From 23de3eeff890b81afb351e4dcb08b3d864374121 Mon Sep 17 00:00:00 2001 From: Blade Barringer Date: Tue, 30 Dec 2014 06:44:10 -0600 Subject: [PATCH] Corrected grammar to use a ; in stead of a , --- locales/en/npc.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/locales/en/npc.json b/locales/en/npc.json index bb96021e48..e9fa50c0e5 100644 --- a/locales/en/npc.json +++ b/locales/en/npc.json @@ -57,7 +57,7 @@ "partySysText": "Be social, join a party and play Habit with your friends! You'll be better at your habits with accountability partners. Click User -> Options -> Party, and follow the instructions. LFG anyone?", "classGear": "Class Gear", "classGearText": "First: don't panic! Your old gear is in your inventory, and you're now wearing your apprentice <%= klass %> equipment. Wearing your class's gear grants you a 50% bonus to stats. However, feel free to switch back to your old gear.", - "classStats": "These are your class's stats, they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.", + "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.", "autoAllocate": "Auto Allocate", "autoAllocateText": "If 'automatic allocation' is checked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Physical', you'll gain Strength automatically.", "spells": "Spells",