its hoard of the faeries’ “Hibernate” To Do's. The den is otherwise abandoned, except for three eggs that look ready to hatch.",
"questBadgerBoss": "The Badgering Bother",
"questBadgerDropBadgerEgg": "Badger (Egg)",
"questBadgerUnlockText": "Unlocks Badger Eggs for purchase in the Market",
@@ -631,7 +631,7 @@
"birdBuddiesNotes": "Contains 'The Fowl Frost,' 'Rooster Rampage,' and 'The Push-and-Pull Peacock.' Available until December 31.",
"questVelociraptorText": "The Veloci-Rapper",
"questVelociraptorNotes": "You’re sharing honey cakes with @*~Seraphina~*, @Procyon P, and @Lilith of Alfheim by a lake in the Stoïkalm Steppes. Suddenly, a mournful voice interrupts your picnic.
My Habits took a hit, I missed my Dailies,
I’m losing it, sinking with doubt and maybes,
At the top of my game I used to be so fly,
But now I just let my Due Dates go by.
@*~Seraphina~* peers behind a stand of grass. “It’s the Veloci-Rapper. It seems... distraught?”
You pump a fist in determination. “There's only one thing to do. Rap battle time!”",
- "questVelociraptorCompletion": "You burst through the grass, confronting the Veloci-Rapper.
See here, rapper, you’re no quitter,
You’re Bad Habits' hardest hitter!
Check off your To-Dos like a boss,
Don’t mourn over one day’s loss!
Filled with renewed confidence, it bounds off to freestyle another day, leaving behind three eggs where it sat.",
+ "questVelociraptorCompletion": "You burst through the grass, confronting the Veloci-Rapper.
See here, rapper, you’re no quitter,
You’re Bad Habits' hardest hitter!
Check off your To Do's like a boss,
Don’t mourn over one day’s loss!
Filled with renewed confidence, it bounds off to freestyle another day, leaving behind three eggs where it sat.",
"questVelociraptorBoss": "Veloci-Rapper",
"questVelociraptorDropVelociraptorEgg": "Velociraptor (Egg)",
"questVelociraptorUnlockText": "Unlocks Velociraptor Eggs for purchase in the Market",
@@ -656,7 +656,7 @@
"questSilverText": "The Silver Solution",
"questDolphinUnlockText": "Unlocks Dolphin Eggs for purchase in the Market",
"questDolphinDropDolphinEgg": "Dolphin (Egg)",
- "questDolphinCompletion": "Your battle of wills with the dolphin has left you tired but victorious. With your determination and encouragement, @mewrose, @khdarkwolf, and @confusedcicada pick themselves up and shake off the dolphin’s insidious telepathy. The four of you shield yourselves with a sense of accomplishment in your consistent Dailies, strong Habits, and completed To-Dos until it closes its glowing eyes in silent acknowledgment of your successes. With that, it tumbles back into the bay. As you trade high-fives and congratulations, you notice three eggs wash ashore.
“Hm, I wonder what we can do with those,” @khdarkwolf muses.",
+ "questDolphinCompletion": "Your battle of wills with the dolphin has left you tired but victorious. With your determination and encouragement, @mewrose, @khdarkwolf, and @confusedcicada pick themselves up and shake off the dolphin’s insidious telepathy. The four of you shield yourselves with a sense of accomplishment in your consistent Dailies, strong Habits, and completed To Do's until it closes its glowing eyes in silent acknowledgment of your successes. With that, it tumbles back into the bay. As you trade high-fives and congratulations, you notice three eggs wash ashore.
“Hm, I wonder what we can do with those,” @khdarkwolf muses.",
"questDolphinBoss": "Dolphin of Doubt",
"questDolphinNotes": "You walk upon the shores of Inkomplete Bay, pondering the daunting work ahead of you. A splash in the water catches your eye. A magnificent dolphin arcs over the waves. Sunlight glimmers off its fins and tail. But wait...that’s not sunlight, and the dolphin doesn’t dip back into the sea. It fixes its gaze on @khdarkwolf.
“I’ll never finish all these Dailies,” said @khdarkwolf.
“I’m not good enough to reach my goals,” said @confusedcicada as the dolphin turned its glare on them.
“Why did I even bother trying?” asked @mewrose, withering under the stare of the beast.
Its eyes meet yours, and feel your mind begin to sink under the rising tide of doubt. You steel yourself; someone has to defeat this creature, and it’s going to be you!",
"questDolphinText": "The Dolphin of Doubt",
diff --git a/website/common/locales/en_GB/rebirth.json b/website/common/locales/en_GB/rebirth.json
index dbc73ba2ef..ecbcf7b59c 100644
--- a/website/common/locales/en_GB/rebirth.json
+++ b/website/common/locales/en_GB/rebirth.json
@@ -5,7 +5,7 @@
"rebirthStartOver": "Rebirth starts your character over from Level 1.",
"rebirthAdvList1": "You return to full Health.",
"rebirthAdvList2": "You have no Experience or Gold.",
- "rebirthAdvList3": "Your Habits, Dailies, and To-Dos reset to yellow, and streaks reset, except for challenge tasks.",
+ "rebirthAdvList3": "Your Habits, Dailies, and To Do's reset to yellow, and streaks reset, except for challenge tasks.",
"rebirthAdvList4": "You have the starting class of Warrior until you earn a new class.",
"rebirthInherit": "Your new character inherits a few things from their predecessor:",
"rebirthInList1": "Tasks, history, equipment, and settings remain.",
diff --git a/website/common/locales/en_GB/settings.json b/website/common/locales/en_GB/settings.json
index 1316bddf11..dca3c4201d 100644
--- a/website/common/locales/en_GB/settings.json
+++ b/website/common/locales/en_GB/settings.json
@@ -76,7 +76,7 @@
"thirdPartyApps": "Third Party Apps",
"dataToolDesc": "A webpage that shows you certain information from your Habitica account, such as statistics about your tasks, equipment, and skills.",
"beeminder": "Beeminder",
- "beeminderDesc": "Let Beeminder automatically monitor your Habitica To-Dos. You can commit to maintaining a target number of To-Dos completed per day or per week, or you can commit to gradually reducing your remaining number of uncompleted To-Dos. (By \"commit\" Beeminder means under threat of paying actual money! But you may also just like Beeminder's fancy graphs.)",
+ "beeminderDesc": "Let Beeminder automatically monitor your Habitica To Do's. You can commit to maintaining a target number of To Do's completed per day or per week, or you can commit to gradually reducing your remaining number of uncompleted To Do's. (By \"commit\" Beeminder means under threat of paying actual money! But you may also just like Beeminder's fancy graphs.)",
"chromeChatExtension": "Chrome Chat Extension",
"chromeChatExtensionDesc": "The Chrome Chat Extension for Habitica adds an intuitive chat box to all of habitica.com. It allows users to chat in the Tavern, their party, and any guilds they are in.",
"otherExtensions": "Other Extensions",
diff --git a/website/common/locales/en_GB/subscriber.json b/website/common/locales/en_GB/subscriber.json
index 40b40fb2f2..08d9aee94d 100644
--- a/website/common/locales/en_GB/subscriber.json
+++ b/website/common/locales/en_GB/subscriber.json
@@ -9,7 +9,7 @@
"reachedGoldToGemCap": "You've reached the Gold=>Gem conversion cap <%= convCap %> for this month. We have this to prevent abuse / farming. The cap resets within the first three days of each month.",
"reachedGoldToGemCapQuantity": "Your requested amount <%= quantity %> exceeds the amount you can buy for this month (<%= convCap %>). The full amount becomes available within the first three days of each month. Thanks for subscribing!",
"retainHistory": "Retain additional history entries",
- "retainHistoryText": "Makes completed To-Dos and task history available for longer.",
+ "retainHistoryText": "Makes completed To Do's and task history available for longer.",
"doubleDrops": "Daily drop caps doubled",
"doubleDropsText": "Complete your stable faster!",
"mysteryItem": "Exclusive monthly items",
@@ -203,7 +203,7 @@
"gemBenefit4": "Reset your avatar's Stat Points and change its Class.",
"subscriptionBenefitLeadin": "Support Habitica by becoming a subscriber and you'll receive these useful benefits!",
"subscriptionBenefit1": "Alexander the Merchant will now sell you Gems from the Market for 20 Gold each!",
- "subscriptionBenefit2": "Completed To-Dos and task history are available for longer.",
+ "subscriptionBenefit2": "Completed To Do's and task history are available for longer.",
"subscriptionBenefit3": "Discover even more items in Habitica with a 2x daily drop-cap.",
"subscriptionBenefit4": "Unique cosmetic item for you to decorate your avatar each month.",
"subscriptionBenefit5": "Receive the Royal Purple Jackalope pet when you become a new subscriber.",
diff --git a/website/common/locales/en_GB/tasks.json b/website/common/locales/en_GB/tasks.json
index 7d7fc5e32c..a9ade0a0f3 100644
--- a/website/common/locales/en_GB/tasks.json
+++ b/website/common/locales/en_GB/tasks.json
@@ -1,10 +1,10 @@
{
"clearCompleted": "Delete Completed",
- "clearCompletedDescription": "Completed To-Dos are deleted after 30 days for non-subscribers and 90 days for subscribers.",
- "clearCompletedConfirm": "Are you sure you want to delete your completed To-Dos?",
- "sureDeleteCompletedTodos": "Are you sure you want to delete your completed To-Dos?",
- "lotOfToDos": "Your most recent 30 completed To-Dos are shown here. You can see older completed To-Dos from Data > Data Display Tool or Data > Export Data > User Data.",
- "deleteToDosExplanation": "If you click the button below, all of your completed To-Dos and archived To-Dos will be permanently deleted, except for To-Dos from active challenges and Group Plans. Export them first if you want to keep a record of them.",
+ "clearCompletedDescription": "Completed To Do's are deleted after 30 days for non-subscribers and 90 days for subscribers.",
+ "clearCompletedConfirm": "Are you sure you want to delete your completed To Do's?",
+ "sureDeleteCompletedTodos": "Are you sure you want to delete your completed To Do's?",
+ "lotOfToDos": "Your most recent 30 completed To Do's are shown here. You can see older completed To Do's from Data > Data Display Tool or Data > Export Data > User Data.",
+ "deleteToDosExplanation": "If you click the button below, all of your completed To Do's and archived To Do's will be permanently deleted, except for To Do's from active challenges and Group Plans. Export them first if you want to keep a record of them.",
"addMultipleTip": "Tip: To add multiple <%= taskType %>, separate each one using a line break (Shift + Enter) and then press \"Enter.\"",
"addsingle": "Add Single",
"addATask": "Add a <%= type %>",
@@ -26,7 +26,7 @@
"save": "Save",
"addChecklist": "Add Checklist",
"checklist": "Checklist",
- "checklistText": "Break a task into smaller pieces! Checklists increase the Experience and Gold gained from a To-Do, and reduce the damage caused by a Daily.",
+ "checklistText": "Break a task into smaller pieces! Checklists increase the Experience and Gold gained from a To Do, and reduce the damage caused by a Daily.",
"newChecklistItem": "New checklist item",
"expandChecklist": "Expand Checklist",
"collapseChecklist": "Collapse Checklist",
@@ -40,7 +40,7 @@
"taskAliasPlaceholder": "your-task-alias-here",
"taskAliasPopoverWarning": "WARNING: Changing this value will break any 3rd party integrations that rely on the task alias.",
"difficulty": "Difficulty",
- "difficultyHelp": "Difficulty describes how challenging a Habit, Daily, or To-Do is for you to complete. A higher difficulty results in greater rewards when a Task is completed, but also greater damage when a Daily is missed or a negative Habit is clicked.",
+ "difficultyHelp": "Difficulty describes how challenging a Habit, Daily, or To Do is for you to complete. A higher difficulty results in greater rewards when a Task is completed, but also greater damage when a Daily is missed or a negative Habit is clicked.",
"trivial": "Trivial",
"easy": "Easy",
"medium": "Medium",
@@ -68,11 +68,11 @@
"days": "Days",
"restoreStreak": "Adjust Streak",
"resetStreak": "Reset Streak",
- "todo": "To-Do",
- "todos": "To-Dos",
- "newTodo": "New To-Do",
- "newTodoBulk": "New To-Dos (one per line)",
- "todosDesc": "To-Dos need to be completed once. Add checklists to your To-Dos to increase their value.",
+ "todo": "To Do",
+ "todos": "To Do's",
+ "newTodo": "New To Do",
+ "newTodoBulk": "New To Do's (one per line)",
+ "todosDesc": "To Do's need to be completed once. Add checklists to your To Do's to increase their value.",
"dueDate": "Due Date",
"remaining": "Active",
"complete": "Done",
@@ -136,10 +136,10 @@
"dailyHelp3": "Dailies turn <%= emphasisStart %>redder<%= emphasisEnd %> when you miss them, and <%= emphasisStart %>bluer<%= emphasisEnd %> when you complete them. The redder the Daily, the more it will reward you... or hurt you.",
"dailyHelp4": "To change when your day rolls over, go to <%= linkStart %> Settings > Site<%= linkEnd %> > Custom Day Start.",
"dailyHelp5": "For inspiration, check out these sample Dailies!",
- "toDoHelp1": "To-Dos start yellow, and get redder (more valuable) the longer it takes to complete them.",
- "toDoHelp2": "To-Dos never hurt you! They only award Gold and Experience.",
- "toDoHelp3": "Breaking a To-Do down into a checklist of smaller items will make it less scary, and will increase your points!",
- "toDoHelp4": "For inspiration, check out these sample To-Dos!",
+ "toDoHelp1": "To Do's start yellow, and get redder (more valuable) the longer it takes to complete them.",
+ "toDoHelp2": "To Do's never hurt you! They only award Gold and Experience.",
+ "toDoHelp3": "Breaking a To Do down into a checklist of smaller items will make it less scary, and will increase your points!",
+ "toDoHelp4": "For inspiration, check out these sample To Do's!",
"rewardHelp1": "The Equipment you buy for your avatar is stored in <%= linkStart %>Inventory > Equipment<%= linkEnd %>.",
"rewardHelp2": "Equipment affects your Stats (<%= linkStart %>Avatar > Stats<%= linkEnd %>).",
"rewardHelp3": "Special equipment will appear here during World Events.",
@@ -151,7 +151,7 @@
"invalidTasksType": "Task type must be one of \"habits\", \"dailys\", \"todos\", \"rewards\".",
"invalidTasksTypeExtra": "Task type must be one of \"habits\", \"dailys\", \"todos\", \"rewards\", \"completedTodos\".",
"cantDeleteChallengeTasks": "A task belonging to a challenge can't be deleted.",
- "checklistOnlyDailyTodo": "Checklists are supported only on Dailies and To-Dos",
+ "checklistOnlyDailyTodo": "Checklists are supported only on Dailies and To Do's",
"checklistItemNotFound": "No checklist item was found with given id.",
"itemIdRequired": "\"itemId\" must be a valid UUID.",
"tagNotFound": "No tag item was found with given ID.",
diff --git a/website/common/locales/es/achievements.json b/website/common/locales/es/achievements.json
index c56f09d3fb..350bb0f32c 100644
--- a/website/common/locales/es/achievements.json
+++ b/website/common/locales/es/achievements.json
@@ -42,20 +42,20 @@
"achievementPrimedForPainting": "Preparado para pintar",
"hideAchievements": "Ocultar <%= category %>",
"showAllAchievements": "Mostrar todo <%= category %>",
- "onboardingCompleteDesc": "Has ganado 5 logros y 100 de oro por completar la lista.",
+ "onboardingCompleteDesc": "Has ganado 5 logros y 100 de oro por completar la lista.",
"earnedAchievement": "¡Has conseguido un logro!",
"viewAchievements": "Mirar logros",
"letsGetStarted": "¡Vamos a empezar!",
"onboardingProgress": "<%= percentage %> % progreso",
- "gettingStartedDesc": "Vamos a crear una tarea, complétala y mira tus recompensas. ¡Ganarás 5 logros y 100 de oro cuando hayas terminado!",
+ "gettingStartedDesc": "Completa estas tareas de incorporación y ganarás 5 logros y 100 de oro una vez hayas terminado!",
"achievementCreatedTaskText": "Creaó su primera tarea.",
"achievementCreatedTask": "¡Crea tu primera tarea!",
"achievementFedPet": "Alimenta a una mascota",
- "achievementFedPetModalText": "Hay muchos tipos de comida, pero las mascotas pueden ser quisquillosas",
+ "achievementFedPetModalText": "Hay muchos tipos diferentes de alimentos, pero las mascotas pueden ser exigentes",
"achievementHatchedPetModalText": "Dirígete a tu inventario y prueba a combinar una poción de eclosión y un huevo",
"achievementCompletedTaskText": "Has completado tu primera tarea.",
"achievementPurchasedEquipmentModalText": "El equipamiento es una forma de personalizar tu avatar y mejorar tus estadísticas",
- "achievementPurchasedEquipment": "Adquirir equipamiento",
+ "achievementPurchasedEquipment": "Compra una pieza de equipamiento",
"achievementCompletedTaskModalText": "Marca alguna de tus tareas para conseguir recompensas",
"achievementCompletedTask": "Completa una tarea",
"achievementCreatedTaskModalText": "Añade una tarea para algo que te gustaría cumplir esta semana",
@@ -72,5 +72,14 @@
"foundNewItems": "¡Encontraste nuevos artículos!",
"onboardingCompleteDescSmall": "¡Si quieres aún más, mira Logros y comienza a coleccionar!",
"yourProgress": "Su Progreso",
- "onboardingComplete": "¡Has completado tus tareas de incorporación!"
+ "onboardingComplete": "¡Has completado tus tareas de incorporación!",
+ "achievementRosyOutlookModalText": "¡Has domesticado todas las monturas rosas algodón de azúcar!",
+ "achievementRosyOutlookText": "Ha domesticado todas las monturas rosas algodón de azúcar.",
+ "achievementRosyOutlook": "Perspectiva optimista",
+ "achievementBareNecessities": "Necesidades básicas",
+ "achievementBugBonanzaModalText": "¡Has completado las misiones de las mascotas escarabajo, mariposa, caracol y araña!",
+ "achievementBugBonanzaText": "Ha completado las misiones de las mascotas escarabajo, mariposa, caracol y araña.",
+ "achievementBareNecessitiesModalText": "¡Has completado las misiones de las mascotas mono, perezoso y brote!",
+ "achievementBareNecessitiesText": "Ha completado las misiones de las mascotas mono, perezoso y brote.",
+ "achievementBugBonanza": "Bonanza insectil"
}
diff --git a/website/common/locales/es/backgrounds.json b/website/common/locales/es/backgrounds.json
index dd766daa21..40c407e32e 100644
--- a/website/common/locales/es/backgrounds.json
+++ b/website/common/locales/es/backgrounds.json
@@ -502,5 +502,8 @@
"backgroundTeaPartyText": "Fiesta del té",
"backgroundHallOfHeroesNotes": "Acércate al Salón de los Héroes con aprecio y reverencia.",
"backgroundElegantBallroomNotes": "Baila toda la noche en un elegante salón de baile.",
- "backgroundElegantBallroomText": "Elegante salón de baile"
+ "backgroundElegantBallroomText": "Salón de baile elegante",
+ "backgrounds022020": "CONJUNTO 69: Lanzado en febrero de 2020",
+ "backgroundHallOfHeroesText": "Salón de los héroes",
+ "backgrounds032020": "CONJUNTO 70: Lanzado en marzo de 2020"
}
diff --git a/website/common/locales/es/communityguidelines.json b/website/common/locales/es/communityguidelines.json
index a2b6e0f435..e424978bca 100644
--- a/website/common/locales/es/communityguidelines.json
+++ b/website/common/locales/es/communityguidelines.json
@@ -120,7 +120,7 @@
"commGuideLink01": "\"Habitica Help: Ask a Question\": ¡Un Gremio para que los usuarios hagan preguntas!",
"commGuideLink02": "La Wiki: la colección más grande con información sobre Habitica.",
"commGuideLink03": "GibHub: ¡para reportar errores o ayudar con el código!",
- "commGuideLink04": "\"The Main Trello\": para solicitudes relacionadas con características para el sitio.",
+ "commGuideLink04": "El formulario de devoluciones: para solicitar características para el sitio web o la aplicación.",
"commGuideLink05": "\"The Mobile Trello\": para solicitudes relacionadas con características para móviles.",
"commGuideLink06": "\"The Art Trello\": para enviar pixel art.",
"commGuideLink07": "\"The Quest Trello\": para enviar escritos sobre desafíos.",
diff --git a/website/common/locales/es/content.json b/website/common/locales/es/content.json
index 6c82afdb33..8355643e4e 100644
--- a/website/common/locales/es/content.json
+++ b/website/common/locales/es/content.json
@@ -354,6 +354,9 @@
"premiumPotionUnlimitedNotes": "No puede usarse en huevos de Mascotas de Misiones.",
"hatchingPotionAmber": "Ámbar",
"hatchingPotionAurora": "Aurora",
- "hatchingPotionBirchBark": "Corteza de Abedul",
- "hatchingPotionRuby": "Rubí"
+ "hatchingPotionBirchBark": "Corteza de abedul",
+ "hatchingPotionRuby": "Rubí",
+ "hatchingPotionSandSculpture": "Escultura de arena",
+ "hatchingPotionFluorite": "Fluorita",
+ "hatchingPotionDessert": "Golosina"
}
diff --git a/website/common/locales/es/defaulttasks.json b/website/common/locales/es/defaulttasks.json
index fa8340de8e..6a57d647a5 100644
--- a/website/common/locales/es/defaulttasks.json
+++ b/website/common/locales/es/defaulttasks.json
@@ -11,7 +11,7 @@
"defaultHabit5Notes": "O elimínalo de la pantalla de edición",
"defaultDaily1Text": "Usa Habitica para hacer un seguimiento de tus tareas",
"defaultTodo1Text": "Unirse a Habitica (¡Quitame de la lista!)",
- "defaultTodoNotes": "Puedes completar esta tarea pendiente, editarla o borrarla.",
+ "defaultTodoNotes": "Puedes completar esta Tarea Pendiente, editarla o borrarla.",
"defaultTodo2Text": "Terminar la guía de Justin por las tareas",
"defaultTodo2Notes": "Visita todas las secciones de la barra inferior",
"defaultReward1Text": "Descanso de 15 minutos",
diff --git a/website/common/locales/es/faq.json b/website/common/locales/es/faq.json
index 35c4c70536..f06606ffc4 100644
--- a/website/common/locales/es/faq.json
+++ b/website/common/locales/es/faq.json
@@ -26,8 +26,8 @@
"webFaqAnswer5": "¡La mejor forma es invitarles a un Equipo contigo haciendo click en \"Equipo\" en la barra de navegación! Los Equipos pueden ir a misiones, luchar contra monstruos y lanzar habilidades para ayudarse unos a otros. También podéis uniros a un Gremio juntos (haciendo click en \"Gremios\" en la barra de navegación). Gremios son salas de chat que se centran en un interés compartido o en alcanzar un objetivo común, y pueden ser públicos o privados. Puedes unirte a todos los Gremios que quieras, pero solo a un Equipo. Para más detalles, echa un vistazo a las páginas de wiki de [Equipos](https://habitica.fandom.com/es/wiki/Equipo) y [Gremios](https://habitica.fandom.com/es/wiki/Gremios).",
"faqQuestion6": "¿Cómo puedo encontrar una mascota o una montura?",
"iosFaqAnswer6": "Cada vez que completas una tarea, tienes una oportunidad aleatoria de recibir un Huevo, una Poción De Eclosión o Comida. Se almacenará en Menú > Items.\n\nPara que eclosione una Mascota, necesitarás un Huevo y una Poción De Eclosión. Toca el Huevo para determinar la especie que quieras eclosionar y selecciona \"Eclosionar Huevo\". Después, elige una Poción de eclosión para determinar su color. Ve a Menú > Mascotas y haz Click para equipar a tu avatar con tu nueva Mascota.\n\nTambién puedes convertir tus Mascotas en Monturas alimentándolas en Menú > Mascotas. Toca una Mascota y selecciona \"Alimentar Mascota\". Tendrás que alimentar a la Mascota varias veces para que se convierta Montura, pero si consigues averiguar su comida favorita, crecerán más rápido. Usa prueba y error, o [mira las respuestas aquí](https://habitica.fandom.com/es/wiki/Preferencias_de_Comida). Cuando tengas una Montura, ve al Menú > Monturas y haz clic para ponérsela a tu avatar.\n\nTambién puedes conseguir Huevos para Mascotas de Misión completando algunas Misiones. (Sigue leyendo para averiguar más sobre las Misiones.)",
- "androidFaqAnswer6": "En nivel 3, ganas acceso al Sistema de Botín. Cada vez que completes una tarea, tendrás la oportunidad aleatoria de recibir un huevo, una poción de eclosión, o un pedazo de alimento. Éstos serán guardados en Inventario > Mercado.\n\nPara obtener una mascota, necesitarás un huevo y una poción de eclosión. Haz clic en el huevo para determinar la especie que quieres obtener, y selecciona \"Eclosiona con poción.\" ¡Luego elige una poción de eclosión para definir su color! Ve a Inventario > Mascotas y haz clic en ella para equiparla.\n\nTambién puedes hacer que tus Mascotas crezcan hasta convertirse en Monturas alimentándolas desde Inventario [> Mascotas]. ¡Haz clic en una Mascota y luego selecciona un alimento del menú a la derecha! Tendrás que alimentar a una mascota muchas veces para que pueda convertirse en Montura, pero si descubres cuál es su comida favorita, crecerá más rápido. Utiliza el método de ensayo y error, o [ve los spoilers aquí](https://habitica.fandom.com/es/wiki/Preferencias_de_Comida). Una vez que tengas una Montura, ve a Inventario > Monturas y haz clic en ella para equiparla. \n\nAdemás puedes obtener huevos de Mascotas de Misión al completar ciertas Misiones. (Lee abajo para saber más sobre Misiones.)",
- "webFaqAnswer6": "En el nivel 3, desbloquearás el Sistema de Botín. Cada vez que completes una tarea, tendrás una oportunidad aleatoria de recibir un huevo, una poción de eclosión o un trozo de comida. Estos se almacenarán en el Inventario > Objetos. Para eclosionar una Mascota, necesitarás un huevo y una poción de eclosión. Una vez tengas tanto un huevo como una poción, ve al Inventario > Establo para eclosionar tu mascota haciendo click en su imagen. Una vez hayas eclosionado la mascota, puedes equiparla haciendo click en ella. Puedes también hacer crecer tus Mascotas y que se conviertan en Monturas dándoles de comer en Inventario > Establo. ¡Arrastra una pieza de comida desde la barra de acción en la parte inferior de la pantalla y suéltala sobre la mascota para alimentarla! Tendrás que alimentar una Mascota varias veces para que se convierta en una Montura, pero si puedes averiguar cuál es su comida favorita, crecerá más rápido. Busca por prueba y error, o [mira los spoilers aquí](https://habitica.fandom.com/es/wiki/Preferencias_de_Comida). Una vez tengas una Montura, haz click en ella para equipar a tu avatar. Puedes también conseguir huevos para Mascotas de Misión completando ciertas Misiones. (Mira más abajo para aprender más sobre Misiones.)",
+ "androidFaqAnswer6": "Cada vez que completes una tarea, tendrás la oportunidad aleatoria de recibir un huevo, una poción de eclosión, o un pedazo de alimento para mascotas. Estos serán guardados en Inventario > Mercado.\n\nPara obtener una mascota, necesitarás un huevo y una poción de eclosión. Haz clic en el huevo para determinar la especie que quieres obtener, y selecciona \"Eclosiona con poción.\" ¡Luego elige una poción de eclosión para definir su color! Ve a Inventario > Mascotas y haz clic en ella para equiparla.\n\nTambién puedes hacer que tus Mascotas crezcan hasta convertirse en Monturas alimentándolas desde Inventario [> Mascotas]. ¡Haz clic en una Mascota y luego selecciona un alimento del menú a la derecha! Tendrás que alimentar a una mascota muchas veces para que pueda convertirse en Montura, pero si descubres cuál es su comida favorita, crecerá más rápido. Utiliza el método de ensayo y error, o [ve los spoilers aquí](https://habitica.fandom.com/es/wiki/Preferencias_de_Comida). Una vez que tengas una Montura, ve a Inventario > Monturas y haz clic en ella para equiparla. \n\nAdemás puedes obtener huevos de Mascotas de Misión al completar ciertas Misiones. (Lee abajo para saber más sobre Misiones.)",
+ "webFaqAnswer6": "Cada vez que completes una tarea, tendrás una oportunidad aleatoria de recibir un huevo, una poción de eclosión o un trozo de comida. Estos se almacenarán en el Inventario > Objetos. Para eclosionar una Mascota, necesitarás un huevo y una poción de eclosión. Una vez tengas tanto un huevo como una poción, ve al Inventario > Establo para eclosionar tu mascota haciendo click en su imagen. Una vez hayas eclosionado la mascota, puedes equiparla haciendo click en ella. Puedes también hacer crecer tus Mascotas y que se conviertan en Monturas dándoles de comer en Inventario > Establo. ¡Arrastra una pieza de comida desde la barra de acción en la parte inferior de la pantalla y suéltala sobre la mascota para alimentarla! Tendrás que alimentar una Mascota varias veces para que se convierta en una Montura, pero si puedes averiguar cuál es su comida favorita, crecerá más rápido. Busca por prueba y error, o [mira los spoilers aquí](https://habitica.fandom.com/es/wiki/Preferencias_de_Comida). Una vez tengas una Montura, haz click en ella para equipar a tu avatar. Puedes también conseguir huevos para Mascotas de Misión completando ciertas Misiones. (Mira más abajo para aprender más sobre Misiones.)",
"faqQuestion7": "¿Cómo me convierto en Guerrero, Mago, Pícaro o Sanador?",
"iosFaqAnswer7": "En nivel 10, puedes elegir convertirte en Guerrero, Mago, Pícaro o Sanador. (Todos los jugadores comienzan como Guerreros por defecto). Cada Clase tiene distintas opciones de equipamiento, distintas habilidades que pueden usar a partir del nivel 11, y distintas ventajas. Los guerreros pueden hacerle daño fácilmente a los Jefes, resistir más daño de sus tareas, y ayudar a que su Equipo se haga más fuerte. Los magos también pueden hacerle mucho daño a los Jefes, y subir rápidamente de nivel y restaurar la maná de su equipo. Los Pícaros son los que más oro ganan y más botines encuentran, y pueden ayudar a que su equipo también lo haga. Finalmente, los Sanadores pueden curarse a ellos mismos y a su equipo. \n\nSi no quieres elegir una Clase inmediatamente - por ejemplo, si todavía estás trabajando para comprar todo el equipamiento de tu clase actual - puedes hacer clic en \"Decidir más tarde\" y elegir más tarde en Menú > Elegir Clase.",
"androidFaqAnswer7": "En nivel 10, puedes elegir convertirte en Guerrero, Mago, Pícaro o Sanador. (Todos los jugadores comienzan como Guerreros por defecto). Cada Clase tiene distintas opciones de equipamiento, distintas habilidades que pueden usar a partir del nivel 11, y distintas ventajas. Los Guerreros pueden hacerle daño fácilmente a los Jefes, resistir más daño de sus tareas, y ayudar a que su Equipo se haga más fuerte. Los Magos también pueden hacerle mucho daño a los Jefes, y subir rápidamente de nivel y restaurar la Maná de su equipo. Los Pícaros son los que más oro ganan y más botines encuentran, y pueden ayudar a que su equipo también lo haga. Finalmente, los Sanadores pueden curarse a ellos mismos y a su equipo. \n\nSi no quieres elegir una Clase inmediatamente - por ejemplo, si todavía estás trabajando para comprar todo el equipamiento de tu clase actual - puedes hacer clic en \"Decidir más tarde\" y elegir más tarde en Menú > Elegir Clase.",
@@ -47,7 +47,7 @@
"faqQuestion11": "¿Cómo reporto un bug o solicito una característica?",
"iosFaqAnswer11": "¡Puedes reportar un error, pedir una nueva característica o mandar feedback en Menú > Acerca de > Enviar feedback! Haremos todo lo que podamos para asistirte.",
"androidFaqAnswer11": "Puedes reportar un bug, solicitar una característica, o mandar comentarios debajo de Ayuda> Reporta un Bug y Ayuda> ¡Mandanos Comentarios! Nosotros haremos todo lo que podemos para ayudarte.",
- "webFaqAnswer11": "Para reportar de un error, ve a [Ayuda > Reportar un Error](https://habitica.com/groups/guild/a29da26b-37de-4a71-b0c6-48e72a900dac) y lee los puntos sobre la caja de chat. Si no puedes entrar en Habitica, manda tus detalles de acceso (¡no tu contraseña!) a [<%= techAssistanceEmail %>](<%= wikiTechAssistanceEmail %>). ¡No te preocupes, que lo arreglaremos pronto! Las peticiones de características son reunidas en Trello. Ve a [Ayuda > Pedir una característica](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents) y sigue las instrucciones. ¡Tará!",
+ "webFaqAnswer11": "Para reportar de un error, ve a [Ayuda > Reportar un Error](https://habitica.com/groups/guild/a29da26b-37de-4a71-b0c6-48e72a900dac) y lee los puntos sobre la caja de chat. Si no puedes entrar en Habitica, manda tus detalles de acceso (¡no tu contraseña!) a [<%= techAssistanceEmail %>](<%= wikiTechAssistanceEmail %>). ¡No te preocupes, que lo arreglaremos pronto! Las peticiones de características son reunidas mediante un formulario de Google. Ve a [Ayuda > Pedir una característica](https://docs.google.com/forms/d/e/1FAIpQLScPhrwq_7P1C6PTrI3lbvTsvqGyTNnGzp1ugi1Ml0PFee_p5g/viewform?usp=sf_link) y sigue las instrucciones. ¡Tará!",
"faqQuestion12": "¿Cómo puedo combatir un jefe de mundo?",
"iosFaqAnswer12": "Los Jefes Mundiales son monstruos especiales que aparecen en la Taberna. Todos los usuarios activos empiezan a luchar con el Jefe automáticamente y sus tareas y Habilidades harán daño al Jefe como habitualmente.\n\nPuedes estar en una misión normal al mismo tiempo. Tus tareas y habilidades contarán tanto para el Jefe Mundial como para las Misiones de Jefe/Recolección de tu Equipo.\n\nUn Jefe Mundial nunca te hará daño en tu cuenta. En vez de eso, tiene una Barra de Ira que se llena cuando los usuarios se saltan tareas Diarias. Si la Barra de Ira se llena, atacará a uno de los Personajes No-Jugadores del sitio, y su imagen cambiará.\n\nPuedes leer más sobre [anteriores Jefes Mundiales](http://habitica.fandom.com/wiki/World_Bosses) en la wiki.",
"androidFaqAnswer12": "Los Jefes Mundiales son monstruos especiales que aparecen en la Taberna. Todos los usuarios activos están automáticamente luchando contra el Jefe en el momento de su aparición, y sus tareas y Habilidades le harán daño como siempre.\n\nPuedes estar al mismo tiempo en una Misión normal al mismo tiempo. Tus tareas y Habilidades contarán tanto para el Jefe Mundial como para la Misión de Jefe/Recolección de tu Equipo.\n\nUn Jefe Mundial nunca va a hacer daño a tu cuenta de ninguna manera. En vez de eso, tiene una Barra de Ira que se llena cuando los usuarios se saltan tareas Diarias. Si esta Barra de Ira se llena, el Jefe atacará a uno de los Personajes No Jugadores de Habitica, y su imagen cambiará.\n\nPuedes leer más acerca de [Jefes Mundiales anteriores](http://habitica.fandom.com/wiki/World_Bosses) en la wiki.",
diff --git a/website/common/locales/es/front.json b/website/common/locales/es/front.json
index 27cb6e0390..92c1279608 100644
--- a/website/common/locales/es/front.json
+++ b/website/common/locales/es/front.json
@@ -180,7 +180,7 @@
"rewardHeading": "¡Completa una tarea para ganar oro!",
"sampleDailies": "Ejemplos de Tareas Diarias",
"sampleHabits": "Ejemplos de Hábitos",
- "sampleToDo": "Ejemplos de Tareas pendientes",
+ "sampleToDo": "Ejemplos de Tareas Pendientes",
"school": "escuela",
"schoolSample1": "Finaliza 1 Encargo",
"schoolSample2": "Estudiar por 1 hora",
@@ -325,7 +325,7 @@
"muchmuchMoreDesc": "Nuestra lista de tareas completamente personalizable implica que puedes adaptar Habitica para que encaje con tus objetivos personales, haga énfasis en el cuidado de ti mismo o te ayude a perseguir un sueño distinto -- todo depende de ti.",
"levelUpAnywhere": "Sube de nivel en cualquier parte",
"levelUpAnywhereDesc": "Nuestras aplicaciones para móviles hacen que sea sencillo mantenerte al día con tus tareas mientras te mueves. Alcanza tus objetivos con un solo toque, sin importar dónde estés.",
- "joinMany": "¡Únete a más de 2.000.000 de personas que se divierten mientras consiguen sus objetivos!",
+ "joinMany": "¡Únete a más de <%= userCountInMillions %> millones de personas que se divierten mientras consiguen sus objetivos!",
"joinToday": "Únete hoy a Habitica",
"signup": "Regístrate",
"getStarted": "¡Comencemos!",
diff --git a/website/common/locales/es/gear.json b/website/common/locales/es/gear.json
index b2ed7a8321..cce2de5bd6 100644
--- a/website/common/locales/es/gear.json
+++ b/website/common/locales/es/gear.json
@@ -27,7 +27,7 @@
"weaponWarrior1Text": "Espada",
"weaponWarrior1Notes": "Espada común de un soldado. Aumenta la Fuerza en <%= str %>.",
"weaponWarrior2Text": "Hacha",
- "weaponWarrior2Notes": "Arma cortante de doble filo. Aumenta la fuerza en <%= str %>",
+ "weaponWarrior2Notes": "Arma cortante de doble filo. Aumenta la fuerza en <%= str %>.",
"weaponWarrior3Text": "Lucero del alba",
"weaponWarrior3Notes": "Maza pesada con brutales espinas, Incrementa la Fuerza en <%= str %>.",
"weaponWarrior4Text": "Espada de Zafiro",
diff --git a/website/common/locales/es/generic.json b/website/common/locales/es/generic.json
index beed7d3465..c176eaa9ea 100644
--- a/website/common/locales/es/generic.json
+++ b/website/common/locales/es/generic.json
@@ -284,7 +284,7 @@
"dismissAll": "Ignorar todas",
"messages": "Mensajes",
"emptyMessagesLine1": "No tienes ningún mensaje",
- "emptyMessagesLine2": "¡Manda un mensaje para iniciar una conversación!",
+ "emptyMessagesLine2": "Puedes enviar un nuevo mensaje a un usuario visitando su perfil y haciendo clic en el botón \"Mensaje\".",
"userSentMessage": "<%= user %> te ha enviado un mensaje",
"letsgo": "¡Vamos!",
"selected": "Seleccionado",
diff --git a/website/common/locales/es/groups.json b/website/common/locales/es/groups.json
index 83f0604c94..c72e2d8b76 100644
--- a/website/common/locales/es/groups.json
+++ b/website/common/locales/es/groups.json
@@ -151,7 +151,7 @@
"gemAmountRequired": "Es obligatorio indicar un número de gemas",
"notAuthorizedToSendMessageToThisUser": "No puedes enviar un mensaje a este jugador porque ha escogido bloquear los mensajes.",
"privateMessageGiftGemsMessage": "¡Hola <%= receiverName %>, <%= senderName %> te ha enviado <%= gemAmount %> gemas!",
- "privateMessageGiftSubscriptionMessage": "<%= numberOfMonths %> meses de subscripción!",
+ "privateMessageGiftSubscriptionMessage": "¡<%= numberOfMonths %> meses de subscripción!",
"cannotSendGemsToYourself": "No te puedes enviar gemas a ti mismo, en su lugar, intenta con una subscripción.",
"badAmountOfGemsToSend": "La cantidad debe estar entre 1 y tu número actual de gemas.",
"report": "Reportar",
@@ -166,13 +166,13 @@
"optional": "Opcional",
"needsText": "Por favor, escribe un mensaje.",
"needsTextPlaceholder": "Escribe tu mensaje aquí.",
- "copyMessageAsToDo": "Copiar mensaje como Tareja pendiente",
+ "copyMessageAsToDo": "Copiar mensaje como Tarea Pendiente",
"copyAsTodo": "Copiar como Tarea Pendiente",
- "messageAddedAsToDo": "Copiado mensaje como Tareja pendiente.",
+ "messageAddedAsToDo": "Mensaje copiado como Tarea pendiente.",
"messageWroteIn": "<%= user %> escribió en <%= group %>",
"msgPreviewHeading": "Vista previa del Mensaje",
"leaderOnlyChallenges": "Sólo el Líder del Grupo puede crear desafíos",
- "sendGift": "Enviar Regalo",
+ "sendGift": "Enviar un regalo",
"inviteFriends": "Invitar Amigos",
"partyMembersInfo": "Tu Equipo tiene actualmente <%= memberCount %> miembros y <%= invitationCount %> invitaciones pendientes. El límite de miembros en un Equipo es de <%= limitMembers %>. No se pueden enviar invitaciones que superen este límite.",
"inviteByEmail": "Invitar por correo electrónico",
@@ -339,7 +339,7 @@
"aboutToJoinCancelledGroupPlan": "Estás a punto de unirte a un grupo con un plan cancelado. NO recibirás una subscripción gratuita",
"cannotChangeLeaderWithActiveGroupPlan": "No puedes cambiar de líder mientras el grupo tiene un plan activo.",
"leaderCannotLeaveGroupWithActiveGroup": "Un líder no puede abandonar un grupo mientras el grupo tenga un plan activo",
- "youHaveGroupPlan": "Tienes una suscripción gratuita ya que eres miembro de un grupo que tiene un Plan de Grupo. Acabará cuando dejes de estar en el grupo que tiene un Plan de Grupo. Cualquier saldo mensual de suscripción adicional será aplicado al terminar el Plan de Grupo.",
+ "youHaveGroupPlan": "Tienes una suscripción gratuita ya que eres miembro de un Plan de Grupo. Tu suscripción finalizará cuando ya no seas miembro del Plan de Grupo.",
"cancelGroupSub": "Cancelar plan de grupo",
"confirmCancelGroupPlan": "¿Estás seguro de que quieres cancelar tu Plan de Grupo? Todos los miembros del Grupo perderán sus suscripciones y beneficios.",
"canceledGroupPlan": "Plan de Grupo Cancelado",
@@ -486,5 +486,13 @@
"taskClaimed": "<%= userName %> ha reclamado la tarea <%= taskText %>.",
"youHaveBeenAssignedTask": "<%= managerName %> te ha asignado la tarea <%= taskText %>.",
"blockedToSendToThisUser": "No puedes enviárselo a este jugador porque lo has bloqueado.",
- "PMDisabled": "Desactivar mensajes privados"
+ "PMDisabled": "Desactivar mensajes privados",
+ "newPartyPlaceholder": "Ingresa el nombre de tu equipo.",
+ "userWithUsernameOrUserIdNotFound": "Nombre de usuario o ID de usuario no encontrado.",
+ "usernameOrUserId": "Nombre de usuario o ID de usuario",
+ "sendGiftToWhom": "¿A quién te gustaría enviarle un regalo?",
+ "selectGift": "Seleccionar regalo",
+ "PMUnblockUserToSendMessages": "Desbloquea a este usuario para seguir enviando y recibiendo mensajes.",
+ "PMUserDoesNotReceiveMessages": "Este usuario ya no recibe mensajes privados",
+ "PMCanNotReply": "No puedes responder a esta conversación"
}
diff --git a/website/common/locales/es/inventory.json b/website/common/locales/es/inventory.json
index f4eb14986c..d87e70fe1e 100644
--- a/website/common/locales/es/inventory.json
+++ b/website/common/locales/es/inventory.json
@@ -1,8 +1,8 @@
{
- "noItemsAvailableForType": "No tienes <%= type %>.",
- "foodItemType": "Comida",
- "eggsItemType": "Huevos",
- "hatchingPotionsItemType": "Pociones de Eclosión",
- "specialItemType": "Objetos especiales",
- "lockedItem": "Objeto Bloqueado"
+ "noItemsAvailableForType": "No tienes <%= type %>.",
+ "foodItemType": "Comida para mascotas",
+ "eggsItemType": "Huevos",
+ "hatchingPotionsItemType": "Pociones de Eclosión",
+ "specialItemType": "Objetos especiales",
+ "lockedItem": "Objeto Bloqueado"
}
diff --git a/website/common/locales/es/limited.json b/website/common/locales/es/limited.json
index 0d77b24ebe..f28b6c3ceb 100644
--- a/website/common/locales/es/limited.json
+++ b/website/common/locales/es/limited.json
@@ -44,11 +44,11 @@
"northMageSet": "Mago del Norte (Mago)",
"icicleDrakeSet": "Bestia de Hielo (Pícaro)",
"soothingSkaterSet": "Patinador Relajante (Sanador)",
- "gingerbreadSet": "Guerrero de Pan de Jengibre (Guerrero)",
- "snowDaySet": "Guerrero del Día de la Nieve (Guerrero)",
+ "gingerbreadSet": "Pan de Jengibre (Guerrero)",
+ "snowDaySet": "Día de la Nieve (Guerrero)",
"snowboardingSet": "Hechicero de Snowboard (Mago)",
"festiveFairySet": "Hada Festiva (Sanador)",
- "cocoaSet": "Pícaro de Cacao (Pícaro)",
+ "cocoaSet": "Cacao (Pícaro)",
"toAndFromCard": "Para: <%= toName %>, De: <%= fromName %>",
"nyeCard": "Carta de Nuevo Año",
"nyeCardExplanation": "Por celebrar el año nuevo juntos, ¡ambos recibís la insignia \"Viejos Conocidos\"!",
@@ -78,52 +78,52 @@
"magicianBunnySet": "Conejo de Hechicero (Mago)",
"comfortingKittySet": "Gatito Reconfortante (Sanador)",
"sneakySqueakerSet": "Chirriador Escurridizo (Pícaro)",
- "sunfishWarriorSet": "Guerrero Pez Luna (Guerrero)",
+ "sunfishWarriorSet": "Pez Luna (Guerrero)",
"shipSoothsayerSet": "Barco Adivino (Mago)",
"strappingSailorSet": "Marinero Fornido (Sanador)",
"reefRenegadeSet": "Arrecife Renegado (Pícaro)",
- "scarecrowWarriorSet": "Guerrero Espantapájaros (Guerrero)",
+ "scarecrowWarriorSet": "Espantapájaros (Guerrero)",
"stitchWitchSet": "Bruja de Cocer (Mago)",
"potionerSet": "Alquimista (Sanador)",
- "battleRogueSet": "Pícaro Bate-talla (Pícaro)",
+ "battleRogueSet": "Bate-talla (Pícaro)",
"springingBunnySet": "Conjito de resorte (Sanador)",
"grandMalkinSet": "Gran Felino (Mago)",
"cleverDogSet": "Perro Listo (Pícaro)",
"braveMouseSet": "Ratón Valiente (Guerrero)",
- "summer2016SharkWarriorSet": "Guerrero Tiburón (Guerrero)",
- "summer2016DolphinMageSet": "Mago Delfín (Mago)",
- "summer2016SeahorseHealerSet": "Sanador Caballito de Mar (Sanador)",
- "summer2016EelSet": "Pícaro Anguila (Pícaro)",
+ "summer2016SharkWarriorSet": "Tiburón (Guerrero)",
+ "summer2016DolphinMageSet": "Delfín (Mago)",
+ "summer2016SeahorseHealerSet": "Caballito de Mar (Sanador)",
+ "summer2016EelSet": "Anguila (Pícaro)",
"fall2016SwampThingSet": "Cosa del Pantano (Guerrero)",
"fall2016WickedSorcererSet": "Hechicero Malvado (Mago)",
- "fall2016GorgonHealerSet": "Sanador Medusa (Sanador)",
- "fall2016BlackWidowSet": "Pícaro Viuda Negra (Pícaro)",
+ "fall2016GorgonHealerSet": "Medusa (Sanador)",
+ "fall2016BlackWidowSet": "Viuda Negra (Pícaro)",
"winter2017IceHockeySet": "Guerrero de Hockey sobre Hielo (Guerrero)",
"winter2017WinterWolfSet": "Lobo Invernal (Mago)",
- "winter2017SugarPlumSet": "Sanador de Confite (Sanador)",
- "winter2017FrostyRogueSet": "Pícaro Helado (Pícaro)",
- "spring2017FelineWarriorSet": "Guerrero Felino (Guerrero)",
+ "winter2017SugarPlumSet": "Confite (Sanador)",
+ "winter2017FrostyRogueSet": "Helado (Pícaro)",
+ "spring2017FelineWarriorSet": "Felino (Guerrero)",
"spring2017CanineConjurorSet": "Hechicero Canino (Mago)",
"spring2017FloralMouseSet": "Ratón Floral (Sanador)",
"spring2017SneakyBunnySet": "Conejo Furtivo (Pícaro)",
- "summer2017SandcastleWarriorSet": "Guerrero Castillo de Arena (Guerrero)",
- "summer2017WhirlpoolMageSet": "Mago Torbellino (Mago)",
+ "summer2017SandcastleWarriorSet": "Castillo de Arena (Guerrero)",
+ "summer2017WhirlpoolMageSet": "Torbellino (Mago)",
"summer2017SeashellSeahealerSet": "Concha Marsanador (Sanador)",
"summer2017SeaDragonSet": "Dragón Marino (Pícaro)",
- "fall2017HabitoweenSet": "Guerrero Hábitoween (Guerrero)",
- "fall2017MasqueradeSet": "Mago Enmascarado (Mago)",
- "fall2017HauntedHouseSet": "Sanador de Casa Encantada (Sanador)",
- "fall2017TrickOrTreatSet": "Pícaro de Truco o Trato (Pícaro)",
- "winter2018ConfettiSet": "Mago de Confetti (Mago)",
- "winter2018GiftWrappedSet": "Guerrero Envuelto para Regalo (Guerrero)",
- "winter2018MistletoeSet": "Sanador de Muérdago (Sanador)",
- "winter2018ReindeerSet": "Pícaro Reno (Pícaro)",
- "spring2018SunriseWarriorSet": "Guerrero del amanecer (Guerrero)",
- "spring2018TulipMageSet": "Mago Tulipán (Mago)",
- "spring2018GarnetHealerSet": "Sanador Granate (Sanador)",
- "spring2018DucklingRogueSet": "Pícaro Patito (Pícaro)",
- "summer2018BettaFishWarriorSet": "Guerrero Pez Beta (Guerrero)",
- "summer2018LionfishMageSet": "Mago Pez León (Mago)",
+ "fall2017HabitoweenSet": "Hábitoween (Guerrero)",
+ "fall2017MasqueradeSet": "Enmascarado (Mago)",
+ "fall2017HauntedHouseSet": "Casa Encantada (Sanador)",
+ "fall2017TrickOrTreatSet": "Truco o Trato (Pícaro)",
+ "winter2018ConfettiSet": "Confetti (Mago)",
+ "winter2018GiftWrappedSet": "Envuelto para Regalo (Guerrero)",
+ "winter2018MistletoeSet": "Muérdago (Sanador)",
+ "winter2018ReindeerSet": "Reno (Pícaro)",
+ "spring2018SunriseWarriorSet": "Amanecer (Guerrero)",
+ "spring2018TulipMageSet": "Tulipán (Mago)",
+ "spring2018GarnetHealerSet": "Granate (Sanador)",
+ "spring2018DucklingRogueSet": "Patito (Pícaro)",
+ "summer2018BettaFishWarriorSet": "Pez Beta (Guerrero)",
+ "summer2018LionfishMageSet": "Pez León (Mago)",
"summer2018MerfolkMonarchSet": "Monarca Sirena (Sanador)",
"summer2018FisherRogueSet": "Pescador Pícaro (Pícaro)",
"fall2018MinotaurWarriorSet": "Minotauro (Guerrero)",
@@ -145,7 +145,7 @@
"dateEndOctober": "31 de octubre",
"dateEndNovember": "30 de noviembre",
"dateEndJanuary": "31 de enero",
- "dateEndFebruary": "28 de febrero",
+ "dateEndFebruary": "29 de febrero",
"winterPromoGiftHeader": "¡REGALA UNA SUSCRIPCIÓN Y RECIBE OTRA GRATIS!",
"winterPromoGiftDetails1": "Solo hasta el 6 de enero, cuando regales una suscripción a alguien, ¡obtienes la misma suscripción gratis!",
"winterPromoGiftDetails2": "Por favor, ten en cuenta que si tú o la persona que recibe el regalo ya tenéis una suscripción recurrente, la suscripción regalada solo empezará después de que esa suscripción sea cancelada o haya expirado. ¡Muchas gracias por tu apoyo! <3",
@@ -173,5 +173,15 @@
"winter2020LanternSet": "Linterna (Pícaro)",
"winter2020WinterSpiceSet": "Especia de Invierno (Sanador)",
"winter2020CarolOfTheMageSet": "Villancico del Mago",
- "winter2020EvergreenSet": "Siempre Joven (Guerrero)"
+ "winter2020EvergreenSet": "Siempre Joven (Guerrero)",
+ "mayYYYY": "Mayo del <%= year %>",
+ "marchYYYY": "Marzo del <%= year %>",
+ "summer2020CrocodileRogueSet": "Cocodrilo (Pícaro)",
+ "summer2020SeaGlassHealerSet": "Cristal Marino (Sanador)",
+ "summer2020OarfishMageSet": "Regaleco (Mago)",
+ "summer2020RainbowTroutWarriorSet": "Trucha Arcoiris (Guerrero)",
+ "spring2020LapisLazuliRogueSet": "Lapislázuli (Pícaro)",
+ "spring2020IrisHealerSet": "Iris (Sanador)",
+ "spring2020PuddleMageSet": "Charco (Mago)",
+ "spring2020BeetleWarriorSet": "Escarabajo Rinoceronte (Guerrero)"
}
diff --git a/website/common/locales/es/spells.json b/website/common/locales/es/spells.json
index 6f1133654a..2052c0c0b7 100644
--- a/website/common/locales/es/spells.json
+++ b/website/common/locales/es/spells.json
@@ -7,7 +7,7 @@
"spellWizardEarthNotes": "¡Liberas parte de tu fuerza mental haciendo temblar la tierra potenciando la inteligencia de tu Equipo! (Basado en: INT sin potenciar)",
"spellWizardFrostText": "Frío escalofriante",
"spellWizardFrostNotes": "¡Con una invocación, el hielo congela todas tus rachas para que no bajen a cero mañana!· ",
- "spellWizardFrostAlreadyCast": " ·Ya has lanzado este hechizo hoy. Tus rachas se conservarán; no es necesario que vuelvas a lanzarlo.",
+ "spellWizardFrostAlreadyCast": "Ya has lanzado este hechizo hoy. Tus rachas se conservarán, no es necesario que vuelvas a lanzarlo.",
"spellWarriorSmashText": "Golpe Brutal",
"spellWarriorSmashNotes": "¡Vuelves una tarea más azul/menos roja y provocas daño adicional a los Jefes! (Basado en: FUE)",
"spellWarriorDefensiveStanceText": "Postura defensiva",
@@ -25,7 +25,7 @@
"spellRogueStealthText": "Sigilo",
"spellRogueStealthNotes": "Con cada invocación, algunas de tus tareas diarias no te causarán daño esta noche. Sus rachas y colores no cambiarán. (Basado en: PER)",
"spellRogueStealthDaliesAvoided": "<%= originalText %> Número de tareas diarias evitadas: <%= number %>.",
- "spellRogueStealthMaxedOut": " ·Ya has evitado todas tus tareas diarias; no hace falta que vuelvas a lanzar este hechizo.",
+ "spellRogueStealthMaxedOut": "Ya has evitado todas tus tareas diarias; no hace falta que vuelvas a lanzar este hechizo.",
"spellHealerHealText": "Luz Sanadora",
"spellHealerHealNotes": "¡Una brillante luz restaura tu salud! (Basado en: INT y CON)",
"spellHealerBrightnessText": "Claridad Abrasadora",
diff --git a/website/common/locales/fr/content.json b/website/common/locales/fr/content.json
index d153742a71..fa2a92089d 100644
--- a/website/common/locales/fr/content.json
+++ b/website/common/locales/fr/content.json
@@ -357,5 +357,6 @@
"hatchingPotionRuby": "Rubis",
"hatchingPotionBirchBark": "Écorce de bouleau",
"hatchingPotionDessert": "Confiserie",
- "hatchingPotionFluorite": "Fluorine"
+ "hatchingPotionFluorite": "Fluorine",
+ "hatchingPotionSandSculpture": "Sculpture de sable"
}
diff --git a/website/common/locales/fr/defaulttasks.json b/website/common/locales/fr/defaulttasks.json
index 635800ac07..d4b8da3ab6 100644
--- a/website/common/locales/fr/defaulttasks.json
+++ b/website/common/locales/fr/defaulttasks.json
@@ -6,12 +6,12 @@
"defaultHabit3Text": "Prendre les escaliers / l'ascenseur (Cliquer sur le crayon pour éditer)",
"defaultHabit3Notes": "Exemples de bonnes ou mauvaises habitudes : +/- Prendre les escaliers/l'ascenseur ; +/- Boire de l'eau/du soda",
"defaultHabit4Text": "Ajoutez une tâche à Habitica",
- "defaultHabit4Notes": "Soit une habitude, soit une Quotidienne ou encore une tâche À faire",
+ "defaultHabit4Notes": "Soit une habitude, soit une quotidienne ou encore une tâche à faire",
"defaultHabit5Text": "Cliquez ici pour éditer ceci en une mauvaise habitude que vous voudriez perdre",
"defaultHabit5Notes": "ou supprimez ceci depuis la fenêtre d'édition",
"defaultDaily1Text": "Utilisez Habitica pour suivre la progression de vos tâches",
"defaultTodo1Text": "Rejoindre Habitica (cochez-moi !)",
- "defaultTodoNotes": "Vous pouvez au choix valider cette tâche À faire, la modifier ou la supprimer.",
+ "defaultTodoNotes": "Vous pouvez au choix valider cette tâche à faire, la modifier ou la supprimer.",
"defaultTodo2Text": "Finir de suivre le guide de Justin",
"defaultTodo2Notes": "Visiter toutes les sections de la barre du bas",
"defaultReward1Text": "15 minutes de pause",
diff --git a/website/common/locales/fr/faq.json b/website/common/locales/fr/faq.json
index 8b4c3da6d5..999293d761 100644
--- a/website/common/locales/fr/faq.json
+++ b/website/common/locales/fr/faq.json
@@ -6,12 +6,12 @@
"webFaqAnswer0": "D'abord, vous définirez les tâches que vous voulez faire au quotidien. Ensuite, en effectuant vos tâches dans la vie réelle et en les validant, vous gagnerez de l'expérience et de l'or. L'or est utilisé pour acheter de l'équipement et certains objets, ainsi que des récompenses personnalisées. L'expérience permet à votre personnage de passer au niveau supérieur et de débloquer des contenus, par exemple les familiers, les compétences et les quêtes ! Pour plus de détails, consultez la présentation pas à pas du jeu sur [Aide > Présentation à l'usage des Nouveaux Utilisateurs] (https://habitica.com/static/overview).",
"faqQuestion1": "Comment est-ce que je créé mes tâches ?",
"iosFaqAnswer1": "Les bonnes habitudes (celles avec un +) sont les tâches que vous pouvez réaliser plusieurs fois par jour, comme manger des légumes. Les mauvaises habitudes (celles avec un -) sont les tâches que vous devez éviter, comme vous ronger les ongles. Les habitudes avec un + et un - ont un bon côté et un mauvais côté, comme prendre l'escalier / prendre l'ascenseur. Les bonnes habitudes vous récompensent avec de l'expérience et de l'or. Les mauvaises habitudes vous font perdre de la santé.\n\nLes tâches Quotidiennes sont des tâches que vous devez réaliser chaque jour, comme vous brosser les dents ou vérifier vos courriels. Vous pouvez ajuster les jours où une Quotidienne doit être réalisée en la modifiant. Si vous ratez une Quotidienne qui doit être réalisée, votre avatar subira des dégâts pendant la nuit. Faites attentions à ne pas ajouter trop de Quotidiennes à la fois !\n\nLes tâches À Faire sont votre liste de tâches et de projets. Compléter une tâche À Faire vous récompensera avec de l'or et de l'expérience. Vous ne perdrez jamais de santé avec les tâches À Faire. Vous pouvez ajouter une date butoir à une tâche À Faire en la modifiant.",
- "androidFaqAnswer1": "Les bonnes habitudes (celles avec un +) sont les tâches que vous pouvez réaliser plusieurs fois par jour, comme manger des légumes. Les mauvaises habitudes (celles avec un -) sont les tâches que vous devez éviter, comme vous ronger les ongles. Les habitudes avec un + et un - ont un bon côté et un mauvais côté, comme prendre l'escalier / prendre l'ascenseur. Les bonnes habitudes vous récompensent avec de l'expérience et de l'or. Les mauvaises habitudes vous font perdre de la santé.\n\nLes tâches Quotidiennes sont des tâches que vous devez réaliser chaque jour, comme vous brosser les dents ou vérifier vos courriels. Vous pouvez ajuster les jours où une Quotidienne doit être réalisée en la modifiant. Si vous ratez une Quotidienne qui doit être réalisée, votre avatar subira des dégâts pendant la nuit. Faites attention à ne pas ajouter trop de Quotidiennes à la fois !\n\nLes tâches À Faire sont votre liste de tâches et de projets. Compléter une tâche À Faire vous récompensera avec de l'or et de l'expérience. Vous ne perdrez jamais de santé avec les tâches À Faire. Vous pouvez ajouter une date butoir à une tâche À Faire en la modifiant.",
- "webFaqAnswer1": "* Les bonnes habitudes (celles avec un :heavy_plus_sign:) sont les tâches que vous pouvez réaliser plusieurs fois par jour, comme manger des légumes. Les mauvaises habitudes (celles avec un :heavy_minus_sign:) sont les tâches que vous devez éviter, comme vous ronger les ongles. Les habitudes avec un :heavy_plus_sign: et un :heavy_minus_sign: ont un bon côté et un mauvais côté, comme prendre l'escalier / prendre l'ascenseur. Les bonnes habitudes vous récompensent avec de l'expérience et de l'or. Les mauvaises habitudes vous font perdre de la santé.\n* Les tâches Quotidiennes sont des tâches que vous devez réaliser chaque jour, comme vous brosser les dents ou vérifier vos courriels. Vous pouvez ajuster les jours où une Quotidienne doit être réalisée en cliquant sur son nom pour la modifier. Si vous ratez une Quotidienne qui doit être réalisée, votre avatar subira des dégâts pendant la nuit. Faites attention à ne pas vous imposer trop de nouvelles quotidiennes d'un coup !\n* Les tâches À Faire sont votre liste de tâches et de projets. Compléter une tâche À Faire vous récompensera avec de l'or et de l'expérience. Vous ne perdrez jamais de santé avec les tâches À Faire. Vous pouvez ajouter une date butoir à une tâche À Faire en cliquant sur son nom pour la modifier.",
+ "androidFaqAnswer1": "Les bonnes habitudes (celles avec un +) sont les tâches que vous pouvez réaliser plusieurs fois par jour, comme manger des légumes. Les mauvaises habitudes (celles avec un -) sont les tâches que vous devez éviter, comme vous ronger les ongles. Les habitudes avec un + et un - ont un bon côté et un mauvais côté, comme prendre l'escalier / prendre l'ascenseur. Les bonnes habitudes vous récompensent avec de l'expérience et de l'or. Les mauvaises habitudes vous font perdre de la santé.\n\nLes tâches quotidiennes sont des tâches que vous devez réaliser chaque jour, comme vous brosser les dents ou vérifier vos courriels. Vous pouvez ajuster les jours où une quotidienne doit être réalisée en la modifiant. Si vous ratez une quotidienne qui doit être réalisée, votre avatar subira des dégâts pendant la nuit. Faites attention à ne pas ajouter trop de quotidiennes à la fois !\n\nLes tâches à faire sont votre liste de tâches et de projets. Compléter une tâche à faire vous récompensera avec de l'or et de l'expérience. Vous ne perdrez jamais de santé avec les tâches à faire. Vous pouvez ajouter une date butoir à une tâche à faire en la modifiant.",
+ "webFaqAnswer1": "* Les bonnes habitudes (celles avec un :heavy_plus_sign :) sont les tâches que vous pouvez réaliser plusieurs fois par jour, comme manger des légumes. Les mauvaises habitudes (celles avec un :heavy_minus_sign :) sont les tâches que vous devez éviter, comme vous ronger les ongles. Les habitudes avec un :heavy_plus_sign : et un :heavy_minus_sign : ont un bon côté et un mauvais côté, comme prendre l'escalier / prendre l'ascenseur. Les bonnes habitudes vous récompensent avec de l'expérience et de l'or. Les mauvaises habitudes vous font perdre de la santé.\n* Les tâches quotidiennes sont des tâches que vous devez réaliser chaque jour, comme vous brosser les dents ou vérifier vos courriels. Vous pouvez ajuster les jours où une quotidienne doit être réalisée en cliquant sur son nom pour la modifier. Si vous ratez une quotidienne qui doit être réalisée, votre avatar subira des dégâts pendant la nuit. Faites attention à ne pas vous imposer trop de nouvelles quotidiennes d'un coup !\n* Les tâches à faire sont votre liste de tâches et de projets. Compléter une tâche à faire vous récompensera avec de l'or et de l'expérience. Vous ne perdrez jamais de santé avec les tâches à faire. Vous pouvez ajouter une date butoir à une tâche à faire en cliquant sur son nom pour la modifier.",
"faqQuestion2": "Quelques exemples de tâches ?",
- "iosFaqAnswer2": "Il y a quatre listes d'exemples de tâches sur le wiki pour vous inspirer :\n
\n* [Exemples d'Habitudes](http://habitica.fandom.com/fr/wiki/Exemples_d%27Habitudes)\n* [Exemples de Quotidiennes](http://habitica.fandom.com/fr/wiki/Exemples_de_Quotidiennes)\n* [Exemples de tâches À Faire](http://habitica.fandom.com/fr/wiki/Exemples_de_T%C3%A2ches_%C3%80_Faire)\n* [Exemples de Récompenses](http://habitica.fandom.com/fr/wiki/Exemples_de_R%C3%A9compenses_Personnalis%C3%A9es)",
- "androidFaqAnswer2": "Il y a quatre listes d'exemples de tâches sur le wiki pour vous inspirer :\n
\n * [Exemples d'Habitudes](http://habitica.fandom.com/fr/wiki/Exemples_d%27Habitudes)\n * [Exemples de Quotidiennes](http://habitica.fandom.com/fr/wiki/Exemples_de_Quotidiennes)\n * [Exemples de tâches À Faire](http://habitica.fandom.com/fr/wiki/Exemples_de_T%C3%A2ches_%C3%80_Faire)\n * [Exemples de récompenses personnalisées](http://habitica.fandom.com/fr/wiki/Exemples_de_r%C3%A9compenses_personnalis%C3%A9es)",
- "webFaqAnswer2": "Il y a quatre listes d'exemples de tâches pour vous inspirer :\n* [Exemples d'Habitudes](http://habitica.fandom.com/fr/wiki/Exemples_d%27Habitudes)\n* [Exemples de Quotidiennes](http://habitica.fandom.com/fr/wiki/Exemples_de_Quotidiennes)\n* [Exemples de tâches À Faire](http://habitica.fandom.com/fr/wiki/Exemples_de_T%C3%A2ches_%C3%80_Faire)\n* [Exemples de Récompenses](http://habitica.fandom.com/fr/wiki/Exemples_de_R%C3%A9compenses_Personnalis%C3%A9es)",
+ "iosFaqAnswer2": "Il y a quatre listes d'exemples de tâches sur le wiki pour vous inspirer :\n
\n* [Exemples d'habitudes](http://habitica.fandom.com/fr/wiki/Exemples_d%27Habitudes)\n* [Exemples de quotidiennes](http://habitica.fandom.com/fr/wiki/Exemples_de_Quotidiennes)\n* [Exemples de tâches à faire](http://habitica.fandom.com/fr/wiki/Exemples_de_T%C3%A2ches_%C3%80_Faire)\n* [Exemples de récompenses](http://habitica.fandom.com/fr/wiki/Exemples_de_R%C3%A9compenses_Personnalis%C3%A9es)",
+ "androidFaqAnswer2": "Il y a quatre listes d'exemples de tâches sur le wiki pour vous inspirer :\n
\n * [Exemples d'habitudes](http://habitica.fandom.com/fr/wiki/Exemples_d%27Habitudes)\n * [Exemples de quotidiennes](http://habitica.fandom.com/fr/wiki/Exemples_de_Quotidiennes)\n * [Exemples de tâches à faire](http://habitica.fandom.com/fr/wiki/Exemples_de_T%C3%A2ches_%C3%80_Faire)\n * [Exemples de récompenses personnalisées](http://habitica.fandom.com/fr/wiki/Exemples_de_r%C3%A9compenses_personnalis%C3%A9es)",
+ "webFaqAnswer2": "Il y a quatre listes d'exemples de tâches pour vous inspirer :\n* [Exemples d'habitudes](http://habitica.fandom.com/fr/wiki/Exemples_d%27Habitudes)\n* [Exemples de quotidiennes](http://habitica.fandom.com/fr/wiki/Exemples_de_Quotidiennes)\n* [Exemples de tâches à faire](http://habitica.fandom.com/fr/wiki/Exemples_de_T%C3%A2ches_%C3%80_Faire)\n* [Exemples de récompenses](http://habitica.fandom.com/fr/wiki/Exemples_de_R%C3%A9compenses_Personnalis%C3%A9es)",
"faqQuestion3": "Pourquoi mes tâches changent-elles de couleur ?",
"iosFaqAnswer3": "Vos tâches changent de couleur en fonction de la manière dont vous les effectuez en ce moment ! Chaque nouvelle tâche est créée neutre, donc jaune. Si vous effectuez des tâches Quotidiennes ou des habitudes positives plus fréquemment, elles changeront de couleur jusqu'à devenir bleues. Si vous manquez une tâche Quotidienne ou cédez à une mauvaise habitude, la couleur de la tâche change vers le rouge. Plus une tâche est rouge, plus elle vous fera gagner de récompenses, mais si c'est une tâche Quotidienne ou une mauvaise habitude, elle vous blessera aussi d'autant plus ! Cela vous aide à trouver la motivation pour effectuer les tâches qui vous posent problème.",
"androidFaqAnswer3": "Vos tâches changent de couleur en fonction de la manière dont vous les effectuez en ce moment ! Chaque nouvelle tâche est créée neutre, donc jaune. Si vous effectuez des tâches Quotidiennes ou des habitudes positives plus fréquemment, elles changeront de couleur jusqu'à devenir bleues. Si vous manquez une tâche Quotidienne ou cédez à une mauvaise habitude, la couleur de la tâche change vers le rouge. Plus une tâche est rouge, plus elle vous fera gagner de récompenses, mais si c'est une tâche Quotidienne ou une mauvaise habitude, elle vous blessera aussi d'autant plus ! Cela vous aide à trouver la motivation pour effectuer les tâches qui vous posent problème.",
@@ -33,9 +33,9 @@
"androidFaqAnswer7": "Au niveau 10, vous pourrez choisir de devenir Guerrier, Mage, Voleur ou Guérisseur. (Tout le monde démarre en tant que Guerrier par défaut.) Chaque classe a différentes options d'équipement, différentes compétences qu'elle peut utiliser après le niveau 11, et différents avantages. Les guerriers peuvent facilement infliger des dégâts aux boss, peuvent mieux résister aux dégâts de leurs tâches, et aident leur équipe à devenir plus forte. Les mages peuvent aussi infliger des dégâts aux boss, gagnent plus d'expérience et restaurent du mana de leur équipe. Les voleurs gagnent le plus d'or et trouvent le plus de butins, et peuvent aider leur équipe à en faire autant. Enfin, les guérisseurs peuvent se soigner et soigner les membres de leur équipe.\n\nSi vous ne voulez pas choisir de classe tout de suite -- par exemple si vous devez encore acheter de l'équipement pour votre classe courante -- vous pouvez choisir \"Désactiver\" et choisir plus tard dans Menu > Choisir une classe.",
"webFaqAnswer7": "Au niveau 10, vous pourrez choisir de devenir un Guerrier, un Mage, un Voleur ou un Guérisseur. (Tous les joueurs commencent comme Guerrier par défaut.) Chaque classe a différentes options d'équipement, différentes compétences qu'elles peuvent utiliser après le niveau 11, et différents avantages. Les guerriers peuvent facilement infliger des dégâts aux boss, supportent plus de dégâts de leurs tâches et rendent leur équipe plus forte. Les mages peuvent aussi facilement infliger des dégâts aux boss, ainsi que gagner rapidement des niveaux et rendre du mana à leur équipe. Les voleurs gagnent le plus d'or et trouvent le plus de butin, et ils peuvent aider leur équipe à faire pareil. Enfin, les guérisseurs peuvent se soigner et soigner les membres de leur équipe. Si vous ne voulez pas immédiatement choisir une classe – par exemple, pour faire en sorte de d'abord recueillir tout l'équipement de votre classe actuelle – vous pouvez cliquer sur \"Ne pas choisir\" et reprendre le choix plus tard dans les paramètres.",
"faqQuestion8": "À quoi correspond la barre de progression bleue qui apparaît dans l'en-tête après le niveau 10 ?",
- "iosFaqAnswer8": "Cette barre bleue qui apparaît lorsque vous atteignez le niveau 10 et choisissez une classe est votre barre de mana. En gagnant des niveaux supplémentaires, vous débloquerez des compétences spéciales qui coûtent du mana. Chaque classe a des compétences différentes, qui apparaissent après le niveau 11 dans Menu > Utiliser les compétences. Contrairement à votre barre de vie, votre barre de mana ne se réinitialise pas quand vous gagnez un niveau. À la place, du mana est récupéré lorsque vous réalisez une bonne habitude, une Quotidienne ou une tâche À Faire, et du mana est perdu quand vous succombez à une mauvaise habitude. Vous regagnerez aussi du mana pendant la nuit – Plus vous aurez complété de Quotidiennes, plus vous en regagnerez.",
+ "iosFaqAnswer8": "Cette barre bleue qui apparaît lorsque vous atteignez le niveau 10 et choisissez une classe est votre barre de mana. En gagnant des niveaux supplémentaires, vous débloquerez des compétences spéciales qui coûtent du mana. Chaque classe a des compétences différentes, qui apparaissent après le niveau 11 dans Menu > Utiliser les compétences. Contrairement à votre barre de vie, votre barre de mana ne se réinitialise pas quand vous gagnez un niveau. À la place, du mana est récupéré lorsque vous réalisez une bonne habitude, une quotidienne ou une tâche à faire, et du mana est perdu quand vous succombez à une mauvaise habitude. Vous regagnerez aussi du mana pendant la nuit – Plus vous aurez complété de quotidiennes, plus vous en regagnerez.",
"androidFaqAnswer8": "La barre bleue qui est apparue lorsque vous avez atteint le niveau 10 et choisi une classe est votre barre de mana. En continuant de progresser, vous débloquerez des compétences spéciales qui coûtent du mana à utiliser. Chaque classe a différentes compétences, qui apparaissent après le niveau 11 dans Menu > Compétences. Contrairement à votre barre de santé, votre barre de mana n'est pas réinitialisée lorsque vous gagnez un niveau. À la place, du mana est gagné lorsque vous réalisez une bonne habitude, une quotidienne ou une tâche à faire, et perdue lorsque vous succombez à une mauvaise habitude. Vous gagnerez aussi du mana chaque nuit – plus vous réalisez de quotidiennes, plus vous gagnerez de mana.",
- "webFaqAnswer8": "Cette barre bleue, qui apparaît lorsque vous atteignez le niveau 10 et choisissez une classe, constitue votre barre de mana. En gagnant des niveaux supplémentaires, vous débloquerez des compétences spéciales qui coûtent du mana. Chaque classe a des compétences différentes, qui apparaissent après le niveau 11 dans la colonne Récompenses. Contrairement à votre barre de vie, votre barre de mana ne se réinitialise pas quand vous gagnez un niveau. À la place, du mana est récupéré lorsque vous réalisez une bonne habitude, une quotidienne ou une tâche à faire, et du mana est perdu quand vous succombez à une mauvaise habitude. Vous regagnerez aussi du mana pendant la nuit – plus vous aurez complété de quotidiennes, plus vous en regagnerez.",
+ "webFaqAnswer8": "Cette barre bleue, qui apparaît lorsque vous atteignez le niveau 10 et choisissez une classe, constitue votre barre de mana. En gagnant des niveaux supplémentaires, vous débloquerez des compétences spéciales qui coûtent du mana. Chaque classe a des compétences différentes, qui apparaissent après le niveau 11 dans la colonne récompenses. Contrairement à votre barre de vie, votre barre de mana ne se réinitialise pas quand vous gagnez un niveau. À la place, du mana est récupéré lorsque vous réalisez une bonne habitude, une quotidienne ou une tâche à faire, et du mana est perdu quand vous succombez à une mauvaise habitude. Vous regagnerez aussi du mana pendant la nuit – plus vous aurez complété de quotidiennes, plus vous en regagnerez.",
"faqQuestion9": "Comment combattre des monstres et partir en quête ?",
"iosFaqAnswer9": "Il vous faudra tout d'abord rejoindre une équipe (voir ci-dessus). Bien que vous puissiez combattre des monstres en solo, nous vous recommandons de jouer en groupe ; vos quêtes n'en seront que plus faciles. Il est aussi très motivant d'avoir des amis à vos côtés pour vous encourager à accomplir toutes vos tâches ! \n\n Vous aurez ensuite besoin d'un parchemin de quête, que vous retrouverez dans Inventaire > Objets. Il y a trois façons d'obtenir un parchemin : \n\n- Au niveau 15, vous recevrez une série de quêtes, c'est-à-dire trois quêtes liées. D'autres séries seront débloquées aux niveaux 30, 40 et 60. \n- Quand vous invitez des membres à rejoindre votre équipe, vous recevez le parchemin du basi-liste !\n - Vous pouvez acheter des quêtes avec de l'or et des gemmes.\n\nPour combattre un boss ou réunir des objets lors d'une quête de collection, accomplissez simplement vos tâches comme vous le faites d'habitude, et elles seront automatiquement converties en dégâts pendant la nuit. (Il vous faudra peut-être recharger la page en tirant l'écran vers le bas pour voir descendre la barre de vie du boss.) Si vous combattez un boss et ratez une de vos tâches quotidiennes, le boss infligera des dégâts à votre équipe au moment où vous l'attaquerez. \n\nAprès le niveau 11, les mages et les guerriers gagnent des compétences leur permettant d'infliger des dégâts additionnels au boss. Ce sont donc les deux classes à privilégier au niveau 10 si vous souhaitez gagner en force de frappe.",
"androidFaqAnswer9": "Il vous faudra tout d'abord rejoindre une équipe (voir ci-dessus). Bien que vous puissiez combattre des monstres en solo, nous vous recommandons de jouer en groupe ; vos quêtes n'en seront que plus faciles. Il est aussi très motivant d'avoir des amis à vos côtés pour vous encourager à accomplir toutes vos tâches !\n\nVous aurez ensuite besoin d'un parchemin de quête, que vous retrouverez dans Inventaire > Objets. Il y a trois façons d'obtenir un parchemin :\n\n- Au niveau 15, vous recevrez une série de quêtes, c'est-à-dire trois quêtes liées. D'autres séries seront débloquées aux niveaux 30, 40 et 60 respectivement. \n- Quand vous invitez des membres à rejoindre votre équipe, vous recevez le parchemin du basi-liste ! \n- Vous pouvez acheter des quêtes avec de l'or et des gemmes.\n\nPour combattre un boss ou obtenir des objets lors d'une quête de collection, accomplissez simplement vos tâches comme vous le faites d'habitude, et elles seront automatiquement converties en dégâts pendant la nuit. (Il vous faudra peut-être actualiser la page en tirant l'écran vers le bas pour voir descendre la barre de vie du boss.) Si vous combattez un boss et avez manqué une de vos tâches quotidiennes, le boss infligera des dégâts à votre équipe au moment où vous l'attaquerez. \n\nAprès le niveau 11, les mages et les guerriers gagnent des compétences leur permettant d'infliger des dégâts additionnels au boss. Ce sont donc les deux classes à privilégier au niveau 10 si vous souhaitez gagner en force de frappe.",
diff --git a/website/common/locales/fr/front.json b/website/common/locales/fr/front.json
index 97033234c1..0da8e5c47e 100644
--- a/website/common/locales/fr/front.json
+++ b/website/common/locales/fr/front.json
@@ -180,7 +180,7 @@
"rewardHeading": "Accomplissez une tâche pour gagner de l'or !",
"sampleDailies": "Exemples de Quotidiennes",
"sampleHabits": "Exemples d'habitudes",
- "sampleToDo": "Exemples de tâches \"À Faire\"",
+ "sampleToDo": "Exemples de tâches à faire",
"school": "École",
"schoolSample1": "Terminer 1 Devoir",
"schoolSample2": "Étudier 1 heure",
diff --git a/website/common/locales/fr/gear.json b/website/common/locales/fr/gear.json
index 84fdee6ea4..f87d6ab68f 100644
--- a/website/common/locales/fr/gear.json
+++ b/website/common/locales/fr/gear.json
@@ -1821,7 +1821,7 @@
"armorArmoireNephriteArmorText": "Armure de néphrite",
"armorArmoireNephriteArmorNotes": "Fabriquée à partir de solides anneaux d'acier et décorée de jade, cette armure vous protégera de la procrastination ! Augmente la force de <%= str %> et la perception de <%= per %>. Armoire enchantée : ensemble d'archerie de néphrite (objet 3 de 3).",
"armorArmoireBoatingJacketText": "Veste de plaisance",
- "armorArmoireBoatingJacketNotes": "Que vous soyez sur un yacht de luxe ou dans une guimbarde, vous serez le miaulement du chat dans cette veste et cravate. Augmente la force, l'intelligence et la perception de <%= attrs %> chacune. Armoire enchantée : ensemble de plaisance (objet 1 de 3).",
+ "armorArmoireBoatingJacketNotes": "Que vous soyez sur un yacht de luxe ou dans une guimbarde, vous serez au top dans cette veste et cravate. Augmente la force, l'intelligence et la perception de <%= attrs %> chacune. Armoire enchantée : ensemble de plaisance (objet 1 de 3).",
"armorArmoireAstronomersRobeText": "Robe d'astronome",
"armorArmoireAstronomersRobeNotes": "Il s'avère que la soie et la lumière des étoiles font un tissu qui n'est pas seulement magique, mais très respirant. Augmente la perception et la constitution de <%= attrs %> chacune. Armoire enchantée : ensemble de magie astronomique (objet 1 de 3).",
"armorArmoireInvernessCapeText": "Macfarlane",
@@ -2074,7 +2074,7 @@
"armorSpecialSpring2020RogueText": "Armure outremer",
"weaponSpecialSpring2020HealerNotes": "L'iris et magnifique, mais ses feuilles sont comme des épées... Ne vous laissez pas tromper par les fleurs, ce bâton est solide comme l'acier ! Augmente l'intelligence de <%= int %>. Équipement en édition limitée du printemps 2020.",
"weaponSpecialSpring2020HealerText": "Bâton de lys-épée",
- "weaponSpecialSpring2020MageNotes": "Elle n'arrête de vous tomber dessus ! Mais vous ne les arrêterez pas en vous plaignant. Augmente l'intelligence de <%= int %> et la perception de <%= per %>. Équipement en édition limitée du printemps 2020.",
+ "weaponSpecialSpring2020MageNotes": "Elle continuent de vous tomber dessus ! Mais vous ne les arrêterez pas en vous plaignant. Augmente l'intelligence de <%= int %> et la perception de <%= per %>. Équipement en édition limitée du printemps 2020.",
"weaponSpecialSpring2020MageText": "Gouttes de pluie",
"weaponSpecialSpring2020WarriorNotes": "En vol ou au sol, ces ailes vous serviront bien ! Augmente la force de <%= str %>. Équipement en édition limitée du printemps 2020.",
"weaponSpecialSpring2020WarriorText": "Ailes affutées",
@@ -2094,7 +2094,7 @@
"headAccessoryMystery202005Text": "Cornes de merveilleuse wyverne",
"backMystery202005Notes": "Malgré leur légèreté, ces ailes peuvent encore vous transporter partout où vous devez voyager. Ne confère aucun bonus. Équipement d'abonnement de mai 2020.",
"backMystery202005Text": "Ailes de merveilleuse wyverne",
- "shieldArmoireFiddleNotes": "Un instrument parfait, qui trouve toujours la bonne note en compagnie. Augmente l'intelligence de <%= int %>. Armoire enchantée : ensemble de violoniste (objet 4 de 4).",
+ "shieldArmoireFiddleNotes": "Un instrument parfait, qui trouve toujours la bonne note. Augmente l'intelligence de <%= int %>. Armoire enchantée : ensemble de violoniste (objet 4 de 4).",
"shieldArmoireFiddleText": "Violon de violoniste",
"headArmoireFiddlersCapNotes": "Mettez cette casquette pour que tout le monde sache qui danse sur quel air ! Augmente la perception de <%= per %>. Armoire enchantée : ensemble de violoniste (objet 1 de 4).",
"headArmoireFiddlersCapText": "Casquette de violoniste",
@@ -2108,8 +2108,12 @@
"armorMystery202006Text": "Queue de sirène multichromée",
"bodyArmoireLifeguardWhistleNotes": "Rappeler ces vilaines tâches à l'ordre ! Elles devraient connaître le règlement ! Augmente l'intelligence de <%= int %>. Armoire enchantée : ensemble de garde-côte (objet 3 de 3).",
"bodyArmoireLifeguardWhistleText": "Sifflet de garde-côte",
- "weaponArmoireBeachFlagNotes": "Ralliez les troupes autour de votre château de sable et indiquez à tout le monde comment aider ! Augmente la perception de <%= per %>. Armoire enchantée : ensemble de garde-côte (objet 1 de 3).",
+ "weaponArmoireBeachFlagNotes": "Ralliez les troupes autour de votre château de sable et montrez à tout le monde où trouver de l'aide ! Augmente la perception de <%= per %>. Armoire enchantée : ensemble de garde-côte (objet 1 de 3).",
"shieldArmoireLifeBuoyNotes": "Quelle bouée ! Elle vous sera utile si vous voyez quelqu'un couler dans une mer de tâches et de responsabilités. Augmente la constitution de <%= con %>. Armoire enchantée : ensemble de garde-côte (objet 2 de 3).",
"shieldArmoireLifeBuoyText": "Bouée de survie",
- "weaponArmoireBeachFlagText": "Drapeau de plage"
+ "weaponArmoireBeachFlagText": "Drapeau de plage",
+ "weaponSpecialSummer2020WarriorNotes": "Ne vous laissez pas appâter si votre adversaire se moque de votre choix d'arme. Vous avez fait bonne pêche ! Augmente la force de <%= str %>. Équipement en édition limitée de l'été 2020.",
+ "weaponSpecialSummer2020WarriorText": "Hameçon",
+ "weaponSpecialSummer2020RogueNotes": "Vos ennemis ne vous voient pas arriver, mais vos crocs sont inévitables ! Augmente la force de <%= str %>. Équipement en édition limitée de l'été 2020.",
+ "weaponSpecialSummer2020RogueText": "Lame-croc"
}
diff --git a/website/common/locales/fr/groups.json b/website/common/locales/fr/groups.json
index 629d22b5dc..1aa482cf58 100644
--- a/website/common/locales/fr/groups.json
+++ b/website/common/locales/fr/groups.json
@@ -166,7 +166,7 @@
"optional": "Facultatif",
"needsText": "Veuillez écrire un message.",
"needsTextPlaceholder": "Écrivez votre message ici.",
- "copyMessageAsToDo": "Copier le message comme A Faire",
+ "copyMessageAsToDo": "Copier le message comme tâche à faire",
"copyAsTodo": "Copier comme tâche à faire",
"messageAddedAsToDo": "Message copié comme tâche à faire.",
"messageWroteIn": "<%= user %> a écrit dans <%= group %>",
diff --git a/website/common/locales/fr/limited.json b/website/common/locales/fr/limited.json
index 0524eccbc6..ae3426caa1 100644
--- a/website/common/locales/fr/limited.json
+++ b/website/common/locales/fr/limited.json
@@ -44,11 +44,11 @@
"northMageSet": "Mage du Nord (Mage)",
"icicleDrakeSet": "Guivre-givre (Voleur)",
"soothingSkaterSet": "Patineur Apaisant (Guérisseur)",
- "gingerbreadSet": "Guerrier en pain d'épice (Guerrier)",
- "snowDaySet": "Guerrier du jour neigeux (Guerrier)",
+ "gingerbreadSet": "Pain d'épice (Guerrier)",
+ "snowDaySet": "Jour neigeux (Guerrier)",
"snowboardingSet": "Mage snowboardeur (Mage)",
"festiveFairySet": "Féetaud festif (Guérisseur)",
- "cocoaSet": "Voleur Cacao (Voleur)",
+ "cocoaSet": "Cacao (Voleur)",
"toAndFromCard": "A : <%= toName %>, de : <%= fromName %>",
"nyeCard": "Carte de la nouvelle année",
"nyeCardExplanation": "Pour avoir célébré cette nouvelle année ensemble, vous avez tous les deux reçu le badge \"Vieille Connaissance\" !",
@@ -78,11 +78,11 @@
"magicianBunnySet": "Lapin de magicien (Mage)",
"comfortingKittySet": "Chaton rassurant (Guérisseur)",
"sneakySqueakerSet": "Rongeur sournois (Voleur)",
- "sunfishWarriorSet": "Guerrier poisson-lune (Guerrier)",
+ "sunfishWarriorSet": "Poisson-lune (Guerrier)",
"shipSoothsayerSet": "Devin du navire (Mage)",
"strappingSailorSet": "Marin costaud (Guérisseur)",
"reefRenegadeSet": "Renégat du récif (Voleur)",
- "scarecrowWarriorSet": "Guerrier épouvantail (Guerrier)",
+ "scarecrowWarriorSet": "Épouvantail (Guerrier)",
"stitchWitchSet": "Sorcière Couturière (Mage)",
"potionerSet": "Alchimiste (Guérisseur)",
"battleRogueSet": "Bat-aille (Voleur)",
@@ -179,5 +179,9 @@
"spring2020IrisHealerSet": "Iris (Guérisseur)",
"spring2020BeetleWarriorSet": "Scarabée rhinocéros (Guerrier)",
"spring2020PuddleMageSet": "Flaque (Mage)",
- "mayYYYY": "Mai <%= year %>"
+ "mayYYYY": "Mai <%= year %>",
+ "summer2020CrocodileRogueSet": "Crocodile (Voleur)",
+ "summer2020SeaGlassHealerSet": "Verre marin (Guérisseur)",
+ "summer2020OarfishMageSet": "Poisson ruban (Mage)",
+ "summer2020RainbowTroutWarriorSet": "Truite arc-en-ciel (Guerrier)"
}
diff --git a/website/common/locales/fr/overview.json b/website/common/locales/fr/overview.json
index ee900f5eb5..00130b03a3 100644
--- a/website/common/locales/fr/overview.json
+++ b/website/common/locales/fr/overview.json
@@ -1,7 +1,7 @@
{
"needTips": "Besoin de conseils pour commencer ? Voici un guide simple !",
"step1": "Étape 1 : Saisir des tâches",
- "webStep1Text": "Habitica n'est rien sans des objectifs du monde réel, alors créez quelques tâches. Vous pourrez en ajouter d'autres plus tard quand vous y penserez ! Toutes les tâches peuvent être ajoutées en cliquant sur le bouton vert \"Créer\".\n* **Ajouter des tâches [À Faire](http://habitica.fandom.com/fr/wiki/%C3%80_Faire):** Ajoutez des tâches que vous faites une fois ou rarement dans la colonne À Faire, une à la fois. Vous pouvez cliquer sur les tâches pour les éditer et ajouter des listes de vérifications, des dates butoirs, et plus encore !\n* **Ajouter des [Quotidiennes](http://habitica.fandom.com/fr/wiki/Quotidiennes):** Ajoutez des activités que vous avez besoin de faire tous les jours ou dans un jour particulier de la semaine, du mois, ou de l'année, dans la colonne Quotidiennes. Cliquez sur les tâches pour éditer le moment où elles seront dues et/ou pour fixer une date de début. Vous pouvez aussi les faire s'exécuter de manière répétée, comme par exemple tous les 3 jours.\n* **Ajouter des [Habitudes](http://habitica.fandom.com/fr/wiki/Habitudes):** Ajoutez des habitudes que vous voulez établir dans la colonne Habitudes. Vous pouvez éditer l'habitude pour en faire juste une bonne habitude :heavy_plus_sign: ou une mauvaise habitude :heavy_minus_sign:\n* **Ajouter des [Récompenses](http://habitica.fandom.com/fr/wiki/R%C3%A9compenses):** En plus des récompenses fournies par le jeu, ajoutez des activités ou des petits plaisirs que vous voulez utiliser comme motivation dans la colonne Récompenses. C'est important de vous donner une pause ou de vous autoriser de l'indulgence avec modération !\n* Si vous avez besoin d'inspiration pour les tâches à ajouter, vous pouvez consulter les pages du Wiki d'[exemples d'Habitudes](http://habitica.fandom.com/fr/wiki/Exemples_d%27Habitudes), d'[exemples de Quotidiennes](http://habitica.fandom.com/fr/wiki/Exemples_de_Quotidiennes), d'[exemples de Tâches À Faire](http://habitica.fandom.com/fr/wiki/Exemples_de_T%C3%A2ches_%C3%80_Faire) et d'[exemples de récompenses](http://habitica.fandom.com/fr/wiki/Exemples_de_r%C3%A9compenses_personnalis%C3%A9es).",
+ "webStep1Text": "Habitica n'est rien sans des objectifs du monde réel, alors créez quelques tâches. Vous pourrez en ajouter d'autres plus tard quand vous y penserez ! Toutes les tâches peuvent être ajoutées en cliquant sur le bouton vert \"Créer\".\n* **Ajouter des tâches [à faire](http ://habitica.fandom.com/fr/wiki/%C3%80_Faire) :** Ajoutez des tâches que vous faites une fois ou rarement dans la colonne à faire, une à la fois. Vous pouvez cliquer sur les tâches pour les éditer et ajouter des listes de vérifications, des dates butoirs, et plus encore !\n* **Ajouter des [quotidiennes](http ://habitica.fandom.com/fr/wiki/Quotidiennes) :** Ajoutez des activités que vous avez besoin de faire tous les jours ou dans un jour particulier de la semaine, du mois, ou de l'année, dans la colonne quotidiennes. Cliquez sur les tâches pour éditer le moment où elles seront dues et/ou pour fixer une date de début. Vous pouvez aussi les faire s'exécuter de manière répétée, comme par exemple tous les 3 jours.\n* **Ajouter des [habitudes](http ://habitica.fandom.com/fr/wiki/Habitudes) :** Ajoutez des habitudes que vous voulez établir dans la colonne habitudes. Vous pouvez éditer l'habitude pour en faire juste une bonne habitude :heavy_plus_sign : ou une mauvaise habitude :heavy_minus_sign :\n* **Ajouter des [récompenses](http ://habitica.fandom.com/fr/wiki/R%C3%A9compenses) :** En plus des récompenses fournies par le jeu, ajoutez des activités ou des petits plaisirs que vous voulez utiliser comme motivation dans la colonne récompenses. C'est important de vous donner une pause ou de vous autoriser de l'indulgence avec modération !\n* Si vous avez besoin d'inspiration pour les tâches à ajouter, vous pouvez consulter les pages du Wiki d'[exemples d'habitudes](http ://habitica.fandom.com/fr/wiki/Exemples_d%27Habitudes), d'[exemples de quotidiennes](http ://habitica.fandom.com/fr/wiki/Exemples_de_Quotidiennes), d'[exemples de tâches à faire](http ://habitica.fandom.com/fr/wiki/Exemples_de_T%C3%A2ches_%C3%80_Faire) et d'[exemples de récompenses](http ://habitica.fandom.com/fr/wiki/Exemples_de_r%C3%A9compenses_personnalis%C3%A9es).",
"step2": "Étape 2 : Gagner des points en faisant des choses dans le monde réel",
"webStep2Text": "À présent, attaquez vos objectifs de la liste ! En complétant des tâches et en les cochant sur Habitica, vous gagnez de l'[expérience](https://habitica.fandom.com/fr/wiki/Points_d%27Exp%C3%A9rience), qui vous permet de gagner des niveaux, et de l'[or](https://habitica.fandom.com/fr/wiki/Or), qui vous permet d'acheter des récompenses. Si vous tombez dans de mauvaises habitudes ou oubliez vos quotidiennes, vous perdrez de la [santé](https://habitica.fandom.com/fr/wiki/Points_de_Sant%C3%A9). De cette manière, les barres de santé et d'expérience servent d'indicateurs amusants de votre progression vers vos objectifs. Vous allez commencer à voir votre vie réelle s'améliorer alors que votre personnage progresse dans le jeu.",
"step3": "Étape 3 : Personnaliser et explorer Habitica",
diff --git a/website/common/locales/fr/questscontent.json b/website/common/locales/fr/questscontent.json
index afd60f154c..6d43f14580 100644
--- a/website/common/locales/fr/questscontent.json
+++ b/website/common/locales/fr/questscontent.json
@@ -167,7 +167,7 @@
"questPenguinDropPenguinEgg": "Manchot (Œuf)",
"questPenguinUnlockText": "Déverrouille l'achat d’œufs de manchot au marché",
"questStressbeastText": "L'Abominable monstressé des steppes stoïcalmes",
- "questStressbeastNotes": "Complétez vos tâches quotidiennes et À Faire pour infliger des dégâts au boss mondial ! Les tâches quotidiennes manquées alimentent la barre de Coup de stress. Quand celle-ci est remplie, le boss mondial s'en prendra à un PNJ. Un boss mondial ne blessera jamais de joueurs ou de comptes d'aucune manière. Seules les tâches Quotidiennes des comptes actifs ne résidant pas à l'auberge sont prises en compte.
~*~
La première chose que l'on entend sont les bruits de pas, plus lents mais plus tonitruants qu'une foule en débandade. Un par un, les Habiticiens et Habiticiennes regardent au dehors, et les mots leur manquent.
Nous avons tous vu des monstressés auparavant, bien sûr ; des vicieuses petites créatures qui attaquent quand les temps sont difficiles. Mais ça ? Ça domine les bâtiments, avec des pattes qui pourraient écraser un dragon avec aisance. Du givre tombe de sa fourrure nauséabonde en se balançant, et quand il rugit, son souffle glacé arrache les toits de nos maisons. Un monstre de cette magnitude n'a jamais été mentionné, en dehors d'une distante légende.
\"Prenez garde, Habiticiens !\" hurle Sabrecat. \"Barricadez-vous – c'est l'Abominable monstressé lui-même !\"
\"Cette chose doit être faite de siècles de stress !\" dit Kiwibot, fermant la porte de la taverne à double tour et barricadant les fenêtres.
\"Les steppes stoïcalmes\", dit Lemoness, le visage sinistre. \"Tout ce temps, nous pensions qu'ils étaient placides et sereins, là-bas, mais ils ont dû secrètement cacher leur stress quelque part. Au fil des générations, ce stress s'est accumulé, et maintenant il s'est libéré et il attaque tout le monde – eux comme nous !\"
Il n'y a qu'un seul moyen de chasser un monstressé, abominable ou autre, c'est de l'attaquer avec des tâches Quotidiennes et À Faire complétées ! Groupons-nous tous ensemble et combattons cet ennemi redoutable. Mais soyez sûrs de ne pas vous relâcher, ou nos tâches Quotidiennes non-complétées pourraient l'enrager tant qu'il vous maltraiterait...",
+ "questStressbeastNotes": "Complétez vos tâches quotidiennes et à faire pour infliger des dégâts au boss mondial ! Les tâches quotidiennes manquées alimentent la barre de Coup de stress. Quand celle-ci est remplie, le boss mondial s'en prendra à un PNJ. Un boss mondial ne blessera jamais de joueurs ou de comptes d'aucune manière. Seules les tâches Quotidiennes des comptes actifs ne résidant pas à l'auberge sont prises en compte.
~*~
La première chose que l'on entend sont les bruits de pas, plus lents mais plus tonitruants qu'une foule en débandade. Un par un, les Habiticiens et Habiticiennes regardent au dehors, et les mots leur manquent.
Nous avons tous vu des monstressés auparavant, bien sûr ; des vicieuses petites créatures qui attaquent quand les temps sont difficiles. Mais ça ? Ça domine les bâtiments, avec des pattes qui pourraient écraser un dragon avec aisance. Du givre tombe de sa fourrure nauséabonde en se balançant, et quand il rugit, son souffle glacé arrache les toits de nos maisons. Un monstre de cette magnitude n'a jamais été mentionné, en dehors d'une distante légende.
\"Prenez garde, Habiticiens !\" hurle Sabrecat. \"Barricadez-vous – c'est l'Abominable monstressé lui-même !\"
\"Cette chose doit être faite de siècles de stress !\" dit Kiwibot, fermant la porte de la taverne à double tour et barricadant les fenêtres.
\"Les steppes stoïcalmes\", dit Lemoness, le visage sinistre. \"Tout ce temps, nous pensions qu'ils étaient placides et sereins, là-bas, mais ils ont dû secrètement cacher leur stress quelque part. Au fil des générations, ce stress s'est accumulé, et maintenant il s'est libéré et il attaque tout le monde – eux comme nous !\"
Il n'y a qu'un seul moyen de chasser un monstressé, abominable ou autre, c'est de l'attaquer avec des tâches Quotidiennes et à faire complétées ! Groupons-nous tous ensemble et combattons cet ennemi redoutable. Mais soyez sûrs de ne pas vous relâcher, ou nos tâches Quotidiennes non-complétées pourraient l'enrager tant qu'il vous maltraiterait...",
"questStressbeastBoss": "Abominable monstressé",
"questStressbeastBossRageTitle": "Coup de stress",
"questStressbeastBossRageDescription": "Lorsque la jauge sera remplie, l'Abominable monstressé frappera tout Habitica d'un Coup de stress !",
@@ -324,7 +324,7 @@
"questBewilderBossRageStables": "`L'être déchaîné libère sa FRAPPE SÉDUCTRICE !`\n\nAhh !!! Une fois encore, l'être déchaîné nous a convaincu de négliger nos Quotidiennes et s'est maintenant attaqué à Matt le Maître des bêtes ! D'un tourbillon de brume, Matt se transforme en une terrible créature ailée alors que tous les familiers et montures pleurent dans l'écurie. Vite ! Concentrez-vous sur vos tâches pour combattre cette ignoble distraction !",
"questBewilderBossRageBailey": "`L'être déchaîné libère sa FRAPPE SÉDUCTRICE !`\n\nRegardez ! Au beau milieu de ses nouvelles, Bailey la crieuse publique s'est fait posséder par l'être déchaîné ! Elle lâche un discours machiavélique et dépourvu d'informations, tout en s'élevant dans les airs. Comment allons-nous faire maintenant pour savoir ce qui se passe ?\n\nNe vous découragez pas... nous sommes sur le point de battre cet oiseau distrayant une bonne fois pour toutes !",
"questFalconText": "Les oiseaux de la proiecrastination",
- "questFalconNotes": "Le Mont-Habitica est obscurci par une montagne menaçante de tâches à faire. C'était autrefois un lieu où pique-niquer et apprécier le sentiment de réussite, jusqu'à ce que les tâches négligées deviennent hors de contrôle. Aujourd'hui, il est habité par les redoutables oiseaux de la proiecrastination, des créatures ignobles qui empêchent les Habiticiens et Habiticiennes d'accomplir leurs tâches !
\"C'est trop dur !\" croassent-ils à @JonArinbjorn and @Onheiron. \"Cela va prendre trop de temps à faire pour s'y mettre tout de suite ! Cela ne fera aucune différence si vous attendez jusqu'à demain ! Pourquoi ne pas faire quelque chose d'amusant à la place ?\"
Plus jamais, jurez-vous. Vous escaladerez votre montagne personnelle de tâches à faire et vaincrez les oiseaux de la proiecrastination !",
+ "questFalconNotes": "Le Mont-Habitica est obscurci par une montagne menaçante de tâches à faire. C'était autrefois un lieu où pique-niquer et apprécier le sentiment de réussite, jusqu'à ce que les tâches négligées deviennent hors de contrôle. Aujourd'hui, il est habité par les redoutables oiseaux de la proiecrastination, des créatures ignobles qui empêchent les Habiticiens et Habiticiennes d'accomplir leurs tâches !
\"C'est trop dur !\" croassent-ils à @JonArinbjorn and @Onheiron. \"Cela va prendre trop de temps à faire pour s'y mettre tout de suite ! Cela ne fera aucune différence si vous attendez jusqu'à demain ! Pourquoi ne pas faire quelque chose d'amusant à la place ?\"
Plus jamais, jurez-vous. Vous escaladerez votre montagne personnelle de tâches à faire et vaincrez les oiseaux de la proiecrastination !",
"questFalconCompletion": "Ayant enfin triomphé des oiseaux de la proiecrastination, vous vous installez afin d'apprécier la vue et votre repos bien mérités.
\"Waouh !\" dit @Trogdorina. \"Vous avez gagné !\"
ajoute @Squish. \"Tenez, prenez ces œufs que j'ai trouvés en récompense.\"",
"questFalconBoss": "Oiseaux de la proiecrastination",
"questFalconDropFalconEgg": "Faucon (Œuf)",
@@ -345,7 +345,7 @@
"questAxolotlRageDescription": "Cette barre se remplit lorsque vous ne terminez pas vos tâches Quotidiennes. Lorsqu'elle est pleine, l'axolotl magique se régénère à hauteur de 30% de sa santé restante !",
"questAxolotlRageEffect": "`L'axolotl magique utilise la RÉGÉNÉRATION DE L'AXOLOTL`\n\n `Un rideau de bulles colorées dissimule un instant le monstre. Lorsqu'il réapparaît, une partie de ses blessures a guéri !`",
"questTurtleText": "Guidez la tortue",
- "questTurtleNotes": "À l’aide ! Cette tortue marine géante ne retrouve pas sa plage de nidification. Elle y retourne tous les ans pour pondre ses œufs, mais cette année la baie d’Inkomplet est remplie d’épaves de tâches toxiques à cause des Quotidiennes rouges et des tâches encore À Faire. \"Elle se débat de panique !\" dit @JessicaChase.
@UncommonCriminal confirme. \"C’est parce qu’elle est confuse, ses sens sont brouillés.\"
@Scarabsi vous attrape le bras. \"Pouvez-vous aider à dégager les épaves de tâches qui lui bloquent le chemin ? Ce sera sans doute dangereux, mais il faut qu’on la sauve !\"",
+ "questTurtleNotes": "À l’aide ! Cette tortue marine géante ne retrouve pas sa plage de nidification. Elle y retourne tous les ans pour pondre ses œufs, mais cette année la baie d’Inkomplet est remplie d’épaves de tâches toxiques à cause des quotidiennes rouges et des tâches encore à faire. \"Elle se débat de panique !\" dit @JessicaChase.
@UncommonCriminal confirme. \"C’est parce qu’elle est confuse, ses sens sont brouillés.\"
@Scarabsi vous attrape le bras. \"Pouvez-vous aider à dégager les épaves de tâches qui lui bloquent le chemin ? Ce sera sans doute dangereux, mais il faut qu’on la sauve !\"",
"questTurtleCompletion": "Grâce à vos vaillants efforts, les eaux ont été dégagées, permettant à notre chère tortue marine de retrouver la plage. Vous, @Bambin, et @JaizakAripaik la regardez pendant qu’elle enterre sa nichée dans le sable pour permettre à ses œufs d’incuber et d’éclore en centaines de petites tortues. La sage tortue vous donne à chacun trois œufs, et demande à ce que vous les nourrissiez et les éleviez afin qu’ils deviennent un jour, eux aussi, de grandes tortues marines.",
"questTurtleBoss": "Épaves de tâches",
"questTurtleDropTurtleEgg": "Tortue (Œuf)",
@@ -499,7 +499,7 @@
"featheredFriendsText": "Lot de quêtes des amis à plumes",
"featheredFriendsNotes": "Contient \"À l'aide ! Harpie !\", \"L'oiseau de nuit\" et \"Les oiseaux de la proiecrastination\". Disponible jusqu'au 31 mai.",
"questNudibranchText": "L'infestation des nudibranches cépadimanches",
- "questNudibranchNotes": "C'est une journée pas très chargée qui s'écoule, et vous trouvez enfin le temps de jeter un œil à vos tâches À faire. Juste à côté de vos tâches les plus rouge vif, vous remarquez un amas ultra-brillant de limaces de mer bleues. Cela vous fascine ! Leurs couleurs saphir rendent vos objectifs les plus intimidants aussi faciles que vos habitudes les plus ancrées. Dans un élan fiévreux, vous vous mettez au travail, abattant chaque tâche en une frénésie sans fin.
La dernière chose dont vous vous rappelez ensuite, c'est @LilithofAlfheim vous jetant de l'eau froide dessus. \"Les nudibranches cépadimanches ne cessent de te piquer ! Il faut que tu fasses une pause !\"
Sous le choc, vous remarquez que votre peau est aussi rouge vif que vos tâches l'étaient. \"C'est bien d'être productif, vous lance @beffymaroo, mais il faut aussi prendre soin de soi ! Allez, vite, il faut s'en débarrasser !\"",
+ "questNudibranchNotes": "C'est une journée pas très chargée qui s'écoule, et vous trouvez enfin le temps de jeter un œil à vos tâches à faire. Juste à côté de vos tâches les plus rouge vif, vous remarquez un amas ultra-brillant de limaces de mer bleues. Cela vous fascine ! Leurs couleurs saphir rendent vos objectifs les plus intimidants aussi faciles que vos habitudes les plus ancrées. Dans un élan fiévreux, vous vous mettez au travail, abattant chaque tâche en une frénésie sans fin.
La dernière chose dont vous vous rappelez ensuite, c'est @LilithofAlfheim vous jetant de l'eau froide dessus. \"Les nudibranches cépadimanches ne cessent de te piquer ! Il faut que tu fasses une pause !\"
Sous le choc, vous remarquez que votre peau est aussi rouge vif que vos tâches l'étaient. \"C'est bien d'être productif, vous lance @beffymaroo, mais il faut aussi prendre soin de soi ! Allez, vite, il faut s'en débarrasser !\"",
"questNudibranchCompletion": "@amadshade lessive le dernier nudibranche cépadimanche, que vous voyez glisser d'une pile de tâches complétées. Il laisse derrière lui un sac de vêtements, que vous ouvrez et qui contient de l'or... ainsi que quelques ellipsoïdes. Sans doute des œufs.",
"questNudibranchBoss": "Nudibranche cépadimanche",
"questNudibranchDropNudibranchEgg": "Nudibranche (Œuf)",
diff --git a/website/common/locales/fr/subscriber.json b/website/common/locales/fr/subscriber.json
index bb68efc95d..9efebfb5cd 100644
--- a/website/common/locales/fr/subscriber.json
+++ b/website/common/locales/fr/subscriber.json
@@ -203,7 +203,7 @@
"gemBenefit4": "Réinitialiser les points d'attribut de votre avatar et changer sa classe.",
"subscriptionBenefitLeadin": "Soutenez Habitica en vous abonnant et vous bénéficierez de ces avantages !",
"subscriptionBenefit1": "Alexandre le marchand vous vendra maintenant des gemmes au marché, au prix de 20 pièces d'or la gemme !",
- "subscriptionBenefit2": "Les tâches À Faire complétées et l'historique des tâches sont disponibles plus longtemps.",
+ "subscriptionBenefit2": "Les tâches à faire complétées et l'historique des tâches sont disponibles plus longtemps.",
"subscriptionBenefit3": "Découvrez plus d'objets avec une limite de butin quotidienne doublée.",
"subscriptionBenefit4": "Des objets cosmétiques uniques pour embellir votre avatar chaque mois.",
"subscriptionBenefit5": "Obtenez le familier jackalope pourpre royal lorsque vous vous abonnez.",
diff --git a/website/common/locales/ja/content.json b/website/common/locales/ja/content.json
index e26192717a..c10241dbcb 100644
--- a/website/common/locales/ja/content.json
+++ b/website/common/locales/ja/content.json
@@ -357,5 +357,6 @@
"hatchingPotionRuby": "ルビーの",
"hatchingPotionDessert": "お菓子な",
"hatchingPotionBirchBark": "白樺樹皮の",
- "hatchingPotionFluorite": "蛍石の"
+ "hatchingPotionFluorite": "蛍石の",
+ "hatchingPotionSandSculpture": "砂像の"
}
diff --git a/website/common/locales/ja/defaulttasks.json b/website/common/locales/ja/defaulttasks.json
index 48c31ec912..ea453d0e37 100644
--- a/website/common/locales/ja/defaulttasks.json
+++ b/website/common/locales/ja/defaulttasks.json
@@ -6,12 +6,12 @@
"defaultHabit3Text": "階段・エレベーター(鉛筆をクリックして編集)",
"defaultHabit3Notes": "いい・悪い習慣の例 : +/- 階段で行く・エレベーターで行く; +/- 水を飲む・炭酸飲料を飲む",
"defaultHabit4Text": "Habiticaにタスクを追加しましょう",
- "defaultHabit4Notes": "習慣、日課、To-Doのどれでも",
+ "defaultHabit4Notes": "習慣、日課、To Doのどれでも",
"defaultHabit5Text": "ここをタップして避けたい悪い習慣を入力しましょう",
"defaultHabit5Notes": "または編集画面から削除しましょう",
"defaultDaily1Text": "Habiticaでタスクの履歴を記録しましょう",
"defaultTodo1Text": "Habiticaに参加する(チェックして完了しましょう!)",
- "defaultTodoNotes": "このTo-Doを完了にする、または編集、削除できます。",
+ "defaultTodoNotes": "このTo Doを完了にする、または編集、削除できます。",
"defaultTodo2Text": "Justinによるタスクの説明を読み終える",
"defaultTodo2Notes": "一番下にあるすべての場所をを訪れる",
"defaultReward1Text": "15分間の休憩",
diff --git a/website/common/locales/ja/faq.json b/website/common/locales/ja/faq.json
index 8585237bf2..9cb454f4de 100644
--- a/website/common/locales/ja/faq.json
+++ b/website/common/locales/ja/faq.json
@@ -5,13 +5,13 @@
"androidFaqAnswer0": "まず、あなたの毎日の生活の中でやりたいタスクを設定します。そして実生活でそのタスクを完了し、チェックを入れると、ゴールドと経験値が得られます。ゴールドはアバターの装備やいくつかのアイテム、そしてカスタマイズした「ごほうび」を買うのに使えます。経験値によってあなたのキャラクターがレベルアップし、ペット・スキル・クエストといった新しいコンテンツをアンロックしていきます! メニュー > 所持品 > アバター でキャラクターをカスタマイズできます。\n\n基本操作 : 右下の (+) をクリックすると、新しいタスクの作成。作成済みのタスクをタップすると編集、左にスワイプすると削除。タスクにタグをつけると、右上で絞り込みができます。チェックリストの数字をクリックすることで、表示をたたんだり展開したりできます。",
"webFaqAnswer0": "まず、あなたの毎日の生活の中でやりたいタスクを設定します。そして実生活でそのタスクを完了したらチェックを入れます。すると、ゴールドと経験値が手に入ります。ゴールドはアバターの装備やいくつかのアイテム、そしてカスタマイズした「ごほうび」を買うのに使えます。経験値によってあなたのキャラクターがレベルアップし、ペット・スキル・クエストといった新しいコンテンツをアンロックしていきます! くわしくは [ヘルプ -> 新ユーザーのためのツアー](https://habitica.com/static/overview) でゲームの流れを少しずつ学びましょう。",
"faqQuestion1": "どのようにタスクをセットすればいいのですか?",
- "iosFaqAnswer1": "いい習慣 ( + がついている習慣) は、「野菜を食べる」というように毎日何度でも行えるものです。悪い習慣( - がついている習慣) は、「つめをかむ」といったやるべきでないくせ・習慣です。+ と - の両方がついている習慣は、「階段で上るか、エレベーターを使うか」といった、いい選択と悪い選択の両方があるものです。いい習慣で経験値とゴールドが得られます。悪い習慣は体力を奪います。\n\n日課は、「歯をみがく」とか「メールをチェックする」といった毎日やるべきことです。日課をやるべき日・曜日を「編集」で調整します。やるべき日に日課を行わないと、アバターは夜中にダメージを受けます。あまりに多くの日課を一度に背負わないように注意が必要です。\n\nTo-Do は「やるべきこと」リストです。To-Do を完了すると、ゴールドと経験値を獲得できます。To-Doでは体力が減ることはありません。「編集」をタップすることで、To-Do のしめきりを設定できます。",
- "androidFaqAnswer1": "いい習慣 ( + がついているもの) は、「野菜を食べる」というように 1 日のうちに何度でも行えるものです。悪い習慣( - がついているもの) は、「つめをかむ」といったやるべきでないくせ・習慣です。+ と - がついている習慣は、「階段 VS エレベーター」といった、いい選択と悪い選択の両方があるものです。いい習慣で経験値とゴールドが得られます。悪い習慣は体力を奪います。\n\n日課は、「歯をみがく」とか「メールをチェックする」といった毎日やるべきことです。日課をやるべき日を「編集」で調整します。やるべき日課を行わないと、アバターは夜中にダメージを受けます。あまりに多くの日課を一度に追加しすぎないように注意が必要です。\n\nTo-Do は「やるべきこと」リストです。To-Do を完了すると、ゴールドと経験値を獲得できます。To-Doでは体力が減ることはありません。「編集」をタップすることで、To-Do のしめきりを設定できます。",
- "webFaqAnswer1": "いい習慣 ( :heavy_plus_sign: がついている習慣) は、「野菜を食べる」のように毎日何度でも行えるものです。悪い習慣( :heavy_minus_sign: がついている習慣) は、「つめをかむ」といったやるべきでないくせ・習慣です。 :heavy_plus_sign: と :heavy_minus_sign: の両方がついている習慣は、「階段で上るか、エレベーターを使うか」といった、いい選択と悪い選択の両方があるものです。いい習慣で経験値とゴールドが得られます。悪い習慣で体力が奪われます。\n
\n日課は、「歯をみがく」とか「メールをチェックする」といった毎日やるべきことです。タイトルをクリックして、日課をやるべき日を調整します。やるべき日に日課を行わないと、アバターは夜中にダメージを受けます。あまりに多くの日課を一度に設定しないように気をつけましょう!\n
\nTo-Do は「やるべきこと」リストです。To-Do を完了すると、ゴールドと経験値を獲得できます。To-Doでは体力が減ることはありません。タイトルをタップすることで、To-Do のしめきりを設定できます。",
+ "iosFaqAnswer1": "いい習慣 ( + がついている習慣) は、「野菜を食べる」というように毎日何度でも行えるものです。悪い習慣( - がついている習慣) は、「つめをかむ」といったやるべきでないくせ・習慣です。+ と - の両方がついている習慣は、「階段で上るか、エレベーターを使うか」といった、いい選択と悪い選択の両方があるものです。いい習慣で経験値とゴールドが得られます。悪い習慣は体力を奪います。\n\n日課は、「歯をみがく」とか「メールをチェックする」といった毎日やるべきことです。日課をやるべき日・曜日を「編集」で調整します。やるべき日に日課を行わないと、アバターは夜中にダメージを受けます。あまりに多くの日課を一度に背負わないように注意が必要です。\n\nTo Doは「やるべきこと」リストです。To Doを完了すると、ゴールドと経験値を獲得できます。To-Doでは体力が減ることはありません。「編集」をタップすることで、To Doのしめきりを設定できます。",
+ "androidFaqAnswer1": "いい習慣 ( + がついているもの) は、「野菜を食べる」というように 1 日のうちに何度でも行えるものです。悪い習慣( - がついているもの) は、「つめをかむ」といったやるべきでないくせ・習慣です。+ と - がついている習慣は、「階段 VS エレベーター」といった、いい選択と悪い選択の両方があるものです。いい習慣で経験値とゴールドが得られます。悪い習慣は体力を奪います。\n\n日課は、「歯をみがく」とか「メールをチェックする」といった毎日やるべきことです。日課をやるべき日を「編集」で調整します。やるべき日課を行わないと、アバターは夜中にダメージを受けます。あまりに多くの日課を一度に追加しすぎないように注意が必要です。\n\nTo Doは「やるべきこと」リストです。To Doを完了すると、ゴールドと経験値を獲得できます。To-Doでは体力が減ることはありません。「編集」をタップすることで、To Doのしめきりを設定できます。",
+ "webFaqAnswer1": "* いい習慣(:heavy_plus_sign: がついている習慣)は、「野菜を食べる」のように毎日何度でも行えるものです。悪い習慣(:heavy_minus_sign:がついている習慣)は、「爪を噛む」といったやるべきでないくせ・習慣です。:heavy_plus_sign:と:heavy_minus_sign:の両方がついている習慣は、「階段で上るか、エレベーターを使うか」といった、いい選択と悪い選択の両方があるものです。いい習慣で経験値とゴールドが得られます。悪い習慣で体力が奪われます。\n* 日課は、「歯をみがく」とか「メールをチェックする」といった毎日やるべきことです。タイトルをクリックして、日課をやるべき日を調整します。やるべき日に日課を行わないと、アバターは夜中にダメージを受けます。あまりに多くの日課を一度に設定しないように気をつけましょう!\n* To Doは「やるべきこと」リストです。To Doを完了すると、ゴールドと経験値を獲得できます。To-Doでは体力が減ることはありません。タイトルをタップすることで、To Doのしめきりを設定できます。",
"faqQuestion2": "タスクのサンプルはありますか?",
- "iosFaqAnswer2": "参考のため、Wiki では4種類のタスクの例を用意しています :\n
\n* [習慣の例](https://habitica.fandom.com/ja/wiki/習慣の例)\n* [日課の例](https://habitica.fandom.com/ja/wiki/日課の例)\n* [To-Do の例](https://habitica.fandom.com/ja/wiki/To-Doの例)\n* [自分好みのごほうびの例](https://habitica.fandom.com/ja/wiki/自分好みのごほうびの例)",
- "androidFaqAnswer2": "参考のため、Wiki では4種類のタスクの例を用意しています :\n
\n* [習慣の例](https://habitica.fandom.com/ja/wiki/習慣の例)\n* [日課の例](https://habitica.fandom.com/ja/wiki/日課の例)\n* [To-Do の例](https://habitica.fandom.com/ja/wiki/To-Doの例)\n* [自分好みのごほうびの例](https://habitica.fandom.com/ja/wiki/自分好みのごほうびの例)",
- "webFaqAnswer2": "参考のため、Wiki では4種類のタスクの例を用意しています :\n
\n* [習慣の例](https://habitica.fandom.com/ja/wiki/習慣の例)\n* [日課の例](https://habitica.fandom.com/ja/wiki/日課の例)\n* [To-Do の例](https://habitica.fandom.com/ja/wiki/To-Doの例)\n* [自分好みのごほうびの例](https://habitica.fandom.com/ja/wiki/自分好みのごほうびの例)",
+ "iosFaqAnswer2": "参考のため、Wiki では4種類のタスクの例を用意しています :\n
\n* [習慣の例](https://habitica.fandom.com/ja/wiki/習慣の例)\n* [日課の例](https://habitica.fandom.com/ja/wiki/日課の例)\n* [To Doの例](https://habitica.fandom.com/ja/wiki/To-Doの例)\n* [自分好みのごほうびの例](https://habitica.fandom.com/ja/wiki/自分好みのごほうびの例)",
+ "androidFaqAnswer2": "参考のため、Wiki では4種類のタスクの例を用意しています :\n
\n* [習慣の例](https://habitica.fandom.com/ja/wiki/習慣の例)\n* [日課の例](https://habitica.fandom.com/ja/wiki/日課の例)\n* [To Doの例](https://habitica.fandom.com/ja/wiki/To-Doの例)\n* [自分好みのごほうびの例](https://habitica.fandom.com/ja/wiki/自分好みのごほうびの例)",
+ "webFaqAnswer2": "参考のため、Wiki では4種類のタスクの例を用意しています :\n* [習慣の例](https://habitica.fandom.com/ja/wiki/習慣の例)\n* [日課の例](https://habitica.fandom.com/ja/wiki/日課の例)\n* [To Doの例](https://habitica.fandom.com/ja/wiki/To-Doの例)\n* [自分好みのごほうびの例](https://habitica.fandom.com/ja/wiki/自分好みのごほうびの例)",
"faqQuestion3": "なぜタスクの色が変わるんですか ?",
"iosFaqAnswer3": "タスクの色は、最近あなたがどれだけタスクをこなしたかによって変化します! 新しいタスクは中間的な黄色でスタートします。たくさん日課をこなしたり、いい習慣をこなすと青に近づいていきます。日課をやりそこねたり、悪い習慣を行うと赤に近づいていきます。赤くなったタスクは、完了するとより多くの経験値やゴールドなどの報酬が得られますが、それが日課や悪い習慣であれば、よりたくさんのダメージを受けます! あなたにとって面倒なタスクほど、やる気を出すのに役立つことでしょう。",
"androidFaqAnswer3": "タスクの色は、最近あなたがどれだけタスクをこなしたかによって変化します! 新しいタスクは中間的な黄色でスタートします。たくさん日課をこなしたり、いい習慣をこなすと青に近づいていきます。日課をやりそこねたり、悪い習慣を行うと赤に近づいていきます。赤くなったタスクは、完了するとより多くの経験値やゴールドなどの報酬が得られますが、それが日課や悪い習慣であれば、よりたくさんのダメージを受けます! あなたにとってより面倒なタスクに対して、やる気を引き出します。",
@@ -33,9 +33,9 @@
"androidFaqAnswer7": "レベルが10になると、戦士、魔道士、盗賊、治療師になるための選択ができます。(すべてのプレーヤーは、標準で戦士としてスタートします。) それぞれのクラスは、異なった装備、異なるスキル(レベル11以降、使えるようになります)、異なる特技をもっています。戦士はボスにダメージを与えやすく、タスクからのダメージへの耐性も強いので、戦士がいるパーティはタフになります。魔道士も戦士と同様、ボスへのダメージが与えやすいですが、レベルアップが早く、マナを回復してパーティーに貢献します。盗賊は、もっともゴールドを稼ぎ、もっとも「落とし物」を見つけます。所属するパーティーが同じようにできるよう貢献します。最後に治療師は、自分とパーティーのメンバーの体力を回復できます。\n\nすぐにクラスを選びたくなければ——例えば、現在のクラスの装備をすべて買い集めたいなど——「辞退する」をクリックし、後で メニュー > クラス選択 で選択してください。",
"webFaqAnswer7": "レベル10になると、戦士、魔道士、盗賊、治療師のクラスを選べるようになります。( 標準では、すべてのプレイヤーは戦士でスタートします。) クラスによって、装備や、レベル11以降に使えるようになるスキル、そして長所が異なります。戦士はボスにダメージを与えるのがうまく、タスクからのダメージへの耐久力も高いので、パーティーがタフになります。魔道士もボスへのダメージを与えるのがうまく、レベルアップが速く、パーティーのマナを回復します。盗賊がいちばんゴールドと落ちているアイテムを獲得でき、パーティーにも同様の効果をもたらします。最後に、治療師は、自分自身とパーティーの仲間の体力を回復することができます。すぐにクラスを選びたくなければ――たとえば、いまのクラスの装備を買い集めている最中――「後で決める」をクリックし、後から選ぶときは設定画面で行います。",
"faqQuestion8": "レベル10以降、ヘッダーに表示される青いバーは何ですか?",
- "iosFaqAnswer8": "レベル10になってクラスを選択すると表示される青いバーは、マナ バーです。レベルアップを続けると、マナを使うスキルの機能がアンロックされます。それぞれのクラスは異なった特殊能力をもっており、レベル11以降、メニュー > 特殊能力を使う に表示されます。体力バーと違って、マナ バーはレベルを上げてもリセットされません。マナは、いい習慣、日課、To-Do を達成することで増え、悪い習慣を行うと減ります。夜が明けたときにも少し回復しますが、それはより多くの日課を完了すると、より回復します。",
- "androidFaqAnswer8": "レベル10になってクラスを選択すると表示される青いバーは、マナ バーです。レベルアップを続けると、マナを使うスキルの機能がアンロックされます。それぞれのクラスは異なったスキルをもっており、レベル11以降、メニュー > スキルを使う に表示されます。体力バーと違って、マナ バーはレベルを上げても全回復しません。マナは、いい習慣、日課、To-Do を達成することで増え、悪い習慣を行うと減ります。夜が明けたときにも少し回復しますが、それはより多くの日課を完了すると、より回復します。",
- "webFaqAnswer8": "レベル10になってクラスを選択すると表示される青いバーは、マナ バーです。レベルアップを続けると、マナを使うスキルの機能がアンロックされます。それぞれのクラスは異なった特殊能力をもっており、レベル11以降、画面下のアクションバーに表示されます。体力バーと違って、マナ バーはレベルを上げてもリセットされません。マナは、いい習慣、日課、To-Do を達成することで増え、悪い習慣を行うと減ります。また、夜が明けたときにもいくらか回復します ―― より多くの日課を完了させているほど、より多くのマナが得られるでしょう。",
+ "iosFaqAnswer8": "レベル10になってクラスを選択すると表示される青いバーは、マナ バーです。レベルアップを続けると、マナを使うスキルの機能がアンロックされます。それぞれのクラスは異なった特殊能力をもっており、レベル11以降、メニュー > 特殊能力を使う に表示されます。体力バーと違って、マナ バーはレベルを上げてもリセットされません。マナは、いい習慣、日課、To Doを達成することで増え、悪い習慣を行うと減ります。夜が明けたときにも少し回復しますが、それはより多くの日課を完了すると、より回復します。",
+ "androidFaqAnswer8": "レベル10になってクラスを選択すると表示される青いバーは、マナ バーです。レベルアップを続けると、マナを使うスキルの機能がアンロックされます。それぞれのクラスは異なったスキルをもっており、レベル11以降、メニュー > スキルを使う に表示されます。体力バーと違って、マナ バーはレベルを上げても全回復しません。マナは、いい習慣、日課、To Doを達成することで増え、悪い習慣を行うと減ります。夜が明けたときにも少し回復しますが、それはより多くの日課を完了すると、より回復します。",
+ "webFaqAnswer8": "レベル10になってクラスを選択すると表示される青いバーは、マナ バーです。レベルアップを続けると、マナを使うスキルの機能がアンロックされます。それぞれのクラスは異なった特殊能力をもっており、レベル11以降、画面下のアクションバーに表示されます。体力バーと違って、マナ バーはレベルを上げてもリセットされません。マナは、いい習慣、日課、To Doを達成することで増え、悪い習慣を行うと減ります。また、夜が明けたときにもいくらか回復します ―― より多くの日課を完了させているほど、より多くのマナが得られるでしょう。",
"faqQuestion9": "モンスターと戦ったり、クエストを始めるにはどうしたらいいですか?",
"iosFaqAnswer9": "まず、パーティーに加わるか、新しいパーティーを作るか(上述) する必要があります。一人でモンスターと戦うこともできますが、クエストをずっと簡単にしてくれるので、グループでプレーすることをお勧めします。加えて、タスクを達成するようあなたを応援してくれる友達がいることで、とてもやる気になるからです!\n\n次に、クエストの巻物が必要です。 所持品 > アイテム に保管されています。巻物を入手するには3通りの方法があります : \n\n- レベル15 で、3 リンク クエストとして知られる、シリーズ クエストにたどり着きます。その後、レベル 30、40、そして60 のそれぞれで、シリーズ クエストがアンロックされます。\n- だれかをあなたのパーティーに招待すると、バシ・リストの巻物が手に入ります。\n- クエストショップで、ゴールドまたはジェムを使ってクエストを購入できます。\n\nボスと戦ったり、コレクション クエストでアイテムを集めたりするには、タスクを通常通り完了するだけです。日付が改められるたびに、ダメージとして計算されます( ボスの体力バーが減るのを見るには、スクリーンをプルダウンして、リロードする必要があるでしょう)。 ボスと戦っている間に日課をやり残すと、ボスへのダメージが発生するタイミングで、ボスからあなた方パーティーへの攻撃によるダメージが発生します。\n\nレベル11以降、魔道士と戦士は、ボスへの追加ダメージを発生させるスキルを覚えるので、もしダメージディーラーになりたいのなら、この2つはレベル10で選択するのにすばらしいクラスです。",
"androidFaqAnswer9": "まず、パーティーに加わるか、新しいパーティーを作るか(上述) する必要があります。一人でモンスターと戦うこともできますが、クエストをずっと簡単にしてくれるので、グループでプレーすることをお勧めします。加えて、タスクを達成するようあなたを応援してくれる友達がいることで、とてもやる気になるからです!\n\n次に、クエストの巻物が必要です。 所持品 > アイテム に保管されています。巻物を入手するには3通りの方法があります : \n\n- レベル15 で、3 リンク クエストとして知られる、シリーズ クエストにたどり着きます。その後、レベル 30、40、そして60 のそれぞれで、シリーズ クエストがアンロックされます。\n- だれかをあなたのパーティーに招待すると、バシ・リストの巻物が手に入ります。\n- クエストショップで、ゴールドまたはジェムを使ってクエストを購入できます。\n\nボスと戦ったり、コレクション クエストでアイテムを集めたりするには、タスクを通常通り完了するだけです。日付が改められるたびに、ダメージとして計算されます( ボスの体力バーが減るのを見るには、スクリーンをプルダウンして、リロードする必要があるでしょう)。 ボスと戦っている間に日課をやり残すと、ボスへのダメージが発生するタイミングで、ボスからあなた方パーティーへの攻撃によるダメージが発生します。\n\nレベル11以降、魔道士と戦士は、ボスへの追加ダメージを発生させるスキルを覚えるので、もしダメージディーラーになりたいのなら、この2つはレベル10で選択するのにすばらしいクラスです。",
diff --git a/website/common/locales/ja/front.json b/website/common/locales/ja/front.json
index 0c8796596d..a815df608b 100644
--- a/website/common/locales/ja/front.json
+++ b/website/common/locales/ja/front.json
@@ -4,7 +4,7 @@
"accept1Terms": "私は以下のことを承諾し、ボタンをクリックします:",
"accept2Terms": "そして",
"alexandraQuote": "マドリードのスピーチでは、[Habitica]のことを話さずにはいられませんでした。まだ上司が必要なフリーランスの方々には必需品です。",
- "althaireQuote": "いつもクエストがあることで、日課とTo-Doを全部やってやろうって、やる気がわいてきます。一番のモチベーションは、パーティーの仲間をがっかりさせたくないってことですね。",
+ "althaireQuote": "いつもクエストがあることで、日課とTo Doを全部やってやろうって、やる気がわいてきます。一番のモチベーションは、パーティーの仲間をがっかりさせたくないってことですね。",
"andeeliaoQuote": "素晴らしい製品です。まだ数日前にはじめたばかりですが、既に私の時間がより意識的で生産的になりました!",
"autumnesquirrelQuote": "私は、仕事や家事、期限までの請求の支払いを、先延ばしにすることが減りました。",
"businessSample1": "持ち物の1ページを確認する",
@@ -85,7 +85,7 @@
"landingend": "まだ決心がつきませんか?",
"landingend2": "もっと詳しい説明は[機能一覧](/static/overview)を見てください。もっとプライベートな用途がお好みですか? 家族や教育、サポートグループ、ビジネスでの利用には[管理パッケージ](/static/plans)が最適のプランです。",
"landingp1": "市場にある多くの生産性向上ツールには、使いつづけようとするインセンティブがありません。\nHabitica はこの問題を、習慣づけを楽しくすることで解決しました! 自分自身の成功にはごほうびを、失敗にはペナルティーを...。Habitica は、日々の行動で目標を達成するためのやる気を提供します。",
- "landingp2": "あなたが良い習慣を続けている時や、日課を完了させた時、古くなったTo-Doを片付けたとき、Habiticaでは経験値とゴールドの報酬が即座に手に入ります。経験を積むとレベルアップすることができ、能力値を上昇させたり、クラスやペットなどの更なる機能をアンロックすることができます。ゴールドはちょっとした気分転換をもたらすゲーム内のアイテムや、あなた自身がモチベーション向上の為に設定した個人的な報酬と引き換えられます。ほんの小さな成功でもすぐに報酬が得られるため、あなたは物事を先延ばしにしづらくなります。",
+ "landingp2": "あなたが良い習慣を続けている時や、日課を完了させた時、古くなったTo Doを片付けたとき、Habiticaでは経験値とゴールドの報酬が即座に手に入ります。経験を積むとレベルアップすることができ、能力値を上昇させたり、クラスやペットなどの更なる機能をアンロックすることができます。ゴールドはちょっとした気分転換をもたらすゲーム内のアイテムや、あなた自身がモチベーション向上の為に設定した個人的な報酬と引き換えられます。ほんの小さな成功でもすぐに報酬が得られるため、あなたは物事を先延ばしにしづらくなります。",
"landingp2header": "簡単に得られる喜び",
"landingp3": "実生活で、悪い習慣にふけったり、やるべき仕事をやらなかったりすると、ゲーム内のキャラクターは体力を失います。体力が低くなりすぎると、ゲーム内で積み上げた実績の一部を失ってしまいます。Habitica はこのように現実世界での問題をすぐにゲーム内に反映させることで、悪い習慣や先延ばしぐせを起こさないように、お手伝いします。",
"landingp3header": "結果",
@@ -99,7 +99,7 @@
"logout": "ログアウト",
"marketing1Header": "ゲームをプレーして、習慣を改善しましょう",
"marketing1Lead1Title": "あなたの人生のRPG",
- "marketing1Lead1": "Habitica は実生活での習慣を改善するゲームです。すべてのタスク(習慣、日課、To-Do) を倒すべき小さなモンスターとみなすことで、あなたの人生を「ゲーム化」します。あなたがよりよく生きれば、ゲームも前進します。一方、実生活で失敗すると、ゲーム内の分身であるキャラクターも後戻りしてしまいますよ。",
+ "marketing1Lead1": "Habiticaは実生活での習慣を改善するゲームです。すべてのタスク(習慣、日課、To Do)を倒すべき小さなモンスターとみなすことで、あなたの人生を「ゲーム化」します。あなたがよりよく生きれば、ゲームも前進します。一方、実生活で失敗すると、ゲーム内の分身であるキャラクターも後戻りしてしまいますよ。",
"marketing1Lead2Title": "すばらしい装備を手に入れよう",
"marketing1Lead2": "習慣を改善して、アバターを成長させましょう。手に入れたカッコいい衣装をみんなに披露しましょう!",
"marketing1Lead3Title": "ときどきボーナスが入ります",
@@ -180,7 +180,7 @@
"rewardHeading": "タスクをかたづけて、ゴールドをゲットしましょう!",
"sampleDailies": "日課の例",
"sampleHabits": "習慣の例",
- "sampleToDo": "To-Doの例",
+ "sampleToDo": "To Doの例",
"school": "学校",
"schoolSample1": "課題を1つ終わらせる",
"schoolSample2": "1時間勉強する",
@@ -311,7 +311,7 @@
"gamifyYourLife": "あなたの人生がゲームに",
"aboutHabitica": "Habitica はあなたの実生活をゲームのように見ることで、習慣を身につけ生産的にする無料のアプリケーションです。やる気につながるゲーム内の報酬・懲罰システム、励ましとなる強力なソーシャルネットワークによって、Habitica は健康になりたい、しっかり働きたい、そして幸せになりたいというあなたのゴールを実現するお手伝いをします。",
"trackYourGoals": "習慣と目標をトラッキングしよう",
- "trackYourGoalsDesc": "Habiticaの使いやすいモバイルアプリやWebインターフェイスであなたの習慣や日々の目標、To-Doリストを管理し、責任感を維持しましょう。",
+ "trackYourGoalsDesc": "Habiticaの使いやすいモバイルアプリやWebインターフェイスであなたの習慣や日々の目標、To Doリストを管理し、責任感を維持しましょう。",
"earnRewards": "目標に対する報酬を手に入れよう",
"earnRewardsDesc": "タスクをチェックして自分のアバターをレベルアップさせ、戦闘用の装備や不思議なペット、魔法のスキル、クエストなどのゲーム内要素をアンロックしましょう!",
"battleMonsters": "友達と一緒にモンスターと戦おう",
diff --git a/website/common/locales/ja/gear.json b/website/common/locales/ja/gear.json
index c9f6c86d82..dd00d3680a 100644
--- a/website/common/locales/ja/gear.json
+++ b/website/common/locales/ja/gear.json
@@ -25,43 +25,43 @@
"weaponWarrior0Text": "練習用の剣",
"weaponWarrior0Notes": "稽古用の武器。効果なし。",
"weaponWarrior1Text": "剣",
- "weaponWarrior1Notes": "兵士の剣。力が<%= str %>上がる。",
+ "weaponWarrior1Notes": "兵士の剣。力が<%= str %>上がります。",
"weaponWarrior2Text": "斧",
- "weaponWarrior2Notes": "両面に刃をつけた戦斧。力が<%= str %>上がる。",
+ "weaponWarrior2Notes": "両面に刃をつけた戦斧。力が<%= str %>上がります。",
"weaponWarrior3Text": "モーニングスター",
- "weaponWarrior3Notes": "恐ろしいスパイクがついてる重い棍棒。力が<%= str %>上がる。",
+ "weaponWarrior3Notes": "恐ろしいスパイクがついてる重い棍棒。力が<%= str %>上がります。",
"weaponWarrior4Text": "サファイアの刃",
- "weaponWarrior4Notes": "北風のごとく身を切る刃を持つ剣。力が<%= str %>上がる。",
+ "weaponWarrior4Notes": "北風のごとく身を切る刃を持つ剣。力が<%= str %>上がります。",
"weaponWarrior5Text": "ルビーの剣",
- "weaponWarrior5Notes": "炉で熱したときの光を放ちつづけている武器。力が <%= str %> 上がる。",
+ "weaponWarrior5Notes": "炉で熱したときの光を放ちつづけている武器。力が <%= str %> 上がります。",
"weaponWarrior6Text": "黄金の剣",
- "weaponWarrior6Notes": "暗黒の魔物が嫌う剣。力が<%= str %>上がる。",
+ "weaponWarrior6Notes": "暗黒の魔物が嫌う剣。力が<%= str %>上がります。",
"weaponRogue0Text": "ダガー",
"weaponRogue0Notes": "盗賊の基本的な武器。効果なし。",
"weaponRogue1Text": "短剣",
- "weaponRogue1Notes": "軽くて隠しやすい剣。力が<%= str %>上がる。",
+ "weaponRogue1Notes": "軽くて隠しやすい剣。力が<%= str %>上がります。",
"weaponRogue2Text": "三日月刀",
- "weaponRogue2Notes": "すばやい動きで最後の一撃を見舞う剣。力が<%= str %>上がる。",
+ "weaponRogue2Notes": "すばやい動きで最後の一撃を見舞う剣。力が<%= str %>上がります。",
"weaponRogue3Text": "ククリナイフ",
- "weaponRogue3Notes": "サバイバルにも戦闘にも使われる、独特のナイフ。力が<%= str %>上がる。",
+ "weaponRogue3Notes": "サバイバルにも戦闘にも使われる、独特のナイフ。力が<%= str %>上がります。",
"weaponRogue4Text": "ヌンチャク",
- "weaponRogue4Notes": "鎖の両側に重いバトンが付いている。力が<%= str %>上がる。",
+ "weaponRogue4Notes": "鎖の両側に重いバトンが付いている。力が<%= str %>上がります。",
"weaponRogue5Text": "忍者刀",
- "weaponRogue5Notes": "忍者自身に劣らず滑らかで鋭い剣。力が<%= str %>上がる。",
+ "weaponRogue5Notes": "忍者自身に劣らず滑らかで鋭い剣。力が<%= str %>上がります。",
"weaponRogue6Text": "鈎",
- "weaponRogue6Notes": "引っ掛けて武装を解除することができる武器。力が<%= str %>上がる。",
+ "weaponRogue6Notes": "引っ掛けて武装を解除することができる武器。力が<%= str %>上がります。",
"weaponWizard0Text": "見習いの杖",
"weaponWizard0Notes": "稽古用の杖。効果なし。",
"weaponWizard1Text": "木の杖",
"weaponWizard1Notes": "木を削った基本的な装備。知能が<%= int %>、知覚が<%= per %> 上がります。",
"weaponWizard2Text": "宝玉の杖",
- "weaponWizard2Notes": "宝石を原動力としている。知能が<%= int %>、知覚が<%= per %>上がる。",
+ "weaponWizard2Notes": "宝石を原動力としている。知能が<%= int %>、知覚が<%= per %>上がります。",
"weaponWizard3Text": "鉄の杖",
"weaponWizard3Notes": "金属板が熱、冷気、そして雷をほとばしらせます。知能が <%= int %>、知覚が <%= per %> 上がります。",
"weaponWizard4Text": "真鍮の杖",
- "weaponWizard4Notes": "その重さに見合う威力を誇る。知能が<%= int %>、知覚が<%= per %>上がる。",
+ "weaponWizard4Notes": "その重さに見合う威力を誇ります。知能が<%= int %>、知覚が<%= per %>上がります。",
"weaponWizard5Text": "大魔道士の杖",
- "weaponWizard5Notes": "最も複雑な呪文が織り込まれている。知能が<%= int %>、知覚が<%= per %>上がる。",
+ "weaponWizard5Notes": "最も複雑な呪文が織り込まれています。知能が<%= int %>、知覚が<%= per %>上がります。",
"weaponWizard6Text": "黄金の杖",
"weaponWizard6Notes": "錬金術で生み出された黄金ことオリハルコンできたえられており、強く貴重。知能が<%= int %>、知覚が<%= per %>上がります。",
"weaponHealer0Text": "初心者のロッド",
@@ -133,7 +133,7 @@
"weaponSpecialSummerRogueText": "海賊の剣",
"weaponSpecialSummerRogueNotes": "止まれ! この剣を使えば、日課に甲板の上を歩かせることができます! 力が <%= str %> 上がります。2014年夏の限定装備。",
"weaponSpecialSummerWarriorText": "船乗りのスライサー",
- "weaponSpecialSummerWarriorNotes": "この危険なナイフとかかわりになりたい To-Do タスクはありません! 力が <%= str %> 上がります。2014年夏の限定装備。",
+ "weaponSpecialSummerWarriorNotes": "この危険なナイフとかかわりになりたい To Doタスクはありません! 力が <%= str %> 上がります。2014年夏の限定装備。",
"weaponSpecialSummerMageText": "昆布キャッチャー",
"weaponSpecialSummerMageNotes": "このやすは、海藻を突き刺すのに効果的で、昆布の収穫でさらなる生産性をもたらします! 知能が <%= int %>、知覚が <%= per %> 上がります。2014年夏の限定装備。",
"weaponSpecialSummerHealerText": "浅瀬のつえ",
@@ -161,7 +161,7 @@
"weaponSpecialSpring2015MageText": "手品師のつえ",
"weaponSpecialSpring2015MageNotes": "このかわいいつえで、自分のためにニンジンを召喚しましょう。知能が <%= int %> 、知覚が <%= per %> 上がります。2015年春の限定装備。",
"weaponSpecialSpring2015HealerText": "猫のがらがら",
- "weaponSpecialSpring2015HealerNotes": "振れば魅惑的なカチカチ音がして誰もが何時間でも楽しむ事ができる。知能が<%= int %>上がる。2015年春季限定版装備。",
+ "weaponSpecialSpring2015HealerNotes": "振れば魅惑的なカチカチ音がして誰もが何時間でも楽しむ事ができます。知能が<%= int %>上がります。2015年春季限定版装備。",
"weaponSpecialSummer2015RogueText": "火炎放射サンゴ",
"weaponSpecialSummer2015RogueNotes": "このファイヤーコーラル(赤サンゴ)の親戚は、水中で毒液を射る能力を持っています。力を <%= str %> 上げます。2015年夏の限定装備。",
"weaponSpecialSummer2015WarriorText": "太陽のカジキ",
@@ -171,7 +171,7 @@
"weaponSpecialSummer2015HealerText": "うちよせる波のつえ",
"weaponSpecialSummer2015HealerNotes": "船酔いと海の病気を治します! 知能が <%= int %> 上がります。2015年夏の限定装備。",
"weaponSpecialFall2015RogueText": "バット・ル アックス",
- "weaponSpecialFall2015RogueNotes": "おそろしい To-Do も、この羽ばたく「おの」の前では縮み上がるでしょう。力が <%= str %> 上がります。2015年秋の限定装備。",
+ "weaponSpecialFall2015RogueNotes": "おそろしい To Doも、この羽ばたく「おの」の前では縮み上がるでしょう。力が <%= str %> 上がります。2015年秋の限定装備。",
"weaponSpecialFall2015WarriorText": "木の板",
"weaponSpecialFall2015WarriorNotes": "とうもろこし畑で何かをもちあげるのに、そしてタスクをぶったたくのに役立ちます。力が <%= str %> 上がります。2015年秋の限定装備。",
"weaponSpecialFall2015MageText": "魔法の糸",
@@ -237,7 +237,7 @@
"weaponSpecialFall2017RogueText": "りんご飴のメイス",
"weaponSpecialFall2017RogueNotes": "敵をこの甘みで倒しましょう! 力が <%= str %> 上がります。2017年秋の限定装備。",
"weaponSpecialFall2017WarriorText": "キャンディーコーンの槍",
- "weaponSpecialFall2017WarriorNotes": "たとえオバケやモンスター、赤いTo-Doであっても、全ての敵はこのおいしそうな見た目の槍の前では縮み上がるでしょう。力が<%= str %>上がります。2017年秋の限定装備。",
+ "weaponSpecialFall2017WarriorNotes": "たとえオバケやモンスター、赤いTo Doであっても、全ての敵はこのおいしそうな見た目の槍の前では縮み上がるでしょう。力が<%= str %>上がります。2017年秋の限定装備。",
"weaponSpecialFall2017MageText": "不気味な杖",
"weaponSpecialFall2017MageNotes": "この杖についた頭蓋骨の輝く眼は、謎と魔法を放ちます。 知能が <%= int %>、知覚が <%= per %> 上がります。2017年秋の限定装備。",
"weaponSpecialFall2017HealerText": "気味の悪い燭台",
@@ -409,7 +409,7 @@
"armorWizard5Text": "王宮魔術師のローブ",
"armorWizard5Notes": "王位の権力の象徴。知能が <%= int %> 上がります。",
"armorHealer1Text": "侍祭のローブ",
- "armorHealer1Notes": "謙虚さと決意を示す衣服。体質が<%= con %>上がる。",
+ "armorHealer1Notes": "謙虚さと決意を示す衣服。体質が<%= con %>上がります。",
"armorHealer2Text": "医術士のローブ",
"armorHealer2Notes": "戦闘で負傷した者の手当をする時に着用します。体質が <%= con %> 上がります。",
"armorHealer3Text": "守護者のマント",
@@ -1843,5 +1843,8 @@
"weaponSpecialKS2019Notes": "このグリフォンの爪とくちばしのようなカーブの華麗なポールウエポンは、たいへんなタスクをやり通す精神力を思い出させます。力が<%= str %>上がります。",
"weaponSpecialFall2019MageText": "単眼のつえ",
"weaponSpecialFall2019WarriorNotes": "カラスの鉤爪で敵を引きちぎろう!力が<%= str %>上がります。2019年秋の限定装備。",
- "weaponSpecialFall2019WarriorText": "鉤爪の三叉槍"
+ "weaponSpecialFall2019WarriorText": "鉤爪の三叉槍",
+ "weaponSpecialFall2019RogueNotes": "あなたがオーケストラを指揮しようとアリアを歌おうと、この道具はドラマチックなジェスチャーのために両手を空にしておけます!力が<%= str %>上がります。2019年秋の限定装備。",
+ "weaponSpecialFall2019MageNotes": "雷を鍛造したり、要塞を建てたり、あるいはシンプルに死の恐怖に恐れおののかせたりと、この杖は巨人が行う奇跡の力をあなたに貸します。知能が<%= int %>、知覚が<%= per %>上がります。2019年秋の限定装備。",
+ "weaponSpecialFall2019HealerText": "恐ろしい守り札"
}
diff --git a/website/common/locales/ja/groups.json b/website/common/locales/ja/groups.json
index 9fd31807bd..94a506d015 100644
--- a/website/common/locales/ja/groups.json
+++ b/website/common/locales/ja/groups.json
@@ -166,9 +166,9 @@
"optional": "オプション",
"needsText": "メッセージを入力してください。",
"needsTextPlaceholder": "ここにメッセージを入力してください。",
- "copyMessageAsToDo": "メッセージをコピーしてTo-Doに追加",
- "copyAsTodo": "コピーしてTo-Doに追加",
- "messageAddedAsToDo": "メッセージをTo-Doにコピーしました。",
+ "copyMessageAsToDo": "メッセージをコピーしてTo Doに追加",
+ "copyAsTodo": "コピーしてTo Doに追加",
+ "messageAddedAsToDo": "メッセージをTo Doにコピーしました。",
"messageWroteIn": "<%= user %> が <%= group %>に書きました",
"msgPreviewHeading": "メッセージプレビュー",
"leaderOnlyChallenges": "グループリーダーだけがチャレンジを作成できます",
@@ -489,7 +489,7 @@
"PMDisabled": "メッセージを無効にする",
"userWithUsernameOrUserIdNotFound": "ユーザー名またはユーザーIDが見つかりませんでした。",
"usernameOrUserId": "ユーザー名またはユーザーID",
- "sendGiftToWhom": "誰に贈り物を送りたいですか?",
+ "sendGiftToWhom": "誰にプレゼントを贈りたいですか?",
"selectGift": "贈り物を選ぶ",
"PMUnblockUserToSendMessages": "メッセージの送信と受信を続けるには、このユーザーのブロックを解除しましょう。",
"PMUserDoesNotReceiveMessages": "このユーザーはもはやプライベートメッセージを受信していません",
diff --git a/website/common/locales/ja/limited.json b/website/common/locales/ja/limited.json
index 47890ebb67..9b9c2b4eb4 100644
--- a/website/common/locales/ja/limited.json
+++ b/website/common/locales/ja/limited.json
@@ -37,18 +37,18 @@
"seasonalShopFallTextBroken": "ああ......季節の店へよくぞお越しを...いまは秋の期間限定版グッズやなんかをとりそろえ...こちらはどれも、毎年の秋まつりイベント期間のみの商品で、当店は10月31日までの限定オープン...今すぐ買っておかないと、ずっと...ずっと...ずっと待つことになる...(ため息)",
"seasonalShopBrokenText": "私の大切なあずまやが!! 私のすてきな飾りつけが! ああ、ディスハートナーに何もかも壊されてしまいました……。(T_T) 私が季節の店を建て直せるように、キャンプ場であの怪物を仕留めるのを手伝ってください!",
"seasonalShopRebirth": "この中の装備で、以前に買ったけれど、現在もっていないものは、「ごほうび」列でもう一度買うことができます。初期状態では、その時点でのクラス ( 標準では戦士 ) のアイテムしか買えませんが、ご心配なく。クラスを変更すれば、そのクラス用のアイテムを買えるようになります。",
- "candycaneSet": "キャンディー棒 (魔道士)",
- "skiSet": "スノアイパー(盗賊)",
- "snowflakeSet": "雪の結晶 (治療師)",
- "yetiSet": "雪男使い (戦士)",
- "northMageSet": "北の魔女(魔道士)",
- "icicleDrakeSet": "つららのドラゴン (盗賊)",
- "soothingSkaterSet": "慰めのスケーター (治療師)",
- "gingerbreadSet": "ジンジャークッキーの戦士 (戦士)",
- "snowDaySet": "雪の日の戦士(戦士)",
+ "candycaneSet": "キャンディー棒(魔道士)",
+ "skiSet": "スノアイパー(盗賊)",
+ "snowflakeSet": "雪の結晶(治療師)",
+ "yetiSet": "雪男使い(戦士)",
+ "northMageSet": "北の魔女(魔道士)",
+ "icicleDrakeSet": "つららのドラゴン(盗賊)",
+ "soothingSkaterSet": "慰めのスケーター(治療師)",
+ "gingerbreadSet": "ジンジャークッキー(戦士)",
+ "snowDaySet": "雪の日(戦士)",
"snowboardingSet": "スノーボードの魔道士(魔道士)",
- "festiveFairySet": "お祭り妖精(治療師)",
- "cocoaSet": "ココアな盗賊(盗賊)",
+ "festiveFairySet": "お祭り妖精(治療師)",
+ "cocoaSet": "ココア(盗賊)",
"toAndFromCard": "<%= toName %> へ、<%= fromName %> より",
"nyeCard": "年賀状",
"nyeCardExplanation": "いっしょに新年を祝ったので、双方ともに「旧知の間がら」バッジを獲得しました!",
@@ -59,81 +59,81 @@
"nye0": "あけましておめでとう! 今年あなたがたくさんの悪い習慣をやっつけられますように。",
"nye1": "あけましておめでとう! 今年あなたがたくさんのごほうびを獲得できますように。",
"nye2": "あけましておめでとう! 今年あなたがたくさんの「パーフェクトな日」を達成できますように。",
- "nye3": "あけましておめでとう! 今年あなたのTo-Doがどれも早く片づき、リストがきれいでありますように。",
+ "nye3": "あけましておめでとう! 今年あなたのTo Doがどれも早く片づき、リストがきれいでありますように。",
"nye4": "あけましておめでとう! 今年あなたが怒りくるったヒッポグリフの攻撃を受けませんように。",
"holidayCard": "クリスマスカードが届きました!",
- "mightyBunnySet": "強大なウサギ(戦士)",
- "magicMouseSet": "魔法のネズミ(魔道士)",
- "lovingPupSet": "かわいい子犬 (治療師)",
- "stealthyKittySet": "ステルスキティ(盗賊)",
- "daringSwashbucklerSet": "不敵な海賊(戦士)",
- "emeraldMermageSet": "エメラルドマーメイジ(魔道士)",
- "reefSeahealerSet": "さんご礁のシーヒーラー (治療師)",
- "roguishPirateSet": "いたずら好きな海賊(盗賊)",
- "monsterOfScienceSet": "科学のモンスター (戦士)",
- "witchyWizardSet": "魔女のような魔法使い (魔道士)",
- "mummyMedicSet": "ミイラの衛生兵 (治療師)",
- "vampireSmiterSet": "吸血鬼ハンター (盗賊)",
- "bewareDogSet": "注意すべき猛犬 (戦士)",
- "magicianBunnySet": "魔術師のウサギ (魔道士)",
- "comfortingKittySet": "くつろいだネコ (治療師)",
- "sneakySqueakerSet": "爆竹ネズミ (盗賊)",
- "sunfishWarriorSet": "マンボウの戦士 (戦士)",
- "shipSoothsayerSet": "船の占い師 (魔道士)",
- "strappingSailorSet": "がっしりした船乗り (治療師)",
- "reefRenegadeSet": "礁の裏切り者 (盗賊)",
- "scarecrowWarriorSet": "かかしの戦士 (戦士)",
- "stitchWitchSet": "刺繍の魔女 (魔道士)",
- "potionerSet": "薬使い (治療師)",
- "battleRogueSet": "バット・ル(盗賊)",
- "springingBunnySet": "ぴょんぴょんうさぎ(治療師)",
- "grandMalkinSet": "マダム マルキン (魔道士)",
- "cleverDogSet": "抜け目のない犬(盗賊)",
- "braveMouseSet": "勇気あるネズミ(戦士)",
- "summer2016SharkWarriorSet": "サメ(戦士)",
- "summer2016DolphinMageSet": "イルカ(魔道士)",
- "summer2016SeahorseHealerSet": "タツノオトシゴ(治療師)",
- "summer2016EelSet": "うなぎ(盗賊)",
- "fall2016SwampThingSet": "沼地の怪物 (戦士)",
+ "mightyBunnySet": "強大なウサギ(戦士)",
+ "magicMouseSet": "魔法のネズミ(魔道士)",
+ "lovingPupSet": "かわいい子犬(治療師)",
+ "stealthyKittySet": "ステルスキティ(盗賊)",
+ "daringSwashbucklerSet": "不敵な海賊(戦士)",
+ "emeraldMermageSet": "エメラルドマーメイジ(魔道士)",
+ "reefSeahealerSet": "さんご礁のシーヒーラー(治療師)",
+ "roguishPirateSet": "いたずら好きな海賊(盗賊)",
+ "monsterOfScienceSet": "科学のモンスター(戦士)",
+ "witchyWizardSet": "魔女のような魔法使い(魔道士)",
+ "mummyMedicSet": "ミイラの衛生兵(治療師)",
+ "vampireSmiterSet": "吸血鬼ハンター(盗賊)",
+ "bewareDogSet": "注意すべき猛犬(戦士)",
+ "magicianBunnySet": "魔術師のウサギ(魔道士)",
+ "comfortingKittySet": "くつろいだネコ(治療師)",
+ "sneakySqueakerSet": "爆竹ネズミ(盗賊)",
+ "sunfishWarriorSet": "マンボウ(戦士)",
+ "shipSoothsayerSet": "船の占い師(魔道士)",
+ "strappingSailorSet": "がっしりした船乗り(治療師)",
+ "reefRenegadeSet": "礁の裏切り者(盗賊)",
+ "scarecrowWarriorSet": "かかし(戦士)",
+ "stitchWitchSet": "刺繍の魔女(魔道士)",
+ "potionerSet": "薬使い(治療師)",
+ "battleRogueSet": "バット・ル(盗賊)",
+ "springingBunnySet": "ぴょんぴょんうさぎ(治療師)",
+ "grandMalkinSet": "マダム マルキン(魔道士)",
+ "cleverDogSet": "抜け目のない犬(盗賊)",
+ "braveMouseSet": "勇気あるネズミ(戦士)",
+ "summer2016SharkWarriorSet": "サメ(戦士)",
+ "summer2016DolphinMageSet": "イルカ(魔道士)",
+ "summer2016SeahorseHealerSet": "タツノオトシゴ(治療師)",
+ "summer2016EelSet": "うなぎ(盗賊)",
+ "fall2016SwampThingSet": "沼地の怪物(戦士)",
"fall2016WickedSorcererSet": "悪意の妖術師(魔道士)",
- "fall2016GorgonHealerSet": "ゴルゴン(治療師)",
- "fall2016BlackWidowSet": "黒婦人(盗賊)",
- "winter2017IceHockeySet": "アイスホッケー (戦士)",
- "winter2017WinterWolfSet": "冬オオカミ (魔道士)",
- "winter2017SugarPlumSet": "シュガープラム(治療師)",
- "winter2017FrostyRogueSet": "銀霜(盗賊)",
- "spring2017FelineWarriorSet": "ネコ (戦士)",
- "spring2017CanineConjurorSet": "イヌの魔道士 (魔道士)",
- "spring2017FloralMouseSet": "花のネズミ (治療師)",
- "spring2017SneakyBunnySet": "こそこそウサギ (盗賊)",
- "summer2017SandcastleWarriorSet": "砂の城 (戦士)",
- "summer2017WhirlpoolMageSet": "渦潮(魔道士)",
- "summer2017SeashellSeahealerSet": "貝殻のシーヒーラー (治療師)",
- "summer2017SeaDragonSet": "シードラゴン (盗賊)",
- "fall2017HabitoweenSet": "ハビウィーン (戦士)",
- "fall2017MasqueradeSet": "仮面舞踏会(魔道士)",
- "fall2017HauntedHouseSet": "幽霊屋敷(治療師)",
- "fall2017TrickOrTreatSet": "トリックオアトリート(盗賊)",
- "winter2018ConfettiSet": "紙吹雪(魔道士)",
- "winter2018GiftWrappedSet": "ギフトラッピング (戦士)",
- "winter2018MistletoeSet": "ヤドリギ(治療師)",
- "winter2018ReindeerSet": "トナカイ(盗賊)",
- "spring2018SunriseWarriorSet": "日の出 (戦士)",
- "spring2018TulipMageSet": "チューリップ(魔道士)",
- "spring2018GarnetHealerSet": "ガーネット治療師)",
- "spring2018DucklingRogueSet": "アヒルちゃん(盗賊)",
- "summer2018BettaFishWarriorSet": "闘魚 (戦士)",
- "summer2018LionfishMageSet": "ミノカサゴ (魔道士)",
- "summer2018MerfolkMonarchSet": "人魚王 (治療師)",
- "summer2018FisherRogueSet": "釣り師の盗賊 (盗賊)",
- "fall2018MinotaurWarriorSet": "ミノタウロス (戦士)",
- "fall2018CandymancerMageSet": "キャンディマンサー (魔道士)",
- "fall2018CarnivorousPlantSet": "食肉植物 (治療師)",
- "fall2018AlterEgoSet": "オルター・エゴ (盗賊)",
- "winter2019BlizzardSet": "ブリザード (戦士)",
- "winter2019PyrotechnicSet": "パイロテクニック (魔道士)",
- "winter2019WinterStarSet": "ウィンタースター (治療師)",
- "winter2019PoinsettiaSet": "ポインセチア (盗賊)",
+ "fall2016GorgonHealerSet": "ゴルゴン(治療師)",
+ "fall2016BlackWidowSet": "黒婦人(盗賊)",
+ "winter2017IceHockeySet": "アイスホッケー(戦士)",
+ "winter2017WinterWolfSet": "冬オオカミ(魔道士)",
+ "winter2017SugarPlumSet": "シュガープラム(治療師)",
+ "winter2017FrostyRogueSet": "銀霜(盗賊)",
+ "spring2017FelineWarriorSet": "ネコ(戦士)",
+ "spring2017CanineConjurorSet": "イヌの魔道士(魔道士)",
+ "spring2017FloralMouseSet": "花のネズミ(治療師)",
+ "spring2017SneakyBunnySet": "こそこそウサギ(盗賊)",
+ "summer2017SandcastleWarriorSet": "砂の城(戦士)",
+ "summer2017WhirlpoolMageSet": "渦潮(魔道士)",
+ "summer2017SeashellSeahealerSet": "貝殻のシーヒーラー(治療師)",
+ "summer2017SeaDragonSet": "シードラゴン(盗賊)",
+ "fall2017HabitoweenSet": "ハビウィーン(戦士)",
+ "fall2017MasqueradeSet": "仮面舞踏会(魔道士)",
+ "fall2017HauntedHouseSet": "幽霊屋敷(治療師)",
+ "fall2017TrickOrTreatSet": "トリックオアトリート(盗賊)",
+ "winter2018ConfettiSet": "紙吹雪(魔道士)",
+ "winter2018GiftWrappedSet": "ギフトラッピング(戦士)",
+ "winter2018MistletoeSet": "ヤドリギ(治療師)",
+ "winter2018ReindeerSet": "トナカイ(盗賊)",
+ "spring2018SunriseWarriorSet": "日の出(戦士)",
+ "spring2018TulipMageSet": "チューリップ(魔道士)",
+ "spring2018GarnetHealerSet": "ガーネット(治療師)",
+ "spring2018DucklingRogueSet": "アヒルちゃん(盗賊)",
+ "summer2018BettaFishWarriorSet": "闘魚(戦士)",
+ "summer2018LionfishMageSet": "ミノカサゴ(魔道士)",
+ "summer2018MerfolkMonarchSet": "人魚王(治療師)",
+ "summer2018FisherRogueSet": "釣り師の盗賊(盗賊)",
+ "fall2018MinotaurWarriorSet": "ミノタウロス(戦士)",
+ "fall2018CandymancerMageSet": "キャンディマンサー(魔道士)",
+ "fall2018CarnivorousPlantSet": "食肉植物(治療師)",
+ "fall2018AlterEgoSet": "オルター・エゴ(盗賊)",
+ "winter2019BlizzardSet": "ブリザード(戦士)",
+ "winter2019PyrotechnicSet": "花火 (魔道士)",
+ "winter2019WinterStarSet": "冬の星(治療師)",
+ "winter2019PoinsettiaSet": "ポインセチア(盗賊)",
"eventAvailability": "<%= date(locale) %>まで購入できます。",
"dateEndMarch": "4月30日",
"dateEndApril": "4月19日",
@@ -149,7 +149,7 @@
"winterPromoGiftHeader": "寄付会員特典を贈って、無料で寄付会員特典をもらおう!",
"winterPromoGiftDetails1": "1月6日までの間に限り、誰かに寄付会員特典を贈ると、同じだけの期間分、無料で寄付会員になれます!",
"winterPromoGiftDetails2": "もしあなたや贈る相手がすでに定期的な寄付会員特典を受けている場合、贈られた寄付会員特典は、既存の寄付会員特典がキャンセルされるか期限が切れた後にのみ有効になります。どうぞご注意ください。皆様のサポートに感謝します! <3",
- "discountBundle": "パック",
+ "discountBundle": "セット",
"g1g1Announcement": "寄付会員特典を贈って、無料で寄付会員になれるイベントがただいま開催中です!",
"g1g1Details": "友達のプロフィールから寄付会員特典を贈りましょう。そうすれば、あなたも無料で同じ寄付会員特典を受けられますよ!",
"spring2019OrchidWarriorSet": "蘭(戦士)",
@@ -179,5 +179,9 @@
"fall2019OperaticSpecterSet": "オペラの亡霊(盗賊)",
"summer2019HammerheadRogueSet": "シュモクザメ(盗賊)",
"summer2019ConchHealerSet": "巻貝(治療師)",
- "summer2019WaterLilyMageSet": "スイレン(魔道士)"
+ "summer2019WaterLilyMageSet": "スイレン(魔道士)",
+ "summer2020CrocodileRogueSet": "クロコダイル(盗賊)",
+ "summer2020SeaGlassHealerSet": "シーグラス(治療師)",
+ "summer2020OarfishMageSet": "リュウグウノツカイ(魔道士)",
+ "summer2020RainbowTroutWarriorSet": "ニジマス(戦士)"
}
diff --git a/website/common/locales/ja/npc.json b/website/common/locales/ja/npc.json
index d43b4de1ae..ae2d86d1c2 100644
--- a/website/common/locales/ja/npc.json
+++ b/website/common/locales/ja/npc.json
@@ -118,11 +118,11 @@
"autoAllocate": "自動割り当て",
"autoAllocateText": "「自動割り当て」をチェックすると、あなたのタスクの属性をもとにステータスが自動的に成長します。タスクの属性は タスク > 編集 > 詳細設定 > 属性 で確認できます。例えば、あなたがよくスポーツジムへ行くとして、「ジムに行く」という日課の属性が「力」に設定されているなら、自動的に「力」が増えていきます。",
"spells": "スキル",
- "spellsText": "クラス固有のスキルをアンロックできるようになりました。最初のスキルはレベル11で獲得できます。マナは1日ごとに10ポイントと、To-Do の完了ごとに1ポイント回復します。",
+ "spellsText": "クラス固有のスキルをアンロックできるようになりました。最初のスキルはレベル11で獲得できます。マナは1日ごとに10ポイントと、To Do の完了ごとに1ポイント回復します。",
"skillsTitle": "スキル",
- "toDo": "To-Do",
+ "toDo": "To Do",
"moreClass": "クラス・システムの詳しい情報についてはWikiをご覧ください。",
- "tourWelcome": "Habiticaへようこそ! こちらはあなたの To-Do リストです。タスクをやってチェックを入れ、次に進みましょう!",
+ "tourWelcome": "Habiticaへようこそ! こちらはあなたの To Doリストです。タスクを行ってチェックを入れ、次に進みましょう!",
"tourExp": "すばらしい! タスクをやってチェックを入れると、経験値とゴールドが得られます!",
"tourDailies": "この列は日課のタスクです。毎日やるべきタスクを入力して次に進みましょう! 日課のサンプル: 布団を上げる、歯のフロスをする, 仕事のメールをチェックする",
"tourCron": "すばらしい! 日課は毎日リセットされます。",
@@ -149,7 +149,7 @@
"tourSplendid": "すばらしい!",
"tourNifty": "やった!",
"tourAvatarProceed": "タスクを見せて!",
- "tourToDosBrief": "To-Do リスト- To-Doをやったらチェックを入れて、ゴールドと経験値を稼ぎましょう!
- To-Do がアバターの体力を奪うことはありません。
",
+ "tourToDosBrief": "To Do リスト- To Doを行ったらチェックを入れて、ゴールドと経験値を稼ぎましょう!
- To Do がアバターの体力を奪うことはありません。
",
"tourDailiesBrief": "日課- 日課は毎日くり返します。
- 日課をやらないとアバターの体力が減ります。
",
"tourDailiesProceed": "気をつけます!",
"tourHabitsBrief": "よい習慣・悪い習慣- よい習慣ではゴールドと経験値を得られます。
- 悪い習慣では体力が減ります。
",
diff --git a/website/common/locales/ja/overview.json b/website/common/locales/ja/overview.json
index a00f879648..438c4ac2c1 100644
--- a/website/common/locales/ja/overview.json
+++ b/website/common/locales/ja/overview.json
@@ -1,7 +1,7 @@
{
"needTips": "Habiticaをどうやって始めたらいいか、ヒントが必要ですか?ここに簡単なガイドがあります!",
"step1": "ステップ 1 : タスクを入力しよう",
- "webStep1Text": "Habiticaは現実世界の目標なくして成り立ちませんから、いくつかタスクを登録しましょう。思いついたら後から追加することができます!\n* ** [To-Do](https://habitica.fandom.com/ja/wiki/To-Do)のセットアップ:** 一度きり、もしくはめったに繰り返さないタスクはTo-Do欄に一つずつ入れましょう。タスクをクリックすれば、チェックリストや期限日、その他のオプションを追加することができます!\n* ** [日課](https://habitica.fandom.com/ja/wiki/日課)のセットアップ:** ここにはあなたが毎日、若しくは曜日ごとにやりたい行動を入力しましょう。タスクをクリックして、それを義務とする曜日(複数可)を設定しましょう。例えば3日ごとなど、一定の繰り返し間隔を設定することもできます。\n* ** [習慣](https://habitica.fandom.com/ja/wiki/習慣)のセットアップ:** 確立したい習慣を習慣の欄に入力しましょう。習慣を編集して、良い習慣:heavy_plus_sign:、または悪い習慣:heavy_minus_sign:のどちらかだけに設定を変更することができます。\n* **[ごほうび](https://habitica.fandom.com/ja/wiki/ごほうび)のセットアップ:** もともとゲーム内で設定されているごほうびに加えて、動機付けとして使いたい行動や、楽しみとなるものを追加してください。休息をとること、自分を適度に甘やかすことは大切です!\n*もしどのようなタスクを入力するかについてアイデアを得たいなら、Wikiの[習慣の例](https://habitica.fandom.com/ja/wiki/習慣の例)、[日課の例](https://habitica.fandom.com/ja/wiki/日課の例)、[To-Doの例](https://habitica.fandom.com/ja/wiki/To-Doの例)、[自分好みのごほうびの例](https://habitica.fandom.com/ja/wiki/自分好みのごほうびの例)のページを参考にしてみてください。",
+ "webStep1Text": "Habiticaは現実世界の目標なくして成り立ちませんから、いくつかタスクを登録しましょう。思いついたら後から追加することができます!\n* ** [To Do](https://habitica.fandom.com/ja/wiki/To-Do)のセットアップ:** 一度きり、もしくはめったに繰り返さないタスクはTo Do欄に一つずつ入れましょう。タスクをクリックすれば、チェックリストや期限日、その他のオプションを追加することができます!\n* ** [日課](https://habitica.fandom.com/ja/wiki/日課)のセットアップ:** ここにはあなたが毎日、もしくは曜日ごとにやりたい行動を入力しましょう。タスクをクリックして、それを義務とする曜日(複数可)を設定しましょう。例えば3日ごとなど、一定の繰り返し間隔を設定することもできます。\n* ** [習慣](https://habitica.fandom.com/ja/wiki/習慣)のセットアップ:** 確立したい習慣を習慣の欄に入力しましょう。習慣を編集して、良い習慣:heavy_plus_sign:、または悪い習慣:heavy_minus_sign:のどちらかだけに設定を変更することができます。\n* **[ごほうび](https://habitica.fandom.com/ja/wiki/ごほうび)のセットアップ:** もともとゲーム内で設定されているごほうびに加えて、動機付けとして使いたい行動や、楽しみとなるものを追加してください。休息をとること、自分を適度に甘やかすことは大切です!\n*もしどのようなタスクを入力するかについてアイデアを得たいなら、Wikiの[習慣の例](https://habitica.fandom.com/ja/wiki/習慣の例)、[日課の例](https://habitica.fandom.com/ja/wiki/日課の例)、[To Doの例](https://habitica.fandom.com/ja/wiki/To-Doの例)、[自分好みのごほうびの例](https://habitica.fandom.com/ja/wiki/自分好みのごほうびの例)のページを参考にしてみてください。",
"step2": "ステップ 2 : 現実世界の行動でゲームのポイントを得よう",
"webStep2Text": "さあ、リストの中の目標に取り組みはじめましょう! あなたがタスクを完了してHabiticaでチェックを入れるごとに、あなたはレベルアップに必要な[経験値](https://habitica.fandom.com/ja/wiki/経験値)と、ごほうびを購入できる[ゴールド](https://habitica.fandom.com/ja/wiki/ゴールド)を獲得します。あなたが悪い習慣を行ってしまったり、日課をやりそびれてしまったりすると、あなたは[体力](https://habitica.fandom.com/ja/wiki/体力)を失います。このように、Habiticaでの経験と体力のバーはあなたが目標に向かって進むうえでの楽しい指標になります。あなたのキャラクターがゲーム中で成長するにつれて、現実世界でのあなたの生活にも改善がみられることでしょう。",
"step3": "ステップ 3:カスタマイズして、Habiticaの冒険に出かけよう",
diff --git a/website/common/locales/ja/quests.json b/website/common/locales/ja/quests.json
index 334cba2c17..351518b9ff 100644
--- a/website/common/locales/ja/quests.json
+++ b/website/common/locales/ja/quests.json
@@ -45,12 +45,12 @@
"collected": "獲得済み",
"collectionItems": "<%= number %> <%= items %>",
"itemsToCollect": "獲得アイテム",
- "bossDmg1": "日課やTo-Do、いい習慣を完了するたびにボスにダメージを与えます。赤くなったタスクを行う、または「強烈なスマッシュ」や「火炎爆破」のスキルをつかうとさらに大きなダメージを与えることができます。あなたが日課をサボると、通常の日課のダメージにくわえて、ボスがクエストに参加している全員に与えるダメージ ( × ボスの強さ) を受けることになります。ですから、パーティーの仲間はみんなで日課を実行しなくてはいけません! ボスに与えるダメージ、およびボスから受けるダメージは、いずれも cron (あなたが設定した日付更新の時間) にまとめて計算されます。",
+ "bossDmg1": "日課やTo Do、いい習慣を完了するたびにボスにダメージを与えます。赤くなったタスクを行う、または「強烈なスマッシュ」や「火炎爆破」のスキルをつかうとさらに大きなダメージを与えることができます。あなたが日課をサボると、通常の日課のダメージにくわえて、ボスがクエストに参加している全員に与えるダメージ ( × ボスの強さ) を受けることになります。ですから、パーティーの仲間はみんなで日課を実行しなくてはいけません! ボスに与えるダメージ、およびボスから受けるダメージは、いずれも cron (あなたが設定した日付更新の時間) にまとめて計算されます。",
"bossDmg2": "参加者だけがボスと戦い、クエストの賞品を分け合うことができます。",
- "bossDmg1Broken": "日課やTo-Do、いい習慣を行うたびにボスにダメージを与える...赤くなったタスクを行う、または「強烈なスマッシュ」や「火炎爆破」のスキルをつかうとさらに大きなダメージを与えられる...あなたが日課をサボると、通常の日課のダメージにくわえて、ボスがクエストに参加している全員に与えるダメージ ( × ボスの強さ) を受けることになる。だから、パーティーの仲間はみんなで日課を実行しなくてはいけない...ボスに与えるダメージ、およびボスから受けるダメージは、いずれも cron (あなたが設定した日付更新の時間) にまとめて計算される...",
+ "bossDmg1Broken": "日課やTo Do、いい習慣を行うたびにボスにダメージを与える...赤くなったタスクを行う、または「強烈なスマッシュ」や「火炎爆破」のスキルをつかうとさらに大きなダメージを与えられる...あなたが日課をサボると、通常の日課のダメージにくわえて、ボスがクエストに参加している全員に与えるダメージ ( × ボスの強さ) を受けることになる。だから、パーティーの仲間はみんなで日課を実行しなくてはいけない...ボスに与えるダメージ、およびボスから受けるダメージは、いずれも cron (あなたが設定した日付更新の時間) にまとめて計算される...",
"bossDmg2Broken": "参加者だけがボスと戦い、クエストの賞品を分け合うことができる...",
- "tavernBossInfo": "日課やTo-Doを完了したり、いい習慣を行うたびに、ワールドボスにダメージを与えます! 日課をサボると怒りゲージがたまっていきます。怒りゲージがいっぱいになると、ワールドボスはNPCを攻撃します。ワールドボスは一人ひとりのプレーヤーやアカウントを攻撃することはありません。ロッジで休んでいるメンバーを除いた活動中のアカウントのタスクだけが、ボスへのとして計算されます。",
- "tavernBossInfoBroken": "日課やTo-Do、いい習慣を行うたびにワールドボスにダメージを与える...日課をサボると怒りゲージがたまっていく...怒りゲージがいっぱいになると、ワールドボスはNPCを攻撃する...ワールドボスは一人ひとりのプレーヤーやアカウントを攻撃することはない...ロッジで休んでいるメンバーを除いた活動中のアカウントのタスクのみ計算される...",
+ "tavernBossInfo": "日課やTo Doを完了したり、いい習慣を行うたびに、ワールドボスにダメージを与えます! 日課をサボると怒りゲージがたまっていきます。怒りゲージがいっぱいになると、ワールドボスはNPCを攻撃します。ワールドボスは一人ひとりのプレーヤーやアカウントを攻撃することはありません。ロッジで休んでいるメンバーを除いた活動中のアカウントのタスクだけが、ボスへのダメージとして計算されます。",
+ "tavernBossInfoBroken": "日課やTo Do、いい習慣を行うたびにワールドボスにダメージを与える...日課をサボると怒りゲージがたまっていく...怒りゲージがいっぱいになると、ワールドボスはNPCを攻撃する...ワールドボスは一人ひとりのプレーヤーやアカウントを攻撃することはない...ロッジで休んでいるメンバーを除いた活動中のアカウントのタスクのみ計算される...",
"bossColl1": "アイテムを集めるには、前向きのタスクを実行します。クエストアイテムは通常のアイテムと同様に手に入ります。進行中クエストのアイコン上にマウスカーソルを動かすと、手に入れたクエストアイテムを確認できます。",
"bossColl2": "参加者だけがアイテムを集めることができ、クエストの賞品を分け合うことができる...",
"bossColl1Broken": "アイテムを集めるには、前向きのタスクを実行することだ…。クエストアイテムは通常のアイテムと同様に手に入る。進行中クエストのアイコン上にマウスカーソルを動かすと、手に入れたクエストアイテムを確認できる…",
diff --git a/website/common/locales/ja/tasks.json b/website/common/locales/ja/tasks.json
index 72992d17e7..fc2512b300 100644
--- a/website/common/locales/ja/tasks.json
+++ b/website/common/locales/ja/tasks.json
@@ -1,10 +1,10 @@
{
"clearCompleted": "完了済みを削除",
- "clearCompletedDescription": "完了済みのTo-Doは、寄付会員は90日後、それ以外の場合は30日後に削除されます。",
- "clearCompletedConfirm": "完了した To-Do を削除します。よろしいですか?",
- "sureDeleteCompletedTodos": "完了した To-Do を削除します。よろしいですか?",
- "lotOfToDos": "最近完了した 30 件の「To-Do」をここに表示します。より古いものは、「データ > データ表示ツール」または「データ > データをエクスポート > ユーザーデータ」で確認できます。",
- "deleteToDosExplanation": "下のボタンをクリックすると、進行中のチャレンジやグループプランの「To-Do」を除いて、すべての完了した「To-Do」とアーカイブ済の「To-Do」が完全に削除されます。記録を保存しておきたい場合は、まずエクスポートしてください。",
+ "clearCompletedDescription": "完了済みのTo Doは、寄付会員は90日後、それ以外の場合は30日後に削除されます。",
+ "clearCompletedConfirm": "完了した To Do を削除します。よろしいですか?",
+ "sureDeleteCompletedTodos": "完了したTo Do を削除します。よろしいですか?",
+ "lotOfToDos": "最近完了した 30 件の「To Do」をここに表示します。より古いものは、「データ > データ表示ツール」または「データ > データをエクスポート > ユーザーデータ」で確認できます。",
+ "deleteToDosExplanation": "下のボタンをクリックすると、進行中のチャレンジやグループプランの「To Do」を除いて、すべての完了した「To Do」とアーカイブ済の「To Do」が完全に削除されます。記録を保存しておきたい場合は、まずエクスポートしてください。",
"addMultipleTip": "Tip: 複数の<%= taskType %>を追加するには、改行 (Shift + Enter) でそれぞれを分割し、Enterキーで確定して下さい",
"addsingle": "1件追加",
"addATask": "<%= type %>の追加",
@@ -26,7 +26,7 @@
"save": "保存",
"addChecklist": "チェックリストを追加",
"checklist": "チェックリスト",
- "checklistText": "タスクをより小さく分割しましょう! To-Do から得られる経験値とゴールドを増やし、日課を実行しなかった場合のダメージを減らすことができます。",
+ "checklistText": "タスクをより小さく分割しましょう! To Do から得られる経験値とゴールドを増やし、日課を実行しなかった場合のダメージを減らすことができます。",
"newChecklistItem": "新しいチェックリストを追加",
"expandChecklist": "チェックリストを開く",
"collapseChecklist": "チェックリストを閉じる",
@@ -40,7 +40,7 @@
"taskAliasPlaceholder": "タスクの別名を設定",
"taskAliasPopoverWarning": "注意: この値を変更すると、タスクの別名に依存したサードパーティー統合が崩れます。",
"difficulty": "難易度",
- "difficultyHelp": "難易度は、その習慣、日課、またはTo-Doを完了することがあなたにとってどれだけ難しいかを表します。難易度が高いタスクを完了するとより多くの報酬がもらえますが、日課をやり残したときや悪い習慣をクリックしたときに受けるダメージも多くなります。",
+ "difficultyHelp": "難易度は、その習慣、日課、またはTo Doを完了することがあなたにとってどれだけ難しいかを表します。難易度が高いタスクを完了するとより多くの報酬がもらえますが、日課をやり残したときや悪い習慣をクリックしたときに受けるダメージも多くなります。",
"trivial": "ちょろい",
"easy": "かんたん",
"medium": "ふつう",
@@ -68,11 +68,11 @@
"days": "日",
"restoreStreak": "連続実行回数の値を修正",
"resetStreak": "実行回数のリセット",
- "todo": "To-Do",
- "todos": "To-Do",
- "newTodo": "新しいTo-Do",
- "newTodoBulk": "新しいTo-Do (1行に1つ)",
- "todosDesc": "To-Doは1度きりで完了します。To-Doの価値を上げるために、チェックリストを追加しましょう。",
+ "todo": "To Do",
+ "todos": "To Do",
+ "newTodo": "新しいTo Do",
+ "newTodoBulk": "新しいTo Do (1行に1つ)",
+ "todosDesc": "To Doは1度きりで完了します。To Doの価値を上げるために、チェックリストを追加しましょう。",
"dueDate": "期限",
"remaining": "有効",
"complete": "完了",
@@ -136,9 +136,9 @@
"dailyHelp3": "日課をさぼると<%= emphasisStart %>より赤く<%= emphasisEnd %>なり、達成すれば<%= emphasisStart %>より青く<%= emphasisEnd %>なります。赤みの強い日課は、それだけ達成したときの稼ぎも、さぼったときのダメージも大きくなります。",
"dailyHelp4": "何時に日付が進むのかを変更するには、 「<%= linkStart %> 設定 > サイト<%= linkEnd %> > 日付更新の設定 」で操作してください。",
"dailyHelp5": "アイディアを得るために、 日課の例をご覧ください!",
- "toDoHelp1": "To-Doは黄色からはじまり、完了できない期間が長くなるとより赤く(色が濃く)なります。",
- "toDoHelp2": "To-Do は体力を減らしません! 達成してゴールドや経験値を得るためのものです。",
- "toDoHelp3": "To-Doは細かく分割してチェックリストにすることで、おそれは緩和され、獲られるポイントも増加します!",
+ "toDoHelp1": "To Doは黄色からはじまり、完了できない期間が長くなるとより赤く(色が濃く)なります。",
+ "toDoHelp2": "To Do は体力を減らしません! 達成してゴールドや経験値を得るためのものです。",
+ "toDoHelp3": "To Doは細かく分割してチェックリストにすることで、おそれは緩和され、獲られるポイントも増加します!",
"toDoHelp4": "参考のために、To-Doの例をチェックしてみてください!",
"rewardHelp1": "アバターのために購入した装備は、<%= linkStart %>所持品 > 装備<%= linkEnd %>に保存されます。",
"rewardHelp2": "装備は、ステータスに効果を与えます(<%= linkStart %>アバター > ステータス<%= linkEnd %>)。",
@@ -151,7 +151,7 @@
"invalidTasksType": "タスクは、週間、日課、To-Do、ごほうびのいずれかの種類でなくてはなりません。",
"invalidTasksTypeExtra": "タスクは、週間、日課、To-Do、ごほうび、完了済みのTo-Doのいずれかの種類でなくてはなりません。",
"cantDeleteChallengeTasks": "チャレンジに関連したタスクは削除できません。",
- "checklistOnlyDailyTodo": "チェックリストは、日課とTo-Doにのみ対応しています",
+ "checklistOnlyDailyTodo": "チェックリストは、日課とTo Doにのみ対応しています",
"checklistItemNotFound": "該当する id に対応したチェックリストは見つかりませんでした。",
"itemIdRequired": "\"itemId\" の UUID が無効です。",
"tagNotFound": "該当する id に対応した tag は見つかりませんでした。",
diff --git a/website/common/locales/nl/gear.json b/website/common/locales/nl/gear.json
index e2e2428ac2..e42df8eef3 100644
--- a/website/common/locales/nl/gear.json
+++ b/website/common/locales/nl/gear.json
@@ -133,7 +133,7 @@
"weaponSpecialSummerRogueText": "Piratensabel",
"weaponSpecialSummerRogueNotes": "Eindelijk! Je zult die dagelijkse taken kielhalen! Verhoogt kracht met <%= str %>. Beperkte oplage zomeruitrusting 2014.",
"weaponSpecialSummerWarriorText": "Zeevaarders Slagzwaard",
- "weaponSpecialSummerWarriorNotes": "Er is geen taak op je To-do-lijst die het aandurft met dit knoestige mes te worstelen. Verhoogt kracht met <%= str %>. Beperkte oplage zomeruitrusting 2014.",
+ "weaponSpecialSummerWarriorNotes": "Er is geen taak op je To-do-lijst die het aandurft met dit knoestige mes te worstelen! Verhoogt Kracht met <%= str %>. Beperkte oplage zomeruitrusting 2014.",
"weaponSpecialSummerMageText": "Zeewiervanger",
"weaponSpecialSummerMageNotes": "Deze drietand wordt gebruikt om zeewier efficiënt te doorspietsen, voor een extra productieve zeewieroogst! Verhoogt intelligentie met <%= int %> en perceptie met <%= per %>. Beperkte oplage zomeruitrusting 2014.",
"weaponSpecialSummerHealerText": "Staf der Ondiepten",
@@ -171,7 +171,7 @@
"weaponSpecialSummer2015HealerText": "Staf van de golven",
"weaponSpecialSummer2015HealerNotes": "Heelt zee-ziekte en zeeziekte! Verhoogt intelligentie met <%= int %>. Beperkte oplage zomeruitrusting 2015.",
"weaponSpecialFall2015RogueText": "Vleerscherpe bijl",
- "weaponSpecialFall2015RogueNotes": "Angstige to-do's vrezen het meppen van deze bijl. Verhoogt kracht met <%= str %>. Beperkte oplage herfstuitrusting 2015.",
+ "weaponSpecialFall2015RogueNotes": "Angstige To-Do's vrezen het meppen van deze bijl. Verhoogt Kracht met <%= str %>. Beperkte Oplage Herfstuitrusting 2015.",
"weaponSpecialFall2015WarriorText": "Houten plank",
"weaponSpecialFall2015WarriorNotes": "Goed om dingen te verhogen in maïsvelden en/of taken te slaan. Verhoogt kracht met <%= str %>. Beperkte oplage herfstuitrusting 2015.",
"weaponSpecialFall2015MageText": "Betoverde draad",
@@ -237,7 +237,7 @@
"weaponSpecialFall2017RogueText": "Geglazuurde appel Strijdknots",
"weaponSpecialFall2017RogueNotes": "Versla je vijanden met zoetigheid! Verhoogt Kracht met <%= str %>. Beperkte oplage 2017 Herfst Uitrusting.",
"weaponSpecialFall2017WarriorText": "Maïssnoep Lans",
- "weaponSpecialFall2017WarriorNotes": "Al je vijanden zullen in elkaar duiken voor deze smakelijk uitziende lans, ongeacht of ze geesten, monster of rode To-Dos zijn. Verhoogt kracht met <%= str %> Beperkte oplage 2017 Herfstuitrusting.",
+ "weaponSpecialFall2017WarriorNotes": "Al je vijanden zullen in elkaar duiken voor deze smakelijk uitziende lans, ongeacht of ze geesten, monsters of rode To-Dos zijn. Verhoogt Kracht met <%= str %> Beperkte Oplage 2017 Herfstuitrusting.",
"weaponSpecialFall2017MageText": "Spookachtige Staf",
"weaponSpecialFall2017MageNotes": "De ogen van de gloeiende schedel op deze staf straalt magie en geheimzinnigheid uit. Verhoogt Intelligentie met <%= int %>en Perceptie met <%= per %>. Beperkte oplage 2017 Herfstuitrusting.",
"weaponSpecialFall2017HealerText": "Angstaanjagende Kandelaar",
@@ -373,7 +373,7 @@
"weaponArmoireSpearOfSpadesText": "Spear of Spades",
"weaponArmoireSpearOfSpadesNotes": "This knightly lance is perfect for attacking your reddest Habits and Dailies. Increases Constitution by <%= con %>. Enchanted Armoire: Ace of Spades Set (Item 3 of 3).",
"weaponArmoireArcaneScrollText": "Arcane Scroll",
- "weaponArmoireArcaneScrollNotes": "This ancient To-Do list is filled with strange symbols and spells from a forgotten age. Increases Intelligence by <%= int %>. Enchanted Armoire: Scribe Set (Item 3 of 3).",
+ "weaponArmoireArcaneScrollNotes": "Deze oude takenlijst staat vol met vreemde symbolen en spreuken uit een vergeten tijdperk. Verhoogt Intelligentie met <%= int %>. Betoverde Kabinet: Schrijver Set (Voorwerp 3 van 3).",
"armor": "Pantser",
"armorCapitalized": "Pantser",
"armorBase0Text": "Eenvoudige kleding",
@@ -636,10 +636,10 @@
"armorSpecialWinter2019MageNotes": "This fireproof garb will help protect you if any of your flashes of brilliance should happen to backfire! Increases Intelligence by <%= int %>. Limited Edition 2018-2019 Winter Gear.",
"armorSpecialWinter2019HealerText": "Midnight Robe",
"armorSpecialWinter2019HealerNotes": "Without darkness, there wouldn't be any light. These dark robes help bring peace and rest to promote healing. Increases Constitution by <%= con %>. Limited Edition 2018-2019 Winter Gear.",
- "armorMystery201402Text": "Boodschappersgewaad",
- "armorMystery201402Notes": "Het gewaad is glinsterend en sterk en heeft vele zakken om brieven te dragen. Verleent geen voordelen. Abonnee-uitrusting februari 2014.",
- "armorMystery201403Text": "Woudlopersharnas",
- "armorMystery201403Notes": "Deze mossige uitrusting van gevlochten hout buigt met de bewegingen van de drager mee. Verleent geen voordelen. Abonnee-uitrusting maart 2014.",
+ "armorMystery201402Text": "Boodschappers Gewaad",
+ "armorMystery201402Notes": "Het gewaad is glinsterend en sterk en heeft vele zakken om brieven te dragen. Geeft geen voordeel. Abonnee Uitrusting februari 2014.",
+ "armorMystery201403Text": "Woudloper Harnas",
+ "armorMystery201403Notes": "Dit mossige harnas van gevlochten hout buigt met de bewegingen van de drager mee. Geeft geen voordeel. Abonnee Uitrusting maart 2014.",
"armorMystery201405Text": "Hartvlam",
"armorMystery201405Notes": "Niemand kan je aanraken als je in vlammen baadt! Verleent geen voordelen. Abonnee-uitrusting mei 2014.",
"armorMystery201406Text": "Octopusgewaad",
@@ -1252,8 +1252,8 @@
"headArmoireCoachDriversHatNotes": "This hat is dressy, but not quite so dressy as a top hat. Make sure you don't lose it as you drive speedily across the land! Increases Intelligence by <%= int %>. Enchanted Armoire: Coach Driver Set (Item 2 of 3).",
"headArmoireCrownOfDiamondsText": "Diamanten Kroon",
"headArmoireCrownOfDiamondsNotes": "This shining crown isn't just a great hat; it will also sharpen your mind! Increases Intelligence by <%= int %>. Enchanted Armoire: King of Diamonds Set (Item 2 of 4).",
- "headArmoireFlutteryWigText": "Fluttery Wig",
- "headArmoireFlutteryWigNotes": "This fine powdered wig has plenty of room for your butterflies to rest if they get tired while doing your bidding. Increases Intelligence, Perception, and Strength by <%= attrs %> each. Enchanted Armoire: Fluttery Frock Set (Item 2 of 4).",
+ "headArmoireFlutteryWigText": "Flapperende Pruik",
+ "headArmoireFlutteryWigNotes": "Deze fijn gepoederde pruik heeft voldoende ruimte voor je vlinders om uit te rusten als ze moe worden tijdens het werken. Verhoogd Intelligentie, Perceptie en Kracht met elk <%= attrs %>. Betoverde Kabinet: Flapperend Jurkje Set (Voorwerp 2 van 4).",
"headArmoireBirdsNestText": "VogelNest",
"headArmoireBirdsNestNotes": "If you start feeling movement and hearing chirps, your new hat might have turned into new friends. Increases Intelligence by <%= int %>. Enchanted Armoire: Independent Item.",
"headArmoirePaperBagText": "Papieren Zak",
@@ -1415,11 +1415,11 @@
"shieldSpecialWinter2018HealerText": "Maretakbel",
"shieldSpecialWinter2018HealerNotes": "What's that sound? The sound of warmth and cheer for all to hear! Increases Constitution by <%= con %>. Limited Edition 2017-2018 Winter Gear.",
"shieldSpecialSpring2018WarriorText": "Schild van de Ochtend",
- "shieldSpecialSpring2018WarriorNotes": "This sturdy shield glows with the glory of first light. Increases Constitution by <%= con %>. Limited Edition 2018 Spring Gear.",
- "shieldSpecialSpring2018HealerText": "Garnet Shield",
- "shieldSpecialSpring2018HealerNotes": "Despite its fancy appearance, this garnet shield is quite durable! Increases Constitution by <%= con %>. Limited Edition 2018 Spring Gear.",
- "shieldSpecialSummer2018WarriorText": "Betta Skull Shield",
- "shieldSpecialSummer2018WarriorNotes": "Fashioned from stone, this fearsome skull-styled shield strikes fear into fish foes while rallying your Skeleton pets and mounts. Increases Constitution by <%= con %>. Limited Edition 2018 Summer Gear.",
+ "shieldSpecialSpring2018WarriorNotes": "Dit stevige schild gloeit met de glorie van het eerste licht. Verhoogt Weerbaarheid met <%= con %>. Beperkte Oplage 2018 Lenteuitrusting.",
+ "shieldSpecialSpring2018HealerText": "Granaatschild",
+ "shieldSpecialSpring2018HealerNotes": "Ondanks zijn mooie uiterlijk is dit granaatschild behoorlijk duurzaam! Verhoogt Weerbaarheid met <%= con %>. Beperkte Oplage 2018 Lenteuitrusting.",
+ "shieldSpecialSummer2018WarriorText": "Kempvis Schedel Schild",
+ "shieldSpecialSummer2018WarriorNotes": "Gemaakt van steen, dit angstaanjagende schild in schedelstijl wekt angst op voor visvijanden tijdens het verenigen van je skelet huis- en rijdieren. Verhoogt Weerbaarheid met <%= con %>. Beperkte Oplage 2018 Zomeruitrusting.",
"shieldSpecialSummer2018HealerText": "Merfolk Monarch Emblem",
"shieldSpecialSummer2018HealerNotes": "This shield can produce a dome of air for the benefit of land-dwelling visitors to your watery realm. Increases Constitution by <%= con %>. Limited Edition 2018 Summer Gear.",
"shieldSpecialFall2018RogueText": "Vial of Temptation",
@@ -1999,7 +1999,7 @@
"headMystery201910Text": "Cryptische Vlam",
"headMystery201909Notes": "Elke eikel heeft een hoed nodig! Uh, cupule, als je er technisch over wilt worden. Geeft geen voordeel. Abonnee Uitrusting van september 2019.",
"headMystery201909Text": "Vriendelijke Eikelhoed",
- "headArmoireVernalHenninNotes": "Meer dan alleen een mooie hoed, deze kegelvormige hoed kan ook een opgerolde takenlijst bevatten. Verhoogt de perceptie met <%= per%>. Betoverde Kabinet: Lente Gewaden Set (voorwerp 1 van 3).",
+ "headArmoireVernalHenninNotes": "Meer dan alleen een mooie hoed, deze kegelvormige hoed kan ook een opgerolde takenlijst bevatten. Verhoogd Perceptie met <%= per %>. Betoverde Kabinet: Lente Gewaden Set (voorwerp 1 van 3).",
"headArmoireVernalHenninText": "Lenteachtige Hennin",
"headArmoireToqueBlancheNotes": "Volgens de legende geeft het aantal vouwen in deze hoed het aantal manieren aan waarop je weet hoe je een ei kunt koken! Klopt het? Verhoogt de perceptie met <%= per%>. Betoverde Kabinet: Chef Set (Voorwerp 1 van 4).",
"headArmoireToqueBlancheText": "Witte Koksmuts",
@@ -2015,12 +2015,52 @@
"headMystery201911Text": "Gecharmeerde Kristallen Hoed",
"headArmoireShadowMastersHoodText": "Schaduwmeester Kap",
"headArmoireShadowMastersHoodNotes": "Deze capuchon geeft je de kracht om zelfs door de diepste duisternis te kijken. Het kan echter af en toe oogdruppels vereisen. Verhoogt Perceptie en Weerbaarheid met elk <%= attrs%>. Betoverde Kabinet: Schaduwmeester Set (Voorwerp 2 van 4).",
- "headArmoireDeerstalkerCapNotes": "Deze pet is perfect voor excursies op het platteland, maar is ook een acceptabele uitrusting voor het oplossen van mysteries! Verhoogt Intelligentie met <%= int%>. Betoverde Kabinet: Detective Set (Voorwerp 1 van 4).",
+ "headArmoireDeerstalkerCapNotes": "Deze pet is perfect voor excursies op het platteland, maar is ook een acceptabele uitrusting voor het oplossen van mysteries! Verhoogd Intelligentie met <%= int %>. Betoverde Kabinet: Detective Set (Voorwerp 1 van 4).",
"headArmoireDeerstalkerCapText": "Hertenjacht Pet",
"headArmoireAstronomersHatNotes": "Een perfecte hoed voor hemelse observatie of een chique tovenaarsbrunch. Verhoogt de Weerbaarheid met <%= con%>. Betoverde Kabinet: Astronoom's Magiër Set (Voorwerp 2 van 3).",
"headArmoireAstronomersHatText": "Astronoom's Hoed",
"headArmoireBoaterHatNotes": "Deze strokapel is de knieën van de bij! Verhoogt Kracht, Weerbaarheid en Perceptie met elk <%= attrs%>. Betoverde Kabinet: Schipper Set (Voorwerp 2 van 3).",
"headArmoireBoaterHatText": "Schipper Hoed",
"headArmoireTricornHatNotes": "Word een revolutionaire grappenmaker! Verhoogt de perceptie met <%= per%>. Betoverde Kabinet: Onafhankelijke Uitrusting.",
- "headArmoireTricornHatText": "Driekantige Steek"
+ "headArmoireTricornHatText": "Driekantige Steek",
+ "weaponSpecialSummer2020HealerNotes": "Terwijl de stromingen scherpe randen wegslijten, zal je magie de pijn van je vrienden verzachten. Verhoogt Intelligentie met <%= int %>. Beperkte Oplage 2020 Zomeruitrusting.",
+ "weaponSpecialSummer2020HealerText": "Bevroren Glas Staf",
+ "weaponSpecialSummer2020MageNotes": "Stuur je een weg door de meest verraderlijke zeeën en turbulente veldslagen. Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>. Beperkte Oplage 2020 Zomeruitrusting.",
+ "weaponSpecialSummer2020MageText": "Machtige Roeispaan",
+ "weaponSpecialSummer2020WarriorNotes": "Als je vijanden je wapenkeuze bespotten, neem dan geen aas. Deze boze haak is de haspel koop! Verhoogt Sterkte met <%= str %>. Beperkte Oplage 2020 Zomeruitrusting.",
+ "weaponSpecialSummer2020WarriorText": "Vishaak",
+ "weaponSpecialSummer2020RogueNotes": "Je vijanden zien je niet aankomen, maar je Hoektanden zijn onontkoombaar! Verhoogt Sterkte met <%= str %>. Beperkte Oplage 2020 Zomeruitrusting.",
+ "weaponSpecialSummer2020RogueText": "Hoektand Mes",
+ "headSpecialSummer2020HealerNotes": "Sta rechtop, zodat strandjutters hun handen uit je haar kunnen houden. Verhoogd Intelligentie met <%= int %>. Beperkte Oplage 2020 Zomeruitrusting.",
+ "headSpecialSummer2020HealerText": "Met Glas Bezaaide Helm",
+ "headSpecialSummer2020MageNotes": "Wie heeft er een kroon nodig met dit teken? Verhoogd Perceptie met <%= per %>. Beperkte Oplage 2020 Zomeruitrusting.",
+ "headSpecialSummer2020MageText": "Riemvissen Helmteken",
+ "headSpecialSummer2020WarriorNotes": "Laat je kracht en vaardigheid zien met deze goed zichtbare hoofdband. Verhoogd Kracht met <%= str %>. Beperkte Oplage 2020 Zomeruitrusting.",
+ "headSpecialSummer2020WarriorText": "Flitsende Visachtige Pet",
+ "headSpecialSummer2020RogueNotes": "Maak je schurkachtige vermomming compleet met deze helm! Misschien kun je je vijanden voor de gek houden met je krokodillentranen ... Verhoogd Perceptie met <%= per %>. Beperkte Oplage 2020 Zomeruitrusting.",
+ "headSpecialSummer2020RogueText": "Krokodillen Helm",
+ "armorSpecialSummer2020HealerNotes": "Je bent net zo geduldig als de oceaan, zo sterk als de stromingen, even betrouwbaar als de getijden. Verhoogd Weerbaarheid met <%= con %>. Beperkte Oplage 2020 Zomeruitrusting.",
+ "armorSpecialSummer2020HealerText": "Regalia van Tuimelende Golven",
+ "armorSpecialSummer2020MageNotes": "Benut de kracht van de diepten van de zee met dit roeispanen-pantser. Verhoogd Intelligentie met <%= int %>. Beperkte Oplage 2020 Zomeruitrusting.",
+ "armorSpecialSummer2020MageText": "Riemvissen Pantser",
+ "armorSpecialSummer2020WarriorNotes": "Met deze oogverblindende schubben ben jij de stralende vis in een saaie beek! Verhoogt weerbaarheid met <%= con %>. Beperkte Oplage 2020 Zomeruitrusting.",
+ "armorSpecialSummer2020WarriorText": "Regenboog Forellen Staart",
+ "armorSpecialSummer2020RogueNotes": "Een krokodil is de perfecte schurk, wachtend op het perfecte moment om toe te slaan. Leen hun vaardigheden - en hun explosieve snelheid. Verhoogt Perceptie met <%= per %>. Beperkte Oplage 2020 Zomeruitrusting.",
+ "armorSpecialSummer2020RogueText": "Krokodillen Vermomming",
+ "headArmoireBaseballCapNotes": "Laat iedereen weten dat je bij Team Habitica zit! Verhoogt Weerbaarheid met Kracht met elk <%= attrs %>. Betoverde Kabinet: Honkbal Set (Voorwerp 1 van 4).",
+ "headArmoireBaseballCapText": "Honkbalpet",
+ "headArmoireMatchMakersBeretNotes": "Je ziet er opvallend uit met deze mooie hoed! Verhoogt Weerbaarheid met <%= con %>. Betoverde Kabinet: Koppelaarster Set (Voorwerp 2 van 4).",
+ "headArmoireMatchMakersBeretText": "Koppelaarster Baret",
+ "headArmoireFrostedHelmNotes": "Het perfecte hoofddeksel voor elk feest! Verhoogt Intelligentie met <%= int %>. Betoverde Kabinet: Gelukkige Verjaardag Set (Voorwerp 1 van 4).",
+ "headArmoireFrostedHelmText": "Berijpte Helm",
+ "headArmoireEarflapHatNotes": "Als je je hoofd lekker warm wilt houden, dan zit je goed met deze hoed! Verhoogt Intelligentie met en Kracht met elk <%= attrs %>. Betoverde Kabinet: Duffel Jas Set (Voorwerp 2 van 2).",
+ "headArmoireEarflapHatText": "Oorklep Hoed",
+ "headArmoireAlchemistsHatText": "Alchemisten Hoed",
+ "headArmoireAlchemistsHatNotes": "Hoewel hoeden niet strikt noodzakelijk zijn voor alchemistische oefeningen, doet het er cool uit zeker niets! Verhoogd Perceptie met <%= per %>. Betoverde Kabinet: Alchemist Set (Voorwerp 2 van 4).",
+ "shieldSpecialKS2019Notes": "Sprankelend als de schaal van een griffioen-ei, laat dit prachtige schild zien hoe je klaar kunt staan om te helpen als je eigen lasten licht zijn. Verhoogt Perceptie met <%= per %>.",
+ "shieldSpecialKS2019Text": "Mythisch Griffioen Schild",
+ "shieldSpecialPiDayNotes": "We dagen je uit om de verhouding van de omtrek van dit schild tot zijn verrukking te berekenen! Geeft geen voordeel.",
+ "shieldSpecialPiDayText": "Pi Schild",
+ "headArmoireFiddlersCapText": "Vioolspelers Pet",
+ "headArmoireFiddlersCapNotes": "Zet deze vrolijke pet op om iedereen te laten weten wie er op wiens nummer danst! Verhoogt Perceptie met <%= per %>. Betoverde Kabinet: Vioolspeler Set (Voorwerp 1 van 4)."
}
diff --git a/website/common/locales/pt/gear.json b/website/common/locales/pt/gear.json
index fa3e324e48..11aa16c124 100644
--- a/website/common/locales/pt/gear.json
+++ b/website/common/locales/pt/gear.json
@@ -133,7 +133,7 @@
"weaponSpecialSummerRogueText": "Cutelo de Pirata",
"weaponSpecialSummerRogueNotes": "Atenção marujo! Você fará essas Tarefas Diárias andarem na prancha! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2014.",
"weaponSpecialSummerWarriorText": "Fatiador dos Mares",
- "weaponSpecialSummerWarriorNotes": "Não existe nenhuma tarefa em qualquer lista de Afazeres que não possa ser domada com esta faca! Aumente a Força em <%= str %>. Equipamento de Edição Limitada do Verão 2014.",
+ "weaponSpecialSummerWarriorNotes": "Não existe nenhuma tarefa em qualquer lista de Afazeres que não possa ser domada com esta faca! Aumente a Força em <%= str %>. Equipamento de Edição Limitada do Verão de 2014.",
"weaponSpecialSummerMageText": "Apanhador de Algas",
"weaponSpecialSummerMageNotes": "Este tridente é usado para espetar algas de maneira eficaz, para uma colheita de algas extra-produtiva! Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Verão 2014.",
"weaponSpecialSummerHealerText": "Varinha das Superficiais",
@@ -171,7 +171,7 @@
"weaponSpecialSummer2015HealerText": "Varinha das Ondas",
"weaponSpecialSummer2015HealerNotes": "Cura enjôos e maresias! Aumenta a Inteligência em <%= int %>. Edição Limitada Conjunto de Verão 2015.",
"weaponSpecialFall2015RogueText": "Machado de Morcego",
- "weaponSpecialFall2015RogueNotes": "Afazeres amedrontadores se acovardam frente à esse machado. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Outono 2015.",
+ "weaponSpecialFall2015RogueNotes": "Afazeres amedrontadores se acovardam frente a esse machado. Aumenta Força em <%= str %>. Equipamento Edição Limitada do Outono de 2015.",
"weaponSpecialFall2015WarriorText": "Placa de Madeira",
"weaponSpecialFall2015WarriorNotes": "Ótimo para levantar coisas em milharais ou esmagar tarefas. Aumenta Força em <%= str %>. Equipamento de Outono Edição Limitada 2015.",
"weaponSpecialFall2015MageText": "Fio Encantado",
@@ -237,7 +237,7 @@
"weaponSpecialFall2017RogueText": "Maça de Maçã Adocicada",
"weaponSpecialFall2017RogueNotes": "Derrote os seus inimigos com doçura! Aumenta Força em <%= str %>. Equipamento de Edição Limitada do Outono de 2017.",
"weaponSpecialFall2017WarriorText": "Lança de Milho Doce",
- "weaponSpecialFall2017WarriorNotes": "Todos os seus inimigos se encolherão perante esta lança de aspeto saboroso, sejam eles fantasmas, monstros ou Afazeres vermelhos. Aumenta Força em <%= str %>. Equipamento de Edição Limitada do Outono de 2017.",
+ "weaponSpecialFall2017WarriorNotes": "Todos os seus inimigos se encolherão perante esta lança de aspecto saboroso, sejam eles fantasmas, monstros ou Afazeres vermelhos. Aumenta Força em <%= str %>. Equipamento de Edição Limitada do Outono de 2017.",
"weaponSpecialFall2017MageText": "Cajado assustador",
"weaponSpecialFall2017MageNotes": "Os olhos da caveira brilhante deste cajado irradiam magia e mistério. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento de Edição Limitada do Outono de 2017.",
"weaponSpecialFall2017HealerText": "Candelabro Arrepiante",
@@ -1756,5 +1756,6 @@
"weaponSpecialSpring2019RogueNotes": "Estas armas possuem o poder dos céus e da chuva. Recomendamos que você não as use debaixo dágua. Aumenta Força em <%= str %>. Equipamento de Edição Limitada da Primavera de 2019.",
"weaponSpecialSpring2019RogueText": "Raio",
"weaponSpecialKS2019Notes": "Curvada como o bico e garras de um grifo, essa alabarda ornamentada te motiva a superar uma tarefa intimidadora a frente. Aumenta a Força em <%= str %>.",
- "weaponSpecialKS2019Text": "Gládio de Grifo Mítico"
+ "weaponSpecialKS2019Text": "Gládio de Grifo Mítico",
+ "weaponSpecialSpring2019HealerText": "Música da Primavera"
}
diff --git a/website/common/locales/ru/defaulttasks.json b/website/common/locales/ru/defaulttasks.json
index f5f002e46e..1cb33e8a7e 100644
--- a/website/common/locales/ru/defaulttasks.json
+++ b/website/common/locales/ru/defaulttasks.json
@@ -6,7 +6,7 @@
"defaultHabit3Text": "Воспользоваться лестницей/лифтом (нажмите значок карандаша для правки)",
"defaultHabit3Notes": "Примеры полезных или вредных привычек: +/- Подняться по лестнице/поехать на лифте; +/- Выпить воду/газировку",
"defaultHabit4Text": "Добавить задачу в Habitica",
- "defaultHabit4Notes": "Либо привычка, либо ежедневное задание, либо задачи",
+ "defaultHabit4Notes": "Либо привычка, либо ежедневное задание, либо задача",
"defaultHabit5Text": "Нажмите здесь, чтобы сделать плохую привычку, которую вы хотели бы бросить",
"defaultHabit5Notes": "Или удалить с экрана редактирования",
"defaultDaily1Text": "Используйте Habitica для отслеживания своих задач",
diff --git a/website/common/locales/ru/limited.json b/website/common/locales/ru/limited.json
index 017ee0d489..8014f9bd6d 100644
--- a/website/common/locales/ru/limited.json
+++ b/website/common/locales/ru/limited.json
@@ -44,7 +44,7 @@
"northMageSet": "Маг с севера (Маг)",
"icicleDrakeSet": "Ледяной дрэйк (Разбойник)",
"soothingSkaterSet": "Успокаивающий конькобежец (Целитель)",
- "gingerbreadSet": "Пряничный воин (Воин)",
+ "gingerbreadSet": "Пряничный (Воин)",
"snowDaySet": "Боец снежного дня (Воин)",
"snowboardingSet": "Сноуборд-колдун (Маг)",
"festiveFairySet": "Праздничная фея (Целитель)",
@@ -178,5 +178,9 @@
"spring2020BeetleWarriorSet": "Жук-носорог (Воин)",
"spring2020IrisHealerSet": "Ирис (Целитель)",
"spring2020PuddleMageSet": "Лужа (Маг)",
- "mayYYYY": "Май <%= year %>"
+ "mayYYYY": "Май <%= year %>",
+ "summer2020CrocodileRogueSet": "Крокодил (Разбойник)",
+ "summer2020SeaGlassHealerSet": "Морское стекло (Целитель)",
+ "summer2020OarfishMageSet": "Сельдяной король (Маг)",
+ "summer2020RainbowTroutWarriorSet": "Радужная форель (Воин)"
}
diff --git a/website/common/locales/ru/quests.json b/website/common/locales/ru/quests.json
index 30841080c7..074b10d8bf 100644
--- a/website/common/locales/ru/quests.json
+++ b/website/common/locales/ru/quests.json
@@ -50,7 +50,7 @@
"bossDmg1Broken": "Босс получает урон от каждого завершенного ежедневного задания, каждой задачи и каждой полезной привычки... Вы можете нанести больше урона, выполняя красные задания и используя Мощный удар или Всплеск пламени... Босс нанесет урон каждому участнику квеста за каждое пропущенное ежедневное задание (ущерб от задания, умноженный на силу босса) в дополнение к обычному урону... Старайтесь поддерживать здоровье команды, выполняя ежедневные задания... Весь урон, нанесенный команде и боссу, засчитывается в момент смены суток (по окончании вашего дня)...",
"bossDmg2Broken": "Только участники будут сражаться с боссом и разделят квестовые трофеи.",
"tavernBossInfo": "Завершайте Ежедневные Задания и Задачи и отмечайте положительные Привычки, чтобы нанести урон Мировому Боссу! Незавершённые Ежедневные Задания заполнят Шкалу Изнуряющего Удара. Когда Шкала Изнуряющего Удара заполнена, Мировой Босс нанесёт атаку неигровому персонажу. Мировой Босс никак и никогда не нанесёт урона вашему личному персонажу или вашему аккаунту. Задание будет засчитано только активным аккаунтам, которые не отдыхают в Гостинице.",
- "tavernBossInfoBroken": "Завершайте Ежедневные Задания и отмечайте положительные Привычки, чтобы нанести урон Мировому Боссу... Незавершённые Ежедневные Задания заполнят Шкалу Изнуряющего Удара... Когда Шкала Изнуряющего Удара заполнена, Мировой Босс нанесёт атаку неигровому персонажу... Мировой Босс никак и никогда не нанесёт урона вашему личному персонажу или вашему аккаунту... Задание будет засчитанно только активным аккаунтам, которые не отдыхают в Гостинице...",
+ "tavernBossInfoBroken": "Завершайте Ежедневные Задания и отмечайте положительные Привычки, чтобы нанести урон Мировому Боссу... Незавершённые Ежедневные Задания заполнят Шкалу Изнуряющего Удара... Когда Шкала Изнуряющего Удара заполнена, Мировой Босс нанесёт атаку неигровому персонажу... Мировой Босс никак и никогда не нанесёт урона вашему личному персонажу или вашему аккаунту... Задание будет засчитано только активным аккаунтам, которые не отдыхают в Гостинице...",
"bossColl1": "Чтобы собирать предметы, выполняйте положительные задания. Квестовые предметы падают точно так же, как обычные; вы можете отслеживать выпавшие квестовые предметы, наведя на иконку прогресса квеста.",
"bossColl2": "Только участники могут собрать предметы и разделять квестовые трофеи.",
"bossColl1Broken": "Чтобы собирать предметы, выполняйте положительные задания... Квестовые предметы падают точно так же, как обычные; вы можете отслеживать выпавшие квестовые предметы, наведя на иконку прогресса квеста...",
diff --git a/website/common/locales/ru/questscontent.json b/website/common/locales/ru/questscontent.json
index 774397ca07..a2207646bd 100644
--- a/website/common/locales/ru/questscontent.json
+++ b/website/common/locales/ru/questscontent.json
@@ -232,8 +232,8 @@
"questDilatoryDistress1Text": "Бедствие Промедления, часть 1: Записка в бутылке",
"questDilatoryDistress1Notes": "Из недавно заново отстроенного города Промедления приплыла записка в бутылке! «Дорогие жители страны Habitica, нам снова нужна ваша помощь. Наша принцесса пропала из города во время осады со стороны неизвестных водяных демонов! Раки-богомолы пытаются сдерживать врага. Пришлите нам подкрепление!» Чтобы отправиться в долгое путешествие в подводный город, вы должны уметь дышать под водой. К счастью, алхимики @Benga и @hazel смогут вам в этом помочь! Вам остаётся только найти нужные ингредиенты.",
"questDilatoryDistress1Completion": "Вы надеваете ребристые доспехи и плывёте в Промедление как можно скорее. Водяные и их союзники, раки-богомолы, всё ещё сдерживают врага за стенами города, но начинают сдавать позиции. Ужасающая сцена осады замка уже началась до того, как вы успели добраться до его стен!",
- "questDilatoryDistress1CollectFireCoral": "Огненный коралл",
- "questDilatoryDistress1CollectBlueFins": "Синие плавники",
+ "questDilatoryDistress1CollectFireCoral": "Огненных кораллов",
+ "questDilatoryDistress1CollectBlueFins": "Синих плавников",
"questDilatoryDistress1DropArmor": "Океанические доспехи с плавниками (доспехи)",
"questDilatoryDistress2Text": "Бедствие Промедления, часть 2: Существа из расселины",
"questDilatoryDistress2Notes": "Осаду можно узреть, даже находясь за километры от места происшествия: тысячи бестелесных черепов вырываются через портал в расселине и направляются в сторону Промедления.
В боевом командном пункте вы встречаете короля Манта. Взгляд его поник, а на лице читается беспокойство. «Моя доченька Адва пропала в тёмной расселине прямо перед началом осады. Прошу вас, найдите её и приведите домой в целости и сохранности! Я готов отдать свой огненно-коралловый венец, он должен вам помочь. Если вы справитесь с моей просьбой, он ваш!»",
diff --git a/website/common/locales/ru/settings.json b/website/common/locales/ru/settings.json
index fa12838375..c8952fdc43 100644
--- a/website/common/locales/ru/settings.json
+++ b/website/common/locales/ru/settings.json
@@ -2,7 +2,7 @@
"settings": "Настройки",
"language": "Язык",
"americanEnglishGovern": "В случае несоответствия информации в переводах, правильной следует считать версию на американском английском.",
- "helpWithTranslation": "Хотите помочь с переводом Habitica? Отлично! Посмотрите эту карточку Trello.",
+ "helpWithTranslation": "Хотите помочь с переводом Habitica? Отлично! Посетите гильдию Aspiring Linguists!",
"showHeaderPop": "Показывать аватар, индикаторы здоровья/опыта и команду.",
"stickyHeader": "Закрепить область персонажа",
"stickyHeaderPop": "Прикрепить область персонажа к верхней границе экрана. Если отключить, она будет скрываться при прокрутке страницы.",
@@ -151,7 +151,7 @@
"displayInviteToPartyWhenPartyIs1": "Отображать кнопку приглашения в команду, когда в команде 1 человек.",
"saveCustomDayStart": "Сохранить персональное начало суток",
"registration": "Регистрация",
- "addLocalAuth": "Введите Email и Пароль от аккаунта",
+ "addLocalAuth": "Добавьте адрес электронной почты и пароль",
"generateCodes": "Сгенерировать коды",
"generate": "Сгенерировать",
"getCodes": "Получить коды",
diff --git a/website/common/locales/ru/tasks.json b/website/common/locales/ru/tasks.json
index 0e8c5599ca..45b1de0612 100644
--- a/website/common/locales/ru/tasks.json
+++ b/website/common/locales/ru/tasks.json
@@ -139,7 +139,7 @@
"toDoHelp1": "Задачи изначально желтые и краснеют (их стоимость повышается) тем сильнее, чем больше времени вам требуется на их завершение.",
"toDoHelp2": "Задачи не наносят вам ущерба! Они только приносят золото и опыт.",
"toDoHelp3": "Если разбить Задачу на список задачек поменьше, она покажется не такой страшной и принесет вам больше очков!",
- "toDoHelp4": "Ищете вдохновения? Посмотрите примеры задач !",
+ "toDoHelp4": "Ищете вдохновения? Посмотрите примеры задач!",
"rewardHelp1": "Купленное вами снаряжение хранится здесь: <%= linkStart %>Инвентарь > Снаряжение<%= linkEnd %>.",
"rewardHelp2": "Снаряжение влияет на характеристики (<%= linkStart %>Аватар > Характеристики <%= linkEnd %>).",
"rewardHelp3": "Здесь появится особое снаряжение во время Мировых Событий.",
diff --git a/website/common/locales/vi/content.json b/website/common/locales/vi/content.json
index 98e2682263..561c1ea471 100755
--- a/website/common/locales/vi/content.json
+++ b/website/common/locales/vi/content.json
@@ -327,5 +327,36 @@
"hatchingPotionCelestial": "Thiên thể",
"hatchingPotionRoseQuartz": "Thạch anh Hồng",
"questEggRobotAdjective": "Tương lai hóa",
- "questEggDolphinAdjective": "Vui tươi"
+ "questEggDolphinAdjective": "Vui tươi",
+ "foodPieSkeletonA": "một miếng Bánh Hầm xương",
+ "foodPieRedA": "một miếng Bánh Anh đào",
+ "foodPieRedThe": "Bánh Anh đào",
+ "foodPieRed": "Bánh Anh đào",
+ "foodPieDesertA": "một miếng Bánh Tráng miệng",
+ "foodPieDesertThe": "Bánh Tráng miệng",
+ "foodPieDesert": "Bánh Tráng miệng",
+ "foodPieZombieA": "một miếng Bánh bị Thối",
+ "foodPieZombieThe": "Bánh Thối",
+ "foodPieZombie": "Bánh Thối",
+ "foodPieGoldenA": "một miếng Bánh Kem Chuối",
+ "foodPieGoldenThe": "Bánh Kem Chuối",
+ "foodPieGolden": "Bánh Kem Chuối",
+ "foodPieWhiteA": "một miếng Bánh Pudding",
+ "foodPieWhiteThe": "Bánh Pudding",
+ "foodPieWhite": "Bánh Pudding",
+ "foodPieShadeA": "một miếng Bánh sô cô la",
+ "foodPieShadeThe": "Bánh Sô cô la",
+ "foodPieShade": "Bánh Sô cô la",
+ "foodPieCottonCandyPinkA": "một miếng Bánh Đại hoàng",
+ "foodPieCottonCandyPinkThe": "Bánh Đại hoàng",
+ "foodPieCottonCandyPink": "Bánh Đại hoàng",
+ "foodPieCottonCandyBlueA": "một miếng Bánh Việt quất",
+ "foodPieCottonCandyBlueThe": "Bánh Việt quất",
+ "foodPieCottonCandyBlue": "Bánh Việt quất",
+ "foodPieBaseA": "một miếng Bánh Táo cơ bản",
+ "foodPieBaseThe": "Bánh Táo cơ bản",
+ "foodPieBase": "Bánh Táo Cơ bản",
+ "foodPieSkeletonThe": "món Canh hầm xương",
+ "foodPieSkeleton": "Canh hầm xương",
+ "hatchingPotionSandSculpture": "Điêu khắc Cát"
}
diff --git a/website/common/locales/vi/defaulttasks.json b/website/common/locales/vi/defaulttasks.json
index 0b67e12a65..0ea0c8c574 100755
--- a/website/common/locales/vi/defaulttasks.json
+++ b/website/common/locales/vi/defaulttasks.json
@@ -7,16 +7,16 @@
"defaultHabit3Notes": "Ví dụ cho Thói Quen Tốt và Xấu: +/- Đi Thang bộ/Thang máy ; +/- Uống Nước lọc/Có gas",
"defaultHabit4Text": "Thêm một công việc vào Habitica",
"defaultHabit4Notes": "Một Thói quen, một Việc hàng ngày, hoặc Việc cần làm",
- "defaultHabit5Text": "Ấn vào đây để chỉnh sửa thành một thói quen xấu nếu bạn muốn bỏ nó.",
- "defaultHabit5Notes": "Hoặc xóa nó khỏi màn hình chỉnh sửa.",
- "defaultDaily1Text": "Dùng Habitica để ghi nhớ những công việc của bạn.",
+ "defaultHabit5Text": "Ấn vào đây để chỉnh sửa thành một thói quen xấu nếu bạn muốn bỏ nó",
+ "defaultHabit5Notes": "Hoặc xóa nó khỏi màn hình chỉnh sửa",
+ "defaultDaily1Text": "Dùng Habitica để ghi nhớ những công việc của bạn",
"defaultTodo1Text": "Tham gia Habitica (Tích vào tôi!)",
- "defaultTodoNotes": "Bạn có thể bấm hoàn thành Việc Cần Làm này, hoặc sửa, hay xoá nó.",
+ "defaultTodoNotes": "Bạn có thể bấm hoàn thành Việc Cần Làm này, sửa, hay xoá nó.",
"defaultTodo2Text": "Hoàn thành hướng dẫn sử dụng của Justin",
- "defaultTodo2Notes": "Thăm tất cả những khu vực ở thanh dưới đáy.",
+ "defaultTodo2Notes": "Ghé tất cả những khu vực ở thanh dưới đáy",
"defaultReward1Text": "15 phút giải lao",
"defaultReward1Notes": "Phần thưởng tự tạo có thể dưới nhiều hình thức. Có người chờ đến khi có đủ vàng để bỏ ra chơi game mình yêu thích.",
- "defaultReward2Text": "Tự thưởng cho bản thân mình.",
+ "defaultReward2Text": "Tự thưởng cho bản thân mình",
"defaultReward2Notes": "Xem tivi, chơi game hoặc ăn cái gì đó, tất cả tùy vào bạn!",
"defaultTag1": "Công việc",
"defaultTag2": "Tập luyện",
diff --git a/website/common/locales/zh/content.json b/website/common/locales/zh/content.json
index 8c8be877c1..9db724dbe0 100644
--- a/website/common/locales/zh/content.json
+++ b/website/common/locales/zh/content.json
@@ -357,5 +357,6 @@
"hatchingPotionRuby": "红宝石",
"hatchingPotionBirchBark": "桦树皮",
"hatchingPotionDessert": "糖食",
- "hatchingPotionFluorite": "萤石"
+ "hatchingPotionFluorite": "萤石",
+ "hatchingPotionSandSculpture": "沙雕塑"
}
diff --git a/website/common/locales/zh/faq.json b/website/common/locales/zh/faq.json
index 025a591396..5e30c94213 100644
--- a/website/common/locales/zh/faq.json
+++ b/website/common/locales/zh/faq.json
@@ -47,7 +47,7 @@
"faqQuestion11": "我怎么才能上报遇到的bug,或者请求新增一个功能?",
"iosFaqAnswer11": "你可以在 菜单 > 关于 > 报告一个漏洞,或者 菜单 > 关于 >发送反馈,报告一个漏洞,请求一个新功能,或发送其他反馈!我们会尽力帮助你的。",
"androidFaqAnswer11": "你可以报告一个漏洞,请求一个功能,或者给我们发送反馈通过 关于> 报告漏洞, 或者 关于 > 给我们发送反馈! 我们会尽力协助你。",
- "webFaqAnswer11": "想要上报一个Bug,点击[【帮助】→【报告一个Bug】](https://habitica.com/groups/guild/a29da26b-37de-4a71-b0c6-48e72a900dac)并关注你的聊天信息。\n\n如果你不能登录Habitica,提交你登录时的详细状况(不是你的密码!)到[<%= techAssistanceEmail %>](<%= wikiTechAssistanceEmail %>)。不用担心,我们会马上解决问题的!\n\n新功能增添的请求都在Trello中收集,进入[【帮助】→【请求一个新功能】](https://trello.com/c/odmhIqyW/440-read-first-table-of-contents),然后按说明操作。嗒哒!",
+ "webFaqAnswer11": "想要上报一个Bug,点击[【帮助】→【报告一个Bug】](https://habitica.com/groups/guild/a29da26b-37de-4a71-b0c6-48e72a900dac)并关注你的聊天信息。\n\n如果你不能登录Habitica,提交你登录时的详细状况(不是你的密码!)到[<%= techAssistanceEmail %>](<%= wikiTechAssistanceEmail %>)。不用担心,我们会马上解决问题的!\n\n新功能增添的请求都在Google Form中收集,进入[【帮助】→【请求一个新功能】](https://docs.google.com/forms/d/e/1FAIpQLScPhrwq_7P1C6PTrI3lbvTsvqGyTNnGzp1ugi1Ml0PFee_p5g/viewform?usp=sf_link),然后按说明操作。嗒哒!",
"faqQuestion12": "怎么打世界Boss?",
"iosFaqAnswer12": "世界Boss是出现在酒馆的特殊怪物。所有活跃的玩家都会自动参与首领战,玩家们的完成的任务和技能都会对首领造成伤害。\n\n你可以像平时那样完成副本。你完成的任务和技能会被算入世界Boss以及你队伍首领的进度当中。\n\n世界Boss并不会伤害你以及你的账户。它会有一个愤怒值,取决于用户跳过的每日任务。如果愤怒值满了,它会攻击一个NPC并使这个NPC的形象产生永久性改变。\n\n你可以前往维基了解更多关于[过去的世界Boss](http://habitica.fandom.com/zh/wiki/世界Boss)的信息。",
"androidFaqAnswer12": "世界Boss是出现在酒馆的特殊怪物。所有活跃的玩家都会自动参与首领战,玩家们的完成的任务和技能都会对首领造成伤害。\n\n你可以像平时那样完成副本。你完成的任务和技能会被算入世界Boss以及你队伍首领的进度当中。\n\n世界Boss并不会伤害你以及你的账户。它会有一个愤怒值,取决于用户跳过的每日任务。如果愤怒值满了,它会攻击一个NPC并使这个NPC的形象产生永久性改变。\n\n你可以前往维基了解更多关于[过去的世界Boss](http://habitica.fandom.com/zh/wiki/世界Boss)的信息。",
diff --git a/website/common/locales/zh/front.json b/website/common/locales/zh/front.json
index 31fa73949b..31ee478e09 100644
--- a/website/common/locales/zh/front.json
+++ b/website/common/locales/zh/front.json
@@ -325,7 +325,7 @@
"muchmuchMoreDesc": "我们完全自由定制的任务列表意味着您可以根据您的个人目标来构建Habitica。在创意项目上工作,强调自我照顾或追求不同的梦想 - 这完全取决于你。",
"levelUpAnywhere": "随时随地升级",
"levelUpAnywhereDesc": "我们的移动应用程序可以轻松跟踪您的任务。无论您身在何方,轻敲屏幕,就可以轻松完成您的目标。",
- "joinMany": "和超过20万人一起享受乐趣,同时实现自己的目标!",
+ "joinMany": "和超过<%= userCountInMillions %>百万个人一起享受乐趣,同时实现自己的目标!",
"joinToday": "今天就加入Habitica",
"signup": "注册",
"getStarted": "现在加入我们!",
diff --git a/website/common/locales/zh/limited.json b/website/common/locales/zh/limited.json
index c8ee5db7c6..7c1f295641 100644
--- a/website/common/locales/zh/limited.json
+++ b/website/common/locales/zh/limited.json
@@ -44,11 +44,11 @@
"northMageSet": "北方法师(法师)",
"icicleDrakeSet": "灞波儿奔(盗贼)",
"soothingSkaterSet": "抚慰滑冰者(医者)",
- "gingerbreadSet": "姜饼人战士(战士)",
- "snowDaySet": "下雪天战士(战士)",
+ "gingerbreadSet": "姜饼人(战士)",
+ "snowDaySet": "下雪天(战士)",
"snowboardingSet": "单板滑雪巫师(法师)",
"festiveFairySet": "节日仙女(医师)",
- "cocoaSet": "可可盗贼(盗贼)",
+ "cocoaSet": "可可(盗贼)",
"toAndFromCard": "发给:<%= toName %>,来自: <%= fromName %>",
"nyeCard": "新年贺卡",
"nyeCardExplanation": "你们一起庆祝了新年的到来,为此你们收到了“老朋友”的奖章!",
@@ -78,11 +78,11 @@
"magicianBunnySet": "魔术师的兔子(法师)",
"comfortingKittySet": "抚慰小猫(医者)",
"sneakySqueakerSet": "霹雳鼠(盗贼)",
- "sunfishWarriorSet": "翻车鱼战士(战士)",
+ "sunfishWarriorSet": "翻车鱼(战士)",
"shipSoothsayerSet": "船上预言者(法师)",
"strappingSailorSet": "魁梧的水手(医师)",
"reefRenegadeSet": "珊瑚礁的叛徒(盗贼)",
- "scarecrowWarriorSet": "稻草人战士(战士)",
+ "scarecrowWarriorSet": "稻草人(战士)",
"stitchWitchSet": "缝纫巫师(法师)",
"potionerSet": "制药医者(医师)",
"battleRogueSet": "战-斗(盗贼)",
@@ -179,5 +179,9 @@
"spring2020IrisHealerSet": "鸢尾花(医师)",
"spring2020PuddleMageSet": "水坑(法师)",
"spring2020BeetleWarriorSet": "犀牛甲虫(战士)",
- "mayYYYY": "<%= year %>年5月"
+ "mayYYYY": "<%= year %>年5月",
+ "summer2020CrocodileRogueSet": "鳄鱼(盗贼)",
+ "summer2020RainbowTroutWarriorSet": "虹鳟鱼(战士)",
+ "summer2020OarfishMageSet": "皇带鱼(法师)",
+ "summer2020SeaGlassHealerSet": "海玻璃(医师)"
}
diff --git a/website/common/locales/zh/overview.json b/website/common/locales/zh/overview.json
index c39669a3e7..79bbfe4a28 100644
--- a/website/common/locales/zh/overview.json
+++ b/website/common/locales/zh/overview.json
@@ -1,7 +1,7 @@
{
"needTips": "不清楚怎样开始游戏?看看这个简明指南吧!",
"step1": "第一步:输入任务",
- "webStep1Text": "没有现实世界中的目标,habitica什么也不是,所以,输入几个任务。在你考虑之后,可以多加一些!\n* **建立 [待办事项](http://habitica.fandom.com/wiki/To-Dos):**\n\n输入只做一次或者很少做的任务到待办事项的列表中,一次一个。你可以点击铅笔来编辑它们或添加清单、时限等等!\n* **建立 [每日任务](http://habitica.fandom.com/wiki/Dailies):**\n\n输入需要每天或者每周的特定日子来做的事到每日任务的列表中。点击项目的铅笔图标来“编辑”每周的特定日子。你也可以设定它为重复的任务,例如,每3天一次。\n* **建立 [习惯](http://habitica.fandom.com/wiki/Habits):**\n\n输入你想养成的习惯到习惯列表中。你可以编辑习惯让它变成一个单纯的好习惯或者坏习惯。\n* **建立 [奖励](http://habitica.fandom.com/wiki/Rewards):**\n\n除了游戏中的奖励,你还可以增加一些活动或者你想把它们当做动力的东西到奖励列表中。重要的是要给自己一个休息或允许一些适度放纵!\n如果你需要一些添加任务的灵感,可以看看这几页维基百科 [习惯的例子](http://habitica.fandom.com/wiki/Sample_Habits),[每日任务的例子](http://habitica.fandom.com/wiki/Sample_Dailies),[待办事项的例子](http://habitica.fandom.com/wiki/Sample_To-Dos),and [奖励的例子](http://habitica.fandom.com/wiki/Sample_Custom_Rewards)。",
+ "webStep1Text": "没有现实世界中的目标,habitica什么也不是,所以,输入几个任务。在你考虑之后,可以多加一些!\n* **建立 [待办事项](http://habitica.fandom.com/wiki/To-Dos):** 输入只做一次或者很少做的任务到待办事项的列表中,一次一个。你可以点击铅笔来编辑它们或添加清单、时限等等!\n* **建立 [每日任务](http://habitica.fandom.com/wiki/Dailies):** 输入需要每天或者每周的特定日子来做的事到每日任务的列表中。点击项目的铅笔图标来“编辑”每周的特定日子。你也可以设定它为重复的任务,例如,每3天一次。\n* **建立 [习惯](http://habitica.fandom.com/wiki/Habits):** 输入你想养成的习惯到习惯列表中。你可以编辑习惯让它变成一个单纯的好习惯或者坏习惯。\n* **建立 [奖励](http://habitica.fandom.com/wiki/Rewards):** 除了游戏中的奖励,你还可以增加一些活动或者你想把它们当做动力的东西到奖励列表中。重要的是要给自己一个休息或允许一些适度放纵!\n如果你需要一些添加任务的灵感,可以看看这几页维基百科 [习惯的例子](http://habitica.fandom.com/wiki/Sample_Habits),[每日任务的例子](http://habitica.fandom.com/wiki/Sample_Dailies),[待办事项的例子](http://habitica.fandom.com/wiki/Sample_To-Dos),and [奖励的例子](http://habitica.fandom.com/wiki/Sample_Custom_Rewards)。",
"step2": "第二步:完成现实生活中的任务以获取经验值",
"webStep2Text": "现在,开始解决你列表中的目标!你在Habitica中完成了任务后会获得能让你升级的[经验](http://habitica.fandom.com/wiki/Experience_Points),和能让你购买奖励的[金币](http://habitica.fandom.com/wiki/Gold_Points)。如果你有了坏习惯或者没有完成每日任务,你会失去 [生命](http://habitica.fandom.com/wiki/Health_Points)。以这种方式,Habitica的经验条和生命条就会像指示器一样显示出你完成目标的进度。你就能通过你的游戏角色看见你在现实生活中的提升。",
"step3": "第三步:自定义和探索Habitica",
diff --git a/website/common/locales/zh/questscontent.json b/website/common/locales/zh/questscontent.json
index ba412015a8..2f988f14b7 100644
--- a/website/common/locales/zh/questscontent.json
+++ b/website/common/locales/zh/questscontent.json
@@ -663,8 +663,8 @@
"questRobotNotes": "在Max Capacity实验室中,@Rev 正在对他们的最新发明,机器人“问责好友”,进行最后的改进。突然,一辆奇怪的金属车突然冒出一团烟雾,距离机器人的波动探测器只有几英寸!它的乘员是两个穿着银色衣服的人物。他们脱下了太空头盔,并以@FolleMente 和@McCoyly 的身份露面。
“我假设我们的生产力实施存在异常。”@FolleMente 羞怯地说。
@McCoyly 交叉双臂。“这意味着他们忽略了完成每日任务,让我们的生产力稳定剂的瓦解。这是时间旅行的重要组成部分,需要一致性才能正常工作。我们的成就推动着我们穿越时空的运动!我没有时间进一步解释,@Rev。你将在37年后发现它,或者你的盟友神秘的时空穿越者可以满足你的需求。现在,你可以帮助我们修复我们的时光机吗?”",
"questSilverCompletion": "你钻研了。你挖掘了。你清除了。你从地下城出来,满是卢恩和银条。虽然你的身体沾满了污泥,但你兴高采烈。你将返回Habit城,并开始在炼金术实验室工作。你和@starsystemic 在@Edge 的仔细监督下,遵循@QuartzFox 发现的公式。最后,在大量的油光和烟雾中,你的混合物变成了孵化药!
@Edge 一边混合物入小瓶,一边微笑。“让我们尝试一下,好吗?你们有蛋让我们尝试好吗?”
你赶到马厩,想知道还有什么秘密尚未发现...",
"questSilverNotes": "青铜孵化药水的最新发现引起了Habitica的广泛关注。我们可以使用更亮的金属药水吗?你跟@QuartzFox 和@starsystemic 去Habit城的公共图书馆,收集了大量有关炼金术的书籍以供学习。
经过很多小时的艰苦劳动后,@QuartzFox 发出了不适合图书馆的欢呼声。“啊哈!我找到了!”你急忙去看看。“我们可以用巨蟹座卢恩制成银孵化药水,将其溶解在融化了火焰的纯银中,并注入月亮卢恩的力量。”
“我们将需要很多这样的成分,”@starsystemic 说。“万一尝试出错。”
“只有一个地方可以找到大量的这种随机制作的材料,”@Edge 双臂交叉地站在堆叠的阴影下,说道。他们一直在那儿吗?“差事地下城。我们走吧。”",
- "questDolphinCompletion": "你与海豚的意志之战使你疲倦而又胜利。在你的决心和鼓励下,@mewrose,@khdarkwolf 和@confusedcicada 振作起来,摆脱了海豚的阴险心灵感应。你们四个人始终如一地坚持自己的每日任务,坚强的习惯和完成的待办事项,以一种成就感来掩护自己,直到它默默地承认你的成功而睁开眼睛。这样,它就滚落回到海湾。当您进行高昂的交易和祝贺时,你会注意到三个蛋被冲上岸。
“嗯,我想知道我们可以用这些蛋做什么。” @khdarkwolf 沉思。",
- "questDolphinNotes": "你在未完成海湾漫步,思考着面前艰巨的工作。水中溅起的水吸引了你的眼球。宏伟的海豚在海浪上盘旋。阳光照耀着它的鳍和尾巴。但是等等...那不是阳光,海豚也不会掉回海里。它盯着@khdarkwolf。
“我永远都不会完成所有这些日常工作。” @khdarkwolf 说。
海豚把目光投向他们时,@confusedcicada 说:“我不够出色,无法实现自己的目标。”
“为什么我还要又试呢?” @mewrose 问,在野兽的目光下凋谢。在怀疑的眼光下,你的思想开始沉淀。你开始变得坚强; 有人必须击败这个生物,而这个人将是你!",
+ "questDolphinCompletion": "与海豚的意志之战,你身心俱疲,但最终获得了胜利。你的决心和鼓励,使@mewrose,@khdarkwolf 和@confusedcicada 振作起来,摆脱了海豚的心灵控制。你们四人坚持清除每日任务,强化习惯,完成待办事项,完成任务的成就感守护着你们。海豚不得不承认你们的成功,眼神逐渐黯淡。这样一来,海豚滚落回海湾。击掌庆祝,你们注意到有三个蛋被冲上了岸。
“嗯,这些蛋能做什么呢。” @khdarkwolf 沉思。",
+ "questDolphinNotes": "你在未完成海湾漫步,思考着面前艰巨的工作。溅起的水花吸引了你的眼球。高贵的海豚在跃出海面,阳光洒在尾巴和鳍上。但是,等等...那不是阳光,海豚也不会掉回海里。它盯着@khdarkwolf。
“我完不成所有这些日常工作。” @khdarkwolf 说道。
海豚又将目光投向其他人,@confusedcicada 说:“我不够出色,永远不会实现自己的目标。”
“我为什么还要继续尝试呢?” 在海豚的目光下@mewrose 变得颓废。它的目光终于瞥向了你,你的思想开始消沉。但是你感觉到内心更加坚定,必须有人击败这个生物,而这个人就是你!",
"questDolphinBoss": "怀疑海豚",
"questDolphinText": "怀疑海豚",
"questBronzeCompletion": "“好吧,战士!”甲虫在落地时说道。她在笑吗? 这些下颌骨很难分辨。“你真的赚了这些魔药!”
“哦,哇,我们从未赢得过像这样的奖励,因为之前赢得了战斗!” @UncommonCriminal 一边说,一边转过手中的闪闪发光的瓶子。“我们去孵化我们的新宠物吧!”",
@@ -694,5 +694,10 @@
"questWaffleNotes": "“愚者!”心慌的冰川夫人冲向你们。“你说过,你的甜点的恶作剧‘已经被彻底清除了’!”
“亲爱的,它真的已经被彻底清除了,”愚者困惑地回答。“而且我是最诚实的愚者。怎么了?”
“一个巨大的含糖怪物正在接近Habit城市!”
“嗯,”愚者沉思。“在上次活动中,我确实搜查了一些巢穴,寻找神秘试剂。也许我引起了一些不想要的注意。是糖精蛇吗?果仁蛋糕乌龟?提拉米苏恐龙?”
“不是!这是某种... 可怕的华夫饼!”
“嗯。 那是新的! 也许它是从周围的恶作剧能源产生的。”他向你和@beffymaroo 倾斜的微笑。 “你们有时间做些英勇的事吗?”",
"questWaffleText": "跟愚者胡扯:灾难早餐!",
"jungleBuddiesNotes": "包括“巨大的山魈和淘气的猴子”、“昏昏欲睡的树懒”和“纠结树”。 <%= date %>前可购买。",
- "jungleBuddiesText": "“丛林伙伴”副本集"
+ "jungleBuddiesText": "“丛林伙伴”副本集",
+ "questFluoriteText": "萤光萤石惊吓",
+ "questFluoriteUnlockText": "在市场中解锁萤石孵化药水以购买",
+ "questFluoriteNotes": "最近稀有矿物需求量很大,所以你和几个朋友跋涉到蜿蜒山脉的矿井深处,寻找令人兴奋的稀有矿石。这真是个漫长而枯燥的探险,直到@-Tyr- 偶然发现了一块大石头,就在隧道的正中央。“这应该有助于明亮视野。\"@nirbhao说,然后召唤出一个魔法光球。暖暖的魔光洒满了隧道,但那块大石头上开始发生一些奇怪的事情。石面吞噬了魔法光,开始焕发出蓝、绿、紫色的荧光。然后它直立起来,影影绰绰化为人形,逐渐形成的一双红目放出深不可测的光芒,视线紧锁在你身上! 你召唤出闪光咒术与闪亮武器采取了行动。",
+ "questFluoriteBoss": "萤石灵魂",
+ "questFluoriteDropFluoritePotion": "萤石孵化药水"
}
diff --git a/website/common/locales/zh_TW/content.json b/website/common/locales/zh_TW/content.json
index e7ad17b0ae..9d2824e695 100644
--- a/website/common/locales/zh_TW/content.json
+++ b/website/common/locales/zh_TW/content.json
@@ -357,5 +357,6 @@
"hatchingPotionRuby": "紅寶石",
"hatchingPotionBirchBark": "樺樹皮",
"hatchingPotionDessert": "糖食",
- "hatchingPotionFluorite": "螢石"
+ "hatchingPotionFluorite": "螢石",
+ "hatchingPotionSandSculpture": "沙雕塑"
}
diff --git a/website/common/locales/zh_TW/limited.json b/website/common/locales/zh_TW/limited.json
index a314508231..be0086f4ef 100644
--- a/website/common/locales/zh_TW/limited.json
+++ b/website/common/locales/zh_TW/limited.json
@@ -44,11 +44,11 @@
"northMageSet": "北方魔法師(法師)",
"icicleDrakeSet": "冰錐巨龍(盜賊)",
"soothingSkaterSet": "沉著溜冰者(醫師)",
- "gingerbreadSet": "薑餅戰士(戰士)",
- "snowDaySet": "酷寒戰士(戰士)",
+ "gingerbreadSet": "薑餅(戰士)",
+ "snowDaySet": "酷寒(戰士)",
"snowboardingSet": "滑雪巫師(法師)",
"festiveFairySet": "慶典精靈(醫師)",
- "cocoaSet": "可可盜賊(盜賊)",
+ "cocoaSet": "可可(盜賊)",
"toAndFromCard": "<%= fromName %>寄給<%= toName %>",
"nyeCard": "新年賀卡",
"nyeCardExplanation": "由於一起慶祝了新年到來,你們倆可獲得「奧爾德熟人」徽章!",
@@ -78,11 +78,11 @@
"magicianBunnySet": "魔術師兔子(法師)",
"comfortingKittySet": "療癒小貓(醫師)",
"sneakySqueakerSet": "鬼祟小鼠(盜賊)",
- "sunfishWarriorSet": "翻車魚戰士(戰士)",
+ "sunfishWarriorSet": "翻車魚(戰士)",
"shipSoothsayerSet": "船上占卜師(法師)",
"strappingSailorSet": "魁梧水手(醫師)",
"reefRenegadeSet": "珊瑚礁叛徒(盜賊)",
- "scarecrowWarriorSet": "稻草人戰士(戰士)",
+ "scarecrowWarriorSet": "稻草人(戰士)",
"stitchWitchSet": "縫紉術女巫(法師)",
"potionerSet": "製藥醫者(醫師)",
"battleRogueSet": "戰-鬥(盜賊)",
@@ -179,5 +179,9 @@
"spring2020BeetleWarriorSet": "犀牛甲蟲(戰士)",
"spring2020LapisLazuliRogueSet": "青金石(盜賊)",
"marchYYYY": "<%= year %>年3月",
- "mayYYYY": "<%= year %>年5月"
+ "mayYYYY": "<%= year %>年5月",
+ "summer2020CrocodileRogueSet": "鱷魚(盜賊)",
+ "summer2020SeaGlassHealerSet": "海玻璃(醫師)",
+ "summer2020OarfishMageSet": "皇帶魚(法師)",
+ "summer2020RainbowTroutWarriorSet": "虹鱒魚(戰士)"
}