diff --git a/.gitignore b/.gitignore
index ca606eef29..03a0cf1740 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,3 +1,4 @@
+coverage.html
node_modules
npm-debug.log
.idea
diff --git a/Gruntfile.js b/Gruntfile.js
index b278cfeb0e..c03dc90c95 100644
--- a/Gruntfile.js
+++ b/Gruntfile.js
@@ -23,8 +23,9 @@ module.exports = function(grunt) {
var sliced = images.slice(i * (images.length/COUNT), (i+1) * images.length/COUNT)
sprite[''+i] = {
src: sliced,
- destImg: 'dist/spritesmith'+i+'.png',
- destCSS: 'dist/spritesmith'+i+'.css',
+ dest: 'dist/spritesmith'+i+'.png',
+ destCss: 'dist/spritesmith'+i+'.css',
+ engine: 'phantomjssmith',
algorithm: 'binary-tree',
padding:1,
cssTemplate: 'css/css.template.mustache',
@@ -103,4 +104,4 @@ module.exports = function(grunt) {
grunt.registerTask('default', ['cssmin', 'browserify']);
grunt.registerTask('full', ['clean', 'sprite', 'cssmin', 'browserify']);
-};
\ No newline at end of file
+};
diff --git a/README.md b/README.md
index 68046b6e27..87aef450ed 100644
--- a/README.md
+++ b/README.md
@@ -1,5 +1,6 @@
[](https://travis-ci.org/HabitRPG/habitrpg-shared)
+## We're in the process of migraring this repository to the main HabitRPG repository, you can report any issue [here](https://github.com/HabitRPG/habitrpg).
Shared resources useful for the multiple HabitRPG repositories, that way all the repositories remain in-sync with common characteristics. Includes things like:
* Assets - sprites, images, etc
* CSS - especially, esp. sprite-sheet mapping
@@ -32,4 +33,4 @@ from the website into habitrpg-shared, (2) remove from website & make sure all h
Currently, all or most spritesheets are available. They're in css/*.css, but that's not what you want. You want `/spritesheets.css`
which is the concat'd file (using `grunt`) which includes all the spritesheets. I'd prefer this be in /dist/spritesheets.css
-for consistency, but it's having image referencing weirdness
\ No newline at end of file
+for consistency, but it's having image referencing weirdness
diff --git a/css/backer.css b/css/backer.css
index e7bfd430f1..19455ff647 100644
--- a/css/backer.css
+++ b/css/backer.css
@@ -57,8 +57,4 @@
width: 105px;
height: 72px;
background: url("../img/sprites/backer-only/BackerOnly-Pet-CerberusPup.gif") no-repeat;
-}
-/*.Pet-Dragon-Hydra {
- width: 106px;
- height: 89px;
-}*/
\ No newline at end of file
+}
\ No newline at end of file
diff --git a/css/index.css b/css/index.css
index 77a01cb512..0f5f69aeb1 100644
--- a/css/index.css
+++ b/css/index.css
@@ -2,12 +2,12 @@
margin-left: 1.25em;
}*/
-/* Comment out for holiday events */
-/*.npc_ian {*/
- /*background: url("../img/sprites/npc_ian.gif") no-repeat;*/
- /*width: 78px;*/
- /*height: 135px;*/
-/*}*/
+/* Comment out for holiday events
+.npc_ian {
+ background: url("../img/sprites/npc_ian.gif") no-repeat;
+ width: 78px;
+ height: 135px;
+} */
.Gems {
display:inline-block;
@@ -40,3 +40,8 @@
[class*="Mount_Head_"], [class*="Mount_Body_"]{
margin-top:18px; /* Sprite accommodates 105x123 box */
}
+
+.Pet_Currency_Gem {
+ margin-top: 5px;
+ margin-bottom: 5px
+}
diff --git a/dist/habitrpg-shared.css b/dist/habitrpg-shared.css
index a87bcd4402..5a7d8b4554 100644
--- a/dist/habitrpg-shared.css
+++ b/dist/habitrpg-shared.css
@@ -1 +1 @@
-.achievement-alien{background-image:url(spritesmith0.png);background-position:-848px -728px;width:24px;height:26px}.achievement-armor{background-image:url(spritesmith0.png);background-position:-1551px -1456px;width:24px;height:26px}.achievement-boot{background-image:url(spritesmith0.png);background-position:-823px -728px;width:24px;height:26px}.achievement-bow{background-image:url(spritesmith0.png);background-position:-798px -728px;width:24px;height:26px}.achievement-cactus{background-image:url(spritesmith0.png);background-position:-939px -819px;width:24px;height:26px}.achievement-cake{background-image:url(spritesmith0.png);background-position:-914px -819px;width:24px;height:26px}.achievement-cave{background-image:url(spritesmith0.png);background-position:-889px -819px;width:24px;height:26px}.achievement-coffin{background-image:url(spritesmith0.png);background-position:-1030px -910px;width:24px;height:26px}.achievement-comment{background-image:url(spritesmith0.png);background-position:-1005px -910px;width:24px;height:26px}.achievement-costumeContest{background-image:url(spritesmith0.png);background-position:-980px -910px;width:24px;height:26px}.achievement-dilatory{background-image:url(spritesmith0.png);background-position:-1121px -1001px;width:24px;height:26px}.achievement-firefox{background-image:url(spritesmith0.png);background-position:-1096px -1001px;width:24px;height:26px}.achievement-habitBirthday{background-image:url(spritesmith0.png);background-position:-1071px -1001px;width:24px;height:26px}.achievement-heart{background-image:url(spritesmith0.png);background-position:-1212px -1092px;width:24px;height:26px}.achievement-helm{background-image:url(spritesmith0.png);background-position:-1526px -1456px;width:24px;height:26px}.achievement-karaoke{background-image:url(spritesmith0.png);background-position:-1162px -1092px;width:24px;height:26px}.achievement-ninja{background-image:url(spritesmith0.png);background-position:-1303px -1183px;width:24px;height:26px}.achievement-perfect{background-image:url(spritesmith0.png);background-position:-1278px -1183px;width:24px;height:26px}.achievement-rat{background-image:url(spritesmith0.png);background-position:-1253px -1183px;width:24px;height:26px}.achievement-shield{background-image:url(spritesmith0.png);background-position:-1394px -1274px;width:24px;height:26px}.achievement-snowball{background-image:url(spritesmith0.png);background-position:-1369px -1274px;width:24px;height:26px}.achievement-spookDust{background-image:url(spritesmith0.png);background-position:-1344px -1274px;width:24px;height:26px}.achievement-sun{background-image:url(spritesmith0.png);background-position:-1485px -1365px;width:24px;height:26px}.achievement-sword{background-image:url(spritesmith0.png);background-position:-1460px -1365px;width:24px;height:26px}.achievement-thermometer{background-image:url(spritesmith0.png);background-position:-1435px -1365px;width:24px;height:26px}.achievement-tree{background-image:url(spritesmith0.png);background-position:-1576px -1456px;width:24px;height:26px}.achievement-valentine{background-image:url(spritesmith0.png);background-position:-1187px -1092px;width:24px;height:26px}.background_autumn_forest{background-image:url(spritesmith0.png);background-position:0 -296px;width:140px;height:147px}.background_beach{background-image:url(spritesmith0.png);background-position:-282px 0;width:141px;height:147px}.background_clouds{background-image:url(spritesmith0.png);background-position:0 -148px;width:140px;height:147px}.background_coral_reef{background-image:url(spritesmith0.png);background-position:-141px -148px;width:140px;height:147px}.background_dusty_canyons{background-image:url(spritesmith0.png);background-position:-282px -148px;width:140px;height:147px}.background_fairy_ring{background-image:url(spritesmith0.png);background-position:-424px 0;width:140px;height:147px}.background_forest{background-image:url(spritesmith0.png);background-position:-424px -148px;width:140px;height:147px}.background_graveyard{background-image:url(spritesmith0.png);background-position:0 0;width:140px;height:147px}.background_harvest_fields{background-image:url(spritesmith0.png);background-position:-141px -296px;width:141px;height:147px}.background_haunted_house{background-image:url(spritesmith0.png);background-position:-283px -296px;width:140px;height:147px}.background_open_waters{background-image:url(spritesmith0.png);background-position:-565px 0;width:141px;height:147px}.background_pumpkin_patch{background-image:url(spritesmith0.png);background-position:-565px -148px;width:140px;height:147px}.background_seafarer_ship{background-image:url(spritesmith0.png);background-position:-565px -296px;width:140px;height:147px}.background_thunderstorm{background-image:url(spritesmith0.png);background-position:0 -444px;width:141px;height:147px}.background_volcano{background-image:url(spritesmith0.png);background-position:-141px 0;width:140px;height:147px}.beard_{background-image:url(spritesmith0.png);background-position:-546px -683px;width:90px;height:90px}.customize-option.beard_{background-image:url(spritesmith0.png);background-position:-571px -698px;width:60px;height:60px}.hair_beard_1_TRUred{background-image:url(spritesmith0.png);background-position:-637px -683px;width:90px;height:90px}.customize-option.hair_beard_1_TRUred{background-image:url(spritesmith0.png);background-position:-662px -698px;width:60px;height:60px}.hair_beard_1_black{background-image:url(spritesmith0.png);background-position:-798px 0;width:90px;height:90px}.customize-option.hair_beard_1_black{background-image:url(spritesmith0.png);background-position:-823px -15px;width:60px;height:60px}.hair_beard_1_blond{background-image:url(spritesmith0.png);background-position:-798px -91px;width:90px;height:90px}.customize-option.hair_beard_1_blond{background-image:url(spritesmith0.png);background-position:-823px -106px;width:60px;height:60px}.hair_beard_1_blue{background-image:url(spritesmith0.png);background-position:-798px -182px;width:90px;height:90px}.customize-option.hair_beard_1_blue{background-image:url(spritesmith0.png);background-position:-823px -197px;width:60px;height:60px}.hair_beard_1_brown{background-image:url(spritesmith0.png);background-position:-798px -273px;width:90px;height:90px}.customize-option.hair_beard_1_brown{background-image:url(spritesmith0.png);background-position:-823px -288px;width:60px;height:60px}.hair_beard_1_candycane{background-image:url(spritesmith0.png);background-position:-798px -364px;width:90px;height:90px}.customize-option.hair_beard_1_candycane{background-image:url(spritesmith0.png);background-position:-823px -379px;width:60px;height:60px}.hair_beard_1_candycorn{background-image:url(spritesmith0.png);background-position:-798px -455px;width:90px;height:90px}.customize-option.hair_beard_1_candycorn{background-image:url(spritesmith0.png);background-position:-823px -470px;width:60px;height:60px}.hair_beard_1_frost{background-image:url(spritesmith0.png);background-position:-798px -546px;width:90px;height:90px}.customize-option.hair_beard_1_frost{background-image:url(spritesmith0.png);background-position:-823px -561px;width:60px;height:60px}.hair_beard_1_ghostwhite{background-image:url(spritesmith0.png);background-position:-798px -637px;width:90px;height:90px}.customize-option.hair_beard_1_ghostwhite{background-image:url(spritesmith0.png);background-position:-823px -652px;width:60px;height:60px}.hair_beard_1_green{background-image:url(spritesmith0.png);background-position:0 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0;width:90px;height:90px}.customize-option.hair_base_4_black{background-image:url(spritesmith1.png);background-position:-753px -15px;width:60px;height:60px}.hair_base_4_blond{background-image:url(spritesmith1.png);background-position:-728px -91px;width:90px;height:90px}.customize-option.hair_base_4_blond{background-image:url(spritesmith1.png);background-position:-753px -106px;width:60px;height:60px}.hair_base_4_blue{background-image:url(spritesmith1.png);background-position:-728px -182px;width:90px;height:90px}.customize-option.hair_base_4_blue{background-image:url(spritesmith1.png);background-position:-753px -197px;width:60px;height:60px}.hair_base_4_brown{background-image:url(spritesmith1.png);background-position:-728px -273px;width:90px;height:90px}.customize-option.hair_base_4_brown{background-image:url(spritesmith1.png);background-position:-753px -288px;width:60px;height:60px}.hair_base_4_candycane{background-image:url(spritesmith1.png);background-position:-728px 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-212px;width:105px;height:105px}.Mount_Body_Rat-Desert{background-image:url(spritesmith4.png);background-position:-1166px -318px;width:105px;height:105px}.Mount_Body_Rat-Golden{background-image:url(spritesmith4.png);background-position:-1166px -424px;width:105px;height:105px}.Mount_Body_Rat-Red{background-image:url(spritesmith4.png);background-position:-1166px -530px;width:105px;height:105px}.Mount_Body_Rat-Shade{background-image:url(spritesmith4.png);background-position:-1166px -636px;width:105px;height:105px}.Mount_Body_Rat-Skeleton{background-image:url(spritesmith4.png);background-position:-1166px -742px;width:105px;height:105px}.Mount_Body_Rat-White{background-image:url(spritesmith4.png);background-position:-1166px -848px;width:105px;height:105px}.Mount_Body_Rat-Zombie{background-image:url(spritesmith4.png);background-position:-1166px -954px;width:105px;height:105px}.Mount_Body_Rooster-Base{background-image:url(spritesmith4.png);background-position:-1166px -1060px;width:105px;height:105px}.Mount_Body_Rooster-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:0 -1166px;width:105px;height:105px}.Mount_Body_Rooster-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-106px -1166px;width:105px;height:105px}.Mount_Body_Rooster-Desert{background-image:url(spritesmith4.png);background-position:-212px -1166px;width:105px;height:105px}.Mount_Body_Rooster-Golden{background-image:url(spritesmith4.png);background-position:-318px -1166px;width:105px;height:105px}.Mount_Body_Rooster-Red{background-image:url(spritesmith4.png);background-position:-424px -1166px;width:105px;height:105px}.Mount_Body_Rooster-Shade{background-image:url(spritesmith4.png);background-position:-530px -1166px;width:105px;height:105px}.Mount_Body_Rooster-Skeleton{background-image:url(spritesmith4.png);background-position:-636px -1166px;width:105px;height:105px}.Mount_Body_Rooster-White{background-image:url(spritesmith4.png);background-position:-742px -1166px;width:105px;height:105px}.Mount_Body_Rooster-Zombie{background-image:url(spritesmith4.png);background-position:-848px -1166px;width:105px;height:105px}.Mount_Body_Seahorse-Base{background-image:url(spritesmith4.png);background-position:-954px -1166px;width:105px;height:105px}.Mount_Body_Seahorse-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1060px -1166px;width:105px;height:105px}.Mount_Body_Seahorse-CottonCandyPink{background-image:url(spritesmith4.png);background-position:0 0;width:105px;height:105px}.Mount_Body_Seahorse-Desert{background-image:url(spritesmith4.png);background-position:-1272px 0;width:105px;height:105px}.Mount_Body_Seahorse-Golden{background-image:url(spritesmith4.png);background-position:-1272px -106px;width:105px;height:105px}.Mount_Body_Seahorse-Red{background-image:url(spritesmith4.png);background-position:-1272px -212px;width:105px;height:105px}.Mount_Body_Seahorse-Shade{background-image:url(spritesmith4.png);background-position:-1272px -318px;width:105px;height:105px}.Mount_Body_Seahorse-Skeleton{background-image:url(spritesmith4.png);background-position:-1272px -424px;width:105px;height:105px}.Mount_Body_Seahorse-White{background-image:url(spritesmith4.png);background-position:-1272px -530px;width:105px;height:105px}.Mount_Body_Seahorse-Zombie{background-image:url(spritesmith4.png);background-position:-1272px -636px;width:105px;height:105px}.Mount_Body_Spider-Base{background-image:url(spritesmith4.png);background-position:-1272px -742px;width:105px;height:105px}.Mount_Body_Spider-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1272px -848px;width:105px;height:105px}.Mount_Body_Spider-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1272px -954px;width:105px;height:105px}.Mount_Body_Spider-Desert{background-image:url(spritesmith4.png);background-position:-1272px -1060px;width:105px;height:105px}.Mount_Body_Spider-Golden{background-image:url(spritesmith4.png);background-position:-1272px -1166px;width:105px;height:105px}.Mount_Body_Spider-Red{background-image:url(spritesmith4.png);background-position:0 -1272px;width:105px;height:105px}.Mount_Body_Spider-Shade{background-image:url(spritesmith4.png);background-position:-106px -1272px;width:105px;height:105px}.Mount_Body_Spider-Skeleton{background-image:url(spritesmith4.png);background-position:-212px -1272px;width:105px;height:105px}.Mount_Body_Spider-White{background-image:url(spritesmith4.png);background-position:-318px -1272px;width:105px;height:105px}.Mount_Body_Spider-Zombie{background-image:url(spritesmith4.png);background-position:-424px -1272px;width:105px;height:105px}.Mount_Body_TigerCub-Base{background-image:url(spritesmith4.png);background-position:-530px -1272px;width:105px;height:105px}.Mount_Body_TigerCub-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-636px -1272px;width:105px;height:105px}.Mount_Body_TigerCub-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-742px -1272px;width:105px;height:105px}.Mount_Body_TigerCub-Desert{background-image:url(spritesmith4.png);background-position:-848px -1272px;width:105px;height:105px}.Mount_Body_TigerCub-Golden{background-image:url(spritesmith4.png);background-position:-954px -1272px;width:105px;height:105px}.Mount_Body_TigerCub-Red{background-image:url(spritesmith4.png);background-position:-1060px -1272px;width:105px;height:105px}.Mount_Body_TigerCub-Shade{background-image:url(spritesmith4.png);background-position:-1166px -1272px;width:105px;height:105px}.Mount_Body_TigerCub-Skeleton{background-image:url(spritesmith4.png);background-position:-1272px -1272px;width:105px;height:105px}.Mount_Body_TigerCub-White{background-image:url(spritesmith4.png);background-position:-1378px 0;width:105px;height:105px}.Mount_Body_TigerCub-Zombie{background-image:url(spritesmith4.png);background-position:-1378px -106px;width:105px;height:105px}.Mount_Body_Wolf-Base{background-image:url(spritesmith4.png);background-position:-1378px -212px;width:105px;height:105px}.Mount_Body_Wolf-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1378px -318px;width:105px;height:105px}.Mount_Body_Wolf-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1378px -424px;width:105px;height:105px}.Mount_Body_Wolf-Desert{background-image:url(spritesmith4.png);background-position:-1378px -530px;width:105px;height:105px}.Mount_Body_Wolf-Golden{background-image:url(spritesmith4.png);background-position:-1378px -636px;width:105px;height:105px}.Mount_Body_Wolf-Red{background-image:url(spritesmith4.png);background-position:-1378px -742px;width:105px;height:105px}.Mount_Body_Wolf-Shade{background-image:url(spritesmith4.png);background-position:-1378px -848px;width:105px;height:105px}.Mount_Body_Wolf-Skeleton{background-image:url(spritesmith4.png);background-position:-1378px -954px;width:105px;height:105px}.Mount_Body_Wolf-White{background-image:url(spritesmith4.png);background-position:-1378px -1060px;width:105px;height:105px}.Mount_Body_Wolf-Zombie{background-image:url(spritesmith4.png);background-position:-1378px -1166px;width:105px;height:105px}.Mount_Head_BearCub-Base{background-image:url(spritesmith4.png);background-position:-1378px -1272px;width:105px;height:105px}.Mount_Head_BearCub-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:0 -1378px;width:105px;height:105px}.Mount_Head_BearCub-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-106px -1378px;width:105px;height:105px}.Mount_Head_BearCub-Desert{background-image:url(spritesmith4.png);background-position:-212px -1378px;width:105px;height:105px}.Mount_Head_BearCub-Golden{background-image:url(spritesmith4.png);background-position:-318px -1378px;width:105px;height:105px}.Mount_Head_BearCub-Polar{background-image:url(spritesmith4.png);background-position:-424px -1378px;width:105px;height:105px}.Mount_Head_BearCub-Red{background-image:url(spritesmith4.png);background-position:-530px -1378px;width:105px;height:105px}.Mount_Head_BearCub-Shade{background-image:url(spritesmith4.png);background-position:-636px -1378px;width:105px;height:105px}.Mount_Head_BearCub-Skeleton{background-image:url(spritesmith4.png);background-position:-742px -1378px;width:105px;height:105px}.Mount_Head_BearCub-White{background-image:url(spritesmith4.png);background-position:-848px -1378px;width:105px;height:105px}.Mount_Head_BearCub-Zombie{background-image:url(spritesmith4.png);background-position:-954px -1378px;width:105px;height:105px}.Mount_Head_Cactus-Base{background-image:url(spritesmith4.png);background-position:-1060px -1378px;width:105px;height:105px}.Mount_Head_Cactus-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1166px -1378px;width:105px;height:105px}.Mount_Head_Cactus-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1272px -1378px;width:105px;height:105px}.Mount_Head_Cactus-Desert{background-image:url(spritesmith4.png);background-position:-1378px -1378px;width:105px;height:105px}.Mount_Head_Cactus-Golden{background-image:url(spritesmith4.png);background-position:-1484px 0;width:105px;height:105px}.Mount_Head_Cactus-Red{background-image:url(spritesmith4.png);background-position:-1484px -106px;width:105px;height:105px}.Mount_Head_Cactus-Shade{background-image:url(spritesmith4.png);background-position:-1484px -212px;width:105px;height:105px}.Mount_Head_Cactus-Skeleton{background-image:url(spritesmith4.png);background-position:-1484px -318px;width:105px;height:105px}.Mount_Head_Cactus-White{background-image:url(spritesmith4.png);background-position:-1484px -424px;width:105px;height:105px}.Mount_Head_Cactus-Zombie{background-image:url(spritesmith4.png);background-position:-1484px -530px;width:105px;height:105px}.Mount_Head_Deer-Base{background-image:url(spritesmith4.png);background-position:-1484px -636px;width:105px;height:105px}.Mount_Head_Deer-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1484px -742px;width:105px;height:105px}.Mount_Head_Deer-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1484px -848px;width:105px;height:105px}.Mount_Head_Deer-Desert{background-image:url(spritesmith4.png);background-position:-1484px -954px;width:105px;height:105px}.Mount_Head_Deer-Golden{background-image:url(spritesmith4.png);background-position:-1484px -1060px;width:105px;height:105px}.Mount_Head_Deer-Red{background-image:url(spritesmith4.png);background-position:-1484px -1166px;width:105px;height:105px}.Mount_Head_Deer-Shade{background-image:url(spritesmith4.png);background-position:-1484px -1272px;width:105px;height:105px}.Mount_Head_Deer-Skeleton{background-image:url(spritesmith4.png);background-position:-1484px -1378px;width:105px;height:105px}.Mount_Head_Deer-White{background-image:url(spritesmith4.png);background-position:0 -1484px;width:105px;height:105px}.Mount_Head_Deer-Zombie{background-image:url(spritesmith4.png);background-position:-106px -1484px;width:105px;height:105px}.Mount_Head_Dragon-Base{background-image:url(spritesmith4.png);background-position:-212px -1484px;width:105px;height:105px}.Mount_Head_Dragon-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-318px -1484px;width:105px;height:105px}.Mount_Head_Dragon-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-424px -1484px;width:105px;height:105px}.Mount_Head_Dragon-Desert{background-image:url(spritesmith4.png);background-position:-530px -1484px;width:105px;height:105px}.Mount_Head_Dragon-Golden{background-image:url(spritesmith4.png);background-position:-636px -1484px;width:105px;height:105px}.Mount_Head_Dragon-Red{background-image:url(spritesmith4.png);background-position:-742px -1484px;width:105px;height:105px}.Mount_Head_Dragon-Shade{background-image:url(spritesmith4.png);background-position:-848px -1484px;width:105px;height:105px}.Mount_Head_Dragon-Skeleton{background-image:url(spritesmith4.png);background-position:-954px -1484px;width:105px;height:105px}.Mount_Head_Dragon-White{background-image:url(spritesmith4.png);background-position:-1060px -1484px;width:105px;height:105px}.Mount_Head_Dragon-Zombie{background-image:url(spritesmith4.png);background-position:-1166px -1484px;width:105px;height:105px}.Mount_Head_FlyingPig-Base{background-image:url(spritesmith4.png);background-position:-1272px -1484px;width:105px;height:105px}.Mount_Head_FlyingPig-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1378px -1484px;width:105px;height:105px}.Mount_Head_FlyingPig-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1484px -1484px;width:105px;height:105px}.Mount_Head_FlyingPig-Desert{background-image:url(spritesmith4.png);background-position:-1590px 0;width:105px;height:105px}.Mount_Head_FlyingPig-Golden{background-image:url(spritesmith4.png);background-position:-1590px -106px;width:105px;height:105px}.Mount_Head_FlyingPig-Red{background-image:url(spritesmith4.png);background-position:-1590px -212px;width:105px;height:105px}.Mount_Head_FlyingPig-Shade{background-image:url(spritesmith4.png);background-position:-1590px -318px;width:105px;height:105px}.Mount_Head_FlyingPig-Skeleton{background-image:url(spritesmith4.png);background-position:-1590px -424px;width:105px;height:105px}.Mount_Head_FlyingPig-White{background-image:url(spritesmith4.png);background-position:-1590px -530px;width:105px;height:105px}.Mount_Head_FlyingPig-Zombie{background-image:url(spritesmith4.png);background-position:-1590px -636px;width:105px;height:105px}.Mount_Head_Fox-Base{background-image:url(spritesmith4.png);background-position:-1590px -742px;width:105px;height:105px}.Mount_Head_Fox-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1590px -848px;width:105px;height:105px}.Mount_Head_Fox-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1590px -954px;width:105px;height:105px}.Mount_Head_Fox-Desert{background-image:url(spritesmith4.png);background-position:-1590px -1060px;width:105px;height:105px}.Mount_Head_Fox-Golden{background-image:url(spritesmith4.png);background-position:-1590px -1166px;width:105px;height:105px}.Mount_Head_Fox-Red{background-image:url(spritesmith4.png);background-position:-1590px -1272px;width:105px;height:105px}.Mount_Head_Fox-Shade{background-image:url(spritesmith4.png);background-position:-1590px -1378px;width:105px;height:105px}.Mount_Head_Fox-Skeleton{background-image:url(spritesmith4.png);background-position:-1590px -1484px;width:105px;height:105px}.Mount_Head_Fox-White{background-image:url(spritesmith4.png);background-position:0 -1590px;width:105px;height:105px}.Mount_Head_Fox-Zombie{background-image:url(spritesmith4.png);background-position:-106px -1590px;width:105px;height:105px}.Mount_Head_Gryphon-Base{background-image:url(spritesmith4.png);background-position:-212px -1590px;width:105px;height:105px}.Mount_Head_Gryphon-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-318px -1590px;width:105px;height:105px}.Mount_Head_Gryphon-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-424px -1590px;width:105px;height:105px}.Mount_Head_Gryphon-Desert{background-image:url(spritesmith4.png);background-position:-530px -1590px;width:105px;height:105px}.Mount_Head_Gryphon-Golden{background-image:url(spritesmith4.png);background-position:-636px -1590px;width:105px;height:105px}.Mount_Head_Gryphon-Red{background-image:url(spritesmith4.png);background-position:-742px -1590px;width:105px;height:105px}.Mount_Head_Gryphon-Shade{background-image:url(spritesmith4.png);background-position:-848px -1590px;width:105px;height:105px}.Mount_Head_Gryphon-Skeleton{background-image:url(spritesmith4.png);background-position:-954px -1590px;width:105px;height:105px}.Mount_Head_Gryphon-White{background-image:url(spritesmith4.png);background-position:-1060px -1590px;width:105px;height:105px}.Mount_Head_Gryphon-Zombie{background-image:url(spritesmith4.png);background-position:-1166px -1590px;width:105px;height:105px}.Mount_Head_Hedgehog-Base{background-image:url(spritesmith4.png);background-position:-1272px -1590px;width:105px;height:105px}.Mount_Head_Hedgehog-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1378px -1590px;width:105px;height:105px}.Mount_Head_Hedgehog-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1484px -1590px;width:105px;height:105px}.Mount_Head_Hedgehog-Desert{background-image:url(spritesmith4.png);background-position:-1590px -1590px;width:105px;height:105px}.Mount_Head_Hedgehog-Golden{background-image:url(spritesmith4.png);background-position:-1696px 0;width:105px;height:105px}.Mount_Head_Hedgehog-Red{background-image:url(spritesmith4.png);background-position:-1696px -106px;width:105px;height:105px}.Mount_Head_Hedgehog-Shade{background-image:url(spritesmith4.png);background-position:-1696px -212px;width:105px;height:105px}.Mount_Head_Hedgehog-Skeleton{background-image:url(spritesmith4.png);background-position:-1696px -318px;width:105px;height:105px}.Mount_Head_Hedgehog-White{background-image:url(spritesmith4.png);background-position:-1696px -424px;width:105px;height:105px}.Mount_Head_Hedgehog-Zombie{background-image:url(spritesmith4.png);background-position:-1696px -530px;width:105px;height:105px}.Mount_Head_LionCub-Base{background-image:url(spritesmith4.png);background-position:-1696px -636px;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1696px -742px;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1696px -848px;width:105px;height:105px}.Mount_Head_LionCub-Desert{background-image:url(spritesmith4.png);background-position:-1696px -954px;width:105px;height:105px}.Mount_Head_LionCub-Ethereal{background-image:url(spritesmith4.png);background-position:-1696px -1060px;width:105px;height:105px}.Mount_Head_LionCub-Golden{background-image:url(spritesmith4.png);background-position:-1696px -1166px;width:105px;height:105px}.Mount_Head_LionCub-Red{background-image:url(spritesmith4.png);background-position:-1696px 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-1696px;width:105px;height:105px}.Mount_Head_Octopus-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-427px -1696px;width:105px;height:105px}.Mount_Head_Octopus-Desert{background-image:url(spritesmith4.png);background-position:-533px -1696px;width:105px;height:105px}.Mount_Head_Octopus-Golden{background-image:url(spritesmith4.png);background-position:-639px -1696px;width:105px;height:105px}.Mount_Head_Octopus-Red{background-image:url(spritesmith4.png);background-position:-745px -1696px;width:105px;height:105px}.Mount_Head_Octopus-Shade{background-image:url(spritesmith4.png);background-position:-851px -1696px;width:105px;height:105px}.Mount_Head_Octopus-Skeleton{background-image:url(spritesmith4.png);background-position:-957px -1696px;width:105px;height:105px}.Mount_Head_Octopus-White{background-image:url(spritesmith4.png);background-position:-1063px 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no-repeat}.Pet-Wolf-Cerberus{width:105px;height:72px;background:url(../img/sprites/backer-only/BackerOnly-Pet-CerberusPup.gif) no-repeat}.Gems{display:inline-block;margin-right:5px;border-style:none;margin-left:0;margin-top:2px}.inline-gems{vertical-align:middle;margin-left:0;display:inline-block}.customize-menu .locked{background-color:#727272}.achievement{float:left;clear:right;margin-right:10px}[class*=Mount_Body_],[class*=Mount_Head_]{margin-top:18px}
\ No newline at end of file
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0;width:90px;height:90px}.customize-option.hair_base_4_brown{background-image:url(spritesmith1.png);background-position:-935px -15px;width:60px;height:60px}.hair_base_4_candycane{background-image:url(spritesmith1.png);background-position:-910px -91px;width:90px;height:90px}.customize-option.hair_base_4_candycane{background-image:url(spritesmith1.png);background-position:-935px -106px;width:60px;height:60px}.hair_base_4_candycorn{background-image:url(spritesmith1.png);background-position:-910px -182px;width:90px;height:90px}.customize-option.hair_base_4_candycorn{background-image:url(spritesmith1.png);background-position:-935px -197px;width:60px;height:60px}.hair_base_4_festive{background-image:url(spritesmith1.png);background-position:-910px -273px;width:90px;height:90px}.customize-option.hair_base_4_festive{background-image:url(spritesmith1.png);background-position:-935px -288px;width:60px;height:60px}.hair_base_4_frost{background-image:url(spritesmith1.png);background-position:-910px 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-1396px;width:105px;height:105px}.Mount_Body_TigerCub-Red{background-image:url(spritesmith4.png);background-position:-1378px -1396px;width:105px;height:105px}.Mount_Body_TigerCub-Shade{background-image:url(spritesmith4.png);background-position:-1484px -1396px;width:105px;height:105px}.Mount_Body_TigerCub-Skeleton{background-image:url(spritesmith4.png);background-position:-1593px 0;width:105px;height:105px}.Mount_Body_TigerCub-White{background-image:url(spritesmith4.png);background-position:-1593px -106px;width:105px;height:105px}.Mount_Body_TigerCub-Zombie{background-image:url(spritesmith4.png);background-position:-1593px -212px;width:105px;height:105px}.Mount_Body_Turkey-Base{background-image:url(spritesmith4.png);background-position:-1593px -318px;width:105px;height:105px}.Mount_Body_Wolf-Base{background-image:url(spritesmith4.png);background-position:-1593px -424px;width:105px;height:105px}.Mount_Body_Wolf-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1593px -530px;width:105px;height:105px}.Mount_Body_Wolf-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1593px -636px;width:105px;height:105px}.Mount_Body_Wolf-Desert{background-image:url(spritesmith4.png);background-position:-1593px -742px;width:105px;height:105px}.Mount_Body_Wolf-Golden{background-image:url(spritesmith4.png);background-position:-1593px -848px;width:105px;height:105px}.Mount_Body_Wolf-Red{background-image:url(spritesmith4.png);background-position:-1593px -954px;width:105px;height:105px}.Mount_Body_Wolf-Shade{background-image:url(spritesmith4.png);background-position:-1593px -1060px;width:105px;height:105px}.Mount_Body_Wolf-Skeleton{background-image:url(spritesmith4.png);background-position:-1593px -1166px;width:105px;height:105px}.Mount_Body_Wolf-White{background-image:url(spritesmith4.png);background-position:-1593px -1272px;width:105px;height:105px}.Mount_Body_Wolf-Zombie{background-image:url(spritesmith4.png);background-position:-1593px -1378px;width:105px;height:105px}.Mount_Head_BearCub-Base{background-image:url(spritesmith4.png);background-position:0 -1502px;width:105px;height:105px}.Mount_Head_BearCub-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-106px -1502px;width:105px;height:105px}.Mount_Head_BearCub-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-212px -1502px;width:105px;height:105px}.Mount_Head_BearCub-Desert{background-image:url(spritesmith4.png);background-position:-318px -1502px;width:105px;height:105px}.Mount_Head_BearCub-Golden{background-image:url(spritesmith4.png);background-position:-424px -1502px;width:105px;height:105px}.Mount_Head_BearCub-Polar{background-image:url(spritesmith4.png);background-position:-530px -1502px;width:105px;height:105px}.Mount_Head_BearCub-Red{background-image:url(spritesmith4.png);background-position:-636px -1502px;width:105px;height:105px}.Mount_Head_BearCub-Shade{background-image:url(spritesmith4.png);background-position:-742px -1502px;width:105px;height:105px}.Mount_Head_BearCub-Skeleton{background-image:url(spritesmith4.png);background-position:-848px -1502px;width:105px;height:105px}.Mount_Head_BearCub-White{background-image:url(spritesmith4.png);background-position:-954px -1502px;width:105px;height:105px}.Mount_Head_BearCub-Zombie{background-image:url(spritesmith4.png);background-position:-1060px -1502px;width:105px;height:105px}.Mount_Head_Cactus-Base{background-image:url(spritesmith4.png);background-position:-1166px -1502px;width:105px;height:105px}.Mount_Head_Cactus-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1272px -1502px;width:105px;height:105px}.Mount_Head_Cactus-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1378px -1502px;width:105px;height:105px}.Mount_Head_Cactus-Desert{background-image:url(spritesmith4.png);background-position:-1484px -1502px;width:105px;height:105px}.Mount_Head_Cactus-Golden{background-image:url(spritesmith4.png);background-position:-1590px -1502px;width:105px;height:105px}.Mount_Head_Cactus-Red{background-image:url(spritesmith4.png);background-position:-1699px 0;width:105px;height:105px}.Mount_Head_Cactus-Shade{background-image:url(spritesmith4.png);background-position:-1699px -106px;width:105px;height:105px}.Mount_Head_Cactus-Skeleton{background-image:url(spritesmith4.png);background-position:-1699px -212px;width:105px;height:105px}.Mount_Head_Cactus-White{background-image:url(spritesmith4.png);background-position:-1699px -318px;width:105px;height:105px}.Mount_Head_Cactus-Zombie{background-image:url(spritesmith4.png);background-position:-1699px -424px;width:105px;height:105px}.Mount_Head_Deer-Base{background-image:url(spritesmith4.png);background-position:-1699px -530px;width:105px;height:105px}.Mount_Head_Deer-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1699px -636px;width:105px;height:105px}.Mount_Head_Deer-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1699px -742px;width:105px;height:105px}.Mount_Head_Deer-Desert{background-image:url(spritesmith4.png);background-position:-1699px -848px;width:105px;height:105px}.Mount_Head_Deer-Golden{background-image:url(spritesmith4.png);background-position:-1699px -954px;width:105px;height:105px}.Mount_Head_Deer-Red{background-image:url(spritesmith4.png);background-position:-1699px -1060px;width:105px;height:105px}.Mount_Head_Deer-Shade{background-image:url(spritesmith4.png);background-position:-1699px -1166px;width:105px;height:105px}.Mount_Head_Deer-Skeleton{background-image:url(spritesmith4.png);background-position:-1699px -1272px;width:105px;height:105px}.Mount_Head_Deer-White{background-image:url(spritesmith4.png);background-position:-1699px -1378px;width:105px;height:105px}.Mount_Head_Deer-Zombie{background-image:url(spritesmith4.png);background-position:-1699px -1484px;width:105px;height:105px}.Mount_Head_Dragon-Base{background-image:url(spritesmith4.png);background-position:0 -1608px;width:105px;height:105px}.Mount_Head_Dragon-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-106px -1608px;width:105px;height:105px}.Mount_Head_Dragon-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-212px -1608px;width:105px;height:105px}.Mount_Head_Dragon-Desert{background-image:url(spritesmith4.png);background-position:-318px -1608px;width:105px;height:105px}.Mount_Head_Dragon-Golden{background-image:url(spritesmith4.png);background-position:-424px -1608px;width:105px;height:105px}.Mount_Head_Dragon-Red{background-image:url(spritesmith4.png);background-position:-530px -1608px;width:105px;height:105px}.Mount_Head_Dragon-Shade{background-image:url(spritesmith4.png);background-position:-636px -1608px;width:105px;height:105px}.Mount_Head_Dragon-Skeleton{background-image:url(spritesmith4.png);background-position:-742px -1608px;width:105px;height:105px}.Mount_Head_Dragon-White{background-image:url(spritesmith4.png);background-position:-848px -1608px;width:105px;height:105px}.Mount_Head_Dragon-Zombie{background-image:url(spritesmith4.png);background-position:-954px -1608px;width:105px;height:105px}.Mount_Head_FlyingPig-Base{background-image:url(spritesmith4.png);background-position:-1060px -1608px;width:105px;height:105px}.Mount_Head_FlyingPig-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1166px -1608px;width:105px;height:105px}.Mount_Head_FlyingPig-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1272px -1608px;width:105px;height:105px}.Mount_Head_FlyingPig-Desert{background-image:url(spritesmith4.png);background-position:-1378px -1608px;width:105px;height:105px}.Mount_Head_FlyingPig-Golden{background-image:url(spritesmith4.png);background-position:-1484px -1608px;width:105px;height:105px}.Mount_Head_FlyingPig-Red{background-image:url(spritesmith4.png);background-position:-1590px -1608px;width:105px;height:105px}.Mount_Head_FlyingPig-Shade{background-image:url(spritesmith4.png);background-position:-1696px -1608px;width:105px;height:105px}.Mount_Head_FlyingPig-Skeleton{background-image:url(spritesmith4.png);background-position:-1805px 0;width:105px;height:105px}.Mount_Head_FlyingPig-White{background-image:url(spritesmith4.png);background-position:-1805px -106px;width:105px;height:105px}.Mount_Head_FlyingPig-Zombie{background-image:url(spritesmith4.png);background-position:-1805px -212px;width:105px;height:105px}.Mount_Head_Fox-Base{background-image:url(spritesmith4.png);background-position:-1805px -318px;width:105px;height:105px}.Mount_Head_Fox-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1805px -424px;width:105px;height:105px}.Mount_Head_Fox-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1805px -530px;width:105px;height:105px}.Mount_Head_Fox-Desert{background-image:url(spritesmith4.png);background-position:-1805px -636px;width:105px;height:105px}.Mount_Head_Fox-Golden{background-image:url(spritesmith4.png);background-position:-1805px -742px;width:105px;height:105px}.Mount_Head_Fox-Red{background-image:url(spritesmith4.png);background-position:-1805px -848px;width:105px;height:105px}.Mount_Head_Fox-Shade{background-image:url(spritesmith4.png);background-position:-1805px -954px;width:105px;height:105px}.Mount_Head_Fox-Skeleton{background-image:url(spritesmith4.png);background-position:-1805px -1060px;width:105px;height:105px}.Mount_Head_Fox-White{background-image:url(spritesmith4.png);background-position:-1805px -1166px;width:105px;height:105px}.Mount_Head_Fox-Zombie{background-image:url(spritesmith4.png);background-position:-1805px -1272px;width:105px;height:105px}.Mount_Head_Gryphon-Base{background-image:url(spritesmith4.png);background-position:-1805px -1378px;width:105px;height:105px}.Mount_Head_Gryphon-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1805px -1484px;width:105px;height:105px}.Mount_Head_Gryphon-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1805px -1590px;width:105px;height:105px}.Mount_Head_Gryphon-Desert{background-image:url(spritesmith4.png);background-position:0 -1714px;width:105px;height:105px}.Mount_Head_Gryphon-Golden{background-image:url(spritesmith4.png);background-position:-106px -1714px;width:105px;height:105px}.Mount_Head_Gryphon-Red{background-image:url(spritesmith4.png);background-position:-212px -1714px;width:105px;height:105px}.Mount_Head_Gryphon-Shade{background-image:url(spritesmith4.png);background-position:-318px -1714px;width:105px;height:105px}.Mount_Head_Gryphon-Skeleton{background-image:url(spritesmith4.png);background-position:-424px -1714px;width:105px;height:105px}.Mount_Head_Gryphon-White{background-image:url(spritesmith4.png);background-position:-530px -1714px;width:105px;height:105px}.Mount_Head_Gryphon-Zombie{background-image:url(spritesmith4.png);background-position:-636px -1714px;width:105px;height:105px}.Mount_Head_Hedgehog-Base{background-image:url(spritesmith4.png);background-position:-742px -1714px;width:105px;height:105px}.Mount_Head_Hedgehog-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-848px -1714px;width:105px;height:105px}.Mount_Head_Hedgehog-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-954px -1714px;width:105px;height:105px}.Mount_Head_Hedgehog-Desert{background-image:url(spritesmith4.png);background-position:-1060px -1714px;width:105px;height:105px}.Mount_Head_Hedgehog-Golden{background-image:url(spritesmith4.png);background-position:-1166px -1714px;width:105px;height:105px}.Mount_Head_Hedgehog-Red{background-image:url(spritesmith4.png);background-position:-1272px -1714px;width:105px;height:105px}.Mount_Head_Hedgehog-Shade{background-image:url(spritesmith4.png);background-position:-1378px -1714px;width:105px;height:105px}.Mount_Head_Hedgehog-Skeleton{background-image:url(spritesmith4.png);background-position:-1484px -1714px;width:105px;height:105px}.Mount_Head_Hedgehog-White{background-image:url(spritesmith4.png);background-position:-1590px -1714px;width:105px;height:105px}.Mount_Head_Hedgehog-Zombie{background-image:url(spritesmith4.png);background-position:-1696px -1714px;width:105px;height:105px}.Mount_Head_LionCub-Base{background-image:url(spritesmith4.png);background-position:-1802px -1714px;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-1911px 0;width:105px;height:105px}.Mount_Head_LionCub-CottonCandyPink{background-image:url(spritesmith4.png);background-position:-1911px -106px;width:105px;height:105px}.Mount_Head_LionCub-Desert{background-image:url(spritesmith4.png);background-position:-1911px -212px;width:105px;height:105px}.Mount_Head_LionCub-Ethereal{background-image:url(spritesmith4.png);background-position:-1381px -848px;width:105px;height:105px}.Mount_Head_LionCub-Golden{background-image:url(spritesmith4.png);background-position:-318px -336px;width:105px;height:105px}.Mount_Head_LionCub-Red{background-image:url(spritesmith4.png);background-position:-212px -336px;width:105px;height:105px}.Mount_Head_LionCub-Shade{background-image:url(spritesmith4.png);background-position:-106px -336px;width:105px;height:105px}.Mount_Head_LionCub-Skeleton{background-image:url(spritesmith4.png);background-position:0 -336px;width:105px;height:105px}.Mount_Head_LionCub-White{background-image:url(spritesmith4.png);background-position:-318px -230px;width:105px;height:105px}.Mount_Head_LionCub-Zombie{background-image:url(spritesmith4.png);background-position:-424px -212px;width:105px;height:105px}.Mount_Head_Mammoth-Base{background-image:url(spritesmith4.png);background-position:0 0;width:105px;height:123px}.Mount_Head_MantisShrimp-Base{background-image:url(spritesmith4.png);background-position:-424px 0;width:108px;height:105px}.Mount_Head_Octopus-Base{background-image:url(spritesmith4.png);background-position:-212px -230px;width:105px;height:105px}.Mount_Head_Octopus-CottonCandyBlue{background-image:url(spritesmith4.png);background-position:-106px -230px;width:105px;height:105px}.Mount_Head_Octopus-CottonCandyPink{background-image:url(spritesmith4.png);background-position:0 -230px;width:105px;height:105px}.Mount_Head_Octopus-Desert{background-image:url(spritesmith4.png);background-position:-318px -106px;width:105px;height:105px}.Mount_Head_Octopus-Golden{background-image:url(spritesmith4.png);background-position:-318px 0;width:105px;height:105px}.Mount_Head_Octopus-Red{background-image:url(spritesmith4.png);background-position:-212px -124px;width:105px;height:105px}.Mount_Head_Octopus-Shade{background-image:url(spritesmith4.png);background-position:-106px -124px;width:105px;height:105px}.Mount_Head_Octopus-Skeleton{background-image:url(spritesmith4.png);background-position:0 -124px;width:105px;height:105px}.Mount_Head_Octopus-White{background-image:url(spritesmith4.png);background-position:-1169px -106px;width:105px;height:105px}.Mount_Head_Octopus-Zombie{background-image:url(spritesmith4.png);background-position:-424px -106px;width:105px;height:105px}.Mount_Head_Owl-Base{background-image:url(spritesmith5.png);background-position:-106px 0;width:105px;height:105px}.Mount_Head_Owl-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-1060px 0;width:105px;height:105px}.Mount_Head_Owl-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-742px -106px;width:105px;height:105px}.Mount_Head_Owl-Desert{background-image:url(spritesmith5.png);background-position:0 -106px;width:105px;height:105px}.Mount_Head_Owl-Golden{background-image:url(spritesmith5.png);background-position:-106px -106px;width:105px;height:105px}.Mount_Head_Owl-Red{background-image:url(spritesmith5.png);background-position:-212px 0;width:105px;height:105px}.Mount_Head_Owl-Shade{background-image:url(spritesmith5.png);background-position:-212px -106px;width:105px;height:105px}.Mount_Head_Owl-Skeleton{background-image:url(spritesmith5.png);background-position:0 -212px;width:105px;height:105px}.Mount_Head_Owl-White{background-image:url(spritesmith5.png);background-position:-106px -212px;width:105px;height:105px}.Mount_Head_Owl-Zombie{background-image:url(spritesmith5.png);background-position:-212px -212px;width:105px;height:105px}.Mount_Head_PandaCub-Base{background-image:url(spritesmith5.png);background-position:-318px 0;width:105px;height:105px}.Mount_Head_PandaCub-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-318px -106px;width:105px;height:105px}.Mount_Head_PandaCub-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-318px -212px;width:105px;height:105px}.Mount_Head_PandaCub-Desert{background-image:url(spritesmith5.png);background-position:0 -318px;width:105px;height:105px}.Mount_Head_PandaCub-Golden{background-image:url(spritesmith5.png);background-position:-106px -318px;width:105px;height:105px}.Mount_Head_PandaCub-Red{background-image:url(spritesmith5.png);background-position:-212px -318px;width:105px;height:105px}.Mount_Head_PandaCub-Shade{background-image:url(spritesmith5.png);background-position:-318px -318px;width:105px;height:105px}.Mount_Head_PandaCub-Skeleton{background-image:url(spritesmith5.png);background-position:-424px 0;width:105px;height:105px}.Mount_Head_PandaCub-White{background-image:url(spritesmith5.png);background-position:-424px -106px;width:105px;height:105px}.Mount_Head_PandaCub-Zombie{background-image:url(spritesmith5.png);background-position:-424px -212px;width:105px;height:105px}.Mount_Head_Parrot-Base{background-image:url(spritesmith5.png);background-position:-424px -318px;width:105px;height:105px}.Mount_Head_Parrot-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:0 -424px;width:105px;height:105px}.Mount_Head_Parrot-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-106px -424px;width:105px;height:105px}.Mount_Head_Parrot-Desert{background-image:url(spritesmith5.png);background-position:-212px -424px;width:105px;height:105px}.Mount_Head_Parrot-Golden{background-image:url(spritesmith5.png);background-position:-318px -424px;width:105px;height:105px}.Mount_Head_Parrot-Red{background-image:url(spritesmith5.png);background-position:-424px -424px;width:105px;height:105px}.Mount_Head_Parrot-Shade{background-image:url(spritesmith5.png);background-position:-530px 0;width:105px;height:105px}.Mount_Head_Parrot-Skeleton{background-image:url(spritesmith5.png);background-position:-530px -106px;width:105px;height:105px}.Mount_Head_Parrot-White{background-image:url(spritesmith5.png);background-position:-530px -212px;width:105px;height:105px}.Mount_Head_Parrot-Zombie{background-image:url(spritesmith5.png);background-position:-530px 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-100px;width:81px;height:99px}.Pet-JackOLantern-Base{background-image:url(spritesmith5.png);background-position:-1412px -200px;width:81px;height:99px}.Pet-LionCub-Base{background-image:url(spritesmith5.png);background-position:-1412px -300px;width:81px;height:99px}.Pet-LionCub-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-1412px -400px;width:81px;height:99px}.Pet-LionCub-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-1412px -500px;width:81px;height:99px}.Pet-LionCub-Desert{background-image:url(spritesmith5.png);background-position:-1412px -600px;width:81px;height:99px}.Pet-LionCub-Golden{background-image:url(spritesmith5.png);background-position:-1412px -700px;width:81px;height:99px}.Pet-LionCub-Red{background-image:url(spritesmith5.png);background-position:-1412px -800px;width:81px;height:99px}.Pet-LionCub-Shade{background-image:url(spritesmith5.png);background-position:-1412px -900px;width:81px;height:99px}.Pet-LionCub-Skeleton{background-image:url(spritesmith5.png);background-position:-1412px -1000px;width:81px;height:99px}.Pet-LionCub-White{background-image:url(spritesmith5.png);background-position:-1412px -1100px;width:81px;height:99px}.Pet-LionCub-Zombie{background-image:url(spritesmith5.png);background-position:-1412px -1200px;width:81px;height:99px}.Pet-Mammoth-Base{background-image:url(spritesmith5.png);background-position:0 -1360px;width:81px;height:99px}.Pet-MantisShrimp-Base{background-image:url(spritesmith5.png);background-position:-82px -1360px;width:81px;height:99px}.Pet-Octopus-Base{background-image:url(spritesmith5.png);background-position:-164px -1360px;width:81px;height:99px}.Pet-Octopus-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-246px -1360px;width:81px;height:99px}.Pet-Octopus-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-328px -1360px;width:81px;height:99px}.Pet-Octopus-Desert{background-image:url(spritesmith5.png);background-position:-410px -1360px;width:81px;height:99px}.Pet-Octopus-Golden{background-image:url(spritesmith5.png);background-position:-492px -1360px;width:81px;height:99px}.Pet-Octopus-Red{background-image:url(spritesmith5.png);background-position:-574px -1360px;width:81px;height:99px}.Pet-Octopus-Shade{background-image:url(spritesmith5.png);background-position:-656px -1360px;width:81px;height:99px}.Pet-Octopus-Skeleton{background-image:url(spritesmith5.png);background-position:-738px -1360px;width:81px;height:99px}.Pet-Octopus-White{background-image:url(spritesmith5.png);background-position:-820px -1360px;width:81px;height:99px}.Pet-Octopus-Zombie{background-image:url(spritesmith5.png);background-position:-902px -1360px;width:81px;height:99px}.Pet-Owl-Base{background-image:url(spritesmith5.png);background-position:-984px -1360px;width:81px;height:99px}.Pet-Owl-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-1066px -1360px;width:81px;height:99px}.Pet-Owl-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-1148px -1360px;width:81px;height:99px}.Pet-Owl-Desert{background-image:url(spritesmith5.png);background-position:-1230px -1360px;width:81px;height:99px}.Pet-Owl-Golden{background-image:url(spritesmith5.png);background-position:-1312px -1360px;width:81px;height:99px}.Pet-Owl-Red{background-image:url(spritesmith5.png);background-position:-1394px -1360px;width:81px;height:99px}.Pet-Owl-Shade{background-image:url(spritesmith5.png);background-position:-1494px 0;width:81px;height:99px}.Pet-Owl-Skeleton{background-image:url(spritesmith5.png);background-position:-1494px -100px;width:81px;height:99px}.Pet-Owl-White{background-image:url(spritesmith5.png);background-position:-1494px -200px;width:81px;height:99px}.Pet-Owl-Zombie{background-image:url(spritesmith5.png);background-position:-1494px -300px;width:81px;height:99px}.Pet-PandaCub-Base{background-image:url(spritesmith5.png);background-position:-1494px -400px;width:81px;height:99px}.Pet-PandaCub-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-1494px -500px;width:81px;height:99px}.Pet-PandaCub-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-1494px -600px;width:81px;height:99px}.Pet-PandaCub-Desert{background-image:url(spritesmith5.png);background-position:-1494px -700px;width:81px;height:99px}.Pet-PandaCub-Golden{background-image:url(spritesmith5.png);background-position:-1494px -800px;width:81px;height:99px}.Pet-PandaCub-Red{background-image:url(spritesmith5.png);background-position:-1494px -900px;width:81px;height:99px}.Pet-PandaCub-Shade{background-image:url(spritesmith5.png);background-position:-1494px -1000px;width:81px;height:99px}.Pet-PandaCub-Skeleton{background-image:url(spritesmith5.png);background-position:-1494px -1100px;width:81px;height:99px}.Pet-PandaCub-White{background-image:url(spritesmith5.png);background-position:-1494px -1200px;width:81px;height:99px}.Pet-PandaCub-Zombie{background-image:url(spritesmith5.png);background-position:-1494px -1300px;width:81px;height:99px}.Pet-Parrot-Base{background-image:url(spritesmith5.png);background-position:0 -1460px;width:81px;height:99px}.Pet-Parrot-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-82px -1460px;width:81px;height:99px}.Pet-Parrot-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-164px -1460px;width:81px;height:99px}.Pet-Parrot-Desert{background-image:url(spritesmith5.png);background-position:-246px -1460px;width:81px;height:99px}.Pet-Parrot-Golden{background-image:url(spritesmith5.png);background-position:-328px -1460px;width:81px;height:99px}.Pet-Parrot-Red{background-image:url(spritesmith5.png);background-position:-410px -1460px;width:81px;height:99px}.Pet-Parrot-Shade{background-image:url(spritesmith5.png);background-position:-492px -1460px;width:81px;height:99px}.Pet-Parrot-Skeleton{background-image:url(spritesmith5.png);background-position:-574px -1460px;width:81px;height:99px}.Pet-Parrot-White{background-image:url(spritesmith5.png);background-position:-656px -1460px;width:81px;height:99px}.Pet-Parrot-Zombie{background-image:url(spritesmith5.png);background-position:-738px -1460px;width:81px;height:99px}.Pet-Penguin-Base{background-image:url(spritesmith5.png);background-position:-820px -1460px;width:81px;height:99px}.Pet-Penguin-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-902px -1460px;width:81px;height:99px}.Pet-Penguin-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-984px -1460px;width:81px;height:99px}.Pet-Penguin-Desert{background-image:url(spritesmith5.png);background-position:-1066px -1460px;width:81px;height:99px}.Pet-Penguin-Golden{background-image:url(spritesmith5.png);background-position:-1148px -1460px;width:81px;height:99px}.Pet-Penguin-Red{background-image:url(spritesmith5.png);background-position:-1230px -1460px;width:81px;height:99px}.Pet-Penguin-Shade{background-image:url(spritesmith5.png);background-position:-1312px -1460px;width:81px;height:99px}.Pet-Penguin-Skeleton{background-image:url(spritesmith5.png);background-position:-1394px -1460px;width:81px;height:99px}.Pet-Penguin-White{background-image:url(spritesmith5.png);background-position:-1476px -1460px;width:81px;height:99px}.Pet-Penguin-Zombie{background-image:url(spritesmith5.png);background-position:-1576px 0;width:81px;height:99px}.Pet-Rat-Base{background-image:url(spritesmith5.png);background-position:-1576px -100px;width:81px;height:99px}.Pet-Rat-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-1576px -200px;width:81px;height:99px}.Pet-Rat-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-1576px -300px;width:81px;height:99px}.Pet-Rat-Desert{background-image:url(spritesmith5.png);background-position:-1576px -400px;width:81px;height:99px}.Pet-Rat-Golden{background-image:url(spritesmith5.png);background-position:-1576px -500px;width:81px;height:99px}.Pet-Rat-Red{background-image:url(spritesmith5.png);background-position:-1576px -600px;width:81px;height:99px}.Pet-Rat-Shade{background-image:url(spritesmith5.png);background-position:-1576px -700px;width:81px;height:99px}.Pet-Rat-Skeleton{background-image:url(spritesmith5.png);background-position:-1576px -800px;width:81px;height:99px}.Pet-Rat-White{background-image:url(spritesmith5.png);background-position:-1576px -900px;width:81px;height:99px}.Pet-Rat-Zombie{background-image:url(spritesmith5.png);background-position:-1576px -1000px;width:81px;height:99px}.Pet-Rooster-Base{background-image:url(spritesmith5.png);background-position:-1576px -1100px;width:81px;height:99px}.Pet-Rooster-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-1576px -1200px;width:81px;height:99px}.Pet-Rooster-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-1576px -1300px;width:81px;height:99px}.Pet-Rooster-Desert{background-image:url(spritesmith5.png);background-position:-1576px -1400px;width:81px;height:99px}.Pet-Rooster-Golden{background-image:url(spritesmith5.png);background-position:-1658px 0;width:81px;height:99px}.Pet-Rooster-Red{background-image:url(spritesmith5.png);background-position:-1658px -100px;width:81px;height:99px}.Pet-Rooster-Shade{background-image:url(spritesmith5.png);background-position:-1658px -200px;width:81px;height:99px}.Pet-Rooster-Skeleton{background-image:url(spritesmith5.png);background-position:-1658px -300px;width:81px;height:99px}.Pet-Rooster-White{background-image:url(spritesmith5.png);background-position:-1658px -400px;width:81px;height:99px}.Pet-Rooster-Zombie{background-image:url(spritesmith5.png);background-position:-1658px -500px;width:81px;height:99px}.Pet-Seahorse-Base{background-image:url(spritesmith5.png);background-position:-1658px -600px;width:81px;height:99px}.Pet-Seahorse-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-1658px -700px;width:81px;height:99px}.Pet-Seahorse-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-1658px -800px;width:81px;height:99px}.Pet-Seahorse-Desert{background-image:url(spritesmith5.png);background-position:-1658px -900px;width:81px;height:99px}.Pet-Seahorse-Golden{background-image:url(spritesmith5.png);background-position:-1658px -1000px;width:81px;height:99px}.Pet-Seahorse-Red{background-image:url(spritesmith5.png);background-position:-1658px -1100px;width:81px;height:99px}.Pet-Seahorse-Shade{background-image:url(spritesmith5.png);background-position:-1658px -1200px;width:81px;height:99px}.Pet-Seahorse-Skeleton{background-image:url(spritesmith5.png);background-position:-1658px -1300px;width:81px;height:99px}.Pet-Seahorse-White{background-image:url(spritesmith5.png);background-position:-1658px -1400px;width:81px;height:99px}.Pet-Seahorse-Zombie{background-image:url(spritesmith5.png);background-position:0 -1560px;width:81px;height:99px}.Pet-Spider-Base{background-image:url(spritesmith5.png);background-position:-82px -1560px;width:81px;height:99px}.Pet-Spider-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-164px -1560px;width:81px;height:99px}.Pet-Spider-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-246px -1560px;width:81px;height:99px}.Pet-Spider-Desert{background-image:url(spritesmith5.png);background-position:-328px -1560px;width:81px;height:99px}.Pet-Spider-Golden{background-image:url(spritesmith5.png);background-position:-410px -1560px;width:81px;height:99px}.Pet-Spider-Red{background-image:url(spritesmith5.png);background-position:-492px -1560px;width:81px;height:99px}.Pet-Spider-Shade{background-image:url(spritesmith5.png);background-position:-574px -1560px;width:81px;height:99px}.Pet-Spider-Skeleton{background-image:url(spritesmith5.png);background-position:-656px -1560px;width:81px;height:99px}.Pet-Spider-White{background-image:url(spritesmith5.png);background-position:-738px -1560px;width:81px;height:99px}.Pet-Spider-Zombie{background-image:url(spritesmith5.png);background-position:-820px -1560px;width:81px;height:99px}.Pet-TigerCub-Base{background-image:url(spritesmith5.png);background-position:-902px -1560px;width:81px;height:99px}.Pet-TigerCub-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-984px -1560px;width:81px;height:99px}.Pet-TigerCub-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-1066px -1560px;width:81px;height:99px}.Pet-TigerCub-Desert{background-image:url(spritesmith5.png);background-position:-1148px -1560px;width:81px;height:99px}.Pet-TigerCub-Golden{background-image:url(spritesmith5.png);background-position:-1230px -1560px;width:81px;height:99px}.Pet-TigerCub-Red{background-image:url(spritesmith5.png);background-position:-1312px -1560px;width:81px;height:99px}.Pet-TigerCub-Shade{background-image:url(spritesmith5.png);background-position:-1394px -1560px;width:81px;height:99px}.Pet-TigerCub-Skeleton{background-image:url(spritesmith5.png);background-position:-1476px -1560px;width:81px;height:99px}.Pet-TigerCub-White{background-image:url(spritesmith5.png);background-position:-1558px -1560px;width:81px;height:99px}.Pet-TigerCub-Zombie{background-image:url(spritesmith5.png);background-position:-1640px -1560px;width:81px;height:99px}.Pet-Turkey-Base{background-image:url(spritesmith5.png);background-position:-1740px 0;width:81px;height:99px}.Pet-Wolf-Base{background-image:url(spritesmith5.png);background-position:-1740px -100px;width:81px;height:99px}.Pet-Wolf-CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-1740px -200px;width:81px;height:99px}.Pet-Wolf-CottonCandyPink{background-image:url(spritesmith5.png);background-position:-1740px -300px;width:81px;height:99px}.Pet-Wolf-Desert{background-image:url(spritesmith5.png);background-position:-1740px -400px;width:81px;height:99px}.Pet-Wolf-Golden{background-image:url(spritesmith5.png);background-position:-1740px -500px;width:81px;height:99px}.Pet-Wolf-Red{background-image:url(spritesmith5.png);background-position:-1740px -600px;width:81px;height:99px}.Pet-Wolf-Shade{background-image:url(spritesmith5.png);background-position:-1740px -700px;width:81px;height:99px}.Pet-Wolf-Skeleton{background-image:url(spritesmith5.png);background-position:-1740px -800px;width:81px;height:99px}.Pet-Wolf-Veteran{background-image:url(spritesmith5.png);background-position:-1740px -900px;width:81px;height:99px}.Pet-Wolf-White{background-image:url(spritesmith5.png);background-position:-1740px -1000px;width:81px;height:99px}.Pet-Wolf-Zombie{background-image:url(spritesmith5.png);background-position:-1740px -1100px;width:81px;height:99px}.Pet_HatchingPotion_Base{background-image:url(spritesmith5.png);background-position:-1740px -1200px;width:48px;height:51px}.Pet_HatchingPotion_CottonCandyBlue{background-image:url(spritesmith5.png);background-position:-1740px -1252px;width:48px;height:51px}.Pet_HatchingPotion_CottonCandyPink{background-image:url(spritesmith5.png);background-position:-1740px -1304px;width:48px;height:51px}.Pet_HatchingPotion_Desert{background-image:url(spritesmith5.png);background-position:-1740px -1356px;width:48px;height:51px}.Pet_HatchingPotion_Golden{background-image:url(spritesmith5.png);background-position:-1740px -1408px;width:48px;height:51px}.Pet_HatchingPotion_Red{background-image:url(spritesmith5.png);background-position:-1740px -1460px;width:48px;height:51px}.Pet_HatchingPotion_Shade{background-image:url(spritesmith5.png);background-position:-1740px -1512px;width:48px;height:51px}.Pet_HatchingPotion_Skeleton{background-image:url(spritesmith5.png);background-position:-1740px -1564px;width:48px;height:51px}.Pet_HatchingPotion_White{background-image:url(spritesmith5.png);background-position:-1658px -1500px;width:48px;height:51px}.Pet_HatchingPotion_Zombie{background-image:url(spritesmith5.png);background-position:-1576px -1500px;width:48px;height:51px}.head_special_0,.weapon_special_0{width:105px;height:105px;margin-left:-3px;margin-top:-18px}.broad_armor_special_0,.shield_special_0,.slim_armor_special_0{width:90px;height:90px}.weapon_special_critical{background:url(../img/sprites/backer-only/weapon_special_critical.gif) no-repeat;width:90px;height:90px;margin-left:-12px;margin-top:12px}.weapon_special_1{margin-left:-12px}.broad_armor_special_1,.head_special_1,.slim_armor_special_1{width:90px;height:90px}.head_special_0{background:url(../img/sprites/backer-only/BackerOnly-Equip-ShadeHelmet.gif) no-repeat}.head_special_1{background:url(../img/sprites/backer-only/ContributorOnly-Equip-CrystalHelmet.gif) no-repeat;margin-top:3px}.broad_armor_special_0,.slim_armor_special_0{background:url(../img/sprites/backer-only/BackerOnly-Equip-ShadeArmor.gif) no-repeat}.broad_armor_special_1,.slim_armor_special_1{background:url(../img/sprites/backer-only/ContributorOnly-Equip-CrystalArmor.gif) no-repeat}.shield_special_0{background:url(../img/sprites/backer-only/BackerOnly-Shield-TormentedSkull.gif) no-repeat}.weapon_special_0{background:url(../img/sprites/backer-only/BackerOnly-Weapon-DarkSoulsBlade.gif) no-repeat}.Pet-Wolf-Cerberus{width:105px;height:72px;background:url(../img/sprites/backer-only/BackerOnly-Pet-CerberusPup.gif) no-repeat}.Gems{display:inline-block;margin-right:5px;border-style:none;margin-left:0;margin-top:2px}.inline-gems{vertical-align:middle;margin-left:0;display:inline-block}.customize-menu .locked{background-color:#727272}.achievement{float:left;clear:right;margin-right:10px}[class*=Mount_Body_],[class*=Mount_Head_]{margin-top:18px}.Pet_Currency_Gem{margin-top:5px;margin-bottom:5px}
\ No newline at end of file
diff --git a/dist/habitrpg-shared.js b/dist/habitrpg-shared.js
index fb9250d184..8a0227d3ac 100644
--- a/dist/habitrpg-shared.js
+++ b/dist/habitrpg-shared.js
@@ -16,6 +16,8 @@ var process = module.exports = {};
process.nextTick = (function () {
var canSetImmediate = typeof window !== 'undefined'
&& window.setImmediate;
+ var canMutationObserver = typeof window !== 'undefined'
+ && window.MutationObserver;
var canPost = typeof window !== 'undefined'
&& window.postMessage && window.addEventListener
;
@@ -24,8 +26,29 @@ process.nextTick = (function () {
return function (f) { return window.setImmediate(f) };
}
+ var queue = [];
+
+ if (canMutationObserver) {
+ var hiddenDiv = document.createElement("div");
+ var observer = new MutationObserver(function () {
+ var queueList = queue.slice();
+ queue.length = 0;
+ queueList.forEach(function (fn) {
+ fn();
+ });
+ });
+
+ observer.observe(hiddenDiv, { attributes: true });
+
+ return function nextTick(fn) {
+ if (!queue.length) {
+ hiddenDiv.setAttribute('yes', 'no');
+ }
+ queue.push(fn);
+ };
+ }
+
if (canPost) {
- var queue = [];
window.addEventListener('message', function (ev) {
var source = ev.source;
if ((source === window || source === null) && ev.data === 'process-tick') {
@@ -65,7 +88,7 @@ process.emit = noop;
process.binding = function (name) {
throw new Error('process.binding is not supported');
-}
+};
// TODO(shtylman)
process.cwd = function () { return '/' };
@@ -74,7 +97,7 @@ process.chdir = function (dir) {
};
},{}],3:[function(require,module,exports){
-var api, classes, diminishingReturns, events, gear, gearTypes, i18n, moment, mystery, repeat, t, _;
+var api, classes, diminishingReturns, events, gear, gearTypes, i18n, moment, repeat, t, _;
_ = require('lodash');
@@ -108,7 +131,7 @@ t = function(string, vars) {
classes = ['warrior', 'rogue', 'healer', 'wizard'];
-gearTypes = ['weapon', 'armor', 'head', 'shield', 'body', 'back', 'headAccessory'];
+gearTypes = ['weapon', 'armor', 'head', 'shield', 'body', 'back', 'headAccessory', 'eyewear'];
events = {
winter: {
@@ -134,45 +157,78 @@ events = {
fall: {
start: '2014-09-21',
end: '2014-11-01'
+ },
+ winter2015: {
+ start: '2014-12-21',
+ end: '2015-01-31'
}
};
-mystery = {
+api.mystery = {
201402: {
start: '2014-02-22',
- end: '2014-02-28'
+ end: '2014-02-28',
+ text: 'Winged Messenger Set'
},
201403: {
start: '2014-03-24',
- end: '2014-04-01'
+ end: '2014-04-02',
+ text: 'Forest Walker Set'
},
201404: {
start: '2014-04-24',
- end: '2014-05-01'
+ end: '2014-05-02',
+ text: 'Twilight Butterfly Set'
},
201405: {
start: '2014-05-21',
- end: '2014-06-01'
+ end: '2014-06-02',
+ text: 'Flame Wielder Set'
},
201406: {
start: '2014-06-23',
- end: '2014-07-01'
+ end: '2014-07-02',
+ text: 'Octomage Set'
},
201407: {
start: '2014-07-23',
- end: '2014-08-01'
+ end: '2014-08-02',
+ text: 'Undersea Explorer Set'
},
201408: {
start: '2014-08-23',
- end: '2014-09-01'
+ end: '2014-09-02',
+ text: 'Sun Sorcerer Set'
},
201409: {
start: '2014-09-24',
- end: '2014-10-01'
+ end: '2014-10-02',
+ text: 'Autumn Strider Item Set'
},
201410: {
start: '2014-10-24',
- end: '2014-11-01'
+ end: '2014-11-02',
+ text: 'Winged Goblin Set'
+ },
+ 201411: {
+ start: '2014-11-24',
+ end: '2014-12-02',
+ text: 'Feast and Fun Set'
+ },
+ 201412: {
+ start: '2014-12-25',
+ end: '2015-01-02',
+ text: 'Penguin Set'
+ },
+ 301404: {
+ start: '3014-03-24',
+ end: '3014-04-02',
+ text: 'Steampunk Standard Set'
+ },
+ 301405: {
+ start: '3014-04-24',
+ end: '3014-05-02',
+ text: 'Steampunk Accessories Set'
},
wondercon: {
start: '2014-03-24',
@@ -180,6 +236,10 @@ mystery = {
}
};
+_.each(api.mystery, function(v, k) {
+ return v.key = k;
+});
+
gear = {
weapon: {
base: {
@@ -485,7 +545,7 @@ gear = {
value: 200,
canOwn: (function(u) {
var _ref;
- return +((_ref = u.backer) != null ? _ref.tier : void 0) >= 300;
+ return (+((_ref = u.backer) != null ? _ref.tier : void 0) >= 300) || (u.items.gear.owned.weapon_special_3 != null);
})
},
critical: {
@@ -672,6 +732,63 @@ gear = {
}),
value: 90,
int: 9
+ },
+ winter2015Rogue: {
+ event: events.winter2015,
+ specialClass: 'rogue',
+ text: t('weaponSpecialWinter2015RogueText'),
+ notes: t('weaponSpecialWinter2015RogueNotes', {
+ str: 8
+ }),
+ value: 80,
+ str: 8
+ },
+ winter2015Warrior: {
+ event: events.winter2015,
+ specialClass: 'warrior',
+ text: t('weaponSpecialWinter2015WarriorText'),
+ notes: t('weaponSpecialWinter2015WarriorNotes', {
+ str: 15
+ }),
+ value: 90,
+ str: 15
+ },
+ winter2015Mage: {
+ event: events.winter2015,
+ specialClass: 'wizard',
+ twoHanded: true,
+ text: t('weaponSpecialWinter2015MageText'),
+ notes: t('weaponSpecialWinter2015MageNotes', {
+ int: 15,
+ per: 7
+ }),
+ value: 160,
+ int: 15,
+ per: 7
+ },
+ winter2015Healer: {
+ event: events.winter2015,
+ specialClass: 'healer',
+ text: t('weaponSpecialWinter2015HealerText'),
+ notes: t('weaponSpecialWinter2015HealerNotes', {
+ int: 9
+ }),
+ value: 90,
+ int: 9
+ }
+ },
+ mystery: {
+ 201411: {
+ text: t('weaponMystery201411Text'),
+ notes: t('weaponMystery201411Notes'),
+ mystery: '201411',
+ value: 0
+ },
+ 301404: {
+ text: t('weaponMystery301404Text'),
+ notes: t('weaponMystery301404Notes'),
+ mystery: '301404',
+ value: 0
}
}
},
@@ -910,7 +1027,7 @@ gear = {
event: events.winter,
specialClass: 'rogue',
text: t('armorSpecialSkiText'),
- notes: t('armorSpecialSkiText', {
+ notes: t('armorSpecialSkiNotes', {
per: 15
}),
per: 15,
@@ -1062,6 +1179,46 @@ gear = {
value: 90,
con: 15
},
+ winter2015Rogue: {
+ event: events.winter2015,
+ specialClass: 'rogue',
+ text: t('armorSpecialWinter2015RogueText'),
+ notes: t('armorSpecialWinter2015RogueNotes', {
+ per: 15
+ }),
+ value: 90,
+ per: 15
+ },
+ winter2015Warrior: {
+ event: events.winter2015,
+ specialClass: 'warrior',
+ text: t('armorSpecialWinter2015WarriorText'),
+ notes: t('armorSpecialWinter2015WarriorNotes', {
+ con: 9
+ }),
+ value: 90,
+ con: 9
+ },
+ winter2015Mage: {
+ event: events.winter2015,
+ specialClass: 'wizard',
+ text: t('armorSpecialWinter2015MageText'),
+ notes: t('armorSpecialWinter2015MageNotes', {
+ int: 9
+ }),
+ value: 90,
+ int: 9
+ },
+ winter2015Healer: {
+ event: events.winter2015,
+ specialClass: 'healer',
+ text: t('armorSpecialWinter2015HealerText'),
+ notes: t('armorSpecialWinter2015HealerNotes', {
+ con: 15
+ }),
+ value: 90,
+ con: 15
+ },
gaymerx: {
event: events.gaymerx,
text: t('armorSpecialGaymerxText'),
@@ -1073,49 +1230,61 @@ gear = {
201402: {
text: t('armorMystery201402Text'),
notes: t('armorMystery201402Notes'),
- mystery: mystery['201402'],
+ mystery: '201402',
value: 0
},
201403: {
text: t('armorMystery201403Text'),
notes: t('armorMystery201403Notes'),
- mystery: mystery['201403'],
+ mystery: '201403',
value: 0
},
201405: {
text: t('armorMystery201405Text'),
notes: t('armorMystery201405Notes'),
- mystery: mystery['201405'],
+ mystery: '201405',
value: 0
},
201406: {
text: t('armorMystery201406Text'),
notes: t('armorMystery201406Notes'),
- mystery: mystery['201406'],
+ mystery: '201406',
value: 0
},
201407: {
text: t('armorMystery201407Text'),
notes: t('armorMystery201407Notes'),
- mystery: mystery['201407'],
+ mystery: '201407',
value: 0
},
201408: {
text: t('armorMystery201408Text'),
notes: t('armorMystery201408Notes'),
- mystery: mystery['201408'],
+ mystery: '201408',
value: 0
},
201409: {
text: t('armorMystery201409Text'),
notes: t('armorMystery201409Notes'),
- mystery: mystery['201409'],
+ mystery: '201409',
value: 0
},
201410: {
text: t('armorMystery201410Text'),
notes: t('armorMystery201410Notes'),
- mystery: mystery['201410'],
+ mystery: '201410',
+ value: 0
+ },
+ 201412: {
+ text: t('armorMystery201412Text'),
+ notes: t('armorMystery201412Notes'),
+ mystery: '201412',
+ value: 0
+ },
+ 301404: {
+ text: t('armorMystery301404Text'),
+ notes: t('armorMystery301404Notes'),
+ mystery: '301404',
value: 0
}
}
@@ -1507,6 +1676,54 @@ gear = {
value: 60,
int: 7
},
+ winter2015Rogue: {
+ event: events.winter2015,
+ specialClass: 'rogue',
+ text: t('headSpecialWinter2015RogueText'),
+ notes: t('headSpecialWinter2015RogueNotes', {
+ per: 9
+ }),
+ value: 60,
+ per: 9
+ },
+ winter2015Warrior: {
+ event: events.winter2015,
+ specialClass: 'warrior',
+ text: t('headSpecialWinter2015WarriorText'),
+ notes: t('headSpecialWinter2015WarriorNotes', {
+ str: 9
+ }),
+ value: 60,
+ str: 9
+ },
+ winter2015Mage: {
+ event: events.winter2015,
+ specialClass: 'wizard',
+ text: t('headSpecialWinter2015MageText'),
+ notes: t('headSpecialWinter2015MageNotes', {
+ per: 7
+ }),
+ value: 60,
+ per: 7
+ },
+ winter2015Healer: {
+ event: events.winter2015,
+ specialClass: 'healer',
+ text: t('headSpecialWinter2015HealerText'),
+ notes: t('headSpecialWinter2015HealerNotes', {
+ int: 7
+ }),
+ value: 60,
+ int: 7
+ },
+ nye2014: {
+ text: t('headSpecialNye2014Text'),
+ notes: t('headSpecialNye2014Notes'),
+ value: 0,
+ canOwn: (function(u) {
+ return u.items.gear.owned.head_special_nye2014 != null;
+ })
+ },
gaymerx: {
event: events.gaymerx,
text: t('headSpecialGaymerxText'),
@@ -1518,31 +1735,55 @@ gear = {
201402: {
text: t('headMystery201402Text'),
notes: t('headMystery201402Notes'),
- mystery: mystery['201402'],
+ mystery: '201402',
value: 0
},
201405: {
text: t('headMystery201405Text'),
notes: t('headMystery201405Notes'),
- mystery: mystery['201405'],
+ mystery: '201405',
value: 0
},
201406: {
text: t('headMystery201406Text'),
notes: t('headMystery201406Notes'),
- mystery: mystery['201406'],
+ mystery: '201406',
value: 0
},
201407: {
text: t('headMystery201407Text'),
notes: t('headMystery201407Notes'),
- mystery: mystery['201407'],
+ mystery: '201407',
value: 0
},
201408: {
text: t('headMystery201408Text'),
notes: t('headMystery201408Notes'),
- mystery: mystery['201408'],
+ mystery: '201408',
+ value: 0
+ },
+ 201411: {
+ text: t('headMystery201411Text'),
+ notes: t('headMystery201411Notes'),
+ mystery: '201411',
+ value: 0
+ },
+ 201412: {
+ text: t('headMystery201412Text'),
+ notes: t('headMystery201412Notes'),
+ mystery: '201412',
+ value: 0
+ },
+ 301404: {
+ text: t('headMystery301404Text'),
+ notes: t('headMystery301404Notes'),
+ mystery: '301404',
+ value: 0
+ },
+ 301405: {
+ text: t('headMystery301405Text'),
+ notes: t('headMystery301405Notes'),
+ mystery: '301405',
value: 0
}
}
@@ -1727,6 +1968,18 @@ gear = {
return +((_ref = u.contributor) != null ? _ref.level : void 0) >= 5;
})
},
+ goldenknight: {
+ text: t('shieldSpecialGoldenknightText'),
+ notes: t('shieldSpecialGoldenknightNotes', {
+ attrs: 25
+ }),
+ con: 25,
+ per: 25,
+ value: 200,
+ canOwn: (function(u) {
+ return u.items.gear.owned.shield_special_goldenknight != null;
+ })
+ },
yeti: {
event: events.winter,
specialClass: 'warrior',
@@ -1846,6 +2099,44 @@ gear = {
}),
value: 70,
con: 9
+ },
+ winter2015Rogue: {
+ event: events.winter2015,
+ specialClass: 'rogue',
+ text: t('shieldSpecialWinter2015RogueText'),
+ notes: t('shieldSpecialWinter2015RogueNotes', {
+ str: 8
+ }),
+ value: 80,
+ str: 8
+ },
+ winter2015Warrior: {
+ event: events.winter2015,
+ specialClass: 'warrior',
+ text: t('shieldSpecialWinter2015WarriorText'),
+ notes: t('shieldSpecialWinter2015WarriorNotes', {
+ con: 7
+ }),
+ value: 70,
+ con: 7
+ },
+ winter2015Healer: {
+ event: events.winter2015,
+ specialClass: 'healer',
+ text: t('shieldSpecialWinter2015HealerText'),
+ notes: t('shieldSpecialWinter2015HealerNotes', {
+ con: 9
+ }),
+ value: 70,
+ con: 9
+ }
+ },
+ mystery: {
+ 301405: {
+ text: t('shieldMystery301405Text'),
+ notes: t('shieldMystery301405Notes'),
+ mystery: '301405',
+ value: 0
}
}
},
@@ -1861,19 +2152,19 @@ gear = {
201402: {
text: t('backMystery201402Text'),
notes: t('backMystery201402Notes'),
- mystery: mystery['201402'],
+ mystery: '201402',
value: 0
},
201404: {
text: t('backMystery201404Text'),
notes: t('backMystery201404Notes'),
- mystery: mystery['201404'],
+ mystery: '201404',
value: 0
},
201410: {
text: t('backMystery201410Text'),
notes: t('backMystery201410Notes'),
- mystery: mystery['201410'],
+ mystery: '201410',
value: 0
}
},
@@ -1882,13 +2173,13 @@ gear = {
text: t('backSpecialWonderconRedText'),
notes: t('backSpecialWonderconRedNotes'),
value: 0,
- mystery: mystery.wondercon
+ mystery: 'wondercon'
},
wondercon_black: {
text: t('backSpecialWonderconBlackText'),
notes: t('backSpecialWonderconBlackNotes'),
value: 0,
- mystery: mystery.wondercon
+ mystery: 'wondercon'
}
}
},
@@ -1905,19 +2196,19 @@ gear = {
text: t('bodySpecialWonderconRedText'),
notes: t('bodySpecialWonderconRedNotes'),
value: 0,
- mystery: mystery.wondercon
+ mystery: 'wondercon'
},
wondercon_gold: {
text: t('bodySpecialWonderconGoldText'),
notes: t('bodySpecialWonderconGoldNotes'),
value: 0,
- mystery: mystery.wondercon
+ mystery: 'wondercon'
},
wondercon_black: {
text: t('bodySpecialWonderconBlackText'),
notes: t('bodySpecialWonderconBlackNotes'),
value: 0,
- mystery: mystery.wondercon
+ mystery: 'wondercon'
},
summerHealer: {
event: events.summer,
@@ -1972,51 +2263,83 @@ gear = {
text: t('headAccessorySpecialSpringHealerText'),
notes: t('headAccessorySpecialSpringHealerNotes'),
value: 20
- },
- wondercon_red: {
- text: t('headAccessorySpecialWonderconRedText'),
- notes: t('headAccessorySpecialWonderconRedNotes'),
- value: 0,
- mystery: mystery.wondercon
- },
- wondercon_black: {
- text: t('headAccessorySpecialWonderconBlackText'),
- notes: t('headAccessorySpecialWonderconBlackNotes'),
- value: 0,
- mystery: mystery.wondercon
- },
- summerRogue: {
- event: events.summer,
- specialClass: 'rogue',
- text: t('headAccessorySpecialSummerRogueText'),
- notes: t('headAccessorySpecialSummerRogueNotes'),
- value: 20
- },
- summerWarrior: {
- event: events.summer,
- specialClass: 'warrior',
- text: t('headAccessorySpecialSummerWarriorText'),
- notes: t('headAccessorySpecialSummerWarriorNotes'),
- value: 20
}
},
mystery: {
201403: {
text: t('headAccessoryMystery201403Text'),
notes: t('headAccessoryMystery201403Notes'),
- mystery: mystery['201403'],
+ mystery: '201403',
value: 0
},
201404: {
text: t('headAccessoryMystery201404Text'),
notes: t('headAccessoryMystery201404Notes'),
- mystery: mystery['201404'],
+ mystery: '201404',
value: 0
},
201409: {
text: t('headAccessoryMystery201409Text'),
notes: t('headAccessoryMystery201409Notes'),
- mystery: mystery['201409'],
+ mystery: '201409',
+ value: 0
+ },
+ 301405: {
+ text: t('headAccessoryMystery301405Text'),
+ notes: t('headAccessoryMystery301405Notes'),
+ mystery: '301405',
+ value: 0
+ }
+ }
+ },
+ eyewear: {
+ base: {
+ 0: {
+ text: t('eyewearBase0Text'),
+ notes: t('eyewearBase0Notes'),
+ value: 0,
+ last: true
+ }
+ },
+ special: {
+ wondercon_red: {
+ text: t('eyewearSpecialWonderconRedText'),
+ notes: t('eyewearSpecialWonderconRedNotes'),
+ value: 0,
+ mystery: 'wondercon'
+ },
+ wondercon_black: {
+ text: t('eyewearSpecialWonderconBlackText'),
+ notes: t('eyewearSpecialWonderconBlackNotes'),
+ value: 0,
+ mystery: 'wondercon'
+ },
+ summerRogue: {
+ event: events.summer,
+ specialClass: 'rogue',
+ text: t('eyewearSpecialSummerRogueText'),
+ notes: t('eyewearSpecialSummerRogueNotes'),
+ value: 20
+ },
+ summerWarrior: {
+ event: events.summer,
+ specialClass: 'warrior',
+ text: t('eyewearSpecialSummerWarriorText'),
+ notes: t('eyewearSpecialSummerWarriorNotes'),
+ value: 20
+ }
+ },
+ mystery: {
+ 301404: {
+ text: t('eyewearMystery301404Text'),
+ notes: t('eyewearMystery301404Notes'),
+ mystery: '301404',
+ value: 0
+ },
+ 301405: {
+ text: t('eyewearMystery301405Text'),
+ notes: t('eyewearMystery301405Notes'),
+ mystery: '301405',
value: 0
}
}
@@ -2068,6 +2391,29 @@ _.each(gearTypes, function(type) {
});
+/*
+ Time Traveler Store, mystery sets need their items mapped in
+ */
+
+_.each(api.mystery, function(v, k) {
+ return v.items = _.where(api.gear.flat, {
+ mystery: k
+ });
+});
+
+api.timeTravelerStore = function(owned) {
+ var ownedKeys;
+ ownedKeys = _.keys((typeof owned.toObject === "function" ? owned.toObject() : void 0) || owned);
+ return _.reduce(api.mystery, function(m, v, k) {
+ if (k === 'wondercon' || ~ownedKeys.indexOf(v.items[0].key)) {
+ return m;
+ }
+ m[k] = v;
+ return m;
+ }, {});
+};
+
+
/*
---------------------------------------------------------------
Potion
@@ -2143,9 +2489,7 @@ api.spells = {
target.value += diminishingReturns(bonus * .02, 4);
bonus *= Math.ceil((target.value < 0 ? 1 : target.value + 1) * .075);
user.stats.exp += diminishingReturns(bonus, 75);
- if (user.party.quest.key) {
- return user.party.quest.progress.up += diminishingReturns(bonus * .1, 50, 30);
- }
+ return user.party.quest.progress.up += diminishingReturns(bonus * .1, 50, 30);
}
},
mpheal: {
@@ -2201,9 +2545,7 @@ api.spells = {
notes: t('spellWarriorSmashNotes'),
cast: function(user, target) {
target.value += 2.5 * (user._statsComputed.str / (user._statsComputed.str + 50)) * user.fns.crit('con');
- if (user.party.quest.key) {
- return user.party.quest.progress.up += Math.ceil(user._statsComputed.str * .2);
- }
+ return user.party.quest.progress.up += Math.ceil(user._statsComputed.str * .2);
}
},
defensiveStance: {
@@ -2377,7 +2719,7 @@ api.spells = {
snowball: {
text: t('spellSpecialSnowballAuraText'),
mana: 0,
- value: 1,
+ value: 15,
target: 'user',
notes: t('spellSpecialSnowballAuraNotes'),
cast: function(user, target) {
@@ -2394,6 +2736,7 @@ api.spells = {
text: t('spellSpecialSaltText'),
mana: 0,
value: 5,
+ immediateUse: true,
target: 'self',
notes: t('spellSpecialSaltNotes'),
cast: function(user, target) {
@@ -2421,12 +2764,46 @@ api.spells = {
text: t('spellSpecialOpaquePotionText'),
mana: 0,
value: 5,
+ immediateUse: true,
target: 'self',
notes: t('spellSpecialOpaquePotionNotes'),
cast: function(user, target) {
user.stats.buffs.spookDust = false;
return user.stats.gp -= 5;
}
+ },
+ nye: {
+ text: t('nyeCard'),
+ mana: 0,
+ value: 10,
+ immediateUse: true,
+ target: 'user',
+ notes: t('nyeCardNotes'),
+ cast: function(user, target) {
+ var _base;
+ if (user === target) {
+ if ((_base = user.achievements).nye == null) {
+ _base.nye = 0;
+ }
+ user.achievements.nye++;
+ } else {
+ _.each([user, target], function(t) {
+ var _base1;
+ if ((_base1 = t.achievements).nye == null) {
+ _base1.nye = 0;
+ }
+ return t.achievements.nye++;
+ });
+ }
+ if (!target.items.special.nyeReceived) {
+ target.items.special.nyeReceived = [];
+ }
+ target.items.special.nyeReceived.push(user.profile.name);
+ if (typeof target.markModified === "function") {
+ target.markModified('items.special.nyeReceived');
+ }
+ return user.stats.gp -= 10;
+ }
}
}
};
@@ -2559,6 +2936,16 @@ api.questEggs = {
text: t('questEggSpiderText'),
adjective: t('questEggSpiderAdjective'),
canBuy: false
+ },
+ Owl: {
+ text: t('questEggOwlText'),
+ adjective: t('questEggOwlAdjective'),
+ canBuy: false
+ },
+ Penguin: {
+ text: t('questEggPenguinText'),
+ adjective: t('questEggPenguinAdjective'),
+ canBuy: false
}
};
@@ -2584,13 +2971,16 @@ api.specialPets = {
'Turkey-Base': 'turkey',
'BearCub-Polar': 'polarBearPup',
'MantisShrimp-Base': 'mantisShrimp',
- 'JackOLantern-Base': 'jackolantern'
+ 'JackOLantern-Base': 'jackolantern',
+ 'Mammoth-Base': 'mammoth'
};
api.specialMounts = {
'BearCub-Polar': 'polarBear',
'LionCub-Ethereal': 'etherealLion',
- 'MantisShrimp-Base': 'mantisShrimp'
+ 'MantisShrimp-Base': 'mantisShrimp',
+ 'Turkey-Base': 'turkey',
+ 'Mammoth-Base': 'mammoth'
};
api.hatchingPotions = {
@@ -2661,70 +3051,70 @@ api.questPets = _.transform(api.questEggs, function(m, egg) {
api.food = {
Meat: {
canBuy: true,
- canDrop: false,
+ canDrop: true,
text: t('foodMeat'),
target: 'Base',
article: ''
},
Milk: {
canBuy: true,
- canDrop: false,
+ canDrop: true,
text: t('foodMilk'),
target: 'White',
article: ''
},
Potatoe: {
canBuy: true,
- canDrop: false,
+ canDrop: true,
text: t('foodPotatoe'),
target: 'Desert',
article: 'a '
},
Strawberry: {
canBuy: true,
- canDrop: false,
+ canDrop: true,
text: t('foodStrawberry'),
target: 'Red',
article: 'a '
},
Chocolate: {
canBuy: true,
- canDrop: false,
+ canDrop: true,
text: t('foodChocolate'),
target: 'Shade',
article: ''
},
Fish: {
canBuy: true,
- canDrop: false,
+ canDrop: true,
text: t('foodFish'),
target: 'Skeleton',
article: 'a '
},
RottenMeat: {
canBuy: true,
- canDrop: false,
+ canDrop: true,
text: t('foodRottenMeat'),
target: 'Zombie',
article: ''
},
CottonCandyPink: {
canBuy: true,
- canDrop: false,
+ canDrop: true,
text: t('foodCottonCandyPink'),
target: 'CottonCandyPink',
article: ''
},
CottonCandyBlue: {
canBuy: true,
- canDrop: false,
+ canDrop: true,
text: t('foodCottonCandyBlue'),
target: 'CottonCandyBlue',
article: ''
},
Honey: {
canBuy: true,
- canDrop: false,
+ canDrop: true,
text: t('foodHoney'),
target: 'Golden',
article: ''
@@ -2807,71 +3197,71 @@ api.food = {
article: ''
},
Candy_Skeleton: {
- canBuy: true,
- canDrop: true,
+ canBuy: false,
+ canDrop: false,
text: t('foodCandySkeleton'),
target: 'Skeleton',
article: ''
},
Candy_Base: {
- canBuy: true,
- canDrop: true,
+ canBuy: false,
+ canDrop: false,
text: t('foodCandyBase'),
target: 'Base',
article: ''
},
Candy_CottonCandyBlue: {
- canBuy: true,
- canDrop: true,
+ canBuy: false,
+ canDrop: false,
text: t('foodCandyCottonCandyBlue'),
target: 'CottonCandyBlue',
article: ''
},
Candy_CottonCandyPink: {
- canBuy: true,
- canDrop: true,
+ canBuy: false,
+ canDrop: false,
text: t('foodCandyCottonCandyPink'),
target: 'CottonCandyPink',
article: ''
},
Candy_Shade: {
- canBuy: true,
- canDrop: true,
+ canBuy: false,
+ canDrop: false,
text: t('foodCandyShade'),
target: 'Shade',
article: ''
},
Candy_White: {
- canBuy: true,
- canDrop: true,
+ canBuy: false,
+ canDrop: false,
text: t('foodCandyWhite'),
target: 'White',
article: ''
},
Candy_Golden: {
- canBuy: true,
- canDrop: true,
+ canBuy: false,
+ canDrop: false,
text: t('foodCandyGolden'),
target: 'Golden',
article: ''
},
Candy_Zombie: {
- canBuy: true,
- canDrop: true,
+ canBuy: false,
+ canDrop: false,
text: t('foodCandyZombie'),
target: 'Zombie',
article: ''
},
Candy_Desert: {
- canBuy: true,
- canDrop: true,
+ canBuy: false,
+ canDrop: false,
text: t('foodCandyDesert'),
target: 'Desert',
article: ''
},
Candy_Red: {
- canBuy: true,
- canDrop: true,
+ canBuy: false,
+ canDrop: false,
text: t('foodCandyRed'),
target: 'Red',
article: ''
@@ -2963,6 +3353,83 @@ api.quests = {
exp: 0
}
},
+ stressbeast: {
+ text: t("questStressbeastText"),
+ notes: t("questStressbeastNotes"),
+ completion: t("questStressbeastCompletion"),
+ completionChat: t("questStressbeastCompletionChat"),
+ value: 0,
+ canBuy: false,
+ boss: {
+ name: t("questStressbeastBoss"),
+ hp: 2750000,
+ str: 1,
+ def: 1,
+ rage: {
+ title: t("questStressbeastBossRageTitle"),
+ description: t("questStressbeastBossRageDescription"),
+ value: 1450000,
+ stables: t('questStressbeastBossRageStables'),
+ bailey: t('questStressbeastBossRageBailey'),
+ guide: t('questStressbeastBossRageGuide')
+ }
+ },
+ drop: {
+ items: [
+ {
+ type: 'pets',
+ key: 'Mammoth-Base',
+ text: t('questStressbeastDropMammothPet')
+ }, {
+ type: 'mounts',
+ key: 'Mammoth-Base',
+ text: t('questStressbeastDropMammothMount')
+ }, {
+ type: 'food',
+ key: 'Meat',
+ text: t('foodMeat')
+ }, {
+ type: 'food',
+ key: 'Milk',
+ text: t('foodMilk')
+ }, {
+ type: 'food',
+ key: 'Potatoe',
+ text: t('foodPotatoe')
+ }, {
+ type: 'food',
+ key: 'Strawberry',
+ text: t('foodStrawberry')
+ }, {
+ type: 'food',
+ key: 'Chocolate',
+ text: t('foodChocolate')
+ }, {
+ type: 'food',
+ key: 'Fish',
+ text: t('foodFish')
+ }, {
+ type: 'food',
+ key: 'RottenMeat',
+ text: t('foodRottenMeat')
+ }, {
+ type: 'food',
+ key: 'CottonCandyPink',
+ text: t('foodCottonCandyPink')
+ }, {
+ type: 'food',
+ key: 'CottonCandyBlue',
+ text: t('foodCottonCandyBlue')
+ }, {
+ type: 'food',
+ key: 'Honey',
+ text: t('foodHoney')
+ }
+ ],
+ gp: 0,
+ exp: 0
+ }
+ },
evilsanta: {
canBuy: false,
text: t('questEvilSantaText'),
@@ -3610,6 +4077,172 @@ api.quests = {
gp: 900,
exp: 1500
}
+ },
+ goldenknight1: {
+ text: t('questGoldenknight1Text'),
+ notes: t('questGoldenknight1Notes'),
+ value: 4,
+ lvl: 40,
+ collect: {
+ testimony: {
+ text: t('questGoldenknight1CollectTestimony'),
+ count: 300
+ }
+ },
+ drop: {
+ items: [
+ {
+ type: 'quests',
+ key: "goldenknight2",
+ text: t('questGoldenknight1DropGoldenknight2Quest')
+ }
+ ],
+ gp: 15,
+ exp: 120
+ }
+ },
+ goldenknight2: {
+ text: t('questGoldenknight2Text'),
+ notes: t('questGoldenknight2Notes'),
+ value: 4,
+ previous: 'goldenknight1',
+ lvl: 45,
+ boss: {
+ name: t('questGoldenknight2Boss'),
+ hp: 1000,
+ str: 3
+ },
+ drop: {
+ items: [
+ {
+ type: 'quests',
+ key: 'goldenknight3',
+ text: t('questGoldenknight2DropGoldenknight3Quest')
+ }
+ ],
+ gp: 75,
+ exp: 750
+ }
+ },
+ goldenknight3: {
+ text: t('questGoldenknight3Text'),
+ notes: t('questGoldenknight3Notes'),
+ completion: t('questGoldenknight3Completion'),
+ previous: 'goldenknight2',
+ value: 4,
+ lvl: 50,
+ boss: {
+ name: t('questGoldenknight3Boss'),
+ hp: 1700,
+ str: 3.5
+ },
+ drop: {
+ items: [
+ {
+ type: 'food',
+ key: 'Honey',
+ text: t('questGoldenknight3DropHoney')
+ }, {
+ type: 'food',
+ key: 'Honey',
+ text: t('questGoldenknight3DropHoney')
+ }, {
+ type: 'food',
+ key: 'Honey',
+ text: t('questGoldenknight3DropHoney')
+ }, {
+ type: 'hatchingPotions',
+ key: 'Golden',
+ text: t('questGoldenknight3DropGoldenPotion')
+ }, {
+ type: 'hatchingPotions',
+ key: 'Golden',
+ text: t('questGoldenknight3DropGoldenPotion')
+ }, {
+ type: 'gear',
+ key: 'shield_special_goldenknight',
+ text: t('questGoldenknight3DropWeapon')
+ }
+ ],
+ gp: 900,
+ exp: 1500
+ }
+ },
+ basilist: {
+ text: t('questBasilistText'),
+ notes: t('questBasilistNotes'),
+ completion: t('questBasilistCompletion'),
+ canBuy: false,
+ value: 4,
+ boss: {
+ name: t('questBasilistBoss'),
+ hp: 100,
+ str: 0.5
+ },
+ drop: {
+ gp: 8,
+ exp: 42
+ }
+ },
+ owl: {
+ text: t('questOwlText'),
+ notes: t('questOwlNotes'),
+ completion: t('questOwlCompletion'),
+ value: 4,
+ boss: {
+ name: t('questOwlBoss'),
+ hp: 500,
+ str: 1.5
+ },
+ drop: {
+ items: [
+ {
+ type: 'eggs',
+ key: 'Owl',
+ text: t('questOwlDropOwlEgg')
+ }, {
+ type: 'eggs',
+ key: 'Owl',
+ text: t('questOwlDropOwlEgg')
+ }, {
+ type: 'eggs',
+ key: 'Owl',
+ text: t('questOwlDropOwlEgg')
+ }
+ ],
+ gp: 37,
+ exp: 275
+ }
+ },
+ penguin: {
+ text: t('questPenguinText'),
+ notes: t('questPenguinNotes'),
+ completion: t('questPenguinCompletion'),
+ value: 4,
+ boss: {
+ name: t('questPenguinBoss'),
+ hp: 400,
+ str: 1.5
+ },
+ drop: {
+ items: [
+ {
+ type: 'eggs',
+ key: 'Penguin',
+ text: t('questPenguinDropPenguinEgg')
+ }, {
+ type: 'eggs',
+ key: 'Penguin',
+ text: t('questPenguinDropPenguinEgg')
+ }, {
+ type: 'eggs',
+ key: 'Penguin',
+ text: t('questPenguinDropPenguinEgg')
+ }
+ ],
+ gp: 31,
+ exp: 200
+ }
}
};
@@ -3704,9 +4337,80 @@ api.backgrounds = {
text: t('backgroundPumpkinPatchText'),
notes: t('backgroundPumpkinPatchNotes')
}
+ },
+ backgrounds112014: {
+ harvest_feast: {
+ text: t('backgroundHarvestFeastText'),
+ notes: t('backgroundHarvestFeastNotes')
+ },
+ sunset_meadow: {
+ text: t('backgroundSunsetMeadowText'),
+ notes: t('backgroundSunsetMeadowNotes')
+ },
+ starry_skies: {
+ text: t('backgroundStarrySkiesText'),
+ notes: t('backgroundStarrySkiesNotes')
+ }
+ },
+ backgrounds122014: {
+ iceberg: {
+ text: t('backgroundIcebergText'),
+ notes: t('backgroundIcebergNotes')
+ },
+ twinkly_lights: {
+ text: t('backgroundTwinklyLightsText'),
+ notes: t('backgroundTwinklyLightsNotes')
+ },
+ south_pole: {
+ text: t('backgroundSouthPoleText'),
+ notes: t('backgroundSouthPoleNotes')
+ }
+ },
+ backgrounds012015: {
+ ice_cave: {
+ text: t('backgroundIceCaveText'),
+ notes: t('backgroundIceCaveNotes')
+ },
+ frigid_peak: {
+ text: t('backgroundFrigidPeakText'),
+ notes: t('backgroundFrigidPeakNotes')
+ },
+ snowy_pines: {
+ text: t('backgroundSnowyPinesText'),
+ notes: t('backgroundSnowyPinesNotes')
+ }
}
};
+api.subscriptionBlocks = {
+ basic_earned: {
+ months: 1,
+ price: 5
+ },
+ basic_3mo: {
+ months: 3,
+ price: 15
+ },
+ basic_6mo: {
+ months: 6,
+ price: 30
+ },
+ google_6mo: {
+ months: 6,
+ price: 24,
+ discount: true,
+ original: 30
+ },
+ basic_12mo: {
+ months: 12,
+ price: 48
+ }
+};
+
+_.each(api.subscriptionBlocks, function(b, k) {
+ return b.key = k;
+});
+
repeat = {
m: true,
t: true,
@@ -3925,6 +4629,29 @@ api.dotGet = function(obj, path) {
};
+/*
+ Reflists are arrays, but stored as objects. Mongoose has a helluvatime working with arrays (the main problem for our
+ syncing issues) - so the goal is to move away from arrays to objects, since mongoose can reference elements by ID
+ no problem. To maintain sorting, we use these helper functions:
+ */
+
+api.refPush = function(reflist, item, prune) {
+ if (prune == null) {
+ prune = 0;
+ }
+ item.sort = _.isEmpty(reflist) ? 0 : _.max(reflist, 'sort').sort + 1;
+ if (!(item.id && !reflist[item.id])) {
+ item.id = api.uuid();
+ }
+ return reflist[item.id] = item;
+};
+
+api.planGemLimits = {
+ convRate: 20,
+ convCap: 25
+};
+
+
/*
------------------------------------------------------
Time / Day
@@ -3960,14 +4687,20 @@ api.startOfWeek = api.startOfWeek = function(options) {
};
api.startOfDay = function(options) {
- var o;
+ var dayStart, o;
if (options == null) {
options = {};
}
o = sanitizeOptions(options);
- return moment(o.now).startOf('day').add({
+ dayStart = moment(o.now).startOf('day').add({
hours: o.dayStart
});
+ if (moment(o.now).hour() < o.dayStart) {
+ dayStart.subtract({
+ days: 1
+ });
+ }
+ return dayStart;
};
api.dayMapping = {
@@ -3993,7 +4726,9 @@ api.daysSince = function(yesterday, options) {
o = sanitizeOptions(options);
return Math.abs(api.startOfDay(_.defaults({
now: yesterday
- }, o)).diff(o.now, 'days'));
+ }, o)).diff(api.startOfDay(_.defaults({
+ now: o.now
+ }, o)), 'days'));
};
@@ -4002,7 +4737,7 @@ api.daysSince = function(yesterday, options) {
*/
api.shouldDo = function(day, repeat, options) {
- var o, selected, yesterday;
+ var o, selected;
if (options == null) {
options = {};
}
@@ -4013,17 +4748,7 @@ api.shouldDo = function(day, repeat, options) {
selected = repeat[api.dayMapping[api.startOfDay(_.defaults({
now: day
}, o)).day()]];
- if (!moment(day).zone(o.timezoneOffset).isSame(o.now, 'd')) {
- return selected;
- }
- if (options.dayStart <= o.now.hour()) {
- return selected;
- } else {
- yesterday = moment(o.now).subtract({
- days: 1
- }).day();
- return repeat[api.dayMapping[yesterday]];
- }
+ return selected;
};
@@ -4301,7 +5026,7 @@ api.silver = function(num) {
Task classes given everything about the class
*/
-api.taskClasses = function(task, filters, dayStart, lastCron, main) {
+api.taskClasses = function(task, filters, dayStart, lastCron, showCompleted, main) {
var classes, completed, enabled, filter, repeat, type, value, _ref;
if (filters == null) {
filters = [];
@@ -4312,6 +5037,9 @@ api.taskClasses = function(task, filters, dayStart, lastCron, main) {
if (lastCron == null) {
lastCron = +(new Date);
}
+ if (showCompleted == null) {
+ showCompleted = false;
+ }
if (main == null) {
main = false;
}
@@ -4319,6 +5047,9 @@ api.taskClasses = function(task, filters, dayStart, lastCron, main) {
return;
}
type = task.type, completed = task.completed, value = task.value, repeat = task.repeat;
+ if ((type === 'todo' && completed !== showCompleted) && main) {
+ return 'hidden';
+ }
if (main) {
if (!task._editing) {
for (filter in filters) {
@@ -4345,6 +5076,9 @@ api.taskClasses = function(task, filters, dayStart, lastCron, main) {
if (task.down && task.up) {
classes += ' habit-wide';
}
+ if (!task.down && !task.up) {
+ classes += ' habit-narrow';
+ }
}
if (value < -20) {
classes += ' color-worst';
@@ -4502,7 +5236,13 @@ api.wrap = function(user, main) {
return typeof cb === "function" ? cb(null, {}) : void 0;
},
revive: function(req, cb) {
- var item, lostItem, lostStat;
+ var cl, gearOwned, item, losableItems, lostItem, lostStat, _base;
+ if (!(user.stats.hp <= 0)) {
+ return typeof cb === "function" ? cb({
+ code: 400,
+ message: "Cannot revive if not dead"
+ }) : void 0;
+ }
_.merge(user.stats, {
hp: 50,
exp: 0,
@@ -4520,12 +5260,21 @@ api.wrap = function(user, main) {
if (lostStat) {
user.stats[lostStat]--;
}
- lostItem = user.fns.randomVal(_.reduce(user.items.gear.owned, (function(m, v, k) {
+ cl = user.stats["class"];
+ gearOwned = (typeof (_base = user.items.gear.owned).toObject === "function" ? _base.toObject() : void 0) || user.items.gear.owned;
+ losableItems = {};
+ _.each(gearOwned, function(v, k) {
+ var itm;
if (v) {
- m['' + k] = '' + k;
+ itm = content.gear.flat['' + k];
+ if (itm) {
+ if ((itm.value > 0 || k === 'weapon_warrior_0') && (itm.klass === cl || (itm.klass === 'special' && (!itm.specialClass || itm.specialClass === cl)))) {
+ return losableItems['' + k] = '' + k;
+ }
+ }
}
- return m;
- }), {}));
+ });
+ lostItem = user.fns.randomVal(losableItems);
if (item = content.gear.flat[lostItem]) {
user.items.gear.owned[lostItem] = false;
if (user.items.gear.equipped[item.type] === lostItem) {
@@ -4833,6 +5582,60 @@ api.wrap = function(user, main) {
});
return typeof cb === "function" ? cb(null, user.tags) : void 0;
},
+ addWebhook: function(req, cb) {
+ var wh;
+ wh = user.preferences.webhooks;
+ api.refPush(wh, {
+ url: req.body.url,
+ enabled: req.body.enabled || true,
+ id: req.body.id
+ });
+ if (typeof user.markModified === "function") {
+ user.markModified('preferences.webhooks');
+ }
+ return typeof cb === "function" ? cb(null, user.preferences.webhooks) : void 0;
+ },
+ updateWebhook: function(req, cb) {
+ _.merge(user.preferences.webhooks[req.params.id], req.body);
+ if (typeof user.markModified === "function") {
+ user.markModified('preferences.webhooks');
+ }
+ return typeof cb === "function" ? cb(null, user.preferences.webhooks) : void 0;
+ },
+ deleteWebhook: function(req, cb) {
+ delete user.preferences.webhooks[req.params.id];
+ if (typeof user.markModified === "function") {
+ user.markModified('preferences.webhooks');
+ }
+ return typeof cb === "function" ? cb(null, user.preferences.webhooks) : void 0;
+ },
+ clearPMs: function(req, cb) {
+ user.inbox.messages = {};
+ if (typeof user.markModified === "function") {
+ user.markModified('inbox.messages');
+ }
+ return typeof cb === "function" ? cb(null, user.inbox.messages) : void 0;
+ },
+ deletePM: function(req, cb) {
+ delete user.inbox.messages[req.params.id];
+ if (typeof user.markModified === "function") {
+ user.markModified('inbox.messages.' + req.params.id);
+ }
+ return typeof cb === "function" ? cb(null, user.inbox.messages) : void 0;
+ },
+ blockUser: function(req, cb) {
+ var i;
+ i = user.inbox.blocks.indexOf(req.params.uuid);
+ if (~i) {
+ user.inbox.blocks.splice(i, 1);
+ } else {
+ user.inbox.blocks.push(req.params.uuid);
+ }
+ if (typeof user.markModified === "function") {
+ user.markModified('inbox.blocks');
+ }
+ return typeof cb === "function" ? cb(null, user.inbox.blocks) : void 0;
+ },
feed: function(req, cb) {
var egg, evolve, food, message, pet, potion, userPets, _ref, _ref1, _ref2;
_ref = req.params, pet = _ref.pet, food = _ref.food;
@@ -4900,9 +5703,10 @@ api.wrap = function(user, main) {
message: message
}, userPets[pet]) : void 0;
},
- buySpookDust: function(req, cb) {
- var item, _base;
- item = content.special.spookDust;
+ buySpecialSpell: function(req, cb) {
+ var item, key, message, _base;
+ key = req.params.key;
+ item = content.special[key];
if (user.stats.gp < item.value) {
return typeof cb === "function" ? cb({
code: 401,
@@ -4910,42 +5714,93 @@ api.wrap = function(user, main) {
}) : void 0;
}
user.stats.gp -= item.value;
- if ((_base = user.items.special).spookDust == null) {
- _base.spookDust = 0;
+ if ((_base = user.items.special)[key] == null) {
+ _base[key] = 0;
}
- user.items.special.spookDust++;
+ user.items.special[key]++;
if (typeof user.markModified === "function") {
user.markModified('items.special');
}
- return typeof cb === "function" ? cb(null, _.pick(user, $w('items stats'))) : void 0;
+ message = i18n.t('messageBought', {
+ itemText: item.text(req.language)
+ }, req.language);
+ return typeof cb === "function" ? cb({
+ code: 200,
+ message: message
+ }, _.pick(user, $w('items stats'))) : void 0;
},
purchase: function(req, cb, ga) {
- var item, key, type, _ref;
+ var convCap, convRate, item, key, price, type, _ref, _ref1, _ref2, _ref3;
_ref = req.params, type = _ref.type, key = _ref.key;
- if (type !== 'eggs' && type !== 'hatchingPotions' && type !== 'food' && type !== 'quests' && type !== 'special') {
+ if (type === 'gems' && key === 'gem') {
+ _ref1 = api.planGemLimits, convRate = _ref1.convRate, convCap = _ref1.convCap;
+ convCap += user.purchased.plan.consecutive.gemCapExtra;
+ if (!((_ref2 = user.purchased) != null ? (_ref3 = _ref2.plan) != null ? _ref3.customerId : void 0 : void 0)) {
+ return typeof cb === "function" ? cb({
+ code: 401,
+ message: "Must subscribe to purchase gems with GP"
+ }, req) : void 0;
+ }
+ if (!(user.stats.gp >= convRate)) {
+ return typeof cb === "function" ? cb({
+ code: 401,
+ message: "Not enough Gold"
+ }) : void 0;
+ }
+ if (user.purchased.plan.gemsBought >= convCap) {
+ return typeof cb === "function" ? cb({
+ code: 401,
+ message: "You've reached the Gold=>Gem conversion cap (" + convCap + ") for this month. We have this to prevent abuse / farming. The cap will reset within the first three days of next month."
+ }) : void 0;
+ }
+ user.balance += .25;
+ user.purchased.plan.gemsBought++;
+ user.stats.gp -= convRate;
+ return typeof cb === "function" ? cb({
+ code: 200,
+ message: "+1 Gems"
+ }, _.pick(user, $w('stats balance'))) : void 0;
+ }
+ if (type !== 'eggs' && type !== 'hatchingPotions' && type !== 'food' && type !== 'quests' && type !== 'gear') {
return typeof cb === "function" ? cb({
code: 404,
- message: ":type must be in [hatchingPotions,eggs,food,quests,special]"
+ message: ":type must be in [eggs,hatchingPotions,food,quests,gear]"
}, req) : void 0;
}
- item = content[type][key];
+ if (type === 'gear') {
+ item = content.gear.flat[key];
+ if (user.items.gear.owned[key]) {
+ return typeof cb === "function" ? cb({
+ code: 401,
+ message: i18n.t('alreadyHave', req.language)
+ }) : void 0;
+ }
+ price = (item.twoHanded ? 2 : 1) / 4;
+ } else {
+ item = content[type][key];
+ price = item.value / 4;
+ }
if (!item) {
return typeof cb === "function" ? cb({
code: 404,
message: ":key not found for Content." + type
}, req) : void 0;
}
- if (user.balance < (item.value / 4)) {
+ if (user.balance < price) {
return typeof cb === "function" ? cb({
code: 401,
message: i18n.t('notEnoughGems', req.language)
}) : void 0;
}
- if (!(user.items[type][key] > 0)) {
- user.items[type][key] = 0;
+ user.balance -= price;
+ if (type === 'gear') {
+ user.items.gear.owned[key] = true;
+ } else {
+ if (!(user.items[type][key] > 0)) {
+ user.items[type][key] = 0;
+ }
+ user.items[type][key]++;
}
- user.items[type][key]++;
- user.balance -= item.value / 4;
if (typeof cb === "function") {
cb(null, _.pick(user, $w('items balance')));
}
@@ -5039,6 +5894,32 @@ api.wrap = function(user, main) {
message: message
}, _.pick(user, $w('items achievements stats'))) : void 0;
},
+ buyMysterySet: function(req, cb) {
+ var mysterySet, _ref;
+ if (!(user.purchased.plan.consecutive.trinkets > 0)) {
+ return typeof cb === "function" ? cb({
+ code: 401,
+ message: "You don't have enough Mystic Hourglasses"
+ }) : void 0;
+ }
+ mysterySet = (_ref = content.timeTravelerStore(user.items.gear.owned)) != null ? _ref[req.params.key] : void 0;
+ if ((typeof window !== "undefined" && window !== null ? window.confirm : void 0) != null) {
+ if (!window.confirm("Buy this full set of items for 1 Mystic Hourglass?")) {
+ return;
+ }
+ }
+ if (!mysterySet) {
+ return typeof cb === "function" ? cb({
+ code: 404,
+ message: "Mystery set not found, or set already owned"
+ }) : void 0;
+ }
+ _.each(mysterySet.items, function(i) {
+ return user.items.gear.owned[i.key] = true;
+ });
+ user.purchased.plan.consecutive.trinkets--;
+ return typeof cb === "function" ? cb(null, _.pick(user, $w('items purchased.plan.consecutive'))) : void 0;
+ },
sell: function(req, cb) {
var key, type, _ref;
_ref = req.params, key = _ref.key, type = _ref.type;
@@ -5251,6 +6132,35 @@ api.wrap = function(user, main) {
}
return typeof cb === "function" ? cb(null, 'items.special') : void 0;
},
+ openMysteryItem: function(req, cb, ga) {
+ var item, _ref, _ref1;
+ item = (_ref = user.purchased.plan) != null ? (_ref1 = _ref.mysteryItems) != null ? _ref1.shift() : void 0 : void 0;
+ if (!item) {
+ return typeof cb === "function" ? cb({
+ code: 400,
+ message: "Empty"
+ }) : void 0;
+ }
+ item = content.gear.flat[item];
+ user.items.gear.owned[item.key] = true;
+ if (typeof user.markModified === "function") {
+ user.markModified('purchased.plan.mysteryItems');
+ }
+ if (typeof window !== 'undefined') {
+ (user._tmp != null ? user._tmp : user._tmp = {}).drop = {
+ type: 'gear',
+ dialog: "" + (item.text(req.language)) + " inside!"
+ };
+ }
+ return typeof cb === "function" ? cb(null, user.items.gear.owned) : void 0;
+ },
+ readNYE: function(req, cb) {
+ user.items.special.nyeReceived.shift();
+ if (typeof user.markModified === "function") {
+ user.markModified('items.special.nyeReceived');
+ }
+ return typeof cb === "function" ? cb(null, 'items.special') : void 0;
+ },
score: function(req, cb) {
var addPoints, calculateDelta, calculateReverseDelta, changeTaskValue, delta, direction, id, mpDelta, multiplier, num, options, stats, subtractPoints, task, th, _ref;
_ref = req.params, id = _ref.id, direction = _ref.direction;
@@ -5552,7 +6462,7 @@ api.wrap = function(user, main) {
return api.dotGet(user, path);
},
randomDrop: function(modifiers, req) {
- var acceptableDrops, chance, drop, dropK, quest, rarity, task, _base, _base1, _base2, _name, _name1, _name2, _ref, _ref1;
+ var acceptableDrops, chance, drop, dropK, dropMultiplier, quest, rarity, task, _base, _base1, _base2, _name, _name1, _name2, _ref, _ref1, _ref2, _ref3;
task = modifiers.task;
chance = _.min([Math.abs(task.value - 21.27), 37.5]) / 150 + .02;
chance *= task.priority * (1 + (task.streak / 100 || 0)) * (1 + (user._statsComputed.per / 100)) * (1 + (user.contributor.level / 40 || 0)) * (1 + (user.achievements.rebirths / 20 || 0)) * (1 + (user.achievements.streak / 200 || 0)) * (user._tmp.crit || 1) * (1 + .5 * (_.reduce(task.checklist, (function(m, i) {
@@ -5569,10 +6479,11 @@ api.wrap = function(user, main) {
user.markModified('party.quest.progress');
}
}
- if ((api.daysSince(user.items.lastDrop.date, user.preferences) === 0) && (user.items.lastDrop.count >= 5 + Math.floor(user._statsComputed.per / 25) + (user.contributor.level || 0))) {
+ dropMultiplier = ((_ref1 = user.purchased) != null ? (_ref2 = _ref1.plan) != null ? _ref2.customerId : void 0 : void 0) ? 2 : 1;
+ if ((api.daysSince(user.items.lastDrop.date, user.preferences) === 0) && (user.items.lastDrop.count >= dropMultiplier * (5 + Math.floor(user._statsComputed.per / 25) + (user.contributor.level || 0)))) {
return;
}
- if (((_ref1 = user.flags) != null ? _ref1.dropsEnabled : void 0) && user.fns.predictableRandom(user.stats.exp) < chance) {
+ if (((_ref3 = user.flags) != null ? _ref3.dropsEnabled : void 0) && user.fns.predictableRandom(user.stats.exp) < chance) {
rarity = user.fns.predictableRandom(user.stats.gp);
if (rarity > .6) {
drop = user.fns.randomVal(_.where(content.food, {
@@ -5722,7 +6633,8 @@ api.wrap = function(user, main) {
_.each({
vice1: 30,
atom1: 15,
- moonstone1: 60
+ moonstone1: 60,
+ goldenknight1: 40
}, function(lvl, k) {
var _base, _base1, _ref;
if (!((_ref = user.flags.levelDrops) != null ? _ref[k] : void 0) && user.stats.lvl >= lvl) {
@@ -5764,7 +6676,7 @@ api.wrap = function(user, main) {
{user}
*/
cron: function(options) {
- var clearBuffs, daysMissed, expTally, lvl, lvlDiv2, now, perfect, plan, progress, todoTally, _base, _base1, _base2, _base3, _progress, _ref;
+ var clearBuffs, daysMissed, expTally, lvl, lvlDiv2, now, perfect, plan, progress, todoTally, _base, _base1, _base2, _base3, _progress, _ref, _ref1, _ref2;
if (options == null) {
options = {};
}
@@ -5789,6 +6701,44 @@ api.wrap = function(user, main) {
stealth: 0,
streaks: false
};
+ plan = (_ref = user.purchased) != null ? _ref.plan : void 0;
+ if (plan != null ? plan.customerId : void 0) {
+ if (moment(plan.dateUpdated).format('MMYYYY') !== moment().format('MMYYYY')) {
+ plan.gemsBought = 0;
+ plan.dateUpdated = new Date();
+ _.defaults(plan.consecutive, {
+ count: 0,
+ offset: 0,
+ trinkets: 0,
+ gemCapExtra: 0
+ });
+ plan.consecutive.count++;
+ if (plan.consecutive.offset > 0) {
+ plan.consecutive.offset--;
+ } else if (plan.consecutive.count % 3 === 0) {
+ plan.consecutive.trinkets++;
+ plan.consecutive.gemCapExtra += 5;
+ if (plan.consecutive.gemCapExtra > 25) {
+ plan.consecutive.gemCapExtra = 25;
+ }
+ }
+ }
+ if (plan.dateTerminated && moment(plan.dateTerminated).isBefore(+(new Date))) {
+ _.merge(plan, {
+ planId: null,
+ customerId: null,
+ paymentMethod: null
+ });
+ _.merge(plan.consecutive, {
+ count: 0,
+ offset: 0,
+ gemCapExtra: 0
+ });
+ if (typeof user.markModified === "function") {
+ user.markModified('purchased.plan');
+ }
+ }
+ }
if (user.preferences.sleep === true) {
user.stats.buffs = clearBuffs;
return;
@@ -5878,12 +6828,14 @@ api.wrap = function(user, main) {
date: now,
value: expTally
});
- user.fns.preenUserHistory();
- if (typeof user.markModified === "function") {
- user.markModified('history');
- }
- if (typeof user.markModified === "function") {
- user.markModified('dailys');
+ if (!((_ref1 = user.purchased) != null ? (_ref2 = _ref1.plan) != null ? _ref2.customerId : void 0 : void 0)) {
+ user.fns.preenUserHistory();
+ if (typeof user.markModified === "function") {
+ user.markModified('history');
+ }
+ if (typeof user.markModified === "function") {
+ user.markModified('dailys');
+ }
}
user.stats.buffs = perfect ? ((_base3 = user.achievements).perfect != null ? _base3.perfect : _base3.perfect = 0, user.achievements.perfect++, user.stats.lvl < 100 ? lvlDiv2 = Math.ceil(user.stats.lvl / 2) : lvlDiv2 = 50, {
str: lvlDiv2,
@@ -5897,15 +6849,6 @@ api.wrap = function(user, main) {
if (user.stats.mp > user._statsComputed.maxMP) {
user.stats.mp = user._statsComputed.maxMP;
}
- plan = (_ref = user.purchased) != null ? _ref.plan : void 0;
- if (plan && plan.customerId && plan.dateTerminated && moment(plan.dateTerminated).isBefore(+(new Date))) {
- _.merge(user.purchased.plan, {
- planId: null,
- customerId: null,
- paymentMethod: null
- });
- user.markModified('purchased.plan');
- }
progress = user.party.quest.progress;
_progress = _.cloneDeep(progress);
_.merge(progress, {
@@ -12797,7 +13740,7 @@ api.wrap = function(user, main) {
},{}],7:[function(require,module,exports){
(function (global){
//! moment.js
-//! version : 2.8.3
+//! version : 2.8.4
//! authors : Tim Wood, Iskren Chernev, Moment.js contributors
//! license : MIT
//! momentjs.com
@@ -12808,7 +13751,7 @@ api.wrap = function(user, main) {
************************************/
var moment,
- VERSION = '2.8.3',
+ VERSION = '2.8.4',
// the global-scope this is NOT the global object in Node.js
globalScope = typeof global !== 'undefined' ? global : this,
oldGlobalMoment,
@@ -12831,7 +13774,7 @@ api.wrap = function(user, main) {
momentProperties = [],
// check for nodeJS
- hasModule = (typeof module !== 'undefined' && module.exports),
+ hasModule = (typeof module !== 'undefined' && module && module.exports),
// ASP.NET json date format regex
aspNetJsonRegex = /^\/?Date\((\-?\d+)/i,
@@ -12842,8 +13785,8 @@ api.wrap = function(user, main) {
isoDurationRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/,
// format tokens
- formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|X|zz?|ZZ?|.)/g,
- localFormattingTokens = /(\[[^\[]*\])|(\\)?(LT|LL?L?L?|l{1,4})/g,
+ formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|x|X|zz?|ZZ?|.)/g,
+ localFormattingTokens = /(\[[^\[]*\])|(\\)?(LTS|LT|LL?L?L?|l{1,4})/g,
// parsing token regexes
parseTokenOneOrTwoDigits = /\d\d?/, // 0 - 99
@@ -12854,8 +13797,8 @@ api.wrap = function(user, main) {
parseTokenWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i, // any word (or two) characters or numbers including two/three word month in arabic.
parseTokenTimezone = /Z|[\+\-]\d\d:?\d\d/gi, // +00:00 -00:00 +0000 -0000 or Z
parseTokenT = /T/i, // T (ISO separator)
+ parseTokenOffsetMs = /[\+\-]?\d+/, // 1234567890123
parseTokenTimestampMs = /[\+\-]?\d+(\.\d{1,3})?/, // 123456789 123456789.123
- parseTokenOrdinal = /\d{1,2}/,
//strict parsing regexes
parseTokenOneDigit = /\d/, // 0 - 9
@@ -13070,6 +14013,9 @@ api.wrap = function(user, main) {
zz : function () {
return this.zoneName();
},
+ x : function () {
+ return this.valueOf();
+ },
X : function () {
return this.unix();
},
@@ -13496,7 +14442,10 @@ api.wrap = function(user, main) {
overflow =
m._a[MONTH] < 0 || m._a[MONTH] > 11 ? MONTH :
m._a[DATE] < 1 || m._a[DATE] > daysInMonth(m._a[YEAR], m._a[MONTH]) ? DATE :
- m._a[HOUR] < 0 || m._a[HOUR] > 23 ? HOUR :
+ m._a[HOUR] < 0 || m._a[HOUR] > 24 ||
+ (m._a[HOUR] === 24 && (m._a[MINUTE] !== 0 ||
+ m._a[SECOND] !== 0 ||
+ m._a[MILLISECOND] !== 0)) ? HOUR :
m._a[MINUTE] < 0 || m._a[MINUTE] > 59 ? MINUTE :
m._a[SECOND] < 0 || m._a[SECOND] > 59 ? SECOND :
m._a[MILLISECOND] < 0 || m._a[MILLISECOND] > 999 ? MILLISECOND :
@@ -13523,7 +14472,8 @@ api.wrap = function(user, main) {
if (m._strict) {
m._isValid = m._isValid &&
m._pf.charsLeftOver === 0 &&
- m._pf.unusedTokens.length === 0;
+ m._pf.unusedTokens.length === 0 &&
+ m._pf.bigHour === undefined;
}
}
return m._isValid;
@@ -13575,8 +14525,18 @@ api.wrap = function(user, main) {
// Return a moment from input, that is local/utc/zone equivalent to model.
function makeAs(input, model) {
- return model._isUTC ? moment(input).zone(model._offset || 0) :
- moment(input).local();
+ var res, diff;
+ if (model._isUTC) {
+ res = model.clone();
+ diff = (moment.isMoment(input) || isDate(input) ?
+ +input : +moment(input)) - (+res);
+ // Use low-level api, because this fn is low-level api.
+ res._d.setTime(+res._d + diff);
+ moment.updateOffset(res, false);
+ return res;
+ } else {
+ return moment(input).local();
+ }
}
/************************************
@@ -13596,6 +14556,9 @@ api.wrap = function(user, main) {
this['_' + i] = prop;
}
}
+ // Lenient ordinal parsing accepts just a number in addition to
+ // number + (possibly) stuff coming from _ordinalParseLenient.
+ this._ordinalParseLenient = new RegExp(this._ordinalParse.source + '|' + /\d{1,2}/.source);
},
_months : 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_'),
@@ -13608,22 +14571,32 @@ api.wrap = function(user, main) {
return this._monthsShort[m.month()];
},
- monthsParse : function (monthName) {
+ monthsParse : function (monthName, format, strict) {
var i, mom, regex;
if (!this._monthsParse) {
this._monthsParse = [];
+ this._longMonthsParse = [];
+ this._shortMonthsParse = [];
}
for (i = 0; i < 12; i++) {
// make the regex if we don't have it already
- if (!this._monthsParse[i]) {
- mom = moment.utc([2000, i]);
+ mom = moment.utc([2000, i]);
+ if (strict && !this._longMonthsParse[i]) {
+ this._longMonthsParse[i] = new RegExp('^' + this.months(mom, '').replace('.', '') + '$', 'i');
+ this._shortMonthsParse[i] = new RegExp('^' + this.monthsShort(mom, '').replace('.', '') + '$', 'i');
+ }
+ if (!strict && !this._monthsParse[i]) {
regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, '');
this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i');
}
// test the regex
- if (this._monthsParse[i].test(monthName)) {
+ if (strict && format === 'MMMM' && this._longMonthsParse[i].test(monthName)) {
+ return i;
+ } else if (strict && format === 'MMM' && this._shortMonthsParse[i].test(monthName)) {
+ return i;
+ } else if (!strict && this._monthsParse[i].test(monthName)) {
return i;
}
}
@@ -13666,6 +14639,7 @@ api.wrap = function(user, main) {
},
_longDateFormat : {
+ LTS : 'h:mm:ss A',
LT : 'h:mm A',
L : 'MM/DD/YYYY',
LL : 'MMMM D, YYYY',
@@ -13706,9 +14680,9 @@ api.wrap = function(user, main) {
lastWeek : '[Last] dddd [at] LT',
sameElse : 'L'
},
- calendar : function (key, mom) {
+ calendar : function (key, mom, now) {
var output = this._calendar[key];
- return typeof output === 'function' ? output.apply(mom) : output;
+ return typeof output === 'function' ? output.apply(mom, [now]) : output;
},
_relativeTime : {
@@ -13743,6 +14717,7 @@ api.wrap = function(user, main) {
return this._ordinal.replace('%d', number);
},
_ordinal : '%d',
+ _ordinalParse : /\d{1,2}/,
preparse : function (string) {
return string;
@@ -13884,6 +14859,8 @@ api.wrap = function(user, main) {
case 'a':
case 'A':
return config._locale._meridiemParse;
+ case 'x':
+ return parseTokenOffsetMs;
case 'X':
return parseTokenTimestampMs;
case 'Z':
@@ -13918,7 +14895,7 @@ api.wrap = function(user, main) {
case 'E':
return parseTokenOneOrTwoDigits;
case 'Do':
- return parseTokenOrdinal;
+ return strict ? config._locale._ordinalParse : config._locale._ordinalParseLenient;
default :
a = new RegExp(regexpEscape(unescapeFormat(token.replace('\\', '')), 'i'));
return a;
@@ -13955,7 +14932,7 @@ api.wrap = function(user, main) {
break;
case 'MMM' : // fall through to MMMM
case 'MMMM' :
- a = config._locale.monthsParse(input);
+ a = config._locale.monthsParse(input, token, config._strict);
// if we didn't find a month name, mark the date as invalid.
if (a != null) {
datePartArray[MONTH] = a;
@@ -13972,7 +14949,8 @@ api.wrap = function(user, main) {
break;
case 'Do' :
if (input != null) {
- datePartArray[DATE] = toInt(parseInt(input, 10));
+ datePartArray[DATE] = toInt(parseInt(
+ input.match(/\d{1,2}/)[0], 10));
}
break;
// DAY OF YEAR
@@ -13997,11 +14975,13 @@ api.wrap = function(user, main) {
case 'A' :
config._isPm = config._locale.isPM(input);
break;
- // 24 HOUR
- case 'H' : // fall through to hh
- case 'HH' : // fall through to hh
+ // HOUR
case 'h' : // fall through to hh
case 'hh' :
+ config._pf.bigHour = true;
+ /* falls through */
+ case 'H' : // fall through to HH
+ case 'HH' :
datePartArray[HOUR] = toInt(input);
break;
// MINUTE
@@ -14021,6 +15001,10 @@ api.wrap = function(user, main) {
case 'SSSS' :
datePartArray[MILLISECOND] = toInt(('0.' + input) * 1000);
break;
+ // UNIX OFFSET (MILLISECONDS)
+ case 'x':
+ config._d = new Date(toInt(input));
+ break;
// UNIX TIMESTAMP WITH MS
case 'X':
config._d = new Date(parseFloat(input) * 1000);
@@ -14157,12 +15141,25 @@ api.wrap = function(user, main) {
config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i];
}
+ // Check for 24:00:00.000
+ if (config._a[HOUR] === 24 &&
+ config._a[MINUTE] === 0 &&
+ config._a[SECOND] === 0 &&
+ config._a[MILLISECOND] === 0) {
+ config._nextDay = true;
+ config._a[HOUR] = 0;
+ }
+
config._d = (config._useUTC ? makeUTCDate : makeDate).apply(null, input);
// Apply timezone offset from input. The actual zone can be changed
// with parseZone.
if (config._tzm != null) {
config._d.setUTCMinutes(config._d.getUTCMinutes() + config._tzm);
}
+
+ if (config._nextDay) {
+ config._a[HOUR] = 24;
+ }
}
function dateFromObject(config) {
@@ -14176,7 +15173,7 @@ api.wrap = function(user, main) {
config._a = [
normalizedInput.year,
normalizedInput.month,
- normalizedInput.day,
+ normalizedInput.day || normalizedInput.date,
normalizedInput.hour,
normalizedInput.minute,
normalizedInput.second,
@@ -14249,6 +15246,10 @@ api.wrap = function(user, main) {
config._pf.unusedInput.push(string);
}
+ // clear _12h flag if hour is <= 12
+ if (config._pf.bigHour === true && config._a[HOUR] <= 12) {
+ config._pf.bigHour = undefined;
+ }
// handle am pm
if (config._isPm && config._a[HOUR] < 12) {
config._a[HOUR] += 12;
@@ -14257,7 +15258,6 @@ api.wrap = function(user, main) {
if (config._isPm === false && config._a[HOUR] === 12) {
config._a[HOUR] = 0;
}
-
dateFromConfig(config);
checkOverflow(config);
}
@@ -14517,7 +15517,8 @@ api.wrap = function(user, main) {
function makeMoment(config) {
var input = config._i,
- format = config._f;
+ format = config._f,
+ res;
config._locale = config._locale || moment.localeData(config._l);
@@ -14541,7 +15542,14 @@ api.wrap = function(user, main) {
makeDateFromInput(config);
}
- return new Moment(config);
+ res = new Moment(config);
+ if (res._nextDay) {
+ // Adding is smart enough around DST
+ res.add(1, 'd');
+ res._nextDay = undefined;
+ }
+
+ return res;
}
moment = function (input, format, locale, strict) {
@@ -14573,7 +15581,7 @@ api.wrap = function(user, main) {
'release. Please refer to ' +
'https://github.com/moment/moment/issues/1407 for more info.',
function (config) {
- config._d = new Date(config._i);
+ config._d = new Date(config._i + (config._useUTC ? ' UTC' : ''));
}
);
@@ -14885,7 +15893,12 @@ api.wrap = function(user, main) {
toISOString : function () {
var m = moment(this).utc();
if (0 < m.year() && m.year() <= 9999) {
- return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]');
+ if ('function' === typeof Date.prototype.toISOString) {
+ // native implementation is ~50x faster, use it when we can
+ return this.toDate().toISOString();
+ } else {
+ return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]');
+ }
} else {
return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]');
}
@@ -15004,7 +16017,7 @@ api.wrap = function(user, main) {
diff < 1 ? 'sameDay' :
diff < 2 ? 'nextDay' :
diff < 7 ? 'nextWeek' : 'sameElse';
- return this.format(this.localeData().calendar(format, this));
+ return this.format(this.localeData().calendar(format, this, moment(now)));
},
isLeapYear : function () {
@@ -15073,36 +16086,45 @@ api.wrap = function(user, main) {
endOf: function (units) {
units = normalizeUnits(units);
+ if (units === undefined || units === 'millisecond') {
+ return this;
+ }
return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms');
},
isAfter: function (input, units) {
+ var inputMs;
units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond');
if (units === 'millisecond') {
input = moment.isMoment(input) ? input : moment(input);
return +this > +input;
} else {
- return +this.clone().startOf(units) > +moment(input).startOf(units);
+ inputMs = moment.isMoment(input) ? +input : +moment(input);
+ return inputMs < +this.clone().startOf(units);
}
},
isBefore: function (input, units) {
+ var inputMs;
units = normalizeUnits(typeof units !== 'undefined' ? units : 'millisecond');
if (units === 'millisecond') {
input = moment.isMoment(input) ? input : moment(input);
return +this < +input;
} else {
- return +this.clone().startOf(units) < +moment(input).startOf(units);
+ inputMs = moment.isMoment(input) ? +input : +moment(input);
+ return +this.clone().endOf(units) < inputMs;
}
},
isSame: function (input, units) {
+ var inputMs;
units = normalizeUnits(units || 'millisecond');
if (units === 'millisecond') {
input = moment.isMoment(input) ? input : moment(input);
return +this === +input;
} else {
- return +this.clone().startOf(units) === +makeAs(input, this).startOf(units);
+ inputMs = +moment(input);
+ return +(this.clone().startOf(units)) <= inputMs && inputMs <= +(this.clone().endOf(units));
}
},
@@ -15279,7 +16301,7 @@ api.wrap = function(user, main) {
},
lang : deprecate(
- 'moment().lang() is deprecated. Use moment().localeData() instead.',
+ 'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.',
function (key) {
if (key === undefined) {
return this.localeData();
@@ -15500,7 +16522,7 @@ api.wrap = function(user, main) {
return units === 'month' ? months : months / 12;
} else {
// handle milliseconds separately because of floating point math errors (issue #1867)
- days = this._days + yearsToDays(this._months / 12);
+ days = this._days + Math.round(yearsToDays(this._months / 12));
switch (units) {
case 'week': return days / 7 + this._milliseconds / 6048e5;
case 'day': return days + this._milliseconds / 864e5;
@@ -15602,6 +16624,7 @@ api.wrap = function(user, main) {
// Set default locale, other locale will inherit from English.
moment.locale('en', {
+ ordinalParse: /\d{1,2}(th|st|nd|rd)/,
ordinal : function (number) {
var b = number % 10,
output = (toInt(number % 100 / 10) === 1) ? 'th' :
diff --git a/dist/spritesmith0.css b/dist/spritesmith0.css
index d1fcce16e5..52f18ea005 100644
--- a/dist/spritesmith0.css
+++ b/dist/spritesmith0.css
@@ -1,168 +1,180 @@
.achievement-alien {
background-image: url(spritesmith0.png);
- background-position: -848px -728px;
+ background-position: -1691px -1517px;
width: 24px;
height: 26px;
}
.achievement-armor {
background-image: url(spritesmith0.png);
- background-position: -1551px -1456px;
+ background-position: -1691px -1274px;
width: 24px;
height: 26px;
}
.achievement-boot {
background-image: url(spritesmith0.png);
- background-position: -823px -728px;
+ background-position: -1666px -1517px;
width: 24px;
height: 26px;
}
.achievement-bow {
background-image: url(spritesmith0.png);
- background-position: -798px -728px;
+ background-position: -1716px -1490px;
width: 24px;
height: 26px;
}
.achievement-cactus {
background-image: url(spritesmith0.png);
- background-position: -939px -819px;
+ background-position: -1691px -1490px;
width: 24px;
height: 26px;
}
.achievement-cake {
background-image: url(spritesmith0.png);
- background-position: -914px -819px;
+ background-position: -1666px -1490px;
width: 24px;
height: 26px;
}
.achievement-cave {
background-image: url(spritesmith0.png);
- background-position: -889px -819px;
+ background-position: -1716px -1463px;
width: 24px;
height: 26px;
}
.achievement-coffin {
background-image: url(spritesmith0.png);
- background-position: -1030px -910px;
+ background-position: -1691px -1463px;
width: 24px;
height: 26px;
}
.achievement-comment {
background-image: url(spritesmith0.png);
- background-position: -1005px -910px;
+ background-position: -1666px -1463px;
width: 24px;
height: 26px;
}
.achievement-costumeContest {
background-image: url(spritesmith0.png);
- background-position: -980px -910px;
+ background-position: -1716px -1436px;
width: 24px;
height: 26px;
}
.achievement-dilatory {
background-image: url(spritesmith0.png);
- background-position: -1121px -1001px;
+ background-position: -1691px -1436px;
width: 24px;
height: 26px;
}
.achievement-firefox {
background-image: url(spritesmith0.png);
- background-position: -1096px -1001px;
+ background-position: -1666px -1436px;
width: 24px;
height: 26px;
}
.achievement-habitBirthday {
background-image: url(spritesmith0.png);
- background-position: -1071px -1001px;
+ background-position: -1716px -1409px;
width: 24px;
height: 26px;
}
.achievement-heart {
background-image: url(spritesmith0.png);
- background-position: -1212px -1092px;
+ background-position: -1691px -1409px;
width: 24px;
height: 26px;
}
.achievement-helm {
background-image: url(spritesmith0.png);
- background-position: -1526px -1456px;
+ background-position: -1666px -1409px;
width: 24px;
height: 26px;
}
.achievement-karaoke {
background-image: url(spritesmith0.png);
- background-position: -1162px -1092px;
+ background-position: -1666px -1274px;
width: 24px;
height: 26px;
}
.achievement-ninja {
background-image: url(spritesmith0.png);
- background-position: -1303px -1183px;
+ background-position: -1691px -1382px;
+ width: 24px;
+ height: 26px;
+}
+.achievement-nye {
+ background-image: url(spritesmith0.png);
+ background-position: -1666px -1382px;
width: 24px;
height: 26px;
}
.achievement-perfect {
background-image: url(spritesmith0.png);
- background-position: -1278px -1183px;
+ background-position: -1716px -1355px;
width: 24px;
height: 26px;
}
.achievement-rat {
background-image: url(spritesmith0.png);
- background-position: -1253px -1183px;
+ background-position: -1691px -1355px;
width: 24px;
height: 26px;
}
.achievement-shield {
background-image: url(spritesmith0.png);
- background-position: -1394px -1274px;
+ background-position: -1666px -1355px;
width: 24px;
height: 26px;
}
.achievement-snowball {
background-image: url(spritesmith0.png);
- background-position: -1369px -1274px;
+ background-position: -1716px -1328px;
width: 24px;
height: 26px;
}
.achievement-spookDust {
background-image: url(spritesmith0.png);
- background-position: -1344px -1274px;
+ background-position: -1691px -1328px;
+ width: 24px;
+ height: 26px;
+}
+.achievement-stoikalm {
+ background-image: url(spritesmith0.png);
+ background-position: -1666px -1328px;
width: 24px;
height: 26px;
}
.achievement-sun {
background-image: url(spritesmith0.png);
- background-position: -1485px -1365px;
+ background-position: -1716px -1301px;
width: 24px;
height: 26px;
}
.achievement-sword {
background-image: url(spritesmith0.png);
- background-position: -1460px -1365px;
+ background-position: -1691px -1301px;
width: 24px;
height: 26px;
}
.achievement-thermometer {
background-image: url(spritesmith0.png);
- background-position: -1435px -1365px;
+ background-position: -1666px -1301px;
width: 24px;
height: 26px;
}
.achievement-tree {
background-image: url(spritesmith0.png);
- background-position: -1576px -1456px;
+ background-position: -1716px -1274px;
width: 24px;
height: 26px;
}
.achievement-valentine {
background-image: url(spritesmith0.png);
- background-position: -1187px -1092px;
+ background-position: -1716px -1382px;
width: 24px;
height: 26px;
}
.background_autumn_forest {
background-image: url(spritesmith0.png);
- background-position: 0px -296px;
+ background-position: -565px 0px;
width: 140px;
height: 147px;
}
@@ -202,45 +214,99 @@
width: 140px;
height: 147px;
}
+.background_frigid_peak {
+ background-image: url(spritesmith0.png);
+ background-position: 0px -296px;
+ width: 140px;
+ height: 147px;
+}
.background_graveyard {
background-image: url(spritesmith0.png);
- background-position: 0px 0px;
+ background-position: -141px -296px;
+ width: 140px;
+ height: 147px;
+}
+.background_harvest_feast {
+ background-image: url(spritesmith0.png);
+ background-position: -282px -296px;
width: 140px;
height: 147px;
}
.background_harvest_fields {
background-image: url(spritesmith0.png);
- background-position: -141px -296px;
+ background-position: -423px -296px;
width: 141px;
height: 147px;
}
.background_haunted_house {
background-image: url(spritesmith0.png);
- background-position: -283px -296px;
+ background-position: 0px 0px;
width: 140px;
height: 147px;
}
-.background_open_waters {
+.background_ice_cave {
background-image: url(spritesmith0.png);
- background-position: -565px 0px;
+ background-position: 0px -444px;
width: 141px;
height: 147px;
}
-.background_pumpkin_patch {
+.background_iceberg {
background-image: url(spritesmith0.png);
background-position: -565px -148px;
width: 140px;
height: 147px;
}
-.background_seafarer_ship {
+.background_open_waters {
+ background-image: url(spritesmith0.png);
+ background-position: -142px -444px;
+ width: 141px;
+ height: 147px;
+}
+.background_pumpkin_patch {
background-image: url(spritesmith0.png);
background-position: -565px -296px;
width: 140px;
height: 147px;
}
+.background_seafarer_ship {
+ background-image: url(spritesmith0.png);
+ background-position: -284px -444px;
+ width: 140px;
+ height: 147px;
+}
+.background_snowy_pines {
+ background-image: url(spritesmith0.png);
+ background-position: -425px -444px;
+ width: 140px;
+ height: 147px;
+}
+.background_south_pole {
+ background-image: url(spritesmith0.png);
+ background-position: -706px 0px;
+ width: 140px;
+ height: 147px;
+}
+.background_starry_skies {
+ background-image: url(spritesmith0.png);
+ background-position: -706px -148px;
+ width: 140px;
+ height: 147px;
+}
+.background_sunset_meadow {
+ background-image: url(spritesmith0.png);
+ background-position: -706px -296px;
+ width: 140px;
+ height: 147px;
+}
.background_thunderstorm {
background-image: url(spritesmith0.png);
- background-position: 0px -444px;
+ background-position: 0px -592px;
+ width: 141px;
+ height: 147px;
+}
+.background_twinkly_lights {
+ background-image: url(spritesmith0.png);
+ background-position: -142px -592px;
width: 141px;
height: 147px;
}
@@ -250,2907 +316,3291 @@
width: 140px;
height: 147px;
}
-.beard_ {
- background-image: url(spritesmith0.png);
- background-position: -546px -683px;
- width: 90px;
- height: 90px;
-}
-.customize-option.beard_ {
- background-image: url(spritesmith0.png);
- background-position: -571px -698px;
- width: 60px;
- height: 60px;
-}
.hair_beard_1_TRUred {
background-image: url(spritesmith0.png);
- background-position: -637px -683px;
+ background-position: -273px -831px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_TRUred {
background-image: url(spritesmith0.png);
- background-position: -662px -698px;
+ background-position: -298px -846px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_1_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -364px -831px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_1_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -389px -846px;
width: 60px;
height: 60px;
}
.hair_beard_1_black {
background-image: url(spritesmith0.png);
- background-position: -798px 0px;
+ background-position: -455px -831px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_black {
background-image: url(spritesmith0.png);
- background-position: -823px -15px;
+ background-position: -480px -846px;
width: 60px;
height: 60px;
}
.hair_beard_1_blond {
background-image: url(spritesmith0.png);
- background-position: -798px -91px;
+ background-position: -546px -831px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_blond {
background-image: url(spritesmith0.png);
- background-position: -823px -106px;
+ background-position: -571px -846px;
width: 60px;
height: 60px;
}
.hair_beard_1_blue {
background-image: url(spritesmith0.png);
- background-position: -798px -182px;
+ background-position: -637px -831px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_blue {
background-image: url(spritesmith0.png);
- background-position: -823px -197px;
+ background-position: -662px -846px;
width: 60px;
height: 60px;
}
.hair_beard_1_brown {
background-image: url(spritesmith0.png);
- background-position: -798px -273px;
+ background-position: -728px -831px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_brown {
background-image: url(spritesmith0.png);
- background-position: -823px -288px;
+ background-position: -753px -846px;
width: 60px;
height: 60px;
}
.hair_beard_1_candycane {
background-image: url(spritesmith0.png);
- background-position: -798px -364px;
+ background-position: -819px -831px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_candycane {
background-image: url(spritesmith0.png);
- background-position: -823px -379px;
+ background-position: -844px -846px;
width: 60px;
height: 60px;
}
.hair_beard_1_candycorn {
background-image: url(spritesmith0.png);
- background-position: -798px -455px;
+ background-position: -938px 0px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_candycorn {
background-image: url(spritesmith0.png);
- background-position: -823px -470px;
+ background-position: -963px -15px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_1_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -938px -91px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_1_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -963px -106px;
width: 60px;
height: 60px;
}
.hair_beard_1_frost {
background-image: url(spritesmith0.png);
- background-position: -798px -546px;
+ background-position: -938px -182px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_frost {
background-image: url(spritesmith0.png);
- background-position: -823px -561px;
+ background-position: -963px -197px;
width: 60px;
height: 60px;
}
.hair_beard_1_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -798px -637px;
+ background-position: -938px -273px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -823px -652px;
+ background-position: -963px -288px;
width: 60px;
height: 60px;
}
.hair_beard_1_green {
background-image: url(spritesmith0.png);
- background-position: 0px -774px;
+ background-position: -938px -364px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_green {
background-image: url(spritesmith0.png);
- background-position: -25px -789px;
+ background-position: -963px -379px;
width: 60px;
height: 60px;
}
.hair_beard_1_halloween {
background-image: url(spritesmith0.png);
- background-position: -91px -774px;
+ background-position: -938px -455px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_halloween {
background-image: url(spritesmith0.png);
- background-position: -116px -789px;
+ background-position: -963px -470px;
width: 60px;
height: 60px;
}
.hair_beard_1_holly {
background-image: url(spritesmith0.png);
- background-position: -182px -774px;
+ background-position: -938px -546px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_holly {
background-image: url(spritesmith0.png);
- background-position: -207px -789px;
+ background-position: -963px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_1_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -938px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_1_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -963px -652px;
width: 60px;
height: 60px;
}
.hair_beard_1_midnight {
background-image: url(spritesmith0.png);
- background-position: -273px -774px;
+ background-position: -938px -728px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_midnight {
background-image: url(spritesmith0.png);
- background-position: -298px -789px;
+ background-position: -963px -743px;
width: 60px;
height: 60px;
}
.hair_beard_1_pblue {
background-image: url(spritesmith0.png);
- background-position: -364px -774px;
+ background-position: -938px -819px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_pblue {
background-image: url(spritesmith0.png);
- background-position: -389px -789px;
+ background-position: -963px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_1_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: 0px -922px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_1_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -25px -937px;
width: 60px;
height: 60px;
}
.hair_beard_1_pgreen {
background-image: url(spritesmith0.png);
- background-position: -455px -774px;
+ background-position: -91px -922px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_pgreen {
background-image: url(spritesmith0.png);
- background-position: -480px -789px;
+ background-position: -116px -937px;
width: 60px;
height: 60px;
}
.hair_beard_1_porange {
background-image: url(spritesmith0.png);
- background-position: -546px -774px;
+ background-position: -182px -922px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_porange {
background-image: url(spritesmith0.png);
- background-position: -571px -789px;
+ background-position: -207px -937px;
width: 60px;
height: 60px;
}
.hair_beard_1_ppink {
background-image: url(spritesmith0.png);
- background-position: -637px -774px;
+ background-position: -273px -922px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_ppink {
background-image: url(spritesmith0.png);
- background-position: -662px -789px;
+ background-position: -298px -937px;
width: 60px;
height: 60px;
}
.hair_beard_1_ppurple {
background-image: url(spritesmith0.png);
- background-position: -728px -774px;
+ background-position: -364px -922px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_ppurple {
background-image: url(spritesmith0.png);
- background-position: -753px -789px;
+ background-position: -389px -937px;
width: 60px;
height: 60px;
}
.hair_beard_1_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -889px 0px;
+ background-position: -455px -922px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -914px -15px;
+ background-position: -480px -937px;
width: 60px;
height: 60px;
}
.hair_beard_1_purple {
background-image: url(spritesmith0.png);
- background-position: -889px -91px;
+ background-position: -546px -922px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_purple {
background-image: url(spritesmith0.png);
- background-position: -914px -106px;
+ background-position: -571px -937px;
width: 60px;
height: 60px;
}
.hair_beard_1_pyellow {
background-image: url(spritesmith0.png);
- background-position: -889px -182px;
+ background-position: -637px -922px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_pyellow {
background-image: url(spritesmith0.png);
- background-position: -914px -197px;
+ background-position: -662px -937px;
width: 60px;
height: 60px;
}
.hair_beard_1_rainbow {
background-image: url(spritesmith0.png);
- background-position: -889px -273px;
+ background-position: -728px -922px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_rainbow {
background-image: url(spritesmith0.png);
- background-position: -914px -288px;
+ background-position: -753px -937px;
width: 60px;
height: 60px;
}
.hair_beard_1_red {
background-image: url(spritesmith0.png);
- background-position: -889px -364px;
+ background-position: -819px -922px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_red {
background-image: url(spritesmith0.png);
- background-position: -914px -379px;
+ background-position: -844px -937px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_1_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -910px -922px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_1_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -935px -937px;
width: 60px;
height: 60px;
}
.hair_beard_1_white {
background-image: url(spritesmith0.png);
- background-position: -889px -455px;
+ background-position: -1029px 0px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_white {
background-image: url(spritesmith0.png);
- background-position: -914px -470px;
+ background-position: -1054px -15px;
width: 60px;
height: 60px;
}
.hair_beard_1_winternight {
background-image: url(spritesmith0.png);
- background-position: -889px -546px;
+ background-position: -1029px -91px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_winternight {
background-image: url(spritesmith0.png);
- background-position: -914px -561px;
+ background-position: -1054px -106px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_1_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -1029px -182px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_1_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -1054px -197px;
width: 60px;
height: 60px;
}
.hair_beard_1_yellow {
background-image: url(spritesmith0.png);
- background-position: -889px -637px;
+ background-position: -1029px -273px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_yellow {
background-image: url(spritesmith0.png);
- background-position: -914px -652px;
+ background-position: -1054px -288px;
width: 60px;
height: 60px;
}
.hair_beard_1_zombie {
background-image: url(spritesmith0.png);
- background-position: -889px -728px;
+ background-position: -1029px -364px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_1_zombie {
background-image: url(spritesmith0.png);
- background-position: -914px -743px;
+ background-position: -1054px -379px;
width: 60px;
height: 60px;
}
.hair_beard_2_TRUred {
background-image: url(spritesmith0.png);
- background-position: 0px -865px;
+ background-position: -1029px -455px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_TRUred {
background-image: url(spritesmith0.png);
- background-position: -25px -880px;
+ background-position: -1054px -470px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_2_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -1029px -546px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_2_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -1054px -561px;
width: 60px;
height: 60px;
}
.hair_beard_2_black {
background-image: url(spritesmith0.png);
- background-position: -91px -865px;
+ background-position: -1029px -637px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_black {
background-image: url(spritesmith0.png);
- background-position: -116px -880px;
+ background-position: -1054px -652px;
width: 60px;
height: 60px;
}
.hair_beard_2_blond {
background-image: url(spritesmith0.png);
- background-position: -182px -865px;
+ background-position: -1029px -728px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_blond {
background-image: url(spritesmith0.png);
- background-position: -207px -880px;
+ background-position: -1054px -743px;
width: 60px;
height: 60px;
}
.hair_beard_2_blue {
background-image: url(spritesmith0.png);
- background-position: -273px -865px;
+ background-position: -1029px -819px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_blue {
background-image: url(spritesmith0.png);
- background-position: -298px -880px;
+ background-position: -1054px -834px;
width: 60px;
height: 60px;
}
.hair_beard_2_brown {
background-image: url(spritesmith0.png);
- background-position: -364px -865px;
+ background-position: -1029px -910px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_brown {
background-image: url(spritesmith0.png);
- background-position: -389px -880px;
+ background-position: -1054px -925px;
width: 60px;
height: 60px;
}
.hair_beard_2_candycane {
background-image: url(spritesmith0.png);
- background-position: -455px -865px;
+ background-position: 0px -1013px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_candycane {
background-image: url(spritesmith0.png);
- background-position: -480px -880px;
+ background-position: -25px -1028px;
width: 60px;
height: 60px;
}
.hair_beard_2_candycorn {
background-image: url(spritesmith0.png);
- background-position: -546px -865px;
+ background-position: -91px -1013px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_candycorn {
background-image: url(spritesmith0.png);
- background-position: -571px -880px;
+ background-position: -116px -1028px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_2_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -182px -1013px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_2_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -207px -1028px;
width: 60px;
height: 60px;
}
.hair_beard_2_frost {
background-image: url(spritesmith0.png);
- background-position: -637px -865px;
+ background-position: -273px -1013px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_frost {
background-image: url(spritesmith0.png);
- background-position: -662px -880px;
+ background-position: -298px -1028px;
width: 60px;
height: 60px;
}
.hair_beard_2_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -728px -865px;
+ background-position: -364px -1013px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -753px -880px;
+ background-position: -389px -1028px;
width: 60px;
height: 60px;
}
.hair_beard_2_green {
background-image: url(spritesmith0.png);
- background-position: -819px -865px;
+ background-position: -455px -1013px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_green {
background-image: url(spritesmith0.png);
- background-position: -844px -880px;
+ background-position: -480px -1028px;
width: 60px;
height: 60px;
}
.hair_beard_2_halloween {
background-image: url(spritesmith0.png);
- background-position: -980px 0px;
+ background-position: -546px -1013px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_halloween {
background-image: url(spritesmith0.png);
- background-position: -1005px -15px;
+ background-position: -571px -1028px;
width: 60px;
height: 60px;
}
.hair_beard_2_holly {
background-image: url(spritesmith0.png);
- background-position: -980px -91px;
+ background-position: -637px -1013px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_holly {
background-image: url(spritesmith0.png);
- background-position: -1005px -106px;
+ background-position: -662px -1028px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_2_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -728px -1013px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_2_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -753px -1028px;
width: 60px;
height: 60px;
}
.hair_beard_2_midnight {
background-image: url(spritesmith0.png);
- background-position: -980px -182px;
+ background-position: -819px -1013px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_midnight {
background-image: url(spritesmith0.png);
- background-position: -1005px -197px;
+ background-position: -844px -1028px;
width: 60px;
height: 60px;
}
.hair_beard_2_pblue {
background-image: url(spritesmith0.png);
- background-position: -980px -273px;
+ background-position: -910px -1013px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_pblue {
background-image: url(spritesmith0.png);
- background-position: -1005px -288px;
+ background-position: -935px -1028px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_2_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -1001px -1013px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_2_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -1026px -1028px;
width: 60px;
height: 60px;
}
.hair_beard_2_pgreen {
background-image: url(spritesmith0.png);
- background-position: -980px -364px;
+ background-position: -1120px 0px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_pgreen {
background-image: url(spritesmith0.png);
- background-position: -1005px -379px;
+ background-position: -1145px -15px;
width: 60px;
height: 60px;
}
.hair_beard_2_porange {
background-image: url(spritesmith0.png);
- background-position: -980px -455px;
+ background-position: -1120px -91px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_porange {
background-image: url(spritesmith0.png);
- background-position: -1005px -470px;
+ background-position: -1145px -106px;
width: 60px;
height: 60px;
}
.hair_beard_2_ppink {
background-image: url(spritesmith0.png);
- background-position: -980px -546px;
+ background-position: -1120px -182px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_ppink {
background-image: url(spritesmith0.png);
- background-position: -1005px -561px;
+ background-position: -1145px -197px;
width: 60px;
height: 60px;
}
.hair_beard_2_ppurple {
background-image: url(spritesmith0.png);
- background-position: -980px -637px;
+ background-position: -1120px -273px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_ppurple {
background-image: url(spritesmith0.png);
- background-position: -1005px -652px;
+ background-position: -1145px -288px;
width: 60px;
height: 60px;
}
.hair_beard_2_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -980px -728px;
+ background-position: -1120px -364px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -1005px -743px;
+ background-position: -1145px -379px;
width: 60px;
height: 60px;
}
.hair_beard_2_purple {
background-image: url(spritesmith0.png);
- background-position: -980px -819px;
+ background-position: -1120px -455px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_purple {
background-image: url(spritesmith0.png);
- background-position: -1005px -834px;
+ background-position: -1145px -470px;
width: 60px;
height: 60px;
}
.hair_beard_2_pyellow {
background-image: url(spritesmith0.png);
- background-position: 0px -956px;
+ background-position: -1120px -546px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_pyellow {
background-image: url(spritesmith0.png);
- background-position: -25px -971px;
+ background-position: -1145px -561px;
width: 60px;
height: 60px;
}
.hair_beard_2_rainbow {
background-image: url(spritesmith0.png);
- background-position: -91px -956px;
+ background-position: -1120px -637px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_rainbow {
background-image: url(spritesmith0.png);
- background-position: -116px -971px;
+ background-position: -1145px -652px;
width: 60px;
height: 60px;
}
.hair_beard_2_red {
background-image: url(spritesmith0.png);
- background-position: -182px -956px;
+ background-position: -1120px -728px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_red {
background-image: url(spritesmith0.png);
- background-position: -207px -971px;
+ background-position: -1145px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_2_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -1120px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_2_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -1145px -834px;
width: 60px;
height: 60px;
}
.hair_beard_2_white {
background-image: url(spritesmith0.png);
- background-position: -273px -956px;
+ background-position: -1120px -910px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_white {
background-image: url(spritesmith0.png);
- background-position: -298px -971px;
+ background-position: -1145px -925px;
width: 60px;
height: 60px;
}
.hair_beard_2_winternight {
background-image: url(spritesmith0.png);
- background-position: -364px -956px;
+ background-position: -1120px -1001px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_winternight {
background-image: url(spritesmith0.png);
- background-position: -389px -971px;
+ background-position: -1145px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_2_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: 0px -1104px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_2_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -25px -1119px;
width: 60px;
height: 60px;
}
.hair_beard_2_yellow {
background-image: url(spritesmith0.png);
- background-position: -455px -956px;
+ background-position: -91px -1104px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_yellow {
background-image: url(spritesmith0.png);
- background-position: -480px -971px;
+ background-position: -116px -1119px;
width: 60px;
height: 60px;
}
.hair_beard_2_zombie {
background-image: url(spritesmith0.png);
- background-position: -546px -956px;
+ background-position: -182px -1104px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_2_zombie {
background-image: url(spritesmith0.png);
- background-position: -571px -971px;
+ background-position: -207px -1119px;
width: 60px;
height: 60px;
}
.hair_beard_3_TRUred {
background-image: url(spritesmith0.png);
- background-position: -637px -956px;
+ background-position: -273px -1104px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_TRUred {
background-image: url(spritesmith0.png);
- background-position: -662px -971px;
+ background-position: -298px -1119px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_3_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -364px -1104px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_3_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -389px -1119px;
width: 60px;
height: 60px;
}
.hair_beard_3_black {
background-image: url(spritesmith0.png);
- background-position: -728px -956px;
+ background-position: -455px -1104px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_black {
background-image: url(spritesmith0.png);
- background-position: -753px -971px;
+ background-position: -480px -1119px;
width: 60px;
height: 60px;
}
.hair_beard_3_blond {
background-image: url(spritesmith0.png);
- background-position: -819px -956px;
+ background-position: -546px -1104px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_blond {
background-image: url(spritesmith0.png);
- background-position: -844px -971px;
+ background-position: -571px -1119px;
width: 60px;
height: 60px;
}
.hair_beard_3_blue {
background-image: url(spritesmith0.png);
- background-position: -910px -956px;
+ background-position: -637px -1104px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_blue {
background-image: url(spritesmith0.png);
- background-position: -935px -971px;
+ background-position: -662px -1119px;
width: 60px;
height: 60px;
}
.hair_beard_3_brown {
background-image: url(spritesmith0.png);
- background-position: -1071px 0px;
+ background-position: -728px -1104px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_brown {
background-image: url(spritesmith0.png);
- background-position: -1096px -15px;
+ background-position: -753px -1119px;
width: 60px;
height: 60px;
}
.hair_beard_3_candycane {
background-image: url(spritesmith0.png);
- background-position: -1071px -91px;
+ background-position: -819px -1104px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_candycane {
background-image: url(spritesmith0.png);
- background-position: -1096px -106px;
+ background-position: -844px -1119px;
width: 60px;
height: 60px;
}
.hair_beard_3_candycorn {
background-image: url(spritesmith0.png);
- background-position: -1071px -182px;
+ background-position: -910px -1104px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_candycorn {
background-image: url(spritesmith0.png);
- background-position: -1096px -197px;
+ background-position: -935px -1119px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_3_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -1001px -1104px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_3_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -1026px -1119px;
width: 60px;
height: 60px;
}
.hair_beard_3_frost {
background-image: url(spritesmith0.png);
- background-position: -1071px -273px;
+ background-position: -1092px -1104px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_frost {
background-image: url(spritesmith0.png);
- background-position: -1096px -288px;
+ background-position: -1117px -1119px;
width: 60px;
height: 60px;
}
.hair_beard_3_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -1071px -364px;
+ background-position: -1211px 0px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -1096px -379px;
+ background-position: -1236px -15px;
width: 60px;
height: 60px;
}
.hair_beard_3_green {
background-image: url(spritesmith0.png);
- background-position: -1071px -455px;
+ background-position: -1211px -91px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_green {
background-image: url(spritesmith0.png);
- background-position: -1096px -470px;
+ background-position: -1236px -106px;
width: 60px;
height: 60px;
}
.hair_beard_3_halloween {
background-image: url(spritesmith0.png);
- background-position: -1071px -546px;
+ background-position: -1211px -182px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_halloween {
background-image: url(spritesmith0.png);
- background-position: -1096px -561px;
+ background-position: -1236px -197px;
width: 60px;
height: 60px;
}
.hair_beard_3_holly {
background-image: url(spritesmith0.png);
- background-position: -1071px -637px;
+ background-position: -1211px -273px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_holly {
background-image: url(spritesmith0.png);
- background-position: -1096px -652px;
+ background-position: -1236px -288px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_3_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -1211px -364px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_3_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -1236px -379px;
width: 60px;
height: 60px;
}
.hair_beard_3_midnight {
background-image: url(spritesmith0.png);
- background-position: -1071px -728px;
+ background-position: -1211px -455px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_midnight {
background-image: url(spritesmith0.png);
- background-position: -1096px -743px;
- width: 60px;
- height: 60px;
-}
-.hair_beard_3_pblue (1) {
- background-image: url(spritesmith0.png);
- background-position: -1071px -819px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_beard_3_pblue (1) {
- background-image: url(spritesmith0.png);
- background-position: -1096px -834px;
+ background-position: -1236px -470px;
width: 60px;
height: 60px;
}
.hair_beard_3_pblue {
background-image: url(spritesmith0.png);
- background-position: -1071px -910px;
+ background-position: -1211px -546px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_pblue {
background-image: url(spritesmith0.png);
- background-position: -1096px -925px;
+ background-position: -1236px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_3_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -1211px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_3_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -1236px -652px;
width: 60px;
height: 60px;
}
.hair_beard_3_pgreen {
background-image: url(spritesmith0.png);
- background-position: 0px -1047px;
+ background-position: -1211px -728px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_pgreen {
background-image: url(spritesmith0.png);
- background-position: -25px -1062px;
+ background-position: -1236px -743px;
width: 60px;
height: 60px;
}
.hair_beard_3_porange {
background-image: url(spritesmith0.png);
- background-position: -91px -1047px;
+ background-position: -1211px -819px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_porange {
background-image: url(spritesmith0.png);
- background-position: -116px -1062px;
+ background-position: -1236px -834px;
width: 60px;
height: 60px;
}
.hair_beard_3_ppink {
background-image: url(spritesmith0.png);
- background-position: -182px -1047px;
+ background-position: -1211px -910px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_ppink {
background-image: url(spritesmith0.png);
- background-position: -207px -1062px;
+ background-position: -1236px -925px;
width: 60px;
height: 60px;
}
.hair_beard_3_ppurple {
background-image: url(spritesmith0.png);
- background-position: -273px -1047px;
+ background-position: -1211px -1001px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_ppurple {
background-image: url(spritesmith0.png);
- background-position: -298px -1062px;
+ background-position: -1236px -1016px;
width: 60px;
height: 60px;
}
.hair_beard_3_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -364px -1047px;
+ background-position: -1211px -1092px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -389px -1062px;
+ background-position: -1236px -1107px;
width: 60px;
height: 60px;
}
.hair_beard_3_purple {
background-image: url(spritesmith0.png);
- background-position: -455px -1047px;
+ background-position: 0px -1195px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_purple {
background-image: url(spritesmith0.png);
- background-position: -480px -1062px;
+ background-position: -25px -1210px;
width: 60px;
height: 60px;
}
.hair_beard_3_pyellow {
background-image: url(spritesmith0.png);
- background-position: -546px -1047px;
+ background-position: -91px -1195px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_pyellow {
background-image: url(spritesmith0.png);
- background-position: -571px -1062px;
+ background-position: -116px -1210px;
width: 60px;
height: 60px;
}
.hair_beard_3_rainbow {
background-image: url(spritesmith0.png);
- background-position: -637px -1047px;
+ background-position: -182px -1195px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_rainbow {
background-image: url(spritesmith0.png);
- background-position: -662px -1062px;
+ background-position: -207px -1210px;
width: 60px;
height: 60px;
}
.hair_beard_3_red {
background-image: url(spritesmith0.png);
- background-position: -728px -1047px;
+ background-position: -273px -1195px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_red {
background-image: url(spritesmith0.png);
- background-position: -753px -1062px;
+ background-position: -298px -1210px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_3_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -364px -1195px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_3_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -389px -1210px;
width: 60px;
height: 60px;
}
.hair_beard_3_white {
background-image: url(spritesmith0.png);
- background-position: -819px -1047px;
+ background-position: -455px -1195px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_white {
background-image: url(spritesmith0.png);
- background-position: -844px -1062px;
+ background-position: -480px -1210px;
width: 60px;
height: 60px;
}
.hair_beard_3_winternight {
background-image: url(spritesmith0.png);
- background-position: -910px -1047px;
+ background-position: -546px -1195px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_winternight {
background-image: url(spritesmith0.png);
- background-position: -935px -1062px;
+ background-position: -571px -1210px;
+ width: 60px;
+ height: 60px;
+}
+.hair_beard_3_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -637px -1195px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_beard_3_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -662px -1210px;
width: 60px;
height: 60px;
}
.hair_beard_3_yellow {
background-image: url(spritesmith0.png);
- background-position: -1001px -1047px;
+ background-position: -728px -1195px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_yellow {
background-image: url(spritesmith0.png);
- background-position: -1026px -1062px;
+ background-position: -753px -1210px;
width: 60px;
height: 60px;
}
.hair_beard_3_zombie {
background-image: url(spritesmith0.png);
- background-position: -1162px 0px;
+ background-position: -819px -1195px;
width: 90px;
height: 90px;
}
.customize-option.hair_beard_3_zombie {
background-image: url(spritesmith0.png);
- background-position: -1187px -15px;
+ background-position: -844px -1210px;
width: 60px;
height: 60px;
}
.hair_mustache_1_TRUred {
background-image: url(spritesmith0.png);
- background-position: -1162px -91px;
+ background-position: -910px -1195px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_TRUred {
background-image: url(spritesmith0.png);
- background-position: -1187px -106px;
+ background-position: -935px -1210px;
+ width: 60px;
+ height: 60px;
+}
+.hair_mustache_1_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -1001px -1195px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_mustache_1_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -1026px -1210px;
width: 60px;
height: 60px;
}
.hair_mustache_1_black {
background-image: url(spritesmith0.png);
- background-position: -1162px -182px;
+ background-position: -1092px -1195px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_black {
background-image: url(spritesmith0.png);
- background-position: -1187px -197px;
+ background-position: -1117px -1210px;
width: 60px;
height: 60px;
}
.hair_mustache_1_blond {
background-image: url(spritesmith0.png);
- background-position: -1162px -273px;
+ background-position: -1183px -1195px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_blond {
background-image: url(spritesmith0.png);
- background-position: -1187px -288px;
+ background-position: -1208px -1210px;
width: 60px;
height: 60px;
}
.hair_mustache_1_blue {
background-image: url(spritesmith0.png);
- background-position: -1162px -364px;
+ background-position: -1302px 0px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_blue {
background-image: url(spritesmith0.png);
- background-position: -1187px -379px;
+ background-position: -1327px -15px;
width: 60px;
height: 60px;
}
.hair_mustache_1_brown {
background-image: url(spritesmith0.png);
- background-position: -1162px -455px;
+ background-position: -1302px -91px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_brown {
background-image: url(spritesmith0.png);
- background-position: -1187px -470px;
+ background-position: -1327px -106px;
width: 60px;
height: 60px;
}
.hair_mustache_1_candycane {
background-image: url(spritesmith0.png);
- background-position: -1162px -546px;
+ background-position: -1302px -182px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_candycane {
background-image: url(spritesmith0.png);
- background-position: -1187px -561px;
+ background-position: -1327px -197px;
width: 60px;
height: 60px;
}
.hair_mustache_1_candycorn {
background-image: url(spritesmith0.png);
- background-position: -1162px -637px;
+ background-position: -1302px -273px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_candycorn {
background-image: url(spritesmith0.png);
- background-position: -1187px -652px;
+ background-position: -1327px -288px;
+ width: 60px;
+ height: 60px;
+}
+.hair_mustache_1_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -1302px -364px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_mustache_1_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -1327px -379px;
width: 60px;
height: 60px;
}
.hair_mustache_1_frost {
background-image: url(spritesmith0.png);
- background-position: -1162px -728px;
+ background-position: -1302px -455px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_frost {
background-image: url(spritesmith0.png);
- background-position: -1187px -743px;
+ background-position: -1327px -470px;
width: 60px;
height: 60px;
}
.hair_mustache_1_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -1162px -819px;
+ background-position: -1302px -546px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -1187px -834px;
+ background-position: -1327px -561px;
width: 60px;
height: 60px;
}
.hair_mustache_1_green {
background-image: url(spritesmith0.png);
- background-position: -1162px -910px;
+ background-position: -706px -444px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_green {
background-image: url(spritesmith0.png);
- background-position: -1187px -925px;
+ background-position: -731px -459px;
width: 60px;
height: 60px;
}
.hair_mustache_1_halloween {
background-image: url(spritesmith0.png);
- background-position: -1162px -1001px;
+ background-position: -1302px -728px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_halloween {
background-image: url(spritesmith0.png);
- background-position: -1187px -1016px;
+ background-position: -1327px -743px;
width: 60px;
height: 60px;
}
.hair_mustache_1_holly {
background-image: url(spritesmith0.png);
- background-position: 0px -1138px;
+ background-position: -1302px -819px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_holly {
background-image: url(spritesmith0.png);
- background-position: -25px -1153px;
+ background-position: -1327px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_mustache_1_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -1302px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_mustache_1_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -1327px -925px;
width: 60px;
height: 60px;
}
.hair_mustache_1_midnight {
background-image: url(spritesmith0.png);
- background-position: -91px -1138px;
+ background-position: -1302px -1001px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_midnight {
background-image: url(spritesmith0.png);
- background-position: -116px -1153px;
+ background-position: -1327px -1016px;
width: 60px;
height: 60px;
}
.hair_mustache_1_pblue {
background-image: url(spritesmith0.png);
- background-position: -182px -1138px;
+ background-position: -1302px -1092px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_pblue {
background-image: url(spritesmith0.png);
- background-position: -207px -1153px;
+ background-position: -1327px -1107px;
+ width: 60px;
+ height: 60px;
+}
+.hair_mustache_1_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -1302px -1183px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_mustache_1_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -1327px -1198px;
width: 60px;
height: 60px;
}
.hair_mustache_1_pgreen {
background-image: url(spritesmith0.png);
- background-position: -273px -1138px;
+ background-position: 0px -1286px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_pgreen {
background-image: url(spritesmith0.png);
- background-position: -298px -1153px;
+ background-position: -25px -1301px;
width: 60px;
height: 60px;
}
.hair_mustache_1_porange {
background-image: url(spritesmith0.png);
- background-position: -364px -1138px;
+ background-position: -91px -1286px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_porange {
background-image: url(spritesmith0.png);
- background-position: -389px -1153px;
+ background-position: -116px -1301px;
width: 60px;
height: 60px;
}
.hair_mustache_1_ppink {
background-image: url(spritesmith0.png);
- background-position: -455px -1138px;
+ background-position: -182px -1286px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_ppink {
background-image: url(spritesmith0.png);
- background-position: -480px -1153px;
+ background-position: -207px -1301px;
width: 60px;
height: 60px;
}
.hair_mustache_1_ppurple {
background-image: url(spritesmith0.png);
- background-position: -424px -296px;
+ background-position: -273px -1286px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_ppurple {
background-image: url(spritesmith0.png);
- background-position: -449px -311px;
+ background-position: -298px -1301px;
width: 60px;
height: 60px;
}
.hair_mustache_1_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -637px -1138px;
+ background-position: -364px -1286px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -662px -1153px;
+ background-position: -389px -1301px;
width: 60px;
height: 60px;
}
.hair_mustache_1_purple {
background-image: url(spritesmith0.png);
- background-position: -728px -1138px;
+ background-position: -455px -1286px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_purple {
background-image: url(spritesmith0.png);
- background-position: -753px -1153px;
+ background-position: -480px -1301px;
width: 60px;
height: 60px;
}
.hair_mustache_1_pyellow {
background-image: url(spritesmith0.png);
- background-position: -819px -1138px;
+ background-position: -546px -1286px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_pyellow {
background-image: url(spritesmith0.png);
- background-position: -844px -1153px;
+ background-position: -571px -1301px;
width: 60px;
height: 60px;
}
.hair_mustache_1_rainbow {
background-image: url(spritesmith0.png);
- background-position: -910px -1138px;
+ background-position: -637px -1286px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_rainbow {
background-image: url(spritesmith0.png);
- background-position: -935px -1153px;
+ background-position: -662px -1301px;
width: 60px;
height: 60px;
}
.hair_mustache_1_red {
background-image: url(spritesmith0.png);
- background-position: -1001px -1138px;
+ background-position: -728px -1286px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_red {
background-image: url(spritesmith0.png);
- background-position: -1026px -1153px;
+ background-position: -753px -1301px;
+ width: 60px;
+ height: 60px;
+}
+.hair_mustache_1_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -819px -1286px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_mustache_1_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -844px -1301px;
width: 60px;
height: 60px;
}
.hair_mustache_1_white {
background-image: url(spritesmith0.png);
- background-position: -1092px -1138px;
+ background-position: -910px -1286px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_white {
background-image: url(spritesmith0.png);
- background-position: -1117px -1153px;
+ background-position: -935px -1301px;
width: 60px;
height: 60px;
}
.hair_mustache_1_winternight {
background-image: url(spritesmith0.png);
- background-position: -1253px 0px;
+ background-position: -1001px -1286px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_winternight {
background-image: url(spritesmith0.png);
- background-position: -1278px -15px;
+ background-position: -1026px -1301px;
+ width: 60px;
+ height: 60px;
+}
+.hair_mustache_1_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -1092px -1286px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_mustache_1_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -1117px -1301px;
width: 60px;
height: 60px;
}
.hair_mustache_1_yellow {
background-image: url(spritesmith0.png);
- background-position: -1253px -91px;
+ background-position: -1183px -1286px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_yellow {
background-image: url(spritesmith0.png);
- background-position: -1278px -106px;
+ background-position: -1208px -1301px;
width: 60px;
height: 60px;
}
.hair_mustache_1_zombie {
background-image: url(spritesmith0.png);
- background-position: -1253px -182px;
+ background-position: -1274px -1286px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_1_zombie {
background-image: url(spritesmith0.png);
- background-position: -1278px -197px;
+ background-position: -1299px -1301px;
width: 60px;
height: 60px;
}
.hair_mustache_2_TRUred {
background-image: url(spritesmith0.png);
- background-position: -1253px -273px;
+ background-position: -1393px 0px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_TRUred {
background-image: url(spritesmith0.png);
- background-position: -1278px -288px;
+ background-position: -1418px -15px;
+ width: 60px;
+ height: 60px;
+}
+.hair_mustache_2_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -1393px -91px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_mustache_2_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -1418px -106px;
width: 60px;
height: 60px;
}
.hair_mustache_2_black {
background-image: url(spritesmith0.png);
- background-position: -1253px -364px;
+ background-position: -1393px -182px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_black {
background-image: url(spritesmith0.png);
- background-position: -1278px -379px;
+ background-position: -1418px -197px;
width: 60px;
height: 60px;
}
.hair_mustache_2_blond {
background-image: url(spritesmith0.png);
- background-position: -1253px -455px;
+ background-position: -1393px -273px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_blond {
background-image: url(spritesmith0.png);
- background-position: -1278px -470px;
+ background-position: -1418px -288px;
width: 60px;
height: 60px;
}
.hair_mustache_2_blue {
background-image: url(spritesmith0.png);
- background-position: -1253px -546px;
+ background-position: -1393px -364px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_blue {
background-image: url(spritesmith0.png);
- background-position: -1278px -561px;
+ background-position: -1418px -379px;
width: 60px;
height: 60px;
}
.hair_mustache_2_brown {
background-image: url(spritesmith0.png);
- background-position: -1253px -637px;
+ background-position: -1393px -455px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_brown {
background-image: url(spritesmith0.png);
- background-position: -1278px -652px;
+ background-position: -1418px -470px;
width: 60px;
height: 60px;
}
.hair_mustache_2_candycane {
background-image: url(spritesmith0.png);
- background-position: -1253px -728px;
+ background-position: -1393px -546px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_candycane {
background-image: url(spritesmith0.png);
- background-position: -1278px -743px;
+ background-position: -1418px -561px;
width: 60px;
height: 60px;
}
.hair_mustache_2_candycorn {
background-image: url(spritesmith0.png);
- background-position: -1253px -819px;
+ background-position: -1393px -637px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_candycorn {
background-image: url(spritesmith0.png);
- background-position: -1278px -834px;
+ background-position: -1418px -652px;
+ width: 60px;
+ height: 60px;
+}
+.hair_mustache_2_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -1393px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_mustache_2_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -1418px -743px;
width: 60px;
height: 60px;
}
.hair_mustache_2_frost {
background-image: url(spritesmith0.png);
- background-position: -1253px -910px;
+ background-position: -1393px -819px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_frost {
background-image: url(spritesmith0.png);
- background-position: -1278px -925px;
+ background-position: -1418px -834px;
width: 60px;
height: 60px;
}
.hair_mustache_2_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -1253px -1001px;
+ background-position: -1393px -910px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -1278px -1016px;
+ background-position: -1418px -925px;
width: 60px;
height: 60px;
}
.hair_mustache_2_green {
background-image: url(spritesmith0.png);
- background-position: -1253px -1092px;
+ background-position: -1393px -1001px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_green {
background-image: url(spritesmith0.png);
- background-position: -1278px -1107px;
+ background-position: -1418px -1016px;
width: 60px;
height: 60px;
}
.hair_mustache_2_halloween {
background-image: url(spritesmith0.png);
- background-position: 0px -1229px;
+ background-position: -1393px -1092px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_halloween {
background-image: url(spritesmith0.png);
- background-position: -25px -1244px;
+ background-position: -1418px -1107px;
width: 60px;
height: 60px;
}
.hair_mustache_2_holly {
background-image: url(spritesmith0.png);
- background-position: -91px -1229px;
+ background-position: -1393px -1183px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_holly {
background-image: url(spritesmith0.png);
- background-position: -116px -1244px;
+ background-position: -1418px -1198px;
+ width: 60px;
+ height: 60px;
+}
+.hair_mustache_2_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -1393px -1274px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_mustache_2_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -1418px -1289px;
width: 60px;
height: 60px;
}
.hair_mustache_2_midnight {
background-image: url(spritesmith0.png);
- background-position: -182px -1229px;
+ background-position: 0px -1377px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_midnight {
background-image: url(spritesmith0.png);
- background-position: -207px -1244px;
+ background-position: -25px -1392px;
width: 60px;
height: 60px;
}
.hair_mustache_2_pblue {
background-image: url(spritesmith0.png);
- background-position: -273px -1229px;
+ background-position: -91px -1377px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_pblue {
background-image: url(spritesmith0.png);
- background-position: -298px -1244px;
+ background-position: -116px -1392px;
+ width: 60px;
+ height: 60px;
+}
+.hair_mustache_2_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -182px -1377px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_mustache_2_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -207px -1392px;
width: 60px;
height: 60px;
}
.hair_mustache_2_pgreen {
background-image: url(spritesmith0.png);
- background-position: -364px -1229px;
+ background-position: -273px -1377px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_pgreen {
background-image: url(spritesmith0.png);
- background-position: -389px -1244px;
+ background-position: -298px -1392px;
width: 60px;
height: 60px;
}
.hair_mustache_2_porange {
background-image: url(spritesmith0.png);
- background-position: -455px -1229px;
+ background-position: -364px -1377px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_porange {
background-image: url(spritesmith0.png);
- background-position: -480px -1244px;
+ background-position: -389px -1392px;
width: 60px;
height: 60px;
}
.hair_mustache_2_ppink {
background-image: url(spritesmith0.png);
- background-position: -546px -1229px;
+ background-position: -455px -1377px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_ppink {
background-image: url(spritesmith0.png);
- background-position: -571px -1244px;
+ background-position: -480px -1392px;
width: 60px;
height: 60px;
}
.hair_mustache_2_ppurple {
background-image: url(spritesmith0.png);
- background-position: -637px -1229px;
+ background-position: -546px -1377px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_ppurple {
background-image: url(spritesmith0.png);
- background-position: -662px -1244px;
+ background-position: -571px -1392px;
width: 60px;
height: 60px;
}
.hair_mustache_2_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -728px -1229px;
+ background-position: -637px -1377px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -753px -1244px;
+ background-position: -662px -1392px;
width: 60px;
height: 60px;
}
.hair_mustache_2_purple {
background-image: url(spritesmith0.png);
- background-position: -819px -1229px;
+ background-position: -728px -1377px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_purple {
background-image: url(spritesmith0.png);
- background-position: -844px -1244px;
+ background-position: -753px -1392px;
width: 60px;
height: 60px;
}
.hair_mustache_2_pyellow {
background-image: url(spritesmith0.png);
- background-position: -910px -1229px;
+ background-position: -819px -1377px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_pyellow {
background-image: url(spritesmith0.png);
- background-position: -935px -1244px;
+ background-position: -844px -1392px;
width: 60px;
height: 60px;
}
.hair_mustache_2_rainbow {
background-image: url(spritesmith0.png);
- background-position: -1001px -1229px;
+ background-position: -910px -1377px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_rainbow {
background-image: url(spritesmith0.png);
- background-position: -1026px -1244px;
+ background-position: -935px -1392px;
width: 60px;
height: 60px;
}
.hair_mustache_2_red {
background-image: url(spritesmith0.png);
- background-position: -1092px -1229px;
+ background-position: -1001px -1377px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_red {
background-image: url(spritesmith0.png);
- background-position: -1117px -1244px;
+ background-position: -1026px -1392px;
+ width: 60px;
+ height: 60px;
+}
+.hair_mustache_2_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -1092px -1377px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_mustache_2_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -1117px -1392px;
width: 60px;
height: 60px;
}
.hair_mustache_2_white {
background-image: url(spritesmith0.png);
- background-position: -1183px -1229px;
+ background-position: -1183px -1377px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_white {
background-image: url(spritesmith0.png);
- background-position: -1208px -1244px;
+ background-position: -1208px -1392px;
width: 60px;
height: 60px;
}
.hair_mustache_2_winternight {
background-image: url(spritesmith0.png);
- background-position: -1344px 0px;
+ background-position: -1274px -1377px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_winternight {
background-image: url(spritesmith0.png);
- background-position: -1369px -15px;
+ background-position: -1299px -1392px;
+ width: 60px;
+ height: 60px;
+}
+.hair_mustache_2_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -1365px -1377px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_mustache_2_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -1390px -1392px;
width: 60px;
height: 60px;
}
.hair_mustache_2_yellow {
background-image: url(spritesmith0.png);
- background-position: -1344px -91px;
+ background-position: -1484px 0px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_yellow {
background-image: url(spritesmith0.png);
- background-position: -1369px -106px;
+ background-position: -1509px -15px;
width: 60px;
height: 60px;
}
.hair_mustache_2_zombie {
background-image: url(spritesmith0.png);
- background-position: -1344px -182px;
+ background-position: -1484px -91px;
width: 90px;
height: 90px;
}
.customize-option.hair_mustache_2_zombie {
background-image: url(spritesmith0.png);
- background-position: -1369px -197px;
+ background-position: -1509px -106px;
width: 60px;
height: 60px;
}
.hair_flower_1 {
background-image: url(spritesmith0.png);
- background-position: -1344px -273px;
+ background-position: -1484px -182px;
width: 90px;
height: 90px;
}
.customize-option.hair_flower_1 {
background-image: url(spritesmith0.png);
- background-position: -1369px -288px;
+ background-position: -1509px -197px;
width: 60px;
height: 60px;
}
.hair_flower_2 {
background-image: url(spritesmith0.png);
- background-position: -1344px -364px;
+ background-position: -1484px -273px;
width: 90px;
height: 90px;
}
.customize-option.hair_flower_2 {
background-image: url(spritesmith0.png);
- background-position: -1369px -379px;
+ background-position: -1509px -288px;
width: 60px;
height: 60px;
}
.hair_flower_3 {
background-image: url(spritesmith0.png);
- background-position: -1344px -455px;
+ background-position: -1484px -364px;
width: 90px;
height: 90px;
}
.customize-option.hair_flower_3 {
background-image: url(spritesmith0.png);
- background-position: -1369px -470px;
+ background-position: -1509px -379px;
width: 60px;
height: 60px;
}
.hair_flower_4 {
background-image: url(spritesmith0.png);
- background-position: -1344px -546px;
+ background-position: -1484px -455px;
width: 90px;
height: 90px;
}
.customize-option.hair_flower_4 {
background-image: url(spritesmith0.png);
- background-position: -1369px -561px;
+ background-position: -1509px -470px;
width: 60px;
height: 60px;
}
.hair_flower_5 {
background-image: url(spritesmith0.png);
- background-position: -1344px -637px;
+ background-position: -1484px -546px;
width: 90px;
height: 90px;
}
.customize-option.hair_flower_5 {
background-image: url(spritesmith0.png);
- background-position: -1369px -652px;
+ background-position: -1509px -561px;
width: 60px;
height: 60px;
}
.hair_flower_6 {
background-image: url(spritesmith0.png);
- background-position: -1344px -728px;
+ background-position: -1484px -637px;
width: 90px;
height: 90px;
}
.customize-option.hair_flower_6 {
background-image: url(spritesmith0.png);
- background-position: -1369px -743px;
+ background-position: -1509px -652px;
width: 60px;
height: 60px;
}
.hair_bangs_1_TRUred {
background-image: url(spritesmith0.png);
- background-position: -1344px -819px;
+ background-position: -1484px -728px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_TRUred {
background-image: url(spritesmith0.png);
- background-position: -1369px -834px;
+ background-position: -1509px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_1_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -1484px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_1_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -1509px -834px;
width: 60px;
height: 60px;
}
.hair_bangs_1_black {
background-image: url(spritesmith0.png);
- background-position: -1344px -910px;
+ background-position: -1484px -910px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_black {
background-image: url(spritesmith0.png);
- background-position: -1369px -925px;
+ background-position: -1509px -925px;
width: 60px;
height: 60px;
}
.hair_bangs_1_blond {
background-image: url(spritesmith0.png);
- background-position: -1344px -1001px;
+ background-position: -1484px -1001px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_blond {
background-image: url(spritesmith0.png);
- background-position: -1369px -1016px;
+ background-position: -1509px -1016px;
width: 60px;
height: 60px;
}
.hair_bangs_1_blue {
background-image: url(spritesmith0.png);
- background-position: -1344px -1092px;
+ background-position: -1484px -1092px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_blue {
background-image: url(spritesmith0.png);
- background-position: -1369px -1107px;
+ background-position: -1509px -1107px;
width: 60px;
height: 60px;
}
.hair_bangs_1_brown {
background-image: url(spritesmith0.png);
- background-position: -1344px -1183px;
+ background-position: -1484px -1183px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_brown {
background-image: url(spritesmith0.png);
- background-position: -1369px -1198px;
+ background-position: -1509px -1198px;
width: 60px;
height: 60px;
}
.hair_bangs_1_candycane {
background-image: url(spritesmith0.png);
- background-position: 0px -1320px;
+ background-position: -1484px -1274px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_candycane {
background-image: url(spritesmith0.png);
- background-position: -25px -1335px;
+ background-position: -1509px -1289px;
width: 60px;
height: 60px;
}
.hair_bangs_1_candycorn {
background-image: url(spritesmith0.png);
- background-position: -91px -1320px;
+ background-position: -1484px -1365px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_candycorn {
background-image: url(spritesmith0.png);
- background-position: -116px -1335px;
+ background-position: -1509px -1380px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_1_festive {
+ background-image: url(spritesmith0.png);
+ background-position: 0px -1468px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_1_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -25px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_frost {
background-image: url(spritesmith0.png);
- background-position: -182px -1320px;
+ background-position: -91px -1468px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_frost {
background-image: url(spritesmith0.png);
- background-position: -207px -1335px;
+ background-position: -116px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -273px -1320px;
+ background-position: -182px -1468px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -298px -1335px;
+ background-position: -207px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_green {
background-image: url(spritesmith0.png);
- background-position: -364px -1320px;
+ background-position: -273px -1468px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_green {
background-image: url(spritesmith0.png);
- background-position: -389px -1335px;
+ background-position: -298px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_halloween {
background-image: url(spritesmith0.png);
- background-position: -455px -1320px;
+ background-position: -364px -1468px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_halloween {
background-image: url(spritesmith0.png);
- background-position: -480px -1335px;
+ background-position: -389px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_holly {
background-image: url(spritesmith0.png);
- background-position: -546px -1320px;
+ background-position: -455px -1468px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_holly {
background-image: url(spritesmith0.png);
- background-position: -571px -1335px;
+ background-position: -480px -1483px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_1_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -546px -1468px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_1_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -571px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_midnight {
background-image: url(spritesmith0.png);
- background-position: -637px -1320px;
+ background-position: -637px -1468px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_midnight {
background-image: url(spritesmith0.png);
- background-position: -662px -1335px;
+ background-position: -662px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_pblue {
background-image: url(spritesmith0.png);
- background-position: -728px -1320px;
+ background-position: -728px -1468px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_pblue {
background-image: url(spritesmith0.png);
- background-position: -753px -1335px;
+ background-position: -753px -1483px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_1_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -819px -1468px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_1_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -844px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_pgreen {
background-image: url(spritesmith0.png);
- background-position: -819px -1320px;
+ background-position: -910px -1468px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_pgreen {
background-image: url(spritesmith0.png);
- background-position: -844px -1335px;
+ background-position: -935px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_porange {
background-image: url(spritesmith0.png);
- background-position: -910px -1320px;
+ background-position: -1001px -1468px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_porange {
background-image: url(spritesmith0.png);
- background-position: -935px -1335px;
+ background-position: -1026px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_ppink {
background-image: url(spritesmith0.png);
- background-position: -1001px -1320px;
+ background-position: -1092px -1468px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_ppink {
background-image: url(spritesmith0.png);
- background-position: -1026px -1335px;
+ background-position: -1117px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_ppurple {
background-image: url(spritesmith0.png);
- background-position: -1092px -1320px;
+ background-position: -1183px -1468px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_ppurple {
background-image: url(spritesmith0.png);
- background-position: -1117px -1335px;
+ background-position: -1208px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -1183px -1320px;
+ background-position: -1274px -1468px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -1208px -1335px;
+ background-position: -1299px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_purple {
background-image: url(spritesmith0.png);
- background-position: -1274px -1320px;
+ background-position: -1365px -1468px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_purple {
background-image: url(spritesmith0.png);
- background-position: -1299px -1335px;
+ background-position: -1390px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_pyellow {
background-image: url(spritesmith0.png);
- background-position: -1435px 0px;
+ background-position: -1456px -1468px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_pyellow {
background-image: url(spritesmith0.png);
- background-position: -1460px -15px;
+ background-position: -1481px -1483px;
width: 60px;
height: 60px;
}
.hair_bangs_1_rainbow {
background-image: url(spritesmith0.png);
- background-position: -1435px -91px;
+ background-position: -1575px 0px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_rainbow {
background-image: url(spritesmith0.png);
- background-position: -1460px -106px;
+ background-position: -1600px -15px;
width: 60px;
height: 60px;
}
.hair_bangs_1_red {
background-image: url(spritesmith0.png);
- background-position: -1435px -182px;
+ background-position: -1575px -91px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_red {
background-image: url(spritesmith0.png);
- background-position: -1460px -197px;
+ background-position: -1600px -106px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_1_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -1575px -182px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_1_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -1600px -197px;
width: 60px;
height: 60px;
}
.hair_bangs_1_white {
background-image: url(spritesmith0.png);
- background-position: -1435px -273px;
+ background-position: -1575px -273px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_white {
background-image: url(spritesmith0.png);
- background-position: -1460px -288px;
+ background-position: -1600px -288px;
width: 60px;
height: 60px;
}
.hair_bangs_1_winternight {
background-image: url(spritesmith0.png);
- background-position: -1435px -364px;
+ background-position: -1575px -364px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_winternight {
background-image: url(spritesmith0.png);
- background-position: -1460px -379px;
+ background-position: -1600px -379px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_1_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -1575px -455px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_1_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -1600px -470px;
width: 60px;
height: 60px;
}
.hair_bangs_1_yellow {
background-image: url(spritesmith0.png);
- background-position: -1435px -455px;
+ background-position: -1575px -546px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_yellow {
background-image: url(spritesmith0.png);
- background-position: -1460px -470px;
+ background-position: -1600px -561px;
width: 60px;
height: 60px;
}
.hair_bangs_1_zombie {
background-image: url(spritesmith0.png);
- background-position: -1435px -546px;
+ background-position: -1575px -637px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_1_zombie {
background-image: url(spritesmith0.png);
- background-position: -1460px -561px;
+ background-position: -1600px -652px;
width: 60px;
height: 60px;
}
.hair_bangs_2_TRUred {
background-image: url(spritesmith0.png);
- background-position: -1435px -637px;
+ background-position: -1575px -728px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_TRUred {
background-image: url(spritesmith0.png);
- background-position: -1460px -652px;
+ background-position: -1600px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_2_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -1575px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_2_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -1600px -834px;
width: 60px;
height: 60px;
}
.hair_bangs_2_black {
background-image: url(spritesmith0.png);
- background-position: -1435px -728px;
+ background-position: -1575px -910px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_black {
background-image: url(spritesmith0.png);
- background-position: -1460px -743px;
+ background-position: -1600px -925px;
width: 60px;
height: 60px;
}
.hair_bangs_2_blond {
background-image: url(spritesmith0.png);
- background-position: -1435px -819px;
+ background-position: -1575px -1001px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_blond {
background-image: url(spritesmith0.png);
- background-position: -1460px -834px;
+ background-position: -1600px -1016px;
width: 60px;
height: 60px;
}
.hair_bangs_2_blue {
background-image: url(spritesmith0.png);
- background-position: -1435px -910px;
+ background-position: -1575px -1092px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_blue {
background-image: url(spritesmith0.png);
- background-position: -1460px -925px;
+ background-position: -1600px -1107px;
width: 60px;
height: 60px;
}
.hair_bangs_2_brown {
background-image: url(spritesmith0.png);
- background-position: -1435px -1001px;
+ background-position: -1575px -1183px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_brown {
background-image: url(spritesmith0.png);
- background-position: -1460px -1016px;
+ background-position: -1600px -1198px;
width: 60px;
height: 60px;
}
.hair_bangs_2_candycane {
background-image: url(spritesmith0.png);
- background-position: -1435px -1092px;
+ background-position: -1575px -1274px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_candycane {
background-image: url(spritesmith0.png);
- background-position: -1460px -1107px;
+ background-position: -1600px -1289px;
width: 60px;
height: 60px;
}
.hair_bangs_2_candycorn {
background-image: url(spritesmith0.png);
- background-position: -1435px -1183px;
+ background-position: -1575px -1365px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_candycorn {
background-image: url(spritesmith0.png);
- background-position: -1460px -1198px;
+ background-position: -1600px -1380px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_2_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -1575px -1456px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_2_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -1600px -1471px;
width: 60px;
height: 60px;
}
.hair_bangs_2_frost {
background-image: url(spritesmith0.png);
- background-position: -1435px -1274px;
+ background-position: 0px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_frost {
background-image: url(spritesmith0.png);
- background-position: -1460px -1289px;
+ background-position: -25px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: 0px -1411px;
+ background-position: -91px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -25px -1426px;
+ background-position: -116px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_green {
background-image: url(spritesmith0.png);
- background-position: -91px -1411px;
+ background-position: -182px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_green {
background-image: url(spritesmith0.png);
- background-position: -116px -1426px;
+ background-position: -207px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_halloween {
background-image: url(spritesmith0.png);
- background-position: -182px -1411px;
+ background-position: -273px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_halloween {
background-image: url(spritesmith0.png);
- background-position: -207px -1426px;
+ background-position: -298px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_holly {
background-image: url(spritesmith0.png);
- background-position: -273px -1411px;
+ background-position: -364px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_holly {
background-image: url(spritesmith0.png);
- background-position: -298px -1426px;
+ background-position: -389px -1574px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_2_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -455px -1559px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_2_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -480px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_midnight {
background-image: url(spritesmith0.png);
- background-position: -364px -1411px;
+ background-position: -546px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_midnight {
background-image: url(spritesmith0.png);
- background-position: -389px -1426px;
+ background-position: -571px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_pblue {
background-image: url(spritesmith0.png);
- background-position: -455px -1411px;
+ background-position: -637px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_pblue {
background-image: url(spritesmith0.png);
- background-position: -480px -1426px;
+ background-position: -662px -1574px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_2_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -728px -1559px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_2_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -753px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_pgreen {
background-image: url(spritesmith0.png);
- background-position: -546px -1411px;
+ background-position: -819px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_pgreen {
background-image: url(spritesmith0.png);
- background-position: -571px -1426px;
+ background-position: -844px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_porange {
background-image: url(spritesmith0.png);
- background-position: -637px -1411px;
+ background-position: -910px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_porange {
background-image: url(spritesmith0.png);
- background-position: -662px -1426px;
+ background-position: -935px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_ppink {
background-image: url(spritesmith0.png);
- background-position: -728px -1411px;
+ background-position: -1001px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_ppink {
background-image: url(spritesmith0.png);
- background-position: -753px -1426px;
+ background-position: -1026px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_ppurple {
background-image: url(spritesmith0.png);
- background-position: -819px -1411px;
+ background-position: -1092px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_ppurple {
background-image: url(spritesmith0.png);
- background-position: -844px -1426px;
+ background-position: -1117px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -910px -1411px;
+ background-position: -1183px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -935px -1426px;
+ background-position: -1208px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_purple {
background-image: url(spritesmith0.png);
- background-position: -1001px -1411px;
+ background-position: -1274px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_purple {
background-image: url(spritesmith0.png);
- background-position: -1026px -1426px;
+ background-position: -1299px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_pyellow {
background-image: url(spritesmith0.png);
- background-position: -1092px -1411px;
+ background-position: -1365px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_pyellow {
background-image: url(spritesmith0.png);
- background-position: -1117px -1426px;
+ background-position: -1390px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_rainbow {
background-image: url(spritesmith0.png);
- background-position: -1183px -1411px;
+ background-position: -1456px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_rainbow {
background-image: url(spritesmith0.png);
- background-position: -1208px -1426px;
+ background-position: -1481px -1574px;
width: 60px;
height: 60px;
}
.hair_bangs_2_red {
background-image: url(spritesmith0.png);
- background-position: -1274px -1411px;
+ background-position: -1547px -1559px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_red {
background-image: url(spritesmith0.png);
- background-position: -1299px -1426px;
+ background-position: -1572px -1574px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_2_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -1666px 0px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_2_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -1691px -15px;
width: 60px;
height: 60px;
}
.hair_bangs_2_white {
background-image: url(spritesmith0.png);
- background-position: -1365px -1411px;
+ background-position: -1666px -91px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_white {
background-image: url(spritesmith0.png);
- background-position: -1390px -1426px;
+ background-position: -1691px -106px;
width: 60px;
height: 60px;
}
.hair_bangs_2_winternight {
background-image: url(spritesmith0.png);
- background-position: -1526px 0px;
+ background-position: -1666px -182px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_winternight {
background-image: url(spritesmith0.png);
- background-position: -1551px -15px;
+ background-position: -1691px -197px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_2_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -1666px -273px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_2_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -1691px -288px;
width: 60px;
height: 60px;
}
.hair_bangs_2_yellow {
background-image: url(spritesmith0.png);
- background-position: -1526px -91px;
+ background-position: -1666px -364px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_yellow {
background-image: url(spritesmith0.png);
- background-position: -1551px -106px;
+ background-position: -1691px -379px;
width: 60px;
height: 60px;
}
.hair_bangs_2_zombie {
background-image: url(spritesmith0.png);
- background-position: -1526px -182px;
+ background-position: -1666px -455px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_2_zombie {
background-image: url(spritesmith0.png);
- background-position: -1551px -197px;
+ background-position: -1691px -470px;
width: 60px;
height: 60px;
}
.hair_bangs_3_TRUred {
background-image: url(spritesmith0.png);
- background-position: -1526px -273px;
+ background-position: -1666px -546px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_TRUred {
background-image: url(spritesmith0.png);
- background-position: -1551px -288px;
+ background-position: -1691px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_3_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -1666px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_3_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -1691px -652px;
width: 60px;
height: 60px;
}
.hair_bangs_3_black {
background-image: url(spritesmith0.png);
- background-position: -1526px -364px;
+ background-position: -1666px -728px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_black {
background-image: url(spritesmith0.png);
- background-position: -1551px -379px;
+ background-position: -1691px -743px;
width: 60px;
height: 60px;
}
.hair_bangs_3_blond {
background-image: url(spritesmith0.png);
- background-position: -1526px -455px;
+ background-position: -1666px -819px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_blond {
background-image: url(spritesmith0.png);
- background-position: -1551px -470px;
+ background-position: -1691px -834px;
width: 60px;
height: 60px;
}
.hair_bangs_3_blue {
background-image: url(spritesmith0.png);
- background-position: -1526px -546px;
+ background-position: -1666px -910px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_blue {
background-image: url(spritesmith0.png);
- background-position: -1551px -561px;
+ background-position: -1691px -925px;
width: 60px;
height: 60px;
}
.hair_bangs_3_brown {
background-image: url(spritesmith0.png);
- background-position: -1526px -637px;
+ background-position: -1666px -1001px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_brown {
background-image: url(spritesmith0.png);
- background-position: -1551px -652px;
+ background-position: -1691px -1016px;
width: 60px;
height: 60px;
}
.hair_bangs_3_candycane {
background-image: url(spritesmith0.png);
- background-position: -1526px -728px;
+ background-position: -1666px -1092px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_candycane {
background-image: url(spritesmith0.png);
- background-position: -1551px -743px;
+ background-position: -1691px -1107px;
width: 60px;
height: 60px;
}
.hair_bangs_3_candycorn {
background-image: url(spritesmith0.png);
- background-position: -1526px -819px;
+ background-position: -1666px -1183px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_candycorn {
background-image: url(spritesmith0.png);
- background-position: -1551px -834px;
+ background-position: -1691px -1198px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_3_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -1302px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_3_festive {
+ background-image: url(spritesmith0.png);
+ background-position: -1327px -652px;
width: 60px;
height: 60px;
}
.hair_bangs_3_frost {
background-image: url(spritesmith0.png);
- background-position: -1526px -910px;
+ background-position: -466px -592px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_frost {
background-image: url(spritesmith0.png);
- background-position: -1551px -925px;
+ background-position: -491px -607px;
width: 60px;
height: 60px;
}
.hair_bangs_3_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -1526px -1001px;
+ background-position: -375px -592px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_ghostwhite {
background-image: url(spritesmith0.png);
- background-position: -1551px -1016px;
+ background-position: -400px -607px;
width: 60px;
height: 60px;
}
.hair_bangs_3_green {
background-image: url(spritesmith0.png);
- background-position: -1526px -1092px;
+ background-position: -284px -592px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_green {
background-image: url(spritesmith0.png);
- background-position: -1551px -1107px;
+ background-position: -309px -607px;
width: 60px;
height: 60px;
}
.hair_bangs_3_halloween {
background-image: url(spritesmith0.png);
- background-position: -1526px -1183px;
+ background-position: -566px -444px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_halloween {
background-image: url(spritesmith0.png);
- background-position: -1551px -1198px;
+ background-position: -591px -459px;
width: 60px;
height: 60px;
}
.hair_bangs_3_holly {
background-image: url(spritesmith0.png);
- background-position: -1526px -1274px;
+ background-position: -182px -831px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_holly {
background-image: url(spritesmith0.png);
- background-position: -1551px -1289px;
+ background-position: -207px -846px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_3_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -91px -831px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_3_hollygreen {
+ background-image: url(spritesmith0.png);
+ background-position: -116px -846px;
width: 60px;
height: 60px;
}
.hair_bangs_3_midnight {
background-image: url(spritesmith0.png);
- background-position: -1526px -1365px;
+ background-position: 0px -831px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_midnight {
background-image: url(spritesmith0.png);
- background-position: -1551px -1380px;
+ background-position: -25px -846px;
width: 60px;
height: 60px;
}
.hair_bangs_3_pblue {
background-image: url(spritesmith0.png);
- background-position: 0px -1502px;
+ background-position: -847px -728px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_pblue {
background-image: url(spritesmith0.png);
- background-position: -25px -1517px;
+ background-position: -872px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_3_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -847px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_3_peppermint {
+ background-image: url(spritesmith0.png);
+ background-position: -872px -652px;
width: 60px;
height: 60px;
}
.hair_bangs_3_pgreen {
background-image: url(spritesmith0.png);
- background-position: -91px -1502px;
+ background-position: -847px -546px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_pgreen {
background-image: url(spritesmith0.png);
- background-position: -116px -1517px;
+ background-position: -872px -561px;
width: 60px;
height: 60px;
}
.hair_bangs_3_porange {
background-image: url(spritesmith0.png);
- background-position: -182px -1502px;
+ background-position: -847px -455px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_porange {
background-image: url(spritesmith0.png);
- background-position: -207px -1517px;
+ background-position: -872px -470px;
width: 60px;
height: 60px;
}
.hair_bangs_3_ppink {
background-image: url(spritesmith0.png);
- background-position: -273px -1502px;
+ background-position: -847px -364px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_ppink {
background-image: url(spritesmith0.png);
- background-position: -298px -1517px;
+ background-position: -872px -379px;
width: 60px;
height: 60px;
}
.hair_bangs_3_ppurple {
background-image: url(spritesmith0.png);
- background-position: -364px -1502px;
+ background-position: -847px -273px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_ppurple {
background-image: url(spritesmith0.png);
- background-position: -389px -1517px;
+ background-position: -872px -288px;
width: 60px;
height: 60px;
}
.hair_bangs_3_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -546px -1138px;
+ background-position: -847px -182px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_pumpkin {
background-image: url(spritesmith0.png);
- background-position: -571px -1153px;
+ background-position: -872px -197px;
width: 60px;
height: 60px;
}
.hair_bangs_3_purple {
background-image: url(spritesmith0.png);
- background-position: -364px -592px;
+ background-position: -847px -91px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_purple {
background-image: url(spritesmith0.png);
- background-position: -389px -607px;
+ background-position: -872px -106px;
width: 60px;
height: 60px;
}
.hair_bangs_3_pyellow {
background-image: url(spritesmith0.png);
- background-position: -273px -592px;
+ background-position: -847px 0px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_pyellow {
background-image: url(spritesmith0.png);
- background-position: -298px -607px;
+ background-position: -872px -15px;
width: 60px;
height: 60px;
}
.hair_bangs_3_rainbow {
background-image: url(spritesmith0.png);
- background-position: -182px -592px;
+ background-position: -728px -740px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_rainbow {
background-image: url(spritesmith0.png);
- background-position: -207px -607px;
+ background-position: -753px -755px;
width: 60px;
height: 60px;
}
.hair_bangs_3_red {
background-image: url(spritesmith0.png);
- background-position: -91px -592px;
+ background-position: -637px -740px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_red {
background-image: url(spritesmith0.png);
- background-position: -116px -607px;
+ background-position: -662px -755px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_3_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -546px -740px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_3_snowy {
+ background-image: url(spritesmith0.png);
+ background-position: -571px -755px;
width: 60px;
height: 60px;
}
.hair_bangs_3_white {
background-image: url(spritesmith0.png);
- background-position: 0px -592px;
+ background-position: -455px -740px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_white {
background-image: url(spritesmith0.png);
- background-position: -25px -607px;
+ background-position: -480px -755px;
width: 60px;
height: 60px;
}
.hair_bangs_3_winternight {
background-image: url(spritesmith0.png);
- background-position: -597px -444px;
+ background-position: -364px -740px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_winternight {
background-image: url(spritesmith0.png);
- background-position: -622px -459px;
+ background-position: -389px -755px;
+ width: 60px;
+ height: 60px;
+}
+.hair_bangs_3_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -273px -740px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_bangs_3_winterstar {
+ background-image: url(spritesmith0.png);
+ background-position: -298px -755px;
width: 60px;
height: 60px;
}
.hair_bangs_3_yellow {
background-image: url(spritesmith0.png);
- background-position: -506px -444px;
+ background-position: -182px -740px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_yellow {
background-image: url(spritesmith0.png);
- background-position: -531px -459px;
+ background-position: -207px -755px;
width: 60px;
height: 60px;
}
.hair_bangs_3_zombie {
background-image: url(spritesmith0.png);
- background-position: -415px -444px;
+ background-position: -91px -740px;
width: 90px;
height: 90px;
}
.customize-option.hair_bangs_3_zombie {
background-image: url(spritesmith0.png);
- background-position: -440px -459px;
+ background-position: -116px -755px;
width: 60px;
height: 60px;
}
.hair_base_1_TRUred {
background-image: url(spritesmith0.png);
- background-position: -324px -444px;
+ background-position: 0px -740px;
width: 90px;
height: 90px;
}
.customize-option.hair_base_1_TRUred {
background-image: url(spritesmith0.png);
- background-position: -349px -459px;
+ background-position: -25px -755px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_1_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -739px -592px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_1_aurora {
+ background-image: url(spritesmith0.png);
+ background-position: -764px -607px;
width: 60px;
height: 60px;
}
.hair_base_1_black {
background-image: url(spritesmith0.png);
- background-position: -233px -444px;
+ background-position: -648px -592px;
width: 90px;
height: 90px;
}
.customize-option.hair_base_1_black {
background-image: url(spritesmith0.png);
- background-position: -258px -459px;
+ background-position: -673px -607px;
width: 60px;
height: 60px;
}
.hair_base_1_blond {
background-image: url(spritesmith0.png);
- background-position: -142px -444px;
+ background-position: -557px -592px;
width: 90px;
height: 90px;
}
.customize-option.hair_base_1_blond {
background-image: url(spritesmith0.png);
- background-position: -167px -459px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_blue {
- background-image: url(spritesmith0.png);
- background-position: -455px -683px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_blue {
- background-image: url(spritesmith0.png);
- background-position: -480px -698px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_brown {
- background-image: url(spritesmith0.png);
- background-position: -364px -683px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_brown {
- background-image: url(spritesmith0.png);
- background-position: -389px -698px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_candycane {
- background-image: url(spritesmith0.png);
- background-position: -273px -683px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_candycane {
- background-image: url(spritesmith0.png);
- background-position: -298px -698px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_candycorn {
- background-image: url(spritesmith0.png);
- background-position: -182px -683px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_candycorn {
- background-image: url(spritesmith0.png);
- background-position: -207px -698px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_frost {
- background-image: url(spritesmith0.png);
- background-position: -91px -683px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_frost {
- background-image: url(spritesmith0.png);
- background-position: -116px -698px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_ghostwhite {
- background-image: url(spritesmith0.png);
- background-position: 0px -683px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_ghostwhite {
- background-image: url(spritesmith0.png);
- background-position: -25px -698px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_green {
- background-image: url(spritesmith0.png);
- background-position: -707px -546px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_green {
- background-image: url(spritesmith0.png);
- background-position: -732px -561px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_halloween {
- background-image: url(spritesmith0.png);
- background-position: -707px -455px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_halloween {
- background-image: url(spritesmith0.png);
- background-position: -732px -470px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_holly {
- background-image: url(spritesmith0.png);
- background-position: -707px -364px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_holly {
- background-image: url(spritesmith0.png);
- background-position: -732px -379px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_midnight {
- background-image: url(spritesmith0.png);
- background-position: -707px -273px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_midnight {
- background-image: url(spritesmith0.png);
- background-position: -732px -288px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_pblue {
- background-image: url(spritesmith0.png);
- background-position: -707px -182px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_pblue {
- background-image: url(spritesmith0.png);
- background-position: -732px -197px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_pgreen {
- background-image: url(spritesmith0.png);
- background-position: -707px -91px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_pgreen {
- background-image: url(spritesmith0.png);
- background-position: -732px -106px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_porange {
- background-image: url(spritesmith0.png);
- background-position: -707px 0px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_porange {
- background-image: url(spritesmith0.png);
- background-position: -732px -15px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_ppink {
- background-image: url(spritesmith0.png);
- background-position: -546px -592px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_ppink {
- background-image: url(spritesmith0.png);
- background-position: -571px -607px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_ppurple {
- background-image: url(spritesmith0.png);
- background-position: -455px -592px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_ppurple {
- background-image: url(spritesmith0.png);
- background-position: -480px -607px;
+ background-position: -582px -607px;
width: 60px;
height: 60px;
}
diff --git a/dist/spritesmith0.png b/dist/spritesmith0.png
index 1525b5e6ff..54a6ef1698 100644
Binary files a/dist/spritesmith0.png and b/dist/spritesmith0.png differ
diff --git a/dist/spritesmith1.css b/dist/spritesmith1.css
index 65be0e4c0a..5d643d2e20 100644
--- a/dist/spritesmith1.css
+++ b/dist/spritesmith1.css
@@ -1,3408 +1,3936 @@
-.hair_base_1_pumpkin {
+.hair_base_1_blue {
background-image: url(spritesmith1.png);
background-position: -91px 0px;
width: 90px;
height: 90px;
}
-.customize-option.hair_base_1_pumpkin {
+.customize-option.hair_base_1_blue {
background-image: url(spritesmith1.png);
background-position: -116px -15px;
width: 60px;
height: 60px;
}
-.hair_base_1_purple {
- background-image: url(spritesmith1.png);
- background-position: -910px -1001px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_purple {
- background-image: url(spritesmith1.png);
- background-position: -935px -1016px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_pyellow {
- background-image: url(spritesmith1.png);
- background-position: 0px -91px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_pyellow {
- background-image: url(spritesmith1.png);
- background-position: -25px -106px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_rainbow {
- background-image: url(spritesmith1.png);
- background-position: -91px -91px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_rainbow {
- background-image: url(spritesmith1.png);
- background-position: -116px -106px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_red {
- background-image: url(spritesmith1.png);
- background-position: -182px 0px;
- width: 90px;
- height: 90px;
-}
-.customize-option.hair_base_1_red {
- background-image: url(spritesmith1.png);
- background-position: -207px -15px;
- width: 60px;
- height: 60px;
-}
-.hair_base_1_white {
- background-image: url(spritesmith1.png);
- background-position: -182px -91px;
- width: 90px;
- height: 90px;
-}
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- background-image: url(spritesmith1.png);
- background-position: -207px -106px;
- width: 60px;
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-}
-.hair_base_1_winternight {
- background-image: url(spritesmith1.png);
- background-position: 0px -182px;
- width: 90px;
- height: 90px;
-}
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- background-image: url(spritesmith1.png);
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- width: 60px;
- height: 60px;
-}
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- background-position: -91px -182px;
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- height: 90px;
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-}
-.hair_base_1_zombie {
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- background-position: -182px -182px;
- width: 90px;
- height: 90px;
-}
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- width: 60px;
- height: 60px;
-}
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- background-position: -273px 0px;
- width: 90px;
- height: 90px;
-}
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- background-image: url(spritesmith1.png);
- background-position: -298px -15px;
- width: 60px;
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-}
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-}
-.hair_base_2_blond {
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-}
-.hair_base_2_brown {
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-.hair_base_2_candycane {
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}
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height: 60px;
}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+ background-position: -455px -455px;
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+}
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+ background-image: url(spritesmith1.png);
+ background-position: -571px -379px;
+ width: 60px;
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+}
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+ background-position: -546px -455px;
+ width: 90px;
+ height: 90px;
+}
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+ background-image: url(spritesmith1.png);
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+ width: 60px;
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+}
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+ width: 90px;
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+}
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+ background-position: -25px -561px;
+ width: 60px;
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+}
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+ background-position: -91px -546px;
+ width: 90px;
+ height: 90px;
+}
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+ background-image: url(spritesmith1.png);
+ background-position: -116px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_midnight {
+ background-image: url(spritesmith1.png);
+ background-position: -182px -546px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_midnight {
+ background-image: url(spritesmith1.png);
+ background-position: -207px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_pblue {
+ background-image: url(spritesmith1.png);
+ background-position: -273px -546px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_pblue {
+ background-image: url(spritesmith1.png);
+ background-position: -298px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_peppermint {
+ background-image: url(spritesmith1.png);
+ background-position: -364px -546px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_peppermint {
+ background-image: url(spritesmith1.png);
+ background-position: -389px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_pgreen {
+ background-image: url(spritesmith1.png);
+ background-position: -455px -546px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_pgreen {
+ background-image: url(spritesmith1.png);
+ background-position: -480px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_porange {
+ background-image: url(spritesmith1.png);
+ background-position: -546px -546px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_porange {
+ background-image: url(spritesmith1.png);
+ background-position: -571px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_ppink {
+ background-image: url(spritesmith1.png);
+ background-position: -637px 0px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_ppink {
+ background-image: url(spritesmith1.png);
+ background-position: -662px -15px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_ppurple {
+ background-image: url(spritesmith1.png);
+ background-position: -637px -91px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_ppurple {
+ background-image: url(spritesmith1.png);
+ background-position: -662px -106px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_pumpkin {
+ background-image: url(spritesmith1.png);
+ background-position: -637px -182px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_pumpkin {
+ background-image: url(spritesmith1.png);
+ background-position: -662px -197px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_purple {
+ background-image: url(spritesmith1.png);
+ background-position: -637px -273px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_purple {
+ background-image: url(spritesmith1.png);
+ background-position: -662px -288px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_pyellow {
+ background-image: url(spritesmith1.png);
+ background-position: -637px -364px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_pyellow {
+ background-image: url(spritesmith1.png);
+ background-position: -662px -379px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_rainbow {
+ background-image: url(spritesmith1.png);
+ background-position: -637px -455px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_rainbow {
+ background-image: url(spritesmith1.png);
+ background-position: -662px -470px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_red {
+ background-image: url(spritesmith1.png);
+ background-position: -637px -546px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_red {
+ background-image: url(spritesmith1.png);
+ background-position: -662px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_snowy {
+ background-image: url(spritesmith1.png);
+ background-position: 0px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_snowy {
+ background-image: url(spritesmith1.png);
+ background-position: -25px -652px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_white {
+ background-image: url(spritesmith1.png);
+ background-position: -91px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_white {
+ background-image: url(spritesmith1.png);
+ background-position: -116px -652px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_winternight {
+ background-image: url(spritesmith1.png);
+ background-position: -182px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_winternight {
+ background-image: url(spritesmith1.png);
+ background-position: -207px -652px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_winterstar {
+ background-image: url(spritesmith1.png);
+ background-position: -273px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_winterstar {
+ background-image: url(spritesmith1.png);
+ background-position: -298px -652px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_yellow {
+ background-image: url(spritesmith1.png);
+ background-position: -364px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_yellow {
+ background-image: url(spritesmith1.png);
+ background-position: -389px -652px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_2_zombie {
+ background-image: url(spritesmith1.png);
+ background-position: -455px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_2_zombie {
+ background-image: url(spritesmith1.png);
+ background-position: -480px -652px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_TRUred {
+ background-image: url(spritesmith1.png);
+ background-position: -546px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_TRUred {
+ background-image: url(spritesmith1.png);
+ background-position: -571px -652px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_aurora {
+ background-image: url(spritesmith1.png);
+ background-position: -637px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_aurora {
+ background-image: url(spritesmith1.png);
+ background-position: -662px -652px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_black {
+ background-image: url(spritesmith1.png);
+ background-position: -728px 0px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_black {
+ background-image: url(spritesmith1.png);
+ background-position: -753px -15px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_blond {
+ background-image: url(spritesmith1.png);
+ background-position: -728px -91px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_blond {
+ background-image: url(spritesmith1.png);
+ background-position: -753px -106px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_blue {
+ background-image: url(spritesmith1.png);
+ background-position: -728px -182px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_blue {
+ background-image: url(spritesmith1.png);
+ background-position: -753px -197px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_brown {
+ background-image: url(spritesmith1.png);
+ background-position: -728px -273px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_brown {
+ background-image: url(spritesmith1.png);
+ background-position: -753px -288px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_candycane {
+ background-image: url(spritesmith1.png);
+ background-position: -728px -364px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_candycane {
+ background-image: url(spritesmith1.png);
+ background-position: -753px -379px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_candycorn {
+ background-image: url(spritesmith1.png);
+ background-position: -728px -455px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_candycorn {
+ background-image: url(spritesmith1.png);
+ background-position: -753px -470px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_festive {
+ background-image: url(spritesmith1.png);
+ background-position: -728px -546px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_festive {
+ background-image: url(spritesmith1.png);
+ background-position: -753px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_frost {
+ background-image: url(spritesmith1.png);
+ background-position: -728px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_frost {
+ background-image: url(spritesmith1.png);
+ background-position: -753px -652px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_ghostwhite {
+ background-image: url(spritesmith1.png);
+ background-position: 0px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_ghostwhite {
+ background-image: url(spritesmith1.png);
+ background-position: -25px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_green {
+ background-image: url(spritesmith1.png);
+ background-position: -91px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_green {
+ background-image: url(spritesmith1.png);
+ background-position: -116px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_halloween {
+ background-image: url(spritesmith1.png);
+ background-position: -182px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_halloween {
+ background-image: url(spritesmith1.png);
+ background-position: -207px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_holly {
+ background-image: url(spritesmith1.png);
+ background-position: -273px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_holly {
+ background-image: url(spritesmith1.png);
+ background-position: -298px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_hollygreen {
+ background-image: url(spritesmith1.png);
+ background-position: -364px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_hollygreen {
+ background-image: url(spritesmith1.png);
+ background-position: -389px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_midnight {
+ background-image: url(spritesmith1.png);
+ background-position: -455px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_midnight {
+ background-image: url(spritesmith1.png);
+ background-position: -480px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_pblue {
+ background-image: url(spritesmith1.png);
+ background-position: -546px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_pblue {
+ background-image: url(spritesmith1.png);
+ background-position: -571px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_peppermint {
+ background-image: url(spritesmith1.png);
+ background-position: -637px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_peppermint {
+ background-image: url(spritesmith1.png);
+ background-position: -662px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_pgreen {
+ background-image: url(spritesmith1.png);
+ background-position: -728px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_pgreen {
+ background-image: url(spritesmith1.png);
+ background-position: -753px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_porange {
+ background-image: url(spritesmith1.png);
+ background-position: -819px 0px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_porange {
+ background-image: url(spritesmith1.png);
+ background-position: -844px -15px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_ppink {
+ background-image: url(spritesmith1.png);
+ background-position: -819px -91px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_ppink {
+ background-image: url(spritesmith1.png);
+ background-position: -844px -106px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_ppurple {
+ background-image: url(spritesmith1.png);
+ background-position: -819px -182px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_ppurple {
+ background-image: url(spritesmith1.png);
+ background-position: -844px -197px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_pumpkin {
+ background-image: url(spritesmith1.png);
+ background-position: -819px -273px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_pumpkin {
+ background-image: url(spritesmith1.png);
+ background-position: -844px -288px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_purple {
+ background-image: url(spritesmith1.png);
+ background-position: -819px -364px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_purple {
+ background-image: url(spritesmith1.png);
+ background-position: -844px -379px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_pyellow {
+ background-image: url(spritesmith1.png);
+ background-position: -819px -455px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_pyellow {
+ background-image: url(spritesmith1.png);
+ background-position: -844px -470px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_rainbow {
+ background-image: url(spritesmith1.png);
+ background-position: -819px -546px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_rainbow {
+ background-image: url(spritesmith1.png);
+ background-position: -844px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_red {
+ background-image: url(spritesmith1.png);
+ background-position: -819px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_red {
+ background-image: url(spritesmith1.png);
+ background-position: -844px -652px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_snowy {
+ background-image: url(spritesmith1.png);
+ background-position: -819px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_snowy {
+ background-image: url(spritesmith1.png);
+ background-position: -844px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_white {
+ background-image: url(spritesmith1.png);
+ background-position: 0px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_white {
+ background-image: url(spritesmith1.png);
+ background-position: -25px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_winternight {
+ background-image: url(spritesmith1.png);
+ background-position: -91px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_winternight {
+ background-image: url(spritesmith1.png);
+ background-position: -116px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_winterstar {
+ background-image: url(spritesmith1.png);
+ background-position: -182px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_winterstar {
+ background-image: url(spritesmith1.png);
+ background-position: -207px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_yellow {
+ background-image: url(spritesmith1.png);
+ background-position: -273px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_yellow {
+ background-image: url(spritesmith1.png);
+ background-position: -298px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_3_zombie {
+ background-image: url(spritesmith1.png);
+ background-position: -364px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_3_zombie {
+ background-image: url(spritesmith1.png);
+ background-position: -389px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_TRUred {
+ background-image: url(spritesmith1.png);
+ background-position: -455px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_TRUred {
+ background-image: url(spritesmith1.png);
+ background-position: -480px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_aurora {
+ background-image: url(spritesmith1.png);
+ background-position: -546px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_aurora {
+ background-image: url(spritesmith1.png);
+ background-position: -571px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_black {
+ background-image: url(spritesmith1.png);
+ background-position: -637px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_black {
+ background-image: url(spritesmith1.png);
+ background-position: -662px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_blond {
+ background-image: url(spritesmith1.png);
+ background-position: -728px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_blond {
+ background-image: url(spritesmith1.png);
+ background-position: -753px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_blue {
+ background-image: url(spritesmith1.png);
+ background-position: -819px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_blue {
+ background-image: url(spritesmith1.png);
+ background-position: -844px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_brown {
+ background-image: url(spritesmith1.png);
+ background-position: -910px 0px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_brown {
+ background-image: url(spritesmith1.png);
+ background-position: -935px -15px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_candycane {
+ background-image: url(spritesmith1.png);
+ background-position: -910px -91px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_candycane {
+ background-image: url(spritesmith1.png);
+ background-position: -935px -106px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_candycorn {
+ background-image: url(spritesmith1.png);
+ background-position: -910px -182px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_candycorn {
+ background-image: url(spritesmith1.png);
+ background-position: -935px -197px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_festive {
+ background-image: url(spritesmith1.png);
+ background-position: -910px -273px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_festive {
+ background-image: url(spritesmith1.png);
+ background-position: -935px -288px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_frost {
+ background-image: url(spritesmith1.png);
+ background-position: -910px -364px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_frost {
+ background-image: url(spritesmith1.png);
+ background-position: -935px -379px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_ghostwhite {
+ background-image: url(spritesmith1.png);
+ background-position: -910px -455px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_ghostwhite {
+ background-image: url(spritesmith1.png);
+ background-position: -935px -470px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_green {
+ background-image: url(spritesmith1.png);
+ background-position: -910px -546px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_green {
+ background-image: url(spritesmith1.png);
+ background-position: -935px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_halloween {
+ background-image: url(spritesmith1.png);
+ background-position: -910px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_halloween {
+ background-image: url(spritesmith1.png);
+ background-position: -935px -652px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_holly {
+ background-image: url(spritesmith1.png);
+ background-position: -910px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_holly {
+ background-image: url(spritesmith1.png);
+ background-position: -935px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_hollygreen {
+ background-image: url(spritesmith1.png);
+ background-position: -910px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_hollygreen {
+ background-image: url(spritesmith1.png);
+ background-position: -935px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_midnight {
+ background-image: url(spritesmith1.png);
+ background-position: 0px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_midnight {
+ background-image: url(spritesmith1.png);
+ background-position: -25px -925px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_pblue {
+ background-image: url(spritesmith1.png);
+ background-position: -91px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_pblue {
+ background-image: url(spritesmith1.png);
+ background-position: -116px -925px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_peppermint {
+ background-image: url(spritesmith1.png);
+ background-position: -182px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_peppermint {
+ background-image: url(spritesmith1.png);
+ background-position: -207px -925px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_pgreen {
+ background-image: url(spritesmith1.png);
+ background-position: -273px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_pgreen {
+ background-image: url(spritesmith1.png);
+ background-position: -298px -925px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_porange {
+ background-image: url(spritesmith1.png);
+ background-position: -364px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_porange {
+ background-image: url(spritesmith1.png);
+ background-position: -389px -925px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_ppink {
+ background-image: url(spritesmith1.png);
+ background-position: -455px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_ppink {
+ background-image: url(spritesmith1.png);
+ background-position: -480px -925px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_ppurple {
+ background-image: url(spritesmith1.png);
+ background-position: -546px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_ppurple {
+ background-image: url(spritesmith1.png);
+ background-position: -571px -925px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_pumpkin {
+ background-image: url(spritesmith1.png);
+ background-position: -637px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_pumpkin {
+ background-image: url(spritesmith1.png);
+ background-position: -662px -925px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_purple {
+ background-image: url(spritesmith1.png);
+ background-position: -728px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_purple {
+ background-image: url(spritesmith1.png);
+ background-position: -753px -925px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_pyellow {
+ background-image: url(spritesmith1.png);
+ background-position: -819px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_pyellow {
+ background-image: url(spritesmith1.png);
+ background-position: -844px -925px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_rainbow {
+ background-image: url(spritesmith1.png);
+ background-position: -910px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_rainbow {
+ background-image: url(spritesmith1.png);
+ background-position: -935px -925px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_red {
+ background-image: url(spritesmith1.png);
+ background-position: -1001px 0px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_red {
+ background-image: url(spritesmith1.png);
+ background-position: -1026px -15px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_snowy {
+ background-image: url(spritesmith1.png);
+ background-position: -1001px -91px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_snowy {
+ background-image: url(spritesmith1.png);
+ background-position: -1026px -106px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_white {
+ background-image: url(spritesmith1.png);
+ background-position: -1001px -182px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_white {
+ background-image: url(spritesmith1.png);
+ background-position: -1026px -197px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_winternight {
+ background-image: url(spritesmith1.png);
+ background-position: -1001px -273px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_winternight {
+ background-image: url(spritesmith1.png);
+ background-position: -1026px -288px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_winterstar {
+ background-image: url(spritesmith1.png);
+ background-position: -1001px -364px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_winterstar {
+ background-image: url(spritesmith1.png);
+ background-position: -1026px -379px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_yellow {
+ background-image: url(spritesmith1.png);
+ background-position: -1001px -455px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_yellow {
+ background-image: url(spritesmith1.png);
+ background-position: -1026px -470px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_4_zombie {
+ background-image: url(spritesmith1.png);
+ background-position: -1001px -546px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_4_zombie {
+ background-image: url(spritesmith1.png);
+ background-position: -1026px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_TRUred {
+ background-image: url(spritesmith1.png);
+ background-position: -1001px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_TRUred {
+ background-image: url(spritesmith1.png);
+ background-position: -1026px -652px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_aurora {
+ background-image: url(spritesmith1.png);
+ background-position: -1001px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_aurora {
+ background-image: url(spritesmith1.png);
+ background-position: -1026px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_black {
+ background-image: url(spritesmith1.png);
+ background-position: -1001px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_black {
+ background-image: url(spritesmith1.png);
+ background-position: -1026px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_blond {
+ background-image: url(spritesmith1.png);
+ background-position: -1001px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_blond {
+ background-image: url(spritesmith1.png);
+ background-position: -1026px -925px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_blue {
+ background-image: url(spritesmith1.png);
+ background-position: 0px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_blue {
+ background-image: url(spritesmith1.png);
+ background-position: -25px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_brown {
+ background-image: url(spritesmith1.png);
+ background-position: -91px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_brown {
+ background-image: url(spritesmith1.png);
+ background-position: -116px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_candycane {
+ background-image: url(spritesmith1.png);
+ background-position: -182px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_candycane {
+ background-image: url(spritesmith1.png);
+ background-position: -207px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_candycorn {
+ background-image: url(spritesmith1.png);
+ background-position: -273px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_candycorn {
+ background-image: url(spritesmith1.png);
+ background-position: -298px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_festive {
+ background-image: url(spritesmith1.png);
+ background-position: -364px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_festive {
+ background-image: url(spritesmith1.png);
+ background-position: -389px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_frost {
+ background-image: url(spritesmith1.png);
+ background-position: -455px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_frost {
+ background-image: url(spritesmith1.png);
+ background-position: -480px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_ghostwhite {
+ background-image: url(spritesmith1.png);
+ background-position: -546px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_ghostwhite {
+ background-image: url(spritesmith1.png);
+ background-position: -571px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_green {
+ background-image: url(spritesmith1.png);
+ background-position: -637px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_green {
+ background-image: url(spritesmith1.png);
+ background-position: -662px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_halloween {
+ background-image: url(spritesmith1.png);
+ background-position: -728px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_halloween {
+ background-image: url(spritesmith1.png);
+ background-position: -753px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_holly {
+ background-image: url(spritesmith1.png);
+ background-position: -819px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_holly {
+ background-image: url(spritesmith1.png);
+ background-position: -844px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_hollygreen {
+ background-image: url(spritesmith1.png);
+ background-position: -910px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_hollygreen {
+ background-image: url(spritesmith1.png);
+ background-position: -935px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_midnight {
+ background-image: url(spritesmith1.png);
+ background-position: -1001px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_midnight {
+ background-image: url(spritesmith1.png);
+ background-position: -1026px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_pblue {
+ background-image: url(spritesmith1.png);
+ background-position: -1092px 0px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_pblue {
+ background-image: url(spritesmith1.png);
+ background-position: -1117px -15px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_peppermint {
+ background-image: url(spritesmith1.png);
+ background-position: -1092px -91px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_peppermint {
+ background-image: url(spritesmith1.png);
+ background-position: -1117px -106px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_pgreen {
+ background-image: url(spritesmith1.png);
+ background-position: -1092px -182px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_pgreen {
+ background-image: url(spritesmith1.png);
+ background-position: -1117px -197px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_porange {
+ background-image: url(spritesmith1.png);
+ background-position: -1092px -273px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_porange {
+ background-image: url(spritesmith1.png);
+ background-position: -1117px -288px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_ppink {
+ background-image: url(spritesmith1.png);
+ background-position: -1092px -364px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_ppink {
+ background-image: url(spritesmith1.png);
+ background-position: -1117px -379px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_ppurple {
+ background-image: url(spritesmith1.png);
+ background-position: -1092px -455px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_ppurple {
+ background-image: url(spritesmith1.png);
+ background-position: -1117px -470px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_pumpkin {
+ background-image: url(spritesmith1.png);
+ background-position: -1092px -546px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_pumpkin {
+ background-image: url(spritesmith1.png);
+ background-position: -1117px -561px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_purple {
+ background-image: url(spritesmith1.png);
+ background-position: -1092px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_purple {
+ background-image: url(spritesmith1.png);
+ background-position: -1117px -652px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_pyellow {
+ background-image: url(spritesmith1.png);
+ background-position: -1092px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_pyellow {
+ background-image: url(spritesmith1.png);
+ background-position: -1117px -743px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_rainbow {
+ background-image: url(spritesmith1.png);
+ background-position: -1092px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_rainbow {
+ background-image: url(spritesmith1.png);
+ background-position: -1117px -834px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_red {
+ background-image: url(spritesmith1.png);
+ background-position: -1092px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_red {
+ background-image: url(spritesmith1.png);
+ background-position: -1117px -925px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_snowy {
+ background-image: url(spritesmith1.png);
+ background-position: -1092px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_snowy {
+ background-image: url(spritesmith1.png);
+ background-position: -1117px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_white {
+ background-image: url(spritesmith1.png);
+ background-position: 0px -1092px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_white {
+ background-image: url(spritesmith1.png);
+ background-position: -25px -1107px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_winternight {
+ background-image: url(spritesmith1.png);
+ background-position: -91px -1092px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_winternight {
+ background-image: url(spritesmith1.png);
+ background-position: -116px -1107px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_winterstar {
+ background-image: url(spritesmith1.png);
+ background-position: -182px -1092px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_winterstar {
+ background-image: url(spritesmith1.png);
+ background-position: -207px -1107px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_yellow {
+ background-image: url(spritesmith1.png);
+ background-position: -273px -1092px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_yellow {
+ background-image: url(spritesmith1.png);
+ background-position: -298px -1107px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_5_zombie {
+ background-image: url(spritesmith1.png);
+ background-position: -364px -1092px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_5_zombie {
+ background-image: url(spritesmith1.png);
+ background-position: -389px -1107px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_6_TRUred {
+ background-image: url(spritesmith1.png);
+ background-position: -455px -1092px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_6_TRUred {
+ background-image: url(spritesmith1.png);
+ background-position: -480px -1107px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_6_aurora {
+ background-image: url(spritesmith1.png);
+ background-position: -546px -1092px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_6_aurora {
+ background-image: url(spritesmith1.png);
+ background-position: -571px -1107px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_6_black {
+ background-image: url(spritesmith1.png);
+ background-position: -637px -1092px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_6_black {
+ background-image: url(spritesmith1.png);
+ background-position: -662px -1107px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_6_blond {
+ background-image: url(spritesmith1.png);
+ background-position: 0px 0px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.hair_base_6_blond {
+ background-image: url(spritesmith1.png);
+ background-position: -25px -15px;
+ width: 60px;
+ height: 60px;
+}
+.hair_base_6_blue {
background-image: url(spritesmith1.png);
background-position: -819px -1092px;
width: 90px;
height: 90px;
}
-.customize-option.hair_base_7_rainbow {
+.customize-option.hair_base_6_blue {
background-image: url(spritesmith1.png);
background-position: -844px -1107px;
width: 60px;
height: 60px;
}
-.hair_base_7_red {
+.hair_base_6_brown {
background-image: url(spritesmith1.png);
background-position: -910px -1092px;
width: 90px;
height: 90px;
}
-.customize-option.hair_base_7_red {
+.customize-option.hair_base_6_brown {
background-image: url(spritesmith1.png);
background-position: -935px -1107px;
width: 60px;
height: 60px;
}
-.hair_base_7_white {
+.hair_base_6_candycane {
background-image: url(spritesmith1.png);
background-position: -1001px -1092px;
width: 90px;
height: 90px;
}
-.customize-option.hair_base_7_white {
+.customize-option.hair_base_6_candycane {
background-image: url(spritesmith1.png);
background-position: -1026px -1107px;
width: 60px;
height: 60px;
}
-.hair_base_7_winternight {
+.hair_base_6_candycorn {
background-image: url(spritesmith1.png);
background-position: -1092px -1092px;
width: 90px;
height: 90px;
}
-.customize-option.hair_base_7_winternight {
+.customize-option.hair_base_6_candycorn {
background-image: url(spritesmith1.png);
background-position: -1117px -1107px;
width: 60px;
height: 60px;
}
-.hair_base_7_yellow {
+.hair_base_6_festive {
background-image: url(spritesmith1.png);
background-position: -1183px 0px;
width: 90px;
height: 90px;
}
-.customize-option.hair_base_7_yellow {
+.customize-option.hair_base_6_festive {
background-image: url(spritesmith1.png);
background-position: -1208px -15px;
width: 60px;
height: 60px;
}
-.hair_base_7_zombie {
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width: 90px;
height: 90px;
}
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+.customize-option.broad_shirt_yellow {
background-image: url(spritesmith1.png);
- background-position: -298px -1471px;
+ background-position: -298px -1486px;
width: 60px;
height: 60px;
}
-.skin_reptile {
+.broad_shirt_zombie {
background-image: url(spritesmith1.png);
background-position: -364px -1456px;
width: 90px;
height: 90px;
}
-.customize-option.skin_reptile {
+.customize-option.broad_shirt_zombie {
background-image: url(spritesmith1.png);
- background-position: -389px -1471px;
+ background-position: -389px -1486px;
width: 60px;
height: 60px;
}
-.skin_reptile_sleep {
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background-image: url(spritesmith1.png);
background-position: -455px -1456px;
width: 90px;
height: 90px;
}
-.customize-option.skin_reptile_sleep {
+.customize-option.slim_shirt_black {
background-image: url(spritesmith1.png);
- background-position: -480px -1471px;
+ background-position: -480px -1486px;
width: 60px;
height: 60px;
}
-.skin_shadow {
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background-image: url(spritesmith1.png);
background-position: -546px -1456px;
width: 90px;
height: 90px;
}
-.customize-option.skin_shadow {
+.customize-option.slim_shirt_blue {
background-image: url(spritesmith1.png);
- background-position: -571px -1471px;
+ background-position: -571px -1486px;
width: 60px;
height: 60px;
}
-.skin_shadow2 {
+.slim_shirt_convict {
background-image: url(spritesmith1.png);
background-position: -637px -1456px;
width: 90px;
height: 90px;
}
-.customize-option.skin_shadow2 {
+.customize-option.slim_shirt_convict {
background-image: url(spritesmith1.png);
- background-position: -662px -1471px;
+ background-position: -662px -1486px;
width: 60px;
height: 60px;
}
-.skin_shadow2_sleep {
+.slim_shirt_cross {
background-image: url(spritesmith1.png);
background-position: -728px -1456px;
width: 90px;
height: 90px;
}
-.customize-option.skin_shadow2_sleep {
+.customize-option.slim_shirt_cross {
background-image: url(spritesmith1.png);
- background-position: -753px -1471px;
+ background-position: -753px -1486px;
width: 60px;
height: 60px;
}
-.skin_shadow_sleep {
+.slim_shirt_fire {
background-image: url(spritesmith1.png);
background-position: -819px -1456px;
width: 90px;
height: 90px;
}
-.customize-option.skin_shadow_sleep {
+.customize-option.slim_shirt_fire {
background-image: url(spritesmith1.png);
- background-position: -844px -1471px;
+ background-position: -844px -1486px;
width: 60px;
height: 60px;
}
-.skin_skeleton {
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background-image: url(spritesmith1.png);
background-position: -910px -1456px;
width: 90px;
height: 90px;
}
-.customize-option.skin_skeleton {
+.customize-option.slim_shirt_green {
background-image: url(spritesmith1.png);
- background-position: -935px -1471px;
+ background-position: -935px -1486px;
width: 60px;
height: 60px;
}
-.skin_skeleton2 {
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background-image: url(spritesmith1.png);
background-position: -1001px -1456px;
width: 90px;
height: 90px;
}
-.customize-option.skin_skeleton2 {
+.customize-option.slim_shirt_horizon {
background-image: url(spritesmith1.png);
- background-position: -1026px -1471px;
+ background-position: -1026px -1486px;
+ width: 60px;
+ height: 60px;
+}
+.slim_shirt_ocean {
+ background-image: url(spritesmith1.png);
+ background-position: -1092px -1456px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.slim_shirt_ocean {
+ background-image: url(spritesmith1.png);
+ background-position: -1117px -1486px;
+ width: 60px;
+ height: 60px;
+}
+.slim_shirt_pink {
+ background-image: url(spritesmith1.png);
+ background-position: -1183px -1456px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.slim_shirt_pink {
+ background-image: url(spritesmith1.png);
+ background-position: -1208px -1486px;
+ width: 60px;
+ height: 60px;
+}
+.slim_shirt_purple {
+ background-image: url(spritesmith1.png);
+ background-position: -1274px -1456px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.slim_shirt_purple {
+ background-image: url(spritesmith1.png);
+ background-position: -1299px -1486px;
+ width: 60px;
+ height: 60px;
+}
+.slim_shirt_rainbow {
+ background-image: url(spritesmith1.png);
+ background-position: -1365px -1456px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.slim_shirt_rainbow {
+ background-image: url(spritesmith1.png);
+ background-position: -1390px -1486px;
+ width: 60px;
+ height: 60px;
+}
+.slim_shirt_redblue {
+ background-image: url(spritesmith1.png);
+ background-position: -1456px -1456px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.slim_shirt_redblue {
+ background-image: url(spritesmith1.png);
+ background-position: -1481px -1486px;
+ width: 60px;
+ height: 60px;
+}
+.slim_shirt_thunder {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px 0px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.slim_shirt_thunder {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -30px;
+ width: 60px;
+ height: 60px;
+}
+.slim_shirt_tropical {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -91px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.slim_shirt_tropical {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -121px;
+ width: 60px;
+ height: 60px;
+}
+.slim_shirt_white {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -182px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.slim_shirt_white {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -212px;
+ width: 60px;
+ height: 60px;
+}
+.slim_shirt_yellow {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -273px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.slim_shirt_yellow {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -303px;
+ width: 60px;
+ height: 60px;
+}
+.slim_shirt_zombie {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -364px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.slim_shirt_zombie {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -394px;
+ width: 60px;
+ height: 60px;
+}
+.skin_0ff591 {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -455px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_0ff591 {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -470px;
+ width: 60px;
+ height: 60px;
+}
+.skin_0ff591_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -546px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_0ff591_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -561px;
+ width: 60px;
+ height: 60px;
+}
+.skin_2b43f6 {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -637px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_2b43f6 {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -652px;
+ width: 60px;
+ height: 60px;
+}
+.skin_2b43f6_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -728px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_2b43f6_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -743px;
+ width: 60px;
+ height: 60px;
+}
+.skin_6bd049 {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -819px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_6bd049 {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -834px;
+ width: 60px;
+ height: 60px;
+}
+.skin_6bd049_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -910px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_6bd049_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -925px;
+ width: 60px;
+ height: 60px;
+}
+.skin_800ed0 {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_800ed0 {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -1016px;
+ width: 60px;
+ height: 60px;
+}
+.skin_800ed0_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -1092px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_800ed0_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -1107px;
+ width: 60px;
+ height: 60px;
+}
+.skin_915533 {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -1183px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_915533 {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -1198px;
+ width: 60px;
+ height: 60px;
+}
+.skin_915533_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -1274px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_915533_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -1289px;
+ width: 60px;
+ height: 60px;
+}
+.skin_98461a {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -1365px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_98461a {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -1380px;
+ width: 60px;
+ height: 60px;
+}
+.skin_98461a_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -1456px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_98461a_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -1471px;
+ width: 60px;
+ height: 60px;
+}
+.skin_c06534 {
+ background-image: url(spritesmith1.png);
+ background-position: 0px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_c06534 {
+ background-image: url(spritesmith1.png);
+ background-position: -25px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_c06534_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -91px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_c06534_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -116px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_c3e1dc {
+ background-image: url(spritesmith1.png);
+ background-position: -182px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_c3e1dc {
+ background-image: url(spritesmith1.png);
+ background-position: -207px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_c3e1dc_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -273px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_c3e1dc_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -298px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_candycorn {
+ background-image: url(spritesmith1.png);
+ background-position: -364px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_candycorn {
+ background-image: url(spritesmith1.png);
+ background-position: -389px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_candycorn_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -455px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_candycorn_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -480px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_d7a9f7 {
+ background-image: url(spritesmith1.png);
+ background-position: -546px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_d7a9f7 {
+ background-image: url(spritesmith1.png);
+ background-position: -571px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_d7a9f7_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -637px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_d7a9f7_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -662px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_ddc994 {
+ background-image: url(spritesmith1.png);
+ background-position: -728px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_ddc994 {
+ background-image: url(spritesmith1.png);
+ background-position: -753px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_ddc994_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -819px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_ddc994_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -844px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_ea8349 {
+ background-image: url(spritesmith1.png);
+ background-position: -910px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_ea8349 {
+ background-image: url(spritesmith1.png);
+ background-position: -935px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_ea8349_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1001px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_ea8349_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1026px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_eb052b {
+ background-image: url(spritesmith1.png);
+ background-position: -1092px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_eb052b {
+ background-image: url(spritesmith1.png);
+ background-position: -1117px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_eb052b_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1183px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_eb052b_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1208px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_f5a76e {
+ background-image: url(spritesmith1.png);
+ background-position: -1274px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_f5a76e {
+ background-image: url(spritesmith1.png);
+ background-position: -1299px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_f5a76e_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1365px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_f5a76e_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1390px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_f5d70f {
+ background-image: url(spritesmith1.png);
+ background-position: -1456px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_f5d70f {
+ background-image: url(spritesmith1.png);
+ background-position: -1481px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_f5d70f_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1547px -1547px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_f5d70f_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1572px -1562px;
+ width: 60px;
+ height: 60px;
+}
+.skin_f69922 {
+ background-image: url(spritesmith1.png);
+ background-position: -1638px 0px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_f69922 {
+ background-image: url(spritesmith1.png);
+ background-position: -1663px -15px;
+ width: 60px;
+ height: 60px;
+}
+.skin_f69922_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1638px -91px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_f69922_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1663px -106px;
+ width: 60px;
+ height: 60px;
+}
+.skin_ghost {
+ background-image: url(spritesmith1.png);
+ background-position: -1638px -182px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_ghost {
+ background-image: url(spritesmith1.png);
+ background-position: -1663px -197px;
+ width: 60px;
+ height: 60px;
+}
+.skin_ghost_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1638px -273px;
+ width: 90px;
+ height: 90px;
+}
+.customize-option.skin_ghost_sleep {
+ background-image: url(spritesmith1.png);
+ background-position: -1663px -288px;
width: 60px;
height: 60px;
}
diff --git a/dist/spritesmith1.png b/dist/spritesmith1.png
index 4c0bbb20c6..52e74ea468 100644
Binary files a/dist/spritesmith1.png and b/dist/spritesmith1.png differ
diff --git a/dist/spritesmith2.css b/dist/spritesmith2.css
index a57440e271..28a6db7ed5 100644
--- a/dist/spritesmith2.css
+++ b/dist/spritesmith2.css
@@ -1,1332 +1,1644 @@
-.skin_skeleton2_sleep {
+.skin_monster {
background-image: url(spritesmith2.png);
- background-position: -637px -182px;
+ background-position: -1007px 0px;
width: 90px;
height: 90px;
}
-.customize-option.skin_skeleton2_sleep {
+.customize-option.skin_monster {
background-image: url(spritesmith2.png);
- background-position: -662px -197px;
+ background-position: -1032px -15px;
width: 60px;
height: 60px;
}
-.skin_skeleton_sleep {
+.skin_monster_sleep {
background-image: url(spritesmith2.png);
- background-position: -546px -1052px;
+ background-position: -364px -1143px;
width: 90px;
height: 90px;
}
-.customize-option.skin_skeleton_sleep {
+.customize-option.skin_monster_sleep {
background-image: url(spritesmith2.png);
- background-position: -571px -1067px;
+ background-position: -389px -1158px;
width: 60px;
height: 60px;
}
-.skin_transparent {
+.skin_ogre {
background-image: url(spritesmith2.png);
- background-position: -637px -273px;
+ background-position: -1007px -91px;
width: 90px;
height: 90px;
}
-.customize-option.skin_transparent {
+.customize-option.skin_ogre {
background-image: url(spritesmith2.png);
- background-position: -662px -288px;
+ background-position: -1032px -106px;
width: 60px;
height: 60px;
}
-.skin_transparent_sleep {
+.skin_ogre_sleep {
background-image: url(spritesmith2.png);
- background-position: 0px -597px;
+ background-position: -1007px -182px;
width: 90px;
height: 90px;
}
-.customize-option.skin_transparent_sleep {
+.customize-option.skin_ogre_sleep {
background-image: url(spritesmith2.png);
- background-position: -25px -612px;
+ background-position: -1032px -197px;
width: 60px;
height: 60px;
}
-.skin_zombie {
+.skin_pumpkin {
background-image: url(spritesmith2.png);
- background-position: -91px -597px;
+ background-position: -1007px -273px;
width: 90px;
height: 90px;
}
-.customize-option.skin_zombie {
+.customize-option.skin_pumpkin {
background-image: url(spritesmith2.png);
- background-position: -116px -612px;
+ background-position: -1032px -288px;
width: 60px;
height: 60px;
}
-.skin_zombie2 {
+.skin_pumpkin2 {
background-image: url(spritesmith2.png);
- background-position: -406px -597px;
+ background-position: -1007px -364px;
width: 90px;
height: 90px;
}
-.customize-option.skin_zombie2 {
+.customize-option.skin_pumpkin2 {
background-image: url(spritesmith2.png);
- background-position: -431px -612px;
+ background-position: -1032px -379px;
width: 60px;
height: 60px;
}
-.skin_zombie2_sleep {
+.skin_pumpkin2_sleep {
background-image: url(spritesmith2.png);
- background-position: -931px -455px;
+ background-position: -1007px -455px;
width: 90px;
height: 90px;
}
-.customize-option.skin_zombie2_sleep {
+.customize-option.skin_pumpkin2_sleep {
background-image: url(spritesmith2.png);
- background-position: -956px -470px;
+ background-position: -1032px -470px;
width: 60px;
height: 60px;
}
-.skin_zombie_sleep {
+.skin_pumpkin_sleep {
background-image: url(spritesmith2.png);
- background-position: -931px -546px;
+ background-position: -1007px -546px;
width: 90px;
height: 90px;
}
-.customize-option.skin_zombie_sleep {
+.customize-option.skin_pumpkin_sleep {
background-image: url(spritesmith2.png);
- background-position: -956px -561px;
+ background-position: -1032px -561px;
width: 60px;
height: 60px;
}
-.broad_armor_healer_1 {
+.skin_rainbow {
background-image: url(spritesmith2.png);
- background-position: -931px -637px;
+ background-position: -1098px -728px;
width: 90px;
height: 90px;
}
-.broad_armor_healer_2 {
+.customize-option.skin_rainbow {
background-image: url(spritesmith2.png);
- background-position: -931px -728px;
+ background-position: -1123px -743px;
+ width: 60px;
+ height: 60px;
+}
+.skin_rainbow_sleep {
+ background-image: url(spritesmith2.png);
+ background-position: -1098px -819px;
width: 90px;
height: 90px;
}
-.broad_armor_healer_3 {
+.customize-option.skin_rainbow_sleep {
background-image: url(spritesmith2.png);
- background-position: -784px -870px;
+ background-position: -1123px -834px;
+ width: 60px;
+ height: 60px;
+}
+.skin_reptile {
+ background-image: url(spritesmith2.png);
+ background-position: -1204px 0px;
width: 90px;
height: 90px;
}
-.broad_armor_healer_4 {
+.customize-option.skin_reptile {
background-image: url(spritesmith2.png);
- background-position: -875px -870px;
+ background-position: -1229px -15px;
+ width: 60px;
+ height: 60px;
+}
+.skin_reptile_sleep {
+ background-image: url(spritesmith2.png);
+ background-position: -1204px -273px;
width: 90px;
height: 90px;
}
-.broad_armor_healer_5 {
+.customize-option.skin_reptile_sleep {
background-image: url(spritesmith2.png);
- background-position: -1037px 0px;
+ background-position: -1229px -288px;
+ width: 60px;
+ height: 60px;
+}
+.skin_shadow {
+ background-image: url(spritesmith2.png);
+ background-position: -1204px -364px;
width: 90px;
height: 90px;
}
-.broad_armor_rogue_1 {
+.customize-option.skin_shadow {
background-image: url(spritesmith2.png);
- background-position: -1037px -91px;
+ background-position: -1229px -379px;
+ width: 60px;
+ height: 60px;
+}
+.skin_shadow2 {
+ background-image: url(spritesmith2.png);
+ background-position: -1204px -546px;
width: 90px;
height: 90px;
}
-.broad_armor_rogue_2 {
+.customize-option.skin_shadow2 {
background-image: url(spritesmith2.png);
- background-position: -455px -1052px;
+ background-position: -1229px -561px;
+ width: 60px;
+ height: 60px;
+}
+.skin_shadow2_sleep {
+ background-image: url(spritesmith2.png);
+ background-position: -1204px -637px;
width: 90px;
height: 90px;
}
-.broad_armor_rogue_3 {
+.customize-option.skin_shadow2_sleep {
background-image: url(spritesmith2.png);
- background-position: -637px -1052px;
+ background-position: -1229px -652px;
+ width: 60px;
+ height: 60px;
+}
+.skin_shadow_sleep {
+ background-image: url(spritesmith2.png);
+ background-position: -1204px -728px;
width: 90px;
height: 90px;
}
-.broad_armor_rogue_4 {
+.customize-option.skin_shadow_sleep {
background-image: url(spritesmith2.png);
- background-position: -910px -1052px;
+ background-position: -1229px -743px;
+ width: 60px;
+ height: 60px;
+}
+.skin_skeleton {
+ background-image: url(spritesmith2.png);
+ background-position: -1204px -910px;
width: 90px;
height: 90px;
}
-.broad_armor_rogue_5 {
+.customize-option.skin_skeleton {
+ background-image: url(spritesmith2.png);
+ background-position: -1229px -925px;
+ width: 60px;
+ height: 60px;
+}
+.skin_skeleton2 {
background-image: url(spritesmith2.png);
background-position: -182px -318px;
width: 90px;
height: 90px;
}
-.broad_armor_special_2 {
+.customize-option.skin_skeleton2 {
+ background-image: url(spritesmith2.png);
+ background-position: -207px -333px;
+ width: 60px;
+ height: 60px;
+}
+.skin_skeleton2_sleep {
background-image: url(spritesmith2.png);
background-position: -273px -318px;
width: 90px;
height: 90px;
}
-.broad_armor_warrior_1 {
+.customize-option.skin_skeleton2_sleep {
+ background-image: url(spritesmith2.png);
+ background-position: -298px -333px;
+ width: 60px;
+ height: 60px;
+}
+.skin_skeleton_sleep {
background-image: url(spritesmith2.png);
background-position: -364px -318px;
width: 90px;
height: 90px;
}
-.broad_armor_warrior_2 {
+.customize-option.skin_skeleton_sleep {
+ background-image: url(spritesmith2.png);
+ background-position: -389px -333px;
+ width: 60px;
+ height: 60px;
+}
+.skin_transparent {
background-image: url(spritesmith2.png);
background-position: -455px 0px;
width: 90px;
height: 90px;
}
-.broad_armor_warrior_3 {
+.customize-option.skin_transparent {
+ background-image: url(spritesmith2.png);
+ background-position: -480px -15px;
+ width: 60px;
+ height: 60px;
+}
+.skin_transparent_sleep {
background-image: url(spritesmith2.png);
background-position: -455px -91px;
width: 90px;
height: 90px;
}
-.broad_armor_warrior_4 {
+.customize-option.skin_transparent_sleep {
+ background-image: url(spritesmith2.png);
+ background-position: -480px -106px;
+ width: 60px;
+ height: 60px;
+}
+.skin_zombie {
background-image: url(spritesmith2.png);
background-position: -455px -182px;
width: 90px;
height: 90px;
}
-.broad_armor_warrior_5 {
+.customize-option.skin_zombie {
+ background-image: url(spritesmith2.png);
+ background-position: -480px -197px;
+ width: 60px;
+ height: 60px;
+}
+.skin_zombie2 {
background-image: url(spritesmith2.png);
background-position: -455px -273px;
width: 90px;
height: 90px;
}
-.broad_armor_wizard_1 {
+.customize-option.skin_zombie2 {
+ background-image: url(spritesmith2.png);
+ background-position: -480px -288px;
+ width: 60px;
+ height: 60px;
+}
+.skin_zombie2_sleep {
background-image: url(spritesmith2.png);
background-position: 0px -415px;
width: 90px;
height: 90px;
}
-.broad_armor_wizard_2 {
+.customize-option.skin_zombie2_sleep {
+ background-image: url(spritesmith2.png);
+ background-position: -25px -430px;
+ width: 60px;
+ height: 60px;
+}
+.skin_zombie_sleep {
background-image: url(spritesmith2.png);
background-position: -91px -415px;
width: 90px;
height: 90px;
}
-.broad_armor_wizard_3 {
+.customize-option.skin_zombie_sleep {
+ background-image: url(spritesmith2.png);
+ background-position: -116px -430px;
+ width: 60px;
+ height: 60px;
+}
+.broad_armor_healer_1 {
background-image: url(spritesmith2.png);
background-position: -182px -415px;
width: 90px;
height: 90px;
}
-.broad_armor_wizard_4 {
+.broad_armor_healer_2 {
background-image: url(spritesmith2.png);
background-position: -273px -415px;
width: 90px;
height: 90px;
}
-.broad_armor_wizard_5 {
+.broad_armor_healer_3 {
background-image: url(spritesmith2.png);
background-position: -364px -415px;
width: 90px;
height: 90px;
}
+.broad_armor_healer_4 {
+ background-image: url(spritesmith2.png);
+ background-position: -455px -415px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_healer_5 {
+ background-image: url(spritesmith2.png);
+ background-position: -546px 0px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_rogue_1 {
+ background-image: url(spritesmith2.png);
+ background-position: -546px -91px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_rogue_2 {
+ background-image: url(spritesmith2.png);
+ background-position: -546px -182px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_rogue_3 {
+ background-image: url(spritesmith2.png);
+ background-position: -546px -273px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_rogue_4 {
+ background-image: url(spritesmith2.png);
+ background-position: -546px -364px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_rogue_5 {
+ background-image: url(spritesmith2.png);
+ background-position: 0px -506px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_special_2 {
+ background-image: url(spritesmith2.png);
+ background-position: -91px -506px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_warrior_1 {
+ background-image: url(spritesmith2.png);
+ background-position: -182px -506px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_warrior_2 {
+ background-image: url(spritesmith2.png);
+ background-position: -273px -506px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_warrior_3 {
+ background-image: url(spritesmith2.png);
+ background-position: -364px -506px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_warrior_4 {
+ background-image: url(spritesmith2.png);
+ background-position: -455px -506px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_warrior_5 {
+ background-image: url(spritesmith2.png);
+ background-position: -546px -506px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_wizard_1 {
+ background-image: url(spritesmith2.png);
+ background-position: -637px 0px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_wizard_2 {
+ background-image: url(spritesmith2.png);
+ background-position: -637px -91px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_wizard_3 {
+ background-image: url(spritesmith2.png);
+ background-position: -637px -182px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_wizard_4 {
+ background-image: url(spritesmith2.png);
+ background-position: -637px -273px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_wizard_5 {
+ background-image: url(spritesmith2.png);
+ background-position: -637px -364px;
+ width: 90px;
+ height: 90px;
+}
.shop_armor_healer_1 {
background-image: url(spritesmith2.png);
- background-position: -205px -1275px;
+ background-position: -164px -1366px;
width: 40px;
height: 40px;
}
.shop_armor_healer_2 {
background-image: url(spritesmith2.png);
- background-position: -164px -1275px;
+ background-position: -123px -1366px;
width: 40px;
height: 40px;
}
.shop_armor_healer_3 {
background-image: url(spritesmith2.png);
- background-position: -123px -1275px;
+ background-position: -82px -1366px;
width: 40px;
height: 40px;
}
.shop_armor_healer_4 {
background-image: url(spritesmith2.png);
- background-position: -82px -1275px;
+ background-position: -41px -1366px;
width: 40px;
height: 40px;
}
.shop_armor_healer_5 {
background-image: url(spritesmith2.png);
- background-position: -41px -1275px;
+ background-position: 0px -1366px;
width: 40px;
height: 40px;
}
.shop_armor_rogue_1 {
background-image: url(spritesmith2.png);
- background-position: 0px -1275px;
+ background-position: -1435px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_rogue_2 {
background-image: url(spritesmith2.png);
- background-position: -1310px -1230px;
+ background-position: -1394px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_rogue_3 {
background-image: url(spritesmith2.png);
- background-position: -1310px -1189px;
+ background-position: -1353px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_rogue_4 {
background-image: url(spritesmith2.png);
- background-position: -1310px -1148px;
+ background-position: -1312px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_rogue_5 {
background-image: url(spritesmith2.png);
- background-position: -1310px -1107px;
+ background-position: -1271px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_special_0 {
background-image: url(spritesmith2.png);
- background-position: -1310px -1066px;
+ background-position: -1230px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_special_1 {
background-image: url(spritesmith2.png);
- background-position: -1310px -1025px;
+ background-position: -1189px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_special_2 {
background-image: url(spritesmith2.png);
- background-position: -1310px -984px;
+ background-position: -1148px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_warrior_1 {
background-image: url(spritesmith2.png);
- background-position: -1310px -943px;
+ background-position: -1107px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_warrior_2 {
background-image: url(spritesmith2.png);
- background-position: -1310px -902px;
+ background-position: -1066px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_warrior_3 {
background-image: url(spritesmith2.png);
- background-position: -1310px -861px;
+ background-position: -1025px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_warrior_4 {
background-image: url(spritesmith2.png);
- background-position: -1310px -820px;
+ background-position: -984px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_warrior_5 {
background-image: url(spritesmith2.png);
- background-position: -1310px -779px;
+ background-position: -943px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_wizard_1 {
background-image: url(spritesmith2.png);
- background-position: -1310px -738px;
+ background-position: -902px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_wizard_2 {
background-image: url(spritesmith2.png);
- background-position: -1310px -697px;
+ background-position: -861px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_wizard_3 {
background-image: url(spritesmith2.png);
- background-position: -1148px -1234px;
+ background-position: -820px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_wizard_4 {
background-image: url(spritesmith2.png);
- background-position: -1107px -1234px;
+ background-position: -779px -1325px;
width: 40px;
height: 40px;
}
.shop_armor_wizard_5 {
background-image: url(spritesmith2.png);
- background-position: -1066px -1234px;
+ background-position: -738px -1325px;
width: 40px;
height: 40px;
}
.slim_armor_healer_1 {
background-image: url(spritesmith2.png);
- background-position: -497px -597px;
+ background-position: -734px -688px;
width: 90px;
height: 90px;
}
.slim_armor_healer_2 {
background-image: url(spritesmith2.png);
- background-position: -588px -597px;
+ background-position: -825px 0px;
width: 90px;
height: 90px;
}
.slim_armor_healer_3 {
background-image: url(spritesmith2.png);
- background-position: -749px 0px;
+ background-position: -825px -91px;
width: 90px;
height: 90px;
}
.slim_armor_healer_4 {
background-image: url(spritesmith2.png);
- background-position: -749px -91px;
+ background-position: -825px -182px;
width: 90px;
height: 90px;
}
.slim_armor_healer_5 {
background-image: url(spritesmith2.png);
- background-position: -749px -182px;
+ background-position: -825px -273px;
width: 90px;
height: 90px;
}
.slim_armor_rogue_1 {
background-image: url(spritesmith2.png);
- background-position: -749px -273px;
+ background-position: -825px -364px;
width: 90px;
height: 90px;
}
.slim_armor_rogue_2 {
background-image: url(spritesmith2.png);
- background-position: -749px -364px;
+ background-position: -825px -455px;
width: 90px;
height: 90px;
}
.slim_armor_rogue_3 {
background-image: url(spritesmith2.png);
- background-position: -749px -455px;
+ background-position: -825px -546px;
width: 90px;
height: 90px;
}
.slim_armor_rogue_4 {
background-image: url(spritesmith2.png);
- background-position: -749px -546px;
+ background-position: -825px -637px;
width: 90px;
height: 90px;
}
.slim_armor_rogue_5 {
background-image: url(spritesmith2.png);
- background-position: 0px -688px;
+ background-position: 0px -779px;
width: 90px;
height: 90px;
}
.slim_armor_special_2 {
background-image: url(spritesmith2.png);
- background-position: -91px -688px;
+ background-position: -91px -779px;
width: 90px;
height: 90px;
}
.slim_armor_warrior_1 {
background-image: url(spritesmith2.png);
- background-position: -182px -688px;
+ background-position: -182px -779px;
width: 90px;
height: 90px;
}
.slim_armor_warrior_2 {
background-image: url(spritesmith2.png);
- background-position: -273px -688px;
+ background-position: -273px -779px;
width: 90px;
height: 90px;
}
.slim_armor_warrior_3 {
background-image: url(spritesmith2.png);
- background-position: -364px -688px;
+ background-position: -364px -779px;
width: 90px;
height: 90px;
}
.slim_armor_warrior_4 {
background-image: url(spritesmith2.png);
- background-position: -455px -688px;
+ background-position: -455px -779px;
width: 90px;
height: 90px;
}
.slim_armor_warrior_5 {
background-image: url(spritesmith2.png);
- background-position: -546px -688px;
+ background-position: -546px -779px;
width: 90px;
height: 90px;
}
.slim_armor_wizard_1 {
background-image: url(spritesmith2.png);
- background-position: -637px -688px;
+ background-position: -637px -779px;
width: 90px;
height: 90px;
}
.slim_armor_wizard_2 {
background-image: url(spritesmith2.png);
- background-position: -728px -688px;
+ background-position: -728px -779px;
width: 90px;
height: 90px;
}
.slim_armor_wizard_3 {
background-image: url(spritesmith2.png);
- background-position: -840px 0px;
+ background-position: -819px -779px;
width: 90px;
height: 90px;
}
.slim_armor_wizard_4 {
background-image: url(spritesmith2.png);
- background-position: -840px -91px;
+ background-position: -916px 0px;
width: 90px;
height: 90px;
}
.slim_armor_wizard_5 {
background-image: url(spritesmith2.png);
- background-position: -840px -182px;
+ background-position: -916px -91px;
width: 90px;
height: 90px;
}
.broad_armor_special_birthday {
background-image: url(spritesmith2.png);
- background-position: -840px -273px;
+ background-position: -916px -182px;
width: 90px;
height: 90px;
}
.shop_armor_special_birthday {
background-image: url(spritesmith2.png);
- background-position: -1025px -1234px;
+ background-position: -697px -1325px;
width: 40px;
height: 40px;
}
.slim_armor_special_birthday {
background-image: url(spritesmith2.png);
- background-position: -840px -364px;
+ background-position: -916px -364px;
width: 90px;
height: 90px;
}
.broad_armor_special_fallHealer {
background-image: url(spritesmith2.png);
- background-position: -840px -455px;
+ background-position: -916px -455px;
width: 90px;
height: 90px;
}
.broad_armor_special_fallMage {
background-image: url(spritesmith2.png);
- background-position: -112px -779px;
+ background-position: 0px -870px;
width: 120px;
height: 90px;
}
.broad_armor_special_fallRogue {
background-image: url(spritesmith2.png);
- background-position: -233px -779px;
+ background-position: -121px -870px;
width: 105px;
height: 90px;
}
.broad_armor_special_fallWarrior {
background-image: url(spritesmith2.png);
- background-position: -840px -546px;
+ background-position: -916px -546px;
width: 90px;
height: 90px;
}
.head_special_fallHealer {
background-image: url(spritesmith2.png);
- background-position: -840px -637px;
+ background-position: -916px -637px;
width: 90px;
height: 90px;
}
.head_special_fallMage {
background-image: url(spritesmith2.png);
- background-position: -339px -779px;
+ background-position: -227px -870px;
width: 120px;
height: 90px;
}
.head_special_fallRogue {
background-image: url(spritesmith2.png);
- background-position: -460px -779px;
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width: 105px;
height: 90px;
}
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-}
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-}
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- height: 90px;
-}
-.2014_Fall_Warrior_PROMO {
- background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 105px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
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}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 120px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 105px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 120px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 105px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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-}
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 96px;
}
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height: 96px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 96px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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}
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-}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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}
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-}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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}
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-}
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}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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width: 90px;
height: 90px;
}
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background-image: url(spritesmith2.png);
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width: 93px;
height: 90px;
}
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}
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-}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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width: 40px;
height: 40px;
}
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background-image: url(spritesmith2.png);
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height: 90px;
}
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}
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-}
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}
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}
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+}
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+}
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+}
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width: 40px;
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}
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+}
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+}
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+}
+.eyewear_mystery_301404 {
+ background-image: url(spritesmith2.png);
+ background-position: -182px -1234px;
+ width: 90px;
+ height: 90px;
+}
+.head_mystery_301404 {
+ background-image: url(spritesmith2.png);
+ background-position: -273px -1234px;
+ width: 90px;
+ height: 90px;
+}
+.shop_armor_mystery_301404 {
+ background-image: url(spritesmith2.png);
+ background-position: -1430px -578px;
+ width: 40px;
+ height: 40px;
+}
+.shop_eyewear_mystery_301404 {
+ background-image: url(spritesmith2.png);
+ background-position: -1389px -578px;
+ width: 40px;
+ height: 40px;
+}
+.shop_head_mystery_301404 {
+ background-image: url(spritesmith2.png);
+ background-position: -1430px -537px;
+ width: 40px;
+ height: 40px;
+}
+.shop_weapon_mystery_301404 {
+ background-image: url(spritesmith2.png);
+ background-position: -1389px -537px;
+ width: 40px;
+ height: 40px;
+}
+.slim_armor_mystery_301404 {
+ background-image: url(spritesmith2.png);
+ background-position: -728px -1234px;
+ width: 90px;
+ height: 90px;
+}
+.weapon_mystery_301404 {
+ background-image: url(spritesmith2.png);
+ background-position: -819px -1234px;
+ width: 90px;
+ height: 90px;
+}
+.eyewear_mystery_301405 {
+ background-image: url(spritesmith2.png);
+ background-position: -910px -1234px;
+ width: 90px;
+ height: 90px;
+}
+.headAccessory_mystery_301405 {
+ background-image: url(spritesmith2.png);
+ background-position: -1001px -1234px;
+ width: 90px;
+ height: 90px;
+}
+.head_mystery_301405 {
+ background-image: url(spritesmith2.png);
+ background-position: -1092px -1234px;
+ width: 90px;
+ height: 90px;
+}
+.shield_mystery_301405 {
+ background-image: url(spritesmith2.png);
+ background-position: -1183px -1234px;
+ width: 90px;
+ height: 90px;
+}
+.shop_eyewear_mystery_301405 {
+ background-image: url(spritesmith2.png);
+ background-position: -1430px -496px;
+ width: 40px;
+ height: 40px;
+}
+.shop_headAccessory_mystery_301405 {
+ background-image: url(spritesmith2.png);
+ background-position: -1389px -496px;
+ width: 40px;
+ height: 40px;
+}
+.shop_head_mystery_301405 {
background-image: url(spritesmith2.png);
background-position: -455px -364px;
width: 40px;
height: 40px;
}
+.shop_shield_mystery_301405 {
+ background-image: url(spritesmith2.png);
+ background-position: -1430px -455px;
+ width: 40px;
+ height: 40px;
+}
+.broad_armor_special_springHealer {
+ background-image: url(spritesmith2.png);
+ background-position: -1389px -273px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_special_springMage {
+ background-image: url(spritesmith2.png);
+ background-position: -1389px -364px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_special_springRogue {
+ background-image: url(spritesmith2.png);
+ background-position: -1389px -182px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_special_springWarrior {
+ background-image: url(spritesmith2.png);
+ background-position: -1389px -91px;
+ width: 90px;
+ height: 90px;
+}
+.headAccessory_special_springHealer {
+ background-image: url(spritesmith2.png);
+ background-position: -1389px 0px;
+ width: 90px;
+ height: 90px;
+}
+.headAccessory_special_springMage {
+ background-image: url(spritesmith2.png);
+ background-position: -1274px -1234px;
+ width: 90px;
+ height: 90px;
+}
+.headAccessory_special_springRogue {
+ background-image: url(spritesmith2.png);
+ background-position: -637px -1234px;
+ width: 90px;
+ height: 90px;
+}
+.headAccessory_special_springWarrior {
+ background-image: url(spritesmith2.png);
+ background-position: -546px -1234px;
+ width: 90px;
+ height: 90px;
+}
+.head_special_springHealer {
+ background-image: url(spritesmith2.png);
+ background-position: -455px -1234px;
+ width: 90px;
+ height: 90px;
+}
+.head_special_springMage {
+ background-image: url(spritesmith2.png);
+ background-position: -364px -1234px;
+ width: 90px;
+ height: 90px;
+}
+.head_special_springRogue {
+ background-image: url(spritesmith2.png);
+ background-position: -1295px -1092px;
+ width: 90px;
+ height: 90px;
+}
+.head_special_springWarrior {
+ background-image: url(spritesmith2.png);
+ background-position: -1295px -1001px;
+ width: 90px;
+ height: 90px;
+}
+.shield_special_springHealer {
+ background-image: url(spritesmith2.png);
+ background-position: -1295px -637px;
+ width: 90px;
+ height: 90px;
+}
+.shield_special_springRogue {
+ background-image: url(spritesmith2.png);
+ background-position: -1295px -546px;
+ width: 90px;
+ height: 90px;
+}
+.shield_special_springWarrior {
+ background-image: url(spritesmith2.png);
+ background-position: -1295px -273px;
+ width: 90px;
+ height: 90px;
+}
+.shop_armor_special_springHealer {
+ background-image: url(spritesmith2.png);
+ background-position: -1430px -701px;
+ width: 40px;
+ height: 40px;
+}
+.shop_armor_special_springMage {
+ background-image: url(spritesmith2.png);
+ background-position: -1389px -742px;
+ width: 40px;
+ height: 40px;
+}
+.shop_armor_special_springRogue {
+ background-image: url(spritesmith2.png);
+ background-position: -1430px -742px;
+ width: 40px;
+ height: 40px;
+}
+.shop_armor_special_springWarrior {
+ background-image: url(spritesmith2.png);
+ background-position: -1389px -783px;
+ width: 40px;
+ height: 40px;
+}
.shop_headAccessory_special_springHealer {
background-image: url(spritesmith2.png);
- background-position: -496px -364px;
+ background-position: -1430px -783px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springMage {
background-image: url(spritesmith2.png);
- background-position: -869px -779px;
+ background-position: -1389px -824px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springRogue {
background-image: url(spritesmith2.png);
- background-position: -869px -820px;
+ background-position: -1430px -824px;
width: 40px;
height: 40px;
}
.shop_headAccessory_special_springWarrior {
background-image: url(spritesmith2.png);
- background-position: -966px -870px;
+ background-position: -1389px -865px;
width: 40px;
height: 40px;
}
.shop_head_special_springHealer {
background-image: url(spritesmith2.png);
- background-position: -966px -911px;
+ background-position: -1430px -865px;
width: 40px;
height: 40px;
}
.shop_head_special_springMage {
background-image: url(spritesmith2.png);
- background-position: -901px -1143px;
+ background-position: -1389px -906px;
width: 40px;
height: 40px;
}
.shop_head_special_springRogue copy {
background-image: url(spritesmith2.png);
- background-position: -942px -1143px;
+ background-position: -1430px -906px;
width: 40px;
height: 40px;
}
.shop_head_special_springRogue {
background-image: url(spritesmith2.png);
- background-position: -983px -1143px;
+ background-position: -1389px -947px;
width: 40px;
height: 40px;
}
.shop_head_special_springWarrior {
background-image: url(spritesmith2.png);
- background-position: -1024px -1143px;
+ background-position: -1430px -947px;
width: 40px;
height: 40px;
}
.shop_shield_special_springHealer {
background-image: url(spritesmith2.png);
- background-position: -1065px -1143px;
+ background-position: -1389px -988px;
width: 40px;
height: 40px;
}
.shop_shield_special_springRogue {
background-image: url(spritesmith2.png);
- background-position: -1106px -1143px;
+ background-position: -1430px -988px;
width: 40px;
height: 40px;
}
.shop_shield_special_springWarrior {
background-image: url(spritesmith2.png);
- background-position: -1147px -1143px;
+ background-position: -1389px -1029px;
width: 40px;
height: 40px;
}
.shop_weapon_special_springHealer {
background-image: url(spritesmith2.png);
- background-position: -1188px -1143px;
+ background-position: -1430px -1029px;
width: 40px;
height: 40px;
}
.shop_weapon_special_springMage {
background-image: url(spritesmith2.png);
- background-position: -1229px -1143px;
+ background-position: -1389px -1070px;
width: 40px;
height: 40px;
}
.shop_weapon_special_springRogue {
background-image: url(spritesmith2.png);
- background-position: 0px -1234px;
+ background-position: -1430px -1070px;
width: 40px;
height: 40px;
}
.shop_weapon_special_springWarrior {
background-image: url(spritesmith2.png);
- background-position: -41px -1234px;
+ background-position: -1389px -1111px;
width: 40px;
height: 40px;
}
.slim_armor_special_springHealer {
background-image: url(spritesmith2.png);
- background-position: -1128px -728px;
+ background-position: -1295px -182px;
width: 90px;
height: 90px;
}
.slim_armor_special_springMage {
background-image: url(spritesmith2.png);
- background-position: -1128px -364px;
+ background-position: -1092px -1143px;
width: 90px;
height: 90px;
}
.slim_armor_special_springRogue {
background-image: url(spritesmith2.png);
- background-position: -1128px -273px;
+ background-position: -1001px -1143px;
width: 90px;
height: 90px;
}
.slim_armor_special_springWarrior {
background-image: url(spritesmith2.png);
- background-position: -1000px -961px;
+ background-position: -637px -1143px;
width: 90px;
height: 90px;
}
.weapon_special_springHealer {
background-image: url(spritesmith2.png);
- background-position: -909px -961px;
+ background-position: -546px -1143px;
width: 90px;
height: 90px;
}
.weapon_special_springMage {
background-image: url(spritesmith2.png);
- background-position: -818px -961px;
+ background-position: -182px -1143px;
width: 90px;
height: 90px;
}
.weapon_special_springRogue {
background-image: url(spritesmith2.png);
- background-position: -1037px -819px;
+ background-position: -91px -1143px;
width: 90px;
height: 90px;
}
.weapon_special_springWarrior {
background-image: url(spritesmith2.png);
- background-position: -1037px -728px;
+ background-position: -1204px -819px;
width: 90px;
height: 90px;
}
@@ -1356,25 +1668,25 @@
}
.broad_armor_special_summerRogue {
background-image: url(spritesmith2.png);
- background-position: -672px -870px;
+ background-position: -1015px -1052px;
width: 111px;
height: 90px;
}
.broad_armor_special_summerWarrior {
background-image: url(spritesmith2.png);
- background-position: -560px -870px;
+ background-position: -630px -1052px;
width: 111px;
height: 90px;
}
-.headAccessory_special_summerRogue {
+.eyewear_special_summerRogue {
background-image: url(spritesmith2.png);
- background-position: -448px -870px;
+ background-position: -518px -1052px;
width: 111px;
height: 90px;
}
-.headAccessory_special_summerWarrior {
+.eyewear_special_summerWarrior {
background-image: url(spritesmith2.png);
- background-position: -336px -870px;
+ background-position: -224px -1052px;
width: 111px;
height: 90px;
}
@@ -1392,13 +1704,13 @@
}
.head_special_summerRogue {
background-image: url(spritesmith2.png);
- background-position: -224px -870px;
+ background-position: -112px -1052px;
width: 111px;
height: 90px;
}
.head_special_summerWarrior {
background-image: url(spritesmith2.png);
- background-position: -112px -870px;
+ background-position: 0px -1052px;
width: 111px;
height: 90px;
}
@@ -1416,13 +1728,13 @@
}
.SummerRogue14 {
background-image: url(spritesmith2.png);
- background-position: 0px -870px;
+ background-position: -560px -961px;
width: 111px;
height: 90px;
}
.SummerWarrior14 {
background-image: url(spritesmith2.png);
- background-position: 0px -779px;
+ background-position: -448px -961px;
width: 111px;
height: 90px;
}
@@ -1434,127 +1746,127 @@
}
.shield_special_summerRogue {
background-image: url(spritesmith2.png);
- background-position: -294px -597px;
+ background-position: -336px -961px;
width: 111px;
height: 90px;
}
.shield_special_summerWarrior {
background-image: url(spritesmith2.png);
- background-position: -182px -597px;
+ background-position: -224px -961px;
width: 111px;
height: 90px;
}
.shop_armor_special_summerHealer {
background-image: url(spritesmith2.png);
- background-position: -1189px -1234px;
+ background-position: -1389px -455px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerMage {
background-image: url(spritesmith2.png);
- background-position: -1230px -1234px;
+ background-position: -496px -364px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerRogue {
background-image: url(spritesmith2.png);
- background-position: -1310px 0px;
+ background-position: -657px -597px;
width: 40px;
height: 40px;
}
.shop_armor_special_summerWarrior {
background-image: url(spritesmith2.png);
- background-position: -1310px -41px;
+ background-position: -657px -638px;
width: 40px;
height: 40px;
}
.shop_body_special_summerHealer {
background-image: url(spritesmith2.png);
- background-position: -1310px -82px;
+ background-position: -966px -870px;
width: 40px;
height: 40px;
}
.shop_body_special_summerMage {
background-image: url(spritesmith2.png);
- background-position: -1310px -123px;
+ background-position: -966px -911px;
width: 40px;
height: 40px;
}
-.shop_headAccessory_special_summerRogue {
+.shop_eyewear_special_summerRogue {
background-image: url(spritesmith2.png);
- background-position: -1310px -164px;
+ background-position: -1020px -961px;
width: 40px;
height: 40px;
}
-.shop_headAccessory_special_summerWarrior {
+.shop_eyewear_special_summerWarrior {
background-image: url(spritesmith2.png);
- background-position: -1310px -205px;
+ background-position: -1020px -1002px;
width: 40px;
height: 40px;
}
.shop_head_special_summerHealer {
background-image: url(spritesmith2.png);
- background-position: -1310px -246px;
+ background-position: -1127px -1052px;
width: 40px;
height: 40px;
}
.shop_head_special_summerMage {
background-image: url(spritesmith2.png);
- background-position: -1310px -287px;
+ background-position: -1127px -1093px;
width: 40px;
height: 40px;
}
.shop_head_special_summerRogue {
background-image: url(spritesmith2.png);
- background-position: -1310px -328px;
+ background-position: 0px -1325px;
width: 40px;
height: 40px;
}
.shop_head_special_summerWarrior {
background-image: url(spritesmith2.png);
- background-position: -1310px -369px;
+ background-position: -41px -1325px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerHealer {
background-image: url(spritesmith2.png);
- background-position: -1310px -410px;
+ background-position: -82px -1325px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerRogue {
background-image: url(spritesmith2.png);
- background-position: -1310px -451px;
+ background-position: -123px -1325px;
width: 40px;
height: 40px;
}
.shop_shield_special_summerWarrior {
background-image: url(spritesmith2.png);
- background-position: -1310px -492px;
+ background-position: -164px -1325px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerHealer {
background-image: url(spritesmith2.png);
- background-position: -1310px -533px;
+ background-position: -205px -1325px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerMage {
background-image: url(spritesmith2.png);
- background-position: -1310px -574px;
+ background-position: -246px -1325px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerRogue {
background-image: url(spritesmith2.png);
- background-position: -1310px -615px;
+ background-position: -287px -1325px;
width: 40px;
height: 40px;
}
.shop_weapon_special_summerWarrior {
background-image: url(spritesmith2.png);
- background-position: -1310px -656px;
+ background-position: -328px -1325px;
width: 40px;
height: 40px;
}
@@ -1572,13 +1884,13 @@
}
.slim_armor_special_summerRogue {
background-image: url(spritesmith2.png);
- background-position: -637px -455px;
+ background-position: -112px -961px;
width: 111px;
height: 90px;
}
.slim_armor_special_summerWarrior {
background-image: url(spritesmith2.png);
- background-position: -637px -364px;
+ background-position: 0px -961px;
width: 111px;
height: 90px;
}
@@ -1596,157 +1908,217 @@
}
.weapon_special_summerRogue {
background-image: url(spritesmith2.png);
- background-position: -637px -91px;
+ background-position: -854px -870px;
width: 111px;
height: 90px;
}
.weapon_special_summerWarrior {
background-image: url(spritesmith2.png);
- background-position: -637px 0px;
+ background-position: -742px -870px;
width: 111px;
height: 90px;
}
.broad_armor_special_candycane {
background-image: url(spritesmith2.png);
- background-position: -469px -506px;
+ background-position: -916px -273px;
width: 90px;
height: 90px;
}
.broad_armor_special_ski {
background-image: url(spritesmith2.png);
- background-position: -378px -506px;
+ background-position: -643px -688px;
width: 90px;
height: 90px;
}
.broad_armor_special_snowflake {
background-image: url(spritesmith2.png);
- background-position: -287px -506px;
+ background-position: -552px -688px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_special_winter2015Healer {
+ background-image: url(spritesmith2.png);
+ background-position: -461px -688px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_special_winter2015Mage {
+ background-image: url(spritesmith2.png);
+ background-position: -370px -688px;
+ width: 90px;
+ height: 90px;
+}
+.broad_armor_special_winter2015Rogue {
+ background-image: url(spritesmith2.png);
+ background-position: -273px -688px;
+ width: 96px;
+ height: 90px;
+}
+.broad_armor_special_winter2015Warrior {
+ background-image: url(spritesmith2.png);
+ background-position: -182px -688px;
width: 90px;
height: 90px;
}
.broad_armor_special_yeti {
background-image: url(spritesmith2.png);
- background-position: -196px -506px;
+ background-position: -91px -688px;
width: 90px;
height: 90px;
}
.head_special_candycane {
background-image: url(spritesmith2.png);
- background-position: -105px -506px;
+ background-position: 0px -688px;
width: 90px;
height: 90px;
}
.head_special_nye {
background-image: url(spritesmith2.png);
- background-position: -546px -364px;
+ background-position: -728px -546px;
+ width: 90px;
+ height: 90px;
+}
+.head_special_nye2014 {
+ background-image: url(spritesmith2.png);
+ background-position: -728px -455px;
width: 90px;
height: 90px;
}
.head_special_ski {
background-image: url(spritesmith2.png);
- background-position: -546px -273px;
+ background-position: -728px -364px;
width: 90px;
height: 90px;
}
.head_special_snowflake {
background-image: url(spritesmith2.png);
- background-position: -546px -182px;
+ background-position: -728px -273px;
+ width: 90px;
+ height: 90px;
+}
+.head_special_winter2015Healer {
+ background-image: url(spritesmith2.png);
+ background-position: -728px -182px;
+ width: 90px;
+ height: 90px;
+}
+.head_special_winter2015Mage {
+ background-image: url(spritesmith2.png);
+ background-position: -728px -91px;
+ width: 90px;
+ height: 90px;
+}
+.head_special_winter2015Rogue {
+ background-image: url(spritesmith2.png);
+ background-position: -728px 0px;
+ width: 96px;
+ height: 90px;
+}
+.head_special_winter2015Warrior {
+ background-image: url(spritesmith2.png);
+ background-position: -566px -597px;
width: 90px;
height: 90px;
}
.head_special_yeti {
background-image: url(spritesmith2.png);
- background-position: -546px -91px;
+ background-position: -475px -597px;
width: 90px;
height: 90px;
}
.shield_special_ski {
background-image: url(spritesmith2.png);
- background-position: 0px -506px;
+ background-position: -370px -597px;
width: 104px;
height: 90px;
}
.shield_special_snowflake {
background-image: url(spritesmith2.png);
- background-position: -546px 0px;
+ background-position: -279px -597px;
+ width: 90px;
+ height: 90px;
+}
+.shield_special_winter2015Healer {
+ background-image: url(spritesmith2.png);
+ background-position: -188px -597px;
+ width: 90px;
+ height: 90px;
+}
+.shield_special_winter2015Rogue {
+ background-image: url(spritesmith2.png);
+ background-position: -91px -597px;
+ width: 96px;
+ height: 90px;
+}
+.shield_special_winter2015Warrior {
+ background-image: url(spritesmith2.png);
+ background-position: 0px -597px;
width: 90px;
height: 90px;
}
.shield_special_yeti {
background-image: url(spritesmith2.png);
- background-position: -455px -415px;
+ background-position: -637px -455px;
width: 90px;
height: 90px;
}
.shop_armor_special_candycane {
background-image: url(spritesmith2.png);
- background-position: -246px -1275px;
+ background-position: -205px -1366px;
width: 40px;
height: 40px;
}
.shop_armor_special_ski {
background-image: url(spritesmith2.png);
- background-position: -287px -1275px;
+ background-position: -246px -1366px;
width: 40px;
height: 40px;
}
.shop_armor_special_snowflake {
background-image: url(spritesmith2.png);
- background-position: -328px -1275px;
+ background-position: -287px -1366px;
+ width: 40px;
+ height: 40px;
+}
+.shop_armor_special_winter2015Healer {
+ background-image: url(spritesmith2.png);
+ background-position: -328px -1366px;
+ width: 40px;
+ height: 40px;
+}
+.shop_armor_special_winter2015Mage {
+ background-image: url(spritesmith2.png);
+ background-position: -369px -1366px;
+ width: 40px;
+ height: 40px;
+}
+.shop_armor_special_winter2015Rogue {
+ background-image: url(spritesmith2.png);
+ background-position: -410px -1366px;
+ width: 40px;
+ height: 40px;
+}
+.shop_armor_special_winter2015Warrior {
+ background-image: url(spritesmith2.png);
+ background-position: -451px -1366px;
width: 40px;
height: 40px;
}
.shop_armor_special_yeti {
background-image: url(spritesmith2.png);
- background-position: -369px -1275px;
+ background-position: -492px -1366px;
width: 40px;
height: 40px;
}
.shop_head_special_candycane {
background-image: url(spritesmith2.png);
- background-position: -410px -1275px;
+ background-position: -533px -1366px;
width: 40px;
height: 40px;
}
.shop_head_special_nye {
background-image: url(spritesmith2.png);
- background-position: -451px -1275px;
- width: 40px;
- height: 40px;
-}
-.shop_head_special_ski {
- background-image: url(spritesmith2.png);
- background-position: -492px -1275px;
- width: 40px;
- height: 40px;
-}
-.shop_head_special_snowflake {
- background-image: url(spritesmith2.png);
- background-position: -533px -1275px;
- width: 40px;
- height: 40px;
-}
-.shop_head_special_yeti {
- background-image: url(spritesmith2.png);
- background-position: -574px -1275px;
- width: 40px;
- height: 40px;
-}
-.shop_shield_special_ski {
- background-image: url(spritesmith2.png);
- background-position: -615px -1275px;
- width: 40px;
- height: 40px;
-}
-.shop_shield_special_snowflake {
- background-image: url(spritesmith2.png);
- background-position: -656px -1275px;
- width: 40px;
- height: 40px;
-}
-.shop_shield_special_yeti {
- background-image: url(spritesmith2.png);
- background-position: -697px -1275px;
+ background-position: -574px -1366px;
width: 40px;
height: 40px;
}
diff --git a/dist/spritesmith2.png b/dist/spritesmith2.png
index 100612ef2a..a909c699ed 100644
Binary files a/dist/spritesmith2.png and b/dist/spritesmith2.png differ
diff --git a/dist/spritesmith3.css b/dist/spritesmith3.css
index a752ea848a..a6637a5ac0 100644
--- a/dist/spritesmith3.css
+++ b/dist/spritesmith3.css
@@ -1,1230 +1,1566 @@
+.shop_head_special_nye2014 {
+ background-image: url(spritesmith3.png);
+ background-position: -656px -1569px;
+ width: 40px;
+ height: 40px;
+}
+.shop_head_special_ski {
+ background-image: url(spritesmith3.png);
+ background-position: -205px -1569px;
+ width: 40px;
+ height: 40px;
+}
+.shop_head_special_snowflake {
+ background-image: url(spritesmith3.png);
+ background-position: -738px -1569px;
+ width: 40px;
+ height: 40px;
+}
+.shop_head_special_winter2015Healer {
+ background-image: url(spritesmith3.png);
+ background-position: -1287px -248px;
+ width: 40px;
+ height: 40px;
+}
+.shop_head_special_winter2015Mage {
+ background-image: url(spritesmith3.png);
+ background-position: -1293px -571px;
+ width: 40px;
+ height: 40px;
+}
+.shop_head_special_winter2015Rogue {
+ background-image: url(spritesmith3.png);
+ background-position: -1293px -612px;
+ width: 40px;
+ height: 40px;
+}
+.shop_head_special_winter2015Warrior {
+ background-image: url(spritesmith3.png);
+ background-position: -1293px -653px;
+ width: 40px;
+ height: 40px;
+}
+.shop_head_special_yeti {
+ background-image: url(spritesmith3.png);
+ background-position: -1293px -710px;
+ width: 40px;
+ height: 40px;
+}
+.shop_shield_special_ski {
+ background-image: url(spritesmith3.png);
+ background-position: -1293px -792px;
+ width: 40px;
+ height: 40px;
+}
+.shop_shield_special_snowflake {
+ background-image: url(spritesmith3.png);
+ background-position: -1295px -1025px;
+ width: 40px;
+ height: 40px;
+}
+.shop_shield_special_winter2015Healer {
+ background-image: url(spritesmith3.png);
+ background-position: -1295px -1066px;
+ width: 40px;
+ height: 40px;
+}
+.shop_shield_special_winter2015Rogue {
+ background-image: url(spritesmith3.png);
+ background-position: -1274px -1255px;
+ width: 40px;
+ height: 40px;
+}
+.shop_shield_special_winter2015Warrior {
+ background-image: url(spritesmith3.png);
+ background-position: -1274px -1296px;
+ width: 40px;
+ height: 40px;
+}
+.shop_shield_special_yeti {
+ background-image: url(spritesmith3.png);
+ background-position: -1383px -1346px;
+ width: 40px;
+ height: 40px;
+}
.shop_weapon_special_candycane {
background-image: url(spritesmith3.png);
- background-position: -1420px -1107px;
+ background-position: -1383px -1387px;
width: 40px;
height: 40px;
}
.shop_weapon_special_ski {
background-image: url(spritesmith3.png);
- background-position: -902px -1345px;
+ background-position: -1416px -1437px;
width: 40px;
height: 40px;
}
.shop_weapon_special_snowflake {
background-image: url(spritesmith3.png);
- background-position: -1420px -779px;
+ background-position: -410px -1569px;
+ width: 40px;
+ height: 40px;
+}
+.shop_weapon_special_winter2015Healer {
+ background-image: url(spritesmith3.png);
+ background-position: -451px -1569px;
+ width: 40px;
+ height: 40px;
+}
+.shop_weapon_special_winter2015Mage {
+ background-image: url(spritesmith3.png);
+ background-position: -492px -1569px;
+ width: 40px;
+ height: 40px;
+}
+.shop_weapon_special_winter2015Rogue {
+ background-image: url(spritesmith3.png);
+ background-position: -533px -1569px;
+ width: 40px;
+ height: 40px;
+}
+.shop_weapon_special_winter2015Warrior {
+ background-image: url(spritesmith3.png);
+ background-position: -574px -1569px;
width: 40px;
height: 40px;
}
.shop_weapon_special_yeti {
background-image: url(spritesmith3.png);
- background-position: -1420px -820px;
+ background-position: -615px -1569px;
width: 40px;
height: 40px;
}
.slim_armor_special_candycane {
background-image: url(spritesmith3.png);
- background-position: -455px -1020px;
+ background-position: -740px -1346px;
width: 90px;
height: 90px;
}
.slim_armor_special_ski {
background-image: url(spritesmith3.png);
- background-position: -637px -1020px;
+ background-position: -1348px -546px;
width: 90px;
height: 90px;
}
.slim_armor_special_snowflake {
background-image: url(spritesmith3.png);
- background-position: -728px -1020px;
+ background-position: -831px -1346px;
+ width: 90px;
+ height: 90px;
+}
+.slim_armor_special_winter2015Healer {
+ background-image: url(spritesmith3.png);
+ background-position: -922px -1346px;
+ width: 90px;
+ height: 90px;
+}
+.slim_armor_special_winter2015Mage {
+ background-image: url(spritesmith3.png);
+ background-position: -1013px -1346px;
+ width: 90px;
+ height: 90px;
+}
+.slim_armor_special_winter2015Rogue {
+ background-image: url(spritesmith3.png);
+ background-position: -1104px -1346px;
+ width: 96px;
+ height: 90px;
+}
+.slim_armor_special_winter2015Warrior {
+ background-image: url(spritesmith3.png);
+ background-position: -1201px -1346px;
width: 90px;
height: 90px;
}
.slim_armor_special_yeti {
background-image: url(spritesmith3.png);
- background-position: -819px -1020px;
+ background-position: -1292px -1346px;
width: 90px;
height: 90px;
}
.weapon_special_candycane {
background-image: url(spritesmith3.png);
- background-position: -910px -1020px;
+ background-position: -1439px 0px;
width: 90px;
height: 90px;
}
.weapon_special_ski {
background-image: url(spritesmith3.png);
- background-position: -1001px -1020px;
+ background-position: -1439px -273px;
width: 90px;
height: 90px;
}
.weapon_special_snowflake {
background-image: url(spritesmith3.png);
- background-position: -637px -929px;
+ background-position: -1439px -364px;
+ width: 90px;
+ height: 90px;
+}
+.weapon_special_winter2015Healer {
+ background-image: url(spritesmith3.png);
+ background-position: -1439px -455px;
+ width: 90px;
+ height: 90px;
+}
+.weapon_special_winter2015Mage {
+ background-image: url(spritesmith3.png);
+ background-position: -1439px -546px;
+ width: 90px;
+ height: 90px;
+}
+.weapon_special_winter2015Rogue {
+ background-image: url(spritesmith3.png);
+ background-position: 0px -1437px;
+ width: 96px;
+ height: 90px;
+}
+.weapon_special_winter2015Warrior {
+ background-image: url(spritesmith3.png);
+ background-position: -1439px -637px;
width: 90px;
height: 90px;
}
.weapon_special_yeti {
background-image: url(spritesmith3.png);
- background-position: -728px -929px;
+ background-position: -1439px -728px;
width: 90px;
height: 90px;
}
.back_special_wondercon_black {
background-image: url(spritesmith3.png);
- background-position: -819px -929px;
+ background-position: -1439px -819px;
width: 90px;
height: 90px;
}
.back_special_wondercon_red {
background-image: url(spritesmith3.png);
- background-position: -910px -929px;
+ background-position: -1439px -910px;
width: 90px;
height: 90px;
}
.body_special_wondercon_black {
background-image: url(spritesmith3.png);
- background-position: -1001px -929px;
+ background-position: -1439px -1001px;
width: 90px;
height: 90px;
}
.body_special_wondercon_gold {
background-image: url(spritesmith3.png);
- background-position: 0px -1020px;
+ background-position: -1439px -1092px;
width: 90px;
height: 90px;
}
.body_special_wondercon_red {
background-image: url(spritesmith3.png);
- background-position: -91px -1020px;
+ background-position: -1439px -1183px;
width: 90px;
height: 90px;
}
-.headAccessory_special_wondercon_black {
+.eyewear_special_wondercon_black {
background-image: url(spritesmith3.png);
- background-position: -182px -1020px;
+ background-position: -97px -1437px;
width: 90px;
height: 90px;
}
-.headAccessory_special_wondercon_red {
+.eyewear_special_wondercon_red {
background-image: url(spritesmith3.png);
- background-position: -273px -1020px;
+ background-position: -188px -1437px;
width: 90px;
height: 90px;
}
.shop_back_special_wondercon_black {
background-image: url(spritesmith3.png);
- background-position: -205px -1345px;
+ background-position: -779px -1569px;
width: 40px;
height: 40px;
}
.shop_back_special_wondercon_red {
background-image: url(spritesmith3.png);
- background-position: -123px -1345px;
+ background-position: -205px -1610px;
width: 40px;
height: 40px;
}
.shop_body_special_wondercon_black {
background-image: url(spritesmith3.png);
- background-position: -82px -1345px;
+ background-position: -246px -1610px;
width: 40px;
height: 40px;
}
.shop_body_special_wondercon_gold {
background-image: url(spritesmith3.png);
- background-position: -41px -1345px;
+ background-position: -287px -1610px;
width: 40px;
height: 40px;
}
.shop_body_special_wondercon_red {
background-image: url(spritesmith3.png);
- background-position: 0px -1345px;
+ background-position: -328px -1610px;
width: 40px;
height: 40px;
}
-.shop_headAccessory_special_wondercon_black {
+.shop_eyewear_special_wondercon_black {
background-image: url(spritesmith3.png);
- background-position: -1092px -1061px;
+ background-position: -369px -1610px;
width: 40px;
height: 40px;
}
-.shop_headAccessory_special_wondercon_red {
+.shop_eyewear_special_wondercon_red {
background-image: url(spritesmith3.png);
- background-position: -1092px -1020px;
+ background-position: -1707px -1452px;
width: 40px;
height: 40px;
}
.head_0 {
background-image: url(spritesmith3.png);
- background-position: -1134px 0px;
+ background-position: -779px -1437px;
width: 90px;
height: 90px;
}
.customize-option.head_0 {
background-image: url(spritesmith3.png);
- background-position: -1159px -15px;
+ background-position: -804px -1452px;
width: 60px;
height: 60px;
}
.head_healer_1 {
background-image: url(spritesmith3.png);
- background-position: -682px -660px;
+ background-position: -870px -1437px;
width: 90px;
height: 90px;
}
.head_healer_2 {
background-image: url(spritesmith3.png);
- background-position: -773px -660px;
+ background-position: -961px -1437px;
width: 90px;
height: 90px;
}
.head_healer_3 {
background-image: url(spritesmith3.png);
- background-position: 0px -838px;
+ background-position: -1143px -1437px;
width: 90px;
height: 90px;
}
.head_healer_4 {
background-image: url(spritesmith3.png);
- background-position: -91px -838px;
+ background-position: -1325px -1437px;
width: 90px;
height: 90px;
}
.head_healer_5 {
background-image: url(spritesmith3.png);
- background-position: -182px -838px;
+ background-position: -1530px -91px;
width: 90px;
height: 90px;
}
.head_rogue_1 {
background-image: url(spritesmith3.png);
- background-position: -273px -838px;
+ background-position: -1621px -91px;
width: 90px;
height: 90px;
}
.head_rogue_2 {
background-image: url(spritesmith3.png);
- background-position: -364px -838px;
+ background-position: -1530px -182px;
width: 90px;
height: 90px;
}
.head_rogue_3 {
background-image: url(spritesmith3.png);
- background-position: -455px -838px;
+ background-position: -1621px -182px;
width: 90px;
height: 90px;
}
.head_rogue_4 {
background-image: url(spritesmith3.png);
- background-position: -546px -838px;
+ background-position: -1530px -273px;
width: 90px;
height: 90px;
}
.head_rogue_5 {
background-image: url(spritesmith3.png);
- background-position: -637px -838px;
+ background-position: -1621px -273px;
width: 90px;
height: 90px;
}
.head_special_2 {
background-image: url(spritesmith3.png);
- background-position: -728px -838px;
+ background-position: -1530px -364px;
width: 90px;
height: 90px;
}
.head_warrior_1 {
background-image: url(spritesmith3.png);
- background-position: -819px -838px;
+ background-position: -1621px -364px;
width: 90px;
height: 90px;
}
.head_warrior_2 {
background-image: url(spritesmith3.png);
- background-position: -910px -838px;
+ background-position: -1530px -455px;
width: 90px;
height: 90px;
}
.head_warrior_3 {
background-image: url(spritesmith3.png);
- background-position: -1001px -838px;
+ background-position: -1621px -455px;
width: 90px;
height: 90px;
}
.head_warrior_4 {
background-image: url(spritesmith3.png);
- background-position: 0px -929px;
+ background-position: -1530px -546px;
width: 90px;
height: 90px;
}
.head_warrior_5 {
background-image: url(spritesmith3.png);
- background-position: -91px -929px;
+ background-position: -1621px -546px;
width: 90px;
height: 90px;
}
.head_wizard_1 {
background-image: url(spritesmith3.png);
- background-position: -182px -929px;
+ background-position: -1530px -637px;
width: 90px;
height: 90px;
}
.head_wizard_2 {
background-image: url(spritesmith3.png);
- background-position: -273px -929px;
+ background-position: -749px -1025px;
width: 90px;
height: 90px;
}
.head_wizard_3 {
background-image: url(spritesmith3.png);
- background-position: -364px -929px;
+ background-position: -840px -1025px;
width: 90px;
height: 90px;
}
.head_wizard_4 {
background-image: url(spritesmith3.png);
- background-position: -455px -929px;
+ background-position: -931px -1025px;
width: 90px;
height: 90px;
}
.head_wizard_5 {
background-image: url(spritesmith3.png);
- background-position: -546px -929px;
+ background-position: -1022px -1025px;
width: 90px;
height: 90px;
}
.shop_head_healer_1 {
background-image: url(spritesmith3.png);
- background-position: -1092px -970px;
+ background-position: -861px -1569px;
width: 40px;
height: 40px;
}
.shop_head_healer_2 {
background-image: url(spritesmith3.png);
- background-position: -1092px -879px;
+ background-position: -1025px -1569px;
width: 40px;
height: 40px;
}
.shop_head_healer_3 {
background-image: url(spritesmith3.png);
- background-position: -1092px -838px;
+ background-position: -1066px -1569px;
width: 40px;
height: 40px;
}
.shop_head_healer_4 {
background-image: url(spritesmith3.png);
- background-position: -1091px -248px;
+ background-position: -1107px -1569px;
width: 40px;
height: 40px;
}
.shop_head_healer_5 {
background-image: url(spritesmith3.png);
- background-position: -1374px -1282px;
+ background-position: -1148px -1569px;
width: 40px;
height: 40px;
}
.shop_head_rogue_1 {
background-image: url(spritesmith3.png);
- background-position: -1374px -1241px;
+ background-position: -1189px -1569px;
width: 40px;
height: 40px;
}
.shop_head_rogue_2 {
background-image: url(spritesmith3.png);
- background-position: -1374px -1159px;
+ background-position: -1230px -1569px;
width: 40px;
height: 40px;
}
.shop_head_rogue_3 {
background-image: url(spritesmith3.png);
- background-position: -1374px -1118px;
+ background-position: -1271px -1569px;
width: 40px;
height: 40px;
}
.shop_head_rogue_4 {
background-image: url(spritesmith3.png);
- background-position: -1374px -1077px;
+ background-position: -1312px -1569px;
width: 40px;
height: 40px;
}
.shop_head_rogue_5 {
background-image: url(spritesmith3.png);
- background-position: -1374px -1036px;
+ background-position: -1353px -1569px;
width: 40px;
height: 40px;
}
.shop_head_special_0 {
background-image: url(spritesmith3.png);
- background-position: -1374px -175px;
+ background-position: -1394px -1569px;
width: 40px;
height: 40px;
}
.shop_head_special_1 {
background-image: url(spritesmith3.png);
- background-position: -1374px -954px;
+ background-position: -1435px -1569px;
width: 40px;
height: 40px;
}
.shop_head_special_2 {
background-image: url(spritesmith3.png);
- background-position: -1374px -913px;
+ background-position: -1476px -1569px;
width: 40px;
height: 40px;
}
.shop_head_warrior_1 {
background-image: url(spritesmith3.png);
- background-position: -1374px -872px;
+ background-position: -1517px -1569px;
width: 40px;
height: 40px;
}
.shop_head_warrior_2 {
background-image: url(spritesmith3.png);
- background-position: -1374px -831px;
+ background-position: -1558px -1569px;
width: 40px;
height: 40px;
}
.shop_head_warrior_3 {
background-image: url(spritesmith3.png);
- background-position: -1374px -790px;
+ background-position: -1599px -1569px;
width: 40px;
height: 40px;
}
.shop_head_warrior_4 {
background-image: url(spritesmith3.png);
- background-position: -1374px -708px;
+ background-position: -1640px -1569px;
width: 40px;
height: 40px;
}
.shop_head_warrior_5 {
background-image: url(spritesmith3.png);
- background-position: -1374px -667px;
+ background-position: -1681px -1569px;
width: 40px;
height: 40px;
}
.shop_head_wizard_1 {
background-image: url(spritesmith3.png);
- background-position: -1374px -544px;
+ background-position: 0px -1610px;
width: 40px;
height: 40px;
}
.shop_head_wizard_2 {
background-image: url(spritesmith3.png);
- background-position: -1374px -503px;
+ background-position: -41px -1610px;
width: 40px;
height: 40px;
}
.shop_head_wizard_3 {
background-image: url(spritesmith3.png);
- background-position: -1420px -697px;
+ background-position: -82px -1610px;
width: 40px;
height: 40px;
}
.shop_head_wizard_4 {
background-image: url(spritesmith3.png);
- background-position: -1420px -656px;
+ background-position: -123px -1610px;
width: 40px;
height: 40px;
}
.shop_head_wizard_5 {
background-image: url(spritesmith3.png);
- background-position: -1420px -615px;
+ background-position: -164px -1610px;
width: 40px;
height: 40px;
}
.shield_healer_1 {
background-image: url(spritesmith3.png);
- background-position: -1134px -546px;
+ background-position: -1113px -1025px;
width: 90px;
height: 90px;
}
.shield_healer_2 {
background-image: url(spritesmith3.png);
- background-position: -1134px -637px;
+ background-position: -1204px -1025px;
width: 90px;
height: 90px;
}
.shield_healer_3 {
background-image: url(spritesmith3.png);
- background-position: -1134px -728px;
+ background-position: 0px -1164px;
width: 90px;
height: 90px;
}
.shield_healer_4 {
background-image: url(spritesmith3.png);
- background-position: -1134px -819px;
+ background-position: -91px -1164px;
width: 90px;
height: 90px;
}
.shield_healer_5 {
background-image: url(spritesmith3.png);
- background-position: -1134px -910px;
+ background-position: -182px -1164px;
width: 90px;
height: 90px;
}
.shield_rogue_0 {
background-image: url(spritesmith3.png);
- background-position: -1134px -1001px;
+ background-position: -273px -1164px;
width: 90px;
height: 90px;
}
.shield_rogue_1 {
background-image: url(spritesmith3.png);
- background-position: 0px -1111px;
+ background-position: -364px -1164px;
width: 103px;
height: 90px;
}
.shield_rogue_2 {
background-image: url(spritesmith3.png);
- background-position: -104px -1111px;
+ background-position: -468px -1164px;
width: 103px;
height: 90px;
}
.shield_rogue_3 {
background-image: url(spritesmith3.png);
- background-position: -208px -1111px;
+ background-position: -572px -1164px;
width: 114px;
height: 90px;
}
.shield_rogue_4 {
background-image: url(spritesmith3.png);
- background-position: -323px -1111px;
+ background-position: -687px -1164px;
width: 96px;
height: 90px;
}
.shield_rogue_5 {
background-image: url(spritesmith3.png);
- background-position: -420px -1111px;
+ background-position: -784px -1164px;
width: 114px;
height: 90px;
}
.shield_rogue_6 {
background-image: url(spritesmith3.png);
- background-position: -535px -1111px;
+ background-position: -899px -1164px;
width: 114px;
height: 90px;
}
.shield_special_1 {
background-image: url(spritesmith3.png);
- background-position: -650px -1111px;
+ background-position: -1014px -1164px;
width: 90px;
height: 90px;
}
+.shield_special_goldenknight {
+ background-image: url(spritesmith3.png);
+ background-position: -1105px -1164px;
+ width: 111px;
+ height: 90px;
+}
.shield_warrior_1 {
background-image: url(spritesmith3.png);
- background-position: -741px -1111px;
+ background-position: -1217px -1164px;
width: 90px;
height: 90px;
}
.shield_warrior_2 {
background-image: url(spritesmith3.png);
- background-position: -832px -1111px;
+ background-position: 0px -1255px;
width: 90px;
height: 90px;
}
.shield_warrior_3 {
background-image: url(spritesmith3.png);
- background-position: -923px -1111px;
+ background-position: -91px -1255px;
width: 90px;
height: 90px;
}
.shield_warrior_4 {
background-image: url(spritesmith3.png);
- background-position: -1014px -1111px;
+ background-position: -182px -1255px;
width: 90px;
height: 90px;
}
.shield_warrior_5 {
background-image: url(spritesmith3.png);
- background-position: -1105px -1111px;
+ background-position: -273px -1255px;
width: 90px;
height: 90px;
}
.shop_shield_healer_1 {
background-image: url(spritesmith3.png);
- background-position: -1420px -574px;
+ background-position: -1457px -1478px;
width: 40px;
height: 40px;
}
.shop_shield_healer_2 {
background-image: url(spritesmith3.png);
- background-position: -1420px -533px;
+ background-position: 0px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_healer_3 {
background-image: url(spritesmith3.png);
- background-position: -1420px -492px;
+ background-position: -41px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_healer_4 {
background-image: url(spritesmith3.png);
- background-position: -1420px -451px;
+ background-position: -82px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_healer_5 {
background-image: url(spritesmith3.png);
- background-position: -1420px -410px;
+ background-position: -123px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_0 {
background-image: url(spritesmith3.png);
- background-position: -1420px -369px;
+ background-position: -164px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_1 {
background-image: url(spritesmith3.png);
- background-position: -1420px -328px;
+ background-position: -205px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_2 {
background-image: url(spritesmith3.png);
- background-position: -1420px -287px;
+ background-position: -246px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_3 {
background-image: url(spritesmith3.png);
- background-position: -1420px -246px;
+ background-position: -287px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_4 {
background-image: url(spritesmith3.png);
- background-position: -1420px -205px;
+ background-position: -328px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_5 {
background-image: url(spritesmith3.png);
- background-position: -1420px -164px;
+ background-position: -369px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_rogue_6 {
background-image: url(spritesmith3.png);
- background-position: -1420px -123px;
+ background-position: -410px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_special_0 {
background-image: url(spritesmith3.png);
- background-position: -1420px -82px;
+ background-position: -451px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_special_1 {
background-image: url(spritesmith3.png);
- background-position: -1420px -41px;
+ background-position: -492px -1528px;
+ width: 40px;
+ height: 40px;
+}
+.shop_shield_special_goldenknight {
+ background-image: url(spritesmith3.png);
+ background-position: -533px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_1 {
background-image: url(spritesmith3.png);
- background-position: -1420px 0px;
+ background-position: -574px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_2 {
background-image: url(spritesmith3.png);
- background-position: -1353px -1345px;
+ background-position: -615px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_3 {
background-image: url(spritesmith3.png);
- background-position: -1312px -1345px;
+ background-position: -656px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_4 {
background-image: url(spritesmith3.png);
- background-position: -1271px -1345px;
+ background-position: -697px -1528px;
width: 40px;
height: 40px;
}
.shop_shield_warrior_5 {
background-image: url(spritesmith3.png);
- background-position: -1230px -1345px;
+ background-position: -738px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_0 {
background-image: url(spritesmith3.png);
- background-position: -1189px -1345px;
+ background-position: -779px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_1 {
background-image: url(spritesmith3.png);
- background-position: -1148px -1345px;
+ background-position: -820px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_2 {
background-image: url(spritesmith3.png);
- background-position: -1107px -1345px;
+ background-position: -861px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_3 {
background-image: url(spritesmith3.png);
- background-position: -1066px -1345px;
+ background-position: -902px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_4 {
background-image: url(spritesmith3.png);
- background-position: -1025px -1345px;
+ background-position: -943px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_5 {
background-image: url(spritesmith3.png);
- background-position: -984px -1345px;
+ background-position: -984px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_healer_6 {
background-image: url(spritesmith3.png);
- background-position: -943px -1345px;
+ background-position: -1025px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_0 {
background-image: url(spritesmith3.png);
- background-position: -861px -1345px;
+ background-position: -1066px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_1 {
background-image: url(spritesmith3.png);
- background-position: -1420px -738px;
+ background-position: -1107px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_2 {
background-image: url(spritesmith3.png);
- background-position: -1374px -995px;
+ background-position: -1148px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_3 {
background-image: url(spritesmith3.png);
- background-position: -1420px -861px;
+ background-position: -1189px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_4 {
background-image: url(spritesmith3.png);
- background-position: -1420px -902px;
+ background-position: -1230px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_5 {
background-image: url(spritesmith3.png);
- background-position: -1420px -943px;
+ background-position: -1271px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_rogue_6 {
background-image: url(spritesmith3.png);
- background-position: -1420px -984px;
+ background-position: -1312px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_special_0 {
background-image: url(spritesmith3.png);
- background-position: -1420px -1025px;
+ background-position: -1353px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_special_1 {
background-image: url(spritesmith3.png);
- background-position: -1420px -1066px;
+ background-position: -1394px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_special_2 {
background-image: url(spritesmith3.png);
- background-position: -1374px -216px;
+ background-position: -1435px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_special_3 {
background-image: url(spritesmith3.png);
- background-position: -1374px -298px;
+ background-position: -1476px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_special_critical {
background-image: url(spritesmith3.png);
- background-position: -1374px -339px;
+ background-position: -1517px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_warrior_0 {
background-image: url(spritesmith3.png);
- background-position: -1374px -421px;
+ background-position: -1558px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_warrior_1 {
background-image: url(spritesmith3.png);
- background-position: -1374px -462px;
+ background-position: -1599px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_warrior_2 {
background-image: url(spritesmith3.png);
- background-position: -1374px -749px;
+ background-position: -1640px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_warrior_3 {
background-image: url(spritesmith3.png);
- background-position: -1374px -1200px;
+ background-position: -1681px -1528px;
width: 40px;
height: 40px;
}
.shop_weapon_warrior_4 {
background-image: url(spritesmith3.png);
- background-position: -1092px -929px;
+ background-position: 0px -1569px;
width: 40px;
height: 40px;
}
.shop_weapon_warrior_5 {
background-image: url(spritesmith3.png);
- background-position: -246px -1345px;
+ background-position: -41px -1569px;
width: 40px;
height: 40px;
}
.shop_weapon_warrior_6 {
background-image: url(spritesmith3.png);
- background-position: -328px -1345px;
+ background-position: -82px -1569px;
width: 40px;
height: 40px;
}
.shop_weapon_wizard_0 {
background-image: url(spritesmith3.png);
- background-position: -492px -1345px;
+ background-position: -123px -1569px;
width: 40px;
height: 40px;
}
.shop_weapon_wizard_1 {
background-image: url(spritesmith3.png);
- background-position: -615px -1345px;
+ background-position: -164px -1569px;
width: 40px;
height: 40px;
}
.shop_weapon_wizard_2 {
background-image: url(spritesmith3.png);
- background-position: -656px -1345px;
+ background-position: -410px -1610px;
width: 40px;
height: 40px;
}
.shop_weapon_wizard_3 {
background-image: url(spritesmith3.png);
- background-position: -697px -1345px;
+ background-position: -246px -1569px;
width: 40px;
height: 40px;
}
.shop_weapon_wizard_4 {
background-image: url(spritesmith3.png);
- background-position: -738px -1345px;
+ background-position: -287px -1569px;
width: 40px;
height: 40px;
}
.shop_weapon_wizard_5 {
background-image: url(spritesmith3.png);
- background-position: -779px -1345px;
+ background-position: -328px -1569px;
width: 40px;
height: 40px;
}
.shop_weapon_wizard_6 {
background-image: url(spritesmith3.png);
- background-position: -820px -1345px;
+ background-position: -369px -1569px;
width: 40px;
height: 40px;
}
.weapon_healer_0 {
background-image: url(spritesmith3.png);
- background-position: -1195px -1202px;
+ background-position: -364px -1255px;
width: 90px;
height: 90px;
}
.weapon_healer_1 {
background-image: url(spritesmith3.png);
- background-position: -364px -1020px;
+ background-position: -455px -1255px;
width: 90px;
height: 90px;
}
.weapon_healer_2 {
background-image: url(spritesmith3.png);
- background-position: -1104px -1202px;
+ background-position: -546px -1255px;
width: 90px;
height: 90px;
}
.weapon_healer_3 {
background-image: url(spritesmith3.png);
- background-position: -1013px -1202px;
+ background-position: -637px -1255px;
width: 90px;
height: 90px;
}
.weapon_healer_4 {
background-image: url(spritesmith3.png);
- background-position: -922px -1202px;
+ background-position: -728px -1255px;
width: 90px;
height: 90px;
}
.weapon_healer_5 {
background-image: url(spritesmith3.png);
- background-position: -831px -1202px;
+ background-position: -819px -1255px;
width: 90px;
height: 90px;
}
.weapon_healer_6 {
background-image: url(spritesmith3.png);
- background-position: -740px -1202px;
+ background-position: -910px -1255px;
width: 90px;
height: 90px;
}
.weapon_rogue_0 {
background-image: url(spritesmith3.png);
- background-position: -649px -1202px;
+ background-position: -1001px -1255px;
width: 90px;
height: 90px;
}
.weapon_rogue_1 {
background-image: url(spritesmith3.png);
- background-position: -558px -1202px;
+ background-position: -1092px -1255px;
width: 90px;
height: 90px;
}
.weapon_rogue_2 {
background-image: url(spritesmith3.png);
- background-position: -467px -1202px;
+ background-position: -1183px -1255px;
width: 90px;
height: 90px;
}
.weapon_rogue_3 {
background-image: url(spritesmith3.png);
- background-position: -376px -1202px;
+ background-position: -1348px 0px;
width: 90px;
height: 90px;
}
.weapon_rogue_4 {
background-image: url(spritesmith3.png);
- background-position: -285px -1202px;
+ background-position: -1348px -91px;
width: 90px;
height: 90px;
}
.weapon_rogue_5 {
background-image: url(spritesmith3.png);
- background-position: -194px -1202px;
+ background-position: -1348px -182px;
width: 90px;
height: 90px;
}
.weapon_rogue_6 {
background-image: url(spritesmith3.png);
- background-position: -103px -1202px;
+ background-position: -1348px -273px;
width: 90px;
height: 90px;
}
.weapon_special_1 {
background-image: url(spritesmith3.png);
- background-position: 0px -1202px;
+ background-position: 0px -1346px;
width: 102px;
height: 90px;
}
.weapon_special_2 {
background-image: url(spritesmith3.png);
- background-position: -1225px -1092px;
+ background-position: -1348px -364px;
width: 90px;
height: 90px;
}
.weapon_special_3 {
background-image: url(spritesmith3.png);
- background-position: -1225px -1001px;
+ background-position: -1348px -455px;
width: 90px;
height: 90px;
}
.weapon_warrior_0 {
background-image: url(spritesmith3.png);
- background-position: -1225px -910px;
+ background-position: -649px -1346px;
width: 90px;
height: 90px;
}
.weapon_warrior_1 {
background-image: url(spritesmith3.png);
- background-position: -1225px -819px;
+ background-position: -1348px -637px;
width: 90px;
height: 90px;
}
.weapon_warrior_2 {
background-image: url(spritesmith3.png);
- background-position: -1225px -728px;
+ background-position: -1348px -728px;
width: 90px;
height: 90px;
}
.weapon_warrior_3 {
background-image: url(spritesmith3.png);
- background-position: -1225px -637px;
+ background-position: -1348px -819px;
width: 90px;
height: 90px;
}
.weapon_warrior_4 {
background-image: url(spritesmith3.png);
- background-position: -1225px -546px;
+ background-position: -1348px -910px;
width: 90px;
height: 90px;
}
.weapon_warrior_5 {
background-image: url(spritesmith3.png);
- background-position: -1225px -455px;
+ background-position: -1348px -1001px;
width: 90px;
height: 90px;
}
.weapon_warrior_6 {
background-image: url(spritesmith3.png);
- background-position: -1225px -364px;
+ background-position: -1348px -1092px;
width: 90px;
height: 90px;
}
.weapon_wizard_0 {
background-image: url(spritesmith3.png);
- background-position: -1225px -273px;
+ background-position: -1348px -1183px;
width: 90px;
height: 90px;
}
.weapon_wizard_1 {
background-image: url(spritesmith3.png);
- background-position: -1225px -182px;
+ background-position: -103px -1346px;
width: 90px;
height: 90px;
}
.weapon_wizard_2 {
background-image: url(spritesmith3.png);
- background-position: -1225px -91px;
+ background-position: -194px -1346px;
width: 90px;
height: 90px;
}
.weapon_wizard_3 {
background-image: url(spritesmith3.png);
- background-position: -1225px 0px;
+ background-position: -285px -1346px;
width: 90px;
height: 90px;
}
.weapon_wizard_4 {
background-image: url(spritesmith3.png);
- background-position: -1134px -455px;
+ background-position: -376px -1346px;
width: 90px;
height: 90px;
}
.weapon_wizard_5 {
background-image: url(spritesmith3.png);
- background-position: -1134px -364px;
+ background-position: -467px -1346px;
width: 90px;
height: 90px;
}
.weapon_wizard_6 {
background-image: url(spritesmith3.png);
- background-position: -1134px -273px;
+ background-position: -558px -1346px;
width: 90px;
height: 90px;
}
.GrimReaper {
background-image: url(spritesmith3.png);
- background-position: -1316px 0px;
+ background-position: -1573px -804px;
width: 57px;
height: 66px;
}
.Pet_Currency_Gem {
background-image: url(spritesmith3.png);
- background-position: 0px -1386px;
+ background-position: -451px -1610px;
width: 45px;
height: 39px;
}
.Pet_Currency_Gem1x {
background-image: url(spritesmith3.png);
- background-position: -1420px -1275px;
+ background-position: -1712px -296px;
width: 15px;
height: 13px;
}
.Pet_Currency_Gem2x {
background-image: url(spritesmith3.png);
- background-position: -1420px -1179px;
+ background-position: -1712px -213px;
width: 30px;
height: 26px;
}
.PixelPaw-Gold {
background-image: url(spritesmith3.png);
- background-position: -1316px -119px;
+ background-position: -1686px -981px;
width: 51px;
height: 51px;
}
.PixelPaw {
background-image: url(spritesmith3.png);
- background-position: -1316px -171px;
+ background-position: -1579px -1036px;
width: 51px;
height: 51px;
}
.PixelPaw002 {
background-image: url(spritesmith3.png);
- background-position: -1316px -223px;
+ background-position: -1680px -1036px;
width: 51px;
height: 51px;
}
.inventory_present {
background-image: url(spritesmith3.png);
- background-position: -1316px -275px;
+ background-position: -1588px -981px;
width: 48px;
height: 51px;
}
.inventory_quest_scroll {
background-image: url(spritesmith3.png);
- background-position: -1316px -327px;
+ background-position: -1677px -1088px;
+ width: 48px;
+ height: 51px;
+}
+.inventory_quest_scroll_penguin {
+ background-image: url(spritesmith3.png);
+ background-position: -1530px -1140px;
width: 48px;
height: 51px;
}
.inventory_special_fortify {
background-image: url(spritesmith3.png);
- background-position: -1316px -379px;
- width: 48px;
- height: 51px;
+ background-position: -1646px -926px;
+ width: 57px;
+ height: 54px;
+}
+.inventory_special_nye {
+ background-image: url(spritesmith3.png);
+ background-position: -1588px -926px;
+ width: 57px;
+ height: 54px;
}
.inventory_special_opaquePotion {
background-image: url(spritesmith3.png);
- background-position: -1374px -257px;
+ background-position: -1293px -751px;
width: 40px;
height: 40px;
}
.inventory_special_snowball {
background-image: url(spritesmith3.png);
- background-position: -1316px -431px;
- width: 48px;
- height: 51px;
+ background-position: -1530px -926px;
+ width: 57px;
+ height: 54px;
}
.inventory_special_spookDust {
background-image: url(spritesmith3.png);
- background-position: -1316px -483px;
+ background-position: -1646px -871px;
+ width: 57px;
+ height: 54px;
+}
+.inventory_special_trinket {
+ background-image: url(spritesmith3.png);
+ background-position: -1530px -1036px;
width: 48px;
height: 51px;
}
.inventory_special_valentine {
background-image: url(spritesmith3.png);
- background-position: -1374px -380px;
- width: 40px;
- height: 40px;
+ background-position: -1588px -871px;
+ width: 57px;
+ height: 54px;
}
.pet_key {
background-image: url(spritesmith3.png);
- background-position: -1374px -132px;
- width: 42px;
- height: 42px;
+ background-position: -1530px -871px;
+ width: 57px;
+ height: 54px;
}
.rebirth_orb {
background-image: url(spritesmith3.png);
- background-position: -1316px -587px;
- width: 48px;
- height: 51px;
+ background-position: -1530px -981px;
+ width: 57px;
+ height: 54px;
}
.snowman {
background-image: url(spritesmith3.png);
- background-position: -1134px -182px;
+ background-position: -1439px -91px;
width: 90px;
height: 90px;
}
.spookman {
background-image: url(spritesmith3.png);
- background-position: -1134px -91px;
+ background-position: -1439px -182px;
width: 90px;
height: 90px;
}
.zzz {
background-image: url(spritesmith3.png);
- background-position: -1374px -585px;
+ background-position: -1457px -1437px;
width: 40px;
height: 40px;
}
.zzz_light {
background-image: url(spritesmith3.png);
- background-position: -1374px -626px;
+ background-position: -1416px -1478px;
width: 40px;
height: 40px;
}
.just_head {
background-image: url(spritesmith3.png);
- background-position: -1091px -151px;
+ background-position: -1287px -151px;
width: 36px;
height: 96px;
}
.npc_alex {
background-image: url(spritesmith3.png);
- background-position: -883px -429px;
+ background-position: -1097px -849px;
width: 162px;
height: 138px;
}
.npc_bailey {
background-image: url(spritesmith3.png);
- background-position: -1079px -290px;
+ background-position: -1621px -637px;
+ width: 54px;
+ height: 78px;
+}
+.npc_bailey_broken {
+ background-image: url(spritesmith3.png);
+ background-position: -1676px -637px;
width: 54px;
height: 72px;
}
.npc_daniel {
background-image: url(spritesmith3.png);
- background-position: -883px -700px;
+ background-position: -196px -1025px;
width: 135px;
height: 123px;
}
.npc_ian {
background-image: url(spritesmith3.png);
- background-position: -1046px -429px;
- width: 75px;
- height: 135px;
+ background-position: -1260px -293px;
+ width: 73px;
+ height: 134px;
}
.npc_justin {
background-image: url(spritesmith3.png);
- background-position: -1002px -568px;
+ background-position: -1260px -432px;
+ width: 84px;
+ height: 120px;
+}
+.npc_justin_broken {
+ background-image: url(spritesmith3.png);
+ background-position: -1260px -849px;
width: 84px;
height: 120px;
}
.npc_matt {
background-image: url(spritesmith3.png);
- background-position: -883px -290px;
+ background-position: -1097px -710px;
+ width: 195px;
+ height: 138px;
+}
+.npc_matt_broken {
+ background-image: url(spritesmith3.png);
+ background-position: -880px -531px;
+ width: 195px;
+ height: 138px;
+}
+.npc_timetravelers {
+ background-image: url(spritesmith3.png);
+ background-position: -1097px -571px;
+ width: 195px;
+ height: 138px;
+}
+.npc_timetravelers_active {
+ background-image: url(spritesmith3.png);
+ background-position: 0px -1025px;
width: 195px;
height: 138px;
}
.npc_tyler {
background-image: url(spritesmith3.png);
- background-position: -546px -1020px;
+ background-position: -1439px -1274px;
width: 90px;
height: 90px;
}
+.seasonalshop_closed {
+ background-image: url(spritesmith3.png);
+ background-position: -1097px -293px;
+ width: 162px;
+ height: 138px;
+}
+.seasonalshop_winter2015 {
+ background-image: url(spritesmith3.png);
+ background-position: -1097px -432px;
+ width: 162px;
+ height: 138px;
+}
+.2014_Fall_HealerPROMO2 {
+ background-image: url(spritesmith3.png);
+ background-position: -279px -1437px;
+ width: 90px;
+ height: 90px;
+}
+.2014_Fall_Mage_PROMO9 {
+ background-image: url(spritesmith3.png);
+ background-position: -370px -1437px;
+ width: 120px;
+ height: 90px;
+}
+.2014_Fall_RoguePROMO3 {
+ background-image: url(spritesmith3.png);
+ background-position: -491px -1437px;
+ width: 105px;
+ height: 90px;
+}
+.2014_Fall_Warrior_PROMO {
+ background-image: url(spritesmith3.png);
+ background-position: -597px -1437px;
+ width: 90px;
+ height: 90px;
+}
+.promo_mystery_201405 {
+ background-image: url(spritesmith3.png);
+ background-position: -688px -1437px;
+ width: 90px;
+ height: 90px;
+}
+.promo_mystery_201406 {
+ background-image: url(spritesmith3.png);
+ background-position: -658px -1025px;
+ width: 90px;
+ height: 96px;
+}
+.promo_mystery_201407 {
+ background-image: url(spritesmith3.png);
+ background-position: -1704px -804px;
+ width: 42px;
+ height: 62px;
+}
+.promo_mystery_201408 {
+ background-image: url(spritesmith3.png);
+ background-position: -1683px -728px;
+ width: 60px;
+ height: 71px;
+}
+.promo_mystery_201409 {
+ background-image: url(spritesmith3.png);
+ background-position: -1052px -1437px;
+ width: 90px;
+ height: 90px;
+}
+.promo_mystery_201410 {
+ background-image: url(spritesmith3.png);
+ background-position: -1631px -804px;
+ width: 72px;
+ height: 63px;
+}
+.promo_mystery_201411 {
+ background-image: url(spritesmith3.png);
+ background-position: -1234px -1437px;
+ width: 90px;
+ height: 90px;
+}
+.promo_mystery_201412 {
+ background-image: url(spritesmith3.png);
+ background-position: -1530px -804px;
+ width: 42px;
+ height: 66px;
+}
+.promo_mystery_3014 {
+ background-image: url(spritesmith3.png);
+ background-position: -1530px 0px;
+ width: 217px;
+ height: 90px;
+}
+.promo_partyhats {
+ background-image: url(spritesmith3.png);
+ background-position: -1628px -1400px;
+ width: 115px;
+ height: 47px;
+}
+.promo_winterclasses2015 {
+ background-image: url(spritesmith3.png);
+ background-position: -332px -1025px;
+ width: 325px;
+ height: 110px;
+}
+.promo_winteryhair {
+ background-image: url(spritesmith3.png);
+ background-position: -1530px -728px;
+ width: 152px;
+ height: 75px;
+}
+.customize-option.promo_winteryhair {
+ background-image: url(spritesmith3.png);
+ background-position: -1555px -743px;
+ width: 60px;
+ height: 60px;
+}
.quest_atom1 {
background-image: url(spritesmith3.png);
- background-position: -883px 0px;
+ background-position: -223px -847px;
width: 250px;
height: 150px;
}
.quest_atom2 {
background-image: url(spritesmith3.png);
- background-position: -883px -151px;
+ background-position: -880px -670px;
width: 207px;
height: 138px;
}
.quest_atom3 {
background-image: url(spritesmith3.png);
- background-position: -440px -440px;
+ background-position: -411px -660px;
width: 216px;
height: 180px;
}
+.quest_basilist {
+ background-image: url(spritesmith3.png);
+ background-position: -1097px -151px;
+ width: 189px;
+ height: 141px;
+}
.quest_dilatory {
background-image: url(spritesmith3.png);
- background-position: -220px 0px;
+ background-position: 0px 0px;
width: 219px;
height: 219px;
}
@@ -1236,475 +1572,409 @@
}
.quest_egg_plainEgg {
background-image: url(spritesmith3.png);
- background-position: -1316px -691px;
+ background-position: -1631px -1036px;
width: 48px;
height: 51px;
}
.quest_evilsanta {
background-image: url(spritesmith3.png);
- background-position: -883px -568px;
+ background-position: -976px -847px;
width: 118px;
height: 131px;
}
.quest_ghost_stag {
background-image: url(spritesmith3.png);
- background-position: 0px 0px;
+ background-position: -440px -220px;
width: 219px;
height: 219px;
}
+.quest_goldenknight1_testimony {
+ background-image: url(spritesmith3.png);
+ background-position: -1579px -1088px;
+ width: 48px;
+ height: 51px;
+}
+.quest_goldenknight2 {
+ background-image: url(spritesmith3.png);
+ background-position: -725px -847px;
+ width: 250px;
+ height: 150px;
+}
+.quest_goldenknight3 {
+ background-image: url(spritesmith3.png);
+ background-position: -474px -847px;
+ width: 250px;
+ height: 150px;
+}
.quest_gryphon {
background-image: url(spritesmith3.png);
- background-position: 0px -660px;
+ background-position: -880px 0px;
width: 216px;
height: 177px;
}
.quest_harpy {
background-image: url(spritesmith3.png);
- background-position: -440px -220px;
+ background-position: -660px -220px;
width: 219px;
height: 219px;
}
.quest_hedgehog {
background-image: url(spritesmith3.png);
- background-position: -220px -440px;
+ background-position: 0px -660px;
width: 219px;
height: 186px;
}
.quest_moonstone1_moonstone {
background-image: url(spritesmith3.png);
- background-position: -1420px -1148px;
+ background-position: -1712px -182px;
width: 30px;
height: 30px;
}
.quest_moonstone2 {
background-image: url(spritesmith3.png);
- background-position: -440px 0px;
+ background-position: -660px 0px;
width: 219px;
height: 219px;
}
.quest_moonstone3 {
background-image: url(spritesmith3.png);
- background-position: -220px -220px;
+ background-position: -220px 0px;
width: 219px;
height: 219px;
}
.quest_octopus {
background-image: url(spritesmith3.png);
- background-position: -660px 0px;
+ background-position: 0px -847px;
width: 222px;
height: 177px;
}
+.quest_owl {
+ background-image: url(spritesmith3.png);
+ background-position: -660px -440px;
+ width: 219px;
+ height: 219px;
+}
+.quest_penguin {
+ background-image: url(spritesmith3.png);
+ background-position: -220px -660px;
+ width: 190px;
+ height: 183px;
+}
.quest_rat {
background-image: url(spritesmith3.png);
- background-position: 0px -220px;
+ background-position: -220px -440px;
width: 219px;
height: 219px;
}
.quest_rooster {
background-image: url(spritesmith3.png);
- background-position: -217px -660px;
+ background-position: -880px -356px;
width: 213px;
height: 174px;
}
.quest_spider {
background-image: url(spritesmith3.png);
- background-position: -431px -660px;
+ background-position: -1097px 0px;
width: 250px;
height: 150px;
}
+.quest_stressbeast {
+ background-image: url(spritesmith3.png);
+ background-position: -440px 0px;
+ width: 219px;
+ height: 219px;
+}
+.quest_stressbeast_bailey {
+ background-image: url(spritesmith3.png);
+ background-position: -220px -220px;
+ width: 219px;
+ height: 219px;
+}
+.quest_stressbeast_guide {
+ background-image: url(spritesmith3.png);
+ background-position: 0px -220px;
+ width: 219px;
+ height: 219px;
+}
+.quest_stressbeast_stables {
+ background-image: url(spritesmith3.png);
+ background-position: -440px -440px;
+ width: 219px;
+ height: 219px;
+}
.quest_vice1 {
background-image: url(spritesmith3.png);
- background-position: -660px -178px;
+ background-position: -880px -178px;
width: 216px;
height: 177px;
}
.quest_vice2_lightCrystal {
background-image: url(spritesmith3.png);
- background-position: -164px -1345px;
+ background-position: -697px -1569px;
width: 40px;
height: 40px;
}
.quest_vice3 {
background-image: url(spritesmith3.png);
- background-position: -660px -356px;
+ background-position: -628px -660px;
width: 216px;
height: 177px;
}
.shop_copper {
background-image: url(spritesmith3.png);
- background-position: -1420px -1252px;
+ background-position: -1712px -273px;
width: 32px;
height: 22px;
}
.shop_eyes {
background-image: url(spritesmith3.png);
- background-position: -287px -1345px;
+ background-position: -820px -1569px;
width: 40px;
height: 40px;
}
.shop_gold {
background-image: url(spritesmith3.png);
- background-position: -1420px -1229px;
+ background-position: -1712px -240px;
width: 32px;
height: 22px;
}
.shop_opaquePotion {
background-image: url(spritesmith3.png);
- background-position: -369px -1345px;
+ background-position: -902px -1569px;
width: 40px;
height: 40px;
}
.shop_potion {
background-image: url(spritesmith3.png);
- background-position: -410px -1345px;
+ background-position: -943px -1569px;
width: 40px;
height: 40px;
}
.shop_reroll {
background-image: url(spritesmith3.png);
- background-position: -451px -1345px;
+ background-position: -984px -1569px;
width: 40px;
height: 40px;
}
.shop_silver {
background-image: url(spritesmith3.png);
- background-position: -1420px -1206px;
+ background-position: -1712px -157px;
width: 32px;
height: 22px;
}
.shop_snowball {
background-image: url(spritesmith3.png);
- background-position: -533px -1345px;
- width: 40px;
- height: 40px;
+ background-position: -1712px -124px;
+ width: 32px;
+ height: 32px;
}
.shop_spookDust {
background-image: url(spritesmith3.png);
- background-position: -574px -1345px;
- width: 40px;
- height: 40px;
+ background-position: -1712px -91px;
+ width: 32px;
+ height: 32px;
}
.Pet_Egg_BearCub {
background-image: url(spritesmith3.png);
- background-position: -1316px -951px;
+ background-position: -1579px -1244px;
width: 48px;
height: 51px;
}
.Pet_Egg_Cactus {
background-image: url(spritesmith3.png);
- background-position: -1316px -1003px;
+ background-position: -1628px -1244px;
width: 48px;
height: 51px;
}
.Pet_Egg_Deer {
background-image: url(spritesmith3.png);
- background-position: -1316px -1055px;
+ background-position: -1677px -1244px;
width: 48px;
height: 51px;
}
.Pet_Egg_Dragon {
background-image: url(spritesmith3.png);
- background-position: -1316px -1107px;
+ background-position: -1530px -1296px;
width: 48px;
height: 51px;
}
.Pet_Egg_Egg {
background-image: url(spritesmith3.png);
- background-position: -1316px -1159px;
+ background-position: -1579px -1296px;
width: 48px;
height: 51px;
}
.Pet_Egg_FlyingPig {
background-image: url(spritesmith3.png);
- background-position: -1316px -1211px;
+ background-position: -1628px -1296px;
width: 48px;
height: 51px;
}
.Pet_Egg_Fox {
background-image: url(spritesmith3.png);
- background-position: -1079px -363px;
+ background-position: -1677px -1296px;
width: 48px;
height: 51px;
}
.Pet_Egg_Gryphon {
background-image: url(spritesmith3.png);
- background-position: -682px -751px;
+ background-position: -1530px -1348px;
width: 48px;
height: 51px;
}
.Pet_Egg_Hedgehog {
background-image: url(spritesmith3.png);
- background-position: -731px -751px;
+ background-position: -1579px -1348px;
width: 48px;
height: 51px;
}
.Pet_Egg_LionCub {
background-image: url(spritesmith3.png);
- background-position: -780px -751px;
+ background-position: -1628px -1348px;
width: 48px;
height: 51px;
}
.Pet_Egg_Octopus {
background-image: url(spritesmith3.png);
- background-position: -829px -751px;
+ background-position: -1677px -1348px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Egg_Owl {
+ background-image: url(spritesmith3.png);
+ background-position: -1530px -1400px;
width: 48px;
height: 51px;
}
.Pet_Egg_PandaCub {
background-image: url(spritesmith3.png);
- background-position: 0px -1293px;
+ background-position: -1579px -1400px;
width: 48px;
height: 51px;
}
.Pet_Egg_Parrot {
background-image: url(spritesmith3.png);
- background-position: -49px -1293px;
+ background-position: -1530px -1244px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Egg_Penguin {
+ background-image: url(spritesmith3.png);
+ background-position: -1677px -1192px;
width: 48px;
height: 51px;
}
.Pet_Egg_PolarBear {
background-image: url(spritesmith3.png);
- background-position: -1316px -67px;
+ background-position: -1628px -1192px;
width: 48px;
height: 51px;
}
.Pet_Egg_Rat {
background-image: url(spritesmith3.png);
- background-position: -147px -1293px;
+ background-position: -1579px -1192px;
width: 48px;
height: 51px;
}
.Pet_Egg_Rooster {
background-image: url(spritesmith3.png);
- background-position: -196px -1293px;
+ background-position: -1530px -1192px;
width: 48px;
height: 51px;
}
.Pet_Egg_Seahorse {
background-image: url(spritesmith3.png);
- background-position: -245px -1293px;
+ background-position: -1677px -1140px;
width: 48px;
height: 51px;
}
.Pet_Egg_Spider {
background-image: url(spritesmith3.png);
- background-position: -294px -1293px;
+ background-position: -1628px -1088px;
width: 48px;
height: 51px;
}
.Pet_Egg_TigerCub {
background-image: url(spritesmith3.png);
- background-position: -343px -1293px;
+ background-position: -1637px -981px;
width: 48px;
height: 51px;
}
.Pet_Egg_Wolf {
background-image: url(spritesmith3.png);
- background-position: -392px -1293px;
+ background-position: -1628px -1140px;
width: 48px;
height: 51px;
}
.Pet_Food_Cake_Base {
background-image: url(spritesmith3.png);
- background-position: -1374px -45px;
+ background-position: -1348px -1274px;
width: 43px;
height: 43px;
}
.Pet_Food_Cake_CottonCandyBlue {
background-image: url(spritesmith3.png);
- background-position: -1259px -1293px;
+ background-position: -1485px -1365px;
width: 42px;
height: 44px;
}
.Pet_Food_Cake_CottonCandyPink {
background-image: url(spritesmith3.png);
- background-position: -1087px -616px;
+ background-position: -1704px -926px;
width: 43px;
height: 45px;
}
.Pet_Food_Cake_Desert {
background-image: url(spritesmith3.png);
- background-position: -1127px -1293px;
+ background-position: -1618px -1452px;
width: 43px;
height: 44px;
}
.Pet_Food_Cake_Golden {
background-image: url(spritesmith3.png);
- background-position: -1374px -89px;
+ background-position: -1392px -1274px;
width: 43px;
height: 42px;
}
.Pet_Food_Cake_Red {
background-image: url(spritesmith3.png);
- background-position: -1215px -1293px;
+ background-position: -1530px -1452px;
width: 43px;
height: 44px;
}
.Pet_Food_Cake_Shade {
background-image: url(spritesmith3.png);
- background-position: -1171px -1293px;
+ background-position: -1574px -1452px;
width: 43px;
height: 44px;
}
.Pet_Food_Cake_Skeleton {
background-image: url(spritesmith3.png);
- background-position: -1087px -568px;
+ background-position: -1704px -871px;
width: 42px;
height: 47px;
}
.Pet_Food_Cake_White {
background-image: url(spritesmith3.png);
- background-position: -1302px -1293px;
+ background-position: -1662px -1452px;
width: 44px;
height: 44px;
}
.Pet_Food_Cake_Zombie {
background-image: url(spritesmith3.png);
- background-position: -1374px 0px;
+ background-position: -1439px -1365px;
width: 45px;
height: 44px;
}
.Pet_Food_Candy_Base {
background-image: url(spritesmith3.png);
- background-position: -931px -1293px;
+ background-position: -1579px -1140px;
width: 48px;
height: 51px;
}
.Pet_Food_Candy_CottonCandyBlue {
background-image: url(spritesmith3.png);
- background-position: -980px -1293px;
+ background-position: -1530px -1088px;
width: 48px;
height: 51px;
}
-.Pet_Food_Candy_CottonCandyPink {
- background-image: url(spritesmith3.png);
- background-position: -1029px -1293px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Candy_Desert {
- background-image: url(spritesmith3.png);
- background-position: -1078px -1293px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Candy_Golden {
- background-image: url(spritesmith3.png);
- background-position: -882px -1293px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Candy_Red {
- background-image: url(spritesmith3.png);
- background-position: -833px -1293px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Candy_Shade {
- background-image: url(spritesmith3.png);
- background-position: -784px -1293px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Candy_Skeleton {
- background-image: url(spritesmith3.png);
- background-position: -735px -1293px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Candy_White {
- background-image: url(spritesmith3.png);
- background-position: -686px -1293px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Candy_Zombie {
- background-image: url(spritesmith3.png);
- background-position: -637px -1293px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Chocolate {
- background-image: url(spritesmith3.png);
- background-position: -588px -1293px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_CottonCandyBlue {
- background-image: url(spritesmith3.png);
- background-position: -539px -1293px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_CottonCandyPink {
- background-image: url(spritesmith3.png);
- background-position: -490px -1293px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Fish {
- background-image: url(spritesmith3.png);
- background-position: -441px -1293px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Honey {
- background-image: url(spritesmith3.png);
- background-position: -1316px -535px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Meat {
- background-image: url(spritesmith3.png);
- background-position: -1316px -639px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Milk {
- background-image: url(spritesmith3.png);
- background-position: -1316px -899px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Potatoe {
- background-image: url(spritesmith3.png);
- background-position: -1316px -847px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_RottenMeat {
- background-image: url(spritesmith3.png);
- background-position: -1316px -795px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Saddle {
- background-image: url(spritesmith3.png);
- background-position: -1316px -743px;
- width: 48px;
- height: 51px;
-}
-.Pet_Food_Strawberry {
- background-image: url(spritesmith3.png);
- background-position: -98px -1293px;
- width: 48px;
- height: 51px;
-}
-.Mount_Body_BearCub-Base {
- background-image: url(spritesmith3.png);
- background-position: -660px -534px;
- width: 105px;
- height: 105px;
-}
-.Mount_Body_BearCub-CottonCandyBlue {
- background-image: url(spritesmith3.png);
- background-position: -766px -534px;
- width: 105px;
- height: 105px;
-}
-.Mount_Body_BearCub-CottonCandyPink {
- background-image: url(spritesmith3.png);
- background-position: -1019px -700px;
- width: 105px;
- height: 105px;
-}
diff --git a/dist/spritesmith3.png b/dist/spritesmith3.png
index 3689246b05..0a37b3c6db 100644
Binary files a/dist/spritesmith3.png and b/dist/spritesmith3.png differ
diff --git a/dist/spritesmith4.css b/dist/spritesmith4.css
index dce72f4c45..f3883dc41e 100644
--- a/dist/spritesmith4.css
+++ b/dist/spritesmith4.css
@@ -1,1704 +1,1968 @@
+.Pet_Food_Candy_CottonCandyPink {
+ background-image: url(spritesmith4.png);
+ background-position: -1911px -786px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Candy_Desert {
+ background-image: url(spritesmith4.png);
+ background-position: -1960px -318px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Candy_Golden {
+ background-image: url(spritesmith4.png);
+ background-position: -1960px -734px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Candy_Red {
+ background-image: url(spritesmith4.png);
+ background-position: -1911px -734px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Candy_Shade {
+ background-image: url(spritesmith4.png);
+ background-position: -1960px -682px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Candy_Skeleton {
+ background-image: url(spritesmith4.png);
+ background-position: -1911px -682px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Candy_White {
+ background-image: url(spritesmith4.png);
+ background-position: -1960px -630px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Candy_Zombie {
+ background-image: url(spritesmith4.png);
+ background-position: -1911px -630px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Chocolate {
+ background-image: url(spritesmith4.png);
+ background-position: -1960px -578px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_CottonCandyBlue {
+ background-image: url(spritesmith4.png);
+ background-position: -1911px -578px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_CottonCandyPink {
+ background-image: url(spritesmith4.png);
+ background-position: -1911px -318px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Fish {
+ background-image: url(spritesmith4.png);
+ background-position: -1911px -526px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Honey {
+ background-image: url(spritesmith4.png);
+ background-position: -1960px -474px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Meat {
+ background-image: url(spritesmith4.png);
+ background-position: -1911px -474px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Milk {
+ background-image: url(spritesmith4.png);
+ background-position: -1960px -422px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Potatoe {
+ background-image: url(spritesmith4.png);
+ background-position: -1911px -422px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_RottenMeat {
+ background-image: url(spritesmith4.png);
+ background-position: -1960px -370px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Saddle {
+ background-image: url(spritesmith4.png);
+ background-position: -1911px -370px;
+ width: 48px;
+ height: 51px;
+}
+.Pet_Food_Strawberry {
+ background-image: url(spritesmith4.png);
+ background-position: -1960px -526px;
+ width: 48px;
+ height: 51px;
+}
+.Mount_Body_BearCub-Base {
+ background-image: url(spritesmith4.png);
+ background-position: -424px -336px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_BearCub-CottonCandyBlue {
+ background-image: url(spritesmith4.png);
+ background-position: -533px 0px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_BearCub-CottonCandyPink {
+ background-image: url(spritesmith4.png);
+ background-position: -533px -106px;
+ width: 105px;
+ height: 105px;
+}
.Mount_Body_BearCub-Desert {
background-image: url(spritesmith4.png);
- background-position: -106px 0px;
+ background-position: -533px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_BearCub-Golden {
background-image: url(spritesmith4.png);
- background-position: -1166px -1166px;
+ background-position: -533px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_BearCub-Polar {
background-image: url(spritesmith4.png);
- background-position: 0px -106px;
+ background-position: 0px -442px;
width: 105px;
height: 105px;
}
.Mount_Body_BearCub-Red {
background-image: url(spritesmith4.png);
- background-position: -106px -106px;
+ background-position: -106px -442px;
width: 105px;
height: 105px;
}
.Mount_Body_BearCub-Shade {
background-image: url(spritesmith4.png);
- background-position: -212px 0px;
+ background-position: -212px -442px;
width: 105px;
height: 105px;
}
.Mount_Body_BearCub-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -212px -106px;
+ background-position: -318px -442px;
width: 105px;
height: 105px;
}
.Mount_Body_BearCub-White {
background-image: url(spritesmith4.png);
- background-position: 0px -212px;
+ background-position: -424px -442px;
width: 105px;
height: 105px;
}
.Mount_Body_BearCub-Zombie {
background-image: url(spritesmith4.png);
- background-position: -106px -212px;
+ background-position: -530px -442px;
width: 105px;
height: 105px;
}
.Mount_Body_Cactus-Base {
background-image: url(spritesmith4.png);
- background-position: -212px -212px;
+ background-position: -639px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_Cactus-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -318px 0px;
+ background-position: -639px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_Cactus-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -318px -106px;
+ background-position: -639px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_Cactus-Desert {
background-image: url(spritesmith4.png);
- background-position: -318px -212px;
+ background-position: -639px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_Cactus-Golden {
background-image: url(spritesmith4.png);
- background-position: 0px -318px;
+ background-position: -639px -424px;
width: 105px;
height: 105px;
}
.Mount_Body_Cactus-Red {
background-image: url(spritesmith4.png);
- background-position: -106px -318px;
+ background-position: 0px -548px;
width: 105px;
height: 105px;
}
.Mount_Body_Cactus-Shade {
background-image: url(spritesmith4.png);
- background-position: -212px -318px;
+ background-position: -106px -548px;
width: 105px;
height: 105px;
}
.Mount_Body_Cactus-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -318px -318px;
+ background-position: -212px -548px;
width: 105px;
height: 105px;
}
.Mount_Body_Cactus-White {
background-image: url(spritesmith4.png);
- background-position: -424px 0px;
+ background-position: -318px -548px;
width: 105px;
height: 105px;
}
.Mount_Body_Cactus-Zombie {
background-image: url(spritesmith4.png);
- background-position: -424px -106px;
+ background-position: -424px -548px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-Base {
background-image: url(spritesmith4.png);
- background-position: -424px -212px;
+ background-position: -530px -548px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -424px -318px;
+ background-position: -636px -548px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: 0px -424px;
+ background-position: -745px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-Desert {
background-image: url(spritesmith4.png);
- background-position: -106px -424px;
+ background-position: -745px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-Golden {
background-image: url(spritesmith4.png);
- background-position: -212px -424px;
+ background-position: -745px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-Red {
background-image: url(spritesmith4.png);
- background-position: -318px -424px;
+ background-position: -745px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-Shade {
background-image: url(spritesmith4.png);
- background-position: -424px -424px;
+ background-position: -745px -424px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -530px 0px;
+ background-position: -745px -530px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-White {
background-image: url(spritesmith4.png);
- background-position: -530px -106px;
+ background-position: 0px -654px;
width: 105px;
height: 105px;
}
.Mount_Body_Deer-Zombie {
background-image: url(spritesmith4.png);
- background-position: -530px -212px;
+ background-position: -106px -654px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Base {
background-image: url(spritesmith4.png);
- background-position: -530px -318px;
+ background-position: -212px -654px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -530px -424px;
+ background-position: -318px -654px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: 0px -530px;
+ background-position: -424px -654px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Desert {
background-image: url(spritesmith4.png);
- background-position: -106px -530px;
+ background-position: -530px -654px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Golden {
background-image: url(spritesmith4.png);
- background-position: -212px -530px;
+ background-position: -636px -654px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Red {
background-image: url(spritesmith4.png);
- background-position: -318px -530px;
+ background-position: -742px -654px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Shade {
background-image: url(spritesmith4.png);
- background-position: -424px -530px;
+ background-position: -851px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -530px -530px;
+ background-position: -851px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-White {
background-image: url(spritesmith4.png);
- background-position: -636px 0px;
+ background-position: -851px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_Dragon-Zombie {
background-image: url(spritesmith4.png);
- background-position: -636px -106px;
+ background-position: -851px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Base {
background-image: url(spritesmith4.png);
- background-position: -636px -212px;
+ background-position: -851px -424px;
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -636px -318px;
+ background-position: -851px -530px;
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -636px -424px;
+ background-position: -851px -636px;
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Desert {
background-image: url(spritesmith4.png);
- background-position: -636px -530px;
+ background-position: 0px -760px;
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Golden {
background-image: url(spritesmith4.png);
- background-position: 0px -636px;
+ background-position: -106px -760px;
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Red {
background-image: url(spritesmith4.png);
- background-position: -106px -636px;
+ background-position: -212px -760px;
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Shade {
background-image: url(spritesmith4.png);
- background-position: -212px -636px;
+ background-position: -318px -760px;
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -318px -636px;
+ background-position: -424px -760px;
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-White {
background-image: url(spritesmith4.png);
- background-position: -424px -636px;
+ background-position: -530px -760px;
width: 105px;
height: 105px;
}
.Mount_Body_FlyingPig-Zombie {
background-image: url(spritesmith4.png);
- background-position: -530px -636px;
+ background-position: -636px -760px;
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Base {
background-image: url(spritesmith4.png);
- background-position: -636px -636px;
+ background-position: -742px -760px;
width: 105px;
height: 105px;
}
.Mount_Body_Fox-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -742px 0px;
+ background-position: -848px -760px;
width: 105px;
height: 105px;
}
.Mount_Body_Fox-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -742px -106px;
+ background-position: -957px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Desert {
background-image: url(spritesmith4.png);
- background-position: -742px -212px;
+ background-position: -957px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Golden {
background-image: url(spritesmith4.png);
- background-position: -742px -318px;
+ background-position: -957px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Red {
background-image: url(spritesmith4.png);
- background-position: -742px -424px;
+ background-position: -957px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Shade {
background-image: url(spritesmith4.png);
- background-position: -742px -530px;
+ background-position: -957px -424px;
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -742px -636px;
+ background-position: -957px -530px;
width: 105px;
height: 105px;
}
.Mount_Body_Fox-White {
background-image: url(spritesmith4.png);
- background-position: 0px -742px;
+ background-position: -957px -636px;
width: 105px;
height: 105px;
}
.Mount_Body_Fox-Zombie {
background-image: url(spritesmith4.png);
- background-position: -106px -742px;
+ background-position: -957px -742px;
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-Base {
background-image: url(spritesmith4.png);
- background-position: -212px -742px;
+ background-position: 0px -866px;
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -318px -742px;
+ background-position: -106px -866px;
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -424px -742px;
+ background-position: -212px -866px;
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-Desert {
background-image: url(spritesmith4.png);
- background-position: -530px -742px;
+ background-position: -318px -866px;
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-Golden {
background-image: url(spritesmith4.png);
- background-position: -636px -742px;
+ background-position: -424px -866px;
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-Red {
background-image: url(spritesmith4.png);
- background-position: -742px -742px;
+ background-position: -530px -866px;
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-Shade {
background-image: url(spritesmith4.png);
- background-position: -848px 0px;
+ background-position: -636px -866px;
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -848px -106px;
+ background-position: -742px -866px;
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-White {
background-image: url(spritesmith4.png);
- background-position: -848px -212px;
+ background-position: -848px -866px;
width: 105px;
height: 105px;
}
.Mount_Body_Gryphon-Zombie {
background-image: url(spritesmith4.png);
- background-position: -848px -318px;
+ background-position: -954px -866px;
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-Base {
background-image: url(spritesmith4.png);
- background-position: -848px -424px;
+ background-position: -1063px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -848px -530px;
+ background-position: -1063px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -848px -636px;
+ background-position: -1063px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-Desert {
background-image: url(spritesmith4.png);
- background-position: -848px -742px;
+ background-position: -1063px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-Golden {
background-image: url(spritesmith4.png);
- background-position: 0px -848px;
+ background-position: -1063px -424px;
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-Red {
background-image: url(spritesmith4.png);
- background-position: -106px -848px;
+ background-position: -1063px -530px;
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-Shade {
background-image: url(spritesmith4.png);
- background-position: -212px -848px;
+ background-position: -1063px -636px;
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -318px -848px;
+ background-position: -1063px -742px;
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-White {
background-image: url(spritesmith4.png);
- background-position: -424px -848px;
+ background-position: -1063px -848px;
width: 105px;
height: 105px;
}
.Mount_Body_Hedgehog-Zombie {
background-image: url(spritesmith4.png);
- background-position: -530px -848px;
+ background-position: 0px -972px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Base {
background-image: url(spritesmith4.png);
- background-position: -636px -848px;
+ background-position: -106px -972px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -742px -848px;
+ background-position: -212px -972px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -848px -848px;
+ background-position: -318px -972px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Desert {
background-image: url(spritesmith4.png);
- background-position: -954px 0px;
+ background-position: -424px -972px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Ethereal {
background-image: url(spritesmith4.png);
- background-position: -954px -106px;
+ background-position: -530px -972px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Golden {
background-image: url(spritesmith4.png);
- background-position: -954px -212px;
+ background-position: -636px -972px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Red {
background-image: url(spritesmith4.png);
- background-position: -954px -318px;
+ background-position: -742px -972px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Shade {
background-image: url(spritesmith4.png);
- background-position: -954px -424px;
+ background-position: -848px -972px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -954px -530px;
+ background-position: -954px -972px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-White {
background-image: url(spritesmith4.png);
- background-position: -954px -636px;
+ background-position: -1060px -972px;
width: 105px;
height: 105px;
}
.Mount_Body_LionCub-Zombie {
background-image: url(spritesmith4.png);
- background-position: -954px -742px;
+ background-position: -1169px 0px;
width: 105px;
height: 105px;
}
+.Mount_Body_Mammoth-Base {
+ background-image: url(spritesmith4.png);
+ background-position: -106px 0px;
+ width: 105px;
+ height: 123px;
+}
.Mount_Body_MantisShrimp-Base {
background-image: url(spritesmith4.png);
- background-position: 0px -954px;
+ background-position: 0px -1078px;
width: 108px;
height: 105px;
}
.Mount_Body_Octopus-Base {
background-image: url(spritesmith4.png);
- background-position: -954px -848px;
+ background-position: -1169px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -109px -954px;
+ background-position: -1169px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -215px -954px;
+ background-position: -1169px -424px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-Desert {
background-image: url(spritesmith4.png);
- background-position: -321px -954px;
+ background-position: -1169px -530px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-Golden {
background-image: url(spritesmith4.png);
- background-position: -427px -954px;
+ background-position: -1169px -636px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-Red {
background-image: url(spritesmith4.png);
- background-position: -533px -954px;
+ background-position: -1169px -742px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-Shade {
background-image: url(spritesmith4.png);
- background-position: -639px -954px;
+ background-position: -1169px -848px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -745px -954px;
+ background-position: -1169px -954px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-White {
background-image: url(spritesmith4.png);
- background-position: -851px -954px;
+ background-position: -109px -1078px;
width: 105px;
height: 105px;
}
.Mount_Body_Octopus-Zombie {
background-image: url(spritesmith4.png);
- background-position: -1060px 0px;
+ background-position: -215px -1078px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Owl-Base {
+ background-image: url(spritesmith4.png);
+ background-position: -321px -1078px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Owl-CottonCandyBlue {
+ background-image: url(spritesmith4.png);
+ background-position: -427px -1078px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Owl-CottonCandyPink {
+ background-image: url(spritesmith4.png);
+ background-position: -533px -1078px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Owl-Desert {
+ background-image: url(spritesmith4.png);
+ background-position: -639px -1078px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Owl-Golden {
+ background-image: url(spritesmith4.png);
+ background-position: -745px -1078px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Owl-Red {
+ background-image: url(spritesmith4.png);
+ background-position: -851px -1078px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Owl-Shade {
+ background-image: url(spritesmith4.png);
+ background-position: -957px -1078px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Owl-Skeleton {
+ background-image: url(spritesmith4.png);
+ background-position: -1063px -1078px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Owl-White {
+ background-image: url(spritesmith4.png);
+ background-position: -1169px -1078px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Owl-Zombie {
+ background-image: url(spritesmith4.png);
+ background-position: -1275px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Base {
background-image: url(spritesmith4.png);
- background-position: -1060px -106px;
+ background-position: -1275px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -1060px -212px;
+ background-position: -1275px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -1060px -318px;
+ background-position: -1275px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Desert {
background-image: url(spritesmith4.png);
- background-position: -1060px -424px;
+ background-position: -1275px -424px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Golden {
background-image: url(spritesmith4.png);
- background-position: -1060px -530px;
+ background-position: -1275px -530px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Red {
background-image: url(spritesmith4.png);
- background-position: -1060px -636px;
+ background-position: -1275px -636px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Shade {
background-image: url(spritesmith4.png);
- background-position: -1060px -742px;
+ background-position: -1275px -742px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -1060px -848px;
+ background-position: -1275px -848px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-White {
background-image: url(spritesmith4.png);
- background-position: -1060px -954px;
+ background-position: -1275px -954px;
width: 105px;
height: 105px;
}
.Mount_Body_PandaCub-Zombie {
background-image: url(spritesmith4.png);
- background-position: 0px -1060px;
+ background-position: -1275px -1060px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-Base {
background-image: url(spritesmith4.png);
- background-position: -106px -1060px;
+ background-position: 0px -1184px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -212px -1060px;
+ background-position: -106px -1184px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -318px -1060px;
+ background-position: -212px -1184px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-Desert {
background-image: url(spritesmith4.png);
- background-position: -424px -1060px;
+ background-position: -318px -1184px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-Golden {
background-image: url(spritesmith4.png);
- background-position: -530px -1060px;
+ background-position: -424px -1184px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-Red {
background-image: url(spritesmith4.png);
- background-position: -636px -1060px;
+ background-position: -530px -1184px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-Shade {
background-image: url(spritesmith4.png);
- background-position: -742px -1060px;
+ background-position: -636px -1184px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -848px -1060px;
+ background-position: -742px -1184px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-White {
background-image: url(spritesmith4.png);
- background-position: -954px -1060px;
+ background-position: -848px -1184px;
width: 105px;
height: 105px;
}
.Mount_Body_Parrot-Zombie {
background-image: url(spritesmith4.png);
- background-position: -1060px -1060px;
+ background-position: -954px -1184px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Penguin-Base {
+ background-image: url(spritesmith4.png);
+ background-position: -1060px -1184px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Penguin-CottonCandyBlue {
+ background-image: url(spritesmith4.png);
+ background-position: -1166px -1184px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Penguin-CottonCandyPink {
+ background-image: url(spritesmith4.png);
+ background-position: -1272px -1184px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Penguin-Desert {
+ background-image: url(spritesmith4.png);
+ background-position: -1381px 0px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Penguin-Golden {
+ background-image: url(spritesmith4.png);
+ background-position: -1381px -106px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Penguin-Red {
+ background-image: url(spritesmith4.png);
+ background-position: -1381px -212px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Penguin-Shade {
+ background-image: url(spritesmith4.png);
+ background-position: -1381px -318px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Penguin-Skeleton {
+ background-image: url(spritesmith4.png);
+ background-position: -1381px -424px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Penguin-White {
+ background-image: url(spritesmith4.png);
+ background-position: -1381px -530px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Penguin-Zombie {
+ background-image: url(spritesmith4.png);
+ background-position: -1381px -636px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-Base {
background-image: url(spritesmith4.png);
- background-position: -1166px 0px;
+ background-position: -1381px -742px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -1166px -106px;
+ background-position: -212px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -1166px -212px;
+ background-position: -1381px -954px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-Desert {
background-image: url(spritesmith4.png);
- background-position: -1166px -318px;
+ background-position: -1381px -1060px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-Golden {
background-image: url(spritesmith4.png);
- background-position: -1166px -424px;
+ background-position: -1381px -1166px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-Red {
background-image: url(spritesmith4.png);
- background-position: -1166px -530px;
+ background-position: 0px -1290px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-Shade {
background-image: url(spritesmith4.png);
- background-position: -1166px -636px;
+ background-position: -106px -1290px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -1166px -742px;
+ background-position: -212px -1290px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-White {
background-image: url(spritesmith4.png);
- background-position: -1166px -848px;
+ background-position: -318px -1290px;
width: 105px;
height: 105px;
}
.Mount_Body_Rat-Zombie {
background-image: url(spritesmith4.png);
- background-position: -1166px -954px;
+ background-position: -424px -1290px;
width: 105px;
height: 105px;
}
.Mount_Body_Rooster-Base {
background-image: url(spritesmith4.png);
- background-position: -1166px -1060px;
+ background-position: -530px -1290px;
width: 105px;
height: 105px;
}
.Mount_Body_Rooster-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: 0px -1166px;
+ background-position: -636px -1290px;
width: 105px;
height: 105px;
}
.Mount_Body_Rooster-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -106px -1166px;
+ background-position: -742px -1290px;
width: 105px;
height: 105px;
}
.Mount_Body_Rooster-Desert {
background-image: url(spritesmith4.png);
- background-position: -212px -1166px;
+ background-position: -848px -1290px;
width: 105px;
height: 105px;
}
.Mount_Body_Rooster-Golden {
background-image: url(spritesmith4.png);
- background-position: -318px -1166px;
+ background-position: -954px -1290px;
width: 105px;
height: 105px;
}
.Mount_Body_Rooster-Red {
background-image: url(spritesmith4.png);
- background-position: -424px -1166px;
+ background-position: -1060px -1290px;
width: 105px;
height: 105px;
}
.Mount_Body_Rooster-Shade {
background-image: url(spritesmith4.png);
- background-position: -530px -1166px;
+ background-position: -1166px -1290px;
width: 105px;
height: 105px;
}
.Mount_Body_Rooster-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -636px -1166px;
+ background-position: -1272px -1290px;
width: 105px;
height: 105px;
}
.Mount_Body_Rooster-White {
background-image: url(spritesmith4.png);
- background-position: -742px -1166px;
+ background-position: -1378px -1290px;
width: 105px;
height: 105px;
}
.Mount_Body_Rooster-Zombie {
background-image: url(spritesmith4.png);
- background-position: -848px -1166px;
+ background-position: -1487px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-Base {
background-image: url(spritesmith4.png);
- background-position: -954px -1166px;
+ background-position: -1487px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -1060px -1166px;
+ background-position: -1487px -212px;
width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: 0px 0px;
+ background-position: -1487px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-Desert {
background-image: url(spritesmith4.png);
- background-position: -1272px 0px;
+ background-position: -1487px -424px;
width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-Golden {
background-image: url(spritesmith4.png);
- background-position: -1272px -106px;
+ background-position: -1487px -530px;
width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-Red {
background-image: url(spritesmith4.png);
- background-position: -1272px -212px;
+ background-position: -1487px -636px;
width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-Shade {
background-image: url(spritesmith4.png);
- background-position: -1272px -318px;
+ background-position: -1487px -742px;
width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -1272px -424px;
+ background-position: -1487px -848px;
width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-White {
background-image: url(spritesmith4.png);
- background-position: -1272px -530px;
+ background-position: -1487px -954px;
width: 105px;
height: 105px;
}
.Mount_Body_Seahorse-Zombie {
background-image: url(spritesmith4.png);
- background-position: -1272px -636px;
+ background-position: -1487px -1060px;
width: 105px;
height: 105px;
}
.Mount_Body_Spider-Base {
background-image: url(spritesmith4.png);
- background-position: -1272px -742px;
+ background-position: -1487px -1166px;
width: 105px;
height: 105px;
}
.Mount_Body_Spider-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -1272px -848px;
+ background-position: -1487px -1272px;
width: 105px;
height: 105px;
}
.Mount_Body_Spider-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -1272px -954px;
+ background-position: 0px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_Spider-Desert {
background-image: url(spritesmith4.png);
- background-position: -1272px -1060px;
+ background-position: -106px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_Spider-Golden {
background-image: url(spritesmith4.png);
- background-position: -1272px -1166px;
+ background-position: -212px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_Spider-Red {
background-image: url(spritesmith4.png);
- background-position: 0px -1272px;
+ background-position: -318px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_Spider-Shade {
background-image: url(spritesmith4.png);
- background-position: -106px -1272px;
+ background-position: -424px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_Spider-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -212px -1272px;
+ background-position: -530px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_Spider-White {
background-image: url(spritesmith4.png);
- background-position: -318px -1272px;
+ background-position: -636px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_Spider-Zombie {
background-image: url(spritesmith4.png);
- background-position: -424px -1272px;
+ background-position: -742px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Base {
background-image: url(spritesmith4.png);
- background-position: -530px -1272px;
+ background-position: -848px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -636px -1272px;
+ background-position: -954px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -742px -1272px;
+ background-position: -1060px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Desert {
background-image: url(spritesmith4.png);
- background-position: -848px -1272px;
+ background-position: -1166px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Golden {
background-image: url(spritesmith4.png);
- background-position: -954px -1272px;
+ background-position: -1272px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Red {
background-image: url(spritesmith4.png);
- background-position: -1060px -1272px;
+ background-position: -1378px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Shade {
background-image: url(spritesmith4.png);
- background-position: -1166px -1272px;
+ background-position: -1484px -1396px;
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -1272px -1272px;
+ background-position: -1593px 0px;
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-White {
background-image: url(spritesmith4.png);
- background-position: -1378px 0px;
+ background-position: -1593px -106px;
width: 105px;
height: 105px;
}
.Mount_Body_TigerCub-Zombie {
background-image: url(spritesmith4.png);
- background-position: -1378px -106px;
+ background-position: -1593px -212px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Body_Turkey-Base {
+ background-image: url(spritesmith4.png);
+ background-position: -1593px -318px;
width: 105px;
height: 105px;
}
.Mount_Body_Wolf-Base {
background-image: url(spritesmith4.png);
- background-position: -1378px -212px;
+ background-position: -1593px -424px;
width: 105px;
height: 105px;
}
.Mount_Body_Wolf-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -1378px -318px;
+ background-position: -1593px -530px;
width: 105px;
height: 105px;
}
.Mount_Body_Wolf-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -1378px -424px;
+ background-position: -1593px -636px;
width: 105px;
height: 105px;
}
.Mount_Body_Wolf-Desert {
background-image: url(spritesmith4.png);
- background-position: -1378px -530px;
+ background-position: -1593px -742px;
width: 105px;
height: 105px;
}
.Mount_Body_Wolf-Golden {
background-image: url(spritesmith4.png);
- background-position: -1378px -636px;
+ background-position: -1593px -848px;
width: 105px;
height: 105px;
}
.Mount_Body_Wolf-Red {
background-image: url(spritesmith4.png);
- background-position: -1378px -742px;
+ background-position: -1593px -954px;
width: 105px;
height: 105px;
}
.Mount_Body_Wolf-Shade {
background-image: url(spritesmith4.png);
- background-position: -1378px -848px;
+ background-position: -1593px -1060px;
width: 105px;
height: 105px;
}
.Mount_Body_Wolf-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -1378px -954px;
+ background-position: -1593px -1166px;
width: 105px;
height: 105px;
}
.Mount_Body_Wolf-White {
background-image: url(spritesmith4.png);
- background-position: -1378px -1060px;
+ background-position: -1593px -1272px;
width: 105px;
height: 105px;
}
.Mount_Body_Wolf-Zombie {
background-image: url(spritesmith4.png);
- background-position: -1378px -1166px;
+ background-position: -1593px -1378px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-Base {
background-image: url(spritesmith4.png);
- background-position: -1378px -1272px;
+ background-position: 0px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: 0px -1378px;
+ background-position: -106px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -106px -1378px;
+ background-position: -212px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-Desert {
background-image: url(spritesmith4.png);
- background-position: -212px -1378px;
+ background-position: -318px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-Golden {
background-image: url(spritesmith4.png);
- background-position: -318px -1378px;
+ background-position: -424px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-Polar {
background-image: url(spritesmith4.png);
- background-position: -424px -1378px;
+ background-position: -530px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-Red {
background-image: url(spritesmith4.png);
- background-position: -530px -1378px;
+ background-position: -636px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-Shade {
background-image: url(spritesmith4.png);
- background-position: -636px -1378px;
+ background-position: -742px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -742px -1378px;
+ background-position: -848px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-White {
background-image: url(spritesmith4.png);
- background-position: -848px -1378px;
+ background-position: -954px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_BearCub-Zombie {
background-image: url(spritesmith4.png);
- background-position: -954px -1378px;
+ background-position: -1060px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_Cactus-Base {
background-image: url(spritesmith4.png);
- background-position: -1060px -1378px;
+ background-position: -1166px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_Cactus-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -1166px -1378px;
+ background-position: -1272px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_Cactus-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -1272px -1378px;
+ background-position: -1378px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_Cactus-Desert {
background-image: url(spritesmith4.png);
- background-position: -1378px -1378px;
+ background-position: -1484px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_Cactus-Golden {
background-image: url(spritesmith4.png);
- background-position: -1484px 0px;
+ background-position: -1590px -1502px;
width: 105px;
height: 105px;
}
.Mount_Head_Cactus-Red {
background-image: url(spritesmith4.png);
- background-position: -1484px -106px;
+ background-position: -1699px 0px;
width: 105px;
height: 105px;
}
.Mount_Head_Cactus-Shade {
background-image: url(spritesmith4.png);
- background-position: -1484px -212px;
+ background-position: -1699px -106px;
width: 105px;
height: 105px;
}
.Mount_Head_Cactus-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -1484px -318px;
+ background-position: -1699px -212px;
width: 105px;
height: 105px;
}
.Mount_Head_Cactus-White {
background-image: url(spritesmith4.png);
- background-position: -1484px -424px;
+ background-position: -1699px -318px;
width: 105px;
height: 105px;
}
.Mount_Head_Cactus-Zombie {
background-image: url(spritesmith4.png);
- background-position: -1484px -530px;
+ background-position: -1699px -424px;
width: 105px;
height: 105px;
}
.Mount_Head_Deer-Base {
background-image: url(spritesmith4.png);
- background-position: -1484px -636px;
+ background-position: -1699px -530px;
width: 105px;
height: 105px;
}
.Mount_Head_Deer-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -1484px -742px;
+ background-position: -1699px -636px;
width: 105px;
height: 105px;
}
.Mount_Head_Deer-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -1484px -848px;
+ background-position: -1699px -742px;
width: 105px;
height: 105px;
}
.Mount_Head_Deer-Desert {
background-image: url(spritesmith4.png);
- background-position: -1484px -954px;
+ background-position: -1699px -848px;
width: 105px;
height: 105px;
}
.Mount_Head_Deer-Golden {
background-image: url(spritesmith4.png);
- background-position: -1484px -1060px;
+ background-position: -1699px -954px;
width: 105px;
height: 105px;
}
.Mount_Head_Deer-Red {
background-image: url(spritesmith4.png);
- background-position: -1484px -1166px;
+ background-position: -1699px -1060px;
width: 105px;
height: 105px;
}
.Mount_Head_Deer-Shade {
background-image: url(spritesmith4.png);
- background-position: -1484px -1272px;
+ background-position: -1699px -1166px;
width: 105px;
height: 105px;
}
.Mount_Head_Deer-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -1484px -1378px;
+ background-position: -1699px -1272px;
width: 105px;
height: 105px;
}
.Mount_Head_Deer-White {
background-image: url(spritesmith4.png);
- background-position: 0px -1484px;
+ background-position: -1699px -1378px;
width: 105px;
height: 105px;
}
.Mount_Head_Deer-Zombie {
background-image: url(spritesmith4.png);
- background-position: -106px -1484px;
+ background-position: -1699px -1484px;
width: 105px;
height: 105px;
}
.Mount_Head_Dragon-Base {
background-image: url(spritesmith4.png);
- background-position: -212px -1484px;
+ background-position: 0px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_Dragon-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -318px -1484px;
+ background-position: -106px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_Dragon-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -424px -1484px;
+ background-position: -212px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_Dragon-Desert {
background-image: url(spritesmith4.png);
- background-position: -530px -1484px;
+ background-position: -318px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_Dragon-Golden {
background-image: url(spritesmith4.png);
- background-position: -636px -1484px;
+ background-position: -424px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_Dragon-Red {
background-image: url(spritesmith4.png);
- background-position: -742px -1484px;
+ background-position: -530px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_Dragon-Shade {
background-image: url(spritesmith4.png);
- background-position: -848px -1484px;
+ background-position: -636px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_Dragon-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -954px -1484px;
+ background-position: -742px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_Dragon-White {
background-image: url(spritesmith4.png);
- background-position: -1060px -1484px;
+ background-position: -848px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_Dragon-Zombie {
background-image: url(spritesmith4.png);
- background-position: -1166px -1484px;
+ background-position: -954px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_FlyingPig-Base {
background-image: url(spritesmith4.png);
- background-position: -1272px -1484px;
+ background-position: -1060px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_FlyingPig-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -1378px -1484px;
+ background-position: -1166px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_FlyingPig-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -1484px -1484px;
+ background-position: -1272px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_FlyingPig-Desert {
background-image: url(spritesmith4.png);
- background-position: -1590px 0px;
+ background-position: -1378px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_FlyingPig-Golden {
background-image: url(spritesmith4.png);
- background-position: -1590px -106px;
+ background-position: -1484px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_FlyingPig-Red {
background-image: url(spritesmith4.png);
- background-position: -1590px -212px;
+ background-position: -1590px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_FlyingPig-Shade {
background-image: url(spritesmith4.png);
- background-position: -1590px -318px;
+ background-position: -1696px -1608px;
width: 105px;
height: 105px;
}
.Mount_Head_FlyingPig-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -1590px -424px;
+ background-position: -1805px 0px;
width: 105px;
height: 105px;
}
.Mount_Head_FlyingPig-White {
background-image: url(spritesmith4.png);
- background-position: -1590px -530px;
+ background-position: -1805px -106px;
width: 105px;
height: 105px;
}
.Mount_Head_FlyingPig-Zombie {
background-image: url(spritesmith4.png);
- background-position: -1590px -636px;
+ background-position: -1805px -212px;
width: 105px;
height: 105px;
}
.Mount_Head_Fox-Base {
background-image: url(spritesmith4.png);
- background-position: -1590px -742px;
+ background-position: -1805px -318px;
width: 105px;
height: 105px;
}
.Mount_Head_Fox-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -1590px -848px;
+ background-position: -1805px -424px;
width: 105px;
height: 105px;
}
.Mount_Head_Fox-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -1590px -954px;
+ background-position: -1805px -530px;
width: 105px;
height: 105px;
}
.Mount_Head_Fox-Desert {
background-image: url(spritesmith4.png);
- background-position: -1590px -1060px;
+ background-position: -1805px -636px;
width: 105px;
height: 105px;
}
.Mount_Head_Fox-Golden {
background-image: url(spritesmith4.png);
- background-position: -1590px -1166px;
+ background-position: -1805px -742px;
width: 105px;
height: 105px;
}
.Mount_Head_Fox-Red {
background-image: url(spritesmith4.png);
- background-position: -1590px -1272px;
+ background-position: -1805px -848px;
width: 105px;
height: 105px;
}
.Mount_Head_Fox-Shade {
background-image: url(spritesmith4.png);
- background-position: -1590px -1378px;
+ background-position: -1805px -954px;
width: 105px;
height: 105px;
}
.Mount_Head_Fox-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -1590px -1484px;
+ background-position: -1805px -1060px;
width: 105px;
height: 105px;
}
.Mount_Head_Fox-White {
background-image: url(spritesmith4.png);
- background-position: 0px -1590px;
+ background-position: -1805px -1166px;
width: 105px;
height: 105px;
}
.Mount_Head_Fox-Zombie {
background-image: url(spritesmith4.png);
- background-position: -106px -1590px;
+ background-position: -1805px -1272px;
width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-Base {
background-image: url(spritesmith4.png);
- background-position: -212px -1590px;
+ background-position: -1805px -1378px;
width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -318px -1590px;
+ background-position: -1805px -1484px;
width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -424px -1590px;
+ background-position: -1805px -1590px;
width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-Desert {
background-image: url(spritesmith4.png);
- background-position: -530px -1590px;
+ background-position: 0px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-Golden {
background-image: url(spritesmith4.png);
- background-position: -636px -1590px;
+ background-position: -106px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-Red {
background-image: url(spritesmith4.png);
- background-position: -742px -1590px;
+ background-position: -212px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-Shade {
background-image: url(spritesmith4.png);
- background-position: -848px -1590px;
+ background-position: -318px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -954px -1590px;
+ background-position: -424px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-White {
background-image: url(spritesmith4.png);
- background-position: -1060px -1590px;
+ background-position: -530px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Gryphon-Zombie {
background-image: url(spritesmith4.png);
- background-position: -1166px -1590px;
+ background-position: -636px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Hedgehog-Base {
background-image: url(spritesmith4.png);
- background-position: -1272px -1590px;
+ background-position: -742px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Hedgehog-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -1378px -1590px;
+ background-position: -848px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Hedgehog-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -1484px -1590px;
+ background-position: -954px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Hedgehog-Desert {
background-image: url(spritesmith4.png);
- background-position: -1590px -1590px;
+ background-position: -1060px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Hedgehog-Golden {
background-image: url(spritesmith4.png);
- background-position: -1696px 0px;
+ background-position: -1166px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Hedgehog-Red {
background-image: url(spritesmith4.png);
- background-position: -1696px -106px;
+ background-position: -1272px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Hedgehog-Shade {
background-image: url(spritesmith4.png);
- background-position: -1696px -212px;
+ background-position: -1378px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Hedgehog-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -1696px -318px;
+ background-position: -1484px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Hedgehog-White {
background-image: url(spritesmith4.png);
- background-position: -1696px -424px;
+ background-position: -1590px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_Hedgehog-Zombie {
background-image: url(spritesmith4.png);
- background-position: -1696px -530px;
+ background-position: -1696px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_LionCub-Base {
background-image: url(spritesmith4.png);
- background-position: -1696px -636px;
+ background-position: -1802px -1714px;
width: 105px;
height: 105px;
}
.Mount_Head_LionCub-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -1696px -742px;
+ background-position: -1911px 0px;
width: 105px;
height: 105px;
}
.Mount_Head_LionCub-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -1696px -848px;
+ background-position: -1911px -106px;
width: 105px;
height: 105px;
}
.Mount_Head_LionCub-Desert {
background-image: url(spritesmith4.png);
- background-position: -1696px -954px;
+ background-position: -1911px -212px;
width: 105px;
height: 105px;
}
.Mount_Head_LionCub-Ethereal {
background-image: url(spritesmith4.png);
- background-position: -1696px -1060px;
+ background-position: -1381px -848px;
width: 105px;
height: 105px;
}
.Mount_Head_LionCub-Golden {
background-image: url(spritesmith4.png);
- background-position: -1696px -1166px;
+ background-position: -318px -336px;
width: 105px;
height: 105px;
}
.Mount_Head_LionCub-Red {
background-image: url(spritesmith4.png);
- background-position: -1696px -1272px;
+ background-position: -212px -336px;
width: 105px;
height: 105px;
}
.Mount_Head_LionCub-Shade {
background-image: url(spritesmith4.png);
- background-position: -1696px -1378px;
+ background-position: -106px -336px;
width: 105px;
height: 105px;
}
.Mount_Head_LionCub-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -1696px -1484px;
+ background-position: 0px -336px;
width: 105px;
height: 105px;
}
.Mount_Head_LionCub-White {
background-image: url(spritesmith4.png);
- background-position: -1696px -1590px;
+ background-position: -318px -230px;
width: 105px;
height: 105px;
}
.Mount_Head_LionCub-Zombie {
background-image: url(spritesmith4.png);
- background-position: 0px -1696px;
+ background-position: -424px -212px;
width: 105px;
height: 105px;
}
+.Mount_Head_Mammoth-Base {
+ background-image: url(spritesmith4.png);
+ background-position: 0px 0px;
+ width: 105px;
+ height: 123px;
+}
.Mount_Head_MantisShrimp-Base {
background-image: url(spritesmith4.png);
- background-position: -106px -1696px;
+ background-position: -424px 0px;
width: 108px;
height: 105px;
}
.Mount_Head_Octopus-Base {
background-image: url(spritesmith4.png);
- background-position: -215px -1696px;
+ background-position: -212px -230px;
width: 105px;
height: 105px;
}
.Mount_Head_Octopus-CottonCandyBlue {
background-image: url(spritesmith4.png);
- background-position: -321px -1696px;
+ background-position: -106px -230px;
width: 105px;
height: 105px;
}
.Mount_Head_Octopus-CottonCandyPink {
background-image: url(spritesmith4.png);
- background-position: -427px -1696px;
+ background-position: 0px -230px;
width: 105px;
height: 105px;
}
.Mount_Head_Octopus-Desert {
background-image: url(spritesmith4.png);
- background-position: -533px -1696px;
+ background-position: -318px -106px;
width: 105px;
height: 105px;
}
.Mount_Head_Octopus-Golden {
background-image: url(spritesmith4.png);
- background-position: -639px -1696px;
+ background-position: -318px 0px;
width: 105px;
height: 105px;
}
.Mount_Head_Octopus-Red {
background-image: url(spritesmith4.png);
- background-position: -745px -1696px;
+ background-position: -212px -124px;
width: 105px;
height: 105px;
}
.Mount_Head_Octopus-Shade {
background-image: url(spritesmith4.png);
- background-position: -851px -1696px;
+ background-position: -106px -124px;
width: 105px;
height: 105px;
}
.Mount_Head_Octopus-Skeleton {
background-image: url(spritesmith4.png);
- background-position: -957px -1696px;
+ background-position: 0px -124px;
width: 105px;
height: 105px;
}
.Mount_Head_Octopus-White {
background-image: url(spritesmith4.png);
- background-position: -1063px -1696px;
+ background-position: -1169px -106px;
width: 105px;
height: 105px;
}
.Mount_Head_Octopus-Zombie {
background-image: url(spritesmith4.png);
- background-position: -1169px -1696px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_PandaCub-Base {
- background-image: url(spritesmith4.png);
- background-position: -1275px -1696px;
+ background-position: -424px -106px;
width: 105px;
height: 105px;
}
diff --git a/dist/spritesmith4.png b/dist/spritesmith4.png
index 4c814e05d9..15dc6ca98f 100644
Binary files a/dist/spritesmith4.png and b/dist/spritesmith4.png differ
diff --git a/dist/spritesmith5.css b/dist/spritesmith5.css
index 65d72c4e0a..c435b1cb52 100644
--- a/dist/spritesmith5.css
+++ b/dist/spritesmith5.css
@@ -1,1710 +1,1968 @@
-.Mount_Head_PandaCub-CottonCandyBlue {
+.Mount_Head_Owl-Base {
background-image: url(spritesmith5.png);
background-position: -106px 0px;
width: 105px;
height: 105px;
}
-.Mount_Head_PandaCub-CottonCandyPink {
+.Mount_Head_Owl-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -636px -848px;
+ background-position: -1060px 0px;
width: 105px;
height: 105px;
}
-.Mount_Head_PandaCub-Desert {
- background-image: url(spritesmith5.png);
- background-position: -636px -318px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_PandaCub-Golden {
- background-image: url(spritesmith5.png);
- background-position: 0px -106px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_PandaCub-Red {
- background-image: url(spritesmith5.png);
- background-position: -106px -106px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_PandaCub-Shade {
- background-image: url(spritesmith5.png);
- background-position: -212px 0px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_PandaCub-Skeleton {
- background-image: url(spritesmith5.png);
- background-position: -212px -106px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_PandaCub-White {
- background-image: url(spritesmith5.png);
- background-position: 0px -212px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_PandaCub-Zombie {
- background-image: url(spritesmith5.png);
- background-position: -106px -212px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Parrot-Base {
- background-image: url(spritesmith5.png);
- background-position: -212px -212px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Parrot-CottonCandyBlue {
- background-image: url(spritesmith5.png);
- background-position: -318px 0px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Parrot-CottonCandyPink {
- background-image: url(spritesmith5.png);
- background-position: -318px -106px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Parrot-Desert {
- background-image: url(spritesmith5.png);
- background-position: -318px -212px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Parrot-Golden {
- background-image: url(spritesmith5.png);
- background-position: 0px -318px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Parrot-Red {
- background-image: url(spritesmith5.png);
- background-position: -106px -318px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Parrot-Shade {
- background-image: url(spritesmith5.png);
- background-position: -212px -318px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Parrot-Skeleton {
- background-image: url(spritesmith5.png);
- background-position: -318px -318px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Parrot-White {
- background-image: url(spritesmith5.png);
- background-position: -424px 0px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Parrot-Zombie {
- background-image: url(spritesmith5.png);
- background-position: -424px -106px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rat-Base {
- background-image: url(spritesmith5.png);
- background-position: -424px -212px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rat-CottonCandyBlue {
- background-image: url(spritesmith5.png);
- background-position: -424px -318px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rat-CottonCandyPink {
- background-image: url(spritesmith5.png);
- background-position: 0px -424px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rat-Desert {
- background-image: url(spritesmith5.png);
- background-position: -106px -424px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rat-Golden {
- background-image: url(spritesmith5.png);
- background-position: -212px -424px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rat-Red {
- background-image: url(spritesmith5.png);
- background-position: -318px -424px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rat-Shade {
- background-image: url(spritesmith5.png);
- background-position: -424px -424px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rat-Skeleton {
- background-image: url(spritesmith5.png);
- background-position: -530px 0px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rat-White {
- background-image: url(spritesmith5.png);
- background-position: -530px -106px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rat-Zombie {
- background-image: url(spritesmith5.png);
- background-position: -530px -212px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rooster-Base {
- background-image: url(spritesmith5.png);
- background-position: -530px -318px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rooster-CottonCandyBlue {
- background-image: url(spritesmith5.png);
- background-position: -530px -424px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rooster-CottonCandyPink {
- background-image: url(spritesmith5.png);
- background-position: 0px -530px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rooster-Desert {
- background-image: url(spritesmith5.png);
- background-position: -106px -530px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rooster-Golden {
- background-image: url(spritesmith5.png);
- background-position: -212px -530px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rooster-Red {
- background-image: url(spritesmith5.png);
- background-position: -318px -530px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rooster-Shade {
- background-image: url(spritesmith5.png);
- background-position: -424px -530px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rooster-Skeleton {
- background-image: url(spritesmith5.png);
- background-position: -530px -530px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rooster-White {
- background-image: url(spritesmith5.png);
- background-position: -636px 0px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Rooster-Zombie {
- background-image: url(spritesmith5.png);
- background-position: -636px -106px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Seahorse-Base {
- background-image: url(spritesmith5.png);
- background-position: -636px -212px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Seahorse-CottonCandyBlue {
- background-image: url(spritesmith5.png);
- background-position: 0px 0px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Seahorse-CottonCandyPink {
- background-image: url(spritesmith5.png);
- background-position: -636px -424px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Seahorse-Desert {
- background-image: url(spritesmith5.png);
- background-position: -636px -530px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Seahorse-Golden {
- background-image: url(spritesmith5.png);
- background-position: 0px -636px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Seahorse-Red {
- background-image: url(spritesmith5.png);
- background-position: -106px -636px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Seahorse-Shade {
- background-image: url(spritesmith5.png);
- background-position: -212px -636px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Seahorse-Skeleton {
- background-image: url(spritesmith5.png);
- background-position: -318px -636px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Seahorse-White {
- background-image: url(spritesmith5.png);
- background-position: -424px -636px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Seahorse-Zombie {
- background-image: url(spritesmith5.png);
- background-position: -530px -636px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Spider-Base {
- background-image: url(spritesmith5.png);
- background-position: -636px -636px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Spider-CottonCandyBlue {
- background-image: url(spritesmith5.png);
- background-position: -742px 0px;
- width: 105px;
- height: 105px;
-}
-.Mount_Head_Spider-CottonCandyPink {
+.Mount_Head_Owl-CottonCandyPink {
background-image: url(spritesmith5.png);
background-position: -742px -106px;
width: 105px;
height: 105px;
}
-.Mount_Head_Spider-Desert {
+.Mount_Head_Owl-Desert {
+ background-image: url(spritesmith5.png);
+ background-position: 0px -106px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Owl-Golden {
+ background-image: url(spritesmith5.png);
+ background-position: -106px -106px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Owl-Red {
+ background-image: url(spritesmith5.png);
+ background-position: -212px 0px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Owl-Shade {
+ background-image: url(spritesmith5.png);
+ background-position: -212px -106px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Owl-Skeleton {
+ background-image: url(spritesmith5.png);
+ background-position: 0px -212px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Owl-White {
+ background-image: url(spritesmith5.png);
+ background-position: -106px -212px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Owl-Zombie {
+ background-image: url(spritesmith5.png);
+ background-position: -212px -212px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_PandaCub-Base {
+ background-image: url(spritesmith5.png);
+ background-position: -318px 0px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_PandaCub-CottonCandyBlue {
+ background-image: url(spritesmith5.png);
+ background-position: -318px -106px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_PandaCub-CottonCandyPink {
+ background-image: url(spritesmith5.png);
+ background-position: -318px -212px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_PandaCub-Desert {
+ background-image: url(spritesmith5.png);
+ background-position: 0px -318px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_PandaCub-Golden {
+ background-image: url(spritesmith5.png);
+ background-position: -106px -318px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_PandaCub-Red {
+ background-image: url(spritesmith5.png);
+ background-position: -212px -318px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_PandaCub-Shade {
+ background-image: url(spritesmith5.png);
+ background-position: -318px -318px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_PandaCub-Skeleton {
+ background-image: url(spritesmith5.png);
+ background-position: -424px 0px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_PandaCub-White {
+ background-image: url(spritesmith5.png);
+ background-position: -424px -106px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_PandaCub-Zombie {
+ background-image: url(spritesmith5.png);
+ background-position: -424px -212px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Parrot-Base {
+ background-image: url(spritesmith5.png);
+ background-position: -424px -318px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Parrot-CottonCandyBlue {
+ background-image: url(spritesmith5.png);
+ background-position: 0px -424px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Parrot-CottonCandyPink {
+ background-image: url(spritesmith5.png);
+ background-position: -106px -424px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Parrot-Desert {
+ background-image: url(spritesmith5.png);
+ background-position: -212px -424px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Parrot-Golden {
+ background-image: url(spritesmith5.png);
+ background-position: -318px -424px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Parrot-Red {
+ background-image: url(spritesmith5.png);
+ background-position: -424px -424px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Parrot-Shade {
+ background-image: url(spritesmith5.png);
+ background-position: -530px 0px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Parrot-Skeleton {
+ background-image: url(spritesmith5.png);
+ background-position: -530px -106px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Parrot-White {
+ background-image: url(spritesmith5.png);
+ background-position: -530px -212px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Parrot-Zombie {
+ background-image: url(spritesmith5.png);
+ background-position: -530px -318px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Penguin-Base {
+ background-image: url(spritesmith5.png);
+ background-position: -530px -424px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Penguin-CottonCandyBlue {
+ background-image: url(spritesmith5.png);
+ background-position: 0px -530px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Penguin-CottonCandyPink {
+ background-image: url(spritesmith5.png);
+ background-position: -106px -530px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Penguin-Desert {
+ background-image: url(spritesmith5.png);
+ background-position: -212px -530px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Penguin-Golden {
+ background-image: url(spritesmith5.png);
+ background-position: -318px -530px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Penguin-Red {
+ background-image: url(spritesmith5.png);
+ background-position: -424px -530px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Penguin-Shade {
+ background-image: url(spritesmith5.png);
+ background-position: -530px -530px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Penguin-Skeleton {
+ background-image: url(spritesmith5.png);
+ background-position: -636px 0px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Penguin-White {
+ background-image: url(spritesmith5.png);
+ background-position: -636px -106px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Penguin-Zombie {
+ background-image: url(spritesmith5.png);
+ background-position: -636px -212px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Rat-Base {
+ background-image: url(spritesmith5.png);
+ background-position: -636px -318px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Rat-CottonCandyBlue {
+ background-image: url(spritesmith5.png);
+ background-position: -636px -424px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Rat-CottonCandyPink {
+ background-image: url(spritesmith5.png);
+ background-position: -636px -530px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Rat-Desert {
+ background-image: url(spritesmith5.png);
+ background-position: 0px -636px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Rat-Golden {
+ background-image: url(spritesmith5.png);
+ background-position: -106px -636px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Rat-Red {
+ background-image: url(spritesmith5.png);
+ background-position: -212px -636px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Rat-Shade {
+ background-image: url(spritesmith5.png);
+ background-position: -318px -636px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Rat-Skeleton {
+ background-image: url(spritesmith5.png);
+ background-position: -424px -636px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Rat-White {
+ background-image: url(spritesmith5.png);
+ background-position: -530px -636px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Rat-Zombie {
+ background-image: url(spritesmith5.png);
+ background-position: -636px -636px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Rooster-Base {
+ background-image: url(spritesmith5.png);
+ background-position: -742px 0px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Rooster-CottonCandyBlue {
+ background-image: url(spritesmith5.png);
+ background-position: 0px 0px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Rooster-CottonCandyPink {
background-image: url(spritesmith5.png);
background-position: -742px -212px;
width: 105px;
height: 105px;
}
-.Mount_Head_Spider-Golden {
+.Mount_Head_Rooster-Desert {
background-image: url(spritesmith5.png);
background-position: -742px -318px;
width: 105px;
height: 105px;
}
-.Mount_Head_Spider-Red {
+.Mount_Head_Rooster-Golden {
background-image: url(spritesmith5.png);
background-position: -742px -424px;
width: 105px;
height: 105px;
}
-.Mount_Head_Spider-Shade {
+.Mount_Head_Rooster-Red {
background-image: url(spritesmith5.png);
background-position: -742px -530px;
width: 105px;
height: 105px;
}
-.Mount_Head_Spider-Skeleton {
+.Mount_Head_Rooster-Shade {
background-image: url(spritesmith5.png);
background-position: -742px -636px;
width: 105px;
height: 105px;
}
-.Mount_Head_Spider-White {
+.Mount_Head_Rooster-Skeleton {
background-image: url(spritesmith5.png);
background-position: 0px -742px;
width: 105px;
height: 105px;
}
-.Mount_Head_Spider-Zombie {
+.Mount_Head_Rooster-White {
background-image: url(spritesmith5.png);
background-position: -106px -742px;
width: 105px;
height: 105px;
}
-.Mount_Head_TigerCub-Base {
+.Mount_Head_Rooster-Zombie {
background-image: url(spritesmith5.png);
background-position: -212px -742px;
width: 105px;
height: 105px;
}
-.Mount_Head_TigerCub-CottonCandyBlue {
+.Mount_Head_Seahorse-Base {
background-image: url(spritesmith5.png);
background-position: -318px -742px;
width: 105px;
height: 105px;
}
-.Mount_Head_TigerCub-CottonCandyPink {
+.Mount_Head_Seahorse-CottonCandyBlue {
background-image: url(spritesmith5.png);
background-position: -424px -742px;
width: 105px;
height: 105px;
}
-.Mount_Head_TigerCub-Desert {
+.Mount_Head_Seahorse-CottonCandyPink {
background-image: url(spritesmith5.png);
background-position: -530px -742px;
width: 105px;
height: 105px;
}
-.Mount_Head_TigerCub-Golden {
+.Mount_Head_Seahorse-Desert {
background-image: url(spritesmith5.png);
background-position: -636px -742px;
width: 105px;
height: 105px;
}
-.Mount_Head_TigerCub-Red {
+.Mount_Head_Seahorse-Golden {
background-image: url(spritesmith5.png);
background-position: -742px -742px;
width: 105px;
height: 105px;
}
-.Mount_Head_TigerCub-Shade {
+.Mount_Head_Seahorse-Red {
background-image: url(spritesmith5.png);
background-position: -848px 0px;
width: 105px;
height: 105px;
}
-.Mount_Head_TigerCub-Skeleton {
+.Mount_Head_Seahorse-Shade {
background-image: url(spritesmith5.png);
background-position: -848px -106px;
width: 105px;
height: 105px;
}
-.Mount_Head_TigerCub-White {
+.Mount_Head_Seahorse-Skeleton {
background-image: url(spritesmith5.png);
background-position: -848px -212px;
width: 105px;
height: 105px;
}
-.Mount_Head_TigerCub-Zombie {
+.Mount_Head_Seahorse-White {
background-image: url(spritesmith5.png);
background-position: -848px -318px;
width: 105px;
height: 105px;
}
-.Mount_Head_Wolf-Base {
+.Mount_Head_Seahorse-Zombie {
background-image: url(spritesmith5.png);
background-position: -848px -424px;
width: 105px;
height: 105px;
}
-.Mount_Head_Wolf-CottonCandyBlue {
+.Mount_Head_Spider-Base {
background-image: url(spritesmith5.png);
background-position: -848px -530px;
width: 105px;
height: 105px;
}
-.Mount_Head_Wolf-CottonCandyPink {
+.Mount_Head_Spider-CottonCandyBlue {
background-image: url(spritesmith5.png);
background-position: -848px -636px;
width: 105px;
height: 105px;
}
-.Mount_Head_Wolf-Desert {
+.Mount_Head_Spider-CottonCandyPink {
background-image: url(spritesmith5.png);
background-position: -848px -742px;
width: 105px;
height: 105px;
}
-.Mount_Head_Wolf-Golden {
+.Mount_Head_Spider-Desert {
background-image: url(spritesmith5.png);
background-position: 0px -848px;
width: 105px;
height: 105px;
}
-.Mount_Head_Wolf-Red {
+.Mount_Head_Spider-Golden {
background-image: url(spritesmith5.png);
background-position: -106px -848px;
width: 105px;
height: 105px;
}
-.Mount_Head_Wolf-Shade {
+.Mount_Head_Spider-Red {
background-image: url(spritesmith5.png);
background-position: -212px -848px;
width: 105px;
height: 105px;
}
-.Mount_Head_Wolf-Skeleton {
+.Mount_Head_Spider-Shade {
background-image: url(spritesmith5.png);
background-position: -318px -848px;
width: 105px;
height: 105px;
}
-.Mount_Head_Wolf-White {
+.Mount_Head_Spider-Skeleton {
background-image: url(spritesmith5.png);
background-position: -424px -848px;
width: 105px;
height: 105px;
}
-.Mount_Head_Wolf-Zombie {
+.Mount_Head_Spider-White {
background-image: url(spritesmith5.png);
background-position: -530px -848px;
width: 105px;
height: 105px;
}
-.Pet-BearCub-Base {
+.Mount_Head_Spider-Zombie {
+ background-image: url(spritesmith5.png);
+ background-position: -636px -848px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_TigerCub-Base {
background-image: url(spritesmith5.png);
background-position: -742px -848px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_TigerCub-CottonCandyBlue {
+ background-image: url(spritesmith5.png);
+ background-position: -848px -848px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_TigerCub-CottonCandyPink {
+ background-image: url(spritesmith5.png);
+ background-position: -954px 0px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_TigerCub-Desert {
+ background-image: url(spritesmith5.png);
+ background-position: -954px -106px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_TigerCub-Golden {
+ background-image: url(spritesmith5.png);
+ background-position: -954px -212px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_TigerCub-Red {
+ background-image: url(spritesmith5.png);
+ background-position: -954px -318px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_TigerCub-Shade {
+ background-image: url(spritesmith5.png);
+ background-position: -954px -424px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_TigerCub-Skeleton {
+ background-image: url(spritesmith5.png);
+ background-position: -954px -530px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_TigerCub-White {
+ background-image: url(spritesmith5.png);
+ background-position: -954px -636px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_TigerCub-Zombie {
+ background-image: url(spritesmith5.png);
+ background-position: -954px -742px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Turkey-Base {
+ background-image: url(spritesmith5.png);
+ background-position: -954px -848px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Wolf-Base {
+ background-image: url(spritesmith5.png);
+ background-position: 0px -954px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Wolf-CottonCandyBlue {
+ background-image: url(spritesmith5.png);
+ background-position: -106px -954px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Wolf-CottonCandyPink {
+ background-image: url(spritesmith5.png);
+ background-position: -212px -954px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Wolf-Desert {
+ background-image: url(spritesmith5.png);
+ background-position: -318px -954px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Wolf-Golden {
+ background-image: url(spritesmith5.png);
+ background-position: -424px -954px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Wolf-Red {
+ background-image: url(spritesmith5.png);
+ background-position: -530px -954px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Wolf-Shade {
+ background-image: url(spritesmith5.png);
+ background-position: -636px -954px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Wolf-Skeleton {
+ background-image: url(spritesmith5.png);
+ background-position: -742px -954px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Wolf-White {
+ background-image: url(spritesmith5.png);
+ background-position: -848px -954px;
+ width: 105px;
+ height: 105px;
+}
+.Mount_Head_Wolf-Zombie {
+ background-image: url(spritesmith5.png);
+ background-position: -954px -954px;
+ width: 105px;
+ height: 105px;
+}
+.Pet-BearCub-Base {
+ background-image: url(spritesmith5.png);
+ background-position: -1060px -106px;
width: 81px;
height: 99px;
}
.Pet-BearCub-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -824px -848px;
+ background-position: -1060px -206px;
width: 81px;
height: 99px;
}
.Pet-BearCub-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -954px 0px;
+ background-position: -1060px -306px;
width: 81px;
height: 99px;
}
.Pet-BearCub-Desert {
background-image: url(spritesmith5.png);
- background-position: -954px -100px;
+ background-position: -1060px -406px;
width: 81px;
height: 99px;
}
.Pet-BearCub-Golden {
background-image: url(spritesmith5.png);
- background-position: -954px -200px;
+ background-position: -1060px -506px;
width: 81px;
height: 99px;
}
.Pet-BearCub-Polar {
background-image: url(spritesmith5.png);
- background-position: -954px -300px;
+ background-position: -1060px -606px;
width: 81px;
height: 99px;
}
.Pet-BearCub-Red {
background-image: url(spritesmith5.png);
- background-position: -954px -400px;
+ background-position: -1060px -706px;
width: 81px;
height: 99px;
}
.Pet-BearCub-Shade {
background-image: url(spritesmith5.png);
- background-position: -954px -500px;
+ background-position: -1060px -806px;
width: 81px;
height: 99px;
}
.Pet-BearCub-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -954px -600px;
+ background-position: -1060px -906px;
width: 81px;
height: 99px;
}
.Pet-BearCub-White {
background-image: url(spritesmith5.png);
- background-position: -954px -700px;
+ background-position: 0px -1060px;
width: 81px;
height: 99px;
}
.Pet-BearCub-Zombie {
background-image: url(spritesmith5.png);
- background-position: -954px -800px;
+ background-position: -82px -1060px;
width: 81px;
height: 99px;
}
.Pet-Cactus-Base {
background-image: url(spritesmith5.png);
- background-position: -1036px 0px;
+ background-position: -164px -1060px;
width: 81px;
height: 99px;
}
.Pet-Cactus-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -1036px -100px;
+ background-position: -246px -1060px;
width: 81px;
height: 99px;
}
.Pet-Cactus-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -1036px -200px;
+ background-position: -328px -1060px;
width: 81px;
height: 99px;
}
.Pet-Cactus-Desert {
background-image: url(spritesmith5.png);
- background-position: -1036px -300px;
+ background-position: -410px -1060px;
width: 81px;
height: 99px;
}
.Pet-Cactus-Golden {
background-image: url(spritesmith5.png);
- background-position: -1036px -400px;
+ background-position: -492px -1060px;
width: 81px;
height: 99px;
}
.Pet-Cactus-Red {
background-image: url(spritesmith5.png);
- background-position: -1036px -500px;
+ background-position: -574px -1060px;
width: 81px;
height: 99px;
}
.Pet-Cactus-Shade {
background-image: url(spritesmith5.png);
- background-position: -1036px -600px;
+ background-position: -656px -1060px;
width: 81px;
height: 99px;
}
.Pet-Cactus-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -1036px -700px;
+ background-position: -738px -1060px;
width: 81px;
height: 99px;
}
.Pet-Cactus-White {
background-image: url(spritesmith5.png);
- background-position: -1036px -800px;
+ background-position: -820px -1060px;
width: 81px;
height: 99px;
}
.Pet-Cactus-Zombie {
background-image: url(spritesmith5.png);
- background-position: 0px -954px;
+ background-position: -902px -1060px;
width: 81px;
height: 99px;
}
.Pet-Deer-Base {
background-image: url(spritesmith5.png);
- background-position: -82px -954px;
+ background-position: -984px -1060px;
width: 81px;
height: 99px;
}
.Pet-Deer-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -164px -954px;
+ background-position: -1066px -1060px;
width: 81px;
height: 99px;
}
.Pet-Deer-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -246px -954px;
+ background-position: -1166px 0px;
width: 81px;
height: 99px;
}
.Pet-Deer-Desert {
background-image: url(spritesmith5.png);
- background-position: -328px -954px;
+ background-position: -1166px -100px;
width: 81px;
height: 99px;
}
.Pet-Deer-Golden {
background-image: url(spritesmith5.png);
- background-position: -410px -954px;
+ background-position: -1166px -200px;
width: 81px;
height: 99px;
}
.Pet-Deer-Red {
background-image: url(spritesmith5.png);
- background-position: -492px -954px;
+ background-position: -1166px -300px;
width: 81px;
height: 99px;
}
.Pet-Deer-Shade {
background-image: url(spritesmith5.png);
- background-position: -574px -954px;
+ background-position: -1166px -400px;
width: 81px;
height: 99px;
}
.Pet-Deer-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -656px -954px;
+ background-position: -1166px -500px;
width: 81px;
height: 99px;
}
.Pet-Deer-White {
background-image: url(spritesmith5.png);
- background-position: -738px -954px;
+ background-position: -1166px -600px;
width: 81px;
height: 99px;
}
.Pet-Deer-Zombie {
background-image: url(spritesmith5.png);
- background-position: -820px -954px;
+ background-position: -1166px -700px;
width: 81px;
height: 99px;
}
.Pet-Dragon-Base {
background-image: url(spritesmith5.png);
- background-position: -902px -954px;
+ background-position: -1166px -800px;
width: 81px;
height: 99px;
}
.Pet-Dragon-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -984px -954px;
+ background-position: -1166px -900px;
width: 81px;
height: 99px;
}
.Pet-Dragon-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -1118px 0px;
+ background-position: -1166px -1000px;
width: 81px;
height: 99px;
}
.Pet-Dragon-Desert {
background-image: url(spritesmith5.png);
- background-position: -1118px -100px;
+ background-position: -1248px 0px;
width: 81px;
height: 99px;
}
.Pet-Dragon-Golden {
background-image: url(spritesmith5.png);
- background-position: -1118px -200px;
+ background-position: -1248px -100px;
width: 81px;
height: 99px;
}
.Pet-Dragon-Hydra {
background-image: url(spritesmith5.png);
- background-position: 0px -1554px;
- width: 114px;
- height: 84px;
+ background-position: -1248px -200px;
+ width: 81px;
+ height: 99px;
}
.Pet-Dragon-Red {
background-image: url(spritesmith5.png);
- background-position: -1118px -400px;
+ background-position: -1248px -300px;
width: 81px;
height: 99px;
}
.Pet-Dragon-Shade {
background-image: url(spritesmith5.png);
- background-position: -1118px -500px;
+ background-position: -1248px -400px;
width: 81px;
height: 99px;
}
.Pet-Dragon-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -1118px -600px;
+ background-position: -1248px -500px;
width: 81px;
height: 99px;
}
.Pet-Dragon-White {
background-image: url(spritesmith5.png);
- background-position: -1118px -700px;
+ background-position: -1248px -600px;
width: 81px;
height: 99px;
}
.Pet-Dragon-Zombie {
background-image: url(spritesmith5.png);
- background-position: -1118px -800px;
+ background-position: -1248px -700px;
width: 81px;
height: 99px;
}
.Pet-Egg-Base {
background-image: url(spritesmith5.png);
- background-position: -1118px -900px;
+ background-position: -1248px -800px;
width: 81px;
height: 99px;
}
.Pet-Egg-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: 0px -1054px;
+ background-position: -1248px -900px;
width: 81px;
height: 99px;
}
.Pet-Egg-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -82px -1054px;
+ background-position: -1248px -1000px;
width: 81px;
height: 99px;
}
.Pet-Egg-Desert {
background-image: url(spritesmith5.png);
- background-position: -164px -1054px;
+ background-position: 0px -1160px;
width: 81px;
height: 99px;
}
.Pet-Egg-Golden {
background-image: url(spritesmith5.png);
- background-position: -246px -1054px;
+ background-position: -82px -1160px;
width: 81px;
height: 99px;
}
.Pet-Egg-Red {
background-image: url(spritesmith5.png);
- background-position: -328px -1054px;
+ background-position: -164px -1160px;
width: 81px;
height: 99px;
}
.Pet-Egg-Shade {
background-image: url(spritesmith5.png);
- background-position: -410px -1054px;
+ background-position: -246px -1160px;
width: 81px;
height: 99px;
}
.Pet-Egg-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -492px -1054px;
+ background-position: -328px -1160px;
width: 81px;
height: 99px;
}
.Pet-Egg-White {
background-image: url(spritesmith5.png);
- background-position: -574px -1054px;
+ background-position: -410px -1160px;
width: 81px;
height: 99px;
}
.Pet-Egg-Zombie {
background-image: url(spritesmith5.png);
- background-position: -656px -1054px;
+ background-position: -492px -1160px;
width: 81px;
height: 99px;
}
.Pet-FlyingPig-Base {
background-image: url(spritesmith5.png);
- background-position: -738px -1054px;
+ background-position: -574px -1160px;
width: 81px;
height: 99px;
}
.Pet-FlyingPig-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -820px -1054px;
+ background-position: -656px -1160px;
width: 81px;
height: 99px;
}
.Pet-FlyingPig-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -902px -1054px;
+ background-position: -738px -1160px;
width: 81px;
height: 99px;
}
.Pet-FlyingPig-Desert {
background-image: url(spritesmith5.png);
- background-position: -984px -1054px;
+ background-position: -820px -1160px;
width: 81px;
height: 99px;
}
.Pet-FlyingPig-Golden {
background-image: url(spritesmith5.png);
- background-position: -1066px -1054px;
+ background-position: -902px -1160px;
width: 81px;
height: 99px;
}
.Pet-FlyingPig-Red {
background-image: url(spritesmith5.png);
- background-position: -1200px 0px;
+ background-position: -984px -1160px;
width: 81px;
height: 99px;
}
.Pet-FlyingPig-Shade {
background-image: url(spritesmith5.png);
- background-position: -1200px -100px;
+ background-position: -1066px -1160px;
width: 81px;
height: 99px;
}
.Pet-FlyingPig-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -1200px -200px;
+ background-position: -1148px -1160px;
width: 81px;
height: 99px;
}
.Pet-FlyingPig-White {
background-image: url(spritesmith5.png);
- background-position: -1200px -300px;
+ background-position: -1230px -1160px;
width: 81px;
height: 99px;
}
.Pet-FlyingPig-Zombie {
background-image: url(spritesmith5.png);
- background-position: -1200px -400px;
+ background-position: -1330px 0px;
width: 81px;
height: 99px;
}
.Pet-Fox-Base {
background-image: url(spritesmith5.png);
- background-position: -1200px -500px;
+ background-position: -1330px -100px;
width: 81px;
height: 99px;
}
.Pet-Fox-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -1200px -600px;
+ background-position: -1330px -200px;
width: 81px;
height: 99px;
}
.Pet-Fox-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -1200px -700px;
+ background-position: -1330px -300px;
width: 81px;
height: 99px;
}
.Pet-Fox-Desert {
background-image: url(spritesmith5.png);
- background-position: -1200px -800px;
+ background-position: -1330px -400px;
width: 81px;
height: 99px;
}
.Pet-Fox-Golden {
background-image: url(spritesmith5.png);
- background-position: -1200px -900px;
+ background-position: -1330px -500px;
width: 81px;
height: 99px;
}
.Pet-Fox-Red {
background-image: url(spritesmith5.png);
- background-position: -1200px -1000px;
+ background-position: -1330px -600px;
width: 81px;
height: 99px;
}
.Pet-Fox-Shade {
background-image: url(spritesmith5.png);
- background-position: 0px -1154px;
+ background-position: -1330px -700px;
width: 81px;
height: 99px;
}
.Pet-Fox-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -82px -1154px;
+ background-position: -1330px -800px;
width: 81px;
height: 99px;
}
.Pet-Fox-White {
background-image: url(spritesmith5.png);
- background-position: -164px -1154px;
+ background-position: -1330px -900px;
width: 81px;
height: 99px;
}
.Pet-Fox-Zombie {
background-image: url(spritesmith5.png);
- background-position: -246px -1154px;
+ background-position: -1330px -1000px;
width: 81px;
height: 99px;
}
.Pet-Gryphon-Base {
background-image: url(spritesmith5.png);
- background-position: -328px -1154px;
+ background-position: -1330px -1100px;
width: 81px;
height: 99px;
}
.Pet-Gryphon-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -410px -1154px;
+ background-position: 0px -1260px;
width: 81px;
height: 99px;
}
.Pet-Gryphon-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -492px -1154px;
+ background-position: -82px -1260px;
width: 81px;
height: 99px;
}
.Pet-Gryphon-Desert {
background-image: url(spritesmith5.png);
- background-position: -574px -1154px;
+ background-position: -164px -1260px;
width: 81px;
height: 99px;
}
.Pet-Gryphon-Golden {
background-image: url(spritesmith5.png);
- background-position: -656px -1154px;
+ background-position: -246px -1260px;
width: 81px;
height: 99px;
}
.Pet-Gryphon-Red {
background-image: url(spritesmith5.png);
- background-position: -738px -1154px;
+ background-position: -328px -1260px;
width: 81px;
height: 99px;
}
.Pet-Gryphon-Shade {
background-image: url(spritesmith5.png);
- background-position: -820px -1154px;
+ background-position: -410px -1260px;
width: 81px;
height: 99px;
}
.Pet-Gryphon-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -902px -1154px;
+ background-position: -492px -1260px;
width: 81px;
height: 99px;
}
.Pet-Gryphon-White {
background-image: url(spritesmith5.png);
- background-position: -984px -1154px;
+ background-position: -574px -1260px;
width: 81px;
height: 99px;
}
.Pet-Gryphon-Zombie {
background-image: url(spritesmith5.png);
- background-position: -1066px -1154px;
+ background-position: -656px -1260px;
width: 81px;
height: 99px;
}
.Pet-Hedgehog-Base {
background-image: url(spritesmith5.png);
- background-position: -1148px -1154px;
+ background-position: -738px -1260px;
width: 81px;
height: 99px;
}
.Pet-Hedgehog-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -1282px 0px;
+ background-position: -820px -1260px;
width: 81px;
height: 99px;
}
.Pet-Hedgehog-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -1282px -100px;
+ background-position: -902px -1260px;
width: 81px;
height: 99px;
}
.Pet-Hedgehog-Desert {
background-image: url(spritesmith5.png);
- background-position: -1282px -200px;
+ background-position: -984px -1260px;
width: 81px;
height: 99px;
}
.Pet-Hedgehog-Golden {
background-image: url(spritesmith5.png);
- background-position: -1282px -300px;
+ background-position: -1066px -1260px;
width: 81px;
height: 99px;
}
.Pet-Hedgehog-Red {
background-image: url(spritesmith5.png);
- background-position: -1282px -400px;
+ background-position: -1148px -1260px;
width: 81px;
height: 99px;
}
.Pet-Hedgehog-Shade {
background-image: url(spritesmith5.png);
- background-position: -1282px -500px;
+ background-position: -1230px -1260px;
width: 81px;
height: 99px;
}
.Pet-Hedgehog-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -1282px -600px;
+ background-position: -1312px -1260px;
width: 81px;
height: 99px;
}
.Pet-Hedgehog-White {
background-image: url(spritesmith5.png);
- background-position: -1282px -700px;
+ background-position: -1412px 0px;
width: 81px;
height: 99px;
}
.Pet-Hedgehog-Zombie {
background-image: url(spritesmith5.png);
- background-position: -1282px -800px;
+ background-position: -1412px -100px;
width: 81px;
height: 99px;
}
.Pet-JackOLantern-Base {
background-image: url(spritesmith5.png);
- background-position: -1282px -900px;
+ background-position: -1412px -200px;
width: 81px;
height: 99px;
}
.Pet-LionCub-Base {
background-image: url(spritesmith5.png);
- background-position: -1282px -1000px;
+ background-position: -1412px -300px;
width: 81px;
height: 99px;
}
.Pet-LionCub-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -1282px -1100px;
+ background-position: -1412px -400px;
width: 81px;
height: 99px;
}
.Pet-LionCub-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: 0px -1254px;
+ background-position: -1412px -500px;
width: 81px;
height: 99px;
}
.Pet-LionCub-Desert {
background-image: url(spritesmith5.png);
- background-position: -82px -1254px;
+ background-position: -1412px -600px;
width: 81px;
height: 99px;
}
.Pet-LionCub-Golden {
background-image: url(spritesmith5.png);
- background-position: -164px -1254px;
+ background-position: -1412px -700px;
width: 81px;
height: 99px;
}
.Pet-LionCub-Red {
background-image: url(spritesmith5.png);
- background-position: -246px -1254px;
+ background-position: -1412px -800px;
width: 81px;
height: 99px;
}
.Pet-LionCub-Shade {
background-image: url(spritesmith5.png);
- background-position: -328px -1254px;
+ background-position: -1412px -900px;
width: 81px;
height: 99px;
}
.Pet-LionCub-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -410px -1254px;
+ background-position: -1412px -1000px;
width: 81px;
height: 99px;
}
.Pet-LionCub-White {
background-image: url(spritesmith5.png);
- background-position: -492px -1254px;
+ background-position: -1412px -1100px;
width: 81px;
height: 99px;
}
.Pet-LionCub-Zombie {
background-image: url(spritesmith5.png);
- background-position: -574px -1254px;
+ background-position: -1412px -1200px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Mammoth-Base {
+ background-image: url(spritesmith5.png);
+ background-position: 0px -1360px;
width: 81px;
height: 99px;
}
.Pet-MantisShrimp-Base {
background-image: url(spritesmith5.png);
- background-position: -656px -1254px;
+ background-position: -82px -1360px;
width: 81px;
height: 99px;
}
.Pet-Octopus-Base {
background-image: url(spritesmith5.png);
- background-position: -738px -1254px;
+ background-position: -164px -1360px;
width: 81px;
height: 99px;
}
.Pet-Octopus-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -820px -1254px;
+ background-position: -246px -1360px;
width: 81px;
height: 99px;
}
.Pet-Octopus-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -902px -1254px;
+ background-position: -328px -1360px;
width: 81px;
height: 99px;
}
.Pet-Octopus-Desert {
background-image: url(spritesmith5.png);
- background-position: -984px -1254px;
+ background-position: -410px -1360px;
width: 81px;
height: 99px;
}
.Pet-Octopus-Golden {
background-image: url(spritesmith5.png);
- background-position: -1066px -1254px;
+ background-position: -492px -1360px;
width: 81px;
height: 99px;
}
.Pet-Octopus-Red {
background-image: url(spritesmith5.png);
- background-position: -1148px -1254px;
+ background-position: -574px -1360px;
width: 81px;
height: 99px;
}
.Pet-Octopus-Shade {
background-image: url(spritesmith5.png);
- background-position: -1230px -1254px;
+ background-position: -656px -1360px;
width: 81px;
height: 99px;
}
.Pet-Octopus-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -1364px 0px;
+ background-position: -738px -1360px;
width: 81px;
height: 99px;
}
.Pet-Octopus-White {
background-image: url(spritesmith5.png);
- background-position: -1364px -100px;
+ background-position: -820px -1360px;
width: 81px;
height: 99px;
}
.Pet-Octopus-Zombie {
background-image: url(spritesmith5.png);
- background-position: -1364px -200px;
+ background-position: -902px -1360px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Owl-Base {
+ background-image: url(spritesmith5.png);
+ background-position: -984px -1360px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Owl-CottonCandyBlue {
+ background-image: url(spritesmith5.png);
+ background-position: -1066px -1360px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Owl-CottonCandyPink {
+ background-image: url(spritesmith5.png);
+ background-position: -1148px -1360px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Owl-Desert {
+ background-image: url(spritesmith5.png);
+ background-position: -1230px -1360px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Owl-Golden {
+ background-image: url(spritesmith5.png);
+ background-position: -1312px -1360px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Owl-Red {
+ background-image: url(spritesmith5.png);
+ background-position: -1394px -1360px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Owl-Shade {
+ background-image: url(spritesmith5.png);
+ background-position: -1494px 0px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Owl-Skeleton {
+ background-image: url(spritesmith5.png);
+ background-position: -1494px -100px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Owl-White {
+ background-image: url(spritesmith5.png);
+ background-position: -1494px -200px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Owl-Zombie {
+ background-image: url(spritesmith5.png);
+ background-position: -1494px -300px;
width: 81px;
height: 99px;
}
.Pet-PandaCub-Base {
background-image: url(spritesmith5.png);
- background-position: -1364px -300px;
+ background-position: -1494px -400px;
width: 81px;
height: 99px;
}
.Pet-PandaCub-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -1364px -400px;
+ background-position: -1494px -500px;
width: 81px;
height: 99px;
}
.Pet-PandaCub-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -1364px -500px;
+ background-position: -1494px -600px;
width: 81px;
height: 99px;
}
.Pet-PandaCub-Desert {
background-image: url(spritesmith5.png);
- background-position: -1364px -600px;
+ background-position: -1494px -700px;
width: 81px;
height: 99px;
}
.Pet-PandaCub-Golden {
background-image: url(spritesmith5.png);
- background-position: -1364px -700px;
+ background-position: -1494px -800px;
width: 81px;
height: 99px;
}
.Pet-PandaCub-Red {
background-image: url(spritesmith5.png);
- background-position: -1364px -800px;
+ background-position: -1494px -900px;
width: 81px;
height: 99px;
}
.Pet-PandaCub-Shade {
background-image: url(spritesmith5.png);
- background-position: -1364px -900px;
+ background-position: -1494px -1000px;
width: 81px;
height: 99px;
}
.Pet-PandaCub-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -1364px -1000px;
+ background-position: -1494px -1100px;
width: 81px;
height: 99px;
}
.Pet-PandaCub-White {
background-image: url(spritesmith5.png);
- background-position: -1364px -1100px;
+ background-position: -1494px -1200px;
width: 81px;
height: 99px;
}
.Pet-PandaCub-Zombie {
background-image: url(spritesmith5.png);
- background-position: -1364px -1200px;
+ background-position: -1494px -1300px;
width: 81px;
height: 99px;
}
.Pet-Parrot-Base {
background-image: url(spritesmith5.png);
- background-position: -1446px 0px;
+ background-position: 0px -1460px;
width: 81px;
height: 99px;
}
.Pet-Parrot-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -1446px -100px;
+ background-position: -82px -1460px;
width: 81px;
height: 99px;
}
.Pet-Parrot-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -1446px -200px;
+ background-position: -164px -1460px;
width: 81px;
height: 99px;
}
.Pet-Parrot-Desert {
background-image: url(spritesmith5.png);
- background-position: -1446px -300px;
+ background-position: -246px -1460px;
width: 81px;
height: 99px;
}
.Pet-Parrot-Golden {
background-image: url(spritesmith5.png);
- background-position: -1446px -400px;
+ background-position: -328px -1460px;
width: 81px;
height: 99px;
}
.Pet-Parrot-Red {
background-image: url(spritesmith5.png);
- background-position: -1446px -500px;
+ background-position: -410px -1460px;
width: 81px;
height: 99px;
}
.Pet-Parrot-Shade {
background-image: url(spritesmith5.png);
- background-position: -1446px -600px;
+ background-position: -492px -1460px;
width: 81px;
height: 99px;
}
.Pet-Parrot-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -1446px -700px;
+ background-position: -574px -1460px;
width: 81px;
height: 99px;
}
.Pet-Parrot-White {
background-image: url(spritesmith5.png);
- background-position: -1446px -800px;
+ background-position: -656px -1460px;
width: 81px;
height: 99px;
}
.Pet-Parrot-Zombie {
background-image: url(spritesmith5.png);
- background-position: -1446px -900px;
+ background-position: -738px -1460px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Penguin-Base {
+ background-image: url(spritesmith5.png);
+ background-position: -820px -1460px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Penguin-CottonCandyBlue {
+ background-image: url(spritesmith5.png);
+ background-position: -902px -1460px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Penguin-CottonCandyPink {
+ background-image: url(spritesmith5.png);
+ background-position: -984px -1460px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Penguin-Desert {
+ background-image: url(spritesmith5.png);
+ background-position: -1066px -1460px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Penguin-Golden {
+ background-image: url(spritesmith5.png);
+ background-position: -1148px -1460px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Penguin-Red {
+ background-image: url(spritesmith5.png);
+ background-position: -1230px -1460px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Penguin-Shade {
+ background-image: url(spritesmith5.png);
+ background-position: -1312px -1460px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Penguin-Skeleton {
+ background-image: url(spritesmith5.png);
+ background-position: -1394px -1460px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Penguin-White {
+ background-image: url(spritesmith5.png);
+ background-position: -1476px -1460px;
+ width: 81px;
+ height: 99px;
+}
+.Pet-Penguin-Zombie {
+ background-image: url(spritesmith5.png);
+ background-position: -1576px 0px;
width: 81px;
height: 99px;
}
.Pet-Rat-Base {
background-image: url(spritesmith5.png);
- background-position: -1446px -1000px;
+ background-position: -1576px -100px;
width: 81px;
height: 99px;
}
.Pet-Rat-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -1446px -1100px;
+ background-position: -1576px -200px;
width: 81px;
height: 99px;
}
.Pet-Rat-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -1446px -1200px;
+ background-position: -1576px -300px;
width: 81px;
height: 99px;
}
.Pet-Rat-Desert {
background-image: url(spritesmith5.png);
- background-position: 0px -1354px;
+ background-position: -1576px -400px;
width: 81px;
height: 99px;
}
.Pet-Rat-Golden {
background-image: url(spritesmith5.png);
- background-position: -82px -1354px;
+ background-position: -1576px -500px;
width: 81px;
height: 99px;
}
.Pet-Rat-Red {
background-image: url(spritesmith5.png);
- background-position: -164px -1354px;
+ background-position: -1576px -600px;
width: 81px;
height: 99px;
}
.Pet-Rat-Shade {
background-image: url(spritesmith5.png);
- background-position: -246px -1354px;
+ background-position: -1576px -700px;
width: 81px;
height: 99px;
}
.Pet-Rat-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -328px -1354px;
+ background-position: -1576px -800px;
width: 81px;
height: 99px;
}
.Pet-Rat-White {
background-image: url(spritesmith5.png);
- background-position: -410px -1354px;
+ background-position: -1576px -900px;
width: 81px;
height: 99px;
}
.Pet-Rat-Zombie {
background-image: url(spritesmith5.png);
- background-position: -492px -1354px;
+ background-position: -1576px -1000px;
width: 81px;
height: 99px;
}
.Pet-Rooster-Base {
background-image: url(spritesmith5.png);
- background-position: -574px -1354px;
+ background-position: -1576px -1100px;
width: 81px;
height: 99px;
}
.Pet-Rooster-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -656px -1354px;
+ background-position: -1576px -1200px;
width: 81px;
height: 99px;
}
.Pet-Rooster-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -738px -1354px;
+ background-position: -1576px -1300px;
width: 81px;
height: 99px;
}
.Pet-Rooster-Desert {
background-image: url(spritesmith5.png);
- background-position: -820px -1354px;
+ background-position: -1576px -1400px;
width: 81px;
height: 99px;
}
.Pet-Rooster-Golden {
background-image: url(spritesmith5.png);
- background-position: -902px -1354px;
+ background-position: -1658px 0px;
width: 81px;
height: 99px;
}
.Pet-Rooster-Red {
background-image: url(spritesmith5.png);
- background-position: -984px -1354px;
+ background-position: -1658px -100px;
width: 81px;
height: 99px;
}
.Pet-Rooster-Shade {
background-image: url(spritesmith5.png);
- background-position: -1066px -1354px;
+ background-position: -1658px -200px;
width: 81px;
height: 99px;
}
.Pet-Rooster-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -1148px -1354px;
+ background-position: -1658px -300px;
width: 81px;
height: 99px;
}
.Pet-Rooster-White {
background-image: url(spritesmith5.png);
- background-position: -1230px -1354px;
+ background-position: -1658px -400px;
width: 81px;
height: 99px;
}
.Pet-Rooster-Zombie {
background-image: url(spritesmith5.png);
- background-position: -1312px -1354px;
+ background-position: -1658px -500px;
width: 81px;
height: 99px;
}
.Pet-Seahorse-Base {
background-image: url(spritesmith5.png);
- background-position: -1394px -1354px;
+ background-position: -1658px -600px;
width: 81px;
height: 99px;
}
.Pet-Seahorse-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -1528px 0px;
+ background-position: -1658px -700px;
width: 81px;
height: 99px;
}
.Pet-Seahorse-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -1528px -100px;
+ background-position: -1658px -800px;
width: 81px;
height: 99px;
}
.Pet-Seahorse-Desert {
background-image: url(spritesmith5.png);
- background-position: -1528px -200px;
+ background-position: -1658px -900px;
width: 81px;
height: 99px;
}
.Pet-Seahorse-Golden {
background-image: url(spritesmith5.png);
- background-position: -1528px -300px;
+ background-position: -1658px -1000px;
width: 81px;
height: 99px;
}
.Pet-Seahorse-Red {
background-image: url(spritesmith5.png);
- background-position: -1528px -400px;
+ background-position: -1658px -1100px;
width: 81px;
height: 99px;
}
.Pet-Seahorse-Shade {
background-image: url(spritesmith5.png);
- background-position: -1528px -500px;
+ background-position: -1658px -1200px;
width: 81px;
height: 99px;
}
.Pet-Seahorse-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -1528px -600px;
+ background-position: -1658px -1300px;
width: 81px;
height: 99px;
}
.Pet-Seahorse-White {
background-image: url(spritesmith5.png);
- background-position: -1528px -700px;
+ background-position: -1658px -1400px;
width: 81px;
height: 99px;
}
.Pet-Seahorse-Zombie {
background-image: url(spritesmith5.png);
- background-position: -1528px -800px;
+ background-position: 0px -1560px;
width: 81px;
height: 99px;
}
.Pet-Spider-Base {
background-image: url(spritesmith5.png);
- background-position: -1528px -900px;
+ background-position: -82px -1560px;
width: 81px;
height: 99px;
}
.Pet-Spider-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -1528px -1000px;
+ background-position: -164px -1560px;
width: 81px;
height: 99px;
}
.Pet-Spider-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -1528px -1100px;
+ background-position: -246px -1560px;
width: 81px;
height: 99px;
}
.Pet-Spider-Desert {
background-image: url(spritesmith5.png);
- background-position: -1528px -1200px;
+ background-position: -328px -1560px;
width: 81px;
height: 99px;
}
.Pet-Spider-Golden {
background-image: url(spritesmith5.png);
- background-position: -1528px -1300px;
+ background-position: -410px -1560px;
width: 81px;
height: 99px;
}
.Pet-Spider-Red {
background-image: url(spritesmith5.png);
- background-position: 0px -1454px;
+ background-position: -492px -1560px;
width: 81px;
height: 99px;
}
.Pet-Spider-Shade {
background-image: url(spritesmith5.png);
- background-position: -82px -1454px;
+ background-position: -574px -1560px;
width: 81px;
height: 99px;
}
.Pet-Spider-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -164px -1454px;
+ background-position: -656px -1560px;
width: 81px;
height: 99px;
}
.Pet-Spider-White {
background-image: url(spritesmith5.png);
- background-position: -246px -1454px;
+ background-position: -738px -1560px;
width: 81px;
height: 99px;
}
.Pet-Spider-Zombie {
background-image: url(spritesmith5.png);
- background-position: -328px -1454px;
+ background-position: -820px -1560px;
width: 81px;
height: 99px;
}
.Pet-TigerCub-Base {
background-image: url(spritesmith5.png);
- background-position: -410px -1454px;
+ background-position: -902px -1560px;
width: 81px;
height: 99px;
}
.Pet-TigerCub-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -492px -1454px;
+ background-position: -984px -1560px;
width: 81px;
height: 99px;
}
.Pet-TigerCub-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -574px -1454px;
+ background-position: -1066px -1560px;
width: 81px;
height: 99px;
}
.Pet-TigerCub-Desert {
background-image: url(spritesmith5.png);
- background-position: -656px -1454px;
+ background-position: -1148px -1560px;
width: 81px;
height: 99px;
}
.Pet-TigerCub-Golden {
background-image: url(spritesmith5.png);
- background-position: -738px -1454px;
+ background-position: -1230px -1560px;
width: 81px;
height: 99px;
}
.Pet-TigerCub-Red {
background-image: url(spritesmith5.png);
- background-position: -820px -1454px;
+ background-position: -1312px -1560px;
width: 81px;
height: 99px;
}
.Pet-TigerCub-Shade {
background-image: url(spritesmith5.png);
- background-position: -902px -1454px;
+ background-position: -1394px -1560px;
width: 81px;
height: 99px;
}
.Pet-TigerCub-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -984px -1454px;
+ background-position: -1476px -1560px;
width: 81px;
height: 99px;
}
.Pet-TigerCub-White {
background-image: url(spritesmith5.png);
- background-position: -1066px -1454px;
+ background-position: -1558px -1560px;
width: 81px;
height: 99px;
}
.Pet-TigerCub-Zombie {
background-image: url(spritesmith5.png);
- background-position: -1148px -1454px;
+ background-position: -1640px -1560px;
width: 81px;
height: 99px;
}
.Pet-Turkey-Base {
background-image: url(spritesmith5.png);
- background-position: -1230px -1454px;
+ background-position: -1740px 0px;
width: 81px;
height: 99px;
}
.Pet-Wolf-Base {
background-image: url(spritesmith5.png);
- background-position: -1312px -1454px;
+ background-position: -1740px -100px;
width: 81px;
height: 99px;
}
.Pet-Wolf-CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -1394px -1454px;
+ background-position: -1740px -200px;
width: 81px;
height: 99px;
}
.Pet-Wolf-CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -1476px -1454px;
+ background-position: -1740px -300px;
width: 81px;
height: 99px;
}
.Pet-Wolf-Desert {
background-image: url(spritesmith5.png);
- background-position: -1610px 0px;
+ background-position: -1740px -400px;
width: 81px;
height: 99px;
}
.Pet-Wolf-Golden {
background-image: url(spritesmith5.png);
- background-position: -1610px -100px;
+ background-position: -1740px -500px;
width: 81px;
height: 99px;
}
.Pet-Wolf-Red {
background-image: url(spritesmith5.png);
- background-position: -1610px -200px;
+ background-position: -1740px -600px;
width: 81px;
height: 99px;
}
.Pet-Wolf-Shade {
background-image: url(spritesmith5.png);
- background-position: -1610px -300px;
+ background-position: -1740px -700px;
width: 81px;
height: 99px;
}
.Pet-Wolf-Skeleton {
background-image: url(spritesmith5.png);
- background-position: -1610px -400px;
+ background-position: -1740px -800px;
width: 81px;
height: 99px;
}
.Pet-Wolf-Veteran {
background-image: url(spritesmith5.png);
- background-position: -1610px -500px;
+ background-position: -1740px -900px;
width: 81px;
height: 99px;
}
.Pet-Wolf-White {
background-image: url(spritesmith5.png);
- background-position: -1610px -600px;
+ background-position: -1740px -1000px;
width: 81px;
height: 99px;
}
.Pet-Wolf-Zombie {
background-image: url(spritesmith5.png);
- background-position: -1118px -300px;
+ background-position: -1740px -1100px;
width: 81px;
height: 99px;
}
.Pet_HatchingPotion_Base {
background-image: url(spritesmith5.png);
- background-position: -1610px -908px;
+ background-position: -1740px -1200px;
width: 48px;
height: 51px;
}
.Pet_HatchingPotion_CottonCandyBlue {
background-image: url(spritesmith5.png);
- background-position: -1610px -752px;
+ background-position: -1740px -1252px;
width: 48px;
height: 51px;
}
.Pet_HatchingPotion_CottonCandyPink {
background-image: url(spritesmith5.png);
- background-position: -1610px -804px;
+ background-position: -1740px -1304px;
width: 48px;
height: 51px;
}
.Pet_HatchingPotion_Desert {
background-image: url(spritesmith5.png);
- background-position: -1610px -856px;
+ background-position: -1740px -1356px;
width: 48px;
height: 51px;
}
.Pet_HatchingPotion_Golden {
background-image: url(spritesmith5.png);
- background-position: -1610px -1168px;
+ background-position: -1740px -1408px;
width: 48px;
height: 51px;
}
.Pet_HatchingPotion_Red {
background-image: url(spritesmith5.png);
- background-position: -1610px -960px;
+ background-position: -1740px -1460px;
width: 48px;
height: 51px;
}
.Pet_HatchingPotion_Shade {
background-image: url(spritesmith5.png);
- background-position: -1610px -1012px;
+ background-position: -1740px -1512px;
width: 48px;
height: 51px;
}
.Pet_HatchingPotion_Skeleton {
background-image: url(spritesmith5.png);
- background-position: -1610px -1064px;
+ background-position: -1740px -1564px;
width: 48px;
height: 51px;
}
.Pet_HatchingPotion_White {
background-image: url(spritesmith5.png);
- background-position: -1610px -1116px;
+ background-position: -1658px -1500px;
width: 48px;
height: 51px;
}
.Pet_HatchingPotion_Zombie {
background-image: url(spritesmith5.png);
- background-position: -1610px -700px;
+ background-position: -1576px -1500px;
width: 48px;
height: 51px;
}
diff --git a/dist/spritesmith5.png b/dist/spritesmith5.png
index 259948e16c..b64c134fea 100644
Binary files a/dist/spritesmith5.png and b/dist/spritesmith5.png differ
diff --git a/img/facebook-login-register.jpeg b/img/facebook-login-register.jpeg
deleted file mode 100644
index 32f16d4978..0000000000
Binary files a/img/facebook-login-register.jpeg and /dev/null differ
diff --git a/img/project_files/1024_1024.png b/img/project_files/1024_1024.png
new file mode 100644
index 0000000000..2ac1a3bb03
Binary files /dev/null and b/img/project_files/1024_1024.png differ
diff --git a/img/project_files/512_512.png b/img/project_files/512_512.png
new file mode 100644
index 0000000000..0738c77c33
Binary files /dev/null and b/img/project_files/512_512.png differ
diff --git a/img/project_files/npcs/fall/npc_alex.png b/img/project_files/npcs/fall/npc_alex.png
new file mode 100644
index 0000000000..a3dfad58d9
Binary files /dev/null and b/img/project_files/npcs/fall/npc_alex.png differ
diff --git a/img/project_files/npcs/fall/npc_bailey.png b/img/project_files/npcs/fall/npc_bailey.png
new file mode 100644
index 0000000000..da25513fb8
Binary files /dev/null and b/img/project_files/npcs/fall/npc_bailey.png differ
diff --git a/img/project_files/npcs/halloween/daniel.png b/img/project_files/npcs/fall/npc_daniel.png
similarity index 59%
rename from img/project_files/npcs/halloween/daniel.png
rename to img/project_files/npcs/fall/npc_daniel.png
index b4d066d9d7..7914f5cc60 100644
Binary files a/img/project_files/npcs/halloween/daniel.png and b/img/project_files/npcs/fall/npc_daniel.png differ
diff --git a/img/project_files/npcs/fall/npc_ian.png b/img/project_files/npcs/fall/npc_ian.png
new file mode 100644
index 0000000000..eb9c63fe0d
Binary files /dev/null and b/img/project_files/npcs/fall/npc_ian.png differ
diff --git a/img/project_files/npcs/fall/npc_justin.png b/img/project_files/npcs/fall/npc_justin.png
new file mode 100644
index 0000000000..d1973b48df
Binary files /dev/null and b/img/project_files/npcs/fall/npc_justin.png differ
diff --git a/img/project_files/npcs/fall/npc_matt.png b/img/project_files/npcs/fall/npc_matt.png
new file mode 100644
index 0000000000..b8936b2aeb
Binary files /dev/null and b/img/project_files/npcs/fall/npc_matt.png differ
diff --git a/img/project_files/npcs/halloween/matt.png b/img/project_files/npcs/halloween/matt.png
deleted file mode 100644
index 38960510f0..0000000000
Binary files a/img/project_files/npcs/halloween/matt.png and /dev/null differ
diff --git a/img/project_files/npcs/regular/npc_matt.png b/img/project_files/npcs/regular/npc_matt.png
index c32af92c28..2531f1084b 100644
Binary files a/img/project_files/npcs/regular/npc_matt.png and b/img/project_files/npcs/regular/npc_matt.png differ
diff --git a/img/project_files/npcs/regular/npc_matt_blonde.png b/img/project_files/npcs/regular/npc_matt_blonde.png
new file mode 100644
index 0000000000..c32af92c28
Binary files /dev/null and b/img/project_files/npcs/regular/npc_matt_blonde.png differ
diff --git a/img/project_files/npcs/halloween/alex.png b/img/project_files/npcs/thanksgiving2/npc_alex.png
similarity index 52%
rename from img/project_files/npcs/halloween/alex.png
rename to img/project_files/npcs/thanksgiving2/npc_alex.png
index 0143924715..684e5d8510 100644
Binary files a/img/project_files/npcs/halloween/alex.png and b/img/project_files/npcs/thanksgiving2/npc_alex.png differ
diff --git a/img/project_files/npcs/thanksgiving2/npc_bailey.png b/img/project_files/npcs/thanksgiving2/npc_bailey.png
new file mode 100644
index 0000000000..8959c8f667
Binary files /dev/null and b/img/project_files/npcs/thanksgiving2/npc_bailey.png differ
diff --git a/img/project_files/npcs/thanksgiving2/npc_daniel.png b/img/project_files/npcs/thanksgiving2/npc_daniel.png
new file mode 100644
index 0000000000..591efcb171
Binary files /dev/null and b/img/project_files/npcs/thanksgiving2/npc_daniel.png differ
diff --git a/img/project_files/npcs/thanksgiving2/npc_matt.png b/img/project_files/npcs/thanksgiving2/npc_matt.png
new file mode 100644
index 0000000000..ef720ee718
Binary files /dev/null and b/img/project_files/npcs/thanksgiving2/npc_matt.png differ
diff --git a/img/sprites/backer-only/ContributorOnly-Equip-CrystalArmor.gif b/img/sprites/backer-only/ContributorOnly-Equip-CrystalArmor.gif
index ee09aa3771..600c6cf3ad 100644
Binary files a/img/sprites/backer-only/ContributorOnly-Equip-CrystalArmor.gif and b/img/sprites/backer-only/ContributorOnly-Equip-CrystalArmor.gif differ
diff --git a/img/sprites/spritesmith/achievements/achievement-nye.png b/img/sprites/spritesmith/achievements/achievement-nye.png
new file mode 100644
index 0000000000..f2ef7aa2b8
Binary files /dev/null and b/img/sprites/spritesmith/achievements/achievement-nye.png differ
diff --git a/img/sprites/spritesmith/achievements/achievement-stoikalm.png b/img/sprites/spritesmith/achievements/achievement-stoikalm.png
new file mode 100644
index 0000000000..06323f3d17
Binary files /dev/null and b/img/sprites/spritesmith/achievements/achievement-stoikalm.png differ
diff --git a/img/sprites/spritesmith/backgrounds/background_frigid_peak.png b/img/sprites/spritesmith/backgrounds/background_frigid_peak.png
new file mode 100644
index 0000000000..aa46babcd4
Binary files /dev/null and b/img/sprites/spritesmith/backgrounds/background_frigid_peak.png differ
diff --git a/img/sprites/spritesmith/backgrounds/background_harvest_feast.png b/img/sprites/spritesmith/backgrounds/background_harvest_feast.png
new file mode 100644
index 0000000000..c975b86fd8
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diff --git a/img/sprites/spritesmith/backgrounds/background_ice_cave.png b/img/sprites/spritesmith/backgrounds/background_ice_cave.png
new file mode 100644
index 0000000000..6653319102
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diff --git a/img/sprites/spritesmith/backgrounds/background_iceberg.png b/img/sprites/spritesmith/backgrounds/background_iceberg.png
new file mode 100644
index 0000000000..5c1a6f61c3
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diff --git a/img/sprites/spritesmith/backgrounds/background_snowy_pines.png b/img/sprites/spritesmith/backgrounds/background_snowy_pines.png
new file mode 100644
index 0000000000..c04a16220d
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diff --git a/img/sprites/spritesmith/backgrounds/background_south_pole.png b/img/sprites/spritesmith/backgrounds/background_south_pole.png
new file mode 100644
index 0000000000..989daebc9b
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diff --git a/img/sprites/spritesmith/backgrounds/background_starry_skies.png b/img/sprites/spritesmith/backgrounds/background_starry_skies.png
new file mode 100644
index 0000000000..cfd60da98b
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diff --git a/img/sprites/spritesmith/backgrounds/background_sunset_meadow.png b/img/sprites/spritesmith/backgrounds/background_sunset_meadow.png
new file mode 100644
index 0000000000..6e7bde824d
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diff --git a/img/sprites/spritesmith/backgrounds/background_twinkly_lights.png b/img/sprites/spritesmith/backgrounds/background_twinkly_lights.png
new file mode 100644
index 0000000000..2b2bcfe20c
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diff --git a/img/sprites/spritesmith/customize/beards/beard_.png b/img/sprites/spritesmith/customize/beards/beard_.png
deleted file mode 100644
index 9f046b4495..0000000000
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diff --git a/img/sprites/spritesmith/customize/beards/hair_beard_3_pblue (1).png b/img/sprites/spritesmith/customize/beards/hair_beard_1_aurora.png
similarity index 88%
rename from img/sprites/spritesmith/customize/beards/hair_beard_3_pblue (1).png
rename to img/sprites/spritesmith/customize/beards/hair_beard_1_aurora.png
index 0fcc2a2d22..7596c90c80 100644
Binary files a/img/sprites/spritesmith/customize/beards/hair_beard_3_pblue (1).png and b/img/sprites/spritesmith/customize/beards/hair_beard_1_aurora.png differ
diff --git a/img/sprites/spritesmith/customize/beards/hair_beard_1_festive.png b/img/sprites/spritesmith/customize/beards/hair_beard_1_festive.png
new file mode 100644
index 0000000000..0390a5780c
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diff --git a/img/sprites/spritesmith/customize/beards/hair_beard_1_hollygreen.png b/img/sprites/spritesmith/customize/beards/hair_beard_1_hollygreen.png
new file mode 100644
index 0000000000..f5224a094a
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diff --git a/img/sprites/spritesmith/customize/beards/hair_beard_1_peppermint.png b/img/sprites/spritesmith/customize/beards/hair_beard_1_peppermint.png
new file mode 100644
index 0000000000..0390a5780c
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diff --git a/img/sprites/spritesmith/customize/beards/hair_beard_1_snowy.png b/img/sprites/spritesmith/customize/beards/hair_beard_1_snowy.png
new file mode 100644
index 0000000000..ed4bc31bcc
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diff --git a/img/sprites/spritesmith/customize/beards/hair_beard_1_winterstar.png b/img/sprites/spritesmith/customize/beards/hair_beard_1_winterstar.png
new file mode 100644
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diff --git a/img/sprites/spritesmith/stable/pets/Pet-Dragon-Hydra.png b/img/sprites/spritesmith/stable/pets/Pet-Dragon-Hydra.png
index b6538cd14e..78f45bac31 100644
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diff --git a/img/sprites/spritesmith/stable/pets/Pet-Penguin-Base.png b/img/sprites/spritesmith/stable/pets/Pet-Penguin-Base.png
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diff --git a/img/sprites/spritesmith/stable/pets/Pet-Penguin-Red.png b/img/sprites/spritesmith/stable/pets/Pet-Penguin-Red.png
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index 0000000000..f3720766b1
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index 0000000000..06ae55db85
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diff --git a/img/sprites/spritesmith/stable/pets/Pet-Penguin-White.png b/img/sprites/spritesmith/stable/pets/Pet-Penguin-White.png
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index 0000000000..7ead1aea0a
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diff --git a/img/sprites/spritesmith/stable/pets/Pet-Penguin-Zombie.png b/img/sprites/spritesmith/stable/pets/Pet-Penguin-Zombie.png
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index 0000000000..75a8f0f5bb
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diff --git a/locales/cs/backgrounds.json b/locales/cs/backgrounds.json
index b7beed74d4..46ecb03f6c 100644
--- a/locales/cs/backgrounds.json
+++ b/locales/cs/backgrounds.json
@@ -34,5 +34,26 @@
"backgroundHauntedHouseText": "Strašidelný dům",
"backgroundHauntedHouseNotes": "Propliž se strašidelným domem.",
"backgroundPumpkinPatchText": "Dýňová páska",
- "backgroundPumpkinPatchNotes": "Vyřež strašidelné dýně na políčku dýní."
+ "backgroundPumpkinPatchNotes": "Vyřež strašidelné dýně na políčku dýní.",
+ "backgrounds112014": "SET 6: Vydán v Listopadu 2014",
+ "backgroundHarvestFeastText": "Oslava sklizně",
+ "backgroundHarvestFeastNotes": "Užij si slavnost sklizně.",
+ "backgroundStarrySkiesText": "Hvězdná obloha",
+ "backgroundStarrySkiesNotes": "Pozoruj hvězdnou oblohu.",
+ "backgroundSunsetMeadowText": "Louka při soumraku",
+ "backgroundSunsetMeadowNotes": "Obdivuj louku při soumraku.",
+ "backgrounds122014": "SET 7: Vydán v prosinci 2014",
+ "backgroundIcebergText": "Ledovec",
+ "backgroundIcebergNotes": "Klouzej se po ledovic",
+ "backgroundTwinklyLightsText": "Třpytivá zimní světla",
+ "backgroundTwinklyLightsNotes": "Procházej se mezi stromy posetými svátečními světýlky",
+ "backgroundSouthPoleText": "Jižní pól",
+ "backgroundSouthPoleNotes": "Navštiv ledový jižní pól",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/cs/character.json b/locales/cs/character.json
index 02db8245fc..1a6335e2c2 100644
--- a/locales/cs/character.json
+++ b/locales/cs/character.json
@@ -38,11 +38,12 @@
"supernaturalSkins": "Nadpřirozené kůže",
"rainbowColors": "Duhové barvy",
"hauntedColors": "Strašidelné barvy",
+ "winteryColors": "Zimní barvy",
"equipment": "Vybavení",
"equipmentBonusText": "Dovednostní bonusy, které ti poskytuje výbava, kterou používáš. Aby sis mohl vybrat výbavu, klikni na Inventář a pak na Vybavení.",
"classBonus": "Bonus vybavení povolání",
"classBonusText": "Tvé povolání (válečník - pokud jsi neodemkl nebo sis nevybral jiné) využívá vybavení přímo pro to povolání efektivněji než vybavení pro ostatní povolání. Pokud používáš vybavení pro tvé současné povolání, přidává ti to 50% bonus k poskytované vlastnosti.",
- "classEquipBonus": "Class Bonus",
+ "classEquipBonus": "Bonus třídy",
"battleGear": "Bojová výzbroj",
"battleGearText": "Toto je vybavení, které si bereš do bitvy a které ovlivňuje statistiky při interakci s úkoly.",
"costume": "Kostým",
@@ -120,7 +121,6 @@
"streaksFrozenText": "Šňůra úspěšnosti na promeškaných Denních úkolech nebude na konci dne vynulována.",
"respawn": "Oživení!",
"youDied": "Zemřel jsi!",
- "continue": "Pokračovat",
"dieText": "Propadl jsi o úroveň níž a přišel jsi o všechny zlaťáky a náhodný kus vybavení. Povstaň, Habiťane, a zkus to znovu! Zbav se zlozvyků, poctivě plň denní úkoly a v případě zaváhání se vyhni smrti pomocí léčivého lektvaru.",
"sureReset": "Jsi si jistý? Toto resetuje povolání tvé postavy a přidělené body vlastností (které budeš mít šanci všechny přiřadit podle potřeby) a přijde tě to na 3 drahokamy",
"purchaseFor": "Koupit za <%= cost %> drahokamů?",
diff --git a/locales/cs/communityguidelines.json b/locales/cs/communityguidelines.json
new file mode 100644
index 0000000000..b280201f37
--- /dev/null
+++ b/locales/cs/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Souhlasím s dodržováním Zásad komunity",
+ "commGuideHeadingWelcome": "Vítej v Habitice!",
+ "commGuidePara001": "Buď zdráv dobrodruhu! Vítej v Habitice, zemi produktivity, zdravého životního stylu a sem tam řádících příšer. Jsme veselá komunita plná lidí, kteří si navzájem pomáhají a navzájem se podporují na své cestě ke zlepšení sama sebe.",
+ "commGuidePara002": "Aby byli všichni v komunitě šťastní, v bezpečí a produktivní, máme tu nějaké zásady. Připravili jsme je pečlivě tak, aby byly co nejpřátelštější a jednoduché na čtení. Prosím, čtěte je se stejnou pečlivou s jakou jsme je napsali.",
+ "commGuidePara003": "Tato pravidla platí pro všechny naše sociální stránky včetně (ale nejen) Trello, GitHub, Transifex, a Wikia (neboli wiki). Někdy nastanou nečekané situace jako nějaký konflikt nebo zákeřný nekromancr. Když taková situace nastane, moderátoři moou změnit tyto zásady, aby ochránili komunity před novými hrozbami. Avšak neboj se: vždy tě na změny upozorníme prostřednictvím Baileyho.",
+ "commGuidePara004": "Připrav si svitek a brk na poznámky a začněme!",
+ "commGuideHeadingBeing": "Být Habiťanem",
+ "commGuidePara005": "HabitRPG je stránka věnována především zlepšování. Díky tomu se na nás usmálo štěstí a přitáhli jsme ty nejmilejší, nejsrdečnější, nejzdvořilejší a podporující komunity na internetu. Je spousta vlastností, kterými Habiťané disponují. Některé nejčastější a nejzajímavější jsou:",
+ "commGuideList01A": "Ochotný duch. Spousta lidí obětuje čas a energii na pomoc novým členům komunity a učit je. Například Cech nováčků je cech zaměřený pouze na poskytování odpovědí. Pokud si myslíš, že bys mohl být nápomocen, nestyď se a pomož!",
+ "commGuideList01B": "Svědomitý přístup.. Habiťané tvrdě dřou na zlepšení svých životů, ale také pomáhají stavět tuhle stránku a zlepšovat jí. Jsem open-source projekt a tak neustále pracujeme na vylepšení stránky, aby byla tím nejlepším místem.",
+ "commGuideList01C": "Podporující chování. Habiťané si navzájem fandí, radují se z úspěchů svých i z úspěchů druhých a navzájem si pomáhají v těžkých chvílích. Sdílíme sílu, spoléháme na sebe a učíme se od sebe navzájem. V družinách se podporujeme kouzly, na chatech se podporujeme laskavými slovy a slovy podpory.",
+ "commGuideList01D": "Respekt. Každý pocházíme odjinud, máme jiné schopnosti a jiné názory. A díky tomu je naše komunita ak skvělá! Habiťané respektují tyto rozdíly a oslavují je. Chvilku se zdrž a za brzo budeš mít spoustu přátel z různých koutů světa.",
+ "commGuideHeadingMeet": "Poznejte moderátory!",
+ "commGuidePara006": "Habitika má několik neúnavných rytířů, kteří spojili své síly se zaměstnanci aby udrželi tuto komunitu v klidu, spokojenou a bez trolů. Každý z nich má specifickou doménu, ale mohou být povoláni do služby v jiných sociálních sférách. Zaměstnanci a Moderátoři obvykle začnou oficiální oznámení slovy \"Mod hovoří\" nebo \"S Mod kloboukem\".",
+ "commGuidePara007": "Zaměstanci mají fialové štítky s korunami. Jejich titul je \"hrdinný\".",
+ "commGuidePara008": "Moderátoři mají tmavě modré štítky s hvězdičkami. jejich titul je \"Ochránce\". jedinou výjimkou je Bailey, který jako NPC má černý a zelený štítek s hvězdou.",
+ "commGuidePara009": "Současní zaměstnanci jsou (zleva doprava):",
+ "commGuidePara009a": "na Trello",
+ "commGuidePara009b": "na GitHub",
+ "commGuidePara010": "Také tu jsou někteří moderátoři, kteří pomáhají zaměstnanců,. Byli pečlivě vybráni, tak jim, prosíme, prokazujte úctu a naslouchejte jejich návrhům.",
+ "commGuidePara011": "Současní moderátoři jsou (zleva doprava):",
+ "commGuidePara011a": "pro chat v krčmě",
+ "commGuidePara011b": "na GitHub/Wikia",
+ "commGuidePara011c": "na Wikia",
+ "commGuidePara012": "Pokud máte problém s nějakým konkrétním moderátorem, prosíme, pošlete email Lemoness(leslie@habitrpg.com).",
+ "commGuidePara013": "V komunitě, jakou je Habitika, uživatelé přicházejí a odcházejí a někdy si i moderátor potřebuje odpočinout. Následující moderátoři jsou již vysloužilí moderátoři, kteří tu již aktivně nepůsobí, přesto bychom ale chtěli uctít jejich práci!",
+ "commGuidePara014": "Vysloužilí moderátoři:",
+ "commGuideHeadingPublicSpaces": "Veřejné prostory v Habitice:",
+ "commGuidePara015": "Habitika má dva druhy sociálního prostoru: veřejný a soukromý. Veřejný prostor zahrnuje Krčmu, veřejné cechy, GitHub, Trello a Wiki. Soukromý prostor jsou soukromé cechy a chat v družině.",
+ "commGuidePara016": "Při pohybu ve veřejných prostorách v Habitice platí některá obecná pravidla, díky kterým jsou všichni v bezpečí a šťastní. Tato pravidla by měla pro dobrodruhy, jako jsi ty, snadná!",
+ "commGuidePara017": "Respektujte se navzájem. Buď ohleduplný, laskavý, přátelský a nápomocný. Pamatuj: Habiťané pochází z různých koutů světa a mají velice odlišné zkušenosti. To dělá HabitRPG tak skvělým! Budování komunity znamená respektovat a oslavovat rozdíly stejně jako podobnosti. Zde jsou snadné způsoby jak se navzájem respektovat:",
+ "commGuideList02A": "Řiď se všemi pravidly a podmínkami.",
+ "commGuideList02B": " Neuveřejňuj obrázky či text, který je násilnický, výhružný, sexuálně explicitní/vyzývavý, nebo který podporuje diskriminaci, předsudky, rasismus, nenávist, obtěžování nebo nabádá k napadání skupiny či jedince. A to ani jen ze srandy. To znamená žádné urážky a tvrzení. Ne každý má stejný smysl pro humor jako ty, a tak něco, co může být vtipem pro jedny, může být urážlivé pro jiné. Zaútoč na své úkoly, ne na ostatní uživatele.",
+ "commGuideList02C": "Zachovej diskuze přístupné pro všechny věkové kategorie. Máme tu spoustu mladých Habiťanů! Nechceme přeci zkazit žádné nevinné Habiťany a odradit je od dosažení jejich cílů.",
+ "commGuideList02D": "Vyvaruj se vulgit. To zahrnuje i mírnější nábožensky založené přísahy, které mohou být jinde akceptovatelné - máme tu lidi všechno možných kultur a náboženství a chceme zajistit pohodlí ve veřejných prostorách pro všechny. Navíc, urážky budou tvrdě potrestány, jelikož jsou také porušením Podmínek užívání služby.",
+ "commGuideList02E": "Vyvaruj se dlouhých diskuzí rozporuplných témat mimo Zadní koutek. Pokud si myslíš, že někdo řekl něco urážlivého, tak se do něj hned nepouštěj. Jednoduchý komentář \"Tenhle vtip mě urazil nebo mi není příjemný,\" je v pořádku, ale unáhlené nebo nezdvořilé komentáře zvyšují napětí a vytváří negativitu na stránce. Laskavost a zdvořilost pomáhá ostatním pochopit, kdo jsi.",
+ "commGuideList02F": "Okamžitě se podřiď jakémukoliv požadavku moderátorů na přerušení konverzace nebo její přesunutí do Zadního koutku. Poslední slova, rozdílné názory a odpálkování by se měla odehrát (zdvořile) u vašeho \"stolu\" v Zadním koutku, pokud to bude dovoleno.",
+ "commGuideList02G": "Raději si nech chvilku na vychladnutí než odpovídat v afektu pokud ti někdo řekne, že něco, co jsi řekl, či udělal, jim bylo nepříjemné. V umění upřímně se někomu omluvit je velká síla. Pokud si myslíš, že způsob, kterým ti někdo odpověděl, byl nepřiměřený, kontaktuj moderátora než abys toho dotyčného veřejně konfrontoval.",
+ "commGuideList02H": "Rozporuplné či kontroverzní diskuze by měly být hlášeny moderátorům. Pokud si myslíš, že konverzace začíná být napjatá, příliš emocionální, nebo může někomu ublížit, přestaň se v ní angažovat. Místo toho pošli email na leslie@habitrpg.com a nahlaš nám to. Je naší prací tě ochránit.",
+ "commGuidePara019": "V soukromých prostorách, mají uživatelé více svobody povídat si o čem chtějí, ale i tak mohou porušovat Pravidla a podmínky, včetně uveřejňování jakéhokoliv diskriminujícího, násilného nebo urážlivého obsahu.",
+ "commGuidePara021": "Navíc některé veřejné prostory v Habitice mají další pravidla.",
+ "commGuideHeadingTavern": "Krčma",
+ "commGuidePara022": "Krčma je hlavním bodem v Habitice, kde se lidé socializují. Barman Daniel udržuje tohle místo čisté jako klícka a Lemoness vám ráda namíchá nějakou limču zatímco si vesele povídáte. Musíš si však pamatovat, že...",
+ "commGuidePara023": "Konverzace se většinou točí kolem tipů na zlepšení a jen tak povídání.",
+ "commGuidePara024": "Protože se v krčme zobrazuje pouze 200 vzkazů, není dobrý místem na zdlouhavé diskuze, převážně na citlivá témata (např. politika, náboženství, deprese, zda-li by měl být hon na gobliny zakázán, atd) Tyto konverzace by měly probíhat v přislušných ceších v Zadním koutku (více informací najdeš níže).",
+ "commGuidePara027": "Nerozebírej v krčmě nic návykového. Spousta lidí používá HabitRPG aby se svých špatných návyků zbavili. Slyšet, jak jsi o tom lidé povídají by pro ně mohlo být těžké. Respektuj své spoluhabiťany v krčmě a vezmi tohle v úvahu. To zahrnuje kouření, alkohol, pornografii, karban, nebo užívání zakázaných látek.",
+ "commGuideHeadingPublicGuilds": "Veřejné cechy",
+ "commGuidePara029": "Veřejné cechy jsou hodně jako krčma, akorát místo obecných diskuzí se v nich mluví na specifické téma. Chat ve veřejném cechu by se měl soustředit na téma. Například, členové cechu řečníků se asi nebudou bavit o zahradničení, a cech přemožitelů draků asi nebude mít zájem o luštění starých run. Některé cechy jsou laxnější než jiné, ale i tak, drž se tématu!",
+ "commGuidePara031": "Některé veřejné cechy budou obsahovat citlivá témata jako je deprese, náboženství, politika, atd. To je v pořádku pokud konverzace neporušují Pravidla a podmínky nebo Pravidla veřejných prostor a pokud budou k tématu.",
+ "commGuidePara033": "Veřejné cechy by NEMĚLY obsahovat obsah pro starší 18 let. Pokud mají v úmyslu často diskutovat o citlivých tématech, musí to být uvedeno v názvu cechu. Toto opatření existuje aby byli všichni v Habitice v bezpečí a aby se tu všichni cítili dobře. Pokud by takový cech obsahoval jiné druhy citlivých témat, bylo by slušné ostatní Habiťany varovat (např. \"Varování: diskuze je o sebepoškozování\"). Navíc by mělo být citlivé téma relevantní k cechu - začít mluvit o sebepoškozování v cechu o depresi se může zdát jako dobrý nápad, ale už nemusí být správných rozhodnutí v cechu o muzice. Pokud uvidíš, jak tohle pravidlo někdo neustále poškozuje, prosím, pošli nám email na leslie@habitrpg.com i se screenshoty.",
+ "commGuidePara035": "Žádný cech, ať už veřejný nebo soukromý by neměl být založen za účelem útoku na skupinu nebo jednotlivce. Vytvoření takového cechu je důvodem k okamžitému banu. Bojuj proti špatným návykům, nebo proti dalším dobrodruhům!",
+ "commGuidePara037": "Všechny výzvy v krčmě a výzvy veřejných cechů se musí těmito pravidly řídit také.",
+ "commGuideHeadingBackCorner": "Zadní koutek",
+ "commGuidePara038": "Někdy se konverzace může táhnou, může být mimo téma, citlivá natolik, aby se v ní už nemohlo pokračovat ve veřejném prostoru aniž by nebyla někomu nepříjemná. V takovém případě by se měla konverzace přesunout do cechu Zadního koutku. Přemístění do Zadního koutku není v žádném případě trest! Naopak, Habiťané tam rádi chodí vést dlouhé diskuze.",
+ "commGuidePara039": "Cech Zadního koutku je bezplatný veřejný prostor pro diskuzi citlivých témat, či pro dlouhé konverzace, a je pečlivě moderována. Stále tu platí pravidla pro veřejné prostory a Pravidla a podmínky. Jen protože máme dlouhé kabáty a držíme se v koutě neznamená, že pravidla neplatí! A teď mi podej tu doutnající svíčku, prosím.",
+ "commGuideHeadingTrello": "Trello fóra",
+ "commGuidePara040": "Trello je otevřené fórum pro návrhy a pro diskuze funkcí stránky. Habitice vládnou lidé ve formě udatných přispěvatelů - my všichni budujeme tuto stránku společně. Trello je systém, který nám dává řád v chaosu. Tak tedy prosíme snaž se sepsat všechny své myšlenky do jednoho komentáře místo několik komentářů na jedné kartě. Pokud vymyslíš něco nového, můžeš svůj komentář kdykoliv upravit. Prosím, slituj se nad námi. S každým komentářem dostaneme upozornění a naše inboxy praskají ve švech.",
+ "commGuidePara041": "HabitRPG používá pět různých Trello fór:",
+ "commGuideList03A": "Hlavní fórum je místo pro požadavky a kde se hlasuje o nových funkcích.",
+ "commGuideList03B": "Mobilní fórum je místo pro požadavky a kde se hlasuje o nových funkcích pro aplikace pro mobily.",
+ "commGuideList03C": "Pixel Art fórum je místo, kde se diskutuje o pixel obrázcích a kam je můžeš posílat.",
+ "commGuideList03D": "Fórum požadavků je místo, kam posíláme a kde diskutujeme o požadavcích.",
+ "commGuideList03E": "Wiki fórum je místo pro zlepšení, požadavky a diskuzi o novém obsahu wiki.",
+ "commGuidePara042": "Všechny mají svá vlastní pravidla a platí v nich i pravidla pro veřejné prostory. Uživatelé by se měli vyvarovat konverzací mimo téma ve všech fórech a na všech kartách. Věř nám, že fóra jsou už takhle hodně plná! Zdlouhavé konverzace by měly být přesunuty to cechu Zadního koutku.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG používá GitHub ke sledování chyb a ke zlepšování kódu. Je to kovárna, kde neúnavní kováři kují vylepšení! Platí zde všechna pravidla pro veřejný prostor. Buď ke kovářům zdvořilý - dá to hodně práce starta se o tuhle stránku! Hurá kovářům!",
+ "commGuidePara044": "Následující uživatelé jsou členy HabitRPG repo:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "Wiki HabitRPG shromažďuje informace o stránce. Také obsahuje několik fór podobných cechům na HabitRPG. A proto tam platí pravidla pro veřejné prostory.",
+ "commGuidePara046": "Wiki HabitRPG může být považována za databázi všeho na HabitRPG. Poskytuje informace o vlastnostech stránky, návody na hru, tipy jak můžeš HabitRPG přispět a také poskytuje místo pro zviditelnění tvých cechů či družin a pro hlasování o tématech.",
+ "commGuidePara047": "Protože wiki se nachází na Wikii, platí zde nejen pravidla HabitRPG, ale i pravidla Wikie.",
+ "commGuidePara048": "Wiki je výhradně kolaborací mezi všemi editory, tak mohou platit další pravidla:",
+ "commGuideList04A": "Požadavky na nové stránky nebo velké změny na Wiki Trello fóru",
+ "commGuideList04B": "Být otevřený o svém návrhu na změnu",
+ "commGuideList04C": "Diskutovat o kolizi změn na diskuzní stránce stránky",
+ "commGuideList04D": "Upozornit adminy na nevyřešený konflikt",
+ "commGuideList04E": "Nespamovat či sabotovat stránky z osobních důvodů",
+ "commGuideList04F": "Přečti si stránku o přispívání na wiki než začneš dělat velké změny",
+ "commGuideList04G": "Nestranný tón na stránkách wiki",
+ "commGuideList04H": "Zajištění, že obsah wiki je relevatní celému HabitRPG a neprotěžuje konkrétní cech nebo družinu (takové informace mohou být přesunuty do fór)",
+ "commGuidePara049": "Následující lidé jsou současnými wiki administrátory:",
+ "commGuidePara018": "Vysloužilí administrátoři wiki jsou",
+ "commGuideHeadingInfractionsEtc": "Porušení, důsledky a náprava",
+ "commGuideHeadingInfractions": "Porušení",
+ "commGuidePara050": "Habiťané si pomáhají, respektují se a udržují komunitu zábavnou a přátelskou. Avšak, jednou za čas, něco, co některý Habiťan udělá, může porušovat jedno z uvedených pravidel. Když se to stane, moderátoři zakročí jak uznají za vhodné aby Habitiku ochránili.",
+ "commGuidePara051": "Je několik druhů porušení a je proti nim zakročeno v závislosti na jejich závažnosti. Toto nejsou úplné seznamy a moderátoři mají omezené pravomoci. Moderátoři vezmou v úvahu kontext při zvažování porušení.",
+ "commGuideHeadingSevereInfractions": "Závažná porušení",
+ "commGuidePara052": "Závažná porušení závažně narušují bezpečí komunity Habiťánů a uživatelů a proto mají závažné důsledky.",
+ "commGuidePara053": "Následují příklady závažných porušení. Toto není úplný seznam.",
+ "commGuideList05A": "Porušení Pravidel a podmínek",
+ "commGuideList05B": "Nenávistná prohlášení/obrázky, harašení/stalking, kyberšikana, klení a trolling",
+ "commGuideList05C": "Porušení podmínky",
+ "commGuideList05D": "Vydávání se za moderátora nebo zaměstnance",
+ "commGuideList05E": "Opakovaná mírnější porušení",
+ "commGuideHeadingModerateInfractions": "Mírnější porušení",
+ "commGuidePara054": "Lehčí porušení pravidel neohrožuje naši komunitu, ale mohou být velmi nepříjemná. Lehčí porušení pravidel budou mít lehčí následky. Pokud se ale porušení nakupí, budou i jejich následky vážnější.",
+ "commGuidePara055": "Následují příklady mírnějších porušení. Toto není úplný seznam.",
+ "commGuideList06A": "Ignorování nebo nerespektování moderátora. To zahrnuje i veřejné stížnosti o moderátorech nebo další uživatelích/veřejné obhajování nebo oslavování zabanovaných uživatelů. Pokud se ti nezdá nějaké pravidlo nebo chování moderátora, prosím, kontaktuj Lemoness na emailu (leslie@habitrpg.com).",
+ "commGuideList06B": "Hraní si na moderátora. Jen pro upřesnění: přátelské připomenutí pravidel není na škodu. Hraní si na moderátora zahrnuje nařizování, vyžadování a/nebo trvání na to, aby někdo udělal co jsi popsal k napravení chyby. Můžeš někoho upozornit na to, že někdo spáchal přestupek, ale prosím nevyžaduj nějakou akci. Například říct \"Abys věděl, vulgarity jsou v Krčmě zakázané, tak by asi bylo lepší to smazat\" je lepší než říct \"Budu tě muset požádat o smazání příspěvku.\"",
+ "commGuideList06C": "Opakované porušení pravidel veřejného prostoru",
+ "commGuideList06D": "Opakování lehčích porušení",
+ "commGuideHeadingMinorInfractions": "Lehčí porušení",
+ "commGuidePara056": "Lehčí porušení, i když je vidíme neradi, mají lehčí důsledky. Pokud se budou opakovat, mohou časem vést k vážnějším důsledkům.",
+ "commGuidePara057": "Následují příklady lehčích porušení. Toto není kompletní seznam.",
+ "commGuideList07A": "První porušení pravidel veřejného prostoru",
+ "commGuideList07B": "Jakékoliv tvrzení, na které se reaguje slovy \"Prosím, ne\". Pokud moderátor musí uživateli říct \"Prosím, nedělej to\", může se to počítat jako lehčí porušení pro toho uživatele. Příkladem může být \"Moderátor hovoří: Prosím, nepodporujte tenhle nápad na zlepšovák poté, co jsme ti řekli, že to není proveditelné.\" V mnoha případech bude to Prosím, ne tím lehčím důsledkem, ale pokud moderátoři musí říct \"Prosím, ne\" stejnému uživateli několikrát, začne se to počítat jako závažnější porušení.",
+ "commGuideHeadingConsequences": "Důsledky",
+ "commGuidePara058": "V Habitice - stejně jako v reálném životě - každý čin má svůj důsledek, ať je to lepší forma po cvičení, kazy po jezení hodně cukru, nebo dobrá známka z testu, protože jsi studoval.",
+ "commGuidePara059": "Stejně tak každé porušení má přímé důsledky. Některé důsledky jsou uvedeny dole.",
+ "commGuidePara060": "Pokud tvé porušení je závažnějšího charakteru, obdržíš email, ve kterém bude vysvětleno:",
+ "commGuideList08A": "jaké bylo tvé porušení",
+ "commGuideList08B": "jaký je jeho důsledek",
+ "commGuideList08C": "co udělat pro nápravu a znovuzískání statusu, pokud to je vůbec možné.",
+ "commGuideHeadingSevereConsequences": "Příklady vážných důsledků",
+ "commGuideList09A": "Ban účtu",
+ "commGuideList09B": "vymazání účtu",
+ "commGuideList09C": "Permanentní zmražení postupu na žebříčku přispěvatelů",
+ "commGuideHeadingModerateConsequences": "Příklady mírnějších důsledků",
+ "commGuideList10A": "Omezená práva veřejného chatu",
+ "commGuideList10B": "Omezená práva soukromého chatu",
+ "commGuideList10C": "Omezená práva tvoření cechu/družin",
+ "commGuideList10D": "Dočasné zmražení postupu na žebříčku přispěvatelů",
+ "commGuideList10E": "Sesazení z úrovně přispěvatele",
+ "commGuideList10F": "Uložení podmínky",
+ "commGuideHeadingMinorConsequences": "Příklady lehčích důsledků",
+ "commGuideList11A": "Připomínky pravidel veřejných prostor",
+ "commGuideList11B": "Varování",
+ "commGuideList11C": "Požadavky",
+ "commGuideList11D": "Vymazání (moderátoři/zaměstnanci mohou mazat problémový obsah)",
+ "commGuideList11E": "Změny (moderátoři/zaměstnanci mohou měnit problémový obsah)",
+ "commGuideHeadingRestoration": "Obnovení",
+ "commGuidePara061": "Habitika je země zasvěcená sebezlepšování a věříme ve druhé šance. Pokud spácháš přestupek a bude to pro tebe mít důsledky, dívej se na to jako na šanci zhodnotit své činy a šanci stát se lepším členem komunity.",
+ "commGuidePara062": "Email, který ti byl zaslán, ve kterém vysvětlujeme důsledky tvých činů (nebo, v případě lehčích přestupků, oznámení moderátora/zaměstnance) je dobrým zdrojem informací. Spolupracuj s omezeními, které na tebe byli uvaleny a snaž se dosáhnout podmínek, abys jich byl zbaven.",
+ "commGuidePara063": "Pokud nerozumíš důsledkům nebo svému přestupku, požádej zaměstnance/moderátory o rady, aby ses mohl přestupkům v budoucnosti vyhnout.",
+ "commGuideHeadingContributing": "Přispět Habitice",
+ "commGuidePara064": "HabitRPG je open-source projekt, což znamená že kterýkoliv z Habiťanů může přispět! Ti, kteří přispějí, budou odměněni následujícími stupni přispěvatelů:",
+ "commGuideList12A": "Odznak přispěvatele Habit RPG, plus 3 drahokamy",
+ "commGuideList12B": "Přispěvatelské brnění, plus 3 drahokamy",
+ "commGuideList12C": "Helma přispěvatele, plus 3 drahokamy",
+ "commGuideList12D": "Meč přispěvatele, plus 4 drahokamy",
+ "commGuideList12E": "Štít přispěvatele, plus 4 drahokamy",
+ "commGuideList12F": "Mazlíček přispěvatele, plus 4 drahokamy",
+ "commGuideList12G": "Pozvánka do cechu přispěvatelů, plus 4 drahokamy",
+ "commGuidePara065": "Moderátoři jsou zaměstnanci a již existujícími moderátory vybíráni ze sedmé úrovně přispěvatelů. Měj však na paměti, že ikdyž všichni přispěvatelé na sedmé úrovni na stránce tvrdě dřeli, ne všichni mluví s autoritou moderátora.",
+ "commGuidePara066": "Je pár důležitých věcí o úrovních přispěvatelů:",
+ "commGuideList13A": "Úrovně jsou nepsané. Jsou přidělovány podle uvážení moderátorů na základě mnoha faktorů, včetně našeho názoru na tvou práci a na její přínos komunitě. Vyhrazujeme si právo měnit specifické úrovně, tituly a odměny podle našeho uvážení.",
+ "commGuideList13B": "S postupem jsou úrovně těžší. Pokud jsi stvořil jednu příšeru, nebo jsi spravil malou chybu, může to být dostatečné pro přidělení první úrovně přispěvatele, ale ne dostatečné pro posunutí na další level. Jako v každé dobré RPG hře, vyšší úroveň znamená více snahy!",
+ "commGuideList13C": "Úrovně nezačínají odznovu v každé oblasti. Při zjišťování obtížnosti přihlížíme a všechny tvé příspěvky, tak aby lidé, kteří udělají pár obrázků, pak spraví malou chybu, pak se porýpou ve wiki, nepostupovali výše rychleji než lidé, kteří tvrdě dřou na jednom úkolu. To udržuje věci fér!",
+ "commGuideList13D": "Uživatelé v podmínce nemohou povýšení na vyšší úroveň. Moderátoři mají právo zmrazit uživatelův postup za přestupky. Pokud se tak stane, uživatel bude vždy informován o rozhodnutí a jak to napravit. Úrovně mohou být také odebrány jako důsledek závažného porušení pravidel nebo jako důsledek podmínky.",
+ "commGuideHeadingFinal": "Poslední část",
+ "commGuidePara067": "Tak takhle to je odvážný Habiťane - Zásady komunity! Setři si pot z čela a přijmi nějaké zkušenostní body za tu práci se čtením. Pokud máš nějaké otázky ohledně těchto Zásad komunity, prosím pošli email Lemoness (leslie@habitrpg.com) a ona ti vše ráda vysvětlí.",
+ "commGuidePara068": "A nyní běž, dobrodruhu, a pokoř nějaké denní úkoly!",
+ "commGuideHeadingLinks": "Užitečné odkazy",
+ "commGuidePara069": "Následují talentovaní umělci přispěli ilustracemi:",
+ "commGuideLink01": "Cech nováčků",
+ "commGuideLink01description": "cech pro nové uživatele, kde se mohou ptát na vše!",
+ "commGuideLink02": "Cech zadního koutku",
+ "commGuideLink02description": "cech pro dlouhé diskuze nebo diskuze na citlivá témata.",
+ "commGuideLink03": "Wiki",
+ "commGuideLink03description": "největší sbírka informací o HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "pro hlášení chyb a kódování programů!",
+ "commGuideLink05": "Hlavní Trello",
+ "commGuideLink05description": "pro požadavky na funkce.",
+ "commGuideLink06": "Mobilní Trello",
+ "commGuideLink06description": "pro požadavky na funkce pro mobilní aplikaci.",
+ "commGuideLink07": "Art Trello",
+ "commGuideLink07description": "na posílání pixel art.",
+ "commGuideLink08": "Trello Výprav",
+ "commGuideLink08description": "pro posílání napsaných výprav."
+}
\ No newline at end of file
diff --git a/locales/cs/content.json b/locales/cs/content.json
index b96318009e..c6f1ecb560 100644
--- a/locales/cs/content.json
+++ b/locales/cs/content.json
@@ -43,6 +43,10 @@
"questEggRoosterAdjective": "vykračující si",
"questEggSpiderText": "Pavouk",
"questEggSpiderAdjective": "děsivý",
+ "questEggOwlText": "Sýček",
+ "questEggOwlAdjective": "moudrý",
+ "questEggPenguinText": "Tučňák",
+ "questEggPenguinAdjective": "bystrý",
"eggNotes": "Najdi líhnoucí lektvar, nalij ho na vejce a z něj se vylíhne <%= eggAdjective() %> <%= eggText() %>.",
"hatchingPotionBase": "Základní",
"hatchingPotionWhite": "Bílý",
diff --git a/locales/cs/contrib.json b/locales/cs/contrib.json
index eeef475bbe..1c7aa134ba 100644
--- a/locales/cs/contrib.json
+++ b/locales/cs/contrib.json
@@ -1,18 +1,18 @@
{
"friend": "Přítel",
- "friendFirst": "Když je tvůj první zlepšovák zaveden, obdržíš odznak přispěvatele HabitRPG. Tvoje jméno v chatu v krčme bude pyšně ukazovat, že jsi přispěvatel. Jako kořist za svou práci také obdržíš 2 drahokamy.",
- "friendSecond": "Když je tvůj druhý zlepšovák zaveden, budeš mít možnost koupit si Křišťálové brnění v obchodě s Odměnami. Jako kořist za svou práci také obdržíš 2 drahokamy.",
+ "friendFirst": "Když je tvůj první set zlepšováků zaveden, obdržíš odznak přispěvatele HabitRPG. Tvoje jméno v chatu v krčme bude pyšně ukazovat, že jsi přispěvatel. Jako kořist za svou práci také obdržíš 3 drahokamy.",
+ "friendSecond": "Když je tvůj druhý set zlepšováků zaveden, budeš mít možnost koupit si Křišťálové brnění v obchodě s Odměnami. Jako kořist za svou práci také obdržíš 3 drahokamy.",
"elite": "Elita",
- "eliteThird": "Když je tvůj třetí zlepšovák zaveden, budeš mít možnost koupit si Křišťálovou helmu v obchodě s Odměnami. Jako kořist za svou práci také obdržíš 2 drahokamy.",
- "eliteFourth": "Když je tvůj čtvrtý zlepšovák zaveden, budeš mít možnost koupit si Křišťálový meč v obchodě s Odměnami. Jako kořist za svou práci také obdržíš 2 drahokamy.",
+ "eliteThird": "Když je tvůj třetí set zlepšováků zaveden, budeš mít možnost koupit si Křišťálovou helmu v obchodě s Odměnami. Jako kořist za svou práci také obdržíš 3 drahokamy.",
+ "eliteFourth": "Když je tvůj čtvrtý set zlepšováků zaveden, budeš mít možnost koupit si Křišťálový meč v obchodě s Odměnami. Jako kořist za svou práci také obdržíš 4 drahokamy.",
"champion": "Šampion",
- "championFifth": "Když je tvůj pátý zlepšovák zaveden, budeš mít možnost koupit si Křišťálový štít v obchodě s Odměnami. Jako kořist za svou práci také obdržíš 2 drahokamy.",
- "championSixth": "Když je tvůj šestý zlepšovák zaveden, obdržíš Hydru. Také obdržíš 2 drahokamy.",
+ "championFifth": "Když je tvůj pátý set zlepšováků zaveden, budeš mít možnost koupit si Křišťálový štít v obchodě s Odměnami. Jako kořist za svou práci také obdržíš 4 drahokamy.",
+ "championSixth": "Když je tvůj šestý set zlepšováků zaveden, obdržíš Hydru. Také obdržíš 4 drahokamy.",
"legendary": "Legenda",
- "legSeventh": "Když je tvůj sedmý zlepšovák zaveden, obdržíš 2 drahokamy a staneš se ctěným členem Cechu Přispěvatelů a budeš zasvěcen do detailů za oponou HabitRPG! Další příspěvky ti nebudou zvyšovat úroveň, ale mohou ti dále vydělávat Drahokamy a tituly.",
+ "legSeventh": "Když je tvůj sedmý set zlepšováků zaveden, obdržíš 4 drahokamy a staneš se ctěným členem Cechu Přispěvatelů a budeš zasvěcen do detailů za oponou HabitRPG! Další příspěvky ti nebudou zvyšovat úroveň, ale mohou ti dále vydělávat Drahokamy a tituly.",
"moderator": "Moderátor",
"guardian": "Ochránce",
- "guardianText": "Moderátoři byli pečlivě zvoleni z přispěvatelů vysoké úrovně, takže je prosím respektuj a naslouchej jejich návrhům. Ne všichni přispěvatelé úrovně 7 jsou moderátoři. Všichni současní moderátoři jsou uvedeni pod chatovacím oknem krčmy.",
+ "guardianText": "Moderátoři byly pečlivě vybráni z řad přispěvatelů na vysokých úrovních, tak jim, prosím, ukazujte respekt a naslouchejte jejich radám.",
"staff": "Hůl",
"heroic": "Hrdina",
"heroicText": "Mezi hrdiny patří personál HabitRPG a přispěvatelé na úrovni personálu. Pokud máš tento titul, byl ti udělen (nebo jsme tě najali!).",
@@ -31,19 +31,20 @@
"hall": "Síň slávy",
"contribTitle": "Přispěvatelský titul (např. \"Kovář\")",
"contribLevel": "Úroveň přispěvatele",
- "contribHallText": "[1-7] toto určuje jaké předměty, mazlíčci a zvířata k osedlání jsou dostupná. Také určuje barvu jmenovky.",
+ "contribHallText": "1-7 pro normální přispěvatele, 8 pro moderátory, 9 pro personál. Tato úroveň určuje jaké předměty, mazlíčky, či jaká zvířata jsou dostupná. Také určuje barvu štítku se jménem. Úrovním 8 a 9 je automaticky přidělován status admina.",
"hallHeroes": "Síň Hrdinů",
"hallPatrons": "Síň Patronů",
"rewardUser": "Ocenit uživatele",
"UUID": "UUID",
"loadUser": "Načíst uživatele",
"title": "Název",
- "moreDetails": "Více detailů",
+ "moreDetails": "Více detailů (1-7)",
+ "moreDetails2": "více detailů (8-9)",
"contributions": "Příspěvky",
"admin": "Admin",
"notGems": "je v USD, ne v drahokamech. Neboli, pokud je tam číslo 1, znamená to 4 drahokamy. Použij tuto možnost pouze pokud ručně uděluješ drahokamy hráčům, nepoužívej jí při přidělování úrovní přispěvatelů. Úrovně přispěvatelů přidají automaticky 2Drah/úroveň.",
"hideAds": "Schovat reklamy",
- "gamemaster": "Mistr Hry",
+ "gamemaster": "Herní mistr (personál/moderátor)",
"backerTier": "Stupeň podporovatele",
"balance": "Bilance",
"tierPop": "Klikni na štítky úrovně pro detaily.",
diff --git a/locales/cs/front.json b/locales/cs/front.json
index 46a5f8dad3..4057a3a7d9 100644
--- a/locales/cs/front.json
+++ b/locales/cs/front.json
@@ -45,6 +45,7 @@
"passMan": "Pokud používáš správce hesel ( jako 1Password) a máš problémy se přihlásit, zkus napsat uživatelské jméno a heslo ručně.",
"forgotPass": "Zapoměl jsem heslo",
"emailNewPass": "Poslat nové heslo na e-mail",
+ "invalidEmail": "Aby mohlo proběhnout resetování hesla, musí být zadán platný email.",
"email": "Email",
"passConfirm": "Potvrdit heslo",
"accept1Terms": "Kliknutím na následující tlačítko souhlasím s",
diff --git a/locales/cs/gear.json b/locales/cs/gear.json
index 20c775a378..733e1fab89 100644
--- a/locales/cs/gear.json
+++ b/locales/cs/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "zbraň",
"weaponBase0Text": "Žádná zbraň",
"weaponBase0Notes": "Žádná zbraň",
"weaponWarrior0Text": "Tréninkový meč",
@@ -7,7 +8,7 @@
"weaponWarrior1Notes": "Obyčejný vojákův meč. Zvyšuje sílu o <%= str %>.",
"weaponWarrior2Text": "Sekera",
"weaponWarrior2Notes": "Oboustranná válečná sekera. Zvyšuje sílu o <%= str %>",
- "weaponWarrior3Text": "Kropáč",
+ "weaponWarrior3Text": "Řemdih",
"weaponWarrior3Notes": "Těžká palice s brutálními ostny. Zvyšuje sílu o <%= str %>.",
"weaponWarrior4Text": "Safírová čepel",
"weaponWarrior4Notes": "Meč jehož ostří štípe víc než severní vítr. Zvyšuje sílu o <%= str %>.",
@@ -63,18 +64,18 @@
"weaponSpecial1Notes": "Její třpytivé plošky vypráví příběh hrdiny. Zvyšuje všechny vlastnosti o <%= attrs %>.",
"weaponSpecial2Text": "Dračí hůl Stephena Webera",
"weaponSpecial2Notes": "Pociť sílu draka zevnitř! Zvyšuje Sílu a Vnímání o <%= attrs %>.",
- "weaponSpecial3Text": "Mustainova Milník drtící jitřenka",
+ "weaponSpecial3Text": "Mustainův Milník drtící řemdih",
"weaponSpecial3Notes": "Meetingy, monstra, neklid: zvládnuty! Mash! Zvyšuje Sílu, Inteligenci a Obranu o <%= attrs %>.",
"weaponSpecialCriticalText": "Kritické kladivo na drcení chyb",
"weaponSpecialCriticalNotes": "Tento šampion skolil kritického nepřítele Githubu, kde padla spousta válečníků. Zhotoveno z kostí Chyby, toto kladivo zasadí mocný kritický úder. Zvyšuje Sílu a Vnímání o <%= attrs %>.",
"weaponSpecialYetiText": "Kopí krotitele Yettiho",
- "weaponSpecialYetiNotes": "Limitovaná edice Zimního vybavení 2013! Toto kopí umožňuje svému uživateli velet jakémukoliv Yettimu. Zvyšuje sílu o <%= str %>.",
+ "weaponSpecialYetiNotes": "Toto kopí umožňuje svému uživateli velet jakémukoliv Yettimu. Zvyšuje sílu o <%= str %>. Limitovaná edice zimního vybavení 2013-2014! ",
"weaponSpecialSkiText": "Lyžovražedná hůl",
- "weaponSpecialSkiNotes": "Limitovaná edice Zimního vybavení 2013! Zbraň schopná ničení hord nepřátel! Také pomáhá svému uživateli dělat pěkně souběžné obraty. Zvyšuje sílu o <%= str %>.",
+ "weaponSpecialSkiNotes": "Zbraň schopná ničení hord nepřátel! Také pomáhá svému uživateli dělat pěkně souběžné obraty. Zvyšuje sílu o <%= str %>. Limitovaná edice Zimního vybavení 2013-2014!",
"weaponSpecialCandycaneText": "Cukrátková hůl",
- "weaponSpecialCandycaneNotes": "Limitovaná edice Zimního vybavení 2013! Mocná kouzelnická hůl. Silně VYNIKAJÍCÍ, máme na mysli! Zbraň pro obě ruce. Zvyšuje Inteligenci o <%= int%> a Vnímání o <%= per%>.",
+ "weaponSpecialCandycaneNotes": "Mocná kouzelnická hůl. Silně VYNIKAJÍCÍ, máme na mysli! Zbraň pro obě ruce. Zvyšuje Inteligenci o <%= int%> a Vnímání o <%= per%>. Limitovaná edice Zimního vybavení 2013-2014! ",
"weaponSpecialSnowflakeText": "Vločková hůlka",
- "weaponSpecialSnowflakeNotes": "Limitovaná edice Zimního vybavení 2013! Tato hůlka září nekonečnou léčebnou silou. Zvyšuje Inteligenci o <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "Tato hůlka září nekonečnou léčebnou silou. Zvyšuje Inteligenci o <%= int %>. Limitovaná edice Zimního vybavení 2013-2014! ",
"weaponSpecialSpringRogueText": "Hákové drápy",
"weaponSpecialSpringRogueNotes": "Úžasný pro zmenšování vysokých budov, a také skartování koberců. Přidá <%= str %> bodů k Síle. Limitovaná edice 2014 Jarní výbava",
"weaponSpecialSpringWarriorText": "Mrkvový meč",
@@ -84,13 +85,13 @@
"weaponSpecialSpringHealerText": "Půvabná Kost",
"weaponSpecialSpringHealerNotes": "Přines! Přidá <%= int %> bodů k Inteligenci. Limitovaná edice 2014 Jarní výbava.",
"weaponSpecialSummerRogueText": "Pirátská palaš",
- "weaponSpecialSummerRogueNotes": "Tato mocná čepel lehce rozkrájí nepřátele! A také je výbornou svačinou uprostřed bitvy. Přidá <%= str %> bodů k Síle. Limitovaná edice 2014 Jarní výbava",
+ "weaponSpecialSummerRogueNotes": "Zadrž! Všechny Denní úkoly půjdou přes palubu! Přidá <%= str %> bodů k Síle. Limitovaná Edice 2014 Letní Výbava.",
"weaponSpecialSummerWarriorText": "Mořeplavecký kráječ",
"weaponSpecialSummerWarriorNotes": "V žádném Úkolníčku neexistuje úkol odvážný tolik, aby se zapletl s tímto nožem! Přidá <%= str %> bodů k Síle. Limitovaná Edice 2014 Letní Výbava.",
"weaponSpecialSummerMageText": "Chaluhový chytač",
"weaponSpecialSummerMageNotes": "Tento trojzubec se používá k efektivnímu napichování mořských řas pro extra produktivní sklizeň chaluh! Přidá <%= int %> budů k Inteligenci a <%= per %> bodů k Vnímání. Limitovaná Edice 2014 Letní Výbava.",
"weaponSpecialSummerHealerText": "Hůlka mělčin",
- "weaponSpecialSummerHealerNotes": "Tento trojzubec se používá k efektivnímu napichování mořských řas pro extra produktivní sklizeň chaluh! Přidá <%= int %> budů k Inteligenci a <%= per %> bodů k Vnímání. Limitovaná Edice 2014 Letní Výbava.",
+ "weaponSpecialSummerHealerNotes": "Tato hůlka vyrobená z akvamarínu a živého korálu je velice atraktivní pro školičky ryb. Zvyšuje inteligenci o <%= int %>. Limitovaná edice letní výbavy 2014",
"weaponSpecialFallRogueText": "Stříbrný kolík",
"weaponSpecialFallRogueNotes": "Posílá nemrtvé. Také přidává bonus proti vlkodlakům, protože nikdy nemůžeš být dost opatrný. Přidává <%= str %> k Síle. Limitovaná edice podzimní výbavy 2014.",
"weaponSpecialFallWarriorText": "Chtivý dráp vědy",
@@ -98,7 +99,20 @@
"weaponSpecialFallMageText": "Kouzelné koště",
"weaponSpecialFallMageNotes": "Toto očarované koště létá rychleji než drak! Přidává <%= int %> bodů k Síle a <%= per %> bod§ k Vnímání. Limitovaná edice podzimní výbavy 2014.",
"weaponSpecialFallHealerText": "Skarabová hůlka",
- "weaponSpecialFallHealerNotes": "Skarab na této hůlce chrání a léčí svého nositele. Přidává <%= int %> bodů k Inteligenci. Limitovaná edice podzimní výbavy 2014.",
+ "weaponSpecialFallHealerNotes": "Skarab na této hůlce chrání a léčí svého nositele. Přidává <%= int %> bodů k Inteligenci. Limitovaná edice podzimní výbavy 2014.",
+ "weaponSpecialWinter2015RogueText": "Ledový bodec",
+ "weaponSpecialWinter2015RogueNotes": "Opravdu, rozhodně, absolutně jsi je právě zvedl ze země. Zvyšuje Sílu o <%= str %>. Limitovaná edice zimní výbavy 2014-2015.",
+ "weaponSpecialWinter2015WarriorText": "Gumídkový meč",
+ "weaponSpecialWinter2015WarriorNotes": "Tento dobroučký meč asi láká monstra... ale to ti nevadí! Zvyšuje Sílu o <%= str %>. Limitovaná edice zimní výbavy 2014-2015.",
+ "weaponSpecialWinter2015MageText": "Hůl zimního světla",
+ "weaponSpecialWinter2015MageNotes": "Tento trojzubec se používá k efektivnímu napichování mořských řas pro extra produktivní sklizeň chaluh! Přidá <%= int %> bodů k Inteligenci a <%= per %> bodů k Vnímání. Limitovaná Edice 2014-2015 Letní Výbava.",
+ "weaponSpecialWinter2015HealerText": "Uklidňující žezlo",
+ "weaponSpecialWinter2015HealerNotes": "Toto žezlo zahřívá bolavé svaly a zahání stres. Zvyšuje Inteligenci o <%= int %>. Limitovaná edice zimní výbavy 2014-2015.",
+ "weaponMystery201411Text": "Vidle hodů",
+ "weaponMystery201411Notes": "Píchni své nepřátele nebo se pusť do svého oblíbeného jídla - tyhle všestranné vidle zvládnou všechno! Nepřináší žádný benefit.",
+ "weaponMystery301404Text": "Steampunková hůl",
+ "weaponMystery301404Notes": "Výborná na procházku po městě. Předmět pro předplatitele březen 2015. Nepřináší žádný benefit.",
+ "armor": "zbroj",
"armorBase0Text": "Obyčejné oblečení",
"armorBase0Notes": "Běžné oblečení. Nenabízí žádný bonus.",
"armorWarrior1Text": "Kožená zbroj",
@@ -148,17 +162,17 @@
"armorSpecial2Text": "Vznešená tunika Jeana Chalarda",
"armorSpecial2Notes": "Budeš extra načechraný! Zvyšuje Obranu a Inteligenci o <%= attrs %>.",
"armorSpecialYetiText": "Oděv krotitele Yetti",
- "armorSpecialYetiNotes": "Limitovaná edice zimní výbavy 2013! Načechraná a divoká. Zvyšuje Obranu o <%= con %>.",
+ "armorSpecialYetiNotes": "Načechraná a divoká. Zvyšuje Obranu o <%= con %>. Limitovaná edice zimní výbavy 2013-2014! ",
"armorSpecialSkiText": "Lyžovražedná větrovka",
- "armorSpecialSkiNotes": "Limitovaná edice zimní výbavy 2013! Plná tajných dýk a map lyžařských stezek. Zvyšuje Vnímání o <%= per %>.",
+ "armorSpecialSkiNotes": "Plná tajných dýk a map lyžařských stezek. Zvyšuje Vnímání o <%= per %>. Limitovaná edice zimní výbavy 2013-2014! ",
"armorSpecialCandycaneText": "Cukrátkový oděv",
- "armorSpecialCandycaneNotes": "Limitovaná edice zimní výbavy 2013! Spředeno z cukru a hedvábí. Zvyšuje Inteligenci o <%= int %>.",
+ "armorSpecialCandycaneNotes": "Spředeno z cukru a hedvábí. Zvyšuje Inteligenci o <%= int %>. Limitovaná edice zimní výbavy 2013-2014! ",
"armorSpecialSnowflakeText": "Oděv ze sněhových vloček",
- "armorSpecialSnowflakeNotes": "Limitovaná edice zimní výbavy 2013! Róba, ve které ti bude teplo i ve vánici. Zvyšuje Obranu o <%= con %>.",
+ "armorSpecialSnowflakeNotes": "Róba, ve které ti bude teplo i ve vánici. Zvyšuje Obranu o <%= con %> .Limitovaná edice zimní výbavy 2013-2014! ",
"armorSpecialBirthdayText": "Absurdní párty oděv",
"armorSpecialBirthdayNotes": "Jako součást slavností je absurdní párty oděv dostupný v Obchodě a zcela zdarma! Obklop se těmi praštěnými oděvy, doplň je stejnými klobouky a oslav tento historický den.",
"armorSpecialGaymerxText": "Zbroj duhového bojovníka",
- "armorSpecialGaymerxNotes": "(Nepřináší výhody) Ku příležitosti oslav sezóny Gay Pride a GaymerX je tato speciální zbroj zdobená zářivým barevným duhovým vzorem! GaymerX je herní veletrh oslavující LGBTQ a hry a je otevřený všem. Koná se v InterContinentalu v centru San Francisca 11.-13. července!",
+ "armorSpecialGaymerxNotes": "Ku příležitosti oslav sezóny Gay Pride a GaymerX je tato speciální zbroj zdobená zářivým barevným duhovým vzorem! GaymerX je herní veletrh oslavující LGBTQ a hry a je otevřený všem. Koná se v InterContinentalu v centru San Francisca 11.-13. července! Nepřináší žádné výhody.",
"armorSpecialSpringRogueText": "Elegantní kočičí oblek",
"armorSpecialSpringRogueNotes": "Bezvadně udržovaný. Přidá <%= per %> bodů k Vnímání. Limitovaná edice 2014 Jarní výbava.",
"armorSpecialSpringWarriorText": "Zbroj z jetelové oceli",
@@ -183,22 +197,35 @@
"armorSpecialFallMageNotes": "Tento oděv má spoustu kapes na extra porce mločích očí a žabích jazyků. Přidává <%= int %> bodů k Inteligenci. Limitovaná edice podzimní výbavy 2014.",
"armorSpecialFallHealerText": "Vzdušná výzbroj",
"armorSpecialFallHealerNotes": "Vydej se bitvy již ofáčovaný! Přidává <%= con %> bodů k Obraně. Limitovaná edice podzimní výbavy 2014.",
+ "armorSpecialWinter2015RogueText": "Ledová kačeří zbroj",
+ "armorSpecialWinter2015RogueNotes": "Tato zbroj je ledově chladná, ale jistě se bude hodit až odkryješ nevídaná bohatství v centru úlů ledových kačerů. Ne tedy, že bys nějaká taková nevýslovná bohatství hledal, protože jsi opravdu, rozhodně, absolutně pravý Ledový kačer, že jo?! Na nic se neptej! Zvyšuje Vnímání o <%= per %>. Limitovaná edice zimní výbavy 2014-2015.",
+ "armorSpecialWinter2015WarriorText": "Perníková zbroj",
+ "armorSpecialWinter2015WarriorNotes": "Pohodlná a teplá, přímo z trouby! Zvyšuje Obranu o <%= con %>. Limitovaná edice zimní výbavy 2014-2015.",
+ "armorSpecialWinter2015MageText": "Boreální róba",
+ "armorSpecialWinter2015MageNotes": "V této róbě můžeš zahlédnout třpytivá světla severu. Zvyšuje Inteligenci o <%= int %>. Limitovaná edice zimní výbavy 2014-2015.",
+ "armorSpecialWinter2015HealerText": "Bruslařský oděv",
+ "armorSpecialWinter2015HealerNotes": "Bruslení je velmi uklidňující, ale neměl bys to zkoušet bez ochranného obleku, kdyby tě náhodou napadli ledoví kačeři. Zvyšuje Obranu o <%= con %>. Limitovaná edice zimní výbavy 2014-2015.",
"armorMystery201402Text": "Oděv poslíčka",
- "armorMystery201402Notes": "Třpytivý a silný, tento oděv má spoustu kapes na dopisy.",
+ "armorMystery201402Notes": "Třpytivý a silný, tento oděv má spoustu kapes na dopisy. Nepřináší žádný benefit. Výbava pro předplatitele únor 2014",
"armorMystery201403Text": "Zbroj lesáka",
- "armorMystery201403Notes": "Tato mechová zbroj z tkaného dřeva se ohýbá s pohybem majitele.",
+ "armorMystery201403Notes": "Tato mechová zbroj z tkaného dřeva se ohýbá s pohybem majitele. Nepřináší žádný benefit. Výbava pro předplatitele březen 2014",
"armorMystery201405Text": "Plamen srdce",
- "armorMystery201405Notes": "Nic ti nemůže ublížit, když jsi zahalen plameny!",
+ "armorMystery201405Notes": "Nic ti nemůže ublížit, když jsi zahalen plameny! Nepřináší žádný benefit. Výbava pro předplatitele květen 2014.",
"armorMystery201406Text": "Chobotnicový oděv",
- "armorMystery201406Notes": "Tento flexibilní oděv umožňuje svému nositeli proklouznou i tou nejužší štěrbinou. Červen 2014 předmět pro předplatitele.",
+ "armorMystery201406Notes": "Tento flexibilní oděv umožňuje svému nositeli proklouznou i tou nejužší štěrbinou. Nepřináší žádný benefit. Výbava pro předplatitele červen 2014.",
"armorMystery201407Text": "Oblek podvodního objevitele",
- "armorMystery201407Notes": "Popsán jako \"šplouchavý\", \"příliš tlustý\" a \"upřímně, docela neskladný\", tento oděv je nejlepším přítelem každého neohroženého podmořského objevitele. Předmět pro předplatitele červenec 2014. Nepřidává žádný benefit.",
+ "armorMystery201407Notes": "Popsán jako \"šplouchavý\", \"příliš tlustý\" a \"upřímně, docela neskladný\", tento oděv je nejlepším přítelem každého neohroženého podmořského objevitele. Výbava pro předplatitele červenec 2014. Nepřidává žádný benefit.",
"armorMystery201408Text": "Sluneční šat",
- "armorMystery201408Notes": "Tento šat je utkán ze slunečního svitu a zlata. Předmět pro předplatitele srpen 2014. Nepřidává žádný benefit.",
+ "armorMystery201408Notes": "Tento šat je utkán ze slunečního svitu a zlata. Výbava pro předplatitele srpen 2014. Nepřidává žádný benefit.",
"armorMystery201409Text": "Chodcova vesta",
- "armorMystery201409Notes": "Listím pokrytá vesta, která zakamufluje svého nositele. Předmět pro předplatitele za září 2014. Nepřináší žádný benefit.",
- "armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201409Notes": "Listím pokrytá vesta, která zakamufluje svého nositele. Výbava pro předplatitele za září 2014. Nepřináší žádný benefit.",
+ "armorMystery201410Text": "Výbava goblina",
+ "armorMystery201410Notes": "Šupinaté, slizké a silné! Výbava pro předplatitele říjen 2014. Nepřináší žádný bonus.",
+ "armorMystery201412Text": "Tučňáčí oblek",
+ "armorMystery201412Notes": "Jsi tučňák! Nepřináší žádný benefit. Předmět pro předplatitele prosinec 2014.",
+ "armorMystery301404Text": "Steampunk oblek",
+ "armorMystery301404Notes": "Elegantní a fešácký, joj! Nepřináší žádný benefit. Předmět pro předplatitele únor 3015.",
+ "headgear": "Pokrývka hlavy",
"headBase0Text": "Žádná přilba",
"headBase0Notes": "Žádná pokrývka hlavy",
"headWarrior1Text": "Kožená helma",
@@ -248,15 +275,15 @@
"headSpecial2Text": "Bezejmenná přilba",
"headSpecial2Notes": "Testament těch, kteří se rozdali a nežádali nic na oplátku. Zvyšuje Inteligenci a Sílu o <%= attrs %>.",
"headSpecialNyeText": "Absurdní Párty Klobouk",
- "headSpecialNyeNotes": "Získal jsi Absurdní párty klobouk! Nos ho s hrdostí, když odbíjí Nový rok!",
+ "headSpecialNyeNotes": "Získal jsi Absurdní párty klobouk! Nos ho s hrdostí, když odbíjí Nový rok! Nepřináší žádný benefit.",
"headSpecialYetiText": "Helma krotitele Yetti",
- "headSpecialYetiNotes": "Limitovaná edice zimní výbavy 2013! Roztomile děsivý klobouk. Zvyšuje Sílu o <%= str %>.",
+ "headSpecialYetiNotes": "Roztomile děsivý klobouk. Zvyšuje Sílu o <%= str %>. Limitovaná edice zimní výbavy 2013-2014! ",
"headSpecialSkiText": "Lyžovražedná helma",
- "headSpecialSkiNotes": "Limitovaná edice zimní výbavy 2013! Udržuje nositelovu identitu neznámou... a jejich tvář v teple. Zvyšuje Vnímání o <%= per %>.",
+ "headSpecialSkiNotes": "Udržuje nositelovu identitu neznámou... a jejich tvář v teple. Zvyšuje Vnímání o <%= per %>. Limitovaná edice zimní výbavy 2013-2014! ",
"headSpecialCandycaneText": "Cukrátkový klobouk",
- "headSpecialCandycaneNotes": "Limitovaná edice zimní výbavy 2013! Tohle je ten nejvýtečnější klobouk na světě. Je také znám svým záhadným objevováním se a mizením. Zvyšuje Vnímání o <%= per %>.",
+ "headSpecialCandycaneNotes": "Tohle je ten nejlepší klobouk na světě. Je také znám svým záhadným objevováním se a mizením. Zvyšuje Vnímání o <%= per %>. Limitovaná edice zimní výbavy 2013-2014! ",
"headSpecialSnowflakeText": "Sněhová koruna",
- "headSpecialSnowflakeNotes": "Limitovaná edice zimní výbavy 2013! Nositeli této koruny není nikdy zima. Zvyšuje Inteligenci o <%= int %>.",
+ "headSpecialSnowflakeNotes": "Nositeli této koruny není nikdy zima. Zvyšuje Inteligenci o <%= int %>. Limitovaná edice zimní výbavy 2013-2014! ",
"headSpecialSpringRogueText": "Maska lstivé kočičky",
"headSpecialSpringRogueNotes": "Nikdo NIKDY neuhodne, že jsi kočičí lupič! Přidá <%= per %> bodů k Vnímání.. Limitovaná edice 2014 Jarní výbava",
"headSpecialSpringWarriorText": "Helma z jetelové oceli",
@@ -281,19 +308,38 @@
"headSpecialFallMageNotes": "Magie je vpletena do celého tohoto klobouku. Přidá <%= per %> bodů k Vnímání. Limitovaná edice podzimní výbavy 2014.",
"headSpecialFallHealerText": "Obvaz hlavy",
"headSpecialFallHealerNotes": "Vysoce sterilní a velmi módní. Přidá <%= int %> bodů k Inteligenci. Limitovaná edice podzimní výbavy 2014.",
+ "headSpecialNye2014Text": "Prdlý party klobouček",
+ "headSpecialNye2014Notes": "Obdržel jsi prdlý party klobouček! Nos ho s hrdostí na novoroční párty! Nepřináší žádný benefit.",
+ "headSpecialWinter2015RogueText": "Maska ledového kačera",
+ "headSpecialWinter2015RogueNotes": "Jsi opravdu, rozhodně, absolutně pravý Ledový kačer. Určitě jsi se neinfiltroval do jejich úlů. Nemáš žádný zájem o nesmírná bohatství, která se podle pověstí válí v jejich tunelech. Grrr. Zvyšuje Vnímání o <%= per %>. Limitovaná edice zimní výbavy 2014-2015.",
+ "headSpecialWinter2015WarriorText": "Perníková helma",
+ "headSpecialWinter2015WarriorNotes": "Mysli, mysli, mysli, jak nejvíc jen můžeš. Zvyšuje Sílu o <%= str %>. Limitovaná edice zimní výbavy 2014-2015.",
+ "headSpecialWinter2015MageText": "Klobouk polární záře",
+ "headSpecialWinter2015MageNotes": "Látka tohoto klobouku září, když její nositel studuje. Zvyšuje Vnímání o <%= per %>. Limitovaná edice zimní výbavy 2014-2015.",
+ "headSpecialWinter2015HealerText": "Chlupaťoučké klapky na uši",
+ "headSpecialWinter2015HealerNotes": "Tyto klapky na uši k tobě nepustí chlad a ani rušivé zvuky. Zvyšuje Inteligenci o <%= int %>. Limitovaná edice zimní výbavy 2014-2015.",
"headSpecialGaymerxText": "Helma duhového bojovníka",
- "headSpecialGaymerxNotes": "(Nepřináší výhody) Ku příležitosti oslav sezóny Gay Pride a GaymerX je tato speciální helma zdobená zářivým barevným duhovým vzorem! GaymerX je herní veletrh oslavující LGBTQ a hry a je otevřený všem. Koná se v InterContinentalu v centru San Francisca 11.-13. července!",
+ "headSpecialGaymerxNotes": "Ku příležitosti oslav sezóny Gay Pride a GaymerX je tato speciální helma zdobená zářivým barevným duhovým vzorem! GaymerX je herní veletrh oslavující LGBTQ a hry a je otevřený všem. Koná se v InterContinentalu v centru San Francisca 11.-13. července! Nepřináší žádné výhody.",
"headMystery201402Text": "Okřídlená přilba",
- "headMystery201402Notes": "Tato okřídlená čelenka propůjčuje svému nositeli rychlost větru!",
+ "headMystery201402Notes": "Tato okřídlená čelenka propůjčuje svému nositeli rychlost větru! Výbava pro předplatitele únor 2014.",
"headMystery201405Text": "Plamen mysli",
- "headMystery201405Notes": "Spal prokrastinaci!",
+ "headMystery201405Notes": "Spal prokrastinaci! Nepřináší žádný benefit. Výbava pro předplatitele květen 2014.",
"headMystery201406Text": "Koruna z chapadel",
- "headMystery201406Notes": "Chapadla na této koruně shormažďují magickou energii z vody. Červen 2014 předmět pro předplatitele.",
+ "headMystery201406Notes": "Chapadla na této koruně shormažďují magickou energii z vody. Nepřináší žádný benefit. Červen 2014 předmět pro předplatitele.",
"headMystery201407Text": "Helma podvodního objevitele",
- "headMystery201407Notes": "S touto helmou je snadné objevovat svět pod vodou! A taky v ní vypadáš jako srandovní ryba. Hodně retro! Předmět pro předplatitele červenec 2014. Nepřidává žádný benefit.",
+ "headMystery201407Notes": "S touto helmou je snadné objevovat svět pod vodou! A taky v ní vypadáš jako srandovní ryba. Hodně retro! Výbava pro předplatitele červenec 2014. Nepřidává žádný benefit.",
"headMystery201408Text": "Sluneční koruna",
"headMystery201408Notes": "Tato zářná koruna dává svému nositeli sílu vůle. Předmět pro předplatitele srpen 2014. Nepřidává žádný benefit.",
- "shieldBase0Text": "Žádný štít",
+ "headMystery201411Text": "Ocelová helma sportu",
+ "headMystery201411Notes": "Tato tradiční helma je nošena při Habiťany milovaném sportu balancování, který spočívá v oblečení se do chráničů a snaze vybalancovat práci a život.... ZATÍMCO TĚ HONÍ GRYFOVÉ. Nepřináší žádný benefit. Výbava pro předplatitele listopad 2014.",
+ "headMystery201412Text": "Tučňáčí klobouk",
+ "headMystery201412Notes": "Kdo je tu tučňák? nepřináší žádný benefit. Předmět pro předplatitele prosinec 2014.",
+ "headMystery301404Text": "Fešný cylindr",
+ "headMystery301404Notes": "Fešný cylindr pro ty největší džentlmeny. Předmět pro předplatitele leden 2015. Nepřináší žádný benefit.",
+ "headMystery301405Text": "Obyčejný cylindr",
+ "headMystery301405Notes": "Obyčejný cylindr, který si přímo žádá o doplnění nějakým fešáckým ohozem. Nepřináší žádný benefit. Předmět pro předplatitele květen 3015.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "Bez štítu nebo druhé zbraně.",
"shieldWarrior1Text": "Dřevěný štít",
"shieldWarrior1Notes": "Kulatý štít z tlustého dřeva. Zvyšuje Obranu o <%= con %>.",
@@ -319,10 +365,12 @@
"shieldSpecial0Notes": "Vidí za závoj smrti a ke strachu nepřátel ukazuje, co tam vidí. Zvyšuje Vnímání o <%= per %>.",
"shieldSpecial1Text": "Křišťálový štít",
"shieldSpecial1Notes": "Tříští šípy a odráží slova vzbouřenců. Zvyšuje všechny atributy o <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Mustainův Milník drtící řemdih",
+ "shieldSpecialGoldenknightNotes": "Meetingy, monstra, neduhy: zvládnuto! Prásk! Zvyšuje Obranu a Vnímání o <%= attrs %> každé.",
"shieldSpecialYetiText": "Štít krotitele Yetti",
- "shieldSpecialYetiNotes": "Limitovaná edice zimního vybavení 2013! Tento štít odráží světlo ze sněhu. Zvyšuje Obranu o <%= con %>.",
+ "shieldSpecialYetiNotes": "Tento štít odráží světlo ze sněhu. Zvyšuje Obranu o <%= con %>. Limitovaná edice zimního vybavení 2013-2014! ",
"shieldSpecialSnowflakeText": "Vločkový štít",
- "shieldSpecialSnowflakeNotes": "Limitovaná edice zimní výbavy 2013! Každý štít je jedinečný. Zvyšuje Obranu o <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Každý štít je jedinečný. Zvyšuje Obranu o <%= con %>. Limitovaná edice zimní výbavy 2013-2014! ",
"shieldSpecialSpringRogueText": "Hákové drápy",
"shieldSpecialSpringRogueNotes": "Úžasný pro zmenšování vysokých budov, a také skartování koberců. Přidá <%= str %> bodů k Síle. Limitovaná edice 2014 Jarní výbava",
"shieldSpecialSpringWarriorText": "Vaječný štít",
@@ -341,26 +389,34 @@
"shieldSpecialFallWarriorNotes": "Záhadně se vylévá na laboratorní pláště. Přidá <%= con %> bodů k Obraně. Limitovaná edice podzimní výbavy 2014.",
"shieldSpecialFallHealerText": "Štít posetý drahými kameny",
"shieldSpecialFallHealerNotes": "Tento třpytivý štít byl objeven v prastaré hrobce. Přidá <%= con %> bodů k Obraně. Limitovaná edice podzimní výbavy 2014.",
+ "shieldSpecialWinter2015RogueText": "Ledový bodec",
+ "shieldSpecialWinter2015RogueNotes": "Opravdu, rozhodně, absolutně jsi je právě zvedl ze země. Zvyšuje Sílu o <%= str %>. Limitovaná edice zimní výbavy 2014-2015.",
+ "shieldSpecialWinter2015WarriorText": "Gumídkový štít",
+ "shieldSpecialWinter2015WarriorNotes": "Tento zdánlivě sladký štít je ve skutečnosti vyroben z výživné želatinové zeleniny. Zvyšuje Obranu o <%= con %>. Limitovaná edice zimní výbavy 2014-2015.",
+ "shieldSpecialWinter2015HealerText": "Uklidňující štít",
+ "shieldSpecialWinter2015HealerNotes": "Teto štít odráží ledové větry. Zvyšuje Obranu o <%= con %>. Limitovaná edice zimní výbavy 2014-2015.",
+ "shieldMystery301405Text": "Štít z hodin",
+ "shieldMystery301405Notes": "Čas je na tvé straně s tímhle štítem z hodin! Nepřináší žádný benefit. Předmět pro předplatitele červen 3015.",
"backBase0Text": "Bez příslušenství na zádech",
"backBase0Notes": "Bez příslušenství na zádech.",
"backMystery201402Text": "Zlatá křídla",
- "backMystery201402Notes": "Tato lesklá křídla mají pera, která se třpytí na slunci!",
+ "backMystery201402Notes": "Tato lesklá křídla mají pera, která se třpytí na slunci! Nepřináší žádný benefit. Výbava pro předplatitele únor 2014",
"backMystery201404Text": "Měsíční motýlí křídla",
- "backMystery201404Notes": "Buď motýlem a poletuj kolem!",
- "backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201404Notes": "Buď motýlem a poletuj kolem! Nepřináší žádný benefit. Výbava pro předplatitele duben 2014",
+ "backMystery201410Text": "Křídla goblina",
+ "backMystery201410Notes": "Proleť se nocí na těchto silných křídlech. Nepřináší žádný benefit. Výbava pro předplatitele říjen 2014.",
"backSpecialWonderconRedText": "Mocná kápě",
- "backSpecialWonderconRedNotes": "Skví se silou a krásou. Speciální edice běžné zbroje.",
+ "backSpecialWonderconRedNotes": "Skví se silou a krásou. Speciální edice běžné zbroje. Nepřináší žádný benefit.",
"backSpecialWonderconBlackText": "Záludná kápě",
- "backSpecialWonderconBlackNotes": "Utkána ze stínů a šepotu. Speciální edice běžné zbroje.",
+ "backSpecialWonderconBlackNotes": "Utkána ze stínů a šepotu. Speciální edice běžné zbroje. Nepřináší žádný benefit.",
"bodyBase0Text": "Žádné doplňky",
"bodyBase0Notes": "Žádné doplňky",
"bodySpecialWonderconRedText": "Rubínový límec",
- "bodySpecialWonderconRedNotes": "Atraktivní rubínový límec! Speciální edice běžné zbroje.",
+ "bodySpecialWonderconRedNotes": "Atraktivní rubínový límec! Speciální edice běžné zbroje. Nepřináší žádný benefit.",
"bodySpecialWonderconGoldText": "Zlatý límec",
- "bodySpecialWonderconGoldNotes": "Atraktivní zlatý límec! Speciální edice běžné zbroje.",
+ "bodySpecialWonderconGoldNotes": "Atraktivní zlatý límec! Speciální edice běžné zbroje. Nepřináší žádný benefit.",
"bodySpecialWonderconBlackText": "Ebenový límec",
- "bodySpecialWonderconBlackNotes": "Atraktivní ebenový límec! Speciální edice běžné zbroje.",
+ "bodySpecialWonderconBlackNotes": "Atraktivní ebenový límec! Speciální edice běžné zbroje. Nepřináší žádný benefit.",
"bodySpecialSummerMageText": "Zářící karkulka",
"bodySpecialSummerMageNotes": "Slaná ani sladká voda neponičí tuto kovovou karkulku. Nepřidává žádný bonus. Limitovaná edice 2014 Letní Výbava.",
"bodySpecialSummerHealerText": "Korálový límec",
@@ -375,18 +431,26 @@
"headAccessorySpecialSpringMageNotes": "Tyto kulaté myší uši jsou hedvábně jemné. Nepřidávají žádný bonus. Limitovaná edice 2014 Jarní výbava",
"headAccessorySpecialSpringHealerText": "Žluté psí uši",
"headAccessorySpecialSpringHealerNotes": "Ohebné, ale roztomilé. Chceš si hrát? Nepřidávají žádný bonus. Limitovaná edice 2014 Jarní výbava",
- "headAccessorySpecialSummerRogueText": "Zlodějova páska na oko",
- "headAccessorySpecialSummerRogueNotes": "Člověk nemusí být mořský červ aby poznal, že je stylová! Nepřidává žádný bonus. Limitovaná edice 2014 Letní Výbava.",
- "headAccessorySpecialSummerWarriorText": "Úžasná páska na oko",
- "headAccessorySpecialSummerWarriorNotes": "Člověk nemusí být bídný červ, aby poznal, že je stylová! Nepřidává žádný bonus. Limitovaná edice 2014 Letní Výbava.",
- "headAccessorySpecialWonderconRedText": "Mocná maska",
- "headAccessorySpecialWonderconRedNotes": "Jaký to mocný módní doplněk! Speciální edice běžné zbroje. ",
- "headAccessorySpecialWonderconBlackText": "Záludná maska",
- "headAccessorySpecialWonderconBlackNotes": "Tvé motivy jsou bezpochyby legitimní. Speciální edice běžné zbroje.",
"headAccessoryMystery201403Text": "Paroží lesáka",
- "headAccessoryMystery201403Notes": "Tohle paroží se třpytí mechem a lišejníkem.",
+ "headAccessoryMystery201403Notes": " Tohle paroží se třpytí mechem a lišejníkem. Nepřináší žádný benefit. Výbava pro předplatitele březen 2014.",
"headAccessoryMystery201404Text": "Měsíční motýlí tykadla",
- "headAccessoryMystery201404Notes": "Tato tykadla pomáhají svému nositeli vycítit nebezpečná rozptýlení!",
+ "headAccessoryMystery201404Notes": "Tato tykadla pomáhají svému nositeli vycítit nebezpečná rozptýlení! Nepřináší žádný benefit. Výbava pro předplatitele duben 2014.",
"headAccessoryMystery201409Text": "Podzimní paroží",
- "headAccessoryMystery201409Notes": "Toto mocné paroží mění barvu stejně jako listí."
+ "headAccessoryMystery201409Notes": "Toto mocné paroží mění barvu stejně jako listí. Nepřináší žádný benefit. Výbava pro předplatitele září 2014.",
+ "headAccessoryMystery301405Text": "Brýle na čele",
+ "headAccessoryMystery301405Notes": "\"Brýle jsou na oči,\" říkali. \"Nikdo nechce nosit brýle na čele,\" říkali. Ha! Teď jsi jim to natřel! Nepřináší žádný benefit. Předmět pro předplatitele srpen 3015.",
+ "eyewearBase0Text": "Žádné vybavení pro oči",
+ "eyewearBase0Notes": "Žádné vybavení pro oči.",
+ "eyewearSpecialSummerRogueText": "Ničemné brýle",
+ "eyewearSpecialSummerRogueNotes": "Člověk nemusí být mořský červ aby poznal, že je stylová! Nepřidává žádný bonus. Limitovaná edice 2014 Letní Výbava.",
+ "eyewearSpecialSummerWarriorText": "Úžasná páska na oko",
+ "eyewearSpecialSummerWarriorNotes": "Člověk nemusí být bídný červ, aby poznal, že je stylová! Nepřidává žádný bonus. Limitovaná edice 2014 Letní Výbava.",
+ "eyewearSpecialWonderconRedText": "Mocná maska",
+ "eyewearSpecialWonderconRedNotes": "Jaký to mocný módní doplněk! Nepřináší žádný benefit. Speciální edice běžné zbroje. ",
+ "eyewearSpecialWonderconBlackText": "Záludná maska",
+ "eyewearSpecialWonderconBlackNotes": "Tvé motivy jsou bezpochyby legitimní. Nepřináší žádný benefit. Speciální edice běžné zbroje.",
+ "eyewearMystery301404Text": "Brýle na oči",
+ "eyewearMystery301404Notes": "Nic na oči nemůže být trendovějšího než brýle - možná tedy kromě monoklu. Nepřináší žádný benefit. Předmět pro předplatitele duben 3015.",
+ "eyewearMystery301405Text": "Monokl",
+ "eyewearMystery301405Notes": "Není nic stylovějšího než monokl - možná tedy kromě brýlí. Nepřináší žádný benefit. Předmět pro předplatitele červenec 3015."
}
\ No newline at end of file
diff --git a/locales/cs/generic.json b/locales/cs/generic.json
index f5b1fbe390..9ff7db4b58 100644
--- a/locales/cs/generic.json
+++ b/locales/cs/generic.json
@@ -35,6 +35,7 @@
"neverMind": "Odejít",
"buyMoreGems": "Koupit více drahokamů",
"notEnoughGems": "Nedostatek drahokamů",
+ "alreadyHave": "Oops! Tohle už máš. Nemusíš si to kupovat znovu!",
"delete": "Odstranit",
"gems": "Drahokamy",
"moreInfo": "Více informací",
@@ -47,6 +48,8 @@
"habitBirthdayText": "Zúčastnil se narozeninového flámu HabitRPG 2014.",
"achievementDilatory": "Zachránce Liknavosti",
"achievementDilatoryText": "Pomohl přemoci obávaného Drag'ona z Liknavosti v průběhu letní Šplouch akce 2014!",
+ "costumeContest": "Soutěž kostýmů 2014",
+ "costumeContestText": "Zúčastnil se Soutěže halloweenských kostýmů 2014. Obrázky ze soutěže najdeš na blog.habitrpg.com/tagged/cosplay!",
"memberSince": "- Členem od",
"lastLoggedIn": "- Naposledy přihlášen",
"notPorted": "Tato funkce zatím nebyla převedena z původní stránky.",
@@ -69,5 +72,18 @@
"askQuestion": "Položit otázku",
"reportBug": "Nahlásit chybu",
"contributeToHRPG": "Přispět HabitRPG",
- "overview": "Přehled pro nové uživatele"
+ "overview": "Přehled pro nové uživatele",
+ "January": "Leden",
+ "February": "Únor",
+ "March": "Březen",
+ "April": "Duben",
+ "May": "Květen",
+ "June": "Červen",
+ "July": "Červenec",
+ "August": "Srpen",
+ "September": "Září",
+ "October": "Říjen",
+ "November": "Listopad",
+ "December": "Prosinec",
+ "dateFormat": "Formát data"
}
\ No newline at end of file
diff --git a/locales/cs/groups.json b/locales/cs/groups.json
index 60ce376f43..597cd28f8e 100644
--- a/locales/cs/groups.json
+++ b/locales/cs/groups.json
@@ -2,7 +2,7 @@
"tavern": "Krčma",
"innCheckOut": "Odhlásit se z hostince",
"innCheckIn": "Odpočívat v hostinci",
- "innText": "Jaký je tvůj pobyt v hostinci? Tvé denní úkoly jsou zmrazené, aby tě ochránily. Vše, co jsi odškrtl se nezapočítá nebo nevymaže až do zítřka (den po odhlášení z hostince). Buď však opatrný, pokud je tvá družina v boji s bossem, ublíží i tobě! Ale ty bossovi neublížíš. Připraven odejít? Odhlaš se.",
+ "innText": "Jak se ti líbí v Hostinci, <%= name %>? Abychom tě ochránili, tvé denní úkoly jsou zmrazeny. To, co máš odškrtnuté nebude zpracováno nebo smazáno až do zítřka (den po tvém odhlášení). Buď opatrný, pokud je tvá družina na výpravě, to, co prošvihnou, zraní i tebe! A ty nemůžeš nijak pomoci. Jsi připraven odejít? Odhlaš se.",
"lfgPosts": "Hledá se skupina (družina)",
"tutorial": "Průvodce",
"glossary": "Slovník",
@@ -16,7 +16,9 @@
"tavernAlert1": "Poznámka: Pokud chceš nahlásit chybu, nedělej to tady, vývojáři to neuvidí. Prosím",
"tavernAlert2": "použij raději Github",
"moderatorIntro1": "Moderátoři krčmy a cechu jsou:",
- "moderatorIntro2": ".",
+ "communityGuidelines": "zásady komunity",
+ "communityGuidelinesRead1": "Prosíme, přečti si naše",
+ "communityGuidelinesRead2": "než začneš chatovat.",
"party": "Družina",
"createAParty": "Vytvořit družinu",
"noPartyText": "Nejsi členem družiny nebo načítání tvé družiny trvá déle než obvykle. Můžeš družinu založit a pozvat do ní přátele, nebo se stát členem už existující družiny, v tom případě je nech zadat následující Uživatelské ID a poté se sem vrať přijmout pozvánku:",
@@ -70,5 +72,22 @@
"confirm": "Potvrdit",
"leaveGroup": "Opustit cech?",
"leavePartyCha": "Opustit výzvy družiny a ...",
- "leaveParty": "Opustit družinu?"
+ "leaveParty": "Opustit družinu?",
+ "sendPM": "Poslat soukromou zprávu",
+ "send": "Poslat",
+ "messageSentAlert": "Zpráva odeslána",
+ "pmHeading": "Soukromá zpráva pro <%= name %>",
+ "clearAll": "Vyčistit vše",
+ "clearAllPopover": "Vymazat všechny zprávy",
+ "optOutPopover": "Nemáš rád soukromé zprávy? Klikni pro úplné odhlášení",
+ "block": "Blokovat",
+ "unblock": "Odblokovat",
+ "pm-reply": "Poslat odpověď",
+ "inbox": "Příchozí zprávy",
+ "abuseFlag": "Nahlaš porušení Zásad komunity",
+ "abuseFlagModalHeading": "Nahlásit <%= name %> za porušení?",
+ "abuseFlagModalBody": "Jsi si jistý, že chceš nahlásit tento příspěvek? Měl bys hlásit POUZE příspěvky, které porušují <%= firstLinkStart %>Zásady komunity<%= linkEnd %> a/nebo <%= secondLinkStart %>Pravidla používání<%= linkEnd %>. Neoprávněné hlášení příspěvku porušuje Zásady komunity a může být trestáno.",
+ "abuseFlagModalButton": "Nahlásit",
+ "abuseReported": "Děkujeme za nahlášení tohoto příspěvku. Moderátoři byli upozorněni.",
+ "abuseAlreadyReported": "Již jsi tento příspěvek nahlásil."
}
\ No newline at end of file
diff --git a/locales/cs/limited.json b/locales/cs/limited.json
index 333780c0bf..f8b70bf98e 100644
--- a/locales/cs/limited.json
+++ b/locales/cs/limited.json
@@ -4,14 +4,32 @@
"winterColors": "Zimní barvy",
"annoyingFriends": "Otravní přátelé",
"annoyingFriendsText": "Byl členy družiny zkoulován <%= snowballs %> krát.",
- "alarmingFriends": "Znepokojiví přátelé",
+ "alarmingFriends": "Strašliví přátelé",
"alarmingFriendsText": "Byl <%= spookDust %>krát vyděšen členy družiny.",
"valentineCard": "Valentýnka",
"adoringFriends": "Nejlepší přátelé",
"adoringFriendsText": "Jůů, se svými přáteli musíš opravdu dobře vycházet! Odeslal jsi anebo jsi přijal <%= cards %> Valentýnských přání.",
- "limited30Apr": "V prodeji do 30. dubna (po zakoupení zůstává jako možnost na pořád).",
"polarBear": "Lední medvěd",
"turkey": "Krocan",
"polarBearPup": "Lední medvídě",
- "jackolantern": "Jack-O-Lantern"
+ "jackolantern": "Jack-O-Lantern",
+ "seasonalShop": "Sezónní obchod",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Sezónní mudrci<%= linkEnd %>",
+ "seasonalShopClosedText": "Sezónní obchod je momentálně zavřený!! Nevím, kde se momentálně Sezonní Kouzelnice nachází, ale vsadím se, že bude zpět na další <%= linkStart %>Velkolepé Gala<%= linkEnd %>!",
+ "seasonalShopText": "Vítej v sezónním obchodě! Odteď až do 31. ledna ti nabízíme spoustu zimních věciček. Potom už je neseženeš až zas do příštího roku, takže si je nakup, dokud jsou horké! No, ehm, studené.",
+ "candycaneSet": "Cukrátková hůl (mág)",
+ "skiSet": "Lyžovrah (zloděj)",
+ "snowflakeSet": "Sněhová vločka (léčitel)",
+ "yetiSet": "Krotitel Yeti (válečník)",
+ "nyeCard": "Novoroční přání",
+ "nyeCardNotes": "Pošli Novoroční přání příteli.",
+ "seasonalItems": "Sezonní předměty",
+ "auldAcquaintance": "Letmá známost",
+ "auldAcquaintanceText": "Šťastný nový rok! Poslal nebo dostal <%= cards %> novoročních přání.",
+ "newYear0": "Šťastný nový rok! Ať set i povede skolit špatný zlozvyk.",
+ "newYear1": "Šťastný nový rok! Ať ti spadne do klína pořádná odměna.",
+ "newYear2": "Šťastný nový rok! Ať si zasloužíš perfektní den.",
+ "newYear3": "Šťastný nový rok! Ať je úkolů v tvém úkolníčku málo.",
+ "newYear4": "Šťastný nový rok! Ať tě nenapadne řádící gryf."
}
\ No newline at end of file
diff --git a/locales/cs/questscontent.json b/locales/cs/questscontent.json
index 7f915fd19b..cb35a86da1 100644
--- a/locales/cs/questscontent.json
+++ b/locales/cs/questscontent.json
@@ -47,7 +47,7 @@
"questRoosterDropRoosterEgg": "Kohout (vejce)",
"questSpiderText": "Ledový Arachnid",
"questSpiderNotes": "Počasí je stále chladnější a na oknech Habiťanů se objevují ledové pavučinky.... Až na @Arcosine, jehož okna jsou úplně zamrzlá, protože u něj přebývá Mrazivý pavouk. Ajéje.",
- "questSpiderCompletion": "The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?",
+ "questSpiderCompletion": "Ledový pavouk padá na zem a zanechává za sebou malou kupičku ledu a několik kouzelných váčků s vajíčky. @Arcosine vám je až skoro moc rychle nabídne jako odměnu -- možná byste z nich mohli vychovat hodné pavoučí mazlíčky?",
"questSpiderBoss": "Pavouk",
"questSpiderDropSpiderEgg": "Pavouk (vejce)",
"questVice1Text": "Osvoboď se od vlivu draka",
@@ -55,7 +55,7 @@
"questVice1Boss": "Zlořádův stín",
"questVice1DropVice2Quest": "Zlořád část 2 (svitek)",
"questVice2Text": "Najdi drakovo doupě",
- "questVice2Notes": "Se Zlořádovým vlivem nad tebou zlomeným, cítíš, jak se ti vrací síla, o které jsi ani nevěděl, že jí máš. Jistí si sebou a svou schopností odolat drakovu vlivu, se tvá družina vydává na cestu k hoře Habitika. Dojdete ke vchodu do jeskyní a zastavíte. Vlnící se stíny, skoro jako mlha, se vyřítí ze vchodu do jeskyně. Je skoro nemožné vidět cokoliv před vámi. Světlo z vašich luceren zdá se končí tam, kde stíny začínají. Říká se, že pouze magické světlo dokáže prosvítit drakovu pekelnou mlhu. Pokud najdete dost světelných krystalů, můžete se vydat na cestu k drakovi.",
+ "questVice2Notes": "Se Zlozvykovým vlivem nad tebou zlomeným, cítíš, jak se ti vrací síla, o které jsi ani nevěděl, že jí máš. Jistí si sebou a svou schopností odolat drakovu vlivu, tvůj cech se vydává na cestu k hoře Habitika. Dojdete ke vchodu do jeskyní a zastavíte. Vlnící se stíny, skoro jako mlha, se vyřítí ze vchodu do jeskyně. je skoro nemožné vidět cokoliv před vámi. Světlo z vašich luceren zdá se končí tam, kde stíny začínají. Říká se, že pouze magické světlo dokáže projít drakovou pekelnou mlhou. Pokud najdete dost světelných krystalů, můžete se vydat na cestu k drakovi.",
"questVice2CollectLightCrystal": "Světelné krystaly",
"questVice2DropVice3Quest": "Zlořád část 3. (svitek)",
"questVice3Text": "Zlořád se probouzí",
@@ -65,20 +65,39 @@
"questVice3DropWeaponSpecial2": "Dračí hůl Stephena Webera",
"questVice3DropDragonEgg": "Drak (vejce)",
"questVice3DropShadeHatchingPotion": "Stínový líhnoucí lektvar",
- "questMoonstone1Text": "The Moonstone Chain",
- "questMoonstone1Notes": "
A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
- "questMoonstone1CollectMoonstone": "Moonstones",
- "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
- "questMoonstone2Text": "Recidivate The Necromancer",
- "questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
- "questMoonstone2Boss": "The Necromancer",
- "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
- "questMoonstone3Text": "Recidivate Transformed",
- "questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
- "questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
- "questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
- "questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questMoonstone1Text": "Řetěz měsíčních kamenů",
+ "questMoonstone1Notes": "Strašlivé neštěstí sužuje Habiťany. Špatné návyky, které byly pokládány za již dávno mrtvé, se vrací k životu a mstí se. Neumyté nádobí se povaluje kolem, nikdo se nevěnuje knihám a prokrastinace řádí jak černá ruka!
Sledujete pár svých starých zlozvyků až do Bažiny Stagnace a objevíte, kdo za tím stojí - přízračný Nekromancr, Recidiva. Vpadnete tam zbraně v rukách, ale ty jí jen projedou.
\"Neobtěžuj se,\" zasyčí na vás. \"Bez řetězu měsíčních kamenů se na nic nezmůžete - a hlavní kameník @aurakami rozházel měsíční kameny po Habitice už před mnoha lety!\" S jazyky na vestách se vzdálíte.... ale víte, co musíte udělat.
",
+ "questMoonstone1CollectMoonstone": "Měsíční kameny",
+ "questMoonstone1DropMoonstone2Quest": "Řetěz měsíčních kamenů, část 2: Nekromancr Recidiva (svitek)",
+ "questMoonstone2Text": "Nekromancr Recidiva",
+ "questMoonstone2Notes": " Chrabrý zbrojíř @Inventrix vám pomůže uspořádat kouzelné měsíční kameny do řetězu. Jste připraven postavit se Recidivě, ale jakmile vstoupíte do Bažin Stagnace, přejede vám po těle mráz.
Hnilobný dech vám do ucha zašeptá. \"Už jste zpátky? Jak úžasné...\" Zatočíte zbraněmi a pod světlem měsíčních kamenů se zabodnou do masa. \"Možná jste mě znovu připoutali znovu ke světu\" zavrčí Recidiva, \"ale nyní je na čase, abyste tento svět opustili!\"
",
+ "questMoonstone2Boss": "Nekromancr",
+ "questMoonstone2DropMoonstone3Quest": "Řetěz měsíčních kamenů, část 3.: Recidiva transformována (svitek)",
+ "questMoonstone3Text": "Recidiva transformována",
+ "questMoonstone3Notes": "Recidiva padá k zemi a vy ji zasáhnete řetězem z měsíčních kamenů. K vašemu nemilému překvapení vám Recidiva kameny vezme a v očích ji žhne triumf.
\"Blázni z masa a kostí!\" křičí. \"Tyto měsíční kameny mne učiní smrtelnou, to ano, ale ne tak, jak doufáte. Stejně jako úplněk přibývá z temnoty i má moc roste a ze stínů přivolávám stvoření jehož se nejvíce obáváte!\"
Hnusná zelená mlha se zvedá z bažiny a tělo Recidivy se zmítá a mění se ve tvar, který ve vás vzbuzuje hrůzu - nemrtvé tělo Zlořáda.
",
+ "questMoonstone3Completion": " Dech vám ztěžkne a čůrky potu vám zakalí zrak, když se mrtvý drak kácí k zemi. Pozůstatky recidivy se odpaří do šedé mlhy, která se rychle rozplyne v závanu čerstvého vzduchu, a v dáli slyšíte řev Habiťany v boji s jejich zlozvyky.
@Baconsaur, Pán šelem, se k vám snese na gryfu. \"Viděl jsem konec vaší bitvy ze vzduchu a velmi mě to dojalo. Prosím, přijměte tuto kouzelnou tuniku - vaše hrdinství vypovídá o vašich chrabrých srdcích a věřím, že byste ji měli mít.\"
",
+ "questMoonstone3Boss": "Nekro-Zlořád",
+ "questMoonstone3DropRottenMeat": "Zkažené maso (jídlo)",
+ "questMoonstone3DropZombiePotion": "Zombie líhnoucí lektvar",
+ "questGoldenknight1Text": "Promluvení do duše",
+ "questGoldenknight1Notes": "Zlatá rytířka jde po všech Habiťanech s problémy. Nesplnil jsi všechny své denní úkoly? Odškrtl jsi zvyk mínuskem? Využije to jako důvod aby tě začala otravovat s tím, že máš následovat jejího příkladu. Je zářným příkladem perfektního Habiťana a ty jsi jen zklamáním. No to ale není vůbec pěkné! Každý děláme chyby. Určitě bys za to neměl čelit takové negativitě. Možná je na čase posbírat svědectví od ublížených Habiťanů a pořádné zlaté rytířce promluvit do duše!
",
+ "questGoldenknight1CollectTestimony": "Svědectví",
+ "questGoldenknight1DropGoldenknight2Quest": "Zlatá rytířka, část 2: Zašlé zlato (svitek)",
+ "questGoldenknight2Text": "Zlatá rytířka",
+ "questGoldenknight2Notes": "Vyzbrojen stovkami svědectví Habiťanů se konečně postavíš zlaté rytířce. Začneš jí předčítat námitky Habiťanů jednu po druhé. \"A @Pfeffernusse říká, že tvé neustálé vychloubání-\" Rytířka zvedne ruku, aby tě umlčela a vysmívá se \"Prosím, tihle lidé jsou pouze žárliví. Místo stěžování si by prostě měli pilně pracovat jako já! Možná ti ukážu sílu, kterou získáš za píli jako je ta moje!\" Pozvedne svůj řemdih a chce tě napadnout!
",
+ "questGoldenknight2Boss": "Zlatá rytířka",
+ "questGoldenknight2DropGoldenknight3Quest": "Zlatá rytířka, část 3: Železný rytíř (svitek)",
+ "questGoldenknight3Text": "Železný rytíř",
+ "questGoldenknight3Notes": "@Jon Arinbjorn zakřičí, aby získal tvou pozornost. V dohře bitvy se objevila další postava. Rytíř pokrytý černým železem se k tobě blíží a v ruce drží meč. Zlatá rytířka na postavu zakřičí \"Otče, ne!\" ale rytíř nevypadá, že by chtěl zastavit. Otočí se na tebe a říká \"Omlouvám se. Byla jsem bláznivá, neviděla jsem si do své kruté pusy. Ale můj otec je ještě krutější než bych kdy já být mohla. Pokud nebude zastaven, zničí nás všechny. Tady, použij můj řemdih a zastav Železného rytíře!\"
",
+ "questGoldenknight3Completion": "Se zabřinčením padá Železný rytíř na kolena a předklání se. \"Jsi docela silný,\" říká. \"Dnes jsem byl zahanben.\" Zlatá rytířka k tobě přijde a říká, \"Děkuji. Věřím, že jsme se ze setkání s tebou poučili. Promluvím si s otcem a vysvětlím mu ty stížnosti na nás. Možná bychom se měli Habiťanům omluvit.\" Chvíli přemýšlí než se k tobě zase otočí. \"Na - jako dárek chci, aby sis nechal mj řemdih. Je nyní tvůj.\"
",
+ "questGoldenknight3Boss": "Železný rytíř",
+ "questGoldenknight3DropHoney": "Med (jídlo)",
+ "questGoldenknight3DropGoldenPotion": "Zlatý líhnoucí lektvar",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "Bazi-lístek",
+ "questBasilistNotes": "Na tržišti se něco děje - něco, kvůli čemu bys měl utíkat. Ale protože jsi odvážný dobrodruh, vydáš se tomu naproti a objevíš bazi-lístka plazícího se z kupy nesplněných úkolů! Přihlížející Habiťané jsou paralyzováni strachem z bazi-lístkovy délky a nemohou začít pracovat. Nedaleko slyšíš @Arcosine křičet \"Rychle! Splňte své úkoly a denní úkoly abyste přemohly to stvoření než někoho pořeže papír!\" Zasaď úder rychle, dobrodruhu, a splň něco - avšak pozor! Pokus nesplníš nějaké denní úkoly, Bazi-lístek zaútočí na tvou družinu!",
+ "questBasilistCompletion": "Bazi-lístek se rozpadl ve změť papírů, které se ve vzduchu blýskají jako duha. \"Ufff!\" říká @Arcosine. \"Dobře, že jste tu byli!\" Nabytí zkušenostmi posbíráte popadané zlato mezi papíry.",
+ "questBasilistBoss": "Bazi-lístek",
"questEggHuntText": "Sbírání Vajec",
"questEggHuntNotes": "Přes noc se všude objevila podivná vejce: v Mattově stáji, za pokladnou v krčmě, a dokonce mezi vejci zvířat na tržišti! Jaká to nepříjemnost! \"Nikdo neví odkud pochází anebo co by se z nich mohlo vylíhnout,\" říká Megan, \"Ale nemůžeme je nechat jen tak válet kolem! Tvrdě pracuj a pořádně hledej abys pomohl shromáždit všechna tato záhadná vejce. Možná, když jich shromáždíš dostatek, zbudou nějaká i pro tebe...\"",
"questEggHuntCompletion": "Zvládli jste to! Z vděčnosti ti Megan dá deset vajec. \"Nemyslím si, že se z nich něco vyklube,\" řekla, \"a určitě si je nebudeš moci osedlat. Ale to neznamená, že je nemůžeš obarvit krásnými barvami!\"",
@@ -112,5 +131,15 @@
"questAtom3Notes": "S ohlušujícím řevem a pěti lahodnými typy sýrů vyletujících z její tlamy se Nesvačinvá příšera rozpadá. \"JAK SE OPOVAŽUJETE!\" zahřmí hlas zpod vodní hladiny. Modrá postava v hábitu držící štětku na záchod se vynoří z vody. Špinavé prádlo se začne vynořovat na hladinu jezera. \"Já jsem Prádlomancr!\" naštvaně se představí. \"To máte tedy odvahu umýt mé úžasně špinavé prádlo, zničit mého mazlíčka a vstoupit na mé území v takových čistých hadrech. Připravte se pocítit mokrý hněv mé magie proti čistotě!\"",
"questAtom3Completion": "Zákeřný Prádlomancr byl poražen! Čisté prádlo před vámi padá na hromádky. Už to tu vypadá mnohem lépe. Když začnete pomalu procházet skrz čistě vyprané brnění, všimnete si lesku kovu a váš zrak spočine na zářící helmě. Původní majitel tohoto zářícího předmětu může být neznámý, ale jakmile si ji nasadíš, cítíš přívětivou přítomnost štědrého ducha. Škoda, že si na ní původní majitel nenašil jmenovku.",
"questAtom3Boss": "Prádlomancr",
- "questAtom3DropPotion": "Základní líhnoucí lektvar"
+ "questAtom3DropPotion": "Základní líhnoucí lektvar",
+ "questOwlText": "Sýček",
+ "questOwlNotes": "Světlo v krčmě svítí až do úsvitu
Dokud jednoho večera nezmizí!
Jak uvidíme až pojedeme celou noc?
@Twitching křičí, \"Potřebuju nějaké rváče!
Vidíte toho sýčka?
Bijte se s ním rychle a nezahálejte!
Odrazíme jeho stín od našich dveří,
a noc bude znovu zářit!\"",
+ "questOwlCompletion": "Sýček před úsvitem mizí,
Ale i tak cití, jak na tebe jde zývnutí.
Možá je čas na odpočinek?
A pak na své posteli uvidíš hnízdo!
Sýček ví, že může být skvělé
Dokončit práci a zůstat vzhůru déle,
Ale tví noví mazlíčky budou jemně pípat
Aby ti řekli, kdy je čas jít spát.",
+ "questOwlBoss": "Sýček",
+ "questOwlDropOwlEgg": "Sýček (vejce)",
+ "questPenguinText": "Mrazivé ptactvo",
+ "questPenguinNotes": "I když je v nejjižnějším cípu Habitiky horký letní den, na Živé jezero padl nebývalý chlad. Silný, mrazivý vítr hučí všude kolem a pobřeží začíná zamrzat. Ledové bodce vyráží ze země a přitom rvou trávu z kořenů. @Melynnrose a @Breadstrings k tobě běží.
\"Pomoc!\" říká @Melynnrose. \"Přivedli jsme sem obřího tučňáka, aby zmrazil jezero a my na něm mohli bruslit, jenže nám došly ryby, kterými jsme ho krmili!\"
\"Naštval se a dýchá svým ledovým dechem na vše, co vidí!\" říká @Breadstrings. \"Prosím, musíš ho umírnit než nás všechny pokryje ledem!\" Vypadá to, že budeš muset tohohle tučňáka... dát k ledu.",
+ "questPenguinCompletion": "Když tučňáka porazíš, led roztaje. Tučňák se usadí na sluníčku a srká z kyblík plného ryb, který jste našli. Foukajíc před sebe jemný třpytivý led odbruslí přes jezero. Jaký to divní pták! \"Zdá se, že tu za sebou nechal pár vajec,\" říká @Painter de Cluster.
@Rattify se směje \"Možná budou tihle tučňáčci trochu... chladnější?\"",
+ "questPenguinBoss": "Mrazivý tučňák",
+ "questPenguinDropPenguinEgg": "Tučňák (vejce)"
}
\ No newline at end of file
diff --git a/locales/cs/settings.json b/locales/cs/settings.json
index 31c943f15a..9b4abf3a23 100644
--- a/locales/cs/settings.json
+++ b/locales/cs/settings.json
@@ -8,8 +8,8 @@
"stickyHeaderPop": "Zafixuje horní panel nahoře na obrazovce. Pokud je nezaškrtnuto, panel se posouvá se stránkou.",
"newTaskEdit": "Otevři nové úkoly v módu pro úpravy",
"newTaskEditPop": "Pokud je tato volba nastavena, nový úkol se otevře rozbalený a můžeš ihned přidávat poznámky a štítky.",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
+ "dailyDueDefaultView": "Posílat denní úkoly do záložky zbývající",
+ "dailyDueDefaultViewPop": "Pokud je tato možnost zvolena, denní úkoly se budou zobrazovat v záložce Zbývající místo v záložce Vše",
"startCollapsed": "Seznam štítků se v úkolu zobrazí zabalený",
"startCollapsedPop": "Pokud je tato volba nastavena, seznam štítků bude skryt, když poprvé otevřeš úkol pro úpravu.",
"startAdvCollapsed": "Pokročilé možnosti se v úkolu zobrazí zabalené.",
@@ -69,5 +69,6 @@
"fillAll": "Prosím, vyplň všechna pole",
"passSuccess": "Heslo bylo úspěšně změněno",
"usernameSuccess": "Uživatelské jméno úspěšně změněno",
- "difficulty": "Obtížnost"
+ "data": "Data",
+ "exportData": "Export dat"
}
\ No newline at end of file
diff --git a/locales/cs/spells.json b/locales/cs/spells.json
index b5c3c8feca..bcb5ea0da6 100644
--- a/locales/cs/spells.json
+++ b/locales/cs/spells.json
@@ -1,20 +1,20 @@
{
"spellWizardFireballText": "Vzplanutí ohňů",
- "spellWizardFireballNotes": "Vyšlehnou plameny a spalují úkol. Snižuje se zčervenání úkolů, zasazuješ ránu jakékoliv stvůře, se kterou bojuješ, a získáváš zkušenosti--více za modré úkoly.",
+ "spellWizardFireballNotes": "Vyšlehnou plameny a spalují úkol. Snižuje se zčervenání úkolů, zasazuješ ránu jakékoliv stvůře, se kterou bojuješ, a získáváš zkušenosti -- více za modré úkoly.",
"spellWizardMPHealText": "Éterický příval",
"spellWizardMPHealNotes": "Tok magické energie vychází z tvých rukou a posiluje tvou družinu. Tvoje družina obnovuje svou manu.",
"spellWizardEarthText": "Zemětřesení",
- "spellWizardEarthNotes": "Země pod úkoly tvé družiny praská a silně se třese, což úkoly zpomaluje a vystavuje je dalším útokům. Tvoje skupina získává více zkušeností.",
+ "spellWizardEarthNotes": "Země pod úkoly tvé družiny praská a silně se třese, což úkoly zpomaluje a vystavuje je dalším útokům. Tvoje skupina získává víc Inteligence, což znamená více zkušeností.",
"spellWizardFrostText": "Ledový mráz",
"spellWizardFrostNotes": "Led vyráží ze všech povrchů, polyká tvé úkoly a na místě je zmrazí. Tvoje šňůry denních úkolů se na konci dne neresetují. Nedokončené denní úkoly ti však stále způsobí újmu!",
"spellWarriorSmashText": "Brutální rána",
"spellWarriorSmashNotes": "Divoce a vší silou udeříš jediný úkol a ten upadne do bezvědomí. Začervenání úkolu zeslábne a uštědříš extra ránu jakékoliv nestvůře, se kterou bojuješ.",
"spellWarriorDefensiveStanceText": "Obranný postoj",
- "spellWarriorDefensiveStanceNotes": "Uděláš sis chvilku na odpočinek a zaujímáš obranný postoj, aby ses připravil na další útok. Snižuje újmu z nesplněných denních úkolů na konci dne.",
+ "spellWarriorDefensiveStanceNotes": "Uděláš sis chvilku na odpočinek a zaujímáš obranný postoj, aby ses připravil na další útok. Snižuje újmu z nesplněných denních úkolů na konci dne nakopnutím tvé Orbany.",
"spellWarriorValorousPresenceText": "Chrabrá přítomnost",
"spellWarriorValorousPresenceNotes": "Tvá přítomnost dodává družině odvahu. Jejich znovuobjevená statečnost jim zvyšuje sílu. Členové družiny získávají bonus k síle.",
"spellWarriorIntimidateText": "Zastrašující pohled",
- "spellWarriorIntimidateNotes": "Tvůj pohled zasévá strach do srdcí nepřátel tvé družiny. Družina získává mírný bonus k obraně.",
+ "spellWarriorIntimidateNotes": "Tvůj pohled zasévá strach do srdcí nepřátel tvé družiny. Družina získává mírný bonus k obraně nakopnutím Obrany.",
"spellRoguePickPocketText": "Vybrat kapsy",
"spellRoguePickPocketNotes": "Tvé hbité prsty se probírají kapsami úkolu a najdou nějaké cennosti. Za úkol získáš více zlaťáků. Čím tučnější (modřejší) úkol je, tím víc jich získáš.",
"spellRogueBackStabText": "Kudla do zad",
@@ -24,13 +24,13 @@
"spellRogueStealthText": "Plížení",
"spellRogueStealthNotes": "Krčíš se ve stínech s nasazenou kápí. Mnoho denních úkolů tě dnes v noci nenajde - čím vyšší je tvé Vnímání, tím méně úkolů tě najde.",
"spellHealerHealText": "Léčivé světlo",
- "spellHealerHealNotes": "Světlo obklopuje tvé tělo a léčí tvá zranění. Získáváš bonus ke zdraví.",
+ "spellHealerHealNotes": "Světlo obklopuje tvé tělo a léčí tvá zranění. Získáváš zpět své zdraví.",
"spellHealerBrightnessText": " Spalující záře",
"spellHealerBrightnessNotes": "Sešleš na své úkoly záblesk světla, který je všechny oslepí. Jejich začervenání zeslábne.",
"spellHealerProtectAuraText": "Ochranná aura",
- "spellHealerProtectAuraNotes": "Magická aura obklopila tvou družinu a ochraňuje ji před zraněním. Členové tvé družiny získají bonus k obraně.",
+ "spellHealerProtectAuraNotes": "Magické aura obklopila tvoji družinu a ochraňuje je před zraněním. Členové tvé družiny získají bonus k obraně.",
"spellHealerHealAllText": "Požehnání",
- "spellHealerHealAllNotes": "Blahodárné světlo obklopuje tvou družinu a léčí zranění jejích členů. Všichni získáváte bonus ke zdraví.",
+ "spellHealerHealAllNotes": "Blahodárné světlo obklopuje tvou družinu a léčí zranění jejích členů. Všichni získáváte zpět své zdraví.",
"spellSpecialSnowballAuraText": "Sněhová koule",
"spellSpecialSnowballAuraNotes": "Hoď sněhovou koulí po členu družiny, co by se tak mohlo stát? Vydrží mu až do druhého dne.",
"spellSpecialSaltText": "Sůl",
diff --git a/locales/cs/subscriber.json b/locales/cs/subscriber.json
index 7e76712ce7..7dea70c215 100644
--- a/locales/cs/subscriber.json
+++ b/locales/cs/subscriber.json
@@ -60,5 +60,16 @@
"checkout": "Zaplatit",
"buySubsText": "Nakupuj drahokamy za zlaťáky, bez reklam, podpoř vývojáře",
"sureCancelSub": "Jsi si jistý, že chceš zrušit předplatné? ",
- "subCanceled": "Předplatné bude zrušeno ke dni"
+ "subCanceled": "Předplatné bude neaktivní od",
+ "subGemPop": "Jakožto předplatitel HabitRPG si můžeš koupit drahokamy za zlaťáky. V koutku ikonu drahokamu uvidíš, kolik drahokamů si můžeš koupit.",
+ "subGemName": "Drahokamy předplatitele",
+ "timeTravelers": "Cestovatelé časem",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> a <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Záhadní cestovatelé časem",
+ "timeTravelersPopoverNoSub": "Potřebuješ mystické přesýpací hodiny abys svolal záhadné cestovatele časem! <%= linkStart %>Předplatitelé<%= linkEnd %> dostanou jedny mystické přesýpací hodiny za každé tři měsíce nepřetržitého předplaceného období. Vrať se až budeš mít mystické přesýpací hodiny a cestovatelé časem ti přinesou set předmětů pro předplatitele z minulosti.... anebo i z budoucnosti.",
+ "timeTravelersPopover": "Vidíme, že máš mystické přesýpací hodiny, tak pro Tebe rádi budeme cestovat časem! Prosím, vyber si záhadný set předmětů, který se ti líbí. Můžeš si vybrat z minulých setů <%= linkStart %>tady<%= linkEnd %>! Pokud se ti nelíbí, možná by sis vybral z našich trendy futuristických setů Steampunk předmětů?",
+ "mysticHourglassPopover": "Mystické přesýpací hodiny ti umožní koupit si sety pro předplatitele z předchozích měsíců.",
+ "subUpdateCard": "Karta s aktualizacemi",
+ "subUpdateTitle": "Aktualizace",
+ "subUpdateDescription": "Aktualizuj kartu, aby se nabila."
}
\ No newline at end of file
diff --git a/locales/cs/tasks.json b/locales/cs/tasks.json
index 25373cf79c..16fcfd9a2b 100644
--- a/locales/cs/tasks.json
+++ b/locales/cs/tasks.json
@@ -2,8 +2,11 @@
"clearCompleted": "Vymaž dokončené",
"lotOfToDos": "Dokončené úkoly v úkolníčku jsou automaticky archivovány po 3 dnech. Můžeš se na ně podívat v Nastavení > Export.",
"deleteToDosExplanation": "Po kliknutí na toto tlačítko se permanentně smažou všechny tvé splněné a archivované úkoly. Chceš-li si o nich vést záznamy, nejdřív si je exportuj.",
+ "beeminderDeleteWarning": "Uživatelé BeeminderNejprve si přečtětě Mazání splněných úkolů aniž by se zmátl Beeminder!",
"habits": "Zvyky",
"newHabit": "Nový zvyk",
+ "yellowred": "Slabé",
+ "greenblue": "Silné",
"edit": "Upravit",
"save": "Uložit",
"addChecklist": "Přidat seznam",
@@ -38,6 +41,7 @@
"due": "Zbývající",
"grey": "Dokončené",
"rewards": "Odměny",
+ "ingamerewards": "Výbava a dovednosti",
"gold": "Zlaťáky",
"silver": "Stříbro (100 stříbrňáků = 1 zlaťák)",
"newReward": "Nová odměna",
diff --git a/locales/da/backgrounds.json b/locales/da/backgrounds.json
new file mode 100644
index 0000000000..1fa12e48eb
--- /dev/null
+++ b/locales/da/backgrounds.json
@@ -0,0 +1,59 @@
+{
+ "backgrounds": "Baggrunde",
+ "backgrounds062014": "SÆT 1: Udgivet Juni 2014",
+ "backgroundBeachText": "Strand",
+ "backgroundBeachNotes": "Slæng dig på en varm strand.",
+ "backgroundFairyRingText": "Heksering",
+ "backgroundFairyRingNotes": "Danse i en heksering.",
+ "backgroundForestText": "Skov",
+ "backgroundForestNotes": "Spadser gennem en sommerskov.",
+ "backgrounds072014": "SÆT 2: Udgivet Juli 2014",
+ "backgroundCoralReefText": "Koralrev",
+ "backgroundCoralReefNotes": "Svøm ved et koralrev.",
+ "backgroundOpenWatersText": "Åbent vand",
+ "backgroundOpenWatersNotes": "Nyd det åbne vand.",
+ "backgroundSeafarerShipText": "Søfarerskib",
+ "backgroundSeafarerShipNotes": "Sejl med et Søfarerskib.",
+ "backgrounds082014": "SÆT 3: Udgivet August 2014",
+ "backgroundCloudsText": "Skyer",
+ "backgroundCloudsNotes": "Svæve gennem skyerne.",
+ "backgroundDustyCanyonsText": "Støvet Bjergkløft",
+ "backgroundDustyCanyonsNotes": "Gå gennem en Støvet Bjergkløft",
+ "backgroundVolcanoText": "Vulkan",
+ "backgroundVolcanoNotes": "Varm op indeni en vulkan.",
+ "backgrounds092014": "SÆT 4: Udgivet September 2014",
+ "backgroundThunderstormText": "Tordenvejr",
+ "backgroundThunderstormNotes": "Led lyn gennem et Tordenvejr.",
+ "backgroundAutumnForestText": "Efterårsskov",
+ "backgroundAutumnForestNotes": "Spadser gennem en efterårsskov.",
+ "backgroundHarvestFieldsText": "Marker",
+ "backgroundHarvestFieldsNotes": "Dyrk dine marker..",
+ "backgrounds102014": "SÆT 5: Udgivet Oktober 2014",
+ "backgroundGraveyardText": "Kirkegård",
+ "backgroundGraveyardNotes": "Besøg en skummel kirkegård.",
+ "backgroundHauntedHouseText": "Hjemsøgt Hus",
+ "backgroundHauntedHouseNotes": "Snig dig gennem et hjemsøgt hus.",
+ "backgroundPumpkinPatchText": "Græskarbed",
+ "backgroundPumpkinPatchNotes": "Skær græskarlygter i et Græskarbed.",
+ "backgrounds112014": "Sæt 6: Udgivet November 2014",
+ "backgroundHarvestFeastText": "Høstfest",
+ "backgroundHarvestFeastNotes": "Nyd en Høstfest.",
+ "backgroundStarrySkiesText": "Stjernehimmel",
+ "backgroundStarrySkiesNotes": "Kig på Stjernehimlen.",
+ "backgroundSunsetMeadowText": "Solnedgang over Engen",
+ "backgroundSunsetMeadowNotes": "Nyd en Solnedgang over Engen.",
+ "backgrounds122014": "SÆT 7: Udgivet December 2014",
+ "backgroundIcebergText": "Isbjerg",
+ "backgroundIcebergNotes": "Driv rundt på et isbjerg.",
+ "backgroundTwinklyLightsText": "Blinkende Vinterlys",
+ "backgroundTwinklyLightsNotes": "Spadser mellem træer pyntet med festlige lys.",
+ "backgroundSouthPoleText": "Sydpolen",
+ "backgroundSouthPoleNotes": "Besøg den kolde Sydpol.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
+}
\ No newline at end of file
diff --git a/locales/da/challenge.json b/locales/da/challenge.json
new file mode 100644
index 0000000000..3c99aeddb5
--- /dev/null
+++ b/locales/da/challenge.json
@@ -0,0 +1,50 @@
+{
+ "challenge": "Udfordring",
+ "brokenChaLink": "Defekt udfordringslink",
+ "brokenTask": "Defekt udfordringslink: denne opgave var en del af en udfordring, men er blevet fjernet fra den. Hvad vil du gøre?",
+ "keepIt": "Beholde den",
+ "removeIt": "Fjerne den",
+ "brokenChallenge": "Defekt udfordringslink: denne opgave var en del af en udfordring, men udfordringen (eller gruppen) er blevet fjernet. Hvad vil du gøre med de gruppeløse opgaver?",
+ "keepThem": "Beholde dem",
+ "removeThem": "Fjerne dem",
+ "challengeCompleted": "Denne udfordring er afsluttet, og vinderen blev <%= user %>! Hvad vil du gøre med de gruppeløse opgaver?",
+ "unsubChallenge": "Defekt udfordringslink: denne opgave var en del af en udfordring, som du ikke længere abonnerer på. Hvad vil du gøre med de gruppeløse opgaver?",
+ "challengeWinner": "Blev vinderen i de følgende udfordringer",
+ "challenges": "Udfordringer",
+ "noChallenges": "Ingen udfordringer endnu, besøg",
+ "toCreate": "for at oprette en.",
+ "selectWinner": "Vælg en vinder og luk udfordringen:",
+ "deleteOrSelect": "Slet eller vælg vinder",
+ "endChallenge": "Afslut udfordring",
+ "challengeDiscription": "Disse er udfordringens opgaver. Som brugere deltager, vil de ændre farve og få tilført grafer, som vil vise dig gruppens samlede fremskridt.",
+ "hows": "Hvordan går det for jer?",
+ "filter": "Filter",
+ "groups": "Grupper",
+ "all": "Alle",
+ "noNone": "Ingen",
+ "membership": "Medlemskab",
+ "participating": "Deltager",
+ "notParticipating": "Deltager ikke",
+ "either": "Hver",
+ "createChallenge": "Opret udfordring",
+ "discard": "Kassér",
+ "challengeTitle": "Udfordringens navn",
+ "challengeTag": "Tag navn",
+ "challengeTagPop": "Udfordringer vises på tag-lister og opgave-værktøjstips. Så selvom du bør bruge en beskrivende titel øverst, så skal du også bruge et 'kort navn'. Fx. 'Tab 10kg inden for 3 måneder' kunne blive '-10kg' (Klik for mere info).",
+ "challengeDescr": "Beskrivelse",
+ "prize": "Præmie",
+ "prizePop": "Hvis nogen kan 'vinde' din udfordring, kan du belønne vinderen med Ædelsten. Max = #gems du ejer (+ guild.gems, hvis du oprettede denne udfordrings klan). Obs: Denne præmie kan ikke blive ændret senere, og vil ikke blive refunderet hvis udfordringen bliver slettet.",
+ "publicChallenges": "Minimum 1 Ædelsten for offentlige udfordringer (hjælper med at forhindre spam - det gør det virkelig).",
+ "officialChallenge": "Officiel HabitRPG-udfordring",
+ "by": "af",
+ "participants": "Deltagere",
+ "join": "Deltag",
+ "exportChallengeCSV": "Eksporter til CSV",
+ "selectGroup": "Vælg gruppe",
+ "challengeCreated": "Udfordring oprettet",
+ "sureDelCha": "Er du sikker på, at du vil slette udfordringen?",
+ "removeTasks": "Slet opgaver",
+ "keepTasks": "Behold opgaver",
+ "closeCha": "Luk udfordringen og...",
+ "leaveCha": "Forlad udfordringen og..."
+}
\ No newline at end of file
diff --git a/locales/da/character.json b/locales/da/character.json
new file mode 100644
index 0000000000..b705a9bff2
--- /dev/null
+++ b/locales/da/character.json
@@ -0,0 +1,133 @@
+{
+ "statsAch": "Statistikker og præstationer",
+ "profile": "Profil",
+ "avatar": "Avatar",
+ "other": "Andet",
+ "fullName": "Fuldt navn",
+ "displayName": "Skærmnavn",
+ "displayPhoto": "Billede",
+ "displayBlurb": "Kort tekst",
+ "photoUrl": "Foto-URL",
+ "imageUrl": "Billed-URL",
+ "inventory": "Inventar",
+ "social": "Social",
+ "lvl": "Niveau",
+ "buffed": "Buffed",
+ "bodyBody": "Krop",
+ "bodySize": "Størrelse",
+ "bodySlim": "Slank",
+ "bodyBroad": "Bred",
+ "unlockSet": "Frigør Sættet - <%= cost %>",
+ "locked": "Låst",
+ "shirts": "Trøjer",
+ "specialShirts": "Særlige trøjer",
+ "bodyHead": "Frisurer og Hårfarver",
+ "bodySkin": "Hud",
+ "color": "Farve",
+ "bodyHair": "Hår",
+ "hairBangs": "Pandehår",
+ "hairBase": "Basis",
+ "hairSet1": "Frisuresæt 1",
+ "bodyFacialHair": "Ansigtshår",
+ "beard": "Skæg",
+ "mustache": "Overskæg",
+ "flower": "Blomst",
+ "basicSkins": "Basishuder",
+ "rainbowSkins": "Regnbuehuder",
+ "spookySkins": "Uhyggelige huder",
+ "supernaturalSkins": "Overnaturlige huder",
+ "rainbowColors": "Regnbuefarver",
+ "hauntedColors": "Hjemsøgte farver",
+ "winteryColors": "Vinterfarver",
+ "equipment": "Udstyr",
+ "equipmentBonusText": "Attributsbonusser tilføjet af din udstyrede kamprustning. Se Udstyrsfanen under Inventar for at vælge din kamprustning.",
+ "classBonus": "Klasseudstyrsbonus",
+ "classBonusText": "Din klasse (kriger, hvis du ikke har opnået eller valgt en anden klasse) bruger sit eget udstyr mere effektivt end udstyr til andre klasser. Båret udstyr der hører til din nuværende klasse får et 50% tillæg til den attributbonus, den giver.",
+ "classEquipBonus": "Klassebonus",
+ "battleGear": "Kampudstyr",
+ "battleGearText": "Denne er udstyret du bærer i kamp, den påvirker tallene når du interagerer med dine opgaver.",
+ "costume": "Kostume",
+ "costumeText": "Hvis du foretrækker udseendet af andet udstyr end hvad du bærer, tjek \"Brug Kostume\"-feltet for at visuelt bære et kostume, mens du bærer dit kampudstyr nedenunder.",
+ "useCostume": "Brug kostume",
+ "gearAchievement": "Du har vundet \"Det Ultimative Udstyr\"-præstationen for at opgradere til det maksimale udstyrssæt!",
+ "ultimGearName": "Det Ultimative Udstyr",
+ "ultimGearText": "Har opgraderet til det maksimale våben- og rustningssæt",
+ "level": "Niveau",
+ "levelUp": "Niveau op!",
+ "mana": "Mana",
+ "hp": "HP",
+ "mp": "MP",
+ "xp": "XP",
+ "health": "Helbred",
+ "allocateStr": "Point tilføjet til Styrke:",
+ "allocateStrPop": "Tilføj et point til Styrke",
+ "allocateCon": "Point tilføjet til Konstitution:",
+ "allocateConPop": "Tilføj et point til Konstitution",
+ "allocatePer": "Point tilføjet til Opfattelse:",
+ "allocatePerPop": "Tilføj et point til Opfattelse",
+ "allocateInt": "Point tilføjet til Intelligens:",
+ "allocateIntPop": "Tilføj et point til Intelligens",
+ "stats": "Statistikker",
+ "strength": "Styrke",
+ "strengthText": "Styrke øger chancen for vilkårlige \"fuldtræffere\" og Guld-, Erfarings- og dropchance-boost fra dem. Det hjælper også med at skade Boss-monstre.",
+ "constitution": "Konstitution",
+ "conText": "Konstitution reducerer skaden du får fra negative Vaner og forpassede Daglige.",
+ "perception": "Opfattelse",
+ "perText": "Opfattelse øger hvor meget Guld du tjener, og - når du har fået adgang til Markedet - øger chancen for at finde varer når du færdiggører opgaver.",
+ "intelligence": "Intelligens",
+ "intText": "Intelligens øger hvor meget Erfaring du tjener, og når du har opnået adgang til Klasser, afgør din maksimale Mana disponibel til klasseevner.",
+ "levelBonus": "Niveaubonus",
+ "levelBonusText": "Hver attribut får en bonus lig med det halve af (dit niveau minus 1).",
+ "allocatedPoints": "Tildelte point",
+ "allocatedPointsText": "Attributpoint du har tjent og tildelt. Tildel point i karakteropbygningskolonnen.",
+ "allocated": "Tildelt",
+ "buffs": "Boostere",
+ "buffsText": "Midlertidige attributboostere fra evner og præstationer. Disse fortager sig når din dag slutter. De evner, du har adgang til, viser sig i Belønningslisten på din Opgaveside.",
+ "characterBuild": "Karakteropbygning",
+ "class": "Klasse",
+ "experience": "Erfaring",
+ "warrior": "Kriger",
+ "healer": "Helbreder",
+ "rogue": "Slyngel",
+ "mage": "Magiker",
+ "mystery": "Mystisk",
+ "changeClass": "Skift klasse, Refunder attributpoint",
+ "levelPopover": "Hvert niveau giver dig et point du kan tildele en attribut efter eget valg. Du kan gøre det manuelt, eller lade spillet bestemme for dig ved hjælp af en af de automatiske tildelingsmuligheder.",
+ "unallocated": "Ufordelte attributpoint",
+ "haveUnallocated": "Du har <%= points %> ubrugte attributpoint",
+ "autoAllocation": "Automatisk tildeling",
+ "autoAllocationPop": "Tildel point til dine attributter i forhold til dine ønsker, når du går et niveau op. ",
+ "evenAllocation": "Fordel attributpoint jævnt",
+ "evenAllocationPop": "Tildel lige mange point til hver attribut. ",
+ "classAllocation": "Fordel point baseret på Klasse",
+ "classAllocationPop": "Tildel flere point til attributter som er vigtige for din Klasse. ",
+ "taskAllocation": "Fordel points baseret på opgaveaktivitet",
+ "taskAllocationPop": "Tilføj point baseret på de Fysiske (Styrke), Mentale (Intelligens), Sociale (Konstitution) og Andet (Opfattelse) kategorier, der er knyttet til de opgaver, du fuldfører.",
+ "distributePoints": "Fordel ufordelte points",
+ "distributePointsPop": "Fordel alle ufordelte attributpoint i forhold til det valgte fordelingsskema.",
+ "chooseClass1": "Vælg din",
+ "chooseClass2": "Klasse!",
+ "chooseClass3": "Eller vent med at vælge til senere.",
+ "warriorText": "Krigere scorer flere og bedre \"fuldtræffere\", der vilkårligt giver ekstra Guld, Erfaring, og dropchance når du færdiggør en opgave. De forvolder også stor skade på Boss-monstre. Spil som Kriger hvis du finder uforudsigelige, jackpotagtige belønninger motiverende, eller du virkelig vil uddele smerte i Boss-quests!",
+ "mageText": "Magikere lærer hurtigt, og får Erfaring og Niveau hurtigere end andre Klasser. De får endvidere en masse Mana til at bruge specielle evner. Spil som Magiker hvis du kan godt lide HabitRPGs taktiske spilaspekter, eller hvis du er stærkt motiveret af at gå op i niveau og åbne op for avancerede features!",
+ "rogueText": "Slyngler elsker at samle sig en formue, eftersom de får mere Guld end nogen anden, og de er dygtige til at finde tilfældige ting. Deres ikoniske Listeevne lader dem undgå konsekvenserne af oversprungne Daglige. Spil som Slyngel hvis du er stærkt motiveret af Belønninger og Præstationer, og stræber efter bytte og emblemer!",
+ "healerText": "Helbredere er upåvirkede af skade, og giver denne beskyttelse videre til andre. Oversprungne Daglige og dårlige Vaner tager næppe pippet fra dem, og de har metoder for at genvinde Helbred fra fiaskoer. Spil som Helbreder hvis du nyder at hjælpe andre i dit Selskab, eller hvis tanken om at snyde Døden med hårdt arbejde inspirerer dig!",
+ "optOut": "Fravælg",
+ "optOutText": "Er du ligeglad med klasser? Vil du vælge senere? Fravælg - du bliver så til en Kriger og dine point bliver automatisk fordelt. Du kan senere aktivere klasser under Indstillinger.",
+ "select": "Vælg",
+ "stealth": "Snigen",
+ "stealthNewDay": "Når et nyt døgn begynder, vil du undgå skade fra dette antal oversprunge Daglige.",
+ "streaksFrozen": "Indefrosne Striber",
+ "streaksFrozenText": "Striber på oversprungne Daglige vil ikke blive nulstillet når døgnet slutter.",
+ "respawn": "Genopstå!",
+ "youDied": "Du døde!",
+ "dieText": "Du har tabt et niveau, alt dit Guld, og et vilkårligt stykke Udstyr. Rejs dig, Habitør, og prøv igen! Tøjl dine negative Vaner, vær opmærksom på at fuldføre Daglige, og hold Døden på afstand med en Helbredseliksir hvis du vakler!",
+ "sureReset": "Er du sikker? Dette vil nulstille din karakters klasse og de tildelte point (du vil få dem alle tilbage så du kan fordele dem igen), og koster 3 ædelsten.",
+ "purchaseFor": "Køb for <%= cost %> Ædelsten?",
+ "notEnoughMana": "Ikke nok mana.",
+ "invalidTarget": "Ugyldigt mål",
+ "youCast": "Du kaster <%= spell %>.",
+ "youCastTarget": "Du kaster <%= spell %> på <%= target %>.",
+ "youCastParty": "Du kaster <%= spell %> for hele selskabet.",
+ "critBonus": "Fuldtræffer! Bonus:"
+}
\ No newline at end of file
diff --git a/locales/da/communityguidelines.json b/locales/da/communityguidelines.json
new file mode 100644
index 0000000000..1eda70ec81
--- /dev/null
+++ b/locales/da/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Jeg lover at overholde Retningslinjerne for Fællesskabet.",
+ "commGuideHeadingWelcome": "Velkommen til Habitica!",
+ "commGuidePara001": "Velkommen, eventyrer! Dette er Habitica, landet med produktivitet, sund livsstil og sporadiske grif-angreb. Vi har et positivt fællesskab fyldt med hjælpsomme mennesker, der støtter hinanden på vejen til selvforbedring. ",
+ "commGuidePara002": "For at alle er sikre, glade og produktive i fællesskabet har vi nogle retningslinjer. Vi har omhyggeligt lavet dem så venlige og letlæselige som muligt. Brug venligst den tid, det tager at læse dem.",
+ "commGuidePara003": "Disse regler gælder for alle delte områder vi bruger, inklusiv (men ikke nødvendigvis kun) Trello, GitHub, Transifex og vores Wikia (aka wiki). Nogen gange vil der opstå uforudsete situationer, såsom nye konflikter eller en ond nekromantiker. Når dette sker, kan moderatorerne svare ved at rette disse retningslinjer for at beskytte fællesskabet mod nye trusler. Men frygt ej: det vil blive annonceret af Bailey hvis retningslinjerne ændres.",
+ "commGuidePara004": "Så gør din fjerpen og skriftrulle klar til at tage noter, og lad os starte!",
+ "commGuideHeadingBeing": "At være Habitbo",
+ "commGuidePara005": "HabitRPG er først og fremmest en hjemmeside dedikeret til forbedring. Som resultat har vi været så heldige at tiltrække et af de varmeste, venligste, høfligste og støttende fællesskaber på internettet. Der er mange karaktertræk blandt Habitboer. Nogle af de oftest sete og mest bemærkelsesværdige er:",
+ "commGuideList01A": "En Hjælpende Gejst. Mange mennesker bruger tid og energi på at hjælpe og vejlede nye medlemmer af fællesskabet. \"The Newbies Guild\" aka Nybegyndernes Klan er for eksempel en klan dedikeret kun til at svare på folks spørgsmål. Du skal ikke være genert, hvis du tror du kan hjælpe!",
+ "commGuideList01B": "En Arbejdsom Attitude.. Habitboer arbejder hårdt på at forbedre deres liv, men hjælper også med konstant at bygge og forbedre siden. Vi er et open-source projekt, så vi arbejder konstant på at gøre siden til det bedste sted at være.",
+ "commGuideList01C": "En Støttende Opførsel. Habitboer hepper på hinandens sejre og trøster hinanden i modgang. Vi giver styrke til hinanden og læner os op ad hinanden og lærer fra hinanden. I grupper gør vi det med fores fortryllelser; i chatrum gør vi det med venlige og støttende ord.",
+ "commGuideList01D": "En Respektfuld Væremåde. Vi har alle forskellige baggrunde, forskellige evner og forskellige holdninger. Det er en del af, hvad der gør vores fællesskab så skønt! Habitboer respekterer disse forskelle og fejrer dem. Bliv hængende og du vil snart have mange forskelligeartede venner.",
+ "commGuideHeadingMeet": "Mød Moderatorerne!",
+ "commGuidePara006": "Habitica har nogle utrættelige omflakkende riddere, som arbejder sammen med de ansatte for at holde fællesskabet roligt, tilfredst og troldefrit. De har hvert et specifikt område, men bliver nogen gange bedt om at hjælpe i andre sociale områder. Ansatte og Moderatorer vil ofte starte en officiel udtalelse med ordene \"Mod Talk\" - aka \"Moderatortale\" - eller \"Mod Hat On\" - \"Moderatorhatten på\".",
+ "commGuidePara007": "Ansatte har lilla tags markeret med kroner. Deres titel er \"Heltemodig\".",
+ "commGuidePara008": "Moderatorer har mørkeblå tags markeret med stjerner. Deres titel er \"Beskytter\". Den eneste undtagelse er Bailey, der som NPC har et sort og grønt tag markeret med en stjerne.",
+ "commGuidePara009": "De nuværende Ansatte er (fra venstre mod højre):",
+ "commGuidePara009a": "på Trello",
+ "commGuidePara009b": "på GitHub",
+ "commGuidePara010": "Der er også flere Moderatorer, der hjælper de ansatte. Disse er omhyggeligt udvalgt, så vis dem respekt og lyt til deres forslag.",
+ "commGuidePara011": "De nuværende Moderatorer er (fra venstre mod højre):",
+ "commGuidePara011a": "i Værtshuschatten",
+ "commGuidePara011b": "På GitHub/Wikia",
+ "commGuidePara011c": "på Wikia",
+ "commGuidePara012": "Hvis du har et problem eller betænkelighed omkring en bestemt moderator, send venligst en email til Lemoness (leslie@habitrpg.com - på engelsk).",
+ "commGuidePara013": "Brugere vil komme og gå i et så stort fællesskab som Habitica, og nogen gange har en moderator brug for at lægge deres noble kappe fra sig og slappe af. De følgende er Moderatorer Emeritus. De har ikke længere moderatorrettigheder, men vi vil stadig gerne ære deres arbejde!",
+ "commGuidePara014": "Moderatorer Emeritus:",
+ "commGuideHeadingPublicSpaces": "Offentlige Steder i Habitica",
+ "commGuidePara015": "Habitica har to slags sociale områder: offentlige og private. Offentlige steder inkluderer Værtshuset, åbne klaner, GitHub, Trello og Wikia. Private områder er private gilder og gruppechatten.",
+ "commGuidePara016": "Når du navigerer rundt i de offentlige steder af Habitica, er der nogle generelle regler for at sørge for, at alle er sikre og glade. De burde være lette for eventyrere som dig!",
+ "commGuidePara017": "Respektér hinanden. Vær høflig, venlig og hjælpsom. Husk: Habitboer kommer alle fra forskellige baggrunde og har haft meget forskellige oplevelser. Dette er en del det, der gør HabitRPG så cool! Et fællesskab bygger på respekt for og fejring af både vores forskelligheder og ligheder. Her er nogle lette måder at vise respekt for andre:",
+ "commGuideList02A": "Overhold alle betingelser og vilkår.",
+ "commGuideList02B": "Del ikke billeder eller tekster, der er voldelige, truende, har seksuelt indhold, eller som promoverer diskrimination, snæversynethed, racisme, had, chikane eller skade på individer eller grupper. Ikke en gang for sjov. Dette inkluderer både skældsord og udsagn. Ikke alle har den samme type humor, og hvad du ser som en joke kan såre andre. Sår de Daglige, ikke hinanden.",
+ "commGuideList02C": "Hold diskussioner børnevenlige. Vi har mange unge Habitboer, der bruger siden! Lad os undgå at skade uskyldige eller holde nogen tilbage i at nå deres mål.",
+ "commGuideList02D": "Undgå bandeord. Dette inkluderer milde, religionsbaserede udtryk, som måske er accepterede andre steder - vi har folk fra alle religiøse og kulturelle baggrunde, og vi vil gerne sørge for at alle føler sig velkomne i de offentlige områder. Derudover vil skældsord blive slået hårdt ned på, da de også er imod vores Service-vilkår.",
+ "commGuideList02E": "Undgå lange diskussioner om kontroversielle emner udenfor Det Bagerste Hjørne. Hvis du føler, at nogen har sagt noget ubehøvlet eller sårende, så lad være med at svare dem igen. En enkel høflig kommentar såsom \"Den joke gør mig utilpas\" er fint, men at svare igen i samme tone som den oprindelige kommentar øger bare spændinger og gør HabitRPG til et mere negativt sted. Venlighed og høflighed hjælper andre til at forstå, hvad du mener.",
+ "commGuideList02F": "Adlyd enhver Moderator-henstilling med det samme - enten at stoppe diskussionen eller flytte den til Det Bagerste Hjørne. Sidste ord, afskedskommentarer o.l. skal alle gives (høfligt) ved jeres \"bord\" i 'The Back Corner', hvis tilladt.",
+ "commGuideList02G": "Brug tid på at reflektere i stedet for at svare i vrede hvis nogen fortæller dig, at noget du sagde eller gjorde, gjorde dem utilpas. Det er stærkere at kunne undskylde oprigtigt. Hvis du føler, at den måde de svarede dig var upassende, så kontakt en Moderator i stedet for selv at pointere det offentligt.",
+ "commGuideList02H": "Kontroversielle/omstridte samtaler skal rapporteres til Moderatorer. Hvis du føler at en samtale bliver ophedet, meget følelsesladet eller sårende, stop med at deltage. I stedet send en email til leslie@habitrpg.com og fortæl os om det. Det er vores job at sørge for, at HabitRPG er et sikkert sted.",
+ "commGuidePara019": "I private områder har brugere større frihed til at diskutere hvad end man vil, men man må stadig ikke bryde vores Betingelser og Vilkår, hvilket inkluderer diskriminerende, voldeligt eller truende indhold.",
+ "commGuidePara021": "Herudover har nogen offentlige steder i Habitica ekstra retningslinjer.",
+ "commGuideHeadingTavern": "Værtshuset",
+ "commGuidePara022": "Værtshuset er det sted, Habitboer hovedsageligt socialiserer. Kroejeren Daniel holder stedet skinnende rent, og Lemoness disker gladeligt op med noget lemonade mens du sidder og chatter. Bare husk...",
+ "commGuidePara023": "Samtalen normalt omhandler produktivitet, tips til livsforbedring eller bare afslappede emner.",
+ "commGuidePara024": "Fordi Værtshuschatten kun kan vise 200 beskeder er det ikke et godt sted til lange samtaler, specielt om sensitive emner (f.eks. politik, religion, depression, om goblin-jagt skal forbydes osv.). Samtaler som disse bør foretages i en passende Klan eller i Det Bagerste Hjørne (mere info nedenunder).",
+ "commGuidePara027": "Lad være med at diskutere noget afhængighedsskabende i Værtshuset. Mange mennesker bruger HabitRPG for at komme af med dårlige vaner. At høre folk tale om vanedannende/ulovlige substanser kan gøre dette meget sværere for dem! Respektér de andre besøgende i Værtshuset og tænk på dette. Dette inkluderer bl.a. rygning, pornografi, hasardspil og brug/misbrug af stoffer.",
+ "commGuideHeadingPublicGuilds": "Offentlige Klaner",
+ "commGuidePara029": "Offentlige klaner er som Værtshuset, bortset fra at i stedet for at fokusere på generelle emner har de et tema. Offentlige klaners chat bør fokusere på dette tema. For eksempel vil medlemmer af Ordsmedenes Klan måske blive irriterede hvis samtalen pludselig handler om havearbejde i stedet for skrivning, og en Drage-fan Klan er nok heller ikke interesseret i at tyde ældgamle runer. Nogle klaner er mere afslappede omkring dette end andre, men generelt prøv at holde dig til emnet!",
+ "commGuidePara031": "Nogle offentlige klaner vil indeholde følsomme emner som depression, religion, politik osv. Dette er helt ok, så længe samtalen ikke bryder nogen af vores Betingelser og Vilkår eller Regler for Offentlige Områder, og så længe de holder sig til emnet.",
+ "commGuidePara033": "Offentlige Klaner må IKKE have indhold, der kun er egnet for voksne! Hvis man planlægger gentagne gange at diskutere voksent eller følsomt indhold, så skal det stå i Klan-titlen. Dette er for fortsat at holde Habitica sikkert og komfortabelt for alle. Hvis en klan har forskellige ømtålelige emner er det respektfuldt overfor dine med-Habitboer at placere kommentarer efter en advarsel (f.eks. \"Advarsel: nævner selvskade\"). Derudover skal emnet tilhøre klanens emne - at nævne selvskade i en klan, der fokuserer på at bekæmpe depression kan give mening, men er ikke passende i en musik-klan. Hvis du ser nogen, der gentagne gange bryder denne retningslinje, selv efter flere advarsler, send venligst leslie@habitrpg.com en email med screenshots.",
+ "commGuidePara035": "Ingen Klaner, hverken Offentlige eller Private, må oprettes med det formål at angribe en gruppe eller individ. Hvis sådan en Klan oprettes, anses det som grund nok til øjeblikkelig udelukkelse. Bekæmp dårlige vaner, ikke dine med-eventyrere!",
+ "commGuidePara037": "Alle Værtshus-udfordringer og Offentlige Klan-udfordringer skal følge de samme regler.",
+ "commGuideHeadingBackCorner": "Det Bagerste Hjørne",
+ "commGuidePara038": "Nogen gange vil nogle samtaler blive for lange, afsporede eller følsomme til at fortsætte i et Offentligt rum uden at gøre brugere utilpasse. I disse tilfælde vil samtalen blive bedt flyttet til Det Bagerste Hjørnes Klan. Vær opmærksom på, at dét at blive sendt til Det Bagerste Hjørne overhovedet ikke er en straf! Faktisk ynder mange Habitboer at hænge ud og have lange diskussioner dér.",
+ "commGuidePara039": "Det Bagerste Hjørnes Klan er et åbent offentligt område, hvor der diskuteres følsomme emner eller lange samtaler, og det modereres med omtanke. Retningslinger for Offentlige Steder gælder stadig, og det samme gør Betingelser og Vilkår. Bare fordi vi allesammen har lange kutter på og skutter os i hjørnet betyder ikke, at alt er tilladt! Nå, giv mig lige det der flakkende stearinlys, tak!",
+ "commGuideHeadingTrello": "Trello-tavler",
+ "commGuidePara040": "Trello bruges som et åbent forum til forslag til og diskussioner om sidens features. Habitica styres af folket i form af modige bidragsydere - vi bygger alle siden sammen. Trello er det system, der giver metode til galskaben. Med tanke på dette, gør venligst dit bedste for at samle alle dine tanker i én kommentar, i stedet for at kommentere flere gange i træt på det samme kort. Hvis du kommer i tanke om noget nyt er du velkommen til at rette i din originale kommentar. Tænk venligst på dem af os, der får notifikationer for hver eneste nye kommentar. Vores indbakke kan ikke klare så meget.",
+ "commGuidePara041": "HabitRPG bruger fem forskellige Trello-tavler:",
+ "commGuideList03A": "Hovedtavlen er stedet hvor man kan bede og stemme om features til siden.",
+ "commGuideList03B": "Mobiltavlen er stedet hvor man kan bede og stemme om features til mobil-appen.",
+ "commGuideList03C": "Pixelkunsttavlen er stedet hvor man kan diskutere og indsende pixelkunst.",
+ "commGuideList03D": "Questtavlen er stedet hvor man kan diskutere og indsende quests.",
+ "commGuideList03E": "Wikitavlen er stedet hvor man forbedrer, diskuterer og beder om nyt Wiki-indhold.",
+ "commGuidePara042": "Alle har deres egne retningslinjer opridsede, og reglerne for Offentlige Steder er også gældende. Brugere bør generelt undgå at afvige fra emnet på alle tavler og kort. Tro os, tavlerne er travle nok som de er! Længere samtaler bør flyttes til Det Bagerste Hjørnes Klan.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG bruger GitHub til at holde øje med fejl og tilføje kode. Det er smedjen, hvor de utrættelige Grovsmede smeder features! Alle regler for Offentlige Steder er gældende. Vær høflig overfor Grovsmedene - de har masser af arbejde, der skal gøres for at holde siden kørende. Hurra for Grovsmedene!",
+ "commGuidePara044": "De følgende brugere er medlemmer af HabitRPG repoet:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "HabitRPGs wiki samler information om siden. Det indeholder også et par forummer i lighed med klaner på HabitRPG, og derfor er alle regler for Offentlige Steder gældende.",
+ "commGuidePara046": "HabitRPGs wiki kan tænkes som en database over alle de ting, som HabitRPG er lavet af. Den indeholder information om sidens features, guides til at spille spillet, tips til hvordan du kan bidrage til HabitRPG og er også stedet hvor du kan lgøre opmærksom på din klan eller gruppe og stemme på emner.",
+ "commGuidePara047": "Siden wikien er hostet af Wikia er Wikias Betingelser og Vilkår også gældende, udover reglerne for HabitRPG og HabitRPGs Wiki.",
+ "commGuidePara048": "Wikien er udelukkende et samarbejde mellem alle redaktørerne, så nogle yderlige retningslinjer inkluderer:",
+ "commGuideList04A": "Anmod om nye sider eller store ændringer på Trello Wikitavlen",
+ "commGuideList04B": "Vær åben overfor andres forslag til dine ændringer",
+ "commGuideList04C": "Diskutér alle ændringskonflikter på sidens talk-side",
+ "commGuideList04D": "Gør wikiens administratorer opmærksom på alle uløste konflikter",
+ "commGuideList04E": "Lad være med at spamme eller sabotere sider for egen vinding",
+ "commGuideList04F": "Læs wikiens bidrags-side før du laver store ændringer",
+ "commGuideList04G": "Hold en upartisk tone på wikiens sider",
+ "commGuideList04H": "Sørg for at wikiens indhold er relevant for hele HabitRPG og ikke kun specifikke klaner eller grupper (denne information kan flyttes til forumet)",
+ "commGuidePara049": "Nuværende wiki-administratorer er:",
+ "commGuidePara018": "Tidligere wiki-administratorer er",
+ "commGuideHeadingInfractionsEtc": "Overtrædelser, Konsekvenser og Genskabelse",
+ "commGuideHeadingInfractions": "Overtrædelser",
+ "commGuidePara050": "I overvældende grad hjælper Habitboer hinanden og er respektfulde, og arbejder for at hele fællesskabet er sjovt og venligt. Dog er der en sjælden gang imellem en Habitbo, som gør noget, der bryder en af de ovenstående retningslinjer. Når dette sker vll Moderatorerne gøre hvad de anser som nødvendigt for at Habitica forbliver sikkert og behageligt for alle.",
+ "commGuidePara051": "Der er forskellige overtrædelser, og de behandles forskelligt alt efter hvor slemme de er. Dette er ikke en endelig liste, og Moderatorer har en vis rådefrihed. Moderatorerne vil overveje konteksten når de vurderer overtrædelser.",
+ "commGuideHeadingSevereInfractions": "Større Overtrædelser",
+ "commGuidePara052": "Større overtrædelser gør stor skade på sikkerheden for Habiticas fællesskab og brugere, og har derfor større konsekvenser.",
+ "commGuidePara053": "De følgende er eksempler på større overtrædelser. Listen er ikke fyldestgørende.",
+ "commGuideList05A": "Brud på Betingelser og Vilkår",
+ "commGuideList05B": "Hadtale/billeder, Chikane/stalking, Cyber-mobning, Flaming og Trolling",
+ "commGuideList05C": "Brud på Prøvetid",
+ "commGuideList05D": "Udgive sig for at være Ansat eller Moderator",
+ "commGuideList05E": "Gentagne Moderate Overtrædelser",
+ "commGuideHeadingModerateInfractions": "Moderate Overtrædelser",
+ "commGuidePara054": "Moderate overtrædelser gør ikke fællesskabet usikkert, men de gør det ubehageligt. Disse overtrædelser har moderate konsekvenser. Når de står sammen med andre overtrædelser, kan konsekvenserne blive større.",
+ "commGuidePara055": "De følgende er eksempler på Moderate Overtrædelser. Listen er ikke endelig.",
+ "commGuideList06A": "Ignorere eller ikke respektere en Moderator. Dette inkluderer at offentligt klage over moderatorer eller andre brugere, eller offentligt hylde eller forsvare udelukkede brugere. Hvis du har bekymringer over en af reglerne eller Moderatorerne så kontakt venligst Lemoness via email (leslie@habitrpg.com - på engelsk).",
+ "commGuideList06B": "Bagsædemoderering. For at hurtigt klarlægge en relevant pointe: En venlig henstilling til reglerne er ok. Bagsædemoderering består i at fortælle, kræve og/eller stærkt hentyde til, at nogen skal gøre som du siger for at rette en fejl. Du kan gøre opmærksom på, at nogen har brudt en regel, men lad være med at kræve en konsekvens - for eksempel er det bedre at sige \"Bare så du lige ved det, bandeord er ikke velkommen i Værtshuset, så du bør nok slette det,\" end \"Jeg bliver nødt til at bede dig om at slette din kommentar.\"",
+ "commGuideList06C": "Gentagne brud på Retningslinjer for Offentlige Steder",
+ "commGuideList06D": "Gentagne Mindre Overtrædelser",
+ "commGuideHeadingMinorInfractions": "Mindre Overtrædelser",
+ "commGuidePara056": "Mindre overtrædelser har kun mindre konsekvenser, men er stadig ikke anbefalede. Hvis de sker gentagne gange kan det føre til større konsekvenser.",
+ "commGuidePara057": "De følgende er eksempler på Mindre Overtrædelser. Listen er ikke fyldestgørende.",
+ "commGuideList07A": "Førstegangsbrud på Retningslinjer for Offentlige Steder",
+ "commGuideList07B": "Enhver udtalelse eller handling, der fører til en \"Lad venligst være\". Når en Moderator siger \"Lad venligst være med at gøre dette\" til en bruger kan det regnes som en meget lille overtrædelse for denne bruger. Et eksempel kan f.eks. være \"Mod Talk: Lad venligst være med at blive ved med at argumentere for denne feature-idé efter at vi har fortalt dig flere gange, at det ikke kommer til at ske.\" I mange tilfælde vil beskeden også tælle som konsekvensen, men hvis Moderatoren bliver nødt til at sige \"Lad venligst være\" til den samme bruger flere gange, kan Mindre Overtrædelser begynde at tælle som Moderate Overtrædelser.",
+ "commGuideHeadingConsequences": "Konsekvenser",
+ "commGuidePara058": "I Habitica - som i virkeligheden - har alle handlinger også konsekvenser, hvad enten det er at komme i bedre form fordi du har løbet, få huller i tænderne fordi du har spist for meget sukker, eller bestå et fag fordi du har studeret.",
+ "commGuidePara059": "På samme måde har alle overtrædelser direkte konsekvenser. Nogle eksempler på konsekvenser kan ses herunder.",
+ "commGuidePara060": "Hvis din overtrædelse har moderate eller større konsekvenser vil du modtage en email, der forklarer:",
+ "commGuideList08A": "hvad din overtrædelse var",
+ "commGuideList08B": "hvad konsekvensen er",
+ "commGuideList08C": "hvad der skal til for at rette fejlen og genoprette din status, hvis muligt.",
+ "commGuideHeadingSevereConsequences": "Eksempler på Større Konsekvenser",
+ "commGuideList09A": "Konto-udelukkelser",
+ "commGuideList09B": "Slettede profiler",
+ "commGuideList09C": "Permanent deaktivering (\"indefrysning\") af fremskridt i Bidragsyder-niveauer",
+ "commGuideHeadingModerateConsequences": "Eksempler på Moderate Konsekvenser",
+ "commGuideList10A": "Begrænsede offentlige chat-privilegier",
+ "commGuideList10B": "Begrænsede privat-chat-privilegier",
+ "commGuideList10C": "Begrænsede klan/udfordrings-oprettelses-privilegier",
+ "commGuideList10D": "Midlertidig deaktivering (\"indefrysning\") af fremskridt i Bidragsyder-niveauer",
+ "commGuideList10E": "Degradering af Bidragsyder-niveauer",
+ "commGuideList10F": "Sætte brugere på \"Prøvetid\"",
+ "commGuideHeadingMinorConsequences": "Eksempler på Mindre Konsekvenser",
+ "commGuideList11A": "Påmindelser om Retningslinjer for Offentlige Steder",
+ "commGuideList11B": "Advarsler",
+ "commGuideList11C": "Anmodninger",
+ "commGuideList11D": "Slettelser (Moderatorer/Ansatte kan slette problematisk indhold)",
+ "commGuideList11E": "Rettelser (Moderatorer/Ansatte kan slette problematisk indhold)",
+ "commGuideHeadingRestoration": "Genoprettelse",
+ "commGuidePara061": "Habitica er et land, der er dedikeret til selvforbedringer, og vi tror på en chance til. Hvis du begår en overtrædelse og modtager en konsekvens, så se det som en chance for at evaluere dine handlinger og arbejde mod at blive et bedre medlem af fællesskabet.",
+ "commGuidePara062": "Den email du modtager, der forklarer dig konsekvenserne af dine handlinger (eller, hvis det er en mindre overtrædelse, Moderator/Ansat-meddelelsen) er en god kilde til information. Overhold alle restriktioner, som du har fået, og gør hvad du kan for at overholde kravene for at få løftet dine restriktioner.",
+ "commGuidePara063": "Hvis du ikke forstår dine konsekvenser, eller hvad du gjorde forkert, så kan du spørge de Ansatte/Moderatorerne om hjælp så du kan undgå at begå overtrædelser i fremtiden.",
+ "commGuideHeadingContributing": "Bidrag til Habitica",
+ "commGuidePara064": "HabitRPG er et open-source projekt, hvilket betyder at alle Habitboer er velkomne til at hjælpe til! Dem, der gør, bliver belønnet med følgende niveauer:",
+ "commGuideList12A": "HabitRPG Bidragsyder-emblem plus 3 Ædelsten",
+ "commGuideList12B": "Bidragsyderrustning plus 3 Ædelsten.",
+ "commGuideList12C": "Bidragsyderhjelm plus 3 Ædelsten.",
+ "commGuideList12D": "Bidragsydersværd plus 4 Ædelsten. ",
+ "commGuideList12E": "Bidragsyderskjold plus 4 Ædelsten.",
+ "commGuideList12F": "Bidragsyderkæledyr plus 4 Ædelsten.",
+ "commGuideList12G": "Bidragsyderklan-invitation plus 4 Ædelsten.",
+ "commGuidePara065": "For sidefeature-forespørgsler.",
+ "commGuidePara066": "Der er nogle vigtige ting at lægge mærke til omkring Bidragsyder-niveauer:",
+ "commGuideList13A": "Niveauer er skønsmæssige. De bliver tildelt efter Moderatorernes skøn, baseret på mange faktorer, inklusiv vores opfattelse af det arbejde du har gjort, og dets værdi for fællesskabet. Vi forbeholder os retten til at ændre specifikke niveauer, titler og belønninger.",
+ "commGuideList13B": "Niveauer bliver efterhånden sværere at opnå. Hvis du har lavet et monster eller fikset en lille fejl er det måske nok til at du får dit første bidragsyder-niveau, men ikke nok til at du får det næste. Som ethvert godt rollespil vil hvert niveau betyde større udfordringer!",
+ "commGuideList13C": "Niveauer starter ikke \"forfra\" indenfor hvert felt. Når vi overvejer sværhedsgrad ser vi på alle dine indsendelser, så folk, der laver lidt kunst, så retter en lille fejl og så skriver lidt på wikien ikke kommer til at stige hurtigere end dem, der arbejder hårdt på én ting. Dette hjælper med at holde tingene fair!",
+ "commGuideList13D": "Brugere på prøvetid kan ikke blive forfremmet til næste niveau. Moderatorer har retten til at indefryse en brugers fremskridt pga. overtrædelser. Hvis dette sker vil brugeren altid blive informeret om beslutningen, og hvordan de kan ændre det. Niveauer kan også fjernes på grund af overtrædelser eller prøvetid.",
+ "commGuideHeadingFinal": "Den Sidste Sektion",
+ "commGuidePara067": "Så det er sådan det er, modige Habitbo - Retningslinjerne for Fællesskabet! Tør sveden af panden og giv dig selv nogle XP for at læse det hele. Hvis du har nogen spørgsmål eller bekymringer over disse Retningslinjer er du velkommen til at sende en email til Lemoness (leslie@habitrpg.com - på engelsk) og så vil hun forklare nærmere.",
+ "commGuidePara068": "Tag afsted, modige eventyrer, og bekæmp nogle Daglige!",
+ "commGuideHeadingLinks": "Nyttige links",
+ "commGuidePara069": "Følgende talentfulde kunstnere har bidraget med disse illustrationer:",
+ "commGuideLink01": "Nybegyndernes Klan",
+ "commGuideLink01description": "en klan hvor nye brugere kan stille spørgsmål!",
+ "commGuideLink02": "Det Bagerste Hjørnes Klan",
+ "commGuideLink02description": "en klan til at diskutere lange eller følsomme emner.",
+ "commGuideLink03": "Wikien",
+ "commGuideLink03description": "den største samling af information omkring HabitRPG",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "til fejlmeldinger eller hjælp med at kode programmer!",
+ "commGuideLink05": "Hoved-Trello",
+ "commGuideLink05description": "for side-feature-forespørgsler.",
+ "commGuideLink06": "Mobil-Trello",
+ "commGuideLink06description": "for mobil-feature-forespørgsler",
+ "commGuideLink07": "Kunst-Trello",
+ "commGuideLink07description": "for at indsende pixelkunst.",
+ "commGuideLink08": "Quest-Trello",
+ "commGuideLink08description": "for at indsende Quest-tekst."
+}
\ No newline at end of file
diff --git a/locales/da/content.json b/locales/da/content.json
new file mode 100644
index 0000000000..891fccbb2a
--- /dev/null
+++ b/locales/da/content.json
@@ -0,0 +1,95 @@
+{
+ "potionText": "Livseliksir",
+ "potionNotes": "Genvind 15 liv (Øjeblikkelig Brug) ",
+ "dropEggWolfText": "Ulv",
+ "dropEggWolfAdjective": "loyal",
+ "dropEggTigerCubText": "Tigerunge",
+ "dropEggTigerCubMountText": "Tiger",
+ "dropEggTigerCubAdjective": "barsk",
+ "dropEggPandaCubText": "Pandaunge",
+ "dropEggPandaCubMountText": "Panda",
+ "dropEggPandaCubAdjective": "mild",
+ "dropEggLionCubText": "Løveunge",
+ "dropEggLionCubMountText": "Løve",
+ "dropEggLionCubAdjective": "storslået",
+ "dropEggFoxText": "Ræv",
+ "dropEggFoxAdjective": "beslutsom",
+ "dropEggFlyingPigText": "Flyvende Gris",
+ "dropEggFlyingPigAdjective": "finurlig",
+ "dropEggDragonText": "Drage",
+ "dropEggDragonAdjective": "mægtig",
+ "dropEggCactusText": "Kaktus",
+ "dropEggCactusAdjective": "stikkende",
+ "dropEggBearCubText": "Bjørneunge",
+ "dropEggBearCubMountText": "Bjørn",
+ "dropEggBearCubAdjective": "nuttet",
+ "questEggGryphonText": "Grif",
+ "questEggGryphonAdjective": "stolt",
+ "questEggHedgehogText": "Pindsvin",
+ "questEggHedgehogAdjective": "stikkende",
+ "questEggDeerText": "Rådyr",
+ "questEggDeerAdjective": "elegant",
+ "questEggEggText": "Æg",
+ "questEggEggAdjective": "farverig",
+ "questEggRatText": "Rotte",
+ "questEggRatAdjective": "beskidt",
+ "questEggOctopusText": "Blæksprutte",
+ "questEggOctopusAdjective": "glat",
+ "questEggSeahorseText": "Søhest",
+ "questEggSeahorseAdjective": "præmie",
+ "questEggParrotText": "Papegøje",
+ "questEggParrotAdjective": "sprudlende",
+ "questEggRoosterText": "Hane",
+ "questEggRoosterAdjective": "spankulerende",
+ "questEggSpiderText": "Edderkop",
+ "questEggSpiderAdjective": "uhyggelig",
+ "questEggOwlText": "Ugle",
+ "questEggOwlAdjective": "klog",
+ "questEggPenguinText": "Pingvin",
+ "questEggPenguinAdjective": "Skarpsindig",
+ "eggNotes": "Find en udrugningseliksir til at hælde på dit æg, og det vil udklække en <%= eggAdjective() %> <%= eggText() %>.",
+ "hatchingPotionBase": "Almindelig",
+ "hatchingPotionWhite": "Hvid",
+ "hatchingPotionDesert": "Ørken",
+ "hatchingPotionRed": "Rød",
+ "hatchingPotionShade": "Skygge",
+ "hatchingPotionSkeleton": "Skelet",
+ "hatchingPotionZombie": "Zombie",
+ "hatchingPotionCottonCandyPink": "Candyfloss-lyserød",
+ "hatchingPotionCottonCandyBlue": "Candyfloss-blå",
+ "hatchingPotionGolden": "Gylden",
+ "hatchingPotionNotes": "Hæld på et æg, og det vil udklække til et <%= potText() %> kæledyr. ",
+ "foodMeat": "Kød",
+ "foodMilk": "Mælk",
+ "foodPotatoe": "Kartoffel",
+ "foodStrawberry": "Jordbær",
+ "foodChocolate": "Chokolade",
+ "foodFish": "Fisk",
+ "foodRottenMeat": "Råddent kød",
+ "foodCottonCandyPink": "Lyserød Candyfloss",
+ "foodCottonCandyBlue": "Blå Candyfloss",
+ "foodHoney": "Honning",
+ "foodCakeSkeleton": "Knogle-Kage",
+ "foodCakeBase": "Almindelig Kage",
+ "foodCakeCottonCandyBlue": "Blå Slikkage",
+ "foodCakeCottonCandyPink": "Pink Slikkage",
+ "foodCakeShade": "Chokoladekage",
+ "foodCakeWhite": "Flødekage",
+ "foodCakeGolden": "Honningkage",
+ "foodCakeZombie": "Rådden Kage",
+ "foodCakeDesert": "Sandkage",
+ "foodCakeRed": "Jordbærkage",
+ "foodCandySkeleton": "Knogle-slik",
+ "foodCandyBase": "Almindeligt slik",
+ "foodCandyCottonCandyBlue": "Surt Blåt Slik",
+ "foodCandyCottonCandyPink": "Surt Lyserødt Slik",
+ "foodCandyShade": "Chokoladeslik",
+ "foodCandyWhite": "Vaniljeslik",
+ "foodCandyGolden": "Honningslik",
+ "foodCandyZombie": "Råddent slik",
+ "foodCandyDesert": "Sandslik",
+ "foodCandyRed": "Kanelslik",
+ "foodSaddleText": "Sadel",
+ "foodSaddleNotes": "Gør øjeblikkeligt et af dine kæledyr til et ridedyr.",
+ "foodNotes": "Giv dette til et kæledyr, så kan det vokse sig til en stolt ganger. "
+}
\ No newline at end of file
diff --git a/locales/da/contrib.json b/locales/da/contrib.json
new file mode 100644
index 0000000000..48f9f163ae
--- /dev/null
+++ b/locales/da/contrib.json
@@ -0,0 +1,61 @@
+{
+ "friend": "Ven",
+ "friendFirst": "Når din første indsendelse er taget i brug vil du modtage HabitRPGs bidragsyderemblem. Dit navn i Værtshuschatten vil stolt vise, at du er en bidragsyder. Som tak for dit arbejde vil du også modtage 3 Ædelsten.",
+ "friendSecond": "Når din anden indsendelse er taget i brug, vil Krystalrustningen være mulig at købe i Belønningsbutikken. Som belønning for dit fortsatte arbejde vil du også modtage 3 Ædelsten.",
+ "elite": "Elite",
+ "eliteThird": "Når din tredje indsendelse er taget i brug, vil Krystalskjoldet være mulig at købe i Belønningsbutikken. Som belønning for dit fortsatte arbejde vil du også modtage 3 Ædelsten.",
+ "eliteFourth": "Når din fjerde indsendelse er taget i brug, vil Krystalsværdet være mulig at købe i Belønningsbutikken. Som en belønning for dit fortsatte arbejde vil du også modtage 4 Ædelsten.",
+ "champion": "Forkæmper",
+ "championFifth": "Når din femte indsendelse er taget i brug, vil Krystalskjoldet være mulig at købe i Belønningsbutikken. Som en belønning for dit fortsatte arbejde vil du også modtage 4 Ædelsten.",
+ "championSixth": "Når din sjette indsendelse er taget i brug, vil du modtage et Hydrakæledyr. Som en belønning for dit fortsatte arbejde vil du også modtage 4 Ædelsten.",
+ "legendary": "Legendarisk",
+ "legSeventh": "Når din syvende indsendelse er taget i brug, vil du modtage 4 Ædelsten og blive medlem af den ærefulde Bidragsyderklan, samt have adgang til detaljer om hvad der sker bag kulisserne i HabitRPG! Flere bidrag øger ikke dit niveau, men du kan fortsat tjene Ædelstensbelønninger og titler.",
+ "moderator": "Moderator",
+ "guardian": "Beskytter",
+ "guardianText": "Moderatorer blev omhyggeligt valgt fra bidragsydere på højt niveau, så vis dem venligst respekt og lyt til deres forslag.",
+ "staff": "Ansat",
+ "heroic": "Heltemodig",
+ "heroicText": "Det Heltemodige niveau indeholder HabitRPG-ansatte og bidragydere på ansat-niveau. Hvis du har denne titel, så blev du udnævnt til den (eller ansat!).",
+ "npcText": "NPCs støttede HabitRPG-Kickstarteren på det højeste trin. Du kan se deres avatarer overvåge side-features!",
+ "modalContribAchievement": "Bidragsyderspræstation!",
+ "contribModal": "<%= name %>, din fantastiske person! Du er nu en niveau <%= level %> bidragsyder som tak for at hjælpe HabitRPG. Se",
+ "contribLink": "hvilke præmier du har fået for dit bidrag!",
+ "contribName": "Bidragsyder",
+ "contribText": "Har bidraget til HabitRPG (kode, design, pixel art, juridisk rådgivning, dokumenter, m.m). Vil du have dette emblem?",
+ "readMore": "Læs mere",
+ "kickstartName": "Kickstarterstøtte - $<%= tier %> trin",
+ "kickstartText": "Støttede Kickstarterprojektet",
+ "helped": "Hjalp Habit med at vokse",
+ "helpedText1": "Hjalp HabitRPG med at vokse ved at udfylde",
+ "helpedText2": "dette spørgeskema",
+ "hall": "Sal",
+ "contribTitle": "Bidragsydertitel (fx, \"Grovsmed\")",
+ "contribLevel": "Bidragstrin",
+ "contribHallText": "1-7 for normale bidragsydere, 8 for moderatorer, 9 for ansatte. Dette har betydning for, hvilke varer, kæledyr og ridedyr, der er tilgængelige. Bestemmer også navne-farve. Trin 8 og 9 får automatisk administratorstatus.",
+ "hallHeroes": "Heltenes sal",
+ "hallPatrons": "Protektorernes sal",
+ "rewardUser": "Beløn bruger",
+ "UUID": "Unikt Bruger-ID",
+ "loadUser": "Indlæs bruger",
+ "title": "Titel",
+ "moreDetails": "Flere detaljer (1-7)",
+ "moreDetails2": "flere detaljer (8-9)",
+ "contributions": "Bidrag",
+ "admin": "Admin",
+ "notGems": "er i US$, ikke i Ædelsten. Altså, hvis tallet er 1, betyder det 4 Ædelstene. Brug kun denne mulighed, hvis du giver ædelsten til spillere manuelt, ikke til at skænke bidragsyderniveauer. Bidragsyderniveau vil automatiskt tilføje 2 Ædelsten per niveau.",
+ "hideAds": "Skjul reklamer",
+ "gamemaster": "Spilmester (ansat/moderator)",
+ "backerTier": "Støttetrin",
+ "balance": "Balance",
+ "tierPop": "Klik trinmærkater for detaljer.",
+ "playerTiers": "Spillertrin",
+ "tier": "Trin",
+ "visitHeroes": "Besøg Heltenes Sal (bidragsydere og støtter)",
+ "conLearn": "Lær mere om bidragsyderbelønninger",
+ "conLearnHow": "Lær hvordan du kan bidrage til HabitRPG",
+ "removeAds": "Abonnér for at fjerne reklamer",
+ "whyAds": "Hvorfor reklamer?",
+ "whyAdsContent1": "HabitRPG er et open source-projekt, og kan bruge al det hjælp det kan få - betragt dette som en gave til bidragsyderne. Du får desuden 20 Ædelsten ved købet, som du kan bruge til at købe specielle varer med.",
+ "whyAdsContent2": "\"Hej, jeg støttede Kickstarteren!\" - følg",
+ "whyAdsContent3": "disse instruktioner"
+}
\ No newline at end of file
diff --git a/locales/da/defaulttasks.json b/locales/da/defaulttasks.json
new file mode 100644
index 0000000000..def9b5664e
--- /dev/null
+++ b/locales/da/defaulttasks.json
@@ -0,0 +1,32 @@
+{
+ "defaultHabit1Text": "1 times Produktivt Arbejde",
+ "defaultHabit1Notes": "Når du laver en ny Vane kan du klikke på Ændringer ikonet og vælge om der er tale om en positiv vane, en negativ vane, eller begge dele. For nogle Vaner - som denne her - giver det kun mening at få point. ",
+ "defaultHabit2Text": "Spis Junk Food",
+ "defaultHabit2Notes": "For andre giver det kun mening at *tabe* point.",
+ "defaultHabit3Text": "Tag Trapperne",
+ "defaultHabit3Notes": "For resten giver både + og - mening (trappen = gevinst, elevator = tab).",
+ "defaultDaily1Text": "1 times Personligt Projekt",
+ "defaultDaily1Notes": "Alle opgaver har gul som udgangspunkt når de er skabt. Det betyder, at du kun tager moderat skade når de bliver sprunget over, og at du får kun en moderat belønning når de er gennemført. ",
+ "defaultDaily2Text": "Rengør din lejlighed",
+ "defaultDaily2Notes": "Daglige som du har gennemført konsistent vil gå fra gul til grøn til blå, hvilket hjælper dig med at holde styr på dine fremskridt. Jo højere du kommer op ad stigen, jo mindre skade tager du af at misse en enkelt gang, og jo mindre belønning får du for at gennemføre målet.",
+ "defaultDaily3Text": "45 minutters Læsning",
+ "defaultDaily3Notes": "Hvis du ofte springer en Daglig over, vil den blive mørkere orange og rød. Jo rødere en opgave er, jo mere Erfaring og guld giver den at gennemføre, og jo mere skade giver den for at springe over. Dette opmuntrer dig til at fokusere på dine mangler, de røde.",
+ "defaultDaily4Text": "Motionér",
+ "defaultDaily4Notes": "Du kan tilføje en tjekliste til Daglige og Gøremål. Du vil få en proportionel belønning som efterhånden som du gør fremskridt med tjeklisten.",
+ "defaultDaily4Checklist1": "Strække ud",
+ "defaultDaily4Checklist2": "Mavebøjninger",
+ "defaultDaily4Checklist3": "Armbøjninger",
+ "defaultTodo1Text": "Brug humørikoner: +1:",
+ "defaultTodo1Notes": "Du kan bruge humørikoner i alle titler på dine Vaner, Daglige og Gøremål.",
+ "defaultTodo2Text": "_Lær_ **Markdown** :book:",
+ "defaultTodo2Notes": "Du kan bruge Markdown til at \"style\" dine opgavers navne.",
+ "defaultTodo3Text": "Ring til Mor :telephone_receiver:",
+ "defaultTodo3Notes": "Selvom du ikke tager skade af ikke at færdiggøre et Gøremål indenfor en vis periode, vil det gradvist skifte fra gult til rødt, og dermed blive mere værdifuldt. Dette vil opfordre dig til at afslutte gamle Gøremål.",
+ "defaultReward1Text": "1 Episode af Game of Thrones",
+ "defaultReward1Notes": "Tilpassede belønninger kommer i mange former. Nogle mennesker vil undlade at se deres favoritserie, hvis de ikke har guld til at betale for det. ",
+ "defaultReward2Text": "Kage",
+ "defaultReward2Notes": "Andre synes bare om et dejligt stykke kage. Prøv at lave de belønninger, der motiverer dig mest. ",
+ "defaultTag1": "morgen",
+ "defaultTag2": "eftermiddag",
+ "defaultTag3": "aften"
+}
\ No newline at end of file
diff --git a/locales/da/front.json b/locales/da/front.json
new file mode 100644
index 0000000000..2554944ead
--- /dev/null
+++ b/locales/da/front.json
@@ -0,0 +1,93 @@
+{
+ "titleFront": "HabitRPG | Gør Livet Til Et Spil",
+ "tagline": "En gratis vaneopbyggende app, der behandler dit liv som et spil.",
+ "landingp1": "Problemet med de fleste produktivitetsapplikationer på markedet er, at de ikke giver noget incitament til at blive ved med at bruge dem. HabitRPG løser dette, ved at gøre vaneopbygning sjovt! Ved at belønne dig for dine successer og straffe dig for fejl, giver HabitRPG ekstern motivation for at færdiggøre dine dagligdagsaktiviteter.",
+ "landingp2header": "Øjeblikkelig tilfredsstillelse",
+ "landingp2": "Hvis du gentager en positiv vane, gennemfører en daglig opgave eller overstår et gammel gøremål, belønner HabitRPG dig øjeblikkeligt med erfaringspoint og guld. Efterhånden som du får erfaring vil dit niveau stige, hvilket medfører at dine attributter stiger og at du åbner op for flere funktioner, såsom klasser og kæledyr. Guld kan bruges på genstande i spillet, der ændrer din erfaring, eller personlige belønninger som du har lavet for motivation. Når selv den mindste succes giver en øjeblikkelig belønning, er det mindre sandsynligt, at du laver overspringshandlinger.",
+ "landingp3header": "Konsekvenser",
+ "landingp3": "Hver gang du henfalder til en dårlig vane eller ikke færdiggør en af dine daglige opgaver vil du miste helbred. Hvis dit helbred bliver for lavt dør du, og taber noget af det fremskridt du har opnået. Ved at give dig øjeblikkelige konsekvenser kan HabitRPG hjælpe med at bryde dårlige vaner og overspringscyklusser før de giver problemer i det virkelige liv.",
+ "landingp4header": "Ansvarlighed",
+ "landingp4": "Med et aktivt fællesskab giver HabitRPG dig den ansvarlighed du har brug for at blive på dine opgaver. Med gruppesystemet kan du tilføje dine tætteste venner til en gruppe, så de kan heppe på dig. Klansystemet tillader dig at finde folk med samme interesser eller udfordringer som dig, som du kan dele dine mål og tips til hvordan du tackler dine problemer med.",
+ "landingend": "Ikke overbevist endnu?",
+ "landingend2": "Se en mere detaljeret liste over",
+ "landingfeatureslink": "vores funktioner",
+ "landingend3": "Leder du efter en mere privat tilgang? Se vores",
+ "landingadminlink": "administrative pakker",
+ "landingend4": "som er perfekte for familier, lærere, støttegrupper og firmaer.",
+ "marketing1Header": "Forbedr dine vaner ved at spille et spil.",
+ "marketing1Lead1": "HabitRPG er et computerspil, der hjælper med at forbedre dine vaner i virkeligheden. Det gør dit liv til et spil ved at lave alle dine opgaver (Vaner, Daglige og Gøremål) indtil små monstre, du skal besejre. Jo bedre du er til dette, desto større fremskridt vil du gøre i spillet. Hvis du begår fejl i livet vil din karakter gå tilbage i spillet.",
+ "marketing1Lead2": "Få Lækkert Udstyr. Forbedr dine vaner ved at ændre din avatar. Vis det lækre udstyr, du har tjent",
+ "marketing1Lead2Title": "Få Lækkert Udstyr",
+ "marketing1Lead3": "Find Tilfældige Præmier. For nogen er det de tilfældige præmier, der motiverer dem; et system kaldet \"stokatisk belønning\". HabitRPG understøtter alle motiveringsmåder: positive, negative, forudsigelige og tilfældige.",
+ "marketing1Lead3Title": "Find Tilfældige Præmier",
+ "marketing2Header": "Kæmp med venner, deltag i interessegrupper",
+ "marketing2Lead1": "Selvom du selvfølgelig kan spille HabitRPG bliver det først virkelig godt når I begynder at samarbejde, konkurrere og holde hinanden ansvarlige. Den mest effektive del af ethvert selvforbedringsprogram er social ansvarlighed, og hvad er et bedre miljø for ansvarlighed og konkurrence end et computerspil?",
+ "marketing2Lead2": "Kæmp mod Bosser. Hvad er et rollespil uden kampe? Bekæmp bosser med din gruppe. Bosser er \"super-ansvarligheds-tilstand\" - den dag du lige springer træningen over skader alle i gruppen.",
+ "marketing2Lead2Title": "Bosser",
+ "marketing2Lead3": "Udfordringer gør dig i stand til at konkurrere med venner og fremmede. Hvem end, der er bedst i slutningen af en udfordring vinder særlige præmier.",
+ "marketing3Header": "Apps",
+ "marketing3Lead1Title": "iPhone & Android",
+ "marketing3Lead1": "iPhone & Android apps lader dig klare dine ting på farten. Vi ved, at det nogen gange er for meget at skulle logge ind på websiden for at klikke på knapper.",
+ "marketing3Lead2": "Andre tredjeparts-værktøjer binder HabitRPG sammen med forskellige dele af dit liv. Vores API giver let integration med ting såsom Chrome-udvidelsen, hvor du vil miste point for at besøge uproduktive hjemmesider, og få point for at besøge produktive sider. Se mere her",
+ "marketing4Header": "Organisatorisk brug",
+ "marketing4Lead1Title": "Brug af Spilelementer i Undervisning",
+ "marketing4Lead1": "Uddannelse er en af de bedste områder at bruge spilelementer. Vi ved alle, hvordan studerende nærmest er limet til deres telefon disse dage, så brug dette! Sæt dine elever til at kæmpe mod hinanden spm hyggelig konkurrence. Beløn god opførsel med sjældne præmier. Se deres karakterer og opførsel blive forbedret.",
+ "marketing4Lead2Title": "Brug af Spilelementer i Sundhed og Velvære",
+ "marketing4Lead2": "Prisen for sundhedssektoren stiger, og der må ske noget. Hundredevis af programmer er bygget til at reducere udgifter og forbedre velvære. Vi tror på, at HabitRPG kan bane vejen for en sundere livsstil.",
+ "marketing4Lead3Title": "Spilificér Alt",
+ "marketing4Lead3-1": "Vil du gøre dit liv til et spil?",
+ "marketing4Lead3-2": "Interesseret i at lede en gruppe for uddannelse, velvære og mere?",
+ "marketing4Lead3-3": "Vil du vide mere?",
+ "playButton": "Spil",
+ "username": "Brugernavn",
+ "password": "Kodeord",
+ "useUUID": "Brug dit Unikke Bruger-ID/ API Nøgle (for Facebook brugere)",
+ "passMan": "Hvis du bruger en kodeordshusker (som 1Password) og har problemer med at logge ind, så prøv at skrive dit brugernavn og kodeord manuelt.",
+ "forgotPass": "Glemt Kodeord",
+ "emailNewPass": "Send nyt kodeord via email",
+ "invalidEmail": "Det kræver en valid emailadresse for at få nulstillet dit kodeord.",
+ "email": "Email",
+ "passConfirm": "Bekræft Kodeord",
+ "accept1Terms": "Ved at klikke på knappen herunder indvilliger jeg i at følge HabitRPGs",
+ "terms": "Betingelser og Vilkår",
+ "accept2Terms": "og",
+ "privacy": "Fortrolighedspolitik",
+ "home": "Hjem",
+ "learnMore": "Lær mere",
+ "contact": "Kontakt",
+ "history": "Historie",
+ "anonymous": "Anonymt",
+ "tasks": "Opgaver",
+ "loginAndReg": "Log ind/ Registrer",
+ "loginFacebookAlt": "Log ind / registrer gennem Facebook",
+ "login": "Log ind",
+ "register": "Registrer",
+ "options": "Valgmuligheder",
+ "logout": "Log Ud",
+ "sync": "Synkroniser",
+ "FAQ": "OSS",
+ "tutorials": "Vejledninger",
+ "psst": "Psst",
+ "footerMobile": "Mobil",
+ "mobileIOS": "iOS",
+ "mobileAndroid": "Android",
+ "footerCompany": "Firma",
+ "companyDonate": "Donér",
+ "companyAbout": "Features",
+ "companyVideos": "Videoer",
+ "companyBlog": "Blog",
+ "companyExtensions": "Udvidelser",
+ "companyPrivacy": "Fortrolighed",
+ "companyTerms": "Vilkår",
+ "footerCommunity": "Fællesskab",
+ "communityBug": "Meddel fejl",
+ "communityFeature": "Anmod om en funktion",
+ "communityExtensions": "Tilføjelser og udvidelser",
+ "communityForum": "Forum",
+ "communityKickstarter": "Kickstarter",
+ "communityFacebook": "Facebook",
+ "communityReddit": "Reddit",
+ "footerSocial": "Social",
+ "socialTitle": "HabitRPG - Gør dit liv en leg",
+ "watchVideos": "Se videoer"
+}
\ No newline at end of file
diff --git a/locales/da/gear.json b/locales/da/gear.json
new file mode 100644
index 0000000000..558f17e884
--- /dev/null
+++ b/locales/da/gear.json
@@ -0,0 +1,456 @@
+{
+ "weapon": "våben",
+ "weaponBase0Text": "Intet våben",
+ "weaponBase0Notes": "Intet våben.",
+ "weaponWarrior0Text": "Træningssværd",
+ "weaponWarrior0Notes": "Øvevåben. Giver ingen bonusser.",
+ "weaponWarrior1Text": "Sværd",
+ "weaponWarrior1Notes": "Almindelig soldatersværd. Øger Styrke med <%= str %>. ",
+ "weaponWarrior2Text": "Økse",
+ "weaponWarrior2Notes": "Dobbeltbladet kampøkse. Øger Styrke med <%= str %>",
+ "weaponWarrior3Text": "Morgenstjerne",
+ "weaponWarrior3Notes": "Tung kølle med brutale pigge. Øger Styrke med <%= str %>.",
+ "weaponWarrior4Text": "Safirklinge",
+ "weaponWarrior4Notes": "Sværd, hvis æg bider som nordenvinden. Øger Styrke med <%= str %>.",
+ "weaponWarrior5Text": "Rubinsværd",
+ "weaponWarrior5Notes": "Våben, hvis esseglød aldrig svinder hen. Øger Styrke med <%= str %>.",
+ "weaponWarrior6Text": "Gyldent sværd",
+ "weaponWarrior6Notes": "Forbandelse for mørkets skabninger. Øger Styrke med <%= str %>.",
+ "weaponRogue0Text": "Daggert",
+ "weaponRogue0Notes": "En slyngels basisvåben. Tildeler ingen bonusser. ",
+ "weaponRogue1Text": "Stiksværd",
+ "weaponRogue1Notes": "Let, skjulbar klinge. Øger Styrke med <%= str %>.",
+ "weaponRogue2Text": "Krumsabel",
+ "weaponRogue2Notes": "Sabel, hurtig at give det afgørende stød med. Øger Styrke med <%= str %>.",
+ "weaponRogue3Text": "Kukri",
+ "weaponRogue3Notes": "Let genkendelig, kurvet kniv, der både fungerer som overlevelsesredskab og våben. Øger Styrke med <%= str %>.",
+ "weaponRogue4Text": "Nunchaku",
+ "weaponRogue4Notes": "Tunge stave, der hvirvles rundt på en kæde. Øger Styrke med <%= str %>.",
+ "weaponRogue5Text": "Ninja-to",
+ "weaponRogue5Notes": "Elegant og dødelig som ninjaerne selv. Øger Styrke med <%= str %>.",
+ "weaponRogue6Text": "Krogsværd",
+ "weaponRogue6Notes": "Kompliceret våben, egnet til at fange og afvæbne fjender med. Øger Styrke med <%= str %>.",
+ "weaponWizard0Text": "Lærlingestav",
+ "weaponWizard0Notes": "Øvestav. Giver ingen bonusser.",
+ "weaponWizard1Text": "Træstav",
+ "weaponWizard1Notes": "Simpelt redskab af udskåret træ. Øger Intelligens med <%= int %> og Opfattelse med <%= per %>.",
+ "weaponWizard2Text": "Juvelstav",
+ "weaponWizard2Notes": "Fokuserer kraft gennem en kostbar sten. Øger Intelligens med <%= int %> og Opfattelse med <%= per %>.",
+ "weaponWizard3Text": "Jernstav",
+ "weaponWizard3Notes": "Beklædt med metal for at kanalisere varme, kulde og lyn. Øger Intelligens med <%= int %> og Opfattelse med <%= per %>.",
+ "weaponWizard4Text": "Kobberstav",
+ "weaponWizard4Notes": "Så kraftfuld som den er tung. Øger Intelligens med <%= int %> og Opfattelse med <%= per %>.",
+ "weaponWizard5Text": "Ærkemagikerstav",
+ "weaponWizard5Notes": "Hjælper med at udføre de mest komplicerede besværgelser. Øger Intelligens med <%= int %> og Opfattelse med <%= per %>.",
+ "weaponWizard6Text": "Gylden Stav",
+ "weaponWizard6Notes": "Lavet af orikalkum, alkymisternes guld, kraftfuldt og sjældent. Øger Intelligens med <%= int %> og Opfattelse med <%= per %>.",
+ "weaponHealer0Text": "Begynderkæp",
+ "weaponHealer0Notes": "Til nye Helbredere. Giver ingen bonusser.",
+ "weaponHealer1Text": "Ministrant-kæp",
+ "weaponHealer1Notes": "Fremstillet under en Helbreders initiering. Øger Intelligens med <%= int %>.",
+ "weaponHealer2Text": "Kvarts-kæp",
+ "weaponHealer2Notes": "Toppet med en ædelsten med helende egenskaber. Øger Intelligens med <%= int %>.",
+ "weaponHealer3Text": "Ametyst-kæp",
+ "weaponHealer3Notes": "Renser forgiftninger ved berøring. Øger Intelligens med <%= int %>.",
+ "weaponHealer4Text": "Medicinerkæp",
+ "weaponHealer4Notes": "Både et bevis på profession og et helingsredskab. Øger Intelligens med <%= int %>.",
+ "weaponHealer5Text": "Royalt Scepter",
+ "weaponHealer5Notes": "Passende til en monarks hånd, eller en, der står ved en monarks højre side. Øger Intelligens med <%= int %>.",
+ "weaponHealer6Text": "Gyldent Scepter",
+ "weaponHealer6Notes": "Dulmer smerter for alle, der ser på det. Øger Intelligens med <%= int %>.",
+ "weaponSpecial0Text": "Mørke Sjæles Klinge",
+ "weaponSpecial0Notes": "Mæsker sig i fjenders livsessens for at udføre sine onde slag. Øger Styrke med <%= str %>.",
+ "weaponSpecial1Text": "Krystalklinge",
+ "weaponSpecial1Notes": "De glitrende facetter fortæller historien om en helt. Øger alle attributter med <%= attrs %>.",
+ "weaponSpecial2Text": "Stephen Webers Dragestav",
+ "weaponSpecial2Notes": "Mærk dragens kraft strømme indeni! Øger Styrke og Opfattelse med <%= attrs %> hver.",
+ "weaponSpecial3Text": "Mustaines Milepæls-masende Morgenstjerne",
+ "weaponSpecial3Notes": "Møder, monstre, træthed: håndteret! Mast! Øger Styrke, Intelligens og Konstitution med <%= attrs %> hver.",
+ "weaponSpecialCriticalText": "Kritisk Kryb-Hammer ",
+ "weaponSpecialCriticalNotes": "Denne forkæmper nedkæmpede en kritisk Github fjende som andre måtte give op overfor. Denne hammer er lavet at knoglerne fra krybet, og giver mægtige fuldtræffere. Øger Styrke og Opfattelse med <%= attrs %>. hver.",
+ "weaponSpecialYetiText": "Yetitæmmer-spyd",
+ "weaponSpecialYetiNotes": "Dette spyd lader brugeren kommandere enhver afskyelig snemand. Øger Styrke med <%= str %>. Specielt 2013-2014 Vinterudstyr.",
+ "weaponSpecialSkiText": "Ski-morders Stang",
+ "weaponSpecialSkiNotes": "Et våben, der kan smadre horder af fjender! Det hjælper også brugeren til at lave fine parallelle sving. Øger Styrke med <%= str %>. Specielt 2013-2014 Vinterudstyr.",
+ "weaponSpecialCandycaneText": "Slikstok-stav",
+ "weaponSpecialCandycaneNotes": "En kraftfuld Magikerstav. Kraftfuld lækker smag, mener vi! Tohåndsvåben. Øger Intelligens med <%= int %> og Opfattelse med <%= per %>. Specielt 2013-2014 Vinterudstyr.",
+ "weaponSpecialSnowflakeText": "Snefnugstryllestav",
+ "weaponSpecialSnowflakeNotes": "Denne tryllestav glimter med uendelig helende kraft. Øger intelligens med <%= int %>. Specielt 2013-2014 Vinterudstyr.",
+ "weaponSpecialSpringRogueText": "Krogede Kløer",
+ "weaponSpecialSpringRogueNotes": "Ideel til at kravle på høje bygninger med, og også til at kradse tæpper med. Øger Styrke med <%= str %>. Specielt 2014 Forårsudstyr.",
+ "weaponSpecialSpringWarriorText": "Gulerodssværd",
+ "weaponSpecialSpringWarriorNotes": "Dette mægtige sværd kan med lethed skære fjender i skiver! Det er også en god snack under kampe. Øger Styrke med <%= str %>. Specielt 2014 Forårsudstyr.",
+ "weaponSpecialSpringMageText": "Schweizisk Ostestav",
+ "weaponSpecialSpringMageNotes": "Kun de stærkeste gnavere kan modstå deres sult og bære denne kraftfulde stav. Øger Intelligens med <%= int %> og Opfattelse med <%= per %>. Specielt 2014 Forårsudstyr.",
+ "weaponSpecialSpringHealerText": "Henrivende Knogle",
+ "weaponSpecialSpringHealerNotes": "GRIB! Øger Intelligens med <%= int %>. Specielt 2014 Forårsudstyr.",
+ "weaponSpecialSummerRogueText": "Pirathuggert",
+ "weaponSpecialSummerRogueNotes": "Splitte mine bramsejl! Du lader dine Daglige gå planken ud! Øger Styrke med <%= str %>. Specielt 2014 Sommerudstyr.",
+ "weaponSpecialSummerWarriorText": "Søfarersnitter",
+ "weaponSpecialSummerWarriorNotes": "Der er intet Gøremål, der tør tage kampen op med denne mægtige kniv! Øger Styrke med <%= str %>. Specielt 2014 Sommerudstyr.",
+ "weaponSpecialSummerMageText": "Tangfanger",
+ "weaponSpecialSummerMageNotes": "Denne trefork bruges til at spidde tang for ekstra effektiv tanghøst! Øger Intelligens med <%= int %> og Opfattelse med <%= per %>. Specielt 2014 Sommerudstyr.",
+ "weaponSpecialSummerHealerText": "Koralrevstryllestav",
+ "weaponSpecialSummerHealerNotes": "Denne tryllestav, lavet af akvamarin og levende koral, er meget tiltrækkende for fiskestimer. Øger Intelligens med <%= int %>. Specielt 2014 Sommerudstyr.",
+ "weaponSpecialFallRogueText": "Sølvstage",
+ "weaponSpecialFallRogueNotes": "Gør det af med levende døde. Giver også bonus mod varulve, bare fordi man aldrig kan være for forsigtig. Øger Styrke med <%= str %>. Specielt 2014 Sommerudstyr.",
+ "weaponSpecialFallWarriorText": "Videnskabelig Gribeklo",
+ "weaponSpecialFallWarriorNotes": "Denne gribeklo er på forkant med teknologien. Øger Styrke med <%= str %>. Specielt 2014 Efterårsudstyr.",
+ "weaponSpecialFallMageText": "Magisk Kost",
+ "weaponSpecialFallMageNotes": "Denne fortryllede kost flyver hurtigere end en drage! Øger Intelligens med <%= int %> og Opfattelse med <%= per %>. Specielt 2014 Efterårsudstyr.",
+ "weaponSpecialFallHealerText": "Skarabæ-tryllestav",
+ "weaponSpecialFallHealerNotes": "Skarabæen på denne tryllestav beskytter og heler dens ejer. Øger Intelligens med <%= int %>. Specielt 2014 Efterårsudstyr.",
+ "weaponSpecialWinter2015RogueText": "Istap",
+ "weaponSpecialWinter2015RogueNotes": "Du samlede dem bare lige op fra jorden - du sværger, at det var sådan du fik dem! Øger Styrke med <%= str %>. Specielt 2014-2015 Vinterudstyr.",
+ "weaponSpecialWinter2015WarriorText": "Vingummisværd",
+ "weaponSpecialWinter2015WarriorNotes": "Dette smagfulde sværd tiltrækker nok monstre... men det er dét værd! Øger Styrke med <%= str %>. Specielt 2014-2015 Vinterudstyr.",
+ "weaponSpecialWinter2015MageText": "Vinterlys-stav",
+ "weaponSpecialWinter2015MageNotes": "Lyset i denne krystalstav fylder hjertet med varme og glæde. Øger Intelligens med <%= int %> og Opfattelse med <%= per %>. Specielt 2014-2015 Vinterudstyr.",
+ "weaponSpecialWinter2015HealerText": "Lindrende Scepter",
+ "weaponSpecialWinter2015HealerNotes": "Dette scepter varmer ømme muskler og lindrer stress. Øger Intelligens med <%= int %>. Specielt 2014-2015 Vinterudstyr.",
+ "weaponMystery201411Text": "Høstfests-Høtyv",
+ "weaponMystery201411Notes": "Stik dine fjender eller grib for dig af dine yndlingsretter - denne høtyv kan det hele! Giver ingen bonusser. November 2014 Abonnentvare.",
+ "weaponMystery301404Text": "Steampunk Stok",
+ "weaponMystery301404Notes": "Perfekt at svinge rundt i hele byen. Marts 3015 Abonnentvare. Giver ingen bonusser.",
+ "armor": "rustning",
+ "armorBase0Text": "Almindeligt tøj",
+ "armorBase0Notes": "Helt normalt tøj. Giver ingen bonusser.",
+ "armorWarrior1Text": "Læderrustning",
+ "armorWarrior1Notes": "Vest af kogt læder. Øger Konstitution med <%= con %>.",
+ "armorWarrior2Text": "Ringbrynje",
+ "armorWarrior2Notes": "Rustning af metalringe. Øger Konstitution med <%= con %>.",
+ "armorWarrior3Text": "Pladerustning",
+ "armorWarrior3Notes": "Et sæt altomsluttende stål, enhver ridders stolthed. Øger Konstitution med <%= con %>.",
+ "armorWarrior4Text": "Rød Rustning",
+ "armorWarrior4Notes": "Tung pladerustning der gløder af beskyttende fortryllelser. Øger Konstitution med <%= con %>.",
+ "armorWarrior5Text": "Gylden Rustning",
+ "armorWarrior5Notes": "Ser ceremoniel ud, men ingen kendt klinge kan gennemtrænge den. Øger Konstitution med <%= con %>.",
+ "armorRogue1Text": "Olieret Læder",
+ "armorRogue1Notes": "Læderrustning behandlet for at mindske lyd. Øger Opfattelse med <%= per %>.",
+ "armorRogue2Text": "Sort Læder",
+ "armorRogue2Notes": "Farvet med mørk farve for at kunne falde i ét med skyggerne. Øger Opfattelse med <%= per %>.",
+ "armorRogue3Text": "Camouflagevest",
+ "armorRogue3Notes": "Både diskret i fangekældre og vildmarker. Øger Opfattelse med <%= per %>.",
+ "armorRogue4Text": "Halvskyggerustning",
+ "armorRogue4Notes": "Omgærder bæreren med et slør af tusmørke. Øger Opfattelse med <%= per %>.",
+ "armorRogue5Text": "Mørkerustning",
+ "armorRogue5Notes": "Tillader snigen i åbne områder i fuldt dagslys. Øger Opfattelse med <%= per %>.",
+ "armorWizard1Text": "Magikerrobe",
+ "armorWizard1Notes": "Omvandrende magikers tøj. Øger Intelligens med <%= int %>.",
+ "armorWizard2Text": "Troldpersons Robe",
+ "armorWizard2Notes": "Tøj for en omvandrende mirakelmager. Øger Intelligens med <%= int %>.",
+ "armorWizard3Text": "Mystisk Robe",
+ "armorWizard3Notes": "Markerer initiering i elitære hemmeligheder. Øger Intelligens med <%= int %>.",
+ "armorWizard4Text": "Ærkemagikers Robe",
+ "armorWizard4Notes": "Ånder og spøgelser bukker sig for dig. Øger Intelligens med <%= int %>.",
+ "armorWizard5Text": "Royal Magikers Robe",
+ "armorWizard5Notes": "Symbol på magten bag tronen. Øger Intelligens med <%= int %>.",
+ "armorHealer1Text": "Ministrant-robe",
+ "armorHealer1Notes": "Tøj, der udtrykker ydmyghed og hensigt. Øger Konstitution med <%= con %>.",
+ "armorHealer2Text": "Mediciners Robe",
+ "armorHealer2Notes": "Båret af de dedikerede, der hjælper sårede i kamp. Øger Konstitution med <%= con %>.",
+ "armorHealer3Text": "Forsvarer-kappe",
+ "armorHealer3Notes": "Vender helbrederens egen magiske kraft indad for at afværge skade. Øger Konstitution med <%= con %>.",
+ "armorHealer4Text": "Medicinerkappe",
+ "armorHealer4Notes": "Udviser autoritet og opløser forbandelser. Øger Konstitution med <%= con %>.",
+ "armorHealer5Text": "Royal Kappe",
+ "armorHealer5Notes": "Klædedragt for dem, der har reddet kongers liv. Øger Konstitution med <%= con %>.",
+ "armorSpecial0Text": "Skyggerustning",
+ "armorSpecial0Notes": "Skriger når det bliver ramt, da det mærker smerten i stedet for bæreren. Øger Konstitution med <%= con %>.",
+ "armorSpecial1Text": "Krystalrustning",
+ "armorSpecial1Notes": "Dets uudtømmelige kraft hærder bæreren mod moderat ubehag. Øger alle attributter med <%= attrs %>.",
+ "armorSpecial2Text": "Jean Chalards Noble Tunika",
+ "armorSpecial2Notes": "Gør dig ekstra dunet. Øger Konstitution og Intelligens med <%= attrs %> hver.",
+ "armorSpecialYetiText": "Yetitæmmerdragt",
+ "armorSpecialYetiNotes": "Pelset og Kradsbørstig. Øger Konstitution med <%= con %>. Specielt 2013-2014 Vinterudstyr.",
+ "armorSpecialSkiText": "Ski-morders Jakke",
+ "armorSpecialSkiNotes": "Fyldt med hemmelige daggerter og pistekort. Øger Opfattelse med <%= per %>. Specielt 2013-2014 Vinterudstyr.",
+ "armorSpecialCandycaneText": "Slikstok-robe",
+ "armorSpecialCandycaneNotes": "Spundet af sukker og silke. Øger Intelligens med <%= int %>. Specielt 2013-2014 Vinterudstyr.",
+ "armorSpecialSnowflakeText": "Snefnugs-robe",
+ "armorSpecialSnowflakeNotes": "En robe, der holder dig varm, selv i en snestorm. Øger Konstitution med <%= con %>. Specielt 2013-2014 Vinterudstyr.",
+ "armorSpecialBirthdayText": "Absurd Festkostume",
+ "armorSpecialBirthdayNotes": "Som en del af festlighederne er Absurde Festkostumer tilgængelige helt gratis i Udstyrsbutikken! Iklæd dig fjollede klude og tag en matchende hat på for at fejre denne store dag! Giver ingen bonusser.",
+ "armorSpecialGaymerxText": "Regnbuekrigers Rustning",
+ "armorSpecialGaymerxNotes": "For at fejre Pride-sæsonen og GaymerX er denne specielle rustning dekoreret med en lysende og farverig regnbue! GaymerX er en spil-messe, der fejrer LGBTQ og gaming, og den er åben for alle. Den foregår på InterContinental i San Fransisco 11-13 juli! Giver ingen bonusser.",
+ "armorSpecialSpringRogueText": "Elegant Kattedragt",
+ "armorSpecialSpringRogueNotes": "Velsoigneret. Øger Opfattelse med <%= per %>. Specielt 2014 Forårsudstyr.",
+ "armorSpecialSpringWarriorText": "Kløverståls-rustning",
+ "armorSpecialSpringWarriorNotes": "Blødt som kløver, stærkt som stål! Øger Konstitution med <%= con %>. Specielt 2014 Forårsudstyr.",
+ "armorSpecialSpringMageText": "Gnaver-robe",
+ "armorSpecialSpringMageNotes": "Mus er søde! Øger Intelligens med <%= int %>. Specielt 2014 Forårsudstyr.",
+ "armorSpecialSpringHealerText": "Blød Hvalpe-robe",
+ "armorSpecialSpringHealerNotes": "Varm og hyggelig, men beskytter dens ejer mod skade. Øger Konstitution med <%= con %>. Specielt 2014 Forårsudstyr.",
+ "armorSpecialSummerRogueText": "Pirat-dragt",
+ "armorSpecialSummerRogueNotes": "Denne dragt er meget behagelig, arrrr! Øger Opfattelse med <%= per %>. Specielt 2014 Sommerudstyr.",
+ "armorSpecialSummerWarriorText": "Vovehals-dragt",
+ "armorSpecialSummerWarriorNotes": "Med både hals og vovelse. Øger Konstitution med <%= con %>. Specielt 2014 Sommerudstyr.",
+ "armorSpecialSummerMageText": "Smaragd-hale",
+ "armorSpecialSummerMageNotes": "Denne hale af glinsende skæl transformerer dens bærer til en ægte Havmagiker! Øger Intelligens med <%= int %>. Specielt 2014 Sommerudstyr.",
+ "armorSpecialSummerHealerText": "Søheler-hale",
+ "armorSpecialSummerHealerNotes": "Denne hale af glinsende skæl transformerer dens bærer til en ægte Søheler! Øger Konstitution med <%= con %>. Specielt 2014 Sommerudstyr.",
+ "armorSpecialFallRogueText": "Blodrød Dragt",
+ "armorSpecialFallRogueNotes": "Levende. Fløjlsblød. Vampyrisk. Øger Opfattelse med <%= per %>. Specielt 2014 Efterårsudstyr.",
+ "armorSpecialFallWarriorText": "Videnskabelig Laboratoriekittel",
+ "armorSpecialFallWarriorNotes": "Beskytter dig mod mystiske eliksir-klatter. Øger Konstitution med <%= con %>. Specielt 2014 Efterårsudstyr.",
+ "armorSpecialFallMageText": "Hekse-robe",
+ "armorSpecialFallMageNotes": "Denne robe har masser af lommer med ekstra plads til salamanderøjne og frøtunger. Øger Intelligens med <%= int %>. Specielt 2014 Efterårsudstyr.",
+ "armorSpecialFallHealerText": "Bandage-dragt",
+ "armorSpecialFallHealerNotes": "Gå i kamp lappet på forhånd! Øger Konstitution med <%= con %>. Specielt 2014 Efterårsudstyr.",
+ "armorSpecialWinter2015RogueText": "Frostdrage-rustning",
+ "armorSpecialWinter2015RogueNotes": "Denne rustning er isnende kold, men vil være det hele værd når du finder den uhørt store mængde rigdomme i Frostdragernes huler. Ikke at du leder efter disse rigdomme, for du er jo klart selv en frostdrage, ikke?! Stop med at sætte spørgsmålstegn ved det! Øger Opfattelse med <%= per %>. Specielt 2014-2015 Vinterudstyr.",
+ "armorSpecialWinter2015WarriorText": "Brunkage-rustning",
+ "armorSpecialWinter2015WarriorNotes": "Hyggelig og varm, lige fra ovnen! Øger Konstitution med <%= con %>. Specielt 2014-2015 Vinterudstyr.",
+ "armorSpecialWinter2015MageText": "Nordlig Robe",
+ "armorSpecialWinter2015MageNotes": "Du kan se nordlysets bølgende lys i denne robe. Øger Intelligens med <%= int %>. Specielt 2014-2015 Vinterudstyr.",
+ "armorSpecialWinter2015HealerText": "Skøjteudstyr",
+ "armorSpecialWinter2015HealerNotes": "Det er afslappende at skøjte, men du bør ikke gøre det uden denne beskyttelsesdragt - man kan jo blive angrebet af frostdrager! Øger Konstitution med <%= con %>. Specielt 2014-2015 Vinterudstyr.",
+ "armorMystery201402Text": "Sendebudsdragt",
+ "armorMystery201402Notes": "En skinnende og stærk dragt med masser af lommer til at bære breve i. Giver ingen bonusser. Februar 2014 Abonnentting.",
+ "armorMystery201403Text": "Skovvandrer-rustning",
+ "armorMystery201403Notes": "Denne mossede rustning af flettede grene bevæger sig med bæreren. Giver ingen bonusser. Marts 2014 Abonnentting.",
+ "armorMystery201405Text": "Hjerteflamme",
+ "armorMystery201405Notes": "Intet kan gøre dig ondt når du er svøbt i flammer! Giver ingen bonusser. Maj 2014 Abonnentting.",
+ "armorMystery201406Text": "Blæksprutte-robe",
+ "armorMystery201406Notes": "Denne fleksible robe gør det muligt for bæreren af slippe igennem selv de mindste sprækker. Giver ingen bonusser. Juni 2014 Abonnentting.",
+ "armorMystery201407Text": "Undervandseventyrer-dragt",
+ "armorMystery201407Notes": "Beskrevet skiftevis som \"skvulpende\", \"virkelig tyk\" og \"helt ærligt, ret besværlig\" er denne dragt den allerbedste for enhver ivrig undervandseventyrer. Giver ingen bonusser. Juli 2014 Abonnentting.",
+ "armorMystery201408Text": "Sol-robe",
+ "armorMystery201408Notes": "Denne robe er spundet af solskin og guld. Giver ingen bonusser. August 2014 Abonnentting.",
+ "armorMystery201409Text": "Vandrevest",
+ "armorMystery201409Notes": "En bladdækket vest, der kamuflerer bæreren. Giver ingen bonusser. September 2014 Abonnentting.",
+ "armorMystery201410Text": "Goblin-udstyr",
+ "armorMystery201410Notes": "Skællet, slimet og stærkt! Giver ingen bonusser. Oktober 2014 Abonnentting.",
+ "armorMystery201412Text": "Pingvindragt",
+ "armorMystery201412Notes": "Du er en pingvin! Giver ingen bonusser. December 2014 Abonnentting.",
+ "armorMystery301404Text": "Steampunk-dragt",
+ "armorMystery301404Notes": "Nydelig og elegant, selvfølgelig! Giver ingen bonusser. Februar 3015 Abonnentting.",
+ "headgear": "hovedbeklædning",
+ "headBase0Text": "Ingen Hjelm",
+ "headBase0Notes": "Ingen hovedpåklædning",
+ "headWarrior1Text": "Læderhjelm",
+ "headWarrior1Notes": "Hjelm af robust kogt læder. Øger Styrke med <%= str %>.",
+ "headWarrior2Text": "Kædehætte",
+ "headWarrior2Notes": "Hætte af metalringe. Øger Styrke med <%= str %>.",
+ "headWarrior3Text": "Pladehjelm",
+ "headWarrior3Notes": "Tyk stålhjelm, der beskytter mod alle slag. Øger Styrke med <%= str %>.",
+ "headWarrior4Text": "Rød Hjelm",
+ "headWarrior4Notes": "Besat med rubiner for styrke, og den gløder når bæreren er vred. Øger Styrke med <%= str %>.",
+ "headWarrior5Text": "Gylden Hjelm",
+ "headWarrior5Notes": "Kongelig krone der hører til skindende rustning. Øger Styrke med <%= str %>.",
+ "headRogue1Text": "Læderhætte",
+ "headRogue1Notes": "Simpel beskyttende hætte. Øger Opfattelse med <%= str %>.",
+ "headRogue2Text": "Sort Læderhætte",
+ "headRogue2Notes": "Nyttig både som forsvar og forklædning. Øger Opfattelse med <%= per %>.",
+ "headRogue3Text": "Kamuflagehætte",
+ "headRogue3Notes": "Robust, men forværrer ikke hørelsen. Øger Opfattelse med <%= per %>.",
+ "headRogue4Text": "Halvskyggehætte",
+ "headRogue4Notes": "Giver perfekt nattesyn. Øger Opfattelse med <%= per %>.",
+ "headRogue5Text": "Mørkerustning",
+ "headRogue5Notes": "Skjuler selv tanker fra dem, der vil snage. Øger Opfattelse med <%= per %>.",
+ "headWizard1Text": "Magikerhat",
+ "headWizard1Notes": "Simpel, komfortable og moderigtig. Øger Opfattelse med <%= per %>.",
+ "headWizard2Text": "Konisk Hat",
+ "headWizard2Notes": "Traditionel hovedbeklædning for omrejsende troldpersoner. Øger Opfattelse med <%= per %>.",
+ "headWizard3Text": "Astrologhat",
+ "headWizard3Notes": "Udsmykket med Saturns ringe. Øger Opfattelse med <%= per %>.",
+ "headWizard4Text": "Ærkemagikerhat",
+ "headWizard4Notes": "Fokuserer sindet så du kan kaste mere intensive fortryllelser. Øger Opfattelse med <%= per %>.",
+ "headWizard5Text": "Royal Magikers Hat",
+ "headWizard5Notes": "Udstråler autoritet over velstand, vejr og mindre magikere. Øger Opfattelse med <%= per %>.",
+ "headHealer1Text": "Kvarts-krone",
+ "headHealer1Notes": "Hovedbeklædning med ædelsten for bedre at kunne fokusere på den nuværende opgave. Øger Intelligens med <%= int %>.",
+ "headHealer2Text": "Ametyst-krone",
+ "headHealer2Notes": "Tilfører et strejf af luksus til en ydmyg profession. Øger Intelligens med <%= int %>.",
+ "headHealer3Text": "Safir-krone",
+ "headHealer3Notes": "Skinner for at fortælle lidende, at deres redning er kommet. Øger Intelligens med <%= int %>.",
+ "headHealer4Text": "Smaragd-diadem",
+ "headHealer4Notes": "Afgiver en aura af liv og vækst. Øger Intelligens med <%= int %>.",
+ "headHealer5Text": "Royalt Diadem",
+ "headHealer5Notes": "For konge, dronning eller mirakelmager. Øger Intelligens med <%= int %>.",
+ "headSpecial0Text": "Skyggehjelm",
+ "headSpecial0Notes": "Blod og aske, lava og obsidian giver denne hjelm dens udseende og kraft. Øger Intelligens med <%= int %>.",
+ "headSpecial1Text": "Krystalhjelm",
+ "headSpecial1Notes": "Den foretrukne krone for dem, der eksemplarisk fører an. Øger alle attributter med <%= attrs %>.",
+ "headSpecial2Text": "Navnløs Hjelm",
+ "headSpecial2Notes": "Et minde for dem, der gav så meget uden at bede om noget. Øger Intelligens og Styrke med hver <%= attrs %>.",
+ "headSpecialNyeText": "Absurd Festhat",
+ "headSpecialNyeNotes": "Du har fået en Absurd Festhat! Bær den med stolthed mens du ringer det nye år ind! Giver ingen bonusser.",
+ "headSpecialYetiText": "Yetitæmmer-hjelm",
+ "headSpecialYetiNotes": "En henrivende farlig hat. Øger Styrke med <%= str %>. Specielt 2013-2014 Vinterudstyr.",
+ "headSpecialSkiText": "Ski-morders Hjelm",
+ "headSpecialSkiNotes": "Holder bærerens identitet hemmelig... og deres ansigt varmt. Øger Opfattelse med <%= per %>. Specielt 2013-2014 Vinterudstyr.",
+ "headSpecialCandycaneText": "Slikstoks-hat",
+ "headSpecialCandycaneNotes": "Dette er den mest smagfulde hat i verden. Den er også kendt for at forsvinde og komme tilbage på mystisk vis. Øger Opfattelse med <%= per %>. Specielt 2013-2014 Vinterudstyr.",
+ "headSpecialSnowflakeText": "Snefnugs-krone",
+ "headSpecialSnowflakeNotes": "Bæreren af denne krone fryser aldrig. Øger Intelligens med <%= int %>. Specielt 2013-2014 Vinterudstyr.",
+ "headSpecialSpringRogueText": "Snigende Kattemaske",
+ "headSpecialSpringRogueNotes": "Ingen vil NOGEN SINDE gætte, at du er listetyv! Øger Opfattelse med <%= per %>. Specielt 2014 Forårsudstyr.",
+ "headSpecialSpringWarriorText": "Kløverståls-hjelm",
+ "headSpecialSpringWarriorNotes": "Smedet af frisk eng-kløver. Denne hjelm kan modstå selv det største slag. Øger Styrke med <%= str %>. Specielt 2014 Forårsudstyr.",
+ "headSpecialSpringMageText": "Schweizisk Ostehat",
+ "headSpecialSpringMageNotes": "Denne hat gemmer på masser af kraftfuld magi! Undgå at nippe til den. Øger Opfattelse med <%= per %>. Specielt 2014 Forårsudstyr.",
+ "headSpecialSpringHealerText": "Venskabs-krone",
+ "headSpecialSpringHealerNotes": "Denne krone symboliserer loyalitet og godt selskab. En hund er jo en eventyrers bedste ven! Øger Intelligens med <%= int %>. Specielt 2014 Forårsudstyr.",
+ "headSpecialSummerRogueText": "Pirathat",
+ "headSpecialSummerRogueNotes": "Kun de mest produktive pirater kan bære denne fine hat. Øger Opfattelse med <%= per %>. Specielt 2014 Sommerudstyr.",
+ "headSpecialSummerWarriorText": "Vovehals-bandana",
+ "headSpecialSummerWarriorNotes": "Denne bløde, salte klud fylder bæreren med styrke. Øger Styrke med <%= str %>. Specielt 2014 Sommerudstyr.",
+ "headSpecialSummerMageText": "Tang-svøbt Hat",
+ "headSpecialSummerMageNotes": "Hvad er mon mere magisk end en hat svøbt i tang? Øger Opfattelse med <%= per %>. Specielt 2014 Sommerudstyr.",
+ "headSpecialSummerHealerText": "Koral-krone",
+ "headSpecialSummerHealerNotes": "Gør bæreren i stand til at hele skadede rev. Øger Intelligens med <%= int %>. Specielt 2014 Sommerudstyr.",
+ "headSpecialFallRogueText": "Blodrød Hætte",
+ "headSpecialFallRogueNotes": "En Vampyrjægers identitet må altid være hemmelig. Øger Opfattelse med <%= per %>. Specielt 2014 Sommerudstyr.",
+ "headSpecialFallWarriorText": "Videnskabelig Monsterskalp",
+ "headSpecialFallWarriorNotes": "Transplantér denne hjelm! Den er kun lettere brugt. Øger Styrke med <%= str %>. Specielt 2014 Efterårsudstyr.",
+ "headSpecialFallMageText": "Spids Hat",
+ "headSpecialFallMageNotes": "Der er vævet magi ind i hver eneste tråd i denne hat. Øger Opfattelse med <%= per %>. Specielt 2014 Efterårsudstyr.",
+ "headSpecialFallHealerText": "Hovedbandager",
+ "headSpecialFallHealerNotes": "Meget hygiejnisk og moderigtig. Øger Intelligens med <%= int %>. Specielt 2014 Efterårsudstyr.",
+ "headSpecialNye2014Text": "Fjollet Festhat",
+ "headSpecialNye2014Notes": "Du har fået en Fjollet Festhat! Bær den med stolthed mens du ringer det nye år ind! Giver ingen bonusser.",
+ "headSpecialWinter2015RogueText": "Frostdragemaske",
+ "headSpecialWinter2015RogueNotes": "Du er 100% helt sikkert en ægte Frostdrage. Du er ikke ved at infiltrere Frostdragernes huler. Du har ingen interesse i alle de rigdomme, der ligger i de kolde tuneller. Raaar. Øger Opfattelse med <%= per %>. Specielt 2014-2015 Vinterudstyr.",
+ "headSpecialWinter2015WarriorText": "Brunkage-hjelm",
+ "headSpecialWinter2015WarriorNotes": "Tænk, tænk, tænk så hårdt du kan! Øger Styrke med <%= str %>. Specielt 2014-2015 Vinterudstyr.",
+ "headSpecialWinter2015MageText": "Nordlys-hat",
+ "headSpecialWinter2015MageNotes": "Stoffet, som denne hat er lavet af, bølger og gløder, når bæreren studerer. Øger Opfattelse med <%= per %>. Specielt 2014-2015 Vinterudstyr.",
+ "headSpecialWinter2015HealerText": "Pelsede Øremuffer",
+ "headSpecialWinter2015HealerNotes": "Disse varme øremuffer holder kulde og distraherende lyde ude. Øger Intelligens med <%= int %>. Specielt 2014-2015 Vinterudstyr.",
+ "headSpecialGaymerxText": "Regnbuekrigerhjelm",
+ "headSpecialGaymerxNotes": "For at fejre Pride-sæsonen og GaymerX er denne specielle hjelm dekoreret med en lysende og farverig regnbue! GaymerX er en spil-messe, der fejrer LGBTQ og gaming, og den er åben for alle. Den foregår på InterContinental i San Fransisco 11-13 juli! Giver ingen bonusser.",
+ "headMystery201402Text": "Bevinget Hjelm",
+ "headMystery201402Notes": "Denne bevingede krone gør bæreren hurtig som vinden! Giver ingen bonusser. Februar 2014 Abonnentting.",
+ "headMystery201405Text": "Sindets Flamme",
+ "headMystery201405Notes": "Brænd overspringshandlingerne! Giver ingen bonusser. Maj 2014 Abonnentting.",
+ "headMystery201406Text": "Tentakelkrone",
+ "headMystery201406Notes": "Tentaklerne på denne hjelm henter magisk energi fra vandet. Giver ingen bonusser. Juni 2014 Abonnentting.",
+ "headMystery201407Text": "Undervandseventyrer-hjelm",
+ "headMystery201407Notes": "Denne hjelm gør det let at gå på opdagelse under vandet. Den får dig også lidt til at ligne en skeløjet fisk. Meget retro! Giver ingen bonusser. Juli 2014 Abonnentting.",
+ "headMystery201408Text": "Solkrone",
+ "headMystery201408Notes": "Denne skinnende krone giver dens bærer stor viljestyrke. Giver ingen bonusser. August 2014 Abonnentting.",
+ "headMystery201411Text": "Sporty Stålhjelm",
+ "headMystery201411Notes": "Dette er den traditionelle hjelm båret under den elskede Habitbo-sport Balancebold, der går ud på at dække sig selv i tungt beskyttelsesudstyr og dedikere sig til en sund balance mellem arbejde og fritid... MENS MAN BLIVER JAGTET AF HIPPOGRIFFER. Giver ingen bonusser. November 2014 Abonnentting.",
+ "headMystery201412Text": "Pingvinhat",
+ "headMystery201412Notes": "Hvem er en pingvin? Giver ingen bonusser. December 2014 Abonnentting.",
+ "headMystery301404Text": "Smart Tophat",
+ "headMystery301404Notes": "En smart tophat for de fineste folk! Giver ingen bonusser. Januar 3015 Abonnentting.",
+ "headMystery301405Text": "Simpel Tophat",
+ "headMystery301405Notes": "En simpel tophat, der bare beder om at blive sat sammen med smart hovedtilbehør. Giver ingen bonusser. Maj 3015 Abonnentting.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
+ "shieldBase0Notes": "Intet skjold eller andet våben.",
+ "shieldWarrior1Text": "Træskjold",
+ "shieldWarrior1Notes": "Rundt skjold af tykt træ. Øger Konstitution med <%= con %>.",
+ "shieldWarrior2Text": "Lille Skjold",
+ "shieldWarrior2Notes": "Let og robust, hurtig at tage frem til forsvar. Øger Konstitution med <%= con %>.",
+ "shieldWarrior3Text": "Forstærket Skjold",
+ "shieldWarrior3Notes": "Lavet af træ men forstærket med metalbånd. Øger Konstitution med <%= con %>.",
+ "shieldWarrior4Text": "Rødt Skjold",
+ "shieldWarrior4Notes": "Svarer tilbage på slag med flammer. Øger Konstitution med <%= con %>.",
+ "shieldWarrior5Text": "Gyldent Skjold",
+ "shieldWarrior5Notes": "Skinnende kendetegn for fortroppen. Øger Konstitution med <%= con %>.",
+ "shieldHealer1Text": "Mediciner-skjold",
+ "shieldHealer1Notes": "Let at lægge væk så man kan have en hånd fri til at forbinde andre. Øger Konstitution med <%= con %>.",
+ "shieldHealer2Text": "Drageskjold",
+ "shieldHealer2Notes": "Tilspidset skjold med symbolet for heling. Øger Konstitution med <%= con %>.",
+ "shieldHealer3Text": "Beskytter-skjold",
+ "shieldHealer3Notes": "Traditionelt skjold for beskyttende riddere. Øger Konstitution med <%= con %>.",
+ "shieldHealer4Text": "Frelser-skjold",
+ "shieldHealer4Notes": "Stopper slag rettet både mod uskyldige i nærheden og dig selv. Øger Konstitution med <%= con %>.",
+ "shieldHealer5Text": "Royalt Skjold",
+ "shieldHealer5Notes": "Gives til dem, der er allermest dedikeret til kongerigets forsvar. Øger Konstitution med <%= con %>.",
+ "shieldSpecial0Text": "Forpint Kranie",
+ "shieldSpecial0Notes": "Kan se gennem dødens slør, og viser hvad den ser for at skræmme fjender. Øger Opfattelse med <%= per %>.",
+ "shieldSpecial1Text": "Krystal-skjold",
+ "shieldSpecial1Notes": "Splitter pile og afbøjer nej-sigeres ord. Øger alle attributter med <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Mustaines Milepæls-masende Morgenstjerne",
+ "shieldSpecialGoldenknightNotes": "Møder, monstre, modløshed: håndteret! Mast! Øger Styrke, Intelligens og Konstitution med <%= attrs %> hver.",
+ "shieldSpecialYetiText": "Yetitæmmer-skjold",
+ "shieldSpecialYetiNotes": "Dette skjold reflekterer lys fra sneen. Øger Konstitution med <%= con %>. Specielt 2013-2014 Vinterudstyr.",
+ "shieldSpecialSnowflakeText": "Snefnugsskjold",
+ "shieldSpecialSnowflakeNotes": "Alle skjolde er unikke. Øger Konstitution med <%= con %>. Specielt 2013-2014 Vinterudstyr.",
+ "shieldSpecialSpringRogueText": "Krogede Kløer",
+ "shieldSpecialSpringRogueNotes": "Ideelle at kravle på høje bygninger med, og også til at kradse tæpper med. Øger Styrke med <%= str %>. Specielt 2014 Forårsudstyr.",
+ "shieldSpecialSpringWarriorText": "Æggeskjold",
+ "shieldSpecialSpringWarriorNotes": "Dette skjold revner aldrig, lige meget hvor hårdt man slår på det! Øger Konstitution med <%= con %>. Specielt 2014 Forårsudstyr.",
+ "shieldSpecialSpringHealerText": "Ultimativt Beskyttende Pivebold",
+ "shieldSpecialSpringHealerNotes": "Giver et irriterende vedvarende piv når man bider i den, hvilket skræmmer fjender væk. Øger Konstitution med <%= con %>. Specielt 2014 Forårsudstyr.",
+ "shieldSpecialSummerRogueText": "Pirathuggert",
+ "shieldSpecialSummerRogueNotes": "Splitte mine bramsejl! Du lader dine Daglige gå planken ud! Øger Styrke med <%= str %>. Specielt 2014 Sommerudstyr.",
+ "shieldSpecialSummerWarriorText": "Drivtømmerskjold",
+ "shieldSpecialSummerWarriorNotes": "Dette skjold lavet af træ fra forliste skibe, kan beskytte mod selv de mest blæsende Daglige. Øger Konstitution med <%= con %>. Specielt 2014 Sommerudstyr.",
+ "shieldSpecialSummerHealerText": "Koralrevsskjold",
+ "shieldSpecialSummerHealerNotes": "Ingen tør angribe revet når de ser dette skinnende skjold! Øger Konstitution med <%= con %>. Specielt 2014 Sommerudstyr.",
+ "shieldSpecialFallRogueText": "Sølvstage",
+ "shieldSpecialFallRogueNotes": "Gør det af med levende døde. Giver også bonusser mod varulve, bare fordi man aldrig kan være for forsigtig. Øger Styrke med <%= str %>. Specielt 2014 Efterårsudstyr.",
+ "shieldSpecialFallWarriorText": "Potent Videnskabelig Eliksir",
+ "shieldSpecialFallWarriorNotes": "Spildes på mystisk vis på laboratoriekitler. Øger Konstitution med <%= con %>. Specielt 2014 Efterårsudstyr.",
+ "shieldSpecialFallHealerText": "Juvelskjold",
+ "shieldSpecialFallHealerNotes": "Dette glinsende skjold blev fundet i et ældgammelt gravkammer. Øger Konstitution med <%= con %>. Specielt 2014 Efterårsudstyr.",
+ "shieldSpecialWinter2015RogueText": "Istap",
+ "shieldSpecialWinter2015RogueNotes": "Du samlede dem bare lige op fra jorden - du sværger, at det var sådan du fik dem! Øger Styrke med <%= str %>. Specielt 2014-2015 Vinterudstyr.",
+ "shieldSpecialWinter2015WarriorText": "Vingummiskjold",
+ "shieldSpecialWinter2015WarriorNotes": "Dette skjold ligner sukker, men er lavet af nærende og bløde grøntsager. Øger Konstitution med <%= con %>. Specielt 2014-2015 Vinterudstyr.",
+ "shieldSpecialWinter2015HealerText": "Lindrende Skjold",
+ "shieldSpecialWinter2015HealerNotes": "Dette skjold skærmer mod isnende vind. Øger Konstitution med <%= con %>. Specielt 2014-2015 Vinterudstyr.",
+ "shieldMystery301405Text": "Urskjold",
+ "shieldMystery301405Notes": "Tiden er på din side med dette tårnhøje urskjold. Giver ingen bonusser. Juni 3015 Abonnentting.",
+ "backBase0Text": "Intet Ryg-udstyr",
+ "backBase0Notes": "Intet Ryg-udstyr.",
+ "backMystery201402Text": "Gyldne Vinger",
+ "backMystery201402Notes": "Disse skinnende vinger har fjer, der glinser i solen! Giver ingen bonusser. Februar 2014 Abonnentting.",
+ "backMystery201404Text": "Tusmørkesommerfuglevinger",
+ "backMystery201404Notes": "Gør som en sommerfugl og flaks forbi. Giver ingen bonusser. April 2014 Abonnentting.",
+ "backMystery201410Text": "Goblinvinger",
+ "backMystery201410Notes": "Styrtdyk gennem natten med disse stærke vinger. Giver ingen bonusser. Oktober 2014 Abonnentting.",
+ "backSpecialWonderconRedText": "Mægtig Kappe",
+ "backSpecialWonderconRedNotes": "Rasler af styrke og skønhed. Giver ingen bonusser. Specielt Messeudstyr.",
+ "backSpecialWonderconBlackText": "Lusket Kappe",
+ "backSpecialWonderconBlackNotes": "Spundet af skygger og hvisken. Giver ingen bonusser. Specielt Messeudstyr.",
+ "bodyBase0Text": "Intet Krops-udstyr",
+ "bodyBase0Notes": "Intet Krops-udstyr.",
+ "bodySpecialWonderconRedText": "Rubinkrave",
+ "bodySpecialWonderconRedNotes": "En attraktiv rubinkrave! Giver ingen bonusser. Specielt Messeudstyr.",
+ "bodySpecialWonderconGoldText": "Gylden Krave",
+ "bodySpecialWonderconGoldNotes": "En attraktiv gylden krave! Giver ingen bonusser. Specielt Messeudstyr.",
+ "bodySpecialWonderconBlackText": "Ibenholtskrave",
+ "bodySpecialWonderconBlackNotes": "En attraktiv krave af ibenholt! Giver ingen bonusser. Specielt Messeudstyr.",
+ "bodySpecialSummerMageText": "Skinnende Lille Kappe",
+ "bodySpecialSummerMageNotes": "Hverken saltvand eller ferskvand kan plette denne metalliske lille kappe. Giver ingen bonusser. Specielt 2014 Sommerudstyr.",
+ "bodySpecialSummerHealerText": "Koralkrave",
+ "bodySpecialSummerHealerNotes": "En tjekket krave af levende koral! Giver ingen bonusser. Specielt 2014 Sommerudstyr.",
+ "headAccessoryBase0Text": "Intet Hovedudstyr",
+ "headAccessoryBase0Notes": "Intet Hovedudstyr.",
+ "headAccessorySpecialSpringRogueText": "Lilla Katteører",
+ "headAccessorySpecialSpringRogueNotes": "Disse katteører drejer for at opdage farer. Giver ingen bonusser. Specielt 2014 Forårsudstyr.",
+ "headAccessorySpecialSpringWarriorText": "Grønne Kaninører",
+ "headAccessorySpecialSpringWarriorNotes": "Kaninører, der hører ethvert knas af gulerødder. Giver ingen bonusser. Specielt 2014 Forårsudstyr.",
+ "headAccessorySpecialSpringMageText": "Blå Museører",
+ "headAccessorySpecialSpringMageNotes": "Disse runde museører er silkebløde. Giver ingen bonusser. Specielt 2014 Forårsudstyr.",
+ "headAccessorySpecialSpringHealerText": "Gule Hundeører",
+ "headAccessorySpecialSpringHealerNotes": "De hænger, men er stadig søde. Skal vi lege? Giver ingen bonusser. Specielt 2014 Forårsudstyr.",
+ "headAccessoryMystery201403Text": "Skovvandrer-gevir",
+ "headAccessoryMystery201403Notes": "Dette gevir er dækket af glinsende mos. Giver ingen bonusser. Marts 2014 Abonnentting.",
+ "headAccessoryMystery201404Text": "Tusmørkesommerfugls Antenner",
+ "headAccessoryMystery201404Notes": "Disse antenner hjælper bæreren fornemme farlige distraktioner! Giver ingen bonusser. April 2014 Abonnentting.",
+ "headAccessoryMystery201409Text": "Efterårsgevir",
+ "headAccessoryMystery201409Notes": "Dette kraftige gevir skifter farve med bladene. Giver ingen bonusser. September 2014 Abonnentting.",
+ "headAccessoryMystery301405Text": "Hoved-goggles",
+ "headAccessoryMystery301405Notes": "\"Briller er til øjnene,\" sagde de. \"Ingen vil have briller, som du kun kan have på hovedet,\" sagde de. Ha! Dér viste du dem! Giver ingen bonusser. August 3015 Abonnentting.",
+ "eyewearBase0Text": "Ingen Øjenbeklædning",
+ "eyewearBase0Notes": "Ingen Øjenbeklædning.",
+ "eyewearSpecialSummerRogueText": "Skurkeagtig Øjeklap",
+ "eyewearSpecialSummerRogueNotes": "Man behøver ikke at være en slyngel for at se, hvor tjekket den er! Giver ingen bonusser. Specielt 2014 Sommerudstyr.",
+ "eyewearSpecialSummerWarriorText": "Elegant Øjeklap",
+ "eyewearSpecialSummerWarriorNotes": "Man behøver ikke at være en slubbert for at se, hvor tjekket den er! Giver ingen bonusser. Specielt 2014 Sommerudstyr.",
+ "eyewearSpecialWonderconRedText": "Mægtig Maske",
+ "eyewearSpecialWonderconRedNotes": "Kraftfuldt ansigtstilbehør! Giver ingen bonusser. Specielt Messeudstyr.",
+ "eyewearSpecialWonderconBlackText": "Lusket Maske",
+ "eyewearSpecialWonderconBlackNotes": "Dine motiver er helt sikkert legitime. Giver ingen bonusser. Specielt Messeudstyr.",
+ "eyewearMystery301404Text": "Goggles",
+ "eyewearMystery301404Notes": "Ingen øjenbeklædning er smartere end goggles - måske bortset fra en monokel. Giver ingen bonusser. April 3015 Abonnentting.",
+ "eyewearMystery301405Text": "Monokel",
+ "eyewearMystery301405Notes": "Ingen øjenbeklædning er smartere end en monokel - måske bortset fra goggles. Giver ingen bonusser. Juli 3015 Abonnentting."
+}
\ No newline at end of file
diff --git a/locales/da/generic.json b/locales/da/generic.json
new file mode 100644
index 0000000000..1b42cbe111
--- /dev/null
+++ b/locales/da/generic.json
@@ -0,0 +1,89 @@
+{
+ "languageName": "Dansk",
+ "stringNotFound": "Strengen '<%= string %>' blev ikke fundet.",
+ "titleIndex": "HabitRPG | Dit Liv Som Rollespil",
+ "habitica": "Habitica",
+ "expandToolbar": "Åbn værktøjslinje",
+ "collapseToolbar": "Luk værktøjslinje",
+ "formattingMarkdown": "Markdown-formattering tilladt",
+ "achievements": "Præstationer",
+ "modalAchievement": "Præstation!",
+ "special": "Særlig",
+ "site": "Side",
+ "help": "Hjælp",
+ "user": "Bruger",
+ "market": "Marked",
+ "subscriberItem": "Mystisk Vare",
+ "newSubscriberItem": "Ny Mystisk Vare",
+ "subscriberItemText": "Hver måned får abonnenter en mystisk vare. Denne bliver normalt frigivet ca. en uge før slutningen af måneden. Se 'Mystery Item' siden på Wikien for den præcise dato.",
+ "all": "Alle",
+ "none": "Ingen",
+ "or": "Eller",
+ "and": "og",
+ "loginSuccess": "Du er nu logget ind!",
+ "youSure": "Er du sikker?",
+ "submit": "Send",
+ "close": "Luk",
+ "saveAndClose": "Gem og Luk",
+ "cancel": "Afbryd",
+ "ok": "OK",
+ "add": "Tilføj",
+ "undo": "Fortryd",
+ "continue": "Fortsæt",
+ "accept": "Acceptér",
+ "reject": "Afvis",
+ "neverMind": "Lige meget",
+ "buyMoreGems": "Køb flere Ædelsten",
+ "notEnoughGems": "Ikke nok Ædelsten",
+ "alreadyHave": "Ups! Du har allerede denne ting. Ingen grund til at købe den igen!",
+ "delete": "Slet",
+ "gems": "Ædelsten",
+ "moreInfo": "Mere Information",
+ "gemsWhatFor": "Købt for rigtige penge. Bruges til at købe specielle varer og funktioner (æg, udrugnings-eliksir, Forstærkning o.s.v.). Du skal låse op for disse funktioner for at kunne bruge Ædelsten.",
+ "veteran": "Veteran",
+ "veteranText": "Har klaret Den Grå Habit (vores hjemmeside før Angular), og har fået mange krigs-ar på grund af fejlene dengang.",
+ "originalUser": "Original Bruger!",
+ "originalUserText": "En af de meget tidlige originale brugere. Her kan man snakke om alfa-tester!",
+ "habitBirthday": "2014 HabitRPG Fødselsdagsfest",
+ "habitBirthdayText": "Deltog i HabitRPGs Fødselsdagsfest i 2014.",
+ "achievementDilatory": "Frelser af Forhaling",
+ "achievementDilatoryText": "Var med til at vinde over Den Frygtelige Drag'e af Forhaling i 2014 Sommer Plaske-Eventet!",
+ "costumeContest": "2014 Kostumekonkurrence",
+ "costumeContestText": "Deltog i Halloween kostumekonkurrencen 2014. See nogen af kostumerne på blog.habitrpg.com/tagged/cosplay!",
+ "memberSince": "- Medlem siden",
+ "lastLoggedIn": "- Sidst logget ind",
+ "notPorted": "Denne funktion er ikke blevet konvertet fra den originale side endnu.",
+ "buyThis": "Køb denne <%= text %> med <%= price %> af dine <%= gems %> Ædelsten?",
+ "untilNoFace": "Indtil vi tilføjer Facebook skal du bruge dit Unikke Bruger-ID og API Nøgle til at logge ind (kan findes på https://habitrpg.com > Valgmuligheder > Indstillinger).",
+ "noReachServer": "Serveren er p.t. ikke tilgængelig, prøv igen senere",
+ "errorUpCase": "FEJL:",
+ "newPassSent": "Nyt kodeord tilsendt.",
+ "serverUnreach": "Serveren er p.t. utilgængelig.",
+ "seeConsole": "(se Chromes konsol for flere detaljer).",
+ "error": "Fejl",
+ "menu": "Menu",
+ "notifications": "Notifikationer",
+ "noNotifications": "Du har ingen nye beskeder.",
+ "clear": "Ryd",
+ "endTour": "Afslut Rundvisning",
+ "audioTheme": "Lydtema",
+ "audioTheme_off": "Sluk",
+ "audioTheme_danielTheBard": "Skjalden Daniel",
+ "askQuestion": "Stil et Spørgsmål",
+ "reportBug": "Rapporter en Fejl",
+ "contributeToHRPG": "Bidrag til HabitRPG",
+ "overview": "Oversigt for Nye Brugere",
+ "January": "Januar",
+ "February": "Februar",
+ "March": "Marts",
+ "April": "April",
+ "May": "Maj",
+ "June": "Juni",
+ "July": "Juli",
+ "August": "August",
+ "September": "September",
+ "October": "Oktober",
+ "November": "November",
+ "December": "December",
+ "dateFormat": "Datoformat"
+}
\ No newline at end of file
diff --git a/locales/da/groups.json b/locales/da/groups.json
new file mode 100644
index 0000000000..bbf1d4966d
--- /dev/null
+++ b/locales/da/groups.json
@@ -0,0 +1,93 @@
+{
+ "tavern": "Værtshus",
+ "innCheckOut": "Forlad Kroen",
+ "innCheckIn": "Slap af på Kroen",
+ "innText": "Hvordan er dit ophold på Kroen, <%= name %>? For at beskytte dig er din liste af Daglige frossen. Dine færdiggjorte opgaver vil ikke blive behandlet eller ryddet før i morgen (dagen efter du forlader kroen). Vær forsigtig hvis din gruppe er i en Boss-kamp, da deres forpassede opgaver stadig vil skade dig! Derudover vil du ikke skade bossen mens du er her. Klar til at smutte? Forlad kroen.",
+ "lfgPosts": "Leder efter Gruppe (Gruppe Søges) Poster",
+ "tutorial": "Vejledning",
+ "glossary": "Ordliste",
+ "wiki": "Wiki",
+ "reportAP": "Rapportér et Problem",
+ "requestAF": "Anmod om en Funktion",
+ "community": "Fællesskabsforum",
+ "dataTool": "Datavisningsværktøj",
+ "resources": "Ressourcer",
+ "tavernTalk": "Værtshuschat",
+ "tavernAlert1": "Obs: hvis du rapporterer en fejl vil udviklerne ikke se det. Brug venligst",
+ "tavernAlert2": "Github i stedet.",
+ "moderatorIntro1": "Værtshus- og Klanmoderatorer er:",
+ "communityGuidelines": "Retningslinjer for Fællesskabet",
+ "communityGuidelinesRead1": "Læs venligst vores",
+ "communityGuidelinesRead2": "før du chatter.",
+ "party": "Gruppe",
+ "createAParty": "Opret en Gruppe",
+ "noPartyText": "Du er enten ikke i en gruppe eller din gruppe tager lang tid at loade. Du kan enten oprette en og invitere venner, eller hvis du vil slutte dig til en eksisterende gruppe få dem til at indtaste dit unikke Bruger ID herunder, og komme tilbage senere for at se invitationen: ",
+ "startLFG": "For at annoncere din nye gruppe eller finde en du kan slutte dig til, gå til",
+ "linkLFG": "Klubhuset",
+ "endLFG": "på Wikien.",
+ "create": "Opret",
+ "userId": "Bruger ID",
+ "invite": "Invitér",
+ "leave": "Forlad",
+ "invitedTo": "Inviteret til <%= name %>",
+ "newMsg": "Ny besked i \"<%= name %>\"",
+ "chat": "Chat",
+ "sendChat": "Send Besked",
+ "toolTipMsg": "Hent Nye Beskeder",
+ "guildBankPop1": "Klanbank",
+ "guildBankPop2": "Ædelsten som din klanleder kan bruge til udfordringspræmier.",
+ "guildGems": "Klanens Ædelsten",
+ "editGroup": "Ret Gruppe",
+ "newGroupName": "<%= groupType %> Navn",
+ "groupName": "Gruppenavn",
+ "groupDescr": "Beskrivelse, der bliver vist offentligt i Klanlisten (Markdown er tilladt)",
+ "logoUrl": "Logo-URL",
+ "assignLeader": "Udpeg Gruppeleder",
+ "members": "Medlem(mer)",
+ "partyList": "Rækkefølgen af medlemmer i sidehovedet (opdatér siden efter at have ændret rækkefølgen)",
+ "banTip": "Fjern Medlem",
+ "moreMembers": "flere medlemmer",
+ "invited": "Inviteret",
+ "leaderMsg": "Besked fra gruppeleder (Markdown er tilladt)",
+ "name": "Navn",
+ "description": "Beskrivelse",
+ "public": "Offentlig",
+ "inviteOnly": "Kun Invitation",
+ "gemCost": "Ædelstensprisen fordrer Klaner af høj kvalitet, og bliver overført til dit Klans bank så de kan bruges som præmier i Klanudfordringer!",
+ "search": "Søg",
+ "publicGuilds": "Offentlige Klaner",
+ "createGuild": "Opret Klan",
+ "guild": "Klan",
+ "guilds": "Klaner",
+ "sureKick": "Vil du virkelig fjerne dette medlem fra gruppen/klanen?",
+ "foreverAlone": "Du kan ikke synes godt om din egen besked. Lad være med at være sådan.",
+ "sortLevel": "Sortér efter niveau",
+ "sortRandom": "Sortér tilfældigt",
+ "sortPets": "Sortér efter antal kæledyr",
+ "sortJoined": "Sortér efter gruppeindmeldelsesdato",
+ "sortName": "Sortér efter avatar-navn",
+ "sortBackgrounds": "Sortér efter baggrund",
+ "confirmGuild": "Opret Klan for 4 Ædelsten?",
+ "leaveGroupCha": "Forlad Klanudfordringer og...",
+ "confirm": "Bekræft",
+ "leaveGroup": "Forlad Klan?",
+ "leavePartyCha": "Forlad gruppeudfordringer og...",
+ "leaveParty": "Forlad gruppe?",
+ "sendPM": "Send privatbesked",
+ "send": "Send",
+ "messageSentAlert": "Besked afsendt",
+ "pmHeading": "Privat besked til <%= name %>",
+ "clearAll": "Ryd alle",
+ "clearAllPopover": "Slet alle beskeder",
+ "optOutPopover": "Vil du ikke modtage private beskeder? Klik for at afmelde",
+ "block": "Blokér",
+ "unblock": "Fjern blokering",
+ "pm-reply": "Send svar",
+ "inbox": "Indbakke",
+ "abuseFlag": "Anmeld overtrædelse af Retningslinjer for Fællesskabet",
+ "abuseFlagModalHeading": "Anmeld <%= name %> for overtrædelse?",
+ "abuseFlagModalBody": "Er du sikker på, at du vil anmelde denne besked? Du skal KUN anmelde en besked, der overtræder <%= firstLinkStart %>Retningslinjer for Fællesskabet<%= linkEnd %> og/eller <%= secondLinkStart %>Betingelser og Vilkår<%= linkEnd %>. Hvis du anmelder en besked for andre ting end disse har du selv brudt Retningslinjer for Fællesskabet og kan få en Overtrædelse.",
+ "abuseFlagModalButton": "Anmeld",
+ "abuseReported": "Tak for at anmelde denne overtrædelse. Moderatorerne er blevet informeret.",
+ "abuseAlreadyReported": "Du har allerede anmeldt denne besked."
+}
\ No newline at end of file
diff --git a/locales/da/limited.json b/locales/da/limited.json
new file mode 100644
index 0000000000..4cb8eaa3d6
--- /dev/null
+++ b/locales/da/limited.json
@@ -0,0 +1,35 @@
+{
+ "limitedEdition": "Særudgave",
+ "seasonalEdition": "Årstidsudgave",
+ "winterColors": "Vinterfarver",
+ "annoyingFriends": "Irriterende venner",
+ "annoyingFriendsText": "Blev ramt af <%= snowballs %> snebolde af gruppemedlemmer.",
+ "alarmingFriends": "Foruroligende Venner",
+ "alarmingFriendsText": "Blev skræmt <%= spookDust %> gange af gruppemedlemmer.",
+ "valentineCard": "Valentinsdagskort",
+ "adoringFriends": "Tilbedende venner",
+ "adoringFriendsText": "Åååh, du og din ven kan virkelig godt lide hinanden! Sendte eller modtog <%= cards %> Valentinsdagskort.",
+ "polarBear": "Isbjørn",
+ "turkey": "Kalkun",
+ "polarBearPup": "Isbjørneunge",
+ "jackolantern": "Græskarlygte",
+ "seasonalShop": "Sæson-marked",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Sæson-heksen<%= linkEnd %>",
+ "seasonalShopClosedText": "Sæson-markedet er lukket! Jeg ved ikke hvor Sæson-heksen er lige nu, men hun kommer sikkert tilbage til den næste <%= linkStart %>Store Fest<%= linkEnd %>!",
+ "seasonalShopText": "Velkommen til Sæson-markedet! Fra nu og indtil 31. januar har vi masser af vintersæsonvarer til salg! Efter denne dato kommer disse ting ikke på hylderne i et helt år, så køb dem mens du kan!",
+ "candycaneSet": "Slikstok (Magiker)",
+ "skiSet": "Ski-morder (Slyngel)",
+ "snowflakeSet": "Snefnug (Helbreder)",
+ "yetiSet": "Yeti-tæmmer (Kriger)",
+ "nyeCard": "Nytårskort",
+ "nyeCardNotes": "Send et Nytårskort til en ven.",
+ "seasonalItems": "Sæson-ting",
+ "auldAcquaintance": "Gammel Kending",
+ "auldAcquaintanceText": "Godt Nytår! Har sendt eller modtaget <%= cards %> Nytårskort.",
+ "newYear0": "Godt Nytår! Må du overvinde mange dårlige Vaner.",
+ "newYear1": "Godt Nytår! Må du modtage mange Belønninger.",
+ "newYear2": "Godt Nytår! Må du udføre mange Perfekt Dage.",
+ "newYear3": "Godt Nytår! Må din Gøremålsliste forblive kort og overskuelig.",
+ "newYear4": "Godt Nytår! Må du undgå at blive angrebet af vrede Hippogriffer!"
+}
\ No newline at end of file
diff --git a/locales/da/messages.json b/locales/da/messages.json
new file mode 100644
index 0000000000..00e5d7d295
--- /dev/null
+++ b/locales/da/messages.json
@@ -0,0 +1,24 @@
+{
+ "messageLostItem": "<%= itemText %> gik i stykker.",
+ "messageTaskNotFound": "Opgave ikke fundet.",
+ "messageTagNotFound": "Tag ikke fundet",
+ "messagePetNotFound": ":pet ikke fundet i user.items.pets",
+ "messageFoodNotFound": ":food ikke fundet i user.items.food",
+ "messageCannotFeedPet": "Dette kæledyr kan ikke fodres.",
+ "messageAlreadyMount": "Du har allerede dette ridedyr. Prøv at fodre et andet dyr.",
+ "messageEvolve": "Du har tæmmet <%= egg %>, lad os ride en tur! ",
+ "messageLikesFood": "<%= egg %> er meget glad for <%= foodText %>!",
+ "messageDontEnjoyFood": "<%= egg %> spiser <%= foodText %>, men ser ikke ud til at nyde det.",
+ "messageBought": "Købte <%= itemText %>",
+ "messageEquipped": "<%= itemText %> taget i brug. ",
+ "messageUnEquipped": "<%= itemText %> er taget af.",
+ "messageMissingEggPotion": "Du mangler enten det æg eller den eliksir",
+ "messageAlreadyPet": "Du har allerede det kæledyr. Prøv at udklække en anden kombination!",
+ "messageHatched": "Dit æg er klækket! Besøg det i din stald for at tage dit kæledyr med dig.",
+ "messageNotEnoughGold": "Ikke nok Guld",
+ "messageTwoHandled": "<%= gearText %> er tohånds",
+ "messageDropFood": "Du fandt <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
+ "messageDropEgg": "Du fandt et <%= dropText %> Æg! <%= dropNotes %>",
+ "messageDropPotion": "Du fandt en <%= dropText %> Udrugningseliksir! <%= dropNotes %>",
+ "messageFoundQuest": "Du fandt questen\"<%= questText %>\"!"
+}
\ No newline at end of file
diff --git a/locales/da/npc.json b/locales/da/npc.json
new file mode 100644
index 0000000000..a9efebbb0a
--- /dev/null
+++ b/locales/da/npc.json
@@ -0,0 +1,67 @@
+{
+ "npc": "NPC",
+ "npcText": "Støttede Kickstarterprojektet på det maksimale niveau!",
+ "mattBoch": "Matt Boch",
+ "mattShall": "Skal jeg hente dit ridedyr, <%= name %>? Klik på et ridedyr for at bestige det.",
+ "mattBochText1": "Velkommen til Stalden! Jeg er Matt, bæstmesteren. Vælg et kæledyr, du vil have til at følge dig, her. Fodr dem, og de vil vokse til kraftfulde ridedyr.",
+ "mattBochText2": "Kast et kig",
+ "mattBochText3": "på alle de kæledyr, du kan samle.",
+ "daniel": "Daniel",
+ "danielText": "Velkommen til Værtshuset! Hæng ud og mød de lokale. Hvis du har brug for at slappe af (ferie? sygdom?), så er der plads på Kroen. Når du er tjekket ing på Kroen vil dine Daglige blive frosset i den tilstand, de er i (markerede/umarkerede) indtil dagen efter du tjekker ud. Du vil ikke ved dagens afslutning lide under at have sprunget dem over.",
+ "danielText2": "Advarsel: Hvis du deltager i en Boss-quest vil bossen stadig skade dig for de andre gruppemedlemmers oversprungne Daglige!",
+ "alexander": "Købmanden Alexander",
+ "welcomeMarket": "Velkommen til Markedet! Her kan du købe æg og eliksirer, der er svære at finde, eller sælge dine overskydende! Bestil nyttige tjenester! Kom og se hvad vi har at tilbyde.",
+ "sellForGold": "Sælg <%= item %> for <%= gold %> Guld",
+ "buyGems": "Køb Ædelsten",
+ "justin": "Justin",
+ "USD": "US$",
+ "newStuff": "Nye Ting",
+ "cool": "Fortæl Mig Senere",
+ "dismissAlert": "Fjern Denne Besked ",
+ "donateText1": "Tilføjer 20 Ædelsten til din konto. Ædelsten bruges til at købe specielle spil-ting, såsom bluser og frisurer.",
+ "donateText2": "Støt HabitRPG",
+ "donateText3": "Da vi er et open source-projekt, kan vi bruge al den hjælp, vi kan få!",
+ "donationDesc": "20 Ædelsten, donation til HabitRPG",
+ "payWithCard": "Betal med kort",
+ "payNote": "Bemærk: PayPal tager nogen gange lang tid om at udføre betalinger. Vi anbefaler, at du betaler med kort.",
+ "card": "Kort",
+ "paymentMethods": "Betalingsmetoder:",
+ "welcomeHabit": "Velkommen til HabitRPG",
+ "welcomeHabitT1": "Velkommen til HabitRPG, en vane-tracker, der behandler dine opgaver som et rollespil. Jeg er",
+ "welcomeHabitT2": "din guide!",
+ "yourAvatar": "Din Avatar",
+ "yourAvatarText": "Dette er din avatar. Den repræsenterer dig i denne verden, Habitica. Efterhånden som du udfører opgaver vil din avatar opnå niveauer, tjene guld og udruste sig til flere udfordringer.",
+ "avatarCustom": "Avatartilpasning",
+ "avatarCustomText": "Du kan tilpasse din avatar ved at klikke på denne boks. Skift din kropstype, hårfarve, hudfarve og andre ting fra denne menu. Husk at scrolle hele vejen ned - der er også frisurer og hovedpynt! Du kan også finde flere af HabitRPGs spændende sociale funktioner i Social-menuen.",
+ "hitPoints": "Helbredspoint",
+ "hitPointsText": "Den røde bar viser din avatars helbredspoint. Når du ikke får udført en opgave tager du skade og mister helbred. Hvis dit helbred når nul dør du. Hvis du dør mister du et niveau, alt dit guld og et stykke udstyr.",
+ "expPoints": "Erfaringspoint",
+ "expPointsText": "Den gule bar viser din avatars erfaringspoint. Når du udfører en opgave får du både guld og erfaring. Når din erfaringsbar er fyldt ud stiger du et niveau. Ved at stige i niveau låser du op for nye spændende funktioner på HabitRPG.",
+ "typeGoals": "Opgavetyper",
+ "typeGoalsText": "HabitRPG giver dig mulighed for at tracke dine opgaver på tre måder. Disse opgaver er kategoriseret i kolonner som Vaner, Daglige eller Gøremål.",
+ "tourHabits": "Vaner er opgaver, som du tracker konstant. De kan blive tildelt plus- og/eller minus-værdier, hvilket gør dig i stand til at optjene erfaring og guld for gode vaner, eller tabe helbred for dårlige.",
+ "tourDailies": "Daglige er opgaver som du vil færdiggøre én gang om dagen. Når du markerer en Daglig som klaret får du erfaring og guld. Hvis du ikke når at markere en daglig før dagen slutter, mister du helbred. Du kan ændre hvornår din dag starter under Indstillinger (klik tandhjulsikonet, og klik derefter på \"Side\").",
+ "tourTodos": "Gøremål er engangsopgaver som du når til med tiden. Du kan godt sætte en dato på et Gøremål, men det er ikke obligatorisk. Gøremål giver en let og hurtig måde at opnå erfaring.",
+ "tourRewards": "Alt det guld, du tjener, giver dig mulighed for at belønne dig selv, enten med selvvalgte præmier, eller præmier i spillet. Køb mange af dem - at belønne dig selv er en vigtig del af at opbygge gode vaner.",
+ "hoverOver": "Hold musen over kommentarer",
+ "hoverOverText": "Du kan tilføje kommentarer til dine opgaver ved at klikke på ret-ikonet. Hold musen over hver enkelt opgaves kommentar for flere detalker om hvordan HabitRPG virker. Når du er klar til at begynde kan du slette de eksisterende opgaver og tilføje dine egne.",
+ "unlockFeatures": "Frigør Nye Funktioner",
+ "unlockFeaturesT1": "Det er alt, hvad du skal vide for nu, men jeg vender tilbage efterhånden som du stiger i niveau, for at fortælle dig om nye funktioner som du åbner op for. Hver eneste ny feature vil give dig flere grunde til at gennemføre dine opgaver. Lær mere på",
+ "habitWiki": "HabitRPG-Wikien",
+ "unlockFeaturesT2": "eller lad dig overraske. Held og lykke!",
+ "customAvatar": "Skræddersy din Avatar",
+ "customAvatarText": "Klik på din avatar for at skræddersy dit udseende.",
+ "storeUnlocked": "Udstyrsbutikken er nu tilgængelig",
+ "storeUnlockedText": "Tillykke, du har nu adgang til Udstyrsbutikken! Du kan nu købe våben, rustning, eliksirer osv. Læs kommentaren på hver ting for mere information.",
+ "partySys": "Gruppesystem",
+ "partySysText": "Vær social, slut dig til en gruppe og spil HabitRPG med dine venner! Du vil blive bedre til dine vaner hvis du føler ansvarlighed over for andre også. Klik på Bruger -> Valgmuligheder -> Gruppe, og følg instruktionerne. ",
+ "classGear": "Klasseudstyr",
+ "classGearText": "Først: Lad være med at panikke! Dit gamle udstyr er nu i dit inventar, og du er nu iført dit <%= klass %>-lærlingeudstyr. At være iført din klasses udstyr giver 50% bonus til statistikker. Du kan dog stadig skifte tilbage til dit gamle udstyr hvis du vil.",
+ "classStats": "Dette er din klasses statistikker, som påvirker dit spil. Hver gang du går et niveau op får du et point som du kan tildele til en attribut. Hold musen over hver attribut for mere information.",
+ "autoAllocate": "Tildel automatisk",
+ "autoAllocateText": "Hvis 'tildel automatisk' er markeret vil din avatars attributter stige automatisk baseret på dine opgavers attributter, hvilket du kan finde i Opgave > Ret > Avanceret > Attributter. Hvis du for eksempel dyrker motion ofte, og din Daglige 'Motion' er sat til 'Fysisk' vil du automatisk gå på i Styrke.",
+ "spells": "Fortryllelser",
+ "spellsText": "Du kan nu låse op for klasse-specifikke fortryllelser. Du vil se din første ved niveau 11. Dit mana vil blive genopfyldt med 10 point per dag, samt et point per færdiggjort",
+ "toDo": "Gøremål",
+ "moreClass": "For mere information om klassesystemet, se"
+}
\ No newline at end of file
diff --git a/locales/da/pets.json b/locales/da/pets.json
new file mode 100644
index 0000000000..5458a67667
--- /dev/null
+++ b/locales/da/pets.json
@@ -0,0 +1,52 @@
+{
+ "pets": "Kæledyr",
+ "petsFound": "Fundne kæledyr",
+ "rarePets": "Sjældne kæledyr",
+ "questPets": "Quest-kæledyr",
+ "beastmasterProgress": "Bæstmesterfremskridt",
+ "mounts": "Ridedyr",
+ "mountsTamed": "Ridedyr tæmmet",
+ "questMounts": "Quest-ridedyr",
+ "rareMounts": "Sjældne ridedyr",
+ "etherealLion": "Æterisk Løve",
+ "veteranWolf": "Veteranulv",
+ "cerberusPup": "Kerberoshvalp",
+ "hydra": "Hydra",
+ "mantisShrimp": "Knælerreje",
+ "rarePetPop1": "Klik den gyldne pote for at lære mere om, hvordan du kan opnå dette sjældne kæledyr ved at bidrage til HabitRPG!",
+ "rarePetPop2": "Sådan får du dette kæledyr!",
+ "potion": "<%= potionType %> Eliksir",
+ "egg": "<%= eggType %> Æg",
+ "eggs": "Æg",
+ "eggSingular": "Æg",
+ "noEggs": "Du har ikke nogen æg.",
+ "hatchingPotions": "Udrugningseliksirer",
+ "hatchingPotion": "Udrugningseliksir",
+ "noHatchingPotions": "Du har ikke nogen udrugningseliksir.",
+ "inventoryText": "Klik på et æg for at se brugbare eliksirer fremhævet i grøn, og klik derefter på en af de fremhævede eliksirer til at udrugne dit kæledyr. Hvis ingen eliksirer er fremhævet, klik på ægget igen for at fravælge det, og i stedet klikke en eliksir først for at få de brugbare æg fremhævet. Du kan også sælge uønskede drops til Købmanden Alexander.",
+ "food": "Mad og sadler",
+ "noFood": "Du har hverken mad eller sadler.",
+ "beastAchievement": "Du har tjent \"Bæstmester\"-præstationen ved at samle alle kæledyr!",
+ "beastMastName": "Bæstmester",
+ "beastMastText": "Har fundet alle 90 kæledyr (sindsoprivende vanskeligt, lykønsk denne bruger!)",
+ "beastMastText2": "og har sluppet deres kæledyr fri <%= count %> gange",
+ "dropsEnabled": "Drops aktiveret!",
+ "itemDrop": "En ting er droppet!",
+ "firstDrop": "Du har nu adgang til dropsystemet! Når du nu fuldender opgaver, har du en lille chance for at finde en ting. Du lige fundet et <%= eggText %> Æg! <%= eggNotes %>",
+ "useGems": "Hvis du gerne vil have et bestemt kæledyr, men du ikke kan vente længere på at det dropper, så brug ædelsten i Valgmuligheder > Inventar til at købe det!",
+ "hatchAPot": "Vil du udruge et <%= potion %> <%= egg %>?",
+ "feedPet": "Giv <%= article %><%= text %> til din <%= name %>?",
+ "useSaddle": "Giv <%= pet %> sadel på?",
+ "petName": "<%= potion %> <%= egg %>",
+ "mountName": "<%= potion %> <%= mount %>",
+ "petKeyName": "Nøglen til Kennelen",
+ "petKeyPop": "Slip dine kæledyr fri og lad dem starte deres eget eventyr, så kan du igen opleve glæden ved at være Bæstmester!",
+ "petKeyBegin": "Nøglen til Kennelen: Oplev Bæstmester Igen!",
+ "petKeyInfo": "Vis dine kæledyr kærlighed ved at slippe dem fri, og få drops til at føles meningsfulde igen.",
+ "petKeyInfo2": "Nøglen til kennelen nulstiller alle kæledyr du ikke har fået fra quests, som om du aldrig har fundet dem. Når du har brugt den kan du gentage Bæstmester-præstationen, og prale med hvor mange gange du kan overvinde vores tilfældige drop-generator.",
+ "petKeyInfo3": "Der er to sæt nøgler: du kan enten vælge kun at slippe dine kæledyr fri for fire Ædelsten, eller alle dine kæledyr og ridefyr for otte Ædelsten. Hvis du stadig arbejder hen imod at få alle ridedyr, kan det tænkes, at du ikke vil slippe dem fri endnu!",
+ "petKeyPets": "Slip mine kæledyr fri",
+ "petKeyMounts": "Slip begge fri, tak",
+ "petKeyNeverMind": "Ikke endnu",
+ "gemsEach": "ædelsten hver"
+}
\ No newline at end of file
diff --git a/locales/da/quests.json b/locales/da/quests.json
new file mode 100644
index 0000000000..e5a6b56656
--- /dev/null
+++ b/locales/da/quests.json
@@ -0,0 +1,44 @@
+{
+ "quests": "Quests",
+ "quest": "quest",
+ "completed": "Færdig!",
+ "youReceived": "Du har modtaget",
+ "questSend": "Send invitation til dine gruppemedlemmer ved at klikke \"Invitér\". Når alle medlemmer har accepteret eller afvist vil questen begynde. Se status under Valgmuligheder > Social > Gruppe.",
+ "inviteParty": "Invitér Gruppe",
+ "questInvitation": "Quest-invitation:",
+ "askLater": "Spørg Senere",
+ "buyQuest": "Køb Quest",
+ "accepted": "Accepteret",
+ "rejected": "Afvist",
+ "pending": "Afventer",
+ "questStart": "Når alle medlemmer har enten accepteret eller afvist vil questen begynde. Kun dem, der har klikket \"acceptér\" vil kunne deltage i questen og modtage præmierne. Hvis medlemmer afventer for længe (måske er de inaktive?) kan quest-lederen starte questen uden dem ved at klikke \"Begynd\". Quest-lederen kan også afbryde questen og få quest-skriftrullen tilbage ved at klikke \"Afbryd\"",
+ "begin": "Begynd",
+ "bossHP": "Boss Helbred",
+ "collected": "Indsamlet",
+ "bossDmg1": "For at skade en boss skal du færdiggøre dine Daglige og Gøremål. Jo mere skade du gør på opgaver, des mere skade tager Bossen (færdiggørelse af røde opgaver, Magikeres fortryllelser, Krigeres angreb osv.). Bossen vil give skade til alle quest-deltagere for hver Daglige du springer over (ganget med bossens Styrke) oveni din sædvanlige skade, så hold din gruppe i live ved at færdiggøre dine Daglige! Al skade på og fra bossen bliver opgjort ved cron (når din dag skifter).",
+ "bossDmg2": "Kun deltagere vil kæmpe mod bossen og få del i quest-byttet.",
+ "tavernBossInfo": "For at skade en verdens-boss skal du færdiggøre dine Daglige og Gøremål. Jo mere skade du gør på opgaver, des mere skade tager Bossen (færdiggørelse af røde opgaver, Magikeres fortryllelser, Krigeres angreb osv.). Bossens Vrede stiger for hver Daglige du springer over (ganget med bossens Styrke). Når hans Vrede når maksimum vil der ske slemme ting - så færdiggør dine Daglige! Al skade på og fra bossen bliver opgjort ved cron (når din dag skifter).",
+ "bossColl1": "Udfør dine positive opgaver for at samle ting. Quest-ting dropper som normale ting, men du vil ikke se drops før næste dag, hvor alt hvad du har fundet vil blive opgjort og lagt i bunken.",
+ "bossColl2": "Kun deltagere kan samle ting og fp del i quest-byttet.",
+ "abort": "Afbryd",
+ "questOwner": "Quest-leder",
+ "questOwnerNotInPendingQuest": "Quest-lederen har forladt questen og kan ikke længere starte den. Det anbefales at du afbryder den nu. Quest-lederen beholder quest-skriftrullen.",
+ "questOwnerNotInRunningQuest": "Quest-lederen har forladt questen. Du kan afbryde questen hvis du har brug for det, men du kan også lade den fortsætte, og dermed lade alle tilbageværende deltagere modtage quest-præmierne når questen er overstået.",
+ "questOwnerNotInPendingQuestParty": "Quest-lederen har forladt gruppen og kan ikke længere starte questen. Det anbefales at du afbryder den nu. Quest-skriftrullen vil blive returneret til quest-lederen.",
+ "questOwnerNotInRunningQuestParty": "Quest-lederen har forladt gruppen. Du kan afbryde questen hvis du har brug for det, men du kan også lade den fortsætte, og dermed lade alle tilbageværende deltagere modtage quest-præmierne når questen er overstået.",
+ "scrolls": "Quest-skriftruller",
+ "noScrolls": "Du har ingen quest-skriftruller.",
+ "scrollsText1": "Quests kræver grupper. Hvis du vil queste alene,",
+ "scrollsText2": "kan du oprette en tom gruppe",
+ "scrollsPre": "Du skal færdiggøre den tidligere quest for at starte denne!",
+ "completedQuests": "Har færdiggjort følgende quests",
+ "mustComplete": "Du skal færdiggøre <%= quest %> først.",
+ "mustLevel": "Du skal være niveau <%= level %> først.",
+ "mustLvlQuest": "Du skal være niveau <%= level %> for at købe denne quest!",
+ "sureCancel": "Er du sikker på at du vil afbryde denne quest? Alle invitation-accepter vil gå tabt. Quest-lederen vil beholde quest-skriftrullen.",
+ "sureAbort": "Er du sikker på at du vil afbryde missionen? Det vil afbryde den for alle i gruppen og al fremskridt vil gå tabt. Quest-skriftrullen vil blive returneret til quest-lederen.",
+ "doubleSureAbort": "Er du helt sikker? Tjek lige at de ikke vil hade dig for evigt!",
+ "questWarning": "Hvis nye spillere melder sig ind i gruppen før questen begynder vil de også modtage en invitation. Dog kan nye medlemmer ikke deltage i questen hvis den allerede er startet.",
+ "bossRageTitle": "Vrede",
+ "bossRageDescription": "Når denne bar bliver fyldt vil bossen udføre et specielt angreb"
+}
\ No newline at end of file
diff --git a/locales/da/questscontent.json b/locales/da/questscontent.json
new file mode 100644
index 0000000000..ef30130f77
--- /dev/null
+++ b/locales/da/questscontent.json
@@ -0,0 +1,145 @@
+{
+ "questEvilSantaText": "Pelsjægerjulemand",
+ "questEvilSantaNotes": "Du hører smertefulde brøl fra langt inde på indlandsisen. Du følger lydene - der er afbrudt af en kaglende stemme - til et krater i isen, hvor du ser en fuldvoksen isbjørn. Hun er buret inde og i kæder, og brøler for livet. Dansende på toppen af buret kan du se en ondskabsfuld lille skabning iført kasserede julekostumer. Besejr Pelsjægerjulemanden og red bjørnen!",
+ "questEvilSantaCompletion": "Pelsjægerjulemanden skriger i vrede og løber bort i natten. En taknemmelig hunbjørn forsøger gennem brøl og knurren at fortælle dig noget. Du tager hende med tilbage til stalden hvor Matt Boch, Hviskeren, lytter til hendes historie med et rædselsslagent suk. Hun har en unge! Han løb ind på indlandsisen da bjørnemor blev fanget. Hjælp hende med at redde hendes barn!",
+ "questEvilSantaBoss": "Pelsjægerjulemand",
+ "questEvilSantaDropBearCubPolarMount": "Isbjørn (Ridedyr)",
+ "questEvilSanta2Text": "Find Bjørneungen",
+ "questEvilSanta2Notes": "Bjørnemors unge var løbet ind på isen da hun blev fanget af pelsjægeren. På kanten af skoven sniffer hun til luften. Du kan høre grene knække og sne knirke gennem den krystalklare lyd af skoven. Poteaftryk! I begynder begge at løbe for at følge sporet. Find alle sporene og de brækkede grene, og hent hendes unge!",
+ "questEvilSanta2Completion": "Du har fundet ungen! Bjørnemor og unge kunne ikke være mere taknemmelige. Som tak har de besluttet at holde dig med selskab for evigt.",
+ "questEvilSanta2CollectTracks": "Spor",
+ "questEvilSanta2CollectBranches": "Brækkede Grene",
+ "questEvilSanta2DropBearCubPolarPet": "Isbjørn (Kæledyr)",
+ "questGryphonText": "Den Flammende Grif",
+ "questGryphonNotes": "Storbæstmesteren baconsaur har kontaktet din gruppe og bedt om hjælp. \"Eventyrere, hjælp mig! Min prisvindende grif er sluppet fri og terroriserer Habitby! Hvis I kan stoppe hende kan jeg tilbyde nogle af hendes æg som tak!\"",
+ "questGryphonCompletion": "Overvundet vender det mægtige bæst tilbage til sin ejer. \"Åh! Godt klaret, eventyrere!\" udbryder baconsaur, \"Her, tag nogle af griffens æg! Jeg er sikker på, at I vil opfostre ungerne godt!\"",
+ "questGryphonBoss": "Flammende Grif",
+ "questGryphonDropGryphonEgg": "Grif (Æg)",
+ "questHedgehogText": "Pindbæst",
+ "questHedgehogNotes": "Pindsvin er en sjov slags dyr. De er nogle af de mest kærlige kæledyr en Habitør kan eje. Men rygtet vil vide, at hvis man giver dem mælk efter midnat vil de blive ret irriterede. Og vokse til halvtreds gange deres størrelse. Og det gjorde Inventrix lige. Ups.",
+ "questHedgehogCompletion": "Din gruppe har præsteret at få pindsvinet til at køle af. Efter at skrumpe ned til normal størrelse humper hun hen til sine æg. Hun vender pibende tilbage og ruller nogle af sine æg hen til din gruppe. Forhåbentlig kan disse pindsvin bedre lide mælk!",
+ "questHedgehogBoss": "Pindbæst",
+ "questHedgehogDropHedgehogEgg": "Pindsvin (Æg)",
+ "questGhostStagText": "Forårsånden",
+ "questGhostStagNotes": "Ahh, forår. Den tid på året hvor farver igen begynder at fylde i landskabet. Væk er vinterens kolde snebunker. Friske grønne blade pibler frem på træerne, græsset bliver igen grønnere, en regnbue af blomster vokser frem på engene og en hvid mystisk tåge dækker landet ... Vent! Mystisk tåge? \"Åh nej,\" siger Inventrix tøvende, \"Det ser ud til at en ånd er skyld i tågen. Åh, og den kommer lige mod jer.\"",
+ "questGhostStagCompletion": "Ånden, der ser ud til at være uskadet, peger sin næse mod jorden. En beroligende stemme omgærder jeres gruppe. \"Jeg undskylder for min opførsel. Jeg er kun lige vågnet fra mit vinterhi, og det ser ud til at mine manerer ikke er vendt helt tilbage endnu. Modtag venligst dette som undskyldning.\" En gruppe æg viser sig på jorden foran ånden. Uden et ord løber ånden ind i skoven, med blomster dryssende efter sig.",
+ "questGhostStagBoss": "Spøgelseskronhjort",
+ "questGhostStagDropDeerEgg": "Rådyr (Æg)",
+ "questRatText": "Rottekongen",
+ "questRatNotes": "Skrald! Kæmpe bunker af umarkerede daglige ligger over hele Habitica. Problemet er nu så seriøst, at horder af rotter kan ses alle steder. Du lægger mærke til @Pandah, der kæler med en af bæsterne. Hun forklarer, at rotter er kærlige væsner, der lever af umarkerede daglige. Det virkelige problem er, at de daglige er faldet i kloakken, og har skabt et stort hul, der skal ryddes. Som I begiver jer ned i kloaksystemet bliver I angrebet af en kæmperotte med blodrøde øjne og skæve gule tænder, der forsvarer dens horde. Løber I skrigende væk eller stiller op til kamp mod den frygtede Rottekonge?",
+ "questRatCompletion": "Da rotten får dødsstødet falmer farven i den store rottes øjne til en kedelig grå. Bæstet opløses til en masse små rotter, som løber bange væk. I lægger mærke til, at @Pandah står bag jer og ser på den engang så mægtige skabning. Hun forklarer, at indbyggerne i Habitica er blevet inspireret af jeres modighed og er nu travlt beskæftigede med at færdiggøre deres umarkerede daglige. Hun advarer jer om, at I fortsat skal være på vagt, for hvis I slapper for meget af vil Rottekongen vende tilbage. Som betaling tilbyder @Pandah jer flere rotteæg. Da hun ser jeres usikre blik, smiler hun, \"De er vidunderlige kæledyr.\"",
+ "questRatBoss": "Rottekongen",
+ "questRatDropRatEgg": "Rotte (Æg)",
+ "questOctopusText": "Blækthulhu Vågner",
+ "questOctopusNotes": "@Urse, en ung skriver med vide øjne, har bedt om jeres hjælp til at udforske en mystisk hule ved kysten. Mellem de tusmørkefarvede tidevandssøer står en massiv port af stalaktitter og stalagmitter. Da I nærmer jer porten, begynder en mørk malstrøm at dannes ved foden af den. I stirrer i frygt på den blæksprutteagtige drage, der rejser sig fra dybet. \"Den klistrede stjerneyngel er vågnet,\" råber @Urse, fuld af galskab. \"Efter uendeligt mange år er den store Blækthulhu genopstået, og er glubende sulten efter lækkerier!\"",
+ "questOctopusCompletion": "Med et sidste stød forsvinder skabningen ned i den malstrøm den kom fra. I kan ikke finde ud af, om @Urse er glad for jeres sejr eller trist over at se monstret forsvinde. Uden ord peger jeres følgesvend på tre gigantiske slimede æg i en nærliggende tidevandssø, liggende på en rede af guldmønter. \"Sikkert bare blæksprutteæg,\" siger du nervøst. Da I vender hjem skriver @Urse desperat i en dagbog, og du mistænker, at det nok ikke er sidste gang du vil se noget til den store Blækthulhu.",
+ "questOctopusBoss": "Blækthulhu",
+ "questOctopusDropOctopusEgg": "Blæksprutte (Æg)",
+ "questHarpyText": "Hjælp! Furie!",
+ "questHarpyNotes": "Den modige eventyrer @UncommonCriminal er forsvundet i skoven da han fulgte sporet af et bevinget monster, der var blevet set for flere dage siden. I skal lige til at starte jeres søgen, da en skadet papegøje lander på din arm, med et grimt ar, der bryder dens smukke fjerdragt. På dens ben sidder en hurtigt nedskriblet note, der forklarer, at mens han forsvarede papegøjerne blev @UncommonCriminal fanget af den ondskabsfulde Furie, og han har desperat brug for hjælp til at slippe fri. Vil I følge efter fuglen, besejre Furien og redde @UncommonCriminal?",
+ "questHarpyCompletion": "Et sidste slag på Furien får den til at falde ned, med fjer dalende over det hele. Efter hurtigt at være kravlet på til dens rede finder I @UncommonCriminal omkranset af papegøjeæg. Jeres gruppe får hurtigt flyttet æggene tilbage til de nærliggende reder. Papegøjen med arret, som fandt dig, skræpper højt, og lægger flere æg i dine arme. \"Furieangrebet har efterladt nogle æg, der nu har brug for beskyttelse,\" forklarer @UncommonCriminal. \"Det ser ud som om du er blevet ærespapegøje.\"",
+ "questHarpyBoss": "Furie",
+ "questHarpyDropParrotEgg": "Papegøje (Æg)",
+ "questRoosterText": "Hanehærgen",
+ "questRoosterNotes": "I årevis har bonden @extrajordanary brugt Haner som vækkeur. Men nu er en stor Hane kommet til, og den galer højere end nogen anden før den - og det vækker alle mennesker i Habitica! Alle er i søvnmangel og kæmper for at komme igennem deres daglige opgaver. @Pandoro beslutter, at det er på tide at stoppe dette. \"Er der ingen, der kan lære Hanen at gale lidt mere stille?\" I melder jer frivilligt, og møder Hanen en tidlig morgen - men den vender sig om, basker med dens kæmpestore vinger, viser sine skarpe kløer og galer et kamp-gal.",
+ "questRoosterCompletion": "Med styrke og finesse har du tæmmet vilddyret. Dets øre, engang fyldt med fjer og halvfærdige opgaver, er nu fuldstændig rene. Den galer stille af dig, og nusser dig med sit næb. Næste dag er du klar til at tage afsted, men @EmeraldOx løber op til dig med en dækket kurv. \"Vent! Da jeg gok ind i bondehuset i morges havde Hanen skubbet disse op mod døren hvor du sov! Jeg tror, at han synes, at du skal have dem.\" Du fjerner dækkenet fra kurven og ser tre delikate æg.",
+ "questRoosterBoss": "Hane",
+ "questRoosterDropRoosterEgg": "Hane (Æg)",
+ "questSpiderText": "Is-edderkoppen",
+ "questSpiderNotes": "Som vejret bliver køligere begynder delikat frost at danne blondeagtige mønstre på Habitboernes vinduer... undtagen @Arcosine, hvis vinduer er fuldstændig frosset fast af Is-edderkoppen, der p.t. har taget ophold i hans hjem. Øv.",
+ "questSpiderCompletion": "Is-edderkoppen kollapser, og efterlader en lille bunke frost og et par af hendes fortryllede æg-sække. @Arcosine skynder sig at tilbyde dig dem som belønning - måske kan du opfostre nogle ikke-truende edderkopper som kæledyr?",
+ "questSpiderBoss": "Edderkop",
+ "questSpiderDropSpiderEgg": "Edderkop (Æg)",
+ "questVice1Text": "Gør dig fri af Dragens Indflydelse",
+ "questVice1Notes": "De siger, at der bor en forfærdelig ondskab i grotterne i Habiticabjerget. Et monster, hvis blotte tilstedeværelse skader stærke heltes virkestyrke, og styrer dem mod dårlige vaner og dovenskab! Bæstet er en stor og kraftfuld drage, lavet af skyggerne selv: Last, den upålidelige Skyggedrage. Modige Habitboer, rejs jer og bekæmp dette farlige bæst én gang for alle, men kun hvis du tror på, at du kan modstå dens store kraft.
Last, del 1:
Hvordan kan du tro, at du kan bekæmpe bæstet når det allerede har magten over dig? Bliv ikke offer for dovenskab og laster! Arbejd hårdt for at bekæmpe dragens mørke indflydelse og fordriv dens magt over dig!
",
+ "questVice1Boss": "Lasts Skygge",
+ "questVice1DropVice2Quest": "Last, del 2 (Skriftrulle)",
+ "questVice2Text": "Find Dragens Hule",
+ "questVice2Notes": "Med Lasts indflydelse på dig fordrevet føler I en bølge af styrke, som I ikke vidste, at I havde, returnere til jer. Selvsikre og i stand til at modstå dragens indflydelse begiver gruppen sig mod Habiticabjerget. I nærmer jer indgangen til bjergets grotter og stopper. Hvirvler af mørke, næsten som tåge, svæver ud fra indgangen. Det er næsten umuligt at se noget foran jer. Lyset fra jeres lanterner ser ud til at ende brat hvor skyggerne starter. Det siges, at kun magisk lys kan gennemstråle dragens djævelske tåge. Hvis I kan finde nok lyskrystaller kan I nå ind til dragen.",
+ "questVice2CollectLightCrystal": "Lyskrystaller",
+ "questVice2DropVice3Quest": "Last, del 3 (Skriftrulle)",
+ "questVice3Text": "Last Vågner",
+ "questVice3Notes": "Efter en svær tur finder gruppen Lasts hule. Det kæmpestore monster glor på jeres gruppe med afsky. En skygge hvirvler omkring jer, en stemme hvisker i dit hoved, \"Flere fjollede Habitboer, der prøver at stoppe mig? Hvor nuttet. Det ville have været klogere, hvis I ikke var kommet.\" Den skællede gigant kaster hovedet tilbage og gør klar til at angribe. Dette er jeres chance! Kæmp med alt I har, og bekæmp Last én gang for alle!",
+ "questVice3Completion": "Skyggerne opløses i grotten og en dundrende stilhed falder. Utroligt, I har gjort det! I har besejret Last! Du og din gruppe kan endelig drage et lettelsens suk. Nyd jeres sejr, modige Habitboer, men brug de ting, I har lært ved at kæmpe mod Last, og bevæg jer fremad. Der er stadig vaner at opbygge og potentielt større fjender at overvinde!",
+ "questVice3Boss": "Skyggedragen Last",
+ "questVice3DropWeaponSpecial2": "Stephen Webers Drageskaft",
+ "questVice3DropDragonEgg": "Drage (Æg)",
+ "questVice3DropShadeHatchingPotion": "Skygge-udrugningseliksir",
+ "questMoonstone1Text": "Månestenskæde",
+ "questMoonstone1Notes": "En forfærdelig lidelse har ramt Habitboerne. Dårlige Vaner længe anset som døde vender tilbage for at få hævn. Tallerkner står uvaskede, lærebøger forbliver ulæst, og overpringshandlingerne løber løbsk!
Du opsporer nogle af dine egne tilbagevendte Dårlige Vaner til Stilstandsmosen og opdager den virkelige fjende: den spøgelsesagtige Nekromantiker TIlbagefald. Du skynder dig ind svingende med dine våben, men de glider nytteløst gennem hendes spøgelsesform.
\"Glem det,\" hvæser hun med hæs stemme. \"Uden en månestenskæde kan intet skade mig - og mesterguldsmeden @aurakami spredte alle månestenene over hele Habitica for længe siden!\" Gispende trækker du dig tilbage... men du ved, hvad du skal gøre nu.
",
+ "questMoonstone1CollectMoonstone": "Månesten",
+ "questMoonstone1DropMoonstone2Quest": "Månestenskæden, del 2: Nekromantikeren Tilbagefald (Skriftrulle)",
+ "questMoonstone2Text": "Nekromantikeren Tilbagefald",
+ "questMoonstone2Notes": "Den modige våbenmager @Inventrix hjælper dig med at lave en kæde af fortryllede månesten. Du er nu endelig klar til at konfrontere Tilbagefald, men da du når til Stilstandsmosen får du kuldegysninger.
En rådden ånde hvisker dig i øret. \"Allerede tilbage? Hvor heldigt...\" Du vender dig og angriber, og i månestenskædens lys rammer dit våben endelig noget solidt. \"Du har måske hevet mig tilbage til denne verden igen,\" hvæser Tilbagefald, \"men nu er det tid til, at du forlader den!\"
",
+ "questMoonstone2Boss": "Nekromantikeren",
+ "questMoonstone2DropMoonstone3Quest": "Månestenskæden, del 3: Tilbagefald Transformeret (Skriftrulle)",
+ "questMoonstone3Text": "Tilbagefald Transformeret",
+ "questMoonstone3Notes": "Tilbagefald falder om, og du slår hende med månestenskæden. Men til din store skræk tager Tilbagefald kæden fra dig, og hendes øjne lyser af triumf.
\"Fjollede kød-skabninger!\" råber hun. \"Disse månesten vil give mig min fysiske form tilbage, ja, men ikke som du regnede med. Som månen går fra ny til fuld, på samme måde vender min magt tilbage, og jeg kan nu fremmane din værste fjende fra skyggerne!\"
En sygeligt grøn tåge rejser sig fra mosen, og Tilbagefalds krop vrider og drejer sig til en form, der fylder dig med ren frygt - den uddøde krop af Last, genfødt på forfærdelig vis.
",
+ "questMoonstone3Completion": "Dit åndedræt kommer i stød, og sveden stikker i dine øjne da den uddøde Drage kollapser. Resterne af Tilbagefald fordamper til en tynd grå tåge, der hurtigt forsvinder da en forfriskende brise pludselig blæser ind, og i det fjerne kan du høre kampråbene fra Habitboer, der besejrer deres Dårlige Vaner én gang for alle.
Bæstmesteren @Baconsaur kommer flyvende på en grif. \"Jeg så slutningen af kampen fra luften, og jeg blev helt rørt. Tag denne fortryllede tunika - dit mod viser, at du har et nobelt hjerte, og jeg tror, at det er meningen, at du skal have den.\"
",
+ "questMoonstone3Boss": "Nekro-Last",
+ "questMoonstone3DropRottenMeat": "Råddent Kød (Mad)",
+ "questMoonstone3DropZombiePotion": "Zombie Udrugningseliksir",
+ "questGoldenknight1Text": "Et Alvorsord",
+ "questGoldenknight1Notes": "Den Gyldne Ridder har været efter de stakkels Habitboer. Har du ikke fuldført alle dine Daglige? Har du udført en minus-vane? Hun vil bruge enhver ting som grund til at fortælle dig om hvordan du bør følge hendes eksempel. Hun er det skinnende eksempel på en perfekt Habitbo, og du er ikke andet end en fiasko. Det er ikke særlig sødt gjort! Alle laver fejl. De skal ikke møde sådan en negativ attitude på grund af det. Måske er det på tide at du samler nogle vidneudsagn fra sårede Habitboer og tager et alvorsord med Den Gyldne Ridder!
",
+ "questGoldenknight1CollectTestimony": "Vidneudsagn",
+ "questGoldenknight1DropGoldenknight2Quest": "Den Gyldne Ridders Kæde, del 2: Anløbent Guld (Skriftrulle)",
+ "questGoldenknight2Text": "Gylden Ridder",
+ "questGoldenknight2Notes": "Bevæbnet med hundredevis af udtalelser fra Habitboerne konfronterer du endelig Den Gyldne Ridder. En efter en begynder du at læse Habitboernes klager op for hende. \"Og @Pfeffernusse siger, at din konstante pralen-\" Ridderen løfter hånden for at få dig til at tie stille og fnyser, \"Disse folk er bare misundelige over min succes. I stedet for at klage skulle de tage at arbejde ligeså hårdt som mig! Måske skal jeg vise jer den magt, man kan opnå gennem at være som mig!\" Hun løfter sin morgenstjerne og gør klar til at angribe dig!
",
+ "questGoldenknight2Boss": "Gylden Ridder",
+ "questGoldenknight2DropGoldenknight3Quest": "Den Gyldne Ridders Kæde, del 3: Jernridderen (Skriftrulle)",
+ "questGoldenknight3Text": "Jernridderen",
+ "questGoldenknight3Notes": "@Jon Arinbjorn råber for at få din opmærksomhed. Efter kampen er en ny skikkelse dukket op. En ridder, dækket af sortplettet jern med et sværd i hånden, går dig langsomt i møde. Den Gyldne Ridder råber til skikkelsen, \"Fader! Nej!\" men ridderen viser ikke tegn til at stoppe. Hun vender sig mod dig og siger, \"Undskyld! Jeg har været et fjols, og alt for selvoptaget til at se hvor ond jeg har været. Men min far er ondere end jeg nogen sinde kunne være. Hvis han ikke bliver stoppet vil han ødelægge os alle. Her, brug min morgenstjerne, og stop Jernridderen!\"
",
+ "questGoldenknight3Completion": "Med et tilfredsstillende klang falder Jernridderen på knæ og tilter over. \"Du er ret stærk,\" gisper han. \"Jeg er blevet ydmyget idag.\" Den Gyldne Ridder kommer hen til dig og siger, \"Tusind tak. Jeg tror på, at vi er blevet mere ydmyge efter vores møde med dig. Jeg vil tale med min far og forklare klagerne over os. Vi skal nok også undskylde til de andre Habitboer.\" Hun overvejer lidt, før hun vender sig mod dig igen. \"Her, som vores gave til dig må du beholde min morgenstjerne. Den tilhører nu dig.\"
",
+ "questGoldenknight3Boss": "Jernridderen",
+ "questGoldenknight3DropHoney": "Honning (Mad)",
+ "questGoldenknight3DropGoldenPotion": "Gylden Udrugningseliksir",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "Basi-listen",
+ "questBasilistNotes": "Der er optøjer på markedspladsen - den slags du bør løbe fra. Du er dog en modig eventyrer og løber i stedet mod det, og opdager en Basi-liste, en sammenvoksning af ufærdige Gøremål! De omkringstående Habitboer er stivnet af skræk over længden af Basi-listen, ude af stand til at begynde på noget. Fra et sted i nærheden hører du @Arcosine råbe: \"Hurtigt! Færdiggør dine Gøremål og Daglige for at neutralisere monstret før en eller anden skærer sig på papiret!\" Slå hurtigt til, eventyrer, og færdiggør noget - men pas på! Hvis du efterlader nogen Daglige umarkerede vil Basi-listen angribe dig og din gruppe!",
+ "questBasilistCompletion": "Basi-listen er blevet til papirstumper, der glimter blidt i regnbuefarver. \"Puha!\" siger @Arcosine. \"Godt I lige kom forbi!\" Du føler dig mere erfaren end før mens du samler guld op mellem papirerne.",
+ "questBasilistBoss": "Basi-listen",
+ "questEggHuntText": "Æggejagt",
+ "questEggHuntNotes": "I løbet af natten er sære almindelige æg dukket op alle steder: i Matts stalde, bag ved disken i Værtshuset, og selv mellem kæledyrsæggene på Markedspladsen! Hvor irriterende! \"Ingen ved hvor de kommer fra, eller hvad de mon kan udruges til,\" siger Megan, \"men vi kan ikke bare lade dem ligge alle steder! Arbejd hårdt og led grundigt, og hjælp med at samle disse mystiske æg. Måske er der også nogen ekstra til dig selv hvis du samler nok...\"",
+ "questEggHuntCompletion": "Du gjorde det! Af taknemmelighed giver Megan dig ti af æggene. \"Jeg tror ikke, at de kan udruges,\" siger hun, \"og de bliver i hvert fald ikke til ridedyr. Men det betyder jo ikke, at du ikke kan male dem i smukke farver!\"",
+ "questEggHuntCollectPlainEgg": "Almindelige Æg",
+ "questEggHuntDropPlainEgg": "Almindeligt Æg",
+ "questDilatoryText": "Den Frygtelige Drag'e af Forhaling",
+ "questDilatoryNotes": "Vi skulle have lyttet til advarslerne.
Mørke skinnende øjne. Ældgamle skæl. Massive kæber og glinsende tænder. Vi har vækket noget frygteligt fra sprækken på bunden: Den Frygtelige Drag'e af Forhaling! Skrigende Habitboer flygtede i alle retninger da den fløj op af havet, dens skræmmende lange nakke ragende hundrede meter over vandet, og dens brøl smadrede alle vinduer i nærheden.
\"Det må være den, der trak Forhaling ned!\" råber Lemoness. \"Det var ikke vægten af ignorerede opgaver - de Mørkerøde Daglige tiltrak bare dens opmærksomhed!\"
\"Den er fyldt med magisk energi!\" råber @Baconsaur. \"For at leve så længe må den kunne hele sig selv! Hvordan kan vi besejre den?\"
På samme måde som alle andre bæster - med produktivitet, selvfølgelig! Hurtigt, Habitica, arbejd sammen og kæmp jer gennem jeres opgaver, og vi vil alle bekæmpe dette monster sammen! (Der er ingen grund til at stoppe igangværende quests - vi tror på dine evner til at kæmpe dobbelt!) Det vil ikke angribe os hver især, men jo flere Daglige vi springer over, jo tættere kommer vi på dens Forsømmelsesslag - og jeg kan ikke lide den måde, den ser på Værtshuset...
",
+ "questDilatoryBoss": "Den Frygtelige Drag'e af Forhaling",
+ "questDilatoryBossRageTitle": "Forsømmelsesslag",
+ "questDilatoryBossRageDescription": "Når denne bar er fyldt op vil Den Frygtelige Drag'e af Forhaling gøre stor skade på Habiticas omgivelser",
+ "questDilatoryDropMantisShrimpPet": "Knælerreje (Kæledyr)",
+ "questDilatoryDropMantisShrimpMount": "Knælerreje (Ridedyr)",
+ "questDilatoryBossRageTavern": "Den Frygtelige Drag'e af Forhaling slår sit FORSØMMELSESSLAG!\n\nÅh nej! På trods af vores indsats lod vi nogle Daglige slippe fra os, og deres mørkerøde farve har tiltrukket Drag'ens vrede! Med dens frygtelige Forsømmelsesslag har den ødelagt Værtshuset! Heldigvis har vi bygget en Kro i en by tæt på, og du kan blive ved med at chatte på stranden... men stakkels Kroejer Daniel så lige sin elskede bygning falde sammen!\n\nJeg håber ikke, at monstret angriber igen!",
+ "questDilatoryBossRageStables": "Den Frygtelige Drag'e af Forhaling slår sit FORSØMMELSESSLAG!\n\nUps! Igen har vi ladet for mange Daglige slippe fra os. Drag'en har sendt sit Forsømmelsesslag mod Matt og staldene! Kæledyr er flygtet i alle retninger. Heldigvis ser det ud til, at dine er i sikkerhed!\n\nStakkels Habitica! Jeg håber ikke, at det sker igen. Skynd dig at udføre alle dine opgaver!",
+ "questDilatoryBossRageMarket": "Den Frygtelige Drag'e af Forhaling slår sit FORSØMMELSESSLAG!\n\nÅh nej! Købmanden Alex har lige fået sin butik slået til plukfisk af Drag'ens Forsømmelsesslag! Men det ser ud til, at vi virkelig er ved at få has på dette bæst. Jeg tvivler på, at det har energi nok til et slag til.\n\nSå fortvivl ikke, Habitica! Lad os fordrive dette bæst fra vores kyster!",
+ "questDilatoryCompletion": "Sejren Over Den Frygtelige Drag'e af Forhaling\n\nVi klarede det! Med et sidste brøl kollapser Den Frygtelige Drag'e og svømmer langt, langt væk. Grupper af jublende Habitboer fylder strandene! Vi har hjulpet Matt, Daniel og Alex genopbygge deres bygninger. Men hvad er dette?\n\n`Beboerne Vender Tilbage!`\n\nNu da Drag'en er flygtet bevæger tusindvis af glinsende farver sig gennem havet. Det er en regnbuesværm af Knælerrejer... og mellem dem, hundredevis af havfolk!\n\n\"Vi er de fortable beboere fra Forhaling!\" forklarer deres leder, Manta. \"Da Forhaling sank brugte Knælerrejerne, der boede i havet, en fortryllelse, der gjorde os til havfolk så vi kunne overleve. Men i sin vrede fangede Den Frygtelige Drag'e os i den mørke sprække. Vi har været fanget dér i hundredevis af år - men nu er vi endelig frie til at genopbygge vores by!\"\n\n\"Som tak,\" siger hans ven @Ottl, \"giver vi jer dette Knælerreje-kæledyr og dette Knælerreje-ridedyr, samt XP, Guld og vores evige taknemmelighed.\"\n\n`Belønning`\n* Knælerreje-kæledyr\n* Knælerreje-ridedyr\n* Chokolade, Blå Candyfloss, Lyserød Candyfloss, Fisk, Honning, Kød, Mælk, Kartoffel, Råddent Kød, Jordbær",
+ "questSeahorseText": "Forhalings-Derby",
+ "questSeahorseNotes": "Det er Derby-dag, og Habitboer fra hele kontinentet er rejst til Forhaling for at få deres kælesøheste til at svømme væddeløb. Pludselig er der en masse plask, og en snerren kan høres over hele væddeløbsbanen, og du kan høre Søhestepasseren @Kiwibot råbe over bølgernes brusen. \"Samlingen af søheste har tiltrukket en bidsk Søhingst!\" råber hun. \"Han ødelægger alle staldende og den ældgamle bane! Kan nogen berolige ham?\"",
+ "questSeahorseCompletion": "Den nu tamme Søhingst svømmer stille og roligt ved siden af dig. \"Åh, se!\" siger @Kiwibot. \"Han vil have os til at passe sine børn.\" Hun giver dig tre æg. \"Opdrag dem godt,\" siger hun, \"og du er altid velkommen til Forhalings-derby!\"",
+ "questSeahorseBoss": "Søhingst",
+ "questSeahorseDropSeahorseEgg": "Søhest (Æg)",
+ "questAtom1Text": "Dagligdagens Angreb, del 1: Tallerkenkatastrofen!",
+ "questAtom1Notes": "Du når kysten af Opvaskesøen for at slappe lidt af... Men søen er forurenet af beskidte tallerkner! Hvordan gik det lige til? Nå, du kan simpelthen ikke lade søen forblive sådan. Der er kun én ting du kan gøre: vaske tallerknerne og redde dit feriested! Du må hellere finde noget sæbe for at gøre noget ved det. Masser af sæbe...",
+ "questAtom1CollectSoapBars": "Sæbestykker",
+ "questAtom1Drop": "Det Snackløse Monster (Skriftrulle)",
+ "questAtom2Text": "Dagligdagens Angreb, del 2: Det Snackløse Monster",
+ "questAtom2Notes": "Pyha, det her sted ser nu meget pænere ud med alle tallerknerne vasket op. Måske kan du endelig have lidt sjov nu. Åh, ser ud til at der er en pizzaæske i søen. Nå ja, hvad betyder endnu én ting fra eller til? Men det er jo ikke bare en pizzaæske! Med et sus løfter æsken sig fra vandet og afslører sig selv som hovedet af et monster. Det kan ikke passe! Det mystiske Snackløse Monster?! Det siges at have eksisteret i søen siden førhistoriske tider: et væsen dannet af madrester og skrald fra ældgamle Habitboer. Ad!",
+ "questAtom2Boss": "Det Snackløse Monster",
+ "questAtom2Drop": "Vaskemagikeren (Skriftrulle)",
+ "questAtom3Text": "Dagligdagens Angreb, del 3: Vaskemagikeren",
+ "questAtom3Notes": "Med et øredøvende skrig og fem lækre oste springende fra dets mund falder Det Snackløse Monster fra hinanden. \"HVORDAN KUNNE DU GØRE DET?\" lyder en dyb stemme fra under vandoverfladen. En kutteklædt blå skikkelse rejser sig fra vandet med en magisk toiletbørste i hånden. Beskidt vasketøj begynder at flyde op til overfladen af søen. \"Jeg er Vaskemagikeren!\" siger han vredt. \"Du er ikke så lidt fræk - du vasker mine lækre beskidte tallerkner, ødelægger mit kæledyr og invaderer mit domæne med så rent tøj på. Gør klar til at møde min slatne magiske anti-vask-vrede!\"",
+ "questAtom3Completion": "Den ondskabsfulde Vaskemagiker er besejret! Rent vasketøj falder i bunker omkring dig. Tingene ser meget bedre ud heromkring. Som du begynder at vade gennem nypressede rustninger spotter du et glimt af metal, og dine øjne falder på en glinsende hjelm. Den originale ejer af denne skinnende ting er måske ukendt, men da du tager den på kan du mærke den varme tilstedeværelse af en gavmild ånd. Ærgerligt at de ikke syede et navneskilt i den.",
+ "questAtom3Boss": "Vaskemagikeren",
+ "questAtom3DropPotion": "Basis Udrugningseliksir",
+ "questOwlText": "Natuglen",
+ "questOwlNotes": "Værtshusets lys er tændt til morgengry,
indtil en aften hvor lyset er væk!
Hvordan kan vi nu se hele natten?
@Twitching råber, \"Jeg har brug for kæmpere!
Kan du se Natuglen, stjernefjenden?
Kæmp hurtigt, og sløv ikke ned!
Vi vil fjerne dens skygge fra vores dør,
og lade lyset skinne i natten igen!\"",
+ "questOwlCompletion": "Natuglen falmer før daggry,
Men selv da føler du et gab.
Måske er det på tide at gå i seng?
Men på din seng er en rede!
En Natugle ved, at det kan være rart
At færdiggøre sit arbejde og blive oppe sent,
Men dine nye kæledyr vil pippe stille
For at fortælle, at det er tid til søvn.",
+ "questOwlBoss": "Natuglen",
+ "questOwlDropOwlEgg": "Ugle (Æg)",
+ "questPenguinText": "Fuglefrost",
+ "questPenguinNotes": "Selvom det er en barm sommerdag i det sydligste Habitica er en unaturlig kulde faldet på den Sprælske Sø. Kraftige kolde vinde fyger rundt, og kystlinjen begynder at fryse til. Istapper stikker op af jorden og skubber græs og jord væk. @Melynnrose og @Breadstrings løber hen til dig.
\"Hjælp!\" siger @Melynnrose. \"Vi hentede en stor pingvin ind for at fryse søen til så vi kunne skøjte, men vi løb tør for fisk til at fodre ham med!\"
\"Han blev vred og bruger nu sin kolde ånde på alt han ser!\" siger @Breadstrongs. \"Du bliver nødt til at berolige ham før vi allesammen er dækket af is!\" Ser ud til, at du bliver nødt til at få denne pingvin til at... køle ned.",
+ "questPenguinCompletion": "Med pingvinen besejret smelter isen. Den store pingvin sætter sig i solskinnet og spiser den ekstra spand fisk, som du fandt til ham. Han skøjter over søen, og blæser blidt for at lave glat, skinnende is. Sikke en sær fugl! \"Det ser ud til, at han også efterlod nogle æg,\" siger @Painter de Cluster.
@Rattify griner. \"Måske er disse pingviner lidt mere... cool?\"",
+ "questPenguinBoss": "Frostpingvin",
+ "questPenguinDropPenguinEgg": "Pingvin (Æg)"
+}
\ No newline at end of file
diff --git a/locales/da/rebirth.json b/locales/da/rebirth.json
new file mode 100644
index 0000000000..7704410abb
--- /dev/null
+++ b/locales/da/rebirth.json
@@ -0,0 +1,31 @@
+{
+ "rebirthNew": "Genfødsel: Nyt Eventyr Tilgængelige! ",
+ "rebirthUnlock": "Du åbnet op for Genfødsel! Denne specielle Markedsgenstand tillader dig at begynde et nyt spil fra niveau 1, mens du stadig beholder dine opgaver, præstationer, kæledyr og andet. Brug det til at puste nyt liv i HabitRPG hvis du føler du har nået alt, eller for at opleve nye funktioner med de friske øjne af en ny karakter! ",
+ "rebirthBegin": "Genfødsel: Begynd et nyt Eventyr",
+ "rebirthStartOver": "Genfødsel genstarter din karakter fra Niveau 1, som hvis du havde lavet en ny konto.",
+ "rebirthAdvList1": "Du vender tilbage til fuldt Helbred. ",
+ "rebirthAdvList2": "Du har ingen Erfaring, Guld eller udstyr. ",
+ "rebirthAdvList3": "Dine Vaner, Daglige og Gøremål nulstilles til gul, og striber nulstilles. ",
+ "rebirthAdvList4": "Din startklasse er Kriger, indtil du kan vælge en ny Klasse.",
+ "rebirthInherit": "Din nye karakter arver nogle få ting fra sin forgænger:",
+ "rebirthInList1": "Opgaver, historik og indstillinger forbliver. ",
+ "rebirthInList2": "Udfordringer, Selskabs- og Klanmedlemskaber forbliver. ",
+ "rebirthInList3": "Ædelsten, støttetrin og bidragyder-niveauer forbliver.",
+ "rebirthInList4": "Objekter opnået med ædelsten eller drops (såsom kæledyr og ridedyr) forbliver, omend du ikke kan bruge dem før du låser op for dem igen. ",
+ "rebirthInList5": "Særudgaver af udstyr du har købt, kan du købe igen, også selvom deres tilgængelighedsperiode er udløbet. ",
+ "rebirthEarnAchievement": "Du får også en Præstation for at begynde et nyt eventyr! ",
+ "beReborn": "Bliv Genfødt",
+ "rebirthAchievement": "Du har begyndt et nyt eventyr! Dette er Genfødsel nummer <%= number %> for dig, og det højeste Niveau du har opnået er <%= level %>. Hvis du vil slå denne Præstation skal du først begynde et nyt eventyr, når du har opnået et endnu højere Niveau! ",
+ "rebirthBegan": "Begyndte et Nyt Eventyr",
+ "rebirthText": "Begyndte <%= rebirths %> Nye Eventyr",
+ "rebirthOrb": "Brugte en Genfødselskugle til at starte forfra efter at have opnået Niveau",
+ "rebirthPop": "Begynd en ny karakter på Niveau 1 mens du beholder præstationer, samlerobjekter, og opgaver med historik. ",
+ "rebirthName": "Genfødselskugle",
+ "reborn": "Genfødt, højeste Niveau <%= reLevel %>",
+ "welcome100": "Velkommen til Niveau 100!",
+ "intro100": "Nu, hvor du har nået Niveau 100, har du mulighed for at bruge en Genfødselskugle gratis på et hvilket som helst tidspunkt. ",
+ "followup100": "Du kan fortsat gå niveauer op, men det vil ikke længere øge dine statistikker, og der vil ikke komme mere tilgængeligt indhold. Dette gøres for at holde Habit sjovt for folk med all mulige spillestile.",
+ "rebirth100Info": "Hvis du er klar til at starte et nyt eventyr kan du Genfødes nu... eller se hvor meget længere du kan drive dig selv frem. ",
+ "rebirthWait": "Jeg vil vente...",
+ "rebirthNow": "Genfødsel nu!"
+}
\ No newline at end of file
diff --git a/locales/da/settings.json b/locales/da/settings.json
new file mode 100644
index 0000000000..e69d0c3949
--- /dev/null
+++ b/locales/da/settings.json
@@ -0,0 +1,74 @@
+{
+ "settings": "Indstillinger",
+ "language": "Sprog",
+ "americanEnglishGovern": "Hvis der er forskelle mellem oversættelsen og den amerikansk-engelske original vil originalversionen anses for at være den korrekte.",
+ "helpWithTranslation": "Vil du hjælpe med at oversætte HabitRPG? Fedt! Besøg dette Trello-kort.",
+ "showHeaderPop": "Vis din avatar, Helbreds- og Erfaringsbarer og gruppe.",
+ "stickyHeader": "Fast sidehoved",
+ "stickyHeaderPop": "Fæstner sidehovedet til toppen af skærmen. Hvis ikke valgt kan sidehovedet scrolles ud af syne.",
+ "newTaskEdit": "Åbn nye opgaver i redigeringstilstand",
+ "newTaskEditPop": "Hvis valgt vil nye opgaver blive åbnet så du med det samme kan tilføje detaljer, såsom noter og tags.",
+ "dailyDueDefaultView": "Sæt Daglige som 'forfalden' som standard.",
+ "dailyDueDefaultViewPop": "Hvis valgt vil Daglige som standard blive sat som 'forfalden' i stedet for 'alle'.",
+ "startCollapsed": "Tag-liste i opgaver starter lukket",
+ "startCollapsedPop": "Hvis valgt vil listen af opgavetags være skjult når du åbner en opgave for at rette den.",
+ "startAdvCollapsed": "Avancerede Indstillinger i opgaver starter lukket",
+ "startAdvCollapsedPop": "Hvis valgt vil Avancerede Indstillinger være skjult når du åbner en opgave for at rette den.",
+ "showTour": "Vis Rundvisning",
+ "restartTour": "Genstart rundvisningen fra da du blev medlem af HabitRPG.",
+ "showBailey": "Vis Bailey",
+ "showBaileyPop": "Hent byudråberen Bailey frem fra sit gemmested så du kan se tidligere nyheder.",
+ "fixVal": "Ret Karakterværdier",
+ "fixValPop": "Manuelt ret værdier såsom Helbred, Niveau og Guld.",
+ "enableClass": "Aktivér Klassesystem",
+ "enableClassPop": "Du fravalgte oprindeligt klassesystemet. Vil du gerne aktivere det nu?",
+ "showClass": "Vis Klasse-rundvisning",
+ "classTourPop": "Starter rundvisningen i brugen af klassesystemet.",
+ "resetAccount": "Nulstil Konto",
+ "resetAccPop": "Fjern alle niveauer og opgaver og alt guld, udstyr og historik og start helt forfra.",
+ "deleteAccount": "Slet Konto",
+ "deleteAccPop": "Opsig og slet din HabitRPG konto.",
+ "qrCode": "QR Kode",
+ "dataExport": "Dataeksport",
+ "saveData": "Her er et par muligheder for at gemme dine Vanedata.",
+ "habitHistory": "Vanehistorik",
+ "exportHistory": "Eksportér Historik:",
+ "csv": "(CSV)",
+ "userData": "Brugerdata",
+ "exportUserData": "Eksportér Brugerdata:",
+ "export": "Eksportér",
+ "xml": "(XML)",
+ "json": "(JSON)",
+ "customDayStart": "Brugerdefineret Dagstart",
+ "24HrClock": "24-timers tid",
+ "clockInfo": "Som udgangspunkt vil HabitRPG tjekke og nulstille dine Daglige ved midnat hver dag. Du kan ændre dette her (Indtast et tal mellem 0 og 24).",
+ "misc": "Diverse",
+ "showHeader": "Vis Sidehoved",
+ "changePass": "Skift Kodeord",
+ "changeUsername": "Skift Brugernavn",
+ "oldPass": "Gammelt Kodeord",
+ "newPass": "Nyt Kodeord",
+ "confirmPass": "Bekræft Nyt Kodeord",
+ "newUsername": "Nyt Brugernavn",
+ "dangerZone": "Farezone",
+ "resetText1": "ADVARSEL! Dette nulstiller mange dele af din konto. Vi fraråder på det kraftigste dette, men nogen finder det brugbart i begyndelsen, efter at have spillet i kort tid.",
+ "resetText2": "Du vil miste alle dine niveauer, dit guld og dine erfaringspoint. Alle dine opgaver vil blive slettet permanent og du vil miste alle dine opgavers historiske data. Du vil miste alt dit udstyr, men du kan købe det hele igen, inklusive alle specielle udgaver og abonnenters mystiske varer som du allerede ejer (du skal dog være den korrekte klasse for at købe klassespecifikt udstyr). Du vil beholde din nuværende klasse og dine kæledyr og ridedyr. Du vil måske foretrække at bruge en Genfødselskugle i stedet, hvilket er et meget sikrere valg og vil lade dig beholde dine opgaver.",
+ "deleteText": "Er du sikker? Dette vil slette din konto for evigt, og den kan aldrig blive genskabt! Hvis du vil bruge HabitRPG igen skal du oprette en ny konto. Opsparede eller brugte Ædelsten vil ikke blive refunderet. Hvis du er helt sikker, skriv <%= deleteWord %> i tekstfeltet herunder.",
+ "API": "API",
+ "APIText": "Kopiér disse til brug i tredjeparts-applikationer. Dog skal du tænke på din API Nøgle som et kodeord, og lade være med at dele den offentligt. Du kan nogen gange blive bedt om dit Bruger ID, men skriv aldrig din API Nøgle hvor andre kan se den, heller ikke på Github.",
+ "APIToken": "API Nøgle (det er et kodeord - se advarsel ovenfor!)",
+ "resetDo": "Gør det, nulstil min konto!",
+ "fixValues": "Ret Værdier",
+ "fixValuesText1": "Hvis du er løbet ind i en fejl eller har lavet en bommert, der har ændret din karakter på en unfair måde (såsom skade du ikke skulle have taget, Guld du ikke har tjent rigtigt osv.), kan du manuelt rette tallene her. Ja, det gør det muligt at snyde, så brug denne mulighed fornuftigt, ellers vil du bare sabotere din egen vaneopbygning.",
+ "fixValuesText2": "Vær opmærksom på at du ikke kan genskabe Striber her. For at gøre det kan du rette den Daglige og se under Avancerede Indstillinger, hvor du vil finde et \"Genskab Stribe\"-felt.",
+ "disabledWinterEvent": "Deaktiveret under Vintereventyrland-Eventet pt.4 (da belønningerne kan købes for guld).",
+ "fix21Streaks": "21-dages Striber",
+ "discardChanges": "Kassér Ændringer",
+ "deleteDo": "Gør det, slet min konto!",
+ "enterNumber": "Indtast venligst et tal mellem 0 og 24",
+ "fillAll": "Udfyld venligst alle felter",
+ "passSuccess": "Dit kodeord er nu ændret",
+ "usernameSuccess": "Dit brugernavn er nu ændret",
+ "data": "Data",
+ "exportData": "Eksportér Data"
+}
\ No newline at end of file
diff --git a/locales/da/spells.json b/locales/da/spells.json
new file mode 100644
index 0000000000..e17f52a30e
--- /dev/null
+++ b/locales/da/spells.json
@@ -0,0 +1,42 @@
+{
+ "spellWizardFireballText": "Flammeudbrud",
+ "spellWizardFireballNotes": "Flammer springer frem og svider en opgave. Du reducerer opgavens rødhed, giver mere skade til ethvert monster som du kæmper mod, og får Erfaring - mest for blå opgaver.",
+ "spellWizardMPHealText": "Æterisk Bølge",
+ "spellWizardMPHealNotes": "Magisk energi flyder fra dine hænder og genoplader din gruppe. Din gruppe får MP tilbage.",
+ "spellWizardEarthText": "Jordskælv",
+ "spellWizardEarthNotes": "Jorden under din gruppes opgaver slår revner og ryster intenst, hvilket gør dem langsommere og åbner op for flere angreb. Din gruppe for et boost Intelligens, hvilket leder til mere Erfaring.",
+ "spellWizardFrostText": "Isnende Frost",
+ "spellWizardFrostNotes": "Is springer frem fra alle overflader, opsluger dine opgaver og fryser dem fast. Dine Dagliges striber vil ikke blive nulstillet ved dagens afslutning. Ikke færdiggjorte Daglige vil dog stadig skade dig!",
+ "spellWarriorSmashText": "Brutalt Slag",
+ "spellWarriorSmashNotes": "Du rammer en enkelt opgave med et voldsomt slag med fuld kraft. Opgavens rødhed formindskes, og du giver ekstra skade til ethvert monster som du kæmper imod.",
+ "spellWarriorDefensiveStanceText": "Defensiv Stilling",
+ "spellWarriorDefensiveStanceNotes": "Du bruger et øjeblik på at slappe af i kroppen og stiller dig defensivt klar til at håndtere opgavernes næste angreb. Reducerer skade fra Daglige ved dagens afslutning ved at booste din Konstitution.",
+ "spellWarriorValorousPresenceText": "Heltemodig Fremtoning",
+ "spellWarriorValorousPresenceNotes": "Din fremtoning gør din gruppe modigere. Deres nyfundne mod gør dem stærkere. Gruppemedlemmer får et boost til deres Styrke.",
+ "spellWarriorIntimidateText": "Intimiderende Blik",
+ "spellWarriorIntimidateNotes": "Dit blik sår frygt i hjertet på din gruppes fjender. Gruppen får et moderat boost til deres forsvar ved at øge deres Konstitution.",
+ "spellRoguePickPocketText": "Lommetyveri",
+ "spellRoguePickPocketNotes": "Dine rappe fingre dykker ned i opgavens lommer og finder nogle skatte til dig selv. Du får en omgående bonus fra en opgave. Jo 'tykkere' (mere blå) opgaven er, des mere guld stjæler du!",
+ "spellRogueBackStabText": "Snigløb",
+ "spellRogueBackStabNotes": "Uden en lyd sniger du dig op bag en opgave og falder den i ryggen. Du giver mere skade til opgaven og har en højere chance for en fuldtræffer.",
+ "spellRogueToolsOfTradeText": "Fagredskaber",
+ "spellRogueToolsOfTradeNotes": "Du deler dine tyveværktøjer med din gruppe for at hjælpe dem med at 'rekvirere' mere guld. Ved at booste deres Opfattelse er gruppens guldbonus for opgaver og dropchance øget resten af dagen.",
+ "spellRogueStealthText": "Snigen",
+ "spellRogueStealthNotes": "Du tager hætten op og falder i et med skyggerne. Mange Daglige vil ikke finde dig i nat; jo mere Opfattelse du har, des færre finder dig.",
+ "spellHealerHealText": "Helende Lys",
+ "spellHealerHealNotes": "Din krop dækkes af lys, der heler dine sår. Du får Helbred tilbage.",
+ "spellHealerBrightnessText": "Blændende Lys",
+ "spellHealerBrightnessNotes": "Du kaster et lysglimt, der blænder alle dine opgaver. Rødheden af dine opgaver reduceres.",
+ "spellHealerProtectAuraText": "Beskyttende Aura",
+ "spellHealerProtectAuraNotes": "En magisk aura omkranser dine gruppemedlemmer og beskytter dem mod skade. Gruppen får et moderat boost til deres forsvar ved at øge deres Konstitution.",
+ "spellHealerHealAllText": "Velsignelse",
+ "spellHealerHealAllNotes": "Lindrende lys omkranser din gruppe og heler deres skader. Dine gruppemedlemmer får Helbred tilbage.",
+ "spellSpecialSnowballAuraText": "Snebold",
+ "spellSpecialSnowballAuraNotes": "Kast en snebold efter et gruppemedlem! Kom nu, hvad kan der ske? Holder indtil medlemmet skifter dag.",
+ "spellSpecialSaltText": "Salt",
+ "spellSpecialSaltNotes": "Nogen har kastet en snebold på dig! Haha, skideskægt... Fjern nu bare sneen fra mig!",
+ "spellSpecialSpookDustText": "Skræmmende Gnister",
+ "spellSpecialSpookDustNotes": "Gør din ven til et flyvende lagen med øjne!",
+ "spellSpecialOpaquePotionText": "Uigennemsigtig Eliksir",
+ "spellSpecialOpaquePotionNotes": "Fjerner effekterne af Skræmmende Gnister."
+}
\ No newline at end of file
diff --git a/locales/da/subscriber.json b/locales/da/subscriber.json
new file mode 100644
index 0000000000..c90162c8f3
--- /dev/null
+++ b/locales/da/subscriber.json
@@ -0,0 +1,75 @@
+{
+ "subscription": "Abonnement",
+ "subscriptions": "Abonnementer",
+ "subDescription": "Fjern reklamer, køb ædelsten med guld, få en mystisk vare hver måned, gem fremskridtshistorik, din daglige drop-grænse bliver fordoblet OG du støtter udviklerne! Klik for mere info.",
+ "subWarning1": "Advarsel: dette er en stærkt eksperimentel feature, og mange",
+ "subWarning2": "oplever problemer",
+ "subWarning3": "med det.",
+ "disableAds": "Deaktivér reklamer",
+ "disableAdsText": "Reklamer vil være væk så længe du har et aktivt abonnement (originale brugere er fritaget for reklamer).",
+ "buyGemsGold": "Køb Ædelsten med Guld",
+ "buyGemsGoldText": "(1 ædelsten koster <%= gemCost %> Guld) Håndterer \"betal for at vinde\"-bekymringer, da alt er nu opnåeligt gennem hårdt arbejde. Der er en <%= gemLimit %>Æ månedlig vekselgrænse for at forhindre udbytning.",
+ "retainHistory": "Behold fuld historik",
+ "retainHistoryText": "Gør din fulde historik tilgængelig i grafer og eksport. Ikke-abonnent-historik bliver sammenlagt til databaseoptimering.",
+ "doubleDrops": "Daglig drop-grænse fordoblet",
+ "doubleDropsText": "Fyld din stald hurtigere!",
+ "mysteryItem": "Unikke Månedlige Abonnent-varer",
+ "mysteryItemText": "Hver måned får alle abonnenter en totalt unik kosmetisk vare til deres avatarer!",
+ "supportDevs": "Støt udviklerne",
+ "supportDevsText": "Dette open source projekt kan bruge al den hjælp det kan få. Hjælp os med at holde HabitRPG i live!",
+ "monthUSD": "US$ / Måned",
+ "organization": "Organisation",
+ "groupPlans": "Gruppeabonnementer",
+ "indivPlan1": "For enkeltpersoner er HabitRPG gratis at spille. Selv for små interessegrupper, kan gratis (eller billige)",
+ "indivPlan2": "bruges til at motivere deltagerne til adfærdsændringer. Tænk skrivegrupper, kunstudfordringer og andet.",
+ "groupText1": "Men nogle gruppeledere vil gerne have mere kontrol, privathed, sikkerhed og støtte. Eksempler på sådanne grupper er familier, sundheds- og wellnessgrupper, medarbejdergrupper og andre. Disse abonnementer giver adgang til private udgaver af HabitRPG for din gruppe eller organisation, sikkert og uafhængigt af",
+ "groupText2": "Se nedenunder for flere abonnementfordele og kontakt os for mere information!",
+ "planFamily": "Familie (Kommer Snart)",
+ "planGroup": "Gruppe (Kommer Snart)",
+ "dedicatedHost": "Dedikeret Hosting",
+ "dedicatedHostText": "Dedikeret Hosting: I får jeres egen database og server hostet af HabitRPG, eller alternativt kan vi installere det i jeres organisations netværk. Hvis ikke valgt bruger abonnementet \"Delt Hosting\": jeres organisation bruger den samme database som resten af HabitRPG, selvom den er uafhænging af Habitica. Jeres medlemmer kan ikke se Værtshuset eller Klaner, men er stadig på samme server/database.",
+ "individualSub": "Individuelt Abonnement",
+ "subscribe": "Abonnér",
+ "subscribed": "Abonneret",
+ "manageSub": "Klik for at bestyre dit abonnement",
+ "cancelSub": "Annullér Abonnement",
+ "adminSub": "Administratorabonnementer",
+ "morePlans": "Flere Abonnementer
Kommer Snart",
+ "organizationSub": "Privat Organisation",
+ "organizationSubText": "Organisationens medlemmer deltager udenfor rsten af HabitRPG, hvilket gør det mere fokuseret for deltagerne.",
+ "hostingType": "Hostingtype",
+ "hostingTypeText": "Delt hosting betyder at jeres organisation bruger samme database som resten af HabitRPG, selvom I ikke interagerer med Habitica. Dedikeret hosting betyder, at I får jeres egen database og server. Du kan vælge at lade HabitRPG hoste jeres server/db eller vi kan installere det på jeres egen server.",
+ "dedicated": "Dedikeret",
+ "customDomain": "Specielt domæne",
+ "customDomainText": "Vi kan også tilbyde jer jeres eget domæne til installationen.",
+ "maxPlayers": "Maksimum Deltagere",
+ "maxPlayersText": "Maksimum antal deltagere i jeres private organisation.",
+ "unlimited": "Ubegrænset",
+ "priSupport": "Prioriteret support på fejlmeddelelser, kontakt og hosting",
+ "priSupportText": "Kom forrest i køen til support.",
+ "timeSupport": "Supporttimer/måned",
+ "timeSupportText": "Vi udøver support på træning, installation og feature-ønsker.",
+ "gameFeatures": "Spil-features",
+ "gameNoAds": "Reklamer fjernet for medlemmer",
+ "gold2Gem": "Ædelsten kan købes for Guld",
+ "gold2GemText": "Medlemmer kan købe Ædelsten for Guld, hvilket betyder at ingen af dine deltagere behøver at bruge rigtige penge.",
+ "infiniteGem": "Uendelige ædelsten til lederen",
+ "infiniteGemText": "Vi giver organisationens ledere så mange Ædelsten som de har brug for til ting som udfordringspræmier, klanoprettelse osv.",
+ "notYetPlan": "Planen er ikke tilgængelig endnu, men klik her for at kontakte os, og vi vil holde dig opdateret.",
+ "contactUs": "Kontakt Os",
+ "checkout": "Til Kassen",
+ "buySubsText": "Køb Ædelsten for Guld, ingen reklamer, støt udviklerne",
+ "sureCancelSub": "Er du sikker på, at du vil stoppe dit abonnement?",
+ "subCanceled": "Dit abonnement slutter d.",
+ "subGemPop": "Fordi du abonnerer på HabitRPG kan du købe et antal Ædelsten for Guld hver måned. Du kan se hvor mange Ædelsten du kan købe i hjørnet af Ædelstens-ikonet.",
+ "subGemName": "Abonnent-ædelsten",
+ "timeTravelers": "Tidsrejsende",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> og <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Mystiske Tidsrejsende",
+ "timeTravelersPopoverNoSub": "Du skal bruge et Mystisk Timeglas for at hidkalde de mystiske Tidsrejsende! <%= linkStart %>Abonnenter<%= linkEnd %> tjener et Mystisk Timeglas for hver tre måneder i streg de abonnerer. Kom tilbage når du har et Mystisk Timeglas, så vil de Tidsrejsende hente et helt sæt Abonnentting til dig fra fortiden... eller måske endda fra fremtiden.",
+ "timeTravelersPopover": "Vi kan se du har et Mystisk Timeglas, så vi vil gerne rejse tilbage i tiden for dig! Vælg venligst hvilket Mystisk Sæt du vil have. Du kan se en liste af tidligere sæt <%= linkStart %>her<%= linkEnd %>! Hvis det ikke er nok kan du måske interesseres i et af vores moderigtige futuristiske Steampunk-sæt?",
+ "mysticHourglassPopover": "Mystiske Timeglas giver dig adgang til at købe tidligere måneders Abonnent-sæt.",
+ "subUpdateCard": "Opdatér Kort",
+ "subUpdateTitle": "Opdatér",
+ "subUpdateDescription": "Opdaterer hvilket kort, der skal trækkes fra."
+}
\ No newline at end of file
diff --git a/locales/da/tasks.json b/locales/da/tasks.json
new file mode 100644
index 0000000000..a63e1972f6
--- /dev/null
+++ b/locales/da/tasks.json
@@ -0,0 +1,72 @@
+{
+ "clearCompleted": "Sletning færdig",
+ "lotOfToDos": "Færdiggjorte Gøremål bliver automatisk arkiveret efter 3 dage. Du kan tilgå dem i Indstillinger > Eksport.",
+ "deleteToDosExplanation": "Hvis du trykker på knappen nedenunder vil alle dine færdiggjorte Gøremål og arkiverede Gøremål permanent blive slettet. Eksporter dem først, hvis du vil beholde en optegnelse af dem.",
+ "beeminderDeleteWarning": "Beeminder brugere: Læs først Deleting Completed To-Dos Without Confusing Beeminder! (\"Slet Færdigggjorte Gøremål Uden at Forvirre Beeminder)",
+ "habits": "Vaner",
+ "newHabit": "Ny Vane",
+ "yellowred": "Svag",
+ "greenblue": "Stærk",
+ "edit": "Redigér",
+ "save": "Gem",
+ "addChecklist": "Tilføj Tjekliste",
+ "checklist": "Tjekliste",
+ "checklistText": "For Daglige vil delvist færdiggjorte tjeklister reducere skade. For eksempel, en 4-punkters tjekliste med 3 færdiggjorte reducere skade for den ikke færdiggjorte Daglige til 25%. Færdiggjorte tjekliste-punkter på et Gøremål tilføjer en multiplikator: 3 tjek betyder +3x (i alt 4x) Erfaring, Guld og Mana.",
+ "expandCollapse": "Åbn/Luk",
+ "text": "Tekst",
+ "extraNotes": "Ekstra Noter",
+ "direction/Actions": "Retning/Virkninger",
+ "advancedOptions": "Avancerede Indstillinger",
+ "difficulty": "Sværhedsgrad",
+ "difficultyHelpTitle": "Hvor svær er denne opgave?",
+ "difficultyHelpContent": "Dette multiplikerer pointværdien. Brug sparsomt, og benyt i stedet vores organiske værdijusterende algoritmer. Men nogle opgaver er bare mere værd (Skriv Speciale vs Brug Tandtråd). Klik for mere info.",
+ "easy": "Let",
+ "medium": "Medium",
+ "hard": "Svær",
+ "attributes": "Attributter",
+ "physical": "Fysisk",
+ "mental": "Mental",
+ "otherExamples": "F.eks. professionelle mål, hobbyer, økonomiske, osv.",
+ "progress": "Fremskridt",
+ "dailies": "Daglige",
+ "newDaily": "Ny Daglig",
+ "streakCounter": "Stribe-tæller",
+ "repeat": "Gentag",
+ "restoreStreak": "Genskab Stribe",
+ "todos": "Gøremål",
+ "newTodo": "Nyt Gøremål",
+ "dueDate": "Forfaldsdato",
+ "remaining": "Resterende",
+ "complete": "Færdiggjorte",
+ "due": "Forfalden",
+ "grey": "Grå",
+ "rewards": "Belønninger",
+ "ingamerewards": "Udstyr og Evner",
+ "gold": "Guld",
+ "silver": "Sølv (100 sølv = 1 guld)",
+ "newReward": "Ny Belønning",
+ "price": "Pris",
+ "tags": "Tags",
+ "editTags": "Redigér",
+ "newTag": "Nyt Tag",
+ "clearTags": "Ryd",
+ "hideTags": "Skjul",
+ "showTags": "Vis",
+ "streakName": "Stribe-præstationer",
+ "streakText": "Har udført <%= streaks %> 21-dags striber på Daglige",
+ "streakSingular": "Striber",
+ "streakSingularText": "Har udført en 21-dags stribe på en Daglig",
+ "perfectName": "Perfekte Dage",
+ "perfectText": "Færdiggjorde alle aktive Daglige <%= perfects %> dage. Med denne præstation får du et +niveau/2 boost til alle attributter den efterfølgende dag.",
+ "perfectSingular": "Perfekt Dag",
+ "perfectSingularText": "Færdiggjorde alle aktive Daglige på en dag. Med denne præstation får du et +niveau/2 boost til alle attributter den efterfølgende dag.",
+ "streakerAchievement": "Du har opnået \"Striber\" præstationen! 21.-dagen er en milepæl i vaneetablering. Du kan fortsætte med at stakke denne præstation for hver 21 dage ekstra, på enten denne Daglige eller en hvilken som helst anden.",
+ "fortifyName": "Forstærkningseliksir",
+ "fortifyPop": "Returnerer alle opgaver til neutral værdi (gul farve) og giver alt tabt helbred tilbage.",
+ "fortify": "Forstærk",
+ "fortifyText": "Forstærk vil returnere alle dine opgaver til en neutral (gul) værdi, som om du lige har tilføjet dem, og give dig fuldt Helbred tilbage. Tænk på dette som en sidste mulighed! Røde opgaver tilskynder dig til at forbedre dig. Men hvis al den røde farve gør dig trist, og en ny dag er dødbringende, brug ædelstenene og bliv benådet!",
+ "sureDelete": "Er du sikker på, at du vil slette denne opgave?",
+ "streakCoins": "Stribebonus!",
+ "pushTaskToTop": "Flyt opgave til toppen",
+ "pushTaskToBottom": "Flyt opgave til bunden"
+}
\ No newline at end of file
diff --git a/locales/de/backgrounds.json b/locales/de/backgrounds.json
index a8ed0ea45d..a99fbe0937 100644
--- a/locales/de/backgrounds.json
+++ b/locales/de/backgrounds.json
@@ -4,7 +4,7 @@
"backgroundBeachText": "Strand",
"backgroundBeachNotes": "Sonne dich auf einem warmen Strand.",
"backgroundFairyRingText": "Hexenkreis",
- "backgroundFairyRingNotes": "Tanze in einem Feenring.",
+ "backgroundFairyRingNotes": "Tanze in einem Hexenkreis.",
"backgroundForestText": "Wald",
"backgroundForestNotes": "Spaziere durch einen Sommerwald.",
"backgrounds072014": "Set 2: veröffentlicht im Juli 2014 ",
@@ -34,5 +34,26 @@
"backgroundHauntedHouseText": "Spukhaus",
"backgroundHauntedHouseNotes": "Schleiche dich durch ein Spukhaus.",
"backgroundPumpkinPatchText": "Kürbisfeld",
- "backgroundPumpkinPatchNotes": "Schnitze Halloweenkürbisse auf einem Kürbisfeld."
+ "backgroundPumpkinPatchNotes": "Schnitze Halloweenkürbisse auf einem Kürbisfeld.",
+ "backgrounds112014": "SET 6: veröffentlicht im November 2014",
+ "backgroundHarvestFeastText": "Erntedankfest",
+ "backgroundHarvestFeastNotes": "Feiere Erntedankfest",
+ "backgroundStarrySkiesText": "Sternenhimmel",
+ "backgroundStarrySkiesNotes": "Betrachte den Sternenhimmel",
+ "backgroundSunsetMeadowText": "Weiden im Abendrot",
+ "backgroundSunsetMeadowNotes": "Bewundere Weiden im Abendrot",
+ "backgrounds122014": "Set 7: veröffentlicht im Dezember 2014",
+ "backgroundIcebergText": "Eisberg",
+ "backgroundIcebergNotes": "Treibe dahin auf einem Eisberg ",
+ "backgroundTwinklyLightsText": "Glitzernde Winterlichter",
+ "backgroundTwinklyLightsNotes": "Spaziere unter festlich geschmückten Bäumen herum",
+ "backgroundSouthPoleText": "Südpol",
+ "backgroundSouthPoleNotes": "Besuche den eisigen Südpol",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/de/character.json b/locales/de/character.json
index 89b194e2e2..36559fa96b 100644
--- a/locales/de/character.json
+++ b/locales/de/character.json
@@ -38,11 +38,12 @@
"supernaturalSkins": "Übernatürliche Hautfarben",
"rainbowColors": "Regenbogen Farben",
"hauntedColors": "Spukfarben",
+ "winteryColors": "Winterfarben",
"equipment": "Ausrüstung",
"equipmentBonusText": "Attributboni, die von Deiner Kampfausrüstung stammen. Im Ausrüstungs Tab unter Inventar kannst Du Deine Kampfausrüstung zusammenstellen.",
"classBonus": "Klassenbonus der Ausrüstung",
"classBonusText": "Deine Klasse (Krieger, wenn Du keine andere Klasse freigeschaltet oder gewählt hast) kann ihre eigene Ausrüstung besser nutzen, als die Ausrüstung anderer Klassen. Ausrüstung Deiner aktuellen Klasse verleiht einen 50% größeren Attributbonus als klassenfremde Ausrüstung.",
- "classEquipBonus": "Class Bonus",
+ "classEquipBonus": "Klassenbonus",
"battleGear": "Kampfausrüstung",
"battleGearText": "Mit dieser Ausrüstung ziehst Du in den Kampf, sie beeinflusst die Berechnung, wenn Du auf Aufgaben klickst.",
"costume": "Verkleidung",
@@ -93,7 +94,7 @@
"changeClass": "Wechsle die Klasse und erhalte alle Attributpunkte zurück",
"levelPopover": "Jedes Level erhältst Du einen Punkt, den Du in ein Attribut Deiner Wahl setzen kannst. Du kannst Deine Punkte manuell verteilen, oder das Spiel entscheiden lassen indem Du eines der vorgegebenen Verteilungsmuster auswählst.",
"unallocated": "Freie Attributpunkte",
- "haveUnallocated": "Du hast <%= points %> freie Attributpunkte",
+ "haveUnallocated": "Du hast <%= points %> freie(n) Attributpunkt(e)",
"autoAllocation": "Verteilungsmuster",
"autoAllocationPop": "Verteile die Punkte ensprechend des ausgewählten Verteilungsmusters, wenn Du ein Level aufsteigst.",
"evenAllocation": "Gleichmäßiges Verteilungsmuster",
@@ -120,7 +121,6 @@
"streaksFrozenText": "Strähnen täglicher Aufgaben werden am Ende des Tages nicht zurückgesetzt.",
"respawn": "Auferstehen!",
"youDied": "Du bist gestorben!",
- "continue": "Weiter",
"dieText": "Du hast ein Level, Dein gesamtes Gold und einen zufälliges Teil Deiner Ausrüstung verloren. Erhebe Dich, Habiteer, und versuche es erneut! Gebiete diesen schlechten Gewohnheiten Einhalt, sei gewissenhaft bei der Erfüllung Deiner täglichen Aufgaben und halte Dir den Tod mit Heiltränken vom Leib, wenn Du einmal straucheln solltest!",
"sureReset": "Bist Du sicher? Das wird Deine Klasse zurücksetzen und Du erhältst alle Attributpunkte als freie Punkte zurück. Es kostet 3 Edelsteine",
"purchaseFor": "Für <%= cost %> Edelsteine erwerben?",
diff --git a/locales/de/communityguidelines.json b/locales/de/communityguidelines.json
new file mode 100644
index 0000000000..f1fbed5d1d
--- /dev/null
+++ b/locales/de/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Ich willige ein, mich an die Community-Richtlinien zu halten",
+ "commGuideHeadingWelcome": "Willkommen in Habitica! ",
+ "commGuidePara001": "Willkommen, Abenteurer! Willkommen in Habitica, dem Land der Produktivität, des gesunden Lebens und dem gelegentlich randalierenden Greif. Wir sind eine fröhliche Gemeinschaft voller hilfreicher Menschen, die sich auf ihrem Weg der persönlichen Entwicklung gegenseitig unterstützen. ",
+ "commGuidePara002": "Damit hier jeder sicher, glücklich und produktiv sein kann, gibt es ein paar Richtlinien. Wir haben uns große Mühe gegeben, sie möglichst nett und leicht verständlich zu formulieren. Bitte nimm dir die Zeit, sie durchzulesen. ",
+ "commGuidePara003": "Diese Regeln gelten an allen sozialen Orten die wir verwenden, unter anderem (aber nicht nur) bei Trello, GitHub, Transifex und dem Wiki. Manchmal werden unvorhergesehende Situationen auftreten, wie ein neuer Krisenherd oder ein bösartiger Totenbeschwörer. Wenn das passiert, werden die Moderatoren reagieren, indem sie diese Richtlinien überarbeiten, um die Gemeinschaft vor neuen Gefahren zu schützen. Hab keine Angst: Du wirst von Bailey informiert werden, wenn sich die Richtlinien ändern. ",
+ "commGuidePara004": "Zum Mitschreiben, halte deinen Federkiel und deine Schriftrolle bereit. Los geht's!",
+ "commGuideHeadingBeing": "Ein Habiticaner sein",
+ "commGuidePara005": "HabitRPG ist vor allem eine Webseite die sich der persönlichen Weiterentwicklung verschrieben hat. Deshalb haben wir das Glück, dass sich hier eine der wärmsten, freundlichsten, höflichsten und unterstützenden Gemeinschaften im Internet versammelt hat. Es gibt viele Eigenschaften, die Habiticaner auszeichnen. Einige der häufigsten und bemerkenswertesten sind: ",
+ "commGuideList01A": "Ein hilfsbereiter Geist. Viele Menschen verwenden viel Zeit und Energie darauf, neuen Mitgliedern der Gemeinschaft zu helfen und sie anzuleiten. Zum Beispiel gibt es ein Newbies Gilde, die sehr gern Fragen von neuen Mitgliedern beantwortet. Sei kein Frosch und hilf mit!",
+ "commGuideList01B": "Das Verhalten des Fleißigen. Alle Habiticaner arbeiten hart, um ihr Leben zu verbessern und helfen darüber hinaus, die Seite weiter zu verbessern. Da wir ein Open-Source-Projekt sind arbeiten wir alle ständig daran, die Seite bestmöglich zu verbessern.",
+ "commGuideList01C": "Unterstützendes Verhalten Habiticaner spenden einander Beifall in siegreichen Zeiten und ermutigen einander in schwierigen Zeiten. Wir leihen uns gegenseitig Stärke, sind füreinander da an und lernen voneinander. In Gruppen unterstützen wir uns mit Zaubersprüchen; in Chaträumen ermuntern wir uns mit freundlichen und unterstützenden Worten. ",
+ "commGuideList01D": "Respektvoller Umgang. Wir haben alle unterschiedliche Hintergründe, Fähigkeiten und Meinungen. Das macht unsere Gemeinschaft aus! Habiticaner respektieren diese Unterschiede und feiern sie. Schau öfter vorbei und schon bald wirst du Freunde mit den unterschiedlichsten Hintergründen kennen lernen.",
+ "commGuideHeadingMeet": "Triff die Mods! ",
+ "commGuidePara006": "In Habitica haben sich einige unermüdliche Ritter mit den Mitarbeitern zusammengetan, um die Gemeinschaft ruhig, zufrieden und frei von Trollen zu halten. Jeder von ihnen hat einen Spezialbereich und kann manchmal in andere Bereiche berufen werden. Mitarbeiter und Mods werden offizielle Statements oft mit den Worten \"Mod Talk\" oder \"Mod Hat On\" kennzeichnen. ",
+ "commGuidePara007": "Mitarbeiter haben violette Namensschilder, die mit einer Krone markiert sind. Ihr Titel ist \"Heroisch\".",
+ "commGuidePara008": "Mods haben dunkelblaue Namensschilder, die mit Sternen markiert sind. Ihr Titel ist \"Beschützer\". Die einzige Ausnahme ist Bailey, welcher als NPC ein schwarz-grünes Namensschild trägt, das mit einem Stern markiert ist.",
+ "commGuidePara009": "Die derzeitigen Mitarbeiter sind (von links nach rechts): ",
+ "commGuidePara009a": "bei Trello",
+ "commGuidePara009b": "bei GitHub",
+ "commGuidePara010": "Es gibt außerdem mehrere Moderatoren, welche die Mitarbeitern unterstützen. Sie wurden sorgfältig ausgewählt, also behandle sie mit Respekt und höre dir ihre Vorschläge an.",
+ "commGuidePara011": "Die derzeitigen Moderatoren sind (von links nach rechts):",
+ "commGuidePara011a": "im Gasthaus-Chat",
+ "commGuidePara011b": "auf GitHub/im Wiki",
+ "commGuidePara011c": "im Wiki",
+ "commGuidePara012": "Falls du ein Problem mit oder Bedenken zu einem bestimmten Mod hast, sende bitte eine E-Mail an Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "In einer so großen Gemeinschaft wie Habitica ist es so, dass die Menschen kommen und gehen. So kommt es vor, dass ein Moderator seinen noblen Umhang ablegt, um sich zu entspannen. Diese Nutzer sind emeritierte Moderatoren. Sie handeln nicht mehr mit der Befugnis eines Moderators, aber wir würdigen ihre Arbeit weiterhin! ",
+ "commGuidePara014": "Eremetierte Moderatoren:",
+ "commGuideHeadingPublicSpaces": "Öffentliche Orte in Habitica",
+ "commGuidePara015": "Habitica hat zwei Arten von sozialen Orten: öffentliche und private. Zu den öffentliche Orten gehören das Gasthaus, öffentliche Gilden, GitHub, Trello und das Wiki. Private Orte sind private Gilden und der Gruppen-Chat. ",
+ "commGuidePara016": "Wenn du dich durch die öffentlichen Orte in Habitica bewegst, gibt es ein paar allgemeine Regeln, damit jeder sicher und glücklich ist. Diese sollten für einen Abenteurer wie dich einfach sein! ",
+ "commGuidePara017": "Respektiert einander. Sei höflich, nett und hilfsbereit. Vergiss nicht: Habiticaner haben die verschiedensten Hintergründe und haben sehr unterschiedliche Erfahrungen gemacht. Das macht HabitRPG so besonders! Eine Gemeinschaft aufzubauen bedeutet, sich gegenseitig zu respektieren und unsere Unterschiede genauso zu feiern wie unsere Gemeinsamkeiten. Hier sind ein paar einfache Möglichkeiten, Respekt zu zeigen: ",
+ "commGuideList02A": "Befolge alle allgemeinen Geschäftsbedingungen.",
+ "commGuideList02B": "Poste keine Bilder oder Texte, die Gewalt enthalten, bedrohen, sexuell explizit sind oder die für Diskriminierung, religiösen Fanatismus, Rassismus, Hass, oder Schaden gegen Einzelne oder Gruppen werben. Nicht einmal im Spaß. Das schließt sowohl Schimpfwörter als auch Aussagen ein. Es hat nicht jeder den gleichen Humor, deshalb kann etwas, das für Dich ein Witz ist, jemanden anderen verletzen. Greift nicht einander an, sondern lieber Eure täglichen Aufgaben.",
+ "commGuideList02C": "Haltet Gespräche für alle Altersgruppen angemessen. Wir haben viele junge Habiticaner, die diese Seite benutzen! Wir wollen sie nicht ihrer Unschuld berauben oder Habiticaner an der Erreichung ihrer Ziele hindern. ",
+ "commGuideList02D": " Vermeide vulgäre Ausdrücke. Dazu gehören auch mildere, religiöse Verwünschungen, die anderweitig akzeptabel gewesen wären. Wir haben Menschen aus allen religiösen und kulturellen Hintergründen und wünschen uns, dass sich alle im öffentlichen Raum wohl fühlen. Verbale Angriffe jeder Art werden strenge Konsequenzen haben, insbesondere auch, da sie unsere Nutzungsbedingungen verletzen.",
+ "commGuideList02E": " Meide heftig umstrittene Diskussionen außerhalb der Back Corner. Wenn jemand deiner Meinung nach etwas unhöfliches oder schmerzliches gesagt hat, gehe nicht auf ihn ein. Ein einziges, höfliches Kommentar wie \"Dieser Witz war unangebracht\" ist in Ordnung, aber unfreundlich auf Kommentare zu reagieren steigert nur die Anspannung und macht HabitRPG zu einem negativem Ort. Nettigkeit und Höflichkeit helfen anderen zu verstehen von wo du kommst.",
+ "commGuideList02F": "Befolge unmittelbar jegliche Anliegen der Moderatoren um eine Diskussion zu beenden oder um es zur Back Corner zu verschieben. Letzte Bemerkungen, Abschiedsworte und endgültige Fazite sollten dann abschließend an eurem \"Tisch\" in der Back Corner (höflich) abgegeben werden, falls erlaubt.",
+ "commGuideList02G": "Denk erst mal gründlich nach bevor du wütend reagierst wenn dir jemand sagt, dass etwas was du getan oder gesagt hast ihm/ihr nicht gefallen hat. Es zeigt große Stärke, sich ehrlich bei jemandem zu entschuldigen. Wenn du findest, dass die Art, wie er/sie dir geantwortet hat unangemessen war, kontaktiere einen Mod statt ihn/sie öffentlich damit zu konfrontieren. ",
+ "commGuideList02H": "Heftig umstrittene Konversationen sollten den Moderatoren gemeldet werden. Wenn du der Meinung bist, dass eine Diskussion anfängt auszuarten und überaus emotional, oder sogar verletzend wird verwickle dich nicht noch weiter in das Gespräch. Schreibe stattdessen eine E-Mail an leslie@habitrpg.com, um es uns wissen zu lassen. Es ist unsere Aufgabe euch sicher zu halten",
+ "commGuidePara019": "In privaten Orten haben Nutzer mehr Freiheiten, über alle Themen zu sprechen, die sie interessieren, aber sie dürfen trotzdem nicht die allgemeinen Geschäftsbedingungen verletzen und unter anderem auch dort keine diskriminierenden, gewalttätigen oder bedrohlichen Inhalte posten. ",
+ "commGuidePara021": "Manche öffentliche Orte in Habitica haben außerdem noch weitere Regeln. ",
+ "commGuideHeadingTavern": "Das Gasthaus",
+ "commGuidePara022": "Das Gasthaus ist der Treffpunkt für Habiticaner, um sich unter die Leute zu mischen. Daniel der Barkeeper hält diesen Ort sauber und Lemoness zaubert dir gerne ein Glas Limonade während du dich entspannst und chattest. Und denk dran...",
+ "commGuidePara023": "Die Gespräche sind meist lockere Unterhaltungen oder drehen sich um Produktivität und Life Improvement. ",
+ "commGuidePara024": "Da der Gasthaus-Chat nur 200 Nachrichten halten kann ist er kein guter Ort für lange Gespräche über bestimmte Themen, besonders sensible Themen (z.B. Politik, Religion, Depression, ob Koboldjagen verboten werden sollte, usw.). Diese Gespräche sollten woanders geführt werden, z.B. in einer passenden Gilde oder in der Back Corner (mehr Information unten).",
+ "commGuidePara027": "Sprich im Gasthaus nicht über irgendwelche suchterzeugenden Dinge. Viele Menschen benutzen HabitRPG, um zu versuchen, ihre schlechten Gewohnheiten zu beenden. Zu hören, wie andere über suchterzeugende/illegale Substanzen sprechen, kann das für sie viel schwerer machen! Respektiere die anderen Gasthaus-Gäste und berücksichtige das. Dies gilt u.a. für Rauchen, Alkohol, Pornografie, Glücksspiel und Drogen. ",
+ "commGuideHeadingPublicGuilds": "Öffentliche Gilden",
+ "commGuidePara029": "Öffentliche Gilden sind ziemlich ähnlich wie das Gasthaus, außer dass die Gespräche dort nicht so allgemein sind, sondern sich um ein bestimmtes Thema drehen. Der öffentliche Gildenchat sollte sich auf dieses Thema konzentrieren. Zum Beispiel könnte es sein, dass Mitglieder der Wordsmith-Gilde genervt sind, wenn sich das Gespräch plötzlich um Gärtnern statt um Schreiben dreht, und eine Drachenliebhaber-Gilde interessiert sich wahrscheinlich nicht dafür, antike Runen zu entziffern. Manche Gilden sind dabei lockerer als andere, aber versuch generell beim Thema zu bleiben!",
+ "commGuidePara031": "Manche öffentlichen Gilden werden sensible Themen enthalten, z.B. Depression, Religion, Politik, usw. Das ist ok solang die Gespräche darüber keine der AGB oder der Regeln für öffentliche Orte brechen und solange sie beim Thema bleiben. ",
+ "commGuidePara033": "Öffentliche Gilden dürfen KEINE 18+ Inhalte enthalten. Wenn sie planen, regelmäßig sensible Themen zu besprechen, müssen sie das im Gildentitel ankündigen.Dies hilft dabei, dass Habitica für jeden sicher und angenehm bleibt. Wenn eine Gilde verschiedene Arten von sensiblen Themen bespricht, ist es respektvoll für deine Mit-Habiticaner eine Warnung vor Deinen Beitrag zu schreiben (z.B. \"Warnung: behandelt Selbstverletzung\"). Außerdem sollte das sensible Material zu der Theme der Gilde passen - Selbstverletzung in einer Gilde anzusprechen, die Depressionsbewältigung zum Ziel hat, kann Sinn machen, aber könnte in einer Musik-Gilde weniger passend sein. Wenn du siehst, dass jemand nach mehreren Ermahnungen wiederholt diese Richtlinie verletzt, bitte schreib leslie@habitrpg.com eine Email mit Screenshots.",
+ "commGuidePara035": "Es sollte niemals eine Gilde, egal ob öffentlich oder privat, gegründet werden, die als Ziel hat, ein Individuum oder eine Gruppe anzugreifen. So eine Gilde zu erstellen führt zu einer sofortigen Accountsperre. Bekämpfe schlechte Angewohnheiten, nicht deine Mitabenteurer! ",
+ "commGuidePara037": "Alle Gasthaus-Wettbewerbe und Wettbewerbe öffentlicher Gilden müssen sich ebenfalls an diese Regeln halten. ",
+ "commGuideHeadingBackCorner": "Die Back Corner",
+ "commGuidePara038": "Manchmal werden Gespräche zu lang, off-topic, oder sensibel, um in einem öffentlichen Ort fortgeführt zu werden, ohne dass sich Nutzer unwohl fühlen. In diesem Fall wird das Gespräch in die Back Corner Gilde geschickt. Es ist wichtig, zu wissen, dass es überhaupt keine Strafe ist, in die Back Corner Gilde geschickt zu werden!. Viele Habiticaner hängen dort gerne herum und besprechen Themen in aller Ausführlichkeit. ",
+ "commGuidePara039": "Die Back Corner Gilde ist ein freier öffentlicher Ort, in dem man sensible Themen oder lange Gespräche führen kann und der sorgfältig moderiert wird. Die Regeln für öffentliche Orte gelten auch hier, genau wie die AGB. Nur weil wir lange Mäntel tragen und uns in einer Ecke treffen heißt das nicht, dass alles erlaubt ist! Könntest du mir mal diese glimmende Kerze herüberreichen?",
+ "commGuideHeadingTrello": "Trello Boards",
+ "commGuidePara040": "Trello dient als offenes Forum für Vorschläge und Diskussionen von Seiten-Features. Habitica wird durch Leuten in Form von tapferen Mitwirkenden regiert -- wir alle bauen die Seite zusammen. Trello ist das System, das die Techniken für unseren Wahnsinn anbietet. In Rücksicht darauf, versuche dein Bestes, um alle deine Gedanken in ein Kommentar einzugrenzen, anstelle mehrmals in Folge auf die gleiche Karte zu kommentieren. Wenn dir etwas neues einfällt, kannst du gerne deinen ursprünglichen Kommentar umändern. Bitte habt Erbarmen für diejenigen von uns, die eine Benachrichtigung nach jedem neuen Kommentar bekommen. Unser Posteingang kann nur soviel aushalten.",
+ "commGuidePara041": "HabitRPG verwendet fünf verschiedene Trello boards:",
+ "commGuideList03A": "Das Main Board ist ein Ort, um neue Features vorzuschlagen und darüber abzustimmen.",
+ "commGuideList03B": "Das Mobile Board ist ein Ort, um neue Features für die Handy-App vorzuschlagen und darüber abzustimmen.",
+ "commGuideList03C": "Das Pixel Art Board ist ein Ort, um Pixel-Kunst zu besprechen und einzureichen.",
+ "commGuideList03D": "Das Quest Board ist ein Ort, um Quests zu besprechen und einzureichen. ",
+ "commGuideList03E": "Das Wiki Board ist ein Ort, um neue Wiki-Inhalte zu verbessern, besprechen und vorzuschlagen. ",
+ "commGuidePara042": "Alle haben eigene Richtlinien ausgearbeitet und die Regeln für öffentliche Orte gelten auch hier.Alle Nutzer sollten vermeiden, in den Foren oder Karten vom Thema abzuweichen. Ihr könnt uns glauben, die Foren sind auch so schon gedrängt genug! Längere Gespräche sollten in der Back Corner Gilde weitergeführt werden.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG verwendet GitHub um Bugs zu verfolgen und Code beizutragen. In dieser Schmiede formen die unermüdlichen Schmiede die Features! Alle Regeln für öffentliche Orte gelten auch hier. Achte darauf, höflich zu den Schmieden zu sein - sie haben viel damit zu tun, die Seite am Laufen zu halten! Ein Hoch auf die Schmiede!",
+ "commGuidePara044": "Folgende Benutzer sind Mitwirkende an der HabitRPG repo:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": " Das HabitRPG Wiki sammelt Informationen zur Seite. Sie beinhaltet einige Foren ähnlich wie die der Gilden auf HabitRPG. Daher gelten die gleichen Regeln wie an öffentlichen Orten.",
+ "commGuidePara046": "Das HabitRPG Wiki kann als Datenbank aller Dinge in HabitRPG angesehen werden. Sie stellt Informationen über Features der Seite, Hilfen zum Spiel, Tipps wie man HabitRPG helfen kann und ist zusätzlich ein Platz um die eigene Gilde oder Gruppe vorzustellen und an Umfragen teilzunehmen.",
+ "commGuidePara047": "Da das Wiki von Wikia gehostet wird, gelten zusätzlich zu den Regeln von HabitRPG und der HabitRPG Wikiseite die Allgemeinen Geschäftsbedingungen von Wikia",
+ "commGuidePara048": "Das Wiki ist ausschließlich eine Kollaboration aller Verfasser und dazu gelten einige zusätzliche Regeln. Diese umfassen:",
+ "commGuideList04A": "Neue Seiten oder größere Änderungen auf dem Wiki Trello Board vorschlagen",
+ "commGuideList04B": "Offen gegenüber Vorschlägen anderer über deine Veränderung sein",
+ "commGuideList04C": "Jegliche Veränderungskonflikte innerhalb der Gesprächsseite der Seite diskutieren",
+ "commGuideList04D": "Bei ungelösten Konflikten den Wiki Admins Bescheid sagen",
+ "commGuideList04E": "Kein Spammen oder Seiten für den eigenen Nutzen sabotieren",
+ "commGuideList04F": "Lies die Wiki-Mitwirker-Seite bevor du größere Änderungen machst",
+ "commGuideList04G": "Sachlicher Ton in Wiki-Seiten",
+ "commGuideList04H": "Sicherstellen, dass der Inhalt des Wiki für die ganze HabitRPG-Seite relevant ist und nicht nur für eine bestimmte Gilde oder Gruppe (solche Informationen können in die Foren verschoben werden) ",
+ "commGuidePara049": "Die folgenden Leute sind die derzeitigen Wiki-Administratoren: ",
+ "commGuidePara018": "Eremetierte Wiki Administratoren sind",
+ "commGuideHeadingInfractionsEtc": "Regelverletzungen, Konsequenzen und Wiederherstellung",
+ "commGuideHeadingInfractions": "Regelverletzungen",
+ "commGuidePara050": "Zum größten Teil unterstützen sich Habiticaner gegenseitig, zeigen Respekt und geben ihr Bestes um die Community unterhaltsam und freundlich zu halten. Jedoch kann es immer wieder vorkommen, dass ein Habiticaner die obigen Richtlinien missachtet. Sollte das passieren, werden die Mods zu, für sie notwendige, Maßnahmen greifen, um Habitica sicher und komfortabel für alle zu halten.",
+ "commGuidePara051": "Es gibt verschiedene Regelverletzungen, und ihre Konsequenzen hängen von ihrer Schwere ab. Diese Listen sind nicht vollständig und die Mods haben einen gewissen Spielraum. Die Mods werden den Kontext berücksichtigen, wenn sie Regelverletzungen beurteilen.",
+ "commGuideHeadingSevereInfractions": "Schwere Regelverletzungen",
+ "commGuidePara052": "Schwere Regelverletzungen bedrohen die Sicherheit von Habiticas Gemeinschaft und Nutzern stark, deshalb folgen darauf schwere Konsequenzen.",
+ "commGuidePara053": "Die folgende Liste sind Beispiele für schwere Regelverletzungen. Die Liste ist nicht vollständig.",
+ "commGuideList05A": "Verletzung der AGB",
+ "commGuideList05B": "Hassparolen/-Bilder, Belästigung/Stalking, Cyber-Bullying und Trollen. ",
+ "commGuideList05C": "Verletzung der Bewährung",
+ "commGuideList05D": "Mitarbeiter oder Moderatoren nachahmen",
+ "commGuideList05E": "Wiederholte mittlere Regelverletzungen",
+ "commGuideHeadingModerateInfractions": "Mittlere Regelverletzungen",
+ "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.",
+ "commGuidePara055": "Die folgende Liste sind Beispiele für mittlere Regelverletzungen. Die Liste ist nicht vollständig.",
+ "commGuideList06A": "Einen Mod ignorieren oder respektlos behandeln. Darunter verstehen wir öffentliches Beschweren über Moderatoren oder andere Nutzer oder öffentliches Verherrlichen von verbannten Benutzern. Wenn du Bedenken über eine Regel oder einen Moderator hast, bitte schreibe Lemoness eine E-Mail darüber (leslie@habitrpg.com).",
+ "commGuideList06B": "\"Besserwisser-Moderieren\" von Nicht-Moderatoren. Um vorher etwas klarzustellen: ein freundliches Erwähnen der Regeln ist völlig in Ordnung. \"Besserwisser-Moderieren\" ist es, wenn man sagt, verlangt oder deutlich andeutet dass jemand eine bestimmte Handlung durchführen muss, um einen Fehler zu korrigieren. Du kannst jemandem Bescheid sagen, dass die Person eine Regel verletzt hat, aber bitte verlange keine bestimmte Konsequenz - z.B. wäre es besser zu sagen \"Nur dass du es weißt, Fluchen ist im Gasthaus nicht erlaubt, deshalb solltest du das vielleicht besser löschen\" als \"Lösch jetzt dieses Kommentar\". ",
+ "commGuideList06C": "Wiederholte Verletzungen der Richtlinien für öffentliche Orte",
+ "commGuideList06D": "Wiederholte leichte Regelverletzungen",
+ "commGuideHeadingMinorInfractions": "Leichte Regelverletzungen",
+ "commGuidePara056": "Leichte Regelverletzungen sollten zwar nicht passieren, haben aber nur leichte Konsequenzen. Wenn sie wiederholt auftreten können sie mit der Zeit zu schwereren Konsequenzen führen.",
+ "commGuidePara057": "Die folgende Liste sind Beispiele für leichte Regelverletzungen. Die Liste ist nicht vollständig.",
+ "commGuideList07A": "Erstmalige Verletzung von Richtlinien für öffentliche Orte",
+ "commGuideList07B": "Jegliche Aussagen oder Handlungen die ein \"Bitte nicht\" auslösen. Wenn ein Mod zu einem Nutzer \"Bitte mach' das nicht\" sagen muss, kann das für diesen Nutzer als eine sehr leichte Regelverletzung zählen. Ein Beispiel dafür wäre \"Mod Talk: Bitte argumentiere nicht weiter für ein Feature, wenn bereits festgestellt wurde, das es nicht umsetzbar ist.\" In vielen Fällen wird das \"Bitte nicht\" auch gleichzeitig die leichte Konsequenz sein, aber wenn es die Mods zum gleichen Nutzer sehr häufig sagen müssen werden die leichten Regelverletzungen irgendwann als mittlere Regelverletzungen zählen.",
+ "commGuideHeadingConsequences": "Konsequenzen",
+ "commGuidePara058": "In Habitica hat - wie im echten Leben - jede Handlung eine Folge: man wird fit weil man rennt, bekommt Löcher in den Zähnen weil man zu viel Zucker isst oder besteht eine Prüfung, weil man gelernt hat. ",
+ "commGuidePara059": "Alle Regelverletzungen haben direkte Konsequenzen. Einige Beispielkonsequenzen sind unten beschrieben.",
+ "commGuidePara060": "Wenn Deine Regelverletzung eine mittlere oder schwere Konsequenz hat, wirst Du eine E-Mail erhalten, die erklärt:",
+ "commGuideList08A": "was Deine Regelverletzung war",
+ "commGuideList08B": "was die Konsequenz ist",
+ "commGuideList08C": "was Du tun kannst, um es wieder gut zu machen und deinen Status wiederherzustellen, falls möglich.",
+ "commGuideHeadingSevereConsequences": "Beispiele für schwere Konsequenzen",
+ "commGuideList09A": "Accountsperren",
+ "commGuideList09B": "Accountlöschungen",
+ "commGuideList09C": "Der Aufstieg in höhere Mitwirkendenstufen kann dauerhaft verwehrt (\"eingefrohren\") werden ",
+ "commGuideHeadingModerateConsequences": "Beispiele für mittlere Konsequenzen",
+ "commGuideList10A": "Beschränkte Berechtigung zum öffentlichen Chatten",
+ "commGuideList10B": "Beschränkte Bereichtigung zum privaten Chatten",
+ "commGuideList10C": "Beschränkte Berechtigung, Gilden/Wettbewerbe zu gründen",
+ "commGuideList10D": "Der Aufstieg in höhere Mitwirkendenstufen kann temporär verwehrt (\"eingefrohren\") werden ",
+ "commGuideList10E": "Herabstufung von Mitwirkenden",
+ "commGuideList10F": "Nutzer auf \"Bewährung\" setzen",
+ "commGuideHeadingMinorConsequences": "Beispiele für leichte Konsequenzen",
+ "commGuideList11A": "Erinnerung an die Richtlinien für öffentliche Orte",
+ "commGuideList11B": "Warnungen",
+ "commGuideList11C": "Aufforderungen",
+ "commGuideList11D": "Löschungen (Mods/Mitarbeiter können problematische Inhalte löschen)",
+ "commGuideList11E": "Edits (Mods/Mitarbeiter können problematische Inhalte bearbeiten)",
+ "commGuideHeadingRestoration": "Wiederherstellung",
+ "commGuidePara061": "Habitica ist ein Land, dass sich dem persönlichen Fortschritt verschrieben hat, und wir glauben hier an zweite Chancen. Wenn Du eine Regelverletzung begehst und eine Konsequenz erhältst, sieh es als eine Chance, deine Handlungen zu überdenken und danach zu streben, ein besseres Mitglied der Gemeinschaft zu werden.",
+ "commGuidePara062": "Die E-Mail, die du bekommst, in der die Konsequenzen deiner Handlungen erklärt werden (oder bei geringfügigen Konsequenzen, die Ansage des Mods/Mitarbeiters), ist eine gute Informationsquelle. Kooperiere mit allen verhängten Einschränkungen und versuche die Voraussetzungen zu erfüllen, um mögliche Strafen wieder aufzuheben.",
+ "commGuidePara063": "Wenn Du Deine Konsequenzen oder die Art deiner Regelverletzung nicht verstehst, frage die Mitarbeiter/Moderatoren um Hilfe, sodass du in Zukunft vermeiden kannst, Regelverletzungen zu begehen.",
+ "commGuideHeadingContributing": "In Habitica mitwirken",
+ "commGuidePara064": "HabitRPG ist ein quell-offenes Projekt. Das heißt, dass alle Habitica gerne mit einsteigen können. Diejenigen, die das tun werden belohnt werden entsprechend den folgenden Rängen für Mithelfende:",
+ "commGuideList12A": "HabitRPG-Mitwirkende(r)-Abzeichen, plus 3 Edelsteine.",
+ "commGuideList12B": "Mitwirkende(r)-Rüstung, plus 3 Edelsteine.",
+ "commGuideList12C": "Mitwirkende(r)-Helm, plus 3 Edelsteine.",
+ "commGuideList12D": "Mitwirkende(r)-Schwert, plus 4 Edelsteine.",
+ "commGuideList12E": "Mitwirkende(r)-Schild, plus 4 Edelsteine.",
+ "commGuideList12F": "Mitwirkende(r)-Haustier, plus 4 Edelsteine.",
+ "commGuideList12G": "Mitwirkende(r)-Gildeneinladung, plus 4 Edelsteine.",
+ "commGuidePara065": "Moderatoren werden, von Mitarbeitern und schon existierenden Moderatoren aus den Mitwirkenden mit siebtem Rang ausgewählt. Auch wenn Mitwirkende mit siebtem Rang hart im Interesse der Seite gearbeitet haben, haben nicht alle die Autorität eines Moderators.",
+ "commGuidePara066": "Es gibt ein paar wichtige Hinweise zu den Stufen für Mitwirkende:",
+ "commGuideList13A": "Ränge sind Ermessenssache. Sie werden nach ermessen der Moderatoren, auf Grund verschiedener Faktoren, wie zum Beispiel unserer Wahrnehmung der Arbeit die du für die tust und den Wert dieser für die Gemeinschaft. Wir behalten uns das Recht vor sie Speziallevel, Titel und Belohnungen nach unserem Ermessen zu ändern.",
+ "commGuideList13B": "Levels werden schwieriger je weiter du voranschreitest. Wenn du ein Monster geschaffen hast, oder einen kleinen Bug behoben hast, hast du zwar genug um dir den ersten Mitwirkenden-Level zu verdienen, aber noch nicht genug um dir den Nächsten zu holen. So wie in jedem RPG, kommen mit steigendem Level auch steigende Herausforderungen!",
+ "commGuideList13C": " Levels fangen nicht einfach \"von Neu an\". Beim Festlegen der Schwierigkeit, schauen wir auf alle deine Beiträge, sodass Leute, die ein bisschen Pixel Art machen, dann einen kleinen Bug beheben, dann noch mit der Wiki plätschern nicht weiter voranschreiten wie Leute, die hart an einer Aufgabe arbeiten. Damit bleibt alles fair!",
+ "commGuideList13D": "Nutzer, die auf Bewährung sind können nicht zum nächsten Rang aufsteigen. Sofern Verstöße vorliegen, haben Moderatoren das Recht das Aufsteigen eines Nutzers einzuschränken. Sollte dieser Fall eintreten, wird der Benutzer immer über diese Entscheidung informiert werden und auch darüber, mit welchen Schritten er sich bewähren kann. Durch Verstöße und Bewährung können Ränge auch entzogen werden.",
+ "commGuideHeadingFinal": "Der Letzte Absatz",
+ "commGuidePara067": "Jetzt hast Du es geschafft, tapfere(r) Habiticaner(in) - die Gemeinschaftsrichtlinien! Wisch Dir den Schweiß von der Stirn und gib Dir ein paar Erfahrungspunkte dafür, dass Du sie ganz durchgelesen hast. Wenn Du Fragen oder Sorgen über diese Richtlinien hast, bitte schreib Lemoness (leslie@habitrpg.com) und sie wird gerne dabei helfen, sie zu klären. ",
+ "commGuidePara068": "Nun geh voran, mutiger Abenteuer, und schlachte ein paar tägliche Aufgaben!",
+ "commGuideHeadingLinks": "Nützliche Links",
+ "commGuidePara069": "Die folgenden talentierten Künstler haben bei diesen Illustrationen mitgewirkt:",
+ "commGuideLink01": "Die Newbies Gilde",
+ "commGuideLink01description": "eine Gilde für neue Nutzer, um Fragen zu stellen!",
+ "commGuideLink02": "Die Back Corner Gilde",
+ "commGuideLink02description": "eine Gilde für das Diskutieren von langen oder sensiblen Themen",
+ "commGuideLink03": "Das Wiki",
+ "commGuideLink03description": "die größte Sammlung von Informationen über HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "für Fehlermeldungen oder Hilfe Programme zu entwickeln!",
+ "commGuideLink05": "Das Haupt-Trello",
+ "commGuideLink05description": "für Vorschläge für Seiten-Features",
+ "commGuideLink06": "Das mobile Trello",
+ "commGuideLink06description": "für Vorschläge von Features für die App",
+ "commGuideLink07": "Das Kunst Trello",
+ "commGuideLink07description": "um Pixelkunst einzureichen",
+ "commGuideLink08": "Das Quest-Trello",
+ "commGuideLink08description": "um geschriebene Quests einzureichen"
+}
\ No newline at end of file
diff --git a/locales/de/content.json b/locales/de/content.json
index aca66b8a82..d6aa78ff07 100644
--- a/locales/de/content.json
+++ b/locales/de/content.json
@@ -43,6 +43,10 @@
"questEggRoosterAdjective": "stolzierender",
"questEggSpiderText": "Spinne",
"questEggSpiderAdjective": "gruselig",
+ "questEggOwlText": "Eule",
+ "questEggOwlAdjective": "weise",
+ "questEggPenguinText": "Pinguin",
+ "questEggPenguinAdjective": "scharfsinning",
"eggNotes": "Übergieße dieses Ei mit einem Schlüpftrank und ein <%= eggAdjective() %> <%= eggText() %> wird schlüpfen.",
"hatchingPotionBase": "Normaler",
"hatchingPotionWhite": "Weißer",
diff --git a/locales/de/contrib.json b/locales/de/contrib.json
index 321a398f6c..9a7cf03f7e 100644
--- a/locales/de/contrib.json
+++ b/locales/de/contrib.json
@@ -1,25 +1,25 @@
{
"friend": "Freund",
- "friendFirst": "Wenn Dein erster Beitrag angenommen wird, erhältst Du ein HabitRPG Mitwirkende(r) Abzeichen. Im Gasthaus wird dein Name stolz anzeigen, dass Du ein Mitwirkende(r) bist. Als Belohnung für Deine Bemühungen erhältst Du außerdem 2 Edelsteine.",
- "friendSecond": "Wenn Dein zweiter Beitrag angenommen wird, wird die Kristallrüstung im Belohnungs-Shop verfügbar. Als Belohnung für Deine andauernden Bemühungen erhältst Du außerdem 2 Edelsteine.",
+ "friendFirst": "Wenn dein erster Beitrag angenommen wird, erhältst du ein HabitRPG Mitwirkende(r) Abzeichen. Im Gasthaus wird dein Name, dafür dass du ein Mitwirkender bist, stolz angezeigt. Als Belohnung für deine Bemühungen erhältst du außerdem 3 Edelsteine.",
+ "friendSecond": "Wenn das zweite Bündel deiner Beiträge angenommen wurde, kannst du die Kristallrüstung im Belohnungs-Shop kaufen. Als Belohnung deiner fortwährenden Arbeit erhälst du außerdem 3 Edelsteine.",
"elite": "Elite",
- "eliteThird": "Wenn Dein dritter Beitrag angenommen wird, wird der Kristallhelm im Belohnungs-Shop verfügbar. Als Belohnung für Deine andauernden Bemühungen erhältst Du außerdem 2 Edelsteine.",
- "eliteFourth": "Wenn Dein vierter Beitrag angenommen wird, wird das Kristallschwert im Belohnungs-Shop verfügbar. Als Belohnung für Deine andauernden Bemühungen erhältst Du außerdem 2 Edelsteine.",
+ "eliteThird": "Wenn das dritte Bündel deiner Beiträge angenommen wurde, kannst du den Kristallhelm im Belohnungs-Shop kaufen. Als Belohnung deiner fortwährenden Arbeit erhälst du außerdem 3 Edelsteine.",
+ "eliteFourth": "Wenn das vierte Bündel deiner Beiträge angenommen wurde, kannst du das Kristallschwert im Belohnungs-Shop kaufen. Als Belohnung deiner fortwährenden Arbeit erhälst du außerdem 4 Edelsteine.",
"champion": "Champion",
- "championFifth": "Wenn Dein fünfter Beitrag angenommen wird, wird der Kristallschild im Belohnungs-Shop verfügbar. Als Belohnung für Deine andauernden Bemühungen erhältst Du außerdem 2 Edelsteine.",
- "championSixth": "Wenn Dein sechster Beitrag angenommen wird, erhältst Du ein Hydra Haustier. Außerdem erhältst Du 2 Edelsteine.",
+ "championFifth": "Wenn das fünfte Bündel deiner Beiträge angenommen wurde, kannst du den Kristallschild im Belohnungs-Shop kaufen. Als Belohnung deiner fortwährenden Arbeit erhälst du außerdem 4 Edelsteine.",
+ "championSixth": "Wenn das sechste Bündel deiner Beiträge angenommen wurde, erhälst du ein Hydra Haustier. Außerdem erhälst du 4 Edelsteine.",
"legendary": "Legendär",
- "legSeventh": "Wenn Dein siebter Beitrag angenommen wird, erhältst Du 2 Edelsteine und wirst ein Mitglied der ehrwürdigen Mitwirkenden-Gilde und wirst eingeweiht in die Details hinter den Kulissen von HabitRPG! Weitere Beiträge erhöhen Dein Level nicht weiter, aber Du erhältst weiterhin Edelsteine und Titelabzeichen.",
+ "legSeventh": "Wenn das siebte Bündel deiner Beiträge angenommen wurde, erhälst du ein 4 Edelsteine und wirst Mitglied der ehrwürdigen Mitwirkende(r) Gilde und bekommst einen Blick hinter die Kulissen von HabitRPG! Weitere Mitwirkungen erhöhen zwar deine Stufe nicht, aber du kannst zusätzliche Edelsteine und Titel erhalten.",
"moderator": "Moderator",
"guardian": "Wächter",
- "guardianText": "Moderatoren werden sorgfältig aus den höher leveligen Mitwirkern ausgewählt von daher zolle ihnen gegenüber Respekt und höre auf ihre Vorschläge. Nicht alle Level 7 Mitwirker sind auch Moderatoren. Alle momentanen Moderatoren sind unter der Gasthaus Chat Box aufgelistet.",
+ "guardianText": "Moderatoren wurden sorgfältig aus besonders fleißigen Mitwirkenden ausgewählt. Respektiere sie und höre dir ihre Vorschläge an. ",
"staff": "Mitarbeiter",
"heroic": "Heroisch",
"heroicText": "Das heroische Level ist HabitRPG Mitarbeitern und Mitwirkenden auf dem selben Niveau vorbehalten. Wenn Du diesen Titel hast, wurdest Du dazu ernannt (oder angestellt!).",
"npcText": "NPCs haben HabitRPG über Kickstarter mitfinanziert. Du kannst ihre Avatare sehen, wie sie über die Features des Spiels wachen.",
"modalContribAchievement": "Erfolg als Mitwirkender!",
- "contribModal": "<%= name %>, Du bistgroßartige! Du bist jetzt ein Level <%= level %> Mitwirkender für Deinen Beitrag auf HabitRPG. Folgende",
- "contribLink": "Preise hast Du für deinen Beitrag verdient!",
+ "contribModal": "<%= name %>, Du bist großartig! Du bist jetzt ein Level <%= level %> Mitwirkender für Deinen Beitrag auf HabitRPG. Folgende",
+ "contribLink": "Preise hast Du für Deinen Beitrag verdient!",
"contribName": "Mitwirkender",
"contribText": "Hat zu HabitRPG beigetragen (Code, Design, Pixel Art, Rechtsrat, Dokumentationen, etc.). Willst Du dieses Abzeichen auch haben?",
"readMore": "Lies mehr",
@@ -28,22 +28,23 @@
"helped": "Hat HabitRPG geholfen zu wachsen",
"helpedText1": "Hat HabitRPG geholfen zu wachsen indem er teilgenommen hat an",
"helpedText2": "dieser Befragung.",
- "hall": "Hall",
+ "hall": "Halle",
"contribTitle": "Mitwirkender Titel (z.B., \"Schmied\")",
- "contribLevel": "Mitwirkende(r) Level",
- "contribHallText": "[1-7] bestimmen welche Gegenstände, Haustiere und Reittiere verfügbar sind. Es bestimmt auch welche Farbe das Namensabzeichen hat.",
+ "contribLevel": "Mitwirkender Level",
+ "contribHallText": "1-7 für normale Mitwirkende, 8 für Moderatoren, 9 für Mitarbeiter. Diese Stufe entscheidet, welche Gegenstände, Haustiere und Reittiere verfügbar sind und welche Farbe das Namensschild hat. Stufe 8 und 9 erhalten automatisch den Administratorstatus. ",
"hallHeroes": "Halle der Helden",
"hallPatrons": "Halle der Schirmherren",
"rewardUser": "Spieler belohnen",
"UUID": "UUID",
"loadUser": "Spieler laden",
"title": "Titel",
- "moreDetails": "Mehr Details",
+ "moreDetails": "Mehr Details (1-7)",
+ "moreDetails2": "mehr Details (8-9)",
"contributions": "Beiträge",
"admin": "Admin",
"notGems": "bedeutet USD($), nicht Edelsteine. Ergo, wenn diese Nummer 1 ist, bedeutet das 4 Edelsteine. Verwende diese Option nur dann, wenn Du Spielern Edelsteine verleihen möchtest, verwende sie nicht, wenn Du Mitwirkender-Levels verteilst. Mitwirkende-Level verleihen automatisch 2 Edelsteine/Level.",
"hideAds": "Werbung abschalten",
- "gamemaster": "Game Master",
+ "gamemaster": "Spielleiter (Mitarbeiter/Moderator)",
"backerTier": "Träger Stufe",
"balance": "Saldo",
"tierPop": "Klicke die Abzeichen für Details.",
diff --git a/locales/de/defaulttasks.json b/locales/de/defaulttasks.json
index 311c61d102..ece16e898f 100644
--- a/locales/de/defaulttasks.json
+++ b/locales/de/defaulttasks.json
@@ -10,18 +10,18 @@
"defaultDaily2Text": "Wohnung aufräumen",
"defaultDaily2Notes": "Wenn Du Deine täglichen Aufgaben konsequent erledigst, wechselt ihr Farbe langsam von Gelb über Grün zu Blau. Dadurch bekommst Du ein Gefühl für Deine Entwicklung. Je besser Du in einer Aufgabe wirst, desto weniger Schaden erhältst Du, wenn Du sie verpassen solltest. Gleichzeitig wirst Du aber auch weniger belohnt.",
"defaultDaily3Text": "45 min Lesen",
- "defaultDaily3Notes": "If you miss a Daily frequently, it will turn darker shades of orange and red. The redder the task is, the more experience and gold it grants for success and the more damage you take for failure. This encourages you to focus on your shortcomings, the reds.",
+ "defaultDaily3Notes": "Wenn du eine tägliche Aufgabe nicht erfüllst, färbt sie sich in dunkleren Orange- und Rottönen. Je röter eine Aufgabe ist, desto mehr Erfahrung und Gold erhältst du für ihre Erfüllung und desto mehr Schaden nimmst du, wenn du sie nicht erfüllst. Das ermutigt dich dazu, dich auf deine Schwächen zu konzentrieren: die roten Aufgaben.",
"defaultDaily4Text": "Trainieren",
- "defaultDaily4Notes": "Du kannst allen täglichen Aufgaben und Aufgaben mit Checklisten erweitern. Je mehr Checklistenpunkte eine Checkliste enthält, desto größer wird Deine Belohnung, wenn du die gesamte Aufgabe erledigt hast.",
+ "defaultDaily4Notes": "Du kannst alle täglichen und einmaligen Aufgaben mit Checklisten erweitern. Der Fortschritt in der Checkliste bringt eine entsprechende Teilbelohnung ein.",
"defaultDaily4Checklist1": "Dehnen",
"defaultDaily4Checklist2": "Sit-ups",
"defaultDaily4Checklist3": "Liegestützen",
"defaultTodo1Text": "Emojis :+1: verwenden",
- "defaultTodo1Notes": "You can use emojis in all your Habit, Daily, and To-Do titles.",
+ "defaultTodo1Notes": "Du kannst Emojis in all deinen Gewohnheiten, täglichen Aufgaben und einmaligen Aufgaben verwenden.",
"defaultTodo2Text": "_Learn_ **Markdown** :book:",
"defaultTodo2Notes": "Du kannst Deine Aufgaben mit Markdown verschönern.",
"defaultTodo3Text": "Mutter anrufen :telephone_receiver:",
- "defaultTodo3Notes": "While not completing a To-Do in a set period of time will not hurt you, they will gradually change from yellow to red, thus becoming more valuable. This will encourage you to wrap up stale To-Dos.",
+ "defaultTodo3Notes": "Das Vernachlässigen einer einmaligen Aufgabe innerhalb einer bestimmten Zeitspanne wird dir keinen Schaden zufügen. Stattdessen verändert sich ihre Farbe allmählich von gelb zu rot und sie wird somit wertvoller. Dies wird dich dazu ermutigen alte einmalige Aufgaben zu erledigen.",
"defaultReward1Text": "1 Episode Game of Thrones",
"defaultReward1Notes": "Individuelle Belohnungen können viele Formen annehmen. Manche Leute verzichten auf ihre Lieblingsserien bis sie genügend Gold gesammelt haben um sie sich leisten zu können.",
"defaultReward2Text": "Kuchen",
diff --git a/locales/de/front.json b/locales/de/front.json
index b2c9198ee4..6795e29ec7 100644
--- a/locales/de/front.json
+++ b/locales/de/front.json
@@ -45,6 +45,7 @@
"passMan": "Falls Du einen Passwort-Manager verwendest (wie 1Password) und Probleme hast Dich einzuloggen, versuche Deinen Benutzernamen und Dein Passwort manuell einzugeben.",
"forgotPass": "Passwort vergessen",
"emailNewPass": "E-Mail neues Passwort",
+ "invalidEmail": "Um das Passwort zurückzusetzen, ist eine gültige Email-Adresse notwendig.",
"email": "E-Mail",
"passConfirm": "Passwort bestätigen",
"accept1Terms": "Durch Klicken auf diesen Knopf, stimme ich den",
diff --git a/locales/de/gear.json b/locales/de/gear.json
index 289b5419c7..0a39ec5c0a 100644
--- a/locales/de/gear.json
+++ b/locales/de/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "Waffe",
"weaponBase0Text": "Keine Waffe",
"weaponBase0Notes": "Keine Waffe.",
"weaponWarrior0Text": "Übungsschwert",
@@ -68,37 +69,50 @@
"weaponSpecialCriticalText": "Bedrohlicher Hammer der Bug-Vernichtung",
"weaponSpecialCriticalNotes": "Dieser Meisterkämpfer schlachtete ein bösartiges Github-Monster, dem bereits viele Krieger erlagen. Dieser Hammer, der aus den Knochen von Bug gefertigt ist, teilt mächtige, todbringende Hiebe aus. Erhöht Stärke und Wahrnehmung um jeweils <%= attrs %>.",
"weaponSpecialYetiText": "Speer des Yeti-Zähmers",
- "weaponSpecialYetiNotes": "Limited Edition 2013 Winter-Set! Dieser Speer erlaubt dem Träger jeden Yeti zu bändigen. Erhöht Stärke um <%= str %>.",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSkiText": "Schaft des Ski-ssassinen ",
- "weaponSpecialSkiNotes": "Limited Edition 2013 Winter-Set! Zermalmt ganze Horden von Gegnern! Außerdem unterstützt er den Träger dabei, elegante Parallelkurven zu fahren. Erhöht Stärke um <%= str %>.",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialCandycaneText": "Zuckerstangenstab",
- "weaponSpecialCandycaneNotes": "Limited Edition 2013 Winter-Set! Ein mächtiger Zauberstab. Mächtig KÖSTLICH, wollten wir sagen! Zweihändige Waffe. Erhöht Intelligenz um <%= int %> und Warnehmung um <%= per %>.",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSnowflakeText": "Zauberstab der Schneeflocke",
- "weaponSpecialSnowflakeNotes": "Limited Edition 2013 Winter-Set! Dieser Zauberstab funkelt von unbegrenzten Heilkraft. Erhöht Intelligenz um <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSpringRogueText": "Hakenkrallen",
- "weaponSpecialSpringRogueNotes": "Limited Edition 2014 Frühlings-Set. Sehr nützlich um hohe Gebäude zu erklimmen und ebenso um Teppiche zu zerfetzen. Erhöht Stärke um <%= str %>.",
+ "weaponSpecialSpringRogueNotes": "Sehr nützlich um hohe Gebäude zu erklimmen und ebenso um Teppiche zu zerfetzen. Erhöht STR um <%= str %>. Limited Edition 2014 Frühlings-Set.",
"weaponSpecialSpringWarriorText": "Karottenschwert",
- "weaponSpecialSpringWarriorNotes": "Limited Edition 2014 Frühlings-Set. Mit diesem Schwert ist es ein Leichtes, seine Gegner in Stücke zu schneiden! Es ergibt aber auch eine leckere Zwischenmahlzeit. Erhöht Stärke um <%= str %>.",
+ "weaponSpecialSpringWarriorNotes": "Mit diesem mächtigen Schwert werden Gegner mit Leichtigkeit zerstückelt, oder der Hunger für zwischendurch gestillt. Erhöht STR um <%= str %>. Limited Edition 2014 Frühlings-Set.",
"weaponSpecialSpringMageText": "Schweizer Käsestab",
- "weaponSpecialSpringMageNotes": "Limited Edition 2014 Frühlings-Set. Nur die tapfersten aller Nagetiere können ihren Hunger bezwingen um diesen mächtigen Zauberstab zu verwenden. Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %>.",
+ "weaponSpecialSpringMageNotes": "Nur die tapfersten aller Nagetiere können ihren Hunger bezwingen um diesen mächtigen Zauberstab zu verwenden. Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %>. Limited Edition 2014 Frühlings-Set.",
"weaponSpecialSpringHealerText": "Wurfknochen",
- "weaponSpecialSpringHealerNotes": "Hol' Stöckchen! Erhöht Intelligenz um <%= int %> Punkte. Limited Edition 2014 Frühlingsausrüstung.",
+ "weaponSpecialSpringHealerNotes": "Hol' Stöckchen! Fügt <%= int %> Punkte zu Intelligenz hinzu. Limited Edition 2014 Frühlingsausrüstung.",
"weaponSpecialSummerRogueText": "Piratensäbel",
- "weaponSpecialSummerRogueNotes": "Limited Edition 2014 Sommer-Set. Avast! Du wirst diese täglichen Aufgaben über die Planke gehen lassen! Erhöht Stärke um <%= str %>.",
+ "weaponSpecialSummerRogueNotes": "Avast! Du wirst diese täglichen Aufgaben über die Planke gehen lassen! Erhöht Stärke um <%= str %>. Limited Edition 2014 Sommer-Ausrüstung.",
"weaponSpecialSummerWarriorText": "Seefahrermesser",
- "weaponSpecialSummerWarriorNotes": "Limited Edition 2014 Sommer-Set. Es gibt keine Aufgabe auf irgendeiner To-Do-Liste die es wagen würde, sich mit diesem rauen Messer anzulegen! Fügt Stärke <%= str %> Punkte hinzu.",
+ "weaponSpecialSummerWarriorNotes": "Es gibt keine Aufgabe auf irgendeiner To-Do-Liste die es wagen würde, sich mit diesem rauen Messer anzulegen! Fügt Stärke <%= str %> Punkte hinzu. Limited Edition 2014 Sommer-Ausrüstung.",
"weaponSpecialSummerMageText": "Algenfänger",
- "weaponSpecialSummerMageNotes": "Limited Edition 2014 Sommer-Set. Dieser Dreizack wird benutzt, um Algen effektiv aufzuspießen, für besonders ergiebiges Algenernten! Fügt Intelligenz <%= int %> und Wahrnehmung <%= per %> Punkte hinzu.",
+ "weaponSpecialSummerMageNotes": "Dieser Dreizack wird benutzt, um Algen effektiv aufzuspießen, für besonders ergiebiges Algenernten! Fügt Intelligenz <%= int %> und Wahrnehmung <%= per %> Punkte hinzu. Limited Edition 2014 Sommer-Ausrüstung.",
"weaponSpecialSummerHealerText": "Zauberstab der Untiefen",
- "weaponSpecialSummerHealerNotes": "Limited Edition 2014 Sommer-Set. Dieser Zauberstab, gefertigt aus Aquamarin und lebendigen Korallen, ist sehr anziehend für Fischschwärme. Fügt Intelligenz <%= int %> Punkte hinzu.",
+ "weaponSpecialSummerHealerNotes": "Dieser Zauberstab, gefertigt aus Aquamarin und lebendigen Korallen, ist sehr anziehend für Fischschwärme. Fügt Intelligenz <%= int %> Punkte hinzu. Limited Edition 2014 Sommer-Ausrüstung.",
"weaponSpecialFallRogueText": "Silberner Pflock",
"weaponSpecialFallRogueNotes": "Befördert Untote dauerhaft ins Jenseits. Notfalls auch gegen Werwölfe einsetzbar - Vielseitigkeit kann nie schaden. Erhöht Stärke um <%= str %> Punkte. Limited Edition 2014 Herbst-Ausrüstung.",
"weaponSpecialFallWarriorText": "Greifarm der Wissenschaft",
- "weaponSpecialFallWarriorNotes": "Dieser Greifarm ist der absolute Höhepunkt der Technologie. Erhöht Stärke um <%= str %> Punkte. Limited Edition 2014 Herbst-Set.",
+ "weaponSpecialFallWarriorNotes": "Es gibt keine Aufgabe auf irgendeiner To-Do-Liste die es wagen würde, sich mit diesem rauen Messer anzulegen! Fügt Stärke <%= str %> Punkte hinzu. Limited Edition 2014 Sommer-Ausrüstung.",
"weaponSpecialFallMageText": "Fliegender Besen",
- "weaponSpecialFallMageNotes": "Dieser fliegende Besen ist schneller als ein Drache! Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %> Punkte. Limited Edition 2014 Herbst-Set.",
+ "weaponSpecialFallMageNotes": "Dieser fliegende Besen ist schneller als ein Drache! Erhöht Intelligenz um <%= int %> und Wahrnehmung um <%= per %> Punkte. Limited Edition 2014 Herbst-Ausrüstung.",
"weaponSpecialFallHealerText": "Skarabäus Zauberstab",
- "weaponSpecialFallHealerNotes": "Der Skarabäus auf diesem Stab schützt und heilt den Besitzer. Erhöht Intelligenz um <%= int %>. Limited Edition 2014 Herbst-Set.",
+ "weaponSpecialFallHealerNotes": "Der Skarabäus auf diesem Stab schützt und heilt den Besitzer. Erhöht Intelligenz um <%= int %>. Limited Edition 2014 Herbst-Ausrüstung.",
+ "weaponSpecialWinter2015RogueText": "Eiszapfen",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Gummibonbonschwert",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Stab des Winterleuchtens",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Beruhigendes Szepter",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponMystery201411Text": "Forke des Feierns",
+ "weaponMystery201411Notes": "Ersteche deine Feinde oder verschling dein Lieblingsessen - diese flexible Forke ist universell einsetzbar! Gewährt keinen Bonus. November 2014 Abonnenten-Gegenstand.",
+ "weaponMystery301404Text": "Steampunk Spazierstock",
+ "weaponMystery301404Notes": "Perfekt, um gemütlich durch die Stadt zu spazieren. März 3015 Abonnenten-Gegenstand. Gewährt keinen Bonus.",
+ "armor": "Rüstung",
"armorBase0Text": "Schlichte Kleidung",
"armorBase0Notes": "Gewöhnliches Kleidungsstück. Gewährt keinen Bonus zu Attributen.",
"armorWarrior1Text": "Lederrüstung",
@@ -148,57 +162,70 @@
"armorSpecial2Text": "Jean Chalard's edle Tunika",
"armorSpecial2Notes": "Macht dich besonders flauschig! Erhöht Ausdauer und Intelligenz um jeweils <%= attrs %>.",
"armorSpecialYetiText": "Robe des Yeti-Zähmers",
- "armorSpecialYetiNotes": "Limited Edition 2013 Winter-Set! Flauschig und wild. Erhöht Ausdauer um <%= con %>.",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSkiText": "Parka des Ski-ssassinen",
- "armorSpecialSkiNotes": "Limited Edition 2013 Winter-Set! Voller versteckter Dolche und Skipistenkarten. Erhöht Wahrnehmung um <%= per %>.",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialCandycaneText": "Zuckerstangenrobe",
- "armorSpecialCandycaneNotes": "Limited Edition 2013 Winter-Set! Gesponnen aus Zucker und Seide. Erhöht Intelligenz um <%= int %>.",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSnowflakeText": "Schneeflockengewand",
- "armorSpecialSnowflakeNotes": "Limited Edition 2013 Winter-Set! Ein Gewand, das dich selbst im kältesten Schneesturm warm hält. Erhöht Ausdauer um <%= con %>.",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialBirthdayText": "Ulkiges Festgewand",
- "armorSpecialBirthdayNotes": "Als Teil der Festlichkeiten gibt es für alle Spieler kostenlose ulkige Festgewänder! Schmeisst Euch in diese lustigen Sachen und setzt die passenden Hüte auf um diesen bedeutsamen Tag zu feiern.",
+ "armorSpecialBirthdayNotes": "Als Teil der Festlichkeiten gibt es für alle Spieler kostenlose ulkige Festgewänder! Schmeißt Euch in diese lustigen Sachen und setzt die passenden Hüte auf um diesen bedeutsamen Tag zu feiern. Gewährt keine Boni auf Attribute.",
"armorSpecialGaymerxText": "Regenbogenkriegerrüstung",
- "armorSpecialGaymerxNotes": "(Erhöht keine Attribute) Zur Feier der Pride Zeit und GaymerX, ist diese spezielle Rüstung mit einem strahlenden, bunten Regenbogen verziert! GaymerX ist eine Spiele Konferenz, die LGBTQ und das Spielen an sich feiert und an der jeder teilnehmen kann. Sie findet statt im InterContinental in der Stadtmitte von SanFrancisco vom 11. bis 13. Juli.",
+ "armorSpecialGaymerxNotes": "Dieser besondere Helm ist zur Feier der Pride-Zeit und GaymerX mit einem strahlenden, bunten Regenbogen verziert! GaymerX ist eine Game Convention, die LGBTQ und Gaming feiert und an der jeder teilnehmen kann. Sie findet im InterContinental in der Stadtmitte von San Francisco vom 11.-13. Juli statt. Kein Attributbonus.",
"armorSpecialSpringRogueText": "Geschmeidiger Katzenanzug",
- "armorSpecialSpringRogueNotes": "Außerordentlich gepflegt! Erhöht Wahrnehmung um <%= per %>. Limited Edition 2014 Frühlings-Set.",
+ "armorSpecialSpringRogueNotes": "Perfekt gepflegt. Erhöht Wahrnehmung um <%= per %>. Limited Edition 2014 Frühlings-Ausrüstung.",
"armorSpecialSpringWarriorText": "Hartkleerüstung",
- "armorSpecialSpringWarriorNotes": "Weich wie Klee, hart wie Stahl. Erhöht Ausdauer um <%= con %>. Limited Edition 2014 Frühlings-Set.",
+ "armorSpecialSpringWarriorNotes": "Weich wie Klee, hart wie Stahl. Erhöht Ausdauer um <%= con %>. Limited Edition 2014 Frühlings-Ausrüstung.",
"armorSpecialSpringMageText": "Nagetierrobe",
- "armorSpecialSpringMageNotes": "Limited Edition 2014 Frühlings-Set. Mäuse sind putzig! Fügt Intelligenz <%= int %> Punkte hinzu.",
+ "armorSpecialSpringMageNotes": "Mäuse sind putzig! Erhöht INT um <%= int %>. Limited Edition 2014 Frühlings-Ausrüstung.",
"armorSpecialSpringHealerText": "Flauschige Welpenrobe",
- "armorSpecialSpringHealerNotes": "Limited Edition 2014 Frühlings-Set. Warm und kuschlig, aber schützt seinen Träger vor Schaden. Fügt Ausdauer <%= con %> Punkte hinzu.",
+ "armorSpecialSpringHealerNotes": "Warum und kuschelig, aber schützt den Träger dennoch vor Schaden. Erhöht AUS um <%= con %>. Limited Edition 2014 Frühlings-Ausrüstung.",
"armorSpecialSummerRogueText": "Piratenrobe",
- "armorSpecialSummerRogueNotes": "Limited Edition 2014 Sommer-Set. Dieses Gewand sein sehr gemütlich, yarrrrrr! Fügt Wahrnehmung <%= per %> Punkte hinzu.",
+ "armorSpecialSummerRogueNotes": "Dies Gewand sein sehr gemütlich, yarrrrrr! Fügt Wahrnehmung <%= per %> Punkte hinzu. Limited Edition 2014 Sommer-Ausrüstung. ",
"armorSpecialSummerWarriorText": "Abenteurergewand",
- "armorSpecialSummerWarriorNotes": "Limited Edition 2014 Summer Ausrüstung. Komplett mit allem was ein Pirat braucht.",
+ "armorSpecialSummerWarriorNotes": "Vollständig mit Schnalle und Zierbuchstaben. Fügt Ausdauer <%= con %> Punkte hinzu. Limited Edition 2014 Sommer-Ausrüstung.",
"armorSpecialSummerMageText": "Smaragdschwanz",
- "armorSpecialSummerMageNotes": "Limited Edition 2014 Sommer-Set. Dieses Gewand aus schimmernden Schuppen verwandelt den Träger in einen echten Mermagier! Fügt Intelligenz <%= int %> Punkte hinzu.",
+ "armorSpecialSummerMageNotes": "Dieses Gewand aus schimmernden Schuppen verwandelt den Träger in einen echten Mermagier! Fügt Intelligenz <%= int %> Punkte hinzu. Limited Edition 2014 Sommer-Ausrüstung.",
"armorSpecialSummerHealerText": "Schwanz des Meerheilers",
- "armorSpecialSummerHealerNotes": "Limited Edition 2014 Sommer-Set. Dieses Gewand aus schimmernden Schuppen verwandelt seinen Träger in einen echten Meerheiler! Fügt Ausdauer <%= con %> Punkte hinzu.",
+ "armorSpecialSummerHealerNotes": "Dieses Gewand aus schimmernden Schuppen verwandelt seinen Träger in einen echten Meerheiler! Fügt Ausdauer <%= con %> Punkte hinzu. Limited Edition 2014 Sommer-Ausrüstung.",
"armorSpecialFallRogueText": "Blutrote Roben",
- "armorSpecialFallRogueNotes": "Bunt. Brandneu. Blutdurstig. Erhöht Wahrnehmung um <%= per %>. Limited Edition 2014 Herbst-Set.",
+ "armorSpecialFallRogueNotes": "Bunt. Brandneu. Blutdurstig. Erhöht Wahrnehmung um <%= per %>. Limited Edition 2014 Herbst-Ausrüstung.",
"armorSpecialFallWarriorText": "Labormantel der Wissenschaft",
- "armorSpecialFallWarriorNotes": "Schützt vor Zaubertrankflecken und Schlimmeren. Erhöht Ausdauer um <%= con %> Punkte. Limited Edition 2014 Herbst-Set.",
+ "armorSpecialFallWarriorNotes": "Schützt vor Zaubertrankflecken und Schlimmeren. Erhöht Ausdauer um <%= con %> Punkte. Limited Edition 2014 Herbst-Ausrüstung.",
"armorSpecialFallMageText": "Zauberhafte Zaubererrobe",
- "armorSpecialFallMageNotes": "Diese Robe hat zahlreiche Taschen für einen Extravorrat von Lurchaugen und Froschzungen. Erhöht Intelligenz um <%= int %> Punkte. Limited Edition 2014 Herbst-Set.",
+ "armorSpecialFallMageNotes": "Diese Robe hat zahlreiche Taschen für einen Extravorrat von Lurchaugen und Froschzungen. Erhöht Intelligenz um <%= int %> Punkte. Limited Edition 2014 Herbst-Ausrüstung.",
"armorSpecialFallHealerText": "Bandagenrüstung",
- "armorSpecialFallHealerNotes": "Wirf dich vor-verarztet in die Schlacht! Erhöht Ausdauer um <%= con %> Punkte. Limited Edition 2014 Herbst-Set.",
+ "armorSpecialFallHealerNotes": "Wirf dich vor-verarztet in die Schlacht! Erhöht Ausdauer um <%= con %> Punkte. Limited Edition 2014 Herbst-Ausrüstung.",
+ "armorSpecialWinter2015RogueText": "Eiszapfen-Drachenrüstung",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Lebkuchenrüstung",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreale Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "Schlittschuhoutfit",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
"armorMystery201402Text": "Robe des Nachrichtenbringers",
- "armorMystery201402Notes": "Schimmernd, stabil und mit vielen Taschen für Briefe.",
+ "armorMystery201402Notes": "Schimmernd, stabil und mit vielen Taschen für Briefe. Gewährt keinen Bonus zu Attributen. Februar 2014 Abonnenten-Gegenstand.",
"armorMystery201403Text": "Waldwanderer Rüstung",
- "armorMystery201403Notes": "Diese moosige Rüstung aus verwobenem Holz folgt jeder Bewegung ihres Trägers.",
+ "armorMystery201403Notes": "Diese moosige Rüstung aus verwobenem Holz folgt jeder Bewegung ihres Trägers. Gewährt keinen Bonus zu Attributen. März 2014 Abonnenten-Gegenstand.",
"armorMystery201405Text": "Flamme des Herzen",
- "armorMystery201405Notes": "Nichts kann Dich verletzen, wenn Du von Flammen umhüllt bist!",
+ "armorMystery201405Notes": "Nichts kann Dich verletzen, wenn Du in Flammen eingehüllt bist! Gewährt keinen Bonus zu Attributen. Mai 2014 Abonnenten-Gegenstand.",
"armorMystery201406Text": "Krakenrobe",
- "armorMystery201406Notes": "Juni 2014 Abonennten-Gegenstand. Diese flexible Robe ermöglicht dem Träger, selbst durch die kleinsten Ritzen zu schlüpfen.",
+ "armorMystery201406Notes": "Diese flexible Robe ermöglicht dem Träger, selbst durch die kleinsten Ritzen zu schlüpfen. Gewährt keinen Bonus zu Attributen. Mai 2014 Abonnenten-Gegenstand.",
"armorMystery201407Text": "Tiefseeforscher-Tauchanzug",
- "armorMystery201407Notes": "Dieser Anzug, der entweder als \"plantschig\", \"zu dick\" oder \"ehrlich gesagt - etwas sperrig\" beschrieben wird, ist der beste Freund jedes unerschrockenen Unterwasser-Entdeckers. Juli 2014 Abonnenten-Gegenstand. Kein Attributbonus.",
+ "armorMystery201407Notes": "Dieser Anzug, der entweder als \"plantschig\", \"zu dick\" oder \"ehrlich gesagt - etwas sperrig\" beschrieben wird, ist der beste Freund jedes unerschrockenen Unterwasser-Entdeckers. Gewährt keinen Bonus zu Attributen. Juli 2014 Abonnenten-Gegenstand. ",
"armorMystery201408Text": "Sonnengewand",
- "armorMystery201408Notes": "Dieses Gewand wurde aus Sonnenlicht und Gold gewoben. August 2014 Abonnenten-Gegenstand. Kein Attributbonus.",
+ "armorMystery201408Notes": "Dieses Gewand wurde aus Sonnenlicht und Gold gewoben. Kein Attributbonus. August 2014 Abonnenten-Gegenstand. ",
"armorMystery201409Text": "Waldläuferweste",
- "armorMystery201409Notes": "Eine mit Laub bedeckte Weste, die den Träger tarnt. September 2014 Abonnementen-Gegenstand. Kein Attributbonus.",
- "armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201409Notes": "Eine mit Laub bedeckte Weste, die den Träger tarnt. Kein Attributbonus. September 2014 Abonnenten-Gegenstand.",
+ "armorMystery201410Text": "Kobold Ausrüstung",
+ "armorMystery201410Notes": "Schuppig, schleimig und stark! Kein Attributbonus. Oktober 2014 Abonennten-Gegenstand.",
+ "armorMystery201412Text": "Pinguinanzug",
+ "armorMystery201412Notes": "Du bist ein Pinguin! Kein Attributbonus. Dezember 2014 Abonnenten-Gegenstand.",
+ "armorMystery301404Text": "Steampunk-Anzug",
+ "armorMystery301404Notes": "Adrett und schneidig, hoho! Februar 3015 Abonennten-Gegenstand. Kein Attributbonus.",
+ "headgear": "headgear",
"headBase0Text": "Kein Helm.",
"headBase0Notes": "Keine Kopfbedeckung.",
"headWarrior1Text": "Lederhelm",
@@ -248,52 +275,71 @@
"headSpecial2Text": "Namenloser Helm",
"headSpecial2Notes": "Ein Andenken an jene, die gegeben haben ohne eine Gegenleistung zu verlangen. Erhöht Intelligenz und Stärke um jeweils <%= attrs %>.",
"headSpecialNyeText": "Ulkiger Festhut",
- "headSpecialNyeNotes": "Du hast einen ulkigen Partyhut erhalten! Trage ihn mit Stolz bei Deinem Rutsch ins neue Jahr.",
+ "headSpecialNyeNotes": "Du hast einen ulkigen Partyhut erhalten! Trage ihn mit Stolz bei Deinem Rutsch ins neue Jahr! Kein Attributbonus.",
"headSpecialYetiText": "Helm des Yeti-Zähmers",
- "headSpecialYetiNotes": "Limited Edition 2013 Winter-Set! Eine niedliche, aber gleichzeitig furchterregende Kopfbedeckung. Erhöht Stärke um <%= str %>.",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiText": "Kapuze des Ski-ssassinen",
- "headSpecialSkiNotes": "Limitierte Edition 2013 Winterausrüstung! Hält die Identität des Trägers geheim... und seinen Kopf warm. Erhöht Wahrnehmung um <%= per %>.",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialCandycaneText": "Zuckerstangenhut",
- "headSpecialCandycaneNotes": "Limited Edition 2013 Winter Ausrüstung! Dies ist der leckerste Hut der Welt. Berüchtigt für sein mysteriöses aufzutauchen und verschwinden. Erhöht Wahrnehmung um <%= per %>.",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSnowflakeText": "Schneeflockenkrone",
- "headSpecialSnowflakeNotes": "Limited Edition 2013 Winter-Set ! Dem Träger dieser Krone wird niemals kalt. Erhöht Intelligenz um <%= int %>.",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSpringRogueText": "Verstohlene Kätzchenmaske",
- "headSpecialSpringRogueNotes": "Limited Edition 2014 Frühlings-Set. Hinter dieser Verkleidung wird NIEMAND einen katzengleichen Fassadenkletterer vermuten.. Erhöht Warnehmung um <%= per %>.",
+ "headSpecialSpringRogueNotes": "Niemand wird je darauf kommen, dass du ein Katzeneinbrecher bist! Erhöht Wahrnehmung um <%= per %>. Limited Edition 2014 Frühlings-Ausrüstung.",
"headSpecialSpringWarriorText": "Hartkleehelm",
- "headSpecialSpringWarriorNotes": "Limited Edition 2014 Frühlings-Set. Dieser Helm, der aus süßem Wiesenklee geschmieded wurde, kann auch dem mächtigsten Hieb standhalten. Erhöht Stärke um <%= str %>.",
+ "headSpecialSpringWarriorNotes": "Dieser Helm, der aus süßem Wiesenklee geschmiedet wurde, kann auch dem mächtigsten Hieb standhalten. Erhöht Stärke um <%= str %>. Limited Edition 2014 Frühlings-Ausrüstung. ",
"headSpecialSpringMageText": "Schweizer Käsehut",
- "headSpecialSpringMageNotes": "Dieser Hut beherbergt Unmengen starker Magie! Versuche nicht daran zu knabbern. Erhöht Wahrnehmung um <%= per %>. Limited Edition 2014 Frühlings-Set.",
+ "headSpecialSpringMageNotes": "Dieser Hut enthält eine Menge mächtige Magie! Versuche, ihn nicht anzuknabbern. Erhöht Wahrnehmung um <%= per %>. Limited Edition 2014 Frühlings-Ausrüstung.",
"headSpecialSpringHealerText": "Krone der Freundschaft",
- "headSpecialSpringHealerNotes": "Diese Krone symbolisiert Loyalität und Kameradschaft. Der Hund ist und bleibt der beste Freund des Abenteurers! Erhöht Intelligenz um <%= int %>. Limited Edition 2014 Frühlings-Set.",
+ "headSpecialSpringHealerNotes": "Diese Krone symbolisiert Treue und Kameradschaft. Ein Hund ist schließlich der beste Freund des Abenteurers! Erhöht Intelligenz um <%= int %>. Limited Edition 2014 Frühlings-Ausrüstung.",
"headSpecialSummerRogueText": "Piratenhut",
- "headSpecialSummerRogueNotes": "Limited Edition 2014 Sommer Set. Nur die produktivsten Piraten können diesen herrlichen Hut tragen. Erhöht die Wahrnehmung um <%= per %>.",
+ "headSpecialSummerRogueNotes": "Nur die produktivsten Piraten können diesen herrlichen Hut tragen. Erhöht die Wahrnehmung um <%= per %>. Limited Edition 2014 Sommer-Ausrüstung. ",
"headSpecialSummerWarriorText": "Abenteurerkopftuch",
- "headSpecialSummerWarriorNotes": "Limited Edition 2014 Sommer Set. Dieses weiche, salzige Tuch gibt dem Träger Stärke. Erhöht Stärke um <%= str %>.",
+ "headSpecialSummerWarriorNotes": "Dieses weiche, salzige Tuch gibt dem Träger Stärke. Erhöht Stärke um <%= str %>. Limited Edition 2014 Sommer-Ausrüstung.",
"headSpecialSummerMageText": "Algenumwickelter Hut",
- "headSpecialSummerMageNotes": " Limited Edition 2014 Sommer Set. Was könnte magischer sein als ein mit Algen umwickelter Hut? Erhöht Wahrnehmung um <%= per %> Punkte.",
+ "headSpecialSummerMageNotes": "Was könnte magischer sein als ein mit Algen umwickelter Hut? Erhöht Wahrnehmung um <%= per %> Punkte. Limited Edition 2014 Sommer-Ausrüstung.",
"headSpecialSummerHealerText": "Korallenkrone",
- "headSpecialSummerHealerNotes": "Limited Edition 2014 Sommer Set. Gibt dem Träger die Fähigkeit, beschädigte Korallenriffe zu heilen. Erhöht Intelligenz um <%= int %> Punkte.",
+ "headSpecialSummerHealerNotes": "Gibt dem Träger die Fähigkeit, beschädigte Korallenriffe zu heilen. Fügt Intelligenz <%= int %> Punkte hinzu. Limited Edition 2014 Sommer-Ausrüstung.",
"headSpecialFallRogueText": "Blutrote Kapuze",
- "headSpecialFallRogueNotes": "Die Identität eines Vampirjägers muss stets geschützt sein. Erhöht Wahrnehmung um <%= per %> Punkte. Limited Edition 2014 Herbst-Set.",
+ "headSpecialFallRogueNotes": "Die Identität eines Vampirjägers muss stets geschützt sein. Erhöht Wahrnehmung um <%= per %> Punkte. Limited Edition 2014 Herbst-Ausrüstung.",
"headSpecialFallWarriorText": "Monstermaske der Wissenschaft",
- "headSpecialFallWarriorNotes": "Aufsetzen und sich wohlfühlen. Fast wie neu. Erhöht Stärke um <%= str %> Punkte. Limited Edition 2014 Herbst-Set",
+ "headSpecialFallWarriorNotes": "Aufsetzen und sich wohlfühlen. Fast wie neu. Erhöht Stärke um <%= str %> Punkte. Limited Edition 2014 Herbst-Ausrüstung.",
"headSpecialFallMageText": "Spitzer Hut",
- "headSpecialFallMageNotes": "Da steckt Magie in jedem Faden. Erhöht Wahrnehmung um <%= per %> Punkte. Limited Edition 2014 Herbst-Set.",
+ "headSpecialFallMageNotes": "Da steckt Magie in jedem Faden. Erhöht Wahrnehmung um <%= per %> Punkte. Limited Edition 2014 Herbst-Ausrüstung.",
"headSpecialFallHealerText": "Kopfverband",
- "headSpecialFallHealerNotes": "Antibakteriell und modebewusst. Erhöht Intelligenz um <%= int %> Punkte. Limited Edition 2014 Herbst-Set.",
+ "headSpecialFallHealerNotes": "Antibakteriell und modebewusst. Erhöht Intelligenz um <%= int %> Punkte. Limited Edition 2014 Herbst-Ausrüstung.",
+ "headSpecialNye2014Text": "Alberner Partyhut",
+ "headSpecialNye2014Notes": "Du hast einen albernen Partyhut erhalten! Trag ihn mit Stolz, während du ins neue Jahr hineinfeierst! Kein Attributbonus.",
+ "headSpecialWinter2015RogueText": "Eiszapfen-Drachenmaske",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Lebkuchenhelm",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Nordlichthelm",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Kuschelige Ohrenwärmer",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
"headSpecialGaymerxText": "Regenbogenkriegerhelm",
- "headSpecialGaymerxNotes": "(Erhöht keine Attribute) Zur Feier der Pride Zeit und GaymerX, ist dieser spezielle Helm mit einem strahlenden, bunten Regenbogen verziert! GaymerX ist eine Spiele Konferenz, die LGBTQ und das Spielen an sich feiert und an der jeder teilnehmen kann. Sie findet statt im InterContinental in der Stadtmitte von SanFrancisco vom 11. bis 13. Juli.",
+ "headSpecialGaymerxNotes": "Dieser besondere Helm ist zur Feier der Pride-Zeit und GaymerX mit einem strahlenden, bunten Regenbogen verziert! GaymerX ist eine Game Convention, die LGBTQ und Gaming feiert und an der jeder teilnehmen kann. Sie findet im InterContinental in der Stadtmitte von SanFrancisco vom 11.-13. Juli statt. Kein Attributbonus.",
"headMystery201402Text": "Geflügelter Helm",
- "headMystery201402Notes": "Dieser geflügelte Helm verleiht seinem Träger die Geschwindigkeit des Windes.",
+ "headMystery201402Notes": "Dieser geflügelte Helm verleiht seinem Träger die Geschwindigkeit des Windes. Kein Attributbonus. Februar 2014 Abonnenten-Gegenstand.",
"headMystery201405Text": "Flamme des Geistes",
- "headMystery201405Notes": "Verbrenne die Aufschieberei!",
+ "headMystery201405Notes": "Setze die Aufschieberitis in Flammen! Kein Attributbonus. Mai 2014 Abonnenten-Gegenstand.",
"headMystery201406Text": "Tentakelkrone",
- "headMystery201406Notes": "Juni 2014 Abonnenten-Gegenstand. Die Tentakel dieses Helms sammeln magische Energie aus dem Wasser.",
+ "headMystery201406Notes": "Die Tentakel dieses Helms sammeln magische Energie aus dem Wasser. Kein Attributbonus. Juni 2014 Abonnenten-Gegenstand. ",
"headMystery201407Text": "Tiefseeforscher-Helm",
- "headMystery201407Notes": "Dieser Helm macht es leicht, unter Wasser auf Entdeckungstour zu gehen! Du siehst damit auch ein bisschen wie ein glubschäugiger Fisch aus. Sehr retro! July 2014 Abonnenten-Gegenstand. ",
+ "headMystery201407Notes": "Dieser Helm macht es leicht, unter Wasser auf Entdeckungstour zu gehen! Du siehst damit auch ein bisschen wie ein glubschäugiger Fisch aus. Sehr retro! Kein Attributbonus. Juli 2014 Abonnenten-Gegenstand. ",
"headMystery201408Text": "Sonnenkrone",
- "headMystery201408Notes": "Diese leuchtende Krone gibt ihrem Träger viel Willensstärke. August 2014 Abonnenten-Gegenstand. Kein Attributbonus.",
- "shieldBase0Text": "Keine Ausrüstung für die zweite Hand",
+ "headMystery201408Notes": "Diese leuchtende Krone gibt ihrem Träger viel Willensstärke. Kein Attributbonus. August 2014 Abonnenten-Gegenstand. ",
+ "headMystery201411Text": "Stahlhelm des Sports",
+ "headMystery201411Notes": "Dies ist der traditionelle Helm, der in der geliebten habiticanischen Sportart \"Balance-Ball\" getragen wird, bei der man sich mit schwerer Schutzausrüstung umhüllt und sich einer gesunden Work-Life-Balance verschreibt... WÄHREND MAN VON HIPPOGREIFEN VERFOLGT WIRD. Kein Attributbonus. November 2014 Abonnenten-Gegenstand.",
+ "headMystery201412Text": "Pinguinhut",
+ "headMystery201412Notes": "Wer ist der Pinguin? Kein Attributbonus. Dezember 2014 Abonnenten-Gegenstand.",
+ "headMystery301404Text": "Schicker Zylinder",
+ "headMystery301404Notes": "Ein schicker Zylinder für die feinsten Gentlemänner und -frauen! Januar 3015 Abonennten-Gegenstand. Kein Attributbonus. ",
+ "headMystery301405Text": "Einfacher Zylinder",
+ "headMystery301405Notes": "Ein einfacher Zylinder, der wie gemacht für ein paar schicke Kopf-Accessoires ist. Mai 3015 Abonnenten-Gegenstand. Kein Attributbonus.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "Kein Schild oder keine zweite Waffe.",
"shieldWarrior1Text": "Holzschild",
"shieldWarrior1Notes": "Rundes Schild aus dickem Holz. Erhöht die Ausdauer um <%= con %>.",
@@ -319,74 +365,92 @@
"shieldSpecial0Notes": "Sieht hinter den Vorhang des Todes und zeigt Feinden das, was es dort findet, um sie das Fürchten zu lehren. Erhöht Wahrnehmung um <%= per %>.",
"shieldSpecial1Text": "Kristallschild",
"shieldSpecial1Notes": "Pfeile zersplittern daran ebenso wie die Worte von Schwarzsehern. Erhöht alle Attribute um <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Mustaines Morgenstern des Meilenstein-Zerquetschens",
+ "shieldSpecialGoldenknightNotes": "Meetings, Monster und Malaise: Alles erledigt! Zu Brei! Erhöht STR, INT und AUS jeweils um <%= attrs %>.",
"shieldSpecialYetiText": "Schild des Yeti-Zähmers",
- "shieldSpecialYetiNotes": "Limited Edition 2013 Winter-Set! Dieses Schild reflektiert das Licht des Schnees. Erhöht Ausdauer um <%= con %>.",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSnowflakeText": "Schneeflockenschild",
- "shieldSpecialSnowflakeNotes": "Jedes Schild ist ein Einzelstück. Erhöht Ausdauer um <%= con %>. Limited Edition 2013 Winter-Set!",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSpringRogueText": "Hakenkrallen",
- "shieldSpecialSpringRogueNotes": "Sehr nützlich um hohe Gebäude zu erklimmen und ebenso um Teppiche zu zerfetzen. Erhöht Stärke um <%= str %>. Limited Edition 2014 Frühlings-Set.",
+ "shieldSpecialSpringRogueNotes": "Sehr nützlich um hohe Gebäude zu erklimmen und ebenso um Teppiche zu zerfetzen. Erhöht STR um <%= str %>. Limited Edition 2014 Frühlings-Ausrüstung.",
"shieldSpecialSpringWarriorText": "Eischild",
- "shieldSpecialSpringWarriorNotes": "Dieses Schild zerbricht niemals, egal wie hart es geschlagen wird! Fügt Ausdauer <%= con %> Punkte hinzu. Limited Edition 2014 Frühlings-Set.",
+ "shieldSpecialSpringWarriorNotes": "Dieses Schild zerbricht niemals, egal wie hart Du es schlägst! Erhöht Ausdauer um <%= con %>. Limited Edition 2014 Frühlings-Ausrüstung.",
"shieldSpecialSpringHealerText": "Qietscheball des höchsten Schutzes",
- "shieldSpecialSpringHealerNotes": "Limited Edition 2014 Frühlings-Set. Erzeugt ein nerviges, andauerndes Quietschen wenn man hineinbeißt und verscheucht so alle Gegner. Erhöht Ausdauer um <%= con %>.",
+ "shieldSpecialSpringHealerNotes": "Erzeugt ein entsetzliches, andauerndes Quietschen wenn man hineinbeißt und verscheucht so alle Gegner. Erhöht Ausdauer um <%= con %>. Limited Edition 2014 Frühlings-Ausrüstung.",
"shieldSpecialSummerRogueText": "Piratensäbel",
- "shieldSpecialSummerRogueNotes": "Limited Edition 2014 Summer-Set. Avast! Du wirst die täglichen Aufgaben über die Planke gehen lassen! Erhöht Stärke um <%= str %>.",
+ "shieldSpecialSummerRogueNotes": "Avast! Du wirst diese täglichen Aufgaben über die Planke gehen lassen! Erhöht Stärke um <%= str %>. Limited Edition 2014 Sommer-Ausrüstung.",
"shieldSpecialSummerWarriorText": "Treibholzschild",
- "shieldSpecialSummerWarriorNotes": "Dieses Schild, das aus dem Holz untergangener Schiffe hergestellt wurde, kann selbst die stürmischsten täglichen Aufgaben abschrecken. Fügt Ausdauer <%= con %> Punkte hinzu. Limited Edition 2014 Sommer-Set.",
+ "shieldSpecialSummerWarriorNotes": "Dieses Schild, das aus dem Holz untergangener Schiffe hergestellt wurde, kann selbst die stürmischsten täglichen Aufgaben abschrecken. Fügt Ausdauer <%= con %> Punkte hinzu. Limited Edition 2014 Sommer-Ausrüstung.",
"shieldSpecialSummerHealerText": "Schild der Untiefen",
- "shieldSpecialSummerHealerNotes": "Niemand wird es wagen, das Korallenriff anzugreifen, wenn er vor diesem glänzenden Schild steht! Erhöht Ausdauer um <%= con %> Punkte. Limited Edition 2014 Sommer Set.",
+ "shieldSpecialSummerHealerNotes": "Niemand wird es wagen, das Korallenriff anzugreifen, wenn er vor diesem glänzenden Schild steht! Fügt Ausdauer <%= con %> Punkte hinzu. Limited Edition 2014 Sommer-Ausrüstung.",
"shieldSpecialFallRogueText": "Silberner Pflock",
- "shieldSpecialFallRogueNotes": "Befördert Untote dauerhaft ins Jenseits. Notfalls auch gegen Werwölfe einsetzbar - Vielseitigkeit kann nie schaden. Erhöht Stärke um <%= str %> Punkte. Limited Edition 2014 Herbst Set.",
+ "shieldSpecialFallRogueNotes": "Befördert Untote dauerhaft ins Jenseits. Notfalls auch gegen Werwölfe einsetzbar - Vielseitigkeit kann nie schaden. Erhöht Stärke um <%= str %> Punkte. Limited Edition 2014 Herbst-Ausrüstung.",
"shieldSpecialFallWarriorText": "Machtvoller Trank der Wissenschaft",
- "shieldSpecialFallWarriorNotes": "Neigt dazu auf Laborkittel verschüttet zu werden. Erhöht Ausdauer um <%= con %> Punkte. Limited Edition 2014 Herbst Set.",
+ "shieldSpecialFallWarriorNotes": "Neigt rätselhafterweise dazu, auf Laborkittel verschüttet zu werden. Erhöht Ausdauer um <%= con %> Punkte. Limited Edition 2014 Herbst-Ausrüstung.",
"shieldSpecialFallHealerText": "Juwelenschild",
- "shieldSpecialFallHealerNotes": "Dieser glitzernde Schild wurde in einem uralten Grab gefunden. Erhöht Ausdauer um <%= con %> Punkte. Limited Edition 2014 Herbst Set.",
+ "shieldSpecialFallHealerNotes": "Dieser glitzernde Schild wurde in einem uralten Grab gefunden. Erhöht Ausdauer um <%= con %>. Limited Edition 2014 Herbst-Ausrüstung.",
+ "shieldSpecialWinter2015RogueText": "Eiszapfen",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Gummibonbonschild",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Beruhigendes Schild",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldMystery301405Text": "Uhrenschild",
+ "shieldMystery301405Notes": "Die Zeit ist auf deiner Seite mit diesem gewaltigen Uhrenschild! Juni 3015 Abonennten-Gegenstand. Kein Attributbonus.",
"backBase0Text": "Kein Rückenschmuck",
"backBase0Notes": "Kein Rückenschmuck.",
"backMystery201402Text": "Güldene Flügel.",
- "backMystery201402Notes": "Diese leuchtenden Flügeln bestehen aus Federn, die in der Sonne glitzern.",
+ "backMystery201402Notes": "Die Federn dieser leuchtenden Flügel glitzern in der Sonne! Kein Attributbonus. Februar 2014 Abonnenten-Gegenstand.",
"backMystery201404Text": "Schmetterlingsflügel des Zwielichts",
- "backMystery201404Notes": "Sei ein Schmetterling und flatter frei.",
- "backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201404Notes": "Sei ein Schmetterling und schmettere mit deinen Flügeln davon! Kein Attributbonus. April 2014 Abonennten-Gegenstand.",
+ "backMystery201410Text": "Kobold Flügel",
+ "backMystery201410Notes": "Fliege mit diesen kräftigen Flügeln im Sturzflug durch die Nacht. Kein Attributbonus. Oktober 2014 Abonennten-Gegenstand.",
"backSpecialWonderconRedText": "Mächtiger Umhang",
- "backSpecialWonderconRedNotes": "Strotzt vor Stärke und Schönheit. Special Edition Kongress Rüstung.",
+ "backSpecialWonderconRedNotes": "Strotzt vor Stärke und Schönheit. Kein Attributbonus. Special Edition Convention-Gegenstand.",
"backSpecialWonderconBlackText": "Tückischer Umhang",
- "backSpecialWonderconBlackNotes": "Gewebt aus Schatten und Geflüster. Special Edition Kongress Rüstung.",
+ "backSpecialWonderconBlackNotes": "Gewebt aus Schatten und Geflüster. Kein Attributbonus. Special Edition Convention Rüstung.",
"bodyBase0Text": "Kein Kleidungsschmuck",
"bodyBase0Notes": "Kein Kleidungsschmuck.",
"bodySpecialWonderconRedText": "Rubinkragen",
- "bodySpecialWonderconRedNotes": "Ein fescher Rubinkragen! Special Edition Kongress Rüstung.",
+ "bodySpecialWonderconRedNotes": "Ein fescher Rubinkragen! Gewährt keinen Bonus. Special Edition Convention-Gegenstand.",
"bodySpecialWonderconGoldText": "Goldkragen",
- "bodySpecialWonderconGoldNotes": "Ein fescher Goldkragen! Special Edition Kongress Rüstung.",
+ "bodySpecialWonderconGoldNotes": "Ein fescher Goldkragen! Gewährt keinen Bonus. Special Edition Convention-Gegenstand.",
"bodySpecialWonderconBlackText": "Ebenholzkragen",
- "bodySpecialWonderconBlackNotes": "Ein fescher Ebenholzkragen! Special Edition Kongress Rüstung.",
+ "bodySpecialWonderconBlackNotes": "Ein fescher Ebenholzkragen! Gewährt keinen Bonus. Special Edition Convention-Gegenstand.",
"bodySpecialSummerMageText": "Glänzender Kurzumhang",
- "bodySpecialSummerMageNotes": "Limited Edition 2014 Sommer-Set. Weder Salzwasser noch frisches Wasser kann diesen metallischen Kurzumhang beflecken. Kein Attributbonus.",
+ "bodySpecialSummerMageNotes": "Weder Salzwasser noch frisches Wasser kann diesen metallischen Kurzumhang beflecken. Kein Attributbonus. Limited Edition 2014 Sommer-Ausrüstung. ",
"bodySpecialSummerHealerText": "Korallenkragen",
"bodySpecialSummerHealerNotes": "Limited Edition 2014 Sommer-Set. Ein stylischer Kragen aus lebendigen Korallen! Gewährt keinen Bonus zu Attributen.",
"headAccessoryBase0Text": "Kein Kopfschmuck",
"headAccessoryBase0Notes": "Kein Kopfschmuck",
"headAccessorySpecialSpringRogueText": "Lila Katzenohren",
- "headAccessorySpecialSpringRogueNotes": "Diese Katzenohren sind aufgestellt um eventuelle Bedrohungen zu orten. Kein Attributbonus. Limited Edition 2014 Frühlings-Set.",
+ "headAccessorySpecialSpringRogueNotes": "Diese Katzenohren sind aufgestellt um eventuelle Bedrohungen zu orten. Kein Attributbonus. Limited Edition 2014 Frühlings-Ausrüstung.",
"headAccessorySpecialSpringWarriorText": "Grüne Hasenohren",
- "headAccessorySpecialSpringWarriorNotes": "Hasenohren, die jedes Karottenknacken aufs genaueste wahrnehmen. Kein Attributbonus. Limited Edition 2014 Frühlings-Set.",
+ "headAccessorySpecialSpringWarriorNotes": "Hasenohren, die jedes Karottenknacken aufs genaueste wahrnehmen. Kein Attributbonus. Limited Edition 2014 Frühlings-Ausrüstung.",
"headAccessorySpecialSpringMageText": "Blaue Mausohren",
- "headAccessorySpecialSpringMageNotes": "Diese runden Mauseohren sind seidenweich. Kein Attributbonus. Limited Edition 2014 Frühlings-Set.",
+ "headAccessorySpecialSpringMageNotes": "Diese runden Mauseohren sind seidenweich. Kein Attributbonus. Limited Edition 2014 Frühlings-Ausrüstung.",
"headAccessorySpecialSpringHealerText": "Gelbe Hundeohren",
- "headAccessorySpecialSpringHealerNotes": "Niedliche Schlappohren. Komm' spiel mit mir! Kein Attributbonus. Limited Edition 2014 Frühlings-Set.",
- "headAccessorySpecialSummerRogueText": "Schurkische Augenklappe",
- "headAccessorySpecialSummerRogueNotes": "Limited Edition 2014 Sommer-Set. Man muss kein Halunke sein um zu sehen, wie stilvoll das ist! Kein Attributbonus.",
- "headAccessorySpecialSummerWarriorText": "Schneidige Augenklappe",
- "headAccessorySpecialSummerWarriorNotes": "Limited Edition 2014 Sommer-Set. Man muss kein Schlingel sein um zu sehen, wie stilvoll das ist! Kein Attributbonus.",
- "headAccessorySpecialWonderconRedText": "Mächtige Maske",
- "headAccessorySpecialWonderconRedNotes": "Was für ein beeindruckender Kopfschmuck! Special Edition Kongress Rüstung.",
- "headAccessorySpecialWonderconBlackText": "Tückische Maske",
- "headAccessorySpecialWonderconBlackNotes": "Deine Vorhaben sind mit Sicherheit absolut rechtmäßig. Special Edition Kongress Rüstung.",
+ "headAccessorySpecialSpringHealerNotes": "Niedliche Schlappohren. Komm, spiel mit mir! Kein Attributbonus. Limited Edition 2014 Frühlings-Ausrüstung.",
"headAccessoryMystery201403Text": "Waldwanderergeweih",
- "headAccessoryMystery201403Notes": "Das Geweih schimmert von Moos und Flechten.",
+ "headAccessoryMystery201403Notes": "Diese Geweihe schimmern in Moos und Flechten. Kein Attributbonus. März 2014 Abonennten-Gegenstand.",
"headAccessoryMystery201404Text": "Schmetterlingsfühler des Zwielichts",
- "headAccessoryMystery201404Notes": "Die Fühler helfen dem Träger gefährlichen Ablenkungen ausziweichen.",
+ "headAccessoryMystery201404Notes": "Die Fühler helfen dem Träger gefährlichen Ablenkungen auszuweichen. Kein Attributbonus. April 2014 Abonennten-Gegenstand.",
"headAccessoryMystery201409Text": "Herbstgeweih",
- "headAccessoryMystery201409Notes": "Dieses mächtige Geweih passt sich in der Farbe an die Blätter der Bäume an."
+ "headAccessoryMystery201409Notes": "Dieses mächtige Geweih passt sich in seiner Farbe den Blättern an. Kein Attributbonus. September 2014 Abonnenten-Gegenstand.",
+ "headAccessoryMystery301405Text": "Kopf-Brille",
+ "headAccessoryMystery301405Notes": "\"Brillen sind für die Augen,\" haben sie gesagt. \"Niemand will Brillen, die man nur auf dem Kopf tragen kann,\" haben sie gesagt. Ha! Da hast du es ihnen aber ordentlich gezeigt! August 3015 Abonnenten-Gegenstand. Kein Attributbonus.",
+ "eyewearBase0Text": "Keine Brille",
+ "eyewearBase0Notes": "Keine Brille.",
+ "eyewearSpecialSummerRogueText": "Schurkische Augenklappe",
+ "eyewearSpecialSummerRogueNotes": "Man muss kein Halunke sein um zu sehen, wie stilvoll das ist! Kein Attributbonus. Limited Edition 2014 Sommer-Ausrüstung. ",
+ "eyewearSpecialSummerWarriorText": "Schneidige Augenklappe",
+ "eyewearSpecialSummerWarriorNotes": "Man muss kein Schlingel sein um zu sehen, wie stilvoll das ist! Kein Attributbonus. Limited Edition 2014 Sommer-Ausrüstung. ",
+ "eyewearSpecialWonderconRedText": "Mächtige Maske",
+ "eyewearSpecialWonderconRedNotes": "Was für ein beeindruckender Kopfschmuck! Kein Attributbonus. Special Edition Convention-Rüstung.",
+ "eyewearSpecialWonderconBlackText": "Tückische Maske",
+ "eyewearSpecialWonderconBlackNotes": "Deine Vorhaben sind mit Sicherheit absolut rechtmäßig. Special Edition Convention Gegenstand.",
+ "eyewearMystery301404Text": "Schutzbrille",
+ "eyewearMystery301404Notes": "Es gibt nichts schickeres vor den Augen als diese Brille - außer vielleicht einem Monokel. April 3015 Abonennten-Gegenstand. Kein Attributbonus",
+ "eyewearMystery301405Text": "Monokel",
+ "eyewearMystery301405Notes": "Es gibt nichts schickeres vor den Augen als ein Monokel - außer vielleicht einer Brille. April 3015 Abonennten-Gegenstand. Kein Attributbonus"
}
\ No newline at end of file
diff --git a/locales/de/generic.json b/locales/de/generic.json
index 78e70d7659..5f784fd265 100644
--- a/locales/de/generic.json
+++ b/locales/de/generic.json
@@ -35,6 +35,7 @@
"neverMind": "Vergiss es",
"buyMoreGems": "Mehr Edelsteine kaufen",
"notEnoughGems": "Nicht genug Edelsteine",
+ "alreadyHave": "Whoops! Du hast diesen Gegenstand bereits. Keine Notwendigkeit, es wieder zu kaufen!",
"delete": "Löschen",
"gems": "Edelsteine",
"moreInfo": "Mehr Informationen",
@@ -47,6 +48,8 @@
"habitBirthdayText": "Hat an der HabitRPG Birthday Party von 2014 teilgenommen.",
"achievementDilatory": "Retter von Dilatory",
"achievementDilatoryText": "Hat beim 2014 Summer Splash Event dabei geholfen, den Schreckensdrachen von Dilatory zu besiegen! ",
+ "costumeContest": "Kostüm-Contest 2014",
+ "costumeContestText": "Hat am Halloween-Kostüm-Contest 2014 teilgenommen. Lies dazu weitere Artikel im Blog!",
"memberSince": "- Teilnehmer seit",
"lastLoggedIn": "- Zuletzt eingeloggt",
"notPorted": "Dieses Feature wurde noch nicht von der ursprünglichen Seite geportet.",
@@ -69,5 +72,18 @@
"askQuestion": "Stelle eine Frage",
"reportBug": "Melde einen Fehler",
"contributeToHRPG": "Wirke bei HabitRPG mit",
- "overview": "Übersicht für neue Nutzer"
+ "overview": "Übersicht für neue Nutzer",
+ "January": "Januar",
+ "February": "Februar",
+ "March": "März",
+ "April": "April",
+ "May": "Mai",
+ "June": "Juni",
+ "July": "Juli",
+ "August": "August",
+ "September": "September",
+ "October": "Oktober",
+ "November": "November",
+ "December": "Dezember",
+ "dateFormat": "Datumsformat"
}
\ No newline at end of file
diff --git a/locales/de/groups.json b/locales/de/groups.json
index db935a66fe..c83d1267c9 100644
--- a/locales/de/groups.json
+++ b/locales/de/groups.json
@@ -2,7 +2,7 @@
"tavern": "Gasthaus",
"innCheckOut": "Das Gasthaus verlassen",
"innCheckIn": "Im Gasthaus erholen",
- "innText": "Wie gefällt es Dir im Gasthaus? Um Dich zu schützen, ist die Liste Deiner täglichen Aufgaben eingefroren. Die Liste wird nicht verarbeitet oder zurückgesetzt bis morgen (einen Tag nachdem Du das Gasthaus verlassen hast). Vorsicht, wenn sich Deine Gruppe in einem Bosskampf befindet erhältst Du weiterhin Schaden für die Fehler der Gruppe! Ausserdem fügst Du dem Boss keinen Schaden zu. Bereit zum Aufbruch? Check out.",
+ "innText": "Wie gefällt es Dir im Gasthaus, <%= name %>? Damit Du geschützt bist, ist die Liste Deiner täglichen Aufgaben eingefroren, solange du hier bist. Ob Aufgaben abgehakt wurden, wird bis morgen (den Tag nachdem du ausgecheckt hast) nicht verarbeitet oder zurückgesetzt. Aber Achtung, wenn sich Deine Gruppe gerade in einem Kampf gegen einen Boss befindet, erhältst Du weiterhin Schaden für die Fehler der Gruppe! Außerdem fügst Du dem Boss keinen Schaden zu. Bereit, wieder aufzubrechen? Klicke auf \"Das Gasthaus verlassen\".",
"lfgPosts": "Nach Gruppeneinträgen suchen",
"tutorial": "Anleitung",
"glossary": "Nomenklatur",
@@ -16,7 +16,9 @@
"tavernAlert1": "Achtung: Wenn Du einen Bug meldest, sehen die Entwickler es hier nicht. Bitte",
"tavernAlert2": "verwende anstatt dessen GitHub",
"moderatorIntro1": "Die Moderatoren des Gasthauses und der Gruppe sind;",
- "moderatorIntro2": ".",
+ "communityGuidelines": "Community-Richtlinien",
+ "communityGuidelinesRead1": "Bitte lese unsere",
+ "communityGuidelinesRead2": "vor dem Chatten.",
"party": "Gruppe",
"createAParty": "Gruppe erstellen",
"noPartyText": "Entweder bist Du noch in keiner Gruppe oder Deine Gruppe dauert etwas länger, um zu laden. Du kannst eine neue Gruppe erstellen und Freunde einladen. Wenn Du stattdessen einer bestehenden Gruppe beitreten willst, sag ihnen, dass sie Deine persönliche User ID eingeben sollen und komm dann zurück hierher um nach der Einladung zu suchen: ",
@@ -70,5 +72,22 @@
"confirm": "Bestätigen",
"leaveGroup": "Gilde verlassen?",
"leavePartyCha": "Gruppenwettbewerbe verlassen und...",
- "leaveParty": "Gruppe verlassen?"
+ "leaveParty": "Gruppe verlassen?",
+ "sendPM": "Private Nachricht schicken",
+ "send": "Abschicken",
+ "messageSentAlert": "Nachricht abgeschickt",
+ "pmHeading": "Private Nachricht an <%= name %>",
+ "clearAll": "Alles löschen",
+ "clearAllPopover": "Alle Nachrichten löschen",
+ "optOutPopover": "Du willst keine privaten Nachrichten? Klick hier um sie zu deaktivieren",
+ "block": "Blockieren",
+ "unblock": "Ent-Blockieren",
+ "pm-reply": "Eine Antwort schicken",
+ "inbox": "Postfach",
+ "abuseFlag": "Report violation of Community Guidelines",
+ "abuseFlagModalHeading": "Report <%= name %> for violation?",
+ "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.",
+ "abuseFlagModalButton": "Report",
+ "abuseReported": "Thank you for reporting this violation. The moderators have been notified.",
+ "abuseAlreadyReported": "You have already reported this message."
}
\ No newline at end of file
diff --git a/locales/de/limited.json b/locales/de/limited.json
index d64aa07b6b..2979192272 100644
--- a/locales/de/limited.json
+++ b/locales/de/limited.json
@@ -9,9 +9,27 @@
"valentineCard": "Valentinstagskarte",
"adoringFriends": "Heiß geliebte Freunde",
"adoringFriendsText": "Ohh, Deine Freunde und Du, Ihr müsst euch ja wirklich gern haben. Du hast insgesamt <%= cards %> Valentinstagskarten gesendet und bekommen.",
- "limited30Apr": "Verfügbar bis zum 30. April (aber bleibt Dir erhalten, sobald erworben).",
"polarBear": "Eisbär",
"turkey": "Truthahn",
"polarBearPup": "Eisbärenjunges",
- "jackolantern": "Halloweenkürbis"
+ "jackolantern": "Halloweenkürbis",
+ "seasonalShop": "Saisonaler Shop",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Saisonzauberin<%= linkEnd %>",
+ "seasonalShopClosedText": "Der saisonale Shop ist zurzeit geschlossen!!! Ich weiß nicht wo zurzeit die saisonale Zauberin ist, aber ich wette sie kommt zur nächsten <%= linkStart %>Grand Gala<%= linkEnd %> wieder!",
+ "seasonalShopText": "Willkommen im Festtags-Laden! Von heute bis zum 31. Januar gibt einige Sonderangebote für die Feiertage. Danach sind die Sachen für ein ganzes Jahr lang nicht mehr erhältlich, also schlagt zu, solange sie heiß (äh, kalt) sind!",
+ "candycaneSet": "Zuckerstange (Magier)",
+ "skiSet": "Ski-Attentäter (Schurke)",
+ "snowflakeSet": "Schneeflocke (Heiler)",
+ "yetiSet": "Yeti Zähmer (Krieger)",
+ "nyeCard": "Neujahrskarte",
+ "nyeCardNotes": "Send eine Neujahrskarte zu einem Freund.",
+ "seasonalItems": "Saisonaler Artikel",
+ "auldAcquaintance": "Alte(r) Bekannte(r)",
+ "auldAcquaintanceText": "Fröhliches neues Jahr! Hat <%= cards %> Neujahrskarten verschickt oder erhalten. ",
+ "newYear0": "Fröhliches neues Jahr! Mögest du viele schlechte Angewohnheiten erlegen.",
+ "newYear1": "Fröhliches neues Jahr! Mögest du viele Belohnungen ernten.",
+ "newYear2": "Fröhliches neues Jahr! Mögest du viele Perfekte Tage verdienen.",
+ "newYear3": "Fröhliches neues Jahr! Möge deine Aufgabenliste kurz und knackig bleiben.",
+ "newYear4": "Fröhliches neues Jahr! Mögest du nicht von einem vandalierenden Hippogreif angegriffen werden."
}
\ No newline at end of file
diff --git a/locales/de/npc.json b/locales/de/npc.json
index b9634617a4..e4554f4170 100644
--- a/locales/de/npc.json
+++ b/locales/de/npc.json
@@ -8,7 +8,7 @@
"mattBochText3": "wie viele Haustiere Du sammeln kannst.",
"daniel": "Daniel",
"danielText": "Wilkommen im Gasthaus! Bleib ein bisschen und lerne die Einheimischen kennen. Wenn Du Dich ausruhen musst (Urlaub? Krankheit?), werde ich Dir ein Zimmer suchen. Während Du eingecheckt bist, bleiben deine täglichen Aufgaben so eingefrogen wie sie sind (abgehakt/nicht abgehakt) bis einen Tag nachdem du das Gasthaus wieder verlassen hast. Diese Aufgaben fügen Dir keinen Schaden zu, wenn du sie am Ende des Tages nicht abhakst.",
- "danielText2": "Vorsicht: Wenn Du an einer Boss-Quest teilnimmst, wird der Boss dir weiterhin Schaden für die verpassten täglichen Aufgaben deiner Gruppenmitglieder zufügen! ",
+ "danielText2": "Vorsicht: Wenn Du an einer Boss-Quest teilnimmst, wird der Boss Dir weiterhin Schaden für die verpassten täglichen Aufgaben Deiner Gruppenmitglieder zufügen! ",
"alexander": "Alexander der Händler",
"welcomeMarket": "Willkommen auf dem Marktplatz! Kaufe schwer zu findende Eier und Tränke! Verkaufe Überflüssiges! Gib' wichtige Dienste in Auftrag! Komm' und schau', was wir anzubieten haben.",
"sellForGold": "Verkaufe <%= item %> für <%= gold %> Gold",
@@ -40,7 +40,7 @@
"typeGoals": "Arten von Aufgaben",
"typeGoalsText": "HabitRPG erlaubt es Dir, Deine Ziele auf drei unterschiedliche Arten zu verfolgen, indem sie in die Kategorien Gewohnheiten, tägliche Aufgaben und einmalige Aufgaben eingestuft werden.",
"tourHabits": "Gewohnheiten sind Ziele die Du andauernd vefolgst. Sie können positive oder negative Vorzeichen haben, dadurch kannst Du für gute Angewohnheiten Erfahrung und Gold erhalten und für schlechte Angewohnheiten Lebenspunkte verlieren.",
- "tourDailies": "Tägliche Aufgaben sind Aufgaben, welche du einmal am Tag erledigen möchtest. Das Abhaken einer täglichen Aufgabe gibt Erfahrung und Gold. Schaffst du das Abhaken deiner täglichen Aufgabe vor Ende des Tages nicht, verlierst du Leben. Du kannst deine Tagesstarteinstellungen vom Einstellugnsmenü aus ändern (klicke auf das Ausrüstungsbild, danach klicke auf \"Seite\").",
+ "tourDailies": "Tägliche Aufgaben sind Aufgaben, welche Du einmal am Tag erledigen möchtest. Das Abhaken einer täglichen Aufgabe gibt Erfahrung und Gold. Schaffst Du das Abhaken Deiner täglichen Aufgabe vor Ende des Tages nicht, verlierst du Leben. Du kannst Deine Tagesstarteinstellungen vom Einstellugnsmenü aus ändern (klicke auf das Ausrüstungsbild, danach klicke auf \"Seite\").",
"tourTodos": "Aufgaben sind einmalige Ziele, die Du irgendwann erfüllen kannst. Du kannst auch eine Frist für eine Aufgabe setzen, dies ist aber nicht notwendig. Aufgaben sind ein einfacher und schneller Weg, Erfahrung zu sammeln.",
"tourRewards": "Das Gold das Du verdienst erlaubt Dir Dich zu belohnen, sei es mit persönlichen Belohnungen oder Spielbelohnungen. Kaufe sie großzügig - die Belohnung ist von großer Bedeutung beim Aufbau von guten Angewohnheiten.",
"hoverOver": "Mauszeiger über Kommentare",
@@ -57,7 +57,7 @@
"partySysText": "Sei gesellig, tritt einer Gruppe bei und spiele HabitRPG mit Deinen Freunden! Du wirst mit Deinen Gewohnheiten besser vorankommen, wenn Du Partner für die Verantwortung hast. Klicke Benutzer -> Optionen -> Gruppen, und folge den Anweisungen. Wer ist dabei?",
"classGear": "Klassenausrüstung",
"classGearText": "Zuallererst: Keine Panik! Deine alte Ausrüstung ist in Deinem Inventar und Du trägst jetzt Deine Lehrling <%= klass %>-Ausrüstung. Die Ausrüstung Deiner Klasse zu tragen verleiht Dir einen 50% Bonus auf ihre Werte. Aber Du kannst jederzeit zu Deiner alten Ausrüstung zurückwechseln.",
- "classStats": "Das sind die Werte Deiner Klasse, sie beeinflussen wie Du das Spiel spielst. Jedes Mal wenn Du ein Level aufsteigst bekommst Du einen freien Punkt, den Du auf Deine Werte verteilen kannst. Fahre mit der Mouse über die Werte um mehr zu erfahren.",
+ "classStats": "Das sind die Werte Deiner Klasse; sie beeinflussen wie Du das Spiel spielst. Jedes Mal wenn Du ein Level aufsteigst, bekommst Du einen freien Punkt, den Du auf Deine Werte verteilen kannst. Fahre mit der Mouse über die Werte um mehr zu erfahren.",
"autoAllocate": "Automatische Verteilung",
"autoAllocateText": "Falls Du eine automatische Verteilung wählst, werden die Punkte automatisch verteilt, abhängig von den Attributen Deiner Aufgaben, die Du unter Aufgabe > Bearbeiten > Erweitert > Attribute finden kannst. Ein Beispiel: Wenn Du oft im Fitnessstudio bist und die entsprechende Aufgabe auf \"körperlich\" gesetzt ist, bekommst Du automatisch Stärke.",
"spells": "Fähigkeiten",
diff --git a/locales/de/questscontent.json b/locales/de/questscontent.json
index d2117d0691..0e93837f0f 100644
--- a/locales/de/questscontent.json
+++ b/locales/de/questscontent.json
@@ -12,7 +12,7 @@
"questEvilSanta2DropBearCubPolarPet": "Eisbär (Haustier)",
"questGryphonText": "Der Feurige Greif",
"questGryphonNotes": "Der große Bestienmeister, banconsaur, kommt zu Deiner Gruppe mit einem Ersuchen: \"Bitte, Abenteurer, Ihr müsst mir helfen! Mein preisgekrönter Greif ist ausgebrochen und terrorisiert Habit City! Wenn Ihr sie einfangen könnt, dann werde ich Euch mit einigen Ihrer Eier belohnen!\"",
- "questGryphonCompletion": "Besiegt schleicht das mächtige Tier zu seinem Meister zurück. \"Ich bin beeindruckt! Das habt Ihr gut gemacht!\" ruft baconsaur, \"Bitte nehmt ein paar Greifeneier als Dank an. Ich bin sicher, Ihr werdet Euch gut um sie kümmern!\"",
+ "questGryphonCompletion": "Das mächtige Tier schleigt besiegt zu seinem Meister zurück. \"Ich bin beeindruckt! Gut gemacht, Abenteurer!\" ruft baconsaur, \"Bitte nehmt ein paar Greifeneier als Dank an. Ich bin sicher, Ihr werdet Euch gut um sie kümmern!\"",
"questGryphonBoss": "Feuriger Greif",
"questGryphonDropGryphonEgg": "Greif (Ei)",
"questHedgehogText": "Das Igelmonster",
@@ -41,13 +41,13 @@
"questHarpyBoss": "Harpyie",
"questHarpyDropParrotEgg": "Papagei (Ei)",
"questRoosterText": "Hahnenkampf",
- "questRoosterNotes": "For years the farmer @extrajordanary has used Roosters as an alarm clock. But now a giant Rooster has appeared, crowing louder than any before – and waking up everyone in Habitica! The sleep-deprived Habiticans struggle through their daily tasks. @Pandoro decides the time has come to put a stop to this. \"Please, is there anyone who can teach that Rooster to crow quietly?\" You volunteer, approaching the Rooster early one morning – but it turns, flapping its giant wings and showing its sharp claws, and crows a battle cry.",
+ "questRoosterNotes": "Jahrelang nutzte der Farmer @extrajordanary Hähne als Wecker. Doch nun ist ein riesiger Hahn aufgetaucht, der lauter kräht als je einer davor - und alle Einwohner Habitikas weckt! Die unausgeschlafenen Habitikaner mühen sich durch ihre täglichen Aufgaben. @Pandoro beschließt, dass nun die Zeit gekommen sei, dem ein Ende zu bereiten. \"Bitte, gibt es jemanden, der diesem Hahn beibringen kann, leise zu krähen?\" Du meldest dich freiwillig und näherst dich dem Hahn eines frühen Morgens - aber er dreht sich um, schlägt mit seinen gigantischen Flügeln, zeigt seine scharfen Krallen und kräht einen Schlachtruf.",
"questRoosterCompletion": "Mit Raffinesse und Stärke ist es Dir gelungen, die wilde Bestie zu zähmen. Die Ohren des Hahnes, die bisher mit Federn und halbvergessenen Aufgaben verstopft waren, sind nun offen wie ein Scheunentor. Er kräht dich leise an und kuschelt seinen Schnabel an Deine Schulter. Am nächsten Tag willst Du wieder aufbrechen, aber @EmeraldOx rennt auf Dich zu, in der Hand einen bedeckten Korb. \"Warte! Als ich diesen Morgen ins Bauernhaus kam, hatte der Hahn dies hier an die Tür geschoben, hinter der Du geschlafen hast. Ich glaube, er will, dass Du sie kriegst.\"\nDu öffnest den Korb und siehst drei zierliche Eier.",
"questRoosterBoss": "Hahn",
"questRoosterDropRoosterEgg": "Hahn (Ei)",
- "questSpiderText": "The Icy Arachnid",
+ "questSpiderText": "Die eisige Arachnoide",
"questSpiderNotes": "Das Wetter kühlt sich ab und leichter Frost beginnt auf den Fensterscheiben der Einwohner von Habitika in Form von filigranen Netzen zu erscheinen... außer bei @Arcosine, dessen Fenster komplett zugefroren sind und bei dem sich die Frostspinne eingenistet hat. Oh je!",
- "questSpiderCompletion": "The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?",
+ "questSpiderCompletion": "Die Frostspinne bricht zusammen. Von ihr bleibt nur ein kleiner Haufen Frost und ein paar ihrer verzauberten Eiersäcke. @Arcosine bietet sie dir recht hastig als Belohnung an--vielleicht könntest du ein paar ungefährliche Spinnen als deine Haustiere aufziehen? ",
"questSpiderBoss": "Spinne",
"questSpiderDropSpiderEgg": "Spinne (Ei)",
"questVice1Text": "Befreie dich vom Einfluss des Drachen",
@@ -65,20 +65,39 @@
"questVice3DropWeaponSpecial2": "Stephen Webers Drachenschaft",
"questVice3DropDragonEgg": "Drache (Ei)",
"questVice3DropShadeHatchingPotion": "Schatten Schlüpftrank",
- "questMoonstone1Text": "The Moonstone Chain",
- "questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
- "questMoonstone1CollectMoonstone": "Moonstones",
- "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
- "questMoonstone2Text": "Recidivate The Necromancer",
- "questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
- "questMoonstone2Boss": "The Necromancer",
- "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
- "questMoonstone3Text": "Recidivate Transformed",
- "questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
- "questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
- "questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
- "questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questMoonstone1Text": "Die Mondsteinkette",
+ "questMoonstone1Notes": "Eine schreckliche Erkrankung hat die Habiticaner befallen. Längst totgeglaubte schlechte Gewohnheiten erstehen mit neuer Kraft aus dem Tod. Geschirr liegt ungewaschen herum, ungelesene Lehrbücher stapeln sich und die Aufschieberitis greift um sich!
Du folgst der Fährte einer deiner eigenen wiederaufgestandenen schlechten Gewohnheiten bis zu den Sümpfen der Stagnation und entdeckst die Übeltäterin: die geisterhafte Totenbeschwörerin Recidivate. Mit gezückten Waffen stürmst du auf sie zu, aber sie gleiten nutzlos durch ihren geisterhaften Körper hindurch.
\"Versuch's gar nicht erst\" faucht sie mit einem trockenen Krächzen. \"Ohne eine Kette aus Mondsteinen bin ich unbesiegbar - und Meisterschmuckhersteller @aurakami hat die Mondsteine vor langer Zeit überall über Habitica verstreut! Du ziehst dich zurück, nach Luft schnappend... aber du weißt, was du zu tun hast.
",
+ "questMoonstone1CollectMoonstone": "Mondsteine",
+ "questMoonstone1DropMoonstone2Quest": "Die Mondsteinkette Teil 2: Die Totenbeschwörerin Recidivate (Quest-Rolle)",
+ "questMoonstone2Text": "Die Totenbeschwörerin Recidivate",
+ "questMoonstone2Notes": "Der tapfere Waffenschmied @Inventrix hilft dir dabei, die verzauberten Mondsteine zu einer Kette zu verarbeiten. Du bist endlich bereit, Recidivate zu konfrontieren, aber als Du die Sümpfe der Stagnation betrittst, kommt eine furchtbare Kälte über dich.
Ein fauler Atem flüstert in dein Ohr. \"Du bist zurück? Wie entzückend...\" Du drehst dich um und greifst an, und unter dem Licht der Mondsteinkette trifft deine Waffe festes Fleisch. \"Du magst mich abermals an die Welt gebunden haben,\" stößt Recidivate wütend hervor, \"aber jetzt ist der Zeitpunkt gekommen, wo du sie verlässt!\"
",
+ "questMoonstone2Boss": "Die Totenbeschwörerin",
+ "questMoonstone2DropMoonstone3Quest": "Die Mondsteinkette Teil 3: Recidivate Transformiert (Rolle)",
+ "questMoonstone3Text": "Recidivate Transformiert",
+ "questMoonstone3Notes": "Recidivate fällt zu Boden und Du schlägst mit der Mondsteinkette nach ihr. Zu deinem Entsetzen reißt Recidivate die Steine an sich und ihre Augen leuchten vor Triumph.
\"Törichte Kreatur des Fleisches!\", schreit sie. \"Es ist wahr, die Mondsteine werden mich wieder in eine körperliche Form zurückversetzen, aber anders, als Du dir vorgestellt hast. Wenn der volle Mond zunimmt, wächst auch meine Macht, und aus den Schatten rufe ich deinen gefürchtetsten Feind hervor!\"
Ein übler grüner Nebel steigt aus dem Sumpf auf und Recidivate's Körper windet und dreht sich und verzerrt sich in eine Form, die dich mit Schrecken erfüllt - der untote Körper von Vice, wiederauferstanden.
",
+ "questMoonstone3Completion": "Du atmest schwer und Schweiß brennt in deinen Augen als der untote Wyrm zusammenbricht. Die Überreste von Recidivate lösen sich in einen dünnen grauen Nebel auf, der sich bald unter dem Angriff einer frischen Brise zerstreut, und in der Ferne hörst du die Angriffsschreie von Habiticanern, die ihre schlechten Gewohnheiten für ein und allemal besiegen.
@Baconsaur, der Meister aller Bestien, fliegt auf einem Greif herab. \"Ich habe das Ende Deines Kampfes vom Himmel aus beobachtet und es hat mich sehr berührt. Bitte, nimm diese verzauberte Tunika - Deine Tapferkeit zeigt ein edles Herz, und ich glaube, dass Du dazu bestimmt bist, sie zu bekommen.\"
",
+ "questMoonstone3Boss": "Nekro-Laster",
+ "questMoonstone3DropRottenMeat": "Verrottetes Fleisch (Futter)",
+ "questMoonstone3DropZombiePotion": "Zombifizierter Schlüpftrank",
+ "questGoldenknight1Text": "Eine ordentliche Zurechtweisung",
+ "questGoldenknight1Notes": "Die Goldene Ritterin ist Habiticanern mit ihrer Kritik ganz schön auf die Nerven gegangen. Nicht alle täglichen Aufgaben erledigt? Eine - Gewohnheit angeklickt? So etwas nimmt sie als Anlass dazu, Dich damit zu belästigen dass Du es so machen solltest, wie sie. Sie ist das leuchtende Beispiel eines perfekten Habiticaners und Du bist nichts als ein Versager. Das ist ja mal gar nicht nett! Jeder macht Fehler. Man sollte deshalb nicht mit solcher Kritik drangsaliert werden. Vielleicht solltest du einige Zeugenaussagen von verletzten Habiticanern zusammensammeln und die Goldene Ritterin mal ordentlich zurechtweisen!
",
+ "questGoldenknight1CollectTestimony": "Zeugenaussagen",
+ "questGoldenknight1DropGoldenknight2Quest": "Die Goldene Ritterin-Kette Teil 2: Stumpfes Gold (Rolle)",
+ "questGoldenknight2Text": "Goldene Ritterin",
+ "questGoldenknight2Notes": "Mit hunderten Zeugenaussagen von Habiticanern bewaffnet, konfrontierst du die Goldene Ritterin. Du fängst an, ihr die Beschwerden der Habiticaner eine nach der anderen vorzulesen. \"Und @Pfeffernusse sagt, dass deine ständige Prahlerei-\" Die Ritterin hebt ihre Hand, um dich zum Schweigen zu bringen und spottet \"Ich bitte Dich, diese Leute sind einfach nur neidisch auf meinen Erfolg. Statt sich zu beschweren, sollten sie einfach so hart arbeiten wie ich! Vielleicht zeige ich Dir mal, wie stark Du werden kannst, wenn Du so fleißig bist wie ich!\" Sie hebt ihren Morgenstern und setzt zum Angriff an!
",
+ "questGoldenknight2Boss": "Goldene Ritterin",
+ "questGoldenknight2DropGoldenknight3Quest": "Die Goldene Ritterin-Kette Teil 3: Der Eiserne Ritter (Rolle)",
+ "questGoldenknight3Text": "Der Eiserne Ritter",
+ "questGoldenknight3Notes": "@Jon Aribjorn schreit laut auf, um dich zu alarmieren. Kurz nach Deinem Kampf ist eine neue Gestalt aufgetaucht. Ein Ritter, der in schmutzigem schwarzen Eisen gekleidet ist, kommt mit gezücktem Schwert langsam auf dich zu. Die Goldene Ritterin ruft der Gestalt zu: \"Vater, nein!\" aber der Ritter läuft unaufhaltsam weiter. Sie dreht sich zu dir und sagt \"Es tut mir leid. Ich war eine Idiotin und habe wegen meinem aufgeblasenen Ego nicht gesehen, wie gemein ich war. Aber mein Vater ist gemeiner, als ich es je sein könnte. Wenn er nicht gestoppt wird, wird er uns alle zerstören. Hier, nimm meinen Morgenstern und halte den Eisernen Ritter auf!\"
",
+ "questGoldenknight3Completion": "Mit einem befriedigenden Geklirr fällt der Eiserne Ritter zu Knie und sackt zusammen. \"Du bist ziemlich stark,\" keucht er. \"Mir wurde heute Bescheidenheit gelehrt.\" Die Goldene Ritterin kommt zu dir und sagt, \"Ich danke dir. Ich glaube, wir beide haben aus der Begegnung mit dir etwas Bescheidenheit gelernt. Ich werde mit meinem Vater sprechen und ihm die Beschwerden über uns erklären. Vielleicht sollten wir damit anfangen, uns bei den anderen Habiticanern zu entschuldigen.\" Sie denkt darüber nach und wendet sich dann wieder dir zu. \"Hier: als ein Geschenk für dich gebe ich dir meinen Morgenstern. Er gehört jetzt dir.\"
",
+ "questGoldenknight3Boss": "Der Eiserne Ritter",
+ "questGoldenknight3DropHoney": "Honig (Futter)",
+ "questGoldenknight3DropGoldenPotion": "Goldener Schlüpftrank",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "Der Basi-List",
+ "questBasilistNotes": "Da ist eine Aufruhr auf dem Marktplatz - es sieht ganz so aus, als man lieber in die andere Richtung rennen sollte. Da du aber ein mutiger Abenteurer bist, rennst du stattdessen darauf zu und entdeckst einen Basi-List, der sich aus einem Haufen unerledigter Aufgaben geformt hat! Alle umstehenden Habiticaner sind gelähmt vor Angst vor der Länge des Basi-List und können nicht anfangen, zu arbeiten. Von irgendwo in der Nähe hörst du @Arcosine schreien: \"Schnell! Erledige deine einmaligen und täglichen Aufgaben, um dem Monster die Zähne zu entfernen, bevor jemand sich am Papier schneidet!\" Greife schnell an, Abenteurer, und hake etwas ab - aber Vorsicht! Wenn du irgendwelche täglichen Aufgaben nicht erledigst, wird der Basi-List Dich und Deine Gruppe angreifen! ",
+ "questBasilistCompletion": "Der Basi-List ist in Papierschnitzel zerfallen, die sanft in Regenbogenfarben schimmern. \"Puh!\" sagt @Arcosine. \"Gut, dass ihr gerade hier wart!\" Du fühlst dich erfahrener als vorher und sammelst ein paar verstreute Goldstücke zwischen den Papierstücken auf. ",
+ "questBasilistBoss": "Der Basi-List",
"questEggHuntText": "Eierjagd",
"questEggHuntNotes": "Über Nacht sind überall eigenartige Eier aufgetaucht: in Matt's Ställen, hinter der Bar des Gasthauses und sogar zwischen den Eiern auf dem Marktplatz! Wie lästig das ist! \"Niemand weiß, woher sie kommen oder was aus ihnen schlüpfen wird\", sagt Megan, \"aber wir können sie nicht einfach so herumliegen lassen! Macht Euch an die Arbeit und helft mir diese mysteriösen Eier zu sammeln. Wenn Du genug gesammelt hast gibt es eine Belohnung...\"",
"questEggHuntCompletion": "Geschafft! Aus Dankbarkeit übergibt Dir Megan zehn dieser Eier. \"Ich glaube nicht, dass etwas aus ihnen schlüpfen wird\", sagt sie, \"und garantiert werden daraus keine Reittiere. Aber das bedeutet nicht, dass man sie nicht bunt bemalen könnte!\"",
@@ -112,5 +131,15 @@
"questAtom3Notes": "Mit einem ohrenbetäubenden Schrei und fünf leckere Arten von Käse spuckend zerfällt das Monster vom KochLess in Stücke. \"DU WAGST ES!?\" dröhnt eine Stimme von unter dem See. Eine blaue Gestalt, erhebt sich in eine Robe gekleidet aus dem Wasser und schwingt eine magische Toilettenbürste. Schmutzige Wäsche beginnt im See aufzusteigen. \"Ich bin der Wäschebeschwörer!\" verkündet die Gestalt ärgerlich. \"Du traust Dir ja ganz schön was zu - einfach so mein wunderbar schmutziges Geschirr abzuspülen, mein Haustier zu verscheuchen und mein Reich mit solch sauberer Kleidung zu betreten. Nimm' Dich in Acht! Spüre den durchnässten Zorn meiner Anti-Wäsche Magie!\"",
"questAtom3Completion": "Der böse Wäschebeschwörer ist besiegt! Saubere Wäsche sammelt sich überall haufenweise. Alles sieht recht ordentlich aus. Wie Du durch die frisch gebügelten Rüstungen watest fällt dir ein metallischer Schein ins Auge und Du bemerkst einen glänzenden Helm. Der ursprüngliche Eigentümer dieses glänzenden Schatzes mag unbekannt sein, aber als Du ihn aufsetzt bemerkst du die wärmende Gegenwart eines freizügigen Geistes. Zu schade, dass niemand ein Namensschild angenäht hat.",
"questAtom3Boss": "Der Wäschebeschwörer",
- "questAtom3DropPotion": "Standard Schlüpftrank"
+ "questAtom3DropPotion": "Standard Schlüpftrank",
+ "questOwlText": "Die Nachteule",
+ "questOwlNotes": "Das Gasthauslicht brennt bis zum in die Morgenstunden
Doch eine Nacht ist das Leuchten verschwunden!
Wo sollen denn jetzt alle Nachtschwärmern hin?
@Twitching ruft, \"Wir müssen in den Kampfe ziehn!\"
Siehst du diese Nachteule, den gefiederten Feind?
Kämpfe schnell, kämpfe gut, mach sie klein!
Wir werden ihren Schatten schnell verscheuchen,
und die Nacht wieder hell erleuchten!\"",
+ "questOwlCompletion": "Die Nachteul' verblasst, bevor die Nacht vergeht
Doch dennoch fühlst du, wie es in dir gähnt.
Vielleicht ist es Zeit, sich hinzulegen?
In deinem Bett siehst du ein Nestchen liegen!
Die Nachteul' weiß, es ist sehr schön
spät zu arbeiten und spät ins Bett zu gehn,
Aber deine neuen Haustiere werden leise krähen
und dir dann sagen, \"du sollst schlafen gehen\".",
+ "questOwlBoss": "Die Nachteule",
+ "questOwlDropOwlEgg": "Eule (Ei)",
+ "questPenguinText": "Der Federvieh-Frost",
+ "questPenguinNotes": "Obwohl es auf der Südspitze von Habitica ein heißer Sommertag ist, hat eine unnatürliche Kälte den Lively Lake befallen. Man hört das Heulen von starken, eisige Winden und das Ufer fängt an, zuzufrieren. Eisspitzen brechen aus dem Boden und verdrängen Gras und Dreck. @Melynnrose und @Breadstrings rennen zu dir hinüber.
\"Hilfe!\" sagt @Melynnrose. \"Wir haben einen riesigen Pinguin hergebracht, um den See zuzufrieren damit wir alle schlittschuhlaufen können, aber uns sind die Fische ausgegangen, mit denen wir ihn gefüttert haben!\"
\"Er wurde wütend und friert mit seinem Eis-Atem alles zu, was er sieht!\" sagt @Breadstrings. \"Bitte, du musst ihn überwältigen bevor wir alle von Eis bedeckt sind!\" Sieht aus, als ob du das Gemüt dieses Pinguins... etwas abkühlen musst. ",
+ "questPenguinCompletion": "Mit der Niederlage des Pinguins beginnt das Eis zu schmelzen. Der riesige Pinguin setzt sich im Sonnenschein auf den Boden und schlürft einen Eimer Fische herunter. Er gleitet über den See und lässt dabei mit einem leichten Pusten nach unten glattes, glitzerndes Eis entstehen. Was für ein komischer Vogel! \"Es scheint so, als hätte er einige Eier hinterlassen,\" sagt @Painter de Cluster.
@Rattify lacht. \"Vielleicht werden diese Pinguine ein bisschen... gechillter sein?\"",
+ "questPenguinBoss": "Frostpinguin",
+ "questPenguinDropPenguinEgg": "Pinguin (Ei)"
}
\ No newline at end of file
diff --git a/locales/de/settings.json b/locales/de/settings.json
index 6706383d21..b373dc5005 100644
--- a/locales/de/settings.json
+++ b/locales/de/settings.json
@@ -2,14 +2,14 @@
"settings": "Einstellungen",
"language": "Sprache",
"americanEnglishGovern": "Im Fall von Bedeutungsunterschieden gilt die englische Version.",
- "helpWithTranslation": "Möchtest Du bei der Übersetzung von HabitRPG helfen? Toll! Dann besuche doch diese Trello Karte.",
+ "helpWithTranslation": "Möchtest duu bei der Übersetzung von HabitRPG helfen? Toll! Dann besuche doch diese Trello Karte.",
"showHeaderPop": "Zeigt Deinen Avatar, den Lebens- und Erfahrungsbalken und Deine Gruppe an.",
"stickyHeader": "Kopfzeile anheften",
"stickyHeaderPop": "Fixiert die Kopfzeile am oberen Ende der Seite. Abgewählt bedeutet, dass die Kopfzeile aus dem Fokus verschwinden kann.",
"newTaskEdit": "Neue Aufgaben im Bearbeiten-Modus öffnen",
"newTaskEditPop": "Mit dieser Option werden Aufgaben sofort geöffnet, damit Du Details, Notizen und Tags hinzufügen kannst.",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
+ "dailyDueDefaultView": "Setze Standardansicht der täglichen Aufgaben auf \"Fällig\"",
+ "dailyDueDefaultViewPop": "Mit dieser Option änderst du die Standardansicht der täglichen Aufgaben zu \"Fällig\" statt zu \"Alle\"",
"startCollapsed": "Tag-Liste in Aufgaben standartmäßig verdecken",
"startCollapsedPop": "Mit dieser Option wird die Liste der Tags verdeckt, wenn Du eine Aufgabe das erste mal bearbeitest.",
"startAdvCollapsed": "Erweiterte Optionen standartmäßig verdecken",
@@ -69,5 +69,6 @@
"fillAll": "Bitte fülle alle Felder aus",
"passSuccess": "Passwort erfolgreich geändert",
"usernameSuccess": "Benutzername erfolgreich geändert",
- "difficulty": "Schwierigkeit"
+ "data": "Daten",
+ "exportData": "Daten exortieren"
}
\ No newline at end of file
diff --git a/locales/de/spells.json b/locales/de/spells.json
index 7e6907e49d..0199b82f3c 100644
--- a/locales/de/spells.json
+++ b/locales/de/spells.json
@@ -6,31 +6,31 @@
"spellWizardEarthText": "Erdbeben",
"spellWizardEarthNotes": "Der Boden unter den Füßen Eurer Gegner bricht auf und bebt mit großer Wucht. Eure Aufgaben werden verlangsamt und stehen für Angriffe offen. Deine Gruppe erhält einen Erfahrungsbonus.",
"spellWizardFrostText": "Klirrender Frost",
- "spellWizardFrostNotes": "Ice erupts from every surface, swallowing your tasks and freezing them in place. Your Dailies' streaks won't reset at the end of the day. Incomplete Dailies will still damage you!",
+ "spellWizardFrostNotes": "Eis bricht aus allen Oberflächen hervor, verschluckt deine Aufgaben und friert sie fest. Die Strähnen deiner täglichen Aufgaben werden am Ende des Tages nicht zurückgesetzt. Nicht erledigte tägliche Aufgaben fügen dir aber immer noch Schaden zu!",
"spellWarriorSmashText": "Gewaltschlag",
"spellWarriorSmashNotes": "Du schlägst mit aller Gewalt auf eine Aufgabe ein. Du reduzierst die Röte der Aufgabe und fügst Bossmonstern Schaden zu.",
"spellWarriorDefensiveStanceText": "Verteidigungstellung",
"spellWarriorDefensiveStanceNotes": "Du nimmst dir einen Moment Zeit um Deinen Körper zu entspannen und nimmst eine Verteidigungsstellung ein, um dich gegen die nächsten Angriffe Deiner Aufgaben zu wappnen. Das verringert den Schaden durch tägliche Aufgaben, den Du heute bei Tageswechsel nimmst.",
"spellWarriorValorousPresenceText": "Tapferer Charakter",
- "spellWarriorValorousPresenceNotes": "Deine Gegenwart ermutigt Deine Gruppe. Dieser Mut lässt Euch neue Kraft schöpfen. Alle Gruppenmitglieder erhalten einen Stärkebonus.",
+ "spellWarriorValorousPresenceNotes": "Deine Gegenwart ermutigt Deine Gruppe. Dieser Mut lässt euch neue Kraft schöpfen. Alle Gruppenmitglieder erhalten einen Stärkebonus.",
"spellWarriorIntimidateText": "Einschüchternder Blick",
- "spellWarriorIntimidateNotes": "Dein Blick lässt Eure Gegner vor Furcht erstarren. Deine Gruppe erhält einen Verteidigungsbonus.",
+ "spellWarriorIntimidateNotes": "Dein Blick lässt eure Gegner vor Furcht erstarren. Deine Gruppe erhält einen Verteidigungsbonus.",
"spellRoguePickPocketText": "Stehlen",
- "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for youself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
+ "spellRoguePickPocketNotes": "Deine geschickten Finger arbeiten sich durch die Taschen deiner Aufgabe und fördern ein paar Schätze zu Tage. Du erhältst einen sofortigen Goldbonus für die Aufgabe. Je fetter (blauer) deine Aufgabe ist, desto mehr Gold bekommst du.",
"spellRogueBackStabText": "Überraschungsangriff",
"spellRogueBackStabNotes": "Lautlos schleichst Du Dich hinter eine Aufgabe und fällst ihr in den Rücken. Du fügst mehr Schaden zu und hast eine hohe Chance auf einen kritischen Treffer.",
"spellRogueToolsOfTradeText": "Handwerkszeug",
- "spellRogueToolsOfTradeNotes": "Du teilst Deine Diebesausrüstung mit Deiner Gruppe damit sie mehr Gold \"finden\". Alle Gruppenmitglieder erhalten heute einen Bonus auf Gold und Beute.",
+ "spellRogueToolsOfTradeNotes": "Du teilst deine Diebesausrüstung mit deiner Gruppe damit sie mehr Gold \"finden\". Alle Gruppenmitglieder erhalten heute einen Bonus auf Gold und Beute.",
"spellRogueStealthText": "Schleichen",
- "spellRogueStealthNotes": "You duck into the shadows, pulling up your hood. Many Dailies won't find you this night; fewer yet the higher your Perception.",
+ "spellRogueStealthNotes": "Du duckst Dich in die Schatten und ziehst Deine Kapuze über. Viele täglichen Aufgaben werden Dich heute Nacht nicht finden. Je höher Deine Wahrnehmung ist, desto mehr Aufgaben kannst Du entgehen.",
"spellHealerHealText": "Heilendes Licht",
"spellHealerHealNotes": "Licht umhüllt Deinen Körper und heilt Deine Wunden. Du wirst geheilt.",
"spellHealerBrightnessText": "Brennende Helle",
"spellHealerBrightnessNotes": "Du erzeugst einen Lichtblitz, der alle Aufgaben blendet. Ihr Zustand verbessert sich.",
"spellHealerProtectAuraText": "Schutzaura",
- "spellHealerProtectAuraNotes": "Eine magische Aura umfängt Deine Gruppe und schützt sie vor Schaden. Alle Gruppenmitglieder erhalten einen erheblichen Verteidigungsbonus.",
+ "spellHealerProtectAuraNotes": "Eine magische Aura umfängt deine Gruppe und schützt sie vor Schaden. Alle Gruppenmitglieder erhalten einen erheblichen Verteidigungsbonus.",
"spellHealerHealAllText": "Segnung",
- "spellHealerHealAllNotes": "Beruhigendes Licht umhüllt Deine Gruppe und heilt ihre Wunden. Alle Gruppenmitglieder werden geheilt.",
+ "spellHealerHealAllNotes": "Beruhigendes Licht umhüllt deine Gruppe und heilt ihre Wunden. Alle Gruppenmitglieder werden geheilt.",
"spellSpecialSnowballAuraText": "Schneeball",
"spellSpecialSnowballAuraNotes": "Wirf einen Schneeball auf ein Gruppenmitglied! Was kann dabei schon schief gehen? Dauert bis zum Tageswechsel des Gruppenmitglieds an.",
"spellSpecialSaltText": "Salz",
diff --git a/locales/de/subscriber.json b/locales/de/subscriber.json
index be52e47e89..c87fc03298 100644
--- a/locales/de/subscriber.json
+++ b/locales/de/subscriber.json
@@ -60,5 +60,16 @@
"checkout": "Kasse",
"buySubsText": "Kaufe Edelsteine mit Gold, keine Werbung, Unterstützung der Entwickler",
"sureCancelSub": "Bist Du sicher, dass du das Abonnement kündigen willst?",
- "subCanceled": "Abonnement gekündigt. Es wird auslaufen zum"
+ "subCanceled": "Das Abonnement wird auslaufen zum",
+ "subGemPop": "Weil du HabitRPG abonniert hast, kannst du pro Monat eine bestimmte Anzahl an Edelsteinen mit Gold kaufen. An der Ecke des Edelstein-Icons kannst Du sehen, wie viele Edelsteine zum Kaufen verfügbar sind. ",
+ "subGemName": "Abonnenten-Edelsteine",
+ "timeTravelers": "Mysteriöse Zeitreisende",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> und <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Mysteriöse Zeitreisende",
+ "timeTravelersPopoverNoSub": "Du brauchst eine Mysteriöse Sanduhr, um die mysteriösen Zeitreisenden herbeizurufen! <%= linkStart %>Abonnenten<%= linkEnd %> verdienen für alle drei Monate, in denen sie hintereinander abonniert haben, eine Mysteriöse Sanduhr. Komm wieder, wenn du eine Mysteriöse Sanduhr hast, und die Zeitreisenden werden dir ein Abonnenten-Set aus der Vergangenheit holen... oder sogar aus der Zukunft. ",
+ "timeTravelersPopover": "Wir sehen, dass du eine Mysteriöse Sanduhr hast, deshalb können wir gerne für dich durch die Zeit reisen! Bitte such dir aus, welches Abonnenten-Set du gerne hättest. <%= linkStart %>Hier<%= linkEnd %> ist eine Liste der Ausrüstungs-Sets der Vergangenheit. Wenn diese dir nicht gefallen, vielleicht hättest du Interesse an einem unserer modisch futuristischen Steampunk Ausrüstungs-Sets?",
+ "mysticHourglassPopover": "Die Mysteriöse Sanduhr erlaubt dir, Abonnenten-Sets früherer Monate zu kaufen. ",
+ "subUpdateCard": "Aktualisiere deine Karte",
+ "subUpdateTitle": "Aktualisiere",
+ "subUpdateDescription": "Aktualisiere die Karte geladen werden."
}
\ No newline at end of file
diff --git a/locales/de/tasks.json b/locales/de/tasks.json
index aac18fbddf..805f19fb0e 100644
--- a/locales/de/tasks.json
+++ b/locales/de/tasks.json
@@ -1,9 +1,12 @@
{
- "clearCompleted": "Löschen Erfolgreich",
+ "clearCompleted": "Erfüllte Aufgaben entfernen",
"lotOfToDos": "Erfüllte Aufgaben werden automatisch nach 3 Tagen archiviert. Du kannst auf sie zugreifen unter Einstellungen > Exportieren.",
"deleteToDosExplanation": "Wenn Du den unteren Knopf klickst, werden alle Deine erfüllten und archivierten Aufgaben dauerhaft gelöscht. Exportiere sie vorher, wenn Du sie nicht verlieren möchtest.",
+ "beeminderDeleteWarning": "Beeminder Benutzer: Wichtiger Hinweis! Erledigte To-Dos Beeminder-konform löschen.!",
"habits": "Gewohnheiten",
"newHabit": "Neue Gewohnheit",
+ "yellowred": "Holprig",
+ "greenblue": "Läuft gut",
"edit": "Bearbeiten",
"save": "Speichern",
"addChecklist": "Checkliste hinzufügen",
@@ -38,6 +41,7 @@
"due": "Fällig",
"grey": "Grau",
"rewards": "Belohnungen",
+ "ingamerewards": "Ausrüstung & Fähigkeiten",
"gold": "Gold",
"silver": "Silber (100 Silber = 1 Gold)",
"newReward": "Neue Belohnung",
diff --git a/locales/en/backgrounds.json b/locales/en/backgrounds.json
index 8031b62717..3f8d857be6 100644
--- a/locales/en/backgrounds.json
+++ b/locales/en/backgrounds.json
@@ -39,5 +39,29 @@
"backgroundHauntedHouseText":"Haunted House",
"backgroundHauntedHouseNotes":"Sneak through a Haunted House.",
"backgroundPumpkinPatchText":"Pumpkin Patch",
- "backgroundPumpkinPatchNotes":"Carve jack-o-lanterns in a Pumpkin Patch."
+ "backgroundPumpkinPatchNotes":"Carve jack-o-lanterns in a Pumpkin Patch.",
+
+ "backgrounds112014": "SET 6: Released November 2014",
+ "backgroundHarvestFeastText":"Harvest Feast",
+ "backgroundHarvestFeastNotes":"Enjoy a Harvest Feast.",
+ "backgroundStarrySkiesText":"Starry Skies",
+ "backgroundStarrySkiesNotes":"Gaze at the Starry Skies.",
+ "backgroundSunsetMeadowText":"Sunset Meadow",
+ "backgroundSunsetMeadowNotes":"Admire a Sunset Meadow.",
+
+ "backgrounds122014": "SET 7: Released December 2014",
+ "backgroundIcebergText":"Iceberg",
+ "backgroundIcebergNotes":"Drift upon an Iceberg.",
+ "backgroundTwinklyLightsText":"Winter Twinkly Lights",
+ "backgroundTwinklyLightsNotes":"Stroll between trees bedecked in festive lights.",
+ "backgroundSouthPoleText":"South Pole",
+ "backgroundSouthPoleNotes":"Visit the icy South Pole.",
+
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
diff --git a/locales/en/character.json b/locales/en/character.json
index f8d0482aaa..948d6c13b3 100644
--- a/locales/en/character.json
+++ b/locales/en/character.json
@@ -38,6 +38,7 @@
"supernaturalSkins": "Supernatural Skins",
"rainbowColors": "Rainbow Colors",
"hauntedColors": "Haunted Colors",
+ "winteryColors": "Wintery Colors",
"equipment": "Equipment",
"equipmentBonusText": "Attribute bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.",
"classBonus": "Class Equipment Bonus",
@@ -120,7 +121,6 @@
"streaksFrozenText": "Streaks on missed Dailies will not reset at the end of the day.",
"respawn": "Respawn!",
"youDied": "You Died!",
- "continue": "Continue",
"dieText": "You've lost a Level, all your Gold, and a random piece of Equipment. Arise, Habiteer, and try again! Curb those negative Habits, be vigilant in completion of Dailies, and hold death at arm's length with a Health Potion if you falter!",
"sureReset": "Are you sure? This will reset your character's class and allocated points (you'll get them all back to re-allocate), and costs 3 gems",
"purchaseFor": "Purchase for <%= cost %> Gems?",
diff --git a/locales/en/communityGuidelines.json b/locales/en/communityGuidelines.json
index 3684e56195..75e9dcbebf 100644
--- a/locales/en/communityGuidelines.json
+++ b/locales/en/communityGuidelines.json
@@ -1,6 +1,5 @@
{
"iAcceptCommunityGuidelines": "I agree to abide by the Community Guidelines",
- "The": "The",
"commGuideHeadingWelcome": "Welcome to Habitica!",
"commGuidePara001": "Greetings, adventurer! Welcome to Habitica, the land of productivity, healthy living, and the occasional rampaging gryphon. We have a cheerful community full of helpful people supporting each other on their way to self-improvement.",
"commGuidePara002": "To help keep everyone safe, happy, and productive in the community, we have some guidelines. We have carefully crafted them to make them as friendly and easy-to-read as possible. Please take the time to read them.",
@@ -8,14 +7,12 @@
"commGuidePara004": "Now ready your quills and scrolls for note-taking, and let's get started!",
"commGuideHeadingBeing": "Being a Habitican",
"commGuidePara005": "HabitRPG is first and foremost a website devoted to improvement. As a result, we've been lucky to attract one of the warmest, kindest, most courteous and supportive communities on the internet. There are many traits that make up Habiticans. Some of the most common and most notable are:",
- "commGuideList01A": "A Helpful Spirit.",
- "commGuideList01Apart2": "Many people devote time and energy helping out new members of the community and guiding them. The Newbies Guild, for example, is a guild devoted just to answering people's questions. If you think you can help, don't be shy!",
- "commGuideList01B": "A Diligent Attitude.",
- "commGuideList01Bpart2": "Habiticans work hard to improve their lives, but also help build the site and improve it constantly. We're an open-source project, so we are all constantly working to make the site the best place it can be.",
- "commGuideList01C": "A Supportive Demeanor.",
- "commGuideList01Cpart2": "Habiticans cheer for each other's victories, and comfort each other during hard times. We lend strength to each other and lean on each other and learn from each other. In parties, we do this with our spells; in chat rooms, we do this with kind and supportive words.",
- "commGuideList01D": "A Respectful Manner.",
- "commGuideList01Dpart2": "We all have different backgrounds, different skill sets, and different opinions. That's part of what makes our community so wonderful! Habiticans respect these differences and celebrate them. Stick around, and soon you will have friends from all walks of life.",
+
+ "commGuideList01A": "A Helpful Spirit. Many people devote time and energy helping out new members of the community and guiding them. The Newbies Guild, for example, is a guild devoted just to answering people's questions. If you think you can help, don't be shy!",
+ "commGuideList01B": "A Diligent Attitude. Habiticans work hard to improve their lives, but also help build the site and improve it constantly. We're an open-source project, so we are all constantly working to make the site the best place it can be.",
+ "commGuideList01C": "A Supportive Demeanor. Habiticans cheer for each other's victories, and comfort each other during hard times. We lend strength to each other and lean on each other and learn from each other. In parties, we do this with our spells; in chat rooms, we do this with kind and supportive words.",
+ "commGuideList01D": "A Respectful Manner. We all have different backgrounds, different skill sets, and different opinions. That's part of what makes our community so wonderful! Habiticans respect these differences and celebrate them. Stick around, and soon you will have friends from all walks of life.",
+
"commGuideHeadingMeet": "Meet the Mods!",
"commGuidePara006": "Habitica has some tireless knight-errants who join forces with the staff members to keep the community calm, contented, and free of trolls. Each has a specific domain, but will sometimes be called to serve in other social spheres. Staff and Mods will often precede official statements with the words \"Mod Talk\" or \"Mod Hat On\".",
"commGuidePara007": "Staff have purple tags marked with crowns. Their title is \"Heroic\".",
@@ -28,86 +25,57 @@
"commGuidePara011a": "in Tavern chat",
"commGuidePara011b": "on GitHub/Wikia",
"commGuidePara011c": "on Wikia",
- "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to Lemoness",
+ "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to Lemoness (leslie@habitrpg.com).",
"commGuidePara013": "In a community as big as Habitica, users come and go, and sometimes a moderator needs to lay down their noble mantle and relax. The following are Moderators Emeritus. They no longer act with the power of a Moderator, but we would still like to honor their work!",
"commGuidePara014": "Moderators Emeritus:",
"commGuideHeadingPublicSpaces": "Public Spaces In Habitica",
"commGuidePara015": "Habitica has two kinds of social spaces: public, and private. Public spaces include the Tavern, Public Guilds, GitHub, Trello, and the Wiki. Private spaces are Private Guilds and party chat.",
"commGuidePara016": "When navigating the public spaces in Habitica, there are some general rules to keep everyone safe and happy. These should be easy for adventurers like you!",
- "commGuidePara017": "Respect each other.",
- "commGuidePara017part2": "Be courteous, kind, friendly, and helpful. Remember: Habiticans come from all backgrounds and have had wildly divergent experiences. This is part of what makes HabitRPG so cool! Building a community means respecting and celebrating our differences as well as our similarities. Here are some easy ways to respect each other:",
- "commGuideList02A": "Obey all of the Terms and Conditions.",
- "commGuideList02B": "Do not post images or text that are violent, threatening, or sexually explicit/suggestive, or that promote discrimination, bigotry, racism, hatred, harassment or harm against any individual or group.",
- "commGuideList02Bpart2": "Not even as a joke. This includes slurs as well as statements. Not everyone has the same sense of humor, and so something that you consider a joke may be hurtful to another. Attack your Dailies, not each other.",
- "commGuideList02C": "Keep discussions appropriate for all ages.",
- "commGuideList02Cpart2": "We have many young Habiticans who use the site! Let's not tarnish any innocents or hinder any Habiticans in their goals.",
- "commGuideList02D": "Avoid profanity.",
- "commGuideList02Dpart2": "This includes milder, religious-based oaths that may be acceptable elsewhere-we have people from all religious and cultural backgrounds, and we want to make sure that all of them feel comfortable in public spaces. Additionally, slurs will be dealt with very severely, as they are also a violation of the Terms of Service.",
- "commGuideList02E": "Avoid extended discussions of divisive topics outside of the Back Corner.",
- "commGuideList02Epart2": "If you feel that someone has said something rude or hurtful, do not engage them. A single, polite comment, such as \"That joke makes me feel uncomfortable,\" is fine, but being harsh or unkind in response to harsh or unkind comments heightens tensions and makes HabitRPG a more negative space. Kindness and politeness helps others understand where you are coming from.",
- "commGuideList02F": "Comply immediately with any Mod request",
- "commGuideList02Fpart2": "to cease a discussion or move it to the Back Corner. Last words, parting shots and conclusive zingers should all be delivered (courteously) at your \"table\" in the Back Corner, if allowed.",
- "commGuideList02G": "Take time to reflect instead of responding in anger",
- "commGuideList02Gpart2": "if someone tells you that something you said or did made them uncomfortable. There is great strength in being able to sincerely apologize to someone. If you feel that the way they responded to you was inappropriate, contact a mod rather than calling them out on it publicly.",
- "commGuideList02H": "Divisive/contentious conversations should be reported to mods.",
- "commGuideList02Hpart2": "If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email",
- "commGuideList02Hpart3": "to let us know about it. It's our job to keep you safe.",
- "commGuidePara019": "In private spaces,",
- "commGuidePara019part2": "users have more freedom to discuss whatever topics they would like, but they still may not violate the Terms and Conditions, including posting any discriminatory, violent, or threatening content.",
+
+ "commGuidePara017": "Respect each other. Be courteous, kind, friendly, and helpful. Remember: Habiticans come from all backgrounds and have had wildly divergent experiences. This is part of what makes HabitRPG so cool! Building a community means respecting and celebrating our differences as well as our similarities. Here are some easy ways to respect each other:",
+ "commGuideList02A": "Obey all of the Terms and Conditions.",
+ "commGuideList02B": "Do not post images or text that are violent, threatening, or sexually explicit/suggestive, or that promote discrimination, bigotry, racism, hatred, harassment or harm against any individual or group. Not even as a joke. This includes slurs as well as statements. Not everyone has the same sense of humor, and so something that you consider a joke may be hurtful to another. Attack your Dailies, not each other.",
+ "commGuideList02C": "Keep discussions appropriate for all ages. We have many young Habiticans who use the site! Let's not tarnish any innocents or hinder any Habiticans in their goals.",
+ "commGuideList02D": "Avoid profanity. This includes milder, religious-based oaths that may be acceptable elsewhere-we have people from all religious and cultural backgrounds, and we want to make sure that all of them feel comfortable in public spaces. Additionally, slurs will be dealt with very severely, as they are also a violation of the Terms of Service.",
+ "commGuideList02E": "Avoid extended discussions of divisive topics outside of the Back Corner. If you feel that someone has said something rude or hurtful, do not engage them. A single, polite comment, such as \"That joke makes me feel uncomfortable,\" is fine, but being harsh or unkind in response to harsh or unkind comments heightens tensions and makes HabitRPG a more negative space. Kindness and politeness helps others understand where you are coming from.",
+ "commGuideList02F": "Comply immediately with any Mod request to cease a discussion or move it to the Back Corner. Last words, parting shots and conclusive zingers should all be delivered (courteously) at your \"table\" in the Back Corner, if allowed.",
+ "commGuideList02G": "Take time to reflect instead of responding in anger if someone tells you that something you said or did made them uncomfortable. There is great strength in being able to sincerely apologize to someone. If you feel that the way they responded to you was inappropriate, contact a mod rather than calling them out on it publicly.",
+ "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email leslie@habitrpg.com to let us know about it. It's our job to keep you safe.",
+
+ "commGuidePara019": "In private spaces, users have more freedom to discuss whatever topics they would like, but they still may not violate the Terms and Conditions, including posting any discriminatory, violent, or threatening content.",
+
"commGuidePara021": "Furthermore, some public spaces in Habitica have additional guidelines.",
"commGuideHeadingTavern": "The Tavern",
"commGuidePara022": "The Tavern is the main spot for Habiticans to mingle. Daniel the Barkeep keeps the place spic-and-span, and Lemoness will happily conjure up some lemonade while you sit and chat. Just keep in mind...",
"commGuidePara023": "Conversation tends to revolve around casual chatting and productivity or life improvement tips.",
- "commGuidePara024": "Because the Tavern chat can only hold 200 messages,",
- "commGuidePara024part2": "it isn't a good place for prolonged conversations on topics, especially sensitive ones",
- "commGuidePara024part3": "(ex. politics, religion, depression, whether or not goblin-hunting should be banned, etc.). These conversations should be taken to an applicable guild or the Back Corner (more information below).",
- "commGuidePara027": "Don't discuss anything addictive in the Tavern.",
- "commGuidePara027part2": "Many people use HabitRPG to try to quit their bad Habits. Hearing people talk about addictive/illegal substances may make this much harder for them! Respect your fellow Tavern-goers and take this into consideration. This includes, but is not exclusive to: smoking, alcohol, pornography, gambling, and drug use/abuse.",
+
+ "commGuidePara024": "Because the Tavern chat can only hold 200 messages, it isn't a good place for prolonged conversations on topics, especially sensitive ones (ex. politics, religion, depression, whether or not goblin-hunting should be banned, etc.). These conversations should be taken to an applicable guild or the Back Corner (more information below).",
+ "commGuidePara027": "Don't discuss anything addictive in the Tavern. Many people use HabitRPG to try to quit their bad Habits. Hearing people talk about addictive/illegal substances may make this much harder for them! Respect your fellow Tavern-goers and take this into consideration. This includes, but is not exclusive to: smoking, alcohol, pornography, gambling, and drug use/abuse.",
+
"commGuideHeadingPublicGuilds": "Public Guilds",
- "commGuidePara029": "Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme.",
- "commGuidePara029part2": "Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general,",
- "commGuidePara029part3": "try to stay on topic!",
- "commGuidePara031": "Some public guilds will contain sensitive topics such as depression, religion, politics, etc.",
- "commGuidePara031part2": "This is fine as long as the conversations therein do not violate any of the Terms and Conditions or Public Space Rules, and as long as they stay on topic.",
- "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title.",
- "commGuidePara033part2": "This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email",
- "commGuidePara033part3": "with screenshots.",
- "commGuidePara035": "No Guilds, Public or Private, should be created for the purpose of attacking any group or individual. Creating such a Guild is grounds for an instant ban.",
- "commGuidePara035part2": "Fight bad habits, not your fellow adventurers!",
+ "commGuidePara029": "Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general, try to stay on topic!",
+ "commGuidePara031": "Some public guilds will contain sensitive topics such as depression, religion, politics, etc. This is fine as long as the conversations therein do not violate any of the Terms and Conditions or Public Space Rules, and as long as they stay on topic.",
+ "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitrpg.com with screenshots.",
+ "commGuidePara035": "No Guilds, Public or Private, should be created for the purpose of attacking any group or individual. Creating such a Guild is grounds for an instant ban. Fight bad habits, not your fellow adventurers!",
"commGuidePara037": "All Tavern Challenges and Public Guild Challenges must comply with these rules as well.",
"commGuideHeadingBackCorner": "The Back Corner",
- "commGuidePara038": "Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment!",
- "commGuidePara038part2": "In fact, many Habiticans like to hang out there and discuss things at length.",
- "commGuidePara039": "The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated.",
- "commGuidePara039part2": "The Public Space Guidelines still apply, as do all of the Terms and Conditions.",
- "commGuidePara039part3": "Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?",
+ "commGuidePara038": "Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment! In fact, many Habiticans like to hang out there and discuss things at length.",
+ "commGuidePara039": "The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated. The Public Space Guidelines still apply, as do all of the Terms and Conditions. Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?",
"commGuideHeadingTrello": "Trello Boards",
- "commGuidePara040": "Trello serves as an open forum for suggestions and discussion of site features.",
- "commGuidePara040part2": "Habitica is ruled by the people in the form of valiant contributors-we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this,",
- "commGuidePara040part3": "try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments.",
- "commGuidePara040part4": "Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.",
+ "commGuidePara040": "Trello serves as an open forum for suggestions and discussion of site features. Habitica is ruled by the people in the form of valiant contributors -- we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this, try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments. Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.",
"commGuidePara041": "HabitRPG uses five different Trello boards:",
- "commGuideList03A": "Main Board",
- "commGuideList03Apart2": "is a place to request and vote on site features.",
- "commGuideList03B": "Mobile Board",
- "commGuideList03Bpart2": "is a place to request and vote on mobile app features.",
- "commGuideList03C": "Pixel Art Board",
- "commGuideList03Cpart2": "is a place to discuss and submit pixel art.",
- "commGuideList03D": "Quest Board",
- "commGuideList03Dpart2": "is a place to discuss and submit quests.",
- "commGuideList03E": "Wiki Board",
- "commGuideList03Epart2": "is a place to improve, discuss and request new wiki content.",
- "commGuidePara042": "All have their own guidelines outlined, and the Public Spaces rules apply.",
- "commGuidePara042part2": "Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.",
+ "commGuideList03A": "The Main Board is a place to request and vote on site features.",
+ "commGuideList03B": "The Mobile Board is a place to request and vote on mobile app features.",
+ "commGuideList03C": "The Pixel Art Board is a place to discuss and submit pixel art.",
+ "commGuideList03D": "The Quest Board is a place to discuss and submit quests.",
+ "commGuideList03E": "The Wiki Board is a place to improve, discuss and request new wiki content.",
+
+ "commGuidePara042": "All have their own guidelines outlined, and the Public Spaces rules apply. Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.",
"commGuideHeadingGitHub": "GitHub",
- "commGuidePara043": "HabitRPG uses GitHub to track bugs and contribute code.",
- "commGuidePara043part2": "It's the smithy where the tireless Blacksmiths forge the features!",
- "commGuidePara043part3": "All the Public Spaces rules apply.",
- "commGuidePara043part4": "Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!",
+ "commGuidePara043": "HabitRPG uses GitHub to track bugs and contribute code. It's the smithy where the tireless Blacksmiths forge the features! All the Public Spaces rules apply. Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!",
"commGuidePara044": "The following users are members of the HabitRPG repo:",
"commGuideHeadingWiki": "Wiki",
- "commGuidePara045": "The HabitRPG wiki collects information about the site.",
- "commGuidePara045part2": "It also hosts a few forums similar to the guilds on HabitRPG. Hence, all the Public Space rules apply.",
+ "commGuidePara045": "The HabitRPG wiki collects information about the site. It also hosts a few forums similar to the guilds on HabitRPG. Hence, all the Public Space rules apply.",
"commGuidePara046": "The HabitRPG wiki can be considered to be a database of all things HabitRPG. It provides information about site features, guides to play the game, tips on how you can contribute to HabitRPG and also provides a place for you to advertise your guild or party and vote on topics.",
"commGuidePara047": "Since the wiki is hosted by Wikia, the terms and conditions of Wikia also apply in addition to the rules set by HabitRPG and the HabitRPG wiki site.",
"commGuidePara048": "The wiki is solely a collaboration between all of its editors so some additional guidelines include:",
@@ -124,8 +92,7 @@
"commGuideHeadingInfractionsEtc": "Infractions, Consequences, and Restoration",
"commGuideHeadingInfractions": "Infractions",
"commGuidePara050": "Overwhelmingly, Habiticans assist each other, are respectful, and work to make the whole community fun and friendly. However, once in a blue moon, something that a Habitican does may violate one of the above guidelines. When this happens, the Mods will take whatever actions they deem necessary to keep Habitica safe and comfortable for everyone.",
- "commGuidePara051": "There are a variety of infractions, and they are dealt with depending on their severity.",
- "commGuidePara051part2": "These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.",
+ "commGuidePara051": "There are a variety of infractions, and they are dealt with depending on their severity. These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.",
"commGuideHeadingSevereInfractions": "Severe Infractions",
"commGuidePara052": "Severe infractions greatly harm the safety of Habitica's community and users, and therefore have severe consequences as a result.",
"commGuidePara053": "The following are examples of some severe infractions. This is not a comprehensive list.",
@@ -135,9 +102,9 @@
"commGuideList05D": "Impersonating Staff or Moderators",
"commGuideList05E": "Repeated Moderate Infractions",
"commGuideHeadingModerateInfractions": "Moderate Infractions",
- "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may become grow more severe.",
+ "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.",
"commGuidePara055": "The following are some examples of Moderate Infractions. This is not a comprehensive list.",
- "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email",
+ "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitrpg.com).",
"commGuideList06B": "Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"",
"commGuideList06C": "Repeated Violation of Public Space Guidelines",
"commGuideList06D": "Repeated Minor Infractions",
@@ -148,8 +115,7 @@
"commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.",
"commGuideHeadingConsequences": "Consequences",
"commGuidePara058": "In Habitica -- as in real life -- every action has a consequence, whether it is getting fit because you've been running, getting cavities because you've been eating too much sugar, or passing a class because you've been studying.",
- "commGuidePara059": "Similarly, all infractions have direct consequences.",
- "commGuidePara059part2": "Some sample consequences are outlined below.",
+ "commGuidePara059": "Similarly, all infractions have direct consequences. Some sample consequences are outlined below.",
"commGuidePara060": "If your infraction has a moderate or severe consequence, you will receive an email explaining:",
"commGuideList08A": "what your infraction was",
"commGuideList08B": "what the consequence is",
@@ -172,12 +138,9 @@
"commGuideList11D": "Deletions (Mods/Staff may delete problematic content)",
"commGuideList11E": "Edits (Mods/Staff may edit problematic content)",
"commGuideHeadingRestoration": "Restoration",
- "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances.",
- "commGuidePara061part2": "If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.",
- "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information.",
- "commGuidePara062part2": "Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.",
- "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators",
- "commGuidePara063part2": "for help so you can avoid committing infractions in the future.",
+ "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.",
+ "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.",
+ "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.",
"commGuideHeadingContributing": "Contributing to Habitica",
"commGuidePara064": "HabitRPG is an open-source project, which means that any Habiticans are welcome to pitch in! The ones who do will be rewarded according to the following tier of rewards:",
"commGuideList12A": "HabitRPG Contributor's badge, plus 3 Gems",
@@ -189,17 +152,12 @@
"commGuideList12G": "Contributor Guild Invite, plus 4 Gems.",
"commGuidePara065": "Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.",
"commGuidePara066": "There are some important things to note about the Contributor Tiers:",
- "commGuideList13A": "Tiers are discretionary.",
- "commGuideList13Apart2": "They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.",
- "commGuideList13B": "Tiers get harder as you progress.",
- "commGuideList13Bpart2": "If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!",
- "commGuideList13C": "Tiers don't \"start over\" in each field.",
- "commGuideList13Cpart2": "When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!",
- "commGuideList13D": "Users on probation cannot be promoted to the next tier.",
- "commGuideList13Dpart2": "Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.",
+ "commGuideList13A": "Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.",
+ "commGuideList13B": "Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!",
+ "commGuideList13C": "Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!",
+ "commGuideList13D": "Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.",
"commGuideHeadingFinal": "The Final Section",
- "commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness",
- "commGuidePara067part2": "and she will be happy to help clarify things.",
+ "commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitrpg.com) and she will be happy to help clarify things.",
"commGuidePara068": "Now go forth, brave adventurer, and slay some dailies!",
"commGuideHeadingLinks": "Useful Links",
"commGuidePara069": "The following talented artists contributed to these illustrations:",
diff --git a/locales/en/content.json b/locales/en/content.json
index 16dff20bec..941bde2144 100644
--- a/locales/en/content.json
+++ b/locales/en/content.json
@@ -63,6 +63,12 @@
"questEggSpiderText": "Spider",
"questEggSpiderAdjective": "creepy",
+ "questEggOwlText": "Owl",
+ "questEggOwlAdjective": "wise",
+
+ "questEggPenguinText": "Penguin",
+ "questEggPenguinAdjective": "perspicacious",
+
"eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective() %> <%= eggText() %>.",
"hatchingPotionBase": "Base",
diff --git a/locales/en/contrib.json b/locales/en/contrib.json
index f9601982e6..d596a3c053 100644
--- a/locales/en/contrib.json
+++ b/locales/en/contrib.json
@@ -1,15 +1,15 @@
{
"friend": "Friend",
- "friendFirst": "When your first set of submissions is deployed, you will receive the HabitRPG Contributor's badge. Your name in Tavern chat will proudly display that you are a contributor. As a bounty for your work, you will also receive 2 Gems.",
- "friendSecond": "When your second set of submissions is deployed, the Crystal Armor will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
+ "friendFirst": "When your first set of submissions is deployed, you will receive the HabitRPG Contributor's badge. Your name in Tavern chat will proudly display that you are a contributor. As a bounty for your work, you will also receive 3 Gems.",
+ "friendSecond": "When your second set of submissions is deployed, the Crystal Armor will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.",
"elite": "Elite",
- "eliteThird": "When your third set of submissions is deployed, the Crystal Helmet will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
- "eliteFourth": "When your fourth set of submissions is deployed, the Crystal Sword will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
+ "eliteThird": "When your third set of submissions is deployed, the Crystal Helmet will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.",
+ "eliteFourth": "When your fourth set of submissions is deployed, the Crystal Sword will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.",
"champion": "Champion",
- "championFifth": "When your fifth set of submissions is deployed, the Crystal Shield will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
- "championSixth": "When your sixth set of submissions is deployed, you will receive a Hydra Pet. You will also receive 2 Gems.",
+ "championFifth": "When your fifth set of submissions is deployed, the Crystal Shield will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.",
+ "championSixth": "When your sixth set of submissions is deployed, you will receive a Hydra Pet. You will also receive 4 Gems.",
"legendary": "Legendary",
- "legSeventh": "When your seventh set of submissions is deployed, you will receive 2 Gems and become a member of the honored Contributor's Guild and be privy to the behind-the-scenes details of HabitRPG! Further contributions do not increase your level, but you may continue to earn Gem bounties and titles.",
+ "legSeventh": "When your seventh set of submissions is deployed, you will receive 4 Gems and become a member of the honored Contributor's Guild and be privy to the behind-the-scenes details of HabitRPG! Further contributions do not increase your level, but you may continue to earn Gem bounties and titles.",
"moderator": "Moderator",
"guardian": "Guardian",
"guardianText": "Moderators were selected carefully from high level contributors, so please give them your respect and listen to their suggestions.",
diff --git a/locales/en/gear.json b/locales/en/gear.json
index ddf2b171e5..8d443000d1 100644
--- a/locales/en/gear.json
+++ b/locales/en/gear.json
@@ -1,4 +1,6 @@
{
+ "weapon": "weapon",
+
"weaponBase0Text": "No Weapon",
"weaponBase0Notes": "No Weapon.",
@@ -74,40 +76,56 @@
"weaponSpecialCriticalNotes": "This champion slew a critical Github foe where many warriors fell. Fashioned from the bones of Bug, this hammer deals a mighty critical hit. Increases Strength and Perception by <%= attrs %> each.",
"weaponSpecialYetiText": "Yeti-Tamer Spear",
- "weaponSpecialYetiNotes": "Limited Edition 2013 Winter Gear! This spear allows its user to command any yeti. Increases Strength by <%= str %>.",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSkiText": "Ski-sassin Pole",
- "weaponSpecialSkiNotes": "Limited Edition 2013 Winter Gear! A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>.",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialCandycaneText": "Candy Cane Staff",
- "weaponSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>.",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSnowflakeText": "Snowflake Wand",
- "weaponSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSpringRogueText": "Hook Claws",
- "weaponSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringWarriorText": "Carrot Sword",
- "weaponSpecialSpringWarriorNotes": "This mighty sword can slice foes with ease! It also makes a delicious mid-battle snack. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringWarriorNotes": "This mighty sword can slice foes with ease! It also makes a delicious mid-battle snack. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringMageText": "Swiss Cheese Staff",
- "weaponSpecialSpringMageNotes": "Only the most powerful rodents can brave their hunger to wield this potent staff. Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringMageNotes": "Only the most powerful rodents can brave their hunger to wield this potent staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringHealerText": "Lovely Bone",
- "weaponSpecialSpringHealerNotes": "FETCH! Adds <%= int %> points to Intelligence. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSummerRogueText": "Pirate Cutlass",
- "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerWarriorText": "Seafaring Slicer",
- "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerMageText": "Kelp Catcher",
- "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerHealerText": "Wand of the Shallows",
- "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialFallRogueText": "Silver Stake",
- "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallWarriorText": "Grabby Claw of Science",
- "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallMageText": "Magic Broom",
- "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallHealerText": "Scarab Wand",
- "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+
+ "weaponSpecialWinter2015RogueText": "Ice Spike",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Gumdrop Sword",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Winter-lit Staff",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Soothing Scepter",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+
+ "weaponMystery201411Text": "Pitchfork of Feasting",
+ "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.",
+ "weaponMystery301404Text": "Steampunk Cane",
+ "weaponMystery301404Notes": "Excellent for taking a turn about town. March 3015 Subscriber Item. Confers no benefit.",
+
+ "armor": "armor",
"armorBase0Text": "Plain Clothing",
"armorBase0Notes": "Ordinary clothing. Confers no benefit.",
@@ -164,62 +182,77 @@
"armorSpecial2Notes": "Makes you extra fluffy! Increases Constitution and Intelligence by <%= attrs %> each.",
"armorSpecialYetiText": "Yeti-Tamer Robe",
- "armorSpecialYetiNotes": "Limited Edition 2013 Winter Gear! Fuzzy and fierce. Increases Constitution by <%= con %>.",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSkiText": "Ski-sassin Parka",
- "armorSpecialSkiNotes": "Limited Edition 2013 Winter Gear! Full of secret daggers and ski trail maps. Increases Perception by <%= per %>.",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialCandycaneText": "Candy Cane Robe",
- "armorSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! Spun from sugar and silk. Increases Intelligence by <%= int %>.",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSnowflakeText": "Snowflake Robe",
- "armorSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>.",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialBirthdayText": "Absurd Party Robes",
- "armorSpecialBirthdayNotes": "As part of the festivities, Absurd Party Robes are available free of charge in the Item Store! Swath yourself in those silly garbs and don your matching hats to celebrate this momentous day.",
+ "armorSpecialBirthdayNotes": "As part of the festivities, Absurd Party Robes are available free of charge in the Item Store! Swath yourself in those silly garbs and don your matching hats to celebrate this momentous day. Confers no benefit.",
"armorSpecialGaymerxText": "Rainbow Warrior Armor",
- "armorSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "armorSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"armorSpecialSpringRogueText": "Sleek Cat Suit",
- "armorSpecialSpringRogueNotes": "Impeccably groomed. Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringRogueNotes": "Impeccably groomed. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringWarriorText": "Clover-steel Armor",
- "armorSpecialSpringWarriorNotes": "Soft as clover, strong as steel! Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringWarriorNotes": "Soft as clover, strong as steel! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringMageText": "Rodentia Robes",
- "armorSpecialSpringMageNotes": "Mice are nice! Adds <%= int %> points to Intelligence. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringMageNotes": "Mice are nice! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringHealerText": "Fuzzy Puppy Robes",
- "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSummerRogueText": "Pirate Robes",
- "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerWarriorText": "Swashbuckler Robes",
- "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerMageText": "Emerald Tail",
- "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerHealerText": "Seahealer Tail",
- "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"armorSpecialFallRogueText": "Bloodred Robes",
- "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallWarriorText": "Lab-coat of Science",
- "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallMageText": "Witchy Wizard Robes",
- "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallHealerText": "Gauzy Gear",
- "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialWinter2015RogueText": "Icicle Drake Armor",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Gingerbread Armor",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreal Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "Skating Outfit",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+
"armorMystery201402Text": "Messenger Robes",
- "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters.",
+ "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.",
"armorMystery201403Text": "Forest Walker Armor",
- "armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer.",
+ "armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer. Confers no benefit. March 2014 Subscriber Item.",
"armorMystery201405Text": "Flame of Heart",
- "armorMystery201405Notes": "Nothing can hurt you when you are swathed in flames!",
+ "armorMystery201405Notes": "Nothing can hurt you when you are swathed in flames! Confers no benefit. May 2014 Subscriber Item.",
"armorMystery201406Text": "Octopus Robe",
- "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. June 2014 Subscriber Item.",
+ "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. Confers no benefit. June 2014 Subscriber Item.",
"armorMystery201407Text": "Undersea Explorer Suit",
- "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. July 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. Confers no benefit. July 2014 Subscriber Item.",
"armorMystery201408Text": "Sun Robes",
- "armorMystery201408Notes": "These robes are woven with sunlight and gold. August 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201408Notes": "These robes are woven with sunlight and gold. Confers no benefit. August 2014 Subscriber Item.",
"armorMystery201409Text": "Strider Vest",
- "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. September 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. Confers no benefit. September 2014 Subscriber Item.",
"armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201410Notes": "Scaly, slimy, and strong! Confers no benefit. October 2014 Subscriber Item.",
+ "armorMystery201412Text": "Penguin Suit",
+ "armorMystery201412Notes": "You're a penguin! Confers no benefit. December 2014 Subscriber Item.",
+ "armorMystery301404Text": "Steampunk Suit",
+ "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.",
+
+ "headgear": "headgear",
"headBase0Text": "No Helm",
"headBase0Notes": "No headgear.",
@@ -276,59 +309,79 @@
"headSpecial2Notes": "A testament to those who gave of themselves while asking nothing in return. Increases Intelligence and Strength by <%= attrs %> each.",
"headSpecialNyeText": "Absurd Party Hat",
- "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year!",
+ "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
"headSpecialYetiText": "Yeti-Tamer Helm",
- "headSpecialYetiNotes": "Limited Edition 2013 Winter Gear! An adorably fearsome hat. Increases Strength by <%= str %>.",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiText": "Ski-sassin Helm",
- "headSpecialSkiNotes": "Limited Edition 2013 Winter Gear! Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>.",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialCandycaneText": "Candy Cane Hat",
- "headSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>.",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSnowflakeText": "Snowflake Crown",
- "headSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! The wearer of this crown is never cold. Increases Intelligence by <%= int %>.",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSpringRogueText": "Stealthy Kitty Mask",
- "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringWarriorText": "Clover-steel Helmet",
- "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringMageText": "Swiss Cheese Hat",
- "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringHealerText": "Crown of Friendship",
- "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Adds <%= int %> points to Intelligence. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"headSpecialSummerRogueText": "Pirate Hat",
- "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerWarriorText": "Swashbuckler Bandana",
- "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerMageText": "Kelp-Wrapped Hat",
- "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerHealerText": "Coral Crown",
- "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"headSpecialFallRogueText": "Bloodred Hood",
- "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallWarriorText": "Monster Scalp of Science",
- "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallMageText": "Pointy Hat",
- "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallHealerText": "Head Bandages",
- "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialNye2014Text": "Silly Party Hat",
+ "headSpecialNye2014Notes": "You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialWinter2015RogueText": "Icicle Drake Mask",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Gingerbread Helm",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Aurora Hat",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Snuggly Earmuffs",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+
"headSpecialGaymerxText": "Rainbow Warrior Helm",
- "headSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"headMystery201402Text": "Winged Helm",
- "headMystery201402Notes": "This winged circlet imbues the wearer with the speed of the wind!",
-
+ "headMystery201402Notes": "This winged circlet imbues the wearer with the speed of the wind! Confers no benefit. February 2014 Subscriber Item.",
"headMystery201405Text": "Flame of Mind",
- "headMystery201405Notes": "Burn away the procrastination!",
+ "headMystery201405Notes": "Burn away the procrastination! Confers no benefit. May 2014 Subscriber Item.",
"headMystery201406Text": "Crown of Tentacles",
- "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. June 2014 Subscriber Item.",
+ "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. Confers no benefit. June 2014 Subscriber Item.",
"headMystery201407Text": "Undersea Explorer Helm",
- "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! July 2014 Subscriber Item. Confers no benefit.",
+ "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! Confers no benefit. July 2014 Subscriber Item.",
"headMystery201408Text": "Sun Crown",
- "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. August 2014 Subscriber Item. Confers no benefit.",
+ "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. Confers no benefit. August 2014 Subscriber Item.",
+ "headMystery201411Text": "Steel Helm of Sporting",
+ "headMystery201411Notes": "This is the traditional helmet worn in the beloved Habitican sport of Balance Ball, which consists of covering yourself with heavy protective gear and then committing to a healthy work-life balance..... WHILE PURSUED BY HIPPOGRIFFS. Confers no benefit. November 2014 Subscriber Item.",
+ "headMystery201412Text": "Penguin Hat",
+ "headMystery201412Notes": "Who's a penguin? Confers no benefit. December 2014 Subscriber Item.",
+ "headMystery301404Text": "Fancy Top Hat",
+ "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.",
+ "headMystery301405Text": "Basic Top Hat",
+ "headMystery301405Notes": "A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.",
- "shieldBase0Text": "No Off-Hand Equipment",
+ "offhand": "shield-hand item",
+
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "No shield or second weapon.",
"shieldWarrior1Text": "Wooden Shield",
@@ -358,59 +411,72 @@
"shieldSpecial1Text": "Crystal Shield",
"shieldSpecial1Notes": "Shatters arrows and deflects the words of naysayers. Increases all attributes by <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star",
+ "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.",
+
"shieldSpecialYetiText": "Yeti-Tamer Shield",
- "shieldSpecialYetiNotes": "Limited Edition 2013 Winter Gear! This shield reflects light from the snow. Increases Constitution by <%= con %>.",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSnowflakeText": "Snowflake Shield",
- "shieldSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! Every shield is unique. Increases Constitution by <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSpringRogueText": "Hook Claws",
- "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength <%= str %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringWarriorText": "Egg Shield",
- "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringHealerText": "Squeaky Ball of Ultimate Protection",
- "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSummerRogueText": "Pirate Cutlass",
- "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerWarriorText": "Driftwood Shield",
- "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerHealerText": "Shield of the Shallows",
- "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialFallRogueText": "Silver Stake",
- "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallWarriorText": "Potent Potion of Science",
- "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallHealerText": "Jeweled Shield",
- "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+
+ "shieldSpecialWinter2015RogueText": "Ice Spike",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Gumdrop Shield",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Soothing Shield",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+
+ "shieldMystery301405Text": "Clock Shield",
+ "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.",
"backBase0Text": "No Back Accessory",
"backBase0Notes": "No Back Accessory.",
"backMystery201402Text": "Golden Wings",
- "backMystery201402Notes": "These shining wings have feathers that glitter in the sun!",
+ "backMystery201402Notes": "These shining wings have feathers that glitter in the sun! Confers no benefit. February 2014 Subscriber Item.",
"backMystery201404Text": "Twilight Butterfly Wings",
- "backMystery201404Notes": "Be a butterfly and flutter by!",
+ "backMystery201404Notes": "Be a butterfly and flutter by! Confers no benefit. April 2014 Subscriber Item.",
"backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201410Notes": "Swoop through the night on these strong wings. Confers no benefit. October 2014 Subscriber Item.",
"backSpecialWonderconRedText": "Mighty Cape",
- "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Special edition convention armor.",
+ "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.",
"backSpecialWonderconBlackText": "Sneaky Cape",
- "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Special edition convention armor.",
+ "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Confers no benefit. Special Edition Convention Item.",
"bodyBase0Text": "No Body Accessory",
"bodyBase0Notes": "No Body Accessory.",
"bodySpecialWonderconRedText": "Ruby Collar",
- "bodySpecialWonderconRedNotes": "An attractive ruby collar! Special edition convention armor.",
+ "bodySpecialWonderconRedNotes": "An attractive ruby collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconGoldText": "Golden Collar",
- "bodySpecialWonderconGoldNotes": "An attractive gold collar! Special edition convention armor.",
+ "bodySpecialWonderconGoldNotes": "An attractive gold collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconBlackText": "Ebony Collar",
- "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Special edition convention armor.",
+ "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialSummerMageText": "Shining Capelet",
- "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no stat bonus. Limited Edition 2014 Summer Gear.",
+ "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no benefit. Limited Edition 2014 Summer Gear.",
"bodySpecialSummerHealerText": "Coral Collar",
"bodySpecialSummerHealerNotes": "A stylish collar of live coral! Confers no benefit. Limited Edition 2014 Summer Gear.",
@@ -418,28 +484,39 @@
"headAccessoryBase0Notes": "No Head Accessory.",
"headAccessorySpecialSpringRogueText": "Purple Cat Ears",
- "headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no stat bonus. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringWarriorText": "Green Bunny Ears",
- "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no stat bonus. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringMageText": "Blue Mouse Ears",
- "headAccessorySpecialSpringMageNotes": "These round mouse ears are silky-soft. Confers no stat bonus. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringMageNotes": "These round mouse ears are silky-soft. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringHealerText": "Yellow Dog Ears",
- "headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no stat bonus. Limited Edition 2014 Spring Gear.",
-
- "headAccessorySpecialSummerRogueText": "Roguish Eyepatch",
- "headAccessorySpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialSummerWarriorText": "Dashing Eyepatch",
- "headAccessorySpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
-
- "headAccessorySpecialWonderconRedText": "Mighty Mask",
- "headAccessorySpecialWonderconRedNotes": "What a powerful face accessory! Special edition convention armor.",
- "headAccessorySpecialWonderconBlackText": "Sneaky Mask",
- "headAccessorySpecialWonderconBlackNotes": "Your motives are definitely legitimate. Special edition convention armor.",
+ "headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessoryMystery201403Text": "Forest Walker Antlers",
- "headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen.",
+ "headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen. Confers no benefit. March 2014 Subscriber Item.",
"headAccessoryMystery201404Text": "Twilight Butterfly Antennae",
"headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions!",
+ "headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions! Confers no benefit. April 2014 Subscriber Item.",
"headAccessoryMystery201409Text": "Autumn Antlers",
- "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves."
+ "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves. Confers no benefit. September 2014 Subscriber Item.",
+ "headAccessoryMystery301405Text": "Headwear Goggles",
+ "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",
+
+ "eyewearBase0Text": "No Eyewear",
+ "eyewearBase0Notes": "No Eyewear.",
+
+ "eyewearSpecialSummerRogueText": "Roguish Eyepatch",
+ "eyewearSpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialSummerWarriorText": "Dashing Eyepatch",
+ "eyewearSpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+
+ "eyewearSpecialWonderconRedText": "Mighty Mask",
+ "eyewearSpecialWonderconRedNotes": "What a powerful face accessory! Confers no benefit. Special Edition Convention Item.",
+ "eyewearSpecialWonderconBlackText": "Sneaky Mask",
+ "eyewearSpecialWonderconBlackNotes": "Your motives are definitely legitimate. Confers no benefit. Special Edition Convention Item.",
+
+ "eyewearMystery301404Text": "Eyewear Goggles",
+ "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.",
+ "eyewearMystery301405Text": "Monocle",
+ "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item."
}
diff --git a/locales/en/gear_README.md b/locales/en/gear_README.md
new file mode 100644
index 0000000000..540371b9a6
--- /dev/null
+++ b/locales/en/gear_README.md
@@ -0,0 +1,23 @@
+# Style Guide for Equipment Descriptions
+
+To maintain consistency in equipment descriptions, the following guidelines have been proposed (https://github.com/HabitRPG/habitrpg-shared/pull/372):
+
+## Order of elements
+1. Description
+2. Stat Effect
+3. Event/Origin (if needed)
+
+## Stat Effect
+* **No bonus:**
+"Confers no benefit."
+* **Single or all stat bonus:**
+"Increases (Strength/Intelligence/Constitution/Perception/all attributes) by (<%= str %>/<%= int %>/<%= con %>/<%= per %>/<%= attrs %>)."
+* **Two stats, same bonus:**
+"Increases (Strength/Intelligence/Constitution) and (Intelligence/Constitution/Perception) by <%= attrs %> each."
+* **Two stats, different bonus:**
+"Increases (Strength/Intelligence/Constitution) by (<%= str %>/<%= int %>/<%= con %>) and (Intelligence/Constitution/Perception) by (<%= int %>/<%= con %>/<%= per %>)]."
+
+## Event/Origin
+Examples of wording:
+* "[Month] [Year] Subscriber Item." (_e.g., "November 2014 Subscriber Item."_)
+* "Limited Edition [Year] [Season] Gear." (_e.g., "Limited Edition 2014 Spring Gear."_)
diff --git a/locales/en/generic.json b/locales/en/generic.json
index 6c80d65cea..19dcad49e6 100644
--- a/locales/en/generic.json
+++ b/locales/en/generic.json
@@ -35,6 +35,7 @@
"neverMind": "Never mind",
"buyMoreGems": "Buy More Gems",
"notEnoughGems": "Not enough Gems",
+ "alreadyHave": "Whoops! You already have this item. No need to buy it again!",
"delete": "Delete",
"gems": "Gems",
"moreInfo": "More Info",
@@ -47,6 +48,8 @@
"habitBirthdayText": "Participated in the HabitRPG Birthday Bash of 2014.",
"achievementDilatory": "Savior of Dilatory",
"achievementDilatoryText": "Helped defeat the Dread Drag'on of Dilatory during the 2014 Summer Splash Event!",
+ "costumeContest": "2014 Costume Contest",
+ "costumeContestText": "Participated in the 2014 Halloween Costume Contest. See some of the entries at blog.habitrpg.com/tagged/cosplay!",
"memberSince": "- Member since",
"lastLoggedIn": "- Last logged in",
"notPorted": "This feature is not yet ported from the original site.",
@@ -81,5 +84,8 @@
"September": "September",
"October": "October",
"November": "November",
- "December": "December"
+ "December": "December",
+ "dateFormat": "Date Format",
+ "achievementStressbeast": "Savior of Stoïkalm",
+ "achievementStressbeastText": "Helped defeat the Abominable Stressbeast during the 2015 Winter Wonderland Event!"
}
diff --git a/locales/en/groups.json b/locales/en/groups.json
index 3748285930..c5ca67eaa2 100644
--- a/locales/en/groups.json
+++ b/locales/en/groups.json
@@ -2,7 +2,7 @@
"tavern": "Tavern",
"innCheckOut": "Check Out of Inn",
"innCheckIn": "Rest in the Inn",
- "innText": "How's your stay in the Inn? To protect you, your daily list is frozen. Your checkmarks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.",
+ "innText": "How's your stay in the Inn, <%= name %>? To protect you, your daily list is frozen. Your checkmarks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.",
"lfgPosts": "Looking for Group (Party Wanted) Posts",
"tutorial": "Tutorial",
"glossary": "Glossary",
@@ -72,5 +72,22 @@
"confirm": "Confirm",
"leaveGroup": "Leave Guild?",
"leavePartyCha": "Leave party challenges and...",
- "leaveParty": "Leave party?"
+ "leaveParty": "Leave party?",
+ "sendPM": "Send private message",
+ "send": "Send",
+ "messageSentAlert": "Message sent",
+ "pmHeading": "Private message to <%= name %>",
+ "clearAll": "Clear All",
+ "clearAllPopover": "Delete all messages",
+ "optOutPopover": "Don't like private messages? Click to completely opt out",
+ "block": "Block",
+ "unblock": "Un-block",
+ "pm-reply": "Send a reply",
+ "inbox": "Inbox",
+ "abuseFlag": "Report violation of Community Guidelines",
+ "abuseFlagModalHeading": "Report <%= name %> for violation?",
+ "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.",
+ "abuseFlagModalButton": "Report",
+ "abuseReported": "Thank you for reporting this violation. The moderators have been notified.",
+ "abuseAlreadyReported": "You have already reported this message."
}
diff --git a/locales/en/limited.json b/locales/en/limited.json
index 64b464d018..8c446e629d 100644
--- a/locales/en/limited.json
+++ b/locales/en/limited.json
@@ -9,9 +9,27 @@
"valentineCard": "Valentine's Day Card",
"adoringFriends": "Adoring Friends",
"adoringFriendsText": "Aww, you and your friend must really care about each other! Sent or received <%= cards %> Valentine's Day cards.",
- "limited30Apr": "Available for purchase until April 30th (but permanently in your options if purchased).",
"polarBear": "Polar Bear",
"turkey": "Turkey",
"polarBearPup": "Polar Bear Cub",
- "jackolantern": "Jack-O-Lantern"
-}
\ No newline at end of file
+ "jackolantern": "Jack-O-Lantern",
+ "seasonalShop": "Seasonal Shop",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Seasonal Sorceress<%= linkEnd %>",
+ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next <%= linkStart %>Grand Gala<%= linkEnd %>!",
+ "seasonalShopText": "Welcome to the Seasonal Shop! From now until January 31st, we're stocking lots of seasonal edition winter goodies. After that, these items won't be back for another year, so get them while they're hot!! Or, er, cold.",
+ "candycaneSet": "Candy Cane (Mage)",
+ "skiSet": "Ski-sassin (Rogue)",
+ "snowflakeSet": "Snowflake (Healer)",
+ "yetiSet": "Yeti Tamer (Warrior)",
+ "nyeCard": "New Year's Card",
+ "nyeCardNotes": "Send a New Year's card to a friend.",
+ "seasonalItems": "Seasonal Items",
+ "auldAcquaintance": "Auld Acquaintance",
+ "auldAcquaintanceText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
+ "newYear0": "Happy New Year! May you slay many a bad Habit.",
+ "newYear1": "Happy New Year! May you reap many Rewards.",
+ "newYear2": "Happy New Year! May you earn many a Perfect Day.",
+ "newYear3": "Happy New Year! May your To-Do list stay short and sweet.",
+ "newYear4": "Happy New Year! May you not get attacked by a raging Hippogriff."
+}
diff --git a/locales/en/npc.json b/locales/en/npc.json
index bb96021e48..3fd44a0091 100644
--- a/locales/en/npc.json
+++ b/locales/en/npc.json
@@ -27,7 +27,7 @@
"card": "Card",
"paymentMethods": "Payment Methods:",
"welcomeHabit": "Welcome to HabitRPG",
- "welcomeHabitT1": "Welcome to HabitRPG, a habit-tracker which treats your tasks like a Role Playing Game. I'm",
+ "welcomeHabitT1": "Welcome to HabitRPG, a habit tracker that treats your tasks like a Role Playing Game. I'm",
"welcomeHabitT2": "your guide!",
"yourAvatar": "Your Avatar",
"yourAvatarText": "This is your avatar. It represents you in the world of Habitica. As you accomplish tasks, your avatar will gain levels, earn gold, and equip itself for further challenges ahead.",
@@ -57,7 +57,7 @@
"partySysText": "Be social, join a party and play Habit with your friends! You'll be better at your habits with accountability partners. Click User -> Options -> Party, and follow the instructions. LFG anyone?",
"classGear": "Class Gear",
"classGearText": "First: don't panic! Your old gear is in your inventory, and you're now wearing your apprentice <%= klass %> equipment. Wearing your class's gear grants you a 50% bonus to stats. However, feel free to switch back to your old gear.",
- "classStats": "These are your class's stats, they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.",
+ "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.",
"autoAllocate": "Auto Allocate",
"autoAllocateText": "If 'automatic allocation' is checked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Physical', you'll gain Strength automatically.",
"spells": "Spells",
diff --git a/locales/en/pets.json b/locales/en/pets.json
index 8a47beacb6..5d9c28e2ce 100644
--- a/locales/en/pets.json
+++ b/locales/en/pets.json
@@ -13,6 +13,7 @@
"cerberusPup": "Cerberus Pup",
"hydra": "Hydra",
"mantisShrimp": "Mantis Shrimp",
+ "mammoth": "Woolly Mammoth",
"rarePetPop1": "Click the gold paw to learn more about how you can obtain this rare pet through contributing to HabitRPG!",
"rarePetPop2": "How to Get this Pet!",
"potion": "<%= potionType %> Potion",
diff --git a/locales/en/questsContent.json b/locales/en/questsContent.json
index 644ba4ba68..f80c81db6d 100644
--- a/locales/en/questsContent.json
+++ b/locales/en/questsContent.json
@@ -14,7 +14,7 @@
"questGryphonText": "The Fiery Gryphon",
"questGryphonNotes": "The grand beastmaster, baconsaur, has come to your party seeking help. \"Please, adventurers, you must help me! My prized gryphon has broken free and is terrorizing Habit City! If you can stop her, I could reward you with some of her eggs!\"",
- "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master.\"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!",
+ "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
"questGryphonBoss": "Fiery Gryphon",
"questGryphonDropGryphonEgg": "Gryphon (Egg)",
@@ -66,7 +66,7 @@
"questVice1DropVice2Quest": "Vice Part 2 (Scroll)",
"questVice2Text": "Find the Lair of the Wyrm",
- "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes it's way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
+ "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
"questVice2CollectLightCrystal": "Light Crystals",
"questVice2DropVice3Quest": "Vice Part 3 (Scroll)",
@@ -95,6 +95,29 @@
"questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
"questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questGoldenknight1Text": "A Stern Talking-To",
+ "questGoldenknight1Notes": "The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your dailies? Checked off a - habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!
",
+ "questGoldenknight1CollectTestimony": "Testimonies",
+ "questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)",
+
+ "questGoldenknight2Text": "Gold Knight",
+ "questGoldenknight2Notes": "Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!
",
+ "questGoldenknight2Boss": "Gold Knight",
+ "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)",
+
+ "questGoldenknight3Text": "The Iron Knight",
+ "questGoldenknight3Notes": "@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"
",
+ "questGoldenknight3Completion": "With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"
",
+ "questGoldenknight3Boss": "The Iron Knight",
+ "questGoldenknight3DropHoney": "Honey (Food)",
+ "questGoldenknight3DropGoldenPotion": "Golden Hatching Potion",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+
+ "questBasilistText": "The Basi-List",
+ "questBasilistNotes": "There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To-Dos! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!",
+ "questBasilistCompletion": "The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colors. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, you gather up some fallen gold from among the papers.",
+ "questBasilistBoss": "The Basi-List",
+
"questEggHuntText": "Egg Hunt",
"questEggHuntNotes": "Overnight, strange plain eggs have appeared everywhere: in Matt's stables, behind the counter at the Tavern, and even among the pet eggs at the Marketplace! What a nuisance! \"Nobody knows where they came from, or what they might hatch into,\" says Megan, \"but we can't just leave them laying around! Work hard and search hard to help me gather up these mysterious eggs. Maybe if you collect enough, there will be some extras left over for you...\"",
"questEggHuntCompletion": "You did it! In gratitude, Megan gives you ten of the eggs. \"I don't think they hatch, exactly,\" she says, \"and they certainly won't grow into mounts. But that doesn't mean you can't dye them beautiful colors!\"",
@@ -133,5 +156,30 @@
"questAtom3Notes": "With a deafening cry, and five delicious types of cheese bursting from its mouth, the SnackLess Monster falls to pieces. \"HOW DARE YOU!\" booms a voice from beneath the water's surface. A robed, blue figure emerges from the water, wielding a magic toilet brush. Filthy laundry begins to bubble up to the surface of the lake. \"I am the Laundromancer!\" he angrily announces. \"You have some nerve - washing my delightfully dirty dishes, destroying my pet, and entering my domain with such clean clothes. Prepare to feel the soggy wrath of my anti-laundry magic!\"",
"questAtom3Completion": "The wicked Laundromancer has been defeated! Clean laundry falls in piles all around you. Things are looking much better around here. As you begin to wade through the freshly pressed armor, a glint of metal catches your eye, and your gaze falls upon a gleaming helm. The original owner of this shining item may be unknown, but as you put it on, you feel the warming presence of a generous spirit. Too bad they didn't sew on a nametag.",
"questAtom3Boss": "The Laundromancer",
- "questAtom3DropPotion": "Basic Hatching Potion"
+ "questAtom3DropPotion": "Basic Hatching Potion",
+
+ "questOwlText": "The Night-Owl",
+ "questOwlNotes": "The Tavern light is lit 'til dawn
Until one eve the glow is gone!
How can we see for our all-nighters?
@Twitching cries, \"I need some fighters!
See that Night-Owl, starry foe?
Fight with haste and do not slow!
We'll drive its shadow from our door,
And make the night shine bright once more!\"",
+ "questOwlCompletion": "The Night-Owl fades before the dawn,
But even so, you feel a yawn.
Perhaps it's time to get some rest?
Then on your bed, you see a nest!
A Night-Owl knows it can be great
To finish work and stay up late,
But your new pets will softly peep
To tell you when it's time to sleep.",
+ "questOwlBoss": "The Night-Owl",
+ "questOwlDropOwlEgg": "Owl (Egg)",
+
+ "questPenguinText": "The Fowl Frost",
+ "questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.
\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"
\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.",
+ "questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.
@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
+ "questPenguinBoss": "Frost Penguin",
+ "questPenguinDropPenguinEgg": "Penguin (Egg)",
+
+ "questStressbeastText": "The Abominable Stressbeast of the Stoïkalm Steppes",
+ "questStressbeastNotes": "Complete Dailies and To-Dos to damage the World Boss! Incomplete Dailies fill the Stress Strike Bar. When the Stress Strike bar is full, the World Boss will attack an NPC. A World Boss will never damage individual players or accounts in any way. Only active accounts who are not resting in the inn will have their incomplete Dailies tallied.
~*~
The first thing we hear are the footsteps, slower and more thundering than the stampede. One by one, Habiticans look outside their doors, and words fail us.
We've all seen Stressbeasts before, of course - tiny vicious creatures that attack during difficult times. But this? This towers taller than the buildings, with paws that could crush a dragon with ease. Frost swings from its stinking fur, and as it roars, the icy blast rips the roofs off our houses. A monster of this magnitude has never been mentioned outside of distant legend.
\"Beware, Habiticans!\" SabreCat cries. \"Barricade yourselves indoors - this is the Abominable Stressbeast itself!\"
\"That thing must be made of centuries of stress!\" Kiwibot says, locking the Tavern door tightly and shuttering the windows.
\"The Stoïkalm Steppes,\" Lemoness says, face grim. \"All this time, we thought they were placid and untroubled, but they must have been secretly hiding their stress somewhere. Over generations, it grew into this, and now it's broken free and attacked them - and us!\"
There's only one way to drive away a Stressbeast, Abominable or otherwise, and that's to attack it with completed Dailies and To-Dos! Let's all band together and fight off this fearsome foe - but be sure not to slack on your tasks, or our undone Dailies may enrage it so much that it lashes out...",
+ "questStressbeastBoss": "The Abominable Stressbeast",
+ "questStressbeastBossRageTitle": "Stress Strike",
+ "questStressbeastBossRageDescription": "When this gauge fills, the Abominable Stressbeast will unleash its Stress Strike on Habitica!",
+ "questStressbeastDropMammothPet": "Mammoth (Pet)",
+ "questStressbeastDropMammothMount": "Mammoth (Mount)",
+ "questStressbeastBossRageStables": "`Abominable Stressbeast uses STRESS STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and their dark-red color has infuriated the Abominable Stressbeast! The horrible creature lunges for the Stables, but Matt the Beast Master heroically leaps into the fray to protect the pets and mounts. The Stressbeast has seized Matt in its vicious grip, but at least it's distracted for the moment. Hurry! Let's keep our Dailies in check and defeat this monster before it attacks again!",
+ "questStressbeastBossRageBailey": "`Abominable Stressbeast uses STRESS STRIKE!`\n\nAhh!!! Our incomplete Dailies caused the Abominable Stressbeast to become madder than ever! Bailey the Town Crier was shouting for citizens to get to safety, and now it has seized her in its other hand! Look at her, valiantly reporting on the news as the Stressbeast swings her around viciously... Let's be worthy of her bravery by being as productive as we can to save our NPCs!",
+ "questStressbeastBossRageGuide": "`Abominable Stressbeast uses STRESS STRIKE!`\n\nLook out! Justin the Guide is trying to distract the Stressbeast by running around its ankles, yelling productivity tips! The Abominable Stressbeast is stomping madly, but it seems like we're really wearing this beast down. I doubt it has enough energy for another strike. Don't give up... we're so close to finishing it off!",
+ "questStressbeastCompletion": "The Abominable Stressbeast is DEFEATED!
We've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!
Stoïkalm is Saved!
SabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognize the head rider as Lady Glaciate, the leader of Stoïkalm.
\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"
She turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologize for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\"",
+ "questStressbeastCompletionChat": "`The Abominable Stressbeast is DEFEATED!`\n\nWe've done it! With a final bellow, the Abominable Stressbeast dissipates into a cloud of snow. The flakes twinkle down through the air as cheering Habiticans embrace their pets and mounts. Our animals and our NPCs are safe once more!\n\n`Stoïkalm is Saved!`\n\nSabreCat speaks gently to a small sabertooth. \"Please find the citizens of the Stoïkalm Steppes and bring them to us,\" he says. Several hours later, the sabertooth returns, with a herd of mammoth riders following slowly behind. You recognize the head rider as Lady Glaciate, the leader of Stoïkalm.\n\n\"Mighty Habiticans,\" she says, \"My citizens and I owe you the deepest thanks, and the deepest apologies. In an effort to protect our Steppes from turmoil, we began to secretly banish all of our stress into the icy mountains. We had no idea that it would build up over generations into the Stressbeast that you saw! When it broke loose, it trapped all of us in the mountains in its stead and went on a rampage against our beloved animals.\" Her sad gaze follows the falling snow. \"We put everyone at risk with our foolishness. Rest assured that in the future, we will come to you with our problems before our problems come to you.\"\n\nShe turns to where @Baconsaur is snuggling with some of the baby mammoths. \"We have brought your animals an offering of food to apologize for frightening them, and as a symbol of trust, we will leave some of our pets and mounts with you. We know that you will all take care good care of them.\""
}
diff --git a/locales/en/settings.json b/locales/en/settings.json
index f5395c6048..d8eed87c59 100644
--- a/locales/en/settings.json
+++ b/locales/en/settings.json
@@ -2,7 +2,7 @@
"settings": "Settings",
"language": "Language",
"americanEnglishGovern": "In the event of a discrepancy in the translations, the American English version governs.",
- "helpWithTranslation": "Would you like to help with the translation of HabiRPG? Great! Then visit this Trello card.",
+ "helpWithTranslation": "Would you like to help with the translation of HabitRPG? Great! Then visit this Trello card.",
"showHeaderPop": "Show your avatar, Health/Experience bars, and party.",
"stickyHeader": "Sticky header",
"stickyHeaderPop": "Affix the header to the top of the screen. Unchecked means it scrolls out of view.",
@@ -69,5 +69,6 @@
"fillAll": "Please fill out all fields",
"passSuccess": "Password successfully changed",
"usernameSuccess": "Username successfully changed",
- "difficulty": "Difficulty"
+ "data": "Data",
+ "exportData": "Export Data"
}
diff --git a/locales/en/spells.json b/locales/en/spells.json
index 8f292fcd60..fde9ef1872 100644
--- a/locales/en/spells.json
+++ b/locales/en/spells.json
@@ -1,12 +1,12 @@
{
"spellWizardFireballText": "Burst of Flames",
- "spellWizardFireballNotes": "Flames blast forth, scorching a task. You reduce the task's redness, deal damage to any monster you're battling, and gain Experience--more for blue tasks.",
+ "spellWizardFireballNotes": "Flames blast forth, scorching a task. You reduce the task's redness, deal damage to any monster you're battling, and gain Experience -- more for blue tasks.",
"spellWizardMPHealText": "Ethereal Surge",
"spellWizardMPHealNotes": "A flow of magical energy rushes from your hands and recharges your party. Your party recovers MP.",
"spellWizardEarthText": "Earthquake",
- "spellWizardEarthNotes": "The ground below your party's tasks cracks and shakes with extreme intensity, slowing them down and opening them up to more attacks. Your party gains a buff to experience.",
+ "spellWizardEarthNotes": "The ground below your party's tasks cracks and shakes with extreme intensity, slowing them down and opening them up to more attacks. Your party gains a buff to Intelligence, which means more Experience.",
"spellWizardFrostText": "Chilling Frost",
"spellWizardFrostNotes": "Ice erupts from every surface, swallowing your tasks and freezing them in place. Your Dailies' streaks won't reset at the end of the day. Incomplete Dailies will still damage you!",
@@ -15,13 +15,13 @@
"spellWarriorSmashNotes": "You savagely hit a single task with all of your might. The task's redness decreases, and you deal extra damage to any monster you're fighting.",
"spellWarriorDefensiveStanceText": "Defensive Stance",
- "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day.",
+ "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day by boosting your Constitution.",
"spellWarriorValorousPresenceText": "Valorous Presence",
- "spellWarriorValorousPresenceNotes": "Your presence emboldens the party. Their newfound courage gives them a boost of strength. Party members gain a buff to their Strength.",
+ "spellWarriorValorousPresenceNotes": "Your presence emboldens the party. Their newfound courage makes them tougher by boosting their Strength.",
"spellWarriorIntimidateText": "Intimidating Gaze",
- "spellWarriorIntimidateNotes": "Your gaze strikes fear into the hearts of your party's enemies. The party gains a moderate boost to defense.",
+ "spellWarriorIntimidateNotes": "Your gaze strikes fear into the hearts of your party's enemies. The party gains a moderate boost to defense by buffing Constitution.",
"spellRoguePickPocketText": "Pickpocket",
"spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for yourself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
@@ -30,22 +30,22 @@
"spellRogueBackStabNotes": "Without a sound, you sweep behind a task and stab it in the back. You deal higher damage to the task, with a higher chance of a critical hit.",
"spellRogueToolsOfTradeText": "Tools of the Trade",
- "spellRogueToolsOfTradeNotes": "You share your thievery tools with the party to aid them in 'acquiring' more gold. The party's gold bonus for tasks and chance of drops is buffed for a day.",
+ "spellRogueToolsOfTradeNotes": "You share your thievery tools with the party to aid them in 'acquiring' more gold. By buffing Perception, the party's gold bonus for tasks and chance of drops are boosted for a day.",
"spellRogueStealthText": "Stealth",
"spellRogueStealthNotes": "You duck into the shadows, pulling up your hood. Many Dailies won't find you this night; fewer yet the higher your Perception.",
"spellHealerHealText": "Healing Light",
- "spellHealerHealNotes": "Light covers your body, healing your wounds. You gain a boost to your health.",
+ "spellHealerHealNotes": "Light covers your body, healing your wounds. You recover Health.",
"spellHealerBrightnessText": "Searing Brightness",
"spellHealerBrightnessNotes": "You cast a burst of light that blinds all of your tasks. The redness of your tasks is reduced.",
"spellHealerProtectAuraText": "Protective Aura",
- "spellHealerProtectAuraNotes": "A magical aura surrounds your party members, protecting them from damage. Your party members gain a buff to their defense.",
+ "spellHealerProtectAuraNotes": "A magical aura surrounds your party members, protecting them from damage. Your party members gain a boost to their defense by buffing Constitution.",
"spellHealerHealAllText": "Blessing",
- "spellHealerHealAllNotes": "Soothing light envelops your party and heals them of their injuries. Your party members gain a boost to their health.",
+ "spellHealerHealAllNotes": "Soothing light envelops your party and heals them of their injuries. Your party members recover Health.",
"spellSpecialSnowballAuraText": "Snowball",
"spellSpecialSnowballAuraNotes": "Throw a snowball at a party member! What could possibly go wrong? Lasts until member's new day.",
diff --git a/locales/en/subscriber.json b/locales/en/subscriber.json
index 6665b92e33..ac39f51a05 100644
--- a/locales/en/subscriber.json
+++ b/locales/en/subscriber.json
@@ -8,7 +8,7 @@
"disableAds": "Disable ads",
"disableAdsText": "Ads will stay disabled while you have an active subscription (original users with disabled ads are grandfathered).",
"buyGemsGold": "Buy Gems with Gold",
- "buyGemsGoldText": "(1 Gem costs <%= gemCost %> Gold) Addresses the \"pay to win\" concern, as everything is now achievable through hard work. There's a <%= gemLimit %>G monthly conversion cap to prevent farming.",
+ "buyGemsGoldText": "(1 Gem costs <%= gemCost %> Gold) Addresses the \"pay to win\" concern, as everything is now achievable through hard work. There's a <%= gemLimit %> Gem monthly conversion cap to prevent farming.",
"retainHistory": "Retain full history entries",
"retainHistoryText": "Makes your full history available in graphs and export. Non-subscriber histories get consolidated for database optimization.",
"doubleDrops": "Daily drop-caps doubled",
@@ -60,5 +60,16 @@
"checkout": "Checkout",
"buySubsText": "Buy gems with Gold, No Ads, Support the Devs",
"sureCancelSub": "Are you sure you want to cancel your subscription?",
- "subCanceled": "Subscription cancelled and will become inactive on"
+ "subCanceled": "Subscription will become inactive on",
+ "subGemPop": "Because you subscribe to HabitRPG, you can purchase a number of Gems each month using Gold. You can see how many Gems are available to buy at the corner of the Gem icon.",
+ "subGemName": "Subscriber Gems",
+ "timeTravelers": "Time Travelers",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Mysterious Time Travelers",
+ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.",
+ "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?",
+ "mysticHourglassPopover": "Mystic Hourglass allow you to purchase previous months' subscriber sets.",
+ "subUpdateCard": "Update Card",
+ "subUpdateTitle": "Update",
+ "subUpdateDescription": "Update the card to be charged."
}
diff --git a/locales/en/tasks.json b/locales/en/tasks.json
index f6281edc10..932fb23230 100644
--- a/locales/en/tasks.json
+++ b/locales/en/tasks.json
@@ -2,10 +2,11 @@
"clearCompleted": "Delete Completed",
"lotOfToDos": "Completed To-Dos are automatically archived after 3 days. You can access them from Settings > Export.",
"deleteToDosExplanation": "If you click the button below, all of your completed To-Dos and archived To-Dos will be permanently deleted. Export them first if you want to keep a record of them.",
+ "beeminderDeleteWarning": "Beeminder users: First read Deleting Completed To-Dos Without Confusing Beeminder!",
"habits": "Habits",
"newHabit": "New Habit",
- "yellowred": "Struggling",
- "greenblue": "On Track",
+ "yellowred": "Weak",
+ "greenblue": "Strong",
"edit": "Edit",
"save": "Save",
"addChecklist": "Add Checklist",
diff --git a/locales/en@pirate/backgrounds.json b/locales/en@pirate/backgrounds.json
new file mode 100644
index 0000000000..9b860b82a8
--- /dev/null
+++ b/locales/en@pirate/backgrounds.json
@@ -0,0 +1,59 @@
+{
+ "backgrounds": "Backgrounds",
+ "backgrounds062014": "SET 1: Released June 2014",
+ "backgroundBeachText": "Shore",
+ "backgroundBeachNotes": "Lounge upon a warm shore.",
+ "backgroundFairyRingText": "Fairy Rin'",
+ "backgroundFairyRingNotes": "Dance a jig in a fairy rin'.",
+ "backgroundForestText": "Forest",
+ "backgroundForestNotes": "Stroll through a summer forest.",
+ "backgrounds072014": "SET 2: Released July 2014",
+ "backgroundCoralReefText": "Coral Reef",
+ "backgroundCoralReefNotes": "Swim in a coral reef.",
+ "backgroundOpenWatersText": "Open Waters",
+ "backgroundOpenWatersNotes": "Enjoy t' open waters.",
+ "backgroundSeafarerShipText": "Seafarer Ship",
+ "backgroundSeafarerShipNotes": "Sail aboard a Seafarer Ship.",
+ "backgrounds082014": "SET 3: Released August 2014",
+ "backgroundCloudsText": "Clouds",
+ "backgroundCloudsNotes": "Soar through t' Clouds.",
+ "backgroundDustyCanyonsText": "Dusty Canyon",
+ "backgroundDustyCanyonsNotes": "Wander through a Dusty Canyon.",
+ "backgroundVolcanoText": "Volcano",
+ "backgroundVolcanoNotes": "Heat up inside a Volcano.",
+ "backgrounds092014": "SET 4: Released September 2014",
+ "backgroundThunderstormText": "Thunderstorm",
+ "backgroundThunderstormNotes": "Conduct lightnin' in a Thunderstorm.",
+ "backgroundAutumnForestText": "Autumn Forest",
+ "backgroundAutumnForestNotes": "Stroll through an Autumn Forest.",
+ "backgroundHarvestFieldsText": "Harvest Fields",
+ "backgroundHarvestFieldsNotes": "Cultivate yer Harvest Fields.",
+ "backgrounds102014": "SET 5: Released October 2014",
+ "backgroundGraveyardText": "Graveyard",
+ "backgroundGraveyardNotes": "Visit a Creepy Graveyard.",
+ "backgroundHauntedHouseText": "Haunted House",
+ "backgroundHauntedHouseNotes": "Sneak through a Haunted House.",
+ "backgroundPumpkinPatchText": "Pumpkin Patch",
+ "backgroundPumpkinPatchNotes": "Carve jack-o-lanterns in a Pumpkin Patch.",
+ "backgrounds112014": "SET 6: Released November 2014",
+ "backgroundHarvestFeastText": "Harvest Feast",
+ "backgroundHarvestFeastNotes": "Enjoy a Harvest Feast.",
+ "backgroundStarrySkiesText": "Starry Skies",
+ "backgroundStarrySkiesNotes": "Gaze at the Starry Skies.",
+ "backgroundSunsetMeadowText": "Sunset Meadow",
+ "backgroundSunsetMeadowNotes": "Admire a Sunset Meadow.",
+ "backgrounds122014": "SET 7: Released December 2014",
+ "backgroundIcebergText": "Iceberg",
+ "backgroundIcebergNotes": "Drift upon an Iceberg.",
+ "backgroundTwinklyLightsText": "Winter Twinkly Lights",
+ "backgroundTwinklyLightsNotes": "Stroll between trees bedecked in festive lights.",
+ "backgroundSouthPoleText": "South Pole",
+ "backgroundSouthPoleNotes": "Visit the icy South Pole.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
+}
\ No newline at end of file
diff --git a/locales/en@pirate/challenge.json b/locales/en@pirate/challenge.json
new file mode 100644
index 0000000000..a9ca949003
--- /dev/null
+++ b/locales/en@pirate/challenge.json
@@ -0,0 +1,50 @@
+{
+ "challenge": "Challenge",
+ "brokenChaLink": "Broken Challenge Link",
+ "brokenTask": "Broken Challenge Link: 'tis task was part 'o a challenge, but has be removed from it. What would ye like to do?",
+ "keepIt": "Keep It",
+ "removeIt": "Remove It",
+ "brokenChallenge": "Broken Challenge Link: 'tis task was part 'o a challenge, but th' challenge (or group) has be deleted. What to do wit' th' orphan tasks?",
+ "keepThem": "Keep Them",
+ "removeThem": "Remove Them",
+ "challengeCompleted": "'tis challenge has be completed, 'n th' winner was <%= user %>! What to do wit' th' orphan tasks?",
+ "unsubChallenge": "Broken Challenge Link: 'tis task was part 'o a challenge, but ye have unsubscribed from t' challenge. What to do wit' t' orphan tasks?",
+ "challengeWinner": "Was t' victor in t' followin' challenges",
+ "challenges": "Challenges",
+ "noChallenges": "No challenges yet, visit",
+ "toCreate": "to create one.",
+ "selectWinner": "Select a winner an' close th' challenge:",
+ "deleteOrSelect": "Delete or select winner",
+ "endChallenge": "End Challenge",
+ "challengeDiscription": "These be t' challenge's tasks. As users participate, they gunna change color 'n gain graphs to show ye t' overall progress 'o t' group.",
+ "hows": "How's Everyone Doing?",
+ "filter": "Filter",
+ "groups": "Groups",
+ "all": "All",
+ "noNone": "None",
+ "membership": "Membership",
+ "participating": "Embarking",
+ "notParticipating": "Not Embarking",
+ "either": "Either",
+ "createChallenge": "Create Challenge",
+ "discard": "Discard",
+ "challengeTitle": "Challenge Title",
+ "challengeTag": "Tag Name",
+ "challengeTagPop": "Challenges appear on tag-lists & task-tooltips. So while ye'll want a descriptive title above, ye'll also need a 'short name'. Eg, 'Lose 10 pounds in 3 months' might become '-10lb' (Click fer more info).",
+ "challengeDescr": "Description",
+ "prize": "Treasure",
+ "prizePop": "If someone can 'win' yer challenge, ye can optionally award that winner a Gem prize. Max = #gems ye own (+ alliance.gems, if ye created this challenge's alliance). Note: This prize can't be changed later an' will not be refunded if challenge is cancelled.",
+ "publicChallenges": "Minimum 1 Gem fer public challenges (helps prevent spam, it really does).",
+ "officialChallenge": "Official HabitRPG Challenge",
+ "by": "by",
+ "participants": "Participants",
+ "join": "Join",
+ "exportChallengeCSV": "Export to CSV",
+ "selectGroup": "Please select group",
+ "challengeCreated": "Challenge created",
+ "sureDelCha": "Delete challenge, arrr ye sure?",
+ "removeTasks": "Remove Tasks",
+ "keepTasks": "Keep Tasks",
+ "closeCha": "Close challenge an'...",
+ "leaveCha": "Leave challenge an'..."
+}
\ No newline at end of file
diff --git a/locales/en@pirate/character.json b/locales/en@pirate/character.json
new file mode 100644
index 0000000000..1216e9a89a
--- /dev/null
+++ b/locales/en@pirate/character.json
@@ -0,0 +1,133 @@
+{
+ "statsAch": "Stats & Achievements",
+ "profile": "Profile",
+ "avatar": "Avatarrr",
+ "other": "Other",
+ "fullName": "Full Name",
+ "displayName": "Display Name",
+ "displayPhoto": "Photo",
+ "displayBlurb": "Blurb",
+ "photoUrl": "Photo Url",
+ "imageUrl": "Image Url",
+ "inventory": "Inventory",
+ "social": "Social",
+ "lvl": "Lvl",
+ "buffed": "Buffed",
+ "bodyBody": "Body",
+ "bodySize": "Size",
+ "bodySlim": "Slim",
+ "bodyBroad": "Broad",
+ "unlockSet": "Unlock Set - <%= cost %>",
+ "locked": "locked",
+ "shirts": "Shirts",
+ "specialShirts": "Special Shirts",
+ "bodyHead": "Hairstyles 'n Hair Colors",
+ "bodySkin": "Skin",
+ "color": "Colour",
+ "bodyHair": "Locks",
+ "hairBangs": "Bangs",
+ "hairBase": "Base",
+ "hairSet1": "Hairstyle Set 1",
+ "bodyFacialHair": "Facial Hair",
+ "beard": "Beard",
+ "mustache": "Mustache",
+ "flower": "Flower",
+ "basicSkins": "Basic Skins",
+ "rainbowSkins": "Rainbow Skins",
+ "spookySkins": "Skins o' Hauntin'",
+ "supernaturalSkins": "Supernatural Skins",
+ "rainbowColors": "Rainbow Colours",
+ "hauntedColors": "Haunted Colors",
+ "winteryColors": "Wintery Colors",
+ "equipment": "Slops",
+ "equipmentBonusText": "Attribute bonuses provided by ye equipped battle gear. See th' Equipment tab under Inventory to select ye battle gear.",
+ "classBonus": "Class Equipment Bonus",
+ "classBonusText": "Ye class (Warrior, if ye haven't unlocked or selected another class) uses its own equipment more effectively than gear from other classes. Equipped gear from ye current class gets a 50% boost to th' attribute bonus it grants.",
+ "classEquipBonus": "Class Bonus",
+ "battleGear": "Battle Gear",
+ "battleGearText": "'tis be th' gear ye wear into battle, it affects numbers when interactin' wit' ye tasks.",
+ "costume": "Costume",
+ "costumeText": "If ye prefer th' look 'o other gear to what ye have equipped, check th' \"Use Costume\" box to visually don a costume while wearin' ye battle gear underneath.",
+ "useCostume": "Use Costume",
+ "gearAchievement": "Ye have earned th' \"Ultimate Gear\" Achievement fer upgradin' to th' maximum gear set!",
+ "ultimGearName": "Ultimate Gear",
+ "ultimGearText": "Has upgraded to th' maximum weapon 'n armor set",
+ "level": "Level",
+ "levelUp": "Level Up!",
+ "mana": "Mana",
+ "hp": "HP",
+ "mp": "MP",
+ "xp": "XP",
+ "health": "Health",
+ "allocateStr": "Points allocated to Strength:",
+ "allocateStrPop": "Add a point to Strength",
+ "allocateCon": "Points allocated to Constitution:",
+ "allocateConPop": "Add a point to Constitution",
+ "allocatePer": "Points allocated to Perception:",
+ "allocatePerPop": "Add a point to Perception",
+ "allocateInt": "Points allocated to Intelligence:",
+ "allocateIntPop": "Add a point to Intelligence",
+ "stats": "Stats",
+ "strength": "Strength",
+ "strengthText": "Strength increases th' chance 'o random \"critical hits\" 'n th' Doubloon, Experience, 'n loot chance boost from them. It also helps deal damage to boss monsters.",
+ "constitution": "Constitution",
+ "conText": "Constitution reduces th' damage ye take from negative Habits 'n missed Dailies.",
+ "perception": "Perception",
+ "perText": "Perception increases how much Doubloon ye earn, 'n once ye've unlocked th' Market, increases th' chance 'o findin' items when scorin' tasks.",
+ "intelligence": "Intelligence",
+ "intText": "Intelligence increases how much Experience ye earn, 'n once ye've unlocked Classes, determines ye maximum Mana available fer class abilities.",
+ "levelBonus": "Level Bonus",
+ "levelBonusText": "Each attribute gets a bonus equal to half 'o (ye Level minus 1).",
+ "allocatedPoints": "Allocated Points",
+ "allocatedPointsText": "Attribute points ye've earned 'n assigned. Assign points usin' th' Character Build column.",
+ "allocated": "Allocated",
+ "buffs": "Buffs",
+ "buffsText": "Temporary attribute bonuses from abilities 'n achievements. These wear off at th' end 'o ye day. th' abilities ye've unlocked appear in th' Rewards list 'o ye Tasks page.",
+ "characterBuild": "Character Build",
+ "class": "Class",
+ "experience": "Experience",
+ "warrior": "Warrior",
+ "healer": "Doc",
+ "rogue": "Scallywag",
+ "mage": "Magician",
+ "mystery": "Mystery",
+ "changeClass": "Change Class, Refund Attribute Points",
+ "levelPopover": "Each level earns ye one point to assign to an attribute 'o ye choice. ye can do so manually, or let th' game decide fer ye usin' one 'o th' Automatic Allocation options.",
+ "unallocated": "Unallocated Attribute Points",
+ "haveUnallocated": "Ye have <%= points %> unallocated Attribute Point(s)",
+ "autoAllocation": "Automatic Allocation",
+ "autoAllocationPop": "Places points into attributes accordin' to ye preferences, when ye level up.",
+ "evenAllocation": "Distribute attribute points evenly",
+ "evenAllocationPop": "Assigns th' same number o' points to each attribute.",
+ "classAllocation": "Distribute points based on Class",
+ "classAllocationPop": "Assigns more points to th' attributes important to ye Class.",
+ "taskAllocation": "Distribute yer points based on task activity",
+ "taskAllocationPop": "Assigns points based on th' Physical (Strength), Mental (Intelligence), Social (Constitution), 'n Other (Perception) categories associated wit' th' tasks ye complete.",
+ "distributePoints": "Distribute Unallocated Points",
+ "distributePointsPop": "Assigns all unallocated attribute points accordin' to th' selected allocation scheme.",
+ "chooseClass1": "Choose yer",
+ "chooseClass2": "Class!",
+ "chooseClass3": "Or opt out to choose later.",
+ "warriorText": "Warriors score more 'n better \"critical hits\", which randomly gift bonus Doubloons, Experience, 'n loot chance fer scorin' a task. They also deal heavy damage to boss monsters. Play a Warrior if ye find motivation from unpredictable jackpot-style rewards, or want to dish out th' hurt in boss Quests!",
+ "mageText": "Magicians learn swiftly, gainin' Experience 'n Levels faster than other classes. They also get a great deal 'o Mana fer usin' special abilities. Play a Magician if ye heartly enjoy th' tactical game aspects 'o Habit, or if ye be strongly motivated by levelin' up 'n unlockin' advanced weapons!",
+ "rogueText": "Scallywags lust to accumulate wealth, gainin' more Doubloons than anyone else, 'n be adept at findin' random items. Their iconic Stealth ability lets them duck th' consequences 'o missed Dailies. Play a Scallywag if ye find strong motivation from Rewards 'n Achievements, strivin' fer loot 'n medals!",
+ "healerText": "Docs stand impervious against harm, 'n extend that protection to others. Missed Dailies 'n bad Habits don't faze them much, 'n they have ways to recover Health from failure. Play a Doc if ye heartly enjoy assistin' others in ye crew, or if th' idea 'o cheatin' Davy Jones' through harrrd work inspires ye!",
+ "optOut": "Opt Out",
+ "optOutText": "Can't be bothered wit' classes? Want to choose later? Opt out - ye'll be a warrior 'n ye points handled automatically. ye can enable classes later under Settin's.",
+ "select": "Select",
+ "stealth": "Stealth",
+ "stealthNewDay": "When a new day begins, ye will avoid damage from this many missed Dailies.",
+ "streaksFrozen": "Streaks Frozen",
+ "streaksFrozenText": "Streaks on missed Dailies will not reset at th' end o' th' day.",
+ "respawn": "Respawn!",
+ "youDied": "Avast! Yer dead!",
+ "dieText": "Ye've lost a Level, all ye Doubloons, 'n a random piece 'o Equipment. Arise, Habiteer, 'n give a go' again! Curb them negative Habits, be vigilant in completion 'o Dailies, 'n hold Davy Jones' locker at arm's length wit' a Health Potion if ye falter!",
+ "sureReset": "Be ye sure? 'tis gunna reset ye character's class 'n allocated points (ye'll get them all back to re-allocate), 'n costs 3 gems",
+ "purchaseFor": "Purchase fer <%= cost %> Gems?",
+ "notEnoughMana": "Not enough mana.",
+ "invalidTarget": "Invalid target",
+ "youCast": "Ye cast <%= spell %>.",
+ "youCastTarget": "Ye cast <%= spell %> on <%= target %>.",
+ "youCastParty": "You cast <%= spell %> for the crew.",
+ "critBonus": "Critical Hit! Bonus:"
+}
\ No newline at end of file
diff --git a/locales/en@pirate/communityguidelines.json b/locales/en@pirate/communityguidelines.json
new file mode 100644
index 0000000000..fa81c68843
--- /dev/null
+++ b/locales/en@pirate/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Aye hereby agree to follow ye landlubber's Community Laws",
+ "commGuideHeadingWelcome": "Welcome to HabitRPG",
+ "commGuidePara001": "Greetings, adventurrr! Welcome to Habitica, land of productivity, healthy living, and the occasional rampaging sea monster. Me mates and aye have a cheerful crew full of helpful people supporting each other on their way to self-improvement.",
+ "commGuidePara002": "To help keep everyone safe, happy, and productive in the community, we have some guidelines. We have carefully crafted them to make them as friendly and easy-to-read as possible. Please take the time to read them.",
+ "commGuidePara003": "These rules apply to all of the social spaces we use, including (but not necessarily limited to) Trello, GitHub, Transifex, and the Wikia (aka wiki). Sometimes, unforeseen situations will arise, like a new source of conflict or a vicious necromancer. When this happens, the mods may respond by editing these guidelines to keep the community safe from new threats. Fear not: you will be notified by an announcement from Bailey if the guidelines change.",
+ "commGuidePara004": "Now ready your quills and scrolls for note-taking, and let's get started!",
+ "commGuideHeadingBeing": "Being a Habitican",
+ "commGuidePara005": "HabitRPG is first and foremost a website devoted to improvement. As a result, we've been lucky to attract one of the warmest, kindest, most courteous and supportive communities on the internet. There are many traits that make up Habiticans. Some of the most common and most notable are:",
+ "commGuideList01A": "A Helpful Spirit. Many people devote time and energy helping out new members of the community and guiding them. The Newbies Guild, for example, is a guild devoted just to answering people's questions. If you think you can help, don't be shy!",
+ "commGuideList01B": "A Diligent Attitude. Habiticans work hard to improve their lives, but also help build the site and improve it constantly. We're an open-source project, so we are all constantly working to make the site the best place it can be.",
+ "commGuideList01C": "A Supportive Demeanor. Habiticans cheer for each other's victories, and comfort each other during hard times. We lend strength to each other and lean on each other and learn from each other. In parties, we do this with our spells; in chat rooms, we do this with kind and supportive words.",
+ "commGuideList01D": "A Respectful Manner. We all have different backgrounds, different skill sets, and different opinions. That's part of what makes our community so wonderful! Habiticans respect these differences and celebrate them. Stick around, and soon you will have friends from all walks of life.",
+ "commGuideHeadingMeet": "Meet the Mods!",
+ "commGuidePara006": "Habitica has some tireless knight-errants who join forces with the staff members to keep the community calm, contented, and free of trolls. Each has a specific domain, but will sometimes be called to serve in other social spheres. Staff and Mods will often precede official statements with the words \"Mod Talk\" or \"Mod Hat On\".",
+ "commGuidePara007": "Staff have purple tags marked with crowns. Their title is \"Heroic\".",
+ "commGuidePara008": "Mods have dark blue tags marked with stars. Their title is \"Guardian\". The only exception is Bailey, who, as an NPC, has a black and green tag marked with a star.",
+ "commGuidePara009": "The current Staff Members are (from left to right):",
+ "commGuidePara009a": "on Trello",
+ "commGuidePara009b": "on GitHub",
+ "commGuidePara010": "There are also several Moderators who assist the staff members. They were selected carefully, so please give them your respect and listen to their suggestions.",
+ "commGuidePara011": "The current Moderators are (from left to right):",
+ "commGuidePara011a": "in Tavern chat",
+ "commGuidePara011b": "on GitHub/Wikia",
+ "commGuidePara011c": "on wikia",
+ "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "In a community as big as Habitica, users come and go, and sometimes a moderator needs to lay down their noble mantle and relax. The following are Moderators Emeritus. They no longer act with the power of a Moderator, but we would still like to honor their work!",
+ "commGuidePara014": "Moderators Emeritus:",
+ "commGuideHeadingPublicSpaces": "Public Spaces In Habitica",
+ "commGuidePara015": "Habitica has two kinds of social spaces: public, and private. Public spaces include the Tavern, Public Guilds, GitHub, Trello, and the Wiki. Private spaces are Private Guilds and party chat.",
+ "commGuidePara016": "When navigating the public spaces in Habitica, there are some general rules to keep everyone safe and happy. These should be easy for adventurers like you!",
+ "commGuidePara017": "Respect each other. Be courteous, kind, friendly, and helpful. Remember: Habiticans come from all backgrounds and have had wildly divergent experiences. This is part of what makes HabitRPG so cool! Building a community means respecting and celebrating our differences as well as our similarities. Here are some easy ways to respect each other:",
+ "commGuideList02A": "Obey all of the Terms and Conditions.",
+ "commGuideList02B": "Do not post images or text that are violent, threatening, or sexually explicit/suggestive, or that promote discrimination, bigotry, racism, hatred, harassment or harm against any individual or group. Not even as a joke. This includes slurs as well as statements. Not everyone has the same sense of humor, and so something that you consider a joke may be hurtful to another. Attack your Dailies, not each other.",
+ "commGuideList02C": "Keep discussions appropriate for all ages. We have many young Habiticans who use the site! Let's not tarnish any innocents or hinder any Habiticans in their goals.",
+ "commGuideList02D": "Avoid profanity. This includes milder, religious-based oaths that may be acceptable elsewhere-we have people from all religious and cultural backgrounds, and we want to make sure that all of them feel comfortable in public spaces. Additionally, slurs will be dealt with very severely, as they are also a violation of the Terms of Service.",
+ "commGuideList02E": "Avoid extended discussions of divisive topics outside of the Back Corner. If you feel that someone has said something rude or hurtful, do not engage them. A single, polite comment, such as \"That joke makes me feel uncomfortable,\" is fine, but being harsh or unkind in response to harsh or unkind comments heightens tensions and makes HabitRPG a more negative space. Kindness and politeness helps others understand where you are coming from.",
+ "commGuideList02F": "Comply immediately with any Mod request to cease a discussion or move it to the Back Corner. Last words, parting shots and conclusive zingers should all be delivered (courteously) at your \"table\" in the Back Corner, if allowed.",
+ "commGuideList02G": "Take time to reflect instead of responding in anger if someone tells you that something you said or did made them uncomfortable. There is great strength in being able to sincerely apologize to someone. If you feel that the way they responded to you was inappropriate, contact a mod rather than calling them out on it publicly.",
+ "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email leslie@habitrpg.com to let us know about it. It's our job to keep you safe.",
+ "commGuidePara019": "In private spaces, users have more freedom to discuss whatever topics they would like, but they still may not violate the Terms and Conditions, including posting any discriminatory, violent, or threatening content.",
+ "commGuidePara021": "Furthermore, some public spaces in Habitica have additional guidelines.",
+ "commGuideHeadingTavern": "The Tavern",
+ "commGuidePara022": "The Tavern is the main spot for Habiticans to mingle. Daniel the Barkeep keeps the place spic-and-span, and Lemoness will happily conjure up some lemonade while you sit and chat. Just keep in mind...",
+ "commGuidePara023": "Conversation tends to revolve around casual chatting and productivity or life improvement tips.",
+ "commGuidePara024": "Because the Tavern chat can only hold 200 messages, it isn't a good place for prolonged conversations on topics, especially sensitive ones (ex. politics, religion, depression, whether or not goblin-hunting should be banned, etc.). These conversations should be taken to an applicable guild or the Back Corner (more information below).",
+ "commGuidePara027": "Don't discuss anything addictive in the Tavern. Many people use HabitRPG to try to quit their bad Habits. Hearing people talk about addictive/illegal substances may make this much harder for them! Respect your fellow Tavern-goers and take this into consideration. This includes, but is not exclusive to: smoking, alcohol, pornography, gambling, and drug use/abuse.",
+ "commGuideHeadingPublicGuilds": "Public Guilds",
+ "commGuidePara029": "Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general, try to stay on topic!",
+ "commGuidePara031": "Some public guilds will contain sensitive topics such as depression, religion, politics, etc. This is fine as long as the conversations therein do not violate any of the Terms and Conditions or Public Space Rules, and as long as they stay on topic.",
+ "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitrpg.com with screenshots.",
+ "commGuidePara035": "No Guilds, Public or Private, should be created for the purpose of attacking any group or individual. Creating such a Guild is grounds for an instant ban. Fight bad habits, not your fellow adventurers!",
+ "commGuidePara037": "All Tavern Challenges and Public Guild Challenges must comply with these rules as well.",
+ "commGuideHeadingBackCorner": "The Back Corner",
+ "commGuidePara038": "Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment! In fact, many Habiticans like to hang out there and discuss things at length.",
+ "commGuidePara039": "The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated. The Public Space Guidelines still apply, as do all of the Terms and Conditions. Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?",
+ "commGuideHeadingTrello": "Trello Boards",
+ "commGuidePara040": "Trello serves as an open forum for suggestions and discussion of site features. Habitica is ruled by the people in the form of valiant contributors -- we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this, try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments. Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.",
+ "commGuidePara041": "HabitRPG uses five different Trello boards:",
+ "commGuideList03A": "The Main Board is a place to request and vote on site features.",
+ "commGuideList03B": "The Mobile Board is a place to request and vote on mobile app features.",
+ "commGuideList03C": "The Pixel Art Board is a place to discuss and submit pixel art.",
+ "commGuideList03D": "The Quest Board is a place to discuss and submit quests.",
+ "commGuideList03E": "The Wiki Board is a place to improve, discuss and request new wiki content.",
+ "commGuidePara042": "All have their own guidelines outlined, and the Public Spaces rules apply. Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG uses GitHub to track bugs and contribute code. It's the smithy where the tireless Blacksmiths forge the features! All the Public Spaces rules apply. Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!",
+ "commGuidePara044": "The following users are members of the HabitRPG repo:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "The HabitRPG wiki collects information about the site. It also hosts a few forums similar to the guilds on HabitRPG. Hence, all the Public Space rules apply.",
+ "commGuidePara046": "The HabitRPG wiki can be considered to be a database of all things HabitRPG. It provides information about site features, guides to play the game, tips on how you can contribute to HabitRPG and also provides a place for you to advertise your guild or party and vote on topics.",
+ "commGuidePara047": "Since the wiki is hosted by Wikia, the terms and conditions of Wikia also apply in addition to the rules set by HabitRPG and the HabitRPG wiki site.",
+ "commGuidePara048": "The wiki is solely a collaboration between all of its editors so some additional guidelines include:",
+ "commGuideList04A": "Requesting new pages or major changes on the Wiki Trello board",
+ "commGuideList04B": "Being open to other peoples' suggestion about your edit",
+ "commGuideList04C": "Discussing any conflict of edits within the page's talk page",
+ "commGuideList04D": "Bringing any unresolved conflict to the attention of wiki admins",
+ "commGuideList04E": "Not spamming or sabotaging pages for personal gain",
+ "commGuideList04F": "Read the wiki contribution page before making major changes",
+ "commGuideList04G": "Impartial tone within wiki pages",
+ "commGuideList04H": "Ensuring that wiki content is relevant to the whole site of HabitRPG and not pertaining to a particular guild or party (such information can be moved to the forums)",
+ "commGuidePara049": "The following people are the current wiki administrators:",
+ "commGuidePara018": "Wiki Administrators Emeritus are",
+ "commGuideHeadingInfractionsEtc": "Infractions, Consequences, and Restoration",
+ "commGuideHeadingInfractions": "Infractions",
+ "commGuidePara050": "Overwhelmingly, Habiticans assist each other, are respectful, and work to make the whole community fun and friendly. However, once in a blue moon, something that a Habitican does may violate one of the above guidelines. When this happens, the Mods will take whatever actions they deem necessary to keep Habitica safe and comfortable for everyone.",
+ "commGuidePara051": "There are a variety of infractions, and they are dealt with depending on their severity. These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.",
+ "commGuideHeadingSevereInfractions": "Severe Infractions",
+ "commGuidePara052": "Severe infractions greatly harm the safety of Habitica's community and users, and therefore have severe consequences as a result.",
+ "commGuidePara053": "The following are examples of some severe infractions. This is not a comprehensive list.",
+ "commGuideList05A": "Violation of Terms and Conditions",
+ "commGuideList05B": "Hate Speech/Images, Harassment/Stalking, Cyber-Bullying, Flaming, and Trolling",
+ "commGuideList05C": "Violation of Probation",
+ "commGuideList05D": "Impersonating Staff or Moderators",
+ "commGuideList05E": "Repeated Moderate Infractions",
+ "commGuideHeadingModerateInfractions": "Moderate Infractions",
+ "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.",
+ "commGuidePara055": "The following are some examples of Moderate Infractions. This is not a comprehensive list.",
+ "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitrpg.com).",
+ "commGuideList06B": "Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"",
+ "commGuideList06C": "Repeated Violation of Public Space Guidelines",
+ "commGuideList06D": "Repeated Minor Infractions",
+ "commGuideHeadingMinorInfractions": "Minor Infractions",
+ "commGuidePara056": "Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.",
+ "commGuidePara057": "The following are some examples of Minor Infractions. This is not a comprehensive list.",
+ "commGuideList07A": "First-time violation of Public Space Guidelines",
+ "commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.",
+ "commGuideHeadingConsequences": "Consequences",
+ "commGuidePara058": "In Habitica -- as in real life -- every action has a consequence, whether it is getting fit because you've been running, getting cavities because you've been eating too much sugar, or passing a class because you've been studying.",
+ "commGuidePara059": "Similarly, all infractions have direct consequences. Some sample consequences are outlined below.",
+ "commGuidePara060": "If your infraction has a moderate or severe consequence, you will receive an email explaining:",
+ "commGuideList08A": "what your infraction was",
+ "commGuideList08B": "what the consequence is",
+ "commGuideList08C": "what to do to correct the situation and restore your status, if possible.",
+ "commGuideHeadingSevereConsequences": "Examples of Severe Consequences",
+ "commGuideList09A": "Account bans",
+ "commGuideList09B": "Account deletions",
+ "commGuideList09C": "Permanently disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideHeadingModerateConsequences": "Examples of Moderate Consequences",
+ "commGuideList10A": "Restricted public chat privileges",
+ "commGuideList10B": "Restricted private chat privileges",
+ "commGuideList10C": "Restricted guild/challenge creation privileges",
+ "commGuideList10D": "Temporarily disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideList10E": "Demotion of Contributor Tiers",
+ "commGuideList10F": "Putting users on \"Probation\"",
+ "commGuideHeadingMinorConsequences": "Examples of Minor Consequences",
+ "commGuideList11A": "Reminders of Public Space Guidelines",
+ "commGuideList11B": "Warnings",
+ "commGuideList11C": "Requests",
+ "commGuideList11D": "Deletions (Mods/Staff may delete problematic content)",
+ "commGuideList11E": "Edits (Mods/Staff may edit problematic content)",
+ "commGuideHeadingRestoration": "Restoration",
+ "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.",
+ "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.",
+ "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.",
+ "commGuideHeadingContributing": "Contributing to Habitica",
+ "commGuidePara064": "HabitRPG is an open-source project, which means that any Habiticans are welcome to pitch in! The ones who do will be rewarded according to the following tier of rewards:",
+ "commGuideList12A": "HabitRPG Contributor's badge, plus 3 Gems",
+ "commGuideList12B": "Contributor Armor, plus 3 Gems.",
+ "commGuideList12C": "Contributor Helmet, plus 3 Gems.",
+ "commGuideList12D": "Contributor Sword, plus 4 Gems.",
+ "commGuideList12E": "Contributor Shield, plus 4 Gems.",
+ "commGuideList12F": "Contributor Pet, plus 4 Gems.",
+ "commGuideList12G": "Contributor Guild Invite, plus 4 Gems.",
+ "commGuidePara065": "Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.",
+ "commGuidePara066": "There are some important things to note about the Contributor Tiers:",
+ "commGuideList13A": "Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.",
+ "commGuideList13B": "Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!",
+ "commGuideList13C": "Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!",
+ "commGuideList13D": "Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.",
+ "commGuideHeadingFinal": "The Final Section",
+ "commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitrpg.com) and she will be happy to help clarify things.",
+ "commGuidePara068": "Now go forth, brave adventurer, and slay some dailies!",
+ "commGuideHeadingLinks": "Useful Links",
+ "commGuidePara069": "The following talented artists contributed to these illustrations:",
+ "commGuideLink01": "The Newbies Guild",
+ "commGuideLink01description": "a guild for new users to ask questions!",
+ "commGuideLink02": "The Back Corner Guild",
+ "commGuideLink02description": "a guild for the discussion of long or sensitive topics.",
+ "commGuideLink03": "The Wiki",
+ "commGuideLink03description": "the biggest collection of information about HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "for bug reports or helping code programs!",
+ "commGuideLink05": "The Main Trello",
+ "commGuideLink05description": "for site feature requests.",
+ "commGuideLink06": "The Mobile Trello",
+ "commGuideLink06description": "for mobile feature requests.",
+ "commGuideLink07": "The Art Trello",
+ "commGuideLink07description": "for submitting pixel art.",
+ "commGuideLink08": "The Quest Trello",
+ "commGuideLink08description": "for submitting quest writing."
+}
\ No newline at end of file
diff --git a/locales/en@pirate/content.json b/locales/en@pirate/content.json
new file mode 100644
index 0000000000..ffc045ed2b
--- /dev/null
+++ b/locales/en@pirate/content.json
@@ -0,0 +1,95 @@
+{
+ "potionText": "Health Potion",
+ "potionNotes": "Recover 15 Health (Instant Use)",
+ "dropEggWolfText": "Wolf",
+ "dropEggWolfAdjective": "loyal",
+ "dropEggTigerCubText": "Tiger Cub",
+ "dropEggTigerCubMountText": "Tiger",
+ "dropEggTigerCubAdjective": "fierce",
+ "dropEggPandaCubText": "Panda Cub",
+ "dropEggPandaCubMountText": "Panda",
+ "dropEggPandaCubAdjective": "gentle",
+ "dropEggLionCubText": "Lion Cub",
+ "dropEggLionCubMountText": "Lion",
+ "dropEggLionCubAdjective": "regal",
+ "dropEggFoxText": "Fox",
+ "dropEggFoxAdjective": "wily",
+ "dropEggFlyingPigText": "Flying Pig",
+ "dropEggFlyingPigAdjective": "whimsical",
+ "dropEggDragonText": "Dragon",
+ "dropEggDragonAdjective": "mighty",
+ "dropEggCactusText": "Cactus",
+ "dropEggCactusAdjective": "prickly",
+ "dropEggBearCubText": "Bear Cub",
+ "dropEggBearCubMountText": "Bear",
+ "dropEggBearCubAdjective": "cuddly",
+ "questEggGryphonText": "Gryphon",
+ "questEggGryphonAdjective": "proud",
+ "questEggHedgehogText": "Hedgehog",
+ "questEggHedgehogAdjective": "spiky",
+ "questEggDeerText": "Deer",
+ "questEggDeerAdjective": "elegant",
+ "questEggEggText": "Egg",
+ "questEggEggAdjective": "colourful",
+ "questEggRatText": "Rat",
+ "questEggRatAdjective": "dirty",
+ "questEggOctopusText": "Octopus",
+ "questEggOctopusAdjective": "slippery",
+ "questEggSeahorseText": "Seahorse",
+ "questEggSeahorseAdjective": "prize",
+ "questEggParrotText": "Parrot",
+ "questEggParrotAdjective": "vibrant",
+ "questEggRoosterText": "Rooster",
+ "questEggRoosterAdjective": "strutting",
+ "questEggSpiderText": "Spider",
+ "questEggSpiderAdjective": "creepy",
+ "questEggOwlText": "Owl",
+ "questEggOwlAdjective": "wise",
+ "questEggPenguinText": "Penguin",
+ "questEggPenguinAdjective": "perspicacious",
+ "eggNotes": "Find a hatchin' potion to pour on 'tis egg, 'n it gunna hatch into a <%= eggAdjective() %> <%= eggText() %>.",
+ "hatchingPotionBase": "Base",
+ "hatchingPotionWhite": "White",
+ "hatchingPotionDesert": "Desert",
+ "hatchingPotionRed": "Red",
+ "hatchingPotionShade": "Shade",
+ "hatchingPotionSkeleton": "Skeleton",
+ "hatchingPotionZombie": "Zombie",
+ "hatchingPotionCottonCandyPink": "Cotton Candy Pink",
+ "hatchingPotionCottonCandyBlue": "Cotton Candy Blue",
+ "hatchingPotionGolden": "Golden",
+ "hatchingPotionNotes": "Pour 'tis on an egg, 'n it gunna hatch as a <%= potText() %> pet.",
+ "foodMeat": "Meat",
+ "foodMilk": "Milk",
+ "foodPotatoe": "Potato",
+ "foodStrawberry": "Strawberry",
+ "foodChocolate": "Chocolate",
+ "foodFish": "Fish",
+ "foodRottenMeat": "Rotten Meat",
+ "foodCottonCandyPink": "Pink Cotton Candy",
+ "foodCottonCandyBlue": "Blue Cotton Candy",
+ "foodHoney": "Honey",
+ "foodCakeSkeleton": "Bare Bones Cake",
+ "foodCakeBase": "Basic Cake",
+ "foodCakeCottonCandyBlue": "Candy Blue Cake",
+ "foodCakeCottonCandyPink": "Candy Pink Cake",
+ "foodCakeShade": "Chocolate Cake",
+ "foodCakeWhite": "Cream Cake",
+ "foodCakeGolden": "Honey Cake",
+ "foodCakeZombie": "Rotten Cake",
+ "foodCakeDesert": "Sand Cake",
+ "foodCakeRed": "Strawberry Cake",
+ "foodCandySkeleton": "Bare Bones Candy",
+ "foodCandyBase": "Basic Candy",
+ "foodCandyCottonCandyBlue": "Sour Blue Candy",
+ "foodCandyCottonCandyPink": "Sour Pink Candy",
+ "foodCandyShade": "Chocolate Candy",
+ "foodCandyWhite": "Vanilla Candy",
+ "foodCandyGolden": "Honey Candy",
+ "foodCandyZombie": "Rotten Candy",
+ "foodCandyDesert": "Sand Candy",
+ "foodCandyRed": "Cinnamon Candy",
+ "foodSaddleText": "Saddle",
+ "foodSaddleNotes": "Instantly raises one 'o ye pets into a mount.",
+ "foodNotes": "Feed 'tis to a pet 'n it may grow into a sturdy steed."
+}
\ No newline at end of file
diff --git a/locales/en@pirate/contrib.json b/locales/en@pirate/contrib.json
new file mode 100644
index 0000000000..3508cff917
--- /dev/null
+++ b/locales/en@pirate/contrib.json
@@ -0,0 +1,61 @@
+{
+ "friend": "Bucko",
+ "friendFirst": "When your first set of submissions is deployed, you will receive the HabitRPG Contributor's badge. Your name in Tavern chat will proudly display that you are a contributor. As a bounty for your work, you will also receive 3 Gems.",
+ "friendSecond": "When your second set of submissions is deployed, the Crystal Armor will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.",
+ "elite": "Boatswain",
+ "eliteThird": "When your third set of submissions is deployed, the Crystal Helmet will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.",
+ "eliteFourth": "When your fourth set of submissions is deployed, the Crystal Sword will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.",
+ "champion": "Quartermaster",
+ "championFifth": "When your fifth set of submissions is deployed, the Crystal Shield will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.",
+ "championSixth": "When your sixth set of submissions is deployed, you will receive a Hydra Pet. You will also receive 4 Gems.",
+ "legendary": "Captain",
+ "legSeventh": "When your seventh set of submissions is deployed, you will receive 4 Gems and become a member of the honored Contributor's Guild and be privy to the behind-the-scenes details of HabitRPG! Further contributions do not increase your level, but you may continue to earn Gem bounties and titles.",
+ "moderator": "Seadog",
+ "guardian": "Flibustier",
+ "guardianText": "Moderators were selected carefully from high level contributors, so please give them your respect and listen to their suggestions.",
+ "staff": "Privateer",
+ "heroic": "Fleet Captain",
+ "heroicText": "Th' Captain level contains HabitRPG privateers 'n privateer-level contributors. If ye have 'tis title, ye were appointed to it (or hired!).",
+ "npcText": "NPCs backed HabitRPG's Kickstarter at th' highest rank. ye can find their avatarrs watchin' over site features!",
+ "modalContribAchievement": "Contributor Achievement!",
+ "contribModal": "<%= name %> ye person full o' awe! ye're now a level <%= level %> contributor fer helpin' HabitRPG. spy wit' ye eye",
+ "contribLink": "what treasure ya earned fer yer contribution!",
+ "contribName": "Contributor",
+ "contribText": "Has contributed to HabitRPG (code, design, pixel art, legal advice, docs, etc). Want 'tis medal?",
+ "readMore": "Read More",
+ "kickstartName": "Kickstarter Backer - $<%= tier %> Rank",
+ "kickstartText": "Backed th' Kickstarter Project",
+ "helped": "Helped Habit Grow",
+ "helpedText1": "Helped HabitRPG grow by filling out",
+ "helpedText2": "this survey.",
+ "hall": "Hall",
+ "contribTitle": "Contributor Title (eg, \"Blacksmith\")",
+ "contribLevel": "Contrib Tier",
+ "contribHallText": "1-7 for normal contributors, 8 for moderators, 9 for staff. This determines which items, pets, and mounts are available. Also determines name-tag coloring. Tiers 8 and 9 are automatically given admin status.",
+ "hallHeroes": "Hall o' Captains",
+ "hallPatrons": "Hall o' Patrons",
+ "rewardUser": "Reward User",
+ "UUID": "UUID",
+ "loadUser": "Load User",
+ "title": "Title",
+ "moreDetails": "More details (1-7)",
+ "moreDetails2": "more details (8-9)",
+ "contributions": "Contributions",
+ "admin": "Admin",
+ "notGems": "be in USD, not in Gems. Aka, if 'tis number be 1, it means 4 gems. Only use 'tis option when manually grantin' gems to players, don't use it when grantin' contributor levels. Contrib levels gunna automatically add 2G/lvl.",
+ "hideAds": "Hide Ads",
+ "gamemaster": "Game Master (staff/moderator)",
+ "backerTier": "Backer Rank",
+ "balance": "Balance",
+ "tierPop": "Click rank labels fer details.",
+ "playerTiers": "Player Ranks",
+ "tier": "Rank",
+ "visitHeroes": "Visit th' Hall 'o Captains (contributors 'n backers)",
+ "conLearn": "Learn more 'bout contributor rewards",
+ "conLearnHow": "Learn how t' contribute t' HabitRPG",
+ "removeAds": "Subscribe t' remove ads",
+ "whyAds": "Why Ads?",
+ "whyAdsContent1": "Habit be an open source project, 'n can use all th' help it can get - consider 'tis a donation to th' contributors. ye also get 20 Gems from th' purchase, which ye can use to buy special items.",
+ "whyAdsContent2": "\"Ahoy! I backed th' Kickstarter!\" - follow",
+ "whyAdsContent3": "these instructions"
+}
\ No newline at end of file
diff --git a/locales/en@pirate/defaulttasks.json b/locales/en@pirate/defaulttasks.json
new file mode 100644
index 0000000000..f429bb5651
--- /dev/null
+++ b/locales/en@pirate/defaulttasks.json
@@ -0,0 +1,32 @@
+{
+ "defaultHabit1Text": "1h Productive Work",
+ "defaultHabit1Notes": "When ye create a new Habit, ye can click th' Edit icon 'n choose fer it to represent a positive habit, a negative habit, or both. fer some Habits, like 'tis one, it only makes sense to gain points.",
+ "defaultHabit2Text": "Get Scurvy",
+ "defaultHabit2Notes": "Fer others, it only makes sense t' *lose* points.",
+ "defaultHabit3Text": "Climb Jacob's Ladder",
+ "defaultHabit3Notes": "Fer th' rest, both 'n - make sense (ladder = gain, pulley = lose)",
+ "defaultDaily1Text": "1h Personal Project",
+ "defaultDaily1Notes": "All tasks default to yellow when they be created. 'tis means ye gunna take only moderate damage when they be missed 'n gunna gain only a moderate reward when they be completed.",
+ "defaultDaily2Text": "Swab the poop deck",
+ "defaultDaily2Notes": "Dailies ye complete consistently gunna turn from yellow to green to blue, helpin' ye track ye progress. th' higher ye move up th' ladder, th' less damage ye take fer missin' 'n less reward ye receive fer completin' th' goal.",
+ "defaultDaily3Text": "45m Huntin' fer Treasure",
+ "defaultDaily3Notes": "If ye miss a Daily frequently, it gunna turn darker shades 'o orange 'n red. th' redder th' task be, th' more experience 'n doubloons it grants fer success 'n th' more damage ye take fer failure. 'tis encourages ye to focus on ye shortcomin's, th' reds.",
+ "defaultDaily4Text": "Swordfight",
+ "defaultDaily4Notes": "Ye can add checklists to Dailies 'n To-Dos. As ye progress through th' checklist, ye gunna get a proportionate reward.",
+ "defaultDaily4Checklist1": "Practice",
+ "defaultDaily4Checklist2": "Parry",
+ "defaultDaily4Checklist3": "Lunge",
+ "defaultTodo1Text": "Use emojis :+1:",
+ "defaultTodo1Notes": "Ye can use emojis in all ye Habit, Daily, 'n To-Do titles.",
+ "defaultTodo2Text": "Crack Skulls :skull:",
+ "defaultTodo2Notes": "Ye can use Markdown fer stylin' yer task names.",
+ "defaultTodo3Text": "Get a Parrot :bird:",
+ "defaultTodo3Notes": "While not completin' a To-Do in a set period 'o time will not hurt ye, they gunna gradually change from yellow to red, thus becomin' more valuable. 'tis gunna encourage ye to wrap up stale To-Dos.",
+ "defaultReward1Text": "1 Screening o' \"Pirates o' th' Caribbean\" ",
+ "defaultReward1Notes": "Custom rewards can come in many forms. Some people gunna hold off watchin' their favorite show unless they have th' doubloons to pay fer it.",
+ "defaultReward2Text": "Rum",
+ "defaultReward2Notes": "Other people just want to heartly enjoy a nice bit o' rum. give a go' to create rewards that gunna motivate ye best.",
+ "defaultTag1": "dawn",
+ "defaultTag2": "midday ",
+ "defaultTag3": "dusk"
+}
\ No newline at end of file
diff --git a/locales/en@pirate/front.json b/locales/en@pirate/front.json
new file mode 100644
index 0000000000..1820453346
--- /dev/null
+++ b/locales/en@pirate/front.json
@@ -0,0 +1,93 @@
+{
+ "titleFront": "HabitRPG | Gamify Yer Life",
+ "tagline": "A habit building arrrplication– t'wont cost ye any doubloons– that treats yer life like a game!",
+ "landingp1": "Th' problem wit' most productivity apps on th' market be that they provide no incentive to continue usin' them. HabitRPG fixes 'tis by makin' habit buildin' a ruckas! By rewardin' ye fer ye successes 'n penalizin' ye fer slip-ups, HabitRPG provides external motivation fer completin' ye day-to-day activities.",
+ "landingp2header": "Rum",
+ "landingp2": "Whenever ye reinforce a positive habit, complete a daily task, or take care 'o a barnacle-covered to-do, HabitRPG immediately rewards ye wit' experience points 'n doubloons. As ye gain experience, ye can level up, increasin' ye stats 'n unlockin' more weapons, like classes 'n pets. Doubloons can be spent on in-game items that change ye experience or personalized rewards ye've created fer motivation. When even th' smallest successes provide ye wit' an immediate reward, ye're less likely to procrastinate.",
+ "landingp3header": "Consequences",
+ "landingp3": "Whenever ye indulge in a bad habit or fail to complete one 'o ye daily tasks, ye lose health. If ye health drops too low, ye die 'n lose some 'o th' progress ye've made. By providin' immediate consequences, HabitRPG can help break bad habits 'n procrastination cycles before they cause real-seven seas problems.",
+ "landingp4header": "Pirate Honor",
+ "landingp4": "Wit' an active community, HabitRPG provides th' accountability ye need to stay on task. wit' th' crew system, ye can brin' in a group 'o ye closest buckos to cheer ye on. th' alliance system allows ye to find people wit' similar interests or obstacles, so ye can share ye goals 'n swap tips on how to tackle ye problems. On HabitRPG, th' community means that ye have both th' support 'n th' accountability ye need to succeed.",
+ "landingend": "Not convinced yet?",
+ "landingend2": "See a more detailed list o'",
+ "landingfeatureslink": "our features",
+ "landingend3": ". Are ye looking fer a more private approach? Check out our",
+ "landingadminlink": "administrative packages",
+ "landingend4": "which arrr perfect fer families, teachers, support groups, an' businesses.",
+ "marketing1Header": "Improve Yer Habits By Playing A Game",
+ "marketing1Lead1": "HabitRPG be a video game to help ye improve real life habits. It \"gamifies\" ye life by turnin' all ye tasks (habits, dailies, 'n to-dos) into wee monsters ye have to conquer. th' better ye be at 'tis, th' more ye progress in th' game. If ye slip up in life, ye character starts backslidin' in th' game.",
+ "marketing1Lead2": "Get Sweet Gear. Improve ye habits to build up ye avatarr. Show off th' sweet gear ye've earned",
+ "marketing1Lead2Title": "Get Sweet Gear",
+ "marketing1Lead3": "Find Loot. fer some, 'tis th' gamble which motivates them, a system called \"stochastic rewardin'\". HabitRPG accommodates all reinforcement styles: positive, negative, predictable, 'n random.",
+ "marketing1Lead3Title": "Find Random Treasures",
+ "marketing2Header": "Compete With Mate, Join Interest Groups",
+ "marketing2Lead1": "While ye can solo-play HabitRPG, th' lights really turn on when ye start collaboratin', competin', 'n holdin' each other accountable. th' most effective part 'o any self-improvement program be social accountability, 'n what better an environment fer accountability 'n competition than a video game?",
+ "marketing2Lead2": "Fight Bosses. What's a Role Playin' Game without battles? Fight bosses wit' ye crew. Bosses be \"super accountability mode\" - a day ye miss th' gym be a day th' boss hurts all ye crew.",
+ "marketing2Lead2Title": "Bosses",
+ "marketing2Lead3": "Challenges let ye compete wit' buckos 'n strangers. Whoever does th' best at th' end 'o a challenge wins special prizes.",
+ "marketing3Header": "Apps",
+ "marketing3Lead1Title": "iPhone & Android",
+ "marketing3Lead1": "Th' iPhone & Android apps let ye take care 'o business on th' be off. We realize that loggin' into th' tavern to click buttons can be a drag.",
+ "marketing3Lead2": "Other 3rd parrrty Tools tie HabitRPG into various aspects 'o ye life. Our API provides easy integration fer thin's like th' Chrome Extension, fer which ye lose points when browsin' unproductive websites, 'n gain points when on productive ones. spy wit' ye eye more here",
+ "marketing4Header": "Organizational Use",
+ "marketing4Lead1Title": "Gamification In Education",
+ "marketing4Lead1": "Education be one 'o th' best sectors fer gamification. We all be knowin' how glued to long distance parrots 'n games students be these days, harness that power! Pit ye students against eachother in friendly competition. Reward jolly behavior wit' rare prizes. Watch their grades 'n behavior soar.",
+ "marketing4Lead2Title": "Gamification In Health an' Wellness",
+ "marketing4Lead2": "Health care costs be on th' rise, 'n somethin''s gotta gift. Hundreds 'o programs be built to reduce costs 'n improve wellness. We believe HabitRPG can pave a substantial path towards healthy lifestyles.",
+ "marketing4Lead3Title": "Gamify Everything",
+ "marketing4Lead3-1": "Want t' gamify yer life?",
+ "marketing4Lead3-2": "Interested in runnin' a group in education, wellness, 'n more?",
+ "marketing4Lead3-3": "Want t' learn more?",
+ "playButton": "Set Sail",
+ "username": "Username",
+ "password": "Passcode",
+ "useUUID": "Use UUID / API Token (For Facebook Users)",
+ "passMan": "In case ye be usin' a passcode manager (like 1Password) 'n have problems loggin' in, give a go' typin' piratename 'n passcode manually.",
+ "forgotPass": "Lost me Passcode",
+ "emailNewPass": "Email New Passcode",
+ "invalidEmail": "A valid email address is required in order to perform a password reset.",
+ "email": "Email",
+ "passConfirm": "Confirm Passcode",
+ "accept1Terms": "By clicking th' button below, I agree to th'",
+ "terms": "Terms and Conditions",
+ "accept2Terms": "and the",
+ "privacy": "Privacy Policy",
+ "home": "Hull",
+ "learnMore": "Learn More",
+ "contact": "Contact",
+ "history": "History",
+ "anonymous": "Anonymous",
+ "tasks": "Tasks",
+ "loginAndReg": "Set Sail / Register a Voyage",
+ "loginFacebookAlt": "Set Sail / Register a Voyage with Facebook",
+ "login": "Board ye Vessel ",
+ "register": "Register a Voyage",
+ "options": "Options",
+ "logout": "Dock Ship",
+ "sync": "Sync",
+ "FAQ": "FAQ",
+ "tutorials": "Tutorials",
+ "psst": "Ahoy!",
+ "footerMobile": "Mobile",
+ "mobileIOS": "iOS",
+ "mobileAndroid": "Android",
+ "footerCompany": "Company",
+ "companyDonate": "Donate",
+ "companyAbout": "Features",
+ "companyVideos": "Videos",
+ "companyBlog": "Blog",
+ "companyExtensions": "Extensions",
+ "companyPrivacy": "Privacy",
+ "companyTerms": "Terms",
+ "footerCommunity": "Community",
+ "communityBug": "Submit Bug",
+ "communityFeature": "Request Feature",
+ "communityExtensions": "Add-ons & Extensions",
+ "communityForum": "Forum",
+ "communityKickstarter": "Kickstarter",
+ "communityFacebook": "Facebook",
+ "communityReddit": "Reddit",
+ "footerSocial": "Social",
+ "socialTitle": "HabitRPG - Gamify Yer Life",
+ "watchVideos": "Watch Videos"
+}
\ No newline at end of file
diff --git a/locales/en@pirate/gear.json b/locales/en@pirate/gear.json
new file mode 100644
index 0000000000..fb72c35832
--- /dev/null
+++ b/locales/en@pirate/gear.json
@@ -0,0 +1,456 @@
+{
+ "weapon": "weapon",
+ "weaponBase0Text": "No Weapon",
+ "weaponBase0Notes": "No Weapon.",
+ "weaponWarrior0Text": "Cutlass o' Trainin'",
+ "weaponWarrior0Notes": "Practice weapon. Confers no benefit.",
+ "weaponWarrior1Text": "Cutlass",
+ "weaponWarrior1Notes": "Common soldier's blade. Increases Strength by <%= str %>.",
+ "weaponWarrior2Text": "Axe",
+ "weaponWarrior2Notes": "Double-bitted battle-axe. Increases Strength by <%= str %>",
+ "weaponWarrior3Text": "Morning Star",
+ "weaponWarrior3Notes": "Heavy club with brutal spikes. Increases Strength by <%= str %>.",
+ "weaponWarrior4Text": "Sapphire Blade",
+ "weaponWarrior4Notes": "Sword whose edge bites like th' north wind. Increases Strength by <%= str %>.",
+ "weaponWarrior5Text": "Ruby Sword",
+ "weaponWarrior5Notes": "Weapon whose forge-glow never fades. Increases Strength by <%= str %>.",
+ "weaponWarrior6Text": "Golden Sword",
+ "weaponWarrior6Notes": "Bane 'o creatures 'o darkness. Increases Strength by <%= str %>.",
+ "weaponRogue0Text": "Dagger",
+ "weaponRogue0Notes": "A scallywag's most basic weapon. Confers no benefit.",
+ "weaponRogue1Text": "Short Sword",
+ "weaponRogue1Notes": "Light, concealable blade. Increases Strength by <%= str %>.",
+ "weaponRogue2Text": "Scimitar",
+ "weaponRogue2Notes": "Slashin' sword, swift to deliver a killin' blow. Increases Strength by <%= str %>.",
+ "weaponRogue3Text": "Kukri",
+ "weaponRogue3Notes": "Distinctive bush knife, both survival device 'n weapon. Increases Strength by <%= str %>.",
+ "weaponRogue4Text": "Nunchaku",
+ "weaponRogue4Notes": "Heavy batons whirled 'bout on a length 'o chain. Increases Strength by <%= str %>.",
+ "weaponRogue5Text": "Ninja-to",
+ "weaponRogue5Notes": "Sleek 'n deadly as th' ninja themselves. Increases Strength by <%= str %>.",
+ "weaponRogue6Text": "Hook Sword",
+ "weaponRogue6Notes": "Complex weapon adept at ensnarin' 'n disarmin' opponents. Increases Strength by <%= str %>.",
+ "weaponWizard0Text": "Apprentice Staff",
+ "weaponWizard0Notes": "Practice staff. Confers no benefit.",
+ "weaponWizard1Text": "Wooden Staff",
+ "weaponWizard1Notes": "Basic implement 'o carven wood. Increases Intelligence by <%= int %> 'n Perception by <%= per %>.",
+ "weaponWizard2Text": "Jeweled Staff",
+ "weaponWizard2Notes": "Focuses power through a precious stone. Increases Intelligence by <%= int %> 'n Perception by <%= per %>.",
+ "weaponWizard3Text": "Iron Staff",
+ "weaponWizard3Notes": "Plated in metal to channel heat, cold, 'n lightnin'. Increases Intelligence by <%= int %> 'n Perception by <%= per %>.",
+ "weaponWizard4Text": "Brass Staff",
+ "weaponWizard4Notes": "As powerful as it be heavy. Increases Intelligence by <%= int %> 'n Perception by <%= per %>.",
+ "weaponWizard5Text": "Archmage Staff",
+ "weaponWizard5Notes": "Assists in weavin' th' most complex 'o spells. Increases Intelligence by <%= int %> 'n Perception by <%= per %>.",
+ "weaponWizard6Text": "Golden Staff",
+ "weaponWizard6Notes": "Fashioned 'o orichalcum, th' alchemic gold, mighty 'n rare. Increases Intelligence by <%= int %> 'n Perception by <%= per %>.",
+ "weaponHealer0Text": "Novice Rod",
+ "weaponHealer0Notes": "Fer docs in learnin'. Confers no benefit.",
+ "weaponHealer1Text": "Acolyte Rod",
+ "weaponHealer1Notes": "Crafted durin' a doc's initiation. Increases Intelligence by <%= int %>.",
+ "weaponHealer2Text": "Quartz Rod",
+ "weaponHealer2Notes": "Topped wit' a gem bearin' curative properties. Increases Intelligence by <%= int %>.",
+ "weaponHealer3Text": "Amethyst Rod",
+ "weaponHealer3Notes": "Purifies poison at a touch. Increases Intelligence by <%= int %>.",
+ "weaponHealer4Text": "Physician Rod",
+ "weaponHealer4Notes": "As much a badge 'o office as a healin' device. Increases Intelligence by <%= int %>.",
+ "weaponHealer5Text": "Royal Scepter",
+ "weaponHealer5Notes": "Fit to grace th' hand 'o a monarch, or 'o one who stands at a monarch's right hand. Increases Intelligence by <%= int %>.",
+ "weaponHealer6Text": "Golden Scepter",
+ "weaponHealer6Notes": "Soothes th' pain 'o all who look upon it. Increases Intelligence by <%= int %>.",
+ "weaponSpecial0Text": "Dark Souls Blade",
+ "weaponSpecial0Notes": "Feasts upon foes' life essence to power its wicked strokes. Increases Strength by <%= str %>.",
+ "weaponSpecial1Text": "Crystal Blade",
+ "weaponSpecial1Notes": "Its glitterin' facets be tellin' th' tale 'o a pirate. Increases all attributes by <%= attrs %>.",
+ "weaponSpecial2Text": "Stephen Weber's Shaft o' th' Dragon",
+ "weaponSpecial2Notes": "Feel th' potency 'o th' dragon surge from within! Increases Strength 'n Perception by <%= attrs %> each.",
+ "weaponSpecial3Text": "Mustaine's Milestone Mashing Morning Star",
+ "weaponSpecial3Notes": "Meetin's, monsters, malaise: managed! Mash! Increases Strength, Intelligence, 'n Constitution by <%= attrs %> each.",
+ "weaponSpecialCriticalText": "Critical Hammer o' Bug-Crushin'",
+ "weaponSpecialCriticalNotes": "'tis champion slew a critical Github foe whar many warriors fell. Fashioned from th' bones 'o Bug, 'tis hammer deals a mighty critical hit. Increases Strength 'n Perception by <%= attrs %> each.",
+ "weaponSpecialYetiText": "Yeti-Tamer Spear",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
+ "weaponSpecialSkiText": "Ski-sassin Pole",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
+ "weaponSpecialCandycaneText": "Candy Cane Staff",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
+ "weaponSpecialSnowflakeText": "Snowflake Wand",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
+ "weaponSpecialSpringRogueText": "Hook Claws",
+ "weaponSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringWarriorText": "Carrot Sword",
+ "weaponSpecialSpringWarriorNotes": "This mighty sword can slice foes with ease! It also makes a delicious mid-battle snack. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringMageText": "Swiss Cheese Staff",
+ "weaponSpecialSpringMageNotes": "Only the most powerful rodents can brave their hunger to wield this potent staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringHealerText": "Lovely Bone",
+ "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSummerRogueText": "Cutlass",
+ "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerWarriorText": "Seafaring Slicer",
+ "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerMageText": "Kelp Catcher",
+ "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerHealerText": "Wand of the Shallows",
+ "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialFallRogueText": "Silver Stake",
+ "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallWarriorText": "Grabby Claw of Science",
+ "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallMageText": "Magic Broom",
+ "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallHealerText": "Scarab Wand",
+ "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialWinter2015RogueText": "Ice Spike",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Gumdrop Sword",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Winter-lit Staff",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Soothing Scepter",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponMystery201411Text": "Pitchfork of Feasting",
+ "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.",
+ "weaponMystery301404Text": "Steampunk Cane",
+ "weaponMystery301404Notes": "Excellent for taking a turn about town. March 3015 Subscriber Item. Confers no benefit.",
+ "armor": "armor",
+ "armorBase0Text": "Plain Slops",
+ "armorBase0Notes": "Ordinary slops. Confers no benefit.",
+ "armorWarrior1Text": "Leather Armor",
+ "armorWarrior1Notes": "Jerkin 'o sturdy boiled hide. Increases Constitution by <%= con %>.",
+ "armorWarrior2Text": "Chain Mail",
+ "armorWarrior2Notes": "Armor 'o interlocked metal rin's. Increases Constitution by <%= con %>.",
+ "armorWarrior3Text": "Plate Armor",
+ "armorWarrior3Notes": "Suit 'o all-encasin' steel, th' pride 'o knights. Increases Constitution by <%= con %>.",
+ "armorWarrior4Text": "Red Armor",
+ "armorWarrior4Notes": "Heavy plate glowin' wit' defensive enchantments. Increases Constitution by <%= con %>.",
+ "armorWarrior5Text": "Golden Armor",
+ "armorWarrior5Notes": "Looks ceremonial, but no known blade can pierce it. Increases Constitution by <%= con %>.",
+ "armorRogue1Text": "Oiled Leather",
+ "armorRogue1Notes": "Leather armor treated to reduce noise. Increases Perception by <%= per %>.",
+ "armorRogue2Text": "Black Leather",
+ "armorRogue2Notes": "Colored wit' dark dye to blend into shadows. Increases Perception by <%= per %>.",
+ "armorRogue3Text": "Camouflage Vest",
+ "armorRogue3Notes": "Equally discreet in dungeon or wilderness. Increases Perception by <%= per %>.",
+ "armorRogue4Text": "Penumbral Armor",
+ "armorRogue4Notes": "Wraps th' wearer in a veil 'o twilight. Increases Perception by <%= per %>.",
+ "armorRogue5Text": "Umbral Armor",
+ "armorRogue5Notes": "Allows stealth in th' open in broad daylight. Increases Perception by <%= per %>.",
+ "armorWizard1Text": "Magician Robe",
+ "armorWizard1Notes": "Hedge-mage's outfit. Increases Intelligence by <%= int %>.",
+ "armorWizard2Text": "Wizard Robe",
+ "armorWizard2Notes": "Clothes fer a wanderin' wonder-worker. Increases Intelligence by <%= int %>.",
+ "armorWizard3Text": "Robe of Mysteries",
+ "armorWizard3Notes": "Denotes initiation into elite secrets. Increases Intelligence by <%= int %>.",
+ "armorWizard4Text": "Archmagician Robe",
+ "armorWizard4Notes": "Spirits 'n elementals bow before it. Increases Intelligence by <%= int %>.",
+ "armorWizard5Text": "Royal Magus Robe",
+ "armorWizard5Notes": "Symbol 'o th' power behind th' throne. Increases Intelligence by <%= int %>.",
+ "armorHealer1Text": "Acolyte Robe",
+ "armorHealer1Notes": "Garment showin' humility 'n purpose. Increases Constitution by <%= con %>.",
+ "armorHealer2Text": "Medic Robe",
+ "armorHealer2Notes": "Worn by them dedicated to tendin' th' wounded in battle. Increases Constitution by <%= con %>.",
+ "armorHealer3Text": "Defender Mantle",
+ "armorHealer3Notes": "Turns th' doc's own magics inward to fend off harm. Increases Constitution by <%= con %>.",
+ "armorHealer4Text": "Physician Mantle",
+ "armorHealer4Notes": "Projects authority 'n dissipates curses. Increases Constitution by <%= con %>.",
+ "armorHealer5Text": "Royal Mantle",
+ "armorHealer5Notes": "Attire 'o them who have saved th' lives 'o kin's. Increases Constitution by <%= con %>.",
+ "armorSpecial0Text": "Shade Armor",
+ "armorSpecial0Notes": "Screams when struck, fer it feels pain in its wearer's place. Increases Constitution by <%= con %>.",
+ "armorSpecial1Text": "Crystal Armor",
+ "armorSpecial1Notes": "Its tireless power inures th' wearer to mundane discomfort. Increases all attributes by <%= attrs %>.",
+ "armorSpecial2Text": "Jean Chalard's Noble Tunic",
+ "armorSpecial2Notes": "Makes ye extra fluffy! Increases Constitution 'n Intelligence by <%= attrs %> each.",
+ "armorSpecialYetiText": "Yeti-Tamer Robe",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
+ "armorSpecialSkiText": "Ski-sassin Parka",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
+ "armorSpecialCandycaneText": "Candy Cane Robe",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
+ "armorSpecialSnowflakeText": "Snowflake Robe",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
+ "armorSpecialBirthdayText": "Absurd Parrrty Robes",
+ "armorSpecialBirthdayNotes": "As part of the festivities, Absurd Party Robes are available free of charge in the Item Store! Swath yourself in those silly garbs and don your matching hats to celebrate this momentous day. Confers no benefit.",
+ "armorSpecialGaymerxText": "Rainbow Warrior Armor",
+ "armorSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
+ "armorSpecialSpringRogueText": "Sleek Cat Suit",
+ "armorSpecialSpringRogueNotes": "Impeccably groomed. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringWarriorText": "Clover-steel Armor",
+ "armorSpecialSpringWarriorNotes": "Soft as clover, strong as steel! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringMageText": "Rodentia Robes",
+ "armorSpecialSpringMageNotes": "Mice are nice! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringHealerText": "Fuzzy Puppy Robes",
+ "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSummerRogueText": "Pirate Robes",
+ "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerWarriorText": "Swashbuckler Robes",
+ "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerMageText": "Emerald Tail",
+ "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerHealerText": "Seahealer Tail",
+ "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
+ "armorSpecialFallRogueText": "Bloodred Robes",
+ "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallWarriorText": "Lab-coat of Science",
+ "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallMageText": "Witchy Wizard Robes",
+ "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallHealerText": "Gauzy Gear",
+ "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialWinter2015RogueText": "Icicle Drake Armor",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Gingerbread Armor",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreal Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "Skating Outfit",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorMystery201402Text": "Messenger Robes",
+ "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.",
+ "armorMystery201403Text": "Forest Walker Armor",
+ "armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer. Confers no benefit. March 2014 Subscriber Item.",
+ "armorMystery201405Text": "Flame o' Heart",
+ "armorMystery201405Notes": "Nothing can hurt you when you are swathed in flames! Confers no benefit. May 2014 Subscriber Item.",
+ "armorMystery201406Text": "Octopus Robe",
+ "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. Confers no benefit. June 2014 Subscriber Item.",
+ "armorMystery201407Text": "Undersea Explorer Suit",
+ "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. Confers no benefit. July 2014 Subscriber Item.",
+ "armorMystery201408Text": "Sun Robes",
+ "armorMystery201408Notes": "These robes are woven with sunlight and gold. Confers no benefit. August 2014 Subscriber Item.",
+ "armorMystery201409Text": "Strider Vest",
+ "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. Confers no benefit. September 2014 Subscriber Item.",
+ "armorMystery201410Text": "Goblin Gear",
+ "armorMystery201410Notes": "Scaly, slimy, and strong! Confers no benefit. October 2014 Subscriber Item.",
+ "armorMystery201412Text": "Penguin Suit",
+ "armorMystery201412Notes": "You're a penguin! Confers no benefit. December 2014 Subscriber Item.",
+ "armorMystery301404Text": "Steampunk Suit",
+ "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.",
+ "headgear": "headgear",
+ "headBase0Text": "No Helm",
+ "headBase0Notes": "No headgear.",
+ "headWarrior1Text": "Leather Helm",
+ "headWarrior1Notes": "Cap 'o sturdy boiled hide. Increases Strength by <%= str %>.",
+ "headWarrior2Text": "Chain Coif",
+ "headWarrior2Notes": "Hood 'o interlocked metal rin's. Increases Strength by <%= str %>.",
+ "headWarrior3Text": "Plate Helm",
+ "headWarrior3Notes": "Thick steel helmet, proof against any blow. Increases Strength by <%= str %>.",
+ "headWarrior4Text": "Red Helm",
+ "headWarrior4Notes": "Set wit' rubies fer power, 'n glows when th' wearer be angered. Increases Strength by <%= str %>.",
+ "headWarrior5Text": "Golden Helm",
+ "headWarrior5Notes": "Regal crown bound to shinin' armor. Increases Strength by <%= str %>.",
+ "headRogue1Text": "Leather Hood",
+ "headRogue1Notes": "Basic protective cowl. Increases Perception by <%= per %>.",
+ "headRogue2Text": "Black Leather Hood",
+ "headRogue2Notes": "Useful fer both defense 'n disguise. Increases Perception by <%= per %>.",
+ "headRogue3Text": "Camouflage Hood",
+ "headRogue3Notes": "Rugged, but dont impede hearin'. Increases Perception by <%= per %>.",
+ "headRogue4Text": "Penumbral Hood",
+ "headRogue4Notes": "Grants perfect vision in darkness. Increases Perception by <%= per %>.",
+ "headRogue5Text": "Umbral Hood",
+ "headRogue5Notes": "Conceals even thoughts from them who would probe them. Increases Perception by <%= per %>.",
+ "headWizard1Text": "Magician Hat",
+ "headWizard1Notes": "Simple, comfortable, 'n fashionable. Increases Perception by <%= per %>.",
+ "headWizard2Text": "Cornuthaum",
+ "headWizard2Notes": "Traditional headgear 'o th' itinerant wizard. Increases Perception by <%= per %>.",
+ "headWizard3Text": "Astrologer Hat",
+ "headWizard3Notes": "Adorned wit' th' rin's 'o Saturn. Increases Perception by <%= per %>.",
+ "headWizard4Text": "Archmage Hat",
+ "headWizard4Notes": "Focuses th' mind fer intensive spellcastin'. Increases Perception by <%= per %>.",
+ "headWizard5Text": "Royal Magus Hat",
+ "headWizard5Notes": "Shows authority over fortune, the seven seas, 'n lesser mages. Increases Perception by <%= per %>.",
+ "headHealer1Text": "Quartz Circlet",
+ "headHealer1Notes": "Jeweled headpiece, fer focus on th' task at hand. Increases Intelligence by <%= int %>.",
+ "headHealer2Text": "Amethyst Circlet",
+ "headHealer2Notes": "A taste 'o luxury fer a humble profession. Increases Intelligence by <%= int %>.",
+ "headHealer3Text": "Sapphire Circlet",
+ "headHealer3Notes": "Shines to let sufferers be knowin' their salvation be at hand. Increases Intelligence by <%= int %>.",
+ "headHealer4Text": "Emerald Diadem",
+ "headHealer4Notes": "Emits an aura 'o life 'n growth. Increases Intelligence by <%= int %>.",
+ "headHealer5Text": "Royal Diadem",
+ "headHealer5Notes": "Fer kin', queen, or miracle-worker. Increases Intelligence by <%= int %>.",
+ "headSpecial0Text": "Shade Helm",
+ "headSpecial0Notes": "Blood 'n ash, lava 'n obsidian gift 'tis helm its imagery 'n power. Increases Intelligence by <%= int %>.",
+ "headSpecial1Text": "Crystal Helm",
+ "headSpecial1Notes": "Th' favored crown 'o them who lead by example. Increases all attributes by <%= attrs %>.",
+ "headSpecial2Text": "Nameless Helm",
+ "headSpecial2Notes": "A testament to them who gave 'o themselves while askin' nothin' in return. Increases Intelligence 'n Strength by <%= attrs %> each.",
+ "headSpecialNyeText": "Absurd Parrrty Hat",
+ "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialYetiText": "Yeti-Tamer Helm",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
+ "headSpecialSkiText": "Ski-sassin Helm",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
+ "headSpecialCandycaneText": "Candy Cane Hat",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
+ "headSpecialSnowflakeText": "Snowflake Crown",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
+ "headSpecialSpringRogueText": "Stealthy Kitty Mask",
+ "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringWarriorText": "Clover-steel Helmet",
+ "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringMageText": "Swiss Cheese Hat",
+ "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringHealerText": "Crown of Friendship",
+ "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
+ "headSpecialSummerRogueText": "Pirate Hat",
+ "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerWarriorText": "Swashbuckler Bandana",
+ "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerMageText": "Kelp-Wrapped Hat",
+ "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerHealerText": "Coral Crown",
+ "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
+ "headSpecialFallRogueText": "Bloodred Hood",
+ "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallWarriorText": "Monster Scalp of Science",
+ "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallMageText": "Pointy Hat",
+ "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallHealerText": "Head Bandages",
+ "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialNye2014Text": "Silly Party Hat",
+ "headSpecialNye2014Notes": "You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialWinter2015RogueText": "Icicle Drake Mask",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Gingerbread Helm",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Aurora Hat",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Snuggly Earmuffs",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialGaymerxText": "Rainbow Warrior Helm",
+ "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
+ "headMystery201402Text": "Winged Helm",
+ "headMystery201402Notes": "This winged circlet imbues the wearer with the speed of the wind! Confers no benefit. February 2014 Subscriber Item.",
+ "headMystery201405Text": "Flame of Mind",
+ "headMystery201405Notes": "Burn away the procrastination! Confers no benefit. May 2014 Subscriber Item.",
+ "headMystery201406Text": "Crown of Tentacles",
+ "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. Confers no benefit. June 2014 Subscriber Item.",
+ "headMystery201407Text": "Undersea Explorer Helm",
+ "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! Confers no benefit. July 2014 Subscriber Item.",
+ "headMystery201408Text": "Sun Crown",
+ "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. Confers no benefit. August 2014 Subscriber Item.",
+ "headMystery201411Text": "Steel Helm of Sporting",
+ "headMystery201411Notes": "This is the traditional helmet worn in the beloved Habitican sport of Balance Ball, which consists of covering yourself with heavy protective gear and then committing to a healthy work-life balance..... WHILE PURSUED BY HIPPOGRIFFS. Confers no benefit. November 2014 Subscriber Item.",
+ "headMystery201412Text": "Penguin Hat",
+ "headMystery201412Notes": "Who's a penguin? Confers no benefit. December 2014 Subscriber Item.",
+ "headMystery301404Text": "Fancy Top Hat",
+ "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.",
+ "headMystery301405Text": "Basic Top Hat",
+ "headMystery301405Notes": "A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
+ "shieldBase0Notes": "No shield or second weapon.",
+ "shieldWarrior1Text": "Wooden Shield",
+ "shieldWarrior1Notes": "Round shield 'o thick wood. Increases Constitution by <%= con %>.",
+ "shieldWarrior2Text": "Buckler",
+ "shieldWarrior2Notes": "Light 'n sturdy, quick to brin' to th' defense. Increases Constitution by <%= con %>.",
+ "shieldWarrior3Text": "Reinforced Shield",
+ "shieldWarrior3Notes": "Made 'o wood but bolstered wit' metal bands. Increases Constitution by <%= con %>.",
+ "shieldWarrior4Text": "Red Shield",
+ "shieldWarrior4Notes": "Rebukes blows wit' a burst 'o flame. Increases Constitution by <%= con %>.",
+ "shieldWarrior5Text": "Golden Shield",
+ "shieldWarrior5Notes": "Shinin' badge 'o th' vanguard. Increases Constitution by <%= con %>.",
+ "shieldHealer1Text": "Medic Buckler",
+ "shieldHealer1Notes": "Easy to disengage, freein' a hand fer bandagin'. Increases Constitution by <%= con %>.",
+ "shieldHealer2Text": "Kite Shield",
+ "shieldHealer2Notes": "Tapered shield wit' th' symbol 'o healin'. Increases Constitution by <%= con %>.",
+ "shieldHealer3Text": "Protector Shield",
+ "shieldHealer3Notes": "Traditional shield 'o defender knights. Increases Constitution by <%= con %>.",
+ "shieldHealer4Text": "Savior Shield",
+ "shieldHealer4Notes": "Stops blows aimed at broadside innocents as well as them aimed at ye. Increases Constitution by <%= con %>.",
+ "shieldHealer5Text": "Royal Shield",
+ "shieldHealer5Notes": "Bestowed upon them most dedicated to th' kin'dom's defense. Increases Constitution by <%= con %>.",
+ "shieldSpecial0Text": "Tormented Skull",
+ "shieldSpecial0Notes": "Sees beyond th' veil 'o Davy Jones', 'n displays what it finds thar fer enemies to fear. Increases Perception by <%= per %>.",
+ "shieldSpecial1Text": "Crystal Shield",
+ "shieldSpecial1Notes": "Shatters arrows 'n deflects th' words 'o naysayers. Increases all attributes by <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star",
+ "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.",
+ "shieldSpecialYetiText": "Yeti-Tamer Shield",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
+ "shieldSpecialSnowflakeText": "Snowflake Shield",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
+ "shieldSpecialSpringRogueText": "Hook Claws",
+ "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength <%= str %>. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringWarriorText": "Egg Shield",
+ "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringHealerText": "Squeaky Ball of Ultimate Protection",
+ "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSummerRogueText": "Pirate Cutlass",
+ "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerWarriorText": "Driftwood Shield",
+ "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerHealerText": "Shield of the Shallows",
+ "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialFallRogueText": "Silver Stake",
+ "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallWarriorText": "Potent Potion o' Science",
+ "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallHealerText": "Jeweled Shield",
+ "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialWinter2015RogueText": "Ice Spike",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Gumdrop Shield",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Soothing Shield",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldMystery301405Text": "Clock Shield",
+ "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.",
+ "backBase0Text": "No Back Accessory",
+ "backBase0Notes": "No Back Accessory.",
+ "backMystery201402Text": "Golden Wings",
+ "backMystery201402Notes": "These shining wings have feathers that glitter in the sun! Confers no benefit. February 2014 Subscriber Item.",
+ "backMystery201404Text": "Twilight Butterfly Wings",
+ "backMystery201404Notes": "Be a butterfly and flutter by! Confers no benefit. April 2014 Subscriber Item.",
+ "backMystery201410Text": "Goblin Wings",
+ "backMystery201410Notes": "Swoop through the night on these strong wings. Confers no benefit. October 2014 Subscriber Item.",
+ "backSpecialWonderconRedText": "Mighty Cape",
+ "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.",
+ "backSpecialWonderconBlackText": "Sneaky Cape",
+ "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Confers no benefit. Special Edition Convention Item.",
+ "bodyBase0Text": "No Body Accessory",
+ "bodyBase0Notes": "No Body Accessory.",
+ "bodySpecialWonderconRedText": "Ruby Collar",
+ "bodySpecialWonderconRedNotes": "An attractive ruby collar! Confers no benefit. Special Edition Convention Item.",
+ "bodySpecialWonderconGoldText": "Golden Collar",
+ "bodySpecialWonderconGoldNotes": "An attractive gold collar! Confers no benefit. Special Edition Convention Item.",
+ "bodySpecialWonderconBlackText": "Ebony Collar",
+ "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Confers no benefit. Special Edition Convention Item.",
+ "bodySpecialSummerMageText": "Shining Capelet",
+ "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "bodySpecialSummerHealerText": "Coral Collar",
+ "bodySpecialSummerHealerNotes": "A stylish collar 'o live coral! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "headAccessoryBase0Text": "No Head Accessory",
+ "headAccessoryBase0Notes": "No Head Accessory.",
+ "headAccessorySpecialSpringRogueText": "Purple Cat Ears",
+ "headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no benefit. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringWarriorText": "Green Bunny Ears",
+ "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no benefit. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringMageText": "Blue Mouse Ears",
+ "headAccessorySpecialSpringMageNotes": "These round mouse ears are silky-soft. Confers no benefit. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringHealerText": "Yellow Dog Ears",
+ "headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no benefit. Limited Edition 2014 Spring Gear.",
+ "headAccessoryMystery201403Text": "Forest Walker Antlers",
+ "headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen. Confers no benefit. March 2014 Subscriber Item.",
+ "headAccessoryMystery201404Text": "Twilight Butterfly Antennae",
+ "headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions! Confers no benefit. April 2014 Subscriber Item.",
+ "headAccessoryMystery201409Text": "Autumn Antlers",
+ "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves. Confers no benefit. September 2014 Subscriber Item.",
+ "headAccessoryMystery301405Text": "Headwear Goggles",
+ "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",
+ "eyewearBase0Text": "No Eyewear",
+ "eyewearBase0Notes": "No Eyewear.",
+ "eyewearSpecialSummerRogueText": "Roguish Eyepatch",
+ "eyewearSpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialSummerWarriorText": "Dashing Eyepatch",
+ "eyewearSpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialWonderconRedText": "Mighty Mask",
+ "eyewearSpecialWonderconRedNotes": "What a powerful face accessory! Confers no benefit. Special Edition Convention Item.",
+ "eyewearSpecialWonderconBlackText": "Sneaky Mask",
+ "eyewearSpecialWonderconBlackNotes": "Your motives are definitely legitimate. Confers no benefit. Special Edition Convention Item.",
+ "eyewearMystery301404Text": "Eyewear Goggles",
+ "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.",
+ "eyewearMystery301405Text": "Monocle",
+ "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item."
+}
\ No newline at end of file
diff --git a/locales/en@pirate/generic.json b/locales/en@pirate/generic.json
new file mode 100644
index 0000000000..611c96accd
--- /dev/null
+++ b/locales/en@pirate/generic.json
@@ -0,0 +1,89 @@
+{
+ "languageName": "Pirate English",
+ "stringNotFound": "String '<%= string %>' not found.",
+ "titleIndex": "HabitRPG | Yer Life Th' Role Playing Game",
+ "habitica": "Habitica",
+ "expandToolbar": "Expand Toolbar",
+ "collapseToolbar": "Collapse Toolbar",
+ "formattingMarkdown": "Markdown formatting allowed",
+ "achievements": "Achievements",
+ "modalAchievement": "Achievement!",
+ "special": "Special",
+ "site": "Site",
+ "help": "Help",
+ "user": "User",
+ "market": "Market",
+ "subscriberItem": "Mystery Item",
+ "newSubscriberItem": "New Mystery Item",
+ "subscriberItemText": "Each month, subscribers gunna receive a mystery item. 'tis be usually released 'bout one week before th' end 'o th' month. spy wit' ye eye th' wiki's 'Mystery Item' page fer th' exact date.",
+ "all": "All",
+ "none": "None",
+ "or": "Er",
+ "and": "an'",
+ "loginSuccess": "Ye set sail successfully!",
+ "youSure": "Arr ye sure?",
+ "submit": "Submit",
+ "close": "Close",
+ "saveAndClose": "Save & Close",
+ "cancel": "Nay",
+ "ok": "Aye",
+ "add": "Add",
+ "undo": "Undo",
+ "continue": "Continue",
+ "accept": "Aye",
+ "reject": "Nay",
+ "neverMind": "Nev'r mind",
+ "buyMoreGems": "Buy More Gems",
+ "notEnoughGems": "Not enough Gems",
+ "alreadyHave": "Whoops! You already have this item. No need to buy it again!",
+ "delete": "Delete",
+ "gems": "Gems",
+ "moreInfo": "More Info",
+ "gemsWhatFor": "Purchased usin' real doubloons. Used fer buyin' special items 'n services (eggs, hatchin' potions, Fortify, etc.). ye'll need to unlock them weapons before bein' able to use Gems.",
+ "veteran": "Veteran",
+ "veteranText": "Has weathered Habit th' Grey (our pre Angular ship), 'n has gained many battle-scars from its bugs.",
+ "originalUser": "Original User!",
+ "originalUserText": "One 'o th' extra original early adopters. speak 'bout alpha tester!",
+ "habitBirthday": "2014 HabitRPG Birthday Bash",
+ "habitBirthdayText": "Participated in th' HabitRPG Birthday Bash o' 2014.",
+ "achievementDilatory": "Savior o' Dilatory",
+ "achievementDilatoryText": "Helped defeat th' Dread Drag'on 'o Dilatory durin' th' 2014 Summer Splash Event!",
+ "costumeContest": "2014 Costume Contest",
+ "costumeContestText": "Participated in the 2014 Halloween Costume Contest. See some of the entries at blog.habitrpg.com/tagged/cosplay!",
+ "memberSince": "- Mate since",
+ "lastLoggedIn": "- Last sailed on",
+ "notPorted": "This feature is not yet ported from th' original site.",
+ "buyThis": "Buy this <%= text %> with <%= price %> o' yer <%= gems %> Gems?",
+ "untilNoFace": "'til we add Facebook, use ye UUID 'n API Token to log in (found at https://habitrpg.com > Options > Settin's).",
+ "noReachServer": "Server not currently reachable, try again later",
+ "errorUpCase": "ERROR:",
+ "newPassSent": "New passcode sent.",
+ "serverUnreach": "Server currently unreachable.",
+ "seeConsole": "(see Chrome console for more details).",
+ "error": "Error",
+ "menu": "Menu",
+ "notifications": "Notifications",
+ "noNotifications": "Ye 'ave no new messages.",
+ "clear": "Clear",
+ "endTour": "End Tour",
+ "audioTheme": "Audio Theme",
+ "audioTheme_off": "Off",
+ "audioTheme_danielTheBard": "Daniel The Bard",
+ "askQuestion": "Ask a Question",
+ "reportBug": "Report a Bug",
+ "contributeToHRPG": "Contribute to HabitRPG",
+ "overview": "Overview fer New Pirates",
+ "January": "January",
+ "February": "February",
+ "March": "March",
+ "April": "April",
+ "May": "May",
+ "June": "June",
+ "July": "July",
+ "August": "August",
+ "September": "September",
+ "October": "October",
+ "November": "November",
+ "December": "December",
+ "dateFormat": "Date Format"
+}
\ No newline at end of file
diff --git a/locales/en@pirate/groups.json b/locales/en@pirate/groups.json
new file mode 100644
index 0000000000..0de60ba772
--- /dev/null
+++ b/locales/en@pirate/groups.json
@@ -0,0 +1,93 @@
+{
+ "tavern": "Pub",
+ "innCheckOut": "Check Out o' th' Quarters",
+ "innCheckIn": "Rest in th' Quarters",
+ "innText": "How's your stay in the Inn, <%= name %>? To protect you, your daily list is frozen. Your checkmarks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.",
+ "lfgPosts": "Lookin' fer Group (Crew Wanted) Posts",
+ "tutorial": "Tutorial",
+ "glossary": "Glossary",
+ "wiki": "Wiki",
+ "reportAP": "Report a Problem",
+ "requestAF": "Request a Feature",
+ "community": "Community Forum",
+ "dataTool": "Data Display Tool",
+ "resources": "Resources",
+ "tavernTalk": "Pub Chatter",
+ "tavernAlert1": "Ahoy! If ye arrr reporting a bug, th' developers won't see it 'ere. Please",
+ "tavernAlert2": "use Github instead",
+ "moderatorIntro1": "Pub an' alliance seadogs be:",
+ "communityGuidelines": "Community Guidelines",
+ "communityGuidelinesRead1": "Please read our",
+ "communityGuidelinesRead2": "before chatting.",
+ "party": "Crew",
+ "createAParty": "Form a Crew",
+ "noPartyText": "Ye be either not in a crew or ye crew be takin' a while to load. ye can either create one 'n invite buckos, or if ye want to join an existin' crew, have them enter ye Unique User ID below 'n then come back here to look fer th' invitation:",
+ "startLFG": "To advertise ye new crew or find one to join, be off to",
+ "linkLFG": "Th' Archery",
+ "endLFG": "on th' Wiki.",
+ "create": "Create",
+ "userId": "User ID",
+ "invite": "Invite",
+ "leave": "Leave",
+ "invitedTo": "Invited to <%= name %>",
+ "newMsg": "New message in \"<%= name %>\"",
+ "chat": "Chat",
+ "sendChat": "Send a Message-In-A-Bottle",
+ "toolTipMsg": "Fetch Recent Messages",
+ "guildBankPop1": "Crew Chest",
+ "guildBankPop2": "Gems which ye alliance leader can use fer challenge prizes.",
+ "guildGems": "Crew Booty",
+ "editGroup": "Edit Group",
+ "newGroupName": "<%= groupType %> Name",
+ "groupName": "Group Name",
+ "groupDescr": "Description shown in public Alliances list (Markdown OK)",
+ "logoUrl": "Logo URL",
+ "assignLeader": "Assign Group Captain",
+ "members": "Mate(s)",
+ "partyList": "Order fer crew members in header (reload browser after changin' order)",
+ "banTip": "Make a Mate Walk the Plank",
+ "moreMembers": "more mates",
+ "invited": "Invited",
+ "leaderMsg": "Message from group captain (Markdown OK)",
+ "name": "Name",
+ "description": "Description",
+ "public": "Public",
+ "inviteOnly": "Invite Only",
+ "gemCost": "Th' Gem cost promotes high quality Alliances, 'n be transferred into ye Alliance's buried treasure fer use as prizes in Alliance Challenges!",
+ "search": "Search",
+ "publicGuilds": "Public Crews",
+ "createGuild": "Start yer Crew",
+ "guild": "Crew",
+ "guilds": "Crews",
+ "sureKick": "Do ye really want to remove 'tis member from th' crew/alliance?",
+ "foreverAlone": "Can't like yer own message. Don't be a knave.",
+ "sortLevel": "Sort by level",
+ "sortRandom": "Sort randomly",
+ "sortPets": "Sort by number o' pets",
+ "sortJoined": "Sort by date joined th' crew",
+ "sortName": "Sort by avatarr name",
+ "sortBackgrounds": "Sort by background",
+ "confirmGuild": "Create Crew fer 4 Pieces of Booty?",
+ "leaveGroupCha": "Leave Alliance challenges 'n...",
+ "confirm": "Confirm",
+ "leaveGroup": "Leave Alliance?",
+ "leavePartyCha": "Leave crew challenges an'...",
+ "leaveParty": "Leave crew?",
+ "sendPM": "Send private message",
+ "send": "Send",
+ "messageSentAlert": "Message sent",
+ "pmHeading": "Private message to <%= name %>",
+ "clearAll": "Clear All",
+ "clearAllPopover": "Delete all messages",
+ "optOutPopover": "Don't like private messages? Click to completely opt out",
+ "block": "Block",
+ "unblock": "Un-block",
+ "pm-reply": "Send a reply",
+ "inbox": "Inbox",
+ "abuseFlag": "Report violation of Community Guidelines",
+ "abuseFlagModalHeading": "Report <%= name %> for violation?",
+ "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.",
+ "abuseFlagModalButton": "Report",
+ "abuseReported": "Thank you for reporting this violation. The moderators have been notified.",
+ "abuseAlreadyReported": "You have already reported this message."
+}
\ No newline at end of file
diff --git a/locales/en@pirate/limited.json b/locales/en@pirate/limited.json
new file mode 100644
index 0000000000..5f40b85d5b
--- /dev/null
+++ b/locales/en@pirate/limited.json
@@ -0,0 +1,35 @@
+{
+ "limitedEdition": "Limit'd Edition",
+ "seasonalEdition": "Seasonal Edition",
+ "winterColors": "Winter Colours",
+ "annoyingFriends": "Annoyin' Mates",
+ "annoyingFriendsText": "Got snowballed <%= snowballs %> times by crew-mates.",
+ "alarmingFriends": "Alarmin' Buckos",
+ "alarmingFriendsText": "Got spooked <%= spookDust %> times by crew mates.",
+ "valentineCard": "Valentine's Day Card",
+ "adoringFriends": "Adorin' Mates",
+ "adoringFriendsText": "Avast; ye an' yer mate must really care 'bout each other! Sent er received <%= cards %> Valentine's Day cards.",
+ "polarBear": "Polar Bear",
+ "turkey": "Turkey",
+ "polarBearPup": "Polar Bear Cub",
+ "jackolantern": "Jack-O-Lantern",
+ "seasonalShop": "Seasonal Shop",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Seasonal Sorceress<%= linkEnd %>",
+ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next <%= linkStart %>Grand Gala<%= linkEnd %>!",
+ "seasonalShopText": "Welcome to the Seasonal Shop! From now until January 31st, we're stocking lots of seasonal edition winter goodies. After that, these items won't be back for another year, so get them while they're hot!! Or, er, cold.",
+ "candycaneSet": "Candy Cane (Mage)",
+ "skiSet": "Ski-sassin (Rogue)",
+ "snowflakeSet": "Snowflake (Healer)",
+ "yetiSet": "Yeti Tamer (Warrior)",
+ "nyeCard": "New Year's Card",
+ "nyeCardNotes": "Send a New Year's card to a friend.",
+ "seasonalItems": "Seasonal Items",
+ "auldAcquaintance": "Auld Acquaintance",
+ "auldAcquaintanceText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
+ "newYear0": "Happy New Year! May you slay many a bad Habit.",
+ "newYear1": "Happy New Year! May you reap many Rewards.",
+ "newYear2": "Happy New Year! May you earn many a Perfect Day.",
+ "newYear3": "Happy New Year! May your To-Do list stay short and sweet.",
+ "newYear4": "Happy New Year! May you not get attacked by a raging Hippogriff."
+}
\ No newline at end of file
diff --git a/locales/en@pirate/messages.json b/locales/en@pirate/messages.json
new file mode 100644
index 0000000000..b186257d94
--- /dev/null
+++ b/locales/en@pirate/messages.json
@@ -0,0 +1,24 @@
+{
+ "messageLostItem": "Yer <%= itemText %> broke.",
+ "messageTaskNotFound": "Task not found.",
+ "messageTagNotFound": "Tag not found.",
+ "messagePetNotFound": ":pet not found in user.items.pets",
+ "messageFoodNotFound": ":food not found in user.items.food",
+ "messageCannotFeedPet": "Can't feed this pet.",
+ "messageAlreadyMount": "Ye already 'ave that mount. Try feedin' another pet.",
+ "messageEvolve": "Ye 'ave tamed <%= egg %>, let's go fer a ride!",
+ "messageLikesFood": "<%= egg %> really likes th' <%= foodText %>!",
+ "messageDontEnjoyFood": "<%= egg %> eats th' <%= foodText %> but doesn't seem t' enjoy it.",
+ "messageBought": "Bought <%= itemText %>",
+ "messageEquipped": "<%= itemText %> equipped.",
+ "messageUnEquipped": "<%= itemText %> un-equipped.",
+ "messageMissingEggPotion": "Yer missin' either that egg er that potion",
+ "messageAlreadyPet": "Ye already 'ave that pet. Try yer hand in hatchin' a different combination!",
+ "messageHatched": "Yer egg hatched! Visit yer stable t' equip yer pet.",
+ "messageNotEnoughGold": "Not Enough Doubloons",
+ "messageTwoHandled": "<%= gearText %> is two handed",
+ "messageDropFood": "Ye 'ave found <%= dropArticle %><%= dropText %>! <%= dropNotes %>",
+ "messageDropEgg": "Ye 'ave found a <%= dropText %> Egg! <%= dropNotes %>",
+ "messageDropPotion": "Ye 'ave found a <%= dropText %> Hatchin' Potion! <%= dropNotes %>",
+ "messageFoundQuest": "Ye 'ave found th' adventure \"<%= questText %>\"!"
+}
\ No newline at end of file
diff --git a/locales/en@pirate/npc.json b/locales/en@pirate/npc.json
new file mode 100644
index 0000000000..2e19a2059e
--- /dev/null
+++ b/locales/en@pirate/npc.json
@@ -0,0 +1,67 @@
+{
+ "npc": "NPC",
+ "npcText": "Backed th' Kickstarter project at th' maximum level!",
+ "mattBoch": "Matt Boch",
+ "mattShall": "Shall I bring ye yer steed, <%= name %>? Click a mount t' saddle up.",
+ "mattBochText1": "Welcome to th' Stable! I be Matt, th' beast master. Choose a pet here to venture at ye side. Feed them 'n they'll grow into powerful steeds.",
+ "mattBochText2": "Have a look-see",
+ "mattBochText3": "at all th' pets ye can collect.",
+ "daniel": "Daniel",
+ "danielText": "Welcome to th' Pub! Stay a while 'n meet th' locals. If ye need to rest (vacation? illness?), I'll set ye up in the Quarters. While checked-in, ye Dailies be frozen as-be (checked/unchecked) 'til th' day after check-out. ye gunna not suffer fer missin' them at th' day's end.",
+ "danielText2": "Ahoy! If ye be participatin' in a boss quest, th' boss gunna still damage ye fer ye crew mates' missed Dailies!",
+ "alexander": "Alexander th' Sutler",
+ "welcomeMarket": "Welcome to th' Market! Buy harrrd-to-find eggs 'n potions! Sell ye extras! Commission useful services! Come spy wit' ye eye what we have to offer.",
+ "sellForGold": "Sell <%= item %> fer <%= gold %> Doubloons",
+ "buyGems": "Buy Gems",
+ "justin": "Justin",
+ "USD": "USD",
+ "newStuff": "New Stuff",
+ "cool": "Ye Be tellin' Me Later",
+ "dismissAlert": "Dismiss This Alert",
+ "donateText1": "Adds 20 Gems to ye account. Gems be used to buy special in-game items, such as shirts 'n hairstyles.",
+ "donateText2": "Help support HabitRPG",
+ "donateText3": "As an open source project, it can use all the help we can get!",
+ "donationDesc": "20 Gems, Donation to HabitRPG",
+ "payWithCard": "Pay with Card",
+ "payNote": "Ahoy! PayPal sometimes takes a long time to clear. We recommend paying with card.",
+ "card": "Card",
+ "paymentMethods": "Payment Methods:",
+ "welcomeHabit": "Welcome to HabitRPG",
+ "welcomeHabitT1": "Welcome to HabitRPG, a habit-tracker which treats ye tasks like a Role Playin' Game. I be",
+ "welcomeHabitT2": "yer guide!",
+ "yourAvatar": "Yer Avatarrr",
+ "yourAvatarText": "This is yer avatarrr. It represents ye in th' world o' Habitica. As ye accomplish tasks, yer avatarr will gain levels, earn Doubloons, and equip itself fer further challenges abroad.",
+ "avatarCustom": "Avatarr Customization",
+ "avatarCustomText": "Ye can customize ye avatarr by clickin' anywhere in 'tis box. Change ye body type, hair color, skin color, 'n more from 'tis menu. Make sure ye scroll all th' way below - we have hairstyle 'n head accessories available as well! ye can also find a number 'o HabitRPG's excitin' social weapons from th' Social menu.",
+ "hitPoints": "Hit Points",
+ "hitPointsText": "Th' red bar tracks ye avatarr's health points. Whenever ye fail to meet a task, ye take damage 'n lose health. If ye health bar reaches zero, ye die. Dyin' results in th' loss 'o one level, all ye doubloons, 'n a piece 'o equipment.",
+ "expPoints": "Experience Points",
+ "expPointsText": "Th' yellow bar tracks ye avatarr's experience points. Whenever ye succeed in achievin' a task, ye gain both doubloons 'n experience. When ye experience bar maxes out, ye gain a level. Gainin' levels be how ye unlock new 'n excitin' weapons on HabitRPG.",
+ "typeGoals": "Types of Tasks",
+ "typeGoalsText": "HabitRPG allows ye to track ye tasks in three different ways. These tasks be categorized in columns as Habits, Dailies, or To-Dos.",
+ "tourHabits": "Habits be tasks that ye constantly track. They can be given plus or minus values, allowin' ye to gain experience 'n doubloons fer jolly habits or lose health fer bad ones.",
+ "tourDailies": "Dailies be tasks that ye want to complete once a day. Checkin' off a Daily reaps experience 'n doubloons. Failin' to check off ye daily before th' day resets results in a loss 'o health. ye can change ye day start settin's from th' Settin's menu (click th' gear-shaped icon, then click \"Site\").",
+ "tourTodos": "To-Dos be one-off tasks that ye can get to eventually. While it be possible to set a date on a To-Do, they be not required. To-Dos make fer a quick 'n easy way to gain experience.",
+ "tourRewards": "All those doubloons ye earned gunna allow ye to reward yourself wit' either custom or in-game prizes. Buy them liberally – rewardin' yourself be integral in formin' jolly habits.",
+ "hoverOver": "Hover ov'r comments",
+ "hoverOverText": "Ye can add comments to ye tasks by clickin' th' edit icon. Hover over each task's comment fer more details 'bout how HabitRPG works. When ye're ready to get started, ye can delete th' existin' tasks 'n add ye own.",
+ "unlockFeatures": "Unlock New Features",
+ "unlockFeaturesT1": "That's all ye need to be knowin' fer now, but I'll be back as ye level up to let ye be knowin' 'bout new weapons ye've unlocked. Each new weapon gunna gift ye more incentives to accomplish ye tasks. Find out more at th'",
+ "habitWiki": "HabitRPG Wiki",
+ "unlockFeaturesT2": "er let yerself be surprised. Good luck!",
+ "customAvatar": "Customize Yer Avatarrr",
+ "customAvatarText": "Click yer avatarr t' customize yer appearance.",
+ "storeUnlocked": "Item Store Unlocked",
+ "storeUnlockedText": "Congratulations, ye have unlocked th' Item Store! ye can now buy weapons, armor, potions, etc. Read each item's comment fer more information.",
+ "partySys": "Crew System",
+ "partySysText": "Be social, join a crew 'n play Habit wit' ye buckos! ye'll be better at ye habits wit' accountability partners. Click User -> Options -> Crew, 'n follow th' instructions. LFG anyone?",
+ "classGear": "Class Gear",
+ "classGearText": "First: don't panic! ye barnacle-covered gear be in ye inventory, 'n ye're now wearin' ye apprentice <%= klass %> equipment. Wearin' ye class's gear grants ye a 50% bonus to stats. However, feel free to switch back to ye old gear.",
+ "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.",
+ "autoAllocate": "Auto Allocate",
+ "autoAllocateText": "If 'automatic allocation' be checked, ye avatarr gains stats automatically based on ye tasks' attributes, which ye can find in TASK > Edit > Advanced > Attributes. Eg, if ye hit th' swordfight often, 'n ye 'Swordfight' Daily be set to 'Physical', ye'll gain Strength automatically.",
+ "spells": "Spells",
+ "spellsText": "Ye can now unlock class-specific spells. ye'll spy wit' ye eye ye first at level 11. ye mana replenishes 10 points per day, plus 1 point per completed",
+ "toDo": "To-Do",
+ "moreClass": "Fer more information on th' class-system, see"
+}
\ No newline at end of file
diff --git a/locales/en@pirate/pets.json b/locales/en@pirate/pets.json
new file mode 100644
index 0000000000..50c8c51308
--- /dev/null
+++ b/locales/en@pirate/pets.json
@@ -0,0 +1,52 @@
+{
+ "pets": "Pets",
+ "petsFound": "Pets Found",
+ "rarePets": "Rare Pets",
+ "questPets": "Quest Pets",
+ "beastmasterProgress": "Beastmaster Progress",
+ "mounts": "Mounts",
+ "mountsTamed": "Mounts Tamed",
+ "questMounts": "Quest Mounts",
+ "rareMounts": "Rare Mounts",
+ "etherealLion": "Ethereal Lion",
+ "veteranWolf": "Veteran Wolf",
+ "cerberusPup": "Cerberus Pup",
+ "hydra": "Hydra",
+ "mantisShrimp": "Mantis Shrimp",
+ "rarePetPop1": "Click th' gold paw to learn more 'bout how ye can obtain 'tis rare pet through contributin' to HabitRPG!",
+ "rarePetPop2": "How t' Get this Pet!",
+ "potion": "<%= potionType %> Potion",
+ "egg": "<%= eggType %> Egg",
+ "eggs": "Eggs",
+ "eggSingular": "egg",
+ "noEggs": "Ye don't 'ave any eggs.",
+ "hatchingPotions": "Hatchin' Potions",
+ "hatchingPotion": "hatching potion",
+ "noHatchingPotions": "Ye don't 'ave any hatchin' potions.",
+ "inventoryText": "Click an egg to spy wit' ye eye usable potions highlighted in green 'n then click one 'o th' highlighted potions to hatch ye pet. If no potions be highlighted, click that egg again to deselect it, 'n instead click a potion first to have th' usable eggs highlighted. ye can also sell unwanted loot to Alexander th' Sutler.",
+ "food": "Food and Saddles",
+ "noFood": "Ye don't 'ave any food er saddles.",
+ "beastAchievement": "Ye 'ave earned th' \"Beast Master\" Achievement fer collectin' all the pets!",
+ "beastMastName": "Beast Master",
+ "beastMastText": "Has found all 90 pets (insanely difficult, congratulate 'tis user!)",
+ "beastMastText2": "'n has released their pets a total 'o <%= count %> times",
+ "dropsEnabled": "Loot Enabled!",
+ "itemDrop": "An item 'as been looted!",
+ "firstDrop": "Ye've unlocked th' Loot System! Now when ye complete tasks, ye have a small chance 'o findin' an item. ye just found a <%= eggText %> Egg! <%= eggNotes %>",
+ "useGems": "If ye've got ye eye on a pet, but can't wait any longer fer it t' be looted, use Gems in Options > Inventory to buy one!",
+ "hatchAPot": "Hatch a <%= potion %> <%= egg %>?",
+ "feedPet": "Feed <%= article %><%= text %> to your <%= name %>?",
+ "useSaddle": "Saddle <%= pet %>?",
+ "petName": "<%= potion %> <%= egg %>",
+ "mountName": "<%= potion %> <%= mount %>",
+ "petKeyName": "Key to th' Kennels",
+ "petKeyPop": "Let ye pets roam free, release them to start their own adventure, 'n gift yourself th' thrill 'o Beastmaster once more!",
+ "petKeyBegin": "Key to th' Kennels: Experience Beastmaster Once More!",
+ "petKeyInfo": "Love ye pets that be all I can take to let them be off, 'n have loot feel meanin'ful again.",
+ "petKeyInfo2": "Th' Key to th' Kennels resets all 'o ye non-quest pets back to as if ye'd never found them. Once ye've used it, ye'll be able to stack th' Beastmaster achievement, showin' off how many times ye've be able to best th' RNG.",
+ "petKeyInfo3": "Thar be a pair 'o Keys: ye can either just release ye pets fer four gems or ye pets 'n mounts fer eight gems. If ye're still workin' towards gettin' all 'o th' mounts, ye may not want to give them their freedom yet!",
+ "petKeyPets": "Release Me Pets",
+ "petKeyMounts": "Release Both",
+ "petKeyNeverMind": "Not Yet",
+ "gemsEach": "gems each"
+}
\ No newline at end of file
diff --git a/locales/en@pirate/quests.json b/locales/en@pirate/quests.json
new file mode 100644
index 0000000000..92012f4336
--- /dev/null
+++ b/locales/en@pirate/quests.json
@@ -0,0 +1,44 @@
+{
+ "quests": "Adventures",
+ "quest": "quest",
+ "completed": "Completed!",
+ "youReceived": "Ye 'ave Receiv'd",
+ "questSend": "Clickin' \"Invite\" gunna send an invitation to ye crew members. When all members have accepted or denied, th' quest begins. See status under Options > Social > Crew",
+ "inviteParty": "Invite Crew",
+ "questInvitation": "Quest Invitation:",
+ "askLater": "Ask Later",
+ "buyQuest": "Buy Adventure Scroll",
+ "accepted": "Accepted",
+ "rejected": "Rejected",
+ "pending": "Pending",
+ "questStart": "Once all members have either accepted or rejected, th' quest begins. Only them that clicked \"accept\" gunna be able to participate in th' quest 'n receive th' loot. If members be pendin' too long (inactive?), th' quest owner can start th' quest without them by clickin' \"Begin\". th' quest owner can also cancel th' quest 'n regain th' quest scroll by clickin' \"Cancel\".",
+ "begin": "Embark",
+ "bossHP": "Boss Health",
+ "collected": "Collected",
+ "bossDmg1": "To hurt a boss, complete ye Dailies 'n To-Dos. Higher task damage means higher boss damage (completin' reds, Magician spells, Warrior attacks, etc). th' boss gunna deal damage to every quest participant fer every Daily ye've missed (multiplied by th' boss's Strength) in addition to ye regular damage, so keep ye crew healthy by completin' ye dailies! All damage to 'n from a boss be tallied on cron (ye day roll-over).",
+ "bossDmg2": "Only participants will fight th' boss an' share in the adventure's loot.",
+ "tavernBossInfo": "To hurt a world boss, complete ye Dailies 'n To-Dos. Higher task damage means higher boss damage (completin' reds, Mage spells, Warrior attacks, etc). th' boss gunna deal damage to every quest participant fer every Daily ye've missed (multiplied by th' boss's Strength) in addition to ye regular damage, so keep ye crew healthy by completin' ye dailies! All damage to 'n from a boss be tallied on cron (ye day roll-over).",
+ "bossColl1": "To collect items, do ye positive tasks. Quest items drop just like normal items; however, ye won't spy wit' ye eye th' loot 'til th' next day, then everythin' ye've found gunna be tallied up 'n contributed to th' pile.",
+ "bossColl2": "Only participants can collect items an' share in th' adventure's loot.",
+ "abort": "Abandon Ship",
+ "questOwner": "Quest Owner",
+ "questOwnerNotInPendingQuest": "Th' quest owner has left th' quest 'n can no longer begin it. It be recommended that ye cancel it now. th' quest owner gunna retain possession 'o th' quest scroll.",
+ "questOwnerNotInRunningQuest": "Th' quest owner has left th' quest. ye can abort th' quest if ye need to. ye can also allow it to keep runnin' 'n all remainin' participants gunna receive th' quest rewards when th' quest finishes.",
+ "questOwnerNotInPendingQuestParty": "Th' quest owner has left th' crew 'n can no longer begin th' quest. It be recommended that ye cancel it now. th' quest scroll gunna be returned to th' quest owner.",
+ "questOwnerNotInRunningQuestParty": "Th' quest owner has left th' crew. ye can abort th' quest if ye need to but ye can also leave it runnin' 'n all remainin' participants gunna receive th' quest rewards when th' quest finishes.",
+ "scrolls": "Adventure Scrolls",
+ "noScrolls": "Ye don't 'ave any adventure scrolls.",
+ "scrollsText1": "Adventures require crews. If ye want t' adventure by yer lonesome,",
+ "scrollsText2": "create an empty crew",
+ "scrollsPre": "Ye need t' complete th' previous adventure t' start this one!",
+ "completedQuests": "Completed th' following adventures",
+ "mustComplete": "Ye must first complete <%= quest %>.",
+ "mustLevel": "Ye must be level <%= level %>.",
+ "mustLvlQuest": "Ye must be level <%= level %> t' buy this adventure!",
+ "sureCancel": "Be ye sure ye want to cancel 'tis quest? All invitation acceptances gunna be lost. th' quest owner gunna retain possession 'o th' quest scroll.",
+ "sureAbort": "Be ye sure ye want to abort 'tis mission? It gunna abort it fer all ye crew members an' all progress gunna be lost. th' quest scroll gunna be returned to th' quest owner.",
+ "doubleSureAbort": "Arrr ye double sure? Make sure they won't hate ye forever!",
+ "questWarning": "If new players join th' crew before th' quest starts, they gunna also receive an invitation. However once th' quest has started, no new crew members can join th' quest.",
+ "bossRageTitle": "Rage",
+ "bossRageDescription": "When 'tis bar fills, th' boss gunna unleash a special attack"
+}
\ No newline at end of file
diff --git a/locales/en@pirate/questscontent.json b/locales/en@pirate/questscontent.json
new file mode 100644
index 0000000000..00a0ab83d6
--- /dev/null
+++ b/locales/en@pirate/questscontent.json
@@ -0,0 +1,145 @@
+{
+ "questEvilSantaText": "Trapper Santa",
+ "questEvilSantaNotes": "Ye hear bemoaned roars deep in th' icefields. ye follow th' roars 'n growls - punctuated by another voice's cacklin' - to a clearin' in th' woods whar ye spy wit' ye eye a fully-grown polar bear. She's caged 'n shackled, roarin' fer life. Dancin' atop th' cage be a malicious wee imp wearin' castaway Christmas costumes. Vanquish Trapper Santa, 'n save th' beast!",
+ "questEvilSantaCompletion": "Trapper Santa squeals in anger, 'n bounces off into th' nightfall. A grateful she-bear, through roars 'n growls, tries to be tellin' ye somethin'. ye take her back to th' stables, whar Matt Boch th' whisperer listens to her tale wit' a gasp 'o horror. She has a cub! He ran off into th' icefields when mama bear was captured. Help her find her baby!",
+ "questEvilSantaBoss": "Trapper Santa",
+ "questEvilSantaDropBearCubPolarMount": "Polar Bear (Mount)",
+ "questEvilSanta2Text": "Find Th' Cub",
+ "questEvilSanta2Notes": "Mama bear's cub had run off into th' icefields when she was captured by th' trapper. At th' edge 'o th' woods, she sniffs th' air. ye hear twig-snaps 'n snow crunch through th' crystaline sound 'o th' forest. Paw prints! ye both start racin' to follow th' trail. Find all th' prints 'n broken twigs, 'n retrieve her cub!",
+ "questEvilSanta2Completion": "Ye've found th' cub! Mama 'n baby bear couldn't be more grateful. As a token, they've decided to keep ye company till th' end 'o days.",
+ "questEvilSanta2CollectTracks": "Tracks",
+ "questEvilSanta2CollectBranches": "Broken Twigs",
+ "questEvilSanta2DropBearCubPolarPet": "Polar Bear (Pet)",
+ "questGryphonText": "Th' Fiery Gryphon",
+ "questGryphonNotes": "Th' grand beastmaster, baconsaur, has come to ye crew seekin' help. \"Please, adventurers, ye must help me! me prized gryphon has broken free 'n be terrorizin' Habit City! If ye can stop her, I could reward ye wit' some 'o her eggs!\"",
+ "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
+ "questGryphonBoss": "Fiery Gryphon",
+ "questGryphonDropGryphonEgg": "Gryphon (Egg)",
+ "questHedgehogText": "Th' Hedgebeast",
+ "questHedgehogNotes": "Hedgehogs be a hardyharhar group 'o animals. They be some 'o th' most affectionate pets a Habiteer could own. But rumor has it, if ye feed them spiced rum after midnight, they grow quite irritable. 'n fifty times their size. 'n Inventrix did just that. Oops.",
+ "questHedgehogCompletion": "Ye crew successfully calmed below th' hedgehog! After shrinkin' below to a normal size, she hobbles away to her eggs. She returns squeakin' 'n nudgin' some 'o her eggs along towards ye crew. woefully, these hedgehogs like spiced rum better!",
+ "questHedgehogBoss": "Hedgebeast",
+ "questHedgehogDropHedgehogEgg": "Hedgehog (Egg)",
+ "questGhostStagText": "Th' Spirit o' Spring",
+ "questGhostStagNotes": "Ahh, Sprin'. th' time 'o year when color once again begins to fill th' landscape. Gone be th' cold, snowy mounds 'o winter. whar frost once stood, vibrant plant life takes its place. Luscious green leaves fill in th' trees, grass returns to its former vivid hue, a rainbow 'o flowers rise along th' plains, 'n a white mystical fog covers th' land! ... Wait. Mystical fog? \"Oh no,\" Inventrix says apprehensively, \"It would appear that some kind 'o devil's henchman be th' cause 'o 'tis fog. Oh, 'n it be chargin' right at ye.\"",
+ "questGhostStagCompletion": "Th' devil's henchman, seemin'ly unwounded, lowers its nose to th' ground. A calmin' voice envelops ye crew. \"I apologize fer me behavior. I have only just awoken from me slumber, 'n it would appear me wits have not completely returned to me. Please take these as a token 'o me apology.\" A cluster 'o eggs materialize on th' grass before th' devil's henchman. Without another word, th' devil's henchman runs off into th' forest wit' flowers fallin' in his wake.",
+ "questGhostStagBoss": "Ghost Stag",
+ "questGhostStagDropDeerEgg": "Deer (Egg)",
+ "questRatText": "Th' Rat Captain",
+ "questRatNotes": "Garbage! Massive piles 'o unchecked dailies be lyin' all across Habitica. th' problem has become so deadly serious that hordes 'o rats be now seen everywhere. ye notice @Pandah pettin' one 'o th' beasts lovin'ly. She explains that rats be gentle creatures that feed on unchecked dailies. th' real problem be that th' dailies have fallen into th' sewer, creatin' a dangerous pit that must be cleared. As ye descend into th' sewers, a massive rat, wit' blood red eyes 'n mangled yellow teeth, attacks ye, defendin' its horde. gunna ye cower in fear or face th' fabled Rat Kin'?",
+ "questRatCompletion": "Ye final strike saps th' gargantuan rat's strength, his eyes fadin' to a dull grey. th' beast splits into many tiny rats, which scurry off in fright. ye notice @Pandah standin' behind ye, lookin' at th' once mighty creature. She explains that th' citizens 'o Habitica have be inspired by ye courage 'n be quickly completin' all their unchecked dailies. She warns ye that we must be vigilant, fer we let below our guard, th' Rat Kin' gunna return. As payment, @Pandah offers ye several rat eggs. Noticin' ye uneasy expression, she smiles, \"They make wonderful pets.\"",
+ "questRatBoss": "Rat Captain",
+ "questRatDropRatEgg": "Rat (Egg)",
+ "questOctopusText": "Th' Call o' Octothulu",
+ "questOctopusNotes": "@Urse, a wild-eyed young scribe, has asked fer ye help explorin' a mysterious cave by th' sea shore. Among th' twilight tidepools stands a massive gate 'o stalactites 'n stalagmites. As ye near th' gate, a dark whirlpool begins to spin at its base. ye stare in awe as a squid-like dragon rises through th' maw. \"th' sticky spawn 'o th' stars has awakened,\" roars @Urse madly. \"After vigintillions 'o years, th' great Octothulu be loose again, 'n ravenin' fer delight!\"",
+ "questOctopusCompletion": "Wit' a final blow, th' creature slips away into th' whirlpool from which it came. ye cannot be tellin' if @Urse be grog-filled wit' ye victory or saddened to spy wit' ye eye th' beast be off. Wordlessly, ye companion points to three slimy, gargantuan eggs in a broadside tidepool, set in a nest 'o gold coins. \"Probably just octopus eggs,\" ye shout nervously. As ye return home, @Urse frantically scribbles in a journal 'n ye suspect 'tis be not th' last time ye gunna hear 'o th' great Octothulu.",
+ "questOctopusBoss": "Octothulu",
+ "questOctopusDropOctopusEgg": "Octopus (Egg)",
+ "questHarpyText": "Help! Harpy!",
+ "questHarpyNotes": "Th' brave adventurer @UncommonCriminal has disappeared into th' forest, followin' th' trail 'o a win'ed monster that was sighted several days ago. ye be 'bout to begin a search when a wounded trusty parrot lands on ye arm, an ugly scar marrin' its beautiful plumage. Attached to its pegleg be a scrawled note explainin' that while defendin' th' parrots, @UncommonCriminal was captured by a vicious Harpy, 'n desperately needs ye help to escape. gunna ye follow th' bird, defeat th' Harpy, 'n save @UncommonCriminal?",
+ "questHarpyCompletion": "A final blow to th' Harpy brin's it below, feathers sailin' in all directions. After a quick climb to its nest ye find @UncommonCriminal, surrounded by trusty parrot eggs. As a team, ye quickly place th' eggs back in th' broadside nests. th' scarred trusty parrot who found ye caws loudly, droppin' several eggs in ye arms. \"th' Harpy attack has left some eggs in need 'o protection,\" explains @UncommonCriminal. \"It seems ye have be made an honorary trusty parrot.\"",
+ "questHarpyBoss": "Harpy",
+ "questHarpyDropParrotEgg": "Parrot (Egg)",
+ "questRoosterText": "Rooster Rampage",
+ "questRoosterNotes": "Fer years th' farmer @extrajordanary has used Roosters as an alarm clock. But now a giant Rooster has appeared, crowin' louder than any before – 'n wakin' up all ye pirates in Habitica! th' sliumber-deprived Habiticans struggle through their daily tasks. @Pandoro decides th' time has come to put a stop to 'tis. \"Please, be thar anyone who can teach that Rooster to crow quietly?\" ye volunteer, approachin' th' Rooster early one mornin' – but it turns, flappin' its giant win's 'n showin' its sharp claws, 'n crows a battle cry.",
+ "questRoosterCompletion": "Wit' finesse 'n strength, ye have tamed th' wild beast. Its ears, once filled wit' feathers 'n half-remembered tasks, be now clear as day. It crows at ye quietly, snugglin' its beak into ye shoulder. th' next day ye're set to take ye leave, but @EmeraldOx runs up to ye wit' a covered basket. \"Wait! When I went into th' farmhouse 'tis mornin', th' Rooster had pushed these against th' door whar ye slept. i reckon he wants ye to have them.\" ye uncover th' basket to spy wit' ye eye three delicate eggs.",
+ "questRoosterBoss": "Rooster",
+ "questRoosterDropRoosterEgg": "Rooster (Egg)",
+ "questSpiderText": "The Icy Arachnid",
+ "questSpiderNotes": "As th' the seven seas starts coolin' below, delicate frost begins appearin' on Habiticans' windowpanes in lacy webs... except fer @Arcosine, whose windows be frozen completely shut by th' Frost Spider currently takin' up residence in his home. Oh dear.",
+ "questSpiderCompletion": "Th' Frost Spider collapses, leavin' behind a small pile 'o frost 'n a few 'o her enchanted egg sacs. @Arcosine rather hurriedly offers them to ye as a reward--perhaps ye could raise some non-threatenin' spiders as pets 'o ye own?",
+ "questSpiderBoss": "Spider",
+ "questSpiderDropSpiderEgg": "Spider (Egg)",
+ "questVice1Text": "Free Yerself o' th' Dragon's Influence",
+ "questVice1Notes": "They shout thar lies a terrible evil in th' caverns 'o Mt. Habitica. A monster whose presence twists th' wills 'o th' strong heroes 'o th' land, turnin' them towards bad habits 'n laziness! th' beast be a grand dragon 'o immense power 'n comprised 'o th' shadows themselves: Vice, th' treacherous Shadow Wyrm. Brave Habiteers, stand up 'n defeat 'tis foul beast once 'n fer all, but only if ye believe ye can stand against its immense power.
Vice Part 1:
How can ye expect to fight th' beast if it already has control over ye? Don't fall victim to laziness 'n vice! Work harrrd to fight against th' dragon's dark influence 'n dispel his hold on ye!
",
+ "questVice1Boss": "Vice's Shade",
+ "questVice1DropVice2Quest": "Vice Part 2 (Scroll)",
+ "questVice2Text": "Find th' Lair o' th' Wyrm",
+ "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
+ "questVice2CollectLightCrystal": "Light Crystals",
+ "questVice2DropVice3Quest": "Vice Part 3 (Scroll)",
+ "questVice3Text": "Vice Awakens",
+ "questVice3Notes": "After much effort, ye crew has discovered Vice's lair. th' hulkin' monster eyes ye crew wit' distaste. As shadows swirl around ye, a voice whispers through ye head, \"More foolish citizens 'o Habitica come to stop me? ugly. ye'd have be wise not to come.\" th' scaly titan rears back its head 'n prepares to attack. 'tis be ye chance! gift it everythin' ye've got 'n defeat Vice once 'n fer all!",
+ "questVice3Completion": "Th' shadows dissipate from th' cavern 'n a steely silence falls. me word, ye've done it! ye have defeated Vice! ye 'n ye crew may finally breath a sigh 'o relief. heartly enjoy ye victory, brave Habiteers, but take th' lessons ye've learned from battlin' Vice 'n move ahead. thar be still habits to be done 'n potentially worse evils to conquer!",
+ "questVice3Boss": "Vice, th' Shadow Wyrm",
+ "questVice3DropWeaponSpecial2": "Stephen Weber's Shaft o' th' Dragon",
+ "questVice3DropDragonEgg": "Dragon (Egg)",
+ "questVice3DropShadeHatchingPotion": "Shade Hatchin' Potion",
+ "questMoonstone1Text": "Th' Moonstone Chain",
+ "questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought to be in Davy Jones' locker be risin' back up wit' a vengeance. Dishes lie unwashed, textbooks linger unread, 'n procrastination runs rampant!
ye track some 'o ye own returnin' Bad Habits to th' Swamps 'o Stagnation 'n discover th' culprit: th' ghostly Necromancer, Recidivate. ye rush in, weapons swin'in', but they slide through her specter uselessly.
\"Don't bother,\" she hisses wit' a dry rasp. \"Without a chain 'o moonstones, nothin' can harm me -- 'n master jeweler @aurakami scattered all th' moonstones across Habitica long ago!\" Pantin', ye retreat... but ye be knowin' what ye must do.
",
+ "questMoonstone1CollectMoonstone": "Moonstones",
+ "questMoonstone1DropMoonstone2Quest": "Th' Moonstone Chain Part 2: Recidivate th' Necromancer (Scroll)",
+ "questMoonstone2Text": "Recidivate Th' Necromancer",
+ "questMoonstone2Notes": "th' brave weaponsmith @Inventrix helps ye fashion th' enchanted moonstones into a chain. ye're ready to confront Recidivate at last, but as ye enter th' Swamps 'o Stagnation, a terrible chill sweeps over ye.
Rottin' breath whispers in ye ear. \"Back again? How delightful...\" ye spin 'n lunge, 'n under th' light 'o th' moonstone chain, ye weapon strikes solid flesh. \"ye may have bound me to th' seven seas once more,\" Recidivate snarls, \"but now it be the hour fer ye to leave it!\"
",
+ "questMoonstone2Boss": "Th' Necromancer",
+ "questMoonstone2DropMoonstone3Quest": "Th' Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
+ "questMoonstone3Text": "Recidivate Transformed",
+ "questMoonstone3Notes": "Recidivate crumples to th' ground, 'n ye strike at her wit' th' moonstone chain. To ye horror, Recidivate seizes th' gems, eyes burnin' wit' triumph.
\"Foolish creature 'o flesh!\" she shouts. \"These moonstones gunna restore me to a physical form, true, but not as ye imagined. As th' full moon waxes from th' dark, so too does me power flourish, 'n from th' shadows I summon th' specter 'o ye most feared foe!\"
A sickly green fog rises from th' swamp, 'n Recidivate's body writhes 'n contorts into a shape that fills ye wit' dread – th' undead body 'o Vice, horribly reborn.
",
+ "questMoonstone3Completion": "ye breath comes harrrd 'n sweat stin's ye eyes as th' undead Wyrm collapses. th' remains 'o Recidivate dissipate into a thin grey mist that clears quickly under th' onslaught 'o a refreshin' breeze, 'n ye hear th' distant, rallyin' cries 'o Habiticans defeatin' their Bad Habits fer once 'n fer all.
@Baconsaur th' beastmaster swoops below on a gryphon. \"I saw th' end 'o ye battle from th' sky, 'n I was greatly moved. Please, take 'tis enchanted tunic – ye bravery speaks 'o a noble heart, 'n I believe ye were meant to have it.\"
",
+ "questMoonstone3Boss": "Necro-Vice",
+ "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
+ "questMoonstone3DropZombiePotion": "Zombie Hatchin' Potion",
+ "questGoldenknight1Text": "A Stern Talking-To",
+ "questGoldenknight1Notes": "The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your dailies? Checked off a - habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!
",
+ "questGoldenknight1CollectTestimony": "Testimonies",
+ "questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)",
+ "questGoldenknight2Text": "Gold Knight",
+ "questGoldenknight2Notes": "Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!
",
+ "questGoldenknight2Boss": "Gold Knight",
+ "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)",
+ "questGoldenknight3Text": "The Iron Knight",
+ "questGoldenknight3Notes": "@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"
",
+ "questGoldenknight3Completion": "With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"
",
+ "questGoldenknight3Boss": "The Iron Knight",
+ "questGoldenknight3DropHoney": "Honey (Food)",
+ "questGoldenknight3DropGoldenPotion": "Golden Hatching Potion",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "The Basi-List",
+ "questBasilistNotes": "There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To-Dos! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!",
+ "questBasilistCompletion": "The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colors. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, you gather up some fallen gold from among the papers.",
+ "questBasilistBoss": "The Basi-List",
+ "questEggHuntText": "Egg Hunt",
+ "questEggHuntNotes": "Overnight, strange plain eggs have appeared everywhere: in Matt's stables, behind th' counter at th' Pub, 'n even among th' pet eggs at th' Marketplace! What a nuisance! \"Nobody knows whar they came from, or what they might hatch into,\" says Megan, \"but we can't just leave them layin' around! Work harrrd 'n search harrrd to help me gather up these mysterious eggs. Maybe if ye collect that be all I can take, thar gunna be some extras left over fer ye...\"",
+ "questEggHuntCompletion": "Ye did it! In gratitude, Megan gives ye ten 'o th' eggs. \"I don't think they hatch, exactly,\" she says, \"'n they certainly won't grow into mounts. But that dont mean ye can't dye them beautiful colors!\"",
+ "questEggHuntCollectPlainEgg": "Plain Eggs",
+ "questEggHuntDropPlainEgg": "Plain Egg",
+ "questDilatoryText": "Th' Dread Drag'on o' Dilatory",
+ "questDilatoryNotes": "We have heeded th' warnin's.
Dark shinin' eyes. Ancient scales. Massive jaws, 'n flashin' teeth. We've awoken somethin' horrifyin' from th' crevasse: th' Dread Drag'on 'o Dilatory! Screamin' Habiticans fled in all directions when it reared out 'o th' sea, its terrifyin'ly long neck extendin' hundreds 'o feet out 'o th' rum as it shattered windows wit' its searin' roar.
\"'tis must be what dragged Dilatory below!\" yells Lemoness. \"It wasn't th' weight 'o th' neglected tasks - th' Dark Red Dailies just attracted its attention!\"
\"'tis surgin' wit' magical energy!\" @Baconsaur cries. \"To have lived 'tis long, it must be able to heal itself! How can we defeat it?\"
Why, th' same way we defeat all beasts - wit' productivity! Quickly, Habitica, band together 'n strike through ye tasks, 'n all 'o us gunna battle 'tis monster together. (thar's no need to abandon previous quests - we believe in ye ability to double-strike!) It won't attack us individually, but th' more Dailies we skip, th' closer we get to triggerin' its Neglect Strike - 'n I don't like th' way 'tis eyein' th' Pub....
",
+ "questDilatoryBoss": "Th' Dread Drag'on o' Dilatory",
+ "questDilatoryBossRageTitle": "Neglect Strike",
+ "questDilatoryBossRageDescription": "When 'tis bar has filled up, th' Dread Drag'on 'o Dilatory gunna unleash great havoc on Habitica's terrain",
+ "questDilatoryDropMantisShrimpPet": "Mantis Shrimp (Pet)",
+ "questDilatoryDropMantisShrimpMount": "Mantis Shrimp (Mount)",
+ "questDilatoryBossRageTavern": "Dread Drag'on Casts NEGLECT STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, 'n their dark-red color has attracted th' Drag'on's rage! wit' its fearsome Neglect Strike attack, it has decimated th' Pub! Luckily, we've set up quarters in a broadside city, 'n ye're free to keep chattin' on th' shore... but poor Daniel th' Barkeep just saw his beloved buildin' crumble around him!\n\nI hope th' beast dont attack again!",
+ "questDilatoryBossRageStables": "`Dread Drag'on Casts NEGLECT STRIKE!` \n\nAvast! Once again we left too many Dailies undone. th' Drag'on has unleashed its Neglect Strike against Matt 'n th' stables! Pets have be fleein' in all directions. Luckily it seems like all 'o yours be safe! \n\nPoor Habitica! I woe 'tis dont happen again. Hurry 'n do all ye tasks!",
+ "questDilatoryBossRageMarket": "`Dread Drag'on Casts NEGLECT STRIKE!` \n\nAhhh!! Alex th' Sutler just had his shop smashed to smithereens by th' Drag'on's Neglect Strike! But it seems like we're really wearin' 'tis beast below. I doubt it has that be all I can take energy fer another strike. \n\nSo do not waver, Habitica! Let's drive 'tis beast away from our shores!",
+ "questDilatoryCompletion": "`th' Defeat 'o th' Dread Drag'On 'o Dilatory` \n\nWe've done it! wit' a final last roar, th' Dread Drag'on collapses 'n swims far, far away. Crowds 'o cheerin' Habiticans line th' shores! We've helped Matt, Daniel, 'n Alex rebuild their buildin's. But what's 'tis? \n\n`th' Citizens Return!` \n\nNow that th' Drag'on has fled, thousands 'o sparklin' colors be ascendin' through th' sea. It be a rainbow swarm 'o Mantis Shrimp... 'n among them, hundreds 'o merpeople! \n\n\"We be th' lost citizens 'o Dilatory!\" explains their leader, Manta. \"When Dilatory sank, th' Mantis Shrimp that lived in these waters used a spell to transform us into merpeople so that we could survive. But in its rage, th' Dread Drag'on trapped us all in th' dark crevasse. We have be imprisoned thar fer hundreds 'o years - but now at last we be free to rebuild our city!\" \n\n\"As a thank ye,\" says his bucko @Ottl, \"Please accept 'tis Mantis Shrimp pet 'n Mantis Shrimp mount, as well as XP, doubloons, 'n our eternal gratitude.\" \n\n`Rewards` \n* Mantis Shrimp Pet \n* Mantis Shrimp Mount \n* Chocolate, Cotton Candy Blue, Cotton Candy Pink, Fish, Honey, Meat, spiced rum, Potato, Rotten Meat, Strawberry",
+ "questSeahorseText": "The Dilatory Derby",
+ "questSeahorseNotes": "'tis Derby Day, 'n Habiticans from all over th' continent have traveled to Dilatory to race their pet seahorses! Suddenly, a great splashin' 'n snarlin' breaks out at th' racetrack, 'n ye hear Seahorse Keeper @Kiwibot shoutin' above th' roar 'o th' waves. \"th' gatherin' 'o seahorses has attracted a fierce Sea Stallion!\" she cries. \"He's smashin' through th' stables 'n destroyin' th' ancient track! Can anyone calm him below?\"",
+ "questSeahorseCompletion": "Th' now-tame Sea Stallion swims docilely to ye side. \"Oh, look!\" Kiwibot says. \"He wants us to take care 'o his children.\" She gives ye three eggs. \"Raise them well,\" she says. \"ye're welcome at th' Dilatory Derby any day!\"",
+ "questSeahorseBoss": "Sea Stallion",
+ "questSeahorseDropSeahorseEgg": "Seahorse (Egg)",
+ "questAtom1Text": "Attack 'o th' Mundane Questline, Pt. 1: Dish Disaster!",
+ "questAtom1Notes": "Ye reach th' shores 'o Washed-Up Lake fer some well-earned relaxation... But th' lake be polluted wit' unwashed dishes! How did 'tis happen? Well, ye simply cannot allow th' lake to be in 'tis state. thar be only one thin' ye can do: spit shine th' dishes 'n save ye vacation spot! Better find some soap to spit shine up 'tis mess. A lot 'o soap...",
+ "questAtom1CollectSoapBars": "Bars o' Soap",
+ "questAtom1Drop": "Th' SnackLess Monster (Scroll)",
+ "questAtom2Text": "Attack 'o th' Mundane Questline, Pt. 2: th' SnackLess Monster",
+ "questAtom2Notes": "Phew, 'tis place be lookin' a lot nicer wit' all these dishes cleaned. Maybe, ye can finally have some a ruckas now. Oh - thar seems to be a pizza box floatin' in th' lake. Well, what's one more thin' to spit shine really? But alas, it be no mere pizza box! wit' a sudden rush th' box lifts from th' rum to reveal itself to be th' head 'o a monster. It cannot be! th' fabled SnackLess Monster?! It be said it has existed hidden in th' lake since prehistoric times: a creature spawned from th' leftover grub 'n trash 'o th' ancient Habiticans. Yuck!",
+ "questAtom2Boss": "Th' SnackLess Monster",
+ "questAtom2Drop": "Th' Laundromancer Scroll (Scroll)",
+ "questAtom3Text": "Attack o' th' Mundane Questline, Pt. 3: Th' Laundromancer",
+ "questAtom3Notes": "Wit' a deafenin' cry, 'n five delicious types 'o cheese burstin' from its mouth, th' SnackLess Monster falls to pieces. \"HOW DARE ye!\" booms a voice from beneath th' rum's surface. A robed, blue figure emerges from th' rum, wieldin' a magic toilet brush. Filthy laundry fightin' begins to bubble up to th' surface 'o th' lake. \"I be th' Laundromancer!\" he angrily announces. \"ye have some nerve - washin' me delightfully dirty dishes, destroyin' me pet, 'n enterin' me domain wit' such spit shine clothes. Prepare to feel th' soggy wrath 'o me anti-laundry fightin' magic!\"",
+ "questAtom3Completion": "Th' wicked Laundromancer has be defeated! spit shine laundry fightin' falls in piles all around ye. Thin's be lookin' much better around here. As ye begin to wade through th' freshly pressed armor, a glint 'o metal catches ye eye, 'n ye gaze falls upon a gleamin' helm. th' original owner 'o 'tis shinin' item may be unknown, but as ye put it on, ye feel th' warmin' presence 'o a generous devil's henchman. Too bad they didn't sew on a nametag.",
+ "questAtom3Boss": "Th' Laundromancer",
+ "questAtom3DropPotion": "Basic Hatching Potion",
+ "questOwlText": "The Night-Owl",
+ "questOwlNotes": "The Tavern light is lit 'til dawn
Until one eve the glow is gone!
How can we see for our all-nighters?
@Twitching cries, \"I need some fighters!
See that Night-Owl, starry foe?
Fight with haste and do not slow!
We'll drive its shadow from our door,
And make the night shine bright once more!\"",
+ "questOwlCompletion": "The Night-Owl fades before the dawn,
But even so, you feel a yawn.
Perhaps it's time to get some rest?
Then on your bed, you see a nest!
A Night-Owl knows it can be great
To finish work and stay up late,
But your new pets will softly peep
To tell you when it's time to sleep.",
+ "questOwlBoss": "The Night-Owl",
+ "questOwlDropOwlEgg": "Owl (Egg)",
+ "questPenguinText": "The Fowl Frost",
+ "questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.
\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"
\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.",
+ "questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.
@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
+ "questPenguinBoss": "Frost Penguin",
+ "questPenguinDropPenguinEgg": "Penguin (Egg)"
+}
\ No newline at end of file
diff --git a/locales/en@pirate/rebirth.json b/locales/en@pirate/rebirth.json
new file mode 100644
index 0000000000..47a3b78aa1
--- /dev/null
+++ b/locales/en@pirate/rebirth.json
@@ -0,0 +1,31 @@
+{
+ "rebirthNew": "Rebirth: New Adventure Available!",
+ "rebirthUnlock": "Ye've unlocked Rebirth! 'tis special Market item allows ye to begin a new game at level 1 while keepin' ye tasks, achievements, pets, 'n more. Use it to breathe new life into HabitRPG if ye feel ye've achieved it all, or to experience new weapons wit' th' fresh eyes 'o a beginnin' character!",
+ "rebirthBegin": "Rebirth: Embark on a New Adventure",
+ "rebirthStartOver": "Rebirth starts yer character over from Level 1, as if ye had created a new account.",
+ "rebirthAdvList1": "Ye return to full Health.",
+ "rebirthAdvList2": "Ye have no Experience, Doubloons, or equipment.",
+ "rebirthAdvList3": "Yer Habits, Dailies, an' To-Dos reset to yellow, an' streaks reset.",
+ "rebirthAdvList4": "Ye have th' startin' class 'o Warrior 'til ye earn a new class.",
+ "rebirthInherit": "Yer new character inherits a few things from their predecessor:",
+ "rebirthInList1": "Tasks, history, an' settings remain.",
+ "rebirthInList2": "Challenge, Alliance, and Crew memberships remain.",
+ "rebirthInList3": "Gems, backer rank, and contributor levels remain.",
+ "rebirthInList4": "Items obtained from Gems er loot (such as pets an' mounts) remain, though ye can't access 'em until ye unlock 'em again.",
+ "rebirthInList5": "Limited edition equipment ye 'ave purchased can be repurchased, even if its event 'as ended.",
+ "rebirthEarnAchievement": "Ye also earn an Achievement fer embarkin' on a new adventure!",
+ "beReborn": "Be Reborn",
+ "rebirthAchievement": "Ye've begun a new adventure! 'tis be Rebirth <%= number %> fer ye, 'n th' highest Level ye've attained be <%= level %>. To stack 'tis Achievement, begin ye next new adventure when ye've reached an even higher Level!",
+ "rebirthBegan": "Embarked on a New Adventure",
+ "rebirthText": "Embarked on <%= rebirths %> New Adventures",
+ "rebirthOrb": "Used an Orb o' Rebirth to start ov'r after attainin' Level",
+ "rebirthPop": "Begin a new character at Level 1 whilst retaining achievements, collectibles, and tasks with histroy.",
+ "rebirthName": "Orb o' Rebirth",
+ "reborn": "Reborn, max level <%= reLevel %>",
+ "welcome100": "Welcome t' Level 100!",
+ "intro100": "Now that ye 'ave hit level 100, ye 'ave th' option t' use th' Orb o' Rebirth fer free at any time.",
+ "followup100": "While ye can continue to level up, it gunna no long boost ye stats 'n no more content gunna unlock, to keep Habit fun fer folks 'o all play styles.",
+ "rebirth100Info": "If ye're ready to start a new adventure, ye can Rebirth now... or spy wit' ye eye how much further ye can push yourself.",
+ "rebirthWait": "I'll wait...",
+ "rebirthNow": "Rebirth Now!"
+}
\ No newline at end of file
diff --git a/locales/en@pirate/settings.json b/locales/en@pirate/settings.json
new file mode 100644
index 0000000000..a582d829b8
--- /dev/null
+++ b/locales/en@pirate/settings.json
@@ -0,0 +1,74 @@
+{
+ "settings": "Settings",
+ "language": "Language",
+ "americanEnglishGovern": "In th' event 'o a discrepancy in th' translations, th' American English version governs.",
+ "helpWithTranslation": "Would you like to help with the translation of HabitRPG? Great! Then visit this Trello card.",
+ "showHeaderPop": "Show yer avatarr, Health/Experience bars, and crew.",
+ "stickyHeader": "Sticky header",
+ "stickyHeaderPop": "Affix th' header to th' top o' th' screen. Unchecked means it scrolls out o' view.",
+ "newTaskEdit": "Open new tasks in edit mode",
+ "newTaskEditPop": "Wit' 'tis option set, new tasks gunna immediately open fer ye to add details like notes 'n tags.",
+ "dailyDueDefaultView": "Set Dailies default to 'due' tab",
+ "dailyDueDefaultViewPop": "Wit' 'tis option set, th' Dailies tasks gunna default to 'due' instead 'o 'all'",
+ "startCollapsed": "Tag list in tasks starts collapsed",
+ "startCollapsedPop": "With this option set, th' list o' task tags will be hidden when ye first open a task fer editing.",
+ "startAdvCollapsed": "Advanced Options in tasks start collapsed",
+ "startAdvCollapsedPop": "With this option set, Advanced Options will be hidden when ye first open a task fer editing.",
+ "showTour": "Show Tour",
+ "restartTour": "Restart th' introductory tour from when ye first joined HabitRPG.",
+ "showBailey": "Show Bailey",
+ "showBaileyPop": "Bring Bailey the First Mate out of hiding so you can review past news.",
+ "fixVal": "Fix Character Values",
+ "fixValPop": "Manually change values like Health, Level, and Doubloons.",
+ "enableClass": "Enable Class System",
+ "enableClassPop": "Ye opted out 'o th' class system initially. Would ye like now to opt-in?",
+ "showClass": "Show Classes Tour",
+ "classTourPop": "Show th' tour fer usin' th' class system.",
+ "resetAccount": "Reset Account",
+ "resetAccPop": "Start over, removin' all levels, doubloons, gear, history, 'n tasks.",
+ "deleteAccount": "Delete Account",
+ "deleteAccPop": "Cancel an' remove yer HabitRPG account.",
+ "qrCode": "QR Code",
+ "dataExport": "Data Export",
+ "saveData": "'ere arrr a few options fer savin' ye Habit data.",
+ "habitHistory": "Habit Log",
+ "exportHistory": "Export Log:",
+ "csv": "(CSV)",
+ "userData": "User Data",
+ "exportUserData": "Export User Data:",
+ "export": "Export",
+ "xml": "(XML)",
+ "json": "(JSON)",
+ "customDayStart": "Custom Day Start",
+ "24HrClock": "24Hr Clock",
+ "clockInfo": "HabitRPG defaults to check 'n reset ye dailies at midnight each day. ye can customize that here (Enter number between 0 'n 24).",
+ "misc": "Misc",
+ "showHeader": "Show Header",
+ "changePass": "Change Passcode",
+ "changeUsername": "Change Moniker",
+ "oldPass": "Old Passcode",
+ "newPass": "New Passcode",
+ "confirmPass": "Confirm yer New Passcode",
+ "newUsername": "New Moniker",
+ "dangerZone": "Danger Zone",
+ "resetText1": "AHOY! 'tis resets many parts 'o ye account. 'tis be highly discouraged, but some people find it useful in th' beginnin' after playin' wit' th' site fer a short time.",
+ "resetText2": "Ye gunna lose all ye levels, doubloons, 'n experience points. All ye tasks gunna be deleted permanently 'n ye gunna lose all 'o ye task's historical data. ye gunna lose all ye equipment but ye gunna be able to buy it all back, includin' all limited edition equipment or subscriber Mystery items that ye already own (ye gunna need to be in th' correct class to re-buy class-specific gear). ye gunna keep ye current class 'n ye pets 'n mounts. ye might prefer to use an Orb 'o Rebirth instead, which be a much safer option 'n which will preserve ye tasks.",
+ "deleteText": "Be ye sure? 'tis gunna delete ye account forever, 'n it can never be restored! ye gunna need to register a new account to use HabitRPG again. Banked or spent Gems gunna not be refunded. If ye're absolutely certain, type <%= deleteWord %> into th' text box below.",
+ "API": "API",
+ "APIText": "Copy these fer use in third parrrty applications. However, think 'o ye API Token like a passcode, 'n do not share it publicly. ye may occasionally be asked fer ye User ID, but never message ye API Token whar others can spy wit' ye eye it, includin' on Github.",
+ "APIToken": "API Token ('tis be a passcode - see warnin' above!)",
+ "resetDo": "Do it, reset me account!",
+ "fixValues": "Fix Values",
+ "fixValuesText1": "If ye've encountered a bug or made a mistake that unfairly changed ye character (damage ye shouldn't have taken, Doubloons ye didn't really earn, etc.), ye can manually correct ye numbers here. yarr, 'tis makes it possible to cheat: use 'tis weapon wisely, or ye'll sabotage ye own habit-buildin'!",
+ "fixValuesText2": "Note that ye cannot restore Streaks on individual tasks here. To do that, edit th' Daily 'n be off to Advanced Options, whar ye gunna find a Restore Streak field.",
+ "disabledWinterEvent": "Disabled durin' Winter Wonderland Event Pt.4 (since th' rewards be doubloon-purchaseable).",
+ "fix21Streaks": "21-Day Streaks",
+ "discardChanges": "Discard Changes",
+ "deleteDo": "Do it, delete me account!",
+ "enterNumber": "Please enter a number 'tween 0 an' 24",
+ "fillAll": "Please fill out all fields",
+ "passSuccess": "Passcode successfully changed",
+ "usernameSuccess": "Moniker successfully changed",
+ "data": "Data",
+ "exportData": "Export Data"
+}
\ No newline at end of file
diff --git a/locales/en@pirate/spells.json b/locales/en@pirate/spells.json
new file mode 100644
index 0000000000..06970c9050
--- /dev/null
+++ b/locales/en@pirate/spells.json
@@ -0,0 +1,42 @@
+{
+ "spellWizardFireballText": "Burst 'o Flames",
+ "spellWizardFireballNotes": "Flames blast forth, scorching a task. You reduce the task's redness, deal damage to any monster you're battling, and gain Experience -- more for blue tasks.",
+ "spellWizardMPHealText": "Ethereal Surge",
+ "spellWizardMPHealNotes": "A flow 'o magical energy rushes from ye hands 'n recharges ye crew. Ye crew recovers MP.",
+ "spellWizardEarthText": "Earthquake",
+ "spellWizardEarthNotes": "The ground below your party's tasks cracks and shakes with extreme intensity, slowing them down and opening them up to more attacks. Your party gains a buff to Intelligence, which means more Experience.",
+ "spellWizardFrostText": "Chillin' Frost",
+ "spellWizardFrostNotes": "Ice erupts from every surface, swallowin' ye tasks 'n freezin' them in place. ye Dailies' streaks won't reset at th' end 'o th' day. Incomplete Dailies gunna still damage ye!",
+ "spellWarriorSmashText": "Brutal Smash",
+ "spellWarriorSmashNotes": "Ye savagely hit a sin'le task wit' all 'o ye might. th' task's redness decreases, 'n ye deal extra damage to any monster ye're fightin'.",
+ "spellWarriorDefensiveStanceText": "Defensive Stance",
+ "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day by boosting your Constitution.",
+ "spellWarriorValorousPresenceText": "Valorous Presence",
+ "spellWarriorValorousPresenceNotes": "Your presence emboldens the party. Their newfound courage makes them tougher by boosting their Strength.",
+ "spellWarriorIntimidateText": "Intimidating Gaze",
+ "spellWarriorIntimidateNotes": "Your gaze strikes fear into the hearts of your party's enemies. The party gains a moderate boost to defense by buffing Constitution.",
+ "spellRoguePickPocketText": "Pickpocket",
+ "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for yourself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
+ "spellRogueBackStabText": "Backstab",
+ "spellRogueBackStabNotes": "Without a sound, ye sweep behind a task 'n stab it in th' back. ye deal higher damage to th' task, wit' a higher chance 'o a critical hit.",
+ "spellRogueToolsOfTradeText": "Tools 'o th' Trade",
+ "spellRogueToolsOfTradeNotes": "You share your thievery tools with the party to aid them in 'acquiring' more gold. By buffing Perception, the party's gold bonus for tasks and chance of drops are boosted for a day.",
+ "spellRogueStealthText": "Stealth",
+ "spellRogueStealthNotes": "Ye duck into th' shadows, pullin' up ye hood. Many Dailies won't find ye 'tis nightfall; fewer yet th' higher ye Perception.",
+ "spellHealerHealText": "Self-Medicate",
+ "spellHealerHealNotes": "Light covers your body, healing your wounds. You recover Health.",
+ "spellHealerBrightnessText": "Head Mirror",
+ "spellHealerBrightnessNotes": "Ye reflect th' sun off ye head mirror that blinds all 'o ye tasks. th' redness 'o ye tasks be reduced.",
+ "spellHealerProtectAuraText": "Preventative Medicine",
+ "spellHealerProtectAuraNotes": "A magical aura surrounds your party members, protecting them from damage. Your party members gain a boost to their defense by buffing Constitution.",
+ "spellHealerHealAllText": "Bandage Yer Mates",
+ "spellHealerHealAllNotes": "Soothing light envelops your party and heals them of their injuries. Your party members recover Health.",
+ "spellSpecialSnowballAuraText": "Snowball",
+ "spellSpecialSnowballAuraNotes": "Throw a snowball at a crew member! What could possibly go wrong? Lasts 'til member's new day.",
+ "spellSpecialSaltText": "Sea Salt",
+ "spellSpecialSaltNotes": "Someone has snowballed ye. Ha ha, extra hardyharhar. Now get 'tis snow off me!",
+ "spellSpecialSpookDustText": "Spooky Sparkles",
+ "spellSpecialSpookDustNotes": "Turn ye buckos into a floatin' blanket wit' eyes!",
+ "spellSpecialOpaquePotionText": "Opaque Potion",
+ "spellSpecialOpaquePotionNotes": "Cancel th' effects 'o Spooky Sparkles."
+}
\ No newline at end of file
diff --git a/locales/en@pirate/subscriber.json b/locales/en@pirate/subscriber.json
new file mode 100644
index 0000000000..e72b14ef21
--- /dev/null
+++ b/locales/en@pirate/subscriber.json
@@ -0,0 +1,75 @@
+{
+ "subscription": "Subscription",
+ "subscriptions": "Subscriptions",
+ "subDescription": "Disable ads, buy gems with doubloons, monthly mestery item, retain progress history, double daily loot-caps, supports th' devs. Click for more info.",
+ "subWarning1": "Ahoy! This is a highly-experimental feature, an' many",
+ "subWarning2": "experience issues",
+ "subWarning3": "with it.",
+ "disableAds": "Disable ads",
+ "disableAdsText": "Ads will stay disabled whilst ye 'ave an active subscription (original users with disabled ads arrr grandfathered).",
+ "buyGemsGold": "Buy Gems with Doubloons",
+ "buyGemsGoldText": "(1 Gem costs <%= gemCost %> Doubloons) Addresses t' \"pay t' win\" concern, as everythin' be now achievable through hard work. There's a <%= gemLimit %>G monthly conversion cap t' prevent farmin'.",
+ "retainHistory": "Retain full log entries",
+ "retainHistoryText": "Makes yer full history available in graphs an' export. Non-subscriber histories get consolidated fer database optimization.",
+ "doubleDrops": "Daily loot-caps doubled",
+ "doubleDropsText": "Complete yer stable faster!",
+ "mysteryItem": "Unique Monthly Subscription Items",
+ "mysteryItemText": "Each month, all subscribers will git a totally unique cosmetic item for their avatarrs!",
+ "supportDevs": "Supports th' developers",
+ "supportDevsText": "This open source project can use all th' help it can get. Help us keep Habit alive!",
+ "monthUSD": "USD / Month",
+ "organization": "Organization",
+ "groupPlans": "Group Plans",
+ "indivPlan1": "Fer individuals, HabitRPG is free t' play. Even fer small interest groups, free (er cheap)",
+ "indivPlan2": "can be used to motivate participants in behavioral modification. Think writing crews, art duels, and more.",
+ "groupText1": "But some group leaders will want more control, privacy, security, and support. Examples of such groups be clans, health and wellness groups, bilge rat groups, and more. These plans provide private instances of HabitRPG for yer group or organization, secure and independent of",
+ "groupText2": "See below fer additional plan perks, an' contact us fer more information!",
+ "planFamily": "Clan (Comin' Soon)",
+ "planGroup": "Crew (Comin' Soon)",
+ "dedicatedHost": "Dedicated Hostin'",
+ "dedicatedHostText": "Dedicated Hosting: ye git yer own database and server hosted by HabitRPG, or optionally we'll install it in yer organization's network. If not checked, t' plan uses \"Shared Hosting\": yer organization uses t' same database as HabitRPG proper while performing independently Habitica. Yer members be shielded from Pub & Alliances, but still on thee same server/database.",
+ "individualSub": "Individual Subscription",
+ "subscribe": "Subscribe",
+ "subscribed": "Subscribed",
+ "manageSub": "Click to manage subscription",
+ "cancelSub": "Cancel Subscription",
+ "adminSub": "Administrator Subscriptions",
+ "morePlans": "More Plans
Comin' Soon",
+ "organizationSub": "Private Organization",
+ "organizationSubText": "Members of t' organization participate outside of HabitRPG proper, providing focus for yer participants.",
+ "hostingType": "Hostin' Type",
+ "hostingTypeText": "Shared hosting means yer organization uses t' same database as HabitRPG proper even though ye don't interact with Habitica. Dedicated means ye git yer own database and server. Ye can choose to have HabitRPG bilge rat yer server/db, or we can install it on yer own servers.",
+ "dedicated": "Dedicated",
+ "customDomain": "Custom Domain",
+ "customDomainText": "We can optionally give ye yer own domain fer th' installation.",
+ "maxPlayers": "Max Participants",
+ "maxPlayersText": "Th' maximum number o' players in yer private organization.",
+ "unlimited": "Unlimited",
+ "priSupport": "Priority Support On Tickets & Hosting",
+ "priSupportText": "First to be provided for with support.",
+ "timeSupport": "Support Hours / Month",
+ "timeSupportText": "We will provide support fer trainin', bugs, installation, an' feature requests.",
+ "gameFeatures": "Game features",
+ "gameNoAds": "Ads disabled fer members",
+ "gold2Gem": "Gems purchasable with doubloons",
+ "gold2GemText": "Members will be able t' purchase gems with doubloons, meaning none o' yer participants need t' buy anything with real money.",
+ "infiniteGem": "Infinite leader gems",
+ "infiniteGemText": "We will provide thee organization leaders with as many gems as they need, for things like challenge prizes, alliance-creation, etc.",
+ "notYetPlan": "Plan not yet available, but click t' contact us an' we'll keep ye updated.",
+ "contactUs": "Contact Us",
+ "checkout": "Checkout",
+ "buySubsText": "Buy gems with Doubloons, No Ads, Support the Devs",
+ "sureCancelSub": "Arrr ye sure ye want t' cancel yer subscription?",
+ "subCanceled": "Subscription will become inactive on",
+ "subGemPop": "Because you subscribe to HabitRPG, you can purchase a number of Gems each month using Gold. You can see how many Gems are available to buy at the corner of the Gem icon.",
+ "subGemName": "Subscriber Gems",
+ "timeTravelers": "Time Travelers",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Mysterious Time Travelers",
+ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.",
+ "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?",
+ "mysticHourglassPopover": "Mystic Hourglass allow you to purchase previous months' subscriber sets.",
+ "subUpdateCard": "Update Card",
+ "subUpdateTitle": "Update",
+ "subUpdateDescription": "Update the card to be charged."
+}
\ No newline at end of file
diff --git a/locales/en@pirate/tasks.json b/locales/en@pirate/tasks.json
new file mode 100644
index 0000000000..782edadb03
--- /dev/null
+++ b/locales/en@pirate/tasks.json
@@ -0,0 +1,72 @@
+{
+ "clearCompleted": "Delete Completed",
+ "lotOfToDos": "Completed To-Dos be automatically archived after 3 days. ye can access them from Settin's > Export.",
+ "deleteToDosExplanation": "If ye click th' button below, all 'o ye completed To-Dos 'n archived To-Dos gunna be permanently deleted. Export them first if ye want to keep a record 'o them.",
+ "beeminderDeleteWarning": "Beeminder users: First read Deleting Completed To-Dos Without Confusing Beeminder!",
+ "habits": "Habits",
+ "newHabit": "New Habit",
+ "yellowred": "Weak",
+ "greenblue": "Strong",
+ "edit": "Edit",
+ "save": "Save",
+ "addChecklist": "Add Checklist",
+ "checklist": "Checklist",
+ "checklistText": "Fer Dailies, partially completed checklists reduce damage. fer example, a 4-item checklist wit' 3 completed reduces damage fer that incomplete Daily to 25%. Completed checklist items on a To-Do add a multiplier: 3 checks means +3x (total 4x) th' Experience, Doubloons, 'n Mana.",
+ "expandCollapse": "Expand/Collapse",
+ "text": "Text",
+ "extraNotes": "Extra Notes",
+ "direction/Actions": "Direction/Actions",
+ "advancedOptions": "Advanced Options",
+ "difficulty": "Difficulty",
+ "difficultyHelpTitle": "How difficult is this task?",
+ "difficultyHelpContent": "'tis multiplies its point value. Use sparin'ly, rely instead on our organic value-adjustment algorithms. But some tasks be grossly more valuable (write ransom vs pick at teeth). Click fer more info.",
+ "easy": "Easy",
+ "medium": "Medium",
+ "hard": "Harrrd",
+ "attributes": "Attributes",
+ "physical": "Physical",
+ "mental": "Mental",
+ "otherExamples": "Eg, treasure hunting, parrot-training, plundering, etc.",
+ "progress": "Progress",
+ "dailies": "Dailies",
+ "newDaily": "New Daily",
+ "streakCounter": "Streak Counter",
+ "repeat": "Repeat",
+ "restoreStreak": "Restore Streak",
+ "todos": "To-Dos",
+ "newTodo": "New To-Do",
+ "dueDate": "Due Date",
+ "remaining": "Remaining",
+ "complete": "Complete",
+ "due": "Due",
+ "grey": "Grey",
+ "rewards": "Loot",
+ "ingamerewards": "Equipment & Skills",
+ "gold": "Doubloons",
+ "silver": "Silver (100 silver = 1 doubloon)",
+ "newReward": "New loot",
+ "price": "Price",
+ "tags": "Tags",
+ "editTags": "Edit",
+ "newTag": "New Tag",
+ "clearTags": "Clear",
+ "hideTags": "Hide",
+ "showTags": "Show",
+ "streakName": "Streak Achievements",
+ "streakText": "Has performed <%= streaks %> 21-day streaks on Dailies",
+ "streakSingular": "Streaker",
+ "streakSingularText": "Has performed a 21-day streak on a Daily",
+ "perfectName": "Perfect Days",
+ "perfectText": "Completed all active Dailies on <%= perfects %> days. wit' 'tis achievement ye get a level/2 buff to all attributes fer th' next day.",
+ "perfectSingular": "Perfect Day",
+ "perfectSingularText": "Completed all active Dailies in one day. wit' 'tis achievement ye get a level/2 buff to all attributes fer th' next day.",
+ "streakerAchievement": "Ye have attained th' \"Streaker\" Achievement! th' 21-day mark be a milestone fer habit formation. ye can continue to stack 'tis Achievement fer every additional 21 days, on 'tis Daily or any other!",
+ "fortifyName": "Fortify Potion",
+ "fortifyPop": "Return all tasks to neutral value (yellow color), 'n restore all lost Health.",
+ "fortify": "Fortify",
+ "fortifyText": "Fortify gunna return all ye tasks to a neutral (yellow) state, as if ye'd just added them, 'n top ye Health off to full. Consider 'tis an option 'o last resort! Red tasks provide jolly incentive to improve. But if all that red fills ye wit' despair, 'n th' beginnin' 'o each new day proves lethal, spend th' Gems 'n catch a reprieve!",
+ "sureDelete": "Arrr ye sure ye want t' delete this task?",
+ "streakCoins": "Streak Bonus!",
+ "pushTaskToTop": "Push task to top",
+ "pushTaskToBottom": "Push task to bottom"
+}
\ No newline at end of file
diff --git a/locales/en_GB/backgrounds.json b/locales/en_GB/backgrounds.json
index 7bb6efbe21..8bfce4290a 100644
--- a/locales/en_GB/backgrounds.json
+++ b/locales/en_GB/backgrounds.json
@@ -34,5 +34,26 @@
"backgroundHauntedHouseText": "Haunted House",
"backgroundHauntedHouseNotes": "Sneak through a Haunted House.",
"backgroundPumpkinPatchText": "Pumpkin Patch",
- "backgroundPumpkinPatchNotes": "Carve jack-o-lanterns in a Pumpkin Patch."
+ "backgroundPumpkinPatchNotes": "Carve jack-o-lanterns in a Pumpkin Patch.",
+ "backgrounds112014": "SET 6: Released November 2014",
+ "backgroundHarvestFeastText": "Harvest Fiest",
+ "backgroundHarvestFeastNotes": "Enjoy a Harvest Feast.",
+ "backgroundStarrySkiesText": "Starry Skies",
+ "backgroundStarrySkiesNotes": "Gaze at the Starry Skies",
+ "backgroundSunsetMeadowText": "Sunset Meadow",
+ "backgroundSunsetMeadowNotes": "Admire a Sunset Meadow.",
+ "backgrounds122014": "SET 7: Released December 2014",
+ "backgroundIcebergText": "Iceberg",
+ "backgroundIcebergNotes": "Drift upon an Iceberg.",
+ "backgroundTwinklyLightsText": "Winter Twinkly Lights",
+ "backgroundTwinklyLightsNotes": "Stroll between trees bedecked in festive lights.",
+ "backgroundSouthPoleText": "South Pole",
+ "backgroundSouthPoleNotes": "Visit the icy South Pole.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/en_GB/character.json b/locales/en_GB/character.json
index 48a4461516..614b8b8a8b 100644
--- a/locales/en_GB/character.json
+++ b/locales/en_GB/character.json
@@ -38,6 +38,7 @@
"supernaturalSkins": "Supernatural Skins",
"rainbowColors": "Rainbow Colours",
"hauntedColors": "Haunted Colours",
+ "winteryColors": "Wintery Colours",
"equipment": "Equipment",
"equipmentBonusText": "Attribute bonuses provided by your equipped battle gear. See the Equipment tab under Inventory to select your battle gear.",
"classBonus": "Class Equipment Bonus",
@@ -120,7 +121,6 @@
"streaksFrozenText": "Streaks on missed Dailies will not reset at the end of the day.",
"respawn": "Respawn!",
"youDied": "You Died!",
- "continue": "Continue",
"dieText": "You've lost a Level, all your Gold, and a random piece of Equipment. Arise, Habiteer, and try again! Curb those negative Habits, be vigilant in completion of Dailies, and hold death at arm's length with a Health Potion if you falter!",
"sureReset": "Are you sure? This will reset your character's class and allocated points (you'll get them all back to re-allocate), and costs 3 gems",
"purchaseFor": "Purchase for <%= cost %> Gems?",
diff --git a/locales/en_GB/communityguidelines.json b/locales/en_GB/communityguidelines.json
new file mode 100644
index 0000000000..08da832985
--- /dev/null
+++ b/locales/en_GB/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "I agree to abide by the Community Guidelines",
+ "commGuideHeadingWelcome": "Welcome to Habitica!",
+ "commGuidePara001": "Greetings, adventurer! Welcome to Habitica, the land of productivity, healthy living, and the occasional rampaging gryphon. We have a cheerful community full of helpful people supporting each other on their way to self-improvement.",
+ "commGuidePara002": "To help keep everyone safe, happy, and productive in the community, we have some guidelines. We have carefully crafted them to make them as friendly and easy-to-read as possible. Please take the time to read them.",
+ "commGuidePara003": "These rules apply to all of the social spaces we use, including (but not necessarily limited to) Trello, GitHub, Transifex, and the Wikia (aka wiki). Sometimes, unforeseen situations will arise, like a new source of conflict or a vicious necromancer. When this happens, the mods may respond by editing these guidelines to keep the community safe from new threats. Fear not: you will be notified by an announcement from Bailey if the guidelines change.",
+ "commGuidePara004": "Now ready your quills and scrolls for note-taking, and let's get started!",
+ "commGuideHeadingBeing": "Being a Habitican",
+ "commGuidePara005": "HabitRPG is first and foremost a website devoted to improvement. As a result, we've been lucky to attract one of the warmest, kindest, most courteous and supportive communities on the internet. There are many traits that make up Habiticans. Some of the most common and most notable are:",
+ "commGuideList01A": "A Helpful Spirit. Many people devote time and energy helping out new members of the community and guiding them. The Newbies Guild, for example, is a guild devoted just to answering people's questions. If you think you can help, don't be shy!",
+ "commGuideList01B": "A Diligent Attitude. Habiticans work hard to improve their lives, but also help build the site and improve it constantly. We're an open-source project, so we are all constantly working to make the site the best place it can be.",
+ "commGuideList01C": "A Supportive Demeanor. Habiticans cheer for each other's victories, and comfort each other during hard times. We lend strength to each other and lean on each other and learn from each other. In parties, we do this with our spells; in chat rooms, we do this with kind and supportive words.",
+ "commGuideList01D": "A Respectful Manner. We all have different backgrounds, different skill sets, and different opinions. That's part of what makes our community so wonderful! Habiticans respect these differences and celebrate them. Stick around, and soon you will have friends from all walks of life.",
+ "commGuideHeadingMeet": "Meet the Mods!",
+ "commGuidePara006": "Habitica has some tireless knight-errants who join forces with the staff members to keep the community calm, contented, and free of trolls. Each has a specific domain, but will sometimes be called to serve in other social spheres. Staff and Mods will often precede official statements with the words \"Mod Talk\" or \"Mod Hat On\".",
+ "commGuidePara007": "Staff have purple tags marked with crowns. Their title is \"Heroic\".",
+ "commGuidePara008": "Mods have dark blue tags marked with stars. Their title is \"Guardian\". The only exception is Bailey, who, as an NPC, has a black and green tag marked with a star.",
+ "commGuidePara009": "The current Staff Members are (from left to right):",
+ "commGuidePara009a": "on Trello",
+ "commGuidePara009b": "on GitHub",
+ "commGuidePara010": "There are also several Moderators who assist the staff members. They were selected carefully, so please give them your respect and listen to their suggestions.",
+ "commGuidePara011": "The current Moderators are (from left to right):",
+ "commGuidePara011a": "in Tavern chat",
+ "commGuidePara011b": "on GitHub/Wikia",
+ "commGuidePara011c": "on Wikia",
+ "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "In a community as big as Habitica, users come and go, and sometimes a moderator needs to lay down their noble mantle and relax. The following are Moderators Emeritus. They no longer act with the power of a Moderator, but we would still like to honor their work!",
+ "commGuidePara014": "Moderators Emeritus:",
+ "commGuideHeadingPublicSpaces": "Public Spaces In Habitica",
+ "commGuidePara015": "Habitica has two kinds of social spaces: public, and private. Public spaces include the Tavern, Public Guilds, GitHub, Trello, and the Wiki. Private spaces are Private Guilds and party chat.",
+ "commGuidePara016": "When navigating the public spaces in Habitica, there are some general rules to keep everyone safe and happy. These should be easy for adventurers like you!",
+ "commGuidePara017": "Respect each other. Be courteous, kind, friendly, and helpful. Remember: Habiticans come from all backgrounds and have had wildly divergent experiences. This is part of what makes HabitRPG so cool! Building a community means respecting and celebrating our differences as well as our similarities. Here are some easy ways to respect each other:",
+ "commGuideList02A": "Obey all of the Terms and Conditions.",
+ "commGuideList02B": "Do not post images or text that are violent, threatening, or sexually explicit/suggestive, or that promote discrimination, bigotry, racism, hatred, harassment or harm against any individual or group. Not even as a joke. This includes slurs as well as statements. Not everyone has the same sense of humor, and so something that you consider a joke may be hurtful to another. Attack your Dailies, not each other.",
+ "commGuideList02C": "Keep discussions appropriate for all ages. We have many young Habiticans who use the site! Let's not tarnish any innocents or hinder any Habiticans in their goals.",
+ "commGuideList02D": "Avoid profanity. This includes milder, religious-based oaths that may be acceptable elsewhere-we have people from all religious and cultural backgrounds, and we want to make sure that all of them feel comfortable in public spaces. Additionally, slurs will be dealt with very severely, as they are also a violation of the Terms of Service.",
+ "commGuideList02E": "Avoid extended discussions of divisive topics outside of the Back Corner. If you feel that someone has said something rude or hurtful, do not engage them. A single, polite comment, such as \"That joke makes me feel uncomfortable,\" is fine, but being harsh or unkind in response to harsh or unkind comments heightens tensions and makes HabitRPG a more negative space. Kindness and politeness helps others understand where you are coming from.",
+ "commGuideList02F": "Comply immediately with any Mod request to cease a discussion or move it to the Back Corner. Last words, parting shots and conclusive zingers should all be delivered (courteously) at your \"table\" in the Back Corner, if allowed.",
+ "commGuideList02G": "Take time to reflect instead of responding in anger if someone tells you that something you said or did made them uncomfortable. There is great strength in being able to sincerely apologize to someone. If you feel that the way they responded to you was inappropriate, contact a mod rather than calling them out on it publicly.",
+ "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email leslie@habitrpg.com to let us know about it. It's our job to keep you safe.",
+ "commGuidePara019": "In private spaces, users have more freedom to discuss whatever topics they would like, but they still may not violate the Terms and Conditions, including posting any discriminatory, violent, or threatening content.",
+ "commGuidePara021": "Furthermore, some public spaces in Habitica have additional guidelines.",
+ "commGuideHeadingTavern": "The Tavern",
+ "commGuidePara022": "The Tavern is the main spot for Habiticans to mingle. Daniel the Barkeep keeps the place spic-and-span, and Lemoness will happily conjure up some lemonade while you sit and chat. Just keep in mind...",
+ "commGuidePara023": "Conversation tends to revolve around casual chatting and productivity or life improvement tips.",
+ "commGuidePara024": "Because the Tavern chat can only hold 200 messages, it isn't a good place for prolonged conversations on topics, especially sensitive ones (ex. politics, religion, depression, whether or not goblin-hunting should be banned, etc.). These conversations should be taken to an applicable guild or the Back Corner (more information below).",
+ "commGuidePara027": "Don't discuss anything addictive in the Tavern. Many people use HabitRPG to try to quit their bad Habits. Hearing people talk about addictive/illegal substances may make this much harder for them! Respect your fellow Tavern-goers and take this into consideration. This includes, but is not exclusive to: smoking, alcohol, pornography, gambling, and drug use/abuse.",
+ "commGuideHeadingPublicGuilds": "Public Guilds",
+ "commGuidePara029": "Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general, try to stay on topic!",
+ "commGuidePara031": "Some public guilds will contain sensitive topics such as depression, religion, politics, etc. This is fine as long as the conversations therein do not violate any of the Terms and Conditions or Public Space Rules, and as long as they stay on topic.",
+ "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitrpg.com with screenshots.",
+ "commGuidePara035": "No Guilds, Public or Private, should be created for the purpose of attacking any group or individual. Creating such a Guild is grounds for an instant ban. Fight bad habits, not your fellow adventurers!",
+ "commGuidePara037": "All Tavern Challenges and Public Guild Challenges must comply with these rules as well.",
+ "commGuideHeadingBackCorner": "The Back Corner",
+ "commGuidePara038": "Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment! In fact, many Habiticans like to hang out there and discuss things at length.",
+ "commGuidePara039": "The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated. The Public Space Guidelines still apply, as do all of the Terms and Conditions. Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?",
+ "commGuideHeadingTrello": "Trello Boards",
+ "commGuidePara040": "Trello serves as an open forum for suggestions and discussion of site features. Habitica is ruled by the people in the form of valiant contributors -- we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this, try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments. Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.",
+ "commGuidePara041": "HabitRPG uses five different Trello boards:",
+ "commGuideList03A": "The Main Board is a place to request and vote on site features.",
+ "commGuideList03B": "The Mobile Board is a place to request and vote on mobile app features.",
+ "commGuideList03C": "The Pixel Art Board is a place to discuss and submit pixel art.",
+ "commGuideList03D": "The Quest Board is a place to discuss and submit quests.",
+ "commGuideList03E": "The Wiki Board is a place to improve, discuss and request new wiki content.",
+ "commGuidePara042": "All have their own guidelines outlined, and the Public Spaces rules apply. Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG uses GitHub to track bugs and contribute code. It's the smithy where the tireless Blacksmiths forge the features! All the Public Spaces rules apply. Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!",
+ "commGuidePara044": "The following users are members of the HabitRPG repo:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "The HabitRPG wiki collects information about the site. It also hosts a few forums similar to the guilds on HabitRPG. Hence, all the Public Space rules apply.",
+ "commGuidePara046": "The HabitRPG wiki can be considered to be a database of all things HabitRPG. It provides information about site features, guides to play the game, tips on how you can contribute to HabitRPG and also provides a place for you to advertise your guild or party and vote on topics.",
+ "commGuidePara047": "Since the wiki is hosted by Wikia, the terms and conditions of Wikia also apply in addition to the rules set by HabitRPG and the HabitRPG wiki site.",
+ "commGuidePara048": "The wiki is solely a collaboration between all of its editors so some additional guidelines include:",
+ "commGuideList04A": "Requesting new pages or major changes on the Wiki Trello board",
+ "commGuideList04B": "Being open to other peoples' suggestion about your edit",
+ "commGuideList04C": "Discussing any conflict of edits within the page's talk page",
+ "commGuideList04D": "Bringing any unresolved conflict to the attention of wiki admins",
+ "commGuideList04E": "Not spamming or sabotaging pages for personal gain",
+ "commGuideList04F": "Read the wiki contribution page before making major changes",
+ "commGuideList04G": "Impartial tone within wiki pages",
+ "commGuideList04H": "Ensuring that wiki content is relevant to the whole site of HabitRPG and not pertaining to a particular guild or party (such information can be moved to the forums)",
+ "commGuidePara049": "The following people are the current wiki administrators:",
+ "commGuidePara018": "Wiki Administrators Emeritus are",
+ "commGuideHeadingInfractionsEtc": "Infractions, Consequences, and Restoration",
+ "commGuideHeadingInfractions": "Infractions",
+ "commGuidePara050": "Overwhelmingly, Habiticans assist each other, are respectful, and work to make the whole community fun and friendly. However, once in a blue moon, something that a Habitican does may violate one of the above guidelines. When this happens, the Mods will take whatever actions they deem necessary to keep Habitica safe and comfortable for everyone.",
+ "commGuidePara051": "There are a variety of infractions, and they are dealt with depending on their severity. These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.",
+ "commGuideHeadingSevereInfractions": "Severe Infractions",
+ "commGuidePara052": "Severe infractions greatly harm the safety of Habitica's community and users, and therefore have severe consequences as a result.",
+ "commGuidePara053": "The following are examples of some severe infractions. This is not a comprehensive list.",
+ "commGuideList05A": "Violation of Terms and Conditions",
+ "commGuideList05B": "Hate Speech/Images, Harassment/Stalking, Cyber-Bullying, Flaming, and Trolling",
+ "commGuideList05C": "Violation of Probation",
+ "commGuideList05D": "Impersonating Staff or Moderators",
+ "commGuideList05E": "Repeated Moderate Infractions",
+ "commGuideHeadingModerateInfractions": "Moderate Infractions",
+ "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.",
+ "commGuidePara055": "The following are some examples of Moderate Infractions. This is not a comprehensive list.",
+ "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitrpg.com).",
+ "commGuideList06B": "Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"",
+ "commGuideList06C": "Repeated Violation of Public Space Guidelines",
+ "commGuideList06D": "Repeated Minor Infractions",
+ "commGuideHeadingMinorInfractions": "Minor Infractions",
+ "commGuidePara056": "Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.",
+ "commGuidePara057": "The following are some examples of Minor Infractions. This is not a comprehensive list.",
+ "commGuideList07A": "First-time violation of Public Space Guidelines",
+ "commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.",
+ "commGuideHeadingConsequences": "Consequences",
+ "commGuidePara058": "In Habitica -- as in real life -- every action has a consequence, whether it is getting fit because you've been running, getting cavities because you've been eating too much sugar, or passing a class because you've been studying.",
+ "commGuidePara059": "Similarly, all infractions have direct consequences. Some sample consequences are outlined below.",
+ "commGuidePara060": "If your infraction has a moderate or severe consequence, you will receive an email explaining:",
+ "commGuideList08A": "what your infraction was",
+ "commGuideList08B": "what the consequence is",
+ "commGuideList08C": "what to do to correct the situation and restore your status, if possible.",
+ "commGuideHeadingSevereConsequences": "Examples of Severe Consequences",
+ "commGuideList09A": "Account bans",
+ "commGuideList09B": "Account deletions",
+ "commGuideList09C": "Permanently disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideHeadingModerateConsequences": "Examples of Moderate Consequences",
+ "commGuideList10A": "Restricted public chat privileges",
+ "commGuideList10B": "Restricted private chat privileges",
+ "commGuideList10C": "Restricted guild/challenge creation privileges",
+ "commGuideList10D": "Temporarily disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideList10E": "Demotion of Contributor Tiers",
+ "commGuideList10F": "Putting users on \"Probation\"",
+ "commGuideHeadingMinorConsequences": "Examples of Minor Consequences",
+ "commGuideList11A": "Reminders of Public Space Guidelines",
+ "commGuideList11B": "Warnings",
+ "commGuideList11C": "Requests",
+ "commGuideList11D": "Deletions (Mods/Staff may delete problematic content)",
+ "commGuideList11E": "Edits (Mods/Staff may edit problematic content)",
+ "commGuideHeadingRestoration": "Restoration",
+ "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.",
+ "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.",
+ "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.",
+ "commGuideHeadingContributing": "Contributing to Habitica",
+ "commGuidePara064": "HabitRPG is an open-source project, which means that any Habiticans are welcome to pitch in! The ones who do will be rewarded according to the following tier of rewards:",
+ "commGuideList12A": "HabitRPG Contributor's badge, plus 3 Gems",
+ "commGuideList12B": "Contributor Armor, plus 3 Gems.",
+ "commGuideList12C": "Contributor Helmet, plus 3 Gems.",
+ "commGuideList12D": "Contributor Sword, plus 4 Gems.",
+ "commGuideList12E": "Contributor Shield, plus 4 Gems.",
+ "commGuideList12F": "Contributor Pet, plus 4 Gems.",
+ "commGuideList12G": "Contributor Guild Invite, plus 4 Gems.",
+ "commGuidePara065": "Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.",
+ "commGuidePara066": "There are some important things to note about the Contributor Tiers:",
+ "commGuideList13A": "Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.",
+ "commGuideList13B": "Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!",
+ "commGuideList13C": "Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!",
+ "commGuideList13D": "Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.",
+ "commGuideHeadingFinal": "The Final Section",
+ "commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitrpg.com) and she will be happy to help clarify things.",
+ "commGuidePara068": "Now go forth, brave adventurer, and slay some dailies!",
+ "commGuideHeadingLinks": "Useful Links",
+ "commGuidePara069": "The following talented artists contributed to these illustrations:",
+ "commGuideLink01": "The Newbies Guild",
+ "commGuideLink01description": "a guild for new users to ask questions!",
+ "commGuideLink02": "The Back Corner Guild",
+ "commGuideLink02description": "a guild for the discussion of long or sensitive topics.",
+ "commGuideLink03": "The Wiki",
+ "commGuideLink03description": "the biggest collection of information about HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "for bug reports or helping code programs!",
+ "commGuideLink05": "The Main Trello",
+ "commGuideLink05description": "for site feature requests.",
+ "commGuideLink06": "The Mobile Trello",
+ "commGuideLink06description": "for mobile feature requests.",
+ "commGuideLink07": "The Art Trello",
+ "commGuideLink07description": "for submitting pixel art.",
+ "commGuideLink08": "The Quest Trello",
+ "commGuideLink08description": "for submitting quest writing."
+}
\ No newline at end of file
diff --git a/locales/en_GB/content.json b/locales/en_GB/content.json
index 73b8f90593..1e2ee58049 100644
--- a/locales/en_GB/content.json
+++ b/locales/en_GB/content.json
@@ -43,6 +43,10 @@
"questEggRoosterAdjective": "strutting",
"questEggSpiderText": "Spider",
"questEggSpiderAdjective": "creepy",
+ "questEggOwlText": "Owl",
+ "questEggOwlAdjective": "wise",
+ "questEggPenguinText": "Penguin",
+ "questEggPenguinAdjective": "perspicacious",
"eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective() %> <%= eggText() %>.",
"hatchingPotionBase": "Base",
"hatchingPotionWhite": "White",
diff --git a/locales/en_GB/contrib.json b/locales/en_GB/contrib.json
index bb65cd25db..c467e79f58 100644
--- a/locales/en_GB/contrib.json
+++ b/locales/en_GB/contrib.json
@@ -1,18 +1,18 @@
{
"friend": "Friend",
- "friendFirst": "When your first set of submissions is deployed, you will receive the HabitRPG Contributor's badge. Your name in Tavern chat will proudly display that you are a contributor. As a bounty for your work, you will also receive 2 Gems.",
- "friendSecond": "When your second set of submissions is deployed, the Crystal Armor will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
+ "friendFirst": "When your first set of submissions is deployed, you will receive the HabitRPG Contributor's badge. Your name in Tavern chat will proudly display that you are a contributor. As a bounty for your work, you will also receive 3 Gems.",
+ "friendSecond": "When your second set of submissions is deployed, the Crystal Armor will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.",
"elite": "Elite",
- "eliteThird": "When your third set of submissions is deployed, the Crystal Helmet will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
- "eliteFourth": "When your fourth set of submissions is deployed, the Crystal Sword will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
+ "eliteThird": "When your third set of submissions is deployed, the Crystal Helmet will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.",
+ "eliteFourth": "When your fourth set of submissions is deployed, the Crystal Sword will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.",
"champion": "Champion",
- "championFifth": "When your fifth set of submissions is deployed, the Crystal Shield will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
- "championSixth": "When your sixth set of submissions is deployed, you will receive a Hydra Pet. You will also receive 2 Gems.",
+ "championFifth": "When your fifth set of submissions is deployed, the Crystal Shield will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.",
+ "championSixth": "When your sixth set of submissions is deployed, you will receive a Hydra Pet. You will also receive 4 Gems.",
"legendary": "Legendary",
- "legSeventh": "When your seventh set of submissions is deployed, you will receive 2 Gems and become a member of the honored Contributor's Guild and be privy to the behind-the-scenes details of HabitRPG! Further contributions do not increase your level, but you may continue to earn Gem bounties and titles.",
+ "legSeventh": "When your seventh set of submissions is deployed, you will receive 4 Gems and become a member of the honoured Contributor's Guild and be privy to the behind-the-scenes details of HabitRPG! Further contributions do not increase your level, but you may continue to earn Gem bounties and titles.",
"moderator": "Moderator",
"guardian": "Guardian",
- "guardianText": "Moderators were selected carefully from high-level contributors, so please give them your respect and listen to their suggestions. Not all Tier 7 contributors are moderators. All current moderators are listed below the Tavern chat box.",
+ "guardianText": "Moderators were selected carefully from high level contributors, so please give them your respect and listen to their suggestions.",
"staff": "Staff",
"heroic": "Heroic",
"heroicText": "The Heroic level contains HabitRPG staff and staff-level contributors. If you have this title, you were appointed to it (or hired!).",
@@ -30,20 +30,21 @@
"helpedText2": "this survey.",
"hall": "Hall",
"contribTitle": "Contributor Title (eg, \"Blacksmith\")",
- "contribLevel": "Contrib Level",
- "contribHallText": "[1-7] this determines which items, pets, and mounts are available. Also determines name-tag colouring.",
+ "contribLevel": "Contrib Tier",
+ "contribHallText": "1-7 for normal contributors, 8 for moderators, 9 for staff. This determines which items, pets, and mounts are available. Also determines name-tag colouring. Tiers 8 and 9 are automatically given admin status.",
"hallHeroes": "Hall of Heroes",
"hallPatrons": "Hall of Patrons",
"rewardUser": "Reward User",
"UUID": "UUID",
"loadUser": "Load User",
"title": "Title",
- "moreDetails": "More details",
+ "moreDetails": "More details (1-7)",
+ "moreDetails2": "more details (8-9)",
"contributions": "Contributions",
"admin": "Admin",
"notGems": "is in USD, not in Gems. Aka, if this number is 1, it means 4 gems. Only use this option when manually granting gems to players, don't use it when granting contributor levels. Contrib levels will automatically add 2G/lvl.",
"hideAds": "Hide Ads",
- "gamemaster": "Game Master",
+ "gamemaster": "Game Master (staff/moderator)",
"backerTier": "Backer Tier",
"balance": "Balance",
"tierPop": "Click tier labels for details.",
diff --git a/locales/en_GB/front.json b/locales/en_GB/front.json
index d07d832668..f86dfa0b45 100644
--- a/locales/en_GB/front.json
+++ b/locales/en_GB/front.json
@@ -45,6 +45,7 @@
"passMan": "In case you are using a password manager (like 1Password) and have problems logging in, try typing username and password manually.",
"forgotPass": "Forgot Password",
"emailNewPass": "Email New Password",
+ "invalidEmail": "A valid email address is required in order to perform a password reset.",
"email": "Email",
"passConfirm": "Confirm Password",
"accept1Terms": "By clicking the button below, I agree to the",
diff --git a/locales/en_GB/gear.json b/locales/en_GB/gear.json
index 25049df3e8..1405d69895 100644
--- a/locales/en_GB/gear.json
+++ b/locales/en_GB/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "weapon",
"weaponBase0Text": "No Weapon",
"weaponBase0Notes": "No Weapon.",
"weaponWarrior0Text": "Training Sword",
@@ -68,37 +69,50 @@
"weaponSpecialCriticalText": "Critical Hammer of Bug-Crushing",
"weaponSpecialCriticalNotes": "This champion slew a critical Github foe where many warriors fell. Fashioned from the bones of Bug, this hammer deals a mighty critical hit. Increases Strength and Perception by <%= attrs %> each.",
"weaponSpecialYetiText": "Yeti-Tamer Spear",
- "weaponSpecialYetiNotes": "Limited Edition 2013 Winter Gear! This spear allows its user to command any yeti. Increases Strength by <%= str %>.",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSkiText": "Ski-sassin Pole",
- "weaponSpecialSkiNotes": "Limited Edition 2013 Winter Gear! A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>.",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialCandycaneText": "Candy Cane Staff",
- "weaponSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>.",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSnowflakeText": "Snowflake Wand",
- "weaponSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSpringRogueText": "Hook Claws",
- "weaponSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringWarriorText": "Carrot Sword",
- "weaponSpecialSpringWarriorNotes": "This mighty sword can slice foes with ease! It also makes a delicious mid-battle snack. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringWarriorNotes": "This mighty sword can slice foes with ease! It also makes a delicious mid-battle snack. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringMageText": "Swiss Cheese Staff",
- "weaponSpecialSpringMageNotes": "Only the most powerful rodents can brave their hunger to wield this potent staff. Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringMageNotes": "Only the most powerful rodents can brave their hunger to wield this potent staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringHealerText": "Lovely Bone",
- "weaponSpecialSpringHealerNotes": "FETCH! Adds <%= int %> points to Intelligence. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSummerRogueText": "Pirate Cutlass",
- "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerWarriorText": "Seafaring Slicer",
- "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerMageText": "Kelp Catcher",
- "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerHealerText": "Wand of the Shallows",
- "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialFallRogueText": "Silver Stake",
- "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallWarriorText": "Grabby Claw of Science",
- "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallMageText": "Magic Broom",
- "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallHealerText": "Scarab Wand",
- "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialWinter2015RogueText": "Ice Spike",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Gumdrop Sword",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Winter-lit Staff",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Soothing Scepter",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponMystery201411Text": "Pitchfork of Feasting",
+ "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.",
+ "weaponMystery301404Text": "Steampunk Cane",
+ "weaponMystery301404Notes": "Excellent for taking a turn about town. March 3015 Subscriber Item. Confers no benefit.",
+ "armor": "armor",
"armorBase0Text": "Plain Clothing",
"armorBase0Notes": "Ordinary clothing. Confers no benefit.",
"armorWarrior1Text": "Leather Armour",
@@ -148,57 +162,70 @@
"armorSpecial2Text": "Jean Chalard's Noble Tunic",
"armorSpecial2Notes": "Makes you extra fluffy! Increases Constitution and Intelligence by <%= attrs %> each.",
"armorSpecialYetiText": "Yeti-Tamer Robe",
- "armorSpecialYetiNotes": "Limited Edition 2013 Winter Gear! Fuzzy and fierce. Increases Constitution by <%= con %>.",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSkiText": "Ski-sassin Parka",
- "armorSpecialSkiNotes": "Limited Edition 2013 Winter Gear! Full of secret daggers and ski trail maps. Increases Perception by <%= per %>.",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialCandycaneText": "Candy Cane Robe",
- "armorSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! Spun from sugar and silk. Increases Intelligence by <%= int %>.",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSnowflakeText": "Snowflake Robe",
- "armorSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>.",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialBirthdayText": "Absurd Party Robes",
- "armorSpecialBirthdayNotes": "As part of the festivities, Absurd Party Robes are available free of charge in the Item Shop! Swathe yourself in those silly garbs and don your matching hats to celebrate this momentous day.",
+ "armorSpecialBirthdayNotes": "As part of the festivities, Absurd Party Robes are available free of charge in the Item Store! Swath yourself in those silly garbs and don your matching hats to celebrate this momentous day. Confers no benefit.",
"armorSpecialGaymerxText": "Rainbow Warrior Armour",
- "armorSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special armour is decorated with a radiant, colourful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "armorSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"armorSpecialSpringRogueText": "Sleek Cat Suit",
- "armorSpecialSpringRogueNotes": "Impeccably groomed. Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringRogueNotes": "Impeccably groomed. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringWarriorText": "Clover-steel Armour",
- "armorSpecialSpringWarriorNotes": "Soft as clover, strong as steel! Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringWarriorNotes": "Soft as clover, strong as steel! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringMageText": "Rodentia Robes",
- "armorSpecialSpringMageNotes": "Mice are nice! Adds <%= int %> points to Intelligence. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringMageNotes": "Mice are nice! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringHealerText": "Fuzzy Puppy Robes",
- "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSummerRogueText": "Pirate Robes",
- "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerWarriorText": "Swashbuckler Robes",
- "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerMageText": "Emerald Tail",
- "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerHealerText": "Seahealer Tail",
- "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"armorSpecialFallRogueText": "Bloodred Robes",
- "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallWarriorText": "Lab-coat of Science",
- "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallMageText": "Witchy Wizard Robes",
- "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallHealerText": "Gauzy Gear",
- "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialWinter2015RogueText": "Icicle Drake Armor",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Gingerbread Armor",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreal Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "Skating Outfit",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
"armorMystery201402Text": "Messenger Robes",
- "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters.",
+ "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.",
"armorMystery201403Text": "Forest Walker Armour",
- "armorMystery201403Notes": "This mossy armour of woven wood bends with the movement of the wearer.",
+ "armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer. Confers no benefit. March 2014 Subscriber Item.",
"armorMystery201405Text": "Flame of Heart",
- "armorMystery201405Notes": "Nothing can hurt you when you are swathed in flames!",
+ "armorMystery201405Notes": "Nothing can hurt you when you are swathed in flames! Confers no benefit. May 2014 Subscriber Item.",
"armorMystery201406Text": "Octopus Robe",
- "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. June 2014 Subscriber Item.",
+ "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. Confers no benefit. June 2014 Subscriber Item.",
"armorMystery201407Text": "Undersea Explorer Suit",
- "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. July 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. Confers no benefit. July 2014 Subscriber Item.",
"armorMystery201408Text": "Sun Robes",
- "armorMystery201408Notes": "These robes are woven with sunlight and gold. August 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201408Notes": "These robes are woven with sunlight and gold. Confers no benefit. August 2014 Subscriber Item.",
"armorMystery201409Text": "Strider Vest",
- "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. September 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. Confers no benefit. September 2014 Subscriber Item.",
"armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201410Notes": "Scaly, slimy, and strong! Confers no benefit. October 2014 Subscriber Item.",
+ "armorMystery201412Text": "Penguin Suit",
+ "armorMystery201412Notes": "You're a penguin! Confers no benefit. December 2014 Subscriber Item.",
+ "armorMystery301404Text": "Steampunk Suit",
+ "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.",
+ "headgear": "headgear",
"headBase0Text": "No Helm",
"headBase0Notes": "No headgear.",
"headWarrior1Text": "Leather Helm",
@@ -248,52 +275,71 @@
"headSpecial2Text": "Nameless Helm",
"headSpecial2Notes": "A testament to those who gave of themselves while asking nothing in return. Increases Intelligence and Strength by <%= attrs %> each.",
"headSpecialNyeText": "Absurd Party Hat",
- "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year!",
+ "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
"headSpecialYetiText": "Yeti-Tamer Helm",
- "headSpecialYetiNotes": "Limited Edition 2013 Winter Gear! An adorably fearsome hat. Increases Strength by <%= str %>.",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiText": "Ski-sassin Helm",
- "headSpecialSkiNotes": "Limited Edition 2013 Winter Gear! Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>.",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialCandycaneText": "Candy Cane Hat",
- "headSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>.",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSnowflakeText": "Snowflake Crown",
- "headSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! The wearer of this crown is never cold. Increases Intelligence by <%= int %>.",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSpringRogueText": "Stealthy Kitty Mask",
- "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringWarriorText": "Clover-steel Helmet",
- "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringMageText": "Swiss Cheese Hat",
- "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringHealerText": "Crown of Friendship",
- "headSpecialSpringHealerNotes": "This crown symbolises loyalty and companionship. A dog is an adventurer's best friend, after all! Adds <%= int %> points to Intelligence. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"headSpecialSummerRogueText": "Pirate Hat",
- "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerWarriorText": "Swashbuckler Bandana",
- "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerMageText": "Kelp-Wrapped Hat",
- "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerHealerText": "Coral Crown",
- "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"headSpecialFallRogueText": "Bloodred Hood",
- "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallWarriorText": "Monster Scalp of Science",
- "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallMageText": "Pointy Hat",
- "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallHealerText": "Head Bandages",
- "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialNye2014Text": "Silly Party Hat",
+ "headSpecialNye2014Notes": "You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialWinter2015RogueText": "Icicle Drake Mask",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Gingerbread Helm",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Aurora Hat",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Snuggly Earmuffs",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
"headSpecialGaymerxText": "Rainbow Warrior Helm",
- "headSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colourful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"headMystery201402Text": "Winged Helm",
- "headMystery201402Notes": "This winged circlet imbues the wearer with the speed of the wind!",
+ "headMystery201402Notes": "This winged circlet imbues the wearer with the speed of the wind! Confers no benefit. February 2014 Subscriber Item.",
"headMystery201405Text": "Flame of Mind",
- "headMystery201405Notes": "Burn away the procrastination!",
+ "headMystery201405Notes": "Burn away the procrastination! Confers no benefit. May 2014 Subscriber Item.",
"headMystery201406Text": "Crown of Tentacles",
- "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. June 2014 Subscriber Item.",
+ "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. Confers no benefit. June 2014 Subscriber Item.",
"headMystery201407Text": "Undersea Explorer Helm",
- "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! July 2014 Subscriber Item. Confers no benefit.",
+ "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! Confers no benefit. July 2014 Subscriber Item.",
"headMystery201408Text": "Sun Crown",
- "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. August 2014 Subscriber Item. Confers no benefit.",
- "shieldBase0Text": "No Off-Hand Equipment",
+ "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. Confers no benefit. August 2014 Subscriber Item.",
+ "headMystery201411Text": "Steel Helm of Sporting",
+ "headMystery201411Notes": "This is the traditional helmet worn in the beloved Habitican sport of Balance Ball, which consists of covering yourself with heavy protective gear and then committing to a healthy work-life balance..... WHILE PURSUED BY HIPPOGRIFFS. Confers no benefit. November 2014 Subscriber Item.",
+ "headMystery201412Text": "Penguin Hat",
+ "headMystery201412Notes": "Who's a penguin? Confers no benefit. December 2014 Subscriber Item.",
+ "headMystery301404Text": "Fancy Top Hat",
+ "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.",
+ "headMystery301405Text": "Basic Top Hat",
+ "headMystery301405Notes": "A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "No shield or second weapon.",
"shieldWarrior1Text": "Wooden Shield",
"shieldWarrior1Notes": "Round shield of thick wood. Increases Constitution by <%= con %>.",
@@ -319,74 +365,92 @@
"shieldSpecial0Notes": "Sees beyond the veil of death, and displays what it finds there for enemies to fear. Increases Perception by <%= per %>.",
"shieldSpecial1Text": "Crystal Shield",
"shieldSpecial1Notes": "Shatters arrows and deflects the words of naysayers. Increases all attributes by <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star",
+ "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.",
"shieldSpecialYetiText": "Yeti-Tamer Shield",
- "shieldSpecialYetiNotes": "Limited Edition 2013 Winter Gear! This shield reflects light from the snow. Increases Constitution by <%= con %>.",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSnowflakeText": "Snowflake Shield",
- "shieldSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! Every shield is unique. Increases Constitution by <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSpringRogueText": "Hook Claws",
- "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength <%= str %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringWarriorText": "Egg Shield",
- "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringHealerText": "Squeaky Ball of Ultimate Protection",
- "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSummerRogueText": "Pirate Cutlass",
- "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerWarriorText": "Driftwood Shield",
- "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerHealerText": "Shield of the Shallows",
- "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialFallRogueText": "Silver Stake",
- "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallWarriorText": "Potent Potion of Science",
- "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallHealerText": "Jeweled Shield",
- "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialWinter2015RogueText": "Ice Spike",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Gumdrop Shield",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Soothing Shield",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldMystery301405Text": "Clock Shield",
+ "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.",
"backBase0Text": "No Back Accessory",
"backBase0Notes": "No Back Accessory.",
"backMystery201402Text": "Golden Wings",
- "backMystery201402Notes": "These shining wings have feathers that glitter in the sun!",
+ "backMystery201402Notes": "These shining wings have feathers that glitter in the sun! Confers no benefit. February 2014 Subscriber Item.",
"backMystery201404Text": "Twilight Butterfly Wings",
- "backMystery201404Notes": "Be a butterfly and flutter by!",
+ "backMystery201404Notes": "Be a butterfly and flutter by! Confers no benefit. April 2014 Subscriber Item.",
"backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201410Notes": "Swoop through the night on these strong wings. Confers no benefit. October 2014 Subscriber Item.",
"backSpecialWonderconRedText": "Mighty Cape",
- "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Special edition convention armour.",
+ "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.",
"backSpecialWonderconBlackText": "Sneaky Cape",
- "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Special edition convention armour.",
+ "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Confers no benefit. Special Edition Convention Item.",
"bodyBase0Text": "No Body Accessory",
"bodyBase0Notes": "No Body Accessory.",
"bodySpecialWonderconRedText": "Ruby Collar",
- "bodySpecialWonderconRedNotes": "An attractive ruby collar! Special edition convention armour.",
+ "bodySpecialWonderconRedNotes": "An attractive ruby collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconGoldText": "Golden Collar",
- "bodySpecialWonderconGoldNotes": "An attractive gold collar! Special edition convention armour.",
+ "bodySpecialWonderconGoldNotes": "An attractive gold collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconBlackText": "Ebony Collar",
- "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Special edition convention armour.",
+ "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialSummerMageText": "Shining Capelet",
- "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic caplet. Confers no stat bonus. Limited Edition 2014 Summer Gear.",
+ "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no benefit. Limited Edition 2014 Summer Gear.",
"bodySpecialSummerHealerText": "Coral Collar",
"bodySpecialSummerHealerNotes": "A stylish collar of live coral! Confers no benefit. Limited Edition 2014 Summer Gear.",
"headAccessoryBase0Text": "No Head Accessory",
"headAccessoryBase0Notes": "No Head Accessory.",
"headAccessorySpecialSpringRogueText": "Purple Cat Ears",
- "headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no stat bonus. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringWarriorText": "Green Bunny Ears",
- "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no stat bonus. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringMageText": "Blue Mouse Ears",
- "headAccessorySpecialSpringMageNotes": "These round mouse ears are silky-soft. Confers no stat bonus. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringMageNotes": "These round mouse ears are silky-soft. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringHealerText": "Yellow Dog Ears",
- "headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no stat bonus. Limited Edition 2014 Spring Gear.",
- "headAccessorySpecialSummerRogueText": "Roguish Eyepatch",
- "headAccessorySpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialSummerWarriorText": "Dashing Eyepatch",
- "headAccessorySpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialWonderconRedText": "Mighty Mask",
- "headAccessorySpecialWonderconRedNotes": "What a powerful face accessory! Special edition convention armour.",
- "headAccessorySpecialWonderconBlackText": "Sneaky Mask",
- "headAccessorySpecialWonderconBlackNotes": "Your motives are definitely legitimate. Special edition convention armour.",
+ "headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessoryMystery201403Text": "Forest Walker Antlers",
- "headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen.",
+ "headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen. Confers no benefit. March 2014 Subscriber Item.",
"headAccessoryMystery201404Text": "Twilight Butterfly Antennae",
- "headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions!",
+ "headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions! Confers no benefit. April 2014 Subscriber Item.",
"headAccessoryMystery201409Text": "Autumn Antlers",
- "headAccessoryMystery201409Notes": "These powerful antlers change colours with the leaves."
+ "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves. Confers no benefit. September 2014 Subscriber Item.",
+ "headAccessoryMystery301405Text": "Headwear Goggles",
+ "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",
+ "eyewearBase0Text": "No Eyewear",
+ "eyewearBase0Notes": "No Eyewear.",
+ "eyewearSpecialSummerRogueText": "Roguish Eyepatch",
+ "eyewearSpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialSummerWarriorText": "Dashing Eyepatch",
+ "eyewearSpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialWonderconRedText": "Mighty Mask",
+ "eyewearSpecialWonderconRedNotes": "What a powerful face accessory! Confers no benefit. Special Edition Convention Item.",
+ "eyewearSpecialWonderconBlackText": "Sneaky Mask",
+ "eyewearSpecialWonderconBlackNotes": "Your motives are definitely legitimate. Confers no benefit. Special Edition Convention Item.",
+ "eyewearMystery301404Text": "Eyewear Goggles",
+ "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.",
+ "eyewearMystery301405Text": "Monocle",
+ "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item."
}
\ No newline at end of file
diff --git a/locales/en_GB/generic.json b/locales/en_GB/generic.json
index 1442dc944f..ec3505fcf1 100644
--- a/locales/en_GB/generic.json
+++ b/locales/en_GB/generic.json
@@ -35,6 +35,7 @@
"neverMind": "Never mind",
"buyMoreGems": "Buy More Gems",
"notEnoughGems": "Not enough Gems",
+ "alreadyHave": "Whoops! You already have this item. No need to buy it again!",
"delete": "Delete",
"gems": "Gems",
"moreInfo": "More Info",
@@ -47,6 +48,8 @@
"habitBirthdayText": "Participated in the HabitRPG Birthday Bash of 2014.",
"achievementDilatory": "Saviour of Dilatory",
"achievementDilatoryText": "Helped defeat the Dread Dragon of Dilatory during the 2014 Summer Splash Event!",
+ "costumeContest": "2014 Costume Contest",
+ "costumeContestText": "Participated in the 2014 Halloween Costume Contest. See some of the entries at blog.habitrpg.com/tagged/cosplay!",
"memberSince": "- Member since",
"lastLoggedIn": "- Last logged in",
"notPorted": "This feature is not yet ported from the original site.",
@@ -69,5 +72,18 @@
"askQuestion": "Ask a Question",
"reportBug": "Report a Bug",
"contributeToHRPG": "Contribute to HabitRPG",
- "overview": "Overview for New Users"
+ "overview": "Overview for New Users",
+ "January": "January",
+ "February": "February",
+ "March": "March",
+ "April": "April",
+ "May": "May",
+ "June": "June",
+ "July": "July",
+ "August": "August",
+ "September": "September",
+ "October": "October",
+ "November": "November",
+ "December": "December",
+ "dateFormat": "Date Format"
}
\ No newline at end of file
diff --git a/locales/en_GB/groups.json b/locales/en_GB/groups.json
index bb46060a7c..57c26b73a5 100644
--- a/locales/en_GB/groups.json
+++ b/locales/en_GB/groups.json
@@ -2,7 +2,7 @@
"tavern": "Tavern",
"innCheckOut": "Check Out of Inn",
"innCheckIn": "Rest in the Inn",
- "innText": "How's your stay in the Inn? To protect you, your daily list is frozen. Your ticks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.",
+ "innText": "How's your stay in the Inn, <%= name %>? To protect you, your daily list is frozen. Your checkmarks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.",
"lfgPosts": "Looking for Group (Party Wanted) Posts",
"tutorial": "Tutorial",
"glossary": "Glossary",
@@ -16,7 +16,9 @@
"tavernAlert1": "Note: if you're reporting a bug, the developers won't see it here. Please",
"tavernAlert2": "use Github instead",
"moderatorIntro1": "Tavern and guild moderators are:",
- "moderatorIntro2": ".",
+ "communityGuidelines": "Community Guidelines",
+ "communityGuidelinesRead1": "Please read our",
+ "communityGuidelinesRead2": "before chatting.",
"party": "Party",
"createAParty": "Create A Party",
"noPartyText": "You are either not in a party or your party is taking a while to load. You can either create one and invite friends, or if you want to join an existing party, have them enter your Unique User ID below and then come back here to look for the invitation:",
@@ -70,5 +72,22 @@
"confirm": "Confirm",
"leaveGroup": "Leave Guild?",
"leavePartyCha": "Leave party challenges and...",
- "leaveParty": "Leave party?"
+ "leaveParty": "Leave party?",
+ "sendPM": "Send private message",
+ "send": "Send",
+ "messageSentAlert": "Message sent",
+ "pmHeading": "Private message to <%= name %>",
+ "clearAll": "Clear All",
+ "clearAllPopover": "Delete all messages",
+ "optOutPopover": "Don't like private messages? Click to completely opt out",
+ "block": "Block",
+ "unblock": "Un-block",
+ "pm-reply": "Send a reply",
+ "inbox": "Inbox",
+ "abuseFlag": "Report violation of Community Guidelines",
+ "abuseFlagModalHeading": "Report <%= name %> for violation?",
+ "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.",
+ "abuseFlagModalButton": "Report",
+ "abuseReported": "Thank you for reporting this violation. The moderators have been notified.",
+ "abuseAlreadyReported": "You have already reported this message."
}
\ No newline at end of file
diff --git a/locales/en_GB/limited.json b/locales/en_GB/limited.json
index 3ec6c00a4a..9ccd88e9d8 100644
--- a/locales/en_GB/limited.json
+++ b/locales/en_GB/limited.json
@@ -9,9 +9,27 @@
"valentineCard": "Valentine's Day Card",
"adoringFriends": "Adoring Friends",
"adoringFriendsText": "Aww, you and your friend must really care about each other! Sent or received <%= cards %> Valentine's Day cards.",
- "limited30Apr": "Available for purchase until 30 April (but permanently in your options if purchased).",
"polarBear": "Polar Bear",
"turkey": "Turkey",
"polarBearPup": "Polar Bear Cub",
- "jackolantern": "Jack-O-Lantern"
+ "jackolantern": "Jack-O-Lantern",
+ "seasonalShop": "Seasonal Shop",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Seasonal Sorceress<%= linkEnd %>",
+ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next <%= linkStart %>Grand Gala<%= linkEnd %>!",
+ "seasonalShopText": "Welcome to the Seasonal Shop! From now until January 31st, we're stocking lots of seasonal edition winter goodies. After that, these items won't be back for another year, so get them while they're hot!! Or, er, cold.",
+ "candycaneSet": "Candy Cane (Mage)",
+ "skiSet": "Ski-sassin (Rogue)",
+ "snowflakeSet": "Snowflake (Healer)",
+ "yetiSet": "Yeti Tamer (Warrior)",
+ "nyeCard": "New Year's Card",
+ "nyeCardNotes": "Send a New Year's card to a friend.",
+ "seasonalItems": "Seasonal Items",
+ "auldAcquaintance": "Auld Acquaintance",
+ "auldAcquaintanceText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
+ "newYear0": "Happy New Year! May you slay many a bad Habit.",
+ "newYear1": "Happy New Year! May you reap many Rewards.",
+ "newYear2": "Happy New Year! May you earn many a Perfect Day.",
+ "newYear3": "Happy New Year! May your To-Do list stay short and sweet.",
+ "newYear4": "Happy New Year! May you not get attacked by a raging Hippogriff."
}
\ No newline at end of file
diff --git a/locales/en_GB/npc.json b/locales/en_GB/npc.json
index f4f8149cd8..e429160b8c 100644
--- a/locales/en_GB/npc.json
+++ b/locales/en_GB/npc.json
@@ -57,7 +57,7 @@
"partySysText": "Be social, join a party and play Habit with your friends! You'll be better at your habits with accountability partners. Click User -> Options -> Party, and follow the instructions. LFG anyone?",
"classGear": "Class Gear",
"classGearText": "First: don't panic! Your old gear is in your inventory, and you're now wearing your apprentice <%= klass %> equipment. Wearing your class's gear grants you a 50% bonus to stats. However, feel free to switch back to your old gear.",
- "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.",
+ "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.",
"autoAllocate": "Auto Allocate",
"autoAllocateText": "If 'automatic allocation' is ticked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Physical', you'll gain Strength automatically.",
"spells": "Spells",
diff --git a/locales/en_GB/questscontent.json b/locales/en_GB/questscontent.json
index f2a082283c..6ed1c3a677 100644
--- a/locales/en_GB/questscontent.json
+++ b/locales/en_GB/questscontent.json
@@ -12,7 +12,7 @@
"questEvilSanta2DropBearCubPolarPet": "Polar Bear (Pet)",
"questGryphonText": "The Fiery Gryphon",
"questGryphonNotes": "The grand beastmaster, baconsaur, has come to your party seeking help. \"Please, adventurers, you must help me! My prized gryphon has broken free and is terrorising Habit City! If you can stop her, I could reward you with some of her eggs!\"",
- "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master.\"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
+ "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
"questGryphonBoss": "Fiery Gryphon",
"questGryphonDropGryphonEgg": "Gryphon (Egg)",
"questHedgehogText": "The Hedgebeast",
@@ -55,7 +55,7 @@
"questVice1Boss": "Vice's Shade",
"questVice1DropVice2Quest": "Vice Part 2 (Scroll)",
"questVice2Text": "Find the Lair of the Wyrm",
- "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes it's way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
+ "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
"questVice2CollectLightCrystal": "Light Crystals",
"questVice2DropVice3Quest": "Vice Part 3 (Scroll)",
"questVice3Text": "Vice Awakens",
@@ -79,6 +79,25 @@
"questMoonstone3Boss": "Necro-Vice",
"questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
"questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questGoldenknight1Text": "A Stern Talking-To",
+ "questGoldenknight1Notes": "The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your dailies? Checked off a - habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!
",
+ "questGoldenknight1CollectTestimony": "Testimonies",
+ "questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)",
+ "questGoldenknight2Text": "Gold Knight",
+ "questGoldenknight2Notes": "Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!
",
+ "questGoldenknight2Boss": "Gold Knight",
+ "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)",
+ "questGoldenknight3Text": "The Iron Knight",
+ "questGoldenknight3Notes": "@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"
",
+ "questGoldenknight3Completion": "With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"
",
+ "questGoldenknight3Boss": "The Iron Knight",
+ "questGoldenknight3DropHoney": "Honey (Food)",
+ "questGoldenknight3DropGoldenPotion": "Golden Hatching Potion",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "The Basi-List",
+ "questBasilistNotes": "There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To-Dos! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!",
+ "questBasilistCompletion": "The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colors. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, you gather up some fallen gold from among the papers.",
+ "questBasilistBoss": "The Basi-List",
"questEggHuntText": "Egg Hunt",
"questEggHuntNotes": "Overnight, strange plain eggs have appeared everywhere: in Matt's stables, behind the counter at the Tavern, and even among the pet eggs at the Marketplace! What a nuisance! \"Nobody knows where they came from, or what they might hatch into,\" says Megan, \"but we can't just leave them laying around! Work hard and search hard to help me gather up these mysterious eggs. Maybe if you collect enough, there will be some extras left over for you...\"",
"questEggHuntCompletion": "You did it! In gratitude, Megan gives you ten of the eggs. \"I don't think they hatch, exactly,\" she says, \"and they certainly won't grow into mounts. But that doesn't mean you can't dye them beautiful colours!\"",
@@ -112,5 +131,15 @@
"questAtom3Notes": "With a deafening cry, and five delicious types of cheese bursting from its mouth, the SnackLess Monster falls to pieces. \"HOW DARE YOU!\" booms a voice from beneath the water's surface. A robed, blue figure emerges from the water, wielding a magic toilet brush. Filthy laundry begins to bubble up to the surface of the lake. \"I am the Laundromancer!\" he angrily announces. \"You have some nerve - washing my delightfully dirty dishes, destroying my pet, and entering my domain with such clean clothes. Prepare to feel the soggy wrath of my anti-laundry magic!\"",
"questAtom3Completion": "The wicked Laundromancer has been defeated! Clean laundry falls in piles all around you. Things are looking much better around here. As you begin to wade through the freshly pressed armour, a glint of metal catches your eye, and your gaze falls upon a gleaming helm. The original owner of this shining item may be unknown, but as you put it on, you feel the warming presence of a generous spirit. Too bad they didn't sew on a nametag.",
"questAtom3Boss": "The Laundromancer",
- "questAtom3DropPotion": "Basic Hatching Potion"
+ "questAtom3DropPotion": "Basic Hatching Potion",
+ "questOwlText": "The Night-Owl",
+ "questOwlNotes": "The Tavern light is lit 'til dawn
Until one eve the glow is gone!
How can we see for our all-nighters?
@Twitching cries, \"I need some fighters!
See that Night-Owl, starry foe?
Fight with haste and do not slow!
We'll drive its shadow from our door,
And make the night shine bright once more!\"",
+ "questOwlCompletion": "The Night-Owl fades before the dawn,
But even so, you feel a yawn.
Perhaps it's time to get some rest?
Then on your bed, you see a nest!
A Night-Owl knows it can be great
To finish work and stay up late,
But your new pets will softly peep
To tell you when it's time to sleep.",
+ "questOwlBoss": "The Night-Owl",
+ "questOwlDropOwlEgg": "Owl (Egg)",
+ "questPenguinText": "The Fowl Frost",
+ "questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.
\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"
\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.",
+ "questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.
@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
+ "questPenguinBoss": "Frost Penguin",
+ "questPenguinDropPenguinEgg": "Penguin (Egg)"
}
\ No newline at end of file
diff --git a/locales/en_GB/settings.json b/locales/en_GB/settings.json
index b429c65b75..39fbab168e 100644
--- a/locales/en_GB/settings.json
+++ b/locales/en_GB/settings.json
@@ -69,5 +69,6 @@
"fillAll": "Please fill out all fields",
"passSuccess": "Password successfully changed",
"usernameSuccess": "Username successfully changed",
- "difficulty": "Difficulty"
+ "data": "Data",
+ "exportData": "Export Data"
}
\ No newline at end of file
diff --git a/locales/en_GB/spells.json b/locales/en_GB/spells.json
index ce159fe9bb..40797f499f 100644
--- a/locales/en_GB/spells.json
+++ b/locales/en_GB/spells.json
@@ -1,36 +1,36 @@
{
"spellWizardFireballText": "Burst of Flames",
- "spellWizardFireballNotes": "Flames blast forth, scorching a task. You reduce the task's redness, deal damage to any monster you're battling, and gain Experience--more for blue tasks.",
+ "spellWizardFireballNotes": "Flames blast forth, scorching a task. You reduce the task's redness, deal damage to any monster you're battling, and gain Experience -- more for blue tasks.",
"spellWizardMPHealText": "Ethereal Surge",
"spellWizardMPHealNotes": "A flow of magical energy rushes from your hands and recharges your party. Your party recovers MP.",
"spellWizardEarthText": "Earthquake",
- "spellWizardEarthNotes": "The ground below your party's tasks cracks and shakes with extreme intensity, slowing them down and opening them up to more attacks. Your party gains a boost to experience.",
+ "spellWizardEarthNotes": "The ground below your party's tasks cracks and shakes with extreme intensity, slowing them down and opening them up to more attacks. Your party gains a buff to Intelligence, which means more Experience.",
"spellWizardFrostText": "Chilling Frost",
"spellWizardFrostNotes": "Ice erupts from every surface, swallowing your tasks and freezing them in place. Your dailies' streaks won't reset at the end of the day. Incomplete dailies will still damage you!",
"spellWarriorSmashText": "Brutal Smash",
"spellWarriorSmashNotes": "You savagely hit a single task with all of your might. The task's redness decreases, and you deal extra damage to any monster you're fighting.",
"spellWarriorDefensiveStanceText": "Defensive Stance",
- "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from dailies at the end of the day.",
+ "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day by boosting your Constitution.",
"spellWarriorValorousPresenceText": "Valorous Presence",
- "spellWarriorValorousPresenceNotes": "Your presence emboldens the party. Their newfound courage gives them a boost of strength. Party members gain a buff to their Strength.",
+ "spellWarriorValorousPresenceNotes": "Your presence emboldens the party. Their newfound courage makes them tougher by boosting their Strength.",
"spellWarriorIntimidateText": "Intimidating Gaze",
- "spellWarriorIntimidateNotes": "Your gaze strikes fear into the hearts of your party's enemies. The party gains a moderate boost to defence.",
+ "spellWarriorIntimidateNotes": "Your gaze strikes fear into the hearts of your party's enemies. The party gains a moderate boost to defense by buffing Constitution.",
"spellRoguePickPocketText": "Pickpocket",
- "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for yourself. You gain an increased gold bonus on the task, higher yet the 'fatter' (bluer) your task.",
+ "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for yourself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
"spellRogueBackStabText": "Backstab",
"spellRogueBackStabNotes": "Without a sound, you sweep behind a task and stab it in the back. You deal higher damage to the task, with a higher chance of a critical hit.",
"spellRogueToolsOfTradeText": "Tools of the Trade",
- "spellRogueToolsOfTradeNotes": "You share your thievery tools with the party to aid them in 'acquiring' more gold. The party's gold bonus for tasks and chance of drops is boosted for a day.",
+ "spellRogueToolsOfTradeNotes": "You share your thievery tools with the party to aid them in 'acquiring' more gold. By buffing Perception, the party's gold bonus for tasks and chance of drops are boosted for a day.",
"spellRogueStealthText": "Stealth",
"spellRogueStealthNotes": "You duck into the shadows, pulling up your hood. Many dailies won't find you this night; fewer yet the higher your Perception.",
"spellHealerHealText": "Healing Light",
- "spellHealerHealNotes": "Light covers your body, healing your wounds. You gain a boost to your health.",
+ "spellHealerHealNotes": "Light covers your body, healing your wounds. You recover Health.",
"spellHealerBrightnessText": "Searing Brightness",
"spellHealerBrightnessNotes": "You cast a burst of light that blinds all of your tasks. The redness of your tasks is reduced.",
"spellHealerProtectAuraText": "Protective Aura",
- "spellHealerProtectAuraNotes": "A magical aura surrounds your party members, protecting them from damage. Your party members gain a boost to their defence.",
+ "spellHealerProtectAuraNotes": "A magical aura surrounds your party members, protecting them from damage. Your party members gain a boost to their defense by buffing Constitution.",
"spellHealerHealAllText": "Blessing",
- "spellHealerHealAllNotes": "Soothing light envelops your party and heals them of their injuries. Your party members gain a boost to their health.",
+ "spellHealerHealAllNotes": "Soothing light envelops your party and heals them of their injuries. Your party members recover Health.",
"spellSpecialSnowballAuraText": "Snowball",
"spellSpecialSnowballAuraNotes": "Throw a snowball at a party member, what could possibly go wrong? Lasts until member's new day.",
"spellSpecialSaltText": "Salt",
diff --git a/locales/en_GB/subscriber.json b/locales/en_GB/subscriber.json
index 9cd4f19e8e..f412464f7c 100644
--- a/locales/en_GB/subscriber.json
+++ b/locales/en_GB/subscriber.json
@@ -60,5 +60,16 @@
"checkout": "Checkout",
"buySubsText": "Buy gems with Gold, No Ads, Support the Devs",
"sureCancelSub": "Are you sure you want to cancel your subscription?",
- "subCanceled": "Subscription cancelled and will become inactive on"
+ "subCanceled": "Subscription will become inactive on",
+ "subGemPop": "Because you subscribe to HabitRPG, you can purchase a number of Gems each month using Gold. You can see how many Gems are available to buy at the corner of the Gem icon.",
+ "subGemName": "Subscriber Gems",
+ "timeTravelers": "Time Travellers",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Mysterious Time Travellers",
+ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travellers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travellers will fetch you a Subscriber Item Set from the past.... or maybe even the future.",
+ "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?",
+ "mysticHourglassPopover": "Mystic Hourglasses allow you to purchase previous months' subscriber sets.",
+ "subUpdateCard": "Update Card",
+ "subUpdateTitle": "Update",
+ "subUpdateDescription": "Update the card to be charged."
}
\ No newline at end of file
diff --git a/locales/en_GB/tasks.json b/locales/en_GB/tasks.json
index 8e63af0ac6..de1e7ea837 100644
--- a/locales/en_GB/tasks.json
+++ b/locales/en_GB/tasks.json
@@ -2,8 +2,11 @@
"clearCompleted": "Delete Completed",
"lotOfToDos": "Completed To-Dos are automatically archived after 3 days. You can access them from Options > Settings > Data Export.",
"deleteToDosExplanation": "If you click the button below, all of your completed To-Dos and archived To-Dos will be permanently deleted. Export them first if you want to keep a record of them.",
+ "beeminderDeleteWarning": "Beeminder users: First read Deleting Completed To-Dos Without Confusing Beeminder!",
"habits": "Habits",
"newHabit": "New Habit",
+ "yellowred": "Weak",
+ "greenblue": "Strong",
"edit": "Edit",
"save": "Save",
"addChecklist": "Add Checklist",
@@ -38,6 +41,7 @@
"due": "Due",
"grey": "Grey",
"rewards": "Rewards",
+ "ingamerewards": "Equipment & Skills",
"gold": "Gold",
"silver": "Silver (100 silver = 1 gold)",
"newReward": "New Reward",
diff --git a/locales/es/backgrounds.json b/locales/es/backgrounds.json
index 6ddf3dc57a..5e52519bd2 100644
--- a/locales/es/backgrounds.json
+++ b/locales/es/backgrounds.json
@@ -34,5 +34,26 @@
"backgroundHauntedHouseText": "Casa encantada",
"backgroundHauntedHouseNotes": "Escabúllete por la Casa Encantada",
"backgroundPumpkinPatchText": "Parche Calabaza",
- "backgroundPumpkinPatchNotes": "Talla un \"Jack-O-Lantern\" en un Parche Calabaza"
+ "backgroundPumpkinPatchNotes": "Talla un \"Jack-O-Lantern\" en un Parche Calabaza",
+ "backgrounds112014": "Set 6: Lanzado en Noviembre del 2014",
+ "backgroundHarvestFeastText": "Fiesta del Cultivo",
+ "backgroundHarvestFeastNotes": "Disfrutar la Fiesta del Cultivo",
+ "backgroundStarrySkiesText": "Cielos Estrellados",
+ "backgroundStarrySkiesNotes": "Contemplar los Cielos Estrellados",
+ "backgroundSunsetMeadowText": "Atardecer en la Pradera",
+ "backgroundSunsetMeadowNotes": "Admirar el Atardecer en la Pradera",
+ "backgrounds122014": "SET 7: Publicado Diciembre del 2014",
+ "backgroundIcebergText": "Iceberg",
+ "backgroundIcebergNotes": "Flotar en un Iceberg.",
+ "backgroundTwinklyLightsText": "Luces Brillantes de Invierno",
+ "backgroundTwinklyLightsNotes": "Anda entre los árboles engalanados en luces festivas.",
+ "backgroundSouthPoleText": "Polo Sur",
+ "backgroundSouthPoleNotes": "Visita el Polo Sur helado.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/es/character.json b/locales/es/character.json
index a74dd3baf4..9e41988873 100644
--- a/locales/es/character.json
+++ b/locales/es/character.json
@@ -38,11 +38,12 @@
"supernaturalSkins": "Pieles sobrenaturales",
"rainbowColors": "Colores Arcoiris",
"hauntedColors": "Colores Encantados",
+ "winteryColors": "Colores de invierno",
"equipment": "Equipamiento",
"equipmentBonusText": "Bonus a los atributos proporcionado por tu equipo. Revisa la pestaña de Equipamiento en Inventario para seleccionar tu equipo.",
"classBonus": "Bonus de Equipamiento de Clase",
"classBonusText": "Tu clase (Guerrero, si no has desbloqueado y seleccionado otra clase) usa su propio equipo de manera más eficaz que el de otras clases. El equipo de tu clase actual da un 50% más de puntos al atributo al que bonifica.",
- "classEquipBonus": "Class Bonus",
+ "classEquipBonus": "Bonus de Clase",
"battleGear": "Equipo de Batalla",
"battleGearText": "Este es el equipamiento que usas en batalla, afecta los resultados cuando interactúas con tus tareas.",
"costume": "Disfraz",
@@ -120,7 +121,6 @@
"streaksFrozenText": "No se reinicializarán las Rachas de las tareas Diarias sin cumplir al final del día",
"respawn": "¡Reaparecer!",
"youDied": "¡Has muerto!",
- "continue": "Continuar",
"dieText": "Has perdido un Nivel, todo tu Oro y una pieza de equipamiento al azar. ¡Levántate Habiteer e inténtalo otra vez! ¡Ataca esos Hábitos negativos, mantente atento para cumplir las tareas Diarias y mantén a la muerte a raya con una Poción de Salud cuando falles!",
"sureReset": "¿Estás seguro? Esto deshará la clase de tu personaje y los puntos que hayas asignado (los recibirás todos nuevamente), cuesta 3 gemas.",
"purchaseFor": "¿Comprar por <%= cost %> Gemas?",
diff --git a/locales/es/communityguidelines.json b/locales/es/communityguidelines.json
new file mode 100644
index 0000000000..00441ab195
--- /dev/null
+++ b/locales/es/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Estoy de acuerdo en cumplir las Normas de la comunidad",
+ "commGuideHeadingWelcome": "¡Bienvenido a Habitica!",
+ "commGuidePara001": "¡Saludos, aventurero! Bienvenido a Hanitica, la tierra de la productividad, vida sana y algún grifo arrasador de vez en cuando. Tenemos una alegre comunidad llena de gente apoyándose los unos a los otros en su camino hacia la mejora personal.",
+ "commGuidePara002": "Para ayudar a mantener a todos a salvo, felices y productivos en la comunidad, tenemos algunas pautas. Los hemos diseñado cuidadosamente para que sean lo más agradable y fácil de leer como sea posible. Por favor, tómese el tiempo para leerlos.",
+ "commGuidePara003": "Estas reglas se aplican a todos los espacios sociales que utilizamos, incluyendo (pero no necesariamente limitando a) Trello, GitHub, Transifex, y la Wikia (también conocido como wiki). A veces, surgirán situaciones imprevistas, como un nuevo conflicto o un nigromante vicioso. Cuando esto sucede, los mods pueden responder mediante la edición de estas pautas para mantener a la comunidad a salvo de las nuevas amenazas. No hay que temer: se le notificará por un anuncio de Bailey si las pautas cambian.",
+ "commGuidePara004": "Ahora, prepara tus plumas y pergaminos para tomar nota y, ¡pongámonos manos a la obra!",
+ "commGuideHeadingBeing": "Ser un Habitican",
+ "commGuidePara005": "HabitRPG es un sitio web dedicado a la mejora. Como resultado, hemos tenido suerte de atraer a una de las comunidades más cálidas, más amables, más corteses y de apoyo en el Internet. Hay muchos rasgos que conforman Habiticans. Algunos de los más comunes y más notables son:",
+ "commGuideList01A": " Un Espíritu útil. Muchas personas dedican tiempo y energía ayudando a los nuevos miembros de la comunidad y guiándolos. El Gremio principiantes, por ejemplo, es un gremio dedicado sólo para responder a las preguntas de la gente. Si usted cree que puede ayudar, no seas tímido!",
+ "commGuideList01B": " Una actitud diligente. Los habiticans trabajan duro para mejorar sus vidas, sino también ayudar a construir el sitio y mejorarlo constantemente. Somos un proyecto de código abierto, por lo que todos estamos constantemente trabajando para hacer el sitio un mejor lugar.",
+ "commGuideList01C": " Un Comportamiento de apoyo. Los habiticans alientan las victorias de cada uno, y la comodidad entre sí durante los tiempos difíciles. Prestamos fuerza el uno al otro y apoyarse unos a otros y aprender unos de otros. En los partidos, lo hacemos con nuestros hechizos; en las salas de chat, lo hacemos con palabras amables y de apoyo.",
+ "commGuideList01D": " Una manera respetuosa. Todos tenemos diferentes orígenes, diferentes conjuntos de habilidades, y diferentes opiniones. Eso es parte de lo que hace a nuestra comunidad tan maravillosa! Los habiticans respetan estas diferencias y las celebran. Quédate, y pronto tendrás amigos de todos los ámbitos de la vida.",
+ "commGuideHeadingMeet": "Conoce a los Moderadores!",
+ "commGuidePara006": "Habitica cuenta con algunos incansables paladines errantes que unen sus fuerzas a los miembros del personal para manener la comunidad en calma, contenta y libre de trolls. Cada uno tiene un dominio específico pero a veces se les llama a servir en otras esferas. El personal y los moderadores empezarán frequentemente sus pronunciamientos oficiales con las palabras \"Moderador hablando\" o \"Sombrero de moderador puesto\".",
+ "commGuidePara007": "El personal de HabitRPG tiene etiquetas violetas marcadas con coronas. Su titulo es \"Heroico\".",
+ "commGuidePara008": "Los moderadores tienen etiquetas azul oscuro marcadas con estrellas. Su titulo es \"Guardian\". La unica excepcion es Bailey, que al ser un NPC, tiene una etiqueta negra y verde marcada con una estrella.",
+ "commGuidePara009": "Los actuales miembros del personal son (de izquierda a derecha):",
+ "commGuidePara009a": "en Trello",
+ "commGuidePara009b": "en GitHub",
+ "commGuidePara010": "Tambien hay varios Moderadores que ayudan a los miembros del personal. Ellos son seleccionados cuidadosamente, asi que por favor respetalos y escucha lo que sugieren.",
+ "commGuidePara011": "Los actuales Moderadores son (de izquierda a derecha):",
+ "commGuidePara011a": "en el chat de la Taberna",
+ "commGuidePara011b": "en la Wiki/GitHub",
+ "commGuidePara011c": "en la Wiki",
+ "commGuidePara012": "Si usted tiene un problema o una preocupación acerca de algun Moderador en particular, por favor envíe un correo electrón a Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "En una comunidad tan grande como Habitica los usuarios vienen y van, a veces un moderador necesita bajar su manto de noble y relajarse. Los siguientes son los Moderadores emérito. Ellos ya no actúan con el poder de un Moderador, ¡pero nos gustaría seguir honrando su trabajo!",
+ "commGuidePara014": "Moderadores emérito:",
+ "commGuideHeadingPublicSpaces": "Espacios Públicos en Habítica",
+ "commGuidePara015": "Habitica tiene dos tipos de espacios sociales: publicos, y privados. Espacios publicos incluyen la Taberna, los Gremios Publicos, el GitHub, el Trello, y la Wiki. Los espacios privados tiene los Gremios Privados y el chat de grupo.",
+ "commGuidePara016": "Al recorrer los espacios públicos de Habitica, hay algunas reglas generales para mantener a todo el mundo seguro y feliz. ¡Deberían ser sencillas para aventureros como tú!",
+ "commGuidePara017": " Respetaros los unos a los otros. Se cortés, amable, amigable, y útil. Recuerda: Los Habititante son de muchos antecedentes diferentes y han tenido experiencias diferentes. ¡Eso es parte de lo que haze HabitRPG tan guay! Formar una comunidad significa respetar y celebrar nuestras diferencias y nuestras similitudes. Aqui hay algunas formas faciles de ser respertar a otros:",
+ "commGuideList02A": "Obedece todos los Términos y Condiciones.",
+ "commGuideList02B": " No publiques fotos o texto que sean violentos, amenazantes, or sexualmente explicitos, o que promueva discriminación, intorelencia, racismo,odio, abuso o daño contra cualquier persona o grupo. Ni siquiera como chiste. Esto incluye insultos. No todo el mundo tiene el mismo sentido de humor, asi que algo que tu consideras un chiste puede -- a otra persona. Ataquar vuestra diarias, no los unos a los otros.",
+ "commGuideList02C": "Mantened las discusiones apropiadas para todas las edades. ¡Tenemos muchos Habiticanos jóvenes que utilizan este lugar! Vamos a intentar evitar corromper a ningún inocente, o que ningún Habiticano tenga que esconderse entre sus metas.",
+ "commGuideList02D": " Evita las palabrotas. Esto incluye palabras moderadas que tengan una conotacion religiosa y que puede que esten aceptadas en algunos sitios- tenemos personas de antecentes culturales y religiosos diferentes y queremos asegurarnos de que todos se pueden sentir comodos en los espacios publicos. Los insultos tendran consecuencias severas porque son una violacion de los Terminos de Servicio.",
+ "commGuideList02E": "Evitar discursos extensos de asuntos divisivos fuera del Rincón Trasero. Si piensas que alguien ha dicho algo maleducado o dañoso, no le hagas caso. Un solo comentario cortés, como \"Ese chiste me hace sentir incomodo,\" está bien, pero ser duro o poco amable como respuesta a lo mismo aumenta tensiones y hace que HabitRPG sea un lugar negativo. Amabilidad y cortesía ayuda que los demás entiendan tu perspectiva. ",
+ "commGuideList02F": "Cumple de inmediato con cualquier petición del Moderador de cesar un discurso o moverlo al Rincón del Fondo. Palabras últimas, quejas finales, y puntadas conclusivas deben ser dichos (con cortesía) a su \"mesa\" en el Rincón del Fondo, si está permitido.",
+ "commGuideList02G": "Tome tiempo para reflexionar en vez de responder con enojo si alguien te avise que algo que dijiste o hiciste le hizo incomodo. Hay mucha fuerza en poder disculparse sinceramente con alguien. Si te sentís que fue inapropriada la forma en que te respondieron, póngate en contacto con un moderador en vez de públicamente llamarlo al cabo.",
+ "commGuideList02H": "Se debe reportar conversaciones divisivas/contenciosas a los moderadores. Si te parece que una conversación se está alterando, está excesivamente emocional o dañosa, deje de participar. En vez de seguir, envíele un email a leslie@habitrpg.com para avisarnos de ella. Es nuestro trajabo mantener tu seguridad.",
+ "commGuidePara019": "En lugares privados, usuarios tienen más libertad para conversar sobre cualquier tema, sin embargo no pueden violar los Términos y Condiciones, incluyendo publicar contenidos discriminatorios, violentos, o amenazantes.",
+ "commGuidePara021": "Aunque, algunos espacios públicos de habitica tienen sus normas adicionales.",
+ "commGuideHeadingTavern": "La Taberna",
+ "commGuidePara022": "La Taberna es el lugar principal de los Habiticanos para socializar. Daniel el Tabernero mantiene la limpieza, y con gusto Lemoness te evocará una limonada mientras te sientas y converssas. Solo ten en cuenta...",
+ "commGuidePara023": "La conversación suele incluir charlas informales y consejos de mejorar la productividad o la vida.",
+ "commGuidePara024": "Porque el chat de la Taberna solo puede acomodar 200 mensajes, no es un lugar bueno para conversaciones excesivas, especialmente las que son delicadas (ej. política, religión, depresión, si se debe prohibir la caza de trasgos, etc.). Se debe llevar estas conversaciones a un gremio pertinente o al Rincón Trasero (más información ajabo).",
+ "commGuidePara027": "No converses sobre nada adictiva en la Taberna. Mucha gente usan HabitRPG para intentar dejar sus hábitos malos. Escuchar a otros hablando de sustancias adictivas/ilegales puede hacer más difícil su intento! Ten respeto por tus compañeros de la Taberna, y ten en cuenta esto. Incluye, pero no exclusivamente: fumar, alcohol, pornografía, juegos de apuesto, y uso/abuso de drogas.",
+ "commGuideHeadingPublicGuilds": "Gremios Públicos",
+ "commGuidePara029": "Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general, try to stay on topic!",
+ "commGuidePara031": "Varios de los gremios públicos contienen temas delicadas, como depresión, religión, política, etc. Está bien con tal que las conversaciones allí dentro no violan ninguno de los Terminos y Condiciones o Reglas de Espacios Públicos, y con tal que se mantengan en el tema.",
+ "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitrpg.com with screenshots.",
+ "commGuidePara035": "No se debe crear ningún gremio, ni privado ni público, con el propósito de atacar a un grupo o individuo. Crear tal gremio es razón para expulsión inmediata. Lucha contra hábitos malos, no los compañeros de aventura!",
+ "commGuidePara037": "Cada Desafío de la Taberna y Desafíos de Gremios Públicos deben cumplir con estas reglas también.",
+ "commGuideHeadingBackCorner": "El Rincón Trasero",
+ "commGuidePara038": "Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment! In fact, many Habiticans like to hang out there and discuss things at length.",
+ "commGuidePara039": "The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated. The Public Space Guidelines still apply, as do all of the Terms and Conditions. Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?",
+ "commGuideHeadingTrello": "Paneles de Trello",
+ "commGuidePara040": "Trello serves as an open forum for suggestions and discussion of site features. Habitica is ruled by the people in the form of valiant contributors -- we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this, try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments. Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.",
+ "commGuidePara041": "HabitRPG usa cinco paneles diferentes de Trello.",
+ "commGuideList03A": "El Main Board es un lugar para solicitar y votar sobre características de sitio.",
+ "commGuideList03B": "El Tablero Móvil (Mobile Board) es un lugar para pedir y votar por características de aplicaciones móviles.",
+ "commGuideList03C": "El Tablero de Arte Pixil (Pixel Art Board) es un lugar para conversar sobre y presentar arte Pixil.",
+ "commGuideList03D": "The Quest Board is a place to discuss and submit quests.",
+ "commGuideList03E": "The Wiki Board is a place to improve, discuss and request new wiki content.",
+ "commGuidePara042": "All have their own guidelines outlined, and the Public Spaces rules apply. Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG uses GitHub to track bugs and contribute code. It's the smithy where the tireless Blacksmiths forge the features! All the Public Spaces rules apply. Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!",
+ "commGuidePara044": "Los siguiente usuarios son miembros de la repositorio de HabitRPG:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "The HabitRPG wiki collects information about the site. It also hosts a few forums similar to the guilds on HabitRPG. Hence, all the Public Space rules apply.",
+ "commGuidePara046": "The HabitRPG wiki can be considered to be a database of all things HabitRPG. It provides information about site features, guides to play the game, tips on how you can contribute to HabitRPG and also provides a place for you to advertise your guild or party and vote on topics.",
+ "commGuidePara047": "Since the wiki is hosted by Wikia, the terms and conditions of Wikia also apply in addition to the rules set by HabitRPG and the HabitRPG wiki site.",
+ "commGuidePara048": "The wiki is solely a collaboration between all of its editors so some additional guidelines include:",
+ "commGuideList04A": "Requesting new pages or major changes on the Wiki Trello board",
+ "commGuideList04B": "Being open to other peoples' suggestion about your edit",
+ "commGuideList04C": "Discussing any conflict of edits within the page's talk page",
+ "commGuideList04D": "Bringing any unresolved conflict to the attention of wiki admins",
+ "commGuideList04E": "Not spamming or sabotaging pages for personal gain",
+ "commGuideList04F": "Read the wiki contribution page before making major changes",
+ "commGuideList04G": "Impartial tone within wiki pages",
+ "commGuideList04H": "Ensuring that wiki content is relevant to the whole site of HabitRPG and not pertaining to a particular guild or party (such information can be moved to the forums)",
+ "commGuidePara049": "The following people are the current wiki administrators:",
+ "commGuidePara018": "Wiki Administradores Emérito son",
+ "commGuideHeadingInfractionsEtc": "Infracciones, Consecuencias y Restauración",
+ "commGuideHeadingInfractions": "Infracciones",
+ "commGuidePara050": "Overwhelmingly, Habiticans assist each other, are respectful, and work to make the whole community fun and friendly. However, once in a blue moon, something that a Habitican does may violate one of the above guidelines. When this happens, the Mods will take whatever actions they deem necessary to keep Habitica safe and comfortable for everyone.",
+ "commGuidePara051": "There are a variety of infractions, and they are dealt with depending on their severity. These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.",
+ "commGuideHeadingSevereInfractions": "Infracciones graves",
+ "commGuidePara052": "Severe infractions greatly harm the safety of Habitica's community and users, and therefore have severe consequences as a result.",
+ "commGuidePara053": "The following are examples of some severe infractions. This is not a comprehensive list.",
+ "commGuideList05A": "Violación de los Términos y Condiciones",
+ "commGuideList05B": "Hate Speech/Images, Harassment/Stalking, Cyber-Bullying, Flaming, and Trolling",
+ "commGuideList05C": "Violación de Libertad Condicional",
+ "commGuideList05D": "Impersonating Staff or Moderators",
+ "commGuideList05E": "Infracciones moderadas repetidas",
+ "commGuideHeadingModerateInfractions": "Infracciones moderadas",
+ "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.",
+ "commGuidePara055": "Los siguientes son algunos ejemplos de infracciones moderadas. Esto no es una lista completa.",
+ "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitrpg.com).",
+ "commGuideList06B": "Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"",
+ "commGuideList06C": "Violación Repetida de las Normas de Espacios Públicos",
+ "commGuideList06D": "Infracciones Menores Repetidas",
+ "commGuideHeadingMinorInfractions": "Infracciones menores",
+ "commGuidePara056": "Las Infracciones menores, si bien son desaconsejadas, tienen consecuencias menores. Si continúan ocurriendo, con el tiempo pueden conducir a consecuencias más severas. ",
+ "commGuidePara057": "The following are some examples of Minor Infractions. This is not a comprehensive list.",
+ "commGuideList07A": "Primera Violación de las Normas de Espacios Públicos",
+ "commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.",
+ "commGuideHeadingConsequences": "Consecuencias",
+ "commGuidePara058": "In Habitica -- as in real life -- every action has a consequence, whether it is getting fit because you've been running, getting cavities because you've been eating too much sugar, or passing a class because you've been studying.",
+ "commGuidePara059": "Similarly, all infractions have direct consequences. Some sample consequences are outlined below.",
+ "commGuidePara060": "Si tu infracción tiene una consecuencia moderada o grave, recibirás un correo electrónico explicando:",
+ "commGuideList08A": "En qué consistió tu infracción",
+ "commGuideList08B": "cuál es su consecuencia",
+ "commGuideList08C": "qué hacer para corregir la situación y restablecer tu status, si es posible.",
+ "commGuideHeadingSevereConsequences": "Ejemplos de Consecuencias Severas",
+ "commGuideList09A": "Account bans",
+ "commGuideList09B": "Account deletions",
+ "commGuideList09C": "Permanently disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideHeadingModerateConsequences": "Ejemplos de Consecuencias Moderadas",
+ "commGuideList10A": "Restricted public chat privileges",
+ "commGuideList10B": "Restricted private chat privileges",
+ "commGuideList10C": "Restricted guild/challenge creation privileges",
+ "commGuideList10D": "Temporarily disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideList10E": "Demotion of Contributor Tiers",
+ "commGuideList10F": "Putting users on \"Probation\"",
+ "commGuideHeadingMinorConsequences": "Ejemplos de Consecuencias Menores",
+ "commGuideList11A": "Recordatorios de las Normas de Espacios Públicos",
+ "commGuideList11B": "Advertencias",
+ "commGuideList11C": "Peticiones",
+ "commGuideList11D": "Supresiones (Puede que los Moderadores/Administradores supriman contenido problematico)",
+ "commGuideList11E": "Editaciones (Puede que los Moderadores/Administradores editen contenido problematico)",
+ "commGuideHeadingRestoration": "Restoración",
+ "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.",
+ "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.",
+ "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.",
+ "commGuideHeadingContributing": "Contribuciones a Habitica",
+ "commGuidePara064": "HabitRPG is an open-source project, which means that any Habiticans are welcome to pitch in! The ones who do will be rewarded according to the following tier of rewards:",
+ "commGuideList12A": "Insignia de Colaborador HabitRPG, 3 Gemas más",
+ "commGuideList12B": "Colaborador Armadura, 3 Gemas más.",
+ "commGuideList12C": "Colaborador Casco, 3 Gemas más.",
+ "commGuideList12D": "Colaborador Espada, 4 Gemas más.",
+ "commGuideList12E": "Colaborador Escudo, 4 Gemas más.",
+ "commGuideList12F": "Colaborador Mascota, 4 Gemas más.",
+ "commGuideList12G": "Colaborador Invitación de Gremio, 4 Gemas más.",
+ "commGuidePara065": "Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.",
+ "commGuidePara066": "There are some important things to note about the Contributor Tiers:",
+ "commGuideList13A": "Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.",
+ "commGuideList13B": "Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!",
+ "commGuideList13C": "Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!",
+ "commGuideList13D": "Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.",
+ "commGuideHeadingFinal": "La Sección Final",
+ "commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitrpg.com) and she will be happy to help clarify things.",
+ "commGuidePara068": "Now go forth, brave adventurer, and slay some dailies!",
+ "commGuideHeadingLinks": "Enlaces Útiles",
+ "commGuidePara069": "The following talented artists contributed to these illustrations:",
+ "commGuideLink01": "El Gremio de los Novatos",
+ "commGuideLink01description": "¡Un gremio para que los nuevos usuarios hagan preguntas!",
+ "commGuideLink02": "The Back Corner Guild",
+ "commGuideLink02description": "a guild for the discussion of long or sensitive topics.",
+ "commGuideLink03": "La Wiki",
+ "commGuideLink03description": "la coleción más grande de información sobre HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "¡para informar de errores o ayudar con la programación de el código!",
+ "commGuideLink05": "The Main Trello",
+ "commGuideLink05description": "para solicitar características de página.",
+ "commGuideLink06": "The Mobile Trello",
+ "commGuideLink06description": "para solicitar características de movil.",
+ "commGuideLink07": "The Art Trello",
+ "commGuideLink07description": "para entregar arte de pixeles.",
+ "commGuideLink08": "The Quest Trello",
+ "commGuideLink08description": "para entregar escritura de misiones."
+}
\ No newline at end of file
diff --git a/locales/es/content.json b/locales/es/content.json
index bf65b51ee4..8d5bdcaa0f 100644
--- a/locales/es/content.json
+++ b/locales/es/content.json
@@ -43,6 +43,10 @@
"questEggRoosterAdjective": "pomposo",
"questEggSpiderText": "Araña",
"questEggSpiderAdjective": "escalofriante",
+ "questEggOwlText": "Búho",
+ "questEggOwlAdjective": "sabio",
+ "questEggPenguinText": "Pingüino",
+ "questEggPenguinAdjective": "perspicaz",
"eggNotes": "Encuentra una poción para verter sobre este huevo y saldrá un <%= eggText() %> <%= eggAdjective() %>.",
"hatchingPotionBase": "Base",
"hatchingPotionWhite": "Blanco",
diff --git a/locales/es/contrib.json b/locales/es/contrib.json
index def60dc80f..f46b3d970a 100644
--- a/locales/es/contrib.json
+++ b/locales/es/contrib.json
@@ -1,18 +1,18 @@
{
"friend": "Amigo\n",
- "friendFirst": "Cuando tu primer conjunto de contribuciones sea implementado, recibirás la Medalla de Colaborador de HabitRPG. Tu nombre en la taberna mostrará con orgullo que eres un colaborador. Como recompensa por tu trabajo, recibirás también 2 Gemas.",
- "friendSecond": "Cuando tu segundo conjunto de contribuciones es desplegado, la Armadura de Cristal estará disponible en la Tienda de Recompensas. Como premio por tu trabajo también recibirás 2 Gemas.",
+ "friendFirst": "Cuando se implemente tu primera contribución, recibirás la medalla de Colaborador de HabitRPG. Tu nombre en el chat de la Taberna mostrará orgullosamente que eres un colaborador. Como premio por tu trabajo también recibirás 3 Gemas.",
+ "friendSecond": "Cuando se implemente tu segunda contribución, la Armadura de cristal estará disponible en la tienda de Recompensas. Como premio por tu trabajo también recibirás 3 Gemas.",
"elite": "Élite",
- "eliteThird": "Cuando tu tercer conjunto de contribuciones es desplegado, el Casco de Cristal estará disponible en la Tienda de Recompensas. COmo premio por tu trabajo, también recibirás 2 Gemas.",
- "eliteFourth": "Cuando tu cuarto conjunto de contribuciones es desplegado, la Espada de Cristal estará disponible en la Tienda de Recompensas. Como premio por tu trabajo, también recibirás 2 gemas.",
+ "eliteThird": "Cuando se implemente tu tercera contribución, el Casco de cristal estará disponible en la tienda de Recompensas. Como premio por tu trabajo también recibirás 3 Gemas.",
+ "eliteFourth": "Cuando se implemente tu cuarta contribución, la Espada de cristal estará disponible en la tienda de Recompensas. Como premio por tu trabajo también recibirás 4 Gemas.",
"champion": "Campeón",
- "championFifth": "Cuando tu quinto conjunto de contribuciones es desplegado, el Escudo de Cristal estará disponible en la tienda de Recompensas. Como premio por tu trabajo, también recibirás 2 gemas.",
- "championSixth": "Cuando tu sexto conjunto de contribuciones es desplegado, recibirás una Mascota Hidra. Como premio por tu trabajo, también recibirás 2 gemas.",
+ "championFifth": "Cuando se implemente tu quinta contribución, el Escudo de cristal estará disponible en la tienda de Recompensas. Como premio por tu trabajo también recibirás 4 Gemas.",
+ "championSixth": "Cuando se implemente tu sexta contribución, recibirás una Mascota hidra. Como premio por tu trabajo también recibirás 4 Gemas.",
"legendary": "Legendario",
- "legSeventh": "Cuando tu séptimo conjunto de contribuciones es desplegado, recibirás 2 gemas y ¡pasarás a formar parte del honorable Gremio de Colaboradores y estar enterado de los detalles \"entre bastidores\" de HabitRPG! Contribuiciones más allá de esto no incrementarán tu nivel, pero podrás seguir ganando premios de gemas y títulos.",
+ "legSeventh": "Cuando tu séptimo conjunto de contribuciones es desplegado, recibirás 4 gemas y ¡pasarás a formar parte del honorable Gremio de Colaboradores y estar enterado de los detalles \"entre bastidores\" de HabitRPG! Contribuiciones más allá de esto no incrementarán tu nivel, pero podrás seguir ganando premios de gemas y títulos.",
"moderator": "Moderador",
"guardian": "Guardián",
- "guardianText": "Los moderadores fueron selccionados minusciosamente de la lista de contribuidores de nivel alto, así que por favor dales tus respetos y escucha a sus sugerencias. No todos los de contribuidores de Rango 7 son moderadores. Todos los moderadores están listados en el chat de la Taberna.",
+ "guardianText": "Los moderadores fueron seleccionados cuidadosamente de los contribuidores de alto nivel, por lo que rogamos que los tratéis con el máximo respeto y que escuchéis sus sugerencias.",
"staff": "Equipo",
"heroic": "Heroico",
"heroicText": "El nivel Heroico es para el personal de HabitRPG y colaboradores a nivel de personal. Si tienes este título, fuiste designado (¡o contratado!) para él.",
@@ -30,20 +30,21 @@
"helpedText2": "esta encuesta.",
"hall": "Salón",
"contribTitle": "Título de Colaborador (por ejemplo: «Herrero»)",
- "contribLevel": "Nivel de Contribución",
- "contribHallText": "[1-7] esto determina qué artículos, mascotas y monturas están disponibles. También determina el color de la etiqueta de nombre.",
+ "contribLevel": "Nivel Contribuidor",
+ "contribHallText": "1-7 es para los contribuidores normales, 8 para los moderadores y 9 para el Staff. Esto determina que objetos, mascotas y monturas están disponibles. También determina el color de la etiqueta del nombre. Los niveles 8 y 9 tienen automáticamente el estatus de administrador.",
"hallHeroes": "Salón de Héroes ",
"hallPatrons": "Salón de Patrocinadores ",
"rewardUser": "Recompensar Usuario",
"UUID": "UUID",
"loadUser": "Cargar Usuario",
"title": "Título",
- "moreDetails": "Más detalles",
+ "moreDetails": "Más detalles (1-7)",
+ "moreDetails2": "Más detalles (8-9)",
"contributions": "Contribuciones",
"admin": "Administración",
"notGems": "es en dólares, no en Gemas. Es decir, si este número es 1 significa 4 gemas. Utilice esta opción sólo cuando otorga gemas a los jugadores de forma manual, no lo use al otorgar niveles de colaborador. Los niveles de colaborador agregarán automáticamente 2G por nivel.",
"hideAds": "Esconder Anuncios",
- "gamemaster": "Maestro del Juego",
+ "gamemaster": "Maestro del Juego (Staff/moderador)",
"backerTier": "Nivel de Sponsor",
"balance": "Saldo",
"tierPop": "Pulse en las etiquetas de nivel para los detalles.",
diff --git a/locales/es/defaulttasks.json b/locales/es/defaulttasks.json
index fc7153c651..b00b2fb08a 100644
--- a/locales/es/defaulttasks.json
+++ b/locales/es/defaulttasks.json
@@ -1,5 +1,5 @@
{
- "defaultHabit1Text": "1hr de trabajo productivo",
+ "defaultHabit1Text": "1h de Trabajo Productivo",
"defaultHabit1Notes": "Cuando creas un nuevo Hábito, puedes hacer clic en el ícono de Editar y hacer que represente un hábito positivo, negativo o ambos a la vez. Para algunos hábitos, sólo tiene sentido ganar puntos.",
"defaultHabit2Text": "Comer comida basura",
"defaultHabit2Notes": "Para otras, sólo tiene sentido *perder* puntos.",
diff --git a/locales/es/front.json b/locales/es/front.json
index 7c22baeb0d..2ba0e0366c 100644
--- a/locales/es/front.json
+++ b/locales/es/front.json
@@ -45,6 +45,7 @@
"passMan": "Si estás utilizando un gesto de contraseñas (como 1Password) y tienes problemas al entrar, prueba a escribir tu nombre de usuario y contraseña manualmente.",
"forgotPass": "Olvidé mi Contraseña",
"emailNewPass": "Enviar Nueva Contraseña ",
+ "invalidEmail": "Se requiere una dirección de correo electrónico válida para resetear la contraseña.",
"email": "Email",
"passConfirm": "Confirmar Contraseña",
"accept1Terms": "Al hacer clíck en el botón de abajo, acepto los",
diff --git a/locales/es/gear.json b/locales/es/gear.json
index a6032acddd..dd471b85bc 100644
--- a/locales/es/gear.json
+++ b/locales/es/gear.json
@@ -1,12 +1,13 @@
{
+ "weapon": "arma",
"weaponBase0Text": "Sin arma",
"weaponBase0Notes": "Sin arma.",
"weaponWarrior0Text": "Espada de entrenamiento",
"weaponWarrior0Notes": "Arma de práctica. No otorga ningún beneficio.",
"weaponWarrior1Text": "Espada",
- "weaponWarrior1Notes": "Espada común de soldado. Incrementa Fuerza en <%= str %>.",
+ "weaponWarrior1Notes": "Espada común de un soldado. Incrementa Fuerza en <%= str %>.",
"weaponWarrior2Text": "Hacha",
- "weaponWarrior2Notes": "Hacha de batalla de Doble Filo. Incremente Fuerza en <%= str %>",
+ "weaponWarrior2Notes": "Hacha de batalla de doble filo. Incrementa Fuerza en <%= str %>",
"weaponWarrior3Text": "Lucero del alba",
"weaponWarrior3Notes": "Maza pesada con Espinas brutales. Incrementa Fuerza en <%= str %>",
"weaponWarrior4Text": "Espada de Zafiro",
@@ -48,7 +49,7 @@
"weaponHealer1Text": "Vara de acólito",
"weaponHealer1Notes": "Confeccionada durante la iniciación de un sanador. Aumenta INT en <%= int %>.",
"weaponHealer2Text": "Vara de cuarzo",
- "weaponHealer2Notes": "Coronado con una joya con propiedades curativas. Aumenta INT en <% = int%>.",
+ "weaponHealer2Notes": "Coronado con una joya con propiedades curativas. Aumenta INT en <%= int %>.",
"weaponHealer3Text": "Vara de amatista",
"weaponHealer3Notes": "Purifica el veneno con un toque. Aumenta INT por <%= int %>",
"weaponHealer4Text": "Vara del médico",
@@ -68,37 +69,50 @@
"weaponSpecialCriticalText": "Martillo Crítico de Aplastar \"Bugs\"",
"weaponSpecialCriticalNotes": "Este campeón mató un enemigo crítico de Github donde cayeron muchos guerreros. Formado de los huesos del Error, este martillo reparte un poderoso golpe crítico. Aumenta la Fuerza y la Percepción por <%= attrs %> cada uno.",
"weaponSpecialYetiText": "Lanza domadora de Yetis",
- "weaponSpecialYetiNotes": "¡Equipamiento de edición limitada de invierno 2013! Esta lanza permite al usuario comandar cualquier yeti. Aumenta la Fuerza por <%= str %>",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSkiText": "Pértiga del Ski-asesino",
- "weaponSpecialSkiNotes": "¡Equipo de Edición Limitada del Invierno 2013! Un arma capaz de destruir hordas de enemigos. Tambien ayuda a hacer giros en paralelo. Aumenta la FUE en <%= str %>.",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialCandycaneText": "Báculo Bastón de Caramelo",
- "weaponSpecialCandycaneNotes": "¡Equipo de Edición Limitada del Invierno 2013! Un poderoso báculo de mago. ¡Poderosamente DELICIOSO queremos decir! Arma de dos manos. Aumenta la INT en <%= int %> y la PER en <%= per %>.",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSnowflakeText": "Varita de Copo de Nieve",
- "weaponSpecialSnowflakeNotes": "¡Equipo de Inverno Edición Limitada 2013! Esta varita chisporrotea con ilimitado poder sanador. Aumenta la Inteligencia en <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSpringRogueText": "Garras de gancho",
- "weaponSpecialSpringRogueNotes": "Estupendo para escalar edificios altos, y triturar alfombras. Añade <%= str %> puntos a Fuerza. Equipo de Primavera Edición Limitada 2014.",
+ "weaponSpecialSpringRogueNotes": "Perfecto para escalar edificios altos, y para triturar alfombras. Incrementa Fuerzo por <%= str %>. Equipo de Primavera Edición Limitada 2014.",
"weaponSpecialSpringWarriorText": "Espada zanahoria",
- "weaponSpecialSpringWarriorNotes": "¡Esta poderosa espada puede rebanar enemigos con facilidad! Además también te prepara un delicioso bocadillo en mitad de la batalla. Añade <%= str %> puntos a Fuerza. Equipo de Primavera Edición Limitada 2014.",
+ "weaponSpecialSpringWarriorNotes": "¡Esta poderosa espada puede rajar enemigos con facilidad! También hace una deliciosa merienda a media batalla. Incrementa Fuerza por <%= str %>. Equipo de Primavera Edición Limitada 2014.",
"weaponSpecialSpringMageText": "Báculo de queso suizo",
- "weaponSpecialSpringMageNotes": "Sólo los roedores más poderosos pueden domar su hambre para blandir este potente báculo. Añade <%= int %> puntos a inteligencia y <%= per %> puntos a percepción. Equipo de Primavera Edición Limitada 2014.",
+ "weaponSpecialSpringMageNotes": "Sólo los roedores mas poderosos tienen el suficiente corage como para usar este pentente báculo. Incrementa Inteligencia por <%= int %> y Percepción por <%= per %>. Equipo de Primavera Edición Limitada 2014.",
"weaponSpecialSpringHealerText": "Hueso Adorable",
- "weaponSpecialSpringHealerNotes": "¡Atrápalo! Añade <%= int %> puntos a Inteligencia. Equipo de Primavera Edición Limitada 2014.",
+ "weaponSpecialSpringHealerNotes": "¡Ve a por ello! Incrementa Inteligencia por <%= int %>. Equipo de Primavera Edición Limitada 2014.",
"weaponSpecialSummerRogueText": "Sable de Pirata",
- "weaponSpecialSummerRogueNotes": "¡Alto! ¡Conseguirás que esos asistentes caminen por la tabla! Añade <%= str %> puntos a Fuerza. Equipo de Verano Edición Limitada 2014",
+ "weaponSpecialSummerRogueNotes": "¡Para! ¡Haras que esas Diarias se tiren del barco! Incrementa Fuerza por. <%= str %>. Equipo de Verano Edición Limitada 2014.",
"weaponSpecialSummerWarriorText": "Rebanadora Marinera",
- "weaponSpecialSummerWarriorNotes": "¡Ninguna tarea en la lista de cosas por hacer estará dispuesta a enredarse con este primitivo cuchillo! Equipo de Verano Edición Limitada 2014.",
+ "weaponSpecialSummerWarriorNotes": "¡No hay ninguna tarea en la lista de Tareas Pendientes que sea dispusta a meterse con este mazo de cuchillo! Incrementa Fuerza por <%=str=%>. Equipo de Verano Edición Limitada 2014.",
"weaponSpecialSummerMageText": "Atrapaalgas",
- "weaponSpecialSummerMageNotes": "Este tridente es usado para esparcir eficazmente semillas marinas , ¡para una producción extra en los Cultivos de Algas! Añade <%= int %> puntos de inteligencia y <%= per %> puntos a percepción. Equipo de Verano Edición Limitada 2014.",
+ "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerHealerText": "Varita de los Bajíos",
- "weaponSpecialSummerHealerNotes": "Esta varita, hecha de aguamarinas y coral vivo, es muy atractiva para los bancos de peces. Añade <%= int %> puntos a inteligencia. Equipo de Verano Edición Limitada 2014.",
+ "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialFallRogueText": "Estaca de Plata",
- "weaponSpecialFallRogueNotes": "Despacha no-muertos. También añade un bono contra hombres lobo, porque nunca se es demasiado cuidadoso. Añade <%= str %> puntos a Fuerza. Equipo de Otoño Edición Limitada 2014.",
+ "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallWarriorText": "Garra Codiciosa de la Ciencia",
- "weaponSpecialFallWarriorNotes": "Esta garra codiciosa está afilada con tecnología de vanguardia. Añade <%= str %> puntos de Fuerza. Equipo de Otoño Edición Limitada 2014.",
+ "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallMageText": "Escoba Mágica",
- "weaponSpecialFallMageNotes": "¡Esta escoba mágica vuela más rápido que un dragón! Añade <%= int %> puntos de inteligencia y <%= per %> puntos de percepción. Equipo de Otoño de Edición Limitada 2014.",
+ "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallHealerText": "Varita de escarabajo",
- "weaponSpecialFallHealerNotes": "El escarabajo en esta varita protege y cura a su portador. Añade <%= int %> puntos a inteligencia. Equipo de Otoño Edición Limitada 2014.",
+ "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialWinter2015RogueText": "Ice Spike",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Gumdrop Sword",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Winter-lit Staff",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Soothing Scepter",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponMystery201411Text": "Horca de Banquete",
+ "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.",
+ "weaponMystery301404Text": "Steampunk Cane",
+ "weaponMystery301404Notes": "Excellent for taking a turn about town. March 3015 Subscriber Item. Confers no benefit.",
+ "armor": "armor",
"armorBase0Text": "Ropa normal",
"armorBase0Notes": "Ropa normal. No otorga ningún beneficio.",
"armorWarrior1Text": "Armadura de cuero",
@@ -148,57 +162,70 @@
"armorSpecial2Text": "Túnica noble de Jean Chalard",
"armorSpecial2Notes": "¡Te hace extra blandito! Aumenta tu constitución e inteligencia en <%= attrs %> cada una.",
"armorSpecialYetiText": "Túnica de domador de Yetis",
- "armorSpecialYetiNotes": "¡Equipo de Invierno Edición Limitada 2013! Peludo y fiero. Aumenta la constitución en <%= con %>",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSkiText": "Parka del Ski-asesino",
- "armorSpecialSkiNotes": "¡Equipo de Invierno Edición Limitada 2013! Llena de dagas secretas y mapas de pistas de ski. Aumenta la Perceción en <%= per %>",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialCandycaneText": "Túnica de bastón de caramelo",
- "armorSpecialCandycaneNotes": "¡Equipo de Invierno Edición Limitada 2013! Tejida con azúcar y seda. Aumenta la inteligencia en <%= int %>",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSnowflakeText": "Túnica de copo de nieve",
- "armorSpecialSnowflakeNotes": "¡Equipo de Invierno Edición Limitada 2013! Una túnica que te mantiene caliente, incluso en una ventisca. Aumenta tu constitución en <%= con %>",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialBirthdayText": "Ropa Absurda de Fiesta",
- "armorSpecialBirthdayNotes": "¡Como parte de las fiestas, Las Ropas Absurdas de Fiesta están disponibles de manera gratuita en la Tienda de Objetos! Envuelvete en estas estupidas prendas y apropiate de un sobrero a juego para celebrar este importante día.",
+ "armorSpecialBirthdayNotes": "As part of the festivities, Absurd Party Robes are available free of charge in the Item Store! Swath yourself in those silly garbs and don your matching hats to celebrate this momentous day. Confers no benefit.",
"armorSpecialGaymerxText": "Armadura de Guerrero de Arco Iris",
- "armorSpecialGaymerxNotes": "(No proporciona ningún beneficio) ¡En la celebración de la primera temporada y GaymerX, esta armadura especial está decorada con motivos de radiantes colores arcoiris! GaymerX es una convención de juegos celebrada por LGBTQ y Gaming y está abierta a todo el mundo. Tiene lugar en el InterContinental en el Downtown de San Francisco en Julio de 11-13!",
+ "armorSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"armorSpecialSpringRogueText": "Traje Pulcro de Gato",
- "armorSpecialSpringRogueNotes": "Impecablemente arreglado. Añade <%= per %> puntos a Percepción. Equipo de Primavera Edición Limitada 2014. ",
+ "armorSpecialSpringRogueNotes": "Impeccably groomed. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringWarriorText": "Armadura de Acero de Trébol.",
- "armorSpecialSpringWarriorNotes": "¡Suave como el trébol, resistente como el acero! Añade <%= con %> puntos a Constitución. Equipo de Primavera Edición Limitada 2014. ",
+ "armorSpecialSpringWarriorNotes": "Soft as clover, strong as steel! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringMageText": "Túnica de Rodentia",
- "armorSpecialSpringMageNotes": "Mice are nice! Adds <%= int %> points to Intelligence. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringMageNotes": "Mice are nice! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringHealerText": "Túnica de Cachorro Felpudo",
- "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSummerRogueText": "Manto de Pirata",
- "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
- "armorSpecialSummerWarriorText": "Swashbuckler Robes",
- "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
- "armorSpecialSummerMageText": "Cola de Esmeralda",
- "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
- "armorSpecialSummerHealerText": "Seahealer Tail",
- "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
- "armorSpecialFallRogueText": "Bloodred Robes",
- "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerWarriorText": "Ropajes de espadachín",
+ "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerMageText": "Aleta de Esmeralda",
+ "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerHealerText": "Aleta de Pezanador",
+ "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
+ "armorSpecialFallRogueText": "Túnicas rojas sangre",
+ "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallWarriorText": "La bata de la ciencia",
- "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
- "armorSpecialFallMageText": "Witchy Wizard Robes",
- "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
- "armorSpecialFallHealerText": "Gauzy Gear",
- "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallMageText": "Túnica Mágica de Hechicero",
+ "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallHealerText": "Equipo Diáfano",
+ "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialWinter2015RogueText": "Icicle Drake Armor",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Gingerbread Armor",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreal Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "Skating Outfit",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
"armorMystery201402Text": "Túnica de Mensajero",
- "armorMystery201402Notes": "Reluciente y fuerte, esta túnica tiene muchos bolsillos para llevar cartas.",
+ "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.",
"armorMystery201403Text": "Armadura del Caminante del Bosque",
- "armorMystery201403Notes": "Esta musgosa armadura de madera trenzada se dobla con el movimiento de su portador.",
+ "armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer. Confers no benefit. March 2014 Subscriber Item.",
"armorMystery201405Text": "Llama de Corazón",
- "armorMystery201405Notes": "¡Nada puede lastimarte cuando estás envuelto en fuego!",
+ "armorMystery201405Notes": "Nothing can hurt you when you are swathed in flames! Confers no benefit. May 2014 Subscriber Item.",
"armorMystery201406Text": "Túnica de Pulpo",
- "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. June 2014 Subscriber Item.",
+ "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. Confers no benefit. June 2014 Subscriber Item.",
"armorMystery201407Text": "Traje acuático",
- "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. July 2014 Subscriber Item. Confers no benefit.",
- "armorMystery201408Text": "Sun Robes",
- "armorMystery201408Notes": "These robes are woven with sunlight and gold. August 2014 Subscriber Item. Confers no benefit.",
- "armorMystery201409Text": "Strider Vest",
- "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. September 2014 Subscriber Item. Confers no benefit.",
- "armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. Confers no benefit. July 2014 Subscriber Item.",
+ "armorMystery201408Text": "Túnicas del Sol",
+ "armorMystery201408Notes": "These robes are woven with sunlight and gold. Confers no benefit. August 2014 Subscriber Item.",
+ "armorMystery201409Text": "Chaleco de Andares",
+ "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. Confers no benefit. September 2014 Subscriber Item.",
+ "armorMystery201410Text": "Equipo de Duende",
+ "armorMystery201410Notes": "Scaly, slimy, and strong! Confers no benefit. October 2014 Subscriber Item.",
+ "armorMystery201412Text": "Penguin Suit",
+ "armorMystery201412Notes": "You're a penguin! Confers no benefit. December 2014 Subscriber Item.",
+ "armorMystery301404Text": "Traje Steampunk",
+ "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.",
+ "headgear": "headgear",
"headBase0Text": "Sin casco",
"headBase0Notes": "Sin equipo de cabeza.",
"headWarrior1Text": "Yelmo de Cuero.",
@@ -206,7 +233,7 @@
"headWarrior2Text": "Capucha de Malla",
"headWarrior2Notes": "Hood of interlocked metal rings. Increases Strength by <%= str %>.",
"headWarrior3Text": "Casco de Placas",
- "headWarrior3Notes": "Thick steel helmet, proof against any blow. Increases Strength by <%= str %>.",
+ "headWarrior3Notes": "Casco grueso de acero, a prueba de prácticamente cualquier golpe. Aumenta la Fuerza en <%= str %>.",
"headWarrior4Text": "Casco rojo",
"headWarrior4Notes": "Set with rubies for power, and glows when the wearer is angered. Increases Strength by <%= str %>.",
"headWarrior5Text": "Casco dorado",
@@ -214,33 +241,33 @@
"headRogue1Text": "Capucha de cuero",
"headRogue1Notes": "Basic protective cowl. Increases Perception by <%= per %>.",
"headRogue2Text": "Capucha de cuero negro",
- "headRogue2Notes": "Useful for both defense and disguise. Increases Perception by <%= per %>.",
+ "headRogue2Notes": "Útil tanto como defensa como para disfraz. Aumenta la Percepción en <%= per %>.",
"headRogue3Text": "Capucha de camulflaje",
"headRogue3Notes": "Rugged, but doesn't impede hearing. Increases Perception by <%= per %>.",
"headRogue4Text": "Capucha de penumbra",
- "headRogue4Notes": "Grants perfect vision in darkness. Increases Perception by <%= per %>.",
+ "headRogue4Notes": "Proporciona visión perfecta en la oscuridad. Aumenta la Percepción en <%= per %>.",
"headRogue5Text": "Capucha de sombra",
- "headRogue5Notes": "Conceals even thoughts from those who would probe them. Increases Perception by <%= per %>.",
+ "headRogue5Notes": "Oculta los pensamientos de quellos que podrían leerlos. Aumenta la Percepción en <%= per %>.",
"headWizard1Text": "Sombrero de Mago",
- "headWizard1Notes": "Simple, comfortable, and fashionable. Increases Perception by <%= per %>.",
+ "headWizard1Notes": "Sencilla, comodo, y de la moda. Aumenta PER en <%= per %>.",
"headWizard2Text": "Cornuthaum",
"headWizard2Notes": "Traditional headgear of the itinerant wizard. Increases Perception by <%= per %>.",
"headWizard3Text": "Sombrero de astrólogo",
- "headWizard3Notes": "Adorned with the rings of Saturn. Increases Perception by <%= per %>.",
+ "headWizard3Notes": "Adornado con los anillos de Saturno. Aumenta la Percepción en <%= per %>.",
"headWizard4Text": "Sombrero de archimago",
- "headWizard4Notes": "Focuses the mind for intensive spellcasting. Increases Perception by <%= per %>.",
+ "headWizard4Notes": "Concentra la mente para el lanzamiento de hechizos intensivo. Aumenta la Percepción en <%= per %>.",
"headWizard5Text": "Sombrero de mago real",
"headWizard5Notes": "Shows authority over fortune, weather, and lesser mages. Increases Perception by <%= per %>.",
"headHealer1Text": "Diadema de cuarzo",
- "headHealer1Notes": "Jeweled headpiece, for focus on the task at hand. Increases Intelligence by <%= int %>.",
+ "headHealer1Notes": "Casco enjoyado, para enfocarse en la tarea en mano. Aumenta Inteligencia por <% = int%>.",
"headHealer2Text": "Diadema de amatista",
- "headHealer2Notes": "A taste of luxury for a humble profession. Increases Intelligence by <%= int %>.",
+ "headHealer2Notes": "Un toque de lujo para una profesión humilde. Aumenta la Inteligencia en <%= int %>.",
"headHealer3Text": "Diadema de zafiro",
- "headHealer3Notes": "Shines to let sufferers know their salvation is at hand. Increases Intelligence by <%= int %>.",
+ "headHealer3Notes": "Brilla para hacer saber a los que sufren que su salvación está cerca. Aumenta la Inteligencia en <%= int %>.",
"headHealer4Text": "Diadema esmeralda",
- "headHealer4Notes": "Emits an aura of life and growth. Increases Intelligence by <%= int %>.",
+ "headHealer4Notes": "Emite un aura de vida y crecimiento. Aumenta la Inteligencia en <%= int %>.",
"headHealer5Text": "Diadema real",
- "headHealer5Notes": "For king, queen, or miracle-worker. Increases Intelligence by <%= int %>.",
+ "headHealer5Notes": "Para reyes, reinas, y los que realizan milagros. Aumenta la Inteligencia por <%= int %> puntos.",
"headSpecial0Text": "Casco de Sombras",
"headSpecial0Notes": "Blood and ash, lava and obsidian give this helm its imagery and power. Increases Intelligence by <%= int %>.",
"headSpecial1Text": "Casco de cristal",
@@ -248,52 +275,71 @@
"headSpecial2Text": "Casco sin nombre",
"headSpecial2Notes": "A testament to those who gave of themselves while asking nothing in return. Increases Intelligence and Strength by <%= attrs %> each.",
"headSpecialNyeText": "Sombrero Absurdo de Fiesta",
- "headSpecialNyeNotes": "¡Has recibido un Sombrero Absurdo de Fiesta! ¡Llevalo con orgullo mientras celebras el Año Nuevo!",
+ "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
"headSpecialYetiText": "Casco de domador de Yetis",
- "headSpecialYetiNotes": "Limited Edition 2013 Winter Gear! An adorably fearsome hat. Increases Strength by <%= str %>.",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiText": "Casco de Ski-asesino",
- "headSpecialSkiNotes": "Limited Edition 2013 Winter Gear! Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>.",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialCandycaneText": "Sombrero de baston de caramelo.",
- "headSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>.",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSnowflakeText": "Corona de copo de nieve",
- "headSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! The wearer of this crown is never cold. Increases Intelligence by <%= int %>.",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSpringRogueText": "Máscara Gatuna Sigilosa",
- "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringWarriorText": "Casco de Acero de Trébol",
- "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringMageText": "Sombrero de queso suizo",
- "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringHealerText": "Corona de la amistad",
- "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Adds <%= int %> points to Intelligence. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"headSpecialSummerRogueText": "Sombrero de Pirata",
- "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
- "headSpecialSummerWarriorText": "Swashbuckler Bandana",
- "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerWarriorText": "Pañuelo de espadachín",
+ "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerMageText": "Sombrero Envuelto en Algas",
- "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerHealerText": "Corona de Coral",
- "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
- "headSpecialFallRogueText": "Bloodred Hood",
- "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
- "headSpecialFallWarriorText": "Monster Scalp of Science",
- "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
- "headSpecialFallMageText": "Pointy Hat",
- "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
+ "headSpecialFallRogueText": "Capucha roja sangre",
+ "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallWarriorText": "monstruoso cuero cabelludo de las ciencias",
+ "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallMageText": "Sombrero puntiagudo",
+ "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallHealerText": "Vendajes para la cabeza",
- "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialNye2014Text": "Silly Party Hat",
+ "headSpecialNye2014Notes": "You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialWinter2015RogueText": "Icicle Drake Mask",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Gingerbread Helm",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Aurora Hat",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Snuggly Earmuffs",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
"headSpecialGaymerxText": "Casco de Guerrero de Arco Iris",
- "headSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"headMystery201402Text": "Casco alado",
- "headMystery201402Notes": "¡Esta diadema alada imbuye a su portador con la velocidad del viento!",
+ "headMystery201402Notes": "This winged circlet imbues the wearer with the speed of the wind! Confers no benefit. February 2014 Subscriber Item.",
"headMystery201405Text": "Llama de Mente",
- "headMystery201405Notes": "¡Quema la procrastinación!",
+ "headMystery201405Notes": "Burn away the procrastination! Confers no benefit. May 2014 Subscriber Item.",
"headMystery201406Text": "Corona de Tentáculos",
- "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. June 2014 Subscriber Item.",
+ "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. Confers no benefit. June 2014 Subscriber Item.",
"headMystery201407Text": "Casco de Explorador Submarino",
- "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! July 2014 Subscriber Item. Confers no benefit.",
+ "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! Confers no benefit. July 2014 Subscriber Item.",
"headMystery201408Text": "Corona del sol",
- "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. August 2014 Subscriber Item. Confers no benefit.",
- "shieldBase0Text": "Sin equipamiento en la mano izquierda",
+ "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. Confers no benefit. August 2014 Subscriber Item.",
+ "headMystery201411Text": "Steel Helm of Sporting",
+ "headMystery201411Notes": "This is the traditional helmet worn in the beloved Habitican sport of Balance Ball, which consists of covering yourself with heavy protective gear and then committing to a healthy work-life balance..... WHILE PURSUED BY HIPPOGRIFFS. Confers no benefit. November 2014 Subscriber Item.",
+ "headMystery201412Text": "Penguin Hat",
+ "headMystery201412Notes": "Who's a penguin? Confers no benefit. December 2014 Subscriber Item.",
+ "headMystery301404Text": "Fancy Top Hat",
+ "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.",
+ "headMystery301405Text": "Basic Top Hat",
+ "headMystery301405Notes": "A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "Sin escudo o arma secundaria.",
"shieldWarrior1Text": "Escudo de madera",
"shieldWarrior1Notes": "Round shield of thick wood. Increases Constitution by <%= con %>.",
@@ -319,74 +365,92 @@
"shieldSpecial0Notes": "Sees beyond the veil of death, and displays what it finds there for enemies to fear. Increases Perception by <%= per %>.",
"shieldSpecial1Text": "Escudo de cristal",
"shieldSpecial1Notes": "Rompe flechas y desvía las palabras de los oponentes. Aumenta todos los atributos en <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star",
+ "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.",
"shieldSpecialYetiText": "Escudo de domador de Yetis",
- "shieldSpecialYetiNotes": "Limited Edition 2013 Winter Gear! This shield reflects light from the snow. Increases Constitution by <%= con %>.",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSnowflakeText": "Escudo de copo de nieve",
- "shieldSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! Every shield is unique. Increases Constitution by <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSpringRogueText": "Garras de Gancho",
- "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength <%= str %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringWarriorText": "Escudo de huevo",
- "shieldSpecialSpringWarriorNotes": "Este escudo nunca se quiebra, ¡no importa lo fuerte que le des! Añade <%= con %> puntos a CON. Equipo de Primavera de Edición Limitada 2014.",
+ "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringHealerText": "Bola chillona de máxima protección",
- "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSummerRogueText": "Sable de Pirata",
- "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
- "shieldSpecialSummerWarriorText": "Driftwood Shield",
- "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerWarriorText": "Escudo de madera de deriva",
+ "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerHealerText": "Escudo de los Bajíos",
- "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
- "shieldSpecialFallRogueText": "Silver Stake",
- "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialFallRogueText": "Estaca de plata",
+ "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallWarriorText": "Potent Potion of Science",
- "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
- "shieldSpecialFallHealerText": "Jeweled Shield",
- "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallHealerText": "Escudo enjoyado",
+ "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialWinter2015RogueText": "Ice Spike",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Gumdrop Shield",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Soothing Shield",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldMystery301405Text": "Escudo Reloj",
+ "shieldMystery301405Notes": "¡El tiempo está de tu parte con este imponente escudo reloj! No confiere ningún beneficio. Equipo de suscriptor Junio 3015.",
"backBase0Text": "Sin Accesorio en la Espalda",
"backBase0Notes": "Sin Accesorio en la Espalda",
"backMystery201402Text": "Alas doradas",
- "backMystery201402Notes": "¡Estas alas brillantes tienen plumas que relucen a la luz del sol!",
+ "backMystery201402Notes": "¡Estas alas brillantes tienen plumas que resplandecen a la luz del sol! No confiere ningún beneficio. Equipo de suscriptor Febrero 2014.",
"backMystery201404Text": "Alas de mariposa crepuscular",
- "backMystery201404Notes": "¡Se una mariposa y revolotea!",
- "backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201404Notes": "¡Sé una mariposa y mariposea por aquí y allá! No confiere ningún beneficio. Equipo de suscriptor Abril 2014.",
+ "backMystery201410Text": "Alas de duende",
+ "backMystery201410Notes": "Swoop through the night on these strong wings. Confers no benefit. October 2014 Subscriber Item.",
"backSpecialWonderconRedText": "Capa del poder",
- "backSpecialWonderconRedNotes": "Pasa con un zumbido con fuerza y belleza. Armadura de convención, edición especial. ",
+ "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.",
"backSpecialWonderconBlackText": "Capa Sigilosa",
- "backSpecialWonderconBlackNotes": "Hilada de sombra y susurro. Armadura de convención, edición especial.",
+ "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Confers no benefit. Special Edition Convention Item.",
"bodyBase0Text": "Sin accesorio en el cuerpo",
"bodyBase0Notes": "Sin accesorio en el cuerpo",
"bodySpecialWonderconRedText": "Collar de rubí",
- "bodySpecialWonderconRedNotes": "¡Un atractivo collar de rubí! Edición especial convención de armaduras",
+ "bodySpecialWonderconRedNotes": "An attractive ruby collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconGoldText": "Colar de oro",
- "bodySpecialWonderconGoldNotes": "¡Un atractivo collar de oro! Edición especial convención de armaduras",
+ "bodySpecialWonderconGoldNotes": "An attractive gold collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconBlackText": "Collar de ébano",
- "bodySpecialWonderconBlackNotes": "¡Un atractivo collar de ébano! Edición especial convención de armaduras",
+ "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialSummerMageText": "Shining Capelet",
- "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no stat bonus. Limited Edition 2014 Summer Gear.",
+ "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no benefit. Limited Edition 2014 Summer Gear.",
"bodySpecialSummerHealerText": "Collar de coral",
"bodySpecialSummerHealerNotes": "A stylish collar of live coral! Confers no benefit. Limited Edition 2014 Summer Gear.",
"headAccessoryBase0Text": "Sin accesorio en la cabeza",
"headAccessoryBase0Notes": "Sin accesorio en la cabeza",
"headAccessorySpecialSpringRogueText": "Orejas de Gato Moradas",
- "headAccessorySpecialSpringRogueNotes": "Estas orejas felinas se retuercen para detectar amenzas. No aumenta ningún atributo. Equipo de Primavera Edición Limitada 2014.",
+ "headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringWarriorText": "Orejas de Conejito Verde",
- "headAccessorySpecialSpringWarriorNotes": "Orejas de conejito que detectan profundamente cada crujido de zanahoria. No dan ningún atributo. Equipo de Primavera Edición Limitada 2014.",
+ "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringMageText": "Orejas de Ratón Azul",
- "headAccessorySpecialSpringMageNotes": "Estás redondas orejas de ratón son suaves como la seda. No aumentan ningún atributo. Equipo de Primavera Edición Limitada 2014.",
+ "headAccessorySpecialSpringMageNotes": "These round mouse ears are silky-soft. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringHealerText": "Orejas de Perro Amarillas.",
- "headAccessorySpecialSpringHealerNotes": "Dobladas pero bonitas. ¿Quieres jugar?. No aumentan ningún atributo. Equipo de Primavera Edición Limitada 2014.",
- "headAccessorySpecialSummerRogueText": "Roguish Eyepatch",
- "headAccessorySpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialSummerWarriorText": "Parche para el ojo galante",
- "headAccessorySpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialWonderconRedText": "Máscara del poder",
- "headAccessorySpecialWonderconRedNotes": "¡Qué accesorio tan poderoso tienes en la cara! Edición especial convención de armaduras",
- "headAccessorySpecialWonderconBlackText": "Máscara Sigilosa",
- "headAccessorySpecialWonderconBlackNotes": "Tus motivos son definitivamente legítimas. Armadura de convención, edición especial.",
+ "headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessoryMystery201403Text": "Astas del caminante del bosque",
- "headAccessoryMystery201403Notes": "Estas astas brillan con musgos y líquenes.",
+ "headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen. Confers no benefit. March 2014 Subscriber Item.",
"headAccessoryMystery201404Text": "Antenas de mariposa crepuscular",
- "headAccessoryMystery201404Notes": "¡Estas antenas ayudan a quien las viste a sentir las peligrosas distracciones!",
- "headAccessoryMystery201409Text": "Autumn Antlers",
- "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves."
+ "headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions! Confers no benefit. April 2014 Subscriber Item.",
+ "headAccessoryMystery201409Text": "Astas otoñales",
+ "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves. Confers no benefit. September 2014 Subscriber Item.",
+ "headAccessoryMystery301405Text": "Gafas para la Cabeza",
+ "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",
+ "eyewearBase0Text": "Sin Gafas.",
+ "eyewearBase0Notes": "Sin Gafas.",
+ "eyewearSpecialSummerRogueText": "Parche Pincaresco",
+ "eyewearSpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialSummerWarriorText": "Parche Apuesto",
+ "eyewearSpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialWonderconRedText": "Máscara Poderosa",
+ "eyewearSpecialWonderconRedNotes": "What a powerful face accessory! Confers no benefit. Special Edition Convention Item.",
+ "eyewearSpecialWonderconBlackText": "Sneaky Mask",
+ "eyewearSpecialWonderconBlackNotes": "Your motives are definitely legitimate. Confers no benefit. Special Edition Convention Item.",
+ "eyewearMystery301404Text": "Eyewear Goggles",
+ "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.",
+ "eyewearMystery301405Text": "Monóculo",
+ "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item."
}
\ No newline at end of file
diff --git a/locales/es/generic.json b/locales/es/generic.json
index 8ce54e52f4..d9d54fd1f9 100644
--- a/locales/es/generic.json
+++ b/locales/es/generic.json
@@ -35,6 +35,7 @@
"neverMind": "No importa",
"buyMoreGems": "Comprar más Gemas.",
"notEnoughGems": "No hay suficientes gemas. ",
+ "alreadyHave": "Ups! Ya tienes este artículo. No hace falta comrarlo otra vez!",
"delete": "Eliminar",
"gems": "Gemas",
"moreInfo": "Más información",
@@ -47,6 +48,8 @@
"habitBirthdayText": "Participó en la Fiesta de Cumpleaños de HabitRPG 2014.",
"achievementDilatory": "Salvador de Dilatoria",
"achievementDilatoryText": "¡Ayudó a derrotar al Dread Drag'on de Dilatoria durante el evento Summer Splash del 2014!",
+ "costumeContest": "Concurso de Disfraces 2014",
+ "costumeContestText": "Participó en el Concurso de Disfraces de Halloween 2014. Mira otra entradas en blog.habitrpg.com/tagged/cosplay!",
"memberSince": "- Miembro desde",
"lastLoggedIn": "- Última conexión",
"notPorted": "Esta función no se ha traido del sitio original",
@@ -62,12 +65,25 @@
"notifications": "Notificaciones",
"noNotifications": "No tienes mensajes nuevos.",
"clear": "Cerrar",
- "endTour": "Terminar Visita Guiada",
+ "endTour": "Terminar Tour",
"audioTheme": "Tema de audio",
"audioTheme_off": "Apagar",
"audioTheme_danielTheBard": "Daniel el Bardo",
"askQuestion": "Hacer una Pregunta",
"reportBug": "Notificar un error",
"contributeToHRPG": "Contribuir con HabitRPG",
- "overview": "Resumen para Nuevos Usuarios"
+ "overview": "Resumen para Nuevos Usuarios",
+ "January": "Enero",
+ "February": "Febrero",
+ "March": "Marzo",
+ "April": "Abril",
+ "May": "Mayo",
+ "June": "Junio",
+ "July": "Julio",
+ "August": "Agosto",
+ "September": "Septiembre",
+ "October": "Octubre",
+ "November": "Noviembre",
+ "December": "Diciembre",
+ "dateFormat": "Formato de Fecha"
}
\ No newline at end of file
diff --git a/locales/es/groups.json b/locales/es/groups.json
index f945875b8e..a7f3c4db4b 100644
--- a/locales/es/groups.json
+++ b/locales/es/groups.json
@@ -2,7 +2,7 @@
"tavern": "Taberna",
"innCheckOut": "Dejar la Posada",
"innCheckIn": "Descansar en la Posada",
- "innText": "¿Cómo está tu estancia en la posada? Para protegerte, tu lista diaria está congelada. Tus marcas de verificación no serán procesadas o reiniciadas hasta mañana (el día después de salir). Ten cuidado, si su grupo está en una misión, sus fallos te harán daño! Además, no le harás daño al enemigo. Listo para salir? Echa un vistazo.",
+ "innText": "¿Que tal tu estancia en la Posada, <%= name %>? Para protegerte, tu lista diaria está congelada. Tus marcas de verificación no serán procesadas o reiniciadas hasta mañana (el día después de salir). Ten cuidado, si tu grupo está en una misión, sus fallos te harán daño! Además, no le harás daño al enemigo. ¿Listo para salir? Verifíquete fuera.",
"lfgPosts": "Post en la busqueda de Grupo (Se busca Grupo)",
"tutorial": "Tutorial",
"glossary": "Glosario",
@@ -16,10 +16,12 @@
"tavernAlert1": "Nota: Si estás informando sobre un error, los desarrolladores no van a verlo aquí. Por favor,",
"tavernAlert2": "utiliza Github en vez de hacerlo aquí.",
"moderatorIntro1": "Los moderadores de la taberna y gremiales son:",
- "moderatorIntro2": ".",
+ "communityGuidelines": "Normas de la Comunidad",
+ "communityGuidelinesRead1": "Por favor lee nuestro",
+ "communityGuidelinesRead2": "antes de chatear.",
"party": "Grupo",
"createAParty": "Crear un Grupo",
- "noPartyText": "You are either not in a party or your party is taking a while to load. You can either create one and invite friends, or if you want to join an existing party, have them enter your Unique User ID below and then come back here to look for the invitation:",
+ "noPartyText": "O no tienes un equipo o tu equipo está tardando en cargar. Puedes crear uno e invitar algunos amigos, o si quieres unirte a un equipo existente, haz que introduzcan tu ID de usuario único abajo y después vuelves aquí para buscar la invitación:",
"startLFG": "Para anunciar tu nuevo grupo o encontrar uno a unirse, vaya a",
"linkLFG": "La Arquería",
"endLFG": "en el Wiki.",
@@ -42,7 +44,7 @@
"logoUrl": "URL del Logotipo",
"assignLeader": "Asignar Líder del Grupo",
"members": "Miembro(s)",
- "partyList": "Order for party members in header (reload browser after changing order)",
+ "partyList": "Orden de la lista de miembros en la cabecera (recarga el navegador después de cambiar la orden)",
"banTip": "Expulsar Miembro",
"moreMembers": "más miembros",
"invited": "Invitado",
@@ -57,18 +59,35 @@
"createGuild": "Crear Gremio",
"guild": "Gremio",
"guilds": "Gremios",
- "sureKick": "Do you really want to remove this member from the party/guild?",
+ "sureKick": "¿De verdad quiere eliminar a este miembro de la grupo / gremio?",
"foreverAlone": "No pueden gustarte tus propios mensajes. No seas esa persona.",
"sortLevel": "Ordenar por nivel",
"sortRandom": "Ordenar al azar",
"sortPets": "Ordenar por número de mascotas",
"sortJoined": "Ordenar por fecha de ingreso al grupo",
"sortName": "Ordenar por nombre del avatar",
- "sortBackgrounds": "Sort by background",
+ "sortBackgrounds": "Ordenar por fondo",
"confirmGuild": "¿Crear Gremio por 4 gemas?",
"leaveGroupCha": "Abandonar los desafíos del Gremio y...",
"confirm": "Confirmar",
"leaveGroup": "¿Abandonar el Gremio?",
"leavePartyCha": "Abandonar los desafíos del grupo y...",
- "leaveParty": "¿Abandonar el grupo?"
+ "leaveParty": "¿Abandonar el grupo?",
+ "sendPM": "Enviar mensaje privado",
+ "send": "Enviar",
+ "messageSentAlert": "Mensaje enviado",
+ "pmHeading": "Mensaje privado a <%= name %>",
+ "clearAll": "Borrar todos",
+ "clearAllPopover": "Eliminar todos los mensajes",
+ "optOutPopover": "¿No te gusta mensajes privados? Haz click para optar completamente fuera",
+ "block": "Bloquear",
+ "unblock": "Desbloquear",
+ "pm-reply": "Enviar una respuesta",
+ "inbox": "Bandeja de entrada",
+ "abuseFlag": "Report violation of Community Guidelines",
+ "abuseFlagModalHeading": "Report <%= name %> for violation?",
+ "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.",
+ "abuseFlagModalButton": "Report",
+ "abuseReported": "Thank you for reporting this violation. The moderators have been notified.",
+ "abuseAlreadyReported": "You have already reported this message."
}
\ No newline at end of file
diff --git a/locales/es/limited.json b/locales/es/limited.json
index bdca1f1105..d91099c798 100644
--- a/locales/es/limited.json
+++ b/locales/es/limited.json
@@ -4,14 +4,32 @@
"winterColors": "Colores de Invierno",
"annoyingFriends": "Amigos Molestos",
"annoyingFriendsText": "Tus compañeros te han lanzado <%= snowballs %> bolas de nieve.",
- "alarmingFriends": "Alarming Friends",
- "alarmingFriendsText": "Got spooked <%= spookDust %> times by party members.",
+ "alarmingFriends": "Amigos Alarmantes",
+ "alarmingFriendsText": "Tus compañeros the han asustado <%= spookDust %> veces.",
"valentineCard": "Tarjeta del Día de San Valentin",
"adoringFriends": "Amigos Cariñosos",
"adoringFriendsText": "Aww, tú y tu amigo os preocupais mucho el uno del otro. Enviadas o recibidas <%= cards %> tarjetas del Día de San Valentín.",
- "limited30Apr": "Disponible para comprar hasta el 30 de enero (pero disponible permanentemente en tus opciones si lo has comprado).",
"polarBear": "Oso Polar",
"turkey": "Pavo",
"polarBearPup": "Cachorro de Oso Polar",
- "jackolantern": "Jack-O-Lantern"
+ "jackolantern": "Calabaza de Halloween",
+ "seasonalShop": "Tienda Estacional",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Hechicera Estacional<%= linkEnd %>",
+ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next <%= linkStart %>Grand Gala<%= linkEnd %>!",
+ "seasonalShopText": "Welcome to the Seasonal Shop! From now until January 31st, we're stocking lots of seasonal edition winter goodies. After that, these items won't be back for another year, so get them while they're hot!! Or, er, cold.",
+ "candycaneSet": "Candy Cane (Mage)",
+ "skiSet": "Ski-sassin (Rogue)",
+ "snowflakeSet": "Snowflake (Healer)",
+ "yetiSet": "Yeti Tamer (Warrior)",
+ "nyeCard": "New Year's Card",
+ "nyeCardNotes": "Send a New Year's card to a friend.",
+ "seasonalItems": "Seasonal Items",
+ "auldAcquaintance": "Auld Acquaintance",
+ "auldAcquaintanceText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
+ "newYear0": "Happy New Year! May you slay many a bad Habit.",
+ "newYear1": "Happy New Year! May you reap many Rewards.",
+ "newYear2": "Happy New Year! May you earn many a Perfect Day.",
+ "newYear3": "Happy New Year! May your To-Do list stay short and sweet.",
+ "newYear4": "Happy New Year! May you not get attacked by a raging Hippogriff."
}
\ No newline at end of file
diff --git a/locales/es/npc.json b/locales/es/npc.json
index f374e6d37b..28f2115c4c 100644
--- a/locales/es/npc.json
+++ b/locales/es/npc.json
@@ -7,8 +7,8 @@
"mattBochText2": "Echa un vistazo",
"mattBochText3": "a todas las mascotas que puedes coleccionar.",
"daniel": "Daniel",
- "danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the inn. While checked-in, your Dailies are frozen as-is (checked/unchecked) until the day after check-out. You will not suffer for missing them at the day's end.",
- "danielText2": "Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies!",
+ "danielText": "Bienvenido a la Taberna! Quedate un rato y conoce al personal. Si necesitas descansar (¿vacaciones?, ¿enfermedad?), te prepararé una habitación en la posada. Durante el tiempo que permanezcas con nosotros, tus Diarias quedarán congeladas tal y como están (marcadas/desmarcadas) hasta el día que marches. No sufrirás por no completarlas al final de cada día.",
+ "danielText2": "Te advertimos: ¡Si participas en una misión contra un Jefe, el Jefe te seguirá dañando a ti y a tus compañeros de grupo por las Diarias perdidas!",
"alexander": "Alexander el Mercader",
"welcomeMarket": "¡Bienvenido al Mercado! ¡Compra huevos dificiles de encontrar y pociones! ¡Vende los que te sobren! ¡Encarga servicios utiles! Ven a ver lo que tenemos que ofrecer.",
"sellForGold": "Vender <%= item %> por <%= gold %> Oro",
@@ -37,11 +37,11 @@
"hitPointsText": "La barra roja indica los puntos de vida tu avatar. Cuando no consigues un objetivo, recibes daño y pierdes salud. Si tu salud llega a cero, mueres. La muerte provoca que pierdas un nivel, todo tu oro y una pieza de tu equipamiento.",
"expPoints": "Puntos de Experiencia",
"expPointsText": "La barra amarilla indica los puntos de experiencia de tu avatar. Cuando alcanzas un objetivo, ganas tanto oro como experiencia. Cuando tu barra de experiencia se llena, ganas un nivel. Ganar niveles es la manera de desbloquear nuevas y emocionantes características de HabitRPG.",
- "typeGoals": "Tipos de Objetivos",
+ "typeGoals": "Tipos de Tareas",
"typeGoalsText": "HabitRPG permite el seguimiento de tus objetivos en tres maneras distintas. Estos objetivos se clasifican en columnas como Hábitos, Tareas Diarias, o Tareas Pendientes.",
"tourHabits": "Los Hábitos son objetivos sujetos a un constante seguimiento. Se les puede dar valores positivos o negativos, permitiéndote ganar experiencia y oro por tus buenos hábitos, o perder vida por los malos.",
- "tourDailies": "Dailies are tasks that you want to complete once a day. Checking off a Daily reaps experience and gold. Failing to check off your daily before the day resets results in a loss of health. You can change your day start settings from the Settings menu (click the gear-shaped icon, then click \"Site\").",
- "tourTodos": "To-Dos are one-off tasks that you can get to eventually. While it is possible to set a date on a To-Do, they are not required. To-Dos make for a quick and easy way to gain experience.",
+ "tourDailies": "Las Diarias son tareas que quieres completar una vez al día. Marcar una Diaria como completada reporta experiencia y oro. No marcar como completada tu diaria antes de que el día comience de nuevo se traduce en una pérdida de salud. Puedes cambiar tu configuración de inicio del día desde el menú Ajustes (haz click en en el icono con forma de engranaje, y después en \"Sitio\").",
+ "tourTodos": "Las Tareas Pendientes son tareas de hacer una vez para completar cuando puedas. Si bien es posible establecer una fecha límite para completar una Tarea Pendiente, esto no es obligatorio. Las Tareas Pendientes son una manera rápida y sencilla de obtener Experiencia.",
"tourRewards": "Todo el oro que ganes te permite recompensarte con premios del juego o personalizados. Hazlo a menudo, recompensarte a ti mismo es un paso clave en formar buenos hábitos.",
"hoverOver": "Pasa por encima de los comentarios",
"hoverOverText": "Puedes añadir comentarios a tus tareas pulsando el icono de editar. Pasa sobre cada comentario para mas detalles sobre como funciona HabitRPG. Cuando estas listo para comenzar, puedes eliminar las tareas existentes y añadir tus propias tareas.",
@@ -57,7 +57,7 @@
"partySysText": "¡Socializaté, uneté a un grupo y juega a HabitRPG con tus amigos! Mejorarás en tu hábitos compartiendo la responsabilidad. Haz click en Social > Grupo, y sigue las instrucciones. ¿Alguien buscando grupo?",
"classGear": "Equipo de clase",
"classGearText": "Primero: ¡No te preocupes! Tu equipo viejo está en tu inventario y ahora llevas tu equipamiento de aprendiz de <%= klass %>. Llevar el equipo de tu clase te da un bonus del 50% a tus atributos. Sin embargo, eres libre de ponerte tu antiguo equipo.",
- "classStats": "Estas son las estadísticas de tu clase, afectan el estilo de juego. Cada vez que subas de nivel, recibirás un punto para distribuir a un atributo en particular. Sobrevuela cada atributo para más información.",
+ "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.",
"autoAllocate": "Asignación Automática",
"autoAllocateText": "Si 'distribución automática' está seleccionado, tu avatar gana estadísticas automáticamente basado en los atributos de sus tareas, que puedes encontrar en TAREA > Editar > Avanzado > Atributos Por ejemplo, si haces ejercicio con frecuencia, y si tu Diaria de 'Ejercicio' está fijado en 'Físico', vas a ganar Fuerza automáticamente.",
"spells": "Hechizos",
diff --git a/locales/es/pets.json b/locales/es/pets.json
index 9a48e97155..78dffb6d0f 100644
--- a/locales/es/pets.json
+++ b/locales/es/pets.json
@@ -41,12 +41,12 @@
"mountName": "<%= mount %> <%= potion %>",
"petKeyName": "Llave de la caseta",
"petKeyPop": "Deja a tus mascotas vagar libremente, suéltalas para que comienzan su propia aventura y vuelve a sentir la emoción de ser el Maestro de Bestias una vez más.",
- "petKeyBegin": "Key to the Kennels: Experience Beastmaster Once More!",
- "petKeyInfo": "Love your pets enough to let them go, and have drops feel meaningful again.",
- "petKeyInfo2": "The Key to the Kennels resets all of your non-quest pets back to as if you'd never found them. Once you've used it, you'll be able to stack the Beastmaster achievement, showing off how many times you've been able to best the RNG.",
- "petKeyInfo3": "There are two sets of Keys: you can either just release your pets for four gems or your pets and mounts for eight gems. If you're still working towards getting all of the mounts, you may not want to give them their freedom yet!",
+ "petKeyBegin": "La Llave de las Perreras: Experiencia Maestro de la Bestias Una Vez Mas!",
+ "petKeyInfo": "Ama suficiente a tus mascotas como para dejarlas ir, y que así los botines vuelvan a tener significado.",
+ "petKeyInfo2": "La Llave de la caseta reinicializa todas las mascotas que no fueron conseguidas en misiones como si nunca las hubieras encontrado. Cuando la hayas usado, podrás amontonar el logro Maestro de la bestias mostrando cuantas veces has podido vencer el RNG.",
+ "petKeyInfo3": "Hay dos juegos de Llaves: puedes liberar o bien solo a tus mascotas por cuatro gemas o bien a tus mascotas y monturas por ocho gemas. Si todavía estas trabajando para conseguir todas las monturas, ¡quizás no quieras darles su libertad todavía!",
"petKeyPets": "Soltar mis mascotas",
"petKeyMounts": "Soltar ambas por favor",
"petKeyNeverMind": "Aún no",
- "gemsEach": "gems each"
+ "gemsEach": "gemas cada uno"
}
\ No newline at end of file
diff --git a/locales/es/questscontent.json b/locales/es/questscontent.json
index 67260cb5b8..7eccb618b3 100644
--- a/locales/es/questscontent.json
+++ b/locales/es/questscontent.json
@@ -12,7 +12,7 @@
"questEvilSanta2DropBearCubPolarPet": "Oso polar (Mascota)",
"questGryphonText": "El Grifo Ardiente",
"questGryphonNotes": "El gran señor de las bestias, baconsaur, se ha acercado a tu grupo en busca de ayuda. \"¡Por favor, aventureros, tenéis que ayudarme! ¡Mi grifa preciada se ha liberado y está aterrorizando Habit City! ¡Si puedes detenerla, podría recompensaros con algunos de sus huevos!\"",
- "questGryphonCompletion": "Derrotada, la poderosa bestia avergonzada vuelve de nuevo con su amo. \"¡Mi palabra! ¡Bien hecho, aventureros!\" baconsaur, exclama: \"Por favor, tomad algunos huevos de Grifo. ¡Estoy seguro de que vais a criar bien a estos jóvenes!\"",
+ "questGryphonCompletion": "Derrotada, la poderosa bestia escabulle con vergüenza a su amo. \"¡Oh! Bien hecho, aventureros!\" @baconsaur exclama, \"Por favor, toma un poco de los huevos del Grifo. Estoy seguro de que vas a criar bien a estos jóvenes!\"",
"questGryphonBoss": "Grifo Ardiente",
"questGryphonDropGryphonEgg": "Grifo (huevo)",
"questHedgehogText": "La Erizobestia",
@@ -47,7 +47,7 @@
"questRoosterDropRoosterEgg": "Gallo (huevo)",
"questSpiderText": "El Arácnido Gélido",
"questSpiderNotes": "Cuando el tiempo comienza a enfriar, la delicada escarcha empieza a formarse en los cristales de las ventanas de los Habiticans como entretejidas redes... excepto para @Arcosine, cuyas ventanas han sido completamente congeladas por la Araña Escarcha que actualmente mora en su hogar. Vaya por Dios.",
- "questSpiderCompletion": "The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?",
+ "questSpiderCompletion": "La Araña Helada se derrumba,dejando tras de sí un pequeño rastro de escarcha y unos pocos de sus sacos de huevos encantados. @Arcosine apresurándose,te las ofrece como recompensa--¿Podrías criar unas arañas inofensivas como mascotas?",
"questSpiderBoss": "Araña",
"questSpiderDropSpiderEgg": "Araña (Huevo)",
"questVice1Text": "Liberate de la influencia del Dragón.",
@@ -55,7 +55,7 @@
"questVice1Boss": "Sombra de Vice",
"questVice1DropVice2Quest": "Vice Parte 2 (Pergamino)",
"questVice2Text": "Encuentra la guarida del Wyrm",
- "questVice2Notes": "Con la influencia de Vice disipada, sientes una fuerza que habías olvidado posser, volver a tu interior. Seguros de vosotros mismos y de vuestra habilidad para soportar el hechizo del dragón, avanzais hacia el monte Habitica. Os aproximais a la entrada de las cavernas y parais. Jirones de sombras, como la niebla, se retuercen en la entrada. Es imposible ver nada a través de ellas, y la luz de tu linterna parece frenarse al tocar las sombras. Se dice que solo la luz mágica es capaz de penetrar en la neblina infernal del dragón. Si eres capaz de encontrar suficientes cristales de luz, podrías llegar hasta donde se encuentra el dragón.",
+ "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
"questVice2CollectLightCrystal": "Cristales de Luz",
"questVice2DropVice3Quest": "Vice Parte 3 (Pergamino)",
"questVice3Text": "Vice Despierta",
@@ -65,20 +65,39 @@
"questVice3DropWeaponSpecial2": "La vara del Dragón de Stephen Weber",
"questVice3DropDragonEgg": "Dragón (Huevo)",
"questVice3DropShadeHatchingPotion": "Poción de eclosión sombría.",
- "questMoonstone1Text": "The Moonstone Chain",
- "questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
- "questMoonstone1CollectMoonstone": "Moonstones",
- "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
- "questMoonstone2Text": "Recidivate The Necromancer",
- "questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
- "questMoonstone2Boss": "The Necromancer",
- "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
- "questMoonstone3Text": "Recidivate Transformed",
- "questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
+ "questMoonstone1Text": "Colgante de Piedra Lunar",
+ "questMoonstone1Notes": " Una terrible sufrimiento ha golpeados a los Habiticans. Los Malos Habits pensaron que los muertos están volviendo a la vida en busca de venganza. Los platos se quedan sin lavar,los libros de texto permanecen sin leer,y la procastinación huye como alma que lleva el diablo!
Sigues el rastro de algunos de tus ",
+ "questMoonstone1CollectMoonstone": "Piedras Lunares",
+ "questMoonstone1DropMoonstone2Quest": "La Cadena de la Piedra Lunar Parte 2: Haz Retroceder al Nigromante (Pergamino)",
+ "questMoonstone2Text": "Reincidir al nigromante",
+ "questMoonstone2Notes": "
El bravo herrero @Inventrix te ayuda a engarzar las piedras lunares encantadas en una cadena. Por fin estás preparado para enfrentarte a Reincidencia, pero al entrar en el Pantano del Estancamiento, un escalofrío terrible recorre tu cuerpo.
Un aliento podrido susurra en tu oreja. \"Aquí de nuevo? Encantador....\" Te giras y atacas, y bajo la luz de la cadena de piedras lunares, tu arma se hunde en carne sólida. \"Puedes haberme atado a este mundo una vez más\" suelta Reincidencia, \"¡pero ha llegado la hora de que tú lo abandones!\"
",
+ "questMoonstone2Boss": "El nigromante",
+ "questMoonstone2DropMoonstone3Quest": "La Cadena de la Piedra Lunar Parte 3: Retraso Trasformado (Pergamino)",
+ "questMoonstone3Text": "Retraso Transformado",
+ "questMoonstone3Notes": "Reincidencia cae al suelo y tu la atacas con la cadena de piedras lunares. Horrorizado contemplas como Reincidencia agarra las gemas con una mirada triunfal.
\"¡Estúpida criatura de carne!\" grita. \"Estas piedras lunares me restauraran a una forma física, cierto, pero no como tu imaginabas. De la forma en que la luna llena se alimenta de la oscuridad, también así mi poder crece, y de las sombras ¡invoco el espectro del enemigo que más temes!\"
Una niebla verde nauseabunda se eleva desde el pantano, y el cuerpo de Reincidencia se retuerce y contorsiona para adaptarse a una silueta que te llena del peor de los miedos – el cuerpo no-muerto de Vicio, renacido para tu horror.
",
"questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
- "questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
- "questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questMoonstone3Boss": "Necro-Vicio",
+ "questMoonstone3DropRottenMeat": "Carne podrida (Comida)",
+ "questMoonstone3DropZombiePotion": "Poción de eclosión Zombie",
+ "questGoldenknight1Text": "A Stern Talking-To",
+ "questGoldenknight1Notes": "The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your dailies? Checked off a - habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!
",
+ "questGoldenknight1CollectTestimony": "Testimonios",
+ "questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)",
+ "questGoldenknight2Text": "Caballero de oro",
+ "questGoldenknight2Notes": "Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!
",
+ "questGoldenknight2Boss": "Caballero de Oro",
+ "questGoldenknight2DropGoldenknight3Quest": "La Cadena del Caballero de Oro Parte 3: El Caballero de Hierro (Pergamino)",
+ "questGoldenknight3Text": "Caballero de Acero",
+ "questGoldenknight3Notes": "@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"
",
+ "questGoldenknight3Completion": "With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"
",
+ "questGoldenknight3Boss": "Caballero de Acero",
+ "questGoldenknight3DropHoney": "Miel (Comida)",
+ "questGoldenknight3DropGoldenPotion": "Poción de Eclosión Dorado",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "El Basi-lista",
+ "questBasilistNotes": "There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To-Dos! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!",
+ "questBasilistCompletion": "The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colors. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, you gather up some fallen gold from among the papers.",
+ "questBasilistBoss": "El Basi-lista",
"questEggHuntText": "Cacería de huevos",
"questEggHuntNotes": "Por la noche, extraños huevos lisos aparecieron en todas partes: en los establos de Matt, atrás del mostrador en la Taverna, e incluso entre los huevos de mascotas en el Mercado. ¡Qué molestia! \"Nadie sabe de dónde vinieron, o en qué pueden convertirse\", dice Megan, \"pero no podemos dejarlos por ahí sin hacer nada! Trabajen duro y busquen mucho para ayudarme a reunir estos huevos misteriosos. Tal vez, si juntan los suficientes, haya algunas sobras para ustedes...\"",
"questEggHuntCompletion": "¡Lo lograste! En agradecimiento, Megan te da diez de los huevos. \"No creo que vayan a salir del cascaron, exactamente,\" dice, \"y seguramente no crezcan para ser monturas. ¡Pero eso no quiere decir que no puedas teñirlos de hermosos colores!\"",
@@ -94,11 +113,11 @@
"questDilatoryBossRageTavern": "`Dread Drag'on Casts NEGLECT STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and their dark-red color has attracted the Drag'on's rage! With its fearsome Neglect Strike attack, it has decimated the Tavern! Luckily, we've set up an Inn in a nearby city, and you're free to keep chatting on the shore... but poor Daniel the Barkeep just saw his beloved building crumble around him!\n\nI hope the beast doesn't attack again!",
"questDilatoryBossRageStables": "`Dread Drag'on Casts NEGLECT STRIKE!`\n\nYikes! Once again we left too many Dailies undone. The Drag'on has unleashed its Neglect Strike against Matt and the stables! Pets have been fleeing in all directions. Luckily it seems like all of yours are safe!\n\nPoor Habitica! I hope this doesn't happen again. Hurry and do all your tasks!",
"questDilatoryBossRageMarket": "`Dread Drag'on Casts NEGLECT STRIKE!`\n\nAhhh!! Alex the Merchant just had his shop smashed to smithereens by the Drag'on's Neglect Strike! But it seems like we're really wearing this beast down. I doubt it has enough energy for another strike.\n\nSo do not waver, Habitica! Let's drive this beast away from our shores!",
- "questDilatoryCompletion": "`The Defeat Of The Dread Drag'On Of Dilatory`\n\nWe've done it! With a final last roar, the Dread Drag'on collapses and swims far, far away. Crowds of cheering Habiticans line the shores! We've helped Matt, Daniel, and Alex rebuild their buildings. But what's this?\n\n`The Citizens Return!`\n\nNow that the Drag'on has fled, thousands of sparkling colors are ascending through the sea. It is a rainbow swarm of Mantis Shrimp... and among them, hundreds of merpeople!\n\n\"We are the lost citizens of Dilatory!\" explains their leader, Manta. \"When Dilatory sank, the Mantis Shrimp that lived in these waters used a spell to transform us into merpeople so that we could survive. But in its rage, the Dread Drag'on trapped us all in the dark crevasse. We have been imprisoned there for hundreds of years - but now at last we are free to rebuild our city!\"\n\n\"As a thank you,\" says his friend @Ottl, \"Please accept this Mantis Shrimp pet and Mantis Shrimp mount, as well as XP, gold, and our eternal gratitude.\"\n\n`Rewards`\n * Mantis Shrimp Pet\n * Mantis Shrimp Mount\n * Chocolate, Cotton Candy Blue, Cotton Candy Pink, Fish, Honey, Meat, Milk, Potato, Rotten Meat, Strawberry",
+ "questDilatoryCompletion": "La Derrota de el Drag'Ón Pavor Dilatorio\n\n¡Lo conseguimos! Con un ultimo rugido, el Drag'Ón Pavor colapsa y nada muy, muy lejos. ¡Multitudes de Habitiantes aplauden en la costa! Hemos ayudado a Matt, Daniel, y a Alex reconstruuir sus edificieon. ¿Pero que es esto?\n\n¡Los Ciudadanos Vuelven!\n\nAhora que el Drag´Ón se ha ido, miles de colores estan ascendiendo por el mar. Es un arcoíris de Gambas Mantis,..y con ellos también vienen cientos de sirepersonas.\n\n\"¡Somos los ciudadanos perdidos de Dilatorio!\" explica el lider, Manta.\n\"Cuando se undío Dilatorio, las Gambas Mantis que vivian en estas aguas usaron un hechizo para transformarnos en sirepersonas pera que pudiesemos sobrevivir. Pero cegado en su rabia el Drag'Ón Pavor nos atrapó en la grieta oscura. Hemos sido prisioneros en la grieta por cientos de años- ¡pero ahora somos libres para reconstruir nuestra ciudad!\"\n\n\"Como recompensa,\" dice su amigo @Ottl, \"Por favor acepta esta mascota Gamba Mantis y una montura Gamba Mantis, así como XP, oro, y nuestra eterna gratitud.\"\n\nRecompesa\n* Mascota Gamba Mantis\n* Montura Gamba Mantis\n* Chocolate, Algodón de Azúcar Azul, Agodón de Azúcar Rosa, Pescado, Miel, Carne, Leche, Patata, Carne Podrida, Fresa",
"questSeahorseText": "The Dilatory Derby",
"questSeahorseNotes": "It's Derby Day, and Habiticans from all over the continent have traveled to Dilatory to race their pet seahorses! Suddenly, a great splashing and snarling breaks out at the racetrack, and you hear Seahorse Keeper @Kiwibot shouting above the roar of the waves. \"The gathering of seahorses has attracted a fierce Sea Stallion!\" she cries. \"He's smashing through the stables and destroying the ancient track! Can anyone calm him down?\"",
"questSeahorseCompletion": "The now-tame Sea Stallion swims docilely to your side. \"Oh, look!\" Kiwibot says. \"He wants us to take care of his children.\" She gives you three eggs. \"Raise them well,\" she says. \"You're welcome at the Dilatory Derby any day!\"",
- "questSeahorseBoss": "Sea Stallion",
+ "questSeahorseBoss": "Semental de mar",
"questSeahorseDropSeahorseEgg": "Caballito de mar (Huevo)",
"questAtom1Text": "El ataque de la Cadena de Misiones Mundanas, Parte 1: ¡Desastre en la vajilla!",
"questAtom1Notes": "Al fin alcanzas la costa del Lago Lavado en busca de un bien merecido descanso... ¡Pero el lago está contaminado con platos sucios! ¿Cómo ha podido pasar esto? Pues bien, no puedes permitir que el lago quede en este estado. ¡Solo hay una cosa que puedes hacer: lavar los platos y salvar tus vacaciones! Más vale que encuentres algo de jabón para enjabonar este desastre. Una buena cantidad de jabón...",
@@ -112,5 +131,15 @@
"questAtom3Notes": "With a deafening cry, and five delicious types of cheese bursting from its mouth, the SnackLess Monster falls to pieces. \"HOW DARE YOU!\" booms a voice from beneath the water's surface. A robed, blue figure emerges from the water, wielding a magic toilet brush. Filthy laundry begins to bubble up to the surface of the lake. \"I am the Laundromancer!\" he angrily announces. \"You have some nerve - washing my delightfully dirty dishes, destroying my pet, and entering my domain with such clean clothes. Prepare to feel the soggy wrath of my anti-laundry magic!\"",
"questAtom3Completion": "The wicked Laundromancer has been defeated! Clean laundry falls in piles all around you. Things are looking much better around here. As you begin to wade through the freshly pressed armor, a glint of metal catches your eye, and your gaze falls upon a gleaming helm. The original owner of this shining item may be unknown, but as you put it on, you feel the warming presence of a generous spirit. Too bad they didn't sew on a nametag.",
"questAtom3Boss": "The Laundromancer",
- "questAtom3DropPotion": "Basic Hatching Potion"
+ "questAtom3DropPotion": "Poción básica de Eclosión",
+ "questOwlText": "La Lechuza",
+ "questOwlNotes": "The Tavern light is lit 'til dawn
Until one eve the glow is gone!
How can we see for our all-nighters?
@Twitching cries, \"I need some fighters!
See that Night-Owl, starry foe?
Fight with haste and do not slow!
We'll drive its shadow from our door,
And make the night shine bright once more!\"",
+ "questOwlCompletion": "The Night-Owl fades before the dawn,
But even so, you feel a yawn.
Perhaps it's time to get some rest?
Then on your bed, you see a nest!
A Night-Owl knows it can be great
To finish work and stay up late,
But your new pets will softly peep
To tell you when it's time to sleep.",
+ "questOwlBoss": "La Lechuza",
+ "questOwlDropOwlEgg": "Lechuza (Huevo)",
+ "questPenguinText": "The Fowl Frost",
+ "questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.
\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"
\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.",
+ "questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.
@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
+ "questPenguinBoss": "Pingüino Congelado",
+ "questPenguinDropPenguinEgg": "Pingüino (Huevo)"
}
\ No newline at end of file
diff --git a/locales/es/settings.json b/locales/es/settings.json
index 91d3cc686c..e21beabc70 100644
--- a/locales/es/settings.json
+++ b/locales/es/settings.json
@@ -2,14 +2,14 @@
"settings": "Ajustes",
"language": "Idioma",
"americanEnglishGovern": "En caso de que hubiese alguna discrepancia en las traducciones, prima la versión Americana Inglesa. ",
- "helpWithTranslation": "¿Te gustaría ayudar traduciendo HabitRPG? ¡Genial! Entonces visita aquí tarjeta Trello.",
+ "helpWithTranslation": "¿Te gustaría ayudar con la traducción de HabitRPG? ¡Genial! Entonces visita esta tarjeta Trello.",
"showHeaderPop": "Mostrar el avatar, barras de vida y experiencia y grupo.",
"stickyHeader": "Cabecera fija",
"stickyHeaderPop": "Pegar la cabecera a la parte superior de la ventana. Si no está seleccionada significa que la cabecera se perderá de vista al bajar por la página.",
"newTaskEdit": "Abrir nuevas tareas en el modo de edición",
"newTaskEditPop": "Con esta opción marcada, las nuevas tareas se abrirán inmediatamente para poder añadirles detalles como comentarios o etiquetas.",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
+ "dailyDueDefaultView": "Crear tareas diarías por defecto en la pestaña 'Por vencer'",
+ "dailyDueDefaultViewPop": "Con esta opción activada las tareas diarias irán por defecto a 'Por vencer ' en vez de a 'Todas'",
"startCollapsed": "Las listas de etiquetas no se muestran automáticamente",
"startCollapsedPop": "Con esta opción marcada, la lista de etiquetas estará escondida al abrir la tarea para editarla.",
"startAdvCollapsed": "Las opciones avanzadas de las tareas no se abren automáticamente",
@@ -69,5 +69,6 @@
"fillAll": "Por favor, rellene todos los campos",
"passSuccess": "Contraseña cambiada con éxito",
"usernameSuccess": "Nombre de Usuario cambiado con éxito",
- "difficulty": "Dificultad"
+ "data": "Datos",
+ "exportData": "Exportar Datos"
}
\ No newline at end of file
diff --git a/locales/es/spells.json b/locales/es/spells.json
index af883a81f6..8df044f604 100644
--- a/locales/es/spells.json
+++ b/locales/es/spells.json
@@ -1,42 +1,42 @@
{
"spellWizardFireballText": "Estallido de llamas",
- "spellWizardFireballNotes": "Las llamas estallarán, abrasando una tarea. Reduces el color rojo de una tarea, infringe daño a cualquier monstro con el que estés luchando y ganarás experiencia -- mayor en tareas azules",
+ "spellWizardFireballNotes": "Las llamas estallan, achicharrando una tarea. Reduces el color rojo de la tarea, haces daño a cualquier monstruo con el que estés combatiendo y ganas Experiencia -- más para tareas azules.",
"spellWizardMPHealText": "Corriente etérea",
"spellWizardMPHealNotes": "Un flujo de energía mágica sale de tus manos y recarga a tu grupo. Tu grupo recupera PM. ",
"spellWizardEarthText": "Terremoto",
- "spellWizardEarthNotes": "El suelo bajo la tareas de tu grupo se raja y tambalea con mucha intensidad, lo que las ralentiza y las deja indefensas ante los ataques. Tu grupo gana una mejora a la experiencia.",
+ "spellWizardEarthNotes": "La tierra bajo las tareas de tu grupo se abre y tiembla con intensidad extrema, frenándoles y haciéndolos vulnerables a más ataques. Tu grupo obtiene un apoyo de Inteligencia, lo que se traduce en más Experiencia.",
"spellWizardFrostText": "Frío escalofriante.",
- "spellWizardFrostNotes": "Ice erupts from every surface, swallowing your tasks and freezing them in place. Your Dailies' streaks won't reset at the end of the day. Incomplete Dailies will still damage you!",
+ "spellWizardFrostNotes": "El hielo estalla en cada superficie, tragando tus tareas y congelandolas en su lugar. Las rachas de tus diarias no se reiniciarán al final del día. ¡Las Diarias incompletas todavía te harán daño!",
"spellWarriorSmashText": "Golpe Brutal",
"spellWarriorSmashNotes": "Salvajemente golpeas una tarea con todo tu poder. El color rojo de la tarea se reduce y haces daño extra a cualquier monstruo con el que estes luchando.",
"spellWarriorDefensiveStanceText": "Postura defensiva",
- "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day.",
+ "spellWarriorDefensiveStanceNotes": "Te tomas un momento para relajar tu cuerpo y entras en un estado defensivo para prepararte para el siguiente asalto de las tareas. Reduce el daño de las Diarias al final del día reforzando tu Constitución.",
"spellWarriorValorousPresenceText": "Presencia Valerosa",
- "spellWarriorValorousPresenceNotes": "Tu presencia inspira a tu grupo. Su recién descubierto coraje les da un estímulo de fuerza. Los miembros del grupo ganan una mejora en su Fuerza.",
+ "spellWarriorValorousPresenceNotes": "Tu presencia envalentona al grupo. Su recién encontrado coraje les hace más duros aumentando su Fuerza.",
"spellWarriorIntimidateText": "Mirada Intimidante.",
- "spellWarriorIntimidateNotes": "Tu mirada llena de miedo el corazón de los enemigos de tu grupo. Tu grupo gana una mejora moderada a la defensa.",
+ "spellWarriorIntimidateNotes": "Tu mirada inspira miedo en los corazones de los enemigos de tu grupo. Tu grupo obtiene un incremento moderado en defensa mediante un incremento de Constitución.",
"spellRoguePickPocketText": "Hurtar",
- "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for youself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
+ "spellRoguePickPocketNotes": "Tus dedos ágiles se deslizan en los bolsillos de la tarea y encuentran algunos tesoros. Obtienes un bono de oro inmediato de esa tarea. ¡Entre más gorda (azul) esté la tarea, más oro te robas!",
"spellRogueBackStabText": "Puñalada",
"spellRogueBackStabNotes": "Sin hacer ni un ruido, te colocas detrás de una tarea y la apuñalas en la espalda. Le haces un gran daño a la tarea, con una mayor probabilidad de impacto crítico.",
"spellRogueToolsOfTradeText": "Herramientas del Oficio",
- "spellRogueToolsOfTradeNotes": "Compartes tus herramientas para el robo con el grupo para ayudarles a \"conseguir\" más oro. Aumenta el oro conseguido al realizar tareas y la probabilidad de conseguir botín durante un día.",
+ "spellRogueToolsOfTradeNotes": "Compartes tus herramientas de robo con el grupo para ayudarles a 'adquirir' más oro. Estimulando su Percepción, se incrementa por un día el bonus de Oro del grupo para tareas y la posibilidad de botín.",
"spellRogueStealthText": "Sigilo",
- "spellRogueStealthNotes": "You duck into the shadows, pulling up your hood. Many Dailies won't find you this night; fewer yet the higher your Perception.",
+ "spellRogueStealthNotes": "Te esquivas entre las sombras, levantando tu capucha. Varias Diarias no te encontrarán esta noche; menos todavía cuanto más alta sea tu Percepción.",
"spellHealerHealText": "Luz Sanadora",
- "spellHealerHealNotes": "Una luz cubre tu cuerpo, curando tus heridas. Obtienes un incremento en tu salud.",
+ "spellHealerHealNotes": "La luz cubre tu cuerpo, curando tus heridas. Recuperas Salud.",
"spellHealerBrightnessText": "Claridad Abrasadora",
"spellHealerBrightnessNotes": "Lanzas una ráfaga de luz que ciega a todas tus tareas. La \"rojez\" de tus tareas se reduce.",
"spellHealerProtectAuraText": "Aura Protectora",
- "spellHealerProtectAuraNotes": "Un aura mágica rodea a los miembros del grupo protegiendolos del daño. Los miembros de tu grupo ven mejorada su defensa.",
+ "spellHealerProtectAuraNotes": "Un aura mágica rodea a los miembros de tu equipo, protegiéndolos del daño. Los miembros de tu grupo obtienen un aumento de su defensa, incrementando su Constitución.",
"spellHealerHealAllText": "Bendición",
- "spellHealerHealAllNotes": "Una luz tranquilizadora envuelve a tu grupo y les cura sus heridas. Los miembros de tu grupo ganan un incremento de Salud.",
+ "spellHealerHealAllNotes": "Una luz reconfortante envuelve a tu grupo y lo cura de sus heridas. Los miembros de tu grupo recuperan Salud.",
"spellSpecialSnowballAuraText": "Bola de Nieve",
- "spellSpecialSnowballAuraNotes": "Throw a snowball at a party member! What could possibly go wrong? Lasts until member's new day.",
+ "spellSpecialSnowballAuraNotes": "¡Lanza una bola de nieve a un miembro de tu grupo! ¿Que podría salir mal? Dura hasta el final del día de ese miembro. ",
"spellSpecialSaltText": "Sal",
"spellSpecialSaltNotes": "Alguien te ha lanzado una bola de nieve. Ja Ja, muy gracioso. ¡Ahora quítame esto de encima!",
- "spellSpecialSpookDustText": "Spooky Sparkles",
- "spellSpecialSpookDustNotes": "Turn your friends into a floating blanket with eyes!",
- "spellSpecialOpaquePotionText": "Opaque Potion",
- "spellSpecialOpaquePotionNotes": "Cancel the effects of Spooky Sparkles."
+ "spellSpecialSpookDustText": "Brillantina espeluznante",
+ "spellSpecialSpookDustNotes": "Transforma a tus amigos en una sábana blanca con ojos!",
+ "spellSpecialOpaquePotionText": "Poción Opaco",
+ "spellSpecialOpaquePotionNotes": "Cancela los efectos de la brillantina espeluznante."
}
\ No newline at end of file
diff --git a/locales/es/subscriber.json b/locales/es/subscriber.json
index 08646fed97..aba31f5b94 100644
--- a/locales/es/subscriber.json
+++ b/locales/es/subscriber.json
@@ -2,7 +2,7 @@
"subscription": "Suscripción",
"subscriptions": "Suscripciones ",
"subDescription": "Desactivar anuncios, comprar gemas con oro, conseguir el artículo misterio del mes, retener historia del progreso, doblar el número máximo diario de premiecitos posibles, y apoyar los desarrolladores. Haz clic para más información. ",
- "subWarning1": "Advertencia: Este es una característica experimental, y muchos",
+ "subWarning1": "Advertencia: esta es una característica experimental, y muchos",
"subWarning2": "experimentan problemas",
"subWarning3": "con él.",
"disableAds": "Desactivar anuncios",
@@ -60,5 +60,16 @@
"checkout": "Tramitar Pedido",
"buySubsText": "Compra Gemas con Oro, No Anuncios, Ayuda los Devs",
"sureCancelSub": "¿Estas seguro que quieres cancelar tu suscripción?",
- "subCanceled": "Suscripción cancelada y se convertirá en inactiva"
+ "subCanceled": "La suscripción se volverá inactiva",
+ "subGemPop": "Puesto que te suscribes a HabitRPG puedes comprar un número de Gemas cada mes usando Oro. Puedes ver cuantas Gemas tienes disponibles para comprar en la esquina del icono Gema.",
+ "subGemName": "Gemas de suscriptor",
+ "timeTravelers": "Viajeros en el Tiempo",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> y <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Misteriosos Viajeros en el Tiempo",
+ "timeTravelersPopoverNoSub": "¡Necesitarás un Reloj de Arena místico para invocar a los misteriosos Viajeros en el Tiempo! Los <%= linkStart %>suscriptores<%= linkEnd %> obtienen un Reloj de Arena Místico por cada tres meses de suscripción consecutivos. Vuelve cuando tengas un Reloj de Arena Místico , y los Viajeros en el Tiempo te traerán un Equipo de Objetos de Suscriptor del pasado... o quizás incluso del futuro.",
+ "timeTravelersPopover": "Vemos que tienes un Reloj de Arena Místico, así que gustosamente viajaremos atrás en el tiempo para ti! Por favor, elije el Equipo de objetos Misterioso que te gustaría. ¡Puedes ver una lista de equipos de objetos del pasado <%= linkStart %>aquí<%= linkEnd %>! Si estos no son de tu agrado, ¿estarías quizás más interesado en uno de nuestros estilosos equipos de objetos futuristas Steampunk?",
+ "mysticHourglassPopover": "El Reloj de Arena Místico te permite comprar equipos de subscriptor del mes anterior",
+ "subUpdateCard": "Update Card",
+ "subUpdateTitle": "Update",
+ "subUpdateDescription": "Update the card to be charged."
}
\ No newline at end of file
diff --git a/locales/es/tasks.json b/locales/es/tasks.json
index c9bbd1fa21..792fe6232c 100644
--- a/locales/es/tasks.json
+++ b/locales/es/tasks.json
@@ -1,9 +1,12 @@
{
- "clearCompleted": "Borrar Completados",
+ "clearCompleted": "Borrado Completado",
"lotOfToDos": "Las tareas finalizadas se archivan automáticamente después de 3 días. Puedes acceder a ellos desde Ajustes > Exportar.",
"deleteToDosExplanation": "Si le das clic al botón debajo, todas sus tareas completadas y tareas archivadas se borraran permanentemente. Expórtelas primero si quieres llevar un registro de ellas.",
+ "beeminderDeleteWarning": "Usuarios de Beeminder: Primera strong> leer Eliminación de las tareas pendientes completadas sin confundir Beeminder !",
"habits": "Hábitos",
"newHabit": "Nuevo Hábito",
+ "yellowred": "Débil",
+ "greenblue": "Fuerte",
"edit": "Editar",
"save": "Guardar",
"addChecklist": "Aňadir Lista",
@@ -38,6 +41,7 @@
"due": "Por vencer",
"grey": "Gris",
"rewards": "Recompensas",
+ "ingamerewards": "Equipamiento y Habilidades",
"gold": "Oro",
"silver": "Plata (100 plata = 1 oro)",
"newReward": "Nueva Recompensa",
diff --git a/locales/es_419/backgrounds.json b/locales/es_419/backgrounds.json
index 796b655f4e..6114cd079d 100644
--- a/locales/es_419/backgrounds.json
+++ b/locales/es_419/backgrounds.json
@@ -34,5 +34,26 @@
"backgroundHauntedHouseText": "Casa embrujada",
"backgroundHauntedHouseNotes": "Escabúllete por una casa embrujada.",
"backgroundPumpkinPatchText": "Huerto de calabazas",
- "backgroundPumpkinPatchNotes": "Talla calabazas de Halloween en un huerto de calabazas."
+ "backgroundPumpkinPatchNotes": "Talla calabazas de Halloween en un huerto de calabazas.",
+ "backgrounds112014": "CONJUNTO 6: Lanzando en noviembre 2014",
+ "backgroundHarvestFeastText": "Banquete de cosecha",
+ "backgroundHarvestFeastNotes": "Disfruta de un banquete de cosecha.",
+ "backgroundStarrySkiesText": "Cielo estrellado",
+ "backgroundStarrySkiesNotes": "Contempla el cielo estrellado.",
+ "backgroundSunsetMeadowText": "Anochecer en el prado",
+ "backgroundSunsetMeadowNotes": "Admira un anochecer en el prado.",
+ "backgrounds122014": "CONJUNTO 7: Lanzado en Diciembre 2014",
+ "backgroundIcebergText": "Témpano",
+ "backgroundIcebergNotes": "Piérdete en un témpano.",
+ "backgroundTwinklyLightsText": "Luces centelleantes de invierno",
+ "backgroundTwinklyLightsNotes": "Pasea entre árboles adornados con luces festivas.",
+ "backgroundSouthPoleText": "Polo Sur",
+ "backgroundSouthPoleNotes": "Visita el glacial Polo Sur.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/es_419/character.json b/locales/es_419/character.json
index 3906de5919..ba3aaaf1e2 100644
--- a/locales/es_419/character.json
+++ b/locales/es_419/character.json
@@ -38,11 +38,12 @@
"supernaturalSkins": "Pieles sobrenaturales",
"rainbowColors": "Colores de arco iris",
"hauntedColors": "Colores embrujados",
+ "winteryColors": "Colores invernales",
"equipment": "Equipamiento",
"equipmentBonusText": "Bonos a los atributos proporcionados por tu equipamiento. Revisa la pestaña de Equipamiento en Inventario para seleccionar tu equipo.",
"classBonus": "Bono de Equipamiento de la clase",
"classBonusText": "Tu clase (Guerrero, si no has desbloqueado y seleccionado otra clase) usa su propio equipamento de manera más eficaz que el de otras clases. El equipamento de tu clase actual da un 50% más de puntos al atributo al que bonifica.",
- "classEquipBonus": "Class Bonus",
+ "classEquipBonus": "Bono por Equipamiento de clase",
"battleGear": "Equipamiento de combate",
"battleGearText": "Este es el equipo que usas en combate, afecta los resultados cuando interactúa con tus tareas.",
"costume": "Disfraz",
@@ -120,7 +121,6 @@
"streaksFrozenText": "No se reinicializarán las Rachas de las Diarias sin cumplir al final del día",
"respawn": "¡Reaparecer!",
"youDied": "¡Has muerto!",
- "continue": "Continuar",
"dieText": "Has perdido un Nivel, todo tu Oro, y una pieza de Equipamiento al azar. ¡Levántate Habitero e inténtalo otra vez! ¡Domina esos Hábitos negativos, manténte atento para cumplir las Diarias y mantén a la muerte a raya con una Poción de Salud cuando flaqueas!",
"sureReset": "¿Estás seguro? Esto reiniciará la clase de tu personaje y los puntos que hayas asignado (los recibirás todos para reasignarlos) y cuesta 3 gemas.",
"purchaseFor": "¿Comprar por <%= cost %> Gemas?",
diff --git a/locales/es_419/communityguidelines.json b/locales/es_419/communityguidelines.json
new file mode 100644
index 0000000000..834e1ea87c
--- /dev/null
+++ b/locales/es_419/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Estoy de acuerdo en cumplir con las Normas de la comunidad",
+ "commGuideHeadingWelcome": "¡Bienvenido a Habitica!",
+ "commGuidePara001": "¡Saludos aventurero! Bienvenido a Habitica, la tierra de productividad, vida saludable, y el ataque ocasional de un grifo. Tenemos una alegre comunidad llena de gente servicial brindando apoyo el uno al otro en su camino a la autosuperación.",
+ "commGuidePara002": "Para ayudar a mantener a todos seguros, felices, y productivos en la comunidad, nosotros tenemos algunas pautas. Las hemos diseñado cuidadosamente para hacerlas lo más amigables y fáciles de leer. Por favor toma el tiempo de leerlas.",
+ "commGuidePara003": "Estas reglas aplican a todos los espacios sociales que usamos, incluyendo (pero no limitadas a) Trello, GitHub, Transifex, y la Wikia (también llamada wiki). Algunas veces, se darán situaciones imprevistas, como una nueva fuente de conflicto o un perverso necromante. Cuando esto pase, los mods pueden actuar editando las normas para mantener a la comunidad a salvo de nuevas amenazas. No temes: serás notificado con un anuncio de Bailey si las normas cambian.",
+ "commGuidePara004": "Prepara tus plumas y pergaminos para tomar nota, ¡y empecemos!",
+ "commGuideHeadingBeing": "Ser un Habiticano",
+ "commGuidePara005": "HabitRPG es principalmente un sitio web dedicado al mejoría. Como resultado, hemos tenido la suerte de atraer a una de las comunidades del internet más cálidas, amables, respetuosas y comprensivas. Los Habiticanos pueden tener muchas cualidades. Algunas de las más comunes y notables son:",
+ "commGuideList01A": "Un espíritu ayudador. Muchas personas dedican su tiempo y energías para ayudar y guiar a nuevos miembros de la comunidad. El Gremio de Novatos, por ejemplo, es un gremio dedicado sólo a responder preguntas. Si crees que puedes ayudar, ¡no te quedes callado!",
+ "commGuideList01B": "Una actitud diligente. Los Habiticanos trabajan duro para mejorar sus vidas, pero también ayudan a construir el sitio y a mejorarlo constantemente. Somos un proyecto de código abierto, y por lo tanto estamos trabajando continuamente para convertir este sitio en el mejor lugar posible.",
+ "commGuideList01C": "Un comportamiento de apoyo. Los Habiticanos aclamamos los triunfos de los demás, y nos consolamos mutuamente en momentos difíciles. Nos damos fuerzas, nos apoyamos y aprendemos los unos de los otros. En equipos, lo hacemos con nuestros hechizos; en salas de chat, lo hacemos con palabras cálidas y comprensivas.",
+ "commGuideList01D": "Una conducta respetuosa. Todos venimos de diferentes entornos, y tenemos habilidades diferentes y opiniones diferentes. ¡Eso es parte de lo que hace a nuestra comunidad tan increíble! Los Habiticanos respetan estas diferencias y las celebran. Quédate por aquí, y pronto tendrás amigos de todo tipo.",
+ "commGuideHeadingMeet": "¡Conoce los Mods!",
+ "commGuidePara006": "Habitica posee algunos caballeros andantes incansables que unen fuerzas con los miembros del personal para mantener a la comunidad tranquila, contenta y libre de trols. Cada uno tiene un dominio específico, pero a veces serán llamados para servir en otras esferas sociales. El staff y los Mods a menudo precederán declaraciones oficiales con las palabras \"Charla de Mod\" o \"Sombrero de Mod: puesto\".",
+ "commGuidePara007": "Los del personal tienen etiquetas moradas marcadas con coronas. Su título es \"Heroico\".",
+ "commGuidePara008": "Los Mods tienen etiquetas azul marino marcadas con estrellas. Su título es \"Guardián\". La única excepción es Bailey quién, como un PNJ, tiene una etiqueta negra y verde marcada con una estrella.",
+ "commGuidePara009": "Actualmente los Miembros del personal son (de izquierda a derecha):",
+ "commGuidePara009a": "en Trello",
+ "commGuidePara009b": "en GitHub",
+ "commGuidePara010": "También hay varios Moderadores que apoyan a los miembros del personal. Fueron seleccionados cuidadosamente, así que por favor respétalos y escucha sus sugerencias.",
+ "commGuidePara011": "Actualmente los Moderadores son (de izquierda a derecha):",
+ "commGuidePara011a": "En el chat de la Taberna",
+ "commGuidePara011b": "en GitHub/Wikia",
+ "commGuidePara011c": "en Wikia",
+ "commGuidePara012": "Si tienes algún inconveniente o alguna cuestión acerca de un Mod en particular, por favor envía un correo electrónico a Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "En una comunidad tan grande como Habitica los usuarios vienen y van, a veces un moderador necesita bajar su manto de noble y relajarse. Los siguientes son los Moderadores emérito. Ellos ya no actúan con el poder de un Moderador, ¡pero nos gustaría seguir honrando su trabajo!",
+ "commGuidePara014": "Moderadores emérito:",
+ "commGuideHeadingPublicSpaces": "Espacios públicos En Habítica",
+ "commGuidePara015": "Habítica tiene dos tipos de espacios sociales: públicos y privados. Los espacios públicos incluyen la Taberna, Gremios públicos, GitHub, Trello y la Wiki. Los espacios privados son los Gremios privados y el chat del Grupo.",
+ "commGuidePara016": "Cuando navegues los espacios públicos en Habitica, existen algunas reglas generales para mantener la seguridad de todos. ¡Estas deberían ser sencillas para aventureros como tu!",
+ "commGuidePara017": "Respetense mutuamente. Sé cortés, amable, amigable y servicial. Recuerda: los Habiticanos vienen de toda clase de entornos y han tenido experiencias extremadamente diversas. ¡Esto es parte de lo que hace a HabitRPG tan genial! Construir una comunidad significa respetar y celebrar nuestras diferencias así como también nuestras similitudes. Éstas son algunas formas fáciles de respetarnos los unos a los otros:",
+ "commGuideList02A": "Obedece todos los Términos y condiciones",
+ "commGuideList02B": "No publicas imágenes o textos que sean violentos, amenazadores, o sexualmente explícitos/sugestivos, o que promuevan la discriminación, la intolerancia, el racismo, el odio, el acoso o el daño a cualquier individuo o grupo. Ni siquiera bromeando. Esto incluye epítetos ofensivos además de declaraciones. No todos tienen el mismo sentido del humor, y algo que tú consideras un chiste puede herir a otro. Ataca a tus Diarias, no a los demás.",
+ "commGuideList02C": "Mantén las discusiones apropiadas para todas las edades. ¡Muchos Habiticanos jóvenes utilizan el sitio! No manchemos a ningún inocente ni obstaculicemos las metas de ningún Habiticano.",
+ "commGuideList02D": "Evita las obscenidades. Esto incluye groserías leves basadas en la religión que pueden ser aceptables en cualquier otro lugar – tenemos gente de todos los entornos religiosos y culturales, y queremos asegurarnos de que todos ellos se sientan cómodos en espacios públicos. Además, trataremos los epítetos ofensivos de forma muy severa, ya que también son una violación de las Términos de servicio.",
+ "commGuideList02E": "Evita las discusiones extensas sobre temas divisivos fuera de la Trastienda. Si sientes que alguien ha dicho algo irrespetuoso o hiriente, no entables una conversación con esa persona. Un comentario único y respetuoso como \"Ese chiste me hace sentir incómodo\" es aceptable, pero ser duro o desagradable en respuesta a comentarios duros o desagradables aumenta las tensiones y convierte a HabitRPG en un espacio más negativo. La amabilidad y la cortesía ayudan a los demás a entender tu postura.",
+ "commGuideList02F": "Obedece inmediatamente cualquier solicitud de un Mod para terminar con una discusión o moverla a la Trastienda. Últimas palabras, réplicas finales y ocurrencias concluyentes deberían ser intercambiadas (de forma educada) en tu \"mesa\" en la Trastienda, si te lo permiten.",
+ "commGuideList02G": "Tóma el tiempo de reflexionar en lugar de responder con enojo si alguien te indica que algo que dijiste o hiciste lo hizo sentirse incómodo. El poder disculparse sinceramente demuestra una gran fortaleza. Si sientes que la manera en la que te respondió fue inapropiada, contacta a un Mod en vez de confrontarlo públicamente.",
+ "commGuideList02H": "Conversaciones divisivas/conflictivas deberán ser denunciadas a los Mods. Si sientes que una conversación se está volviendo intensa, demasiado emocional o hiriente, deja de dialogar. En vez de eso, manda un email a leslie@habitrpg.com para informarnos del asunto. Protegerte es nuestro trabajo.",
+ "commGuidePara019": "En espacios privados, los usuarios tienen mayor libertad para discutir sobre cualquier tema que gusten, pero aún así no deben violar los Términos y condiciones, incluyendo publicar cualquier contenido discriminatorio, violento o amenazador.",
+ "commGuidePara021": "Más aún, algunos espacios públicos en Habitica tienen sus normas adicionales",
+ "commGuideHeadingTavern": "La Taberna",
+ "commGuidePara022": "La Taberna es el sitio principal para relacionarse con gente. Daniel el Tabernero mantiene el lugar impecable, y Lemoness conjurará felizmente un poco de limonada mientras tú te sientas y charlas. Sólo ten en cuenta...",
+ "commGuidePara023": "Las conversaciones tienden a rondar las discusiones casuales y consejos para mejorar la productividad o el vivir",
+ "commGuidePara024": "Debido a que el chat de la Taberna sólo puede contener 200 mensajes, no es un buen lugar para conversaciones prolongadas, especialmente sobre temas sensibles (ej.: política, religión, depresión, si la caza de duendes debería ser prohibida o no, etc.). Estas conversaciones deberán llevarse a un gremio pertinente o al Rincón del Fondo (más información abajo).",
+ "commGuidePara027": "No hables de nada adictivo en la Taberna. Mucha gente usa HabitRPG para intentar abandonar los malos hábitos. ¡Escuchar a gente hablar de sustancias adictivas/ilegales podría hacérselo más difícil! Respeta a tus compañeros de Taberna y ten esto en consideración. Esto incluye, pero no es exclusivo a: el fumar, el alcohol, la pornografía, el juego y el uso/abuso de sustancias.",
+ "commGuideHeadingPublicGuilds": "Gremios públicos",
+ "commGuidePara029": "Los gremios públicos son parecidos a la Taberna, excepto que en lugar de estar abiertos a la conversación general, tienen un tema específico. La charla en los gremios públicos deberá enfocarse en este tema. Por ejemplo, los miembros del gremio de Literatos podrían sentirse molestos si ven que la conversación repentinamente se enfoca en la jardinería en vez de la escritura, y un gremio de Fans de Dragones podría no tener interés alguno en decifrar runas antiguas. Algunos gremios son más tolerantes que otros con respecto a esto, pero en general, ¡trata de no desviarte del tema!",
+ "commGuidePara031": "Algunos gremios públicos contienen temas sensibles, como por ejemplo depresión, religión, política, etc. Esto es aceptable siempre y cuando las conversaciones no violen ninguno de los Términos y Condiciones o de las Reglas del Espacio Público, y mientras no se desvíen del tema.",
+ "commGuidePara033": "Los Gremios Públicos NO deberán tener contenido para mayores de 18 años. Si planean hablar regularmente sobre contenido sensible, deberán explicitarlo en el título del Gremio. Esto es para mantener a Habitica segura y cómoda para todos. Si el gremio en cuestión tiene diferentes tipos de contenido sensible, es una muestra de respeto hacia los demás Habiticanos escribir tu comentario detrás de una advertencia (ej.: \"Advertencia: mención de autolesiones\"). Además, el material sensible deberá ser pertinente al tema -- hablar de autolesiones en un gremio enfocado en luchar contra la depresión puede tener sentido, pero podría ser menos apropiado en un gremio de música. Si ves a alguien violar reiteradamente esta regla, incluso luego de varios llamados de atención, por favor manda un email a leslie@habitrpg.com con capturas de pantalla.",
+ "commGuidePara035": "Ningún Gremio, ya sea Público o Privado, deberá ser creado con el propósito de atacar a cualquier grupo o individuo. La creación de un Gremio de este tipo tiene como consecuencia la inhabilitación inmediata. ¡Lucha contra los malos hábitos, no contra los demás aventureros!",
+ "commGuidePara037": "Todos los retos de la Taverna y los retos publicos del clan deben cumplir con estas reglas",
+ "commGuideHeadingBackCorner": "La Esquina Oscura",
+ "commGuidePara038": "Algunas veces una conversación se extenderá demasiado, se desviará del tema o se volverá muy sensible para ser continuada en un Espacio Público sin hacer sentir incómodos a los usuarios. En ese caso, la conversación será dirigida al gremio del Rincón del Fondo. ¡Fíjate que ser dirigido al Rincón del Fondo no es un castigo en absoluto! De hecho, a muchos Habiticanos les gusta pasar el rato allí y debatir temas de manera extensiva.",
+ "commGuidePara039": "El Gremio del Rincón del Fondo es un espacio público abierto para hablar sobre material sensible o para mantener una conversación por un largo rato, y es moderado cuidadosamente. Las Normas del Espacio Público siguen aplicándose, al igual que todos los Términos y Condiciones. ¡Sólo porque llevamos capas largas y porque estamos apiñándonos en un rincón no significa que todo vale! En fin, ¿me pasas esa vela ardiente?",
+ "commGuideHeadingTrello": "Paneles de Trello",
+ "commGuidePara040": "Trello funciona como un foro abierto para sugerencias y para la discusión de características del sitio. Habitica es gobernada por la gente en forma de valientes colaboradores -- todos juntos construimos el sitio. Trello es el sistema que le otorga un método a nuestra locura. Considerando esto, intenta resumir todas tus ideas en un comentario lo mejor que puedas, en lugar de comentar muchas veces seguidas en la misma carta. Si se te ocurre algo nuevo, siéntete libre de editar tus comentarios originales. Por favor, apiádate de aquellos de nosotros que recibimos una notificación por cada comentario nuevo. Nuestras bandejas de entrada tienen un límite.",
+ "commGuidePara041": "HabitRPG utiliza cinco paneles de Trello diferentes:",
+ "commGuideList03A": "El Panel Principal es un lugar para hacer pedidos y votar por características del sitio.",
+ "commGuideList03B": "El Panel Móvil es un lugar para hacer pedidos y votar por características de la app para ciertos dispositivos portátiles.",
+ "commGuideList03C": "El Panel de Pixel Art es un lugar para enviar y conversar sobre pixel art.",
+ "commGuideList03D": "El Panel de Misiones es un lugar para enviar y conversar sobre misiones.",
+ "commGuideList03E": "El Panel de Wiki es un lugar para mejorar, hacer pedidos y conversar sobre el nuevo contenido de la wiki.",
+ "commGuidePara042": "Todos tienen sus propias normas descriptas, y las reglas de los Espacios Públicos se aplican. Los usuarios deberán evitar desviarse del tema en cualquiera de los paneles o cartas. Créenos, ¡los paneles ya de por sí suelen estar abarrotados! Las conversaciones prolongadas deberán ser trasladadas al Gremio del Rincón del Fondo.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG utiliza GitHub para monitorear fallos y contribuir al código. ¡Es la forja donde los Herreros incansables crean las características! Todas las reglas de los Espacios Públicos se aplican. Asegúrate de ser educado con los Herreros -- ¡tienen mucho trabajo que hacer al tener que mantener el sitio funcionando! ¡Que vivan los Herreros!",
+ "commGuidePara044": "Los siguientes usuarios son miembros del repositorio de HabitRPG:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "La wiki de HabitRPG recopila información sobre el sitio. También alberga algunos foros similares a los gremios en HabitRPG. Por esta razón, todas las reglas del Espacio Público se aplican.",
+ "commGuidePara046": "La wiki de HabitRPG puede ser considerada una base de datos sobre todo lo referente a HabitRPG. Provee información sobre las características del sitio, guías para poder jugar, tips sobre cómo puedes contribuir a HabitRPG y también aporta un lugar para que puedas publicitar tu gremio o equipo y votar sobre diversos temas.",
+ "commGuidePara047": "Dado que la wiki está alojada en Wikia, los términos y condiciones de Wikia también se aplican además de las reglas establecidas por HabitRPG y el sitio wiki de HabitRPG.",
+ "commGuidePara048": "Esta wiki es únicamente una colaboración entre todos sus editores, y por lo tanto algunas pautas adicionales incluyen:",
+ "commGuideList04A": "Solicitar nuevas páginas o cambios importantes en el Panel de Wiki de Trello",
+ "commGuideList04B": "Estar abierto a sugerencias de otras personas sobre tu edición",
+ "commGuideList04C": "Discutir cualquier conflicto de ediciones dentro del espacio para discusiones que posee la página",
+ "commGuideList04D": "Informar a los admins de la wiki sobre cualquier conflicto no resuelto",
+ "commGuideList04E": "No spamear o sabotear páginas para beneficio personal",
+ "commGuideList04F": "Lee la página sobre contribuciones de wiki antes de realizar cambios importantes",
+ "commGuideList04G": "Tono imparcial en las páginas de la wiki",
+ "commGuideList04H": "Asegurarte de que el contenido de la wiki es relevante para todo el sitio de HabitRPG y que no corresponde a un gremio o equipo particular (dicha información puede ser trasladada a los foros)",
+ "commGuidePara049": "Las siguientes personas son los administradores actuales de la wiki:",
+ "commGuidePara018": "Wiki Administradores Emérito son",
+ "commGuideHeadingInfractionsEtc": "Infracciones, Consecuencias y Restauración",
+ "commGuideHeadingInfractions": "Infracciones",
+ "commGuidePara050": "Abrumadoramente, los Habiticanos se ayudan los unos a los otros, son respetuosos y trabajan para que toda la comunidad sea divertida y amigable. Sin embargo, una vez cada muerte de obispo, algo que un Habiticano hace puede violar una de las pautas mencionadas. Cuando esto ocurra, los Mods actuarán de cualquier modo que crean necesario para mantener a Habitica segura y agradable para todos.",
+ "commGuidePara051": "Existe una variedad de infracciones, y se abordan dependiendo de su severidad. Éstas no son listas definitivas, y los Mods poseen un cierto nivel de discreción. Los Mods tendrán en cuenta el contexto al evaluar infracciones.",
+ "commGuideHeadingSevereInfractions": "Infracciones graves",
+ "commGuidePara052": "Infracciones severas dañan de forma importante la seguridad de la comunidad y los usuarios de Habitica, y por lo tanto tienen consecuencias severas.",
+ "commGuidePara053": "Los siguientes son ejemplos de algunas infracciones severas. Ésta no es una lista completa.",
+ "commGuideList05A": "Violación de los Términos y condiciones",
+ "commGuideList05B": "Comentarios/imágenes difamatorios/as, acoso, ciber-bullying, mensajes ofensivos, y provocaciones",
+ "commGuideList05C": "Violación de período de prueba",
+ "commGuideList05D": "Hacerse pasar por miembros del Staff o Moderadores",
+ "commGuideList05E": "Infracciones moderadas repetidas",
+ "commGuideHeadingModerateInfractions": "Infracciones moderadas",
+ "commGuidePara054": "Infracciones moderadas no hacen insegura a nuestra comunidad, pero la hacen desagradable. Estas infracciones tendrán consecuencias moderadas. Con múltiples infraciones, las consecuencias serán más severas.",
+ "commGuidePara055": "Los siguientes son algunos ejemplos de infracciones moderadas. Ésta no es una lista completa.",
+ "commGuideList06A": "Ignorar o faltarle el respeto a un Mod. Esto incluye quejarse públicamente de moderadores u otros usuarios/glorificar o defender a usuarios expulsados. Si tienes dudas sobre alguna de las reglas o Mods, por favor contacta a Lemoness vía email: (leslie@habitrpg.com).",
+ "commGuideList06B": "Moderación secundaria. Para clarificar rápidamente un punto relevante: una mención amistosa de las reglas es aceptable. La moderación secundaria consiste en declarar, demandar, y/o implicar considerablemente que alguien debe actuar como tú sugieres para corregir un error. Puedes avisar a alguien que ha cometido una transgresión, pero por favor no exijas que actúe de cierta forma – por ejemplo, decir \"Sólo para que sepas, las obscenidades no son bien recibidas en la Taberna, así que puede que quieras borrar eso,\" sería mejor que decir, \"Voy a tener que pedirte que borres ese post\".",
+ "commGuideList06C": "Violaciones repetidas de las Normas del Espacio Público",
+ "commGuideList06D": "Infracciones menores repetidas",
+ "commGuideHeadingMinorInfractions": "Infracciones menores",
+ "commGuidePara056": "Las infracciones menores, aunque no son bien recibidas, tienen consecuencias menores. Si continúan ocurriendo, pueden llevar a consecuencias más severas con el tiempo.",
+ "commGuidePara057": "Los siguientes son ejemplos de infracciones menores. Ésta no es una lista completa,",
+ "commGuideList07A": "Primera violación de las Normas del Espacio Público",
+ "commGuideList07B": "Cualquier declaración o acción que desencadene un \"por favor, no lo hagas\". Cuando un Mod tiene que decirle \"por favor, no hagas esto\" a un usuario, puede contar como una infracción menor. Un ejemplo podría ser \"Charla de Mod: Por favor no sigan peleando para que se implemente esta característica luego de que les hayamos dicho varias veces que no es viable\". En muchos casos, el Por favor, no lo hagas será también la consecuencia menor, pero si los Mods tiene que decirle a un usuario \"por favor, no lo hagas\" las veces suficientes, las infracciones menores causantes de esto empezarán a contar como infracciones moderadas.",
+ "commGuideHeadingConsequences": "Consecuencias",
+ "commGuidePara058": "En Habitica -- al igual que en la vida real -- cada acción tiene una consecuencia, ya sea ponerte en forma porque has estado corriendo, tener caries porque has estado comiendo demasiado azúcar, o aprobar una materia porque has estado estudiando.",
+ "commGuidePara059": "De manera similar, todas las infracciones tienen consecuencias directas. Algunas ejemplificaciones de consecuencias se describen a continuación.",
+ "commGuidePara060": "Si tu infracción tiene una consecuencia moderada o severa, recibirás un email que explica:",
+ "commGuideList08A": "cuál fue tu infracción",
+ "commGuideList08B": "cuál es la consecuencia",
+ "commGuideList08C": "qué hacer para corregir la situación y recuperar tu estado, si es posible.",
+ "commGuideHeadingSevereConsequences": "Ejemplos de consecuencias severas",
+ "commGuideList09A": "Inhabilitaciones de cuentas",
+ "commGuideList09B": "Supresiones de cuentas",
+ "commGuideList09C": "Deshabilitar (\"congelar\") permanentemente la progresión de los Niveles de Colaborador.",
+ "commGuideHeadingModerateConsequences": "Ejemplos de consecuencias moderadas",
+ "commGuideList10A": "Privilegios de chat público restringidos",
+ "commGuideList10B": "Privilegios de chat privado restringidos",
+ "commGuideList10C": "Privilegios de creación de gremios/desafíos restringidos",
+ "commGuideList10D": "Deshabilitar (\"congelar\") temporalmente la progresión de los Niveles de Colaborador.",
+ "commGuideList10E": "Degradación de los Niveles de Colaborador.",
+ "commGuideList10F": "Poner a usuarios en \"Período de prueba\"",
+ "commGuideHeadingMinorConsequences": "Ejemplos de consecuencias menores",
+ "commGuideList11A": "Recordatorios de las Normas del Espacio Público",
+ "commGuideList11B": "Advertencias",
+ "commGuideList11C": "Solicitudes",
+ "commGuideList11D": "Supresiones (los Mods/el Staff pueden borrar contenido problemático)",
+ "commGuideList11E": "Ediciones (los Mods/el Staff pueden editar contenido problemático)",
+ "commGuideHeadingRestoration": "Restauración",
+ "commGuidePara061": "Habitica es un terreno dedicado a la autosuperación, y nosotros creemos en las segundas oportunidades. Si cometes una infracción y recibes una consecuencia, considéralo como una chance para evaluar tus acciones y para esforzarte por ser un mejor miembro de la comunidad.",
+ "commGuidePara062": "El email que recibes explicándote las consecuencias de tus acciones (o, en el caso de consecuencias menores, el anuncio del Mod/Staff) es una buena fuente de información. Coopera con cualquier restricción que se te haya impuesto, e intenta reunir los requisitos para que cualquier sanción sea levantada.",
+ "commGuidePara063": "Si no entiendes tus consecuencias o la naturaleza de tu infracción, pide ayuda al Staff/los Moderadores para que puedas evitar cometer infracciones en el futuro.",
+ "commGuideHeadingContributing": "Contribuyendo a Habitica",
+ "commGuidePara064": "HabitRPG es un proyecto de código abierto, ¡lo cual significa que cualquier Habiticano puede echar una mano! Los que lo hagan serán recompensados de acuerdo a los siguientes niveles de recompensas:",
+ "commGuideList12A": "Medalla de Colaborador de HabitRPG, más 3 Gemas",
+ "commGuideList12B": "Armadura de Colaborador, más 3 Gemas.",
+ "commGuideList12C": "Yelmo de Colaborador, más 3 Gemas.",
+ "commGuideList12D": "Espada de Colaborador, más 4 Gemas.",
+ "commGuideList12E": "Escudo de Colaborador, más 4 Gemas.",
+ "commGuideList12F": "Mascota de Colaborador, más 4 Gemas.",
+ "commGuideList12G": "Invitación al Gremio de Colaboradores, más 4 Gemas.",
+ "commGuidePara065": "Los Mods son elegidos de entre colaboradores de Nivel Siete por el Staff y Moderadores preexistentes. Fíjate que aunque los Colaboradores de Nivel Siete han trabajado duro en representación del sitio, no todos hablan con la autoridad de un Mod.",
+ "commGuidePara066": "Hay algunas cosas importantes para mencionar sobre los Niveles de Colaborador:",
+ "commGuideList13A": "Los Niveles son discrecionales. Son asignados a discreción de los Moderadores, en base a muchos factores, incluyendo nuestra percepción del trabajo que haces y su valor en la comunidad. Nos reservamos el derecho de cambiar los niveles, títulos y recompensas específicos a nuestra discreción.",
+ "commGuideList13B": "Los Niveles se vuelven más difíciles a medida que progresas. Si creaste un monstruo, o arreglaste un pequeño fallo, eso puede ser suficiente para obtener tu primer nivel de colaborador, pero no para conseguir el siguiente. Como en cualquier buen RPG, ¡el aumento de nivel viene con un desafío más grande!",
+ "commGuideList13C": "Los Niveles no \"vuelven a comenzar\" en cada campo. Cuando aumentamos la dificultad, tenemos en cuenta todas tus contribuciones, y así gente que hace algo de arte, luego arregla un pequeño fallo, luego incursiona un poco en la wiki no avanza más rápido que gente que trabaja duro en una sola tarea. ¡Esto ayuda a mantener la imparcialidad!",
+ "commGuideList13D": "Los usuarios en período de prueba no pueden ser promovidos al siguiente nivel. Los Mods tienen el derecho de congelar el avance del usuario debido a infracciones. Si esto ocurre, el usuario siempre será informado de la decisión, y de cómo corregirla. Los niveles también pueden ser removidos como resultado de infracciones o del período de prueba.",
+ "commGuideHeadingFinal": "La Sección Final",
+ "commGuidePara067": "Así que aquí las tienes, valiente Habiticano -- ¡las Normas comunitarias! Sécate el sudor de la frente y regálate algunos PX por haber leído todo. Si tienes cualquier pregunta o duda acerca de éstas Normas comunitarias, por favor envía un email a Lemoness (leslie@habitrpg.com) y ella estará feliz de ayudarte a esclarecer dudas.",
+ "commGuidePara068": "Ahora ¡ponte en marcha, valiente aventurero, y mata a algunas diarias!",
+ "commGuideHeadingLinks": "Links útiles",
+ "commGuidePara069": "Los siguientes artistas talentosos contribuyeron a estas ilustraciones:",
+ "commGuideLink01": "El Gremio de los Novatos",
+ "commGuideLink01description": "¡un gremio para nuevos usuarios para realizar preguntas!",
+ "commGuideLink02": "El Gremio del Rincón del Fondo",
+ "commGuideLink02description": "un gremio para la discusión de temas largos o sensibles.",
+ "commGuideLink03": "La Wiki",
+ "commGuideLink03description": "la colección más grande de información sobre HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "¡para informes de fallos o programas útiles!",
+ "commGuideLink05": "El Trello Principal",
+ "commGuideLink05description": "para solicitar características del sitio.",
+ "commGuideLink06": "El Trello Móvil",
+ "commGuideLink06description": "para solicitar características de la app.",
+ "commGuideLink07": "El Trello de Arte",
+ "commGuideLink07description": "para enviar pixel art.",
+ "commGuideLink08": "El Trello de Misiones",
+ "commGuideLink08description": "para enviar escritos para misiones."
+}
\ No newline at end of file
diff --git a/locales/es_419/content.json b/locales/es_419/content.json
index 067c7b6e95..4264c36552 100644
--- a/locales/es_419/content.json
+++ b/locales/es_419/content.json
@@ -43,6 +43,10 @@
"questEggRoosterAdjective": "fanfarrón ",
"questEggSpiderText": "Araña",
"questEggSpiderAdjective": "asquerosa",
+ "questEggOwlText": "Búho",
+ "questEggOwlAdjective": "sabio",
+ "questEggPenguinText": "Pingüino",
+ "questEggPenguinAdjective": "perspicaz",
"eggNotes": "Encuentra una poción para verter sobre este huevo y nacerá un <%= eggText() %> <%= eggAdjective() %>.",
"hatchingPotionBase": "Básico",
"hatchingPotionWhite": "Blanco",
diff --git a/locales/es_419/contrib.json b/locales/es_419/contrib.json
index be5edd2058..1949d522ce 100644
--- a/locales/es_419/contrib.json
+++ b/locales/es_419/contrib.json
@@ -1,18 +1,18 @@
{
"friend": "Amigo\n",
- "friendFirst": "Cuando se implemente tu primera contribución, recibirás la medalla de Colaborador de HabitRPG. Tu nombre en el chat de la Taberna mostrará orgullosamente que eres un colaborador. Como premio por tu trabajo también recibirás 2 Gemas.",
- "friendSecond": "Cuando se implemente tu segunda contribución, la Armadura de cristal estará disponible en la tienda de Recompensas. Como premio por tu trabajo también recibirás 2 Gemas.",
+ "friendFirst": "Cuando se implemente tu primera contribución, recibirás la medalla de Colaborador de HabitRPG. Tu nombre en el chat de la Taberna mostrará orgullosamente que eres un colaborador. Como premio por tu trabajo también recibirás 3 Gemas.",
+ "friendSecond": "Cuando se implemente tu segunda contribución, la Armadura de cristal estará disponible en la tienda de Recompensas. Como premio por tu trabajo también recibirás 3 Gemas.",
"elite": "Élite",
- "eliteThird": "Cuando se implemente tu tercera contribución, el Casco de cristal estará disponible en la tienda de Recompensas. Como premio por tu trabajo también recibirás 2 Gemas.",
- "eliteFourth": "Cuando se implemente tu cuarta contribución, la Espada de cristal estará disponible en la tienda de Recompensas. Como premio por tu trabajo también recibirás 2 Gemas.",
+ "eliteThird": "Cuando se implemente tu tercera contribución, el Casco de cristal estará disponible en la tienda de Recompensas. Como premio por tu trabajo también recibirás 3 Gemas.",
+ "eliteFourth": "Cuando se implemente tu cuarta contribución, la Espada de cristal estará disponible en la tienda de Recompensas. Como premio por tu trabajo también recibirás 4 Gemas.",
"champion": "Campeón",
- "championFifth": "Cuando se implemente tu quinta contribución, el Escudo de cristal estará disponible en la tienda de Recompensas. Como premio por tu trabajo también recibirás 2 Gemas.",
- "championSixth": "Cuando se implemente tu sexta contribución, recibirás una Mascota hidra. Como premio por tu trabajo también recibirás 2 Gemas.",
+ "championFifth": "Cuando se implemente tu quinta contribución, el Escudo de cristal estará disponible en la tienda de Recompensas. Como premio por tu trabajo también recibirás 4 Gemas.",
+ "championSixth": "Cuando se implemente tu sexta contribución, recibirás una Mascota hidra. Como premio por tu trabajo también recibirás 4 Gemas.",
"legendary": "Legendario",
- "legSeventh": "Cuando se implemente tu séptima contribución, recibirás 2 Gemas, y pasarás a formar parte del honorable Gremio de colaboradores y estarás al tanto de los detalles tras bambalinas de HabitRPG! Contribuciones posteriores no incrementarán tu nivel, pero podrás seguir ganando Gemas y títulos.",
+ "legSeventh": "Cuando tu séptimo conjunto de contribuciones es desplegado, recibirás 4 gemas y ¡pasarás a formar parte del honorable Gremio de Colaboradores y estar enterado de los detalles \"entre bastidores\" de HabitRPG! Contribuiciones más allá de esto no incrementarán tu nivel, pero podrás seguir ganando premios de gemas y títulos.",
"moderator": "Moderador",
"guardian": "Guardián",
- "guardianText": "Los moderadores fueron seleccionados cuidadosamente de los contribuidores de alto nivel, por favor de les tu respeto y escucha sus sugerencias. No todos los contribuidores del Nivel 7 son moderadores. Todos los moderadores actuales están enumerados debajo de la casilla para chatear de la Taberna.",
+ "guardianText": "Los moderadores fueron seleccionados cuidadosamente de los contribuidores de alto nivel, por favor de les tu respeto y escucha sus sugerencias.",
"staff": "Personal",
"heroic": "Heroico",
"heroicText": "El nivel Heroico es para el personal de HabitRPG y los colaboradores que están al nivel del personal. Si tienes este título, te lo designaron (¡o te contrataron por él!).",
@@ -31,19 +31,20 @@
"hall": "Salón",
"contribTitle": "Título de colaborador (p ej, \"Herrero\")",
"contribLevel": "Nivel de contribución",
- "contribHallText": "[1-7] esto determina cuáles artículos, mascotas y monturas están disponibles. También determina el color de la etiqueta de nombre.",
+ "contribHallText": "1-7 para los contribuidores normales, 8 para moderadores, 9 para los del personal. Esto determina cuáles artículos, mascotas y monturas están disponibles. También determina el color de la etiqueta de nombre. A los de nivel 8 y 9 se les da estatus de administrador automáticamente.",
"hallHeroes": "Salón de héroes ",
"hallPatrons": "Salón de patrocinadores ",
"rewardUser": "Recompensar usuario",
"UUID": "UUID",
"loadUser": "Cargar usuario",
"title": "Título",
- "moreDetails": "Más detalles",
+ "moreDetails": "Más detalles (1-7)",
+ "moreDetails2": "más detalles (8-9)",
"contributions": "Contribuciones",
"admin": "Administración",
"notGems": "es en dólares, no en Gemas. Es decir, si este número es 1 significa 4 gemas. Utilice esta opción sólo cuando otorga gemas a los jugadores de forma manual, no lo use al otorgar niveles de colaborador. Los niveles de colaborador agregarán automáticamente 2G/nvl.",
"hideAds": "Esconder anuncios",
- "gamemaster": "Maestro del juego",
+ "gamemaster": "Maestro del juego (personal/moderador)",
"backerTier": "Nivel de sponsor",
"balance": "Saldo",
"tierPop": "Haz clic en las etiquetas de nivel para los detalles.",
diff --git a/locales/es_419/front.json b/locales/es_419/front.json
index 899e43621e..9d942c6073 100644
--- a/locales/es_419/front.json
+++ b/locales/es_419/front.json
@@ -45,10 +45,11 @@
"passMan": "Si estás utilizando un gestor de contraseñas (como 1Password) y tienes problemas iniciando tu sesión, intenta escribir tu nombre de usuario y contraseña manualmente.",
"forgotPass": "Olvidé mi contraseña",
"emailNewPass": "Enviar nueva contraseña ",
+ "invalidEmail": "Se requiere una dirección válida de correo electrónico para poder restablecer una contraseña.",
"email": "Email",
"passConfirm": "Confirmar contraseña",
"accept1Terms": "Al hacer clic en el botón de abajo, acepto los",
- "terms": "Términos y Condiciones",
+ "terms": "Términos y condiciones",
"accept2Terms": "y la",
"privacy": "Política de privacidad",
"home": "Inicio",
diff --git a/locales/es_419/gear.json b/locales/es_419/gear.json
index 55bd6aec74..2857b614a2 100644
--- a/locales/es_419/gear.json
+++ b/locales/es_419/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "arma",
"weaponBase0Text": "Sin arma",
"weaponBase0Notes": "Sin arma.",
"weaponWarrior0Text": "Espada de entrenamiento",
@@ -6,387 +7,450 @@
"weaponWarrior1Text": "Espada",
"weaponWarrior1Notes": "Cuchilla común de un soldado. Incrementa la Fuerza por <%= str %>.",
"weaponWarrior2Text": "Hacha",
- "weaponWarrior2Notes": "Hacha de batalla de doble filo. Incrementa Fuerza por <%= str %>",
+ "weaponWarrior2Notes": "Hacha de batalla de doble filo. Incrementa la Fuerza por <%= str %>",
"weaponWarrior3Text": "Lucero del alba",
- "weaponWarrior3Notes": "Maza pesada con espinas brutales. Incrementa Fuerza por <%= str %>",
+ "weaponWarrior3Notes": "Maza pesada con espinas brutales. Incrementa la Fuerza por <%= str %>",
"weaponWarrior4Text": "Espada de zafiro",
"weaponWarrior4Notes": "Espada cuyos filos cortan como el viento del norte. Incrementa la Fuerza por <%= str %>.",
"weaponWarrior5Text": "Espada de rubí",
"weaponWarrior5Notes": "Arma que no pierde el brillo del forjado. Incrementa la Fuerza por <%= str %>.",
"weaponWarrior6Text": "Espada dorada",
- "weaponWarrior6Notes": "La ruina de las criaturas de la oscuridad. Aumenta la Fuerza por <%= str %>.",
+ "weaponWarrior6Notes": "La ruina de las criaturas de la oscuridad. Incrementa la Fuerza por <%= str %>.",
"weaponRogue0Text": "Daga",
"weaponRogue0Notes": "La arma más básica de un Granuja. No otorga ningún beneficio.",
"weaponRogue1Text": "Espada corta",
- "weaponRogue1Notes": "Cuchilla liviana y ocultable. Aumenta la Fuerza por <%= str %>.",
+ "weaponRogue1Notes": "Cuchilla liviana y ocultable. Incrementa la Fuerza por <%= str %>.",
"weaponRogue2Text": "Cimitarra",
- "weaponRogue2Notes": "Espada cortante, rápida para realizar un golpe mortal. Aumenta la Fuerza por <%= str %>.",
+ "weaponRogue2Notes": "Espada cortante, rápida para realizar un golpe mortal. Incrementa la Fuerza por <%= str %>.",
"weaponRogue3Text": "Kukri",
- "weaponRogue3Notes": "Machete distintivo, tanto una herramienta de supervivencia y arma. Aumenta la Fuerza por <%= str %>.",
+ "weaponRogue3Notes": "Machete distintivo, tanto una herramienta de supervivencia y arma. Incrementa la Fuerza por <%= str %>.",
"weaponRogue4Text": "Nunchaku",
- "weaponRogue4Notes": "Bastones pesados que giran en una cadena. Aumenta la Fuerza por <%= str %>.",
+ "weaponRogue4Notes": "Bastones pesados que giran en una cadena. Incrementa la Fuerza por <%= str %>.",
"weaponRogue5Text": "Ninjatō",
- "weaponRogue5Notes": "Elegantes y mortales como los propios ninjas. Aumenta la Fuerza por <%= str %>.",
+ "weaponRogue5Notes": "Elegantes y mortales como los propios ninjas. Incrementa la Fuerza por <%= str %>.",
"weaponRogue6Text": "Espada gancho",
- "weaponRogue6Notes": "Un arma complicado adepto para entrampar y desarmar oponentes. Aumenta la Fuerza por <%= str %>.",
+ "weaponRogue6Notes": "Un arma complicado adepto para entrampar y desarmar oponentes. Incrementa la Fuerza por <%= str %>.",
"weaponWizard0Text": "Báculo de aprendiz",
"weaponWizard0Notes": "Báculo de práctica. No otorga ningún beneficio.",
"weaponWizard1Text": "Báculo de madera",
- "weaponWizard1Notes": "Herramienta básica de madera tallada. Aumenta Inteligencia <%= int %> por y Percepción por <%= per %>.",
+ "weaponWizard1Notes": "Herramienta básica de madera tallada. Incrementa la Inteligencia <%= int %> por y la Percepción por <%= per %>.",
"weaponWizard2Text": "Báculo enjoyado",
- "weaponWizard2Notes": "Enfoca poder a través de una piedra preciosa. Aumenta Inteligencia por <%= int %> y Percepción por <%= per %>.",
+ "weaponWizard2Notes": "Enfoca poder a través de una piedra preciosa. Incrementa la Inteligencia por <%= int %> y la Percepción por <%= per %>.",
"weaponWizard3Text": "Báculo de hierro",
- "weaponWizard3Notes": "Chapado en metal para canalizar el calor, el frío, y relámpagos. Aumenta Inteligencia por <%= int %> y Percepción por <%= per %>.",
+ "weaponWizard3Notes": "Chapado en metal para canalizar el calor, el frío, y relámpagos. Incrementa la Inteligencia por <%= int %> y la Percepción por <%= per %>.",
"weaponWizard4Text": "Báculo de latón",
- "weaponWizard4Notes": "Tan potente como lo es pesado. Aumenta Inteligencia por <%= int %> y Percepción por <%= per %>.",
+ "weaponWizard4Notes": "Tan potente como lo es pesado. Incrementa la Inteligencia por <%= int %> y la Percepción por <%= per %>.",
"weaponWizard5Text": "Báculo de archimago",
- "weaponWizard5Notes": "Ayuda a tejer lo más complejo de los hechizos. Aumenta Inteligencia por <%= int %> y Percepción por <%= per %>.",
+ "weaponWizard5Notes": "Ayuda a tejer lo más complejo de los hechizos. Incrementa la Inteligencia por <%= int %> y la Percepción por <%= per %>.",
"weaponWizard6Text": "Báculo dorado",
- "weaponWizard6Notes": "Formado de oricalco, el oro alquimico, poderoso y raro. Aumenta Inteligencia por <%= int %> y Percepción por <%= per %>.",
+ "weaponWizard6Notes": "Formado de oricalco, el oro alquimico, poderoso y raro. Incrementa la Inteligencia por <%= int %> y la Percepción por <%= per %>.",
"weaponHealer0Text": "Báculo de novato",
"weaponHealer0Notes": "Para sanadores en entrenamiento. No otorga ningún beneficio.",
"weaponHealer1Text": "Vara de acólito",
- "weaponHealer1Notes": "Elaborado durante la iniciación de un curandor. Aumenta Inteligencia por <%= int %>.",
+ "weaponHealer1Notes": "Elaborado durante la iniciación de un curandor. Incrementa la Inteligencia por <%= int %>.",
"weaponHealer2Text": "Vara de cuarzo",
- "weaponHealer2Notes": "Coronado con una gema con propriedades curativas. Aumenta Inteligencia de <%= int %>.",
+ "weaponHealer2Notes": "Coronado con una gema con propriedades curativas. Incrementa la Inteligencia de <%= int %>.",
"weaponHealer3Text": "Vara de amatista",
- "weaponHealer3Notes": "Purifica el veneno con un toque. Aumenta Inteligencia por <%= int %>.",
+ "weaponHealer3Notes": "Purifica el veneno con un toque. Incrementa la Inteligencia por <%= int %>.",
"weaponHealer4Text": "Vara del médico",
- "weaponHealer4Notes": "Tanto un símbolo del oficio como una herramienta de sanación. Aumenta Inteligencia por <%= int %>.",
+ "weaponHealer4Notes": "Tanto un símbolo del oficio como una herramienta de sanación. Incrementa la Inteligencia por <%= int %>.",
"weaponHealer5Text": "Cetro real",
- "weaponHealer5Notes": "Hecho para adornar la mano de un monarca, o de uno que está a mano derecha de un monarca. Aumenta Inteligencia por <%= int %>.",
+ "weaponHealer5Notes": "Hecho para adornar la mano de un monarca, o de uno que está a mano derecha de un monarca. Incrementa la Inteligencia por <%= int %>.",
"weaponHealer6Text": "Cetro dorado",
- "weaponHealer6Notes": "Calma el dolor de todos los que lo miran. Aumenta Inteligencia por <%= int %>.",
+ "weaponHealer6Notes": "Calma el dolor de todos los que lo miran. Incrementa la Inteligencia por <%= int %>.",
"weaponSpecial0Text": "Espada de almas oscuras",
- "weaponSpecial0Notes": "Se deleita de la esencia de vida de sus enemigos para alimentar sus golpes malvados. Aumenta Fuerza por <%= str %>.",
+ "weaponSpecial0Notes": "Se deleita de la esencia de vida de sus enemigos para alimentar sus golpes malvados. Incrementa la Fuerza por <%= str %>.",
"weaponSpecial1Text": "Espada de cristal",
- "weaponSpecial1Notes": "Sus facetas brillantes cuentan la historia de un héroe. Aumenta todos los atributos por <%= attrs %>.",
+ "weaponSpecial1Notes": "Sus facetas brillantes cuentan la historia de un héroe. Incrementa todos los atributos por <%= attrs %>.",
"weaponSpecial2Text": "Bastón del dragón de Stephen Weber",
- "weaponSpecial2Notes": "¡Siente la potencia del dragón desde su interior! Aumenta FUE y PER por <%= attrs %> cada una.",
+ "weaponSpecial2Notes": "¡Siente la potencia del dragón desde su interior! Incrementa la Fuerza y la Percepción por <%= attrs %> cada una.",
"weaponSpecial3Text": "Lucero del alba aplasta hito de Mustaine",
- "weaponSpecial3Notes": "Reuniones, monstruos, malestar general: ¡manejados! ¡Aplasta! Aumenta Fuerza, Inteligencia, y Constitución por <%= attrs %> cada uno.",
+ "weaponSpecial3Notes": "Reuniones, monstruos, malestar general: ¡manejados! ¡Aplasta! Incrementa la Fuerza, la Inteligencia y la Constitución por <%= attrs %> cada una.",
"weaponSpecialCriticalText": "Martillo crítico aplasta errores",
- "weaponSpecialCriticalNotes": "Este campeón mató un enemigo crítico de Github donde cayeron muchos guerreros. Formado de los huesos del Error, este martillo reparte un poderoso golpe crítico. Aumenta la Fuerza y la Percepción por <%= attrs %> cada uno.",
+ "weaponSpecialCriticalNotes": "Este campeón mató un enemigo crítico de Github donde cayeron muchos guerreros. Formado de los huesos del Error, este martillo reparte un poderoso golpe crítico. Incrementa la Fuerza y la Percepción por <%= attrs %> cada una.",
"weaponSpecialYetiText": "Lanza domadora de yetis",
- "weaponSpecialYetiNotes": "¡Equipamiento de edición limitada de invierno 2013! Esta lanza permite al usuario comandar cualquier yeti. Aumenta la Fuerza por <%= str %>",
+ "weaponSpecialYetiNotes": "Esta lanza permite al usuario dar órdenes a cualquier yeti. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de invierno 2013-2014.",
"weaponSpecialSkiText": "Bastón de Esquia-sesino",
- "weaponSpecialSkiNotes": "¡Equipamiento de edición limitada de invierno 2013! ¡Un arma capaz de destruir hordas de enemigos! También ayuda al usuario a hacer volteretas paralelas. Aumenta Fuerza por <%= str %>",
+ "weaponSpecialSkiNotes": "¡Un arma capaz de destruir hordas de enemigos! También permite al portador dar vueltas paralelas perfectas. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de invierno 2013-2014.",
"weaponSpecialCandycaneText": "Báculo de caramelo",
- "weaponSpecialCandycaneNotes": "¡Equipamiento de edición limitada de invierno 2013! Un bastón de un mago poderoso. Queremos decir, ¡poderosamente DELICIOSO! Una arma de dos manos. Incrementa Intelligencia por <%= int %> y Percepción por <%= per%>.",
+ "weaponSpecialCandycaneNotes": "Un poderoso báculo de mago. ¡Poderosamente DELICIOSO, quisimos decir! Arma de dos manos. Incrementa la Inteligencia por <%= int %> y la Percepción por <%= per %>. Equipamiento de edición limitada de invierno 2013-2014.",
"weaponSpecialSnowflakeText": "Varita de copo de nieve",
- "weaponSpecialSnowflakeNotes": "¡Equipamiento de edición limitada de invierno 2013! Esta vara mágica brilla con poder curativo ilimitado. Aumenta Inteligencia por <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "Esta vara mágica centellea con poder curativo ilimitado. Incrementa la Inteligencia por <%= int %>. Equipamiento de edición limitada de invierno 2013-2014.",
"weaponSpecialSpringRogueText": "Garras de gancho",
- "weaponSpecialSpringRogueNotes": "Ideal para escalar edificios altos, y también para triturar alfombras. Añade <%= str %> puntos a Fuerza. Equipamiento de edición limitada de primavera 2014.",
+ "weaponSpecialSpringRogueNotes": "Excelente para escalar edificios altos, y también para destruir alfombras. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de primavera 2014.",
"weaponSpecialSpringWarriorText": "Espada de zanahoria",
- "weaponSpecialSpringWarriorNotes": "¡Esta espada poderosa puede cortar los enemigos con facilidad! También hace un delicioso refrigerio para comer a mediados de una batalla. Añade puntos a Fuerza. Equipamiento de edición limitada de primavera 2014.",
+ "weaponSpecialSpringWarriorNotes": "¡Esta espada poderosa puede cortar enemigos con facilidad! También puede hacer un delicioso snack para comer en medio de una batalla. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de primavera 2014.",
"weaponSpecialSpringMageText": "Báculo de queso suizo",
- "weaponSpecialSpringMageNotes": "Sólo los roedores más poderosos pueden desafiar su hambre para empuñar este potente bastón. Añade <%= int %> puntos a INT y <%= per %> puntos a PER. Equipamiento de edición limitada de primavera 2014.",
+ "weaponSpecialSpringMageNotes": "Sólo los roedores más poderosos pueden desafiar su hambre para blandir este potente báculo. Incrementa la Inteligencia por <%= int %> y la Percepción por <%= per %>. Equipamiento de edición limitada de primavera 2014.",
"weaponSpecialSpringHealerText": "Hueso encantador",
- "weaponSpecialSpringHealerNotes": "¡A BUSCAR! Añade <%= int %> puntos a Inteligencia. Equipamiento de edición limitada de primavera 2014.",
+ "weaponSpecialSpringHealerNotes": "¡A BUSCAR! Incrementa la Inteligencia por <%= int %>. Equipamiento de edición Llmitada de primavera 2014.",
"weaponSpecialSummerRogueText": "Alfanje de pirata",
- "weaponSpecialSummerRogueNotes": "¡Alto! ¡Harás que esas Diarias caminen la plancha! Añade <%= str %> puntos a Fuerza. Equipamiento de edición limitada de verano 2014.",
+ "weaponSpecialSummerRogueNotes": "¡Alto! ¡Harás que esas Diarias caminen la plancha! Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de verano 2014.",
"weaponSpecialSummerWarriorText": "Rebanador marinero",
- "weaponSpecialSummerWarriorNotes": "¡No hay ninguna tarea en cualquier lista de Pendientes que este dispuesto a enredarse con este cuchillo retorcido! Añade <%= str %> puntos a Fuerza. Equipamiento de edición limitada de verano 2014.",
+ "weaponSpecialSummerWarriorNotes": "¡No hay una tarea en ninguna lista de Pendientes que esté dispuesta a enredarse con este cuchillo retorcido! Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de verano 2014.",
"weaponSpecialSummerMageText": "Recolector de algas marinas",
- "weaponSpecialSummerMageNotes": "Este tridente se usa para arponear algas de manera eficaz, ¡para una cosecha de algas marinas extra-productiva! Añade <%= int %> puntos a Inteligencia y <%= per %> puntos a Percepción. Equipamiento de edición limitada de verano 2014.",
+ "weaponSpecialSummerMageNotes": "Este tridente se usa para atravesar algas marinas de manera eficaz, ¡para una cosecha de algas laminares extra-productiva! Incrementa la Inteligencia por <%= int %> y la Percepción por <%= per %>. Equipamiento de edición limitada de verano 2014.",
"weaponSpecialSummerHealerText": "Varita de los bajos",
- "weaponSpecialSummerHealerNotes": "Esta vara mágica, hecha de color aguamarina y coral vivo, es, muy atractiva a los bancos de peses. Añade <%= int %> puntos a Inteligencia. Equipamiento de Edición Limitada del Verano 2014.",
+ "weaponSpecialSummerHealerNotes": "Esta vara mágica, hecha de aguamarina y coral vivo, es muy atractiva para los bancos de peces. Incrementa la Inteligencia por <%= int %>. Equipamiento de edición limitada de verano 2014.",
"weaponSpecialFallRogueText": "Estaca de plata",
- "weaponSpecialFallRogueNotes": "Despacha a los muertos vivientes. También otorga un beneficio en contra de los hombres lobo, porque nunca se puede ser demasiado cuidadoso. Añade <%= str %> puntos a Fuerza. Equipamiento de edición limitada de otoño 2014.",
+ "weaponSpecialFallRogueNotes": "Elimina a los muertos vivientes. Además otorga un bonus contra hombres lobo, porque nunca se puede ser demasiado cuidadoso. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de otoño 2014.",
"weaponSpecialFallWarriorText": "Garra acaparadora de ciencia",
- "weaponSpecialFallWarriorNotes": "Esta garra acaparadora es lo más innovador de la tecnológica. Añade <%= str %> puntos a Fuerza. Equipamiento de edición limitada de otoño 2014.",
+ "weaponSpecialFallWarriorNotes": "Esta garra acaparadora esta a la vanguardia de la tecnología. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de otoño 2014.",
"weaponSpecialFallMageText": "Escoba mágica",
- "weaponSpecialFallMageNotes": "¡Esta escoba encantada vuela más rápido que un dragón! Añade <%= int %> puntos a Inteligencia y <%= per %> puntos a Percepción. Equipamiento de edición limitada de otoño 2014.",
+ "weaponSpecialFallMageNotes": "¡Esta escoba encantada vuela más rápido que un dragón! Incrementa la Inteligencia por <%= int %> y la Percepción por <%= per %>. Equipamiento de edición limitada de otoño 2014.",
"weaponSpecialFallHealerText": "Varita de escarabajo",
- "weaponSpecialFallHealerNotes": "El escarabajo de esta varita protege y cura a su usuario. Añade <%= int %> puntos a Inteligencia. Equipamiento de edición limitada de otoño 2014.",
+ "weaponSpecialFallHealerNotes": "El escarabajo en esta vara mágica protege y cura a quien la manipula. Incrementa la Inteligencia por <%= int %>. Equipamiento de edición limitada de otoño 2014.",
+ "weaponSpecialWinter2015RogueText": "Pincho de hielo",
+ "weaponSpecialWinter2015RogueNotes": "Real, definitiva y absolutamente acabas de agarrar éstos del suelo. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de invierno 2014-2015.",
+ "weaponSpecialWinter2015WarriorText": "Espada de gominola",
+ "weaponSpecialWinter2015WarriorNotes": "Esta deliciosa espada probablemente atraiga monstruos... ¡pero tú estás dispuesto a encarar el desafío! Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de invierno 2014-2015.",
+ "weaponSpecialWinter2015MageText": "Báculo invernal",
+ "weaponSpecialWinter2015MageNotes": "La luz de este báculo de cristal llena los corazones de alegría. Incrementa la Inteligencia por <%= int %> y la Percepción por <%= per %>. Equipamiento de edición limitada de invierno 2014-2015.",
+ "weaponSpecialWinter2015HealerText": "Cetro relajante",
+ "weaponSpecialWinter2015HealerNotes": "Este cetro calienta los músculos adoloridos y relaja el estrés. Incrementa la Inteligencia por <%= int %>. Equipamiento de edición limitada de invierno 2014-2015.",
+ "weaponMystery201411Text": "Horca de banquete",
+ "weaponMystery201411Notes": "Apuñalar a tus enemigos o tu comida favorita - ¡esta horca versátil lo hace todo! No otorga ningún beneficio. Articulo de suscriptor de noviembre 2014.",
+ "weaponMystery301404Text": "Bastón steampunk",
+ "weaponMystery301404Notes": "Excelente para dar una vuelta por el pueblo. Artículo de suscriptor de marzo 3015. No otorga ningún beneficio.",
+ "armor": "armadura",
"armorBase0Text": "Ropa simple",
"armorBase0Notes": "Ropa simple. No otorga ningún beneficio.",
"armorWarrior1Text": "Armadura de cuero",
- "armorWarrior1Notes": "Jubón de robusto piel hervida. Aumenta la Constitución por <%= con %>.",
+ "armorWarrior1Notes": "Jubón de robusto piel hervida. Incrementa la Constitución por <%= con %>.",
"armorWarrior2Text": "Cota de malla",
- "armorWarrior2Notes": "Armadura de anillos metálicos entrelazados. Aumenta la Constitucion por <%= con %>.",
+ "armorWarrior2Notes": "Armadura de anillos metálicos entrelazados. Incrementa la Constitucion por <%= con %>.",
"armorWarrior3Text": "Armadura de placas de acero",
- "armorWarrior3Notes": "Armadura completa de acero, el orgullo de los caballeros. Aumenta la Constitución por <%= con %>.",
+ "armorWarrior3Notes": "Armadura completa de acero, el orgullo de los caballeros. Incrementa la Constitución por <%= con %>.",
"armorWarrior4Text": "Armadura roja",
- "armorWarrior4Notes": "Armadura pesada, brillante con hechizos defensivos. Aumenta la Constitución por <%= con %>.",
+ "armorWarrior4Notes": "Armadura pesada, brillante con hechizos defensivos. Incrementa la Constitución por <%= con %>.",
"armorWarrior5Text": "Armadura dorada",
- "armorWarrior5Notes": "Parece ceremonial, pero ninguna cuchilla puede penetrarla. Aumenta la Constitución por <%= con %>.",
+ "armorWarrior5Notes": "Parece ceremonial, pero ninguna cuchilla puede penetrarla. Incrementa la Constitución por <%= con %>.",
"armorRogue1Text": "Cuero engrasado",
- "armorRogue1Notes": "Armadura de cuero tratada para reducir el ruido. Aumenta Percepción por <%= per %>",
+ "armorRogue1Notes": "Armadura de cuero tratada para reducir el ruido. Incrementa la Percepción por <%= per %>",
"armorRogue2Text": "Cuero negro",
"armorRogue2Notes": "Teñido con tinte oscuro para mezclarse con la oscuridad. Aumenta la Percepción por <%= per %>.",
"armorRogue3Text": "Chaleco de camulflaje",
- "armorRogue3Notes": "Igualmente discreto en mazmorra o desierto. Aumenta la Percepción por <%= per %>",
+ "armorRogue3Notes": "Igualmente discreto en mazmorra o desierto. Incrementa la Percepción por <%= per %>",
"armorRogue4Text": "Armadura de penumbra",
- "armorRogue4Notes": "Envuelve al usuario en un velo de crepúsculo. Aumenta la Percepción por <%= per %>",
+ "armorRogue4Notes": "Envuelve al usuario en un velo de crepúsculo. Incrementa la Percepción por <%= per %>",
"armorRogue5Text": "Armadura umbral",
- "armorRogue5Notes": "Permite sigilo a la plena luz del día. Aumenta la Percepción por <%= per %>.",
+ "armorRogue5Notes": "Permite sigilo a la plena luz del día. Incrementa la Percepción por <%= per %>.",
"armorWizard1Text": "Túnica de mago",
- "armorWizard1Notes": "Traje protector de mago. Aumenta la Inteligencia por <%=int %>",
+ "armorWizard1Notes": "Traje protector de mago. Incrementa la Inteligencia por <%=int %>",
"armorWizard2Text": "Túnica de hechicero",
- "armorWizard2Notes": "Ropas para un errante taumaturgo. Aumenta la Inteligencia por <%= int %>",
+ "armorWizard2Notes": "Ropas para un errante taumaturgo. Incrementa la Inteligencia por <%= int %>",
"armorWizard3Text": "Túnica de misterios",
- "armorWizard3Notes": "Denota iniciación en los secretos del élite. Aumenta la Inteligencia por <%= int %>.",
+ "armorWizard3Notes": "Denota iniciación en los secretos del élite. Incrementa la Inteligencia por <%= int %>.",
"armorWizard4Text": "Túnica de archimago",
- "armorWizard4Notes": "Espíritus y elementales se inclinan ante él. Aumenta INT por <%= int %>.",
+ "armorWizard4Notes": "Espíritus y elementales se inclinan ante él. Incrementa la Inteligencia por <%= int %>.",
"armorWizard5Text": "Túnica de mago real",
- "armorWizard5Notes": "Símbolo del poder tras el trono. Aumenta la Inteligencia por <%= int %>.",
+ "armorWizard5Notes": "Símbolo del poder tras el trono. Incrementa la Inteligencia por <%= int %>.",
"armorHealer1Text": "Túnica de acólito",
- "armorHealer1Notes": "Traje que muestra humildad y propósito. Aumenta la Constitución por <%= con %>.",
+ "armorHealer1Notes": "Traje que muestra humildad y propósito. Incrementa la Constitución por <%= con %>.",
"armorHealer2Text": "Túnica de médico",
- "armorHealer2Notes": "Usada por aquellos que se dedican a atender a los heridos en batalla. Aumenta la Constitucion por <%= con %>.",
+ "armorHealer2Notes": "Usada por aquellos que se dedican a atender a los heridos en batalla. Incrementa la Constitucion por <%= con %>.",
"armorHealer3Text": "Manta defensora",
- "armorHealer3Notes": "Dirige la magia propia del curador a su interior para defenderse de daño. Aumenta la Constitución por <%= con %>",
+ "armorHealer3Notes": "Dirige la magia propia del curador a su interior para defenderse de daño. Incrementa la Constitución por <%= con %>",
"armorHealer4Text": "Manto del médico",
"armorHealer4Notes": "Proyecta autoridad y disipa maldiciones. Aumenta la Constitucion por <%= con %>.",
"armorHealer5Text": "Manta real",
- "armorHealer5Notes": "Vestimenta de aquellos que han salvado la vida de reyes. Aumenta la Constitución por <%= con %>.",
+ "armorHealer5Notes": "Vestimenta de aquellos que han salvado la vida de reyes. Incrementa la Constitución por <%= con %>.",
"armorSpecial0Text": "Armadura de sombra",
- "armorSpecial0Notes": "Grita al ser golpeado, ya que siente el dolor en lugar de el usuario. Aumenta la Constitución por <%= con %>.",
+ "armorSpecial0Notes": "Grita al ser golpeado, ya que siente el dolor en lugar de el usuario. Incrementa la Constitución por <%= con %>.",
"armorSpecial1Text": "Armadura de cristal",
- "armorSpecial1Notes": "Su poder incansable fortifica al usuario contra el malestar cotidiano. Aumenta todo los atributos por <%= attrs %>.",
+ "armorSpecial1Notes": "Su poder incansable fortifica al usuario contra el malestar cotidiano. Incrementa todo los atributos por <%= attrs %>.",
"armorSpecial2Text": "Túnica noble de Jean Chalard",
- "armorSpecial2Notes": "¡Te hace extra esponjado! Aumenta Constitución e Inteligencia por <%= attrs %> cada uno.",
+ "armorSpecial2Notes": "¡Te hace extra esponjado! Incrementa la Constitución y la Inteligencia por <%= attrs %> cada una.",
"armorSpecialYetiText": "Túnica de domador de yetis",
- "armorSpecialYetiNotes": "¡Equipamiento de Edición Limitada de Invierno 2013! Peludo y feroz. Aumenta la Constitución por <%= con %>.",
+ "armorSpecialYetiNotes": "Velloso y feroz. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de invierno 2013-2014.",
"armorSpecialSkiText": "Parka del Esquia-sesino",
- "armorSpecialSkiNotes": "¡Equipamiento de Edicion Limitada de Invierno 2013! Lleno de dagas secretas y mapas de rutas de ski. Aumenta la Percepción por <%= per %>.",
+ "armorSpecialSkiNotes": "Llena de dagas secretas y mapas de pistas de esquí. Incrementa la Percepción por <%= per %>. Equipamiento de edición limitada de invierno 2013-2014.",
"armorSpecialCandycaneText": "Túnica de bastón de caramelo",
- "armorSpecialCandycaneNotes": "¡Equipamiento de Edición Limitada de Invierno 2013! Hilado de azúcar y seda. Aumenta la Inteligencia por <%= int %>.",
+ "armorSpecialCandycaneNotes": "Hilada de azúcar y seda. Incrementa la Inteligencia por <%= int %>. Equipamiento de edición limitada de invierno 2013-2014.",
"armorSpecialSnowflakeText": "Túnica de copo de nieve",
- "armorSpecialSnowflakeNotes": "Edicion Limitada 2013 Equipo de Invierno! Una tunica para mantenerte caliente, incluso en una nevada. Aumenta la Constitución por <%= con %>.",
+ "armorSpecialSnowflakeNotes": "Una túnica para abrigarte, incluso durante una tormenta de nieve. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de invierno 2013-2014.",
"armorSpecialBirthdayText": "Túnica absurda de fiesta",
- "armorSpecialBirthdayNotes": "¡Como parte de las festividades, las Túnicas absurdas de fiesta están disponibles gratuitamente en la tienda de objetos! Vístete en esos atuendos absurdos y ponte el sombrero que combina para celebrar este día memorable.",
+ "armorSpecialBirthdayNotes": "¡Como parte de las festividades, las Túnicas absurdas de fiesta están disponibles gratuitamente en la Tienda de artículos!! Vístete en ese atuendo absurdo y ponte el sombrero que combina para celebrar este día memorable. No confiere ningún beneficio.",
"armorSpecialGaymerxText": "Armadura del guerrero arco iris",
- "armorSpecialGaymerxNotes": "(No otorga ningún beneficio) En celebración de la temporada de pride y GaymerX, ¡esta armadura especial está decorada con un radiante y colorido patrón de arco iris! Gaymer X es una convención de vídeo juegos que celebra LGBTQ y los vídeo juegos y está abierta a todos. ¡Toma lugar en el InterContinental en el centro de San Francisco del 11-13 de Julio!",
+ "armorSpecialGaymerxNotes": "Con motivo de la celebración de la temporada del pride y GaymerX, ¡esta armadura especial está decorada con un radiante y colorido estampado de arco iris! GaymerX es una convención de juegos que celebra LGBTQ y los video juegos y está abierta para todos. ¡Tiene lugar en el InterContinental en el centro de San Francisco del 11-13 de julio! No otorga ningún beneficio.",
"armorSpecialSpringRogueText": "Traje de gato elegante",
- "armorSpecialSpringRogueNotes": "Impecablemente arreglado. Añade <%= con %> puntos a la Percepción. Equipamiento de edición limitada de primavera 2014.",
+ "armorSpecialSpringRogueNotes": "Impecablemente limpio. Incrementa la Percepción por <%= per %>. Equipamiento de edición limitada de primavera 2014.",
"armorSpecialSpringWarriorText": "Armadura trébol de acero",
- "armorSpecialSpringWarriorNotes": "¡Suave como un trébol, fuerte como el acero! Aumenta la Constitución por <%= con %>. Equipamiento de edición limitada de primavera 2014.",
+ "armorSpecialSpringWarriorNotes": "¡Suave como un trébol, fuerte como el acero! Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de primavera 2014.",
"armorSpecialSpringMageText": "Túnica rodentia",
- "armorSpecialSpringMageNotes": "¡Los ratones son lindos! Aumenta la Inteligencia por <%= int %>. Equipamiento de edición limitada de primavera 2014.",
+ "armorSpecialSpringMageNotes": "¡Los ratones son simpáticos! Incrementa la Inteligencia por <%= int %>. Equipamiento de edición limitada de primavera 2014.",
"armorSpecialSpringHealerText": "Túnicas de cachorros peludos",
- "armorSpecialSpringHealerNotes": "Caliente y cómodo, pero protege al usuario de daño. Aumenta la Constitución por <%= con %>. Equipamiento de edición limitada de primavera 2014.",
+ "armorSpecialSpringHealerNotes": "Es cálida y cómoda, pero protege a su dueño de cualquier daño. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de primavera 2014.",
"armorSpecialSummerRogueText": "Túnica de pirata",
- "armorSpecialSummerRogueNotes": "¡Estas túnicas son muy cómodas, yarrrr! Aumenta la Percepción por <%= per %>. Equipamiento de edición limitada de verano 2014.",
+ "armorSpecialSummerRogueNotes": "¡Estas prendas son muy cómodas, yarrrr! Incrementa la Percepción por <%= per %>. Equipamiento de edición limitada de verano 2014.",
"armorSpecialSummerWarriorText": "Túnica de esapadachín",
- "armorSpecialSummerWarriorNotes": "Viene con hebilla, así como pavoneo. Aumenta la Constitución por <%= con %>. Equipamiento de Edición Limitada de Verano 2014.",
+ "armorSpecialSummerWarriorNotes": "Completa con hebilla, y también garigoleada. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de verano 2014.",
"armorSpecialSummerMageText": "Cola de esmeralda",
- "armorSpecialSummerMageNotes": "¡Esta prenda de escamas brillantes transforma al usuario en una Sirena mago de verdad! Añade <%= int %> puntos a Inteligencia. Equipamiento de edición limitada de verano 2014.",
+ "armorSpecialSummerMageNotes": "¡Esta prenda con escamas relucientes transforma a quien la usa en un Tritomago real! Incrementa la Inteligencia por <%= int %>. Equipamiento de edición limitada de verano 2014.",
"armorSpecialSummerHealerText": "Cola de curador de mar",
- "armorSpecialSummerHealerNotes": "¡Este traje de escamas brillantes transforma al usuario en un Curador de mar de verdad! Añade <%= con %> puntos a Constitución. Equipamiento de edición limitada de verano 2014.",
+ "armorSpecialSummerHealerNotes": "¡Esta prenda con escamas relucientes transforma a quien la usa en un Marandero real! Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de verano 2014.",
"armorSpecialFallRogueText": "Túnica de color rojo sangre",
- "armorSpecialFallRogueNotes": "Vívida. De terciopelo. Vampírica. Añade <%= per %> puntos a la Percepción. Equipamiento de edición limitada de otoño 2014.",
+ "armorSpecialFallRogueNotes": "Vívida. Aterciopelada. Vampírica. Aumenta la Percepción por <%= per %>. Equipamiento de edición limitada de otoño 2014.",
"armorSpecialFallWarriorText": "Bata de laboratorio de ciencia",
- "armorSpecialFallWarriorNotes": "Te protege de derrames de pociones misteriosas. Añade <%= con %> puntos a la Constitución. Equipamiento de edición limitada de otoño 2014.",
+ "armorSpecialFallWarriorNotes": "Te protege de derrames de pociones misteriosas. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de otoño 2014.",
"armorSpecialFallMageText": "Túnica de bruja",
- "armorSpecialFallMageNotes": "Esta túnica tiene un montón de bolsillos para guardar raciones adicionales de ojo de tritón y lengua de rana. Añade <%= int %> a Inteligencia. Equipamiento de edición limitada de otoño 2014.",
+ "armorSpecialFallMageNotes": "Esta túnica tiene muchos bolsillos para guardar raciones adicionales de ojo de tritón y lengua de rana. Incrementa la Inteligencia por <%= int %>. Equipamiento de edición limitada de otoño 2014.",
"armorSpecialFallHealerText": "Equipamiento diáfano",
- "armorSpecialFallHealerNotes": "¡Entra en la batalla pre-vendado! Añade <%= con %> puntos a Constitución. Equipamiento de edición limitada de otoño 2014.",
+ "armorSpecialFallHealerNotes": "¡Irrumpe en la batalla pre-vendado! Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de otoño 2014.",
+ "armorSpecialWinter2015RogueText": "Armadura de Bestia de hielo",
+ "armorSpecialWinter2015RogueNotes": "Esta armadura es extremadamente fría, pero definitivamente valdrá la pena cuando descubras las riquezas inconmensurables en el centro de las colmenas de las Bestias de hielo. Por supuesto, no quiere decir que estés buscando activamente esas riquezas inconmensurables, porque tú real, definitiva y absolutamente eres una Bestia de Hielo, ¡¿sí?! ¡Deja de hacer preguntas! Incrementa la Percepción por <%= per %>. Equipamiento de edición limitada de invierno de 2014-2015.",
+ "armorSpecialWinter2015WarriorText": "Armadura de pan de jengibre",
+ "armorSpecialWinter2015WarriorNotes": "Cálida y acogedor, ¡recién sacada del horno! Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de invierno 2014-2015.",
+ "armorSpecialWinter2015MageText": "Túnica boreal",
+ "armorSpecialWinter2015MageNotes": "Puedes ver las refulgentes luces del norte en esta túnica. Incrementa la Inteligencia por <%= int %>. Equipamiento de edición limitada de invierno 2014-2015.",
+ "armorSpecialWinter2015HealerText": "Traje para patinar",
+ "armorSpecialWinter2015HealerNotes": "Patinar sobre hielo es muy relajante, pero no deberías intentarlo sin este equipo protector por si te atacan las bestias de hielo. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de invierno 2014-2015.",
"armorMystery201402Text": "Túnica de mensajero",
- "armorMystery201402Notes": "Brillante y fuerte, esta túnica tiene muchos bolsillos para llevar las cartas.",
+ "armorMystery201402Notes": "Reluciente y fuerte, esta túnica tiene muchos bolsillos para llevar cartas. No otorga ningún beneficio. Artículo de suscriptor de febrero 2014.",
"armorMystery201403Text": "Armadura del paseante del bosque",
- "armorMystery201403Notes": "Esta armadura musgosa, tejida de madera, fluye con el movimiento del usuario.",
+ "armorMystery201403Notes": "Esta musgosa armadura de madera tejida se dobla con el movimiento de quien la usa. No otorga ningún beneficio. Artículo de suscriptor de marzo 2014.",
"armorMystery201405Text": "Llama del corazón",
- "armorMystery201405Notes": "¡Nada puede herirte cuando estás envuelto en llamas!",
+ "armorMystery201405Notes": "¡Nada puede herirte cuando estás envuelto en llamas! No otorga ningún beneficio. Artículo de suscriptor de mayo 2014.",
"armorMystery201406Text": "Túnica de pulpo",
- "armorMystery201406Notes": "Esta túnica flexible hace posible que el usuario se escabulla a través de las más diminutas grietas. Articulo de suscriptor de junio 2014.",
+ "armorMystery201406Notes": "Esta túnica flexible hace que quien la lleve puesta pueda colarse incluso por las grietas más diminutas. No confiere ningún beneficio. Artículo de suscriptor de junio 2014.",
"armorMystery201407Text": "Traje de explorador submarino",
- "armorMystery201407Notes": "Descrito por turnos como \"splooshy\", \"demasiado grueso\" y \"francamente, un poco incómodo\", este traje es el mejor amigo de cualquier intrépido explorador submarino. Articulo de suscriptor de julio 2014. No otorga ningún beneficio.",
+ "armorMystery201407Notes": "Descrito por turnos como \"splooshy\", \"demasiado grueso\" y \"francamente, algo incómodo\", este traje es el mejor amigo de cualquier intrépido explorador submarino. No otorga ningún beneficio. Articulo de suscriptor de julio 2014. ",
"armorMystery201408Text": "Túnica del sol",
- "armorMystery201408Notes": "Esta túnica está tejido con la luz del sol y oro. Artículo de suscriptor de agosto 2014. No otorga ningún beneficio.",
+ "armorMystery201408Notes": "Esta túnica está tejida con luz solar y oro. No otorga ningún beneficio. Artículo de suscriptor de agosto 2014.",
"armorMystery201409Text": "Chaleco de senderista",
- "armorMystery201409Notes": "Un chaleco cubierto de hojas que camufla el usuario. Artículo de suscriptor de septiembre 2014. No otorga ningún beneficio.",
- "armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
- "headBase0Text": "Sin casco",
+ "armorMystery201409Notes": "Un chaleco cubierto de hojas que permite camuflarse a quien lo usa. No confiere ningún beneficio. Artículo de suscriptor de septiembre 2014.",
+ "armorMystery201410Text": "Atuendo de duende",
+ "armorMystery201410Notes": "¡Escamoso, baboso y fuerte! No otorga ningún beneficio. Artículo de suscriptor de octubre 2014.",
+ "armorMystery201412Text": "Traje de pingüino",
+ "armorMystery201412Notes": "¡Eres un pingüino! No otorga ningún beneficio. Artículo de suscriptor de diciembre 2014.",
+ "armorMystery301404Text": "Traje steampunk",
+ "armorMystery301404Notes": "¡Sofisticado y elegante, oh no! No otorga ningún beneficio. Artículo de suscriptor de febrero 3015.",
+ "headgear": "protector de cabeza",
+ "headBase0Text": "Sin yelmo",
"headBase0Notes": "Sin protector de cabeza.",
- "headWarrior1Text": "Casco de cuero",
- "headWarrior1Notes": "Gorro de robusta piel hervida. Aumenta la Fuerza por <%= str %>.",
+ "headWarrior1Text": "Yelmo de cuero",
+ "headWarrior1Notes": "Gorro de robusta piel hervida. Incrementa la Fuerza por <%= str %>.",
"headWarrior2Text": "Cofia de malla",
- "headWarrior2Notes": "Capucha de anillos metálicos entrelazados. Aumenta la Fuerza por <%= str %>.",
- "headWarrior3Text": "Casco de placas de acero",
- "headWarrior3Notes": "Grueso casco de acero, protecion contra cualquier golpe. Aumenta la Fuerza por <%= str %>.",
- "headWarrior4Text": "Casco rojo",
- "headWarrior4Notes": "Adornado con rubíes para poder y se ilumina cuando se enoja el usuario. Aumenta la Fuerza por <%= str %>.",
- "headWarrior5Text": "Casco dorado",
- "headWarrior5Notes": "Una corona real atado a una armadura brillante. Aumenta la Fuerza por <%= str %>.",
+ "headWarrior2Notes": "Capucha de anillos metálicos entrelazados. Incrementa la Fuerza por <%= str %>.",
+ "headWarrior3Text": "Yelmo de placas de acero",
+ "headWarrior3Notes": "Grueso yelmo de acero, protecion contra cualquier golpe. Incrementa la Fuerza por <%= str %>.",
+ "headWarrior4Text": "Yelmo rojo",
+ "headWarrior4Notes": "Adornado con rubíes para poder y se ilumina cuando se enoja el usuario. Incrementa la Fuerza por <%= str %>.",
+ "headWarrior5Text": "Yelmo dorado",
+ "headWarrior5Notes": "Una corona real atado a una armadura brillante. Incrementa la Fuerza por <%= str %>.",
"headRogue1Text": "Capucha de cuero",
- "headRogue1Notes": "Cogulla de protección básica. Aumenta la Percepción por <%= per %>.",
+ "headRogue1Notes": "Cogulla de protección básica. Incrementa la Percepción por <%= per %>.",
"headRogue2Text": "Capucha de cuero negro",
- "headRogue2Notes": "Útil tanto para la defensa y para disfrazarse. Aumenta la Percepción por <%= per %>.",
+ "headRogue2Notes": "Útil tanto para la defensa y para disfrazarse. Incrementa la Percepción por <%= per %>.",
"headRogue3Text": "Capucha de camulflaje",
- "headRogue3Notes": "Robusto, pero no impide la audición. Aumenta la Percepción por <%= per %>.",
+ "headRogue3Notes": "Robusto, pero no impide la audición. Incrementa la Percepción por <%= per %>.",
"headRogue4Text": "Capucha de penumbra",
- "headRogue4Notes": "Otorga una visión perfecta en la oscuridad. Aumenta la Percepcion por <%= per %>.",
- "headRogue5Text": "Capucha Umbral",
- "headRogue5Notes": "Oculta los pensamientos hasta de ellos que quisieran investigarlos. Aumenta la Percepción por <%= per %>.",
+ "headRogue4Notes": "Otorga una visión perfecta en la oscuridad. Incrementa la Percepcion por <%= per %>.",
+ "headRogue5Text": "Capucha umbral",
+ "headRogue5Notes": "Oculta los pensamientos hasta de ellos que quisieran investigarlos. Incrementa la Percepción por <%= per %>.",
"headWizard1Text": "Sombrero de mago",
- "headWizard1Notes": "Simple, confortable, y a la moda. Aumenta la Percepción por <%= per %>.",
+ "headWizard1Notes": "Simple, confortable, y a la moda. Incrementa la Percepción por <%= per %>.",
"headWizard2Text": "Cornuthaum",
"headWizard2Notes": "Sombrero tradicional del mago ambulante. Aumenta la Percepción por <%= per %>.",
"headWizard3Text": "Sombrero de astrólogo",
- "headWizard3Notes": "Adornado con los anillos de Saturno. Aumenta la Percepción por <%= per %>.",
+ "headWizard3Notes": "Adornado con los anillos de Saturno. Incrementa la Percepción por <%= per %>.",
"headWizard4Text": "Sombrero de archimago",
- "headWizard4Notes": "Enfoca la mente para el lanzamiento intensivo de hechizos. Aumenta la Percepción por <%= per %>.",
+ "headWizard4Notes": "Enfoca la mente para el lanzamiento intensivo de hechizos. Incrementa la Percepción por <%= per %>.",
"headWizard5Text": "Sombrero de mago real",
- "headWizard5Notes": "Muestra autoridad sobre el destino, el clima, y los magos menores. Aumenta la Percepción por <%= per %>.",
+ "headWizard5Notes": "Muestra autoridad sobre el destino, el clima, y los magos menores. Incrementa la Percepción por <%= per %>.",
"headHealer1Text": "Diadema de cuarzo",
- "headHealer1Notes": "Casco enjoyado, para enfocarse en la tarea pendiente. Aumenta la Inteligencia por <%= int %>.",
+ "headHealer1Notes": "Casco enjoyado, para enfocarse en la tarea pendiente. Incrementa la Inteligencia por <%= int %>.",
"headHealer2Text": "Diadema de amatista",
- "headHealer2Notes": "Una muestra de lujo para una profesión humilde. Aumenta la Inteligencia por <%= int %>.",
+ "headHealer2Notes": "Una muestra de lujo para una profesión humilde. Incrementa la Inteligencia por <%= int %>.",
"headHealer3Text": "Diadema de zafiro",
- "headHealer3Notes": "Brilla para dejar saber a los que sufren que su salvación esta por llegar. Aumenta la Inteligencia por <%= int %>.",
+ "headHealer3Notes": "Brilla para dejar saber a los que sufren que su salvación esta por llegar. Incrementa la Inteligencia por <%= int %>.",
"headHealer4Text": "Diadema esmeralda",
- "headHealer4Notes": "Emita un aura de vida y de crecimiento. Aumenta la Inteligencia por <%= int %>.",
+ "headHealer4Notes": "Emita un aura de vida y de crecimiento. Incrementa la Inteligencia por <%= int %>.",
"headHealer5Text": "Diadema real",
- "headHealer5Notes": "Para rey, reina, o taumaturgo. Aumenta la Inteligencia por <%= int %>.",
- "headSpecial0Text": "Cosca de Sombra",
- "headSpecial0Notes": "La sangre y la ceniza, lava y obsidiana le dan a este casco sus imagines y poder. Aumenta la Inteligencia por <%= int %>.",
- "headSpecial1Text": "Casco de cristal",
- "headSpecial1Notes": "La corona favorecida de los que predican con el ejemplo. Aumenta todo los atributos por <%= attrs %>.",
- "headSpecial2Text": "Casco sin nombre",
- "headSpecial2Notes": "Un testimonio a ellos que dieron de sí mismos sin pedir nada a cambio. Aumenta la Inteligencia y Fuerza por <%= attrs %> cada uno.",
+ "headHealer5Notes": "Para rey, reina, o taumaturgo. Incrementa la Inteligencia por <%= int %>.",
+ "headSpecial0Text": "Yelmo de sombra",
+ "headSpecial0Notes": "La sangre y la ceniza, lava y obsidiana le dan a este casco sus imagines y poder. Incrementa la Inteligencia por <%= int %>.",
+ "headSpecial1Text": "Yelmo de cristal",
+ "headSpecial1Notes": "La corona favorecida de los que predican con el ejemplo. Incrementa todo los atributos por <%= attrs %>.",
+ "headSpecial2Text": "Yelmo sin nombre",
+ "headSpecial2Notes": "Un testimonio a ellos que dieron de sí mismos sin pedir nada a cambio. Incrementa la Inteligencia y Fuerza por <%= attrs %> cada uno.",
"headSpecialNyeText": "Sombrero absurdo de fiesta",
- "headSpecialNyeNotes": "¡Has recibido un Sombrero Absurdo de Fiesta! ¡Llevalo con orgullo mientras celebras el Año Nuevo!",
- "headSpecialYetiText": "Casco de domador de yetis",
- "headSpecialYetiNotes": "¡Equipamiento de edición limitada de invierno 2013! Un sombrero adorablemente aterrador. Aumenta la Fuerza por <%= str %>.",
- "headSpecialSkiText": "Casco de Esquia-sesino",
- "headSpecialSkiNotes": "¡Equipamiento de edición limitada de invierno 2013! Mantiene secreto la identidad del usuario...y calientita su cara. Aumenta la percepción por <%= per %>.",
+ "headSpecialNyeNotes": "¡Has recibido un Sombrero absurdo de fiesta! ¡Lúcelo con orgullo mientras festejas el Año Nuevo! No otorga ningún beneficio.",
+ "headSpecialYetiText": "Yelmo de domador de yetis",
+ "headSpecialYetiNotes": "Un sombrero adorable y aterrador. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de invierno 2013-2014.",
+ "headSpecialSkiText": "Yelmo de esquia-sesino",
+ "headSpecialSkiNotes": "Mantiene secreto la identidad del usuario...y calientita su cara. Incrementa la Percepción por <%= per %>. Equipamiento de edición limitada de invierno 2013-2014.",
"headSpecialCandycaneText": "Sombrero de bastón de caramelo",
- "headSpecialCandycaneNotes": "¡Equipamiento de edición limitada de invierno 2013! Es el sombrero más delicioso en el mundo. También es conocido por aparecer y desaparecerse misteriosamente. Aumenta la percepción por <%= per %>.",
+ "headSpecialCandycaneNotes": "Este es el sombrero más delicioso del mundo.También es conocido por aparecer y desaparecerse misteriosamente. Incrementa la Percepción por <%= per %>. Equipamiento de edición limitada de invierno 2013-2014.",
"headSpecialSnowflakeText": "Corona de copo de nieve",
- "headSpecialSnowflakeNotes": "¡Equipamiento de edición limitada de invierno 2013! El portador de esta corona nunca tendrá frío. Aumenta la Inteligencia por <%= int %>.",
+ "headSpecialSnowflakeNotes": "Quien usa esta corona nunca tiene frío. Incrementa la Inteligencia por <%= int %>. Equipamiento de edición limitada de invierno 2013-2014.",
"headSpecialSpringRogueText": "Máscara de gatito sigiloso",
- "headSpecialSpringRogueNotes": "¡Nadie va adivinar que eres un ladrón de guante blanco! Añade <%= per %> puntos a la percepción. Equipamiento de edición limitada de primavera 2014.",
- "headSpecialSpringWarriorText": "Casco trébol de acero",
- "headSpecialSpringWarriorNotes": "Soldado de trébol del prado, este casco puede resistir incluso el golpe más poderoso. Equipamiento de edición limitada de primavera 2014.",
+ "headSpecialSpringRogueNotes": "¡Nadie adivinará JAMÁS que eres un ladrón de guante blanco! Incrementa la Percepción por <%= per %>. Equipamiento de edición limitada de primavera 2014. ",
+ "headSpecialSpringWarriorText": "Yelmo trébol de acero",
+ "headSpecialSpringWarriorNotes": "Soldado a partir de tréboles de pradera, este casco puede resistir incluso el golpe más poderoso. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de primavera 2014.",
"headSpecialSpringMageText": "Sombrero de queso suizo",
- "headSpecialSpringMageNotes": "¡Este sombrero almacena una gran cantidad de magia poderosa! Añade <%= per %> puntos a la percepción. Equipamiento de edición limitada de primavera 2014.",
+ "headSpecialSpringMageNotes": "¡Este sombrero almacena una gran cantidad de magia poderosa! Intenta no mordisquearlo. Incrementa la Percepción por <%= per %>. Equipamiento de edición limitada de primavera 2014.",
"headSpecialSpringHealerText": "Corona de amistad",
- "headSpecialSpringHealerNotes": "Esta corona simboliza lealtad y compañerismo. Después de todo, ¡un perro es el mejor amigo de un aventurero! Añade <%= int %> puntos a la Inteligencia. Equipamiento de edición limitada de primavera 2014. ",
+ "headSpecialSpringHealerNotes": "Esta corona simboliza lealtad y compañerismo. Después de todo, ¡el perro es el mejor amigo del aventurero! Incrementa la Inteligencia por <%= int %>. Equipamiento de edición limitada de primavera 2014.",
"headSpecialSummerRogueText": "Sombrero de pirata",
- "headSpecialSummerRogueNotes": "Sólo los más productivos de los piratas pueden usar este sombrero fino. Añade <%= per %> puntos a la percepción. Equipamiento de edición limitada de verano 2014.",
+ "headSpecialSummerRogueNotes": "Sólo los más productivos de los piratas pueden usar este fino sombrero. Incrementa la Percepción por <%= per %>. Equipamiento de edición limitada de verano 2014.",
"headSpecialSummerWarriorText": "Pañuelo de espadachín",
- "headSpecialSummerWarriorNotes": "Este paño suave y salado llena a su portador con fuerza. Añade <%= str %> puntos a la Fuerza. Equipamiento de edición limitada de verano 2014.",
+ "headSpecialSummerWarriorNotes": "Este paño suave y salado llena a su portador con fuerza. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de verano 2014.",
"headSpecialSummerMageText": "Sombrero envuelto de algas marinas",
- "headSpecialSummerMageNotes": "¿Qué podría ser más mágico que un sombrero envuelto en alga marina? Añade <%= per %> puntos a la percepción. Equipamiento de edición limitada de verano 2014.",
+ "headSpecialSummerMageNotes": "¿Qué podría ser más mágico que un sombrero envuelto en algas marinas? INcrementa la Percepción por <%= per %>. Equipamiento de edición limitada de verano 2014.",
"headSpecialSummerHealerText": "Corona de coral",
- "headSpecialSummerHealerNotes": "Posibilita la sanación, por parte del usuario, de los arrecifes dañados. Añade <%= int %> puntos a la Inteligencia. Equipamiento de edición limitada de verano 2014.",
+ "headSpecialSummerHealerNotes": "Permite a quien la lleva sanar arrecifes dañados. Incrementa la Inteligencia por <%= int %>. Equipamiento de edición limitada de verano 2014.",
"headSpecialFallRogueText": "Capucha de color rojo sangre",
- "headSpecialFallRogueNotes": "La identidad de un aniquilador de Vampiros debe mantenerse siempre oculta. Añade <%= per %> puntos a la Percepción. Equipamiento de edición limitada de otoño 2014.",
+ "headSpecialFallRogueNotes": "La identidad de un Destructor de Vampiros debe mantenerse siempre oculta. Incrementa la Percepción por <%= per %>. Equipamiento de edición limitada de otoño 2014.",
"headSpecialFallWarriorText": "Cuero cabelludo monstruoso de ciencia",
- "headSpecialFallWarriorNotes": "¡Injerta este casco! Es sólo ligeramente usado. Añade <%= str %> puntos a la Fuerza. Equipamiento de edición limitada de otoño 2014.",
+ "headSpecialFallWarriorNotes": "¡Haz un injerto en este yelmo! Sólo está LIGERAMENTE usado. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de otoño 2014.",
"headSpecialFallMageText": "Sombrero pontiangudo",
- "headSpecialFallMageNotes": "Magia esta entretejida en cada fibra de este sombrero. Añade <%= per %> puntos a Percepción. Equipamiento de edición limitada de otoño 2014.",
+ "headSpecialFallMageNotes": "Hay magia entretejida en cada fibra de este sombrero. Incrementa la Percepción por <%= per %>. Equipamiento de edición limitada de otoño 2014.",
"headSpecialFallHealerText": "Vendas de la cabeza",
- "headSpecialFallHealerNotes": "Sumamente higiénico y muy de moda. Añade <%= int %> puntos a Inteligencia. Equipamiento de edición limitada de otoño 2014.",
- "headSpecialGaymerxText": "Casco de guerrero arco iris.",
- "headSpecialGaymerxNotes": "(No otorga ningún beneficio) En celebración de la temporada de pride y GaymerX, ¡esta armadura especial está decorada con un radiante y colorido patrón de arco iris! Gaymer X es una convención de vídeo juegos que celebra LGBTQ y los vídeo juegos y está abierta a todos. ¡Toma lugar en el InterContinental en el centro de San Francisco del 11-13 de Julio!",
- "headMystery201402Text": "Casco alado",
- "headMystery201402Notes": "¡Esta diadema alada imbuye al usuario con la velocidad del viento!",
+ "headSpecialFallHealerNotes": "Sumamente higiénico y muy de moda. Incrementan la Inteligencia por <%= int %>. Equipamiento de edición limitada de otoño 2014.",
+ "headSpecialNye2014Text": "Sombrero ridículo de fiesta",
+ "headSpecialNye2014Notes": "¡Has recibido un Sombrero ridículo de fiesta! ¡Lúcelo con orgullo mientras festejas el Año Nuevo! No otorga ningún beneficio.",
+ "headSpecialWinter2015RogueText": "Máscara de Bestia de hielo",
+ "headSpecialWinter2015RogueNotes": "Eres real, definitiva y absolutamente una legítima Bestia de hielo. No estás infiltrándote en las colmenas de las Bestias de hielo. No tienes ningún interés en lo absoluto en los tesoros que, según se rumorea, yacen en sus gélidos túneles. Grrrr. Incrementa la Percepción por <%= per %>. Equipamiento de edición limitada de invierno 2014-2015.",
+ "headSpecialWinter2015WarriorText": "Yelmo de pan de jengibre",
+ "headSpecialWinter2015WarriorNotes": "Piensa, piensa, piensa lo más que puedas. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de invierno 2014-2015.",
+ "headSpecialWinter2015MageText": "Sombrero de aurora",
+ "headSpecialWinter2015MageNotes": "La tela de este sombrero cambia y brilla mientras que su portador estudia. Incrementa la Percepción por <%= per %>. Equipamiento de edición limitada de invierno 2014-2015.",
+ "headSpecialWinter2015HealerText": "Orejeras cómodas",
+ "headSpecialWinter2015HealerNotes": "Estas orejeras calientitas no dejan pasar ni al frío ni a los ruidos que distraen. Incrementan la Inteligencia por <%= int %>. Equipamiento de edición limitada de invierno 2014-2015.",
+ "headSpecialGaymerxText": "Yelmo de guerrero arco iris",
+ "headSpecialGaymerxNotes": "Con motivo de la celebración de la temporada del orgullo y GaymerX, este casco especial está decorado con un radiante y colorido estampado de arco iris. GaymerX es una convención de juegos que celebra LGBTQ y los video juegos y está abierta para todos. ¡Tiene lugar en el InterContinental en el centro de San Francisco del 11-13 de julio! No otorga ningún beneficio.",
+ "headMystery201402Text": "Yelmo alado",
+ "headMystery201402Notes": "¡Esta diadema alada imbuye a quien la usa con la velocidad del viento! No otorga ningún beneficio. Artículo de suscriptor de febrero 2014.",
"headMystery201405Text": "Llama de la mente",
- "headMystery201405Notes": "¡Consume la procrastinación! ",
+ "headMystery201405Notes": "¡Haz arder a la procrastinación! No otorga ningún beneficio. Artículo de suscriptor de mayo 2014.",
"headMystery201406Text": "Corona de tentáculos",
- "headMystery201406Notes": "Los tentáculos de este casco recogen la energía mágica del agua. Artículo de suscriptor de junio 2014.",
- "headMystery201407Text": "Casco de explorador submarino",
- "headMystery201407Notes": "¡Esta casco facilita la exploración submarina! También te hace parecerte un poco a un pescado con ojos saltones. ¡Muy retro! Artículo de suscriptor de julio 2014. No otorga ningún beneficio.",
+ "headMystery201406Notes": "Los tentáculos de este yelmo recolectan energía mágica del agua. No otorga ningún beneficio. Artículo de suscriptor de junio 2014.",
+ "headMystery201407Text": "Yelmo de explorador submarino",
+ "headMystery201407Notes": "¡Este yelmo facilita la exploración submarina! También hace que te parezcas un poco a un pez de ojos saltones. ¡Muy retro! No confiere ningún beneficio. Artículo de suscriptor de julio 2014.",
"headMystery201408Text": "Corona del sol",
- "headMystery201408Notes": "Esta corona abrasadora le da al usuario gran fuerza de voluntad. Artículo de suscriptor de agosto 2014. No otorga ningún beneficio.",
- "shieldBase0Text": "Sin equipamiento addicional",
+ "headMystery201408Notes": "Esta corona abrasadora le da a quien la usa una gran fuerza de voluntad. No otorga ningún beneficio. Artículo de suscriptor de agosto 2014.",
+ "headMystery201411Text": "Yelmo de acero deportivo",
+ "headMystery201411Notes": "Este es el casco tradicional usado en el adorado deporte Habiticano Balanbol, el cual consiste en cubrirse con un gran equipamiento protector y luego comprometerse a mantener un equilibrio sano entre la vida y el trabajo... MIENTRAS TE PERSIGUEN HIPOGRIFOS. No otorga ningún beneficio. Artículo de suscriptor de noviembre 2014.",
+ "headMystery201412Text": "Gorro de pingüino",
+ "headMystery201412Notes": "¿Quien es un pingüino? No otorga ningún beneficio. Artículo de suscriptor de diciembre 2014.",
+ "headMystery301404Text": "Galera elegante",
+ "headMystery301404Notes": "¡Una galera elegante para los señores más sofisticados! Artículo de Suscriptor de Enero de 3015. No confiere ningún beneficio.",
+ "headMystery301405Text": "Galera básica",
+ "headMystery301405Notes": "Una galera básica que implora ser emparejada con algunos accesorios elegantes. No otorga ningún beneficio. Artículo de suscriptor de mayo 3015.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "Sin escudo o arma secundaria.",
"shieldWarrior1Text": "Escudo de madera",
- "shieldWarrior1Notes": "Escudo redondo de madera gruesa. Aumenta la constitución por <%= con %>.",
+ "shieldWarrior1Notes": "Escudo redondo de madera gruesa. Incrementa la constitución por <%= con %>.",
"shieldWarrior2Text": "Broquel",
- "shieldWarrior2Notes": "Liviano y robusto, rápido para llevar a la defensa. Aumenta la constitución por <%= con %>.",
+ "shieldWarrior2Notes": "Liviano y robusto, rápido para llevar a la defensa. Incrementa la constitución por <%= con %>.",
"shieldWarrior3Text": "Escudo reforzado",
- "shieldWarrior3Notes": "Hecho de madera pero reforzado con bandas de metal. Aumenta la constitución por <%= con %>.",
+ "shieldWarrior3Notes": "Hecho de madera pero reforzado con bandas de metal. Incrementa la constitución por <%= con %>.",
"shieldWarrior4Text": "Escudo rojo",
- "shieldWarrior4Notes": "Reprende golpes con un estallido de llamas. Aumenta la Constitucion por <%= con %>.",
+ "shieldWarrior4Notes": "Reprende golpes con un estallido de llamas. Incrementa la Constitucion por <%= con %>.",
"shieldWarrior5Text": "Escudo dorado",
- "shieldWarrior5Notes": "Luminosa medalla de la vanguardia. Aumenta la constitución por <%= con %>.",
+ "shieldWarrior5Notes": "Luminosa medalla de la vanguardia. Incrementa la constitución por <%= con %>.",
"shieldHealer1Text": "Broquel de médico",
"shieldHealer1Notes": "Fácil de soltar, liberando una mano para vendar. Aumenta la constitución por <%= con %>.",
"shieldHealer2Text": "Escudo alargado",
- "shieldHealer2Notes": "Escudo ahusado con el símbolo de curación. Aumenta la constitución por <%= con %>.",
+ "shieldHealer2Notes": "Escudo ahusado con el símbolo de curación. Incrementa la constitución por <%= con %>.",
"shieldHealer3Text": "Escudo protector",
- "shieldHealer3Notes": "Escudo tradicional de los caballeros defensores. Aumenta la constitución por <%= con %>.",
+ "shieldHealer3Notes": "Escudo tradicional de los caballeros defensores. Incrementa la constitución por <%= con %>.",
"shieldHealer4Text": "Escudo salvador",
- "shieldHealer4Notes": "Detiene golpes dirigidos a inocentes cercanos, así como los que están destinadas a ti. Aumenta la constitución por <%= con %>.",
+ "shieldHealer4Notes": "Detiene golpes dirigidos a inocentes cercanos, así como los que están destinadas a ti. Incrementa la constitución por <%= con %>.",
"shieldHealer5Text": "Escudo real",
- "shieldHealer5Notes": "Otorgado a los más dedicados a la defensa del reino. Aumenta la constitución por <%= con %>.",
+ "shieldHealer5Notes": "Otorgado a los más dedicados a la defensa del reino. Incrementa la constitución por <%= con %>.",
"shieldSpecial0Text": "Cráneo atormentado",
- "shieldSpecial0Notes": "Ve más allá del velo de la muerte, y muestra lo que encuentra allí para hacer temer a los enemigos. Aumenta la percepción por <%= per %>.",
+ "shieldSpecial0Notes": "Ve más allá del velo de la muerte, y muestra lo que encuentra allí para hacer temer a los enemigos. Incrementa la percepción por <%= per %>.",
"shieldSpecial1Text": "Escudo de cristal",
- "shieldSpecial1Notes": "Rompe flechas y desvía las palabras de los detractores. Aumenta todos los atributos por <%= attrs %>.",
+ "shieldSpecial1Notes": "Rompe flechas y desvía las palabras de los detractores. Incrementa todos los atributos por <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Lucero del alba aplastante de Mustaine",
+ "shieldSpecialGoldenknightNotes": "Reuniones, monstruos, malestar general: ¡controlado! ¡Aplasta! Incrementa la Constitución y la Percepción por <%= attrs %> cada una.",
"shieldSpecialYetiText": "Escudo de domador de yetis",
- "shieldSpecialYetiNotes": "¡Equipamiento de edición limitada de invierno 2013! Este escudo refleja luz de la nieve. Aumenta la constitución por <%= con %>.",
+ "shieldSpecialYetiNotes": "Este escudo refleja el brillo de la nieve. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de invierno 2013-2014.",
"shieldSpecialSnowflakeText": "Escudo de copo de nieve",
- "shieldSpecialSnowflakeNotes": "¡Equipamiento de edición limitada de invierno 2013! Cada escudo es único. Aumenta la constitución por <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Cada escudo es único. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de invierno 2013-2014.",
"shieldSpecialSpringRogueText": "Garras de gancho",
- "shieldSpecialSpringRogueNotes": "Ideal para escalar edificios altos, y también para la trituración de alfombras. Añade <%= str %> puntos a la fuerza. Equipamiento de edición limitada de primavera 2014.",
+ "shieldSpecialSpringRogueNotes": "Ideal para escalar edificios altos, y también para triturar alfombras. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de primavera 2014.",
"shieldSpecialSpringWarriorText": "Escudo de huevo",
- "shieldSpecialSpringWarriorNotes": "Este escudo nunca se raja, ¡no importa que tan duro lo golpeas! Añade <%= con %> puntos a la constitución. Equipamiento de edicion limitada de primavera 2014.",
+ "shieldSpecialSpringWarriorNotes": "Este escudo nunca se agrieta, ¡no importa qué tan fuerte lo golpees! Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de primavera 2014.",
"shieldSpecialSpringHealerText": "Bola chirriante de máxima protección",
- "shieldSpecialSpringHealerNotes": "Suelta un chirrido desagradable y continuo al ser mordido, ahuyentado a los enemigos. Añade <%= con %> puntos a la constitución. Equipamiento de edición limitada de primavera 2014.",
+ "shieldSpecialSpringHealerNotes": "Emite un chirrido odioso y continuo cuando es mordida, ahuyentando a los enemigos. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de primavera 2014.",
"shieldSpecialSummerRogueText": "Alfanje de pirata",
- "shieldSpecialSummerRogueNotes": "¡Alto! ¡Harás que esas Diarias caminen la plancha! Añade <%= str %> puntos a la fuerza. Equipamiento de edición limitada de verano 2014.",
+ "shieldSpecialSummerRogueNotes": "¡Alto! ¡Harás que esas Diarias caminen por la tabla! Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de verano 2014.",
"shieldSpecialSummerWarriorText": "Escudo de madera de deriva",
- "shieldSpecialSummerWarriorNotes": "Este escudo, hecho de la madera de barcos naufragados, puede disuadir incluso las mas tormentosas de las Diarias. Añade <%= con %> puntos a la constitución. Equipamiento de edición limitada de verano 2014.",
+ "shieldSpecialSummerWarriorNotes": "Este escudo, hecho con madera de barcos destrozados, puede disuadir incluso a la más tempestuosa de las Diarias. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de verano 2014.",
"shieldSpecialSummerHealerText": "Escudo de los bajos",
- "shieldSpecialSummerHealerNotes": "¡Nadie se atreverá a atacar a los arrecifes de coral frente a este escudo brillante! Añade <%= con %> puntos a la constitución. Equipamiento de edición limitada de verano 2014",
+ "shieldSpecialSummerHealerNotes": "¡Nadie se atreverá a atacar el arrecife de coral cuando se encuentre con este escudo brillante! Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de verano 2014.",
"shieldSpecialFallRogueText": "Estaca de plata",
- "shieldSpecialFallRogueNotes": "Despacha a los muertos vivientes. También otorga un beneficio en contra de los hombres lobo, porque nunca se puede ser demasiado cuidadoso. Añade <%= str %> puntos a Fuerza. Equipamiento de edición limitada de otoño 2014.",
+ "shieldSpecialFallRogueNotes": "Elimina a los muertos vivientes. Además otorga un bonus contra hombres lobo, porque nunca se puede ser demasiado cuidadoso. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de otoño 2014.",
"shieldSpecialFallWarriorText": "Poción potente de ciencia",
- "shieldSpecialFallWarriorNotes": "Se derrame misteriosamente en las batas de laboratorio. Añade <%= con %> puntos a Constitución. Equipamiento de edición limitada de otoño 2014.",
+ "shieldSpecialFallWarriorNotes": "Se derrama misteriosamente sobre las batas de laboratorio. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de otoño 2014.",
"shieldSpecialFallHealerText": "Escudo enjoyado",
- "shieldSpecialFallHealerNotes": "Este escudo reluciente fue encontrado en una tumba antigua. Añade <%= con %> puntos a Constitución. Equipamiento de edición limitada de otoño 2014.",
+ "shieldSpecialFallHealerNotes": "Este escudo reluciente fue encontrado en una tumba antigua. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de otoño 2014.",
+ "shieldSpecialWinter2015RogueText": "Pincho de hielo",
+ "shieldSpecialWinter2015RogueNotes": "Real, definitiva y absolutamente acabas de agarrar éstos del suelo. Incrementa la Fuerza por <%= str %>. Equipamiento de edición limitada de invierno 2014-2015.",
+ "shieldSpecialWinter2015WarriorText": "Escudo de gominola",
+ "shieldSpecialWinter2015WarriorNotes": "Este escudo aparentemente azucarado en realidad está hecho de nutritivos y gelatinosos vegetales. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de invierno 2014-2015.",
+ "shieldSpecialWinter2015HealerText": "Escudo relajante",
+ "shieldSpecialWinter2015HealerNotes": "Este escudo desvía el viento helado. Incrementa la Constitución por <%= con %>. Equipamiento de edición limitada de invierno 2014-2015.",
+ "shieldMystery301405Text": "Escudo reloj",
+ "shieldMystery301405Notes": "¡El tiempo está de tu lado con este imponente escudo reloj! No otorga ningún beneficio. Artículo de suscriptor de junio 3015.",
"backBase0Text": "Sin accesorio de la espalda",
"backBase0Notes": "Sin accesorio de la espalda",
"backMystery201402Text": "Alas doradas",
- "backMystery201402Notes": "¡Estas alas brillantes tienen plumas que relucen a la luz del sol!",
+ "backMystery201402Notes": "¡Estas alas brillantes tienen plumas que relucen bajo el sol! No otorga ningún beneficio. Artículo de suscriptor de febrero 2014.",
"backMystery201404Text": "Alas de mariposa crepuscular",
- "backMystery201404Notes": "¡Sé una mariposa y vuela lejos!",
- "backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201404Notes": "¡Conviértete en una mariposa y aletea! No otorga ningún beneficio. Artículo de suscriptor de abril 2014.",
+ "backMystery201410Text": "Alas de duende",
+ "backMystery201410Notes": "Precipítate en la noche con estas fuertes alas. No confieren ningún beneficio. Artículo de Suscriptor de Octubre de 2014.",
"backSpecialWonderconRedText": "Capa poderosa",
- "backSpecialWonderconRedNotes": "Hace chasquidos con fuerza y belleza. Armadura edición especial de convención.",
+ "backSpecialWonderconRedNotes": "Da chasquidos con fuerza y belleza. No otorga ningún beneficio. Artículo de edición especial de convención .",
"backSpecialWonderconBlackText": "Capa furtiva",
- "backSpecialWonderconBlackNotes": "Cosido de las sombras y los susurros. Armadura edición especial de convención.",
+ "backSpecialWonderconBlackNotes": "Tejida de sombras y susurros. No otorga ningún beneficio. Artículo de edición especial de convención.",
"bodyBase0Text": "Sin accesorio del cuerpo ",
"bodyBase0Notes": "Sin accesorio del cuerpo ",
"bodySpecialWonderconRedText": "Collar de rubíes",
- "bodySpecialWonderconRedNotes": "¡Un collar de rubíes atractivo! Armadura edición especial de convención.",
+ "bodySpecialWonderconRedNotes": "¡Un atractivo cuello de rubí! No otorga ningún beneficio. Artículo de edición especial de convención.",
"bodySpecialWonderconGoldText": "Collar de oro",
- "bodySpecialWonderconGoldNotes": "¡Un atractivo collar de oro! Armadura edición especial de convención.",
+ "bodySpecialWonderconGoldNotes": "¡Un atractivo cuello de oro! No confiere ningún beneficio. Artículo de Convención de Edición Especial.",
"bodySpecialWonderconBlackText": "Collar de ébano",
- "bodySpecialWonderconBlackNotes": "¡Un collar de ébano atractivo! Armadura edición especial de convención.",
+ "bodySpecialWonderconBlackNotes": "¡Un atractivo cuello de ébano! No otorga ningún beneficio. Artículo de edición especial de convención.",
"bodySpecialSummerMageText": "Pequeña capa brillante",
- "bodySpecialSummerMageNotes": "Ni agua salada ni agua dulce pueden deslustrar esta pequeña capa metálica. No otorga ningún bono a las estadísticas. Equipamiento de edición limitada de verano 2014.",
+ "bodySpecialSummerMageNotes": "Ni el agua salada ni el agua dulce pueden deslustrar esta corta capa metálica. No otorga ningún beneficio. Equipamiento de edición limitada de verano 2014.",
"bodySpecialSummerHealerText": "Collar de coral",
"bodySpecialSummerHealerNotes": "¡Un collar elegante de coral vivo! No otorga ningún beneficio. Equipamiento de edición limitada de verano 2014.",
"headAccessoryBase0Text": "Sin accesorio de la cabeza",
"headAccessoryBase0Notes": "Sin accesorio de la cabeza.",
"headAccessorySpecialSpringRogueText": "Orejas de gato moradas",
- "headAccessorySpecialSpringRogueNotes": "Estas orejas felinas se crispan para detectar posibles amenazas. No otorga ningún bono a las estadísticas. Equipamiento de edición limitada de primavera 2014.",
- "headAccessorySpecialSpringWarriorText": "Orejas verdes de conejo",
- "headAccessorySpecialSpringWarriorNotes": "Orejas de conejo que detectan agudamente cada crujido de una zanahoria. No otorga ningún bono a las estadísticas. Equipamiento de edición limitada de primavera 2014.",
+ "headAccessorySpecialSpringRogueNotes": "Estas orejas felinas se crispan para detectar amenazas entrantes. No otorgan ningún beneficio. Equipamiento de edición limitada de primavera 2014.",
+ "headAccessorySpecialSpringWarriorText": "Orejas de conejo verdes",
+ "headAccessorySpecialSpringWarriorNotes": "Orejas de conejito que detectan agudamente cada crujido de una zanahoria. No otorga ningún beneficio. Equipamiento de edición limitada de primavera 2014.",
"headAccessorySpecialSpringMageText": "Orejas de ratón azules",
- "headAccessorySpecialSpringMageNotes": "Estas orejas de ratón redondas son suaves como la seda. No otorga ningún bono a las estadísticas. Equipamiento de edición limitada de primavera 2014.",
+ "headAccessorySpecialSpringMageNotes": "Estas orejas redondas de ratón son sedosas. No otorgan ningún beneficio. Equipamiento de edición limitada de primavera 2014.",
"headAccessorySpecialSpringHealerText": "Orejas de perro amarillas",
- "headAccessorySpecialSpringHealerNotes": "Colgantes pero lindos. ¿Quieres jugar? No otorga ningún bono a las estadísticas. Equipamiento de edición limitada de primavera 2014.",
- "headAccessorySpecialSummerRogueText": "Parche pícaro",
- "headAccessorySpecialSummerRogueNotes": "¡No se necesita de un scallywag para ver lo elegante que es! No otorga ningún bono a las estadísticas. Equipamiento de edición limitada de verano 2014.",
- "headAccessorySpecialSummerWarriorText": "Parche galante",
- "headAccessorySpecialSummerWarriorNotes": "¡No se necesita de un ladino para ver lo elegante que es! No otorga ningún bono a las estadísticas. Equipamiento de edición limitada de verano 2014.",
- "headAccessorySpecialWonderconRedText": "Máscara poderosa",
- "headAccessorySpecialWonderconRedNotes": "¡Qué poderoso accesorio de la cara! Armadura edición especial de convención.",
- "headAccessorySpecialWonderconBlackText": "Máscara furtiva",
- "headAccessorySpecialWonderconBlackNotes": "Tus motivos son sin duda legítimas. Armadura edición especial de convención.",
+ "headAccessorySpecialSpringHealerNotes": "Colgantes pero lindas. ¿Quieres jugar? No otorgan ningún beneficio. Equipamiento de edición limitada de primavera 2014.",
"headAccessoryMystery201403Text": "Astas de paseante del bosque",
- "headAccessoryMystery201403Notes": "Estas astas brillan con musgo y liquen.",
+ "headAccessoryMystery201403Notes": "Estas astas brillan con musgo y líquenes. No otorgan ningún beneficio. Artículo de suscriptor de marzo 2014.",
"headAccessoryMystery201404Text": "Antenas de mariposa crepúscular",
- "headAccessoryMystery201404Notes": "¡Estas antenas ayudan al usuario sentir distracciones peligrosas!",
+ "headAccessoryMystery201404Notes": "¡Estas antenas ayudan a quien las usa detectar distracciones peligrosas! No confieren ningún beneficio. Artículo de suscriptor de abril 2014.",
"headAccessoryMystery201409Text": "Astas de otoño",
- "headAccessoryMystery201409Notes": "Estas astas poderosas cambian de color con las hojas."
+ "headAccessoryMystery201409Notes": "Estas astas poderosas cambian de color con las hojas. No otorgan ningún beneficio. Artículo de suscriptor de septiembre 2014.",
+ "headAccessoryMystery301405Text": "Gafas de tocado",
+ "headAccessoryMystery301405Notes": "\"Las gafas son para tus ojos\", dijeron. \"Nadie quiere gafas que sólo se puedan usar sobre la cabeza\", dijeron. ¡Ja! ¡Claramente les demostraste que estaban equivocados! No otorgan ningún beneficio. Artículo de suscriptor de agosto 3015.",
+ "eyewearBase0Text": "Sin gafas",
+ "eyewearBase0Notes": "Sin gafas",
+ "eyewearSpecialSummerRogueText": "Parche pícaro",
+ "eyewearSpecialSummerRogueNotes": "¡No se necesita de un gamberro para ver lo elegante que es! No otorga ningún beneficio. Equipamiento de edición limitada de verano 2014.",
+ "eyewearSpecialSummerWarriorText": "Parche galante",
+ "eyewearSpecialSummerWarriorNotes": "¡No se necesita de un bribón para ver lo elegante que es! No otorga ningún beneficio. Equipamiento de edición limitada de verano 2014.",
+ "eyewearSpecialWonderconRedText": "Máscara poderosa",
+ "eyewearSpecialWonderconRedNotes": "¡Qué poderoso accesorio facial! No otorga ningún beneficio. Artículo de edición especial de convención.",
+ "eyewearSpecialWonderconBlackText": "Máscara furtiva",
+ "eyewearSpecialWonderconBlackNotes": "Tus motivos son sin duda legítimos. No otorga ningún beneifico. Artículo de edición especial de convención.",
+ "eyewearMystery301404Text": "Gafas para ojos",
+ "eyewearMystery301404Notes": "Ninguna clase de accesorio para los ojos podría ser más elegante que un par de gafas - excepto, quizás, un monóculo. No otorgan ningún beneficio. Artículo de suscriptor de abril 3015.",
+ "eyewearMystery301405Text": "Monóculo",
+ "eyewearMystery301405Notes": "Ninguna clase de accesorio para los ojos podría ser más elegante que un monóculo - excepto, quizás, un par de gafas. No confiere ningún beneficio. Artículo de Suscriptor de Julio de 3015."
}
\ No newline at end of file
diff --git a/locales/es_419/generic.json b/locales/es_419/generic.json
index d3b24a967d..a48bcad9d5 100644
--- a/locales/es_419/generic.json
+++ b/locales/es_419/generic.json
@@ -35,6 +35,7 @@
"neverMind": "No importa",
"buyMoreGems": "Comprar más gemas.",
"notEnoughGems": "No hay gemas suficientes",
+ "alreadyHave": "¡Ups! Ya tienes este artículo. ¡No hace falta comprarlo de nuevo!",
"delete": "Eliminar",
"gems": "Gemas",
"moreInfo": "Más información",
@@ -47,6 +48,8 @@
"habitBirthdayText": "Participó en la Fiesta de Cumpleaños de HabitRPG 2014.",
"achievementDilatory": "Salvador de dilatoria",
"achievementDilatoryText": "¡Ayudó a vencer el Temido Drag'on de Dilatoria durante el Evento de bienvenida del verano de 2014!",
+ "costumeContest": "Concurso de disfraces del 2014",
+ "costumeContestText": "Participó en el Concurso de disfraces de Halloween del 2014. ¡Ve algunas de las entradas en blog.habitrpg.com/tagged/cosplay!",
"memberSince": "- Miembro desde",
"lastLoggedIn": "- Última conexión",
"notPorted": "Esta función aún no se ha traído del sitio original.",
@@ -69,5 +72,18 @@
"askQuestion": "Preguntar",
"reportBug": "Reportar un bug",
"contributeToHRPG": "Contribuir a HabitRPG",
- "overview": "Resumen para nuevos usuarios"
+ "overview": "Resumen para nuevos usuarios",
+ "January": "Enero",
+ "February": "Febrero",
+ "March": "Marzo",
+ "April": "Abril",
+ "May": "Mayo",
+ "June": "Junio",
+ "July": "Julio",
+ "August": "Agosto",
+ "September": "Septiembre",
+ "October": "Octubre",
+ "November": "Noviembre",
+ "December": "Diciembre",
+ "dateFormat": "Formato de fecha"
}
\ No newline at end of file
diff --git a/locales/es_419/groups.json b/locales/es_419/groups.json
index 1b962fbe77..a23e6be1f4 100644
--- a/locales/es_419/groups.json
+++ b/locales/es_419/groups.json
@@ -2,7 +2,7 @@
"tavern": "Taberna",
"innCheckOut": "Dejar la posada",
"innCheckIn": "Descansar en la posada",
- "innText": "¿,Cómo lo has pasado en la taberna? Para protegerte, tu lista de diarias será congelada. Tus marcas de verificación no serán procesadas o borradas hasta mañana (el día después de que dejes la posada). ¡Ten cuidado, si tu grupo está en una batalla contra un jefe, los fracasos del grupo te harán daño! Además, no podrás hacerle daño al jefe. ¿Listo para irte? Deja la posada.",
+ "innText": "¿Cómo lo estás pasando en la Posada, <%= name %>? Para protegerte, tu lista de diarias está congelada. Tus marcas de verificación no serán procesadas o despejadas hasta mañana (el día después de que sales de la Posada). ¡Ten cuidado, si tu equipo está en medio de una Batalla contra un Jefe, sus fracasos te harán daño! Además, tú no lastimarás al jefe. ¿Listo para irte? Deja la Posada.",
"lfgPosts": "Publicaciones en la búsqueda de un grupo (Se busca Equipo)",
"tutorial": "Tutorial",
"glossary": "Glosario",
@@ -16,7 +16,9 @@
"tavernAlert1": "Nota: Si estás reportando sobre un error, los programadores no lo verán aquí. Por favor,",
"tavernAlert2": "utiliza Github.",
"moderatorIntro1": "Los moderadores de la taberna y del gremio son:",
- "moderatorIntro2": ".",
+ "communityGuidelines": "Orientaciones comunitarias",
+ "communityGuidelinesRead1": "Por favor lee nuestras",
+ "communityGuidelinesRead2": "antes de chatear.",
"party": "Equipo",
"createAParty": "Crear un Equipo",
"noPartyText": "O no tienes un equipo o tu equipo está tardando en cargar. Puedes crear uno e invitar algunos amigos, o si quieres unirte a un equipo existente, haz que introduzcan tu ID de usuario único abajo y después vuelves aquí para buscar la invitación:",
@@ -70,5 +72,22 @@
"confirm": "Confirmar",
"leaveGroup": "¿Abandonar gremio?",
"leavePartyCha": "Abandonar los desafíos del equipo y...",
- "leaveParty": "¿Abandonar el equipo?"
+ "leaveParty": "¿Abandonar el equipo?",
+ "sendPM": "Enviar mensaje privado",
+ "send": "Enviar",
+ "messageSentAlert": "Mensaje enviado",
+ "pmHeading": "Mensaje privado a <%= name %>",
+ "clearAll": "Borrar todos",
+ "clearAllPopover": "Eliminar todos los mensajes",
+ "optOutPopover": "¿No te gustan los mensajes privados? Haz clic para dejar de recibirlos.",
+ "block": "Bloquear",
+ "unblock": "Desbloquear",
+ "pm-reply": "Enviar una respuesta",
+ "inbox": "Bandeja de entrada",
+ "abuseFlag": "Reportar una violación de las Normas de la comunidad.",
+ "abuseFlagModalHeading": "¿Reportar una violación hecha por <%= name %>?",
+ "abuseFlagModalBody": "¿De verdad queres reportar esta publicación? Se debe reportar una publicación SOLAMENTE cuando hay una violación de las <%= firstLinkStart %>Normas de la comunidad<%= linkEnd %> y/o los <%= secondLinkStart %>Términos de servicio<%= linkEnd %>. Reportar una publicación indebidamente es una violación de las Normas de la comunidad y puede resultar en una infracción.",
+ "abuseFlagModalButton": "Reportar",
+ "abuseReported": "Gracias por reportar esta violación. Se han notificado los moderadores.",
+ "abuseAlreadyReported": "Ya has reportado este mensaje."
}
\ No newline at end of file
diff --git a/locales/es_419/limited.json b/locales/es_419/limited.json
index 241ba91505..3c21a8787d 100644
--- a/locales/es_419/limited.json
+++ b/locales/es_419/limited.json
@@ -9,9 +9,27 @@
"valentineCard": "Tarjeta del día de San Valentin",
"adoringFriends": "Amigos cariñosos",
"adoringFriendsText": "Aww, tú y tu amigo se quieren mucho el uno al otro. Enviaste o recibiste <%= cards %> tarjetas del día de San Valentín.",
- "limited30Apr": "Disponibles para comprar hasta el 30 de abril (pero siempre disponibles cuando se hayan comprado).",
"polarBear": "Oso polar",
"turkey": "Pavo",
"polarBearPup": "Cachorro de oso polar",
- "jackolantern": "Calabaza de Halloween"
+ "jackolantern": "Calabaza de Halloween",
+ "seasonalShop": "Tienda estacional",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "Hechicera estacional",
+ "seasonalShopClosedText": "¡¡La Tienda estacional está actualmente cerrada!! No sé dónde está la Hechicera estacional, pero apuesto a que volverá durante la próxima <%= linkStart %>Gran gala<%= linkEnd %>!",
+ "seasonalShopText": "¡Bienvenidos a la Tienda estacional! Desde ahora hasta el 31 de enero, estamos almacenando varios artículos de edición invierno. Después de esa fecha, esos artículos no vuelven por un año, así que ¡¡consiguelos mientras están calientes!! O, em, fríos.",
+ "candycaneSet": "Bastón de caramelo (Mago)",
+ "skiSet": "Esquia-sesino (Granuja)",
+ "snowflakeSet": "Copo de nieve (Curandero)",
+ "yetiSet": "Domadora de yetis (Guerrero)",
+ "nyeCard": "Tarjeta del Año Nuevo",
+ "nyeCardNotes": "Manda una tarjeta de Año Nuevo a un amigo.",
+ "seasonalItems": "Artículos estacionales",
+ "auldAcquaintance": "Antiguo conocido",
+ "auldAcquaintanceText": "¡Feliz Año Nuevo! Enviaste o recibiste <%= cards %> tarjetas del Año Nuevo.",
+ "newYear0": "¡Feliz Año Nuevo! Que mates a muchos malos hábito.",
+ "newYear1": "¡Feliz Año Nuevo! Que obtengas muchas recompensas.",
+ "newYear2": "¡Feliz Año Nuevo! Que logres muchos Días perfectos.",
+ "newYear3": "¡Feliz Año Nuevo! Que tu lista de Pendientes se mantenga corto y conciso.",
+ "newYear4": "¡Feliz Año Nuevo! Que no te ataque un hipogrifo furioso."
}
\ No newline at end of file
diff --git a/locales/es_419/npc.json b/locales/es_419/npc.json
index d8b7d4c5ee..62749f4c66 100644
--- a/locales/es_419/npc.json
+++ b/locales/es_419/npc.json
@@ -57,7 +57,7 @@
"partySysText": "¡Socializa, únete a un equipo y juega Habit con tus amigos! Mejorarás tus hábitos con compañeros de responsabilidad. Haz clic en Usuario -> Opciones -> Equipo, y sigue las instrucciones. ¿Vamos?",
"classGear": "Equipo de clase",
"classGearText": "Primero: ¡No se preocupe! Tu equipamiento viejo está en tu inventario, y ahora llevas puesto tu equipamiento de aprendiz de <%= klass %>. Vestir del equipamiento de tu clase le da un aumento de 50% a tus estadísticas. Sin embargo, siéntete libre de cambiar de equipamiento cuando quieras.",
- "classStats": "Estas son las estadísticas de tu clase, afectan el estilo de juego. Cada vez que subes de nivel, recibirás un punto para asignar a una estadística particular. Flote sobre cada estadística para más información.",
+ "classStats": "Estas son las estadísticas de tu clase y afectan el estilo de juego. Cada vez que subes de nivel, recibirás un punto para asignar a una estadística particular. Flote sobre cada estadística para más información.",
"autoAllocate": "Asignación automática",
"autoAllocateText": "Si 'asignación automática' esta seleccionada, tu avatar gana estadísticas automáticamente basándose en los atributos de tus tareas, los cuales puedes encontrar en TAREA > Revisar > Avanzado > Atributos. Ej, si vas de menudo al gimnasio, y tu Diaria 'Gym' esta en 'Físico', ganarás Fuerza automáticamente.",
"spells": "Hechizos",
diff --git a/locales/es_419/questscontent.json b/locales/es_419/questscontent.json
index 0832bc4dfc..5c9fea8163 100644
--- a/locales/es_419/questscontent.json
+++ b/locales/es_419/questscontent.json
@@ -12,9 +12,9 @@
"questEvilSanta2DropBearCubPolarPet": "Oso polar (Mascota)",
"questGryphonText": "El Grifo de Fuego",
"questGryphonNotes": "El gran maestro de bestias, baconsaur, ha acudido a tu equipo en busca de ayuda. \"Por favor aventureros, ¡deben ayudarme! ¡Mi preciado grifo se ha escapado y está aterrorizando Habit City! Si pueden detenerla, ¡podría recompensarlos con algunos de sus huevos!",
- "questGryphonCompletion": "Derrotada, la poderosa bestia se escabulle avergonzada hacia su amo. \"¡Oh, bien hecho aventureros!\" exclama baconsaur. \"Por favor, tomen alguno de los huevos del grifo. ¡Estoy seguro de que cuidarán bien a estos pequeños!\"",
+ "questGryphonCompletion": "Derrotada, la poderosa bestia se escabulle avergonzada hacia su amo. \"¡Oh, bien hecho aventureros!\" exclama baconsaur. \"Por favor, tomen algunos de los huevos del grifo. ¡Estoy seguro de que cuidarán bien a estos pequeños!\"",
"questGryphonBoss": "Grifo de fuego",
- "questGryphonDropGryphonEgg": "Grifo (huevo)",
+ "questGryphonDropGryphonEgg": "Grifo (Huevo)",
"questHedgehogText": "La Erizobestia",
"questHedgehogNotes": "Los erizos son un curioso grupo de animales. Son unas de las mascotas más cariñosas que un Habitero podría tener. Pero corre el rumor que si les das leche después de la media noche se vuelven un poco irritables y crecen cincuenta veces su tamaño...e Inventrix lo acaba de hacer. Ups.",
"questHedgehogCompletion": "¡Tu equipo ha conseguido calmar al erizo! Después de volver a su tamaño normal, se va cojeando hacia sus huevos. Vuelve chillando y empujando algunos de sus huevos hacia ustedes. ¡Esperemos que a estos erizos les guste más la leche!",
@@ -47,7 +47,7 @@
"questRoosterDropRoosterEgg": "Gallo (Huevo)",
"questSpiderText": "La Araña helada",
"questSpiderNotes": "Mientras el aire empieza a enfriarse, un delicado hielo comienza a aparecer en las ventanas de los Habiticanos como si fuera telaraña... excepto para@Arcosine, cuyas ventanas están completamente congeladas y no abren por causa de la Araña helada que ahora vive en su hogar. ¡Ay, no!",
- "questSpiderCompletion": "The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?",
+ "questSpiderCompletion": "La Araña helada se derrumba, dejando una pequeña pila de hielo y algunos de sus sacos de huevos hechizados. @Arcosine te las ofrece como recompensa con bastante prisa --¿quizás puedas criar algunas arañas amistosas como mascotas proprias?",
"questSpiderBoss": "Araña",
"questSpiderDropSpiderEgg": "Araña (Huevo)",
"questVice1Text": "Libérate de la influencia del Dragón.",
@@ -55,7 +55,7 @@
"questVice1Boss": "Sombra de Vicio",
"questVice1DropVice2Quest": "Vicio parte 2 (Pergamino)",
"questVice2Text": "Encuentra la guarida del Guivre",
- "questVice2Notes": "Con la influencia de Vicio disipada, sientes una fuerza que no sabías que tener volverse a ti. Seguros de ustedes mismos y de su habilidad para resistir la influencia del dragón, avanzan hacia el monte Habitica. Se acercan de la entrada de las cavernas y se detienen. Olas de sombras, como una niebla, se retuercen en la entrada. Es casi imposible ver algo a través de ellas, y la luz de tu linterna parece frenarse al tocar las sombras. Se dice que solo una luz mágica es capaz de penetrar la neblina infernal del dragón. Si eres capaz de encontrar suficientes cristales de luz, podrías llegar hasta donde se encuentra el dragón.",
+ "questVice2Notes": "Al disiparse la influencia que Vicio tenía sobre ti, sientes un arrebato de fuerza que no sabías que tenías volver a ti. Sintiéndose seguros de sí mismos y de su capacidad de soportar la influencia del guivre, tú y tu equipo marchan hacia Monte Habitica. Se aproximan a la entrada de las cavernas de la montaña y hacen una pausa. Oleadas de sombras, casi como niebla, flotan en la entrada. Es casi imposible ver lo que tienen enfrente. La luz de sus linternas parecen terminar abruptamente donde las sombras comienzan. Se dice que sólo luz mágica puede atravesar la niebla infernal del dragón. Si fueran capaces de encontrar suficientes cristales de luz, podrían abrirse camino hacia el dragón.",
"questVice2CollectLightCrystal": "Cristales de luz",
"questVice2DropVice3Quest": "Vicio parte 3 (Pergamino)",
"questVice3Text": "Vicio despierta",
@@ -63,22 +63,41 @@
"questVice3Completion": "Las sombras se disipan de la caverna mientras se asienta un silencio acerado. ¡Vaya, lo has logrado! ¡Haz vencido a Vicio! Tú y tu equipo al fin podrán respirar tranquilos. Disfruten de la victoria, bravos Habiteros, pero recuerdan las lecciones que han aprendido al combatir a Vicio y sigan adelante. Todavía hay tareas que completar y peores males que conquistar.",
"questVice3Boss": "Vicio, el Guivre Sombrío",
"questVice3DropWeaponSpecial2": "La vara del Dragón de Stephen Weber",
- "questVice3DropDragonEgg": "Dragón Huevo)",
+ "questVice3DropDragonEgg": "Dragón (Huevo)",
"questVice3DropShadeHatchingPotion": "Poción de eclosión de sombra",
- "questMoonstone1Text": "The Moonstone Chain",
- "questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
- "questMoonstone1CollectMoonstone": "Moonstones",
- "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
- "questMoonstone2Text": "Recidivate The Necromancer",
- "questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
- "questMoonstone2Boss": "The Necromancer",
- "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
- "questMoonstone3Text": "Recidivate Transformed",
- "questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
- "questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
- "questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
- "questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questMoonstone1Text": "La cadena de la piedra de luna",
+ "questMoonstone1Notes": "Una terrible aflicción ha golpeado a los Habiticanos. Malos Hábitos que se creían muertos hace tiempo, se han levantado de nuevo en venganza. Los platos se encuentran sin lavar, los libros de texto permanecen sin leer, ¡y la procrastinación corre sin nadie que la detenga!
Sigues el rastro de algunos de tus propios Malos Hábitos a las Ciénagas del Estancamiento y descubres a la culpable: la fantasmal Necromante, Recidiva. Te lanzas a atacarla, pero tus armas atraviesan su cuerpo espectral inútilmente.
\"No te molestes,\" susurra con un tono áspero y seco. \"Sin una cadena de piedras de luna, nada puede hacerme daño – ¡y el maestro joyero @aurakami dispersó todas las piedras de luna a través de Habitica hace mucho tiempo!\" Jadeante, te retiras... pero sabes qué es lo que debes hacer.
",
+ "questMoonstone1CollectMoonstone": "Piedras de luna",
+ "questMoonstone1DropMoonstone2Quest": "La Cadena de la piedra de luna parte 2: Recidiva la Necromante (Pergamino)",
+ "questMoonstone2Text": "Recidiva la Necromante",
+ "questMoonstone2Notes": "El valiente armero @Inventrix te ayuda a dar forma a las piedras de luna encantadas hasta hacerlas una cadena. Estás listo para confrontar finalmente a Recidiva, pero en cuanto entras a las Ciénagas de Estancamiento, te recorre un terrible escalofrío.
Un soplo podrido susurra en tu oído. \"¿Has regresado? Qué deleite...\" Giras y atacas, y bajo la luz de la cadena de piedras de luna, tu arma golpea la carne sólida. \"Tal vez me hayas atado al mundo una vez más,\" gruñe Recidiva, \"¡pero ahora es tiempo de que lo dejes!\"
",
+ "questMoonstone2Boss": "La Necromante",
+ "questMoonstone2DropMoonstone3Quest": "La Cadena de la piedra de luna parte 3: Recidiva Transformada (Pergamino)",
+ "questMoonstone3Text": "Recidiva Transformada",
+ "questMoonstone3Notes": "Recidiva se desploma al suelo, y lq golpeas con tu cadena de piedras de luna. Para tu terror, Recidiva se apodera de las gemas, sus ojos ardiendo triunfantes.
\"¡Tonta criatura de carne!\" grita. \"Estas piedras de luna me restaurarán a mi forma física, es cierto, pero no como tú imaginaste. A medida de que la luna crezca en la oscuridad, también crecen mis poderes, y de las sombras convoco al espectro de tu más temido enemigo!\"
Una enfermiza neblina verde se levanta de la ciénaga, y el cuerpo Recidiva se retuerce y se contorsiona en una forma que te llena de horror – el cuerpo no-muerto de Vicio, horriblemente renacido.
",
+ "questMoonstone3Completion": "Tu aliento sale difícilmente y el sudor hace que ardan tus ojos conforme el muerto viviente Guivre se colapsa. Los restos de Recidiva se desvanecen formando una gruesa bruma gris que desaparece rápidamente bajo una ráfaga de brisa refrescante, y escuchas en la distancia los gritos de multitudes de Habiticanos derrotando sus Malos Hábitos de una vez por todas.
@Baconsaur el maestro de las bestias se abalanza montado en un grifo. \"Vi el final de tu batalla desde el cielo, y fue increíblemente conmovedora. Por favor, toma esta túnica encantada – tu valentía habla de un noble corazón, y creo que estabas destinado a tenerla.\"
",
+ "questMoonstone3Boss": "Necrovicio",
+ "questMoonstone3DropRottenMeat": "Carne podrida (Comida)",
+ "questMoonstone3DropZombiePotion": "Poción de ecolsion Zombie",
+ "questGoldenknight1Text": "Una severa reprimenda",
+ "questGoldenknight1Notes": "La Dama de Oro ha estado molestando a los pobres Habiticanos. ¿No cumpliste todas tus Diarias? ¿Marcaste un hábito negativo? Ella lo usará como razón para acosarte y decir que tienes que seguir su ejemplo. Ella es el ejemplo brillante de un Habiticano perfecto y tú no eres más que un fracaso. Bueno, ¡eso no es para nada agradable! Todos comiten errores y no es debieran ser tratados con tanta negatividad. ¡Tal vez es hora para reunir unos cuantos testimonos de los Habitacanos ofendidos y darle una taza de su propio chocolate!
",
+ "questGoldenknight1CollectTestimony": "Testimonios",
+ "questGoldenknight1DropGoldenknight2Quest": "La Cadena de la Dama de Oro Parte 2: Oro deslustrado(Pergamino)",
+ "questGoldenknight2Text": "Caballero de oro",
+ "questGoldenknight2Notes": "Armado con cientos de testimonios de Habiticanos, enfrentas finalmente a la Dama de Oro. Empiezas a recitar las quejas de los Habiticanos, una por una. \"Y @Pfeffernusse dice que tus constantes fanfarronadas-\" Ella alza su mano para silenciarte y se burla, \"Por favor, estas personas simplemente están celosas de mi éxito. En lugar de quejarse, ¡deberían trabajar tan duro como yo! ¡Quizás pueda mostrarte el poder que puedes obtener mediante una diligencia como la mía!\" Entonces levanta su Lucero del Alba, ¡y se prepara para atacarte!
",
+ "questGoldenknight2Boss": "Caballero de Oro",
+ "questGoldenknight2DropGoldenknight3Quest": "La Cadena de la Dama de Oro Parte 3: El Caballero de Hierro (Pergamino)",
+ "questGoldenknight3Text": "El Caballero de hierro",
+ "questGoldenknight3Notes": "@Jon Arinbjorn grita para llamar tu atención. En los momentos siguientes a tu batalla, una nueva figura ha aparecido. Un caballero revestido de hierro manchado de negro se aproxima lentamente con su espada en mano. La Dama de Oro vocifera hacia la figura \"¡Padre, no!\" pero el otro caballero no parece querer detenerse. Ella se vuelve hacia ti y dice \"Lo siento. He sido una tonta, con un ego demasiado grande para ver lo cruel que he sido. Pero mi padre es aún más cruel de lo que yo jamás podría ser. Si nadie lo detiene nos destruirá a todos. ¡Ten, usa mi Lucero del Alba y termina con el Caballero de Hierro!\"
",
+ "questGoldenknight3Completion": "Con un satisfactorio sonido metálico, el Caballero de Hierro cae sobre sus rodillas y se desploma. \"Eres bastante fuerte\", jadea. \"Hoy me han humillado\". La Dama de Oro se acerca a ti y dice: \"Gracias. Creo que hemos ganado algo de humildad al enfrentarnos contigo. Hablaré con mi padre y le explicaré las quejas sobre nosotros. Quizás deberíamos empezar por disculparnos ante los otros Habiticanos\". Se detiene a pensar por un momento antes de volverse nuevamente hacia ti. \"Ten: como obsequio, quiero que te quedes con mi Lucero del Alba. Es tuyo ahora\".
",
+ "questGoldenknight3Boss": "El Caballero de hierro",
+ "questGoldenknight3DropHoney": "Miel (Comida)",
+ "questGoldenknight3DropGoldenPotion": "Poción de eclosión dorado",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "La Basi-Lista",
+ "questBasilistNotes": "Hay una conmoción en el mercado--del tipo que debería hacerte huir. Pero dado que eres un intrépido aventurero, en lugar de eso corres hacia ella y descubres una Basi-lista, ¡fusionándose a partir de Pendientes incompletos! Los Habiticanos en la cercanía están paralizados de miedo debido a la longitud de la Basi-lista, incapaces de empezar a trabajar. Desde alguna parte de las inmediaciones escuchas a @Arcosine gritar: \"¡Rápido! ¡Completen sus Pendientes y Diarias para reducir al monstruo, antes de que alguien se corte con el papel!\" Golpea velozmente, aventurero, y tilda algo - ¡pero cuidado! Si dejas alguna Diaria sin hacer, ¡la Basi-lista te atacará a ti y a tu equipo!",
+ "questBasilistCompletion": "La Basi-lista se ha dispersado en forma de trozos de papel, los cuales centellean ligeramente con los colores del arcoiris. \"¡Uf!\", dice @Arcosine. \"¡Suerte que ustedes andaban por aquí!\" Sintiéndote más experimentado que antes, juntas un poco de oro de entre los papeles.",
+ "questBasilistBoss": "La Basi-Lista",
"questEggHuntText": "Búsqueda de huevos",
"questEggHuntNotes": "Durante la noche, han aparecido huevos extraños en todas partes: en los establos de Matt, detrás del mostrador de la Taberna, ¡y aun entre los huevos de las mascotas del mercado! ¡Qué fastidio! \"Nadie sabe de dónde vienen o qué podría salir de ellos,\" dice Megan, \"¡pero no podemos dejarlos tirados! Trabaja duro y busca duro para ayudarme a recolectar estos misteriosos huevos. Tal vez si reúnes suficientes, quedarán algunos extras para ti...\"",
"questEggHuntCompletion": "¡Lo lograste! En agradecimiento, Megan te da diez de los huevos. \"No creo que salgan nada del cascarón, exactamente,\" dice ella, \"y sin duda no van a convertirse en monturas. ¡Pero eso no significa que no los puedes teñir de colores hermosos!\"",
@@ -112,5 +131,15 @@
"questAtom3Notes": "Con un grito ensordecedor, y cinco deliciosos tipos de queso emergiendo de su boca, el Monstruo SnackLess se cae a pedazos. \"¡CÓMO TE ATREVES!\" resuena una voz desde debajo de la superficie del agua. Una figura azul, con túnica, emerge del agua, empuñando un cepillo de baño mágico. Ropa sucia comienza a burbujear a la superficie del lago. \"Soy el Lavandomante!\" anuncia furiosamente. \"Que desfachatez - lavar mis esplendidamente sucio platos, destruir mi mascota, y entrar a mi dominio con ropa tan limpia. ¡Prepárate a sentir la ira empapada de mi magia anti-lavado!\"",
"questAtom3Completion": "¡El malvado Lavandomante ha sido vencido! Ropa limpia cae en pilas a tu alrededor. Las cosas se ven mucho mejor por aquí. Mientras comienzas a vadear por la armadura recién planchada, un centelleo de metal llama tu atención, y tu mirada cae sobre un casco resplandeciente. El dueño original de este objeto radiante puede ser desconocido, pero mientras te lo pones, sientes la presencia alentadora de un espíritu generoso. Lástima que no le cocieron sus iniciales.",
"questAtom3Boss": "El Lavandomante",
- "questAtom3DropPotion": "Poción de eclosión básico"
+ "questAtom3DropPotion": "Poción de eclosión básico",
+ "questOwlText": "El Búho nocturno",
+ "questOwlNotes": "La luz de la Taberna queda encendida hasta el amanecer
¡Hasta que una noche su brillo comienza a desaparecer!
¿Cómo podremos divisar algo en la negrura?
@Twitching grita, \"¡Necesito guerreros que batallen con premura!\"
¿Ven a ese Búho por las estrellas iluminado?
¡Luchen con prisa hasta que sea derrotado!
Lejos de nuestra puerta a su sombra ahuyentaremos,
¡Y una vez más la noche brillar veremos!",
+ "questOwlCompletion": "El Búho Nocturno se desvanece antes del amanecer,
Pero aún así, sientes un bostezo emerger.
Quizás sea el momento de tomarse un descanso bien merecido.
Sin embargo, cuando llegas a tu cama, ¡encuentras un nido!
Un Búho Nocturno sabe que no es mala idea
Quedarse despierto hasta tarde y terminar una tarea,
Pero a tus nuevas mascotas piar podrás oír
Porque estarán intentando decirte que es tiempo de dormir.",
+ "questOwlBoss": "El Búho nocturno",
+ "questOwlDropOwlEgg": "Búho (Huevo)",
+ "questPenguinText": "El Crestado congelado",
+ "questPenguinNotes": "Aunque sea un caluroso día de verano en el sur de Habitica, un extraño frío ha caído sobre el Lago Alegre. Vientos helados y fuertes soplan mientras la orilla del lago empieza a helarse. Espadas de hielo salen de la tierra, desplazando las hierbas. @Melynnrose y @Breadstrings corren a tu lado.
\"¡Ayúdennos!\" dice @Melynnrose. \"Trajimos un pingüino gigante para congelar el lago para que pudiéramos patinar, pero ya nos hemos terminado los pescados para darle de comer.\"
\"¡El pingüino se puso furioso y está usando su helado aliento por todas partes!\" dice @Breadstrings. \"Por favor, ¡tienes que someterlo antes de que todos estemos cubiertos de hielo!\" Parece que necesitas calmar este pingüino.",
+ "questPenguinCompletion": "Al vencer al pingüino, el hielo desaparece. El pingüino gigante se relaja bajo el sol, comiendo una cubeta de pescados que encontraste. Después, patina sobre el lago, soplando suavemente para crear una superficie de hielo lisa y brillante. ¡Qué ave tan rara! \"Parece que ha dejado unos huevos también,\" dice @Painter de Cluster.
@Rattify ríe, \"Tal vez estos pingüinos serán un poco mas ... calurosos?\"",
+ "questPenguinBoss": "Pingüino helado",
+ "questPenguinDropPenguinEgg": "Pingüino (Huevo)"
}
\ No newline at end of file
diff --git a/locales/es_419/settings.json b/locales/es_419/settings.json
index be11838bee..d2c05b2ce0 100644
--- a/locales/es_419/settings.json
+++ b/locales/es_419/settings.json
@@ -2,14 +2,14 @@
"settings": "Ajustes",
"language": "Idioma",
"americanEnglishGovern": "En caso de una discrepancia en las traducciones, la versión en inglés americano es la que regula.",
- "helpWithTranslation": "Te gustaria ayudar con la traducción de HabitRPG? Fantastico! Visita esta tarjeta de Trello.",
+ "helpWithTranslation": "¿Te gustaría ayudar con la traducción de HabitRPG? ¡Genial! Visita esta tarjeta en Trello.",
"showHeaderPop": "Mostrar el avatar, barras de vida y experiencia y equipo.",
"stickyHeader": "Cabecera fija",
"stickyHeaderPop": "Pegar la cabecera a la parte superior de la ventana. Si no está seleccionada significa que la cabecera se perderá de vista al bajar por la página.",
"newTaskEdit": "Abrir nuevas tareas en el modo de revisión",
"newTaskEditPop": "Con esta opción marcada, las nuevas tareas se abrirán inmediatamente para poder añadirles detalles como comentarios o etiquetas.",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
+ "dailyDueDefaultView": "Establecer el valor predeterminado de las Diarias a la pestaña 'Por hacer'",
+ "dailyDueDefaultViewPop": "Con esta opción marcada, las tareas Diarias se pondrán de manera predeterminada en 'Por hacer' en lugar de 'Todo'",
"startCollapsed": "Las listas de etiquetas no se muestran automáticamente",
"startCollapsedPop": "Con esta opción marcada, la lista de etiquetas estará escondida al abrir la tarea para editarla.",
"startAdvCollapsed": "Las opciones avanzadas de las tareas no se abren automáticamente",
@@ -17,7 +17,7 @@
"showTour": "Mostrar el tour",
"restartTour": "Reiniciar el tour de introducción a HabitRPG",
"showBailey": "Mostrar a Bailey",
- "showBaileyPop": "Sacar a Bailey la Pregonero de su escondite para poder ver las noticias antiguas. ",
+ "showBaileyPop": "Sacar a Bailey la Pregonera de su escondite para poder ver las noticias antiguas. ",
"fixVal": "Ajustar valores de personaje",
"fixValPop": "Permite cambiar manualmente valores como tu Salud, Nivel y Oro",
"enableClass": "Activar el sistema de clases",
@@ -69,5 +69,6 @@
"fillAll": "Por favor, rellene todos los campos",
"passSuccess": "Contraseña cambiada exitosamente",
"usernameSuccess": "Nombre de usuario cambiado exitosamente",
- "difficulty": "Dificultad"
+ "data": "Datos",
+ "exportData": "Exportar datos"
}
\ No newline at end of file
diff --git a/locales/es_419/spells.json b/locales/es_419/spells.json
index 4ac81ad19c..3442ff1932 100644
--- a/locales/es_419/spells.json
+++ b/locales/es_419/spells.json
@@ -1,42 +1,42 @@
{
"spellWizardFireballText": "Explosión de llamas",
- "spellWizardFireballNotes": "Estallan llamas, quemando una tarea. Reduces la rojez de la tarea, le haces daño a cualquier monstruo que está batallando, y ganas Experiencia--más para las tareas azules.",
+ "spellWizardFireballNotes": "Estallan llamas, quemando una tarea. Reduces la rojez de la tarea, le haces daño a cualquier monstruo con el que estés batallando y ganas Experiencia -- más por las tareas azules.",
"spellWizardMPHealText": "Corriente etérea",
"spellWizardMPHealNotes": "Un flujo de energía mágica sale de tus manos y recarga a tu grupo. Tu grupo recupera PM. ",
"spellWizardEarthText": "Terremoto",
- "spellWizardEarthNotes": "El suelo bajo la tareas de tu grupo se raja y tambalea con mucha intensidad, lo que las ralentiza y las deja indefensas ante los ataques. Tu grupo gana una mejora a la experiencia.",
+ "spellWizardEarthNotes": "El suelo bajo las tareas de tu equipo se resquebraja y se sacude con extrema intensidad, ralentizándolas y dejándolas expuestas a más ataques. Tu equipo obtiene una mejora para la Inteligencia, lo que equivale a más Experiencia.",
"spellWizardFrostText": "Helada escalofriante",
"spellWizardFrostNotes": "Hielo estalla de cada superficie, tragando tus tareas y congelándolas en su lugar. Las rachas de tus Diarias no se reiniciarán al final del día. ¡Diarias incompletas todavía te harán daño!",
"spellWarriorSmashText": "Golpe brutal",
"spellWarriorSmashNotes": "Golpeas salvajemente a una tarea con toda tu fuerza. La rojez de la tarea disminuye y le haces más daño a cualquier monstruo que estés batallando.",
"spellWarriorDefensiveStanceText": "Postura defensiva",
- "spellWarriorDefensiveStanceNotes": "Gastas un momento en relajar tu cuerpo y entras en una posición defensiva para prepararte ante la siguiente ofensiva de las tareas. Reduce el daño de las Diarias sin completar al final del día.",
- "spellWarriorValorousPresenceText": "Presencia Valerosa",
- "spellWarriorValorousPresenceNotes": "Tu presencia envalentona el equipo. Su valentía renovada les da un aumento de fuerza. Miembros del equipo adquieren una mejora a su Fuerza.",
+ "spellWarriorDefensiveStanceNotes": "Tomas un minuto para relajar tu cuerpo y adoptar una postura defensiva, preparándote para la siguiente arremetida de las tareas. Esto reduce el daño de las Diarias al aumentar tu Constitución.",
+ "spellWarriorValorousPresenceText": "Presencia valerosa",
+ "spellWarriorValorousPresenceNotes": "Tu presencia envalentona al equipo. Esta valentía recién descubierta los hace más poderosos al aumentar su Fuerza.",
"spellWarriorIntimidateText": "Mirada intimidante",
- "spellWarriorIntimidateNotes": "Tu mirada llena de miedo el corazón de los enemigos de tu equipo. El equipo gana una mejora moderada a la defensa.",
- "spellRoguePickPocketText": "Caterista",
- "spellRoguePickPocketNotes": "Tus dedos ágiles se deslizan en los bolsillos de la tarea y encuentran algunos tesoros. Obtienes un bono de oro inmediato de esa tarea. ¡Más gorda (azul) esté la tarea, más oro te robas!",
+ "spellWarriorIntimidateNotes": "Tu mirada infunde miedo en los corazones de los enemigos de tu equipo. Tu equipo obtiene una mejora moderada de la defensa al aumentar la Constitución.",
+ "spellRoguePickPocketText": "Carterista",
+ "spellRoguePickPocketNotes": "Tus dedos ágiles se deslizan en los bolsillos de la tarea y encuentran algunos tesoros. Obtienes un bono de oro inmediato de esa tarea. ¡Entre más gorda (azul) esté la tarea, más oro te robas!",
"spellRogueBackStabText": "Puñalada",
"spellRogueBackStabNotes": "Sin hacer ni un ruido, te colocas detrás de una tarea y la apuñalas en la espalda. Le haces un gran daño a la tarea, con una mayor probabilidad de impacto crítico.",
"spellRogueToolsOfTradeText": "Herramientas del oficio",
- "spellRogueToolsOfTradeNotes": "Compartes tus herramientas de robo con el grupo para ayudarles a 'adquirir' más oro. Aumenta el oro conseguido al realizar tareas y la probabilidad de conseguir botín durante un día.",
+ "spellRogueToolsOfTradeNotes": "Compartes tus herramientas de robo con el equipo para ayudarlos a 'adquirir' más oro. Al potenciar la Percepción, el bonus de oro de las tareas y las probabilidades del equipo de obtener botines son elevados por un día.",
"spellRogueStealthText": "Sigilo",
"spellRogueStealthNotes": "Te esquivas entre las sombras, levantando tu capucha. Varias Diarias no te encontrarán esta noche; menos todavía cuanto más alta sea tu Percepción.",
"spellHealerHealText": "Luz de curación ",
- "spellHealerHealNotes": "Una luz cubre tu cuerpo, curando tus heridas. Obtienes un incremento en tu salud.",
+ "spellHealerHealNotes": "Una luz envuelve tu cuerpo, curando tus heridas. Recuperas Salud.",
"spellHealerBrightnessText": "Claridad abrasadora",
"spellHealerBrightnessNotes": "Lanzas una ráfaga de luz que ciega a todas tus tareas. La rojez de tus tareas se reduce.",
"spellHealerProtectAuraText": "Aura protectora",
- "spellHealerProtectAuraNotes": "Un aura mágica rodea a los miembros del equipo protegiendolos del daño. Los miembros de tu equipo ganan una mejora a su defensa.",
+ "spellHealerProtectAuraNotes": "Un aura mágica rodea a los miembros de tu equipo, protegiéndolos de cualquier daño. Los miembros de tu equipo obtienen una mejora a su defensa al aumentar la Constitución.",
"spellHealerHealAllText": "Bendición",
- "spellHealerHealAllNotes": "Una luz tranquilizadora envuelve a tu equipo y les cura sus heridas. Los miembros de tu equipo ganan un incremento de salud.",
+ "spellHealerHealAllNotes": "Una luz reconfortante envuelve a tu equipo y cura sus heridas. Los miembros de tu equipo recuperan Salud.",
"spellSpecialSnowballAuraText": "Bola de nieve",
"spellSpecialSnowballAuraNotes": "¡Lanza una bola de nieve a un miembro del grupo! ¿Qué podría salir mal? Dura hasta el nuevo día del compañero.",
"spellSpecialSaltText": "Sal",
"spellSpecialSaltNotes": "Alguien te ha lanzado una bola de nieve. Ja Ja, muy gracioso. ¡Ahora quítame esta nieve de encima!",
"spellSpecialSpookDustText": "Brillantina espeluznante",
- "spellSpecialSpookDustNotes": "¡Convierta tus amigos en una manta flotante con ojos!",
+ "spellSpecialSpookDustNotes": "¡Convierte a tus amigos en una manta flotante con ojos!",
"spellSpecialOpaquePotionText": "Poción opaca",
"spellSpecialOpaquePotionNotes": "Cancela los efectos de la brillantina espeluznante."
}
\ No newline at end of file
diff --git a/locales/es_419/subscriber.json b/locales/es_419/subscriber.json
index 0a068c2d5f..d03ba5b9f2 100644
--- a/locales/es_419/subscriber.json
+++ b/locales/es_419/subscriber.json
@@ -60,5 +60,16 @@
"checkout": "Tramitar pedido",
"buySubsText": "Compra gemas con Oro, Nada de qnuncios, Ayuda los progs",
"sureCancelSub": "¿Estás seguro que quieres cancelar tu suscripción?",
- "subCanceled": "Su suscripción está cancelada y será desactivada el"
+ "subCanceled": "La suscripción se desactivará el",
+ "subGemPop": "Como te has suscripto a HabitRPG, puedes comprar una cantidad de Gemas cada mes utilizando tu Oro. Puedes ver cuántas Gemas están disponibles para comprar en la esquina del ícono de las Gemas.",
+ "subGemName": "Gemas de suscriptor",
+ "timeTravelers": "Viajeros del tiempo",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> y <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Misteriosos viajeros del tiempo",
+ "timeTravelersPopoverNoSub": "¡Necesitarás un Reloj de arena mística para convocar a los misteriosos Viajeros del tiempo! Los <%= linkStart %>suscriptores<%= linkEnd %> obtendrán un Reloj de arena mística por cada tres meses de suscripción consecutivos. Vuelve cuando tengas un Reloj de arena mística, y los Viajeros del tiempo te traerán un Conjunto de artículos de suscriptor del pasado... o quizás hasta del futuro.",
+ "timeTravelersPopover": "Vemos que tienes un Reloj de arena mística, ¡así que con mucho gusto viajaremos al pasado por ti! Por favor, elige el Conjunto misterioso que más te guste. ¡<%= linkStart %>Aquí<%= linkEnd %> puedes ver una lista de conjuntos antiguos! Si ninguno te satisface, ¿podemos ofrecerte uno de nuestros Conjuntos steampunk futuristas?",
+ "mysticHourglassPopover": "El Reloj de arena mística te permite comprar conjuntos de suscriptor de meses anteriores.",
+ "subUpdateCard": "Actualiza la tarjeta",
+ "subUpdateTitle": "Actualiza",
+ "subUpdateDescription": "Actualiza la tarjeta que se cargará."
}
\ No newline at end of file
diff --git a/locales/es_419/tasks.json b/locales/es_419/tasks.json
index 876b90f0e9..79e0caf58a 100644
--- a/locales/es_419/tasks.json
+++ b/locales/es_419/tasks.json
@@ -2,8 +2,11 @@
"clearCompleted": "Borrar hábitos completados",
"lotOfToDos": "Las Pendientes realizadas se archivan automáticamente después de 3 días. Puedes acceder a ellas desde Ajustes > Exportar datos.",
"deleteToDosExplanation": "Si haces clic en el siguiente botón, todas tus Pendientes completados y Pendientes archivados serán permanentemente borradqs. Exportalas primero si quieres mantener un registro de ellas.",
+ "beeminderDeleteWarning": "Usuarios de Beeminder: ¡Primero lean Eliminación de las tareas pendientes completadas sin confundir Beeminder !",
"habits": "Hábitos",
"newHabit": "Nuevo hábito",
+ "yellowred": "Débil",
+ "greenblue": "Fuerte",
"edit": "Editar",
"save": "Guardar",
"addChecklist": "Añadir lista de control",
@@ -38,6 +41,7 @@
"due": "Por hacer",
"grey": "Gris",
"rewards": "Recompensas",
+ "ingamerewards": "Equipamiento y Habilidades",
"gold": "Oro",
"silver": "Plata (100 monedas de plata = 1 moneda de oro)",
"newReward": "Nueva recompensa",
diff --git a/locales/fr/backgrounds.json b/locales/fr/backgrounds.json
index 1779d68380..27abe184e1 100644
--- a/locales/fr/backgrounds.json
+++ b/locales/fr/backgrounds.json
@@ -34,5 +34,26 @@
"backgroundHauntedHouseText": "Maison Hantée",
"backgroundHauntedHouseNotes": "Faufilez-vous dans une Maison Hantée",
"backgroundPumpkinPatchText": "Potager à Citrouilles",
- "backgroundPumpkinPatchNotes": "Taillez des Lanternes d'Halloween dans un Potager à Citrouilles."
+ "backgroundPumpkinPatchNotes": "Taillez des Lanternes d'Halloween dans un Potager à Citrouilles.",
+ "backgrounds112014": "SET 6 : Sorti en Novembre 2014",
+ "backgroundHarvestFeastText": "Fête de la Moisson",
+ "backgroundHarvestFeastNotes": "Savourez une Fête de la Moisson.",
+ "backgroundStarrySkiesText": "Ciel Étoilé",
+ "backgroundStarrySkiesNotes": "Contemplez le Ciel Étoilé.",
+ "backgroundSunsetMeadowText": "Coucher de Soleil",
+ "backgroundSunsetMeadowNotes": "Admirez le Coucher de Soleil sur une Prairie.",
+ "backgrounds122014": "SET 7 : Sorti en Décembre 2014",
+ "backgroundIcebergText": "Iceberg",
+ "backgroundIcebergNotes": "Dérivez sur un Iceberg.",
+ "backgroundTwinklyLightsText": "Guirlandes Scintillantes Hivernales",
+ "backgroundTwinklyLightsNotes": "Promenez-vous au milieu d'arbres parés de lumières festives.",
+ "backgroundSouthPoleText": "Pôle Sud",
+ "backgroundSouthPoleNotes": "Visitez le Pôle Sud glacial.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/fr/character.json b/locales/fr/character.json
index 210c886e86..4e98f2ce51 100644
--- a/locales/fr/character.json
+++ b/locales/fr/character.json
@@ -27,7 +27,7 @@
"bodyHair": "Cheveux",
"hairBangs": "Frange",
"hairBase": "Nuque",
- "hairSet1": "Coupe de cheveux, Set 1",
+ "hairSet1": "Coupe de Cheveux, Set 1",
"bodyFacialHair": "Pilosité faciale",
"beard": "Barbe",
"mustache": "Moustache",
@@ -38,11 +38,12 @@
"supernaturalSkins": "Peaux Surnaturelles",
"rainbowColors": "Couleurs arc-en-ciel",
"hauntedColors": "Couleurs Hantées",
+ "winteryColors": "Couleurs Hivernales",
"equipment": "Équipement",
"equipmentBonusText": "Bonus d'attribut de votre équipement. Voir l'onglet Équipement dans l'Inventaire pour choisir votre équipement.",
"classBonus": "Bonus d'équipement de classe",
"classBonusText": "Votre classe (Guerrier, si vous n'avez pas débloqué ou sélectionné d'autre classe) utilise mieux son équipement spécifique que celui d'autres classes. Le bonus conféré par l'équipement spécifique à votre classe actuelle est augmenté de 50%.",
- "classEquipBonus": "Class Bonus",
+ "classEquipBonus": "Bonus de Classe",
"battleGear": "Équipement de combat",
"battleGearText": "Voici l'équipement avec lequel vous combattez, il affecte les nombres obtenus lorsque vous interagissez avec vos tâches.",
"costume": "Costume",
@@ -120,7 +121,6 @@
"streaksFrozenText": "Les combos sur les tâches Quotidiennes manquées ne seront pas remis à zéro à la fin de la journée. ",
"respawn": "Résurrection ! ",
"youDied": "Vous êtes mort !",
- "continue": "Continuez",
"dieText": "Vous avez perdu un Niveau, tout votre Or et une pièce d'Équipement aléatoire. Relevez-vous, Habitien(ne), et essayez encore ! Mettez un frein à ces Habitudes négatives, complétez vos tâches Quotidiennes avec vigilance et tenez la mort à distance avec une Potion de Santé si vous fléchissez !",
"sureReset": "Êtes-vous sûr? Ceci réinitialisera la classe de votre personnage et vos points alloués (vous les récupérerez tous pour les ré-allouer) et vous coûtera 3 gemmes.",
"purchaseFor": "Acheter pour <%= cost %> Gemmes ? ",
diff --git a/locales/fr/communityguidelines.json b/locales/fr/communityguidelines.json
new file mode 100644
index 0000000000..e0ee97e458
--- /dev/null
+++ b/locales/fr/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "J'accepte de me conformer aux Règles de Vie en Communauté.",
+ "commGuideHeadingWelcome": "Bienvenue en Habitica !",
+ "commGuidePara001": "Salutations, brave ! Bienvenue en Habitica, le pays de la productivité, de la vie saine et des griffons ravageurs occasionnels. Nous sommes une joyeuse communauté faite de personnes serviables qui se soutiennent les unes les autres sur la voie de l’amélioration de soi.",
+ "commGuidePara002": "Afin que tout le monde se sente bien, heureux et productif dans la communauté, nous avons établi quelques règles de conduite. Nous les avons minutieusement forgées afin de les rendre aussi agréables et faciles à lire que possible. Nous vous enjoignons à prendre le temps de les lire.",
+ "commGuidePara003": "Ces règles s’appliquent à tous les espaces sociaux que nous utilisons, comprenant (mais pas forcément limités à) Trello, GitHub, Transifex et Wikia (c’est-à-dire le wiki). Parfois, des situations imprévues surgiront, comme une nouvelle source de conflit ou un nécromancien perfide. Si cela arrive, les modérateurs et modératrices (Mods) pourront y faire face en éditant ces règles de conduite afin de protéger la communauté de nouvelles menaces. Soyez sans crainte : vous serez prévenu·es par une annonce de Bailey si cela devait être le cas.",
+ "commGuidePara004": "Et maintenant, à vos plumes et parchemins pour la prise de notes : commençons !",
+ "commGuideHeadingBeing": "Être Habiticien·ne",
+ "commGuidePara005": "HabitRPG est d’abord et avant tout un site internet dédié à l’amélioration de soi. Résultat : nous avons la chance d’avoir attiré l’une des communautés les plus chaleureuses, sympathiques, courtoises et solidaires de l’internet. Divers traits caractérisent les Habiticien·nes. Certains des plus courants et des plus marquants sont :",
+ "commGuideList01A": "Un Esprit d’Entraide. De nombreuses personnes donnent de leur temps et de leur énergie pour aider les nouveaux membres de la communauté et les guider. La Guilde des Newbies (The Newbies Guild), par exemple, est une guilde dédiée à apporter des réponses aux questions posées par les membres. Si vous pensez pouvoir aider, ne soyez pas timide !",
+ "commGuideList01B": "Une Attitude Diligente. Les Habiticien·ne·s travaillent dur pour améliorer leur vie, mais aussi pour aider à bâtir le site et l’améliorer constamment. Nous sommes un projet en code source ouvert et travaillons sans relâche à faire du site le meilleur endroit possible.",
+ "commGuideList01C": "Un Esprit d'Entraide.Les Habiticien·ne·s acclament les victoires des leurs compatriotes et se réconfortent durant les jours difficiles. Nous échangeons nos forces et comptons sur les autres et apprenons les un·e·s des autres. Au sein des Équipes, nous faisons cela grâce à nos sortilèges ; dans les lieux d’échanges, avec des mots de soutien réconfortants.",
+ "commGuideList01D": "Une Attitude Respectueuse. Nous avons tou·te·s des passés différents, différentes compétences et différentes opinions. C’est en partie ce qui rend notre communauté si merveilleuse ! Les Habiticien·ne·s respectent les différences et s'en réjouissent. Restez un peu parmi nous, et vous aurez bientôt des ami·e·s de tous les horizons.",
+ "commGuideHeadingMeet": "Rencontrez les Mods !",
+ "commGuidePara006": "Habitica compte quelques chevaliers errants qui joignent leurs forces à celles du Staff afin de préserver le calme et le contentement de la communauté et de la protéger des trolls. Chaque Mod possède son domaine particulier mais peut être appelé·e dans d’autres sphères sociales. Les membres du Staff et les Mods précèderont généralement les interventions officielles des termes \"Mod Talk\" ou \"Mod Hat On\".",
+ "commGuidePara007": "Les membres du Staff ont une étiquette de couleur pourpre, marquée d'une couronne. Ils portent le titre \"Héroïque\".",
+ "commGuidePara008": "Les Mods ont une étiquette bleu foncé, marquée d'une étoile. Leur titre est \"Gardien\". Bailey fait exception ; étant un PNJ, son étiquette est noire et verte, surmontée d'une étoile.",
+ "commGuidePara009": "Les membres actuels du Staff sont (de gauche à droite) : ",
+ "commGuidePara009a": "sur Trello",
+ "commGuidePara009b": "sur GitHub",
+ "commGuidePara010": "Il y a aussi plusieurs Modérateurs et Modératrices qui les assistent. Ces Mods ont été soigneusement sélectionné·e·s ; merci de les respecter et d’écouter leurs suggestions.",
+ "commGuidePara011": "Les Mods sont actuellement (de gauche à droite) :",
+ "commGuidePara011a": "à la Taverne",
+ "commGuidePara011b": "sur GitHub/Wikia",
+ "commGuidePara011c": "sur Wikia",
+ "commGuidePara012": "Si vous avez un problème ou un souci avec un·e Mod en particulier, faites en part à Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "Dans une communauté aussi large que celle d’Habitica, les gens vont et viennent et il arrive parfois qu’un·e Mod doive reposer sa noble charge et se détendre. Les personnes suivantes sont Modérateurs et Modératrices Émérites. Elles n’ont plus en charge la modération, mais nous souhaitons tout de même honorer leur travail !",
+ "commGuidePara014": "Modérateurs et Modératrices Émérites :",
+ "commGuideHeadingPublicSpaces": "Espaces Publics en Habitica",
+ "commGuidePara015": "Habitica compte deux sortes d’espaces sociaux : publics et privés. Les espaces publics comprennent la Taverne, les Guildes Publiques, GitHub, Trello et le Wiki. Les espaces privés sont les Guildes Privées et la messagerie d’équipe.",
+ "commGuidePara016": "Lorsque vous naviguez dans les sphères publiques d’Habitica, il y a quelques règles générales à suivre afin que tout le monde se sente bien et heureux. Cela devrait être facile pour des braves comme vous !",
+ "commGuidePara017": "Respectez-vous les uns les autres. Soyez courtois·e, agréable, sympathique, et serviable. Souvenez-vous : les Habiticien·ne·s viennent de tous horizons et ont eu des expériences drastiquement différentes. C’est ce qui rend HabitRPG si génial ! Construire une communauté implique de respecter et de fêter nos différences tout comme nos points communs. Voici quelques méthodes simples pour se respecter mutuellement :",
+ "commGuideList02A": "Respectez l’ensemble des Conditions d'Utilisation.",
+ "commGuideList02B": "Ne postez pas d'images ou de textes violents, menaçant, ou sexuellement explicites/suggestifs, ou qui encouragent à la discrimination, au sectarisme, au racisme, à la haine, au harcèlement ou visant à nuire à quelconque individu ou groupe. Pas même en tant que plaisanterie. Cela inclut les injures aussi bien que les déclarations. Tout le monde n’a pas le même sens de l’humour, et ce que vous considérez comme une plaisanterie peut être blessant pour une autre personne. Attaquez vos Quotidiennes, pas vos semblables.",
+ "commGuideList02C": "Gardez les discussions à un niveau correct. Il y a de nombreux jeunes Habitien-ne-s sur le site. Ne souillons pas d'innocents esprits et ne détournons pas les autres Habiticien-ne-s de leurs objectifs.",
+ "commGuideList02D": "Évitez les grossièretés. Cela comprend les jurons plus ou moins gros, les grossièretés religieuses qui pourraient être acceptées ailleurs - nous accueillons des personnes de toutes religions et cultures et voulons nous assurer que toutes se sentent à l’aise dans les espaces publics. De plus, les injures seront traitées très sévèrement car elles contreviennent aux Conditions d’utilisation.",
+ "commGuideList02E": "Évitez les discussions longues ou polémiques en dehors de l'Arrière-Boutique. Si vous pensez que quelqu’un vous a parlé de façon injurieuse ou inconvenante, ne renchérissez pas. Un commentaire simple, poli tel que \"Cette plaisanterie me met mal à l’aise\" est acceptable, mais une réponse sèche ou méchante à un commentaire sec ou méchant ne fait qu’accentuer la tension et fait de HabitRPG un espace négatif. L’amabilité et la politesse aident les autres à mieux vous comprendre.",
+ "commGuideList02F": "Obtempérez immédiatement si un Modérateur vous demande de cesser une conversation ou de la déplacer dans l'Arrière-Boutique. Les derniers mots et tirades finales devraient être lancés (courtoisement) à votre \"table\" dans l'Arrière-Boutique, si vous en avez la permission.",
+ "commGuideList02G": "Prenez le temps de la réflexion plutôt que de répondre de manière impulsive si quelqu'un vous dit qu'une de vos propos ou actions l'ont gêné. Il faut une une grande force pour être capable de présenter des excuses sincères. Si vous trouvez qu'une personne vous a répondu de manière inappropriée, contactez un-e Mod plutôt que de l'interpeller en public.",
+ "commGuideList02H": "Les conversations polémiques/contentieuses devraient être rapportées à la modération. Si vous trouvez qu’une conversation devient trop animée, trop passionnée ou offensante, cessez d’y participer. À la place, envoyez un courriel à leslie@habitrpg.com pour nous prévenir. C’est notre travail de vous protéger.",
+ "commGuidePara019": "Dans les espaces privés, une plus grande liberté est accordée pour discuter de ce dont vous avez envie, mais vous êtes toujours soumis aux Conditions d'Utilisation et ne devez pas les enfreindre : pas de contenu discriminatoire, violent ou menaçant.",
+ "commGuidePara021": "De plus, certains lieux publics d’Habitica ont des règles supplémentaires.",
+ "commGuideHeadingTavern": "La Taverne",
+ "commGuidePara022": "La Taverne est le lieu de rendez-vous principal d’Habitica. Daniel le Barde veille à la propreté des lieux et Lemoness invoquera de la limonade avec plaisir pendant que vous discutez. Retenez cependant…",
+ "commGuidePara023": "La conversation tourne autour de sujets courants et d’astuces pour améliorer sa productivité ou sa vie.",
+ "commGuidePara024": "La Taverne ne pouvant accueillir que 200 messages, ce n’est pas un bon endroit pour de longues conversations sur un sujet donné, surtout lorsqu’il s’agit de sujets sensibles (par exemple : la politique, la religion, la dépression, la chasse aux gobelins devrait-elle être bannie ou non, etc.). Ces conversations devraient être tenues dans une guilde appropriée ou dans l'Arrière-Boutique (plus d’informations ci-dessous).",
+ "commGuidePara027": "Ne discutez de rien d’addictif dans la Taverne. De nombreuses personnes utilisent HabitRPG pour tenter de quitter leurs mauvaises Habitudes. Entendre d’autres gens discuter de substances illégales ou addictives peut leur rendre la tâche bien plus difficile ! Respectez vos camarades de Taverne et prenez cela en considération. Cela inclut, mais pas seulement : le tabagisme, l’alcool, la pornographie, le jeu et l’usage/abus de drogues.",
+ "commGuideHeadingPublicGuilds": "Guildes Publiques",
+ "commGuidePara029": "Les Guildes Publiques ressemblent à la Taverne, mais elles sont centrées autour d’un thème particulier et pas sur une conversation générale. La messagerie d’une guilde publique devrait se concentrer sur ce thème. Par exemple, les membres de la Guilde des Scribes pourraient être froissés si l’on découvrait une conversation sur le jardinage plutôt que sur l’écriture, et une guilde de Fans de Dragons ne trouverait que peu d’intérêt dans l’étude des runes anciennes. Certaines guildes sont plus coulantes que d’autres mais de façon générale essayez de ne pas vous éloigner du sujet !",
+ "commGuidePara031": "Certaines Guildes Publiques peuvent contenir des contenus sensibles comme la dépression, la religion, la politique, etc. Ceci est permis tant que les conversations ne violent ni les Conditions d'Utilisation ni les Règles d’Espaces Publics et qu’elles ne dérivent pas du sujet.",
+ "commGuidePara033": "Les Guildes Publiques ne doivent PAS contenir de contenu adulte. S’il est prévu que des sujets sensibles soient discutés souvent, cela devrait être mentionné dans le nom de la Guilde. Cela permet de garder Habitica agréable et confortable pour tout le monde. Si une guilde discute de divers sujets sensibles, il est plus respectueux envers vos camarades de placer un avertissement avant votre commentaire (par exemple : Attention, mentions d’automutilation). De plus, tout contenu sensible doit rester cohérent avec les sujets discutés – parler d’automutilation dans une guilde échangeant sur la dépression est logique, mais pas approprié dans une guilde musicale. Si vous voyez quelqu’un enfreindre cette règle de façon répétée, même après plusieurs requêtes, envoyez un courriel à leslie@habitrpg.com avec des captures d'écran.",
+ "commGuidePara035": "Aucune Guilde, publique ou privée, ne peut être créée dans le but d’attaquer un groupe ou un individu. Créer une telle guilde est un motif de bannissement immédiat. Combattez les mauvaises habitudes, pas vos compagnons d'aventure !",
+ "commGuidePara037": "Tous les Défis de Taverne et de Guildes Publiques doivent également se plier à ces règles.",
+ "commGuideHeadingBackCorner": "L'Arrière-Boutique",
+ "commGuidePara038": "Parfois une conversation va s’éterniser, s’éloigner du sujet d’origine ou devenir trop sensible pour être poursuivie dans un Espace Public sans mettre certaines personnes mal à l’aise. Dans ce cas, la conversation sera redirigée vers \"l'Arrière-Boutique\", la Back Corner Guild. Notez qu’être dirigé·e vers l'Arrière-Boutique n’est pas une punition ! En fait, beaucoup d’Habiticien·ne·s aiment se promener là-bas pour discuter longuement de choses et d’autres.",
+ "commGuidePara039": "L'Arrière-Boutique ou Back Corner Guild est un espace public où l’on peut discuter de sujets sensibles ou d’un même sujet pendant longtemps, et qui est soigneusement modéré. Les Règles d’Espace Public s’appliquent tout de même, tout comme les Conditions d'Utilisation. Ce n’est pas parce que l’on se regroupe dans un coin avec de longues capes que tout est permis ! Et maintenant, passez-moi cette chandelle allumée, voulez-vous ?",
+ "commGuideHeadingTrello": "Tableaux Trello",
+ "commGuidePara040": "Trello sert de forum ouvert pour les suggestions et les discussions autour des options du site. Habitica est gouvernée par le peuple sous la forme de braves contributeurs et contributrices – nous bâtissons le site tou·te·s ensemble. Trello est le système qui donne un peu de méthode à notre folie. Gardez cela à l’esprit et faites de votre mieux pour exprimer vos pensées dans un seul commentaire, plutôt que de publier plusieurs commentaires à la suite sur la même fiche. Si vous pensez à quelque chose de nouveau, n’hésitez pas à éditer votre message original. Par pitié, pensez à celles et ceux d’entre nous qui reçoivent une notification à chaque nouveau commentaire. Nos boîtes courriel ne sont hélas pas élastiques.",
+ "commGuidePara041": "HabitRPG utilise cinq tableaux Trello différents :",
+ "commGuideList03A": "Le Forum Principal est une place pour demander et voter sur de nouvelles fonctionnalités.",
+ "commGuideList03B": "Le Forum Mobile est une place pour demander et voter sur de nouvelles fonctionnalités de l'application mobile.",
+ "commGuideList03C": "Le Forum Pixel Art est une place pour discuter des Pixel Arts et en soumettre.",
+ "commGuideList03D": "Le Forum des Quêtes est une place pour discuter et soumettre des quêtes.",
+ "commGuideList03E": "Le Forum Wiki est une place pour améliorer le contenu du nouveau Wiki, en discuter et demander de nouvelles pages.",
+ "commGuidePara042": "Tous ont leurs propres règles, et les règles d’Espace Public s’appliquent toujours. Il vaut mieux éviter de dériver du sujet principal sur le tableau ou les fiches. Croyez-nous, les tableaux sont bien assez encombrés comme cela ! Les conversations prolongées devraient être déplacées dans le Coin du Fond.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG utilise GitHub pour traquer les bugs et contribuer au code. C’est la forge où nos infatigables Forgeron·ne·s façonnent les options ! Toutes les règles d’Espace Public s’appliquent. Soyez très poli avec les artisans – ils ont beaucoup de travail, à faire fonctionner le site ! Bravo les Forgeron·ne·s !",
+ "commGuidePara044": "Les personnes suivantes sont membres du coin HabitRPG : ",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "Le wiki HabitRPG rassemble des informations à propos du site. Il héberge également quelques forums similaires aux guildes de HabitRPG. Ainsi, les règles d’Espace Public s’appliquent.",
+ "commGuidePara046": "Le wiki de HabitRPG peut être vu comme une base de données de toutes les choses de HabitRPG. On y trouve des informations sur les options du site, des guides pour jouer au jeu, des astuces sur la façon de contribuer à HabitRPG et il fournit également un lieu où vous pouvez faire la publicité de votre guilde ou équipe et voter sur certains sujets.",
+ "commGuidePara047": "Puisque le wiki est hébergé par Wikia, les conditions d'utilisation de Wikia s’appliquent en plus des règles établies par HabitRPG et le wiki de HabitRPG.",
+ "commGuidePara048": "Ce wiki n'est rien d'autre qu'une collaboration entre celles et ceux qui y contribuent, et certaines règles supplémentaires s’appliquent donc : ",
+ "commGuideList04A": "Demander de nouvelles pages ou de grosses modifications doit se faire sur le tableau Trello Wiki",
+ "commGuideList04B": "Il faut être ouvert·e aux suggestions des autres à propos de vos modifications",
+ "commGuideList04C": "Il faut discuter des conflits de modification d’une page sur la messagerie de la page en question",
+ "commGuideList04D": "Tout conflit non résolu doit être porté à l’attention des admins du wiki",
+ "commGuideList04E": "Il est interdit de spammer ou de saboter des pages pour un gain personnel",
+ "commGuideList04F": "Il faut lire la page de contribution au wiki avant toute modification majeure",
+ "commGuideList04G": "Le ton sur les pages du wiki doit être impartial",
+ "commGuideList04H": "Il faut s’assurer que le contenu du wiki est pertinent pour l’ensemble de HabitRPG et pas seulement pour une guilde ou équipe particulière (de telles informations peuvent être déplacées dans les forums)",
+ "commGuidePara049": "Les personnes suivantes sont actuellement admins du wiki :",
+ "commGuidePara018": "Les Administrateurs et Administratrices Émérites du wiki sont :",
+ "commGuideHeadingInfractionsEtc": "Infractions, Conséquences et Restauration",
+ "commGuideHeadingInfractions": "Infractions",
+ "commGuidePara050": "Une vaste majorité des Habiticien·ne·s est respectueuse, assiste les autres et travaille à faire de la communauté un espace agréable et amical. Cependant, il peut arriver qu’une personne enfreigne l’une des règles énoncées ci-dessus. Lorsque cela arrive, les Mods peuvent prendre les mesures qu’ils·elles jugent nécessaires pour qu’Habitica reste un endroit sain et agréable pour tout le monde.",
+ "commGuidePara051": "Il existe une variété d’infractions, et elles sont traitées selon leur gravité. Les listes suivantes ne sont pas exhaustives, et les Mods ont une certaine liberté d’action. Les Mods prennent ainsi en considération le contexte lorsque la gravité d’une infraction est évaluée.",
+ "commGuideHeadingSevereInfractions": "Infractions Graves",
+ "commGuidePara052": "Les infractions graves sont très nocives pour la communauté d’Habitica et ses membres, et ont ainsi des conséquences sévères.",
+ "commGuidePara053": "Les exemples suivants représentent des infractions graves. Cette liste n’est pas exhaustive.",
+ "commGuideList05A": "Enfreindre les Termes et Conditions",
+ "commGuideList05B": "Discours (ou images) haineux, harcèlement moral, harcèlement en ligne, dénigrement, trollage",
+ "commGuideList05C": "Violation de la période de probation",
+ "commGuideList05D": "Prétendre faire partie du Staff ou des Mods",
+ "commGuideList05E": "Répétition d’infractions modérées",
+ "commGuideHeadingModerateInfractions": "Infractions Modérées",
+ "commGuidePara054": "Des infractions modérées n'affectent pas notre communauté, mais ne la rendent pas attractive. Ces infractions auront des conséquences adaptées. Lorsqu'elles sont liées à d'autres infractions, les conséquences peuvent être plus importantes.",
+ "commGuidePara055": "Les exemples suivants représentent des infractions modérées. Cette liste n’est pas exhaustive.",
+ "commGuideList06A": "Ignorer les Mods ou leur montrer de l’irrespect. Cela comprend : se plaindre publiquement des Modérateurs ou d’autres membres de la communauté / défendre ou glorifier publiquement des membres bannis. Si vous avez des remarques au sujet d’une règle ou de l’un·e des Mods, contactez Lemoness par courriel (leslie@habitrpg.com).",
+ "commGuideList06B": "Modération abusive. Pour clarifier : un rappel sympathique des règles ne pose pas de problème. La modération abusive consiste à ordonner, demander et/ou sous-entendre fortement que quelqu’un doive vous écouter afin de corriger une erreur. Vous pouvez prévenir une personne qu’elle enfreint les règles, mais ne réclamez pas d’action particulière – par exemple, dire « Juste pour que tu saches, il est déconseillé de jurer dans la Taverne donc tu devrais retirer cela » est plus adéquat que dire « Je vais devoir te demander de retirer tes propos ».",
+ "commGuideList06C": "Enfreindre de façon répétée les Règles d’Espace Public.",
+ "commGuideList06D": "Répétition d’infractions mineures",
+ "commGuideHeadingMinorInfractions": "Infractions Mineures",
+ "commGuidePara056": "Les infractions mineures, bien que découragées, n’ont que des conséquences minimes. Si elles persistent, elles peuvent être plus sévèrement traitées.",
+ "commGuidePara057": "Les exemples suivants représentent des infractions modérées. Cette liste n’est pas exhaustive.",
+ "commGuideList07A": "Enfreindre les Règles d’Espace Public pour la première fois",
+ "commGuideList07B": "Toute remarque ou action qui déclenche un « S’il te-plaît, ne fais pas ça » (ou « Please don’t » en anglais). Lorsque un·e Mod doit le dire à un membre de la communauté, cela peut compter comme une petite infraction. Par exemple : « Mod Talk : S’il-te-plaît, cesse d’argumenter en faveur de cette option, nous t’avons déjà dit plusieurs fois que ce n’était pas faisable. » Dans bien des cas, cette remarque négative sera la conséquence elle-même, mais si la même personne les déclenche de façon répétée, ces infractions mineures compteront alors pour des infractions modérées.",
+ "commGuideHeadingConsequences": "Conséquences",
+ "commGuidePara058": "En Habitica – comme dans la vie réelle – toute action a une conséquence, que ce soit être en forme parce que vous avez fait de l'exercice, avoir des caries parce que vous avez mangé trop sucré ou réussir un examen parce que vous avez étudié.",
+ "commGuidePara059": "De même, toute infraction aura des conséquences directes. Quelques exemples de ces sanctions sont exposés ci-dessous.",
+ "commGuidePara060": "Si votre infraction a des conséquences sévères ou modérées, vous recevrez un courriel expliquant :",
+ "commGuideList08A": "la teneur de votre infraction",
+ "commGuideList08B": "la conséquence qu’elle a",
+ "commGuideList08C": "ce que vous pouvez faire pour corriger la situation et restaurer votre statut initial, si c’est possible.",
+ "commGuideHeadingSevereConsequences": "Exemples de Conséquences Sévères",
+ "commGuideList09A": "Bannissement",
+ "commGuideList09B": "Suppression de compte",
+ "commGuideList09C": "Désactivation permanente (« gel ») de la progression des Échelons de Contribution",
+ "commGuideHeadingModerateConsequences": "Exemples de Conséquences Modérées",
+ "commGuideList10A": "Privilèges de chat public restreints",
+ "commGuideList10B": "Privilèges de chat privé restreints",
+ "commGuideList10C": "Privilèges de création de guilde/défi restreints",
+ "commGuideList10D": "Désactivation temporaire (« gel ») de la progression des Échelons de Contribution",
+ "commGuideList10E": "Rétrogradation des Échelons de Contribution",
+ "commGuideList10F": "Période de « probation »",
+ "commGuideHeadingMinorConsequences": "Exemples de Conséquences Mineures",
+ "commGuideList11A": "Rappel des Règles d’Espace Public",
+ "commGuideList11B": "Avertissements",
+ "commGuideList11C": "Requêtes",
+ "commGuideList11D": "Suppressions (la Modération/le Staff peut supprimer du contenu problématique)",
+ "commGuideList11E": "Modifications (la Modération/le Staff peut modifier du contenu problématique)",
+ "commGuideHeadingRestoration": "Restauration",
+ "commGuidePara061": "Habitica est un pays dédié à l’amélioration de soi, et nous croyons aux secondes chances. Si vous commettez une infraction qui a eu une conséquence, voyez-le comme une chance d’évaluer vos actions et de travailler à devenir un membre de la communauté meilleur.",
+ "commGuidePara062": "Le courriel que vous recevez expliquant les conséquences de vos actions (ou, dans le cas de conséquences mineures, l’avertissement de la Modération/du Staff) est une bonne source d’informations. Acceptez les restrictions qui vous sont imposées, et engagez-vous à faire ce qu’il faut pour voir vos sanctions levées.",
+ "commGuidePara063": "Si vous ne comprenez pas les conséquences, ou la nature de votre infraction, demandez de l’aide aux Staff/Mods afin d'éviter de nouvelles infractions.",
+ "commGuideHeadingContributing": "Contribuer à Habitica",
+ "commGuidePara064": "HabitRPG est un projet open-source, ce qui signifie que tout·e Habiticien·ne peut participer ! Celles et ceux qui contribuent se verront attribuer des récompenses, selon les échelons suivants : ",
+ "commGuideList12A": "Badge de Contributeur, ainsi que 3 gemmes",
+ "commGuideList12B": "Armure de Contributeur, plus 3 gemmes",
+ "commGuideList12C": "Casque de Contributeur, plus 3 gemmes",
+ "commGuideList12D": "Épée de Contributeur, plus 4 gemmes",
+ "commGuideList12E": "Bouclier de Contributeur, plus 4 gemmes",
+ "commGuideList12F": "Familier de Contributeur, plus 4 gemmes",
+ "commGuideList12G": "Invitation à la Guilde des Contributeurs, plus 4 gemmes",
+ "commGuidePara065": "Les Mods sont choisi·e·s par le Staff et les Mods précédent·e·s parmi les membres qui ont atteint le niveau 7 de contribution. Notez que si les membres Contributeurs de niveau 7 ont travaillé dur pour le site, ils ne parlent pas tous avec l’autorité de la Modération.",
+ "commGuidePara066": "Quelques remarques importantes sur les Échelons de Contribution : ",
+ "commGuideList13A": "Ces Échelons ne sont pas automatiques. Ils sont accordés à la discrétion de la Modération, selon divers critères, comprenant notre perception du travail que vous avez accompli et sa valeur pour la communauté. Nous nous réservons le droit de changer les niveaux, titres et récompenses spécifiques.",
+ "commGuideList13B": "Les Échelons deviennent plus difficiles à obtenir au fur et à mesure de votre progression. Dessiner un monstre ou corriger un bug peut vous permettre d'obtenir le premier niveau de contribution, mais pas le suivant. Comme dans tout bon RPG, plus le niveau est élevé, et plus les défis le sont aussi !",
+ "commGuideList13C": "Les Échelons ne reprennent pas « à zéro » dans chaque domaine. Lorsque nous graduons la difficulté, nous nous penchons sur l'ensemble de vos contributions, de sorte que les gens qui font un peu de graphisme, puis qui corrigent un bug mineur et vont ensuite rédiger quelques mots dans le wiki, ne progressent pas plus vite que des gens qui travaillent dur sur une tâche unique. Cela rend les choses équitables !",
+ "commGuideList13D": "Les membres en période de probation ne peuvent pas atteindre l'Échelon suivant. Les Modérateurs ont la possibilité de geler l'avancement des Habiticiens en cas d'infraction. Si cela arrive, la personne concernée en sera toujours informée, et apprendra comment l'annuler. Infractions et mises à l'épreuve peuvent aussi causer le retrait d'un Échelon.",
+ "commGuideHeadingFinal": "La Section Finale",
+ "commGuidePara067": "Et voilà, brave Habiticien·ne – les Règles de Vie en Communauté ! Essuyez la sueur de votre front et accordez-vous quelques points d’expérience pour avoir tout lu. Si vous avez des questions ou des interrogations à propos de ces Règles, n’hésitez pas à écrire à Lemoness (leslie@habitrpg.com) qui se fera une joie de vous aider à clarifier les choses.",
+ "commGuidePara068": "Et maintenant, allez brave, et massacrez quelques Quotidiennes !",
+ "commGuideHeadingLinks": "Liens Utiles",
+ "commGuidePara069": "Ces peintres de talent ont contribué aux illustrations :",
+ "commGuideLink01": "Guilde des Newbies",
+ "commGuideLink01description": "une guilde pour que les les débutant·es posent leurs questions !",
+ "commGuideLink02": "Le Coin du Fond, ou Back Corner Guild",
+ "commGuideLink02description": "une guilde pour discuter des sujets sensibles ou longs.",
+ "commGuideLink03": "Le Wiki",
+ "commGuideLink03description": "la plus grande collection d’informations sur HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "pour rapporter des bugs et aider à coder !",
+ "commGuideLink05": "Le Tableau principal de Trello",
+ "commGuideLink05description": "pour les demandes d’options sur le site.",
+ "commGuideLink06": "Le Tableau Mobile de Trello",
+ "commGuideLink06description": "pour les demandes d’options sur version mobile.",
+ "commGuideLink07": "Le Tableau de Pixel Art de Trello",
+ "commGuideLink07description": "pour proposer des illustrations.",
+ "commGuideLink08": "Le Tableau de Quêtes de Trello",
+ "commGuideLink08description": "pour proposer des quêtes."
+}
\ No newline at end of file
diff --git a/locales/fr/content.json b/locales/fr/content.json
index df7984edd9..85cba8f48f 100644
--- a/locales/fr/content.json
+++ b/locales/fr/content.json
@@ -43,6 +43,10 @@
"questEggRoosterAdjective": "vantard",
"questEggSpiderText": "Araignée",
"questEggSpiderAdjective": "effrayante",
+ "questEggOwlText": "Chouette",
+ "questEggOwlAdjective": "avisée",
+ "questEggPenguinText": "Pingouin",
+ "questEggPenguinAdjective": "perspicace",
"eggNotes": "Trouvez une potion d’éclosion à verser sur cet œuf et il en sortira un <%= eggText() %> <%= eggAdjective() %>.",
"hatchingPotionBase": "de Base",
"hatchingPotionWhite": "Blanc",
@@ -75,7 +79,7 @@
"foodCakeZombie": "Gâteau pourri",
"foodCakeDesert": "Gâteau de sable",
"foodCakeRed": "Gâteau à la fraise",
- "foodCandySkeleton": "Bonbon à l'os",
+ "foodCandySkeleton": "Bonbon à l'Os",
"foodCandyBase": "Bonbon Simple",
"foodCandyCottonCandyBlue": "Bonbon Aigre Bleu",
"foodCandyCottonCandyPink": "Bonbon Aigre Rose",
diff --git a/locales/fr/contrib.json b/locales/fr/contrib.json
index 23dd8f46c9..62d14fba16 100644
--- a/locales/fr/contrib.json
+++ b/locales/fr/contrib.json
@@ -1,19 +1,19 @@
{
"friend": "Ami",
- "friendFirst": "Lorsque votre premier lot de contributions sera intégré à HabitRPG, vous recevrez le badge \"Contributeur\". Dans la Taverne, votre nom indiquera fièrement que vous avez contribué au développement. Comme récompense pour votre travail, vous recevrez aussi 2 Gemmes.",
- "friendSecond": "Lorsque votre deuxième lot de contributions sera mis en place, l'Armure de Cristal sera disponible à l'achat dans la boutique. Comme récompense pour votre travail, vous recevrez aussi 2 Gemmes.",
+ "friendFirst": "Lorsque votre premier lot de contributions sera intégré à HabitRPG, vous recevrez le badge de Contributeur. Dans la Taverne, votre nom indiquera fièrement que vous avez contribué au développement. Comme récompense pour votre travail, vous recevrez aussi 3 Gemmes.",
+ "friendSecond": "Lorsque votre deuxième lot de contributions sera intégré, l'Armure de Cristal sera disponible à l'achat dans la boutique. Comme récompense pour votre travail, vous recevrez aussi 3 Gemmes.",
"elite": "Élite",
- "eliteThird": "Lorsque votre troisième lot de contributions sera mis en place, le Casque de Cristal sera disponible à l'achat dans la boutique. Comme récompense pour votre travail, vous recevrez aussi 2 Gemmes.",
- "eliteFourth": "Lorsque votre quatrième lot de contributions sera mis en place, l'Épée de Cristal sera disponible à l'achat dans la boutique. Comme récompense pour votre travail, vous recevrez aussi 2 Gemmes.",
+ "eliteThird": "Lorsque votre troisième lot de contributions sera intégré, le Casque de Cristal sera disponible à l'achat dans la boutique. Comme récompense pour votre travail, vous recevrez aussi 3 Gemmes.",
+ "eliteFourth": "Lorsque votre quatrième lot de contributions sera intégré, l'Épée de Cristal sera disponible à l'achat dans la boutique. Comme récompense pour votre travail, vous recevrez aussi 4 Gemmes.",
"champion": "Champion",
- "championFifth": "Lorsque votre cinquième lot de contributions sera mis en place, le Bouclier de Cristal sera disponible à l'achat dans la boutique. Comme récompense pour votre travail, vous recevrez aussi 2 Gemmes.",
- "championSixth": "Lorsque votre sixième lot de contributions sera mis en place, vous recevrez une Hydre, ainsi que 2 Gemmes.",
+ "championFifth": "Lorsque votre cinquième lot de contributions sera intégré, le Bouclier de Cristal sera disponible à l'achat dans la boutique. Comme récompense pour votre travail, vous recevrez aussi 4 Gemmes.",
+ "championSixth": "Lorsque votre sixième lot de contributions sera intégré, vous recevrez un Familier Hydre, ainsi que 4 Gemmes.",
"legendary": "Légendaire",
- "legSeventh": "Lorsque votre septième lot de contributions sera mis en place, vous recevrez 2 Gemmes et deviendrez alors un membre de l'honorable Guilde des Contributeurs. Vous serez également tenu informé des coulisses de HabitRPG ! De nouvelles contributions n'augmenteront plus votre niveau mais vous continuerez à recevoir des Gemmes et des titres.",
+ "legSeventh": "Lorsque votre septième lot de contributions sera intégré, vous recevrez 4 Gemmes et deviendrez alors un membre de l'honorable Guilde des Contributeurs. Vous serez également tenu informé des coulisses de HabitRPG ! De nouvelles contributions n'augmenteront plus votre niveau mais vous continuerez à recevoir des Gemmes et des titres",
"moderator": "Modérateur",
"guardian": "Gardien",
- "guardianText": "Les modérateurs ont été choisis avec soin parmi les contributeurs de plus haut rang, nous vous invitons donc à faire preuve de politesse et à prêter l'oreille à leurs suggestions. Tous les contributeurs de Niveau 7 ne sont pas modérateurs. Les modérateurs actuels sont indiqués sous l'espace de discussion de la Taverne.",
- "staff": "Equipe",
+ "guardianText": "Les modérateurs ont été choisis avec soin parmi les contributeurs de plus haut rang, nous vous invitons donc à faire preuve de politesse et à prêter l'oreille à leurs suggestions.",
+ "staff": "Équipe",
"heroic": "Héroïque",
"heroicText": "Le niveau Héroïque rassemble l'équipe de HabitRPG ainsi que les contributeurs au niveau de l'équipe. Si vous avez ce titre, vous avez été commissionné·e pour celui-ci (ou engagé·e !). ",
"npcText": "Les PNJs ont soutenu HabitRPG sur Kickstarter au plus haut palier. Vous pouvez voir leurs avatars veiller sur les fonctionnalités du site !",
@@ -30,20 +30,21 @@
"helpedText2": "cette enquête.",
"hall": "Panthéon",
"contribTitle": "Titre de Contributeur (par exemple, \"Forgeron\")",
- "contribLevel": "Niveau de contribution",
- "contribHallText": "[1-7] ceci détermine quels objets, familiers et montures sont disponibles. Détermine aussi la couleur d'affichage de votre nom.",
+ "contribLevel": "Palier de Contributeur",
+ "contribHallText": "1 à 7 pour les contributeurs normaux, 8 pour les modérateurs, 9 pour l'équipe. Détermine quels objets, familiers et montures sont accessibles. Définie également la couleur de l'étiquette du nom. Les paliers 8 et 9 se voient automatiquement attribuer un statut d'admin.",
"hallHeroes": "Panthéon des Héros",
"hallPatrons": "Panthéon des Sponsors",
"rewardUser": "Récompenser l'Utilisateur",
"UUID": "UUID",
"loadUser": "Charger l'Utilisateur",
"title": "Titre",
- "moreDetails": "Plus de détails",
+ "moreDetails": "Plus de détails (1-7)",
+ "moreDetails2": "plus de détails (8-9)",
"contributions": "Contributions",
"admin": "Admin",
"notGems": "est exprimé en USD, pas en Gemmes. Autrement dit, si ce nombre vaut 1, cela signifie 4 gemmes. N'utilisez cette option que quand vous récompensez manuellement les joueurs en gemmes, ne l'utilisez pas quand vous attribuez des niveaux de contributeur. Les niveaux de contributeur allouent automatiquement 2 Gemmes/niveau.",
"hideAds": "Cacher les publicités",
- "gamemaster": "Maître du Jeu",
+ "gamemaster": "Maître du Jeu (équipe/modérateur)",
"backerTier": "Palier de Soutien",
"balance": "Solde",
"tierPop": "Cliquez sur les paliers pour les détails.",
diff --git a/locales/fr/front.json b/locales/fr/front.json
index 4cbeee2a27..74232d7c7e 100644
--- a/locales/fr/front.json
+++ b/locales/fr/front.json
@@ -45,6 +45,7 @@
"passMan": "Si vous utilisez un gestionnaire de mots de passe (comme 1Password) et que vous avez des soucis pour vous connecter, essayez de rentrer vos nom d'utilisateur et mot de passe manuellement.",
"forgotPass": "Mot de passe oublié",
"emailNewPass": "Envoyer un nouveau mot de passe par e-mail",
+ "invalidEmail": "Une adresse mail valide est nécessaire pour lancer une réinitialisation du mot de passe.",
"email": "E-mail",
"passConfirm": "Confirmer le Mot de passe",
"accept1Terms": "En cliquant sur le bouton ci-dessous, j'accepte les",
diff --git a/locales/fr/gear.json b/locales/fr/gear.json
index 06e0a50da7..747a93b417 100644
--- a/locales/fr/gear.json
+++ b/locales/fr/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "arme",
"weaponBase0Text": "Pas d'arme",
"weaponBase0Notes": "Pas d'arme.",
"weaponWarrior0Text": "Epée d'entraînement",
@@ -68,37 +69,50 @@
"weaponSpecialCriticalText": "Marteau Critique du Broyeur de Bug",
"weaponSpecialCriticalNotes": "Ce champion a vaincu un ennemi crucial sur Github alors que beaucoup de guerriers avaient échoué avant lui. Façonné à partir des os du Bug, ce marteau inflige des coups critiques surpuissants. Augmente la Force et la Perception de <%= attrs %> points.",
"weaponSpecialYetiText": "Lance du Dresseur de Yeti",
- "weaponSpecialYetiNotes": "Cette lance permet à son porteur de contrôler n'importe quel yeti. Augmente la Force de <%= str %>. Équipement en Édition Limitée de l'Hiver 2013.",
+ "weaponSpecialYetiNotes": "Cette lance permet à son porteur de contrôler n'importe quel yéti. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Hiver 2013-2014.",
"weaponSpecialSkiText": "Bâton de Ski-ssassin",
- "weaponSpecialSkiNotes": "Une arme capable de détruire des hordes d'ennemis ! Elle permet aussi à son porteur d'effectuer des jolis virages parallèles. Augmente la Force de <%= str %>. Équipement en Édition Limitée de l'Hiver 2013.",
+ "weaponSpecialSkiNotes": "Une arme capable de détruire des hordes d'ennemis ! Elle permet aussi à son porteur d'effectuer des jolis virages parallèles. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Hiver 2013-2014.",
"weaponSpecialCandycaneText": "Bâton de Sucre d'orge",
- "weaponSpecialCandycaneNotes": "Un bâton de mage puissant. Puissamment DÉLICIEUX, on veut dire ! Arme à deux mains. Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %>. Équipement en Édition Limitée de l'Hiver 2013.",
+ "weaponSpecialCandycaneNotes": "Un puissant bâton de mage. Puissamment DÉLICIEUX, en vérité ! Arme à deux mains. Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %>. Équipement en Édition Limitée de l'Hiver 2013-2014.",
"weaponSpecialSnowflakeText": "Baguette Flocon de neige",
- "weaponSpecialSnowflakeNotes": "Cette baguette brille d'un pouvoir de guérison illimité. Augmente l'Intelligence de <%= int %>. Équipement en Édition Limitée de l'Hiver 2013.",
+ "weaponSpecialSnowflakeNotes": "Cette baguette brille d'un pouvoir de guérison illimité. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Hiver 2013-2014.",
"weaponSpecialSpringRogueText": "Griffes-crochet",
- "weaponSpecialSpringRogueNotes": "Idéal pour escalader de grands immeubles, mais aussi pour déchirer les carpettes. Augmente la Force de <%= str %> points. Équipement en Édition Limitée du Printemps 2014. ",
+ "weaponSpecialSpringRogueNotes": "Idéal pour escalader de grands immeubles, mais aussi pour déchirer les carpettes. Augmente la Force de <%= str %> points. Équipement en Édition Limitée du Printemps 2014.",
"weaponSpecialSpringWarriorText": "Épée Carotte",
- "weaponSpecialSpringWarriorNotes": "Cette puissante épée peut trancher les ennemis avec une grande facilité ! Elle fera également un très bon en-cas entre deux batailles. Augmente la Force de <%= str %> points. Equipement en édition limitée du Printemps 2014.",
+ "weaponSpecialSpringWarriorNotes": "Cette puissante épée peut facilement trancher les ennemis ! Elle fera également un très bon en-cas au milieu d'un combat. Augmente la Force de <%= str %> points. Équipement en Édition Limitée du Printemps 2014.",
"weaponSpecialSpringMageText": "Bâton de Petit-suisse",
- "weaponSpecialSpringMageNotes": "Seuls les rongeurs les plus coriaces peuvent braver leur faim pour brandir ce très puissant bâton. Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %>. Équipement en édition limitée du Printemps 2014.",
+ "weaponSpecialSpringMageNotes": "Seuls les rongeurs les plus coriaces peuvent braver leur faim pour brandir ce puissant bâton. Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %>. Équipement en Édition Limitée du Printemps 2014.",
"weaponSpecialSpringHealerText": "Os Ravissant",
"weaponSpecialSpringHealerNotes": "VA CHERCHER ! Augmente l'Intelligence de <%=int %> points. Équipement en Édition Limitée du Printemps 2014.",
"weaponSpecialSummerRogueText": "Coutelas de Pirate",
- "weaponSpecialSummerRogueNotes": "Yarrrr ! Vous f'rez passer ces Quotidiennes sur la planche ! Augmente la Force de <%= str %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "weaponSpecialSummerRogueNotes": "Yarrrr ! Vous f'rez passer ces Quotidiennes sur la planche ! Augmente la Force de <%= str %> points. Équipement en Édition Limitée du Printemps 2014.",
"weaponSpecialSummerWarriorText": "Tranchoir des Mers",
- "weaponSpecialSummerWarriorNotes": "Quelque soit la liste, il n'est pas une tâche qui oserait se frotter à cette dangereuse lame ! Augmente la Force de <%= str %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "weaponSpecialSummerWarriorNotes": "Quelle que soit la liste, il n'est pas une tâche qui se frotterait à cette dangereuse lame ! Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l’Été 2014.",
"weaponSpecialSummerMageText": "Récolteur de Varech",
- "weaponSpecialSummerMageNotes": "Ce trident est utilisé pour harponner les algues avec efficacité, idéal pour les récoltes de varech extra-productives ! Augmente l'Intelligence de <%= int %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "weaponSpecialSummerMageNotes": "Ce trident est utilisé pour harponner les algues avec efficacité, idéal pour les récoltes de varech extra-productives ! Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l’Été 2014.",
"weaponSpecialSummerHealerText": "Baguette des Bas-Fonds",
- "weaponSpecialSummerHealerNotes": "Cette baguette, faite d'aigue-marine et de corail vivant, est très attrayante pour les bancs de poissons. Augmente l'Intelligence de <%= int %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "weaponSpecialSummerHealerNotes": "Cette baguette d'aigue-marine et de corail vivant est très attrayante pour les bancs de poissons. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l’Été 2014.",
"weaponSpecialFallRogueText": "Pieu en Argent",
"weaponSpecialFallRogueNotes": "Liquide les morts-vivants. Accorde aussi un bonus contre les loup-garous, parce qu'on n'est jamais trop prudent. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Automne 2014.",
"weaponSpecialFallWarriorText": "Pince Avide de la Science",
- "weaponSpecialFallWarriorNotes": "Cette griffe avide est à la pointe de la technologie. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Automne 2014.",
+ "weaponSpecialFallWarriorNotes": "Cette pince avide est à la pointe de la technologie. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Automne 2014.",
"weaponSpecialFallMageText": "Balai Magique",
- "weaponSpecialFallMageNotes": "Ce balai enchanté vole plus vite que les dragons ! Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %> points. Équipement en Edition Limitée de l'Automne 2014.",
+ "weaponSpecialFallMageNotes": "Ce balai enchanté vole plus vite que les dragons ! Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %>. Équipement en Édition Limitée de l'Automne 2014.",
"weaponSpecialFallHealerText": "Baguette de Scarabée",
- "weaponSpecialFallHealerNotes": "Le Scarabée protège et guérit le porteur de cette baguette. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Automne 2014.",
+ "weaponSpecialFallHealerNotes": "Le scarabée qui orne cette baguette protège et guérit son porteur . Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Automne 2014.",
+ "weaponSpecialWinter2015RogueText": "Pic à Glace",
+ "weaponSpecialWinter2015RogueNotes": "Vous venez vraiment, sérieusement, absolument, de les ramasser par terre. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Hiver 2014-2015.",
+ "weaponSpecialWinter2015WarriorText": "Épée Gélatineuse",
+ "weaponSpecialWinter2015WarriorNotes": "Cette épée délicieuse attire probablement les monstres... mais ça ne vous fait pas peur ! Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Hiver 2014-2015.",
+ "weaponSpecialWinter2015MageText": "Bâton aux Couleurs Hivernales",
+ "weaponSpecialWinter2015MageNotes": "Ce bâton de cristal illumine et réchauffe le cœur. Augmente l'Intelligence de <%= int %> points et la Perception de <%= per %>. Équipement en Édition Limitée de l'Hiver 2014-2015.",
+ "weaponSpecialWinter2015HealerText": "Sceptre Apaisant",
+ "weaponSpecialWinter2015HealerNotes": "Cette sceptre réchauffe les muscles endoloris et fait disparaître le stress. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Hiver 2014-2015.",
+ "weaponMystery201411Text": "Fourche Festive",
+ "weaponMystery201411Notes": "Embrochez vos ennemis ou plantez-la dans votre nourriture préférée : cette fourche multi-fonctions peut tout faire ! N'apporte aucun bonus. Équipement d'Abonné de Novembre 2014.",
+ "weaponMystery301404Text": "Canne Steampunk",
+ "weaponMystery301404Notes": "Parfaite pour faire un tour en ville. N'apporte aucun bonus. Équipement d'Abonné de Mars 3015.",
+ "armor": "armure",
"armorBase0Text": "Habit simple",
"armorBase0Notes": "Un vêtement ordinaire. N'apporte aucun avantage.",
"armorWarrior1Text": "Armure de Cuir",
@@ -148,57 +162,70 @@
"armorSpecial2Text": "Tunique de Noble de Jean Chalard",
"armorSpecial2Notes": "Vous rend super moelleux ! Augmente la Consitution et l'Intelligence de <%= attrs %> points.",
"armorSpecialYetiText": "Tunique du Dresseur de Yeti",
- "armorSpecialYetiNotes": "Floue et féroce ! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Hiver 2013.",
+ "armorSpecialYetiNotes": "Flou et féroce. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Hiver 2013-2014.",
"armorSpecialSkiText": "Parka de Ski-sassin",
- "armorSpecialSkiNotes": "Rempli de dagues secrètes et de cartes des pistes de ski. Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l'Hiver 2013.",
+ "armorSpecialSkiNotes": "Rempli de dagues secrètes et de cartes des pistes de ski. Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l'Hiver 2013-2014.",
"armorSpecialCandycaneText": "Robe Sucre d'orge",
- "armorSpecialCandycaneNotes": "Filée à partir de sucre et de soie. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Hiver 2013.",
+ "armorSpecialCandycaneNotes": "Filée à partir de sucre et de soie. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Hiver 2013-2014.",
"armorSpecialSnowflakeText": "Robe Flocon de neige",
- "armorSpecialSnowflakeNotes": "Une robe qui vous maintient au chaud, même en pleine tempête. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Hiver 2013.",
+ "armorSpecialSnowflakeNotes": "Une robe qui vous maintient au chaud, même en pleine tempête. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Hiver 2013-2014.",
"armorSpecialBirthdayText": "Robes de Fête Absurdes",
- "armorSpecialBirthdayNotes": "Pendant les festivités, les Robes de Fête Absurdes sont disponibles gratuitement dans le Magasin d'Objets ! Revêtez ces habits débiles et leur chapeaux assortis pour célébrer cette journée mémorable.",
+ "armorSpecialBirthdayNotes": "Pendant les festivités, des Robes de Fête Absurdes sont disponibles gratuitement dans la Boutique ! Revêtez-vous de ces habits débiles et de leur chapeaux assortis pour célébrer cette journée mémorable. N'apporte aucun bonus.",
"armorSpecialGaymerxText": "Armure de Guerrier Arc-en-Ciel",
- "armorSpecialGaymerxNotes": "(N'apporte aucun bonus) En l'honneur de la \"Pride season\" et de GaymerX, cette armure spéciale est décorée avec un motif arc-en-ciel aussi radieux que coloré ! GaymerX est une convention de jeu célébrant les LGBTQ et les jeux, et est ouverte à tous. Elle se déroule à l'InterContinental dans le centre de San Francisco, du 11 au 13 Juillet !",
+ "armorSpecialGaymerxNotes": "En l'honneur de la \"Pride season\" et de GaymerX, cette armure spéciale est décorée avec un motif arc-en-ciel aussi radieux que coloré ! GaymerX est une convention célébrant les LGBTQ et les jeux, et est ouverte à tous. Elle se déroule à l'InterContinental dans le centre de San Francisco, du 11 au 13 Juillet ! N'apporte aucun bonus.",
"armorSpecialSpringRogueText": "Costume de Chat Élégant ",
"armorSpecialSpringRogueNotes": "Soigné à la perfection ! Augmente la Perception de <%= per %> points. Équipement en Édition Limitée du Printemps 2014 ! ",
"armorSpecialSpringWarriorText": "Armure aux Trèfles d'acier",
"armorSpecialSpringWarriorNotes": "Soyeux comme le trèfle et résistant comme l'acier ! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée du Printemps 2014.",
"armorSpecialSpringMageText": "Bure de Rodentia",
- "armorSpecialSpringMageNotes": "Les souris vous sourient ! Augmente l'Intelligence de <%=int %> points.. Equipement en édition limitée du Printemps 2014.",
+ "armorSpecialSpringMageNotes": "Les souris vous sourient ! Augmente l'Intelligence de <%=int %> points.. Équipement en Édition Limitée du Printemps 2014.",
"armorSpecialSpringHealerText": "Robe de Chiot Touffu",
"armorSpecialSpringHealerNotes": "Chaude et confortable, mais protège quand même son propriétaire des blessures. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée du Printemps 2014.",
"armorSpecialSummerRogueText": "Tunique de Pirate",
- "armorSpecialSummerRogueNotes": "Cette tunique être très confortable, yarrrr ! Augmente la Perception de <%= per %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "armorSpecialSummerRogueNotes": "Cette tunique être très confortable, yarrrr ! Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l’Été 2014.",
"armorSpecialSummerWarriorText": "Tunique de Bretteur",
- "armorSpecialSummerWarriorNotes": "A compléter avec une boucle de ceinture arborant votre sceau. Augmente la Constitution de <%= con %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "armorSpecialSummerWarriorNotes": "A compléter avec une boucle de ceinture arborant votre sceau. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l’Été 2014.",
"armorSpecialSummerMageText": "Nageoire d'Emeraude",
- "armorSpecialSummerMageNotes": "Cet habit d'écailles scintillantes transforme son porteur en un véritable Sorcirène ! Augmente l'Intelligence de <%= int %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "armorSpecialSummerMageNotes": "Cet habit d'écailles scintillantes transforme son porteur en un véritable Sorcirène ! Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l’Été 2014.",
"armorSpecialSummerHealerText": "Nageoire de Poissoigneur",
- "armorSpecialSummerHealerNotes": "Cet habit d'écailles scintillantes transforme son porteur en véritable Poissoigneur ! Augmente la Constitution de <%= con %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "armorSpecialSummerHealerNotes": "Cet habit d'écailles scintillantes transforme son porteur en véritable Poissoigneur ! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l’Été 2014.",
"armorSpecialFallRogueText": "Robes Rouge Sang",
"armorSpecialFallRogueNotes": "Vif. Velouté. Vampirique. Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l'Automne 2014.",
"armorSpecialFallWarriorText": "Blouse de Labo de Science",
"armorSpecialFallWarriorNotes": "Vous protège des éclaboussures de potions mystérieuses. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Automne 2014.",
"armorSpecialFallMageText": "Robes de Sorcière",
- "armorSpecialFallMageNotes": "Cette robe dispose de nombreuses poches pour emporter encore plus d'yeux de tritons et de langues de grenouille. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Automne 2014.",
+ "armorSpecialFallMageNotes": "Cette robe dispose de nombreuses poches pour stocker un supplément d'yeux de tritons et de langues de grenouille. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Automne 2014.",
"armorSpecialFallHealerText": "Armure de Gaze",
- "armorSpecialFallHealerNotes": "Engagez-vous dans la bataille en ayant déjà des bandages sur le corps ! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Automne 2014.",
+ "armorSpecialFallHealerNotes": "Jetez-vous dans la mêlée en ayant déjà des bandages sur le corps ! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Automne 2014.",
+ "armorSpecialWinter2015RogueText": "Armure de Drakôn Stalactite",
+ "armorSpecialWinter2015RogueNotes": "Cette armure est gelée, mais il ne fait aucun doute qu'elle en vaudra la chandelle, quand les richesses enfouies dans les tréfonds des cavernes des Drakôns Stalactites s'offriront à vous. Non pas que vous convoitiez ces richesses inouïes - non non bien-sûr ! - car vous êtes vraiment, sérieusement, absolument un Dragon Stalactite, n'est-ce pas ?! Arrêtez de poser des questions ! Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l'Hiver 2014-2015.",
+ "armorSpecialWinter2015WarriorText": "Armure en Pain d’Épice ",
+ "armorSpecialWinter2015WarriorNotes": "Bien douillet et bien chaud, tout droit sorti du four ! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Hiver 2014-2015.",
+ "armorSpecialWinter2015MageText": "Robe Boréale",
+ "armorSpecialWinter2015MageNotes": "Vous percevez les scintillements du Nord dans cette robe. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Hiver 2014-2015.",
+ "armorSpecialWinter2015HealerText": "Tenue de Patinage",
+ "armorSpecialWinter2015HealerNotes": "Le patinage, c'est vraiment relaxant, mais vous devriez tout de même porter cette tenue de protection, en cas d'attaque de Drakôns Stalactites. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Hiver 2014-2015.",
"armorMystery201402Text": "Robe du Messager",
- "armorMystery201402Notes": "Chatoyante et solide, cette robe possède de nombreuses poches dans lesquelles transporter des lettres.",
+ "armorMystery201402Notes": "Chatoyante et solide, cette robe possède de nombreuses poches dans lesquelles transporter des lettres. N'apporte aucun bonus. Équipement d'Abonné de Février 2014.",
"armorMystery201403Text": "Armure du Marcheur Sylvain",
- "armorMystery201403Notes": "Cette armure mousseuse tissée de bois se plie au gré des mouvements de son porteur.",
+ "armorMystery201403Notes": "Cette armure mousseuse tissée de bois se plie au gré des mouvements de son porteur. N'apporte aucun bonus. Équipement d'Abonné de Mars 2014.",
"armorMystery201405Text": "Flamme du Coeur",
- "armorMystery201405Notes": "Rien ne peut vous atteindre lorsque les flammes vous enveloppent !",
+ "armorMystery201405Notes": "Rien ne peut vous atteindre lorsque les flammes vous enveloppent ! N'apporte aucun bonus. Équipement d'Abonné de Mai 2014.",
"armorMystery201406Text": "Robe de Pieuvre",
- "armorMystery201406Notes": "Cette robe souple permet à son porteur de se glisser même dans les fissures les plus étroites. Equipement d'Abonné, Juin 2014",
+ "armorMystery201406Notes": "Cette robe souple permet à son porteur de se glisser même dans les fissures les plus étroites. N'apporte aucun bonus. Équipement d'Abonné de Juin 2014.",
"armorMystery201407Text": "Tenue de l'Explorateur Sous-marin",
- "armorMystery201407Notes": "Alternativement décrite comme \"splooshy\", \"bien trop épaisse\" et \"franchement, un peu encombrante\", cette tenue est le meilleur compagnon de tout explorateur intrépide des bas-fonds. Equipement d'Abonné de Juillet 2014. N'apporte aucun bonus",
+ "armorMystery201407Notes": "Alternativement décrite comme \"splooshy\", \"bien trop épaisse\" et \"franchement, un peu encombrante\", cette tenue est le meilleur compagnon de tout explorateur intrépide des bas-fonds. N'apporte aucun bonus. Équipement d'Abonné de Juillet 2014.",
"armorMystery201408Text": "Robe Solaire",
- "armorMystery201408Notes": "Cette robe est tissée à partir de rayons solaires et d'or. Equipement d'Abonné, Août 2014. N'apporte aucun bonus.",
+ "armorMystery201408Notes": "Cette robe est tissée à partir de rayons solaires et d'or. N'apporte aucun bonus. Équipement d'Abonné d'Août 2014.",
"armorMystery201409Text": "Veste du Marcheur Sylvain",
- "armorMystery201409Notes": "Une veste recouverte de feuilles qui camoufle son porteur. Equipement d'Abonné de Septembre 2014. N'apporte aucun bonus.",
- "armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201409Notes": "Une veste recouverte de feuilles qui camoufle son porteur. N'apporte aucun bonus. Équipement d'Abonné de Septembre 2014.",
+ "armorMystery201410Text": "Tenue de Gobelin",
+ "armorMystery201410Notes": "Écaillé, visqueux et puissant ! N'apporte aucun bonus. Équipement d'Abonné d'Octobre 2014. ",
+ "armorMystery201412Text": "Costume de Pingouin ",
+ "armorMystery201412Notes": "Vous êtes un pingouin ! N'apporte aucun bonus. Équipement d'Abonné de Décembre 2014.",
+ "armorMystery301404Text": "Tenue Steampunk",
+ "armorMystery301404Notes": "Pimpant et fringuant ! N'apporte aucun bonus. Équipement d'Abonné de Février 3015.",
+ "headgear": "coiffure",
"headBase0Text": "Pas de casque",
"headBase0Notes": "Pas de couvre-chef.",
"headWarrior1Text": "Heaume de Cuir",
@@ -248,52 +275,71 @@
"headSpecial2Text": "Heaume sans Nom",
"headSpecial2Notes": "Un hommage à ceux qui ont donné de leur personne sans jamais rien demander en retour. Augmente l'Intelligence et la Force de <%= attrs %> points.",
"headSpecialNyeText": "Chapeau de Fête Absurde",
- "headSpecialNyeNotes": "Vous avez reçu un Chapeau de Fête absurde ! Portez-le avec fierté en célébrant le Nouvel An !",
+ "headSpecialNyeNotes": "Vous avez reçu un Chapeau de Fête Absurde ! Portez-le avec fierté en célébrant le Nouvel An ! N'apporte aucun bonus.",
"headSpecialYetiText": "Heaume du Dresseur de Yeti",
- "headSpecialYetiNotes": "Un chapeau adorablement terrifiant. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Hiver 2013.",
+ "headSpecialYetiNotes": "Un chapeau adorablement terrifiant. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Hiver 2013-2014",
"headSpecialSkiText": "Casque du Ski-sassin",
- "headSpecialSkiNotes": "Garde secrète l'identité de son porteur... et son visage bien au chaud. Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l'Hiver 2013.",
+ "headSpecialSkiNotes": "Garde secrète l'identité de son porteur... et son visage bien au chaud. Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l'Hiver 2013-2014.",
"headSpecialCandycaneText": "Chapeau Canne à Sucre",
- "headSpecialCandycaneNotes": "Ce chapeau est le plus délicieux du monde. Il est aussi connu pour ses apparitions et disparitions mystérieuses. Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l'Hiver 2013.",
+ "headSpecialCandycaneNotes": "Ce chapeau est le plus délicieux du monde. Il est aussi connu pour apparaître et disparaître mystérieusement. Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l'Hiver 2013-2014.",
"headSpecialSnowflakeText": "Couronne Flocon de neige",
- "headSpecialSnowflakeNotes": "Celui qui porte cette couronne n'a jamais froid. Augmente l'Intelligence de <%=int %> points. Équipement en Édition Limitée de l'Hiver 2013.",
+ "headSpecialSnowflakeNotes": "Le porteur de cette couronne n'a jamais froid. Augmente l'Intelligence de <%=int %> points. Équipement en Édition Limitée de l'Hiver 2013-2014.",
"headSpecialSpringRogueText": "Masque de Chaton Furtif",
"headSpecialSpringRogueNotes": "Personne ne devinera JAMAIS que vous êtes un chat cambrioleur ! Augmente la Perception de <%= per %> points. Équipement en Édition Limitée du Printemps 2014.",
"headSpecialSpringWarriorText": "Casque aux Trèfles d'acier",
- "headSpecialSpringWarriorNotes": "Formé de trèfles des champs, ce casque peut résister même au plus puissant des coups. Augmente la Force de <%= str %> points. Équipement en Édition Limitée du Printemps 2014.",
+ "headSpecialSpringWarriorNotes": "Tissé de trèfles des champs, ce casque peut résister même au plus puissant des coups. Augmente la Force de <%= str %> points. Équipement en Édition Limitée du Printemps 2014.",
"headSpecialSpringMageText": "Chapeau au Petit-suisse",
"headSpecialSpringMageNotes": "Ce chapeau renferme une puissante magie ! Essayez de ne pas le grignoter. Augmente la Perception de <%= per %> points. Équipement en Édition Limitée du Printemps 2014.",
"headSpecialSpringHealerText": "Couronne de l'Amitié",
- "headSpecialSpringHealerNotes": "Cette couronne symbolise la loyauté et la dévotion envers ses compagnons. Le chien est le meilleur ami de l'aventurier, après tout ! Augmente l'Intelligence de <%=int %> points. Equipement en édition limitée du Printemps 2014.",
+ "headSpecialSpringHealerNotes": "Cette couronne symbolise la loyauté et la dévotion envers ses compagnons. Le chien est le meilleur ami de l'aventurier, après tout ! Augmente l'Intelligence de <%=int %> points. Équipement en Édition Limitée du Printemps 2014.",
"headSpecialSummerRogueText": "Bicorne de Pirate",
- "headSpecialSummerRogueNotes": "Seuls les pirates les plus productifs peuvent porter cet excellent couvre-chef. Augmente la Perception de <%= per %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "headSpecialSummerRogueNotes": "Seuls les pirates les plus productifs peuvent porter cet excellent couvre-chef. Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l’Été 2014.",
"headSpecialSummerWarriorText": "Bandana de Bretteur",
- "headSpecialSummerWarriorNotes": "Ce tissu doux et salé décuple la force de son porteur. Augmente la Force de <%= str %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "headSpecialSummerWarriorNotes": "Ce tissu doux et salé amplifie la force de son porteur. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l’Été 2014.",
"headSpecialSummerMageText": "Chapeau Enrubanné de Varech",
- "headSpecialSummerMageNotes": "Quoi de plus magique qu'un chapeau enveloppé dans les algues ? Augmente la Perception de <%= per %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "headSpecialSummerMageNotes": "Quoi de plus magique qu'un chapeau enveloppé dans les algues ? Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l’Été 2014.",
"headSpecialSummerHealerText": "Couronne de Corail",
- "headSpecialSummerHealerNotes": "Permet à son porteur de régénérer les récifs endommagés. Augmente l'Intelligence de <%= int %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "headSpecialSummerHealerNotes": "Permet à son porteur de régénérer les récifs endommagés. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l’Été 2014.",
"headSpecialFallRogueText": "Capuche Rouge Sang",
"headSpecialFallRogueNotes": "L'identité d'un Chasseur de Vampire doit toujours demeurer secrète. Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l'Automne 2014.",
"headSpecialFallWarriorText": "Scalp Monstrueux de la Science",
- "headSpecialFallWarriorNotes": "Greffez-vous ce heaume ! Il n'est que TRÈS PEU utilisé ! Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Automne 2014.",
+ "headSpecialFallWarriorNotes": "Greffez-vous ce heaume ! Il n'a que TRÈS PEU servi ! Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Automne 2014.",
"headSpecialFallMageText": "Chapeau Pointu",
"headSpecialFallMageNotes": "La magie imprègne chaque fil de ce chapeau. Augmente la Perception de <%= per %>. Équipement en Édition Limitée de l'Automne 2014.",
"headSpecialFallHealerText": "Bandages de Tête",
"headSpecialFallHealerNotes": "Hautement hygiénique tout en restant à la mode. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Automne 2014.",
+ "headSpecialNye2014Text": "Chapeau de Fête Ridicule",
+ "headSpecialNye2014Notes": "Vous avez reçu un Chapeau de Fête Ridicule ! Portez-le avec fierté en célébrant le Nouvel An ! N'apporte aucun bonus.",
+ "headSpecialWinter2015RogueText": "Masque de Drakôn Stalactite",
+ "headSpecialWinter2015RogueNotes": "Vous êtes vraiment, sérieusement, absolument un authentique Drakôn Stalactite. Vous ? Un imposteur qui infiltre leurs rangs dans l'espoir de soutirer quelque trésor gisant - prétendument - dans leurs galeries de glace ? Jamais ! Roaar ! Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l'Hiver 2014-2015.",
+ "headSpecialWinter2015WarriorText": "Casque en Pain d’Épice",
+ "headSpecialWinter2015WarriorNotes": "Réfléchissez, réfléchissez, réfléchissez, aussi fort que vous le pouvez. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Hiver 2014-2015.",
+ "headSpecialWinter2015MageText": "Chapeau Aurore",
+ "headSpecialWinter2015MageNotes": "Le tissu de ce chapeau change de texture et brille quand son porteur étudie. Augmente la Perception de <%= per %> points. Équipement en Édition Limitée de l'Hiver 2014-2015.",
+ "headSpecialWinter2015HealerText": "Cache-oreilles Douillet",
+ "headSpecialWinter2015HealerNotes": "Ce cache-oreilles bien chaud vous tiendra à l'écart des bruits distrayants comme des frissons. Augmente l'Intelligence de <%= int %> points. Équipement en Édition Limitée de l'Hiver 2014-2015.",
"headSpecialGaymerxText": "Heaume de Guerrier Arc-en-Ciel",
- "headSpecialGaymerxNotes": "(N'apporte aucun bonus) En l'honneur de la \"Pride season\" et de GaymerX, ce casque spécial est décoré avec un motif arc-en-ciel aussi radieux que coloré ! GaymerX est une convention de jeu célébrant les LGBTQ et les jeux, et est ouverte à tous. Elle se déroule à l'InterContinental dans le centre de San Francisco, du 11 au 13 Juillet !",
+ "headSpecialGaymerxNotes": "En l'honneur de la \"Pride season\" et de GaymerX, ce casque spécial est décoré avec un motif arc-en-ciel aussi radieux que coloré ! GaymerX est une convention célébrant les LGBTQ et les jeux, et est ouverte à tous. Elle se déroule à l'InterContinental dans le centre de San Francisco, du 11 au 13 Juillet ! N'apporte aucun bonus.",
"headMystery201402Text": "Heaume Ailé",
- "headMystery201402Notes": "Ce bandeau ailé permet d'être plus rapide que le vent !",
+ "headMystery201402Notes": "Ce bandeau ailé insuffle la vitesse du vent à son porteur ! N'apporte aucun bonus. Équipement d'Abonné de Février 2014.",
"headMystery201405Text": "Flamme de l'Esprit",
- "headMystery201405Notes": "Faites flamber la procrastination !",
+ "headMystery201405Notes": "Faites flamber la procrastination ! N'apporte aucun bonus. Équipement d'Abonné de Mai 2014.",
"headMystery201406Text": "Couronne de Tentacules",
- "headMystery201406Notes": "Les tentacules de ce casque captent l'énergie magique de l'eau. Equipement d'Abonné, Juin 2014",
+ "headMystery201406Notes": "Les tentacules de ce casque captent l'énergie magique de l'eau. N'apporte aucun bonus. Équipement d'Abonné de Juin 2014.",
"headMystery201407Text": "Casque de l'Explorateur Sous-marin",
- "headMystery201407Notes": "Ce casque rend l'exploration sous-marine enfantine ! Il vous fait aussi légèrement ressembler à un poisson aux yeux globuleux. Très rétro ! Equipement d'Abonné de Juillet 2014. N'apporte aucun bonus.",
+ "headMystery201407Notes": "Ce casque rend l'exploration sous-marine enfantine ! Il vous fait aussi légèrement ressembler à un poisson aux yeux globuleux. Très rétro ! N'apporte aucun bonus. Équipement d'Abonné de Juillet 2014.",
"headMystery201408Text": "Couronne Solaire",
- "headMystery201408Notes": "Cette couronne flamboyante confère une grande force de volonté à son porteur. Equipement d'Abonné, Août 2014. N'apporte aucun bonus.",
- "shieldBase0Text": "Pas d'équipement de main secondaire",
+ "headMystery201408Notes": "Cette couronne flamboyante confère une grande force de volonté à son porteur. N'apporte aucun bonus. Équipement d'Abonné d'Août 2014.",
+ "headMystery201411Text": "Heaume d'Acier Sportif",
+ "headMystery201411Notes": "Le heaume traditionnel porté pour le Balance-Ball, le sport Habiticien populaire qui consiste à vous recouvrir d'une lourde tenue de protection puis à vous lancer dans un sain équilibrage travail-vie... TOUT EN ÉTANT POURSUIVI PAR DES HIPPOGRIFFES ! N'apporte aucun bonus. Équipement d'Abonné de Novembre 2014.",
+ "headMystery201412Text": "Chapeau Pingouin",
+ "headMystery201412Notes": "Qui est un pingouin ? N'apporte aucun bonus. Équipement d'Abonné de Décembre 2014.",
+ "headMystery301404Text": "Haut-de-forme Fantaisiste",
+ "headMystery301404Notes": "Un couvre-chef fantaisiste pour les gens de bonne famille les plus élégants ! N'apporte aucun bonus. Équipement d'Abonné de Janvier 3015.",
+ "headMystery301405Text": "Haut-de-forme Classique",
+ "headMystery301405Notes": "Un haut-de-forme classique ne demandant qu'à être assorti avec des accessoires fantaisistes. N'apporte aucun bonus. Équipement d'Abonné de Mai 3015.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "Pas de bouclier ni de deuxième arme.",
"shieldWarrior1Text": "Bouclier de Bois",
"shieldWarrior1Notes": "Un bouclier rond en bois épais. Augmente la Constitution de <%= con %> points.",
@@ -319,74 +365,92 @@
"shieldSpecial0Notes": "Voit au-delà du voile de la mort et montre aux ennemis ce qu'il y a trouvé pour les épouvanter. Augmente la Perception de <%= per %> points.",
"shieldSpecial1Text": "Bouclier de Cristal",
"shieldSpecial1Notes": "Brise les flèches et détourne les paroles des personnes négatives. Augmente tous les attributs de <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Masse Massacreuse Majeure de Mustaine",
+ "shieldSpecialGoldenknightNotes": "Mondanités, monstres, malaise : mineur ! Massacrer ! Augmente la Constitution et la Perception de <%= attrs %> points.",
"shieldSpecialYetiText": "Bouclier du Dompteur de Yeti",
- "shieldSpecialYetiNotes": "Ce bouclier réverbère la lumière de la neige. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Hiver 2013.",
+ "shieldSpecialYetiNotes": "Ce bouclier réverbère la lumière de la neige. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Hiver 2013-2014.",
"shieldSpecialSnowflakeText": "Bouclier Flocon de neige",
- "shieldSpecialSnowflakeNotes": "Chaque bouclier est unique. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Hiver 2013.",
+ "shieldSpecialSnowflakeNotes": "Chaque bouclier est unique. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Hiver 2013-2014.",
"shieldSpecialSpringRogueText": "Griffes-Crochet",
"shieldSpecialSpringRogueNotes": "Idéal pour escalader de grands immeubles, mais aussi pour déchirer les carpettes. Augmente la Force de <%= str %> points. Équipement en Édition Limitée du Printemps 2014. ",
"shieldSpecialSpringWarriorText": "Bouclier-Œuf",
"shieldSpecialSpringWarriorNotes": "Ce bouclier ne se fendra jamais, aussi fort que vous tapiez dessus ! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée du Printemps 2014.",
"shieldSpecialSpringHealerText": "Boulle Grinçante de Protection Ultime",
- "shieldSpecialSpringHealerNotes": "Une fois mordu, émet un cri autant strident qu'interminable qui fera fuir vos ennemis. Augmente la Constitution de <%= con %> points. Equipement en édition limitée du Printemps 2014.",
+ "shieldSpecialSpringHealerNotes": "Une fois mordu, émet un cri autant strident qu'interminable qui fera fuir vos ennemis. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée du Printemps 2014.",
"shieldSpecialSummerRogueText": "Coutelas de Pirate",
- "shieldSpecialSummerRogueNotes": "Yarrrr ! Vous f'rez passer ces Quotidiennes sur la planche ! Augmente la Force de <%= str %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "shieldSpecialSummerRogueNotes": "Yarrrr ! Vous f'rez passer ces Quotidiennes sur la planche ! Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l’Été 2014.",
"shieldSpecialSummerWarriorText": "Bouclier de Bois Flotté",
- "shieldSpecialSummerWarriorNotes": "Ce bouclier, fabriqué à partir du bois des navires naufragés, peut décourager même les plus orageuses des Quotidiennes. Augmente la Constitution de <%= con %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "shieldSpecialSummerWarriorNotes": "Ce bouclier, fabriqué à partir du bois des navires naufragés, peut décourager même les plus orageuses des Quotidiennes. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l’Été 2014.",
"shieldSpecialSummerHealerText": "Bouclier des Bas-Fonds",
- "shieldSpecialSummerHealerNotes": "Personne n'osera s'en prendre au récif corallien, confronté à cet étincelant bouclier ! Augmente la Constitution de <%= con %> points. Equipement en Edition Limitée de l’Été 2014.",
+ "shieldSpecialSummerHealerNotes": "Personne n'osera s'en prendre au récif corallien, confronté à cet étincelant bouclier ! Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l’Été 2014.",
"shieldSpecialFallRogueText": "Pieu en Argent",
- "shieldSpecialFallRogueNotes": "Liquide les morts-vivants. Accorde aussi un bonus contre les loup-garous, parce qu'on n'est jamais trop prudent ! Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Automne 2014.",
+ "shieldSpecialFallRogueNotes": "Liquide les morts-vivants. Accorde aussi un bonus contre les loup-garous, parce qu'on n'est jamais trop prudent. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Automne 2014.",
"shieldSpecialFallWarriorText": "Puissante Potion de Science",
- "shieldSpecialFallWarriorNotes": "Se répand mystérieusement sur les blouses de labo. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Automne 2014.",
+ "shieldSpecialFallWarriorNotes": "Éclabousse mystérieusement les blouses de labo. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Automne 2014.",
"shieldSpecialFallHealerText": "Bouclier Incrusté de Joyaux",
- "shieldSpecialFallHealerNotes": "Ce bouclier étincelant a été découvert dans une tombe antique. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Automne 2014.",
+ "shieldSpecialFallHealerNotes": "Cet étincelant bouclier a été découvert dans une tombe antique. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Automne 2014.",
+ "shieldSpecialWinter2015RogueText": "Pic à Glace",
+ "shieldSpecialWinter2015RogueNotes": "Vous venez vraiment, sérieusement, absolument, de les ramasser par terre. Augmente la Force de <%= str %> points. Équipement en Édition Limitée de l'Hiver 2014-2015.",
+ "shieldSpecialWinter2015WarriorText": "Bouclier Gélatineux",
+ "shieldSpecialWinter2015WarriorNotes": "Ce bouclier qui semble être fait de sucre est, en fait, constitué légumes gélatineux riches en vitamines. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Hiver 2014-2015.",
+ "shieldSpecialWinter2015HealerText": "Bouclier Apaisant",
+ "shieldSpecialWinter2015HealerNotes": "Ce bouclier dévie le vent glacial. Augmente la Constitution de <%= con %> points. Équipement en Édition Limitée de l'Hiver 2014-2015.",
+ "shieldMystery301405Text": "Bouclier Horloge",
+ "shieldMystery301405Notes": "Le temps est de vote côté avec cet imposant bouclier horloge ! N'apporte aucun bonus. Équipement d'Abonné de Juin 3015.",
"backBase0Text": "Pas d’accessoire dorsal",
"backBase0Notes": "Pas d’accessoire dorsal.",
"backMystery201402Text": "Ailes d'Or",
- "backMystery201402Notes": "Ces ailes brillantes ont des plumes qui étincellent au soleil !",
+ "backMystery201402Notes": "Ces ailes brillantes ont des plumes qui étincellent au soleil ! N'apporte aucun bonus. Équipement d'Abonné de Février 2014.",
"backMystery201404Text": "Ailes du Papillon Crépusculaire",
- "backMystery201404Notes": "Sois un papillon et bas des ailes !",
- "backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201404Notes": "Sois un papillon et bats des ailes ! N'apporte aucun bonus. Équipement d'Abonné d'Avril 2014.",
+ "backMystery201410Text": "Ailes de Gobelin",
+ "backMystery201410Notes": "Fendez la nuit sur ces ailes puissantes. N'apporte aucun bonus. Équipement d'Abonné d'Octobre 2014.",
"backSpecialWonderconRedText": "Cape de Puissance",
- "backSpecialWonderconRedNotes": "Bruisse avec force et élégance. Armure de Convention en Edition Spéciale.",
+ "backSpecialWonderconRedNotes": "Bruisse avec force et élégance. N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.",
"backSpecialWonderconBlackText": "Cape de Dissimulation",
- "backSpecialWonderconBlackNotes": "Tissée d'ombres et de murmures. Armure de Convention en Edition Spéciale.",
+ "backSpecialWonderconBlackNotes": "Tissage d'ombres et de murmures. N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.",
"bodyBase0Text": "Pas d'armure.",
"bodyBase0Notes": "Pas d'armure.",
"bodySpecialWonderconRedText": "Collier de Rubis",
- "bodySpecialWonderconRedNotes": "Un attrayant collier de rubis ! Armure de Convention en Edition Spéciale.",
+ "bodySpecialWonderconRedNotes": "Un séduisant collier de rubis ! N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.",
"bodySpecialWonderconGoldText": "Collier d'Or",
- "bodySpecialWonderconGoldNotes": "Un attrayant collier d'or ! Armure de Convention en Edition Spéciale.",
+ "bodySpecialWonderconGoldNotes": "Un séduisant collier d'or ! N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.",
"bodySpecialWonderconBlackText": "Collier d’Ébène",
- "bodySpecialWonderconBlackNotes": "Un attrayant collier d'ébène ! Armure de Convention en Edition Spéciale.",
+ "bodySpecialWonderconBlackNotes": "Un séduisant collier d'ébène ! N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.",
"bodySpecialSummerMageText": "Pèlerine Etincellante",
- "bodySpecialSummerMageNotes": "Ni l'eau de mer ni l'eau douce ne peuvent ternir cette pèlerine métallisée. N'apporte aucun bonus. Equipement en Edition Limitée de l’Été 2014.",
+ "bodySpecialSummerMageNotes": "Ni l'eau de mer ni l'eau douce ne peuvent ternir cette pèlerine métallisée. N'apporte aucun bonus. Équipement en Édition Limitée de l’Été 2014.",
"bodySpecialSummerHealerText": "Collier de Corail",
- "bodySpecialSummerHealerNotes": "Un élégant collier de corail vivant ! N'apporte aucun bonus. Equipement en Edition Limitée de l’Été 2014.",
+ "bodySpecialSummerHealerNotes": "Un élégant collier de corail vivant ! N'apporte aucun bonus. Équipement en Édition Limitée de l’Été 2014.",
"headAccessoryBase0Text": "Pas d'accessoire de tête",
"headAccessoryBase0Notes": "Pas d'accessoire de tête.",
"headAccessorySpecialSpringRogueText": "Oreilles de Chat Violet",
- "headAccessorySpecialSpringRogueNotes": "Ces oreilles félines remuent dans tous les sens pour détecter les menaces. Ne confère pas de bonus aux statistiques. Équipement en Édition Limitée du Printemps 2014.",
+ "headAccessorySpecialSpringRogueNotes": "Ces oreilles félines tressaillent à l'approche de menaces potentielles. N'apporte aucun bonus. Équipement en Édition Limitée du Printemps 2014.",
"headAccessorySpecialSpringWarriorText": "Oreilles de Lapin Vert",
- "headAccessorySpecialSpringWarriorNotes": "Oreilles de lapin localisant rapidement n'importe quel croquement de carotte. Ne confèrent aucun bonus. Équipement en Édition Limitée du Printemps 2014.",
+ "headAccessorySpecialSpringWarriorNotes": "Des oreilles de lapin localisant rapidement n'importe quel croquement de carotte. N'apporte aucun bonus. Équipement en Édition Limitée du Printemps 2014.",
"headAccessorySpecialSpringMageText": "Oreilles de Souris Bleue",
- "headAccessorySpecialSpringMageNotes": "Ces oreilles de souris rondes sont douces comme de la soie. N'apporte aucun bonus aux statistiques. Equipement en Edition limitée du printemps 2014.",
+ "headAccessorySpecialSpringMageNotes": "Ces oreilles rondes de souris sont douces comme de la soie. N'apporte aucun bonus. Équipement en Édition limitée du Printemps 2014.",
"headAccessorySpecialSpringHealerText": "Oreilles de Chien Jaune",
- "headAccessorySpecialSpringHealerNotes": "Flottant mais mignon. On joue ? Ne confère pas de bonus aux statistiques. Équipement en Édition Limitée du Printemps 2014.",
- "headAccessorySpecialSummerRogueText": "Cache-œil Espiègle",
- "headAccessorySpecialSummerRogueNotes": "Même un voyou peut voir à quel point c'est élégant ! N'apporte aucun bonus. Equipement en Edition Limitée de l’Été 2014.",
- "headAccessorySpecialSummerWarriorText": "Cache-œil Fringuant",
- "headAccessorySpecialSummerWarriorNotes": "Même un vaurien peut voir à quel point c'est élégant ! N'apporte aucun bonus. Equipement en Edition Limitée de l’Été 2014.",
- "headAccessorySpecialWonderconRedText": "Masque de Puissance",
- "headAccessorySpecialWonderconRedNotes": "Quel accessoire de tête puissant ! Armure édition spéciale.",
- "headAccessorySpecialWonderconBlackText": "Masque de Dissimulation",
- "headAccessorySpecialWonderconBlackNotes": "Vos raisons sont pleinement légitimes. Armure édition spéciale.",
+ "headAccessorySpecialSpringHealerNotes": "Pendantes mais jolies. On joue ? N'apporte aucun bonus. Équipement en Édition limitée du Printemps 2014.",
"headAccessoryMystery201403Text": "Bois du Marcheur Sylvain",
- "headAccessoryMystery201403Notes": "Ces bois miroitent de mousse et de lichens.",
+ "headAccessoryMystery201403Notes": "Mousses et lichens font scintiller ces bois. N'apporte aucun bonus. Équipement d'Abonné de Mars 2014.",
"headAccessoryMystery201404Text": "Antennes du Papillon Crépusculaire",
- "headAccessoryMystery201404Notes": "Ces antennes aident son porteur à pressentir de dangereux égarements !",
+ "headAccessoryMystery201404Notes": "Ces antennes aident leur porteur à pressentir de dangereux égarements ! N'apporte aucun bonus. Équipement d'Abonné d'Avril 2014.",
"headAccessoryMystery201409Text": "Ramure d'Automne",
- "headAccessoryMystery201409Notes": "Ces puissants bois changent de couleur en harmonie avec les feuilles. Equipement d'Abonné de Septembre 2014. N'apporte aucun bonus."
+ "headAccessoryMystery201409Notes": "Ces puissants bois changent de couleur en harmonie avec les feuilles. Équipement d'Abonné de Septembre 2014. N'apporte aucun bonus.",
+ "headAccessoryMystery301405Text": "Lunettes Frontales",
+ "headAccessoryMystery301405Notes": "\"Les lunettes c'est pour les yeux,\" disaient-ils. \"Personne ne voudrait de lunettes qu'on ne peut porter que sur la tête\" disaient-ils. Ha ! Vous leur avez bien montré ! N'apporte aucun bonus. Équipement d'Abonné d'Août 3015.",
+ "eyewearBase0Text": "Pas de Lunettes",
+ "eyewearBase0Notes": "Pas de Lunettes.",
+ "eyewearSpecialSummerRogueText": "Cache-œil Espiègle",
+ "eyewearSpecialSummerRogueNotes": "Même un voyou peut voir à quel point c'est élégant ! N'apporte aucun bonus. Équipement en Édition Limitée de l’Été 2014.",
+ "eyewearSpecialSummerWarriorText": "Cache-œil Fringuant",
+ "eyewearSpecialSummerWarriorNotes": "Même un vaurien peut voir à quel point c'est élégant ! N'apporte aucun bonus. Équipement en Édition Limitée de l’Été 2014.",
+ "eyewearSpecialWonderconRedText": "Masque de Puissance",
+ "eyewearSpecialWonderconRedNotes": "Quel accessoire de tête puissant ! N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.",
+ "eyewearSpecialWonderconBlackText": "Masque de Dissimulation",
+ "eyewearSpecialWonderconBlackNotes": "Vos raisons sont parfaitement légitimes. N'apporte aucun bonus. Équipement de Convention en Édition Spéciale.",
+ "eyewearMystery301404Text": "Lunettes",
+ "eyewearMystery301404Notes": "Il n'y a pas plus raffiné qu'une paire de lunettes - à l'exception, peut-être, d'un monocle. N'apporte aucun bonus. Équipement d'Abonné d'Avril 3015.",
+ "eyewearMystery301405Text": "Monocle",
+ "eyewearMystery301405Notes": "Il n'y a pas plus raffiné qu'un monocle - à l'exception, peut-être, d'une paire de lunettes. N'apporte aucun bonus. Équipement d'Abonné d'Avril 3015."
}
\ No newline at end of file
diff --git a/locales/fr/generic.json b/locales/fr/generic.json
index 11b5705bf1..7cd1c180bc 100644
--- a/locales/fr/generic.json
+++ b/locales/fr/generic.json
@@ -32,9 +32,10 @@
"continue": "Continuer",
"accept": "Accepter",
"reject": "Refuser",
- "neverMind": "Laisse tomber",
+ "neverMind": "Plus tard",
"buyMoreGems": "Acheter plus de Gemmes",
"notEnoughGems": "Pas assez de Gemmes",
+ "alreadyHave": "Oups ! Vous avez déjà cet objet. Pas besoin de le racheter !",
"delete": "Effacer",
"gems": "Gemmes",
"moreInfo": "Plus d'infomations",
@@ -47,6 +48,8 @@
"habitBirthdayText": "A participé à l'Anniversaire d'Enfer 2014 d'HabitRPG.",
"achievementDilatory": "Sauveur de Dilatoire",
"achievementDilatoryText": "A contribué à vaincre le Redoutable Drag'on de Dilatoire au cours du \"Summer Splash Event\" 2014 !",
+ "costumeContest": "Concours de Costumes 2014",
+ "costumeContestText": "A participé au Concours de Costumes d'Halloween 2014. Découvrez certaines des participations sur blog.habitrpg.com/tagged/cosplay !",
"memberSince": "- Membre depuis",
"lastLoggedIn": "- Dernière connexion",
"notPorted": "Cette fonction n'a pas encore été importée depuis le site original.",
@@ -69,5 +72,18 @@
"askQuestion": "Poser une Question",
"reportBug": "Signaler un Bug",
"contributeToHRPG": "Contribuer à HabitRPG",
- "overview": "Présentation à l'usage des Nouveaux Utilisateurs"
+ "overview": "Présentation à l'usage des Nouveaux Utilisateurs",
+ "January": "Janvier",
+ "February": "Février",
+ "March": "Mars",
+ "April": "Avril",
+ "May": "Mai",
+ "June": "Juin",
+ "July": "Juillet",
+ "August": "Août",
+ "September": "Septembre",
+ "October": "Octobre",
+ "November": "Novembre",
+ "December": "Décembre",
+ "dateFormat": "Format de la Date"
}
\ No newline at end of file
diff --git a/locales/fr/groups.json b/locales/fr/groups.json
index 91b407bd62..b8233a7368 100644
--- a/locales/fr/groups.json
+++ b/locales/fr/groups.json
@@ -2,7 +2,7 @@
"tavern": "Taverne",
"innCheckOut": "Quitter l'Auberge",
"innCheckIn": "Se reposer à l'Auberge",
- "innText": "Comment se passe votre séjour à l'Auberge ? Pour vous protéger, votre liste de Quotidiennes est gelée. Celles validées ne seront pas prises en compte ou réinitialisées avant demain (le jour suivant votre sortie). Soyez prudent, si votre groupe affronte un Boss, leurs oublis vous blesseront tout de même ! Par contre, vous ne blesserez pas le Boss. Prêt à partir ? Quittez simplement l'Auberge.",
+ "innText": "Comment se passe votre séjour à l'Auberge, <%= name %> ? Pour vous protéger, votre liste de Quotidiennes est gelée. Celles validées ne seront pas prises en compte ou réinitialisées avant demain (le jour suivant votre sortie). Prenez garde, si votre groupe affronte un Boss, leurs oublis vous blesseront tout de même ! Par contre, vous ne blesserez pas le Boss. Prêt à partir ? Quittez simplement l'Auberge.",
"lfgPosts": "Sujets de recherche de Groupe (Recherche d'Équipe)",
"tutorial": "Tutoriel",
"glossary": "Glossaire",
@@ -16,7 +16,9 @@
"tavernAlert1": "Note : si vous signalez un problème ici, les développeurs ne le verront pas. Veuillez",
"tavernAlert2": "utiliser Github à la place",
"moderatorIntro1": "Les modérateurs des guildes et de la Taverne sont : ",
- "moderatorIntro2": ".",
+ "communityGuidelines": "Règles de Vie en Communauté",
+ "communityGuidelinesRead1": "Merci de lire nos",
+ "communityGuidelinesRead2": "avant de participer aux discussions.",
"party": "Équipe",
"createAParty": "Créer une Équipe",
"noPartyText": "Vous n'êtes pas dans une équipe, ou votre équipe prend du temps à charger. Vous pouvez soit en créer une nouvelle et y inviter des amis soit, si vous voulez rejoindre une équipe existante, leur demander d'entrer votre ID d'utilisateur ci-dessous et revenir ici pour recevoir leur invitation :",
@@ -70,5 +72,22 @@
"confirm": "Confirmer",
"leaveGroup": "Quitter la guilde ?",
"leavePartyCha": "Quitter les défis de l'équipe et...",
- "leaveParty": "Quitter l'équipe ?"
+ "leaveParty": "Quitter l'équipe ?",
+ "sendPM": "Envoyer un message privé",
+ "send": "Envoyer",
+ "messageSentAlert": "Message envoyé",
+ "pmHeading": "Envoyer un message privé à <%= name %>",
+ "clearAll": "Supprimer Tout",
+ "clearAllPopover": "Supprimer tous les messages",
+ "optOutPopover": "Vous n'aimez pas les messages privés ? Cliquez ici pour désactiver l'option",
+ "block": "Bloquer",
+ "unblock": "Ne plus bloquer",
+ "pm-reply": "Répondre",
+ "inbox": "Boîte de Réception",
+ "abuseFlag": "Signaler une infraction aux Règles de la Communauté",
+ "abuseFlagModalHeading": "Signaler <%= name %> pour infraction?",
+ "abuseFlagModalBody": "Voulez-vous vraiment signaler cette publication ? Vous ne devez signaler QUE celles qui enfreignent les <%= firstLinkStart %>Règles de la Communauté<%= linkEnd %> et/ou les<%= secondLinkStart %>Conditions Générales<%= linkEnd %>. Le signalement innaproprié d'une publication est une violation des Règles de la Communauté et peut vous affecter d'une infraction.",
+ "abuseFlagModalButton": "Signaler",
+ "abuseReported": "Merci d'avoir signalé cette infraction. Les modérateurs en ont été informé.",
+ "abuseAlreadyReported": "Vous avez déjà signalé ce message."
}
\ No newline at end of file
diff --git a/locales/fr/limited.json b/locales/fr/limited.json
index 1066b36e70..091df85bd3 100644
--- a/locales/fr/limited.json
+++ b/locales/fr/limited.json
@@ -9,9 +9,27 @@
"valentineCard": "Carte de St Valentin",
"adoringFriends": "Amis Chéris",
"adoringFriendsText": "Oooh, toi et tes ami·e·s devez beaucoup vous aimer ! Tu as envoyé ou reçu <%= cards %> cartes pour la St Valentin.",
- "limited30Apr": "Disponible à l'achat jusqu'au 30 avril (mais indéfiniment dans vos options si vous l'avez déjà acheté).",
"polarBear": "Ours polaire",
"turkey": "Dindon",
"polarBearPup": "Ourson polaire",
- "jackolantern": "Citrouille d'Halloween"
+ "jackolantern": "Citrouille d'Halloween",
+ "seasonalShop": "Boutique Saisonnière",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Sorcière Saisonnière<%= linkEnd %>",
+ "seasonalShopClosedText": "La Boutique Saisonnière est actuellement fermée !! Je ne sais pas où est passé la Sorcière Saisonnière, mais je parie qu'elle sera de retour lors du prochain <%= linkStart %>Grand Gala<%= linkEnd %> !",
+ "seasonalShopText": "Bienvenue à la Boutique Saisonnière ! Dès à présent et jusqu'au 31 Janvier, tout avons tout un stock d'équipements d'éditions saisonnières hivernales. Après ça, ces objets ne seront plus accessibles pendant un an, alors prenez-les tant qu'ils sont chaud !! Ou, euh, froids.",
+ "candycaneSet": "Sucre d'Orge (Mage)",
+ "skiSet": "Ski-sassin (Voleur)",
+ "snowflakeSet": "Flocon de Neige (Guérisseur)",
+ "yetiSet": "Dresseur de Yéti (Guerrier)",
+ "nyeCard": "Carte de Vœux.",
+ "nyeCardNotes": "Envoyer une Carte de Vœux à un·e ami·e.",
+ "seasonalItems": "Objets Saisonniers",
+ "auldAcquaintance": "Ancienne Connaissance",
+ "auldAcquaintanceText": "Bonne Année ! A envoyé ou reçu <%= cards %> Cartes de Vœux.",
+ "newYear0": "Bonne Année ! Puissiez-vous massacrer de nombreuses mauvaises habitudes.",
+ "newYear1": "Bonne Année ! Puissiez-vous récolter de nombreuses Récompenses.",
+ "newYear2": "Bonne Année ! Puissiez-vous obtenir de nombreux Jours Parfaits.",
+ "newYear3": "Bonne Année ! Que votre liste de choses à faire reste brève et concise.",
+ "newYear4": "Bonne Année ! Que vous ne soyez pas attaqué par un hippogriffe enragé."
}
\ No newline at end of file
diff --git a/locales/fr/npc.json b/locales/fr/npc.json
index cbee030aaf..ddc582d6b5 100644
--- a/locales/fr/npc.json
+++ b/locales/fr/npc.json
@@ -8,7 +8,7 @@
"mattBochText3": "à tous les familiers que vous pouvez collectionner.",
"daniel": "Daniel",
"danielText": "Bienvenue à la Taverne ! Restez un moment et rencontrez les habitants. Si vous avez besoin de vous reposer (vacances ? maladie soudaine ?), je vous mettrai dans l'auberge. Vos Quotidiennes seront conservées en l'état (complétées ou non) jusqu'au jour suivant votre sortie, et ne vous blesseront pas durant toute la durée de votre séjour.",
- "danielText2": "Soyez prudent: si vous êtes engagé dans une quête contre un boss, celui-ci vous infligera tout de même des blessures en fonction des Quotidiennes ratées des membres de votre groupe.",
+ "danielText2": "Soyez prudent·e : si vous êtes au milieu d'une quête contre un boss, celui-ci vous infligera tout de même des blessures en fonction des Quotidiennes ratées des membres de votre groupe.",
"alexander": "Alexander le Marchand",
"welcomeMarket": "Bienvenue au Marché ! Achetez des œufs rares et des potions ! Vendez vos surplus ! Commandez des services utiles ! Venez voir ce que nous avons à proposer. ",
"sellForGold": "Vendre <%= item %> pour <%= gold %> Or",
@@ -17,7 +17,7 @@
"USD": "USD",
"newStuff": "Nouveauté",
"cool": "Rappelez-le moi plus tard",
- "dismissAlert": "Renvoyer le messager",
+ "dismissAlert": "Renvoyer la Messagère",
"donateText1": "Ajoute 20 Gemmes à votre compte. Les gemmes sont utilisées pour acheter des objets spéciaux en jeu tel que les maillots ou les coiffures.",
"donateText2": "Contribuez à soutenir HabitRPG",
"donateText3": "En tant que projet open-source, nous utiliserons toute l'aide que nous pouvons recevoir !",
diff --git a/locales/fr/pets.json b/locales/fr/pets.json
index 75ba8ba921..5177d1c43c 100644
--- a/locales/fr/pets.json
+++ b/locales/fr/pets.json
@@ -41,10 +41,10 @@
"mountName": "<%= mount %> <%= potion %>",
"petKeyName": "Clé du Chenil",
"petKeyPop": "Rendez la liberté à vos familiers en leur laissant démarrer leur propre aventure, et redécouvrez le frisson du Maître des Bêtes !",
- "petKeyBegin": "Clé du Chenil : Expérimentez à nouveau la recherche du Maître des Bêtes !",
+ "petKeyBegin": "Clé du Chenil : revivez l'expérience du succès Maître des Bêtes !",
"petKeyInfo": "Aimez suffisamment vos familiers pour les laisser partir, et redonnez un sens aux butins.",
- "petKeyInfo2": "La Clé du Chenil remet à zéro votre liste de familiers non liés à des quêtes. Une fois que vous l'aurez utilisée, vous serez capable de cumuler plusieurs fois le succès Maître des Bêtes, en affichant combien de fois vous avez été capable de le mener à bien.",
- "petKeyInfo3": "Il existe deux sets de Clés : vous pouvez libérer uniquement vos familiers pour quatre gemmes, ou bien vos familiers et vos montures pour huit gemmes. Si vous ne disposez pas encore de toutes les montures, vous souhaitez peut-être ne pas encore les libérer !",
+ "petKeyInfo2": "La Clé du Chenil remet à zéro votre liste de familiers non liés à des quêtes, comme si vous ne les aviez jamais trouvés. Une fois que vous l'aurez utilisée, vous serez capable de cumuler plusieurs fois le succès Maître des Bêtes, exhibant ainsi le nombre de fois où vous avez pu dominer le hasard.",
+ "petKeyInfo3": "Il existe deux jeux de Clés : vous pouvez libérer uniquement vos familiers pour quatre gemmes, ou bien vos familiers et vos montures pour huit gemmes. Si vous ne disposez pas encore de toutes les montures, vous ne voulez sûrement pas les relâcher tout de suite !",
"petKeyPets": "Libérer Mes Familiers",
"petKeyMounts": "Merci de Libérer les Deux",
"petKeyNeverMind": "Pas Encore",
diff --git a/locales/fr/questscontent.json b/locales/fr/questscontent.json
index 3318155a18..8d0096c320 100644
--- a/locales/fr/questscontent.json
+++ b/locales/fr/questscontent.json
@@ -12,7 +12,7 @@
"questEvilSanta2DropBearCubPolarPet": "Ours Polaire (Familier)",
"questGryphonText": "Le Griffon Flamboyant",
"questGryphonNotes": "Le grand Maître des Bêtes, @baconsaur, est venu voir votre équipe pour trouver de l'aide. \"Je vous en prie, aventuriers, aidez-moi ! Mon précieux griffon s'est échappé et terrorise Habit City ! Si vous réussissez à l'arrêter, je vous récompenserai en vous donnant certains de ses œufs !\"",
- "questGryphonCompletion": "Vaincue, la puissante bête retourne vers son maître en rampant avec honte. \"Alors ça ! Bien joué, aventuriers !\" s'exclame baconsaur : \"Tenez, prenez ces œufs de griffon. Je suis sûr que vous élèverez bien ces petits !\"",
+ "questGryphonCompletion": "Vaincue, la puissante bête retourna honteusement vers son maître. \"Ma parole! Bien joué, aventuriers!\"s'exclame le baconsaur,\"Je vous en prie, prenez ces œufs de gryphons. Je suis sûr que vous vous en occuperez bien!\"",
"questGryphonBoss": "Griffon Flamboyant",
"questGryphonDropGryphonEgg": "Griffon (Œuf)",
"questHedgehogText": "La Bête Hérissée",
@@ -47,7 +47,7 @@
"questRoosterDropRoosterEgg": "Coq (Œuf)",
"questSpiderText": "L'Arachnide de Glace",
"questSpiderNotes": "Alors que le temps commence à se rafraichir, une délicate dentelle de givre s'est mise à apparaître sur les carreaux des Habiticien·ne·s... sauf chez @Arcosine, dont les fenêtres sont complètement bloquées, gelées par l'Araignée Givrée qui est en train de s'installer dans sa maison. Oh mince.",
- "questSpiderCompletion": "The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?",
+ "questSpiderCompletion": "L'Araignée Givrée s'effondre, ne laissant derrière elle qu'un petit tas de givre et quelques-unes de ses poches d'œufs enchantés. @Arcosine s'empresse de vous les offrir comme récompense ; peut-être pourrez-vous élever quelques araignées inoffensives et en faire vos familiers ? ",
"questSpiderBoss": "Araignée",
"questSpiderDropSpiderEgg": "Araignée (Œuf)",
"questVice1Text": "Libérez-vous de l'Influence du Dragon",
@@ -55,7 +55,7 @@
"questVice1Boss": "L'Ombre de Vice",
"questVice1DropVice2Quest": "Vice, partie 2 (Parchemin)",
"questVice2Text": "Trouvez l'Antre de la Vouivre",
- "questVice2Notes": "Une fois l'emprise de Vice dissipée, vous sentez revenir une force que vous ne pensiez pas avoir en vous. Fier de vous et de votre aptitude à résister à l'emprise de la vouivre, votre équipe prend la route vers le Mont Habitica. Vous arrivez à l'entrée des cavernes de la montagne et stoppez net. Une houle d'ombre, presque comme un brouillard, s'échappe de l'ouverture. Il est presque impossible de voir quoi que ce soit en face de vous. La lumière de vos lanternes semble s'interrompre brusquement là où commencent les ombres. Il est dit que seule une lumière magique peut percer la brume infernale du dragon. Si vous arrivez à réunir assez de cristaux de lumière, vous pourrez atteindre le dragon.",
+ "questVice2Notes": "Une fois l'emprise de Vice dissipée, vous sentez revenir une force que vous ne pensiez pas avoir en vous. Fiers de vous et de votre aptitude à résister à l'emprise de la vouivre, votre équipe prend la route vers le Mont Habitica. Vous arrivez à l'entrée des cavernes de la montagne et stoppez net. Une houle d'ombre, presque comme un brouillard, s'échappe de l'ouverture. Il est presque impossible de voir quoi que ce soit en face de vous. La lumière de vos lanternes semble s'interrompre brusquement là où commencent les ombres. Il est dit que seule une lumière magique peut percer la brume infernale du dragon. Si vous arrivez à réunir assez de cristaux de lumière, vous pourrez atteindre le dragon.",
"questVice2CollectLightCrystal": "Cristaux de Lumière",
"questVice2DropVice3Quest": "Vice, partie 3 (Parchemin)",
"questVice3Text": "Le Réveil de Vice",
@@ -65,25 +65,44 @@
"questVice3DropWeaponSpecial2": "Hampe du Dragon de Stephen Weber",
"questVice3DropDragonEgg": "Dragon (Œuf)",
"questVice3DropShadeHatchingPotion": "Potion d'éclosion sombre",
- "questMoonstone1Text": "The Moonstone Chain",
- "questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
- "questMoonstone1CollectMoonstone": "Moonstones",
- "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
- "questMoonstone2Text": "Recidivate The Necromancer",
- "questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
- "questMoonstone2Boss": "The Necromancer",
- "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
- "questMoonstone3Text": "Recidivate Transformed",
- "questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
- "questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
- "questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
- "questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questMoonstone1Text": "La Chaîne de Pierres de Lune",
+ "questMoonstone1Notes": "Un terrible malheur frappe les Habiticiens. De mauvaises habitudes que l'on pensait vaincues depuis longtemps reviennent d'outre-tombe pour se venger. La vaisselle sale traîne, les livres scolaires gisent sans être lus, et la procrastination gagne du terrain !
Vous suivez la trace de vos anciennes mauvaises Habitudes jusqu'aux Marais de la Stagnation et découvrez la coupable : la fantomatique nécromancienne, Récidive. Vous vous précipitez sur elle en brandissant vos armes, mais elles traversent son spectre sans aucun effet.
\"Ne vous fatiguez pas,\" siffle-t-elle d'une voix éraillée. \"Sans une chaîne de pierres de Lune, rien ne peut m'atteindre – et le maître joaillier @aurakami a dispersé toutes les pierres de Lune à travers Habitica il y a bien longtemps !\" Haletant, vous battez en retraite... mais vous savez ce qu'il vous reste à faire.
",
+ "questMoonstone1CollectMoonstone": "Pierres de Lune",
+ "questMoonstone1DropMoonstone2Quest": "La Chaîne de Pierres de Lune, Partie 2 : Récidive la Nécromancienne (Parchemin)",
+ "questMoonstone2Text": "Récidive la Nécromancienne",
+ "questMoonstone2Notes": "Le courageux armurier @Inventrix vous aide à façonner les pierres de Lune magiques pour en faire une chaîne. Vous êtes enfin prêt à affronter Récidive, mais alors que vous pénétrez dans les marais de la stagnation, un froid épouvantable vous submerge.
Un souffle pestilentiel murmure à votre oreille : \"Déjà de retour ? Quel plaisir...\" Vous faites volte-face, et lorsque vous frappez à la lumière de la chaîne de pierres de Lune, votre arme rencontre de la chair. \"Vous m'avez peut-être attachée à ce monde une fois de plus,\" gronde Récidive, \"mais il est à présent l'heure pour vous de le quitter !\"
",
+ "questMoonstone2Boss": "La Nécromancienne",
+ "questMoonstone2DropMoonstone3Quest": "La Chaîne de Pierres de Lune, Partie 3 : La Transformation de Récidive (Parchemin)",
+ "questMoonstone3Text": "La Transformation de Récidive",
+ "questMoonstone3Notes": "Récidive s'effondre, et vous lui assénez un coup avec la chaîne de pierres de Lune. Devant vos yeux horrifiés, Récidive s'empare des gemmes, les yeux brillants de triomphe.
\"Stupide créature de chair !\" s'écrie-t-elle. \"Ces pierres de Lune me rendront une forme physique, c'est vrai, mais pas celle que vous imaginiez. Comme la pleine lune émerge des ténèbres, mes pouvoirs aussi grandissent, et des ombres j'invoque le spectre de votre ennemi le plus redouté !\"
Une grenouille d'un vert maladif remonte du Marais, et le corps de Récidive se tord et se contorsionne en une forme qui vous remplit d'effroi – l'horrible corps mort-vivant de Vice, ressuscité.
",
+ "questMoonstone3Completion": "Votre souffle se raccourcit et la sueur vous pique les yeux alors que la Vouivre mort-vivante s'écroule. Les restes de Récidive se dissipent en un fin brouillard grisâtre, qu'une brise rafraîchissante a tôt fait de dissiper ; vous entendez au loin les cris de ralliement des Habiticien·ne·s abattant leurs mauvaises Habitudes une fois pour toutes.
Le maître des bêtes @Baconsaur descend en piqué sur son griffon. \"J'ai assisté à la fin de votre bataille depuis le ciel, et elle m'a fortement ému. Je vous en prie, prenez cette tunique enchantée – votre bravoure révèle un cœur noble, je pense qu'elle vous était destinée.\"
",
+ "questMoonstone3Boss": "Nécro-Vice",
+ "questMoonstone3DropRottenMeat": "Viande Pourrie (Nourriture)",
+ "questMoonstone3DropZombiePotion": "Potion d'Éclosion Zombie",
+ "questGoldenknight1Text": "Une Sévère Remontrance",
+ "questGoldenknight1Notes": "Le Chevalier d’Or se penche sur le cas de pauvres Habiticiens. Vous n’avez pas validé toutes vos quotidiennes ? Vous prenez de mauvaises habitudes ? Chaque faux pas lui donnera une raison de vous harceler à propos du fait que vous devriez suivre son exemple. Elle est l’exemple parfait de l’Habiticienne assidue et vous n’êtes rien d’autre à ses yeux qu’un échec. Eh bien, on peut dire que tout ça n’est pas très sympa, ni agréable à entendre ! Tout le monde fait des erreurs. Ce n’est pas une raison pour être aussi désagréable. Peut-être est-il temps de rassembler les témoignages d’Habiticiens et d’Habiticiennes blessé·e·s par ses propos et de donner une bonne leçon au Chevalier d’Or !
",
+ "questGoldenknight1CollectTestimony": "Témoignages",
+ "questGoldenknight1DropGoldenknight2Quest": "Campagne du Chevalier d'Or, Partie 2 : Or Terni (Parchemin)",
+ "questGoldenknight2Text": "Chevalier d'Or",
+ "questGoldenknight2Notes": "Armé de centaines de témoignages d'Habiticien·ne·s, vous confrontez enfin le Chevalier Doré. Vous commencez à lui énoncer les plaintes des Habiticien·ne·s, les unes après les autres. \"Et @Pfeffernusse dit que vos constantes fanfaronnades-\" Le chevalier lève la main pour vous faire taire et ricane, \"S'il vous plait, ces gens sont évidemment jaloux de mon succès. Au lieu de se plaindre, ils devraient tout simplement travailler aussi dur que moi ! Peut-être devrais je vous montrer la puissance que vous pouvez obtenir avec l'assiduité qui est la mienne !\" Elle brandit sa masse et se prépare à vous attaquer !
",
+ "questGoldenknight2Boss": "Chevalier d'Or",
+ "questGoldenknight2DropGoldenknight3Quest": "Campagne du Chevalier d'Or, Partie 3 : Le Chevalier de Fer (Parchemin)",
+ "questGoldenknight3Text": "Le Chevalier de Fer",
+ "questGoldenknight3Notes": "@Jon Arinbjorn vous interpelle pour attirer votre attention : à l'issue de votre combat, un nouveau visage a fait son apparition. Un chevalier recouvert d'une armure teintée de noir s'avance lentement dans votre direction, une épée à la main. Le Chevalier d'Or s'écrie, \"Père, non !\" mais celui-ci n'affiche aucune intention de s'arrêter. L'aventurière se tourne alors vers vous et dit : \"Je suis désolée. J'ai été stupide, avec une tête trop grosse pour voir à quel point j'ai été cruelle. Mais mon père est plus cruel que je ne pourrais jamais l'être. Si personne ne l'arrête, il nous détruira tous. Tenez, prenez mon arme et stoppez le Chevalier de Fer !\"
",
+ "questGoldenknight3Completion": "Avec un \"clong\" satisfaisant, le Chevalier de Fer tombe à genoux et s’effondre. \"Vous êtes plutôt fort.\" halète-t-il. \"J'ai été humilié, aujourd'hui.\" Le Chevalier d'Or s'approche et vous dit : \"Merci. Je crois que nous avons tiré une certaine humilité de notre rencontre avec vous. Peut-être devrions-nous commencer à nous excuser auprès des autres personnes blessées.\" Elle plonge dans ses pensées avant de se tourner vers vous à nouveau. \"Tenez : je veux que vous preniez mon étoile-du-matin, considérez-la comme un présent de notre part. Elle est à vous dorénavant.\"
",
+ "questGoldenknight3Boss": "Le Chevalier de Fer",
+ "questGoldenknight3DropHoney": "Miel (Nourriture)",
+ "questGoldenknight3DropGoldenPotion": "Potion d'Éclosion Dorée",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "Le Basi-Liste",
+ "questBasilistNotes": "Il règne une certaine agitation sur la place du marché, le genre qui devrait vous faire à fuir. Pourtant, votre courage vous pousse à vous précipiter dans la mêlée, et vous découvrez un Basi-liste, émergeant d'un agglomérat de Tâches non-complétées ! Les Habiticien·ne·s les plus proches du Basi-liste sont paralysés par la peur, incapables d'accomplir leurs tâches. De quelque part dans les environs, vous entendez @Arcosine s'écrier : \"Vite ! Complétez vos tâches A Faire et Quotidiennes pour affaiblir le monstre, avant que quelqu'un ne soit blessé !\" Frappez rapidement, aventurier·e, et cochez quelque chose, mais prenez garde ! Si vous laissez ne serait-ce qu'une Quotidienne inachevée, le Basi-liste vous attaquera ainsi que votre équipe !",
+ "questBasilistCompletion": "Le Basi-liste a explosé en une multitude de bouts de papiers, qui scintillent doucement dans les couleurs de l'arc-en-ciel. \"Pfiou !\" dit @Arcosine. \"Une chance que vous soyez passé par là !\" Vous sentant plus expérimenté qu'auparavant, vous récoltez de l'or tombé au milieu des papiers.",
+ "questBasilistBoss": "Le Basi-Liste",
"questEggHuntText": "Chasse aux Œufs ",
"questEggHuntNotes": "Durant la nuit, d'étranges œufs lisses sont apparus partout : dans les écuries de Matt, derrière le comptoir de la Taverne et même parmi les œufs de familiers du Marché ! Quelle fléau ! « Personne ne sait d'où ils viennent ou en quoi ils pourraient éclore » dit Megan , « mais on ne peut pas juste les laisser traîner ! Travaillez dur et cherchez bien pour m'aider à rassembler ces mystérieux œufs. Peut-être que si vous en ramassez assez, il en restera quelques uns pour vous… »",
"questEggHuntCompletion": "Vous avez réussi ! En récompense, Megan vous donne dix œufs. «Je ne pense pas qu'ils vont éclore, en fait, et ils ne vont certainement pas évoluer en montures » dit-elle, « mais ça ne veut pas dire que vous ne pourrez pas les teindre avec de magnifiques couleurs ! »",
- "questEggHuntCollectPlainEgg": "Œufs simples",
- "questEggHuntDropPlainEgg": "Œuf simple",
+ "questEggHuntCollectPlainEgg": "Œufs Simples",
+ "questEggHuntDropPlainEgg": "Œuf Simple",
"questDilatoryText": "Le Redoutable Drag'on de Dilatoire",
"questDilatoryNotes": "Nous aurions du tenir compte des avertissements.
Des yeux sombres et luisants. D'antiques écailles. Des mâchoires puissantes aux dents étincelantes. Nous avons réveillé quelque chose de terrifiant qui sommeillait dans la crevasse : le Redoutable Drag'on de Dilatoire ! Les Habiticiens se sont éparpillés en hurlant lorsqu'il a émergé hors de la mer, son effroyablement long cou s'élevant à des dizaines de mètres au-dessus de la surface alors que les fenêtres explosaient sous l'impact de son rugissement.
\"Voilà ce qui a causé la chute de Dilatoire !\" hurle Lemoness. \"Ce n'était pas le poids des tâches négligées - les Quotidiennes Rouge Foncé ont seulement attiré son attention !\"
\"Il irradie d'énergie magique !\" crie @Baconsaur. \"S'il a pu survivre jusqu'à nos jours, il doit forcément être capable de se régénérer ! Comment pouvons-nous le vaincre ?\"
De la même manière que nous avons vaincu tous les monstres : avec notre productivité ! Vite, Habitica, unissez-vous, pourfendez vos tâches et ensemble nous allons affronter cette créature. (Il n'est pas nécessaire d'abandonner votre quête en cours - nous croyons en votre capacité à asséner de multiples coups !) Il ne s'en prendra pas à nous individuellement, mais plus nous manquons de Quotidiennes, plus nous risquons de déclencher sa Frappe de la Négligence - et je n'aime pas la manière dont il regarde la Taverne....
",
"questDilatoryBoss": "Le Redoutable Drag'on de Dilatoire",
@@ -112,5 +131,15 @@
"questAtom3Notes": "Avec un cri assourdissant, et cinq délicieuses sortes de fromages jaillissant de sa bouche, le Monstre SnackLess s'effondre en morceaux. \"COMMENT OSEZ-VOUS !\" tonne une voix provenant des profondeurs de l'eau. Une silhouette en robe bleue émerge de la surface, brandissant une brosse à cuvette magique. \"Je suis le Lessivomancien !\" s'exclame-t-il avec rage. \"Vous avez du cran : nettoyer ma voluptueuse vaisselle sale, détruire mon familier, et pénétrer dans mon domaine avec d'aussi propres vêtements. Préparez vous à sentir le courroux détrempé de ma magie anti-lessive !\"",
"questAtom3Completion": "Le malfaisant Lessivomancien a été vaincu ! Du linge propre tombe en piles tout autour de vous. Tout a l'air d'aller beaucoup mieux par ici. Alors que vous commencez à patauger dans votre armure fraîchement essorée, un reflet de métal attire votre attention, et votre regard tombe sur un heaume étincelant. Le propriétaire originel de cet objet brillant est peut-être inconnu mais, alors que vous vous en coiffez, vous ressentez la chaleureuse présence d'un esprit généreux. Dommage qu'il n'y ait pas cousu ses initiales.",
"questAtom3Boss": "Le Lessivomancien",
- "questAtom3DropPotion": "Potion d’éclosion de Base"
+ "questAtom3DropPotion": "Potion d’éclosion de Base",
+ "questOwlText": "L'Oiseau de Nuit",
+ "questOwlNotes": "La lumière de la Taverne est toujours allumée jusqu’à l’aube.
Jusqu’à ce soir où la lumière n'est plus !
Comment les couche-tard peuvent-ils alors voir ?
@Twitching s’écrie « J’ai besoin de combattants !
Voyez-vous ce hibou dans la nuit, cet ennemi aux yeux scintillants ?
Combattez avec hargne et ne ralentissez pas !
Nous allons repousser son ombre hors de notre portée
et ainsi faire briller la nuit une fois de plus !\"",
+ "questOwlCompletion": "Avant l’aube disparut le hibou aux yeux scintillants.
C’est alors que vous sentez venir un baîllement.
Peut-être est-il temps de se reposer un peu ?
Sur votre lit, vous voyez un nid !
L’oiseau de nuit sait qu’il y a du bon
à vouloir tout terminer en repoussant l’heure de son coucher.
Désormais vos nouveaux familiers gazouilleront doucement
pour vous indiquer le chemin de l’endormissement.",
+ "questOwlBoss": "L'Oiseau de Nuit",
+ "questOwlDropOwlEgg": "Chouette (œuf)",
+ "questPenguinText": "Le Gorfou Glacé",
+ "questPenguinNotes": "Bien qu’il s’agisse d’une chaude journée d’été pour les résidents de la pointe sud d’Habitica, un étrange froid vient de s’abattre sur le Lac Vif. Des vents forts et glaciaux soufflent sur la rive qui commence à geler. L’herbe et la terre font désormais place à des pics de glace jaillissant du sol. @Melynnrose et @Breadstrings accourent vers vous. .
\"A l’aide !\" crie @Melynnrose. \" Nous avons ramené un manchot géant au lac en espérant qu’il allait suffisamment le geler pour que nous puissions transformer le lac en patinoire mais nous n’avons plus assez de poissons pour le nourrir !\"
\"Il s’est alors mis dans une colère froide et utilise désormais son souffle glacial pour tout geler sur son passage ! \" dit @Breadstrings. \"S’il vous plaît, maîtrisez le avant que nous ne soyons tous transformés en statue de glace ! \" On dirait que vous avez besoin de…refroidir les ardeurs de ce manchot.",
+ "questPenguinCompletion": "Après la défaite du manchot, la glace fond comme neige au soleil. Le manchot géant s’installe alors tranquillement au soleil, dévorant bruyamment le seau de poissons que vous veniez de trouver. Il se lève ensuite pour un tour de patinage sur le lac tout en soufflant afin de créer une fine couche de glace étincelante. Quel drôle d’oiseau ! \"Il semble qu’il ait laissé quelques œufs derrière lui\" dit @Painter de Cluster.
@Rattify s’esclaffa. « Peut-être que ces manchots seront un peu plus…cool ? \"",
+ "questPenguinBoss": "Manchot Givré",
+ "questPenguinDropPenguinEgg": "Manchot (œuf)"
}
\ No newline at end of file
diff --git a/locales/fr/settings.json b/locales/fr/settings.json
index 9c85995664..d1f3c98a93 100644
--- a/locales/fr/settings.json
+++ b/locales/fr/settings.json
@@ -2,14 +2,14 @@
"settings": "Paramètres",
"language": "Langage",
"americanEnglishGovern": "Dans l'éventualité d'une contradiction entre les traductions, la version américaine prévaut.",
- "helpWithTranslation": "Vous voulez participer à la traduction d'HabitRPG ? Fantastique ! Visitez donc cette page sur Trello.",
+ "helpWithTranslation": "Vous voulez participer à la traduction d'HabitRPG ? Fantastique ! Visitez donc ce ticket Trello.",
"showHeaderPop": "Montrer votre avatar, vos barres de Santé/Expérience et votre équipe.",
"stickyHeader": "Bandeau fixe",
"stickyHeaderPop": "Fixe le bandeau au dessus de l'écran. Si cette case est décochée, il défilera hors de vue.",
"newTaskEdit": "Ouvrir une nouvelle tâche dans le mode modification ",
"newTaskEditPop": "Avec cette option cochée, les nouvelles tâches s'ouvriront immédiatement de manière à vous permettre d'ajouter des détails tels que des notes et des étiquettes.",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
+ "dailyDueDefaultView": "Afficher par défaut les Quotidiennes de l'onglet \"Restantes\"",
+ "dailyDueDefaultViewPop": "Lorsque cette option est activée, les Quotidiennes afficheront par défaut l'onglet \"Restantes\" plutôt que l'onglet \"Tous\"",
"startCollapsed": "Liste des étiquettes réduite à l'ouverture des tâches",
"startCollapsedPop": "Avec cette option cochée, la liste des étiquettes d'une tâche sera cachée à l'ouverture de la tâche pour modification.",
"startAdvCollapsed": "Options Avancées des tâches réduites",
@@ -17,7 +17,7 @@
"showTour": "Montrer la visite guidée",
"restartTour": "Relance la visite guidée d'introduction vue lors de votre première visite sur HabitRPG.",
"showBailey": "Montrer Bailey",
- "showBaileyPop": "Rappelle Bailey le Crieur Public afin que vous puissiez revoir les dernières nouveautés.",
+ "showBaileyPop": "Rappelle Bailey la Crieuse Publique afin que vous puissiez revoir les dernières nouveautés.",
"fixVal": "Corriger les valeurs du personnage",
"fixValPop": "Changer manuellement les valeurs telles que la Vie, le Niveau et l'Or. ",
"enableClass": "Activer le Système de Classe",
@@ -39,7 +39,7 @@
"export": "Exporter",
"xml": "(XML)",
"json": "(JSON)",
- "customDayStart": "Heure Personnalisée de Début de Journée",
+ "customDayStart": "Heure personnalisée de début de journée",
"24HrClock": "Horloge de 24 heures",
"clockInfo": "Par défaut, HabitRPG vérifie et réinitialise vos quotidiennes chaque jour à minuit. Vous pouvez modifier ceci ici (entrez un nombre entre 0 et 24).",
"misc": "Divers",
@@ -58,7 +58,7 @@
"APIText": "Copiez ceci pour un usage dans des applications tierces. Considérez toutefois votre Jeton d'API comme l'équivalent d'un mot de passe, et ne le partagez pas publiquement. Votre ID d'utilisateur peut occasionnellement vous être demandé, mais ne publiez jamais votre Jeton d'API là où d'autres peuvent le voir, y compris sur Github.",
"APIToken": "Jeton d'API (ceci est un mot de passe - voir l'avertissement ci-dessus !)",
"resetDo": "Allez-y, réinitialisez mon compte !",
- "fixValues": "Régler les valeurs",
+ "fixValues": "Régler les Valeurs",
"fixValuesText1": "Si vous avez rencontré un bug ou avez fait une erreur qui a modifié de manière injuste votre personnage (dégâts que n'auriez pas du prendre, Or que vous n'auriez pas du vraiment gagner, etc.), vous pouvez modifier manuellement vos valeurs ici. Oui, ceci permet de tricher : utilisez cette fonctionnalité avec sagesse ou vous saboterez vos propres bonnes habitudes !",
"fixValuesText2": "Notez que vous ne pouvez pas restaurer les combos sur des tâches individuelles ici. Pour faire cela, modifiez la Quotidienne et allez dans les Options Avancées où vous trouverez un champ \"Restaurer les Combos\".",
"disabledWinterEvent": "Désactivé durant le Winter Wonderland Event Pt.4 (étant donné que les récompenses sont achetables avec de l'or).",
@@ -69,5 +69,6 @@
"fillAll": "Veuillez remplir tous les champs",
"passSuccess": "Mot de passe changé avec succès ",
"usernameSuccess": "Identifiant changé avec succès ",
- "difficulty": "Difficulté"
+ "data": "Données",
+ "exportData": "Exporter les Données"
}
\ No newline at end of file
diff --git a/locales/fr/spells.json b/locales/fr/spells.json
index faa0c098a8..6dd3c44118 100644
--- a/locales/fr/spells.json
+++ b/locales/fr/spells.json
@@ -1,38 +1,38 @@
{
"spellWizardFireballText": "Explosion de Flammes",
- "spellWizardFireballNotes": "Des flammes jaillissent de votre bâton, brûlant une tâche. Vous diminuez la rougeur de la tâche, infligez des dégâts à tout monstre que vous êtes en train de combattre, et gagnez de l'Expérience supplémentaire (plus d'Expérience pour les tâches bleues).",
+ "spellWizardFireballNotes": "Des flammes jaillissent de votre bâton, brûlant une tâche. Vous diminuez la rougeur de la tâche, infligez des dégâts à tout monstre que vous êtes en train de combattre, et gagnez de l'Expérience supplémentaire (plus d'Expérience pour les tâches bleues).",
"spellWizardMPHealText": "Poussée Éthérée",
"spellWizardMPHealNotes": "Un flot d'énergie magique jaillit de vos mains et recharge votre équipe. Votre équipe récupère des PM.",
"spellWizardEarthText": "Séisme",
- "spellWizardEarthNotes": "Le sol tremble et se craquelle sous les tâches de votre équipe avec une intensité extrême, ce qui les ralentit et les expose à des attaques plus importante. Votre équipe gagne un buff en expérience.",
+ "spellWizardEarthNotes": "Le sol tremble et se craquelle sous les tâches de votre équipe avec une intensité extrême, ce qui les ralentit et les expose à des attaques plus importantes. Votre équipe gagne un bonus en Intelligence, ce qui veut dire plus d'Expérience.",
"spellWizardFrostText": "Givre Glacial",
"spellWizardFrostNotes": "De la glace jaillit de toutes les surfaces, enveloppant et gelant vos tâches sur place. Vos combos de Quotidiennes ne seront pas remis à zéro à la fin de la journée. Vos Quotidiennes inachevées vous infligeront toujours des dégâts !",
"spellWarriorSmashText": "Frappe Brutale",
"spellWarriorSmashNotes": "Vous frappez sauvagement une tâche de toutes vos forces. La tâche perd de sa rougeur, et vous infligez des dégâts supplémentaires à tout monstre que vous êtes en train d'affronter.",
"spellWarriorDefensiveStanceText": "Posture Défensive",
- "spellWarriorDefensiveStanceNotes": "Vous prenez le temps de détendre votre corps et d'adopter une posture défensive pour vous préparer au prochain assaut d'une tâche. Ceci réduit les dommages des Quotidiennes à la fin de la journée.",
+ "spellWarriorDefensiveStanceNotes": "Vous prenez le temps de détendre votre corps et adoptez une posture défensive pour vous préparer au prochain assaut des tâches. Réduit les dommages des Quotidiennes à la fin de la journée en améliorant votre Constitution.",
"spellWarriorValorousPresenceText": "Présence Valeureuse",
- "spellWarriorValorousPresenceNotes": "Votre présence enhardit votre équipe. Leur courage retrouvé accroît leur force. Les membres de l'équipe reçoivent un bonus de Force. ",
+ "spellWarriorValorousPresenceNotes": "Votre présence enhardit votre équipe. Leur courage retrouvé les rend plus féroces en augmentant leur Force.",
"spellWarriorIntimidateText": "Regard Intimidant",
- "spellWarriorIntimidateNotes": "Votre regard inspire la peur dans le cœur des ennemis de votre équipe. Votre équipe gagne un léger bonus en défense.",
+ "spellWarriorIntimidateNotes": "Votre regard inspire la peur dans le cœur des ennemis de votre équipe. Votre équipe gagne un léger bonus en défense associé à l'amélioration de leur Constitution.",
"spellRoguePickPocketText": "Pickpocket",
- "spellRoguePickPocketNotes": "Vos doigts agiles parcourent les poches d'une tâche et y trouvent des trésors pour vous. Vous gagnez un bonus d'or plus important pour cette tâche, qui sera d'autant plus grand que la tâche est plus \"entretenue\" (bleue).",
+ "spellRoguePickPocketNotes": "Vos doigts agiles fouillent les poches d'une tâche et y trouvent des trésors. Vous gagnez immédiatement un bonus d'or ; plus la valeur de la tâche est élevée (bleue), plus la somme volée sera conséquente !",
"spellRogueBackStabText": "Attaque Sournoise",
"spellRogueBackStabNotes": "Sans un bruit, vous vous glissez derrière une tâche et la poignardez dans le dos. Vous infligez de plus grands dommages à cette tâche, avec de plus grandes chances d'effectuer un coup critique.",
"spellRogueToolsOfTradeText": "Outils de Travail",
- "spellRogueToolsOfTradeNotes": "Vous partagez vos outils de voleur avec votre équipe pour les aider à \"acquérir\" plus d'or. Le bonus d'or et les chances de butin des tâches de l'équipe sont augmentés pour une journée.",
+ "spellRogueToolsOfTradeNotes": "Vous partagez vos outils de voleur avec votre équipe pour les aider à \"acquérir\" plus d'or. En améliorant leur Perception, vous augmentez le bonus d'or et les chances de butin des tâches des membres de l'équipe pour une journée.",
"spellRogueStealthText": "Furtivité",
- "spellRogueStealthNotes": "Vous vous glissez dans les ombres, en relevant votre capuche. Peu de Quotidiennes vous trouveront cette nuit ; et encore moins selon votre Perception.",
+ "spellRogueStealthNotes": "Vous vous glissez dans les ombres, en relevant votre capuche. Peu de Quotidiennes vous trouveront cette nuit ; et moins encore si votre Perception est élevée.",
"spellHealerHealText": "Lumière de Guérison",
- "spellHealerHealNotes": "Votre corps est recouvert de lumière, ce qui guérit vos blessures. Vous gagnez un bonus de santé.",
+ "spellHealerHealNotes": "Votre corps se recouvre d'une lumière qui guérit vos blessures. Vous regagnez de la Santé.",
"spellHealerBrightnessText": "Éclat Brûlant",
"spellHealerBrightnessNotes": "Vous lancez un éclat de lumière qui aveugle toutes vos tâches. Vos tâches perdent de leur couleur rouge.",
"spellHealerProtectAuraText": "Aura Protectrice",
- "spellHealerProtectAuraNotes": "Une aura magique entoure les membres de votre équipe, les protégeant des dégâts. Les membres de votre équipe gagnent un buff de défense. ",
+ "spellHealerProtectAuraNotes": "Une aura magique entoure votre équipe, les protégeant des dégâts. Vous renforcez la défense des membres de votre équipe en améliorant leur Constitution.",
"spellHealerHealAllText": "Bénédiction",
- "spellHealerHealAllNotes": "Une lumière apaisante enveloppe votre équipe et soigne ses membres de leurs blessures. Les membres de votre équipe regagnent des points de santé.",
+ "spellHealerHealAllNotes": "Une lumière apaisante enveloppe votre équipe et soigne ses membres de leurs blessures. Les membres de votre équipe regagnent de la Santé.",
"spellSpecialSnowballAuraText": "Boule de neige",
- "spellSpecialSnowballAuraNotes": "Jetez une boule de neige à un membre de l'équipe! Qu'est-ce que pourrait mal tourner? L'effet dure jusqu'à ce qu'une nouvelle journée du membre.",
+ "spellSpecialSnowballAuraNotes": "Jetez une boule de neige à un membre de votre équipe ! Qu'est-ce qui pourrait mal tourner ? L'effet dure jusqu'à la fin du jour pour ce membre.",
"spellSpecialSaltText": "Sel",
"spellSpecialSaltNotes": "Quelqu'un vous a envoyé une boule de neige. Ha, ha, ha, très drôle. Enlevez-moi cette neige de là, maintenant !",
"spellSpecialSpookDustText": "Poudre Poltergeist",
diff --git a/locales/fr/subscriber.json b/locales/fr/subscriber.json
index 68a07257ce..8012b6edfc 100644
--- a/locales/fr/subscriber.json
+++ b/locales/fr/subscriber.json
@@ -60,5 +60,16 @@
"checkout": "Paiement",
"buySubsText": "Achetez des gemmes avec de l'or, plus aucune publicité, soutenez les développeurs",
"sureCancelSub": "Êtes-vous sûr•e de vouloir annuler votre abonnement ?",
- "subCanceled": "Votre abonnement a été annulé et deviendra inactif le"
+ "subCanceled": "Votre abonnement deviendra inactif le",
+ "subGemPop": "Votre abonnement à HabitRPG vous permet d'acheter chaque mois un certain nombre de Gemmes avec de l'Or. Vous pouvez voir combien de Gemmes sont disponibles à l'achat dans le coin de l'icone des Gemmes.",
+ "subGemName": "Gemmes d'Abonné",
+ "timeTravelers": "Voyageurs Temporels",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> et <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Mystérieux Voyageurs Temporels",
+ "timeTravelersPopoverNoSub": "Vous aurez besoin d'un Sablier Mystique pour invoquer les mystérieux Voyageurs Temporels ! <%= linkStart %>Les Abonnés<%= linkEnd %> reçoivent un Sablier Mystique par tranche de trois mois consécutifs d'abonnement. Revenez lorsque vous aurez un Sablier Mystique, et les Voyageurs Temporels vous fourniront un Set d'Équipement d'Abonné du passé... ou peut-être même du futur.",
+ "timeTravelersPopover": "Nous avons vu le Sablier Mystique en votre possession, nous serons donc heureux de traverser le temps depuis le futur, pour vous ! Choisissez le Set d'Objets Mystérieux qui vous ferait plaisir. Vous pouvez consulter une liste des set d'équipements passés <%= linkStart %>ici<%= linkEnd %> ! Si ceux-ci ne vous satisfont pas, peut-être seriez-vous intéressé par l'un de nos élégamment futuristes Sets d'Équipements Steampunk ?",
+ "mysticHourglassPopover": "Un Sablier Mystique vous permet d'acheter les tenues d'abonné des mois précédents.",
+ "subUpdateCard": "Mettre à jour la Carte",
+ "subUpdateTitle": "Mettre à jour",
+ "subUpdateDescription": "Mettez à jour la carte à débiter."
}
\ No newline at end of file
diff --git a/locales/fr/tasks.json b/locales/fr/tasks.json
index 954f94fa5b..2d138250d7 100644
--- a/locales/fr/tasks.json
+++ b/locales/fr/tasks.json
@@ -2,8 +2,11 @@
"clearCompleted": "Supprimer les tâches accomplies",
"lotOfToDos": "Les tâches À Faire accomplies sont archivées automatiquement au bout de 3 jours. Vous pouvez les consulter depuis Paramètres > Exporter",
"deleteToDosExplanation": "Si vous cliquez sur le bouton ci-dessous, toutes vos tâches A Faire complétées et archivées seront supprimées définitivement. Exportez-les d'abord si vous souhaitez en garder une trace.",
+ "beeminderDeleteWarning": "Utilisateurs de Beeminder: Avant toute chose lisezDeleting Completed To-Dos Without Confusing Beeminder! (en anglais)",
"habits": "Habitudes",
"newHabit": "Nouvelle Habitude",
+ "yellowred": "Faibles",
+ "greenblue": "Fortes",
"edit": "Modifier",
"save": "Enregistrer",
"addChecklist": "Ajouter une Liste de vérification",
@@ -35,9 +38,10 @@
"dueDate": "Date d'échéance",
"remaining": "Restantes",
"complete": "Accomplies",
- "due": "À faire",
- "grey": "Gris",
+ "due": "Restantes",
+ "grey": "Grisées",
"rewards": "Récompenses",
+ "ingamerewards": "Équipements & Compétences",
"gold": "Or",
"silver": "Argent (100 argent = 1 or)",
"newReward": "Nouvelle Récompense",
diff --git a/locales/he/backgrounds.json b/locales/he/backgrounds.json
index ce045526d8..3b96bbb9ae 100644
--- a/locales/he/backgrounds.json
+++ b/locales/he/backgrounds.json
@@ -28,11 +28,32 @@
"backgroundAutumnForestNotes": "להלך בשלכת ביער בסתיו.",
"backgroundHarvestFieldsText": "שדות קציר",
"backgroundHarvestFieldsNotes": "לאסוף את קצירך בשדות הקציר.",
- "backgrounds102014": "SET 5: Released October 2014",
- "backgroundGraveyardText": "Graveyard",
- "backgroundGraveyardNotes": "Visit a Creepy Graveyard.",
- "backgroundHauntedHouseText": "Haunted House",
- "backgroundHauntedHouseNotes": "Sneak through a Haunted House.",
- "backgroundPumpkinPatchText": "Pumpkin Patch",
- "backgroundPumpkinPatchNotes": "Carve jack-o-lanterns in a Pumpkin Patch."
+ "backgrounds102014": "סט 5: יצא באוקטובר 2014",
+ "backgroundGraveyardText": "בית קברות",
+ "backgroundGraveyardNotes": "לבקר בבית קברות מפחיד.",
+ "backgroundHauntedHouseText": "בית רדוף-רוחות",
+ "backgroundHauntedHouseNotes": "להתגנב בבית רדוף",
+ "backgroundPumpkinPatchText": "ערוגת דלעות",
+ "backgroundPumpkinPatchNotes": "לגלף מנורות בערוגת דלועים",
+ "backgrounds112014": "סט 6: פורסם בנובמבר 2014",
+ "backgroundHarvestFeastText": "חג הקציר",
+ "backgroundHarvestFeastNotes": "ליהנות מחגיגת קציר.",
+ "backgroundStarrySkiesText": "שמי זרועות הכוכבים",
+ "backgroundStarrySkiesNotes": "להביט בשמי זרועות הכוכבים.",
+ "backgroundSunsetMeadowText": "אחו שקיעה",
+ "backgroundSunsetMeadowNotes": "מעריץ את אחו שקיעה.",
+ "backgrounds122014": "סט 7: פורסם בחודש דצמבר 2014",
+ "backgroundIcebergText": "קרחון",
+ "backgroundIcebergNotes": "להיסחף על קרחון",
+ "backgroundTwinklyLightsText": "אורותיו קורצי החורף",
+ "backgroundTwinklyLightsNotes": "לטייל בין העצים מקושטים באורות חג.",
+ "backgroundSouthPoleText": "קוטב דרומי",
+ "backgroundSouthPoleNotes": "לבקר בקוטב הדרומי הקפוא.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/he/character.json b/locales/he/character.json
index 50ffca9765..51a7f4e573 100644
--- a/locales/he/character.json
+++ b/locales/he/character.json
@@ -35,14 +35,15 @@
"basicSkins": "עורות בסיסיים",
"rainbowSkins": "עורות בצבעי הקשת",
"spookySkins": "עורות מפחידים",
- "supernaturalSkins": "Supernatural Skins",
+ "supernaturalSkins": "עורות עלטבעיים",
"rainbowColors": "צבעי הקשת",
- "hauntedColors": "Haunted Colors",
+ "hauntedColors": "צבעים רדופי-רוחות",
+ "winteryColors": "צבעים חורפיים",
"equipment": "ציוד",
"equipmentBonusText": "תוספי תכונה המוענקים על ידי הציוד בו אתה משתמש. הבט בלשונית הציוד תחת מלאי הציוד שלך כדי לבחור את כלי המלחמה שלך.",
"classBonus": "תוסף ציוד למקצוע",
"classBonusText": "המקצוע שלך (לוחם, אם עדיין לא השגת מקצוע אחר) משתמש בציוד שלו יותר ביעילות מאשר בציוד של מקצועות אחרים. ציוד ששייך למקצוע הנוכחי שלך מקבל 50% נוספים לתוסף התכונה שהוא מעניק.",
- "classEquipBonus": "Class Bonus",
+ "classEquipBonus": "תוסף מקצוע",
"battleGear": "ציוד לחימה",
"battleGearText": "אלו החפצים שאתה נושא עמך אל הקרב! הם משפיעים על ערכי התכונות שלך כשאת/ה מבצע/ת משימות.",
"costume": "תחפושת",
@@ -93,7 +94,7 @@
"changeClass": "שינוי מקצוע, החזרת נקודות תכונה",
"levelPopover": "כל דרגה מעניק לך נקודה אחת להקצות לתכונה לפי בחירתך. אפשר לעשות זאת ידנית, או לתת למשחק להחליט בשבילך באמצעות אחת האופציות להצאה אוטומטית של נקודות.",
"unallocated": "נקודות תכונה שטרם הוקצו",
- "haveUnallocated": "You have <%= points %> unallocated Attribute Point(s)",
+ "haveUnallocated": "יש לך <%= points %> נקודות תכונה שטרם הקצית",
"autoAllocation": "הקצאה אוטומטית",
"autoAllocationPop": "מקצה נקודות לתכונות לפי ההעדפות שלך בכל עליית דרגה",
"evenAllocation": "להקצות נקודות תכונה באופן שווה",
@@ -120,7 +121,6 @@
"streaksFrozenText": "הרצפים של המטלות היומיות שלא ביצעת לא יתאפסו בסוף היום",
"respawn": "היוולד מחדש!",
"youDied": "אתה מת!",
- "continue": "המשך",
"dieText": "איבדת דרגה, את כל הזהב שלך, ופריט ציוד רנדומאלי. קום, שחקן, ונסה שוב! השתלט על ההרגלים הרעים, היה פיקח בעשיית המטלות היומיות, והתרחק ממוות עם שיקוי בריאות אם תיכשל!",
"sureReset": "אתה בטוח בזה? זה יאפס את מקצוע הדמות שלך ואת הנקודות שהשקעת (תקבל את כולן חזקה לחלוקה מחדש), ויעלה לך 3 אבני חן",
"purchaseFor": "לרכוש בתמורה ל <%= cost %> אבני חן?",
diff --git a/locales/he/communityguidelines.json b/locales/he/communityguidelines.json
new file mode 100644
index 0000000000..13b26c6e72
--- /dev/null
+++ b/locales/he/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "אני מסכימ/ה לציית לחוקים הקהילתיים",
+ "commGuideHeadingWelcome": "ברוכ/ה הבא/ה להאביטיקה!",
+ "commGuidePara001": "ברכות, הרפתקנ/ית! ברוך בואך להאביטיקה, ארצם של היצרנים, החיים הבריאים, והגריפון המשתולל המזדמן. יש כאן קהילה מסבירת פנים של אנשים שמחים לעזור, שנהנים לתמוך זו בזה בדרכם לשיפור עצמי.",
+ "commGuidePara002": "כדי לשמור על כל חברי הקהילה בטוחים, שמחים, ויצרניים, יש לנו כמה הנחיות. בררנו אותן בקפידה בעזרת פולחנים עתיקים בכדי שיהיו ידידותיים וקלים לקריאה לכל הניתן. אנא, הקדישו את הזמן לעיין בהם, או שנשמתכם תישרף לנצח נצחים בשאול תחתיות. טוב, אולי קצת הגזמתי, אבל בכנות, תקרא/י אותם.",
+ "commGuidePara003": "החוקים הללו תקפים לגבי כל המרחבים החברתיים שאנו משתמשים בהם, כולל בין השאר (אך לא רק) את טרלו, גיטהאב, טרנזיפקס, והוויקיא (יענו וויקי). מדי פעם, מצבים בלתי צפויים יצוצו לפתע בדרכנו, כמו מחרחרי ריב זדוניים או בעלי אוב מרושעים. כאשר דבר מעין זה קורה, המנהלים רשאים להגיב ע\"י עריכת החוקים הללו כדי לשמור על הקהילה בטוחה מפני איומים חדשים. אל חשש: דוברת העיר שלנו באילי תודיע לכם על כל שינוי בחוקים.",
+ "commGuidePara004": "כעת הכינו את עטי הנוצה וגווילי הקלף שלכם לכתיבת הערות, והבה נתחיל!",
+ "commGuideHeadingBeing": "להיות האביטיקן",
+ "commGuidePara005": "האתר הזה הוא בראש ובראשונה אתר המוקדש לשיפור. כתוצאה מכך, נפל בחלקנו המזל הגדול למשוך אלינו אחת מהקהילות החמות, אדיבות, ותומכות ביותר ברשת. ישנן תכונות רבות אשר מגדירות האביטיקנים. הנפוצות והחשובות מביניהן הן:",
+ "commGuideList01A": "רצון לסייע אנשים רבים מקדישים זמן ואנרגיה כדי לעזר לחברי הקהילה ולהנחותם. גילדת הנובים, למשל, היא גילדה המוקדשת אך ורק למענה על שאלותיהם של שחקנים חדשים. אם את/ה מרגיש/ה שיש בכוחך לעזור, את תתבייש/י!",
+ "commGuideList01B": "גישה שקדנית. האביטיקנים עובדים קשה כדי לשפר את חייהם, אך גם עוזרים לבנות את האתר ולשפרו ללא הרף. אנו פרוייקט קוד פתוח, כך שכולנו עובדים ללא הפסקה כדי להפוך את האתר הזה למקום הטוב ביותר האפשרי.",
+ "commGuideList01C": "התנהגות תומכת. האביטיקנים מעודדים את ניצחונותיהם זה של זה, ומנחמים זה את זה בזמנים קשים. אנו מלווים כוח אחד לשני, נשעמים זה על זה ולומדים זה מזה. בחבורות, אנו עושים זאת עם לחשים, בחדרי שיחה, אנו עושים זאת עם מילים אדיבות ותומכות.",
+ "commGuideList01D": "מוסר מכבד. כולנו מגיעים מרקעים שונים, בעלי כישורים שונים ודעות שונות. זה אחד מהדברים שהופך את הקהילה שלנו לכה נפלאה! האביטיקנים מכבדים את ההבדלים הללו ומעריכים אותם. הישאר/י בסביבה, ובקרוב יהיו לך חברים מכל הסוגים והגוונים.",
+ "commGuideHeadingMeet": "הכירו את העורכים!",
+ "commGuidePara006": "להאביטיקה ישנה אסופת אבירים-נודדים המאחדים כוחות עם חברי הצוות כדי לשמור על הקהילה רגועה, מסופקת, ונקייה מטרולים. לכל אחד ואחת יש תחום משלהם, אך מדי פעם הם נקראים לשרת בתחומים חברתיים אחרים. צוות האתר והעורכים מדי פעם יקדימו את דבריהם במילים \"Mod Talk\" או \"Mod Hat On\"",
+ "commGuidePara007": "לצוות יש תגיות סגולות המסומנות בכתרים. התואר שלהם הוא \"הירואי\".",
+ "commGuidePara008": "לעורכים יש תגיות כחולות כהות המסומנות בכוכבים. התואר שלהם הוא \"שומר/ת\". היוצאת מן הכלל היא באילי, אשר, בתור דב\"שית, היא בעלת רקע שחור ותגית ירוקה המסומנת בכוכב.",
+ "commGuidePara009": "חברי הצוות הנוכחיים הם (משמאל לימין):",
+ "commGuidePara009a": "בטרלו",
+ "commGuidePara009b": "בגיטהאב",
+ "commGuidePara010": "ישנם גם מספר עורכים המסייעים לחברי הצוות. הם נבחרו בקפידה, לכן אנא תנו להם כבוד ושמעו בעצתם.",
+ "commGuidePara011": "העורכים הנוכחיים הם (משמאל לימין):",
+ "commGuidePara011a": "בשיחת הפונדק",
+ "commGuidePara011b": "בגיטהאב/וויקיא",
+ "commGuidePara011c": "בוויקיא",
+ "commGuidePara012": "אם יש לכם בעיה עם עורך מסויים, אנא שלחו אימייל ללמונס (רק שיהיה באנגלית! ( leslie@habitrpg.com )",
+ "commGuidePara013": "בקהילה גדולה כמו האביטיקה, משתמשים באים והולכים, ולעיתים העורכים צריכים להניח את אצטלתם האצילה ולנוח. הבאים הם עורכים בדימוס, אשר אינם פועלים כעורכים יותר, אך אנו עדיין מצפים מכם לכבד את עבודתם!",
+ "commGuidePara014": "עורכים בדימוס:",
+ "commGuideHeadingPublicSpaces": "מרחבים ציבוריים בהאביטיקה",
+ "commGuidePara015": "להאביטיקה יש שני סוגים של מרחבים חברתיים: ציבוריים ופרטיים. מרחבים ציבוריים כוללים את הפונדק, גילדות ציבוריות, גיטהאב, טרלו, והוויקי. מרחבים פרטיים כוללים גילדות פרטיות ושיחות בחבורה.",
+ "commGuidePara016": "בעודך נודד/ת בין המרחבים הציבוריים של האביטיקה, ישנם מספר חוקים שנועדו לשמור את כולם בטוחים ומאושרים. אלו כנראה יהיו קלים לשמירה עבור הרפתקנ/ית כמוך!",
+ "commGuidePara017": "כבדו זה את זה. היו אדיבים, רגישים, חברותיים וששים לעזור. זכרו: האביטיקנים באים מכל המסגרות ויש להם חוויות שונות מאוד. זו אחת הסיבות שהאתר הזה מגניב כל כך! בנייה של קהילה פירושו לכבד ולאהוב את השונה בינינו כמו גם את המשותף. הנה כמה דרכים קלות לכבד זה את זה:",
+ "commGuideList02A": "ציית/י לכל התנאים והסעיפים. ",
+ "commGuideList02B": "אל תפרסמ/י תמונות או טקסט שהינם אלימים, מאיימים, חושפניים/בעייתיים מבחינה מינית, שתומכים באפליה, קנאות, גזענות, שנאה, הטרדה או פגיעה בכל אדם או קבוצה. אפילו לא כבדיחה. זה כולל השמצות כמו גם הצהרות. לא לכולם יש את אותו חוש הומור, ולכן משהו שאת/ה תופס/ת כבדיחה עלול להיות פוגעני למישהו/י אחר/ת. תקפו את המטלות שלכם! לא זה את זה!",
+ "commGuideList02C": "שמרו את השיחות מתאימות לכל הגילאים. יש לנו האביטיקנים צעירים רבים שמשתמשים באתר! בואו לא נכתים את החפים מפשע או נפריע להאביטיקנים אחרים במטרותיהם.",
+ "commGuideList02D": "הימנעו מקללות. זה כולל שבועות דתיות קלות דעת שעשויות להיות מקובלות במקומות אחרים - יש כאן אנשים מכל הדתות והרקעים התרבותיים, ואנו רוצים לוודא שכולם מרגישים בנוח במרחב הציבורי. בנוסף, קללות יטופלו במשנה חומרה, היות והן הפרה של תנאי השירות.",
+ "commGuideList02E": "הימנעו מדיונים ממושכים בנושאים שנויים במחלוקת מחוץ לפינה האחורית (אחת מהגילדות). אם אתם מרגישים שמישהו חצוף או פוגעני, אל תתעסקו איתם. תגובה אחת מנומסת, כגון \"הבדיחה הזו פגעה בי\", היא בסדר, אך להיות נוקשה או חצוף בתגובה לחציפותם של אחרים רק מגביר את המתח והופך את האתר למרחב שלילי יותר. אדיבות ונימוס עוזרת לאחרים להבין מנין באת.",
+ "commGuideList02F": "ציית/י מיידית לכל בקשה של העורכים להפסיק דיון או להעבירו לדלת האחורית. מילים אחרונות, יריות סיכום, ושנינויות מסכמות, כולן יועברו באדיבות ל\"שולחנך\" בפינה האחורית, אם יורשה הדבר.",
+ "commGuideList02G": "קח/י את הזמן להרהר במקום לענות בכעס אם מישהו אמר לך שאמירה שלך גרמה לו לאי נוחות. ישנו כוח עצום ביכולת להתנצל בכנות בפני מישהו. אם אתם מרגישים שתגובתם לא הייתה הולמת, דברו עם עורך במקום להתעמת איתם בפומבי.",
+ "commGuideList02H": "שיחות וכחניות/מעוררות מחלוקת צריכות להיות מדווחות לעורכים. אם את/ה מרגיש/ה ששיחה מתלהטת יתר על המידה, נהיית רגשנית מדי, או פוגענית, חדל/י להשתתף בה, ותחת זאת שלחי מייל ל leslie@habitrpg.com כדי שנדע על כך. זה התפקיד שלנו לשמור עלייך.",
+ "commGuidePara019": "במקומות פרטיים, למשתמשים יש חופש רב יותר לדון בנושאים שעל ליבם, אך הם עדיין עשויים להפר את תנאי השימוש, כולל פרסום חומר אפלייתי, אלים, או מאיים.",
+ "commGuidePara021": "בנוסף לכך, לאיזורים פרטיים מסויימים בהאביטיקה יש כללים נוספים.",
+ "commGuideHeadingTavern": "הפונדק",
+ "commGuidePara022": "הפונדק הוא המקום העיקרי המאפשר להאביטיקנים להתרועע. דניאל בעל הפונדק שומר על המקום נקי ללא רבב, ולמונס תשמח ליצור לימונדה בכשפיה בזמן שאתם יושבים ומדברים. רק תזכרו ש...",
+ "commGuidePara023": "השיחה נוטה להתרכז בנושאים סתמיים, ועצות לשיפור היעילות או אורח החיים.",
+ "commGuidePara024": "מכיוון שהפונדק מסוגל להכיל רק 200 הודעות, זה לא המקום הנכון לשיחות ממושכות, במיוחד בנושאים רגישים. (לדוג' פוליטיקה, דת, דיכאון, האם יש לאסור על ציד גובלינים, ועוד.). שיחות אלו צריכות להתנהל בגילדה המתאימה או בפינה האחורית (פרטים נוספים בהמשך).",
+ "commGuidePara027": "אל תדונ/י בשום דבר ממכר בפונדק. אנשים רבים משתמשים באתר הזה כדי לנסות לחדול מההרגלים הרעים שלהם. קריאה על אנשים אחרים המדברים על חומרים ממכרים/לא חוקיים עשויה להקשות עליהם! כבד/י את רעייך באי הפונדק וקח/י זאת בחשבון. זה כולל אך לא מוגבל ל: עישון, אלכוהול, פורנוגרפיה, הימורים, ושימוש בסמים.",
+ "commGuideHeadingPublicGuilds": "גילדות ציבוריות",
+ "commGuidePara029": "גילדות ציבוריות דומות למדי לפונדק, אך יש להן נושא שיחה עיקרי כזה או אחר. השיחות בגילדות ציבוריות צריכות להתרכז בנושא זה. לדוגמה, החברים בגילדת חרשי המילים עשויים להתרגז אם השיחות בגילדה שלהם ידונו בגינון במקום בכתיבה, וגילדת אוהבי הדרקונים לא ממש תתעניין בפיענוח של רונות עתיקות. חלק מהגילדות יותר נינוחות בנושאים אלו מאחרות, אך אנא שמרו על נושא השיחה!",
+ "commGuidePara031": "חלק מהגילדות הציבוריות יכילו נושאים רגישים כגון דיכאון, דת, פוליטיקה, וכיוב'.. זה בסדר גמור כל עוד השיחות שם לא מפירות את התנאים של המרחבים הציבוריים, וכל עוד הן מרוכזות בנושא שלהן.",
+ "commGuidePara033": "לגילדות ציבוריות אסור להכיל תוכן לגיל 18+. אם חברי הגילדה מתכננים לדון בנושאים רגישים באופן שגרתי, עליהם להגיד זאת בכותרת הגילדה. זאת במטרה לשמור על האביטיקה בטוחה ונוחה עבור כולנו. אם בגילדה מסוימת דנים בנושאים רגישים כאלו ואחרים, יש לכתוב אזהרה בראש התגובה. (לדוג' \"אזהרה: התייחסות לפגיעה עצמית\"). בנוסף, הנושא הרגיש צריך להיות קשור לנושא הגילדה. למשל, הגיוני להזכיר פגיעה עצמית בגילדה הקשורה בדיכאון, אבל פחות הגיוני בגילדה של מוזיקאים. אם את/ה נתקל/ת בהפרות חוזרות ונשנות של כלל זה, אפילו לאחר כמה בקשות להפסיק, שלח/י מייל ל leslie@habitrpg.com עם צילומי מסך של התקרית.",
+ "commGuidePara035": "אף גילדה, ציבורית או פרטית, לא תיווצר כדי לתקוף אף קבוצה או פרט. יצירת גילדה שכזו היא עילה להרחקה מיידית. הילחמו בהרגלים רעים! לא בחבריכם ההרפתקנים!",
+ "commGuidePara037": "גם אתגרי הפונדק ואתגרי הגילדות הציבוריות מחוייבים לציית לחוקים הללו.",
+ "commGuideHeadingBackCorner": "הפינה האחורית",
+ "commGuidePara038": "לפעמים שיחה מסויימת תהיה ארוכה, רגישה, או לא קשורה לנושא ולכן לא תוכל להתנהל בפונדק מבלי להפריע לאנשים אחרים. במקרה זה, השיחה תועבר לגילדת הפינה האחורית. שימו לב שהעברה לגילדה זו היא כלל לא עונש! למעשה, משתמשים רבים אוהבים לשבת שם ולדון בדברים באריכות.",
+ "commGuidePara039": "גילדת הפינה האחורית היא מקום מותר לדיונים רגישים או לשיחה יחידה וארוכה, והיא נבדקת באופן זהיר. חוקי המרחב הציבורי עדיין חלים שם, וגם שאר תנאי השימוש. רק בגלל שכולנו עוטים ברדסים ארוכים ומסתודדים בפינה, זה לא אומר שהכל מותר! כעת, התעביר/י לי את הנר הזה.",
+ "commGuideHeadingTrello": "לוחות טרלו",
+ "commGuidePara040": "טרלו משמש כפורום פתוח להצעות ודיונים לגבי תכונות האתר. האביטיקה נשלטת בידי העם דרך תורמים נועזים -- כולנו בונים את האתר יחדיו. טרלו היא מערכת שעוזרת לעשות סדר בבלאגאן שלנו. מתוך התחשבות בכך, אנא נסה/י להכיל את כל מחשבותייך בתגובה אחת, במקום להגיב פעמים רבות ברצף על אותו הקלף. אם חשבת על משהו חדש, אפשר להכניס אותו לתגובה האחרונה שלך בעריכה. אנא חוס/י על אלו מאיתנו שמקבלים הודעה אישית עבור כל תגובה. תיבות הדואר שלנו עובדות עם גבולות מסויימים.",
+ "commGuidePara041": "לאתר ישנם חמישה לוחות טרלו שונים:",
+ "commGuideList03A": "הלוח הראשי הוא מקום לבקש ולהשפיע על תכונות האתר.",
+ "commGuideList03B": "לוח הנייד הוא מקום לבקש ולהשפיע על תכונות האפליקציה לטלפון הנייד.",
+ "commGuideList03C": "לוח אומנות הפיקסלים הוא מקום לדון ולהעלות אליו ציורים עבור האתר.",
+ "commGuideList03D": "לוח המסעות הוא מקום לדון ולהעלות מסעות עבור האתר.",
+ "commGuideList03E": "לוח הויקי הוא מקום לשפר, לדון ולבקש תוכן נוסף בויקי של האתר.",
+ "commGuidePara042": "לכל אלו יש גם חוקים משלהם, וגם חוקי המרחבים הציבוריים חלים עליהם. על משתמשים להימנע מסטייה מהנושא בלוחות או הכרטיסים. סמכו עלינו, הלוחות האלו נהיים צפופים מדי גם ככה! שיחות ארוכות צריכות לעבור לגילדת הפינה האחורית.",
+ "commGuideHeadingGitHub": "גיטהאב",
+ "commGuidePara043": "האתר משתמש בגיטהאב כדי לעקוב אחרי תקלות ולתרום קוד. זהו בית המלאכה בו הנפחים חסרי המנוח שלנו מחשלים תכונות חדשות! כל חוקי המרחבים הציבוריים חלים שם. היה/י מנומס/ת לנפחים -- יש להם עבודה רבה לעשות כדי לשמור על האתר עובד! הריעו לנפחים!",
+ "commGuidePara044": "המשתמשים הבאים הם חברים במאגר הקוד של האתר:",
+ "commGuideHeadingWiki": "ויקי",
+ "commGuidePara045": "הויקי של האתר אוספת מידע אודות האתר. היא גם מכילה מעט פורומים דומים לגילדות שנמצאות כאן, ולכן, כל חוקי מהרחבים הציבוריים חלים גם שם.",
+ "commGuidePara046": "אפשר לחשוב על הויקי כעל מקור מידע לכל הדברים שקשורים לאתר. היא מספקת מידע על תכונות האתר, מדריכים למשחק, טיפים לגבי תרומות, וגם משמשת מקום לפרסום הגילדה או החבורה שלך או להצביע על כל מיני נושאים.",
+ "commGuidePara047": "מכיוון שהויקי מאוכסנת על ידי ויקיא, גם תנאי השימוש של ויקיא חלים בנוסף לאלו שנקבעו על ידינו.",
+ "commGuidePara048": "הויקי היא בסופו של דבר תוצר של שיתוף פעולה בין כל העורכים שלה, לכן כמה כללים נוספים תקפים:",
+ "commGuideList04A": "בקשת דפים חדשים או שינויים גדולים רק בלוח הטרלו של הויקי",
+ "commGuideList04B": "היו פתוחים להצעות של אנשים אחרים בקשר לעריכות שלכם",
+ "commGuideList04C": "דונו בחילוקי הדעות הקשורים לדף מסויים בעמוד השיחה של אותו דף",
+ "commGuideList04D": "הביאו את חילוקי הדעות שלא הצלחתם לפתור לתשומת ליבם של מנהלי הויקי",
+ "commGuideList04E": "אין להרוס או לחבל בעמודים למטרות רווח אישי",
+ "commGuideList04F": "קראו את דף התרומה של הויקי לפני עריכת שינויים מרחיקי לכת",
+ "commGuideList04G": "התנסחו בצורה עדינה בדפי הויקי",
+ "commGuideList04H": "יש להבטיח שתוכן הויקי רלוונטי לכל האתר ולא פונה רק לגילדה או חבורה מסויימת (מידע שכזה יכול לעבור לפורומים)",
+ "commGuidePara049": "האנשים הבאים הם מנהלי הויקי הנוכחיים:",
+ "commGuidePara018": "מנהלי ויקי בדימוס:",
+ "commGuideHeadingInfractionsEtc": "עבירות, השלכות, ותיקונן",
+ "commGuideHeadingInfractions": "עבירות",
+ "commGuidePara050": "באופן כללי, האביטיקנים עוזרים זה לזה, מכבדים זה את זה, ועובדים כדי להפוך את הקהילה כולה לכיפית וחברותית. אולם, לעיתים רחוקות מאוד, מעשהו של אחד מההאביטיקנים עשוי להפר את אחד מהחוקים הנ\"ל. כאשר זה קורה, המנהלים ינקטו בכל פעולה שנראית להם הכרחית כדי להשאיר את האביטיקה בטוחה ונוחה עבור כולם.",
+ "commGuidePara051": "ישנן מספר עבירות, והן מטופלות באופן התלוי בחומרתן. אלו אינן רשימות סופיות, ומנהלים מורשים להפעיל שיקול דעת בטיפול בהן. המנהלים יתחשבו בהקשר העבירה כאשר הם מטפלים בעבירות משמעת.",
+ "commGuideHeadingSevereInfractions": "עבירות חמורות",
+ "commGuidePara052": "עבירות חמורות הן אלו שפוגעות פגיעה אנושה בבטחונה של קהילת האביטיקה ומשתמשיה, וכתוצאה מכך יש להן גם השלכות חמורות.",
+ "commGuidePara053": "להלן רשימת דוגמאות לעבירות חמורות, זו אינה רשימה ממצאת.",
+ "commGuideList05A": "הפרה של תנאי השימוש",
+ "commGuideList05B": "הפצת מילות/תמונות שנאה, הטרדה/מעקב, בריונות-רשת, וכחנות והטרלה",
+ "commGuideList05C": "הפרה של תקופת מבחן",
+ "commGuideList05D": "התחזות לאיש צוות או עורך",
+ "commGuideList05E": "הצטברות של עבירות בינוניות",
+ "commGuideHeadingModerateInfractions": "עבירות בינוניות",
+ "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.",
+ "commGuidePara055": "להלן רשימת דוגמאות לעבירות בינוניות. זו איננה רשימה ממצאת.",
+ "commGuideList06A": "התעלמות או חוסר הבעת כבוד לעורך. זה כולל התלוננות ציבורית על משתמשים אחרים או תשבוחות/הגנה של משתמשים שהושעו. אם את/ה מודאג/ת לגבי אחד מהחוקים או העורכים, אנא דבר/י עם למונס באימייל (leslie@habitrpg.com).",
+ "commGuideList06B": "ניהול מחתרתי. לצורך ההבהרה של נקודה חשובה: תזכורת ידידותית לחוקים היא בסדר. ניהול מחתרתי הוא אמירה, דרישה ו/או רמיזה חזקה שמישהו חייב לנקוט בדרך פעולה שתיארת כדי לתקן טעות כלשהי. ניתן לדווח על העובדה שהם ביצעו עבירה, אבל אנא אל תדרשו מהם פעולות בעצמכם. לדוגמה, להגיד \"לידיעתך, אסור לקלל בפונדק, אז אולי יהיה עדיף אם תמחק את זה.\" זה יותר טוב מאשר להגיד \"אני נאלצ/ת לבקש ממך למחוק את התגובה הזו.\"",
+ "commGuideList06C": "הפרה חוזרת ונשנה של חוקי המרחבים הציבוריים",
+ "commGuideList06D": "עבירות משניות שחוזרות על עצמן",
+ "commGuideHeadingMinorInfractions": "עבירות משניות",
+ "commGuidePara056": "עבירות משניות, למרות שאינן מעודדות, עדיין גוררות רק השלכות משניות. אם הן ממשיכות להצטבר, הן עשויות להוביל להשלכות חמורות יותר עם הזמן.",
+ "commGuidePara057": "להלן רשימת דוגמאות לעבירות משניות. זו אינה רשימה ממצאת.",
+ "commGuideList07A": "הפרה ראשונה של חוקי המרחב הציבורי",
+ "commGuideList07B": "כל פעולה או הצהרה שגוררת \"בבקשה לא\". כאשר עורך צריך להגיד \"בבקשה אל תעשה/י זאת\", למשתמש, זה עשוי להיחשב כעבירה מאוש שולית עבור אותו משתמש. לדוגמה: \"בתור עורך: בבקשה אל תמשיכו להתווכח לטובת רעיון לתכונה חדשה אחרי שאמרנו לכם שהוא לא ניתן לביצוע.\" במקרים רבים, ל\"בבקשה לא\" יהיו גם השלכות משניות, אבל אם עורך חייב להגיד \"בבקשה לא\" לאותו משתמש מספיק פעמים, זה יתחיל להיחשב כעבירה בינונית.",
+ "commGuideHeadingConsequences": "Consequences",
+ "commGuidePara058": "In Habitica -- as in real life -- every action has a consequence, whether it is getting fit because you've been running, getting cavities because you've been eating too much sugar, or passing a class because you've been studying.",
+ "commGuidePara059": "Similarly, all infractions have direct consequences. Some sample consequences are outlined below.",
+ "commGuidePara060": "If your infraction has a moderate or severe consequence, you will receive an email explaining:",
+ "commGuideList08A": "what your infraction was",
+ "commGuideList08B": "what the consequence is",
+ "commGuideList08C": "what to do to correct the situation and restore your status, if possible.",
+ "commGuideHeadingSevereConsequences": "Examples of Severe Consequences",
+ "commGuideList09A": "Account bans",
+ "commGuideList09B": "Account deletions",
+ "commGuideList09C": "Permanently disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideHeadingModerateConsequences": "Examples of Moderate Consequences",
+ "commGuideList10A": "Restricted public chat privileges",
+ "commGuideList10B": "Restricted private chat privileges",
+ "commGuideList10C": "Restricted guild/challenge creation privileges",
+ "commGuideList10D": "Temporarily disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideList10E": "Demotion of Contributor Tiers",
+ "commGuideList10F": "Putting users on \"Probation\"",
+ "commGuideHeadingMinorConsequences": "Examples of Minor Consequences",
+ "commGuideList11A": "Reminders of Public Space Guidelines",
+ "commGuideList11B": "Warnings",
+ "commGuideList11C": "Requests",
+ "commGuideList11D": "Deletions (Mods/Staff may delete problematic content)",
+ "commGuideList11E": "Edits (Mods/Staff may edit problematic content)",
+ "commGuideHeadingRestoration": "Restoration",
+ "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.",
+ "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.",
+ "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.",
+ "commGuideHeadingContributing": "Contributing to Habitica",
+ "commGuidePara064": "HabitRPG is an open-source project, which means that any Habiticans are welcome to pitch in! The ones who do will be rewarded according to the following tier of rewards:",
+ "commGuideList12A": "HabitRPG Contributor's badge, plus 3 Gems",
+ "commGuideList12B": "Contributor Armor, plus 3 Gems.",
+ "commGuideList12C": "Contributor Helmet, plus 3 Gems.",
+ "commGuideList12D": "Contributor Sword, plus 4 Gems.",
+ "commGuideList12E": "Contributor Shield, plus 4 Gems.",
+ "commGuideList12F": "Contributor Pet, plus 4 Gems.",
+ "commGuideList12G": "Contributor Guild Invite, plus 4 Gems.",
+ "commGuidePara065": "Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.",
+ "commGuidePara066": "There are some important things to note about the Contributor Tiers:",
+ "commGuideList13A": "Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.",
+ "commGuideList13B": "Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!",
+ "commGuideList13C": "Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!",
+ "commGuideList13D": "Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.",
+ "commGuideHeadingFinal": "The Final Section",
+ "commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitrpg.com) and she will be happy to help clarify things.",
+ "commGuidePara068": "Now go forth, brave adventurer, and slay some dailies!",
+ "commGuideHeadingLinks": "Useful Links",
+ "commGuidePara069": "The following talented artists contributed to these illustrations:",
+ "commGuideLink01": "The Newbies Guild",
+ "commGuideLink01description": "a guild for new users to ask questions!",
+ "commGuideLink02": "The Back Corner Guild",
+ "commGuideLink02description": "a guild for the discussion of long or sensitive topics.",
+ "commGuideLink03": "The Wiki",
+ "commGuideLink03description": "the biggest collection of information about HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "for bug reports or helping code programs!",
+ "commGuideLink05": "The Main Trello",
+ "commGuideLink05description": "for site feature requests.",
+ "commGuideLink06": "The Mobile Trello",
+ "commGuideLink06description": "for mobile feature requests.",
+ "commGuideLink07": "The Art Trello",
+ "commGuideLink07description": "for submitting pixel art.",
+ "commGuideLink08": "The Quest Trello",
+ "commGuideLink08description": "for submitting quest writing."
+}
\ No newline at end of file
diff --git a/locales/he/content.json b/locales/he/content.json
index 3d83429fa1..1b6e5955b4 100644
--- a/locales/he/content.json
+++ b/locales/he/content.json
@@ -42,7 +42,11 @@
"questEggRoosterText": "תרנגול",
"questEggRoosterAdjective": "מקרקר",
"questEggSpiderText": "עכביש",
- "questEggSpiderAdjective": "creepy",
+ "questEggSpiderAdjective": "מבחיל",
+ "questEggOwlText": "ינשוף",
+ "questEggOwlAdjective": "חכם",
+ "questEggPenguinText": "פינגווין",
+ "questEggPenguinAdjective": "בַּעַל תְפִיסָה חַדָה",
"eggNotes": "מצא/י שיקוי בקיעה, בזוק/בזקי אותו על הביצה הזו, והיא תהפוך ל <%= eggText() %> <%= eggAdjective() %>.",
"hatchingPotionBase": "רגיל",
"hatchingPotionWhite": "לבן",
diff --git a/locales/he/contrib.json b/locales/he/contrib.json
index faa8ad968e..00c43682aa 100644
--- a/locales/he/contrib.json
+++ b/locales/he/contrib.json
@@ -1,18 +1,18 @@
{
"friend": "חבר/ה",
- "friendFirst": "כאשר תגיש/י את התרומה הראשונה שלך, תקבל/י את תג התורמים של habitRPG. השם שלך בשיחות בפונדק יציג בגאווה את היותך תורמ/ת. כשכר עבור טרחתך, תקבל/י 2 אבני חן.",
- "friendSecond": "כאשר תגיש/י את תרומתך השנייה, תוכל/י לרכוש בחנות את שריון הקריסטל . כשכר עבור טרחתך, תקבל/י גם 2 אבני חן.",
+ "friendFirst": "When your first set of submissions is deployed, you will receive the HabitRPG Contributor's badge. Your name in Tavern chat will proudly display that you are a contributor. As a bounty for your work, you will also receive 3 Gems.",
+ "friendSecond": "When your second set of submissions is deployed, the Crystal Armor will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.",
"elite": "עילאי/ת",
- "eliteThird": "כאשר תגיש/י את תרומתך השלישית, קסדת הקריסטל תהיה זמינה עבורך בחנות הפרסים. כשכר עבור טרחתך, תקבל/י גם 2 אבני חן",
- "eliteFourth": "כאשר תגיש/י את תרומתך הרביעית, חרב הקריסטל תהיה זמינה עבורך בחנות הפרסים. כשכר עבור טרחתך, תקבל/י גם 2 אבני חן",
+ "eliteThird": "When your third set of submissions is deployed, the Crystal Helmet will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.",
+ "eliteFourth": "When your fourth set of submissions is deployed, the Crystal Sword will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.",
"champion": "אלוף/ה",
- "championFifth": "כאשר תגיש/י את תרומתך החמישית, מגן הקריסטל יהיה זמין עבורך בחנות הפרסים. כשכר עבור טרחתך, תקבל/י גם 2 אבני חן",
- "championSixth": "כאשר תגיש/י את תרומתך השישית, תקבל/י במתנה הידרת מחמד חינם אין כסף. כמובן שבנוסף, תקבל/י גם 2 אבני חן",
+ "championFifth": "When your fifth set of submissions is deployed, the Crystal Shield will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.",
+ "championSixth": "When your sixth set of submissions is deployed, you will receive a Hydra Pet. You will also receive 4 Gems.",
"legendary": "אגדה",
- "legSeventh": "כאשר תגיש/י את תרומתך השביעית, תקבל 2 אבני חן ותהפוך/תהפכי לחבר/ה בגילדה המכובדת של תורמי habitRPG. זה אומר שתהיה/י עד/ה לפרטים מאחורי הקלעים של האתר! תרומות נוספות לא יגדילו את דרגתך, אך נשמח אם תמשיך/י לעזור בתמורה לאבני חן ותארים מפוארים.",
+ "legSeventh": "When your seventh set of submissions is deployed, you will receive 4 Gems and become a member of the honored Contributor's Guild and be privy to the behind-the-scenes details of HabitRPG! Further contributions do not increase your level, but you may continue to earn Gem bounties and titles.",
"moderator": "עורך/ת",
"guardian": "שומר/ת",
- "guardianText": "עורכים נבחרו בקפידה מבין התורמים הנאמנים ביותר שלנו, אז אנא התייחסו אליהם בכבוד ושמעו לעצתם. לא כל התורמים ברמה 7 הם עורכים. כל העורכים הנוכחיים רשומים מתחת לתיבת הטקסט של הפונדק.",
+ "guardianText": "עורכים נבחרו בקפידה מבין התורמים הנאמנים ביותר שלנו, אז אנא התייחסו אליהם בכבוד ושמעו לעצתם.",
"staff": "צוות",
"heroic": "הירואי",
"heroicText": "הרמה ההירואית כוללת אנשים ברמת הצוות של habitRPG. אם יש לך את התואר הזה, כנראה שנבחרת למשימה (או נשכרת!)",
@@ -31,19 +31,20 @@
"hall": "היכל",
"contribTitle": "תואר תורם (למשל \"נפח\")",
"contribLevel": "רמת תורם",
- "contribHallText": "[1-7] מראה אילו חפצים, חיות מחמד וחיות רכיבה זמינים לו/ה. בנוסף, קובע את צבע השם בשיחה בפונדק.",
+ "contribHallText": "1-7 לתורמים רגילים, 8 לעורכים, 9 לצוות. רמה זו קובעת אילו חפצים, חיות מחמד, וחיות רכיבה זמינות לכם. היא קובעת גם את צבע תגית השם שלכם. עם רמות 8 ו9 מגיע מעמד של מנהל באופן אוטומטי.",
"hallHeroes": "היכל הגיבורים",
"hallPatrons": "היכל נותני החסות",
"rewardUser": "הענק פרס למשתמש",
"UUID": "UUID",
"loadUser": "טען משתמש",
"title": "כותרת",
- "moreDetails": "פרטים נוספים",
+ "moreDetails": "פרטים נוספים (1-7)",
+ "moreDetails2": "פרטים נוספים (8-9)",
"contributions": "תרומות",
"admin": "מנהל",
"notGems": "מדובר בדולרים, לא באבני חן. כלומר, אם המספר הזה הוא 1, זה אומר 4 אבני חן. השתמש באופציה זו כאשר אתה מעניק אבני חן באופן ידני לשחקנים, ולא כאשר אתה מעניק רמות תורם. רמות תורם יוסיפו 2 אבני חן לרמה באופן אוטומטי.",
"hideAds": "החבא פרסומות",
- "gamemaster": "אדון משחק",
+ "gamemaster": "שליט משחק (צוות/מנהל)",
"backerTier": "רמת גיבוי",
"balance": "מאזן",
"tierPop": "לחץ/י על תווית הרמה כדי לקרוא עוד פרטים",
diff --git a/locales/he/defaulttasks.json b/locales/he/defaulttasks.json
index a1e24dff14..ff18d613f2 100644
--- a/locales/he/defaulttasks.json
+++ b/locales/he/defaulttasks.json
@@ -10,18 +10,18 @@
"defaultDaily2Text": "ניקיון הדירה",
"defaultDaily2Notes": "מטלות יומיות בהן תעמוד באופן עקבי ישתנו מצהובות לירוקות לכחולות, כך שתוכל למדוד את ההתקדמות שלך. ככל שאתה עולה במדרג, כך תקבל פחות זהב מהשלמת המשימות ותקבל פחות נזק מאי עמידה בהן.",
"defaultDaily3Text": "45 דקות קריאה",
- "defaultDaily3Notes": "If you miss a Daily frequently, it will turn darker shades of orange and red. The redder the task is, the more experience and gold it grants for success and the more damage you take for failure. This encourages you to focus on your shortcomings, the reds.",
+ "defaultDaily3Notes": "אם אינך עומד במשימה לעתים קרובות, היא תקבל גוונים קודרים של כתום ואדום. ככל שמשימה מאדימה יותר, כך היא מעניקה יותר זהב וניסיון, אך גם פוגעת בך יותר בכל פעם שלא תעמוד בה. זה נועד לעודד אותך להתמקד בנקודות החלשות שלך - האדומות.",
"defaultDaily4Text": "התעמלות",
- "defaultDaily4Notes": "You can add checklists to Dailies and To-Dos. As you progress through the checklist, you will get a proportionate reward.",
+ "defaultDaily4Notes": "אפשר להוסיף רשימות של תתי משימות למטלות ומטרות, ככל שתבצע/י יותר מהן, הפרס יגדל בהתאם.",
"defaultDaily4Checklist1": "מתיחות",
"defaultDaily4Checklist2": "כפיפות בטן",
"defaultDaily4Checklist3": "שכיבות סמיכה",
"defaultTodo1Text": "להשתמש באימוג'י :+1:",
- "defaultTodo1Notes": "You can use emojis in all your Habit, Daily, and To-Do titles.",
+ "defaultTodo1Notes": "אפשר להשתמש באימוג'ים בכותרות של המטלות היומיות, המטרות ארוכות הטווח, וההרגלים שלך!",
"defaultTodo2Text": "_ללמוד_ **סימונים** :book:",
"defaultTodo2Notes": "אפשר להשתמש בסימונים כדי לסגנן את שמות המשימות שלך.",
"defaultTodo3Text": "לצלצל לאמא :telephone_reciever:",
- "defaultTodo3Notes": "While not completing a To-Do in a set period of time will not hurt you, they will gradually change from yellow to red, thus becoming more valuable. This will encourage you to wrap up stale To-Dos.",
+ "defaultTodo3Notes": "בעוד שאי השלמת מטרה במשך זמן מסויים לא יפגע בך, הן ישנו צבע מצהוב לאדום, ובכך יהפכו לרבות ערך יותר. זה מעודד אותך לסיים עם מטרות ישנות שזנחת.",
"defaultReward1Text": "צפייה בפרק 1 של משחקי הכס!",
"defaultReward1Notes": "פרסים מותאמים אישית יכולים להיות הרבה דברים. הרבה אנשים נמנעים מצפייה בתכניות האהובות עליהם עד שצברו מספיק זהב כדי \"להרשות זאת לעצמם\".",
"defaultReward2Text": "עוגה",
diff --git a/locales/he/front.json b/locales/he/front.json
index 4f6f44ee7a..f41a7ad905 100644
--- a/locales/he/front.json
+++ b/locales/he/front.json
@@ -45,6 +45,7 @@
"passMan": "במקרה שאת/ה משתמש/ת במנהל סיסמאות (כמו 1Password) ויש לך בעיות להתחבר, נסה/י להקליד שם משתמש וסיסמא באופן ידני.",
"forgotPass": "שכח סיסמא",
"emailNewPass": "שלח לי סיסמא חדשה בדוא\"ל",
+ "invalidEmail": "כתובת דואר אלקטרוני חוקית היא הכרחית בכדי לבצע איפוס סיסמא.",
"email": "דואר אלקטרוני",
"passConfirm": "אמת/י סיסמה",
"accept1Terms": "בלחיצה על הכפתור למטה אני מסכים/ה עם",
diff --git a/locales/he/gear.json b/locales/he/gear.json
index b980e5eed6..4e85722856 100644
--- a/locales/he/gear.json
+++ b/locales/he/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "weapon",
"weaponBase0Text": "אין לך נֶשֶׁק.",
"weaponBase0Notes": "אין לך נֶשֶׁק.",
"weaponWarrior0Text": "חרב אימונים",
@@ -68,37 +69,50 @@
"weaponSpecialCriticalText": "פטיש מדהים של תיקון באגים",
"weaponSpecialCriticalNotes": "האלוף האוחז בפטיש המדהים הזה קטל יריב אימתני בגיטהאב איפה שלוחמים רבים נפלו חלל. עשוי מעצמותיו של חרק - באג באנגלית, למרות שיש להם שלד חיצוני והכל - פטיש זה גורם לפגיעות חמורות עוצמתיות במיוחד. מגביר את הכוח והתפיסה ב<%= attrs %> נקודות כל אחד.",
"weaponSpecialYetiText": "חנית מאלפי יטים",
- "weaponSpecialYetiNotes": "ציוד חורף ממדורה מוגבלת של 2013! חנית זו תאפשר לבעליה לפקד על כל יטי. מגבירה את הכוח ב<%= str %> נקודות.",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSkiText": "מוט מתנקש-סקי",
- "weaponSpecialSkiNotes": "ציוד חורף ממדורה מוגבלת של 2013! נשק שעוזר גם לשחוט צבאות גדולים של אויבים, וגם לבצע פניות חדות במדרון. מגבירה את הכוח ב<%= str %> נקודות.",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialCandycaneText": "מטה סוכרייה על מקל",
- "weaponSpecialCandycaneNotes": "ציוד חורף ממדורה מוגבלת של 2013! מטה מכשף רב עצמה. כלומר, בעל טעם רב עצמה! נשק דו ידני. מגביר את התבונה ב<%= int %> נקודות ואת התפיסה ב<%= per %> נקודות.",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSnowflakeText": "שרביט פתית",
- "weaponSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSpringRogueText": "טפרי קרס",
- "weaponSpecialSpringRogueNotes": "שימושיים בטיפוס על בניינים. וגם בקריעת שטיחים. מוסיף <%= str %> לכוח שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "weaponSpecialSpringRogueNotes": "מעולה בטיפוס על מבנים גבוהים, וכן - לריטוש שטיחים. מוסיף כ<%= str %> נקודות לכוח. מהדורה מוגבלת, חורף 2014",
"weaponSpecialSpringWarriorText": "חרב גזר",
- "weaponSpecialSpringWarriorNotes": "החרב הזו מסוגלת לקצוץ אויבים בקלות! בנוסף לכך היא חטיף נהדר באמצע הקרב. מוסיף <%= str %> לכוח שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "weaponSpecialSpringWarriorNotes": "חרב עוצמתית זו יכולה לשסע כל אוייב כמו חמאה. מעולה להתקפת-התחמקות במהלך הקרב. מעלה את הכוח ב<%= str %> נקודות. מהדורה מוגבלת, חורף 2014",
"weaponSpecialSpringMageText": "מטה גבינה שוויצרית",
- "weaponSpecialSpringMageNotes": "רק המכרסמים רבי העוצמה ביותר מסוגלים לעמוד ברעב שלהם לאחוז במטה זה. מוסיף <%= int %> לתבונה שלך וגם <%= per %> לתפיסה שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "weaponSpecialSpringMageNotes": "רק המכרסמים האימתניים ביותר מסוגלים להעיז ולהשתמש במטה עוצמתי זה. מעלה את התבונה ב<%= int %> נקודות, ואת התפיסה בכ<%= per %> נקודות. מהדורה מוגבלת, אביב 2014",
"weaponSpecialSpringHealerText": "עצם יפייפיה",
- "weaponSpecialSpringHealerNotes": "לך תביא! מוסיף <%= int %> לתבונה שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "weaponSpecialSpringHealerNotes": "תפוס! מעלה את התבונה ב<%= int %> נקודות. מהדורה מוגבלת, אביב 2014",
"weaponSpecialSummerRogueText": "חרב פיראטים",
- "weaponSpecialSummerRogueNotes": "אהוי! המטלות היומיות הללו ילכו על הקרש! מוסיפה <%= str %> נקודות לכוח שלך. ציוד ממהדורה מוגבלת של קיץ 2014.",
+ "weaponSpecialSummerRogueNotes": "עצור! אתה תגרום למטלות היומיות לעמוד במסדר! . מעלה את הכוח ב<%= str %>. מהדורה מוגבלת, קיץ 2014",
"weaponSpecialSummerWarriorText": "פגיון מלחים",
- "weaponSpecialSummerWarriorNotes": "עשוי ממלח, אבל מתאים למלכים! אף מטרה לא תרצה להסתבך עם הסכין הסקסי הזה! מוסיף <%= str %> לכוח שלך. ציוד ממהדורה מוגבלת של קיץ 2014.",
+ "weaponSpecialSummerWarriorNotes": "לא נולדה המטלה אשר תרצה להסתבך עם הסכין הקשוחה הזו. מוסיף כ<%= str %> נקודות לכוח. מהדורה מוגבלת, קיץ 2014",
"weaponSpecialSummerMageText": "תפסן אצות",
- "weaponSpecialSummerMageNotes": "כי מי עדיין הולך לים כדי לתפוס פרגיות?! מוסיף <%= int %> נקודות לתבונה שלך ו <%= per %> נקודות לתפיסה. ציוד ממהדורה מוגבלת של קיץ 2014.",
+ "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerHealerText": "שרביט הרדודים",
- "weaponSpecialSummerHealerNotes": "השרביט הזה עשוי מאקווה-מארין ואלמוגים חיים, והוא מאוד מושך בעיני דגים ודגיגות גם יחד! מוסיף <%= int %> נקודות לתבונה. ציוד ממהדורה מוגבלת של קיץ 2014.",
- "weaponSpecialFallRogueText": "Silver Stake",
- "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
- "weaponSpecialFallWarriorText": "Grabby Claw of Science",
- "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
- "weaponSpecialFallMageText": "Magic Broom",
- "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
- "weaponSpecialFallHealerText": "Scarab Wand",
- "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialFallRogueText": "יתד כסף",
+ "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallWarriorText": "התפסן התפסני של המדע",
+ "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallMageText": "מטאטא קסום",
+ "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallHealerText": "מטה חרפושית",
+ "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialWinter2015RogueText": "Ice Spike",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Gumdrop Sword",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Winter-lit Staff",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Soothing Scepter",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponMystery201411Text": "Pitchfork of Feasting",
+ "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.",
+ "weaponMystery301404Text": "Steampunk Cane",
+ "weaponMystery301404Notes": "Excellent for taking a turn about town. March 3015 Subscriber Item. Confers no benefit.",
+ "armor": "armor",
"armorBase0Text": "בגדים פשוטים",
"armorBase0Notes": "אלה סתם בגדים, הם לא נותנים בונוס.",
"armorWarrior1Text": "שריון עור",
@@ -148,57 +162,70 @@
"armorSpecial2Text": "טוניקת האצילים של ג'ין חאלארד",
"armorSpecial2Notes": "עושה אותך פרוותי במיוחד! איזה יופי! מגביר את ערך החוסן והתבונה שלך ב<%= attrs %> נקודות.",
"armorSpecialYetiText": "מלבוש מאלף-ייטים",
- "armorSpecialYetiNotes": "מהדורה מוגבלת של ציוד חורף 2013! פרוותי ומטיל מורא, ללא ספק. מגביר את ערך החוסן שלך ב<%= con %> נקודות.",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSkiText": "דובון של מתנקשי-סקי",
- "armorSpecialSkiNotes": "מהדורה מוגבלת של ציוד חורף 2013! מלא בפגיונות סודיים ומפות לשבילי סקי, ממש כמו דובון צה\"לי! מגביר את ערך התפיסה שלך ב<%= per %> נקודות.",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialCandycaneText": "גלימת מקל סוכר",
- "armorSpecialCandycaneNotes": "מהדורה מוגבלת של ציוד חורף 2013! נטווה ממשי ומסוכר שמבלולו חזק במיוחד. מגביר את ערך התבונה שלך ב<%= int %> נקודות.",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSnowflakeText": "אדרת פתית-שלג",
- "armorSpecialSnowflakeNotes": "מהדורה מוגבלת של ציוד חורף 2013! היא תשמור על גופך חמים ונעים גם בסופה. מגביר את ערך החוסן שלך ב<%= con %> נקודות.",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialBirthdayText": "מלבושי חגיגה מגוכחים",
- "armorSpecialBirthdayNotes": "כחלק מהחגיגות, מלבושי חגיגה מגוכחים זמינים בחינם בחנות החפצים! עטו עליכם את הבדים המהודרים ואת הכובעים התואמים להם וחגגו איתנו את היום המדהים הזה!",
+ "armorSpecialBirthdayNotes": "As part of the festivities, Absurd Party Robes are available free of charge in the Item Store! Swath yourself in those silly garbs and don your matching hats to celebrate this momentous day. Confers no benefit.",
"armorSpecialGaymerxText": "שריון לוחמי הקשת",
- "armorSpecialGaymerxNotes": "(לא מוסיף לתכונות) כדרך לחגוג את עונת הגאווה ואת הקנס גיי-מר, השיריון המיוחד הזה מקושט בצבעי קשת בורקים ועזים! גיי-מר הוא כנס גיימינג ולהט\"בים הפתוח לכולם. הוא מתרחש בסאן פרנסיסקו ב11-13 ביולי! בלעז: GaymerX",
+ "armorSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"armorSpecialSpringRogueText": "חליפת חתלתול חלקלק",
- "armorSpecialSpringRogueNotes": "מטופח ללא רבב. מוסיף <%= per %> לתפיסה שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "armorSpecialSpringRogueNotes": "Impeccably groomed. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringWarriorText": "שריון פלדת-תלתן",
- "armorSpecialSpringWarriorNotes": "כך כתלתן, חזק כפלדה, חסר הגיון כמו ביצה חלודה! מוסיף <%= con %> לחוסן שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "armorSpecialSpringWarriorNotes": "Soft as clover, strong as steel! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringMageText": "גלימות מכרסמיה",
- "armorSpecialSpringMageNotes": "עכברים הם גברברים! מוסיף <%= int %> לתבונה שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "armorSpecialSpringMageNotes": "Mice are nice! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringHealerText": "גלימות כלבלב פרוותי",
- "armorSpecialSpringHealerNotes": "חם וכרבולי, מגן על בעליו מפגע. מוסיף <%= con %> לחוסן שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSummerRogueText": "חלוק פיראטי",
- "armorSpecialSummerRogueNotes": "החלוק שלעולם לא אחלוק, יאררר! מוסיף <%= per %> נקודות לתפיסה. ציוד ממהדורה מוגבלת של קיץ 2014.",
+ "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerWarriorText": "מבושי עז-להב",
- "armorSpecialSummerWarriorNotes": "עשוי מפרוות עיזים, שנגזזה בעזרת להב. מוסיף <%= con %> נקודות לחוסן. ציוד ממהדורה מוגבלת של קיץ 2014.",
+ "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerMageText": "זנב ברקת",
- "armorSpecialSummerMageNotes": "הבגד הזה עשוי הקשקשים המנצנצים והופך את בעליו למג-ים אמיתי! מוסיף <%= int %> נקודות לתבונה. ציוד ממהדורה מוגבלת של קיץ 2014.",
+ "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerHealerText": "זנב מרפא-ים",
- "armorSpecialSummerHealerNotes": "הבגד הזה עשוי הקשקשים המנצנצים והופך את בעליו ללפלף אמיתי! מוסיף <%= con %> נקודות לחוסן. ציוד ממהדורה מוגבלת של קיץ 2014.",
- "armorSpecialFallRogueText": "Bloodred Robes",
- "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
- "armorSpecialFallWarriorText": "Lab-coat of Science",
- "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
- "armorSpecialFallMageText": "Witchy Wizard Robes",
- "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
- "armorSpecialFallHealerText": "Gauzy Gear",
- "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
+ "armorSpecialFallRogueText": "גלימות אדומות כדם",
+ "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallWarriorText": "חלוק מעבדה מדעי",
+ "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallMageText": "גלימות מכשפה מכושפות",
+ "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallHealerText": "מלבושים חבושים",
+ "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialWinter2015RogueText": "Icicle Drake Armor",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Gingerbread Armor",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreal Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "Skating Outfit",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
"armorMystery201402Text": "בגדי שליח",
- "armorMystery201402Notes": "מנצנצים וחזקים להפליא, מלבושים אלה מלאים בכיסים לנשיאת הודעות.",
+ "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.",
"armorMystery201403Text": "שריון מהלך היער",
- "armorMystery201403Notes": "זהו שריון אזובי מעץ קלוע שמתנועע בתיאום עם בעליו.",
+ "armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer. Confers no benefit. March 2014 Subscriber Item.",
"armorMystery201405Text": "להבת הלב",
- "armorMystery201405Notes": "דבר לא יפגע בך דרך הלהבות הלוהבות!",
+ "armorMystery201405Notes": "Nothing can hurt you when you are swathed in flames! Confers no benefit. May 2014 Subscriber Item.",
"armorMystery201406Text": "חלוק תמנונים",
- "armorMystery201406Notes": "חלוק הגמיש הזה מאפשר לעוטיו לחלחל דרך חריצים קטנטנים. חפץ תורמים של יוני 2014.",
+ "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. Confers no benefit. June 2014 Subscriber Item.",
"armorMystery201407Text": "חליפת חוקר/ת תת ימי/ת",
- "armorMystery201407Notes": "ניתן לתאר אותה כ\"שפריצית\", \"עבה מדי\", ו\"בכנות, די מסורבלת\", אך החליפה הזו היא החברה הטובה ביותר של כל חוקר/ת ארצות תת-ימיות. לבוש תורמים של יולי 2014. לא מקנה תוסף לתכונות.",
+ "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. Confers no benefit. July 2014 Subscriber Item.",
"armorMystery201408Text": "חלוקי שמש",
- "armorMystery201408Notes": "חלוקים אלה נרקמו מקרני שמש וזהב. אוגוסט 2014 חפץ מנויים. לא מעניק בונוס.",
- "armorMystery201409Text": "Strider Vest",
- "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. September 2014 Subscriber Item. Confers no benefit.",
- "armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201408Notes": "These robes are woven with sunlight and gold. Confers no benefit. August 2014 Subscriber Item.",
+ "armorMystery201409Text": "אפודת הצעדן",
+ "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. Confers no benefit. September 2014 Subscriber Item.",
+ "armorMystery201410Text": "ציוד גובליני",
+ "armorMystery201410Notes": "Scaly, slimy, and strong! Confers no benefit. October 2014 Subscriber Item.",
+ "armorMystery201412Text": "Penguin Suit",
+ "armorMystery201412Notes": "You're a penguin! Confers no benefit. December 2014 Subscriber Item.",
+ "armorMystery301404Text": "Steampunk Suit",
+ "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.",
+ "headgear": "headgear",
"headBase0Text": "ללא קסדה",
"headBase0Notes": "בלי שום כיסוי ראש בכלל.",
"headWarrior1Text": "קסדת עור",
@@ -248,52 +275,71 @@
"headSpecial2Text": "קסדה חסרת שם",
"headSpecial2Notes": "עדות לאלו שהקדישו את עצמם לפני זמן רב, מבלי לבקש דבר בתמורה. מגבירה את ערכי התבונה והכוח שלך ב<%= attrs %> נקודות.",
"headSpecialNyeText": "כובע חגיגות מגוחך",
- "headSpecialNyeNotes": "הידד! קיבלת כובע מסיבות מגוחך! חבוש אותו בגאווה בזמן חגיגות השנה החדשה!",
+ "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
"headSpecialYetiText": "קסדת מאלף יטים",
- "headSpecialYetiNotes": "מהדורה מוגבלת של ציוד חורף 2013! כובע חמוד ומפחיד להחריד בו זמנית. מגביר את ערך הכוח שלך ב<%= str %> נקודות.",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiText": "קסדת מתנקש-סקי",
- "headSpecialSkiNotes": "מהדורה מוגבלת של ציוד חורף 2013! שומר על הזהות שלך בסוד, ועל הפנים שלך חמימות. מגביר את ערך התפיסה שלך ב<%= per %> נקודות.",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialCandycaneText": "כובע מקל-סוכר",
- "headSpecialCandycaneNotes": "מהדורה מוגבלת של ציוד חורף 2013! כנראה הכובע הטעים ביותר בעולם כולו. מגביר את ערך התפיסה שלך ב<%= per %> נקודות.",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSnowflakeText": "כתר פתית-שלג",
- "headSpecialSnowflakeNotes": "מהדורה מוגבלת של ציוד חורף 2013! עטיית כתר זה תחסן אותך מקור לנצח. מגביר את ערך התבונה שלך ב<%= int %> נקודות.",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSpringRogueText": "מסיכת חתלתול חמקן",
- "headSpecialSpringRogueNotes": "בחיים לא ינחשו שאת/ה פורץ/ת! מילה. מוסיף <%= per %> לתפיסה שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringWarriorText": "קסלת פלדת-תלתן",
- "headSpecialSpringWarriorNotes": "מרותכת מהתלתנים המתוקים של האחו, קסדה זו תהדוף את המהלומות הקשות ביותר. מוסיף <%= str %> לכוח שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringMageText": "כובע גבינה שוויצרית",
- "headSpecialSpringMageNotes": "כובע זה מאחסן המון לחשים רבי עצמה! נסו לא לאכול אותו. מוסיף <%= per %> לתפיסה שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringHealerText": "כתר הידידות",
- "headSpecialSpringHealerNotes": "כתר זה מסמל נאמנות ורעות. כלב הוא חברו הכי טוב של הרפתקן, אחרי הכל. מוסיף <%= int %> לתבונה שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"headSpecialSummerRogueText": "כובע פיראטים",
- "headSpecialSummerRogueNotes": "רק הקפיטן המעשי ביותר יכול לחבוש את הכובע המדהים הזה. מוסיף <%= per %> נקודות לתפיסה. ציוד ממהדורה מוגבלת של קיץ 2014.",
+ "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerWarriorText": "בנדנת עז-להב",
- "headSpecialSummerWarriorNotes": "גם היא מצמר עיזים, ומצמררת אף את העזים ביותר. מוסיפה <%= str %> נקודות לכוח. ציוד ממהדורה מוגבלת של קיץ 2014.",
+ "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerMageText": "כובע כרוך-אצות",
- "headSpecialSummerMageNotes": "מה יכול להיות יותר קסום -ובקסום אני מתכוון למביש עד מוות -מכובע אפוף באצות? מוסיף <%= per %> נקודות לתפיסה. ציוד ממהדורה מוגבלת של קיץ 2014.",
+ "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerHealerText": "כתר אלמוגים",
- "headSpecialSummerHealerNotes": "מאפשר לעוטה אותו לרפא שוניות פגועות. מוסיף <%= int %> נקודות לתבונה. ציוד ממהדורה מוגבלת של קיץ 2014.",
- "headSpecialFallRogueText": "Bloodred Hood",
- "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
- "headSpecialFallWarriorText": "Monster Scalp of Science",
- "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
- "headSpecialFallMageText": "Pointy Hat",
- "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
- "headSpecialFallHealerText": "Head Bandages",
- "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
+ "headSpecialFallRogueText": "כיפה אדומה מדם",
+ "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallWarriorText": "קרקפת המדע המפלצתית",
+ "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallMageText": "כובע מחודד",
+ "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallHealerText": "תחבושת ראש",
+ "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialNye2014Text": "Silly Party Hat",
+ "headSpecialNye2014Notes": "You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialWinter2015RogueText": "Icicle Drake Mask",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Gingerbread Helm",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Aurora Hat",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Snuggly Earmuffs",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
"headSpecialGaymerxText": "קסדת לוחמי הקשת",
- "headSpecialGaymerxNotes": "(לא מוסיף לתכונות) כדרך לחגוג את עונת הגאווה ואת הקנס גיי-מר, הקסדה המיוחדת הזו מקושטת בצבעי קשת בורקים ועזים! גיי-מר הוא כנס גיימינג ולהט\"בים הפתוח לכולם. הוא מתרחש בסאן פרנסיסקו ב11-13 ביולי! בלעז: GaymerX",
+ "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"headMystery201402Text": "קסדה מכונפת",
- "headMystery201402Notes": "הקסדה המכונפת מעניקה לחובש אותה את מהירותה של הרוח!",
+ "headMystery201402Notes": "This winged circlet imbues the wearer with the speed of the wind! Confers no benefit. February 2014 Subscriber Item.",
"headMystery201405Text": "להבת הראש",
- "headMystery201405Notes": "בדיוק מה שצריך כדי לשרוף את העצלנות!",
+ "headMystery201405Notes": "Burn away the procrastination! Confers no benefit. May 2014 Subscriber Item.",
"headMystery201406Text": "כתר קנוקנות",
- "headMystery201406Notes": "הקנוקנות של הקסדה הזו אוספות אנרגייה קסומה מהמים שסביבך. חפץ תורמים של יוני 2014.",
+ "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. Confers no benefit. June 2014 Subscriber Item.",
"headMystery201407Text": "קסדת החוקר/ת התת-ימי/ת",
- "headMystery201407Notes": "הקסדה הזו הופכת את החקירה התת-ימית לפשוטה! היא גם סוג של גורמת לך להיראות כמו דג מנופח עיניים. זה כל כך רטרו! לבוש תורמים של יולי 2014. לא מקנה תוסף לתכונות.",
+ "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! Confers no benefit. July 2014 Subscriber Item.",
"headMystery201408Text": "כתר שמש",
- "headMystery201408Notes": "הכתר הלוהט הזה מעניק לחובשו כוח רצון חזק. אוגוסט 2014 חפץ מנויים. לא מעניק בונוס.",
- "shieldBase0Text": "יד חלשה ריקה",
+ "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. Confers no benefit. August 2014 Subscriber Item.",
+ "headMystery201411Text": "Steel Helm of Sporting",
+ "headMystery201411Notes": "This is the traditional helmet worn in the beloved Habitican sport of Balance Ball, which consists of covering yourself with heavy protective gear and then committing to a healthy work-life balance..... WHILE PURSUED BY HIPPOGRIFFS. Confers no benefit. November 2014 Subscriber Item.",
+ "headMystery201412Text": "Penguin Hat",
+ "headMystery201412Notes": "Who's a penguin? Confers no benefit. December 2014 Subscriber Item.",
+ "headMystery301404Text": "Fancy Top Hat",
+ "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.",
+ "headMystery301405Text": "Basic Top Hat",
+ "headMystery301405Notes": "A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "לא הצטיידת באף מגן או נשק ליד החדשה.",
"shieldWarrior1Text": "מגן עץ",
"shieldWarrior1Notes": "חתיכה עגולה ועבה של עץ. קצת כמו קרש חיתוך. מגביר את ערך החוסן שלך ב<%= con %> נקודות.",
@@ -319,74 +365,92 @@
"shieldSpecial0Notes": "רואה מעבר לרעלת המוות, ומציגה זאת לאוייביך כדי להטיל מורא בלבבם. מגביר את ערך התפיסה שלך ב<%= per %> נקודות.",
"shieldSpecial1Text": "מגן קריסטל",
"shieldSpecial1Notes": "מנתץ חיצים והודף את מילותיהם של המייאשים. דבר לא ירפה את ידיך יותר! מגביר את כל ערכי התכונות שלך ב<%= attrs %> נקודות.",
+ "shieldSpecialGoldenknightText": "כוכב השחר של מאסטין - מנתץ אבני הדרך",
+ "shieldSpecialGoldenknightNotes": "פגישות, מפלצות, דיכאון: טופל! נמחץ! נותץ! פוצץ! מגביר את ערכי התבונה והחוסן ב<%= attrs %> נקודות לכל אחד.",
"shieldSpecialYetiText": "מגן מאלפי-יטים",
- "shieldSpecialYetiNotes": "מהדורה מוגבלת של ציוד חורף 2013! המגן מסנוור את אויביך עם אור שנוצץ על השלג. מגביר את ערך החוסן שלך ב<%= con %> נקודות.",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSnowflakeText": "מגן פתית-שלג",
- "shieldSpecialSnowflakeNotes": "מהדורה מוגבלת של ציוד חורף 2013! כל מגן הוא מיוחד במינו, וזה המיוחד מכולם! מגביר את ערך החוסן שלך ב<%= con %> נקודות.",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSpringRogueText": "טפרי קרס",
- "shieldSpecialSpringRogueNotes": "שימושיים בטיפוס על בניינים. וגם בקריעת שטיחים. מוסיף <%= str %> לכוח שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength <%= str %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringWarriorText": "מגן ביצה",
- "shieldSpecialSpringWarriorNotes": "מגן שלעולם לא ייסדק, לא חשוב כמה חזק יכו אותו. מוסיף <%= con %> לחוסן שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringHealerText": "הכדור הצפצפני של ההגנה האולטימטיבית",
- "shieldSpecialSpringHealerNotes": "משמיע צפצוף מתמשך ודוחה כשנושכים אותו, וכך מניס את אויביך. מוסיף <%= con %> לחוסן שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSummerRogueText": "חרב פיראטים",
- "shieldSpecialSummerRogueNotes": "אהוי! המטלות היומיות הללו ילכו על הקרש! מוסיפה <%= str %> נקודות לכוח שלך. מהדורה מוגבלת של ציוד קיץ 2014.",
+ "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerWarriorText": "מגן עץ-סחף",
- "shieldSpecialSummerWarriorNotes": "המגן הזה עשוי משלדה של ספינות טבועות, והוא יעזור לך באותה נאמנות שעזר להן. מוסיף <%= con %> נקודות לחוסן. ציוד ממהדורה מוגבלת של קיץ 2014.",
+ "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerHealerText": "מגן הרדודים",
- "shieldSpecialSummerHealerNotes": "איש לא יעז לתקוף את השוניות כשהוא ניצב מול המגן המדהים הזה! מוסיף <%= con %> נקודות לחוסן. ציוד ממהדורה מוגבלת של קיץ 2014.",
- "shieldSpecialFallRogueText": "Silver Stake",
- "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
- "shieldSpecialFallWarriorText": "Potent Potion of Science",
- "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
- "shieldSpecialFallHealerText": "Jeweled Shield",
- "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialFallRogueText": "יתד מכסף",
+ "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallWarriorText": "שיקוי מדעי חזק",
+ "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallHealerText": "מגן אבן חן",
+ "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialWinter2015RogueText": "Ice Spike",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Gumdrop Shield",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Soothing Shield",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldMystery301405Text": "Clock Shield",
+ "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.",
"backBase0Text": "ללא אביזר גב",
"backBase0Notes": "ללא אביזר גב.",
"backMystery201402Text": "כנפי זהב",
- "backMystery201402Notes": "הכנפיים הזוהרות הללו מורכבות מנוצות הזוהרות באור השמש!",
+ "backMystery201402Notes": "These shining wings have feathers that glitter in the sun! Confers no benefit. February 2014 Subscriber Item.",
"backMystery201404Text": "כנפי פרפר הדמדומים",
- "backMystery201404Notes": "היו פרפרים והתפרפרו כמו פורפרה!",
- "backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201404Notes": "Be a butterfly and flutter by! Confers no benefit. April 2014 Subscriber Item.",
+ "backMystery201410Text": "כנפי גובלין",
+ "backMystery201410Notes": "Swoop through the night on these strong wings. Confers no benefit. October 2014 Subscriber Item.",
"backSpecialWonderconRedText": "שכמייה אימתנית",
- "backSpecialWonderconRedNotes": "מתנפנפת בכוח וחן. שריון כנס מיוחד",
+ "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.",
"backSpecialWonderconBlackText": "שכמייה חמקנית",
- "backSpecialWonderconBlackNotes": "טוויה מצללים ולחישות. שריון כנס מיוחד.",
+ "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Confers no benefit. Special Edition Convention Item.",
"bodyBase0Text": "ללא אביזר גוף",
"bodyBase0Notes": "ללא אביזר גוף.",
"bodySpecialWonderconRedText": "קולר אבן אודם",
- "bodySpecialWonderconRedNotes": "קולר אודם סקסי! שריון כנס מיוחד.",
+ "bodySpecialWonderconRedNotes": "An attractive ruby collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconGoldText": "קולר זהוב",
- "bodySpecialWonderconGoldNotes": "קולר זהב סקסי! שריון כנס מיוחד",
+ "bodySpecialWonderconGoldNotes": "An attractive gold collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconBlackText": "קולר הובנה",
- "bodySpecialWonderconBlackNotes": "קולר הובנה סקסי! שריון כנס מיוחד",
+ "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialSummerMageText": "שכמייה מנצנצת",
- "bodySpecialSummerMageNotes": "לא המים ולא השמיים יכתימו את השכמייה המדהימה הזו. לא שימושי לכלום. ציוד ממהדורה מוגבלת של קיץ 2014.",
+ "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no benefit. Limited Edition 2014 Summer Gear.",
"bodySpecialSummerHealerText": "רצועת החוף",
"bodySpecialSummerHealerNotes": "קולר מדהים משובץ אלמוגים! לא שימושי לכלום. ציוד ממהדורה מוגבלת של קיץ 2014.",
"headAccessoryBase0Text": "ללא ציוד ראש",
"headAccessoryBase0Notes": "ללא ציוד ראש",
"headAccessorySpecialSpringRogueText": "אזני חתול סגולות",
- "headAccessorySpecialSpringRogueNotes": "האוזניים הללו מתעוותות כאשר איום מתקרב. אבל הן לא מוסיפות לתכונות שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringWarriorText": "אזני ארנב ירוקות",
- "headAccessorySpecialSpringWarriorNotes": "האוזניים הללו שומעות גזר נאכל מקילומטרים. אבל הן לא מוסיפות לתכונות שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringMageText": "אזני עכבר כחולות",
- "headAccessorySpecialSpringMageNotes": "האוזניים הללו רכות כמשי. אבל הן לא מוסיפות לתכונות שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
+ "headAccessorySpecialSpringMageNotes": "These round mouse ears are silky-soft. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringHealerText": "אזני כלב צהובות",
- "headAccessorySpecialSpringHealerNotes": "האזניים האלו שמוטות, חמודות ומזמינות תמיד למשחק. אבל הן לא מוסיפות לתכונות שלך. ציוד ממהדורה מוגבלת של אביב 2014.",
- "headAccessorySpecialSummerRogueText": "רטייה מאיימת",
- "headAccessorySpecialSummerRogueNotes": "אפילו עכברי היבשה יבינו ישר שאתה מגניב! לא שימושי לכלום. ציוד ממהדורה מוגבלת של קיץ 2014.",
- "headAccessorySpecialSummerWarriorText": "רטייה מהממת",
- "headAccessorySpecialSummerWarriorNotes": "אף יורד ים לא יוכל לעמוד בפנייך! לא שימושי לכלום. ציוד ממהדורה מוגבלת של קיץ 2014.",
- "headAccessorySpecialWonderconRedText": "מסיכה אימתנית",
- "headAccessorySpecialWonderconRedNotes": "אביזר פנים מדהים! שריון כנס מיוחד.",
- "headAccessorySpecialWonderconBlackText": "מסיכה חמקנית",
- "headAccessorySpecialWonderconBlackNotes": "המניעים שלך בטוח טהורים עם מסיכה כזו. שריון כנס מיוחד.",
+ "headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessoryMystery201403Text": "קרני מהלך היער",
- "headAccessoryMystery201403Notes": "הקרניים האלו מכוסות בטחב וחזזיות.",
+ "headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen. Confers no benefit. March 2014 Subscriber Item.",
"headAccessoryMystery201404Text": "אנטנות פרפר הדמדומים",
- "headAccessoryMystery201404Notes": "האנטנות מסייעות ללובש לחוש בהסחות דעת מסוכנות!",
- "headAccessoryMystery201409Text": "Autumn Antlers",
- "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves."
+ "headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions! Confers no benefit. April 2014 Subscriber Item.",
+ "headAccessoryMystery201409Text": "קרני הסתיו",
+ "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves. Confers no benefit. September 2014 Subscriber Item.",
+ "headAccessoryMystery301405Text": "Headwear Goggles",
+ "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",
+ "eyewearBase0Text": "No Eyewear",
+ "eyewearBase0Notes": "No Eyewear.",
+ "eyewearSpecialSummerRogueText": "Roguish Eyepatch",
+ "eyewearSpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialSummerWarriorText": "Dashing Eyepatch",
+ "eyewearSpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialWonderconRedText": "Mighty Mask",
+ "eyewearSpecialWonderconRedNotes": "What a powerful face accessory! Confers no benefit. Special Edition Convention Item.",
+ "eyewearSpecialWonderconBlackText": "Sneaky Mask",
+ "eyewearSpecialWonderconBlackNotes": "Your motives are definitely legitimate. Confers no benefit. Special Edition Convention Item.",
+ "eyewearMystery301404Text": "Eyewear Goggles",
+ "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.",
+ "eyewearMystery301405Text": "Monocle",
+ "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item."
}
\ No newline at end of file
diff --git a/locales/he/generic.json b/locales/he/generic.json
index 0336eb945d..4dc7525ebe 100644
--- a/locales/he/generic.json
+++ b/locales/he/generic.json
@@ -35,6 +35,7 @@
"neverMind": "לא משנה",
"buyMoreGems": "לקניית אבני חן נוספות",
"notEnoughGems": "חסרות לך אבני חן",
+ "alreadyHave": "אופס! כבר יש לך פריט זה. אין צורך לקנות את זה שוב!",
"delete": "מחק",
"gems": "אבני חן",
"moreInfo": "מידע נוסף",
@@ -47,6 +48,8 @@
"habitBirthdayText": "השתתף ביום ההולדת של האביט לשנת 2014",
"achievementDilatory": "המושיע/ה של עצלניה",
"achievementDilatoryText": "סייע/ה להביס את הדרעקון האיום של עצלניה באירוע \"שפריץ הקיץ\" של 2014!",
+ "costumeContest": "תחרות התחפושות 2014",
+ "costumeContestText": "השתתפ/ה בתחרות התחפושות של ליל כל הקדושים בשנת 2014. אפשר לראות חלק מהתחפושות בבלוג שלנו:\nblog.habitrpg.com/tagged/cosplay",
"memberSince": "- חבר/ה מאז",
"lastLoggedIn": "- התחבר/ה לאחרונה",
"notPorted": "התכונה הזו עוד לא יובאה מהאתר המקורי",
@@ -69,5 +72,18 @@
"askQuestion": "שאל/י שאלה",
"reportBug": "דיווח על תקלה",
"contributeToHRPG": "תרומה לאתר",
- "overview": "סיור למשתמשים חדשים"
+ "overview": "סיור למשתמשים חדשים",
+ "January": "ינואר",
+ "February": "פברואר",
+ "March": "מרץ",
+ "April": "אפריל",
+ "May": "מאי",
+ "June": "יוני",
+ "July": "יולי",
+ "August": "אוגוסט",
+ "September": "ספטמבר",
+ "October": "אוקטובר",
+ "November": "נובמבר",
+ "December": "דצמבר",
+ "dateFormat": "Date Format"
}
\ No newline at end of file
diff --git a/locales/he/groups.json b/locales/he/groups.json
index 6b560cd59d..615e02d94b 100644
--- a/locales/he/groups.json
+++ b/locales/he/groups.json
@@ -2,7 +2,7 @@
"tavern": "פונדק",
"innCheckOut": "צא/י מהפונדק",
"innCheckIn": "נוח/י בפונדק",
- "innText": "איך הולכת השהייה בפונדק? כדי להגן עלייך, רשימת המטלות היומיות שלך מוקפאת, כל הסימונים שלך לא יטופלו עד היום אחרי שתצא/י. אבל זהירות! אם החבורה שלך נלחמת במפלצת, הפספוסים שלהם יפגעו גם בך! בנוסף, מן הסתם שלא ייגרם נזק לבוס מהמטלות שלך. היה לך מספיק? אפשר לעזוב מתי שרוצים.",
+ "innText": "How's your stay in the Inn, <%= name %>? To protect you, your daily list is frozen. Your checkmarks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.",
"lfgPosts": "מודעות מחפשי קבוצה",
"tutorial": "שיעור היכרות",
"glossary": "מונחון",
@@ -16,7 +16,9 @@
"tavernAlert1": "הערה: אם את/ה מדווח/ת על באג, המפתחים לא יראו זאת כאן. אנא",
"tavernAlert2": "השתמש/י בgithub במקום זאת",
"moderatorIntro1": "עורכי הפונדק והגילדות הם:",
- "moderatorIntro2": ".",
+ "communityGuidelines": "החוקים הקהילתיים",
+ "communityGuidelinesRead1": "אנא קראי את",
+ "communityGuidelinesRead2": "לפני שתשתמש/י בצ'אט",
"party": "חבורה",
"createAParty": "צור חבורה",
"noPartyText": "או שאינך חלק מחבורה, או שלחבורה שלך לוקח זמן מה להיטען. תוכל/י או ליצור חבורה חדשה ולהזמין את חברייך, או אם ברצונך להצטרף לחבורה קיימת, אמור/אמרי להם להשתמש במספר המשתמש הייחודי שלך למטה, ואז חזור/חזרי כדי לראות את הזמנתם:",
@@ -70,5 +72,22 @@
"confirm": "אישור",
"leaveGroup": "לעזוב את הגילדה?",
"leavePartyCha": "עזוב את אתגרי החבורה וגם...",
- "leaveParty": "לעזוב את החבורה?"
+ "leaveParty": "לעזוב את החבורה?",
+ "sendPM": "Send private message",
+ "send": "Send",
+ "messageSentAlert": "Message sent",
+ "pmHeading": "Private message to <%= name %>",
+ "clearAll": "Clear All",
+ "clearAllPopover": "Delete all messages",
+ "optOutPopover": "Don't like private messages? Click to completely opt out",
+ "block": "Block",
+ "unblock": "Un-block",
+ "pm-reply": "Send a reply",
+ "inbox": "Inbox",
+ "abuseFlag": "Report violation of Community Guidelines",
+ "abuseFlagModalHeading": "Report <%= name %> for violation?",
+ "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.",
+ "abuseFlagModalButton": "Report",
+ "abuseReported": "Thank you for reporting this violation. The moderators have been notified.",
+ "abuseAlreadyReported": "You have already reported this message."
}
\ No newline at end of file
diff --git a/locales/he/limited.json b/locales/he/limited.json
index 538cc8a267..e2acbe1160 100644
--- a/locales/he/limited.json
+++ b/locales/he/limited.json
@@ -1,17 +1,35 @@
{
"limitedEdition": "מהדורה מוגבלת",
- "seasonalEdition": "Seasonal Edition",
+ "seasonalEdition": "מהדורה עונתית",
"winterColors": "צבעי חורף",
"annoyingFriends": "חברים מרגיזים",
- "annoyingFriendsText": "חטף <%= snowballs %> בפרצוף שלו משאר האנשים בחבורה.",
- "alarmingFriends": "Alarming Friends",
- "alarmingFriendsText": "Got spooked <%= spookDust %> times by party members.",
+ "annoyingFriendsText": "חטף/ה <%= snowballs %> לפרצוף משאר החבורה.",
+ "alarmingFriends": "חברים מפחידים",
+ "alarmingFriendsText": "הופחד/ה <%= spookDust %> פעמים ע\"י שאר החבורה שלו/ה.",
"valentineCard": "כרטיס יום האהבה",
"adoringFriends": "חברים תומכים",
"adoringFriendsText": "אווו, לך ולחברים/ות שלך בטח ממש איכפת זה מזו! שלחת או קיבלת <%= cards %> כרטיסים ליום האהבה.",
- "limited30Apr": "זמין לרכישה עד ה30 באפריל (אבל יישאר זמין לתמיד אם נרכש!)",
"polarBear": "דוב קוטב",
"turkey": "תרנגול הודו",
"polarBearPup": "דובון קוטב",
- "jackolantern": "ג'ק-או-לנטרן"
+ "jackolantern": "ג'ק-או-לנטרן",
+ "seasonalShop": "Seasonal Shop",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Seasonal Sorceress<%= linkEnd %>",
+ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next <%= linkStart %>Grand Gala<%= linkEnd %>!",
+ "seasonalShopText": "Welcome to the Seasonal Shop! From now until January 31st, we're stocking lots of seasonal edition winter goodies. After that, these items won't be back for another year, so get them while they're hot!! Or, er, cold.",
+ "candycaneSet": "Candy Cane (Mage)",
+ "skiSet": "Ski-sassin (Rogue)",
+ "snowflakeSet": "Snowflake (Healer)",
+ "yetiSet": "Yeti Tamer (Warrior)",
+ "nyeCard": "New Year's Card",
+ "nyeCardNotes": "Send a New Year's card to a friend.",
+ "seasonalItems": "Seasonal Items",
+ "auldAcquaintance": "Auld Acquaintance",
+ "auldAcquaintanceText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
+ "newYear0": "Happy New Year! May you slay many a bad Habit.",
+ "newYear1": "Happy New Year! May you reap many Rewards.",
+ "newYear2": "Happy New Year! May you earn many a Perfect Day.",
+ "newYear3": "Happy New Year! May your To-Do list stay short and sweet.",
+ "newYear4": "Happy New Year! May you not get attacked by a raging Hippogriff."
}
\ No newline at end of file
diff --git a/locales/he/npc.json b/locales/he/npc.json
index 2e56f45d18..376fa870a7 100644
--- a/locales/he/npc.json
+++ b/locales/he/npc.json
@@ -7,8 +7,8 @@
"mattBochText2": "העף/העיפי מבט",
"mattBochText3": "בכל החיות שניתן לאסוף.",
"daniel": "דניאל",
- "danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the inn. While checked-in, your Dailies are frozen as-is (checked/unchecked) until the day after check-out. You will not suffer for missing them at the day's end.",
- "danielText2": "Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies!",
+ "danielText": "ברוכים הבאים לפונדק! השארו לזמן מה והכירו את המקומיים. אם את/ה צריך/ה מנוחה (יוצא/ת לחופשה? מחלה פתאומית?) אכין לך חדר באכסניה שלנו. כל עוד תנוח/י כאן, כך המטלות היומיות שלך יישארו במצב בו היו כשנכנסת (מסומנות או לא), עד היום אחרי שתצא/י. כך הן לא יגרמו לך נזק בסוף היום.",
+ "danielText2": "ראה/י הוזהרת: אם את/ה משתתף/ת במשימת קרב, האויב עדיין יפגע בך עבור משימות יומיות של חברי קבוצתך שלא הושלמו.",
"alexander": "אלכסנדר הסוחר.",
"welcomeMarket": "ברוכים הבאים לשוק! רכשו ביצים נדירות ושיקויים לא מצויים! מכרו את העודפים שלכם! היעזרו בשירותי המעולים! בואו, בואו, תראו מה יש לי בשבילכם.",
"sellForGold": "מכר/י <%= item %> עבור <%= gold %> מטבעות זהב",
@@ -40,8 +40,8 @@
"typeGoals": "סוגי מטלות",
"typeGoalsText": "habitRPG מאפשר לך לעקוב אחר המטרות שלך בשלוש דרכים שונות. מטרות אלו מאופיינות בעמודות של הרגלים, מטלות או מטרות.",
"tourHabits": "הרגלים הם דברים שאת/ה עושה כל הזמן. ניתן לתת להם ערך חיובי או שלילי, כך שניתן להרוויח זהב וניסיון מהרגלים טובים או להפסיד בריאות מהרגלים רעים.",
- "tourDailies": "Dailies are tasks that you want to complete once a day. Checking off a Daily reaps experience and gold. Failing to check off your daily before the day resets results in a loss of health. You can change your day start settings from the Settings menu (click the gear-shaped icon, then click \"Site\").",
- "tourTodos": "To-Dos are one-off tasks that you can get to eventually. While it is possible to set a date on a To-Do, they are not required. To-Dos make for a quick and easy way to gain experience.",
+ "tourDailies": "מטלות הן משימות שהיית רוצה להשלים פעם ביום. סימון של מטלה מניב ניסיון וזהב. פספוס של השלמת המטלה בסוף היום גורם לאבדן בריאות. ניתן לשנות את הזמן בו היום שלך מתחיל בתפריט ההגדרות. (בכפתור שנראה כמו גלגל שיניים, לחץ/י על האפשרות \"אתר\").",
+ "tourTodos": "מטרות הן משימות חד פעמיות שאת/ה מתכנן/ת להשלים בסופו של דבר. בעוד שזה אפשרי לתת תאריך תפוגה למטרה, הם לא נדרשים. מטרות הן דרך קלה וזריזה להשיג ניסיון.",
"tourRewards": "כל הזהב שהרווחת ירשה לך לתגמל את עצמך עם תחפושת או פרסי משחק. קנה/י אותם בחופשיות - כך תתגמל/י את עצמך על רכישת הרגלים בריאים.",
"hoverOver": "תגובות מרחפות",
"hoverOverText": "ניתן להוסיף הערות למשימות ע\"י לחיצה על כפתור העריכה. השהה/י את העכבר כדי לראות את ההערות של כל המשימות כדי לראות איך habitRPG עובד. כשאת/ה מוכן/ה להתחיל, תוכל/י למחוק את המשימות הללו ולכתוב משלך.",
@@ -57,7 +57,7 @@
"partySysText": "היו חברתיים והקימו חבורה עם כל חבריכם! הרבה יותר קל לבצע משימות עם תמיכה של שותפים. לחץ/י על אפשרויות->חבורה ועקוב/עקבי אחר ההוראות. מישהו מחפש אחר חבורה?",
"classGear": "ציוד מקצוע",
"classGearText": "קודם כל: בלי פאניקה! הציוד הישן שלך עבר לתרמיל שלך, וכעת את/ה לובש/ת את הציוד של <%= klass %> מתחיל. לבישת הציוד המתאים למקצוע שלך מקנה לך בונוס של 50% לתכונות, אבל תרגיש/י חופשי לחזור לציוד הישן מתי שבא לך.",
- "classStats": "אלו התכונות של המקצוע שלך, הן משפיעות על מהלך המשחק. עם כל עליית רמה, תוענק לך נקודה עבור תכונה מסויימת. השהיית העכבר מעל כל תכונה תראה מידע מוסף אודותיה.",
+ "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.",
"autoAllocate": "חלוקה אוטומטית",
"autoAllocateText": "אם סימנת 'חלוקה אוטומטית', הדמות שלך מקבלת תכונות באופן אוטומאטי התלוי בתכונות של המשימות שלך. אפשר לדבוק זאת ב מטלה > ערוך > מתקדם > תכונות . כלומר, אם את/ה הולכ/ת למכון הכושר לעיתים קרובות, ומטלת מכון הכושר שלך נחשבת 'פיזית', תקבל/י כוח באופן אוטומאטי",
"spells": "לחשים",
diff --git a/locales/he/pets.json b/locales/he/pets.json
index 1a30230ace..394c5d195c 100644
--- a/locales/he/pets.json
+++ b/locales/he/pets.json
@@ -29,7 +29,7 @@
"beastAchievement": "הרווחת את הישג \"אדון החיות\" על איסוף כל חיות המחמד!",
"beastMastName": "אדון חיות",
"beastMastText": "מצא/ה את כל 90 חיות המחמד הבסיסיות (משימה קשה להחריד! תנו לו/ה בכפיים!)",
- "beastMastText2": "and has released their pets a total of <%= count %> times",
+ "beastMastText2": "ושחרר/ה את חיות המחמד שלו/ה <%= count %> פעמים סך הכל.",
"dropsEnabled": "ניתן לבזוז!",
"itemDrop": "יש לך דבר חדש!",
"firstDrop": "מערכת הביזה כעת פתוחה בפניך! מעתה, בכל פעם שתושלם משימה, יהיה לך סיכוי קטן למצוא חפץ בעל ערך. הרגע מצאת <%= eggText %> ביצה! <%= eggNotes %>",
@@ -39,14 +39,14 @@
"useSaddle": "לשים אוכף על ה<%= pet %> שלך?",
"petName": "<%= egg %> <%= potion %>",
"mountName": " <%= mount %> <%= potion %>",
- "petKeyName": "Key to the Kennels",
- "petKeyPop": "Let your pets roam free, release them to start their own adventure, and give yourself the thrill of Beastmaster once more!",
- "petKeyBegin": "Key to the Kennels: Experience Beastmaster Once More!",
- "petKeyInfo": "Love your pets enough to let them go, and have drops feel meaningful again.",
- "petKeyInfo2": "The Key to the Kennels resets all of your non-quest pets back to as if you'd never found them. Once you've used it, you'll be able to stack the Beastmaster achievement, showing off how many times you've been able to best the RNG.",
- "petKeyInfo3": "There are two sets of Keys: you can either just release your pets for four gems or your pets and mounts for eight gems. If you're still working towards getting all of the mounts, you may not want to give them their freedom yet!",
- "petKeyPets": "Release My Pets",
- "petKeyMounts": "Release Both Please",
- "petKeyNeverMind": "Not Yet",
- "gemsEach": "gems each"
+ "petKeyName": "מפתח למכלאות",
+ "petKeyPop": "שחרר/י את חיות המחמד שלך לחופשי, כדי שיוכלו להתחיל הרפתקאות משלהן, ונסה/י להשיג את תואר \"אדון החיות\" פעם נוספת!",
+ "petKeyBegin": "מפתח למלונות: הפכו ל\"אדון החיות\" פעם נוספת!",
+ "petKeyInfo": "אם את/ה אוהב/ת את חיות המחמד שלך מספיק כדי לשחרר אותן, ואם את/ה רוצה שהביזה שלך תרגיש משמעותית שוב",
+ "petKeyInfo2": "המפתח למלונות מאתחל את כל חיות המחמד שלא הגיעו ממשימות כאילו מעולם לא מצאת אותם. ",
+ "petKeyInfo3": "ישנם שני צרורות של מפתחות: תוכל/י או לשחרר את חיות המחמד שלך בתמורה ל4 אבני חן, או את חיות המחמד וחיות הרכיבה שלך תמורת 8. אם עדיין לא השגת את כל חיות הרכיבה עדיין, אולי לא תרצה/י לוותר עליהם!",
+ "petKeyPets": "שחררו את חיות המחמד שלי",
+ "petKeyMounts": "יאללה, שחררו את כולם!",
+ "petKeyNeverMind": "עוד לא",
+ "gemsEach": "אבני חן לכל אחד."
}
\ No newline at end of file
diff --git a/locales/he/questscontent.json b/locales/he/questscontent.json
index 26a3eb367c..3212a4da1b 100644
--- a/locales/he/questscontent.json
+++ b/locales/he/questscontent.json
@@ -12,7 +12,7 @@
"questEvilSanta2DropBearCubPolarPet": "דובון קוטב (חיית מחמד)",
"questGryphonText": "הגריפון הבוער",
"questGryphonNotes": "אלוף החיות המהולל, בייקונוזאורוס רקס, בא למסיבה שלך בחיפוש אחר עזרה. \"אנא, הרפתקנים! אתם מוכרחים לעזור לי! הגריפונית היפייפיה שלו השתחרר ומשליט טרור בהאביט סיטי! אם תוכלו לעצור אותה, אתן לכם כמה מביציה כפרס!\"",
- "questGryphonCompletion": "מובסת, החיה האדירה חוזרת לאדונה בבושת פנים. \"מילה שלי! פעלתם היטב, הרפתקנים!\" בייקונוזאור מדגיש, \"במטותא, קחו מעט מביצי הגריפון. אני בטוח שתגדלו אותם למופת!\"",
+ "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
"questGryphonBoss": "גריפון בוער",
"questGryphonDropGryphonEgg": "גריפון (ביצה)",
"questHedgehogText": "חיית החניתות",
@@ -55,7 +55,7 @@
"questVice1Boss": "הצל של חטא",
"questVice1DropVice2Quest": "חטא חלק 2 (מגילה)",
"questVice2Text": "מצא את מאורת הדרקון",
- "questVice2Notes": "כעת משהשפעתו של חטא פגה, את/ה מרגיש/ה פרץ של כוח שמעולם לא חשת בעבר. בטוחים בעצמכם וביכולתכם לעמוד בהשפעתו של הדרקון, החבורה שלך עושה את דרכה להר האביטיקה. אתם מתקרבים לכניסה למערות ההר ועוצרים. קווצות של צללים, כמעט כמו ערפל, יוצאים החוצה מן הפתח. כמעט בלתי אפשרי לראות משהו בפנים. האור מן העששית שלכם נדמה כנעצר במפתיע במקום בו הצללים מתחילים. נאמר שרק אור קסום יוכל לחדור את הערפל הטמא של הדרקון. אם תוכלו למצוא מספיק קריסטלי אור, תוכלו לעשות את דרככם את הדרקון עצמו.",
+ "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
"questVice2CollectLightCrystal": "גבישי אור",
"questVice2DropVice3Quest": "חטא חלק 3 (מגילה)",
"questVice3Text": "חטא מתעורר",
@@ -77,8 +77,27 @@
"questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
"questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
"questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
+ "questMoonstone3DropRottenMeat": "בשר רקוב (אוכל)",
"questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questGoldenknight1Text": "A Stern Talking-To",
+ "questGoldenknight1Notes": "The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your dailies? Checked off a - habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!
",
+ "questGoldenknight1CollectTestimony": "Testimonies",
+ "questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)",
+ "questGoldenknight2Text": "האביר הזהב",
+ "questGoldenknight2Notes": "Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!
",
+ "questGoldenknight2Boss": "האביר הזהב",
+ "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)",
+ "questGoldenknight3Text": "The Iron Knight",
+ "questGoldenknight3Notes": "@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"
",
+ "questGoldenknight3Completion": "With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"
",
+ "questGoldenknight3Boss": "The Iron Knight",
+ "questGoldenknight3DropHoney": "Honey (Food)",
+ "questGoldenknight3DropGoldenPotion": "Golden Hatching Potion",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "The Basi-List",
+ "questBasilistNotes": "There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To-Dos! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!",
+ "questBasilistCompletion": "The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colors. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, you gather up some fallen gold from among the papers.",
+ "questBasilistBoss": "The Basi-List",
"questEggHuntText": "מצוד ביצים",
"questEggHuntNotes": "בין לילה, ביצים פשוטות ומוזרות הופיעו בכל מקום: באורווה של מאט, מאחורי הדלפק בפונדק, אפילו בין ביצי החיות בשוק! איזה בלגאן! \"איש לא יודע מנין הן באו, או למה הן יבקעו,\" אומרת מייגן, \"אבל אנחנו לא יכולים פשוט להשאיר אותן כך בחוץ! עבדו קשה וחפשו היטב כדי לעזור לי לאסוף את הביצים המסתוריות הללו. אולי אם תאספו מספיק, יישאר משהו גם בשבילכם...\"",
"questEggHuntCompletion": "הצלחתם! אסירת תורה, מייגן נותנת לכם עשר ביצים. \"אני לא בטוחה שהם ממש יבקעו.\" היא אומרת, \"ובבירור לא יהפכו לחיות רכיבה. אבל זה לא אומר שאי אפשר לצבוע אותן בצבעים יפייפיים!\"",
@@ -112,5 +131,15 @@
"questAtom3Notes": "בצווחה מחרישת אוזניים, בעוד 5 סוגי גבינה מעוררי תיאבון נפלטים מפיה, המפלצת מלוחטיף-נס מתפרקת לחתיכות. \"מה זה צריך להיות?!\" נשמע קול זועם מתחת לפני האגם. דמות כחלחלה ועטויית חלוק צצה מבין הגלים, ובידה מברשת לניקוי אסלות. \"קודם שטפת את הכלים המלוכלכים להפליא שלי, וכעת הרגת את חיית המחמד שלי! ובכלל, מה פשר הבגדים הנקיים הללו שלעורך?! היכון והיכוני, בני תמותה, לחוש בזעמו של המכבס באוב!\"",
"questAtom3Completion": "המכבס באוב הובס בקרב! בגדים נקיים נופלים סביבך מכל עבר, ולמעשה, המקום נראה הרבה יותר טוב כשהוא מצוחצח. תוך כדי פשפוש בשריונות המצוחצחים הפזורים סביב, ניצוץ מתכתי תופס את עינייך, זו קסדה מבריקה. אולי לעולם לא נדע מי הטיפוס המסתורי שהיה (או הייתה!) הבעלים הקודם של הקסדה הזו, אך בעודך חובש/ת אותה, ניתן להרגיש בנוכחותה של רוח נדיבה במיוחד. ממש חבל שהם לא תפרו איזה תג שם על הדבר הזה. טוב נו, עכשיו זה שלך.",
"questAtom3Boss": "המכבס באוב",
- "questAtom3DropPotion": "שיקוי בקיעה רגיל"
+ "questAtom3DropPotion": "שיקוי בקיעה רגיל",
+ "questOwlText": "The Night-Owl",
+ "questOwlNotes": "The Tavern light is lit 'til dawn
Until one eve the glow is gone!
How can we see for our all-nighters?
@Twitching cries, \"I need some fighters!
See that Night-Owl, starry foe?
Fight with haste and do not slow!
We'll drive its shadow from our door,
And make the night shine bright once more!\"",
+ "questOwlCompletion": "The Night-Owl fades before the dawn,
But even so, you feel a yawn.
Perhaps it's time to get some rest?
Then on your bed, you see a nest!
A Night-Owl knows it can be great
To finish work and stay up late,
But your new pets will softly peep
To tell you when it's time to sleep.",
+ "questOwlBoss": "The Night-Owl",
+ "questOwlDropOwlEgg": "ינשוף (ביצה)",
+ "questPenguinText": "The Fowl Frost",
+ "questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.
\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"
\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.",
+ "questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.
@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
+ "questPenguinBoss": "Frost Penguin",
+ "questPenguinDropPenguinEgg": "פינגווין (ביצה)"
}
\ No newline at end of file
diff --git a/locales/he/settings.json b/locales/he/settings.json
index 40d9279500..fbe6832e1e 100644
--- a/locales/he/settings.json
+++ b/locales/he/settings.json
@@ -2,14 +2,14 @@
"settings": "הגדרות",
"language": "שפה",
"americanEnglishGovern": "במקרה של חוסר נאמנות למקור, הגרסא העברית, היא שקובעת. סתםסתם, ברור שהאנגלית.",
- "helpWithTranslation": "רוצים לעזור לתרגום האתר? נהדר! אנא בקרו בכרטיסיית ה\"טרלו\" הזו",
+ "helpWithTranslation": "האם אתה רוצה לעזור בתרגום HabitRPG? נהדר! לאחר מכן בקרו ב זה כרטיס Trello.",
"showHeaderPop": "הראה את הדמות, מדי הבריאות/ניסיון שלך, ואת החבורה.",
"stickyHeader": "כותרת דביקה",
"stickyHeaderPop": "מדביק את ה\"כותרת\" - התמונה שלך ושל מדי הבריאות/ניסיון - לראש המסך. אם התיבה לא מסומנת הכותרת תיעלם בירידה למטה.",
"newTaskEdit": "פתח מטלות חדשות במצב עריכה",
"newTaskEditPop": "אם האפשרות הזו מסומנת, מטלות חדשות ייפתחו מיידית כך שתוכל/י להוסיף פרטים ותגיות.",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
+ "dailyDueDefaultView": "הגדר את לשונית המטלות ל\"עכשווי\" ",
+ "dailyDueDefaultViewPop": "אם הגדרת אפשרות זו, המטלות שלך ייפתחו בלשונית \"עכשווי\" בתור ברירת מחדל במקום \"כולם\".",
"startCollapsed": "רשימת תגיות במטלה מתחילה סגורה",
"startCollapsedPop": "אם האפשרות הזו מסומנת, רשימת התגיות של המטלה תהיה מוסתרת כשתפתח/י את המטלה לעריכה",
"startAdvCollapsed": "אפשרויות מתקדמות של מטלות מתחילות סגורות",
@@ -17,7 +17,7 @@
"showTour": "הראה סיור",
"restartTour": "מתחיל מחדש את סיור ההיכרות מהזמן בו הצטרפת לhabitRPG.",
"showBailey": "הראה את באילי",
- "showBaileyPop": "הבא את באילי המבשר של העיירה מחוץ למחבוא, כדי שיבשר לך על חדשות העבר.",
+ "showBaileyPop": "הבא את באילי המבשרת של העיירה מחוץ למחבוא, כדי שיבשר לך על חדשות העבר.",
"fixVal": "תקן ערכי דמות",
"fixValPop": "שנה באופן ידני ערכים כגון בריאות, רמה וזהב.",
"enableClass": "אפשר מערכת מקצועות",
@@ -69,5 +69,6 @@
"fillAll": "אנא מלא/י את כל השדות",
"passSuccess": "הסיסמא שונתה בהצלחה",
"usernameSuccess": "שם משתמש/ת השתנה בהצלחה!",
- "difficulty": "רמת קושי"
+ "data": "מידע",
+ "exportData": "ייצוא מידע"
}
\ No newline at end of file
diff --git a/locales/he/spells.json b/locales/he/spells.json
index f4236f6455..39e0fc0ad3 100644
--- a/locales/he/spells.json
+++ b/locales/he/spells.json
@@ -1,42 +1,42 @@
{
"spellWizardFireballText": "פרץ להבות",
- "spellWizardFireballNotes": "להבות מתפרצות וחורכות את המשימה. את/ה מפחית/ה את דרגת האודם של המשימה, גורם/ת נזק למפלצת בה את/ה נלחם/ת, ומקבל/ת ניסיון -- רב יותר ככל שהמשימה כחולה יותר.",
+ "spellWizardFireballNotes": "להבות פיצוץ משם, שריפת משימה. לך להפחית את האדמומיות של המשימה, התמודדות נזק לכל מפלצת שאתה להילחם, ולצבור ניסיון - יותר במשימות הכחולות.",
"spellWizardMPHealText": "פרץ אתרי",
"spellWizardMPHealNotes": "זרם של אנרגייה קסומה זורם מידייך וטוען מחדש את חברי הקבוצה שלך. אנשי הקבוצה מקבלים MP.",
"spellWizardEarthText": "רעידת אדמה",
- "spellWizardEarthNotes": "הקרקע מתחת למשימות של הקבוצה שלך נסדקת ונרעדת בכוח רב, מאטה אותן ומאפשרת התקפות נוספות עליהן. כל החבורה שלך מקבלת בונוס לניסיון שהיא צוברת.",
+ "spellWizardEarthNotes": "הקרקע מתחת סדקי המשימות של המפלגה שלך ומנערת בעוצמה קיצונית, האטה אותם ופותח אותן ליותר התקפות. המפלגה שלך מרוויחה בונוס למודיעין, מה שאומר שיותר ניסיון.",
"spellWizardFrostText": "קור מקפיא",
- "spellWizardFrostNotes": "Ice erupts from every surface, swallowing your tasks and freezing them in place. Your Dailies' streaks won't reset at the end of the day. Incomplete Dailies will still damage you!",
+ "spellWizardFrostNotes": "קרח מתפרץ מכל וכל, בולע את המשימות שלך ומקפיא אותן במקום. מד הרצף של המטלות היומיות שלך לא יתאפס בסוף היום. מטלות שלא הושלמו עדיין יגרמו לך נזק!",
"spellWarriorSmashText": "חבטה אכזרית",
"spellWarriorSmashNotes": "את/ה מכה מטלה יחידה בכל כוחך עד חורמה. דרגת האודם של המטלה פוחתת, ואת/ה גם גורם/ת נזק נוסף למפלצת בה את/ה נלחם/ת.",
"spellWarriorDefensiveStanceText": "עמדה הגנתית",
- "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day.",
+ "spellWarriorDefensiveStanceNotes": "אתה לקחת רגע כדי להרגיע את הגוף שלך ולהיכנס לעמדת מגננה למתקפה מוכנה עצמך לבא 'המשימות. מפחית את הנזק מיומונים בסופו של היום על ידי הגדלת החוקה שלך.",
"spellWarriorValorousPresenceText": "נוכחות אמיצה",
- "spellWarriorValorousPresenceNotes": "הנוכחות שלך נוסחת עוז בחבורה. האומץ החדש שלהם מגביר את עוצמתם. אנשי החבורה שלך מקבלים תוסף לכוח שלהם.",
+ "spellWarriorValorousPresenceNotes": "הנוכחות שלך עודדה את המפלגה. האומץ החדש שלהם הופך אותם חזק יותר על ידי הגדלת כוחם. ",
"spellWarriorIntimidateText": "מבט מאיים",
- "spellWarriorIntimidateNotes": "מבטך מחדיר אימה בלבבות של אויבי החבורה שלך. החבורה שלך זוכה בתוספת הגונה להגנה שלהם.",
+ "spellWarriorIntimidateNotes": "Your gaze strikes fear into the hearts of your party's enemies. The party gains a moderate boost to defense by buffing Constitution.",
"spellRoguePickPocketText": "כיוס",
- "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for youself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
+ "spellRoguePickPocketNotes": "האצבעות הזריזות שלך חולפות בכיסים של המשימה ומשיגות קצת אוצר בשבילך. את/ה מקבל/ת תוסף זהב מיידי עבור המשימה, ככל שהיא שמנמנה (כחולה) יותר, כך הפרס גדול יותר!",
"spellRogueBackStabText": "דקירה בגב",
"spellRogueBackStabNotes": "ללא קול, את/ה מתגנב/ת מאחורי המשימה ודוקר אותה בגבה. את/ה גורמ/ת לה נזק גבוה יותר, עם סיכוי גבוה לפגיעה חמורה.",
"spellRogueToolsOfTradeText": "כלי המקצוע",
- "spellRogueToolsOfTradeNotes": "את/ה חולק/ת את כלי הפריצה שלך עם שאר החבורה כדי לעזור להם \"להרוויח\" יותר זהב. הבונוס של החבורה עבור השגת זהב ממטלות והסיכוי לשמיטת חפצים גדל ליום אחד.",
+ "spellRogueToolsOfTradeNotes": "You share your thievery tools with the party to aid them in 'acquiring' more gold. By buffing Perception, the party's gold bonus for tasks and chance of drops are boosted for a day.",
"spellRogueStealthText": "חשאיות",
- "spellRogueStealthNotes": "You duck into the shadows, pulling up your hood. Many Dailies won't find you this night; fewer yet the higher your Perception.",
+ "spellRogueStealthNotes": "צולל/ת אל תוך הצללים ומושכ/ת את ברדסך, מטלות יומיות רבות לא ימצאו אותך הלילה. פחות משימות ככל שהתפיסה שלך גבוהה יותר.",
"spellHealerHealText": "אור מרפא",
- "spellHealerHealNotes": "אור מכסה את גופך ומרפא את פצעייך. את/ה מקבל/ת בונוס לבריאות שלך.",
+ "spellHealerHealNotes": "Light covers your body, healing your wounds. You recover Health.",
"spellHealerBrightnessText": "בוהק מסמא",
"spellHealerBrightnessNotes": "פרץ של אור בוהק מעוור את כל המטלות שלך, ודרגת האודם שלהם פוחתת.",
"spellHealerProtectAuraText": "הילה מגוננת",
- "spellHealerProtectAuraNotes": "הילה קסומה מקיפה את חברייך, ומגינה עליהם מכל רע. החבורה שלך מקבלת בונוס להגנה.",
+ "spellHealerProtectAuraNotes": "A magical aura surrounds your party members, protecting them from damage. Your party members gain a boost to their defense by buffing Constitution.",
"spellHealerHealAllText": "ברכה",
- "spellHealerHealAllNotes": "אור מרגיע אופף את החבורה שלך ומרפא אותם מפצעיהם. החבורה מקבלת בונוס לבריאות שלה.",
+ "spellHealerHealAllNotes": "Soothing light envelops your party and heals them of their injuries. Your party members recover Health.",
"spellSpecialSnowballAuraText": "כדור שלג",
- "spellSpecialSnowballAuraNotes": "Throw a snowball at a party member! What could possibly go wrong? Lasts until member's new day.",
+ "spellSpecialSnowballAuraNotes": "השליכו כדור שלג על החבר שלכם, מה כבר יקרה? נמשך עד היום הבא של החבר הפגוע.",
"spellSpecialSaltText": "מלח",
"spellSpecialSaltNotes": "מישהו/י זרק/ה עלייך כדור שלג. פפחחחחחח, זה קורע, משהו היסטרי. טוב, נו, בוא נוריד את השלג הזה ממך!",
- "spellSpecialSpookDustText": "Spooky Sparkles",
- "spellSpecialSpookDustNotes": "Turn your friends into a floating blanket with eyes!",
- "spellSpecialOpaquePotionText": "Opaque Potion",
- "spellSpecialOpaquePotionNotes": "Cancel the effects of Spooky Sparkles."
+ "spellSpecialSpookDustText": "נצנצים מלחיצים",
+ "spellSpecialSpookDustNotes": "הם יהפכו את החברים שלך לשמיכה מרחפת עם עיניים!",
+ "spellSpecialOpaquePotionText": "תרופה שקופה",
+ "spellSpecialOpaquePotionNotes": "מבטלת את השפעת הנצנצים המלחיצים."
}
\ No newline at end of file
diff --git a/locales/he/subscriber.json b/locales/he/subscriber.json
index 9c1b82347a..4899688e6f 100644
--- a/locales/he/subscriber.json
+++ b/locales/he/subscriber.json
@@ -60,5 +60,16 @@
"checkout": "התנתקות",
"buySubsText": "קניית אבני חן עם זהב, הסרת פרסומות, תמיכה במפתחים",
"sureCancelSub": "האם את/ה בטוח/ה שאת/ה רוצה לבטל את המינוי שלך?",
- "subCanceled": "התרומה בוטלה ותפסיק לתפקד ב:"
+ "subCanceled": "Subscription will become inactive on",
+ "subGemPop": "Because you subscribe to HabitRPG, you can purchase a number of Gems each month using Gold. You can see how many Gems are available to buy at the corner of the Gem icon.",
+ "subGemName": "Subscriber Gems",
+ "timeTravelers": "Time Travelers",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Mysterious Time Travelers",
+ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.",
+ "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?",
+ "mysticHourglassPopover": "Mystic Hourglass allow you to purchase previous months' subscriber sets.",
+ "subUpdateCard": "Update Card",
+ "subUpdateTitle": "Update",
+ "subUpdateDescription": "Update the card to be charged."
}
\ No newline at end of file
diff --git a/locales/he/tasks.json b/locales/he/tasks.json
index cefbf76e85..b4f7ee1df7 100644
--- a/locales/he/tasks.json
+++ b/locales/he/tasks.json
@@ -1,9 +1,12 @@
{
- "clearCompleted": "מחיקה הושלמה",
- "lotOfToDos": "Completed To-Dos are automatically archived after 3 days. You can access them from Settings > Export.",
+ "clearCompleted": "נקה מטלות שבוצעו",
+ "lotOfToDos": "משימות שהושלמו נשלחות לארכיון באופן אוטומטי בתום 3 ימים. ניתן למצוא אותן בהגדרות > ייצוא נתונים.",
"deleteToDosExplanation": "לחיצה על הכפתור למטה תמחק לצמיתות את כל המטרות הגמורות והמטרות הגנוזות שלך. חשוב לייצא אותן קודם אם היית רוצה לשמור תיעוד שלהם",
+ "beeminderDeleteWarning": "למשתמשי בימיינדר, ראשית קראו איך למחוק משימות שהושלמו בלי לבלבל את בימיינדר!",
"habits": "הרגלים",
"newHabit": "הרגל חדש",
+ "yellowred": "חלשים",
+ "greenblue": "חזקים",
"edit": "עריכה",
"save": "שמור",
"addChecklist": "הוסף רשימה חדשה",
@@ -25,19 +28,20 @@
"mental": "מוחני",
"otherExamples": "למשל עיסוקים מקצועיים, תחביבים, ניהול כספים וכיוב'.",
"progress": "התקדמות",
- "dailies": "מטלות יומיות",
- "newDaily": "מטלה יומית חדשה",
+ "dailies": "מטלות",
+ "newDaily": "מטלה חדשה",
"streakCounter": "מד התמדה",
"repeat": "חזור שנית",
"restoreStreak": "שחזר רצף",
- "todos": "משימות",
+ "todos": "מטרות",
"newTodo": "משימה חדשה",
"dueDate": "תאריך השלמה",
"remaining": "נותרו",
"complete": "הושלמו",
- "due": "Due",
+ "due": "עכשווי",
"grey": "אפור",
"rewards": "פרסים",
+ "ingamerewards": "ציוד ומיומנויות",
"gold": "זהב",
"silver": "כסף (100 כסף = זהב 1)",
"newReward": "פרס חדש",
diff --git a/locales/hu/_README_FIRST.md b/locales/hu/_README_FIRST.md
new file mode 100644
index 0000000000..81935acee7
--- /dev/null
+++ b/locales/hu/_README_FIRST.md
@@ -0,0 +1,5 @@
+Do not edit any files in this directory!
+
+For more information read:
+
+https://github.com/HabitRPG/habitrpg-shared/blob/develop/locales/README.md
diff --git a/locales/hu/backgrounds.json b/locales/hu/backgrounds.json
new file mode 100644
index 0000000000..851daab737
--- /dev/null
+++ b/locales/hu/backgrounds.json
@@ -0,0 +1,59 @@
+{
+ "backgrounds": "Hátterek",
+ "backgrounds062014": "KÉSZLET 1: kiadva 2014 júniusában",
+ "backgroundBeachText": "Tengerpart",
+ "backgroundBeachNotes": "Lustálkodj egy forró tengerparton.",
+ "backgroundFairyRingText": "Tündérek gyűrűje",
+ "backgroundFairyRingNotes": "Táncolj a tündérek gyűrűjében.",
+ "backgroundForestText": "Erdő",
+ "backgroundForestNotes": "Sétálj egy nyári erdőben.",
+ "backgrounds072014": "KÉSZLET 2: kiadva 2014 júliusában",
+ "backgroundCoralReefText": "Korallzátony",
+ "backgroundCoralReefNotes": "Ússz a korallzátonyban.",
+ "backgroundOpenWatersText": "Nyílt Víz",
+ "backgroundOpenWatersNotes": "Élvezd a nyílt vizet.",
+ "backgroundSeafarerShipText": "Tengerészhajó",
+ "backgroundSeafarerShipNotes": "Vitorlázz egy tengerészhajó fedélzetén.",
+ "backgrounds082014": "KÉSZLET 3: kiadva 2014 augusztusában",
+ "backgroundCloudsText": "Felhők",
+ "backgroundCloudsNotes": "Repülj át a felhőkön.",
+ "backgroundDustyCanyonsText": "Porlepte kanyon",
+ "backgroundDustyCanyonsNotes": "Vándorolj keresztül egy porlepte kanyonon.",
+ "backgroundVolcanoText": "Vulkán",
+ "backgroundVolcanoNotes": "Forrósodj fel egy vulkánban.",
+ "backgrounds092014": "KÉSZLET 4: kiadva 2014 szeptemberében",
+ "backgroundThunderstormText": "Vihar",
+ "backgroundThunderstormNotes": "Vezesd a villámot egy viharban.",
+ "backgroundAutumnForestText": "Őszi erdő",
+ "backgroundAutumnForestNotes": "Sétálj egy őszi erdőben.",
+ "backgroundHarvestFieldsText": "Szántók",
+ "backgroundHarvestFieldsNotes": "Műveld a szántóidat.",
+ "backgrounds102014": "KÉSZLET 5: kiadva 2014 októberében",
+ "backgroundGraveyardText": "Temető",
+ "backgroundGraveyardNotes": "Látogass meg egy hátborzongató temetőt.",
+ "backgroundHauntedHouseText": "Kisértetház",
+ "backgroundHauntedHouseNotes": "Osonj keresztül egy kísértetek lakta házon.",
+ "backgroundPumpkinPatchText": "Tökmező",
+ "backgroundPumpkinPatchNotes": "Faragj töklámpásokat egy tökmezőn.",
+ "backgrounds112014": "KÉSZLET 6: kiadva 2014 novemberében",
+ "backgroundHarvestFeastText": "Aratási Ünnep",
+ "backgroundHarvestFeastNotes": "Élvezd az Aratási Ünnepet.",
+ "backgroundStarrySkiesText": "Csillagos Égbolt",
+ "backgroundStarrySkiesNotes": "Bámuld a Csillagos Égboltot.",
+ "backgroundSunsetMeadowText": "Naplementi Rét",
+ "backgroundSunsetMeadowNotes": "Csodáld meg a Naplementi Rétet.",
+ "backgrounds122014": "KÉSZLET 7: kiadva 2014 decemberében",
+ "backgroundIcebergText": "Jéghegy",
+ "backgroundIcebergNotes": "Sodródj egy jéghegy hátán.",
+ "backgroundTwinklyLightsText": "Téli ragyogó fények",
+ "backgroundTwinklyLightsNotes": "Séta a fényáradatban úszó fák között.",
+ "backgroundSouthPoleText": "Déli-sark",
+ "backgroundSouthPoleNotes": "Látogass el a jeges Déli-sarkra.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
+}
\ No newline at end of file
diff --git a/locales/hu/challenge.json b/locales/hu/challenge.json
new file mode 100644
index 0000000000..9227d6047f
--- /dev/null
+++ b/locales/hu/challenge.json
@@ -0,0 +1,50 @@
+{
+ "challenge": "Kihívás",
+ "brokenChaLink": "Törött kihívás link",
+ "brokenTask": "Törött kihívás link: ez a feladat része volt egy kihívásnak, de a kihívásból törölték. Mit szeretnél csinálni?",
+ "keepIt": "Megtart",
+ "removeIt": "Eltávolít",
+ "brokenChallenge": "Törött kihívás link: ez a feladat része volt egy kihívásnak, de a kihívást (vagy a csoportot) törölték. Mit szeretnél csinálni a megmaradó feladatokkal?",
+ "keepThem": "Tartsd meg őket",
+ "removeThem": "Töröld őket",
+ "challengeCompleted": "A kihívás véget ért, a nyertes: <%= user %>! Mit szeretnél csinálni a megmaradó feladatokkal?",
+ "unsubChallenge": "Törött kihívás link: ez a feladat része volt egy kihívásnak, de te leiratkoztál róla. Mit szeretnél csinálni a megmaradó feladatokkal?",
+ "challengeWinner": "A következő kihívásokat nyerte meg",
+ "challenges": "Kihívások",
+ "noChallenges": "Még nincsenek kihívások, kattints ide",
+ "toCreate": "hogy létrehozz egyet.",
+ "selectWinner": "Válassz győztest és zárd le a kihívást:",
+ "deleteOrSelect": "Győztes törlése vagy kiválasztása",
+ "endChallenge": "Kihívás befejezése",
+ "challengeDiscription": "Ezek a kihívás feladatai. Ahogy a résztvevők haladnak vele, a színük változni fog és megjelennek a grafikonon, ahol láthatod a csoport haladását.",
+ "hows": "Hogy haladtok?",
+ "filter": "Szűrő",
+ "groups": "Csoportok",
+ "all": "Mind",
+ "noNone": "Egyik sem",
+ "membership": "Tagság",
+ "participating": "Résztvevő",
+ "notParticipating": "Nem vesz részt",
+ "either": "Valamelyik",
+ "createChallenge": "Kihívás létrehozása",
+ "discard": "Elvet",
+ "challengeTitle": "Kihívás címe",
+ "challengeTag": "Címke neve",
+ "challengeTagPop": "A kihívások cimkékben és tippekben jellennek meg, tehát kell egy bő és egy rövid leírás pl: \"Fogyj 10 kilót 3 hónap alatt\"-ból \"-10kg\" lesz (Kattints bővebb infókért).",
+ "challengeDescr": "Leírás",
+ "prize": "Jutalom",
+ "prizePop": "Ha valaki meg tudja \"nyerni\" a kihívásodat, akkor opcionálisan ajándékozhatsz neki Drágakövet. Max = drágaköveid száma (+ céh drágaköveinek száma, ha te hoztad létre a kihívás céhét). Megjegyzés: A díjat nem tudod később megváltoztatni, és akkor sem kapod vissza, ha a kihívást visszavonják.",
+ "publicChallenges": "Legalább 1 Drágakő nyílvános kihívásoknak . Segít megakadályozni a spamelést (valóban segít).",
+ "officialChallenge": "Hivatalos HabitRPG kihívás",
+ "by": "által",
+ "participants": "Résztvevők",
+ "join": "Csatlakozom",
+ "exportChallengeCSV": "Exportálás CSV-be",
+ "selectGroup": "Válassz csoportot",
+ "challengeCreated": "Kihívás létrehozva",
+ "sureDelCha": "Biztosan törlöd a kihívást?",
+ "removeTasks": "Feladatok eltávolítása",
+ "keepTasks": "Feladatok megtartása",
+ "closeCha": "Kihívás bezárása és ...",
+ "leaveCha": "Kihívás elhagyása és ..."
+}
\ No newline at end of file
diff --git a/locales/hu/character.json b/locales/hu/character.json
new file mode 100644
index 0000000000..6a8fa109e6
--- /dev/null
+++ b/locales/hu/character.json
@@ -0,0 +1,133 @@
+{
+ "statsAch": "Karakterlap és kitűntetések",
+ "profile": "Profil",
+ "avatar": "Avatár",
+ "other": "Egyéb",
+ "fullName": "Teljes név",
+ "displayName": "Megjelenítendő név",
+ "displayPhoto": "Fotó",
+ "displayBlurb": "Bemutatkozás",
+ "photoUrl": "Fotó link",
+ "imageUrl": "Kép link",
+ "inventory": "Tárgylista",
+ "social": "Közösség",
+ "lvl": "Szint",
+ "buffed": "Tápolt",
+ "bodyBody": "Test",
+ "bodySize": "Méret",
+ "bodySlim": "Vékony",
+ "bodyBroad": "Testes",
+ "unlockSet": "Szett feloldása - <%= cost %>",
+ "locked": "nem elérhető",
+ "shirts": "Pólók",
+ "specialShirts": "Spéci pólók",
+ "bodyHead": "Hajstílusok és hajszínek",
+ "bodySkin": "Bőr",
+ "color": "Szín",
+ "bodyHair": "Haj",
+ "hairBangs": "Frufru",
+ "hairBase": "Alap",
+ "hairSet1": "1-es hajstílus szett",
+ "bodyFacialHair": "Arcszőrzet",
+ "beard": "Szakáll",
+ "mustache": "Bajusz",
+ "flower": "Virág",
+ "basicSkins": "Alap bőrszínek",
+ "rainbowSkins": "Szívárvány bőrszínek",
+ "spookySkins": "Kísérteties bőrszínek",
+ "supernaturalSkins": "Természetfeletti bőrszínek",
+ "rainbowColors": "Szivárvány színek",
+ "hauntedColors": "Kísérteties hajszínek",
+ "winteryColors": "Télies színek",
+ "equipment": "Felszerelés",
+ "equipmentBonusText": "A tulajdonság bónuszokat a viselt harci felszereléseid adják. Lesd meg a Felszerelés fület a Tárgylistádban, hogy kiválaszd a viselt harci felszereléseket.",
+ "classBonus": "Kaszt felszerelés bónusz",
+ "classBonusText": "A kasztod (Harcos, ha még nem oldottál fel, vagy választottál ki másik kasztot) a saját kasztjához tartozó felszereléseket hatékonyabban használja. Ha a jelenlegi kasztodnak megfelelő holmit használsz, akkor az általa biztosított tulajdonság bónuszok 50%-kal nőnek.",
+ "classEquipBonus": "Kaszt Tárgy Bónusz",
+ "battleGear": "Harci felszerelés",
+ "battleGearText": "Ezek a felszerelések, amiket harcba viszel. Hatással vannak a számokra, amikor a feladataiddal bíbelődsz.",
+ "costume": "Ruha",
+ "costumeText": "Ha tetszenek a ruhák, amiket hordasz, akkor pipáld ki a \"Ruha használata\" gombot, hogy felöltsd őket és a harci felszereléseid felett látszódjanak.",
+ "useCostume": "Ruha használata",
+ "gearAchievement": "Elérted a \"Tökéletes harci felszerelés\" Kitűntetést, amiért a maximumra fejlesztetted a felszerelésedet.",
+ "ultimGearName": "Tökéletes harci felszerelés",
+ "ultimGearText": "Már felfejlesztetted a maximálisra a fegyeredet és a páncéljaidat",
+ "level": "Szint",
+ "levelUp": "Szintet léptél!",
+ "mana": "Mana",
+ "hp": "HP",
+ "mp": "MP",
+ "xp": "XP",
+ "health": "Életerő",
+ "allocateStr": "Erőre kiosztott pontok:",
+ "allocateStrPop": "Egy pont hozzáadása az Erőhöz",
+ "allocateCon": "Szervezettségre költött pontok: ",
+ "allocateConPop": "Egy pont hozzáadása a Szervezettséghez",
+ "allocatePer": "Észlelésre költött pontok: ",
+ "allocatePerPop": "Egy pont hozzáadása az Észleléshez",
+ "allocateInt": "Intelligenciára költött pontok: ",
+ "allocateIntPop": "Egy pont hozzáadása az Intelligenciához: ",
+ "stats": "Karakterlap",
+ "strength": "Erő",
+ "strengthText": "Az erő növeli a \"kritikus csapások\" esélyét, növeli az arany és a tapasztalat szerzést, valamint a zsákmányok szerzésének esélyét. Továbbá segít a főellenségek sebzésében.",
+ "constitution": "Szervezettség",
+ "conText": "A szervezettség csökkenti a sebzést amelyet a negatív szokások és a kihagyott napi feladatok okoznak.",
+ "perception": "Észlelés",
+ "perText": "Az Észlelés növeli, hogy mennyi aranyat keresel, és miután a Piacot már tudod használni, növeli az esélyét, hogy tárgyakat találsz, amikor elvégzel egy feladatot.",
+ "intelligence": "Intelligencia",
+ "intText": "Az Intelligencia növeli a kapott Tapasztalati pontok számát, és miután már választhatsz kasztot, meghatározza, hogy mennyi Mana pontot kapsz a kasztképességeid használatához.",
+ "levelBonus": "Szint bónusz",
+ "levelBonusText": "Minden tulajdonság bónuszt kap, amely megegyezik a szintjeid számának felével (a kapott értékből vonj le 1-et)",
+ "allocatedPoints": "Elköltött pontok",
+ "allocatedPointsText": "Az általad kapott és kiosztott Tulajdonság pontok. Pont kiosztásához használd a Karakterépítés oszlopot.",
+ "allocated": "Kiosztott",
+ "buffs": "Tápok",
+ "buffsText": "Időleges tulajdonság bónuszok képességekből és kitűntetésekből. Ezek elmúlnak a nap végére. A képességek, amiket megszereztél a \"Jutalmak\" listában jelennek meg a \"Feladatok\" oldalon.",
+ "characterBuild": "Karakterépítés",
+ "class": "Kaszt",
+ "experience": "Tapasztalat",
+ "warrior": "Harcos",
+ "healer": "Gyógyító",
+ "rogue": "Tolvaj",
+ "mage": "Mágus",
+ "mystery": "Rejtély",
+ "changeClass": "Kaszt megváltoztatása, tulajdonság pontok újraosztása",
+ "levelPopover": "Minden szinttel kapsz egy tulajdonság pontot, amit kioszthatsz. Ezt megteheted kézzel, vagy hagyhatod, hogy a játék eldöntse helyetted, ha az egyik Automatikus Elosztás opciót használod.",
+ "unallocated": "Kiosztatlan tulajdonság pontok",
+ "haveUnallocated": "<%= points %> elkölthető tulajdonság pontod maradt",
+ "autoAllocation": "Pontok elosztása automatikusan",
+ "autoAllocationPop": "Oszd szét a pontokat a tulajdonságokra az ízlésed szerint, amikor szintet lépsz.",
+ "evenAllocation": "Pontok elosztása egyenletesen",
+ "evenAllocationPop": "Minden tulajdonsághoz ugyanannyi pontot oszt.",
+ "classAllocation": "Pontok elosztása Kaszt alapján",
+ "classAllocationPop": "Ahhoz a tulajdonsághoz oszt több pontot, amely a kasztodnak fontos.",
+ "taskAllocation": "Pontok elosztása a feladatok jellege szerint",
+ "taskAllocationPop": "Elosztja a pontokat a Fizikai (Erő), Mentális (Intelligencia), Szociális (Alkat) és Egyéb (Észlelés) kategóriák alapján, amiket az általad elvégzett feladatokhoz rendeltél.",
+ "distributePoints": "Kiosztatlan pontok szétosztása",
+ "distributePointsPop": "Elosztja az elosztatlan tulajdonság pontokat a kiválasztott séma szerint.",
+ "chooseClass1": "Válaszd ki",
+ "chooseClass2": "a kasztod!",
+ "chooseClass3": "Vagy válassz később.",
+ "warriorText": "A Harcosok több és jobb \"kritikus csapást\" mérnek, ami véletlenszerű bónuszt ad Aranyra, Tapasztalati pontra és zsákmányolási esélyre, amikor egy feladatot elvégeztél. Ezen kívül főellenségekre is keményen sebeznek. Játssz Harcosként, ha motiválnak a kiszámíthatatlan főnyeremény-szerű jutalmak, vagy ha kemény sebzéseket akarsz kiosztani a főellenség Küldetésekben!",
+ "mageText": "A Mágusok gyorsan tanulnak, hamarabb lépnek Szintet, mint más kasztok, továbbá sokkal több Mana pontjuk van a különleges képességeikhez. Játssz Mágust, ha szereted a Habit taktikai elemeit és erősen motivál a szintlépés és a haladó funkciók feloldása.",
+ "rogueText": "A Tolvajok imádnak gyűjtögetni, ezért mindenki másnál jobbak Arany szerzésében és véletlenszerű tárgyak megtalálásában. Az ikonikus Lopakodás képességük képessé teszi őket arra, hogy elkerüljék a kihagyott Napi feladatok következményeit. Játssz Tolvajt, ha motiválnak a Jutalmak és a Kitűntetések, ha igyekszel minél több zsákmányt és kitűzőt bezsebelni!",
+ "healerText": "A Gyógyítók érzéketlenek a sebzésre és meg tudják védeni a többieket is. A Kihagyott Napi feladatok és rossz Szokások nem hozzák őket annyira zavarba és vannak lehetőségeik az Életerő pontok visszaszerzésére. Játssz Gyógyítót, ha szeretsz másokon segíteni a Csapatban, vagy ha inspirál, hogy kijátszhatod a Halált kemény munkával",
+ "optOut": "Elutasít",
+ "optOutText": "Nem érdekelnek a kasztok? Később akarsz választani? Kapcsold ki és ekkor Harcos leszel és a pontjaidat automatikusan fogjuk kezelni. Később bekapcsolhatod a kasztokat a Beállítások menüpont alatt.",
+ "select": "Kiválaszt",
+ "stealth": "Lopakodás",
+ "stealthNewDay": "Amikor egy új nap kezdődik, akkor elkerülsz némi sebzést ennyi kihagyott Napi feladatokból.",
+ "streaksFrozen": "Befagyasztott Szériák",
+ "streaksFrozenText": "A kihagyott napi feladatok szériái nem indulnak újra a nap végén.",
+ "respawn": "Újraéledés!",
+ "youDied": "Meghaltál!",
+ "dieText": "Elvesztettél egy Szintet, minden Aranyad és egy véletlenszerű Tárgyadat.\nKelj fel, Kalandor és próbálkozz újra! Zabolázd meg azokat a fránya rossz szokásokat, figyelj a Napi feladatokra és tartsd magadtól távol a halált egy Életerő itallal!",
+ "sureReset": "Biztos vagy benne? Ez lenullázza a karaktered kasztját és kiosztott tulajdonság pontjait (később ezeket újra kioszthatod), valamint 3 drágakőbe kerül.",
+ "purchaseFor": "Megveszed <%= cost %> drágakőért?",
+ "notEnoughMana": "Nincs elég mana.",
+ "invalidTarget": "Érvénytelen célpont",
+ "youCast": "Egy <%= spell %>-t varázsoltál.",
+ "youCastTarget": "Egy <%= spell %>-t varázsoltál <%= target %>-n.",
+ "youCastParty": " Egy <%= spell %>-t varázsoltál a csapatodnak.",
+ "critBonus": "Kritikus sebzés! Bónusz:"
+}
\ No newline at end of file
diff --git a/locales/hu/communityguidelines.json b/locales/hu/communityguidelines.json
new file mode 100644
index 0000000000..263de76385
--- /dev/null
+++ b/locales/hu/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Elfogadom és betartom a Közösségi irányelveket.",
+ "commGuideHeadingWelcome": "Üdvözlünk Habiticában",
+ "commGuidePara001": "Isten hozott, kalandor! Üdvözlünk Habiticaban, a produktivitás, egészséges élet és a néhanapján tomboló griffmadár földjén. Egy vidám közösség telis-tele segítőkész emberekkel, akik támogatják egymást az önfejlesztésük útja felé, fogad téged.",
+ "commGuidePara002": "To help keep everyone safe, happy, and productive in the community, we have some guidelines. We have carefully crafted them to make them as friendly and easy-to-read as possible. Please take the time to read them.",
+ "commGuidePara003": "These rules apply to all of the social spaces we use, including (but not necessarily limited to) Trello, GitHub, Transifex, and the Wikia (aka wiki). Sometimes, unforeseen situations will arise, like a new source of conflict or a vicious necromancer. When this happens, the mods may respond by editing these guidelines to keep the community safe from new threats. Fear not: you will be notified by an announcement from Bailey if the guidelines change.",
+ "commGuidePara004": "Now ready your quills and scrolls for note-taking, and let's get started!",
+ "commGuideHeadingBeing": "Habitica lakójának lenni",
+ "commGuidePara005": "HabitRPG is first and foremost a website devoted to improvement. As a result, we've been lucky to attract one of the warmest, kindest, most courteous and supportive communities on the internet. There are many traits that make up Habiticans. Some of the most common and most notable are:",
+ "commGuideList01A": "A Helpful Spirit. Many people devote time and energy helping out new members of the community and guiding them. The Newbies Guild, for example, is a guild devoted just to answering people's questions. If you think you can help, don't be shy!",
+ "commGuideList01B": "A Diligent Attitude. Habiticans work hard to improve their lives, but also help build the site and improve it constantly. We're an open-source project, so we are all constantly working to make the site the best place it can be.",
+ "commGuideList01C": "A Supportive Demeanor. Habiticans cheer for each other's victories, and comfort each other during hard times. We lend strength to each other and lean on each other and learn from each other. In parties, we do this with our spells; in chat rooms, we do this with kind and supportive words.",
+ "commGuideList01D": "A Respectful Manner. We all have different backgrounds, different skill sets, and different opinions. That's part of what makes our community so wonderful! Habiticans respect these differences and celebrate them. Stick around, and soon you will have friends from all walks of life.",
+ "commGuideHeadingMeet": "Meet the Mods!",
+ "commGuidePara006": "Habitica has some tireless knight-errants who join forces with the staff members to keep the community calm, contented, and free of trolls. Each has a specific domain, but will sometimes be called to serve in other social spheres. Staff and Mods will often precede official statements with the words \"Mod Talk\" or \"Mod Hat On\".",
+ "commGuidePara007": "Staff have purple tags marked with crowns. Their title is \"Heroic\".",
+ "commGuidePara008": "Mods have dark blue tags marked with stars. Their title is \"Guardian\". The only exception is Bailey, who, as an NPC, has a black and green tag marked with a star.",
+ "commGuidePara009": "The current Staff Members are (from left to right):",
+ "commGuidePara009a": "Trellon",
+ "commGuidePara009b": "Githubon",
+ "commGuidePara010": "There are also several Moderators who assist the staff members. They were selected carefully, so please give them your respect and listen to their suggestions.",
+ "commGuidePara011": "The current Moderators are (from left to right):",
+ "commGuidePara011a": "Fogadó chaten",
+ "commGuidePara011b": "Githubon/Wikian",
+ "commGuidePara011c": "Wikian",
+ "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "In a community as big as Habitica, users come and go, and sometimes a moderator needs to lay down their noble mantle and relax. The following are Moderators Emeritus. They no longer act with the power of a Moderator, but we would still like to honor their work!",
+ "commGuidePara014": "Moderators Emeritus:",
+ "commGuideHeadingPublicSpaces": "Public Spaces In Habitica",
+ "commGuidePara015": "Habitica has two kinds of social spaces: public, and private. Public spaces include the Tavern, Public Guilds, GitHub, Trello, and the Wiki. Private spaces are Private Guilds and party chat.",
+ "commGuidePara016": "When navigating the public spaces in Habitica, there are some general rules to keep everyone safe and happy. These should be easy for adventurers like you!",
+ "commGuidePara017": "Respect each other. Be courteous, kind, friendly, and helpful. Remember: Habiticans come from all backgrounds and have had wildly divergent experiences. This is part of what makes HabitRPG so cool! Building a community means respecting and celebrating our differences as well as our similarities. Here are some easy ways to respect each other:",
+ "commGuideList02A": "Tartsd be az összes Általános Szerződési Feltételt.",
+ "commGuideList02B": "Do not post images or text that are violent, threatening, or sexually explicit/suggestive, or that promote discrimination, bigotry, racism, hatred, harassment or harm against any individual or group. Not even as a joke. This includes slurs as well as statements. Not everyone has the same sense of humor, and so something that you consider a joke may be hurtful to another. Attack your Dailies, not each other.",
+ "commGuideList02C": "Keep discussions appropriate for all ages. We have many young Habiticans who use the site! Let's not tarnish any innocents or hinder any Habiticans in their goals.",
+ "commGuideList02D": "Avoid profanity. This includes milder, religious-based oaths that may be acceptable elsewhere-we have people from all religious and cultural backgrounds, and we want to make sure that all of them feel comfortable in public spaces. Additionally, slurs will be dealt with very severely, as they are also a violation of the Terms of Service.",
+ "commGuideList02E": "Avoid extended discussions of divisive topics outside of the Back Corner. If you feel that someone has said something rude or hurtful, do not engage them. A single, polite comment, such as \"That joke makes me feel uncomfortable,\" is fine, but being harsh or unkind in response to harsh or unkind comments heightens tensions and makes HabitRPG a more negative space. Kindness and politeness helps others understand where you are coming from.",
+ "commGuideList02F": "Comply immediately with any Mod request to cease a discussion or move it to the Back Corner. Last words, parting shots and conclusive zingers should all be delivered (courteously) at your \"table\" in the Back Corner, if allowed.",
+ "commGuideList02G": "Take time to reflect instead of responding in anger if someone tells you that something you said or did made them uncomfortable. There is great strength in being able to sincerely apologize to someone. If you feel that the way they responded to you was inappropriate, contact a mod rather than calling them out on it publicly.",
+ "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email leslie@habitrpg.com to let us know about it. It's our job to keep you safe.",
+ "commGuidePara019": "In private spaces, users have more freedom to discuss whatever topics they would like, but they still may not violate the Terms and Conditions, including posting any discriminatory, violent, or threatening content.",
+ "commGuidePara021": "Furthermore, some public spaces in Habitica have additional guidelines.",
+ "commGuideHeadingTavern": "A fogadó",
+ "commGuidePara022": "The Tavern is the main spot for Habiticans to mingle. Daniel the Barkeep keeps the place spic-and-span, and Lemoness will happily conjure up some lemonade while you sit and chat. Just keep in mind...",
+ "commGuidePara023": "Conversation tends to revolve around casual chatting and productivity or life improvement tips.",
+ "commGuidePara024": "Because the Tavern chat can only hold 200 messages, it isn't a good place for prolonged conversations on topics, especially sensitive ones (ex. politics, religion, depression, whether or not goblin-hunting should be banned, etc.). These conversations should be taken to an applicable guild or the Back Corner (more information below).",
+ "commGuidePara027": "Don't discuss anything addictive in the Tavern. Many people use HabitRPG to try to quit their bad Habits. Hearing people talk about addictive/illegal substances may make this much harder for them! Respect your fellow Tavern-goers and take this into consideration. This includes, but is not exclusive to: smoking, alcohol, pornography, gambling, and drug use/abuse.",
+ "commGuideHeadingPublicGuilds": "Nyilvános céhek",
+ "commGuidePara029": "Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general, try to stay on topic!",
+ "commGuidePara031": "Some public guilds will contain sensitive topics such as depression, religion, politics, etc. This is fine as long as the conversations therein do not violate any of the Terms and Conditions or Public Space Rules, and as long as they stay on topic.",
+ "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitrpg.com with screenshots.",
+ "commGuidePara035": "No Guilds, Public or Private, should be created for the purpose of attacking any group or individual. Creating such a Guild is grounds for an instant ban. Fight bad habits, not your fellow adventurers!",
+ "commGuidePara037": "All Tavern Challenges and Public Guild Challenges must comply with these rules as well.",
+ "commGuideHeadingBackCorner": "The Back Corner",
+ "commGuidePara038": "Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment! In fact, many Habiticans like to hang out there and discuss things at length.",
+ "commGuidePara039": "The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated. The Public Space Guidelines still apply, as do all of the Terms and Conditions. Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?",
+ "commGuideHeadingTrello": "Trello Táblák",
+ "commGuidePara040": "Trello serves as an open forum for suggestions and discussion of site features. Habitica is ruled by the people in the form of valiant contributors -- we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this, try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments. Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.",
+ "commGuidePara041": "A HabitRPG öt különböző Trello táblát használ:",
+ "commGuideList03A": "The Main Board is a place to request and vote on site features.",
+ "commGuideList03B": "The Mobile Board is a place to request and vote on mobile app features.",
+ "commGuideList03C": "The Pixel Art Board is a place to discuss and submit pixel art.",
+ "commGuideList03D": "The Quest Board is a place to discuss and submit quests.",
+ "commGuideList03E": "The Wiki Board is a place to improve, discuss and request new wiki content.",
+ "commGuidePara042": "All have their own guidelines outlined, and the Public Spaces rules apply. Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.",
+ "commGuideHeadingGitHub": "Github",
+ "commGuidePara043": "HabitRPG uses GitHub to track bugs and contribute code. It's the smithy where the tireless Blacksmiths forge the features! All the Public Spaces rules apply. Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!",
+ "commGuidePara044": "The following users are members of the HabitRPG repo:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "The HabitRPG wiki collects information about the site. It also hosts a few forums similar to the guilds on HabitRPG. Hence, all the Public Space rules apply.",
+ "commGuidePara046": "The HabitRPG wiki can be considered to be a database of all things HabitRPG. It provides information about site features, guides to play the game, tips on how you can contribute to HabitRPG and also provides a place for you to advertise your guild or party and vote on topics.",
+ "commGuidePara047": "Since the wiki is hosted by Wikia, the terms and conditions of Wikia also apply in addition to the rules set by HabitRPG and the HabitRPG wiki site.",
+ "commGuidePara048": "The wiki is solely a collaboration between all of its editors so some additional guidelines include:",
+ "commGuideList04A": "Requesting new pages or major changes on the Wiki Trello board",
+ "commGuideList04B": "Being open to other peoples' suggestion about your edit",
+ "commGuideList04C": "Discussing any conflict of edits within the page's talk page",
+ "commGuideList04D": "Bringing any unresolved conflict to the attention of wiki admins",
+ "commGuideList04E": "Not spamming or sabotaging pages for personal gain",
+ "commGuideList04F": "Read the wiki contribution page before making major changes",
+ "commGuideList04G": "Impartial tone within wiki pages",
+ "commGuideList04H": "Ensuring that wiki content is relevant to the whole site of HabitRPG and not pertaining to a particular guild or party (such information can be moved to the forums)",
+ "commGuidePara049": "The following people are the current wiki administrators:",
+ "commGuidePara018": "Wiki Administrators Emeritus are",
+ "commGuideHeadingInfractionsEtc": "Infractions, Consequences, and Restoration",
+ "commGuideHeadingInfractions": "Jogsértések",
+ "commGuidePara050": "Overwhelmingly, Habiticans assist each other, are respectful, and work to make the whole community fun and friendly. However, once in a blue moon, something that a Habitican does may violate one of the above guidelines. When this happens, the Mods will take whatever actions they deem necessary to keep Habitica safe and comfortable for everyone.",
+ "commGuidePara051": "There are a variety of infractions, and they are dealt with depending on their severity. These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.",
+ "commGuideHeadingSevereInfractions": "Súlyos Jogsértések",
+ "commGuidePara052": "Severe infractions greatly harm the safety of Habitica's community and users, and therefore have severe consequences as a result.",
+ "commGuidePara053": "The following are examples of some severe infractions. This is not a comprehensive list.",
+ "commGuideList05A": "Az Általános Szerződési Feltételek megszegése",
+ "commGuideList05B": "Hate Speech/Images, Harassment/Stalking, Cyber-Bullying, Flaming, and Trolling",
+ "commGuideList05C": "Violation of Probation",
+ "commGuideList05D": "Impersonating Staff or Moderators",
+ "commGuideList05E": "Repeated Moderate Infractions",
+ "commGuideHeadingModerateInfractions": "Moderate Infractions",
+ "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.",
+ "commGuidePara055": "The following are some examples of Moderate Infractions. This is not a comprehensive list.",
+ "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitrpg.com).",
+ "commGuideList06B": "Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"",
+ "commGuideList06C": "Repeated Violation of Public Space Guidelines",
+ "commGuideList06D": "Repeated Minor Infractions",
+ "commGuideHeadingMinorInfractions": "Minor Infractions",
+ "commGuidePara056": "Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.",
+ "commGuidePara057": "The following are some examples of Minor Infractions. This is not a comprehensive list.",
+ "commGuideList07A": "First-time violation of Public Space Guidelines",
+ "commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.",
+ "commGuideHeadingConsequences": "Consequences",
+ "commGuidePara058": "In Habitica -- as in real life -- every action has a consequence, whether it is getting fit because you've been running, getting cavities because you've been eating too much sugar, or passing a class because you've been studying.",
+ "commGuidePara059": "Similarly, all infractions have direct consequences. Some sample consequences are outlined below.",
+ "commGuidePara060": "If your infraction has a moderate or severe consequence, you will receive an email explaining:",
+ "commGuideList08A": "what your infraction was",
+ "commGuideList08B": "what the consequence is",
+ "commGuideList08C": "what to do to correct the situation and restore your status, if possible.",
+ "commGuideHeadingSevereConsequences": "Examples of Severe Consequences",
+ "commGuideList09A": "Account bans",
+ "commGuideList09B": "Account deletions",
+ "commGuideList09C": "Permanently disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideHeadingModerateConsequences": "Examples of Moderate Consequences",
+ "commGuideList10A": "Restricted public chat privileges",
+ "commGuideList10B": "Restricted private chat privileges",
+ "commGuideList10C": "Restricted guild/challenge creation privileges",
+ "commGuideList10D": "Temporarily disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideList10E": "Demotion of Contributor Tiers",
+ "commGuideList10F": "Putting users on \"Probation\"",
+ "commGuideHeadingMinorConsequences": "Examples of Minor Consequences",
+ "commGuideList11A": "Reminders of Public Space Guidelines",
+ "commGuideList11B": "Warnings",
+ "commGuideList11C": "Requests",
+ "commGuideList11D": "Deletions (Mods/Staff may delete problematic content)",
+ "commGuideList11E": "Edits (Mods/Staff may edit problematic content)",
+ "commGuideHeadingRestoration": "Restoration",
+ "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.",
+ "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.",
+ "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.",
+ "commGuideHeadingContributing": "Contributing to Habitica",
+ "commGuidePara064": "HabitRPG is an open-source project, which means that any Habiticans are welcome to pitch in! The ones who do will be rewarded according to the following tier of rewards:",
+ "commGuideList12A": "HabitRPG Contributor's badge, plus 3 Gems",
+ "commGuideList12B": "Contributor Armor, plus 3 Gems.",
+ "commGuideList12C": "Contributor Helmet, plus 3 Gems.",
+ "commGuideList12D": "Contributor Sword, plus 4 Gems.",
+ "commGuideList12E": "Contributor Shield, plus 4 Gems.",
+ "commGuideList12F": "Contributor Pet, plus 4 Gems.",
+ "commGuideList12G": "Contributor Guild Invite, plus 4 Gems.",
+ "commGuidePara065": "Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.",
+ "commGuidePara066": "There are some important things to note about the Contributor Tiers:",
+ "commGuideList13A": "Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.",
+ "commGuideList13B": "Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!",
+ "commGuideList13C": "Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!",
+ "commGuideList13D": "Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.",
+ "commGuideHeadingFinal": "Az utolsó szekció",
+ "commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitrpg.com) and she will be happy to help clarify things.",
+ "commGuidePara068": "Now go forth, brave adventurer, and slay some dailies!",
+ "commGuideHeadingLinks": "Hasznos linkek",
+ "commGuidePara069": "The following talented artists contributed to these illustrations:",
+ "commGuideLink01": "Kezdők céhe",
+ "commGuideLink01description": "egy céh az új felhasználóknak, hogy kérdezzenek!",
+ "commGuideLink02": "A Hátsó Sarok Céh",
+ "commGuideLink02description": "a guild for the discussion of long or sensitive topics.",
+ "commGuideLink03": "A Wiki",
+ "commGuideLink03description": "the biggest collection of information about HabitRPG.",
+ "commGuideLink04": "Github",
+ "commGuideLink04description": "for bug reports or helping code programs!",
+ "commGuideLink05": "A fő Trello",
+ "commGuideLink05description": "for site feature requests.",
+ "commGuideLink06": "A mobil Trello",
+ "commGuideLink06description": "for mobile feature requests.",
+ "commGuideLink07": "The Art Trello",
+ "commGuideLink07description": "for submitting pixel art.",
+ "commGuideLink08": "The Quest Trello",
+ "commGuideLink08description": "for submitting quest writing."
+}
\ No newline at end of file
diff --git a/locales/hu/content.json b/locales/hu/content.json
new file mode 100644
index 0000000000..5d876d74c9
--- /dev/null
+++ b/locales/hu/content.json
@@ -0,0 +1,95 @@
+{
+ "potionText": "Gyógyital",
+ "potionNotes": "Helyreállít 15 életerő pontot (azonnali használat)",
+ "dropEggWolfText": "Farkas",
+ "dropEggWolfAdjective": "hűséges",
+ "dropEggTigerCubText": "Tigriskölyök",
+ "dropEggTigerCubMountText": "Tigris",
+ "dropEggTigerCubAdjective": "heves",
+ "dropEggPandaCubText": "Pandabocs",
+ "dropEggPandaCubMountText": "Panda",
+ "dropEggPandaCubAdjective": "szelíd",
+ "dropEggLionCubText": "Oroszlánkölyök",
+ "dropEggLionCubMountText": "Oroszlán",
+ "dropEggLionCubAdjective": "pompás",
+ "dropEggFoxText": "Róka",
+ "dropEggFoxAdjective": "ravasz",
+ "dropEggFlyingPigText": "Szárnyasmalac",
+ "dropEggFlyingPigAdjective": "szeszélyes",
+ "dropEggDragonText": "Sárkány",
+ "dropEggDragonAdjective": "hatalmas",
+ "dropEggCactusText": "Kaktusz",
+ "dropEggCactusAdjective": "tüskés",
+ "dropEggBearCubText": "Medvebocs",
+ "dropEggBearCubMountText": "Medve",
+ "dropEggBearCubAdjective": "ennivaló",
+ "questEggGryphonText": "Griff",
+ "questEggGryphonAdjective": "büszke",
+ "questEggHedgehogText": "Sün",
+ "questEggHedgehogAdjective": "szúrós",
+ "questEggDeerText": "Őz",
+ "questEggDeerAdjective": "kecses",
+ "questEggEggText": "Tojás",
+ "questEggEggAdjective": "tarka",
+ "questEggRatText": "Patkány",
+ "questEggRatAdjective": "piszkos",
+ "questEggOctopusText": "Polip",
+ "questEggOctopusAdjective": "csúszós",
+ "questEggSeahorseText": "Csikóhal",
+ "questEggSeahorseAdjective": "jutalom",
+ "questEggParrotText": "Papagáj",
+ "questEggParrotAdjective": "vibráló",
+ "questEggRoosterText": "Kakas",
+ "questEggRoosterAdjective": "kevély",
+ "questEggSpiderText": "Pók",
+ "questEggSpiderAdjective": "kúszó",
+ "questEggOwlText": "Bagoly",
+ "questEggOwlAdjective": "bölcs",
+ "questEggPenguinText": "Pingvin",
+ "questEggPenguinAdjective": "éles eszű",
+ "eggNotes": "Keress egy keltetőfőzetet ehhez a tojáshoz, és egy <%= eggAdjective() %> <%= eggText() %> kel majd ki belőle.",
+ "hatchingPotionBase": "Alap",
+ "hatchingPotionWhite": "Fehér",
+ "hatchingPotionDesert": "Sivatag",
+ "hatchingPotionRed": "Vörös",
+ "hatchingPotionShade": "Árny",
+ "hatchingPotionSkeleton": "Csontváz",
+ "hatchingPotionZombie": "Zombi",
+ "hatchingPotionCottonCandyPink": "Rózsaszín vattacukor",
+ "hatchingPotionCottonCandyBlue": "Kék vattacukor",
+ "hatchingPotionGolden": "Arany",
+ "hatchingPotionNotes": "Öntsd ezt egy tojásra, és egy <%= potText() %> háziállat fog belőle kikelni.",
+ "foodMeat": "Hús",
+ "foodMilk": "Tej",
+ "foodPotatoe": "Burgonya",
+ "foodStrawberry": "Eper",
+ "foodChocolate": "Csokoládé",
+ "foodFish": "Hal",
+ "foodRottenMeat": "Rothadt hús",
+ "foodCottonCandyPink": "Rózsaszín Vattacukor",
+ "foodCottonCandyBlue": "Kék Vattacukor",
+ "foodHoney": "Méz",
+ "foodCakeSkeleton": "Csupasz csont torta",
+ "foodCakeBase": "Alap torta",
+ "foodCakeCottonCandyBlue": "Kék vattatorta",
+ "foodCakeCottonCandyPink": "Rózsaszín vattatorta",
+ "foodCakeShade": "Csokitorta",
+ "foodCakeWhite": "Krémtorta",
+ "foodCakeGolden": "Mézestorta",
+ "foodCakeZombie": "Romlott torta",
+ "foodCakeDesert": "Homoktorta",
+ "foodCakeRed": "Epertorta",
+ "foodCandySkeleton": "Csupasz csont cukorka",
+ "foodCandyBase": "Sima cukorka",
+ "foodCandyCottonCandyBlue": "Kék savanyú cukorka",
+ "foodCandyCottonCandyPink": "Rózsaszín savanyú cukorka",
+ "foodCandyShade": "Csokis cukorka",
+ "foodCandyWhite": "Vaniliás cukorka",
+ "foodCandyGolden": "Mézes cukorka",
+ "foodCandyZombie": "Romlott cukorka",
+ "foodCandyDesert": "Homok cukorka",
+ "foodCandyRed": "Fahéjas cukorka",
+ "foodSaddleText": "Nyereg",
+ "foodSaddleNotes": "Azonnal hátassá változtatja a háziállatod.",
+ "foodNotes": "Etesd meg ezt egy háziállattal, hogy életerős hátassá váljon. "
+}
\ No newline at end of file
diff --git a/locales/hu/contrib.json b/locales/hu/contrib.json
new file mode 100644
index 0000000000..950e8bac06
--- /dev/null
+++ b/locales/hu/contrib.json
@@ -0,0 +1,61 @@
+{
+ "friend": "Barát",
+ "friendFirst": "Amikor az első hozzájárulásodat telepítjük, meg fogod kapni a HabitRPG Közreműködői kitűzőt. A neved a Fogadói csevegésben büszkén fogja mutatni, hogy közreműködő vagy. Bónuszként a munkádért kapni fogsz 3 Drágakövet is.",
+ "friendSecond": "Amikor a második hozzájárulásodat telepítjük, a Kristály Páncél megvásárolhatóvá válik számodra a Jutalmak boltban. Bónuszként a folytatott munkádért kapni fogsz 3 Drágakövet is.",
+ "elite": "Elit",
+ "eliteThird": "Amikor a harmadik hozzájárulásodat telepítjük, akkor a Kristály Sisak megvásárolhatóvá válik a Jutalmak boltjában. Jutalmul kapsz továbbá 3 Drágakövet. is.",
+ "eliteFourth": "Amikor a negyedik hozzájárulásodat telepítjük, akkor a Kristály Kard megvásárolhatóvá válik a Jutalmak boltjában. Jutalmul kapsz továbbá 4 Drágakövet. is.",
+ "champion": "Bajnok",
+ "championFifth": "Amikor az ötödik hozzájárulásodat telepítjük, akkor a Kristály Pajzs megvásárolhatóvá válik a Jutalmak boltjában. Jutalmul kapsz továbbá 4 Drágakövet. is.",
+ "championSixth": "Amikor a hatodik hozzájárulásodat telepítjük, akkor megkapod a Hydra Háziállatot. Jutalmul kapsz továbbá 4 Drágakövet. is.",
+ "legendary": "Legendás",
+ "legSeventh": "Amikor a hetedik hozzájárulásodat telepítjük, akkor kapsz 4 Drágakövet és a megtisztelő Közreműködők Céhében kapsz tagságot és illetékessé válsz a HabitRPG színfalak mögötti részleteiben. A további hozzájárulásaid nem növelik a szintedet, de továbbra is kaphatsz Drágaköveket és titulusokat.",
+ "moderator": "Moderátor",
+ "guardian": "Védelmező",
+ "guardianText": "A Moderátorokat óvatosan választottuk ki a magas szintű támogatók közül, szóval add meg a nekik járó tiszteletet és figyelj a javaslataikra.",
+ "staff": "Munkatárs",
+ "heroic": "Hősies",
+ "heroicText": "A Hősies szint a HabitRPG személyzetét és személyzeti szintű támogatóit tartalmazza. Ha neked ez a szinted, akkor megválasztottak (vagy felbéreltek!).",
+ "npcText": "Az NJK-k a legmagasabb szinten támogatták a Kickstarter projektet. Láthatod az avatárjaikat, az oldal különböző részein.",
+ "modalContribAchievement": "Közreműködői Kitűntetés!",
+ "contribModal": "Király vagy, <%= name %>! Mostantól te egy <%= level %> szintű közreműködő vagy, amiért segítetted a HabtRPG-t. Nézd meg",
+ "contribLink": "milyen díjakat értél el a közreműködésedért!",
+ "contribName": "Közreműködő",
+ "contribText": "Támogatta a HabitRPG-t (kód, dizájn, pixel képek, jogi tanács, dokumentumok, stb). Kell ez a kitűző?",
+ "readMore": "Tovább",
+ "kickstartName": "Kickstarter Támogató - $<%= tier %> Szint",
+ "kickstartText": "Támogatta a Kickstarter projektet!",
+ "helped": "Segített a HabitRPG fejlődésében",
+ "helpedText1": "Segített a HabitRPG fejlődésében azzal hogy kitöltötte",
+ "helpedText2": "ezt a kérdőívet",
+ "hall": "Csarnok",
+ "contribTitle": "Közreműködői rang (pl. \"Kovács\")",
+ "contribLevel": "Támogatói szint",
+ "contribHallText": "1-7-es szint a támogatóknak jár, 8-as a moderátoroknak, 9-es az üzemeltetőknek. Ez meghatározza mely tárgyak, háziállatok és hátasok elérhetők, továbbá meghatározza a névcimke színét. A 8-9-es szint automatikusan admin státuszt kap.",
+ "hallHeroes": "Hősök Csarnoka",
+ "hallPatrons": "Mecénások Csarnoka",
+ "rewardUser": "Felhasználói jutalmak",
+ "UUID": "UUID",
+ "loadUser": "Felhasználó betöltése",
+ "title": "Rang",
+ "moreDetails": "További részletek(1-7)",
+ "moreDetails2": "További részletek(8-9)",
+ "contributions": "Hozzájárulások",
+ "admin": "Adminisztrátor",
+ "notGems": "USD-ben értve, nem Drágakövekben. Tehát, ha ez a szám 1, az 4 drágakövet jelent. Csak akkor használd ezt az opciót, ha kézzel adsz drágaköveket játékosoknak, ne használd, ha támogatói szinteket adsz. Támogatói szintek automatikusan 2G-t adnak szintenként.",
+ "hideAds": "Reklámok elrejtése",
+ "gamemaster": "Játék mester(üzemeltetők/moderátorok)",
+ "backerTier": "Támogatói szint",
+ "balance": "Egyenleg",
+ "tierPop": "Kattints a szint cimkéjére a részletekért.",
+ "playerTiers": "Játékosi Szintek",
+ "tier": "Szint",
+ "visitHeroes": "Látogasd meg a Hősök Csarnokát (közreműködők és támogatók)",
+ "conLearn": "Tudj meg többet a támogatói jutalmakról",
+ "conLearnHow": "Ismerd meg hogyan tudod támogatni a HabitRPG-t",
+ "removeAds": "A reklámok eltávolításához fizess elő",
+ "whyAds": "Miért vannak reklámok?",
+ "whyAdsContent1": "A Habit egy nyílt forráskódú projekt. Megköszönünk minden segítséget. Ha adakozol a készítőknek, akkor kapsz 20 Drágakövet, amiken spéci tárgyakat vehetsz.",
+ "whyAdsContent2": "'Hé, én támogattam a Kickstarter-t!' - kövesd",
+ "whyAdsContent3": "ezeket az utasításokat"
+}
\ No newline at end of file
diff --git a/locales/hu/defaulttasks.json b/locales/hu/defaulttasks.json
new file mode 100644
index 0000000000..ec7963d1e1
--- /dev/null
+++ b/locales/hu/defaulttasks.json
@@ -0,0 +1,32 @@
+{
+ "defaultHabit1Text": "1 óra produktív munka",
+ "defaultHabit1Notes": "Amikor egy új Szokást hozol létre, akkor rákattinthatsz a Szerkeszt ikonra és kiválaszthatod, hogy jó, vagy rossz szokást - esetleg mindkettőt - reprezentáljon. Pár Szokásnál, mint például ez, csak annak van értelme, hogy szerezz pontokat.",
+ "defaultHabit2Text": "Gyorsétel evés",
+ "defaultHabit2Notes": "Másoknál csak a pont *vesztésnek* van értelme.",
+ "defaultHabit3Text": "Lépcső használat",
+ "defaultHabit3Notes": "A maradéknak mind a \"+\" és a \"-\" nak is van értelme (lépcső = növelés, lift = vesztés)",
+ "defaultDaily1Text": "1 óra magán program",
+ "defaultDaily1Notes": "Minden feladat alapszíne a sárga. Ez azt jelenti, hogy csak alacsony sebzést kapsz, ha kihagyod őket és a jutalom is alacsony lesz, ha elkészülsz velük.",
+ "defaultDaily2Text": "Lakás kitakarítása",
+ "defaultDaily2Notes": "A Napi feladatok konzisztensen válnak sárgából zölddé, majd kékké, hogy könnyen láthasd a fejlődést. Ahogy magasabb szintekre emelkedik, úgy kapsz kevesebb sebzést, ha kihagyod és kevesebb jutalmat, ha sikeresen teljesíted.",
+ "defaultDaily3Text": "45 perc olvasás",
+ "defaultDaily3Notes": "Ha rendszeresen kihagysz egy napi feladatot, akkor a narancs és a piros sötétebb árnyalatait veszi fel. Minél pirosabb egy feladat, annál több tapasztalatot és aranyat ad, ha sikerül és annál többet sebez, ha nem. Ez arra ösztökél téged, hogy a hiányosságaidra fókuszálj, a pirosakra.",
+ "defaultDaily4Text": "Testmozgás",
+ "defaultDaily4Notes": "Adhatsz feladatlistát a napi feladatokhoz és a tevékenységekhez. Ahogy haladsz a feladatlistával, úgy kapsz részletekben jutalmat.",
+ "defaultDaily4Checklist1": "Nyújtás",
+ "defaultDaily4Checklist2": "Felülés",
+ "defaultDaily4Checklist3": "Fekvőtámasz",
+ "defaultTodo1Text": "Használj emotikonokat :+1:",
+ "defaultTodo1Notes": "Használhatsz emotikonokat a Szokások, Napi feladatok és a Tennivalók címeiben",
+ "defaultTodo2Text": "_Tanuld meg a_ **Markdown**-t :book:",
+ "defaultTodo2Notes": "Használhatsz Markdown-t hogy stílust adj a feladatok neveinek.",
+ "defaultTodo3Text": "Hívd fel Anyut! :telephone_receiver:",
+ "defaultTodo3Notes": "Ha nem végzel el egy tevékenységet egy bizonyos idő alatt, akkor ettől nem sebződsz, de a színe folyamatosan változni fog sárgáról pirosra, és értékesebbé válik. Ez segít a régóta elhúzódó tevékenységeid befejezésében.",
+ "defaultReward1Text": "1 Trónok harca epizód",
+ "defaultReward1Notes": "A Testre szabott jutalmaknak sokféle formája van. Néhányan várnak a kedvenc műsoruk megnézésével addig, amíg össze nem gyűlik az arany, hogy ki tudják fizetni.",
+ "defaultReward2Text": "Süti",
+ "defaultReward2Notes": "Mások csak szeretnének egy jókora szelet tortát. Hozz létre olyan jutalmakat, amik a legjobban motiválnak.",
+ "defaultTag1": "reggel",
+ "defaultTag2": "délután",
+ "defaultTag3": "este"
+}
\ No newline at end of file
diff --git a/locales/hu/front.json b/locales/hu/front.json
new file mode 100644
index 0000000000..63813a54b4
--- /dev/null
+++ b/locales/hu/front.json
@@ -0,0 +1,93 @@
+{
+ "titleFront": "HabitRPG | Játszd az életed",
+ "tagline": "Egy ingyenes szokás fejlesztő játék, ami úgy tekint az életedre, mint egy játékra.",
+ "landingp1": "A piacon fellelhető legtöbb termelékenységet segítő programmal az a probléma, hogy nem ösztönöznek arra, hogy továbbra is használd őket. A HabitRPG megoldja ezt a problémát azzal, hogy a szokások kialakítását szórakoztatóvá teszi. Azzal, hogy jutalmaz a sikereidért és büntet a baklövéseidért, a HabitRPG külső motivációt ad a napi tevékenységeid teljesítéséhez.",
+ "landingp2header": "Azonnali Jutalom",
+ "landingp2": "Akármikor, ha megerősítesz egy pozitív szokást, vagy befejezel egy napi feladatot, esetleg elkészülsz egy régi teentővel, a HabitRPG rögtön megjutalmaz tapasztalati pontokkal és arannyal. Ahogy kapod a tapasztalati pontokat, szintet léphetsz, amely növeli a tulajdonságaidat és új jellemzőket fed fel, mint pl. kasztok és háziállatok. Az aranyat játékbeli tárgyakra költheted, amik a tapasztalatodat változtatják, vagy vásárolhatsz testre szabott jutalmakat, amiket te hoztál létre magadnak. Ha a legkisebb siker is jutalommal kecsegtet, akkor kisebb eséllyel fogsz halogatni.",
+ "landingp3header": "Következmények",
+ "landingp3": "Ha egy rossz szokásodnak adod át magad, vagy kihagysz egy napi feladatot, akkor életerőpontot veszítesz. Ha az életerőd túl alacsony lesz, akkor meghalsz és elveszíted egy részét az eddig elért eredményeidnek. Az azonnali következmények miatt a HabitRPG segíthet a rossz szokásaid és a halogatás lekűzdésében, mielőtt azok a való életben okoznának problémát.",
+ "landingp4header": "Elszámolási kötelezettség",
+ "landingp4": "A HabitRPG aktív közössége megadja azt az elszámolási kötelezettséget, ami segít neked a feladataidra fókuszálni. A csapat rendszerrel magaddal hozhatod a közeli barátaid csoportját, hogy segítsenek. A céh rendszer lehetővé teszi, hogy olyan embereket találj, akiknek hasonló az érdeklődése, vagy hasonló problémákkal küzdenek, így megoszthatjátok a céljaitokat és ötleteket cserélhettek a problémáitok megoldásához. A HabitRPG-n a közösség azt jelenti, hogy rendelkezésedre áll a támogatás és az elszámoltathatóság, ami ahhoz kell, hogy sikeres légy.",
+ "landingend": "Nem győzött még meg?",
+ "landingend2": "Lásd részletesebb listánkat",
+ "landingfeatureslink": "a sajátosságainkról",
+ "landingend3": "Privátabb megközelítést keresel? Próbáld ki a mi",
+ "landingadminlink": "adminisztratív csomagunkat",
+ "landingend4": "amely tökéletes családoknak, tanároknak, támogató csoportoknak és cégeknek.",
+ "marketing1Header": "Fejleszd Játszva Szokásaidat ",
+ "marketing1Lead1": "A HabitRPG egy videojáték, ami segít javítani a valós szokásaidon. Játékossá teszi az életedet azzal, hogy a feladataidat (szokások, napi feladatok, tennivalók) kis szörnyekké változatja, akiket legyőzhetsz. Minél jobb vagy ebben, annál jobban haladsz a játékban. Ia baklövéseket követsz el az életben, a játékban is elkezdesz visszacsúszni.",
+ "marketing1Lead2": "Szerezz Menő Cuccokat. Javíts a szokásaidon, hogy felépítsd az avatarod. Menőzz a cuccokkal, amiket megszereztél",
+ "marketing1Lead2Title": "Szerezz Menő Cuccokat",
+ "marketing1Lead3": "Találj véletlenszerű Jutalmakat. Egyeseknek a hazardírozás az, ami motiválja őket, egy rendszer, amit úgy hívnak, hogy \"véletlenszerű jutalmazás\". A HabitRPG tartalmazza az összes megerősítő stílust: pozitív, negatív, kiszámítható és véletlenszerű.",
+ "marketing1Lead3Title": "Találj különleges ajándékokat",
+ "marketing2Header": "Versenyezz Barátaiddal, Csatlakozz Érdekes Csoportokhoz",
+ "marketing2Lead1": "Habár játszhatod egyedül is a HabitRPG-t, akkor válik igazán érdekessé, amikor elkezdesz együttműködni, vetélkedni és egymást felelősségre vonni. A leghatékonyabb része az összes önfejlesztő programnak az a szociális elszámoltathatóság és mi más lenne a legjobb környezet ehhez egy videojátéknál?",
+ "marketing2Lead2": "Harcolj Főellenségek ellen. Milyen lenne egy szerepjáték csaták nélkül? Harcolj a csapatoddal főellenségek ellen. A főszörnyekkel harc az igazi \"super-elszámoltathatóság üzemmód\" - egy napig kihagyod a konditermet és a főellenség mindenkit sebez.",
+ "marketing2Lead2Title": "Főellenségek",
+ "marketing2Lead3": "A Kihívások lehetővé teszik számodra, hogy barátokkal és idegenekkel vetélkedj. Aki a legjobban teljesít a kihívás végére, az speciális jutalmakat nyer.",
+ "marketing3Header": "Alkalmazások",
+ "marketing3Lead1Title": "iPhone & Android",
+ "marketing3Lead1": "Az iPhone & Android alkalmazás lehetővé teszi, hogy utazás közben is játssz. Tudjuk, hogy egy weblapra bejelentkezni és gombokat nyomkodni unalmassá válhat.",
+ "marketing3Lead2": "Egyéb külső eszközök Hozzákötik a HabitRPG-t az életed más területeihez. Az API-nk könnyen összeköthetővé teszik olyan dolgokkal mint pl. a Chrome Kiegészítő, amelynek a használatával pontokat veszítesz, ha olyan weblapokat böngészel, amelyek nem produktívak és pontokat kapsz, olyanokon amelyek igen. További információk itt",
+ "marketing4Header": "Céges Használat",
+ "marketing4Lead1Title": "Játékosítás az Oktatásban",
+ "marketing4Lead1": "Az Oktatás az egyik legjobb szektor a játékosításhoz. Tudjuk, hogy a tanulók mennyire hozzá vannak nőve a telefonjaikhoz és a játékjaikhoz. Aknázzuk ki ezt az erőt! Állítsd a diákjaidat egymással szembe barátságos mérkőzésekben. Jutalmazd a jó magaviseletet ritka jutalmakkal. Lásd, ahogy a jegyeik és a viselkedésük is javul.",
+ "marketing4Lead2Title": "Az egészséges életmód játkossá tétele",
+ "marketing4Lead2": "Az egészségügyi költségek emelkedenek és ezen valahogy segíteni kell. Többszáz program készült a költségek csökkentésére és az egészség megőrzésére. Úgy hisszük, hogy a HabitRPG megalapozhatja az utat egy egészségesebb életstílus felé.",
+ "marketing4Lead3Title": "Játékosíts mindent",
+ "marketing4Lead3-1": "Szeretnéd játékossá tenni az életed?",
+ "marketing4Lead3-2": "Szeretnél egy csoporttot vezetni oktatás, wellness, vagy egyéb témában?",
+ "marketing4Lead3-3": "Szeretnél többet tudni?",
+ "playButton": "Játssz",
+ "username": "Felhasználónév",
+ "password": "Jelszó",
+ "useUUID": "Használj UUID / API Kulcs (Facebook felhasználóknak) párost",
+ "passMan": "Ha egy jelszó karbantartót használsz (mint az 1Password) és problémát okoz a belépés, akkor próbáld meg beírni a felhasználónevedet és a jelszavadat kézzel.",
+ "forgotPass": "Elfelejtettem a jelszavam",
+ "emailNewPass": "Új jelszó kérése",
+ "invalidEmail": "A jelszó resethez érvényes email cím szükséges.",
+ "email": "Email",
+ "passConfirm": "Jelszó megerősítése",
+ "accept1Terms": "Az alábbi gomb megnyomásával elfogadom a",
+ "terms": "Általános Szerződési Feltételeket",
+ "accept2Terms": "és az",
+ "privacy": "Adatvédelmi nyilatkozat",
+ "home": "Kezdőlap",
+ "learnMore": "Tudj meg többet",
+ "contact": "Kapcsolat",
+ "history": "Előzmények",
+ "anonymous": "Névtelen",
+ "tasks": "Feladatok",
+ "loginAndReg": "Belépés / Regisztráció",
+ "loginFacebookAlt": "Belépés / Regisztráció Facebookal",
+ "login": "Belépés",
+ "register": "Regisztráció",
+ "options": "Beállítások",
+ "logout": "Kijelentkezés",
+ "sync": "Szinkronizálás",
+ "FAQ": "GYIK",
+ "tutorials": "Oktatóanyagok",
+ "psst": "Psszt",
+ "footerMobile": "Mobil",
+ "mobileIOS": "iOS",
+ "mobileAndroid": "Android",
+ "footerCompany": "Cég",
+ "companyDonate": "Adományozz",
+ "companyAbout": "Funkciók",
+ "companyVideos": "Videók",
+ "companyBlog": "Blog",
+ "companyExtensions": "Kiegészítők",
+ "companyPrivacy": "Titoktartás",
+ "companyTerms": "Feltételek",
+ "footerCommunity": "Közösség",
+ "communityBug": "Programhiba bejelentése",
+ "communityFeature": "Kérj egy új funkciót",
+ "communityExtensions": "Kiegészítők és kiterjesztések",
+ "communityForum": "Fórum",
+ "communityKickstarter": "Kickstarter",
+ "communityFacebook": "Facebook",
+ "communityReddit": "Reddit",
+ "footerSocial": "Közösség",
+ "socialTitle": "HabitRPG | Játszd az életed",
+ "watchVideos": "Nézz videókat"
+}
\ No newline at end of file
diff --git a/locales/hu/gear.json b/locales/hu/gear.json
new file mode 100644
index 0000000000..30c7a060d4
--- /dev/null
+++ b/locales/hu/gear.json
@@ -0,0 +1,456 @@
+{
+ "weapon": "Fegyver",
+ "weaponBase0Text": "Nincs fegyvered",
+ "weaponBase0Notes": "Nincs fegyvered.",
+ "weaponWarrior0Text": "Gyakorlókard",
+ "weaponWarrior0Notes": "Gyakorló fegyver. Nem ad semmi előnyt.",
+ "weaponWarrior1Text": "Kard",
+ "weaponWarrior1Notes": "Átlagos katonai penge. Növeli az erődet <%= str %> ponttal.",
+ "weaponWarrior2Text": "Fejsze",
+ "weaponWarrior2Notes": "Kettős élű harci fejsze. Növeli az Erőt <%= str %> ponttal.",
+ "weaponWarrior3Text": "Tüskés buzogány",
+ "weaponWarrior3Notes": "Nehéz buzogány brutális tüskékkel. Növeli az Erőt <%= str %> ponttal.",
+ "weaponWarrior4Text": "Zafír penge",
+ "weaponWarrior4Notes": "Kard amely úgy szabdal, mint az északi szél. Növeli az erődet <%= str %> ponttal.",
+ "weaponWarrior5Text": "Rubin kard",
+ "weaponWarrior5Notes": "Fegyver, melynek az izzása soha nem halványul el. Növeli az erődet <%= str %> ponttal.",
+ "weaponWarrior6Text": "Arany kard",
+ "weaponWarrior6Notes": "Éji vadak veszedelme. Növeli az erődet <%= str %> ponttal.",
+ "weaponRogue0Text": "Tőr",
+ "weaponRogue0Notes": "A tolvajok legalapvetőbb fegyvere. Nem ad semmi előnyt.",
+ "weaponRogue1Text": "Rövidkard",
+ "weaponRogue1Notes": "Könnyű, elrejthető penge. Növeli az erődet <%= str %> ponttal.",
+ "weaponRogue2Text": "Szablya",
+ "weaponRogue2Notes": "Könyörtelen kard, gyorsan lehet halálos csapást mérni vele. Növeli az erődet <%= str %> ponttal.",
+ "weaponRogue3Text": "Kukri",
+ "weaponRogue3Notes": "Jellegzetes bokorvágó kés, túlélési eszköz és fegyver. Növeli az erődet <%= str %> ponttal.",
+ "weaponRogue4Text": "Nuncsaku",
+ "weaponRogue4Notes": "Nehéz botok, lánccal összekötve. Növeli az erődet <%= str %> ponttal.",
+ "weaponRogue5Text": "Nindzsakard",
+ "weaponRogue5Notes": "Karcsú és halálos, pont úgy mint maguk a nindzsák. Növeli az erődet <%= str %> ponttal.",
+ "weaponRogue6Text": "Kampós kard",
+ "weaponRogue6Notes": "Komplex fegyver ami segít, hogy tőrbe csald és hatástalanítsd az ellenfeleidet. Növeli az erődet <%= str %> ponttal.",
+ "weaponWizard0Text": "Gyakorló varázsbot",
+ "weaponWizard0Notes": "Gyakorló varázsbot. Nem ad semmi előnyt.",
+ "weaponWizard1Text": "Fa varázsbot.",
+ "weaponWizard1Notes": "Egyszerűen faragott fabot. Növeli az intelligenciát <%= int %> és az észlelést <%= per %> ponttal.",
+ "weaponWizard2Text": "Felékszerezett varázsbot",
+ "weaponWizard2Notes": "Erőt fókuszál egy drágakövön keresztül. Növeli az intelligenciát <%= int %> és az észlelést <%= per %> ponttal.",
+ "weaponWizard3Text": "Vas varázsbot",
+ "weaponWizard3Notes": "Fém bevonattal, hogy hideget, meleget, villámlást szórjon. Növeli az intelligenciát <%= int %> és az észlelést <%= per %> ponttal.",
+ "weaponWizard4Text": "Sárgaréz varázsbot",
+ "weaponWizard4Notes": "Annyira erőteljes mint amilyen nehéz. Növeli az intelligenciát <%= int %> és az észlelést <%= per %> ponttal.",
+ "weaponWizard5Text": "Arkmágus varázsbot",
+ "weaponWizard5Notes": "Segít a legkomplexebb varázslatok végrehajtásában. Növeli az intelligenciát <%= int %> és az észlelést <%= per %> ponttal.",
+ "weaponWizard6Text": "Arany varázsbot",
+ "weaponWizard6Notes": "Orikálkumból, az alkimisták aranyából készült, tekintélyes és ritka. Növeli az intelligenciát <%= int %> és az észlelést <%= per %> ponttal.",
+ "weaponHealer0Text": "Kezdő pálca",
+ "weaponHealer0Notes": "Gyógyítóknak gyakorláshoz. Nem ad semmi előnyt.",
+ "weaponHealer1Text": "Tanonc pálca",
+ "weaponHealer1Notes": "A gyógyítók beavatása közben készített. Növeli az intelligenciádat <%= int %> ponttal.",
+ "weaponHealer2Text": "Kvarc pálca",
+ "weaponHealer2Notes": "A tetején lévő drágakő gyógyító tulajdonsággal rendelkezik. Növeli az intelligenciádat <%= int %> ponttal.",
+ "weaponHealer3Text": "Ametiszt pálca",
+ "weaponHealer3Notes": "Érintésre méregtelenít. Növeli az intelligenciádat <%= int %> ponttal.",
+ "weaponHealer4Text": "Orvosi pálca",
+ "weaponHealer4Notes": "Amennyire irodai jelkép, annyira orvosi eszköz. Növeli az intelligenciádat <%= int %> ponttal.",
+ "weaponHealer5Text": "Fenséges jogar",
+ "weaponHealer5Notes": "Egy uralkodó kezébe való, vagy az uralkodó jobbkezének a kezébe. Növeli az intelligenciádat <%= int %> ponttal.",
+ "weaponHealer6Text": "Arany jogar",
+ "weaponHealer6Notes": "Mindenkinek enyhíti a fájdalmát, aki ránéz. Növeli az intelligenciádat <%= int %> ponttal.",
+ "weaponSpecial0Text": "Sötét lelkek pengéje",
+ "weaponSpecial0Notes": "Elszívja az ellenségeid életerejét, hogy növelje a csapásaid komiszságát. Növeli az erődet <%= str %> ponttal.",
+ "weaponSpecial1Text": "Kristály penge",
+ "weaponSpecial1Notes": "A csillogó, csiszolt felület hőstettekről mesél. Növeli az összes tulajdonságodat <%= attrs %> ponttal.",
+ "weaponSpecial2Text": "Stephen Weber Sárkánylándzsája",
+ "weaponSpecial2Notes": "Érzed, ahogy a sárkány tekintélye árad belőle? Növeli az erődet és az észlelésedet <%= attrs %> ponttal.",
+ "weaponSpecial3Text": "Mustaine Mérföldkő Zúzó Tüskés Buzogánya",
+ "weaponSpecial3Notes": "Értekezletek, szörnyek, rossz közérzet: megoldva! Zúzz! Növeli az erődet, az inteligenciádat és a szervezettségedet <%= attrs %> ponttal.",
+ "weaponSpecialCriticalText": "Brutális Programhiba-zúzó Kalapács",
+ "weaponSpecialCriticalNotes": "Ez a hős levágott egy kritikus Github ellenséget ott, ahol sok más harcos elhalálozott. Ez a hibatöredékek szilánkjaiból megmunkált kalapács hatalmasat üt. Növeli az erődet és az érzékelésedet <%= attrs %> ponttal.",
+ "weaponSpecialYetiText": "Jetiszelídítő dárda",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
+ "weaponSpecialSkiText": "Az Orgyilkos Síbotja",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
+ "weaponSpecialCandycaneText": "Varázsló cukorbot",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
+ "weaponSpecialSnowflakeText": "Hópehely varázspálca",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
+ "weaponSpecialSpringRogueText": "Kampós karmok",
+ "weaponSpecialSpringRogueNotes": "Kiváló falmászáshoz, vagy szőnyegszaggatáshoz. Növeli az erődet <%= str %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "weaponSpecialSpringWarriorText": "Répa kard",
+ "weaponSpecialSpringWarriorNotes": "Ez a tekintélyes kard könnyedén széthasítja az ellenségeidet, továbbá finom falat harc közben. Növeli az erődet <%= str %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "weaponSpecialSpringMageText": "Svájci sajt varázsbot",
+ "weaponSpecialSpringMageNotes": "Csak a legerősebb rágcsálók tudják megzabolázni az éhségüket, hogy ezt a varázsbotot használják. Növeli az intelligenciát <%= int %> és az észlelést <%= per %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "weaponSpecialSpringHealerText": "Bájos csont",
+ "weaponSpecialSpringHealerNotes": "HOZD VISSZA! Növeli az intelligenciádat <%= int %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "weaponSpecialSummerRogueText": "Kalóz Vadászkés",
+ "weaponSpecialSummerRogueNotes": "Elég! Azok a Napi feladatok hamar a tengerben fognak kikötni! Növeli az erődet <%= str %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "weaponSpecialSummerWarriorText": "Tengerjáró Uborkagyalu",
+ "weaponSpecialSummerWarriorNotes": "Nincs olyan feladat a Tennivalók között, amelyik szeretne ezzel az éles késsel találkozni! Növeli az erődet <%= str %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "weaponSpecialSummerMageText": "Moszatfogó",
+ "weaponSpecialSummerMageNotes": "Ez a háromágú szigony kiválóan alkalmas hínárfogásra és moszatgyűjtésre! Növeli az intelligenciát <%= int %> és az észlelést <%= per %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "weaponSpecialSummerHealerText": "A zátony varázspálcája",
+ "weaponSpecialSummerHealerNotes": "Ez a pálca akvamarinból és élő korallból készült, nagyon tetszetős a halrajok számára. Növeli az intelligenciádat <%= int %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "weaponSpecialFallRogueText": "Ezüst karó",
+ "weaponSpecialFallRogueNotes": "Elteheted vele az előholtakat láb alól. Bónuszt ad vérfarkasok ellen is, mert sosem lehetsz elég óvatos. <%= str %> pontot ad az erőhöz. Korlátozott 2014 Őszi Felszerelés.",
+ "weaponSpecialFallWarriorText": "A Tudomány Mohó Karma",
+ "weaponSpecialFallWarriorNotes": "Ez a markolós karom a csúcstechnológia legjava. <%= str %> pontot ad az erőhöz. Korlátozott 2014 Őszi Felszerelés.",
+ "weaponSpecialFallMageText": "Mágikus seprű",
+ "weaponSpecialFallMageNotes": "Ez az elvarázsolt seprű gyorsabban repül, mint egy sárkány! <%= int %> pontot ad az Intelligenciához és <%= per %> pontot az Észleléshez. Korlátozott 2014 Őszi Felszerelés.",
+ "weaponSpecialFallHealerText": "Szkarabeusz varázsbot",
+ "weaponSpecialFallHealerNotes": "A szkarabeusz ezen a varázspálcán megvédi és gyógyítja a használóját. <%= int %> pontot ad az intelligenciához. Korlátozott 2014 Őszi Felszerelés.",
+ "weaponSpecialWinter2015RogueText": "Jégszurony",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Gumibogyó kard",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Téli ragyogású bot",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Csillapító jogar",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponMystery201411Text": "A lakmározás vasvillája",
+ "weaponMystery201411Notes": "Szúrd le az ellenségeidet vagy túrj bele kedvenc eledeleidbe - ezzel a sokoldalú vasvillával mindent megtehetsz! Nem ad bónuszt. 2014 Novemberi előfizetői tárgy.",
+ "weaponMystery301404Text": "Steampunk sétabot",
+ "weaponMystery301404Notes": "Kiváló arra, hogy tegyél egy sétát a városban vele. 3015 Márciusi előfizetői tárgy. Nem ad bónuszt.",
+ "armor": "páncél",
+ "armorBase0Text": "Egyszerű ruházat",
+ "armorBase0Notes": "Átlagos ruházat. Nem ad semmi előnyt.",
+ "armorWarrior1Text": "Bőrpáncél",
+ "armorWarrior1Notes": "Szívós, keményített bőrzeke. Növeli a szervezettséget <%= con %> ponttal.",
+ "armorWarrior2Text": "Láncing",
+ "armorWarrior2Notes": "Összefűzött fémkarikákból készült páncél. Növeli a szervezettséget <%= con %> ponttal.",
+ "armorWarrior3Text": "Fémpáncél",
+ "armorWarrior3Notes": "Acél testpáncél, a lovagok büszkesége. Növeli a szervezettséget <%= con %> ponttal.",
+ "armorWarrior4Text": "Vörös páncél",
+ "armorWarrior4Notes": "Nehéz páncél, mely védő bűbájoktól ragyog. Növeli a szervezettséget <%= con %> ponttal.",
+ "armorWarrior5Text": "Arany páncél",
+ "armorWarrior5Notes": "Ünnepélyesen néz ki, de semmilyen ismert penge nem tudja átlyukasztani. Növeli a szervezettséget <%= con %> ponttal.",
+ "armorRogue1Text": "Olajos bőrpáncél",
+ "armorRogue1Notes": "Bőrpáncél, mely csökkenti a hangokat. Növeli az észlelésedet <%= per %> ponttal.",
+ "armorRogue2Text": "Fekete bőrpáncél",
+ "armorRogue2Notes": "Feketére festve, hogy az árnyékokba olvadj. Növeli az észlelésedet <%= per %> ponttal.",
+ "armorRogue3Text": "Álcamellény",
+ "armorRogue3Notes": "Ugyanannyira diszkrét a kazamatában, mint a vadonban is. Növeli az észlelésedet <%= per %> ponttal.",
+ "armorRogue4Text": "Félárnyék Páncél",
+ "armorRogue4Notes": "Az alkony fátylába burkolja a viselőjét. Növeli az észlelésedet <%= per %> ponttal.",
+ "armorRogue5Text": "Árnypáncél",
+ "armorRogue5Notes": "Fényes nappal is tudsz lopakodni vele. Növeli az észlelésedet <%= per %> ponttal.",
+ "armorWizard1Text": "Mágus köpeny",
+ "armorWizard1Notes": "Mágusviselet. Növeli az intelligenciádat <%= int %> ponttal.",
+ "armorWizard2Text": "Varázsló köpeny",
+ "armorWizard2Notes": "Ruhák a vándorló csodamunkásnak. Növeli az intelligenciádat <%= int %> ponttal.",
+ "armorWizard3Text": "Rejtélyek Köpenye",
+ "armorWizard3Notes": "A beavatásodat jelöli az elit titkokba. Növeli az intelligenciádat <%= int %> ponttal.",
+ "armorWizard4Text": "Arkmágus Köpeny",
+ "armorWizard4Notes": "A lelkek és elementálok meghajolnak előtte. Növeli az intelligenciádat <%= int %> ponttal.",
+ "armorWizard5Text": "Királyi mágus köpeny",
+ "armorWizard5Notes": "A királyi erő szimbóluma. Növeli az intelligenciádat <%= int %> ponttal.",
+ "armorHealer1Text": "Tanonc köpeny",
+ "armorHealer1Notes": "Öltözet, mely alázatosságot és céltudatosságot sugároz. Növeli a szervezettséget <%= con %> ponttal.",
+ "armorHealer2Text": "Sebész Köpeny",
+ "armorHealer2Notes": "Azok viselik akik a sebesültek ápolásának szentelik magukat a harcban. Növeli a szervezettséget <%= con %> ponttal.",
+ "armorHealer3Text": "Védőpalást",
+ "armorHealer3Notes": "A gyógyító saját mágiáját befelé fordítja, hogy elhárítsa az ártalmakat. Növeli a szervezettséget <%= con %> ponttal.",
+ "armorHealer4Text": "Orvos palást",
+ "armorHealer4Notes": "Tekintélyt sugároz és szétoszlatja az átkokat. Növeli a szervezettséget <%= con %> ponttal.",
+ "armorHealer5Text": "Fenséges palást",
+ "armorHealer5Notes": "Ruházat azoknak, akik királyok életét mentették. Növeli a szervezettséget <%= con %> ponttal.",
+ "armorSpecial0Text": "Szellempáncél",
+ "armorSpecial0Notes": "Sikolt, amikor megcsapják, mert a viselője helyett érez fájdalmat. Növeli a szervezettséget <%= con %> ponttal.",
+ "armorSpecial1Text": "Kristálypáncél",
+ "armorSpecial1Notes": "A fáradthatatlan ereje megedzi a viselőjét az evilági kellemetlenségekkel szemben. Növeli az összes tulajdonságodat <%= attrs %> ponttal.",
+ "armorSpecial2Text": "Jean Chalard nemesi tunikája",
+ "armorSpecial2Notes": "Igazán pihepuha leszel tőle! Növeli az inteligenciádat és a szervezettségedet <%= attrs %> ponttal.",
+ "armorSpecialYetiText": "Jetiszelídítő köpeny",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
+ "armorSpecialSkiText": "Az orgyilkos anorákja",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
+ "armorSpecialCandycaneText": "Cukorbot köpeny",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
+ "armorSpecialSnowflakeText": "Hópehely köpeny",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
+ "armorSpecialBirthdayText": "Abszurd buliköpeny",
+ "armorSpecialBirthdayNotes": "Az ünnep részeként az Abszurd partiköpenyek ingyen megkaphatók a Tárgyboltban! Burkold magad ebbe az idétlen ruhába és ölts fel egy hozzá passzoló sipkát, hogy megünnepeld ezt a ritka napot. Nem ad bónuszokat.",
+ "armorSpecialGaymerxText": "Szivárvány harci páncél.",
+ "armorSpecialGaymerxNotes": "A GaymerX ünnepi szezon alkalmával ez a spéci páncél sugárzó szívárványszín mintában pompázik. A GaymerX egy játék konferencia, ami az LGBTQ-t ünnepli és itt a játék mindenkinek szabad. Az InterContinental-ban tartják, San Francisco belvárosában, Július 11-13-ig. Nem ad semmilyen bónuszt.",
+ "armorSpecialSpringRogueText": "Karcsú macska kosztüm",
+ "armorSpecialSpringRogueNotes": "Hibátlanul ápolva. Növeli az észlelést <%= per %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "armorSpecialSpringWarriorText": "Lóhere-acél páncél",
+ "armorSpecialSpringWarriorNotes": "Puha, mint a lóhere, kemény, mint az acél. Növeli a szervezetséget <%= con %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "armorSpecialSpringMageText": "Rágcsálóköpeny",
+ "armorSpecialSpringMageNotes": "Az egerek aranyosak! Növeli az intelligenciádat <%= int %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "armorSpecialSpringHealerText": "Rojtos kölyökkutya köpeny",
+ "armorSpecialSpringHealerNotes": "Meleg és símulós, de megvéd az ártalmaktól. Növeli a szervezetséget <%= con %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "armorSpecialSummerRogueText": "Kalóz köpeny",
+ "armorSpecialSummerRogueNotes": "Ez a köpeny roppant kényelmes, harrrrr! Növeli az észlelést <%= per %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "armorSpecialSummerWarriorText": "Kalandorköpeny",
+ "armorSpecialSummerWarriorNotes": "Csattal és hetvenkedéssel. Növeli a szervezetséget <%= con %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "armorSpecialSummerMageText": "Smaragd farok",
+ "armorSpecialSummerMageNotes": "Ez a fényes pikkelyekből készült öltözet egy igazi Habmágussá változtatja a viselőjét! Növeli az intelligenciádat <%= int %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "armorSpecialSummerHealerText": "Tengergyógyító farok",
+ "armorSpecialSummerHealerNotes": "Ez a fényes pikkelyekből készült öltözet egy igazi Tengergyógyítóvá változtatja a viselőjét. Növeli a szervezetséget <%= con %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "armorSpecialFallRogueText": "Vérvörös köpeny",
+ "armorSpecialFallRogueNotes": "Élénk. Bíbor. Vámpíros. Növeli az észlelést <%= per %> ponttal. Korlátozott példányszámú 2014 Őszi felszerelés.",
+ "armorSpecialFallWarriorText": "A tudósok laborköpenye",
+ "armorSpecialFallWarriorNotes": "Megvéd a főzetek rejtélyes kiömlésétől. <%= con %> pontot ad a szervezettséghez. Korlátozott 2014 Őszi Felszerelés.",
+ "armorSpecialFallMageText": "Boszorkányos Varázslóköpeny",
+ "armorSpecialFallMageNotes": "Ennek a köpenynek sok zsebe van, hogy több adag gőteszemet és békanyelvet lehessen benne tartani. Növeli az intelligenciát <%= int %> ponttal. Korlátozott Példányszámú 2014-ös Őszi felszerelés.",
+ "armorSpecialFallHealerText": "Fátyolszerű Felszerelés",
+ "armorSpecialFallHealerNotes": "Rohanj a csatába előre bekötözve! <%= con %> pontot ad a szervezettséghez. Korlátozott 2014 Őszi Felszerelés.",
+ "armorSpecialWinter2015RogueText": "Icicle Drake Armor",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Mézeskalács páncél",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreal Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "Skating Outfit",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorMystery201402Text": "Hirvivő köpeny",
+ "armorMystery201402Notes": "Csillámlóak és erősek, ezeknek a köpenyeknek sok zsebük van levelek hordásához. Nem ad bónuszt. 2014 februári előfizetői tárgy.",
+ "armorMystery201403Text": "Erdőjáró páncél",
+ "armorMystery201403Notes": "Ez a mohás fából font páncél jól alkalmazkodik a viselője mozgásához. Nem ad bónuszt. 2014 márciusi előfizetői tárgy.",
+ "armorMystery201405Text": "Lángszív",
+ "armorMystery201405Notes": "Semmi sem tud bántani amikor lángokba vagy burkolva! Nem ad bónuszt. 2014 májusi előfizetői tárgy.",
+ "armorMystery201406Text": "Polip köpeny",
+ "armorMystery201406Notes": "Ez a rugalmas köpeny lehetővé teszi a viselője számára, hogy átcsusszanjon a legkisebb réseken is. 2014 Júniusi Előfizetői tárgy. Nem ad bónuszt. 2014 júniusi előfizetői tárgy.",
+ "armorMystery201407Text": "Mélytengeri felfedező ruha",
+ "armorMystery201407Notes": "Úgy is le lehet írni, hogy \"lucskos\", \"túl vastag\", vagy \"tényleg eléggé ormótlan\", de ez az öltözet a merész mélytengeri felfedezők legjobb barátja. 2014 Júliusi Előfizetői tárgy. Nem ad semmilyen előnyt.",
+ "armorMystery201408Text": "Napköpeny",
+ "armorMystery201408Notes": "Ezek a köpenyek napfényből és aranyból vannak szőve. Nem ad bónuszt. 2014 augusztusi előfizetői tárgy.",
+ "armorMystery201409Text": "Vándormellény",
+ "armorMystery201409Notes": "Egy levélborítású mellény, ami álcázza a viselőjét. Nem ad bónuszt. 2014 szeptemberi előfizetői tárgy.",
+ "armorMystery201410Text": "Goblin felszerelés",
+ "armorMystery201410Notes": "Pikkelyes, nyálkás és erős! Nem ad bónuszt. 2014 októberi előfizetői tárgy.",
+ "armorMystery201412Text": "Pingvin öltözet",
+ "armorMystery201412Notes": "Pingvin vagy! Nem ad bónuszt. 2014 decemberi előfizetői tárgy.",
+ "armorMystery301404Text": "Steampunk öltözet",
+ "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.",
+ "headgear": "Fejviselet",
+ "headBase0Text": "Nincs sisak",
+ "headBase0Notes": "Nincs fejfedő",
+ "headWarrior1Text": "Bőrsisak",
+ "headWarrior1Notes": "Strapabíró, keményített bőrből készült sapka. Növeli az erődet <%= str %> ponttal.",
+ "headWarrior2Text": "Lánc főkötő",
+ "headWarrior2Notes": "Összefűzött fémkarikákból készült csuklya. Növeli az erődet <%= str %> ponttal.",
+ "headWarrior3Text": "Páncélsisak",
+ "headWarrior3Notes": "Vastag acélsisak, megvéd minden csapástól. Növeli az erődet <%= str %> ponttal.",
+ "headWarrior4Text": "Vörös sisak",
+ "headWarrior4Notes": "Rubintokkal felszerelve, melyek világítanak, ha a viselője dühös. Növeli az erődet <%= str %> ponttal.",
+ "headWarrior5Text": "Arany sisak",
+ "headWarrior5Notes": "Fejedelmi korona, csillogó páncélon. Növeli az erődet <%= str %> ponttal.",
+ "headRogue1Text": "Bőr csuklya",
+ "headRogue1Notes": "Alap védelmet nyújtó csuklya. Növeli az észlelésedet <%= per %> ponttal.",
+ "headRogue2Text": "Fekete bőr csuklya",
+ "headRogue2Notes": "Alkalmas védelemre és álcázásnak is. Növeli az észlelésedet <%= per %> ponttal.",
+ "headRogue3Text": "Álcacsuklya",
+ "headRogue3Notes": "Robosztus, de nem korlátozza a hallást. Növeli az észlelésedet <%= per %> ponttal.",
+ "headRogue4Text": "Félárnyék Csuklya",
+ "headRogue4Notes": "Tökéletes látást biztosít sötétségben. Növeli az észlelést <%= per %> ponttal.",
+ "headRogue5Text": "Árnyékcsuklya",
+ "headRogue5Notes": "Még a gondolatokat is elrejti a puhatolózók elől. Növeli az észlelésedet <%= per %> ponttal.",
+ "headWizard1Text": "Mágikus süveg",
+ "headWizard1Notes": "Egyszerü, kényelmes és divatos. Növeli az észlelésedet <%= per %> ponttal.",
+ "headWizard2Text": "Mágussisak",
+ "headWizard2Notes": "A vándorvarázslók tradícionális fejviselete. Növeli az észlelésedet <%= per %> ponttal.",
+ "headWizard3Text": "Asztrológus süveg",
+ "headWizard3Notes": "A Szaturnusz gyűrűivel díszítve. Növeli az észlelésedet <%= per %> ponttal.",
+ "headWizard4Text": "Arkmágus süveg",
+ "headWizard4Notes": "Segít fókuszálni az intenzív varázsláshoz. Növeli az észlelésedet <%= per %> ponttal.",
+ "headWizard5Text": "Királyi mágus süveg",
+ "headWizard5Notes": "A vagyon, időjárás és az alantasabb varázslók fölötti hatalmat mutatja. Növeli az észlelésedet <%= per %> ponttal.",
+ "headHealer1Text": "Kvarc diadém",
+ "headHealer1Notes": "Drágakövezett fejviselet, ami segít a feladataidra fókuszálni. Növeli az intelligenciádat <%= int %> ponttal.",
+ "headHealer2Text": "Ametiszt diadém",
+ "headHealer2Notes": "Egy kis luxus egy alázatos szakmához. Növeli az intelligenciádat <%= int %> ponttal.",
+ "headHealer3Text": "Zafír diadém",
+ "headHealer3Notes": "Ragyog, hogy a szenvedők tudják, a megváltásuk közeleg. Növeli az intelligenciádat <%= int %> ponttal.",
+ "headHealer4Text": "Smaragd Diadém",
+ "headHealer4Notes": "Az élet és növekedés aurája lengi körbe. Növeli az intelligenciádat <%= int %> ponttal.",
+ "headHealer5Text": "Királyi diadém",
+ "headHealer5Notes": "Királynak, királynőnek, vagy csodatevőnek. Növeli az intelligenciádat <%= int %> ponttal.",
+ "headSpecial0Text": "Szellemsisak",
+ "headSpecial0Notes": "Vér és hamu, láva és obszidián jól ábrázolják a sisak erejét. Növeli az intelligenciádat <%= int %> ponttal.",
+ "headSpecial1Text": "Kristálysisak",
+ "headSpecial1Notes": "Azok fejét koronázza, akik példát mutatnak másoknak. Növeli az összes tulajdonságodat <%= attrs %> ponttal.",
+ "headSpecial2Text": "Névtelen sisak",
+ "headSpecial2Notes": "Egy testamentum azoknak, akik magukat adják és nem kérnek cserébe semmit. Növeli az erődet, az inteligenciádat és az erődet <%= attrs %> ponttal.",
+ "headSpecialNyeText": "Abszurd buli sapka",
+ "headSpecialNyeNotes": "Megkaptad az Abszurd bulisapkát! Viseld büszkén, miközben átlépsz az Újévbe!",
+ "headSpecialYetiText": "Jetiszelídítő sisak",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
+ "headSpecialSkiText": "Orgyilkos símaszk",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
+ "headSpecialCandycaneText": "Cukorbot kalap",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
+ "headSpecialSnowflakeText": "Hópehely korona",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
+ "headSpecialSpringRogueText": "Óvatos cicák maszkja",
+ "headSpecialSpringRogueNotes": "Egy cicáról senki nem gondolná, hogy betörő! Növeli az észlelést <%= per %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "headSpecialSpringWarriorText": "Lóhere-acél Sisak",
+ "headSpecialSpringWarriorNotes": "Édes mezei lóheréből hegesztett sisak, mely a leghatalmasabb csapásoktól is megvéd. Növeli az erődet <%= str %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "headSpecialSpringMageText": "Svájci sajt sapka",
+ "headSpecialSpringMageNotes": "Ez a sapka sok erős mágiát tartalmaz. Probáld nem elmajszolni. Növeli az észlelést <%= per %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "headSpecialSpringHealerText": "Barátság koronája",
+ "headSpecialSpringHealerNotes": "Ez a korona lojalitást és bajtársiasságot szimbolizál. A kutya a kalandozó legjobb barátja ugyebár! Növeli az intelligenciádat <%= int %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "headSpecialSummerRogueText": "Kalóz sapka",
+ "headSpecialSummerRogueNotes": "Csak a legeredményesebb kalózok hordhatják! Növeli az észlelést <%= per %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "headSpecialSummerWarriorText": "Kalandor selyemkendő",
+ "headSpecialSummerWarriorNotes": "Ez a puha és sós ruhadarab, megtölti a viselőjét erővel. Növeli az erődet <%= str %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "headSpecialSummerMageText": "Moszatsapka",
+ "headSpecialSummerMageNotes": "Mi lehetne mágikusabb egy hínárral borított sapkánál? Növeli az észlelést <%= per %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "headSpecialSummerHealerText": "Korall korona",
+ "headSpecialSummerHealerNotes": "A viselője képessé válik a sérült korallzátonyok meggyógyítására. Növeli az intelligenciádat <%= int %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "headSpecialFallRogueText": "Vérvörös Csuklya",
+ "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallWarriorText": "A Tudomány Szörnyű Skalpja",
+ "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallMageText": "Hegyes kalap",
+ "headSpecialFallMageNotes": "Varázslat van beleszőve ennek a kalapnak minden fonalába. <%= per %> pontot ad az észleléshez. Korlátozott 2014 Őszi Felszerelés.",
+ "headSpecialFallHealerText": "Géz fejre",
+ "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialNye2014Text": "Silly Party Hat",
+ "headSpecialNye2014Notes": "You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialWinter2015RogueText": "Icicle Drake Mask",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Mézeskalács sisak",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Auróra kalap",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Snuggly Earmuffs",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialGaymerxText": "Szívárványos harcisisak",
+ "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
+ "headMystery201402Text": "Szárnyas sisak",
+ "headMystery201402Notes": "Ez a szárnyas diadém szélsebessé tesz! Nem ad bónuszt. 2014 februári előfizetői tárgy.",
+ "headMystery201405Text": "Az elme tüze",
+ "headMystery201405Notes": "Égesd fel a halogatást! Nem ad bónuszt. 2014 májusi előfizetői tárgy.",
+ "headMystery201406Text": "Csápkorona",
+ "headMystery201406Notes": "A sisak csápjai mágikus energiát gyűjt a vízből. Nem ad bónuszt. 2014 júniusi előfizetői tárgy.",
+ "headMystery201407Text": "Mélytengeri felfedező sisak",
+ "headMystery201407Notes": "Ez a sisak megkönnyíti a vízalatti felfedezést. Igazából úgy nézel ki tőle, mint egy szemüveges hal. Igazán retró! 2014 Júliusi Előfizetői tárgy. Nem ad semmilyen bónuszt.",
+ "headMystery201408Text": "Napkorona",
+ "headMystery201408Notes": "Ez a lángoló korona hatalmas akaraterővel ruházza fel a viselőjét. 2014 Augusztusi Előfizetői tárgy. Nem ad semmilyen előnyt.",
+ "headMystery201411Text": "A Sportolás Acél Sisakja",
+ "headMystery201411Notes": "This is the traditional helmet worn in the beloved Habitican sport of Balance Ball, which consists of covering yourself with heavy protective gear and then committing to a healthy work-life balance..... WHILE PURSUED BY HIPPOGRIFFS. Confers no benefit. November 2014 Subscriber Item.",
+ "headMystery201412Text": "Pingvin kalap",
+ "headMystery201412Notes": "Na ki a pingvin? Nem ad bónuszt. 2014 decemberi előfizetői tárgy.",
+ "headMystery301404Text": "Fancy Top Hat",
+ "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.",
+ "headMystery301405Text": "Basic Top Hat",
+ "headMystery301405Notes": "A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
+ "shieldBase0Notes": "Nincs pajzs vagy másodlagos fegyver.",
+ "shieldWarrior1Text": "Fapajzs",
+ "shieldWarrior1Notes": "Kerek vastag fapajzs. Növeli a szervezettséget <%= con %> ponttal.",
+ "shieldWarrior2Text": "Kis fapajzs",
+ "shieldWarrior2Notes": "Könnyű és erős, megkönnyíti a védekezést. Növeli a szervezettséget <%= con %> ponttal.",
+ "shieldWarrior3Text": "Megerősített pajzs",
+ "shieldWarrior3Notes": "Fából készült, de fémpántokkal megerősített. Növeli a szervezettséget <%= con %> ponttal.",
+ "shieldWarrior4Text": "Vörös pajzs",
+ "shieldWarrior4Notes": "Az ütéseket lángcsóvákkal jutalmazza. Növeli a szervezettséget <%= con %> ponttal.",
+ "shieldWarrior5Text": "Arany pajzs",
+ "shieldWarrior5Notes": "Az élenjáró harcos ragyogó jelvénye. Növeli a szervezettséget <%= con %> ponttal.",
+ "shieldHealer1Text": "Sebész kispajzs",
+ "shieldHealer1Notes": "Könnyű kezelni, felszabadítva egy kezet a kötözéshez. Növeli a szervezettséget <%= con %> ponttal.",
+ "shieldHealer2Text": "Lovagpajzs",
+ "shieldHealer2Notes": "Kúp alakú pajzs, a gyógyítás szimbólumával. Növeli a szervezettséget <%= con %> ponttal.",
+ "shieldHealer3Text": "Védelmező pajzs",
+ "shieldHealer3Notes": "A védő lovagok tradícionális pajzsa. Növeli a szervezettséget <%= con %> ponttal.",
+ "shieldHealer4Text": "Megmentő pajzs",
+ "shieldHealer4Notes": "Megállítja a körülötted lévő ártatlanok és a téged ért csapásokat is. Növeli a szervezettséget <%= con %> ponttal.",
+ "shieldHealer5Text": "Királyi pajzs",
+ "shieldHealer5Notes": "A királyság legkiemelkedőbb védőinek az adománya. Növeli a szervezettséget <%= con %> ponttal.",
+ "shieldSpecial0Text": "A gyötrelem koponyája",
+ "shieldSpecial0Notes": "A halál függönyén túli rémeket mutat az ellenségeidnek, hogy féljenek. Növeli az észlelésedet <%= per %> ponttal.",
+ "shieldSpecial1Text": "Kristály pajzs",
+ "shieldSpecial1Notes": "Összezúzza a nyilakat és visszaveri a pesszimisták szavait. Növeli az összes tulajdonságodat <%= attrs %> ponttal.",
+ "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star",
+ "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.",
+ "shieldSpecialYetiText": "Jetiszelídítő pajzs",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
+ "shieldSpecialSnowflakeText": "Hópehely pajzs",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
+ "shieldSpecialSpringRogueText": "Kampókarmok",
+ "shieldSpecialSpringRogueNotes": "Kiváló falmászáshoz és szőnyegaprításhoz. Növeli az erődet <%= str %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "shieldSpecialSpringWarriorText": "Tojás pajzs",
+ "shieldSpecialSpringWarriorNotes": "Ez a pajzs soha nem törik meg, akármilyen erősen ütöd! Növeli a szervezetséget <%= con %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "shieldSpecialSpringHealerText": "A végső védelem csipogó labdája",
+ "shieldSpecialSpringHealerNotes": "Visszataszítóan kezd csipogni, amikor megcspapják, mely elüldözi ellenségeidet. Növeli a szervezetséget <%= con %> ponttal. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "shieldSpecialSummerRogueText": "Kalóz vadászkés",
+ "shieldSpecialSummerRogueNotes": "Elég! Azok a napi feladatok hamar a tengerben kötnek majd ki! Növeli az erődet <%= str %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "shieldSpecialSummerWarriorText": "Uszadékfa Pajzs",
+ "shieldSpecialSummerWarriorNotes": "Ez az elsüllyedt hajók fájából készült pajzs még a legviharosabb napi feladataidat is elrettenti. Növeli a szervezetséget <%= con %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "shieldSpecialSummerHealerText": "Zátonypajzs",
+ "shieldSpecialSummerHealerNotes": "Senki nem meri majd megtámadni a korallzátonyt, ezzel a fényes pajzzsal szemben! Növeli a szervezetséget <%= con %> ponttal. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "shieldSpecialFallRogueText": "Ezüst karó",
+ "shieldSpecialFallRogueNotes": "Elteheted vele az előholtakat láb alól. Bónuszt ad vérfarkasok ellen is, mert sosem lehetsz elég óvatos. <%= str %> pontot ad az erőhöz. Korlátozott 2014 Őszi Felszerelés.",
+ "shieldSpecialFallWarriorText": "A Tudomány Erős Főzete",
+ "shieldSpecialFallWarriorNotes": "Rejtélyesen ráömlik a laborköpenyekre. <%= con %> pontot ad a szervezettséghez. Korlátozott 2014 Őszi Felszerelés.",
+ "shieldSpecialFallHealerText": "Ékköves pajzs",
+ "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialWinter2015RogueText": "Ice Spike",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Gumibogyó pajzs",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Soothing Shield",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldMystery301405Text": "Óra pajzs",
+ "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.",
+ "backBase0Text": "Nincs háti kiegészítő",
+ "backBase0Notes": "Nincs háti kiegészítő.",
+ "backMystery201402Text": "Arany szárnyak",
+ "backMystery201402Notes": "A ragyogó szárnyak tollai csillognak a napfényben! Nem ad bónuszt. 2014 februári előfizetői tárgy.",
+ "backMystery201404Text": "Szürkületi pillangó szárnyak",
+ "backMystery201404Notes": "Légy egy pillangó és rebbenj tovább! Nem ad bónuszt. 2014 áprilisi előfizetői tárgy.",
+ "backMystery201410Text": "Goblin szárnyak",
+ "backMystery201410Notes": "Hasíts keresztül az éjszakán ezekkel az erős szárnyakkal. Nem ad bónuszt. 2014 októberi előfizetői tárgy.",
+ "backSpecialWonderconRedText": "Tekintélyes köpeny",
+ "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.",
+ "backSpecialWonderconBlackText": "Trükkös lepel",
+ "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Confers no benefit. Special Edition Convention Item.",
+ "bodyBase0Text": "Nincs test kiegésztő",
+ "bodyBase0Notes": "Nincs test kiegésztő.",
+ "bodySpecialWonderconRedText": "Rubin nyaklánc",
+ "bodySpecialWonderconRedNotes": "An attractive ruby collar! Confers no benefit. Special Edition Convention Item.",
+ "bodySpecialWonderconGoldText": "Arany nyaklánc",
+ "bodySpecialWonderconGoldNotes": "An attractive gold collar! Confers no benefit. Special Edition Convention Item.",
+ "bodySpecialWonderconBlackText": "Ébenfekete nyaklánc",
+ "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Confers no benefit. Special Edition Convention Item.",
+ "bodySpecialSummerMageText": "Csillogó kis köpeny",
+ "bodySpecialSummerMageNotes": "Sem sósvíztől, sem édesvíztől nem lesz patinás ez a fémes kis köpeny. Nem ad semmilyen bónuszt. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "bodySpecialSummerHealerText": "Korall nyaklánc",
+ "bodySpecialSummerHealerNotes": "Stílusos nyaklánc élő korallból. Nem ad bónuszt. Korlátozott Példányszámú 2014 Nyári Felszerelés.",
+ "headAccessoryBase0Text": "Nincs fej kiegészítő",
+ "headAccessoryBase0Notes": "Nincs fej kiegészítő.",
+ "headAccessorySpecialSpringRogueText": "Lila macskafülek",
+ "headAccessorySpecialSpringRogueNotes": "Ezek a macskafülek megrándulnak, ha vész közeleg. Nem ad bónuszt. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "headAccessorySpecialSpringWarriorText": "Zöld nyuszifülek",
+ "headAccessorySpecialSpringWarriorNotes": "Nyuszifülek, amik lelkesen jeleznek minden falat répát. Nem ad bónuszt. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "headAccessorySpecialSpringMageText": "Kék egér fülek",
+ "headAccessorySpecialSpringMageNotes": "Ezek a kerek egérfülek pihepuhák. Nem ad bónuszt. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "headAccessorySpecialSpringHealerText": "Sárga kutya fülek",
+ "headAccessorySpecialSpringHealerNotes": "Lecsüngenek, de cukik. Akarsz játszani? Nem ad bónuszt. Korlátozott példányszámú 2014-es Tavaszi Felszerelés.",
+ "headAccessoryMystery201403Text": "Erdőjáró agancsok",
+ "headAccessoryMystery201403Notes": "Ezek az agancsok mohától és zuzmótól csillámlanak. Nem ad bónuszt. 2014 márciusi előfizetői tárgy.",
+ "headAccessoryMystery201404Text": "Éjszakai lepke csápok",
+ "headAccessoryMystery201404Notes": "Ezek a csápok segítenek a viselőjének észrevenni a veszélyes figyelemeltereléseket. Nem ad bónuszt. 2014 áprilisi előfizetői tárgy.",
+ "headAccessoryMystery201409Text": "Őszi agancsok",
+ "headAccessoryMystery201409Notes": "Ezek az erős agancsok a levelekkel együtt változtatják a színüket. Nem ad bónuszt. 2014 szeptemberi előfizetői tárgy.",
+ "headAccessoryMystery301405Text": "Headwear Goggles",
+ "headAccessoryMystery301405Notes": "\"A szemüvegek a szemhez vannak,\" mondták \"Senki sem akar olyan szemüvegeket amit csak a fejeden hordhatsz,\" mondták. Ha! Jól megmutattad nekik!. Nem ad bónuszt. 3015 augusztusi előfizetői tárgy.",
+ "eyewearBase0Text": "Nincs szemviselet.",
+ "eyewearBase0Notes": "Nincs szemviselet.",
+ "eyewearSpecialSummerRogueText": "Roguish Eyepatch",
+ "eyewearSpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialSummerWarriorText": "Dashing Eyepatch",
+ "eyewearSpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialWonderconRedText": "Mighty Mask",
+ "eyewearSpecialWonderconRedNotes": "What a powerful face accessory! Confers no benefit. Special Edition Convention Item.",
+ "eyewearSpecialWonderconBlackText": "Sompolygó Maszk",
+ "eyewearSpecialWonderconBlackNotes": "Your motives are definitely legitimate. Confers no benefit. Special Edition Convention Item.",
+ "eyewearMystery301404Text": "Szemüveg",
+ "eyewearMystery301404Notes": "Nincs tetszetősebb szemviselett egy szemüvegnél - kivéve, talán a monokli. Nem ad bónuszt. 3015 áprilisi előfizetői tárgy.",
+ "eyewearMystery301405Text": "Monokli",
+ "eyewearMystery301405Notes": "Nincs tetszetősebb szemviselett egy monoklinál - kivéve, talán a szemüveg. Nem ad bónuszt. 3015 júliusi előfizetői tárgy."
+}
\ No newline at end of file
diff --git a/locales/hu/generic.json b/locales/hu/generic.json
new file mode 100644
index 0000000000..785b5fcf82
--- /dev/null
+++ b/locales/hu/generic.json
@@ -0,0 +1,89 @@
+{
+ "languageName": "Magyar",
+ "stringNotFound": "A(z) '<%= string %>' szöveg nem található.",
+ "titleIndex": "HabitRPG | Az életed: a szerepjáték",
+ "habitica": "Habitika",
+ "expandToolbar": "Eszköztár lenyitása",
+ "collapseToolbar": "Eszköztár összecsukása",
+ "formattingMarkdown": "Markdown formázás engedélyezve",
+ "achievements": "Kitűntetések",
+ "modalAchievement": "Kitűntetés!",
+ "special": "Különleges",
+ "site": "Honlap",
+ "help": "Súgó",
+ "user": "Felhasználó",
+ "market": "Piac",
+ "subscriberItem": "Rejtélyes tárgy",
+ "newSubscriberItem": "Új rejtélyes tárgy",
+ "subscriberItemText": "Minden hónapban az előfizetők egy rejtélyes tárgyat kapnak. Ezt általában egy héttel a hónap vége előtt adjuk ki. A wiki 'Mystery item' aloldalán megtalálhatod a pontos dátumot.",
+ "all": "Összes",
+ "none": "Semelyik",
+ "or": "vagy",
+ "and": "és",
+ "loginSuccess": "Sikeres bejelentkezés!",
+ "youSure": "Biztos vagy benne?",
+ "submit": "Küld",
+ "close": "Bezár",
+ "saveAndClose": "Ment és bezár",
+ "cancel": "Mégse",
+ "ok": "Ok",
+ "add": "Hozzáad",
+ "undo": "Visszavon",
+ "continue": "Folytat",
+ "accept": "Elfogad",
+ "reject": "Elutasít",
+ "neverMind": "Felejtsd el",
+ "buyMoreGems": "Több Drágakő vásárlása",
+ "notEnoughGems": "Nincs elég Drágakő",
+ "alreadyHave": "Upsz! Ez a tárgy már megvan neked. Nem kell mégegyszer megvenni!",
+ "delete": "Töröl",
+ "gems": "Drágakövek",
+ "moreInfo": "Több infó",
+ "gemsWhatFor": "Igazi pénzért vásárolható. Speciális tárgyak és szolgáltatások vásárlására való (pl.: tojások, keltetőfőzetek, Megerősítés). Mielőtt Drágakövet vásárolhatsz, előbb fel kell oldanod ezeket a funkciókat.",
+ "veteran": "Veterán",
+ "veteranText": "Mállasztotta a Szürke Szokást (az Angular előtti weblapunkat), és szerzett néhány sebhelyet a hibáitól.",
+ "originalUser": "Eredeti felhasználó!",
+ "originalUserText": "Az egyik nagyon korai felhasználó. Ő tud mesélni az alfa tesztről!",
+ "habitBirthday": "2014 HabitRPG Születésnapi Banzáj",
+ "habitBirthdayText": "Részt vett a 2014-es HabitRPG Születésnapi Banzájban",
+ "achievementDilatory": "A halogatók megmentője",
+ "achievementDilatoryText": "Segített legyőzni a Rettenet Késlekedő Sárkányát a 2014 Nyári Loccsanás esemény alatt.",
+ "costumeContest": "2014 Jelmez Verseny",
+ "costumeContestText": "Részt vett a 2014-es Halloween-i jelmezversenyen. Megnézhetsz néhány versenyzőt a blog.habitrpg.com/tagged/cosplay címen!",
+ "memberSince": "- óta tag",
+ "lastLoggedIn": "- Utolsó bejelentkezés",
+ "notPorted": "Ezt a funkciót még nem helyeztük át az eredeti honlapról.",
+ "buyThis": "Megveszed a <%= text %>-t <%= price %> drágakőért? Drágaköveid száma: <%= gems %>",
+ "untilNoFace": "Amíg hozzáadjuk a Facebook támogatást használd az UUID és API Kulcs párost a bejelentkezéshez (Megtalálható a https://habitrpg.com > Opciók > Beállítások",
+ "noReachServer": "A kiszolgáló jelenleg nem érhető el, próbáld meg később",
+ "errorUpCase": "HIBA:",
+ "newPassSent": "Új jelszó elküldve.",
+ "serverUnreach": "A kiszolgáló jelenleg nem elérhető.",
+ "seeConsole": "(további információkért nézd meg a Chrome konzolát)",
+ "error": "Hiba",
+ "menu": "Menü",
+ "notifications": "Értesítések",
+ "noNotifications": "Nincs új üzeneted.",
+ "clear": "Törlés",
+ "endTour": "Áttekintés befejezése",
+ "audioTheme": "Hang téma",
+ "audioTheme_off": "Kikapcsol",
+ "audioTheme_danielTheBard": "Daniel a bárd",
+ "askQuestion": "Tegyél fel egy kérdést",
+ "reportBug": "Jelents egy hibát",
+ "contributeToHRPG": "Hozzájárulás a HabitRPG-hez",
+ "overview": "Áttekintés Új Felhasználók számára",
+ "January": "Január",
+ "February": "Február",
+ "March": "Március",
+ "April": "Április",
+ "May": "Május",
+ "June": "Június",
+ "July": "Július",
+ "August": "Augusztus",
+ "September": "Szeptember",
+ "October": "Október",
+ "November": "November",
+ "December": "December",
+ "dateFormat": "Dátum formátum"
+}
\ No newline at end of file
diff --git a/locales/hu/groups.json b/locales/hu/groups.json
new file mode 100644
index 0000000000..22656149e0
--- /dev/null
+++ b/locales/hu/groups.json
@@ -0,0 +1,93 @@
+{
+ "tavern": "Kocsma",
+ "innCheckOut": "Fogadó elhagyása",
+ "innCheckIn": "Pihenj a fogadóban",
+ "innText": "Hogy telik a napod a Fogadóban, <%= name %>? Hogy megvédjünk, a Napi feladatok listát befagyasztottuk. A pipáidat nem fogjuk feldolgozni, vagy kitörölni holnapig (egy nappal az utánig, amikor kijelentkezel). Vigyázz, mert ha a csapatod egy Főellenséggel harcol, akkor a múlasztásaik miatt te is sebződni fogsz! Ezen kívül te nem fogod sebezni a főellenséget. Kész vagy a távozásra? Jelentkezz ki.",
+ "lfgPosts": "Csoportot kereső bejegyzések (Csapat kell)",
+ "tutorial": "Ismertető",
+ "glossary": "Szójegyzék",
+ "wiki": "Wiki",
+ "reportAP": "Probléma jelentése",
+ "requestAF": "Funkció kérése",
+ "community": "Közösségi fórum",
+ "dataTool": "Adat kimutató eszköz",
+ "resources": "Erőforrások",
+ "tavernTalk": "Kocsmai Csevej",
+ "tavernAlert1": "Megj.: Ha egy hibát akarsz bejelenteni, akkor a fejlesztők nem fogják itt látni. Kérjük",
+ "tavernAlert2": "használj Githubot helyette",
+ "moderatorIntro1": "A Kocsma és a céh moderátorai:",
+ "communityGuidelines": "a közösségi irányelveinket",
+ "communityGuidelinesRead1": "Kérlek olvasd el",
+ "communityGuidelinesRead2": "chatelés előtt.",
+ "party": "Csapat",
+ "createAParty": "Csapat létrehozása",
+ "noPartyText": "Vagy nem vagy csapatban, vagy a csapat elég lassan töltődik be. Létrehozhatsz egy újat és meghívhatod a barátaidat, vagy csatlakozhatsz egy már létező csapathoz. Ez esetben kérd meg őket, hogy az egyedi Felhasználói Azonosítódat írják be ide, majd gyere vissza és várd meg, hogy megérkezzen a meghívó.",
+ "startLFG": "Hogy hirdesd az új csapatodat, vagy találj egyet menj",
+ "linkLFG": "az íjászokhoz (\"The Archery\")",
+ "endLFG": "a Wikin",
+ "create": "Létrehozás",
+ "userId": "Felhasználói azonosító",
+ "invite": "Meghívás",
+ "leave": "Kilép",
+ "invitedTo": "Meghívtak a <%= name %> csapatba.",
+ "newMsg": "Új üzenet \"<%= name %>\"",
+ "chat": "Csevegő",
+ "sendChat": "Üzenet küldése",
+ "toolTipMsg": "Üzenetek frissítése",
+ "guildBankPop1": "Céhbank",
+ "guildBankPop2": "Drágakövek, amiket a céhmester használhat kihívások jutalmául.",
+ "guildGems": "Céh Drágakövei",
+ "editGroup": "Csoport szerkesztése",
+ "newGroupName": "<%= groupType %> Név",
+ "groupName": "Csoport neve",
+ "groupDescr": "Leírás, amit a nyilvános Céh listában láthatsz (Használhatsz Markdown-t)",
+ "logoUrl": "Logo URL",
+ "assignLeader": "Jelölj ki Csoportvezetőt",
+ "members": "Tag(ok)",
+ "partyList": "A csapattagok sorrendje a fejlécben (frissítsd a böngészőt a sorrend megváltoztatása után)",
+ "banTip": "Tag kirúgása",
+ "moreMembers": "továbi tagok",
+ "invited": "meghívva",
+ "leaderMsg": "Csoportvezetői üzenet (Használhatsz Markdown-t)",
+ "name": "Név",
+ "description": "Leírás",
+ "public": "Nyílvános",
+ "inviteOnly": "Meghívásos",
+ "gemCost": "A Drágakő költség azért van, hogy színvonalas Céhek jöjjenek létre. A Drágakő a Céhbankba kerül és később használható Céhes Kihívásokhoz.",
+ "search": "Keresés",
+ "publicGuilds": "Nyilvános Céhek",
+ "createGuild": "Céh alapítása",
+ "guild": "Céh",
+ "guilds": "Céhek",
+ "sureKick": "Biztosan el akarod távolítani ezt a tagot a csapatból/céhből?",
+ "foreverAlone": "Nem lájkolhatod a saját üzenetedet. Ne legyél az az ember.",
+ "sortLevel": "Rendezés szint alapján",
+ "sortRandom": "Véletlenszerű rendezés",
+ "sortPets": "Rendezés a háziállatok száma alapján",
+ "sortJoined": "Rendezés a csapathoz csatlakozás ideje alapján",
+ "sortName": "Rendezés avatár név alapján",
+ "sortBackgrounds": "Rendezés háttér alapján",
+ "confirmGuild": "Létre hozol egy céhet 4 drágakőért?",
+ "leaveGroupCha": "Csoport kihívások elhagyása és...",
+ "confirm": "Megerősítés",
+ "leaveGroup": "Elhagyod a Céhet?",
+ "leavePartyCha": "Csapat kihívások elhagyása és...",
+ "leaveParty": "Elhagyod a csapatot?",
+ "sendPM": "Küldj egy privát üzenetet",
+ "send": "Küldés",
+ "messageSentAlert": "Üzenet elküldve",
+ "pmHeading": "Privát üzenet neki: <%= name %>",
+ "clearAll": "Összes ürítése",
+ "clearAllPopover": "Összes üzenet törlése",
+ "optOutPopover": "Nem szereted a privát üzeneteket? Kattints, hogy teljesen kiszállj belőle",
+ "block": "Letiltás",
+ "unblock": "Letiltás feloldása",
+ "pm-reply": "Válasz küldése",
+ "inbox": "Bejövő üzenetek",
+ "abuseFlag": "Jelentsd a Közösségi Irányelvek megsértését",
+ "abuseFlagModalHeading": "Jelented <%= name %>-t a megsértésért?",
+ "abuseFlagModalBody": "Biztos hogy jelenteni akarod ezt a bejegyzést? CSAK olyat jelents, ami megsérti a <%= firstLinkStart %>Közösségi Irányelveket<%= linkEnd %> és/vagy <%= secondLinkStart %>Felhasználási feltételeket<%= linkEnd %>. Ha nem helyénvaló a bejegyzés megszegése, az a Közösségi Irányelvek megszegését jelenti és következményekkel járhat.",
+ "abuseFlagModalButton": "Jelentés",
+ "abuseReported": "Köszönjük ennek a megsértésnek a jelentését, értesítettük a moderátorokat.",
+ "abuseAlreadyReported": "Már jelentetted ezt az üzenetet."
+}
\ No newline at end of file
diff --git a/locales/hu/limited.json b/locales/hu/limited.json
new file mode 100644
index 0000000000..6e3da4ea2c
--- /dev/null
+++ b/locales/hu/limited.json
@@ -0,0 +1,35 @@
+{
+ "limitedEdition": "Limitált kiadás",
+ "seasonalEdition": "Szezonális kiadás",
+ "winterColors": "Téli színek",
+ "annoyingFriends": "Idegesítő barátok",
+ "annoyingFriendsText": "Eltaláltak <%= snowballs %> hógolyóval a csapattársaid.",
+ "alarmingFriends": "Ijesztő barátok",
+ "alarmingFriendsText": "A csapattagjaid <%= spookDust %>-szor kísértettek.",
+ "valentineCard": "Valentin napi képeslap",
+ "adoringFriends": "Cuki Barátok",
+ "adoringFriendsText": "Óóó, te és a barátod igazán törödtök egymással! <%= cards %> Valentin napi kártyát küldtél vagy kaptál.",
+ "polarBear": "Jegesmedve",
+ "turkey": "Pulyka",
+ "polarBearPup": "Jegesmedvebocs",
+ "jackolantern": "Töklámpás",
+ "seasonalShop": "Szezonális Bolt",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Szezonális Varázslónő<%= linkEnd %>",
+ "seasonalShopClosedText": "A Szezonális Bolt jelenleg zárva van! Nem tudom, hogy hol van jelenleg a Szezonális Varázslónő, de fogadni mernék, hogy visszatér a következő <%= linkStart %>Nagy Gálára<%= linkEnd %>!",
+ "seasonalShopText": "Üdv a Szezonális Boltban! Mostantól január 31-ig rengeteg szezonális kiadású téli áru kapható itt. Ezután egy évig nem lesznek kaphatók, úgyhogy csapj le rájuk!",
+ "candycaneSet": "Botcukor (Varázsló)",
+ "skiSet": "Orgyilkos (Tolvaj)",
+ "snowflakeSet": "Hópehely (Gyógyító)",
+ "yetiSet": "Yetiszelíditő (Harcos)",
+ "nyeCard": "Új évi üdvözlőkártya",
+ "nyeCardNotes": "Küldj új évi üdvözlőkártyát egy barátnak.",
+ "seasonalItems": "Szezonális tárgyak",
+ "auldAcquaintance": "Régi ismerős",
+ "auldAcquaintanceText": "Boldog új évet! <%= cards %> új évi üdvözlőkártyát küldött vagy kapott.",
+ "newYear0": "Boldog új évet! Pusztíts el sok rossz Szokást.",
+ "newYear1": "Boldog új évet! Arass sok Jutalmat.",
+ "newYear2": "Boldog új évet! Legyen sok Tökéletes Napod.",
+ "newYear3": "Boldog Új Évet! Legyen a teendőid listája ugyanolyan rövid és aranyos mint mindig.",
+ "newYear4": "Boldog új évet! Ne támadjon meg téged egy dühöngő Hippogriff."
+}
\ No newline at end of file
diff --git a/locales/hu/messages.json b/locales/hu/messages.json
new file mode 100644
index 0000000000..70656834c9
--- /dev/null
+++ b/locales/hu/messages.json
@@ -0,0 +1,24 @@
+{
+ "messageLostItem": "A(z) <%= itemText %> eltörött.",
+ "messageTaskNotFound": "A feladat nem található.",
+ "messageTagNotFound": "A cimke nem található.",
+ "messagePetNotFound": ":pet nem található a(z) user.items.pets -ben",
+ "messageFoodNotFound": ":food nem található a(z) user.items.food -ben",
+ "messageCannotFeedPet": "Nem etetheted ezt a háziállatot.",
+ "messageAlreadyMount": "Már megvan ez a hátas. Próbálj egy másik háziállatot etetni.",
+ "messageEvolve": "Megszelidítettél egy <%= egg %>-t, menj egy körre vele!",
+ "messageLikesFood": "<%= egg %> nagyon szereti a <%= foodText %>-t!",
+ "messageDontEnjoyFood": "<%= egg %> megette a(z) <%= foodText %>-t, de úgy néz ki nem ízlett neki.",
+ "messageBought": "Vettél egy <%= itemText %>-t",
+ "messageEquipped": "Felvetted <%= itemText %>-t.",
+ "messageUnEquipped": "<%= itemText %>-t levetted magadról.",
+ "messageMissingEggPotion": "Hiányzik a tojás vagy a főzet",
+ "messageAlreadyPet": "Már megvan ez a háziállat. Próbálj egy másik kombinációt.",
+ "messageHatched": "A tojásod kikelt! Látogasd meg az istállóban ha használni szeretnéd.",
+ "messageNotEnoughGold": "Nincs elég aranyad",
+ "messageTwoHandled": "A(z) <%= gearText %> kétkezes",
+ "messageDropFood": "Találtál egy <%= dropArticle %><%= dropText %>-! <%= dropNotes %>",
+ "messageDropEgg": "Találtál egy <%= dropText %> tojást! <%= dropNotes %>",
+ "messageDropPotion": "Találtál egy <%= dropText %> keltetőfőzetet! <%= dropNotes %>",
+ "messageFoundQuest": "Megtaláltad a \"<%= questText %>\" küldetést!"
+}
\ No newline at end of file
diff --git a/locales/hu/npc.json b/locales/hu/npc.json
new file mode 100644
index 0000000000..4e54476e3e
--- /dev/null
+++ b/locales/hu/npc.json
@@ -0,0 +1,67 @@
+{
+ "npc": "NJK",
+ "npcText": "Támogatta a Kickstarter projektet a maximális szinten!",
+ "mattBoch": "Matt Boch",
+ "mattShall": "Hozzam-e elő a paripád, <%= name %>? Klikkelj, hogy felpattanj a nyeregbe.",
+ "mattBochText1": "Üdvözlet az Istállóban! Én Matt vagyok, a bestiamester. Itt választhatsz háziállatot kísérőnek. Ha eteted őket, akkor erős paripákká fognak nőni.",
+ "mattBochText2": "Tekintsd meg",
+ "mattBochText3": "az összes háziállatod amit összegyűjthetsz.",
+ "daniel": "Daniel",
+ "danielText": "Üdvözöllek a Kocsmában! Maradj egy csöppet és találkozz a helyiekkel. Ha pihenni kívánsz (szabadság? betegség?), akkor elszállásollak a fogadóban. Amíg be vagy jelentkezve, addig a napi feladataid be vannak fagyasztva, ahogy vannak (kipipálva vagy nem) addig, amíg ki nem jelentkezel. Nem sebződsz addig tőlük, ha kihagyod őket a nap végén.",
+ "danielText2": "Figyelem: Ha egy főellenség elleni küldetés részese vagy, akkor a főellenség így is sebez téged a csapattagjaid hiányosságaiért.",
+ "alexander": "Alexander a kereskedő",
+ "welcomeMarket": "Üdvözöllek a Piacon! Vegyél ritka tojásokat és főzeteket. Add el a feleselges készleted. Vegyél igénybe hasznos szolgáltatásokat! Nézd meg mit tudunk ajánlani.",
+ "sellForGold": "<%= item %> eladása <%= gold %> aranyért",
+ "buyGems": "Drágakő vásárlás",
+ "justin": "Justin",
+ "USD": "USD",
+ "newStuff": "Új cucc",
+ "cool": "Mondd el később",
+ "dismissAlert": "Figyelmeztetés eltűntetése",
+ "donateText1": "20 drágakövet ad a fiókodhoz. A drágakövekkel speciális játékbeli tárgyakat vehetsz, úgy mint ruhákat és haj stílusokat.",
+ "donateText2": "Segítsd a HabitRPG-t",
+ "donateText3": "Ez a nyílt forrású projekt minden segítséget elfogad!",
+ "donationDesc": "20 drágakő, támogatás a HabitRPG-nek",
+ "payWithCard": "Fizess kártyával",
+ "payNote": "Megj.: A PayPal néha elég lassú. Azt ajánljuk, hogy inkább kártyával fizess.",
+ "card": "Kártya",
+ "paymentMethods": "Fizetési módok:",
+ "welcomeHabit": "Üdvözlet a HabitRPG oldalán",
+ "welcomeHabitT1": "Üdvözöllek a HabitRPG-ben, ami egy szokás nyomon követő, ami a feladataidat úgy kezeli, mint egy szerepjátékot. Én vagyok",
+ "welcomeHabitT2": "az idegenvezetőd!",
+ "yourAvatar": "Az avatárod",
+ "yourAvatarText": "Ez az avatárod. Ez képvisel téged Habitica világában. Ahogy teljesíted a céljaid, az avatárod feljődni fog, szintet lép, aranyra tesz szert és felszereli magát az előtte álló kihívásokra.",
+ "avatarCustom": "Avatár testreszabása",
+ "avatarCustomText": "Testreszabhatod az avatárod, ha ide kattintasz. Változtasd meg a test típusát, hajszínét, bőrszínét és egyebeket ebből a menüből. Görgess le az aljáig - vannak hajviseletek és fejviseletek is! Továbbá a HabitRPG számos, érdekes közösségi szolgáltatásait is megtalálod itt, a fülek között váltva.",
+ "hitPoints": "Életerő",
+ "hitPointsText": "A vörös csík mutatja az avatárod életerő pontjait. Amikor egy feladat nem sikerül, akkor sebződsz és életerő pontokat vesztesz. Ha a csík eléri a nullát, akkor meghalsz. Ekkor veszítesz egy szintet, minden aranyadat és egy véletlenszerű tárgyat.",
+ "expPoints": "Tapasztalati pontok",
+ "expPointsText": "A sárga csík mutatja az avatárod tapasztalati pontjait. Ha sikerül elvégezni egy feladatot, akkor aranyat és tapasztalatot kapsz. Amikor a csík betelik, akkor szintet lépsz. A szintlépéssel tudod elérni a HabitRPG új és érdekes funkcióit.",
+ "typeGoals": "Feladattípusok",
+ "typeGoalsText": "A HabitRPG három külön módot ad a feladataid követésére. Ezeket három oszlopban látod: Szokások, Napi feladatok és Tennivalók",
+ "tourHabits": "A Szokások olyan feladatok, amiket folyamatosan követsz. Adhatsz nekik pozitív és negatív értéket, így kaphatsz tapasztalatot és aranyat a jó szokásokért és veszíthetsz életerőt a rosszakért.",
+ "tourDailies": "A Napi feladatok olyan tevékenységek, amiket naponta egyszer akarsz összehozni. Ha kipipálod, akkor tapasztalatot és aranyat kapsz. Ha nem sikerül a nap végéig, akkor sebződsz. Az új nap kezdetének időpontját a Beállítások menüből éred el (kattints a fogaskerék formájú ikonra, majd az \"Oldal\" gombra)",
+ "tourTodos": "A Tennivalók egyszeri feladatok, amiket egyszer majd elvégzel. Lehet dátumhoz kötni őket, de ez nem kötelező. A Tennivalókkal gyorsan és könnyen kaphatsz tapasztalati pontokat.",
+ "tourRewards": "Az arany, amit szereztél arra alkalmas, hogy megjutalmazd magad egyedi, vagy játékbeli jutalmakkal. Vásárold őket szabadon, a jutalmazás fontos a jó szokások kialakításában.",
+ "hoverOver": "Mozgasd az egeret a kommentekhez",
+ "hoverOverText": "Hozzáadhatsz megjegyzéseket a feladataidhoz a \"Szerkeszt\" ikon megnyomásával. Mozgasd az egeret minden feladat megjegyzése fölé, hogy meglásd a HabitRPG működésének a részleteit. Amikor kész vagy, akkor töröld ezeket a meglévő feladatokat és hozz létre sajátokat.",
+ "unlockFeatures": "Oldj fel új funkciókat",
+ "unlockFeaturesT1": "Ez minden, amit most tudnod kell, de később visszatérünk, ahogy szinteket lépsz és elmagyarázzuk hogy működnek az új funkciók, amiket feloldottál. Minden új funkció új ösztönzésül szolgál a feladataid elvégzéséhez. További információkhoz látogasd meg a",
+ "habitWiki": "HabitRPG Wikit",
+ "unlockFeaturesT2": "vagy hagyd hogy meglepjenek. Sok szerencsét!",
+ "customAvatar": "Szabd testre az avatárod",
+ "customAvatarText": "Kattints az avatárodra, a kinézetének testreszabásához.",
+ "storeUnlocked": "Tárgybolt feloldva",
+ "storeUnlockedText": "Gratulálunk, feloldottad a Boltot! Most már tudsz fegyvereket, páncélokat, főzeteket és egyéb dolgokat vásárolni. Olvasd el az áruk leírását további információkért.",
+ "partySys": "Csapatrendszer",
+ "partySysText": "Légy szociális és csatlakozz egy csapathoz és játszd a Habit-ot a barátaiddal! Javulni fognak a szokásaid, ha elszámoltathatnak. Klikkelj a Felhasználó -> Opciók -> Csapat menüre és kövesd a leírást. CSK(\"Csapatot keresek\") valaki?",
+ "classGear": "Kaszt felszerelés",
+ "classGearText": "Először is: ne pánikolj! A régi felszerelésed a tárgylistában van és most a <%= klass %> tanonc felszerelés van rajtad. A saját osztályod felszerelésének a hordása 50%-os bónuszt ad a jellemzőidhez. Egyébként nyugodtan visszaveheted a régi felszerelésed.",
+ "classStats": "Ezek a kasztod jellemzői, melyek hatással vannak a játékra. Amikor szintet lépsz, akkor kapsz egy pontot, amit eloszthatsz egy jellemzőre. Mozgasd az egeret a jellemzők felé több információért.",
+ "autoAllocate": "Automatikus kiosztás",
+ "autoAllocateText": "Ha az automatikus kiosztás ki van választva, akkor az avatarod automatikusan kap jellemzőket, a feladatok tulajdonságai alapján, amiket a FELADAT > Szerkeszt > Haladó > Tulajdonságok menüpont alatt találsz. Tehát, ha gyakran jársz az edzőterembe és az \"Edzés\" napi feladatod \"Fizikai\"-ra van állatva, akkor az erőd fog automatikusan növekedni.",
+ "spells": "Varázslatok",
+ "spellsText": "Mostantól feloldhatod a kaszt specifikus varázslatokat. Az első ilyen varázslatot a 11. szinten láthatod. A varázserőd 10 pontot töltődik újra naponta, plusz 1 pontot teljesített ",
+ "toDo": "tennivalónként",
+ "moreClass": "Több információért a kaszt-rendszerről, nézd meg a"
+}
\ No newline at end of file
diff --git a/locales/hu/pets.json b/locales/hu/pets.json
new file mode 100644
index 0000000000..9b8bef4a08
--- /dev/null
+++ b/locales/hu/pets.json
@@ -0,0 +1,52 @@
+{
+ "pets": "Háziállatok",
+ "petsFound": "Megtalált háziállatok",
+ "rarePets": "Ritka háziállatok",
+ "questPets": "Küldetés háziállatok",
+ "beastmasterProgress": "Bestiamester haladás",
+ "mounts": "Hátasok",
+ "mountsTamed": "Megszelídített hátasok",
+ "questMounts": "Küldetés hátasok",
+ "rareMounts": "Ritka hátasok",
+ "etherealLion": "Földöntúli oroszlán",
+ "veteranWolf": "Veterán farkas",
+ "cerberusPup": "Kerberosz kölyök",
+ "hydra": "Hidra",
+ "mantisShrimp": "Sáskarák",
+ "rarePetPop1": "Kattintas az arany mancsra, hogy megtudd hogyan tudod megszerezni ezt a ritka háziállatot úgy, hogy közreműködsz a HabitRPG-nek.",
+ "rarePetPop2": "Hogyan szerezheted meg ezt a háziállatot!",
+ "potion": "<%= potionType %> főzet",
+ "egg": "<%= eggType %> tojás",
+ "eggs": "Tojások",
+ "eggSingular": "Tojás",
+ "noEggs": "Nincs egy tojásod se.",
+ "hatchingPotions": "Keltetőfőzetek",
+ "hatchingPotion": "keltetőfőzet",
+ "noHatchingPotions": "Nincs keltetőfőzeted.",
+ "inventoryText": "Kattintsa tojásra, hogy a lásd a használható főzeteket zöldben és kattints egy kijelölt főzetre, hogy kikeltesd a háziállatod. Ha nincs kijelölt főzet, akkor kattints a tojásra újra, hogy megszűntesd a kijelölést és kattints egy főzetre inkább, hogy lásd a tojásokat, amiken használhatod. A nem kívánt tárgyakat eladhatod Alexandernek, a kereskedőnek.",
+ "food": "Ételek és nyergek",
+ "noFood": "Nincs ételed vagy nyerged.",
+ "beastAchievement": "Megkaptad a \"Bestiamester\" Kitűntetést, amiért összegyűjtötted az összes háziállatot!",
+ "beastMastName": "Bestiamester",
+ "beastMastText": "Megtalálta az mind a 90 háziállatot (őrülten nehéz, gratulálj ennek a felhasználónak!)",
+ "beastMastText2": "és elengedte a háziállatait <%= count %> alkalommal",
+ "dropsEnabled": "Mostantól tárgyakat találhatsz!",
+ "itemDrop": "Egy tárgyat találtál.",
+ "firstDrop": "Feloldottad a tárgyesés rendszert. Ha elkészülsz egy feladattal, akkor mostantól van egy kis esélyed tárgyat találni. Most épp találtál egy <%= eggText %> tojást! <%= eggNotes %>",
+ "useGems": "Ha kiszemeltél egy háziállatot, de nem tudod kivárni, amíg megtalálod, akkor használj Drágaköveket az Opciók > Tárgylista menüből, hogy megvedd.",
+ "hatchAPot": "Kelteted a(z) <%= egg %>-t a(z) <%= potion %> -al?",
+ "feedPet": "Megeteted a(z) <%= article %><%= text %>-t a <%= name %>-el?",
+ "useSaddle": "Felnyergeled a(z) <%= pet %>-t?",
+ "petName": "<%= potion %> <%= egg %>",
+ "mountName": "<%= potion %> <%= mount %>",
+ "petKeyName": "Kulcs a ólakhoz",
+ "petKeyPop": "Engedd szabadon az állataidat, hogy a saját kalandjukat folytassák és add meg magadnak újra a Bestiamester izgalmát!",
+ "petKeyBegin": "Kulcs a ólakhoz: legyél újra Bestiamester!",
+ "petKeyInfo": "Szeresd annyira a háziállataidat, hogy el tudd őket engedni, és a tárgyak megtalálását újra jelentőségteljesnek érezd.",
+ "petKeyInfo2": "A Kulcs az Ólakhoz visszaállítja az összes nem-küldetéses háziállatodat, mintha soha nem találtad volna meg őket. Amint használtad, képes leszel a Bestiamester kitüntetés halmozására, hogy megmutasd hányszor voltál képes az RNG (véletlenszám generátor) legyőzésére.",
+ "petKeyInfo3": "Két kulcskészlet érhető el: szabadon engedheted a háziállataidat négy drágakőért, vagy a hátasaiddal együtt nyolc drágakőért. Ha még azon dolgozol, hogy az összes hátast megszerezd, akkor nem biztos, hogy szabadon szeretnéd engedni őket!",
+ "petKeyPets": "Háziállataim elengedése",
+ "petKeyMounts": "Mindkettő elengedése",
+ "petKeyNeverMind": "Még Nem",
+ "gemsEach": "drágakő egyenként"
+}
\ No newline at end of file
diff --git a/locales/hu/quests.json b/locales/hu/quests.json
new file mode 100644
index 0000000000..0873ce490c
--- /dev/null
+++ b/locales/hu/quests.json
@@ -0,0 +1,44 @@
+{
+ "quests": "Küldetések",
+ "quest": "küldetés",
+ "completed": "Befejezve!",
+ "youReceived": "Amit kaptál",
+ "questSend": "A \"Meghívás\" gombra kattintva hívhatod meg a csapatod tagjait. Amikor minden tag elfogadta vagy elutasította a meghívást, elkezdődik a küldetés. Az aktuális állapotot a Beállítások > Közösség > Csapat alatt ellenőrizheted.",
+ "inviteParty": "Csapat meghívása",
+ "questInvitation": "Küldetés meghívás:",
+ "askLater": "Kérdezd később",
+ "buyQuest": "Küldetés megvásárlása",
+ "accepted": "Elfogadva",
+ "rejected": "Visszautasítva",
+ "pending": "Várakozik",
+ "questStart": "Miután minden tag elfogadta, vagy elutasította, a küldetés elkezdődik. Csak azok vehetnek részt benne, akik az \"elfogad\" opciót választották, és a tárgyakat is csak ők kapják meg. Ha egy tag túl sokáig várakozik (inaktív?), akkor indíthatsz nélkülük az \"Indít\" gomb megnyomásával.",
+ "begin": "Indít",
+ "bossHP": "Főellenség életereje",
+ "collected": "Begyűjtve",
+ "bossDmg1": "Hogy sebezd a főellenséget, teljesítsd a Napi feladataidat és a Tennivalóidat. A nagyobb feladat sebzés nagyobb főellenség sebzést is jelent (piros feladatok elvégzése, Mágus varázslatok, Harcos támadások, stb.). A főszörny a küldetés minden résztvevőjét sebezni fogja minden elmúlasztott Napi feladatért (megszorozva a Főellenség erejével), a normál sebzés mellé, szóval tartsd a csapatod egészségesen a napi feladatok elvégzésével! Minden sebzés a nap végén számolódik (a napfordulódon)",
+ "bossDmg2": "Csak a résztvevők harcolnak a főellenséggel és ők osztják meg a küldetés zsákmányát is.",
+ "tavernBossInfo": "Hogy sebezd a világi főellenséget, teljesítsd a Napi feladataidat és a Tennivalóidat. A nagyobb feladat sebzés nagyobb főellenség sebzést is jelent (piros feladatok elvégzése, Mágus varázslatok, Harcos támadások, stb.). Minden elmúlasztott Napi feladatod (szorozva a szörny erejével) tovább haragítja a főszörnyet. Ha eléri a maximális örjöngést, akkor valami nagyon rossz fog történni - szóval végezd el a napi feladataidat! Minden sebzés a nap végén számolódik (a napfordulódon)",
+ "bossColl1": "Tárgygyűjtéshez végezd el a pozitív feladataidat. Küldetés tárgyak ugyanúgy esnek, mint normál tárgyak; bár ezeket nem látod a következő napig, amikor minden, amit találtál össze lesz vonva és hozzátéve a halomhoz.",
+ "bossColl2": "Csak résztvevők kapják meg a tárgyat és részesülnek a kihívás zsákmányából.",
+ "abort": "Megszakít",
+ "questOwner": "Küldetés tulajdonos",
+ "questOwnerNotInPendingQuest": "A küldetés tulajdonosa kilépett a küldetésből és már nem tudja elindítani. Ajánlott, hogy lépj vissza te is. A küldetés tulajdonosánál marad a küldetés tekercse.",
+ "questOwnerNotInRunningQuest": "A küldetés tulajdonosa kilépett a küldetésből. Megszakíthatod a küldetést, ha kell. Egyébként hagyhatod, hogy menjen tovább és a maradék résztvevők megkapják a küldetés jutalmát amikor a küldetés véget ér.",
+ "questOwnerNotInPendingQuestParty": "A küldetés tulajdonosa elhagyta a csapatot és már nem tudja elkezdeni a küldetést. Azt ajánljuk, hogy szakítsd meg most. A küldetés tulajdonosa megtartja a küldetés tekercset.",
+ "questOwnerNotInRunningQuestParty": "A küldetés tulajdonosa elhagyta a csapatot. Abbahagyhatod a küldetést ha akarod, de akár folytathatod is és az összes megmaradt résztvevő megkapja a küldetés jutalmát, amint az befejeződött.",
+ "scrolls": "Küldetés tekercsek",
+ "noScrolls": "Nincsenek küldetés tekercseid.",
+ "scrollsText1": "Küldetést csak csapatban csinálhatsz. Ha egyedül szeretnéd csinálni, akkor",
+ "scrollsText2": "hozz létre egy üres csapatot",
+ "scrollsPre": "Be kell fejezned az előző küldetést ahhoz, hogy ezt elkezdhesd! ",
+ "completedQuests": "Ezeken a küldetéseken vett részt:",
+ "mustComplete": "Először teljesítened kell a küldetést <%= quest %>.",
+ "mustLevel": "<%= level %> szintűnek kell lenned.",
+ "mustLvlQuest": "<%= level %> szintűnek kell lenned, hogy megvehesd ezt a küldetést.",
+ "sureCancel": "Biztosan meg akarod szakítani ezt a küldetést? Minden meghívási beleegyezés el fog veszni. A küldetés tulajdonosa megtartja a küldetés tekercset.",
+ "sureAbort": "Biztosan el akarod hagyni ezt a küldetést? Ez meg fogja szakítani mindenkinek a csapatodban, és minden haladás el fog veszni. A küldetés tekercs vissza fog kerülni a küldetés tulajdonosához.",
+ "doubleSureAbort": "Tuti biztos vagy benne? Győződj meg róla, hogy nem fognak a többiek utálni!",
+ "questWarning": "Ha új játékosok csatlakoznak a csapathoz a küldetés indulása előtt, akkor ők is kapnak meghívót. Egyébként, ha a küldetés indulása után csatlakozik valaki, az nem tud részt venni benne.",
+ "bossRageTitle": "Örjöngés",
+ "bossRageDescription": "Amikor ez a sáv megtelik, a főellenség speciális támadást hajt végre"
+}
\ No newline at end of file
diff --git a/locales/hu/questscontent.json b/locales/hu/questscontent.json
new file mode 100644
index 0000000000..3c0cf9f5d2
--- /dev/null
+++ b/locales/hu/questscontent.json
@@ -0,0 +1,145 @@
+{
+ "questEvilSantaText": "Prémvadász mikulás",
+ "questEvilSantaNotes": "Siralmas bőgést hallasz mélyen a jégmezőkön. A bőgést és dörmögést követve - meg-megszakítva egy másik hang vihogásával - egy erdei tisztáson kötsz ki, ahol egy felnőtt jegesmedvét találsz bezárva és leláncolva. A ketrec tetején egy kis gonosz manó táncol elnyűtt Karácsonyi jelmezben. Kűzdd le a Prémvadász Mikulást és mentsd meg a medvét!",
+ "questEvilSantaCompletion": "Prémvadász Mikulás felüvölt dühében, majd eliszkol az éjszakába. A hálás medve dörmögve-bömbölve megpróbál elmondani neked valamit. Visszaviszed az istállóba, ahol Matt Boch, a suttogó szörnyülködve hallgatja meg a történetét. Van egy kisbocsa! Elmenekült a jégmezőn, amikor az anyukáját elfogták. Segíts neki és találd meg a kölykét!",
+ "questEvilSantaBoss": "Prémvadász mikulás",
+ "questEvilSantaDropBearCubPolarMount": "Jegesmedve (hátas)",
+ "questEvilSanta2Text": "Találd meg a kölyköt",
+ "questEvilSanta2Notes": "Mama maci bocsa elszaladt a jégmezők irányába, amikor elfogta a prémvadász. Ahogy az erdő széléhez értek, beleszimatol a levegőbe. Gallyak és hó ropogását hallod kiszüremleni az erdőből. Mancsnyomok! Mindketten elkezdtek a nyomok mentén futni. Találd meg az összes nyomot és törött gallyat, hogy visszaszerezd a bocsot!",
+ "questEvilSanta2Completion": "Megtaláltad a bocsot! Anya és kölyke nem is lehetne hálásabb. Az erőfeszítéseidért cserébe a társaid lesznek, amíg világ a világ.",
+ "questEvilSanta2CollectTracks": "Nyomok",
+ "questEvilSanta2CollectBranches": "Törött gallyak",
+ "questEvilSanta2DropBearCubPolarPet": "Jegesmedve (háziállat)",
+ "questGryphonText": "A tüzes griffmadár",
+ "questGryphonNotes": "A hatalmas vadállat idomár, baconsaur megkereste a csapatodat, hogy segítsetek neki. \"Kérlek, kalandozók, segítsetek nekem! Az én díjnyertes griffem elszabadult és terrorizálja Habit Várost! Ha meg tudjátok állítani, akkor cserébe megajándékozlak titeket pár tojásával!\"",
+ "questGryphonCompletion": "Miután legyőzted, a hatalmas bestia megszégyenülten visszasomfordál a gazdájához. \"Szavamra! Kiváló munka, kalandorok!\" baconsaur felkiált: \"Kérlek fogadjátok el pár grifftojást. Biztos vagyok benne, hogy jól fel fogjátok őket nevelni!\"",
+ "questGryphonBoss": "A tüzes griffmadár",
+ "questGryphonDropGryphonEgg": "Griff (tojás)",
+ "questHedgehogText": "A sünszörny",
+ "questHedgehogNotes": "A sündisznók vicces állatok. Ők talán a legszeretetteljesebb háziállatok, amit egy Kalandozó birtokolhat. Ennek ellenére azt pletykálják, hogy ha tejjel eteted őket éjfél után, akkor idegesitővé válnak. És ötvenszer nagyobbá. És Inventrix pont ezt tette. Upsz.",
+ "questHedgehogCompletion": "A csapatod sikeresen lenyugtatta a sündisznót! Miután összement normál méretre visszabiceg a tojásaihoz, majd újra megjelenik cincogó hangot hallatva: pár tojást bökdös éppen a csapatod irányába. Remélhetőleg ezek a sünik jobban szeretik a tejet!",
+ "questHedgehogBoss": "Sünszörny",
+ "questHedgehogDropHedgehogEgg": "Sün (tojás)",
+ "questGhostStagText": "A tavasz szelleme",
+ "questGhostStagNotes": "Óh, tavasz. Az évnek az a része, amikor a szín újra betölti a tájat. Elolvadtak már a hideg téli hókupacok. Ahol hajdan fagy volt, most vibráló növényi élet veszi át a helyét. Édes illatú zöld levelek borítják be a fákat és a fű is felveszi hajdani élénk árnyalatát, szívárványos virágok nőnek a mezőkön és misztikus, fehér köd borítja a tájat! ... Várjunk csak. Misztikus köd? \"Jaj ne, \" mondja Inventrix aggódó hangon, \"Úgy tűnik, hogy egy szellem az oka ennek a ködnek. És egyenesen feléd tart!\"",
+ "questGhostStagCompletion": "A látszólag sértetlen szellem leereszti az orrát a földre. Egy nyugtató hang burkolja be a csapatotokat. \"Elnézést a viselkedésemért. Épp most ébredtem a szunnyadásomból és úgy tűnik az elmém még nem teljesen ébredt fel. Fogadjátok el ezeket bocsánatkérésem jeléül.\" Egy csomag tojás materializálódik előttetek a füvön. A szellem szó nélkül elszelel, virágokat hullajtva maga után.",
+ "questGhostStagBoss": "Szellem szarvas",
+ "questGhostStagDropDeerEgg": "Őz (tojás)",
+ "questRatText": "A patkánykirály",
+ "questRatNotes": "Hulladék! Megoldatlan napi feladatok hatalmas halmai hevernek szerte Habitikában. A probléma annyira komollyá vált, hogy patkányhordák portyáznak mindenütt. Észreveszed, hogy @Pandah az egyiküket babusgatja éppen. Azt magyarázza, hogy a patkányok nemes lények, akik megoldatlan napi feladatokkal táplálkoznak. A probléma az, hogy a feladatok a csatornába pottyantak, veszélyes gödröt hozva létre, melyet ki kell takarítani. Ahogy épp leereszkedsz a csatornarendszerbe, egy hatalmas véreres szemű és csonka fogú patkány támad rád, védelmezve a hordáját. Elmenekülsz rettegve, vagy szembe szállsz a Patkánykirállyal?",
+ "questRatCompletion": "Az utolsó ütésedtől erőtlenné válik a rettentő patkány és a szemei szürkévé halványodnak. A fenevad számos kis patkánnyá esik szét és rettegve elszaladnak. Észreveszed, ahogy @Pandah áll a hátad mögött, miközben a hajdani hatalmas lényt szemléli. Azt mondja, hogy Habitika lakosait fellelkesítette a hősiességed és gyorsan befejezik a félkész feladataikat. Ennek ellenére figyelmeztet, hogy figyelmesnek kell lenned, hogy a Patkánykirály soha se térjen vissza. Fizetségül @Pandah patkánytojásokat kínál fel neked. Az aggodalmas tekintetedet észrevéve így szól: \"Nagyszerű háziállatok lesznek belőlük.\"",
+ "questRatBoss": "Patkánykirály",
+ "questRatDropRatEgg": "Patkány (tojás)",
+ "questOctopusText": "A polipszörny hívása",
+ "questOctopusNotes": "@Urse, egy lángoló tekintetű ifjú írnok, a segítségeteket kérte egy rejtélyes barlang feltárásában a tengerpart közelében. A szürkületi dagályterek között áll a masszív, függő- és állócseppkövekből álló kapuja a barlangnak. Ahogy közeledtek ehhez a kapuhoz, egy sötét örvény alakul ki. Ledöbbenten figyelitek, ahogy egy tintahal-szerű sárkány emelkedik ki innen. \"A csillagok ragacsos ivadéka felébredt!\" üvölti őrülten @Urse. \"Több decilliárd év után, a nagy Polipszörny újra szabad és örömökre éhes!\"",
+ "questOctopusCompletion": "Vég: Egy utolsó csapással a teremtmény visszacsúszik abba az örvénybe, ahonnan jött. Nem tudjátok eldönteni, hogy @Urse a győzelmeteknek örül, vagy szomorúan veszi tudomásul a távozását. Szótlanul, a társatok három nyálkás, gigászi tojásra mutat a mellettetek lévő dagálytérben, aranyérmék fészkében megbújva. \"Valószínűleg csak polip tojások\", mondjátok idegesen. Ahogy hazafele tartottok, @Urse őrjöngve firkál egy naplóba és azt gyanítjátok, hogy nem ez az utolsó alkalom, hogy a nagy Polipszörnyről hallottatok.",
+ "questOctopusBoss": "Polipszörny",
+ "questOctopusDropOctopusEgg": "Polip (tojás)",
+ "questHarpyText": "Segítség! Hárpia!",
+ "questHarpyNotes": "A bátor kalandor @UncommonCriminal eltűnt az erdőben, miközben egy pár napja látott szárnyas szörny nyomát követte. Épp a keresését kezdenétek, amikor egy sebesült papagáj száll a karodra, aminek egy csúnya sebhely borítja gyönyörű tollazatát. A lábához rögzítve egy firkált üzenet található, amiben az szerepel, hogy a papagájok védelmezése közben @UncommonCriminal-t fogjul ejtette egy gonosz Hárpia és kétségbeesetten kell segítségetek a szökéséhez. Követitek a madarat, legyőzitek a Hárpiát és megmentitek @UncommonCriminal-t?",
+ "questHarpyCompletion": "Egy utolsó csapás leteríti a Hárpiát és tollak repülnek minden irányba. Gyorsan felmásztok a fészkébe és megtaláljátok @UncommonCriminal-t és körülötte a papagáj tojásokat. Csapatmunkában gyorsan visszateszitek a tojásokat a környező fészkekbe. Az ijedt papagáj, amelyik megtalált benneteket hangosan károg, miközben több tojást a karjaitokba ejt. \"A Hárpia támadása miatt néhány tojás védelmezésre szorul,\" magyarázza @UncommonCriminal. \"Úgy tűnik, hogy tiszteletbeli papagájok lettetek.\"",
+ "questHarpyBoss": "Hárpia",
+ "questHarpyDropParrotEgg": "Papagáj (tojás)",
+ "questRoosterText": "A kakas tombolása",
+ "questRoosterNotes": "A farmer @extrajordanary éveken át kakasokat használt ébresztőórának. De most egy hatalmas kakas megjelent és hangosabban károg, mint bármelyik más korábban - és felébreszt mindenkit Habiticában! Habitica alváshiányos lakói szenvednek a napi feladataikkal. @Pandoro úgy döntött, hogy itt az ideje véget vetni ennek. \"Kérem, van valaki aki csendesebb kukorékolásra tudná bírni a kakast?\" Önként jelentkezel, megközelíted a kakast egy korai reggelen - de megfordul, hatalmas szárnyaival csapkod, éles karmait megvillantja és egy harci rikoltást hallat. ",
+ "questRoosterCompletion": "Ravaszsággal és erővel megszelídítetted a vad bestiát. A fülei, amik korábban tollakkal és félig elfeledett teendőkkel voltak tele, már tiszták, mint a vízfolyás. Halkan kukorékol egyet neked és a válladnál átölel a csőrével. A következő nap, amikor már indulnál tovább, @EmeraldOx odarohan hozzád egy letakart kosárral. \"Várj! Amikor bementem a tanyára ma reggel, a kakas odanyomta ezeket az ajtóhoz, ahol aludták. Szerintem azt szeretné, hogy ez a tied legyen.\" Felfeded a kosár tartalmát és három törékeny tojást látsz benne.",
+ "questRoosterBoss": "Kakas",
+ "questRoosterDropRoosterEgg": "Kakas (tojás)",
+ "questSpiderText": "A fagyos pókféle",
+ "questSpiderNotes": "Ahogy lehűl az idő, vékony dér kezdi beborítani Habitica lakóinak ablaküvegeit, csipkés hálók formájában...kivéve @Arcosine-nak, akinek az ablakait teljesen befagyasztotta a Zúzmarapók, ami beköltözött a házába. Jaj.",
+ "questSpiderCompletion": "A Zúzmarapók összeesik és maga után hagy egy kis halom deret és egy párat az elbűvölt petezsákjából. @Arcosine fölöttébb sietve felajánlja Nektek, mint jutalmat - talán fel tudnátok nevelni néhány fenyegetést nem jelentő pókot, mint háziállatot?",
+ "questSpiderBoss": "Pók",
+ "questSpiderDropSpiderEgg": "Pók (tojás)",
+ "questVice1Text": "Szabadítsd fel magad a sárkány hatalma alól",
+ "questVice1Notes": "They say there lies a terrible evil in the caverns of Mt. Habitica. A monster whose presence twists the wills of the strong heroes of the land, turning them towards bad habits and laziness! The beast is a grand dragon of immense power and comprised of the shadows themselves: Vice, the treacherous Shadow Wyrm. Brave Habiteers, stand up and defeat this foul beast once and for all, but only if you believe you can stand against its immense power.
Vice Part 1:
How can you expect to fight the beast if it already has control over you? Don't fall victim to laziness and vice! Work hard to fight against the dragon's dark influence and dispel his hold on you!
",
+ "questVice1Boss": "A Bűn Árnyékában",
+ "questVice1DropVice2Quest": "Bűn 2. rész (tekercs)",
+ "questVice2Text": "A Sárkány fészkének nyomában",
+ "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
+ "questVice2CollectLightCrystal": "Fénykristályok",
+ "questVice2DropVice3Quest": "Bűn 3. rész (tekercs)",
+ "questVice3Text": "Bűn Ébredése",
+ "questVice3Notes": "After much effort, your party has discovered Vice's lair. The hulking monster eyes your party with distaste. As shadows swirl around you, a voice whispers through your head, \"More foolish citizens of Habitica come to stop me? Cute. You'd have been wise not to come.\" The scaly titan rears back its head and prepares to attack. This is your chance! Give it everything you've got and defeat Vice once and for all!",
+ "questVice3Completion": "The shadows dissipate from the cavern and a steely silence falls. My word, you've done it! You have defeated Vice! You and your party may finally breath a sigh of relief. Enjoy your victory, brave Habiteers, but take the lessons you've learned from battling Vice and move forward. There are still habits to be done and potentially worse evils to conquer!",
+ "questVice3Boss": "Bűn, az Árnysárkány",
+ "questVice3DropWeaponSpecial2": "Stephen Weber Sárkánylándzsája",
+ "questVice3DropDragonEgg": "Sárkány (tojás)",
+ "questVice3DropShadeHatchingPotion": "Árny keltetőfőzet",
+ "questMoonstone1Text": "A Holdkőlánc",
+ "questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
+ "questMoonstone1CollectMoonstone": "Holdkövek",
+ "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
+ "questMoonstone2Text": "Recidivate The Necromancer",
+ "questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
+ "questMoonstone2Boss": "A Nekromanta",
+ "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
+ "questMoonstone3Text": "Recidivate Transformed",
+ "questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
+ "questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
+ "questMoonstone3Boss": "Necro-Vice",
+ "questMoonstone3DropRottenMeat": "Romlott Hús (Étel)",
+ "questMoonstone3DropZombiePotion": "Zombi keltető főzet",
+ "questGoldenknight1Text": "A Stern Talking-To",
+ "questGoldenknight1Notes": "The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your dailies? Checked off a - habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!
",
+ "questGoldenknight1CollectTestimony": "Tanúságtételek",
+ "questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)",
+ "questGoldenknight2Text": "Arany Lovag",
+ "questGoldenknight2Notes": "Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!
",
+ "questGoldenknight2Boss": "Arany Lovag",
+ "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)",
+ "questGoldenknight3Text": "A Vas Lovag",
+ "questGoldenknight3Notes": "@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"
",
+ "questGoldenknight3Completion": "With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"
",
+ "questGoldenknight3Boss": "A Vas Lovag",
+ "questGoldenknight3DropHoney": "Méz (Étel)",
+ "questGoldenknight3DropGoldenPotion": "Arany Keltetőfőzet",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "The Basi-List",
+ "questBasilistNotes": "There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To-Dos! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!",
+ "questBasilistCompletion": "The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colors. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, you gather up some fallen gold from among the papers.",
+ "questBasilistBoss": "The Basi-List",
+ "questEggHuntText": "Tojásvadászat",
+ "questEggHuntNotes": "Overnight, strange plain eggs have appeared everywhere: in Matt's stables, behind the counter at the Tavern, and even among the pet eggs at the Marketplace! What a nuisance! \"Nobody knows where they came from, or what they might hatch into,\" says Megan, \"but we can't just leave them laying around! Work hard and search hard to help me gather up these mysterious eggs. Maybe if you collect enough, there will be some extras left over for you...\"",
+ "questEggHuntCompletion": "Megcsináltad! Hálából Megan ad neked tíz tojást. \"Nem hiszem, hogy kikelnek és bizonyára nem lesz belőlük hátas. Ez viszont nem jelenti azt hogy nem festheted be őket gyönyörű szinesre\" ",
+ "questEggHuntCollectPlainEgg": "Sima tojások",
+ "questEggHuntDropPlainEgg": "Sima tojás",
+ "questDilatoryText": "A Rettenet Sárkánya",
+ "questDilatoryNotes": "We should have heeded the warnings.
Dark shining eyes. Ancient scales. Massive jaws, and flashing teeth. We've awoken something horrifying from the crevasse: the Dread Drag'on of Dilatory! Screaming Habiticans fled in all directions when it reared out of the sea, its terrifyingly long neck extending hundreds of feet out of the water as it shattered windows with its searing roar.
\"This must be what dragged Dilatory down!\" yells Lemoness. \"It wasn't the weight of the neglected tasks - the Dark Red Dailies just attracted its attention!\"
\"It's surging with magical energy!\" @Baconsaur cries. \"To have lived this long, it must be able to heal itself! How can we defeat it?\"
Why, the same way we defeat all beasts - with productivity! Quickly, Habitica, band together and strike through your tasks, and all of us will battle this monster together. (There's no need to abandon previous quests - we believe in your ability to double-strike!) It won't attack us individually, but the more Dailies we skip, the closer we get to triggering its Neglect Strike - and I don't like the way it's eyeing the Tavern....
",
+ "questDilatoryBoss": "A Rettenet Sárkánya",
+ "questDilatoryBossRageTitle": "Hanyag Csapás",
+ "questDilatoryBossRageDescription": "Amikor ez a csík tele van, akkor a Rettenet Sárkánya hatalmasa pusztítást visz végbe Habitika felszínén",
+ "questDilatoryDropMantisShrimpPet": "Sáskarák (háziállat)",
+ "questDilatoryDropMantisShrimpMount": "Sáskarák (hátas)",
+ "questDilatoryBossRageTavern": "`Dread Drag'on Casts NEGLECT STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and their dark-red color has attracted the Drag'on's rage! With its fearsome Neglect Strike attack, it has decimated the Tavern! Luckily, we've set up an Inn in a nearby city, and you're free to keep chatting on the shore... but poor Daniel the Barkeep just saw his beloved building crumble around him!\n\nI hope the beast doesn't attack again!",
+ "questDilatoryBossRageStables": "`Dread Drag'on Casts NEGLECT STRIKE!`\n\nYikes! Once again we left too many Dailies undone. The Drag'on has unleashed its Neglect Strike against Matt and the stables! Pets have been fleeing in all directions. Luckily it seems like all of yours are safe!\n\nPoor Habitica! I hope this doesn't happen again. Hurry and do all your tasks!",
+ "questDilatoryBossRageMarket": "`Dread Drag'on Casts NEGLECT STRIKE!`\n\nAhhh!! Alex the Merchant just had his shop smashed to smithereens by the Drag'on's Neglect Strike! But it seems like we're really wearing this beast down. I doubt it has enough energy for another strike.\n\nSo do not waver, Habitica! Let's drive this beast away from our shores!",
+ "questDilatoryCompletion": "`The Defeat Of The Dread Drag'On Of Dilatory`\n\nWe've done it! With a final last roar, the Dread Drag'on collapses and swims far, far away. Crowds of cheering Habiticans line the shores! We've helped Matt, Daniel, and Alex rebuild their buildings. But what's this?\n\n`The Citizens Return!`\n\nNow that the Drag'on has fled, thousands of sparkling colors are ascending through the sea. It is a rainbow swarm of Mantis Shrimp... and among them, hundreds of merpeople!\n\n\"We are the lost citizens of Dilatory!\" explains their leader, Manta. \"When Dilatory sank, the Mantis Shrimp that lived in these waters used a spell to transform us into merpeople so that we could survive. But in its rage, the Dread Drag'on trapped us all in the dark crevasse. We have been imprisoned there for hundreds of years - but now at last we are free to rebuild our city!\"\n\n\"As a thank you,\" says his friend @Ottl, \"Please accept this Mantis Shrimp pet and Mantis Shrimp mount, as well as XP, gold, and our eternal gratitude.\"\n\n`Rewards`\n * Mantis Shrimp Pet\n * Mantis Shrimp Mount\n * Chocolate, Cotton Candy Blue, Cotton Candy Pink, Fish, Honey, Meat, Milk, Potato, Rotten Meat, Strawberry",
+ "questSeahorseText": "A Halogató Lóverseny",
+ "questSeahorseNotes": "It's Derby Day, and Habiticans from all over the continent have traveled to Dilatory to race their pet seahorses! Suddenly, a great splashing and snarling breaks out at the racetrack, and you hear Seahorse Keeper @Kiwibot shouting above the roar of the waves. \"The gathering of seahorses has attracted a fierce Sea Stallion!\" she cries. \"He's smashing through the stables and destroying the ancient track! Can anyone calm him down?\"",
+ "questSeahorseCompletion": "A most megszelidített tengeri csikó engedelmesen úszik az oldaladon. \"Oh, nézd!\" - mondja Kiwibot. - \"Azt szeretné ha vigyáznál a gyerekeire\". Három tojást ad neked. \"Jól neveld fel őket!\" mondja. \"Várunk sok szeretettel a Halogató Lóverseny bármelyik napján!\"",
+ "questSeahorseBoss": "Tengericsikó",
+ "questSeahorseDropSeahorseEgg": "Csikóhal (tojás)",
+ "questAtom1Text": "A Házimunka Támadása Küldetéssorozat, 1. rész: Mosatlan Katasztrófa",
+ "questAtom1Notes": "A jól megérdemelt pihenésedet töltöd a Tisztáramosott tó partján, s amint megérkezel észre veszel valamit..... A tó tele van mosatlan edényekkel! Hogy történhett ez? Ilyen állapotban nem hagyhatod a tavat. Csak egy dolgot tehetsz: elmosogatod az edényeket és megmented a nyaraló helyet. Jobb lesz ha találsz egy szappant és tisztára mosod a piszkot. Jó sok szappan fog kelleni...",
+ "questAtom1CollectSoapBars": "Szappanok",
+ "questAtom1Drop": "A Zabaszörny (Tekercs)",
+ "questAtom2Text": "A Házimunka Támadása Küldetéssorozat, 2. rész: A Zabaszörny",
+ "questAtom2Notes": "Huhh, ez a hely sokkal szebben néz ki ezzel a sok elmosott edénnyel. Talán, végre van egy kis időd a szórakozásra. Oh - egy pizzás doboz uszkál a tóban. Végülis még egy dolgot eltakarítani már gyerekjáték. Sajnos ez nem egy egyszerű pizzás doboz. Hirtelen vadul felszáguld a doboz a vízből és észreveszed, hogy ez egy szörny feje. Ez nem lehet! A híres Zabaszörny?! Azt mondják az ősi, történelem előtti idők óta él rejtőzve a tóban: Habitica őslakosainak maradékát fogyasztva fejlődött ki. Fúj!",
+ "questAtom2Boss": "A Zabaszörny",
+ "questAtom2Drop": "A Mosómágus Tekercs (Tekercs)",
+ "questAtom3Text": "A Házimunka Támadása Küldetéssorozat, 3. rész: A Mosómágus",
+ "questAtom3Notes": "Fülsiketítő sikoltással és a szájából öt fajta íncsiklandozó sajttal hullva a Zabaszörny darabokra esik. \"HOGY MERÉSZELITEK!\" - hallotok egy vízfelszín alól jövő kiáltást. Egy köpenyes, kék alak jön ki a vízből, kezében egy varázslatos vécékefével. Szennyes ruhák kezdenek felúszni a tó felszínére. \"Én vagyok a Szennyesmágus\" - jelenti be mérgesen. \"Van képetek elmosni az örömtelien mosatlan tányérjaimat, elpusztítani a háziállatomat és belépni a birodalmamba ilyen tiszta ruhákban. Készüljetek a tiszta ruhák elleni mágiam átázott haragját megismerni!\"",
+ "questAtom3Completion": "Legyőztétek a kőszívű Mosómágust! Frissen mosott ruhák esnek le körülöttetek halmokban. Minden sokkal szebben néz ki a környéken. Ahogy átgázolsz a frissen sajtolt páncélon, fém csillogására leszel figyelmes és egy ragyogó sisakot veszel észre. Habár nem ismered eme csillogó tárgy eredeti tulajdonosát, de ahogy felveszed, érzed egy nagylelkű lélek melengető jelenlétét. Kár, hogy nem varrták rá a tulajdonosa nevét.",
+ "questAtom3Boss": "A Mosómágus",
+ "questAtom3DropPotion": "Alap keltetőfőzet",
+ "questOwlText": "Az éjjeli bagoly",
+ "questOwlNotes": "The Tavern light is lit 'til dawn
Until one eve the glow is gone!
How can we see for our all-nighters?
@Twitching cries, \"I need some fighters!
See that Night-Owl, starry foe?
Fight with haste and do not slow!
We'll drive its shadow from our door,
And make the night shine bright once more!\"",
+ "questOwlCompletion": "The Night-Owl fades before the dawn,
But even so, you feel a yawn.
Perhaps it's time to get some rest?
Then on your bed, you see a nest!
A Night-Owl knows it can be great
To finish work and stay up late,
But your new pets will softly peep
To tell you when it's time to sleep.",
+ "questOwlBoss": "Az éjjeli bagoly",
+ "questOwlDropOwlEgg": "Bagoly (tojás)",
+ "questPenguinText": "The Fowl Frost",
+ "questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.
\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"
\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.",
+ "questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.
@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
+ "questPenguinBoss": "Fagyott Pingvin",
+ "questPenguinDropPenguinEgg": "Pingvin (tojás)"
+}
\ No newline at end of file
diff --git a/locales/hu/rebirth.json b/locales/hu/rebirth.json
new file mode 100644
index 0000000000..fa68f56917
--- /dev/null
+++ b/locales/hu/rebirth.json
@@ -0,0 +1,31 @@
+{
+ "rebirthNew": "Újjászületés: új kaland érhető el!",
+ "rebirthUnlock": "Feloldottad az Ujjászületést! Ez a különleges Bolti tárgy lehetővé teszi, hogy új játékot kezdj az 1. szinttől, megtartva a feladataidat, kitűntetéseidet, háziállataidat és egyebeket. Használd arra, hogy új életet lehelj a HabitRPG-be, ha úgy érzed, hogy már mindent elértél, vagy hogy új funkciókat tapasztalj meg a kezdő karakter friss szemeivel.",
+ "rebirthBegin": "Újjászületés: kezdj egy új kalandot",
+ "rebirthStartOver": "Az Újjászületés 1-es szintre állítja a karaktered, mintha most kezdenéd el a játékot.",
+ "rebirthAdvList1": "Az életerőd feltöltődik.",
+ "rebirthAdvList2": "Nincs tapasztalatod, aranyad és felszerelésed.",
+ "rebirthAdvList3": "A szokásaid, napi feladataid és a tennivalóid visszaállnak sárgára, és a szériák nullázódnak.",
+ "rebirthAdvList4": "A kezdő kasztod a Harcos, amíg nem válik elérhetővé más kaszt",
+ "rebirthInherit": "Az új karaktered örököl pár tárgyat az elődjétől:",
+ "rebirthInList1": "A feladatok, előzmények és beállítások megmaradnak.",
+ "rebirthInList2": "Kihívások, céh és a csapat tagságok megmaradnak.",
+ "rebirthInList3": "Drágakövek, támogatói és hozzájárulási szintek megmaradnak.",
+ "rebirthInList4": "A talált, vagy Drágakőért vásárolt tárgyak (pl.: háziállatok és hátasok) megmaradnak, de nem éred el őket, amíg fel nem oldod őket újra.",
+ "rebirthInList5": "A korlátozott példányszámú felszerelés, amit megvásároltál újra megvásárolható lesz, még akkor is, ha az esemény, aminek a keretében kapható volt már véget ért.",
+ "rebirthEarnAchievement": "Kapsz továbbá egy Kitűntetést, amiért új kalandot kezdesz!",
+ "beReborn": "Szüless Újjá",
+ "rebirthAchievement": "Új kalandot kezdtél! Ez a(z) <%= number %>. Újjászületésed. Ahhoz, hogy halmozd ezt a Kitűntetést kezdj új kalandot, amikor elértél egy mégmagasabb Szintet!",
+ "rebirthBegan": "Új Kalandot kezdtél",
+ "rebirthText": "Eddig <%= rebirths %> Új Kalandot kezdtél",
+ "rebirthOrb": "Az Újjászületés Gömbjét használtad, hogy újrakezdj miután elérted ezt a Szintet",
+ "rebirthPop": "Kezdj új karaktert 1-es Szinttől, megtartva a kitűntetéseidet, a gyűjteményeidet, a feladataidat és a történetedet.",
+ "rebirthName": "Az Újjászületés Gömbje",
+ "reborn": "Újjászülettél, maximális szint <%= reLevel %>",
+ "welcome100": "Üdvözlünk a 100-as szinten!",
+ "intro100": "Most, hogy elérted a 100. szintet, rendelkezésedre áll a lehetőség, hogy az Újjászületés Gömbjét használd ingyenesen, akármikor.",
+ "followup100": "Habár folytathatod a szintlépéseket, az többé már nem fogja tápolni a tulajdonságaidat és nem tudsz több tartalmat feloldani, hogy a Habit szórakoztató maradjon minden játéksílusban.",
+ "rebirth100Info": "Ha készen állsz arra, hogy új kalandot kezdj, akkor Újjászülethetsz most...vagy megláthatod, hogy még meddig juthatsz el.",
+ "rebirthWait": "Várok...",
+ "rebirthNow": "Újjászületés most!"
+}
\ No newline at end of file
diff --git a/locales/hu/settings.json b/locales/hu/settings.json
new file mode 100644
index 0000000000..8e02430946
--- /dev/null
+++ b/locales/hu/settings.json
@@ -0,0 +1,74 @@
+{
+ "settings": "Beállítások",
+ "language": "Nyelv",
+ "americanEnglishGovern": "Ha a fordításokban ellentmondás alakul ki, akkor az Amerikai Angol verzió a mérvadó.",
+ "helpWithTranslation": "Szeretnél a HabitRPG fordításában segédkezni? Nézd meg ezt a Trello kártyát.",
+ "showHeaderPop": "Avatar, életerő/tapasztalat sávok és csapat mutatása.",
+ "stickyHeader": "Tapadós fejléc",
+ "stickyHeaderPop": "A képernyő tetejére ragasztja a fejlécet. Ha nincs kijelölve, akkor továbbgördül a képernyőn.",
+ "newTaskEdit": "Új feladatok megnyitása szerkesztő módban",
+ "newTaskEditPop": "Ezzel a beállítással, az új feladat rögtön megnyílik neked és rögtön hozzáadhatsz cimkéket és leírásokat.",
+ "dailyDueDefaultView": "A napi feladatok \"hátralevő\" fülének mutatása alapértelmezettként",
+ "dailyDueDefaultViewPop": "Ezzel a beállítással alapértelmezetten a hátralévő napi feladatok lesznek mutatva és nem az összes.",
+ "startCollapsed": "A feladatok cimkelistája összecsukva indul",
+ "startCollapsedPop": "Ha ez be van állítva, akkor a cimkelista el lesz rejtve, amikor megnyitsz egy feladatot szerkesztésre.",
+ "startAdvCollapsed": "A Haladó Beállítások a feladatoknál összecsukva indulnak.",
+ "startAdvCollapsedPop": "Ha ez be van állítva, akkor a Haladó Beállítások el lesznek rejtve, amikor először megnyitsz egy feladatot szerkesztésre.",
+ "showTour": "Mutasd a bemutatót",
+ "restartTour": "A bevezető újraindítása onnantól, hogy csatlakoztál a HabitRPG-hez.",
+ "showBailey": "Mutasd Bailey-t",
+ "showBaileyPop": "Előhozza Bailey-t, a beharangozót a bujkálásból, így megnézheted a korábbi híreket.",
+ "fixVal": "Fix karakter értékek",
+ "fixValPop": "Manuálisan beállíthatod az értékeket, úgy mint életerő, szint és arany.",
+ "enableClass": "Kaszt rendszer engedélyezése",
+ "enableClassPop": "Kikapcsoltad a kasztrendszert korábban. Szeretnéd bekapcsolni?",
+ "showClass": "Mutasd a kaszt ismertetőt",
+ "classTourPop": "Megmutatja a kasztrendszer ismertetőjét.",
+ "resetAccount": "Fiók újraindítása",
+ "resetAccPop": "Újraindítás, elveszted az összes szinted, aranyad, felszerelésed, történeted és feladataid.",
+ "deleteAccount": "Fiók törlése",
+ "deleteAccPop": "Mégse és a HabitRPG fiókod törlése.",
+ "qrCode": "QR kód",
+ "dataExport": "Adat exportálása",
+ "saveData": "Itt van néhány beállítás amellyel kimentheted a HabitRPG-s adataid.",
+ "habitHistory": "Szokás előzmények",
+ "exportHistory": "előzmények exportálása",
+ "csv": "(CSV)",
+ "userData": "Felhasználói adatok",
+ "exportUserData": "Felhasználó adatok exportálása",
+ "export": "Exportálás",
+ "xml": "(XML)",
+ "json": "(JSON)",
+ "customDayStart": "Egyedi nap indítás",
+ "24HrClock": "24 órás óra",
+ "clockInfo": "A HabitRPG alapbeállításként alapállapotra állítja a napi feladataidat éjfélkor. Ezt testre szabhatod itt (0 és 24 közötti számot írj be)",
+ "misc": "Egyéb",
+ "showHeader": "Mutasd a fejlécet",
+ "changePass": "Jelszó megváltoztatása",
+ "changeUsername": "Felhasználónév változtatás",
+ "oldPass": "Régi jelszó",
+ "newPass": "Új jelszó",
+ "confirmPass": "Új jelszó megerősítése",
+ "newUsername": "Új felhasználónév",
+ "dangerZone": "Veszélyzóna",
+ "resetText1": "VIGYÁZAT! Ez alapállapotra állítja a fiókod sok részét. Nem ajánljuk, de pár embernek hasznos lehet az elején, miután még csak egy rövid ideig játszott.",
+ "resetText2": "El fogod veszíteni az összes szintedet, aranyadat és tapasztalati pontjaid. Minden feladatod véglegesen törlődik az előzményekkel együtt. Minden tárgyadat elveszíted, de ezeket később visszavásárolhatod a korlátozott példányszámú tárgyak és a Rejtélyes tárgyak esetében is, amiket most birtokolsz (megfelelő kasztúnak kell lenned, hogy a kaszt-specifikus tárgyakat megvehesd). A jelenlegi kasztod, háziállataid és hátasaid megmaradnak. Esetleg jobban jársz egy Újjászületés gömbjével, mely biztonságosabb opció és megőrzi a feladataidat is.",
+ "deleteText": "Biztos vagy benne? Ez végleg kitörli a fiókodat és soha nem tudod visszahozni! Újra kell regisztrálnod, hogy a HabitRPG-t újra használhasd. A Bankolt, vagy elköltött Drágaköveket nem kapod vissza. Ha abszolút biztos vagy, akkor írd be a <%= deleteWord %> szót a szövegdobozba.",
+ "API": "API",
+ "APIText": "Másold ki ezeket, külső alkalmazások használatához. Egyébiránt úgy gondolj az API Kulcsodra, mint egy jelszó és ne oszd meg senkivel. Előfordulhat, hogy a Felhasználói Azonosítódat kérik, de soha ne írd be sehova az API Kulcsodat, ahol mások esetleg láthatják (pl.: Github).",
+ "APIToken": "API Kulcs (ez egy jelszó - lásd a figyelmeztetést lejjebb)",
+ "resetDo": "Csináld, indítsd újra a fiókomat!",
+ "fixValues": "Értékek helyreállítása",
+ "fixValuesText1": "Ha egy hibával találkoztál, vagy te magad hibáztál, ami igazságtalanul megváltoztatta a karakteredet (sebzés, amit nem kellett volna elszenvedned, Arany, amiért nem dolgoztál meg, stb.), akkor a számokat kijavíthatod itt. Igen, ezzel csalhatsz is: használd ezt a funkciót bölcsen, különben szabotálod a saját szokás építésedet.",
+ "fixValuesText2": "Tudd, hogy itt nem tudsz visszaállítani Szériákat, vagy egyedi feladatokat. Hogy ezt megtedd, lépj be a Napi feladatba, menj a Haldó Beállításokra, ahol megtalálod a Széria visszaállítása mezőt.",
+ "disabledWinterEvent": "A Téli Varázs Esemény 4. része alatt kikapcsolva (mivel a jutalmakat arannyal megvásárolhatod).",
+ "fix21Streaks": "21 napos széria",
+ "discardChanges": "Változtatások elvetése",
+ "deleteDo": "Csináld, töröld a fiókomat!",
+ "enterNumber": "Kérlek üss be egy 0 és 24 közötti számot",
+ "fillAll": "Kérlek töltsd ki a az össszes mezőt",
+ "passSuccess": "A jelszó sikeresen módosítva",
+ "usernameSuccess": "A felhasználói név sikeresen módosítva",
+ "data": "Adatok",
+ "exportData": "Adatok exportálása"
+}
\ No newline at end of file
diff --git a/locales/hu/spells.json b/locales/hu/spells.json
new file mode 100644
index 0000000000..996155f15c
--- /dev/null
+++ b/locales/hu/spells.json
@@ -0,0 +1,42 @@
+{
+ "spellWizardFireballText": "Lángcsóva",
+ "spellWizardFireballNotes": "Lángok törnek előre, elégetve egy feladatot. Csökkenti a feladat pirosságát, sebez egy szörnyet, amellyel harcolsz és Tapasztalatot ad - többet a kék feladatokra.",
+ "spellWizardMPHealText": "Éterhullám",
+ "spellWizardMPHealNotes": "Egy mágikus áramlat csap ki a kezeidből és feltölti a csapatodat. A csapatod MP-t tölt vissza.",
+ "spellWizardEarthText": "Földrengés",
+ "spellWizardEarthNotes": "A föld a csapatod feladatai alatt feltörik és megrázkódik hatalmas intenzitással, ezáltal lassítva őket és lehetővé téve több támadást. A csapatod Intelligencia tápot kap, ami több tapasztalatot jelent.",
+ "spellWizardFrostText": "Dermesztő fagy",
+ "spellWizardFrostNotes": "Jég tör fel minden felületből, elnyelve a feladatokat és befagyasztva őket. A befejezetlen napi feladataid szériái nem nullázódnak le a nap végén. A félkész napi feladatok továbbra is sebezni fognak!",
+ "spellWarriorSmashText": "Brutális zúzás",
+ "spellWarriorSmashNotes": "Vad csapást mérsz egy feladatra minden erőddel. A feladat pirossága csökken és további sebzést kap egy szörny, ami ellen harcolsz.",
+ "spellWarriorDefensiveStanceText": "Védekező állás",
+ "spellWarriorDefensiveStanceNotes": "Egy pillanat alatt védekező állásba lépsz, hogy felkészítsd magad a következő feladat támadására. Csökkenti a napi feladatokból eredő sebzést a nap végén a Szervezettség növelésének köszönhetően.",
+ "spellWarriorValorousPresenceText": "Bátor Megjelenés",
+ "spellWarriorValorousPresenceNotes": "A jelenléted bátorítja a csapatot. Az újkeletű merészségük erőt ad nekik. A csapattagok ereje tápolódik.",
+ "spellWarriorIntimidateText": "Megfélemlítő Tekintet",
+ "spellWarriorIntimidateNotes": "A tekinteted félelmet plántál a csapatod ellenségeinek a szívébe. A csapat egy védelmi értéke javul a Szervezettség tápolódása miatt.",
+ "spellRoguePickPocketText": "Zsebmetszés",
+ "spellRoguePickPocketNotes": "A fürge ujjaid végigjárnak a feladatok zsebein és pár kincset találnak számodra. Megnöveli az arany bónuszt a feladatra, ami annál nagyobb, minél \"kövérebb\" (kékebb) a feladat.",
+ "spellRogueBackStabText": "Hátbaszúrás",
+ "spellRogueBackStabNotes": "Hang nélkül a feladat háta mögé lépsz és hátbaszúrod. Nagyobb sebzést okozol a feladatnak, nagyobb kritikus sebzési eséllyel.",
+ "spellRogueToolsOfTradeText": "Munkaeszközök",
+ "spellRogueToolsOfTradeNotes": "Megosztod a tolvajkészletedet a csapatoddal, hogy segítsd őket több arany \"megszerzésében\". A csapat arany bónusza feladatokért és a tárgyesési esély tápolva van a mai napra az Észlelés által.",
+ "spellRogueStealthText": "Lopakodás",
+ "spellRogueStealthNotes": "Levetődsz az árnyékok közé, a csuklyádat a fejedre húzva. Sok napi feladat nem talál meg ma éjjel; annál kevesebb minél nagyobb az Észlelésed.",
+ "spellHealerHealText": "Gyógyító fény",
+ "spellHealerHealNotes": "A fény beborítja tested, gyógyítja sebeidet. Növeli az életerőd.",
+ "spellHealerBrightnessText": "Perzselő ragyogás",
+ "spellHealerBrightnessNotes": "Fényvillanást varázsolsz, mely megvakítja a feladataidat. A feladataid pirossága csökken.",
+ "spellHealerProtectAuraText": "Védelmező aura",
+ "spellHealerProtectAuraNotes": "Mágikus aura veszi körbe a csapattagokat, megvédve őket a sebződéstől. A csapattagok Szervezettség tápot kapnak, védve őket.",
+ "spellHealerHealAllText": "Áldás",
+ "spellHealerHealAllNotes": "Nyugtató fény burkolja be a csapatodat és gyógyítja őket a sérüléseikből. A csapatod életerőt nyer vissza.",
+ "spellSpecialSnowballAuraText": "Hógolyó",
+ "spellSpecialSnowballAuraNotes": "Megdobsz egy csapttagot hógolyóval, ugyan mi rossz történhet? A csapattag új napjáig marad érvényben.",
+ "spellSpecialSaltText": "Só",
+ "spellSpecialSaltNotes": "Valaki megdobott egy hógolyóval. Ha ha, nagyon vicces. Leszedné valaki rólam a havat?!",
+ "spellSpecialSpookDustText": "Kísérteties sziporkák",
+ "spellSpecialSpookDustNotes": "Változtasd a barátaidat lebegő lepedőkké!",
+ "spellSpecialOpaquePotionText": "Opálos főzet",
+ "spellSpecialOpaquePotionNotes": "Szűntesd meg a Kísérteties sziporkák hatását."
+}
\ No newline at end of file
diff --git a/locales/hu/subscriber.json b/locales/hu/subscriber.json
new file mode 100644
index 0000000000..30f19b4a35
--- /dev/null
+++ b/locales/hu/subscriber.json
@@ -0,0 +1,75 @@
+{
+ "subscription": "Előfizetés",
+ "subscriptions": "Előfizetések",
+ "subDescription": "Reklámok letiltása, drágakő vásárlás arannyal, havonta egy rejtélyes tárgy, haladási előzmények megőrzése, dupla napi tárgyszerzés limit, a fejlesztők támogatása. Kattints a több információért.",
+ "subWarning1": "Vigyázat: ez egy kisérleti eszköz és sok",
+ "subWarning2": "probléma",
+ "subWarning3": "van vele.",
+ "disableAds": "Reklámok kikapcsolása",
+ "disableAdsText": "A reklámok le vannak tiltva amíg van aktív előfizetésed (egyes régi felhasználóknál nincsenek reklámok).",
+ "buyGemsGold": "Drágakő vásárlása aranyért",
+ "buyGemsGoldText": "(1 Drágakő <%= gemCost %> Aranyba kerül). Megoldja a \"fizess a győzelemért\" problémát, mert így kemény munkával minden elérhetővé válik. Van egy <%= gemLimit %> Arany havi konverziós limit, hogy a farmolást megelőzzük",
+ "retainHistory": "Összes előzmény megőrzése",
+ "retainHistoryText": "Az összes felhasználói előzményt elérhetővé teszi grafikonokban és exporthoz. A nem-előfizetők előzményei törlődnek, hogy az adatbázist optimalizáljuk.",
+ "doubleDrops": "Napi tárgy találati korlátozás megduplázva",
+ "doubleDropsText": "Szerezd meg gyorsabban az összes állatot!",
+ "mysteryItem": "Egyedi tárgyak a havi előfizetőknek",
+ "mysteryItemText": "Minden hónapban, az összes előfizető kap egy teljesen egyedi tárgyat az avatárjához.",
+ "supportDevs": "Fejlesztők támogatása",
+ "supportDevsText": "Ennek a nyílt forrású projektnek szüksége van minden segítségre. Segíts életben tartani a Habit-ot!",
+ "monthUSD": "USD / Hónap",
+ "organization": "Szervezet",
+ "groupPlans": "Előfizetések csoportoknak",
+ "indivPlan1": "Egyéneknek a HabitRPG ingyenes. Még kisebb csoportoknak is ingyenes (vagy olcsó)",
+ "indivPlan2": "használatával a ösztönözhetők a résztvevők. Pl.: írói csoportok, alkotói versenyek stb.",
+ "groupText1": "Pár csoportvezető több irányítási lehetőséget, jogosultság kezelést, biztonságot és támogatás akar majd. Ilyen csoportok lehetnek pl.: családok, egészségügyi csoportok, alkalmazotti csoportok, stb. Ezek a lehetőségek privát példányokat nyújtanak a HabitRPG-ből, a csoportodnak/szervezetednek, mely biztonságos és független",
+ "groupText2": "-tól. Alább találhatók a további részletek a csoportos előfizetésről. Vedd fel velünk a kapcsolatot több információért!",
+ "planFamily": "Család (hamarosan)",
+ "planGroup": "Csoport (hamarosan)",
+ "dedicatedHost": "Dedikált tárhely",
+ "dedicatedHostText": "Dedikált tárhely: saját adatbázist és szervert kapsz, melyet a HabitRPG biztosít, illetve opcionálisan telepítjük a szervezeted hálózatára. Ha nem igénylitek, akkor az előfizetés keretében \"Megosztott tárhely\" jön létre: a szervezeted ugyanazt az adatbázist használja, mint a HabitRPG, miközben attól függetlenül működik. A tagokat megóvjuk a Kocsmától és a Céhektől, de ugyanazon a szerveren/adatbázison dolgoznak.",
+ "individualSub": "Egyéni előfizetés",
+ "subscribe": "Felíratkozás",
+ "subscribed": "Felíratkozva",
+ "manageSub": "Az előfizetésed kezeléséért kattints ide",
+ "cancelSub": "Leíratkozás",
+ "adminSub": "Adminisztrátor felíratkozások",
+ "morePlans": "További tervek
Hamarosan",
+ "organizationSub": "Privát szervezet",
+ "organizationSubText": "A szervezeted tagjai a HabitRPG-n kívül vesznek részt, hogy fókuszt biztosítván nekik",
+ "hostingType": "Host típus",
+ "hostingTypeText": "A megosztott tárhely azt jelenti, hogy a szervezeted ugyanazt az adatbázist használja, mint a HabitRPG, de nem lép interakcióba Habiticával. A dedikált azt jelenti, hogy saját adatbázist és szervert kapsz. Kiválaszthatod, hogy a HabitRPG host-olja a szervered/adatbázisod, vagy a te szervereidre telepítsük.",
+ "dedicated": "Dedikált",
+ "customDomain": "Egyedi Domain",
+ "customDomainText": "Opcionálisan saját domain-t adhatunk a telepítéshez.",
+ "maxPlayers": "Résztvevők maximális száma",
+ "maxPlayersText": "Játékosok maximális száma a privát szervezetben.",
+ "unlimited": "Korlátlan",
+ "priSupport": "Elsőbbségi segítség probléma megoldásban és tárhely biztosításban",
+ "priSupportText": "Légy első, ha segítség kell.",
+ "timeSupport": "Támogatott órák / hónap",
+ "timeSupportText": "Támogatást nyújtunk oktatáshoz, hibákhoz, telepítéshez és új funkciók kéréséhez.",
+ "gameFeatures": "Játék funkciók",
+ "gameNoAds": "A reklámok kikapcsolva a tagoknak",
+ "gold2Gem": "Drágaköveket lehet venni aranyért",
+ "gold2GemText": "A tagok drágaköveket vehetnek aranyért, tehát a résztvevőidnek semmire sem kell valódi pénzt költeniük.",
+ "infiniteGem": "Korlátlan drágakő a vezetőnek",
+ "infiniteGemText": "A szervezet vezetőit annyi drágakővel látjuk el, amennyi kell nekik, olyanokhoz, mint a kihívások jutalmai és a céhek létrehozása.",
+ "notYetPlan": "Ez a lehetőség még nem elérhető, de vedd fel velünk a kapcsolatot és mi értesítünk.",
+ "contactUs": "Kapcsolat",
+ "checkout": "Kifizetés",
+ "buySubsText": "Drágakő aranyért, nincs reklám, fejlesztők támogatása",
+ "sureCancelSub": "Biztos vagy benne, hogy le akarod mondani az előfizetésed?",
+ "subCanceled": "Az előfizetés inaktívvá válik",
+ "subGemPop": "Mivel előfizettél a HabitRPG-re, minden hónapban bizonyos számú drágakövet vásárolhatsz aranyért. A drágakő ikon sarkában láthatod, hogy mennyi drágakő vásárolható még meg.",
+ "subGemName": "Előfizetői drágakövek",
+ "timeTravelers": "Időutazók",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> és <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Titokzatos időutazók",
+ "timeTravelersPopoverNoSub": "Szükséged lesz egy misztikus homokórára, hogy megidézd a Titokzatos Időutazókat! Az <%= linkStart %>előfizetők<%= linkEnd %> háromhavi folyamatos előfizetés után kapnak egyet. Térj vissza ide, ha már van misztikus homokórád és az időutazók megszereznek neked egy előfizetői tárgykészletet a múltból...vagy éppen a jövőből.",
+ "timeTravelersPopover": "Mivel van misztikus homokórád, ezért szívesen visszamegyünk az időben érted! Válassz ki egy titokzatos tárgykészletet, amit szeretnél. <%= linkStart %>Itt<%= linkEnd %> láthatod a múltbéli tárgykészletek listáját. Ha ezek nem vonzanak, talán érdekelne téged az egyik divatosan futurisztikus Steampunk tárgykészletünk?",
+ "mysticHourglassPopover": "A misztikus homokóra lehetővé teszi, hogy megvásárold az elmúlt hónapok előfizetői készleteit.",
+ "subUpdateCard": "Kártya frissítése",
+ "subUpdateTitle": "Frissítés",
+ "subUpdateDescription": "Frissítsd a kártyát, hogy feltöltsd."
+}
\ No newline at end of file
diff --git a/locales/hu/tasks.json b/locales/hu/tasks.json
new file mode 100644
index 0000000000..78aa4dc73c
--- /dev/null
+++ b/locales/hu/tasks.json
@@ -0,0 +1,72 @@
+{
+ "clearCompleted": "Törlés kész",
+ "lotOfToDos": "A befejezett tennivalók automatikusan arhiválásra kerülnek 3 nap után. Letöltheted a beállítások>exportálás menüpontban.",
+ "deleteToDosExplanation": "Ha megnyomod a lenti gombot, akkor a kész és archív Tennivalók végleg kitörlődnek. Exportáld ki őket, ha meg akarod őket őrizni.",
+ "beeminderDeleteWarning": "Beeminder felhasználók: Először olvassátok el ezt: Elvégzett Tennivalók Törlése A Beeminder Összezavarása Nélkül!",
+ "habits": "Szokások",
+ "newHabit": "Új szokás",
+ "yellowred": "Gyenge",
+ "greenblue": "Erős",
+ "edit": "Szerkeszt",
+ "save": "Ment",
+ "addChecklist": "Feladatlista hozzáadása",
+ "checklist": "Feladatlista",
+ "checklistText": "A részlegesen kipipált feladatlisták csökkentik a Napi feladatok által okozott sebzést. Például ha egy 4 elemű cseklistából 3 kész, akkor 25%-ra csökkenti a sebzést. Kipipált cseklista elemek egy Tennivalón szorzót adnak hozzá: 3 pipa +3x (összesen 4x)-os szorzót ad Tapasztalati pontban, Aranyban és Manában.",
+ "expandCollapse": "Kibont/Összecsuk",
+ "text": "Szöveg",
+ "extraNotes": "További feljegyzések",
+ "direction/Actions": "Irány/Akció",
+ "advancedOptions": "Haladó beállítások",
+ "difficulty": "Nehézség",
+ "difficultyHelpTitle": "Milyen nehéz ez a feladat?",
+ "difficultyHelpContent": "Ez szorozza a pontértéket. Használd ritkán, inkább hagyatkozz a természetes értékadó algoritmusunkra. Ennek ellenére vannak feladatok, amik igencsak értékesebbek (Tézis írás vs Fogselyem használat). Kattints több infóért.",
+ "easy": "Könnyű",
+ "medium": "Közepes",
+ "hard": "Nehéz",
+ "attributes": "Jellemzők",
+ "physical": "Fizikai",
+ "mental": "Szellemi",
+ "otherExamples": "Például szakmai célok, hobbik, pénzügyek, stb.",
+ "progress": "Folyamat",
+ "dailies": "Napi feladatok",
+ "newDaily": "Új Napi feladat",
+ "streakCounter": "Szériaszámláló",
+ "repeat": "Ismétlés",
+ "restoreStreak": "Széria visszaállítása",
+ "todos": "Tennivalók",
+ "newTodo": "Új Tennivaló",
+ "dueDate": "Határidő",
+ "remaining": "Hátralevő",
+ "complete": "Befejezett",
+ "due": "Hátra levő",
+ "grey": "Szürke",
+ "rewards": "Jutalmak",
+ "ingamerewards": "Felszerelések és képességek",
+ "gold": "Arany",
+ "silver": "Ezüst (100 ezüst = 1 arany)",
+ "newReward": "Új jutalom",
+ "price": "Ár",
+ "tags": "Címkék",
+ "editTags": "Szerkeszt",
+ "newTag": "Új címke",
+ "clearTags": "Ürít",
+ "hideTags": "Elrejt",
+ "showTags": "Mutat",
+ "streakName": "Széria Kitűntetések",
+ "streakText": "<%= streaks %> 21 napos szériát teljesített Napi feladatokból",
+ "streakSingular": "Szériázó",
+ "streakSingularText": "21 napos szériát teljesített egy Napi feladaton",
+ "perfectName": "Tökéletes Napok",
+ "perfectText": "Elvégzett minden Napi feladatot <%= perfects %> napon. Ezzel a kitűntetéssel egy +szint/2 tápot kapsz a tulajdonságaidra a következő napon.",
+ "perfectSingular": "Tökéletes Nap",
+ "perfectSingularText": "Elvégzett minden Napi feladatot egy napon. Ezzel a kitűntetéssel egy +szint/2 tápot kapsz a tulajdonságaidra a következő napon.",
+ "streakerAchievement": "Megkaptad a \"Szériázó\" Kitűntetést! A 21 nap egy mérföldkő a szokások kialakításában. Ezt a Kitűntetést tovább gyűjtheted 21 naponként ezen és más feladatokon is.",
+ "fortifyName": "Erősítőfőzet",
+ "fortifyPop": "Visszaállít minden feladatot semleges értékűre (sárga színű), és feltölti az életerőt.",
+ "fortify": "Megerősít",
+ "fortifyText": "Az Erősítés visszaállítja minden feladatodat semleges (sárga) állapotba, mintha csak most adtad volna őket hozzá, és feltölti az életerődet. Vedd úgy, hogy ez az utolsó lehetőség, amit végveszélyben használhatsz. A vörös feladatok arra bíztatnak, hogy fejleszd őket, de ha minden vörös feladat kétségbeeséssel tölt el és minden új nap halálosnak bizonyul, akkor költsd el a Drágaköveket és függeszd fel a halálbűntetést!",
+ "sureDelete": "Biztos vagy benne, hogy törölni akarod ezt a feladatot?",
+ "streakCoins": "Széria bónusz!",
+ "pushTaskToTop": "Tetejére",
+ "pushTaskToBottom": "Rakd a feladatot legalulra"
+}
\ No newline at end of file
diff --git a/locales/it/backgrounds.json b/locales/it/backgrounds.json
index 75c24cfa85..cb87fe7585 100644
--- a/locales/it/backgrounds.json
+++ b/locales/it/backgrounds.json
@@ -23,7 +23,7 @@
"backgroundVolcanoNotes": "Scaldati all'interno di un vulcano.",
"backgrounds092014": "SET 4: Settembre 2014",
"backgroundThunderstormText": "Tempesta",
- "backgroundThunderstormNotes": "Controlla i fulmini.",
+ "backgroundThunderstormNotes": "Padroneggia i fulmini.",
"backgroundAutumnForestText": "Foresta autunnale",
"backgroundAutumnForestNotes": "Gironzola attraverso la foresta autunnale.",
"backgroundHarvestFieldsText": "Terre coltivate",
@@ -34,5 +34,26 @@
"backgroundHauntedHouseText": "Casa Stregata",
"backgroundHauntedHouseNotes": "Esplora furtivamente una casa stregata.",
"backgroundPumpkinPatchText": "Campo di zucche",
- "backgroundPumpkinPatchNotes": "Trasforma le zucche nei campi in lanterne."
+ "backgroundPumpkinPatchNotes": "Trasforma le zucche nei campi in lanterne.",
+ "backgrounds112014": "SET 6: Novembre 2014",
+ "backgroundHarvestFeastText": "Festa del Raccolto",
+ "backgroundHarvestFeastNotes": "Goditi una festa del raccolto.",
+ "backgroundStarrySkiesText": "Cielo Stellato",
+ "backgroundStarrySkiesNotes": "Scruta il cielo stellato.",
+ "backgroundSunsetMeadowText": "Campi al tramonto",
+ "backgroundSunsetMeadowNotes": "Ammira i campi al tramonto.",
+ "backgrounds122014": "SET 7: Dicembre 2014",
+ "backgroundIcebergText": "Iceberg",
+ "backgroundIcebergNotes": "Cavalca un iceberg.",
+ "backgroundTwinklyLightsText": "Brillanti Luci Invernali",
+ "backgroundTwinklyLightsNotes": "Passeggia tra alberi adornati di luci festive.",
+ "backgroundSouthPoleText": "Polo Sud",
+ "backgroundSouthPoleNotes": "Visita il ghiacciato Polo Sud.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/it/character.json b/locales/it/character.json
index 16ccc2bc35..7a2cb81759 100644
--- a/locales/it/character.json
+++ b/locales/it/character.json
@@ -38,11 +38,12 @@
"supernaturalSkins": "Skin Sovrannaturali",
"rainbowColors": "Colori arcobaleno",
"hauntedColors": "Colori Spettrali",
+ "winteryColors": "Colori invernali",
"equipment": "Equipaggiamento",
"equipmentBonusText": "Attributi bonus forniti dall'equipaggiamento di battaglia che indossi. Vedi la scheda Equipaggiamento (sotto Inventario) per scegliere il tuo equipaggiamento di battaglia.",
"classBonus": "Bonus equipaggiamento di Classe",
"classBonusText": "La tua classe (Guerriero, se non ne hai sbloccata o scelta un'altra) sfrutta il suo equipaggiamento più efficientemente di quello delle altre classi. Gli oggetti equipaggiati adatti alla tua classe incrementano del 50% il bonus che danno all'attributo di base.",
- "classEquipBonus": "Class Bonus",
+ "classEquipBonus": "Bonus classe",
"battleGear": "Assetto di battaglia",
"battleGearText": "Questo è l'equipaggiamento che porterai in battaglia, esso modifica alcuni valori quando interagisci con le tue attività.",
"costume": "Costume",
@@ -120,7 +121,6 @@
"streaksFrozenText": "Le serie delle Daily mancate non verranno azzerate a fine giornata.",
"respawn": "Risorgi!",
"youDied": "Sei morto!",
- "continue": "Continua",
"dieText": "Hai perso un livello, tutto il tuo oro, e un pezzo casuale dell'equipaggiamento. Risorgi, Habiteer, e provaci ancora! Metti un freno alle cattive abitudini, sii attento al completamento delle Daily, e tieni la morte a debita distanza con una Pozione di Salute se stai vacillando!",
"sureReset": "Sei sicuro? Questo resetterà la classe del tuo personaggio e i punti allocati (potrai ri-allocarli in seguito), e costa 3 Gemme",
"purchaseFor": "Comprare per <%= cost %> Gemme?",
diff --git a/locales/it/communityguidelines.json b/locales/it/communityguidelines.json
new file mode 100644
index 0000000000..6b3e2a7db0
--- /dev/null
+++ b/locales/it/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Accetto di sottostare alle linee guida della community",
+ "commGuideHeadingWelcome": "Benvenuto ad Habitica!",
+ "commGuidePara001": "Salute, avventuriero! Benvenuto ad Habitica, la terra della produttività, dello stile di vita salutare e occasionalmente di grifoni infuriati. Abbiamo un'allegra community piena di persone disponibili che si supportano a vicenda nel percorso per migliorarsi.",
+ "commGuidePara002": "Per aiutare a mantenere la sicurezza, la felicità e la produttività nella community, abbiamo alcune linee guida. Le abbiamo stilate accuratamente per renderle il più semplici possibile. Per favore, leggile con attenzione.",
+ "commGuidePara003": "Queste regole si applicano in tutti gli spazi di socializzazione che usiamo, ciò include (ma non si limita a) Trello, GitHub, Transifex e Wikia (o Wiki). A volte, sorgono situazioni impreviste, come una nuova fonte di conflitto o un negromante malvagio. Quando ciò accade, i mod potrebbero reagire modificando queste linee guida per mantenere la community sicura da nuove minacce. Non temere: se le linee guida cambiano verrai avvertito con un annuncio di Bailey.",
+ "commGuidePara004": "Adesso appronta le tue piume e pergamene per prendere nota e iniziamo!",
+ "commGuideHeadingBeing": "Essere un abitante di Habitica",
+ "commGuidePara005": "HabitRPG è il prima di tutto un sito web devoto al migliorarsi. Attraendo la più calda, la più gentile e cortese comunità su internet. Ci sono vari tratti che definiscono un Habitchese. Alcuni dei più comuni ed evidenti sono:",
+ "commGuideList01A": "Voglia di aiutare. Molte persone investono tempo ed energia per aiutare i nuovi membri della comunità guidandol. La Gilda dei newbies, per esempio, è una guida che ha come scopo di rispondere alle domande delle persone. Se pensi di poter aiutare, non essere timido!",
+ "commGuideList01B": "Un atteggiamento diligente. Gli habitchesi lavorano duro per migliorare le loro vite, ma anche aiutano a costruire il sito ed a migliorarlo costantemente. Siamo un progetto open-source, lavoriamo quindi costantemente per rendere il sito un posto migliore da visitare.",
+ "commGuideList01C": " Propensione al supporto. Gli habitichesi festeggiano le vittorie altrui, e si supportano a vicenda durante i tempi duri. Si aiutano a vicenda, si supportano e imparano gli uni dagli altri. Nei party lo facciamo coi nostri incantesimi; nelle chat rooms, lo facciamo con parole gentili e di supporto.",
+ "commGuideList01D": "Rispetto verso il prossimo. Abbiamo tutti backgrounds differenti, set di abilità differenti e opinioni differenti. Questo è quello che fa di noi una community così spettacolare! Gli Habitichesi rispettano queste differenze e le esaltano. Resta, e presto avrai degli amici che rimarranno con te per sempre",
+ "commGuideHeadingMeet": "Incontra i mod!",
+ "commGuidePara006": "Habitca ha una sorta di instancabili cavalieri erranti che hanno unito le forze con lo staff per mantenere la community calma, contenta e senza troll. Ognuno ha uno specifico dominio, ma alcune volte può accadere che vengano chiamati per servire altre sfere sociali. Staff e moderatori spesso precedono le dichiarazioni ufficiali con le parole \"parla il moderatore\" oppure \"Modalità moderatore avviata\"",
+ "commGuidePara007": "Il personale ha etichette viola contrassegnate da una corona. Il loro titolo è \"Eroico\"",
+ "commGuidePara008": "I mod hanno etichette blu scuro contrassegnate da una stella. Il loro titolo è \"Guardiano\". L'unica eccezione è Bailey che, in quanto PNG, ha un etichetta nera e verde, contrassegnata da una stella.",
+ "commGuidePara009": "L'attuale gruppo dello staff è composto da (partendo da sinistra verso destra):",
+ "commGuidePara009a": "su Trello",
+ "commGuidePara009b": "su GitHub",
+ "commGuidePara010": "Ci sono anche numerosi Moderatori che aiutano i membri del personale. Sono selezionati accuratamente, quindi siate rispettosi ed ascoltate i loro consigli.",
+ "commGuidePara011": "I moderatori correnti sono (da sinistra verso destra):",
+ "commGuidePara011a": "Chat \"In taverna\"",
+ "commGuidePara011b": "su GitHub/Wikia",
+ "commGuidePara011c": "su Wikia",
+ "commGuidePara012": "Se hai dei problemi o preoccupazioni riguardo un particolare moderatore, per cortesia scrivi un'email a Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "In una community grande come Habitica, gli utenti vanno e vengono, e alcune volte un moderatore necessita di riporre il nobile mantello in soffitta e rilassarsi. Sono chiamati moderatori emeriti. Non hanno più i poteri di moderatori, ma dovremmo tutti quanti portarli rispetto per il lavoro che hanno fatto!",
+ "commGuidePara014": "Moderatori emeriti:",
+ "commGuideHeadingPublicSpaces": "Spazi pubblici in Habitica",
+ "commGuidePara015": "Habitica ha due tipi di spazi sociali: pubblici e privati. Gli spazi pubblici includono la taverna, le gilde pubbliche, Github, Trello e la wiki. Gli spazi privati sono le gilde private e i party",
+ "commGuidePara016": "Quando navighi negli spazi pubblici di Habitica, ci sono delle regole generali che bisogna rispettare per mantenere tutti felici e al sicuro. Dovrebbero essere semplici per un avventuriero come te!",
+ "commGuidePara017": "Rispettarsi a vicenda. Sii cortese, gentile, amichevole e disposto ad aiutare. Ricorda: gli Habitichesi arrivano da diversi backgrounds e possono avere esperienze molto divergenti. Questo è parte di ciò che rende HabitRPG così bello! Costruire una community significa rispettarsi ed esaltare le nostre differenze così come le nostre similitudini. Di seguito potrai trovare regole per rispettarsi a vicenda:",
+ "commGuideList02A": "Obbedisci alle condizioni d'uso.",
+ "commGuideList02B": " Non postare immagini o testi violenti, minacciosi, con contenuti sessuali espliciti, che promuovono la discriminazione, bigotti, razzisti, che incitano l'odio, molesti o dannosi verso persone o gruppi. Nemmeno per scherzo. Questo include anche gli insulti. Non tutti hanno lo stesso senso dell'umorismo, e alcune volte quello che tu consideri un gioco magari può ferire qualcun'altro. Attacca le tue attività giornaliere, non altri Habitichesi.",
+ "commGuideList02C": "Mantieni le discussioni che siano appropiate per tutte le età. Abbiamo diversi giovani Habitichesi che usano il sito! Non segnare alcun innocente e non ostacolare alcun Habitichese nei suoi obbiettivi.",
+ "commGuideList02D": " Evita l'uso di un linguaggio offensivo. Questo include anche insulti basati sulla religione che magari possono essere accettati altrove. Qui abiamo persone di tutte le religioni e culture, e vogliamo essere sicuri che tutti quanti si sentano a proprio agio negli spazi pubblici. Inoltre le calugne verranno trattate molto severamente, dato che sono anche una violazione delle condizioni d'uso.",
+ "commGuideList02E": " Evita di dar fiato alle discussioni su argomenti offessivi e/o oltraggiosi. Se ti senti offeso da quello che è stato detto non offendere a tua volta. Un singolo e puro commento come \"questo scherzo non mi piace\" è sufficiente, invece rispondere in modo duro o scortese aumenta la tensione e fa di HabitRPG un posto peggiore. Gentilezza e disponibilità aiutano gli altri a far capire cosa stanno sbagliando.",
+ "commGuideList02F": " Esegui sempre le richieste dei Moderatori sulla cessazione delle conversazioni o i loro spostamenti nella sezione off-topic. L'ultima parola dovrebbe essere cortesemente discussa (cortesemente) sul \"tavolo\" nella sezione off-topic se concessa.",
+ "commGuideList02G": " Rifletti prima di dare una risposta arrabbiata se qualcuno ti dice che qualcosa che hai detto o fatto non lo ha fatto stare bene. C'è una grande forza nel sapersi scusare sinceramente con qualcuno. Se ti senti che il modo in cui ti hanno risposto è stato inappropriato contatta un moderatore invece che arrabbiarsi e rispondere scortesemente in pubblico.",
+ "commGuideList02H": " Conversazioni contenziose/inappropriate devono essere riportate ai moderatori. Se ti sembra che una conversazione si faccia inappropriata, eccessivamente emotiva o dolorosa bisogna fermarla. Invia un'email a leslie@habitrpg.com per farci sapere dell'accaduto. Il nostro lavoro è farti sentire al sicuro",
+ "commGuidePara019": "Negli spazi privati gli utenti hanno più libertà di discutere qualunque argomento vogliono, ma devono comunque non violare i termini e condizioni, inclusi i post discriminatori, violenti o con contenuti minacciosi.",
+ "commGuidePara021": "Inoltre, alcuni spazi pubblici in Habitaca hanno delle linee guida specifiche",
+ "commGuideHeadingTavern": "Taverna",
+ "commGuidePara022": "La taverna è il principale posto dove gli Habitichesi si incontrano. Daniel il locandiere tiene il posto pulito e in ordine, mentre Lemoness sarà felice di evocare una limonata mentre state seduti a chiaccherare. Basta tenere a mente...",
+ "commGuidePara023": "Le conversazioni tendono a ruotare attorno ad argomenti casuali, produttività oppure consigli su come migliorare la propria vita",
+ "commGuidePara024": "Dato che la taverna può contenere solo 200 messaggi contemporaneamente, non è un buon posto per argomenti prolungati, specialmente se delicati (esempio politica, religione, depressione, se la caccia al folletto dovrebbe essere vietata etc.). Queste conversazioni dovrebbero essere fatte in una gilda oppure in privato (più informazioni qui di seguito).",
+ "commGuidePara027": " Non parlare di nulla che crea dipendenza nella taverna. Molte persone usano HabitRPG per cercare di superare le loro cattive abitudini. Sentire persone che parlano della loro dipenza renderà per loro più difficile superarle! Rispettate chi frequenta la taverna e tenete conto dei loro problemi. Questo include, in maniera non esaustiva: fumare, bere alcolici, pornografia, gioco d'azzardo e uso/abuso di droghe.",
+ "commGuideHeadingPublicGuilds": "Gilde pubbliche",
+ "commGuidePara029": " Le gilde pubbliche sono come la tavera, fatta eccezione che anzichè essere un luogo di discussione generica, hanno un tema specifico. Le gilde pubbliche dovrebbero incentrarsi sui loro temi. Per esempio, membri della gilda degli scrittori potrebbe avere poco senso se iniziassero a parlare di giardinaggio anzichè scrittura, e la gilda dei draghi sognatori magari non ha nessun interesse nel decifrare le antiche rune. Alcune gilde sono più negligenti rispetto ad altre, ma in generale, non uscite dagli argomenti!",
+ "commGuidePara031": " Alcune gilde contengono argomenti delicati come depressione, religione, politica etc. Questo va bene fino a quando non violano le condizioni di termini e servizio o le regole degli spazi pubblici, e finchè non escono dal loro argomento.",
+ "commGuidePara033": " Le gilde pubbliche non possono avere contenuti classificati 18+. Se il loro obbiettivo è di parlare di argomenti delicati, devono dirlo nel nome della gilda. Questo mantiene Habitica sicura e confortante per tutti. Se la gilda in questione ha una differente percezione del problema, è rispettoso nei confronti del tuo habitichese farlo presente con un commento di avvertimento (ad esempio \"attenzione: questo commento non mi fa sentire a mio agio\"). Ma attenzione, il trattare argomenti delicati in una comunità dove si cerca di affrontarli può avere senso, ma potrebbe essere più appropriata una gilda incentrata sulla musica. Se vedi che qualcuno non sta rispettando le linee guida, nonostante i diversi avvertimenti, per cortesia scrivi a leslie@habitrpg.comcon uno screenshots.",
+ "commGuidePara035": " Nessuna gilda pubblica o privata, dovrebbe essere creata come pretesto per attaccare gruppi o individui. Creare una gilda per questi scopi ha come risultato il ban immediato. Combatti le cattive abitudini, non i tuoi compagni di avventura!",
+ "commGuidePara037": "Tutte le sfide della taverna e delle gilde pubbliche devono essere compilate nel seguente modo.",
+ "commGuideHeadingBackCorner": "off-topic",
+ "commGuidePara038": " Alcune volte una conversazione dura talmente tanto da diventare \"off-topic\", altre volte diventa troppo delicato per essere discusso ancora negli spazi pubblici senza far sentire altri utenti fuori luogo. In questi casi la conversazione sarà mandata alla gilda \"the back corner\". Nota quindi che venire rediretti nella sezione \"off-topic\" non è sempre una punizione! infatti, molti habitichesi piace parlare a lungo in questa sezione.",
+ "commGuidePara039": "La gilda \"the back corner\" è uno spazio libero per discutere di argomenti delicati o per discutere a lungo di una conversazione, ed è attentamente moderata. Le linee guida degli spazi pubblici continuano ad essere applicati, così come le condizioni di termini e servizio. Solo perchè indossiamo lunghi mantelli e ci raggruppiamo in un angolo non vuol dire che è tutto permesso! Ora mi passeresti quella candela?",
+ "commGuideHeadingTrello": "Trello Boards",
+ "commGuidePara040": " Trello serve come un forum aperto per suggerire e discutere delle funzionalità del sito Habitica è comandato da persone che sono nella forma di collaboratori valorosi -- costruiamo il sito tutti assieme. Trello è il sistema che si presta alla nostra follia. Al di fuori di questo fai il possibile per contenere tutti i tuoi pensieri in un commento, invece di commentare molte volte di fila sulla stessa scheda. Se pensi a qualcosa di nuovo, sentiti libero di modificare i commenti originali. Per favore, abbi pietà per quelli di noi che ricevono una notifica per ogni nuovo commento. Le nostre caselle di posta possono sopportare più di tanto.",
+ "commGuidePara041": "HabitRPG usa cinque differenti boards di Trello:",
+ "commGuideList03A": "La Board principale è un posto per richiedere e votare le nuove funzionalità del sito.",
+ "commGuideList03B": "La Mobile board è un posto per richiedere e votare le nuove funzionalità delle app.",
+ "commGuideList03C": "La Pixel art board è un posto per discutere e inviare pixel art.",
+ "commGuideList03D": "La Quest board è un posto per discutere e inviare missioni.",
+ "commGuideList03E": "La Wiki board è un posto per migliorare, discutere e richiedere nuovi contenuti della wiki.",
+ "commGuidePara042": "Tutti hanno le loro personali linee guida, e le regole che si applicano nei Luoghi Pubblici.Gli utenti devono evitare di andare fuori tema in ogni argomento o carta. Fidatevi di noi, gli argomenti saranno già sufficientemente interessanti così! Le conversazioni prolungate verranno mosse alla gilda Black Corner",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG usa Github per tracciare i bugs e aggiornamenti del codice. Github è la fucina dove gli instancabili fabbri forgiano nuove funzionalità! vengono applicate le regole degli spazi pubblici. Sii sicuro di essere educato con i fabbri -- hanno un sacco di lavoro da fare per mantere il sito funzionante!\nUrrà hai fabbri!",
+ "commGuidePara044": "Il seguente utente è membro dell' HabitRPG repo:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": " La wiki di HabitRPG contiene informazioni riguardo il sito. Inoltre contiene alcuni forum simili alle gilde di HabitRPG. Quindi anche qui tutte le regole degli spazi pubblici sono applicati.",
+ "commGuidePara046": "La wiki di HabitRPG può essere considerata il database per tutte le cose di HabitRPG. Fornisce informazioni riguardo le funzionalità del sito, le guide su come giocare, suggerimenti su come puoi contribuire su HabitRPG e inoltre ti da la possibilità di sponsorizzare la tua gilda, party e di votare gli argomenti.",
+ "commGuidePara047": "Dato che la wiki è sui server di Wikia, i termini e condizioni di Wikia sono applicati assieme alle regole di HabitRPG.",
+ "commGuidePara048": "La wiki è unicamente una collaborazione tra tutti i suoi editori quindi alcune linee guida includono:",
+ "commGuideList04A": "Richiedi nuove pagine o cambiamenti nella Wiki Trello Board",
+ "commGuideList04B": "Sii aperto ai suggerimenti di altre persone riguardo le tue modifice",
+ "commGuideList04C": "Discuti ogni conflitto all'interno della pagina di discussione",
+ "commGuideList04D": "Porta ogni discussione irrisolta all'attenzione degli amministratori della wiki",
+ "commGuideList04E": "Non spammare o sabotare le pagine per un guadagno personale",
+ "commGuideList04F": "Leggi la pagina relativa alla contribuzione prima di applicare cambiamenti",
+ "commGuideList04G": "Tono imparziale nelle pagine della wiki",
+ "commGuideList04H": "I contenuti della wiki sono rilevanti per l'intero sito di HabitRPG e non pertinenti ad una particolare gilda o party (tali informazioni potranno essere spostate nei forum)",
+ "commGuidePara049": "Le seguenti persone sono amministratori della wiki",
+ "commGuidePara018": "Gli amministratori emeriti della wiki sono",
+ "commGuideHeadingInfractionsEtc": "Infrazioni, conseguenze e restauro",
+ "commGuideHeadingInfractions": "Infrazioni",
+ "commGuidePara050": "La stragrande maggioranza degli Habitichesi si assistono l'un l'altro, sono rispettosi e lavorano per rendere la community divertente e piacevole. Tuttavia, durante la luna blu, alcuni Habitichesi potrebbero violare una delle linee guida. Quando succede i moderatori prendono qualunque azione ritengono necessaria per mantere Habitica sicura e piacevole per tutti.",
+ "commGuidePara051": " Vi sono varie infrazioni, e sono trattate in base alla loro gravità. Queste non sono liste esaustive e i moderatori possono applicare modifiche là dove lo ritengono necessario. I moderatori prenderanno la loro decisione in base al contesto in cui la regola è stata non rispettata.",
+ "commGuideHeadingSevereInfractions": "Gravi infrazioni",
+ "commGuidePara052": "Le infrazioni gravi danneggiano severamente la serenità della community di Habitica e degli utenti, e hanno quindi gravi conseguenze come risultato",
+ "commGuidePara053": "Questa è una lista di infrazioni gravi. Ma non è una lista esaustiva.",
+ "commGuideList05A": "Violazione delle condizioni d'uso",
+ "commGuideList05B": "Incitamento all'odio, alle molestie/stalking, Cyber-bullismo, Flaming e trolling",
+ "commGuideList05C": "Violazione della prova",
+ "commGuideList05D": "Impersonare Staff o Moderatori",
+ "commGuideList05E": "Ripetere infrazioni moderate",
+ "commGuideHeadingModerateInfractions": "Infrazioni moderate",
+ "commGuidePara054": "Infrazioni lievi non rendono insicura la nostra community, ma la rendolo spiacevole. Queste infrazioni avranno conseguenze lievi. Quando insieme ad altre infrazioni, le conseguenze potrebbero diventare più gravi",
+ "commGuidePara055": "Questa è una lista di infrazioni lievi. Ma non è una lista esaustiva.",
+ "commGuideList06A": "Ignorare o discreditare un moderatore. Questo include screditare i moderatori o altri utenti, difendere utenti bannati. Se siete preoccupati per una regola o sul comportamento di un moderatore, per cortesia contattate Lemoness via email (leslie@habitrpg.com).",
+ "commGuideList06B": "Backseat Modding. Per una veloce spiegazione di un punto rilevante: una menzione amichevole delle regole va bene. Il Backseat Modding consiste nel dire, domandare e/ o fortemente sottintendere che qualcuno deve fare un'azione che descrivi per correggere un errore. Puoi avvisare chiunque che ha commesso una trasgressione, ma per cortesia non richiedere che venga fatta un'operazione di moderazione, per esempio dire \"Sappi che essere profani è fortemente disincentivato nella taverna, so dovresti eliminare il tuo commento\" è decisamente meglio di \" Andrò a chiedere di rimuovere il tuo post\"\n\n\n",
+ "commGuideList06C": "Ripetute violazioni delle linee guida per gli spazi pubblici",
+ "commGuideList06D": "Infrazioni minori ripetute",
+ "commGuideHeadingMinorInfractions": "Infrazioni minori",
+ "commGuidePara056": "Infrazioni minori, anche se scoraggiate, hanno conseguenze ancora minori. Se continuano a verificarsi, potranno essere trattate con maggiore severità.",
+ "commGuidePara057": "Questa è una lista di infrazioni minori. Ma non è una lista esaustiva.",
+ "commGuideList07A": "Prima violazione delle linee guida per gli spazi pubblici",
+ "commGuideList07B": "Qualunque azione o dichiarazione che possa far scattare un \"per cortesia\". Quando un moderatore dice \"per cortesia smettila\" ad un utente, può contare come infrazione minore per quell'utente. Un esempio può essere \"Parla il moderatore: siete pregati di non discutere di questa idea vi abbiamo già detto più volte che non è possibile.\" In molti casi il \"per cortesia no\" ha conseguenze minori, ma se il moderatore ha da dire \"per cortesia no\" allo stesso utente per abbastanza volte, l'infrazione minore verrà considerata come infrazione moderata.",
+ "commGuideHeadingConsequences": "Conseguenze",
+ "commGuidePara058": "In Habitica -- come nella vita reale -- ogni azione ha una conseguenza, qualunque sia diventare tonici perchè hai corso, prendere le carie perchè stai mangiando troppo zucchero oppure passare di classe perchè hai studiato.",
+ "commGuidePara059": " Similarmente, tutte le infrazioni hanno una diretta conseguenza. Alcuni esempi di conseguenza sono elencati di seguito.",
+ "commGuidePara060": "Se la tua infrazione ha una moderata o severa conseguenza riceverai un'email come nell'esempio:",
+ "commGuideList08A": "qual era la tua infrazione",
+ "commGuideList08B": "quali sono le conseguenze",
+ "commGuideList08C": "Fare la cosa giusta per correggere la situazione può ripristinare il tuo status, se è possibile.",
+ "commGuideHeadingSevereConsequences": "Esempi di conseguenze gravi",
+ "commGuideList09A": "Account bannati",
+ "commGuideList09B": "Account cancellati",
+ "commGuideList09C": "Disabilita permanentemente (\"freezing\") la progressione come contribuente",
+ "commGuideHeadingModerateConsequences": "Esempio di conseguenze moderate",
+ "commGuideList10A": "Restrizioni di privilegi legati alla chat",
+ "commGuideList10B": "Restrizioni di privilegi legati alla chat privata",
+ "commGuideList10C": "Privilegi limitati alla creazione della gilda/sfida",
+ "commGuideList10D": "Disabilita temporaneamente (\"freezing\") la progressione come contribuente",
+ "commGuideList10E": "Retrocessione del livello di contribuente",
+ "commGuideList10F": "Mettere gli utenti \"in prova\"",
+ "commGuideHeadingMinorConsequences": "Esempi di conseguenze minori",
+ "commGuideList11A": "Avviso delle linee guida per gli spazi pubblici",
+ "commGuideList11B": "Avvertimenti",
+ "commGuideList11C": "Richieste",
+ "commGuideList11D": "Cancellato (Moderatori/staff possono eliminare contenuti problematici)",
+ "commGuideList11E": "Modificato (Moderatori/staff possono editare contenuti problematici)",
+ "commGuideHeadingRestoration": "Ristorazione",
+ "commGuidePara061": "Habitica è una landa devota all'auto-migliorarsi, e noi crediamo nella seconda opportunità. Se commenti un'infrazione e ricevi una punizione, vedila come una possibilità di valutare le tue azioni e di sforzarsi di essere un membro migliore della community.",
+ "commGuidePara062": "L'email che hai ricevuto spiega le conseguenze delle tue azioni (o in caso di conseguenze minori, la comunicazione del moderatore/staff) è una buona fonte di informazioni. Convivi con qualunque restrizione imposta, e cerca di raggiungere i requisiti per venire sollevato dalla restizione.",
+ "commGuidePara063": " Se non capisci le conseguenze, o la natura dell'infrazione, chiedilo ai moderatori/Staff per essere aiutato così puoi evitare di commettere infrazioni in futuro.",
+ "commGuideHeadingContributing": "Contribuire ad Habitaca",
+ "commGuidePara064": "habitRPG è un progetto open-source, quindi ogni abitante di Habitaca è invitato a partecipare! Coloro che lo faranno sarano ricompensati secondo i seguenti gradi:",
+ "commGuideList12A": "HabitRPG badge del Contribuente, più 3 Gemme",
+ "commGuideList12B": "Armatura da contribuente, più 3 Gemme",
+ "commGuideList12C": "Elmetto del contribuente, più 3 Gemme",
+ "commGuideList12D": "Spada del contribuente più 4 gemme",
+ "commGuideList12E": "Scudo del contribuente più 4 gemme",
+ "commGuideList12F": "Animaletto del contribuente più 4 Gemme",
+ "commGuideList12G": "Invito alla Gilda del contribuente più 4 gemme",
+ "commGuidePara065": "I moderatori sono scelti tra i 7 livelli dei contribuenti dallo staff e dai moderatori pre esistenti. Nota che mentre i contribuenti tra i 7 livelli hanno lavorato duro a nome del sito, non tutti loro possono parlare con l'autorità di un moderatore.",
+ "commGuidePara066": "Ci sono alcune note importanti sui livelli contribuente:",
+ "commGuideList13A": " I livelli sono dati con discrezione. Sono assegnati a discrezione del moderatore, in base a molti fattori, incluso la nostra percezione del lavoro che è stato fatto ed il valore per la community. Ci riserviamo il diritto di cambiare il livello, il titolo e la ricompensa a nostra discrezione.",
+ "commGuideList13B": "I livelli sono più difficili da ottenere man mano che si progredisce. se crei un mostro, o risolvi un piccolo bug, può essere sufficiente per il primo livello da contribuente, ma non abbastanza per salire al livello superiore. Come ogni buon RPG, con l'aumentare del livello aumenta la sfida!",
+ "commGuideList13C": "I livelli non \"rincominciano\" in ogni campo. Quando aumenta la difficoltà, guardiamo tutti i vostri contributi, quindi una persona che ha fatto un pò di pixel art, ha fixato un piccolo bug, e si è dilettato un pò nella wiki, non procederà veloce come una persona che ha lavorato duro in un singolo compito. Questo aiuta a mantere le cose corrette!",
+ "commGuideList13D": " Utenti in prova non possono essere promossi al livello successivo. I moderatori hanno il diritto di \"congelare\" gli avanzamenti dell'utente a causa di un'infrazione. Se questo succede, l'utente verrà informato della decisione, e come porre rimedio. I livelli possono essere anche rimossi in come risultati di infrazioni o di essere \"in prova\".",
+ "commGuideHeadingFinal": "La Sezione Finale",
+ "commGuidePara067": "Questo è quello che devi sapere da bravo Habitichese, -- Le linee guida della comunità! Pulisciti il sudore dalla fronte e prendi un pò di punti esperienza per averla letta tutta. Se hai delle domande riguado le linee guida della comunità per cortesia scrivi a Lemonless (leslie@habitrpg.com) che sarà felice di aiutarti a chiarire le idee.",
+ "commGuidePara068": "Ora vai avanti, coraggioso avventuriero, e uccidi alcune delle tue attività giornaliere!",
+ "commGuideHeadingLinks": "Risorse utili (in inglese)",
+ "commGuidePara069": "I seguenti talentuosi artisti hanno contribuito a queste illustrazioni:",
+ "commGuideLink01": "La gilda dei novelli",
+ "commGuideLink01description": "una gilda dove i nuovi utenti possono fare domande!",
+ "commGuideLink02": "La gilda \"dietro l'angolo\"",
+ "commGuideLink02description": "una gilda per discussioni lunghe o riguardanti argomenti delicati.",
+ "commGuideLink03": "La Wiki",
+ "commGuideLink03description": "la più grande collezione di informazioni su HabitRPG.",
+ "commGuideLink04": "Github",
+ "commGuideLink04description": "per segnalare i bug o aiutare a scrivere codice!",
+ "commGuideLink05": "Il Trello principale",
+ "commGuideLink05description": "per richiedere nuove funzionalità del sito.",
+ "commGuideLink06": "Il Trello mobile",
+ "commGuideLink06description": "per richiedere funzionalità dell'app per dispositivi mobili.",
+ "commGuideLink07": "Il Trello artistico",
+ "commGuideLink07description": "per contribuire con pixel art.",
+ "commGuideLink08": "Il Trello missioni",
+ "commGuideLink08description": "per proporre testi per le missioni."
+}
\ No newline at end of file
diff --git a/locales/it/content.json b/locales/it/content.json
index ae5a98201b..e9494a2389 100644
--- a/locales/it/content.json
+++ b/locales/it/content.json
@@ -43,6 +43,10 @@
"questEggRoosterAdjective": "un altezzoso",
"questEggSpiderText": "Ragno",
"questEggSpiderAdjective": "un inquietante",
+ "questEggOwlText": "Gufo",
+ "questEggOwlAdjective": "un saggio",
+ "questEggPenguinText": "Pinguino",
+ "questEggPenguinAdjective": "un perspicace",
"eggNotes": "Trova una pozione per far schiudere questo uovo, e nascerà <%= eggAdjective() %> <%= eggText() %>.",
"hatchingPotionBase": "Base",
"hatchingPotionWhite": "Bianco",
diff --git a/locales/it/contrib.json b/locales/it/contrib.json
index eb66fa8e88..49f1f90d4c 100644
--- a/locales/it/contrib.json
+++ b/locales/it/contrib.json
@@ -1,18 +1,18 @@
{
"friend": "Amico",
- "friendFirst": "Quando il tuo primo set di contributi verrà approvato, riceverai il Trofeo Sostenitore di HabitRPG. Inoltre, il tuo nome nella chat della Taverna cambierà colore mostrando orgogliosamente che hai contribuito! Come ricompensa per il tuo lavoro, riceverai anche 2 Gemme.",
- "friendSecond": "Quando il tuo secondo set di contributi verrà approvato, l'Armatura di Cristallo sarà resa disponibile nel negozio delle Ricompense. Come premio per il tuo impegno, riceverai anche 2 Gemme.",
+ "friendFirst": "Quando il tuo primo set di contributi verrà approvato, riceverai il Trofeo Sostenitore di HabitRPG. Inoltre, il tuo nome nella chat della Taverna cambierà colore mostrando orgogliosamente che hai contribuito! Come ricompensa per il tuo lavoro, riceverai anche 3 Gemme.",
+ "friendSecond": "Quando il tuo secondo set di contributi verrà approvato, l'Armatura di Cristallo sarà resa disponibile nel negozio delle Ricompense. Come premio per il tuo impegno, riceverai anche 3 Gemme.",
"elite": "Elite",
- "eliteThird": "Quando il tuo terzo set di contributi verrà approvato, l'Elmo di Cristallo sarà reso disponibile nel negozio delle Ricompense. Come premio per il tuo impegno, riceverai anche 2 Gemme.",
- "eliteFourth": "Quando il tuo quarto set di contributi verrà approvato, la Spada di Cristallo sarà resa disponibile nel negozio delle Ricompense. Come premio per il tuo impegno, riceverai anche 2 Gemme.",
+ "eliteThird": "Quando il tuo terzo set di contributi verrà approvato, l'Elmo di Cristallo sarà reso disponibile nel negozio delle Ricompense. Come premio per il tuo impegno, riceverai anche 3 Gemme.",
+ "eliteFourth": "Quando il tuo quarto set di contributi verrà approvato, la Spada di Cristallo sarà resa disponibile nel negozio delle Ricompense. Come premio per il tuo impegno, riceverai anche 4 Gemme.",
"champion": "Campione",
- "championFifth": "Quando il tuo quinto set di contributi verrà approvato, lo Scudo di Cristallo sarà reso disponibile nel negozio delle Ricompense. Come premio per il tuo incessante lavoro, riceverai anche 2 Gemme.",
- "championSixth": "Quando il tuo sesto set di contributi verrà approvato, riceverai l'animale Idrat. Inoltre, riceverai 2 Gemme.",
+ "championFifth": "Quando il tuo quinto set di contributi verrà approvato, lo Scudo di Cristallo sarà reso disponibile nel negozio delle Ricompense. Come premio per il tuo incessante lavoro, riceverai anche 4 Gemme.",
+ "championSixth": "Quando il tuo sesto set di contributi verrà approvato, riceverai l'animale Idrat. Inoltre, riceverai 4 Gemme.",
"legendary": "Leggendario",
- "legSeventh": "Quando il tuo settimo set di contributi verrà approvato, riceverai 2 Gemme e diventerai un membro onorario della Gilda dei Sostenitori, conferendoti il privilegio di accedere al \"dietro le quinte\" di HabitRPG! Ulteriori contribuzioni non aumenteranno il tuo livello, ma potrai continuare a ricevere ricompense in Gemme e guadagnare Titoli.",
+ "legSeventh": "Quando il tuo settimo set di contributi verrà approvato, riceverai 4 Gemme e diventerai un membro onorario della Gilda dei Sostenitori, conferendoti il privilegio di accedere al \"dietro le quinte\" di HabitRPG! Ulteriori contribuzioni non aumenteranno il tuo livello, ma potrai continuare a ricevere ricompense in Gemme e guadagnare Titoli.",
"moderator": "Moderatore",
"guardian": "Guardiano",
- "guardianText": "I moderatori sono stati attentamente scelti tra i sostenitori di alto livello, quindi per favore sii rispettoso con loro e ascolta i loro consigli. Non tutti i sostenitori di livello 7 sono moderatori. Puoi trovare la lista dei moderatori nella Taverna, sotto la chat box.",
+ "guardianText": "I moderatori sono stati selezionati con cura tra i sostenitori di alto livello, quindi, per favore, sii rispettoso e ascolta i loro consigli.",
"staff": "Staff",
"heroic": "Eroico",
"heroicText": "Al grado Eroico appartengono lo staff di HabitRPG ed i contribuenti al livello dello staff. Se hai questo titolo sei stato scelto per averlo (o assunto!).",
@@ -30,20 +30,21 @@
"helpedText2": "questo sondaggio.",
"hall": "Salone",
"contribTitle": "Titolo onorifico (per esempio \"Fabbro\")",
- "contribLevel": "Livello di contribuzione",
- "contribHallText": "[1-7] questo determina quali oggetti, animali e cavalcature sono disponibili. Determina anche il colore del tag del nome.",
+ "contribLevel": "Grado di Contribuente",
+ "contribHallText": "Dall'1 al 7 per i contribuenti regolari, 8 per i moderatori, 9 per il personale. Questo determina quali oggetti, animali e cavalcature siano disponibili, nonché il colore dell'etichetta del nome. Ai gradi 8 e 9 viene automaticamente attribuito lo status di admin.",
"hallHeroes": "Salone degli Eroi",
"hallPatrons": "Salone dei Mecenati",
"rewardUser": "Premia Utente",
"UUID": "UUID",
"loadUser": "Carica Utente",
"title": "Titolo",
- "moreDetails": "Più dettagli",
+ "moreDetails": "Dettagli (1-7)",
+ "moreDetails2": "Dettagli (8-9)",
"contributions": "Contributi",
"admin": "Amministratore",
"notGems": "è in USD, non in Gemme. Quindi, se questo numero è 1, significa 4 gemme. Usa questa opzione solo per dare gemme ai giocatori manualmente, non usare quando si vuole aumentare il grado di sostenitore di un utente. Ogni grado di contribuzione aggiunge automaticamente 2 Gemme/grado",
"hideAds": "Nascondi Pubblicità",
- "gamemaster": "Game Master",
+ "gamemaster": "Game Master (staff/moderatore)",
"backerTier": "Grado sostenitore Kickstarter",
"balance": "Equilibrio",
"tierPop": "Clicca sulle etichette dei vari gradi per leggere i dettagli.",
diff --git a/locales/it/defaulttasks.json b/locales/it/defaulttasks.json
index 00dbb60a99..38ae4a18e0 100644
--- a/locales/it/defaulttasks.json
+++ b/locales/it/defaulttasks.json
@@ -10,7 +10,7 @@
"defaultDaily2Text": "Pulisci casa",
"defaultDaily2Notes": "Le Daily che completi con costanza passeranno dal colore giallo al verde, per poi diventare blu, aiutandoti a tenere traccia dei tuoi progressi. Maggiore sarà il tuo impegno, minore sarà il danno ricevuto dal non completamento e la ricompensa ricevuta.",
"defaultDaily3Text": "45m Lettura",
- "defaultDaily3Notes": "If you miss a Daily frequently, it will turn darker shades of orange and red. The redder the task is, the more experience and gold it grants for success and the more damage you take for failure. This encourages you to focus on your shortcomings, the reds.",
+ "defaultDaily3Notes": "Se trascuri spesso una Daily, essa diventerà di colore sempre più scuro fino a diventare arancione e poi rossa. Più le attività tendono al rosso e più esperienza e oro valgono in caso di successo, ma infliggono più danni in caso di fallimento. Questo ti incoraggia a concentrarti sulle tue carenze, quelle rosse.",
"defaultDaily4Text": "Esercizi",
"defaultDaily4Notes": "Puoi aggiungere le checklist alle Daily e ai To-Do. A seconda dei tuoi progressi nella checklist, riceverai un'adeguata ricompensa.",
"defaultDaily4Checklist1": "Stretching",
diff --git a/locales/it/front.json b/locales/it/front.json
index 499d1e8dea..3d6ecf02fe 100644
--- a/locales/it/front.json
+++ b/locales/it/front.json
@@ -45,6 +45,7 @@
"passMan": "Se stai usando un gestore delle password (come 1Password) ed hai problemi ad effettuare l'accesso, prova scrivendo manualmente il nome utente e la password.",
"forgotPass": "Password dimenticata",
"emailNewPass": "Inviami per email la nuova password",
+ "invalidEmail": "Per resettare la password è necessario un indirizzo email valido.",
"email": "Email",
"passConfirm": "Conferma Password",
"accept1Terms": "Cliccando il bottone qui sotto, accetto i",
diff --git a/locales/it/gear.json b/locales/it/gear.json
index 9d17e3d697..19c0dbe648 100644
--- a/locales/it/gear.json
+++ b/locales/it/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "arma",
"weaponBase0Text": "Nessuna arma",
"weaponBase0Notes": "Non sei armato.",
"weaponWarrior0Text": "Spada base",
@@ -68,13 +69,13 @@
"weaponSpecialCriticalText": "Critico Martello Distruggi-Bug",
"weaponSpecialCriticalNotes": "Questo campione ha annientato un pericoloso nemico su Github, dove molti guerrieri sono caduti. Adornato con le ossa del Bug, questo martello garantisce poderosi colpi critici. Aumenta la Forza e la Percezione di <%= attrs %>.",
"weaponSpecialYetiText": "Lancia dell'Addestra-Yeti",
- "weaponSpecialYetiNotes": "Edizione limitata dell'inverno 2013! Questa lancia permette al proprio utilizzatore di domare qualsiasi Yeti. Aumenta la Forza di <%= str %>.",
+ "weaponSpecialYetiNotes": "Questa lancia ti permette di domare gli yeti! Aumenta la Forza di <%= str %>. Edizione limitata, inverni 2013-2014.",
"weaponSpecialSkiText": "Asta del Nevassassino",
- "weaponSpecialSkiNotes": "Edizione limitata dell'inverno 2013! Un'arma capace di distruggere intere orde di nemici! Aumenta la Forza di <%= str %>.",
+ "weaponSpecialSkiNotes": "Un'arma capace di distruggere orde di nemici! Aiuta anche a fare splendide curve a sci uniti. Aumenta la Forza di <%= str %>. Edizione limitata, inverno 2013-2014.",
"weaponSpecialCandycaneText": "Verga Caramellata",
- "weaponSpecialCandycaneNotes": "Edizione limitata dell'inverno 2013! Un potente bastone magico. Anzi, DELIZIOSAMENTE potente! Arma a due mani. Aumenta l'Intelligenza di <%= int %> e la Percezione di <%= per %>.",
+ "weaponSpecialCandycaneNotes": "Un potente bastone da mago. Potentemente DELIZIOSO, si intende! Arma a due mani. Aumenta l'Intelligenza di <%= int %> e la Percezione di <%= per %>. Edizione limitata, inverno 2013-2014.",
"weaponSpecialSnowflakeText": "Bacchetta Fioccodineve",
- "weaponSpecialSnowflakeNotes": "Edizione limitata dell'inverno 2013! Questa bacchetta sprigiona un'illimitata potenza curativa. Aumenta l'Intelligenza di <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "Questa bacchetta risplende di un illimitato potere curativo! Aumenta l'Intelligenza di <%= int %>. Edizione limitata, inverno 2013-2014.",
"weaponSpecialSpringRogueText": "Artigli a uncino",
"weaponSpecialSpringRogueNotes": "Ottimi per arrampicarsi sugli edifici più alti, oltre a fare a brandelli i tappeti. Aumenta la Forza di <%= str %>. Edizione limitata, primavera 2014.",
"weaponSpecialSpringWarriorText": "Spada Carota",
@@ -88,17 +89,30 @@
"weaponSpecialSummerWarriorText": "Affettatrice del Marinaio",
"weaponSpecialSummerWarriorNotes": "Non esiste To-Do che voglia avere a che fare con questo inquietante coltello! Aumenta la Forza di <%= str %>. Edizione limitata, estate 2014.",
"weaponSpecialSummerMageText": "Acchiappa-laminarie",
- "weaponSpecialSummerMageNotes": "Questo tridente è adatto ad infilzare le alghe con efficacia, per un raccolto di laminaria super produttivo! Aggiunge <%= int %> punti all'Intelligenza e <%= per %> punti alla Percezione. Edizione limitata, estate 2014.",
+ "weaponSpecialSummerMageNotes": "Questo tridente è utilizzato per infilzare alghe con efficacia, per un raccolto di laminarie super produttivo! Aumenta l'Intelligenza di <%= int %> e la Percezione di <%= per %>. Edizione limitata, estate 2014.",
"weaponSpecialSummerHealerText": "Bacchetta delle Acque Basse",
- "weaponSpecialSummerHealerNotes": "Questa bacchetta, realizzata in acquamarina e corallo vivo, piace moltissimo ai banchi di pesci. Aggiunge <%= int %> punti all'Intelligenza. Edizione limitata, estate 2014.",
+ "weaponSpecialSummerHealerNotes": "Questa bacchetta, realizzata in acquamarina e corallo vivo, piace moltissimo ai banchi di pesci. Aumenta l'Intelligenza di <%= int %>. Edizione limitata, estate 2014.",
"weaponSpecialFallRogueText": "Palo d'argento",
- "weaponSpecialFallRogueNotes": "Distrugge i non-morti. Un asso nella manica anche contro i lupi mannari, perchè non si è mai abbastanza attenti. Aumenta la Forza di <%= str %>. Edizione limitata, autunno 2014.",
+ "weaponSpecialFallRogueNotes": "Distrugge i non-morti. Un asso nella manica anche contro i lupi mannari, perchè la prudenza non è mai troppa. Aumenta la Forza di <%= str %>. Edizione limitata, autunno 2014.",
"weaponSpecialFallWarriorText": "Acchiappatutto della Scienza",
"weaponSpecialFallWarriorNotes": "Questi artigli acchiappa-tutto sono l'avanguardia della tecnologia. Aumenta la Forza di <%=str %>. Edizione limitata, autunno 2014.",
"weaponSpecialFallMageText": "Scopa Magica",
- "weaponSpecialFallMageNotes": "Questa scopa incantata vola più veloce di un drago! Aggiunge <%= int %> punti all'Intelligenza e <%= per %> punti alla Percezione. Edizione limitata, autunno 2014.",
+ "weaponSpecialFallMageNotes": "Questa scopa incantata vola più veloce di un drago! Aumenta l'Intelligenza di <%= int %> e la Percezione di <%= per %>. Edizione limitata, autunno 2014.",
"weaponSpecialFallHealerText": "Scettro Scarabeo",
"weaponSpecialFallHealerNotes": "Lo scarabeo sulla punta protegge e cura il proprio padrone. Aumenta l'Intelligenza di <%= int %>. Edizione limitata, autunno 2014.",
+ "weaponSpecialWinter2015RogueText": "Spuntone di Ghiaccio",
+ "weaponSpecialWinter2015RogueNotes": "Hai sul serio, senza alcun dubbio, appena raccolto queste cose da terra. Aumenta la Forza di <%= str %>. Edizione limitata, inverno 2014-2015.",
+ "weaponSpecialWinter2015WarriorText": "Spada Gommosa",
+ "weaponSpecialWinter2015WarriorNotes": "Questa deliziosa spada probabilmente attrarrà i mostri... Ma tu sarai in grado di affrontare la sfida! Aumenta la Forza di <%= str %>. Edizione limitata, inverno 2014-2015.",
+ "weaponSpecialWinter2015MageText": "Bastone della Luce Invernale",
+ "weaponSpecialWinter2015MageNotes": "La luce di questo bastone di ctistallo riempe i cuori di gioia. Aumenta l'Intelligenza di <%= int %> e la Percezione di <%= per %>. Edizione limitata, inverno 2014-2015.",
+ "weaponSpecialWinter2015HealerText": "Scettro Rilassante",
+ "weaponSpecialWinter2015HealerNotes": "Questo scettro riscalda i muscoli indolensiti e fa scivolare via lo stress. Aumenta l'Intelligenza di <%= int %>. Edizione limitata, inverno 2014-2015.",
+ "weaponMystery201411Text": "Forcone dei festeggiamenti",
+ "weaponMystery201411Notes": "Infilza i tuoi nemici o inforca i tuoi cibi preferiti - questo versatile forcone può fare di tutto! Non conferisce alcun bonus. Oggetto per abbonati, novembre 2014.",
+ "weaponMystery301404Text": "Bastone Steampunk",
+ "weaponMystery301404Notes": "Eccellente per fare un giro in città. Oggetto per abbonati, marzo 3015. Non conferisce alcun bonus.",
+ "armor": "armatura",
"armorBase0Text": "Vestiti semplici",
"armorBase0Notes": "Vestiario comune. Non conferisce alcun bonus.",
"armorWarrior1Text": "Armatura di cuoio",
@@ -148,18 +162,18 @@
"armorSpecial2Text": "Nobile Tunica di Jean Chalard",
"armorSpecial2Notes": "Rende chi lo indossa estremamente morbido e peloso! Aumenta l'Intelligenza e la Costituzione di <%= attrs %>.",
"armorSpecialYetiText": "Veste dell'Addestra-Yeti",
- "armorSpecialYetiNotes": "Edizione limitata dell'inverno 2013! Peloso e feroce. Aumenta la Costituzione di <%= con %>.",
+ "armorSpecialYetiNotes": "Crespa e fiera. Aumenta la Costituzione di <%= con %>. Edizione limitata, inverno 2013-2014.",
"armorSpecialSkiText": "Parka del Nevassassino",
- "armorSpecialSkiNotes": "Edizione limitata dell'inverno 2013! Pieno di pugnali nascosti e di mappe sciistiche. Aumenta la Percezione di <%= per %>.",
+ "armorSpecialSkiNotes": "Pieno di pugnali segreti e mappe di piste sciistiche. Aumenta la Percezione di <%= per %>. Edizione limitata, inverno 2013-2014.",
"armorSpecialCandycaneText": "Veste Caramellata",
- "armorSpecialCandycaneNotes": "Edizione limitata dell'inverno 2013! Tessuto con zucchero e cotone. Aumenta l'Intelligenza di <%= int%>.",
+ "armorSpecialCandycaneNotes": "Tessuta con zucchero e seta. Aumenta l'Intelligenza di <%= int %>. Edizione limitata, inverno 2013-2014.",
"armorSpecialSnowflakeText": "Veste Fioccodineve",
- "armorSpecialSnowflakeNotes": "Edizione limitata dell'inverno 2013! Una veste che ti terrà sempre al caldo, persino durante una bufera. Aumenta la Costituzione di <%= con %>.",
+ "armorSpecialSnowflakeNotes": "Una veste che ti terrà sempre al caldo, persino durante una bufera. Aumenta la Costituzione di <%= con %>. Edizione limitata, inverno 2013-2014.",
"armorSpecialBirthdayText": "Assurde Vesti da Festa",
- "armorSpecialBirthdayNotes": "Come parte delle festività, le Assurde Vesti da Festa sono disponibili gratuitamente nel negozio degli oggetti! Fatti avvolgere da quegli eccentrici abiti e sfodera il relativo cappello per celebrare questo memorabile giorno.",
+ "armorSpecialBirthdayNotes": "Come parte delle festività, le Assurde Vesti da Festa sono disponibili gratuitamente nel negozio degli oggetti! Fatevi avvolgere da quegli eccentrici abiti e sfoderate il relativo cappello per celebrare questo memorabile giorno.",
"armorSpecialGaymerxText": "Armatura del Guerriero Arcobaleno",
- "armorSpecialGaymerxNotes": "(non conferisce alcun bonus) Per celebrare la \"stagione dell'orgoglio\" e il GaymerX, questa speciale armatura è decorata con un raggiante e colorato tema arcobaleno! Il GaymerX è un evento dedicato al gaming e al \"LGBTQ\", ed è aperto a tutti. Si svolge all'InterContinental di San Francisco dall'11 al 13 luglio!",
- "armorSpecialSpringRogueText": "Tuta Gatto Elegante",
+ "armorSpecialGaymerxNotes": "Per celebrare la \"stagione dell'orgoglio\" e il GaymerX, questa speciale armatura è decorata con un raggiante e colorato tema arcobaleno! Il GaymerX è un evento dedicato al gaming e al \"LGBTQ\", ed è aperto a tutti. Si svolge all'InterContinental di San Francisco dall'11 al 13 luglio! Non conferisce alcun bonus.",
+ "armorSpecialSpringRogueText": "Tuta Felina Elegante",
"armorSpecialSpringRogueNotes": "Curata in ogni dettaglio. Aumenta la Percezione di <%= per %>. Edizione limitata, primavera 2014.",
"armorSpecialSpringWarriorText": "Armatura Trifoglio",
"armorSpecialSpringWarriorNotes": "Soffice come i trifogli, resistente come l'acciaio! Aumenta la Costituzione di <%= con %>. Edizione limitata, primavera 2014.",
@@ -168,37 +182,50 @@
"armorSpecialSpringHealerText": "Veste del Cucciolo Peloso",
"armorSpecialSpringHealerNotes": "Calda e confortevole, protegge chi la indossa dalle ferite. Aumenta la Costituzione di <%= con %>. Edizione limitata, primavera 2014.",
"armorSpecialSummerRogueText": "Vesti del Pirata",
- "armorSpecialSummerRogueNotes": "Queste vesti sono molto comode, arr! Aggiunge <%= per %> punti alla Percezione. Edizione limitata, estate 2014.",
+ "armorSpecialSummerRogueNotes": "Queste vesti sono molto comode, arr! Aumenta la Percezione di <%= per %>. Edizione limitata, estate 2014.",
"armorSpecialSummerWarriorText": "Vesti del Corsaro",
- "armorSpecialSummerWarriorNotes": "Completa di fibbie, proprio come piace ai pirati! Aumenta la Costituzione di <%= con %>. Edizione limitata, estate 2014.",
+ "armorSpecialSummerWarriorNotes": "Completa di fibbie per tutti gli accessori indispendìsabili a chi vaga per i mari. Aumenta la Costituzione di <%= con %>. Edizione limitata, estate 2014.",
"armorSpecialSummerMageText": "Coda di Smeraldo",
- "armorSpecialSummerMageNotes": "Questo indumento di scaglie luccicanti trasformerà chi lo indossa in un vero Mago-Sirena! Aggiunge <%= int %> punti all'Intelligenza. Edizione limitata, estate 2014.",
+ "armorSpecialSummerMageNotes": "Questo indumento di scaglie luccicanti trasformerà chi lo indossa in un vero Mago-Sirena! Aumenta l'Intelligenza di <%= int %>. Edizione limitata, estate 2014.",
"armorSpecialSummerHealerText": "Coda del Guaritore dei Mari",
- "armorSpecialSummerHealerNotes": "Questo indumento di scaglie luccicanti trasformerà chi lo indossa in un vero Guaritore dei Mari! Aggiunge <%= con %> punti alla Costituzione. Edizione limitata, estate 2014. ",
+ "armorSpecialSummerHealerNotes": "Questo indumento di scaglie luccicanti trasformerà chi lo indossa in un vero Guaritore dei Mari! Aumenta la Costituzione di <%= con %>. Edizione limitata, estate 2014. ",
"armorSpecialFallRogueText": "Manto Rossosangue",
"armorSpecialFallRogueNotes": "Vivido. Vellutato. Vampirico. Aumenta la Percezione di <%=per %>. Edizione limitata, autunno 2014.",
"armorSpecialFallWarriorText": "Camice della Scienza",
"armorSpecialFallWarriorNotes": "Protegge dalle misteriose macchie di pozione. Aumenta la Costituzione di <%= con %>. Edizione limitata, autunno 2014.",
- "armorSpecialFallMageText": "Witchy Wizard Robes",
- "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallMageText": "Veste stregata del mago",
+ "armorSpecialFallMageNotes": "Questa veste ha tasche in abbondanza per contenere porzioni extra di occhio di tritone e lingua di rana. Aumenta l'Intelligenza di <%=int%>. Edizione limitata, autunno 2014.",
"armorSpecialFallHealerText": "Garze da Combattimento",
"armorSpecialFallHealerNotes": "Prendi parte alla battaglia già bendato! Aumenta la Costituzione di <%= con %>. Edizione limitata, autunno 2014.",
+ "armorSpecialWinter2015RogueText": "Armatura del Drago Fatato dei Ghiacci",
+ "armorSpecialWinter2015RogueNotes": "Questa armatura è gelida, ma ne sarà sicuramente valsa la pena quando scoprirai le indescrivibili ricchezze celate nelle tane dei Draghi Fatati dei Ghiacci. Non che tu sia alla ricerca delle suddette ricchezze, perchè sei senza ombra di dubbio un autentico Drago Fatato dei Ghiacci, okay?! Smettila di fare domande! Aumenta la Percezione di <%= per %>. Edizione limitata, inverno 2014-2015.",
+ "armorSpecialWinter2015WarriorText": "Armatura di Pan di zenzero",
+ "armorSpecialWinter2015WarriorNotes": "Calda e confortevole, appena sfornata! Aumenta la Costituzione di <%= con %>. Edizione limitata, inverno 2014-2015.",
+ "armorSpecialWinter2015MageText": "Veste Boreale",
+ "armorSpecialWinter2015MageNotes": "In questa veste sono riflesse le scintillanti luci del nord. Aumenta l'Intelligenza di <%= int %>. Edizione limitata, inverno 2014-2015",
+ "armorSpecialWinter2015HealerText": "Completo da Pattinaggio",
+ "armorSpecialWinter2015HealerNotes": "Pattinare sul ghiaccio è molto rilassante, ma non dovresti provarci senza questa attrezzatura protettiva, in caso tu venga attaccato dai draghi fatati dei ghiacci. Aumenta la Costituzione di <%= con %>. Edizione limitata, inverno 2014-2015.",
"armorMystery201402Text": "Vesti del Messaggero",
- "armorMystery201402Notes": "Lucenti e robuste, queste vesti hanno diverse tasche per trasportare le lettere.",
+ "armorMystery201402Notes": "Lucenti e robuste, queste vesti hanno diverse tasche per trasportare le lettere. Non conferisce alcun bonus. Oggetto per abbonati, febbraio 2014.",
"armorMystery201403Text": "Armatura del Proteggiforeste",
- "armorMystery201403Notes": "Questa muschiosa armatura di legno intarsiato si flette a seconda dei movimenti di chi la indossa.",
+ "armorMystery201403Notes": "Questa muschiosa armatura di legno intarsiato si flette a seconda dei movimenti di chi la indossa. Non conferisce alcun bonus. Oggetto per abbonati, marzo 2014.",
"armorMystery201405Text": "Fiamma del Cuore",
- "armorMystery201405Notes": "Nulla può ferirti quando sei protetto dalle fiamme!",
+ "armorMystery201405Notes": "Nulla può ferirti quando sei protetto dalle fiamme! Non conferisce alcun bonus. Oggetto per abbonati, maggio 2014.",
"armorMystery201406Text": "Mantello Polipo",
- "armorMystery201406Notes": "Questo flessibile mantello permette a chi lo indossa di entrare negli spazi più angusti. Oggetto per abbonati, giugno 2014.",
+ "armorMystery201406Notes": "Questo flessibile mantello permette a chi lo indossa di entrare negli spazi più angusti. Non conferisce alcun bonus. Oggetto per abbonati, giugno 2014.",
"armorMystery201407Text": "Completo da Esploratore Sottomarino",
- "armorMystery201407Notes": "Spesso descritto come \"umidiccio\", \"eccessivamente spesso\" e \"francamente, un po' ingombrante\", questo completo è il miglior amico di ogni intrepido esploratore sottomarino. Oggetto per abbonati, luglio 2014. Non conferisce alcun bonus.",
+ "armorMystery201407Notes": "Alternativamente descritto come \"umidiccio\", \"eccessivamente spesso\" e \"francamente, un po' ingombrante\", questo completo è il miglior amico di ogni intrepido esploratore sottomarino. Non conferisce alcun bonus. Oggetto per abbonati, luglio 2014.",
"armorMystery201408Text": "Veste del Sole",
- "armorMystery201408Notes": "Queste vesti vengono tessute con fili d'oro e raggi di sole. Oggetto per abbonati, agosto 2014. Non conferisce alcun bonus.",
+ "armorMystery201408Notes": "Queste vesti vengono tessute con fili d'oro e raggi di sole. Non conferisce alcun bonus. Oggetto per abbonati, agosto 2014.",
"armorMystery201409Text": "Veste Autunnale",
- "armorMystery201409Notes": "Una veste ricoperta di foglie che mimetizza chi la indossa. Oggetto per abbonati, settembre 2014. Non conferisce alcun bonus.",
- "armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201409Notes": "Una veste ricoperta di foglie che mimetizza chi la indossa. Non conferisce alcun bonus. Oggetto per abbonati, settembre 2014.",
+ "armorMystery201410Text": "Armatura Goblin",
+ "armorMystery201410Notes": "Squamosa, viscida e resistente! Non conferisce alcun bonus. Oggetto per abbonati, ottobre 2014.",
+ "armorMystery201412Text": "Costume da Pinguino",
+ "armorMystery201412Notes": "Ora sei un pinguino! Non conferisce alcun bonus. Oggetto per abbonati, dicembre 2014. ",
+ "armorMystery301404Text": "Completo Steampunk",
+ "armorMystery301404Notes": "Raffinato, a dir poco impeccabile! Non conferisce alcun bonus. Oggetto per abbonati, febbraio 3015. ",
+ "headgear": "copricapo",
"headBase0Text": "Nessun elmo",
"headBase0Notes": "Non indossi nessun copricapo.",
"headWarrior1Text": "Elmo di cuoio",
@@ -248,15 +275,15 @@
"headSpecial2Text": "Elmo Senza Nome",
"headSpecial2Notes": "Un'onoreficenza a coloro che hanno dato sè stessi senza chiedere nulla in cambio. Aumenta la Forza e l'Intelligenza di <%= attrs %>.",
"headSpecialNyeText": "Assurdo Cappello da Festa",
- "headSpecialNyeNotes": "Hai ricevuto un Assurdo Cappello da Festa! Indossalo con orgoglio mentre festeggi il nuovo anno!",
+ "headSpecialNyeNotes": "Hai ricevuto un Assurdo Cappello da Festa! Indossalo con orgoglio mentre festeggi il nuovo anno! Non conferisce alcun bonus.",
"headSpecialYetiText": "Elmo dell'Addestra-Yeti",
- "headSpecialYetiNotes": "Edizione limitata dell'inverno 2013! Un cappello adorabilmente audace. Aumenta la Forza di <%= str %>.",
+ "headSpecialYetiNotes": "Un cappello adorabilmente spaventoso. Aumenta la Forza di <%= str %>. Edizione limitata, inverno 2013-2014.",
"headSpecialSkiText": "Elmo del Nevassassino",
- "headSpecialSkiNotes": "Edizione limitata dell'inverno 2013! Mantiene segreta l'identità di chi la indossa...e la sua faccia croccante. Aumenta la Percezione di <%= per %>.",
+ "headSpecialSkiNotes": "Tiene segreta la tua identità.. e la tua faccia al calduccio! Aumenta la Percezione di <%= per %>. Edizione limitata, inverno 2013-2014.",
"headSpecialCandycaneText": "Cappello Caramellato",
- "headSpecialCandycaneNotes": "Edizione limitata dell'inverno 2013! Questo è il cappello più delizioso del mondo. Si dice che spesso compaia e poi sparisca misteriosamente. Aumenta la Percezione di <%= per %>.",
+ "headSpecialCandycaneNotes": "Questo è il cappello più delizioso al mondo! Si dice che spesso compaia e scompaia misteriosamente. Aumenta la Percezione di <%= per %>. Edizione limitata, inverno 2013-2014.",
"headSpecialSnowflakeText": "Corona Fioccodineve",
- "headSpecialSnowflakeNotes": "Edizione limitata dell'inverno 2013! Chi indossa questa corona non ha mai freddo. Aumenta l'Intelligenza di <%= int %>.",
+ "headSpecialSnowflakeNotes": "Indossala per non patire mai il freddo. Aumenta l'Intelligenza di <%= int %>. Edizione limitata, inverno 2013-2014.",
"headSpecialSpringRogueText": "Maschera Gatto Furtivo",
"headSpecialSpringRogueNotes": "Nessuno sospetterà MAI che sei un gatto ladro! Aumenta la Percezione di <%= per %>. Edizione limitata, primavera 2014.",
"headSpecialSpringWarriorText": "Elmo Trifoglio",
@@ -266,11 +293,11 @@
"headSpecialSpringHealerText": "Corona dell'Amicizia",
"headSpecialSpringHealerNotes": "Questa corona simboleggia la lealtà e la complicità. Il cane è il migliore amico di ogni avventuriero, dopotutto! Aumenta l'Intelligenza di <%= int %>. Edizione limitata, primavera 2014.",
"headSpecialSummerRogueText": "Cappello da pirata",
- "headSpecialSummerRogueNotes": "Solo il più produttivo dei pirati può indossare questo cappello. Aggiunge <%= per %> punti alla Percezione. Edizione limitata, estate 2014.",
+ "headSpecialSummerRogueNotes": "Solo il più produttivo dei pirati può indossare questo cappello. Aumenta la Percezione di <%= per %>. Edizione limitata, estate 2014.",
"headSpecialSummerWarriorText": "Bandana del Corsaro",
"headSpecialSummerWarriorNotes": "Questa soffice e salata bandana infonde coraggio in chi la indossa. Aumenta la Forza di <%= str %>. Edizione limitata, estate 2014.",
"headSpecialSummerMageText": "Cappello di Laminaria",
- "headSpecialSummerMageNotes": "Cosa c'è di più magico di un cappello avvolto nelle alghe? Aumenta la Percezione di <%= per %>. Edizione limitata, estate 2014.",
+ "headSpecialSummerMageNotes": "Cosa c'è di più magico di un cappello avvolto dalle alghe? Aumanta la Percezione di <%= per %>. Edizione Limitata, estate 2014.",
"headSpecialSummerHealerText": "Corona Corallo",
"headSpecialSummerHealerNotes": "Permette a chi la indossa di rigenerare le barriere coralline danneggiate. Aumenta l'Intelligenza di <%= int %>. Edizione limitata estate 2014.",
"headSpecialFallRogueText": "Cappuccio Rossosangue",
@@ -278,22 +305,41 @@
"headSpecialFallWarriorText": "Cranio di Mostro della Scienza",
"headSpecialFallWarriorNotes": "Un elmo da trapiantare! E' solo LEGGERMENTE usato. Aumenta la Forza di <%= str %>. Edizione limitata, autunno 2014.",
"headSpecialFallMageText": "Cappello a punta",
- "headSpecialFallMageNotes": "La magia è intessuta in ogni singola fibra di questo cappello. Aumente la Percezione di <%= per %>. Edizione limitata, autunno 2014.",
+ "headSpecialFallMageNotes": "La magia è intessuta in ogni singola fibra di questo cappello. Aumenta la Percezione di <%= per %>. Edizione limitata, autunno 2014.",
"headSpecialFallHealerText": "Bende da Testa",
- "headSpecialFallHealerNotes": "Molto sanitarie e anche alla moda. Aggiunge <%= int %> punti all'Intelligenza. Edizione limitata, autunno 2014.",
+ "headSpecialFallHealerNotes": "Molto sanitarie e anche alla moda. Aumenta l'Intelligenza di <%= int %>. Edizione limitata, autunno 2014.",
+ "headSpecialNye2014Text": "Buffo Cappello da Festa",
+ "headSpecialNye2014Notes": "Hai ricevuto un Buffo Cappello da Festa! Indossalo con orgoglio mentre festeggi il nuovo anno! Non conferisce alcun bonus.",
+ "headSpecialWinter2015RogueText": "Maschera da Drago Fatato dei Ghiacci",
+ "headSpecialWinter2015RogueNotes": "Sei assolutamente, senza possibilità di errore un autentico Drago Fatato dei Ghiacci. Non ti stai infiltrando nelle tane dei Draghi Fatati dei Ghiacci. Non hai assolutamente alcun interesse nelle montagne di ricchezze che si dica siano situate in quelle gelide gallerie. Roar. Aumenta la Percezione di <%= per %>. Edizione limitata, inverno 2014-2015.",
+ "headSpecialWinter2015WarriorText": "Elmo di Pan di zenzero",
+ "headSpecialWinter2015WarriorNotes": "Pensa, pensa, pensa più che puoi! aumenta la Forza di <%= str %>. Edizione limitata, inverno 2014-2015.",
+ "headSpecialWinter2015MageText": "Cappello dell'Aurora",
+ "headSpecialWinter2015MageNotes": "Il tessuto di questo cappello muta e risplende mentre chi lo indossa sta studiando. Aumenta la Percezione di <%= per %>. Edizione limitata, inverno 2014-2015.",
+ "headSpecialWinter2015HealerText": "Soffici Paraorecchie",
+ "headSpecialWinter2015HealerNotes": "Questi caldi paraocrecchie proteggono dal freddo e dai rumori molesti. Aumenta l'Intelligenza di <%= int %>. Edizione limitata, inverno 2014-2015.",
"headSpecialGaymerxText": "Elmo del Guerriero Arcobaleno",
- "headSpecialGaymerxNotes": "(non conferisce alcun bonus) Per celebrare la \"stagione dell'orgoglio\" e il GaymerX, questo speciale elmo è decorato con un raggiante e colorato tema arcobaleno! Il GaymerX è un evento dedicato al gaming e al \"LGBTQ\", ed è aperto a tutti. Si svolge all'InterContinental di San Francisco dall'11 al 13 luglio!",
+ "headSpecialGaymerxNotes": "Per celebrare la \"stagione dell'orgoglio\" e il GaymerX, questo speciale elmo è decorato con un raggiante e colorato tema arcobaleno! Il GaymerX è un evento dedicato al gaming e al \"LGBTQ\", ed è aperto a tutti. Si svolge all'InterContinental di San Francisco dall'11 al 13 luglio! Non conferisce alcun bonus.",
"headMystery201402Text": "Elmo Alato",
- "headMystery201402Notes": "Questa tiara alata rende chi la indossa veloce come il vento!",
+ "headMystery201402Notes": "Questa tiara alata rende chi la indossa veloce come il vento! Non conferisce alcun bonus. Oggetto per abbonati, febbraio 2014.",
"headMystery201405Text": "Fiamma della Mente",
- "headMystery201405Notes": "Brucia la procrastinazione!",
+ "headMystery201405Notes": "Brucia la procrastinazione! Non conferisce alcun bonus. Oggetto per abbonati, maggio 2014.",
"headMystery201406Text": "Corona di tentacoli",
- "headMystery201406Notes": "I tentacoli di questo elmo traggono energia magica dall'acqua. Oggetto per abbonati, giugno 2014.",
+ "headMystery201406Notes": "I tentacoli di questo elmo traggono energia magica dall'acqua. Non conferisce alcun bonus. Oggetto per abbonati, giugno 2014.",
"headMystery201407Text": "Elmo da Esploratore Sottomarino",
- "headMystery201407Notes": "Quest'elmo renderà le tue esplorazioni sottomarine una passeggiata! Ti farà anche sembrare una specie di pesce con enormi occhi a palla. Molto retrò! Oggetto per abbonati, luglio 2014. Non conferisce alcun bonus.",
+ "headMystery201407Notes": "Quest'elmo renderà le tue esplorazioni sottomarine una passeggiata! Ti farà anche sembrare una specie di pesce con enormi occhi a palla. Molto retrò! Non conferisce alcun bonus. Oggetto per abbonati, luglio 2014.",
"headMystery201408Text": "Corona del Sole",
- "headMystery201408Notes": "Questa fiammeggiante corona dona al proprio portatore una grande forza di volontà. Oggetto per abbonati, agosto 2014. Non conferisce alcun bonus.",
- "shieldBase0Text": "Nessun oggetto nella mano secondaria",
+ "headMystery201408Notes": "Questa fiammeggiante corona dona al proprio portatore una grande forza di volontà. Non conferisce alcun bonus. Oggetto per abbonati, agosto 2014.",
+ "headMystery201411Text": "Elmo d'acciaio sportivo",
+ "headMystery201411Notes": "Questo è l'elmo utilizzato nel tradizionale sport Habitichese della \"palla bilanciata\", che consiste nell'indossare equipaggiamento estremamente resistente per poi impegnarsi a trovare un equilibrio tra lavoro e vita sana... MENTRE SEI INSEGUITO DAGLI IPPOGRIFI. Non conferisce alcun bonus. Oggetto per abbonati, novembre 2014.",
+ "headMystery201412Text": "Cappello da Pinguino",
+ "headMystery201412Notes": "Chi è questo pinguino? Non conferisce alcun bonus. Oggetto per abbonati, dicembre 2014.",
+ "headMystery301404Text": "Cilindro Elegante",
+ "headMystery301404Notes": "Un cilindro per i più fini gentiluomini! Oggetto per abbonati, gennaio 3015. Non conferisce alcun bonus.",
+ "headMystery301405Text": "Cilindro Base",
+ "headMystery301405Notes": "Un cilindro modesto, che prega di essere abbinato a qualche stiloso accessorio da testa. Non conferisce alcun bonus. Oggetto per abbonati, maggio 3015.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "Nessuno scudo o arma secondaria.",
"shieldWarrior1Text": "Scudo di Legno",
"shieldWarrior1Notes": "Scudo rotondo, fatto di legno pesante. Aumenta la Costituzione di <%= con %>.",
@@ -319,50 +365,60 @@
"shieldSpecial0Notes": "Vede oltre il velo della morte, e usa quello che vi trova per terrorizzare i nemici. Aumenta la Percezione di <%= per %>.",
"shieldSpecial1Text": "Scudo di Cristallo",
"shieldSpecial1Notes": "Frantuma le frecce e deflette le parole dei pessimisti. Aumenta tutti gli attributi di <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Massiccio Martello Miliare di Mustaine",
+ "shieldSpecialGoldenknightNotes": "Mostri, malattie, maledizioni: martellali! Aumenta Costituzione e Percezione di <%= attrs %> ciascuno.",
"shieldSpecialYetiText": "Scudo dell'Addestra-Yeti",
- "shieldSpecialYetiNotes": "Edizione limitata dell'inverno 2013! Questo scudo riflette la luce della neve. Aumenta la Costituzione di <%= con %>.",
+ "shieldSpecialYetiNotes": "Questo scudo riflette il bagliore della neve. Aumenta la Costituzione di <%= con %>. Edizione limitata, inverno 2013-2014.",
"shieldSpecialSnowflakeText": "Scudo Fioccodineve",
- "shieldSpecialSnowflakeNotes": "Edizione limitata dell'inverno 2013! Ogni scudo è differente dagli altri! Aumenta la Costituzione di <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Ogni scudo è unico e inimitabile. Aumenta la Costituzione di <%= con %>. Edizione limitata, inverno 2013-2014.",
"shieldSpecialSpringRogueText": "Artigli a uncino",
"shieldSpecialSpringRogueNotes": "Ottimi per arrampicarsi sugli edifici più alti, oltre a fare a brandelli i tappeti. Aumenta la Forza di <%= str %>. Edizione limitata, primavera 2014.",
"shieldSpecialSpringWarriorText": "Scudo Uovo",
"shieldSpecialSpringWarriorNotes": "Non importa quanto forte lo colpisci, questo scudo non si romperà mai! Aumenta la Costituzione di <%= con %>. Edizione limitata, primavera 2014.",
"shieldSpecialSpringHealerText": "Pallina della Protezione Definitiva",
- "shieldSpecialSpringHealerNotes": "Emette un suono stridulo e acuto ogni volta che viene morsa, facendo impazzire i nemici. Aumenta la Costituzione di <%= con %>. Edizione limitata, primavera 2014.",
+ "shieldSpecialSpringHealerNotes": "Emette un suono stridulo ogni volta che viene morsa, facendo impazzire i nemici. Aumenta la Costituzione di <%= con %>. Edizione limitata, primavera 2014.",
"shieldSpecialSummerRogueText": "Sciabola del Pirata",
- "shieldSpecialSummerRogueNotes": "All'arrembaggio! Farete fare il giro di chiglia a tutte queste Daily! Aumenta la Forza di <%= str %>. Edizione limitata, estate 2014. ",
+ "shieldSpecialSummerRogueNotes": "All'arrembaggio! Farete fare il giro di chiglia a tutte queste Daily! Aumenta la Forza di <%= str %>. Edizione limitata, estate 2014.",
"shieldSpecialSummerWarriorText": "Scudo Legnomarittimo",
"shieldSpecialSummerWarriorNotes": "Questo scudo, ricavato dal legno dei relitti di altre navi, può proteggerti persino dalle tempeste di Daily. Aumenta la Costituzione di <%= con %>. Edizione limitata, estate 2014.",
"shieldSpecialSummerHealerText": "Scudo delle Acque Basse",
- "shieldSpecialSummerHealerNotes": "Nessuno oserà attaccare la barriera corallina, se dovrà affrontare questo scudo scintillante! Aumenta la Costituzione di <%= con %>. Edizione limitata, estate 2014.",
+ "shieldSpecialSummerHealerNotes": "Nessuno oserà attaccare la barriera corallinanse a proteggerla ci sarà questo scudo scintillante! Aumenta la Costituzione di <%= con %>. Edizione limitata, estate 2014.",
"shieldSpecialFallRogueText": "Palo d'argento",
- "shieldSpecialFallRogueNotes": "Distrugge i non-morti. Un asso nella manica anche contro i lupi mannari, perchè non si è mai abbastanza attenti. Aumenta la Forza di <%= str %>. Edizione limitata, autunno 2014.",
+ "shieldSpecialFallRogueNotes": "Distrugge i non-morti. Un asso nella manica anche contro i lupi mannari, perchè la prudenza non è mai troppa. Aumenta la Forza di <%= str %>. Edizione limitata, autunno 2014.",
"shieldSpecialFallWarriorText": "Potente Pozione di Scienza",
"shieldSpecialFallWarriorNotes": "Macchia misteriosamente i camici da laboratorio. Aumenta la Costituzione di <%= con %>. Edizione limitata, autunno 2014.",
"shieldSpecialFallHealerText": "Scudo Ingioiellato",
"shieldSpecialFallHealerNotes": "Questo scintillante scudo è stato trovato in una tomba antica. Aumenta la Costituzione di <%= con %>. Edizione limitata, autunno 2014.",
+ "shieldSpecialWinter2015RogueText": "Spuntone di Ghiaccio",
+ "shieldSpecialWinter2015RogueNotes": "Hai sul serio, senza alcun dubbio, appena raccolto queste cose da terra. Aumenta la Forza di <%= str %>. Edizione limitata, inverno 2014-2015.",
+ "shieldSpecialWinter2015WarriorText": "Scudo Gommoso",
+ "shieldSpecialWinter2015WarriorNotes": "Questo scudo apparentemente zuccherino è in realtà fatto di nutrienti, gelatinose verdure. Aumenta la Costituzione di <%= con %>. Edizione limitata, inverno 2014-2015,",
+ "shieldSpecialWinter2015HealerText": "Scudo Rilassante",
+ "shieldSpecialWinter2015HealerNotes": "Questo scudo respinge i venti gelidi. Aumenta la Costituzione di <%= con %>. Edizione limitata, inverno 2014-2015.",
+ "shieldMystery301405Text": "Scudo Orologio",
+ "shieldMystery301405Notes": "Con questo scudo il tempo sarà sempre dalla tua parte! Non conferisce alcun bonus. Oggetto per abbonati, giugno 3015.",
"backBase0Text": "Nessun accessorio da schiena",
"backBase0Notes": "Nessun accessorio da schiena.",
"backMystery201402Text": "Ali Dorate",
- "backMystery201402Notes": "Le piume di queste lucenti ali brillano alla luce del sole!",
+ "backMystery201402Notes": "Le piume di queste lucenti ali brillano alla luce del sole! Non conferisce alcun bonus. Oggetto per abbonati, febbraio 2014.",
"backMystery201404Text": "Ali di Farfalla d'Alba",
- "backMystery201404Notes": "Sii una farfalla e vola via!",
- "backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201404Notes": "Diventa una farfalla e vola! Non conferisce alcun bonus. Oggetto per abbonati, aprile 2014.",
+ "backMystery201410Text": "Ali di Goblin",
+ "backMystery201410Notes": "Fluttua nella notte con queste robuste ali. Non conferiscono alcun bonus. Oggetto per abbonati, ottobre 2014.",
"backSpecialWonderconRedText": "Mantello Maestoso",
- "backSpecialWonderconRedNotes": "Fruscia con forza ed eleganza. Armatura in edizione speciale Wondercon.",
+ "backSpecialWonderconRedNotes": "Fruscia con forza ed eleganza. Non conferisce alcun bonus. Edizione speciale da convegno.",
"backSpecialWonderconBlackText": "Mantello Furtivo",
- "backSpecialWonderconBlackNotes": "Tessuto con ombre e sussurri. Armatura in edizione speciale Wondercon.",
+ "backSpecialWonderconBlackNotes": "Filato di ombre e sussurri. Non conferisce alcun bonus. Edizione speciale da convegno.",
"bodyBase0Text": "No accessori da corpo",
"bodyBase0Notes": "No accessori da corpo.",
"bodySpecialWonderconRedText": "Collare di Rubino",
- "bodySpecialWonderconRedNotes": "Un seducente collare! Armatura in edizione speciale Wondercon.",
+ "bodySpecialWonderconRedNotes": "Un seducente collare di rubino! Edizione speciale da convegno.",
"bodySpecialWonderconGoldText": "Collare d'Oro",
- "bodySpecialWonderconGoldNotes": "Un seducente e dorato collare! Armatura in edizione speciale Wondercon.",
+ "bodySpecialWonderconGoldNotes": "Un seducente collare d'oro! Edizione speciale da convegno.",
"bodySpecialWonderconBlackText": "Collare d'Ebano",
- "bodySpecialWonderconBlackNotes": "Un seducente e prezioso collare! Armatura in edizione speciale Wondercon.",
+ "bodySpecialWonderconBlackNotes": "Un seducente collare d'ebano! Edizione speciale da convegno.",
"bodySpecialSummerMageText": "Mantellina Luccicante",
- "bodySpecialSummerMageNotes": "Non c'è acqua salata o acqua dolce che possa ossidare questa mantellina metallica. Non conferisce alcun bonus. Edizione limitata, estate 2014.",
+ "bodySpecialSummerMageNotes": "Non c'è acqua dolce o salata che possa ossidare questa mantellina metallica. Non conferisce alcun bonus. Edizione limitata, estate 2014.",
"bodySpecialSummerHealerText": "Collare Corallo",
"bodySpecialSummerHealerNotes": "Un elegante collare di corallo vivo! Non conferisce alcun bonus. Edizione limitata, estate 2014.",
"headAccessoryBase0Text": "Nessun copricapo",
@@ -374,19 +430,27 @@
"headAccessorySpecialSpringMageText": "Orecchie del Topo Blu",
"headAccessorySpecialSpringMageNotes": "Queste rotonde orecchie sono soffici come il cotone. Non conferiscono alcun bonus. Edizione limitata, primavera 2014.",
"headAccessorySpecialSpringHealerText": "Orecchie del Cane Giallo",
- "headAccessorySpecialSpringHealerNotes": "Flosce ma carine. Vuoi giocare? Non conferiscono alcun bonus. Edizione limitata, primavera 2014.",
- "headAccessorySpecialSummerRogueText": "Benda da ladro",
- "headAccessorySpecialSummerRogueNotes": "Non serve essere dei bricconi per capire quanto è stilosa! Non conferisce alcun bonus. Edizione limitata, estate 2014.",
- "headAccessorySpecialSummerWarriorText": "Benda Affascinante",
- "headAccessorySpecialSummerWarriorNotes": "La benda per i furfanti con stile! Non conferisce alcun bonus. Edizione limitata, estate 2014.",
- "headAccessorySpecialWonderconRedText": "Maschera del Coraggio",
- "headAccessorySpecialWonderconRedNotes": "Che accessorio da viso potente! Armatura in edizione speciale Wondercon.",
- "headAccessorySpecialWonderconBlackText": "Maschera Furtiva",
- "headAccessorySpecialWonderconBlackNotes": "Le tue ragioni sono pienamente legittime! Armatura in edizione speciale Wondercon.",
+ "headAccessorySpecialSpringHealerNotes": "Flosce, ma carine. Vuoi giocare? Non conferiscono alcun bonus. Edizione limitata, primavera 2014.",
"headAccessoryMystery201403Text": "Corna del Proteggiforeste",
- "headAccessoryMystery201403Notes": "Queste corna sono ricoperte di muschio e licheni.",
+ "headAccessoryMystery201403Notes": "Queste corna sono ricoperte di muschio magico e licheni. Non conferiscono alcun bonus. Oggetto per abbonati, marzo 2014.",
"headAccessoryMystery201404Text": "Antenne di Farfalla d'Alba",
- "headAccessoryMystery201404Notes": "Queste antenne aiutano chi le indossa a percepire le distrazioni pericolose!",
+ "headAccessoryMystery201404Notes": "Queste antenne aiutano chi le indossa a percepire distrazioni pericolose! Non conferiscono alcun bonus. Oggetto per abbonati, aprile 2014.",
"headAccessoryMystery201409Text": "Corna Autunnali",
- "headAccessoryMystery201409Notes": "Queste potenti corna cambiano colore come le foglie."
+ "headAccessoryMystery201409Notes": "Queste potenti corna cambiano colore come le foglie autunnali. Non conferiscono alcun bonus. Oggetto per abbonati, settembre 2014.",
+ "headAccessoryMystery301405Text": "Occhiali da Testa",
+ "headAccessoryMystery301405Notes": "\"Gli occhiali sono per i tuoi occhi\", dicevano. \"Nessuno vuole degli occhiali solo per tenerli in testa\", dicevano. Hah! Ora mostra quanto si sbagliano! Non conferisce alcun bonus. Oggetto per abbonati, agosto 3015.",
+ "eyewearBase0Text": "Nessuna benda",
+ "eyewearBase0Notes": "Nessun occhiale o benda.",
+ "eyewearSpecialSummerRogueText": "Benda Furfantesca",
+ "eyewearSpecialSummerRogueNotes": "La benda per i furfanti con stile! Non conferisce alcun bonus. Edizione limitata, estate 2014.",
+ "eyewearSpecialSummerWarriorText": "Benda Affascinante",
+ "eyewearSpecialSummerWarriorNotes": "La benda per i furfanti con stile! Non conferisce alcun bonus. Edizione limitata, estate 2014.",
+ "eyewearSpecialWonderconRedText": "Maschera Maestosa",
+ "eyewearSpecialWonderconRedNotes": "Un accessorio potente per il tuo viso! Non conferisce alcun bonus. Edizione speciale da convegno.",
+ "eyewearSpecialWonderconBlackText": "Maschera Furtiva",
+ "eyewearSpecialWonderconBlackNotes": "Le tue ragioni sono pienamente legittime! Non conferisce alcun bonus. Edizione speciale da convegno.",
+ "eyewearMystery301404Text": "Occhiali Steampunk",
+ "eyewearMystery301404Notes": "Non esiste occhiale elegante come un paio di occhialini steampunk - eccetto, forse, un monocolo. Non conferisce alcun bonus. Oggetto per abbonati, aprile 3015.",
+ "eyewearMystery301405Text": "Monocolo",
+ "eyewearMystery301405Notes": "Non esiste occhiale elegante come un monocolo - eccetto, forse, un paio di occhialini steampunk. Non conferisce alcun bonus. Oggetto per abbonati, luglio 3015."
}
\ No newline at end of file
diff --git a/locales/it/generic.json b/locales/it/generic.json
index f731645047..e9b03bbd7e 100644
--- a/locales/it/generic.json
+++ b/locales/it/generic.json
@@ -35,6 +35,7 @@
"neverMind": "Ho cambiato idea",
"buyMoreGems": "Compra altre Gemme",
"notEnoughGems": "Non hai abbastanza Gemme",
+ "alreadyHave": "Oops! Possiedi già questo oggetto. Non c'è bisogno di acquistarlo di nuovo!",
"delete": "Elimina",
"gems": "Gemme",
"moreInfo": "Maggiori informazioni",
@@ -45,8 +46,10 @@
"originalUserText": "Uno dei primissimi utenti ad aver utilizzato Habit, si parla di alpha tester!",
"habitBirthday": "Compleanno 2014 di HabitRPG",
"habitBirthdayText": "Ha partecipato al compleanno 2014 di HabitRPG.",
- "achievementDilatory": "Eroe dei Dilatori.",
- "achievementDilatoryText": "Ha contribuito a sconfiggere il Drago Terrore dei Dilatori durante il 2014 Summer Splash Event!",
+ "achievementDilatory": "Eroe dei Dilatori",
+ "achievementDilatoryText": "Ha contribuito a sconfiggere il Drago Terrore dei Dilatori durante l'evento Summer Splash 2014!",
+ "costumeContest": "Gara Mascherata 2014",
+ "costumeContestText": "Ha partecipato alla Gara Mascherata di Halloween 2014. Puoi trovare alcune foto su blog.habitrpg.com/tagged/cosplay! ",
"memberSince": "- Membro dal:",
"lastLoggedIn": "- Ultimo accesso:",
"notPorted": "Questa funzionalità non è ancora stata trasposta dal sito originale.",
@@ -69,5 +72,18 @@
"askQuestion": "Fai una domanda",
"reportBug": "Segnala un bug",
"contributeToHRPG": "Contribuisci a migliorare HabitRPG",
- "overview": "Panoramica per nuovi utenti (in inglese)"
+ "overview": "Panoramica per nuovi utenti (in inglese)",
+ "January": "gennaio",
+ "February": "febbraio",
+ "March": "marzo",
+ "April": "aprile",
+ "May": "maggio",
+ "June": "giugno",
+ "July": "luglio",
+ "August": "agosto",
+ "September": "settembre",
+ "October": "ottobre",
+ "November": "novembre",
+ "December": "dicembre",
+ "dateFormat": "Formato data"
}
\ No newline at end of file
diff --git a/locales/it/groups.json b/locales/it/groups.json
index c0f5b71717..c655c99385 100644
--- a/locales/it/groups.json
+++ b/locales/it/groups.json
@@ -2,7 +2,7 @@
"tavern": "Taverna",
"innCheckOut": "Esci dalla Locanda",
"innCheckIn": "Riposa nella Locanda",
- "innText": "Come ti trovi nella Locanda? Per proteggerti, tutte le le tue Daily sono bloccate: non verranno considerate fino a domani (al giorno successivo alla tua uscita dalla Locanda). Attenzione però: se la tua squadra sta combattendo contro un Boss, le loro Daily mancate continueranno a danneggiarti! Inoltre, non infliggerai danni al Boss. Sei pronto per nuove battaglie? Esci dalla Locanda.",
+ "innText": "Come va la tua permanenza nella Locanda, <%= name %>? Per proteggerti, la tua lista Daily è congelata. Non subirà alcuna modifica fino a domani (il giorno dopo quello in cui lascerai la locanda). Fai attenzione però, se la tua squadra è impegnata in uno scontro con un Boss, le loro mancanze causeranno danni anche a te! Inoltre, tu non causerai danni al Boss. Pronto per ripartire? Lascia la locanda. ",
"lfgPosts": "Sei in cerca di una squadra? Guarda qui! (in inglese)",
"tutorial": "Tutorial",
"glossary": "Glossario",
@@ -16,7 +16,9 @@
"tavernAlert1": "Nota: se stai segnalando un bug, gli sviluppatori non potranno aiutarti qui. In quel caso, per favore",
"tavernAlert2": "usa Github",
"moderatorIntro1": "I moderatori della Taverna e delle Gilde sono:",
- "moderatorIntro2": ".",
+ "communityGuidelines": "Linee guida della community",
+ "communityGuidelinesRead1": "Per favore leggi le",
+ "communityGuidelinesRead2": "prima di scrivere.",
"party": "Squadra",
"createAParty": "Crea una Squadra",
"noPartyText": "Non sei in una squadra, oppure la tua squadra sta impiegando troppo tempo a caricarsi. Puoi crearne una ed invitare i tuoi amici; se invece vuoi unirti ad una squadra esistente, chiedi di inserire il tuo ID Utente e torna qui per visualizzare l'invito:",
@@ -70,5 +72,22 @@
"confirm": "Conferma",
"leaveGroup": "Lasciare la Gilda?",
"leavePartyCha": "Abbandona la sfida di squadra e ...",
- "leaveParty": "Lasciare la squadra?"
+ "leaveParty": "Lasciare la squadra?",
+ "sendPM": "Invia messaggio privato",
+ "send": "Invia",
+ "messageSentAlert": "Messaggio inviato",
+ "pmHeading": "Messaggio privato a <%= name %>",
+ "clearAll": "Elimina tutto",
+ "clearAllPopover": "Cancella tutti i messaggi",
+ "optOutPopover": "Non ti piacciono i messaggi privati? Clicca per disattivare questa funzione.",
+ "block": "Blocca",
+ "unblock": "Sblocca",
+ "pm-reply": "Invia una risposta",
+ "inbox": "Messaggi",
+ "abuseFlag": "Segnala violazione delle Linee guida della community",
+ "abuseFlagModalHeading": "Segnalare <%= name %> per violazione?",
+ "abuseFlagModalBody": "Sei sicuro di voler segnalare questo post? Dovresti segnalare SOLO post che violano le <%= firstLinkStart %>Linee guida della community<%= linkEnd %> e/o i <%= secondLinkStart %>Termini del Servizio<%= linkEnd %>. Segnalare inappropriatamente un post è una violazione delle Linee guida della community e può essere considerata come un infrazione da parte tua.",
+ "abuseFlagModalButton": "Segnala",
+ "abuseReported": "Grazie di aver segnalato questa violazione. I Moderatori sono stati notificati.",
+ "abuseAlreadyReported": "Hai già segnalato questo messaggio."
}
\ No newline at end of file
diff --git a/locales/it/limited.json b/locales/it/limited.json
index 882f953ac0..ee03105628 100644
--- a/locales/it/limited.json
+++ b/locales/it/limited.json
@@ -9,9 +9,27 @@
"valentineCard": "Biglietto di San Valentino",
"adoringFriends": "Amici Inseparabili",
"adoringFriendsText": "Aww, tu e il tuo amico dovete davvero volervi bene! <%= cards %> biglietti di San Valentino spediti o ricevuti.",
- "limited30Apr": "Disponibile per l'acquisto fino al 30 aprile (ma permanente tra le opzioni se acquistato)",
"polarBear": "Orso Polare",
"turkey": "Tacchino",
"polarBearPup": "Cucciolo di Orso Polare",
- "jackolantern": "Jack-O-Lantern"
+ "jackolantern": "Zucca di Halloween",
+ "seasonalShop": "Negozio Stagionale",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Maga Stagionale<%= linkEnd %>",
+ "seasonalShopClosedText": "Il Negozio Stagionale è attualmente chiuso!! Non so dove sia la Maga Stagionale ora, ma scommetto che sarà di ritorno durante il prossimo <%= linkStart %>Grand Gala<%= linkEnd %>!",
+ "seasonalShopText": "Benvenuto nel Negozio Stagionale! Da adesso fino al 31 gennaio, offriamo un sacco di oggetti in una speciale edizione invernale. Dopodichè questi oggetti non saranno più disponibili fino al prossimo anno, quindi comprali finchè sono ancora caldi! O, ehm, freschi.",
+ "candycaneSet": "Caramello (Mago)",
+ "skiSet": "Nevassassino (Assassino)",
+ "snowflakeSet": "Fiocco di neve (Guaritore)",
+ "yetiSet": "Addestra-Yeti (Guerriero)",
+ "nyeCard": "Biglietto d'Auguri per il Nuovo Anno",
+ "nyeCardNotes": "Manda un biglietto d'auguri per il Nuovo Anno a un amico.",
+ "seasonalItems": "Oggetti Stagionali",
+ "auldAcquaintance": "Vecchia Conoscenza",
+ "auldAcquaintanceText": "Buon Anno Nuovo! Hai inviato o ricevuto <%= cards %> biglietti d'auguri per il Nuovo Anno.",
+ "newYear0": "Buon anno nuovo! Ti auguro di distruggere molte Habit negative.",
+ "newYear1": "Buon Anno Nuovo! Ti auguro di collezionare molte Ricompense.",
+ "newYear2": "Buon Anno Nuovo! Ti auguro di aggiudicarti molti Perfect Day.",
+ "newYear3": "Buon Anno Nuovo! Ti auguro che la tua lista To-Do resti breve e piacevole.",
+ "newYear4": "Buon anno nuovo! Ti auguro di non essere attaccato da un Ippogrifo inferocito."
}
\ No newline at end of file
diff --git a/locales/it/npc.json b/locales/it/npc.json
index 49f86cdb5a..3e9abdac2e 100644
--- a/locales/it/npc.json
+++ b/locales/it/npc.json
@@ -57,7 +57,7 @@
"partySysText": "Sii socievole, unisciti a una squadra a gioca ad Habit con i tuoi amici! Migliorerai le tue abitudini se avrai dei compagni fidati. Clicca su Utente -> Opzioni -> Squadra, e segui le istruzioni. Qualcuno cerca un gruppo?",
"classGear": "Equipaggiamento per Classi",
"classGearText": "Per prima cosa: non preoccuparti! Il tuo vecchio equipaggiamento è nel tuo inventario, ora stai indossando quello da <%= klass %> apprendista. Indossare un equipaggiamento apposito per la tua classe conferisce un bonus del 50% alle tue statistiche. In ogni caso, sentiti libero di tornare al tuo vecchio equipaggiamento.",
- "classStats": "Questi sono gli attributi relativi alla tua Classe, influiscono sul gameplay. Ogni volta che aumenti di livello, ti viene dato un punto da assegnare ad un determinato attributo. Posiziona il cursore su ognuno di essi per avere informazioni aggiuntive.",
+ "classStats": "Queste sono le tue statistiche di classe; influenzano l'andamento del gioco. Ogni volta che sali di livello, ottieni un punto da assegnare ad una particolare statistica. Passa il cursore su ogni statistica per maggiori informazioni.",
"autoAllocate": "Assegnazione automatica dei punti",
"autoAllocateText": "Se l'opzione \"allocazione automatica\" è selezionata, il tuo avatar guadagna automaticamente statistiche basate sugli attributi delle attività che completi, che puoi trovare in ATTIVITA' > Modifica > Avanzate > Attributi. Per esempio, se vai spesso in palestra, e la tua Daily \"Palestra\" è impostata sull'attributo \"Fisico\", guadagnerai Forza automaticamente.",
"spells": "Incantesimi",
diff --git a/locales/it/pets.json b/locales/it/pets.json
index 6a7002d583..8425af6d6e 100644
--- a/locales/it/pets.json
+++ b/locales/it/pets.json
@@ -40,11 +40,11 @@
"petName": "<%= egg %> <%= potion %>",
"mountName": "<%= mount %> <%= potion %>",
"petKeyName": "Chiave del Recinto",
- "petKeyPop": "Let your pets roam free, release them to start their own adventure, and give yourself the thrill of Beastmaster once more!",
- "petKeyBegin": "Key to the Kennels: Experience Beastmaster Once More!",
+ "petKeyPop": "Lascia vagare liberi i tuoi animali, liberali perché inizino la loro avventura, e prova il brivido di diventare il Re delle Bestie ancora una volta!",
+ "petKeyBegin": "Chiave del Recinto: diventa ancora una volta il Re delle Bestie!",
"petKeyInfo": "Se ami davvero i tuoi animali, lasciali andare! Così i tuoi drop avranno di nuovo significato per te.",
- "petKeyInfo2": "The Key to the Kennels resets all of your non-quest pets back to as if you'd never found them. Once you've used it, you'll be able to stack the Beastmaster achievement, showing off how many times you've been able to best the RNG.",
- "petKeyInfo3": "There are two sets of Keys: you can either just release your pets for four gems or your pets and mounts for eight gems. If you're still working towards getting all of the mounts, you may not want to give them their freedom yet!",
+ "petKeyInfo2": "La Chiave del Recinto libera tutti gli animali non ottenuti dalle missioni, come se non li avessi mai trovati. Una volta usata potrai nuovamente ottenere il trofeo \"Re delle Bestie\", mostrando a tutti quante volte sei stato in grado di ottimizzare i drop casuali.",
+ "petKeyInfo3": "Ci sono due tipi di chiavi, che ti permettono o di liberare i tuoi animali per quattro gemme, oppure di liberare i tuoi animali e le tue cavalcature per otto gemme. Se stai ancora cercando di ottenere tutte le cavalcature, ti conviene aspettare prima di dargli la libertà!",
"petKeyPets": "Libera i miei animali",
"petKeyMounts": "Rilasciali entrambi",
"petKeyNeverMind": "Non ancora",
diff --git a/locales/it/quests.json b/locales/it/quests.json
index bfb426f530..da668bd4fd 100644
--- a/locales/it/quests.json
+++ b/locales/it/quests.json
@@ -11,21 +11,21 @@
"accepted": "Accettata",
"rejected": "Rifiutata",
"pending": "In attesa",
- "questStart": "Once all members have either accepted or rejected, the quest begins. Only those that clicked \"accept\" will be able to participate in the quest and receive the drops. If members are pending too long (inactive?), the quest owner can start the quest without them by clicking \"Begin\". The quest owner can also cancel the quest and regain the quest scroll by clicking \"Cancel\".",
+ "questStart": "Un volta che ogni membro ha accettato o rifiutato, la missione inizia. Solo chi ha selezionato \"Accetta\" potrà partecipare e ricevere le ricompense. Se dei membri rimangono in attesa per troppo tempo (forse perché inattivi?) il fautore della missione può iniziare la missione senza di loro selezionando \"Inizia\". Può anche annullare la missione e riottenere la pergamenna selezionando \"Annulla\"",
"begin": "Inizia",
"bossHP": "Salute del Boss",
"collected": "Collezionati",
- "bossDmg1": "To hurt a boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your dailies! All damage to and from a boss is tallied on cron (your day roll-over).",
+ "bossDmg1": "Per danneggiare un boss, completa le tue attività giornaliere e i \"to-do\". Finire attività che ti darebbero tanti danni se non finite, significano tanti danni per il boss (completando le attività rosse,I maghi incanteranno, i guerrieri attaccheranno, etc). Il boss infliggerà danni ad ogni partecipante per ogni attività giornaliera mancata (moltiplicata per la forza del boss) in aggiunta al danno regolare, quindi tieni il tuo party sano completando le tue attività giornaliere! Tutto il danno inflitto e ricevuto da un boss viene calcolato al cambio di giorno (il tuo giornaliero reset).",
"bossDmg2": "Solo i partecipanti potranno combattere il boss e condividere il bottino della missione.",
"tavernBossInfo": "Per ferire un boss, completa le tue Daily e i tuoi To-Do. Maggiore è il valore dell'attività, maggiore sarà il danno inflitto al boss (attività di colore rosso, gli incantesimi dei Maghi, gli attacchi dei Guerrieri, ecc.). La Furia del boss aumenterà per ogni Daily incompleta (moltiplicate per la Forza del boss). Quando la Furia raggiunge il massimo, accadrà qualcosa di davvero brutto - quindi completa le tue Daily! Tutto il danno inflitto e ricevuto da un boss viene calcolato al cambio di giorno (che avviene all'ora da te scelta nelle impostazioni).",
"bossColl1": "Per ottenere gli oggetti, completa delle attività positive. Gli oggetti delle missioni compaiono come quelli normali; non li vedrai però fino al giorno dopo, quando tutto quello che hai trovato verrà raccolto e aggiunto agli oggetti già trovati.",
"bossColl2": "Solo i partecipanti potranno collezionare gli oggetti e condividere il bottino della missione.",
"abort": "Annulla",
- "questOwner": "Quest Owner",
- "questOwnerNotInPendingQuest": "The quest owner has left the quest and can no longer begin it. It is recommended that you cancel it now. The quest owner will retain possession of the quest scroll.",
- "questOwnerNotInRunningQuest": "The quest owner has left the quest. You can abort the quest if you need to. You can also allow it to keep running and all remaining participants will receive the quest rewards when the quest finishes.",
- "questOwnerNotInPendingQuestParty": "The quest owner has left the party and can no longer begin the quest. It is recommended that you cancel it now. The quest scroll will be returned to the quest owner.",
- "questOwnerNotInRunningQuestParty": "The quest owner has left the party. You can abort the quest if you need to but you can also leave it running and all remaining participants will receive the quest rewards when the quest finishes.",
+ "questOwner": "Capomissione",
+ "questOwnerNotInPendingQuest": "Il Capomissione ha abbandonato la missione e non può più ricominciarla. Suggeriamo anche a te di abbandonarla ora. Il Capomissione resterà in possesso della Pergamena.",
+ "questOwnerNotInRunningQuest": "Il Capomissione ha abbandonato la missione. Se necessario puoi abortire la missione. Puoi anche lasciare che continui e tutti i restanti partecipanti riceveranno le ricompense della missione una volta completata.",
+ "questOwnerNotInPendingQuestParty": "Il Capomissione ha abbandonato la missione e non può più ricominciarla. Ti suggeriamo di cancellarla. La Pergamena verrà restituita al Capomissione.",
+ "questOwnerNotInRunningQuestParty": "Il Capomissione ha abbandonato la squadra. Se necessario puoi abortire la missione, ma puoi anche lasciare che continui e tutti i restanti partecipanti riceveranno le ricompense della missione una volta completata.",
"scrolls": "Pergamene",
"noScrolls": "Non hai nessuna Pergamena.",
"scrollsText1": "Per cominciare una missione hai bisogno di una squadra. Se vuoi affrontare la missione da solo,",
@@ -35,8 +35,8 @@
"mustComplete": "Devi prima completare <%= quest %>.",
"mustLevel": "Devi essere almeno di livello <%= level %>.",
"mustLvlQuest": "Devi essere almeno di livello <%= level %> per comprare questa missione!",
- "sureCancel": "Are you sure you want to cancel this quest? All invitation acceptances will be lost. The quest owner will retain possession of the quest scroll.",
- "sureAbort": "Are you sure you want to abort this mission? It will abort it for everyone in your party and all progress will be lost. The quest scroll will be returned to the quest owner.",
+ "sureCancel": "Sei sicuro di voler cancellare questa missione? Tutti gli inviti accettati andranno perduti. Il Capomissione resterà in possesso della Pergamena.",
+ "sureAbort": "Sei sicuro di voler cancellare questa missione? Questo causerà l'annullamento della missione anche per tutti i membri della tua squadra ed ogni progresso andrà perduto. La Pergamena verrà restituita al Capomissione.",
"doubleSureAbort": "Sei veramente sicuro? Assicurati che non ti odieranno per sempre!",
"questWarning": "Se altri giocatori si uniscono alla squadra prima che la missione abbia inizio, anche loro riceveranno un invito. Tuttavia, una volta che la missione sarà iniziata, nessun altro membro della squadra potrà unirsi ai partecipanti.",
"bossRageTitle": "Furia",
diff --git a/locales/it/questscontent.json b/locales/it/questscontent.json
index f12cbde34a..8d32a99b61 100644
--- a/locales/it/questscontent.json
+++ b/locales/it/questscontent.json
@@ -12,7 +12,7 @@
"questEvilSanta2DropBearCubPolarPet": "Orso Polare (animale)",
"questGryphonText": "L' Ardente Grifone",
"questGryphonNotes": "Il grande domatore, Baconsaur, è venuto a chiedere aiuto alla tua squadra. \"Per favore, avventurieri, dovete aiutarmi! Il mio pregiato grifone è fuggito e sta terrorizzando la città di Habit! Se riuscirete a fermarla, potrei ricompensarvi con alcune delle sue uova!\"",
- "questGryphonCompletion": "Sconfitta, la possente bestia sgattaiola vergognosamente verso il suo padrone. \"Rispetto la mia parola! Ben fatto, avventurieri!\" esclama Baconsaur, \"Prego, prendete pure alcune delle uova del grifone. Sono sicuro che saprete crescere bene questi piccoli!\"",
+ "questGryphonCompletion": "Sconfitta, la possente bestia se la svigna, pieda di vergogna, verso il suo padrone. \"Ho dato la mia parola! Ben fatto, avventurieri!\" esclama baconsaur, \"Vi prego, prendete pure alcune uova del grifone. Sono certo che saprete come crescere bene questi piccoletti!\"",
"questGryphonBoss": "Grifone Fiammeggiante",
"questGryphonDropGryphonEgg": "Grifone (uovo)",
"questHedgehogText": "La Bestia Spinosa",
@@ -36,26 +36,26 @@
"questOctopusBoss": "Octothulu",
"questOctopusDropOctopusEgg": "Polpo (uovo)",
"questHarpyText": "Aiuto! Un'arpia!",
- "questHarpyNotes": "The brave adventurer @UncommonCriminal has disappeared into the forest, following the trail of a winged monster that was sighted several days ago. You are about to begin a search when a wounded parrot lands on your arm, an ugly scar marring its beautiful plumage. Attached to its leg is a scrawled note explaining that while defending the parrots, @UncommonCriminal was captured by a vicious Harpy, and desperately needs your help to escape. Will you follow the bird, defeat the Harpy, and save @UncommonCriminal?",
- "questHarpyCompletion": "A final blow to the Harpy brings it down, feathers flying in all directions. After a quick climb to its nest you find @UncommonCriminal, surrounded by parrot eggs. As a team, you quickly place the eggs back in the nearby nests. The scarred parrot who found you caws loudly, dropping several eggs in your arms. \"The Harpy attack has left some eggs in need of protection,\" explains @UncommonCriminal. \"It seems you have been made an honorary parrot.\"",
+ "questHarpyNotes": "Il coraggioso avventuriero @UncommonCriminal è scomparso nella foresta, mentre seguiva le tracce di un mostro alato avvistato svariati giorni prima. Stai per iniziare la ricerca quando un pappagallo ferito atterra sul tuo braccio. Un'orribile ferita rovina il suo bellissimo piumaggio, e legato alla zampa c'è una nota su cui uno scarabocchio spiega che, mentre difendeva il pappagallo, @UncommonCriminal è stato catturato da una malvagia Arpia. Ora ha disperatamente bisogno del tuo aiuto. Segurai il parrocchetto e, scoffiggendo l'Arpia, riuscirai a salvare @UncommonCriminal?",
+ "questHarpyCompletion": "Un ultimo colpo abbatte finalmente l'Arpia, in un'esplosione di piume. Dopo una veloce scalata fino al suo nido trovi @UncommonCrininal, circondato da uova di pappagallo. Insieme ponete rapidamente le uova nei nidi vicini. Il pappagallo che ti aveva trovato, strepitando rumorosamente lascia cadere numerose uova tra le tue braccia. \"A causa dell'Arpia alcune uova sono rimaste senza un protettore\", spiega @UncommonCriminal. \"Sembra che tu sia appena stato nominato pappagallo onorario.\"",
"questHarpyBoss": "Arpia",
"questHarpyDropParrotEgg": "Pappagallo (uovo)",
- "questRoosterText": "Rooster Rampage",
- "questRoosterNotes": "For years the farmer @extrajordanary has used Roosters as an alarm clock. But now a giant Rooster has appeared, crowing louder than any before – and waking up everyone in Habitica! The sleep-deprived Habiticans struggle through their daily tasks. @Pandoro decides the time has come to put a stop to this. \"Please, is there anyone who can teach that Rooster to crow quietly?\" You volunteer, approaching the Rooster early one morning – but it turns, flapping its giant wings and showing its sharp claws, and crows a battle cry.",
- "questRoosterCompletion": "With finesse and strength, you have tamed the wild beast. Its ears, once filled with feathers and half-remembered tasks, are now clear as day. It crows at you quietly, snuggling its beak into your shoulder. The next day you’re set to take your leave, but @EmeraldOx runs up to you with a covered basket. “Wait! When I went into the farmhouse this morning, the Rooster had pushed these against the door where you slept. I think he wants you to have them.” You uncover the basket to see three delicate eggs.",
- "questRoosterBoss": "Rooster",
- "questRoosterDropRoosterEgg": "Rooster (Egg)",
- "questSpiderText": "The Icy Arachnid",
- "questSpiderNotes": "As the weather starts cooling down, delicate frost begins appearing on Habiticans' windowpanes in lacy webs... except for @Arcosine, whose windows are frozen completely shut by the Frost Spider currently taking up residence in his home. Oh dear.",
- "questSpiderCompletion": "The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?",
- "questSpiderBoss": "Spider",
- "questSpiderDropSpiderEgg": "Spider (Egg)",
+ "questRoosterText": "Il Gallo Infuriato",
+ "questRoosterNotes": "Per anni il fattore @extrajordanary ha usato i galli come sveglia. Ma ora è apparso un Gallo Gigante, ed il suo formidabile canto interrompe il sonno di chiunque in Habitica! Gli abitanti, privati del sonno, faticano a tenere il passo con i loro compiti giornalieri. @Pandoro ha deciso che è giunto il momento di porre fine a tutto questo, e cerca aiuto: \"Per favore, c'è qualcuno in grado di insegnare a quel Gallo a cantare come tutti gli altri?\" Ti offri volontario, e ti avvicini di soppiatto al Gallo una mattina, di buon'ora. Si gira però verso di te, sbattendo le sue gigantesche ali e mostrando i suoi artigli affilati, mentre il suo canto, questa volta, preannuncia battaglia! ",
+ "questRoosterCompletion": "Con la forza e un pizzico di astuzia, hai domato la bestia selvaggia. Le sue orecchie, prima otturate da piume e missioni mezze dimenticate, sono ora come nuove. Canta placidamente, strusciando il becco sulla tua spalla. Il giorno dopo, mentre ti prepari a partire, @EmeraldOx ti raggiunge con un cesto coperto da un panno. \"Aspetta! Quando sono entrato nel pollaio questa mattina, il Gallo ha spinto queste verso il giaciglio dove hai dormito. Penso voglia che le abbia tu.\" Togli il telo per scoprire tre fragili uova.",
+ "questRoosterBoss": "Gallo",
+ "questRoosterDropRoosterEgg": "Gallo (uovo)",
+ "questSpiderText": "L'Aracnide Ghiacciato",
+ "questSpiderNotes": "Quando inizia a fare freddo, sui vetri delle finestre degli abitanti di Habitica iniziano ad aparire delicati ghirigori di ghiaccio... tranne per @Arcosine, le cui finestre sono completamente congelate dal Ragno del Gelo che ha preso dimora in casa sua. Oh cielo...",
+ "questSpiderCompletion": "Il Ragno del Gelo capitola, lasciandosi dietro un mucchietto di ghiaccio ed un po' delle sue uova incantate. @Arcosine te le offre più che volentieri come ricompensa. Potrai forse allevare dei ragni come animali da compagnia? Possibilmente che non minaccino la tua vita...",
+ "questSpiderBoss": "Ragno",
+ "questSpiderDropSpiderEgg": "Ragno (uovo)",
"questVice1Text": "Liberati dall'Influsso del Drago",
"questVice1Notes": "Dicono che una terribile minaccia si celi nelle caverne del monte Habitica. Un mostro la cui presenza stravolge la volontà dei forti eroi della terra, spingendoli verso le cattive abitudini e la pigrizia! La bestia è un enorme drago dall'immenso potere, ed è composto delle ombre stesse. Vyce, l'infida Viverna Oscura. Coraggio Habiteers, alzatevi e sconfiggete questa immonda creatura una volta per tutte, ma solo se vi ritenete all'altezza della sua incredibile potenza.
Vyce Parte 1:
Come potete aspettarvi di sconfiggere la bestia se essa ha già il controllo su di voi? Non cadete vittime della pigrizia e di Vyce! Lavorate duramente per liberarvi dall'influsso dell'oscuro drago!
",
"questVice1Boss": "Ombra di Vyce",
"questVice1DropVice2Quest": "Vyce - Parte 2 (Pergamena)",
"questVice2Text": "Trova il Covo della Viverna",
- "questVice2Notes": "Ora che l'influsso di Vyce è stato dissipato, senti tornare dentro te un'ondata di forza che non sapevi di avere. Confidenti in voi stessi e nella vostra capacità di contrastare l'influsso del dragone, tu ed il tuo gruppo fate ritorno al Monte Habitica. Appena arrivati all'entrata della caverna, vi fermate. Banchi d'ombra, quasi come nebbia, aleggiano intorno all'ingresso, rendendo quasi impossibile vedere cosa c'è davanti a voi. Le luci delle lanterne sembrano terminare di colpo appena entrano in contatto con le ombre. Si dice che solo la luce magica sia in grado di perforare la nebbia infernale del drago. Se troverete abbastanza cristalli di luce, potreste usarli per farvi strada fino al drago.",
+ "questVice2Notes": "Una volta dissipatasi l'influenza di Vyce su di voi, sentite tornare un'ondata di forza che non sapevate di avere. Sicuri di voi stessi e della vostra capacità di contrastare l'influenza della viverna, la tua squadra si incammina verso Monte Habitica. Una volta avvicinativi all'entrata delle caverne della montagna, vi fermate. Rivoli d'ombra, simili a nebbia, spuntano dall'ingresso. È praticamente impossibile vedere alcunchè davanti a voi. La luce delle vostre lanterne sembra interrompersi improvvisamente nel punto in cui iniziano le ombre. Si dice che solo la luce magica possa penetrare l'infernale foschia del drago. Se riuscirete a trovare abbastanza cristalli di luce, potrete dirigervi verso il drago.",
"questVice2CollectLightCrystal": "Cristalli di Luce",
"questVice2DropVice3Quest": "Vyce - Parte 3 (Pergamena)",
"questVice3Text": "Il Risveglio di Vyce",
@@ -65,20 +65,39 @@
"questVice3DropWeaponSpecial2": "Bastone del Drago di Stephen Weber",
"questVice3DropDragonEgg": "Drago (uovo)",
"questVice3DropShadeHatchingPotion": "Pozione Ombra",
- "questMoonstone1Text": "The Moonstone Chain",
- "questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
- "questMoonstone1CollectMoonstone": "Moonstones",
- "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
- "questMoonstone2Text": "Recidivate The Necromancer",
- "questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
- "questMoonstone2Boss": "The Necromancer",
- "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
- "questMoonstone3Text": "Recidivate Transformed",
- "questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
- "questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
- "questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
- "questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questMoonstone1Text": "la Catena di Pietre Lunari",
+ "questMoonstone1Notes": "Una terribile disgrazia ha colpito Habitica. Brutte Abitudini ritenute sconfitte stanno risorgendo, tramando vendetta. I piatti sporchi si accumulano, i libri si coprono di polvere, si rimanda a dopodomani quello che si doveva fare oggi!
Insegui alcune delle tue ritornate Brutte Abitudini fino alla Palude del Ristagno e scopri il colpevole: il fantasma della Negromante, Recidivate! La attacchi mulinando le armi, che la attraversano senza effetto.
\"Non disturbarti\", stridula con voce roca, \"Senza una catena di Pietre Lunari nulla può ostacolarmi! E il Mastro Gioiellere @aurakami ha disperso per Habitica tutte le Pietre Lunari molto tempo fa.\" Ansimando, ti ritiri... ma adesso sai cosa devi fare.
",
+ "questMoonstone1CollectMoonstone": "Pietre Lunari",
+ "questMoonstone1DropMoonstone2Quest": "La catena di Pietre Lunari - Parte 2: Recidivate la Negromante (pergamena)",
+ "questMoonstone2Text": "Recidivate la Negromante",
+ "questMoonstone2Notes": "Il prode fabbro @Inventrix ti aiuta a creare una Catena con le Pietre Lunari. Sei pronto per affrontare Recidivate, ma non appena entri nella Palude del Ristagno, un brivido ti corre lungo la schiena.
Sul collo senti un fiato rancido, e qualcosa ti sussurra nelle orecchie. \"Già di ritorno? Che dolce...\" Ti giri e colpisci, ed alla luce della Catena di Pietre Lunari le tue armi affondano in solida carne. \"Potrai anche avermi legato a questo mondo ancora una volta\", sbraita Recidivate, \"ma per te è giunto il momento di lasciarlo!\"
",
+ "questMoonstone2Boss": "la Negromante",
+ "questMoonstone2DropMoonstone3Quest": "La Catena di Petre Lunari - Parte 3: la trasformazione di Recidivate (pergamena)",
+ "questMoonstone3Text": "La trasformazione di Recidivate",
+ "questMoonstone3Notes": "Recidivate crolla a terra, e subito la colpisci con la Catena di Pietre Lunari. Con tuo grande sgomento vedi Recidivate afferrare la Pietre, con un ghigno di trionfo dipinto sul volto.
\"Stupida creatura di carne!\" urla, \"Queste Pietre Lunari mi riporteranno alla mia forma fisica, è vero, ma non nel modo in cui pensi tu! Quando la luna piena sorge dalle tenebre i miei poteri raggiungono l'apice, e dalle ombre evoco lo spettro del tuo più terribile nemico! \"
Una malsana nebbia verde si diffonde dalla palude, e il corpo di Recidivate tra le convulsioni assume una forma che ti riempie di terrore: il corpo nonmorto di Vice, mostruosamente rinato.
",
+ "questMoonstone3Completion": "Il tuo respiro si fa affannoso e gocce di sudore imperlano la tua fronte mentre la Viverna nonmorta collassa. I resti di Recidivate svaniscono in una nebbia grigia, che cede velocemente all'assalto di una brezza di aria pura. In lontananza senti le voci degli abitanti di Habitica piangere di gioia per aver sconfitto le loro Cattive Abitudini una volta per tutte.
@Baconosaur, il Re delle Bestie, atterra vicino a te cavalcando un grifone. \"Ho visto dal cielo la conclusione della tua battaglia, e ne sono rimasto colpito. Prendi questa tunica incantata; il tuo coraggio è la prova del tuo nobile cuore, e credo che tu debba averla.\"
",
+ "questMoonstone3Boss": "Vicecapo non morti",
+ "questMoonstone3DropRottenMeat": "Carne avariata (Cibo)",
+ "questMoonstone3DropZombiePotion": "Pozione di schiusura zombie",
+ "questGoldenknight1Text": "La Ramanzina",
+ "questGoldenknight1Notes": "Il Cavaliere d'Oro si sta intromettendo nelle questioni dei poveri abtanti di Habitica. Non hai fatto tutte le tue Daily? Hai violato un Habit? Lei si sentirà in diritto di importunarti su come dovresti seguire il suo esempio: lei è il modello perfetto di abitante di Habitica, e tu non sei nient'altro che una delusione. Beh, questo non è per niente carino da parte sua! Tutti possono sbagliare, e nessuno dovrebbe essere trattato così duramente per questo. Forse è il momento che tu raccolga un po' di testimonianze da abitanti bistrattati e faccia una bella ramanzina al Cavaliere d'Oro!
",
+ "questGoldenknight1CollectTestimony": "Testimonianze",
+ "questGoldenknight1DropGoldenknight2Quest": "La catena del Cavaliere Dorato Parte 2: L'oro offuscato (Pergamena)",
+ "questGoldenknight2Text": "Cavaliere d'Oro",
+ "questGoldenknight2Notes": "Armato di centinaia di testimonianze degli abitanti di Habitica, fronteggii finalmente il Cavaliere Dorato. Inizi a recitarle le lamentele degli abitanti una per una. \"E @Pfeffernusse sostiene che il tuo costante pavoneggiarti-\" Il cavaliere alza una mano per zittirti e sbuffa, \" Ma per favore, questa gente è banalmente gelosa del mio successo. Invece di lamentarsi, dovrebbero semplicemente lavorare duramente come me! Forse dovrei dimostrarti quale potere si possa ottenere attraverso una diligenza come la mia!\" Solleva la sua mazza chiodata e si prepara ad attaccarti!
",
+ "questGoldenknight2Boss": "Cavaliere d'Oro",
+ "questGoldenknight2DropGoldenknight3Quest": "La catena del Cavaliere Dorato Parte 3: Il Cavaliere di Ferro (Pergamena)",
+ "questGoldenknight3Text": "il Cavaliere di Ferro",
+ "questGoldenknight3Notes": "@Jon Arinbjorn si sbraccia per farsi notare, sembra allarmato. Subito dopo lo scontro, è apparso un nuovo personaggio: un cavaliere con un armatura di ferro nera come la pece si avvicina, spada in pugno. Il Cavaliere d'Oro urla: \"Padre, no!\", ma la figura non da neanche segno di aver sentito. Lei si gira verso di te: \"Mi dispiace. Sono stata sciocca, mi son montata la testa e non mi son resa conto di quanto sia stata crudele. Ma mio padre lo è più di quanto io potrei mai essere. Se non sarà fermato ci distruggerà tutti! Ecco, prendi la mia Mazza chiodata e ferma il Cavaliere di Ferro!
",
+ "questGoldenknight3Completion": "Con un liberatorio *clang* il Cavaliere di Ferro cade sulle sue ginocchia e crolla. \"Sei parecchio forte\" ansima, \"oggi sono stato umiliato\". Il Cavaliere d'Oro ti si avvicina: \"Grazie\" dice, \"penso che abbiamo imparato un po' di modestia e umiltà dal nostro incontro con te. Parlerò con mio padre e gli riferirò le lamentele nei nostri confronti\". \"Forse dovremmo scusarci con tutti gli abitanti...\" Rimugina tra se e se, prima di parlarti di nuovo: \"Ecco, prendi questo in dono, voglio che tu tenga la mia Mazza chiodata. Ora ti appartiene.\"
",
+ "questGoldenknight3Boss": "Il Cavaliere di Ferro",
+ "questGoldenknight3DropHoney": "Miele (cibo)",
+ "questGoldenknight3DropGoldenPotion": "Pozione di Schiusura Dorata",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "Il Basi-list",
+ "questBasilistNotes": "C'é subbuglio al mercato! Uno di quelli dai quali bisognerebbe stare alla larga. Ma tu sei un coraggioso avventuriero, quindi ti ci butti a capofitto trovandoci un Basi-list, che si sta generando da un grumo di To-Do ancora incompleti! Gli abitanti vicini sono paralizzati dal terrore alla vista della lunghezza del mostro, incapaci di agire. Da qualche parte ti giunge la voce di @Arcosine che urla: \"Presto! Copleta le tue Daily e To-Do per privare il mostro delle zanne, prima che qualcuno si tagli con la carta!\" Colpisci in fretta, avventuriero, e spunta quelle caselle; ma attento! Se lasci anche solo una Daily non fatta, il Basi-list attaccherà te e il tuo gruppo!",
+ "questBasilistCompletion": "Il Basi-list ha sparso frammenti di carta, che hanno un bagliore arcobaleno. \"Whew!\" disse @Arcosine. \"Che fortuna che voi ragazzi siate qui!\" Sentendovi più esperti di prima, raccogliete dell'oro tra i frammenti",
+ "questBasilistBoss": "Il Basi-list",
"questEggHuntText": "Caccia all'Uovo",
"questEggHuntNotes": "Durante la notte, delle strane uova hanno cominciato ad apparire ovunque: nelle scuderie di Matt, dietro il bancone della Taverna e persino tra le altre uova nel Mercato! Che seccatura! \"Nessuno sa da dove vengano, o cosa racchiudono al loro interno\", dice Megan, \"ma non possiamo fare finta di niente e lasciarle in giro! Cerca dappertutto facendo molta attenzione e aiutami a raccogliere tutte queste uova misteriose. Magari se le trovi tutte ci sarà una piccola sorpresa...\"",
"questEggHuntCompletion": "Ce l'hai fatta! Megan ti dà dieci delle uova. \"Non credo che si schiuderanno, quindi sicuramente non potrai cavalcarle, ma ciò non significa che tu non possa tingerle con dei bellissimi colori!\"",
@@ -94,9 +113,9 @@
"questDilatoryBossRageTavern": "Il Drago Terrore scaglia il COLPO DELLA NEGLIGENZA!\n\n\nOh no! Nonostante tutti i nostri sforzi, ci siamo lasciati scappare alcune Dailies, e il loro colore rosso scuro ha attirato la furia del Drago! Con il suo spaventoso Colpo della Negligenza, ha decimato la Taverna! Per fortuna, abbiamo aperto una Locanda in una città nei paraggi, e siete liberi di continuare a chiacchierare sulla riva... ma il povero Daniel il Barista ha appena visto il suo amato locale sbriciolarsi davanti ai suoi occhi!\n\n\nSpero che la bestia non attacchi di nuovo!",
"questDilatoryBossRageStables": "Il Drago Terrore scaglia il COLPO DELLA NEGLIGENZA!\n\nDiamine| Ancora una volta abbiamo lasciato troppe Dailies da parte. Il Drago ha scagliato il suo Colpo della Negligenza contro Matt e le stalle! Gli animali sono scappati in tutte le direzioni. Fortunatamente, sembrerebbe che i tuoi sono salvi!\n\nPovera Habitica! Spero che tutto questo non accada di nuovo. Sbrigati a svolgere tutte le tue attività!",
"questDilatoryBossRageMarket": "Il Drago Terrore scaglia il COLPO DELLA NEGLIGENZA!\n\nAhhh! Il negozio di Alex il mercante è stato ridotto in mille pezzi dal Colpo della Negligenza del Drago! Me sembra che stiamo davvero indebolendo questa bestia. Dubito che abbia abbastanza energia per scagliarne un altro.\n\nQuindi non esitare, Habitica! Scacciamo questa dannata bestia dai nostri lidi!",
- "questDilatoryCompletion": "`The Defeat Of The Dread Drag'On Of Dilatory`\n\nWe've done it! With a final last roar, the Dread Drag'on collapses and swims far, far away. Crowds of cheering Habiticans line the shores! We've helped Matt, Daniel, and Alex rebuild their buildings. But what's this?\n\n`The Citizens Return!`\n\nNow that the Drag'on has fled, thousands of sparkling colors are ascending through the sea. It is a rainbow swarm of Mantis Shrimp... and among them, hundreds of merpeople!\n\n\"We are the lost citizens of Dilatory!\" explains their leader, Manta. \"When Dilatory sank, the Mantis Shrimp that lived in these waters used a spell to transform us into merpeople so that we could survive. But in its rage, the Dread Drag'on trapped us all in the dark crevasse. We have been imprisoned there for hundreds of years - but now at last we are free to rebuild our city!\"\n\n\"As a thank you,\" says his friend @Ottl, \"Please accept this Mantis Shrimp pet and Mantis Shrimp mount, as well as XP, gold, and our eternal gratitude.\"\n\n`Rewards`\n * Mantis Shrimp Pet\n * Mantis Shrimp Mount\n * Chocolate, Cotton Candy Blue, Cotton Candy Pink, Fish, Honey, Meat, Milk, Potato, Rotten Meat, Strawberry",
+ "questDilatoryCompletion": "La Sconfitta del Terrificante Disturbo-Drago di Dilatory`\n\nCe l'abbiamo fatta! Con un ultimo ruggito, il Terrificante Disturbo-Drago collassa e nuota via lontano, lontano. Una folla di esultanti abitanti di Habitica ricopre la costa! Abbiamo aiutato Matt, Daniel, e Alex a ricostruire i propri edifici. Ma che succede?\n\n`I cittadini ritornano!`\n\nOra che il Disturbo-Drago è scappato, migliaia di colori scintillanti colori stanno risalendo il mare. È un banco arcobaleno di Canocchie... E tra loro, centinaia di sirene!\n\n\"Siamo i cittadini perduti di Dilatory!\" spiega la loro leader, Manta. \"Quando Dilatory fu sommersa, le Canocchie che abitavano queste acque ci trasformarono in sirene con un incantesimo in modo che potessimo sopravvivere. Ma nella sua furia, il Terrificante Disturbo-Drago ci ha intrappolati tutti in quell'oscuro crepaccio. Siamo stati prigionieri lì per centinaia di anni - ma adesso finalmente siamo liberi di poter ricostruire la nostra città!\"\n\n\"Come ringraziamento,\" dice il suo amico @Ottl, \"Per favore accetta questo Animale Canocchia e questa Cavalcatura Canocchia, oltre a XP, oro e la nostra eterna gratitudine.\"\n\n`Ricompense`\n* Animale Canocchia\n* Cavalcatura Canocchia\n* Cioccolata, Zucchero Filato Blu, Zucchero Filato Rosa, Pesce, Miele, Carne, Latte, Patata, Carne Corrotta, Fragola",
"questSeahorseText": "Il Derby Dilatorio",
- "questSeahorseNotes": "It's Derby Day, and Habiticans from all over the continent have traveled to Dilatory to race their pet seahorses! Suddenly, a great splashing and snarling breaks out at the racetrack, and you hear Seahorse Keeper @Kiwibot shouting above the roar of the waves. \"The gathering of seahorses has attracted a fierce Sea Stallion!\" she cries. \"He's smashing through the stables and destroying the ancient track! Can anyone calm him down?\"",
+ "questSeahorseNotes": "Il Giorno del Derby è arrivato, e abitanti di ogni parte di Habitica sono giunti a Dilatory per far gareggiare i loro cavallucci di mare! All'improvviso dal tracciato della gara senti un frastuono di ringhi e tonfi nell'acqua. Lo stalliere di cavallucci marini @Kiwibot grida al di sopra del fragore delle onde: \"Tutti questi cavallucci hanno attirato lo Stallone di Mare! Distrugerà le stalle e rovinerà l'antico tracciato! Qualcuno può fermarlo?\" ",
"questSeahorseCompletion": "Lo stallone marino, finalmente domato, nuota docile accanto a te. \"Oh, guarda!\" esclama Kiwibot \"Vuole che ci occupiamo dei suoi cuccioli.\" Ti porge tre uova, dicendo: \"Crescili bene! E sappi che sarai sempre il benvenuto al Derby Dilatorio!\"",
"questSeahorseBoss": "Stallone Marino",
"questSeahorseDropSeahorseEgg": "Cavalluccio Marino (Uovo)",
@@ -112,5 +131,15 @@
"questAtom3Notes": "Con un urlo assordante, e cinque deliziosi tipi di formaggio che cadono dalla sua bocca, il Mostro di Snackless cade in pezzi. \"COME OSI!\" echeggia una voce da sotto la superficie dell'acqua. Una figura che indossa una tunica blu emerge dall'acqua, brandendo uno spazzolino da water magico. Dalla superficie del lago, inizia ad emergere biancheria sporchissima. \"Sono il Bucatomante!\" annuncia rabbioso. \"Sei davvero coraggioso - lavare i miei piatti deliziosamente sporchi, distruggere il mio servitore, ed entrare nel mio regno con abiti così puliti. Preparati a sentire la sozza furia della mia magia anti-bucato\"!",
"questAtom3Completion": "Il pazzo Bucatomante è stato sconfitto! Bucato pulito si deposita a pile intorno a te. Le cose sembrano andare molto bene da queste parti. Mentre inizi a farti strada tra le armature stirate da poco, un bagliore di metallo attrae la tua attenzione, ed il tuo sguardo si posa su un elmo luccicante. Non sai chi possa aver indossato prima questo oggetto luminoso, ma mentre lo indossi, senti la calda presenza di uno spirito generoso. Un peccato che non ci abbiano cucito sopra un'etichetta col nome.",
"questAtom3Boss": "Il Bucatomante",
- "questAtom3DropPotion": "Pozione di schiusura base"
+ "questAtom3DropPotion": "Pozione di schiusura base",
+ "questOwlText": "Il Gufo Notturno",
+ "questOwlNotes": "In Taverna tutta notte la luce è accesa
ma questa sera l’oscurità è scesa!
Come potran vedere i nottambuli avventori?
Si lamenta @Twitching: “Mi servon domatori!”
Vedi quel Gufo Notturno là appollaiato?
Combatti presto, non risparmiar fiato!
Scacceremo il suo buio fuori a pedate,
splendente tornerà la notte, a suon di mazzate!",
+ "questOwlCompletion": "Ben prima dell'alba svanisce il Gufo
ma comunque ormai tu sei stufo.
Forse è tempo di riposare un po'?
Poi sul giaciglio vedi un nido, ohibò!
Il Gufo Notturno sa che può esser bello
nella notte aspettar che canti il gallo
ma cinguetterà gentile il tuo gufetto
per dirti che è ora di andare a letto.",
+ "questOwlBoss": "Il Gufo Notturno",
+ "questOwlDropOwlEgg": "Gufo (Uovo)",
+ "questPenguinText": "Il Gelo Volatile",
+ "questPenguinNotes": "Nonostante sia una calda giornata estiva nella punta più a sud di Habitica, un freddo innaturale è calato su Lago Lively. Soffiano forti, gelidi venti mentre la riva inizia a ghiacciarsi. Spuntoni di ghiaccio emergono dal suolo, lanciando via erba e terra. @Melynnrose e @Breadstrings corrono verso di te.
\"Aiuto!\" dice @Melynnrose. \"Abbiamo portato qui un pinguino gigante perchè congelasse il lago così avremmo potuto pattinare sul ghiaccio, ma abbiamo finito tutto il pesce con cui nutrirlo!\"
\"Si è arrabbiato e sta usando il suo soffio congelante su ogni cosa che vede!\" dice @Breadstrings. \"Ti prego, devi farlo calmare prima che ci ricopra tutti di ghiaccio!\" Sembra che questo pinguino debba... raffreddare i sui bollenti spiriti.",
+ "questPenguinCompletion": "Una volta sconfitto il pinguino, il ghiaccio si scioglie. Il pinguino gignte si adagia al sole, gustandosi un secchio extra di pesce che hai trovato. Si allontana attraverso il lago pattinando, soffiando lievemente verso il basso per create del liscio, luccicante ghiaccio. Che strano volatile! \"Sembra che abbia anche lasciato qui qualche uovo,\" dice @Painter de Cluster.
@Rattify ride. \"Magari questi pinguini saranno un po' più... pacifici?\"",
+ "questPenguinBoss": "Pinguino dei Ghiacci",
+ "questPenguinDropPenguinEgg": "Pinguino (Uovo)"
}
\ No newline at end of file
diff --git a/locales/it/settings.json b/locales/it/settings.json
index c7b7e86f29..85792e0eae 100644
--- a/locales/it/settings.json
+++ b/locales/it/settings.json
@@ -2,14 +2,14 @@
"settings": "Impostazioni",
"language": "Lingua",
"americanEnglishGovern": "Gli elementi del sito non ancora tradotti verranno visualizzati in inglese.",
- "helpWithTranslation": "Vorresti aiutare a tradurre HabiRPG nella tua lingua? Grandioso! Visita questa pagina per scoprire come.",
+ "helpWithTranslation": "Vorresti aiutare a tradurre HabitRPG nella tua lingua? Grandioso! Visita questa pagina per scoprire come.",
"showHeaderPop": "Mostra il tuo avatar, le barre vita/esperienza e la tua squadra.",
"stickyHeader": "Sticky header",
"stickyHeaderPop": "L'header della pagina verrà fissato alla parte alta dello schermo. Se l'opzione non viene attivata, l'header rimarrà al suo posto.",
"newTaskEdit": "Apri le nuove attività in modalità di modifica",
"newTaskEditPop": "Selezionando questa opzione, le attività appena create verranno aperte permettendoti di aggiungere subito dettagli come note e etichette.",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
+ "dailyDueDefaultView": "Visualizza lista Daily incomplete di default",
+ "dailyDueDefaultViewPop": "Con questa opzione selezionata, le Daily mostrate saranno quelle della lista \"incomplete\" invece che \"tutte\"",
"startCollapsed": "Comprimi lista tag/etichette",
"startCollapsedPop": "Selezionando questa opzione, la lista dei tag dell'attività che stai modificando verrà inizialmente nascosta.",
"startAdvCollapsed": "Comprimi opzioni avanzate",
@@ -69,5 +69,6 @@
"fillAll": "Compila tutti i campi",
"passSuccess": "Password modificata con successo",
"usernameSuccess": "Nome utente modificato con successo",
- "difficulty": "Difficoltà"
+ "data": "Dati utente",
+ "exportData": "Esporta dati"
}
\ No newline at end of file
diff --git a/locales/it/spells.json b/locales/it/spells.json
index 2433340fac..fac467f715 100644
--- a/locales/it/spells.json
+++ b/locales/it/spells.json
@@ -1,36 +1,36 @@
{
"spellWizardFireballText": "Fiammata",
- "spellWizardFireballNotes": "Una potente fiammata si propaga, bruciando un'attività. Infliggi ad essa un alto danno, danneggi qualsiasi boss tu stia combattendo e guadagni dell'esperienza bonus (maggiore se il colore dell'attività è blu).",
+ "spellWizardFireballNotes": "Una potente fiammata si propaga, bruciando un'attività. Riduci la pericolosità dell'attività (tendenza al rosso), danneggi qualsiasi boss tu stia combattendo e guadagni Esperienza (maggiore se il colore dell'attività è blu).",
"spellWizardMPHealText": "Ondata Eterea",
"spellWizardMPHealNotes": "Un flusso di energia magica viene prodotto dalle tue mani e ricarica la tua squadra. I tuoi compagni recuperano MP.",
"spellWizardEarthText": "Terremoto",
- "spellWizardEarthNotes": "Il terreno sottostante alle attività della tua squadra trema con estrema intensità, rallentandole e rendendoole più vulnerabili ad ulteriori attacchi. Tu e i tuoi compagni di squadra guadagnate dei punti esperienza bonus al completamento delle attività.",
+ "spellWizardEarthNotes": "Il terreno sottostante alle attività della tua squadra trema con estrema intensità, rallentandole e rendendoole più vulnerabili ad ulteriori attacchi. La tua squadra riceve un bonus di Intelligenza, che significa più Esperienza ottenuta.",
"spellWizardFrostText": "Gelido Freddo",
"spellWizardFrostNotes": "Un'enorme quantità di ghiaccio viene eruttata da ogni superficie, inghiottendo e congelando all'istante tutte le tue attività. I contatori serie delle tue Daily non verranno resettati al termine della giornata. Le Daily incomplete ti danneggeranno comunque!",
"spellWarriorSmashText": "Attacco Brutale",
"spellWarriorSmashNotes": "Colpisci selvaggiamente una singola attivItà, costringendola alla resa. La pericolosità (colore rosso) di quella attività diminuisce, e infliggi un danno extra ai boss contro cui combatti..",
"spellWarriorDefensiveStanceText": "Posizione Difensiva",
- "spellWarriorDefensiveStanceNotes": "Ti concedi un momento per rilassare il tuo corpo e prepararti a difenderti dal prossimo attacco delle tue attività. Riduce il danno subito dalle Daily alla fine della giornata.",
+ "spellWarriorDefensiveStanceNotes": "Ti concedi un momento per rilassare il tuo corpo e prepararti a difenderti dal prossimo attacco delle tue attività. Riduce il danno subito dalle Daily alla fine della giornata grazie a un bonus d Costituzione.",
"spellWarriorValorousPresenceText": "Presenza Valorosa",
- "spellWarriorValorousPresenceNotes": "La tua presenza incoraggia i tuoi compagni di squadra. Il loro ritrovato coraggio aumenta la loro energia! La Forza di ogni membro della squadra viene aumentata.",
+ "spellWarriorValorousPresenceNotes": "La tua presenza incoraggia i tuoi compagni di squadra. Il loro ritrovato coraggio li rende vigorosi, aumentando la loro Forza.",
"spellWarriorIntimidateText": "Sguardo Minaccioso",
- "spellWarriorIntimidateNotes": "Il tuo sguardo terrorizza i cuori dei nemici della tua squadra. Tu e i tuoi compagni ricevete un bonus alla difesa.",
+ "spellWarriorIntimidateNotes": "Il tuo sguardo terrorizza i cuori dei nemici della tua squadra. Tu e i tuoi compagni ricevete un bonus alla difesa grazie a un aumento della Costituzione.",
"spellRoguePickPocketText": "Borseggio",
"spellRoguePickPocketNotes": "Le tue dita frugano agilmente nelle tasche dell'attività, trovando diversi tesori. Guadagni un immediato bonus in oro da una attività. Più l'attività è \"grassa\" (blu), più soldi rubi!",
"spellRogueBackStabText": "Pugnalata alle spalle",
"spellRogueBackStabNotes": "Senza fare alcun rumore, sfrecci verso un'attività e la colpisci da dietro. Infliggi un danno maggiore a quell'attività, con un'alta probabilità di effettuare un colpo critico.",
"spellRogueToolsOfTradeText": "Attrezzi del Mestiere",
- "spellRogueToolsOfTradeNotes": "Condividi gli strumenti da scassinatore con i tuoi compagni di squadra per aiutarli a \"guadagnare\" più oro. La squadra riceve dell'oro bonus al completamento delle attività e aumenta la probabilità di trovare degli oggetti.",
+ "spellRogueToolsOfTradeNotes": "Condividi gli strumenti da scassinatore con i tuoi compagni di squadra per aiutarli a \"guadagnare\" più oro. Aumentando la Percezione, per un giorno la squadra riceve dell'oro bonus al completamento delle attività e aumenta la probabilità di trovare degli oggetti.",
"spellRogueStealthText": "Furtività",
"spellRogueStealthNotes": "Ti immergi nell'ombra, tirandoti su il cappuccio. Molte Daily non ti troveranno stanotte; ancora meno all'aumentare della tua Percezione.",
"spellHealerHealText": "Luce Curativa",
- "spellHealerHealNotes": "Una luce ricopre il tuo corpo, guarendo le tue ferite. Ricevi punti salute extra.",
+ "spellHealerHealNotes": "Una luce ricopre il tuo corpo, guarendo le tue ferite. Recuperi punti Salute.",
"spellHealerBrightnessText": "Luce Ustionante",
"spellHealerBrightnessNotes": "Crei una potente luce magica che acceca tutte le tue attività. La loro pericolosità (colore rosso) diminuisce.",
"spellHealerProtectAuraText": "Aura Protettiva",
- "spellHealerProtectAuraNotes": "Un'aura magica avvolge la tua squadra, proteggendola dai danni. Aumenta la tua difesa e quella dei tuoi compagni.",
+ "spellHealerProtectAuraNotes": "Un'aura magica avvolge la tua squadra, proteggendola dai danni. Potenzia la difesa dei membri della squadra aumentando la Costituzione.",
"spellHealerHealAllText": "Benedizione",
- "spellHealerHealAllNotes": "Una rassicurante luce avvolge la tua squadra, curandone le ferite. I membri della squadra ricevono vita extra.",
+ "spellHealerHealAllNotes": "Una rassicurante luce avvolge la tua squadra, curandone le ferite. I membri della squadra recuperano Salute.",
"spellSpecialSnowballAuraText": "Palla di Neve",
"spellSpecialSnowballAuraNotes": "Tira una palla di neve a un compagno di squadra! Cosa potrebbe mai andare storto? L'effetto scomparirà quando inizierà la nuova giornata del tuo \"bersaglio\".",
"spellSpecialSaltText": "Sale",
diff --git a/locales/it/subscriber.json b/locales/it/subscriber.json
index cfd0117fea..a20fafb50d 100644
--- a/locales/it/subscriber.json
+++ b/locales/it/subscriber.json
@@ -60,5 +60,16 @@
"checkout": "Checkout",
"buySubsText": "Compra le gemme con l'oro, nessuna pubblicità, supporta gli sviluppatori",
"sureCancelSub": "Vuoi davvero annullare il tuo abbonamento?",
- "subCanceled": "Abbonamento annullato, diventerà completamente inattivo il"
+ "subCanceled": "L'abbonamento diventerà inattivo il",
+ "subGemPop": "Abbonandoti ad HabitRPG, puoi comprare un certo numero di Gemme ogni mese utilizzando il tuo Oro. Puoi vedere quante Gemme sono disponibili per l'acquisto nell'angolo dell'icona con la Gemma.",
+ "subGemName": "Gemme abbonato",
+ "timeTravelers": "Viaggiatori del Tempo",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> e <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Misteriosi viaggiatori del tempo",
+ "timeTravelersPopoverNoSub": "Hai bisogno di una Clessidra Mistica per evocare i misteriosi viaggiatori del tempo! Gli <%= linkStart %>abbonati<%= linkEnd %> ne ottengono una ogni tre mesi di abbonamento consecutivi. Torna qui quando avrai una Clessidra Mistica, e i viaggiatori del tempo ti porteranno un set di Oggetti Misteriosi dal passato...o forse persino dal futuro!",
+ "timeTravelersPopover": "Abbiamo notato che possiedi una Clessidra Mistica, quindi saremo felici di tornare indietro nel tempo per te! Scegli il set di Oggetti Misteriosi che desideri. Puoi vedere una lista dei set passati in <%= linkStart %>questa pagina<%= linkEnd %>! Se questi non ti soddisfano, forse preferiresti uno dei nostri raffinati e futuristici set di oggetti steampunk?",
+ "mysticHourglassPopover": "La Clessidra Mistica ti permette di acquistare i set per abbonati dei mesi passati.",
+ "subUpdateCard": "Aggiorna Carta",
+ "subUpdateTitle": "Aggiorna",
+ "subUpdateDescription": "Aggiorna la carta con cui pagare."
}
\ No newline at end of file
diff --git a/locales/it/tasks.json b/locales/it/tasks.json
index 87a8c2041d..6b7188854d 100644
--- a/locales/it/tasks.json
+++ b/locales/it/tasks.json
@@ -2,8 +2,11 @@
"clearCompleted": "Elimina attività completate",
"lotOfToDos": "Le To-Do completate vengono automaticamente archiviate dopo 3 giorni. Puoi accedervi in Impostazioni > Esporta dati.",
"deleteToDosExplanation": "Cliccando il bottone qui sotto, tutti i tuoi To-Do completati e quelli archiviati verranno cancellati in modo permanente. Esportali dall'apposito menù nelle impostazioni se vuoi mantenerne una copia.",
+ "beeminderDeleteWarning": "Utenti Beeminder: Leggere prima Cancellare i To-Do completati senza confondere Beeminder! (in inglese)",
"habits": "Habits",
"newHabit": "Nuova Habit",
+ "yellowred": "Trascurate",
+ "greenblue": "Seguite",
"edit": "Modifica",
"save": "Salva",
"addChecklist": "Aggiungi Checklist",
@@ -38,6 +41,7 @@
"due": "Incomplete",
"grey": "Grigie",
"rewards": "Ricompense",
+ "ingamerewards": "Equipaggiamento e Abilità",
"gold": "Oro",
"silver": "Argento (100 argento = 1 oro)",
"newReward": "Nuova ricompensa",
diff --git a/locales/nl/backgrounds.json b/locales/nl/backgrounds.json
index c2b2b58bec..1bfdc639d7 100644
--- a/locales/nl/backgrounds.json
+++ b/locales/nl/backgrounds.json
@@ -28,11 +28,32 @@
"backgroundAutumnForestNotes": "Wandel door een herfstbos.",
"backgroundHarvestFieldsText": "Akkers",
"backgroundHarvestFieldsNotes": "Kweek planten op je akkers.",
- "backgrounds102014": "SET 5: Uitgekomen in oktober 2014.",
+ "backgrounds102014": "SET 5: Uitgekomen in oktober 2014",
"backgroundGraveyardText": "Kerkhof",
"backgroundGraveyardNotes": "Bezoek een griezelig kerkhof.",
"backgroundHauntedHouseText": "Spookhuis",
"backgroundHauntedHouseNotes": "Sluip door een spookhuis.",
"backgroundPumpkinPatchText": "Pompoenenveld",
- "backgroundPumpkinPatchNotes": "Kerf pompoengezichten in een veld vol pompoenen."
+ "backgroundPumpkinPatchNotes": "Kerf pompoengezichten in een veld vol pompoenen.",
+ "backgrounds112014": "SET 6: Uitgekomen in november 2014",
+ "backgroundHarvestFeastText": "Oogstfeest",
+ "backgroundHarvestFeastNotes": "Geniet van een oogstfeest",
+ "backgroundStarrySkiesText": "Sterrenhemel",
+ "backgroundStarrySkiesNotes": "Vergaap je aan de sterrenhemel",
+ "backgroundSunsetMeadowText": "Weiland bij zonsondergang",
+ "backgroundSunsetMeadowNotes": "Bewonder een weiland bij zonsondergang",
+ "backgrounds122014": "SET 7: Uitgekomen in december 2014",
+ "backgroundIcebergText": "IJsberg",
+ "backgroundIcebergNotes": "Drijf weg op een ijsberg.",
+ "backgroundTwinklyLightsText": "Winterse lampjes",
+ "backgroundTwinklyLightsNotes": "Wandel tussen bomen vol feestelijke lampjes.",
+ "backgroundSouthPoleText": "Zuidpool",
+ "backgroundSouthPoleNotes": "Bezoek de ijzige Zuidpool.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/nl/challenge.json b/locales/nl/challenge.json
index aed5318f89..156486acaf 100644
--- a/locales/nl/challenge.json
+++ b/locales/nl/challenge.json
@@ -15,8 +15,8 @@
"toCreate": "om er een aan te maken.",
"selectWinner": "Kies een winnaar en sluit de uitdaging af:",
"deleteOrSelect": "Verwijder of kies een winnaar",
- "endChallenge": "Beëindig Uitdaging",
- "challengeDiscription": "Dit zijn de taken die bij de uitdaging horen. Wanneer gebruikers deelnemen, zullen de taken van kleur veranderen en grafieken krijgen om je de algemene voortgang van de groep te laten zien.",
+ "endChallenge": "Uitdaging beëindigen",
+ "challengeDiscription": "Dit zijn de taken die bij de uitdaging horen. Naarmate meer gebruikers ze uitvoeren, veranderen de taken van kleur en krijgen ze grafieken om je de algemene voortgang van de groep te laten zien.",
"hows": "Hoe gaat het met iedereen?",
"filter": "Filter",
"groups": "Groepen",
@@ -26,25 +26,25 @@
"participating": "Deelnemend",
"notParticipating": "Niet Deelnemend",
"either": "Beide",
- "createChallenge": "Creëer Uitdaging",
+ "createChallenge": "Uitdaging aanmaken",
"discard": "Verwijder",
- "challengeTitle": "Titel Uitdaging",
- "challengeTag": "Label Naam",
+ "challengeTitle": "Titel van Uitdaging",
+ "challengeTag": "Naam van label",
"challengeTagPop": "Uitdagingen zijn te zien op labellijsten en op taakomschrijvingen. Dus hoewel je een omschrijvende titel wil voor hierboven, heb je ook een 'korte naam' nodig. '5 kilo afvallen in drie maanden' kan bijvoorbeeld worden afgekort to '-5kg' (Klik voor meer informatie).",
"challengeDescr": "Beschrijving",
"prize": "Prijs",
- "prizePop": "Als jouw uitdaging een 'winnaar' kan hebben, kun je eventueel Edelstenen beschikbaar stellen als prijs. Maximum = aantal edelstenen in jouw bezit (+gilde-edelstenen, als jij het gilde aangemaakt hebt waarin de uitdaging valt). Let op: deze prijs kan later niet veranderd worden en zal niet teruggestort worden als de uitdaging geannuleerd wordt.",
- "publicChallenges": "Minimaal 1 Edelsteen voor publieke uitdagingen (helpt spam voorkomen, echt).",
- "officialChallenge": "Officiële HabitRPG Uitdaging",
+ "prizePop": "Als jouw uitdaging een 'winnaar' kan hebben, kun je eventueel edelstenen beschikbaar stellen als prijs. Maximum = aantal edelstenen in jouw bezit (+gilde-edelstenen, als jij het gilde aangemaakt hebt waarin de uitdaging valt). Let op: deze prijs kan later niet veranderd worden en zal niet teruggestort worden als de uitdaging geannuleerd wordt.",
+ "publicChallenges": "Minimaal 1 edelsteen voor openbare uitdagingen (helpt spam voorkomen, echt).",
+ "officialChallenge": "Officiële HabitRPG-Uitdaging",
"by": "door",
"participants": "Deelnemers",
"join": "Meedoen",
"exportChallengeCSV": "Exporteren naar CSV",
- "selectGroup": "Selecteer een groep",
+ "selectGroup": "Groep selecteren",
"challengeCreated": "Uitdaging aangemaakt",
- "sureDelCha": "Verwijder uitdaging, weet je het zeker?",
+ "sureDelCha": "Uitdaging verwijderen; weet je het zeker?",
"removeTasks": "Taken verwijderen",
- "keepTasks": "Taken houden",
+ "keepTasks": "Taken behouden",
"closeCha": "Uitdaging afsluiten en...",
"leaveCha": "Uitdaging verlaten en..."
}
\ No newline at end of file
diff --git a/locales/nl/character.json b/locales/nl/character.json
index 4f3c0d4ae4..40d01d9ef1 100644
--- a/locales/nl/character.json
+++ b/locales/nl/character.json
@@ -3,25 +3,25 @@
"profile": "Profiel",
"avatar": "Avatar",
"other": "Overige",
- "fullName": "Volledige Naam",
- "displayName": "Weergegeven Naam",
+ "fullName": "Volledige naam",
+ "displayName": "Weergegeven naam",
"displayPhoto": "Foto",
"displayBlurb": "Blurb",
"photoUrl": "Foto-URL",
"imageUrl": "Afbeeldings-URL",
"inventory": "Boedel",
"social": "Sociaal",
- "lvl": "Niveau",
+ "lvl": "Niv",
"buffed": "Versterkt",
"bodyBody": "Lichaam",
"bodySize": "Grootte",
"bodySlim": "Smal",
"bodyBroad": "Breed",
- "unlockSet": "Ontgrendel Set - <%= cost %>",
- "locked": "Vergrendeld",
+ "unlockSet": "Set ontgrendelen - <%= cost %>",
+ "locked": "vergrendeld item",
"shirts": "Shirts",
- "specialShirts": "Speciale Shirts",
- "bodyHead": "Kapsel en Haarkleur",
+ "specialShirts": "Speciale shirts",
+ "bodyHead": "Kapsel en haarkleur",
"bodySkin": "Huid",
"color": "Kleur",
"bodyHair": "Haar",
@@ -36,23 +36,24 @@
"rainbowSkins": "Regenbooghuidskleuren",
"spookySkins": "Spookachtige huidskleuren",
"supernaturalSkins": "Bovennatuurlijke huidskleuren",
- "rainbowColors": "Regenboogkleuren",
- "hauntedColors": "Spookachtige kleuren",
+ "rainbowColors": "Regenbooghaarkleuren",
+ "hauntedColors": "Spookachtige haarkleuren",
+ "winteryColors": "Winterkleuren",
"equipment": "Uitrusting",
- "equipmentBonusText": "Door je strijduitrusting geleverde bonuspunten voor je eigenschappen. Zie het Uitrustings-tabblad onder Boedel om je strijduitrusting te selecteren.",
+ "equipmentBonusText": "Door je strijduitrusting geleverde bonuspunten voor je eigenschappen. Zie het Uitrustingstabblad onder Boedel om je strijduitrusting te selecteren.",
"classBonus": "Bonus van klassespecifieke uitrusting",
- "classBonusText": "Jouw klasse (Krijger, als je nog geen andere klasse hebt vrijgespeeld of geselecteerd) gebruikt zijn eigen uitrusting effectiever dan de uitrusting van een andere klasse. Uitrustingen die horen bij je huidige klasse geven een 50% bonus bovenop de eigenschapsbonus die het normaal al verleent.",
- "classEquipBonus": "Class Bonus",
+ "classBonusText": "Jouw klasse (Krijger, als je nog geen andere klasse hebt vrijgespeeld of geselecteerd) gebruikt zijn eigen uitrusting effectiever dan de uitrusting van een andere klasse. Uitrustingsstukken die horen bij je huidige klasse geven een 50% bonus bovenop de eigenschapsbonus die het normaal al verleent.",
+ "classEquipBonus": "Klassebonus",
"battleGear": "Strijduitrusting",
"battleGearText": "Dit is de uitrusting die je in de strijd draagt, en deze beïnvloedt scores als je met taken bezig bent.",
"costume": "Kostuum",
- "costumeText": "Als een andere uitrusting mooier vindt dan de uitrusting die je gebruikt, klik dan op de \"Gebruik Kostuum\" box om een andere uitrusting zichtbaar te maken terwijl je je strijduitrusting eronder draagt.",
- "useCostume": "Gebruik Kostuum",
- "gearAchievement": "Je hebt de Prestatie \"Ultieme Uitrusting\" verdiend door de hoogst haalbare uitrusting aan te schaffen!",
- "ultimGearName": "Ultieme Uitrusting",
+ "costumeText": "Als een andere uitrusting mooier vindt dan de uitrusting die je gebruikt, vink dan \"Kostuum gebruiken\" aan om een andere uitrusting zichtbaar te maken terwijl je je strijduitrusting eronder draagt.",
+ "useCostume": "Kostuum gebruiken",
+ "gearAchievement": "Je hebt de pretatie \"Hoogst haalbare uitrusting\" behaald door de hoogst haalbare uitrusting aan te schaffen!",
+ "ultimGearName": "Hoogst haalbare uitrusting",
"ultimGearText": "Heeft de hoogst haalbare uitrustings- en wapenset aangeschaft",
"level": "Niveau",
- "levelUp": "Niveau Omhoog!",
+ "levelUp": "Niveau erbij!",
"mana": "Mana",
"hp": "GP",
"mp": "MP",
@@ -68,16 +69,16 @@
"allocateIntPop": "Voeg punt toe aan Intelligentie",
"stats": "Statistieken",
"strength": "Kracht",
- "strengthText": "Kracht verhoogt de kans op willekeurige \"voltreffers\" en de extra Goud, Ervaring, en vondstkans van deze voltreffers. Het helpt ook schade toe te brengen aan eindbazen.",
+ "strengthText": "Kracht verhoogt de kans op willekeurige \"voltreffers\" en de extra goud, ervaringspunten, en vondstkans van deze voltreffers. Het helpt ook schade toe te brengen aan eindbazen.",
"constitution": "Lichaam",
"conText": "Lichaam vermindert de schade die je ontvangt van negatieve Gewoontes en gemiste Dagelijkse Taken.",
"perception": "Perceptie",
- "perText": "Perceptie verhoogt hoeveel Goud je verdient, en zodra je de Markt hebt vrijgespeeld verhoogt het de kans op het vinden van spullen zodra je taken afstreept.",
+ "perText": "Perceptie verhoogt hoeveel goud je verdient, en zodra je de markt hebt vrijgespeeld verhoogt het de kans op het vinden van spullen zodra je taken afstreept.",
"intelligence": "Intelligentie",
- "intText": "Intelligentie verhoogt hoeveel Ervaring je verdient, en zodra je een Klasse hebt vrijgespeeld bepaalt het je maximale Mana beschikbaar voor klasse-specifieke vaardigheden.",
- "levelBonus": "Niveau-gerelateerde bonus",
- "levelBonusText": "Elke eigenschap krijgt een bonus gelijk aan de helft van (je Niveau min 1).",
- "allocatedPoints": "Toegewezen Punten",
+ "intText": "Intelligentie bepaalt hoeveel ervaringspunten je verdient, en zodra je een Klasse hebt vrijgespeeld bepaalt het je maximale mana beschikbaar voor klassespecifieke vaardigheden.",
+ "levelBonus": "Niveaugerelateerde bonus",
+ "levelBonusText": "Elke eigenschap krijgt een bonus gelijk aan de helft van je niveau min 1.",
+ "allocatedPoints": "Toegewezen punten",
"allocatedPointsText": "Eigenschapspunten die je hebt verdiend en toegewezen. Wijs punten toe met behulp van de Karakterbouw-kolom.",
"allocated": "Toegewezen",
"buffs": "Versterkingen",
@@ -89,41 +90,40 @@
"healer": "Heler",
"rogue": "Dief",
"mage": "Magiër",
- "mystery": "Verrassing",
- "changeClass": "Verander Klasse, geef Eigenschapspunten terug",
- "levelPopover": "Elk Niveau geeft je één punt om toe te wijzen aan een eigenschap van jouw keuze. Je kunt dit handmatig doen of het spel voor jou laten beslissen door gebruik te maken van één van de Automatische Verdelingsopties. ",
- "unallocated": "Nog niet toegewezen Eigenschapspunten",
- "haveUnallocated": "Je hebt <%= points %> Eigenschapspunt(en) nog niet toegewezen.",
- "autoAllocation": "Automatische Verdeling",
- "autoAllocationPop": "Wijst punten toe aan eigenschappen op basis van jouw voorkeuren, wanneer je een niveau omhoog gaat. ",
- "evenAllocation": "Verdeel eigenschapspunten gelijkmatig",
+ "mystery": "Verrassingsartikelen",
+ "changeClass": "Van klasse veranderen en eigenschapspunten terugkrijgen",
+ "levelPopover": "Elk niveau geeft je één punt om toe te wijzen aan een eigenschap van jouw keuze. Je kunt dit handmatig doen of het spel voor jou laten beslissen door gebruik te maken van één van de automatische verdelingsopties. ",
+ "unallocated": "nog niet toegewezen eigenschapspunten",
+ "haveUnallocated": "Je hebt <%= points %> eigenschapspunt(en) nog niet toegewezen.",
+ "autoAllocation": "Automatische verdeling",
+ "autoAllocationPop": "Wijst punten toe aan eigenschappen op basis van jouw voorkeuren wanneer je er een niveau bij krijgt. ",
+ "evenAllocation": "Verdeel punten gelijkmatig",
"evenAllocationPop": "Wijst hetzelfde aantal punten toe aan elke eigenschap.",
- "classAllocation": "Verdeel punten gebaseerd op Klasse",
- "classAllocationPop": "Wijst meer punten toe aan de eigenschappen die belangrijk zijn voor jouw Klasse.",
- "taskAllocation": "Distribueer punten gebaseerd op taakactiviteit",
- "taskAllocationPop": "Wijst punten toe op basis van de Fysieke (Kracht), Mentale (Intelligentie), Sociale (Lichaam) en Andere (Perceptie) categorieën geassocieerd met de taken die je vervult.",
+ "classAllocation": "Verdeel punten op basis van klasse",
+ "classAllocationPop": "Wijst meer punten toe aan de eigenschappen die belangrijk zijn voor jouw klasse.",
+ "taskAllocation": "Verdeel punten op basis van taakactiviteit",
+ "taskAllocationPop": "Wijst punten toe op basis van de fysieke (Kracht), mentale (Intelligentie), sociale (Lichaam) en andere (Perceptie) categorieën die horen bij de taken die je vervuld hebt.",
"distributePoints": "Verdeel niet toegekende punten",
"distributePointsPop": "Verdeelt alle nog niet toegekende eigenschapspunten aan de hand van het gekozen toekenningsschema.",
"chooseClass1": "Kies je",
- "chooseClass2": "Klasse!",
- "chooseClass3": "Of trek je terug en kies later.",
- "warriorText": "Krijgers behalen meer en betere \"voltreffers\", die willekeurig extra Goud, Ervaring, en kans op Vondsten geven voor het afstrepen van een taak. Ook doen ze veel schade aan eindbazen. Speel een Krijger als je je gemotiveerd voelt door onvoorspelbare jackpot-achtige beloningen, of als je pijn aan eindbazen wil uitdelen in Queesten!",
- "mageText": "Magiërs leren snel, en doen sneller Ervaring en Niveaus op dan andere klassen. Ze krijgen ook een grote hoeveelheid Mana om te gebruiken voor speciale vaardigheden. Speel een Magiër als je de tactische spelaspecten van Habit leuk vindt, of als je zeer gemotiveerd bent om niveaus omhoog te gaan en geavanceerde functies vrij te spelen!",
- "rogueText": "Dieven houden ervan om rijkdom te vergaren, verkrijgen meer Goud dan enig ander, en zijn bedreven in het vinden van willekeurige spullen. Hun iconisch Behendigheidsvermogen laat hun de consequenties ontduiken van het missen van Dagelijkse Taken. Speel een Dief als je veel motivatie vindt in het krijgen van Beloningen en Prestaties en het streven naar buit en badges!",
- "healerText": "Helers zijn ongevoelig voor schade, en kunnen deze bescherming uitbreiden naar anderen. Gemiste Dagelijkse Taken en slechte Gewoontes hebben nauwelijks invloed op hun humeur, en ze hebben manieren om Gezondheid te herstellen na mislukking. Speel een Heler als je het leuk vindt om anderen in je groep te assisteren, of als het idee om de Dood voor de gek te houden door hard te werken je inspireert!",
- "optOut": "Terugtrekken",
- "optOutText": "Loop je niet warm van klassen? Wil je later kiezen? Trek je terug - je zal een krijger spelen en je punten worden automatisch afgehandeld. Je kan klassen later weer inschakelen onder Instellingen.",
- "select": "Selecteer",
+ "chooseClass2": "klasse!",
+ "chooseClass3": "Of meld je af en kies later.",
+ "warriorText": "Krijgers behalen meer en betere \"voltreffers\", die willekeurig extra goud, ervaringspunten, en kans op vondsten geven voor het afstrepen van een taak. Ook doen ze veel schade aan eindbazen. Speel een Krijger als je je gemotiveerd voelt door onvoorspelbare jackpot-achtige beloningen, of als je pijn aan eindbazen wil uitdelen in queesten!",
+ "mageText": "Magiërs leren snel, en doen sneller ervaring en niveaus op dan andere klassen. Ze krijgen ook een grote hoeveelheid mana om te gebruiken voor speciale vaardigheden. Speel een Magiër als je de tactische spelaspecten van Habit leuk vindt, of als je zeer gemotiveerd bent om niveaus erbij te halen en geavanceerde functies vrij te spelen!",
+ "rogueText": "Dieven houden ervan om rijkdom te vergaren, verkrijgen meer goud dan enig ander, en zijn bedreven in het vinden van willekeurige spullen. Hun kenmerkende Behendigheidsvermogen laat hen de consequenties ontduiken van het missen van Dagelijkse Taken. Speel een Dief als je veel motivatie vindt in het krijgen van beloningen, het behalen van prestaties en het streven naar buit en badges!",
+ "healerText": "Helers zijn ongevoelig voor schade, en kunnen deze bescherming uitstrekken naar anderen. Gemiste Dagelijkse Taken en slechte Gewoontes hebben nauwelijks invloed op hun humeur, en ze hebben manieren om gezondheidspunten te herstellen na een mislukking. Speel een Heler als je het leuk vindt om anderen in je groep te assisteren, of als het idee om de dood voor de gek te houden door hard te werken je inspireert!",
+ "optOut": "Afmelden",
+ "optOutText": "Loop je niet warm van klassen? Wil je later kiezen? Meld je dan af - je speelt dan als krijger en je punten worden automatisch afgehandeld. Je kunt klassen later weer inschakelen onder Instellingen.",
+ "select": "Selecteren",
"stealth": "Behendigheid",
- "stealthNewDay": "Wanneer een nieuwe dag begint, zal je de schade ontwijken van dit aantal gemiste Dagelijkse Taken.",
- "streaksFrozen": "Series Bevroren",
- "streaksFrozenText": "Series van gemiste Dagelijkse Taken zullen niet teruggezet worden op nul aan het einde van de dag.",
+ "stealthNewDay": "Wanneer een nieuwe dag begint, ontwijk je de schade van dit aantal gemiste Dagelijkse Taken.",
+ "streaksFrozen": "Series bevroren",
+ "streaksFrozenText": "Series van gemiste Dagelijkse Taken worden niet teruggezet op nul aan het einde van de dag.",
"respawn": "Herrijs!",
"youDied": "Je bent doodgegaan!",
- "continue": "Doorgaan",
- "dieText": "Je heb een Niveau, al je Goud, en een willekeurig onderdeel van je uitrusting verloren. Herrijs, Habiteer, en probeer het opnieuw! Bedwing die slechte gewoontes, let erop je Dagelijkse taken bij te houden, en houd de dood van je af met een Gezondheidsdrankje als je wankelt!",
- "sureReset": "Weet je het zeker? Dit reset de klasse van je personage en je aangewezen punten (je krijgt ze allemaal terug om opnieuw toe te wijzen), en het kost 3 edelstenen",
- "purchaseFor": "Kopen voor <%= cost %> Edelstenen?",
+ "dieText": "Je hebt een niveau, al je goud, en een willekeurig onderdeel van je uitrusting verloren. Herrijs, Habiteer, en probeer het opnieuw! Bedwing die slechte gewoontes, let erop je Dagelijkse Taken bij te houden, en houd de dood van je af met een Gezondheidsdrankje als je wankelt!",
+ "sureReset": "Weet je het zeker? Dit reset de klasse van je personage en je toegewezen ervaringspunten punten (je krijgt ze allemaal terug om opnieuw toe te wijzen), en het kost 3 edelstenen",
+ "purchaseFor": "Kopen voor <%= cost %> edelstenen?",
"notEnoughMana": "Niet genoeg mana.",
"invalidTarget": "Ongeldig doel",
"youCast": "Je hebt <%= spell %> uitgesproken.",
diff --git a/locales/nl/communityguidelines.json b/locales/nl/communityguidelines.json
new file mode 100644
index 0000000000..86542e8dd3
--- /dev/null
+++ b/locales/nl/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Ik stem ermee in me aan de gemeenschapsrichtlijnen te houden",
+ "commGuideHeadingWelcome": "Welkom in Habitica!",
+ "commGuidePara001": "Wees gegroet, avonturier! Welkom in Habitica, het land van productiviteit, een gezonde levensstijl, en de incidentele op hol geslagen griffioen. We hebben een vrolijke gemeenschap van behulpzame mensen die elkaar ondersteunen op weg naar zelfverbetering. ",
+ "commGuidePara002": "Om iedereen in de gemeenschap veilig, gelukkig en productief te houden, hebben we enkele richtlijnen. We hebben ze zorgvuldig samengesteld om zo vriendelijk en leesbaar mogelijk te zijn. Neem alsjeblieft even de tijd om ze door te lezen.",
+ "commGuidePara003": "Deze regels gelden voor alle gemeenschappelijke ruimtes die we gebruiken, inclusief (maar niet noodzakelijkerwijs beperkt tot) Trello, GitHub, Transifex, en de Wikia (beter bekend als wiki). Soms doen zich onvoorziene situaties voor, zoals een nieuwe bron van conflict of een wrede dodenbezweerder. Als dit gebeurt, kunnen de beheerders deze richtlijnen aanpassen om de gemeenschap tegen nieuwe dreigingen te beschermen. Vrees niet: je wordt via een aankondiging van Bailey op de hoogte gesteld als de richtlijnen veranderen.",
+ "commGuidePara004": "Houd je ganzenveren en perkamentrollen bij de hand om aantekeningen te maken, en laten we beginnen!",
+ "commGuideHeadingBeing": "Een Habiticaan zijn",
+ "commGuidePara005": "HabitRPG is op de eerste plaats een website die zich richt op verbetering. Daardoor hebben we het geluk gehad dat we een van de warmste, vriendelijkste, meest hoffelijke en ondersteunende gemeenschappen op het internet hebben aangetrokken. Habiticanen worden gedefinieerd door vele karaktertrekken. Enkele van de vaakst voorkomende en meest opvallende zijn:",
+ "commGuideList01A": "Behulpzaamheid. Veel leden steken tijd en energie in het helpen en wegwijs maken van nieuwe leden. Het Newbies-gilde is bijvoorbeeld een gilde die gewijd is aan het beantwoorden van vragen van leden. Als je denkt dat je kunt helpen, wees dan niet verlegen!",
+ "commGuideList01B": "IJverigheid. Habiticanen werken hard om hun leven te verbeteren, maar helpen ook mee met het maken van de site en het constant verbeteren ervan. We zijn een open-sourceproject, dus we zijn allemaal voortdurend bezig om de site zo goed mogelijk te maken.",
+ "commGuideList01C": "Een ondersteunende houding. Habiticanen juichen voor elkaars overwinningen en troosten elkaar in moeilijke tijden. We geven elkaar kracht, leunen op elkaar en leren van elkaar. In groepen doen we dit met onze toverspreuken; in chatrooms doen we dit met vriendelijke en ondersteunende woorden.",
+ "commGuideList01D": "Respectvolle manieren. We hebben allemaal een andere achtergrond, andere vaardigheden, en andere meningen. Dat maakt onze gemeenschap juist zo geweldig! Habiticanen respecteren deze verschillen en prijzen ze. Blijf een tijdje, en je zult zien dat je vrienden maakt uit alle lagen van de bevolking.",
+ "commGuideHeadingMeet": "Leer de beheerders kennen!",
+ "commGuidePara006": "Habitica heeft een aantal onvermoeibare dolende ridders die samen met de werknemers de gemeenschap kalm, tevreden en trolvrij houden. Ze hebben allemaal een eigen domein maar worden soms gevraagd om in een ander deel van de gemeenschap actief te zijn. Werknemers en beheerders laten officiële uitspraken vaak voorafgaan door de woorden \"Mod Talk\" of \"Mod Hat On\".",
+ "commGuidePara007": "Werknemers hebben paarse naamlabels met kroontjes erop. Hun titel is \"Heroisch\".",
+ "commGuidePara008": "Beheerders hebben donkerblauwe labels met sterren erop. Hun titel is \"Bewaker\". De enige uitzondering is Bailey, die als NPC een zwart-met-groen label heeft met een ster erop. ",
+ "commGuidePara009": "De huidige werknemers zijn (van links naar rechts):",
+ "commGuidePara009a": "op Trello",
+ "commGuidePara009b": "op GitHub",
+ "commGuidePara010": "Er zijn diverse beheerders die de werknemers assisteren. Ze zijn zorgvuldig gekozen, dus behandel ze alsjeblieft met respect en luister naar hun voorstellen. ",
+ "commGuidePara011": "De huidige beheerders zijn (van links naar rechts):",
+ "commGuidePara011a": "in de herbergchat",
+ "commGuidePara011b": "op GitHub/Wikia",
+ "commGuidePara011c": "op Wikia",
+ "commGuidePara012": "Als je een probleem of zorg hebt over een beheerder, stuur dan een mail naar Lemoness (leslie@habitrpg,com).",
+ "commGuidePara013": "In een gemeenschap zo groot als Habitica is het zo dat gebruikers komen en gaan en dat ook beheerders soms hun mantels neer moeten leggen om te ontspannen. De volgende mensen zijn emeritus beheerder. Ze handelen niet meer met het gezag van een beheerder, maar toch willen we hun werk eren! ",
+ "commGuidePara014": "Emeritus beheerders:",
+ "commGuideHeadingPublicSpaces": "Openbare ruimtes in Habitica",
+ "commGuidePara015": "Habitica heeft twee soorten gemeenschappelijke ruimtes: openbare en besloten. Openbare ruimtes zijn onder andere de herberg, openbare gildes, GitHub, Trello, en de Wiki. Besloten ruimtes zijn de particuliere gildes en groepschat. ",
+ "commGuidePara016": "In de openbare ruimtes in Habitica gelden enkele regels om iedereen veilig en gelukkig te houden. Voor een avonturier zoals jij zou het niet moeilijk moeten zijn om je eraan te houden!",
+ "commGuidePara017": "Heb respect voor elkaar. Wees netjes, aardig, vriendelijk en behulpzaam. Onthoud dat Habiticanen uit allerlei verschillende culturen komen en enorm uiteenlopende ervaringen gehad hebben. Dit is een onderdeel van wat HabitRPG zo cool maakt! Het opbouwen van een gemeenschap betekent dat we zowel onze verschillen als onze gelijkenissen moeten respecteren en vieren. Hier zijn een aantal eenvoudige manieren om elkaar te respecteren:",
+ "commGuideList02A": "Houd je aan de algemene voorwaarden.",
+ "commGuideList02B": "Plaats geen tekst of beeldmateriaal dat gewelddadig, dreigend of seksueel expliciet/suggestief is, of dat discriminatie, onverdraagzaamheid, haat, intimidatie of letsel aanwakkert tegenover individuen of groepen. Zelfs niet als grapje. Dat geldt ook voor scheldwoorden. Niet iedereen heeft het zelfde gevoel voor humor, en dus kan iets grappig bedoeld zijn maar toch kwetsend overkomen. Bewaar je aanvallen voor je Dagelijkse Taken, niet voor elkaar.",
+ "commGuideList02C": "Houd gesprekken geschikt voor alle leeftijden. Er zijn veel jonge Habiticanen op de site! Laten we ervoor zorgen dat we geen onschuld bederven of Habiticanen dwarszitten bij het bereiken van hun doelen.",
+ "commGuideList02D": "Vermijd vloeken. Dit geldt ook voor mildere religieuze vloeken die elders misschien wel acceptabel zijn - er zijn hier mensen met allerlei religieuze en culturele achtergronden, en we willen ervoor zorgen dat iedereen zich op zijn gemak kan voelen in de openbare ruimtes. Vloeken is een overtreding van de algemene voorwaarden, en er wordt streng tegen opgetreden. ",
+ "commGuideList02E": "Vermijd uitgebreide discussies over controversiële onderwerpen buiten de Back Corner. Als je vindt dat mensen iets onbeleefds of kwetsends gezegd hebben, spreek ze dan niet rechtstreeks daarop aan. Een enkele, beleefde opmerking als \"Dat grapje vond ik niet prettig\" is prima, maar harde of onaardige opmerkingen maken als antwoord op harde of onaardige opmerkingen zorgt er alleen maar voor dat de sfeer in Habitica negatiever wordt. Vriendelijkheid en beleefdheid zorgen ervoor dat anderen beter kunnen begrijpen wat je bedoelt.",
+ "commGuideList02F": "Volg instructies van een beheerder gelijk op als ze je vragen een discussie te staken of naar de Back Corner te verplaatsten. Laatste woorden en goed gemikte afsluiters horen allemaal (op een beleefde manier) aan je \"tafeltje\" in de Back Corner geuit te worden, als dat al toegestaan is.",
+ "commGuideList02G": "Neem de tijd om na te denken in plaats van boos te reageren als iemand je laat weten dat hij of zij zich oncomfortabel voelt bij iets wat je gezegd of gedaan hebt. Oprecht je excuses aan kunnen bieden getuigt van een sterk karakter. Als je vindt dat iemand ongepast op jou reageert, spreek dan een beheerder aan en zet die persoon niet publiekelijk op zijn nummer.",
+ "commGuideList02H": "Rapporteer controversiële of verhitte discussies aan de beheerders. Als je vindt dat een gesprek te ruzieachtig, emotioneel of kwetsend wordt, ga er dan niet meer op in. Stuur in plaats daarvan een email naar leslie@habitrpg.com om ons op de hoogte te stellen. Het is onze taak om je een veilige omgeving te bieden.",
+ "commGuidePara019": "In besloten ruimtes hebben gebruikers meer vrijheid om de onderwerpen te bespreken die ze maar willen, maar ze mogen nog steeds de algemene voorwaarden niet overtreden. Plaats dus geen discriminerend, gewelddadig of bedreigend materiaal.",
+ "commGuidePara021": "Voor sommige openbare ruimtes in Habitica gelden extra richtlijnen.",
+ "commGuideHeadingTavern": "De herberg",
+ "commGuidePara022": "De herberg is de belangrijkste plek waar Habiticanen samen kunnen komen. Daniël de Barman houdt zijn établissement brandschoon, en Lemoness tovert graag wat limonade voor je tevoorschijn terwijl je ergens een plekje zoekt om te zitten praten. Onthoud echter wel...",
+ "commGuidePara023": "Er wordt vaak ongedwongen gekletst en er worden productiviteits- of zelfverbeteringstips uitgewisseld.",
+ "commGuidePara024": "Omdat de herbergchat maar 200 berichten kan onthouden is het geen goede plek voor langere gesprekken over één onderwerp, vooral niet over gevoelige onderwerpen (zoals politiek, religies, depressie, het wel of niet verbieden van de aardmanjacht, enz.). Deze gesprekken moeten in de daarvoor geschikte gildes gevoerd worden of in de Back Corner (meer informatie hieronder).",
+ "commGuidePara027": "Bespreek geen verslavende middelen in de herberg. Veel mensen gebruiken HabitRPG om van hun slechte gewoontes af te komen. Gesprekken over verslavende of illegale middelen maakt dit wellicht veel moeilijker! Toon respect voor je mede-Herberggasten en houd hier rekening mee. Hieronder valt: roken, alcohol, pornografie, gokken en drugsgebruik en -misbruik, en meer. ",
+ "commGuideHeadingPublicGuilds": "Openbare gildes",
+ "commGuidePara029": "Openbare gildes lijken op de herberg, behalve dat ze een eigen thema hebben en niet zo gericht zijn op algemene gesprekken. Openbare chat in de gildes moet dit thema in het oog houden. Leden van het Wordsmith-gilde vinden het waarschijnlijk niet leuk als het gesprek opeens over tuinieren gaat in plaats van over schrijven, en een Drakenfokkersgilde is misschien niet geïnteresseerd in het ontcijferen van oeroude runen. Sommige gilden zijn hier minder streng in dan anderen, maar over het algemeen geldt: houd je aan het onderwerp!",
+ "commGuidePara031": "Sommige openbare gildes bespreken gevoelige onderwerpen zoals depressie, religie, politiek, enz. Dit is prima, zolang de gesprekken in het gilde de algemene voorwaarden of richtlijnen voor openbare ruimtes niet overtreden, en zolang ze over het onderwerp blijven gaan.",
+ "commGuidePara033": "Openbare gildes mogen geen volwassen - 18+ - materiaal bevatten. Als ze van plan zijn om regelmatig gevoelig materiaal te bespreken, moeten ze dat aangeven in de titel van het gilde. Dit houdt Habitica voor iedereen veilig en comfortabel. Als het gilde over andere gevoelige onderwerpen gaat, is het goed om respect te tonen jegens je mede-Habiticanen door een waarschuwing te plaatsen in je berichten (zoals \"Waarschuwing: verwijzing naar zelfverminking\"). Daarnaast moet het gevoelige materiaal wel te maken hebben met het onderwerp - zelfverminking aanhalen in een gilde dat zich richt op het bestrijden van depressie is logisch, maar het is minder logisch in een muziekgilde. Als je merkt dat iemand deze richtlijn blijft overtreden, zelfs na regelmatig verzoek hiermee te stoppen, email dan screenshots naar leslie@habitrpg.com.",
+ "commGuidePara035": "Er mogen geen gildes, openbaar of besloten, gecreëerd worden met het doel om een persoon of groep aan te vallen. Zo'n gilde starten is reden voor een onmiddellijke royering. Vecht tegen je slechte gewoontes, niet tegen je mede-avonturiers!",
+ "commGuidePara037": "Alle uitdagingen die door de herberg of door openbare gildes georganiseerd worden, moeten zich ook aan deze regels houden.",
+ "commGuideHeadingBackCorner": "De Back Corner",
+ "commGuidePara038": "Soms gaat een gesprek te lang door, verandert het onderwerp, of wordt het te gevoelig om in een openbare ruimte voort te zetten zonder dat andere gebruikers zich onprettig gaan voelen. Als dat zo is, wordt het gesprek naar het Back Corner-gilde verwezen. Let wel: naar de Back Corner gestuurd worden is geen straf! Sterker nog, veel Habiticanen vinden het prettig om daar hun tijd door te brengen en lange discussies te voeren.",
+ "commGuidePara039": "Het Back Corner-gilde is een openbare ruimte waar gevoelig materiaal besproken kan worden en waar gesprekken lang door mogen gaan. De beheerders letten goed op wat er gebeurt. Alle regels voor openbare ruimtes zijn nog steeds van toepassing, net als alle algemene voorwaarden. We dragen misschien wel allemaal duistere mantels en we staan misschien wel allemaal in een donker hoekje bij elkaar, maar dat wil niet zeggen dat alles zomaar mag! Geef me die smeulende kaars eens aan, als je wil?",
+ "commGuideHeadingTrello": "Trello-boards",
+ "commGuidePara040": "Trello doet dienst als een open forum voor suggesties en discussies over de functionaliteiten van de website. Habitica wordt bestuurd door haar inwoners, in de vorm van dappere bijdragers - we bouwen de site met z'n allen. Trello is het systeem dat een beetje orde in deze chaos schept. Laat zien dat je hier respect voor hebt en probeer al je gedachten in één bericht samen te vatten, in plaats van meerdere berichten te plaatsen op de zelfde card. Als je iets nieuws bedenkt, kun je je oorspronkelijke bericht aanassen. Heb alsjeblieft medelijden met de mensen die een email krijgen bij elk nieuw bericht. Onze inboxen kunnen het anders niet aan.",
+ "commGuidePara041": "HabitRPG gebruikt vijf verschillende Trello-boards:",
+ "commGuideList03A": "Het Main Board om functies aan te vragen en op voorstellen te stemmen.",
+ "commGuideList03B": "Het Mobile Board om functies voor de mobiele app aan te vragen en op voorstellen ervoor te stemmen.",
+ "commGuideList03C": "Het Pixel Art Board om pixelkunst te bespreken en in te sturen.",
+ "commGuideList03D": "Het Quest Board om queesten te bespreken en in te sturen.",
+ "commGuideList03E": "Het Wiki Board om materiaal voor de wiki aan te vragen, te verbeteren en te bespreken.",
+ "commGuidePara042": "Ze hebben allemaal hun eigen richtlijnen, en ook de richtlijnen voor openbare ruimtes zijn van toepassing. Gebruikers moeten proberen zich aan het onderwerp te houden in de boards en cards. Geloof ons maar, de boards zijn al druk genoeg! Langere discussies moeten naar het Back Corner-gilde verplaatst worden.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG gebruikt GitHub om bugs bij te houden en bijdrages te leveren aan de programmacode. Dat is de smidse waar onze onvermoeibare Blacksmiths de functionaliteiten smeden! Alle regels voor openbare ruimtes zijn van toepassing. Wees beleefd tegen de Blacksmiths - ze hebben er een hele kluif aan om de site in de lucht te houden. Hoera voor de Blacksmiths!",
+ "commGuidePara044": "De volgende gebruikers zijn leden van de HabitRPG-repo:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "De HabitRPG-wiki verzamelt informatie over de website. Er zijn ook een paar forums, vergelijkbaar met de gildes in HabitRPG. Daarom zijn alle regels voor openbare ruimtes van toepassing.",
+ "commGuidePara046": "De HabitRPG-wiki kan beschouwd worden als een database voor alles wat met HabitRPG te maken heeft. Er zijn artikelen over de functionaliteiten van de site, spelhandleidingen, tips voor hoe je kunt bijdragen aan HabitRPG en plekken waar je je gilde of groep kunt aanprijzen of kunt stemmen over bepaalde onderwerpen",
+ "commGuidePara047": "Omdat de wiki gehost wordt door Wikia zijn, naast de regels die door HabitRPG en de HabitRPG-wiki vastgesteld zijn, ook de algemene voorwaarden van Wikia van toepassing.",
+ "commGuidePara048": "De wiki is een samenwerking tussen alle redacteurs, dus er zijn enkele aanvullende richtlijnen van toepassing:",
+ "commGuideList04A": "Vraag nieuwe pagina's of grote veranderingen aan op het Wiki Trello-board",
+ "commGuideList04B": "Sta open voor suggesties over jouw redactievoorstellen",
+ "commGuideList04C": "Bespreek conflicten over redactievoorstellen binnen de talk page van de pagina",
+ "commGuideList04D": "Attendeer de wikibeheerders op onopgeloste conflicten",
+ "commGuideList04E": "Plaats geen spam en saboteer pagina's niet voor eigen gewin",
+ "commGuideList04F": "Lees de pagina over bijdragen aan de wiki voordat je grote veranderingen maakt",
+ "commGuideList04G": "Gebruik een onpartijdige toon in de wiki-pagina's",
+ "commGuideList04H": "Zorg ervoor dat wikimateriaal relevant is voor heel HabitRPG en niet alleen geldt voor een bepaald gilde of een bepaalde groep (dat soort informatie kan op het forum besproken worden)",
+ "commGuidePara049": "De volgende mensen zijn op dit moment actief als wiki-beheerders:",
+ "commGuidePara018": "Voormalig wiki-beheerders zijn",
+ "commGuideHeadingInfractionsEtc": "Overtredingen, gevolgen, en herstel",
+ "commGuideHeadingInfractions": "Overtredingen",
+ "commGuidePara050": "Voor het grootste gedeelte zijn Habiticanen respectvol, bereid om elkaar te helpen, en samen bezig om de gemeenschap leuk en vriendelijk te maken. Heel af en toe komt het echter voor dat een Habiticaan één van bovenstaande richtlijnen overtreedt. Als dit gebeurt, komen de beheerders in actie om Habitica veilig en comfortabel te houden voor iedereen.",
+ "commGuidePara051": "Hoe een overtreding wordt aangepakt, hangt af van de ernst ervan. Dit zijn geen volledige lijsten, en de beheerders mogen situaties deels naar eigen inzicht behandelen. De beheerders zullen ook de context in acht nemen wanneer ze een overtreding evalueren.",
+ "commGuideHeadingSevereInfractions": "Ernstige overtredingen",
+ "commGuidePara052": "Ernstige overtredingen brengen ernstige schade toe aan de veiligheid van de gebruikers en gemeenschap van Habitica, en hebben daarom ernstige gevolgen als resultaat.",
+ "commGuidePara053": "Hieronder volgen enkele voorbeelden van ernstige overtredingen. Dit is geen complete lijst.",
+ "commGuideList05A": "Overtreden van de algemene voorwaarden",
+ "commGuideList05B": "Haatzaaien door tekst of beeldmateriaal, intimidatie/stalking, cyberpesten, ruzie zoeken en trolling",
+ "commGuideList05C": "Overtreding van voorwaardelijke straf",
+ "commGuideList05D": "Je voorgeven als medewerker of beheerder",
+ "commGuideList05E": "Herhaalde gematigde overtredingen",
+ "commGuideHeadingModerateInfractions": "Gematigde overtredingen",
+ "commGuidePara054": "Gematigde overtredingen zorgen er niet voor dat onze gemeenschap onveilig wordt, maar ze maken hem wel onprettig. Deze overtredingen hebben gematigde gevolgen. Vooral na meerdere overtredingen kunnen de gevolgen ernstiger worden.",
+ "commGuidePara055": "Hieronder volgen enkele voorbeelden van gematigde overtredingen. Dit is geen complete lijst.",
+ "commGuideList06A": "Een beheerder negeren of respectloos behandelen. Hieronder valt in het openbaar klagen over beheerders of andere gebruikers en in het openbaar verheerlijken of verdedigen van gebruikers die geroyeerd zijn. Als je je zorgen maakt over één van de regels of beheerders, neem dan contact op met Lemoness door een email te sturen (leslie@habitrpg.com).",
+ "commGuideList06B": "Beheerderstaken overnemen. Om even duidelijk te zijn: het is prima om iemand vriendelijk aan de regels te herinneren. Beheerderstaken overnemen houdt in dat je vertelt, eist of sterk impliceert dat iemand een fout moet corrigeren door te doen wat jij zegt. Het is prima om mensen erop te wijzen dat ze een overtreding begaan, maar vertel ze niet wat ze moeten doen. \"Dat je het weet, scheldwoorden gebruiken in de herberg wordt afgeraden, dus misschien wil je dat verwijderen\" is beter dan \"Ik moet je vragen om dat bericht te verwijderen.\"",
+ "commGuideList06C": "Herhaalde overtreding van de richtlijnen voor openbare ruimtes",
+ "commGuideList06D": "Herhaalde kleine overtredingen",
+ "commGuideHeadingMinorInfractions": "Kleine overtredingen",
+ "commGuidePara056": "Het wordt je afgeraden om kleine overtredingen te begaan, maar ze hebben wel kleine gevolgen. Als ze blijven gebeuren, kunnen er echter zwaardere gevolgen opgelegd worden.",
+ "commGuidePara057": "Hieronder volgen enkele voorbeelden van kleine overtredingen. Dit is geen volledige lijst.",
+ "commGuideList07A": "Voor de eerste keer een richtlijn voor openbare ruimtes overtreden",
+ "commGuideList07B": "Alle opmerkingen waarop je een \"Alsjeblieft niet\" te horen krijgt. Als een beheerder \"Doe dat alsjeblieft niet\" tegen een gebruiker moet zeggen, kan dat als een zeer kleine overtreding tellen voor die gebruiker. Bijvoorbeeld: \"Mod Talk: ga alsjeblieft niet door met beargumenteren waarom we deze feature zouden moeten implementeren nadat we je meerdere keren gezegd hebben dat dat niet haalbaar is.\" Veelal is het krijgen van een \"Alsjeblieft niet\"-opmerking het enige gevolg, maar als beheerders vaak genoeg \"Alsjeblieft niet\" moeten zeggen tegen de zelfde gebruiker, gaan deze kleine overtredingen tellen als gematigde overtredingen.",
+ "commGuideHeadingConsequences": "Gevolgen",
+ "commGuidePara058": "In Habitica - net zoals in het echte leven - heeft iedere actie een gevolg, of dat nou is dat je fitter wordt omdat je vaker hard hebt gelopen, gaatjes krijgt omdat je te veel suiker hebt gegeten, of een voldoende haalt omdat je goed gestudeerd hebt.",
+ "commGuidePara059": "Ook overtredingen hebben directe gevolgen. Hieronder volgen enkele voorbeelden van gevolgen.",
+ "commGuidePara060": "Als je overtreding een gematigd of ernstig gevolg heeft, krijg je een email die uitlegt:",
+ "commGuideList08A": "wat je overtreding was",
+ "commGuideList08B": "wat het gevolg is",
+ "commGuideList08C": "wat je moet doen om de situatie te corrigeren en je status te herstellen, waar mogelijk",
+ "commGuideHeadingSevereConsequences": "Voorbeelden van ernstige gevolgen",
+ "commGuideList09A": "Blokkeren van account",
+ "commGuideList09B": "Verwijderen van account",
+ "commGuideList09C": "Permanent blokkeren (\"bevriezen\") van je vooruitgang door de bijdragersrangen",
+ "commGuideHeadingModerateConsequences": "Voorbeelden van gematigde gevolgen",
+ "commGuideList10A": "Beperkte toestemming om in openbare chats mee te doen",
+ "commGuideList10B": "Beperkte toestemming om in besloten chats mee te doen",
+ "commGuideList10C": "Beperkte toestemming om gildes of uitdagingen te creëren",
+ "commGuideList10D": "Tijdelijk blokkeren (\"bevriezen\") van je vooruitgang door de bijdragersrangen",
+ "commGuideList10E": "Bijdragersrang afnemen",
+ "commGuideList10F": "Gebruikers een \"voorwaardelijke\" straf geven",
+ "commGuideHeadingMinorConsequences": "Voorbeelden van kleine gevolgen",
+ "commGuideList11A": "Herinnerd worden aan de richtlijnen voor openbare ruimtes",
+ "commGuideList11B": "Waarschuwingen",
+ "commGuideList11C": "Verzoeken",
+ "commGuideList11D": "Verwijderen (beheerders en medewerkers mogen problematisch materiaal verwijderen)",
+ "commGuideList11E": "Redactie (beheerders en medewerkers mogen problematisch materiaal aanpassen)",
+ "commGuideHeadingRestoration": "Herstel",
+ "commGuidePara061": "Habitica is een land dat gewijd is aan zelfverbetering, en we geloven dan ook in het geven van een tweede kans. Als je een overtreding begaat en een gevolg opgelegd krijgt, zie dat dan als een kans om je acties te evalueren en ernaar te streven een beter gemeenschapslid te zijn.",
+ "commGuidePara062": "De email waarin de gevolgen van je acties worden uitgelegd (of, voor kleine gevolgen, de aankondiging door een beheerder of medewerker) is een goede bron van informatie. Werk mee aan de beperkingen die je zijn opgelegd, en probeer te voldoen aan de voorwaarden voor het opheffen van de beperkingen.",
+ "commGuidePara063": "Als je de gevolgen niet begrijpt, of niet begrijpt wat je overtreding is geweest, vraag dan de medewerkers of beheerders om hulp zodat je in de toekomst niet weer de fout in gaat.",
+ "commGuideHeadingContributing": "Een bijdrage leveren aan Habitica",
+ "commGuidePara064": "HabitRPG is een open-sourceproject, wat betekent dat iedere Habiticaan bij kan dragen! Degenen die dat doen, worden beloond volgens de hieronder beschreven beloningsniveaus:",
+ "commGuideList12A": "HabitRPG-bijdragersbadge, plus 3 edelstenen",
+ "commGuideList12B": "Bijdragersharnas, plus 3 edelstenen.",
+ "commGuideList12C": "Bijdragershelm, plus 3 edelstenen.",
+ "commGuideList12D": "Bijdragerszwaard, plus 4 edelstenen.",
+ "commGuideList12E": "Bijdragersschild, plus 4 edelstenen.",
+ "commGuideList12F": "Bijdragershuisdier, plus 4 edelstenen.",
+ "commGuideList12G": "Uitnodiging tot het Bijdragersgilde, plus 4 edelstenen.",
+ "commGuidePara065": "Beheerders worden door de medewerkers en al bestaande beheerders gekozen uit bijdragers van rang 7. Let op dat hoewel alle bijdragers van rang 7 hard gewerkt hebben voor de site, dat niet betekent dat ze allemaal de status van beheerder hebben. ",
+ "commGuidePara066": "Enkele belangrijke informatie over de bijdragersrangen:",
+ "commGuideList13A": "Rangen worden toegekend naar believen. Beheerders mogen naar eigen inzicht rangen toekennen, waarin factoren meespelen als onze beleving van je werk en de waarde ervan voor de gemeenschap. Wij houden ons het recht voor om de specifieke rangen, titels en beloningen te veranderen naar het ons goeddunkt.",
+ "commGuideList13B": "Een rang erbij halen wordt moeilijker naarmate je vooruitgang boekt.Als je één monster hebt gemaakt of een kleine bug gerepareerd hebt, kan dat voldoende zijn om je je eerste bijdragersrang op te leveren, maar niet genoeg voor de volgende. Zoals in elke goede RPG geeft elk niveau meer uitdaging!",
+ "commGuideList13C": "Rangen beginnen niet \"opnieuw\" in verschillende velden. Bij het inschatten van de moeilijkheidsgraad kijken we naar al je bijdrages, zodat mensen die een klein beetje kunst leveren, en daarna een kleine bug repareren, en daarna een beetje in de wiki doen niet sneller vooruitgang boeken dan mensen die hard werken aan een enkele taak. Dat houdt de zaak eerlijk! ",
+ "commGuideList13D": "Gebruikers met een voorwaardelijke straf kunnen de volgende rang niet bereiken. Beheerders hebben het recht om vooruitgang te bevriezen als gebruikers overtredingen begaan. Als dit gebeurt zal de gebruiker altijd op de hoogte gebracht worden van de beslissing en hoe dat te corrigeren. Het is ook mogelijk dat rangen afgenomen worden door overtredingen of voorwaardelijke straffen. ",
+ "commGuideHeadingFinal": "Het laaste stuk",
+ "commGuidePara067": "Dat waren ze dan, dappere Habiticaan - de gemeenschapsrichtlijnen! Veeg het zweet van je voorhoofd en geef jezelf wat XP als beloning voor het lezen hiervan. Als je vragen of zorgen hebt over deze gemeenschapsrichtlijnen, stuur dan een mail naar Lemoness (leslie@habitrpg.com) en ze zal je met plezier vertellen hoe alles werkt. ",
+ "commGuidePara068": "Trek de wijde wereld in, dappere avonturier, en versla je dagelijkse taken!",
+ "commGuideHeadingLinks": "Nuttige links",
+ "commGuidePara069": "De volgende talentvolle artiesten hebben een bijdrage geleverd aan deze illustraties:",
+ "commGuideLink01": "Het Newbies-gilde",
+ "commGuideLink01description": "is een gilde waar nieuwe gebruikers vragen kunnen stellen!",
+ "commGuideLink02": "Het Back Corner-gilde",
+ "commGuideLink02description": "is een gilde waar lange of gevoelige gesprekken gevoerd kunnen worden.",
+ "commGuideLink03": "De Wiki",
+ "commGuideLink03description": "is de grootste verzameling informatie over HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "is de plek om bugs te rapporteren en mee te werken aan het programmeerwerk!",
+ "commGuideLink05": "De Main Trello",
+ "commGuideLink05description": "is de plek om nieuwe functionaliteiten aan te vragen.",
+ "commGuideLink06": "De Mobile Trello",
+ "commGuideLink06description": "is de plek om nieuwe functionaliteiten voor de mobiele app aan te vragen.",
+ "commGuideLink07": "De Art Trello",
+ "commGuideLink07description": "is de plek om pixelkunst in te dienen.",
+ "commGuideLink08": "De Quest Trello",
+ "commGuideLink08description": "is de plek om teksten voor queesten in te dienen."
+}
\ No newline at end of file
diff --git a/locales/nl/content.json b/locales/nl/content.json
index e1f59ea091..d82c9e4101 100644
--- a/locales/nl/content.json
+++ b/locales/nl/content.json
@@ -1,6 +1,6 @@
{
"potionText": "Gezondheidsdrankje",
- "potionNotes": "Herwin 15 Gezondheidspunten (direct gebruik)",
+ "potionNotes": "Herwin 15 gezondheidspunten (direct gebruik)",
"dropEggWolfText": "Wolf",
"dropEggWolfAdjective": "loyale",
"dropEggTigerCubText": "Tijgerwelp",
@@ -8,7 +8,7 @@
"dropEggTigerCubAdjective": "woeste",
"dropEggPandaCubText": "Pandawelp",
"dropEggPandaCubMountText": "Panda",
- "dropEggPandaCubAdjective": "tedere",
+ "dropEggPandaCubAdjective": "vriendelijke",
"dropEggLionCubText": "Leeuwenwelp",
"dropEggLionCubMountText": "Leeuw",
"dropEggLionCubAdjective": "vorstelijke",
@@ -28,7 +28,7 @@
"questEggHedgehogText": "Egel",
"questEggHedgehogAdjective": "puntige",
"questEggDeerText": "Hert",
- "questEggDeerAdjective": "elegante",
+ "questEggDeerAdjective": "elegant",
"questEggEggText": "Ei",
"questEggEggAdjective": "kleurrijk",
"questEggRatText": "Rat",
@@ -43,32 +43,36 @@
"questEggRoosterAdjective": "pronkende",
"questEggSpiderText": "Spin",
"questEggSpiderAdjective": "griezelige",
- "eggNotes": "Vind een uitbroedtoverdrankje om op dit ei te gieten, en het zal uitkomen als een <%= eggAdjective() %> <%= eggText() %>.",
- "hatchingPotionBase": "Standaard",
- "hatchingPotionWhite": "Wit",
- "hatchingPotionDesert": "Woestijn",
- "hatchingPotionRed": "Rood",
- "hatchingPotionShade": "Schaduw",
- "hatchingPotionSkeleton": "Skelet",
+ "questEggOwlText": "Uil",
+ "questEggOwlAdjective": "wijze",
+ "questEggPenguinText": "Pinguïn",
+ "questEggPenguinAdjective": "oplettende",
+ "eggNotes": "Vind een uitbroedtoverdrank om op dit ei te gieten, en er zal een <%= eggAdjective() %> <%= eggText() %> uitkomen.",
+ "hatchingPotionBase": "Normale",
+ "hatchingPotionWhite": "Witte",
+ "hatchingPotionDesert": "Woestijnkleurige",
+ "hatchingPotionRed": "Rode",
+ "hatchingPotionShade": "Schaduwachtige",
+ "hatchingPotionSkeleton": "Skeletachtige",
"hatchingPotionZombie": "Zombie",
"hatchingPotionCottonCandyPink": "Suikerspinroze",
- "hatchingPotionCottonCandyBlue": "Suikerspinblauw",
+ "hatchingPotionCottonCandyBlue": "Suikerspinblauwe",
"hatchingPotionGolden": "Gouden",
- "hatchingPotionNotes": "Giet dit over een ei, en het zal uitkomen als een <%= potText() %> dier.",
+ "hatchingPotionNotes": "Giet dit over een ei, en er zal een <%= potText() %> dierlijke metgezel uitkomen.",
"foodMeat": "Vlees",
"foodMilk": "Melk",
"foodPotatoe": "Aardappel",
"foodStrawberry": "Aardbei",
"foodChocolate": "Chocolade",
"foodFish": "Vis",
- "foodRottenMeat": "Bedorven Vlees",
+ "foodRottenMeat": "Bedorven vlees",
"foodCottonCandyPink": "Roze suikerspin",
"foodCottonCandyBlue": "Blauwe suikerspin",
"foodHoney": "Honing",
"foodCakeSkeleton": "Kale-beenderentaart",
"foodCakeBase": "Basistaart",
"foodCakeCottonCandyBlue": "Snoep-blauwe taart",
- "foodCakeCottonCandyPink": "Snoep-roze Taart",
+ "foodCakeCottonCandyPink": "Snoep-roze taart",
"foodCakeShade": "Chocoladetaart",
"foodCakeWhite": "Roomtaart",
"foodCakeGolden": "Honingtaart",
@@ -87,5 +91,5 @@
"foodCandyRed": "Kaneelsnoep",
"foodSaddleText": "Zadel",
"foodSaddleNotes": "Laat één van je dieren direct opgroeien tot een rijdier.",
- "foodNotes": "Voer dit aan een dier en het kan groeien in een robuuste ros."
+ "foodNotes": "Voer dit aan een huisdier om het op te laten groeien tot een robuust ros."
}
\ No newline at end of file
diff --git a/locales/nl/contrib.json b/locales/nl/contrib.json
index a464886b7f..75093e769f 100644
--- a/locales/nl/contrib.json
+++ b/locales/nl/contrib.json
@@ -1,60 +1,61 @@
{
"friend": "Vriend",
- "friendFirst": "Wanneer je eerste set inzendingen wordt geïmplementeerd, ontvang je de HabitRPG Bijdragersbadge. In de Herberg-chat zal je naam trots tonen dat je een bijdrager bent. Als beloning voor je werk ontvang je ook 2 Edelstenen.",
- "friendSecond": "Wanneer je tweede set inzendingen wordt geïmplementeerd, wordt het Kristallen Harnas beschikbaar gesteld voor aankoop in de Beloningswinkel. Als beloning voor het voortzetten van je werk ontvang je ook 2 Edelstenen.",
+ "friendFirst": "Wanneer je eerste set inzendingen wordt geïmplementeerd, ontvang je de HabitRPG-bijdragersbadge. In de herbergchat zal je naam trots tonen dat je een bijdrager bent. Als beloning voor je werk ontvang je daarnaast 3 edelstenen.",
+ "friendSecond": "Wanneer je tweede set inzendingen wordt geïmplementeerd, wordt het kristallen harnas beschikbaar gesteld voor aankoop in de beloningswinkel. Als beloning voor het voortzetten van je werk ontvang je daarnaast 3 edelstenen.",
"elite": "Elite",
- "eliteThird": "Wanneer je derde set inzendingen wordt geïmplementeerd, wordt de Kristallen Helm beschikbaar gesteld voor aankoop in de Beloningswinkel. Als beloning voor het voortzetten van je werk ontvang je ook 2 Edelstenen.",
- "eliteFourth": "Wanneer je vierde set inzendingen wordt geïmplementeerd, wordt het Kristallen Zwaard beschikbaar gesteld voor aankoop in de Beloningswinkel. Als een beloning voor het voortzetten van je werk ontvang je ook 2 Edelstenen.",
+ "eliteThird": "Wanneer je derde set inzendingen wordt geïmplementeerd, wordt de kristallen helm beschikbaar gesteld voor aankoop in de beloningswinkel. Als beloning voor het voortzetten van je werk ontvang je daarnaast 3 edelstenen.",
+ "eliteFourth": "Wanneer je vierde set inzendingen wordt geïmplementeerd, wordt het kristallen zwaard beschikbaar gesteld voor aankoop in de beloningswinkel. Als een beloning voor het voortzetten van je werk ontvang je daarnaast 4 edelstenen.",
"champion": "Kampioen",
- "championFifth": "Wanneer je vijfde set inzendingen wordt geïmplementeerd, wordt het Kristallen Schild beschikbaar gesteld voor aankoop in de Beloningswinkel. Als beloning voor het voortzetten van je werk ontvang je ook 2 Edelstenen.",
- "championSixth": "Wanneer je zesde set inzendingen wordt geïmplementeerd ontvang je een Hydra-huisdier. Ook krijg je 2 Edelstenen.",
+ "championFifth": "Wanneer je vijfde set inzendingen wordt geïmplementeerd, wordt het kristallen schild beschikbaar gesteld voor aankoop in de beloningswinkel. Als beloning voor het voortzetten van je werk ontvang je daarnaast 4 edelstenen.",
+ "championSixth": "Wanneer je zesde set inzendingen wordt geïmplementeerd ontvang je een Hydra als huisdier. Ook krijg je 4 edelstenen.",
"legendary": "Legendarisch",
- "legSeventh": "Wanneer je zevende set inzendingen wordt geïmplementeerd ontvang je 2 Edelstenen en word je lid van het geëerde Bijdragersgilde. Je wordt ingewijd in wat zich achter de schermen van HabitRPG zoal allemaal afspeelt! Voor verdere bijdrages krijg je er geen bijdragersniveaus bij, maar je kunt nog steeds Edelstenen en titels verdienen.",
+ "legSeventh": "Wanneer je zevende set inzendingen wordt geïmplementeerd ontvang je 4 edelstenen en word je lid van het geëerde Bijdragersgilde. Je wordt ingewijd in wat zich achter de schermen van HabitRPG zoal allemaal afspeelt! Voor verdere bijdrages krijg je er geen bijdragersniveaus bij, maar je kunt nog steeds edelstenen en titels verdienen.",
"moderator": "Beheerder",
"guardian": "Bewaker",
- "guardianText": "Beheerders zijn zorgvuldig geselecteerd uit bijdragers van hoog niveau, dus wees alsjeblieft respectvol en luister naar hun suggesties. Niet alle bijdragers van niveau 7 zijn beheerders. Alle huidige beheerders staan genoemd onder het chatvenster in de herberg. ",
+ "guardianText": "Beheerders zijn zorgvuldig geselecteerd uit mensen met een hoog bijdragersniveau, dus wees alsjeblieft respectvol en luister naar hun suggesties. ",
"staff": "Medewerkers",
"heroic": "Heroïsch",
- "heroicText": "Het Heroïsche niveau bevat HabitRPG-medewerkers en bijdragers van medewerkersniveau. Als je deze titel hebt, ben je benoemd tot deze titel (of aangenomen bij HabitRPG!).",
- "npcText": "NPC's hebben HabitRPG's Kickstarterproject op het hoogste niveau gesteund. Hun avatars waken over sitefuncties!",
- "modalContribAchievement": "Prestatie voor Bijdrager!",
- "contribModal": "<%= name %>, jij geweldig persoon! Je bent nu een niveau <%= level %> bijdrager omdat je HabitRPG geholpen hebt. Zie",
+ "heroicText": "Het Heroïsche niveau is voor HabitRPG-medewerkers en bijdragers van medewerkersniveau. Als je deze titel hebt, ben je benoemd tot deze titel (of aangenomen bij HabitRPG!).",
+ "npcText": "NPC's hebben het Kickstarterproject van HabitRPG op het hoogste niveau gesteund. Hun avatars waken over sitefuncties!",
+ "modalContribAchievement": "Bijdragersprestatie!",
+ "contribModal": "<%= name %>, jij geweldig persoon! Je bent nu een bijdrager van rang <%= level %> omdat je HabitRPG geholpen hebt. Zie",
"contribLink": "welke prijzen je hebt verdiend voor je bijdrage!",
"contribName": "Bijdrager",
"contribText": "Heeft een bijdrage geleverd aan HabitRPG (code, ontwerp, pixelkunst, juridisch advies, documenten, etc). Wil je deze badge ook verdienen? ",
"readMore": "Lees meer",
- "kickstartName": "Kickstarter-helper - $<%= tier %> Niveau",
+ "kickstartName": "Kickstarter-helper - $<%= tier %>-niveau",
"kickstartText": "Heeft het Kickstarterproject gesteund",
"helped": "Heeft Habit geholpen te groeien",
"helpedText1": "Heeft HabitRPG geholpen te groeien door het invullen van",
"helpedText2": "deze enquête.",
"hall": "Hal",
"contribTitle": "Bijdragerstitel (bijv. \"Hoefsmid\")",
- "contribLevel": "Bijdragersniveau",
- "contribHallText": "[1-7] dit bepaalt welke voorwerpen, dieren, en rijdieren beschikbaar zijn. Bepaalt ook de kleur van de naamlabel.",
+ "contribLevel": "Bijdragersrang",
+ "contribHallText": "1-7 voor normale bijdragers, 8 voor beheerders, 9 voor medewerkers. Dit bepaalt welke voorwerpen, huisdieren en rijdieren beschikbaar zijn. Bepaalt ook de kleur van het naamlabel. Mensen met rang 8 of 9 krijgen automatisch de status van beheerder. ",
"hallHeroes": "Hal der Helden",
- "hallPatrons": "Hal der Beschermheiligen",
- "rewardUser": "Beloon gebruiker",
+ "hallPatrons": "Hal der Weldoeners",
+ "rewardUser": "Gebruiker belonen",
"UUID": "UUID",
- "loadUser": "Laad gebruiker",
+ "loadUser": "Gebruiker laden",
"title": "Titel",
- "moreDetails": "Meer details",
+ "moreDetails": "Meer details (1-7)",
+ "moreDetails2": "meer details (8-9)",
"contributions": "Bijdrages",
"admin": "Beheerder",
- "notGems": "is in USD ($), niet in Edelstenen. Dus als dit getal 1 is, betekent het 4 Edelstenen. Gebruik deze optie alleen als je handmatig Edelstenen aan gebruikers geeft, niet als je bijdragersniveaus toekent. Bijdragersniveaus geven automatisch 2 Edelstenen/niveau.",
+ "notGems": "is in USD ($), niet in edelstenen. Dus als dit getal 1 is, betekent het 4 edelstenen. Gebruik deze optie alleen als je handmatig edelstenen aan gebruikers geeft, niet als je bijdragersrangen toekent. Bijdragersrangen geven automatisch 2 edelstenen/niveau.",
"hideAds": "Verberg advertenties",
- "gamemaster": "Spelmeester",
+ "gamemaster": "Spelmeester (medewerker/beheerder)",
"backerTier": "Ondersteunersniveau",
"balance": "Balans",
"tierPop": "Klik op de niveaulabels voor details.",
- "playerTiers": "Spelersniveaus",
- "tier": "Niveau",
+ "playerTiers": "Spelersrangen",
+ "tier": "Rang",
"visitHeroes": "Bezoek de Hal der Helden (bijdragers en helpers)",
- "conLearn": "Kom meer te weten over beloningen voor bijdragers",
- "conLearnHow": "Kom meer te weten over hoe je kunt bijdragen aan HabitRPG",
+ "conLearn": "Lees meer over beloningen voor bijdragers",
+ "conLearnHow": "Lees meer over hoe je kunt bijdragen aan HabitRPG",
"removeAds": "Neem een abonnement om advertenties te verwijderen",
"whyAds": "Waarom advertenties?",
- "whyAdsContent1": "Habit is een open source project, en kan alle hulp gebruiken die het kan krijgen - beschouw dit als een gift aan degenen die bijgedragen hebben. Je krijgt ook 20 Edelstenen voor de aankoop, en die kun je gebruiken om speciale voorwerpen te kopen.",
- "whyAdsContent2": "'He, ik heb aan het Kickstarterproject bijgedragen!' - volg",
+ "whyAdsContent1": "Habit is een open-sourceproject, en kan alle hulp gebruiken die het kan krijgen - beschouw dit als een gift aan degenen die bijgedragen hebben. Je krijgt ook 20 edelstenen voor de aankoop, en die kun je gebruiken om speciale voorwerpen te kopen.",
+ "whyAdsContent2": "'Hé, ik heb aan het Kickstarterproject bijgedragen!' - volg",
"whyAdsContent3": "deze instructies"
}
\ No newline at end of file
diff --git a/locales/nl/defaulttasks.json b/locales/nl/defaulttasks.json
index fe1d50c199..8351f74d88 100644
--- a/locales/nl/defaulttasks.json
+++ b/locales/nl/defaulttasks.json
@@ -1,6 +1,6 @@
{
"defaultHabit1Text": "1u productief werk",
- "defaultHabit1Notes": "Als je een nieuwe Gewoonte aanmaakt, kun je op het Bewerkicoon klikken en kiezen of het een positieve gewoonte, een negatieve gewoonte, of beide is. Voor sommige Gewoonten, zoals deze, is het alleen logisch om er punten bij te krijgen. ",
+ "defaultHabit1Notes": "Als je een nieuwe Gewoonte aanmaakt, kun je op het bewerkicoon klikken en kiezen of het een positieve gewoonte, een negatieve gewoonte, of beide is. Voor sommige Gewoontes, zoals deze, is het alleen logisch om er punten bij te krijgen. ",
"defaultHabit2Text": "Ongezond voedsel eten",
"defaultHabit2Notes": "Voor andere is het alleen logisch om punten te *verliezen*.",
"defaultHabit3Text": "De trap nemen",
@@ -8,11 +8,11 @@
"defaultDaily1Text": "1u persoonlijk project",
"defaultDaily1Notes": "Alle taken zijn standaard geel als ze gecreëerd worden. Dit betekent dat je maar matig schade krijgt als ze niet aangevinkt worden, en dat je maar een matige beloning krijgt als je ze voltooit.",
"defaultDaily2Text": "Je appartement opruimen",
- "defaultDaily2Notes": "Dagelijkse Taken die je consequent voltooit, zullen van geel naar groen naar blauw gaan, wat je helpt om je vooruitgang bij te houden. Hoe hoger je op de ladder komt, hoe minder schade je krijgt voor het missen en hoe minder beloning je krijgt voor het voltooien van het doel.",
+ "defaultDaily2Notes": "Dagelijkse Taken die je consequent voltooit, verkleren van geel naar groen naar blauw, wat je helpt om je vooruitgang bij te houden. Hoe hoger je op de ladder komt, hoe minder schade je krijgt voor het missen en hoe minder beloning je krijgt voor het voltooien van het doel.",
"defaultDaily3Text": "45m lezen",
- "defaultDaily3Notes": "Als je een dagelijkse taak regelmatig niet voltooit, zal hij steeds donkerdere tinten oranje en rood aannemen. Hoe roder een taak is, des te meer ervaring en goud het oplevert om hem voltooien en des te meer schade je krijgt voor falen. Dit stimuleert je om je te focussen op je tekortkomingen, de rode taken.",
+ "defaultDaily3Notes": "Als je een dagelijkse taak regelmatig niet voltooit, neemt hij steeds donkerdere tinten oranje en rood aan. Hoe roder een taak is, des te meer ervaring en goud het oplevert om hem voltooien en des te meer schade je krijgt voor falen. Dit stimuleert je om je te focussen op je tekortkomingen, de rode taken.",
"defaultDaily4Text": "Sporten",
- "defaultDaily4Notes": "Je kan checklists toevoegen aan Dagelijkse Taken en To-do's. Als je verder komt in de checklist, ontvang je een evenredige beloning.",
+ "defaultDaily4Notes": "Je kunt checklists toevoegen aan Dagelijkse Taken en To-do's. Als je verder komt in de checklist, ontvang je een evenredige beloning.",
"defaultDaily4Checklist1": "Rekoefeningen",
"defaultDaily4Checklist2": "Sit-ups",
"defaultDaily4Checklist3": "Push-ups",
@@ -21,7 +21,7 @@
"defaultTodo2Text": "**Markdown** _leren_ :book:",
"defaultTodo2Notes": "Je kunt Markdown gebruiken om je taaknamen op te maken.",
"defaultTodo3Text": "Moeder bellen :telephone_receiver:",
- "defaultTodo3Notes": "Hoewel je geen schade ondervindt als je een To-do niet in een gezette periode voltooit, zullen deze taken langzaam van geel naar rood verkleuren en dus meer waard worden. Dit stimuleert je om stoffige To-do's taken aan te pakken.",
+ "defaultTodo3Notes": "Hoewel je geen schade ondervindt als je een To-do niet in een gezette periode voltooit, verkleuren deze taken langzaam van geel naar rood en worden dus meer waard. Dit stimuleert je om stoffige To-do's taken aan te pakken.",
"defaultReward1Text": "1 aflevering van Game of Thrones",
"defaultReward1Notes": "Zelfgekozen beloningen bestaan in vele vormen. Sommige mensen wachten met het kijken van hun favoriete serie totdat ze het goud hebben om er voor te betalen.",
"defaultReward2Text": "Taart",
diff --git a/locales/nl/front.json b/locales/nl/front.json
index 427637af7d..c322bdd6a5 100644
--- a/locales/nl/front.json
+++ b/locales/nl/front.json
@@ -1,38 +1,38 @@
{
"titleFront": "HabitRPG | Je leven is een spel",
- "tagline": "Een gratis app voor het aanleren van gewoonten, die je leven als een game behandelt.",
+ "tagline": "Een gratis app voor het aanleren van gewoontes, die je leven als een game behandelt.",
"landingp1": "Het probleem met de meeste productiviteitsapps op de markt is dat ze geen motivatie geven om ze te blijven gebruiken. HabitRPG lost dit op door het aanleren van gewoontes leuk te maken! Door je te belonen voor successen en te straffen voor mislukkingen, verstrekt HabitRPG de externe motivatie om de dagelijkse activiteiten uit te voeren.",
"landingp2header": "Onmiddellijke voldoening",
- "landingp2": "Elke keer dat je een positieve gewoonte bekrachtigt, een dagelijkse taak volbrengt, of een oude to-do voltooit, beloont HabitRPG je onmiddellijk met ervaringspunten en goud. Naarmate je meer ervaring krijgt, kun je stijgen in niveau, waardoor je statistieken verhoogd worden en meer functies vrijkomen, zoals klasses en huisdieren. Je kunt goud uitgeven aan spelvoorwerpen die veranderen hoeveel ervaringspunten je verdiend of gepersonaliseerde beloningen die je hebt gemaakt om je te motiveren. Wanneer zelfs de kleinste successen je onmiddellijk een beloning leveren, is het minder waarschijnlijk dat je dingen uitstelt.",
+ "landingp2": "Elke keer dat je een positieve gewoonte bekrachtigt, een dagelijkse taak volbrengt, of een oude to-do voltooit, beloont HabitRPG je onmiddellijk met ervaringspunten en goud. Naarmate je meer ervaring krijgt, kun je stijgen in niveau, waardoor je statistieken verhoogd worden en er meer functies vrijkomen, zoals klasses en huisdieren. Je kunt goud uitgeven aan spelvoorwerpen die veranderen hoeveel ervaringspunten je verdient of aan gepersonaliseerde beloningen die je hebt gemaakt om je te motiveren. Wanneer zelfs de kleinste successen je onmiddellijk een beloning opleveren, is het minder waarschijnlijk dat je dingen uitstelt.",
"landingp3header": "Consequenties",
- "landingp3": "Wanneer je je laat verleiden tot een slechte gewoonte of je een dagelijkse taak laat liggen, verlies je gezondheidspunten. Als je gezondheid te laag wordt ga je dood en verlies je een deel van je voortgang. Door meteen consequenties aan je gedrag te verbinden kan HabitRPG je helpen te stoppen met uitstelgedrag en slechte gewoonten voordat ze serieuze problemen veroorzaken in de echte wereld.",
+ "landingp3": "Wanneer je je laat verleiden tot een slechte gewoonte of je een dagelijkse taak laat liggen, verlies je gezondheidspunten. Als je gezondheid te laag wordt ga je dood en verlies je een deel van je voortgang. Door meteen consequenties aan je gedrag te verbinden kan HabitRPG je helpen te stoppen met uitstelgedrag en slechte gewoontes voordat ze serieuze problemen veroorzaken in de echte wereld.",
"landingp4header": "Verantwoording",
- "landingp4": "Met een actieve gemeenschap geeft HabitRPG de verantwoording die je nodig hebt om je aan je taken te wijden. In het groepensysteem kun je je aansluiten bij een groep van je naaste vrienden die je aanmoedigen. In het gildesysteem kun je mensen met dezelfde interesses of problemen vinden, zodat je je doelen kunt delen en tips uit kan wisselen over hoe je problemen aan te pakken. De gemeenschap van HabitRPG betekent dat je zowel de ondersteuning als de verantwoording hebt die je nodig hebt om je doelen te bereiken.",
+ "landingp4": "Met een actieve gemeenschap geeft HabitRPG de verantwoording die je nodig hebt om je aan je taken te wijden. In het groepensysteem kun je je aansluiten bij een groep van je naaste vrienden die je aanmoedigen. In het gildesysteem kun je mensen met dezelfde interesses of problemen vinden, zodat je je doelen kunt delen en tips uit kunt wisselen over hoe je problemen aan te pakken. De gemeenschap van HabitRPG betekent dat je zowel de ondersteuning als de verantwoording hebt die je nodig hebt om je doelen te bereiken.",
"landingend": "Nog niet overtuigd?",
- "landingend2": "Zie een meer gedetailleerde lijst van",
- "landingfeatureslink": "onze mogelijkheden",
+ "landingend2": "Bekijk een gedetailleerde lijst van",
+ "landingfeatureslink": "onze functionaliteiten",
"landingend3": ". Ben je op zoek naar een benadering met meer privacy? Bekijk onze",
"landingadminlink": "administratieve pakketten",
"landingend4": "die perfect zijn voor families, leraren, groepen en bedrijven.",
- "marketing1Header": "Verbeter je gewoontes door het spelen van een spel",
- "marketing1Lead1": "HabitRPG is een videospel dat je helpt met het verbeteren van real-life gewoontes. Het \"gamificeert\" je leven door al je taken (gewoontes, dagelijkse taken, to-do's) in kleine monsters te veranderen die je moet verslaan. Hoe beter je bent, hoe meer voortgang je in het spel maakt. Als je struikelt in het leven zal je karakter verslappen. ",
- "marketing1Lead2": "Krijg coole uitrusting. Verbeter je gewoonten om je avatar op te bouwen. Lekker shinen met de coole uitrusting die je verdiend hebt",
+ "marketing1Header": "Verbeter je gewoontes door een spel te spelen",
+ "marketing1Lead1": "HabitRPG is een computerspel dat je helpt met het verbeteren van real-life gewoontes. Het \"gamificeert\" je leven door al je taken (gewoontes, dagelijkse taken, to-do's) in kleine monsters te veranderen die je moet verslaan. Hoe beter je bent, hoe meer vooruitgang je in het spel boekt. Als je struikelt in het echte leven, verslapt je personage. ",
+ "marketing1Lead2": "Krijg coole uitrusting. Verbeter je gewoontes zodat je je avatar op kunt bouwen. Lekker shinen met de coole uitrusting die je verdiend hebt",
"marketing1Lead2Title": "Krijg coole uitrusting",
"marketing1Lead3": "Maak kans om prijzen te vinden. Voor sommigen is het motiverend om op willekeurige momenten beloningen te krijgen (dit heet \"stochastische beloning\") . HabitRPG gebruikt alle typen motiveringstactieken: positief, negatief, voorspelbaar en willekeurig.",
"marketing1Lead3Title": "Maak kans om prijzen te vinden",
"marketing2Header": "Doe wedstrijden met vrienden, sluit je aan bij interessegroepen",
- "marketing2Lead1": "Hoewel je HabitRPG solo kunt spelen, wordt het pas echt leuk als je gaat samenwerken en concurreren, en als je elkaar bij de les houdt. Het meest effectieve deel van een zelfverbeteringsprogramma is sociale verantwoordelijkheid, en welke omgeving is nou beter voor competitie en vertantwoording afleggen dan een video game?",
+ "marketing2Lead1": "Hoewel je HabitRPG solo kunt spelen, wordt het pas echt leuk als je gaat samenwerken en concurreren, en als je elkaar bij de les houdt. Het meest effectieve deel van een zelfverbeteringsprogramma is sociale verantwoordelijkheid, en welke omgeving is nou beter voor competitie en vertantwoording afleggen dan een computerspel?",
"marketing2Lead2": "Vecht tegen Eindbazen. Wat is een Rollenspel zonder battles? Vecht tegen eindbazen met je groep. Eindbazen houden je \"superverantwoordelijk\" - als jij een dag geen zin hebt om te sporten, raakt de baas iedereen.",
"marketing2Lead2Title": "Eindbazen",
"marketing2Lead3": "Uitdagingen laten je concurreren met vrienden en onbekenden. Wie het het beste heeft gedaan aan het einde van een uitdaging wint speciale prijzen.",
"marketing3Header": "Apps",
"marketing3Lead1Title": "iPhone en Android",
- "marketing3Lead1": "De iPhone en Android apps laten je onderweg je zaken regelen. We begrijpen dat inloggen op de website om op knoppen te drukken vreselijk kan zijn.",
+ "marketing3Lead1": "De iPhone en Android apps laten je onderweg je zaken regelen. We begrijpen dat inloggen op de website om op knoppen te drukken vreselijk irritant kan zijn.",
"marketing3Lead2": "Andere externe partijen verbinden HabitRPG met verschillende aspecten van je leven. Onze API biedt makkelijke integratie voor dingen als de Chrome Extensie, waarmee je punten verliest voor het surfen naar onproductieve sites, en punten krijgt voor de productieve. Hier vind je meer",
"marketing4Header": "Gebruik voor organisaties",
- "marketing4Lead1Title": "Gamificatie in het onderwijs",
+ "marketing4Lead1Title": "Gamification in het onderwijs",
"marketing4Lead1": "Onderwijs is een van de beste sectoren voor gamification. We weten allemaal hoe studenten tegenwoordig verslaafd zijn aan hun telefoons en games. Benut die kracht! Zet uw leerlingen tegen elkaar op in vriendschappelijke wedstrijdjes. Beloon goed gedrag met zeldzame prijzen. Zie hoe hun cijfers en gedrag verbeteren.",
- "marketing4Lead2Title": "Gamificatie in gezondheid en welzijn",
+ "marketing4Lead2Title": "Gamification in gezondheid en welzijn",
"marketing4Lead2": "De kosten voor de gezondheidszorg stijgen, en er moeten keuzes worden gemaakt. Er zijn honderden trajecten ontwikkeld om kosten te verminderen en welzijn te verbeteren. Wij geloven dat HabitRPG een aanzienlijke bijdrage kan leveren aan een gezonde levensstijl.",
"marketing4Lead3Title": "Maak overal een spel van",
"marketing4Lead3-1": "Wil je je leven tot een spel maken?",
@@ -44,25 +44,26 @@
"useUUID": "Gebruik UUID / API token (voor Facebookgebruikers)",
"passMan": "Als je een wachtwoordmanager gebruikt (zoals 1Password) en problemen hebt met het inloggen, probeer dan je naam en wachtwoord handmatig in te typen.",
"forgotPass": "Wachtwoord vergeten",
- "emailNewPass": "E-mail nieuw wachtwoord",
+ "emailNewPass": "Nieuw wachtwoord e-mailen",
+ "invalidEmail": "Om het wachtwoord te resetten is een geldig e-mailadres vereist.",
"email": "E-mail",
- "passConfirm": "Bevestig wachtwoord",
+ "passConfirm": "Wachtwoord bevestigen",
"accept1Terms": "Door op onderstaande knop te drukken, stem ik in met de",
- "terms": "Algemene Voorwaarden",
+ "terms": "algemene voorwaarden",
"accept2Terms": "en het",
- "privacy": "Privacybeleid",
+ "privacy": "privacybeleid",
"home": "Hoofdpagina",
"learnMore": "Meer informatie",
"contact": "Contact",
"history": "Geschiedenis",
"anonymous": "Anoniem",
"tasks": "Taken",
- "loginAndReg": "Aanmelden / Registreren",
- "loginFacebookAlt": "Aanmelden / Registreren met Facebook",
- "login": "Aanmelden",
+ "loginAndReg": "Inloggen / Registreren",
+ "loginFacebookAlt": "Inloggen / Registreren met Facebook",
+ "login": "Inloggen",
"register": "Registreren",
"options": "Opties",
- "logout": "Afmelden",
+ "logout": "Uitloggen",
"sync": "Synchroniseren",
"FAQ": "FAQ",
"tutorials": "Handleidingen",
@@ -70,9 +71,9 @@
"footerMobile": "Mobiel",
"mobileIOS": "iOS",
"mobileAndroid": "Android",
- "footerCompany": "Zakelijk",
+ "footerCompany": "Bedrijf",
"companyDonate": "Doneer",
- "companyAbout": "Mogelijkheden",
+ "companyAbout": "Functionaliteiten",
"companyVideos": "Video's",
"companyBlog": "Blog",
"companyExtensions": "Extensies",
@@ -88,5 +89,5 @@
"communityReddit": "Reddit",
"footerSocial": "Sociaal",
"socialTitle": "HabitRPG - Je leven is een spel",
- "watchVideos": "Bekijk video's"
+ "watchVideos": "Video's bekijken"
}
\ No newline at end of file
diff --git a/locales/nl/gear.json b/locales/nl/gear.json
index 0ed65ffadd..eeb3e3ba51 100644
--- a/locales/nl/gear.json
+++ b/locales/nl/gear.json
@@ -1,8 +1,9 @@
{
+ "weapon": "wapen",
"weaponBase0Text": "Geen wapen",
"weaponBase0Notes": "Geen wapen.",
"weaponWarrior0Text": "Trainingszwaard",
- "weaponWarrior0Notes": "Oefenwapen. Geeft geen voordelen.",
+ "weaponWarrior0Notes": "Oefenwapen. Verleent geen voordelen.",
"weaponWarrior1Text": "Zwaard",
"weaponWarrior1Notes": "Normale soldatenkling. Verhoogt Kracht met <%= str %>.",
"weaponWarrior2Text": "Bijl",
@@ -10,17 +11,17 @@
"weaponWarrior3Text": "Morgenster",
"weaponWarrior3Notes": "Zware knuppel met wrede punten. Verhoogt Kracht met <%= str %>.",
"weaponWarrior4Text": "Saffieren kling",
- "weaponWarrior4Notes": "Zwaard wiens snede bijt als de noordenwind. Verhoogt Kracht met <%= str %>.",
+ "weaponWarrior4Notes": "Zwaard met een snede die bijt als de noordenwind. Verhoogt Kracht met <%= str %>.",
"weaponWarrior5Text": "Robijnen zwaard",
"weaponWarrior5Notes": "Wapen waarin de gloed van het smeden nooit vervaagt. Verhoogt Kracht met <%= str %>.",
"weaponWarrior6Text": "Gouden zwaard",
- "weaponWarrior6Notes": "Verdelger van wezens der duisternis. Verhoogt Kracht met <%= str %>.",
+ "weaponWarrior6Notes": "Verdelger van de schepselen der duisternis. Verhoogt Kracht met <%= str %>.",
"weaponRogue0Text": "Dolk",
- "weaponRogue0Notes": "Het meest basale wapen van een dief. Verleent geen voordelen.",
+ "weaponRogue0Notes": "Het basiswapen van de dief. Verleent geen voordelen.",
"weaponRogue1Text": "Kort zwaard",
"weaponRogue1Notes": "Licht mes dat goed te verbergen is. Verhoogt Kracht met <%= str %>.",
"weaponRogue2Text": "Kromzwaard",
- "weaponRogue2Notes": "Snijdend zwaard dat snel een moordslag toe kan brengen. Verhoogt Kracht met <%= str %>.",
+ "weaponRogue2Notes": "Scherp zwaard om snel een moordslag mee toe te brengen. Verhoogt Kracht met <%= str %>.",
"weaponRogue3Text": "Hakmes",
"weaponRogue3Notes": "Opvallend wildernismes, zowel survivalgereedschap als wapen. Verhoogt Kracht met <%= str %>.",
"weaponRogue4Text": "Nunchucks",
@@ -30,21 +31,21 @@
"weaponRogue6Text": "Haakzwaard",
"weaponRogue6Notes": "Ingewikkeld wapen om tegenstanders te verstrikken en te ontwapenen. Verhoogt Kracht met <%= str %>.",
"weaponWizard0Text": "Leerlingenstaf",
- "weaponWizard0Notes": "Oefenstaf. Verleent geen voordeel.",
+ "weaponWizard0Notes": "Oefenstaf. Verleent geen voordelen.",
"weaponWizard1Text": "Houten staf",
"weaponWizard1Notes": "Basiswerktuig uit gesneden hout. Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>.",
"weaponWizard2Text": "Staf met juwelen",
"weaponWizard2Notes": "Concentreert kracht door middel van een edelsteen. Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>. ",
"weaponWizard3Text": "IJzeren staf",
- "weaponWizard3Notes": "Bedekt met metalen platen om warmte, kou en bliksem te geleiden. Verhoogt Intelligentie met <%= int %> en Waarneming met <%= per %>.",
+ "weaponWizard3Notes": "Bedekt met metalen platen om warmte, kou en bliksem te geleiden. Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>.",
"weaponWizard4Text": "Messing staf",
- "weaponWizard4Notes": "Net zo krachtig als het zwaar is. Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>.",
+ "weaponWizard4Notes": "Heel erg zwaar en net zo krachtig. Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>.",
"weaponWizard5Text": "Aartsmagiërsstaf",
"weaponWizard5Notes": "Helpt bij het weven van zelfs de meest complexe spreuken. Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>.",
"weaponWizard6Text": "Gouden staf",
"weaponWizard6Notes": "Gemaakt van orichalcum, alchemistengoud, machtig en zeldzaam. Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>.",
"weaponHealer0Text": "Beginnersstaf",
- "weaponHealer0Notes": "Voor helers in opleiding. Geeft geen voordeel.",
+ "weaponHealer0Notes": "Voor helers in opleiding. Verleent geen voordelen.",
"weaponHealer1Text": "Volgelingenstaf",
"weaponHealer1Notes": "Vervaardigd tijdens de inwijding van een heler. Verhoogt Intelligentie met <%= int %>.",
"weaponHealer2Text": "Staf van kwarts",
@@ -58,49 +59,62 @@
"weaponHealer6Text": "Gouden scepter",
"weaponHealer6Notes": "Verzacht de pijn van eenieder die er naar kijkt. Verhoogt Intelligentie met <%= int %>.",
"weaponSpecial0Text": "Mes der Duistere Zielen",
- "weaponSpecial0Notes": "Verzwelgt de levenskracht van vijanden om zijn venijnige slagen kracht te geven. Verhoogt Kracht met <%= str %>.",
- "weaponSpecial1Text": "Kristallen mes",
+ "weaponSpecial0Notes": "Verzwelgt de levenskracht van vijanden om kracht te geven aan zijn venijnige slagen. Verhoogt Kracht met <%= str %>.",
+ "weaponSpecial1Text": "Kristallen zwaard",
"weaponSpecial1Notes": "De glinsterende facetten vertellen het verhaal van een held. Verhoogt alle eigenschappen met <%= attrs %>.",
- "weaponSpecial2Text": "Stephen Weber's Staf van de Draak",
+ "weaponSpecial2Text": "Stephen Webers Schacht van de Draak",
"weaponSpecial2Notes": "Voel de kracht van de draak opwellen van binnenuit! Verhoogt Kracht en Perceptie met <%= attrs %> elk.",
- "weaponSpecial3Text": "Mustaine's Mijlpaal Malende Morgenster",
+ "weaponSpecial3Text": "Mustaines Mijlpaal Malende Morgenster",
"weaponSpecial3Notes": "Meetings, monsters, malaise: makkie! Meppen maar! Verhoogt Kracht, Intelligentie, en Lichaam met <%= attrs %> elk.",
"weaponSpecialCriticalText": "Kritieke Hamer van Fout-Vernietiging",
- "weaponSpecialCriticalNotes": "Deze kampioen versloeg een kritieke Github-vijand waar andere krijgers sneuvelden. Vervaardigd uit de botten van de Bug deelt deze hamer een machtige voltreffer uit. Verhoogt Kracht en Perceptie met <%= attrs %> elk.",
+ "weaponSpecialCriticalNotes": "Deze kampioen heeft een kritieke Github-vijand verslagen, waartegen andere krijgers sneuvelden. Vervaardigd uit de botten van de bug deelt deze hamer een machtige voltreffer uit. Verhoogt Kracht en Perceptie met <%= attrs %> elk.",
"weaponSpecialYetiText": "Yeti-temmersspeer",
- "weaponSpecialYetiNotes": "Beperkte oplage winteruitrusting 2013! Deze speer laat zijn gebruiker elke yeti bedwingen. Verhoogt Kracht met <%= str %>. ",
+ "weaponSpecialYetiNotes": "Deze speer laat zijn gebruiker elke yeti bedwingen. Verhoogt Kracht met <%= str %>. Beperkte oplage winteruitrusting 2013-2014.",
"weaponSpecialSkiText": "Skimoordenaarsstok",
- "weaponSpecialSkiNotes": "Beperkte oplage winteruitrusting 2013! Een wapen dat in staat is om hordes vijanden te vernietigen! Het helpt zijn gebruiker ook hele nette parallelle bochtjes te maken. Verhoogt Kracht met <%= str %>. ",
+ "weaponSpecialSkiNotes": "Een wapen dat in staat is om hordes vijanden te vernietigen! Het helpt zijn gebruiker ook hele nette parallelle bochtjes te maken. Verhoogt Kracht met <%= str %>. Beperkte oplage winteruitrusting 2013-2014.",
"weaponSpecialCandycaneText": "Zuurstokstaf",
- "weaponSpecialCandycaneNotes": "Beperkte oplage winteruitrusting 2013! Een machtige magiërsstaf. Machtig LEKKER, bedoelen we! Twee-handig wapen. Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>. ",
+ "weaponSpecialCandycaneNotes": "Een machtige magiërsstaf. Machtig LEKKER, bedoelen we! Twee-handig wapen. Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>. Beperkte oplage winteruitrusting 2013-2014.",
"weaponSpecialSnowflakeText": "Sneeuwvloktoverstaf",
- "weaponSpecialSnowflakeNotes": "Beperkte oplage winteruitrusting 2013! Deze staf schittert met onbeperkte genezingskracht. Verhoogt Intelligentie met <%= int%>.",
+ "weaponSpecialSnowflakeNotes": "Deze staf schittert met onbeperkte genezingskracht. Verhoogt Intelligentie met <%= int %>. Beperkte oplage winteruitrusting 2013-2014.",
"weaponSpecialSpringRogueText": "Gehaakte klauwen",
- "weaponSpecialSpringRogueNotes": "Ideaal voor het beklimmen van hoge gebouwen, en ook voor het versnipperen van tapijt. Voegt <%= str %> punten toe aan Kracht. Beperkte oplage lente-uitrusting 2014.",
+ "weaponSpecialSpringRogueNotes": "Ideaal voor het beklimmen van hoge gebouwen, en ook voor het versnipperen van tapijt. Verhoogt Kracht met <%= str %>. Beperkte oplage lente-uitrusting 2014.",
"weaponSpecialSpringWarriorText": "Wortelzwaard",
- "weaponSpecialSpringWarriorNotes": "Dit machtige zwaard kan vijanden met gemak in plakjes snijden! Het is ook een heerlijke snack voor als je midden in een gevecht bent. Voegt <%= str %> punten toe aan Kracht. Beperkte oplage lente-uitrusting 2014.",
+ "weaponSpecialSpringWarriorNotes": "Dit machtige zwaard kan vijanden met gemak in plakjes snijden! Het is ook een heerlijke snack voor als je midden in een gevecht bent. Verhoogt Kracht met <%= str %>. Beperkte oplage lente-uitrusting 2014.",
"weaponSpecialSpringMageText": "Staf van Zwitserse kaas",
- "weaponSpecialSpringMageNotes": "Slechts de meest krachtige knaagdieren kunnen hun honger weerstaan om deze staf te hanteren. Voegt <%= int %> punten toe aan Intelligentie en <%= per %> punten aan Perceptie. Beperkte oplage lente-uitrusting 2014.",
+ "weaponSpecialSpringMageNotes": "Slechts de meest krachtige knaagdieren kunnen hun honger weerstaan om deze staf te hanteren. Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>. Beperkte oplage lente-uitrusting 2014.",
"weaponSpecialSpringHealerText": "Mooi bot",
- "weaponSpecialSpringHealerNotes": "APPORT! Voegt <%= int %> punten toe aan Intelligentie. Beperkte oplage lente-uitrusting 2014.",
+ "weaponSpecialSpringHealerNotes": "APPORT! Verhoogt Intelligentie met <%= int %>. Beperkte oplage lente-uitrusting 2014.",
"weaponSpecialSummerRogueText": "Piratensabel",
- "weaponSpecialSummerRogueNotes": "Enteren! Je dwingt je dagelijkse taken van de plank te lopen. Voegt <%= str %> punten toe aan Kracht. Beperkte oplage zomeruitrusting 2014.",
+ "weaponSpecialSummerRogueNotes": "Enteren! Je dwingt je dagelijkse taken van de plank te lopen. Verhoogt Kracht met <%= str %>. Beperkte oplage zomeruitrusting 2014.",
"weaponSpecialSummerWarriorText": "Zeevaardersslagzwaard",
- "weaponSpecialSummerWarriorNotes": "Er is geen taak op je To-do-lijst die het aandurft met dit knoestige mes te worstelen. Voegt <%= str %> punten toe aan Kracht. Beperkte oplage zomeruitrusting 2014.",
+ "weaponSpecialSummerWarriorNotes": "Er is geen taak op je To-do-lijst die het aandurft met dit knoestige mes te worstelen. Verhoogt Kracht met <%= str %>. Beperkte oplage zomeruitrusting 2014.",
"weaponSpecialSummerMageText": "Zeewiervanger",
- "weaponSpecialSummerMageNotes": "Deze drietand wordt gebruikt om efficiënt zeewier te doorspietsen, voor een extra-productieve zeewieroogst! Voegt <%= int %> punten toe aan Intelligentie en <%= per %> punten aan Perceptie. Beperkte oplage zomeruitrusting 2014.",
+ "weaponSpecialSummerMageNotes": "Deze drietand wordt gebruikt om efficiënt zeewier te doorspietsen, voor een extra-productieve zeewieroogst! Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>. Beperkte oplage zomeruitrusting 2014.",
"weaponSpecialSummerHealerText": "Staf der Ondiepten",
- "weaponSpecialSummerHealerNotes": "Deze staf, gemaakt van aquamarijn en levend koraal, is erg aantrekkelijk voor scholen vis. Voegt <%= int %> punten toe aan Intelligentie. Beperkte oplage zomeruitrusting 2014.",
+ "weaponSpecialSummerHealerNotes": "Deze staf, gemaakt van aquamarijn en levend koraal, is erg aantrekkelijk voor scholen vis. Verhoogt Intelligentie met <%= int %>. Beperkte oplage zomeruitrusting 2014.",
"weaponSpecialFallRogueText": "Zilveren staak",
- "weaponSpecialFallRogueNotes": "Maakt ondoden van kant. Geeft ook een bonus tegen weerwolven, omdat je nooit voorzichtig genoeg kunt zijn. Voegt <%= str %> punten toe aan Kracht. Beperkte oplage herfstuitrusting 2014.",
- "weaponSpecialFallWarriorText": "Grijpklauw van de Wetenschap",
- "weaponSpecialFallWarriorNotes": "Deze grijper drijft de technologie tot nieuwe hoogten. Voegt <%=str %> punten toe aan Kracht. Beperkte oplage herfstuitrusting 2014.",
+ "weaponSpecialFallRogueNotes": "Maakt ondoden van kant. Geeft ook een bonus tegen weerwolven, omdat je nooit voorzichtig genoeg kunt zijn. Verhoogt Kracht met <%= str %>. Beperkte oplage herfstuitrusting 2014.",
+ "weaponSpecialFallWarriorText": "Wetenschappelijke grijpklauw",
+ "weaponSpecialFallWarriorNotes": "Deze grijper drijft de technologie tot nieuwe hoogten. Verhoogt Kracht met <%= str %>. Beperkte oplage herfstuitrusting 2014.",
"weaponSpecialFallMageText": "Magische bezem",
- "weaponSpecialFallMageNotes": "Deze betoverde bezem vliegt sneller dan een draak! Voegt <%=int %> punten toe aan Intelligentie en <%=per %> punten aan Perceptie. Beperkte oplage herfstuitrusting 2014.",
+ "weaponSpecialFallMageNotes": "Deze betoverde bezem vliegt sneller dan een draak! Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>. Beperkte oplage herfstuitrusting 2014.",
"weaponSpecialFallHealerText": "Scarabeeënstaf",
- "weaponSpecialFallHealerNotes": "De scarabee op deze staf beschermt en geneest de drager van de staf. Voegt <%=int %> punten toe aan Intelligentie. Beperkte oplage herfstuitrusting 2014.",
+ "weaponSpecialFallHealerNotes": "De scarabee op deze staf beschermt en geneest de drager van de staf. Verhoogt Intelligentie met <%= int %>. Beperkte oplage herfstuitrusting 2014.",
+ "weaponSpecialWinter2015RogueText": "IJsspies",
+ "weaponSpecialWinter2015RogueNotes": "Je hebt deze werkelijk, beslist, absoluut net van de grond gepakt. Verhoogt Kracht met <%= str %>. Beperkte oplage winteruitrusting 2014-2015.",
+ "weaponSpecialWinter2015WarriorText": "Gumbalzwaard",
+ "weaponSpecialWinter2015WarriorNotes": "Dit overheerlijke zwaard trekt waarschijnlijk monsters aan... maar jij bent klaar voor de uitdaging! Verhoogt Kracht met <%= str %>. Beperkte oplage winteruitrusting 2014-2015.",
+ "weaponSpecialWinter2015MageText": "Staf met winterse verlichting",
+ "weaponSpecialWinter2015MageNotes": "Het licht van deze kristallen staf vult harten met vrolijkheid. Verhoogt Intelligentie met <%= int %> en Perceptie met <%= per %>. Beperkte oplage winteruitrusting 2014-2015.",
+ "weaponSpecialWinter2015HealerText": "Kalmerende scepter",
+ "weaponSpecialWinter2015HealerNotes": "Deze scepter verwarmt pijnlijke spieren en kalmeert stress. Verhoogt Intelligentie met <%= int %>. Beperkte oplage winteruitrusting 2014-2015.",
+ "weaponMystery201411Text": "Feestmaal-hooivork",
+ "weaponMystery201411Notes": "Steek je vijanden neer of neem een schep van je favoriete eten - met deze hooivork kan het allemaal! Verleent geen voordelen. Abonnee-uitrusting november 2014.",
+ "weaponMystery301404Text": "Steampunkstaf",
+ "weaponMystery301404Notes": "Perfect om door de stad te flaneren. Abonnee-uitrusting maart 3015. Verleent geen voordelen.",
+ "armor": "wapenrusting",
"armorBase0Text": "Eenvoudige kleding",
- "armorBase0Notes": "Normale kleding. Geeft geen voordeel.",
+ "armorBase0Notes": "Normale kleding. Verleent geen voordelen.",
"armorWarrior1Text": "Leren pantser",
"armorWarrior1Notes": "Wambuis van stevig gekookt leder. Verhoogt Lichaam met <%= con %>. ",
"armorWarrior2Text": "Maliënkolder",
@@ -144,61 +158,74 @@
"armorSpecial0Text": "Schaduwuitrusting",
"armorSpecial0Notes": "Slaakt een gil wanneer het geraakt wordt, want het voelt de pijn in plaats van zijn drager. Verhoogt Lichaam met <%= con %>.",
"armorSpecial1Text": "Kristallen harnas",
- "armorSpecial1Notes": "Zijn onvermoeibare kracht komt ten goede aan de drager om alledaagse ongemakken te verlichten. Verhoogt alle eigenschappen met <%= attrs %>.",
+ "armorSpecial1Notes": "Met onvermoeibare kracht, die de drager ten goede komt om alledaagse ongemakken te verlichten. Verhoogt alle eigenschappen met <%= attrs %>.",
"armorSpecial2Text": "Jean Chalard's Nobele Tuniek",
"armorSpecial2Notes": "Maakt je extra pluizig! Verhoogt Lichaam en Intelligentie met <%= attrs %> elk.",
"armorSpecialYetiText": "Yeti-temmersmantel",
- "armorSpecialYetiNotes": "Beperkte oplage winteruitrusting 2013! Pluizig en woest. Verhoogt Lichaam met <%= con %>.",
+ "armorSpecialYetiNotes": "Pluizig en woest. Verhoogt Lichaam met <%= con %>. Beperkte oplage winteruitrusting 2013-2014.",
"armorSpecialSkiText": "Skimoordenaarsparka",
- "armorSpecialSkiNotes": "Beperkte oplage winteruitrusting 2013! Vol geheime dolken en skiroutekaarten. Verhoogt Perceptie met <%= per %>.",
+ "armorSpecialSkiNotes": "Vol geheime dolken en skiroutekaarten. Verhoogt Perceptie met <%= per %>. Beperkte oplage winteruitrusting 2013-2014.",
"armorSpecialCandycaneText": "Zuurstokmantel",
- "armorSpecialCandycaneNotes": "Beperkte oplage winteruitrusting 2013! Gesponnen uit suiker en zijde. Verhoogt Intelligentie met <%= int %>.",
+ "armorSpecialCandycaneNotes": "Gesponnen uit suiker en zijde. Verhoogt Intelligentie met <%= int %>. Beperkte oplage winteruitrusting 2013-2014.",
"armorSpecialSnowflakeText": "Sneeuwvlokmantel",
- "armorSpecialSnowflakeNotes": "Beperkte oplage winteruitrusting 2013! Een mantel om je warm te houden, zelfs in een sneeuwstorm. Verhoogt Lichaam met <%= con %>.",
+ "armorSpecialSnowflakeNotes": "Een mantel om je warm te houden, zelfs in een sneeuwstorm. Verhoogt Lichaam met <%= con %>. Beperkte oplage winteruitrusting 2013-2014.",
"armorSpecialBirthdayText": "Absurde feestmantels",
- "armorSpecialBirthdayNotes": "Als onderdeel van de feestelijkheden zijn Absurde feestmantels nu gratis beschikbaar in de Winkel! Kleed je in deze malle kleding en doe een bijpassende hoed op om deze gedenkwaardige dag te vieren.",
- "armorSpecialGaymerxText": "Regenboogkrijgersuitrusting",
- "armorSpecialGaymerxNotes": "(Geeft geen voordelen.) Om het pride seizoen en GaymerX te herdenken heeft dit harnas een stralend, kleurrijk regenboogpatroon! GaymerX is een spellencongres waar LHBTQ gamen gevierd wordt, en iedereen is welkom. Het vindt plaats in het InterContinental in hartje San Francisco op 11-13 juli!",
+ "armorSpecialBirthdayNotes": "Als onderdeel van de feestelijkheden zijn Absurde feestmantels nu gratis beschikbaar in de artikelwinkel! Kleed je in deze malle kleding en doe een bijpassende hoed op om deze gedenkwaardige dag te vieren. Verleent geen voordelen.",
+ "armorSpecialGaymerxText": "Harnas van de Regenboogkrijger",
+ "armorSpecialGaymerxNotes": "Om het pride-seizoen en GaymerX te herdenken heeft dit harnas een stralend en kleurrijk regenboogpatroon! GaymerX is een spelconferentie in het teken van LHBTQ en gamen, en iedereen is welkom. Het vindt plaats in het InterContinental in hartje San Francisco op 11-13 juli! Verleent geen voordelen.",
"armorSpecialSpringRogueText": "Kittig pakje",
- "armorSpecialSpringRogueNotes": "Onberispelijk verzorgd. Voegt <%= per %> punten toe aan Perceptie. Beperkte oplage lente-uitrusting 2014.",
+ "armorSpecialSpringRogueNotes": "Onberispelijk verzorgd. Verhoogt Perceptie met <%= per %>. Beperkte oplage lente-uitrusting 2014.",
"armorSpecialSpringWarriorText": "Klavertjes-stalen harnas",
- "armorSpecialSpringWarriorNotes": "Zacht als klaver, sterk als staal! Voegt <%= con %> punten toe aan Lichaam. Beperkte oplage lente-uitrusting 2014.",
+ "armorSpecialSpringWarriorNotes": "Zo zacht als klaver, zo sterk als staal! Verhoogt Lichaam met <%= con %>. Beperkte oplage lente-uitrusting 2014.",
"armorSpecialSpringMageText": "Knaagdierenmantel",
- "armorSpecialSpringMageNotes": "Muizen zijn leuk! Voegt <%= int %> punten toe aan Intelligentie. Beperkte oplage lente-uitrusting 2014.",
+ "armorSpecialSpringMageNotes": "Muizen zijn leuk! Verhoogt Intelligentie met <%= int %>. Beperkte oplage lente-uitrusting 2014.",
"armorSpecialSpringHealerText": "Pluizige puppymantel",
- "armorSpecialSpringHealerNotes": "Warm en behaaglijk, en beschermt zijn eigenaar tegen letsel. Voegt <%= con %> punten toe aan Lichaam. Beperkte oplage lente-uitrusting 2014.",
+ "armorSpecialSpringHealerNotes": "Warm en behaaglijk, en beschermt zijn eigenaar tegen letsel. Verhoogt Lichaam met <%= con %>. Beperkte oplage lente-uitrusting 2014.",
"armorSpecialSummerRogueText": "Piratenmantel",
- "armorSpecialSummerRogueNotes": "Deze mantel erg knus, yarrr! Voegt <%= per %> punten toe aan Perceptie. Beperkte oplage zomeruitrusting 2014.",
+ "armorSpecialSummerRogueNotes": "Deze mantel erg knus, yarrr! Verhoogt Perceptie met <%= per %>. Beperkte oplage zomeruitrusting 2014.",
"armorSpecialSummerWarriorText": "Mantel van de Schermutselingen",
- "armorSpecialSummerWarriorNotes": "Komt met een scherm, en ook een muts. Voegt <%= con %> punten toe aan Lichaam. Beperkte oplage zomeruitrusting 2014.",
+ "armorSpecialSummerWarriorNotes": "Komt met een scherm, en ook een muts. Verhoogt Lichaam met <%= con %>. Beperkte oplage zomeruitrusting 2014.",
"armorSpecialSummerMageText": "Staart van smaragd",
- "armorSpecialSummerMageNotes": "Dit kledingstuk van glanzende schubben verandert zijn drager in een echte zeemeermagiër! Voegt <%= int %> punten toe aan Intelligentie. Beperkte oplage zomeruitrusting 2014.",
+ "armorSpecialSummerMageNotes": "Dit kledingstuk van glanzende schubben verandert zijn drager in een echte zeemeermagiër! Verhoogt Intelligentie met <%= int %>. Beperkte oplage zomeruitrusting 2014.",
"armorSpecialSummerHealerText": "Staart van de Zeeheler",
- "armorSpecialSummerHealerNotes": "Dit gewaad van schitterende schubben verandert zijn drager in een echte Zeeheler! Voegt <%= con %> punten toe aan Lichaam. Beperkte oplage zomeruitrusting 2014. ",
+ "armorSpecialSummerHealerNotes": "Dit gewaad van schitterende schubben verandert zijn drager in een echte Zeeheler! Verhoogt Lichaam met <%= con %>. Beperkte oplage zomeruitrusting 2014.",
"armorSpecialFallRogueText": "Bloedrode mantel",
- "armorSpecialFallRogueNotes": "Vurig. Velours. Vampier-achtig. Voegt <%= per %> punten toe aan Perceptie. Beperkte oplage herfstuitrusting 2014.",
- "armorSpecialFallWarriorText": "Labjas van de Wetenschap",
- "armorSpecialFallWarriorNotes": "Beschermt je tegen de spetters van mysterieuze toverdranken. Voegt <%= con %> punten toe aan Lichaam. Beperkte oplage herfstuitrusting 2014.",
+ "armorSpecialFallRogueNotes": "Vurig. Velours. Vampier-achtig. Verhoogt Perceptie met <%= per %>. Beperkte oplage herfstuitrusting 2014.",
+ "armorSpecialFallWarriorText": "Wetenschappelijke labjas",
+ "armorSpecialFallWarriorNotes": "Beschermt je tegen de spetters van mysterieuze toverdranken. Verhoogt Lichaam met <%= con %>. Beperkte oplage herfstuitrusting 2014.",
"armorSpecialFallMageText": "Heksige tovenaarsmantel",
- "armorSpecialFallMageNotes": "Deze mantel heeft meer dan genoeg zakken om extra porties paddenogen en kikkertongen mee te nemen. Voegt <%= int %> punten toe aan Intelligentie. Beperkte oplage herfstuitrusting 2014.",
+ "armorSpecialFallMageNotes": "Deze mantel heeft meer dan genoeg zakken om extra porties paddenogen en kikkertongen mee te nemen. Verhoogt Intelligentie met <%= int %>. Beperkte oplage herfstuitrusting 2014.",
"armorSpecialFallHealerText": "Zwachtelharnas",
- "armorSpecialFallHealerNotes": "Trek ten strijde met het verband al aangebracht! Voegt <%= con %> punten toe aan Lichaam. Beperkte oplage herfstuitrusting 2014.",
+ "armorSpecialFallHealerNotes": "Trek ten strijde met het verband al aangebracht! Verhoogt Lichaam met <%= con %>. Beperkte oplage herfstuitrusting 2014.",
+ "armorSpecialWinter2015RogueText": "IJspegeldraakharnas",
+ "armorSpecialWinter2015RogueNotes": "Deze wapenrusting is ijskoud, maar dit is het absoluut waard wanneer je de onbeschrijfelijke rijkdom ontdekt in het binnenste van het IJspegeldrakennest. Niet dat je op zoek bent naar een dergelijke onbeschrijfelijke rijkdom, want jij bent werkelijk, beslist, absoluut een onvervalste IJspegeldraak, oké?! Hou op met vragen stellen! Verhoogt Perceptie met <%= per %>. Beperkte oplage winteruitrusting 2014-2015.",
+ "armorSpecialWinter2015WarriorText": "Ontbijtkoekharnas",
+ "armorSpecialWinter2015WarriorNotes": "Knus en warm, recht uit de oven! Verhoogt Lichaam met <%= con %>. Beperkte oplage winteruitrusting 2014-2015.",
+ "armorSpecialWinter2015MageText": "Borealismantel",
+ "armorSpecialWinter2015MageNotes": "Je kunt het fonkelende noorderlicht terugzien in deze mantel. Verhoogt Intelligentie met <%= int %>. Beperkte oplage winteruitrusting 2014-2015.",
+ "armorSpecialWinter2015HealerText": "Schaatskostuum",
+ "armorSpecialWinter2015HealerNotes": "Schaatsen is erg ontspannend, maar je moet het niet proberen zonder deze beschermende uitrusting voor het geval dat je aangevallen wordt door ijspegeldraken. Verhoogt Lichaam met <%= con %>. Beperkte oplage winteruitrusting 2014-2015.",
"armorMystery201402Text": "Boodschappersgewaden",
- "armorMystery201402Notes": "Het gewaad is glinsterend en sterk en heeft vele zakken om brieven te dragen.",
+ "armorMystery201402Notes": "Het gewaad is glinsterend en sterk en heeft vele zakken om brieven te dragen. Verleent geen voordelen. Abonnee-uitrusting februari 2014.",
"armorMystery201403Text": "Woudlopersharnas",
- "armorMystery201403Notes": "Deze mossige uitrusting van gevlochten hout buigt met de bewegingen van de drager mee.",
+ "armorMystery201403Notes": "Deze mossige uitrusting van gevlochten hout buigt met de bewegingen van de drager mee. Verleent geen voordelen. Abonnee-uitrusting maart 2014.",
"armorMystery201405Text": "Hartvlam",
- "armorMystery201405Notes": "Niemand kan je aanraken als je in vlammen baadt!",
+ "armorMystery201405Notes": "Niemand kan je aanraken als je in vlammen baadt! Verleent geen voordelen. Abonnee-uitrusting mei 2014.",
"armorMystery201406Text": "Octopusgewaad",
- "armorMystery201406Notes": "Deze soepele mantel helpt zijn drager door zelfs de smalste kieren te glippen. Abonnee-uitrusting juni 2014.",
+ "armorMystery201406Notes": "Deze soepele mantel helpt zijn drager door zelfs de smalste kieren te glippen. Verleent geen voordelen. Abonnee-uitrusting juni 2014.",
"armorMystery201407Text": "Diepzeeverkennersuitrusting",
- "armorMystery201407Notes": "Hoewel afwisselend beschreven met \"klotsend\", \"te dik\" en \"eigenlijk behoorlijk onhandig\" is dit pak de beste vriend van iedere onversaagde oceaanverkenner. Abonnee-uitrusting juni 2014. Geeft geen voordelen. ",
+ "armorMystery201407Notes": "Hoewel afwisselend beschreven met \"klotsend\", \"te dik\" en \"eigenlijk behoorlijk onhandig\" is dit pak de beste vriend van iedere onversaagde oceaanverkenner. Verleent geen voordelen. Abonnee-uitrusting juni 2014. ",
"armorMystery201408Text": "Zonnemantel",
- "armorMystery201408Notes": "Dit gewaad is geweven uit zonlicht en goud. Abonnee-uitrusting augustus 2014. Verleent geen voordelen. ",
- "armorMystery201409Text": "Stapper-vest",
- "armorMystery201409Notes": "Een vest bedekt met bladeren, dat zijn drager camoufleert. Abonnee-uitrusting september 2014. Verleent geen voordelen.",
- "armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201408Notes": "Dit gewaad is geweven uit zonlicht en goud. Verleent geen voordelen. Abonnee-uitrusting augustus 2014. ",
+ "armorMystery201409Text": "Stappersvest",
+ "armorMystery201409Notes": "Een vest bedekt met bladeren, dat zijn drager camoufleert. Verleent geen voordelen. Abonnee-uitrusting september 2014. ",
+ "armorMystery201410Text": "Koboldsuitrusting",
+ "armorMystery201410Notes": "Geschubd, slijmerig en sterk! Verleent geen voordelen. Abonnee-uitrusting oktober 2014. ",
+ "armorMystery201412Text": "Pinguïnpak",
+ "armorMystery201412Notes": "Je bent een pinguïn! Verleent geen voordelen. Abonnee-uitrusting december 2014.",
+ "armorMystery301404Text": "Steampunkpak",
+ "armorMystery301404Notes": "Net en zwierig, niet? Verleent geen voordelen. Abonnee-uitrusting februari 3015.",
+ "headgear": "hoofdbescherming",
"headBase0Text": "Geen helm",
"headBase0Notes": "Geen hoofdbescherming.",
"headWarrior1Text": "Leren helm",
@@ -208,11 +235,11 @@
"headWarrior3Text": "Plaatstalen helm",
"headWarrior3Notes": "Deze dikke stalen helm beschermt de drager tegen elke slag. Verhoogt Kracht met <%= str %>",
"headWarrior4Text": "Rode helm",
- "headWarrior4Notes": "Ingelegd met robijnen voor macht, en gloeit op wanneer de drager kwaad is. Verhoogt Kracht met <%= str %>.",
+ "headWarrior4Notes": "De helm is ingelegd met robijnen om macht te geven, en gloeit op wanneer de drager kwaad is. Verhoogt Kracht met <%= str %>.",
"headWarrior5Text": "Gouden helm",
- "headWarrior5Notes": "Koninklijke kroon gebonden aan glanzende bepantsering. Verhoogt Kracht met <%= str %>.",
+ "headWarrior5Notes": "Koninklijke kroon bovenop glanzende bepantsering. Verhoogt Kracht met <%= str %>.",
"headRogue1Text": "Leren kap",
- "headRogue1Notes": "Standaard beschermende kap. Verhoogt Perceptie met <%= per %>.",
+ "headRogue1Notes": "Simpele beschermende kap. Verhoogt Perceptie met <%= per %>.",
"headRogue2Text": "Kap van zwart leer",
"headRogue2Notes": "Te gebruiken voor zowel verdediging als vermomming. Verhoogt Perceptie met <%= per %>.",
"headRogue3Text": "Camouflagekap",
@@ -231,69 +258,88 @@
"headWizard4Notes": "Concentreert de gedachten voor intensief toveren. Verhoogt Perceptie met <%= per %>.",
"headWizard5Text": "Koninklijke tovenaarshoed",
"headWizard5Notes": "Laat gezag zien over toeval, het weer, en minder prominente magiërs. Verhoogt Perceptie met <%= per %>.",
- "headHealer1Text": "Open kroon van kwarts",
+ "headHealer1Text": "Diadeem van kwarts",
"headHealer1Notes": "Met juwelen bekleed hoofddeksel, voor concentratie op een uit te voeren taak. Verhoogt Intelligentie met <%= int %>.",
- "headHealer2Text": "Open kroon van amethist",
+ "headHealer2Text": "Diadeem van amethist",
"headHealer2Notes": "Een sprankje luxe in een bescheiden beroep. Verhoogt Intelligentie met <%= int %>.",
- "headHealer3Text": "Open kroon van saffier",
+ "headHealer3Text": "Diadeem van saffier",
"headHealer3Notes": "Straalt om patiënten te laten zien dat de redding nabij is. Verhoogt Intelligentie met <%= int %>.",
"headHealer4Text": "Diadeem van smaragd",
"headHealer4Notes": "Straalt een aura uit van leven en groei. Verhoogt Intelligentie met <%= int %>.",
"headHealer5Text": "Koninklijke diadeem",
"headHealer5Notes": "Voor koning, koningin of wonderdoener. Verhoogt Intelligentie met <%= int %>.",
"headSpecial0Text": "Helm der Schaduwen",
- "headSpecial0Notes": "Bloed en as, lava en obsidiaan geven deze helm zijn beeldwerk en macht. Verhoogt Intelligentie met <%= int %>.",
+ "headSpecial0Notes": "Bloed en as, lava en obsidiaan geven deze helm zijn versiering en macht. Verhoogt Intelligentie met <%= int %>.",
"headSpecial1Text": "Kristallen helm",
"headSpecial1Notes": "De favoriete kroon van hen die het goede voorbeeld geven. Verhoogt alle eigenschappen met <%= attrs %>.",
"headSpecial2Text": "Naamloze helm",
"headSpecial2Notes": "Een testament aan hen die van zichzelf gaven zonder er iets voor terug te vragen. Verhoogt Intelligentie en Kracht met <%= attrs %> elk.",
"headSpecialNyeText": "Absurde feesthoed",
- "headSpecialNyeNotes": "Je hebt een Absurde feesthoed ontvangen! Draag hem met trots, en luid al feestend het nieuwe jaar in!",
+ "headSpecialNyeNotes": "Je hebt een Absurde feesthoed ontvangen! Draag hem met trots, en luid al feestend het nieuwe jaar in! Verleent geen voordelen.",
"headSpecialYetiText": "Yeti-temmershelm",
- "headSpecialYetiNotes": "Beperkte oplage winteruitrusting 2013! Een schattig angstaanjagende hoed. Verhoogt Kracht met <%= str %>.",
+ "headSpecialYetiNotes": "Een schattig angstaanjagende hoed. Verhoogt Kracht met <%= str %>. Beperkte oplage winteruitrusting 2013-2014.",
"headSpecialSkiText": "Skimoordenaarshelm",
- "headSpecialSkiNotes": "Beperkte oplage winteruitrusting 2013! Houdt de identiteit van de drager geheim... en het gezicht comfortabel warm! Verhoogt Perceptie met <%= per %>.",
+ "headSpecialSkiNotes": "Houdt de identiteit van de drager geheim... en het gezicht comfortabel warm! Verhoogt Perceptie met <%= per %>. Beperkte oplage winteruitrusting 2013-2014.",
"headSpecialCandycaneText": "Zuurstokhoed",
- "headSpecialCandycaneNotes": "Beperkte oplage winteruitrusting 2013! Dit is de lekkerste hoed ter wereld. Hij staat er ook om bekend dat hij op mysterieuze wijze verschijnt en verdwijnt. Verhoogt Perceptie met <%= per %>.",
+ "headSpecialCandycaneNotes": "Dit is de lekkerste hoed ter wereld. Hij staat er ook om bekend dat hij op mysterieuze wijze verschijnt en verdwijnt. Verhoogt Perceptie met <%= per %>. Beperkte oplage winteruitrusting 2013-2014.",
"headSpecialSnowflakeText": "Sneeuwvlokkroon",
- "headSpecialSnowflakeNotes": "Beperkte oplage winteruitrusting 2013! De drager van deze kroon heeft het nooit koud. Verhoogt Intelligentie met <%= int %>.",
+ "headSpecialSnowflakeNotes": "De drager van deze kroon heeft het nooit koud. Verhoogt Intelligentie met <%= int %>. Beperkte oplage winteruitrusting 2013-2014.",
"headSpecialSpringRogueText": "Masker van een sluipende kat",
- "headSpecialSpringRogueNotes": "Niemand zal ooit kunnen raden dat je kattenkwaad uithaalt! Voegt <%= per %> punten toe aan Perceptie. Beperkte oplage lente-uitrusting 2014.",
+ "headSpecialSpringRogueNotes": "Niemand zal ooit kunnen raden dat je kattenkwaad uit aan het halen bent! Verhoogt Perceptie met <%= per %>. Beperkte oplage lente-uitrusting 2014.",
"headSpecialSpringWarriorText": "Klavertjes-stalen helm",
- "headSpecialSpringWarriorNotes": "Gelast uit zoete weideklaver is deze helm zelfs bestand tegen de machtigste slagen. Voegt <%= str %> punten toe aan Kracht. Beperkte oplage lente-uitrusting 2014.",
+ "headSpecialSpringWarriorNotes": "Gelast uit zoete weideklaver is deze helm zelfs bestand tegen de machtigste slagen. Verhoogt Kracht met <%= str %>. Beperkte oplage lente-uitrusting 2014.",
"headSpecialSpringMageText": "Hoed van Zwitserse kaas",
- "headSpecialSpringMageNotes": "Deze hat herbergt een heleboel krachtige magie! Probeer er niet op te knabbelen. Voegt <%= per %> punten toe aan Perceptie. Beperkte oplage zomeruitrusting 2014.",
+ "headSpecialSpringMageNotes": "Deze hat herbergt een heleboel krachtige magie! Probeer er niet op te knabbelen. Verhoogt Perceptie met <%= per %>. Beperkte oplage lente-uitrusting 2014.",
"headSpecialSpringHealerText": "Kroon van de Vriendschap",
- "headSpecialSpringHealerNotes": "Deze kroon staat voor trouw en kameraadschap. Een hond is namelijk de beste vriend van elke avonturier! Voegt <%= int %> punten toe aan Intelligentie. Beperkte oplage zomeruitrusting 2014.",
+ "headSpecialSpringHealerNotes": "Deze kroon staat voor trouw en kameraadschap. Een hond is namelijk de beste vriend van elke avonturier! Verhoogt Intelligentie met <%= int %>. Beperkte oplage lente-uitrusting 2014.",
"headSpecialSummerRogueText": "Piratenhoed",
- "headSpecialSummerRogueNotes": "Slechts de meest productieve piraten mogen deze mooie hoed dragen. Voegt <%= per %> punten toe aan Perceptie. Beperkte oplage zomeruitrusting 2014.",
+ "headSpecialSummerRogueNotes": "Slechts de meest productieve piraten mogen deze mooie hoed dragen. Verhoogt Perceptie met <%= per %>. Beperkte oplage zomeruitrusting 2014.",
"headSpecialSummerWarriorText": "Bandana van de Schermutselingen",
- "headSpecialSummerWarriorNotes": "Dit zachte, zoute doek vervult zijn drager van kracht. Voegt <%= str %> punten toe aan Kracht. Beperkte oplage zomeruitrusting 2014.",
+ "headSpecialSummerWarriorNotes": "Dit zachte, zoute doek vervult zijn drager van kracht. Verhoogt Kracht met <%= str %>. Beperkte oplage zomeruitrusting 2014.",
"headSpecialSummerMageText": "Hoed omwikkeld met zeewier",
- "headSpecialSummerMageNotes": "Wat is er nou magischer dan een hoed verpakt in zeewier? Voegt <%= per %> punten toe aan PER. Beperkte oplage zomeruitrusting 2014.",
- "headSpecialSummerHealerText": "Kroon van Koraal",
- "headSpecialSummerHealerNotes": "Stelt zijn drager in staat om beschadigd koraalrif te herstellen. Voegt <%= int %> punten toe aan Intelligentie. Beperkte oplage zomeruitrusting 2014.",
+ "headSpecialSummerMageNotes": "Wat is er nou magischer dan een hoed verpakt in zeewier? Verhoogt Perceptie met <%= per %>. Beperkte oplage zomeruitrusting 2014.",
+ "headSpecialSummerHealerText": "Kroon van koraal",
+ "headSpecialSummerHealerNotes": "Stelt zijn drager in staat om beschadigd koraalrif te herstellen. Verhoogt Intelligentie met <%= int %>. Beperkte oplage zomeruitrusting 2014.",
"headSpecialFallRogueText": "Bloedrode kap",
- "headSpecialFallRogueNotes": "De identiteit van een Vampierverdelger moet altijd geheim blijven. Voegt <%= per %> punten toe aan Perceptie. Beperkte oplage herfstuitrusting 2014.",
- "headSpecialFallWarriorText": "Monsterlijke scalp van de Wetenschap",
- "headSpecialFallWarriorNotes": "Transplanteer deze helm op je hoofd! Hij is slechts in LICHT gebruikte staat. Voegt <% = str %> punten toe aan Kracht. Beperkte oplage herfstuitrusting 2014.",
+ "headSpecialFallRogueNotes": "De identiteit van een Vampierverdelger moet altijd geheim blijven. Verhoogt Perceptie met <%= per %>. Beperkte oplage herfstuitrusting 2014.",
+ "headSpecialFallWarriorText": "Monsterlijke wetenschappelijke scalp",
+ "headSpecialFallWarriorNotes": "Transplanteer deze helm op je hoofd! Hij is slechts in LICHT gebruikte staat. Verhoogt Kracht met <%= str %>. Beperkte oplage herfstuitrusting 2014.",
"headSpecialFallMageText": "Puntige hoed",
- "headSpecialFallMageNotes": "Magie is verweven met iedere draad van deze hoed. Voegt <%= per %> punten toe aan Perceptie. Beperkte oplage herfstuitrusting 2014.",
+ "headSpecialFallMageNotes": "Magie is verweven met iedere draad van deze hoed. Verhoogt Perceptie met <%= per %>. Beperkte oplage herfstuitrusting 2014.",
"headSpecialFallHealerText": "Hoofdverband",
- "headSpecialFallHealerNotes": "Heel hygiënisch en zeer modieus. Voegt <%= int %> punten toe aan Intelligentie. Beperkte oplage herfstuitrusting 2014.",
+ "headSpecialFallHealerNotes": "Heel hygiënisch en zeer modieus. Verhoogt Intelligentie met <%= int %>. Beperkte oplage herfstuitrusting 2014.",
+ "headSpecialNye2014Text": "Onnozele feesthoed",
+ "headSpecialNye2014Notes": "Je hebt een Onnozele Feesthoed onvangen! Draag hem met trots wanneer je het nieuwe jaar inluidt! Verleent geen voordelen.",
+ "headSpecialWinter2015RogueText": "IJspegeldraakmasker",
+ "headSpecialWinter2015RogueNotes": "Jij bent werkelijk, beslist, absoluut een onvervalste IJspegeldraak. Je bent niet langzaam het IJspegeldrakennest aan het binnendringen. Je hebt geen interesse in alle schatten en rijkdommen die in hun ijskoude tunnels zouden liggen. Rawr. Verhoogt Perceptie met <%= per %>. Beperkte oplage winteruitrusting 2014-2015.",
+ "headSpecialWinter2015WarriorText": "Ontbijtkoekhelm",
+ "headSpecialWinter2015WarriorNotes": "Denk, denk, denk zo hard als je kan. Verhoogt Kracht met <%= str %>. Beperkte oplage winteruitrusting 2014-2015.",
+ "headSpecialWinter2015MageText": "Aurora-hoed",
+ "headSpecialWinter2015MageNotes": "Het materiaal van deze hoed verschuift en licht op wanneer de drager studeert. Verhoogt Perceptie met <%= per %>. Beperkte oplage winteruitrusting 2014-2015.",
+ "headSpecialWinter2015HealerText": "Behaaglijke oorbeschermers",
+ "headSpecialWinter2015HealerNotes": "Deze behaaglijke oorwarmers houden de kou en afleidende geluiden buiten. Verhoogt Intelligentie met <%= int %>. Beperkte oplage winteruitrusting 2014-2015.",
"headSpecialGaymerxText": "Helm van de Regenboogkrijger",
- "headSpecialGaymerxNotes": "(Geeft geen voordelen.) Om het pride seizoen en GaymerX te vieren is deze speciale helm versierd met een stralend, kleurrijk regenboogpatroon! GaymerX is een spellencongres waar LHBTQ gamen gevierd wordt, en iedereen is welkom. Het vindt plaats in het InterContinental in hartje San Francisco op 11-13 juli!",
+ "headSpecialGaymerxNotes": "Om het pride-seizoen en GaymerX te herdenken is deze speciale helm versierd met een stralend, kleurrijk regenboogpatroon! GaymerX is een spelconferentie waar in het teken van LHBTQ en gamen, en iedereen is welkom. Het vindt plaats in het InterContinental in hartje San Francisco op 11-13 juli! Verleent geen voordelen.",
"headMystery201402Text": "Gevleugelde helm",
- "headMystery201402Notes": "Deze gevleugelde open kroon doordrenkt de drager met de snelheid van de wind!",
+ "headMystery201402Notes": "Deze gevleugelde diadeem doordrenkt de drager met de snelheid van de wind! Verleent geen voordelen. Abonnee-uitrusting februari 2014.",
"headMystery201405Text": "Geestvlam",
- "headMystery201405Notes": "Brand het uitstelgedrag weg!",
+ "headMystery201405Notes": "Brand het uitstelgedrag weg! Verleent geen voordelen. Abonnee-uitrusting mei 2014.",
"headMystery201406Text": "Tentakelkroon",
- "headMystery201406Notes": "De tentakels van deze helm halen magische energie uit het water. Abonnee-uitrusting juni 2014.",
+ "headMystery201406Notes": "De tentakels van deze helm halen magische energie uit het water. Verleent geen voordelen. Abonnee-uitrusting juni 2014.",
"headMystery201407Text": "Diepzeeverkennershelm",
- "headMystery201407Notes": "Deze helm maakt het makkelijk om onderwater op onderzoek uit te gaan! En jij laat je ook een beetje op een vis met wiebelogen lijken. Heel retro! Abonnee-uitrusting juli 2014. Geeft geen voordelen.",
+ "headMystery201407Notes": "Deze helm maakt het makkelijk om onderwater op onderzoek uit te gaan! En hij laat je ook een beetje op een vis met wiebelogen lijken. Heel retro! Verleent geen voordelen. Abonnee-uitrusting juli 2014. ",
"headMystery201408Text": "Zonnekroon",
- "headMystery201408Notes": "Deze vlammende kroon geeft zijn drager een enorme wilskracht. Abonnee-uitrusting augustus 2014. Verleent geen voordelen. ",
- "shieldBase0Text": "Geen uitrusting in de schild-hand",
+ "headMystery201408Notes": "Deze vlammende kroon geeft zijn drager een enorme wilskracht. Verleent geen voordelen. Abonnee-uitrusting augustus 2014. ",
+ "headMystery201411Text": "Stalen sporthelm",
+ "headMystery201411Notes": "Dit is de traditionele helm die gedragen wordt bij de Habiticaanse volkssport balansbal, waarbij spelers zich bedekken met zware bepantsering en proberen een gezonde werk-privébalans aan te houden... TERWIJL ZE ACHTERNAGEZETEN WORDEN DOOR HIPPOGRIEFEN! Verleent geen voordelen. Abonnee-uitrusting november 2014.",
+ "headMystery201412Text": "Pinguïnhoed",
+ "headMystery201412Notes": "Wie is een pinguïn? Verleent geen voordelen. Abonnee-uitrusting december 2014.",
+ "headMystery301404Text": "Chique hoge hoed",
+ "headMystery301404Notes": "Een chique hoge hoed voor lieden van deftigen huize! Abonnee-uitrusting januari 3015. Verleent geen voordelen.",
+ "headMystery301405Text": "Standaard hoge hoed",
+ "headMystery301405Notes": "Een onopvallende hoge hoed, die er gewoon om vraagt om gedragen te worden met chique hoofdaccessoires. Verleent geen voordelen. Abonnee-uitrusting mei 3015.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "Geen schild of tweede wapen.",
"shieldWarrior1Text": "Houten schild",
"shieldWarrior1Notes": "Rond schild van dik hout. Verhoogt Lichaam met <%= con %>.",
@@ -319,74 +365,92 @@
"shieldSpecial0Notes": "Ziet voorbij de sluier des doods, en laat zien wat vijanden daar te vrezen hebben. Verhoogt Perceptie met <%= per %>.",
"shieldSpecial1Text": "Kristallen schild",
"shieldSpecial1Notes": "Verbrijzelt pijlen en pareert de woorden van dwarsliggers. Verhoogt alle eigenschappen met <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Mustaines Mijlpaal Malende Morgenster",
+ "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: makkie! Mokerslag! Verhoogt Lichaam en Perceptie met <%= attrs %> elk.",
"shieldSpecialYetiText": "Yeti-temmersschild",
- "shieldSpecialYetiNotes": "Beperkte oplage winteruitrusting 2013! Dit schild weerkaatst het licht van de sneeuw. Verhoogt CON met <%= con %>",
+ "shieldSpecialYetiNotes": "Dit schild weerkaatst het licht van de sneeuw. Verhoogt Lichaam met <%= con %>. Beperkte oplage winteruitrusting 2013-2014.",
"shieldSpecialSnowflakeText": "Sneeuwvlokschild",
- "shieldSpecialSnowflakeNotes": "Beperkte oplage winteruitrusting 2013! Ieder schild is uniek. Verhoogt Lichaam met <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Ieder schild is uniek. Verhoogt Lichaam met <%= con %>. Beperkte oplage winteruitrusting 2013-2014.",
"shieldSpecialSpringRogueText": "Gekromde klauwen",
- "shieldSpecialSpringRogueNotes": "Ideaal voor het beklimmen van hoge gebouwen, en ook voor het versnipperen van tapijt. Voegt <%= str %> punten toe aan Kracht. Beperkte oplage lente-uitrusting 2014.",
+ "shieldSpecialSpringRogueNotes": "Ideaal voor het beklimmen van hoge gebouwen, en ook voor het versnipperen van tapijt. Verhoogt Kracht met <%= str %>. Beperkte oplage lente-uitrusting 2014.",
"shieldSpecialSpringWarriorText": "Eierschild",
- "shieldSpecialSpringWarriorNotes": "Dit schild breekt nooit, hoe hard je er ook op slaat! Voegt <%= con %> punten toe aan Lichaam. Beperkte oplage lente-uitrusting 2014.",
+ "shieldSpecialSpringWarriorNotes": "Dit schild breekt nooit, hoe hard je er ook op slaat! Verhoogt Lichaam met <%= con %>. Beperkte oplage lente-uitrusting 2014.",
"shieldSpecialSpringHealerText": "Piepende bal van Ultieme Bescherming",
- "shieldSpecialSpringHealerNotes": "Geeft een continue, irritante piep als erop gebeten wordt, waardoor vijanden verdreven worden. Voegt <%= con %> punten toe aan Lichaam. Beperkte oplage lente-uitrusting 2014.",
+ "shieldSpecialSpringHealerNotes": "Geeft een continue, irritante piep als erop gebeten wordt, waardoor vijanden verdreven worden. Verhoogt Lichaam met <%= con %>. Beperkte oplage lente-uitrusting 2014.",
"shieldSpecialSummerRogueText": "Piratensabel",
- "shieldSpecialSummerRogueNotes": "Enteren! Je dwingt je dagelijkse taken van de plank te lopen. Voegt <%= str %> punten toe aan Kracht. Beperkte oplage zomeruitrusting 2014.",
+ "shieldSpecialSummerRogueNotes": "Enteren! Je dwingt je dagelijkse taken van de plank te lopen. Verhoogt Kracht met <%= str %>. Beperkte oplage zomeruitrusting 2014.",
"shieldSpecialSummerWarriorText": "Schild van drijfhout",
- "shieldSpecialSummerWarriorNotes": "Dit schild, gemaakt van hout van gezonken schepen, kan zelfs de meest stormachtige dagelijkse taken afhouden. Voegt <%= con %> punten toe aan Lichaam. Beperkte oplage zomeruitrusting 2014.",
+ "shieldSpecialSummerWarriorNotes": "Dit schild, gemaakt van hout van gezonken schepen, kan zelfs de meest stormachtige dagelijkse taken afhouden. Verhoogt Lichaam met <%= con %>. Beperkte oplage zomeruitrusting 2014.",
"shieldSpecialSummerHealerText": "Schild der Ondiepten",
- "shieldSpecialSummerHealerNotes": "Niemand durft het koraalrif aan te vallen als ze dit glanzende schild zien! Voegt <%= con %> punten toe aan Lichaam. Beperkte oplage zomeruitrusting 2014.",
+ "shieldSpecialSummerHealerNotes": "Niemand durft het koraalrif aan te vallen als ze dit glanzende schild zien! Verhoogt Lichaam met <%= con %>. Beperkte oplage zomeruitrusting 2014.",
"shieldSpecialFallRogueText": "Zilveren staak",
- "shieldSpecialFallRogueNotes": "Maakt ondoden van kant. Geeft ook een bonus tegen weerwolven, omdat je nooit voorzichtig genoeg kunt zijn. Voegt <%= str %> punten toe aan Kracht. Beperkte oplage herfstuitrusting 2014.",
+ "shieldSpecialFallRogueNotes": "Maakt ondoden van kant. Geeft ook een bonus tegen weerwolven, omdat je nooit voorzichtig genoeg kunt zijn. Verhoogt Kracht met <%= str %>. Beperkte oplage herfstuitrusting 2014.",
"shieldSpecialFallWarriorText": "Krachtig wetenschappelijk toverdrankje",
- "shieldSpecialFallWarriorNotes": "Spettert mysterieus op labjassen. Voegt <%= con %> punten toe aan Lichaam. Beperkte oplage herfstuitrusting 2014. ",
+ "shieldSpecialFallWarriorNotes": "Spettert mysterieus op labjassen. Verhoogt Lichaam met <%= con %>. Beperkte oplage herfstuitrusting 2014.",
"shieldSpecialFallHealerText": "Schild met juwelen",
- "shieldSpecialFallHealerNotes": "Dit glinsterende schild werd aangetroffen in een eeuwenoude graftombe. Voegt <%= con %> punten toe aan Lichaam. Beperkte oplage herfstuitrusting 2014.",
+ "shieldSpecialFallHealerNotes": "Dit glinsterende schild werd aangetroffen in een eeuwenoude graftombe. Verhoogt Lichaam met <%= con %>. Beperkte oplage herfstuitrusting 2014.",
+ "shieldSpecialWinter2015RogueText": "IJsspies",
+ "shieldSpecialWinter2015RogueNotes": "Je hebt deze werkelijk, beslist, absoluut net van de grond gepakt. Verhoogt Kracht met <%= str %>. Beperkte oplage winteruitrusting 2014-2015.",
+ "shieldSpecialWinter2015WarriorText": "Gumbalschild",
+ "shieldSpecialWinter2015WarriorNotes": "Dit schijnbaar zoete suikerschild is in werkelijkheid gemaakt van voedzame, gelatineachtige groenten. Verhoogt Lichaam met <%= con %>. Beperkte oplage winteruitrusting 2014-2015.",
+ "shieldSpecialWinter2015HealerText": "Kalmerend schild",
+ "shieldSpecialWinter2015HealerNotes": "Dit schild doet de ijskoude wind afbuigen. Verhoogt Lichaam met <%= con %>. Beperkte oplage winteruitrusting 2014-2015.",
+ "shieldMystery301405Text": "Klokkenschild",
+ "shieldMystery301405Notes": "Je hebt alle tijd van de wereld met dit enorme klokkenschild! Verleent geen voordelen. Abonnee-uitrusting juni 3015.",
"backBase0Text": "Geen rugaccessoire",
"backBase0Notes": "Geen rugaccessoire.",
"backMystery201402Text": "Gouden vleugels",
- "backMystery201402Notes": "Deze glanzende vleugels hebben veren die schitteren in de zon!",
+ "backMystery201402Notes": "Deze glanzende vleugels hebben veren die schitteren in de zon! Verleent geen voordelen. Abonnee-uitrusting februari 2014. ",
"backMystery201404Text": "Vleugels van de Schemervlinder",
- "backMystery201404Notes": "Wees een vlinder en fladder langs!",
- "backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201404Notes": "Wees een vlinder en fladder langs! Verleent geen voordelen. Abonnee-uitrusting april 2014.",
+ "backMystery201410Text": "Koboldvleugels",
+ "backMystery201410Notes": "Vlieg door de nacht met deze sterke vleugels. Verleent geen voordelen. Abonnee-uitrusting oktober 2014.",
"backSpecialWonderconRedText": "Machtige cape",
- "backSpecialWonderconRedNotes": "Zwiept met kracht en schoonheid! Speciale congresuitrusting. ",
+ "backSpecialWonderconRedNotes": "Zwiept met kracht en schoonheid. Verleent geen voordelen. Speciale congresuitrusting.",
"backSpecialWonderconBlackText": "Sluiperscape",
- "backSpecialWonderconBlackNotes": "Gesponnen uit schaduw en fluisteringen. Speciale congresuitrusting. ",
+ "backSpecialWonderconBlackNotes": "Gesponnen uit schaduw en fluisteringen. Verleent geen voordelen. Speciale congresuitrusting.",
"bodyBase0Text": "Geen lichaamsaccessoire",
"bodyBase0Notes": "Geen lichaamsaccessoire.",
"bodySpecialWonderconRedText": "Robijnrode kraag",
- "bodySpecialWonderconRedNotes": "Een aantrekkelijke robijnrode kraag. Speciale congresuitrusting. ",
+ "bodySpecialWonderconRedNotes": "Een aantrekkelijke robijnrode kraag! Verleent geen voordelen. Speciale congresuitrusting.",
"bodySpecialWonderconGoldText": "Gouden kraag",
- "bodySpecialWonderconGoldNotes": "Een aantrekkelijke gouden kraag! Speciale congresuitrusting. ",
+ "bodySpecialWonderconGoldNotes": "Een aantrekkelijke gouden kraag! Verleent geen voordelen. Speciale congresuitrusting.",
"bodySpecialWonderconBlackText": "Ebbenhouten kraag",
- "bodySpecialWonderconBlackNotes": "Een aantrekkelijke ebbenhouten kraag! Speciale congresuitrusting. ",
+ "bodySpecialWonderconBlackNotes": "Een aantrekkelijke ebbenhouten kraag! Verleent geen voordelen. Speciale congresuitrusting.",
"bodySpecialSummerMageText": "Glanzende korte cape",
- "bodySpecialSummerMageNotes": "Zout noch zoet water kan deze korte metaalachtige cape aantasten. Geeft geen bonus aan eigenschappen. Beperkte oplage zomeruitrusting 2014.",
+ "bodySpecialSummerMageNotes": "Zout noch zoet water kan deze korte metaalachtige cape aantasten. Verleent geen voordelen. Beperkte oplage zomeruitrusting 2014.",
"bodySpecialSummerHealerText": "Kraag van koraal",
- "bodySpecialSummerHealerNotes": "Een stijlvolle ketting van levend koraal! Biedt geen voordeel. Beperkte oplage zomeruitrusting 2014.",
+ "bodySpecialSummerHealerNotes": "Een stijlvolle ketting van levend koraal! Verleent geen voordelen. Beperkte oplage zomeruitrusting 2014.",
"headAccessoryBase0Text": "Geen hoofdaccessoire",
"headAccessoryBase0Notes": "Geen hoofdaccessoire.",
"headAccessorySpecialSpringRogueText": "Paarse kattenoren",
- "headAccessorySpecialSpringRogueNotes": "Deze katachtige oren bewegen met rukjes om inkomende bedreigingen te detecteren. Biedt geen voordeel. Beperkte oplage lente-uitrusting 2014.",
+ "headAccessorySpecialSpringRogueNotes": "Deze katachtige oren zijn beweeglijk genoeg om inkomende bedreigingen te detecteren. Verleent geen voordelen. Beperkte oplage lente-uitrusting 2014.",
"headAccessorySpecialSpringWarriorText": "Groene konijnenoren",
- "headAccessorySpecialSpringWarriorNotes": "Konijnenoren die elk wortelgekraak horen. Biedt geen voordeel. Beperkte oplage lente-uitrusting 2014.",
+ "headAccessorySpecialSpringWarriorNotes": "Konijnenoren die elk wortelgekraak horen. Verleent geen voordelen. Beperkte oplage lente-uitrusting 2014.",
"headAccessorySpecialSpringMageText": "Blauwe muizenoren",
- "headAccessorySpecialSpringMageNotes": "Deze ronde muizenoren zijn zijdezacht. Biedt geen voordeel. Beperkte oplage lente-uitrusting 2014.",
+ "headAccessorySpecialSpringMageNotes": "Deze ronde muizenoren zijn zijdezacht. Verleent geen voordelen. Beperkte oplage lente-uitrusting 2014.",
"headAccessorySpecialSpringHealerText": "Gele hondenoren",
- "headAccessorySpecialSpringHealerNotes": "Ze hangen een beetje, maar zijn wel schattig. Heb je zin om te spelen? Biedt geen voordeel. Beperkte oplage lente-uitrusting 2014.",
- "headAccessorySpecialSummerRogueText": "Snaaks ooglapje",
- "headAccessorySpecialSummerRogueNotes": "Je hoeft geen zeevaarder te zijn om te zien hoe stijlvol dit is! Biedt geen voordeel. Beperkte oplage zomeruitrusting 2014.",
- "headAccessorySpecialSummerWarriorText": "Zwierig ooglapje",
- "headAccessorySpecialSummerWarriorNotes": "Je hoeft geen zeevaarder te zijn om te zien hoe stijlvol dit is! Biedt geen voordeel. Beperkte oplage zomeruitrusting 2014.",
- "headAccessorySpecialWonderconRedText": "Machtig masker",
- "headAccessorySpecialWonderconRedNotes": "Wat een krachtig gezichtsaccessoire! Speciale congresuitrusting. ",
- "headAccessorySpecialWonderconBlackText": "Geniepig masker",
- "headAccessorySpecialWonderconBlackNotes": "Je bedoelingen zijn zeker legitiem. Speciale congresuitrusting. ",
+ "headAccessorySpecialSpringHealerNotes": "Ze hangen een beetje, maar zijn wel schattig. Heb je zin om te spelen? Verleent geen voordelen. Beperkte oplage lente-uitrusting 2014.",
"headAccessoryMystery201403Text": "Woudlopersgewei",
- "headAccessoryMystery201403Notes": "Dit gewei glinstert van het mos en korstmos",
+ "headAccessoryMystery201403Notes": "Dit gewei glinstert van het mos en korstmos. Verleent geen voordelen. Abonnee-uitrusting maart 2014.",
"headAccessoryMystery201404Text": "Voelsprieten van de Schemervlinder",
- "headAccessoryMystery201404Notes": "Deze voelsprieten helpen de drager om gevaarlijke afleidingen op te merken!",
+ "headAccessoryMystery201404Notes": "Deze voelsprieten helpen de drager om gevaarlijke afleidingen op te merken! Verleent geen voordelen. Abonnee-uitrusting april 2014.",
"headAccessoryMystery201409Text": "Herfstgewei",
- "headAccessoryMystery201409Notes": "Dit krachtige gewei verkleurt gelijk met de bladeren. "
+ "headAccessoryMystery201409Notes": "Dit krachtige gewei verkleurt gelijk met de bladeren. Verleent geen voordelen. Abonnee-uitrusting september 2014.",
+ "headAccessoryMystery301405Text": "Veiligheidsbril voor op je hoofd",
+ "headAccessoryMystery301405Notes": "\"Veiligheidsbrillen zijn voor je ogen,\" zeiden ze. \"Niemand wil een veiligheidsbril die je alleen maar op je hoofd kunt dragen,\" zeiden ze. Ha! Jij hebt ze laten zien hoe het echt moet! Verleent geen voordelen. Abonnee-uitrusting augustus 3015.",
+ "eyewearBase0Text": "Geen oogaccessoire",
+ "eyewearBase0Notes": "Geen oogaccessoire.",
+ "eyewearSpecialSummerRogueText": "Snaaks ooglapje",
+ "eyewearSpecialSummerRogueNotes": "Je hoeft geen boefje te zijn om te zien hoe stijlvol dit is! Verleent geen voordelen. Beperkte oplage zomeruitrusting 2014.",
+ "eyewearSpecialSummerWarriorText": "Zwierig ooglapje",
+ "eyewearSpecialSummerWarriorNotes": "Je hoeft geen rakker te zijn om te zien hoe stijlvol dit is! Verleent geen voordelen. Beperkte oplage zomeruitrusting 2014.",
+ "eyewearSpecialWonderconRedText": "Machtig masker",
+ "eyewearSpecialWonderconRedNotes": "Wat een krachtig gezichtsaccessoire! Verleent geen voordelen. Speciale congresuitrusting.",
+ "eyewearSpecialWonderconBlackText": "Sluipersmasker",
+ "eyewearSpecialWonderconBlackNotes": "Je hebt vast en zeker goede bedoelingen. Verleent geen voordelen. Speciale congresuitrusting.",
+ "eyewearMystery301404Text": "Veiligheidsbril voor je ogen",
+ "eyewearMystery301404Notes": "Er is geen chiquer oogaccessoire dan een veiligheidsbril - behalve misschien een monocle. Verleent geen voordelen. Abonnee-uitrusting april 3015.",
+ "eyewearMystery301405Text": "Monocle",
+ "eyewearMystery301405Notes": "Er is geen chiquer oogaccessoire dan een monocle - behalve misschien een veiligheidsbril. Verleent geen voordelen. Abonnee-uitrusting juli 3015."
}
\ No newline at end of file
diff --git a/locales/nl/generic.json b/locales/nl/generic.json
index 78a362463e..53cf80033f 100644
--- a/locales/nl/generic.json
+++ b/locales/nl/generic.json
@@ -8,7 +8,7 @@
"formattingMarkdown": "Markdown formatting mogelijk",
"achievements": "Prestaties",
"modalAchievement": "Prestatie!",
- "special": "Speciaal",
+ "special": "Speciale artikelen",
"site": "Site",
"help": "Help",
"user": "Gebruiker",
@@ -33,24 +33,27 @@
"accept": "Accepteren",
"reject": "Weigeren",
"neverMind": "Laat maar",
- "buyMoreGems": "Koop meer Edelstenen",
- "notEnoughGems": "Niet genoeg Edelstenen",
+ "buyMoreGems": "Koop meer edelstenen",
+ "notEnoughGems": "Niet genoeg edelstenen",
+ "alreadyHave": "Oeps! Je hebt dit artikel al, en hoeft hem niet nog een keer te kopen!",
"delete": "Verwijderen",
"gems": "Edelstenen",
"moreInfo": "Meer informatie",
- "gemsWhatFor": "Gekocht met echt geld. Worden gebruikt voor speciale artikelen en diensten (eieren, uitbroedtoverdrankjes, Versterk, etc.). Je moet deze functies vrijspelen voordat je Edelstenen kunt gebruiken. ",
+ "gemsWhatFor": "Gekocht met echt geld. Worden gebruikt voor speciale artikelen en diensten (eieren, uitbroedtoverdranken, Versterk, etc.). Je moet deze functies vrijspelen voordat je edelstenen kunt gebruiken. ",
"veteran": "Veteraan",
"veteranText": "Heeft Habit De Grijze doorstaan (onze website van vóór Angular), en heeft vele littekens opgelopen door de bugs daar.",
"originalUser": "Oorspronkelijke gebruiker!",
"originalUserText": "Een van de oorspronkelijke zeer early adopters. Een echte alpha tester!",
"habitBirthday": "HabitRPG verjaardagsfeest 2014",
- "habitBirthdayText": "Deed mee aan het HabitRPG verjaardagsfeest 2014.",
+ "habitBirthdayText": "Heeft meegedaan aan het HabitRPG verjaardagsfeest 2014.",
"achievementDilatory": "Redder van Dralen",
- "achievementDilatoryText": "Hielp de Donkere Draak van Dralen te verslaan tijdens het Zomerse Spetterevenement 2014!",
+ "achievementDilatoryText": "Heeft geholpen de Donkere Draak van Dralen te verslaan tijdens het Zomerse Spetterevenement 2014!",
+ "costumeContest": "Verkleedwedstrijd 2014",
+ "costumeContestText": "Heeft meegedaan aan de verkleedwedstrijd voor Halloween 2014. Bekijk enkele van de inzendingen op blog.habitrpg.com/tagged/cosplay!",
"memberSince": "- Lid sinds",
"lastLoggedIn": "- Laatst ingelogd op",
"notPorted": "Deze functie is nog niet overgedragen van de originele site.",
- "buyThis": "<%= text %> kopen met <%= price %> van je <%= gems %> Edelstenen?",
+ "buyThis": "<%= text %> kopen met <%= price %> van je <%= gems %> edelstenen?",
"untilNoFace": "Totdat we Facebook toegevoegd hebben, moet je je UUID en API Token gebruiken om in te loggen (te vinden op https://habitrpg.com > Opties > Instellingen).",
"noReachServer": "Server momenteel niet bereikbaar, probeer het later opnieuw",
"errorUpCase": "FOUT: ",
@@ -62,12 +65,25 @@
"notifications": "Meldingen",
"noNotifications": "Er zijn geen nieuwe berichten.",
"clear": "Leegmaken",
- "endTour": "Rondleiding beëindigen",
+ "endTour": "Beëindigen",
"audioTheme": "Achtergrondmuziek",
"audioTheme_off": "Uit",
"audioTheme_danielTheBard": "Daniël de Bard",
"askQuestion": "Vraag stellen",
"reportBug": "Fout melden",
"contributeToHRPG": "Bijdragen aan HabitRPG",
- "overview": "Overzicht voor nieuwe gebruikers"
+ "overview": "Overzicht voor nieuwe gebruikers",
+ "January": "Januari",
+ "February": "Februari",
+ "March": "Maart",
+ "April": "April",
+ "May": "Mei",
+ "June": "Juni",
+ "July": "Juli",
+ "August": "Augustus",
+ "September": "September",
+ "October": "Oktober",
+ "November": "November",
+ "December": "December",
+ "dateFormat": "Datumweergave"
}
\ No newline at end of file
diff --git a/locales/nl/groups.json b/locales/nl/groups.json
index d81b37bf93..15041b75ad 100644
--- a/locales/nl/groups.json
+++ b/locales/nl/groups.json
@@ -1,37 +1,39 @@
{
"tavern": "Herberg",
- "innCheckOut": "Uitchecken bij de Herberg",
- "innCheckIn": "Rusten in de Herberg",
- "innText": "Hoe bevalt je verblijf in de Herberg? Om je te beschermen is je lijst met dagelijkse taken bevroren. Vinkjes die je gezet hebt, worden niet verwerkt of gewist tot morgen (de dag nadat je de herberg verlaat). Pas op: als je groep in gevecht is met een eindbaas dan zullen hun gemiste taken je nog steeds schade doen! En jij kunt een eindbaas geen schade toebrengen. Klaar om te vertrekken? Check dan uit.",
+ "innCheckOut": "Uitchecken bij de herberg",
+ "innCheckIn": "Rusten in de herberg",
+ "innText": "Hoe bevalt je verblijf in de herberg, <%= name %>? Om je te beschermen is je lijst met dagelijkse taken bevroren. Vinkjes die je gezet hebt, worden niet verwerkt of gewist tot morgen (de dag nadat je de herberg verlaat). Pas op: als je groep in gevecht is met een eindbaas dan zullen hun gemiste taken je nog steeds schade doen! En jij kunt een eindbaas geen schade toebrengen. Klaar om te vertrekken? Check dan uit.",
"lfgPosts": "Berichten: groep gezocht",
- "tutorial": "Instructie",
+ "tutorial": "Handleiding",
"glossary": "Woordenlijst",
"wiki": "Wiki",
"reportAP": "Probleem melden",
"requestAF": "Functie aanvragen",
"community": "Gemeenschapsforum",
- "dataTool": "Gegevensweergave",
+ "dataTool": "Gegevens weergeven",
"resources": "Hulpbronnen",
- "tavernTalk": "Herberg-chat",
- "tavernAlert1": "Let op: als je een fout wilt melden, zien de ontwikkelaars dat hier niet. Graag",
- "tavernAlert2": "Github hiervoor gebruiken",
+ "tavernTalk": "Herbergchat",
+ "tavernAlert1": "Let op: ontwikkelaars zien het niet als je hier een bug meldt. Gebruik daar liever",
+ "tavernAlert2": "Github voor",
"moderatorIntro1": "Herberg- en gildebeheerders zijn:",
- "moderatorIntro2": ".",
+ "communityGuidelines": "Gemeenschapsrichtlijnen",
+ "communityGuidelinesRead1": "Lees alsjeblieft onze",
+ "communityGuidelinesRead2": "voordat je begint met chatten.",
"party": "Groep",
"createAParty": "Creëer een groep",
- "noPartyText": "Of je zit niet in een groep, of het duurt een tijdje om je groep in te laden. Je kunt eventueel een nieuwe groep aanmaken en vrienden uitnodigen; als je je bij een bestaande groep aan wil sluiten, laat ze dan onderstaand Unieke Gebruikers-ID invoeren en kom dan hier terug voor de uitnodiging:",
- "startLFG": "Om reclame te maken voor jouw nieuwe groep of om er één te vinden om je bij aan te sluiten, ga naar",
- "linkLFG": "De Boogschuttersplaats",
+ "noPartyText": "Of je zit niet in een groep, of het duurt een tijdje om je groep in te laden. Je kunt eventueel een nieuwe groep aanmaken en vrienden uitnodigen; als je je bij een bestaande groep aan wil sluiten, laat ze dan onderstaand unieke gebruikers-ID invoeren en kom dan hier terug voor de uitnodiging:",
+ "startLFG": "Ga, om reclame te maken voor jouw nieuwe groep of om er één te vinden om je bij aan te sluiten, naar",
+ "linkLFG": "The Archery",
"endLFG": "op de Wiki.",
- "create": "Creëer",
+ "create": "Creëren",
"userId": "Gebruikers-ID",
"invite": "Uitnodigen",
"leave": "Verlaten",
"invitedTo": "Uitgenodigd voor <%= name%>",
"newMsg": "Nieuw bericht in \"<%= name %>\"",
"chat": "Chat",
- "sendChat": "Stuur Chat",
- "toolTipMsg": "Haal Recente Berichten Op",
+ "sendChat": "Chat verzenden",
+ "toolTipMsg": "Recente berichten laden",
"guildBankPop1": "Gildebank",
"guildBankPop2": "Edelstenen die de gildeleider kan gebruiken als prijzen bij uitdagingen.",
"guildGems": "Gilde-edelstenen",
@@ -44,31 +46,48 @@
"members": "Leden",
"partyList": "Volgorde van groepsleden in bovenbalk (laad website opnieuw in na veranderen volgorde)",
"banTip": "Lid verwijderen",
- "moreMembers": "meer leden",
+ "moreMembers": "overige leden",
"invited": "Uitgenodigd",
"leaderMsg": "Bericht van groepsleider (Markdown mogelijk)",
"name": "Naam",
"description": "Beschrijving",
"public": "Openbaar",
"inviteOnly": "Alleen op uitnodiging",
- "gemCost": "Het feit dat dit Edelstenen kost bevordert hogere kwaliteit gildes; de edelstenen gaan naar de bank van je gilde zodat ze gebruikt kunnen worden als prijs in gilde-uitdagingen!",
+ "gemCost": "Het feit dat dit edelstenen kost bevordert hogere kwaliteit gildes; de edelstenen gaan naar de bank van je gilde zodat ze gebruikt kunnen worden als prijs in gilde-uitdagingen!",
"search": "Zoeken",
"publicGuilds": "Openbare gildes",
"createGuild": "Gilde creëren",
"guild": "Gilde",
"guilds": "Gildes",
"sureKick": "Wil je deze persoon werkelijk verwijderen uit de groep/het gilde?",
- "foreverAlone": "Je kunt je eigen bericht niet leuk vinden. Zo iemand wil je niet zijn.",
+ "foreverAlone": "Je kunt je eigen bericht geen +1 geven. Zo iemand wil je niet zijn.",
"sortLevel": "Sorteer op niveau",
"sortRandom": "Sorteer willekeurig",
"sortPets": "Sorteer op aantal dieren",
"sortJoined": "Sorteer op wanneer ze lid geworden zijn van de groep",
"sortName": "Sorteer op avatarnaam",
"sortBackgrounds": "Sorteer op achtergrond",
- "confirmGuild": "Gilde creëren voor 4 Edelstenen?",
+ "confirmGuild": "Gilde creëren voor 4 edelstenen?",
"leaveGroupCha": "Uitdagingen van dit gilde verlaten en...",
"confirm": "Bevestigen",
"leaveGroup": "Gilde verlaten?",
"leavePartyCha": "Groepsuitdagingen verlaten en...",
- "leaveParty": "Groep verlaten?"
+ "leaveParty": "Groep verlaten?",
+ "sendPM": "Privébericht sturen",
+ "send": "Verzenden",
+ "messageSentAlert": "Bericht verzonden",
+ "pmHeading": "Privébericht aan <%= name %>",
+ "clearAll": "Alles verwijderen",
+ "clearAllPopover": "Alle berichten verwijderen",
+ "optOutPopover": "Vind je privéberichten maar niks? Klik hier om je helemaal af te melden.",
+ "block": "Blokkeren",
+ "unblock": "Deblokkeren",
+ "pm-reply": "Beantwoorden",
+ "inbox": "Inbox",
+ "abuseFlag": "Overtreding van gemeenschapsrichtlijnen melden",
+ "abuseFlagModalHeading": "<%= name %> rapporteren wegens overtreding?",
+ "abuseFlagModalBody": "Weet je zeker dat je dit bericht wil aangeven? Je moet alleen berichten aangeven die de <%= firstLinkStart %>gemeenschaprsichtlijnen<%= linkEnd %> of <%= secondLinkStart %>algemene voorwaarden<%= linkEnd %> overtreden. Het onnodig rapporteren van berichten is een overtreding van de gemeenschapsrichtlijnen en kan resulteren in een berisping.",
+ "abuseFlagModalButton": "Melding sturen",
+ "abuseReported": "Dank je voor het melden van deze overtreding. De beheerders zijn op de hoogte gesteld.",
+ "abuseAlreadyReported": "Je hebt dit bericht al gemeld."
}
\ No newline at end of file
diff --git a/locales/nl/limited.json b/locales/nl/limited.json
index 56dfbffae4..ed971be35d 100644
--- a/locales/nl/limited.json
+++ b/locales/nl/limited.json
@@ -8,10 +8,28 @@
"alarmingFriendsText": "Is <%= spookDust %> keer bespookt door groepsleden.",
"valentineCard": "Valentijnskaart",
"adoringFriends": "Liefhebbende vrienden",
- "adoringFriendsText": "Aww, jij en je vriend moeten wel heel erg veel om elkaar geven! Verzond of kreeg <%= cards %> Valentijnskaarten.",
- "limited30Apr": "Te koop tot 30 April (maar permanent in je opties zodra gekocht).",
+ "adoringFriendsText": "Aww, jij en je vriend moeten wel heel erg veel om elkaar geven! Heeft <%= cards %> Valentijnskaarten verzonden of ontvangen.",
"polarBear": "IJsbeer",
"turkey": "Kalkoen",
"polarBearPup": "IJsbeerwelp",
- "jackolantern": "Jack-O-Lantern-pompoen"
+ "jackolantern": "Jack-O-Lantern-pompoen",
+ "seasonalShop": "Seizoenswinkel",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Seizoenstovenares<%= linkEnd %>",
+ "seasonalShopClosedText": "De Seizoenswinkel is momenteel gesloten!! Ik weet niet waar de Seizoenstovenares momenteel is, maar ik durf te wedden dat ze er tijdens het volgende <%= linkStart %>Grote Gala<%= linkEnd %> weer is!",
+ "seasonalShopText": "Welkom bij de Seizoenswinkel! Vanaf nu tot en met 31 januari hebben we veel winter-editie seizoensgoederen op voorraad. Daarna zijn ze pas weer terug over een jaar, dus grijp je kans terwijl ze nog warm zijn! Of, ehm, koud.",
+ "candycaneSet": "Zuurstok (Magiër)",
+ "skiSet": "Skimoordenaar (Dief)",
+ "snowflakeSet": "Sneeuwvolk (Heler)",
+ "yetiSet": "Yeti-temmer (Krijger)",
+ "nyeCard": "Nieuwjaarskaart",
+ "nyeCardNotes": "Stuur een nieuwjaarskaart naar een vriend.",
+ "seasonalItems": "Seizoensartikelen",
+ "auldAcquaintance": "Goeie oude kennissen",
+ "auldAcquaintanceText": "Gelukkig nieuwjaar! Je hebt <%= cards %> nieuwjaarskaarten verstuurd of gekregen.",
+ "newYear0": "Gelukkig nieuwjaar! Dat je maar veel slechte gewoontes zult overwinnen.",
+ "newYear1": "Gelukkig nieuwjaar! Dat je maar veel beloningen zult verdienen.",
+ "newYear2": "Gelukkig nieuwjaar! Dat je maar veel perfecte dagen zult afronden.",
+ "newYear3": "Gelukkig nieuwjaar! Dat je To-do-lijst kort en bondig moge zijn.",
+ "newYear4": "Gelukkig nieuwjaar! Dat je maar niet aangevallen zult worden door een woedende hippogrief."
}
\ No newline at end of file
diff --git a/locales/nl/messages.json b/locales/nl/messages.json
index 4292c02eee..2b9082867e 100644
--- a/locales/nl/messages.json
+++ b/locales/nl/messages.json
@@ -10,15 +10,15 @@
"messageLikesFood": "<%= egg %> vindt <%= foodText %> echt heel lekker!",
"messageDontEnjoyFood": "<%= egg %> eet <%= foodText %> maar lijkt er niet echt van te smullen.",
"messageBought": "<%= itemText %> gekocht",
- "messageEquipped": "<%= itemText %> aangedaan.",
- "messageUnEquipped": "<%= itemText %> afgedaan.",
+ "messageEquipped": "<%= itemText %> in gebruik genomen.",
+ "messageUnEquipped": "<%= itemText %> weggelegd.",
"messageMissingEggPotion": "Je mist of dat ei, of dat drankje.",
- "messageAlreadyPet": "Je hebt dat huisdier al. Probeer een andere combinatie uit te laten komen!",
- "messageHatched": "Je ei is uitgekomen! Ga naar je stal om je dier mee te nemen.",
- "messageNotEnoughGold": "Niet genoeg Goud",
+ "messageAlreadyPet": "Je hebt dat huisdier al. Probeer een andere combinatie uit te broeden!",
+ "messageHatched": "Je ei is uitgekomen! Ga naar de stal om je dier te bekijken en mee te nemen.",
+ "messageNotEnoughGold": "Niet genoeg goud",
"messageTwoHandled": "<%= gearText %>is tweehandig",
- "messageDropFood": "<%= dropArticle %><%= dropText %> gevonden! <%= dropNotes %>",
- "messageDropEgg": "Je hebt een <%= dropText %> Ei gevonden! <%= dropNotes %>",
- "messageDropPotion": "Je hebt een <%= dropText %> uitbroedtoverdrankje gevonden! <%= dropNotes %>",
+ "messageDropFood": "<%= dropText %> gevonden! <%= dropNotes %>",
+ "messageDropEgg": "Je hebt het ei van een <%= dropText %> gevonden! <%= dropNotes %>",
+ "messageDropPotion": "Je hebt een <%= dropText %> uitbroedtoverdrank gevonden! <%= dropNotes %>",
"messageFoundQuest": "Je hebt de queeste \"<%= questText %>\" gevonden!"
}
\ No newline at end of file
diff --git a/locales/nl/npc.json b/locales/nl/npc.json
index a26ba1d10d..73acc29149 100644
--- a/locales/nl/npc.json
+++ b/locales/nl/npc.json
@@ -3,25 +3,25 @@
"npcText": "Heeft het Kickstarterproject op het maximale niveau gesteund!",
"mattBoch": "Matt Boch",
"mattShall": "Zal ik je je rijdier brengen, <%= name %>? Klik op een rijdier om het te zadelen.",
- "mattBochText1": "Welkom in de Stal! Ik ben Matt, de dierenmeester. Kies hier een dier om aan je zijde te houden tijdens je avonturen. Voer ze en ze zullen uitgroeien tot krachtige rijdieren!",
+ "mattBochText1": "Welkom in de stal! Ik ben Matt, de dierenmeester. Kies hier een dier om aan je zijde te houden tijdens je avonturen. Geef je huisdieren te eten zodat ze uitgroeien tot krachtige rijdieren!",
"mattBochText2": "Bekijk",
"mattBochText3": "alle dieren die je kunt verzamelen.",
- "daniel": "Daniel",
- "danielText": "Welkom in de Herberg! Blijf een tijdje en ontmoet de stamgasten. Als je rust nodig hebt (vakantie? ziekte?), zal ik je onderbrengen in de herberg. Zolang je ingecheckt bent, worden je Dagelijkse Taken bevroren in hun huidige status (voltooid/onvoltooid) tot de dag na je check-out. Je zult geen schade ondervinden als je ze aan het einde van de dag nog niet voltooid hebt.",
+ "daniel": "Daniël",
+ "danielText": "Welkom in de herberg! Blijf een tijdje en ontmoet de stamgasten. Als je rust nodig hebt (vakantie? ziekte?), zal ik je onderbrengen in de herberg. Zolang je ingecheckt bent, worden je Dagelijkse Taken bevroren in hun huidige status (voltooid/onvoltooid) tot de dag na je check-out. Je ondervindt geen schade als je ze aan het einde van de dag nog niet voltooid hebt.",
"danielText2": "Waarschuwing: als je deelneemt aan een queeste met een eindbaas, zal de eindbaas je nog steeds schade doen voor de gemiste Dagelijkse Taken van je groepsleden!",
"alexander": "Alexander de Koopman",
- "welcomeMarket": "Welkom op de Markt! Koop zeldzame eieren en drankjes! Verkoop je overschot! Gebruik nuttige diensten! Kom, en bekijk zelf wat we voor je hebben.",
- "sellForGold": "Verkoop <%= item %> voor <%= gold %> Goud",
- "buyGems": "Koop Edelstenen",
+ "welcomeMarket": "Welkom op de markt! Koop zeldzame eieren en drankjes! Verkoop je overschot! Gebruik nuttige diensten! Kom langs en bekijk zelf wat we voor je hebben.",
+ "sellForGold": "Verkoop <%= item %> voor <%= gold %> goud",
+ "buyGems": "Koop edelstenen",
"justin": "Justin",
"USD": "USD ($)",
- "newStuff": "Nieuwe Dingen",
- "cool": "Vertel later maar",
- "dismissAlert": "Verberg deze boodschap",
- "donateText1": "Voegt 20 Edelstenen toe aan je account. Edelstenen kunnen worden gebruikt om speciale digitale objecten te kopen, zoals shirts en kapsels.",
+ "newStuff": "Nieuwe informatie",
+ "cool": "Een andere keer lezen",
+ "dismissAlert": "Boodschap verbergen",
+ "donateText1": "Voegt 20 edelstenen toe aan je account. Edelstenen kunnen worden gebruikt om speciale digitale objecten te kopen, zoals shirts en kapsels.",
"donateText2": "Steun HabitRPG",
- "donateText3": "Als Open Source project kan het het alle hulp gebruiken!",
- "donationDesc": "20 Edelstenen, donatie aan HabitRPG",
+ "donateText3": "Als open-sourceproject kan het het alle hulp gebruiken!",
+ "donationDesc": "20 edelstenen, donatie aan HabitRPG",
"payWithCard": "Betaal met creditcard",
"payNote": "Opmerking: PayPal doet er soms lang over om een betaling te verwerken. We raden je aan te betalen met een creditcard.",
"card": "Creditcard",
@@ -30,21 +30,21 @@
"welcomeHabitT1": "Welkom bij HabitRPG, waar je je gewoontes bij kunt houden in een rollenspel. Ik ben",
"welcomeHabitT2": "je gids!",
"yourAvatar": "Je avatar",
- "yourAvatarText": "Dit is je avatar. Hij stelt jou voor in de wereld van Habitica. Naarmate je meer taken volbrengt, zal je avatar er levels bij krijgen, goud verdienen en zich toerusten voor verdere uitdagingen.",
+ "yourAvatarText": "Dit is je avatar. Hij stelt jou voor in de wereld van Habitica. Naarmate je meer taken volbrengt, zal je avatar er niveaus bij krijgen, goud verdienen en zich toerusten voor verdere uitdagingen.",
"avatarCustom": "Avatar aanpassen",
"avatarCustomText": "Je kunt je avatar aanpassen door op alles in dit kader te klikken. Verander je lichaamsbouw, haarkleur, huidskleur en meer uit deze lijst. Scroll wel helemaal naar beneden - je kunt daar verschillende haarstijlen en accessoires uitkiezen! Onder het kopje Sociaal vind je een aantal van de interessante sociale functies die HabitRPG rijk is. ",
"hitPoints": "Schadepunten",
"hitPointsText": "In de rode balk zie je de gezondheidspunten van je avatar. Als het je niet lukt om een taak uit te voeren, zal dat schade doen waardoor je gezondheidspunten verliest. Als de gezondheidsbalk leeg is, ga je dood. Wanneer je doodgaat, verlies je één niveau, al je geld, en een onderdeel van je uitrusting.",
"expPoints": "Ervaringspunten",
- "expPointsText": "In de gele balk zie je de ervaringspunten van je avatar. Als je een taak succesvol uitvoert, verkrijg je goud en ervaringspunten. Als je ervaringsbalk helemaal vol is, ga je een niveau omhoog. Door nieuwe niveaus te bereiken speel je nieuwe opties in HabitRPG vrij. ",
+ "expPointsText": "In de gele balk zie je de ervaringspunten van je avatar. Als je een taak succesvol uitvoert, verkrijg je goud en ervaringspunten. Als je ervaringsbalk helemaal vol is, krijg je er een niveau bij. Door nieuwe niveaus te bereiken speel je nieuwe opties in HabitRPG vrij. ",
"typeGoals": "Soorten taken",
- "typeGoalsText": "In HabitRPG kun je je taken op drie manieren bijhouden. Ze vallen in de kolommen Gewoontes, Dagelijkse taken of To-do's.",
+ "typeGoalsText": "In HabitRPG kun je je taken op drie manieren bijhouden. Ze vallen in de kolommen Gewoontes, Dagelijkse Taken of To-do's.",
"tourHabits": "Gewoontes zijn taken die je continu bijhoudt. Je kunt ze positieve en negatieve waarden geven, waardoor je ervaring of goud kunt krijgen voor goede gewoontes of gezondheid kunt verliezen voor slechte gewoontes. ",
"tourDailies": "Dagelijkse Taken zijn taken die je elke dag een keer wilt doen. Het afvinken van een Dagelijkse Taak levert je ervaring en goud op. Als je een Dagelijkse Taak niet voltooit voordat de dag eindigt, verlies je gezondheidspunten. Je kunt de dagstartopties veranderen in het menu Instellingen (klik op het tandwiel-pictogram, en klik dan op 'Site').",
"tourTodos": "To-do's zijn eenmalige taken die je op termijn een keer moet doen. Hoewel het mogelijk is om een einddatum aan een To-do te verbinden, is dat niet verplicht. To-do's zijn een snelle en eenvoudige manier om meer ervaring te krijgen.",
- "tourRewards": "Al het goud dat je hebt verdiend geeft je de mogelijkheid om jezelf te belonen met aangepaste prijzen of prijzen die bij het spel horen. Koop ze rijkelijk - jezelf belonen is een integraal onderdeel in het vormen van goede gewoonten.",
+ "tourRewards": "Al het goud dat je hebt verdiend geeft je de mogelijkheid om jezelf te belonen met aangepaste prijzen of prijzen die bij het spel horen. Koop ze rijkelijk - jezelf belonen is een integraal onderdeel in het vormen van goede gewoontes.",
"hoverOver": "Beweeg je muis over commentaar",
- "hoverOverText": "Je kunt commentaar toevoegen aan je taken door op de bewerkknop te klikken. Beweeg je muis over het commentaar van elke taak om meer details te krijgen over hoe HabitRPG werkt. Als je klaar bent om te starten, kan je de bestaande taken verwijderen en je eigen taken toevoegen. ",
+ "hoverOverText": "Je kunt commentaar toevoegen aan je taken door op de bewerkknop te klikken. Beweeg je muis over het commentaar van elke taak om meer details te krijgen over hoe HabitRPG werkt. Als je klaar bent om te beginnen, kun je de bestaande taken verwijderen en je eigen taken toevoegen. ",
"unlockFeatures": "Speel nieuwe functies vrij",
"unlockFeaturesT1": "Dat is alles wat je op dit moment hoeft te weten, maar ik kom terug als je nieuwe niveaus bereikt hebt om je de functies uit te leggen die je vrijgespeeld hebt. Elke nieuwe functie zal je nog meer stimuleren om je taken te volbrengen. Lees meer informatie op de",
"habitWiki": "HabitRPG Wiki",
@@ -55,13 +55,13 @@
"storeUnlockedText": "Gefeliciteerd, je hebt de Artikelwinkel vrijgespeeld! Nu kun je wapens, uitrusting, drankjes, en andere dingen kopen. Lees bij elk object het commentaar voor meer informatie.",
"partySys": "Groepenstelsel",
"partySysText": "Wees sociaal, word lid van een groep en speel Habit met je vrienden! Je zult je beter aan je gewoontes houden met partners waar je verantwoording aan aflegt. Klik op Gebruiker -> Opties -> Groep, en volg de instructies. Iemand op zoek naar een groep?",
- "classGear": "Uitrusting van je klasse",
- "classGearText": "Ten eerste: geen paniek! Je oude uitrusting bevindt zich in je boedel, en je draagt nu de leerlingenuitrusting van een <%= klass %>. Door je klasse-uitrusting te dragen krijg je een bonus van 50% op de eigenschappen. Voel je echter ook vrij om je oude uitrusting weer aan te trekken.",
- "classStats": "Dit zijn je klasse-eigenschappen; ze beïnvloeden het spel. Elke keer als je een niveau stijgt, krijg je één punt om aan een bepaalde eigenschap toe te wijzen. Beweeg je muis over een eigenschap voor meer informatie.",
- "autoAllocate": "Automatisch toewijzen",
- "autoAllocateText": "Als 'automatisch toewijzen' aangevinkt is, zal je avatar automatisch eigenschapspunten toegewezen krijgen, afhankelijk van de eigenschappen van je taken. Die kun je vinden in TAAK > Bewerken > Geavanceerd > Eigenschappen. Als je bijvoorbeeld vaak naar de sportschool gaat en je dagelijkse 'Sportschool' taak is ingesteld op 'Fysiek', dan krijg je automatisch Kracht.",
+ "classGear": "Klassespecifieke uitrusting",
+ "classGearText": "Ten eerste: geen paniek! Je oude uitrusting bevindt zich in je boedel, en je draagt nu de leerlingenuitrusting van een <%= klass %>. Door je klasse-uitrusting te dragen krijg je een bonus van 50% op de eigenschappen die de uitrusting verstrekt. Voel je echter ook vrij om je oude uitrusting weer aan te trekken.",
+ "classStats": "Dit zijn je klasse-eigenschappen; ze beïnvloeden het spel. Elke keer als je een niveau stijgt, krijg je één punt om aan een bepaalde eigenschap toe te wijzen. Houd je muis over een eigenschap voor meer informatie.",
+ "autoAllocate": "Automatische verdeling",
+ "autoAllocateText": "Als 'automatische verdeling' aangevinkt is, worden de eigenschapspunten van je personage automatisch toegewezen afhankelijk van de eigenschappen van je taken. Die kun je vinden in TAAK > Bewerken > Geavanceerd > Eigenschappen. Als je bijvoorbeeld vaak naar de sportschool gaat en je dagelijkse 'Sportschool' taak is ingesteld op 'Fysiek', dan krijg je automatisch Kracht.",
"spells": "Spreuken",
- "spellsText": "Vanaf nu kun je klasse-specifieke spreuken vrijspelen. Je krijgt je eerste spreuk als je niveau 11 bereikt. Je mana herstelt zich met 10 punten per dag, plus 1 punt per voltooide",
+ "spellsText": "Vanaf nu kun je klassespecifieke spreuken vrijspelen. Je krijgt je eerste spreuk als je niveau 11 bereikt. Je mana herstelt zich met 10 punten per dag, plus 1 punt per voltooide",
"toDo": "To-do",
"moreClass": "Voor meer informatie over het klassesysteem, zie"
}
\ No newline at end of file
diff --git a/locales/nl/pets.json b/locales/nl/pets.json
index bcc5b3c1d8..a092eabfd6 100644
--- a/locales/nl/pets.json
+++ b/locales/nl/pets.json
@@ -1,11 +1,11 @@
{
"pets": "Huisdieren",
- "petsFound": "Gevonden huisdieren",
+ "petsFound": "Huisdieren gevonden",
"rarePets": "Zeldzame huisdieren",
"questPets": "Huisdieren van queesten",
"beastmasterProgress": "Voortgang tot Dierenmeester",
"mounts": "Rijdieren",
- "mountsTamed": "Getemde rijdieren ",
+ "mountsTamed": "getemde rijdieren ",
"questMounts": "Rijdieren van queesten",
"rareMounts": "Zeldzame rijdieren",
"etherealLion": "Etherische Leeuw",
@@ -15,27 +15,27 @@
"mantisShrimp": "Bidsprinkhaankreeft",
"rarePetPop1": "Klik op de gouden pootafdruk om meer te weten te komen over hoe je dit zeldzame dier kunt ontvangen door bij te dragen aan HabitRPG!",
"rarePetPop2": "Hoe krijg ik dit huisdier?",
- "potion": "<%= potionType %> uitbroedtoverdrankje",
- "egg": "<%= eggType %> Ei",
+ "potion": "<%= potionType %> uitbroedtoverdrank",
+ "egg": "<%= eggType %>-ei",
"eggs": "Eieren",
"eggSingular": "ei",
"noEggs": "Je hebt geen eieren.",
- "hatchingPotions": "Uitbroedtoverdrankjes",
- "hatchingPotion": "uitbroedtoverdrankje",
- "noHatchingPotions": "Je hebt geen uitbroedtoverdrankjes.",
+ "hatchingPotions": "Uitbroedtoverdranken",
+ "hatchingPotion": "uitbroedtoverdrank",
+ "noHatchingPotions": "Je hebt geen uitbroedtoverdranken.",
"inventoryText": "Klik op een ei om bruikbare drankjes in het groen gemarkeerd te zien en klik dan op één van de gemarkeerde drankjes om een dier uit te broeden. Als er geen drankjes zijn gemarkeerd, klik dan opnieuw op het ei om de selectie te verwijderen; klik in plaats daarvan op een drankje om te zien of er bruikbare eieren gemarkeerd worden. Je kunt ongewenste voorwerpen ook verkopen aan Alexander de Koopman.",
"food": "Voedsel en zadels",
"noFood": "Je hebt geen voedsel of zadels.",
"beastAchievement": "Je hebt de \"Dierenmeester\"-prestatie behaald voor het verzamelen van alle huisdieren!",
"beastMastName": "Dierenmeester",
- "beastMastText": "Heeft alle 90 huisdieren gevonden (ontzettend moeilijk, feliciteer deze gebruiker!)",
+ "beastMastText": "Heeft alle 90 huisdieren gevonden (ontzettend moeilijk, feliciteer deze gebruiker!) ",
"beastMastText2": "en heeft zijn of haar huisdieren in totaal <%= count %> keer vrijgelaten",
"dropsEnabled": "Vondsten vrijgespeeld!",
"itemDrop": "Je hebt iets gevonden!",
- "firstDrop": "Je hebt het Vondstensysteem vrijgespeeld! Als je nu een taak volbrengt, heb je een kleine kans om een voorwerp te vinden. Je hebt net een <%= eggText %>Ei gevonden! <%= eggNotes %>",
- "useGems": "Als je je oog hebt laten vallen op een huisdier, maar niet langer kunt wachten tot je het juiste ei of drankje vindt, gebruik dan Edelstenen in Opties > Boedel om er één te kopen!",
+ "firstDrop": "Je hebt het vondstensysteem vrijgespeeld! Als je nu een taak volbrengt, heb je een kleine kans om een voorwerp te vinden. Je hebt net een <%= eggText %>-ei gevonden! <%= eggNotes %>",
+ "useGems": "Als je je oog hebt laten vallen op een huisdier, maar niet langer kunt wachten tot je het juiste ei of drankje vindt, gebruik dan edelstenen in Opties > Boedel om er één te kopen!",
"hatchAPot": "<%= potion %> <%= egg %> uitbroeden?",
- "feedPet": "<%= article %><%= text %> aan je <%= name %> voeren?",
+ "feedPet": "<%= text %> aan je <%= name %> voeren?",
"useSaddle": "<%= pet %> zadelen?",
"petName": "<%= potion %> <%= egg %>",
"mountName": "<%= potion %> <%= mount %>",
@@ -45,8 +45,8 @@
"petKeyInfo": "Hou zoveel van je huisdieren dat je ze kunt laten gaan, zodat vondsten weer betekenisvol worden.",
"petKeyInfo2": "De sleutel van de hokken verwijdert al je niet-queestegerelateerde huisdieren, alsof je ze nooit gevonden had. Als je de sleutel eenmaal gebruikt hebt, kun je meerdere Dierenmeester-prestaties verzamelen en zo laten zien hoe vaak jij de RNG al hebt kunnen overtreffen!",
"petKeyInfo3": "Er zijn twee sleutels: je kunt vier edelstenen betalen om alleen je huisdieren vrij te laten, of acht edelstenen betalen om je huisdieren én je rijdieren te laten gaan. Als je nog bezig bent om alle rijdieren te verzamelen, wil je ze waarschijnlijk nog niet vrijlaten!",
- "petKeyPets": "Laat mijn huisdieren vrij",
- "petKeyMounts": "Laat beide vrij, alsjeblieft",
+ "petKeyPets": "Laat huisdieren vrij",
+ "petKeyMounts": "Laat beide vrij, aub!",
"petKeyNeverMind": "Nog niet",
- "gemsEach": "edelstenen voor elk"
+ "gemsEach": "edelstenen elk"
}
\ No newline at end of file
diff --git a/locales/nl/quests.json b/locales/nl/quests.json
index d0233ac76e..658c16d837 100644
--- a/locales/nl/quests.json
+++ b/locales/nl/quests.json
@@ -4,7 +4,7 @@
"completed": "Voltooid!",
"youReceived": "Je hebt ontvangen",
"questSend": "Wanneer je \"Uitnodigen\" aanklikt wordt er een uitnodiging verstuurd naar de leden van jouw groep. Wanneer alle leden geaccepteerd of geweigerd hebben zal de queeste beginnen. Zie de status hier: Opties > Sociaal > Groep.",
- "inviteParty": "Nodig groep uit",
+ "inviteParty": "Groep uitnodigen",
"questInvitation": "Uitnodiging voor queeste:",
"askLater": "Later vragen",
"buyQuest": "Queeste kopen",
@@ -16,16 +16,16 @@
"bossHP": "Gezondheid eindbaas",
"collected": "Verzameld",
"bossDmg1": "Om een eindbaas schade toe te brengen, moet je je Dagelijkse Taken en To-do's voltooien. Meer schade aan een taak betekent meer schade aan de eindbaas (rode taken voltooien, toverspreuken van de Magiër, aanvallen van de Krijger, etc.). De eindbaas brengt iedereen die meedoet aan de queeste schade toe voor iedere Dagelijkse Taak die je gemist hebt (vermenigvuldigd met de Kracht van de eindbaas), bovenop je normale schade, dus houd je groep gezond door je dagelijkse taken te doen! Alle schade van en aan een eindbaas wordt verrekend tijdens cron (je dagelijkse nieuwe start).",
- "bossDmg2": "Alleen deelnemers zullen de eindbaas bevechten en de buit delen.",
+ "bossDmg2": "Alleen deelnemers bevechten de eindbaas en delen de buit.",
"tavernBossInfo": "Om een wereldbaas schade toe te brengen, moet je je Dagelijkse Taken en To-do's uitvoeren. Meer schade aan een taak betekent meer schade aan de eindbaas (rode taken voltooien, spreuken van de Magiër, aanvallen van de Krijger, enz). Voor elke Dagelijkse Taak die je mist (vermenigvuldigd met de Kracht van de eindbaas) neemt de Woede van de eindbaas toe. Als die Woede zijn maximum bereikt, gebeurt er iets naars - dus zorg ervoor dat je die dagelijkse taken doet! Alle schade aan en van een eindbaas wordt verrekend tijdens cron (je dagelijkse nieuwe start). ",
"bossColl1": "Om vondsten te verzamelen moet je positieve taken doen. De vondsten van de queeste werken hetzelfde als normale vondsten; je zult de vondsten echter niet zien tot de volgende dag, wanneer alles wat je hebt gevonden wordt opgeteld en aan de buit wordt toegevoegd.",
"bossColl2": "Alleen deelnemers kunnen vondsten verzamelen en de buit delen.",
"abort": "Afbreken",
"questOwner": "Eigenaar van de queeste",
"questOwnerNotInPendingQuest": "De eigenaar van de queeste heeft de queeste verlaten en kan deze niet meer handmatig starten. Advies is om de queeste te annuleren. De eigenaar van de queeste houdt de queeste-perkamentrol.",
- "questOwnerNotInRunningQuest": "De eigenaar van de queeste heeft de queeste verlaten. Als het nodig is, kun je de queeste afbreken. Het is ook mogelijk om de queeste door te laten gaan; alle overblijvende deelnemers krijgen hun beloning als de queeste afgelopen is.",
+ "questOwnerNotInRunningQuest": "De eigenaar van de queeste heeft de queeste verlaten. Als het nodig is, kun je de queeste afbreken. Het is ook mogelijk om de queeste door te laten gaan; alle overgebleven deelnemers krijgen hun beloning als de queeste afgelopen is.",
"questOwnerNotInPendingQuestParty": "De eigenaar van de queeste heeft de groep verlaten en kan de queeste niet meer handmatig starten. Advies is om de queeste te annuleren. De eigenaar van de queeste houdt de queeste-perkamentrol. ",
- "questOwnerNotInRunningQuestParty": "De eigenaar van de queeste heeft de groep verlaten. Als het nodig is, kun je de queeste afbreken, maar het is ook mogelijk om de queeste door te laten gaan; alle overblijvende deelnemers krijgen hun beloning als de queeste afgelopen is. ",
+ "questOwnerNotInRunningQuestParty": "De eigenaar van de queeste heeft de groep verlaten. Als het nodig is, kun je de queeste afbreken, maar het is ook mogelijk om de queeste door te laten gaan; alle overgebleven deelnemers krijgen hun beloning als de queeste afgelopen is. ",
"scrolls": "Queeste-perkamentrol",
"noScrolls": "Je hebt geen perkamentrollen voor queesten.",
"scrollsText1": "Om een queeste te doen is een groep nodig. Als je queesten alleen wilt doen,",
@@ -37,7 +37,7 @@
"mustLvlQuest": "Je moet niveau <%= level %> zijn om deze queeste te kunnen kopen!",
"sureCancel": "Weet je zeker dat je deze queeste af wilt breken? Alle geaccepteerde uitnodigingen gaan verloren. De eigenaar van de queeste houdt de queeste-perkamentrol. ",
"sureAbort": "Weet je zeker dat je deze missie wilt afbreken? De missie wordt afgebroken voor iedereen in jouw groep; alle vorderingen gaan verloren. De queeste-perkamentrol wordt teruggegeven aan de eigenaar van de queeste.",
- "doubleSureAbort": "Weet je het dubbel zeker? Zorg ervoor dat ze niet voor altijd een hekel aan je krijgen!",
+ "doubleSureAbort": "Weet je het echt heel zeker? Zorg ervoor dat ze niet voor altijd een hekel aan je krijgen!",
"questWarning": "Als nieuwe spelers bij de groep komen voordat de queeste begint, krijgen ze ook een uitnodiging. Als de queeste eenmaal begonnen is, kunnen nieuwe groepsleden zich echter niet bij de queeste aansluiten.",
"bossRageTitle": "Woede",
"bossRageDescription": "Als deze balk vol is, ontketent de eindbaas een speciale aanval."
diff --git a/locales/nl/questscontent.json b/locales/nl/questscontent.json
index e7eab31381..958a079add 100644
--- a/locales/nl/questscontent.json
+++ b/locales/nl/questscontent.json
@@ -3,55 +3,55 @@
"questEvilSantaNotes": "Je hoort een huilend gebrul diep in de ijsvelden. Je volgt het gebrul en gegrom - onderbroken door het gekakel van een andere stem - naar een open plek in het bos waar je een volwassen ijsbeer ziet. Ze is gekooid en geketend, brullend voor haar leven. Dansend op de kooi staat een kleine kwaadaardige kabouter die een afgedragen kerstkostuum draagt. Versla de Pelsjagende Kerstman, en red het beest!",
"questEvilSantaCompletion": "De Pelsjagende Kerstman krijst van woede, en stuitert weg in de nacht. Een dankbare berin probeert je iets te vertellen door te brullen en te grommen. Je neemt haar mee naar de stallen, waar Matt Boch de fluisteraar met een snik van afgrijzen luistert naar haar verhaal. Ze heeft een welp! Hij rende de ijsvelden in toen mama-beer gevangen werd genomen. Help haar om haar baby te vinden!",
"questEvilSantaBoss": "Pelsjagende Kerstman",
- "questEvilSantaDropBearCubPolarMount": "IJsbeer (Rijdier)",
- "questEvilSanta2Text": "Vind de Welp",
- "questEvilSanta2Notes": "De welp van mama-beer is weggerend de ijsvelden in toen ze gevangen werd genomen door de pelsjager. Aan de rad van het bos snuift ze de lucht op. Je hoort takjes breken en sneeuw kraken in het kristalheldere geluid van het bos. Pootafdrukken! Jullie beginnen te rennen om het spoor te volgen. Vind alle afdrukken en gebroken takjes, en haal haar jong terug!",
- "questEvilSanta2Completion": "Je hebt de welp gevonden! Mama en baby beer konden niet dankbaarder zijn. Als blijk van hun dankbaarheid hebben ze besloten om je gezelschap te houden tot het einde der dagen.",
+ "questEvilSantaDropBearCubPolarMount": "IJsbeer (rijdier)",
+ "questEvilSanta2Text": "Vind de welp",
+ "questEvilSanta2Notes": "De welp van mamabeer is weggerend de ijsvelden in toen ze gevangen werd genomen door de pelsjager. Aan de rad van het bos snuift ze de lucht op. Je hoort takjes breken en sneeuw kraken in het kristalheldere geluid van het bos. Pootafdrukken! Jullie beginnen te rennen om het spoor te volgen. Vind alle afdrukken en gebroken takjes, en haal haar jong terug!",
+ "questEvilSanta2Completion": "Je hebt de welp gevonden! Mama- en babybeer konden niet dankbaarder zijn. Als blijk van hun dankbaarheid hebben ze besloten om je gezelschap te houden tot het einde der dagen.",
"questEvilSanta2CollectTracks": "Sporen",
"questEvilSanta2CollectBranches": "Gebroken takjes",
"questEvilSanta2DropBearCubPolarPet": "IJsbeer (huisdier)",
"questGryphonText": "De Vurige Griffioen",
"questGryphonNotes": "De grote beestenmeester, baconsaur, vraagt je groep om hulp. \"Alsjeblieft avonturiers, jullie moeten me helpen! Mijn veelgeprezen griffioen is uitgebroken en terroriseert Habit Stad! Als jullie haar kunnen tegenhouden, beloon ik jullie met enkele van haar eieren!\"",
- "questGryphonCompletion": "Verslagen kruipt het machtige beest beschaamd terug naar haar meester. \"Indrukwekkend! Goed gedaan, avonturiers!\" roept baconsaur, \"Hier, neem een paar van de eieren van mijn griffioen mee. Ik heb er alle vertrouwen in dat jullie de jongen goed zullen opvoeden!\"",
+ "questGryphonCompletion": "Verslagen kruipt het machtige beest beschaamd naar zijn meester. \"Mijn hemel! Goed gedaan, avonturier!\" roept baconsaur. \"Alsjeblieft, neem wat griffioeneieren. Ik weet zeker dat je deze jonkies goed zult opvoeden!\"",
"questGryphonBoss": "Vurige Griffioen",
- "questGryphonDropGryphonEgg": "Griffioen (Ei)",
+ "questGryphonDropGryphonEgg": "Griffioen (ei)",
"questHedgehogText": "Het Egelbeest",
- "questHedgehogNotes": "Egels zijn een grappige soort dieren. Ze zijn één van de meest aanhankelijke huisdieren die een Habiteerder kan bezitten. Maar het gerucht gaat dat ze erg prikkelbaar worden als je ze melk geeft na middernacht. En ook vijftig keer zo groot. En dat is precies wat Inventrix gedaan heeft. Oeps.",
+ "questHedgehogNotes": "Egels zijn grappige dieren. Ze zijn één van de meest aanhankelijke huisdieren die een Habiteer kan bezitten. Maar het gerucht gaat dat ze erg prikkelbaar worden als je ze melk geeft na middernacht. En ook vijftig keer zo groot. En dat is precies wat Inventrix gedaan heeft. Oeps.",
"questHedgehogCompletion": "Jouw groep heeft succesvol de egel gekalmeerd! Nadat ze tot een normale grootte gekrompen is, hobbelt ze weg naar haar eieren. Ze keert piepend terug en duwt een aantal van haar eieren naar je groep. Hopelijk houden deze egels meer van melk!",
"questHedgehogBoss": "Egelbeest",
- "questHedgehogDropHedgehogEgg": "Egel (Ei)",
+ "questHedgehogDropHedgehogEgg": "Egel (ei)",
"questGhostStagText": "De Geest van de Lente",
"questGhostStagNotes": "Aah, lente. De tijd van het jaar wanneer het landschap weer kleur krijgt. Weg zijn de koude, besneeuwde heuvels van de winter. Waar eerst vorst was, staan nu levendige planten. Weelderige groene bladeren hangen aan de bomen, gras krijgt zijn levendige tint terug, een regenboog aan bloemen staat langs de vlaktes, en een witte, mysterieuze mist bedekt het land! ... Wacht. Mysterieuze mist? \"Oh nee,\" zegt Inventrix angstig, \"Het lijkt erop dat een of andere geest de oorzaak is van deze mist. Oh, en hij komt recht op je af.\"",
- "questGhostStagCompletion": "De geest, schijnbaar ongedeerd, brengt zijn neus naar de grond. Een kalmerende stem omhult je groep. \"Ik verontschuldig mij voor mijn gedrag. Ik ben nog maar net ontwaakt uit mijn slaap, en het lijkt erop dat mijn verstand nog niet helemaal naar mij was teruggekeerd. Neem dit als een teken van mijn berouw.\" Een cluster van eieren verschijnt op het gras voor de geest. Zonder verdere woorden rent de geest weg het bos in, en bloemen vallen in zijn pootafdrukken. ",
+ "questGhostStagCompletion": "De geest, schijnbaar ongedeerd, brengt zijn neus naar de grond. Een kalmerende stem omhult je groep. \"Ik verontschuldig mij voor mijn gedrag. Ik ben nog maar net ontwaakt uit mijn slaap, en het lijkt erop dat mijn verstand nog niet helemaal was teruggekeerd. Neem dit als een teken van mijn berouw.\" Een cluster van eieren verschijnt op het gras voor de geest. Zonder verdere woorden rent de geest weg het bos in, en bloemen vallen in zijn pootafdrukken. ",
"questGhostStagBoss": "Hertengeest",
- "questGhostStagDropDeerEgg": "Hert (Ei)",
+ "questGhostStagDropDeerEgg": "Hert (ei)",
"questRatText": "De Rattenkoning",
- "questRatNotes": "Wat een rotzooi! Overal in Habitica liggen enorme bergen onafgemaakte Dagelijkse Taken. Het probleem is zo ernstig geworden dat er overal hordes ratten te zien zijn. Je ziet @Pandah een van de beesten liefdevol aaien. Ze legt uit dat ratten zachtaardige wezens zijn die zich voeden met onafgemaakte Dagelijkse Taken. Het echte probleem is dat de Dagelijkse Taken in het riool gevallen zijn, waardoor er een gevaarlijk gat is ontstaan dat moeten worden opgeruimd. Terwijl je afdaalt in het riool, valt een enorme rat met bloedrode ogen en verminkte gele tanden je aan om zijn horde te verdedigen. Deins je terug van angst, of bied je de legendarische Rattenkoning het hoofd?",
+ "questRatNotes": "Wat een rotzooi! Overal in Habitica liggen enorme bergen onafgemaakte Dagelijkse Taken. Het probleem is zo ernstig geworden dat er overal hordes ratten te zien zijn. Je ziet @Pandah een van de beesten liefdevol aaien. Ze legt uit dat ratten zachtaardige wezens zijn die zich voeden met onafgemaakte Dagelijkse Taken. Het echte probleem is dat de Dagelijkse Taken in het riool gevallen zijn, waardoor het een gevaarlijk gat is geworden dat moeten worden opgeruimd. Terwijl je afdaalt in het riool, valt een enorme rat met bloedrode ogen en afgebroken gele tanden je aan om zijn horde te verdedigen. Deins je terug van angst, of bied je de legendarische Rattenkoning het hoofd?",
"questRatCompletion": "Je laatste slag zorgt ervoor dat alle kracht uit de reusachtige rat wegstroomt, en zijn ogen verbleken tot een doffe grijze kleur. Het beest valt uiteen tot vele kleine ratten, die angstig wegglippen. Je merkt dat @Pandah achter je staat en naar het ooit-machtige dier kijkt. Ze legt uit dat de inwoners van Habitica zich geïnspireerd voelen door jouw moed en dat ze snel hun onvoltooide dagelijkse taken aan het afronden zijn. Ze waarschuwt je dat we op onze hoede moeten zijn; als we onze waakzaamheid laten verslappen dan komt de Rattenkoning terug. Als beloning biedt @Pandah je een aantal ratteneieren aan. Als ze je onbehaaglijke blik ziet, glimlacht ze. \"Het zijn fantastische huisdieren.\"",
"questRatBoss": "Rattenkoning",
- "questRatDropRatEgg": "Rat (Ei)",
+ "questRatDropRatEgg": "Rat (ei)",
"questOctopusText": "De Roep van Octothulu",
"questOctopusNotes": "@Urse, een jonge schriftgeleerde met een wilde blik, heeft je hulp ingeroepen bij het verkennen van een mysterieuze grot aan het strand. Tussen de schemerige getijdenpoelen staat een enorme poort van stalactieten en stalagmieten. Wanneer jullie naderbij komen, vormt zich een draaikolk aan de voet van de poort. Je staart vol ontzag naar de inktvisachtige draak die uit de opening oprijst. \"Het plakkerige sterrengebroed is ontwaakt,\" buldert @Urse als een bezetene. \"Na vigintiljoenen jaren is de grote Octuthulu weer vrij, en hongerig naar genot!\" ",
"questOctopusCompletion": "Voltooiing: Met een laatste slag glijdt het wezen terug de draaikolk in waar het uit vandaan kwam. Je kunt niet met zekerheid zeggen of @Urse blij is met je overwinning of teleurgesteld dat het beest er niet meer is. Zwijgend wijst je metgezel drie slijmerige reuzeneieren aan die in een nabije getijdenpoel in een nest van goudstukken liggen. \"Waarschijnlijk gewoon inktviseieren,\" zeg je nerveus. Op weg naar huis krabbelt @Urse verwoed aantekeningen in een dagboek, en je vermoedt dat dit niet de laatste keer is dat je van de grote Octothulu zal horen. ",
"questOctopusBoss": "Octothulu",
- "questOctopusDropOctopusEgg": "Octopus (Ei)",
+ "questOctopusDropOctopusEgg": "Octopus (ei)",
"questHarpyText": "Help! Harpij!",
- "questHarpyNotes": "De dappere avonturier @UncommonCriminal is het bos in verdwenen, een gevleugeld monster achterna dat enkele dagen geleden gezien is. Je staat op het punt om een zoektocht te beginnen als een gewonde papegaai op je arm landt, met een lelijk litteken dat zijn prachtige verenkleed ontsiert. Aan zijn been is een haastig gekrabbeld briefje bevestigd, dat uitlegt dat @UncommonCriminal tijdens het verdedigen van de papegaaien gevangen genomen is door een wrede Harpij, en wanhopig je hulp nodig heeft om te ontsnappen. Kies je ervoor de vogel te volgen, de Harpij te verslaan, en @UncommonCriminal te redden?",
- "questHarpyCompletion": "Een laatste klap haalt de Harpij neer, en veren dwarrelen alle kanten op. Na een korte klim het nest in vind je @UncommonCriminal, omringd door papegaaieneieren. Als een team plaatsen jullie snel de eieren terug in de nabijgelegen nesten. De gehavende papegaai die je is komen halen schreeuwt luidkeels en laat een paar eieren in je armen vallen. \"Door de Harpij-aanval hebben enkele eieren bescherming nodig,\" legt @UncommonCriminal uit. \"Het lijkt erop dat je een ere-papegaai geworden bent.\"",
+ "questHarpyNotes": "De dappere avonturier @UncommonCriminal is het bos in verdwenen, een gevleugeld monster achterna dat enkele dagen geleden gezien is. Je staat op het punt om een zoektocht te beginnen als een gewonde papegaai op je arm landt, met een lelijk litteken dat zijn prachtige verenkleed ontsiert. Aan zijn been is een haastig gekrabbeld briefje bevestigd, dat uitlegt dat @UncommonCriminal tijdens het verdedigen van de papegaaien gevangen genomen is door een wrede harpij, en wanhopig je hulp nodig heeft om te ontsnappen. Kies je ervoor de vogel te volgen, de harpij te verslaan, en @UncommonCriminal te redden?",
+ "questHarpyCompletion": "Een laatste klap haalt de harpij neer, en veren dwarrelen alle kanten op. Na een korte klim het nest in vind je @UncommonCriminal, omringd door papegaaieneieren. Als een team plaatsen jullie snel de eieren terug in de nabijgelegen nesten. De gehavende papegaai die je is komen halen schreeuwt luidkeels en laat een paar eieren in je armen vallen. \"Door de harpij-aanval hebben enkele eieren bescherming nodig,\" legt @UncommonCriminal uit. \"Het lijkt erop dat je een ere-papegaai geworden bent.\"",
"questHarpyBoss": "Harpij",
- "questHarpyDropParrotEgg": "Papegaai (Ei)",
+ "questHarpyDropParrotEgg": "Papegaai (ei)",
"questRoosterText": "Haan op Hol",
"questRoosterNotes": "Al jaren gebruikt de boer @extrajordanary hanen als wekker. Maar nu is er een gigantische haan verschenen die luider kraait dan welke haan dan ook - en iedereen in Habitica wakker maakt! De slaperige Habiticanen worstelen zich met moeite door hun dagelijkse taken heen. @Pandoro besluit dat het de hoogste tijd is om dit een halt toe te roepen. \"Kan iemand deze haan alsjeblieft leren om rustiger te kraaien?\" Jij neemt deze taak vrijwillig op je, en op een vroege ochtend benader je de haan - maar hij draait zich om, klapwiekt met zijn reusachtige vleugels, toont zijn scherpe klauwen en kraait een strijdkreet.",
- "questRoosterCompletion": "Met finesse en kracht is het je gelukt het wilde dier te temmen. Zijn oren, ooit verstopt met veren en halfvergeten taken, zijn nu helemaal open. Zachtjes kraait hij naar je en nestelt hij zijn snavel tegen je schouder aan. De volgende dag sta je op het punt om te vertrekken wanneer @EmeraldOx op je af komt rennen met een afgedekte mand. \"Wacht! Toen ik vanochtend de boederij binnenging, zag ik dat de Haan dit tegen de deur van je slaapkamer aan had geduwd. Ik denk dat hij wil dat je ze meeneemt.\" Je haalt het deksel van de mand en ziet drie tere eieren. ",
+ "questRoosterCompletion": "Met finesse en kracht is het je gelukt het wilde dier te temmen. Zijn oren, ooit verstopt met veren en halfvergeten taken, zijn nu helemaal open. Zachtjes kraait hij naar je en nestelt hij zijn snavel tegen je schouder aan. De volgende dag sta je op het punt om te vertrekken wanneer @EmeraldOx op je af komt rennen met een afgedekte mand. \"Wacht! Toen ik vanochtend de boederij binnenging, zag ik dat de haan dit tegen de deur van je slaapkamer aan had geduwd. Ik denk dat hij wil dat je ze meeneemt.\" Je haalt het deksel van de mand en ziet drie tere eieren. ",
"questRoosterBoss": "Haan",
- "questRoosterDropRoosterEgg": "Haan (Ei)",
+ "questRoosterDropRoosterEgg": "Haan (ei)",
"questSpiderText": "De IJzige Spinachtige",
- "questSpiderNotes": "Nu het weer begint af te koelen, verschijnen er webben van delicate ijsbloemen op de ruiten van de Habiticanen... behalve bij @Arcosine, wiens ramen volledig dichtgevroren zijn door de Vorstspin die momenteel zijn huis in beslag neemt. O jee.",
- "questSpiderCompletion": "The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?",
+ "questSpiderNotes": "Nu het weer begint af te koelen, verschijnen er webben van delicate ijsbloemen op de ruiten van de Habiticanen... behalve bij @Arcosine, wiens ramen volledig dichtgevroren zijn door de vorstspin die momenteel zijn huis in beslag neemt. O jee.",
+ "questSpiderCompletion": "De vorstspin stort in, een klein hoopje rijp en een paar van haar betoverde eiercocons achterlatend. @Arcosine biedt ze je nogal haastig aan als beloning - misschien wil je een aantal niet-bedreigende spinnen als huisdier hebben?",
"questSpiderBoss": "Spin",
- "questSpiderDropSpiderEgg": "Spin (Ei)",
- "questVice1Text": "Bevrijd Jezelf van de Invloed van de Draak",
- "questVice1Notes": " Ze zeggen dat er een vreselijk kwaad schuilt in de grotten van Berg Habitica. Een monster wiens aanwezigheid de wil van sterke helden verdraait en hen naar slechte gewoonten en luiheid leidt! Het beest is een grootse draak van immense kracht, opgebouwd uit de schaduwen zelf. Ondeugd, de verraderlijke Schaduwdraak. Dappere Habiteers, rijs op en versla dit valse beest voor eens en altijd, maar alleen als je gelooft dat je stand kunt houden tegen zijn immense kracht.
Ondeugd deel 1:
Hoe kun je verwachten om dit beest te bevechten als het reeds controle over je heeft? Wees geen slachtoffer van luiheid en ondeugd! Werk hard tegen de duistere invloed van de draak en verdrijf zijn greep op je!
",
+ "questSpiderDropSpiderEgg": "Spin (ei)",
+ "questVice1Text": "Bevrijd jezelf van de Invloed van de Draak",
+ "questVice1Notes": " Ze zeggen dat er een vreselijk kwaad schuilt in de grotten van Berg Habitica. Een monster wiens aanwezigheid de wil van sterke helden verdraait en hen naar slechte gewoontes en luiheid leidt! Het beest is een grootse draak van immense kracht, opgebouwd uit de schaduwen zelf. Ondeugd, de verraderlijke schaduwdraak. Dappere Habiteers, rijs op en versla dit valse beest voor eens en altijd, maar alleen als je gelooft dat je stand kunt houden tegen zijn immense kracht.
Ondeugd deel 1:
Hoe verwacht je dit beest te kunnen bevechten als je al in zijn macht heeft?? Wees geen slachtoffer van luiheid en ondeugd! Werk hard tegen de duistere invloed van de draak en verdrijf zijn greep op je!
",
"questVice1Boss": "De Schaduw van Ondeugd",
"questVice1DropVice2Quest": "Ondeugd deel 2 (perkamentrol)",
"questVice2Text": "Vind het Hol van de Draak",
@@ -61,47 +61,66 @@
"questVice3Text": "Ondeugd Ontwaakt",
"questVice3Notes": "Na veel inspanning heeft je groep de schuilplaats van Ondeugd ontdekt. Het kolossale monster bekijkt je groep met afkeer. Terwijl schaduwen om je heen wervelen, fluistert een stem in je hoofd, \"Meer dwaze inwoners van Habitica die gekomen zijn om mij te stoppen? Schattig. Het was wijzer geweest om niet te komen.\" De geschubde titaan trekt zijn hoofd terug en maakt zich klaar om aan te vallen. Dit is jouw kans! Gooi alles wat je hebt in de strijd en overwin Ondeugd voor eens en voor altijd!",
"questVice3Completion": "De schaduwen vervliegen in de grot en een ijzeren stilte valt. Het is je gelukt! Je hebt Ondeugd verslagen! Jij en je groep kunnen eindelijk een zucht van verlichting slaken. Geniet van je overwinning, dappere Habiteers, maar onthoud de lessen die je hebt geleerd van het bevechten van Ondeugd voor de toekomst. Er zijn nog steeds gewoontes om te doen en mogelijk ergere ondeugden om te overwinnen!",
- "questVice3Boss": "Ondeugd, de Schaduwdraak",
+ "questVice3Boss": "Ondeugd, de schaduwdraak",
"questVice3DropWeaponSpecial2": "Stephen Webers Schacht van de Draak",
- "questVice3DropDragonEgg": "Draak (Ei)",
- "questVice3DropShadeHatchingPotion": "Schaduw-uitbroedtoverdrankje",
- "questMoonstone1Text": "The Moonstone Chain",
- "questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
- "questMoonstone1CollectMoonstone": "Moonstones",
- "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
- "questMoonstone2Text": "Recidivate The Necromancer",
- "questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
- "questMoonstone2Boss": "The Necromancer",
- "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
- "questMoonstone3Text": "Recidivate Transformed",
- "questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
- "questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
- "questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
- "questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questVice3DropDragonEgg": "Draak (ei)",
+ "questVice3DropShadeHatchingPotion": "Schaduw-uitbroedtoverdrank",
+ "questMoonstone1Text": "De Maanstenen Ketting",
+ "questMoonstone1Notes": " Een verschrikkelijke aandoening heeft de Habaticanen getroffen. Slechte gewoontes, lang dood gewaand, zijn herrezen, en met wraak. Afwas blijft onafgewassen, leerboeken blijven ongelezen en uitstelgedrag viert hoogtij!
Jij volgt enkele van je eigen terugkerende slechte gewoontes de Moerassen van Stagnatie in en ontdekt de dader: de spookachtige dodenbezweerder Recidive. Je rent eropaf en zwaait met je wapens, maar ze glijden zinloos door de geestverschijning heen.
\"Doe geen moeite\", sist ze met een droge raspende stem. \"Zonder een ketting van maanstenen kan niks me schaden - en meesterjuwelier @aurakami heeft lang geleden alle maanstenen over heel Habatica verpreid!\" Hijgend trek je je terug... maar je weet wat je te doen staat.
",
+ "questMoonstone1CollectMoonstone": "Maanstenen",
+ "questMoonstone1DropMoonstone2Quest": "De Maanstenen Ketting deel 2: Recidive de Dodenbezweerder (perkamentrol)",
+ "questMoonstone2Text": "Recidive de Dodenbezweerder",
+ "questMoonstone2Notes": "De moedige wapensmid @Inventrix helpt je een ketting te maken van de betoverde maanstenen. Je bent eindelijk klaar om de confrontatie aan te gaan met Recidive, maar zodra je de Moerassen van Stagnatie betreedt, komt er een verschrikkelijke koude over je heen.
Een rottende adem fluistert in je oor. \"Ben je er weer? Wat verrukkelijk...\" Je draait je om en valt uit, en in het licht van de maanstenen ketting raakt je wapen vast vlees. \"Je hebt me misschien weer gebonden aan deze wereld,\" snauwt Recidive, \"Maar nu is het tijd voor jou om die te verlaten!\"
",
+ "questMoonstone2Boss": "De Dodenbezweerder",
+ "questMoonstone2DropMoonstone3Quest": "De Maanstenen Ketting deel 3: Recidive Getransformeerd (perkamentrol)",
+ "questMoonstone3Text": "Recidive Getransformeerd",
+ "questMoonstone3Notes": "Recidive valt verkreukeld op de grond, en je slaat naar haar met de maanstenen ketting. Tot je afschuw grijpt Recidive de edelstenen, ogen brandend van triomf.
\"Dwaas schepsel van vlees!\" schreeuwt ze. \"Deze maanstenen zorgen dat ik een fysieke vorm krijg, dat is waar, maar niet zoals jij het je voorstelt. Zoals de volle maan groeit uit het donker, zo ook gedijt mijn kracht, en uit de schaduwen roep ik de geest op van je meest gevreesde vijand!\"
Een ziekelijke groene mist rijst op vanuit het moeras, en lichaam van Recidive kronkelt en verwringt tot een vorm die je vervult van angst - het ondode lichaam van Ondeugd, op afschuwelijke wijze herrezen.
",
+ "questMoonstone3Completion": "Je ademt zwaar en zweet prikt in je ogen als de ondode draak instort. De resten van Recidive verdwijnen in een dunne grijze mist die snel verdwijnt onder de aanval van een verfrissend briesje, en je hoort de verre, opzwepende kreten van Habaticanen die voor eens en voor altijd hun slechte gewoontes verslaan.
@Baconsaur de beestenmeester voert op een griffioen een duikvlucht naar je uit. \"Ik zag het einde van je gevecht vanuit de lucht, en het heeft me zeer bewogen. Alsjeblieft, neem deze betoverde tuniek - je moed laat een nobel hart zien, en ik geloof dat je voorbestemd was om deze te hebben.\"
",
+ "questMoonstone3Boss": "Herrezen Ondeugd",
+ "questMoonstone3DropRottenMeat": "Bedorven vlees (voedsel)",
+ "questMoonstone3DropZombiePotion": "Zombie-uitbroedtoverdrankje",
+ "questGoldenknight1Text": "Een Strenge Berisping",
+ "questGoldenknight1Notes": "De Gouden Ridder is Habiticanen lastig aan het vallen. Niet al je Dagelijke Taken gedaan? Een negatieve Gewoonte afgevinkt? Allemaal redenen voor haar om je te vermanen dat je meer haar voorbeeld moet volgen. Zij is het schoolvoorbeeld van de perfecte Habiticaan, en jij bent maar een mislukkeling. Nou, dat is helemaal niet aardig! Iedereen maakt fouten. En ze moeten daarvoor niet zo'n lading negativiteit krijgen. Misschien is het tijd om wat getuigenissen te verzamelen van gekwetste Habiticanen, en de Gouden Ridder een strenge berisping te geven!
",
+ "questGoldenknight1CollectTestimony": "Getuigenissen",
+ "questGoldenknight1DropGoldenknight2Quest": "De Gouden Ridder-serie deel 2: Aangetast Goud (perkamentrol)",
+ "questGoldenknight2Text": "Gouden Ridder",
+ "questGoldenknight2Notes": "Gewapend met honderden getuigenverklaringen van Habiticanen zoek je eindelijk de confrontatie op met de Gouden Ridder. Je begint één voor één de klachten van de Habiticanen op te noemen. \"En @Pfeffernusse vindt dat je constante opschepperij-\" De ridder heft haar hand om je tot stilte te manen en hoont, \"Hou op, die mensen zijn gewoon jaloers op mijn succes. Ze zouden minder moeten zeuren en gewoon net zo hard moeten werken als ik! Misschien moet ik je laten zien hoeveel macht je kunt verzamelen door zo ijverig te zijn als ik!\" Ze heft haar morgenster en bereidt zich voor je aan te vallen!
",
+ "questGoldenknight2Boss": "Gouden Ridder",
+ "questGoldenknight2DropGoldenknight3Quest": "De Gouden Ridder-serie deel 3: De IJzeren Ridder (perkamentrol)",
+ "questGoldenknight3Text": "De IJzeren Ridder",
+ "questGoldenknight3Notes": "@Jon Arinbjorn slaakt een kreet om je aandacht te trekken. Na afloop van je gevecht is er een nieuwe figuur verschenen. Een ridder gepantserd in gezwart ijzer komt met getrokken zwaard langzaam naderbij. De Gouden Ridder roept \"Vader, nee!\" naar de verschijning, maar de ridder blijft maar komen. Ze keert zich naar je toe en zegt \"Het spijt me. Ik ben dom geweest, en mijn ego was te groot om te zien hoe gemeen ik heb gedaan. Maar mijn vader is wreder dan ik ooit zou kunnen zijn. Als hij niet tegengehouden wordt, zal hij ons allemaal vernietigen. Hier, neem mijn morgenster en houd de IJzeren Ridder tegen!\"
",
+ "questGoldenknight3Completion": "Met een bevredigend geratel valt de IJzeren Ridder op zijn knieën en zakt hij ineen. \"Jij bent best sterk,\" hijgt hij. \"Ik ben vandaag verootmoedigd.\" De Gouden Ridder komt nabij en zegt \"Dankjewel. Ik geloof dat we allebei wat nederigheid geleerd hebben van onze ontmoeting. Ik ga met mijn vader praten en hem de klachten over ons uitleggen. Misschien kunnen we beginnen door onze verontschuldigingen aan te bieden aan de andere Habiticanen.\" Even verzinkt ze in gedachten voordat ze zich weer naar jou richt. \"Hier - als ons geschenk aan jou wil ik dat je mijn morgenster houdt. Hij is nu van jou.\"
",
+ "questGoldenknight3Boss": "De IJzeren Ridder",
+ "questGoldenknight3DropHoney": "Honing (voedsel)",
+ "questGoldenknight3DropGoldenPotion": "Gouden uitbroedtoverdrankje",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "De Basi-lijst",
+ "questBasilistNotes": "Er heerst onrust in de marktplaats - het soort waar je eigenlijk voor weg moet rennen. Omdat je een dappere avonturier bent, ren je er juist naartoe. Je ontdekt een basi-lijst, die samen aan het smelten is uit een klont onvoltooide To-do's! Habiticanen in de omgeving zijn verlamd van angst door hoe lang de basi-lijst is, en zijn niet in staat aan het werk te gaan. Ergens dichtbij hoor je @Arcosine roepen: \"Snel! Voltooi je To-do's en Dagelijkse Taken om het monster te verslaan, voordat er iemand zich openhaalt aan het papier!\" Sla snel toe, avonturier, en vink iets af - maar pas op! Als je ook maar één Dagelijkse Taak onvoltooid laat, zal de basi-lijst jou en je groep aanvallen!",
+ "questBasilistCompletion": "De basi-lijst valt uiteen in papiersnippers met zachtjes glinsterende regenboogkleuren. \"Oef!\" zegt @Arcosine. \"Het is maar goed dat jullie langskwamen!\" Je voelt je meer ervaren dan ooit, en raapt wat goud op dat tussen het papier ligt.",
+ "questBasilistBoss": "De Basi-lijst",
"questEggHuntText": "Eieren Zoeken",
- "questEggHuntNotes": "Vannacht zijn er overal vreemde, onopvallende eieren verschenen. In de stallen van Matt, achter de toog van de Herberg, en zelfs tussen de huisdiereieren op de Markt! Wat een overlast! \"Niemand weet waar ze vandaan komen, of wat er uit zal komen,\" zegt Megan, \"maar we kunnen ze niet zomaar laten liggen! Ga hard op zoek om me te helpen deze mysterieuze eieren te verzamelen. Als we er genoeg vinden, blijven er misschien wel een paar over voor jou...\"",
- "questEggHuntCompletion": "Het is je gelukt! Uit dankbaarheid geeft Megan je tien van de eieren. \"Ik denk niet dat ze uit zullen komen,\" zegt ze, \"en groot zullen ze ook niet worden, maar dat wilt niet zeggen dat je ze niet in vrolijke kleuren kan verven!\"",
- "questEggHuntCollectPlainEgg": "Gewone Eieren",
- "questEggHuntDropPlainEgg": "Gewoon Ei",
+ "questEggHuntNotes": "Vannacht zijn er overal vreemde, onopvallende eieren verschenen. In de stallen van Matt, achter de toog van de herberg, en zelfs tussen de huisdiereieren op de markt! Wat een overlast! \"Niemand weet waar ze vandaan komen, of wat er uit zal komen,\" zegt Megan, \"maar we kunnen ze niet zomaar laten liggen! Ga hard op zoek om me te helpen deze mysterieuze eieren te verzamelen. Als we er genoeg vinden, blijven er misschien wel een paar over voor jou...\"",
+ "questEggHuntCompletion": "Het is je gelukt! Uit dankbaarheid geeft Megan je tien van de eieren. \"Ik denk niet dat ze uit zullen komen,\" zegt ze, \"en groot zullen ze ook niet worden, maar dat wil niet zeggen dat je ze niet in vrolijke kleuren kunt verven!\"",
+ "questEggHuntCollectPlainEgg": "Gewone eieren",
+ "questEggHuntDropPlainEgg": "Gewoon ei",
"questDilatoryText": "De Donkere Draak van Dralen",
- "questDilatoryNotes": "We hadden naar de waarschuwingen moeten luisteren.
Glimmende donkere ogen. Oeroude schubben. Enorme kaken en glinsterende tanden. We hebben iets verschrikkelijks uit de diepte ontwaakt: de Donkere Draak van Dralen! Habiticanen vluchtten gillend naar alle kanten toen hij uit de oceaan opsteeg, met een lange nek die wel honderd meter uit het water stak en een verzengende brul die ramen uit hun sponningen liet spatten.
\"Dit is vast waardoor Dralen verzwolgen is!\" roept Lemoness. \"Het was niet de zwaar verwaarloosde taken die het naar beneden hebben getrokken - de donkerrode dagelijkse taken trokken gewoon de aandacht van het beest!\"
\"Zijn magische energie zwelt aan!\" schreeuwt @Baconsaur. \"Om zo lang te kunnen leven, moet hij in staat zijn zichzelf te genezen! Hoe kunnen we hem ooit verslaan?\"
Nou, op de zelfde manier waarop we alle wilde beesten verslaan - door productief te zijn! Snel, Habitica, verenig je en hak op je taken in, en samen zullen we het monster bevechten. (Je hoeft geen lopende queesten te laten varen - we vertrouwen erop dat je kunt multi-vechten!) De Draak zal ons niet individueel aanvallen, maar hoe meer dagelijkse taken we overslaan, hoe eerder we zijn Verwaarlozingsaanval uitlokken - en ik vind die blik die hij op de Herberg werpt helemaal niet geruststellend...
",
+ "questDilatoryNotes": "We hadden naar de waarschuwingen moeten luisteren.
Glimmende donkere ogen. Oeroude schubben. Enorme kaken en glinsterende tanden. We hebben iets verschrikkelijks uit de diepte ontwaakt: de Donkere Draak van Dralen! Habiticanen vluchtten gillend naar alle kanten toen hij uit de oceaan opsteeg, met een lange nek die wel honderd meter uit het water stak en een verzengende brul die ramen uit hun sponningen liet spatten.
\"Dit is vast waardoor Dralen verzwolgen is!\" roept Lemoness. \"Het was niet de zwaar verwaarloosde taken die het hebben laten zinken - de donkerrode dagelijkse taken trokken gewoon de aandacht van het beest!\"
\"Zijn magische energie zwelt aan!\" schreeuwt @Baconsaur. \"Om zo lang te kunnen leven, moet hij in staat zijn zichzelf te genezen! Hoe kunnen we hem ooit verslaan?\"
Nou, op de zelfde manier waarop we alle wilde beesten verslaan - door productief te zijn! Snel, Habitica, verenig je en hak op je taken in, en samen zullen we het monster bevechten. (Je hoeft geen lopende queesten te laten varen - we vertrouwen erop dat je kunt multi-vechten!) De draak zal ons niet individueel aanvallen, maar hoe meer dagelijkse taken we overslaan, hoe eerder we zijn Verwaarlozingsaanval uitlokken - en ik vind die blik die hij op de herberg werpt helemaal niet geruststellend...
",
"questDilatoryBoss": "De Donkere Draak van Dralen",
"questDilatoryBossRageTitle": "Verwaarlozingsaanval",
"questDilatoryBossRageDescription": "Als deze balk vol is, zal de Donkere Draak van Dralen een enorme ravage ontketenen binnen het gebied van Habitica",
- "questDilatoryDropMantisShrimpPet": "Bidsprinkhaankreeft (Huisdier)",
- "questDilatoryDropMantisShrimpMount": "Bidsprinkhaankreeft (Rijdier)",
- "questDilatoryBossRageTavern": "`Donkere Draak spreekt VERWAARLOZINGSAANVAL uit!`\n\nO nee! Ondanks onze inspanningen hebben we een paar Dagelijkse Taken laten ontsnappen, en hun donkerrode kleur heeft de razernij van de Draak ontstoken! Met zijn angstaanjagende Verwaarlozingsaanval heeft hij de Herberg in as gelegd! Gelukkig hebben we een pension kunnen opzetten in een stad dichtbij, dus jullie kunnen met elkaar blijven chatten... maar arme Daniel de Barman heeft toe moeten kijken hoe zijn geliefde gebouw met hem erin instortte!\n\nIk hoop dat het monster niet nog een keer aanvalt!",
- "questDilatoryBossRageStables": "`Donkere Draak spreekt VERWAARLOZINGSAANVAL uit!`\n\nIeks! Wederom hebben we te veel Dagelijkse Taken laten liggen. De Draak heeft zijn Verwaarlozingsaanval ontketend op Matt en de stallen! Huisdieren zijn alle richtingen op gevlucht. Gelukkig lijkt het erop dat die van jou veilig zijn!\n\nArm Habitica! Ik hoop dat dit niet weer gebeurt. Snel, ga al je taken doen!",
- "questDilatoryBossRageMarket": "`Donkere Draak spreekt VERWAARLOZINGSAANVAL uit!`\n\nAhhh!! Alex de Koopman heeft net zijn winkel tot gruzelementen zien slaan door de Verwaarlozingsaanval van de Draak! Maar het lijkt erop alsof het monster langzaam uitgeput raakt. Ik denk niet dat hij genoeg kracht heeft voor nog een aanval. \n\nDus hou vol, Habitica! Laten we dit monster van onze kusten verdrijven!",
- "questDilatoryCompletion": "`De nederlaag van de Donkere Draak van Dralen`\n\nHet is ons gelukt! Met een laatste gebulder zakt de Donkere Draak in elkaar en zwemt hij ver, ver weg. Een menigte juichende Habiticanen staat langs de kust! We hebben Matt, Daniel en Alex geholpen hun gebouwen weer op te bouwen. Maar wat is dat? \n\n`The burgers keren terug!`\n\nNu de Draak gevlucht is, stijgen er duizenden glinsterende kleuren op in de zee. Het is een regenboogzwerm van Bidsprinkhaankreeften... en honderden zeemeermensen!\n\n\"Wij zijn de verloren inwoners van Dralen!\" legt hun leider, Manta, uit. \"Toen Dralen onder de golven verdween, gebruikten de Bidsprinkhaankreeften die in deze wateren leven een toverspreuk om ons in zeemeermensen te veranderen, zodat we konden overleven. Maar in zijn woede sloot de Donkere Draak ons allemaal op in het duistere ravijn. We hebben daar honderden jaren gevangen gezeten - maar nu zijn we eindelijk vrij om onze stad opnieuw op te bouwen!\"\n\n\"Als blijk van dank,\" zegt zijn vriend @Ottl, \"hopen we dat je dit Bidsprinkhaankreeft-huisdier en Bidsprinkhaankreeft-rijdier van ons wil aannemen, en daarnaast EP, goud, en onze eeuwige dankbaarheid.\"\n\n`Beloningen`\n* Bidsprinkhaankreeft-huisdier\n* Bidsprinkhaankreeft-Rijdier\n* Chocolade, Blauwe Suikerspin, Roze Suikerspin, Vis, Honing, Vlees, Melk, Aardappel, Bedorven Vlees, Aardbei",
+ "questDilatoryDropMantisShrimpPet": "Bidsprinkhaankreeft (huisdier)",
+ "questDilatoryDropMantisShrimpMount": "Bidsprinkhaankreeft (rijdier)",
+ "questDilatoryBossRageTavern": "`Donkere Draak spreekt VERWAARLOZINGSAANVAL uit!`\n\nO nee! Ondanks onze inspanningen hebben we een paar Dagelijkse Taken laten ontsnappen, en hun donkerrode kleur heeft de razernij van de draak ontstoken! Met zijn angstaanjagende Verwaarlozingsaanval heeft hij de herberg in as gelegd! Gelukkig hebben we een pension kunnen opzetten in een stad dichtbij, dus jullie kunnen met elkaar blijven chatten... maar arme Daniël de Barman heeft toe moeten kijken hoe zijn geliefde gebouw met hem erin instortte!\n\nIk hoop dat het monster niet nog een keer aanvalt!",
+ "questDilatoryBossRageStables": "`Donkere Draak spreekt VERWAARLOZINGSAANVAL uit!`\n\nIeks! Wederom hebben we te veel Dagelijkse Taken laten liggen. De draak heeft zijn Verwaarlozingsaanval ontketend op Matt en de stallen! Huisdieren zijn alle richtingen op gevlucht. Gelukkig lijkt het erop dat die van jou veilig zijn!\n\nArm Habitica! Ik hoop dat dit niet weer gebeurt. Snel, ga al je taken doen!",
+ "questDilatoryBossRageMarket": "`Donkere Draak spreekt VERWAARLOZINGSAANVAL uit!`\n\nAhhh!! Alex de Koopman heeft net zijn winkel tot gruzelementen zien slaan door de Verwaarlozingsaanval van de draak! Maar het lijkt erop alsof het monster langzaam uitgeput raakt. Ik denk niet dat hij genoeg kracht heeft voor nog een aanval. \n\nDus hou vol, Habitica! Laten we dit monster van onze kusten verdrijven!",
+ "questDilatoryCompletion": "`De nederlaag van de Donkere Draak van Dralen`\n\nHet is ons gelukt! Met een laatste gebulder zakt de Donkere Draak in elkaar en zwemt hij ver, ver weg. Een menigte juichende Habiticanen staat langs de kust! We hebben Matt, Daniël en Alex geholpen hun gebouwen weer op te bouwen. Maar wat is dat? \n\n`De burgers keren terug!`\n\nNu de draak gevlucht is, stijgen er duizenden glinsterende kleuren op in de zee. Het is een regenboogzwerm van Bidsprinkhaankreeften... en honderden zeemeermensen!\n\n\"Wij zijn de verloren inwoners van Dralen!\" legt hun leider, Manta, uit. \"Toen Dralen onder de golven verdween, gebruikten de Bidsprinkhaankreeften die in deze wateren leven een toverspreuk om ons in zeemeermensen te veranderen, zodat we konden overleven. Maar in zijn woede sloot de Donkere Draak ons allemaal op in het duistere ravijn. We hebben daar honderden jaren gevangen gezeten - maar nu zijn we eindelijk vrij om onze stad opnieuw op te bouwen!\"\n\n\"Als blijk van dank,\" zegt zijn vriend @Ottl, \"hopen we dat je dit Bidsprinkhaankreeft-huisdier en Bidsprinkhaankreeft-rijdier van ons wil aannemen, en daarnaast EP, goud, en onze eeuwige dankbaarheid.\"\n\n`Beloningen`\n* Bidsprinkhaankreeft-huisdier\n* Bidsprinkhaankreeft-rijdier\n* Chocolade, blauwe suikerspin, roze suikerspin, vis, honing, vlees, melk, aardappel, bedorven vlees, aardbei",
"questSeahorseText": "De Derby van Dralen",
- "questSeahorseNotes": "Het is de dag van de Derby, en Habiticanen uit het hele continent zijn naar Dralen gereisd om met hun tamme zeepaarden te racen! Opeens breekt er een enorm geplons en gegrom uit op de renbaan, en je hoort de stem van Zeepaardhouder @Kiwibot over het gebulder van de golven heen. \"Zoveel zeepaarden bij elkaar hebben een woeste Zeehengst aangetrokken!\" roept ze uit. \"Hij is door de stallen heen aan het breken en is de eeuwenoude renbaan aan het vernielen! Kan iemand hem kalmeren?\" ",
- "questSeahorseCompletion": "De getemde Zeehengst zwemt volgzaam naar je toe. \"Oh, kijk!\" zegt Kiwibot. \"Hij wil dat we voor zijn kinderen zorgen.\" Ze geeft je drie eieren. \"Voed ze goed op,\" zegt ze. \"En je bent altijd welkom op de Derby van Dralen!\"",
+ "questSeahorseNotes": "Het is de dag van de derby, en Habiticanen uit het hele continent zijn naar Dralen gereisd om met hun tamme zeepaarden te racen! Opeens breekt er een enorm geplons en gegrom uit op de renbaan, en je hoort de stem van Zeepaardhouder @Kiwibot over het gebulder van de golven heen. \"Zoveel zeepaarden bij elkaar hebben een woeste zeehengst aangetrokken!\" roept ze uit. \"Hij is door de stallen heen aan het breken en is de eeuwenoude renbaan aan het vernielen! Kan iemand hem kalmeren?\" ",
+ "questSeahorseCompletion": "De getemde zeehengst zwemt volgzaam naar je toe. \"Oh, kijk!\" zegt Kiwibot. \"Hij wil dat we voor zijn kinderen zorgen.\" Ze geeft je drie eieren. \"Voed ze goed op,\" zegt ze. \"En je bent altijd welkom op de derby van Dralen!\"",
"questSeahorseBoss": "Zeehengst",
- "questSeahorseDropSeahorseEgg": "Zeepaard (Ei)",
+ "questSeahorseDropSeahorseEgg": "Zeepaard (ei)",
"questAtom1Text": "Aanval van het Alledaagse Queestenserie, deel 1: Vloek van de Vuile Vaat!",
- "questAtom1Notes": "Je reist naar de kust van het Afgewassen Meer voor wat welverdiende rust en ontspanning... Maar het meer is vervuild met afwas! Hoe heeft dit kunnen gebeuren? Tja, je kunt het meer gewoonweg niet in deze staat achterlaten. Er zit maar één ding op: de vaat doen en je vakantie redden! Maar eerst op zoek naar zeep om deze rotzooi schoon te kunnen maken. Heel veel zeep...",
+ "questAtom1Notes": "Je reist naar de kust van het Afwasmeer voor wat welverdiende rust en ontspanning... Maar het meer is vervuild met afwas! Hoe heeft dit kunnen gebeuren? Tja, je kunt het meer gewoonweg niet in deze staat achterlaten. Er zit maar één ding op: de vaat doen en je vakantie redden! Maar eerst op zoek naar zeep om deze rotzooi schoon te kunnen maken. Heel veel zeep...",
"questAtom1CollectSoapBars": "Stukken zeep",
"questAtom1Drop": "Het Monster van SnackStress (Perkamentrol)",
"questAtom2Text": "Aanval van het Alledaagse Queestenserie, deel 2: Het Monster van SnackStress",
@@ -110,7 +129,17 @@
"questAtom2Drop": "De Perkamentrol van de Wasbezweerder (Perkamentrol)",
"questAtom3Text": "Aanval van het Alledaagse Queestenserie, deel 3: De Wasbezweerder",
"questAtom3Notes": "Het monster van SnackStress slaakt een oorverdovende gil, vijf heerlijke soorten kaas uit zijn mond spetterend, en valt in stukken uiteen. \"HOE DURF JE!\" buldert een stem van onder het wateroppervlak. Een in een blauw gewaad gehulde figuur rijst op uit het water, een magische WC-borstel in de hand. Vuile was borrelt up naar de oppervlakte van het meer. \"Ik ben de Wasbezweerder!\" kondigt hij boos aan. \"Jij hebt wel lef hoor - mijn prachtige vuile vaat afwassen, mijn huisdier vernietigen, en mijn terrein binnenkomen met zulke schone kleren aan. Bereid je voor de zompige toorn van mijn anti-wasgoedmagie te voelen!\"",
- "questAtom3Completion": "De valse Wasbezweerder is verslagen! Schone was dwarrelt in stapels neer. Het ziet er hier een stuk beter uit. Terwijl je door de versgestreken harnassen heen waadt, valt je een glimp op van metaal, en je blik wordt getrokken door een glimmende helm. De oorspronkelijke eigenaar van deze helm is dan misschien onbekend, maar wanneer je de helm opzet voel je de warme aanwezigheid van een gulle persoonlijkheid. Jammer dat er geen naam in staat. ",
+ "questAtom3Completion": "De valse Wasbezweerder is verslagen! Schone was dwarrelt in stapels neer. Het ziet er hier een stuk beter uit. Terwijl je door de versgestreken harnassen heen waadt, vang je een glimp op van metaal, en je blik wordt getrokken door een glimmende helm. De oorspronkelijke eigenaar van deze helm is dan misschien onbekend, maar wanneer je de helm opzet voel je de warme aanwezigheid van een gulle persoonlijkheid. Jammer dat er geen naam in staat. ",
"questAtom3Boss": "De Wasbezweerder",
- "questAtom3DropPotion": "Basis-uitbroeddrankje"
+ "questAtom3DropPotion": "Basis-uitbroedtoverdrankje",
+ "questOwlText": "De Nachtbraker",
+ "questOwlNotes": "De herberghaard brandt elke nacht
Tot wild gespuis het duister bracht
Hoe kunnen wij nou 's nachts dan werken?
@Twitching roept: \"'k Zoek vechters! Sterke!
Deze nachtuil braakt de nacht
Dus vecht met haast en breek zijn macht!
Drijf hem weg nu, doe het vlug,
En geef ons onze gloed terug!\"",
+ "questOwlCompletion": "De nachtuil vlucht bij 't ochtendgloren
Maar jij, jij kunt een gaap niet smoren.
Als nachtbraker weet jij hoe fijn
Een nacht hard doorwerken kan zijn,
Maar nu ga je toch echt naar bed
En vindt drie eieren, wat een pret!
Ze zullen zachtjes naar je happen
als jij een uiltje moet gaan knappen.",
+ "questOwlBoss": "De Nachtbraker",
+ "questOwlDropOwlEgg": "Uil (ei)",
+ "questPenguinText": "De Gevleugelde Kou",
+ "questPenguinNotes": "Hoewel het een warme zomerdag is in het zuidelijkste puntje van Habitica is er een onnatuurlijke kou neergedaald over het Levendige Meer. Er waait een sterke vorstwind en het strand begint te bevriezen. Er barsten ijspegels de grond uit, die gras en zand opzij duwen. @Melynnrose en @Breadstrings rennen op je af.
\"Help!\" zegt @Melynnrose. \"We hebben een enorme pinguïn hiernaartoe gehaald om het meer te bevriezen zodat we allemaal konden gaan schaatsen, maar we hebben geen vis meer om hem te voeren!\"
\"Nu is 'ie boos, en gebruikt hij zijn ijskoude adem tegen alles wat hij ziet!\" zegt @Breadstrings. \"Breng hem alsjeblieft tot bedaren voordat hij ons allemaal met ijs bedekt!\" Het lijkt erop dat je de pinguïn een beetje... af moet laten koelen.",
+ "questPenguinCompletion": "Nadat de pinguïn verslagen is, smelt het ijs weg. De reusachtige pinguïn gaat bedaard in de zon zitten en begint een emmer met vis op te slurpen die je nog ergens gevonden hebt. Hij schaatst weg over het meer, en blaast zachtjes naar beneden om glad, glinsterend ijs te maken. Wat een vreemde vogel! \"Het lijkt erop dat hij ook nog een paar eieren heeft achtergelaten,\" zegt @Painter de Cluster.
@Rattify lacht. \"Ik hoop dat deze pinguïns een beetje meer... chill zijn!\"",
+ "questPenguinBoss": "Vorstpinguïn",
+ "questPenguinDropPenguinEgg": "Pinguïn (ei)"
}
\ No newline at end of file
diff --git a/locales/nl/rebirth.json b/locales/nl/rebirth.json
index 159c5b927b..25982e1267 100644
--- a/locales/nl/rebirth.json
+++ b/locales/nl/rebirth.json
@@ -1,30 +1,30 @@
{
- "rebirthNew": "Hergeboorte: Nieuw avontuur beschikbaar!",
- "rebirthUnlock": "Je hebt Hergeboorte vrijgespeeld! Dit speciale Marktvoorwerp stelt je in staat om een nieuw spel te beginnen vanaf niveau 1 terwijl je je taken, prestaties, dieren, en meer behoudt. Gebruik het om nieuw leven in HabitRPG te blazen als je voelt dat je alles al bereikt hebt, of om nieuwe spelonderdelen te beleven met de frisse blik van een beginnend personage!",
- "rebirthBegin": "Hergeboorte: Begin een nieuw avontuur",
- "rebirthStartOver": "Hergeboorte start je personage opnieuw vanaf Niveau 1, alsof je een nieuw account aangemaakt had.",
- "rebirthAdvList1": "Je keert terug naar volle Gezondheid.",
- "rebirthAdvList2": "Je hebt geen Ervaring, Goud of uitrusting.",
- "rebirthAdvList3": "Je Gewoontes, Dagelijkse Taken en To-do's zijn op geel gezet, en reeksen zijn teruggezet op nul.",
+ "rebirthNew": "Hergeboorte: nieuw avontuur beschikbaar!",
+ "rebirthUnlock": "Je hebt Hergeboorte vrijgespeeld! Dit speciale marktvoorwerp stelt je in staat om een nieuw spel te beginnen vanaf niveau 1 terwijl je je taken, prestaties, dieren, en meer behoudt. Gebruik het om nieuw leven in HabitRPG te blazen als je voelt dat je alles al bereikt hebt, of om nieuwe spelonderdelen te beleven met de frisse blik van een beginnend personage!",
+ "rebirthBegin": "Hergeboorte: begin een nieuw avontuur",
+ "rebirthStartOver": "Hergeboorte start je personage opnieuw vanaf niveau 1, alsof je een nieuw account aangemaakt had.",
+ "rebirthAdvList1": "Je krijgt je volle gezondheid terug.",
+ "rebirthAdvList2": "Je hebt geen ervaringspunten, goud of uitrusting.",
+ "rebirthAdvList3": "Je Gewoontes, Dagelijkse Taken en To-do's zijn op geel gezet, en series zijn teruggezet op nul.",
"rebirthAdvList4": "Je hebt de startklasse van Krijger tot je een nieuwe klasse verwerft.",
"rebirthInherit": "Je nieuwe personage erft een paar dingen van zijn voorganger:",
"rebirthInList1": "Taken, geschiedenis en instellingen blijven behouden.",
- "rebirthInList2": "Uitdagings-, Gilde- en Groepslidmaatschappen blijven behouden.",
- "rebirthInList3": "Je behoudt je edelstenen, helpersniveaus en bijdragersniveaus.",
- "rebirthInList4": "Voorwerpen verkregen via Edelstenen of uit willekeurige vondsten (zoals huisdieren en rijdieren) blijven behouden, maar zijn ontoegankelijk tot je ze opnieuw vrijspeelt.",
+ "rebirthInList2": "Uitdagings-, gilde- en groepslidmaatschappen blijven behouden.",
+ "rebirthInList3": "Je behoudt je edelstenen, helpersniveaus en bijdragersrang.",
+ "rebirthInList4": "Voorwerpen die je verkregen hebt met edelstenen of uit willekeurige vondsten (zoals huisdieren en rijdieren) blijven behouden, maar zijn ontoegankelijk tot je ze opnieuw vrijspeelt.",
"rebirthInList5": "Beperkt verkrijgbare uitrusting die je eerder gekocht hebt, kan opnieuw worden gekocht, zelfs nadat het evenement is beëindigd.",
- "rebirthEarnAchievement": "Je kan ook een Prestatie verdienen voor het beginnen van een nieuw avontuur!",
- "beReborn": "Wees herboren",
- "rebirthAchievement": "Je bent een nieuw avontuur begonnen! Dit is Hergeboorte <%= number %> voor jou, en het hoogste Niveau dat je behaalde is <%= level %>. Begin je volgende nieuwe avontuur als je een nog hoger Niveau hebt bereikt om deze Prestatie op te stapelen!",
- "rebirthBegan": "Is een Nieuw Avontuur begonnen",
- "rebirthText": "Is <%= rebirths %> Nieuwe Avonturen begonnen",
- "rebirthOrb": "Heeft een Bol der Hergeboorte gebruikt om opnieuw te beginnen na het bereiken van Niveau",
- "rebirthPop": "Begin een nieuw personage vanaf Niveau 1 terwijl je je prestaties, verzamelobjecten en taken met hun geschiedenis behoudt. ",
+ "rebirthEarnAchievement": "Je kunt ook een prestatie verdienen voor het beginnen van een nieuw avontuur!",
+ "beReborn": "Herboren worden",
+ "rebirthAchievement": "Je bent een nieuw avontuur begonnen! Dit is hergeboorte <%= number %> voor jou, en het hoogste niveau dat je behaald hebt is <%= level %>. Begin je volgende nieuwe avontuur als je een nog hoger niveau hebt bereikt om deze prestatie nog een keer te behalen!",
+ "rebirthBegan": "Is een nieuw avontuur begonnen",
+ "rebirthText": "Is <%= rebirths %> nieuwe avonturen begonnen",
+ "rebirthOrb": "Heeft een Bol der Hergeboorte gebruikt om opnieuw te beginnen na het bereiken van niveau",
+ "rebirthPop": "Begin een nieuw personage vanaf niveau 1 terwijl je je prestaties, verzamelobjecten en taken met hun geschiedenis behoudt. ",
"rebirthName": "Bol der Hergeboorte",
"reborn": "Herboren, maximale niveau <%= reLevel %>",
"welcome100": "Welkom bij niveau 100!",
"intro100": "Nu je niveau 100 bereikt hebt, kun je de Bol der Hergeboorte altijd gratis gebruiken.",
- "followup100": "Hoewel je er nog steeds levels bij kunt krijgen, zul je er geen eigenschapspunten meer bij krijgen en speel je geen nieuwe functies meer vrij, om Habit leuk te houden voor mensen met verschillende speelstijlen. ",
+ "followup100": "Hoewel je er nog steeds niveaus bij kunt krijgen, krijg je er geen eigenschapspunten meer bij en speel je geen nieuwe functies meer vrij, om Habit leuk te houden voor mensen met verschillende speelstijlen. ",
"rebirth100Info": "Als je er klaar voor bent om een nieuw avontuur te beginnen, kun je nu voor Hergeboorte kiezen ... of kijken hoeveel verder je jezelf kunt uitdagen.",
"rebirthWait": "Ik wacht nog even",
"rebirthNow": "Laat me nu Herboren worden!"
diff --git a/locales/nl/settings.json b/locales/nl/settings.json
index eee8614cf6..41e25f55bd 100644
--- a/locales/nl/settings.json
+++ b/locales/nl/settings.json
@@ -3,26 +3,26 @@
"language": "Taal",
"americanEnglishGovern": "Bij twijfel over de vertaling is de Engelse versie geldig.",
"helpWithTranslation": "Lijkt het je leuk mee te helpen om HabitRPG te vertalen? Geweldig! Ga dan naar deze Trello-kaart.",
- "showHeaderPop": "Toon je avatar, Gezondheids- en Ervarings-balken en groep.",
- "stickyHeader": "Vastgeplakte bovenbalk",
+ "showHeaderPop": "Toon je avatar, gezondheids- en ervaringsbalken en groep.",
+ "stickyHeader": " Bovenbalk vastplakken",
"stickyHeaderPop": "Bevestigt de bovenbalk aan de bovenkant van het scherm. Niet aangevinkt betekent dat de balk uit het zicht schuift.",
"newTaskEdit": "Nieuwe taken openen in bewerkingsmodus",
"newTaskEditPop": "Als deze optie aan staat, klappen nieuwe taken automatisch open zodat je details zoals notities en labels kunt toevoegen.",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
- "startCollapsed": "Labels in taken zijn aanvankelijk ingeklapt",
- "startCollapsedPop": "Hiermee wordt de lijst van labels aanvankelijk verborgen als je een taak opent om te bewerken.",
- "startAdvCollapsed": "Geavanceerde opties in taken zijn aanvankelijk ingeklapt",
- "startAdvCollapsedPop": "Met deze optie ingesteld, zijn geavanceerde opties verborgen als je voor het eerst een taak opent om te bewerken.",
+ "dailyDueDefaultView": "Standaard de 'Onvoltooid' tab laten zien in Dagelijkse Taken",
+ "dailyDueDefaultViewPop": "Deze optie toont voor Dagelijkse Taken standaard de 'Onvoltooid' tab in plaats van 'Alle'",
+ "startCollapsed": "Labels in taken aanvankelijk ingeklapt laten zien",
+ "startCollapsedPop": "Deze optie verbergt aanvankelijk de lijst met labels als je een taak opent om hem te bewerken.",
+ "startAdvCollapsed": "Geavanceerde opties in taken aanvankelijk ingeklapt laten zien",
+ "startAdvCollapsedPop": "Deze optie verbergt de geavanceerde opties wanneer je voor het eerst een taak opent om hem te bewerken.",
"showTour": "Rondleiding starten",
- "restartTour": "Herhaal de introductierondleiding van toen je voor het eerst begon met HabitRPG.",
+ "restartTour": "Herhaal de introductierondleiding van toen je net begon met HabitRPG.",
"showBailey": "Bailey laten zien",
"showBaileyPop": "Breng Bailey de Stadsomroeper uit haar schuilplaats zodat je nieuws uit het verleden kunt nalezen.",
"fixVal": "Personagewaarden bijstellen",
- "fixValPop": "Handmatig veranderen van waarden zoals Gezondheid, Niveau en Goud.",
- "enableClass": "Zet klassensysteem aan",
+ "fixValPop": "Handmatig veranderen van waarden zoals gezondheidspunten, niveau en goud.",
+ "enableClass": "Klassensysteem aanzetten",
"enableClassPop": "Aanvankelijk had je geen klasse gekozen. Wil je er nu een kiezen?",
- "showClass": "Laat rondleiding door klassen zien",
+ "showClass": "Rondleiding door klassen laten zien",
"classTourPop": "Laat de rondleiding zien over hoe je het klassensysteem kunt gebruiken.",
"resetAccount": "Account resetten",
"resetAccPop": "Opnieuw starten, en alle niveaus, goud, uitrusting, geschiedenis en taken verliezen.",
@@ -30,7 +30,7 @@
"deleteAccPop": "Opzeggen en verwijderen van je HabitRPG-account.",
"qrCode": "QR-code",
"dataExport": "Gegevens exporteren",
- "saveData": "Hier zijn een paar opties om je Habit-gegevens op te slaan.",
+ "saveData": "Hier volgen een paar opties om je Habit-gegevens op te slaan.",
"habitHistory": "Habit-geschiedenis",
"exportHistory": "Geschiedenis exporteren:",
"csv": "(CSV)",
@@ -52,22 +52,23 @@
"newUsername": "Nieuwe gebruikersnaam",
"dangerZone": "Gevarenzone",
"resetText1": "WAARSCHUWING! Deze functie reset veel onderdelen van je account. Hoewel we niet aanraden om dit te doen, vinden sommige mensen het handig na een tijdje geëxperimenteerd te hebben met de site.",
- "resetText2": "Je verliest al je levels, goud en ervaringspunten. Al je taken worden permanent verwijderd en je verliest de geschiedenisdata van je taken. Je verliest je hele uitrusting maar je kunt deze weer terugkopen in de winkel, ook alle uitrusting met beperkte oplage en de verrassingsartikelen voor abonnees (je moet wel de juiste klasse zijn om ze terug te kunnen kopen). Je houdt wel je huidige huis- en rijdieren. Het is misschien een goed idee om een Bol der Hergeboorte gebruiken, want dat is een veel veiligere optie die ook je taken bewaart.",
- "deleteText": "Weet je het zeker? Je account wordt voorgoed verwijderd en kan nooit meer hersteld worden! Je zult een nieuw account moeten aanmaken om HabitRPG opnieuw te gebruiken. Gespaarde of uitgegeven Edelstenen worden niet vergoed. Als je het absoluut zeker weet, typ dan <%= deleteWord %> in het tekstvak hieronder.",
+ "resetText2": "Je verliest al je niveaus, goud en ervaringspunten. Al je taken worden permanent verwijderd en je verliest de geschiedenisdata van je taken. Je verliest je hele uitrusting maar je kunt deze weer terugkopen in de winkel, ook alle uitrusting met beperkte oplage en de verrassingsartikelen voor abonnees (je moet wel de juiste klasse zijn om ze terug te kunnen kopen). Je houdt wel je huidige huis- en rijdieren. Het is misschien een goed idee om een Bol der Hergeboorte te gebruiken, want dat is een veel veiligere optie die ook je taken bewaart.",
+ "deleteText": "Weet je het zeker? Je account wordt voorgoed verwijderd en kan nooit meer hersteld worden! Je zult een nieuw account moeten aanmaken om HabitRPG opnieuw te gebruiken. Gespaarde of uitgegeven edelstenen worden niet vergoed. Als je het absoluut zeker weet, typ dan <%= deleteWord %> in het tekstvak hieronder.",
"API": "API",
- "APIText": "Kopieer deze codes om ze in applicaties van derde partijen te gebruiken. Beschouw de codes echter als een soort wachtwoord en deel ze niet met anderen. Je kunt soms gevraagd worden naar je User ID maar we raden aan nooit je API-sleutel op een openbare plek te zetten, ook niet op Github.",
+ "APIText": "Kopieer deze codes om ze in applicaties van derde partijen te gebruiken. Beschouw de codes echter als een soort wachtwoord en deel ze niet met anderen. Je kunt soms gevraagd worden naar je gebruikers-ID maar we raden aan nooit je API-sleutel op een openbare plek te delen, ook niet op Github.",
"APIToken": "API-sleutel (dit is een persoonlijke code - zie waarschuwing hierboven!)",
"resetDo": "Ja, reset mijn account!",
"fixValues": "Waarden bijstellen",
"fixValuesText1": "Als je personage door een bug of een fout van jezelf oneerlijk veranderd is (schade opgelopen die je niet had moeten krijgen, goud gekregen dat je niet echt verdiend hebt, enz.), dan kun je je waardes hier handmatig aanpassen. Ja, dit maakt valsspelen mogelijk: gebruik deze functie verstandig, want anders saboteer je je gewoontes!",
- "fixValuesText2": "Let wel dat je hier geen Series op individuele taken kunt herstellen. Om dat te doen, moet je de Dagelijkse Taak bewerken en naar Geavanceerde opties gaan, waar je een veld zult vinden genaamd Herstel serie. ",
- "disabledWinterEvent": "Niet te gebruiken tijdens Winter Wonderland Evenement Deel 4 (omdat de beloningen met goud te koop zijn).",
+ "fixValuesText2": "Let wel dat je hier geen series op individuele taken kunt herstellen. Om dat te doen, moet je de Dagelijkse Taak openen om te bewerken. Onder Geavanceerde opties vind je Serie herstellen.",
+ "disabledWinterEvent": "Niet te gebruiken tijdens deel 4 van het Winterwonderland-evenement (omdat de beloningen met goud te koop zijn).",
"fix21Streaks": "Series van 21 dagen",
"discardChanges": "Wijzigingen negeren",
"deleteDo": "Ja, verwijder mijn account!",
"enterNumber": "Vul een nummer tussen 0 en 24 in",
"fillAll": "Vul alsjeblieft alle velden in",
- "passSuccess": "Wachtwoord is succesvol aangepast",
+ "passSuccess": "Wachtwoord is succesvol veranderd",
"usernameSuccess": "Gebruikersnaam is succesvol veranderd",
- "difficulty": "Moeilijkheidsgraad"
+ "data": "Gegevens",
+ "exportData": "Gegevens exporteren"
}
\ No newline at end of file
diff --git a/locales/nl/spells.json b/locales/nl/spells.json
index a6fde845cd..ae52dacd2a 100644
--- a/locales/nl/spells.json
+++ b/locales/nl/spells.json
@@ -1,36 +1,36 @@
{
"spellWizardFireballText": "Uiteenspatting van Vlammen",
- "spellWizardFireballNotes": "Vlammen spatten van je staf en verzengen een taak. Je vermindert de roodheid van de taak, doet schade aan ieder monster waar je mee in gevecht bent, en krijgt Ervaringspunten - meer ervaring voor blauwe taken. ",
- "spellWizardMPHealText": "Etherische Golf",
- "spellWizardMPHealNotes": "Een golf van magische energie stormt uit jouw handen en herlaadt je groep. Je groep herstelt MP.",
+ "spellWizardFireballNotes": "Vlammen spatten van je staf en verzengen een taak. Je vermindert de roodheid van de taak, doet schade aan ieder monster waar je mee in gevecht bent, en krijgt ervaringspunten - meer ervaring voor blauwe taken.",
+ "spellWizardMPHealText": "Golf van Ether",
+ "spellWizardMPHealNotes": "Een golf van magische energie stormt uit jouw handen en herlaadt je groep. Je groep herwint MP.",
"spellWizardEarthText": "Aardbeving",
- "spellWizardEarthNotes": "De grond scheurt open onder de taken van je groep en schudt met extreme intensiteit; de beving remt de taken af en opent ze voor meer aanvallen. Je groep krijgt een bonus op ervaring.",
+ "spellWizardEarthNotes": "De grond scheurt open onder de taken van je groep en schudt vreselijk hard; de beving remt de taken af en maakt ze kwetsbaar voor meer aanvallen. Je groep krijgt een tijdelijke bonus op Intelligentie, en dus meer ervaringspunten.",
"spellWizardFrostText": "IJskoude Vorst",
- "spellWizardFrostNotes": "IJs komt uit alle oppervlakken tevoorschijn, verzwelgt je taken en bevriest ze op waar ze staan. Je series van Dagelijkse Taken zullen niet op nul worden gezet aan het einde van de dag. Onvoltooide Dagelijkse Taken veroorzaken nog steeds schade!",
+ "spellWizardFrostNotes": "IJs komt uit alle oppervlakken tevoorschijn, verzwelgt je taken en bevriest ze waar ze staan. Je series van Dagelijkse Taken worden niet op nul gezet aan het einde van de dag. Onvoltooide Dagelijkse Taken veroorzaken nog steeds schade!",
"spellWarriorSmashText": "Wrede Slag",
"spellWarriorSmashNotes": "Woest haal je met al je kracht uit naar een enkele taak. De roodheid van de taak vermindert en je doet extra schade aan ieder monster waar je mee in gevecht bent. ",
- "spellWarriorDefensiveStanceText": "Defensieve Positie",
- "spellWarriorDefensiveStanceNotes": "Je neemt een moment rust om je lichaam te ontspannen en een defensieve houding aan te nemen om jezelf klaar te maken voor de volgende aanval van je taken. Vermindert schade van Dagelijkse Taken aan het einde van de dag.",
- "spellWarriorValorousPresenceText": "Dappere Aanwezigheid",
- "spellWarriorValorousPresenceNotes": "Jouw aanwezigheid steekt je groep een hart onder de riem. Hun hervonden moed geeft ze extra kracht. De Kracht van je groepsleden wordt versterkt. ",
+ "spellWarriorDefensiveStanceText": "Defensieve Houding",
+ "spellWarriorDefensiveStanceNotes": "Je neemt een moment rust om je lichaam te ontspannen en een defensieve houding aan te nemen om jezelf klaar te maken om je taken wederom aan te vallen. Vermindert schade van Dagelijkse Taken aan het einde van de dag door Lichaam tijdelijk te verhogen.",
+ "spellWarriorValorousPresenceText": "Bemoedigende Aanwezigheid",
+ "spellWarriorValorousPresenceNotes": "Jouw aanwezigheid steekt je groep een hart onder de riem. Hun hervonden moed maakt ze sterker door hun Kracht tijdelijk te verhogen.",
"spellWarriorIntimidateText": "Intimiderende Blik",
- "spellWarriorIntimidateNotes": "Jouw blik boezemt de vijanden van je groep angst in. De groep krijgt een matige versterking in verdediging.",
+ "spellWarriorIntimidateNotes": "Jouw blik boezemt de vijanden van je groep angst in. De groep krijgt een matige versterking in verdediging door Lichaam tijdelijk te verhogen.",
"spellRoguePickPocketText": "Zakkenroller",
- "spellRoguePickPocketNotes": "Je behendige vingers gaan door de zakken van de taak en vinden een paar schatten voor jezelf. Je krijgt direct een goudbonus van een taak. Hoe 'dikker' (blauwer) je taak, des te meer goud je steelt!",
+ "spellRoguePickPocketNotes": "Je behendige vingers doorzoeken de zakken van de taak en vinden een paar schatten voor jezelf. Je krijgt direct een goudbonus van een taak. Hoe 'vetter' (blauwer) je taak, hoe meer goud je steelt!",
"spellRogueBackStabText": "Ruggesteek",
"spellRogueBackStabNotes": "Zonder geluid te maken, glip je achter een taak en steek je hem in de rug. Je doet extra schade aan de taak, met een hogere kans op een voltreffer.",
- "spellRogueToolsOfTradeText": "Handelsgereedschap",
- "spellRogueToolsOfTradeNotes": "Je deelt je dievengereedschap met de groep om ze te helpen om meer goud te 'verkrijgen'. De groep heeft de hele dag een versterkte kans op het vinden van goud en voorwerpen. ",
+ "spellRogueToolsOfTradeText": "Dievenkneepjes",
+ "spellRogueToolsOfTradeNotes": "Je deelt je dievengereedschap met de groep om ze te helpen om meer goud te 'verkrijgen'. De groep heeft de hele dag een verhoogde Perceptie, waardoor de kans op het vinden van goud en voorwerpen verhoogd wordt.",
"spellRogueStealthText": "Heimelijkheid ",
"spellRogueStealthNotes": "Je schuilt in de schaduw en trekt je capuchon over je hoofd. Veel Dagelijkse Taken zullen je deze nacht niet kunnen vinden; hoe hoger je Perceptie, hoe minder.",
"spellHealerHealText": "Helend Licht",
- "spellHealerHealNotes": "Licht bedekt je lichaam en heelt je wonden. Je gezondheid wordt verhoogd.",
+ "spellHealerHealNotes": "Licht bedekt je lichaam en heelt je wonden. Je krijgt gezondheidspunten terug.",
"spellHealerBrightnessText": "Schroeiende Helderheid",
"spellHealerBrightnessNotes": "Je straalt een golf van licht uit die al je taken verblindt. De roodheid van je taken neemt af. ",
"spellHealerProtectAuraText": "Beschermende Aura",
- "spellHealerProtectAuraNotes": "Een magisch aura omringt de leden van je groep en beschermt ze tegen schade. De verdediging van je groepsleden neemt toe.",
- "spellHealerHealAllText": "Zegen",
- "spellHealerHealAllNotes": "Verzachtend licht omhult jouw groepsleden en geneest ze van hun verwondingen. De gezondheid van je groepsleden neemt toe.",
+ "spellHealerProtectAuraNotes": "Een magisch aura omringt de leden van je groep en beschermt ze tegen schade. De verdediging van je groepsleden neemt toe doordat Lichaam tijdelijk verhoogd wordt.",
+ "spellHealerHealAllText": "Zegening",
+ "spellHealerHealAllNotes": "Verzachtend licht omhult jouw groepsleden en geneest ze van hun verwondingen. Je groepsleden krijgen gezondheidspunten terug.",
"spellSpecialSnowballAuraText": "Sneeuwbal",
"spellSpecialSnowballAuraNotes": "Gooi een sneeuwbal naar een groepslid! Wat kan er nou misgaan? Duurt tot een nieuwe dag aanbreekt voor dit groepslid.",
"spellSpecialSaltText": "Zout",
diff --git a/locales/nl/subscriber.json b/locales/nl/subscriber.json
index 3fc6a196e8..fb70a36bcd 100644
--- a/locales/nl/subscriber.json
+++ b/locales/nl/subscriber.json
@@ -1,35 +1,35 @@
{
"subscription": "Abonnement",
"subscriptions": "Abonnementen",
- "subDescription": "Schakel advertenties uit, koop edelstenen met goud, ontvang een maandelijks verrassingsartikel, behoud je voortgangsgeschiedenis, verdubbel je maximum dagelijkse vondsten, ondersteun de developers. Klik voor meer informatie. ",
+ "subDescription": "Schakel advertenties uit, koop edelstenen met goud, ontvang een maandelijks verrassingsartikel, behoud je voortgangsgeschiedenis, verdubbel je maximumaantal dagelijkse vondsten, ondersteun de developers. Klik voor meer informatie. ",
"subWarning1": "Waarschuwing: dit is een zeer experimentele functie, en veel gebruikers",
"subWarning2": "ervaren problemen",
"subWarning3": "ermee.",
- "disableAds": "Schakel advertenties uit",
- "disableAdsText": "Advertenties zullen uitgeschakeld blijven zolang je een actief abonnement hebt (oorspronkelijke gebruikers met uitgeschakelde advertenties hebben een uitzonderingsclausule).",
- "buyGemsGold": "Edelstenen kopen met Goud",
- "buyGemsGoldText": "(1 Edelsteen kost <%= gemCost %> Goud) Dit verhelpt de bezorgdheid dat mensen kunnen \"betalen om te winnen\", want alles is nu haalbaar door hard te werken. Er is een <%= gemLimit %>G maandelijkse omzetting maximum om farmen te voorkomen. ",
- "retainHistory": "Volledige historie behouden",
- "retainHistoryText": "Maakt je volledige geschiedenis beschikbaar in grafieken en voor export. De gegevens van niet-abonnees worden samengevat om de database te ontzien.",
- "doubleDrops": "Dagelijkse vondstmaximum verdubbeld",
+ "disableAds": " Advertenties uitschakelen",
+ "disableAdsText": "Advertenties blijven uitgeschakeld zolang je een actief abonnement hebt (oorspronkelijke gebruikers met uitgeschakelde advertenties hebben een uitzonderingsclausule).",
+ "buyGemsGold": "Edelstenen kopen met goud",
+ "buyGemsGoldText": "(1 edelsteen kost <%= gemCost %> goud) Dit verhelpt de bezorgdheid dat mensen kunnen \"betalen om te winnen\", want alles is nu haalbaar door hard te werken. Er is een maandelijks maximum van <%= gemLimit %> edelstenen om farmen te voorkomen. ",
+ "retainHistory": "Volledige geschiedenis behouden",
+ "retainHistoryText": "Geeft je volledige geschiedenis weer in grafieken en voor export. De gegevens van niet-abonnees worden samengevat om de database te ontzien.",
+ "doubleDrops": "Dagelijkse vondstmaximum verdubbelen",
"doubleDropsText": "Maak je stal sneller compleet!",
- "mysteryItem": "Unieke maandelijkse abonnee-artikelen",
- "mysteryItemText": "Elke maand, krijgen alle abonnees een totaal uniek cosmetisch artikel voor hun avatars!",
- "supportDevs": "Ondersteun de ontwikkelaars",
- "supportDevsText": "Dit open source project kan alle hulp gebruiken die het krijgen kan. Help ons Habit in leven te houden!",
+ "mysteryItem": "Unieke maandelijkse abonnee-artikelen ontvangen",
+ "mysteryItemText": "Elke maand krijgen alle abonnees een totaal uniek kosmetisch artikel voor hun avatars!",
+ "supportDevs": "De ontwikkelaars ondersteunen",
+ "supportDevsText": "Dit open-sourceproject kan alle hulp gebruiken die het krijgen kan. Help ons Habit in leven te houden!",
"monthUSD": "USD($) / Maand",
"organization": "Organisatie",
"groupPlans": "Groepsplannen",
"indivPlan1": "Voor particulieren is het spelen van HabitRPG gratis. Zelfs voor kleine belangengroepen kunnen de gratis (of goedkope)",
"indivPlan2": "worden gebruikt om deelnemers te motiveren hun gedrag te veranderen. Denk aan schrijversgroepen, kunstuitdagingen, en meer.",
"groupText1": "Maar sommige groepsleiders willen meer controle, privacy, veiligheid en ondersteuning. Voorbeelden van zulke groepen zijn families, gezondheids- en welzijnsgroepen, werknemersgroepen, en meer. Deze plannen bieden particuliere instanties van HabitRPG voor jouw groep of organisatie, veilig en onafhankelijk van",
- "groupText2": "Zie hieronder voor aanvullende voordelen bij de plannen, en neem contact op voor meer informatie!",
+ "groupText2": "Zie hieronder voor aanvullende voordelen van de plannen, en neem contact op voor meer informatie!",
"planFamily": "Familie (binnenkort verkrijgbaar)",
"planGroup": "Groep (binnenkort verkrijgbaar)",
"dedicatedHost": "Dedicated hosting",
- "dedicatedHostText": "Dedicated hosting: je eigen database en server worden gehost door HabitRPG; een andere optie is dat we HabitRPG op het netwerk van jouw organisatie installeren. Indien dit niet aangevinkt wordt, gebruikt het plan \"gedeelde hosting\": je organisatie gebruikt dezelfde database als de normale HabitRPG terwijl de database onafhankelijk Habitica uitvoert. Je leden zijn afgeschermd van de Herberg en de Gildes, maar zijn nog steeds op dezelfde server/database.",
+ "dedicatedHostText": "Dedicated hosting: je eigen database en server worden gehost door HabitRPG; een andere optie is dat we HabitRPG op het netwerk van jouw organisatie installeren. Indien dit niet aangevinkt wordt, gebruikt het plan \"gedeelde hosting\": je organisatie gebruikt dezelfde database als de normale HabitRPG terwijl de database onafhankelijk Habitica uitvoert. Je leden zijn afgeschermd van de herberg en de gildes, maar zijn nog steeds op dezelfde server/database.",
"individualSub": "Individueel abonnement",
- "subscribe": "Abonneer",
+ "subscribe": "Abonnement nemen",
"subscribed": "Geabonneerd",
"manageSub": "Klik om je abonnement te beheren",
"cancelSub": "Abonnement stopzetten",
@@ -38,7 +38,7 @@
"organizationSub": "Privéorganisatie",
"organizationSubText": "Leden van de organisatie nemen deel buiten de normale HabitRPG, wat voor focus voor je deelnemers zorgt.",
"hostingType": "Type hosting",
- "hostingTypeText": "Gedeeld hosten betekent dat je organisatie dezelfde database gebruikt als de normale HabitRPG, ook al kun je geen interactie hebben met Habitica. Dedicated betekent dat je een eigen database en server krijgt. Je kunt ervoor kiezen om HabitRPG je server/database te laten hosten, of om het op je eigen servers te laten installeren.",
+ "hostingTypeText": "Gedeeld hosten betekent dat je organisatie dezelfde database gebruikt als de normale HabitRPG, hoewel je geen interactie hebt met Habitica. Dedicated betekent dat je een eigen database en server krijgt. Je kunt ervoor kiezen om HabitRPG je server/database te laten hosten, of om het op je eigen servers te laten installeren.",
"dedicated": "Dedicated",
"customDomain": "Eigen domein",
"customDomainText": "We kunnen je eventueel je eigen domeinnaam geven voor de installatie.",
@@ -54,11 +54,22 @@
"gold2Gem": "Edelstenen zijn te koop met goud",
"gold2GemText": "Leden kunnen edelstenen kopen met goud, waardoor ze geen echt geld hoeven te gebruiken om dingen te kopen.",
"infiniteGem": "Oneindige hoeveelheid edelstenen voor leiders",
- "infiniteGemText": "We zullen de organisatieleiders voorzien van zoveel edelstenen als ze nodig hebben, om prijzen uit te kunnen loven voor uitdagingen, gildes te kunnen creëren, enz.",
+ "infiniteGemText": "We voorzien de organisatieleiders van zoveel edelstenen als ze nodig hebben om prijzen uit te kunnen loven voor uitdagingen, gildes te kunnen creëren, enz.",
"notYetPlan": "Plan nog niet beschikbaar; klik hier om contact met ons op te nemen en we zullen je op de hoogte houden.",
- "contactUs": "Neem contact op",
+ "contactUs": "Contact opnemen",
"checkout": "Kassa",
"buySubsText": "Edelstenen met goud kopen, geen advertenties, ontwikkelaars steunen",
"sureCancelSub": "Weet je zeker dat je je abonnement wilt opzeggen?",
- "subCanceled": "Abonnement stopgezet; verloopt op"
+ "subCanceled": "Je abonnement wordt stopgezet op",
+ "subGemPop": "Omdat je een HabitRPG-abonnement hebt, kun je elke maand een aantal edelstenen kopen met goud. Hoe veel edelstenen nog te koop zijn, is te zien in het hoekje van het edelsteen-icoon.",
+ "subGemName": "Abonnee-edelstenen",
+ "timeTravelers": "Tijdreizigers",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> en <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Mysterieuze tijdreizigers",
+ "timeTravelersPopoverNoSub": "Je hebt een mystieke zandloper nodig om de mysterieuze tijdreizigers te roepen! <%= linkStart %>Abonnees<%= linkEnd %> ontvangen één mystieke zandloper voor iedere opeenvolgende drie maanden van hun abonnement. Kom terug als je een mystieke zandloper hebt gekregen, en de tijdreizigers halen een set abonnee-uitrusting voor je op uit het verleden... of misschien zelfs uit de toekomst.",
+ "timeTravelersPopover": "We zien dat je een mystieke zandloper hebt, dus we gaan graag terug in de tijd voor jou! Kies hier de set verrassingsuitrusting die je wil hebben. Je kunt <%= linkStart %>hier<%= linkEnd %> een lijst van alle sets uit het verleden bekijken. Als je hier niets leuks tussen vindt, ben je dan misschien geïnteresseerd in één van onze modieus futuristische Steampunk-sets? ",
+ "mysticHourglassPopover": "Mysterieuze zandloper waarmee je de abonnee-uitrustingssets uit voorgaande maanden kunt kopen.",
+ "subUpdateCard": "Creditcard aanpassen",
+ "subUpdateTitle": "Aanpassen",
+ "subUpdateDescription": "Verander welke creditcard gebruikt wordt"
}
\ No newline at end of file
diff --git a/locales/nl/tasks.json b/locales/nl/tasks.json
index a68ea01f34..a2a916d298 100644
--- a/locales/nl/tasks.json
+++ b/locales/nl/tasks.json
@@ -1,14 +1,17 @@
{
"clearCompleted": "Voltooide taken verwijderen",
- "lotOfToDos": "Voltooide To-do's worden na 3 dagen automatisch gearchiveerd. Je kunt ze hier inzien: Instellingen > Data Exporteren.",
- "deleteToDosExplanation": "Als je op de knop hieronder klikt, zullen al je voltooide en gearchiveerde To-do's permanent verwijderd worden. Als je ze wilt bewaren, exporteer ze dan eerst.",
+ "lotOfToDos": "Voltooide To-do's worden na 3 dagen automatisch gearchiveerd. Je kunt ze hier inzien: Instellingen > Exporteren.",
+ "deleteToDosExplanation": "Als je op de knop hieronder klikt, worden al je voltooide en gearchiveerde To-do's permanent verwijderd. Als je ze wilt bewaren, exporteer ze dan eerst.",
+ "beeminderDeleteWarning": "Beeminder-gebruikers: lees eerst Deleting Completed To-Dos Without Confusing Beeminder!",
"habits": "Gewoontes",
"newHabit": "Nieuwe Gewoonte",
+ "yellowred": "Zwak",
+ "greenblue": "Sterk",
"edit": "Bewerken",
"save": "Opslaan",
"addChecklist": "Checklijst toevoegen",
"checklist": "Checklijst",
- "checklistText": "Voor Dagelijkse Taken verminderen deels aangevinkte checklijsten schade. Een checklijst van 4 taken waarvan er 3 zijn aangevinkt, bijvoorbeeld, vermindert de schade voor die incomplete Dagelijkse Taak tot 25%. Voltooide taken op de checklijst van een To-do vermenigvuldigen de beloning: 3 voltooide taken betekent +3x (totaal 4x) de Ervaring, Goud en Mana.",
+ "checklistText": "Deels afgevinkte checklijsten verminderen de schade van Dagelijkse Taken. Een checklijst van 4 taken waarvan er 3 zijn afgevinkt, bijvoorbeeld, vermindert de schade voor die incomplete Dagelijkse Taak tot 25%. Voltooide taken op de checklijst van een To-do vermenigvuldigen de beloning: 3 voltooide taken betekent +3x (totaal 4x) de ervaringspunten, goud en mana.",
"expandCollapse": "Uitklappen/Inklappen",
"text": "Tekst",
"extraNotes": "Extra aantekeningen",
@@ -28,16 +31,17 @@
"dailies": "Dagelijkse Taken",
"newDaily": "Nieuwe Dagelijkse Taak",
"streakCounter": "Aantal dagen in een serie",
- "repeat": "Herhaal",
- "restoreStreak": "Herstel serie",
+ "repeat": "Herhalen",
+ "restoreStreak": "Serie herstellen",
"todos": "To-do's",
"newTodo": "Nieuwe To-do",
"dueDate": "Einddatum",
"remaining": "Nog te doen",
"complete": "Voltooid",
- "due": "Einddatum",
+ "due": "Onvoltooid",
"grey": "Grijs",
"rewards": "Beloningen",
+ "ingamerewards": "Uitrusting en vaardigheden",
"gold": "Goud",
"silver": "Zilver (100 zilver = 1 goud)",
"newReward": "Nieuwe Beloning",
@@ -48,21 +52,21 @@
"clearTags": "Wissen",
"hideTags": "Verbergen",
"showTags": "Weergeven",
- "streakName": "Prestaties voor series",
- "streakText": "Heeft <%= streaks %> 21-dagen series behaald op Dagelijkse Taken",
+ "streakName": "prestaties voor series",
+ "streakText": "Heeft <%= streaks %> 21-dagenseries behaald op Dagelijkse Taken",
"streakSingular": "Streaker",
"streakSingularText": "Heeft een serie van 21 dagen behaald op een Dagelijkse Taak",
- "perfectName": "Perfecte dagen",
+ "perfectName": "perfecte dagen",
"perfectText": "Heeft <%= perfects %> keer alle openstaande Dagelijkse Taken voltooid. Met deze prestatie krijg je de volgende dag een +niveau/2 bonus op alle eigenschappen.",
"perfectSingular": "Perfecte dag",
"perfectSingularText": "Heeft alle actieve Dagelijkse Taken binnen één dag voltooid. Met deze prestatie krijg je de volgende dag je een +niveau/2 bonus op alle eigenschappen.",
"streakerAchievement": "Je hebt de \"Streaker\"-prestatie verkregen! Een taak 21 dagen achter elkaar uitvoeren is een mijlpaal voor gewoontevorming. Deze prestatie wordt verhoogd voor elke bijkomende 21 dagen, voor deze Dagelijkse Taak of een andere.",
"fortifyName": "Versterkingsdrankje",
- "fortifyPop": "Geeft alle taken een neutrale waarde (gele kleur), en herstelt alle verloren Gezondheid.",
+ "fortifyPop": "Geeft alle taken een neutrale waarde (gele kleur), en herstelt alle verloren gezondheidspunten.",
"fortify": "Versterk",
- "fortifyText": "Versterken brengt al je taken terug tot een neutrale (gele) staat, alsof je ze net toegevoegd hebt, en tevens wordt je Gezondheid weer helemaal gevuld. Beschouw dit als een laatste redmiddel! Rode taken zijn een goede motivatie om beter je best te doen. Maar als al dat rood je wanhopig maakt en het begin van elke dag dodelijk lijkt, geef dan een paar Edelstenen uit aan een uitstel van executie!",
+ "fortifyText": "Versterken brengt al je taken terug tot een neutrale (gele) staat, alsof je ze net toegevoegd hebt, en tevens wordt je gezondheidsbalk weer helemaal gevuld. Beschouw dit als een laatste redmiddel! Rode taken zijn een goede motivatie om beter je best te doen. Maar als al dat rood je wanhopig maakt en het begin van elke dag dodelijk lijkt, geef dan een paar edelstenen uit aan een uitstel van executie!",
"sureDelete": "Weet je zeker dat je deze taak wilt verwijderen?",
- "streakCoins": "Seriebonus!",
- "pushTaskToTop": "Zet taak bovenaan",
- "pushTaskToBottom": "Zet taak onderaan"
+ "streakCoins": "seriebonus!",
+ "pushTaskToTop": "Taak bovenaan zetten",
+ "pushTaskToBottom": "Taak onderaan zetten"
}
\ No newline at end of file
diff --git a/locales/pl/backgrounds.json b/locales/pl/backgrounds.json
index 4f4220448d..6c67637dcf 100644
--- a/locales/pl/backgrounds.json
+++ b/locales/pl/backgrounds.json
@@ -31,8 +31,29 @@
"backgrounds102014": "ZESTAW 5: Opublikowany w październiku 2014",
"backgroundGraveyardText": "Cmentarz",
"backgroundGraveyardNotes": "Odwiedź ponury cmentarz.",
- "backgroundHauntedHouseText": "Nawiedzony eom",
+ "backgroundHauntedHouseText": "Nawiedzony dom",
"backgroundHauntedHouseNotes": "Przekradnij się przez nawiedzony dom.",
"backgroundPumpkinPatchText": "Dyniowa grządka",
- "backgroundPumpkinPatchNotes": "Rzeźb latarnie z wydrążonej dyni na dyniowej grządce."
+ "backgroundPumpkinPatchNotes": "Rzeźb latarnie z wydrążonej dyni na dyniowej grządce.",
+ "backgrounds112014": "ZESTAW 6: Opublikowany w listopadzie 2014",
+ "backgroundHarvestFeastText": "Urodzajna uczta",
+ "backgroundHarvestFeastNotes": "Rozkoszuj się urodzajną ucztą.",
+ "backgroundStarrySkiesText": "Rozgwieżdżone niebo",
+ "backgroundStarrySkiesNotes": "Wpatruj się w rozgwieżdżone niebo.",
+ "backgroundSunsetMeadowText": "Polana o zachodzie słońca",
+ "backgroundSunsetMeadowNotes": "Podziwiaj polanę o zachodzie słońca.",
+ "backgrounds122014": "ZESTAW 7: Opublikowany w grudniu 2014",
+ "backgroundIcebergText": "Góra lodowa",
+ "backgroundIcebergNotes": "Dryfuj na górze lodowej.",
+ "backgroundTwinklyLightsText": "Zimowe światełka",
+ "backgroundTwinklyLightsNotes": "Spaceruj wśród drzew przystrojonych świątecznymi lampkami.",
+ "backgroundSouthPoleText": "Biegun południowy",
+ "backgroundSouthPoleNotes": "Odwiedź lodowy biegun południowy.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/pl/character.json b/locales/pl/character.json
index 179579cbde..9c43ebd6bc 100644
--- a/locales/pl/character.json
+++ b/locales/pl/character.json
@@ -36,13 +36,14 @@
"rainbowSkins": "Tęczowe kolory",
"spookySkins": "Upiorne kolory",
"supernaturalSkins": "Niezwykłe kolory",
- "rainbowColors": "Tęczowe kolory",
- "hauntedColors": "Nawiedzone kolory",
+ "rainbowColors": "Tęczowe Kolory",
+ "hauntedColors": "Nawiedzone Kolory",
+ "winteryColors": "Zimowe Kolory",
"equipment": "Wyposażenie",
"equipmentBonusText": "Premie do atrybutów zapewniane przez Twoje wyposażenie bojowe. Zajrzyj do zakładki \"Wyposażenie\" w dziale \"Ekwipunek\", żeby wybrać broń i zbroję.",
"classBonus": "Premia wyposażenia klasowego",
"classBonusText": "Twoja klasa postaci (Wojownik, jeśli nie wybrałeś innej klasy lub nie odblokowałeś jeszcze tej możliwości) o wiele skuteczniej włada wyposażeniem jej przypisanym niż przeznaczonym dla innych klas. Wyposażenie przypisane do twojej aktualnej klasy zwiększa premię do atrybutu o dodatkowe 50%.",
- "classEquipBonus": "Class Bonus",
+ "classEquipBonus": "Premia klasowa",
"battleGear": "Wyposażenie bojowe",
"battleGearText": "Z tym wyposażeniem ruszasz do boju. Ma wpływ na punkty zyskiwane lub tracone podczas wykonywania zadań.",
"costume": "Kostium",
@@ -120,7 +121,6 @@
"streaksFrozenText": "Serie w pominiętych Codziennych nie zresetują się na końcu dnia.",
"respawn": "Odrodzenie!",
"youDied": "Zginąłeś!",
- "continue": "Kontynuuj",
"dieText": "Straciłeś jeden Poziom, losowo wybrany przedmiot z Ekwipunku oraz całe Złoto. A teraz powstań, dzielny Habitaninie, i jeszcze raz spróbuj sił w walce! Okiełznaj złe Nawyki, czujnie dopełniaj Codzienne, a jeśli zasłabniesz, wymknij się śmierci zażywając Eliksiru Zdrowia!",
"sureReset": "Jesteś pewien? Zresetuje to klasę twojej postaci oraz przydzielone punkty (dostaniesz je z powrotem do ponownego rozdzielenia). Cena – 3 klejnoty.",
"purchaseFor": "Kupić za <%= cost %> klejnoty?",
diff --git a/locales/pl/communityguidelines.json b/locales/pl/communityguidelines.json
new file mode 100644
index 0000000000..fc4e5816c2
--- /dev/null
+++ b/locales/pl/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Zgadzam się na przestrzeganie Regulaminu Społeczności",
+ "commGuideHeadingWelcome": "Witamy w Habitice!",
+ "commGuidePara001": "Witaj, poszukiwaczu przygód! Witaj w Habitice, krainie produktywności, zdrowego stylu życia i sporadycznych wściekłych gryfów. Mamy tu radosną społeczność pełną pomocnych ludzi wspierających się nawzajem w swej drodze do samodoskonalenia.",
+ "commGuidePara002": "By utrzymać społeczność w atmosferze bezpieczeństwa, radości i produktywności, mamy kilka wskazówek. Sporządziliśmy je z rozwagą, by były tak przyjazne i łatwe w rozumieniu, jak to tylko możliwe. Prosimy o poświęcenie czasu na ich przeczytanie.",
+ "commGuidePara003": "Te zasady stosuje się do wszystkich przestrzeni społecznych, których używamy, łącznie z (ale nie tylko) Trello, GitHubem, Transifexem i Wikią (aka wiki). Czasem zdarzają się nieprzewidziane sytuacje, na przykład konflikt uknuty przez złośliwego nekromantę. Kiedy tak się dzieje, modzi mogą zareagować przez modyfikację zasad, by ochronić społeczność przed nowymi zagrożeniami. Nie martwcie się: jeśli coś się w nich zmieni, powiadomi was o tym Bailey.",
+ "commGuidePara004": "Przygotujcie pióra i zwoje i zaczynajmy!",
+ "commGuideHeadingBeing": "Bycie Habitaninem",
+ "commGuidePara005": "HabitRPG to przede wszystkim strona poświęcona doskonaleniu. Dzięki temu, szczęśliwie udało się nam stworzyć jedną z najserdeczniejszych, najmilszych, najbardziej kulturalnych i pomocnych społeczności w Internecie. Habitanie mają wiele różnorodnych cech. Najczęstszymi i wartymi wzmianki są:",
+ "commGuideList01A": "Pomocny Duch. Wielu ludzi poświęca czas i energię na pomoc nowym członkom społeczności i udzielanie im wsparcia. Dla przykładu, Gildia Świeżaków (ang. The Newbies Guild) przeznaczona jest do odpowiadania na wszelkie pytania. Jeśli tylko sądzisz, że możesz pomóc, to nie wstydź się!",
+ "commGuideList01B": "Skrupulatne Nastawienie.Habitanie ciężko pracują nad poprawą swoich żyć, ale też pomagają w budowaniu strony i ciągle ją usprawniają. Jesteśmy projektem typu open-source, więc ciągle pracujemy nad uczynieniem z tej strony jak najlepszego miejsca.",
+ "commGuideList01C": "Wspierająca PostawaHabitanie gratulują sobie zwycięstw oraz pocieszają w trudnych okresach. Użyczamy sobie nawzajem siły i wspieramy, a także uczymy się od siebie. W drużynach robimy to za pomocą zaklęć, na chatach dzięki serdecznym i życzliwym słowom.",
+ "commGuideList01D": "Postawa Pełna Szacunku.Wszyscy pochodzimy z różnych środowisk, mamy różne umiejętności i opinie. To część tego, co czyni tę społeczność wyjątkową! Habitanie szanują te różnice i cieszą się z nich. Zostań na chwilę, a wkrótce będziesz mieć przyjaciół na wszystkich ścieżkach życia.",
+ "commGuideHeadingMeet": "Poznaj Modów!",
+ "commGuidePara006": "Habitica ma w swoich szeregach niezmordowanych rycerzy-pomocników, którzy łączą siły z personelem, by utrzymać społeczność w spokoju, zadowoleniu i wolności od trolli. Każdy z nich ma swój sektor, ale czasem mogą zostać wezwani, by służyć w innych kręgach. Personel i Moderatorzy będą często poprzedzać oficjalne komunikaty słowami \"Mówi Mod\" (ang. Mod Talk) lub \"Czapka Moda Założona\" (ang. Mod Hat On).",
+ "commGuidePara007": "Personel ma fioletowe tagi z koroną. Ich tytuł to \"Heroiczny\".",
+ "commGuidePara008": "Moderatorzy mają granatowe tagi z gwiazdkami. Ich tytułem jest \"Strażnik\". Jedynym wyjątkiem jest Bailey, która, jako NPC, ma czarno-zielony tag z gwiazdką.",
+ "commGuidePara009": "Obecni członkowie Personelu to (od lewej do prawej):",
+ "commGuidePara009a": "na Trello",
+ "commGuidePara009b": "na GitHub",
+ "commGuidePara010": "Jest też kilku Moderatorów, którzy pomagają Personelowi. Zostali starannie wybrani, więc prosimy, szanuj ich i słuchaj tego, co mówią.",
+ "commGuidePara011": "Obecnie Moderatorami są (od lewej do prawej):",
+ "commGuidePara011a": "na chacie Karczmy",
+ "commGuidePara011b": "na GitHub/Wikia",
+ "commGuidePara011c": "na Wikia",
+ "commGuidePara012": "Jeśli masz jakieś wątpliwości lub zastrzeżenia wobec jakiegoś Moda, wyślij proszę maila do Lemoness (leslie@habitrpg.com)",
+ "commGuidePara013": "W społeczności tak dużej jak Habitica, użytkownicy przychodzą i odchodzą, a czasem nawet moderator musi odłożyć swój szlachecki płaszcz i odpocząć. Tych drugich nazywamy Moderators Emeritus. Nie mają już uprawnień Moderatorów, ale wciąż doceniamy ich ciężką pracę.",
+ "commGuidePara014": "Emerytowani Moderatorzy:",
+ "commGuideHeadingPublicSpaces": "Przestrzeń publiczna w Habitice",
+ "commGuidePara015": "Habitica ma dwa rodzaje przestrzeni społecznych: publiczne i prywatne. Publicznymi są: Karczma, Publiczne Gildie, GitHub, Trello i Wiki. Prywatne to Prywatne Gildie i chat drużyny.",
+ "commGuidePara016": "Odwiedzając strefy publiczne na Habitice, należy pamiętać o ogólnych zasadach, które pomagają w utrzymaniu bezpieczeństwa i zadowolenia. Zachowanie ich powinno być łatwe dla takiego poszukiwacza przygód jak ty!",
+ "commGuidePara017": "Szanujcie się nawzajem. Bądź uprzejmy, miły, przyjazny i pomocny. Pamiętaj: Habitanie pochodzą z różnorodnych środowisk i mają bardzo odmienne doświadczenia. To część tego, co czyni HabitRPG tak wspaniałym! Tworzenie społeczności oznacza respektowanie i celebrowanie tak różnic jak i podobieństw. Oto kilka prostych sposobów na okazywanie szacunku wobec innych:",
+ "commGuideList02A": "Przestrzegaj wszystkich Zasad Użytkowania.",
+ "commGuideList02B": "Nie umieszczaj obrazków pełnych przemocy, przerażających, pornograficznych lub z podtekstami seksualnymi, promujących dyskryminację, nietolerancję, rasizm, nienawiść, szykanowanie czy krzywdzenie osoby lub grupy. Nawet w formie żartu. Podchodzą pod to także przekleństwa, ubliżenia i wypowiedzi. Nie każdy ma takie samo poczucie humoru, więc to, co jest dla ciebie śmieszne, może być dla innych krzywdzące. Atakujcie swoje Codzienne, nie siebie nawzajem.",
+ "commGuideList02C": "Utrzymuj dyskusję na poziomie przyzwoitym dla osób w każdym wieku. Wielu młodych Habitan korzysta z tej strony! Nie demoralizuj niewinnych i nie utrudniaj wypełniania postanowień innych Habitan.",
+ "commGuideList02D": "Unikaj przekleństw. Podchodą pod tę zasadę także zwroty religijne, które gdzie indziej mogłyby być akceptowane - mamy wśród nas ludzi z różnych wyznań i środowisk, chcemy mieć pewność, że wszyscy czują się komfortowo w strefach publicznych. Ponadto wulgaryzmy będą surowo piętnowane, ponieważ naruszają też Zasady Użytkowania.",
+ "commGuideList02E": "Unikaj rozwlekłych dyskusji na kontrowersyjne tematy poza Zapleczem. Jeśli uważasz, że ktoś cię uraził lub powiedział coś przykrego, nie angażuj się. Pojedynczy, uprzejmy komentarz typu \"Ten żart sprawia, że czuję się niekomfortowo\" jest w porządku, ale ostra lub niemiła odpowiedź na ostrą lub niemiłą wypowiedź powoduje napięcie i sprawia, że HabitRPG staje się nieprzyjazną przestrzenią. Uprzejmość i grzeczność pomagają innym zrozumieć, o co ci chodzi.",
+ "commGuideList02F": "Natychmiast dostosuj się do jakiejkolwiek prośby Moderatora by zakończyć dyskisję lub przenieść ją na Zaplecze. Ostatnie słowo, riposty i złośliwe teksty na pożegnanie powinny być (uprzejmie) wymieniane przy waszym \"stoliku\" na Zapleczu, jeśli są zgodne z zasadami.",
+ "commGuideList02G": "Poświęć czas na rozmyślanie zamiast odpowiedź pełną złości, jeśli ktoś stwierdził, że to, co powiedziałeś lub zrobiłeś ich skrępowało. Szczere przeprosiny wymagają wielkiej siły. Jeśli uważasz, że ich odpowiedź była niestosowna, skontaktuj się z modem zamiast publicznie ich o to posądzać.",
+ "commGuideList02H": "Kontrowersyjne/ciągłe dyskusje powinny być raportowane modom. Jeśli uważasz, że dyskusja się zaognia, staje się zbyt nacechowana emocjonalnie lub krzywdząca, nie wdawaj się w nią. Zamiast tego napisz do leslie@habitrpg.com, by dać nam o tym znać. Utrzymanie porządku to nasze zadanie.",
+ "commGuidePara019": "W przestrzeni prywatnej użytkownicy mają wolność dyskusji na wszelkie możliwe tematy, ale nadal nie mogą łamać Zasad Użytkowania, łącznie z umieszczaniem dyskryminujących lub agresywnych wiadomości czy gróźb.",
+ "commGuidePara021": "Ponadto, niektóre przestrzenie publiczne w Habitice mają dodatkowe regulaminy.",
+ "commGuideHeadingTavern": "Karczma",
+ "commGuidePara022": "Karczma to główne miejsce przebywania Habitan. Karczmarz Daniel utrzymuje ją w czystości, a Lemoness chętnie wyczaruje ci trochę lemoniady, gdy będziesz rozmawiać. Pamiętaj jednak, że...",
+ "commGuidePara023": "Rozmowy kręcą się głównie wokół zwykłych pogaduszek, produktywności i wskazówek na ułatwienie sobie życia.",
+ "commGuidePara024": "Ponieważ Karczma może pomieścić do 200 wiadomości naraz, nie jest to dobre miejsce na rozwlekłe tematy, zwłaszcza te delikatne (np. polityka, religia, depresja, czy polowania na gobliny powinny być karane, itd.). Takie rozmowy powinny mieć miejsce w odpowiednich gildiach lub na Zapleczu (więcej informacji poniżej).",
+ "commGuidePara027": "Nie dyskutuj o niczym uzależniającym w Karczmie. Wiele użytkowników HabitRPG stara się skończyć ze złymi nawykami. Słuchanie rozmów o uzależniających/nielegalnych substancjach może im to utrudnić! Szanuj innych bywalców Tawerny i weź to pod uwagę. Niektóre z zakazanych tematów to: papierosy, alkohol, pornografia, hazard, narkotyki.",
+ "commGuideHeadingPublicGuilds": "Publiczne Gildie",
+ "commGuidePara029": "Publiczne gildie przypominają Tawernę, ale zamiast skupiania się na ogólnych kwestiach, mają one temat przewodni. Ich chat powinien się na nim koncentrować. Przykładowo członkowie gildii Wordsmiths, mistrzowie słowa, mogą się zezłościć, jeśli temat rozmowy zejdzie nagle z pisarstwa na ogrodnictwo. Z kolei członkowie Dragon-Fanciers, wielbiciele smoków, mogą nie interesować się odczytywaniem starożytnych runów. Niektóre gildie są bardziej pobłażliwe, ale generalnie staraj się pozostać w temacie!",
+ "commGuidePara031": "W niektórych gildiach publicznych będzie się rozmawiać na delikatne kwestie typu depresja, religia, polityka itd. Wszystko w porządku, o ile nie łamią przy tym Zasad Użytkowania lub Przestrzeni Publicznej i pozostają w temacie.",
+ "commGuidePara033": "Publiczne Gildie NIE mogą zawierać treści przeznaczonych wyłącznie dla osób pełnoletnich. Jeśli chcą regularnie rozmawiać na drażliwe tematy, trzeba zamieścić informację o tym w nazwie gildii. W ten sposób HabitRPG jest bezpieczny i przyjemny dla wszystkich. Jeśli dana gidia zajmuje się różnego rodzaju delikatnymi kwestiami, to z szacunku dla innych użytkowników należy poprzedzić komentarz ostrzeżeniem (np. \"Uwaga, wzmianka o samookaleczeniu\"). Ponadto, przytaczanie takich kwestii musi być na temat -- rozmowa o samookaleczeniu może i ma sens w gildii poświęconej zwalczaniu depresji, ale nie w gildii muzycznej. Jeśli zauważasz, że ktoś wielokrotnie łamie tę regułę, nawet po wielokrotnym zwróceniu uwagi, wyślij maila do leslie@habitrpg.com ze screenshotami.",
+ "commGuidePara035": "Żadna z Gildii, czy to publiczna czy prywatna, nie może być stworzona po to, by atakować grupę czy osobę.Złamanie tego zakazu skutkuje natychmiastowym banem. Walczcie ze złymi nawykami, nie między sobą!",
+ "commGuidePara037": "Wszystkie wyzwania Karczemne i \nPublicznych Gildii muszą również stosować się do zasad.",
+ "commGuideHeadingBackCorner": "Zaplecze",
+ "commGuidePara038": "Czasem rozmowa się przedłuża, zbacza z tematu lub wkracza na zbyt wrażliwe kwestie, by można ją było kontynuować na forum publicznym bez krępowania innych użytkowników. W takim wypadku zostanie ona przekierowana do Gildii na Zapleczu. Uwaga: nie jest to wcale kara! Przeciwnie, wielu Habitan lubi tam przebywać i dyskutować rozwlekle o różnych zagadnieniach.",
+ "commGuidePara039": "Gildia na Zapleczu to wolna przestrzeń publiczna do dyskusji drażliwych kwestii lub prowadzenia rozmowy przez dłuższy czas, i jest dokładnie moderowana. Zasady Przestrzeni Publicznej nadal obowiązują, tak jak i Zasady Użytkowania. Tylko dlatego, że nosimy długie płaszcze i tłoczymy się w kącie nie oznacza, że wszystko wolno! A teraz podaj mi, proszę, tę tlącą się świecę.",
+ "commGuideHeadingTrello": "Tablice Trello",
+ "commGuidePara040": "Trello służy jako otwarte forum dla sugestii i dyskusji na temat funkcji strony. Habitiką władają ludzie poprzez różnego rodzaju wkład - wszyscy razem budujemy tę stronę. Trello to system, który znajduje w tym szaleństwie metodę. Przez wzgląd na dobro strony staraj się ograniczyć swoje myśli do pojedynczego komentarza, zamiast wielokrotnego na tej samej karcie. Jeśli wymyślisz coś nowego, zedytuj twoje stare komentarze. Prosimy, zmiłuj się nad tymi z nas, którzy otrzymują powiadomienie za każdym razem, gdy ktoś doda nowy komentarz. Wytrzymałość naszych skrzynek odbiorczych ma swoje granice.",
+ "commGuidePara041": "HabitRPG używa pięciu różnych tablic Trello:",
+ "commGuideList03A": "Main Board to miejsce na żądanie i głosowanie na funkcje strony internetowej.",
+ "commGuideList03B": "Mobile Board to miejsce na żądanie i głosowanie na funkcje aplikacji mobilnej.",
+ "commGuideList03C": "Pixel Art Board to miejsce na dyskusje na temat i dodawanie dzieł w grafice pikselowej.",
+ "commGuideList03D": "Quest Board to miejsce na dyskusje na temat i dodawanie nowych misji.",
+ "commGuideList03E": "Wiki Board to miejsce na doskonalenie, dyskutowanie na temat i żądanie nowych treści wiki.",
+ "commGuidePara042": "Wszystkie mają wyraźnie zarysowane reguły, a zasady Przestrzeni Publicznych nadal obowiązują. Użytkownicy powinni unikać zbaczania z tematu na tablicach i kartach. Uwierz, tablice i tak są już zatłoczone. Przedłużające się dyskusje zostaną przeniesione do Gildii na Zapleczu.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG używa GitHuba do śledzenia bugów i dostarczania kodu.To kuźnia, w której Kowale bez wytchnienia wytwarzają nowe funkcje! Wszystkie reguły Przestrzeni Społecznych obowiązują!Bądź miły wobec Kowali, mają wiele pracy do zrobienia i utrzymują stronę przy życiu. Hurra, Kowale!",
+ "commGuidePara044": "Użytkownicy poniżej są członkami repozytorium kodu HabitRPG:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": " HabitRPG wiki zbiera informacje o tej stronie. Ta strona też obsługuje forumy podobne do Gildii w HabitRPG. Z tego powodu, wszystkie przepisy dotyczące publiczne strony również dotyczą. ",
+ "commGuidePara046": "HabitRPG wiki strona jest uważana jako bazę danych wszystkiego o HabitRPG. To strona podaje informacje a funkcji strony, przewodnik do grania, rady jak poprzeć HabitRPG, i również daję miejsce do reklamowania twojej Gildii lub partii, i do głosowania na tematy. ",
+ "commGuidePara047": "Ponieważ wiki jest obsługiwana przez Wikię, zasady użytkowania Wikii obowiązują dodatkowo wobec zasad nałożonych przez HabitRPG i wiki HabitRPG.",
+ "commGuidePara048": "Wiki to kolaboracja między wszystkimi edytorami, więc dochodzą dodatkowe reguły.",
+ "commGuideList04A": "Żądanie nowych stron lub większych zmian wobec tablicy Trello Wiki",
+ "commGuideList04B": "Byciem otwartym innych sugestii o twoich zmian",
+ "commGuideList04C": "Dyskutowanie konfliktów o zmian do danej strony w stronie dyskusyjnej tej strony",
+ "commGuideList04D": "Przytaczanie nierozwiązanych konfliktów do wiadomości adminów wiki",
+ "commGuideList04E": "Nie spamowianie czy sabotowanie stron dla własnego zysku",
+ "commGuideList04F": "Przeczytaj stronę wiki o współudziale zanim dokonasz sporych zmian",
+ "commGuideList04G": "Bezstronny ton na stronach wiki",
+ "commGuideList04H": "Zapewnienie, że zawartość wiki związana jest z całą stroną HabitRPG i nie odnosi się do konkretnej gildii czy grupy (takie informacje mogą być przesunięte na fora)",
+ "commGuidePara049": "Poniżej wypisani ludzie są obecnymi administratorami:",
+ "commGuidePara018": "Administrators Emeritus Wiki są:",
+ "commGuideHeadingInfractionsEtc": "Wykroczenia, Konsekwencje, i Przywrócenie ",
+ "commGuideHeadingInfractions": "Wykroczenia",
+ "commGuidePara050": "Przytłaczająca większość Habitan pomaga sobie nawzajem, szanuje i pracuje na to, by społeczność była radosna i przyjazna, Jednakowoż raz na jakiś czas zdarza się, że Habitanin naruszy którąś z reguł powyżej. Kiedy się to zdarza, Modzi podejmują wszelkie starania, by utrzymać Habitikę w bezpieczeństwie i spokoju.",
+ "commGuidePara051": "Jest mnóstwo rodzajów wykroczeń i zajmujemy się nimi w zależności od ich powagi. To nie jest jednoznaczna lista, a Modzi mają pewną dozę swobody działania. Modzi wezmą pod uwagę kontekst podczas oceniania wykroczenia.",
+ "commGuideHeadingSevereInfractions": "Poważne Wykroczenia ",
+ "commGuidePara052": "Ciężkie przewinienia bardzo naruszają bezpieczeństwo społeczności Habitiki, więc przewidziane są za nie równie ciężkie kary.",
+ "commGuidePara053": "Poniżej przedstawione są przykłady ciężkich przewinień. To nie jest pełna lista.",
+ "commGuideList05A": "Naruszenie Zasad Użytkowania",
+ "commGuideList05B": "Mowa/Obrazy Nienawiści, Napastowanie/Nękanie, Cyber-przemoc, Kłótnie, Trolling.",
+ "commGuideList05C": "Naruszenie Okresu Próbnego",
+ "commGuideList05D": "Podszywanie się pod Personel lub Moderatorów",
+ "commGuideList05E": "Powtórzone Średnie Wykroczenia",
+ "commGuideHeadingModerateInfractions": "Średnie Wykroczenia",
+ "commGuidePara054": "Umiarkowane wykroczenia nie czynią naszej społeczności niebezpieczną, lecz raczej nieprzyjemną. Będą miały one umiarkowane konsekwencje. Jeśli będą występować w połączeniu z innymi wykroczeniami, wyciągnięte zostaną surowsze konsekwencje.",
+ "commGuidePara055": "Następujące są przykładami Średnich Wykroczeń. To nie jest wszechstronna lista. ",
+ "commGuideList06A": "Ignorowanie lub Obrażanie Moda. Zawiera się w tym także publiczne narzekanie na moderatorów lub innych użytkowników / publiczne chwalenie lub bronienie zbanowanych użytkowników. Jeśli masz jakieś wątpliwości wobec jakichś zasad lub Moderatorów, prosimy o kontakt z Lemoness na adres (leslie@habitrpg.com).",
+ "commGuideList06B": "Nieupoważnione Moderatorstwo. Szybkie sprostowanie ważnej rzeczy: przyjazne wspominanie o zasadach jest w porządku. W nieupoważnionym moderatorstwie chodzi o mówienie, nakazywanie i/lub sugerowanie, że ktoś musi zrobić coś, co dla ciebie byłoby naprawieniem błędu. Możesz kogoś ostrzec, że popełnił wykroczenie, ale nie wymagaj od tej osoby żadnej akcji. Przykładowo, powiedzenie: \"Dla twojej wiadomości, nie powinno się przeklinać w Karczmie, więc chyba lepiej byłoby to usunąć\" jest lepsze, niż \"Muszę cię prosić, byś usunął ten post.\"",
+ "commGuideList06C": "Powtarzające się łamanie Zasad Przestrzeni Publicznej",
+ "commGuideList06D": "Powtórzone Drobne Wykroczenia",
+ "commGuideHeadingMinorInfractions": "Drobne Wykroczenia",
+ "commGuidePara056": "Drobne Wykroczenia są zniechęcane, i będą miały drobne konsekwencje. Jeśli się będą powtarzać, to może spowodować poważniejsze konsekwencje z czasem. ",
+ "commGuidePara057": "Następujące są przykładami Drobnych Wykroczeń. To nie jest wszechstronna lista. ",
+ "commGuideList07A": "Pierwsze złamanie Zasad Przestrzeni Publicznej",
+ "commGuideList07B": "Jakakolwiek wypowiedź czy czynność, która powoduje reakcję \"Proszę, Przestań\". Kiedy Mod musi powiedzieć do użytkownika \"Proszę, Przestań to robić\", może się to liczyć jako bardzo niewielkie wykroczenie tego użytkownika. Przykładem może być: \"Mówi Mod: Proszę, Przestań się kłócić o dodanie tej funkcji, kiedy już wielokrotnie powiedzieliśmy ci, że jest niemożliwa do wprowadzenia.\" W wielu przypadkach za \"Proszę, Przestań\" ponosi się niewielkie konsekwencje, ale jeśli Modzi muszą mówić \"Proszę, Przestań\" wielokrotnie temu samemu użytkownikowi, to ranga niskich wykroczeń wzrośnie do średnich.",
+ "commGuideHeadingConsequences": "Konsekwencje",
+ "commGuidePara058": "W Habitice -- jak w prawdziwym życiu życiu -- każda akcja ma swoje konsekwencje, czy to nabranie kondycji poprzez bieganie, dostanie próchnicy przez nadmiar cukru, czy przejście do następnej klasy, bo się uczyło.",
+ "commGuidePara059": "Podobnie, za wykroczenia ponosi się konsekwencje. Przykładowe znajdują się poniżej.",
+ "commGuidePara060": "jeśli twoje wykroczenie ma średnie lub poważne konsekwencje, otrzymasz email wyjaśniający:",
+ "commGuideList08A": "co było twoim wykroczeniem",
+ "commGuideList08B": "co jest konsekwencją ",
+ "commGuideList08C": "co zrobić, by naprawić sytuację i odzyskać swój status, jeśli to możliwe.",
+ "commGuideHeadingSevereConsequences": "Przykłady Poważnych Konsekwencji ",
+ "commGuideList09A": "Zablokowanie konta",
+ "commGuideList09B": "Usunięcie konta",
+ "commGuideList09C": "Permanentne uniemożliwienie zwiększenia (\"zamrożenie\") Rangi Pomocnika",
+ "commGuideHeadingModerateConsequences": "Przykłady Średnich Konsekwencji ",
+ "commGuideList10A": "Ograniczenie przywilejów w chatach publicznych",
+ "commGuideList10B": "Ograniczenie przywilejów w chatach prywatnych",
+ "commGuideList10C": "Ograniczenie przywilejów tworzenia gildii/wyzwań",
+ "commGuideList10D": "Tymczasowe uniemożliwienie zwiększenia (\"zamrożenie\") Rangi Kontrybutora",
+ "commGuideList10E": "Zmniejszenie Rangi Użytkownika",
+ "commGuideList10F": "Wystawianie użytkowników na \"Próbę\"",
+ "commGuideHeadingMinorConsequences": "Przykłady Drobnych Konsekwencji ",
+ "commGuideList11A": "Przypomnienie o Zasadach Przestrzeni Publicznej",
+ "commGuideList11B": "Ostrzeżenia",
+ "commGuideList11C": "Żądania",
+ "commGuideList11D": "Usuwanie (Modzi/Personel mogą usuwać problematyczną zawartość)",
+ "commGuideList11E": "Edycja (Modzi/Personel mogą zmieniać problematyczną zawartość)",
+ "commGuideHeadingRestoration": "Przywrócenie ",
+ "commGuidePara061": "Habitica to miejsce poświęcone samorozwojowi, więc wierzymy w drugie szanse. Jeśli popełnisz wykroczenie i poniesiesz konsekwencje, uznaj to jako szansę na zmianę swoich zachowań i staraj się być lepszym członkiem społeczności.",
+ "commGuidePara062": "E-mail, w którym otrzymasz wytłumaczenie konsekwencji twojej akcji (lub, w przypadku niewielkich konsekwencji, wypowiedź Moda/Personelu) to dobre źródło informacji. Poddaj się jakimkolwiek nałożonym na ciebie ograniczeniom i postaraj się sprostać wymaganiom, by karę zniesiono.",
+ "commGuidePara063": "Jeśli nie rozumiesz, jakie lub dlaczego poniosłeś konsekwencje, albo rodzaju twojego wykroczenia, poproś Personel/Moderatorów o pomoc, żebyś mógł uniknąć łamania zasad w przyszłości.",
+ "commGuideHeadingContributing": "Dokładać do Habitica ",
+ "commGuidePara064": "HabitRPG to projekt open-source, więc każdy Habitanin może pomóc! Ci, którzy to zrobią zostaną nagrodzeni w następujący sposób:",
+ "commGuideList12A": "Odznaka Kontrybutora HabitRPG, plus 3 Diamenty",
+ "commGuideList12B": "Zbroja pomocnika, plus 3 Klejnoty.",
+ "commGuideList12C": "Hełm pomocnika, plus 3 Klejnoty.",
+ "commGuideList12D": "Miecz pomocnika, plus 4 Klejnoty.",
+ "commGuideList12E": "Tarcza pomocnika, plus 4 Klejnoty.",
+ "commGuideList12F": "Chowaniec pomocnika, plus 4 Klejnoty",
+ "commGuideList12G": "Zaproszenie do Gildii Wkładców, plus 4 Klejnoty",
+ "commGuidePara065": "Modzi są wybierani spośród kontrybutorów Rangi Siódmej przez Personel i istniejących Moderatorów. Uwaga: mimo, że wszyscy Kontrybutorzy Rangi Siódmej ciężko pracowali dla strony, nie każdy z nich ma przyzwolenia Moda.",
+ "commGuidePara066": "Oto kilka istotnych rzeczy na temat Rang Kontrybutorów:",
+ "commGuideList13A": "Rangi są uznaniowe. Przyznawane są swobodnie przez Moderatorów, a branych pod uwagę jest wiele czynników, włącznie z oceną twojej pracy i jej wartości dla społeczności. Mamy prawo zmiany określonych poziomów, tytułów i nagród wedle uznania.",
+ "commGuideList13B": "Zdobywanie rang jest trudniejsze w miarę postępu. Jeśli stworzyłeś potwora lub naprawiłeś małego buga, to może wystarczyć na zdobycie pierwszej rangi kontrybutora, ale nie na następną. Jak w każdym dobrym RPG, z każdym poziomem zwiększa się wyzwanie!",
+ "commGuideList13C": "Rangi nie \"restartują się\" w każdej dziedzinie. Skalując trudność, patrzymy na wasze dokonania, więc ludzie, którzy stworzą kilka grafik, a potem naprawią małego buga i pogmerają w wiki nie dostają nowych rang szybciej od tych, którzy skupiają się na jednym zadaniu. Dzięki temu jest bardziej sprawiedliwie.",
+ "commGuideList13D": "Użytkownicy poddani próbie nie mogą dostać wyższej rangi. Modzi mają prawo zamrozić awans użytkownika przez wykroczenia. Jeśli się to zdarzy, użytkownik będzie poinformowany o decyzji, oraz o tym, jak ją zmienić. Rangi mogą też zostać zmienione jako rezultat wykroczeń lub prób.",
+ "commGuideHeadingFinal": "Ostatni Rozdział ",
+ "commGuidePara067": "No i tyle, odważny Habitaninie, jeśli chodzi o Regulamin Społeczności! Otrzyj pot ze swego czoła i przyznaj sobie nieco PD za przeczytanie go całego. Jeśli masz jakieś wątpliwości czy zastrzeżenia na ich temat, to proszę, napisz do Lemoness (leslie@habitrpg.com), a ona chętnie ci wszystko wyjaśni.",
+ "commGuidePara068": "A teraz naprzód, dzielny poszukiwaczu przygód, i zgładź kilka Codziennych!",
+ "commGuideHeadingLinks": "Użyteczne linki:",
+ "commGuidePara069": "Poniżsi utalentowani artyści przyczynili się do tych ilustracji:",
+ "commGuideLink01": "Gildia Świeżaków",
+ "commGuideLink01description": "Gildia gdzie nowyi użytkownicy mogą zadawać pytania!",
+ "commGuideLink02": "Gildia na Zapleczu",
+ "commGuideLink02description": "Gildia do dyskusji długich lub na wrażliwe tematy. ",
+ "commGuideLink03": "Wiki",
+ "commGuideLink03description": "największy zbiór informacji o HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "do zgłaszania błędów lub pomocy w programowaniu!",
+ "commGuideLink05": "Główne Trello",
+ "commGuideLink05description": "do zapytań o nowe funkcje.",
+ "commGuideLink06": "Mobilne Trello",
+ "commGuideLink06description": "do zapytań o nowe funkcje mobilne.",
+ "commGuideLink07": "Artystyczne Trello",
+ "commGuideLink07description": "to dodawania grafik pikselowych.",
+ "commGuideLink08": "Misjowe Trello",
+ "commGuideLink08description": "do dodawania opisów misji."
+}
\ No newline at end of file
diff --git a/locales/pl/content.json b/locales/pl/content.json
index b44e0c0356..062ed9a3e5 100644
--- a/locales/pl/content.json
+++ b/locales/pl/content.json
@@ -43,6 +43,10 @@
"questEggRoosterAdjective": "dumny",
"questEggSpiderText": "pająk",
"questEggSpiderAdjective": "straszny",
+ "questEggOwlText": "sowa",
+ "questEggOwlAdjective": "mądra",
+ "questEggPenguinText": "Pingwin",
+ "questEggPenguinAdjective": "przenikliwy",
"eggNotes": "Znajdź eliksir wyklucia i wylej go na to jajo, a wykluje się z niego <%= eggAdjective() %> <%= eggText() %>.",
"hatchingPotionBase": "Zwyczajny",
"hatchingPotionWhite": "Biały",
diff --git a/locales/pl/contrib.json b/locales/pl/contrib.json
index ea886aa04e..fe82eebf77 100644
--- a/locales/pl/contrib.json
+++ b/locales/pl/contrib.json
@@ -1,18 +1,18 @@
{
"friend": "Przyjaciel",
- "friendFirst": "Gdy Twoja pierwsza seria zgłoszeń zostanie wykorzystana, otrzymasz odznakę Pomocnika HabitRPG. Twoje imię na czacie w Karczmie będzie dumnie pokazywało, że jesteś pomocnikiem. W nagrodę za swoją pracę otrzymasz również 2 Klejnoty.",
- "friendSecond": "Gdy Twoja druga seria zgłoszeń zostanie wykorzystana, kryształowa zbroja będzie dostępna do zakupienia w Sklepie z Nagrodami. W nagrodę za kontynuację swojej pracy otrzymasz również 2 Klejnoty.",
+ "friendFirst": "Gdy Twoja pierwsza seria zgłoszeń zostanie wykorzystana, otrzymasz odznakę Pomocnika HabitRPG. Twoje imię na czacie w Karczmie będzie dumnie pokazywało, że jesteś pomocnikiem. W nagrodę za swoją pracę otrzymasz również 3 Klejnoty.",
+ "friendSecond": "Gdy Twoja druga seria zgłoszeń zostanie wykorzystana, kryształowa zbroja będzie dostępna do zakupienia w sklepie z Nagrodami. W nagrodę za kontynuację swojej pracy otrzymasz również 3 Klejnoty.",
"elite": "Elita",
- "eliteThird": "Gdy Twoja trzecia seria zgłoszeń zostanie wykorzystana, kryształowy hełm będzie dostępny do zakupienia w Sklepie z Nagrodami. W nagrodę za kontynuację swojej pracy otrzymasz również 2 Klejnoty.",
- "eliteFourth": "Gdy Twoja czwarta seria zgłoszeń zostanie wykorzystana, kryształowy miecz będzie dostępny do zakupienia w Sklepie z Nagrodami. W nagrodę za kontynuację swojej pracy otrzymasz również 2 Klejnoty.",
+ "eliteThird": "Gdy Twoja trzecia seria zgłoszeń zostanie wykorzystana, kryształowy hełm będzie dostępny do zakupienia w sklepie z Nagrodami. W nagrodę za kontynuację swojej pracy otrzymasz również 3 Klejnoty.",
+ "eliteFourth": "Gdy Twoja czwarta seria zgłoszeń zostanie wykorzystana, kryształowy miecz będzie dostępny do zakupienia w sklepie z Nagrodami. W nagrodę za kontynuację swojej pracy otrzymasz również 4 Klejnoty.",
"champion": "Czempion",
- "championFifth": "Gdy Twoja piąta seria zgłoszeń zostanie wykorzystana, kryształowa tarcza będzie dostępna do zakupienia w Sklepie z Nagrodami. W nagrodę za kontynuację swojej pracy otrzymasz również 2 Klejnoty.",
- "championSixth": "Gdy Twoja szósta seria zgłoszeń zostanie wykorzystana, otrzymaszchowańca - hydrę, a także 2 Klejnoty.",
+ "championFifth": "Gdy Twoja piąta seria zgłoszeń zostanie wykorzystana, kryształowa tarcza będzie dostępna do zakupienia w sklepie z Nagrodami. W nagrodę za kontynuację swojej pracy otrzymasz również 4 Klejnoty.",
+ "championSixth": "Gdy Twoja szósta seria zgłoszeń zostanie wykorzystana, otrzymaszchowańca - hydrę, a także 4 Klejnoty.",
"legendary": "Legenda",
- "legSeventh": "Gdy Twoja siódma seria zgłoszeń zostanie wykorzystana, otrzymasz 2 Klejnoty i zostaniesz członkiem zaszczytnej Gildii Pomocników, gdzie będziesz miał wgląd w zakulisowe szczegóły HabitRPG! Dalsza pomoc nie zmieni twojej rangi, ale możesz zbierać kolejne Klejnoty i tytuły.",
+ "legSeventh": "Gdy Twoja siódma seria zgłoszeń zostanie wykorzystana, otrzymasz 4 Klejnoty i zostaniesz członkiem zaszczytnej Gildii Pomocników, gdzie będziesz miał wgląd w zakulisowe szczegóły HabitRPG! Dalsza pomoc nie zmieni twojej rangi, ale możesz zbierać kolejne Klejnoty i tytuły.",
"moderator": "Moderator",
"guardian": "Strażnik",
- "guardianText": "Moderatorzy zostali starannie wybrani spośród pomocników o wysokich poziomach, więc prosimy, szanuj ich i słuchaj tego, co mówią. Nie wszyscy pomocnicy poziomu 7 są moderatorami. Lista moderatorów znajduje się w karczmie pod polem wpisywania wiadomości.",
+ "guardianText": "Moderatorzy zostali starannie wybrani spośród pomocników o wysokich poziomach, więc prosimy, szanuj ich i słuchaj ich sugestii.",
"staff": "Personel",
"heroic": "Heros",
"heroicText": "Na poziomie Herosów znajdują się pracownicy HabitRPG oraz gracze o wysokim udziale. Jeśli posiadasz tę rangę, została Ci ona nadana (bądź zostałeś przez nas zatrudniony)!",
@@ -30,20 +30,21 @@
"helpedText2": "tej ankiety.",
"hall": "Sala",
"contribTitle": "Tytuł pomocnika (np. \"Kowal\")",
- "contribLevel": "Poziom wkładu",
- "contribHallText": "[1-7] określa on które przedmioty, chowańce, oraz wierzchowce są dostępne. Determinuje też kolor ramki z imieniem.",
+ "contribLevel": "Ranga pomocnika",
+ "contribHallText": "1-7 dla zwykłych pomocników, 8 dla moderatorów, 9 dla pracowników. Określa które przedmioty, chowańce, oraz wierzchowce są dostępne. Wyznacza też kolor ramki z imieniem. Rangi 8 i 9 automatycznie zostają administratorami.",
"hallHeroes": "Sala bohaterów",
"hallPatrons": "Sala patronów",
"rewardUser": "Nagrodź użytkownika",
"UUID": "UUID",
"loadUser": "Wczytaj użytkownika",
"title": "Tytuł",
- "moreDetails": "Więcej szczegółów",
+ "moreDetails": "Więcej szczegółów (1-7)",
+ "moreDetails2": "więcej szczegółów (8-9)",
"contributions": "Wkład",
"admin": "Admin",
"notGems": "w dolarach amerykańskich, a nie w klejnotach. Tzn. cyfra 1 oznacza 4 klejnoty. Korzystaj z tej opcji wyłącznie wtedy, gdy chcesz ręcznie przydzielić graczom klejnoty. Nie stosuj jej do przydzielania poziomów pomocnika, gdyż te automatycznie dadzą im 2 klejnoty za każdy zdobyty poziom.",
"hideAds": "Ukryj reklamy",
- "gamemaster": "Mistrz Gry",
+ "gamemaster": "Mistrz Gry (pracownik/moderator)",
"backerTier": "Ranga wspieracza",
"balance": "Suma",
"tierPop": "Kliknij etykiety rang po więcej szczegółów.",
diff --git a/locales/pl/defaulttasks.json b/locales/pl/defaulttasks.json
index d24a85a6f8..8d85105e41 100644
--- a/locales/pl/defaulttasks.json
+++ b/locales/pl/defaulttasks.json
@@ -10,7 +10,7 @@
"defaultDaily2Text": "Posprzątaj mieszkanie",
"defaultDaily2Notes": "Codzienne obowiązki, które sumiennie wypełniasz, zmienią się z żółtych w zielone i w końcu w niebieskie, pomagając Ci śledzić twoje postępy. Im bardziej niebieskie będą Twoje zadania, tym mniej będziesz odnosić obrażeń, gdy je pominiesz, ale dostaniesz też mniejsze nagrody za ich wypełnienie.",
"defaultDaily3Text": "45 minut czytania",
- "defaultDaily3Notes": "Jeśli będziesz często pomijał dany Codzienny, zmieni się on w ciemniejsze odcienie pomarańczu i czerwieni. Im czerwieńsze jest zadanie, tym więcej dostajesz doświadczenia i złota za jego wypełnienie, ale i więcej obrażeń przyjmujesz za pominięcie go. To pomaga Ci skupić się na swoich wadach, czyli na czerwonych.",
+ "defaultDaily3Notes": "Jeśli będziesz często pomijał dane Codzienne, zmieni się ono w ciemniejsze odcienie pomarańczu i czerwieni. Im czerwieńsze jest zadanie, tym więcej dostajesz doświadczenia i złota za jego wypełnienie, ale i więcej obrażeń przyjmujesz za pominięcie go. To pomaga Ci skupić się na swoich wadach, czyli na czerwonych.",
"defaultDaily4Text": "Ćwiczenia",
"defaultDaily4Notes": "Do Codziennych obowiązków i zadań Do-Zrobienia możesz dodać listy. W miarę odznaczania kolejnych zadań na liście, zwiększa się Twoja nagroda.",
"defaultDaily4Checklist1": "Rozciąganie",
diff --git a/locales/pl/front.json b/locales/pl/front.json
index 3a83c799ef..2ce120f879 100644
--- a/locales/pl/front.json
+++ b/locales/pl/front.json
@@ -30,9 +30,9 @@
"marketing3Lead1": "Dzięki aplikacjom na iPhone i Androida możesz być zawsze na bieżąco ze sprawami. Rozumiemy, że wchodzenie na stronę, by kliknąć parę przycisków może się wydawać niewygodne.",
"marketing3Lead2": "Dodatki innych firm przywiązują HabitRPG do różnych aspektów Twojego życia. Nasze API zapewnia łatwą integrację dla takich dodatków jak rozszerzenie dla Chrome, które odbiera Ci punkty za przebywanie na bezużytecznych stronach internetowych. Dowiedz się więcej tutaj.",
"marketing4Header": "Użycie przez organizacje",
- "marketing4Lead1Title": "Grywalizacja w edukacji",
+ "marketing4Lead1Title": "Gamifikacja w edukacji",
"marketing4Lead1": "Edukacja to jedna ze sfer, które najlepiej odkrywają potencjał gier. Wszyscy wiemy jak bardzo przywiązani do swoich telefonów są obecnie uczniowie, wykorzystaj więc tę siłę! Niech Twoi uczniowie zmierzą się ze sobą nawzajem w przyjaznej atmosferze. Wyróżniaj dobre zachowanie niezwykłymi nagrodami i patrz jak poprawiają się ich oceny i postępowanie.",
- "marketing4Lead2Title": "Grywalizacja w ochronie zdrowia",
+ "marketing4Lead2Title": "Gamifikacja w ochronie zdrowia",
"marketing4Lead2": "Koszty opieki zdrowotnej rosną i coś musi się w końcu zmienić. Tworzone są setki programów mających na celu obniżenie kosztów i poprawę kondycji społeczeństwa. Wierzymy, że HabitRPG może znacząco pomóc w utrzymaniu zdrowego stylu życia.",
"marketing4Lead3Title": "Gry są wszędzie",
"marketing4Lead3-1": "Chcesz, by Twoje życie stało się grą?",
@@ -45,6 +45,7 @@
"passMan": "Jeśli korzystasz z menedżera haseł (na przykład 1Password) i nie możesz się zalogować, spróbuj wpisać ręcznie nazwę użytkownika i hasło.",
"forgotPass": "Zapomniałem hasła",
"emailNewPass": "Wyślij nowe hasło mailem",
+ "invalidEmail": "Do zresetowania hasła potrzebny jest ważny adres e-mail.",
"email": "Email",
"passConfirm": "Potwierdź hasło",
"accept1Terms": "Klikając w poniższy przycisk, oświadczam, że zgadzam się z",
diff --git a/locales/pl/gear.json b/locales/pl/gear.json
index 547e1b7b6e..a89933d19b 100644
--- a/locales/pl/gear.json
+++ b/locales/pl/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "broń",
"weaponBase0Text": "Bez broni",
"weaponBase0Notes": "Bez broni.",
"weaponWarrior0Text": "Miecz treningowy",
@@ -68,37 +69,50 @@
"weaponSpecialCriticalText": "Kryzysowy młot do miażdżenia błędów",
"weaponSpecialCriticalNotes": "Ten czempion zgładził krytycznego wroga na Githubie tam, gdzie wielu poległo. Wykonany z jego kości, młot ten zadaje potężne krytyczne obrażenia. Zwiększa Siłę jak i Percepcję o <%= attrs %>.",
"weaponSpecialYetiText": "Włócznia poskramiacza yeti",
- "weaponSpecialYetiNotes": "Limitowana Edycja 2013 Zimowego Wyposażenia! Ta dzida pozwala używającemu jej na wydawanie rozkazów każdemu Yeti. Zwiększa Siłę o <%= str %>.",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSkiText": "Kij szusującego asasyna",
- "weaponSpecialSkiNotes": "Limitowana Edycja 2013 Zimowego Wyposażenia! Broń zdolna do niszczenia hord wrogów! Pozwala też użytkownikowi na wykonywanie ładnych skrętów równoległych. Zwiększa Siłę o <%= str %>.",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialCandycaneText": "Cukierkowa laska",
- "weaponSpecialCandycaneNotes": "Limitowana Edycja 2013 Zimowego Wyposażenia! Bardzo potężna laska maga. Chyba raczej bardzo PYSZNA! Broń dwuręczna. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>.",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSnowflakeText": "Różdżka śnieżynki",
- "weaponSpecialSnowflakeNotes": "Limitowana Edycja 2013 Zimowego Wyposażenia! Ta różdżka iskrzy nieskończoną mocą leczniczą. Zwiększa Inteligencję o <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSpringRogueText": "Hakowate pazury",
- "weaponSpecialSpringRogueNotes": "Doskonałe do wspinania na wysokie budynki oraz niszczenia dywanów. Dodaje <%= str %> punktów Siły. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "weaponSpecialSpringRogueNotes": "Doskonały do wspinania na wysokie budynki oraz niszczenia dywanów. Zwiększa Siłę o <%= str %>. Limitowana Edycja Wiosna 2014.",
"weaponSpecialSpringWarriorText": "Marchewkowy miecz",
- "weaponSpecialSpringWarriorNotes": "Ten potężny miecz może siekać wrogów z łatwością! Zarazem stanowi też pyszną bitewną przekąskę. Dodaje <%= str %> punktów do Siły. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "weaponSpecialSpringWarriorNotes": "Ten potężny miecz może siekać wrogów z łatwością! Zarazem stanowi też pyszną bitewną przekąskę. Zwiększa Siłę o <%= str %>. Limitowana Edycja Wiosna 2014.",
"weaponSpecialSpringMageText": "Różdżka z sera szwajcarskiego",
- "weaponSpecialSpringMageNotes": "Tylko najpotężniejsze gryzonie są w stanie przezwyciężyć swój głód by móc dzierżyć tę potężną laskę. Dodaje <%= int %> punktów do Inteligencji i <%= per %> punktów do Percepcji. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "weaponSpecialSpringMageNotes": "Tylko najpotężniejsze gryzonie są w stanie przezwyciężyć swój głód by móc dzierżyć tę potężną laskę. Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Limitowana Edycja Wiosna 2014.",
"weaponSpecialSpringHealerText": "Śliczna kość",
- "weaponSpecialSpringHealerNotes": "APORT! Dodaje <%= int %> punktów do Inteligencji. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "weaponSpecialSpringHealerNotes": "APORT! Zwiększa Inteligencję o <%= int %>. Limitowana Edycja Wiosna 2014.",
"weaponSpecialSummerRogueText": "Szabla piracka",
- "weaponSpecialSummerRogueNotes": "A niech je dunder świśnie! Wyrzucisz te Codzienne za burtę! Dodaje <%= str %> Punktów do Siły. Edycja Limitowana Wyposażenia Lato 2014.",
+ "weaponSpecialSummerRogueNotes": "A niech je dunder świśnie! Wyrzucisz te Codzienne za burtę! Zwiększa Siłę o <%= str %>. Edycja Limitowana Lato 2014.",
"weaponSpecialSummerWarriorText": "Nóż Morski",
- "weaponSpecialSummerWarriorNotes": "Nie ma takiej listy zadań ani Do-Zrobienia chętnych, by zmierzyć się z tym sękatym nożem! Dodaje <%= str %> punktów do Siły. Edycja Limitowana Wyposażenia Lato 2014.",
+ "weaponSpecialSummerWarriorNotes": "Nie ma takiej listy zadań ani Do-Zrobienia chętnych, by zmierzyć się z tym sękatym nożem! Zwiększa Siłę o <%= str %>. Edycja Limitowana Lato 2014.",
"weaponSpecialSummerMageText": "Chwytak wodorostów",
- "weaponSpecialSummerMageNotes": "Ten trójząb jest przydatny do nadziewania nań wodorostów i bardziej produktywnego zbierania alg! Dodaje <%= int %> punktów do Inteligencji i <%= per %> punktów do Percepcji. Edycja Limitowana Wyposażenia Lato 2014.",
+ "weaponSpecialSummerMageNotes": "Ten trójząb jest przydatny do nadziewania nań wodorostów i bardziej produktywnego zbierania alg! Zwiększa Inteligencję o <%= int %> i Percepcję o <%= per %>. Edycja Limitowana Lato 2014.",
"weaponSpecialSummerHealerText": "Różdżka mielizn",
- "weaponSpecialSummerHealerNotes": "Różdżka ta, wykonana z akwamarynu i żyjącego koralu, jest bardzo atrakcyjna dla ławic ryb. Dodaje <%= int %> punktów do Inteligencji. Edycja Limitowana Wyposażenia Lato 2014.",
+ "weaponSpecialSummerHealerNotes": "Różdżka ta, wykonana z akwamarynu i żyjącego koralu, jest bardzo atrakcyjna dla ławic ryb. Zwiększa Inteligencję o <%= int %>. Edycja Limitowana Lato 2014.",
"weaponSpecialFallRogueText": "Srebrny kołek",
- "weaponSpecialFallRogueNotes": "Pozbywa się nieumarłych. Dodaje także premię przeciwko wilkołakom, bo nigdy nie można być zbyt ostrożnym. Dodaje <%= str %> punktów do Siły. Edycja Limitowana Wyposażenia Jesień 2014.",
+ "weaponSpecialFallRogueNotes": "Pozbywa się nieumarłych. Dodaje także premię przeciwko wilkołakom, bo nigdy nie można być zbyt ostrożnym. Zwiększa Siłę o <%= str %>. Edycja Limitowana Jesień 2014.",
"weaponSpecialFallWarriorText": "Chwytak nauki",
- "weaponSpecialFallWarriorNotes": "Ten chwytak to szczyt najnowszej technologii. Dodaje <%= str %> punktów do Siły. Edycja Limitowana Wyposażenia Jesień 2014.",
+ "weaponSpecialFallWarriorNotes": "Ten chwytak to najnowsze osiągnięcie technologiczne. Zwiększa siłę o <%= str %>. Limitowana Edycja Jesień 2014.",
"weaponSpecialFallMageText": "Magiczna miotła",
"weaponSpecialFallMageNotes": "Ta zaczarowana miotła lata szybciej niż smok! Dodaje <%= int %> punktów do Inteligencji i <%= per %> punktów do Percepcji. Edycja Limitowana Wyposażenia Jesień 2014.",
"weaponSpecialFallHealerText": "Różdżka skarabeusza",
"weaponSpecialFallHealerNotes": "Skarabeusz na tej różdżce chroni i leczy dzierżącego ją bohatera. Dodaje <%= int %> punktów do Inteligencji. Edycja Limitowana Wyposażenia Jesień 2014.",
+ "weaponSpecialWinter2015RogueText": "Kolec Lodu",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Żelkowy Miecz",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Laska zimowego światła",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Kojące berło",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponMystery201411Text": "Widły Ucztowania",
+ "weaponMystery201411Notes": "Dźgaj swoich wrogów lub rzuć się na ulubione potrawy - te wielofunkcyjne widły nadają się do wszystkiego! Brak dodatkowych korzyści. Listopad 2014 Przedmiot abonencki",
+ "weaponMystery301404Text": "Steampunkowa laska",
+ "weaponMystery301404Notes": "Excellent for taking a turn about town. March 3015 Subscriber Item. Confers no benefit.",
+ "armor": "zbroja",
"armorBase0Text": "Zwykłe ubranie",
"armorBase0Notes": "Zwyczajne ubranie. Nie ma na nic wpływu.",
"armorWarrior1Text": "Skórzany pancerz",
@@ -148,57 +162,70 @@
"armorSpecial2Text": "Szlachecka tunika Jeana Chalarda",
"armorSpecial2Notes": "Stajesz się bardzo puchaty! Zwiększa Kondycję jak i Inteligencję o <%= attrs %> .",
"armorSpecialYetiText": "Szata poskramiacza yeti",
- "armorSpecialYetiNotes": "Limitowana Edycja 2013 Zimowego Wyposażenia! Puchata i bezwzględna. Zwiększa Kondycję o <%= con %>.",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSkiText": "Parka szusującego asasyna",
- "armorSpecialSkiNotes": "Limitowana Edycja 2013 Zimowego Wyposażenia! Pełna ukrytych sztyletów i map tras narciarskich. Zwiększa Percepcję o <%= per %>.",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialCandycaneText": "Cukierkowa szata",
- "armorSpecialCandycaneNotes": "Limitowana Edycja 2013 Zimowego Wyposażenia! Ukręcona z cukru i jedwabiu. Zwiększa Inteligencję o <%= int %>.",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSnowflakeText": "Szata śnieżynki",
- "armorSpecialSnowflakeNotes": "Limitowana Edycja 2013 Zimowego Wyposażenia! Szata, która ochroni cię przed zimnem nawet podczas śnieżycy. Zwiększa Kondycję o <%= con %>.",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialBirthdayText": "Absurdalne szaty imprezowe",
- "armorSpecialBirthdayNotes": "Z powodu uroczystości, absurdalne szaty imprezowe są dostępne za darmo w sklepie z przedmiotami. Przywdziej to głupiutkie ubranie i pasującą doń czapeczkę, by świętować ten pamiętny dzień.",
+ "armorSpecialBirthdayNotes": "Z powodu uroczystości, absurdalne szaty imprezowe są dostępne za darmo w sklepie z przedmiotami. Przywdziej to głupiutkie ubranie i pasującą doń czapeczkę, by świętować ten pamiętny dzień. Brak dodatkowych korzyści.",
"armorSpecialGaymerxText": "Zbroja tęczowego wojownika",
- "armorSpecialGaymerxNotes": "(Nie ma na nic wpływu) Aby uczcić porę dumy i konwent GaymerX, ta specjalna zbroja jest przyozdobiona lśniącym, kolorowym wzorem tęczy! GaymerX to konwent poświęcony środowisku LGBTQ i grom komputerowym i jest otwarty dla każdego. Odbywa się w InterContinental w centrum San Francisco między 11 a 13 lipca!",
+ "armorSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"armorSpecialSpringRogueText": "Lśniący kostium kota",
- "armorSpecialSpringRogueNotes": "Nieskazitelnie wygładzony. Dodaje <%= per %> punktów do Percepcji. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "armorSpecialSpringRogueNotes": "Nieskazitelnie zadbany. Dodaje <%= per %> punktów do Percepcji. Limitowana Edycja Wyposażenia Wiosna 2014.",
"armorSpecialSpringWarriorText": "Koniczystalowa zbroja",
- "armorSpecialSpringWarriorNotes": "Miękka jak koniczyna, twarda jak stal! Dodaje <%= con %> punktów do Kondycji. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "armorSpecialSpringWarriorNotes": "Miękka jak koniczyna, mocna jak stal!! Dodaje <%= con %> punktów do Kondycji. Limitowana Edycja Wyposażenia Wiosna 2014.",
"armorSpecialSpringMageText": "Szczurze szaty",
- "armorSpecialSpringMageNotes": "Myszy się słyszy! Dodaje <%= int %> puntów do inteligencji. Edycja Limitowana Wyposażenia Wiosna 2014.",
+ "armorSpecialSpringMageNotes": "Myszy się słyszy! Dodaje <%= int %> puntów do inteligencji. Limitowana Edycja Wyposażenia Wiosna 2014.",
"armorSpecialSpringHealerText": "Szaty kudłatego szczeniaczka",
- "armorSpecialSpringHealerNotes": "Ciepłe i przytulne, ale chronią właściciela przed krzywdą. Dodaje <%= con %> punktów do Kondycji. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "armorSpecialSpringHealerNotes": "Ciepłe i przytulne, ale chronią właściciela przed krzywdą. Dodaje <%= con %> punktów do Kondycji. Limitowana Edycja Wyposażenia Wiosna 2014.",
"armorSpecialSummerRogueText": "Szata pirata",
- "armorSpecialSummerRogueNotes": "Do stu diabłów, przytulne te szaty! Dodają <%= str %> punktów do Percepcji. Edycja Limitowana Wyposażenia Lato 2014.",
+ "armorSpecialSummerRogueNotes": "Do stu diabłów, przytulne te szaty! Dodają <%= str %> punktów do Percepcji. Limitowana Edycja Wyposażenia Wiosna 2014.",
"armorSpecialSummerWarriorText": "Szaty zawadiaki",
- "armorSpecialSummerWarriorNotes": "Konieczne do bycia zawadą. Dodają <%= con %> punktów do Kondycji. Edycja Limitowana Wyposażenia Lato 2014.",
+ "armorSpecialSummerWarriorNotes": "Komplet z płaszczem, oraz ze szpadą. Zwiększa Kondycję o <%= con %>. Limitowana Edycja Wyposażenia Lato 2014.",
"armorSpecialSummerMageText": "Szmaragdowy ogon",
- "armorSpecialSummerMageNotes": "Ten strój ze lśniących łusek przemienia noszącego w prawdziwego Syrenodzieja! Dodaje <%= int %> punktów do Inteligencji. Edycja Limitowana Wyposażenia Lato 2014.",
+ "armorSpecialSummerMageNotes": "Ten strój ze lśniących łusek przemienia noszącego w prawdziwego Syrenodzieja! Dodaje <%= int %> punktów do Inteligencji. Limitowana Edycja Wyposażenia Lato 2014.",
"armorSpecialSummerHealerText": "Ogon morskiego uzdrowiciela",
- "armorSpecialSummerHealerNotes": "Ten strój ze lśniących łusek zmienia noszącego w prawdziwego Morskiego Uzdrowiciela! Dodaje <%= con %> punktów do Kondycji. Edycja Limitowana Wyposażenia Lato 2014.",
+ "armorSpecialSummerHealerNotes": "Ten strój ze lśniących łusek zmienia noszącego w prawdziwego Morskiego Uzdrowiciela! Dodaje <%= con %> punktów do Kondycji. Limitowana Edycja Wyposażenia Lato 2014.",
"armorSpecialFallRogueText": "Krwistoczerwone szaty",
- "armorSpecialFallRogueNotes": "Jaskrawy. Aksamitny. Wampiryczny. Dodaje <%= per %> punktów do Percepcji. Edycja limitowana Wyposażenie Jesień 2014.",
+ "armorSpecialFallRogueNotes": "Wyrazisty. Welurowy. Wampiryczny. Dodaje <%= per %> punktów do Percepcji. Limitowana Edycja Wyposażenia Lato 2014.",
"armorSpecialFallWarriorText": "Kitel nauki",
- "armorSpecialFallWarriorNotes": "Chroni Cię przed zagadkowymi przypadkami rozlania eliksirów. Dodaje <%= con %> punktów do Kondycji. Edycja Limitowana Wyposażenia Jesień 2014.",
+ "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallMageText": "Szaty wiedźmiego czarodzieja",
- "armorSpecialFallMageNotes": "Ta szata posiada wiele kieszeni byś mógł zmieścić dodatkowe oko traszki czy język żaby. Dodaje <%= int %> punktów do Inteligencji. Edycja Limitowana Wyposażenia Jesień 2014.",
+ "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallHealerText": "Zawijana zbroja",
- "armorSpecialFallHealerNotes": "Szarżuj do boju zabandażowany na zapas! Dodaje <%= con %> punktów do Kondycji. Edycja Limitowana Wyposażenia Jesień 2014.",
+ "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialWinter2015RogueText": "Icicle Drake Armor",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Gingerbread Armor",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreal Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "Skating Outfit",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
"armorMystery201402Text": "Szaty posłańca",
- "armorMystery201402Notes": "Połyskujące i mocne, te szaty mają wiele kieszeni na listy.",
+ "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.",
"armorMystery201403Text": "Zbroja przemierzania lasów",
- "armorMystery201403Notes": "Ta omszona zbroja zrobiona z plecionego drzewa wygina się wraz z ruchami noszącego.",
+ "armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer. Confers no benefit. March 2014 Subscriber Item.",
"armorMystery201405Text": "Płomień serca",
- "armorMystery201405Notes": "Nic nie może cię zranić, kiedy jesteś okryty płomieniami!",
+ "armorMystery201405Notes": "Nothing can hurt you when you are swathed in flames! Confers no benefit. May 2014 Subscriber Item.",
"armorMystery201406Text": "Szata ośmiornicy",
- "armorMystery201406Notes": "Ta rozciągliwa szata pozwala noszącemu ją na przeciskanie się przez najwęższe nawet szczeliny. Przedmiot dla Abonentów z czerwca 2014.",
+ "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. Confers no benefit. June 2014 Subscriber Item.",
"armorMystery201407Text": "Strój podmorskiego odkrywcy",
"armorMystery201407Notes": "Opisywany też jako \"pluskaty\", \"za gruby\" i \"szczerze, trochę kłopotliwy\", ten strój jest najlepszym przyjacielem nieustraszonego morskiego odkrywcy. Przedmiot dla Abonentów z lipca 2014. Nie ma na nic wpływu.",
"armorMystery201408Text": "Szaty Słońca",
- "armorMystery201408Notes": "Te szaty są plecione z promyków słońca i złota. Przedmiot dla Abonentów z sierpnia 2014. Nie ma na nic wpływu.",
+ "armorMystery201408Notes": "Te szaty są utkane z promieni słońca i złota. Żadnych dodatkowych korzyści. Sierpień 2014. Przedmiot abonencki",
"armorMystery201409Text": "Kamizelka obieżyświata",
- "armorMystery201409Notes": "Pokryta listowiem kamizelka, która kamufluje noszącego. Przedmiot dla Abonentów z września 2014. Nie ma na nic wpływu.",
- "armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. Confers no benefit. September 2014 Subscriber Item.",
+ "armorMystery201410Text": "Goblińskie wyposażenie",
+ "armorMystery201410Notes": "Scaly, slimy, and strong! Confers no benefit. October 2014 Subscriber Item.",
+ "armorMystery201412Text": "Penguin Suit",
+ "armorMystery201412Notes": "You're a penguin! Confers no benefit. December 2014 Subscriber Item.",
+ "armorMystery301404Text": "Steampunkowy garnitur",
+ "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.",
+ "headgear": "headgear",
"headBase0Text": "Bez hełmu",
"headBase0Notes": "Bez nakrycia głowy.",
"headWarrior1Text": "Skórzany hełm",
@@ -248,52 +275,71 @@
"headSpecial2Text": "Bezimienny hełm",
"headSpecial2Notes": "Świadectwo tych, którzy poświęcili się nie żądając niczego w zamian. Zwiększa Inteligencję jak i Siłę o <%= attrs %>.",
"headSpecialNyeText": "Absurdalna czapeczka imprezowa",
- "headSpecialNyeNotes": "Otrzymałeś absurdalną czapeczkę imprezową! Noś ją z dumą świętując Nowy Rok!",
+ "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
"headSpecialYetiText": "Hełm poskramiacza yeti",
- "headSpecialYetiNotes": "Limitowana Edycja 2013 Zimowego Wyposażenia! Uroczo przerażająca czapka. Zwiększa Siłę o <%= str %>.",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiText": "Hełm szusującego asasyna",
- "headSpecialSkiNotes": "Limitowana Edycja 2013 Zimowego Wyposażenia! Pozwala zachować tożsamość w sekrecie... i twarz w cieple! Zwiększa Percepcję o <%= per %>.",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialCandycaneText": "Cukierkowy kapelusz",
- "headSpecialCandycaneNotes": "Limitowana Edycja 2013 Zimowego Wyposażenia! To najpyszniejszy kapelusz na świecie. Znany jest również tego, że tajemniczo pojawia się i znika. Zwiększa Percepcję o <%= per %>.",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSnowflakeText": "Korona śnieżynki",
- "headSpecialSnowflakeNotes": "Limitowana Edycja 2013 Zimowego Wyposażenia! Noszącemu tę koroną nigdy nie jest zimno. Zwiększa Inteligencję o <%= int %>.",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSpringRogueText": "Maska podstępnego kotka",
- "headSpecialSpringRogueNotes": "Nikt się NIGDY nie domyśli, że jesteś włamywaczem! Dodaje <%= per %> punktów do Percepcji. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringWarriorText": "Koniczystalowy hełm",
- "headSpecialSpringWarriorNotes": "Odlany ze słodkiej koniczyny łąkowej, ten hełm oprze się nawet najsilniejszym ciosom. Dodaje <%= str %> punktów do Siły. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringMageText": "Kapelusz z sera szwajcarskiego",
- "headSpecialSpringMageNotes": "Ten kapelusz gromadzi potężną magię! Postaraj się go nie podgryzać. Dodaje <%= per %> punktów do Percepcji. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringHealerText": "Korona przyjaźni",
- "headSpecialSpringHealerNotes": "Ta korona symbolizuje lojalność i przyjaźń. W końcu pies jest najlepszym przyjacielem łotwcy przygód! Dodaje <%= int %> punktów do Inteligencji. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"headSpecialSummerRogueText": "Czapka pirata",
- "headSpecialSummerRogueNotes": "Tylko najproduktywniejsi piraci mogą poszczycić się tą wyśmienitą czapką. Dodaje <%= str %> punktów do Percepcji. Edycja Limitowana Wyposażenia Lato 2014.",
+ "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerWarriorText": "Bandana zawadiaki",
- "headSpecialSummerWarriorNotes": "Ta delikatna, słonawa tkanina napełnia noszącego siłą. Dodaje <%= str %> do Siły. Edycja Limitowana Wyposażenia Lato 2014.",
+ "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerMageText": "Kapelusz owinięty wodorostami",
- "headSpecialSummerMageNotes": "Cóż może by być bardziej magicznego, niż kapelusz owinięty wodorostami? Dodaje <%= str %> punktów do Percepcji. Edycja Limitowana Wyposażenia Lato 2014.",
+ "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerHealerText": "Koralowa korona",
- "headSpecialSummerHealerNotes": "Umożliwia noszącemu uzdrawianie uszkodzonych raf. Dodaje <%= int %> punktów do Inteligencji. Edycja Limitowana Wyposażenia Lato 2014.",
+ "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"headSpecialFallRogueText": "Krwistoczerwony kaptur",
- "headSpecialFallRogueNotes": "Tożsamość Pogromcy Wampirów musi zawsze pozostać ukryta. Dodaje <%= per %> punktów do Percepcji. Edycja Limitowana Wyposażenia Jesień 2014.",
+ "headSpecialFallRogueNotes": "Tożsamość Pogromcy Wampirów nigdy nie może zostać ujawniona. Wzrost Percepcji o <%= per %>. Limitowana Edycja Jesień 2014",
"headSpecialFallWarriorText": "Potworny skalp nauki",
- "headSpecialFallWarriorNotes": "Wszyj sobie ten hełm! Ma tylko MAŁE ślady używania. Dodaje <%= str %> punktów siły. Edycja Limitowana Wyposażenia Jesień 2014.",
+ "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallMageText": "Spiczasty kapelusz",
- "headSpecialFallMageNotes": "Magia wpleciona jest w każdą nić tego kapelusza. Dodaje <%= per %> punktów do percepcji. Edycja Limitowana Wyposażenia Jesień 2014.",
+ "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallHealerText": "Bandaże na głowę",
- "headSpecialFallHealerNotes": "Wysoce higieniczne i bardzo modne. Dodaje <%= int %> punktów do Inteligencji. Edycja Limitowana Wyposażenia Jesień 2014.",
+ "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialNye2014Text": "Silly Party Hat",
+ "headSpecialNye2014Notes": "You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialWinter2015RogueText": "Icicle Drake Mask",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Gingerbread Helm",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Aurora Hat",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Snuggly Earmuffs",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
"headSpecialGaymerxText": "Hełm tęczowego wojownika",
- "headSpecialGaymerxNotes": "(Nie ma na nic wpływu) Aby uczcić porę dumy i konwent GaymerX, ten specjalny hełm jest przyozdobiony lśniącym, kolorowym wzorem tęczy! GaymerX to konwent poświęcony środowisku LGBTQ i grom komputerowym i jest otwarty dla każdego. Odbywa się w InterContinental w centrum San Francisco między 11 a 13 lipca!",
+ "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"headMystery201402Text": "Skrzydlaty hełm",
- "headMystery201402Notes": "Ta skrzydlata opaska przepełnia noszącego ją prędkością wiatru!",
+ "headMystery201402Notes": "This winged circlet imbues the wearer with the speed of the wind! Confers no benefit. February 2014 Subscriber Item.",
"headMystery201405Text": "Płomień umysłu",
- "headMystery201405Notes": "Wypal prokastrynację!",
+ "headMystery201405Notes": "Burn away the procrastination! Confers no benefit. May 2014 Subscriber Item.",
"headMystery201406Text": "Korona macek",
- "headMystery201406Notes": "Macki przy hełmie pobierają energię magiczną z wody. Przedmiot dla Abonentów z czerwca 2014.",
+ "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. Confers no benefit. June 2014 Subscriber Item.",
"headMystery201407Text": "Hełm podmorskiego odkrywcy",
- "headMystery201407Notes": "Ten hełm sprawia, że badanie podwodnych krain staje się proste! I wyglądasz też przez to trochę jak wyłupiastooka ryba. Bardzo retro! Przedmiot dla Abonentów z lipca 2014. Nie ma na nic wpływu.",
+ "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! Confers no benefit. July 2014 Subscriber Item.",
"headMystery201408Text": "Słoneczna korona",
- "headMystery201408Notes": "Ta płomienista korona daje noszącemu wielką siłę wolii. Przedmiot dla Abonentów z sierpnia 2014. Nie ma na nic wpływu.",
- "shieldBase0Text": "Bez wyposażenia w drugiej dłoni",
+ "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. Confers no benefit. August 2014 Subscriber Item.",
+ "headMystery201411Text": "Stalowy Hełm Sportu",
+ "headMystery201411Notes": "To tradycyjny hełm używany w ukochanym sporcie Habitici - Piłce Równoważnej, który polega na zakładaniu ciężkiej odzieży ochronnej i zobowiązywaniu się do zdrowej równowagi pomiędzy pracą a życiem prywatnym..... BĘDĄC ŚCIGANYM PRZEZ HIPPOGRYFY. Brak dodatkowych korzyści. Listopad 2014 Przedmiot abonencki.",
+ "headMystery201412Text": "Pingwini Kapelusz",
+ "headMystery201412Notes": "Who's a penguin? Confers no benefit. December 2014 Subscriber Item.",
+ "headMystery301404Text": "Szykowny cylinder",
+ "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.",
+ "headMystery301405Text": "Klasyczny cylinder",
+ "headMystery301405Notes": "A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "Bez tarczy lub drugiej broni.",
"shieldWarrior1Text": "Drewniana tarcza",
"shieldWarrior1Notes": "Okrągła tarcza z grubego drewna. Zwiększa Kondycję o <%= con %>.",
@@ -319,74 +365,92 @@
"shieldSpecial0Notes": "Spoziera ponad całunem śmierci i ukazuje to, co widzi wrogom, by wzbudzić w nich strach. Zwiększa Percepcję o <%= per %>.",
"shieldSpecial1Text": "Kryształowa tarcza",
"shieldSpecial1Notes": "Kruszy strzały i odbija słowa przeciwników. Zwiększa wszystkie atrybuty o <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Morgensztern miażdżący kamienie milowe Mustaine'a",
+ "shieldSpecialGoldenknightNotes": "Spotkanie, stwory, spokój - zapewniony! Zmiażdżyć! Zwiększa Kondycję i Percepcję o <%= attrs %>.",
"shieldSpecialYetiText": "Tarcza poskramiacza Yeti",
- "shieldSpecialYetiNotes": "Limitowana Edycja 2013 Zimowego Wyposażenia! Tarcza ta odbija światło od śniegu. Zwiększa Kondycję o <%= con %>.",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSnowflakeText": "Tarcza śnieżynki",
- "shieldSpecialSnowflakeNotes": "Limitowana Edycja 2013 Zimowego Wyposażenia! Każda tarcza jest wyjątkowa. Zwiększa Kondycję o <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSpringRogueText": "Hakowate szpony",
- "shieldSpecialSpringRogueNotes": "Doskonałe do wspinania na wysokie budynki oraz niszczenia dywanów. Dodaje <%= str %> punktów Siły. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength <%= str %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringWarriorText": "Jajeczna tarcza",
- "shieldSpecialSpringWarriorNotes": "Ta tarcza nigdy nie pęknie, niezależnie od tego jak mocno ją uderzysz! Dodaje <%= con %> punktów do Kondycji. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringHealerText": "Piszcząca piłka ostatecznej ochrony",
- "shieldSpecialSpringHealerNotes": "Wydaje z siebie irytujące, długotrwałe piszczenie po ugryzieniu, co pomaga odpędzić wrogów. Dodaje <%= con %> punktów do Kondycji. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSummerRogueText": "Szabla piracka",
- "shieldSpecialSummerRogueNotes": "A niech je dunder świśnie! Wyrzucisz te Codzienne za burtę! Dodaje <%= str %> Punktów do Siły. Edycja Limitowana Wyposażenia Lato 2014.",
+ "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerWarriorText": "Tarcza z namokniętego drewna",
- "shieldSpecialSummerWarriorNotes": "Ta tarcza, zrobiona z drewna zatopionych statków, potrafi przetrwać nawet najbardziej burzliwe Codzienne. Dodaje <%= con %> punktów do Kondycji. Edycja Limitowana Wyposażenia Lato 2014.",
+ "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerHealerText": "Tarcza mielizn",
- "shieldSpecialSummerHealerNotes": "Nikt nie odważy się zaatakować rafy koralowej, gdy zetknie się z tą lśniącą tarczą! Dodaje <%= con %> punktów do Kondycji. Edycja Limitowana Wyposażenia Lato 2014.",
+ "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialFallRogueText": "Srebrny kołek",
- "shieldSpecialFallRogueNotes": "Pozbywa się nieumarłych. Dodaje także premię przeciwko wilkołakom, bo nigdy nie można być zbyt ostrożnym. Dodaje <%= str %> punktów do Siły. Edycja Limitowana Wyposażenia Jesień 2014.",
+ "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallWarriorText": "Mocna mikstura nauki",
- "shieldSpecialFallWarriorNotes": "Rozlewa się tajemniczo na kitle. Dodaje <%= con %> punktów do Kondycji. Edycja Limitowana Wyposażenia Jesień 2014.",
+ "shieldSpecialFallWarriorNotes": "Rozlewa się tajemniczo na kitle. Zwiększa Kondycję o <%= con %>. Edycja Limitowana Wyposażenia Jesień 2014.",
"shieldSpecialFallHealerText": "Inkrustowana tarcza",
- "shieldSpecialFallHealerNotes": "Ta migocząca tarcza została znaleziona w starożytnym grobowcu. Dodaje <%= con %> puntów do Kondycji. Edycja Limitowana Wyposażenia Jesień 2014.",
+ "shieldSpecialFallHealerNotes": "Ta iskrząca się tarcza została znaleziona w starożytnym grobowcu. Wzrost kondycji o <%= con %>. Limitowana Edycja Jesień 2014. ",
+ "shieldSpecialWinter2015RogueText": "Kolec Lodu",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Żelkowa Tarcza",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Kojąca tarcza",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldMystery301405Text": "Tarcza zegarowa",
+ "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.",
"backBase0Text": "Nic na plecach",
"backBase0Notes": "Nic na plecach.",
"backMystery201402Text": "Złote skrzydła",
- "backMystery201402Notes": "Mają pióra, które błyszczą w słońcu!",
+ "backMystery201402Notes": "Te lśniące skrzydła mają migoczące w słońcu pióra. Brak dodatkowych korzyści. Luty 2014. Przedmiot abonencki.",
"backMystery201404Text": "Skrzydła motyla zmierzchu",
- "backMystery201404Notes": "Bądź motylem, nie bądź w tyle!",
- "backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201404Notes": "Be a butterfly and flutter by! Confers no benefit. April 2014 Subscriber Item.",
+ "backMystery201410Text": "Goblińskie skrzydła",
+ "backMystery201410Notes": "Swoop through the night on these strong wings. Confers no benefit. October 2014 Subscriber Item.",
"backSpecialWonderconRedText": "Potężna peleryna",
- "backSpecialWonderconRedNotes": "Aż szeleści od siły i piękna. Zbroja konwentowa edycji specjalnej.",
+ "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.",
"backSpecialWonderconBlackText": "Podstępna peleryna",
- "backSpecialWonderconBlackNotes": "Usnuta z cieni i szeptów. Zbroja konwentowa edycji specjalnej.",
+ "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Confers no benefit. Special Edition Convention Item.",
"bodyBase0Text": "Bez ozdoby",
"bodyBase0Notes": "Bez ozdoby.",
"bodySpecialWonderconRedText": "Rubinowy kołnierz",
- "bodySpecialWonderconRedNotes": "Atrakcyjny rubinowy kołnierz! Zbroja konwentowa edycji specjalnej.",
+ "bodySpecialWonderconRedNotes": "Atrakcyjny rubinowy kołnierz! Brak dodatkowych korzyści. Edycja Specjalna - Konwent.",
"bodySpecialWonderconGoldText": "Złoty kołnierz",
- "bodySpecialWonderconGoldNotes": "Atrakcyjny złoty kołnierz! Zbroja konwentowa edycji specjalnej.",
+ "bodySpecialWonderconGoldNotes": "Atrakcyjny złoty kołnierz! Brak dodatkowych korzyści. Edycja Specjalna - Konwent.",
"bodySpecialWonderconBlackText": "Hebanowy kołnierz",
- "bodySpecialWonderconBlackNotes": "Atrakcyjny hebanowy kołnierz! Zbroja konwentowa edycji specjalnej.",
+ "bodySpecialWonderconBlackNotes": "Atrakcyjny hebanowy kołnierz! Brak dodatkowych korzyści. Edycja Specjalna - Konwent.",
"bodySpecialSummerMageText": "Błyszcząca pelerynka",
- "bodySpecialSummerMageNotes": "Ani słona ani słodka woda nie uszkodzi tej metalicznej pelerynki. Nie dodaje punktów do statystyk. Edycja Limitowana Wyposażenia Lato 2014.",
+ "bodySpecialSummerMageNotes": "Ani słona ani słodka woda nie splami tej metalicznej pelerynki. Brak dodatkowych korzyści. Edycja limitowana 2014 Wyposażenie wiosenne.",
"bodySpecialSummerHealerText": "Koralowy kołnierz",
"bodySpecialSummerHealerNotes": "Stylowy kołnierz z żyjącego koralu! Nie ma na nic wpływu. Edycja Limitowana Wyposażenia Lato 2014.",
"headAccessoryBase0Text": "Bez ozdoby głowy",
"headAccessoryBase0Notes": "Bez ozdoby głowy.",
"headAccessorySpecialSpringRogueText": "Fioletowe kocie uszy",
- "headAccessorySpecialSpringRogueNotes": "Te kocie uszy drgają gdy wykryją zagrożenie. Nie mają na nic wpływu. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "headAccessorySpecialSpringRogueNotes": "Te kocie uszy zastrzygą gdy wykryją nadchodzące zagrożenia. Brak dodatkowych korzyści. Edycja limitowana Wiosna 2014 ",
"headAccessorySpecialSpringWarriorText": "Zielone królicze uszy",
- "headAccessorySpecialSpringWarriorNotes": "Uszy królika, które szybko wykryją każde chrupnięcie marchewki. Nie mają na nic wpływu. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "headAccessorySpecialSpringWarriorNotes": "Królicze uszy które ochoczo wykryją każdy chrup marchewki. Brak dodatkowych korzyści. Edycja limitowana Wiosna 2014 ",
"headAccessorySpecialSpringMageText": "Niebieskie mysie uszy",
- "headAccessorySpecialSpringMageNotes": "Te okrągłe uszy myszki są miękkie jak jedwab. Nie mają na nic wpływu. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
+ "headAccessorySpecialSpringMageNotes": "Te okrągłe mysie uszy są gładkie jak jedwab. Brak dodatkowych korzyści. Edycja limitowana Wiosna 2014 ",
"headAccessorySpecialSpringHealerText": "Żółte psie uszy",
- "headAccessorySpecialSpringHealerNotes": "Oklapłe, ale słodkie. Pobawimy się? Nie mają na nic wpływu. Limitowana Edycja 2014 Wiosennego Wyposażenia.",
- "headAccessorySpecialSummerRogueText": "Łotrowska przepaska na oko",
- "headAccessorySpecialSummerRogueNotes": "Nie musisz być łajdakiem, żeby docenić ten styl! Nie dodaje punktów do statystyk. Edycja Limitowana Wyposażenia Lato 2014.",
- "headAccessorySpecialSummerWarriorText": "Stylowa przepaska na oko",
- "headAccessorySpecialSummerWarriorNotes": "Nie musisz być szubrawcem, żeby docenić ten styl! Nie dodaje punktów do statystyk. Edycja Limitowana Wyposażenia Lato 2014.",
- "headAccessorySpecialWonderconRedText": "Potężna maska",
- "headAccessorySpecialWonderconRedNotes": "Cóż za potężna ozdoba twarzy! Zbroja konwentowa edycji specjalnej.",
- "headAccessorySpecialWonderconBlackText": "Podstępna maska",
- "headAccessorySpecialWonderconBlackNotes": "Twoje intencje na pewno są uczciwe. Zbroja konwentowa edycji specjalnej.",
+ "headAccessorySpecialSpringHealerNotes": "Oklapłe lecz śliczne. Chcesz się pobawić? Brak dodatkowych korzyści. Edycja limitowana Wiosna 2014 ",
"headAccessoryMystery201403Text": "Poroże przemierzania lasów",
- "headAccessoryMystery201403Notes": "To poroże lśni od mchu i porostów.",
+ "headAccessoryMystery201403Notes": "To poroże lśni od mchów i porostów. Brak dodatkowych korzyści. Marzec 2014. Przedmiot abonencki.",
"headAccessoryMystery201404Text": "Czułki motyla zmierzchu",
- "headAccessoryMystery201404Notes": "Te czułki umożliwiają noszącemu wykrycie niebezpiecznych źródeł rozproszenia!",
+ "headAccessoryMystery201404Notes": "Te czułki pomagają noszącemu wykrywać odciągające uwagę niebezpieczeństwa. Brak dodatkowych korzyści. Kwiecień 2014 Przedmiot abonencki.",
"headAccessoryMystery201409Text": "Jesienne poroże",
- "headAccessoryMystery201409Notes": "To potężne poroże zmienia swój kolor wraz z kolorem liści."
+ "headAccessoryMystery201409Notes": "To potężne poroże zmienia kolor wraz z liśćmi. Brak dodatkowych korzyści. Wrzesień 2014. Przedmiot abonencki.",
+ "headAccessoryMystery301405Text": "Gogle na głowę",
+ "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",
+ "eyewearBase0Text": "Brak okularów",
+ "eyewearBase0Notes": "Brak okularów",
+ "eyewearSpecialSummerRogueText": "Zbójecka przepaska na oko",
+ "eyewearSpecialSummerRogueNotes": "Nie potrzeba szelmy by zauważyć jak stylowa jest to przepaska! Brak dodatkowych korzyści. Edycja limitowana Lato 2014",
+ "eyewearSpecialSummerWarriorText": "Dziarska przepaska na oko",
+ "eyewearSpecialSummerWarriorNotes": "Nie potrzeba łotra by zauważyć jak stylowa jest to przepaska! Brak dodatkowych korzyści. Edycja limitowana Lato 2014",
+ "eyewearSpecialWonderconRedText": "Potężna maska",
+ "eyewearSpecialWonderconRedNotes": "Cóż za potężne akcesorium twarzy! Brak dodatkowych korzyści. Edycja Specjalna - Konwent",
+ "eyewearSpecialWonderconBlackText": "Podstępna maska",
+ "eyewearSpecialWonderconBlackNotes": "Twoje motywy są z pewnością słuszne. Brak dodatkowych korzyści. Edycja Specjalna - Konwent",
+ "eyewearMystery301404Text": "Gogle",
+ "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.",
+ "eyewearMystery301405Text": "Monokl",
+ "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item."
}
\ No newline at end of file
diff --git a/locales/pl/generic.json b/locales/pl/generic.json
index 4be300327d..f34562de6d 100644
--- a/locales/pl/generic.json
+++ b/locales/pl/generic.json
@@ -35,6 +35,7 @@
"neverMind": "Nieważne",
"buyMoreGems": "Kup więcej klejnotów",
"notEnoughGems": "Niewystarczająca liczba Klejnotów",
+ "alreadyHave": "Whoops! You already have this item. No need to buy it again!",
"delete": "Usuń",
"gems": "Klejnoty",
"moreInfo": "Więcej informacji",
@@ -47,6 +48,8 @@
"habitBirthdayText": "Brał udział w \"HabitRPG Birthday Bash of 2014\".",
"achievementDilatory": "Zbawca Atleńtydy",
"achievementDilatoryText": "Pomógł pokonać Straszliwego Smoka Atleńtydy podczas \"2014 Summer Splash!\"",
+ "costumeContest": "Konkurs Kostiumowy 2014",
+ "costumeContestText": "Brał(a) udział w Konkursie Kostiumów Halloweenowych w 2014. Przejrzyj niektóre zgłoszenia na blog.habitrpg.com/tagged/cosplay!",
"memberSince": "- Członek od",
"lastLoggedIn": "- Ostatnio zalogowany",
"notPorted": "Ta funkcja nie jest jeszcze zaimportowana z oryginalnej strony.",
@@ -69,5 +72,18 @@
"askQuestion": "Zadaj pytanie",
"reportBug": "Zgłoś błąd",
"contributeToHRPG": "Wspomóż HabitRPG",
- "overview": "Zarys dla nowych użytkowników"
+ "overview": "Zarys dla nowych użytkowników",
+ "January": "Styczeń",
+ "February": "Luty",
+ "March": "Marzec",
+ "April": "Kwiecień",
+ "May": "Maj",
+ "June": "Czerwiec",
+ "July": "Lipiec",
+ "August": "Sierpień",
+ "September": "Wrześcień",
+ "October": "Październik",
+ "November": "Listopad",
+ "December": "Grudzień",
+ "dateFormat": "Date Format"
}
\ No newline at end of file
diff --git a/locales/pl/groups.json b/locales/pl/groups.json
index f8579f55ea..618c6277da 100644
--- a/locales/pl/groups.json
+++ b/locales/pl/groups.json
@@ -2,7 +2,7 @@
"tavern": "Karczma",
"innCheckOut": "Wymelduj się z karczmy",
"innCheckIn": "Odpoczywaj w karczmie",
- "innText": "Jak mija pobyt w Karczmie? Aby cię chronić, lista codziennych jest zamrożona. Twoje odhaczenia nie zostaną przetworzone ani wyczyszczone do jutra (czyli dnia po tym, kiedy się wymeldujesz). Ale uważaj, jeśli Twoja drużyna walczy z bossem, ich nietrafienia nadal będą cię ranić! Również Ty nie zadasz obrażeń bossowi. Jesteś gotowy do podróży? Wymelduj się.",
+ "innText": "How's your stay in the Inn, <%= name %>? To protect you, your daily list is frozen. Your checkmarks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.",
"lfgPosts": "Sekcja dla poszukujących drużyny",
"tutorial": "Samouczek",
"glossary": "Słownik",
@@ -16,7 +16,9 @@
"tavernAlert1": "Uwaga: nie zgłaszaj tu błędów w grze, bo Twórcy nie zauważą Twojego wpisu. Zgłoś błędy ",
"tavernAlert2": "na portalu Github",
"moderatorIntro1": "Moderatorami Karczmy i gildii są:",
- "moderatorIntro2": ".",
+ "communityGuidelines": "Regulamin Społeczności",
+ "communityGuidelinesRead1": "Prosimy, przeczytaj nasz",
+ "communityGuidelinesRead2": "przed rozpoczęciem rozmowy.",
"party": "Drużyna",
"createAParty": "Stwórz Drużynę",
"noPartyText": "Nie jesteś w drużynie albo twoja drużyna jeszcze się nie wczytała. Możesz albo stworzyć własną i zaprosić przyjaciół, albo - jeśli wolisz dołączyć do już istniejącej - poproś Przywódcę tej Drużyny aby wpisał twój unikalny ID użytkownika poniżej, a wtedy znajdziesz tutaj zaproszenie.",
@@ -70,5 +72,22 @@
"confirm": "Potwierdź",
"leaveGroup": "Opuścić Gildię?",
"leavePartyCha": "Opuść wyzwania drużyny i...",
- "leaveParty": "Opuść drużynę?"
+ "leaveParty": "Opuść drużynę?",
+ "sendPM": "Wyślij wiadomość prywatną",
+ "send": "Wyślij",
+ "messageSentAlert": "Wiadomość wysłana",
+ "pmHeading": "Wiadomośc prywatna do <%= name %>",
+ "clearAll": "Wyczyść wszystko",
+ "clearAllPopover": "Usuń wszystkie wiadomości",
+ "optOutPopover": "Nie lubisz prywatnych wiadomości? Kliknij aby całkiem z nich zrezygnować.",
+ "block": "Blokuj",
+ "unblock": "Odblokuj",
+ "pm-reply": "Wyślij odpowiedź",
+ "inbox": "Skrzynka odbiorcza",
+ "abuseFlag": "Report violation of Community Guidelines",
+ "abuseFlagModalHeading": "Report <%= name %> for violation?",
+ "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.",
+ "abuseFlagModalButton": "Report",
+ "abuseReported": "Thank you for reporting this violation. The moderators have been notified.",
+ "abuseAlreadyReported": "You have already reported this message."
}
\ No newline at end of file
diff --git a/locales/pl/limited.json b/locales/pl/limited.json
index 00fa666ec4..d86af9252c 100644
--- a/locales/pl/limited.json
+++ b/locales/pl/limited.json
@@ -5,13 +5,31 @@
"annoyingFriends": "Złośliwi znajomi",
"annoyingFriendsText": "Dostał <%= snowballs %> razy śnieżką od członków Drużyny.",
"alarmingFriends": "Niepokojący przyjaciele",
- "alarmingFriendsText": "Przestraszony <%= spookDust %> razy przez członków Drużyny.",
+ "alarmingFriendsText": "Przestraszony <%= spookDust %> razy przez członków drużyny.",
"valentineCard": "Kartka Walentynkowa",
"adoringFriends": "Kochani przyjaciele",
"adoringFriendsText": "Och, Ty i Twój przyjaciel musicie naprawdę troszczyć się o siebie! Wysłałeś lub otrzymałeś <%= cards %> walentynek.",
- "limited30Apr": "Dostępne do kupienia do 30 kwietnia (ale zostanie trwale w możliwościach wyboru kiedy już je kupisz).",
"polarBear": "Niedźwiedź polarny",
"turkey": "Indor",
"polarBearPup": "Niedźwiadek polarny",
- "jackolantern": "Dynio-Lampion"
+ "jackolantern": "Dynio-Lampion",
+ "seasonalShop": "Sklepik sezonowy",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Sezonowe Czary<%= linkEnd %>",
+ "seasonalShopClosedText": "Sklepik sezonowy jest obecnie zamknięty!! Nie wiemy gdzie obecnie znajduje się Sezonowa Wróżka, ale na pewno zjawi się na kolejną <%= linkStart %>Wielką Galę<%= linkEnd %>!",
+ "seasonalShopText": "Witaj w Sezonowym Sklepiku! Od teraz do 31 Stycznia, jesteśmy zaopatrzeni w masę sezonowych edycji zimowych przedmiotów. Po tym czasie, te rzeczy nie wrócą w kolejnym roku, więc weź je póki są gorące! Lub, em, zimne.",
+ "candycaneSet": "Candy Cane (Mage)",
+ "skiSet": "Ski-sassin (Rogue)",
+ "snowflakeSet": "Płatek śniegu (Uzdrowiciel)",
+ "yetiSet": "Yeti Tamer (Warrior)",
+ "nyeCard": "Noworoczna Kartka",
+ "nyeCardNotes": "Wyślij Noworoczną Kartkę do przyjaciela.",
+ "seasonalItems": "Przedmioty Sezonowe",
+ "auldAcquaintance": "Auld Acquaintance",
+ "auldAcquaintanceText": "Szczęśliwego Nowego Roku! Wysłano lub otrzymano <%= cards %> Noworocznych Kartek.",
+ "newYear0": "Szczęśliwego Nowego Roku! Obyś zgładził wiele złych Nawyków.",
+ "newYear1": "Szczęśliwego Nowego Roku! Obyś zebrał wiele Nagród.",
+ "newYear2": "Szczęśliwego Nowego Roku! Obyś zdobył wiele Perfekcyjnych Dni.",
+ "newYear3": "Szczęśliwego Nowego Roku! Niech twoja lista zadań Do-Zrobienie pozostanie krótka.",
+ "newYear4": "Szczęśliwego Nowego Roku! Obyś nie został zaatakowany przez rozwścieczonego Hipogryfa."
}
\ No newline at end of file
diff --git a/locales/pl/npc.json b/locales/pl/npc.json
index fe49d1d0dd..bace122204 100644
--- a/locales/pl/npc.json
+++ b/locales/pl/npc.json
@@ -57,7 +57,7 @@
"partySysText": "Bądź towarzyski, dołącz do drużyny i graj w HabitRPG ze swoimi przyjaciółmi! Łatwiej będzie Ci pracować nad nawykami, jeśli będziesz odpowiedzialny wobec przyjaciół. Kliknij \"Społeczność\" -> \"Drużyna\" i podążaj za instrukcjami. Ktoś szuka grupy?",
"classGear": "Wyposażenie klasowe",
"classGearText": "Po pierwsze: nie panikuj! Twoje stare wyposażenie znajduje się w ekwipunku, a teraz nosisz ekwipunek <%= klass %> nowicjusza. Używanie ekwipunku przynależnego twojej klasie zapewnia ci 50% premię do atrybutów. Możesz jednak w każdej chwili wrócić do swojego starego wyposażenia.",
- "classStats": "To atrybuty Twojej klasy, które wpływają na grę. Za każdym razem gdy awansujesz, zyskujesz jeden punkt do przypisania do dowolnego atrybutu. Najedź na każdy z atrybutów by dowiedzieć się o nich więcej.",
+ "classStats": "To statystyki twojej klasy; wpływają one na rozgrywkę. Za każdym razem gdy awansujesz, otrzymujesz jeden punkt do przydzielenia w wybraną statystykę. Najedź na każdą statystykę by otrzymać więcej informacji.",
"autoAllocate": "Automatyczne rozlokowanie",
"autoAllocateText": "Jeśli 'automatyczne rozlokowanie' jest zaznaczone, twój awatar zyskuje statystyki automatycznie w oparciu o atrybuty przypisane zadaniom, które to możesz znaleźć w ZADANIE > Edycja > Zaawansowane > Atrybuty. Np. jeśli często odwiedzasz siłownię, oraz twoje Codzienne 'Siłownia' jest ustawione na 'Fizyczne', twoja Siła zwiększy się automatycznie.",
"spells": "Zaklęcia",
diff --git a/locales/pl/pets.json b/locales/pl/pets.json
index a59fea6eea..15c0ecdd6b 100644
--- a/locales/pl/pets.json
+++ b/locales/pl/pets.json
@@ -8,13 +8,13 @@
"mountsTamed": "Oswojonych wierzchowców",
"questMounts": "Wierzchowce z Misji",
"rareMounts": "Rzadkie Wierzchowce",
- "etherealLion": "Eteryczny Lew",
+ "etherealLion": "Eteryczny lew",
"veteranWolf": "Wilk weteran",
"cerberusPup": "Szczenię Cerbera",
"hydra": "Hydra",
"mantisShrimp": "Krewetka modliszkowa",
- "rarePetPop1": "Kliknij w złotą łapkę, aby dowiedzieć się jak możesz zdobyć tego rzadkiego chowańca poprzez pomoc w tworzeniu HabitRPG!",
- "rarePetPop2": "Jak zdobyć tego Chowańca!",
+ "rarePetPop1": "Kliknij na złotą łapkę, aby dowiedzieć się, jak możesz zdobyć tego rzadkiego chowańca poprzez pomoc w tworzeniu HabitRPG!",
+ "rarePetPop2": "Jak zdobyć tego Chowańca?",
"potion": "Eliksir <%= potionType %>",
"egg": "<%= eggType %> jajo",
"eggs": "Jaja",
@@ -33,7 +33,7 @@
"dropsEnabled": "Łupy włączone!",
"itemDrop": "Znaleziono łup!",
"firstDrop": "Odblokowałeś system Łupów! Od teraz, gdy kończysz zadania masz małą szansę na znalezienie przedmiotu. Właśnie znalazłeś Jajo <%= eggText %>! <%= eggNotes %>",
- "useGems": "Jeśli masz na oku jakiegoś zwierzaka, ale nie możesz się już doczekać na jego znalezienie, użyj Klejnotów w Opcje > Ekwipunek aby go kupić!",
+ "useGems": "Jeśli masz na oku jakiegoś zwierzaka, a nie możesz się już doczekać na jego znalezienie, użyj Klejnotów w Opcje > Ekwipunek aby go kupić!",
"hatchAPot": "Wykluć <%= potion %> <%= egg %>?",
"feedPet": "Nakarmić <%= text %> twojego <%= name %>?",
"useSaddle": "Osiodłać <%= pet %>?",
diff --git a/locales/pl/questscontent.json b/locales/pl/questscontent.json
index 0969b8c1a3..1688a5a027 100644
--- a/locales/pl/questscontent.json
+++ b/locales/pl/questscontent.json
@@ -12,7 +12,7 @@
"questEvilSanta2DropBearCubPolarPet": "Niedźwiadek polarny (chowaniec)",
"questGryphonText": "Płomienny gryf",
"questGryphonNotes": "Wielki władca chowańców, baconsaur, przybył do Twojej drużyny w poszukiwaniu pomocy. \"Proszę, poszukiwacze przygód, musicie mi pomóc! Mój cenny gryf uwolnił się i terroryzuje Habit City! Jeśli uda wam się zatrzymać ten koszmar, mogę nagrodzić was gryfimi jajami!\"",
- "questGryphonCompletion": "Pokonana, potężna bestia ze wstydem wraca do swojego mistrza. \"Wielkie nieba! Dobra robota, awanturnicy!\" zakrzyknął baconsaur. \"Proszę, oto i gryfie jaja. Jestem pewien, że dobrze się nimi zajmiecie.\"",
+ "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
"questGryphonBoss": "Płomienny gryf",
"questGryphonDropGryphonEgg": "Gryf (jajo)",
"questHedgehogText": "Jeżostwór",
@@ -47,7 +47,7 @@
"questRoosterDropRoosterEgg": "Kogut (jajo)",
"questSpiderText": "Lodowy Pajęczak",
"questSpiderNotes": "Gdy temperatura spada, na szybach okien wszystkich Habitan pojawia się delikatny szron w postaci koronkowych pajęczyn... wszystkich poza @Arcosine, którego okna są kompletnie zamarznięte przez Lodowego Pająka zamieszkującego jego dom. Och jej.",
- "questSpiderCompletion": "The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?",
+ "questSpiderCompletion": "Mroźny Pająk poległ, pozostawiając po sobie mały stos szronu i kilku zaczarowanych woreczków jaj. @Arcosine dość pospiesznie oferuje ci je w nagrodę - może uda ci się wychować kilka własnych niegroźnych pająków jako chowańce?",
"questSpiderBoss": "Pająk",
"questSpiderDropSpiderEgg": "Pająk (jajo)",
"questVice1Text": "Uwolnij się spod wpływu smoka",
@@ -55,7 +55,7 @@
"questVice1Boss": "Cień Nałogu",
"questVice1DropVice2Quest": "Nałóg. Część 2 (zwój)",
"questVice2Text": "Znajdź leże Żmija",
- "questVice2Notes": "Po rozproszeniu wpływu Nałogu, czujecie przypływ siły, której istnienia w sobie nawet nie podejrzewaliście. Pewni siebie i waszych zdolności wytrzymania oddziaływania żmija, twoja drużyna dociera do Mt. Habitica. Zbliżacie się do wejścia górskiej jaskini i zatrzymujecie się. Skłębione cienie, niby mgła, wypływają z otworu. Niemalże niemożliwością jest ujrzeć cokolwiek przed wami. Światło waszych latarni wydaje się niknąć wśród cieni. Mówią, że tylko magiczne światło jest w stanie przebić opary smoka. Jeśli znajdziecie wystarczająco wiele świetlistych kryształów, uda wam się dotrzeć do smoka. ",
+ "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
"questVice2CollectLightCrystal": "Świetliste kryształy",
"questVice2DropVice3Quest": "Nałóg. Część 3 (zwój)",
"questVice3Text": "Przebudzenie Nałogu",
@@ -65,20 +65,39 @@
"questVice3DropWeaponSpecial2": "Smocza laska Stephena Webera",
"questVice3DropDragonEgg": "Smok (jajo)",
"questVice3DropShadeHatchingPotion": "Cienisty eliksir wyklucia",
- "questMoonstone1Text": "The Moonstone Chain",
- "questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
- "questMoonstone1CollectMoonstone": "Moonstones",
- "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
- "questMoonstone2Text": "Recidivate The Necromancer",
- "questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
- "questMoonstone2Boss": "The Necromancer",
- "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
- "questMoonstone3Text": "Recidivate Transformed",
- "questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
- "questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
- "questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
- "questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questMoonstone1Text": "Łańcuch z kamieni księżycowych",
+ "questMoonstone1Notes": "Straszne nieszczęście spotkało Habitian. Złe nawyki, które uważali za dawno zabite, wstają z martwych by nieść zemstę. Naczynia leżą nieumyte, książki walają się nieprzeczytane, krzewi się prokrastynacja!
Śledzisz kilka ze swoich własnych powracających Złych Nawyków, które idą do Bagna Stagnacji, gdzie odkrywasz przyczynę: ducha Nekromantki, Recydywistki. Wpadasz pomiędzy nich, machasz bronią, jednak ta przelatuje przez zjawę bez efektu.
\"Nie wysilaj się\" syczy z suchym chrypieniem. \"Bez łańcucha z księżycowych kamieni nic mi nie zrobisz – a mistrz jubilerstwa @aurakami już dawno rozrzucił wszystkie księżycowe kamienie po całej Habitice!\" Dysząc, wycofujesz się... ale wiesz, co musisz zrobić.
",
+ "questMoonstone1CollectMoonstone": "Kamienie księżycowe",
+ "questMoonstone1DropMoonstone2Quest": "Łańcuch z kamieni księżycowych część 2: Recydywistka Nekromantka (zwój)",
+ "questMoonstone2Text": "Recydywistka Nekromantka",
+ "questMoonstone2Notes": "Dzielny płatnerz @Inventrix pomaga ci przekuć magiczne kamienie księżycowe w łańcuch. W końcu jesteś gotów do konfrontacji z Recydywistką, jednak gdy wchodzisz na Bagna Stagnacji, otula cię przerażający chłód.
Zgniły oddech szepcze do Twojego ucha. \"Znów tutaj? Jak wspaniale...\" Obracasz się i uderzasz, a w aurze łańcucha z księżycowych kamieni, Twoja broń zatapia się w czyimś ciele. \"Dzięki tobie wróciłam do świata żywych\" warknęła Recydywistka, \"jednak teraz nadeszła pora, abyś ty go opuścił!\"
",
+ "questMoonstone2Boss": "Nekromanta",
+ "questMoonstone2DropMoonstone3Quest": "Łańcuch z kamieni księżycowych część 3: Transformacja Recydywistki (zwój)",
+ "questMoonstone3Text": "Recydywistka nawrócona",
+ "questMoonstone3Notes": "Recydywistka słania się po ziemii, a ty wymierzasz jej uderzenie łańcuchem z księżycowych kamieni. Ku twojemu przerażeniu, Recydywistka łapie za klejnoty, jej oczy płoną z triumfem.
\"Głupia istoto cielesna!\" krzyczy. \"Te kamienie przywrócą mnie do mojej fizycznej formy, to prawda, ale nie do takiej, jaką sobie wyobrażałeś. Kiedy księżyc w pełni wychynie z ciemności, moje moce rozkwitną i przywołam z niebytu widma twych największych strachów!\"
Wściekle zielona mgła unosi się z bagien, a ciało Recydywistki zwija się i wykręca w kształt, który napełnia cię strachem – nieumarłe ciało Nałogu, obrzydliwe i ożywione.
",
+ "questMoonstone3Completion": "Ciężko ci się oddycha, a pot piecze w oczy, gdy nieumarły Żmij upada. Szczątki Recydywistki znikają w delikatnej, szarej mgle, która rozpływa się szybko pod naporem odświeżającego wietrzyka. Słyszysz z oddali zbiorowe krzyki Habitan, pokonujących swoje złe nawyki raz na zawsze.
@Baconsaur, władca bestii, ląduje obok na swoim gryfie. \"Oglądałem końcówkę twojej walki z góry i bardzo mnie ona poruszyła. Proszę, weź tę zakletą tunikę, twoja odwaga świadczy o szlachetnym sercu i wierzę, że powinna należeć do ciebie.\"
",
+ "questMoonstone3Boss": "Nekro-nawyk",
+ "questMoonstone3DropRottenMeat": "Zgniłe mięso (jedzenie)",
+ "questMoonstone3DropZombiePotion": "Eliksir wyklucia zombi",
+ "questGoldenknight1Text": "Surowa Pogawędka",
+ "questGoldenknight1Notes": "Złoty Rycerz lustruje biednych Habitan. Nie zrobiłeś wszystkich Codziennych? Zaznaczyłeś - przy nawyku? Użyje tego jako pretekstu, by cię gnębić, jak to powinieneś podążać za jej przykładem. Jest wzorem idealnego Habitana, a ty tylko wielką porażką. Cóż, to niezbyt miłe! Każdy popełnia błędy. Nie powinno się nikogo przez to aż tak piętnować. Chyba już czas, żeby zebrać zeznania od urażonych Habitan i poważnie sobie porozmawiać ze Złotym Rycerzem!
",
+ "questGoldenknight1CollectTestimony": "Zeznania",
+ "questGoldenknight1DropGoldenknight2Quest": "Łańcuch Złotego Rycerza Część 2: Złoto Bez Blasku (Zwój)",
+ "questGoldenknight2Text": "Złoty Rycerz",
+ "questGoldenknight2Notes": "Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!
",
+ "questGoldenknight2Boss": "Złoty Rycerz",
+ "questGoldenknight2DropGoldenknight3Quest": "Łańcuch Złotego Rycerza Część 3: Żelazny Rycerz (Zwój)",
+ "questGoldenknight3Text": "Żelazny Rycerz",
+ "questGoldenknight3Notes": "@Jon Arinbjorn woła, by zwrócić waszą uwagę. Na pogorzelisku bitwy pojawiła się nowa sylwetka. Rycerz odziany w brudno-czarną zbroję powoli zbliża się do was z mieczem w dłoni. Złoty Rycerz krzyczy do postaci \"Tato, nie!\", ale ten nie ma zamiaru się zatrzymać. Kobieta odwraca się do ciebie i mówi: \"Wybaczcie mi. Byłam głupia, z nosem zbyt zadartym, by zobaczyć, jaka byłam okrutna. Ale mój ojciec jest gorszy, niż jak kiedykolwiek mogłabym być. Jeśli go nie powstrzymacie, to wszystkich nas zniszczy. Masz, użyj mojego morgenszterna i zatrzymaj Żelaznego Rycerza!\"
",
+ "questGoldenknight3Completion": "Z satysfakcjonującym brzdękiem Żelazny Rycerz upada na kolana i garbi się. \"Jesteś dosyć silny,\" wydyszał. \"Zostałem dziś upokorzony.\" Złoty Rycerz podchodzi do ciebie i mówi: \"Dziękuję. Wydaje mi się, że nabraliśmy trochę pokory dzięki naszemu spotkaniu. Porozmawiam z ojcem i wyjaśnię mu powody skarg na nas. Chyba powinniśmy zacząć przepraszać resztę Habitan.\" Rozmyśla przez chwilę, po czym odwraca się do ciebie. \"Proszę, w ramach wdzięczności przyjmij mój morgensztern. Należy teraz do ciebie.\"
",
+ "questGoldenknight3Boss": "Żelazny Rycerz",
+ "questGoldenknight3DropHoney": "Miód (Jedzenie)",
+ "questGoldenknight3DropGoldenPotion": "Złoty eliksir wyklucia",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "Bazy-Lista",
+ "questBasilistNotes": "Na targu panuje popłoch - w rodzaju tych, który powinien zmusić cię do ucieczki. Jako dzielny poszukiwacz przygód, biegniesz jednakże w jego kierunku i spostrzegasz Bazy-Listę, składającą się z niewypełnionych zadań Do-Zrobienia! Pobliscy Habitanie są sparaliżowani strachem z powodu długości Bazy-Listy i nie mogą wziąć się do pracy. Gdzieś nieopodal słyszysz, jak @Arcosine krzyczy \"Szybko! Skończ swoje Do-Zrobienia i Codzienne, by wybić jej zęby, zanim ktoś się zatnie papierem!\" Zaatakuj szybko, śmiałku, i odznacz coś - lecz uważaj! Jeśli zostawisz niedokończone Codzienne, Bazy-Lista zaatakuje ciebie i twoją drużynę!",
+ "questBasilistCompletion": "Bazy-Lista rozpada się na strzępy, które migocą delikatnie barwami tęczy. \"Uff\" mówi @Arcosine, \"dobrze, że tu byliście!\" Czując się bardziej doświadczeni niż wcześniej, zbieracie leżące wśród sterty papieru złoto.",
+ "questBasilistBoss": "Bazy-Lista",
"questEggHuntText": "Polowanie na jaja",
"questEggHuntNotes": "Tej nocy w całej okolicy pojawiły się dziwaczne białe jajka: w stajniach Matta, za ladą w karczmie, a nawet między jajami chowańców na targu! Co za utrapienie! \"Nikt nie wie skąd się wzięły, ani co się z nich wykluje.\" – mówi Megan – \"Ale nie możemy ich po prostu tak zostawić! Pracujcie ciężko i pomóżcie mi znaleźć wszystkie z nich. Być może, jeśli zbierzecie wystarczająco, zostanie też kilka dla was...\"",
"questEggHuntCompletion": "Udało wam się! Z wdzięczności Megan daje wam dziesięć jaj. \"Wydaje mi się, że nic się z nich nie wylęgnie\" – mówi. – \"A na pewno nie wyrosną z nich wierzchowce. Ale to nie znaczy, że nie możecie ich przyozdobić pięknymi kolorami!\"",
@@ -112,5 +131,15 @@
"questAtom3Notes": "Potwór z Loch Śmieć rozpada się na cząstki, a z jego ust dobywa się ogłuszający ryk, jak i pięć rodzajów pysznego sera. \"JAK ŚMIECIE!\" rozlega się huk spod powierzchni wody. Odziana w niebieską szatę postać wynurza się z głębin, dzierżąc magiczną szczotkę toaletową. Brudne pranie zaczyna z bulgotem wypływać na powierzchnię. \"Jestem Pralkomantą!\" gniewnie ogłasza postać. \"Macie tupet – myjecie moje rozkosznie brudne naczynia, niszczycie mojego pupilka i wkraczacie do mojego królestwa w tak czystych ubraniach. Zaraz zasmakujecie wilgotnego gniewu mojej magii przeciwpraniowej!\"",
"questAtom3Completion": "Zły Pralkomanta został pokonany! Czyste ubrania opadają wokół Was. No, teraz okolica wygląda znacznie lepiej. Przeprawiając się przez stosy świeżo wymaglowanej zbroi, kątem oka zauważasz błysk metalu, a twój wzrok pada na lśniący hełm. Jego pierwotny właściciel pozostanie nieznany, ale zakładając go, czujesz rozgrzewającą obecność hojnego ducha. Szkoda że nie wszył plakietki z imieniem.",
"questAtom3Boss": "Pralkomanta",
- "questAtom3DropPotion": "Zwyczajny eliksir wyklucia"
+ "questAtom3DropPotion": "Zwyczajny eliksir wyklucia",
+ "questOwlText": "Nocna Sowa",
+ "questOwlNotes": "Karczma zwykle oświetlona jest do świtu
Lecz nie tej nocy, dziś światła są w zaniku
Jak teraz poradzą sobie nocne marki?
\"Ciężkie brzemię spadło na twe barki\"
Woła @Twitching, wskazując przed siebie.
\"Widzisz tę Nocną Sowę na niebie?
\"Pokonaj ją prędko i przegnaj precz cień\"
Niech w karczmie znów będzie wiecznie dzień!\"",
+ "questOwlCompletion": "Nocna Sowa przed świtem zwiewa,
A jednak nasz bohater ziewa.
Może już czas pomyśleć o spaniu?
Lecz cóż to, gniazdo na twym posłaniu!
Nocna Sowa wie że masz tę moc
By skończyć pracę i zarwać noc,
Od teraz jednak zwierzak ten
Zakwili cicho, że czas na sen.",
+ "questOwlBoss": "Nocna Sowa",
+ "questOwlDropOwlEgg": "Sowa (jajo)",
+ "questPenguinText": "The Fowl Frost",
+ "questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.
\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"
\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.",
+ "questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.
@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
+ "questPenguinBoss": "Frost Penguin",
+ "questPenguinDropPenguinEgg": "Pingwin (Jajo)"
}
\ No newline at end of file
diff --git a/locales/pl/settings.json b/locales/pl/settings.json
index 1e611dacfe..95c6ada7c6 100644
--- a/locales/pl/settings.json
+++ b/locales/pl/settings.json
@@ -2,14 +2,14 @@
"settings": "Ustawienia",
"language": "Język",
"americanEnglishGovern": "W przypadku niezgodności tłumaczeń, za prawidłową należy uznać wersję angielską (USA).",
- "helpWithTranslation": "Chciałbyś pomóc tłumaczyć HabitRPG? Świetnie! W takim razie skieruj się tę kartę na Trello.",
+ "helpWithTranslation": "Chciałbyś pomóc w tłumaczeniu HabitRPG? Świetnie! Przejdź do tej karty Trello.",
"showHeaderPop": "Pokazuje twój awatar, paski Zdrowia/Doświadczenia, oraz drużynę.",
"stickyHeader": "Przyklejony nagłówek",
"stickyHeaderPop": "Przytwierdza nagłówek do góry ekranu. Jeśli odznaczysz to pole, będzie się on przesuwał wraz z resztą ekranu.",
"newTaskEdit": "Otwieraj nowe zadania w trybie edycji",
"newTaskEditPop": "Po włączeniu tej opcji, nowo utworzone zadania zostaną od razu rozwinięte, abyś mógł dodać takie detale jak notatki czy tagi.",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
+ "dailyDueDefaultView": "Ustaw Codzienne domyślnie na zakładkę 'dzisiejsze'",
+ "dailyDueDefaultViewPop": "Po włączeniu, Codzienne będą domyślnie na zakładce 'dzisiejsze' zamiast 'wszystkie'",
"startCollapsed": "Lista tagów w zadaniach startuje zwinięta",
"startCollapsedPop": "Jeśli ta opcja jest włączona, lista tagów w zadaniach będzie ukryta, gdy po raz pierwszy otworzysz zadanie do edycji.",
"startAdvCollapsed": "Zaawansowane Opcje w zadaniach startują zwinięte",
@@ -69,5 +69,6 @@
"fillAll": "Proszę, wypełnij wszystkie pola",
"passSuccess": "Hasło zostało pomyślnie zmienione",
"usernameSuccess": "Nazwa użytkownika została pomyślnie zmieniona",
- "difficulty": "Trudność"
+ "data": "Dane",
+ "exportData": "Eksport danych"
}
\ No newline at end of file
diff --git a/locales/pl/spells.json b/locales/pl/spells.json
index f0f581d6e2..dd2f3ffbff 100644
--- a/locales/pl/spells.json
+++ b/locales/pl/spells.json
@@ -4,7 +4,7 @@
"spellWizardMPHealText": "Eteryczny przypływ",
"spellWizardMPHealNotes": "Strumień magicznej energii spływa z Twoich dłoni i wypełnia drużynę. Twoja drużyna odzyskuje PM.",
"spellWizardEarthText": "Trzęsienie ziemi",
- "spellWizardEarthNotes": "Ziemia pod zadaniami twojej drużyny zaczyna gwałtownie pękać i drżeć, spowalniając je i narażając na więcej ataków. Twoja drużyna zdobywa dodatkowe doświadczenie.",
+ "spellWizardEarthNotes": "Ziemia pod zadaniami twojej drużyny zaczyna gwałtownie pękać i drżeć, spowalniając je i narażając na więcej ataków. Twoja drużyna otrzymuje bonus do Inteligencji, dzięki czemu zdobywa dodatkowe doświadczenie.",
"spellWizardFrostText": "Przeszywający chłód",
"spellWizardFrostNotes": "Lód wytryskuje z każdej powierzchni, pochłaniając twoje zadania i zamrażając je. Serie twoich Codziennych nie zresetują się pod koniec dnia. Nadal otrzymasz obrażenia od niewykonanych Codziennych!",
"spellWarriorSmashText": "Brutalne uderzenie",
@@ -12,11 +12,11 @@
"spellWarriorDefensiveStanceText": "Pozycja obronna",
"spellWarriorDefensiveStanceNotes": "Na chwilę pozwalasz swemu ciału się odprężyć i przyjmujesz pozycję obronną, gotowy na atak twojego następnego zadania. Zmniejsza obrażenia otrzymane od Codziennych pod koniec dnia.",
"spellWarriorValorousPresenceText": "Bohaterska obecność",
- "spellWarriorValorousPresenceNotes": "Twoja obecność dodaje śmiałości drużynie. Nowo nabyta odwaga zwiększa ich siłę. Członkowie drużyny dostają premię do Siły.",
+ "spellWarriorValorousPresenceNotes": "Twoja obecność dodaje śmiałości drużynie. Nowo nabyta odwaga sprawia że są mocniejsi dzięki bonusowi do ich Siły.",
"spellWarriorIntimidateText": "Zastraszające spojrzenie",
"spellWarriorIntimidateNotes": "Twój wzrok przeszywa strachem serca wrogów twojej drużyny. Drużyna zdobywa umiarkowaną premię do obrony.",
"spellRoguePickPocketText": "Kieszonkostwo",
- "spellRoguePickPocketNotes": "Twoje zręczne dłonie przeszukują kieszenie twoich zadań i znajdujesz dla siebie trochę błyskotek. Otrzymujesz premię do złota od zadania, tym wyższą im bardziej 'grube' (niebieskie) jest twoje zadanie.",
+ "spellRoguePickPocketNotes": "Twoje zręczne dłonie przeszukują kieszenie twoich zadań i znajdujesz dla siebie trochę błyskotek. Otrzymujesz dodatkowe złoto za to zadanie, tym wyższą, im bardziej 'bogate' (niebieskie) jest twoje zadanie.",
"spellRogueBackStabText": "Cios w plecy",
"spellRogueBackStabNotes": "Bezszelestnie zakradasz się za twoje zadanie i ranisz je w plecy. Zadajesz mu większe obrażenia, ze zwiększoną szansą na trafienie krytyczne.",
"spellRogueToolsOfTradeText": "Narzędzia fachu",
@@ -24,11 +24,11 @@
"spellRogueStealthText": "Ukrycie",
"spellRogueStealthNotes": "Skrywasz się w cieniu, nakładając kaptur. Niewiele Codziennych znajdzie Cię tej nocy. Tym mniej, im wyższa jest twoja Percepcja.",
"spellHealerHealText": "Leczące światło",
- "spellHealerHealNotes": "Światło spowija Twoje ciało, lecząc rany. Zdobywasz premię do zdrowia.",
+ "spellHealerHealNotes": "Światło spowija twoje ciało, lecząc rany. Odzyskujesz Zdrowie.",
"spellHealerBrightnessText": "Parząca Jasność",
"spellHealerBrightnessNotes": "Wysyłasz eksplozję świateł, które oślepiają twoje zadania. Czerwoność twoich zadań się zmniejsza.",
"spellHealerProtectAuraText": "Aura ochronna",
- "spellHealerProtectAuraNotes": "Magiczna aura otacza członków twojej drużyny, chroniąc ich przed obrażeniami. Drużyna zyskuje premię do obrony.",
+ "spellHealerProtectAuraNotes": "Magiczna aura otacza członków twojej drużyny, chroniąc ich przed obrażeniami. Drużyna zyskuje premię do obrony poprzez bonus do Kondycji.",
"spellHealerHealAllText": "Błogosławieństwo",
"spellHealerHealAllNotes": "Kojące światło otula twoją drużynę i leczy jej obrażenia. Członkowie twojej drużyny zdobywają premię do zdrowia.",
"spellSpecialSnowballAuraText": "Kula Śnieżna",
diff --git a/locales/pl/subscriber.json b/locales/pl/subscriber.json
index 2351e9273f..7aab509dbe 100644
--- a/locales/pl/subscriber.json
+++ b/locales/pl/subscriber.json
@@ -29,11 +29,11 @@
"dedicatedHost": "Dedykowany hosting",
"dedicatedHostText": "Dedykowany Hosting: otrzymujesz swoją własną bazę danych oraz serwer hostowany przez HabitRPG, lub opcjonalnie zainstalujemy go w sieci twojej organizacji. Jeśli tego nie zaznaczysz, plan używa \"dzielonego hostingu\": Twoja organizacja używa tej samej bazy danych co główne HabitRPG, jednak działa w osobnej Habitice. Twoi członkowie są niewidoczni dla Tawern i Gildii, jednak wciąż pozostają na tym samym serwerze/bazie danych.",
"individualSub": "Abonament osobisty",
- "subscribe": "Subskrybuj",
- "subscribed": "Sybskrybowano",
+ "subscribe": "Wykup abonament",
+ "subscribed": "Jesteś abonentem",
"manageSub": "Kliknij by zarządzać abonamentem",
"cancelSub": "Anuluj abonament",
- "adminSub": "Subskrypcje administratora",
+ "adminSub": "Abonament administratora",
"morePlans": "Więcej możliwości
wkrótce",
"organizationSub": "Organizacja prywatna",
"organizationSubText": "Członkowie organizacji uczestniczą w aplikacji osobno od właściwego HabitRPG, co daje większe skupienie na twoich uczestnikach,",
@@ -42,7 +42,7 @@
"dedicated": "Dedykowany",
"customDomain": "Własna domena",
"customDomainText": "Opcjonalnie możemy dodać twoją własną domenę do instalacji.",
- "maxPlayers": "Maksymalnie uczestników",
+ "maxPlayers": "Maksymalna liczba uczestników",
"maxPlayersText": "Maksymalna liczba użytkowników w twojej prywatnej organizacji.",
"unlimited": "Nielimitowana",
"priSupport": "Priorytetowe wsparcie przy zgłaszaniu błędów i hostingu",
@@ -60,5 +60,16 @@
"checkout": "Kasa",
"buySubsText": "Kupuj klejnoty za złoto, brak reklam, wspieraj twórców",
"sureCancelSub": "Jesteś pewien, że chcesz anulować swój abonament?",
- "subCanceled": "Abonament został anulowany i wygaśnie"
+ "subCanceled": "Subskrypcja wygaśnie",
+ "subGemPop": "Ponieważ jesteś abonentem HabitRPG, możesz co miesiąc kupić pewną ilość Klejnotów za złoto. W rogu ikony Klejnotu, możesz sprawdzić ile jeszcze Klejnotów możesz zakupić.",
+ "subGemName": "Klejnoty dla abonentów",
+ "timeTravelers": "Podróżnicy w Czasie",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> i <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Tajemniczy Podróżnicy w Czasie",
+ "timeTravelersPopoverNoSub": "Potrzebujesz Mistycznej Klepsydry aby wezwać tajemniczych Podróżników w Czasie! <%= linkStart %>Abonenci<%= linkEnd %> zyskują jedną Mistyczną Klepsydrę za każde trzy konsekwentne miesiące subskrypcji. Wróć jeżeli zdobędziesz Mistyczną Klepsydrę, a Podróżnicy w czasie przyniosą ci Zestaw przedmiotów abonenckich z przeszłości... lub może nawet z przyszłości.",
+ "timeTravelersPopover": "Widzimy że masz Mistyczną Klepsydrę, zatem z ochotą powrócimy dla ciebie w czasie! Wybierz dowolny Tajemniczy Zestaw Przedmiotów. <%= linkStart %>Tutaj<%= linkEnd %> możesz zobaczyć listę poprzednich zestawów! Jeżeli te cię nie satysfakcjonują może byłbyś zainteresowany jednym z naszych stylowych, futurystycznych zestawów Steampunkowych?",
+ "mysticHourglassPopover": "Mistyczna Klepsydra pozwala na zakup zestawów przedmiotów abonenckich z poprzednich miesięcy.",
+ "subUpdateCard": "Karta Uaktualnienia",
+ "subUpdateTitle": "Uaktualnienie",
+ "subUpdateDescription": "Uaktualnij kartę by ją naładować."
}
\ No newline at end of file
diff --git a/locales/pl/tasks.json b/locales/pl/tasks.json
index d2b44090fe..1180266e26 100644
--- a/locales/pl/tasks.json
+++ b/locales/pl/tasks.json
@@ -2,8 +2,11 @@
"clearCompleted": "Usuń zakończone",
"lotOfToDos": "Wykonane Do-Zrobienia są automatycznie archiwizowane po 3 dniach. Możesz uzyskać do nich dostęp z zakładki Ustawienia > Eksport.",
"deleteToDosExplanation": "Klikając tu, nieodwołalnie usuniesz wszystkie zakończone i zarchiwizowane Do-Zrobienia. Jeśli chcesz wciąż mieć do nich dostęp, wyeksportuj je.",
+ "beeminderDeleteWarning": "Użytkownicy Beemindera Po pierwsze przeczytajcie o usuwaniu wypełnionych Do-Zrobienia bez dezorientowania Beemindera!",
"habits": "Nawyki",
"newHabit": "Nowy Nawyk",
+ "yellowred": "Słabe",
+ "greenblue": "Mocne",
"edit": "Edytuj",
"save": "Zapisz",
"addChecklist": "Dodaj Listę",
@@ -38,6 +41,7 @@
"due": "Dzisiejsze",
"grey": "Szare",
"rewards": "Nagrody",
+ "ingamerewards": "Wyposażenie i umiejętności",
"gold": "Złoto",
"silver": "Srebro (100 srebra = 1 złota)",
"newReward": "Nowa Nagroda",
diff --git a/locales/pt/backgrounds.json b/locales/pt/backgrounds.json
index f7fedcb582..8436cccaef 100644
--- a/locales/pt/backgrounds.json
+++ b/locales/pt/backgrounds.json
@@ -34,5 +34,26 @@
"backgroundHauntedHouseText": "Casa Mal-Assombrada",
"backgroundHauntedHouseNotes": "Esgueire-se por uma Casa Mal-Assombrada.",
"backgroundPumpkinPatchText": "Canteiro de Abóboras",
- "backgroundPumpkinPatchNotes": "Carve jack-o-lanterns in a Pumpkin Patch."
+ "backgroundPumpkinPatchNotes": "Entalhe uma abóbora iluminada no estilo jack-o-lantern em um Canteiro de Abóboras.",
+ "backgrounds112014": "Conjunto 6: Lançado em Novembro de 2014",
+ "backgroundHarvestFeastText": "Festa da Colheita",
+ "backgroundHarvestFeastNotes": "Se divirta na Festa da Colheita.",
+ "backgroundStarrySkiesText": "Céus Estrelados",
+ "backgroundStarrySkiesNotes": "Contemple os Céus Estrelados.",
+ "backgroundSunsetMeadowText": "Pôr-do-Sol Campestre",
+ "backgroundSunsetMeadowNotes": "Admire um pôr-do-sol no campo.",
+ "backgrounds122014": "Conjunto 7: Lançado em Dezembro de 2014",
+ "backgroundIcebergText": "Iceberg",
+ "backgroundIcebergNotes": "Flutue sobre um Iceberg.",
+ "backgroundTwinklyLightsText": "Pisca-piscas de Inverno",
+ "backgroundTwinklyLightsNotes": "Passeie entre as árvores enfeitadas com luzes festivas.",
+ "backgroundSouthPoleText": "Pólo Sul",
+ "backgroundSouthPoleNotes": "Visite o gelado Pólo Sul.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/pt/character.json b/locales/pt/character.json
index 17098d5ea6..1559754491 100644
--- a/locales/pt/character.json
+++ b/locales/pt/character.json
@@ -38,11 +38,12 @@
"supernaturalSkins": "Peles Sobrenaturais",
"rainbowColors": "Cores do Arco-Íris",
"hauntedColors": "Cores Assombradas",
+ "winteryColors": "Cores Invernais",
"equipment": "Equipamento",
"equipmentBonusText": "Bônus de atributo concedido pelo seu equipamento de batalha. Veja a aba de Equipamento dentro de Inventário para selecionar seu equipamento de batalha.",
"classBonus": "Bônus de Equipamento da Classe",
"classBonusText": "Sua classe (Guerreiro, se você ainda não liberou ou selecionou outra classe) usa seu próprio equipamento com mais eficiência que equipamentos de outras classes. Usar equipamentos da própria classe garante um aumento de 50% ao bônus de atributo concedido pelo equipamento.",
- "classEquipBonus": "Class Bonus",
+ "classEquipBonus": "Bônus de Classe",
"battleGear": "Equipamento de Batalha",
"battleGearText": "Esse é o equipamento que você usa em batalha, ele afeta os números ao interagir com suas tarefas.",
"costume": "Traje",
@@ -93,7 +94,7 @@
"changeClass": "Alterar Classe, Restituir Pontos de Atributo",
"levelPopover": "A cada nível que alcançar você terá um ponto para distribuir para um atributo de sua escolha. Você pode fazer isso manualmente, ou deixar o jogo decidir por você usando uma das opções de Distribuição Automática.",
"unallocated": "Pontos de Atributo não Distribuídos",
- "haveUnallocated": "You have <%= points %> unallocated Attribute Point(s)",
+ "haveUnallocated": "Você tem <%=points%> Ponto(s) de Atributo não usados",
"autoAllocation": "Distribuição Automática ",
"autoAllocationPop": "Coloca pontos em atributos de acordo com suas preferências, quando você sobe de nível.",
"evenAllocation": "Distribui pontos de atributo equilibradamente ",
@@ -120,7 +121,6 @@
"streaksFrozenText": "Combos em Tarefas Diárias perdidas não reiniciarão ao final do dia.",
"respawn": "Reviver!",
"youDied": "Você Morreu!",
- "continue": "Continuar",
"dieText": "Você perdeu um nível, todo seu Ouro, e uma peça aleatória de Equipamento. Erga-se, Habiteer, e tente novamente! Acabe com esses Hábitos negativos, esteja atento a realização de suas Tarefas Diárias, e afaste a morte com uma Poção de Vida caso vacilar!",
"sureReset": "Tem certeza? Isso reiniciará a classe e os pontos distribuídos (você os receberá de volta para redistribuí-los) do seu personagem, e custa 3 gemas",
"purchaseFor": "Comprar por <%= cost %> Gemas?",
diff --git a/locales/pt/communityguidelines.json b/locales/pt/communityguidelines.json
new file mode 100644
index 0000000000..3b8dc4ab74
--- /dev/null
+++ b/locales/pt/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Eu aceito e estou de acordo com as Diretrizes de Comunidade",
+ "commGuideHeadingWelcome": "Bem-vindo à Habitica!",
+ "commGuidePara001": "Saudações, aventureiro! Bem-vindo à Habitica, a terra da produtividade, vida saudável e um ocasional grifo furioso. Nós temos uma alegre comunidade cheia de pessoas prestativas ajudando umas às outras em seus caminhos para o auto-aperfeiçoamento.",
+ "commGuidePara002": "Para ajudar a manter todos seguros, felizes e produtivos na comunidade, nós temos algumas diretrizes. Nós elaboramos elas cuidadosamente para torná-las tão amigáveis e fáceis de se entender quanto possível. Por favor, leia-as com atenção.",
+ "commGuidePara003": "Essas regras se aplicam a todos os espaços sociais que usamos, incluindo (mas não necessariamente limitado a) o Trello, o GitHub, o Transifex e a Wikia (a wiki). Algumas vezes, imprevistos irão surgir, como uma nova fonte de conflito ou um necromante perverso. Quando isso acontece, os moderadores podem editar essas diretrizes para manter a comunidade a salvo dessas novas ameaças. Não tenha medo: você será notificado através de uma das Novidades da Bailey se as diretrizes mudarem.",
+ "commGuidePara004": "Agora prepare suas penas e pergaminhos para tomar notas e vamos começar!",
+ "commGuideHeadingBeing": "Sendo um Habiticano",
+ "commGuidePara005": "O HabitRPG é primeira e principalmente um website devotado ao aperfeiçoamento. Como um resultado, nós tivemos a sorte de atrair uma das mais calorosas, gentis, corteses e solidárias comunidades da internet. Existem vários traços que definem os Habiticanos. Alguns dos mais comuns e notáveis são:",
+ "commGuideList01A": "Um Espírito Prestativo. Várias pessoas devotam seu tempo e energia ajudando novos membros da comunidade e guiando-os. A Guilda dos Novatos, por exemplo, é uma guilda dedicada apenas a responder as perguntas das pessoas. Se você acha que pode ajudar, não seja tímido!",
+ "commGuideList01B": "Uma Atitude Diligente. Habiticanos trabalham duro para melhorar suas vidas, mas também ajudam a construir o site e melhorá-lo constantemente. Nós somos um projeto de código aberto, então todos nós estamos constantemente trabalhando para fazer o site o melhor lugar que ele possa ser.",
+ "commGuideList01C": "Um Comportamento Solidário. Habiticanos se animam com as vitórias dos outros e se confortam em tempos difíceis. Nós damos força, nos apoiamos e aprendemos uns com os outros. Em equipes, fazemos isso com nossos feitiços; em salas de conversa, fazemos isso com palavras gentis e solidárias.",
+ "commGuideList01D": "Uma Conduta Respeitosa. Todos nós temos experiências diferentes, diferentes conjuntos de habilidades e diferentes opiniões. Isso é parte do que torna nossa comunidade tão maravilhosa! Habiticanos respeitam essas diferenças e celebram elas. Fique por aqui e em breve você terá amigos de todos os tipos.",
+ "commGuideHeadingMeet": "Conheça os Moderadores!",
+ "commGuidePara006": "Habitica tem alguns incansáveis cavaleiros andantes, que unem forças com os membros da equipe para manterem a comunidade calma, contente e livre de trolls. Cada um tem um domínio específico, mas serão algumas vezes chamados para trabalhar em outras esferas sociais. Equipe e Moderadores irão muitas vezes preceder declarações oficiais com as palavras \"Mod Talk\"/\"Conversa de Moderador\" ou \"Mod Hat On\"/\"Com Chapéu de Moderador\".",
+ "commGuidePara007": "A Equipe tem etiquetas roxas marcadas com coroas. O título deles é \"Heroico\".",
+ "commGuidePara008": "Moderadores tem etiquetas azul escuro marcadas com estrelas. O tiítulo deles é \"Guardião\". A única exceção é Bailey, que, sendo uma NPC, tem uma etiqueta preta e verde marcada com uma estrela.",
+ "commGuidePara009": "Os atuais Membros da Equipe são (da esquerda para a direita):",
+ "commGuidePara009a": "no Trello",
+ "commGuidePara009b": "no GitHub",
+ "commGuidePara010": "Também existem vários Moderadores que ajudam os membros da equipe. Eles foram selecionados cuidadosamente, então, por favor, tratem-os com respeito e escutem suas sugestões.",
+ "commGuidePara011": "Os atuais Moderadores são (da esquerda para a direita):",
+ "commGuidePara011a": "na conversa da Taverna",
+ "commGuidePara011b": "no GitHub/Wikia",
+ "commGuidePara011c": "na Wikia",
+ "commGuidePara012": "Se você tem alguma questão ou consideração sobre um Moderador em particular, por favor envie um e-mail para Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "Em uma comunidade tão grande quanto a de Habitica, usuários vem e vão, e algumas vezes um moderador precisa de abandonar seu manto nobre e relaxar. Os seguintes são Moderadores Eméritos. Eles não mais agem com o poder de um Moderador, mas nós ainda gostaríamos de honrar seu trabalho!",
+ "commGuidePara014": "Moderadores Eméritos:",
+ "commGuideHeadingPublicSpaces": "Espaços Públicos em Habitica",
+ "commGuidePara015": "Habitica tem dois tipos de espaços sociais: públicos e privados. Espaços públicos incluem a Taverna, Guildas Públicas, GitHub, Trello e a Wiki. Espaços privados são as Guildas Privadas e as conversas de equipe.",
+ "commGuidePara016": "Quando navegando em espaços públicos em Habitica, existem algumas regrais gerais para manter todo mundo seguro e feliz. Elas devem ser fáceis para aventureiros como você!",
+ "commGuidePara017": "Respeitar um ao outro. Seja cortês, gentil, amigável e prestativo. Lembre-se: Habiticanos vem de todos os tipos de vida e tiveram experiências bastante diferentes. Isso é parte do que faz o HabitRPG tão legal! Construir uma comunidade significa respeitar e celebrar nossas diferenças tanto quanto nossas similaridades. Aqui estão alguns jeitos fáceis de respeitar uns aos outros:",
+ "commGuideList02A": "Obedeça a todos os Termos e Condições.",
+ "commGuideList02B": "Não publique imagens ou texto que sejam violentos, ameaçadores, ou sexualmente explícitos/sugestivos, ou promova discriminação, fanatismo, racismo, ódio, perseguição ou dano contra qualquer indivíduo ou grupo. Nem como piada. Isso inclui a repreensão assim como declarações. Não é todo mundo que tem o mesmo senso de humor, então algo que você considere uma piada pode machucar o outro. Ataque suas Tarefas Diárias, não os outros.",
+ "commGuideList02C": "Mantenha as discussões apropriadas para todas as idades. Nós temos muitos jovens Habiticanos que usam este site! Não vamos embaçar ou impedir nenhum Habiticano em suas metas.",
+ "commGuideList02D": "Evite blasfêmia. Isso inclui que os mais calmos, juramentos religiosos devem ser aceitos em qualquer lugar, já que nós temos pessoas de todas as religiões e culturas, e nós queremos ter certeza de que todas elas se sintam confortáveis em espaços públicos. Aliás, insultos serão tratados como extremamente severos, também porque são uma violação dos Termos de Serviço.",
+ "commGuideList02E": "Evite discussões longas de tópicos divisivos fora da Esquina de Trás. Se você sente que alguém disse algo rude ou nocivo, não discuta com ele. Um único, educado comentário, como \"Essa piada me faz desconfortável\", é ótimo, mas ser severo ou grosseiro em resposta à comentários severos e grosseiros aumenta tensões e faz o HabitRPG um espaço mais negativo. Bondade e educação ajudam os outros a entender de onde você vem.",
+ "commGuideList02F": "Obedeça imediatamente a qualquer pedido de algum Moderador para acabar uma discussão ou mova isso para A Esquina de Trás. Últimas palavras, despedidas e frases memoráveis devem ser todas entregadas (respeitosamente) na sua \"mesa\" na Esquina de Trás, se aprovada.",
+ "commGuideList02G": "Leve tempo para refletir ao invés de responder com raiva se alguém fala que você disse algo ou fez o mesmo desconfortável. Há sempre grande força em ser capaz de sinceramente se desculpar com alguém. Se você sente que a forma que eles te responderam foi inapropriada, contate um Moderador em vez de chamá-los publicamente.",
+ "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email leslie@habitrpg.com to let us know about it. It's our job to keep you safe.",
+ "commGuidePara019": "In private spaces, users have more freedom to discuss whatever topics they would like, but they still may not violate the Terms and Conditions, including posting any discriminatory, violent, or threatening content.",
+ "commGuidePara021": "Furthermore, some public spaces in Habitica have additional guidelines.",
+ "commGuideHeadingTavern": "A Taverna",
+ "commGuidePara022": "The Tavern is the main spot for Habiticans to mingle. Daniel the Barkeep keeps the place spic-and-span, and Lemoness will happily conjure up some lemonade while you sit and chat. Just keep in mind...",
+ "commGuidePara023": "Conversation tends to revolve around casual chatting and productivity or life improvement tips.",
+ "commGuidePara024": "Because the Tavern chat can only hold 200 messages, it isn't a good place for prolonged conversations on topics, especially sensitive ones (ex. politics, religion, depression, whether or not goblin-hunting should be banned, etc.). These conversations should be taken to an applicable guild or the Back Corner (more information below).",
+ "commGuidePara027": "Don't discuss anything addictive in the Tavern. Many people use HabitRPG to try to quit their bad Habits. Hearing people talk about addictive/illegal substances may make this much harder for them! Respect your fellow Tavern-goers and take this into consideration. This includes, but is not exclusive to: smoking, alcohol, pornography, gambling, and drug use/abuse.",
+ "commGuideHeadingPublicGuilds": "Guildas Públicas",
+ "commGuidePara029": "Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general, try to stay on topic!",
+ "commGuidePara031": "Some public guilds will contain sensitive topics such as depression, religion, politics, etc. This is fine as long as the conversations therein do not violate any of the Terms and Conditions or Public Space Rules, and as long as they stay on topic.",
+ "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitrpg.com with screenshots.",
+ "commGuidePara035": "No Guilds, Public or Private, should be created for the purpose of attacking any group or individual. Creating such a Guild is grounds for an instant ban. Fight bad habits, not your fellow adventurers!",
+ "commGuidePara037": "Todos Desafios da Taverna e Desafios de Guilda Pública devem ser completados seguindo essas regras também.",
+ "commGuideHeadingBackCorner": "The Back Corner",
+ "commGuidePara038": "Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment! In fact, many Habiticans like to hang out there and discuss things at length.",
+ "commGuidePara039": "The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated. The Public Space Guidelines still apply, as do all of the Terms and Conditions. Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?",
+ "commGuideHeadingTrello": "Quadros do Trello",
+ "commGuidePara040": "Trello serves as an open forum for suggestions and discussion of site features. Habitica is ruled by the people in the form of valiant contributors -- we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this, try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments. Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.",
+ "commGuidePara041": "HabitRPG usa cinco quadros do Trello diferentes:",
+ "commGuideList03A": "The Main Board is a place to request and vote on site features.",
+ "commGuideList03B": "The Mobile Board is a place to request and vote on mobile app features.",
+ "commGuideList03C": "The Pixel Art Board is a place to discuss and submit pixel art.",
+ "commGuideList03D": "The Quest Board is a place to discuss and submit quests.",
+ "commGuideList03E": "The Wiki Board is a place to improve, discuss and request new wiki content.",
+ "commGuidePara042": "All have their own guidelines outlined, and the Public Spaces rules apply. Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG uses GitHub to track bugs and contribute code. It's the smithy where the tireless Blacksmiths forge the features! All the Public Spaces rules apply. Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!",
+ "commGuidePara044": "The following users are members of the HabitRPG repo:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "The HabitRPG wiki collects information about the site. It also hosts a few forums similar to the guilds on HabitRPG. Hence, all the Public Space rules apply.",
+ "commGuidePara046": "The HabitRPG wiki can be considered to be a database of all things HabitRPG. It provides information about site features, guides to play the game, tips on how you can contribute to HabitRPG and also provides a place for you to advertise your guild or party and vote on topics.",
+ "commGuidePara047": "Since the wiki is hosted by Wikia, the terms and conditions of Wikia also apply in addition to the rules set by HabitRPG and the HabitRPG wiki site.",
+ "commGuidePara048": "The wiki is solely a collaboration between all of its editors so some additional guidelines include:",
+ "commGuideList04A": "Requesting new pages or major changes on the Wiki Trello board",
+ "commGuideList04B": "Being open to other peoples' suggestion about your edit",
+ "commGuideList04C": "Discussing any conflict of edits within the page's talk page",
+ "commGuideList04D": "Levando qualquer conflito não resolvido para a atenção dos administradores da wiki",
+ "commGuideList04E": "Not spamming or sabotaging pages for personal gain",
+ "commGuideList04F": "Read the wiki contribution page before making major changes",
+ "commGuideList04G": "Tom imparcial dentro das páginas da wiki",
+ "commGuideList04H": "Ensuring that wiki content is relevant to the whole site of HabitRPG and not pertaining to a particular guild or party (such information can be moved to the forums)",
+ "commGuidePara049": "As seguintes pessoas são os atuais administradores da wiki",
+ "commGuidePara018": "Wiki Administrators Emeritus are",
+ "commGuideHeadingInfractionsEtc": "Infractions, Consequences, and Restoration",
+ "commGuideHeadingInfractions": "Infrações",
+ "commGuidePara050": "Overwhelmingly, Habiticans assist each other, are respectful, and work to make the whole community fun and friendly. However, once in a blue moon, something that a Habitican does may violate one of the above guidelines. When this happens, the Mods will take whatever actions they deem necessary to keep Habitica safe and comfortable for everyone.",
+ "commGuidePara051": "There are a variety of infractions, and they are dealt with depending on their severity. These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.",
+ "commGuideHeadingSevereInfractions": "Infrações Severas",
+ "commGuidePara052": "Severe infractions greatly harm the safety of Habitica's community and users, and therefore have severe consequences as a result.",
+ "commGuidePara053": "As seguintes são exemplos de algumas infrações severas. Isto não é uma lista completa.",
+ "commGuideList05A": "Violação dos Termos e Condições de Uso",
+ "commGuideList05B": "Discurso de Ódio/Imagens, Assédio/Perseguição, Cyber-Bullying, Discussões Inflamadas, e \"Trolling\"",
+ "commGuideList05C": "Violação da Provação",
+ "commGuideList05D": "Se passar por Equipe ou Moderadores",
+ "commGuideList05E": "Infrações Moderadas repetidas",
+ "commGuideHeadingModerateInfractions": "Infrações Moderadas",
+ "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.",
+ "commGuidePara055": "The following are some examples of Moderate Infractions. This is not a comprehensive list.",
+ "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitrpg.com).",
+ "commGuideList06B": "Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"",
+ "commGuideList06C": "Repeated Violation of Public Space Guidelines",
+ "commGuideList06D": "Infrações Menores repetidas",
+ "commGuideHeadingMinorInfractions": "Infrações Menores",
+ "commGuidePara056": "Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.",
+ "commGuidePara057": "The following are some examples of Minor Infractions. This is not a comprehensive list.",
+ "commGuideList07A": "First-time violation of Public Space Guidelines",
+ "commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.",
+ "commGuideHeadingConsequences": "Consequências",
+ "commGuidePara058": "In Habitica -- as in real life -- every action has a consequence, whether it is getting fit because you've been running, getting cavities because you've been eating too much sugar, or passing a class because you've been studying.",
+ "commGuidePara059": "Similarly, all infractions have direct consequences. Some sample consequences are outlined below.",
+ "commGuidePara060": "If your infraction has a moderate or severe consequence, you will receive an email explaining:",
+ "commGuideList08A": "Sua infração foi",
+ "commGuideList08B": "Qual será a consequência",
+ "commGuideList08C": "O que fazer para corrigir sua situação e restaurar seu status, se possível.",
+ "commGuideHeadingSevereConsequences": "Exemplos de Consequências Severas",
+ "commGuideList09A": "Banimento de Conta",
+ "commGuideList09B": "Anulação de Conta",
+ "commGuideList09C": "Permanently disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideHeadingModerateConsequences": "Exemplos de Consequências Moderadas",
+ "commGuideList10A": "Restricted public chat privileges",
+ "commGuideList10B": "Restricted private chat privileges",
+ "commGuideList10C": "Restricted guild/challenge creation privileges",
+ "commGuideList10D": "Temporarily disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideList10E": "Demotion of Contributor Tiers",
+ "commGuideList10F": "Colocar usuários em \"Provação\"",
+ "commGuideHeadingMinorConsequences": "Exemplos de Consequências Menores",
+ "commGuideList11A": "Reminders of Public Space Guidelines",
+ "commGuideList11B": "Avisos",
+ "commGuideList11C": "Pedidos",
+ "commGuideList11D": "Deletions (Mods/Staff may delete problematic content)",
+ "commGuideList11E": "Edits (Mods/Staff may edit problematic content)",
+ "commGuideHeadingRestoration": "Restauração",
+ "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.",
+ "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.",
+ "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.",
+ "commGuideHeadingContributing": "Contribuindo para Habitica",
+ "commGuidePara064": "HabitRPG é um projeto de código aberto, o que quer dizer que quaisquer Habiticanos são bem-vindos para contribuir! Os que o fizerem serão recompensados de acordo com os seguintes níveis de recompensas:",
+ "commGuideList12A": "Medalha de Colaborador do HabitRPG, mais 3 Gemas",
+ "commGuideList12B": "Armadura de Colaborador, mais 3 Gemas.",
+ "commGuideList12C": "Elmo de Colaborador, mais 3 Gemas.",
+ "commGuideList12D": "Espada de Contribuidor, mais 4 Gemas.",
+ "commGuideList12E": "Escudo de Contribuidor, mais 4 Gemas.",
+ "commGuideList12F": "Mascote de Contribuidor, mais 4 Gemas.",
+ "commGuideList12G": "Convite de Guilda dos Contribuidores, mais 4 Gemas.",
+ "commGuidePara065": "Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.",
+ "commGuidePara066": "Existem algumas observações importantes sobre os Níveis de Colaborador:",
+ "commGuideList13A": "Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.",
+ "commGuideList13B": "Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!",
+ "commGuideList13C": "Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!",
+ "commGuideList13D": "Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.",
+ "commGuideHeadingFinal": "A Seção Final",
+ "commGuidePara067": "Então aí está, bravo Habitican -- as Diretrizes de Comunidade! Limpe esse suor da testa e se dê alguns XP por ler tudo. Se você tiver alguma questão ou consideração sobre essas Diretrizes de Comunidade, por favor, envie um e-mail para Lemoness (leslie@habitrpg.com) e ela ficará feliz em ajudar a esclarecer as coisas.",
+ "commGuidePara068": "Agora vá em frente, bravo aventureiro, e derrote algumas tarefas diárias!",
+ "commGuideHeadingLinks": "Links Úteis",
+ "commGuidePara069": "Os seguintes talentosos artistas contribuíram com essas ilustrações:",
+ "commGuideLink01": "A Guilda dos Novatos",
+ "commGuideLink01description": "uma guilda para os novos usuários perguntarem!",
+ "commGuideLink02": "The Back Corner Guild",
+ "commGuideLink02description": "a guild for the discussion of long or sensitive topics.",
+ "commGuideLink03": "A Wiki",
+ "commGuideLink03description": "a maior coleção de informações sobre HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "para reportar bugs ou ajudar a codificar programas!",
+ "commGuideLink05": "O Trello Principal",
+ "commGuideLink05description": "para solicitações de funcionalidades no site.",
+ "commGuideLink06": "O Trello de Dispositivos Móveis",
+ "commGuideLink06description": "para solicitações de funcionalidades para dispositivo móveis.",
+ "commGuideLink07": "O Trello de Artes",
+ "commGuideLink07description": "para enviar arte pixelada.",
+ "commGuideLink08": "O Trello de Missões",
+ "commGuideLink08description": "para enviar roteiros de missões."
+}
\ No newline at end of file
diff --git a/locales/pt/content.json b/locales/pt/content.json
index 4589bd2cc7..353057ceba 100644
--- a/locales/pt/content.json
+++ b/locales/pt/content.json
@@ -41,8 +41,12 @@
"questEggParrotAdjective": "vibrante",
"questEggRoosterText": "Galo",
"questEggRoosterAdjective": "pomposo",
- "questEggSpiderText": "Spider",
- "questEggSpiderAdjective": "creepy",
+ "questEggSpiderText": "Aranha",
+ "questEggSpiderAdjective": "assustador",
+ "questEggOwlText": "Coruja",
+ "questEggOwlAdjective": "sábia",
+ "questEggPenguinText": "Pinguim",
+ "questEggPenguinAdjective": "perspicaz",
"eggNotes": "Encontre uma poção de eclosão para usar nesse ovo, e ele chocará um <%= eggAdjective() %> <%= eggText() %>.",
"hatchingPotionBase": "Base",
"hatchingPotionWhite": "Branco",
diff --git a/locales/pt/contrib.json b/locales/pt/contrib.json
index b70a9bc7bc..f8712e074d 100644
--- a/locales/pt/contrib.json
+++ b/locales/pt/contrib.json
@@ -1,18 +1,18 @@
{
"friend": "Amigo",
- "friendFirst": "Quando sua primeira contribuição for implementada, você receberá a medalha de Colaborador. Seu nome na conversa da Taverna mostrará orgulhosamente que você é um contribuidor. Como recompensa pelo seu trabalho, você também receberá 2 Gemas.",
- "friendSecond": "Quando sua segunda contribuição for implementada, a Armadura de Cristal ficará disponível para compra na loja de Recompensas. Como recompensa pelo seu contínuo trabalho, você também receberá 2 Gemas.",
+ "friendFirst": "Quando sua primeira contribuição for implementada, você receberá a medalha de Colaborador. Seu nome nome na conversa da Taverna mostrará orgulhosamente que você é um contribuidor. Como recompensa pelo seu trabalho, você também receberá 3 Gemas.",
+ "friendSecond": "Quando sua segunda contribuição for implementada, a Armadura de Cristal ficará disponível para compra na loja de Recompensas. Como recompensa pelo seu trabalho contínuo, você também receberá 3 Gemas.",
"elite": "Elite",
- "eliteThird": "Quando sua terceira contribuição for implementada, o Capacete de Cristal ficará disponível para compra na loja de Recompensas. Como recompensa pelo seu contínuo trabalho, você também receberá 2 Gemas.",
- "eliteFourth": "Quando sua quarta contribuição for implementada, a Espada de Cristal ficará disponível para compra na loja de Recompensas. Como recompensa pelo seu contínuo trabalho, você também receberá 2 Gemas.",
+ "eliteThird": "Quando sua terceira contribuição for implementada, o Capacete de Cristal ficará disponível para compra na loja de Recompensas. Como recompensa pelo seu trabalho contínuo, você também receberá 3 Gemas.",
+ "eliteFourth": "Quando sua quarta contribuição for implementada, a Espada de Cristal ficará disponível para compra na loja de Recompensas. Como recompensa pelo seu trabalho contínuo, você também receberá 4 Gemas.",
"champion": "Campeão",
- "championFifth": "Quando sua quinta contribuição for implementada, o Escudo de Cristal ficará disponível para compra na loja de Recompensas. Como recompensa pelo seu contínuo trabalho, você também receberá 2 Gemas.",
- "championSixth": "Quando sua sexta contribuição for implementada, você receberá o Mascote Hidra. Você também receberá 2 Gemas.",
+ "championFifth": "Quando sua quinta contribuição for implementada, o Escudo de Cristal ficará disponível para compra na loja de Recompensas. Como recompensa pelo seu trabalho contínuo, você também receberá 4 Gemas.",
+ "championSixth": "Quando sua sexta contribuição for implementada, você receberá o Mascote Hidra. Você também receberá 4 Gemas.",
"legendary": "Lendário",
- "legSeventh": "Quando sua sétima contribuição for implementada, você receberá 2 Gemas e se tornará um membro da honrada Guilda de Contribuidores e poderá ver detalhes secretos do HabitRPG! Contribuições adicionais não aumentam seu nível, mas você pode continuar ganhando Gemas e títulos.",
+ "legSeventh": "Quando sua sétima contribuição for implementada, você receberá 4 Gemas e se tornará um membro da honrada Guilda de Contribuidores e poderá ver detalhes secretos do HabitRPG! Contribuições adicionais não aumentam seu nível, mas você pode continuar ganhando Gemas e títulos.",
"moderator": "Moderador",
"guardian": "Guardião",
- "guardianText": "Moderadores foram selecionados cuidadosamente a partir de contribuidores de alto nível, por isso, deem-lhes o seu respeito e ouçam as suas sugestões. Nem todos os contribuintes Nível 7 são moderadores. Todos os moderadores atuais estão listados abaixo da caixa de chat da Taverna.",
+ "guardianText": "Os moderadores foram selecionados cuidadosamente dentre os contribuidores de alto nível, então, por favor, tratem-os com respeito e escutem suas sugestões.",
"staff": "Equipe",
"heroic": "Heróico",
"heroicText": "O nível Heróico contém a equipe do HabitRPG e colaboradores do nível da equipe. Se você possui esse título, você foi nomeado (ou contratado!).",
@@ -30,20 +30,21 @@
"helpedText2": "essa pesquisa.",
"hall": "Salão",
"contribTitle": "Título de Colaborador (Ex.: \"Ferreiro\")",
- "contribLevel": "Nível de Colaboração",
- "contribHallText": "[1-7] isso determina quais itens, mascotes e montarias estão dispononíveis. Também determina a cor do nome-etiqueta.",
+ "contribLevel": "Níveis de Contribuidor",
+ "contribHallText": "1-7 para contribuidores normais, 8 para moderadores, 9 para equipe. Isso determina quais itens, mascotes e montarias estão disponíveis. Também determina a cor da etiqueta do nome. Níveis 8 e 9 são dados automaticamente a posição de administrador.",
"hallHeroes": "Salão dos Heróis",
"hallPatrons": "Salão dos Patrões",
"rewardUser": "Recompensar Usuário",
"UUID": "UUID",
"loadUser": "Carregar Usuário",
"title": "Título",
- "moreDetails": "Mais detalhes",
+ "moreDetails": "Mais detalhes (1-7)",
+ "moreDetails2": "mais detalhes (8-9)",
"contributions": "Contribuições",
"admin": "Admin",
"notGems": "é em USD, e não em Gemas. Em outras palavras, se esse número é 1, significa 4 gemas. Apenas use essa opção quando manualmente concedendo gemas para jogadores, não use quando concedendo níveis de colaboração. Níveis de Colaboração automaticamente adicionarão 2G/nv.",
"hideAds": "Ocultar Propagandas",
- "gamemaster": "Game Master",
+ "gamemaster": "Mestre do Jogo (equipe/moderador)",
"backerTier": "Nível de Apoiador",
"balance": "Equilibrar",
"tierPop": "Clique nas etiquetas de níveis para mais detalhes.",
diff --git a/locales/pt/defaulttasks.json b/locales/pt/defaulttasks.json
index b1bea6940b..75c2e0ed08 100644
--- a/locales/pt/defaulttasks.json
+++ b/locales/pt/defaulttasks.json
@@ -10,18 +10,18 @@
"defaultDaily2Text": "Limpe seu apartamento",
"defaultDaily2Notes": "Tarefas Diárias que você completar sempre vão se modificar de amarelo para verde para azul, te ajudando a acompanhar seu progresso. Quanto mais alto você subir na escala, menos dano você recebe por perder a tarefa e menor é a recompensa por completá-la.",
"defaultDaily3Text": "45m de Leitura",
- "defaultDaily3Notes": "If you miss a Daily frequently, it will turn darker shades of orange and red. The redder the task is, the more experience and gold it grants for success and the more damage you take for failure. This encourages you to focus on your shortcomings, the reds.",
+ "defaultDaily3Notes": "Se você perder uma Tarefa Diária frequentemente, ela vai se modificar para tons mais escuros de laranja e vermelho. Quanto mais vermelha a tarefa, mais experiência e ouro ela concede para sucesso e mais dano ela causa para falha. Isso te encoraja a focar em suas deficiências, as vermelhas.",
"defaultDaily4Text": "Exercite",
- "defaultDaily4Notes": "You can add checklists to Dailies and To-Dos. As you progress through the checklist, you will get a proportionate reward.",
+ "defaultDaily4Notes": "Você pode adicionar listas em suas Tarefas Diárias e Afazeres. Conforme progredir na lista, você ganhará uma recompensa proporcional.",
"defaultDaily4Checklist1": "Alongar",
"defaultDaily4Checklist2": "Abdominais",
"defaultDaily4Checklist3": "Flexões",
"defaultTodo1Text": "Use emojis :+1:",
- "defaultTodo1Notes": "You can use emojis in all your Habit, Daily, and To-Do titles.",
+ "defaultTodo1Notes": "Você pode usar emojis em todos os títulos de seus Hábitos, Tarefas Diárias e Afazeres.",
"defaultTodo2Text": "_Aprenda_ **Markdown** :book:",
"defaultTodo2Notes": "Você pode usar Markdown para estilizar os nomes de suas tarefas.",
"defaultTodo3Text": "Ligar para Mamãe :telephone_receiver:",
- "defaultTodo3Notes": "While not completing a To-Do in a set period of time will not hurt you, they will gradually change from yellow to red, thus becoming more valuable. This will encourage you to wrap up stale To-Dos.",
+ "defaultTodo3Notes": "Enquanto não completar afazeres em um determinado período de tempo não vai te causar dano, eles vão mudando gradualmente de amarelo para vermelho, se tornando mais valiosos. Isso vai te encorajar a terminar afazeres antigos.",
"defaultReward1Text": "1 Episódio de Game of Thrones",
"defaultReward1Notes": "Recompensas customizadas podem ser de vários tipos. Algumas pessoas vão esperar para assistir seu programa favorito até que elas tenham ouro suficiente para pagar por ele.",
"defaultReward2Text": "Bolo",
diff --git a/locales/pt/front.json b/locales/pt/front.json
index 598cc296db..fa9b168554 100644
--- a/locales/pt/front.json
+++ b/locales/pt/front.json
@@ -45,6 +45,7 @@
"passMan": "No caso de usar um administrador de senhas (como 1Password) e tiver problemas ao se conectar, tente digitar seu usuário e senha manualmente.",
"forgotPass": "Esqueci Senha",
"emailNewPass": "Enviar Nova Senha",
+ "invalidEmail": "Um endereço de e-mail válido é necessário para recuperar senha.",
"email": "Email",
"passConfirm": "Confirmar Senha",
"accept1Terms": "Ao clicar no botão abaixo, eu concordo com os ",
diff --git a/locales/pt/gear.json b/locales/pt/gear.json
index 7d498c859f..5f0edb91d8 100644
--- a/locales/pt/gear.json
+++ b/locales/pt/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "arma",
"weaponBase0Text": "Sem Arma",
"weaponBase0Notes": "Sem Arma.",
"weaponWarrior0Text": "Espada de Treinamento",
@@ -7,7 +8,7 @@
"weaponWarrior1Notes": "Lâmina comum dos soldados. Aumenta Força em <%= str %>.",
"weaponWarrior2Text": "Machado",
"weaponWarrior2Notes": "Machado de batalha com duas lâminas. Aumenta Força em <%= str %>.",
- "weaponWarrior3Text": "Estrela D'Alva",
+ "weaponWarrior3Text": "Estrela Da Manhã",
"weaponWarrior3Notes": "Clava pesada com espinhos brutais. Aumenta Força em <%= str %>.",
"weaponWarrior4Text": "Lâmina de Safira",
"weaponWarrior4Notes": "Espada com lâmina que corta como os ventos do norte. Aumenta Força em <%= str %>.",
@@ -63,42 +64,55 @@
"weaponSpecial1Notes": "Suas facetas reluzentes contam a história de um herói. Aumenta todos os atributos em <%= attrs %>.",
"weaponSpecial2Text": "Mastro do Dragão de Stephen Weber",
"weaponSpecial2Notes": "Sinta a potência da onda do dragão a partir de dentro! Aumenta Força e Percepção em <%= attrs %> cada.",
- "weaponSpecial3Text": "Estrela D'Alva Esmagadora de Marcos do Mustaine",
+ "weaponSpecial3Text": "Estrela Da Manhã Esmagadora de Marcos do Mustaine",
"weaponSpecial3Notes": "Reuniões, monstros, indisposições: controlados! Esmagar! Aumenta Força, Inteligência, e Constituição em <%= attrs %> cada.",
"weaponSpecialCriticalText": "Martelo Crítico da Aniquilação de Bugs",
"weaponSpecialCriticalNotes": "Esse campeão derrotou um inimigo crítico do Github onde muitos guerreiros falharam. Feito a partir dos ossos do Bug, esse machado causa um poderoso golpe crítico. Aumenta Força e Percepção em <%= attrs %> cada.",
"weaponSpecialYetiText": "Lança de Domador de Iete",
- "weaponSpecialYetiNotes": "Equipamento Edição Limitada de Inverno 2013! Essa lança permite ao usuário comandar qualquer ieti. Aumenta Força em <%= str %>.",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSkiText": "Mastro Assa-ski-no",
- "weaponSpecialSkiNotes": "Equipamento Edição Limitada de Inverno 2013! Uma arma capaz de destruir hordas de inimigos! Também ajuda o usuário a fazer bons giros paralelos. Aumenta Força em <%= str %>.",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialCandycaneText": "Cajado de Bastão Doce",
- "weaponSpecialCandycaneNotes": "Equipamento Edição Limitada de Inverno 2013! Um poderoso cajado de mago. Poderosamente DELICIOSO, queremos dizer! Arma de duas mãos. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>.",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSnowflakeText": "Varinha Floco de Neve",
- "weaponSpecialSnowflakeNotes": "Equipamento Edição Limitada de Inverno 2013! Esta varinha brilha com ilimitado poder de cura. Aumenta Inteligência em <%= int %> pontos.",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSpringRogueText": "Garras de Gancho",
- "weaponSpecialSpringRogueNotes": "Ótimo para escalar altos prédios, e também para rasgar carpetes. Adiciona <%= str %> pontos em Força. Equipamento Edição Limitada de Primavera 2014.",
+ "weaponSpecialSpringRogueNotes": "Ótimo para escalar altos prédios, e também para rasgar carpetes. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2014.",
"weaponSpecialSpringWarriorText": "Espada de Cenoura",
- "weaponSpecialSpringWarriorNotes": "Essa poderosa espada pode cortar inimigos com facilidade. Também faz um lanche delicioso no meio das batalhas. Adiciona <%= str %> pontos em Força. Equipamento Edição Limitada de Primavera 2014.",
+ "weaponSpecialSpringWarriorNotes": "Essa poderosa espada pode cortar inimigos com facilidade. Também faz um lanche delicioso no meio das batalhas. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2014.",
"weaponSpecialSpringMageText": "Cajado de Queijo-Suíço",
- "weaponSpecialSpringMageNotes": "Apenas os roedores mais poderosos podem confrontar sua fome para carregar esse potente cajado. Adiciona <%= int %> pontos em Inteligência e <%= per %> pontos em Percepção. Equipamento Edição Limitada de Primavera 2014.",
+ "weaponSpecialSpringMageNotes": "Apenas os roedores mais poderosos podem confrontar sua fome para carregar esse potente cajado. Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Primavera 2014.",
"weaponSpecialSpringHealerText": "Osso Encantador",
- "weaponSpecialSpringHealerNotes": "PEGA! Adicionada <%= int %> pontos em Inteligência. Equipamento Edição Limitada de Primavera 2014.",
+ "weaponSpecialSpringHealerNotes": "PEGA! Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2014.",
"weaponSpecialSummerRogueText": "Cutelo de Pirata",
- "weaponSpecialSummerRogueNotes": "Avast! Você fará essas Tarefas Diárias andarem na prancha! Adiciona <%= str %> pontos de Força. Equipamento Edição Limitada de Verão 2014.",
+ "weaponSpecialSummerRogueNotes": "Avast! Você fará essas Tarefas Diárias andarem na prancha! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2014.",
"weaponSpecialSummerWarriorText": "Fatiador dos Mares",
- "weaponSpecialSummerWarriorNotes": "Não existe tarefa em qualquer lista de Afazeres que não possa ser domada com esta faca! Adiciona <%= str %> pontos de Força. Equipamento Edição Limitada de Verão 2014.",
+ "weaponSpecialSummerWarriorNotes": "Não existe tarefa em qualquer lista de Afazeres que não possa ser domada com esta faca! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2014.",
"weaponSpecialSummerMageText": "Apanhador de Algas",
- "weaponSpecialSummerMageNotes": "Este tridente é usado para espetar algas de maneira eficiente, para uma colheita extra-produtiva! Adiciona <%= int %> pontos de Inteligência e <%= per %> pontos de Percepção. Equipamento Edição Limitada de Verão 2014.",
+ "weaponSpecialSummerMageNotes": "Este tridente é usado para espetar algas eficazmente, para colheita de algas extra-produtiva! Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Verão 2014.",
"weaponSpecialSummerHealerText": "Varinha das Superficiais",
- "weaponSpecialSummerHealerNotes": "Essa varinha, feita de água-marinha e coral vivo, é muito atrativa para cardumes de peixes. Adiciona <%= int %> pontos de Inteligência. Equipamento Edição Limitada de Verão 2014.",
+ "weaponSpecialSummerHealerNotes": "Essa varinha, feita de água-marinha e coral vivo, é muito atrativa para cardumes de peixes. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Verão 2014.",
"weaponSpecialFallRogueText": "Estaca de Prata",
- "weaponSpecialFallRogueNotes": "Despacha mortos-vivos. Além disso garante um bônus contra lobisomens, porque você nunca é cuidadoso demais. Adiciona <%= str %> pontos de Força. Equipamento Edição Limitada de Outono 2014.",
+ "weaponSpecialFallRogueNotes": "Despacha mortos-vivos. Além disso garante um bônus contra lobisomens, porque você nunca é cuidadoso demais. Aumenta Força em <%= str %>. Edição Limitada de Equipamento de Outono 2014.",
"weaponSpecialFallWarriorText": "Pinça Agarradora Científica",
- "weaponSpecialFallWarriorNotes": "Esta pinça agarradora é uma tecnologia de ponta. Adiciona <%= str %> pontos de Força. Equipamento Edição Limitada de Outono 2014.",
+ "weaponSpecialFallWarriorNotes": "Esta pinça agarradora é uma tecnologia de ponta. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Outono 2014.",
"weaponSpecialFallMageText": "Vassoura Mágica",
- "weaponSpecialFallMageNotes": "Esta vassoura encantada voa mais rápido que um dragão! Adiciona <%= int %> pontos de Inteligência e <%= per %> pontos de Percepção. Equipamento Edição Limitada de Outono 2014.",
+ "weaponSpecialFallMageNotes": "Esta vassoura encantada voa mais rápido que um dragão! Aumenta Inteligência em <%= int %> e Percepção em <%= per %>. Equipamento Edição Limitada de Outono 2014.",
"weaponSpecialFallHealerText": "Varinha do Escaravelho",
- "weaponSpecialFallHealerNotes": "O escaravelho nesta varinha protege e cura seu dono. Adiciona <%= int %> pontos de Inteligência. Equipamento Edição Limitada de Outono 2014.",
+ "weaponSpecialFallHealerNotes": "O escaravelho nesta varinha protege e cura seu dono. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Outono 2014.",
+ "weaponSpecialWinter2015RogueText": "Ice Spike",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Gumdrop Sword",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Winter-lit Staff",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Soothing Scepter",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponMystery201411Text": "Forcado de Banquete",
+ "weaponMystery201411Notes": "Apunhale seus inimigos ou cave pelas suas comidas favoritas - esse forcado versátil faz tudo! Não confere benefícios. Item de Assinante de Novembro 2014.",
+ "weaponMystery301404Text": "Steampunk Cane",
+ "weaponMystery301404Notes": "Excellent for taking a turn about town. March 3015 Subscriber Item. Confers no benefit.",
+ "armor": "armadura",
"armorBase0Text": "Roupas Modestas",
"armorBase0Notes": "Vestimenta ordinária Não concede benefícios.",
"armorWarrior1Text": "Armadura de Couro",
@@ -148,57 +162,70 @@
"armorSpecial2Text": "Nobre túnica do Jean Chalard",
"armorSpecial2Notes": "Te deixa extra fofo! Aumenta Constituição e Inteligência em <%= attrs %> cada.",
"armorSpecialYetiText": "Túnica de Domador de Ieti",
- "armorSpecialYetiNotes": "Equipamento Edição Limitada de Inverno 2013! Felpudo e feroz. Aumenta Constituição em <%= con %>.",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSkiText": "Parca Assa-ski-na",
- "armorSpecialSkiNotes": "Equipamento Edição Limitada de Inverno 2013! Cheio de adagas e mapas de trilhas de ski secretos. Aumenta Percepção em <%= per %>.",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialCandycaneText": "Túnica de Bastão Doce",
- "armorSpecialCandycaneNotes": "Equipamento Edição Limitada de Inverno 2013! Rodeada de açúcar e seda. Aumenta Inteligência em <%= int %>.",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSnowflakeText": "Túnica Floco de Neve",
- "armorSpecialSnowflakeNotes": "Equipamento Edição Limitada de Inverno 2013! Uma túnica para te manter aquecido, até em uma nevasca. Aumenta Constituição em <%= con %>.",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialBirthdayText": "Túnica Festiva Absurda",
- "armorSpecialBirthdayNotes": "Como parte das festividades, Túnicas Festivas Absurdas estão disponíveis de graça na Loja de Itens! Vista-se com essas vestimentas bobas e combine com seus chapéus correspondentes para celebrar esse dia importante.",
+ "armorSpecialBirthdayNotes": "Como parte das festividades, Túnicas Festivas Absurdas estão disponíveis de graça na Loja de Itens! Vista-se com essas vestimentas bobas e combine com seus chapéus correspondentes para celebrar esse dia importante. Não concede benefícios.",
"armorSpecialGaymerxText": "Armadura do Guerreiro Arco-Íris",
- "armorSpecialGaymerxNotes": "(Não concede benefícios) Em celebração da temporada do orgulho e do GaymerX, esta armadura especial é decorada com um radiante e colorido arco-íris! GaymerX é uma convenção de jogos celebrando a comunidade LGBTQ e jogos e é aberta à todos. Acontece no InterContinental no centro de São Francisco, de 11 a 13 de julho!",
+ "armorSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"armorSpecialSpringRogueText": "Traje Elegante de Gato",
- "armorSpecialSpringRogueNotes": "Impecavelmente arrumado. Adiciona <%= per %> pontos em Percepção. Equipamento Edição Limitada de Primavera 2014.",
+ "armorSpecialSpringRogueNotes": "Impecavelmente arrumado. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Primavera 2014.",
"armorSpecialSpringWarriorText": "Armadura Trevo-Metálica",
- "armorSpecialSpringWarriorNotes": "Suave como trevo, forte como aço! Adiciona <%= con %> pontos em Constituição. Equipamento Edição Limitada de Primavera 2014.",
+ "armorSpecialSpringWarriorNotes": "Suave como trevo, forte como aço! Aumenta Constitução em <%= con %>. Equipamento Edição Limitada de Primavera 2014.",
"armorSpecialSpringMageText": "Túnica de Roedor",
- "armorSpecialSpringMageNotes": "Rato é um barato! Adiciona <%= int %> pontos em Inteligência. Equipamento Edição Limitada de Primavera 2014.",
+ "armorSpecialSpringMageNotes": "Rato é um barato! Aumenta inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2014.",
"armorSpecialSpringHealerText": "Túnica de Filhote Felpudo",
- "armorSpecialSpringHealerNotes": "Quente e confortável, mas protege seu dono do perigo. Adiciona <%= con %> pontos em Constituição. Equipamento Edição Limitada de Primavera 2014.",
+ "armorSpecialSpringHealerNotes": "Quente e confortável, mas protege seu dono do perigo. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Primavera 2014.",
"armorSpecialSummerRogueText": "Túnica de Pirata",
- "armorSpecialSummerRogueNotes": "Estas túnicas são muito aconchegantes, yarrrr! Adiciona <%= per %> pontos de Percepção. Equipamento Edição Limitada de Verão 2014.",
+ "armorSpecialSummerRogueNotes": "Estas túnicas são muito aconchegantes, yarrrr! Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Verão 2014.",
"armorSpecialSummerWarriorText": "Vestes de Marujo",
- "armorSpecialSummerWarriorNotes": "Completa com fivela e tudo, toda estilosa. Adiciona <%= con %> pontos de Constituição. Equipamento Edição Limitada de Verão 2014.",
+ "armorSpecialSummerWarriorNotes": "Completo com sagacidade, assim como aventura. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Verão 2014.",
"armorSpecialSummerMageText": "Cauda de Esmeralda",
- "armorSpecialSummerMageNotes": "Estas vestes de escamas brilhantes transformam seu portador num verdadeiro Mago-Sereio de verdade! Adiciona <%= int %> pontos de Inteligência. Equipamento Edição Limitada de Verão 2014.",
+ "armorSpecialSummerMageNotes": "Esta peça de vestuário de escamas brilhantes transforma seu portador em um real Mago-Sereia! Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Verão 2014.",
"armorSpecialSummerHealerText": "Cauda de Curandeiro dos Mares",
- "armorSpecialSummerHealerNotes": "Estas vestes de escamas brilhantes transformam seu portador num verdadeiro Curandeiro dos Mares! Adiciona <%= con %> pontos de Constitução. Equipamento Edição Limitada de Verão 2014.",
+ "armorSpecialSummerHealerNotes": "Esta peça de vestuário de escamas brilhantes transforma seu portador num verdadeiro Curandeiro dos Mares! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Verão 2014.",
"armorSpecialFallRogueText": "Túnica Vermelho-Sangue",
- "armorSpecialFallRogueNotes": "Vigorosa. Aveludada. Vampírica. Adiciona <%= per %> pontos de Percepção. Equipamento Edição Limitada de Outono 2014.",
+ "armorSpecialFallRogueNotes": "Vigorosa. Aveludada. Vampírica. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Outono 2014.",
"armorSpecialFallWarriorText": "Jaleco de Laboratório Científico",
- "armorSpecialFallWarriorNotes": "Protege você dos respingos de poções misteriosas. Adiciona <%= con %> pontos de Constituição. Equipamento Edição Limitada de Outono 2014.",
+ "armorSpecialFallWarriorNotes": "Protege você de respingos de poções misteriosas. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Outono 2014.",
"armorSpecialFallMageText": "Túnica de Bruxo",
- "armorSpecialFallMageNotes": "Esta túnica possui diversos bolsos para carregar doses extras de olhos de tritão e línguas de sapo. Adiciona <%= int %> pontos de Inteligência. Equipamento Edição Limitada de Outono 2014.",
+ "armorSpecialFallMageNotes": "Esta túnica possui diversos bolsos para carregar olhos de tritão e línguas de sapo extras. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Outono 2014.",
"armorSpecialFallHealerText": "Vestimenta de Gaze",
- "armorSpecialFallHealerNotes": "Entre na batalha já pré-enfaixado! Adiciona <%= con %> pontos de Constituição. Equipamento Edição Limitada de Outono 2014.",
+ "armorSpecialFallHealerNotes": "Entre na batalha já pré-enfaixado! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Outono 2014.",
+ "armorSpecialWinter2015RogueText": "Icicle Drake Armor",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Gingerbread Armor",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreal Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "Skating Outfit",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
"armorMystery201402Text": "Túnicas do Mensageiro",
- "armorMystery201402Notes": "Cintilantes e resistentes, essas túnicas tem vários bolsos para carregar cartas.",
+ "armorMystery201402Notes": "Cintilantes e resistentes, essas túnicas tem vários bolsos para carregar cartas. Não concede benefícios. Item de Assinante de Fevereiro 2014.",
"armorMystery201403Text": "Armadura do Andador da Floresta",
- "armorMystery201403Notes": "Essa armadura musgosa de tranças de madeira se curva com o movimento do usuário.",
+ "armorMystery201403Notes": "Essa armadura musgosa de tranças de madeira se curva com o movimento do usuário. Não concede benefícios. Item de Assinante de Março 2014.",
"armorMystery201405Text": "Chamas do Coração",
- "armorMystery201405Notes": "Nada pode machucá-lo quando você está rodeado de chamas!",
+ "armorMystery201405Notes": "Nada pode machucá-lo quando você está rodeado de chamas! Não concede benefícios. Item de Assinante de Maio 2014.",
"armorMystery201406Text": "Túnica de Polvo",
- "armorMystery201406Notes": "Essa flexível túnica torna possível para aquele que a usar deslizar através mesmo das menores fendas. Item de Assinante Junho 2014.",
+ "armorMystery201406Notes": "Essa flexível túnica torna possível para aquele que a usar deslizar através mesmo das menores fendas. Não concede benefícios. Item de Assinante de Junho 2014.",
"armorMystery201407Text": "Traje de Exploração Submarina",
- "armorMystery201407Notes": "Descrito alternativamente como \"esquisito\", \"muito espesso\" e \"francamente, meio incômodo\", este traje é o melhor amigo de qualquer explorador submarino intrépido. Item de Assinante de Julho de 2014. Não concede benefícios.",
+ "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. Confers no benefit. July 2014 Subscriber Item.",
"armorMystery201408Text": "Túnica Solar",
- "armorMystery201408Notes": "Estas vestes são tecidas com luz solar e ouro. Item de Assinante de Agosto de 2014. Não concede benefícios.",
+ "armorMystery201408Notes": "Estas vestes foram tecidas com luz solar e ouro. Não concede benefícios. Item de Assinante de Agosto 2014.",
"armorMystery201409Text": "Vestimenta do Andarilho",
- "armorMystery201409Notes": "Uma vestimenta coberta de folhas que camufla seu usuário. Item de Assinante de Setembro de 2014. Não concede benefícios.",
- "armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201409Notes": "Uma veste coberta de folhas que camufla seu usuário. Não concede benefícios. Item de Assinante de Setembro 2014.",
+ "armorMystery201410Text": "Engrenagem Goblin",
+ "armorMystery201410Notes": "Escamoso, pegajoso e resistente! Não concede benefícios. Item de Assinante de Outubro 2014.",
+ "armorMystery201412Text": "Penguin Suit",
+ "armorMystery201412Notes": "You're a penguin! Confers no benefit. December 2014 Subscriber Item.",
+ "armorMystery301404Text": "Steampunk Suit",
+ "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.",
+ "headgear": "headgear",
"headBase0Text": "Sem Elmo",
"headBase0Notes": "Sem capacete.",
"headWarrior1Text": "Elmo de Couro",
@@ -248,52 +275,71 @@
"headSpecial2Text": "Elmo Sem Nome",
"headSpecial2Notes": "Um testamento para aqueles que deram de si mesmos sem pedir nada em troca. Aumenta Inteligência e Força em <%= attrs %> cada.",
"headSpecialNyeText": "Chapéu Festivo Absurdo",
- "headSpecialNyeNotes": "Você recebeu um Chapéu Festivo Absurdo! Use-o com orgulho enquanto vibrando o Ano Novo!",
+ "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
"headSpecialYetiText": "Elmo de Domador de Ieti",
- "headSpecialYetiNotes": "Equipamento Edição Limitada de Inverno 2013! Um elmo adorável e assustador. Aumenta Força em <%= str %>.",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiText": "Elmo Assa-ski-no",
- "headSpecialSkiNotes": "Equipamento Edição Limitada de Inverno 2013! Mantém a identidade secreta do usuário... e seu rosto quente. Aumenta Percepção em <%= per %>.",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialCandycaneText": "Chapéu de Bastão Doce",
- "headSpecialCandycaneNotes": "Equipamento Edição Limitada de Inverno 2013! Esse é o chapéu mais delicioso do mundo. Também é conhecido por aparecer e desaparecer misteriosamente. Aumenta Percepção em <%= per %>.",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSnowflakeText": "Coroa Floco de Neve",
- "headSpecialSnowflakeNotes": "Equipamento Edição Limitada de Inverno 2013! O portador dessa coroa nunca sente frio. Aumenta Inteligência em <%= int %>.",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSpringRogueText": "Máscara Furtiva de Gato",
- "headSpecialSpringRogueNotes": "Ninguém NUNCA advinhará que você é um gato ladrão. Adiciona <%= per %> pontos em Percepção. Equipamento Edição Limitada de Primavera 2014.",
+ "headSpecialSpringRogueNotes": "Ninguém NUNCA adivinhará que você é um gato ladrão! Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Primavera 2014.",
"headSpecialSpringWarriorText": "Capacete Trevo-Metálico",
- "headSpecialSpringWarriorNotes": "Soldado a partir de belos trevos do campo, esse capacete resiste até os mais poderosos golpes. Adiciona <%= str %> pontos em Força. Equipamento Edição Limitada de Primavera 2014.",
+ "headSpecialSpringWarriorNotes": "Soldado a partir de belos trevos do campo, esse capacete resiste até os mais poderosos golpes. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2014.",
"headSpecialSpringMageText": "Chapéu de Queijo-Suíço",
- "headSpecialSpringMageNotes": "Esse chapéu guarda muito poder mágico! Tente não mordê-lo. Adiciona <%= per %> pontos em Percepção. Equipamento Edição Limitada de Primavera 2014.",
+ "headSpecialSpringMageNotes": "Esse chapéu guarda muito poder mágico! Tente não mordê-lo. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Primavera 2014.",
"headSpecialSpringHealerText": "Coroa da Amizade",
- "headSpecialSpringHealerNotes": "Essa coroa simboliza lealdade e companheirismo. Afinal, um cachorro é o melhor amigo de um aventureiro. Adiciona <%= int %> pontos em Inteligência. Equipamento Edição Limitada de Primavera 2014.",
+ "headSpecialSpringHealerNotes": "Essa coroa simboliza lealdade e companheirismo. Afinal, um cachorro é o melhor amigo de um aventureiro! Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Primavera 2014.",
"headSpecialSummerRogueText": "Chapéu de Pirata",
- "headSpecialSummerRogueNotes": "Apenas os mais produtivos piratas podem usar este belo chapéu. Adiciona <%= per %> pontos de Percepção. Equipamento Edição Limitada de Verão 2014.",
+ "headSpecialSummerRogueNotes": "Apenas os mais produtivos piratas podem usar este belo chapéu. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Verão 2014.",
"headSpecialSummerWarriorText": "Bandana de Marujo",
- "headSpecialSummerWarriorNotes": "Este macio, salgado pano enche seu usuário de força. Adiciona <%= str %> pontos de Força. Equipamento Edição Limitada de Verão 2014.",
+ "headSpecialSummerWarriorNotes": "Este macio, salgado pano completa a quem o veste com força. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2014.",
"headSpecialSummerMageText": "Chapéu Envolto de Algas",
- "headSpecialSummerMageNotes": "O que poderia ser mais mágico que um chapéu envolto em algas? Adiciona <%= per %> pontos de Percepção. Equipamento Edição Limitada de Verão 2014.",
+ "headSpecialSummerMageNotes": "O que poderia ser mais mágico que um chapéu envolto em algas? Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Verão 2014.",
"headSpecialSummerHealerText": "Coroa de Coral",
- "headSpecialSummerHealerNotes": "Permite que o usuário cure recifes danificados. Adiciona <%= int %> pontos de Inteligência. Equipamento Edição Limitada de Verão 2014.",
+ "headSpecialSummerHealerNotes": "Permite a quem o veste curar recifes danificados. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Verão 2014.",
"headSpecialFallRogueText": "Capuz Vermelho-Sangue",
- "headSpecialFallRogueNotes": "A identidade de um Caçador de Vampiros deve estar sempre escondida. Adiciona <%= per %> pontos de Percepção. Equipamento Edição Limitada de Outono 2014.",
+ "headSpecialFallRogueNotes": "A identidade de um Caçador de Vampiros deve estar sempre escondida. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Outono 2014.",
"headSpecialFallWarriorText": "Escalpo de Monstro Científico",
- "headSpecialFallWarriorNotes": "Fraude neste capacete! Está apenas LIGEIRAMENTE usado. Adiciona <%= str %> pontos de Força. Equipamento Edição Limitada de Outono 2014.",
+ "headSpecialFallWarriorNotes": "Enxerto neste capacete! Está apenas LIGEIRAMENTE usado. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Outono 2014.",
"headSpecialFallMageText": "Chapéu Pontudo",
- "headSpecialFallMageNotes": "A magia está tecida em cada linha deste chapéu. Adiciona <%= per %> pontos de Percepção. Equipamento Edição Limitada de Outono 2014.",
+ "headSpecialFallMageNotes": "A magia está tecida em cada linha deste chapéu. Aumenta Percepção em <%= per %>. Equipamento Edição Limitada de Outono 2014.",
"headSpecialFallHealerText": "Capacete de Gaze",
- "headSpecialFallHealerNotes": "Altamente higiênico e super na moda. Adiciona <%= int %> pontos de Inteligência. Equipamento Edição Limitada de Outono 2014.",
+ "headSpecialFallHealerNotes": "Altamente higiênico e muito na moda. Aumenta Inteligência em <%= int %>. Equipamento Edição Limitada de Outono 2014.",
+ "headSpecialNye2014Text": "Silly Party Hat",
+ "headSpecialNye2014Notes": "You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialWinter2015RogueText": "Icicle Drake Mask",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Gingerbread Helm",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Aurora Hat",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Snuggly Earmuffs",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
"headSpecialGaymerxText": "Elmo do Guerreiro Arco-Íris",
- "headSpecialGaymerxNotes": "(Não concede benefícios) Em celebração da temporada do orgulho e do GaymerX, esse elmo especial é decorado com um radiante e colorido arco-íris! GaymerX é uma convenção de jogos celebrando a comunidade LGBTQ e jogos e é aberta a todos. Acontece no InterContinental no centro de São Francisco, de 11 a 13 de julho!",
+ "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"headMystery201402Text": "Elmo Alado",
- "headMystery201402Notes": "Essa tiara alada imbui o utilizador com a velocidade do vento!",
+ "headMystery201402Notes": "Essa tiara alada imbui o utilizador com a velocidade do vento! Não concede benefícios. Item de Assinante de Fevereiro 2014.",
"headMystery201405Text": "Chamas da Mente",
- "headMystery201405Notes": "Carbonize a procrastinação!",
+ "headMystery201405Notes": "Queime a procrastinação! Não concede benefícios. Item de Assinante de Maio 2014.",
"headMystery201406Text": "Coroa de Tentáculos",
- "headMystery201406Notes": "Os tentáculos desse elmo obtém energia mágica da água. Item de Assinante Junho 2014.",
+ "headMystery201406Notes": "Os tentáculos desse elmo obtém energia mágica da água. Não concede benefícios. Item de Assinante Junho 2014.",
"headMystery201407Text": "Elmo de Exploração Submarina",
- "headMystery201407Notes": "Este elmo faz com que seja fácil de explorar debaixo d'água! Ele meio que faz você parecer um peixe de olhos esbugalhados também. Muito retrô! Item de Assinante de Julho de 2014. Não concede benefícios.",
+ "headMystery201407Notes": "Este elmo faz com que seja fácil de explorar debaixo d'água! Meio que faz você parecer com um peixe com olhos esbugalhados, também. Muito retrô! Não concede benefícios. Item de Assinante de Julho 2014.",
"headMystery201408Text": "Coroa Solar",
- "headMystery201408Notes": "Esta coroa resplandecente dá ao usuário grande força de vontade. Item de Assinante de Agosto de 2014. Não concede benefícios.",
- "shieldBase0Text": "Sem Equipamento na Segunda Mão",
+ "headMystery201408Notes": "Esta coroa resplandecente dá ao usuário grande força de vontade. Não concede benefícios. Item de Assinante de Agosto 2014.",
+ "headMystery201411Text": "Elmo Esportivo de Aço",
+ "headMystery201411Notes": "Esse é o tradicional capacete usado no amado esporte Habiticano \"Bola de Equilíbrio\", que consiste em se cobrir com um pesado equipamento de proteção e, então, se empenhar em manter o equilíbrio entre trabalho e lazer..... ENQUANTO É PERSEGUIDO POR HIPOGRIFOS. Não concede benefícios. Item de Assinante de Novembro 2014.",
+ "headMystery201412Text": "Penguin Hat",
+ "headMystery201412Notes": "Who's a penguin? Confers no benefit. December 2014 Subscriber Item.",
+ "headMystery301404Text": "Fancy Top Hat",
+ "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.",
+ "headMystery301405Text": "Basic Top Hat",
+ "headMystery301405Notes": "A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "Sem escudo ou segundo armamento.",
"shieldWarrior1Text": "Escudo de Madeira",
"shieldWarrior1Notes": "Escudo redondo de madeira grossa. Aumenta Constituição em <%= con %>.",
@@ -319,74 +365,92 @@
"shieldSpecial0Notes": "Vê através do véu da morte e mostra o que lá encontra para os inimigos temerem. Aumenta Percepção em <%= per %>.",
"shieldSpecial1Text": "Escuto de Cristal",
"shieldSpecial1Notes": "Despedaça flechas e desvia as palavras de opositores. Aumenta todos atributos em <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Estrela Da Manhã Esmagadora de Marcos do Mustaine",
+ "shieldSpecialGoldenknightNotes": "Reuniões, monstros, indisposições: controlados! Esmagar! Aumenta Constituição e Percepção em <%= attrs %> cada.",
"shieldSpecialYetiText": "Escudo de Domador de Ieti",
- "shieldSpecialYetiNotes": "Equipamento Edição Limitada de Inverno 2013! Esse escudo reflete luz da neve. Aumenta Constituição em <%= con %>.",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSnowflakeText": "Escudo Floco de Neve",
- "shieldSpecialSnowflakeNotes": "Equipamento Edição Limitada de Inverno 2013! Cada escudo é único. Aumenta Constituição em <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSpringRogueText": "Garras de Gancho",
- "shieldSpecialSpringRogueNotes": "Ótimo para escalar altos prédios, e também para rasgar carpetes. Adiciona <%= str %> pontos em Força. Equipamento Edição Limitada de Primavera 2014.",
+ "shieldSpecialSpringRogueNotes": "Ótimo para escalar altos prédios, e também para rasgar carpetes. Aumenta Força em <%= str %>. Equipamento Edição Limitada de Primavera 2014.",
"shieldSpecialSpringWarriorText": "Escudo de Ovo",
- "shieldSpecialSpringWarriorNotes": "Esse escudo nunca quebra, não importa o quão forte você bata nele! Adiciona <%= con %> pontos em Constituição. Equipamento Edição Limitada de Primavera 2014.",
+ "shieldSpecialSpringWarriorNotes": "Esse escudo nunca quebra, não importa o quão forte você bata nele! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Primavera 2014.",
"shieldSpecialSpringHealerText": "Bola Barulhenta da Proteção Final",
- "shieldSpecialSpringHealerNotes": "Libera um barulho desagradável e contínuo quando mordida, afastando os inimigos para longe. Adiciona <%= con %> pontos em Constituição. Equipamento Edição Limitada de Primavera 2014.",
+ "shieldSpecialSpringHealerNotes": "Libera um barulho desagradável e contínuo quando mordida, afastando os inimigos para longe. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Primavera 2014.",
"shieldSpecialSummerRogueText": "Cutelo de Pirata",
- "shieldSpecialSummerRogueNotes": "Avast! Você fará essas Tarefas Diárias andarem na prancha! Adiciona <%= str %> pontos de Força. Equipamento Edição Limitada de Verão 2014.",
+ "shieldSpecialSummerRogueNotes": "Avast! Você fará essas Tarefas Diárias andarem na prancha! Aumenta Força em <%= str %>. Equipamento Edição Limitada de Verão 2014.",
"shieldSpecialSummerWarriorText": "Escudo de Troncos",
- "shieldSpecialSummerWarriorNotes": "Este escudo, feito da madeira de navios naufragados, pode deter até as mais tempestuosas Tarefas Diárias. Adiciona <%= con %> pontos de Constituição. Equipamento Edição Limitada de Verão 2014.",
+ "shieldSpecialSummerWarriorNotes": "Esse escudo, feito da madeira de navios naufragados, pode deter até as mais tempestuosas Tarefas Diárias. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Verão 2014.",
"shieldSpecialSummerHealerText": "Escudo das Superficiais",
- "shieldSpecialSummerHealerNotes": "Ninguém ousará atacar o recife de corais quando confrontado com esse escudo brilhante! Adiciona <%= con %> pontos de Constituição. Equipamento Edição Limitada de Verão 2014.",
+ "shieldSpecialSummerHealerNotes": "Ninguém ousará atacar o recife de corais quando confrontado com esse escudo brilhante! Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Verão 2014.",
"shieldSpecialFallRogueText": "Estaca de Prata",
- "shieldSpecialFallRogueNotes": "Despacha mortos-vivos. Além disso garante um bônus contra lobisomens, porque você nunca é cuidadoso demais. Adiciona <%= str %> pontos de Força. Equipamento Edição Limitada de Outono 2014.",
+ "shieldSpecialFallRogueNotes": "Despacha mortos-vivos. Além disso garante um bônus contra lobisomens, porque você nunca é cuidadoso demais. Aumenta Força em <%= str %>. Edição Limitada de Equipamento de Outono 2014.",
"shieldSpecialFallWarriorText": "Poção Potente Científica",
- "shieldSpecialFallWarriorNotes": "Respinga misteriosamente em jalecos de laboratório. Adiciona <%= con %> pontos de Constituição. Equipamento Edição Limitada de Outono 2014.",
+ "shieldSpecialFallWarriorNotes": "Espirra misteriosamente em jalecos de laboratório. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Outono 2014.",
"shieldSpecialFallHealerText": "Escudo de Jóias",
- "shieldSpecialFallHealerNotes": "Este escudo reluzente foi encontrado em uma tumba antiga. Adiciona <%= con %> pontos de Constituição. Equipamento Edição Limitada de Outono 2014.",
+ "shieldSpecialFallHealerNotes": "Este escudo reluzente foi encontrado em uma tumba antiga. Aumenta Constituição em <%= con %>. Equipamento Edição Limitada de Outono 2014.",
+ "shieldSpecialWinter2015RogueText": "Ice Spike",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Gumdrop Shield",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Soothing Shield",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldMystery301405Text": "Clock Shield",
+ "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.",
"backBase0Text": "Sem Acessório de Fundo",
"backBase0Notes": "Sem Acessório de Fundo.",
"backMystery201402Text": "Asas Douradas",
- "backMystery201402Notes": "Essas asas brilhantes tem penas que reluzem à luz do sol!",
+ "backMystery201402Notes": "Essas asas brilhantes tem penas que reluzem à luz do sol! Não concede benefícios. Item de Assinante de Fevereiro 2014.",
"backMystery201404Text": "Asas de Borboleta de Crepúsculo",
- "backMystery201404Notes": "Seja uma borboleta e borbolete por aí!",
- "backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201404Notes": "Be a butterfly and flutter by! Confers no benefit. April 2014 Subscriber Item.",
+ "backMystery201410Text": "Asas de Goblin",
+ "backMystery201410Notes": "Mergulhe pela noite com essas asas resistentes. Não concede benefícios. Item de Assinante de Outubro 2014.",
"backSpecialWonderconRedText": "Capa Poderosa",
- "backSpecialWonderconRedNotes": "Sibila com força e beleza. Equipamento Edição Especial de Convenção.",
+ "backSpecialWonderconRedNotes": "Sibila com força e beleza. Não concede benefícios. Equipamento Edição Especial de Convenção.",
"backSpecialWonderconBlackText": "Capa Furtiva",
- "backSpecialWonderconBlackNotes": "Rodeado de sombras e sussurros. Equipamento Edição Especial de Convenção.",
+ "backSpecialWonderconBlackNotes": "Rodeado de sombras e sussurros. Não concede benefícios. Equipamento Edição Especial de Convenção.",
"bodyBase0Text": "Sem Acessório de Corpo",
"bodyBase0Notes": "Sem Acessório de Corpo.",
"bodySpecialWonderconRedText": "Colar de Rubi",
- "bodySpecialWonderconRedNotes": "Um bonito colar de rubi! Equipamento Edição Especial de Convenção.",
+ "bodySpecialWonderconRedNotes": "Um bonito colar de rubi! Não concede benefícios. Equipamento Edição Especial de Convenção.",
"bodySpecialWonderconGoldText": "Colar Dourado",
- "bodySpecialWonderconGoldNotes": "Um bonito colar de ouro! Equipamento Edição Especial de Convenção.",
+ "bodySpecialWonderconGoldNotes": "Um bonito colar de ouro! Não concede benefícios. Equipamento Edição Especial de Convenção.",
"bodySpecialWonderconBlackText": "Colar Ébano",
- "bodySpecialWonderconBlackNotes": "Um bonito colar de ébano. Equipamento Edição Especial de Convenção.",
+ "bodySpecialWonderconBlackNotes": "Um bonito colar de ébano! Não concede benefícios. Equipamento Edição Especial de Convenção.",
"bodySpecialSummerMageText": "Capeleta Brilhante",
- "bodySpecialSummerMageNotes": "Nem água salgada nem água fresca podem manchar essa capeleta metálica. Não concede bônus de atributo. Equipamento Edição Limitada de Verão 2014.",
+ "bodySpecialSummerMageNotes": "Nem água salgada nem água fresca podem manchar essa capeleta metálica. Não concede benefícios. Equipamento Edição Limitada de Verão 2014.",
"bodySpecialSummerHealerText": "Colar de Coral",
"bodySpecialSummerHealerNotes": "Um estiloso colar de coral vivo! Equipamento Edição Limitada de Verão 2014.",
"headAccessoryBase0Text": "Sem Acessório de Cabeça",
"headAccessoryBase0Notes": "Sem Acessório de Cabeça.",
"headAccessorySpecialSpringRogueText": "Orelhas Roxas de Gato",
- "headAccessorySpecialSpringRogueNotes": "Essas orelhas felinas se contraem para detectar ameaças a caminho. Não concede atributos. Equipamento Edição Limitada de Primavera 2014.",
+ "headAccessorySpecialSpringRogueNotes": "Essas orelhas felinas se contraem para detectar ameaças a caminho. Não concede benefícios. Equipamento Edição Limitada de Primavera 2014.",
"headAccessorySpecialSpringWarriorText": "Orelhas Verdes de Coelho",
- "headAccessorySpecialSpringWarriorNotes": "Orelhas de coelho afiadas, que detectam cada mordida em uma cenoura. Não confere bônus de atributos. Equipamento Edição Limitada de Primavera 2014.",
+ "headAccessorySpecialSpringWarriorNotes": "Orelhas de coelho afiadas, que detectam cada mordida em uma cenoura. Não concede benefícios. Equipamento Edição Limitada de Primavera 2014.",
"headAccessorySpecialSpringMageText": "Orelhas Azuis de Rato",
- "headAccessorySpecialSpringMageNotes": "Essas orelhas de rato redondas são macias como seda. Não confere bônus de atributos. Equipamento Edição Limitada de Primavera 2014.",
+ "headAccessorySpecialSpringMageNotes": "Essas orelhas de rato redondas são macias como seda. Não concede benefícios. Equipamento Edição Limitada de Primavera 2014.",
"headAccessorySpecialSpringHealerText": "Orelhas Amarelas de Cachorro",
- "headAccessorySpecialSpringHealerNotes": "Desajeitadas, mas fofas. Quer brincar? Não concede atributos. Equipamento Edição Limitada de Primavera 2014.",
- "headAccessorySpecialSummerRogueText": "Tapa-Olho Tratante",
- "headAccessorySpecialSummerRogueNotes": "Não é preciso muita malandragem para ver quão estiloso isto é! Não concede bônus de atributo. Equipamento Edição Limitada de Verão 2014",
- "headAccessorySpecialSummerWarriorText": "Tapa-Olho Impetuoso",
- "headAccessorySpecialSummerWarriorNotes": "Não é necessário um vigarista para enxergar o quão estiloso isso é! Não concede atributos. Equipamento Edição Limitada de Verão 2014.",
- "headAccessorySpecialWonderconRedText": "Máscara Poderosa",
- "headAccessorySpecialWonderconRedNotes": "Que acessório de rosto poderoso! Equipamento Edição Especial de Convenção.",
- "headAccessorySpecialWonderconBlackText": "Máscara Furtiva",
- "headAccessorySpecialWonderconBlackNotes": "Seus motivos são definitivamente legítimos. Equipamento Edição Especial de Convenção.",
+ "headAccessorySpecialSpringHealerNotes": "Desajeitadas, mas fofas. Quer brincar? Não concede benefícios. Equipamento Edição Limitada de Primavera 2014.",
"headAccessoryMystery201403Text": "Chifres do Andador da Floresta",
- "headAccessoryMystery201403Notes": "Esses chifres brilham com musgo e líquen.",
+ "headAccessoryMystery201403Notes": "Esses chifres brilham com musgo e líquen. Não concede benefícios. Item de Assinante de Março 2014.",
"headAccessoryMystery201404Text": "Antenas de Borboleta de Crepúsculo",
- "headAccessoryMystery201404Notes": "Essas antenas ajudam seu usuário a detectar perigosas distrações!",
+ "headAccessoryMystery201404Notes": "Essas antenas ajudam seu usuário a detectar perigosas distrações! Não concede benefícios. Item de Assinante de Abril 2014.",
"headAccessoryMystery201409Text": "Galhadas de Outono",
- "headAccessoryMystery201409Notes": "Estas poderosas galhadas mudam de cor com as folhas."
+ "headAccessoryMystery201409Notes": "Essas poderosas galhadas mudam de cores com as folhas. Não concede benefícios. Item de Assinante de Setembro 2014.",
+ "headAccessoryMystery301405Text": "Headwear Goggles",
+ "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",
+ "eyewearBase0Text": "No Eyewear",
+ "eyewearBase0Notes": "No Eyewear.",
+ "eyewearSpecialSummerRogueText": "Tapa-Olho Tratante",
+ "eyewearSpecialSummerRogueNotes": "Não é necessário um biltre para enxergar o quão estiloso isso é! Não concede benefícios. Equipamento Edição Limitada de Verão 2014.",
+ "eyewearSpecialSummerWarriorText": "Tapa-Olho Impetuoso",
+ "eyewearSpecialSummerWarriorNotes": "Não é necessário um vigarista para enxergar o quão estiloso isso é! Não concede benefícios. Equipamento Edição Limitada de Verão 2014.",
+ "eyewearSpecialWonderconRedText": "Máscara Poderosa",
+ "eyewearSpecialWonderconRedNotes": "Que acessório de rosto poderoso! Não concede benefícios. Equipamento Edição Especial de Convenção.",
+ "eyewearSpecialWonderconBlackText": "Máscara Furtiva",
+ "eyewearSpecialWonderconBlackNotes": "Seus motivos são definitivamente legítimos. Não concede benefícios. Equipamento Edição Especial de Convenção.",
+ "eyewearMystery301404Text": "Eyewear Goggles",
+ "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.",
+ "eyewearMystery301405Text": "Monocle",
+ "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item."
}
\ No newline at end of file
diff --git a/locales/pt/generic.json b/locales/pt/generic.json
index 564d9bd1aa..fc7ee77f28 100644
--- a/locales/pt/generic.json
+++ b/locales/pt/generic.json
@@ -35,6 +35,7 @@
"neverMind": "Deixa pra lá",
"buyMoreGems": "Comprar Mais Gemas",
"notEnoughGems": "Gemas insuficientes",
+ "alreadyHave": "Eeepa! Você já tem esse item. Não precisa comprar de novo!",
"delete": "Deletar",
"gems": "Gemas",
"moreInfo": "Mais Informação",
@@ -47,6 +48,8 @@
"habitBirthdayText": "Participou na Festança de Aniversário HabitRPG 2014.",
"achievementDilatory": "Salvador de Dilatory",
"achievementDilatoryText": "Ajudou a derrotar o Dread Drag'on de Dilatory durante o Evento Summer Splash 2014!",
+ "costumeContest": "Concurso de Fantasia 2014",
+ "costumeContestText": "Participou no Concurso de Fantasia de Halloween 2014. Veja algumas inscrições em blog.habitrpg.com/tagged/cosplay!",
"memberSince": "- Membro desde",
"lastLoggedIn": "- Última conexão em",
"notPorted": "Essa funcionalidade ainda não foi portada do site original.",
@@ -69,5 +72,18 @@
"askQuestion": "Fazer uma Pergunta",
"reportBug": "Reportar um Problema",
"contributeToHRPG": "Contribuir para o HabitRPG",
- "overview": "Visão Geral para Novos Usuários."
+ "overview": "Visão Geral para Novos Usuários.",
+ "January": "Janeiro",
+ "February": "Fevereiro",
+ "March": "Março",
+ "April": "Abril",
+ "May": "Maio",
+ "June": "Junho",
+ "July": "Julho",
+ "August": "Agosto",
+ "September": "Setembro",
+ "October": "Outubro",
+ "November": "Novembro",
+ "December": "Dezembro",
+ "dateFormat": "Date Format"
}
\ No newline at end of file
diff --git a/locales/pt/groups.json b/locales/pt/groups.json
index fc459a839a..621d9e03e1 100644
--- a/locales/pt/groups.json
+++ b/locales/pt/groups.json
@@ -2,7 +2,7 @@
"tavern": "Taverna",
"innCheckOut": "Sair da Pousada",
"innCheckIn": "Descansar na Pousada",
- "innText": "Como está sua estadia na Taverna? Para te proteger, sua lista de Tarefas Diárias está congelada. Suas marcações não serão processadas ou renovadas até amanhã (o dia após sua saída). Tenha cuidado, se sua equipe está numa batalha com um chefão, as perdas deles te atingirão! Além disso, você também não causará dano ao chefão. Pronto para sair? Termine sua estadia.",
+ "innText": "Como está sua estadia na Taverna, <%= name %>? Para te proteger, sua lista de Tarefas Diárias está congelada. Suas marcações não serão processadas ou renovadas até amanhã (o dia após sua saída). Tenha cuidado, se sua equipe está numa batalha com um chefão, as perdas deles te atingirão! Além disso, você também não causará dano ao chefão. Pronto para sair? Termine sua estadia.",
"lfgPosts": "Mensagens de Procura de Grupo (Equipe Desejada)",
"tutorial": "Tutorial",
"glossary": "Glossário",
@@ -16,7 +16,9 @@
"tavernAlert1": " Nota: se estiver reportando um bug, os desenvolvedores não o verão aqui. Por favor,",
"tavernAlert2": "use o GitHub",
"moderatorIntro1": "Os moderadores da taverna e guilda são:",
- "moderatorIntro2": ".",
+ "communityGuidelines": "Diretrizes de Comunidade",
+ "communityGuidelinesRead1": "Por favor, leia nossas",
+ "communityGuidelinesRead2": "antes de conversar.",
"party": "Equipe",
"createAParty": "Criar uma Equipe",
"noPartyText": "Você ou não faz parte de uma equipe ou sua equipe está demorando para carregar. Você pode criar uma e convidar amigos ou, se quiser entrar em uma equipe já existente, colocar o seu ID de Usuário abaixo e então voltar aqui para procurar por um convite:",
@@ -70,5 +72,22 @@
"confirm": "Confirmar",
"leaveGroup": "Deixar a guilda?",
"leavePartyCha": "Deixar desafios da equipe e...",
- "leaveParty": "Deixar equipe?"
+ "leaveParty": "Deixar equipe?",
+ "sendPM": "Enviar mensagem privada",
+ "send": "Enviar",
+ "messageSentAlert": "Mensagem enviada",
+ "pmHeading": "Mensagem privada para <%= name %>",
+ "clearAll": "Limpar tudo",
+ "clearAllPopover": "Deletar todas mensagens",
+ "optOutPopover": "Não gosta de mensagens privadas? Clique para desativar completamente",
+ "block": "Bloquear",
+ "unblock": "Desbloquear",
+ "pm-reply": "Enviar uma resposta",
+ "inbox": "Caixa de Entrada",
+ "abuseFlag": "Reportar violação das Diretrizes de Comunidade",
+ "abuseFlagModalHeading": "Reportar <%= name %> por violação?",
+ "abuseFlagModalBody": "Você tem certeza que quer reportar esse post? Você deve reportar APENAS um post que viola as <%= firstLinkStart %>Diretrizes de Comunidade<%= linkEnd %> e/ou os <%= secondLinkStart %>Termos de Serviço<%= linkEnd %>. Reportar inapropriadamente um post é violação das Diretrizes de Comunidade e pode te conseguir uma infração.",
+ "abuseFlagModalButton": "Reportar",
+ "abuseReported": "Obrigado por reportar essa violação. Os moderadores já foram notificados.",
+ "abuseAlreadyReported": "Você já reportou essa mensagem."
}
\ No newline at end of file
diff --git a/locales/pt/limited.json b/locales/pt/limited.json
index 6e31f3e56c..4682af5d8c 100644
--- a/locales/pt/limited.json
+++ b/locales/pt/limited.json
@@ -9,9 +9,27 @@
"valentineCard": "Cartão do Dia dos Namorados",
"adoringFriends": "Amigos Adoráveis",
"adoringFriendsText": "Aww, você e seu amigo devem se preocupar muito um com o outro! Enviou ou recebeu <%= cards %> Cartão(ões) do Dia dos Namorados.",
- "limited30Apr": "Disponível para compra até 30 de Abril (mas permanentemente em suas opções se adquirido).",
"polarBear": "Urso Polar",
"turkey": "Peru",
"polarBearPup": "Filhote de Urso Polar",
- "jackolantern": "Jack-O-Lantern"
+ "jackolantern": "O miserável Jack da Lanterna",
+ "seasonalShop": "Loja Sazonal",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Feiticeira Sazonal<%= linkEnd %>",
+ "seasonalShopClosedText": "A Loja Sazonal está fechada atualmente! Eu não sei onde a Feiticeira Sazonal está agora, mas eu aposto que ela estará de volta durante o próximo <%= linkStart %>Grande Gala<%= linkEnd %>!",
+ "seasonalShopText": "Bem-vindo à Loja Sazonal! De agora até 31 de janeiro, estaremos estocando vários itens de edição sazonal de inverno. Depois disso, esses itens não estarão de volta por outro ano, então consiga-os enquanto estão quentinhos! Ou, er, frios.",
+ "candycaneSet": "Bastão Doce (Mago)",
+ "skiSet": "Assa-ski-no (Ladino)",
+ "snowflakeSet": "Floco de Neve (Curandeiro)",
+ "yetiSet": "Domador de Ieti (Guerreiro)",
+ "nyeCard": "New Year's Card",
+ "nyeCardNotes": "Send a New Year's card to a friend.",
+ "seasonalItems": "Seasonal Items",
+ "auldAcquaintance": "Auld Acquaintance",
+ "auldAcquaintanceText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
+ "newYear0": "Happy New Year! May you slay many a bad Habit.",
+ "newYear1": "Happy New Year! May you reap many Rewards.",
+ "newYear2": "Happy New Year! May you earn many a Perfect Day.",
+ "newYear3": "Happy New Year! May your To-Do list stay short and sweet.",
+ "newYear4": "Happy New Year! May you not get attacked by a raging Hippogriff."
}
\ No newline at end of file
diff --git a/locales/pt/npc.json b/locales/pt/npc.json
index 7c286fc98f..b290f203e9 100644
--- a/locales/pt/npc.json
+++ b/locales/pt/npc.json
@@ -7,8 +7,8 @@
"mattBochText2": "Dê uma olhada",
"mattBochText3": "em todos mascotes que você pode coletar.",
"daniel": "Daniel",
- "danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the inn. While checked-in, your Dailies are frozen as-is (checked/unchecked) until the day after check-out. You will not suffer for missing them at the day's end.",
- "danielText2": "Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies!",
+ "danielText": "Bem-vindo à Taverna! Fique por um tempo e conheça os locais. Se você precisar descansar (férias? doença?), eu te colocarei na pousada. Enquanto você estiver hospedado, suas tarefas diárias estarão congeladas como estão (marcadas/não marcadas) até o dia após a sua saída. Você não vai tomar dano por perdê-las no fim do dia.",
+ "danielText2": "Tenha cuidado: Se estiver participando numa missão contra um Chefão, ele ainda te causará dano pelas Tarefas Diárias perdidas dos seus colegas!",
"alexander": "Alexander o Comerciante",
"welcomeMarket": "Bem-vindo ao Mercado! Compre ovos e poções difíceis de encontrar! Venda seus extras! Encomende serviços úteis! Veja ver o que temos para oferecer.",
"sellForGold": "Vender <%= item %> por <%= gold %> Ouro",
@@ -40,8 +40,8 @@
"typeGoals": "Tipos de Tarefas",
"typeGoalsText": "HabitRPG o permite rastrear seus objetivos de três diferentes maneiras. Esses objetivos são categorizados em colunas como Hábitos, Tarefas Diárias ou Afazeres.",
"tourHabits": "Hábitos são objetivos que você constantemente rastreia. Eles podem ter valores positivos ou negativos, o permitindo ganhar experiência e ouro por bons hábitos ou perder vida por maus hábitos.",
- "tourDailies": "Dailies are tasks that you want to complete once a day. Checking off a Daily reaps experience and gold. Failing to check off your daily before the day resets results in a loss of health. You can change your day start settings from the Settings menu (click the gear-shaped icon, then click \"Site\").",
- "tourTodos": "To-Dos are one-off tasks that you can get to eventually. While it is possible to set a date on a To-Do, they are not required. To-Dos make for a quick and easy way to gain experience.",
+ "tourDailies": "Tarefas Diárias são objetivos que você quer completar uma vez por dia. Ao completar uma tarefa diária você ganha experiência e ouro. Falhar em completar uma tarefa diária antes do dia acabar resulta em perda de vida. Você pode mudar as configurações do início do dia no menu de Configurações (clique no ícone de engrenagem, depois clique em \"Site\").",
+ "tourTodos": "Afazeres são objetivos únicos que você realizará eventualmente. É possível marcar um prazo de realização, mas isso não é obrigatório. Afazeres são uma maneira rápida e fácil de ganhar experiência.",
"tourRewards": "Todo ouro que você ganhar o permitirá recompensar a si mesmo com prêmios personalizados ou dentro do jogo. Compre-os livremente - se recompensar é algo fundamental na formação de bons hábitos",
"hoverOver": "Passe o mouse sobre os comentários",
"hoverOverText": "Você pode adicionar comentários em suas tarefas clicando no ícone de edição. Passe o mouse sobre cada comentário de cada tarefa para mais detalhes sobre como HabitRPG funciona. Quando estiver pronto para começar, você pode deletar as tarefas existentes e adicionar suas próprias.",
@@ -57,11 +57,11 @@
"partySysText": "Seja sociável, junte-se a uma equipe e jogue HabitRPG com seus amigos! Você ficará melhor nos seus hábitos com companheiros reponsáveis. Clique em Usuário > Opções > Equipe e siga as instruções. Alguém procurando por grupo?",
"classGear": "Equipamento da Classe",
"classGearText": "Primeiro: não entre em pânico! Seu equipamento antigo está no seu inventário, e agora você está usando seu equipamento de aprendiz de <%= klass %>. Usar o equipamento da sua classe o concede um bônus de 50% de seus atributos. Entretanto, sinta-se livre para trocar de volta para seu equipamento antigo.",
- "classStats": "Esses são seus atributos da classe, eles afetam a jogabilidade. Cada vez que subir de nível, ganhará um ponto para distribuir em um atributo particular. Passe o mouse em cima de cada atributo para mais informações.",
+ "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.",
"autoAllocate": "Distribuição Automática",
"autoAllocateText": "Se \"distribuição automática\" estiver marcado, seu avatar aumentará suas estatísticas automaticamente, baseado nos atributos das suas tarefas, que você pode encontrar em Tarefas > Editar > Avançado > Atributos. Ou seja, se você vai à academia frequentemente e sua tarefa diária \"Academia\" está marcada como \"Físico\", você ganhará Força automaticamente.",
"spells": "Magias",
- "spellsText": "Agora você pode liberar magias específicas da sua classe. Você verá sua primeira no nível 11. Você recupera 10 pontos de mana por dia, mais 1 ponto por completar",
+ "spellsText": "Agora você pode liberar magias específicas da sua classe. Você verá a sua primeira no nível 11. Você recupera 10 pontos de mana por dia, mais 1 ponto por completar",
"toDo": "Afazeres",
"moreClass": "Para mais informações sobre o sistema de classes, veja"
}
\ No newline at end of file
diff --git a/locales/pt/pets.json b/locales/pt/pets.json
index 61a8fc9c9b..1c9d76594d 100644
--- a/locales/pt/pets.json
+++ b/locales/pt/pets.json
@@ -39,13 +39,13 @@
"useSaddle": "Selar <%= pet %>?",
"petName": "<%= egg %> <%= potion %>",
"mountName": "<%= mount %> <%= potion %>",
- "petKeyName": "Key to the Kennels",
+ "petKeyName": "Chave dos Canis",
"petKeyPop": "Deixe seus mascotes andarem livremente, liberte-os para começarem sua própria aventura, e se dê a emoção de ser o Mestre das Bestas mais uma vez!",
- "petKeyBegin": "Key to the Kennels: Experience Beastmaster Once More!",
+ "petKeyBegin": "Chave dos Canis: Experimente ser o Mestre das Bestas mais uma vez!",
"petKeyInfo": "Ame seus mascotes o suficiente para deixá-los irem, e veja seus achados terem significado novamente.",
- "petKeyInfo2": "The Key to the Kennels resets all of your non-quest pets back to as if you'd never found them. Once you've used it, you'll be able to stack the Beastmaster achievement, showing off how many times you've been able to best the RNG.",
- "petKeyInfo3": "There are two sets of Keys: you can either just release your pets for four gems or your pets and mounts for eight gems. If you're still working towards getting all of the mounts, you may not want to give them their freedom yet!",
- "petKeyPets": "Soltar Meus Mascotes",
+ "petKeyInfo2": "A Chave dos Canis reinicia todos os seus mascotes, exceto de missões, como se você nunca tivesse os encontrado. Uma vez que você a usa, você poderá acumular a conquista \"Mestre das Bestas\", exibindo quantas vezes você superou o RNG.",
+ "petKeyInfo3": "Existem dois conjuntos de Chaves: você pode só soltar os seus mascotes por quatro gemas ou os seus mascotes e montarias por oito gemas. Se você ainda está trabalhando para conseguir todas as montarias, você pode não querer dar a elas sua liberdade ainda!",
+ "petKeyPets": "Solte Meus Mascotes",
"petKeyMounts": "Solte ambos por favor",
"petKeyNeverMind": "Não ainda",
"gemsEach": "gemas cada"
diff --git a/locales/pt/questscontent.json b/locales/pt/questscontent.json
index 1d2e2b95c6..9727fded63 100644
--- a/locales/pt/questscontent.json
+++ b/locales/pt/questscontent.json
@@ -12,7 +12,7 @@
"questEvilSanta2DropBearCubPolarPet": "Urso Polar (Mascote)",
"questGryphonText": "O Grifo Flamejante",
"questGryphonNotes": "O grandioso senhor das bestas, baconsaur, chegou à sua equipe procurando ajuda. \"Por favor, aventureiros, vocês precisam me ajudar! O meu grifo premiado soltou-se e está a aterrorizar a Cidade de Habit! Se o conseguirem pará-la, eu posso os recompensar com alguns dos seus ovos!\"",
- "questGryphonCompletion": "Derrotada, a poderosa besta volta para o seu mestre, envergonhada. \"Pelas barbas! Bom trabalho, aventureiros!\" baconsaur esclama, \"Por favor, levem alguns dos ovos do grifo. Tenho certeza que irão criar bem estes jovens!\"",
+ "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
"questGryphonBoss": "Grifo Flamejante",
"questGryphonDropGryphonEgg": "Grifo (Ovo)",
"questHedgehogText": "O Monstrouriço",
@@ -41,21 +41,21 @@
"questHarpyBoss": "Harpia",
"questHarpyDropParrotEgg": "Arara (Ovo)",
"questRoosterText": "A Cólera do Galo",
- "questRoosterNotes": "For years the farmer @extrajordanary has used Roosters as an alarm clock. But now a giant Rooster has appeared, crowing louder than any before – and waking up everyone in Habitica! The sleep-deprived Habiticans struggle through their daily tasks. @Pandoro decides the time has come to put a stop to this. \"Please, is there anyone who can teach that Rooster to crow quietly?\" You volunteer, approaching the Rooster early one morning – but it turns, flapping its giant wings and showing its sharp claws, and crows a battle cry.",
+ "questRoosterNotes": "Por anos o fazendeiro @extrajordanary usou Galos como despertadores. Mas agora um Galo gigante apareceu, cantando mais alto do nunca - e acordando todo mundo em Habitica! Os Habiticanos privados de sono lutam por suas tarefas diárias. @Pandoro decide que a hora de dar um basta nisso chegou. \"Por favor, tem alguém que possa ensinar esse Galo a cantar baixo?\" Você se voluntaria, aproximando-se do Galo cedo da manhã - mas ele se vira, batendo suas asas gigantes e mostrando suas garras afiadas, e solta um grito de guerra.",
"questRoosterCompletion": "Com força e sutileza, você domou a besta selvagem. Suas orelhas, antes cheias de penas e de tarefas meio esquecidas, agora estão limpas como o dia. Ele canta agora silenciosamente, recostando seu bico em seu ombro. No dia seguinte você está pronto para ir embora, mas @EmeraldOx corre atrás de você com uma cesta coberta. \"Espere! Eu fui até a casa do fazendeiro esta manhã, o Galo colocou isto na porta de onde você dormiu. Acho que ele quer que você fique com eles.\" Você descobre a cesta e vê três delicados ovos.",
"questRoosterBoss": "Galo",
"questRoosterDropRoosterEgg": "Galo (Ovo)",
- "questSpiderText": "The Icy Arachnid",
- "questSpiderNotes": "As the weather starts cooling down, delicate frost begins appearing on Habiticans' windowpanes in lacy webs... except for @Arcosine, whose windows are frozen completely shut by the Frost Spider currently taking up residence in his home. Oh dear.",
- "questSpiderCompletion": "The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?",
- "questSpiderBoss": "Spider",
- "questSpiderDropSpiderEgg": "Spider (Egg)",
+ "questSpiderText": "A Aracnida de Gelo",
+ "questSpiderNotes": "Conforme o tempo vai gelando, uma delicada geada começa a aparece nos vidraçais habiticanos em forma de teias rendadas... com exceção de @Arcosine, cujas janelas estão completamente congeladas pela Aranha de Gelo que atualmente usa sua casa como seu covil. Ó céus.",
+ "questSpiderCompletion": "A Aranha de Gelo cai, deixando para trás pilhas de gelo e alguns de seus sacos de ovos encantados. @Arcosine rapidamente lhe oferece eles como uma recompensa - talvez você possa criar algumas aranhas como mascotes inofensivos seus?",
+ "questSpiderBoss": "Aranha",
+ "questSpiderDropSpiderEgg": "Aranha (Ovo)",
"questVice1Text": "Liberte-se do Controle do Dragão",
"questVice1Notes": "Dizem que existe um mal terrível nas cavernas do Monte Habitica. Um monstro que altera as vontades de fortes heróis da região, os direcionando para maus hábitos e preguiça! A besta é um grande dragão com um poder imenso e composto das próprias sombras. Vício, o traiçoeiro Dragão das Sombras. Bravos Habiteers, levantem-se e derrotem essa abominável besta de uma vez por todas, mas apenas se acreditarem que conseguem aguentar seu imenso poder.
Vício Parte 1:
Como espera lutar contra a besta se ela já possui controle sobre você? Não vire uma vítima da preguiça e vício! Trabalhe duro e lute contra a inflência sombria do dragão e quebre esse feitiço que o controla!
",
"questVice1Boss": "A Sombra do Vício",
"questVice1DropVice2Quest": "Vício Parte 2 (Pergaminho)",
"questVice2Text": "Encontre o Covil do Dragão",
- "questVice2Notes": "Com a influência do Vício sob você dissipada, você sente uma onda de força que não sabia que tinha voltar para você. Confiante em si mesmo e em suas habilidades em resistir a influência do dragão, sua equipe consegue chegar ao Monte Habitica. Você se aproxima da entrada das cavernas da montanha e para. Ondas de escuridão, quase como nuvens, saem da abertura. É quase impossível enxergar qualquer coisa à sua frente. A luz das lanternas parecem acabar abruptamente onde a escuridão começa. Dizem que apenas luz mágica pode atravessar a neblina infernal do dragão. Se conseguirem encontrar cristais de luz suficientes, poderão encontrar o caminho até o dragão.",
+ "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
"questVice2CollectLightCrystal": "Cristais de Luz",
"questVice2DropVice3Quest": "Vício Parte 3 (Pergaminho)",
"questVice3Text": "Vício Desperta",
@@ -65,27 +65,46 @@
"questVice3DropWeaponSpecial2": "Mastro do Dragão de Stephen Weber",
"questVice3DropDragonEgg": "Dragão (Ovo)",
"questVice3DropShadeHatchingPotion": "Poção de Eclosão de Sombra",
- "questMoonstone1Text": "The Moonstone Chain",
- "questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
- "questMoonstone1CollectMoonstone": "Moonstones",
- "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
- "questMoonstone2Text": "Recidivate The Necromancer",
- "questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
- "questMoonstone2Boss": "The Necromancer",
- "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
- "questMoonstone3Text": "Recidivate Transformed",
- "questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
- "questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
- "questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
- "questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questMoonstone1Text": "O Arco da Pedra da Lua",
+ "questMoonstone1Notes": "Uma aflição terrível caiu sobre os habiticanos. Hábitos ruins há muito tempo mortos estão surgindo novamente com uma vingança. Louças permanecem sem serem lavadas, livros ficam sem serem lidos e a procrastinação cresce exponencialmente!
Você rastreia alguns de seus próprios hábitos ruins retornando ao Pantano da Estagnação e descobre o culpado: a fantasmagórica Necromante Recidivate. Você investe, armas em mãos, mas elas atravessam o espectro dela inutilmente.
\"Não perca tempo,\" ela sibila num som esganiçado e seco. \"Sem a corrente de pedras da lua nada pode me causar mal - e o mestre joalheiro @aurakami espalhou todas as pedras da lua através de Habitica há muito tempo atrás!\" Ofegante você recua... mas você sabe o que deve fazer.
",
+ "questMoonstone1CollectMoonstone": "Pedras da Lua",
+ "questMoonstone1DropMoonstone2Quest": "O Arco da Pedra da Lua, Parte 2: Recidivate a Necromanete (Pergaminho)",
+ "questMoonstone2Text": "Recidivate a Necromante",
+ "questMoonstone2Notes": "O corajoso forjador de armas @Inventrix lhe ajuda a transformar as encantadas pedras da lua em uma corrente. Você está finalmente preparado para confrontar Recidivate mas ao entrar no Pantano da Estagnação uma terrível briza gelada passa sobre você.
Um bafo fétido sussurra em seu ouvido: \"Você novamente? Que adorável...\" você gira e ataca e sob a luz da corrente de pedras da lua sua arma atinge carne sólida. \"Você pode ter me prendido ao mundo novamente,\" Recidivate rosna, \"mas agora é a hora de você deixá-lo!
",
+ "questMoonstone2Boss": "O Necromante",
+ "questMoonstone2DropMoonstone3Quest": "O Arco da Pedra da Lua, Parte 3: Recidivate Transformada (Pergaminho)",
+ "questMoonstone3Text": "Recidivate Transformada",
+ "questMoonstone3Notes": "Recidivate se encolhe no chão e você o ataca com a corrente de pedras da lua. Para seu horror Recidivate toma as gemas, olhos queimando com triumfo.
\"Criatura tola de carne!\" ela grita. \"Estas pedras da lua me restauram para uma forma física, realmente, mas não como você imaginava. Conforme a lua cheia sai da escuridão os meus poderes florecem, e das sombras eu invoco o espectro do seu mais temido inimigo!
Uma névoa verde doentia emerge do pantano e o corpo de Recidivate se retorce e contorce em um formato que te enche de horror - o corpo defunto de Vice, terrivelmente renascido.
",
+ "questMoonstone3Completion": "Sua respiração vem com dificuldade e suor faz os seus olhos arderem enquanto o Wyrm cadaver cai. Os restos de Recidivate se dissipam em uma névoa cinzente que rapidamente desaparece sobre o ataque de uma briza refrescante e você houve à distância, gritos animados dos habiticanos derrotando seus maus hábitos de uma vez por todas.
@Baconsaur o mestre das bestas precipita-se em um grifo. \"Eu vi o fim de seu combate dos céus e fiquei muito comovido. Por favor, aceite esta túnica encantada - sua coragem mostra um coração nobre e eu acredito que você merece tê-la.\"
",
+ "questMoonstone3Boss": "Necro-Vício",
+ "questMoonstone3DropRottenMeat": "Carne Estragada (Comida)",
+ "questMoonstone3DropZombiePotion": "Poção de Eclosão Zumbi",
+ "questGoldenknight1Text": "Uma conversa séria",
+ "questGoldenknight1Notes": "A Cavaleira Dourada tem impurtunado habiticanos relapsos. Não fez todas as suas tarefas diárias? Não marcou um hábito como feito? Ela vai usar isso como um motivo para te dar um sermão sobre como você deveria seguir o exemplo dela. Ela é uma brilhante exemplar habiticana perfeita e você não passa de um fracasso. Bem, isso não é nenhum pouco legal! Todos cometem erros. Ninguém deve ser confrontado de forma tão negativa por isso. Talvez seja hora de você coletar alguns testemunhos de habiticanos molestados e ter uma conversa séria com a Cavaleira Dourada.
",
+ "questGoldenknight1CollectTestimony": "Testemunhos",
+ "questGoldenknight1DropGoldenknight2Quest": "Arco da Cavaleira Dourada, Parte 2: Ouro Deslustrado (Pergaminho)",
+ "questGoldenknight2Text": "Cavaleira Dourada",
+ "questGoldenknight2Notes": "Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!
",
+ "questGoldenknight2Boss": "Cavaleira Dourada",
+ "questGoldenknight2DropGoldenknight3Quest": "Arco da Cavaleira Dourada, Parte 3: O Cavaleiro de Ferro (Pergaminho)",
+ "questGoldenknight3Text": "O Cavaleiro de Ferro",
+ "questGoldenknight3Notes": "@Jon Arinbjorn grita para chamar a sua atenção. Na conclusão da sua batalha uma nova figura aparece. Um cavaleiro coberto em ferro manchado de preto lentamente se aproxima de você, com a espada em mãos. A Cavaleira Dourada grita \"Pai, não!\", mas o cavaleiro não mostra nenhum sinal de parada. Ela vira para você e diz: \"Eu sinto muito. Fui uma tola, com a cabeça dura demais para ver o quão cruel tenho sido. Mas meu pai é mais cruel do que eu jamais poderia ser. Se ele não for parado, vai destruir a todos nós. Aqui, use minha estrela da manhã e pare o Cavaleiro de Ferro!\"
",
+ "questGoldenknight3Completion": "Com um satisfatório tinido, o Cavaleiro de Ferro cai sobre seus joelhos e desaba. \"Você é bem forte,\" ele ofega, \"Hoje eu fui humilhado.\" A Cavaleira Dourada se aproxima e diz \"Obrigado. Eu acredito que ganhamos um pouco de humildade à partir do nosso encontro com você. Falarei com meu pai e explicarei as reclamações contra nós. Talvez devamos começar nos desculpando com os outros habiticanos.\" Ela reflete um pouco antes de se virar novamente para você. \"Aqui: como nosso presente para você quero que você fique com minha estrela da manhã. Ela é sua.\"
",
+ "questGoldenknight3Boss": "O Cavaleiro de Ferro",
+ "questGoldenknight3DropHoney": "Mel (Comida)",
+ "questGoldenknight3DropGoldenPotion": "Poção de Eclosão Dourada",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "A Basi-Lista",
+ "questBasilistNotes": "Há uma comoção no mercado -- do tipo que deveria fazer você fugir. Sendo o corajoso aventureiro que é, você corre para lá, ao invés, e descobre a Basi-Lista, misturada a um torrão de afazeres incompletos! Habiticanos próximos estão paralizados com medo do tamanho da Basi-lista, incapazes de começar a trabalhar. De algum lugar próximo você ouve @Arcosine gritar: \"Rápido! Complete as suas tarefas diárias e afazeres para minar o monstro, antes que ele cause um corte de papel em alguém! Ataque rápido, aventureiro, e marque algo como feito - mas cuidado! Se deixar alguma tarefa diária por fazer a Basi-Lista vai atacar você e sua equipe!\"",
+ "questBasilistCompletion": "A Basi-Lista se espalhou em recortes de papel, que brilham gentilmente em um arco-íris colorido. \"Ufa!\" diz @Arcosine. \"Que bom que vocês estavam por perto!\" Sentindo-se mais esperiente do que antes, você coleta um pouco de ouro do meio dos papéis.",
+ "questBasilistBoss": "A Basi-Lista",
"questEggHuntText": "Caça ao Ovo",
"questEggHuntNotes": "Durante a noite, estranhos ovos simples apareceram em todo o lado: no estábulo do Matt, atrás do balcão na Taverna e até no meio dos ovos de mascotes no Mercado! Que incômodo! \"Ninguém sabe de onde eles vieram, ou no que eles chocarão\", diz Megan, \"mas nós não podemos simplesmente deixá-los espalhados por aí! Trabalhe duro procurando e me ajude a juntar esses ovos misteriosos. Talvez se você juntar ovos suficientes, poderão sobrar alguns para você...\"",
"questEggHuntCompletion": "Você conseguiu! Em gratidão, Megan dá-te dez dos ovos. \"Eu não acho que eles chocam, exatamente\", diz ela, \"e eles com certeza não vão virar montarias. Mas isso não quer dizer que você não os possa pintar de várias cores!\"",
"questEggHuntCollectPlainEgg": "Ovos Comuns",
"questEggHuntDropPlainEgg": "Ovo Simples",
"questDilatoryText": "O Terrível Dragão de Dilatória",
- "questDilatoryNotes": "Nós devíamos ter ouvido os avisos.
Os brilhantes olhos negros. As antigas escamas. As enormes mandíbulas com dentes reluzentes. Despertamos algo horripilante da fenda: o Terrível Dragão de Dilatória! Habiticans gritando fogem em todas as direções quando ele emergiu do mar, o seu terrivelmente longo pescoço estendendo centenas de metros fora da água, quebrando janelas com seu rugido lancinante.
\"Isto deve ser o que destruiu Dilatória!\" grita Lemoness. \"Não foi o peso das tarefas negligenciadas - o vermelho escuro delas só atraiu a sua atenção!\"
\"Está surgindo com energia mágica!\" @Baconsaur chora. \"Para ter vivido tanto tempo, ele deve ser capaz de curar a si mesmo! Como é que podemos derrotá-lo?\"
Como? Da mesma forma que derrotamos todos as bestas - com produtividade! Rápido, Habitica, una-se e ataque suas tarefas, e todos nós lutaremos com este monstro juntos. (Não há necessidade de abandonar missões anteriores - acreditamos na sua capacidade de ataque duplo!) Ele não vai nos atacar individualmente, mas quanto mais Tarefas pularmos, mais nos aproximamos de desencadear seu Ataque de Negligência - e eu não gosto da maneira como ele está de olho na Taverna....
",
+ "questDilatoryNotes": "Nós devíamos ter ouvido os avisos.
Os brilhantes olhos negros. As antigas escamas. As enormes mandíbulas com dentes reluzentes. Despertamos algo horripilante da fenda: o Terrível Dragão de Dilatória! Habiticanos gritando fogem em todas as direções quando ele emergiu do mar, o seu terrivelmente longo pescoço estendendo centenas de metros fora da água, quebrando janelas com seu rugido lancinante.
\"Isto deve ser o que destruiu Dilatória!\" grita Lemoness. \"Não foi o peso das tarefas negligenciadas - o vermelho escuro delas só atraiu a sua atenção!\"
\"Está surgindo com energia mágica!\" @Baconsaur chora. \"Para ter vivido tanto tempo, ele deve ser capaz de curar a si mesmo! Como é que podemos derrotá-lo?\"
Como? Da mesma forma que derrotamos todos as bestas - com produtividade! Rápido, Habitica, una-se e ataque suas tarefas, e todos nós lutaremos com este monstro juntos. (Não há necessidade de abandonar missões anteriores - acreditamos na sua capacidade de ataque duplo!) Ele não vai nos atacar individualmente, mas quanto mais Tarefas pularmos, mais nos aproximamos de desencadear seu Ataque de Negligência - e eu não gosto da maneira como ele está de olho na Taverna....
",
"questDilatoryBoss": "O Terrível Dragão de Dilatória",
"questDilatoryBossRageTitle": "Ataque de Negligência",
"questDilatoryBossRageDescription": "Quando esta barra estiver cheia, o Terrível Dragão de Dilatória liberará uma grande devastação sob a terra de Habitica",
@@ -94,9 +113,9 @@
"questDilatoryBossRageTavern": "`O Terrível Dragão lança seu ATAQUE DE NEGLIGÊNCIA!`\n\nOh não! Apesar de nossos melhores esforços, nós deixamos algumas Tarefas fugirem, e sua cor vermelho-escura atraiu a raiva do Dragão! Com seu temível Ataque de Negligência, ele dizimou a Taverna! Felizmente, nós criamos outra numa cidade próxima, e você está livre para continuar conversando na praia... mas o pobre Daniel, o dono do bar, viu seu amado estabelecimento desmoronar ao seu redor!\n\nEu espero que a fera não ataque novamente!",
"questDilatoryBossRageStables": "`O Terrível Dragão lança seu ATAQUE DE NEGLIGÊNCIA!`\n\nYikes! Mais uma vez, nós deixamos algumas Tarefas por fazer. O Dragão liberou o seu Ataque de Negligência contra o Matt e os estábulos! O animais de estimação estão fugindo em todas as direções. Felizmente parece que todos os seus estão seguros!\n\nPobre Habitica! Eu espero que não aconteça novamente. Apressem-se e façam todas as suas tarefas!",
"questDilatoryBossRageMarket": "`O Terrível Dragão lança seu ATAQUE DE NEGLIGÊNCIA!`\n\nAhhh!! Alex, o comerciante, teve sua loja feita em pedaços pelo Ataque de Negligência do Dragão! Mas parece que estamos realmente desgastando a besta. Eu duvido que ela tenha energia suficiente para outro ataque.\n\nPortanto, não vacile, Habitica! Vamos empurrar esta besta para longe de nossas costas!",
- "questDilatoryCompletion": "`A Derrota do Terrível Dragão de Dilatória` \n \nNós conseguimos! Com um último rugido final, o Terrível Dragão desmorona e nada pra longe, muito longe. Multidões de Habiticans aplaudindo se alinham às margens! Nós ajudamos Matt, Daniel e Alex a reconstruir seus estabelecimentos. Mas o que é isso?\n \n`O Retorno dos Cidadãos!`\n\n Agora que o Dragão fugiu, milhares de cores cintilantes estão ascendendo pelo do mar. É um enxame arco-íris de Camarão Mantis... e entre eles, centenas de pessoas sereias!\n\n \"Nós somos os cidadãos perdidos de Dilatória!\" explica o seu líder, Manta. \"Quando Dilatória afundou, o Camarão Mantis que vivia nestas águas usou um feitiço para nos transformar em pessoas sereias para que pudéssemos sobreviver. Mas em sua fúria, o Terrível Dragão nos prendeu na fenda escura. Nós ficamos presos lá por centenas de anos - mas agora, finalmente, estamos livres para reconstruir nossa cidade!\"\n\n\"Como um agradecimento,\" diz seu amigo @Ottl, \"Por favor, aceite este mascote Camarão Mantis e montaria Camarão Mantis, bem como experiência, ouro e nossa eterna gratidão. \"\n\n` Recompensas `\n* Mascote Camarão Mantis\n* Montaria Camarão Mantis\n* Chocolate, Algodão Doce Azul, Algodão Doce Rosa, Peixe, Mel, Carne, Leite, Batata, Carne Podre, Morango",
+ "questDilatoryCompletion": "`A Derrota do Terrível Dragão de Dilatória` \n \nNós conseguimos! Com um último rugido final, o Terrível Dragão desmorona e nada pra longe, muito longe. Multidões de Habiticanos aplaudindo se alinham às margens! Nós ajudamos Matt, Daniel e Alex a reconstruir seus estabelecimentos. Mas o que é isso?\n \n`O Retorno dos Cidadãos!`\n\n Agora que o Dragão fugiu, milhares de cores cintilantes estão ascendendo pelo do mar. É um enxame arco-íris de Camarão Mantis... e entre eles, centenas de pessoas sereias!\n\n \"Nós somos os cidadãos perdidos de Dilatória!\" explica o seu líder, Manta. \"Quando Dilatória afundou, o Camarão Mantis que vivia nestas águas usou um feitiço para nos transformar em pessoas sereias para que pudéssemos sobreviver. Mas em sua fúria, o Terrível Dragão nos prendeu na fenda escura. Nós ficamos presos lá por centenas de anos - mas agora, finalmente, estamos livres para reconstruir nossa cidade!\"\n\n\"Como um agradecimento,\" diz seu amigo @Ottl, \"Por favor, aceite este mascote Camarão Mantis e montaria Camarão Mantis, bem como experiência, ouro e nossa eterna gratidão. \"\n\n` Recompensas `\n* Mascote Camarão Mantis\n* Montaria Camarão Mantis\n* Chocolate, Algodão Doce Azul, Algodão Doce Rosa, Peixe, Mel, Carne, Leite, Batata, Carne Podre, Morango",
"questSeahorseText": "A Corrida de Cavalos Marinhos de Dilatória",
- "questSeahorseNotes": "É dia de corrida, e os Habiticans de todo o continente vieram até Dilatória para correr com os seus cavalos-marinhos mascotes! De repente, um grande barulho na água e relinchos irrompem na pista, e você ouve a Treinadora de Cavalos-Marinhos @Kiwibot gritar sob o barulho das ondas. \"O encontro de cavalos marinhos atraiu um feroz Alazão Marinho!\" ela chora. \"Ele está esmagando os estábulos e destruindo a antiga pista! Alguém pode acalmá-lo?\"",
+ "questSeahorseNotes": "É dia de corrida, e os Habiticanos de todo o continente vieram até Dilatória para correr com os seus cavalos-marinhos mascotes! De repente, um grande barulho na água e relinchos irrompem na pista, e você ouve a Treinadora de Cavalos-Marinhos @Kiwibot gritar sob o barulho das ondas. \"O encontro de cavalos marinhos atraiu um feroz Alazão Marinho!\" ela chora. \"Ele está esmagando os estábulos e destruindo a antiga pista! Alguém pode acalmá-lo?\"",
"questSeahorseCompletion": "O agora manso Alazão Marinho nada docilmente ao seu lado. \"Oh, olhe!\" Kiwibot diz. \"Ele quer que nós cuidemos de seus filhos.\" Ela lhe dá três ovos. \"Crie-os bem\", diz ela. \"Você será sempre bem-vindo na Corrida de Cavalos Marinhos de Dilatória!\"",
"questSeahorseBoss": "Alazão Marinho",
"questSeahorseDropSeahorseEgg": "Cavalo-Marinho (Ovo)",
@@ -105,12 +124,22 @@
"questAtom1CollectSoapBars": "Barras de Sabão",
"questAtom1Drop": "O Monstro de Lanchinhoness (Pergaminho)",
"questAtom2Text": "Ataque da Mundana Lista de Missões, Pt. 2: O Monstro de Lanchinhoness",
- "questAtom2Notes": "Ufa, este lugar está ficando muito mais agradável com todos estes pratos limpos. Talvez você finalmente possa ter algum divertimento agora. Oh - parece haver uma caixa de pizza flutuando no lago. Bem, qual o problema de limpar mais uma coisa, não é verdade? Mas, infelizmente, não é uma mera caixa de pizza! Subitamente a caixa levanta da água para revelar-se como a cabeça de um monstro. Não pode ser! O Lendário Monstro de Lanchinhoness?! Diz-se que existe escondido no lago desde os tempos pré-históricos: a criatura criada a partir dos restos de comida e lixo dos antigos Habiticans. Eca!",
+ "questAtom2Notes": "Ufa, este lugar está ficando muito mais agradável com todos estes pratos limpos. Talvez você finalmente possa ter algum divertimento agora. Oh - parece haver uma caixa de pizza flutuando no lago. Bem, qual o problema de limpar mais uma coisa, não é verdade? Mas, infelizmente, não é uma mera caixa de pizza! Subitamente a caixa levanta da água para revelar-se como a cabeça de um monstro. Não pode ser! O Lendário Monstro de Lanchinhoness?! Diz-se que existe escondido no lago desde os tempos pré-históricos: a criatura criada a partir dos restos de comida e lixo dos antigos Habiticanos. Eca!",
"questAtom2Boss": "O Monstro de Lanchinhoness",
"questAtom2Drop": "O Pergaminho do Lavadeiromante (Pergaminho)",
"questAtom3Text": "Ataque da Mundana Lista de Missões, Pt. 3: O Lavadeiromante",
"questAtom3Notes": "Com um grito ensurdecedor, e cinco tipos de queijos deliciosos saindo de sua boca, o Monstro de Lanchinhoness cai aos pedaços. \"COMO VOCÊ SE ATRAVE!\" ecoa uma voz debaixo da superfície da água. Uma figura com uma túnica azul emerge da água, empunhando uma escova de vaso sanitário mágica. A roupa suja começa a borbulhar da superfície do lago. \"Eu sou o Lavadeiromante!\" ele com raiva anuncia. \"Você tem muita ousadia - lavando meus pratos deliciosamente sujos, destruindo meu animal de estimação, e entrando no meu domínio com essas roupas limpas. Prepare-se para sentir a ira encharcada de minha magia anti-limpeza!\"",
"questAtom3Completion": "O louco Lavadeiromante foi derrotado! Roupas limpas caem em pilhas ao seu redor. As coisas estão ficando muito melhor por aqui. Quando você começa a avançar pela armadura recém-passada, um brilho de metal chama sua atenção, e seu olhar recai sobre um elmo reluzente. O proprietário original deste brilhante item pode ser desconhecido, mas quando você o coloca, sente a calorosa presença de um espírito generoso. Pena que eles não colocaram uma etiqueta com nome.",
"questAtom3Boss": "O Lavadeiromante",
- "questAtom3DropPotion": "Poção de Eclosão Básica"
+ "questAtom3DropPotion": "Poção de Eclosão Básica",
+ "questOwlText": "A Coruja Noturna",
+ "questOwlNotes": "A luz da Taverna é acesa até o amanhecer.
Até que em uma manhã esse brilho some!
Como podemos ver durante nossas madrugadas?
@Twitching grita, \"Eu preciso de alguns lutadores!
Vê aquela Coruja-Noturna, inimiga estralada?
Lute logo e não se demore!
Vamos mandar sua sombra para longe de nossa porta,
E fazer a noite brilhar novamente!\"",
+ "questOwlCompletion": "A Coruja-Noturna some ao amanhecer,
Mas mesmo assim você sente um bocejo.
Talvez seja hora de descansar um pouco:
Então em sua cama você vê um ninho!
A Coruja-Noturna sabe que pode ser ótimobr>Concluir trabalhos e ficar acordado até tarde,
Mas seus novos mascotes vão sutilmente piar
Para lhe avisar quando é hora de dormir.",
+ "questOwlBoss": "A Coruja-Noturna",
+ "questOwlDropOwlEgg": "Coruja (Ovo)",
+ "questPenguinText": "The Fowl Frost",
+ "questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.
\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"
\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.",
+ "questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.
@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
+ "questPenguinBoss": "Frost Penguin",
+ "questPenguinDropPenguinEgg": "Pinguim (Ovo)"
}
\ No newline at end of file
diff --git a/locales/pt/settings.json b/locales/pt/settings.json
index 993925f8ae..10b4cee6d7 100644
--- a/locales/pt/settings.json
+++ b/locales/pt/settings.json
@@ -8,8 +8,8 @@
"stickyHeaderPop": "Fixa o cabeçalho no topo da tela. Desmarcado significa que ele rolará para fora da vista.",
"newTaskEdit": "Abrir nova tarefa no modo de edição",
"newTaskEditPop": "Com essa opção ativada, novas tarefas abrirão imediatamente para você adicionar detalhes como notas e etiquetas.",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
+ "dailyDueDefaultView": "Abrir Tarefas Diárias por padrão na aba 'de hoje'",
+ "dailyDueDefaultViewPop": "Com essa opção ativada, as Tarefas Diárias vão padronizar em 'de hoje' ao invés de 'todos'",
"startCollapsed": "Lista de etiquetas nas tarefas começa omitida",
"startCollapsedPop": "Com essa opção ativada, a lista de etiquetas das tarefas será omitida quando você abrir uma tarefa para edição.",
"startAdvCollapsed": "Opções Avançadas das tarefas começam omitidas",
@@ -69,5 +69,6 @@
"fillAll": "Favor preencher todos campos",
"passSuccess": "Senha alterada com sucesso",
"usernameSuccess": "Nome de usuário alterado",
- "difficulty": "Dificuldade"
+ "data": "Dados",
+ "exportData": "Exportar Dados"
}
\ No newline at end of file
diff --git a/locales/pt/spells.json b/locales/pt/spells.json
index 1a71fd4feb..1e52236b57 100644
--- a/locales/pt/spells.json
+++ b/locales/pt/spells.json
@@ -4,35 +4,35 @@
"spellWizardMPHealText": "Onda Etérea",
"spellWizardMPHealNotes": "Uma corrente de energia mágica sai de suas mãos e recarrega sua equipe. Sua equipe recupera PM.",
"spellWizardEarthText": "Terremoto",
- "spellWizardEarthNotes": "O chão abaixo das tarefas da sua equipe se racha e estremece com extrema intensidade, desacelerando-as e abrindo-as para mais ataques. Sua equipe ganha um buff de experiência.",
+ "spellWizardEarthNotes": "O chão abaixo das tarefas da sua equipe se racha e estremece com extrema intensidade, desacelerando-as e abrindo-as para mais ataques. Sua equipe ganha um buff de Inteligência, o que quer dizer mais Experiência.",
"spellWizardFrostText": "Geada Arrepiante",
- "spellWizardFrostNotes": "Ice erupts from every surface, swallowing your tasks and freezing them in place. Your Dailies' streaks won't reset at the end of the day. Incomplete Dailies will still damage you!",
+ "spellWizardFrostNotes": "Gelo irrompe de todas as superfícies, engolindo suas tarefas e congelando-as no lugar. Os seus combos de tarefas diárias não irão reiniciar no final do dia. Tarefas diárias incompletas ainda te causarão dano!",
"spellWarriorSmashText": "Destruição Brutal",
"spellWarriorSmashNotes": "Você selvagemente ataca uma única tarefa com todo seu poder. A vermelhidão da tarefa diminui, e você causa dano extra a qualquer monstro que você esteja lutando contra.",
"spellWarriorDefensiveStanceText": "Postura Defensiva",
- "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day.",
+ "spellWarriorDefensiveStanceNotes": "Você toma um momento para relaxar seu corpo e entrar em uma posição defensiva para se preparar para a próxima investida de suas tarefas. Reduz o dano das Tarefas Diárias ao final do dia ao aumentar sua Constituição.",
"spellWarriorValorousPresenceText": "Presença Valente",
- "spellWarriorValorousPresenceNotes": "Sua presença encoraja a equipe. A sua recém-descoberta coragem dá a eles um aumento de força. Membros da equipe ganham um buff de força.",
+ "spellWarriorValorousPresenceNotes": "Sua presença encoraja a equipe. A sua recém-descoberta coragem os faz mais fortes ao aumentar sua Força.",
"spellWarriorIntimidateText": "Olhar Intimidante",
- "spellWarriorIntimidateNotes": "Seu olhar causa medo no coração dos inimigos da sua equipe. A equipe ganha um bônus moderado de defesa.",
+ "spellWarriorIntimidateNotes": "Seu olhar causa medo no coração dos inimigos da sua equipe. A equipe ganha um bônus moderado de defesa ao aumentar sua Constituição.",
"spellRoguePickPocketText": "Bater Carteira",
- "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for youself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
+ "spellRoguePickPocketNotes": "Seus dedos ágeis passam pelos bolsos das tarefas e encontram alguns tesouros. Você ganha um bônus imediato de ouro de uma tarefa. Quanto 'mais farta' (mais azul) a tarefa, mais ouro você rouba!",
"spellRogueBackStabText": "Facada nas Costas",
"spellRogueBackStabNotes": "Sem barulho, você corre para trás de uma tarefa e a acerta pelas costas. Você causa mais dano à tarefa, com uma chance maior de acertar um golpe crítico.",
"spellRogueToolsOfTradeText": "Ferramentas do Ofício",
- "spellRogueToolsOfTradeNotes": "Você compartilha suas ferramentas de furto com a equipe para ajuda-los a 'conseguir' mais ouro. O bônus de chance de drop e ouro da equipe é aumentado por um dia.",
+ "spellRogueToolsOfTradeNotes": "Você compartilha suas ferramentas de furto com a equipe para ajuda-los a 'conseguir' mais ouro. Ao aumentar a Percepção, o bônus de chance de drop e ouro da equipe é aumentado por um dia.",
"spellRogueStealthText": "Furtividade",
- "spellRogueStealthNotes": "You duck into the shadows, pulling up your hood. Many Dailies won't find you this night; fewer yet the higher your Perception.",
+ "spellRogueStealthNotes": "Você se esconde nas sombras, colocando seu capuz. Várias tarefas diárias não vão te encontrar essa noite; tantas menos quanto maior for sua Percepção.",
"spellHealerHealText": "Luz Curadora",
- "spellHealerHealNotes": "Luz cobre seu corpo, curando seus ferimentos. Você ganha um bônus de vida.",
+ "spellHealerHealNotes": "Luz cobre seu corpo, curando seus ferimentos. Você recupera Vida.",
"spellHealerBrightnessText": "Brilho Escaldante",
"spellHealerBrightnessNotes": "Você conjura uma explosão de luz que cega todas suas tarefas. A vermelhidão de suas tarefas é reduzida.",
"spellHealerProtectAuraText": "Aura Protetora",
- "spellHealerProtectAuraNotes": "Uma aura mágica envolve os membros de sua equipe, os protegendo de danos. Os membros de sua equipe ganham um buff de defesa.",
+ "spellHealerProtectAuraNotes": "Uma aura mágica envolve os membros de sua equipe, os protegendo de danos. Os membros de sua equipe ganham um aumento de defesa ao aumentar sua Constituição.",
"spellHealerHealAllText": "Bênção",
- "spellHealerHealAllNotes": "Uma luz tranquilizadora envolve sua equipe e os curam de seus ferimentos. Os membros de sua equipe ganham um aumento na vida.",
+ "spellHealerHealAllNotes": "Uma luz tranquilizadora envolve sua equipe e cura eles de seus ferimentos. Os membros de sua equipe recuperam Vida.",
"spellSpecialSnowballAuraText": "Bola de Neve",
- "spellSpecialSnowballAuraNotes": "Throw a snowball at a party member! What could possibly go wrong? Lasts until member's new day.",
+ "spellSpecialSnowballAuraNotes": "Jogue uma bola de neve em um membro da equipe! O que poderia dar errado? Dura até o novo dia do membro.",
"spellSpecialSaltText": "Sal",
"spellSpecialSaltNotes": "Alguém jogou uma bola de neve em você. Ha ha, muito engraçado. Agora tire essa neve de mim!",
"spellSpecialSpookDustText": "Brilhos Assustadores",
diff --git a/locales/pt/subscriber.json b/locales/pt/subscriber.json
index 9fcc7cecfc..32a8931c80 100644
--- a/locales/pt/subscriber.json
+++ b/locales/pt/subscriber.json
@@ -60,5 +60,16 @@
"checkout": "Checkout",
"buySubsText": "Compre gemas com Ouro, Sem Propagandas, Ajude os Desenvolvedores",
"sureCancelSub": "Tem certeza de que deseja cancelar sua assinatura?",
- "subCanceled": "Assinatura cancelada e será desativada em"
+ "subCanceled": "Assinatura ficará inativa em",
+ "subGemPop": "Porque você assinou o HabitRPG, você pode comprar uma quantidade de Gemas a cada mês usando Ouro. Você pode ver quantas Gemas ainda pode comprar no canto do ícone de Gemas.",
+ "subGemName": "Gemas de Assinante",
+ "timeTravelers": "Viajantes do Tempo",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> e <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Misteriosos Viajantes do Tempo",
+ "timeTravelersPopoverNoSub": "Você precisará de uma Ampulheta Mística para convocar os misteriosos Viajantes do Tempo! <%= linkStart %>Assinantes<%= linkEnd %> ganham uma Ampulheta Mística para cada três meses consecutivos de assinatura. Volte quando você tiver uma Ampulheta Mística e os Viajantes do Tempo buscarão para você um Conjunto de Itens de Assinante do passado... ou até do futuro.",
+ "timeTravelersPopover": "Estamos vendo que você tem uma Ampulheta Mística, então teremos todo o prazer em viajar no passado para você! Por favor, escolha o Conjunto de Itens Misteriosos que você gostaria. Você pode ver uma lista dos conjuntos antigos <%= linkStart %>aqui<%= linkEnd %>! Se esses conjuntos não te satisfazem, talvez você estaria interessado em algum dos nossos elegantes Conjuntos de Itens Steampunk futuristas?",
+ "mysticHourglassPopover": "Ampulhetas Místicas te permitem comprar os conjuntos de assinante dos meses anteriores.",
+ "subUpdateCard": "Update Card",
+ "subUpdateTitle": "Update",
+ "subUpdateDescription": "Update the card to be charged."
}
\ No newline at end of file
diff --git a/locales/pt/tasks.json b/locales/pt/tasks.json
index 85ab136d9d..e3ae98982c 100644
--- a/locales/pt/tasks.json
+++ b/locales/pt/tasks.json
@@ -1,9 +1,12 @@
{
"clearCompleted": "Deletar Completos",
- "lotOfToDos": "Completed To-Dos are automatically archived after 3 days. You can access them from Settings > Export.",
+ "lotOfToDos": "Afazeres completos são automaticamente arquivados depois de 3 dias. Você pode acessá-los através de Configurações > Exportar.",
"deleteToDosExplanation": "Se você clicar no botão abaixo, todos os seus Afazeres completos e arquivados serão apagados permanentemente. Exporte-os primeiro se quiser manter um registro deles.",
+ "beeminderDeleteWarning": "Usuários do Beeminder: Primeiro leiam Deletando Afazeres Completados Sem Confundir o Beeminder!",
"habits": "Hábitos",
"newHabit": "Novo Hábito",
+ "yellowred": "Fracos",
+ "greenblue": "Fortes",
"edit": "Editar",
"save": "Salvar",
"addChecklist": "Adicionar Lista",
@@ -35,9 +38,10 @@
"dueDate": "Prazo",
"remaining": "Restante",
"complete": "Completo",
- "due": "Due",
- "grey": "Grey",
+ "due": "De hoje",
+ "grey": "Cinza",
"rewards": "Recompensas",
+ "ingamerewards": "Equipamento & Habilidades",
"gold": "Ouro",
"silver": "Prata (100 prata = 1 ouro)",
"newReward": "Nova Recompensa",
diff --git a/locales/ro/backgrounds.json b/locales/ro/backgrounds.json
index fa9b5a243f..3cb962a8a5 100644
--- a/locales/ro/backgrounds.json
+++ b/locales/ro/backgrounds.json
@@ -14,25 +14,46 @@
"backgroundOpenWatersNotes": "Bucură-te de apele nețărmurite",
"backgroundSeafarerShipText": "Seafarer Ship",
"backgroundSeafarerShipNotes": "Sail aboard a Seafarer Ship.",
- "backgrounds082014": "SET 3: Released August 2014",
+ "backgrounds082014": "SET 3: Lansat August 2014",
"backgroundCloudsText": "Nori",
"backgroundCloudsNotes": "Soar through the Clouds.",
"backgroundDustyCanyonsText": "Canion prăfuit",
- "backgroundDustyCanyonsNotes": "Wander through a Dusty Canyon.",
+ "backgroundDustyCanyonsNotes": "Plimbă-te printr-un canion prăfuit.",
"backgroundVolcanoText": "Vulcan",
"backgroundVolcanoNotes": "Încălzeşte-te într-un vulcan.",
- "backgrounds092014": "SET 4: Released September 2014",
+ "backgrounds092014": "SET 4: Lansat Septembrie 2014",
"backgroundThunderstormText": "Furtună",
"backgroundThunderstormNotes": "Transmite fulgere într-o Furtună.",
"backgroundAutumnForestText": "Pădure de toamnă",
"backgroundAutumnForestNotes": "Stroll through an Autumn Forest.",
"backgroundHarvestFieldsText": "Cămpuri de recoltă",
"backgroundHarvestFieldsNotes": "Cultivă-ţi câmpurile de recoltă.",
- "backgrounds102014": "SET 5: Released October 2014",
+ "backgrounds102014": "SET 5: Lansat Octombrie 2014",
"backgroundGraveyardText": "Cimitir",
"backgroundGraveyardNotes": "Vizitează un cimitir lugrubu.",
"backgroundHauntedHouseText": "Casă bântuită.",
"backgroundHauntedHouseNotes": "Strecoară-te printr-o casă bântuită.",
- "backgroundPumpkinPatchText": "Pumpkin Patch",
- "backgroundPumpkinPatchNotes": "Carve jack-o-lanterns in a Pumpkin Patch."
+ "backgroundPumpkinPatchText": "Câmp de dovleci",
+ "backgroundPumpkinPatchNotes": "Scobeşte dovleci pe tarla.",
+ "backgrounds112014": "SET 6: Lansat Noiembrie 2014",
+ "backgroundHarvestFeastText": "Serbarea recoltei",
+ "backgroundHarvestFeastNotes": "Bucură-te de Sărbătoarea Recoltei",
+ "backgroundStarrySkiesText": "Cer înstelat",
+ "backgroundStarrySkiesNotes": "Admiră cerul înstelat.",
+ "backgroundSunsetMeadowText": "Sunset Meadow",
+ "backgroundSunsetMeadowNotes": "Admire a Sunset Meadow.",
+ "backgrounds122014": "SET 7: Lansat Decembrie 2014",
+ "backgroundIcebergText": "Gheţar",
+ "backgroundIcebergNotes": "Pluteşte pe un Gheţar",
+ "backgroundTwinklyLightsText": "Winter Twinkly Lights",
+ "backgroundTwinklyLightsNotes": "Stroll between trees bedecked in festive lights.",
+ "backgroundSouthPoleText": "Polul Sud",
+ "backgroundSouthPoleNotes": "Vizitează îngheţatul Pol Sud",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/ro/character.json b/locales/ro/character.json
index 88947df36d..ca50247b64 100644
--- a/locales/ro/character.json
+++ b/locales/ro/character.json
@@ -38,6 +38,7 @@
"supernaturalSkins": "Supernatural Skins",
"rainbowColors": "Culori curcubeu",
"hauntedColors": "Haunted Colors",
+ "winteryColors": "Wintery Colors",
"equipment": "Echipament",
"equipmentBonusText": "Bonusuri de atribut furnizate de echipamentul pe care îl porți. Uită-te la tab-ul de Echipament de sub Inventar ca să-ți alegi echipamentul de luptă.",
"classBonus": "Bonus de Echipament de Clasă",
@@ -120,7 +121,6 @@
"streaksFrozenText": "Șirurile pentru Cotidienele ratate nu se vor reseta la sfârşitul zilei.",
"respawn": "Renaște!",
"youDied": "Ai murit!",
- "continue": "Continuă",
"dieText": "Ai pierdut un Nivel, tot Aurul tău și o piesă de echipament aleatorie. Ridică-te, Habitanule, și mai încearcă o dată! Pune frâu obiceiurilor negative, fii vigilent la îndeplinirea Cotidienelor și ține moartea la distanță cu o Poțiune de Sănătate dacă te împiedici!",
"sureReset": "Sigur? Asta va reseta clasa personajului tău și punctele alocate (le vei primi pe toate înapoi pentru a le realoca) și va costa 3 nestemate.",
"purchaseFor": "Achiziţionează pentru <%= cost %> Nestemate ?",
diff --git a/locales/ro/communityguidelines.json b/locales/ro/communityguidelines.json
new file mode 100644
index 0000000000..c6eb262103
--- /dev/null
+++ b/locales/ro/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Accept să respect regulile comunităţii",
+ "commGuideHeadingWelcome": "Bine ai venit în Habitica",
+ "commGuidePara001": "Greetings, adventurer! Welcome to Habitica, the land of productivity, healthy living, and the occasional rampaging gryphon. We have a cheerful community full of helpful people supporting each other on their way to self-improvement.",
+ "commGuidePara002": "To help keep everyone safe, happy, and productive in the community, we have some guidelines. We have carefully crafted them to make them as friendly and easy-to-read as possible. Please take the time to read them.",
+ "commGuidePara003": "These rules apply to all of the social spaces we use, including (but not necessarily limited to) Trello, GitHub, Transifex, and the Wikia (aka wiki). Sometimes, unforeseen situations will arise, like a new source of conflict or a vicious necromancer. When this happens, the mods may respond by editing these guidelines to keep the community safe from new threats. Fear not: you will be notified by an announcement from Bailey if the guidelines change.",
+ "commGuidePara004": "Now ready your quills and scrolls for note-taking, and let's get started!",
+ "commGuideHeadingBeing": "A fi Habitican",
+ "commGuidePara005": "HabitRPG is first and foremost a website devoted to improvement. As a result, we've been lucky to attract one of the warmest, kindest, most courteous and supportive communities on the internet. There are many traits that make up Habiticans. Some of the most common and most notable are:",
+ "commGuideList01A": "A Helpful Spirit. Many people devote time and energy helping out new members of the community and guiding them. The Newbies Guild, for example, is a guild devoted just to answering people's questions. If you think you can help, don't be shy!",
+ "commGuideList01B": "A Diligent Attitude. Habiticans work hard to improve their lives, but also help build the site and improve it constantly. We're an open-source project, so we are all constantly working to make the site the best place it can be.",
+ "commGuideList01C": "A Supportive Demeanor. Habiticans cheer for each other's victories, and comfort each other during hard times. We lend strength to each other and lean on each other and learn from each other. In parties, we do this with our spells; in chat rooms, we do this with kind and supportive words.",
+ "commGuideList01D": "A Respectful Manner. We all have different backgrounds, different skill sets, and different opinions. That's part of what makes our community so wonderful! Habiticans respect these differences and celebrate them. Stick around, and soon you will have friends from all walks of life.",
+ "commGuideHeadingMeet": "Cunoaşte moderatorii!",
+ "commGuidePara006": "Habitica has some tireless knight-errants who join forces with the staff members to keep the community calm, contented, and free of trolls. Each has a specific domain, but will sometimes be called to serve in other social spheres. Staff and Mods will often precede official statements with the words \"Mod Talk\" or \"Mod Hat On\".",
+ "commGuidePara007": "Persoanele din conducere au nume purpurii şi sunt marcate cu coroane. Titlul lor este \"Eroic\"",
+ "commGuidePara008": "Mods have dark blue tags marked with stars. Their title is \"Guardian\". The only exception is Bailey, who, as an NPC, has a black and green tag marked with a star.",
+ "commGuidePara009": "Persoanele curente din Conducere sunt (de la stânga la dreapta)",
+ "commGuidePara009a": "în Trello",
+ "commGuidePara009b": "în GitHub",
+ "commGuidePara010": "There are also several Moderators who assist the staff members. They were selected carefully, so please give them your respect and listen to their suggestions.",
+ "commGuidePara011": "Moderatorii activi sunt (de la stânga la dreapta):",
+ "commGuidePara011a": "În discuţiile cârciumii",
+ "commGuidePara011b": "în GitHub/Wikia",
+ "commGuidePara011c": "în Wikia",
+ "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "In a community as big as Habitica, users come and go, and sometimes a moderator needs to lay down their noble mantle and relax. The following are Moderators Emeritus. They no longer act with the power of a Moderator, but we would still like to honor their work!",
+ "commGuidePara014": "Moderatorii emeriţi:",
+ "commGuideHeadingPublicSpaces": "Spaţii publice în Habitica",
+ "commGuidePara015": "Habitica has two kinds of social spaces: public, and private. Public spaces include the Tavern, Public Guilds, GitHub, Trello, and the Wiki. Private spaces are Private Guilds and party chat.",
+ "commGuidePara016": "When navigating the public spaces in Habitica, there are some general rules to keep everyone safe and happy. These should be easy for adventurers like you!",
+ "commGuidePara017": "Respect each other. Be courteous, kind, friendly, and helpful. Remember: Habiticans come from all backgrounds and have had wildly divergent experiences. This is part of what makes HabitRPG so cool! Building a community means respecting and celebrating our differences as well as our similarities. Here are some easy ways to respect each other:",
+ "commGuideList02A": "Respectă toate Termenele şi Condiţiile.",
+ "commGuideList02B": "Do not post images or text that are violent, threatening, or sexually explicit/suggestive, or that promote discrimination, bigotry, racism, hatred, harassment or harm against any individual or group. Not even as a joke. This includes slurs as well as statements. Not everyone has the same sense of humor, and so something that you consider a joke may be hurtful to another. Attack your Dailies, not each other.",
+ "commGuideList02C": "Keep discussions appropriate for all ages. We have many young Habiticans who use the site! Let's not tarnish any innocents or hinder any Habiticans in their goals.",
+ "commGuideList02D": "Avoid profanity. This includes milder, religious-based oaths that may be acceptable elsewhere-we have people from all religious and cultural backgrounds, and we want to make sure that all of them feel comfortable in public spaces. Additionally, slurs will be dealt with very severely, as they are also a violation of the Terms of Service.",
+ "commGuideList02E": "Avoid extended discussions of divisive topics outside of the Back Corner. If you feel that someone has said something rude or hurtful, do not engage them. A single, polite comment, such as \"That joke makes me feel uncomfortable,\" is fine, but being harsh or unkind in response to harsh or unkind comments heightens tensions and makes HabitRPG a more negative space. Kindness and politeness helps others understand where you are coming from.",
+ "commGuideList02F": "Comply immediately with any Mod request to cease a discussion or move it to the Back Corner. Last words, parting shots and conclusive zingers should all be delivered (courteously) at your \"table\" in the Back Corner, if allowed.",
+ "commGuideList02G": "Take time to reflect instead of responding in anger if someone tells you that something you said or did made them uncomfortable. There is great strength in being able to sincerely apologize to someone. If you feel that the way they responded to you was inappropriate, contact a mod rather than calling them out on it publicly.",
+ "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email leslie@habitrpg.com to let us know about it. It's our job to keep you safe.",
+ "commGuidePara019": "In private spaces, users have more freedom to discuss whatever topics they would like, but they still may not violate the Terms and Conditions, including posting any discriminatory, violent, or threatening content.",
+ "commGuidePara021": "În plus,în anumite spaţii publice în Habitica se aplică reguli suplimentare.",
+ "commGuideHeadingTavern": "Cârciuma",
+ "commGuidePara022": "The Tavern is the main spot for Habiticans to mingle. Daniel the Barkeep keeps the place spic-and-span, and Lemoness will happily conjure up some lemonade while you sit and chat. Just keep in mind...",
+ "commGuidePara023": "Discuţiile tind să fie obişnuite şi cu sfaturi pentru productivitate despre îmbunătăţirea vieţii.",
+ "commGuidePara024": "Because the Tavern chat can only hold 200 messages, it isn't a good place for prolonged conversations on topics, especially sensitive ones (ex. politics, religion, depression, whether or not goblin-hunting should be banned, etc.). These conversations should be taken to an applicable guild or the Back Corner (more information below).",
+ "commGuidePara027": "Don't discuss anything addictive in the Tavern. Many people use HabitRPG to try to quit their bad Habits. Hearing people talk about addictive/illegal substances may make this much harder for them! Respect your fellow Tavern-goers and take this into consideration. This includes, but is not exclusive to: smoking, alcohol, pornography, gambling, and drug use/abuse.",
+ "commGuideHeadingPublicGuilds": "Breslele Publice",
+ "commGuidePara029": "Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general, try to stay on topic!",
+ "commGuidePara031": "Some public guilds will contain sensitive topics such as depression, religion, politics, etc. This is fine as long as the conversations therein do not violate any of the Terms and Conditions or Public Space Rules, and as long as they stay on topic.",
+ "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitrpg.com with screenshots.",
+ "commGuidePara035": "No Guilds, Public or Private, should be created for the purpose of attacking any group or individual. Creating such a Guild is grounds for an instant ban. Fight bad habits, not your fellow adventurers!",
+ "commGuidePara037": "All Tavern Challenges and Public Guild Challenges must comply with these rules as well.",
+ "commGuideHeadingBackCorner": "The Back Corner",
+ "commGuidePara038": "Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment! In fact, many Habiticans like to hang out there and discuss things at length.",
+ "commGuidePara039": "The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated. The Public Space Guidelines still apply, as do all of the Terms and Conditions. Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?",
+ "commGuideHeadingTrello": "Trello Boards",
+ "commGuidePara040": "Trello serves as an open forum for suggestions and discussion of site features. Habitica is ruled by the people in the form of valiant contributors -- we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this, try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments. Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.",
+ "commGuidePara041": "HabitRPG uses five different Trello boards:",
+ "commGuideList03A": "The Main Board is a place to request and vote on site features.",
+ "commGuideList03B": "The Mobile Board is a place to request and vote on mobile app features.",
+ "commGuideList03C": "The Pixel Art Board is a place to discuss and submit pixel art.",
+ "commGuideList03D": "The Quest Board is a place to discuss and submit quests.",
+ "commGuideList03E": "The Wiki Board is a place to improve, discuss and request new wiki content.",
+ "commGuidePara042": "All have their own guidelines outlined, and the Public Spaces rules apply. Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG uses GitHub to track bugs and contribute code. It's the smithy where the tireless Blacksmiths forge the features! All the Public Spaces rules apply. Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!",
+ "commGuidePara044": "The following users are members of the HabitRPG repo:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "The HabitRPG wiki collects information about the site. It also hosts a few forums similar to the guilds on HabitRPG. Hence, all the Public Space rules apply.",
+ "commGuidePara046": "The HabitRPG wiki can be considered to be a database of all things HabitRPG. It provides information about site features, guides to play the game, tips on how you can contribute to HabitRPG and also provides a place for you to advertise your guild or party and vote on topics.",
+ "commGuidePara047": "Since the wiki is hosted by Wikia, the terms and conditions of Wikia also apply in addition to the rules set by HabitRPG and the HabitRPG wiki site.",
+ "commGuidePara048": "The wiki is solely a collaboration between all of its editors so some additional guidelines include:",
+ "commGuideList04A": "Requesting new pages or major changes on the Wiki Trello board",
+ "commGuideList04B": "Being open to other peoples' suggestion about your edit",
+ "commGuideList04C": "Discussing any conflict of edits within the page's talk page",
+ "commGuideList04D": "Bringing any unresolved conflict to the attention of wiki admins",
+ "commGuideList04E": "Not spamming or sabotaging pages for personal gain",
+ "commGuideList04F": "Read the wiki contribution page before making major changes",
+ "commGuideList04G": "Ton nepărtinitor în paginile wiki",
+ "commGuideList04H": "Ensuring that wiki content is relevant to the whole site of HabitRPG and not pertaining to a particular guild or party (such information can be moved to the forums)",
+ "commGuidePara049": "The following people are the current wiki administrators:",
+ "commGuidePara018": "Administratorii Emeriţi ai Wiki sunt",
+ "commGuideHeadingInfractionsEtc": "Infractions, Consequences, and Restoration",
+ "commGuideHeadingInfractions": "Infracţiuni",
+ "commGuidePara050": "Overwhelmingly, Habiticans assist each other, are respectful, and work to make the whole community fun and friendly. However, once in a blue moon, something that a Habitican does may violate one of the above guidelines. When this happens, the Mods will take whatever actions they deem necessary to keep Habitica safe and comfortable for everyone.",
+ "commGuidePara051": "There are a variety of infractions, and they are dealt with depending on their severity. These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.",
+ "commGuideHeadingSevereInfractions": "Infracţiuni severe",
+ "commGuidePara052": "Severe infractions greatly harm the safety of Habitica's community and users, and therefore have severe consequences as a result.",
+ "commGuidePara053": "The following are examples of some severe infractions. This is not a comprehensive list.",
+ "commGuideList05A": "Încălcarea Termenelor şi Condiţiilor",
+ "commGuideList05B": "Hate Speech/Images, Harassment/Stalking, Cyber-Bullying, Flaming, and Trolling",
+ "commGuideList05C": "Violation of Probation",
+ "commGuideList05D": "Impersonating Staff or Moderators",
+ "commGuideList05E": "Infracţiuni moderate repetate",
+ "commGuideHeadingModerateInfractions": "Infracţiuni moderate",
+ "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.",
+ "commGuidePara055": "The following are some examples of Moderate Infractions. This is not a comprehensive list.",
+ "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitrpg.com).",
+ "commGuideList06B": "Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"",
+ "commGuideList06C": "Repeated Violation of Public Space Guidelines",
+ "commGuideList06D": "Infracţiuni Minore repetate",
+ "commGuideHeadingMinorInfractions": "Infracţiuni Minore",
+ "commGuidePara056": "Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.",
+ "commGuidePara057": "The following are some examples of Minor Infractions. This is not a comprehensive list.",
+ "commGuideList07A": "First-time violation of Public Space Guidelines",
+ "commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.",
+ "commGuideHeadingConsequences": "Consequences",
+ "commGuidePara058": "In Habitica -- as in real life -- every action has a consequence, whether it is getting fit because you've been running, getting cavities because you've been eating too much sugar, or passing a class because you've been studying.",
+ "commGuidePara059": "Similarly, all infractions have direct consequences. Some sample consequences are outlined below.",
+ "commGuidePara060": "If your infraction has a moderate or severe consequence, you will receive an email explaining:",
+ "commGuideList08A": "what your infraction was",
+ "commGuideList08B": "what the consequence is",
+ "commGuideList08C": "what to do to correct the situation and restore your status, if possible.",
+ "commGuideHeadingSevereConsequences": "Examples of Severe Consequences",
+ "commGuideList09A": "Conturi banate",
+ "commGuideList09B": "Conturi şterse",
+ "commGuideList09C": "Permanently disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideHeadingModerateConsequences": "Examples of Moderate Consequences",
+ "commGuideList10A": "Restricted public chat privileges",
+ "commGuideList10B": "Restricted private chat privileges",
+ "commGuideList10C": "Restricted guild/challenge creation privileges",
+ "commGuideList10D": "Temporarily disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideList10E": "Demotion of Contributor Tiers",
+ "commGuideList10F": "Putting users on \"Probation\"",
+ "commGuideHeadingMinorConsequences": "Examples of Minor Consequences",
+ "commGuideList11A": "Reminders of Public Space Guidelines",
+ "commGuideList11B": "Atenţionări",
+ "commGuideList11C": "Cereri",
+ "commGuideList11D": "Deletions (Mods/Staff may delete problematic content)",
+ "commGuideList11E": "Edits (Mods/Staff may edit problematic content)",
+ "commGuideHeadingRestoration": "Restoration",
+ "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.",
+ "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.",
+ "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.",
+ "commGuideHeadingContributing": "Contributing to Habitica",
+ "commGuidePara064": "HabitRPG is an open-source project, which means that any Habiticans are welcome to pitch in! The ones who do will be rewarded according to the following tier of rewards:",
+ "commGuideList12A": "HabitRPG Contributor's badge, plus 3 Gems",
+ "commGuideList12B": "Armură contribuitor şi 3 Nestemate",
+ "commGuideList12C": "Coif contribuitor şi 3 Nestemate",
+ "commGuideList12D": "Sabie contribuitor şi 4 Nestemate",
+ "commGuideList12E": "Scut contribuitor şi 4 nestemate.",
+ "commGuideList12F": "Companion contribuitor şi 4 Nestemate",
+ "commGuideList12G": "Invitaţie Breaslă contribuitor şi 4 Nestemate",
+ "commGuidePara065": "Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.",
+ "commGuidePara066": "There are some important things to note about the Contributor Tiers:",
+ "commGuideList13A": "Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.",
+ "commGuideList13B": "Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!",
+ "commGuideList13C": "Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!",
+ "commGuideList13D": "Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.",
+ "commGuideHeadingFinal": "Secţiune Finală",
+ "commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitrpg.com) and she will be happy to help clarify things.",
+ "commGuidePara068": "Now go forth, brave adventurer, and slay some dailies!",
+ "commGuideHeadingLinks": "Useful Links",
+ "commGuidePara069": "The following talented artists contributed to these illustrations:",
+ "commGuideLink01": "The Newbies Guild",
+ "commGuideLink01description": "a guild for new users to ask questions!",
+ "commGuideLink02": "The Back Corner Guild",
+ "commGuideLink02description": "a guild for the discussion of long or sensitive topics.",
+ "commGuideLink03": "The Wiki",
+ "commGuideLink03description": "the biggest collection of information about HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "for bug reports or helping code programs!",
+ "commGuideLink05": "The Main Trello",
+ "commGuideLink05description": "for site feature requests.",
+ "commGuideLink06": "The Mobile Trello",
+ "commGuideLink06description": "for mobile feature requests.",
+ "commGuideLink07": "Trello Art",
+ "commGuideLink07description": "pentru transmiterea desenelor pixelate.",
+ "commGuideLink08": "The Quest Trello",
+ "commGuideLink08description": "for submitting quest writing."
+}
\ No newline at end of file
diff --git a/locales/ro/content.json b/locales/ro/content.json
index c8680ecbb6..3cc15746f5 100644
--- a/locales/ro/content.json
+++ b/locales/ro/content.json
@@ -41,8 +41,12 @@
"questEggParrotAdjective": "vibrant",
"questEggRoosterText": "Cocoş",
"questEggRoosterAdjective": "ţanţoş",
- "questEggSpiderText": "Spider",
- "questEggSpiderAdjective": "creepy",
+ "questEggSpiderText": "Păianjen",
+ "questEggSpiderAdjective": "înfiorător",
+ "questEggOwlText": "Owl",
+ "questEggOwlAdjective": "wise",
+ "questEggPenguinText": "Penguin",
+ "questEggPenguinAdjective": "perspicacious",
"eggNotes": "Găseşte o poţiune de eclozare ca să o verşi pe acest ou şi va ieşi <%= eggText() %> <%= eggAdjective() %>.",
"hatchingPotionBase": "de bază",
"hatchingPotionWhite": "Alb",
diff --git a/locales/ro/contrib.json b/locales/ro/contrib.json
index e1880f7f94..8c0bd35d49 100644
--- a/locales/ro/contrib.json
+++ b/locales/ro/contrib.json
@@ -1,18 +1,18 @@
{
"friend": "Prieten",
- "friendFirst": "Atunci când prima ta propunere este implementată, vei primi insigna Contributorului la HabitRPG. Numele tău în chat-ul de Cârciumă va arăta cu mândrie că ești un contributor. Ca și un premiu pentru lucrul pe care l-ai făcut, vei primi și 2 nestemate.",
- "friendSecond": "Atunci când a doua ta propunere este implementată, vei putea cumpăra Armura de Cristal din magazinul de Răsplate. Ca și un premiu pentru lucrul pe care ai continuat să-l faci, vei primi și 2 nestemate.",
+ "friendFirst": "When your first set of submissions is deployed, you will receive the HabitRPG Contributor's badge. Your name in Tavern chat will proudly display that you are a contributor. As a bounty for your work, you will also receive 3 Gems.",
+ "friendSecond": "When your second set of submissions is deployed, the Crystal Armor will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.",
"elite": "Elită",
- "eliteThird": "When your third set of submissions is deployed, the Crystal Helmet will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
- "eliteFourth": "When your fourth set of submissions is deployed, the Crystal Sword will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
+ "eliteThird": "When your third set of submissions is deployed, the Crystal Helmet will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.",
+ "eliteFourth": "When your fourth set of submissions is deployed, the Crystal Sword will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.",
"champion": "Campion",
- "championFifth": "When your fifth set of submissions is deployed, the Crystal Shield will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
- "championSixth": "When your sixth set of submissions is deployed, you will receive a Hydra Pet. You will also receive 2 Gems.",
+ "championFifth": "When your fifth set of submissions is deployed, the Crystal Shield will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.",
+ "championSixth": "When your sixth set of submissions is deployed, you will receive a Hydra Pet. You will also receive 4 Gems.",
"legendary": "Legendar",
- "legSeventh": "When your seventh set of submissions is deployed, you will receive 2 Gems and become a member of the honored Contributor's Guild and be privy to the behind-the-scenes details of HabitRPG! Further contributions do not increase your level, but you may continue to earn Gem bounties and titles.",
+ "legSeventh": "When your seventh set of submissions is deployed, you will receive 4 Gems and become a member of the honored Contributor's Guild and be privy to the behind-the-scenes details of HabitRPG! Further contributions do not increase your level, but you may continue to earn Gem bounties and titles.",
"moderator": "Moderator",
"guardian": "Gardian",
- "guardianText": "Moderatorii au fost selectaţi cu grijă dintre contibuitorii de nivel înalt aşa că vă rugăm să le acordaţi respect şi să le ascultaţi sugestiile. Nu toţi contribuitorii de nivel 7 sunt şi moderatori. Toţi moderatorii actuali sunt listaţi mai jos în zona de discuţii a tavernei.",
+ "guardianText": "Moderators were selected carefully from high level contributors, so please give them your respect and listen to their suggestions.",
"staff": "Angajaţi",
"heroic": "Eroic",
"heroicText": "Nivelul eroic conține angajații HabitRPG și contribuitorii de nivelul angajațiilor. Dacă ai acest titlu, ai fost desemnat pentru el (sau angajat!).",
@@ -30,20 +30,21 @@
"helpedText2": "acestui sondaj.",
"hall": "Hală",
"contribTitle": "Titlu de Contribuitor (ex. „Fierar”)",
- "contribLevel": "Nivel de contribuție",
- "contribHallText": "[1-7] determină ce obiecte, animale de companie, şi animale de călărit sunt disponibile. Totodată determină culoarea etichetei aplicate numelui.",
+ "contribLevel": "Contrib Tier",
+ "contribHallText": "1-7 for normal contributors, 8 for moderators, 9 for staff. This determines which items, pets, and mounts are available. Also determines name-tag coloring. Tiers 8 and 9 are automatically given admin status.",
"hallHeroes": "Hala Eroilor",
"hallPatrons": "Hala Patronilor",
"rewardUser": "Răsplătește utilizatorul",
"UUID": "UUID",
"loadUser": "Încarcă utilizator",
"title": "Titlu",
- "moreDetails": "Mai multe detalii",
+ "moreDetails": "Mai multe detalii (1-7)",
+ "moreDetails2": "mai multe detalii (8-9)",
"contributions": "Contribuții",
"admin": "Admin",
"notGems": "este în USD nu în Nestemate. Adică, dacă acest număr este 1, înseamnă 4 nestemate. Folosește opțiunea asta numai atunci când trimiți nestemate manual altor jucători, nu-l folosi atunci când aloci niveluri de contribuitor. Nivelurile de contribuție vor adăuga automat 2N/nvl.",
"hideAds": "Ascunde reclamele",
- "gamemaster": "Stăpânul jocului",
+ "gamemaster": "Game Master (staff/moderator)",
"backerTier": "Nivel de susținător",
"balance": "Balanță",
"tierPop": "Fă click pe etichetele de nivel pentru detalii.",
diff --git a/locales/ro/front.json b/locales/ro/front.json
index 163c6859dd..f914ae6e50 100644
--- a/locales/ro/front.json
+++ b/locales/ro/front.json
@@ -45,6 +45,7 @@
"passMan": "În cazul în care folosești un manager de parole (ca 1Password) și ai probleme cu autentificarea, încearcă să tastezi numele de utilizator și parola manual.",
"forgotPass": "Am uitat parola",
"emailNewPass": "Trimite-mi un email cu o parolă nouă",
+ "invalidEmail": "Este necesară o adresă validă de email pentru a reseta parola.",
"email": "Email",
"passConfirm": "Confirmă parola",
"accept1Terms": "Prin apăsarea butonului de mai jos, sunt de acord cu",
diff --git a/locales/ro/gear.json b/locales/ro/gear.json
index 8b5f9b4142..76fdbccef7 100644
--- a/locales/ro/gear.json
+++ b/locales/ro/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "weapon",
"weaponBase0Text": "Fără Armă",
"weaponBase0Notes": "Fără Armă.",
"weaponWarrior0Text": "Sabie de antrenament",
@@ -68,37 +69,50 @@
"weaponSpecialCriticalText": "Ciocanul critic strivitor de erori",
"weaponSpecialCriticalNotes": "Acest campion a învins un puternic inamic Github unde mulți viteji au căzut. Făcut din oasele Erorii, acest ciocan dă o lovitură puternică. Creşte Forţa şi Percepţia cu <%= attrs %> fiecare.",
"weaponSpecialYetiText": "Sulița îmblânzitorului de Yeti",
- "weaponSpecialYetiNotes": "Ediţie limitată 2013 a echipamentului de iarnă! Această suliţă îi perminte utilizatorului să comande orice yeti. Crește Forţa cu <%= str %>.",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSkiText": "Suliţă Ski-sasin",
- "weaponSpecialSkiNotes": "Echipament de Iarnă 2013 în Ediţie Limitată! O armă ce poate distruge hoarde întregi de inamici! In plus, ajută utilizatorul să facă viraje paralele perfecte cu schiurile. Creşte Forţa cu <%= str %>.",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialCandycaneText": "Toiag cu vată de zahăr",
- "weaponSpecialCandycaneNotes": "Echipament de iarnă 2013 în ediție limitată! Un impresionant toiag de mag. Impresionant de DELICIOS adică! Armă pentru două mâini. Sporește Inteligenţa cu <%= int %> și Percepţia cu <%= per %>.",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSnowflakeText": "Bagheta fulgului de zăpadă",
- "weaponSpecialSnowflakeNotes": "Ediţie Limitată Echipament Iarna 2013! Această baghetă sclipeşte cu putere nelimitată de vindecare. Creşte Inteligenţa cu <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSpringRogueText": "Gheare de căţărat",
- "weaponSpecialSpringRogueNotes": "Excelente pentru cățăratul clădirilor înalte și de asemenea pentru sfâşierea covoarelor. Adaugă <%= str %> puncte la Forţă. Echipament de primăvară 2014 în ediție limitată.",
+ "weaponSpecialSpringRogueNotes": "Perfecte pentru căţărat pe clădiri înalte şi sfâşiat covoare. Creşte Forţa cu <%= str %> puncte. Ediţie Limitată Echipament Iarna 2014.",
"weaponSpecialSpringWarriorText": "Sabie morcov",
- "weaponSpecialSpringWarriorNotes": "Această sabie puternică feliază inamicii cu uşurinţă! Totodată poate fi şi o gustare delicioasă în mijlocul bătăliilor. Adaugă <%= str %> puncte la Forţă. Ediţie Limitată Echipament Primăvara 2014.",
+ "weaponSpecialSpringWarriorNotes": "Această sabie puternică feliază inamicii cu uşurinţă! Totodată poate fi şi o gustare delicioasă în cursul bătăliilor. Creşte Forţa cu <%= str %> puncte. Ediţie Limitată Echipament Iarna 2014.",
"weaponSpecialSpringMageText": "Ciomagul şvaitzer",
- "weaponSpecialSpringMageNotes": "Doar cei mai puternici şobolani au pofta insaţiabilă să aibă acest puternic ciomag. Adaugă <%= int %> puncte la Inteligenţă şi <%= per %> puncte la Percepţie. Ediţie Limitată Echipament Primăvara 2014.",
+ "weaponSpecialSpringMageNotes": "Only the most powerful rodents can brave their hunger to wield this potent staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringHealerText": "Os adorabil",
- "weaponSpecialSpringHealerNotes": "APORT! Adaugă <%= int %> puncte la Inteligenţă. Ediție limitată echipament de primăvară 2014.",
+ "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSummerRogueText": "Sabia piratului",
- "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
- "weaponSpecialSummerWarriorText": "Seafaring Slicer",
- "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerWarriorText": "Feliatorul Navigatorului",
+ "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerMageText": "Kelp Catcher",
- "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerHealerText": "Wand of the Shallows",
- "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialFallRogueText": "Silver Stake",
- "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallWarriorText": "Grabby Claw of Science",
- "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallMageText": "Magic Broom",
- "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallHealerText": "Scarab Wand",
- "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialWinter2015RogueText": "Ice Spike",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Gumdrop Sword",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Winter-lit Staff",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Soothing Scepter",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponMystery201411Text": "Pitchfork of Feasting",
+ "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.",
+ "weaponMystery301404Text": "Baston Steampunk",
+ "weaponMystery301404Notes": "Excelent pentru a da o tură prin oraș. Obiect de abonat din colecția martie 3015. Nu oferă beneficii.",
+ "armor": "armor",
"armorBase0Text": "Îmbrăcăminte simplă",
"armorBase0Notes": "Haine obişnuite. Nu conferă niciun beneficiu.",
"armorWarrior1Text": "Armură din piele",
@@ -148,57 +162,70 @@
"armorSpecial2Text": "Tunica nobilă a lui Jean Chalard.",
"armorSpecial2Notes": "Makes you extra fluffy! Increases Constitution and Intelligence by <%= attrs %> each.",
"armorSpecialYetiText": "Roba îmblânzitorului de Yeti",
- "armorSpecialYetiNotes": "Limited Edition 2013 Winter Gear! Fuzzy and fierce. Increases Constitution by <%= con %>.",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSkiText": "Parka Ski-sasinului",
- "armorSpecialSkiNotes": "Limited Edition 2013 Winter Gear! Full of secret daggers and ski trail maps. Increases Perception by <%= per %>.",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialCandycaneText": "Roba din vată de zahăr",
- "armorSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! Spun from sugar and silk. Increases Intelligence by <%= int %>.",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSnowflakeText": "Roba fulg de zăpadă",
- "armorSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>.",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialBirthdayText": "Robe absurde de petrecere",
- "armorSpecialBirthdayNotes": "Ca parte a festivităților, Robele absurde de petrecere sunt disponibile gratuit în Magazin! Înveșmântează-te în costumațiile astea zăpăcite și poartă pălăriile asortate pentru a sărbători această zi de seamă.",
+ "armorSpecialBirthdayNotes": "As part of the festivities, Absurd Party Robes are available free of charge in the Item Store! Swath yourself in those silly garbs and don your matching hats to celebrate this momentous day. Confers no benefit.",
"armorSpecialGaymerxText": "Armura curcubeu",
- "armorSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "armorSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"armorSpecialSpringRogueText": "Costum lucios de pisică",
- "armorSpecialSpringRogueNotes": "Impeccably groomed. Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringRogueNotes": "Impeccably groomed. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringWarriorText": "Armură din oțel-trifoi",
- "armorSpecialSpringWarriorNotes": "Moale ca trifoiul, puternic ca oțelul! Adaugă <%= con %> puncte la Constituţie. Echipament de primăvară 2014 în ediție limitată.",
+ "armorSpecialSpringWarriorNotes": "Soft as clover, strong as steel! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringMageText": "Robe Rodentia",
- "armorSpecialSpringMageNotes": "Șoarecii sunt simpatici! Adaugă <%= int %> puncte la Inteligenţă. Ediție limitată 2014 echipament de primăvară.",
+ "armorSpecialSpringMageNotes": "Mice are nice! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringHealerText": "Robe pufoase de cățeluș",
- "armorSpecialSpringHealerNotes": "Călduroase și pufoase, dar protejează purtătorul de rău. Adaugă <%= con %> puncte la Constituţie. Echipament de primăvară în ediție limitată 2014.",
+ "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSummerRogueText": "Roba piratului",
- "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerWarriorText": "Swashbuckler Robes",
- "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerMageText": "Coada de smarald",
- "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerHealerText": "Seahealer Tail",
- "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"armorSpecialFallRogueText": "Bloodred Robes",
- "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallWarriorText": "Lab-coat of Science",
- "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallMageText": "Witchy Wizard Robes",
- "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallHealerText": "Gauzy Gear",
- "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialWinter2015RogueText": "Icicle Drake Armor",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Gingerbread Armor",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreal Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "Skating Outfit",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
"armorMystery201402Text": "Veşminte de sol",
- "armorMystery201402Notes": "Strălucitoare şi puternice, aceste veşminte au multe buzunare pentru corespondenţă.",
+ "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.",
"armorMystery201403Text": "Armura Drumețului Pădurar",
- "armorMystery201403Notes": "Această armură din lemn țesut acoperit cu mușchi se pliază pe mișcările purtătorului.",
+ "armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer. Confers no benefit. March 2014 Subscriber Item.",
"armorMystery201405Text": "Flacăra inimii",
- "armorMystery201405Notes": "Nimic nu te poate atinge când eşti înfăşurat în flăcări!",
+ "armorMystery201405Notes": "Nothing can hurt you when you are swathed in flames! Confers no benefit. May 2014 Subscriber Item.",
"armorMystery201406Text": "Roba caracatiţei",
- "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. June 2014 Subscriber Item.",
+ "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. Confers no benefit. June 2014 Subscriber Item.",
"armorMystery201407Text": "Undersea Explorer Suit",
- "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. July 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. Confers no benefit. July 2014 Subscriber Item.",
"armorMystery201408Text": "Roba soarelui",
- "armorMystery201408Notes": "These robes are woven with sunlight and gold. August 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201408Notes": "These robes are woven with sunlight and gold. Confers no benefit. August 2014 Subscriber Item.",
"armorMystery201409Text": "Strider Vest",
- "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. September 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. Confers no benefit. September 2014 Subscriber Item.",
"armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201410Notes": "Scaly, slimy, and strong! Confers no benefit. October 2014 Subscriber Item.",
+ "armorMystery201412Text": "Penguin Suit",
+ "armorMystery201412Notes": "You're a penguin! Confers no benefit. December 2014 Subscriber Item.",
+ "armorMystery301404Text": "Steampunk Suit",
+ "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.",
+ "headgear": "headgear",
"headBase0Text": "Fără cască",
"headBase0Notes": "Fără echipament pentru cap",
"headWarrior1Text": "Cască de piele",
@@ -248,65 +275,84 @@
"headSpecial2Text": "Cască fără nume",
"headSpecial2Notes": "A testament to those who gave of themselves while asking nothing in return. Increases Intelligence and Strength by <%= attrs %> each.",
"headSpecialNyeText": "Pălărie absurdă de petrecere",
- "headSpecialNyeNotes": "Ai primit o Pălărie absurdă de petrecere! Poart-o cu mândrie în timp ce anunți Noul An!",
+ "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
"headSpecialYetiText": "Casca îmblânzitorului de Yeti",
- "headSpecialYetiNotes": "Limited Edition 2013 Winter Gear! An adorably fearsome hat. Increases Strength by <%= str %>.",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiText": "Cască de ski-sasin",
- "headSpecialSkiNotes": "Limited Edition 2013 Winter Gear! Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>.",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialCandycaneText": "Pălărie de vată de zahăr",
- "headSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>.",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSnowflakeText": "Coroană din fulgi de zăpadă",
- "headSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! The wearer of this crown is never cold. Increases Intelligence by <%= int %>.",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSpringRogueText": "Mască de furișat de pisicuță",
- "headSpecialSpringRogueNotes": "Nimeni nu va ghici VREODATĂ că ești o pisică pungașă! Adaugă <%= per %> puncte la Percepţie. Echipament de primăvară 2014 în ediție limitată.",
+ "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringWarriorText": "Cască din oțel-trifoi",
- "headSpecialSpringWarriorNotes": "Sudată din trifoi de pe pajiști dulci, această cască poate rezista chiar și celei mai puternice lovituri. Adaugă <%= str %> puncte la Forţă. Echipament de primăvară 2014 în ediție limitată.",
+ "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringMageText": "Pălăria din brânză elvețiană",
- "headSpecialSpringMageNotes": "Această pălărie conține multă magie puternică! Încearcă să n-o ronțăi. Adaugă <%= per %> puncte la Percepţie. Echipament de primăvară 2014 în ediție limitată.",
+ "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringHealerText": "Coroana prieteniei",
- "headSpecialSpringHealerNotes": "Această coroană simbolizează loialitatea și tovărășia. Până la urmă, câinele este cel mai bun prieten al unui aventurier! Adaugă <%= int %> puncte la Inteligenţă. Echipament de primăvară 2014 în ediție limitată.",
+ "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"headSpecialSummerRogueText": "Pălăria Piratului",
- "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerWarriorText": "Swashbuckler Bandana",
- "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerMageText": "Kelp-Wrapped Hat",
- "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerHealerText": "Coroana de coral",
- "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"headSpecialFallRogueText": "Bloodred Hood",
- "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallWarriorText": "Monster Scalp of Science",
- "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallMageText": "Pointy Hat",
- "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallHealerText": "Head Bandages",
- "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialNye2014Text": "Silly Party Hat",
+ "headSpecialNye2014Notes": "You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialWinter2015RogueText": "Icicle Drake Mask",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Gingerbread Helm",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Aurora Hat",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Snuggly Earmuffs",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
"headSpecialGaymerxText": "Coiful curcubeu",
- "headSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"headMystery201402Text": "Coif înaripat",
- "headMystery201402Notes": "Această diademă înaripată dăruie purtătorului viteza vântului.",
+ "headMystery201402Notes": "This winged circlet imbues the wearer with the speed of the wind! Confers no benefit. February 2014 Subscriber Item.",
"headMystery201405Text": "Flacăra minţii",
- "headMystery201405Notes": "Arde lenevia!",
+ "headMystery201405Notes": "Burn away the procrastination! Confers no benefit. May 2014 Subscriber Item.",
"headMystery201406Text": "Crown of Tentacles",
- "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. June 2014 Subscriber Item.",
+ "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. Confers no benefit. June 2014 Subscriber Item.",
"headMystery201407Text": "Undersea Explorer Helm",
- "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! July 2014 Subscriber Item. Confers no benefit.",
+ "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! Confers no benefit. July 2014 Subscriber Item.",
"headMystery201408Text": "Coroana soarelui",
- "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. August 2014 Subscriber Item. Confers no benefit.",
- "shieldBase0Text": "Nicio armă",
+ "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. Confers no benefit. August 2014 Subscriber Item.",
+ "headMystery201411Text": "Steel Helm of Sporting",
+ "headMystery201411Notes": "This is the traditional helmet worn in the beloved Habitican sport of Balance Ball, which consists of covering yourself with heavy protective gear and then committing to a healthy work-life balance..... WHILE PURSUED BY HIPPOGRIFFS. Confers no benefit. November 2014 Subscriber Item.",
+ "headMystery201412Text": "Penguin Hat",
+ "headMystery201412Notes": "Who's a penguin? Confers no benefit. December 2014 Subscriber Item.",
+ "headMystery301404Text": "Fancy Top Hat",
+ "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.",
+ "headMystery301405Text": "Basic Top Hat",
+ "headMystery301405Notes": "A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "Niciun scut sau a doua armă",
"shieldWarrior1Text": "Scut de lemn",
"shieldWarrior1Notes": "Round shield of thick wood. Increases Constitution by <%= con %>.",
"shieldWarrior2Text": "Pavăză",
- "shieldWarrior2Notes": "Light and sturdy, quick to bring to the defense. Increases Constitution by <%= con %>.",
+ "shieldWarrior2Notes": "Ușor și rezistent, rapid de folosit pentru apărare. Crește Constituţia cu <%= con %>.",
"shieldWarrior3Text": "Scut armat",
- "shieldWarrior3Notes": "Made of wood but bolstered with metal bands. Increases Constitution by <%= con %>.",
+ "shieldWarrior3Notes": "Făcut din lemn, dar armat cu bande metalice. Crește Constituţia cu <%= con %>.",
"shieldWarrior4Text": "Scut roșu",
"shieldWarrior4Notes": "Respinge loviturile cu o salvă de flăcări. Crește Constituţia cu <%= con %>.",
"shieldWarrior5Text": "Scut auriu",
"shieldWarrior5Notes": "Însemnul strălucitor al avangardei. Crește Constituţia cu <%= con %>.",
"shieldHealer1Text": "Pavăză de medic",
- "shieldHealer1Notes": "Easy to disengage, freeing a hand for bandaging. Increases Constitution by <%= con %>.",
+ "shieldHealer1Notes": "Ușor de lăsat laoparte, eliberând mâna pentru bandajare. Crește Constituţia cu <%= con %>.",
"shieldHealer2Text": "Scut zmeu",
"shieldHealer2Notes": "Tapered shield with the symbol of healing. Increases Constitution by <%= con %>.",
"shieldHealer3Text": "Scut protector",
@@ -319,74 +365,92 @@
"shieldSpecial0Notes": "Vede dincolo de vălul morții și arată ce e acolo pentru a înspăimânta inamicii. Crește Percepţia cu <%= per %>.",
"shieldSpecial1Text": "Scut de cristal",
"shieldSpecial1Notes": "Fărâmițează săgețile și deviază cuvintele negativiştilor. Crește toate atributele cu <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star",
+ "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.",
"shieldSpecialYetiText": "Scutul îmblânzitorului de yeti",
- "shieldSpecialYetiNotes": "Limited Edition 2013 Winter Gear! This shield reflects light from the snow. Increases Constitution by <%= con %>.",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSnowflakeText": "Scut Fulg de nea",
- "shieldSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! Every shield is unique. Increases Constitution by <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSpringRogueText": "Gheare cârlig",
- "shieldSpecialSpringRogueNotes": "Excelente pentru cățăratul clădirilor înalte și de asemenea pentru sfâşierea. Adaugă <%= str %> puncte la Forţă. Echipament de primăvară 2014 în ediție limitată.",
+ "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength <%= str %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringWarriorText": "Scut ou",
- "shieldSpecialSpringWarriorNotes": "Acest scut nu crapă niciodată, indiferent cât de mult l-ai lovi! Adaugă <%= con %> puncte la Constituţie. Echipament de primăvară în ediție limitată 2014.",
+ "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringHealerText": "Mingea chițăitoare a protecției supreme",
- "shieldSpecialSpringHealerNotes": "Scoate un chițăit continuu și insuportabil atunci când este mușcată, alungând inamicii. Adaugă <%= con %> puncte la Constituţia. Echipament de primăvară în ediție limitată 2014.",
+ "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSummerRogueText": "Pirate Cutlass",
- "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerWarriorText": "Driftwood Shield",
- "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerHealerText": "Scutul adâncimilor",
- "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialFallRogueText": "Silver Stake",
- "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallWarriorText": "Potent Potion of Science",
- "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallHealerText": "Jeweled Shield",
- "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialWinter2015RogueText": "Ice Spike",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Gumdrop Shield",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Soothing Shield",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldMystery301405Text": "Clock Shield",
+ "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.",
"backBase0Text": "Niciun accesoriu pentru spate",
"backBase0Notes": "Niciun accesoriu pentru spate",
"backMystery201402Text": "Aripi de aur.",
- "backMystery201402Notes": "Aceste aripi strălucitoare au pene ce sclipesc la soare!",
+ "backMystery201402Notes": "These shining wings have feathers that glitter in the sun! Confers no benefit. February 2014 Subscriber Item.",
"backMystery201404Text": "Aripi de fluture de amurg",
- "backMystery201404Notes": "Fi un fluture și dă din aripi!",
+ "backMystery201404Notes": "Be a butterfly and flutter by! Confers no benefit. April 2014 Subscriber Item.",
"backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201410Notes": "Swoop through the night on these strong wings. Confers no benefit. October 2014 Subscriber Item.",
"backSpecialWonderconRedText": "Mantie măreață",
- "backSpecialWonderconRedNotes": "Foșnește cu putere și frumusețe. Armură în ediție specială de congres.",
+ "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.",
"backSpecialWonderconBlackText": "Mantie furtivă",
- "backSpecialWonderconBlackNotes": "Țesută din umbre și șoapte. ",
+ "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Confers no benefit. Special Edition Convention Item.",
"bodyBase0Text": "Niciun accesoriu pentru corp",
"bodyBase0Notes": "Niciun accesoriu pentru corp.",
"bodySpecialWonderconRedText": "Colier de rubine",
- "bodySpecialWonderconRedNotes": "Un colier de rubine atractiv! Ediție specială de armură de congres.",
+ "bodySpecialWonderconRedNotes": "An attractive ruby collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconGoldText": "Colier de aur",
- "bodySpecialWonderconGoldNotes": "Un colier de aur atractiv! Ediție specială de armură de congres.",
+ "bodySpecialWonderconGoldNotes": "An attractive gold collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconBlackText": "Colier de ebonită",
- "bodySpecialWonderconBlackNotes": "Un colier de ebonită atractiv! Ediție specială de armură de congres.",
+ "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialSummerMageText": "Shining Capelet",
- "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no stat bonus. Limited Edition 2014 Summer Gear.",
+ "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no benefit. Limited Edition 2014 Summer Gear.",
"bodySpecialSummerHealerText": "Coral Collar",
"bodySpecialSummerHealerNotes": "A stylish collar of live coral! Confers no benefit. Limited Edition 2014 Summer Gear.",
"headAccessoryBase0Text": "Niciun accesoriu pentru cap",
"headAccessoryBase0Notes": "Niciun accesoriu pentru cap.",
"headAccessorySpecialSpringRogueText": "Urechi de pisică mov",
- "headAccessorySpecialSpringRogueNotes": "Aceste urechi de felină zvâcnesc atunci când detectează că se apropie amenințări. Nu conferă niciun bonus de atribut. Echipament de primăvară 2014 în ediție limitată.",
+ "headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringWarriorText": "Urechi de iepuraș verzi",
- "headAccessorySpecialSpringWarriorNotes": "Urechi de iepuraș care detectează toate bucățelele de morcovi. Nu conferă niciun bonus de atribut. Echipament de primăvară 2014 în ediție limitată.",
+ "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringMageText": "Urechi albastre de șoarece",
- "headAccessorySpecialSpringMageNotes": "Aceste urechi rotunde de șoarece sunt moi ca mătasea. Nu conferă niciun bonus de atribut. Echipament de primăvară în ediție limitată 2014.",
+ "headAccessorySpecialSpringMageNotes": "These round mouse ears are silky-soft. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringHealerText": "Urechi galbene de câine",
- "headAccessorySpecialSpringHealerNotes": "Clăpăugi, dar drăguțe. Vrei să ne jucăm? Nu conferă niciun bonus de atribut. Echipament de primăvară în ediție limitată 2014.",
- "headAccessorySpecialSummerRogueText": "Roguish Eyepatch",
- "headAccessorySpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialSummerWarriorText": "Dashing Eyepatch",
- "headAccessorySpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialWonderconRedText": "Mască Minunată",
- "headAccessorySpecialWonderconRedNotes": "Ce accesoriu de față puternic! Echipament de primăvară în ediție limitată 2014.",
- "headAccessorySpecialWonderconBlackText": "Mască de furișat",
- "headAccessorySpecialWonderconBlackNotes": "Motivele tale sunt cu siguranță licite. E",
+ "headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessoryMystery201403Text": "Coarnele umblătorului prin pădure",
- "headAccessoryMystery201403Notes": "Aceste coarne sclipesc cu mușchi și licheni.",
+ "headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen. Confers no benefit. March 2014 Subscriber Item.",
"headAccessoryMystery201404Text": "Antene de fluture de amurg",
- "headAccessoryMystery201404Notes": "Aceste antene îl ajută pe purtător să simtă distracțiile dăunătoare!",
+ "headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions! Confers no benefit. April 2014 Subscriber Item.",
"headAccessoryMystery201409Text": "Autumn Antlers",
- "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves."
+ "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves. Confers no benefit. September 2014 Subscriber Item.",
+ "headAccessoryMystery301405Text": "Headwear Goggles",
+ "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",
+ "eyewearBase0Text": "No Eyewear",
+ "eyewearBase0Notes": "No Eyewear.",
+ "eyewearSpecialSummerRogueText": "Roguish Eyepatch",
+ "eyewearSpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialSummerWarriorText": "Dashing Eyepatch",
+ "eyewearSpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialWonderconRedText": "Mighty Mask",
+ "eyewearSpecialWonderconRedNotes": "What a powerful face accessory! Confers no benefit. Special Edition Convention Item.",
+ "eyewearSpecialWonderconBlackText": "Sneaky Mask",
+ "eyewearSpecialWonderconBlackNotes": "Your motives are definitely legitimate. Confers no benefit. Special Edition Convention Item.",
+ "eyewearMystery301404Text": "Eyewear Goggles",
+ "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.",
+ "eyewearMystery301405Text": "Monocle",
+ "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item."
}
\ No newline at end of file
diff --git a/locales/ro/generic.json b/locales/ro/generic.json
index e45ce6b3be..90c9989f18 100644
--- a/locales/ro/generic.json
+++ b/locales/ro/generic.json
@@ -35,6 +35,7 @@
"neverMind": "Nu mai contează",
"buyMoreGems": "Cumpără mai multe Nestemate",
"notEnoughGems": "Nu ai destule Nestemate",
+ "alreadyHave": "Whoops! You already have this item. No need to buy it again!",
"delete": "Șterge",
"gems": "Nestemate",
"moreInfo": "Mai multe informații",
@@ -47,6 +48,8 @@
"habitBirthdayText": "A participat în Gala Aniversară HabitRPG din 2014.",
"achievementDilatory": "Salvatorul de la amânare",
"achievementDilatoryText": "A ajutat la înfrângerea înfiorătorului Drag'on al Amânării în timpul evenimentului stropirii din vara lui 2014",
+ "costumeContest": "2014 Costume Contest",
+ "costumeContestText": "Participated in the 2014 Halloween Costume Contest. See some of the entries at blog.habitrpg.com/tagged/cosplay!",
"memberSince": "- Membru din",
"lastLoggedIn": "- S-a autentificat ultima oară pe",
"notPorted": "Această facilitate nu a fost încă preluată de la situl original.",
@@ -69,5 +72,18 @@
"askQuestion": "Pune o întrebare",
"reportBug": "Semnalează un defect",
"contributeToHRPG": "Contribuie la HabitRPG",
- "overview": "Rezumat pentru Utilizatori Noi"
+ "overview": "Rezumat pentru Utilizatori Noi",
+ "January": "Ianuarie",
+ "February": "Februarie",
+ "March": "Martie",
+ "April": "Aprilie",
+ "May": "Mai",
+ "June": "Iunie",
+ "July": "Iulie",
+ "August": "August",
+ "September": "Septembrie",
+ "October": "Octombrie",
+ "November": "Noiembrie",
+ "December": "Decembrie",
+ "dateFormat": "Date Format"
}
\ No newline at end of file
diff --git a/locales/ro/groups.json b/locales/ro/groups.json
index 4d41b9caa5..4d028c7440 100644
--- a/locales/ro/groups.json
+++ b/locales/ro/groups.json
@@ -2,7 +2,7 @@
"tavern": "Cârciumă",
"innCheckOut": "Părăsește hanul",
"innCheckIn": "Odihnește-te la han",
- "innText": "Cum te-ai odihnit ? Pentru binele tău toate cotidienele sunt oprite. Toate bifele tale nu vor fi procesate sau şterse până mâine (ziua după ieşirea din odihnă). Ai grijă, dacă echipa ta este într-o bătălie cu un monstru acesta te va răni când colegii nu-şi îndeplinesc sarcinile! Şi tu nu-l vei răni. Eşti gata să pleci? Gata.",
+ "innText": "How's your stay in the Inn, <%= name %>? To protect you, your daily list is frozen. Your checkmarks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.",
"lfgPosts": "Discuţii despre grupuri (căutarea de echipe)",
"tutorial": "Ghid",
"glossary": "Glosar",
@@ -16,7 +16,9 @@
"tavernAlert1": "Notă: dacă vrei să semnalezi o eroare, dezvoltatorii n-o vor vedea aici. Te rugăm",
"tavernAlert2": "folosește Github",
"moderatorIntro1": "Cârciuma şi moderatorii ghildelor sunt:",
- "moderatorIntro2": ".",
+ "communityGuidelines": "Community Guidelines",
+ "communityGuidelinesRead1": "Please read our",
+ "communityGuidelinesRead2": "before chatting.",
"party": "Echipă",
"createAParty": "Creează o Echipă",
"noPartyText": "You are either not in a party or your party is taking a while to load. You can either create one and invite friends, or if you want to join an existing party, have them enter your Unique User ID below and then come back here to look for the invitation:",
@@ -70,5 +72,22 @@
"confirm": "Confirmă",
"leaveGroup": "Părăsești Breasla?",
"leavePartyCha": "Părăsește provocările echipe și...",
- "leaveParty": "Părăsești echipa?"
+ "leaveParty": "Părăsești echipa?",
+ "sendPM": "Send private message",
+ "send": "Send",
+ "messageSentAlert": "Message sent",
+ "pmHeading": "Private message to <%= name %>",
+ "clearAll": "Clear All",
+ "clearAllPopover": "Delete all messages",
+ "optOutPopover": "Don't like private messages? Click to completely opt out",
+ "block": "Block",
+ "unblock": "Un-block",
+ "pm-reply": "Send a reply",
+ "inbox": "Inbox",
+ "abuseFlag": "Report violation of Community Guidelines",
+ "abuseFlagModalHeading": "Report <%= name %> for violation?",
+ "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.",
+ "abuseFlagModalButton": "Report",
+ "abuseReported": "Thank you for reporting this violation. The moderators have been notified.",
+ "abuseAlreadyReported": "You have already reported this message."
}
\ No newline at end of file
diff --git a/locales/ro/limited.json b/locales/ro/limited.json
index 032ea63cd6..14345cd463 100644
--- a/locales/ro/limited.json
+++ b/locales/ro/limited.json
@@ -1,17 +1,35 @@
{
"limitedEdition": "Ediție Limitată",
- "seasonalEdition": "Seasonal Edition",
+ "seasonalEdition": "Ediţie de sezon",
"winterColors": "Culori de Iarnă",
"annoyingFriends": "Prieteni enervanți",
"annoyingFriendsText": "Lovit de <%= snowballs %> cu bulgări de zăpadă de coechipieri.",
- "alarmingFriends": "Alarming Friends",
- "alarmingFriendsText": "Got spooked <%= spookDust %> times by party members.",
+ "alarmingFriends": "Prieteni Alarmanți",
+ "alarmingFriendsText": "Speriat de <%= spookDust %> ori de colegii din echipă",
"valentineCard": "Felicitare de Sf. Valentin",
"adoringFriends": "Prieteni iubitori",
"adoringFriendsText": "Vai, tu şi prietenul tău chiar ţineţi unul la celălalt! Ai trimis sau primit <%= cards %> felicitări de Sf. Valentin.",
- "limited30Apr": "La vânzare până pe 30 aprilie (dar rămâne permanent în opțiunile tale dacă este cumpărat).",
"polarBear": "Urs polar",
"turkey": "Curcan",
"polarBearPup": "Pui de urs polar",
- "jackolantern": "Jack-O-Lantern"
+ "jackolantern": "Dovleac de Halloween",
+ "seasonalShop": "Seasonal Shop",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Seasonal Sorceress<%= linkEnd %>",
+ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next <%= linkStart %>Grand Gala<%= linkEnd %>!",
+ "seasonalShopText": "Welcome to the Seasonal Shop! From now until January 31st, we're stocking lots of seasonal edition winter goodies. After that, these items won't be back for another year, so get them while they're hot!! Or, er, cold.",
+ "candycaneSet": "Candy Cane (Mage)",
+ "skiSet": "Ski-sassin (Rogue)",
+ "snowflakeSet": "Snowflake (Healer)",
+ "yetiSet": "Yeti Tamer (Warrior)",
+ "nyeCard": "New Year's Card",
+ "nyeCardNotes": "Send a New Year's card to a friend.",
+ "seasonalItems": "Seasonal Items",
+ "auldAcquaintance": "Auld Acquaintance",
+ "auldAcquaintanceText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
+ "newYear0": "Happy New Year! May you slay many a bad Habit.",
+ "newYear1": "Happy New Year! May you reap many Rewards.",
+ "newYear2": "Happy New Year! May you earn many a Perfect Day.",
+ "newYear3": "Happy New Year! May your To-Do list stay short and sweet.",
+ "newYear4": "Happy New Year! May you not get attacked by a raging Hippogriff."
}
\ No newline at end of file
diff --git a/locales/ro/npc.json b/locales/ro/npc.json
index 8040c7a8aa..8cb81502a9 100644
--- a/locales/ro/npc.json
+++ b/locales/ro/npc.json
@@ -7,8 +7,8 @@
"mattBochText2": "Aruncă o privire",
"mattBochText3": "la toți companionii pe care îi poți găsi.",
"daniel": "Daniel",
- "danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the inn. While checked-in, your Dailies are frozen as-is (checked/unchecked) until the day after check-out. You will not suffer for missing them at the day's end.",
- "danielText2": "Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies!",
+ "danielText": "Bine ai venit la Cârciumă! Stai o vreme și fă cunoștință cu localnicii. Dacă ai nevoie de odihnă (mergi în vacanță? îmbolnăvire subită?), o să te cazez la han. Cât timp ești cazat, cotidienele tale sunt înghețate așa cum sunt (terminate/neterminate) până în ziua de după ce părăsești hanul. Nu vei suferi pentru că le-ai ratat la sfârșitul zilei.",
+ "danielText2": "Ai grijă: dacă participi într-o luptă cu monstrul special, monstrul tot te va răni pentru cotidienele ratate ale membrilor tăi de echipă!",
"alexander": "Negustorul Alexander",
"welcomeMarket": "Bine ai venit la Piață! Cumpără ouă și poțiuni greu de găsit! Vinde ce n-ai nevoie! Apelează la servicii utile! Vino să vezi ce avem de oferit.",
"sellForGold": "Vinde <%= item %> pentru <%= gold %> Aur",
@@ -16,7 +16,7 @@
"justin": "Justin",
"USD": "USD",
"newStuff": "Chestii noi",
- "cool": "Tell Me Later",
+ "cool": "Aminteşte-mi mai târziu",
"dismissAlert": "Renunţă la această atenţionare",
"donateText1": "Adaugă 20 de Nestemate contului tău. Nestematele se folosesc pentru a cumpăra obiecte speciale din joc, cum ar fi tricouri și frizuri.",
"donateText2": "Donează pentru dezvoltatori",
@@ -40,8 +40,8 @@
"typeGoals": "Tipuri de Țeluri",
"typeGoalsText": "HabitRPG îți permite să îți urmărești țelurile în trei feluri diferite. Aceste țeluri sunt categorizate în coloane ca Obiceiuri, Cotidiene și Sarcini.",
"tourHabits": "Obiceiurile sunt țeluri pe care le urmărești în mod constant. Le poți da valori pozitive sau negative, ceea ce îți permite să câștigi experiență și aur pentru obiceiurile bune sau să pierzi sănătate pentru cele rele.",
- "tourDailies": "Dailies are tasks that you want to complete once a day. Checking off a Daily reaps experience and gold. Failing to check off your daily before the day resets results in a loss of health. You can change your day start settings from the Settings menu (click the gear-shaped icon, then click \"Site\").",
- "tourTodos": "To-Dos are one-off tasks that you can get to eventually. While it is possible to set a date on a To-Do, they are not required. To-Dos make for a quick and easy way to gain experience.",
+ "tourDailies": "Cotidienele sunt țeluri pe care vrei să le îndeplinești o dată pe zi. Bifând o cotidiană vei primi experiență și aur. Când nu reușești să bifezi o cotidiană înainte ca ziua să se reseteze, vei pierde sănătate. Poți schimba ora la care începe o zi din meniul de Setări (apasă butonul în formă de angrenaj și apasă „Site”).",
+ "tourTodos": "Sarcinile sunt țeluri pe care ți le propui să le împlinești cândva. Deși este posibil să atașezi o dată limită unei sarcini, acest lucru nu este necesar. Sarcinile sunt un mod ușor și rapid de a dobândi experiență.",
"tourRewards": "Tot acel aur pe care l-ai câștigat îți va permite să te răsplătești cu premii alese de tine sau cu cele din joc. Cumpără-le cu larghețe – răsplățile proprii sunt o parte indispensabilă a formării de obiceiuri bune.",
"hoverOver": "Comentarii plutitoare",
"hoverOverText": "Poți adăuga comentarii țelurilor tale apăsând pe iconul de modificare. Mișcă mouse-ul deasupra comentariului fiecărei sarcini pentru a afla mai multe detalii despre cum funcționează HabitRPG. Când ești gata să începi, poți șterge sarcinile existente și să le adaugi pe cele proprii.",
@@ -57,7 +57,7 @@
"partySysText": "Fii sociabil, alătură-te unei echipe și joacă Habit cu prietenii tăi! Vei fi mai bun cu obiceiurile tale cu parteneri care să te tragă la răspundere. Apasă Utilizator -> Opțiuni -> Echipă și urmează instrucțiunile. Caută cineva o echipă?",
"classGear": "Echipament de clasă",
"classGearText": "În primul rând: nu intra în panică! Echipamentul tău vechi este în inventarul tău, iar acum porți echipamentul de <%= klass %> novice. Purtând echipamentul clasei tale vei primi un bonus de 50% la atribute. Totuși, nu te sfii să revii la echipamentul tău vechi.",
- "classStats": "Acestea sunt atributele clasei tale, ele vor afecta felul cum joci. De fiecare dată când atingi un nivel nou, vei primi un punct pe care îl vei putea aloca unui anumit atribut. Mișcă mausul deasupra fiecărui atribut pentru mai multe informații.",
+ "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.",
"autoAllocate": "Alocare automată",
"autoAllocateText": "Dacă 'alocarea automată' este bifată, atributele avatarului tău vor crește în funcție de atributele țelurilor tale, pe care le poți găsi la SARCINĂ > Modifică > Avansat > Atribute. Ex. dacă mergi la sală mai des și Cotidiana ta 'Sală' este setată ca 'Fizică' îţi va creşte automat Forţa.",
"spells": "Vrăji",
diff --git a/locales/ro/pets.json b/locales/ro/pets.json
index ea2de90097..9143384007 100644
--- a/locales/ro/pets.json
+++ b/locales/ro/pets.json
@@ -39,7 +39,7 @@
"useSaddle": "Înşeuezi <%= pet %>?",
"petName": "<%= egg %> <%= potion %>",
"mountName": "<%= mount %> <%= potion %>",
- "petKeyName": "Key to the Kennels",
+ "petKeyName": "Cheia Adăposturilor",
"petKeyPop": "Let your pets roam free, release them to start their own adventure, and give yourself the thrill of Beastmaster once more!",
"petKeyBegin": "Key to the Kennels: Experience Beastmaster Once More!",
"petKeyInfo": "Love your pets enough to let them go, and have drops feel meaningful again.",
diff --git a/locales/ro/questscontent.json b/locales/ro/questscontent.json
index 5116207a5c..0e97581430 100644
--- a/locales/ro/questscontent.json
+++ b/locales/ro/questscontent.json
@@ -12,7 +12,7 @@
"questEvilSanta2DropBearCubPolarPet": "Urs polar (companion)",
"questGryphonText": "Grifonul Învăpăiat",
"questGryphonNotes": "Marele maestru al fiarelor, baconsaur, a venit la echipa ta să ceară ajutor. „Vă rog, aventurierilor, trebuie să mă ajutați! Prețiosul meu grifon a scăpat și terorizează Orașul Habit! Dacă o puteți opri, vă pot răsplăti cu câteva din ouăle ei!”",
- "questGryphonCompletion": "Învinsă, măreața fiară se furișează înapoi la stăpânul ei. „Uimitor! Bună treabă, aventurieri!” exclamă baconsaur, ”Vă rog, luați câteva dintre oăule de grifon. Sunt convins că îi veți crește cum trebuie pe cei mici!”",
+ "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
"questGryphonBoss": "Grifon Învăpăiat",
"questGryphonDropGryphonEgg": "Grifon (ou)",
"questHedgehogText": "Aricioșenia",
@@ -55,7 +55,7 @@
"questVice1Boss": "Umbra Viciului",
"questVice1DropVice2Quest": "Viciu partea 2 (răvaș)",
"questVice2Text": "Găsește Viziuna Balaurului",
- "questVice2Notes": "Odată ce influența Viciului asupra voastră s-a risipit, simțiți o tărie pe care nu știați că o aveați întorcându-se la voi. Încrezători în voi înșivă și în capacitatea voastră de a rezista influenței balaurului, echipa ta îți urmează drumul spre Mt. Habitica. Vă apropiați de intrarea în cavernele muntelui și vă opriți. Valuri de umbre, aproape ca o ceață, plutesc prin deschizătură. E aproape imposibil să vedeți ceva în față. Lumina felinarelor voastre pare să se sfârșească abrupt acolo unde încep umbrele. Se spune că numai lumina magică poate să răzbată prin negura infernală a dragonului. Dacă puteți găsi destule cristale de lumină, ați putea înainte până la dragon.",
+ "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
"questVice2CollectLightCrystal": "Cristale de lumină",
"questVice2DropVice3Quest": "Viciu partea 3 (răvaș)",
"questVice3Text": "Viciul se trezește",
@@ -79,6 +79,25 @@
"questMoonstone3Boss": "Necro-Vice",
"questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
"questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questGoldenknight1Text": "A Stern Talking-To",
+ "questGoldenknight1Notes": "The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your dailies? Checked off a - habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!
",
+ "questGoldenknight1CollectTestimony": "Testimonies",
+ "questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)",
+ "questGoldenknight2Text": "Gold Knight",
+ "questGoldenknight2Notes": "Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!
",
+ "questGoldenknight2Boss": "Gold Knight",
+ "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)",
+ "questGoldenknight3Text": "The Iron Knight",
+ "questGoldenknight3Notes": "@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"
",
+ "questGoldenknight3Completion": "With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"
",
+ "questGoldenknight3Boss": "The Iron Knight",
+ "questGoldenknight3DropHoney": "Honey (Food)",
+ "questGoldenknight3DropGoldenPotion": "Golden Hatching Potion",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "The Basi-List",
+ "questBasilistNotes": "There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To-Dos! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!",
+ "questBasilistCompletion": "The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colors. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, you gather up some fallen gold from among the papers.",
+ "questBasilistBoss": "The Basi-List",
"questEggHuntText": "Vânătoarea de ouă",
"questEggHuntNotes": "Peste noapte, au apărut peste tot ouă simple ciudate: în grajdurile lui Matt, în spatele tejghelei din Cârciumă și chiar și printre ouăle de companioni din Piață! Ce pacoste! „Nimeni nu știe de unde au venit sau în ce vor ecloza”, spune Megan, „dar nu le putem lăsa pur și simplu acolo unde sunt! Lucrează și caută din greu și ajută-mă să adun ouălea astea misterioase. Poate dacă strângi destule, vor rămâne câteva în plus și pentru tine...”",
"questEggHuntCompletion": "Ai reușit! Drept mulțumire, Megan îți dă zece dintre ouă. „Nu cred că eclozează, propriu-zis”, spune ea, „și cu siguranță nu vor crește în animale de călărit. Dar asta nu înseamnă că nu le poți vopsi în culori frumoase!”",
@@ -112,5 +131,15 @@
"questAtom3Notes": "With a deafening cry, and five delicious types of cheese bursting from its mouth, the SnackLess Monster falls to pieces. \"HOW DARE YOU!\" booms a voice from beneath the water's surface. A robed, blue figure emerges from the water, wielding a magic toilet brush. Filthy laundry begins to bubble up to the surface of the lake. \"I am the Laundromancer!\" he angrily announces. \"You have some nerve - washing my delightfully dirty dishes, destroying my pet, and entering my domain with such clean clothes. Prepare to feel the soggy wrath of my anti-laundry magic!\"",
"questAtom3Completion": "The wicked Laundromancer has been defeated! Clean laundry falls in piles all around you. Things are looking much better around here. As you begin to wade through the freshly pressed armor, a glint of metal catches your eye, and your gaze falls upon a gleaming helm. The original owner of this shining item may be unknown, but as you put it on, you feel the warming presence of a generous spirit. Too bad they didn't sew on a nametag.",
"questAtom3Boss": "Spălăbalaurul",
- "questAtom3DropPotion": "Poţiune de eclozare simplă"
+ "questAtom3DropPotion": "Poţiune de eclozare simplă",
+ "questOwlText": "The Night-Owl",
+ "questOwlNotes": "The Tavern light is lit 'til dawn
Until one eve the glow is gone!
How can we see for our all-nighters?
@Twitching cries, \"I need some fighters!
See that Night-Owl, starry foe?
Fight with haste and do not slow!
We'll drive its shadow from our door,
And make the night shine bright once more!\"",
+ "questOwlCompletion": "The Night-Owl fades before the dawn,
But even so, you feel a yawn.
Perhaps it's time to get some rest?
Then on your bed, you see a nest!
A Night-Owl knows it can be great
To finish work and stay up late,
But your new pets will softly peep
To tell you when it's time to sleep.",
+ "questOwlBoss": "The Night-Owl",
+ "questOwlDropOwlEgg": "Owl (Egg)",
+ "questPenguinText": "The Fowl Frost",
+ "questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.
\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"
\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.",
+ "questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.
@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
+ "questPenguinBoss": "Frost Penguin",
+ "questPenguinDropPenguinEgg": "Penguin (Egg)"
}
\ No newline at end of file
diff --git a/locales/ro/settings.json b/locales/ro/settings.json
index 6833ede27e..b97f708d2c 100644
--- a/locales/ro/settings.json
+++ b/locales/ro/settings.json
@@ -2,14 +2,14 @@
"settings": "Setări",
"language": "Limbă",
"americanEnglishGovern": "În cazul unei neînţelegeri în textul traducerii, versiunea originală Engleza Americană prevalează.",
- "helpWithTranslation": "Doreşti să ajuţi la traducerea HabitRPG-ului? PErfect! Atunci vizitează această informaţie Trello.",
+ "helpWithTranslation": "Would you like to help with the translation of HabitRPG? Great! Then visit this Trello card.",
"showHeaderPop": "Arată avatarul tău, nivelul de Sănătate/Experiență și echipa.",
"stickyHeader": "Antet lipit",
"stickyHeaderPop": "Lipește antetul în partea de sus a ecranului. Lăsând această opțiune nebifată, antetul se va ascunde.",
"newTaskEdit": "Deschide tabelul de modificări pentru țelurile noi",
"newTaskEditPop": "Cu această opțiune activată, țelurile noi vor fi imediat deschise și vei putea adăuga detalii cum ar fi note sau etichete.",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
+ "dailyDueDefaultView": "Setează pe \"scadente\" implicit cotidienele",
+ "dailyDueDefaultViewPop": "Cu această setare, cotidienele vor fi implicit \"scadente\" în loc de \"toate\"",
"startCollapsed": "Lista de etichete ale țelurilor e ascunsă",
"startCollapsedPop": "Cu această opțiune activată, lista de etichete a unui țel va fi ascunsă atunci când deschizi o sarcină pentru modificare.",
"startAdvCollapsed": "Opțiunile avansate ale țelurilor sunt ascunse",
@@ -69,5 +69,6 @@
"fillAll": "Te rog completează toate câmpurile",
"passSuccess": "Parola a fost schimbată cu succes",
"usernameSuccess": "Nume de utilizator schimbat cu succes",
- "difficulty": "Dificultate"
+ "data": "Data",
+ "exportData": "Export Data"
}
\ No newline at end of file
diff --git a/locales/ro/spells.json b/locales/ro/spells.json
index a5aaa71861..22a9874cc3 100644
--- a/locales/ro/spells.json
+++ b/locales/ro/spells.json
@@ -1,36 +1,36 @@
{
"spellWizardFireballText": "Rafală de flăcări",
- "spellWizardFireballNotes": "Prăjeşte o activitate cu o rafală de flăcări. Aceasta micşorează periculozitatea respectivei activităţi decolorândui roşeaţa, arde orice monstru cu care te lupţi şi totodată primeşti mai multă experienţă din partea activităţilor colorate albastru",
+ "spellWizardFireballNotes": "Flames blast forth, scorching a task. You reduce the task's redness, deal damage to any monster you're battling, and gain Experience -- more for blue tasks.",
"spellWizardMPHealText": "Val eteric",
"spellWizardMPHealNotes": "Un val de energie magică năvălește din mâinile tale și reface rezervele echipei tale. Echipa ta recuperează PM.",
"spellWizardEarthText": "Cutremur",
- "spellWizardEarthNotes": "Pământul de sub țelurile echipei tale crapă și se cutremură cu o intensitate extremă, încetinindu-le și lăsându-le expuse la mai multe atacuri. Echipa ta primește un spor de experiență.",
+ "spellWizardEarthNotes": "The ground below your party's tasks cracks and shakes with extreme intensity, slowing them down and opening them up to more attacks. Your party gains a buff to Intelligence, which means more Experience.",
"spellWizardFrostText": "Ger aprig",
"spellWizardFrostNotes": "Ice erupts from every surface, swallowing your tasks and freezing them in place. Your Dailies' streaks won't reset at the end of the day. Incomplete Dailies will still damage you!",
"spellWarriorSmashText": "Izbitură brutală",
"spellWarriorSmashNotes": "Loveşti sălbatic un singură țel cu toată puterea ta. Aceasta se decolorează şi totodată aplici lovituri în plus oricărui monstru cu care te lupţi.",
"spellWarriorDefensiveStanceText": "Postură defensivă",
- "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day.",
+ "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day by boosting your Constitution.",
"spellWarriorValorousPresenceText": "Tovărășie vitejească",
- "spellWarriorValorousPresenceNotes": "Prezența ta îți îmbărbătează echipa. Curajul regăsit le dă un spor de forță. Membrii echipei primesc un spor la Forţă.",
+ "spellWarriorValorousPresenceNotes": "Your presence emboldens the party. Their newfound courage makes them tougher by boosting their Strength.",
"spellWarriorIntimidateText": "Privire intimidantă",
- "spellWarriorIntimidateNotes": "Privirea ta trezește frica în inimile dușmanilor echipei tale. Echipa primește un spor moderat de apărare.",
+ "spellWarriorIntimidateNotes": "Your gaze strikes fear into the hearts of your party's enemies. The party gains a moderate boost to defense by buffing Constitution.",
"spellRoguePickPocketText": "Pungaș",
- "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for youself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
+ "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for yourself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
"spellRogueBackStabText": "Înjunghiere",
"spellRogueBackStabNotes": "Fără niciun sunet, te strecori în spatele unui țel și îi înfigi un cuțit în spate. Câștigi mai multe puncte și ai șanse mai mari de a da o lovitură critică. ",
"spellRogueToolsOfTradeText": "Sculele meseriei",
- "spellRogueToolsOfTradeNotes": "Îți împarți sculele de hoț cu echipa pentru a-i ajuta să „câștige” mai mult aur. Bonusul de aur al echipei pentru țeluri și șansele de câștig sunt sporite pentru o zi.",
+ "spellRogueToolsOfTradeNotes": "You share your thievery tools with the party to aid them in 'acquiring' more gold. By buffing Perception, the party's gold bonus for tasks and chance of drops are boosted for a day.",
"spellRogueStealthText": "Discreție",
"spellRogueStealthNotes": "You duck into the shadows, pulling up your hood. Many Dailies won't find you this night; fewer yet the higher your Perception.",
"spellHealerHealText": "Lumină vindecătoare",
- "spellHealerHealNotes": "Trupul îți este acoperit de lumină, vindecându-ți rănile. Primești un spor la sănătate.",
+ "spellHealerHealNotes": "Light covers your body, healing your wounds. You recover Health.",
"spellHealerBrightnessText": "Strălucire mistuitoare",
"spellHealerBrightnessNotes": "Arunci o rafală de lumină care îți orbește toate țelurile. Roșeala sarcinilor tale este redusă.",
"spellHealerProtectAuraText": "Aură protectoare",
- "spellHealerProtectAuraNotes": "O aură magică îți înconjoară coechipierii, protejându-i de vătămări. Membrii echipei tale primesc un spor de apărare.",
+ "spellHealerProtectAuraNotes": "A magical aura surrounds your party members, protecting them from damage. Your party members gain a boost to their defense by buffing Constitution.",
"spellHealerHealAllText": "Binecuvântare",
- "spellHealerHealAllNotes": "O lumină mângâietoare înfășoară echipa ta și le vindecă rănile. Membrii echipei tale primesc un spor la sănătate.",
+ "spellHealerHealAllNotes": "Soothing light envelops your party and heals them of their injuries. Your party members recover Health.",
"spellSpecialSnowballAuraText": "Bulgăre de zăpadă",
"spellSpecialSnowballAuraNotes": "Throw a snowball at a party member! What could possibly go wrong? Lasts until member's new day.",
"spellSpecialSaltText": "Sare",
diff --git a/locales/ro/subscriber.json b/locales/ro/subscriber.json
index 6e8273521e..63b2bc3bdf 100644
--- a/locales/ro/subscriber.json
+++ b/locales/ro/subscriber.json
@@ -60,5 +60,16 @@
"checkout": "Plată",
"buySubsText": "Cumpărați nestemate cu Aur, fără reclame, ajutați dezvoltatorii",
"sureCancelSub": "Sunteți sigur că vreți să anulați abonamentul?",
- "subCanceled": "Abonarea este întreruptă şi va deveni inactivă din"
+ "subCanceled": "Abonarea va deveni inactivă în ",
+ "subGemPop": "Pentru că te-ai abonat la HabitRPG poţi cumpăra un număr de nestemate în fiecare lună folosind Aur. Poţi vedea câte îţi sunt permise să le cumperi în colţul Nestematei afişate.",
+ "subGemName": "Nestematele abonatului",
+ "timeTravelers": "Călători în timp",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> şi <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Misterioşi călători în timp",
+ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.",
+ "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?",
+ "mysticHourglassPopover": "Clepsidra mistică îţi permite să achiziţionezi seturi de veşminte scoase pentru abonaţi în luni anterioare.",
+ "subUpdateCard": "Update Card",
+ "subUpdateTitle": "Update",
+ "subUpdateDescription": "Update the card to be charged."
}
\ No newline at end of file
diff --git a/locales/ro/tasks.json b/locales/ro/tasks.json
index e9517e9878..b4a05ab510 100644
--- a/locales/ro/tasks.json
+++ b/locales/ro/tasks.json
@@ -1,9 +1,12 @@
{
"clearCompleted": "Șterge pe cele împlinite",
- "lotOfToDos": "Completed To-Dos are automatically archived after 3 days. You can access them from Settings > Export.",
+ "lotOfToDos": "arcinile îndeplinite sunt arhivate automat după 3 zile. Le poți accesa de la Setări > Export.",
"deleteToDosExplanation": "Dacă apeşi butonul de mai jos toate sarcinile inclusiv cele arhivate vor fi şterse permanent. Exportă-le mai întăi dacă doreşti să ţi o înregistrare a lor.",
+ "beeminderDeleteWarning": "Beeminder users: First read Deleting Completed To-Dos Without Confusing Beeminder!",
"habits": "Obiceiuri",
"newHabit": "Obicei nou",
+ "yellowred": "Weak",
+ "greenblue": "Strong",
"edit": "Modifică",
"save": "Salvează",
"addChecklist": "Adaugă listă bife",
@@ -35,9 +38,10 @@
"dueDate": "Dată limită",
"remaining": "Rămase",
"complete": "Îndeplinite",
- "due": "Due",
- "grey": "Grey",
+ "due": "Scadente",
+ "grey": "Gri",
"rewards": "Recompense",
+ "ingamerewards": "Equipment & Skills",
"gold": "Aur",
"silver": "Argint (100 Arginţi = 1 Aur)",
"newReward": "Răsplată nouă",
@@ -64,5 +68,5 @@
"sureDelete": "Ești sigur că vrei să ștergi acest țel?",
"streakCoins": "Bonus de realizare în șir!",
"pushTaskToTop": "Urcă sarcina în vârf",
- "pushTaskToBottom": "Push task to bottom"
+ "pushTaskToBottom": "Trimite sarcina la coadă."
}
\ No newline at end of file
diff --git a/locales/ru/backgrounds.json b/locales/ru/backgrounds.json
index 0ed95656b7..68032a33e8 100644
--- a/locales/ru/backgrounds.json
+++ b/locales/ru/backgrounds.json
@@ -1,38 +1,59 @@
{
- "backgrounds": "Фоны",
+ "backgrounds": "Фон",
"backgrounds062014": "Набор 1: Выпущен в июне 2014",
"backgroundBeachText": "Пляж",
- "backgroundBeachNotes": "Займи местечко на теплом песке.",
+ "backgroundBeachNotes": "Отдохните на солнечном морском берегу.",
"backgroundFairyRingText": "Сказочный круг",
- "backgroundFairyRingNotes": "Станцуй в сказочном круге.",
+ "backgroundFairyRingNotes": "Станцуйте в сказочном круге.",
"backgroundForestText": "Лес",
- "backgroundForestNotes": "Прогуляйся по летней чаще.",
+ "backgroundForestNotes": "Прогуляйтесь по летней чаще.",
"backgrounds072014": "Набор 2: Выпущен в июле 2014",
"backgroundCoralReefText": "Коралловый риф",
- "backgroundCoralReefNotes": "Поплавай в коралловом рифе.",
+ "backgroundCoralReefNotes": "Плавайте среди коралловых рифов.",
"backgroundOpenWatersText": "Открытое море",
- "backgroundOpenWatersNotes": "Насладись просторами открытого моря.",
+ "backgroundOpenWatersNotes": "Насладитесь просторами открытого моря.",
"backgroundSeafarerShipText": "Корабль мореплавателя",
- "backgroundSeafarerShipNotes": "Раздели палубу со странствующим мореходом.",
+ "backgroundSeafarerShipNotes": "Разделите палубу со странствующим мореходом.",
"backgrounds082014": "Набор 3: Выпущен в августе 2014",
"backgroundCloudsText": "Облака",
- "backgroundCloudsNotes": "Витай в облаках.",
+ "backgroundCloudsNotes": "Парите среди облаков.",
"backgroundDustyCanyonsText": "Пыльный каньон",
- "backgroundDustyCanyonsNotes": "Исследуй пыльный каньон.",
+ "backgroundDustyCanyonsNotes": "Исследуйте пыльный каньон.",
"backgroundVolcanoText": "Вулкан",
- "backgroundVolcanoNotes": "Поджарься в вулкане.",
+ "backgroundVolcanoNotes": "Разогрейтесь в вулкане.",
"backgrounds092014": "Набор 4: выпущен в сентябре 2014",
"backgroundThunderstormText": "Гроза",
- "backgroundThunderstormNotes": "Обуздай гром и молнию.",
+ "backgroundThunderstormNotes": "Управляйте громом и молнией.",
"backgroundAutumnForestText": "Осенний лес",
- "backgroundAutumnForestNotes": "Прогуляйся по осеннему лесу.",
+ "backgroundAutumnForestNotes": "Прогуляйтесь по осеннему лесу.",
"backgroundHarvestFieldsText": "Урожайные поля",
- "backgroundHarvestFieldsNotes": "Собери урожай со своих полей.",
+ "backgroundHarvestFieldsNotes": "Соберите урожай со своих полей.",
"backgrounds102014": "Набор 5: выпущен в октябре 2014",
"backgroundGraveyardText": "Кладбище",
- "backgroundGraveyardNotes": "Посети жуткое кладбище.",
- "backgroundHauntedHouseText": "Дом с призраками",
- "backgroundHauntedHouseNotes": "Повидайся с призрачными обитателями.",
- "backgroundPumpkinPatchText": "Грядка с тыквами",
- "backgroundPumpkinPatchNotes": "Carve jack-o-lanterns in a Pumpkin Patch."
+ "backgroundGraveyardNotes": "Посетите жуткое кладбище.",
+ "backgroundHauntedHouseText": "Дом с привидениями",
+ "backgroundHauntedHouseNotes": "Повидайтесь с призрачными обитателями.",
+ "backgroundPumpkinPatchText": "Тыквенная полянка",
+ "backgroundPumpkinPatchNotes": "Вырезайте светильники Джека на тыквенной поляне.",
+ "backgrounds112014": "Набор 6: выпущен в ноябре 2014",
+ "backgroundHarvestFeastText": "Праздник урожая",
+ "backgroundHarvestFeastNotes": "Насладитесь праздником урожая.",
+ "backgroundStarrySkiesText": "Звездное небо",
+ "backgroundStarrySkiesNotes": "Всмотритесь в звездное небо.",
+ "backgroundSunsetMeadowText": "Закатный луг",
+ "backgroundSunsetMeadowNotes": "Поддайтесь очарованию закатного луга.",
+ "backgrounds122014": "Набор 7: выпущен в декабре 2014",
+ "backgroundIcebergText": "Айсберг",
+ "backgroundIcebergNotes": "Окажитесь на дрейфующем айсберге.",
+ "backgroundTwinklyLightsText": "Мерцающие зимние огоньки",
+ "backgroundTwinklyLightsNotes": "Прогуляйтесь среди деревьев, сияющих праздничными огнями.",
+ "backgroundSouthPoleText": "Южный полюс",
+ "backgroundSouthPoleNotes": "Посетите льдистый Южный полюс.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/ru/challenge.json b/locales/ru/challenge.json
index 44a0fe5c06..c009dafdbf 100644
--- a/locales/ru/challenge.json
+++ b/locales/ru/challenge.json
@@ -33,11 +33,11 @@
"challengeTagPop": "Испытания появляются в списке тегов и в описании заданий. Поэтому кроме содержательного названия, указанного выше, потребуется также «короткое имя». Например, «Сбросить 10 килограммов за 3 месяца» может стать «-10кг» (Нажмите «?», чтобы узнать подробнее).",
"challengeDescr": "Описание",
"prize": "приз",
- "prizePop": "Если в испытании можно «победить», при желании победителя можно наградить самоцветами. Максимальный приз — количество ваших самоцветов (плюс самоцветы гильдии, если вы создали гильдию этого испытания). Обратите внимание, что приз нельзя будет изменить позже и самоцветы не будут возвращены в случае отмены испытания. ",
+ "prizePop": "Если в испытании можно «победить», победителя при желании можно наградить самоцветами. Максимальный приз — количество ваших самоцветов (плюс самоцветы гильдии, если вы создали гильдию этого испытания). Обратите внимание: приз нельзя будет изменить позже и самоцветы не будут возвращены в случае отмены испытания. ",
"publicChallenges": "Для общедоступных испытаний минимум составляет 1 самоцвет (действенная мера против спама).",
"officialChallenge": "Официальное испытание HabitRPG",
"by": "от",
- "participants": "участвуют",
+ "participants": "Участники",
"join": "Присоединиться",
"exportChallengeCSV": "Экспорт в CSV",
"selectGroup": "Пожалуйста, выберите группу",
diff --git a/locales/ru/character.json b/locales/ru/character.json
index ad61d6d8dc..b528e00a9f 100644
--- a/locales/ru/character.json
+++ b/locales/ru/character.json
@@ -38,11 +38,12 @@
"supernaturalSkins": "Сверхъестественная кожа",
"rainbowColors": "Радужные цвета",
"hauntedColors": "Призрачные цвета",
+ "winteryColors": "Зимние цвета",
"equipment": "Снаряжение",
"equipmentBonusText": "Дополнительные очки характеристик от надетой боевой экипировки. Выбор боевой экипировки доступен на вкладке Снаряжение на странице инвентаря.",
"classBonus": "Бонус снаряжения класса",
"classBonusText": "Ваш класс (воин, если вы еще не открыли систему классов и не выбрали другой класс) использует свою экипировку более эффективно, чем экипировку других классов. Надетая экипировка вашего текущего класса дает 50% к своему бонусу характеристики.",
- "classEquipBonus": "Class Bonus",
+ "classEquipBonus": "Бонус экипировки",
"battleGear": "Боевая экипировка",
"battleGearText": "Это ваша экипировка для сражений, она влияет на количественные значения связанные с задачами.",
"costume": "Костюм",
@@ -54,7 +55,7 @@
"level": "Уровень",
"levelUp": "Новый уровень!",
"mana": "Мана",
- "hp": "ОЗ",
+ "hp": "ХП",
"mp": "М",
"xp": "опыта",
"health": "Здоровье",
@@ -72,9 +73,9 @@
"constitution": "Телосложение",
"conText": "Телосложение уменьшает урон получаемый от плохих привычек и пропущенных ежедневных заданий.",
"perception": "Восприятие",
- "perText": "Восприятие увеличивает количество зарабатываемого золота и, после открытия рынка, увеличивает шансы найти предметы при выполнении заданиий.",
+ "perText": "Восприятие увеличивает количество зарабатываемого золота и, после открытия рынка, увеличивает шансы найти предметы при выполнении заданий.",
"intelligence": "Интеллект",
- "intText": "Интеллект увеличивает получаемый опыт, а также, после открытия классов, определяет максимальный уровень маны, используемой для применения навыков класса",
+ "intText": "Интеллект увеличивает получаемый опыт, а также, после открытия классов, определяет максимальный уровень маны, используемой для применения навыков класса.",
"levelBonus": "Бонус за уровень",
"levelBonusText": "Каждая характеристика получает дополнительные очки, равные половине от (ваш уровень минус 1).",
"allocatedPoints": "Распределенные очки",
@@ -118,9 +119,8 @@
"stealthNewDay": "С началом нового для вы избежите урона от такого числа невыполненных ежедневных заданий.",
"streaksFrozen": "Серии заморожены",
"streaksFrozenText": "В конце для на пропущенных сегодня ежедневных заданиях не обнулятся счетчики серий выполненных подряд задач.",
- "respawn": "Возрождение!",
+ "respawn": "Возродиться!",
"youDied": "Вы погибли!",
- "continue": "Продолжить",
"dieText": "Вы потеряли один уровень, все ваше золото и случайный предмет снаряжения. Поднимайтесь и попробуйте еще раз! Обуздайте отрицательные привычки, будьте усердны в выполнении ежедневных заданий, и держитесь от смерти на почтительном расстоянии, пользуясь эликсиром здоровья, если почувствуете слабость!",
"sureReset": "Вы уверены? После сброса потребуется заново выбрать класс персонажа и перераспределить очки характеристик (будут доступны все ранее полученные очки). Цена — 3 самоцвета.",
"purchaseFor": "Купить за <%= cost %> самоцветов?",
@@ -128,6 +128,6 @@
"invalidTarget": "Недопустимая цель",
"youCast": "Вы накладываете <%= spell %>.",
"youCastTarget": "Вы накладываете <%= spell %> на <%= target %>.",
- "youCastParty": "Вы накладываете <%= spell %> для команды.",
+ "youCastParty": "Вы накладываете командный <%= spell %> ",
"critBonus": "Критический удар! Бонус:"
}
\ No newline at end of file
diff --git a/locales/ru/communityguidelines.json b/locales/ru/communityguidelines.json
new file mode 100644
index 0000000000..87172570ac
--- /dev/null
+++ b/locales/ru/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Я соглашаюсь следовать Правилам сообщества",
+ "commGuideHeadingWelcome": "Добро пожаловать в страну Habitica!",
+ "commGuidePara001": "Приветствую тебя, искатель приключений! Добро пожаловать в страну Habitica, землю продуктивности, здоровья и иногда свирепствующего грифона. У нас тут дружное сообщество, в котором много людей, всегда готовых помочь друг другу на пути самосовершенствования.",
+ "commGuidePara002": "Для того, чтобы все были в безопасности и чувствовали себя счастливыми и продуктивными в нашем сообществе, у нас действуют определенные правила. Мы тщательно проработали их и сделали их настолько дружелюбными и легко воспринимаемыми, насколько это возможно. Пожалуйста, найди время прочесть их.",
+ "commGuidePara003": "Эти правила действуют для всех социальных мест, которые мы используем, включая (но не ограничиваясь) Trello, GitHub, Transifex, и Wikia (или wiki). Иногда могут возникать непредвиденные ситуации, например новый источник конфликта или злобный некромант. И если вдруг такое случается, модераторы могут скорректировать это руководство, чтобы уберечь сообщество от новых угроз. Не бойся: тебя уведомит обо всём Bailey, если правила будут изменены.",
+ "commGuidePara004": "А теперь приготовьте твои перья и свитки для записей и давай начнем!",
+ "commGuideHeadingBeing": "Быть гражданином страны Habitica",
+ "commGuidePara005": "HabitRPG — это, в первую очередь, сайт, посвященный саморазвитию. Как результат, нам повезло собрать вокруг этой идеи самое благожелательное, доброе, очень учтивое и поддерживающее сообщество в Сети. Есть множество черт которые характерны для жителя страны Habitica. Вот лишь некоторые из часто встречающихся и наиболее явных:",
+ "commGuideList01A": "Дух взаимопомощи. Множество людей посвящают свое время и энергию, чтобы помочь новым членам нашего сообщества, направить их в нужном направлении. Гильдия новичков, например — это гильдия, посвящённая исключительно ответам на вопросы людей. Если ты считаешь, что можешь кому-то помочь — не стесняйся!",
+ "commGuideList01B": "Усердие. Жители страны Habitica старательно работают, чтобы улучшить свои жизни, но, кроме этого, они помогают разрабатывать и улучшать этот сайт. Мы - проект с открытым исходным кодом, поэтому мы все постоянно работаем над тем, чтобы наш сайт стал еще лучше.",
+ "commGuideList01C": "Поддержка. В стране Habitica принято подбадривать друг друга и радоваться своим и чужим победам, помогать пережить тяжелые времена. Мы делимся друг с другом стойкостью, рассчитываем друг на друга, учимся друг у друга. Мы помогаем заклинаниями друзьям из команды, мы помогаем добрым словом людям в чате.",
+ "commGuideList01D": "Уважительное отношение. У всех у нас разное прошлое, разные навыки и разные мнения. И это часть того, что делает наше сообщество таким замечательным! Жители страны Habitica уважают эти различия. Пообщайся с людьми и вскоре у тебя появятся такие разные друзья.",
+ "commGuideHeadingMeet": "Знакомьтесь - Модераторы!",
+ "commGuidePara006": "В стране Habitica живут странствующие рыцари, которые неустанно помогают администрации сохранять мир, порядок и избавляться от троллей. У каждого из них своя обитель, но иногда их призывают для решения проблем и в других сферах общества. Администрация и Модераторы зачастую делают официальные заявления, начинающиеся с фраз \"Mod Talk\" или \"Mod Hat On\".",
+ "commGuidePara007": "Администраторы сайта имею пурпурные тэги, отмеченные коронами и носят титул \"Герой\".",
+ "commGuidePara008": "У Модераторов тэги тёмно-синие со звёздами и титул \"Страж\". Единственным исключением является Bailey, он Компьютерный персонаж, а его тэг чёрно-зелёный со звездой.",
+ "commGuidePara009": "На данный момент в Администрацию сайта входят (слева направо):",
+ "commGuidePara009a": "в Trello",
+ "commGuidePara009b": "в GitHub",
+ "commGuidePara010": "Есть еще несколько модераторов, которые помогают Администрации. Они были тщательно отобраны, поэтому, пожалуйста, относись к ним с уважением и прислушивайся к их предложениям.",
+ "commGuidePara011": "На данный момент Модераторами сайта являются (слева направо):",
+ "commGuidePara011a": "в чате Таверны",
+ "commGuidePara011b": "в GitHub/Wikia",
+ "commGuidePara011c": "в GitHub/Wikia",
+ "commGuidePara012": "Если у тебя возникли проблемы или разногласия с кем-либо из Модераторов, пожалуйста, отправь письмо Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "В таком большом сообществе как Habitica, пользователи приходят и уходят, и иногда даже модератору нужно сложить со своих плеч благородную мантию и отдохнуть. Это Заслуженные Модераторы. Они более не используют силу Модератора, но мы по-прежнему рады почтить их работу!",
+ "commGuidePara014": "Заслуженные Модераторы:",
+ "commGuideHeadingPublicSpaces": "Общественные места в Habitica",
+ "commGuidePara015": "В Habitica есть два типа мест для общения: публичные и личные. Публичные места - это Таверна, Открытые Гильдии, GitHub, Trello и WIki. Личные места - это Закрытые Гильдии гильдии и чат команды.",
+ "commGuidePara016": "Посещая общественные места в стране Habitica, необходимо соблюдать определенные правила, чтобы все чувствовали себя спокойно и счастливо. Такому искателю приключений, как ты, это не составит труда!",
+ "commGuidePara017": "Уважайте друг друга. Будь вежлив, добр, дружелюбен и отзывчив. Помни: тут все из разных мест и у всех свой собственный жизненный опыт, отличный от других. Отчасти именно это делает HabitRPG таким замечательным! Создание сообщества означает уважение, как к нашим различиям, так и к общим чертам. Вот несколько простых способов, как проявлять уважение друг к другу:",
+ "commGuideList02A": "Следуйте всем правилам и условиям использования.",
+ "commGuideList02B": "Не размещайте изображения или текст, которые несут в себе элементы насилия, угроз или сексуального подтекста, или продвигают дискриминацию, фанатичные взгляды, расизм, ненависть, домогательства или причинение вреда любому индивидуму или группе.. Даже в качестве шутки. Данный запрет также распространяется на оскорбления и утверждения. Не у всех одинаковое чувство юмора, и то что вам кажется шуткой, другим человеком может быть воспринято крайне болезненно. Атакуйте ваши ежедневные дела, а не друг друга.",
+ "commGuideList02C": "Ведите беседы в стиле, приемлимом для всех возрастов. Множество юных граждан страны Habitica использует этот сайт! Не будем же посягать на невинность юности или препятствовать жителям Habitica в достижении их целей.",
+ "commGuideList02D": "Избегай ругательств. Это включает в себя допустимые в различных культурах религиозные ругательства - наши пользователи исповедуют разные религии и имеют различное культурное прошлое, и мы хотим быть уверены, что все они чувствуют себя комфортно в публичных местах. Кроме этого, унижение пользователей будет строго наказываться и также является нарушением наших Правил предоставления сервиса.",
+ "commGuideList02E": "Избегай длительных обсуждений на противоречивые темы за пределами Back Corner. Если, с твоей точки зрения, кто-нибудь сказал что-то грубое или обидное, то не вступайте с ним в полемику. Одиночная вежливая фраза, такая как \"Эта шутка мне неприятна\" вполне приемлема, но резкость и злость, проявленные в ответ на резкость и злость лишь разжигают конфликты сильнее и делают HabitRPG более негативным местом. Доброта и вежливость помогают другим понять, где ты и откуда.",
+ "commGuideList02F": "Немедленное исполнение указов модератора закончить спор или удалиться с ним в Задний Угол. Последние слова и все остроумные замечания должны быть по возможности перенесены (в вежливой форме) на ваш \"стол\" в Заднем Углу.",
+ "commGuideList02G": "Задумывайтесь над причинами, а не злитесь, если кто-то говорит вам, что ваши слова или действия оказались причиной дискомфорта другого человека. Умение искренне извиниться за свою ошибку воистину бесценно. Если же вы считаете тон, в котороом к вам обратились неприемлимым, обратитесь к модераторам вместо того чтобы вступать публичный конфликт.",
+ "commGuideList02H": "Необходимо сообщать о спорах и распрях модераторам. Если Вы чувствуете, что от дискуссии запахло жареным, прекратите спор. Вместо того, чтобы продолжать эмоциональный разговор, сообщите о нем на email leslie@habitrpg.com. Ваше спокойствие — наша работа.",
+ "commGuidePara019": "В приватных чатах пользователям разрешается вести любые дискуссии, не нарушающие правила и условия использования ресурса. Не допускается контент, содержащий дискриминацию, насилие или угрозы.",
+ "commGuidePara021": "Кроме того, в некоторых публичных местах страны Habitica действуют дополнительные правила.",
+ "commGuideHeadingTavern": "Таверна",
+ "commGuidePara022": "Основное место тусовки в стране Habitica - это Таверна. Бармен Даниэль следит за тем, чтобы всё блестело от чистоты, а Лемонесса с радостью нальёт Вам лимонаду пока Вы сидите и общаетесь. Просто имейте в виду...",
+ "commGuidePara023": "Разговоры обычно ведутся на общие темы, а также о продуктивности или самосовершенствовании.",
+ "commGuidePara024": "Чат в Таверне не отображает более 200 сообщений, а посему это не самое лучшее место для длительных обсуждений любых тем, особенно деликатных (например, политика, религия, депрессия, необходимость запрета охоты на гоблинов и т.д.). Все эти обсуждения должны проходить в стенах соответствующей гильдии или в Заднем Углу (подробности ниже).",
+ "commGuidePara027": "Не обсуждайте зависимости в Таверне. Многие люди используют HabitRPG чтобы попытаться избавиться от своих вредных привычек и им намного сложнее это сделать, когда вокруг говорят о наркотических/запрещенных веществах! Намотайте это себе на ус, уважайте товарищей по Таверне. Сюда относятся по меньшей мере курение, алкоголь, порнография, азартные игры и наркотики.",
+ "commGuideHeadingPublicGuilds": "Открытые гильдии",
+ "commGuidePara029": "Публичные гильдии в отличие от Таверны сосредоточены на определенной теме в обсуждениях. Чат гильдии должен быть сфокусирован именно на ней. Например, члены гильдии писателей не должны обсуждать садоводство вместо писательства, а Драконоборцы не должны интересоваться расшифровкой древних рун. Некоторые гильдии менее строги на этот счет, другие более, но всё же, старайтесь не отдаляться от темы!",
+ "commGuidePara031": "В некоторых публичных гильдиях обсуждаются деликатные темы, такие как депрессия, религия, политика и т.д. Это нормально до тех пор, пока участники обсуждений не нарушают Правила и Условия или Нормы Поведения в Общественных Местах, и до тех пор, пока они не отвлекаются от основной темы.",
+ "commGuidePara033": "Публичные гильдии не должны содержать контент 18+. Если планируется регулярно обсуждать деликатные темы, это должно быть отражено в названии гильдии. Это нужно для спокойствия и комфорта каждого в стране Habitica. Если в гильдии обсуждаются разного рода деликатные вопросы, то следует предупреждать ваших сограждан (например, «Внимание: контент не для слабонервных!»). Более того, такой контент должен быть уместен -- например в гильдии для борьбы с депрессией подходит по основную тему то, что явно не подойдет гильдии музыкантов. Если Вы видите, что кто-то систематически нарушает это правило, даже после просьб прекратить это делать, сообщите об этом на email leslie@habitrpg.com и приложите скриншоты.",
+ "commGuidePara035": "Гильдии, открытые или закрытые, не должны создаваться с целью нападок на любую группу или индивидуума. Создание подобной Гильдии будет служить основанием для немедленного бана аккаунта. Сражайтесь с плохими привычками, а с не другими искателями приключений!",
+ "commGuidePara037": "Все Вызовы в Таверне и Вызовы Открытых гильдий также должны подчиняться этим правилам.",
+ "commGuideHeadingBackCorner": "Задний Угол",
+ "commGuidePara038": "Иногда разговоры становятся слишком длинными, развязными и деликатными и начинают раздражать посетителей общественных мест. В таком случае обсуждение перенаправляется в гильдию Задний Угол. Обратите внимание, что отправка в Угол не является наказанием в полном смысле слова. Фактически, многие граждане страны Habitica любят потусоваться там и поразглагольствовать.",
+ "commGuidePara039": "В гильдии Задний Угол любой может свободно обсуждать любые темы и сколько угодно долго. Это место тщательно модерируется. Все Правила и Условия, а также Публичные Инструкции работают здесь как и в любом другом месте. То, что мы носим длинные плащи и кучкуемся за углом, еще не говорит о том, что всё дозволено! А теперь передайте мне эту тусклую свечу, будьте любезны.",
+ "commGuideHeadingTrello": "Доски Trello",
+ "commGuidePara040": "Trello служит открытым форумом для предложений и обсуждений возможностей сайта. Habitica управляется ее народом в форме совместного участия -- все мы создаем этот сайт вместе. Trello - это система, которая позволяет нам излить все свои мысли. Исходя из этого, постарайтесь умещать все свои мысли в один комментарий, не нужно много раз комментировать одну и ту же карточку. Если Вам в голову пришло что-то новое, не стесняйтесь редактировать свои старые комментарии. Пожалуйста, пожалейте тех, кому приходят оповещения о каждом новом комментарии. Наши почтовые ящики от этого чудом не ломятся.",
+ "commGuidePara041": "HabitRPG использует пять разных досок Trello:",
+ "commGuideList03A": "Главная доска - это место для просьб о новых функциях сайта и голосования по ним.",
+ "commGuideList03B": "Мобильная доска - это место для просьб о новых функциях мобильного приложения и голосования по ним.",
+ "commGuideList03C": "Доска пиксель арта - это место для обсуждения и размещения вашей пиксельной графики.",
+ "commGuideList03D": "Доска квестов - это место для обсуждения и предложения квестов.",
+ "commGuideList03E": "Wiki-доска - это место для улучшения, обсуждения и запроса нового контента wiki.",
+ "commGuidePara042": "Всем изложены основные принципы и правила поведения в общественных местах. Пользователи не должны отклоняться от темы на любой доске или карточке. Поверьте на слово, там и так базар-вокзал! Затянувшиеся обсуждения должны быть перенесены в Задний Угол.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG использует GitHub для отслеживания багов и доработки кода. Это своего рода кузница, где неутомимые Кузнецы куют новый функционал! Здесь действуют все правила поведения в публичных местах. Будьте вежливы с Кузнецами - у них очень много работы по поддержанию сайта! Ура, Кузнецам!",
+ "commGuidePara044": "Пользователи, которые являются членами репозитория HabitRPG:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "HabitRPG wiki собирает информацию об этом сайте. Также там размещаются несколько форумов аналогичных форумам гильдий в HabitRPG. Следовательно, здесь также действуют все правила поведения в Публичных местах.",
+ "commGuidePara046": "Wiki HabitRPG может рассматриваться, как единая база данных всех вещей, которые существуют в HabitRPG. Она обеспечивает информацию о функционале сайта, руководства по игре, советы о том, как вы можете внести вклад в HabitRPG, а также дает вам возможность продвигать вашу гильдию или партию, и участвовать в опросах.",
+ "commGuidePara047": "Так как хостинг для wiki обеспечивается сервисом Wikia, то условия использования сервиса Wika также обязательные к соблюдению в дополнение к правилам действующим в HabitRPG и в wiki HabitRPG.",
+ "commGuidePara048": "Вики — это прежде всего сотрудничество между всеми ее редакторами, поэтому вот некоторые дополнительные правила:",
+ "commGuideList04A": "Чтобы открыть новую страницу или кардинально изменить старую - оставьте запрос на доске Wiki Trello.",
+ "commGuideList04B": "Будьте готовы принять мнения других людей по поводу вашего редакторского труда.",
+ "commGuideList04C": "Обсуждение любого спорного вопроса по редактированию конкретной страницы должно проходить на специальной странице обсуждений для этой самой страницы.",
+ "commGuideList04D": "Любой нерешенный естественным путем вопрос предоставляется на рассмотрение вики-администраторам.",
+ "commGuideList04E": "Не спамить и не саботировать страницы ради собственной выгоды.",
+ "commGuideList04F": "Перед тем, как вносить серьезные изменения, прочитайте страницу вики-участника.",
+ "commGuideList04G": "Беспристрастный тон на вики-страницах.",
+ "commGuideList04H": "Проверяйте тот факт, что вики-контент относится ко всему сайту HabitRPG, а не к какой-то определенной гильдии или команде и только к ней одной (подобная информация может быть рассмотрена на форумах).",
+ "commGuidePara049": "Вот действующие вики-администраторы:",
+ "commGuidePara018": "Вот Заслуженные Вики-Администраторы:",
+ "commGuideHeadingInfractionsEtc": "Нарушения, Последствия и Восстановление.",
+ "commGuideHeadingInfractions": "Нарушения",
+ "commGuidePara050": "Безусловно, в стране Habitica люди помогают друг другу, уважают друг друга и всячески стараются вместе сделать сообщество более веселым и дружным. Однако, некоторые их действия могут быть прямыми нарушениями каких-либо из вышеуказанных правил. В таком случае модераторы сделают всё, что посчитают нужным сделать для спокойствия и комфорта всех граждан страны Habitica.",
+ "commGuidePara051": "Нарушения бывают разными и подход к каждому зависит от степени его серьезности. Эти данные не являются окончательными списками и модераторы могут поступать по своему усмотрению, учитывая контекст при оценке нарушения.",
+ "commGuideHeadingSevereInfractions": "Серьезные нарушения",
+ "commGuidePara052": "Серьезные нарушения наносят большой ущерб сообществу и пользователям и имеют серьезные последствия.",
+ "commGuidePara053": "Вот примеры серьезных нарушений (это не полный перечень):",
+ "commGuideList05A": "Нарушение Правил и Условий",
+ "commGuideList05B": "Агрессивная Речь / Изображения, Преследование, Киберзапугивание, Флэйминг, и Троллинг.",
+ "commGuideList05C": "Непрохождение испытательного срока.",
+ "commGuideList05D": "Выдавать себя за Админа или Модератора.",
+ "commGuideList05E": "Повторные нарушения средней значимости.",
+ "commGuideHeadingModerateInfractions": "Нарушения средней значимости.",
+ "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.",
+ "commGuidePara055": "Здесь представлены некоторые примеры нарушений средней тяжести (не является точным списком).",
+ "commGuideList06A": "Игнорирование или неуважение по отношению к Модераторам. Включает в себя публичные жалобы на Модераторов или других пользователей/публичное прославление или защита забаненных пользователей. Если у вас возникли сомнения в одном из правил или Модераторах, пожалуйста, свяжитесь с Lemoness по почте (leslie@habitrpg.com).",
+ "commGuideList06B": "Неавторизованное модерирование. Для ясности уточним, что в доброжелательном напоминании правил нет ничего плохого. Неавторизованное модерирование включает в себя уведомление пользователя о его ошибке и сообщение пользователю действий, которые необходимо предпринять для исправления ошибки. Вы можете сообщить нарушившему правила пользователю, в чем заключалась его ошибка, но не следует требовать от него каких-то действий. Например, лучше сказать: «В Таверне запрещена бранная речь, и если вы не хотите нарушать правила сообщества, то лучше удалить это сообщение» вместо: «Я вынужден попросить вас удалить данное сообщение».",
+ "commGuideList06C": "Повторное нарушение норм поведения в публичном пространстве",
+ "commGuideList06D": "Повторные незначительные нарушения",
+ "commGuideHeadingMinorInfractions": "Незначительные нарушения",
+ "commGuidePara056": "Незначительные нарушения не влекут за собой серьезных последствий, хотя и неодобряются. Однако регулярно повторяющиеся незначительные нарушения со временем могут привести к более серьезным последствиям.",
+ "commGuidePara057": "Ниже приведены некоторые примеры незначительных нарушений (не является полным перечнем):",
+ "commGuideList07A": "Первое нарушение норм поведения в публичном пространстве",
+ "commGuideList07B": "Любое высказывание или действие, вызывающее «Пожалуйста, не надо». Когда модератор вынужден говорить «Пожалуйста, не надо так делать», — это говорит о мелком нарушении со стороны участника. Например, модератор говорит: «Пожалуйста, не надо спорить по поводу идеи о введении этой функции, уже много раз было сказано, что это невыполнимо». В большинстве случаев «Пожалуйста, не надо» влечет к незначительным последствиям для участника, однако при многократном повторении перетекает в разряд средних.",
+ "commGuideHeadingConsequences": "Последствия",
+ "commGuidePara058": "В стране Habitica все устроено так же, как и в реальной жизни: у каждого действия есть свои последствия. Вы становитесь стройнее от регулярных пробежек, приобретаете кариес, если едите слишком много сахара, или успешно сдаете экзамен, потому что вы к нему подготовились.",
+ "commGuidePara059": "Таким образом, любое нарушение влечет за собой неотвратимые последствия. Некоторые из этих последствий описаны ниже.",
+ "commGuidePara060": "Если ваше нарушение повлекло средние или серьезные последствия, то вы получите email, разъясняющий:",
+ "commGuideList08A": "в чем заключается ваше нарушение",
+ "commGuideList08B": "каковы его последствия",
+ "commGuideList08C": "рекомендации по исправлению ситуации и восстановлению вашего положения (если это возможно)",
+ "commGuideHeadingSevereConsequences": "Примеры Серьезных последствий",
+ "commGuideList09A": "Баны аккаунта",
+ "commGuideList09B": "Удаление аккаунта",
+ "commGuideList09C": "Бессрочное отключение («заморозка») возможности получать награды за участие в развитии HabitRPG",
+ "commGuideHeadingModerateConsequences": "Примеры Умеренных последствий",
+ "commGuideList10A": "Ограничение пользования публичным чатом",
+ "commGuideList10B": "Ограничение пользования приватным чатом",
+ "commGuideList10C": "Ограничение прав на создание гильдии/вызова",
+ "commGuideList10D": "Временное отключение («заморозка») возможности получать награды за участие в развитии HabitRPG",
+ "commGuideList10E": "Лишение наград за участие в развитии HabitRPG",
+ "commGuideList10F": "Помещение пользователей на 'Испытательный срок'",
+ "commGuideHeadingMinorConsequences": "Примеры Незначительных последствий",
+ "commGuideList11A": "Напоминание норм поведения в публичном пространстве",
+ "commGuideList11B": "Предупреждения",
+ "commGuideList11C": "Запросы",
+ "commGuideList11D": "Удаления (Модератор/Сотрудники могут удалить проблемный контент)",
+ "commGuideList11E": "Правки (Модераторы/Сотрудники могут редактировать проблемный контент)",
+ "commGuideHeadingRestoration": "Восстановление",
+ "commGuidePara061": "Habitica - это страна самосовершенствования и здесь верят во второй шанс. Если Вы совершили нарушение и получили наказание, воспринимайте это как второй шанс осознать свои поступки и улучшить свое положение в сообществе.",
+ "commGuidePara062": "Последствия Ваших нарушений разъясняются Вам через email или через сообщение от модератора или админа (в случае мелких нарушений). Примите наложенные на Вас ограничения и прилагайте усилия, чтобы Вам простили ваши огрехи.",
+ "commGuidePara063": "Если Вы не понимаете последствий ваших действий или природу нарушений, попросите модераторов или админов вам это разъяснить, дабы не нарушать в будущем.",
+ "commGuideHeadingContributing": "Вклад в развитие страны Habitica",
+ "commGuidePara064": "HabitRPG - это открытый проект, что означает возможность любому участнику внести свой вклад! Те, кто хорошо с этим справляются, получают вознаграждение в соответствии с рангом:",
+ "commGuideList12A": "Значок участника HabitRPG, плюс 3 самоцвета",
+ "commGuideList12B": "Броня участника HabitRPG, плюс 3 самоцвета",
+ "commGuideList12C": "Шлем участника HabitRPG, плюс 3 самоцвета",
+ "commGuideList12D": "Меч участника HabitRPG, плюс 4 самоцвета",
+ "commGuideList12E": "Щит участника HabitRPG, плюс 4 самоцвета",
+ "commGuideList12F": "Питомец участника HabitRPG, плюс 4 самоцвета",
+ "commGuideList12G": "Приглашение в Гильдию участников HabitRPG, плюс 4 самоцвета",
+ "commGuidePara065": "Модераторы избираются администрацией и действующими модераторами из числа участников седьмого ранга. Обратите внимание, что не все из участников седьмого ранга, так упорно трудившихся на благо сайта, имеют право говорить от лица модератора.",
+ "commGuidePara066": "О рангах участников стоит сказать несколько важных вещей:",
+ "commGuideList13A": "Ранги присваиваются не просто так. Они устанавливаются по усмотрению модераторов. На их решение влияют разные факторы, включая их восприятие Вашей работы и ее значимости для сайта и сообщества. Мы оставляем за собой право менять специальные уровни, титулы и награды по своему усмотрению.",
+ "commGuideList13B": "Чем выше ранг, тем сложнее получить следующий. Если Вы создали одного монстра или исправили один баг, то этого может быть достаточно для присвоения Вам первого ранга участника, но не достаточно для следующего. Как и в любой хорошей RPG при повышении уровня повышается и сложность!",
+ "commGuideList13C": "Ранги - общее понятие, присвоение ранга не зависит от той сферы, в которой участник оставил свой вклад. Для оценки сложности мы смотрим на все Ваши заслуги, чтобы люди, которые сначала что-то нарисовали, потом пофиксили маленький баг, а затем написали пару строк в вики, не развивались быстрее, чем те, которые долго работают в одном деле. Так достигается справедливость!",
+ "commGuideList13D": "Пользователи на испытательном сроке не могут быть подняты в ранге. Модераторы имеют право замораживать достижения пользователя из-за его нарушений. В этом случае пользователя оповестят о принятом решении и о том, как исправить положение. Ранг может быть и вовсе снят благодаря нарушениям и испытательному сроку.",
+ "commGuideHeadingFinal": "Заключительный раздел",
+ "commGuidePara067": "Вот ты и прочел это, храбрый житель страны Habitica - Руководство по использованию сообщества! Утри этот пот со своих бровей и вознагради себя опытом за то, что прочел все от начала и до конца. Если у тебя есть любые вопросы или беспокойства насчет Руководства по использованию сообщества, то пожалуйста напиши письмо Lemoness (leslie@habitrpg.com) и она будет рада помочь тебе их прояснить.",
+ "commGuidePara068": "Теперь иди вперед храбрый искатель приключений и победи несколько ежедневных задач!",
+ "commGuideHeadingLinks": "Полезные ссылки",
+ "commGuidePara069": "Ниже приведены имена талантливых художников, участвовавших в создании иллюстраций к данной статье",
+ "commGuideLink01": "Гильдия Новичков",
+ "commGuideLink01description": "гильдия для новичков и любых вопросов!",
+ "commGuideLink02": "Гильдия Укромного Уголка",
+ "commGuideLink02description": "Гильдия, в которой обсуждаются долгие и/или деликатные темы.",
+ "commGuideLink03": "Wiki",
+ "commGuideLink03description": "самая большая коллекция информации о HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "для сообщений об ошибках или помощи с кодом программ!",
+ "commGuideLink05": "Главная доска",
+ "commGuideLink05description": "для запросов нового функционала на сайте.",
+ "commGuideLink06": "Мобильная доска",
+ "commGuideLink06description": "для запросов нового функционала мобильного приложения.",
+ "commGuideLink07": "Доска графики",
+ "commGuideLink07description": "для добавление пиксель-арта.",
+ "commGuideLink08": "Доска квестов",
+ "commGuideLink08description": "для добавление квеста."
+}
\ No newline at end of file
diff --git a/locales/ru/content.json b/locales/ru/content.json
index b3f3d7d88a..72eba3fb43 100644
--- a/locales/ru/content.json
+++ b/locales/ru/content.json
@@ -43,6 +43,10 @@
"questEggRoosterAdjective": "напыщенный",
"questEggSpiderText": "Паук",
"questEggSpiderAdjective": "зловещий",
+ "questEggOwlText": "Сова",
+ "questEggOwlAdjective": "мудрая",
+ "questEggPenguinText": "Penguin",
+ "questEggPenguinAdjective": "perspicacious",
"eggNotes": "Найдите инкубационный эликсир, чтобы полить на это яйцо, и из него вылупится <%= eggAdjective() %> <%= eggText() %>.",
"hatchingPotionBase": "Обыкновенный",
"hatchingPotionWhite": "Белый",
diff --git a/locales/ru/contrib.json b/locales/ru/contrib.json
index 1431c22c19..285a8ec127 100644
--- a/locales/ru/contrib.json
+++ b/locales/ru/contrib.json
@@ -1,18 +1,18 @@
{
"friend": "Друг",
- "friendFirst": "Когда Ваш первый вклад будет принят, Вы получите значок Участника HabitRPG. При участии в разговоре в Таверне Ваше имя будет гордо демонстрировать, что Вы - участник. В качестве дара за Вашу работу вы также получите 2 Самоцвета.",
- "friendSecond": "Когда Ваш второй вклад будет принят, Вам станут доступны для покупки в лавке наград хрустальные доспехи. В качестве дара за продолжение Вашей работы вы также получите 2 Самоцвета.",
+ "friendFirst": "Когда будет принят ваш первый вклад, вы получите значок участника HabitRPG. В чате таверны ваше имя будет гордо демонстрировать, что вы — участник. В качестве вознаграждения за ваш труд вы также получите 3 Cамоцвета.",
+ "friendSecond": "Когда будет принят ваш второй вклад, в лавке наград вам станут доступны для покупки хрустальные доспехи. В качестве вознаграждения за ваши труды вы также получите 3 самоцвета.",
"elite": "Знать",
- "eliteThird": "Когда Ваш третий вклад будет принят, Вам станет доступен для покупки в лавке наград хрустальный шлем. В качестве дара за продолжение Вашей работы вы также получите 2 Самоцвета.",
- "eliteFourth": "Когда Ваш четвертый вклад будет принят, Вам станет доступен для покупки в лавке наград хрустальный меч. В качестве дара за продолжение Вашей работы вы также получите 2 Самоцвета.",
+ "eliteThird": "Когда будет принят ваш третий вклад, в лавке наград вам станет доступен для покупки хрустальный шлем. В качестве вознаграждения за ваши труды вы также получите 3 самоцвета.",
+ "eliteFourth": "Когда будет принят ваш четвертый вклад, в лавке наград вам станет доступен для покупки хрустальный меч. В качестве вознаграждения за ваши труды вы также получите 4 самоцвета.",
"champion": "Подвижник",
- "championFifth": "Когда Ваш пятый вклад будет принят, Вам станет доступен для покупки в лавке наград хрустальный щит. В качестве дара за Ваши труды вы также получите 2 Самоцвета.",
- "championSixth": "Когда Ваш шестой вклад будет принят, Вы получите питомца - Гидра. Вы также получите 2 Самоцвета.",
+ "championFifth": "Когда Ваш пятый вклад будет принят, Вам станет доступен для покупки в лавке наград хрустальный щит. В качестве вознаграждения за продолжение работы Вы также получите 4 Самоцвета.",
+ "championSixth": "Когда Ваш шестой вклад будет принят, Вы получите нового питомца - Гидру. Также Вы получите 4 Самоцвета.",
"legendary": "Легенда",
- "legSeventh": "Когда Ваш седьмой вклад будет принят, Вы получите 2 Самоцвета и станете членом почетной Гильдии участников, т.е. будете допущены в закулисье HabitRPG! Дальнейший вклад не будет увеличивать Ваш уровень, но Вы можете продолжить получать в дар самоцветы и титулы.",
+ "legSeventh": "Когда Ваш седьмой вклад будет принят, Вы получите 4 Самоцвета и станете членом почетной Гильдии участников, т.е. будете допущены в закулисье HabitRPG! Дальнейший вклад не будет увеличивать Ваш уровень, но Вы можете продолжить получать в дар самоцветы и титулы.",
"moderator": "Модератор",
"guardian": "Страж",
- "guardianText": "Все модераторы были выбраны из опытных участников, поэтому, пожалуйста, уважайте их и прислушивайтесь к их советам. Не все участники 7 ранга — модераторы, поэтому имена всех действующих модераторов перечислены ниже диалогового окна.",
+ "guardianText": "Модераторы тщательно отбираются из высокоуровневых участников, поэтому, пожалуйста, относитесь к ним с уважением и прислушивайтесь к их предложениям.",
"staff": "Посох",
"heroic": "Герой",
"heroicText": "Уровень героев объединяет сотрудников HabitRPG и участников, приравненных к сотрудникам. Если вы получили это звание, вас назначили (или наняли!).",
@@ -30,20 +30,21 @@
"helpedText2": "этот опрос.",
"hall": "Зал",
"contribTitle": "Звание участника (например, «Кузнец»)",
- "contribLevel": "Уровень участника",
- "contribHallText": "[1-7] определяет, какие предметы, питомцы и скакуны ему доступны. Также определяет цвет фона имени.",
+ "contribLevel": "Ранг участника",
+ "contribHallText": "1-7 для всех, кто вносит свой вклад, 8 для модераторов, 9 для сотрудников. Этим определяется, какие предметы, зверушки и скакуны доступны персонажу. Также влияет на цвет, которым выделяется имя персонажа. 8 и 9 ранги автоматически наделяют обладателя правами администратора.",
"hallHeroes": "Зал героев",
"hallPatrons": "Зал покровителей",
"rewardUser": "Наградить пользователя",
"UUID": "UUID",
"loadUser": "Загрузить пользователя",
"title": "Звание",
- "moreDetails": "Подробнее",
+ "moreDetails": "Подробнее (1-7)",
+ "moreDetails2": "Подробнее (8-9)",
"contributions": "Вклад",
"admin": "Админ",
"notGems": "в долларах США, не в самоцветах. Т. е. если это число равно 1, это значит 4 самоцвета. Используйте эту функцию только при предоставлении самоцветов игрокам вручную. Не используйте при предоставлении участникам уровней — при получении нового уровня участник автоматически получит 2 самоцвета.",
"hideAds": "Скрыть рекламу",
- "gamemaster": "Смотритель игры",
+ "gamemaster": "Игровой Мастер (сотрудник / модератор)",
"backerTier": "Ранг спонсора",
"balance": "Баланс",
"tierPop": "Выберите ранг, чтобы узнать подробности",
diff --git a/locales/ru/defaulttasks.json b/locales/ru/defaulttasks.json
index 4749e89af6..386c1de62f 100644
--- a/locales/ru/defaulttasks.json
+++ b/locales/ru/defaulttasks.json
@@ -10,18 +10,18 @@
"defaultDaily2Text": "Навести порядок дома",
"defaultDaily2Notes": "Ежедневные задания, которые вы регулярно выполняете, из желтых превратятся в зеленые, а потом в синие, чтобы вам было легче оценить свои успехи. Чем больших успехов вы достигаете, тем меньше урона наносят вам пропущенные задания и тем меньшее вознаграждение вы получаете за достигнутую цель.",
"defaultDaily3Text": "45 минут чтения",
- "defaultDaily3Notes": "If you miss a Daily frequently, it will turn darker shades of orange and red. The redder the task is, the more experience and gold it grants for success and the more damage you take for failure. This encourages you to focus on your shortcomings, the reds.",
+ "defaultDaily3Notes": "Если вы будете часто пропускать ежедневное задание, оно потемнеет — станет оранжевым, а потом красным. Чем краснее задание, тем больше опыта и золота оно даст в случае успеха и тем больше урона нанесет в случае неудачи. Это побуждает сосредоточиться на своих недостатках — красных заданиях.",
"defaultDaily4Text": "Зарядка",
- "defaultDaily4Notes": "You can add checklists to Dailies and To-Dos. As you progress through the checklist, you will get a proportionate reward.",
+ "defaultDaily4Notes": "Вы можете добавлять списки к ежедневным заданиям и задачам. За каждый выполненный пункт в списке вы получите соответствующую награду.",
"defaultDaily4Checklist1": "Растяжка",
"defaultDaily4Checklist2": "Приседания",
"defaultDaily4Checklist3": "Отжимания",
"defaultTodo1Text": "Использовать Emoji :+1:",
- "defaultTodo1Notes": "You can use emojis in all your Habit, Daily, and To-Do titles.",
+ "defaultTodo1Notes": "Вы можете использовать смайлики Emoji в названиях привычек, ежедневных заданий и задач.",
"defaultTodo2Text": "_Изучить_ **Markdown** :book:",
"defaultTodo2Notes": "Вы можете использовать Markdown для оформления названий.",
"defaultTodo3Text": "Позвонить маме :telephone_receiver:",
- "defaultTodo3Notes": "While not completing a To-Do in a set period of time will not hurt you, they will gradually change from yellow to red, thus becoming more valuable. This will encourage you to wrap up stale To-Dos.",
+ "defaultTodo3Notes": "Хотя невыполнение задачи в отведенный срок не несет урона, задача будет изменять цвет от желтого к красному, становясь более «ценной». Это побуждает завершить просроченные задачи.",
"defaultReward1Text": "1 серия «Игры престолов»",
"defaultReward1Notes": "Свои собственные награды могут принимать разные формы. Некоторые люди откладывают просмотр любимого сериала, если у них нет достаточно золота.",
"defaultReward2Text": "Пирожное",
diff --git a/locales/ru/front.json b/locales/ru/front.json
index 57b05ea5fa..97fd64366f 100644
--- a/locales/ru/front.json
+++ b/locales/ru/front.json
@@ -45,6 +45,7 @@
"passMan": "Если вы используете программы для хранения паролей (например, 1Password) и испытываете трудности с входом, попробуйте ввести имя и пароль на клавиатуре.",
"forgotPass": "Напомнить пароль",
"emailNewPass": "Отправить новый пароль по Email",
+ "invalidEmail": "Для изменения пароля необходимо указать существующий адрес электронной почты.",
"email": "Email",
"passConfirm": "Подтвердить пароль",
"accept1Terms": "Нажимая кнопку ниже, я принимаю ",
@@ -61,7 +62,7 @@
"loginFacebookAlt": "Вход / Регистрация с помощью Facebook",
"login": "Вход",
"register": "Регистрация",
- "options": " Опции",
+ "options": "Параметры",
"logout": " Выйти",
"sync": " Синхронизация",
"FAQ": " ЧаВо",
diff --git a/locales/ru/gear.json b/locales/ru/gear.json
index 394ff72d7f..469c710f0c 100644
--- a/locales/ru/gear.json
+++ b/locales/ru/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "weapon",
"weaponBase0Text": "Нет оружия",
"weaponBase0Notes": "Нет оружия.",
"weaponWarrior0Text": "Тренировочный меч",
@@ -68,37 +69,50 @@
"weaponSpecialCriticalText": "Молот победителя критических багов",
"weaponSpecialCriticalNotes": "Этот борец разбил особо опасного неприятеля в битве на Github, в которой пали многие войны. Молот исполнен из костей Бага и наносит мощные критические удары. Увеличивает силу и восприятие на <%= attrs %>.",
"weaponSpecialYetiText": "Копье укротителя Йети",
- "weaponSpecialYetiNotes": "Экипировка ограниченного выпуска зимы 2013! Это копье позволяет своему владельцу управлять йети. Увеличивает силу на <%= str %>.",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSkiText": "Палка лыжника-ассасина",
- "weaponSpecialSkiNotes": "Экипировка ограниченного выпуска зимы 2013! Оружие, способное уничтожить не одну орду врагов! Также позволяет делать поразительные параллельные увороты. Увеличивает силу на <%= str %>.",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialCandycaneText": "Карамельный посох",
- "weaponSpecialCandycaneNotes": "Экипировка ограниченного выпуска зимы 2013! Восхитительный магический посох. Восхитительно вкусный, разумеется! Двуручное оружие. Увеличивает интеллект на <%= int %> и восприятие на <%= per %>.",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSnowflakeText": "Палочка «Снежинка»",
- "weaponSpecialSnowflakeNotes": "Ограниченный выпуск зимней экипировки 2013 года! Волшебная палочка с бесконечной целительной силой. Увеличивает интеллект на <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSpringRogueText": "Крюк-кошка",
- "weaponSpecialSpringRogueNotes": "Отлично подходят, чтобы взбираться на высокие здания или резать ковры. Увеличивают силу на <%= str %>. Экипировка ограниченного выпуска весны 2014.",
+ "weaponSpecialSpringRogueNotes": "Отлично подходят, чтобы взбираться на высокие здания и кромсать ковры. Увеличивают силу на <%= str %>. Экипировка ограниченного выпуска весны 2014.",
"weaponSpecialSpringWarriorText": "Морковный меч",
- "weaponSpecialSpringWarriorNotes": "Этот могучий меч может кромсать врагов с легкостью! Еще он сгодится для перекуса в пылу битвы. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска весны 2014.",
+ "weaponSpecialSpringWarriorNotes": "Этот могучий меч может кромсать врагов с легкостью! Еще он сгодится для перекуса в пылу битвы. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска весны 2014.",
"weaponSpecialSpringMageText": "Посох из швейцарского сыра",
- "weaponSpecialSpringMageNotes": "Только самые сильные духом грызуны могут бросить вызов голоду, вооружившись этим могущественным посохом. Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Экипировка ограниченного выпуска весны 2014.",
+ "weaponSpecialSpringMageNotes": "Только сильные духом грызуны способны обуздать свой голод, чтобы завладеть этим могущественным посохом. Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Экипировка ограниченного выпуска весны 2014.",
"weaponSpecialSpringHealerText": "Милая косточка",
- "weaponSpecialSpringHealerNotes": "Взять! Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска весны 2014.",
+ "weaponSpecialSpringHealerNotes": "АПОРТ! Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска весны 2014.",
"weaponSpecialSummerRogueText": "Пиратский кортик",
- "weaponSpecialSummerRogueNotes": "Тысяча чертей! Заставь свои задания пройтись по доске! Добавляет <%= str %> очков к силе. Экипировка ограниченного выпуска лета 2014.",
+ "weaponSpecialSummerRogueNotes": "Тысяча чертей! Заставь свои задания прогуляться по доске! Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска лета 2014.",
"weaponSpecialSummerWarriorText": "Нож морехода",
- "weaponSpecialSummerWarriorNotes": "Ни одно задание не посмеет связаться с этим острым мечом. Добавляет <%= str %> очков к силе. Экипировка ограниченного выпуска лета 2014.",
+ "weaponSpecialSummerWarriorNotes": "Ни одно задание не посмеет связаться с этим зазубренным ножом! Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска лета 2014.",
"weaponSpecialSummerMageText": "Ловец ламинарии",
- "weaponSpecialSummerMageNotes": "Этот трезубец пронзает водоросли словно масло, позволяя собирать урожай более продуктивно. Добавляет <%= int %> очков к ИНТ и <%= per %> очков к ВОС. Экипировка ограниченного выпуска лета 2014.",
+ "weaponSpecialSummerMageNotes": "Этот трезубец замечательно пронзает водоросли, позволяя собирать урожай с удвоенной эффективностью! Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Экипировка ограниченного выпуска лета 2014.",
"weaponSpecialSummerHealerText": "Теневой жезл",
- "weaponSpecialSummerHealerNotes": "Эта палочка, сделанная из аквамарина и кораллов, обратит на себя внимание не только рыб. Экипировка ограниченного выпуска лета 2014.",
+ "weaponSpecialSummerHealerNotes": "Эта палочка из аквамарина и живых кораллов отлично привлекает стайки рыб. Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска лета 2014.",
"weaponSpecialFallRogueText": "Серебряная конфета",
- "weaponSpecialFallRogueNotes": "Убивает нежить. Также добавляет бонус против оборотней, ведь осторожность не бывает лишней. Увеличивает Силу на <%= str %>. Экипировка ограниченного выпуска осени 2014",
+ "weaponSpecialFallRogueNotes": "Упокаивает нежить. Также дает преимущество против оборотней, ведь осторожность никогда не помешает. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска осени 2014.",
"weaponSpecialFallWarriorText": "Цепкие когти науки",
- "weaponSpecialFallWarriorNotes": "Эти цепкие когти находятся на самом острие технологий. Увеличивает Силу на <%= str %>. Экипировка ограниченного выпуска осени 2014",
+ "weaponSpecialFallWarriorNotes": "Этот цепкий коготь находится на самом острие технологий. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска осени 2014.",
"weaponSpecialFallMageText": "Магическая метла",
- "weaponSpecialFallMageNotes": "Эта зачарованная метла летает быстрее дракона! Увеличивает Интеллект на <%= int %> и Восприятие на <%= per %>. Экипировка ограниченного выпуска осени 2014",
+ "weaponSpecialFallMageNotes": "Эта зачарованная метла летает быстрее дракона! Увеличивает интеллект на <%= int %> и восприятие на <%= per %>. Экипировка ограниченного выпуска осени 2014.",
"weaponSpecialFallHealerText": "Волшебная палочка со скарабеем",
- "weaponSpecialFallHealerNotes": "Скарабей на этой палочке защищает и лечит владельца. Увеличивает Интеллект на <%=int %>. Экипировка ограниченного выпуска осени 2014",
+ "weaponSpecialFallHealerNotes": "Скарабей на этой палочке исцеляет и защищает владельца. Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска осени 2014.",
+ "weaponSpecialWinter2015RogueText": "Ice Spike",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Gumdrop Sword",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Winter-lit Staff",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Soothing Scepter",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponMystery201411Text": "Вилы пиршества",
+ "weaponMystery201411Notes": "Многофункциональные вилы - вонзайте их во врагов, или в свои любимые блюда! Преимуществ не дают. Подарок подписчикам ноября 2014.",
+ "weaponMystery301404Text": "Стимпанковская трость",
+ "weaponMystery301404Notes": "Отлично подходит для прогулки по городу. Подарок подписчикам марта 3015. Преимуществ не дает.",
+ "armor": "armor",
"armorBase0Text": "Обычная одежда",
"armorBase0Notes": "Обычная одежда, преимуществ не предоставляет.",
"armorWarrior1Text": "Кожаные доспехи",
@@ -148,57 +162,70 @@
"armorSpecial2Text": "Благородная туника Жана Шалара",
"armorSpecial2Notes": "Делает вас необыкновенно пушистым! Увеличивает телосложение и интеллект на <%= attrs %>.",
"armorSpecialYetiText": "Мантия укротителя Йети",
- "armorSpecialYetiNotes": "Экипировка ограниченного выпуска зимы 2013! Пушистая и яростная. Увеличивает телосложение на <%= con %>.",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSkiText": "Парка лыжника-ассасина",
- "armorSpecialSkiNotes": "Экипировка ограниченного выпуска зимы 2013! Полна скрытых кинжалов и карт лыжных трасс. Увеличивает восприятие на <%= per %>.",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialCandycaneText": "Карамельная мантия",
- "armorSpecialCandycaneNotes": "Экипировка ограниченного выпуска зимы 2013! Спрядена из сахара и шелка. Увеличивает интеллект на <%= int %>.",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSnowflakeText": "Мантия «Снежинка»",
- "armorSpecialSnowflakeNotes": "Экипировка ограниченного выпуска зимы 2013! Эта мантия согреет вас даже в пургу и метель. Увеличивает телосложение на <%= con %>.",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialBirthdayText": "Мантия праздника абсурда",
"armorSpecialBirthdayNotes": "В честь торжества мантии праздника абсурда доступны в лавке бесплатно! Примерьте эти нелепые наряды и наденьте подходящую шляпу, чтобы отметить этот знаменательный день как следует.",
"armorSpecialGaymerxText": "Радужные доспехи воина.",
- "armorSpecialGaymerxNotes": "(Бонусов не дает). Эти доспехи выкрашены в яркие радужные цвета в честь празднования эпохи процветания и GaymerX. GaymerX это интернациональная игровая конвенция, поддерживающая ЛГБТ-сообщества и видео игры, она открыта каждому. Она проходит в центре Сан-Франциско 11-13 июля.",
+ "armorSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"armorSpecialSpringRogueText": "Блестящий кошачий костюм",
- "armorSpecialSpringRogueNotes": "Безукоризненно ухоженный. Добавляет <%= per %> очков к восприятию. Экипировка ограниченного выпуска весны 2014.",
+ "armorSpecialSpringRogueNotes": "Безукоризненно ухоженный. Увеличивает восприятие на <%= per %>. Экипировка ограниченного выпуска весны 2014.",
"armorSpecialSpringWarriorText": "Доспехи из клеверной стали",
- "armorSpecialSpringWarriorNotes": "Мягкие, как клевер, и прочные, как сталь! Увеличивают телосложение на <%= con %>. Экипировка ограниченного выпуска весны 2014.",
+ "armorSpecialSpringWarriorNotes": "Мягкие, как клевер, прочные, как сталь! Увеличивают телосложение на <%= con %>. Экипировка ограниченного выпуска весны 2014.",
"armorSpecialSpringMageText": "Облачение грызуна",
"armorSpecialSpringMageNotes": "Мы-ши хоро-ши! Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска весны 2014.",
"armorSpecialSpringHealerText": "Облачение пушистого щенка",
- "armorSpecialSpringHealerNotes": "Теплое и уютное, но способное защитить владельца от вреда. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска весны 2014.",
+ "armorSpecialSpringHealerNotes": "Теплый и уютный, но способен защитить владельца от урона. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска весны 2014.",
"armorSpecialSummerRogueText": "Пиратская роба",
- "armorSpecialSummerRogueNotes": "В этой удобной робе можно спрятать не одну бутылку рома, аррр! Увеличивает восприятие на <%= per %>. Экипировка ограниченного выпуска весны 2014.",
+ "armorSpecialSummerRogueNotes": "В этой удобной мантии можно спрятать не одну бутылку рома, аррр! Увеличивает ВОС на <%= per %>. Экипировка ограниченного выпуска весны 2014.",
"armorSpecialSummerWarriorText": "Роба головореза",
"armorSpecialSummerWarriorNotes": "Изящная резьба выглядит эффектно, особенно на чьих-то головах. Добавляет <%= con %> очков к телосложению. Экипировка ограниченного выпуска лета 2014.",
"armorSpecialSummerMageText": "Изумрудный хвост",
- "armorSpecialSummerMageNotes": "Это одеяние из сияющих чешуек наделяет его владельца настоящей магией русалок! Добавляет <%= int %> очков к ИНТ. Экипировка ограниченного выпуска лета 2014.",
+ "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerHealerText": "Хвост лекаря морских коньков",
- "armorSpecialSummerHealerNotes": "Это одеяние из сияющих чешуек превращает его владельца в настоящего Морского Целителя! Добавляет <%= con %> очков к ТЕЛ. Экипировка ограниченного выпуска лета 2014.",
+ "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"armorSpecialFallRogueText": "Кроваво-красное одеяние",
- "armorSpecialFallRogueNotes": "Яркий. Бархатный. Вампирский. Увеличивает Восприятие на <%= per %>. Экипировка ограниченного выпуска осени 2014.",
+ "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallWarriorText": "Лабораторный халат науки",
- "armorSpecialFallWarriorNotes": "Защищает от проливания таинственного зелья. Увеличивает Телосложение на <%= con %>. Экипировка ограниченного выпуска осени 2014.",
- "armorSpecialFallMageText": "Witchy Wizard Robes",
- "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
- "armorSpecialFallHealerText": "Gauzy Gear",
- "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallMageText": "Роба Колдуна",
+ "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallHealerText": "Почти прозрачная одёжа.",
+ "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialWinter2015RogueText": "Icicle Drake Armor",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Gingerbread Armor",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreal Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "Skating Outfit",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
"armorMystery201402Text": "Облачение посланника",
- "armorMystery201402Notes": "Сверкающая и крепкая, эта броня снабжена большим количеством карманов для переноски писем.",
+ "armorMystery201402Notes": "Сверкающая и крепкая, эта броня снабжена большим количеством карманов для переноски писем. Преимуществ не дает. Подарок подписчикам февраля 2014.",
"armorMystery201403Text": "Доспехи лесовика",
- "armorMystery201403Notes": "Эти покрытые мхом доспехи сплетены из ветвей деревьев. Они гнутся при движении владельца.",
+ "armorMystery201403Notes": "Эти замшелые доспехи сплетены из прутьев, и гнутся, повторяя движения владельца. Преимуществ не дают. Подарок подписчикам марта 2014.",
"armorMystery201405Text": "Пламенное сердце",
- "armorMystery201405Notes": "Ничто не причинит вам вреда, если вас окружает пламя!",
+ "armorMystery201405Notes": "Ничто не причинит вам вреда, если вас окружает пламя! Преимуществ не дает. Подарок подписчикам мая 2014.",
"armorMystery201406Text": "Мантия осьминога.",
- "armorMystery201406Notes": "Эта гибкая мантия позволит её носителю пролезать через мельчайшие трещины. Подарок подписчикам июня 2014.",
+ "armorMystery201406Notes": "Эта гибкая мантия позволит ее носителю пролезать через мельчайшие трещины. Преимуществ не дает. Подарок подписчикам июня 2014.",
"armorMystery201407Text": "Костюм исследователя морских глубин",
- "armorMystery201407Notes": "Его можно описать как \"гладкий\", \"нетерпимо жмущий\" и \"честно говоря, немного громоздкий\", но этот костюм -- лучший друг любого бесстрашного исследователя морских глубин. Подарок подписчикам июля 2014. Не приносит выгоды.",
+ "armorMystery201407Notes": "Известный также, как \"хлюпкий\", \"слишком плотный\" и \"честно говоря, довольно громоздкий\", этот костюм -- лучший друг любого бесстрашного исследователя морских глубин. Преимуществ не дает. Подарок подписчикам июля 2014.",
"armorMystery201408Text": "Солнечная Мантия",
- "armorMystery201408Notes": "Эта мантия соткана из золота и солнечного света. Подарок подписчикам августа 2014. Бонусов не дает.",
+ "armorMystery201408Notes": "Эта мантия соткана из золота и солнечного света. Преимуществ не дает. Подарок подписчикам августа 2014.",
"armorMystery201409Text": "Жилет Странника",
- "armorMystery201409Notes": "Покрытай листьями жилет скроет вас от чужих глаз. Подарок подписчикам сентября 2014",
- "armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201409Notes": "Покрытый листьями жилет скроет носителя от чужих глаз. Преимуществ не дает. Подарок подписчикам сентября 2014.",
+ "armorMystery201410Text": "Гоблинские шмотки",
+ "armorMystery201410Notes": "Чешуйчатые, склизкие и прочные! Преимуществ не дают. Подарок подписчикам октября 2014.",
+ "armorMystery201412Text": "Penguin Suit",
+ "armorMystery201412Notes": "You're a penguin! Confers no benefit. December 2014 Subscriber Item.",
+ "armorMystery301404Text": "Стимпанковский костюм",
+ "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.",
+ "headgear": "headgear",
"headBase0Text": "Нет шлема",
"headBase0Notes": "Нет головного убора.",
"headWarrior1Text": "Кожаный шлем",
@@ -248,52 +275,71 @@
"headSpecial2Text": "Безымянный шлем",
"headSpecial2Notes": "Завет для тех, кто отдал последнее, не прося ничего взамен. Увеличивает интеллект и силу на <%= attrs %>.",
"headSpecialNyeText": "Шляпа праздника абсурда",
- "headSpecialNyeNotes": "Вы получили шляпу праздника абсурда! Носите ее с гордостью и звоном в Новый год!",
+ "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
"headSpecialYetiText": "Шлем укротителя Йети",
- "headSpecialYetiNotes": "Экипировка ограниченного выпуска зимы 2013! Восхитительно ужасающий головной убор. Увеличивает силу на <%= str %>.",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiText": "Шлем лыжника-ассасина",
- "headSpecialSkiNotes": "Экипировка ограниченного выпуска зимы 2013! Скрывает личность владельца... и согревает его лицо. Увеличивает восприятие на <%= per %>.",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialCandycaneText": "Карамельная шляпа",
- "headSpecialCandycaneNotes": "Экипировка ограниченного выпуска зимы 2013! Это самая вкусная шляпа в мире. Говорят, что она появляется и исчезает при загадочных обстоятельствах. Увеличивает восприятие на <%= per %>.",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSnowflakeText": "Корона «Снежинка»",
- "headSpecialSnowflakeNotes": "Экипировка ограниченного выпуска зимы 2013! Владелец этой короны никогда не замерзнет. Увеличивает интеллект на <%= int %>.",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSpringRogueText": "Скрытная кошачья маска",
"headSpecialSpringRogueNotes": "Никогда никто не догадается, что вы кошачий взломщик! Увеличивает восприятие на <%= per %>. Экипировка ограниченного выпуска весны 2014.",
"headSpecialSpringWarriorText": "Шлем из клеверной стали",
- "headSpecialSpringWarriorNotes": "Этот шлем сварен из листов сладкого лугового клевера и способен противостоять мощнейшим ударам. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска весны 2014.",
+ "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringMageText": "Шляпа из швейцарского сыра",
- "headSpecialSpringMageNotes": "В этой шляпе кроется очень сильная магия! Не стоит ее грызть. Увеличивает восприятие на <%= per %>. Экипировка ограниченного выпуска весны 2014.",
+ "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringHealerText": "Корона дружбы",
- "headSpecialSpringHealerNotes": "Эта корона символизирует преданность и товарищество. Пес ведь лучший друг искателя приключений, в конце концов! Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска весны 2014.",
+ "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"headSpecialSummerRogueText": "Пиратская шляпа",
- "headSpecialSummerRogueNotes": "Только самые продуктивные пираты могут носить эту неотразимую шляпу. Добавляет <%= per %> очков к ВОС. Экипировка ограниченного выпуска лета 2014. ",
+ "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerWarriorText": "Бандана головореза",
- "headSpecialSummerWarriorNotes": "Эта мягкая шляпа, пропитанная морской солью, наделят её владельца невиданной силой. Добавляет <%= str %> очков к СИЛ. Экипировка ограниченного выпуска лета 2014.",
+ "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerMageText": "Шляпа из водорослей",
- "headSpecialSummerMageNotes": "Что может быть более загадочным, чем шляпа, обёрнутая водорослями? Добавляет <%= per %> очков к ВОС. Экипировка ограниченного выпуска лета 2014.",
+ "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerHealerText": "Коралловая корона",
- "headSpecialSummerHealerNotes": "Позволяет владельцу исцелять поврежденные рифы. Добавляет <%= int %> очков к интеллекту. Экипировка ограниченного выпуска лета 2014.",
+ "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"headSpecialFallRogueText": "Кроваво-красный капюшон",
- "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
- "headSpecialFallWarriorText": "Monster Scalp of Science",
- "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallWarriorText": "Снятый с монстра скальп науки.",
+ "headSpecialFallWarriorNotes": "Сроднись с этим шлемом! Он всего лишь СЛЕГКА подержанный. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска осени 2014.",
"headSpecialFallMageText": "Остроконечная шляпа",
- "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
- "headSpecialFallHealerText": "Head Bandages",
- "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallMageNotes": "В каждую нить этой шляпы вплетена магия. Увеличивает восприятие на <%= per %>. Экипировка ограниченного выпуска осени 2014.",
+ "headSpecialFallHealerText": "Повязка на голову",
+ "headSpecialFallHealerNotes": "Стерильно и очень модно. Увеличивает интеллект на <%= int %>. Экипировка ограниченного выпуска осени 2014.",
+ "headSpecialNye2014Text": "Silly Party Hat",
+ "headSpecialNye2014Notes": "You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialWinter2015RogueText": "Icicle Drake Mask",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Gingerbread Helm",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Aurora Hat",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Snuggly Earmuffs",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
"headSpecialGaymerxText": "Радужный шлем воина.",
- "headSpecialGaymerxNotes": "(Не приносит выгоды) Эти доспехи выкрашены в яркие радужные цвета в честь празднования эпохи процветания и GaymerX. GaymerX это интернациональная игровая конвенция, поддерживающая ЛГБТ-сообщества и видеоигры, она открыта каждому. Она проходит в центре Сан-Франциско 11-13 июля.",
+ "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"headMystery201402Text": "Шлем с крыльями",
- "headMystery201402Notes": "Этот шлем с крыльями наделяет носителя скоростью ветра!",
+ "headMystery201402Notes": "Этот крылатый обруч наделяет носителя скоростью ветра! Преимуществ не дает. Подарок подписчикам февраля 2014.",
"headMystery201405Text": "Пламенный ум",
- "headMystery201405Notes": "Сожги прокрастинацию!",
+ "headMystery201405Notes": "Сожги прокрастинацию! Преимуществ не дает. Подарок подписчикам мая 2014.",
"headMystery201406Text": "Корона из щупалец.",
- "headMystery201406Notes": "Щупальца этого шлема даруют магическую энергию воды. Предмет подписчиков июня 2014.",
+ "headMystery201406Notes": "Щупальца на этом шлеме вбирают магическую энергию из воды. Выгоды не приносит. Подарок подписчикам июня 2014.",
"headMystery201407Text": "Шлем исследователя морских глубин",
- "headMystery201407Notes": "В этом шлеме удобно исследовать подводный мир! А еще в нем ты похож на рыбу с выпученными глазами. Настоящее ретро! Предмет подписчиков июля 2014.",
+ "headMystery201407Notes": "В этом шлеме удобно исследовать подводный мир! А еще в нем ты похож на рыбу с выпученными глазами. Настоящее ретро! Преимуществ не дает. Подарок подписчикам июля 2014.",
"headMystery201408Text": "Солнечная Корона",
- "headMystery201408Notes": "Эта пылающая корона приносит ее владельцу неземную силу воли. Подарок подписчикам августа 2014. Бонусов не дает.",
- "shieldBase0Text": "Нет снаряжения для второй руки",
+ "headMystery201408Notes": "Эта пылающая корона наделяет владельца невероятной силой воли. Преимуществ не дает. Подарок подписчикам августа 2014.",
+ "headMystery201411Text": "Стальной спортивный шлем",
+ "headMystery201411Notes": "Это традиционный шлем для любимой хабитанцами игры в Болланс. Нарядившись в тяжелую защитную экипировку, соблюдайте здоровый баланс между работой и отдыхом... ПОКА ВАС ПРЕСЛЕДУЮТ ГИППОГРИФЫ. Преимуществ не дает. Подарок подписчикам ноября 2014.",
+ "headMystery201412Text": "Penguin Hat",
+ "headMystery201412Notes": "Who's a penguin? Confers no benefit. December 2014 Subscriber Item.",
+ "headMystery301404Text": "Модный цилиндр",
+ "headMystery301404Notes": "Модный цилиндр для самых уважаемых господ! Подарок подписчикам января 3015. Преимуществ не дает.",
+ "headMystery301405Text": "Обычный цилиндр",
+ "headMystery301405Notes": "A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "Нет щита или второго оружия.",
"shieldWarrior1Text": "Деревянный щит",
"shieldWarrior1Notes": "Круглый щит из толстого дерева. Увеличивает телосложение на <%= con %>.",
@@ -319,74 +365,92 @@
"shieldSpecial0Notes": "Способен видеть за пеленой смерти и показывать то, что видит, на страх врагам. Увеличивает восприятие на <%= per %>.",
"shieldSpecial1Text": "Хрустальный щит",
"shieldSpecial1Notes": "Разбивает стрелы и игнорирует слова скептиков. Увеличивает все атрибуты на <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Дробящая Веха Утренней Звезды Мустайна",
+ "shieldSpecialGoldenknightNotes": "Встречи, монстры, недуг: выполнено! Раздавлено! Увеличивает Телосложение и Восприятие на <%= attrs %> каждый.",
"shieldSpecialYetiText": "Щит укротителя Йети",
- "shieldSpecialYetiNotes": "Экипировка ограниченного выпуска зимы 2013! Этот щит отражает свет от снега. Увеличивает телосложение на <%= con %>.",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSnowflakeText": "Щит «Снежинка»",
- "shieldSpecialSnowflakeNotes": "Экипировка ограниченного выпуска зимы 2013! Каждый щит уникален. Увеличивает телосложение на <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSpringRogueText": "Крюк-кошка",
- "shieldSpecialSpringRogueNotes": "Подходит и для взбирания на высокие здания, и для кромсания ковров. Добавляет <%= str %> очков к СИЛ. Экипировка ограниченного выпуска весны 2014.",
+ "shieldSpecialSpringRogueNotes": "Отлично подходят, чтобы взбираться на высокие здания, или резать ковры. Увеличивают силу на <%= str %>. Экипировка ограниченного выпуска весны 2014.",
"shieldSpecialSpringWarriorText": "Яичный щит",
- "shieldSpecialSpringWarriorNotes": "Этот щит никогда не треснет, какие бы сильные удары он ни принял! Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска весны 2014.",
+ "shieldSpecialSpringWarriorNotes": "Этот щит никогда не треснет, как бы сильно по нему не били! Увеличивает теслосложение на <%= con %>. Экипировка ограниченного выпуска весны 2014.",
"shieldSpecialSpringHealerText": "Визжащая сфера предельной защиты",
- "shieldSpecialSpringHealerNotes": "Под ударами испускает невыносимый для врагов продолжительный визг. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска весны 2014.",
+ "shieldSpecialSpringHealerNotes": "Под ударами испускает долгий, невыносимый визг, распугивающий врагов. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска весны 2014.",
"shieldSpecialSummerRogueText": "Пираская сабля",
- "shieldSpecialSummerRogueNotes": "Тысяча чертей! Заставь свои задания пройтись по доске! Добавляет <%= str %> очков к СИЛ. Экипировка ограниченного выпуска лета 2014.",
+ "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerWarriorText": "Деревянный щит",
- "shieldSpecialSummerWarriorNotes": "Этот щит сделан из обломков корабля, поэтому способен сдерживать самые буйные задания. Добавляет <%= con %> очков к ТЕЛ. Экипировка ограниченного выпуска лета 2014.",
+ "shieldSpecialSummerWarriorNotes": "Этот щит из обломков корабельной древесины способен сдержать даже самые бурные задания. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска лета 2014.",
"shieldSpecialSummerHealerText": "Теневой щит",
- "shieldSpecialSummerHealerNotes": "Никто не осмелится атаковать коралловый риф, увидев этот сияющий щит! Добавляет <%= con %> очков к ТЕЛ. Экипировка ограниченного выпуска лета 2014.",
+ "shieldSpecialSummerHealerNotes": "Никто не осмелится атаковать коралловый риф, увидав этот сияющий щит! Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска лета 2014.",
"shieldSpecialFallRogueText": "Серебряная конфета",
- "shieldSpecialFallRogueNotes": "Убивает нежить. Также добавляет бонус против оборотней, ведь осторожность не бывает лишней. Увеличивает Силу на <%= str %>. Экипировка ограниченного выпуска осени 2014",
+ "shieldSpecialFallRogueNotes": "Убивает нежить. Также дает преимущество против оборотней, ведь осторожность никогда не помешает. Увеличивает силу на <%= str %>. Экипировка ограниченного выпуска осени 2014.",
"shieldSpecialFallWarriorText": "Мощное зелье науки",
- "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
- "shieldSpecialFallHealerText": "Jeweled Shield",
- "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallWarriorNotes": "Мистическим образом проливается на лабораторные халаты. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска осени 2014.",
+ "shieldSpecialFallHealerText": "Щит с инкрустацией.",
+ "shieldSpecialFallHealerNotes": "Этот сверкающий щит был найден а древней гробнице. Увеличивает телосложение на <%= con %>. Экипировка ограниченного выпуска осени 2014.",
+ "shieldSpecialWinter2015RogueText": "Ice Spike",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Gumdrop Shield",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Soothing Shield",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldMystery301405Text": "Часовой щит",
+ "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.",
"backBase0Text": "Нет аксессуаров на спине",
"backBase0Notes": "Нет аксессуаров на спине.",
"backMystery201402Text": "Золотые крылья",
- "backMystery201402Notes": "Каждое перышко этих блистательных крыльев сверкает на солнце!",
+ "backMystery201402Notes": "Перья на этих сияющих крыльях сверкают на солнце! Преимуществ не дают. Подарок подписчикам февраля 2014.",
"backMystery201404Text": "Крылья Сумеречной бабочки",
- "backMystery201404Notes": "Станьте бабочкой и порхайте повсюду! ",
- "backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201404Notes": "Порхайте, как бабочка! Преимуществ не дает. Подарок подписчикам апреля 2014.",
+ "backMystery201410Text": "Крылья гоблина",
+ "backMystery201410Notes": "Проноситесь сквозь ночь на этих сильных крыльях. Преимуществ не дают. Подарок подписчикам октября 2014.",
"backSpecialWonderconRedText": "Могущественный плащ",
- "backSpecialWonderconRedNotes": "Развевается с красотой и силой. Доспехи специального фестивального выпуска.",
+ "backSpecialWonderconRedNotes": "Развевается мощно и красиво. Преимуществ не дает. Предмет специального фестивального выпуска.",
"backSpecialWonderconBlackText": "Тайный плащ",
- "backSpecialWonderconBlackNotes": "Сшит из теней и шепота. Доспехи специального фестивального выпуска.",
+ "backSpecialWonderconBlackNotes": "Спряден из теней и шепота. Преимуществ не дает. Предмет специального фестивального выпуска.",
"bodyBase0Text": "Нет аксессуаров на теле",
"bodyBase0Notes": "Нет аксессуаров на теле.",
"bodySpecialWonderconRedText": "Рубиновое ожерелье",
- "bodySpecialWonderconRedNotes": "Привлекательное рубиновое ожерелье! Доспехи специального фестивального выпуска.",
+ "bodySpecialWonderconRedNotes": "Привлекательное рубиновое ожерелье! Преимуществ не дает. Предмет специального фестивального выпуска.",
"bodySpecialWonderconGoldText": "Золотое ожерелье",
- "bodySpecialWonderconGoldNotes": "Привлекательное золотое ожерелье! Доспехи специального фестивального выпуска.",
+ "bodySpecialWonderconGoldNotes": "Привлекательное золотое ожерелье! Преимуществ не дает. Предмет специального фестивального выпуска.",
"bodySpecialWonderconBlackText": "Ожерелье из черного дерева",
- "bodySpecialWonderconBlackNotes": "Привлекательное ожерелье из черного дерева! Доспехи специального фестивального выпуска.",
+ "bodySpecialWonderconBlackNotes": "Привлекательное ожерелье черного дерева! Преимуществ не дает. Предмет специального фестивального выпуска.",
"bodySpecialSummerMageText": "Сияющая наминка",
- "bodySpecialSummerMageNotes": "Ни морская соль, ни свежая вода не лишит блеска эту металлическую наминку. Не приносит выгоды. Экипировка ограниченного выпуска лета 2014.",
+ "bodySpecialSummerMageNotes": "Ни соленая, ни свежая вода не лишат блеска эту металическую пелерину. Преимуществ не дает. Экипировка ограниченного выпуска лета 2014.",
"bodySpecialSummerHealerText": "Коралловое ожерелье.",
"bodySpecialSummerHealerNotes": "Стильное ожерелье из настоящих кораллов. Бонусов не дает. Экипировка ограниченного выпуска лета 2014.",
"headAccessoryBase0Text": "Нет аксессуаров на голове",
"headAccessoryBase0Notes": "Нет аксессуаров на голове.",
"headAccessorySpecialSpringRogueText": "Пурпурные кошачьи уши",
- "headAccessorySpecialSpringRogueNotes": "Эти кошачьи уши подергиваются при приближении опасности. Бонусов не дают. Экипировка ограниченного выпуска весны 2014.",
+ "headAccessorySpecialSpringRogueNotes": "Эти кошачьи уши подергиваются при приближении опасности. Преимуществ не дают. Экипировка ограниченного выпуска весны 2014.",
"headAccessorySpecialSpringWarriorText": "Зеленые заячьи уши",
- "headAccessorySpecialSpringWarriorNotes": "Заячьи уши, что так чутко улавливают каждый хруст морковки. Бонусов не дают. Экипировка ограниченного выпуска весны 2014.",
+ "headAccessorySpecialSpringWarriorNotes": "Заячьи уши, что так чутко улавливают каждый хруст морковки. Преимуществ не дают. Экипировка ограниченного выпуска весны 2014.",
"headAccessorySpecialSpringMageText": "Синие мышиные уши",
- "headAccessorySpecialSpringMageNotes": "Эти круглые мышиные уши мягкие, как шелк. Бонусов не дают. Экипировка ограниченного выпуска весны 2014.",
+ "headAccessorySpecialSpringMageNotes": "Эти круглые мышиные уши мягкие, как шелк. Преимуществ не дают. Экипировка ограниченного выпуска весны 2014.",
"headAccessorySpecialSpringHealerText": "Желтые собачьи уши",
- "headAccessorySpecialSpringHealerNotes": "Слегка обвислые, но милые. Поиграем? Бонусов не дают. Экипировка ограниченного выпуска весны 2014.",
- "headAccessorySpecialSummerRogueText": "Разбойничья повязка",
- "headAccessorySpecialSummerRogueNotes": "Даже любой жулик понимает, что это стильная штучка. Бонусов не дает. Экипировка ограниченного выпуска лето 2014.",
- "headAccessorySpecialSummerWarriorText": "Пиратская повязка",
- "headAccessorySpecialSummerWarriorNotes": "Не нужно быть дизайнером, чтобы понять, насколько она стильная. Бонусов не дает. Экипировка ограниченного выпуска лета 2014.",
- "headAccessorySpecialWonderconRedText": "Могущественная маска",
- "headAccessorySpecialWonderconRedNotes": "Какой мощный аксессуар! Доспехи специального фестивального выпуска.",
- "headAccessorySpecialWonderconBlackText": "Тайная маска",
- "headAccessorySpecialWonderconBlackNotes": "Ваши побуждения определенно не противоречат закону. Доспехи специального фестивального выпуска.",
+ "headAccessorySpecialSpringHealerNotes": "Слегка обвислые, но милые. Поиграем? Преимуществ не дают. Экипировка ограниченного выпуска весны 2014.",
"headAccessoryMystery201403Text": "Рога лесовика",
- "headAccessoryMystery201403Notes": "На этих рогах переливается красками мох и лишайник.",
+ "headAccessoryMystery201403Notes": "На этих рогах переливается красками мох и лишайник. Преимуществ не дают. Подарок подписчикам марта 2014.",
"headAccessoryMystery201404Text": "Антенки Сумеречной бабочки",
- "headAccessoryMystery201404Notes": "Эти антенки помогут распознать опасные отвлечения!",
+ "headAccessoryMystery201404Notes": "Эти усики помогут носителю распознать опасные отвлечения! Преимуществ не дают. Подарок подписчикам апреля 2014.",
"headAccessoryMystery201409Text": "Осенние Рога",
- "headAccessoryMystery201409Notes": "Эти могучие рога меняют цвет вместе с листвой."
+ "headAccessoryMystery201409Notes": "Эти могучие рога меняют цвет вместе с листвой. Преимуществ не дают. Подарок подписчикам сентября 2014.",
+ "headAccessoryMystery301405Text": "Очки на голове",
+ "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",
+ "eyewearBase0Text": "Нет очков или маски",
+ "eyewearBase0Notes": "Нет очков или маски.",
+ "eyewearSpecialSummerRogueText": "Разбойничья повязка",
+ "eyewearSpecialSummerRogueNotes": "Не нужно быть мошенником, чтобы понять, насколько она стильная! Не приносит выгоды. Экипировка ограниченного выпуска лета 2014.",
+ "eyewearSpecialSummerWarriorText": "Пиратская повязка",
+ "eyewearSpecialSummerWarriorNotes": "Не нужно быть мошенником, чтобы понять, насколько это стильно! Преимуществ не дает. Экипировка ограниченного выпуска лета 2014.",
+ "eyewearSpecialWonderconRedText": "Могущественная маска",
+ "eyewearSpecialWonderconRedNotes": "Какой мощный аксессуар! Предмет специального фестивального выпуска.",
+ "eyewearSpecialWonderconBlackText": "Тайная маска",
+ "eyewearSpecialWonderconBlackNotes": "Ваши побуждения определенно не противоречат закону. Преимуществ не дает. Предмет специального фестивального выпуска.",
+ "eyewearMystery301404Text": "Защитные очки",
+ "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.",
+ "eyewearMystery301405Text": "Монокль",
+ "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item."
}
\ No newline at end of file
diff --git a/locales/ru/generic.json b/locales/ru/generic.json
index 96430da64c..f083abc9ce 100644
--- a/locales/ru/generic.json
+++ b/locales/ru/generic.json
@@ -35,6 +35,7 @@
"neverMind": "Не надо",
"buyMoreGems": "Купите еще самоцветов",
"notEnoughGems": "Недостаточно самоцветов",
+ "alreadyHave": "Whoops! You already have this item. No need to buy it again!",
"delete": "Удалить",
"gems": "самоцв.",
"moreInfo": "Узнать больше",
@@ -47,6 +48,8 @@
"habitBirthdayText": "Участник празднования дня рождения HabitRPG в 2014 году.",
"achievementDilatory": "Спаситель Промедления",
"achievementDilatoryText": "Помог уничтожить Повелителя Откладываемых-На-Завтра Заданий на протяжении фестиваля лета 2014.",
+ "costumeContest": "2014 Конкурс нарядов",
+ "costumeContestText": "Участвовал в Костюмированном Фестивале на Хэллоуине 2014. Вы можете увидеть некоторые из записей в blog.habitrpg.com/tagged/cosplay!",
"memberSince": " - Участник с ",
"lastLoggedIn": " - Последний вход",
"notPorted": "Эта функция еще не перенесена со старого сайта.",
@@ -69,5 +72,18 @@
"askQuestion": "Задать вопрос",
"reportBug": "Сообщить о проблеме",
"contributeToHRPG": "Внести вклад в HabitRPG",
- "overview": "Информация для новичков."
+ "overview": "Информация для новичков",
+ "January": "Январь",
+ "February": "Февраль",
+ "March": "Март",
+ "April": "Апрель",
+ "May": "Май",
+ "June": "Июнь",
+ "July": "Июль",
+ "August": "Август",
+ "September": "Сентябрь",
+ "October": "Октябрь",
+ "November": "Ноябрь",
+ "December": "Декабрь",
+ "dateFormat": "Date Format"
}
\ No newline at end of file
diff --git a/locales/ru/groups.json b/locales/ru/groups.json
index 1581ececeb..f69eeba266 100644
--- a/locales/ru/groups.json
+++ b/locales/ru/groups.json
@@ -2,7 +2,7 @@
"tavern": "Таверна",
"innCheckOut": "Покинуть гостиницу",
"innCheckIn": "В гостиницу",
- "innText": "Наслаждаетесь отдыхом в Трактире? Чтобы уберечь вас, ежедневные задания заморожены, их галочки не исчезнут до завтра (следующий день после выписки из Трактира). Но будьте осторожны: если ваша команда сражается с боссом, он будет причинять вам вред, но вы не сможете наносить урон. Готовы снова двигаться в путь? Не забудьте выписаться из Трактира.",
+ "innText": "How's your stay in the Inn, <%= name %>? To protect you, your daily list is frozen. Your checkmarks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.",
"lfgPosts": "Объявления о поиске команды",
"tutorial": "Обучение",
"glossary": "Терминология",
@@ -16,7 +16,9 @@
"tavernAlert1": "Примечание: если вы хотите сообщить об ошибке, разработчики не прочтут ваше сообщение здесь. Пожалуйста,",
"tavernAlert2": "сделайте это на Github",
"moderatorIntro1": "Модераторы Таверны и гильдий:",
- "moderatorIntro2": ".",
+ "communityGuidelines": "Правила сообщества",
+ "communityGuidelinesRead1": "Пожалуйста, прочтите",
+ "communityGuidelinesRead2": "до того, как включиться в чат.",
"party": "Команда",
"createAParty": "Создать команду",
"noPartyText": "Вы не в команде, либо ее загрузка занимает время. Вы можете создать новую команду и пригласить друзей или, если хотите присоединиться к существующей, попросите ее участников ввести ваш персональный ID:",
@@ -42,7 +44,7 @@
"logoUrl": "Ссылка на логотип",
"assignLeader": "Назначить лидера группы",
"members": "Член(ы)",
- "partyList": "Order for party members in header (reload browser after changing order)",
+ "partyList": "Упорядочить по участникам в списке (перезапустить браузер после изменения порядка)",
"banTip": "Выгнать",
"moreMembers": "других членов",
"invited": "Приглашение отправлено",
@@ -64,11 +66,28 @@
"sortPets": "Сортировать по количеству питомцев",
"sortJoined": "Отсортировать по дате вступления",
"sortName": "Отсортировать в алфавитном порядке",
- "sortBackgrounds": "Sort by background",
+ "sortBackgrounds": "Сортировать по фону.",
"confirmGuild": "Создать гильдию за 4 самоцвета?",
"leaveGroupCha": "Покинуть испытания Гильдии и...",
"confirm": "Подтвердить",
"leaveGroup": "Покинуть гильдию?",
"leavePartyCha": "Выйти из испытаний команды и...",
- "leaveParty": "Выйти из команды?"
+ "leaveParty": "Выйти из команды?",
+ "sendPM": "Отправить личное сообщение",
+ "send": "Отправить",
+ "messageSentAlert": "Сообщение отправлено",
+ "pmHeading": "Личное сообщение для <%= name %>",
+ "clearAll": "Очистить все",
+ "clearAllPopover": "Удалить все сообщения",
+ "optOutPopover": "Не любите личные сообщения? Нажмите, чтобы отказаться от использования",
+ "block": "Блокировать",
+ "unblock": "Разблокировать",
+ "pm-reply": "Ответить",
+ "inbox": "Почта",
+ "abuseFlag": "Report violation of Community Guidelines",
+ "abuseFlagModalHeading": "Report <%= name %> for violation?",
+ "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.",
+ "abuseFlagModalButton": "Report",
+ "abuseReported": "Thank you for reporting this violation. The moderators have been notified.",
+ "abuseAlreadyReported": "You have already reported this message."
}
\ No newline at end of file
diff --git a/locales/ru/limited.json b/locales/ru/limited.json
index 8c2b3d6942..733f0f454d 100644
--- a/locales/ru/limited.json
+++ b/locales/ru/limited.json
@@ -1,17 +1,35 @@
{
"limitedEdition": "Ограниченный выпуск",
- "seasonalEdition": "Seasonal Edition",
+ "seasonalEdition": "Сезонный выпуск",
"winterColors": "Зимние цвета",
"annoyingFriends": "Вредные друзья",
"annoyingFriendsText": "Прилетело снежков в спину от членов команды: <%= snowballs %>.",
- "alarmingFriends": "Alarming Friends",
- "alarmingFriendsText": "Got spooked <%= spookDust %> times by party members.",
+ "alarmingFriends": "Пугающие друзья",
+ "alarmingFriendsText": "Напуган членами команды <%= spookDust %> раз.",
"valentineCard": "Валентинка",
"adoringFriends": "Любимые друзья",
"adoringFriendsText": "Вы так внимательны друг к другу! Отправлено и получено валентинок: <%= cards %>.",
- "limited30Apr": "Доступно для покупки до 30 апреля (но постоянно в параметрах после покупки).",
"polarBear": "Белый медведь",
"turkey": "Индейка",
"polarBearPup": "Детеныш белого медведя",
- "jackolantern": "Jack-O-Lantern"
+ "jackolantern": "Тыквенная лампа",
+ "seasonalShop": "Сезонный выпуск",
+ "seasonalShopClosedTitle": "Сиена Лезли",
+ "seasonalShopTitle": "<%= linkStart %>Сезонная Волшебница<%= linkEnd %>",
+ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next <%= linkStart %>Grand Gala<%= linkEnd %>!",
+ "seasonalShopText": "Welcome to the Seasonal Shop! From now until January 31st, we're stocking lots of seasonal edition winter goodies. After that, these items won't be back for another year, so get them while they're hot!! Or, er, cold.",
+ "candycaneSet": "Candy Cane (Mage)",
+ "skiSet": "Лыжник-ассасин (Жулик)",
+ "snowflakeSet": "Снежинка (Знахарь)",
+ "yetiSet": "Укротитель Йети (Воин)",
+ "nyeCard": "New Year's Card",
+ "nyeCardNotes": "Send a New Year's card to a friend.",
+ "seasonalItems": "Seasonal Items",
+ "auldAcquaintance": "Auld Acquaintance",
+ "auldAcquaintanceText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
+ "newYear0": "С Новым годом! Может вы убить много плохих привычек.",
+ "newYear1": "С Новым годом! Может вы собираете награды.",
+ "newYear2": "Happy New Year! May you earn many a Perfect Day.",
+ "newYear3": "Happy New Year! May your To-Do list stay short and sweet.",
+ "newYear4": "Happy New Year! May you not get attacked by a raging Hippogriff."
}
\ No newline at end of file
diff --git a/locales/ru/npc.json b/locales/ru/npc.json
index bd95d8f036..b5d4b10119 100644
--- a/locales/ru/npc.json
+++ b/locales/ru/npc.json
@@ -7,8 +7,8 @@
"mattBochText2": "Взгляните-ка",
"mattBochText3": "на всех питомцев, которых вы можете собрать.",
"daniel": "Даниэль ",
- "danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the inn. While checked-in, your Dailies are frozen as-is (checked/unchecked) until the day after check-out. You will not suffer for missing them at the day's end.",
- "danielText2": "Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies!",
+ "danielText": "Добро пожаловать в Таверну! Задержитесь немного и поболтайте с местными жителями. Если вам нужен отдых (собрались в отпуск или внезапно заболели?), я размещу вас в гостинице. Ежедневные задания при этом замораживаются «как есть» (отмечены/неотмечены) до дня, следующего за тем, когда вы покинете гостиницу. Их пропуск не будет наносить вам урон в конце дня.",
+ "danielText2": "Предупреждение: Если вы участвуете в квесте с боссом, он все же будет наносить вам урон за ежедневные задания, не выполненные вашими друзьями по команде!",
"alexander": "Торговец Александр",
"welcomeMarket": "Заходите на рынок! Купите редкие яйца и эликсиры! Продайте то, что вам не нужно! Воспользуйтесь полезными услугами! Загляните и ознакомьтесь со всеми предложениями.",
"sellForGold": "Продать <%= item %> за <%= gold %> золота",
@@ -40,8 +40,8 @@
"typeGoals": "Типы заданий",
"typeGoalsText": "HabitRPG позволяет записывать свои задачи тремя разными способами, определяя их в зависимости от категории в одну из колонок: привычки, ежедневные задания и задачи. ",
"tourHabits": "Привычки — это задачи, которые вы отслеживаете постоянно. Они могут оцениваться как положительно, так и отрицательно. Вы получаете опыт и золото за хорошие привычки и теряете здоровье за вредные привычки.",
- "tourDailies": "Dailies are tasks that you want to complete once a day. Checking off a Daily reaps experience and gold. Failing to check off your daily before the day resets results in a loss of health. You can change your day start settings from the Settings menu (click the gear-shaped icon, then click \"Site\").",
- "tourTodos": "To-Dos are one-off tasks that you can get to eventually. While it is possible to set a date on a To-Do, they are not required. To-Dos make for a quick and easy way to gain experience.",
+ "tourDailies": "Ежедневные задания — это задачи, которые выполняются раз в день. Выполнение ежедневного задания приносит опыт и золото. Если не успеть пометить задание как выполненное до конца дня, уменьшится здоровье. Время начала дня можно настроить в меню «Настройки» (нажмите иконку в форме шестеренки и выберите «Сайт»).",
+ "tourTodos": "Задачи — это однократные задания, которые вы когда-нибудь выполните. Для задач можно установить конечный срок выполнения, но это не обязательно. С помощью задач можно легко и быстро получить опыт.",
"tourRewards": "Заработанное вами золото позволит поощрить себя индивидуальными или игровыми наградами. Не скупитесь на них — поощрение является неотъемлемой частью процесса выработки хороших привычек.",
"hoverOver": "Посмотрите комментарии",
"hoverOverText": "К задачам можно добавить комментарии, открыв режим редактирования. Наведите курсор на комментарии к каждой задаче, чтобы узнать подробнее о том, как работает HabitRPG. Когда будете готовы начать, созданные в качестве примеров задачи можно будет удалить и добавить ваши собственные.",
@@ -57,7 +57,7 @@
"partySysText": "Будьте общительны, присоединяйтесь к команде и играйте в HabitRPG с друзьями! Процесс выработки привычек будет проходить лучше, если разделить ответственность с партнерами по команде. Следуйте инструкциям, размещенным на странице Параметры -> Команда. Уже ищете команду, к которой присоединиться?",
"classGear": "Экипировка класса",
"classGearText": "Прежде всего, не паникуйте! Ваша старая экипировка в вашем инвентаре, а на вас — снаряжение ученика вашего класса: <%= klass %>. Если носить экипировку, созданную специально для вашего класса, вы получите бонус в 50% к характеристикам. Тем не менее, можно спокойно вернуться к вашей старой экипировке.",
- "classStats": "Это характеристики вашего класса. Они оказывают влияние на игровой процесс. При достижении нового уровня, вы получаете одно очко, которое можно использовать для улучшения одной из характеристик. Наведите курсор на каждый показатель для дополнительной информации.",
+ "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.",
"autoAllocate": "Автоматическое распределение",
"autoAllocateText": "Если выбрано 'автоматическое распределение', вы будете получать характеристики в зависимости от атрибутов ваших заданий. Их можно настроить в Задачи > Редактировать > Дополнительно > Атрибуты. Например, если вы часто посещаете спортзал, и ваше ежедневное задание относится к \"Физические нагрузки\", вы будете получать СИЛ автоматически.",
"spells": "Заклинания",
diff --git a/locales/ru/pets.json b/locales/ru/pets.json
index 760676c948..903ff99fc1 100644
--- a/locales/ru/pets.json
+++ b/locales/ru/pets.json
@@ -29,7 +29,7 @@
"beastAchievement": "Вы заработали достижение «Повелитель зверей» за то, что собрали всех питомцев!",
"beastMastName": "Повелитель зверей",
"beastMastText": "Найдены все 90 питомцев (безумно сложно, респект этому пользователю!)",
- "beastMastText2": "and has released their pets a total of <%= count %> times",
+ "beastMastText2": "и <%= count %> раз отпустил питомцев на свободу ",
"dropsEnabled": "Включено выпадение предметов!",
"itemDrop": "Выпал предмет!",
"firstDrop": "Вы открыли систему выпадения предметов! Теперь, когда вы выполняете задания, у вас есть маленький шанс найти предмет. Вы только что нашли <%= eggText %> яйцо! <%= eggNotes %>",
@@ -39,14 +39,14 @@
"useSaddle": "Оседлать <%= pet %>?",
"petName": "<%= potion %> <%= egg %>",
"mountName": "<%= potion %> <%= mount %>",
- "petKeyName": "Key to the Kennels",
- "petKeyPop": "Let your pets roam free, release them to start their own adventure, and give yourself the thrill of Beastmaster once more!",
- "petKeyBegin": "Ключ от питомника: поборитесь за звание повелителя зверей ещё раз!",
+ "petKeyName": "Ключ от псарен",
+ "petKeyPop": "Отпустите ваших питомцев на свободу, освободите их на встречу их собственным приключениям и испытайте восторг Властелина животных заново!",
+ "petKeyBegin": "Ключ от питомника: поборитесь за звание повелителя зверей еще раз!",
"petKeyInfo": "Прояви любовь к своим питомцам отпустив их на волю и вновь почувствуй выпадение предметов полезным.",
- "petKeyInfo2": "The Key to the Kennels resets all of your non-quest pets back to as if you'd never found them. Once you've used it, you'll be able to stack the Beastmaster achievement, showing off how many times you've been able to best the RNG.",
- "petKeyInfo3": "There are two sets of Keys: you can either just release your pets for four gems or your pets and mounts for eight gems. If you're still working towards getting all of the mounts, you may not want to give them their freedom yet!",
+ "petKeyInfo2": "Ключ от будки сбрасывает всех ваших неквестовых питомцев так, словно вы их никогда не находили. Когда вы им воспользуетесь, то получите получите достижение Властелин животных за каждый такой сброс, демонстрируя другим игрокам, сколько раз вы смогли добиться победы над случайностью.",
+ "petKeyInfo3": "Существует 2 набора Ключей: вы можете или просто отпустить ваших питомцев за 4 самоцвета или ваших питомцев и скакунов за 8 самоцветов. Если вы все еще добиваетесь того, чтобы собрать коллекцию из всех доступных скакунов, то, возможно вы пока не захотите даровать им свободу.",
"petKeyPets": "Освободить моих питомцев",
"petKeyMounts": "Освободите обоих, пожалуйста",
- "petKeyNeverMind": "Not Yet",
- "gemsEach": "gems each"
+ "petKeyNeverMind": "Еще не",
+ "gemsEach": "самоцветов за каждый"
}
\ No newline at end of file
diff --git a/locales/ru/questscontent.json b/locales/ru/questscontent.json
index 51c9d5be5e..36e4ebee45 100644
--- a/locales/ru/questscontent.json
+++ b/locales/ru/questscontent.json
@@ -1,6 +1,6 @@
{
"questEvilSantaText": "Санта Зверолов",
- "questEvilSantaNotes": "Над ледяными просторами раздается жалобный рев. Вы следуете на звуки рыка и рева, которые сопровождаются гоготом еще кого-то, и на лесной поляне видите взрослую белую медведицу. Она заперта в клетке и ревет в надежде на спасение. Сверху на клетке пританцовывает маленькое злобное существо в рождественском костюме, подобранном где-то. Одолейте Санту Зверолова и спасите зверя!",
+ "questEvilSantaNotes": "Над ледяными просторами раздается жалобный рев. Вы следуете на звуки рыка и рева, которые сопровождаются хихиканьем еще кого-то, и на лесной поляне видите взрослую белую медведицу. Она заперта в клетке и ревет в надежде на спасение. Сверху на клетке пританцовывает маленькое злобное существо в рождественском костюме, подобранном где-то. Одолейте Санту Зверолова и спасите зверя!",
"questEvilSantaCompletion": "Санта Зверолов вскрикивает от злости и спешит скачками скрыться в темноте ночи. Благодарная медведица рыком и ревом пытается вам что-то сказать. Вы отводите ее к стойлам, где Мэтт Бох, знающий язык зверей, выслушивает ее историю, затаив дыхание в ужасе. У нее есть медвежонок! Он убежал вглубь ледяных просторов, когда маму-медведицу схватили. Помогите ей найти детеныша!",
"questEvilSantaBoss": "Санта Зверолов",
"questEvilSantaDropBearCubPolarMount": "Белый медведь (скакун)",
@@ -12,7 +12,7 @@
"questEvilSanta2DropBearCubPolarPet": "Белый медведь (питомец)",
"questGryphonText": "Огненный грифон",
"questGryphonNotes": "Главный повелитель зверей, baconsaur, обратился к вашей команде за помощью: «Искатели приключений, пожалуйста, вы должны мне помочь! Мой грифон вырвался на свободу и терроризирует Habit City! Если бы вы могли остановить этот ужас, я бы вознаградил вас яйцами грифона!».",
- "questGryphonCompletion": "Побежденный, могучий зверь стыдливо крадется к своему хозяину. «Вот это да! Прекрасная работа, искатели приключений! — восклицает baconsaur. — Пожалуйста, возьмите несколько грифоньих яиц. Я уверен, что вы прекрасно вырастите этих грифонов!»",
+ "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
"questGryphonBoss": "Огненный грифон",
"questGryphonDropGryphonEgg": "Грифон (яйцо)",
"questHedgehogText": "Еж-монстр",
@@ -31,7 +31,7 @@
"questRatBoss": "Крысиный король",
"questRatDropRatEgg": "Крыс (яйцо)",
"questOctopusText": "Зов Ктулху",
- "questOctopusNotes": "@Urse, молодой и неопытный писарь, попросил вашей помощи в исследовании загадочной прибрежной пещеры. Сумеречный залив окружают врата из массивных сталагмитов и сталактитов. Вы заходите внутрь, но внезапно прямо перед вами возникает темный водоворот. Вы глядите с благоговейным ужасом на огромного монстра, то ли дракона, то ли кальмара, поднимающегося из глубин. «Жуткий похититель звезд проснулся», — кричит @Urse, срывая голос. «После миллиардов лет покоя, великий и могучий Ктулху снова освобождён и жаждет новой добычи!»",
+ "questOctopusNotes": "@Urse, молодой и неопытный писарь, попросил вашей помощи в исследовании загадочной прибрежной пещеры. Сумеречный залив окружают врата из массивных сталагмитов и сталактитов. Вы заходите внутрь, но внезапно прямо перед вами возникает темный водоворот. Вы глядите с благоговейным ужасом на огромного монстра, то ли дракона, то ли кальмара, поднимающегося из глубин. «Жуткий похититель звезд проснулся», — кричит @Urse, срывая голос. «После миллиардов лет покоя, великий и могучий Ктулху снова освобожден и жаждет новой добычи!»",
"questOctopusCompletion": "Завершение: с финальным рёвом монстр уползает прочь, туда, откуда пришел. Нельзя сказать чувствует @Urse радость от победы или грусть от наблюдения за ускользающим чудовищем. Молча он указывает на три гигантских и скользких яйца в гнезде из золотых монет. «Должно быть, яйца осьминога», говорите вы нервно. По возвращении домой @Urse отчаянно пишет что-то в своем журнале, и вам кажется, что вы ещё услышите о Ктулху.",
"questOctopusBoss": "Ктулху",
"questOctopusDropOctopusEgg": "Осьминог (Яйцо)",
@@ -41,51 +41,70 @@
"questHarpyBoss": "Гарпия",
"questHarpyDropParrotEgg": "Попугай (Яйцо)",
"questRoosterText": "Петушиное буйство",
- "questRoosterNotes": "For years the farmer @extrajordanary has used Roosters as an alarm clock. But now a giant Rooster has appeared, crowing louder than any before – and waking up everyone in Habitica! The sleep-deprived Habiticans struggle through their daily tasks. @Pandoro decides the time has come to put a stop to this. \"Please, is there anyone who can teach that Rooster to crow quietly?\" You volunteer, approaching the Rooster early one morning – but it turns, flapping its giant wings and showing its sharp claws, and crows a battle cry.",
+ "questRoosterNotes": "Годами фермер @extrajordanary использовал Петухов в качестве будильника. Но теперь появился гигантский Петух, кукурекающий громче, чем когда-либо и будящий всех до единого в стране Habitica! Ее жители, истощенные от отсутствия сна, с трудом справляются со своими ежедневными задачами. @Pandoro решил, что пришло время прекратить это безобразие. \"Найдется ли здесь кто-нибудь, кто научит этого Петуха кукарекать тише?\" Вы вызываетесь добровольцем. Приближаясь к Петуху ранним утром, вы видите, что он машет своими гигантскими крыльями и показывается свои острые когти, издавая при этом боевой клич.",
"questRoosterCompletion": "Вы приручили зверя со всей ловкостью и мастерством. Его уши, заполненные когда-то перьями и полузабытыми заданиями, теперь сверкают чистотой. Он тихо кукарекает на вас, опустив свой клюв на ваше плечо. На следующий день вы собираетесь уезжать, но @EmeraldOx бежит вам навстречу с небольшой плетеной корзиной. «Подождите! Сегодня утром я видел, как Петух оставил это около двери вашей комнаты, пока вы спали. Мне кажется, что это его благодарность». Вы открываете корзину и обнаруживаете три хрупких яйца.",
"questRoosterBoss": "Петух",
"questRoosterDropRoosterEgg": "Петух (Яйцо)",
- "questSpiderText": "The Icy Arachnid",
- "questSpiderNotes": "As the weather starts cooling down, delicate frost begins appearing on Habiticans' windowpanes in lacy webs... except for @Arcosine, whose windows are frozen completely shut by the Frost Spider currently taking up residence in his home. Oh dear.",
- "questSpiderCompletion": "The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?",
- "questSpiderBoss": "Spider",
- "questSpiderDropSpiderEgg": "Spider (Egg)",
+ "questSpiderText": "Ледяной Арахнид",
+ "questSpiderNotes": "На улице становится все прохладнее, аккуратный морозец уже украшает инеевыми узорами окна Хаббитанцев... Кроме @Arcosine, чьи окна полностью заморожены Ледяным Пауком, который обосновался в его доме. О, Господи.",
+ "questSpiderCompletion": "Ледяной паук рассыпается на кусочки, оставляя за собой небольшую кучку снежинок и несколько зачарованных яиц. @Arcosine поспешно предлагает вам их в качестве награды - возможно, вы сможете самостоятельно вырастить немного неопасных пауков в качестве своих питомцев?",
+ "questSpiderBoss": "Паук",
+ "questSpiderDropSpiderEgg": "Паук (яйцо)",
"questVice1Text": "Освободиться от влияния дракона",
"questVice1Notes": "Говорят, что в пещерах горы Habitica кроется ужасное зло. Монстр, одно присутствие которого может сломить волю сильнейших героев, направив их в пучину лени и вредных привычек! Это чудовище — великий дракон, сотканный из собственных теней и обладающий огромной силой. Это Вайс, коварный змей теней. Отважные хабитяне, поднимитесь и сокрушите это гадкое чудовище, раз и навсегда, но только, если чувствуете в себе силы противостоять его огромной власти.
Вайс. Часть 1:
Как можно бороться с чудовищем, если оно уже взяло верх над вами? Не станьте жертвой лени и слабостей! Тяжелым трудом можно побороть темное влияние дракона и разжать его хватку!
",
"questVice1Boss": "Тень Вайса",
"questVice1DropVice2Quest": "Вайс. Часть 2 (свиток)",
"questVice2Text": "Найти логово змея",
- "questVice2Notes": "Влияние Вайса развеялось, и вы чувствуете прилив сил. Вы и не заметили, как они вернулись к вам. Ваша команда продолжает путь к горе Habitica, вы уверены в себе и в своих силах противостоять влиянию змея. Вы подходите к горным пещерам и останавливаетесь. Щупальца теней, как туман, клубятся на входе. Почти невозможно разглядеть ничего прямо перед собой. Кажется, что свет фонаря просто прерывается, сталкиваясь с тенью. Говорят, что только магический свет может проникнуть в драконью мглу, порождение темных сил. Вы сможете пройти к дракону, если найдете достаточно световых кристаллов.",
- "questVice2CollectLightCrystal": "Легкие кристаллы",
+ "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
+ "questVice2CollectLightCrystal": "Светлые кристаллы",
"questVice2DropVice3Quest": "Вайс. Часть 3 (свиток)",
- "questVice3Text": "Вайс просыпается",
+ "questVice3Text": "Пробуждение Вайса",
"questVice3Notes": "Приложив большие усилия, ваша команда нашла логово Вайса. Неповоротливый монстр оглядывает вас с отвращением. Вокруг вас в вихрем сгущаются тени, а в голове звучит шепот: «Неужели глупые хабитяне вновь пришли остановить меня? Мило. Но мудрее было бы не делать этого». Покрытый чешуей исполин отводит голову назад, готовясь к атаке. Это ваш шанс! Покажите ему, на что вы способны и сокрушите Вайса раз и навсегда!",
"questVice3Completion": "Тени в пещере рассеиваются, и наступает звенящая тищина. Честное слово, вы это сделали! Вы победили Вайса! Вы и вся ваша команда, наконец, можете вздохнуть с облегчением. Наслаждайтесь победой, храбрые хабитяне, двигайтесь дальше, но не забывайте уроков, которые вы получили в битве с Вайсом. Вам предстоит продолжить работу над привычками, а, возможно, и сразиться с еще большим злом!",
"questVice3Boss": "Вайс, змей теней",
"questVice3DropWeaponSpecial2": "Посох дракона Stephen Weber",
"questVice3DropDragonEgg": "Дракон (яйцо)",
"questVice3DropShadeHatchingPotion": "Сумрачный инкубационный эликсир",
- "questMoonstone1Text": "The Moonstone Chain",
- "questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
- "questMoonstone1CollectMoonstone": "Moonstones",
- "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
- "questMoonstone2Text": "Recidivate The Necromancer",
- "questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
- "questMoonstone2Boss": "The Necromancer",
- "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
- "questMoonstone3Text": "Recidivate Transformed",
- "questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
- "questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
- "questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
- "questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questMoonstone1Text": "Ожерелье Лунных камней",
+ "questMoonstone1Notes": "Страшная болезнь поразила Хаббитанцев. Давно забытые плохие Привычки растут с удвоенной силой. Тарелки лежат немытые, учебники не прочитаны и прокрастинация достигает угрожающего размаха!
Вы проследили, как некоторые из ваших плохих привычек вернулись на Болота Застоя и обнаружили виновника: призрачная Некромантша, Рецидивина. Вы ринулись вперед, размахивая оружием, но они их удары не причиняют призраку вреда.
\"Не беспокоить\", - прошипела она с сухим треском. \"Без ожеоелья лунных камней, ничто не может причинить мне вред, а мастер-ювелир @aurakami давно разбросал все лунные камни по Хаббитике!\" Задыхаясь, вы отступаете... но вы знаете, что нужно сделать.
",
+ "questMoonstone1CollectMoonstone": "Лунные камни",
+ "questMoonstone1DropMoonstone2Quest": "Ожерелье лунных камней, часть 2: Некромант Рецидивина (Свиток)",
+ "questMoonstone2Text": "Некромант Рецидивина",
+ "questMoonstone2Notes": "Отважный оружейник @Inventrix помог вам сковать зачарованные лунные камни в ожерелье. Теперь вы готовы противостоять Рецидивине, но как только вы зашли в Болота Застоя, страшный холод окутал вас.
Гнилое дыхание прошептало вам на ухо. \"Вернулся? Какая прелесть...\" Вы попятились и сделали выпод, под светом ожерелья лунных камней, ваше оружие поразило твердую плоть. \"Вы еще призовете меня обратно в мир\", - огрызнулась Рецидивина, - \"но сейчас твое время распрощаться с ним!\"
",
+ "questMoonstone2Boss": "Некромант",
+ "questMoonstone2DropMoonstone3Quest": "Ожерелье лунных камней, часть 3: Рецидивина трансформировалась (Свиток)",
+ "questMoonstone3Text": "Рецидивина трансформировалась",
+ "questMoonstone3Notes": "Рецидивина упала на землю, и вы ударили ее ожерельем лунным камней. К вашему ужасу Рецидивина схватила самоцветы, ее взгляд наполнился торжеством.
\"Глупое создание из плоти!\"- закричала она. \"Эти лунные камни восстановят физическую оболочку, правда, не так, как ты себе представляешь. Как только полная луна появится из темноты - это наполнит меня силой. Из теней я призываю призрак твоего самого страшного врага!\"
Болезненный зеленый туман поднимается из болота, и тело Рецидивины содрогается, принимая форму, которая поднимает в вас волну ужаса, - неживое тело Вайса, ужасного возрожденного.
",
+ "questMoonstone3Completion": "Вам становится сложнее дышать, пот щиплет глаза, когда умирает восставший Змей. Остатки Рецидивины рассеиваются в прозрачный серый туман, который быстро уносит освежающий ветерок. Вы слышите отдаленные восторженные крики Хаббитанцев, которые победили свои вредные Привычки раз и навсегда.
@Baconsaur Повелитель зверей приземляется на грифоне. \"Я видел конец вашей битвы с неба, и я был глубоко тронут. Пожалуйста, примите эту зачарованную тунику - ваша храбрость говорит о благородном сердце, и я верю, что вы должны получить ее\".
",
+ "questMoonstone3Boss": "Некро-Вайс",
+ "questMoonstone3DropRottenMeat": "Тухлое мясо (еда)",
+ "questMoonstone3DropZombiePotion": "Зомби Инкубационный эликсир",
+ "questGoldenknight1Text": "Строгий выговор",
+ "questGoldenknight1Notes": "Золотой Рыцарь должна была наказывать Хаббитанцев за их дела. Не сделали все ваши Ежедневные задания? Пропустили привычку? Она использует это как повод, чтобы прочитать вам нотацию и настаивать, чтобы вы следовали ее примеру. Она яркий образец идеального Хаббитанца, и не смейте возражать. Ладно, это не очень хорошо! Каждый совершает ошибки. Они не должны быть встречены с таким негативом. Наверное, пора вам собрать некоторые свидетельства обиженных Хаббитанцев и сделать Золотому Рыцарю суровый выговор!
",
+ "questGoldenknight1CollectTestimony": "Доказательства",
+ "questGoldenknight1DropGoldenknight2Quest": "Золотой Рыцарь, часть 2: Тусклое золото (Свиток)",
+ "questGoldenknight2Text": "Золотой Рыцарь",
+ "questGoldenknight2Notes": "Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!
",
+ "questGoldenknight2Boss": "Золотой Рыцарь",
+ "questGoldenknight2DropGoldenknight3Quest": "Золотой Рыцарь, часть 3: Железный Рыцарь (Свиток)",
+ "questGoldenknight3Text": "Железный Рыцарь",
+ "questGoldenknight3Notes": "@Jon Arinbjorn пытается привлечь ваше внимание. После битвы новая фигура предстает пред вашим взором. Это закованный в черную сталь рыцарь с обнаженным мечом в руке. И он медленно приближается. \"Нет, отец!\"- кричит ему Золотой Рыцарь, но без толку - новый противник движется вперед. \n\"Прости меня, герой,- сокрушенно говорит Золотой Рыцарь,- я не осознавала, что обратила свои добрые помыслы в жестокость. Но пред тобой мой отец - рыцарь с самым черным и жестоким сердцем. Если ты не сразишь его, то все мы обречены! Вот! Возьми мой верный моргенштерн и победи Железного Рыцаря!\"
",
+ "questGoldenknight3Completion": "С лязгом и звоном Железный Рыцарь падает на колени. \"Ты силён,- выдыхает он,- я сражен и унижен.\" Золотой Рыцарь приближается к вам. \"Благодарю тебя, герой. Мы извлекли урок из этих событий. Я переговорю с отцом. И, возможно, нам стоит принести свои извинения обитателям страны Habitica.\" Золотой Рыцарь на мгновение задумывается и принимает решение. \"Возьми мой моргенштерн. Он служил мне верой и правдой, так пусть же теперь у него будет более достойный владелец!\"
",
+ "questGoldenknight3Boss": "Железный Рыцарь",
+ "questGoldenknight3DropHoney": "Мёд (Еда)",
+ "questGoldenknight3DropGoldenPotion": "Золотой Инкубационный эликсир",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "Бази-Лист",
+ "questBasilistNotes": "Странное волнение на рынке, то от которого вы должны были бы сбежать. Будучи мужественным искателем приключений, вы бежите на шум и видите Бази-Листа, сливающегося с зарослями незавершенных Заданий! Хаббитанцы парализованы от страха при длине Бази-Листа, и не в состоянии приступить к работе. Откуда-то неподалеку вы слышите крик @Arcosine: \"Быстро завершите Задания и Ежедневные задания, чтобы обезвредить монстра, пока кого-то не порезали на конфетти!\" Быстро приготовься, приключенец, и проверь свои списки - но будь осторожен! Если вы оставите любое Ежедневное задание невыполненным, Бази-Лист нападет на вас и вашу команду!",
+ "questBasilistCompletion": "Бази-Лист рассыпался бумажными ошметками всех цветов радуги. \"Фуф!\" - произнес @Arcosine. \"Хорошо, что вы, ребята, были здесь!\" Чувствуя себя более опытными, чем прежде, вы подбираете из обрезков бумаги немного золота.",
+ "questBasilistBoss": "Бази-Лист",
"questEggHuntText": "Поиски яиц",
"questEggHuntNotes": "Этой ночью повсюду появились странные неокрашенные яйца: в стойлах, за прилавком в Таверне и даже среди обычных яиц на рынке! Что за напасть! «Никто не знает, откуда они взялись и кто из них может вылупиться, — говорит Megan, — но мы не можем оставить их просто лежать повсюду! Усердно работайте и ищите, чтобы помочь мне собрать эти таинственные яйца. Возможно, если вы соберете достаточно, то найдется кое-что и для вас...»",
"questEggHuntCompletion": "Вы это сделали! В благодарность Megan дает вам десять яиц. «Я не думаю, что из них вылупятся питомцы, и из них точно не вырастить скакуна. Но это не значит, что их нельзя покрасить в красивые цвета!»",
"questEggHuntCollectPlainEgg": "Неокрашенные яйца",
"questEggHuntDropPlainEgg": "Неокрашенное яйцо",
"questDilatoryText": "Ужасный Дракон Промедления",
- "questDilatoryNotes": "Мы были слепы к предзнаменованиям.
Иссиня-черные сверкающие глаза. Древняя чешуя. Массивные челюсти и острые зубы. Мы пробудили что-то ужасающее, что никогда не должно было покидать своей расщелины:Ужасный Дракон Промедления! Кричащие жители Habitica рассыпаются во всех направлениях, когда его извивающаяся шея длиной в десятки метров рассекает водную гладью, а дикий рёв заставляет дрожать окна близлежащих домов.
«Мы должны положить конец Промедлению!», — кричит Lemoness. «Именно откладываемые задачи и красные ежедневные задания привлекли его внимание!»
«Он излучает магическую энергию!» — кричит @Baconsaur. «Живя так долго, он научился исцелять себя! Как мы сможем побороть его?»
Очень просто: так же, как и всех Боссов -- продуктивностью! Быстрее, Habitica, объединяйся и сражай свои задачи, вместе мы победим этого монстра. (Нет нужды бросать начатые квесты, мы уверены в ваших возможностях сражаться на двух фронтах). Он не нападёт на мирных жителей, но чем больше ежедневных заданий мы пропускаем, тем больше сил он получает для Незамедлительной Атаки! И мне не нравится, как он поглядывает на Таверну...",
+ "questDilatoryNotes": "
Мы были слепы к предзнаменованиям.
Иссиня-черные сверкающие глаза. Древняя чешуя. Массивные челюсти и острые зубы. Мы пробудили что-то ужасающее, что никогда не должно было покидать своей расщелины:Ужасный Дракон Промедления! Кричащие жители Habitica рассыпаются во всех направлениях, когда его извивающаяся шея длиной в десятки метров рассекает водную гладью, а дикий рёв заставляет дрожать окна близлежащих домов.
«Мы должны положить конец Промедлению!», — кричит Lemoness. «Именно откладываемые задачи и красные ежедневные задания привлекли его внимание!»
«Он излучает магическую энергию!» — кричит @Baconsaur. «Живя так долго, он научился исцелять себя! Как мы сможем побороть его?»
Очень просто: так же, как и всех Боссов -- продуктивностью! Быстрее, Habitica, объединяйся и сражай свои задачи, вместе мы победим этого монстра. (Нет нужды бросать начатые квесты, мы уверены в ваших возможностях сражаться на двух фронтах). Он не нападет на мирных жителей, но чем больше ежедневных заданий мы пропускаем, тем больше сил он получает для Незамедлительной Атаки! И мне не нравится, как он поглядывает на Таверну...",
"questDilatoryBoss": "Ужасный Дракон Промедления",
"questDilatoryBossRageTitle": "Незамедлительная атака",
"questDilatoryBossRageDescription": "Как только эта полоса заполнится полностью, Ужасный Дракон Промедления обрушит свою ярость на местность Habitica.",
@@ -94,10 +113,10 @@
"questDilatoryBossRageTavern": "'Ужасный Дракон наносит НЕЗАМЕДЛИТЕЛЬНУЮ АТАКУ!'\n\nО нет! Несмотря на наши усилия, мы позволили некоторым заданиям ускользнуть, и их красный цвет навлек ярость Дракона! Он уничтожил Таверну своей ужасающей Незамедлительной Атакой! К счастью, мы установили Трактир в ближайшем городе и вы можете свободно общаться на берегу моря... но бедный Даниель, он до сих пор оплакивает свое любимое здание, разрушившееся прямо у него за спиной!\n\nНадеемся, что монстр не атакует вновь!",
"questDilatoryBossRageStables": "'Ужасный Дракон наносит НЕЗАМЕДЛИТЕЛЬНУЮ АТАКУ!'\n\nИ снова мы не выполнили много ежедневных заданий. Дракон обрушил свою Незамедлительную Атаку на стойла Мэтта! Питомцы разбежались во всех направлениях. К счастью, все вы в безопастности!\n\nБедная Habitica! Надеемся, что это не повторится. Торопитесь выполнить все свои задания! ",
"questDilatoryBossRageMarket": "'Ужасный Дракон наносит НЕЗАМЕДЛИТЕЛЬНУЮ АТАКУ!'\n\nТорговец Александр только что потерял свой магазин, который был разрушен до основания Незамедлительной Атакой Ужасного Дракона. Но кажется, что мы скоро одержим над ним верх, сомневаюсь, что он накопит сил для нового удара.\n\nСейчас не время расслабляться, Habitica! Прогоним это чудовище с наших берегов вместе!",
- "questDilatoryCompletion": "`Уничтожение Ужасного Дракона Промедления`\n\nМы сделали это\" С жутким рёвом Ужасный Дракон Промедления падает в воду и уплывает далеко, далеко отсюда. Толпа ликующих жителей Habitica собрались у берега моря. После празднования мы помогли Мэтту, Дэниелю и Александру починить их дома. Но... что это? \n\n`Возвращение горожан!`\n\nТеперь, когда Дракон исчез, тысячи сияющих пятен выходят из морской пены. Это радужные креветки-богомолы и... среди них сотни русалок!\n\n\"Мы потерянные жители Промедления!\", объясняет их лидер, Манта. \"Когда Промедление затонуло, креветки-богомолы, что жили в этих водах, использовали свою магию, чтобы превратить нас в русалок ради нашей безопастности. Но в порыве ярости Ужасный Дракон заточил нас в тёмной расщелине на сотни лет. Но теперь мы наконец-то свободны и можем построить заново свой город!\"\n\n\"В благодарность,\" говорит его друг @Ottl, \"Пожалуйста примите питомца и скакуна креветку-богомола, очки опыта, золото и нашу вечную признательность.\"\n\n`Награды`\n* Питомец Креветка-Богомол.\n* Скакун Креветка-Богомол\n* Шоколад, Синяя сладкая вата, Розовая сладкая вата, Рыба, Мёд, Мясо, Молоко, Картошка, Гнилое мясо, Клубника.",
+ "questDilatoryCompletion": "`Уничтожение Ужасного Дракона Промедления`\n\nМы сделали это\" С жутким рёвом Ужасный Дракон Промедления падает в воду и уплывает далеко, далеко отсюда. Толпа ликующих жителей Habitica собрались у берега моря. После празднования мы помогли Мэтту, Дэниелю и Александру починить их дома. Но... что это? \n\n`Возвращение горожан!`\n\nТеперь, когда Дракон исчез, тысячи сияющих пятен выходят из морской пены. Это радужные креветки-богомолы и... среди них сотни русалок!\n\n\"Мы потерянные жители Промедления!\", объясняет их лидер, Манта. \"Когда Промедление затонуло, креветки-богомолы, что жили в этих водах, использовали свою магию, чтобы превратить нас в русалок ради нашей безопасности. Но в порыве ярости Ужасный Дракон заточил нас в темной расщелине на сотни лет. Но теперь мы наконец-то свободны и можем построить заново свой город!\"\n\n\"В благодарность,\" говорит его друг @Ottl, \"Пожалуйста примите питомца и скакуна креветку-богомола, очки опыта, золото и нашу вечную признательность.\"\n\n`Награды`\n* Питомец Креветка-Богомол.\n* Скакун Креветка-Богомол\n* Шоколад, Синяя сладкая вата, Розовая сладкая вата, Рыба, Мёд, Мясо, Молоко, Картошка, Гнилое мясо, Клубника.",
"questSeahorseText": "Ежегодные скачки в Промедлении",
"questSeahorseNotes": "Это день скачек, и все жители Habitica со всего континента отправились в славный город Промедление для того, чтобы испробовать силы своих питомцев, морских коньков. Внезапно огромный всплеск и рычание разрушает идиллию. Вы слышите Хранителя Морских Коньков @Kiwibot, кричащую громче бурлящих волн. \"Собрание морских коньков привлекло ярость Морского Жеребца!\", она кричит. \"Он разрушает стойла и уничтожает древние тропы! Кто сможет его укротить?\"",
- "questSeahorseCompletion": "Обузданный Морской Жеребец покорно плывёт к вам. \"О, посмотри!\", говорит Kiwibot. \"Он хочет, чтобы мы позаботились о его детях.\" Она даёт вам три яйца. \"Растите их с любовью\", говорит она. \"Мы всегда приветствуем вас в нашем славном городе!\"",
+ "questSeahorseCompletion": "Обузданный Морской Жеребец покорно плывет к вам. \"О, посмотри!\", говорит Kiwibot. \"Он хочет, чтобы мы позаботились о его детях.\" Она дает вам три яйца. \"Растите их с любовью\", говорит она. \"Мы всегда приветствуем вас в нашем славном городе!\"",
"questSeahorseBoss": "Морской жеребец",
"questSeahorseDropSeahorseEgg": "Морской конек (яйцо)",
"questAtom1Text": "Атака Муторного Квеста, часть 1: Мусорная катастрофа!",
@@ -105,12 +124,22 @@
"questAtom1CollectSoapBars": "Куски мыла",
"questAtom1Drop": "Безобеденный Монстр (Свиток)",
"questAtom2Text": "Атака Муторного Квеста, часть 2: Безобеденный Монстр",
- "questAtom2Notes": "Уф, это место выглядит намного лучше без этих грязных тарелок. Может быть, вы наконец-то сможете повеселиться. Погодите-ка... неужели это коробка из-под пиццы плывёт по поверхности озера? Видимо, уборка не закончена. Но, увы, это не просто коробка из-под пиццы! Внезапно коробка взлетает к небу, обнаруживая голову монстра. Это невозможно! Легендарный Безобеденный Монстр?! Говорят, что он скрывался в озере с доисторических времен: существо, порожденное из остатков пищи и мусора жителей Habitica. Гадость!",
+ "questAtom2Notes": "Уф, это место выглядит намного лучше без этих грязных тарелок. Может быть, вы наконец-то сможете повеселиться. Погодите-ка... неужели это коробка из-под пиццы плывет по поверхности озера? Видимо, уборка не закончена. Но, увы, это не просто коробка из-под пиццы! Внезапно коробка взлетает к небу, обнаруживая голову монстра. Это невозможно! Легендарный Безобеденный Монстр?! Говорят, что он скрывался в озере с доисторических времен: существо, порожденное из остатков пищи и мусора жителей Habitica. Гадость!",
"questAtom2Boss": "Безобеденный Монстр",
"questAtom2Drop": "Прачечдей (Свиток)",
"questAtom3Text": "Атака Муторного Квеста, часть 3: Прачечдей",
"questAtom3Notes": "С оглушительным рёвом, при котором пять вкуснейших разновидностей сыра вылетели из его пасти, Безобеденный Монстр рассыпался на кусочки. «КАК ТЫ ПОСМЕЛ!», раздаётся голос из-под водной глади. Перед вами появляется голубая фигура, облачённая в неведомое одеяние, держащая в руке магический туалетный ершик. Грязная одежда начинает бурлить на поверхности воды. «Я великий Прачечдей!» — грозно заявляет он. «У тебя хватило наглости помыть мои ослепительно-грязные тарелки, уничтожить моего питомца и вторгнуться в мои владения в отвратительно-чистой одежде. Приготовься почувствовать сырую ярость моей загрязняющей магии!»",
"questAtom3Completion": "Ослабший Прачечдей повержен! Груды чистой одежды сваливаются в аккуратные стопки вокруг вас. Теперь все выглядит намного лучше. Как только вы начинаете пробираться сквозь них, замечаете металлический отблеск, и ваш взгляд падает на сияющий шлем. Предыдущий владелец этого сверкающего доспеха неизвестен, но как только вы надеваете его, чувствуете теплоту присутствия щедрого духа. Жаль, что они не пришивали к своим вещам табличку с именем.",
"questAtom3Boss": "Прачечдей",
- "questAtom3DropPotion": "Простой инкубационный эликсир"
+ "questAtom3DropPotion": "Простой инкубационный эликсир",
+ "questOwlText": "Сова-Полуночник",
+ "questOwlNotes": "Огни Таверны приглушенно светятся.
Пока одним вечером свечение не пропало!
Как мы сможем увидеть всех наших полуночников?
@Twitching кричит, \"Мне нужны бойцы!
Видите Сову-Полуночника, звездного противника?
Сражайтесь быстро и не медлите!
Мы прогоним его тьму от наших дверей,
и вернем светлые ночи!\"",
+ "questOwlCompletion": "Сова-Полуночник растворяется перед тем, как упасть,
Но даже так вы не можете сдержать зевок.
Может пришло время отдохнуть?
На своей кровати вы видите гнездо!
Сова-Полуночник знает, как это потрясающе
Закончить работу и сидеть допоздна,
Но ваши новые питомцы тихо запищат
Чтобы сказать вам, когда время идти спать.",
+ "questOwlBoss": "Сова-Полуночник",
+ "questOwlDropOwlEgg": "Сова (яйцо)",
+ "questPenguinText": "The Fowl Frost",
+ "questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.
\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"
\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.",
+ "questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.
@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
+ "questPenguinBoss": "Frost Penguin",
+ "questPenguinDropPenguinEgg": "Penguin (Egg)"
}
\ No newline at end of file
diff --git a/locales/ru/settings.json b/locales/ru/settings.json
index d80895bd2f..338d0bfac3 100644
--- a/locales/ru/settings.json
+++ b/locales/ru/settings.json
@@ -2,14 +2,14 @@
"settings": "Настройки",
"language": "Язык",
"americanEnglishGovern": "В случае несоответствия информации в переводах, правильной следует считать версию на американском английском.",
- "helpWithTranslation": "Хотите помочь с переводом HabiRPG? Отлично! Почитайте эту карту Trello.",
+ "helpWithTranslation": "Хотите помочь с переводом HabitRPG? Отлично! Посмотрите эту карточку Trello.",
"showHeaderPop": "Показать ваш аватар, полоски здоровья/опыта и команду.",
"stickyHeader": "Закрепить область персонажа",
"stickyHeaderPop": "Прикрепить область персонажа к верхней границе экрана. Если отключить, она будет скрываться при прокрутке страницы. ",
"newTaskEdit": "Открывать режим редактирования для новых заданий",
"newTaskEditPop": "Если данная опция установлена, в момент создания задания будет открыта форма для установки параметров задания, таких, как заметки и теги.",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
+ "dailyDueDefaultView": "Вкладка 'Сегодня' отображается в Ежедневных задачах по-умолчанию",
+ "dailyDueDefaultViewPop": "При включении этой опции в Ежедневных задачах по-умолчанию будет отображаться вкладка 'Сегодня' вместо вкладки 'Все'",
"startCollapsed": "Список тегов в заданиях свернут по умолчанию",
"startCollapsedPop": "Когда этот параметр включен, при открытии задания для редактирования список тегов будет отображаться в светнутом виде.",
"startAdvCollapsed": "Дополнительные параметры в задачах свернуты по умолчанию",
@@ -69,5 +69,6 @@
"fillAll": "Пожалуйста, заполните все поля",
"passSuccess": "Пароль успешно изменен",
"usernameSuccess": "Имя Пользователя успешно изменено",
- "difficulty": "Трудность"
+ "data": "Данные",
+ "exportData": "Экспорт данных"
}
\ No newline at end of file
diff --git a/locales/ru/spells.json b/locales/ru/spells.json
index 554f710114..5bac9c8fc9 100644
--- a/locales/ru/spells.json
+++ b/locales/ru/spells.json
@@ -1,42 +1,42 @@
{
"spellWizardFireballText": "Всплеск пламени",
- "spellWizardFireballNotes": "Языки пламени вырываются вперед и сжигают задание. Краснота задания уменьшается, вы получаете дополнительный опыт — больше для синих заданий, и наносите урон монстру, с которым сражаетесь.",
+ "spellWizardFireballNotes": "Языки пламени вырываются вперед и сжигают задание. Вы уменьшаете красноту задания, наносите урон любому монстру, с которым сражаетесь, и получаете опыт — больше для синих заданий.",
"spellWizardMPHealText": "Эфирная зарядка",
- "spellWizardMPHealNotes": "Поток магической энергии устремляется из ваших рук и заряжает вашу команду. Ваша команда восстанавливает ОМ.",
+ "spellWizardMPHealNotes": "Поток магической энергии устремляется из ваших рук и заряжает вашу команду. Ваша команда восстанавливает Ману.",
"spellWizardEarthText": "Землетрясение",
- "spellWizardEarthNotes": "Земля под задачами вашей команды покрывается трещинами и ощутимо трясется, замедляя задачи и сбивая их защиту для ваших атак. Ваша команда получает прибавку к получаемому опыту.",
+ "spellWizardEarthNotes": "The ground below your party's tasks cracks and shakes with extreme intensity, slowing them down and opening them up to more attacks. Your party gains a buff to Intelligence, which means more Experience.",
"spellWizardFrostText": "Пронизывающий мороз",
- "spellWizardFrostNotes": "Ice erupts from every surface, swallowing your tasks and freezing them in place. Your Dailies' streaks won't reset at the end of the day. Incomplete Dailies will still damage you!",
+ "spellWizardFrostNotes": "Лед прорывается из под земли и поглощает ваши задачи, замораживая их. Серии не обнулятся в конце дня, но незавершенные ежедневные задания все равно будут наносить вам урон!",
"spellWarriorSmashText": "Удар наотмашь",
"spellWarriorSmashNotes": "Вы вкладываете все силы в жесточайший удар по одному заданию. Краснота задания уменьшается, и вы наносите дополнительный урон монстру, с которым сражаетесь.",
"spellWarriorDefensiveStanceText": "Защитная стойка",
- "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day.",
+ "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day by boosting your Constitution.",
"spellWarriorValorousPresenceText": "Присутствие духа",
- "spellWarriorValorousPresenceNotes": "Ваше присутствие воодушевляет команду. Обретенная храбрость дает им заряд силы. Члены команды получают дополнительные очки СИЛ.",
+ "spellWarriorValorousPresenceNotes": "Ваше присутствие воодушевляет команду. Обретенная храбрость дает им заряд силы. Члены команды получают дополнительные очки Силы.",
"spellWarriorIntimidateText": "Устрашающий взор",
- "spellWarriorIntimidateNotes": "Ваш пронизывающий взгляд вселяет страх в сердца врагов вашей команды. Компаньоны получают некоторую прибавку к защите.",
+ "spellWarriorIntimidateNotes": "Your gaze strikes fear into the hearts of your party's enemies. The party gains a moderate boost to defense by buffing Constitution.",
"spellRoguePickPocketText": "Карманная кража",
- "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for youself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
- "spellRogueBackStabText": "Удар из тени",
+ "spellRoguePickPocketNotes": "Ваши ловкие пальцы обшаривают карманы задачи и находят сокровища. Вы немедленно получаете бонус в виде золота от задачи. Чем 'жирнее' (синее) задача, тем больше золота вы крадете!",
+ "spellRogueBackStabText": "Удар в спину",
"spellRogueBackStabNotes": "Беззвучно вы возникаете за спиной задачи и наносите удар. Вы наносите повышенный урон задачи с увеличенной вероятностью критического удара.",
"spellRogueToolsOfTradeText": "Орудия труда",
- "spellRogueToolsOfTradeNotes": "Вы делитесь своим воровским инструментом с компаньонами, чтобы помочь им в «приобретении» золота. Получение золота за задачи и шанс выпадения предметов увеличиваются для всей команды в течение этого дня.",
+ "spellRogueToolsOfTradeNotes": "You share your thievery tools with the party to aid them in 'acquiring' more gold. By buffing Perception, the party's gold bonus for tasks and chance of drops are boosted for a day.",
"spellRogueStealthText": "Уйти в тень",
"spellRogueStealthNotes": "Вы погружаетесь в тень, натягивая капюшон. Чем выше ваше Восприятие, тем меньше ежедневных заданий обнаружат вас этой ночью.",
"spellHealerHealText": "Исцеляющий свет",
- "spellHealerHealNotes": "Свет окутывает ваше тело, исцеляя раны. Вы получаете прибавку к здоровью.",
+ "spellHealerHealNotes": "Свет окутывает ваше тело, исцеляя раны. Вы восстанавливаете здоровье.",
"spellHealerBrightnessText": "Ослепляющая вспышка",
"spellHealerBrightnessNotes": "Вы вызываете вспышку света, которая ослепляет ваши задачи. Краснота ваших задач снижается.",
"spellHealerProtectAuraText": "Защитная аура",
- "spellHealerProtectAuraNotes": "Магическая аура окружает вашу команду, защищая вас от повреждений. Члены команды получают добавку к защите.",
+ "spellHealerProtectAuraNotes": "Магическая аура окружает вашу команду, защищая вас повреждений. Члены команды получают прибавку к Телосложению.",
"spellHealerHealAllText": "Благословение",
- "spellHealerHealAllNotes": "Успокаивающий свет окутывает вашу команду и исцеляет от ран. Члены вашей команды получают прибавку к здоровью.",
+ "spellHealerHealAllNotes": "Успокаивающий свет окутывает вашу команду и исцеляет их раны. Члены вашей команды восстанавливают здоровье.",
"spellSpecialSnowballAuraText": "Снежок",
- "spellSpecialSnowballAuraNotes": "Throw a snowball at a party member! What could possibly go wrong? Lasts until member's new day.",
+ "spellSpecialSnowballAuraNotes": "Бросьте снежок в товарища по команде! Что может пойти не так? Эффект длится до наступления нового дня компаньона.",
"spellSpecialSaltText": "Соль",
"spellSpecialSaltNotes": "Кто-то кинул в вас снежок. Ха-ха, очень смешно. А теперь стряхните с меня снег!",
"spellSpecialSpookDustText": "Зловещие искры",
- "spellSpecialSpookDustNotes": "Turn your friends into a floating blanket with eyes!",
- "spellSpecialOpaquePotionText": "Opaque Potion",
+ "spellSpecialSpookDustNotes": "Превратите друзей в парящее облачко с глазами!",
+ "spellSpecialOpaquePotionText": "Эликсир непрозрачности",
"spellSpecialOpaquePotionNotes": "Отменить эффект Зловещих искр"
}
\ No newline at end of file
diff --git a/locales/ru/subscriber.json b/locales/ru/subscriber.json
index 986a8393bf..d7c29fc053 100644
--- a/locales/ru/subscriber.json
+++ b/locales/ru/subscriber.json
@@ -14,7 +14,7 @@
"doubleDrops": "Увеличение дневного предела выпадения предметов в 2 раза",
"doubleDropsText": "Заполните стойла быстрее!",
"mysteryItem": "Уникальные ежемесячные предметы для подписчиков",
- "mysteryItemText": "Каждый меся все подписчики будут получать уникальный предмет — украшение для аватара!",
+ "mysteryItemText": "Каждый месяц все подписчики будут получать уникальный предмет — украшение для аватара!",
"supportDevs": "Поддержка разработки",
"supportDevsText": "Этому проекту с открытым исходным кодом пригодится любая помощь. Помогите нам поддерживать HabitRPG!",
"monthUSD": "долларов США в месяц",
@@ -60,5 +60,16 @@
"checkout": "Оформить",
"buySubsText": "Самоцветы за золото, никакой рекламы, поддержка проекта",
"sureCancelSub": "Вы уверены, что хотите отменить подписку?",
- "subCanceled": "Подписка отменена и не будет действовать с"
+ "subCanceled": "Подписка перестанет действовать с",
+ "subGemPop": "Будучи подписчиком HabitRPG, вы каждый месяц имеете возможность покупать самоцветы за золото. Посмотреть, сколько самоцветов вам доступно, можно в углу иконки самоцвета.",
+ "subGemName": "Самоцветы подписчика",
+ "timeTravelers": "Путешественники во времени",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Загадочные путешественники во времени",
+ "timeTravelersPopoverNoSub": "Вам понадобятся мистические песочные часы, чтобы призвать загадочных путешественников во времени. <%= linkStart %>Подписчики<%= linkEnd %> получают одни песочные часы за каждые три месяца непрерывной подписки. Возвращайтесь, когда у вас будут песочные часы, и путешественники во времени добудут вам подарочный набор подписчика из прошлого... или даже из будущего.",
+ "timeTravelersPopover": "Раз у тебя есть мистические песочные часы, мы счастливы отправиться для тебя в прошлое! Пожалуйста, выбери таинственный набор, который ты хочешь получить. Посмотреть список прошлых наборов можно <%= linkStart %>здесь<%= linkEnd %>! Если этого недостаточно, то, возможно, тебя заинтересует один из наших модных футуристических наборов в стиле стимпанк?",
+ "mysticHourglassPopover": "Таинственные песочные часы позволяют приобрести наборы подписчиков предыдущих месяцев.",
+ "subUpdateCard": "Update Card",
+ "subUpdateTitle": "Update",
+ "subUpdateDescription": "Update the card to be charged."
}
\ No newline at end of file
diff --git a/locales/ru/tasks.json b/locales/ru/tasks.json
index 87e36d4da5..792a1831a2 100644
--- a/locales/ru/tasks.json
+++ b/locales/ru/tasks.json
@@ -1,9 +1,12 @@
{
"clearCompleted": "Удалить завершенные",
- "lotOfToDos": "Completed To-Dos are automatically archived after 3 days. You can access them from Settings > Export.",
+ "lotOfToDos": "Завершенные задачи автоматически архивируются через 3 дня. Вы можете найти их в меню Настройки > Экспорт данных.",
"deleteToDosExplanation": "Если вы нажмете кнопку ниже, все завершенные и находящиеся архиве задачи будут удалены навсегда. Если вы хотите сохранить их, экспортируйте их. ",
+ "beeminderDeleteWarning": "Забывчивые пользователи: В первую очередь прочитайте Удаление Завершенных Заданий Без Досадных Оплошностей!",
"habits": "Привычки",
"newHabit": "Новая привычка",
+ "yellowred": "Проблемные",
+ "greenblue": "Выполняемые",
"edit": "Изменить",
"save": "Сохранить",
"addChecklist": "Добавить список",
@@ -35,9 +38,10 @@
"dueDate": "Выполнить до",
"remaining": "Активные",
"complete": "Завершенные",
- "due": "Due",
- "grey": "Grey",
+ "due": "Открытые",
+ "grey": "Выполненные",
"rewards": "Награды",
+ "ingamerewards": "Снаряжение и навыки",
"gold": "Золото",
"silver": "Серебро (100 серебра = 1 золото)",
"newReward": "Новая награда",
diff --git a/locales/sk/backgrounds.json b/locales/sk/backgrounds.json
index 7bb6efbe21..f1a42b8c80 100644
--- a/locales/sk/backgrounds.json
+++ b/locales/sk/backgrounds.json
@@ -1,38 +1,59 @@
{
- "backgrounds": "Backgrounds",
- "backgrounds062014": "SET 1: Released June 2014",
- "backgroundBeachText": "Beach",
- "backgroundBeachNotes": "Lounge upon a warm beach.",
- "backgroundFairyRingText": "Fairy Ring",
- "backgroundFairyRingNotes": "Dance in a fairy ring.",
- "backgroundForestText": "Forest",
- "backgroundForestNotes": "Stroll through a summer forest.",
- "backgrounds072014": "SET 2: Released July 2014",
- "backgroundCoralReefText": "Coral Reef",
- "backgroundCoralReefNotes": "Swim in a coral reef.",
- "backgroundOpenWatersText": "Open Waters",
- "backgroundOpenWatersNotes": "Enjoy the open waters.",
- "backgroundSeafarerShipText": "Seafarer Ship",
- "backgroundSeafarerShipNotes": "Sail aboard a Seafarer Ship.",
- "backgrounds082014": "SET 3: Released August 2014",
- "backgroundCloudsText": "Clouds",
- "backgroundCloudsNotes": "Soar through the Clouds.",
- "backgroundDustyCanyonsText": "Dusty Canyon",
- "backgroundDustyCanyonsNotes": "Wander through a Dusty Canyon.",
- "backgroundVolcanoText": "Volcano",
- "backgroundVolcanoNotes": "Heat up inside a Volcano.",
- "backgrounds092014": "SET 4: Released September 2014",
- "backgroundThunderstormText": "Thunderstorm",
- "backgroundThunderstormNotes": "Conduct lightning in a Thunderstorm.",
- "backgroundAutumnForestText": "Autumn Forest",
- "backgroundAutumnForestNotes": "Stroll through an Autumn Forest.",
- "backgroundHarvestFieldsText": "Harvest Fields",
- "backgroundHarvestFieldsNotes": "Cultivate your Harvest Fields.",
- "backgrounds102014": "SET 5: Released October 2014",
- "backgroundGraveyardText": "Graveyard",
- "backgroundGraveyardNotes": "Visit a Creepy Graveyard.",
- "backgroundHauntedHouseText": "Haunted House",
- "backgroundHauntedHouseNotes": "Sneak through a Haunted House.",
- "backgroundPumpkinPatchText": "Pumpkin Patch",
- "backgroundPumpkinPatchNotes": "Carve jack-o-lanterns in a Pumpkin Patch."
+ "backgrounds": "Pozadia",
+ "backgrounds062014": "1. sada: Vydaná v júni 2014",
+ "backgroundBeachText": "Pláž",
+ "backgroundBeachNotes": "Vyvaľuj sa na slnečnej pláži.",
+ "backgroundFairyRingText": "Magický kruh",
+ "backgroundFairyRingNotes": "Tancuj v čarovnom kruhu.",
+ "backgroundForestText": "Les",
+ "backgroundForestNotes": "Prechádzaj sa letným lesom.",
+ "backgrounds072014": "2. sada: Vydaná v júli 2014 ",
+ "backgroundCoralReefText": "Koralový útes",
+ "backgroundCoralReefNotes": "Plávaj okolo koralového útesu.",
+ "backgroundOpenWatersText": "Otvorená voda",
+ "backgroundOpenWatersNotes": "Užívaj si voľnú vodnú hladinu.",
+ "backgroundSeafarerShipText": "Moreplavecká loď",
+ "backgroundSeafarerShipNotes": "Plav sa na palube s moreplavcami.",
+ "backgrounds082014": "3. sada: Vydaná v auguste 2014",
+ "backgroundCloudsText": "Oblaky",
+ "backgroundCloudsNotes": "Vznášaj sa v oblakoch.",
+ "backgroundDustyCanyonsText": "Prašný kaňon",
+ "backgroundDustyCanyonsNotes": "Prechádzaj sa prašným kaňonom.",
+ "backgroundVolcanoText": "Vulkán",
+ "backgroundVolcanoNotes": "Vyhrievaj sa vo vulkáne.",
+ "backgrounds092014": "4. sada: Vydaná v septembri 2014",
+ "backgroundThunderstormText": "Búrka",
+ "backgroundThunderstormNotes": "Priťahuj blesky za búrky.",
+ "backgroundAutumnForestText": "Jesenný les",
+ "backgroundAutumnForestNotes": "Túľaj sa jesenným lesom.",
+ "backgroundHarvestFieldsText": "Polia",
+ "backgroundHarvestFieldsNotes": "Kultivuj svoje polia.",
+ "backgrounds102014": "5. sada: Vydaná v októbri 2014",
+ "backgroundGraveyardText": "Cintorín",
+ "backgroundGraveyardNotes": "Navštív strašidelný cintorín.",
+ "backgroundHauntedHouseText": "Strašidelný dom",
+ "backgroundHauntedHouseNotes": "Zakrádaj sa strašidelným domom.",
+ "backgroundPumpkinPatchText": "Tekvicový záhon",
+ "backgroundPumpkinPatchNotes": "Vyrezávaj strašiakov v tekvicovom záhone.",
+ "backgrounds112014": "SET 6: Released November 2014",
+ "backgroundHarvestFeastText": "Dožinky",
+ "backgroundHarvestFeastNotes": "Enjoy a Harvest Feast.",
+ "backgroundStarrySkiesText": "Starry Skies",
+ "backgroundStarrySkiesNotes": "Gaze at the Starry Skies.",
+ "backgroundSunsetMeadowText": "Sunset Meadow",
+ "backgroundSunsetMeadowNotes": "Admire a Sunset Meadow.",
+ "backgrounds122014": "SET 7: Released December 2014",
+ "backgroundIcebergText": "Iceberg",
+ "backgroundIcebergNotes": "Drift upon an Iceberg.",
+ "backgroundTwinklyLightsText": "Winter Twinkly Lights",
+ "backgroundTwinklyLightsNotes": "Stroll between trees bedecked in festive lights.",
+ "backgroundSouthPoleText": "South Pole",
+ "backgroundSouthPoleNotes": "Visit the icy South Pole.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/sk/challenge.json b/locales/sk/challenge.json
index 6d67a6f0ef..1c6ede6474 100644
--- a/locales/sk/challenge.json
+++ b/locales/sk/challenge.json
@@ -33,7 +33,7 @@
"challengeTagPop": "Výzvy sa zobrazujú v zozname štítkov a v popise úlohy. Takže oficiálny názov výzvy môže byť dlhší a výstižný, no potrebuješ aj krátku verziu. Napr výzva s názvom \"Schudnúť 10 kíl za 3 mesiace\" môže používať štítok \"-10kg\" (Pre viac informácií klikni na \"?\").",
"challengeDescr": "Popis",
"prize": "Odmena",
- "prizePop": "If someone can 'win' your challenge, you can optionally award that winner a Gem prize. Max = #gems you own (+ guild.gems, if you created this challenge's guild). Note: This prize can't be changed later and will not be refunded if challenge is cancelled.",
+ "prizePop": "Ak niekto môže \"vyhrať\" tvoju výzvu, môžeš toho víťaza odmeniť drahokamami. Maximálny počet drahokamov = drahokamy ktoré vlastníš (+ drahokamy cechu, ak si vytvoril výzvu v rámci cechu). Poznámka: Túto odmenu neskôr už nemôžeš zmeniť.",
"publicChallenges": "Minimum je 1 drahokam pre verejné výzvy (pomáha predísť spamu, naozaj).",
"officialChallenge": "Oficiálna výzva HabitRPG",
"by": "od",
diff --git a/locales/sk/character.json b/locales/sk/character.json
index 57fe937448..517e09e0d5 100644
--- a/locales/sk/character.json
+++ b/locales/sk/character.json
@@ -21,13 +21,13 @@
"locked": "zamknuté",
"shirts": "Košele",
"specialShirts": "Špeciálne košele",
- "bodyHead": "Hairstyles and Hair Colors",
+ "bodyHead": "Účesy a farby vlasov",
"bodySkin": "Pokožka",
"color": "Farba",
"bodyHair": "Vlasy",
"hairBangs": "Ofina",
"hairBase": "Základ",
- "hairSet1": "Hairstyle Set 1",
+ "hairSet1": "1. sada účesov",
"bodyFacialHair": "Zarastenie",
"beard": "Brada",
"mustache": "Fúzy",
@@ -35,14 +35,15 @@
"basicSkins": "Základné pokožky",
"rainbowSkins": "Dúhové pokožky",
"spookySkins": "Strašidelné pokožky",
- "supernaturalSkins": "Supernatural Skins",
+ "supernaturalSkins": "Nadprirodzené pokožky",
"rainbowColors": "Dúhové farby",
- "hauntedColors": "Haunted Colors",
+ "hauntedColors": "Strašidelné farby",
+ "winteryColors": "Wintery Colors",
"equipment": "Výstroj",
"equipmentBonusText": "Bonusy k atribútom, ktoré ti poskytuje bojová výzbroj. Ak ju chceš zmeniť, nájdeš ju v záložke \"výstroj\" v inventári.",
"classBonus": "Bonus za výstroj povolania",
"classBonusText": "Tvoje povolanie (ak nemáš zvolené iné povolanie, si bojovník) používa vlastný výstroj efektívnejšie ako výstroj iných povolaní. Výstroj tvojho aktuálneho povolania dostane pri použití 50% bonus k atribútom, ktoré vylepšuje.",
- "classEquipBonus": "Class Bonus",
+ "classEquipBonus": "Bonus za povolanie",
"battleGear": "Bojová výzbroj",
"battleGearText": "Toto je výzbroj, ktorú nosíš do boja. Ovplyvňuje výpočty pri interakcii s tvojimi úlohami.",
"costume": "Kostým",
@@ -93,7 +94,7 @@
"changeClass": "Zmeniť povolanie, vrátiť pridelené body atribútov",
"levelPopover": "S každým levelom získaš jeden bod, ktorý môžeš priradiť do atribútu. Môžeš tak robiť ručne alebo nechať hru, aby rozhodla za teba, použitím možnosti \"automatické pridelenie\".",
"unallocated": "Nepridelené body atribútov",
- "haveUnallocated": "You have <%= points %> unallocated Attribute Point(s)",
+ "haveUnallocated": "Máš <%= points %> nepriradenách bodov atribútov",
"autoAllocation": "Automatické pridelenie",
"autoAllocationPop": "Keď získaš level, pridelí body atribútom podľa tvojich nastavení.",
"evenAllocation": "Rozdelenie bodov do atribútov rovnomerne",
@@ -106,13 +107,13 @@
"distributePointsPop": "Pridelí všetky nepriradené body atribútov v závislosti od zvoleného spôsobu rozdelenia.",
"chooseClass1": "Vyber si svoje",
"chooseClass2": "povolanie!",
- "chooseClass3": "Or opt out to choose later.",
+ "chooseClass3": "Alebo to vynechaj a vyber si neskôr.",
"warriorText": "Bojovníci ľahšie udelia \"kritický zásah\", ktorý náhodne dáva zlato, skúsenosti a zvyšuje šancu na získanie predmetov pri plnení úloh. Kritický zásah taktiež uštedrí silnú ranu boss monštrám. Hraj za bojovníka, ak ťa motivujú nepredvídateľné odmeny, ako keď vyhráš jackpot, alebo chceš naservírovať bossom riadne rany na výpravách!",
"mageText": "Mágovia sa rýchlo učia, získavajú skúsenosti a levely rýchlejšie ako iné triedy. Taktiež majú veľké množstvo many na používanie svojich schopností. Hraj za mága, ak ťa baví taktické hranie Habitu, alebo ak ťa silne motivuje levelovanie a odomykanie rôznych funkcií.",
"rogueText": "Zlodeji milujú hromadenie bohatstva, získavajú viac zlata ako ktokoľvek iný a sú odborníci na získavanie náhodných predmetov. Ich výborná schopnosť zakrádania im dáva možnosť vyhnúť sa následkom nesplnených denných úloh. Hraj za zlodeja, ak ťa silne motivujú odmeny a odznaky a chceš nahromadiť lup!",
"healerText": "Liečitelia sú chránení pred zraneniami a svoju ochranu rozširujú aj na ostatných. Z nestihnutých denných úloh a zlých návykov si veľa nerobia a majú prostriedky ako si obnoviť zdravie v prípade zlyhania. Hraj za liečiteľa, ak ťa baví pomáhať ostatným v družine, alebo ak rád utekáš zubatej z lopaty!",
"optOut": "Zrušiť povolania",
- "optOutText": "Can't be bothered with classes? Want to choose later? Opt out - you'll be a warrior and your points handled automatically. You can enable classes later under Settings.",
+ "optOutText": "Nezaujímajú ťa povolania? Chceš si vybrať neskôr? Zruš ich - budeš bojovník a tvoje body sa rozdelia automaticky. Povoliť ich môžeš aj neskôr - v nastaveniach.",
"select": "Vybrať",
"stealth": "Zakrádanie",
"stealthNewDay": "Na začiatku nového dňa sa vyhneš zraneniam z nesplnených denných úloh.",
@@ -120,7 +121,6 @@
"streaksFrozenText": "Série na nesplnených denných úlohách sa na konci dňa nevynulujú.",
"respawn": "Znovuzrodenie!",
"youDied": "Si mŕtvy!",
- "continue": "Pokračovať",
"dieText": "Stratil si level, všetko zlato a náhodný kus výstroja. Povstaň, Habitier, a skús to znovu! Drž na uzde svoje zlé návyky, buď dôsledný v plnení svojich denných úloh a, ak ochabneš, drž sa od smrti ďaleko pomocou elixíru zdravia.",
"sureReset": "Si si istý? Toto zruší povolanie tvojej postavy a pridelené body (dostaneš ich všetky naspäť na prerozdelenie) a bude ťa to stáť 3 drahokamy",
"purchaseFor": "Kúpiť za <%= cost %> drahokamov?",
diff --git a/locales/sk/communityguidelines.json b/locales/sk/communityguidelines.json
new file mode 100644
index 0000000000..c3049a7c02
--- /dev/null
+++ b/locales/sk/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "I agree to abide by the Community Guidelines",
+ "commGuideHeadingWelcome": "Welcome to Habitica!",
+ "commGuidePara001": "Greetings, adventurer! Welcome to Habitica, the land of productivity, healthy living, and the occasional rampaging gryphon. We have a cheerful community full of helpful people supporting each other on their way to self-improvement.",
+ "commGuidePara002": "To help keep everyone safe, happy, and productive in the community, we have some guidelines. We have carefully crafted them to make them as friendly and easy-to-read as possible. Please take the time to read them.",
+ "commGuidePara003": "These rules apply to all of the social spaces we use, including (but not necessarily limited to) Trello, GitHub, Transifex, and the Wikia (aka wiki). Sometimes, unforeseen situations will arise, like a new source of conflict or a vicious necromancer. When this happens, the mods may respond by editing these guidelines to keep the community safe from new threats. Fear not: you will be notified by an announcement from Bailey if the guidelines change.",
+ "commGuidePara004": "Now ready your quills and scrolls for note-taking, and let's get started!",
+ "commGuideHeadingBeing": "Being a Habitican",
+ "commGuidePara005": "HabitRPG is first and foremost a website devoted to improvement. As a result, we've been lucky to attract one of the warmest, kindest, most courteous and supportive communities on the internet. There are many traits that make up Habiticans. Some of the most common and most notable are:",
+ "commGuideList01A": "A Helpful Spirit. Many people devote time and energy helping out new members of the community and guiding them. The Newbies Guild, for example, is a guild devoted just to answering people's questions. If you think you can help, don't be shy!",
+ "commGuideList01B": "A Diligent Attitude. Habiticans work hard to improve their lives, but also help build the site and improve it constantly. We're an open-source project, so we are all constantly working to make the site the best place it can be.",
+ "commGuideList01C": "A Supportive Demeanor. Habiticans cheer for each other's victories, and comfort each other during hard times. We lend strength to each other and lean on each other and learn from each other. In parties, we do this with our spells; in chat rooms, we do this with kind and supportive words.",
+ "commGuideList01D": "A Respectful Manner. We all have different backgrounds, different skill sets, and different opinions. That's part of what makes our community so wonderful! Habiticans respect these differences and celebrate them. Stick around, and soon you will have friends from all walks of life.",
+ "commGuideHeadingMeet": "Meet the Mods!",
+ "commGuidePara006": "Habitica has some tireless knight-errants who join forces with the staff members to keep the community calm, contented, and free of trolls. Each has a specific domain, but will sometimes be called to serve in other social spheres. Staff and Mods will often precede official statements with the words \"Mod Talk\" or \"Mod Hat On\".",
+ "commGuidePara007": "Staff have purple tags marked with crowns. Their title is \"Heroic\".",
+ "commGuidePara008": "Mods have dark blue tags marked with stars. Their title is \"Guardian\". The only exception is Bailey, who, as an NPC, has a black and green tag marked with a star.",
+ "commGuidePara009": "The current Staff Members are (from left to right):",
+ "commGuidePara009a": "v Trelle",
+ "commGuidePara009b": "na GitHube",
+ "commGuidePara010": "There are also several Moderators who assist the staff members. They were selected carefully, so please give them your respect and listen to their suggestions.",
+ "commGuidePara011": "The current Moderators are (from left to right):",
+ "commGuidePara011a": "in Tavern chat",
+ "commGuidePara011b": "on GitHub/Wikia",
+ "commGuidePara011c": "on Wikia",
+ "commGuidePara012": "If you have an issue or concern about a particular Mod, please send an email to Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "In a community as big as Habitica, users come and go, and sometimes a moderator needs to lay down their noble mantle and relax. The following are Moderators Emeritus. They no longer act with the power of a Moderator, but we would still like to honor their work!",
+ "commGuidePara014": "Moderators Emeritus:",
+ "commGuideHeadingPublicSpaces": "Public Spaces In Habitica",
+ "commGuidePara015": "Habitica has two kinds of social spaces: public, and private. Public spaces include the Tavern, Public Guilds, GitHub, Trello, and the Wiki. Private spaces are Private Guilds and party chat.",
+ "commGuidePara016": "When navigating the public spaces in Habitica, there are some general rules to keep everyone safe and happy. These should be easy for adventurers like you!",
+ "commGuidePara017": "Respect each other. Be courteous, kind, friendly, and helpful. Remember: Habiticans come from all backgrounds and have had wildly divergent experiences. This is part of what makes HabitRPG so cool! Building a community means respecting and celebrating our differences as well as our similarities. Here are some easy ways to respect each other:",
+ "commGuideList02A": "Obey all of the Terms and Conditions.",
+ "commGuideList02B": "Do not post images or text that are violent, threatening, or sexually explicit/suggestive, or that promote discrimination, bigotry, racism, hatred, harassment or harm against any individual or group. Not even as a joke. This includes slurs as well as statements. Not everyone has the same sense of humor, and so something that you consider a joke may be hurtful to another. Attack your Dailies, not each other.",
+ "commGuideList02C": "Keep discussions appropriate for all ages. We have many young Habiticans who use the site! Let's not tarnish any innocents or hinder any Habiticans in their goals.",
+ "commGuideList02D": "Avoid profanity. This includes milder, religious-based oaths that may be acceptable elsewhere-we have people from all religious and cultural backgrounds, and we want to make sure that all of them feel comfortable in public spaces. Additionally, slurs will be dealt with very severely, as they are also a violation of the Terms of Service.",
+ "commGuideList02E": "Avoid extended discussions of divisive topics outside of the Back Corner. If you feel that someone has said something rude or hurtful, do not engage them. A single, polite comment, such as \"That joke makes me feel uncomfortable,\" is fine, but being harsh or unkind in response to harsh or unkind comments heightens tensions and makes HabitRPG a more negative space. Kindness and politeness helps others understand where you are coming from.",
+ "commGuideList02F": "Comply immediately with any Mod request to cease a discussion or move it to the Back Corner. Last words, parting shots and conclusive zingers should all be delivered (courteously) at your \"table\" in the Back Corner, if allowed.",
+ "commGuideList02G": "Take time to reflect instead of responding in anger if someone tells you that something you said or did made them uncomfortable. There is great strength in being able to sincerely apologize to someone. If you feel that the way they responded to you was inappropriate, contact a mod rather than calling them out on it publicly.",
+ "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email leslie@habitrpg.com to let us know about it. It's our job to keep you safe.",
+ "commGuidePara019": "In private spaces, users have more freedom to discuss whatever topics they would like, but they still may not violate the Terms and Conditions, including posting any discriminatory, violent, or threatening content.",
+ "commGuidePara021": "Furthermore, some public spaces in Habitica have additional guidelines.",
+ "commGuideHeadingTavern": "Hostinec",
+ "commGuidePara022": "The Tavern is the main spot for Habiticans to mingle. Daniel the Barkeep keeps the place spic-and-span, and Lemoness will happily conjure up some lemonade while you sit and chat. Just keep in mind...",
+ "commGuidePara023": "Conversation tends to revolve around casual chatting and productivity or life improvement tips.",
+ "commGuidePara024": "Because the Tavern chat can only hold 200 messages, it isn't a good place for prolonged conversations on topics, especially sensitive ones (ex. politics, religion, depression, whether or not goblin-hunting should be banned, etc.). These conversations should be taken to an applicable guild or the Back Corner (more information below).",
+ "commGuidePara027": "Don't discuss anything addictive in the Tavern. Many people use HabitRPG to try to quit their bad Habits. Hearing people talk about addictive/illegal substances may make this much harder for them! Respect your fellow Tavern-goers and take this into consideration. This includes, but is not exclusive to: smoking, alcohol, pornography, gambling, and drug use/abuse.",
+ "commGuideHeadingPublicGuilds": "Verejné cechy",
+ "commGuidePara029": "Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general, try to stay on topic!",
+ "commGuidePara031": "Some public guilds will contain sensitive topics such as depression, religion, politics, etc. This is fine as long as the conversations therein do not violate any of the Terms and Conditions or Public Space Rules, and as long as they stay on topic.",
+ "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitrpg.com with screenshots.",
+ "commGuidePara035": "No Guilds, Public or Private, should be created for the purpose of attacking any group or individual. Creating such a Guild is grounds for an instant ban. Fight bad habits, not your fellow adventurers!",
+ "commGuidePara037": "All Tavern Challenges and Public Guild Challenges must comply with these rules as well.",
+ "commGuideHeadingBackCorner": "The Back Corner",
+ "commGuidePara038": "Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment! In fact, many Habiticans like to hang out there and discuss things at length.",
+ "commGuidePara039": "The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated. The Public Space Guidelines still apply, as do all of the Terms and Conditions. Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?",
+ "commGuideHeadingTrello": "Trello Boards",
+ "commGuidePara040": "Trello serves as an open forum for suggestions and discussion of site features. Habitica is ruled by the people in the form of valiant contributors -- we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this, try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments. Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.",
+ "commGuidePara041": "HabitRPG uses five different Trello boards:",
+ "commGuideList03A": "The Main Board is a place to request and vote on site features.",
+ "commGuideList03B": "The Mobile Board is a place to request and vote on mobile app features.",
+ "commGuideList03C": "The Pixel Art Board is a place to discuss and submit pixel art.",
+ "commGuideList03D": "The Quest Board is a place to discuss and submit quests.",
+ "commGuideList03E": "The Wiki Board is a place to improve, discuss and request new wiki content.",
+ "commGuidePara042": "All have their own guidelines outlined, and the Public Spaces rules apply. Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG uses GitHub to track bugs and contribute code. It's the smithy where the tireless Blacksmiths forge the features! All the Public Spaces rules apply. Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!",
+ "commGuidePara044": "The following users are members of the HabitRPG repo:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "The HabitRPG wiki collects information about the site. It also hosts a few forums similar to the guilds on HabitRPG. Hence, all the Public Space rules apply.",
+ "commGuidePara046": "The HabitRPG wiki can be considered to be a database of all things HabitRPG. It provides information about site features, guides to play the game, tips on how you can contribute to HabitRPG and also provides a place for you to advertise your guild or party and vote on topics.",
+ "commGuidePara047": "Since the wiki is hosted by Wikia, the terms and conditions of Wikia also apply in addition to the rules set by HabitRPG and the HabitRPG wiki site.",
+ "commGuidePara048": "The wiki is solely a collaboration between all of its editors so some additional guidelines include:",
+ "commGuideList04A": "Requesting new pages or major changes on the Wiki Trello board",
+ "commGuideList04B": "Being open to other peoples' suggestion about your edit",
+ "commGuideList04C": "Discussing any conflict of edits within the page's talk page",
+ "commGuideList04D": "Bringing any unresolved conflict to the attention of wiki admins",
+ "commGuideList04E": "Not spamming or sabotaging pages for personal gain",
+ "commGuideList04F": "Read the wiki contribution page before making major changes",
+ "commGuideList04G": "Impartial tone within wiki pages",
+ "commGuideList04H": "Ensuring that wiki content is relevant to the whole site of HabitRPG and not pertaining to a particular guild or party (such information can be moved to the forums)",
+ "commGuidePara049": "The following people are the current wiki administrators:",
+ "commGuidePara018": "Wiki Administrators Emeritus are",
+ "commGuideHeadingInfractionsEtc": "Infractions, Consequences, and Restoration",
+ "commGuideHeadingInfractions": "Infractions",
+ "commGuidePara050": "Overwhelmingly, Habiticans assist each other, are respectful, and work to make the whole community fun and friendly. However, once in a blue moon, something that a Habitican does may violate one of the above guidelines. When this happens, the Mods will take whatever actions they deem necessary to keep Habitica safe and comfortable for everyone.",
+ "commGuidePara051": "There are a variety of infractions, and they are dealt with depending on their severity. These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.",
+ "commGuideHeadingSevereInfractions": "Severe Infractions",
+ "commGuidePara052": "Severe infractions greatly harm the safety of Habitica's community and users, and therefore have severe consequences as a result.",
+ "commGuidePara053": "The following are examples of some severe infractions. This is not a comprehensive list.",
+ "commGuideList05A": "Violation of Terms and Conditions",
+ "commGuideList05B": "Hate Speech/Images, Harassment/Stalking, Cyber-Bullying, Flaming, and Trolling",
+ "commGuideList05C": "Violation of Probation",
+ "commGuideList05D": "Impersonating Staff or Moderators",
+ "commGuideList05E": "Repeated Moderate Infractions",
+ "commGuideHeadingModerateInfractions": "Moderate Infractions",
+ "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.",
+ "commGuidePara055": "The following are some examples of Moderate Infractions. This is not a comprehensive list.",
+ "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitrpg.com).",
+ "commGuideList06B": "Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"",
+ "commGuideList06C": "Repeated Violation of Public Space Guidelines",
+ "commGuideList06D": "Repeated Minor Infractions",
+ "commGuideHeadingMinorInfractions": "Minor Infractions",
+ "commGuidePara056": "Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.",
+ "commGuidePara057": "The following are some examples of Minor Infractions. This is not a comprehensive list.",
+ "commGuideList07A": "First-time violation of Public Space Guidelines",
+ "commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.",
+ "commGuideHeadingConsequences": "Consequences",
+ "commGuidePara058": "In Habitica -- as in real life -- every action has a consequence, whether it is getting fit because you've been running, getting cavities because you've been eating too much sugar, or passing a class because you've been studying.",
+ "commGuidePara059": "Similarly, all infractions have direct consequences. Some sample consequences are outlined below.",
+ "commGuidePara060": "If your infraction has a moderate or severe consequence, you will receive an email explaining:",
+ "commGuideList08A": "what your infraction was",
+ "commGuideList08B": "what the consequence is",
+ "commGuideList08C": "what to do to correct the situation and restore your status, if possible.",
+ "commGuideHeadingSevereConsequences": "Examples of Severe Consequences",
+ "commGuideList09A": "Account bans",
+ "commGuideList09B": "Account deletions",
+ "commGuideList09C": "Permanently disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideHeadingModerateConsequences": "Examples of Moderate Consequences",
+ "commGuideList10A": "Restricted public chat privileges",
+ "commGuideList10B": "Restricted private chat privileges",
+ "commGuideList10C": "Restricted guild/challenge creation privileges",
+ "commGuideList10D": "Temporarily disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideList10E": "Demotion of Contributor Tiers",
+ "commGuideList10F": "Putting users on \"Probation\"",
+ "commGuideHeadingMinorConsequences": "Examples of Minor Consequences",
+ "commGuideList11A": "Reminders of Public Space Guidelines",
+ "commGuideList11B": "Warnings",
+ "commGuideList11C": "Requests",
+ "commGuideList11D": "Deletions (Mods/Staff may delete problematic content)",
+ "commGuideList11E": "Edits (Mods/Staff may edit problematic content)",
+ "commGuideHeadingRestoration": "Restoration",
+ "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.",
+ "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.",
+ "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.",
+ "commGuideHeadingContributing": "Contributing to Habitica",
+ "commGuidePara064": "HabitRPG is an open-source project, which means that any Habiticans are welcome to pitch in! The ones who do will be rewarded according to the following tier of rewards:",
+ "commGuideList12A": "HabitRPG Contributor's badge, plus 3 Gems",
+ "commGuideList12B": "Contributor Armor, plus 3 Gems.",
+ "commGuideList12C": "Contributor Helmet, plus 3 Gems.",
+ "commGuideList12D": "Contributor Sword, plus 4 Gems.",
+ "commGuideList12E": "Contributor Shield, plus 4 Gems.",
+ "commGuideList12F": "Contributor Pet, plus 4 Gems.",
+ "commGuideList12G": "Contributor Guild Invite, plus 4 Gems.",
+ "commGuidePara065": "Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.",
+ "commGuidePara066": "There are some important things to note about the Contributor Tiers:",
+ "commGuideList13A": "Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.",
+ "commGuideList13B": "Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!",
+ "commGuideList13C": "Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!",
+ "commGuideList13D": "Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.",
+ "commGuideHeadingFinal": "The Final Section",
+ "commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitrpg.com) and she will be happy to help clarify things.",
+ "commGuidePara068": "Now go forth, brave adventurer, and slay some dailies!",
+ "commGuideHeadingLinks": "Useful Links",
+ "commGuidePara069": "The following talented artists contributed to these illustrations:",
+ "commGuideLink01": "The Newbies Guild",
+ "commGuideLink01description": "a guild for new users to ask questions!",
+ "commGuideLink02": "The Back Corner Guild",
+ "commGuideLink02description": "a guild for the discussion of long or sensitive topics.",
+ "commGuideLink03": "The Wiki",
+ "commGuideLink03description": "the biggest collection of information about HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "for bug reports or helping code programs!",
+ "commGuideLink05": "The Main Trello",
+ "commGuideLink05description": "for site feature requests.",
+ "commGuideLink06": "The Mobile Trello",
+ "commGuideLink06description": "for mobile feature requests.",
+ "commGuideLink07": "The Art Trello",
+ "commGuideLink07description": "for submitting pixel art.",
+ "commGuideLink08": "The Quest Trello",
+ "commGuideLink08description": "for submitting quest writing."
+}
\ No newline at end of file
diff --git a/locales/sk/content.json b/locales/sk/content.json
index 3c9c21ac9b..cba193da64 100644
--- a/locales/sk/content.json
+++ b/locales/sk/content.json
@@ -37,12 +37,16 @@
"questEggOctopusAdjective": "klzká",
"questEggSeahorseText": "Morský koník",
"questEggSeahorseAdjective": "odmena",
- "questEggParrotText": "Parrot",
- "questEggParrotAdjective": "vibrant",
- "questEggRoosterText": "Rooster",
- "questEggRoosterAdjective": "strutting",
- "questEggSpiderText": "Spider",
- "questEggSpiderAdjective": "creepy",
+ "questEggParrotText": "Papagáj",
+ "questEggParrotAdjective": "energetický",
+ "questEggRoosterText": "Kohút",
+ "questEggRoosterAdjective": "pyšný",
+ "questEggSpiderText": "Pavúk",
+ "questEggSpiderAdjective": "strašidelný",
+ "questEggOwlText": "Owl",
+ "questEggOwlAdjective": "wise",
+ "questEggPenguinText": "Penguin",
+ "questEggPenguinAdjective": "perspicacious",
"eggNotes": "Nájdi liahoxír, ktorý vyleješ na vajíčko, a vyliahne sa z neho <%= eggText() %>.",
"hatchingPotionBase": "Základný",
"hatchingPotionWhite": "Biely",
@@ -75,16 +79,16 @@
"foodCakeZombie": "Zhnitý koláč",
"foodCakeDesert": "Pieskový koláč",
"foodCakeRed": "Jahodový koláč",
- "foodCandySkeleton": "Bare Bones Candy",
- "foodCandyBase": "Basic Candy",
- "foodCandyCottonCandyBlue": "Sour Blue Candy",
- "foodCandyCottonCandyPink": "Sour Pink Candy",
- "foodCandyShade": "Chocolate Candy",
- "foodCandyWhite": "Vanilla Candy",
- "foodCandyGolden": "Honey Candy",
- "foodCandyZombie": "Rotten Candy",
- "foodCandyDesert": "Sand Candy",
- "foodCandyRed": "Cinnamon Candy",
+ "foodCandySkeleton": "Kostnatý cukrík",
+ "foodCandyBase": "Základný cukrík",
+ "foodCandyCottonCandyBlue": "Modrý kyslý cukrík",
+ "foodCandyCottonCandyPink": "Ružový kyslý cukrík",
+ "foodCandyShade": "Čokoládový cukrík",
+ "foodCandyWhite": "Vanilkový cukrík",
+ "foodCandyGolden": "Medový cukrík",
+ "foodCandyZombie": "Zhnitý cukrík",
+ "foodCandyDesert": "Pieskový cukrí",
+ "foodCandyRed": "Škoricový cukrík",
"foodSaddleText": "Sedlo",
"foodSaddleNotes": "Ihneď vychová z tvojho zvieratka tátoša.",
"foodNotes": "Nakŕm touto pochúťkou svoje zvieratko, aby z neho vyrástol zdatný tátoš."
diff --git a/locales/sk/contrib.json b/locales/sk/contrib.json
index 04767ff5d2..feb25e15a3 100644
--- a/locales/sk/contrib.json
+++ b/locales/sk/contrib.json
@@ -1,19 +1,19 @@
{
"friend": "Priateľ",
- "friendFirst": "When your first set of submissions is deployed, you will receive the HabitRPG Contributor's badge. Your name in Tavern chat will proudly display that you are a contributor. As a bounty for your work, you will also receive 2 Gems.",
- "friendSecond": "When your second set of submissions is deployed, the Crystal Armor will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
+ "friendFirst": "When your first set of submissions is deployed, you will receive the HabitRPG Contributor's badge. Your name in Tavern chat will proudly display that you are a contributor. As a bounty for your work, you will also receive 3 Gems.",
+ "friendSecond": "When your second set of submissions is deployed, the Crystal Armor will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.",
"elite": "Elitný",
- "eliteThird": "When your third set of submissions is deployed, the Crystal Helmet will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
- "eliteFourth": "When your fourth set of submissions is deployed, the Crystal Sword will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
+ "eliteThird": "When your third set of submissions is deployed, the Crystal Helmet will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.",
+ "eliteFourth": "When your fourth set of submissions is deployed, the Crystal Sword will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.",
"champion": "Šampión",
- "championFifth": "When your fifth set of submissions is deployed, the Crystal Shield will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
- "championSixth": "When your sixth set of submissions is deployed, you will receive a Hydra Pet. You will also receive 2 Gems.",
+ "championFifth": "When your fifth set of submissions is deployed, the Crystal Shield will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.",
+ "championSixth": "When your sixth set of submissions is deployed, you will receive a Hydra Pet. You will also receive 4 Gems.",
"legendary": "Legenda",
- "legSeventh": "When your seventh set of submissions is deployed, you will receive 2 Gems and become a member of the honored Contributor's Guild and be privy to the behind-the-scenes details of HabitRPG! Further contributions do not increase your level, but you may continue to earn Gem bounties and titles.",
- "moderator": "Moderator",
- "guardian": "Guardian",
- "guardianText": "Moderators were selected carefully from high level contributors, so please give them your respect and listen to their suggestions. Not all Tier 7 contributors are moderators. All current moderators are listed below the Tavern chat box.",
- "staff": "Staff",
+ "legSeventh": "When your seventh set of submissions is deployed, you will receive 4 Gems and become a member of the honored Contributor's Guild and be privy to the behind-the-scenes details of HabitRPG! Further contributions do not increase your level, but you may continue to earn Gem bounties and titles.",
+ "moderator": "Moderátor",
+ "guardian": "Strážca",
+ "guardianText": "Moderátori sú starostlivo zvolení z prispevateľov vysokého levelu, tak pred nimi, prosím, majte rešpekt a počúvajte ich rady.",
+ "staff": "Personál",
"heroic": "Hrdina",
"heroicText": "Úroveň hrdinu majú zamestnanci HabitRPG a prispievatelia na úrovni zamestnancov. Ak máš tento titul, znamená to, že ti bol udelený (alebo si u nás zamestnaný!).",
"npcText": "NPC sú ľudia, ktorí podporili HabitRPG na Kickstarteri na najvyššej úrovni. Ich avatary dohliadajú na funkcie stránky!",
@@ -31,24 +31,25 @@
"hall": "Sieň",
"contribTitle": "Titul prispievateľa (napr. \"kováč\")",
"contribLevel": "Úroveň prispievateľa",
- "contribHallText": "[1-7] určuje aké predmety, akí tátoši a aké zvieratá a sú dostupné. Taktiež určuje farbu štítku s menom.",
+ "contribHallText": "1-7 sú bežní prispievatelia, 8 sú moderátori, 9 je personál. Toto určuje, ktoré predmety, zvieratká a tátoše sú dostupné. Taktiež určuje farbu štítku s menom. Úrovni 8 a 9 je automaticky priradený status admina.",
"hallHeroes": "Sieň hrdinov",
"hallPatrons": "Sieň patrónov",
"rewardUser": "Odmeniť používateľa",
"UUID": "UUID",
"loadUser": "Nahrať používateľa",
"title": "Titul",
- "moreDetails": "Viac detailov",
+ "moreDetails": "Viac podrobností (1-7)",
+ "moreDetails2": "viac podrobností (8-9)",
"contributions": "Príspevky",
"admin": "Admin",
"notGems": "je v USD, nie v drahokamoch. Teda, ak je číslo 1, znamená 4 drahokamy. Použi túto možnosť len vtedy, ak hráčom manuálne pridávaš drahokamy. Nepoužívaj ho pri schvaľovaní prispievateľských úrovní. Prispievateľské úrovne automaticky pridajú 2g/lvl.",
"hideAds": "Skryť reklamy",
- "gamemaster": "Game master",
+ "gamemaster": "Pán jaskyne (personál/moderátor)",
"backerTier": "Úroveň podporovateľa",
"balance": "Stav",
"tierPop": "Klikni na názvy úrovní pre zobrazenie detailov.",
"playerTiers": "Úrovne hráčov",
- "tier": "Tier",
+ "tier": "Úroveň",
"visitHeroes": "Navštív Sieň hrdinov (prispievatelia a podporovatelia)",
"conLearn": "Zisti viac o prispievateľských odmenách",
"conLearnHow": "Zisti ako prispieť do HabitRPG",
diff --git a/locales/sk/defaulttasks.json b/locales/sk/defaulttasks.json
index c3e612bf99..0b2d087e83 100644
--- a/locales/sk/defaulttasks.json
+++ b/locales/sk/defaulttasks.json
@@ -10,18 +10,18 @@
"defaultDaily2Text": "Uprac si izbu",
"defaultDaily2Notes": "Keď budeš denné úlohy plniť pravidelne, tak sa zmenia zo žltej cez zelenú na modrú, pomôže ti to sledovať tvoj pokrok. Čím vyššie sa na rebríčku dostávaš, tým menšie poškodenie získavaš pri nesplnení a dostávaš menšiu odmenu za splnenie cieľa.",
"defaultDaily3Text": "45 minút čítania",
- "defaultDaily3Notes": "If you miss a Daily frequently, it will turn darker shades of orange and red. The redder the task is, the more experience and gold it grants for success and the more damage you take for failure. This encourages you to focus on your shortcomings, the reds.",
+ "defaultDaily3Notes": "Ak budeš často vynechávať denné úlohy , stmavnú cez odtiene oranžovej po červenú. Čím je úloha červenšia, tým viac skúseností a zlata dostaneš za jej splnenie, ale dostaneš aj silnejšie poškodenie, keď ju nesplníš. To ti pomáha sústrediť sa na svoje nedostatky – červené úlohy.",
"defaultDaily4Text": "Cvičiť",
- "defaultDaily4Notes": "You can add checklists to Dailies and To-Dos. As you progress through the checklist, you will get a proportionate reward.",
+ "defaultDaily4Notes": "Môžeš pridať zoznamy k denným úlohám a úlohám. Postupne pri plnení úloh zo zoznamu budeš dostávať proporčnú odmenu.",
"defaultDaily4Checklist1": "Strečing",
"defaultDaily4Checklist2": "Drepy",
"defaultDaily4Checklist3": "Kľuky",
"defaultTodo1Text": "Používať emoji :+1:",
- "defaultTodo1Notes": "You can use emojis in all your Habit, Daily, and To-Do titles.",
+ "defaultTodo1Notes": "Môže používať emoji ikonky v názvoch návykov, denných a ostatných úloh.",
"defaultTodo2Text": "__Naučiť sa používať__ **markdown formátovanie** :knihu:",
"defaultTodo2Notes": "Na formátovanie názvov úloh môžeš používat Markdown.",
"defaultTodo3Text": "Zavolaj mame :telephone_receiver:",
- "defaultTodo3Notes": "While not completing a To-Do in a set period of time will not hurt you, they will gradually change from yellow to red, thus becoming more valuable. This will encourage you to wrap up stale To-Dos.",
+ "defaultTodo3Notes": "Zároveň neplnenie dlhodobých úloh v stanovej dobe ťa neporaní, postupne sa budú meniť zo žltej na červenú, teda sa stanú cennejšími. Toto ťa povzbudí k dokončeniu odkladaných úloh.",
"defaultReward1Text": "1 epizóda Babylonu 5",
"defaultReward1Notes": "Vlastné odmeny môžu mať rôzne formy. Niektorí ľudia odkladajú sledovanie svojho obľúbeného seriálu, kým nemajú dosť zlata, aby si to mohli dovoliť.",
"defaultReward2Text": "Koláč",
diff --git a/locales/sk/front.json b/locales/sk/front.json
index 8603ccc072..e872f2f1a1 100644
--- a/locales/sk/front.json
+++ b/locales/sk/front.json
@@ -45,6 +45,7 @@
"passMan": "V prípade, že používaš správcu hesiel (napr. 1Password) a máš problém s prihlásením, vyskúšaj zadať svoje meno a heslo ručne.",
"forgotPass": "Zabudnuté heslo",
"emailNewPass": "Poslať nové heslo e-mailom",
+ "invalidEmail": "Ak chceš resetovať heslo, musíš zadať platnú emailovú adresu.",
"email": "E-mail",
"passConfirm": "Potvrdiť heslo",
"accept1Terms": "Kliknutím na tlačidlo \"Registrovať\" súhlasím s",
diff --git a/locales/sk/gear.json b/locales/sk/gear.json
index 618174a4fb..72f1aa6320 100644
--- a/locales/sk/gear.json
+++ b/locales/sk/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "weapon",
"weaponBase0Text": "Bez zbrane",
"weaponBase0Notes": "Bez zbrane.",
"weaponWarrior0Text": "Cvičný meč",
@@ -68,37 +69,50 @@
"weaponSpecialCriticalText": "Kritické kladivo Bugobijec",
"weaponSpecialCriticalNotes": "Tam kde mnoho bojovníkov padlo, tento šampión skolil problematického zloducha z Githubu. Vyrobené z kostí Bugov, toto kladivo udeľuje mocné kritické zásahy. Zvyšuje silu aj postreh o <%= attrs %>.",
"weaponSpecialYetiText": "Kopija krotiteľa yetiov",
- "weaponSpecialYetiNotes": "Z limitovanej edície - Zimná výzbroj 2013! Táto kopija umožňuje jeho vlastníkovi ovládať akéhokoľvek yetiho. Zvyšuje silu o <%= str %>.",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSkiText": "Lyžossassinská palica",
- "weaponSpecialSkiNotes": "Z limitovanej edície - Zimná výzbroj 2013! Zbraň schopná rozdrviť celé hordy nepriateľov! Tiež pomáha vlastníkovi robiť krásne otočky. Zvyšuje silu o <%= str %>.",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialCandycaneText": "Lízatková palica",
- "weaponSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>.",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSnowflakeText": "Vločkový prútik",
- "weaponSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSpringRogueText": "Hákové pazúre",
- "weaponSpecialSpringRogueNotes": "Výborne sa s nimi lezie po budovách a tiež trhajú koberce. Pridá <%= str %> bodov do sily. Limitovaná edícia výstroje jar 2014.",
+ "weaponSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringWarriorText": "Mrkvový meč",
- "weaponSpecialSpringWarriorNotes": "Tento mocný meč bez námahy rozseká nepriateľov! Tiež je to chutné občerstvenie počas boja. Pridá <%= str %> bodov do sily. Z limitovanej edície - Jarná výstroj 2014.",
+ "weaponSpecialSpringWarriorNotes": "This mighty sword can slice foes with ease! It also makes a delicious mid-battle snack. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringMageText": "Ementálová palica",
- "weaponSpecialSpringMageNotes": "Len tí najmocnejší hlodavci môžu odolať svojmu hladu a nosiť túto silnú palicu. Pridá <%= int %> bodov do inteligencie a <%= per %> bodov do POS. Z limitovanej edície - Jarná výstroj 2014.",
+ "weaponSpecialSpringMageNotes": "Only the most powerful rodents can brave their hunger to wield this potent staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringHealerText": "Krásna kosť",
- "weaponSpecialSpringHealerNotes": "DONES! Pridá <%= int %> bodov do inteligencie. Z limitovanej edície - Jarná výstroj 2014.",
- "weaponSpecialSummerRogueText": "Pirate Cutlass",
- "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSummerRogueText": "Pirátska šabľa",
+ "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerWarriorText": "Seafaring Slicer",
- "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerMageText": "Kelp Catcher",
- "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerHealerText": "Wand of the Shallows",
- "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialFallRogueText": "Silver Stake",
- "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallWarriorText": "Grabby Claw of Science",
- "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallMageText": "Magic Broom",
- "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallHealerText": "Scarab Wand",
- "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialWinter2015RogueText": "Ice Spike",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Gumdrop Sword",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Winter-lit Staff",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Soothing Scepter",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponMystery201411Text": "Pitchfork of Feasting",
+ "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.",
+ "weaponMystery301404Text": "Steampunk Cane",
+ "weaponMystery301404Notes": "Excellent for taking a turn about town. March 3015 Subscriber Item. Confers no benefit.",
+ "armor": "armor",
"armorBase0Text": "Prosté ošatenie",
"armorBase0Notes": "Bežné ošatenie. Neposkytuje žiadne výhody.",
"armorWarrior1Text": "Kožená zbroj",
@@ -148,57 +162,70 @@
"armorSpecial2Text": "Šľachtická tunika Jeana Chalarda",
"armorSpecial2Notes": "Budeš extra huňatý! Zvyšuje oboje odolnosť a inteligenciu o <%= attrs %>.",
"armorSpecialYetiText": "Rúcho krotiteľa yetiov",
- "armorSpecialYetiNotes": "Z limitovanej edície - Zimná výzbroj 2013! Huňaté no neľútostné. Zvyšuje odolnosť o <%= con %>.",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSkiText": "Lyžossassinská vetrovka",
- "armorSpecialSkiNotes": "Z limitovanej edície - Zimná výzbroj 2013! Plný tajných dýk a máp s lyžiarskymi trasami. Zvyšuje postreh o <%= per %>.",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialCandycaneText": "Lízatkové rúcho",
- "armorSpecialCandycaneNotes": "Z limitovanej edície - Zimná výzbroj 2013! Upradené z cukru a hodvábu. Zvyšuje inteligenciu o <%= int %>.",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSnowflakeText": "Vločkové rúcho",
- "armorSpecialSnowflakeNotes": "Z limitovanej edície - Zimná výzbroj 2013! Rúcho, ktoré ťa udrží v teple, dokonca aj v snehovej búrke. Zvyšuje odolnosť o <%= con %>.",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialBirthdayText": "Absurdné párty rúcho",
- "armorSpecialBirthdayNotes": "Ako súčasť osláv je absurdné párty rúcho dostupné zdarma v obchode s predmetmi! Navleč sa do týchto smiešnych úborov, nasaď si vhodný klobúk a osláv s nami tento významný deň.",
+ "armorSpecialBirthdayNotes": "As part of the festivities, Absurd Party Robes are available free of charge in the Item Store! Swath yourself in those silly garbs and don your matching hats to celebrate this momentous day. Confers no benefit.",
"armorSpecialGaymerxText": "Rainbow Warrior Armor",
- "armorSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "armorSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"armorSpecialSpringRogueText": "Priliehavý mačací oblek",
- "armorSpecialSpringRogueNotes": "Bezchybne udržiavaný. Pridá <%= per %> bodov do postrehu. Z limitovanej edície - Jarná výstroj 2014.",
+ "armorSpecialSpringRogueNotes": "Impeccably groomed. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringWarriorText": "Brnenie z ďatelinovej ocele",
- "armorSpecialSpringWarriorNotes": "Jemné ako ďatelina, pevné ako oceľ! Pridá <%= con %> bodov do odolnosti. Z limitovanej edície - Jarná výstroj 2014.",
+ "armorSpecialSpringWarriorNotes": "Soft as clover, strong as steel! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringMageText": "Myší kožúšok",
- "armorSpecialSpringMageNotes": "Myšky sú milé! Pridá <%= int %> bodov do inteligencie. Z limitovanej edície - Jarná výstroj 2014",
+ "armorSpecialSpringMageNotes": "Mice are nice! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringHealerText": "Chlpaté šteniatkovské rúcho",
- "armorSpecialSpringHealerNotes": "Teplé a pohodlné, ale ochráni jeho vlastníka pred poranením. Pridá <%= con %> bodov do odolnosti. Z limitovanej edície - Jarná výstroj 2014.",
+ "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSummerRogueText": "Pirate Robes",
- "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerWarriorText": "Swashbuckler Robes",
- "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerMageText": "Emerald Tail",
- "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerHealerText": "Seahealer Tail",
- "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"armorSpecialFallRogueText": "Bloodred Robes",
- "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallWarriorText": "Lab-coat of Science",
- "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallMageText": "Witchy Wizard Robes",
- "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallHealerText": "Gauzy Gear",
- "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialWinter2015RogueText": "Icicle Drake Armor",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Gingerbread Armor",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreal Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "Skating Outfit",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
"armorMystery201402Text": "Rúcho posla",
- "armorMystery201402Notes": "Jagavé a pevné, toto rúcho mnoho vreciek na nosenie listov.",
+ "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.",
"armorMystery201403Text": "Zálesákove brnenie",
- "armorMystery201403Notes": "Toto machové brnenie z tkaného dreva sa ohýba podľa pohybov jeho nositeľa.",
+ "armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer. Confers no benefit. March 2014 Subscriber Item.",
"armorMystery201405Text": "Oheň srdca",
- "armorMystery201405Notes": "Nič ti neublíži kým si zahalený ohňom!",
+ "armorMystery201405Notes": "Nothing can hurt you when you are swathed in flames! Confers no benefit. May 2014 Subscriber Item.",
"armorMystery201406Text": "Octopus Robe",
- "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. June 2014 Subscriber Item.",
+ "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. Confers no benefit. June 2014 Subscriber Item.",
"armorMystery201407Text": "Undersea Explorer Suit",
- "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. July 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. Confers no benefit. July 2014 Subscriber Item.",
"armorMystery201408Text": "Sun Robes",
- "armorMystery201408Notes": "These robes are woven with sunlight and gold. August 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201408Notes": "These robes are woven with sunlight and gold. Confers no benefit. August 2014 Subscriber Item.",
"armorMystery201409Text": "Strider Vest",
- "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. September 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. Confers no benefit. September 2014 Subscriber Item.",
"armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201410Notes": "Scaly, slimy, and strong! Confers no benefit. October 2014 Subscriber Item.",
+ "armorMystery201412Text": "Penguin Suit",
+ "armorMystery201412Notes": "You're a penguin! Confers no benefit. December 2014 Subscriber Item.",
+ "armorMystery301404Text": "Steampunk Suit",
+ "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.",
+ "headgear": "headgear",
"headBase0Text": "Bez helmy",
"headBase0Notes": "Bez pokrývky hlavy.",
"headWarrior1Text": "Kožená čapica",
@@ -248,52 +275,71 @@
"headSpecial2Text": "Bezmenná helma",
"headSpecial2Notes": "Svedectvo pre tých, čo sa obedovali bez toho, že by čosi žiadali na oplátku. Zvyšuje inteligenciu aj silu o <%= attrs %> .",
"headSpecialNyeText": "Absurdný párty klobúk",
- "headSpecialNyeNotes": "Získal si absurdný párty klobúk! Maj ho nasadený na hlave s hrdosťou pri vítaní nového roka!",
+ "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
"headSpecialYetiText": "Helma krotiteľa yetiov",
- "headSpecialYetiNotes": "Z limitovanej edície - Zimná výzbroj 2013! Rozkošne hrôzostrašný klobúk. Zvyšuje silu o <%= str %>.",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiText": "Lyžossassinská helma",
- "headSpecialSkiNotes": "Z limitovanej edície - Zimná výzbroj 2013! Udržuje identitu nositeľa v tajnosti... a jeho tvár v teplúčku. Zvyšuje postreh o <%= per %>.",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialCandycaneText": "Lízatkový klobúk",
- "headSpecialCandycaneNotes": "Z limitovanej edície - Zimná výzbroj 2013! Najchutnejší klobúk na svete. Je známy aj tým, že sa záhadne zjavuje a mizne. Zvyšuje postreh o <%= per %>.",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSnowflakeText": "Vločková koruna",
- "headSpecialSnowflakeNotes": "Z limitovanej edície - Zimná výzbroj 2013! Tomu, čo nosí túto korunu, nie je nikdy zima. Zvyšuje inteligenciu o <%= int %>.",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSpringRogueText": "Kradmá mačacia maska",
- "headSpecialSpringRogueNotes": "Nikomu by NIKDY nenapadlo, že ty si mačací lupič! Pridá <%= per %> bodov do postrehu. Z limitovanej edície - Jarná výstroj 2014.",
+ "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringWarriorText": "Helma z ďatelinovej ocele",
- "headSpecialSpringWarriorNotes": "Ukovaná so sladkej lúčnej ďateliny, táto helma odolá aj najsilnejším ranám. Pridáva <%= str %> bodov do sily. Z limitovanej edície - Jarná výstroj 2014.",
+ "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringMageText": "Ementálový klobúk",
- "headSpecialSpringMageNotes": "Toto je mocný magický klobúk! Skús ho neobhrýzať. Pridáva <%= per %> bodov do postrehu. Z limitovanej edície - Jarná výstroj 2014.",
+ "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringHealerText": "Koruna priateľstva",
- "headSpecialSpringHealerNotes": "Táto koruna symbolizuje vernosť a spoločnosť. Pes je, predsa, najlepší priateľ dobrodruha! Pridáva <%= int %> bodov do inteligencie. Z limitovanej edície - Jarná výstroj 2014.",
- "headSpecialSummerRogueText": "Pirate Hat",
- "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
+ "headSpecialSummerRogueText": "Pirátsky klobúk",
+ "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerWarriorText": "Swashbuckler Bandana",
- "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerMageText": "Kelp-Wrapped Hat",
- "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerHealerText": "Coral Crown",
- "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"headSpecialFallRogueText": "Bloodred Hood",
- "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallWarriorText": "Monster Scalp of Science",
- "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
- "headSpecialFallMageText": "Pointy Hat",
- "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallMageText": "Špicatý klobúk",
+ "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallHealerText": "Head Bandages",
- "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialNye2014Text": "Silly Party Hat",
+ "headSpecialNye2014Notes": "You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialWinter2015RogueText": "Icicle Drake Mask",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Gingerbread Helm",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Aurora Hat",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Snuggly Earmuffs",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
"headSpecialGaymerxText": "Rainbow Warrior Helm",
- "headSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"headMystery201402Text": "Okrídlená helma",
- "headMystery201402Notes": "Okrídlená čelenka dodáva nositeľovi rýchlosť vetra.",
+ "headMystery201402Notes": "This winged circlet imbues the wearer with the speed of the wind! Confers no benefit. February 2014 Subscriber Item.",
"headMystery201405Text": "Oheň mysle",
- "headMystery201405Notes": "Spáľ svoju prokrastináciu!",
+ "headMystery201405Notes": "Burn away the procrastination! Confers no benefit. May 2014 Subscriber Item.",
"headMystery201406Text": "Crown of Tentacles",
- "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. June 2014 Subscriber Item.",
+ "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. Confers no benefit. June 2014 Subscriber Item.",
"headMystery201407Text": "Undersea Explorer Helm",
- "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! July 2014 Subscriber Item. Confers no benefit.",
+ "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! Confers no benefit. July 2014 Subscriber Item.",
"headMystery201408Text": "Sun Crown",
- "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. August 2014 Subscriber Item. Confers no benefit.",
- "shieldBase0Text": "Žiadna obranná výstroj",
+ "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. Confers no benefit. August 2014 Subscriber Item.",
+ "headMystery201411Text": "Steel Helm of Sporting",
+ "headMystery201411Notes": "This is the traditional helmet worn in the beloved Habitican sport of Balance Ball, which consists of covering yourself with heavy protective gear and then committing to a healthy work-life balance..... WHILE PURSUED BY HIPPOGRIFFS. Confers no benefit. November 2014 Subscriber Item.",
+ "headMystery201412Text": "Penguin Hat",
+ "headMystery201412Notes": "Who's a penguin? Confers no benefit. December 2014 Subscriber Item.",
+ "headMystery301404Text": "Fancy Top Hat",
+ "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.",
+ "headMystery301405Text": "Basic Top Hat",
+ "headMystery301405Notes": "A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "Bez štítu alebo druhej zbrane.",
"shieldWarrior1Text": "Drevený štít",
"shieldWarrior1Notes": "Okrúhly štít z hrubého dreva. Zvyšuje odolnosť o <%= con %>.",
@@ -319,74 +365,92 @@
"shieldSpecial0Notes": "Vidí aj za závoj smrti a ukazuje ti všetko, čo tam vidí a čoho sa tvoji nepriatelia desia. Zvyšuje postreh o <%= per %>.",
"shieldSpecial1Text": "Kryštálový štít",
"shieldSpecial1Notes": "Triešti šípy a odráža slová všetkých oponentov. Zvyšuje všetky vlastnosti o <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star",
+ "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.",
"shieldSpecialYetiText": "Štít krotiteľa yetiov",
- "shieldSpecialYetiNotes": "Z limitovanej edície - Zimná výzbroj 2013! Tento štít odráža svetlo zo snehu. Zvyšuje postreh o <%= con %>.",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSnowflakeText": "Vločkový štít",
- "shieldSpecialSnowflakeNotes": "Z limitovanej edície - Zimná výzbroj 2013! Každý štít je jedinečný. Zvyšuje odolnosť o <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSpringRogueText": "Hákové pazúre",
- "shieldSpecialSpringRogueNotes": "Výborne sa s nimi lezie po budovách a tiež trhajú koberce. Pridá <%= str %> bodov do sily. Limitovaná edícia výstroje jar 2014.",
+ "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength <%= str %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringWarriorText": "Vajcový štít",
- "shieldSpecialSpringWarriorNotes": "Akokoľvek silne do neho udrieš, tento štít nikdy nepukne! Pridáva <%= con %> bodov do odolnosti. Z limitovanej edície - Jarná výstroj 2014.",
+ "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringHealerText": "Piskľavá loptička maximálnej ochrany",
- "shieldSpecialSpringHealerNotes": "Pri zahryznutí vydáva nepríjemné, nepretržité pišťanie, ktoré odháňa nepriateľov. Pridáva <%= con %> bodov do odolnosti. Z limitovanej edície - Jarná výstroj 2014.",
+ "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSummerRogueText": "Pirate Cutlass",
- "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerWarriorText": "Driftwood Shield",
- "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerHealerText": "Shield of the Shallows",
- "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialFallRogueText": "Silver Stake",
- "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallWarriorText": "Potent Potion of Science",
- "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallHealerText": "Jeweled Shield",
- "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialWinter2015RogueText": "Ice Spike",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Gumdrop Shield",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Soothing Shield",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldMystery301405Text": "Clock Shield",
+ "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.",
"backBase0Text": "No Back Accessory",
"backBase0Notes": "No Back Accessory.",
"backMystery201402Text": "Zlaté krídla",
- "backMystery201402Notes": "Tieto žiarivé krídla majú perie, ktoré sa trblieta na slnku!",
+ "backMystery201402Notes": "These shining wings have feathers that glitter in the sun! Confers no benefit. February 2014 Subscriber Item.",
"backMystery201404Text": "Krídla súmračného motýľa",
- "backMystery201404Notes": "Staň sa motýľom a poletuj okolo!",
+ "backMystery201404Notes": "Be a butterfly and flutter by! Confers no benefit. April 2014 Subscriber Item.",
"backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201410Notes": "Swoop through the night on these strong wings. Confers no benefit. October 2014 Subscriber Item.",
"backSpecialWonderconRedText": "Mocný plášť",
- "backSpecialWonderconRedNotes": "Vyžaruje z neho moc a krása. Špeciálna edícia bežnej zbroje.",
+ "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.",
"backSpecialWonderconBlackText": "Tajomný plášť",
- "backSpecialWonderconBlackNotes": "Spradený z tieňov a šepotu. Špeciálna edícia bežnej zbroje.",
+ "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Confers no benefit. Special Edition Convention Item.",
"bodyBase0Text": "Žiadny doplnok na telo",
"bodyBase0Notes": "Žiadny doplnok na telo",
"bodySpecialWonderconRedText": "Rubínový náhrdelník",
- "bodySpecialWonderconRedNotes": "Atraktívny rubínový náhrdelník. Špeciálna edícia bežnej zbroje.",
+ "bodySpecialWonderconRedNotes": "An attractive ruby collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconGoldText": "Zlatý golier",
- "bodySpecialWonderconGoldNotes": "Atraktívny zlatý náhrdelník. Špeciálna edícia bežnej zbroje.",
+ "bodySpecialWonderconGoldNotes": "An attractive gold collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconBlackText": "Ebenový náhrdelník",
- "bodySpecialWonderconBlackNotes": "Atraktívny ebenový náhrdelník. Špeciálna edícia bežnej zbroje.",
+ "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialSummerMageText": "Shining Capelet",
- "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no stat bonus. Limited Edition 2014 Summer Gear.",
+ "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no benefit. Limited Edition 2014 Summer Gear.",
"bodySpecialSummerHealerText": "Coral Collar",
"bodySpecialSummerHealerNotes": "A stylish collar of live coral! Confers no benefit. Limited Edition 2014 Summer Gear.",
"headAccessoryBase0Text": "Žiadny doplnok",
"headAccessoryBase0Notes": "Žiadny doplnok",
"headAccessorySpecialSpringRogueText": "Fialové mačacie uši",
- "headAccessorySpecialSpringRogueNotes": "Tieto mačacie uši samy od seba strihajú, aby zachytili prichádzajúce hrozby. Nepridávajú žiaden bonus k schopnostiam. Z limitovanej edície - Jarná výstroj 2014.",
+ "headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringWarriorText": "Zelené zajačie uši",
- "headAccessorySpecialSpringWarriorNotes": "Zajačie uši, ktoré veľmi dobre zachytia každé zachrúmanie mrkvy. Nepridávajú žiaden bonus k schopnostiam. Z limitovanej edície - Jarná výstroj 2014.",
+ "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringMageText": "Modré myšacie uši",
- "headAccessorySpecialSpringMageNotes": "Tieto okrúhle myšiacie uši sú jemné ako hodváb. Nepridávajú žiaden bonus k schopnostiam Z limitovanej edície - Jarná výstroj 2014.",
+ "headAccessorySpecialSpringMageNotes": "These round mouse ears are silky-soft. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringHealerText": "Žlté psie uši",
- "headAccessorySpecialSpringHealerNotes": "Ovísajúce ale milé. Chceš sa hrať? Nepridávajú žiaden bonus k schopnostiam. Z limitovanej edície - Jarná výstroj 2014.",
- "headAccessorySpecialSummerRogueText": "Roguish Eyepatch",
- "headAccessorySpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialSummerWarriorText": "Dashing Eyepatch",
- "headAccessorySpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialWonderconRedText": "Mocná maska",
- "headAccessorySpecialWonderconRedNotes": "Aký mocný doplnok! Špeciálna edícia bežnej zbroje.",
- "headAccessorySpecialWonderconBlackText": "Tajomná maska",
- "headAccessorySpecialWonderconBlackNotes": "Tvoje pohnútky sú určite legitímne. Špeciálna edícia bežnej zbroje.",
+ "headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessoryMystery201403Text": "Parohy zálesáka",
- "headAccessoryMystery201403Notes": "Tieto parohy sa lesknú machom a lišajníkmi.",
+ "headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen. Confers no benefit. March 2014 Subscriber Item.",
"headAccessoryMystery201404Text": "Tykadlá súmračného potýľa",
- "headAccessoryMystery201404Notes": "Tieto tykadlá pomôžu jeho nositeľovi vycítiť nebezpečné rozptylovanie!",
+ "headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions! Confers no benefit. April 2014 Subscriber Item.",
"headAccessoryMystery201409Text": "Autumn Antlers",
- "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves."
+ "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves. Confers no benefit. September 2014 Subscriber Item.",
+ "headAccessoryMystery301405Text": "Headwear Goggles",
+ "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",
+ "eyewearBase0Text": "No Eyewear",
+ "eyewearBase0Notes": "No Eyewear.",
+ "eyewearSpecialSummerRogueText": "Roguish Eyepatch",
+ "eyewearSpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialSummerWarriorText": "Dashing Eyepatch",
+ "eyewearSpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialWonderconRedText": "Mighty Mask",
+ "eyewearSpecialWonderconRedNotes": "What a powerful face accessory! Confers no benefit. Special Edition Convention Item.",
+ "eyewearSpecialWonderconBlackText": "Sneaky Mask",
+ "eyewearSpecialWonderconBlackNotes": "Your motives are definitely legitimate. Confers no benefit. Special Edition Convention Item.",
+ "eyewearMystery301404Text": "Eyewear Goggles",
+ "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.",
+ "eyewearMystery301405Text": "Monocle",
+ "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item."
}
\ No newline at end of file
diff --git a/locales/sk/generic.json b/locales/sk/generic.json
index c1090dec3d..2a7b4a7fad 100644
--- a/locales/sk/generic.json
+++ b/locales/sk/generic.json
@@ -35,6 +35,7 @@
"neverMind": "Radšej nie",
"buyMoreGems": "Kúpiť viac drahokamov",
"notEnoughGems": "Nedostatok drahokamov",
+ "alreadyHave": "Whoops! You already have this item. No need to buy it again!",
"delete": "Zmazať",
"gems": "Drahokamy",
"moreInfo": "Viac informácií",
@@ -47,6 +48,8 @@
"habitBirthdayText": "V roku 2014 sa zúčastnil narodeninovej oslavy HabitRPG.",
"achievementDilatory": "Savior of Dilatory",
"achievementDilatoryText": "Helped defeat the Dread Drag'on of Dilatory during the 2014 Summer Splash Event!",
+ "costumeContest": "2014 Costume Contest",
+ "costumeContestText": "Participated in the 2014 Halloween Costume Contest. See some of the entries at blog.habitrpg.com/tagged/cosplay!",
"memberSince": "- Členom od",
"lastLoggedIn": "- Posledné prihlásenie",
"notPorted": "Táto funkcia ešte nie je prenesená z pôvodnej stránky.",
@@ -66,8 +69,21 @@
"audioTheme": "Audio Theme",
"audioTheme_off": "Off",
"audioTheme_danielTheBard": "Daniel The Bard",
- "askQuestion": "Ask a Question",
- "reportBug": "Report a Bug",
+ "askQuestion": "Spýtaj sa otázku",
+ "reportBug": "Nahlás problém",
"contributeToHRPG": "Contribute to HabitRPG",
- "overview": "Overview for New Users"
+ "overview": "Overview for New Users",
+ "January": "Január",
+ "February": "Február",
+ "March": "Marec",
+ "April": "Apríl",
+ "May": "Máj",
+ "June": "Jún",
+ "July": "Júl",
+ "August": "August",
+ "September": "September",
+ "October": "Október",
+ "November": "November",
+ "December": "December",
+ "dateFormat": "Date Format"
}
\ No newline at end of file
diff --git a/locales/sk/groups.json b/locales/sk/groups.json
index 751f92c6a7..a3d2568608 100644
--- a/locales/sk/groups.json
+++ b/locales/sk/groups.json
@@ -2,7 +2,7 @@
"tavern": "Hostinec",
"innCheckOut": "Odíď z hostinca",
"innCheckIn": "Odpočiň si v hostinci",
- "innText": "Ako sa ti tu býva? Aby sme ťa obchránili, tvoj denný zoznam je zmrazený. Označené úlohy sa nezapočítajú ani nevyčistia do nasledujúceho dňa (deň po odchode z hostinca). Daj si ale pozor, ak tvoja družina bojuje s Bossom, ich prešľapy ti ublížia! Ale ty bossovi neublížiš. Si pripravený odísť? Odubytovať sa.",
+ "innText": "How's your stay in the Inn, <%= name %>? To protect you, your daily list is frozen. Your checkmarks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.",
"lfgPosts": "Príspevky ľudí hľadajúcich skupiny (\"Zháňam družinu\")",
"tutorial": "Návod",
"glossary": "Glosár",
@@ -16,7 +16,9 @@
"tavernAlert1": "Poznámka: ak nahlasuješ bug, tu si ho vývojári nevšimnú. Prosím",
"tavernAlert2": "radšej použi Github",
"moderatorIntro1": "Moderátori hostinca a cechu sú:",
- "moderatorIntro2": ".",
+ "communityGuidelines": "Community Guidelines",
+ "communityGuidelinesRead1": "Please read our",
+ "communityGuidelinesRead2": "before chatting.",
"party": "Družina",
"createAParty": "Vytvoriť družinu",
"noPartyText": "You are either not in a party or your party is taking a while to load. You can either create one and invite friends, or if you want to join an existing party, have them enter your Unique User ID below and then come back here to look for the invitation:",
@@ -59,7 +61,7 @@
"guilds": "Cechy",
"sureKick": "Do you really want to remove this member from the party/guild?",
"foreverAlone": "Nemôžeš si lajkovať vlastnú správu. Nechceš hádam byť jeden z tých ľudí.",
- "sortLevel": "Sort by level",
+ "sortLevel": "Zoradiť podľa levelu",
"sortRandom": "Zoradiť náhodne",
"sortPets": "Zoradiť podľa počtu zvieratiek",
"sortJoined": "Sort by date joined the party",
@@ -68,7 +70,24 @@
"confirmGuild": "Vytvoriť cech za 4 drahokamy?",
"leaveGroupCha": "Leave Guild challenges and...",
"confirm": "Potvrdiť",
- "leaveGroup": "Leave Guild?",
+ "leaveGroup": "Opustiť cech?",
"leavePartyCha": "Opustiť výzvy družiny a...",
- "leaveParty": "Opustiť družinu?"
+ "leaveParty": "Opustiť družinu?",
+ "sendPM": "Send private message",
+ "send": "Send",
+ "messageSentAlert": "Message sent",
+ "pmHeading": "Private message to <%= name %>",
+ "clearAll": "Clear All",
+ "clearAllPopover": "Delete all messages",
+ "optOutPopover": "Don't like private messages? Click to completely opt out",
+ "block": "Block",
+ "unblock": "Un-block",
+ "pm-reply": "Send a reply",
+ "inbox": "Inbox",
+ "abuseFlag": "Report violation of Community Guidelines",
+ "abuseFlagModalHeading": "Report <%= name %> for violation?",
+ "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.",
+ "abuseFlagModalButton": "Report",
+ "abuseReported": "Thank you for reporting this violation. The moderators have been notified.",
+ "abuseAlreadyReported": "You have already reported this message."
}
\ No newline at end of file
diff --git a/locales/sk/limited.json b/locales/sk/limited.json
index 9644c33a31..9900f4ca29 100644
--- a/locales/sk/limited.json
+++ b/locales/sk/limited.json
@@ -9,9 +9,27 @@
"valentineCard": "Valentínka",
"adoringFriends": "Láskyplní priatelia",
"adoringFriendsText": "Ó, tebe a tvojim priateľom musí na sebe záležať! Počet poslaných alebo prijatých valentíniek: <%= cards %> .",
- "limited30Apr": "Na predaj do 30. apríla (ale natrvalo dostupné ak si si už kúpil)",
"polarBear": "Polárny medveď",
"turkey": "Moriak",
"polarBearPup": "Polárne medvieďa",
- "jackolantern": "Jack-O-Lantern"
+ "jackolantern": "Jack-O-Lantern",
+ "seasonalShop": "Seasonal Shop",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Seasonal Sorceress<%= linkEnd %>",
+ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next <%= linkStart %>Grand Gala<%= linkEnd %>!",
+ "seasonalShopText": "Welcome to the Seasonal Shop! From now until January 31st, we're stocking lots of seasonal edition winter goodies. After that, these items won't be back for another year, so get them while they're hot!! Or, er, cold.",
+ "candycaneSet": "Candy Cane (Mage)",
+ "skiSet": "Ski-sassin (Rogue)",
+ "snowflakeSet": "Snowflake (Healer)",
+ "yetiSet": "Yeti Tamer (Warrior)",
+ "nyeCard": "New Year's Card",
+ "nyeCardNotes": "Send a New Year's card to a friend.",
+ "seasonalItems": "Seasonal Items",
+ "auldAcquaintance": "Auld Acquaintance",
+ "auldAcquaintanceText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
+ "newYear0": "Happy New Year! May you slay many a bad Habit.",
+ "newYear1": "Happy New Year! May you reap many Rewards.",
+ "newYear2": "Happy New Year! May you earn many a Perfect Day.",
+ "newYear3": "Happy New Year! May your To-Do list stay short and sweet.",
+ "newYear4": "Happy New Year! May you not get attacked by a raging Hippogriff."
}
\ No newline at end of file
diff --git a/locales/sk/npc.json b/locales/sk/npc.json
index 5ca1f23074..0fdff95b14 100644
--- a/locales/sk/npc.json
+++ b/locales/sk/npc.json
@@ -7,8 +7,8 @@
"mattBochText2": "Prezri si",
"mattBochText3": "všetky zvieratká, ktoré môžeš nazbierať.",
"daniel": "Daniel",
- "danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the inn. While checked-in, your Dailies are frozen as-is (checked/unchecked) until the day after check-out. You will not suffer for missing them at the day's end.",
- "danielText2": "Be warned: If you are participating in a boss quest, the boss will still damage you for your party mates' missed Dailies!",
+ "danielText": "Vitaj v hostinci! Pokojne tu chvíľu pobudni a zoznám sa s miestnymi. Ak si potrebuješ odpočinúť (dovolenka? náhla choroba?), ubytujeme ťa u nás. Pokiaľ si v hostinci, tvoje denné úlohy ostanú zmrazené (zaškrtnuté/odškrtnuté) do dňa nasledujúceho po odchode z hostinca. Neublížia ti na konci dňa.",
+ "danielText2": "Pozor: ak si na výprave proti bossovi, boss ti stále bude ubližovať za úlohy nesplnené tvojimi spolubojovníkmi!",
"alexander": "Kupec Alexander",
"welcomeMarket": "Vitaj na trhu! Kúp si u nás vzácne vajcia a elixíry! Predaj všetko, čo máš navyše! Objednaj si užitočné služby. Pozri sa, čo všetko ponúkame.",
"sellForGold": "Predať: <%= item %>? Cena v zlate: <%= gold %>",
@@ -16,7 +16,7 @@
"justin": "Justin",
"USD": "USD",
"newStuff": "Novoty",
- "cool": "Tell Me Later",
+ "cool": "Upozorni ma neskôr",
"dismissAlert": "Zruš toto upozornenie",
"donateText1": "Pridá na tvoj účet 20 drahokamov. Drahokamy sa používajú na nákup špeciálnych predmetov v hre, ako napríklad košiel a účesov.",
"donateText2": "Prispej na HabitRPG",
@@ -40,8 +40,8 @@
"typeGoals": "Druhy úloh",
"typeGoalsText": "HabitRPG ti umožňuje kontrolovať úlohy tromi rozličnými spôsobmi. Tvoje úlohy sa triedia do troch stĺpcov ako návyky, denné úlohy a úlohy.",
"tourHabits": "Návyky sú úlohy, ktoré kontroluješ stále. Môžeš im priradiť plusové alebo mínusové hodnoty, takže za dobré návyky budeš získavať skúsenosti a zlato a za zlé strácať zdravie.",
- "tourDailies": "Dailies are tasks that you want to complete once a day. Checking off a Daily reaps experience and gold. Failing to check off your daily before the day resets results in a loss of health. You can change your day start settings from the Settings menu (click the gear-shaped icon, then click \"Site\").",
- "tourTodos": "To-Dos are one-off tasks that you can get to eventually. While it is possible to set a date on a To-Do, they are not required. To-Dos make for a quick and easy way to gain experience.",
+ "tourDailies": "Denné úlohy sú ciele, ktoré chceš splniť raz denne. Keď si odfajkneš dennú úlohu, dostaneš skúsenosti a zlato. Ak sa ti to nepodarí do konca dňa, strhne sa ti zdravie. Môžeš si zmeniť aj čas začiatku svojho dňa - nájdeš to v nastaveniach (ikonka ozubeného kolieska a klikni na \"Stránka\").",
+ "tourTodos": "Úlohy sú ciele, ktoré splníš iba raz. Je možné nastaviť termín, dokedy ich treba splniť, no nie je to povinné. Úlohy sú rýchly a jednoduchý spôsob získavania skúsenostných bodov.",
"tourRewards": "Všetko to zlato, čo zarobíš, ti umožní dopriať si odmeny v hre alebo aj v reálnom živote. Pokojne si ich kupuj - pri formovaní dobrých návykov je veľmi dôležité vedieť sa odmeniť.",
"hoverOver": "Komentáre",
"hoverOverText": "K svojim úlohám môžeš pridávať komentáre - stačí kliknúť na ikonku \"upraviť\". Prejdi myšou nad komentármi úloh a dozvieš sa viac o tom, ako HabitRPG funguje. Keď budeš pripravený začať, Môžeš vymazať predrobené úlohy a pridať svoje vlastné.",
@@ -57,7 +57,7 @@
"partySysText": "Buď spoločenský, pridaj sa do družiny a hraj sa Habit so svojimi kamarátmi! Keď ťa bude niekto kontrolovať, budeš si poctivejšie plniť povinnosti. Klikni na Používateľ -> Možnosti -> Družina a nasleduj návod. Hľadáš parťáka?",
"classGear": "Výzbroj povolania",
"classGearText": "Poprvé: Nepanikár! Svoju starú výzbroj máš v inventári. Teraz máš oblečenú výzbroj pre <%= klass %>a - učňa. Keď máš oblečenú výzbroj určenú pre svoje povolanie, získavať 50% bonus k atribútom. Ak chceš, môžeš si obliecť aj svoju starú výzbroj.",
- "classStats": "Toto sú štatistiky pre tvoje povolanie. Majú vplyv na hru. Zakaždým, keď získaš level, dostaneš jeden bod, ktorý si pridelíš k niektorej z vlastností. Keď prejdeš myšou ponad vlastnosť, zobrazia sa informácie o nej.",
+ "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.",
"autoAllocate": "Automatické prideľovanie",
"autoAllocateText": "Ak je nastavené automatické prideľovanie, tvoj avatar získava vlastnosti na základe atribútov tvojich úloh, ktoré nájdeš v menu ÚLOHY > Upraviť > Pokročilé > Vlastnosti. Napríklad, ak chodíš často do posilňovne a tvoja denná úloha \"Posilňovňa\" má nastavený atribút \"fyzické\", automaticky získaš Silu.",
"spells": "Kúzla",
diff --git a/locales/sk/pets.json b/locales/sk/pets.json
index 6192dc4f6c..1df5f1c5f9 100644
--- a/locales/sk/pets.json
+++ b/locales/sk/pets.json
@@ -29,7 +29,7 @@
"beastAchievement": "Za zozbieranie všetkých zvieratiek si získal odznak \"Pán šeliem\"!",
"beastMastName": "Pán šeliem",
"beastMastText": "Našiel všetkých 90 zvieratiek (šialene náročné, zaslúži si potlesk!)",
- "beastMastText2": "and has released their pets a total of <%= count %> times",
+ "beastMastText2": "a vypustil svoje zvieratká celkovo <%= count %> krát",
"dropsEnabled": "Padanie predmetov povolené!",
"itemDrop": "Vypadol predmet!",
"firstDrop": "Odomkol si padanie predmetov! Odteraz, keď dokončíš úlohu, máš malú šancu na nájdenie predmetu. Práve si našiel vajíčko, z ktorého sa môže vyliahnuť <%= eggText %> ! <%= eggNotes %>",
@@ -39,14 +39,14 @@
"useSaddle": "Chceš osedlať toto zvieratko: <%= pet %>?",
"petName": "<%= potion %> <%= egg %>",
"mountName": "<%= potion %> <%= mount %>",
- "petKeyName": "Key to the Kennels",
- "petKeyPop": "Let your pets roam free, release them to start their own adventure, and give yourself the thrill of Beastmaster once more!",
- "petKeyBegin": "Key to the Kennels: Experience Beastmaster Once More!",
- "petKeyInfo": "Love your pets enough to let them go, and have drops feel meaningful again.",
- "petKeyInfo2": "The Key to the Kennels resets all of your non-quest pets back to as if you'd never found them. Once you've used it, you'll be able to stack the Beastmaster achievement, showing off how many times you've been able to best the RNG.",
- "petKeyInfo3": "There are two sets of Keys: you can either just release your pets for four gems or your pets and mounts for eight gems. If you're still working towards getting all of the mounts, you may not want to give them their freedom yet!",
- "petKeyPets": "Release My Pets",
- "petKeyMounts": "Release Both Please",
- "petKeyNeverMind": "Not Yet",
- "gemsEach": "gems each"
+ "petKeyName": "Kľúč ku klietkam",
+ "petKeyPop": "Pusti svoje zvieratká na lobodu, daj im možnosť zažiť vlastné dobrodružstvo a ty si vychutnaj aké to je byť opäť Pánom zvierat!",
+ "petKeyBegin": "Kľúč ku klietkam: Opäť zaži Pána zvierat!",
+ "petKeyInfo": "Máš svoje zvieratká na toľko rá, že ich vypustíš na slobodu a dropy budú mať pre teba opäť zmysel.",
+ "petKeyInfo2": "Kľúč ku klietkam zresetuje tvoje ne-výpravné zvieratká, akoby si ich nikdy nenašiel. Keď ho použikeš, budeš môcť opäť získať odznak Pána zvierat, čím ukážeš koľko krát sa ti podarilo poraziť RNG.",
+ "petKeyInfo3": "Sú dva druhy kľúčov: jedným môžeš vypustiť len zvieratká za štyri drahokamy alebo za osem vypustíš zvieratká aj tátoše. Ak stále pracuješ na získaní všetkých tátošov, tak im možno ešte nechceš dať slobodu!",
+ "petKeyPets": "Prepusti moje zvieratká",
+ "petKeyMounts": "Prepusti oboje prosím",
+ "petKeyNeverMind": "Ešte nie",
+ "gemsEach": "drahokamy za každý"
}
\ No newline at end of file
diff --git a/locales/sk/quests.json b/locales/sk/quests.json
index 69f6e8d2dd..613476c071 100644
--- a/locales/sk/quests.json
+++ b/locales/sk/quests.json
@@ -5,27 +5,27 @@
"youReceived": "Získal si",
"questSend": "Kliknutím na \"Pozvať\" sa odošle pozvánka všetkým členom družiny. Keď všetci členovia prijmú alebo odmietnu, výprava začne. Stav výpravy nájdeš v menu Nastavenia > Spoločnosť > Družina",
"inviteParty": "Pozvať družinu",
- "questInvitation": "Quest Invitation:",
+ "questInvitation": "Pozvánka na výpravu:",
"askLater": "Spýtať sa neškôr",
"buyQuest": "Kúpiť výpravu",
"accepted": "Prijatá",
"rejected": "Odmietnutá",
"pending": "Čáká sa",
- "questStart": "Once all members have either accepted or rejected, the quest begins. Only those that clicked \"accept\" will be able to participate in the quest and receive the drops. If members are pending too long (inactive?), the quest owner can start the quest without them by clicking \"Begin\". The quest owner can also cancel the quest and regain the quest scroll by clicking \"Cancel\".",
+ "questStart": "V momente, keď všetci členovia prijmú alebo odmietnu, výprava sa začne. Len tí, ktorí klikli na \"prijať\" sa zúčastnia výpravy a po jej dokončení dostanú odmenu. Ak sa pridlho čaká na niektorých členov družiny (sú neaktívni?), vlastník výpravy môže začať aj bez nich kliknutím na \"začať\". Vlastník výpravy môže tiež zrušiť výpravu klinutím na \"zrušiť\" a tým sa mu vráti zvitok do inventára.",
"begin": "Začať",
"bossHP": "Bossove zdravie",
"collected": "Nazbieraných",
- "bossDmg1": "To hurt a boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your dailies! All damage to and from a boss is tallied on cron (your day roll-over).",
+ "bossDmg1": "Aby si ublížil bossovi, spĺňaj úlohy a denné úlohy. Čím väčšiu ranu úlohe zasadíš, tým viac bossa raníš (plnenie červených úloh, mágove kúzla, útoky bojovníka, atď.). Za každú vynechanú dennú úlohu dostane každý účastník výpravy od bossa úder (sila úderu je vynásobená bossovou silou), ktorý sa pripočíta k bežnému zraneniu za nesplnené úlohy. Tak pomáhaj členom svojej družiny plnením svojich denných úloh! Útoky bossa a na bossa sa spočítavajú pri crone (na konci tvojho dňa).",
"bossDmg2": "Len tí, čo sú na výprave môžu bojovať s bossom a podeliť sa o korisť.",
- "tavernBossInfo": "To hurt a world boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). For each Daily you've missed (multiplied by the boss's Strength), the boss's Rage will increase. Once his Rage reaches max, something bad will happen - so complete your dailies! All damage to and from a boss is tallied on cron (your day roll-over).",
+ "tavernBossInfo": "Aby si ublížil svetovému bossovi, spĺňaj denné úlohy a to-do. Vyššie zranenie úlohe znamená vyššie zranenie bossa (plnenie červených, mágove kúzla, útoky bojovníka, atď.). Za každú vynechanú dennú úlohu (vynásobené bossovou silou) sa zvýši bossova zúrivosť. Keď dosiahne jeho zúrivosť maximálny level, stane sa niečo zlé - tak plň svoje denné úlohy! Útoky bossa a na bossa sa spočíta pri crone (na konci tvojho dňa).",
"bossColl1": "Pre získanie predmetov musíš plniť svoje dobré návyky. Predmety za ukončenie výpravy padajú ako normálne predmety, ale uvidíš ich až nasledujúci deň. Vtedy sa všetko sčíta a pridá na hromadu.",
"bossColl2": "Len tí, čo sú na výprave môžu zbierať predmety a podeliť sa o korisť.",
"abort": "Ukončiť",
- "questOwner": "Quest Owner",
- "questOwnerNotInPendingQuest": "The quest owner has left the quest and can no longer begin it. It is recommended that you cancel it now. The quest owner will retain possession of the quest scroll.",
- "questOwnerNotInRunningQuest": "The quest owner has left the quest. You can abort the quest if you need to. You can also allow it to keep running and all remaining participants will receive the quest rewards when the quest finishes.",
- "questOwnerNotInPendingQuestParty": "The quest owner has left the party and can no longer begin the quest. It is recommended that you cancel it now. The quest scroll will be returned to the quest owner.",
- "questOwnerNotInRunningQuestParty": "The quest owner has left the party. You can abort the quest if you need to but you can also leave it running and all remaining participants will receive the quest rewards when the quest finishes.",
+ "questOwner": "Vlastník výpravy",
+ "questOwnerNotInPendingQuest": "Vlastník výpravy opustil výpravu a teda ju už nemôže začať. Odporúčame aby si ju teraz ukončil. Vlastník výpravy získa zvitok naspäť.",
+ "questOwnerNotInRunningQuest": "Vlastník výpavy ju opustil. Môžes ju opustiť aj ty, ak potrebuješ. Ale môžeš aj ďalej pokračovať a všetci účastníci na konci dostanú odmeny za danú výpravu.",
+ "questOwnerNotInPendingQuestParty": "Vlastník výpravy opustil družinu a teda ju už nemôže začať výpravu. Odporúčame aby si ju teraz ukončil. Vlastník výpravy získa zvitok naspäť.",
+ "questOwnerNotInRunningQuestParty": "Vlastník výpavy opustil družinu. Môžeš odísť z výpravy, ak potrebuješ. Ale môžeš aj ďalej pokračovať a všetci účastníci na konci dostanú odmeny za danú výpravu.",
"scrolls": "Zvitky s mapami výprav",
"noScrolls": "Nemáš žiadne zvitky s mapami výprav.",
"scrollsText1": "Ak chceš ísť na výpravu, potrebuješ družinu. Ak chceš ísť sólo,",
@@ -35,10 +35,10 @@
"mustComplete": "Najskôr dokonči túto výpravu: <%= quest %>.",
"mustLevel": "Musíš mať aspoň <%= level %>. level.",
"mustLvlQuest": "Ak si chceš kúpiť tento quest, musíš mať aspoň <%= level %>. level.",
- "sureCancel": "Are you sure you want to cancel this quest? All invitation acceptances will be lost. The quest owner will retain possession of the quest scroll.",
- "sureAbort": "Are you sure you want to abort this mission? It will abort it for everyone in your party and all progress will be lost. The quest scroll will be returned to the quest owner.",
+ "sureCancel": "Si si istý, že chceš zrušiť túto výpravu? Všetky prijaté pozvania sa stratia. Vlastník výpravy získa naspäť zvitok.",
+ "sureAbort": "Si si istý, že chceš ukončiť misiu? Zruší sa všetkým v družine a stratíte všetky svoje pokroky. Zvitok s výpravou sa vráti naspäť jeho vlastníkovi.",
"doubleSureAbort": "Si si naozaj istý? Uisti sa, že ťa potom nebudú naveky neznášať!",
- "questWarning": "If new players join the party before the quest starts, they will also receive an invitation. However once the quest has started, no new party members can join the quest.",
- "bossRageTitle": "Rage",
- "bossRageDescription": "When this bar fills, the boss will unleash a special attack"
+ "questWarning": "Ak sa nový hráči pridajú do družiny pred začiatkom výpravy, dostanú pozvánku aj oni. Ale ak sa už výprava začala, noví hráči sa nebudú môcť na ňu pridať.",
+ "bossRageTitle": "Zúrivosť",
+ "bossRageDescription": "Keď sa naplní tento ukazovateľ, boss rozpúta špeciálny útok."
}
\ No newline at end of file
diff --git a/locales/sk/questscontent.json b/locales/sk/questscontent.json
index 2704227e47..68c3583a7d 100644
--- a/locales/sk/questscontent.json
+++ b/locales/sk/questscontent.json
@@ -12,7 +12,7 @@
"questEvilSanta2DropBearCubPolarPet": "Polárny medveď (zvieratko)",
"questGryphonText": "Ohnivý Gryf",
"questGryphonNotes": "Veľký pán šeliem baconsaur prišiel k tvojej družine hľadajúc pomoc. \"Prosím, dobrodruhovia, musíte mi pomôcť!\" Moja drahocenná gryfka ušla a terorizuje mesto Habit! Ak sa vám podarí zastaviť ju, môžem vám za odmenu dať zopár z jej vajíčok!\"",
- "questGryphonCompletion": "Porazená, mocná beštia sa zahanbene zakráda naspäť k jej pánovi. \"Pánabeka! Dobrá práca, dobrodruhovia!\" baconsaur zvolá: \"Prosím, vezmite si zopár z týchto gryfích vajec. Som si istý, že ich dobre vychováte!\"",
+ "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
"questGryphonBoss": "Ohnivý Gryf",
"questGryphonDropGryphonEgg": "Gryf (vajce)",
"questHedgehogText": "Ježolak",
@@ -39,23 +39,23 @@
"questHarpyNotes": "The brave adventurer @UncommonCriminal has disappeared into the forest, following the trail of a winged monster that was sighted several days ago. You are about to begin a search when a wounded parrot lands on your arm, an ugly scar marring its beautiful plumage. Attached to its leg is a scrawled note explaining that while defending the parrots, @UncommonCriminal was captured by a vicious Harpy, and desperately needs your help to escape. Will you follow the bird, defeat the Harpy, and save @UncommonCriminal?",
"questHarpyCompletion": "A final blow to the Harpy brings it down, feathers flying in all directions. After a quick climb to its nest you find @UncommonCriminal, surrounded by parrot eggs. As a team, you quickly place the eggs back in the nearby nests. The scarred parrot who found you caws loudly, dropping several eggs in your arms. \"The Harpy attack has left some eggs in need of protection,\" explains @UncommonCriminal. \"It seems you have been made an honorary parrot.\"",
"questHarpyBoss": "Harpy",
- "questHarpyDropParrotEgg": "Parrot (Egg)",
+ "questHarpyDropParrotEgg": "Papagáj (vajce)",
"questRoosterText": "Rooster Rampage",
"questRoosterNotes": "For years the farmer @extrajordanary has used Roosters as an alarm clock. But now a giant Rooster has appeared, crowing louder than any before – and waking up everyone in Habitica! The sleep-deprived Habiticans struggle through their daily tasks. @Pandoro decides the time has come to put a stop to this. \"Please, is there anyone who can teach that Rooster to crow quietly?\" You volunteer, approaching the Rooster early one morning – but it turns, flapping its giant wings and showing its sharp claws, and crows a battle cry.",
"questRoosterCompletion": "With finesse and strength, you have tamed the wild beast. Its ears, once filled with feathers and half-remembered tasks, are now clear as day. It crows at you quietly, snuggling its beak into your shoulder. The next day you’re set to take your leave, but @EmeraldOx runs up to you with a covered basket. “Wait! When I went into the farmhouse this morning, the Rooster had pushed these against the door where you slept. I think he wants you to have them.” You uncover the basket to see three delicate eggs.",
- "questRoosterBoss": "Rooster",
- "questRoosterDropRoosterEgg": "Rooster (Egg)",
+ "questRoosterBoss": "Kohút",
+ "questRoosterDropRoosterEgg": "Kohút (vajce)",
"questSpiderText": "The Icy Arachnid",
"questSpiderNotes": "As the weather starts cooling down, delicate frost begins appearing on Habiticans' windowpanes in lacy webs... except for @Arcosine, whose windows are frozen completely shut by the Frost Spider currently taking up residence in his home. Oh dear.",
"questSpiderCompletion": "The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?",
- "questSpiderBoss": "Spider",
- "questSpiderDropSpiderEgg": "Spider (Egg)",
+ "questSpiderBoss": "Pavúk",
+ "questSpiderDropSpiderEgg": "Pavúk (vajce)",
"questVice1Text": "Osloboď sa od dračieho vplyvu",
"questVice1Notes": "
Povráva sa, že v jaskyniach hory Habitika drieme nepredstaviteľné zlo. Príšera, ktorej prítomnosť privádza silných hrdinov kraja k temnote, obracia ich k zlozvykom a lenivosti! Monštrum je obrovský drak nevídanej sily a pozostáva z tieňov samotných. Neresť, zákerná Tieňová saňa. Odvážni Habitieri, povstaňte a porazte túto odpornú beštiu raz a navždy, ale iba ak si veríte, že obstojíte proti jej neopísateľnej sile.
Neresť, časť 1:
Ako ale budete bojovať s beštiou, ktorá má už teraz nad vami moc? Nepodľahnite lenivosti a neresti. Pracujte svedomito, aby ste porazili temný dračí vplyv a rozptýlili jeho moc nad vami!
",
"questVice1Boss": "Tieň neresti",
"questVice1DropVice2Quest": "Neresť, časť 2 (zvitok)",
"questVice2Text": "Nájdi brloh sane",
- "questVice2Notes": "S rozplynutím vplyvu Neresti cítiš ako sa ti navracia sila, o ktorej si ani len nevedel, že máš. Sebaistí sebou a svojimi schopnosťami odolať saniemu vplyvu sa tvoja družina vydáva smerom k hore Habitika. Priblížite sa ku vchodu do jaskyne pod horou a zastavujete. V vchodu vychádzajú vlniace sa tiene, takmer ako hmla. Je takmer nemožné vidieť pred seba. Svetlo z vašich lampášov akoby náhle končilo na hranici tieňov. Vraví sa, že len magické svetlo dokáže preniknúť dračím pekelným oparom. Ak sa ti podarí nájsť dosť svetelných kryštálov, možno sa dostaneš až k drakovi.",
+ "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
"questVice2CollectLightCrystal": "Svetelné kryštály",
"questVice2DropVice3Quest": "Neresť, časť 3 (zvitok)",
"questVice3Text": "Neresť sa prebúdza",
@@ -67,7 +67,7 @@
"questVice3DropShadeHatchingPotion": "Tieňový liahoxír",
"questMoonstone1Text": "The Moonstone Chain",
"questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
- "questMoonstone1CollectMoonstone": "Moonstones",
+ "questMoonstone1CollectMoonstone": "Mesačné kamene",
"questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
"questMoonstone2Text": "Recidivate The Necromancer",
"questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
@@ -77,8 +77,27 @@
"questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
"questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
"questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
+ "questMoonstone3DropRottenMeat": "Zhnité mäso (Jedlo)",
"questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questGoldenknight1Text": "A Stern Talking-To",
+ "questGoldenknight1Notes": "The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your dailies? Checked off a - habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!
",
+ "questGoldenknight1CollectTestimony": "Testimonies",
+ "questGoldenknight1DropGoldenknight2Quest": "The Golden Knight Chain Part 2: Tarnished Gold (Scroll)",
+ "questGoldenknight2Text": "Gold Knight",
+ "questGoldenknight2Notes": "Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!
",
+ "questGoldenknight2Boss": "Gold Knight",
+ "questGoldenknight2DropGoldenknight3Quest": "The Golden Knight Chain Part 3: The Iron Knight (Scroll)",
+ "questGoldenknight3Text": "The Iron Knight",
+ "questGoldenknight3Notes": "@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"
",
+ "questGoldenknight3Completion": "With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"
",
+ "questGoldenknight3Boss": "The Iron Knight",
+ "questGoldenknight3DropHoney": "Honey (Food)",
+ "questGoldenknight3DropGoldenPotion": "Golden Hatching Potion",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "The Basi-List",
+ "questBasilistNotes": "There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To-Dos! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!",
+ "questBasilistCompletion": "The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colors. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, you gather up some fallen gold from among the papers.",
+ "questBasilistBoss": "The Basi-List",
"questEggHuntText": "Lov na vajíčka",
"questEggHuntNotes": "Cez noc sa všade objavili divné vajíčka: v Mattových stajniach, za pokladňou v Hostinci a dokonca medzi vajíčkami na Tržnici! To je neporiadok! \"Nikto nevie odkiaľ sa vzdali alebo čo sa z nich môže vyliahnuť,\" vraví Megan, \"ale nemôžeme ich tu len tak nechať rozhádzané! Buďte usilovní a dôkladne hľadajte a pomôžte mi zozbierať všetky tieto záhadné vajíčka. Možno ak ich nazbierate dosť, nejaké sa ujde aj vám...\"",
"questEggHuntCompletion": "Dokázali ste to! Z vďaky vám Megan dáva desať vajíčok. \"Nemyslím si, že sa z nich niečo vyliahne,\" hovorí, \"a určite z nich nevyrastie tátoš. Ale to neznamená, že ich nemôžete pomaľovať krásnymi farbami!\"",
@@ -99,7 +118,7 @@
"questSeahorseNotes": "It's Derby Day, and Habiticans from all over the continent have traveled to Dilatory to race their pet seahorses! Suddenly, a great splashing and snarling breaks out at the racetrack, and you hear Seahorse Keeper @Kiwibot shouting above the roar of the waves. \"The gathering of seahorses has attracted a fierce Sea Stallion!\" she cries. \"He's smashing through the stables and destroying the ancient track! Can anyone calm him down?\"",
"questSeahorseCompletion": "The now-tame Sea Stallion swims docilely to your side. \"Oh, look!\" Kiwibot says. \"He wants us to take care of his children.\" She gives you three eggs. \"Raise them well,\" she says. \"You're welcome at the Dilatory Derby any day!\"",
"questSeahorseBoss": "Sea Stallion",
- "questSeahorseDropSeahorseEgg": "Seahorse (Egg)",
+ "questSeahorseDropSeahorseEgg": "Morský koník (vajce)",
"questAtom1Text": "Attack of the Mundane Questline, Pt. 1: Dish Disaster!",
"questAtom1Notes": "You reach the shores of Washed-Up Lake for some well-earned relaxation... But the lake is polluted with unwashed dishes! How did this happen? Well, you simply cannot allow the lake to be in this state. There is only one thing you can do: clean the dishes and save your vacation spot! Better find some soap to clean up this mess. A lot of soap...",
"questAtom1CollectSoapBars": "Bars of Soap",
@@ -112,5 +131,15 @@
"questAtom3Notes": "With a deafening cry, and five delicious types of cheese bursting from its mouth, the SnackLess Monster falls to pieces. \"HOW DARE YOU!\" booms a voice from beneath the water's surface. A robed, blue figure emerges from the water, wielding a magic toilet brush. Filthy laundry begins to bubble up to the surface of the lake. \"I am the Laundromancer!\" he angrily announces. \"You have some nerve - washing my delightfully dirty dishes, destroying my pet, and entering my domain with such clean clothes. Prepare to feel the soggy wrath of my anti-laundry magic!\"",
"questAtom3Completion": "The wicked Laundromancer has been defeated! Clean laundry falls in piles all around you. Things are looking much better around here. As you begin to wade through the freshly pressed armor, a glint of metal catches your eye, and your gaze falls upon a gleaming helm. The original owner of this shining item may be unknown, but as you put it on, you feel the warming presence of a generous spirit. Too bad they didn't sew on a nametag.",
"questAtom3Boss": "The Laundromancer",
- "questAtom3DropPotion": "Basic Hatching Potion"
+ "questAtom3DropPotion": "Základný liahoxír",
+ "questOwlText": "The Night-Owl",
+ "questOwlNotes": "The Tavern light is lit 'til dawn
Until one eve the glow is gone!
How can we see for our all-nighters?
@Twitching cries, \"I need some fighters!
See that Night-Owl, starry foe?
Fight with haste and do not slow!
We'll drive its shadow from our door,
And make the night shine bright once more!\"",
+ "questOwlCompletion": "The Night-Owl fades before the dawn,
But even so, you feel a yawn.
Perhaps it's time to get some rest?
Then on your bed, you see a nest!
A Night-Owl knows it can be great
To finish work and stay up late,
But your new pets will softly peep
To tell you when it's time to sleep.",
+ "questOwlBoss": "The Night-Owl",
+ "questOwlDropOwlEgg": "Owl (Egg)",
+ "questPenguinText": "The Fowl Frost",
+ "questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.
\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"
\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.",
+ "questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.
@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
+ "questPenguinBoss": "Frost Penguin",
+ "questPenguinDropPenguinEgg": "Penguin (Egg)"
}
\ No newline at end of file
diff --git a/locales/sk/settings.json b/locales/sk/settings.json
index ecb280b935..25db55ca0e 100644
--- a/locales/sk/settings.json
+++ b/locales/sk/settings.json
@@ -1,15 +1,15 @@
{
"settings": "Nastavenia",
"language": "Jazyk",
- "americanEnglishGovern": "In the event of a discrepancy in the translations, the American English version governs.",
- "helpWithTranslation": "Would you like to help with the translation of HabiRPG? Great! Then visit this Trello card.",
+ "americanEnglishGovern": "V prípadne nesúladu v prekladoch, riaďte sa verziou Americkej Angličtiny.",
+ "helpWithTranslation": "Would you like to help with the translation of HabitRPG? Great! Then visit this Trello card.",
"showHeaderPop": "Zobraziť avatara, ukazatele zdravia/skúseností, a družinu.",
"stickyHeader": "Prilepené záhlavie",
"stickyHeaderPop": "Prilepí záhlavie k vrchu obrazovky. Nezaškrtnuté znamená, že sa odroluje mimo viditeľnú časť.",
"newTaskEdit": "Otvárať nové úlohy v režime úpravy",
"newTaskEditPop": "Keď zvolíš túto možnosť, novovytvorené úlohy sa budú rovno otvárať tak, aby si k nim mohol pridať podrobnosti ako poznámky a štítky.",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
+ "dailyDueDefaultView": "Nastaviť záložku s dennými úlohami štandarne na \"v pláne\"",
+ "dailyDueDefaultViewPop": "S týmto nastavením sa budú denné úlohy štandardne zobrazovať v režime \"v pláne\" namiesto \"všetky\"",
"startCollapsed": "Zrolovaný zoznam štítkov v úlohách",
"startCollapsedPop": "Keď je zvolená táto možnosť, keď začneš upravovať úlohu, zoznam štítkov bude skrytý.",
"startAdvCollapsed": "Zrolované pokročilé možnosti v úlohách ",
@@ -45,18 +45,18 @@
"misc": "Rôzne",
"showHeader": "Zobraziť záhlavie",
"changePass": "Zmeniť heslo",
- "changeUsername": "Change Username",
+ "changeUsername": "Zmeniť používateľské meno",
"oldPass": "Staré heslo",
"newPass": "Nové heslo",
"confirmPass": "Zopakuj nové heslo",
- "newUsername": "New Username",
+ "newUsername": "Nové používateľské meno",
"dangerZone": "Nebezpečná zóna",
- "resetText1": "WARNING! This resets many parts of your account. This is highly discouraged, but some people find it useful in the beginning after playing with the site for a short time.",
- "resetText2": "You will lose all your levels, gold, and experience points. All your tasks will be deleted permanently and you will lose all of your task's historical data. You will lose all your equipment but you will be able to buy it all back, including all limited edition equipment or subscriber Mystery items that you already own (you will need to be in the correct class to re-buy class-specific gear). You will keep your current class and your pets and mounts. You might prefer to use an Orb of Rebirth instead, which is a much safer option and which will preserve your tasks.",
+ "resetText1": "POZOR! Toto vynuluje veľa častí tvojho konta. Táto možnosť sa neodporúča, ale niektorí ľudia to považujú za užitočné po krátkom hraní sa so stránkou.",
+ "resetText2": "Stratíš svoju úroveň, zlato a body skúseností. Všetky tvoje úlohy sa nenávratne zmažú a prídeš aj o všetky historícké dáta. Prídeš o všetok výstroj, ale budeš si ho môcť kúpiť naspäť vrátane všetkých limitovaných alebo odberateľským záhadných predmetov, ktoré si už predtým vlastnil (budeš musieť ma správne povolanie, aby si mohol kúpiť výstroj špecifickú pre povolanie). Ostane ti súčasné povolanie a zvieratká a tátoše. Možno budeš viac preferovať Orb znovuzrodenia, ktorý je bezpečnejšou možnosťou a ktorý ti zachová úlohy.",
"deleteText": "Si si istý? Toto navždy zmaže tvoje konto a už sa nebude dať obnoviť! Ak budeš chcieť opäť používať HabitRPG, budeš sa musieť opäť registrovať s novým kontom. Odložené alebo použité drahokamy sa ti nepreplatia. Ak si si absolútne istý, napíš do textového poľa <%= deleteWord %>.",
"API": "API",
"APIText": "Na použitie aplikácií tretích strán použi tento kľúč. API token považuj za niečo ako heslo, nezdieľaj ho verejne. Občas ťa môže niekto požiadať o User ID, ale nikomu nedávaj API Token, ani na Github.",
- "APIToken": "API Token (this is a password - see warning above!)",
+ "APIToken": "API Token (toto je heslo - prečítaj si varovanie vyššie!)",
"resetDo": "Sprav to, zresetuj mi konto!",
"fixValues": "Upraviť hodnoty",
"fixValuesText1": "Ak si narazil na bug alebo spravil chybu, ktorá ti neprávom zmenila postavu (zranenie, ktoré si nemal dostať, zlato, ktoré si v skutočnosti nezískal, atď.), môžeš si manuálne upraviť hodnoty. Áno, dá sa pomocou toho podvádzať - používaj túto funkciu s rozmyslom, inak by mohla sabotovať budovanie tvojich vlastných návykov!",
@@ -68,6 +68,7 @@
"enterNumber": "Prosím, zadaj číslo od 0 do 24",
"fillAll": "Prosím, vyplň všetky polia",
"passSuccess": "Heslo úspešne zmenené",
- "usernameSuccess": "Username successfully changed",
- "difficulty": "Obtiažnosť"
+ "usernameSuccess": "Používateľské meno úspešne zmenené",
+ "data": "Data",
+ "exportData": "Export Data"
}
\ No newline at end of file
diff --git a/locales/sk/spells.json b/locales/sk/spells.json
index 106c6bba50..09c6d288c2 100644
--- a/locales/sk/spells.json
+++ b/locales/sk/spells.json
@@ -1,42 +1,42 @@
{
"spellWizardFireballText": "Výbuch ohňa",
- "spellWizardFireballNotes": "Vyšli magické plamene a nechaj nejakú úlohu poriadne oškvŕknuť. Zredukuješ tak červenosť úlohy, príšera s ktorou bojuješ utŕži silný zásah a získaš skúsenosti (viac za modré úlohy).",
+ "spellWizardFireballNotes": "Flames blast forth, scorching a task. You reduce the task's redness, deal damage to any monster you're battling, and gain Experience -- more for blue tasks.",
"spellWizardMPHealText": "Éterická vlna",
"spellWizardMPHealNotes": "Z tvojich rúk vychádza prúd magickej energie, ktorý dobíja energiu tvojej družine. Jej členom sa obnoví MP.",
"spellWizardEarthText": "Zemetrasenie",
- "spellWizardEarthNotes": "Zem pod úlohami tvojej družiny praská a trasie sa nesmiernou intenzitou, čo ich spomaľuje a odkrýva ich pre viacerými útokmi. Tvoja družina dostane bonus do skúseností.",
+ "spellWizardEarthNotes": "The ground below your party's tasks cracks and shakes with extreme intensity, slowing them down and opening them up to more attacks. Your party gains a buff to Intelligence, which means more Experience.",
"spellWizardFrostText": "Mrazivá inovať",
- "spellWizardFrostNotes": "Ice erupts from every surface, swallowing your tasks and freezing them in place. Your Dailies' streaks won't reset at the end of the day. Incomplete Dailies will still damage you!",
+ "spellWizardFrostNotes": "Zovšadiaľ naokolo prýšti ľad. Pohlcuje tvoje úlohy a zmrazuje ich. Série z tvojich denných úloh sa na konci dňa nevynulujú. Nedokončené denné úlohy ti ale ublížia!",
"spellWarriorSmashText": "Brutálna rana",
"spellWarriorSmashNotes": "Barbarsky a celou silou vrazíš jednej úlohe. Zníži sa jej červenosť a zasadíš silnejšiu ranu každej príšere s ktorou bojuješ.",
"spellWarriorDefensiveStanceText": "Obranný postoj",
- "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day.",
+ "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day by boosting your Constitution.",
"spellWarriorValorousPresenceText": "Chrabrý výraz",
- "spellWarriorValorousPresenceNotes": "Tvoja prítomnosť povzbudzuje družinu. Ich novoobjavená odvaha im dodáva nával sily. Členovia družiny získajú bonus do ich sily.",
+ "spellWarriorValorousPresenceNotes": "Your presence emboldens the party. Their newfound courage makes them tougher by boosting their Strength.",
"spellWarriorIntimidateText": "Zastrašujúci pohľad",
- "spellWarriorIntimidateNotes": "Tvoj uprený pohľad vráža strach do sŕdc nepriateľov tvojej družiny. Družina získa mierny bonus do obrany.",
+ "spellWarriorIntimidateNotes": "Your gaze strikes fear into the hearts of your party's enemies. The party gains a moderate boost to defense by buffing Constitution.",
"spellRoguePickPocketText": "Vreckárčiť",
- "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for youself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
+ "spellRoguePickPocketNotes": "Tvoje svižné prsty sa prehrabujú vo vreckách úlohy, v ktorých nájdeš peniaze. Dostaneš zvýšený bonus na zlato z úlohy, čím \"tučnejšia\" (modrejšia) je úloha, tým vyšší.",
"spellRogueBackStabText": "Nôž do chrbta",
"spellRogueBackStabNotes": "Bez zvuku sa zakradneš za úlohu a vrazíš jej nôž do chrbta. Dáš jej silnejšiu ranu a máš vyššiu šancu na kritický zásah.",
"spellRogueToolsOfTradeText": "Zlodejská výstroj",
- "spellRogueToolsOfTradeNotes": "Požičiaš svoje zlodejské nástroje členom družiny, čo im pomôže \"získať\" viac zlata. Do konca dňa zvyšuje bonus na zlato z úloh a šancu na získanie predmetov.",
+ "spellRogueToolsOfTradeNotes": "You share your thievery tools with the party to aid them in 'acquiring' more gold. By buffing Perception, the party's gold bonus for tasks and chance of drops are boosted for a day.",
"spellRogueStealthText": "Zakrádanie",
- "spellRogueStealthNotes": "You duck into the shadows, pulling up your hood. Many Dailies won't find you this night; fewer yet the higher your Perception.",
+ "spellRogueStealthNotes": "Ponoríš sa do tieňov a cez hlavu si natiahneš kapucňu. Veľadenných úloh ťa túto noc nenájde; čím máš lepší postreh, tým menej.",
"spellHealerHealText": "Liečivá žiara",
- "spellHealerHealNotes": "Tvoje telo pokryje svetlo, ktoré vylieči tvoje poranenia. Získaš bonus k svojmu zdraviu.",
+ "spellHealerHealNotes": "Light covers your body, healing your wounds. You recover Health.",
"spellHealerBrightnessText": "Spaľujúci jas",
"spellHealerBrightnessNotes": "Kúzliš výbuch svetla, ktorý oslepuje tvoje úlohy. Zníži sa ich červenosť.",
"spellHealerProtectAuraText": "Ochranná aura",
- "spellHealerProtectAuraNotes": "Členov tvojej družiny obklopí magická aura, ktorá ich ochraňuje pred zraneniami. Všetci dostávajú bonus k obrane.",
+ "spellHealerProtectAuraNotes": "A magical aura surrounds your party members, protecting them from damage. Your party members gain a boost to their defense by buffing Constitution.",
"spellHealerHealAllText": "Požehnanie",
- "spellHealerHealAllNotes": "Tvoju družinu obklopí uľavujúce svetlo a uzdraví ich z poranení. Všetci členovia družiny dostanú bonus k zdraviu.",
+ "spellHealerHealAllNotes": "Soothing light envelops your party and heals them of their injuries. Your party members recover Health.",
"spellSpecialSnowballAuraText": "Snehová guľa",
- "spellSpecialSnowballAuraNotes": "Throw a snowball at a party member! What could possibly go wrong? Lasts until member's new day.",
+ "spellSpecialSnowballAuraNotes": "Hoď snehovou guľou po členovi svojej družiny! Čo zlé by sa mohlo stať? Trvá do konca jeho dňa.",
"spellSpecialSaltText": "Soľ",
"spellSpecialSaltNotes": "Niekto do teba hodil snehovú guľu. Ha ha, veľmi vtipné. Teraz zo mňa dostaň ten sneh!",
- "spellSpecialSpookDustText": "Spooky Sparkles",
- "spellSpecialSpookDustNotes": "Turn your friends into a floating blanket with eyes!",
- "spellSpecialOpaquePotionText": "Opaque Potion",
- "spellSpecialOpaquePotionNotes": "Cancel the effects of Spooky Sparkles."
+ "spellSpecialSpookDustText": "Strašidelné iskričky",
+ "spellSpecialSpookDustNotes": "Premeň svojich priateľov na lietajúcu plachtu s očami!",
+ "spellSpecialOpaquePotionText": "Elixír nepriehľadnosti",
+ "spellSpecialOpaquePotionNotes": "Zruší účinky strašidelných iskričiek."
}
\ No newline at end of file
diff --git a/locales/sk/subscriber.json b/locales/sk/subscriber.json
index f1222fea40..50b0984b44 100644
--- a/locales/sk/subscriber.json
+++ b/locales/sk/subscriber.json
@@ -60,5 +60,16 @@
"checkout": "Zaplatiť",
"buySubsText": "Nakupovanie drahokamov za zlato, žiadne reklamy, podpora pre vývojárov",
"sureCancelSub": "Si si istý, že chceš zrušiť predplatné?",
- "subCanceled": "Predplatné zrušené a deaktivuje sa"
+ "subCanceled": "Subscription will become inactive on",
+ "subGemPop": "Because you subscribe to HabitRPG, you can purchase a number of Gems each month using Gold. You can see how many Gems are available to buy at the corner of the Gem icon.",
+ "subGemName": "Subscriber Gems",
+ "timeTravelers": "Time Travelers",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Mysterious Time Travelers",
+ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.",
+ "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?",
+ "mysticHourglassPopover": "Mystic Hourglass allow you to purchase previous months' subscriber sets.",
+ "subUpdateCard": "Update Card",
+ "subUpdateTitle": "Update",
+ "subUpdateDescription": "Update the card to be charged."
}
\ No newline at end of file
diff --git a/locales/sk/tasks.json b/locales/sk/tasks.json
index 17f8adf599..6be1447db9 100644
--- a/locales/sk/tasks.json
+++ b/locales/sk/tasks.json
@@ -1,9 +1,12 @@
{
"clearCompleted": "Zmaž hotové",
- "lotOfToDos": "Completed To-Dos are automatically archived after 3 days. You can access them from Settings > Export.",
+ "lotOfToDos": "Splnené úlohy sa po 3 dňoch automaticky archivujú. Ostanú prístupné cez Nastavenia > Export",
"deleteToDosExplanation": "Ak klikneš na tlačítko nižšie, všetky tvoje dokončené ToDo a archivované ToDo sa nenávratne zmažú. Ak si chceš uchovať históriu, najskôr použi export.",
+ "beeminderDeleteWarning": "Beeminder users: First read Deleting Completed To-Dos Without Confusing Beeminder!",
"habits": "Návyky",
"newHabit": "Nový návyk",
+ "yellowred": "Weak",
+ "greenblue": "Strong",
"edit": "Upraviť",
"save": "Uložiť",
"addChecklist": "Pridať kontrolný zoznam",
@@ -35,9 +38,10 @@
"dueDate": "Dokončiť do",
"remaining": "Ostáva",
"complete": "Hotové",
- "due": "Due",
- "grey": "Grey",
+ "due": "V pláne",
+ "grey": "Šedé",
"rewards": "Odmeny",
+ "ingamerewards": "Výstroj a zručnosti",
"gold": "Zlato",
"silver": "Grajciar (100 grajciarov = 1 zlatka)",
"newReward": "Nová odmena",
@@ -63,6 +67,6 @@
"fortifyText": "Siloxír vráti všetky tvoje úlohy do neutrálneho (žltého) stavu, akoby si ich len teraz pridal a úplne ti doplní zdravie. Ber to ako poslednú možnosť! Červené úlohy dobre povzbudzujú k zlepšeniu. Ale ak ťa veľa červenej napĺňa zúfalstvom a začiatok každého dňa je pre teba smrtiaci, obetuj zopár drahokamov a získaj milosť.",
"sureDelete": "Si si istý, že chceš zmazať túto úlohu?",
"streakCoins": "Bonus za sériu!",
- "pushTaskToTop": "Push task to top",
- "pushTaskToBottom": "Push task to bottom"
+ "pushTaskToTop": "Presuň úlohu navrch",
+ "pushTaskToBottom": "Presuň úlohu naspodok"
}
\ No newline at end of file
diff --git a/locales/sv/backgrounds.json b/locales/sv/backgrounds.json
index 9db0d864aa..fa7d35fd83 100644
--- a/locales/sv/backgrounds.json
+++ b/locales/sv/backgrounds.json
@@ -2,37 +2,58 @@
"backgrounds": "Bakgrunder",
"backgrounds062014": "SET 1: Släpptes Juni 2014",
"backgroundBeachText": "Strand",
- "backgroundBeachNotes": "Lounge upon a warm beach.",
- "backgroundFairyRingText": "Fairy Ring",
- "backgroundFairyRingNotes": "Dance in a fairy ring.",
+ "backgroundBeachNotes": "Strosa runt på en varm strand.",
+ "backgroundFairyRingText": "Älvring",
+ "backgroundFairyRingNotes": "Dansa i en älvring.",
"backgroundForestText": "Skog",
- "backgroundForestNotes": "Promenera genom en sommar skog.",
+ "backgroundForestNotes": "Promenera genom en sommarskog.",
"backgrounds072014": "SET 2: Släpptes Juli 2014",
"backgroundCoralReefText": "Korallrev",
"backgroundCoralReefNotes": "Simma i ett korallrev.",
"backgroundOpenWatersText": "Öppna Vatten",
- "backgroundOpenWatersNotes": "Njut av vattenet.",
- "backgroundSeafarerShipText": "Seafarer Ship",
- "backgroundSeafarerShipNotes": "Sail aboard a Seafarer Ship.",
+ "backgroundOpenWatersNotes": "Njut av de öppna vattnen.",
+ "backgroundSeafarerShipText": "Havsfartyg",
+ "backgroundSeafarerShipNotes": "Segla ombord ett havsfartyg.",
"backgrounds082014": "SET 3: Släpptes Augusti 2014",
"backgroundCloudsText": "Moln",
- "backgroundCloudsNotes": "Flyg på molnen. ",
+ "backgroundCloudsNotes": "Flyg bland molnen. ",
"backgroundDustyCanyonsText": "En Dammig Ravin. ",
- "backgroundDustyCanyonsNotes": "Wander through a Dusty Canyon.",
+ "backgroundDustyCanyonsNotes": "Vandra genom en Dammig Ravin.",
"backgroundVolcanoText": "Vulkan",
- "backgroundVolcanoNotes": "Heat up inside a Volcano.",
+ "backgroundVolcanoNotes": "Värm dig i en Vulkan.",
"backgrounds092014": "SET 4: Släpptes September 2014",
"backgroundThunderstormText": "Åskväder",
- "backgroundThunderstormNotes": "Conduct lightning in a Thunderstorm.",
- "backgroundAutumnForestText": "Autumn Forest",
- "backgroundAutumnForestNotes": "Stroll through an Autumn Forest.",
- "backgroundHarvestFieldsText": "Harvest Fields",
- "backgroundHarvestFieldsNotes": "Cultivate your Harvest Fields.",
+ "backgroundThunderstormNotes": "Led blixtar i ett åskväder.",
+ "backgroundAutumnForestText": "Höstskog",
+ "backgroundAutumnForestNotes": "Promenera genom en Höstskog.",
+ "backgroundHarvestFieldsText": "Skördefält",
+ "backgroundHarvestFieldsNotes": "Bruka dina skördefält.",
"backgrounds102014": "SET 5: Släpptes Oktober 2014",
"backgroundGraveyardText": "Kyrkogård",
- "backgroundGraveyardNotes": "Besök en läskig kyrkogård.",
- "backgroundHauntedHouseText": "Haunted House",
- "backgroundHauntedHouseNotes": "Sneak through a Haunted House.",
- "backgroundPumpkinPatchText": "Pumpkin Patch",
- "backgroundPumpkinPatchNotes": "Carve jack-o-lanterns in a Pumpkin Patch."
+ "backgroundGraveyardNotes": "Besök en kuslig kyrkogård.",
+ "backgroundHauntedHouseText": "Spökhus",
+ "backgroundHauntedHouseNotes": "Smyg genom ett Spökhus.",
+ "backgroundPumpkinPatchText": "Pumpaodling",
+ "backgroundPumpkinPatchNotes": "Skär pumpalyktor i en pumpaodling.",
+ "backgrounds112014": "SET 6: Släpptes November 2014",
+ "backgroundHarvestFeastText": "Skördefest",
+ "backgroundHarvestFeastNotes": "Njut av en skördefest.",
+ "backgroundStarrySkiesText": "Stjärnklar Himmel",
+ "backgroundStarrySkiesNotes": "Titta upp på en stjärnklar himmel.",
+ "backgroundSunsetMeadowText": "Solnedgång på äng",
+ "backgroundSunsetMeadowNotes": "Beundra solnedgången på en äng.",
+ "backgrounds122014": "SET 7: Släpptes December 2014",
+ "backgroundIcebergText": "Isberg",
+ "backgroundIcebergNotes": "Driv runt på ett Isberg.",
+ "backgroundTwinklyLightsText": "Vintens blinkande lampor",
+ "backgroundTwinklyLightsNotes": "Promenera bland träd klädda i festlig belysning.",
+ "backgroundSouthPoleText": "Sydpolen",
+ "backgroundSouthPoleNotes": "Besök den isiga Sydpolen.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/sv/character.json b/locales/sv/character.json
index 1c941f1035..b989e21c63 100644
--- a/locales/sv/character.json
+++ b/locales/sv/character.json
@@ -17,11 +17,11 @@
"bodySize": "Storlek",
"bodySlim": "Smal",
"bodyBroad": "Bred",
- "unlockSet": "Unlock Set - <%= cost %>",
+ "unlockSet": "Lås Upp Set - <%= cost %>",
"locked": "låst",
"shirts": "Tröjor",
"specialShirts": "Specialtröjor",
- "bodyHead": "Hairstyles and Hair Colors",
+ "bodyHead": "Frisyrer och Hårfärger",
"bodySkin": "Hud",
"color": "Färg",
"bodyHair": "Hår",
@@ -31,18 +31,19 @@
"bodyFacialHair": "Ansiktsbehåring",
"beard": "Skägg",
"mustache": "Mustasch",
- "flower": "Flower",
+ "flower": "Blomma",
"basicSkins": "Grundläggande hud",
"rainbowSkins": "Regnbågshud",
"spookySkins": "Spöklik hud",
- "supernaturalSkins": "Supernatural Skins",
+ "supernaturalSkins": "Övernaturlig hud",
"rainbowColors": "Regnbågsfärger",
- "hauntedColors": "Haunted Colors",
+ "hauntedColors": "Spöklika färger",
+ "winteryColors": "Wintery Colors",
"equipment": "Utrustning",
"equipmentBonusText": "Egenskapsbonusar från din nuvarande stridsutrustning. Gå in på fliken Utrustning under Förråd för att välja din stridsutrustning.",
"classBonus": "Klassutrustningsbonus",
"classBonusText": "Din klass (Krigare, om du inte har låst upp eller valt en annan klass) använder sin egna utrustning mer effektivt än utrustning från andra klasser. Att använda utrustning från din nuvarande klass ger en 50% höjning på egenskapsbonusen den ger.",
- "classEquipBonus": "Class Bonus",
+ "classEquipBonus": "Klassbonus",
"battleGear": "Stridsredskap",
"battleGearText": "Det här är utrustningen du bär till strid, vilket påverkar nummer när de interagerar med dina uppgifter.",
"costume": "Dräkt",
@@ -93,7 +94,7 @@
"changeClass": "Byt Klass, Återbetala Egenskapspoäng",
"levelPopover": "Varje level ger dig en poäng att dela ut till valfri egenskap. Du kan antingen göra det manuellt eller låta spelet bestämma åt dig genom att använda ett av alternativen under Automatisk Utdelning.",
"unallocated": "Outdelade Egenskapspoäng",
- "haveUnallocated": "You have <%= points %> unallocated Attribute Point(s)",
+ "haveUnallocated": "Du har <%= points %> Outdelad(e) Egenskapspoäng",
"autoAllocation": "Automatisk Utdelning",
"autoAllocationPop": "Placerar poäng hos egenskaper enligt dina preferenser när du går upp i level.",
"evenAllocation": "Dela ut egenskapspoäng jämnt",
@@ -120,7 +121,6 @@
"streaksFrozenText": "Följder på missade Dagliga Uppgifter kommer inte återställas vid slutet av dagen.",
"respawn": "Återuppstå!",
"youDied": "Du dog!",
- "continue": "Fortsätt",
"dieText": "Du har förlorat en level, allt ditt Guld och en slumpmässigt utvald del av din Utrustning. Res dig upp, Habitant, och försök igen! Hindra dina negativa vanor, var vaksam med fullbordandet av Dagliga Uppgifter, och håll döden vid en armlängd bort med en Hälsodryck om du vacklar!",
"sureReset": "Är du säker? Detta kommer återställa din karaktärs klass och tilldelade poäng (du får tillbaka alla för att dela ut igen), och kostar 3 Juveler",
"purchaseFor": "Purchase for <%= cost %> Gems?",
diff --git a/locales/sv/communityguidelines.json b/locales/sv/communityguidelines.json
new file mode 100644
index 0000000000..0446eea84f
--- /dev/null
+++ b/locales/sv/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Härmed åtar jag mig att följa gemenskapens riktlinjer",
+ "commGuideHeadingWelcome": "Välkommen till Habitica!",
+ "commGuidePara001": "Var hälsad, lycksökare! Välkommen till Habitica, produktivitetens, hälsosamhetens och den eventuella härjande gryphens rike. Vi är ett glatt sällskap, fullt av hjälpsamt folk som stöttar varandra på vägen mot självförbättring.",
+ "commGuidePara002": "För att hålla alla i gemenskapen säkra, glada och produktiva har vi några riktlinjer. De är noga utformade för att vara så trevliga och lättlästa som möjligt. Snälla, ta dig tid att läsa dem.",
+ "commGuidePara003": "Dessa regler gäller alla sociala utrymmen vi har. Detta gäller även (men inte uteslutande) Trello, GitHub, Transifex och Wikia (Wikin). Ibland dyker oförutsedda situationer upp, som en ny källa till konflikter eller en elak DödsMagiker. I sådana fall kan moderatorerna svara med att ändra riktlinjerna för att skydda gemenskapen från nya hot. Frukta inte! Bailey kommer att meddela dig om riktlinjerna ändras.",
+ "commGuidePara004": "Fram med gåspenna och pergament för anteckningar, så kör vi!",
+ "commGuideHeadingBeing": "Att vara en Habitican ",
+ "commGuidePara005": "HabitRPG är först och främst en sida fokuserad på förbättring. Därför har vi haft turen att dra till oss en av de varmaste, snällaste, artigaste och stöttande gemenskaper som finns på internet. Habiticaner har många egenskaper. Några av de vanligaste och mest märkvärda är: ",
+ "commGuideList01A": "En hjälpsam anda Många ägnar tid och energi till att hjälpa nya medlemmar och guida dem. NybörjarGillet, till exempel, är ett gille helt dedikerat till att svara på folks frågot. Om du tror att du kan hjälpa till, tveka inte!",
+ "commGuideList01B": "En flitig attityd. Habiticaner jobbar hårt för att förbättra sina liv, men hjälper också till att bygga sidan och hela tiden förbättra den. Vi är ett open-source projekt, så vi arbetar hela tiden på att göra sidan så bra som möjligt.",
+ "commGuideList01C": "Ett stödjande sätt. Habiticaner firar varandras segrar och tröstar varandra när det är tufft. Vi hjälper, lutar oss mot och lär oss av varandra. I sällskapen gör vi det med trollformler, i chattrummen använder vi vänliga och stöttande ord. ",
+ "commGuideList01D": "Ett respektfullt uppförande. Vi kommer alla från olika bakgrunder, har olika förmågor och olika åsikter. Det är en del av vad som gör vår gemenskap så fantastisk! Habiticaner respekterar dessa olikheter och hyllar dem. Du kommer snabbt att lära känna vänner från alla möjliga livssituationer. ",
+ "commGuideHeadingMeet": "Möt Moderatorerna!",
+ "commGuidePara006": "Habitica has some tireless knight-errants who join forces with the staff members to keep the community calm, contented, and free of trolls. Each has a specific domain, but will sometimes be called to serve in other social spheres. Staff and Mods will often precede official statements with the words \"Mod Talk\" or \"Mod Hat On\".",
+ "commGuidePara007": "Staff have purple tags marked with crowns. Their title is \"Heroic\".",
+ "commGuidePara008": "Mods have dark blue tags marked with stars. Their title is \"Guardian\". The only exception is Bailey, who, as an NPC, has a black and green tag marked with a star.",
+ "commGuidePara009": "The current Staff Members are (from left to right):",
+ "commGuidePara009a": "på Trello",
+ "commGuidePara009b": "på Github",
+ "commGuidePara010": "There are also several Moderators who assist the staff members. They were selected carefully, so please give them your respect and listen to their suggestions.",
+ "commGuidePara011": "De nuvarande moderatorerna är (från vänster till höger):",
+ "commGuidePara011a": "i Värdshusets chatt",
+ "commGuidePara011b": "på Github/Wikia",
+ "commGuidePara011c": "på Wikia",
+ "commGuidePara012": "Om du har ett problem eller en fundering om en speciell Moderator, var god skicka ett email till Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "In a community as big as Habitica, users come and go, and sometimes a moderator needs to lay down their noble mantle and relax. The following are Moderators Emeritus. They no longer act with the power of a Moderator, but we would still like to honor their work!",
+ "commGuidePara014": "Moderators Emeritus:",
+ "commGuideHeadingPublicSpaces": "Offentliga platser i Habitica",
+ "commGuidePara015": "Habitica har två sorters sociala platser: offentliga och privata. Offentliga platser inkluderar Värdshuset, Öppna Gillen, GitHub, Trello och Wikin. Privata platser är Privata Gillen och sällskapschatten.",
+ "commGuidePara016": "När du vistas på de offentliga platserna i Habitica så finns några allmänna regler för att se till att alla är säkra och glada. Det borde vara lätt för en äventyrare som du!",
+ "commGuidePara017": "Respektera varandra. Var artig, snäll, vänlig och hjälpsam. Kom ihåg: Habiticaner kommer från alla skags bakgrunder och har helt olika erfarenheter. Det är en del av vad som gör HabitRPG så häftigt! Att bygga en gemenskap innebär att vi respekterar och hyllar våra olikheter likväl som våra likheter. Här är några enkla sätt att respektera varandra:",
+ "commGuideList02A": "Följ Användarvillkoren.",
+ "commGuideList02B": "Posta inte bilder eller text som är våldsamma, hotfulla, sexuellt präglade/utmanande, eller stödjer diskriminering, trångsynthet, rasism, hat, trakasserier eller skada mot någon individ eller grupp. Inte ens som ett skämt. Detta inkluderar glåpord likväl som uttalanden. Vi har inte alla samma sinne för humor, och något du ser som ett skämt kan såra någon annan. Attackera dina Dagliga sysslor, inte varandra. ",
+ "commGuideList02C": "Håll diskussioner passande för alla åldrar. Vi har många unga Habiticaner som använder sidan! Låt oss undvika att förgifta oskyldiga eller hindra någon Habitcians väg mot sina mål.",
+ "commGuideList02D": "Undvik svordomar. Detta gäller också milda religionsbaserade eder som kanske ses som acceptabla i andra fall. Vi har människor från alla olika religioner och kulturella bakgrunder, och vi vill att alla ska känna sig välkomna och bekväma på de offentliga platserna. Dessutom kommer glåpord tas på stort allvar eftersom de strider mot våra användarvillkor.",
+ "commGuideList02E": "Avoid extended discussions of divisive topics outside of the Back Corner. If you feel that someone has said something rude or hurtful, do not engage them. A single, polite comment, such as \"That joke makes me feel uncomfortable,\" is fine, but being harsh or unkind in response to harsh or unkind comments heightens tensions and makes HabitRPG a more negative space. Kindness and politeness helps others understand where you are coming from.",
+ "commGuideList02F": "Comply immediately with any Mod request to cease a discussion or move it to the Back Corner. Last words, parting shots and conclusive zingers should all be delivered (courteously) at your \"table\" in the Back Corner, if allowed.",
+ "commGuideList02G": "Take time to reflect instead of responding in anger if someone tells you that something you said or did made them uncomfortable. There is great strength in being able to sincerely apologize to someone. If you feel that the way they responded to you was inappropriate, contact a mod rather than calling them out on it publicly.",
+ "commGuideList02H": "Divisive/contentious conversations should be reported to mods. If you feel that a conversation is getting heated, overly emotional, or hurtful, cease to engage. Instead, email leslie@habitrpg.com to let us know about it. It's our job to keep you safe.",
+ "commGuidePara019": "På privata platser Användare har större frihet att diskutera, men får ändå inte bryta mot användarvillkoren. Detta innefattar postande av diskriminerande, våldsamt eller hotfullt material.",
+ "commGuidePara021": "Dessutom har några offentliga platser i Habitica ytterligare riktlinjer.",
+ "commGuideHeadingTavern": "Värdshuset",
+ "commGuidePara022": "The Tavern is the main spot for Habiticans to mingle. Daniel the Barkeep keeps the place spic-and-span, and Lemoness will happily conjure up some lemonade while you sit and chat. Just keep in mind...",
+ "commGuidePara023": "Conversation tends to revolve around casual chatting and productivity or life improvement tips.",
+ "commGuidePara024": "Because the Tavern chat can only hold 200 messages, it isn't a good place for prolonged conversations on topics, especially sensitive ones (ex. politics, religion, depression, whether or not goblin-hunting should be banned, etc.). These conversations should be taken to an applicable guild or the Back Corner (more information below).",
+ "commGuidePara027": "Don't discuss anything addictive in the Tavern. Many people use HabitRPG to try to quit their bad Habits. Hearing people talk about addictive/illegal substances may make this much harder for them! Respect your fellow Tavern-goers and take this into consideration. This includes, but is not exclusive to: smoking, alcohol, pornography, gambling, and drug use/abuse.",
+ "commGuideHeadingPublicGuilds": "Offentliga Gillen",
+ "commGuidePara029": "Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general, try to stay on topic!",
+ "commGuidePara031": "Some public guilds will contain sensitive topics such as depression, religion, politics, etc. This is fine as long as the conversations therein do not violate any of the Terms and Conditions or Public Space Rules, and as long as they stay on topic.",
+ "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitrpg.com with screenshots.",
+ "commGuidePara035": "No Guilds, Public or Private, should be created for the purpose of attacking any group or individual. Creating such a Guild is grounds for an instant ban. Fight bad habits, not your fellow adventurers!",
+ "commGuidePara037": "All Tavern Challenges and Public Guild Challenges must comply with these rules as well.",
+ "commGuideHeadingBackCorner": "The Back Corner",
+ "commGuidePara038": "Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment! In fact, many Habiticans like to hang out there and discuss things at length.",
+ "commGuidePara039": "The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated. The Public Space Guidelines still apply, as do all of the Terms and Conditions. Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?",
+ "commGuideHeadingTrello": "Trello Boards",
+ "commGuidePara040": "Trello serves as an open forum for suggestions and discussion of site features. Habitica is ruled by the people in the form of valiant contributors -- we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this, try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments. Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.",
+ "commGuidePara041": "HabitRPG uses five different Trello boards:",
+ "commGuideList03A": "The Main Board is a place to request and vote on site features.",
+ "commGuideList03B": "The Mobile Board is a place to request and vote on mobile app features.",
+ "commGuideList03C": "The Pixel Art Board is a place to discuss and submit pixel art.",
+ "commGuideList03D": "The Quest Board is a place to discuss and submit quests.",
+ "commGuideList03E": "The Wiki Board is a place to improve, discuss and request new wiki content.",
+ "commGuidePara042": "All have their own guidelines outlined, and the Public Spaces rules apply. Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG uses GitHub to track bugs and contribute code. It's the smithy where the tireless Blacksmiths forge the features! All the Public Spaces rules apply. Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!",
+ "commGuidePara044": "Följande användare är medlemmar i HabitRPGs repo:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "The HabitRPG wiki collects information about the site. It also hosts a few forums similar to the guilds on HabitRPG. Hence, all the Public Space rules apply.",
+ "commGuidePara046": "The HabitRPG wiki can be considered to be a database of all things HabitRPG. It provides information about site features, guides to play the game, tips on how you can contribute to HabitRPG and also provides a place for you to advertise your guild or party and vote on topics.",
+ "commGuidePara047": "Since the wiki is hosted by Wikia, the terms and conditions of Wikia also apply in addition to the rules set by HabitRPG and the HabitRPG wiki site.",
+ "commGuidePara048": "The wiki is solely a collaboration between all of its editors so some additional guidelines include:",
+ "commGuideList04A": "Requesting new pages or major changes on the Wiki Trello board",
+ "commGuideList04B": "Being open to other peoples' suggestion about your edit",
+ "commGuideList04C": "Discussing any conflict of edits within the page's talk page",
+ "commGuideList04D": "Bringing any unresolved conflict to the attention of wiki admins",
+ "commGuideList04E": "Not spamming or sabotaging pages for personal gain",
+ "commGuideList04F": "Read the wiki contribution page before making major changes",
+ "commGuideList04G": "Impartial tone within wiki pages",
+ "commGuideList04H": "Ensuring that wiki content is relevant to the whole site of HabitRPG and not pertaining to a particular guild or party (such information can be moved to the forums)",
+ "commGuidePara049": "The following people are the current wiki administrators:",
+ "commGuidePara018": "Wiki Administrators Emeritus are",
+ "commGuideHeadingInfractionsEtc": "Infractions, Consequences, and Restoration",
+ "commGuideHeadingInfractions": "Överträdelser",
+ "commGuidePara050": "Overwhelmingly, Habiticans assist each other, are respectful, and work to make the whole community fun and friendly. However, once in a blue moon, something that a Habitican does may violate one of the above guidelines. When this happens, the Mods will take whatever actions they deem necessary to keep Habitica safe and comfortable for everyone.",
+ "commGuidePara051": "There are a variety of infractions, and they are dealt with depending on their severity. These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.",
+ "commGuideHeadingSevereInfractions": "Grova överträdelser",
+ "commGuidePara052": "Severe infractions greatly harm the safety of Habitica's community and users, and therefore have severe consequences as a result.",
+ "commGuidePara053": "The following are examples of some severe infractions. This is not a comprehensive list.",
+ "commGuideList05A": "Violation of Terms and Conditions",
+ "commGuideList05B": "Hate Speech/Images, Harassment/Stalking, Cyber-Bullying, Flaming, and Trolling",
+ "commGuideList05C": "Violation of Probation",
+ "commGuideList05D": "Impersonating Staff or Moderators",
+ "commGuideList05E": "Repeated Moderate Infractions",
+ "commGuideHeadingModerateInfractions": "Moderate Infractions",
+ "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.",
+ "commGuidePara055": "The following are some examples of Moderate Infractions. This is not a comprehensive list.",
+ "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitrpg.com).",
+ "commGuideList06B": "Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"",
+ "commGuideList06C": "Repeated Violation of Public Space Guidelines",
+ "commGuideList06D": "Repeated Minor Infractions",
+ "commGuideHeadingMinorInfractions": "Minor Infractions",
+ "commGuidePara056": "Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.",
+ "commGuidePara057": "The following are some examples of Minor Infractions. This is not a comprehensive list.",
+ "commGuideList07A": "First-time violation of Public Space Guidelines",
+ "commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.",
+ "commGuideHeadingConsequences": "Consequences",
+ "commGuidePara058": "In Habitica -- as in real life -- every action has a consequence, whether it is getting fit because you've been running, getting cavities because you've been eating too much sugar, or passing a class because you've been studying.",
+ "commGuidePara059": "Similarly, all infractions have direct consequences. Some sample consequences are outlined below.",
+ "commGuidePara060": "If your infraction has a moderate or severe consequence, you will receive an email explaining:",
+ "commGuideList08A": "what your infraction was",
+ "commGuideList08B": "what the consequence is",
+ "commGuideList08C": "what to do to correct the situation and restore your status, if possible.",
+ "commGuideHeadingSevereConsequences": "Examples of Severe Consequences",
+ "commGuideList09A": "Account bans",
+ "commGuideList09B": "Account deletions",
+ "commGuideList09C": "Permanently disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideHeadingModerateConsequences": "Examples of Moderate Consequences",
+ "commGuideList10A": "Restricted public chat privileges",
+ "commGuideList10B": "Restricted private chat privileges",
+ "commGuideList10C": "Restricted guild/challenge creation privileges",
+ "commGuideList10D": "Temporarily disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideList10E": "Demotion of Contributor Tiers",
+ "commGuideList10F": "Putting users on \"Probation\"",
+ "commGuideHeadingMinorConsequences": "Examples of Minor Consequences",
+ "commGuideList11A": "Reminders of Public Space Guidelines",
+ "commGuideList11B": "Varningar",
+ "commGuideList11C": "Requests",
+ "commGuideList11D": "Deletions (Mods/Staff may delete problematic content)",
+ "commGuideList11E": "Edits (Mods/Staff may edit problematic content)",
+ "commGuideHeadingRestoration": "Restoration",
+ "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.",
+ "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.",
+ "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.",
+ "commGuideHeadingContributing": "Contributing to Habitica",
+ "commGuidePara064": "HabitRPG is an open-source project, which means that any Habiticans are welcome to pitch in! The ones who do will be rewarded according to the following tier of rewards:",
+ "commGuideList12A": "HabitRPG Contributor's badge, plus 3 Gems",
+ "commGuideList12B": "Contributor Armor, plus 3 Gems.",
+ "commGuideList12C": "Contributor Helmet, plus 3 Gems.",
+ "commGuideList12D": "Contributor Sword, plus 4 Gems.",
+ "commGuideList12E": "Contributor Shield, plus 4 Gems.",
+ "commGuideList12F": "Contributor Pet, plus 4 Gems.",
+ "commGuideList12G": "Contributor Guild Invite, plus 4 Gems.",
+ "commGuidePara065": "Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.",
+ "commGuidePara066": "There are some important things to note about the Contributor Tiers:",
+ "commGuideList13A": "Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.",
+ "commGuideList13B": "Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!",
+ "commGuideList13C": "Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!",
+ "commGuideList13D": "Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.",
+ "commGuideHeadingFinal": "The Final Section",
+ "commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitrpg.com) and she will be happy to help clarify things.",
+ "commGuidePara068": "Now go forth, brave adventurer, and slay some dailies!",
+ "commGuideHeadingLinks": "Användbara länkar",
+ "commGuidePara069": "The following talented artists contributed to these illustrations:",
+ "commGuideLink01": "Nybörjargillet",
+ "commGuideLink01description": "a guild for new users to ask questions!",
+ "commGuideLink02": "The Back Corner Guild",
+ "commGuideLink02description": "a guild for the discussion of long or sensitive topics.",
+ "commGuideLink03": "Wikin",
+ "commGuideLink03description": "the biggest collection of information about HabitRPG.",
+ "commGuideLink04": "Github",
+ "commGuideLink04description": "for bug reports or helping code programs!",
+ "commGuideLink05": "The Main Trello",
+ "commGuideLink05description": "for site feature requests.",
+ "commGuideLink06": "The Mobile Trello",
+ "commGuideLink06description": "for mobile feature requests.",
+ "commGuideLink07": "The Art Trello",
+ "commGuideLink07description": "for submitting pixel art.",
+ "commGuideLink08": "The Quest Trello",
+ "commGuideLink08description": "for submitting quest writing."
+}
\ No newline at end of file
diff --git a/locales/sv/content.json b/locales/sv/content.json
index 9db8ea3f9d..9de2ff45b8 100644
--- a/locales/sv/content.json
+++ b/locales/sv/content.json
@@ -15,7 +15,7 @@
"dropEggFoxText": "Räv",
"dropEggFoxAdjective": "listig",
"dropEggFlyingPigText": "Flygande Gris",
- "dropEggFlyingPigAdjective": "whimsical",
+ "dropEggFlyingPigAdjective": "kapriciös",
"dropEggDragonText": "Drake",
"dropEggDragonAdjective": "mäktig",
"dropEggCactusText": "Kaktus",
@@ -30,20 +30,24 @@
"questEggDeerText": "Hjort",
"questEggDeerAdjective": "elegant",
"questEggEggText": "Ägg",
- "questEggEggAdjective": "colorful",
+ "questEggEggAdjective": "Färgglad",
"questEggRatText": "Råtta",
"questEggRatAdjective": "smutsig",
"questEggOctopusText": "Bläckfisk",
- "questEggOctopusAdjective": "slippery",
+ "questEggOctopusAdjective": "halkig",
"questEggSeahorseText": "Sjöhäst",
- "questEggSeahorseAdjective": "prize",
+ "questEggSeahorseAdjective": "Vinst",
"questEggParrotText": "Papegoja",
- "questEggParrotAdjective": "vibrant",
+ "questEggParrotAdjective": "livfull",
"questEggRoosterText": "Tupp",
"questEggRoosterAdjective": "strutting",
- "questEggSpiderText": "Spider",
+ "questEggSpiderText": "Spindel",
"questEggSpiderAdjective": "läskig",
- "eggNotes": "Find a hatching potion to pour on this egg, and it will hatch into a <%= eggAdjective() %> <%= eggText() %>.",
+ "questEggOwlText": "Ugla",
+ "questEggOwlAdjective": "förnuftig",
+ "questEggPenguinText": "Pingvin",
+ "questEggPenguinAdjective": "perspicacious",
+ "eggNotes": "Hitta en kläckningsdryck att hälla på det här ägget så kläcks det som en <%= eggAdjective() %> <%= eggText() %>.",
"hatchingPotionBase": "Standard",
"hatchingPotionWhite": "Vit",
"hatchingPotionDesert": "Öken",
@@ -54,7 +58,7 @@
"hatchingPotionCottonCandyPink": "Ljusrosa",
"hatchingPotionCottonCandyBlue": "Ljusblå",
"hatchingPotionGolden": "Guld",
- "hatchingPotionNotes": "Pour this on an egg, and it will hatch as a <%= potText() %> pet.",
+ "hatchingPotionNotes": "Häll det här på ett ägg, så kläcks det som ett <%= potText() %> husdjur.",
"foodMeat": "Kött",
"foodMilk": "Mjölk",
"foodPotatoe": "Potatis",
@@ -69,22 +73,22 @@
"foodCakeBase": "Enkel Tårta",
"foodCakeCottonCandyBlue": "Candy Blue Cake",
"foodCakeCottonCandyPink": "Candy Pink Cake",
- "foodCakeShade": "Choklad Tårta",
+ "foodCakeShade": "Chokladtårta",
"foodCakeWhite": "Gräddtårta",
"foodCakeGolden": "Honungskaka",
"foodCakeZombie": "Rutten kaka",
"foodCakeDesert": "Sandkaka",
"foodCakeRed": "Jordgubbskaka",
"foodCandySkeleton": "Bare Bones Candy",
- "foodCandyBase": "Enkel Godis",
- "foodCandyCottonCandyBlue": "Sur Blå Godis",
- "foodCandyCottonCandyPink": "Sur Rosa Godis",
- "foodCandyShade": "Choklad Godis",
- "foodCandyWhite": "Vanilj Godis",
- "foodCandyGolden": "Honungs Godis",
- "foodCandyZombie": "Rutten Godis",
- "foodCandyDesert": "Sand Godis",
- "foodCandyRed": "Kanel Godis",
+ "foodCandyBase": "Standardgodis",
+ "foodCandyCottonCandyBlue": "Sur Blå Godisbit",
+ "foodCandyCottonCandyPink": "Sur Rosa Godisbit",
+ "foodCandyShade": "Chokladgodis",
+ "foodCandyWhite": "Vaniljgodis",
+ "foodCandyGolden": "Honungsgodis",
+ "foodCandyZombie": "Ruttet Godis",
+ "foodCandyDesert": "Sandgodis",
+ "foodCandyRed": "Kanelgodis",
"foodSaddleText": "Sadel",
"foodSaddleNotes": "Gör direkt ett av dina husdjur till springare.",
"foodNotes": "Mata det här till ett djur så kanske det växer upp till en stadig springare."
diff --git a/locales/sv/contrib.json b/locales/sv/contrib.json
index 9b826336a8..4f9887be8b 100644
--- a/locales/sv/contrib.json
+++ b/locales/sv/contrib.json
@@ -1,18 +1,18 @@
{
"friend": "Vän",
- "friendFirst": "When your first set of submissions is deployed, you will receive the HabitRPG Contributor's badge. Your name in Tavern chat will proudly display that you are a contributor. As a bounty for your work, you will also receive 2 Gems.",
- "friendSecond": "When your second set of submissions is deployed, the Crystal Armor will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
+ "friendFirst": "When your first set of submissions is deployed, you will receive the HabitRPG Contributor's badge. Your name in Tavern chat will proudly display that you are a contributor. As a bounty for your work, you will also receive 3 Gems.",
+ "friendSecond": "When your second set of submissions is deployed, the Crystal Armor will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.",
"elite": "Elit",
- "eliteThird": "When your third set of submissions is deployed, the Crystal Helmet will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
- "eliteFourth": "When your fourth set of submissions is deployed, the Crystal Sword will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
+ "eliteThird": "When your third set of submissions is deployed, the Crystal Helmet will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 3 Gems.",
+ "eliteFourth": "When your fourth set of submissions is deployed, the Crystal Sword will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.",
"champion": "Mästare",
- "championFifth": "When your fifth set of submissions is deployed, the Crystal Shield will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 2 Gems.",
- "championSixth": "When your sixth set of submissions is deployed, you will receive a Hydra Pet. You will also receive 2 Gems.",
+ "championFifth": "When your fifth set of submissions is deployed, the Crystal Shield will be available for purchase in the Rewards shop. As a bounty for your continued work, you will also receive 4 Gems.",
+ "championSixth": "When your sixth set of submissions is deployed, you will receive a Hydra Pet. You will also receive 4 Gems.",
"legendary": "Legendarisk",
- "legSeventh": "When your seventh set of submissions is deployed, you will receive 2 Gems and become a member of the honored Contributor's Guild and be privy to the behind-the-scenes details of HabitRPG! Further contributions do not increase your level, but you may continue to earn Gem bounties and titles.",
+ "legSeventh": "When your seventh set of submissions is deployed, you will receive 4 Gems and become a member of the honored Contributor's Guild and be privy to the behind-the-scenes details of HabitRPG! Further contributions do not increase your level, but you may continue to earn Gem bounties and titles.",
"moderator": "Moderator",
"guardian": "Guardian",
- "guardianText": "Moderators were selected carefully from high level contributors, so please give them your respect and listen to their suggestions. Not all Tier 7 contributors are moderators. All current moderators are listed below the Tavern chat box.",
+ "guardianText": "Moderators were selected carefully from high level contributors, so please give them your respect and listen to their suggestions.",
"staff": "Staff",
"heroic": "Heroisk",
"heroicText": "Heroisk-nivån innehåller HabitRPG personal och medarbetare i personal-nivå. Om du har denna titel blev du utsedd till den (eller anställd!).",
@@ -30,20 +30,21 @@
"helpedText2": "denna undersökning.",
"hall": "Hall",
"contribTitle": "Medarbetare-titel (t.ex. \"Smed\")",
- "contribLevel": "Medarbetesnivå",
- "contribHallText": "[1-7] detta bestämmer vilka objekt, husdjur och riddjur som är tillgängliga. Det bestämmer även namn-taggens färg.",
+ "contribLevel": "Contrib Tier",
+ "contribHallText": "1-7 for normal contributors, 8 for moderators, 9 for staff. This determines which items, pets, and mounts are available. Also determines name-tag coloring. Tiers 8 and 9 are automatically given admin status.",
"hallHeroes": "Hjältarnas Hall",
"hallPatrons": "Beskyddarnas Hall",
"rewardUser": "Belöna Användare",
"UUID": "UUID",
"loadUser": "Ladda Användare",
"title": "Titel",
- "moreDetails": "Fler detaljer",
+ "moreDetails": "More details (1-7)",
+ "moreDetails2": "more details (8-9)",
"contributions": "Insats",
"admin": "Admin",
"notGems": "är i USD, inte i Juveler. Så om numret är 1 betyder det 4 Juveler. Använd bara den här inställningen när du manuellt ger Juveler till spelare, använd den inte när du beviljar medarbetar-nivåer. För varje medarbetar-nivå läggs 2 Juveler till auomatiskt.",
"hideAds": "Göm Reklam",
- "gamemaster": "Spelmästare",
+ "gamemaster": "Game Master (staff/moderator)",
"backerTier": "Stödjar-nivå",
"balance": "Saldo",
"tierPop": "Tryck på nivå-etiketter för detaljer",
diff --git a/locales/sv/defaulttasks.json b/locales/sv/defaulttasks.json
index 7de5b773fd..c7ec844519 100644
--- a/locales/sv/defaulttasks.json
+++ b/locales/sv/defaulttasks.json
@@ -1,21 +1,21 @@
{
"defaultHabit1Text": "1 Timme Produktivt Arbete",
- "defaultHabit1Notes": "När du skapar en ny Vana, kan du klicka på Redigera ikonen och välja ifall den ska representera en dålig vana, en bra vana, eller både och. För vissa Vanor, som den här, är det vettigast att tjäna poäng.",
+ "defaultHabit1Notes": "När du skapar en ny vana, kan du klicka på redigera-ikonen och välja ifall den ska representera en dålig vana, en bra vana, eller både och. För vissa vanor, som den här, är det vettigast att tjäna poäng.",
"defaultHabit2Text": "Ät skräpmat ",
"defaultHabit2Notes": "För andra är det mest vettigt att *förlora* poäng.",
- "defaultHabit3Text": "Ta Trapporna",
+ "defaultHabit3Text": "Ta trapporna",
"defaultHabit3Notes": "For the rest, both + and - make sense (stairs = gain, elevator = lose).",
"defaultDaily1Text": "1 Timme Personligt Projekt",
"defaultDaily1Notes": "All tasks default to yellow when they are created. This means you will take only moderate damage when they are missed and will gain only a moderate reward when they are completed.",
"defaultDaily2Text": "Städa din lägenhet",
"defaultDaily2Notes": "Dailies you complete consistently will turn from yellow to green to blue, helping you track your progress. The higher you move up the ladder, the less damage you take for missing and less reward you receive for completing the goal.",
"defaultDaily3Text": "45 Minuter Läsning",
- "defaultDaily3Notes": "Om du missar en daglig uppgift ofta så kommer den långsamt bli mörkare nyanser av orange och röd. Ju mer röd en uppgift är, desto mer erfarenhet och guld får du om du klarar av den. Det här uppmuntrar dig att fokusera på de uppgifterna du inte riktigt lyckas med, de röda.",
+ "defaultDaily3Notes": "Om du missar en daglig uppgift ofta så kommer den långsamt bli mörkare nyanser av orange och röd. Ju rödare en uppgift är, desto mer erfarenhet och guld får du om du klarar av den. Det här uppmuntrar dig att fokusera på de uppgifter du inte riktigt lyckas med, de röda.",
"defaultDaily4Text": "Träna",
"defaultDaily4Notes": "You can add checklists to Dailies and To-Dos. As you progress through the checklist, you will get a proportionate reward.",
- "defaultDaily4Checklist1": "Sträka",
+ "defaultDaily4Checklist1": "Stretcha",
"defaultDaily4Checklist2": "Sit-ups",
- "defaultDaily4Checklist3": "Push-ups",
+ "defaultDaily4Checklist3": "Armhävningar",
"defaultTodo1Text": "Use emojis :+1:",
"defaultTodo1Notes": "You can use emojis in all your Habit, Daily, and To-Do titles.",
"defaultTodo2Text": "_Learn_ **Markdown** :book:",
diff --git a/locales/sv/front.json b/locales/sv/front.json
index 6d88c9eb8e..7ef7666978 100644
--- a/locales/sv/front.json
+++ b/locales/sv/front.json
@@ -20,10 +20,10 @@
"marketing1Lead2Title": "Get Sweet Gear",
"marketing1Lead3": "Find Random Prizes. For some, it's the gamble which motivates them, a system called \"stochastic rewarding\". HabitRPG accommodates all reinforcement styles: positive, negative, predictable, and random.",
"marketing1Lead3Title": "Find Random Prizes",
- "marketing2Header": "Compete With Friends, Join Interest Groups",
+ "marketing2Header": "Tävla med vänner, gå med i intressegrupper",
"marketing2Lead1": "While you can solo-play HabitRPG, the lights really turn on when you start collaborating, competing, and holding each other accountable. The most effective part of any self-improvement program is social accountability, and what better an environment for accountability and competition than a video game?",
"marketing2Lead2": "Fight Bosses. What's a Role Playing Game without battles? Fight bosses with your party. Bosses are \"super accountability mode\" - a day you miss the gym is a day the boss hurts everyone.",
- "marketing2Lead2Title": "Bosses",
+ "marketing2Lead2Title": "Bossar",
"marketing2Lead3": "Challenges let you compete with friends and strangers. Whoever does the best at the end of a challenge wins special prizes.",
"marketing3Header": "Appar",
"marketing3Lead1Title": "iPhone & Android",
@@ -45,6 +45,7 @@
"passMan": "Om du använder en lösenordsmanager (som 1Password) och har problem med att logga in, försök att skriva användarnamn och lösenord manuellt.",
"forgotPass": "Glömt lösenord",
"emailNewPass": "Maila nytt lösenord",
+ "invalidEmail": "A valid email address is required in order to perform a password reset.",
"email": "E-post",
"passConfirm": "Bekräfta lösenord",
"accept1Terms": "Genom att klicka på knappen nedan godkänner jag",
diff --git a/locales/sv/gear.json b/locales/sv/gear.json
index cd20180213..f8bc74d346 100644
--- a/locales/sv/gear.json
+++ b/locales/sv/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "weapon",
"weaponBase0Text": "Inget Vapen",
"weaponBase0Notes": "Inget Vapen.",
"weaponWarrior0Text": "Träningssvärd",
@@ -12,96 +13,109 @@
"weaponWarrior4Text": "Safirklinga",
"weaponWarrior4Notes": "Ett svärd vars egg biter som nordanvinden. Ökar Styrka med <%= str %>.",
"weaponWarrior5Text": "Rubinsvärd",
- "weaponWarrior5Notes": "Weapon whose forge-glow never fades. Increases Strength by <%= str %>.",
+ "weaponWarrior5Notes": "Vapen vars glöd aldrig slocknar. Ökar styrkan med <%= str %>.",
"weaponWarrior6Text": "Guldsvärd",
- "weaponWarrior6Notes": "Bane of creatures of darkness. Increases Strength by <%= str %>.",
+ "weaponWarrior6Notes": "Mörka väsens fördarv. Ökar styrkan med <%= str %>.",
"weaponRogue0Text": "Dolk",
- "weaponRogue0Notes": "A rogue's most basic weapon. Confers no benefit.",
+ "weaponRogue0Notes": "Smygarens övningsvapen. Har ingen effekt.",
"weaponRogue1Text": "Kort Svärd",
- "weaponRogue1Notes": "Light, concealable blade. Increases Strength by <%= str %>.",
+ "weaponRogue1Notes": "Lätt, döljbar klinga. Ökar styrka med <%= str %>.",
"weaponRogue2Text": "Kroksabel",
- "weaponRogue2Notes": "Slashing sword, swift to deliver a killing blow. Increases Strength by <%= str %>.",
+ "weaponRogue2Notes": "Skarp svärd, snabb med dödande slaget. Ökar styrka med <%= str %>.",
"weaponRogue3Text": "Kukri",
"weaponRogue3Notes": "Distinctive bush knife, both survival tool and weapon. Increases Strength by <%= str %>.",
"weaponRogue4Text": "Nunchaku",
"weaponRogue4Notes": "Heavy batons whirled about on a length of chain. Increases Strength by <%= str %>.",
"weaponRogue5Text": "Ninja-to",
"weaponRogue5Notes": "Sleek and deadly as the ninja themselves. Increases Strength by <%= str %>.",
- "weaponRogue6Text": "Hook Sword",
- "weaponRogue6Notes": "Complex weapon adept at ensnaring and disarming opponents. Increases Strength by <%= str %>.",
- "weaponWizard0Text": "Apprentice Staff",
- "weaponWizard0Notes": "Practice staff. Confers no benefit.",
- "weaponWizard1Text": "Wooden Staff",
- "weaponWizard1Notes": "Basic implement of carven wood. Increases Intelligence by <%= int %> and Perception by <%= per %>.",
- "weaponWizard2Text": "Jeweled Staff",
- "weaponWizard2Notes": "Focuses power through a precious stone. Increases Intelligence by <%= int %> and Perception by <%= per %>.",
+ "weaponRogue6Text": "Kroksvärd",
+ "weaponRogue6Notes": "Komplext vapen för att snärja och avväpna motståndare. Ökar styrka med <%= str %>.",
+ "weaponWizard0Text": "Lärlingsstav",
+ "weaponWizard0Notes": "Träningsstav. Har ingen effekt",
+ "weaponWizard1Text": "Trästav",
+ "weaponWizard1Notes": "Enkelt redskap i snidat trä. Ökar Intelligens med <%= int %> och Uppmärksamhet med <%= per %>.",
+ "weaponWizard2Text": "Juvelprydd Stav",
+ "weaponWizard2Notes": "Fokuserar energi genom en juvel. Ökar Intelligens med <%= int %> och Uppmärksamhet med <%= per %>.",
"weaponWizard3Text": "Järnstav",
- "weaponWizard3Notes": "Plated in metal to channel heat, cold, and lightning. Increases Intelligence by <%= int %> and Perception by <%= per %>.",
- "weaponWizard4Text": "Brass Staff",
- "weaponWizard4Notes": "As powerful as it is heavy. Increases Intelligence by <%= int %> and Perception by <%= per %>.",
+ "weaponWizard3Notes": "Metallpläterad för att leda värme, kyla och elektricitet. Ökar Intelligens med <%= int %> och Uppmärksamhet med <%= per %>.",
+ "weaponWizard4Text": "Mässingsstav",
+ "weaponWizard4Notes": "Lika kraftfull som den är tung. Ökar Intelligens med <%= int %> och Uppmärksamhet med <%= per %>.",
"weaponWizard5Text": "Ärkemagikers Stav ",
- "weaponWizard5Notes": "Assists in weaving the most complex of spells. Increases Intelligence by <%= int %> and Perception by <%= per %>.",
- "weaponWizard6Text": "Guldsvärd",
- "weaponWizard6Notes": "Fashioned of orichalcum, the alchemic gold, mighty and rare. Increases Intelligence by <%= int %> and Perception by <%= per %>.",
- "weaponHealer0Text": "Novice Rod",
- "weaponHealer0Notes": "For healers in training. Confers no benefit.",
- "weaponHealer1Text": "Acolyte Rod",
- "weaponHealer1Notes": "Crafted during a healer's initiation. Increases Intelligence by <%= int %>.",
- "weaponHealer2Text": "Quartz Rod",
- "weaponHealer2Notes": "Topped with a gem bearing curative properties. Increases Intelligence by <%= int %>.",
- "weaponHealer3Text": "Amethyst Rod",
- "weaponHealer3Notes": "Purifies poison at a touch. Increases Intelligence by <%= int %>.",
- "weaponHealer4Text": "Physician Rod",
- "weaponHealer4Notes": "As much a badge of office as a healing tool. Increases Intelligence by <%= int %>.",
+ "weaponWizard5Notes": "Hjälper till att väva de mest komplexa trollformler. Ökar Intelligens med <%= int %> och Uppmärksamhet med <%= per %>.",
+ "weaponWizard6Text": "Guldstav",
+ "weaponWizard6Notes": "Gjord i orichalcum, alkemiskt guld, mäktigt och ovanligt. Ökar Intelligens med <%= int %> och Uppmärksamhet med <%= per %>.",
+ "weaponHealer0Text": "Nybörjarkäpp",
+ "weaponHealer0Notes": "För helare som fortfarande övar. Har ingen effekt.",
+ "weaponHealer1Text": "Akolytkäpp",
+ "weaponHealer1Notes": "Tillverkad under en helares invigningsrit. Ökar Intelligens med <%= int %>.",
+ "weaponHealer2Text": "Kvartskäpp",
+ "weaponHealer2Notes": "Krönt av en ädelsten med helande egenskaper. Ökar intelligens med <%= int %>.",
+ "weaponHealer3Text": "Ametistkäpp",
+ "weaponHealer3Notes": "Renar gift vid beröring. Ökar Intelligens med <%= int %>.",
+ "weaponHealer4Text": "Läkarkäpp",
+ "weaponHealer4Notes": "Lika mycket yrkesemblem som helande verktyg. Ökar Intelligens med <%= int %>.",
"weaponHealer5Text": "Kunglig Spira",
- "weaponHealer5Notes": "Fit to grace the hand of a monarch, or of one who stands at a monarch's right hand. Increases Intelligence by <%= int %>.",
- "weaponHealer6Text": "Guld Spira",
- "weaponHealer6Notes": "Soothes the pain of all who look upon it. Increases Intelligence by <%= int %>.",
+ "weaponHealer5Notes": "Passar att pryda en monarks hand, eller handen på den som står på monarkens högra sida. Ökar Intelligens med <%= int %>.",
+ "weaponHealer6Text": "Guldspira",
+ "weaponHealer6Notes": "Stillar smärta hos alla som ens ser den. Ökar Intelligens med <%= int %>.",
"weaponSpecial0Text": "Dark Souls Blade",
"weaponSpecial0Notes": "Feasts upon foes' life essence to power its wicked strokes. Increases Strength by <%= str %>.",
- "weaponSpecial1Text": "Kristall Svärd",
+ "weaponSpecial1Text": "Kristallsvärd",
"weaponSpecial1Notes": "Its glittering facets tell the tale of a hero. Increases all attributes by <%= attrs %>.",
"weaponSpecial2Text": "Stephen Weber's Shaft of the Dragon",
"weaponSpecial2Notes": "Feel the potency of the dragon surge from within! Increases Strength and Perception by <%= attrs %> each.",
- "weaponSpecial3Text": "Mustaine's Milestone Mashing Morning Star",
- "weaponSpecial3Notes": "Meetings, monsters, malaise: managed! Mash! Increases Strength, Intelligence, and Constitution by <%= attrs %> each.",
+ "weaponSpecial3Text": "Mustaines Milstolpes-Mosande Morgonstjärna",
+ "weaponSpecial3Notes": "Möten, monster, missnöje: avklarat! Mos! Ökar Styrka, Intelligens och Tålighet med <%= attrs %> vardera.",
"weaponSpecialCriticalText": "Critical Hammer of Bug-Crushing",
"weaponSpecialCriticalNotes": "This champion slew a critical Github foe where many warriors fell. Fashioned from the bones of Bug, this hammer deals a mighty critical hit. Increases Strength and Perception by <%= attrs %> each.",
"weaponSpecialYetiText": "Yeti-Tamer Spear",
- "weaponSpecialYetiNotes": "Limited Edition 2013 Winter Gear! This spear allows its user to command any yeti. Increases Strength by <%= str %>.",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSkiText": "Ski-sassin Pole",
- "weaponSpecialSkiNotes": "Limited Edition 2013 Winter Gear! A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>.",
- "weaponSpecialCandycaneText": "Candy Cane Staff",
- "weaponSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>.",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
+ "weaponSpecialCandycaneText": "Polkagrisstav",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSnowflakeText": "Snowflake Wand",
- "weaponSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSpringRogueText": "Hook Claws",
- "weaponSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
- "weaponSpecialSpringWarriorText": "Morots Svärd",
- "weaponSpecialSpringWarriorNotes": "This mighty sword can slice foes with ease! It also makes a delicious mid-battle snack. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringWarriorText": "Morotssvärd",
+ "weaponSpecialSpringWarriorNotes": "This mighty sword can slice foes with ease! It also makes a delicious mid-battle snack. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringMageText": "Swiss Cheese Staff",
- "weaponSpecialSpringMageNotes": "Only the most powerful rodents can brave their hunger to wield this potent staff. Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringMageNotes": "Only the most powerful rodents can brave their hunger to wield this potent staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringHealerText": "Lovely Bone",
- "weaponSpecialSpringHealerNotes": "FETCH! Adds <%= int %> points to Intelligence. Limited Edition 2014 Spring Gear.",
- "weaponSpecialSummerRogueText": "Pirat Kortsvärd ",
- "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSummerRogueText": "En Pirats Kortsvärd",
+ "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerWarriorText": "Seafaring Slicer",
- "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerMageText": "Kelp Catcher",
- "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialSummerHealerText": "Wand of the Shallows",
- "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
- "weaponSpecialFallRogueText": "Silver Stake",
- "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialFallRogueText": "Silverpåle",
+ "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallWarriorText": "Grabby Claw of Science",
- "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallMageText": "Magisk Kvast",
- "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallHealerText": "Scarab Wand",
- "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialWinter2015RogueText": "Ice Spike",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Gumdrop Sword",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Winter-lit Staff",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Soothing Scepter",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponMystery201411Text": "Pitchfork of Feasting",
+ "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.",
+ "weaponMystery301404Text": "Steampunk Cane",
+ "weaponMystery301404Notes": "Excellent for taking a turn about town. March 3015 Subscriber Item. Confers no benefit.",
+ "armor": "armor",
"armorBase0Text": "Vanliga Kläder",
- "armorBase0Notes": "Vanliga Kläder. Har ingen effekt",
- "armorWarrior1Text": "Läder Rustning",
+ "armorBase0Notes": "Vanliga kläder. Har ingen effekt",
+ "armorWarrior1Text": "Läderrustning",
"armorWarrior1Notes": "Jerkin of sturdy boiled hide. Increases Constitution by <%= con %>.",
"armorWarrior2Text": "Ringbrynja",
"armorWarrior2Notes": "Armor of interlocked metal rings. Increases Constitution by <%= con %>.",
@@ -109,13 +123,13 @@
"armorWarrior3Notes": "Suit of all-encasing steel, the pride of knights. Increases Constitution by <%= con %>.",
"armorWarrior4Text": "Röd Rustning",
"armorWarrior4Notes": "Heavy plate glowing with defensive enchantments. Increases Constitution by <%= con %>.",
- "armorWarrior5Text": "Guld Rustning",
+ "armorWarrior5Text": "Guldrustning",
"armorWarrior5Notes": "Looks ceremonial, but no known blade can pierce it. Increases Constitution by <%= con %>.",
"armorRogue1Text": "Oljat Läder",
"armorRogue1Notes": "Leather armor treated to reduce noise. Increases Perception by <%= per %>.",
"armorRogue2Text": "Svart Läder",
"armorRogue2Notes": "Colored with dark dye to blend into shadows. Increases Perception by <%= per %>.",
- "armorRogue3Text": "Camouflage Vest",
+ "armorRogue3Text": "Kamouflageväst",
"armorRogue3Notes": "Equally discreet in dungeon or wilderness. Increases Perception by <%= per %>.",
"armorRogue4Text": "Penumbral Armor",
"armorRogue4Notes": "Wraps the wearer in a veil of twilight. Increases Perception by <%= per %>.",
@@ -141,81 +155,94 @@
"armorHealer4Notes": "Projects authority and dissipates curses. Increases Constitution by <%= con %>.",
"armorHealer5Text": "Kunglig Mantel",
"armorHealer5Notes": "Attire of those who have saved the lives of kings. Increases Constitution by <%= con %>.",
- "armorSpecial0Text": "Skugg Rustning",
+ "armorSpecial0Text": "Skuggrustning",
"armorSpecial0Notes": "Screams when struck, for it feels pain in its wearer's place. Increases Constitution by <%= con %>.",
- "armorSpecial1Text": "Kristall Rustning ",
+ "armorSpecial1Text": "Kristallrustning ",
"armorSpecial1Notes": "Its tireless power inures the wearer to mundane discomfort. Increases all attributes by <%= attrs %>.",
"armorSpecial2Text": "Jean Chalard's Noble Tunic",
"armorSpecial2Notes": "Makes you extra fluffy! Increases Constitution and Intelligence by <%= attrs %> each.",
"armorSpecialYetiText": "Yeti-Tamer Robe",
- "armorSpecialYetiNotes": "Limited Edition 2013 Winter Gear! Fuzzy and fierce. Increases Constitution by <%= con %>.",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSkiText": "Ski-sassin Parka",
- "armorSpecialSkiNotes": "Limited Edition 2013 Winter Gear! Full of secret daggers and ski trail maps. Increases Perception by <%= per %>.",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialCandycaneText": "Candy Cane Robe",
- "armorSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! Spun from sugar and silk. Increases Intelligence by <%= int %>.",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSnowflakeText": "Snowflake Robe",
- "armorSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>.",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialBirthdayText": "Absurd Party Robes",
- "armorSpecialBirthdayNotes": "As part of the festivities, Absurd Party Robes are available free of charge in the Item Store! Swath yourself in those silly garbs and don your matching hats to celebrate this momentous day.",
+ "armorSpecialBirthdayNotes": "As part of the festivities, Absurd Party Robes are available free of charge in the Item Store! Swath yourself in those silly garbs and don your matching hats to celebrate this momentous day. Confers no benefit.",
"armorSpecialGaymerxText": "Rainbow Warrior Armor",
- "armorSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "armorSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"armorSpecialSpringRogueText": "Sleek Cat Suit",
- "armorSpecialSpringRogueNotes": "Impeccably groomed. Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringRogueNotes": "Impeccably groomed. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringWarriorText": "Clover-steel Armor",
- "armorSpecialSpringWarriorNotes": "Soft as clover, strong as steel! Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringWarriorNotes": "Soft as clover, strong as steel! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringMageText": "Rodentia Robes",
- "armorSpecialSpringMageNotes": "Mice are nice! Adds <%= int %> points to Intelligence. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringMageNotes": "Mice are nice! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringHealerText": "Fuzzy Puppy Robes",
- "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
- "armorSpecialSummerRogueText": "Pirat Rock",
- "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSummerRogueText": "Piratrock",
+ "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerWarriorText": "Swashbuckler Robes",
- "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerMageText": "Emerald Tail",
- "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerHealerText": "Seahealer Tail",
- "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
- "armorSpecialFallRogueText": "Blodröda Rocker",
- "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
+ "armorSpecialFallRogueText": "Blodröd Skrud",
+ "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallWarriorText": "Lab-coat of Science",
- "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallMageText": "Witchy Wizard Robes",
- "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
- "armorSpecialFallHealerText": "Opak Utrustning",
- "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallHealerText": "Opakutrustning",
+ "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialWinter2015RogueText": "Icicle Drake Armor",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Gingerbread Armor",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreal Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "Skating Outfit",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
"armorMystery201402Text": "Messenger Robes",
- "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters.",
+ "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.",
"armorMystery201403Text": "Forest Walker Armor",
- "armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer.",
+ "armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer. Confers no benefit. March 2014 Subscriber Item.",
"armorMystery201405Text": "Flame of Heart",
- "armorMystery201405Notes": "Nothing can hurt you when you are swathed in flames!",
+ "armorMystery201405Notes": "Nothing can hurt you when you are swathed in flames! Confers no benefit. May 2014 Subscriber Item.",
"armorMystery201406Text": "Bläckfisk Rock",
- "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. June 2014 Subscriber Item.",
+ "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. Confers no benefit. June 2014 Subscriber Item.",
"armorMystery201407Text": "Undersea Explorer Suit",
- "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. July 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. Confers no benefit. July 2014 Subscriber Item.",
"armorMystery201408Text": "Sol Rock",
- "armorMystery201408Notes": "Dessa rocker är vävda med solljus och guld. Augusti 2014 exklusivt för prenumeranter. Ger ingen effekt.",
+ "armorMystery201408Notes": "These robes are woven with sunlight and gold. Confers no benefit. August 2014 Subscriber Item.",
"armorMystery201409Text": "Strider Vest",
- "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. September 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. Confers no benefit. September 2014 Subscriber Item.",
"armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
- "headBase0Text": "No Helm",
- "headBase0Notes": "No headgear.",
- "headWarrior1Text": "Leather Helm",
+ "armorMystery201410Notes": "Scaly, slimy, and strong! Confers no benefit. October 2014 Subscriber Item.",
+ "armorMystery201412Text": "Penguin Suit",
+ "armorMystery201412Notes": "You're a penguin! Confers no benefit. December 2014 Subscriber Item.",
+ "armorMystery301404Text": "Steampunk Suit",
+ "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.",
+ "headgear": "headgear",
+ "headBase0Text": "Ingen Hjälm",
+ "headBase0Notes": "Ingen huvudbonad.",
+ "headWarrior1Text": "Läderhjälm",
"headWarrior1Notes": "Cap of sturdy boiled hide. Increases Strength by <%= str %>.",
"headWarrior2Text": "Chain Coif",
"headWarrior2Notes": "Hood of interlocked metal rings. Increases Strength by <%= str %>.",
- "headWarrior3Text": "Plate Helm",
+ "headWarrior3Text": "Plåthjälm",
"headWarrior3Notes": "Thick steel helmet, proof against any blow. Increases Strength by <%= str %>.",
- "headWarrior4Text": "Red Helm",
+ "headWarrior4Text": "Röd Hjälm",
"headWarrior4Notes": "Set with rubies for power, and glows when the wearer is angered. Increases Strength by <%= str %>.",
- "headWarrior5Text": "Golden Helm",
+ "headWarrior5Text": "Guldhjälm",
"headWarrior5Notes": "Regal crown bound to shining armor. Increases Strength by <%= str %>.",
- "headRogue1Text": "Leather Hood",
+ "headRogue1Text": "Läderhuva",
"headRogue1Notes": "Basic protective cowl. Increases Perception by <%= per %>.",
- "headRogue2Text": "Black Leather Hood",
+ "headRogue2Text": "Svart Läderhuva",
"headRogue2Notes": "Useful for both defense and disguise. Increases Perception by <%= per %>.",
- "headRogue3Text": "Camouflage Hood",
+ "headRogue3Text": "Kamouflagehuva",
"headRogue3Notes": "Rugged, but doesn't impede hearing. Increases Perception by <%= per %>.",
"headRogue4Text": "Penumbral Hood",
"headRogue4Notes": "Grants perfect vision in darkness. Increases Perception by <%= per %>.",
@@ -225,9 +252,9 @@
"headWizard1Notes": "Simple, comfortable, and fashionable. Increases Perception by <%= per %>.",
"headWizard2Text": "Cornuthaum",
"headWizard2Notes": "Traditional headgear of the itinerant wizard. Increases Perception by <%= per %>.",
- "headWizard3Text": "Astrolog Hatt",
+ "headWizard3Text": "Astrologhatt",
"headWizard3Notes": "Adorned with the rings of Saturn. Increases Perception by <%= per %>.",
- "headWizard4Text": "Ärkemagiker Hatt",
+ "headWizard4Text": "Ärkemagikers Hatt",
"headWizard4Notes": "Focuses the mind for intensive spellcasting. Increases Perception by <%= per %>.",
"headWizard5Text": "Royal Magus Hat",
"headWizard5Notes": "Shows authority over fortune, weather, and lesser mages. Increases Perception by <%= per %>.",
@@ -241,61 +268,80 @@
"headHealer4Notes": "Emits an aura of life and growth. Increases Intelligence by <%= int %>.",
"headHealer5Text": "Royal Diadem",
"headHealer5Notes": "For king, queen, or miracle-worker. Increases Intelligence by <%= int %>.",
- "headSpecial0Text": "Shade Helm",
+ "headSpecial0Text": "Skugghjälm",
"headSpecial0Notes": "Blood and ash, lava and obsidian give this helm its imagery and power. Increases Intelligence by <%= int %>.",
- "headSpecial1Text": "Crystal Helm",
+ "headSpecial1Text": "Kristallhjälm",
"headSpecial1Notes": "The favored crown of those who lead by example. Increases all attributes by <%= attrs %>.",
- "headSpecial2Text": "Nameless Helm",
+ "headSpecial2Text": "Namnlös Hjälm",
"headSpecial2Notes": "A testament to those who gave of themselves while asking nothing in return. Increases Intelligence and Strength by <%= attrs %> each.",
- "headSpecialNyeText": "Absurd Party Hat",
- "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year!",
+ "headSpecialNyeText": "Absurd Partyhatt",
+ "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
"headSpecialYetiText": "Yeti-Tamer Helm",
- "headSpecialYetiNotes": "Limited Edition 2013 Winter Gear! An adorably fearsome hat. Increases Strength by <%= str %>.",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiText": "Ski-sassin Helm",
- "headSpecialSkiNotes": "Limited Edition 2013 Winter Gear! Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>.",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialCandycaneText": "Candy Cane Hat",
- "headSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>.",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSnowflakeText": "Snowflake Crown",
- "headSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! The wearer of this crown is never cold. Increases Intelligence by <%= int %>.",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSpringRogueText": "Stealthy Kitty Mask",
- "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringWarriorText": "Clover-steel Helmet",
- "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringMageText": "Swiss Cheese Hat",
- "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringHealerText": "Crown of Friendship",
- "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Adds <%= int %> points to Intelligence. Limited Edition 2014 Spring Gear.",
- "headSpecialSummerRogueText": "Pirat Hatt",
- "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
+ "headSpecialSummerRogueText": "Pirathatt",
+ "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerWarriorText": "Swashbuckler Bandana",
- "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerMageText": "Kelp-Wrapped Hat",
- "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
- "headSpecialSummerHealerText": "Coral Crown",
- "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerHealerText": "Korallkrona",
+ "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"headSpecialFallRogueText": "Bloodred Hood",
- "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallWarriorText": "Monster Scalp of Science",
- "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallMageText": "Pointy Hat",
- "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallHealerText": "Head Bandages",
- "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
- "headSpecialGaymerxText": "Rainbow Warrior Helm",
- "headSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialNye2014Text": "Silly Party Hat",
+ "headSpecialNye2014Notes": "You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialWinter2015RogueText": "Icicle Drake Mask",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Gingerbread Helm",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Aurora Hat",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Snuggly Earmuffs",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialGaymerxText": "Regnbågsfärgad Krigarhjälm",
+ "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"headMystery201402Text": "Bevingad Hjälm",
- "headMystery201402Notes": "This winged circlet imbues the wearer with the speed of the wind!",
+ "headMystery201402Notes": "This winged circlet imbues the wearer with the speed of the wind! Confers no benefit. February 2014 Subscriber Item.",
"headMystery201405Text": "Flame of Mind",
- "headMystery201405Notes": "Burn away the procrastination!",
+ "headMystery201405Notes": "Burn away the procrastination! Confers no benefit. May 2014 Subscriber Item.",
"headMystery201406Text": "Crown of Tentacles",
- "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. June 2014 Subscriber Item.",
+ "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. Confers no benefit. June 2014 Subscriber Item.",
"headMystery201407Text": "Undersea Explorer Helm",
- "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! July 2014 Subscriber Item. Confers no benefit.",
+ "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! Confers no benefit. July 2014 Subscriber Item.",
"headMystery201408Text": "Sun Crown",
- "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. August 2014 Subscriber Item. Confers no benefit.",
- "shieldBase0Text": "No Off-Hand Equipment",
+ "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. Confers no benefit. August 2014 Subscriber Item.",
+ "headMystery201411Text": "Steel Helm of Sporting",
+ "headMystery201411Notes": "This is the traditional helmet worn in the beloved Habitican sport of Balance Ball, which consists of covering yourself with heavy protective gear and then committing to a healthy work-life balance..... WHILE PURSUED BY HIPPOGRIFFS. Confers no benefit. November 2014 Subscriber Item.",
+ "headMystery201412Text": "Penguin Hat",
+ "headMystery201412Notes": "Who's a penguin? Confers no benefit. December 2014 Subscriber Item.",
+ "headMystery301404Text": "Stilig Cylinderhatt",
+ "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.",
+ "headMystery301405Text": "Vanlig Cylinderhatt",
+ "headMystery301405Notes": "A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "Ingen sköld eller sekundärt vapen.",
- "shieldWarrior1Text": "Trä Sköld",
+ "shieldWarrior1Text": "Träsköld",
"shieldWarrior1Notes": "Round shield of thick wood. Increases Constitution by <%= con %>.",
"shieldWarrior2Text": "Buckler",
"shieldWarrior2Notes": "Light and sturdy, quick to bring to the defense. Increases Constitution by <%= con %>.",
@@ -303,7 +349,7 @@
"shieldWarrior3Notes": "Made of wood but bolstered with metal bands. Increases Constitution by <%= con %>.",
"shieldWarrior4Text": "Röd Sköld",
"shieldWarrior4Notes": "Rebukes blows with a burst of flame. Increases Constitution by <%= con %>.",
- "shieldWarrior5Text": "Guld Sköld",
+ "shieldWarrior5Text": "Guldsköld",
"shieldWarrior5Notes": "Shining badge of the vanguard. Increases Constitution by <%= con %>.",
"shieldHealer1Text": "Medic Buckler",
"shieldHealer1Notes": "Easy to disengage, freeing a hand for bandaging. Increases Constitution by <%= con %>.",
@@ -317,76 +363,94 @@
"shieldHealer5Notes": "Bestowed upon those most dedicated to the kingdom's defense. Increases Constitution by <%= con %>.",
"shieldSpecial0Text": "Plågad Skalle",
"shieldSpecial0Notes": "Sees beyond the veil of death, and displays what it finds there for enemies to fear. Increases Perception by <%= per %>.",
- "shieldSpecial1Text": "Kristall Sköld",
+ "shieldSpecial1Text": "Kristallsköld",
"shieldSpecial1Notes": "Shatters arrows and deflects the words of naysayers. Increases all attributes by <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star",
+ "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.",
"shieldSpecialYetiText": "Yeti-Tamer Shield",
- "shieldSpecialYetiNotes": "Limited Edition 2013 Winter Gear! This shield reflects light from the snow. Increases Constitution by <%= con %>.",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSnowflakeText": "Snowflake Shield",
- "shieldSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! Every shield is unique. Increases Constitution by <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSpringRogueText": "Hook Claws",
- "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
- "shieldSpecialSpringWarriorText": "Egg Shield",
- "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength <%= str %>. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringWarriorText": "Äggsköld",
+ "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringHealerText": "Squeaky Ball of Ultimate Protection",
- "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSummerRogueText": "Pirate Cutlass",
- "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerWarriorText": "Driftwood Shield",
- "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerHealerText": "Shield of the Shallows",
- "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialFallRogueText": "Silver Stake",
- "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallWarriorText": "Potent Potion of Science",
- "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
- "shieldSpecialFallHealerText": "Jeweled Shield",
- "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallHealerText": "Juvelprydd Sköld",
+ "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialWinter2015RogueText": "Ice Spike",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Gumdrop Shield",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Soothing Shield",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldMystery301405Text": "Klocksköld",
+ "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.",
"backBase0Text": "No Back Accessory",
"backBase0Notes": "No Back Accessory.",
- "backMystery201402Text": "Golden Wings",
- "backMystery201402Notes": "These shining wings have feathers that glitter in the sun!",
+ "backMystery201402Text": "Guldvingar",
+ "backMystery201402Notes": "These shining wings have feathers that glitter in the sun! Confers no benefit. February 2014 Subscriber Item.",
"backMystery201404Text": "Twilight Butterfly Wings",
- "backMystery201404Notes": "Be a butterfly and flutter by!",
+ "backMystery201404Notes": "Be a butterfly and flutter by! Confers no benefit. April 2014 Subscriber Item.",
"backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
- "backSpecialWonderconRedText": "Mighty Cape",
- "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Special edition convention armor.",
+ "backMystery201410Notes": "Swoop through the night on these strong wings. Confers no benefit. October 2014 Subscriber Item.",
+ "backSpecialWonderconRedText": "Mäktig Slängkappa",
+ "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.",
"backSpecialWonderconBlackText": "Sneaky Cape",
- "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Special edition convention armor.",
+ "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Confers no benefit. Special Edition Convention Item.",
"bodyBase0Text": "No Body Accessory",
"bodyBase0Notes": "No Body Accessory.",
"bodySpecialWonderconRedText": "Ruby Collar",
- "bodySpecialWonderconRedNotes": "An attractive ruby collar! Special edition convention armor.",
+ "bodySpecialWonderconRedNotes": "An attractive ruby collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconGoldText": "Golden Collar",
- "bodySpecialWonderconGoldNotes": "An attractive gold collar! Special edition convention armor.",
- "bodySpecialWonderconBlackText": "Ebony Collar",
- "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Special edition convention armor.",
+ "bodySpecialWonderconGoldNotes": "An attractive gold collar! Confers no benefit. Special Edition Convention Item.",
+ "bodySpecialWonderconBlackText": "Elfenbenskrage",
+ "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialSummerMageText": "Shining Capelet",
- "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no stat bonus. Limited Edition 2014 Summer Gear.",
+ "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no benefit. Limited Edition 2014 Summer Gear.",
"bodySpecialSummerHealerText": "Coral Collar",
"bodySpecialSummerHealerNotes": "A stylish collar of live coral! Confers no benefit. Limited Edition 2014 Summer Gear.",
"headAccessoryBase0Text": "No Head Accessory",
"headAccessoryBase0Notes": "No Head Accessory.",
- "headAccessorySpecialSpringRogueText": "Lila Katt Öron",
- "headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no stat bonus. Limited Edition 2014 Spring Gear.",
- "headAccessorySpecialSpringWarriorText": "Gröna Kanin Öron",
- "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no stat bonus. Limited Edition 2014 Spring Gear.",
- "headAccessorySpecialSpringMageText": "Blå Mus Öron",
- "headAccessorySpecialSpringMageNotes": "These round mouse ears are silky-soft. Confers no stat bonus. Limited Edition 2014 Spring Gear.",
- "headAccessorySpecialSpringHealerText": "Gula Hund Öron",
- "headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no stat bonus. Limited Edition 2014 Spring Gear.",
- "headAccessorySpecialSummerRogueText": "Roguish Eyepatch",
- "headAccessorySpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialSummerWarriorText": "Dashing Eyepatch",
- "headAccessorySpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialWonderconRedText": "Mighty Mask",
- "headAccessorySpecialWonderconRedNotes": "What a powerful face accessory! Special edition convention armor.",
- "headAccessorySpecialWonderconBlackText": "Sneaky Mask",
- "headAccessorySpecialWonderconBlackNotes": "Your motives are definitely legitimate. Special edition convention armor.",
+ "headAccessorySpecialSpringRogueText": "Lila Kattöron",
+ "headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no benefit. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringWarriorText": "Gröna Kaninöron",
+ "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no benefit. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringMageText": "Blå Musöron",
+ "headAccessorySpecialSpringMageNotes": "These round mouse ears are silky-soft. Confers no benefit. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringHealerText": "Gula Hundöron",
+ "headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessoryMystery201403Text": "Forest Walker Antlers",
- "headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen.",
+ "headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen. Confers no benefit. March 2014 Subscriber Item.",
"headAccessoryMystery201404Text": "Twilight Butterfly Antennae",
- "headAccessoryMystery201404Notes": "Dessa antenner hjälper bäraren uppfatta farliga distraktioner!",
+ "headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions! Confers no benefit. April 2014 Subscriber Item.",
"headAccessoryMystery201409Text": "Autumn Antlers",
- "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves."
+ "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves. Confers no benefit. September 2014 Subscriber Item.",
+ "headAccessoryMystery301405Text": "Headwear Goggles",
+ "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",
+ "eyewearBase0Text": "No Eyewear",
+ "eyewearBase0Notes": "No Eyewear.",
+ "eyewearSpecialSummerRogueText": "Roguish Eyepatch",
+ "eyewearSpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialSummerWarriorText": "Dashing Eyepatch",
+ "eyewearSpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialWonderconRedText": "Mäktig Mask",
+ "eyewearSpecialWonderconRedNotes": "What a powerful face accessory! Confers no benefit. Special Edition Convention Item.",
+ "eyewearSpecialWonderconBlackText": "Sneaky Mask",
+ "eyewearSpecialWonderconBlackNotes": "Your motives are definitely legitimate. Confers no benefit. Special Edition Convention Item.",
+ "eyewearMystery301404Text": "Eyewear Goggles",
+ "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.",
+ "eyewearMystery301405Text": "Monokel",
+ "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item."
}
\ No newline at end of file
diff --git a/locales/sv/generic.json b/locales/sv/generic.json
index af5c38dc7e..c36fe52500 100644
--- a/locales/sv/generic.json
+++ b/locales/sv/generic.json
@@ -14,7 +14,7 @@
"user": "Användare",
"market": "Marknad",
"subscriberItem": "Mystiskt Objekt",
- "newSubscriberItem": "New Mystery Item",
+ "newSubscriberItem": "Nytt mystiskt föremål",
"subscriberItemText": "Each month, subscribers will receive a mystery item. This is usually released about one week before the end of the month. See the wiki's 'Mystery Item' page for the exact date.",
"all": "Alla",
"none": "Ingen",
@@ -35,18 +35,21 @@
"neverMind": "Strunt samma",
"buyMoreGems": "Köp Fler Juveler",
"notEnoughGems": "Inte tillräckligt många Juveler",
+ "alreadyHave": "Whoops! You already have this item. No need to buy it again!",
"delete": "Radera",
"gems": "Juveler",
"moreInfo": "Mer Info",
- "gemsWhatFor": "Purchased using real money. Used for buying special items and services (eggs, hatching potions, Fortify, etc.). You'll need to unlock those features before being able to use Gems.",
+ "gemsWhatFor": "Köpta med riktiga pengar. Används för att köpa speciella föremål och tjänster (ägg, kläckningsdrycker, stärkningsdryck, osv.). Du måste låsa upp de funktionerna innan du kan börja använda Juveler.",
"veteran": "Veteran",
"veteranText": "Har uthärdat Habit Den Grå (vår hemsida innan Angular) och har samlat på sig många krigsärr från dess buggar.",
"originalUser": "Ursprunglig Användare!",
- "originalUserText": "One of the very original early adopters. Talk about alpha tester!",
+ "originalUserText": "En av de väldigt tidiga ursprungliga användarna. Snacka om alfa-testare!",
"habitBirthday": "HabitRPGs Födelsedagsparty 2014",
"habitBirthdayText": "Deltog i HabitRPGs Födelsedagsparty 2014",
"achievementDilatory": "Savior of Dilatory",
"achievementDilatoryText": "Helped defeat the Dread Drag'on of Dilatory during the 2014 Summer Splash Event!",
+ "costumeContest": "2014 Costume Contest",
+ "costumeContestText": "Participated in the 2014 Halloween Costume Contest. See some of the entries at blog.habitrpg.com/tagged/cosplay!",
"memberSince": "- Medlem sedan",
"lastLoggedIn": "- Senast inloggad",
"notPorted": "Denna funktion är inte flyttad från orginalhemsidan ännu.",
@@ -59,15 +62,28 @@
"seeConsole": "(se Chromes kontrollpanel för fler detaljer)",
"error": "Fel",
"menu": "Meny",
- "notifications": "Notifications",
- "noNotifications": "You have no new messages.",
+ "notifications": "Tillkännagivanden",
+ "noNotifications": "Du har inga nya meddelanden.",
"clear": "Clear",
"endTour": "End Tour",
"audioTheme": "Audio Theme",
"audioTheme_off": "Off",
- "audioTheme_danielTheBard": "Daniel The Bard",
- "askQuestion": "Ställ en Fråga",
+ "audioTheme_danielTheBard": "Barden Daniel",
+ "askQuestion": "Ställ en fråga",
"reportBug": "Report a Bug",
"contributeToHRPG": "Contribute to HabitRPG",
- "overview": "Overview for New Users"
+ "overview": "Översiktsvy för nya användare",
+ "January": "Januari",
+ "February": "Februari",
+ "March": "Mars",
+ "April": "April",
+ "May": "Maj",
+ "June": "Juni",
+ "July": "Juli",
+ "August": "Augusti",
+ "September": "September",
+ "October": "Oktober",
+ "November": "November",
+ "December": "December",
+ "dateFormat": "Date Format"
}
\ No newline at end of file
diff --git a/locales/sv/groups.json b/locales/sv/groups.json
index fbdd320877..4fa17830e6 100644
--- a/locales/sv/groups.json
+++ b/locales/sv/groups.json
@@ -2,7 +2,7 @@
"tavern": "Krog",
"innCheckOut": "Checka ur Värdshuset",
"innCheckIn": "Vila på Värdshuset",
- "innText": "Hur går din vistelse i krogen? För att skydda dig, din dagliga lista är frusen. Dina förstrykningar kommer inte bearbetas eller rensas förrän i morgon (dagen efter du har lämnat krogen). Var försiktig, om ditt sällskap är i en strid, deras fel kommer att skada dig! Och du kommer inte ta del i striden. Redo att lämna krogen?",
+ "innText": "How's your stay in the Inn, <%= name %>? To protect you, your daily list is frozen. Your checkmarks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.",
"lfgPosts": "Sällskap Sökes-inlägg",
"tutorial": "Handledning",
"glossary": "Ordlista",
@@ -16,7 +16,9 @@
"tavernAlert1": "Notera: om du rapporterar en bugg här kommer inte utvecklarna se det. Snälla",
"tavernAlert2": "använd Github istället.",
"moderatorIntro1": "Tavern and guild moderators are:",
- "moderatorIntro2": ".",
+ "communityGuidelines": "Community Guidelines",
+ "communityGuidelinesRead1": "Please read our",
+ "communityGuidelinesRead2": "before chatting.",
"party": "Sällskap",
"createAParty": "Starta ett Sällskap",
"noPartyText": "You are either not in a party or your party is taking a while to load. You can either create one and invite friends, or if you want to join an existing party, have them enter your Unique User ID below and then come back here to look for the invitation:",
@@ -70,5 +72,22 @@
"confirm": "Bekräfta",
"leaveGroup": "Leave Guild?",
"leavePartyCha": "Lämna sällskapsutmaningar och...",
- "leaveParty": "Lämna sällskap?"
+ "leaveParty": "Lämna sällskap?",
+ "sendPM": "Send private message",
+ "send": "Send",
+ "messageSentAlert": "Message sent",
+ "pmHeading": "Private message to <%= name %>",
+ "clearAll": "Clear All",
+ "clearAllPopover": "Delete all messages",
+ "optOutPopover": "Don't like private messages? Click to completely opt out",
+ "block": "Block",
+ "unblock": "Un-block",
+ "pm-reply": "Send a reply",
+ "inbox": "Inbox",
+ "abuseFlag": "Report violation of Community Guidelines",
+ "abuseFlagModalHeading": "Report <%= name %> for violation?",
+ "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.",
+ "abuseFlagModalButton": "Report",
+ "abuseReported": "Thank you for reporting this violation. The moderators have been notified.",
+ "abuseAlreadyReported": "You have already reported this message."
}
\ No newline at end of file
diff --git a/locales/sv/limited.json b/locales/sv/limited.json
index 9bebeacbad..3ffdb02417 100644
--- a/locales/sv/limited.json
+++ b/locales/sv/limited.json
@@ -9,9 +9,27 @@
"valentineCard": "Alla Hjärtans Dag-kort",
"adoringFriends": "Beundrande Vänner",
"adoringFriendsText": "Aww, du och din vän måste verkligen bry er om varandra! Skickade eller tog emot <%= cards %> Alla Hjärtans Dag-kort.",
- "limited30Apr": "Tillgänglig för köp fram till 30 April (men permanent i ditt förråd efter köpet).",
"polarBear": "Isbjörn",
"turkey": "Kalkon",
"polarBearPup": "Isbjörnsunge",
- "jackolantern": "Jack-O-Lantern"
+ "jackolantern": "Jack-O-Lantern",
+ "seasonalShop": "Seasonal Shop",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Seasonal Sorceress<%= linkEnd %>",
+ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next <%= linkStart %>Grand Gala<%= linkEnd %>!",
+ "seasonalShopText": "Welcome to the Seasonal Shop! From now until January 31st, we're stocking lots of seasonal edition winter goodies. After that, these items won't be back for another year, so get them while they're hot!! Or, er, cold.",
+ "candycaneSet": "Candy Cane (Mage)",
+ "skiSet": "Ski-sassin (Rogue)",
+ "snowflakeSet": "Snowflake (Healer)",
+ "yetiSet": "Yeti Tamer (Warrior)",
+ "nyeCard": "New Year's Card",
+ "nyeCardNotes": "Send a New Year's card to a friend.",
+ "seasonalItems": "Seasonal Items",
+ "auldAcquaintance": "Auld Acquaintance",
+ "auldAcquaintanceText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
+ "newYear0": "Happy New Year! May you slay many a bad Habit.",
+ "newYear1": "Happy New Year! May you reap many Rewards.",
+ "newYear2": "Happy New Year! May you earn many a Perfect Day.",
+ "newYear3": "Happy New Year! May your To-Do list stay short and sweet.",
+ "newYear4": "Happy New Year! May you not get attacked by a raging Hippogriff."
}
\ No newline at end of file
diff --git a/locales/sv/npc.json b/locales/sv/npc.json
index 94c814014e..3389038d52 100644
--- a/locales/sv/npc.json
+++ b/locales/sv/npc.json
@@ -24,7 +24,7 @@
"donationDesc": "20 Gems, Donation to HabitRPG",
"payWithCard": "Betala med Kort",
"payNote": "Notera: Ibland tar PayPal länge tid att godkänna köpet. Vi rekommenderar kortbetalning.",
- "card": "Card",
+ "card": "Kort",
"paymentMethods": "Payment Methods:",
"welcomeHabit": "Välkommen till HabitRPG",
"welcomeHabitT1": "Welcome to HabitRPG, a habit-tracker which treats your tasks like a Role Playing Game. I'm",
@@ -57,7 +57,7 @@
"partySysText": "Var social, gå med i ett sällskap och spela Habit med dina vänner! Du kommer vara mer ordentlig med dina vanor om du har vänner som håller dig ansvarig för det du gör (eller inte gör). Klicka på Användare > Alternativ > Sällskap och följ instruktionerna. ",
"classGear": "Klassutrustning",
"classGearText": "Först av allt: drabbas inte av panik! Din gamla utrustning är i ditt förråd och du har nu på dig lärlingsutrustningen för <%= klass %>. Att bära din klass utrustning ger dig en 50% egenskapsbonus. Men du får självklart byta tillbaka till din gamla utrustning om du hellre vill det.",
- "classStats": "Det här är din klass egenskaper, vilka påverkar ditt spelande. Varje gång du går upp i level får du en poäng att tilldela valfri egenskap. Håll musen över varje egenskap för mer information.",
+ "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.",
"autoAllocate": "Dela ut automatiskt",
"autoAllocateText": "If 'automatic allocation' is checked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Physical', you'll gain Strength automatically.",
"spells": "Formler",
diff --git a/locales/sv/quests.json b/locales/sv/quests.json
index a473560769..746e1af646 100644
--- a/locales/sv/quests.json
+++ b/locales/sv/quests.json
@@ -19,9 +19,9 @@
"bossDmg2": "Only participants will fight the boss and share in the quest loot.",
"tavernBossInfo": "To hurt a world boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). For each Daily you've missed (multiplied by the boss's Strength), the boss's Rage will increase. Once his Rage reaches max, something bad will happen - so complete your dailies! All damage to and from a boss is tallied on cron (your day roll-over).",
"bossColl1": "För att samla föremål, fullborda dina positiva uppgifter. Uppdragsföremål droppar precis som vanliga föremål, men du kommer inte se dem innan nästa dag. Då kommer allt du hittat att räknas ihop och läggas på högen.",
- "bossColl2": "Only participants can collect items and share in the quest loot.",
+ "bossColl2": "Endast deltagare kan samla föremål och dela uppdragets byte.",
"abort": "Avbryt",
- "questOwner": "Uppdrags Ägare",
+ "questOwner": "Uppdragsägare",
"questOwnerNotInPendingQuest": "The quest owner has left the quest and can no longer begin it. It is recommended that you cancel it now. The quest owner will retain possession of the quest scroll.",
"questOwnerNotInRunningQuest": "The quest owner has left the quest. You can abort the quest if you need to. You can also allow it to keep running and all remaining participants will receive the quest rewards when the quest finishes.",
"questOwnerNotInPendingQuestParty": "The quest owner has left the party and can no longer begin the quest. It is recommended that you cancel it now. The quest scroll will be returned to the quest owner.",
@@ -35,10 +35,10 @@
"mustComplete": "Du måste först klara av <%= quest %>.",
"mustLevel": "Du måste vara level <%= level %>.",
"mustLvlQuest": "Du måste vara level <%= level %> för att köpa detta uppdrag!",
- "sureCancel": "Are you sure you want to cancel this quest? All invitation acceptances will be lost. The quest owner will retain possession of the quest scroll.",
+ "sureCancel": "Är du säker på att du vill avbryta uppdraget? Alla accepterade inbjudningar kommer att gå förlorade. Uppdragsägaren får behålla uppdragsskriftrullen.",
"sureAbort": "Are you sure you want to abort this mission? It will abort it for everyone in your party and all progress will be lost. The quest scroll will be returned to the quest owner.",
"doubleSureAbort": "Är du helt säker? Se till att de inte kommer hata dig för alltid!",
- "questWarning": "If new players join the party before the quest starts, they will also receive an invitation. However once the quest has started, no new party members can join the quest.",
- "bossRageTitle": "Rage",
+ "questWarning": "Nya spelare som går med i sällskapet innan uppdraget påbörjas får också en inbjudan. Däremot kan inga nya sällskapsmedlemmar ansluta sig till uppdraget när det väl har påbörjats.",
+ "bossRageTitle": "Vrede",
"bossRageDescription": "When this bar fills, the boss will unleash a special attack"
}
\ No newline at end of file
diff --git a/locales/sv/questscontent.json b/locales/sv/questscontent.json
index 3c44aa1c6f..dd9e9bc2a0 100644
--- a/locales/sv/questscontent.json
+++ b/locales/sv/questscontent.json
@@ -1,116 +1,145 @@
{
- "questEvilSantaText": "Trapper Santa",
- "questEvilSantaNotes": "You hear bemoaned roars deep in the icefields. You follow the roars and growls - punctuated by another voice's cackling - to a clearing in the woods where you see a fully-grown polar bear. She's caged and shackled, roaring for life. Dancing atop the cage is a malicious little imp wearing castaway Christmas costumes. Vanquish Trapper Santa, and save the beast!",
- "questEvilSantaCompletion": "Trapper Santa squeals in anger, and bounces off into the night. A grateful she-bear, through roars and growls, tries to tell you something. You take her back to the stables, where Matt Boch the whisperer listens to her tale with a gasp of horror. She has a cub! He ran off into the icefields when mama bear was captured. Help her find her baby!",
- "questEvilSantaBoss": "Trapper Santa",
+ "questEvilSantaText": "PälsjägarTomten",
+ "questEvilSantaNotes": "Du hör sorgfulla vrål djupt från isfälten. Du följer rytandet och morrandet - blandat med en kacklande röst - till en glänta i skogen där du ser en fullvuxen isbjörn. Hon är inburad och kedjad och vrålar för sitt liv. Ovanpå buren dansar en ondsint liten imp, iförd gamla tomtedräkter. Besegra PälsjägarTomten och rädda besten!",
+ "questEvilSantaCompletion": "PälsjägarTomten tjuter av ilska och studsar iväg i natten. En tacksam Hon-björn försöker genom att ryta och morra tala om något för dig. Du tar henne till stallarna, där Matt Boch Djurviskaren lyssnar till hennes berättelse och flämtar till av fasa. Hon har en unge! Han flydde in i isfälten när mamma björn fångades. Hjälp henne hitta sin unge!",
+ "questEvilSantaBoss": "Pälsjägartomten",
"questEvilSantaDropBearCubPolarMount": "Isbjörn (Riddjur)",
- "questEvilSanta2Text": "Hitta Ungen",
- "questEvilSanta2Notes": "Mama bear's cub had run off into the icefields when she was captured by the trapper. At the edge of the woods, she sniffs the air. You hear twig-snaps and snow crunch through the crystaline sound of the forest. Paw prints! You both start racing to follow the trail. Find all the prints and broken twigs, and retrieve her cub!",
- "questEvilSanta2Completion": "You've found the cub! Mama and baby bear couldn't be more grateful. As a token, they've decided to keep you company till the end of days.",
+ "questEvilSanta2Text": "Hitta Björnungen",
+ "questEvilSanta2Notes": "Björnmammans unge sprang iväg in i isfälten när hon tillfångatogs av pälsjägaren. I utkanten av skogen nosar hon i luften. Du hör grenar brytas och snö krasa genom det kristallklara ljudet av skogen. Tassavtryck! Ni börjar båda springa efter spåren. Hitta alla spår och brutna kvistar, och hämta tillbaka hennes unge!",
+ "questEvilSanta2Completion": "Du har hittat björnungen! Mamma och baby björn kunde inte vara mer tacksamma. Därför har hon bestämt sig för att hålla dig sällskap i alla sina dagar. ",
"questEvilSanta2CollectTracks": "Spår",
"questEvilSanta2CollectBranches": "Brutna Kvistar",
"questEvilSanta2DropBearCubPolarPet": "Isbjörn (Husdjur)",
- "questGryphonText": "Den Eldfängda Gryphonen",
- "questGryphonNotes": "The grand beastmaster, baconsaur, has come to your party seeking help. \"Please, adventurers, you must help me! My prized gryphon has broken free and is terrorizing Habit City! If you can stop her, I could reward you with some of her eggs!\"",
- "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master.\"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!",
- "questGryphonBoss": "Eldfängd Gryphon",
- "questGryphonDropGryphonEgg": "Gryphon (Ägg)",
- "questHedgehogText": "The Hedgebeast",
- "questHedgehogNotes": "Hedgehogs are a funny group of animals. They are some of the most affectionate pets a Habiteer could own. But rumor has it, if you feed them milk after midnight, they grow quite irritable. And fifty times their size. And Inventrix did just that. Oops.",
- "questHedgehogCompletion": "Your party successfully calmed down the hedgehog! After shrinking down to a normal size, she hobbles away to her eggs. She returns squeaking and nudging some of her eggs along towards your party. Hopefully, these hedgehogs like milk better!",
- "questHedgehogBoss": "Hedgebeast",
+ "questGryphonText": "Den Eldfängda Gripen",
+ "questGryphonNotes": "Stallmästaren, baconsaur kommer till ditt sällskap och ber om hjälp. \"Snälla äventyrare, ni måste hjälpa mig! Min prisbelönta grip har rymt och terroriserar nu Habit City! Om ni kan stoppa henne kan ni få några av hennes ägg i belöning!\"",
+ "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
+ "questGryphonBoss": "Eldfängd Grip",
+ "questGryphonDropGryphonEgg": "Grip (Ägg)",
+ "questHedgehogText": "Monsterkotten",
+ "questHedgehogNotes": "Igelkottar är lustiga djur. De är några av de mest tillgivna husdjur en Habitican kan ha, men det ryktas att om du ger dem mjölk efter midnatt så blir de lite lätt.. Ilskna. Och femtio gånger så stora. Och Inventrix gjorde just precis det. Hoppsan..",
+ "questHedgehogCompletion": "Ditt sällskap lyckades lugna ner Monsterkotten! Efter att ha återfått sin vanliga storlek stapplar hon iväg mot sina ägg. Efter en stund kommer hon tillbaka, piper och puttar några av äggen mot ditt sällskap. Förhoppningsvis tål de här igelkottarna mjölk bättre!",
+ "questHedgehogBoss": "Monsterkotte",
"questHedgehogDropHedgehogEgg": "Igelkott (Ägg)",
- "questGhostStagText": "The Spirit of Spring",
- "questGhostStagNotes": "Ahh, Spring. The time of year when color once again begins to fill the landscape. Gone are the cold, snowy mounds of winter. Where frost once stood, vibrant plant life takes its place. Luscious green leaves fill in the trees, grass returns to its former vivid hue, a rainbow of flowers rise along the plains, and a white mystical fog covers the land! ... Wait. Mystical fog? \"Oh no,\" Inventrix says apprehensively, \"It would appear that some kind of spirit is the cause of this fog. Oh, and it is charging right at you.\"",
- "questGhostStagCompletion": "The spirit, seemingly unwounded, lowers its nose to the ground. A calming voice envelops your party. \"I apologize for my behavior. I have only just awoken from my slumber, and it would appear my wits have not completely returned to me. Please take these as a token of my apology.\" A cluster of eggs materialize on the grass before the spirit. Without another word, the spirit runs off into the forest with flowers falling in his wake.",
- "questGhostStagBoss": "Ghost Stag",
+ "questGhostStagText": "Vårens Ande",
+ "questGhostStagNotes": "Ah, Våren. Tiden på året då färg återvänder till naturen. Borta är vinterns kalla snö. Där frosten en gång var tar livlig grönska över. Frodiga gröna blad fyller träden, gräset återfår sin grönska, en hel regnbåge av blommor täcker ängarna, och en mystisk vit dimma täcker hela landet! Vänta nu. Mystisk dimma? \"Åh nej. Det verkar som om någon slags andeväsen orsakar den här dimman.\" säger Inventrix oroligt. \"Och den är på väg rakt mot er..\"",
+ "questGhostStagCompletion": "Väsenet, till synes oskadd, sänker sitt huvud mot marken. En lugnande röst omsluter ert sällskap. \"Förlåt mig mitt uppförande. Jag har nyss vaknat ur min slummer och det verkar som om mitt förnuft inte riktigt återvänt. Snälla, ta de här som ett bevis på min ursäkt.\" Flera ägg materialiseras i gräset framför anden, som vänder sig om och utan ett ord springer in i skogen. Blommor faller i hans spår.",
+ "questGhostStagBoss": "Spökhjort",
"questGhostStagDropDeerEgg": "Hjort (Ägg)",
- "questRatText": "The Rat King",
- "questRatNotes": "Garbage! Massive piles of unchecked dailies are lying all across Habitica. The problem has become so serious that hordes of rats are now seen everywhere. You notice @Pandah petting one of the beasts lovingly. She explains that rats are gentle creatures that feed on unchecked dailies. The real problem is that the dailies have fallen into the sewer, creating a dangerous pit that must be cleared. As you descend into the sewers, a massive rat, with blood red eyes and mangled yellow teeth, attacks you, defending its horde. Will you cower in fear or face the fabled Rat King?",
- "questRatCompletion": "Your final strike saps the gargantuan rat's strength, his eyes fading to a dull grey. The beast splits into many tiny rats, which scurry off in fright. You notice @Pandah standing behind you, looking at the once mighty creature. She explains that the citizens of Habitica have been inspired by your courage and are quickly completing all their unchecked dailies. She warns you that we must be vigilant, for should we let down our guard, the Rat King will return. As payment, @Pandah offers you several rat eggs. Noticing your uneasy expression, she smiles, \"They make wonderful pets.\"",
- "questRatBoss": "Rat King",
+ "questRatText": "Råttkungen",
+ "questRatNotes": "Skräp! Massiva högar av ogjorda Dagliga Sysslor ligger strödda över hela Habitica. Problemer har blivit så stort att horder av råttor kan ses överallt. Du ser @Pandah klappa ett av djuren kärleksfullt. Hon förklarar att råttorna är vänliga varelser som livnär sig på ogjorda Dagliga Sysslor. Det verkliga problemet är att de Dagliga Sysslorna trillat ner i kloakerna och skapat en farlig avgrund som måste rensas. När du nedstiger i kloakerna träffar du på en massiv råtta med blodröda ögon och sneda gula tänder. Den attackerar dig, försvarar sin hord. Kommer du kura av rädsla eller möta den mytomspunna Råttkungen ansikte mot ansikte? ",
+ "questRatCompletion": "Det sista slaget tar det sista av den enorma råttans styrka och hans ögon grånar. Besten splittras i mängder av små råttor som rädda flyr iväg. Du märker att @Pandah står bredvid dig och tittar på den en gång mäktiga varelsen. Hon förklarar att innevånarna i Habitica har inspirerats av ditt mod och nu snabbt gör klart sina ogjorda Dagliga Sysslor. Hon varnar dig: Du måste vara vaksam, sänker vi garden återvänder Råttkungen. Som betalning erbjuder @Pandah flertalet råttägg. Hon ler när hon ser din osäkra blick: \"De blir underbara husdjur.\"",
+ "questRatBoss": "Råttkung",
"questRatDropRatEgg": "Råtta (Ägg)",
- "questOctopusText": "Kallelsen av Octothulu",
- "questOctopusNotes": "@Urse, a wild-eyed young scribe, has asked for your help exploring a mysterious cave by the sea shore. Among the twilight tidepools stands a massive gate of stalactites and stalagmites. As you near the gate, a dark whirlpool begins to spin at its base. You stare in awe as a squid-like dragon rises through the maw. \"The sticky spawn of the stars has awakened,\" roars @Urse madly. \"After vigintillions of years, the great Octothulu is loose again, and ravening for delight!\"",
- "questOctopusCompletion": "Completion: With a final blow, the creature slips away into the whirlpool from which it came. You cannot tell if @Urse is happy with your victory or saddened to see the beast go. Wordlessly, your companion points to three slimy, gargantuan eggs in a nearby tidepool, set in a nest of gold coins. \"Probably just octopus eggs,\" you say nervously. As you return home, @Urse frantically scribbles in a journal and you suspect this is not the last time you will hear of the great Octothulu.",
+ "questOctopusText": "Octothulu Vaknar",
+ "questOctopusNotes": "@Urse, en vildögd ung skriftlärd, har bett om er hjälp med att utforska en mystisk grotta vid kusten. Vid de dunkla tidvattenpölarna står en massiv port av stalaktiter och stalagmiter. När du närmar dig porten bildas en mörk malström vid dess bas. Du stirrar förundrat när en bläskfiskliknande drake stiger upp ur gapet. \"Stjärnornas klibbiga avkomma har vaknat!\" Vrålar @Urse i vansinne. \"Efter vigintillioner år är den store Octothulu åter fri, och hungrar glupskt efter behag!\"",
+ "questOctopusCompletion": "Slutförande: Med ett sista slag krälar varelsen tillbaka ner i malströmmen den kom från. Du kan inte avgöra om @Urse gläds åt er seger eller är sorgsen att besten försvinna. Tyst pekar din följeslagare mot tre enorma, slemmiga ägg i en tidvattenpöl i närheten. De vilar i ett slags bo av guldmynt. \"Troligtvis bara bläckfiskägg\" säger du nervöst. Under resan hem skriver @Urse hetsigt i en anteckningsbok, och du anar att det här inte är sista gången du hör talas om den mäktige Octothulu.",
"questOctopusBoss": "Octothulu",
"questOctopusDropOctopusEgg": "Bläckfisk (Ägg)",
- "questHarpyText": "Hjälp! Harpy!",
- "questHarpyNotes": "The brave adventurer @UncommonCriminal has disappeared into the forest, following the trail of a winged monster that was sighted several days ago. You are about to begin a search when a wounded parrot lands on your arm, an ugly scar marring its beautiful plumage. Attached to its leg is a scrawled note explaining that while defending the parrots, @UncommonCriminal was captured by a vicious Harpy, and desperately needs your help to escape. Will you follow the bird, defeat the Harpy, and save @UncommonCriminal?",
- "questHarpyCompletion": "A final blow to the Harpy brings it down, feathers flying in all directions. After a quick climb to its nest you find @UncommonCriminal, surrounded by parrot eggs. As a team, you quickly place the eggs back in the nearby nests. The scarred parrot who found you caws loudly, dropping several eggs in your arms. \"The Harpy attack has left some eggs in need of protection,\" explains @UncommonCriminal. \"It seems you have been made an honorary parrot.\"",
- "questHarpyBoss": "Harpy",
+ "questHarpyText": "Hjälp! Vildvittra!",
+ "questHarpyNotes": "Den modige äventyraren @UncommonCriminal spårade ett bevingat monster som setts flera dagar tidigare, och har nu försvunnit i skogen. Ni ska precis starta en skallgång när en skadad papegoja landar på din arm, ett fult sår mitt i den vackra plymen. Fäst vid benet finns en hastigt skriven lapp som förklarar att under försvarandet av papegojorna blev @UncommonCriminal tillfångatagen av en illvillig Vildvittra, och behöver nu din hjälp att fly. Kommer ni följa fågeln, besegra Vildvittran och rädda @UncommonCriminal?",
+ "questHarpyCompletion": "Ett sista slag mot Vildvittran får den att stupa, fjädrar yr åt alla håll. Ni hittar Vittrans bo efter en kort klättring och i det sitter @UncommonCriminal omgiven av papegojägg. Tillsammans placerar ni snabbt ut äggen i närliggande bon. Den sårade papegojan som först fann dig kacklar högt och släpper ner flera ägg i din famn. \"Vildvittrans attack har lämnat några ägg i behov av skydd\" förklarar @UncommonCriminal. \"Det verkar som om du blivit utnämnd till hederspapegoja.\"",
+ "questHarpyBoss": "Vildvittra",
"questHarpyDropParrotEgg": "Papegoja (Ägg)",
- "questRoosterText": "Tupp Härjningståg",
- "questRoosterNotes": "For years the farmer @extrajordanary has used Roosters as an alarm clock. But now a giant Rooster has appeared, crowing louder than any before – and waking up everyone in Habitica! The sleep-deprived Habiticans struggle through their daily tasks. @Pandoro decides the time has come to put a stop to this. \"Please, is there anyone who can teach that Rooster to crow quietly?\" You volunteer, approaching the Rooster early one morning – but it turns, flapping its giant wings and showing its sharp claws, and crows a battle cry.",
- "questRoosterCompletion": "With finesse and strength, you have tamed the wild beast. Its ears, once filled with feathers and half-remembered tasks, are now clear as day. It crows at you quietly, snuggling its beak into your shoulder. The next day you’re set to take your leave, but @EmeraldOx runs up to you with a covered basket. “Wait! When I went into the farmhouse this morning, the Rooster had pushed these against the door where you slept. I think he wants you to have them.” You uncover the basket to see three delicate eggs.",
+ "questRoosterText": "Tuppens Tokspel",
+ "questRoosterNotes": "I åratal har bonden @extrajordanary använt tuppar som väckarklocka. Nu har dock en gigantisk tupp dykt upp. Han galer högre än alla andra - och väcker hela Habitica! De sömnlösa Habiticanerna kämpar med sina dagliga sysslor och @Pandoro bestämmer sig för att det är dags att sätta stopp för tuppens terror. \"Snälla, kan ingen lära tuppen att gala tystare?\" Ni anmäler er som frivilliga, och en tidig morgon närmar ni er försiktigt tuppen - men den vänder sig mot er, flaxar sina enorma vingar, visar sina sylvassa klor och galer ett stridsvrål!",
+ "questRoosterCompletion": "Med styrka och finess har ni tämjt den vilda besten. Dess öron, en gång fyllda med fjädrar och halvglömda sysslor, hör nu klarare än någonsin. Den kraxar åt dig tyst och gosar in näbben mot din axel. Nästa dag när ni ska bege er iväg kommer @EmeraldOx springande med en korg i högsta hugg. \"Vänta! När jag gick in i farmen imorse hade Tuppen lagt de här äggen mot dörren till ert rum. Jag tror han vill att ni ska ha dem.\" Du tittar ner i korgen och ser tre sköra ägg. ",
"questRoosterBoss": "Tupp",
"questRoosterDropRoosterEgg": "Tupp (Ägg)",
- "questSpiderText": "The Icy Arachnid",
- "questSpiderNotes": "As the weather starts cooling down, delicate frost begins appearing on Habiticans' windowpanes in lacy webs... except for @Arcosine, whose windows are frozen completely shut by the Frost Spider currently taking up residence in his home. Oh dear.",
- "questSpiderCompletion": "The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?",
- "questSpiderBoss": "Spider",
- "questSpiderDropSpiderEgg": "Spider (Egg)",
- "questVice1Text": "Free Yourself of the Dragon's Influence",
- "questVice1Notes": "They say there lies a terrible evil in the caverns of Mt. Habitica. A monster whose presence twists the wills of the strong heroes of the land, turning them towards bad habits and laziness! The beast is a grand dragon of immense power and comprised of the shadows themselves: Vice, the treacherous Shadow Wyrm. Brave Habiteers, stand up and defeat this foul beast once and for all, but only if you believe you can stand against its immense power.
Vice Part 1:
How can you expect to fight the beast if it already has control over you? Don't fall victim to laziness and vice! Work hard to fight against the dragon's dark influence and dispel his hold on you!
",
- "questVice1Boss": "Vice's Shade",
- "questVice1DropVice2Quest": "Vice Part 2 (Scroll)",
- "questVice2Text": "Find the Lair of the Wyrm",
- "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes it's way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
- "questVice2CollectLightCrystal": "Light Crystals",
- "questVice2DropVice3Quest": "Vice Part 3 (Scroll)",
- "questVice3Text": "Vice Awakens",
- "questVice3Notes": "After much effort, your party has discovered Vice's lair. The hulking monster eyes your party with distaste. As shadows swirl around you, a voice whispers through your head, \"More foolish citizens of Habitica come to stop me? Cute. You'd have been wise not to come.\" The scaly titan rears back its head and prepares to attack. This is your chance! Give it everything you've got and defeat Vice once and for all!",
- "questVice3Completion": "The shadows dissipate from the cavern and a steely silence falls. My word, you've done it! You have defeated Vice! You and your party may finally breath a sigh of relief. Enjoy your victory, brave Habiteers, but take the lessons you've learned from battling Vice and move forward. There are still habits to be done and potentially worse evils to conquer!",
- "questVice3Boss": "Vice, the Shadow Wyrm",
- "questVice3DropWeaponSpecial2": "Stephen Weber's Shaft of the Dragon",
+ "questSpiderText": "FrostSpindeln",
+ "questSpiderNotes": "När vädret går mot kallare tider börjar frost dyka upp på Habiticanernas fönster, likt skira spindelnät.. Utom hos @Arcosine, vars fönster är helt igenfrusna av Frostspindeln som valt att flytta in i hans hem. Kära nån..",
+ "questSpiderCompletion": "Frostspindeln kollapsar i en liten hög av iskristaller och några av hennes förtrollade ägg. @Arcosine skyndar sig att erbjuda er dem i belöning - kanske kan ni föda upp några snällare spindlar som husdjur? ",
+ "questSpiderBoss": "Spindel",
+ "questSpiderDropSpiderEgg": "Spindel (Ägg)",
+ "questVice1Text": "Frigör er från Drakens Inflytande",
+ "questVice1Notes": "De säger att det vilar en horribel ondska i Mount Habiticas grottor. Ett monster vars närvaro förvrider även landets starkaste hjältar och får dem att falla för dåliga vanor och lathet! Besten är en mäktig drake, sprungen ur skuggor och mörker: Vice, den förrädiska SkuggOrmen. Modiga Habiticaner, res er och besegra vidundret en gång för alla! Men bara om du tror att du kan stå emot drakens makt.
Vice Del 1:
Hur förväntar du dig att slåss mot besten om den redan har dig i sin makt? Fall inte offer för lathet och laster! Arbeta hårt för att slåss emot drakens mörka inflytande och bryt hans grepp om dig!
",
+ "questVice1Boss": "Vices Skugga",
+ "questVice1DropVice2Quest": "Vice Del 2 (Skriftrulle)",
+ "questVice2Text": "Hitta SkuggOrmens Näste",
+ "questVice2Notes": "När Vices inflytande över dig borta kan du känna en våg av styrka du inte visste att du hade återvända. Säkra på er själva och er förmåga att motstå Skuggormens påverkan påbörjar ditt sällskap sin resa mot Mount Habitica. Ni närmar er ingången till bergets grottor och stannar upp. Skuggor sipprar från öppningen likt dimma och det är nästan omöjligt att se något alls. Lyktornas ljus verkar försvinna helt där skuggorna tar vid. Det sägs att bara magiskt ljus kan tränga igenom drakens infernaliska dis. Om ni kan hitta tillräckligt många ljuskristaller ska det nog gå att ta sig fram till draken. ",
+ "questVice2CollectLightCrystal": "Ljuskristaller",
+ "questVice2DropVice3Quest": "Vice Del 3 (Skriftrulle)",
+ "questVice3Text": "Vice Vaknar",
+ "questVice3Notes": "Med mycket möda har ditt sällskap till sist hittat Vices näste. Det enorma monstret synar er med uppenbart missnöje. Skuggor slingrar sig runt dig och du hör en röst viska i ditt huvud: \"Fler dåraktiga Habiticaner här för att stoppa mig? Så sött. Ni skulle ha stannat hemma.\" Den fjälliga titanen höjer huvudet och förbereder en attack. Här är er chans! Ge ert yttersta och besegre Vice en gång för alla!",
+ "questVice3Completion": "Skuggarna skingras och tystnad faller över grottan. Ni gjorde det! Ni har besegrat Vice! Du och ditt sällskap kan till slut dra en lättnadens suck. Njut av segern, modiga Habiticaner, men ta vara på läxan lärd från striden och gå vidare. Det finns fortfarande Vanor att göra och kanske större ondska att besegra!",
+ "questVice3Boss": "Vice, SkuggOrmen",
+ "questVice3DropWeaponSpecial2": "Stephen Webers DrakBlad",
"questVice3DropDragonEgg": "Drake (Ägg)",
"questVice3DropShadeHatchingPotion": "Skuggig Kläckningsdryck",
- "questMoonstone1Text": "The Moonstone Chain",
- "questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
- "questMoonstone1CollectMoonstone": "Moonstones",
- "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
- "questMoonstone2Text": "Recidivate The Necromancer",
- "questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
- "questMoonstone2Boss": "The Necromancer",
- "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
- "questMoonstone3Text": "Recidivate Transformed",
- "questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
- "questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
- "questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
- "questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
- "questEggHuntText": "Ägg Jakt",
- "questEggHuntNotes": "Overnight, strange plain eggs have appeared everywhere: in Matt's stables, behind the counter at the Tavern, and even among the pet eggs at the Marketplace! What a nuisance! \"Nobody knows where they came from, or what they might hatch into,\" says Megan, \"but we can't just leave them laying around! Work hard and search hard to help me gather up these mysterious eggs. Maybe if you collect enough, there will be some extras left over for you...\"",
- "questEggHuntCompletion": "You did it! In gratitude, Megan gives you ten of the eggs. \"I don't think they hatch, exactly,\" she says, \"and they certainly won't grow into mounts. But that doesn't mean you can't dye them beautiful colors!\"",
+ "questMoonstone1Text": "MånstensKedjan",
+ "questMoonstone1Notes": "En hemsk sjuka sprider sig bland Habiticanerna. Dåliga vanor man trott vara utdöda för länge sedan har kommit tillbaka med besked. Diskar ligger odiskade, skolböcker förblir olästa och förhalningen är helt ur kontroll!
Du lyckas spåra några av dina egna återvändande dåliga vanor till Stagneringsträsket och finner förrövaren: Nekromantikern Recidivare. Du rusar in med vapnen dragna, men bladen går rakt igenom vålnaden utan att göra skada.
\"Ansträng er inte i onödan\" Väser hon med skrapig röst. \"Utan en Månstenskedja kan ingen skada mig och mästerjuveleraren @aurakami spridde alla månstenar över hela Habitica för länge sedan!\" Ni retirerar, anfådda.. Men ni vet vad som måste göras.
",
+ "questMoonstone1CollectMoonstone": "Månstenar",
+ "questMoonstone1DropMoonstone2Quest": "MånstensKedjan Del 2: Nekromantikern Recidivate (Skriftrulle)",
+ "questMoonstone2Text": "Nekromantikern Recidivate",
+ "questMoonstone2Notes": "Den modiga vapensmeden @Inventrix hjälper dig att göra de förtrollade månstenarna till en kedja. Äntligen är ni redo att möta Recidivate, men när ni kommer till Stagneringsträsket sveper en hemsk kyla över er. .
En ruttnande stank slår mot dig och viskar i ditt öra: \"Tillbaka igen? Så trevligt..\" Du snurrar runt och gör ett utfall, och med Månstenskedjans ljus så träffar ditt vapen mer än bara luft. \"Du kanske har bundit mig till denna värld igen,\" väser Recidivate. \"Men nu är det din tur att lämna den!\"
",
+ "questMoonstone2Boss": "Nekromantikern",
+ "questMoonstone2DropMoonstone3Quest": "Månstenskedjan Del 3: Recidivates Transformation (Skriftrulle)",
+ "questMoonstone3Text": "Recidivates Transformation",
+ "questMoonstone3Notes": "Recidivate faller till marken och du slår mot henne med månstenskedjan. Till din stora fasa griper hon tag i stenarna, hennes ögon brinner triumferande.
\"Dåraktiga köttsäckar!\" Skriker hon. \"Visst, månstenarna ger mig fysisk form, men inte som ni tror. När fullmånen lämnar mörkret växer min kraft och jag kan frammana spöket av er mest skräckinjagande fiende!\"
En vidrig grön dimma stiger från träsket och Recidivates kropp vrids och vanställs till en form som får blodet att frysa i dina ådror - En odöd kropp. Vice, vedervärdigt pånyttfödd.
",
+ "questMoonstone3Completion": "Andan brinner i dina lungor och svetten svider i ögonen när den odöda Skuggormen kollapsar. Recidivates kvarlevor löses upp i tunn grå dimma som försvinner snabbt när frisk luft blåser in, och du hör ett avlägset jubel från Habiticanerna som besegrar sina dåliga vanor en gång för alla.
Stallmästare @Baconsaur sveper ner på sin Grip. \"Jag såg slutet av er strid uppifrån, och jag blev väldigt rörd. Här, ta den här förtrollade tunikan - ert mod talar för ett nobelt hjärta, och jag tror att ni är menad att ha den.
",
+ "questMoonstone3Boss": "Nekro-Vice",
+ "questMoonstone3DropRottenMeat": "Ruttet kött (Mat)",
+ "questMoonstone3DropZombiePotion": "Zombie Kläckningsdryck",
+ "questGoldenknight1Text": "Ett Allvarligt Snack",
+ "questGoldenknight1Notes": "Den Gyllene Riddaren har verkligen varit på de stackars Habiticanerna. Inte gjort alla dina dagliga sysslor? Prickat av en -vana? Hon använder detta som ursäkt för att trakassera dig om hur du borde vara som henne. Hon är ett skinande exempel på en perfekt Habitican, och du är inget annat än ett stort misslyckande. Nå, det är inte snällt alls! Alla gör vi misstag. De borde inte ha blivit mötta med sådan negativitet för det. Det kanske är dags att samla ihop vittnesmål från sårade Habiticaner och ta ett allvarligt snack med den Gyllene Riddaren?
",
+ "questGoldenknight1CollectTestimony": "Vittnesmål",
+ "questGoldenknight1DropGoldenknight2Quest": "Den Gyllene Riddarens Kedja Del 2: Skamfilat Guld (Skriftrulle)",
+ "questGoldenknight2Text": "Gyllene Riddare",
+ "questGoldenknight2Notes": "Beväpnad med hundratals Habiticaners vittnesmål konfronterar du till sist den Gyllene Riddaren. Du börjar läsa upp Habiticanernas klagomål, ett efter ett. \"Och @Pfeffernusse säger att ditt konstanta skrytande...\" Riddaren höjer sin hand för att tysta dig och fnyser: \"Men snälla du, de är bara avundsjuka på min framgång. Istället för att klaga borde de helt enkelt arbeta lika hårt som jag\" Jag kanske ska visa dig vilken kraft man kan få genom att vara såhär flitig!\" Hon höjer sin morgonstjärna och förbereder en attack!
",
+ "questGoldenknight2Boss": "Gyllene Riddare",
+ "questGoldenknight2DropGoldenknight3Quest": "Den Gyllene Riddarens Kedja Del 3: JärnRiddaren (Skriftrulle)",
+ "questGoldenknight3Text": "Järnriddaren",
+ "questGoldenknight3Notes": "@Jon Arinbjorn ropar till för att få din uppmärksamhet. I efterdyningarna av kampen har en ny figur dykt upp. En riddare täckt i svartfläckigt järn närmar sig sakta med svärd i hand. Den Gyllene Riddaren skriker \"Far, nej!\" Men riddaren visar inga tecken på att stanna. Hon vänder sig till dig och säger \"Förlåt mig, jag har varit en dåre, för uppblåst för att se hur grym jag varit, Men min far är mer grym än jag någonsin kan vara. Om han inte stoppas kommer han utplåna oss alla. Här, ta min morgonstjärna och stoppa JärnRIddaren!\"
",
+ "questGoldenknight3Completion": "Med ett tillfredsställande klonk faller JärnRiddaren till sina knän och sjunker ihop. \"Du är stark,\" flåsar han. \"Jag har blivit nedplockad på jorden idag.\" Den Gyllene Riddaren närmar sig och säger \"Tack. Jag tror mötet med er gett oss lite ödmjukhet. Jag ska tala med min far och förklara klagomålen mot oss. Vi kanske borde be de andra Habiticanerna om ursäkt.\" Hon funderar lite innan hon vänder sig mot dig igen. \"Här, som vår gåva till dig vill jag ge dig min Morgonstjärna. Den är din nu.\"
",
+ "questGoldenknight3Boss": "Järnriddaren",
+ "questGoldenknight3DropHoney": "Honung (Mat)",
+ "questGoldenknight3DropGoldenPotion": "Gyllene Kläckningsdryck",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "Basi-Listan",
+ "questBasilistNotes": "Det är uppståndelse på marknadsplatsen - den sortens uppståndelse som borde få en att springa åt andra hållet. Men en modig äventyrare som du rusar rakt in i det istället. Du hittar en Basi-Lista, som håller på att bildas av en hög ofärdiga Att-Göra! Habiticaner i närheten är stela av skräck när de ser hur lång Basi-listan är, helt oförmögna att få något gjort. Någonstans ifrån hör du @Arcosine ropa: \"Snabbt! Gör klart dina Att-Göra och Dagliga Sysslor. Besegra monstret innan någon skär sig på pappret! Slå till snabbt, äventyrare, och kryssa av något - Men akta er! Om några Dagliga Sysslor lämnas ogjorda kommer Basi-Listan att attackera dig och ditt sällskap!",
+ "questBasilistCompletion": "Basi-Listan har skingrats i papperbitar som skimrar i regnbågens färger. \"Puh!\" Säger @Arcosine. \"Vilken tur att ni var här!\" Mer erfarna än innan samlar ni ihop lite guld bland pappret.",
+ "questBasilistBoss": "Basi-Listan",
+ "questEggHuntText": "Äggjakt",
+ "questEggHuntNotes": "Över natten har märkliga ägg dykt upp överallt: I Matts stallar, bakom disken på värdshuset och till och med bland husdjursäggen på marknaden! Vilken olägenhet! \"Ingen vet var de kom från eller vad de skulle kunna kläckas till,\" säger Megan, \"men vi kan inte bara lämna dem där de ligger. Arbeta hårt och leta noga för att hjälpa mig samla ihop dessa mysteriska ägg. Om ni samlar tillräckligt många kanske det blir några över åt er..\"",
+ "questEggHuntCompletion": "Ni gjorde det! Av tacksamhet ger Megan er tio av äggen. \"Jag tror inte att de kommer kläckas, exakt.\" Säger hon. \"Och de kommer helt klart inte att bli till riddjur. Men det betyder inte att ni inte kan färga dem i vackra färger!\"",
"questEggHuntCollectPlainEgg": "Vanliga Ägg",
"questEggHuntDropPlainEgg": "Vanligt Ägg",
- "questDilatoryText": "The Dread Drag'on of Dilatory",
- "questDilatoryNotes": "We should have heeded the warnings.
Dark shining eyes. Ancient scales. Massive jaws, and flashing teeth. We've awoken something horrifying from the crevasse: the Dread Drag'on of Dilatory! Screaming Habiticans fled in all directions when it reared out of the sea, its terrifyingly long neck extending hundreds of feet out of the water as it shattered windows with its searing roar.
\"This must be what dragged Dilatory down!\" yells Lemoness. \"It wasn't the weight of the neglected tasks - the Dark Red Dailies just attracted its attention!\"
\"It's surging with magical energy!\" @Baconsaur cries. \"To have lived this long, it must be able to heal itself! How can we defeat it?\"
Why, the same way we defeat all beasts - with productivity! Quickly, Habitica, band together and strike through your tasks, and all of us will battle this monster together. (There's no need to abandon previous quests - we believe in your ability to double-strike!) It won't attack us individually, but the more Dailies we skip, the closer we get to triggering its Neglect Strike - and I don't like the way it's eyeing the Tavern....
",
- "questDilatoryBoss": "The Dread Drag'on of Dilatory",
- "questDilatoryBossRageTitle": "Neglect Strike",
- "questDilatoryBossRageDescription": "When this bar has filled up, the Dread Drag'on of Dilatory will unleash great havoc on Habitica's terrain",
- "questDilatoryDropMantisShrimpPet": "Mantis Räka (Husdjur)",
- "questDilatoryDropMantisShrimpMount": "Mantis Räka (Riddjur)",
- "questDilatoryBossRageTavern": "`Dread Drag'on Casts NEGLECT STRIKE!`\n\nOh no! Despite our best efforts, we've let some Dailies get away from us, and their dark-red color has attracted the Drag'on's rage! With its fearsome Neglect Strike attack, it has decimated the Tavern! Luckily, we've set up an Inn in a nearby city, and you're free to keep chatting on the shore... but poor Daniel the Barkeep just saw his beloved building crumble around him!\n\nI hope the beast doesn't attack again!",
- "questDilatoryBossRageStables": "`Dread Drag'on Casts NEGLECT STRIKE!`\n\nYikes! Once again we left too many Dailies undone. The Drag'on has unleashed its Neglect Strike against Matt and the stables! Pets have been fleeing in all directions. Luckily it seems like all of yours are safe!\n\nPoor Habitica! I hope this doesn't happen again. Hurry and do all your tasks!",
- "questDilatoryBossRageMarket": "`Dread Drag'on Casts NEGLECT STRIKE!`\n\nAhhh!! Alex the Merchant just had his shop smashed to smithereens by the Drag'on's Neglect Strike! But it seems like we're really wearing this beast down. I doubt it has enough energy for another strike.\n\nSo do not waver, Habitica! Let's drive this beast away from our shores!",
- "questDilatoryCompletion": "`The Defeat Of The Dread Drag'On Of Dilatory`\n\nWe've done it! With a final last roar, the Dread Drag'on collapses and swims far, far away. Crowds of cheering Habiticans line the shores! We've helped Matt, Daniel, and Alex rebuild their buildings. But what's this?\n\n`The Citizens Return!`\n\nNow that the Drag'on has fled, thousands of sparkling colors are ascending through the sea. It is a rainbow swarm of Mantis Shrimp... and among them, hundreds of merpeople!\n\n\"We are the lost citizens of Dilatory!\" explains their leader, Manta. \"When Dilatory sank, the Mantis Shrimp that lived in these waters used a spell to transform us into merpeople so that we could survive. But in its rage, the Dread Drag'on trapped us all in the dark crevasse. We have been imprisoned there for hundreds of years - but now at last we are free to rebuild our city!\"\n\n\"As a thank you,\" says his friend @Ottl, \"Please accept this Mantis Shrimp pet and Mantis Shrimp mount, as well as XP, gold, and our eternal gratitude.\"\n\n`Rewards`\n * Mantis Shrimp Pet\n * Mantis Shrimp Mount\n * Chocolate, Cotton Candy Blue, Cotton Candy Pink, Fish, Honey, Meat, Milk, Potato, Rotten Meat, Strawberry",
- "questSeahorseText": "The Dilatory Derby",
- "questSeahorseNotes": "It's Derby Day, and Habiticans from all over the continent have traveled to Dilatory to race their pet seahorses! Suddenly, a great splashing and snarling breaks out at the racetrack, and you hear Seahorse Keeper @Kiwibot shouting above the roar of the waves. \"The gathering of seahorses has attracted a fierce Sea Stallion!\" she cries. \"He's smashing through the stables and destroying the ancient track! Can anyone calm him down?\"",
- "questSeahorseCompletion": "The now-tame Sea Stallion swims docilely to your side. \"Oh, look!\" Kiwibot says. \"He wants us to take care of his children.\" She gives you three eggs. \"Raise them well,\" she says. \"You're welcome at the Dilatory Derby any day!\"",
- "questSeahorseBoss": "Sea Stallion",
+ "questDilatoryText": "Den Demoniska Draken från Dilatory",
+ "questDilatoryNotes": "Vi skulle ha lyssnat till varningarna.
Mörkt skinande ögon. Uråldriga fjäll. Enorma käkar och glänsande tänder. Vi har väckt något skräckinjagande från djupet: Den Demoniska Draken från Dilatory! Skrikande Habiticaner flydde åt alla håll när det steg upp ur havet, den långa halsen tornade upp sig många tiotals meter över vattenytan, och den krossade fönster med sitt vrål.
\"Det här måste vara vad som drog ner Dilatory!\" Skriker Lemoness. \"Det var inte tyngden av åtsidosatta uppgifter - De mörkröda Dagliga Sysslorna drog bara till sig dess uppmärksamhet!\"
\"Den är fullt av magisk energi!\" ropar @Baconsaur. \"När den levt så länge så måste den kunna hela sig själv! Hur kan vi besegra den?\"
På samma sätt vi besegrar alla bestar - med produktivitet! Snabbt, Habitica, samla ihop er och angrip via era sysslor, så kan vi slåss mot monstret tillsammans. (Ni behöver inte överge tidigare questar - vi tror på er förmåga att slå flera gånger!) Den kommer inte att attackera oss individuellt, men ju fler Dagliga Sysslor vi hoppar över, ju närmare kommer vi dess FörsumningsAttack - och jag gillar verkligen inte sättet den tittar på Värdshuset...
",
+ "questDilatoryBoss": "Den Demoniska Draken från Dilatory",
+ "questDilatoryBossRageTitle": "FörsumningsAttack",
+ "questDilatoryBossRageDescription": "När den här mätaren fylls kommer Den Demoniska Draken från Dilatory att släppa loss enorm förödelse av Habiticas terräng.",
+ "questDilatoryDropMantisShrimpPet": "Mantisräka (Husdjur)",
+ "questDilatoryDropMantisShrimpMount": "Mantisräka (Riddjur)",
+ "questDilatoryBossRageTavern": "`Den Demoniska Draken använder FÖRSUMNINGSATTACK!`\n\nÅh nej! Trots att vi gjort vårt bästa så har vi låtit några Dagliga Sysslor undslippa oss, och den mörkröda färgen har väckt Drakens vrede! Med sin hemska Försumningsattack har den krossat Värdshuset! Lyckligtvis har vi ställt i ordning ett värdshus i en grannstad, och ni är fria att fortsätta småprata på stranden.. Men stackars Barmästaren Daniel har just sett sitt älskade hus totalförstöras!\n\nJag hoppas verkligen att besten inte anfaller igen!",
+ "questDilatoryBossRageStables": "`Den Demoniska Draken använder FÖRSUMNINGSATTACK!'\n\nJisses! Åter igen har vi lämnat för många Dagliga Sysslor ogjorda. Draken har släppt loss sin Försumningsattack mot Matt och stallarna! Husdjur har flytt åt alla håll. Lyckligtvis verkar alla dina vara i säkerhet!\n\nStackars Habitica! Jag hoppas det här inte händer igen. Skynda er att göra alla era sysslor!",
+ "questDilatoryBossRageMarket": "`Den Demoniska Draken från Dilatory använder FÖRSUMNINGSATTACK!'\n\nAhhh!! Köpmannen Alex har just fått sin butik slagen i småbitar av Drakens Försumningsattack! Men det verkar som om vi håller på att nöta ner besten. Jag tvivlar på att den har kraft nog för ännu en attack.\n\nSå tveka inte, Habitica! Låt oss driva bort monstret från våra stränder!",
+ "questDilatoryCompletion": "'Den Demoniska Draken från Dilatorys Fall'\n\nVi gjorde det! Med ett sista vrål kollapsar Draken och simmer långt, långt bort. Grupper av jublande Habiticaner står längs med stränderna! Vi har hjälpt Matt, Daniel och Alex att bygga upp sina byggnader. Men vad är det här?\n\n'Innevånarna Återvänder!*\n\nNu när Draken flytt stiger tusentals glittrande färger upp genom havet. Det är en regnbågssvärm av Mantisräkor.. och bland dem, hundratals sjöjungfrur!\n\n\"Vi är de förlorade innevånarna av Dilatory!\" Förklarar deras ledare. Manta. \"När Dilatory sjönk använde Mantisräkorna som bodde i vattnen en trollformel för att förvandla oss till sjöjungfrur så att vi kunde överleva. Men i sin vrede fångade Draken oss i det mörka djupet. Vi har varit fängslade där i hundratals år - men nu är vi till sist fria och kan återuppbygga vår stad!\"\n\n\"Som tack för hjälpen\" säger hans vän @Ottl, \"Ber vi er att ta emot den här Mantisräkan som husdjur och ännu en som riddjur, likväl som XP, guld och vår eviga tacksamhet.\"\n\n'Belöningar'\n*Mantisräka Husdjur\n*Mantisräka Riddjur\n*Choklad, Blå Sockervadd, Rosa Sockervadd, Fisk, Honung, Kött, Mjölk, Potatis, Ruttet Kött, Jordgubbe.",
+ "questSeahorseText": "Derbyt i Dilatory",
+ "questSeahorseNotes": "Det är dags för Derby, och Habiticaner från hela kontinenten har rest till Dilatory för att tävla med sina sjöhästar! Plötsligt hörs en massa plaskande och morrande från banan, och du hör Sjöhästtränaren @Kiwibot ropa över vågornas vrål. \"Samlingen av sjöhästar har dragit till sig en vild SjöHingst!\" \"Han brakar igenom stallen och förstör den uråldriga banan! Kan någon lugna ner honom?\"",
+ "questSeahorseCompletion": "Den nu tama SjöHingsten simmar lugnt vid din sida. \"Åh, titta!\" Säger Kiwibot. \"Han vill att vi ska ta hand om hans barn.\" Hon ger dig tre ägg. \"Uppfostra dem väl.\" Säger hon. \"Du är alltid välkommen till Derbyt i Dilatory!\"",
+ "questSeahorseBoss": "SjöHingst",
"questSeahorseDropSeahorseEgg": "Sjöhäst (Ägg)",
- "questAtom1Text": "Attack of the Mundane Questline, Pt. 1: Dish Disaster!",
- "questAtom1Notes": "You reach the shores of Washed-Up Lake for some well-earned relaxation... But the lake is polluted with unwashed dishes! How did this happen? Well, you simply cannot allow the lake to be in this state. There is only one thing you can do: clean the dishes and save your vacation spot! Better find some soap to clean up this mess. A lot of soap...",
- "questAtom1CollectSoapBars": "Tvål",
- "questAtom1Drop": "The SnackLess Monster (Scroll)",
- "questAtom2Text": "Attack of the Mundane Questline, Pt. 2: The SnackLess Monster",
- "questAtom2Notes": "Phew, this place is looking a lot nicer with all these dishes cleaned. Maybe, you can finally have some fun now. Oh - there seems to be a pizza box floating in the lake. Well, what's one more thing to clean really? But alas, it is no mere pizza box! With a sudden rush the box lifts from the water to reveal itself to be the head of a monster. It cannot be! The fabled SnackLess Monster?! It is said it has existed hidden in the lake since prehistoric times: a creature spawned from the leftover food and trash of the ancient Habiticans. Yuck!",
- "questAtom2Boss": "The SnackLess Monster",
- "questAtom2Drop": "The Laundromancer Scroll (Scroll)",
- "questAtom3Text": "Attack of the Mundane Questline, Pt. 3: The Laundromancer",
- "questAtom3Notes": "With a deafening cry, and five delicious types of cheese bursting from its mouth, the SnackLess Monster falls to pieces. \"HOW DARE YOU!\" booms a voice from beneath the water's surface. A robed, blue figure emerges from the water, wielding a magic toilet brush. Filthy laundry begins to bubble up to the surface of the lake. \"I am the Laundromancer!\" he angrily announces. \"You have some nerve - washing my delightfully dirty dishes, destroying my pet, and entering my domain with such clean clothes. Prepare to feel the soggy wrath of my anti-laundry magic!\"",
- "questAtom3Completion": "The wicked Laundromancer has been defeated! Clean laundry falls in piles all around you. Things are looking much better around here. As you begin to wade through the freshly pressed armor, a glint of metal catches your eye, and your gaze falls upon a gleaming helm. The original owner of this shining item may be unknown, but as you put it on, you feel the warming presence of a generous spirit. Too bad they didn't sew on a nametag.",
- "questAtom3Boss": "The Laundromancer",
- "questAtom3DropPotion": "Standard Kläckningsdryck"
+ "questAtom1Text": "Den Triviala Uppdragsserien Anfaller, Del 1: Diskkatastrof!",
+ "questAtom1Notes": "Du kommer till stränderna vid Sköljsjön för välförtjänt avkoppling.. Men sjön är förorenad med odiskad disk! Hur har det här gått till? Nå, du kan bara inte låta sjön se ut såhär. Det finns bara en sak att göra: diska all disk och rädda din semesterort! Bäst att leta upp diskmedel och röja upp den här röran. Mycket diskmedel...",
+ "questAtom1CollectSoapBars": "Tvålar",
+ "questAtom1Drop": "Sköljsjöodjuret (Skriftrulle)",
+ "questAtom2Text": "Den Triviala Uppdragsserien Anfaller, Del 2: Sköljsjöodjuret",
+ "questAtom2Notes": "Puh! Det börjar se mycket trevligare ut här nu när all disk är undanröjd. Kanske kan du äntligen få roa dig lite nu. Åh, det verkar flyta en pizzakartong i sjön. Nåja, vad är väl ännu en sak att städa upp? Men nej, det är ingen enkel pizzakartong! Plötsligt lyfts lådan från vattnet och visar sig vara ett monsters huvud. Det är inte möjligt! Det mytomspunna Sköljsjöodjuret?! Det sägs ha funnits gömt i sjön sedan urminnes tider: en varelse sprungen ur matrester och sopor från urålderns Habiticaner. Blä!",
+ "questAtom2Boss": "Sköljsjöodjuret",
+ "questAtom2Drop": "Tvättromantikern (Skriftrulle)",
+ "questAtom3Text": "Den Triviala Uppdragsserien Anfaller, Del 3: Tvättromantikern",
+ "questAtom3Notes": "Med ett öronbedövande skri, och fem sorters smaskig ost sprutande ur munnen trillar Sköljsjöodjuret i bitar. \"HUR VÅGAR NI?!\" dånar en röst under vattenytan. En blå figur i kåpa stiger upp ur vattnet, en magisk toalettborste i handen. Smutstvätt börjar bubbla upp mot ytan. \"Jag är Tvättromantikern!\" Förkunnar han ilsket. \"Att ni har mage! Diskar min förtjusande smutsiga disk, förstör mitt husdjur och stövlar in på mina domäner i så äckligt rena kläder. Bered er på att smaka på dyngsur vrede i form av min anti-tvätt-magi!\"",
+ "questAtom3Completion": "Den onda Tvättromantikern är besegrad! Ren tvätt faller i högar runt er och saker börjar se mycket trevligare ut häromkring. När du vadar genom de nystrukna rustningarna fångar en bit metall ditt öga och blicken faller på en glänsande hjälm. Den ursprungliga ägaren av hjälmen må vara okänd, men när du tar den på dig kan du ana den värmande närvaron av en generös själ. Synd att de inte sytt en namnlapp i den.",
+ "questAtom3Boss": "Tvättromantikern",
+ "questAtom3DropPotion": "Standard Kläckningsdryck",
+ "questOwlText": "Nattugglan",
+ "questOwlNotes": "The Tavern light is lit 'til dawn
Until one eve the glow is gone!
How can we see for our all-nighters?
@Twitching cries, \"I need some fighters!
See that Night-Owl, starry foe?
Fight with haste and do not slow!
We'll drive its shadow from our door,
And make the night shine bright once more!\"",
+ "questOwlCompletion": "The Night-Owl fades before the dawn,
But even so, you feel a yawn.
Perhaps it's time to get some rest?
Then on your bed, you see a nest!
A Night-Owl knows it can be great
To finish work and stay up late,
But your new pets will softly peep
To tell you when it's time to sleep.",
+ "questOwlBoss": "Nattugglan",
+ "questOwlDropOwlEgg": "Uggla (Ägg)",
+ "questPenguinText": "The Fowl Frost",
+ "questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.
\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"
\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.",
+ "questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.
@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
+ "questPenguinBoss": "FrostPingvin",
+ "questPenguinDropPenguinEgg": "Pingvin (Ägg)"
}
\ No newline at end of file
diff --git a/locales/sv/settings.json b/locales/sv/settings.json
index 2ced9c5f5e..35bf5dbd17 100644
--- a/locales/sv/settings.json
+++ b/locales/sv/settings.json
@@ -2,8 +2,8 @@
"settings": "Inställningar",
"language": "Språk",
"americanEnglishGovern": "In the event of a discrepancy in the translations, the American English version governs.",
- "helpWithTranslation": "Would you like to help with the translation of HabiRPG? Great! Then visit this Trello card.",
- "showHeaderPop": "Visa din avatar, Hälsa/Erfarenhetsfält, och sällskap.",
+ "helpWithTranslation": "Would you like to help with the translation of HabitRPG? Great! Then visit this Trello card.",
+ "showHeaderPop": "Visa din avatar, Hälsa-/Erfarenhetsmätare, och sällskap.",
"stickyHeader": "Fastklistrat sidhuvud",
"stickyHeaderPop": "Fäster sidhuvudet till högst upp på skärmen. Omarkerad betyder att den skrollar bort utom synhåll.",
"newTaskEdit": "Öppna nya uppgifter i redigeringsläge",
@@ -43,13 +43,13 @@
"24HrClock": "24h-Klocka",
"clockInfo": "HabitRPGs standardinstllning är att kolla och återställa dina dagliga uppgifter vid midnatt varje dag. Du kan ändra på det här (Ange nummer mellan 0 och 24).",
"misc": "Blandat",
- "showHeader": "Visa Sidhuvud",
+ "showHeader": "Visa sidhuvud",
"changePass": "Ändra lösenord",
- "changeUsername": "Ändra Användarnamn",
+ "changeUsername": "Ändra användarnamn",
"oldPass": "Gammalt lösenord",
"newPass": "Nytt lösenord",
"confirmPass": "Bekräfta nytt lösenord",
- "newUsername": "Nytt Användarnamn",
+ "newUsername": "Nytt användarnamn",
"dangerZone": "Riskområde",
"resetText1": "VARNING! Detta kommer återställa många delar av ditt konto. Vi rekommenderar det inte, men somliga anser det praktiskt i början efter att ha provat spelet en kort stund.",
"resetText2": "You will lose all your levels, gold, and experience points. All your tasks will be deleted permanently and you will lose all of your task's historical data. You will lose all your equipment but you will be able to buy it all back, including all limited edition equipment or subscriber Mystery items that you already own (you will need to be in the correct class to re-buy class-specific gear). You will keep your current class and your pets and mounts. You might prefer to use an Orb of Rebirth instead, which is a much safer option and which will preserve your tasks.",
@@ -68,6 +68,7 @@
"enterNumber": "Var vänlig ange ett nummer mellan 0 och 24",
"fillAll": "Var vänlig fyll i alla fält",
"passSuccess": "Lösenord ändrades framgångsrikt",
- "usernameSuccess": "Användarnamn bytt",
- "difficulty": "Svårhetsgrad"
+ "usernameSuccess": "Användarnamnsbytet lyckades",
+ "data": "Data",
+ "exportData": "Exportera data"
}
\ No newline at end of file
diff --git a/locales/sv/spells.json b/locales/sv/spells.json
index 222832a2cb..335194c1f6 100644
--- a/locales/sv/spells.json
+++ b/locales/sv/spells.json
@@ -1,36 +1,36 @@
{
"spellWizardFireballText": "Explosion av Eld",
- "spellWizardFireballNotes": "Flames blast forth, scorching a task. You reduce the task's redness, deal damage to any monster you're battling, and gain Experience--more for blue tasks.",
+ "spellWizardFireballNotes": "Flames blast forth, scorching a task. You reduce the task's redness, deal damage to any monster you're battling, and gain Experience -- more for blue tasks.",
"spellWizardMPHealText": "Överjordisk svallvåg",
"spellWizardMPHealNotes": "A flow of magical energy rushes from your hands and recharges your party. Your party recovers MP.",
"spellWizardEarthText": "Jordbävning",
- "spellWizardEarthNotes": "The ground below your party's tasks cracks and shakes with extreme intensity, slowing them down and opening them up to more attacks. Your party gains a buff to experience.",
+ "spellWizardEarthNotes": "The ground below your party's tasks cracks and shakes with extreme intensity, slowing them down and opening them up to more attacks. Your party gains a buff to Intelligence, which means more Experience.",
"spellWizardFrostText": "Kylig Frosta",
"spellWizardFrostNotes": "Ice erupts from every surface, swallowing your tasks and freezing them in place. Your Dailies' streaks won't reset at the end of the day. Incomplete Dailies will still damage you!",
"spellWarriorSmashText": "Brutal Smash",
"spellWarriorSmashNotes": "You savagely hit a single task with all of your might. The task's redness decreases, and you deal extra damage to any monster you're fighting.",
"spellWarriorDefensiveStanceText": "Defensive Stance",
- "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day.",
+ "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day by boosting your Constitution.",
"spellWarriorValorousPresenceText": "Valorous Presence",
- "spellWarriorValorousPresenceNotes": "Your presence emboldens the party. Their newfound courage gives them a boost of strength. Party members gain a buff to their Strength.",
+ "spellWarriorValorousPresenceNotes": "Your presence emboldens the party. Their newfound courage makes them tougher by boosting their Strength.",
"spellWarriorIntimidateText": "Intimidating Gaze",
- "spellWarriorIntimidateNotes": "Your gaze strikes fear into the hearts of your party's enemies. The party gains a moderate boost to defense.",
+ "spellWarriorIntimidateNotes": "Your gaze strikes fear into the hearts of your party's enemies. The party gains a moderate boost to defense by buffing Constitution.",
"spellRoguePickPocketText": "Ficktjuv",
- "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for youself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
+ "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for yourself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
"spellRogueBackStabText": "Rygghugg",
"spellRogueBackStabNotes": "Without a sound, you sweep behind a task and stab it in the back. You deal higher damage to the task, with a higher chance of a critical hit.",
"spellRogueToolsOfTradeText": "Handelsverktyg ",
- "spellRogueToolsOfTradeNotes": "You share your thievery tools with the party to aid them in 'acquiring' more gold. The party's gold bonus for tasks and chance of drops is buffed for a day.",
+ "spellRogueToolsOfTradeNotes": "You share your thievery tools with the party to aid them in 'acquiring' more gold. By buffing Perception, the party's gold bonus for tasks and chance of drops are boosted for a day.",
"spellRogueStealthText": "Smygande",
"spellRogueStealthNotes": "You duck into the shadows, pulling up your hood. Many Dailies won't find you this night; fewer yet the higher your Perception.",
"spellHealerHealText": "Helande ljus",
- "spellHealerHealNotes": "Light covers your body, healing your wounds. You gain a boost to your health.",
+ "spellHealerHealNotes": "Light covers your body, healing your wounds. You recover Health.",
"spellHealerBrightnessText": "Searing Brightness",
"spellHealerBrightnessNotes": "You cast a burst of light that blinds all of your tasks. The redness of your tasks is reduced.",
"spellHealerProtectAuraText": "Skyddande aura",
- "spellHealerProtectAuraNotes": "A magical aura surrounds your party members, protecting them from damage. Your party members gain a buff to their defense.",
+ "spellHealerProtectAuraNotes": "A magical aura surrounds your party members, protecting them from damage. Your party members gain a boost to their defense by buffing Constitution.",
"spellHealerHealAllText": "Välsignelse",
- "spellHealerHealAllNotes": "Soothing light envelops your party and heals them of their injuries. Your party members gain a boost to their health.",
+ "spellHealerHealAllNotes": "Soothing light envelops your party and heals them of their injuries. Your party members recover Health.",
"spellSpecialSnowballAuraText": "Snöboll",
"spellSpecialSnowballAuraNotes": "Throw a snowball at a party member! What could possibly go wrong? Lasts until member's new day.",
"spellSpecialSaltText": "Salt",
diff --git a/locales/sv/subscriber.json b/locales/sv/subscriber.json
index 5ff67c48e1..cbb2d1ccb7 100644
--- a/locales/sv/subscriber.json
+++ b/locales/sv/subscriber.json
@@ -60,5 +60,16 @@
"checkout": "Kassa",
"buySubsText": "Köp Juveler med Guld, Ingen Reklam, Stödj Utvecklarna",
"sureCancelSub": "Är du säker på att du vill avbryta ditt abonnemang?",
- "subCanceled": "Prenumerationen är avslutad och blir inaktivt den"
+ "subCanceled": "Subscription will become inactive on",
+ "subGemPop": "Because you subscribe to HabitRPG, you can purchase a number of Gems each month using Gold. You can see how many Gems are available to buy at the corner of the Gem icon.",
+ "subGemName": "Subscriber Gems",
+ "timeTravelers": "Time Travelers",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Mysterious Time Travelers",
+ "timeTravelersPopoverNoSub": "You'll need a Mystic Hourglass to summon the mysterious Time Travelers! <%= linkStart %>Subscribers<%= linkEnd %> earn one Mystic Hourglass for every three months of consecutive subscribing. Come back when you have a Mystic Hourglass, and the Time Travelers will fetch you a Subscriber Item Set from the past.... or maybe even the future.",
+ "timeTravelersPopover": "We see you have a Mystic Hourglass, so we will happily travel back in time for you! Please choose the Mystery Item Set you would like. You can see a list of the past item sets <%= linkStart %>here<%= linkEnd %>! If those don't satisfy you, perhaps you'd be interested in one of our fashionably futuristic Steampunk Item Sets?",
+ "mysticHourglassPopover": "Mystic Hourglass allow you to purchase previous months' subscriber sets.",
+ "subUpdateCard": "Update Card",
+ "subUpdateTitle": "Update",
+ "subUpdateDescription": "Update the card to be charged."
}
\ No newline at end of file
diff --git a/locales/sv/tasks.json b/locales/sv/tasks.json
index 57da8ffcb4..248357d5a2 100644
--- a/locales/sv/tasks.json
+++ b/locales/sv/tasks.json
@@ -2,8 +2,11 @@
"clearCompleted": "Delete Completed",
"lotOfToDos": "Completed To-Dos are automatically archived after 3 days. You can access them from Settings > Export.",
"deleteToDosExplanation": "Om du klickar på knappen nedan, kommer alla dina Att-Göra uppgifter, och arkiverade Att-Göra uppgifter att bli permanent raderade. Exportera dem först om du vill behålla datan.",
+ "beeminderDeleteWarning": "Beeminder users: First read Deleting Completed To-Dos Without Confusing Beeminder!",
"habits": "Vanor",
"newHabit": "Ny vana",
+ "yellowred": "Svaga",
+ "greenblue": "Starka",
"edit": "Redigera",
"save": "Spara",
"addChecklist": "Lägg till Checklista",
@@ -36,8 +39,9 @@
"remaining": "Återstående",
"complete": "Fullbordade",
"due": "Due",
- "grey": "Grey",
+ "grey": "Grå",
"rewards": "Belöningar",
+ "ingamerewards": "Utrustning & Färdigheter",
"gold": "Guld",
"silver": "Silver (100 silver = 1 guld)",
"newReward": "Ny Belöning",
@@ -63,6 +67,6 @@
"fortifyText": "Den Stärkande Drycken återställer alla uppgifter till ett neutralt (gult) värde, som om du nyss lagt till dem, och återställer all förlorad Hälsa. Se det här som en sista utväg! Röda uppgifter ger uppmuntran att bättra sig. Men om allt det röda fyller dig med förtvivlan och början av varje dag känns hemsk, spendera Juvelerna och bli benådad.",
"sureDelete": "Är du säker att du vill ta bort denna uppgift?",
"streakCoins": "Följdbonus!",
- "pushTaskToTop": "Push task to top",
- "pushTaskToBottom": "Push task to bottom"
+ "pushTaskToTop": "Förflytta uppgift till toppen",
+ "pushTaskToBottom": "Förflytta uppgift till botten"
}
\ No newline at end of file
diff --git a/locales/uk/backgrounds.json b/locales/uk/backgrounds.json
index 548d6d947c..001b4d3667 100644
--- a/locales/uk/backgrounds.json
+++ b/locales/uk/backgrounds.json
@@ -34,5 +34,26 @@
"backgroundHauntedHouseText": "Дім з привидами",
"backgroundHauntedHouseNotes": "Прокрадіться через дім з привидами.",
"backgroundPumpkinPatchText": "Гарбузова грядка",
- "backgroundPumpkinPatchNotes": "Виріжте на гарбузовій грядці кілька ліхтарів Джека. "
+ "backgroundPumpkinPatchNotes": "Виріжте на гарбузовій грядці кілька ліхтарів Джека. ",
+ "backgrounds112014": "ЦИКЛ 6: Вихід у листопаді 2014",
+ "backgroundHarvestFeastText": "Свято Врожаю",
+ "backgroundHarvestFeastNotes": "Повеселіться на святі Врожаю.",
+ "backgroundStarrySkiesText": "Зоряне небо",
+ "backgroundStarrySkiesNotes": "Позаглядайте на зоряне небо.",
+ "backgroundSunsetMeadowText": "Сонячна левада",
+ "backgroundSunsetMeadowNotes": "Помилуйтесь сонячною левадою.",
+ "backgrounds122014": "Цикл 7: Запроваджений у Грудні 2014",
+ "backgroundIcebergText": "Айсберг",
+ "backgroundIcebergNotes": "Дрейфувати на айсберзі.",
+ "backgroundTwinklyLightsText": "Зимові Мерехтливі Вогники",
+ "backgroundTwinklyLightsNotes": "Прогуляйтеся між деревами прикрашеними святковими гірляндами.",
+ "backgroundSouthPoleText": "Південний Полюс",
+ "backgroundSouthPoleNotes": "Відвідайте засніжений Південний Полюс.",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/uk/character.json b/locales/uk/character.json
index 1c3dcb5fc6..93f7016630 100644
--- a/locales/uk/character.json
+++ b/locales/uk/character.json
@@ -35,14 +35,15 @@
"basicSkins": "Прості кольори",
"rainbowSkins": "Кольори веселки",
"spookySkins": "Моторошні кольори",
- "supernaturalSkins": "Надприродні шкірні покриття",
+ "supernaturalSkins": "Надзвичайні шкірні покриття",
"rainbowColors": "Кольори веселки",
"hauntedColors": "Примарні кольори",
+ "winteryColors": "Wintery Colors",
"equipment": "Спорядження",
"equipmentBonusText": "Бойове спорядження надає бонуси до характеристик. Вибір бойового спорядження можливий на вкладці спорядження на сторінці інвентаря.",
"classBonus": "Бонус спорядження класу",
"classBonusText": "Ваш клас (воїне, якщо Ви ще не відкрили чи обрали інший клас) використовує своє спорядження ефективніше, ніж спорядження інших класів. Одягаючи спорядження класу, Ви збільшуєте на 50% бонус характеристики, на яку воно впливає.",
- "classEquipBonus": "Class Bonus",
+ "classEquipBonus": "Класовий бонус",
"battleGear": "Бойове спорядження",
"battleGearText": "З цим спорядженням Ви йдете у бій. Воно впливає на параметри взаємодії із завданнями.",
"costume": "Костюм",
@@ -93,7 +94,7 @@
"changeClass": "Змінити клас, перерозподілити пункти характеристик",
"levelPopover": "Кожен рівень надає Вам одне очко, яке можна призначити на характеристику на Ваш вибір. Ви можете це зробити самотужки, а можна дозволити грі вирішувати за Вас, обравши один з варіянтів автоматичного розподілу.",
"unallocated": "Нерозподілені очки характеристик",
- "haveUnallocated": "You have <%= points %> unallocated Attribute Point(s)",
+ "haveUnallocated": "Ви маєте <%= points %> нерозподілених очок характеристик",
"autoAllocation": "Автоматичний розподіл",
"autoAllocationPop": "Отримуючи новий рівень, очки характеристики розподіляться відповідно з обраними налаштуваннями.",
"evenAllocation": "Розподілити очки рівномірно",
@@ -120,7 +121,6 @@
"streaksFrozenText": "Лічильник поспіль виконаних при невиконанні щоденних завдань не обнулюється на кінець дня.",
"respawn": "Відродження!",
"youDied": "Ви загинули!",
- "continue": "Продовжити",
"dieText": "Ви втратили один рівень, усе Ваше золото та випадковий предмет спорядження. Підводьтеся та спробуйте ще раз! Приборкайте шкідливі звички, будьте старанними у виконанні щоденних завдань і тримайтеся від Смерті подалі, використовуючи еліксир здоров'я, якщо відчуваєте слабкість!",
"sureReset": "Ви впевнені? Це коштує 3 самоцвіти. Ваш клас буде змінено, а очки характеристик розподіляться (треба буде заново перерозподіляти).",
"purchaseFor": "Придбати за <%= cost %> самоцвітів?",
diff --git a/locales/uk/communityguidelines.json b/locales/uk/communityguidelines.json
new file mode 100644
index 0000000000..a3c9d3b134
--- /dev/null
+++ b/locales/uk/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "Я погоджуюсь дотримуватися правил спільноти.",
+ "commGuideHeadingWelcome": "Ласкаво просимо до Звичанії!",
+ "commGuidePara001": "Вітаю, шукачу пригод! Запрошуємо до Звичанії — країни продуктивності, здорового життя та іноді шалених грифонів. У нас веселе товариство людей, які завжди раді допомогти та підтримати інших на їхньому шляху до самовдосконалення.",
+ "commGuidePara002": "Аби всі у нашому товаристві були здорові, щасливі та продуктивні, існує кілька правил. Ми створили їх, добре обміркувавши, щоб вони здалися вам якомога прийнятнішими та зрозумілими. Будь ласка, уважно прочитайте їх. ",
+ "commGuidePara003": "Ці правила стосуються усіх соціальних просторів, якими ми послуговуємось, у тому числі (але не винятково) Trello, GitHub, Transifex і Wikia (або ж wiki). Іноді траплятимуться непередбачені ситуації, як-от нове джерело конфлікту або ж злюка-некромант. У такому разі модератори можуть відреагувати цими вказівками, з метою вберегти спільноту від нової загрози. Не хвилюйтесь: якщо правила зазнають змін, вас про це повідомить Бейлі.",
+ "commGuidePara004": "А тепер приготуйте свої пера та сувої для занотовування і почнімо!",
+ "commGuideHeadingBeing": "Як бути звичанцем",
+ "commGuidePara005": "HabitRPG є першим веб-сайтом, що присвячений удосконаленню. Як наслідок, нам пощастило привернути до себе одну з найтепліших, найдобріших та надзвичайно ввічливу і надихальну громаду інтернету. Звичаньцю притаманні багато рис. Найбільш поширеними та значущими є:",
+ "commGuideList01A": "Доброчинний дух. Багато хто присвячує свій час та сили тому, щоб допомагати новим учасникам спільноти та скеровувати їхні дії. До прикладу, робота Ґільдії Новачків полягає у тому, щоб відповідати на запитання. Якщо вважаєте, що можете допомогти — ласкаво просимо!",
+ "commGuideList01B": "Дбайливість. Звичаньці ретельно працюють над поліпшенням свого життя, але також постійно допомагають розбудовувати і вдосконалювати цей сайт. Ми — відкритий проект, тож усі працюємо над тим, щоб зробити його якомога кращим.",
+ "commGuideList01C": "Вияв підтримки. Звичаньці радіють від перемог одне одного та втішають у важкі часи. Ми зичимо сили, допомагаємо та вчимося одне в одного. У групах робимо це з допомогою своїх заклинань, а в чатах — з допомогою добрих та підбадьорливих слів.",
+ "commGuideList01D": "Шанобливість. Усі ми різні, маємо різні навички та різні думки. І це одна з причин, чому наша спільнота така чудова! Звичаньці поважають відмінності та хвалять їх. Залишайтеся з нами і невдовзі у вас будуть друзі з усіх усюд.",
+ "commGuideHeadingMeet": "Вітайте модераторів!",
+ "commGuidePara006": "У Звиканії є кілька невтомних мандрівних лицарів, які разом зі штатними працівниками докладають зусиль, аби у спільноті всі були спокійні, задоволені і тролі не буянили. Кожен з них має свій домен, але іноді їх можуть покликати в інші громадські сфери. Працівники та модератори частенько попереджають про офіційні повідомлення словами \"Модератор каже\" або \"Новинка\".",
+ "commGuidePara007": "Теги штатних працівників забарвлені у пурпуровий колір та позначаються коронами. Вони мають звання \"Герої\".",
+ "commGuidePara008": "Теги модераторів — темно-сині і позначаються зірочками. Вони мають звання \"Охорона\". Винятком є Бейлі, яка є неігровим персонажем. Її теги чорно-зелені і позначаються зірочкою.",
+ "commGuidePara009": "Чинними штатними працівникам є (зліва направо):",
+ "commGuidePara009a": "на Trello",
+ "commGuidePara009b": "на GitHub",
+ "commGuidePara010": "Також деякі модератори допомагають штатним працівникам. Обирали їх дуже ретельно, тож просимо їх поважати і прислухатися до них.",
+ "commGuidePara011": "Чинними модераторами є (зліва направо):",
+ "commGuidePara011a": "у чаті Таверни",
+ "commGuidePara011b": "на GitHub/Wikia",
+ "commGuidePara011c": "на Wikia",
+ "commGuidePara012": "Якщо у вас є якісь питання щодо якогось конкретного модератора, просимо надсилати повідомлення до Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "У такій великій спільноті, як Habitica, користувачі прибувають і відбувають, але трапляється так, що модератори мають потребу скласти свої повноваження та відпочити. Пройти шляхом Модератора Емерітуса. Вони більше не мають влади Модератора, але ми поважаємо і шануємо їх особистий вклад!",
+ "commGuidePara014": "Поважний Модератор:",
+ "commGuideHeadingPublicSpaces": "Публічні місця в Habitica",
+ "commGuidePara015": "Habitica має два вида публічних місць: загальні та приватні. Загальні місця включають Таверну, Відкриті Гільдії, GitHub, Trello і Wiki. Приватні - Закриті Гільдії та командний чат.",
+ "commGuidePara016": "Є декілька загальних правил, які допоможуть зберегти спокій і задоволення, коли ви вивчаєте нові місця в Habitica. Такий кмітливий путник, як ви легко впорається з ними!",
+ "commGuidePara017": "Поважайте один одного. Будьте ввічливими, уважними, дружніми та допомагайте іншим. Пам'ятайте: Звиканійці прибули з різних місць, та мають дивовижно різний досвід. Це частина того, що робить HabitRPG кльовим! Влаштування спільноти означає повагу та прийняття наших відмінностей, так само як і наших схожих рис. Ось кілька легких шляхів досягнути порозуміння з іншими:",
+ "commGuideList02A": "Дотримуйтесь усіх Термінів та Умов.",
+ "commGuideList02B": "Не публікуйте зображення чи тексти агресивного, жорстокого, загрожуючого, або сексуального характеру/маючі на увазі таке, або закликаючого до дискримінації, фанатизму, расизму, ненависті, переслідування або шкоди проти будь-якої особи або групи. Навіть якщо це жарт. Це включає в себе образи, а також заяви. Не у всіх таке ж почуття гумору як у вас, і тому те, що ви вважаєте за жарт може образити іншого. Атакуйте ваші Щоденні завдання, але не один одного.",
+ "commGuideList02C": "Намагайтеся вести бесіду враховуючи вік співрозмовника. У нас дуже багато юних Хаббітанців, які відвідують сайт! Спробуйте не бентежити чи псувати будь-які цілі Хаббітанців.",
+ "commGuideList02D": "Уникайте лихослів'я. Це включає в себе помірні релігійні вислови, які можуть бути прийнятні в іншому місці - у нас є люди з усіх релігійних і культурних традицій, і ми хочемо переконатися, що всі вони почуваються комфортно в публічних місцях. Крім того, образи будуть розглядатися дуже серйозно, так як вони є також порушенням Умов надання послуг.",
+ "commGuideList02E": "Уникайте розширені обговорення аналітичних тем за межами Чорного Кутка. Якщо ви відчуваєте, що хтось сказав щось грубе або образливе, не займайте їх. Один, ввічливий коментар, наприклад \"Цей жарт змушує мене відчувати себе ніяково\" - це добре, але, будучи суворим або недобрим у відповідь на різкі або недобрі зауваження ви підсилюєте напруженість і робите HabitRPG більш негативним простором. Доброта і ввічливість допомагає іншим зрозуміти, де ви і звідки.",
+ "commGuideList02F": "Зразу дотримуйтесь будь-яких прохань Модератора: припинити дискусію або перемістити її в Чорний Куток. Останні слова, прощальні знімки і переконливі аргументі повинні бути доставлені (ввічливо) до вашого \"столу\" в Чорному Кутку, якщо це дозволено.",
+ "commGuideList02G": "Не поспішайте реагувати гнівливо, якщо хтось говорить вам, що те, що ви сказали або зробили створило некомфортну ситуацію. Існує велика сила в умінні щиро вибачитися перед кимось. Якщо ви відчуваєте, що те, як вони відреагували на вас було недоречно, зв'яжіться з Модератором замість публічної сварки.",
+ "commGuideList02H": "Розбіжності/спірні моменти мають бути донесені до модераторів. Якщо ви помітили, що розмова переходить у негативне русло, надто емоційне або образливе - охолоньте. Натомість, leslie@habitrpg.com повідомте нас про це. Наша справа - берегти ваш спокій.",
+ "commGuidePara019": "У приватному просторі, користувачі мають змогу спілкуватися більш вільно, але всеодно повинні не порушувати Умов та Зобов'язань, включаючи відправлення дискримінуючого, жорстокого чи образливого контенту.",
+ "commGuidePara021": "Крім того, для деяких публічних місць в Habitica є додаткові рекомендації.",
+ "commGuideHeadingTavern": "Таверна",
+ "commGuidePara022": "Таверна - це головне місце, де Хаббітанці пересікаються. Шинкар Даніель зберігає це місце абсолютно комфортним, а Лимонадс з радістю начарує для вас лимонаду, поки ви спілкуєтеся з іншими. Просто майте на увазі...",
+ "commGuidePara023": "Розмови, як правило, зосереджені на вільному спілкуванні та продуктивності, або порадах як покращити життя.",
+ "commGuidePara024": "Через те, що Таверна може зберегти лише 200 повідомлень, вона не найкраще місце для довгих розмов в постах, особливо чутких (Напр. Політика, релігія, депресія, чи повинне бути заборонено полювання на гоблінів, тощо). Ці розмови мають бути перенесені до відповідної гільдії або до Чорного Кутка (більше інформації нижче).",
+ "commGuidePara027": "Don't discuss anything addictive in the Tavern. Many people use HabitRPG to try to quit their bad Habits. Hearing people talk about addictive/illegal substances may make this much harder for them! Respect your fellow Tavern-goers and take this into consideration. This includes, but is not exclusive to: smoking, alcohol, pornography, gambling, and drug use/abuse.",
+ "commGuideHeadingPublicGuilds": "Відкриті Гільдії",
+ "commGuidePara029": "Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general, try to stay on topic!",
+ "commGuidePara031": "Some public guilds will contain sensitive topics such as depression, religion, politics, etc. This is fine as long as the conversations therein do not violate any of the Terms and Conditions or Public Space Rules, and as long as they stay on topic.",
+ "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitrpg.com with screenshots.",
+ "commGuidePara035": "No Guilds, Public or Private, should be created for the purpose of attacking any group or individual. Creating such a Guild is grounds for an instant ban. Fight bad habits, not your fellow adventurers!",
+ "commGuidePara037": "All Tavern Challenges and Public Guild Challenges must comply with these rules as well.",
+ "commGuideHeadingBackCorner": "Чорний Куток",
+ "commGuidePara038": "Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment! In fact, many Habiticans like to hang out there and discuss things at length.",
+ "commGuidePara039": "The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated. The Public Space Guidelines still apply, as do all of the Terms and Conditions. Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?",
+ "commGuideHeadingTrello": "Дошка Trello ",
+ "commGuidePara040": "Trello serves as an open forum for suggestions and discussion of site features. Habitica is ruled by the people in the form of valiant contributors -- we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this, try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments. Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.",
+ "commGuidePara041": "HabitRPG використовує п'ять різних Trello дошок:",
+ "commGuideList03A": "Головна Дошка - місце для пропозицій та голосування за особливості сайта.",
+ "commGuideList03B": " Мобільна Дошка - місце для пропозицій та голосування за особливості мобільного додатка.",
+ "commGuideList03C": "Піксель-арт Дошка - місце для обговорення та представлення піксель-арта.",
+ "commGuideList03D": "Квестова Дошка - місце для обговорення та представлення квестів.",
+ "commGuideList03E": "Вікі Дошка - місце для покращення, обговорення та представлення нового вікі-контента.",
+ "commGuidePara042": "All have their own guidelines outlined, and the Public Spaces rules apply. Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG uses GitHub to track bugs and contribute code. It's the smithy where the tireless Blacksmiths forge the features! All the Public Spaces rules apply. Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!",
+ "commGuidePara044": "Наступні користувачі є членами HabitRPG угоди продажу:",
+ "commGuideHeadingWiki": "Вікі",
+ "commGuidePara045": "The HabitRPG wiki collects information about the site. It also hosts a few forums similar to the guilds on HabitRPG. Hence, all the Public Space rules apply.",
+ "commGuidePara046": "The HabitRPG wiki can be considered to be a database of all things HabitRPG. It provides information about site features, guides to play the game, tips on how you can contribute to HabitRPG and also provides a place for you to advertise your guild or party and vote on topics.",
+ "commGuidePara047": "Since the wiki is hosted by Wikia, the terms and conditions of Wikia also apply in addition to the rules set by HabitRPG and the HabitRPG wiki site.",
+ "commGuidePara048": "The wiki is solely a collaboration between all of its editors so some additional guidelines include:",
+ "commGuideList04A": "Створення нових сторінок або внесення змінень на Вікі Trello дошці",
+ "commGuideList04B": "Being open to other peoples' suggestion about your edit",
+ "commGuideList04C": "Discussing any conflict of edits within the page's talk page",
+ "commGuideList04D": "Bringing any unresolved conflict to the attention of wiki admins",
+ "commGuideList04E": "Not spamming or sabotaging pages for personal gain",
+ "commGuideList04F": "Read the wiki contribution page before making major changes",
+ "commGuideList04G": "Impartial tone within wiki pages",
+ "commGuideList04H": "Ensuring that wiki content is relevant to the whole site of HabitRPG and not pertaining to a particular guild or party (such information can be moved to the forums)",
+ "commGuidePara049": "The following people are the current wiki administrators:",
+ "commGuidePara018": "Wiki Administrators Emeritus are",
+ "commGuideHeadingInfractionsEtc": "Порушення, Наслідки та Відновлення",
+ "commGuideHeadingInfractions": "Порушення",
+ "commGuidePara050": "Overwhelmingly, Habiticans assist each other, are respectful, and work to make the whole community fun and friendly. However, once in a blue moon, something that a Habitican does may violate one of the above guidelines. When this happens, the Mods will take whatever actions they deem necessary to keep Habitica safe and comfortable for everyone.",
+ "commGuidePara051": "There are a variety of infractions, and they are dealt with depending on their severity. These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.",
+ "commGuideHeadingSevereInfractions": "Декілька порушень",
+ "commGuidePara052": "Severe infractions greatly harm the safety of Habitica's community and users, and therefore have severe consequences as a result.",
+ "commGuidePara053": "The following are examples of some severe infractions. This is not a comprehensive list.",
+ "commGuideList05A": "Порушення Умов та Зобов'язань",
+ "commGuideList05B": "Гнівливі слова/зображення, переслідування/стеження, сітьвое залякування, флейм та троллінг",
+ "commGuideList05C": "Violation of Probation",
+ "commGuideList05D": "Impersonating Staff or Moderators",
+ "commGuideList05E": "Repeated Moderate Infractions",
+ "commGuideHeadingModerateInfractions": "Moderate Infractions",
+ "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.",
+ "commGuidePara055": "The following are some examples of Moderate Infractions. This is not a comprehensive list.",
+ "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitrpg.com).",
+ "commGuideList06B": "Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"",
+ "commGuideList06C": "Repeated Violation of Public Space Guidelines",
+ "commGuideList06D": "Repeated Minor Infractions",
+ "commGuideHeadingMinorInfractions": "Minor Infractions",
+ "commGuidePara056": "Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.",
+ "commGuidePara057": "The following are some examples of Minor Infractions. This is not a comprehensive list.",
+ "commGuideList07A": "First-time violation of Public Space Guidelines",
+ "commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.",
+ "commGuideHeadingConsequences": "Consequences",
+ "commGuidePara058": "In Habitica -- as in real life -- every action has a consequence, whether it is getting fit because you've been running, getting cavities because you've been eating too much sugar, or passing a class because you've been studying.",
+ "commGuidePara059": "Similarly, all infractions have direct consequences. Some sample consequences are outlined below.",
+ "commGuidePara060": "If your infraction has a moderate or severe consequence, you will receive an email explaining:",
+ "commGuideList08A": "what your infraction was",
+ "commGuideList08B": "what the consequence is",
+ "commGuideList08C": "what to do to correct the situation and restore your status, if possible.",
+ "commGuideHeadingSevereConsequences": "Examples of Severe Consequences",
+ "commGuideList09A": "Account bans",
+ "commGuideList09B": "Account deletions",
+ "commGuideList09C": "Permanently disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideHeadingModerateConsequences": "Examples of Moderate Consequences",
+ "commGuideList10A": "Restricted public chat privileges",
+ "commGuideList10B": "Restricted private chat privileges",
+ "commGuideList10C": "Restricted guild/challenge creation privileges",
+ "commGuideList10D": "Temporarily disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideList10E": "Demotion of Contributor Tiers",
+ "commGuideList10F": "Putting users on \"Probation\"",
+ "commGuideHeadingMinorConsequences": "Examples of Minor Consequences",
+ "commGuideList11A": "Reminders of Public Space Guidelines",
+ "commGuideList11B": "Warnings",
+ "commGuideList11C": "Requests",
+ "commGuideList11D": "Deletions (Mods/Staff may delete problematic content)",
+ "commGuideList11E": "Edits (Mods/Staff may edit problematic content)",
+ "commGuideHeadingRestoration": "Restoration",
+ "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.",
+ "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.",
+ "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.",
+ "commGuideHeadingContributing": "Contributing to Habitica",
+ "commGuidePara064": "HabitRPG is an open-source project, which means that any Habiticans are welcome to pitch in! The ones who do will be rewarded according to the following tier of rewards:",
+ "commGuideList12A": "HabitRPG Contributor's badge, plus 3 Gems",
+ "commGuideList12B": "Contributor Armor, plus 3 Gems.",
+ "commGuideList12C": "Contributor Helmet, plus 3 Gems.",
+ "commGuideList12D": "Contributor Sword, plus 4 Gems.",
+ "commGuideList12E": "Contributor Shield, plus 4 Gems.",
+ "commGuideList12F": "Contributor Pet, plus 4 Gems.",
+ "commGuideList12G": "Contributor Guild Invite, plus 4 Gems.",
+ "commGuidePara065": "Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.",
+ "commGuidePara066": "There are some important things to note about the Contributor Tiers:",
+ "commGuideList13A": "Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.",
+ "commGuideList13B": "Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!",
+ "commGuideList13C": "Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!",
+ "commGuideList13D": "Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.",
+ "commGuideHeadingFinal": "The Final Section",
+ "commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitrpg.com) and she will be happy to help clarify things.",
+ "commGuidePara068": "Now go forth, brave adventurer, and slay some dailies!",
+ "commGuideHeadingLinks": "Useful Links",
+ "commGuidePara069": "The following talented artists contributed to these illustrations:",
+ "commGuideLink01": "The Newbies Guild",
+ "commGuideLink01description": "a guild for new users to ask questions!",
+ "commGuideLink02": "The Back Corner Guild",
+ "commGuideLink02description": "a guild for the discussion of long or sensitive topics.",
+ "commGuideLink03": "The Wiki",
+ "commGuideLink03description": "the biggest collection of information about HabitRPG.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "for bug reports or helping code programs!",
+ "commGuideLink05": "The Main Trello",
+ "commGuideLink05description": "for site feature requests.",
+ "commGuideLink06": "The Mobile Trello",
+ "commGuideLink06description": "for mobile feature requests.",
+ "commGuideLink07": "The Art Trello",
+ "commGuideLink07description": "for submitting pixel art.",
+ "commGuideLink08": "The Quest Trello",
+ "commGuideLink08description": "for submitting quest writing."
+}
\ No newline at end of file
diff --git a/locales/uk/content.json b/locales/uk/content.json
index 9344fb9bf9..c95d9f2b84 100644
--- a/locales/uk/content.json
+++ b/locales/uk/content.json
@@ -41,8 +41,12 @@
"questEggParrotAdjective": "яскравий",
"questEggRoosterText": "Півень",
"questEggRoosterAdjective": "бундючний",
- "questEggSpiderText": "Spider",
- "questEggSpiderAdjective": "creepy",
+ "questEggSpiderText": "Павук",
+ "questEggSpiderAdjective": "моторошний",
+ "questEggOwlText": "Сова",
+ "questEggOwlAdjective": "мудрий",
+ "questEggPenguinText": "Penguin",
+ "questEggPenguinAdjective": "perspicacious",
"eggNotes": "Знайдіть зілля вилуплення, аби вилити його на яйце, з нього вийде <%= eggAdjective() %> <%= eggText() %>.",
"hatchingPotionBase": "Простий",
"hatchingPotionWhite": "Білий",
diff --git a/locales/uk/contrib.json b/locales/uk/contrib.json
index 02ed40edae..34f5129d0d 100644
--- a/locales/uk/contrib.json
+++ b/locales/uk/contrib.json
@@ -1,18 +1,18 @@
{
"friend": "Друг",
- "friendFirst": "Коли буде застосовано вашу першу роботу, ви отримаєте значок співавтора HabitRPG. У чаті Таверни поруч з вашим іменем з'явиться відповідна позначка. Як винагороду за свою працю, ви також отримаєте 2 самоцвіти.",
- "friendSecond": "Коли буде застосовано вашу другу роботу, у Крамниці нагород ви зможете придбати Кришталевий обладунок. За свою працю ви також отримаєте 2 самоцвіти.",
+ "friendFirst": "Коли перший цикл вашої роботи будет запроваджена, ви отримаєте відзнаку Співавтора HabitRPG. Ваше ім'я в чаті Таверни буде з гордістю показувати, що ви співавтор. В якості винагороди за вашу роботу, ви також отримаєте 3 Самоцвіти.",
+ "friendSecond": "Коли ваша другий цикл вашої роботи буде запроваджений, Кристалічний Панцир стане доступним для придбання у магазині Винагород. В якості винагороди за вашу роботу, ви також отримаєте 3 Самоцвіти.",
"elite": "Еліта",
- "eliteThird": "Коли буде застосовано вашу третю роботу, у Крамниці нагород можна буде придбати Кришталевий шолом. Як винагороду за свою працю ви також отримаєте 2 самоцвіти.",
- "eliteFourth": "Коли буде застосовано вашу четверту роботу, у Крамниці нагород ви зможете придбати Кришталевий меч. За свою працю ви також отримаєте 2 самоцвіти.",
+ "eliteThird": "Коли третій цикл вашої роботи буде запроваджено, Кристалічний Шолом стане доступним для придбання у магазині Винагород. В якості винагороди за вашу роботу, ви також отримаєте 3 Самоцвіти.",
+ "eliteFourth": "Коли четвертий цикл вашої роботи буде запроваджено, Кристалічний Меч стане доступним для придбання у магазині Винагород. В якості винагороди за вашу роботу, ви також отримаєте 4 Самоцвіти.",
"champion": "Чемпіон",
- "championFifth": "Коли буде застосовано вашу п'яту роботу, у Крамниці нагород ви зможете придбати Кришталевий щит. За свою працю ви також отримаєте 2 самоцвіти.",
- "championSixth": "Коли буде застосовано вашу шосту роботу, ви отримаєте гідру. А ще 2 самоцвіти.",
+ "championFifth": "Коли п'ятий цикл вашої роботи буде запроваджено, Кристалічний Щит стане доступним для придбання у магазині Винагород. В якості винагороди за вашу роботу, ви також отримаєте 4 Самоцвіти.",
+ "championSixth": "Коли шостий цикл вашої роботи буде запроваджено, ви отримаєте улюбленця Гідру. Також отримаєте 4 Самоцвіти.",
"legendary": "Легенда",
- "legSeventh": "Коли буде застосовано вашу сьому роботу, ви отримаєте 2 самоцвіти та станете членом гільдії співавторів, що дозволить вам побачити закулісся HabitRPG! Усі наступні роботи не збільшуватимуть ваш рівень, але ви й далі будете отримувати самоцвіти та титули.",
+ "legSeventh": "Коли сьомий цикл вашої роботи буде запроваджено, ви отримаєте 4 Самоцвіти і станете членом поважної Гільдії Співавторів, і зможете побачити всі приховані деталі HabitRPG! Додаткові внески не збільшать ваш рівень, але ви зможете отримувати Самоцвіти та звання.",
"moderator": "Модератор",
"guardian": "Вартовий",
- "guardianText": "Модераторів було ретельно відібрано з-поміж співавторів високо рівня, тож просимо їх шанувати і зважати на їхні пропозиції. Не всі співавтори 7 рівнів є модераторами. Усі чинні модератори зазначені у чаті Таверни. ",
+ "guardianText": "Модератори були уважно відібрані з числа досягших максимального рівня вкладку, тож будь ласка поважайте їх та прислухайтесь до їх пропозицій.",
"staff": "Персонал",
"heroic": "Герой",
"heroicText": "Рівень Героя мають розробники HabitRPG та найпалкіші співавтори. Якщо Ви здобули цей титул, отже Ви гідні цього (або ж Вас найняли на роботу!).",
@@ -30,20 +30,21 @@
"helpedText2": "це опитування.",
"hall": "Зала",
"contribTitle": "Титул вкладника (напр., \"Коваль\")",
- "contribLevel": "Рівень вкладника",
- "contribHallText": "[1-7] визначає доступні предмети, улюбленців та скакунів. Також визначає колір позначки імени.",
+ "contribLevel": "Рівень вкладу",
+ "contribHallText": "1-7 для звичайних вкладників, 8 для модераторів, 9 для посоху. Цим визначажться який предмет, тварина чи їздова тварина доступні. Також відрізняється кольором імені-тегу. Рівень 8 та 9 автоматично отримують статус адміністратора.",
"hallHeroes": "Зала Героїв",
"hallPatrons": "Зала Благодійників",
"rewardUser": "Нагородити гравця",
"UUID": "UUID",
"loadUser": "Завантажити користувача",
"title": "Титул",
- "moreDetails": "Докладніше",
+ "moreDetails": "Більше деталей (1-7)",
+ "moreDetails2": "більше деталей (8-9)",
"contributions": "Вкладки",
"admin": "Адмін",
"notGems": "у дол. США, а не в самоцвітах. Себто, якщо вказано 1, це означає 4 самоцвіти. Використовуйте цю опцію лише для дарування гравцю самоцвітів, а не для підвищення рівня співавтора. Підвищення рівня автоматично дає 2 сам/рів.",
"hideAds": "Сховати рекламу",
- "gamemaster": "Ігромайстер",
+ "gamemaster": "Ігромайстер (посох/модератор)",
"backerTier": "Рівень мецената",
"balance": "Кошти",
"tierPop": "Клацніть опис рівня для подробиць",
diff --git a/locales/uk/defaulttasks.json b/locales/uk/defaulttasks.json
index 2b422de78f..4f2ee02b12 100644
--- a/locales/uk/defaulttasks.json
+++ b/locales/uk/defaulttasks.json
@@ -17,7 +17,7 @@
"defaultDaily4Checklist2": "Присідання",
"defaultDaily4Checklist3": "Відтискання",
"defaultTodo1Text": "Використати смайлики :+1:",
- "defaultTodo1Notes": "You can use emojis in all your Habit, Daily, and To-Do titles.",
+ "defaultTodo1Notes": "Ви вільні використовувати емоджис в заголовках Звичок, Щоденних завдань і Завдань.",
"defaultTodo2Text": "_Вивчити_ **Markdown** :book:",
"defaultTodo2Notes": "Ви можете використовувати Markdown для оформлення назв Ваших завдань.",
"defaultTodo3Text": "Зателефонувати мамі :telephone_receiver:",
diff --git a/locales/uk/front.json b/locales/uk/front.json
index 3ae27ca3e9..55882118dc 100644
--- a/locales/uk/front.json
+++ b/locales/uk/front.json
@@ -14,23 +14,23 @@
"landingend3": ". Вам потрібен особистий підхід? Погляньте на",
"landingadminlink": "адміністраційні набори,",
"landingend4": "особливо доречні для сімей, учителів, доброчинних груп та установ.",
- "marketing1Header": "Поліпшуйте свої звички граючись ",
- "marketing1Lead1": "HabitRPG — це відеогра, з допомогою якої ви можете поліпшити свої звички у реальному житті. Вона \"ігрофікує\" ваше життя перетворюючи всі ваші завдання (звички, щоденні справи та обов'язки) на маленьких потвор, які вам потрібно побороти. Чим ліпше вам це вдаватиметься, тим більше ви просуватиметеся грою. Кожна ваша помилка у реальному житті відкидатиме назад вашого персонажа у грі.",
- "marketing1Lead2": "Отримуйте смаколики. Поліпшуйте свої звички, щоб сформувати свій аватар. Виставте на огляд зароблені смаколики",
- "marketing1Lead2Title": "Отримуйте смаколики ",
- "marketing1Lead3": "Знаходьте випадкові призи. Когось мотивує саме винагорода, система під назвою \"стохастична винагорода\". HabitRPG поєднує всі стилі: позитив, негатив, передбачуваність та випадковість.",
+ "marketing1Header": "Поліпшуйте свої звички, граючись ",
+ "marketing1Lead1": "HabitRPG — це відеогра, з допомогою якої ви можете поліпшити свої звички у реальному житті. Вона „ігрофікує“ ваше життя, перетворюючи всі ваші завдання (звички, щоденні справи та обов'язки) на маленьких потвор, яких вам потрібно побороти. Чим ліпше вам це вдаватиметься, тим більше ви просуватиметеся грою. Кожна ваша помилка у реальному житті відкидатиме назад вашого персонажа у грі.",
+ "marketing1Lead2": "Отримуйте файнички. Поліпшуйте свої звички, щоб сформувати свого аватара. Виставте на огляд зароблені файнички",
+ "marketing1Lead2Title": "Отримуйте файнички",
+ "marketing1Lead3": "Знаходьте випадкові призи. Когось мотивує саме винагорода, система під назвою „стохастична винагорода“. HabitRPG поєднує всі стилі: позитив, негатив, передбачуваність та випадковість.",
"marketing1Lead3Title": "Знаходьте випадкові призи",
"marketing2Header": "Змагайтеся з друзями. Долучайтеся до груп за уподобаннями",
- "marketing2Lead1": "Хоч ви й можете проходити HabitRPG одноосібно, та гра видасться значно цікавішою, коли ви почнете грати з кимось, змагатися та підганяти одне одного. Найбільш дієвою частиною будь-якої програми, спрямованої на самовдосконалення, це громадська підзвітність, а що для може бути ліпшим для підзвітності та змагання, аніж відеогра?",
- "marketing2Lead2": "Долайте босів. Яка ж рольова гра без бійок? Долайте босів усією командою. Боси — це \"суперпідзвітний режим\": один день не сходили на тренування — і бос наваляє усім.",
+ "marketing2Lead1": "Хоч ви й можете проходити HabitRPG одноосібно, та гра видасться значно цікавішою, коли ви почнете грати з кимось, змагатися та підганяти одне одного. Найбільш дієвою частиною будь-якої програми, спрямованої на самовдосконалення є громадська підзвітність, а що для може бути ліпшим для підзвітності та змагання, аніж відеогра?",
+ "marketing2Lead2": "Долайте босів. Яка ж рольова гра без бійок? Долайте босів усією командою. Боси — це „суперпідзвітний режим“: один день не сходили на тренування — і бос надає підсрачників усім.",
"marketing2Lead2Title": "Боси",
"marketing2Lead3": "Випробування дають нагоду позмагатися з друзями та незнайомцями. Хто ліпше впорається з випробуванням, той виграє особливий приз.",
- "marketing3Header": "Apps",
- "marketing3Lead1Title": "iPhone & Android",
- "marketing3Lead1": "The iPhone & Android apps let you take care of business on the go. We realize that logging into the website to click buttons can be a drag.",
- "marketing3Lead2": "Other 3rd Party Tools tie HabitRPG into various aspects of your life. Our API provides easy integration for things like the Chrome Extension, for which you lose points when browsing unproductive websites, and gain points when on productive ones. See more here",
+ "marketing3Header": "Додатки",
+ "marketing3Lead1Title": "iPhone та Android",
+ "marketing3Lead1": "iPhone та Android додатки допоможуть вам слідкувати за справами будь-де. Ми розуміємо, що авторизація через натискання кнопок на сайті може бути некомфортним.",
+ "marketing3Lead2": "Інші інструменти 3-ої групи пов'язують HabitRPG з багатьма аспектами вашого життя. Наші API створюють умови для легкої інтеграції таких речей, як Додатки Chrome, через яких ви втрачаєте бали, коли завантажуєте непродуктивні сайти, так отримуєте бали на продуктивних сайтах. Дізнатися більше",
"marketing4Header": "Organizational Use",
- "marketing4Lead1Title": "Gamification In Education",
+ "marketing4Lead1Title": "Впровадження ігор в освіту",
"marketing4Lead1": "Education is one of the best sectors for gamification. We all know how glued to phones and games students are these days, harness that power! Pit your students against eachother in friendly competition. Reward good behavior with rare prizes. Watch their grades and behavior soar.",
"marketing4Lead2Title": "Gamification In Health and Wellness",
"marketing4Lead2": "Health care costs are on the rise, and something's gotta give. Hundreds of programs are built to reduce costs and improve wellness. We believe HabitRPG can pave a substantial path towards healthy lifestyles.",
@@ -45,6 +45,7 @@
"passMan": "У випадку проблеми входу при використанні менеджера паролів (на зразок 1Password), спробуйте самостійно набрати псевдо та пароль. ",
"forgotPass": "Забули пароль",
"emailNewPass": "Надіслати новий пароль",
+ "invalidEmail": "A valid email address is required in order to perform a password reset.",
"email": "Email",
"passConfirm": "Підтвердіть пароль",
"accept1Terms": "Натискаючи кнопку внизу, я приймаю",
diff --git a/locales/uk/gear.json b/locales/uk/gear.json
index f333d46d0d..07eb02ddb9 100644
--- a/locales/uk/gear.json
+++ b/locales/uk/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "weapon",
"weaponBase0Text": "Без зброї",
"weaponBase0Notes": "Без зброї.",
"weaponWarrior0Text": "Тренувальний меч",
@@ -48,57 +49,70 @@
"weaponHealer1Text": "Жезл прислужника",
"weaponHealer1Notes": "Створений за настановами цілителя. Збільшує інтелект на <%= int %>.",
"weaponHealer2Text": "Кварцовий жезл",
- "weaponHealer2Notes": "Topped with a gem bearing curative properties. Increases Intelligence by <%= int %>.",
+ "weaponHealer2Notes": "Увінчаний самоцвітом підвищує цілющі властивості. Збільшує Інтелект на <%= int %>.",
"weaponHealer3Text": "Аметистовий жезл",
- "weaponHealer3Notes": "Purifies poison at a touch. Increases Intelligence by <%= int %>.",
+ "weaponHealer3Notes": "Очищує отруту при дотику. Збільшує Інтеллект на <%= int %>.",
"weaponHealer4Text": "Лікарський жезл",
- "weaponHealer4Notes": "As much a badge of office as a healing tool. Increases Intelligence by <%= int %>.",
+ "weaponHealer4Notes": "Не стільки знак, скільки лікувальний засіб. Збільшує Інтеллект на <%= int %>.",
"weaponHealer5Text": "Королівський скіпетр",
- "weaponHealer5Notes": "Fit to grace the hand of a monarch, or of one who stands at a monarch's right hand. Increases Intelligence by <%= int %>.",
+ "weaponHealer5Notes": "Належний до руки монарха, або того, хто стоїть по праву руку від монарха. Збільшує Інтеллект на <%= int %>.",
"weaponHealer6Text": "Золотий скіпетр",
- "weaponHealer6Notes": "Soothes the pain of all who look upon it. Increases Intelligence by <%= int %>.",
+ "weaponHealer6Notes": "Заспокоює біль тих, хто дивиться на нього. Збільшує Інтеллект на <%= int %>.",
"weaponSpecial0Text": "Клинок чорних душ",
"weaponSpecial0Notes": "Feasts upon foes' life essence to power its wicked strokes. Increases Strength by <%= str %>.",
"weaponSpecial1Text": "Кришталевий клинок",
"weaponSpecial1Notes": "Його блискучі грані розповідають історію героя. Збільшує всі характеристики на <%= attrs %>.",
"weaponSpecial2Text": "Патериця дракона Стефана Вебера",
- "weaponSpecial2Notes": "Feel the potency of the dragon surge from within! Increases Strength and Perception by <%= attrs %> each.",
+ "weaponSpecial2Notes": "Відчуйте могутність сили дракона! Збільшує Силу та Сприйняття на <%= attrs %>.",
"weaponSpecial3Text": "Морґенштерн офісного працівника",
"weaponSpecial3Notes": "Meetings, monsters, malaise: managed! Mash! Increases Strength, Intelligence, and Constitution by <%= attrs %> each.",
"weaponSpecialCriticalText": "Убивчий молот Баґо-руба",
"weaponSpecialCriticalNotes": "This champion slew a critical Github foe where many warriors fell. Fashioned from the bones of Bug, this hammer deals a mighty critical hit. Increases Strength and Perception by <%= attrs %> each.",
"weaponSpecialYetiText": "Спис приборкувача Єті.",
- "weaponSpecialYetiNotes": "Limited Edition 2013 Winter Gear! This spear allows its user to command any yeti. Increases Strength by <%= str %>.",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSkiText": "Палка лижника-вбивці",
- "weaponSpecialSkiNotes": "Limited Edition 2013 Winter Gear! A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>.",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialCandycaneText": "Карамельна патериця",
- "weaponSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>.",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSnowflakeText": "Паличка \"Сніжинка\"",
- "weaponSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSpringRogueText": "Бойові кігті",
- "weaponSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringWarriorText": "Морквяний меч",
- "weaponSpecialSpringWarriorNotes": "This mighty sword can slice foes with ease! It also makes a delicious mid-battle snack. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringWarriorNotes": "This mighty sword can slice foes with ease! It also makes a delicious mid-battle snack. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringMageText": "Сирна патериця",
- "weaponSpecialSpringMageNotes": "Only the most powerful rodents can brave their hunger to wield this potent staff. Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSpringMageNotes": "Only the most powerful rodents can brave their hunger to wield this potent staff. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"weaponSpecialSpringHealerText": "Улюблена кісточка",
- "weaponSpecialSpringHealerNotes": "FETCH! Adds <%= int %> points to Intelligence. Limited Edition 2014 Spring Gear.",
- "weaponSpecialSummerRogueText": "Pirate Cutlass",
- "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
- "weaponSpecialSummerWarriorText": "Seafaring Slicer",
- "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
- "weaponSpecialSummerMageText": "Kelp Catcher",
- "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
- "weaponSpecialSummerHealerText": "Wand of the Shallows",
- "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSpringHealerNotes": "FETCH! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
+ "weaponSpecialSummerRogueText": "Піратське Мачете",
+ "weaponSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerWarriorText": "Ніж Мореплавця",
+ "weaponSpecialSummerWarriorNotes": "There isn't a task in any To-Do list willing to tangle with this gnarly knife! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerMageText": "Ловець Водоростей",
+ "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerHealerText": "Жезл Мілководдя",
+ "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"weaponSpecialFallRogueText": "Silver Stake",
- "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallWarriorText": "Grabby Claw of Science",
- "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallWarriorNotes": "This grabby claw is at the very cutting edge of technology. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallMageText": "Magic Broom",
- "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"weaponSpecialFallHealerText": "Scarab Wand",
- "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallHealerNotes": "The scarab on this wand protects and heals its wielder. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialWinter2015RogueText": "Ice Spike",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Gumdrop Sword",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Winter-lit Staff",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Soothing Scepter",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponMystery201411Text": "Pitchfork of Feasting",
+ "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.",
+ "weaponMystery301404Text": "Steampunk Cane",
+ "weaponMystery301404Notes": "Excellent for taking a turn about town. March 3015 Subscriber Item. Confers no benefit.",
+ "armor": "armor",
"armorBase0Text": "Звичайний одяг",
"armorBase0Notes": "Звичайнісінький одяг. Так собі.",
"armorWarrior1Text": "Шкіряні обладунки",
@@ -148,57 +162,70 @@
"armorSpecial2Text": "Благородна туніка Жана Халарда",
"armorSpecial2Notes": "Makes you extra fluffy! Increases Constitution and Intelligence by <%= attrs %> each.",
"armorSpecialYetiText": "Мантія приборкувача Єті",
- "armorSpecialYetiNotes": "Limited Edition 2013 Winter Gear! Fuzzy and fierce. Increases Constitution by <%= con %>.",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSkiText": "Куртка лижника-вбивці",
- "armorSpecialSkiNotes": "Limited Edition 2013 Winter Gear! Full of secret daggers and ski trail maps. Increases Perception by <%= per %>.",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialCandycaneText": "Карамельна мантія",
- "armorSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! Spun from sugar and silk. Increases Intelligence by <%= int %>.",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSnowflakeText": "Мантія „Сніжинка“",
- "armorSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>.",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialBirthdayText": "Файна мантія для вечірки",
- "armorSpecialBirthdayNotes": "Отже свято! Файна мантія безкоштовна у крамниці! Вдягайся-но у ці кумедні шати, аби відсвяткувати цей пам'ятний день.",
+ "armorSpecialBirthdayNotes": "As part of the festivities, Absurd Party Robes are available free of charge in the Item Store! Swath yourself in those silly garbs and don your matching hats to celebrate this momentous day. Confers no benefit.",
"armorSpecialGaymerxText": "Rainbow Warrior Armor",
- "armorSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "armorSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"armorSpecialSpringRogueText": "Гладенький котячий костюм",
- "armorSpecialSpringRogueNotes": "Impeccably groomed. Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringRogueNotes": "Impeccably groomed. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringWarriorText": "Броня сталевої конюшини",
- "armorSpecialSpringWarriorNotes": "Soft as clover, strong as steel! Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringWarriorNotes": "Soft as clover, strong as steel! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringMageText": "Мантія гризуна",
- "armorSpecialSpringMageNotes": "Mice are nice! Adds <%= int %> points to Intelligence. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringMageNotes": "Mice are nice! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSpringHealerText": "Мантія пухнастого цуцика",
- "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"armorSpecialSummerRogueText": "Pirate Robes",
- "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerRogueNotes": "These robes be very cozy, yarrrr! Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerWarriorText": "Swashbuckler Robes",
- "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerWarriorNotes": "Complete with buckle, as well as swash. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerMageText": "Emerald Tail",
- "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerHealerText": "Seahealer Tail",
- "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"armorSpecialFallRogueText": "Bloodred Robes",
- "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallRogueNotes": "Vivid. Velvet. Vampiric. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallWarriorText": "Lab-coat of Science",
- "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallWarriorNotes": "Protects you from mysterious potion spills. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallMageText": "Witchy Wizard Robes",
- "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
"armorSpecialFallHealerText": "Gauzy Gear",
- "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialWinter2015RogueText": "Icicle Drake Armor",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Gingerbread Armor",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreal Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "Skating Outfit",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
"armorMystery201402Text": "Мантія посланця",
- "armorMystery201402Notes": "Мерехтлива та міцна, у ній є багато кишень для листів.",
+ "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters. Confers no benefit. February 2014 Subscriber Item.",
"armorMystery201403Text": "Броня лісовика",
- "armorMystery201403Notes": "Броня, сплетена з моху, добре облягає під час рухів.",
+ "armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer. Confers no benefit. March 2014 Subscriber Item.",
"armorMystery201405Text": "Flame of Heart",
- "armorMystery201405Notes": "Nothing can hurt you when you are swathed in flames!",
+ "armorMystery201405Notes": "Nothing can hurt you when you are swathed in flames! Confers no benefit. May 2014 Subscriber Item.",
"armorMystery201406Text": "Octopus Robe",
- "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. June 2014 Subscriber Item.",
+ "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. Confers no benefit. June 2014 Subscriber Item.",
"armorMystery201407Text": "Undersea Explorer Suit",
- "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. July 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. Confers no benefit. July 2014 Subscriber Item.",
"armorMystery201408Text": "Sun Robes",
- "armorMystery201408Notes": "These robes are woven with sunlight and gold. August 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201408Notes": "These robes are woven with sunlight and gold. Confers no benefit. August 2014 Subscriber Item.",
"armorMystery201409Text": "Strider Vest",
- "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. September 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. Confers no benefit. September 2014 Subscriber Item.",
"armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201410Notes": "Scaly, slimy, and strong! Confers no benefit. October 2014 Subscriber Item.",
+ "armorMystery201412Text": "Penguin Suit",
+ "armorMystery201412Notes": "You're a penguin! Confers no benefit. December 2014 Subscriber Item.",
+ "armorMystery301404Text": "Steampunk Suit",
+ "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.",
+ "headgear": "headgear",
"headBase0Text": "Без шолома",
"headBase0Notes": "Без головного убору",
"headWarrior1Text": "Шкіряний шолом",
@@ -248,52 +275,71 @@
"headSpecial2Text": "Безіменний шолом",
"headSpecial2Notes": "A testament to those who gave of themselves while asking nothing in return. Increases Intelligence and Strength by <%= attrs %> each.",
"headSpecialNyeText": "Файна шапка для вечірки",
- "headSpecialNyeNotes": "Ви отримали Файну шапку! Носіть її з гордістю, допоки святкуєте Новий рік!",
+ "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
"headSpecialYetiText": "Шолом приборкувача Єті",
- "headSpecialYetiNotes": "Limited Edition 2013 Winter Gear! An adorably fearsome hat. Increases Strength by <%= str %>.",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiText": "Шолом лижника-вбивці",
- "headSpecialSkiNotes": "Limited Edition 2013 Winter Gear! Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>.",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialCandycaneText": "Карамельний капелюх",
- "headSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>.",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSnowflakeText": "Корона „Сніжинка“",
- "headSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! The wearer of this crown is never cold. Increases Intelligence by <%= int %>.",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSpringRogueText": "Таємнича котяча маска",
- "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringWarriorText": "Шолом сталевої конюшини",
- "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringMageText": "Сирний капелюх",
- "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringHealerText": "Корона дружби",
- "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Adds <%= int %> points to Intelligence. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"headSpecialSummerRogueText": "Pirate Hat",
- "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerWarriorText": "Swashbuckler Bandana",
- "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerMageText": "Kelp-Wrapped Hat",
- "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerHealerText": "Coral Crown",
- "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"headSpecialFallRogueText": "Bloodred Hood",
- "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallWarriorText": "Monster Scalp of Science",
- "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallMageText": "Pointy Hat",
- "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallHealerText": "Head Bandages",
- "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialNye2014Text": "Silly Party Hat",
+ "headSpecialNye2014Notes": "You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialWinter2015RogueText": "Icicle Drake Mask",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Gingerbread Helm",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Aurora Hat",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Snuggly Earmuffs",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
"headSpecialGaymerxText": "Rainbow Warrior Helm",
- "headSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"headMystery201402Text": "Крилатий шолом",
- "headMystery201402Notes": "Цей крилатий вінець дарує Вам швидкість вітру!",
+ "headMystery201402Notes": "This winged circlet imbues the wearer with the speed of the wind! Confers no benefit. February 2014 Subscriber Item.",
"headMystery201405Text": "Flame of Mind",
- "headMystery201405Notes": "Burn away the procrastination!",
+ "headMystery201405Notes": "Burn away the procrastination! Confers no benefit. May 2014 Subscriber Item.",
"headMystery201406Text": "Crown of Tentacles",
- "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. June 2014 Subscriber Item.",
+ "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. Confers no benefit. June 2014 Subscriber Item.",
"headMystery201407Text": "Undersea Explorer Helm",
- "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! July 2014 Subscriber Item. Confers no benefit.",
+ "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! Confers no benefit. July 2014 Subscriber Item.",
"headMystery201408Text": "Sun Crown",
- "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. August 2014 Subscriber Item. Confers no benefit.",
- "shieldBase0Text": "Без спорядження другої руки",
+ "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. Confers no benefit. August 2014 Subscriber Item.",
+ "headMystery201411Text": "Steel Helm of Sporting",
+ "headMystery201411Notes": "This is the traditional helmet worn in the beloved Habitican sport of Balance Ball, which consists of covering yourself with heavy protective gear and then committing to a healthy work-life balance..... WHILE PURSUED BY HIPPOGRIFFS. Confers no benefit. November 2014 Subscriber Item.",
+ "headMystery201412Text": "Penguin Hat",
+ "headMystery201412Notes": "Who's a penguin? Confers no benefit. December 2014 Subscriber Item.",
+ "headMystery301404Text": "Fancy Top Hat",
+ "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.",
+ "headMystery301405Text": "Basic Top Hat",
+ "headMystery301405Notes": "A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "Без щита чи другої зброї",
"shieldWarrior1Text": "Дерев’яний щит",
"shieldWarrior1Notes": "Round shield of thick wood. Increases Constitution by <%= con %>.",
@@ -319,74 +365,92 @@
"shieldSpecial0Notes": "Sees beyond the veil of death, and displays what it finds there for enemies to fear. Increases Perception by <%= per %>.",
"shieldSpecial1Text": "Кришталевий щит",
"shieldSpecial1Notes": "Розбиває стріли та віддзеркалює слова скептиків. Збільшує всі параметри на <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Mustaine's Milestone Mashing Morning Star",
+ "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.",
"shieldSpecialYetiText": "Щит приборкувача Єті",
- "shieldSpecialYetiNotes": "Limited Edition 2013 Winter Gear! This shield reflects light from the snow. Increases Constitution by <%= con %>.",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSnowflakeText": "Щит \"Сніжинка\"",
- "shieldSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! Every shield is unique. Increases Constitution by <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSpringRogueText": "Бойові кігті",
- "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength <%= str %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringWarriorText": "Яєчний щит",
- "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringHealerText": "Скрипучий м'ячик Неймовірного захисту. ",
- "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSummerRogueText": "Pirate Cutlass",
- "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerWarriorText": "Driftwood Shield",
- "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerHealerText": "Shield of the Shallows",
- "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialFallRogueText": "Silver Stake",
- "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallWarriorText": "Potent Potion of Science",
- "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallHealerText": "Jeweled Shield",
- "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialWinter2015RogueText": "Ice Spike",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Gumdrop Shield",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Soothing Shield",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldMystery301405Text": "Clock Shield",
+ "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.",
"backBase0Text": "No Back Accessory",
"backBase0Notes": "No Back Accessory.",
"backMystery201402Text": "Золоті крила",
- "backMystery201402Notes": "Ці осяйні крила мають пір'я, що блищить на сонці!",
+ "backMystery201402Notes": "These shining wings have feathers that glitter in the sun! Confers no benefit. February 2014 Subscriber Item.",
"backMystery201404Text": "Twilight Butterfly Wings",
- "backMystery201404Notes": "Be a butterfly and flutter by!",
+ "backMystery201404Notes": "Be a butterfly and flutter by! Confers no benefit. April 2014 Subscriber Item.",
"backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201410Notes": "Swoop through the night on these strong wings. Confers no benefit. October 2014 Subscriber Item.",
"backSpecialWonderconRedText": "Mighty Cape",
- "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Special edition convention armor.",
+ "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.",
"backSpecialWonderconBlackText": "Sneaky Cape",
- "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Special edition convention armor.",
+ "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Confers no benefit. Special Edition Convention Item.",
"bodyBase0Text": "No Body Accessory",
"bodyBase0Notes": "No Body Accessory.",
"bodySpecialWonderconRedText": "Ruby Collar",
- "bodySpecialWonderconRedNotes": "An attractive ruby collar! Special edition convention armor.",
+ "bodySpecialWonderconRedNotes": "An attractive ruby collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconGoldText": "Golden Collar",
- "bodySpecialWonderconGoldNotes": "An attractive gold collar! Special edition convention armor.",
+ "bodySpecialWonderconGoldNotes": "An attractive gold collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconBlackText": "Ebony Collar",
- "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Special edition convention armor.",
+ "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialSummerMageText": "Shining Capelet",
- "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no stat bonus. Limited Edition 2014 Summer Gear.",
+ "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no benefit. Limited Edition 2014 Summer Gear.",
"bodySpecialSummerHealerText": "Coral Collar",
"bodySpecialSummerHealerNotes": "A stylish collar of live coral! Confers no benefit. Limited Edition 2014 Summer Gear.",
"headAccessoryBase0Text": "Без прикрас на голові",
"headAccessoryBase0Notes": "Без прикрас на голові.",
"headAccessorySpecialSpringRogueText": "Фіолетові котячі вуха",
- "headAccessorySpecialSpringRogueNotes": "Ці котячі вуха сіпаються, якщо наближається небезпека. Не дає жодних переваг. Спорядження обмеженого випуску весни 2014.",
+ "headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringWarriorText": "Зелені вуха кролика",
- "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no stat bonus. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringMageText": "Сині вуха мишеняти",
- "headAccessorySpecialSpringMageNotes": "Ці круглі мишачі вуха м'які, мов шовк. Не дає жодних переваг. Спорядження обмеженого випуску весни 2014.",
+ "headAccessorySpecialSpringMageNotes": "These round mouse ears are silky-soft. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringHealerText": "Жовті вуха собаки",
- "headAccessorySpecialSpringHealerNotes": "Висячі але гарні. Хочеш погратися? Не дає жодних переваг. Спорядження обмеженого випуску весни 2014.",
- "headAccessorySpecialSummerRogueText": "Roguish Eyepatch",
- "headAccessorySpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialSummerWarriorText": "Dashing Eyepatch",
- "headAccessorySpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialWonderconRedText": "Mighty Mask",
- "headAccessorySpecialWonderconRedNotes": "What a powerful face accessory! Special edition convention armor.",
- "headAccessorySpecialWonderconBlackText": "Sneaky Mask",
- "headAccessorySpecialWonderconBlackNotes": "Your motives are definitely legitimate. Special edition convention armor.",
+ "headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessoryMystery201403Text": "Оленячі роги лісовика",
- "headAccessoryMystery201403Notes": "Ці рога прикрашені мохом та лишаєм.",
- "headAccessoryMystery201404Text": "Twilight Butterfly Antennae",
- "headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions!",
- "headAccessoryMystery201409Text": "Autumn Antlers",
- "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves."
+ "headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen. Confers no benefit. March 2014 Subscriber Item.",
+ "headAccessoryMystery201404Text": "Вусики сутiнкового метелика",
+ "headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions! Confers no benefit. April 2014 Subscriber Item.",
+ "headAccessoryMystery201409Text": "Осiннi роги",
+ "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves. Confers no benefit. September 2014 Subscriber Item.",
+ "headAccessoryMystery301405Text": "Headwear Goggles",
+ "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",
+ "eyewearBase0Text": "No Eyewear",
+ "eyewearBase0Notes": "No Eyewear.",
+ "eyewearSpecialSummerRogueText": "Roguish Eyepatch",
+ "eyewearSpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialSummerWarriorText": "Dashing Eyepatch",
+ "eyewearSpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialWonderconRedText": "Mighty Mask",
+ "eyewearSpecialWonderconRedNotes": "What a powerful face accessory! Confers no benefit. Special Edition Convention Item.",
+ "eyewearSpecialWonderconBlackText": "Sneaky Mask",
+ "eyewearSpecialWonderconBlackNotes": "Your motives are definitely legitimate. Confers no benefit. Special Edition Convention Item.",
+ "eyewearMystery301404Text": "Eyewear Goggles",
+ "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.",
+ "eyewearMystery301405Text": "Monocle",
+ "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item."
}
\ No newline at end of file
diff --git a/locales/uk/generic.json b/locales/uk/generic.json
index 6a234cb6de..708e59135a 100644
--- a/locales/uk/generic.json
+++ b/locales/uk/generic.json
@@ -15,7 +15,7 @@
"market": "Ринок",
"subscriberItem": "Таємничий предмет",
"newSubscriberItem": "Новий таємничий предмет",
- "subscriberItemText": "Each month, subscribers will receive a mystery item. This is usually released about one week before the end of the month. See the wiki's 'Mystery Item' page for the exact date.",
+ "subscriberItemText": "Кожен місяць передплатники отримутивамуть таємничий предмет. Це, як правило, стається десь за тиждень до кінця місяця. Відвідайте \"Таємничий предмет\" в Вікі, щоб уточнити дату.",
"all": "Усі",
"none": "Жодного",
"or": "Чи",
@@ -35,18 +35,21 @@
"neverMind": "Байдуже",
"buyMoreGems": "Придбати самоцвітів",
"notEnoughGems": "Недостатньо самоцвітів",
+ "alreadyHave": "Whoops! You already have this item. No need to buy it again!",
"delete": "Вилучити",
"gems": "Самоцвіти",
"moreInfo": "Довідатися більше",
- "gemsWhatFor": "Purchased using real money. Used for buying special items and services (eggs, hatching potions, Fortify, etc.). You'll need to unlock those features before being able to use Gems.",
+ "gemsWhatFor": "Торгівля з використання реальних грошей. Використовується для придбання спеціальних предметів і послуг (яйця, інкубаційні зілля, укріплення, тощо). Ви маєте розблокувати ці особливості перед тим як використовувати Самоцвіти.",
"veteran": "Ветеран",
"veteranText": "Вистояв у Habit The Grey (нашому тестовому сайті), та заробив купу шрамів у бою з його баґами.",
"originalUser": "Першопроходець!",
"originalUserText": "Один з найперших гравців. Звертайтеся, щоб стати альфа-тестером!",
"habitBirthday": "Святкові гоцки HabitRPG 2014",
"habitBirthdayText": "Учасник Святкових гоцок HabitRPG у 2014.",
- "achievementDilatory": "Savior of Dilatory",
- "achievementDilatoryText": "Helped defeat the Dread Drag'on of Dilatory during the 2014 Summer Splash Event!",
+ "achievementDilatory": "Рятівник Неквапливості",
+ "achievementDilatoryText": "Допомогав перемогти Жахливого Драк'она Неквапливості напротязі Літнього Сплеску Подій 2014!",
+ "costumeContest": "Костюмоване змагання 2014",
+ "costumeContestText": "Брав участь у Хеллоуінському костюмованому змаганні 2014. Переглянути деякі роботи blog.habitrpg.com/tagged/cosplay!",
"memberSince": "- Грає з: ",
"lastLoggedIn": "- Востаннє заходив: ",
"notPorted": "Ми ще не перенесли цю особливість з оригінального сайту.",
@@ -63,11 +66,24 @@
"noNotifications": "У вас нема нових повідомлень.",
"clear": "Очистити",
"endTour": "Закінчити",
- "audioTheme": "Audio Theme",
- "audioTheme_off": "Off",
- "audioTheme_danielTheBard": "Daniel The Bard",
- "askQuestion": "Ask a Question",
- "reportBug": "Report a Bug",
- "contributeToHRPG": "Contribute to HabitRPG",
- "overview": "Overview for New Users"
+ "audioTheme": "Аудіотема",
+ "audioTheme_off": "Вимкнути",
+ "audioTheme_danielTheBard": "Кобзар Даніель",
+ "askQuestion": "Поставити питання",
+ "reportBug": "Повiдомити про помилку",
+ "contributeToHRPG": "Внести вклад в HabitRPG",
+ "overview": "Огляд для нових користувачiв",
+ "January": "Січень",
+ "February": "Лютий",
+ "March": "Березень",
+ "April": "Квітень",
+ "May": "Травень",
+ "June": "Червень",
+ "July": "Липень",
+ "August": "Серпень",
+ "September": "Вересень",
+ "October": "Жовтень",
+ "November": "Листопад",
+ "December": "Грудень",
+ "dateFormat": "Date Format"
}
\ No newline at end of file
diff --git a/locales/uk/groups.json b/locales/uk/groups.json
index c7658eee1d..0d8f5d3d3b 100644
--- a/locales/uk/groups.json
+++ b/locales/uk/groups.json
@@ -2,7 +2,7 @@
"tavern": "Таверна",
"innCheckOut": "Зайти до господи",
"innCheckIn": "Відпочити у господі",
- "innText": "How's your stay in the Inn? To protect you, your daily list is frozen. Your checkmarks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.",
+ "innText": "How's your stay in the Inn, <%= name %>? To protect you, your daily list is frozen. Your checkmarks won't be processed or cleared until tomorrow (the day after you check out). Be careful, if your party's in a Boss Battle, their misses will hurt you! Also, you won't hurt the boss. Ready to leave? Check out.",
"lfgPosts": "Повідомлення про пошук групи (гурту)",
"tutorial": "Навчання",
"glossary": "Ґлосарій",
@@ -10,19 +10,21 @@
"reportAP": "Повідомити про проблему",
"requestAF": "Задіяти особливості",
"community": "Форум спільноти",
- "dataTool": "Data Display Tool",
+ "dataTool": "Інструмент відображення даних",
"resources": "Джерела",
"tavernTalk": "Посиденьки у таверні",
"tavernAlert1": "Примітка: Розробники не побачать тут Вашого повідомлення про помилку. Будь ласка, ",
"tavernAlert2": "скористайтеся Github.",
- "moderatorIntro1": "Tavern and guild moderators are:",
- "moderatorIntro2": ".",
+ "moderatorIntro1": "Модератори Таверни та ґільдій:",
+ "communityGuidelines": "Правила спiльноти",
+ "communityGuidelinesRead1": "Будь ласка, прочитайте",
+ "communityGuidelinesRead2": "перед тим, як долучитися до чату.",
"party": "Гурт",
"createAParty": "Створити гурт",
- "noPartyText": "You are either not in a party or your party is taking a while to load. You can either create one and invite friends, or if you want to join an existing party, have them enter your Unique User ID below and then come back here to look for the invitation:",
- "startLFG": "To advertise your new party or find one to join, go to",
+ "noPartyText": "Ви ще не в гурті, або ваш гурт завантажується. Ви можете створити гурт і запросити своїх друзів, або, якщо бажаєте, приєднатися до вже існуючого, виславши свій унікальний ID-користувача і повернувшись сюда, щоб дочекатись запрошення:",
+ "startLFG": "Щоб рекламувати свій гурт або приєднатися до нового, перейдіть до",
"linkLFG": "Лучники",
- "endLFG": "on the Wiki.",
+ "endLFG": "на Вікі.",
"create": "Створити",
"userId": "ID гравця",
"invite": "Запросити",
@@ -42,7 +44,7 @@
"logoUrl": "URL логотипу",
"assignLeader": "Призначити лідера групи",
"members": "Учасник(-ів)",
- "partyList": "Order for party members in header (reload browser after changing order)",
+ "partyList": "Порядок членів гурту в заголовку (перезавантажте браузер після зміни порядку)",
"banTip": "Показати учасника",
"moreMembers": "інші учасники",
"invited": "Запрошено",
@@ -57,18 +59,35 @@
"createGuild": "Створити ґільдію",
"guild": "Ґільдія",
"guilds": "Ґільдії",
- "sureKick": "Do you really want to remove this member from the party/guild?",
+ "sureKick": "Ви впевнені, що бажаєте видалити цього учасника з гурту/гільдії?",
"foreverAlone": "Збіса неприємне повідомлення. Не будьте паскудником.",
- "sortLevel": "Sort by level",
+ "sortLevel": "Упорядкувати за рівнем",
"sortRandom": "Сортувати навмання",
"sortPets": "Упорядкувати за числом улюбленців",
- "sortJoined": "Sort by date joined the party",
- "sortName": "Sort by avatar name",
- "sortBackgrounds": "Sort by background",
+ "sortJoined": "Упорядкувати за датою приєднання до гурту",
+ "sortName": "Упорядкувати за ім'ям аватара",
+ "sortBackgrounds": "Упорядкувати за фоном",
"confirmGuild": "Створити ґільдію за 4 самоцвіти?",
- "leaveGroupCha": "Leave Guild challenges and...",
+ "leaveGroupCha": "Покинути ґільдійскі випробування і...",
"confirm": "Підтвердити",
- "leaveGroup": "Leave Guild?",
+ "leaveGroup": "Покинути ґільдію?",
"leavePartyCha": "Полишити випробування гурту та...",
- "leaveParty": "Залишити гурт?"
+ "leaveParty": "Залишити гурт?",
+ "sendPM": "Надіслати приватне повідомлення",
+ "send": "Надіслати",
+ "messageSentAlert": "Повідомлення відправлено",
+ "pmHeading": "Приватне повідомлення до <%= name %>",
+ "clearAll": "Видалити всі",
+ "clearAllPopover": "Видалити все повідомлення",
+ "optOutPopover": "Не подобається приватні повідомлення? Натисніть, щоб повністю відмовитися від них",
+ "block": "Заблокувати",
+ "unblock": "Розблокувати",
+ "pm-reply": "Надіслати відповідь",
+ "inbox": "Inbox",
+ "abuseFlag": "Report violation of Community Guidelines",
+ "abuseFlagModalHeading": "Report <%= name %> for violation?",
+ "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.",
+ "abuseFlagModalButton": "Report",
+ "abuseReported": "Thank you for reporting this violation. The moderators have been notified.",
+ "abuseAlreadyReported": "You have already reported this message."
}
\ No newline at end of file
diff --git a/locales/uk/limited.json b/locales/uk/limited.json
index fc7a7e2510..c7b34b7efb 100644
--- a/locales/uk/limited.json
+++ b/locales/uk/limited.json
@@ -1,17 +1,35 @@
{
"limitedEdition": "Обмежене видання",
- "seasonalEdition": "Seasonal Edition",
+ "seasonalEdition": "Сезонне Видання",
"winterColors": "Зимові барви",
"annoyingFriends": "Набридливі друзі",
"annoyingFriendsText": "Ухопив сніжку <%= snowballs %> разів від спільників гурту.",
- "alarmingFriends": "Alarming Friends",
- "alarmingFriendsText": "Got spooked <%= spookDust %> times by party members.",
+ "alarmingFriends": "Лякаючi друзi",
+ "alarmingFriendsText": "Був наляканий членами групи <%= spookDust %> разiв.",
"valentineCard": "Валентинка",
"adoringFriends": "Любі друзі",
"adoringFriendsText": "Ооо, Ви та Ваш друг, певно, дуже любі одне одному! Надіслано/отримано валентинок: <%= cards %> ",
- "limited30Apr": "У продажу до 30 квітня (по придбанні ніколи не зникне з доступу для вас).",
"polarBear": "Білий ведмідь",
"turkey": "Індичка",
"polarBearPup": "Біле ведмежа",
- "jackolantern": "Jack-O-Lantern"
+ "jackolantern": "Світильник Джека",
+ "seasonalShop": "Seasonal Shop",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>Seasonal Sorceress<%= linkEnd %>",
+ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next <%= linkStart %>Grand Gala<%= linkEnd %>!",
+ "seasonalShopText": "Welcome to the Seasonal Shop! From now until January 31st, we're stocking lots of seasonal edition winter goodies. After that, these items won't be back for another year, so get them while they're hot!! Or, er, cold.",
+ "candycaneSet": "Candy Cane (Mage)",
+ "skiSet": "Ski-sassin (Rogue)",
+ "snowflakeSet": "Snowflake (Healer)",
+ "yetiSet": "Yeti Tamer (Warrior)",
+ "nyeCard": "New Year's Card",
+ "nyeCardNotes": "Send a New Year's card to a friend.",
+ "seasonalItems": "Seasonal Items",
+ "auldAcquaintance": "Auld Acquaintance",
+ "auldAcquaintanceText": "Happy New Year! Sent or received <%= cards %> New Year's cards.",
+ "newYear0": "Happy New Year! May you slay many a bad Habit.",
+ "newYear1": "Happy New Year! May you reap many Rewards.",
+ "newYear2": "Happy New Year! May you earn many a Perfect Day.",
+ "newYear3": "Happy New Year! May your To-Do list stay short and sweet.",
+ "newYear4": "Happy New Year! May you not get attacked by a raging Hippogriff."
}
\ No newline at end of file
diff --git a/locales/uk/npc.json b/locales/uk/npc.json
index 0e3387cba3..349f1fd39f 100644
--- a/locales/uk/npc.json
+++ b/locales/uk/npc.json
@@ -57,7 +57,7 @@
"partySysText": "Тягніться до люду, єднайтеся до гурту та грайте у HabitRPG із друзями! Ваші звички міцнітимуть швидше, коли є перед ким відповідати. Клацніть Гравець -> Різне -> Гурт та слідуйте вказівкам. ",
"classGear": "Спорядження класу",
"classGearText": "По-перше: без паніки! Старе спорядження у Вашому інвентарі, а зараз Ви носите початкові речі класу <%= klass %>. Спорядження Вашого класу надає вам 50%-й бонус до характеристик. Утім, можете взяти старі речі, якщо бажаєте. ",
- "classStats": "Це характеристики Вашого класу, що впливають на ігролад. З кожним здобутим рівнем Ви отримуєте одне очко для покращення характеристик. Наведіть на хар-ку для подробиць.",
+ "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.",
"autoAllocate": "Авторозподіл",
"autoAllocateText": "If 'automatic allocation' is checked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Physical', you'll gain Strength automatically.",
"spells": "Закляття",
diff --git a/locales/uk/pets.json b/locales/uk/pets.json
index 1661296448..ebb69dc703 100644
--- a/locales/uk/pets.json
+++ b/locales/uk/pets.json
@@ -29,7 +29,7 @@
"beastAchievement": "Ви здобули досягнення „Звіролов“ за збір усіх улюбленців!",
"beastMastName": "Звіролов",
"beastMastText": "Знайдено всіх 90 улюбленців (це збіса важко, похваліть цього гравця!)",
- "beastMastText2": "і випущено улюбленців у загальній кількості <%= count %> разів",
+ "beastMastText2": "і випущено улюбленців загалом <%= count %> разів",
"dropsEnabled": "Випадають предмети, ага!",
"itemDrop": "Вам випав предмет!",
"firstDrop": "Ви розблокували випадання предметів! Тепер, закінчивши завдання, Ви маєте крихітний шанс знайти предмет. Ви щойно знайшли <%= eggText %> яйце! <%= eggNotes %>",
diff --git a/locales/uk/quests.json b/locales/uk/quests.json
index f39a3f324c..0f2722db67 100644
--- a/locales/uk/quests.json
+++ b/locales/uk/quests.json
@@ -1,31 +1,31 @@
{
"quests": "Квести",
- "quest": "quest",
+ "quest": "квест",
"completed": "Доконано!",
"youReceived": "Ви отримали",
"questSend": "Клацнувши „Запросити“, усі гравці гурту отримають запрошення. Коли всі запрошення прийнято або відхилено, розпочнеться квест. Перегляньте його стан за Різне > Громада > Гурт.",
"inviteParty": "Зібрати гурт",
- "questInvitation": "Quest Invitation:",
+ "questInvitation": "Запрошення до квесту:",
"askLater": "На потім",
"buyQuest": "Придбати квест",
"accepted": "Прийнято",
"rejected": "Відхилено",
"pending": "Не розглянуто",
- "questStart": "Once all members have either accepted or rejected, the quest begins. Only those that clicked \"accept\" will be able to participate in the quest and receive the drops. If members are pending too long (inactive?), the quest owner can start the quest without them by clicking \"Begin\". The quest owner can also cancel the quest and regain the quest scroll by clicking \"Cancel\".",
+ "questStart": "Як тільки всі участники погодяться або відмовляться, квест починається. Тільки ті, хто натиснув \"прийняти\" зможуть взяти участь у квесті и отримати винагороду. Якщо участники очікують надто довго (неактивні?), власник квеста може почати його без них, натиснувши \"Почати\". Власник квеста, також може відмінити його и отримати квестовий сувій натиснувши \"Відмінити\".",
"begin": "Почати",
"bossHP": "Здоров'я боса",
"collected": "Зібрано",
- "bossDmg1": "To hurt a boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). The boss will deal damage to every quest participant for every Daily you've missed (multiplied by the boss's Strength) in addition to your regular damage, so keep your party healthy by completing your dailies! All damage to and from a boss is tallied on cron (your day roll-over).",
+ "bossDmg1": "Щоб нанести шкоди босові, виконуйте свої Завдання і Щоденні завдання. Чим більше шкоди від завдання, тим більших збитків ви завдасте босові виконавши його (червоні завдання, заклинання Магів, атаки Воїнів і так далі). Бос завдаватиме шкоди команді за кожну невиконану задачу (урон завдання, помножений на силу боса), тому допомагайте своїм друзям, виконуючи свої щоденні завдання! Весь урон босові і від боса підраховується за розкладом (в ваш момент зміни доби).",
"bossDmg2": "Тільки учасники битимуться з босом та розділять квестові трофеї.",
- "tavernBossInfo": "To hurt a world boss, complete your Dailies and To-Dos. Higher task damage means higher boss damage (completing reds, Mage spells, Warrior attacks, etc). For each Daily you've missed (multiplied by the boss's Strength), the boss's Rage will increase. Once his Rage reaches max, something bad will happen - so complete your dailies! All damage to and from a boss is tallied on cron (your day roll-over).",
+ "tavernBossInfo": "Щоб завдати босові ушкоджень виконуйте Щоденні та Завдання. Чим більший урон у завдання, тим більшої шкоди ви завдасте босу (виконані червоні завдання, чари Магів, атаки Воїнів, тощо). Кожне Щоденне завдання, яке ви пропустили (посилене Силою боса), повищує Лють боса. Якщо Лють досягне максимального значення трапиться щось погане, тому виконуйте свої завдання! Усі пошкодження боссу та від босса підраховується за розкладом (в кінці вашого ігрового дня).",
"bossColl1": "Аби зібрати всі предмети, виконуйте позитивні завдання. Квестові предмети випадають так само часто, як і звичайні, але Ви не побачите, що випало, до початку наступного дня, лише після цього все, що було знайдено, буде підраховано та складено до загальної купи.",
"bossColl2": "Лише учасники можуть збирати предмети та розподіляти квестові трофеї. ",
"abort": "Перервати",
- "questOwner": "Quest Owner",
- "questOwnerNotInPendingQuest": "The quest owner has left the quest and can no longer begin it. It is recommended that you cancel it now. The quest owner will retain possession of the quest scroll.",
- "questOwnerNotInRunningQuest": "The quest owner has left the quest. You can abort the quest if you need to. You can also allow it to keep running and all remaining participants will receive the quest rewards when the quest finishes.",
- "questOwnerNotInPendingQuestParty": "The quest owner has left the party and can no longer begin the quest. It is recommended that you cancel it now. The quest scroll will be returned to the quest owner.",
- "questOwnerNotInRunningQuestParty": "The quest owner has left the party. You can abort the quest if you need to but you can also leave it running and all remaining participants will receive the quest rewards when the quest finishes.",
+ "questOwner": "Власник квеста",
+ "questOwnerNotInPendingQuest": "Власник квеста покинув його і більше не може почати його. Рекомендується, скасувати його зараз. Власник квеста зберігає володіння квестовим сувоєм.",
+ "questOwnerNotInRunningQuest": "Власник квеста покинув його. Ви можете відмінити квест, якщо бажаєте. Також ви можете продовжити його, щоб разом з іншими отримати нагороду, коли квест закінчиться.",
+ "questOwnerNotInPendingQuestParty": "Власник квеста покинув його і більше не може почати його. Рекомендується, скасувати його зараз. Квестовий сувій повернеться до власника.",
+ "questOwnerNotInRunningQuestParty": "Власник квеста покинув группу. Ви можете відмінити квест, якщо бажаєте. Також ви можете продовжити його, щоб разом з іншими отримати нагороду, коли квест закінчиться.",
"scrolls": "Квестові сувої",
"noScrolls": "Ви не маєте жодних квестових сувоїв.",
"scrollsText1": "Для квесту потрібен гурт. Якщо Ви бажаєте пройти самотужки,",
@@ -35,10 +35,10 @@
"mustComplete": "Спершу Ви повинні доконати <%= quest %>.",
"mustLevel": "Досягніть <%= level %> рівня.",
"mustLvlQuest": "Досягніть <%= level %> рівня, аби придбати цей квест!",
- "sureCancel": "Are you sure you want to cancel this quest? All invitation acceptances will be lost. The quest owner will retain possession of the quest scroll.",
- "sureAbort": "Are you sure you want to abort this mission? It will abort it for everyone in your party and all progress will be lost. The quest scroll will be returned to the quest owner.",
+ "sureCancel": "Ви впевнені, що хочете відмінити цей квест? Прогрес буде втрачено. Власник квеста збереже квестовий сувій.",
+ "sureAbort": "Ви впевнені, що хочете відмінити виконання місії? Це відмінить його для кожного члена вашої команди, весь прогрес буде втрачений. Квестовий сувій повернеться до власника квеста.",
"doubleSureAbort": "Ви точно-точно впевнені? Подумайте, чи не зненавидять вони Вас назавжди!",
- "questWarning": "If new players join the party before the quest starts, they will also receive an invitation. However once the quest has started, no new party members can join the quest.",
- "bossRageTitle": "Rage",
- "bossRageDescription": "When this bar fills, the boss will unleash a special attack"
+ "questWarning": "Якщо нові учасники вступають в группу до початку квеста, вони також отримують запрошення. Коли квест розпочався нові учасники не можуть приєднатися до нього.",
+ "bossRageTitle": "Лють",
+ "bossRageDescription": "Коли ця лінійка заповниться - бос застосує спеціальну атаку."
}
\ No newline at end of file
diff --git a/locales/uk/questscontent.json b/locales/uk/questscontent.json
index 2fb30f6db3..eeabda5e72 100644
--- a/locales/uk/questscontent.json
+++ b/locales/uk/questscontent.json
@@ -11,51 +11,51 @@
"questEvilSanta2CollectBranches": "Зламані гілочки",
"questEvilSanta2DropBearCubPolarPet": "Білий ведмідь (улюбленець)",
"questGryphonText": "Полум’яний ґрифон",
- "questGryphonNotes": "До вашого гурту прийшов великий звіролов, baconsaur, шукаючи допомоги. „Прошу вас, шукачі пригод, ви повинні мені допомогти! Мій найцінніший грифон вирвався на волю і тероризує Звичанію. Якщо зможете зупинити птаху, я винагороджу вас кількома її яйцями!“",
- "questGryphonCompletion": "Переможена тварина присоромлено плентається назад до свого господаря.\"А бодай мені! Добра робота, шукачі пригод!\" — вигукує baconsaur, \"Прошу, візьміть кілька грифонових яєць. Я впевнений, що вам вдасться як слід виростити цю малечу!",
+ "questGryphonNotes": "До вашого гурту прийшов великий звіролов, baconsaur, шукаючи допомоги. „Прошу вас, шукачі пригод, ви повинні мені допомогти! Мій найцінніший грифон вирвався на волю і тероризує Звичанію. Якщо зможете зупинити птаха, я винагороджу вас кількома його яйцями!“",
+ "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
"questGryphonBoss": "Полум’яний ґрифон",
"questGryphonDropGryphonEgg": "Ґрифон (яйце)",
"questHedgehogText": "Тинозвір",
- "questHedgehogNotes": "Їжаки — то кумедні звірятка. Вони — одні з наймиліших тваринок, якими може володіти Звикунець. Та ходять чутки, що коли дати їм молока після опівночі, вони стають доволі дратівливими. І уп’ятдесятеро більшими. А Inventrix якраз так і зробив. Ой-ой.",
+ "questHedgehogNotes": "Їжаки — то кумедні звірятка. Вони — одні з наймиліших тваринок, якими може володіти звичанець. Та ходять чутки, що коли дати їм молока після опівночі, вони стають доволі дратівливими. І уп’ятдесятеро більшими. А Inventrix якраз так і зробив. Ой-ой.",
"questHedgehogCompletion": "Ваш гурт успішно заспокоїв Їжачиху! Вона зменшилася до нормального розміру та пошкутильгала до своїх яєць. Вона щось пищить та викочує деякі свої яйця до Вашого гурту. Будемо сподіватися, що ці їжачки полюблять молочко!",
"questHedgehogBoss": "Тинозвір",
"questHedgehogDropHedgehogEgg": "Їжак (яйце)",
"questGhostStagText": "Дух весни",
- "questGhostStagNotes": "О, весна. Час, коли все довкола знову наповнюється барвами. Минув зимовий холод, нема снігових кучугур. Де колись тріщав мороз, тепер оживають тендітні рослини. На деревах з'являються запашні зелені листочки, трава повертає свій колишній яскравий відтінок, у долині розкинулось веселкове розмаїття квітів, а землю огортає загадковий білий туман!... Чекай. Загадковий туман? \"О, ні,\" — каже стривожено Inventrix. \"Здається, причиною цього туману є якийсь дух. Ой, та він суне просто на тебе.\"",
+ "questGhostStagNotes": "О, весна. Час, коли все довкола знову наповнюється барвами. Минув зимовий холод, нема снігових кучугур. Де колись тріщав мороз, тепер оживають тендітні рослини. На деревах з'являються запашні зелені листочки, трава повертає свій колишній яскравий відтінок, у долині розкинулось веселкове розмаїття квітів, а землю огортає загадковий білий туман!... Чекай. Загадковий туман? „О, ні“, — каже стривожено Inventrix. „Здається, причиною цього туману є якийсь дух. Ой, та він суне просто на тебе.“",
"questGhostStagCompletion": "Дух, здається, був здоровий, потім він почав принюхуватися до землі. Спокійний голос огортає Ваш гурт. „Даруйте за мою неґречність. Я тільки-но прокинувся від свого сну, і ще не всі клепки повернулись на свої місця. Будь ласка, візьміть це на знак мого вибачення.“ Купка яєць з'являється на траві перед духом. Без жодного слова дух утікає далі до лісу, а у місцях, де він пробігає, оживають квіти.",
"questGhostStagBoss": "Олень-Привид",
"questGhostStagDropDeerEgg": "Олень (яйце)",
"questRatText": "Щурячий король",
- "questRatNotes": "Сміття! Цілі скирти невиконаних щоденних справ розкидані по всій Звиканії. Ця проблема стала настільки серйозною, що тепер скрізь сновигають зграї щурів. Ви зауважуєте, як @Pandah ніжно пестить одну з цих тварин. Вона пояснює, що пацюки є лагідними істотами, які харчуються невиконаними справами. Справжньою проблемою є те, що щоденні справи потрапили у каналізацію і створили там вовчу пастку, яку необхідно прибрати. Ви спускаєтесь у каналізацію і там проти вас на захист своєї зграї вистрибує здоровенний щур — з криваво-червоними очима та кривими жовтими зубами. Ви зіщулитеся від страху чи приймете бій з легендарним Щурячим Королем?",
- "questRatCompletion": "Ваш останній удар вибиває у велетенського пацюка останні сили, гасне блиск у його очах. Дух звіра розділяється на численних дрібних щуриків, які злякано метушаться. Ви зауважуєте, що @Pandah стоїть поруч вас і дивиться на колись могутню істоту. Вона пояснює, що мешканці Звичанії вражені вашої сміливістю і тепер швидко доробляють свої щоденні справи. Вона попереджає, що ми мусимо бути пильними, бо інакше Щурячий Король скористається нагодою і повернеться. Як плату, @Pandah пропонує вам кілька щурячих яєць. Побачивши ваш збентежений вигляд, вона посміхається: \"Вони будуть чудовими вихованцями.\"",
+ "questRatNotes": "Сміття! Цілі скирти невиконаних щоденних справ розкидані по всій Звичанії. Ця проблема стала настільки серйозною, що тепер скрізь сновигають зграї щурів. Ви зауважуєте, як @Pandah ніжно пестить одну з цих тварин. Вона пояснює, що пацюки — лагідні істоти, які харчуються невиконаними справами. Справжньою проблемою є те, що щоденні справи потрапили до каналізації і створили там вовчу пастку, яку необхідно прибрати. Ви спускаєтесь до каналізації і там проти вас на захист своєї зграї вистрибує здоровенний щур — з криваво-червоними очима та кривими жовтими зубами. Ви зіщулитеся від страху чи приймете бій з легендарним Щурячим Королем?",
+ "questRatCompletion": "Ваш останній удар вибиває у велетенського пацюка останні сили, гасне блиск у його очах. Дух звіра розділяється на численних дрібних щуриків, які злякано метушаться. Ви зауважуєте, що @Pandah стоїть поруч вас і дивиться на колись могутню істоту. Вона пояснює, що мешканці Звичанії вражені вашої сміливістю і тепер швидко доробляють свої щоденні справи. Вона попереджає, що ми мусимо бути пильними, бо інакше Щурячий Король скористається нагодою і повернеться. Як платню, @Pandah пропонує вам кілька щурячих яєць. Побачивши ваш збентежений вигляд, вона посміхається: „Вони будуть чудовими вихованцями.“",
"questRatBoss": "Щурячий король",
"questRatDropRatEgg": "Щур (яйце)",
"questOctopusText": "Поклик Октотулу",
- "questOctopusNotes": "@Urse, банькатий молодий писар, попрохав вас допомогти з оглядом таємничої печери на морському узбережжі. Серед напівтемних припливних озерцят стоять величезні ворота зі сталактитів та сталагмітів. Коли ви підходите ближче, унизу воріт починає кружляти темний вир. Ви з подивом дивитесь, як звідти вилазить спрутоподібний дракон. \"Липке чадо зірок прокинулось,\" — несамовито реве @Urse. \"Через вігінтильйон років великий Октотулу знову вільний і спраглий насолод!\"",
- "questOctopusCompletion": "Завершення: З останнім ударом істота звалюється назад у вир. Вам не зрозуміло, чи @Urse радіє з вашої перемоги, чи сумує за звіром. Ваш супутник мовчки вказує три велетенські слизькі яйця, що у водоймі неподалік лежать у гнізді з золотих монет. \"Мабуть, просто яйця спрута,\" — роздратовано кажете ви. Коли ви повертаєтесь додому, @Urse щось захоплено шкрябає у нотатнику і ви підозрюєте, що це була не остання ваша справа з великим Октотулу.",
+ "questOctopusNotes": "@Urse, банькатий молодий писар, попрохав вас допомогти з оглядом таємничої печери на морському узбережжі. Серед напівтемних припливних озерцят стоїть величезна брама зі сталактитів та сталагмітів. Коли ви підходите ближче, унизу воріт починає кружляти темний вир. Ви з подивом дивитесь, як звідти вилазить спрутоподібний дракон. „Липке чадо зірок прокинулося“, — несамовито реве @Urse. „Через вігинтильйони років великий Октотулу знову вільний і спраглий до насолод!“",
+ "questOctopusCompletion": "Доконання: З останнім ударом істота звалюється назад у вир. Вам незрозуміло, чи @Urse радіє з вашої перемоги, чи сумує за звіром. Ваш супутник мовчки вказує три велетенські слизькі яйця, що у водоймі неподалік лежать у гнізді з золотих монет. „Мабуть, просто яйця спрута“, — роздратовано кажете ви. Коли ви повертаєтесь додому, @Urse щось захоплено шкрябає у нотатнику і ви підозрюєте, що це була не остання ваша справа з великим Октотулу.",
"questOctopusBoss": "Октотулу",
"questOctopusDropOctopusEgg": "Спрут (яйце)",
"questHarpyText": "Рятуйте! Гарпія!",
- "questHarpyNotes": "У лісі зник відважний шукач пригод @UncommonCriminal, який вистежував крилате чудовисько, бачене кілька днів тому. Ви вже налаштувалися на пошуки, аж на вашу руку присів зранений папуга, красиве пір'я якого зіпсував незугарний шрам. До його лапки була прикріплена поспіхом нашкрябана записка, у якій повідомлялося, що, захищаючи папуг, @UncommonCriminal був схоплений злою гарпією і дуже потребує вашої допомоги. Ви підете за птахом і здолаєте гарпію, щоб @UncommonCriminal отримав волю?",
- "questHarpyCompletion": "Останній удар добив гарпію, що аж пір'я в усі сторони полетіло. Швидко видряпавшись до її гнізда, ви знайшли там @UncommonCriminal в оточенні яєць папуг. Згуртувавшись, ви швидко порозкладали їх у гнізда неподалік. Наляканий папуга, який вас знайшов, голосно скрикнув і скинув вам у руки кілька яєць. \"Після атаки гарпії кілька яєць залишилися беззахисними,\" — пояснює @UncommonCriminal. \"Схоже, ви тепер заслужений папуга.\"",
+ "questHarpyNotes": "У лісі зник відважний шукач пригод @UncommonCriminal, який вистежував крилате чудовисько, бачене кілька днів тому. Ви вже налаштувалися на пошуки, аж на вашу руку присів зранений папуга, красиве пір'я якого зіпсував незугарний шрам. До його лапки була прикріплена поспіхом нашкрябана записка, у якій повідомлялося, що, захищаючи папуг, @UncommonCriminal був схоплений злою гарпією і дуже потребує вашої допомоги. Ви підете за птахом і здолаєте гарпію, щоб визволити @UncommonCriminal?",
+ "questHarpyCompletion": "Останній удар добив гарпію, що аж пір'я на всі боки полетіло. Швидко видряпавшись до її гнізда, ви знайшли там @UncommonCriminal в оточенні яєць папуг. Згуртувавшись, ви швидко порозкладали їх у гнізда неподалік. Наляканий папуга, який вас знайшов, голосно скрикнув і скинув вам у руки кілька яєць. „Після атаки гарпії кілька яєць залишилися беззахисними“, — пояснює @UncommonCriminal. „Схоже, ви тепер заслужений папуга.“",
"questHarpyBoss": "Гарпія",
"questHarpyDropParrotEgg": "Папуга (яйце)",
"questRoosterText": "Півняче шаленство",
"questRoosterNotes": "For years the farmer @extrajordanary has used Roosters as an alarm clock. But now a giant Rooster has appeared, crowing louder than any before – and waking up everyone in Habitica! The sleep-deprived Habiticans struggle through their daily tasks. @Pandoro decides the time has come to put a stop to this. \"Please, is there anyone who can teach that Rooster to crow quietly?\" You volunteer, approaching the Rooster early one morning – but it turns, flapping its giant wings and showing its sharp claws, and crows a battle cry.",
- "questRoosterCompletion": "Силою та вправністю вам вдалося приборкати цю знавіснілу тварину. Вуха півня були забиті пір'ям та напівзабутими завданнями, але тепер вони чисті, як віночок. Він тихенько до вас сокоче, притулившись дзьобом до вашого плеча. Наступного дня ви якраз були зібралися в дорогу, аж підбігає до вас @EmeraldOx з укритим кошичком. “Зачекайте! Сьогодні вранці півень припхав оце до дверей, де ви спали. Гадаю, він хоче, аби ви їх узяли.” Ви розкриваєте кошик і бачите три охайні яєчка.",
+ "questRoosterCompletion": "Силою та вправністю вам вдалося приборкати цю знавіснілу тварину. Вуха півня були забиті пір'ям та напівзабутими завданнями, але тепер вони чисті, як віночок. Він тихенько до вас сокоче, притулившись дзьобом до вашого плеча. Наступного дня ви якраз були зібралися в дорогу, аж підбігає до вас @EmeraldOx з укритим кошичком. „Стривайте! Сьогодні вранці півень припхав оце до дверей, де ви спали. Гадаю, він хоче, аби ви їх узяли.“ Ви розкриваєте кошик і бачите три охайні яєчка.",
"questRoosterBoss": "Півень",
"questRoosterDropRoosterEgg": "Півень (яйце)",
- "questSpiderText": "The Icy Arachnid",
+ "questSpiderText": "Льодяний Арахнід",
"questSpiderNotes": "As the weather starts cooling down, delicate frost begins appearing on Habiticans' windowpanes in lacy webs... except for @Arcosine, whose windows are frozen completely shut by the Frost Spider currently taking up residence in his home. Oh dear.",
"questSpiderCompletion": "The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?",
- "questSpiderBoss": "Spider",
- "questSpiderDropSpiderEgg": "Spider (Egg)",
+ "questSpiderBoss": "Павук",
+ "questSpiderDropSpiderEgg": "Павук (Яйце)",
"questVice1Text": "Звільніть себе з-під впливу дракона",
"questVice1Notes": "Ходять чутки про страшне зло, що лежить у печерах гори Звиканії. Чудовисько, перед яким просто викручує волю могутніх героїв землі, підштовхуючи їх до шкідливих звичок і лінощів! То є великий дракон безмірної сили і кажуть, що він створений з самих тіней: його ім'я Недолік, зрадницький тіньовий змій. Хоробрі звикунці, повстаньте і здолайте цю паплюжну тварюку раз і назавжди, але тільки, якщо Ви вважаєте, що зможете протистояти його безмірній силі.
Недолік Частина 1:
Як Ви збираєтеся побороти чудовисько, якщо воно вже має повну владу над Вами? Не віддавайтеся ліні та своїм недолікам! Працюйте краще, аби побороти жахливий вплив дракона і розвіяти його владу над Вами!
",
"questVice1Boss": "Тінь Недоліка",
"questVice1DropVice2Quest": "Недолік, Частина 2 (сувій)",
"questVice2Text": "Знайдіть лігво Змія",
- "questVice2Notes": "Позбувшись влади Недоліка, Ви відчули прилив сили, про яку раніше не знали. Упевнені в собі та своїй спроможності витримати спроби дракона заволодіти Вашою волею, Ви та Ваш гурт вирушаєте до гори Звикунії. Ви наближаєтеся до входу в гірські печери та зупиняєтеся. Згустки тіней, майже немов туман, вириваються зсередини. Майже неможливо побачити що-небудь попереду. Світло Ваших ліхтарів, схоже, не досягає туди, де починаються тіні. Кажуть, що лише магічне світло може пробитися крізь драконову пекельну імлу. Якщо Ви зможете віднайти достатнє число світлових кристалів, то зможете пройти до дракона.",
+ "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
"questVice2CollectLightCrystal": "Світлові кристали",
"questVice2DropVice3Quest": "Недолік, Частина 3 (сувій)",
"questVice3Text": "Недолік пробуджується",
@@ -65,36 +65,55 @@
"questVice3DropWeaponSpecial2": "Держак дракона Стівена Вебера",
"questVice3DropDragonEgg": "Дракон (яйце)",
"questVice3DropShadeHatchingPotion": "Зілля вилуплення тіні",
- "questMoonstone1Text": "The Moonstone Chain",
+ "questMoonstone1Text": "Місячне каміння",
"questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
- "questMoonstone1CollectMoonstone": "Moonstones",
- "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
- "questMoonstone2Text": "Recidivate The Necromancer",
+ "questMoonstone1CollectMoonstone": "Місячне каміння",
+ "questMoonstone1DropMoonstone2Quest": "Місячне каміння, частина 2: Некромант Рецидив (Сувій)",
+ "questMoonstone2Text": "Некромант Рецидивіна",
"questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
- "questMoonstone2Boss": "The Necromancer",
- "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
- "questMoonstone3Text": "Recidivate Transformed",
+ "questMoonstone2Boss": "Некромант",
+ "questMoonstone2DropMoonstone3Quest": "Ланцюг місячного каміння, частина 3: Рецидивіна перетворюється (Сувій)",
+ "questMoonstone3Text": "Рецидивіна перетворюється",
"questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
"questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
- "questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
- "questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questMoonstone3Boss": "Некро-Недолік",
+ "questMoonstone3DropRottenMeat": "Гниле м'ясо (Їжа)",
+ "questMoonstone3DropZombiePotion": "Зомбі інкубаціонне зілля",
+ "questGoldenknight1Text": "Сувора вимова",
+ "questGoldenknight1Notes": "The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your dailies? Checked off a - habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!
",
+ "questGoldenknight1CollectTestimony": "Свідчення",
+ "questGoldenknight1DropGoldenknight2Quest": "Золотий Лицар, частина 2: Потьмяніле Золото (Сувій)",
+ "questGoldenknight2Text": "Золотий Лицар",
+ "questGoldenknight2Notes": "Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!
",
+ "questGoldenknight2Boss": "Золотий Лицар",
+ "questGoldenknight2DropGoldenknight3Quest": "Золотий Лицар, частина 3: Залізний Лицар (Сувій)",
+ "questGoldenknight3Text": "Залізний Лицар",
+ "questGoldenknight3Notes": "@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"
",
+ "questGoldenknight3Completion": "With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"
",
+ "questGoldenknight3Boss": "Залізний Лицар",
+ "questGoldenknight3DropHoney": "Мед (Їжа)",
+ "questGoldenknight3DropGoldenPotion": "Золоте інкубаціонне зілля",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "Базі-лист",
+ "questBasilistNotes": "There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To-Dos! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!",
+ "questBasilistCompletion": "The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colors. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, you gather up some fallen gold from among the papers.",
+ "questBasilistBoss": "Базі-лист",
"questEggHuntText": "Яйцелови",
- "questEggHuntNotes": "За ніч скрізь з'явилися дивні прості яйця: у стайні Метта, у Таверні за прилавком, навіть на Ринку серед яєць домашніх тваринок! От оказія! \"Ніхто не знає, ані звідки вони взялися, ані що з них може вилупитися,\" — каже Megan, — \"але ми ж не можемо їх отак залишити покинутими! Постарайся та пошукай добре, поможи мені позбирати ці чудернацькі яйця. Може, коли назбираєш багато, кілька залишитися й для тебе...\"",
- "questEggHuntCompletion": "Тобі вдалося! З вдячності Megan дає вам десять яєць. \"Сумніваюся, що з них щось вилупиться,\" — каже вона. — \"Та й якщо й так, то навряд чи з них вийдуть скакуни. Але у будь-якому випадку ти можеш їх якось гарно пофарбувати!\"",
+ "questEggHuntNotes": "За ніч скрізь з'явилися дивні прості яйця: у стайні Митька, у Таверні за шинквасом, навіть на Ринку серед яєць домашніх тваринок! От оказія! „Ніхто не знає, ані звідки вони взялися, ані що з них може вилупитися“, — каже Megan, — „але ми ж не можемо їх отак залишити покинутими! Постарайся та пошукай добре, допоможи мені позбирати ці чудернацькі яйця. Може, коли назбираєш багато, кілька залишиться й для тебе...“",
+ "questEggHuntCompletion": "Тобі вдалося! Із вдячності Megan дає вам десять яєць. „Сумніваюся, що з них щось вилупиться“, — каже вона. — „Та якщо й так, то навряд чи з них вийдуть скакуни. Але у хай там як, ти можеш їх якось гарно пофарбувати!“",
"questEggHuntCollectPlainEgg": "Прості яйця",
"questEggHuntDropPlainEgg": "Просте яйце",
"questDilatoryText": "Жахливий Драк'он Неквапливості",
- "questDilatoryNotes": "Нам треба було послухатись застережень.
Темне сяйво очей. Віковічна луска. Величезні щелепи та блискучі зуби. Ми розбудили щось моторошне у розколині: Жахливого Драк'она Неквапливості! Звиканійці з лементом накивали п'ятами хто куди, коли побачили, що він піднімається з моря — його страшна довжелезна шия тягнулася вгору на кількасот метрів, а від його реву аж тріскали шибки.
\"Ось, мабуть, що звалило Неквапливість!\" — гукає Лимонесса. \"Це був не тягар занехаяних завдань — просто його принадили Темно-червоні Щоденні справи!\"
\"Він набирається магічної енергії!\" — кричить @Baconsaur. \"Якщо прожив так довго, то він, певно, вміє себе зцілювати! Як же нам його перемогти?\"
Ну, так само, як перемогли й усіх інших тварючок — продуктивністю! Хутчіш, Звиканіє, зберися та погалкуй свої завдання, і так ми усі разом здолаємо це чудовисько. (Необов'язково кидати попередні квести — ми віримо у вашу спроможність подвоїти зусилля!) Воно не нападатиме на кожного зокрема, але чим більше щоденних завдань ми пропустимо, тим більша буде вірогідність, що спрацює його Удар Занехаяння. І мені не подобається, як воно придивляється до Таверни....
",
+ "questDilatoryNotes": "Нам треба було послухатися застережень.
Темне сяйво очей. Віковічна луска. Величезні щелепи та блискучі зуби. Ми розбудили щось моторошне у розколині: Жахливого Драк'она Неквапливості! Звичаньці з лементом накивали п'ятами хто куди, коли побачили, що він піднімається з моря — його страшна довжелезна шия тягнулася вгору на кількасот метрів, а від його реву аж тріскали шибки.
„Ось, мабуть, що звалило Неквапливість!“, — гукає Лимонесса. „Це був не тягар занехаяних завдань — просто його принадили Темно-червоні Щоденні справи!\"
„Він набирається магічної енергії!“, — кричить @Baconsaur. „Якщо прожив так довго, то він, певно, вміє себе зцілювати! Як же нам його перемогти?\"
Ну, так само, як перемогли й усіх інших тварючок — продуктивністю! Хутчіш, Звичаніє, зберися та погалкуй свої завдання, і так ми усі разом здолаємо це чудовисько. (Необов'язково кидати попередні квести — ми віримо у вашу спроможність подвоїти зусилля!) Воно не нападатиме на кожного зокрема, але чим більше щоденних завдань ми пропустимо, тим більша буде ймовірність, що спрацює його Удар Занехаяння. І мені не подобається, як воно придивляється до Таверни....
",
"questDilatoryBoss": "Жахливий Драк'он Неквапливості",
"questDilatoryBossRageTitle": "Удар Занехаяння",
- "questDilatoryBossRageDescription": "Коли ця смужка заповниться, Жахливий Драк'он Неквапливості розпочне на Звиканії великі руйнування.",
+ "questDilatoryBossRageDescription": "Коли ця смужка заповниться, Жахливий Драк'он Неквапливості розпочне на Звичанії великі руйнування.",
"questDilatoryDropMantisShrimpPet": "Рак-богомол (улюбленець)",
"questDilatoryDropMantisShrimpMount": "Рак-богомол (скакун)",
- "questDilatoryBossRageTavern": "\"Жахливий Драк'он застосовує УДАР ЗАНЕХАЯННЯ!\"\n\nОй-ой! Незважаючи на всі наші зусилля, ми проґавили деякі щоденні справи і їхній темно-червоний колір накликав лють Драк'она! Своїм страшним Ударом Занехаяння він знищив Таверну! На щастя, у місті неподалік ми поставили Господу і завжди можна потеревенити на узбережжі... але бідолашний Бармен Данієль на власні очі побачив, як його улюблений будинок розвалився!\n\nСподіваюся, що звірюка не нападе знову!",
- "questDilatoryBossRageStables": "\"Жахливий Драк'он застосовує УДАР ЗАНЕХАЯННЯ!\"\n\nОй, лишенько! Знову ми недоробили багато завдань. Драк'он спрямував свій УДАР ЗАНЕХАЯННЯ на Метта та його стайні! Тваринки-вихованці порозбігалися навсебіч. На щастя, усі ваші улюбленці, здається, у порядку!\n\nБідолашна Звиканія! Сподіваюсь, такого більше не станеться. Покваптесь та виконайте усі свої завдання!",
- "questDilatoryBossRageMarket": "`Жахливий Драк'он застосовує УДАР ЗАНЕХАЯННЯ!`\n\nОййй!! Щойно Драк'он Ударом Занехаяння вщент розбив крамницю Торговця Алекса! Та, здається, ми добряче знесилили цю тварюку. Гадаю, він не має більше сил на ще один удар.\n\nТож не відступай, Звиканіє! Проженімо цього звіра геть з наших берегів!",
- "questDilatoryCompletion": "\"Подолання Жахливого Драк'она Неквапливості\"\n\nНам вдалося! Заревівши востаннє, Жахливий Драк'он падає та пливе ген далеко-далеко. На березі вишикувалися натовпи втішених звиканійців! Ми допомогли Меттові, Данієлю та Алексу відбудувати їхні будинки. Але що це?\n\n\"Мешканці повертаються!\"\n\nТепер, коли Драк'он утік, море замерехтіло кольорами. Це різнобарвний рій раків-богомолів... а серед них — сотні морських людей!\n\n\"Ми — забуті жителі Неквапливості!\" — пояснює їхній ватажок Манта. \"Коли Неквапливість затонула, раки-богомоли, які жили у цих водах, з допомогою чарів перетворили нас на водяників, щоб ми змогли вижити. Але лютий Жахливий Драк'он усіх нас запроторив до темної ущелини. Ми сотні років сиділи у тому полоні, та тепер ми нарешті можемо відбудувати своє місто!\"\n\n\"Як подяку,\" — каже його друг @Ottl, — \"прийміть, будь ласка, цього рака-богомола та рака-богомола скакуна, а також ОД, золото та нашу безмежну вдячність.\"\n\n\"Нагороди\"\n * Рак-богомол улюбленець\n * Рак-богомол скакун\n * Шоколад, блакитна цукрова вата, рожева цукрова вата, риба, мед, м'ясо, молоко, картопля, тухле м'ясо, полуниця",
+ "questDilatoryBossRageTavern": "\"Жахливий Драк'он застосовує УДАР ЗАНЕХАЯННЯ!\"\n\nОй-ой! Незважаючи на всі наші зусилля, ми проґавили деякі щоденні справи і їхній темно-червоний колір накликав лють Драк'она! Своїм страшним Ударом Занехаяння він знищив Таверну! На щастя, у місті неподалік ми поставили Господу і завжди можна потеревенити на узбережжі... але бідолашний Бармен Даніель на власні очі побачив, як його улюблений будинок розвалився!\n\nСподіваюся, що звірюка не нападе знову!",
+ "questDilatoryBossRageStables": "\"Жахливий Драк'он застосовує УДАР ЗАНЕХАЯННЯ!\"\n\nОй, лишенько! Знову ми недоробили багато завдань. Драк'он спрямував свій УДАР ЗАНЕХАЯННЯ на Митька та його стайні! Тваринки-вихованці порозбігалися навсебіч. На щастя, усі ваші улюбленці, здається, у порядку!\n\nБідолашна Звичанія! Сподіваюсь, такого більше не станеться. Покваптеся та виконайте усі свої завдання!",
+ "questDilatoryBossRageMarket": "`Жахливий Драк'он застосовує УДАР ЗАНЕХАЯННЯ!`\n\nОоой!! Щойно Драк'он Ударом Занехаяння вщент розбив крамницю Торговця Алекса! Та, здається, ми добряче знесилили цю тварюку. Гадаю, він не має більше сил на ще один удар.\n\nТож не відступай, Звичаніє! Проженімо цього звіра геть з наших берегів!",
+ "questDilatoryCompletion": "\"Подолання Жахливого Драк'она Неквапливості\"\n\nНам вдалося! Заревівши востаннє, Жахливий Драк'он падає та пливе ген далеко-далеко. На березі вишикувалися натовпи втішених звичаньців! Ми допомогли Митькові, Даніелю та Алексу відбудувати їхні будинки. Але що це?\n\n\"Мешканці повертаються!\"\n\nТепер, коли Драк'он утік, море замерехтіло кольорами. Це різнобарвний рій раків-богомолів... а серед них — сотні морських людей!\n\n\"Ми — забуті жителі Неквапливості!\", — пояснює їхній ватажок Манта. \"Коли Неквапливість затонула, раки-богомоли, які жили у цих водах, з допомогою чарів перетворили нас на водяників, щоб ми змогли вижити. Але лютий Жахливий Драк'он усіх нас запроторив до темної ущелини. Ми сотні років сиділи у тому полоні, та тепер нарешті можемо відбудувати своє місто!\"\n\n\"Як подяку,\" — каже його друг @Ottl, — \"Прийміть, будь ласка, цього рака-богомола та рака-богомола скакуна, а також ОД, золото та нашу безмежну вдячність.\"\n\n\"Нагороди\"\n * Рак-богомол улюбленець\n * Рак-богомол скакун\n * Шоколад, блакитна цукровата, рожева цукровата, риба, мед, м'ясо, молоко, картопля, тухле м'ясо, полуниця",
"questSeahorseText": "Перегони у Неквапливості ",
"questSeahorseNotes": "Нині День Перегонів. До Неквапливості прибули звиканійці з усього континенту, щоб влаштувати перегони на своїх морських кониках! Зненацька на біговій доріжці зчиняється великий сплеск та мішанина і ви чуєте, як власниця морських коників @Kiwibot перекрикує рев хвиль. \"Зібрання морських коників привернуло увагу шаленого Морського Жеребця!\" — гукає вона. \"Він поривається через стайні і нищить старовинну дорогу для бігу! Чи може хтось його вгамувати?\"",
"questSeahorseCompletion": "Приборканий морський жеребець покірно до вас підпливає. \"Поглянь!\" — каже Ківібот. \"Він хоче, щоб ми подбали про його діток.\" Вона дає вам три яйця. \"Виростіть їх як слід,\" — каже Ківібот. \"Приходьте на перегони коли забажаєте!\"",
@@ -112,5 +131,15 @@
"questAtom3Notes": "З оглушливим криком та розбризкуючи ротом п'ять сортів сиру, Чудовисько Недоїдессі розвалилося на шматки. \"ЯК ВИ ПОСМІЛИ!\" — гримнув чийсь голос. З води з'явилася синя постать, зодягнена в рясу та тримаючи чарівну туалетну щітку. На поверхню озера почала спливати брудна білизна. \"Я — Білизномант!\" — сердито представився він. \"Зухвалості тобі не позичати! Як ти смієш мити мій незрівнянно брудний посуд, занапащати мого улюбленця і входити у мої володіння у такому чистому одязі? Приготуйся до сирої люті моєї антибілизняної магії!\"",
"questAtom3Completion": "Лихого Білизноманта подолано! Чиста білизна падає на купи біля вас. Тепер тут усе виглядає краще. Пробираючись крізь свіжі випрасувані обладунки, вашу увагу раптом привертає якийсь металевий блиск і ваш погляд падає на блискучий шолом. Хоч про його першого власника нічого не відомо, та коли ви вдягаєте цю річ, то отримуєте тепле відчуття щедрого духу. Треба було ім'я на бейджику вишити.",
"questAtom3Boss": "Білизномант",
- "questAtom3DropPotion": "Просте зілля вилуплення "
+ "questAtom3DropPotion": "Просте зілля вилуплення ",
+ "questOwlText": "Нічна Сова",
+ "questOwlNotes": "The Tavern light is lit 'til dawn
Until one eve the glow is gone!
How can we see for our all-nighters?
@Twitching cries, \"I need some fighters!
See that Night-Owl, starry foe?
Fight with haste and do not slow!
We'll drive its shadow from our door,
And make the night shine bright once more!\"",
+ "questOwlCompletion": "The Night-Owl fades before the dawn,
But even so, you feel a yawn.
Perhaps it's time to get some rest?
Then on your bed, you see a nest!
A Night-Owl knows it can be great
To finish work and stay up late,
But your new pets will softly peep
To tell you when it's time to sleep.",
+ "questOwlBoss": "Нічна Сова",
+ "questOwlDropOwlEgg": "Сова (Яйце)",
+ "questPenguinText": "The Fowl Frost",
+ "questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.
\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"
\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.",
+ "questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.
@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
+ "questPenguinBoss": "Frost Penguin",
+ "questPenguinDropPenguinEgg": "Penguin (Egg)"
}
\ No newline at end of file
diff --git a/locales/uk/rebirth.json b/locales/uk/rebirth.json
index 19d61bb7b7..dc56b62106 100644
--- a/locales/uk/rebirth.json
+++ b/locales/uk/rebirth.json
@@ -22,10 +22,10 @@
"rebirthPop": "Розпочніть заново з персонажем 1 рівня, зберігши досягнення, колекційні предмети та завдання з історією.",
"rebirthName": "Куля переродження",
"reborn": "Переродження, максимальний рівень <%= reLevel %>",
- "welcome100": "Welcome to Level 100!",
- "intro100": "Now that you've hit level 100, you have the option to use the Orb of Rebirth for free at any time.",
- "followup100": "While you can continue to level up, it will no long boost your stats and no more content will unlock, to keep Habit fun for folks of all play styles.",
- "rebirth100Info": "If you're ready to start a new adventure, you can Rebirth now... or see how much further you can push yourself.",
- "rebirthWait": "I'll wait...",
- "rebirthNow": "Rebirth Now!"
+ "welcome100": "Вітаємо на 100 рівні!",
+ "intro100": "Тепер, коли ви досягли 100 рівня, ви можете використовувати опцію Шар Переродження вільно в будь-який час.",
+ "followup100": "Якщо ви продовжите повищувати свій рівень, ваші характеристики не будуть зростати і новий контент не буде відкриватися, щоб зберегти Звичку отримувати задоволення від всіх стилів гри.",
+ "rebirth100Info": "Якщо ви готові розпочати нову пригоду, ви можете Переродитися зараз... або зачекати, щоб перевірити як довго ви зможете мотивувати себе.",
+ "rebirthWait": "Я зачекаю...",
+ "rebirthNow": "Переродитися зараз!"
}
\ No newline at end of file
diff --git a/locales/uk/settings.json b/locales/uk/settings.json
index dbb182affc..071788cc9d 100644
--- a/locales/uk/settings.json
+++ b/locales/uk/settings.json
@@ -1,15 +1,15 @@
{
"settings": "Налаштування",
"language": "Мова",
- "americanEnglishGovern": "In the event of a discrepancy in the translations, the American English version governs.",
- "helpWithTranslation": "Would you like to help with the translation of HabiRPG? Great! Then visit this Trello card.",
+ "americanEnglishGovern": "У разі невідповідності в перекладі, американська англійська версія головна.",
+ "helpWithTranslation": "Would you like to help with the translation of HabitRPG? Great! Then visit this Trello card.",
"showHeaderPop": "Показувати Ваш аватар, здоров'я/досвід і гурт.",
"stickyHeader": "Закріпити заголовок",
"stickyHeaderPop": "Закріплює область персонажа вгорі сторінки. Якщо вимкнути, то ця область буде прокручуватися разом зі сторінкою.",
"newTaskEdit": "Відкривати нові завдання у режимі редагування",
"newTaskEditPop": "Якщо ввімкнено, нові завдання одразу відкриваються для додавання подробиць, наче нотатки.",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
+ "dailyDueDefaultView": "Налаштуйте Щоденні завдання у належній вкладці за замовчуванням ",
+ "dailyDueDefaultViewPop": "З цією опцією набору, Щоденні Завдання будуть за замовчуванням \"обов'язкові\" замість \"всі\".",
"startCollapsed": "Перелік теґів завдань показувати згорнутим",
"startCollapsedPop": "Якщо ввімкнено, перелік міток завдання буде приховано, коли Ви вперше відкриваєте завдання.",
"startAdvCollapsed": "Додаткове показувати згорнутим",
@@ -45,18 +45,18 @@
"misc": "Усяке",
"showHeader": "Показати заголовок",
"changePass": "Змінити пароль",
- "changeUsername": "Change Username",
+ "changeUsername": "Змінити Прізвисько",
"oldPass": "Старий пароль",
"newPass": "Новий пароль",
"confirmPass": "Підтвердити новий пароль",
- "newUsername": "New Username",
+ "newUsername": "Нове Прізвисько",
"dangerZone": "Небезпечна зона",
- "resetText1": "WARNING! This resets many parts of your account. This is highly discouraged, but some people find it useful in the beginning after playing with the site for a short time.",
- "resetText2": "You will lose all your levels, gold, and experience points. All your tasks will be deleted permanently and you will lose all of your task's historical data. You will lose all your equipment but you will be able to buy it all back, including all limited edition equipment or subscriber Mystery items that you already own (you will need to be in the correct class to re-buy class-specific gear). You will keep your current class and your pets and mounts. You might prefer to use an Orb of Rebirth instead, which is a much safer option and which will preserve your tasks.",
+ "resetText1": "УВАГА! Це призведе до скидання багатьох частин вашого акаунта. Це вкрай небажано, але деякі люди вважають це корисним після гри з сайтом протягом короткого часу.",
+ "resetText2": "Ви втратите всі рівні, золото та очки досвіду. Всі ваші завдання будуть видалені і ви втратите всі історичні дані завдань. Ви втратите увесь ваш обладунок, але матимете можливість придбати їх знову, включаючи всі обмежені тиражем обладунки або Загадкові предмети за підписку, які у вас вже є (ви повинні бути в правильному класі, щоб докуповувати Класові обладунки). Ви збережете поточний клас, улюбленців і їздових тварин. Ви можете віддати перевагу Зіллю Переродження, яке набагато безпечніший варіант і який збереже ваші завдання.",
"deleteText": "Ви впевнені? Акаунт буде повністю вилучено назавжди, і його неможливо буде відновити! Вам треба буде знову реєструватися, аби грати у HabitRPG. Накопичені й витрачені самоцвіти не буде повернено. Якщо Ви цілковито впевнені, надрукуйте <%= deleteWord %> у текстовому полі нижче.",
"API": "API",
- "APIText": "Copy these for use in third party applications. However, think of your API Token like a password, and do not share it publicly. You may occasionally be asked for your User ID, but never post your API Token where others can see it, including on Github.",
- "APIToken": "API Token (this is a password - see warning above!)",
+ "APIText": "Скопіюйте це для використання в додатках сторонніх розробників. Але пам'ятайте, що API Token використовується як пароль, тож не поширюйте його публічно. Інколи вас питатимуть про ID користувача, але не публікуйте свій API Token там, де інші можуть побачити його, у тому числі на GitHub.",
+ "APIToken": "Отримати API (це пароль - прочитайте застереження вище!)",
"resetDo": "Так, зробіть повне скидання акаунту!",
"fixValues": "Виправити дані",
"fixValuesText1": "Якщо проґрамна помилка, або ненавмисні дії спричинили зміну параметрів персонажа (ушкодження, яке Ви не мали отримати, золото, яке Ви не заробили тощо), Ви можете самотужки відредагувати числа тут. Так, авжеж цим можна шахраювати: користуйтеся цією функцією мудро, аби не підривати процес вироблення звички!",
@@ -68,6 +68,7 @@
"enterNumber": "Будь ласка, уведіть число від 0 до 24",
"fillAll": "Будь ласка, заповніть усі поля",
"passSuccess": "Пароль успішно змінено",
- "usernameSuccess": "Username successfully changed",
- "difficulty": "Складність"
+ "usernameSuccess": "Прізвисько змінено",
+ "data": "Дані",
+ "exportData": "Експортувати Дані"
}
\ No newline at end of file
diff --git a/locales/uk/spells.json b/locales/uk/spells.json
index 6f00db07e2..e7d957432e 100644
--- a/locales/uk/spells.json
+++ b/locales/uk/spells.json
@@ -1,42 +1,42 @@
{
"spellWizardFireballText": "Спалах полум'я",
- "spellWizardFireballNotes": "Flames blast forth, scorching a task. You reduce the task's redness, deal damage to any monster you're battling, and gain Experience--more for blue tasks.",
+ "spellWizardFireballNotes": "Flames blast forth, scorching a task. You reduce the task's redness, deal damage to any monster you're battling, and gain Experience -- more for blue tasks.",
"spellWizardMPHealText": "Ефірний заряд",
"spellWizardMPHealNotes": "Потік магічної енергії спрямовуєтсья з Ваших рук та заряджає Ваш гурт. Ваш гурт відновлює ОМ.",
"spellWizardEarthText": "Землетрус",
- "spellWizardEarthNotes": "Земля під завданнями Вашого гурту лускається та страшно трясеться, сповільнюючи завдання та відкриває їх для Ваших атак. Ваш гурт отримує додаткову надбавку досвіду.",
+ "spellWizardEarthNotes": "The ground below your party's tasks cracks and shakes with extreme intensity, slowing them down and opening them up to more attacks. Your party gains a buff to Intelligence, which means more Experience.",
"spellWizardFrostText": "Лютий мороз",
- "spellWizardFrostNotes": "Ice erupts from every surface, swallowing your tasks and freezing them in place. Your Dailies' streaks won't reset at the end of the day. Incomplete Dailies will still damage you!",
+ "spellWizardFrostNotes": "Лід виблискує на будь-якій поверхні, поглинаючі ваші завдання і заморожуючи їх на місці. Лінійка ваших Щоденних завдань не зможе оновитися в кінці дня. Неповні Щоденні завдання всеодно нанесуть вам ушкодження!",
"spellWarriorSmashText": "Брутальний ляпас",
- "spellWarriorSmashNotes": "You savagely hit a single task with all of your might. The task's redness decreases, and you deal extra damage to any monster you're fighting.",
+ "spellWarriorSmashNotes": "З усих сил ви жорстоко б'єте одне завдання. Почервоніння завдання зникає и ви наносите екстра пошкодження будь-якому монстрові з яким б'єтесь.",
"spellWarriorDefensiveStanceText": "Оборонна стійка",
- "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day.",
+ "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day by boosting your Constitution.",
"spellWarriorValorousPresenceText": "Присутність доблесті",
- "spellWarriorValorousPresenceNotes": "Your presence emboldens the party. Their newfound courage gives them a boost of strength. Party members gain a buff to their Strength.",
+ "spellWarriorValorousPresenceNotes": "Your presence emboldens the party. Their newfound courage makes them tougher by boosting their Strength.",
"spellWarriorIntimidateText": "Страхітливий погляд",
- "spellWarriorIntimidateNotes": "Ваш пронизливий погляд вселяє страх до сердець ворогів Вашого гурту. Члени гурту отримують деяку надбавку до оборони.",
+ "spellWarriorIntimidateNotes": "Your gaze strikes fear into the hearts of your party's enemies. The party gains a moderate boost to defense by buffing Constitution.",
"spellRoguePickPocketText": "Кишенькова крадіжка",
- "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for youself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
+ "spellRoguePickPocketNotes": "Ваші проворі пальці нишпорять у кишенях завдання і знаходять деякий скарб для вас. Ви отримуєте бонусне золото від завдання. Чим жирніше (синіше) ваше завдання, ти більше золота ви викрадаєте!",
"spellRogueBackStabText": "Удар зі спини",
"spellRogueBackStabNotes": "Беззвучно Ви опиняєтеся за спиною завдання, та заколюєте його. Ви завдаєте більше ушкодження з більшим шансом на критичний удар.",
"spellRogueToolsOfTradeText": "Знаряддя торгівлі",
- "spellRogueToolsOfTradeNotes": "Ви ділитеся своїм злодійським інструментом з гуртом, аби допомогти їм у „прихватизації“ золота. Бонус на золото за завдання та шанс випадіння предметів збільшується на цілий день.",
+ "spellRogueToolsOfTradeNotes": "You share your thievery tools with the party to aid them in 'acquiring' more gold. By buffing Perception, the party's gold bonus for tasks and chance of drops are boosted for a day.",
"spellRogueStealthText": "Потайливість",
- "spellRogueStealthNotes": "You duck into the shadows, pulling up your hood. Many Dailies won't find you this night; fewer yet the higher your Perception.",
+ "spellRogueStealthNotes": "Ви причаїлися в тіні, натягнувши капюшон. Велика кількість Щоденних завдань не знайде вас цієї ночі; результат залежить від вашого Сприйняття.",
"spellHealerHealText": "Цілюще світло",
- "spellHealerHealNotes": "Світло огортає Ваше тіло, лікуючи Ваші рани. Ви отримуєте надбавку до здоров'я.",
+ "spellHealerHealNotes": "Light covers your body, healing your wounds. You recover Health.",
"spellHealerBrightnessText": "Засліпний спалах",
"spellHealerBrightnessNotes": "Ви викликаєте спалах світла, що засліплює всі Ваші завдання. Червоність Ваших завдань зменшується.",
"spellHealerProtectAuraText": "Захисна аура",
- "spellHealerProtectAuraNotes": "Магічна аура оточує Ваш гурт, захищаючи всіх від ушкоджень. Члени гурту отримують надбавку до оборони.",
+ "spellHealerProtectAuraNotes": "A magical aura surrounds your party members, protecting them from damage. Your party members gain a boost to their defense by buffing Constitution.",
"spellHealerHealAllText": "Благословення",
- "spellHealerHealAllNotes": "Заспокійливе світло огортає Ваш гурт та лікує рани всіх. Гуртенята отримують надбавку до здоров'я.",
+ "spellHealerHealAllNotes": "Soothing light envelops your party and heals them of their injuries. Your party members recover Health.",
"spellSpecialSnowballAuraText": "Сніжка",
- "spellSpecialSnowballAuraNotes": "Throw a snowball at a party member! What could possibly go wrong? Lasts until member's new day.",
+ "spellSpecialSnowballAuraNotes": "Жбурніть сніжок в членів групи! Що може статися? Триває, до наступного ігрового дня.",
"spellSpecialSaltText": "Сіль",
"spellSpecialSaltNotes": "Хтось жбурнув у Вас сніжкою. Ха-ха, дуже смішно. Ану ж струсіть із мене цей сніг!",
- "spellSpecialSpookDustText": "Spooky Sparkles",
- "spellSpecialSpookDustNotes": "Turn your friends into a floating blanket with eyes!",
- "spellSpecialOpaquePotionText": "Opaque Potion",
- "spellSpecialOpaquePotionNotes": "Cancel the effects of Spooky Sparkles."
+ "spellSpecialSpookDustText": "Моторошні Іскри",
+ "spellSpecialSpookDustNotes": "Перетворіть ваших друзів у літаючу ковдру з очима!",
+ "spellSpecialOpaquePotionText": "Непрозоре Зілля",
+ "spellSpecialOpaquePotionNotes": "Відмінити ефект Моторошних Іскор."
}
\ No newline at end of file
diff --git a/locales/uk/subscriber.json b/locales/uk/subscriber.json
index d7757eb36b..f6c8d8f1bb 100644
--- a/locales/uk/subscriber.json
+++ b/locales/uk/subscriber.json
@@ -60,5 +60,16 @@
"checkout": "Розрахувати",
"buySubsText": "Купувати самоцвіти за золото, без реклами, підтримка розробників",
"sureCancelSub": "Ви справді бажаєте скасувати Вашу підписку?",
- "subCanceled": "Підписку скасовано і вона більше не діє"
+ "subCanceled": "Підписка стане неактивною",
+ "subGemPop": "Так як ви підписані на HabitRPG, ви можете обмінювати на Самоцвіти деяку кількість Золота кожен місяць. Ви можете побачити скільки Самоцвітів доступно для купівлі в вуглу іконки Самоцвіта.",
+ "subGemName": "Самоцвіти Передплатника",
+ "timeTravelers": "Time Travelers",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> and <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "Таємничі Мандрівники у Часі",
+ "timeTravelersPopoverNoSub": "Вам необхідні Таємничі Пісочні Часи, щоб викликати Таємничих Мандрівників у Часі! <%= linkStart %>Передплатники<%= linkEnd %> отримують одні Таємничі Пісочні Часи за кожні три місяці непрерервної передплати. Повертайтеся, коли отримаєте Таємничі Пісочні Часи, і Маднрівники у Часі принесуть для вас Комплект Передплатника з минулого... або можливо з майбутнього.",
+ "timeTravelersPopover": "Бачимо у вас є Таємничі Пісочні Часи, тож ми будемо раді подорожувати назад в часі для вас! Будь-ласка виберіть Таємничий Комплект який ви бажаєте. Ви можете побачити список минулих предметів <%= linkStart %>тут<%= linkEnd %>! Якщо ці не задовольнять вас, можливо вас зацікавить наш модний футуристичний Стімпанк Комплект?",
+ "mysticHourglassPopover": "Таємничі Пісочні Часи дають вам змогу придбати комплекти передплатників за минулі місяці.",
+ "subUpdateCard": "Update Card",
+ "subUpdateTitle": "Update",
+ "subUpdateDescription": "Update the card to be charged."
}
\ No newline at end of file
diff --git a/locales/uk/tasks.json b/locales/uk/tasks.json
index fbd2a0f1af..e411dde84d 100644
--- a/locales/uk/tasks.json
+++ b/locales/uk/tasks.json
@@ -1,9 +1,12 @@
{
"clearCompleted": "Вилучення виконано",
- "lotOfToDos": "Completed To-Dos are automatically archived after 3 days. You can access them from Settings > Export.",
+ "lotOfToDos": "Завершені Щоденні завдання автоматично архівуються через 3 дні. Ви можете отримати їх через Налаштування > Экспорт.",
"deleteToDosExplanation": "Якщо натиснути на кнопку внизу, то всі з виконаних Зробити та архівних Зробити будуть остаточно вилучені. Якщо хочете зберегти запис про них, спершу експортуйте їх.",
+ "beeminderDeleteWarning": "Шановні учасники: Спершу прочитайте Видалення Виконаних Завдань Без Збиваючих З Пантелику Ситуацій!",
"habits": "Звички",
"newHabit": "Додати звичку",
+ "yellowred": "Слабкості",
+ "greenblue": "Сильні сторони",
"edit": "Редагувати",
"save": "Зберегти",
"addChecklist": "Додати перелік",
@@ -35,9 +38,10 @@
"dueDate": "Виконати до",
"remaining": "Залишилося",
"complete": "Виконані",
- "due": "Due",
- "grey": "Grey",
+ "due": "Повинен зробити",
+ "grey": "Сірі",
"rewards": "Нагороди",
+ "ingamerewards": "Обладунки та Уміння",
"gold": "Золото",
"silver": "Срібло (100 монет срібла = 1 золото)",
"newReward": "Додати нагороду",
diff --git a/locales/zh/backgrounds.json b/locales/zh/backgrounds.json
index bdb8672026..4c15d0bdf1 100644
--- a/locales/zh/backgrounds.json
+++ b/locales/zh/backgrounds.json
@@ -34,5 +34,26 @@
"backgroundHauntedHouseText": "鬼屋",
"backgroundHauntedHouseNotes": "潜行通过一间鬼屋",
"backgroundPumpkinPatchText": "南瓜田",
- "backgroundPumpkinPatchNotes": "在南瓜田雕刻杰克南瓜灯笼"
+ "backgroundPumpkinPatchNotes": "在南瓜田雕刻杰克南瓜灯笼",
+ "backgrounds112014": "第6组:2014年11月退出",
+ "backgroundHarvestFeastText": "大丰收",
+ "backgroundHarvestFeastNotes": "享受着一场大丰收",
+ "backgroundStarrySkiesText": "布满繁星的苍穹",
+ "backgroundStarrySkiesNotes": "凝望着布满繁星的苍穹",
+ "backgroundSunsetMeadowText": "日落的牧场",
+ "backgroundSunsetMeadowNotes": "欣赏着日落中的牧场",
+ "backgrounds122014": "第7组:2014年12月推出",
+ "backgroundIcebergText": "冰山",
+ "backgroundIcebergNotes": "在冰山上滑雪",
+ "backgroundTwinklyLightsText": "冬天一闪一闪的光",
+ "backgroundTwinklyLightsNotes": "漫步在满是节日灯光的树林中",
+ "backgroundSouthPoleText": "南极",
+ "backgroundSouthPoleNotes": "造访冰雪纷飞的南极",
+ "backgrounds012015": "SET 8: Released January 2015",
+ "backgroundIceCaveText": "Ice Cave",
+ "backgroundIceCaveNotes": "Descend into an Ice Cave.",
+ "backgroundFrigidPeakText": "Frigid Peak",
+ "backgroundFrigidPeakNotes": "Summit a Frigid Peak.",
+ "backgroundSnowyPinesText": "Snowy Pines",
+ "backgroundSnowyPinesNotes": "Shelter amid Snowy Pines."
}
\ No newline at end of file
diff --git a/locales/zh/character.json b/locales/zh/character.json
index 8a976e50d7..538548b7b3 100644
--- a/locales/zh/character.json
+++ b/locales/zh/character.json
@@ -38,11 +38,12 @@
"supernaturalSkins": "超自然肤色",
"rainbowColors": "七彩",
"hauntedColors": "幽灵的颜色",
+ "winteryColors": "Wintery Colors",
"equipment": "装备",
"equipmentBonusText": "装备提供的奖励加成. 详情见物品栏中的装备.",
"classBonus": "职业装备额外奖励",
"classBonusText": "用跟你的职业相符的装备会比其他更有效。(在你还没有解锁或选择其他职业之前,你是个战士。) 使用相符的装备能给你的属性点50%的提升。",
- "classEquipBonus": "Class Bonus",
+ "classEquipBonus": "职业奖励",
"battleGear": "战斗装备",
"battleGearText": "这是你上战场所穿的装备,在做任务的时候它会影响一些数值。",
"costume": "服装",
@@ -110,7 +111,7 @@
"warriorText": "武士们会有更大的机率触发暴击并在完成任务时随机获得额外的金币,经验和掉率。他们还能对boss造成严重的伤害。如果你希望获得随机性的奖励,或者在boss任务中重创boss,来玩战士吧!",
"mageText": "法师非常善于学习,获得经验值和升级比其他职业快。他们也会获得大量的魔力值来使用一些特殊的法术。如果你喜欢玩得有策略性,或者你强烈地希望升级解锁更多的游戏内容,来玩法师吧!",
"rogueText": "盗贼热衷于积累财富,比其他人获得更多的金币,还擅长寻找随机物品。他们标志性的潜行技能使得他们能够躲避未完成的日常带来的伤害。如果你希望获得更多的奖励,成就,掉落以及徽章,来玩盗贼吧!",
- "healerText": "医师们坚定地对抗突如其来的伤害,并且保护其他的人。错过的日常任务和一些坏习惯并不能影响他们太多,他们总是有些方法帮助你来回血。如果你热衷于辅助其他的队友或者是享受那种从死神手里夺取生命的快感,为什么不去做一个医师呢?",
+ "healerText": "医师们顽强地对抗突如其来的伤害,并且保护其他的人。错过的日常任务和一些坏习惯并不能影响他们太多,他们总是想方设法帮你治疗。如果你热衷于辅助其他的队友或者是享受那种从死神手里夺取生命的快感,那就成为一名医师吧!",
"optOut": "放弃选择",
"optOutText": "不愿意为选择职业烦恼?希望以后再选择?放弃选择 - 你会继续作为战士,你的点数会自动分配。你可以在以后在“设置”中激活职业系统。",
"select": "选择",
@@ -120,7 +121,6 @@
"streaksFrozenText": "被错过的每日任务上的连击将不会在今天结束时被重置。",
"respawn": "重生!",
"youDied": "你死了!",
- "continue": "继续",
"dieText": "你掉了一级,失去所有的金币,和随机的一件装备。起来吧,Habit世界的居民,再接再厉!远离那些坏习惯、警惕地完成每日任务、并在摔倒的时候使用生命药水远离死亡!",
"sureReset": "你确定吗?这样做会重置你的职业和属性点 (他们会回到未分配的状态),并花费3个宝石。",
"purchaseFor": "花费<%= cost %>宝石购买?",
diff --git a/locales/zh/communityguidelines.json b/locales/zh/communityguidelines.json
new file mode 100644
index 0000000000..8b311424d6
--- /dev/null
+++ b/locales/zh/communityguidelines.json
@@ -0,0 +1,172 @@
+{
+ "iAcceptCommunityGuidelines": "我同意遵守社区守则",
+ "commGuideHeadingWelcome": "欢迎来到Habitica!",
+ "commGuidePara001": "你好,冒险者!欢迎来到Habitica,这里是一个高效的,健康,偶尔搞怪一下的地方.我们有个令人愉快的社区,那里充满了自我进步的同时,乐于助人并互相支持的人们.",
+ "commGuidePara002": "为了保证社区中的所有人都能安全,快乐并且高效,我们制定了一些守则.我们尽量使它们友好,并且容易阅读.请花些时间阅读一下.",
+ "commGuidePara003": "这些规定适用于我们使用到的所有社交场合,包括(但不限于)Trello,Github,Transifex,还有Wikia(aka wiki).偶尔,会有一些意想不到的事情发生,例如一个新的冲突源头的出现或者是一个恶意捣乱的人.当这些发生的时候,领袖会适当的修改这些守则以确保社区的安全.不用紧张:当守则变更的时候,Bailey会发声明通知你.",
+ "commGuidePara004": "现在准备你的羽毛笔和卷轴做好笔记,让我们开始吧!",
+ "commGuideHeadingBeing": "作为一个Habitican",
+ "commGuidePara005": "HabitRPG首先是一个致力于不断改进的网站.所以,我们有幸能够组织起来一个最温暖,友好,谦卑并且互助互利的网络社区.Habiticans有着共同的特质.他们当中最常见也最显著的有:",
+ "commGuideList01A": "一颗乐于助人的心一些人将自己的时间和精力致力于指引和帮助那些新加入社区的人们.例如,新手公会,就是一个用来回答人们问题的地方.如果你觉得你能帮上忙,请勿低调!",
+ "commGuideList01B": "一个勤奋的态度 Habiticans都会为了提高自己的生活而努力工作,但是也会时常的帮助创建和改进我们网站.这是一个开源的项目,为了让网站达到最好的效果,我们都会时常过来帮忙.",
+ "commGuideList01C": "一个互相支持的态度 Habiticans会为其他人的成功而高兴,并且在艰难的时候互相安慰.我们互相支持,互相依靠,互相学习.在队伍中,我们能用技能来表达这种态度;而在聊天室中,我们也能通过友好的鼓励的话语来表达.",
+ "commGuideList01D": "一个尊重别人的习惯 我们都有不同的背景,不同的技能,不同的意见.因此,我们的社区才如此精彩!Habiticans尊重这些不同并且发扬它们.在这里稍作停留,你就会和生活迥异的人们交上朋友.",
+ "commGuideHeadingMeet": "见见领袖!",
+ "commGuidePara006": "Habitica有一些孜孜不倦的游侠骑士,它们作为员工加入进来,负责保持社区平稳,充实,没有问题.它们每个人都自己的领域,但是有的时候,它们也会应要求出现在其他的社交领域 . 在官方声明的前面,员工和开发组一般会用\"领袖的话\"或者是\"领袖冠名\",",
+ "commGuidePara007": "员工的标签是紫色带皇冠的.它们的头衔是\"英雄\".",
+ "commGuidePara008": "领袖的标签是黑色带星的.它们的头衔是\"守护者\".唯一不同的是Bailey,他作为NPC有一个黑底绿字带星的标签",
+ "commGuidePara009": "现在的职员成员是(从左到右):",
+ "commGuidePara009a": "在Trello上",
+ "commGuidePara009b": "在GitHub上",
+ "commGuidePara010": "还有一些帮助员工们工作的审核者.它们是被认真推选出来的,所以请尊重他们,听取它们的建议.",
+ "commGuidePara011": "现在的审核者们是(从左到右):",
+ "commGuidePara011a": "在酒馆聊天",
+ "commGuidePara011b": "在GitHub/Wikia上",
+ "commGuidePara011c": "在Wikia上",
+ "commGuidePara012": "如果你对某个游戏领袖有意见或者建议, 请发送邮件给Lemoness (leslie@habitrpg.com).",
+ "commGuidePara013": "在Habitica这样一个庞大的社区环境中, 玩家来去频繁, 审核者们也需要适时放下自己的重任让自己休息休息.下列是名誉退休的审核者们. 他们不再行使审核者的权利, 但是请仍然尊重他们的工作!",
+ "commGuidePara014": "荣誉退休的审核者们:",
+ "commGuideHeadingPublicSpaces": "Habitica中的公共空间",
+ "commGuidePara015": "Habitica有两种社交区域:公开的和私人的.公开的空间包括酒馆,公开公会,GitHub,Trello还有Wiki.私人的空间包括私人的公会和队伍.",
+ "commGuidePara016": "当参与Habitica的公共区域时,为了保证所有人的安全和愉快,有一些事项需要遵守.这些对于你这样的冒险者来说简直太容易了!",
+ "commGuidePara017": "互相尊重 保持谦虚,善良,友好,互助.记住:Habiticans都来自不同的背景,有着非常不同的经历.正是这样,才让HabitRPG非常酷!构建一个这样的社区意味着我们要同样尊重和发扬我们的不同点和相同点.以下是一些简单的互相尊重的方式:",
+ "commGuideList02A": "遵守所有的条款和条件。",
+ "commGuideList02B": "不要发布包含暴力,恐怖,色情,不公平,偏激,种族歧视,带有恶意,骚扰他人,或者对其他个人或组织有害的文字或者图片.即使只是个玩笑.表述中也包含着对他人的诋毁.不是所有人都有同样的幽默感,一些你认为是玩笑的话也许会对其他人造成伤害.攻击你每日任务,而不是别人.",
+ "commGuideList02C": "请保持讨论的内容适合所有年龄我们之中有很多年轻的Habiticans也在使用这个网站!请不要影响那些天真无邪的人,或阻碍任何Habiticans完成目标.",
+ "commGuideList02D": "避免亵渎的语言.这也包括那些别的网站可能能够接受的那些轻微的,宗教的秽语-这里的人们有着多种多样的宗教和文化背景,我们需要保证他们能在公开的区域感觉到自在.另外,侮辱别人将会受到严重的处罚,因为这种行为也同时违反了服务条款.",
+ "commGuideList02E": "避免在除了'后排角落'之外的地方扩大有争议性的主题的讨论.如果你觉得某人说了让你觉得粗鲁或者受伤的话的话,不要跟他/她正面冲突.一个简单的,礼貌的表达就足够了,例如\"我觉得玩笑开得有点儿过了.\"但是,如果你用粗鲁和不友善的态度来回应粗鲁和不友善言论,会使情绪更加紧张,也会让HabitRPG变成一个更消极的地方.善良和礼貌能向别人展现真实的自我.",
+ "commGuideList02F": "第一时间遵从领袖的要求来平息争论或者将他转移到'后排角落'.如果领袖允许的话,所有与本次讨论相关的话,都将被(礼貌地)转移到你‘后排角落'的\"桌子\"上.",
+ "commGuideList02G": "花一些时间思考,而不是立刻就怒斥对方如果有人告诉你你说的话使别人很不舒服.那么能够向别人郑重的道歉就是一种美德.如果你觉得他们的反应有不当的地方,请联系一个领袖,而不是将他们赶出公共区域.",
+ "commGuideList02H": "将造成分裂/矛盾的话语上报给领袖.如果你觉得对话开始升温,甚至情绪化,会伤害别人,应当停止介入.而且,发Email给leslie@habitrpg.com来让我们知道这件事.我们保证上报者的匿名性.",
+ "commGuidePara019": "在个人空间中,玩家能更自由的讨论任何喜欢的话题,但是,他们仍不能违反条款与要求,包括发布任何歧视性的,暴力的,恐吓性的内容.",
+ "commGuidePara021": "此外,Habitica中的一些公共区域还有额外的守则.",
+ "commGuideHeadingTavern": "酒馆",
+ "commGuidePara022": "The Tavern is the main spot for Habiticans to mingle. Daniel the Barkeep keeps the place spic-and-span, and Lemoness will happily conjure up some lemonade while you sit and chat. Just keep in mind...",
+ "commGuidePara023": "Conversation tends to revolve around casual chatting and productivity or life improvement tips.",
+ "commGuidePara024": "Because the Tavern chat can only hold 200 messages, it isn't a good place for prolonged conversations on topics, especially sensitive ones (ex. politics, religion, depression, whether or not goblin-hunting should be banned, etc.). These conversations should be taken to an applicable guild or the Back Corner (more information below).",
+ "commGuidePara027": "Don't discuss anything addictive in the Tavern. Many people use HabitRPG to try to quit their bad Habits. Hearing people talk about addictive/illegal substances may make this much harder for them! Respect your fellow Tavern-goers and take this into consideration. This includes, but is not exclusive to: smoking, alcohol, pornography, gambling, and drug use/abuse.",
+ "commGuideHeadingPublicGuilds": "公共公会",
+ "commGuidePara029": "Public guilds are much like the Tavern, except that instead of being centered around general conversation, they have a focused theme. Public guild chat should focus on this theme. For example, members of the Wordsmiths guild might be cross if they found the conversation suddenly focusing on gardening instead of writing, and a Dragon-Fanciers guild might not have any interest in deciphering ancient runes. Some guilds are more lax about this than others, but in general, try to stay on topic!",
+ "commGuidePara031": "Some public guilds will contain sensitive topics such as depression, religion, politics, etc. This is fine as long as the conversations therein do not violate any of the Terms and Conditions or Public Space Rules, and as long as they stay on topic.",
+ "commGuidePara033": "Public Guilds may NOT contain 18+ content. If they plan to regularly discuss sensitive content, they should say so in the Guild title. This is to keep Habitica safe and comfortable for everyone. If the guild in question has different kinds of sensitive issues, it is respectful to your fellow Habiticans to place your comment behind a warning (ex. \"Warning: references self-harm\"). Additionally, the sensitive material should be topical -- bringing up self-harm in a guild focused on fighting depression may make sense, but may be less appropriate in a music guild. If you see someone who is repeatedly violating this guideline, even after several requests, please email leslie@habitrpg.com with screenshots.",
+ "commGuidePara035": "No Guilds, Public or Private, should be created for the purpose of attacking any group or individual. Creating such a Guild is grounds for an instant ban. Fight bad habits, not your fellow adventurers!",
+ "commGuidePara037": "All Tavern Challenges and Public Guild Challenges must comply with these rules as well.",
+ "commGuideHeadingBackCorner": "后排角落",
+ "commGuidePara038": "Sometimes a conversation will get too long, off-topic, or sensitive to be continued in a Public Space without making users uncomfortable. In that case, the conversation will be directed to the Back Corner Guild. Note that being directed to the Back Corner is not at all a punishment! In fact, many Habiticans like to hang out there and discuss things at length.",
+ "commGuidePara039": "The Back Corner Guild is a free public space to discuss sensitive material or a single conversation for a long time, and it is carefully moderated. The Public Space Guidelines still apply, as do all of the Terms and Conditions. Just because we are wearing long cloaks and clustering in a corner doesn't mean that anything goes! Now pass me that smoldering candle, will you?",
+ "commGuideHeadingTrello": "Trello Boards",
+ "commGuidePara040": "Trello serves as an open forum for suggestions and discussion of site features. Habitica is ruled by the people in the form of valiant contributors -- we all build the site together. Trello is the system that lends method to our madness. Out of consideration for this, try your best to contain all your thoughts into one comment, instead of commenting many times in a row on the same card. If you think of something new, feel free to edit your original comments. Please, take pity on those of us who receive a notification for every new comment. Our inboxes can only withstand so much.",
+ "commGuidePara041": "HabitRPG uses five different Trello boards:",
+ "commGuideList03A": "The Main Board is a place to request and vote on site features.",
+ "commGuideList03B": "The Mobile Board is a place to request and vote on mobile app features.",
+ "commGuideList03C": "The Pixel Art Board is a place to discuss and submit pixel art.",
+ "commGuideList03D": "The Quest Board is a place to discuss and submit quests.",
+ "commGuideList03E": "The Wiki Board is a place to improve, discuss and request new wiki content.",
+ "commGuidePara042": "All have their own guidelines outlined, and the Public Spaces rules apply. Users should avoid going off-topic in any of the boards or cards. Trust us, the boards get crowded enough as it is! Prolonged conversations should be moved to the Back Corner Guild.",
+ "commGuideHeadingGitHub": "GitHub",
+ "commGuidePara043": "HabitRPG uses GitHub to track bugs and contribute code. It's the smithy where the tireless Blacksmiths forge the features! All the Public Spaces rules apply. Be sure to be polite to the Blacksmiths -- they have a lot of work to do, keeping the site running! Hooray, Blacksmiths!",
+ "commGuidePara044": "The following users are members of the HabitRPG repo:",
+ "commGuideHeadingWiki": "Wiki",
+ "commGuidePara045": "The HabitRPG wiki collects information about the site. It also hosts a few forums similar to the guilds on HabitRPG. Hence, all the Public Space rules apply.",
+ "commGuidePara046": "The HabitRPG wiki can be considered to be a database of all things HabitRPG. It provides information about site features, guides to play the game, tips on how you can contribute to HabitRPG and also provides a place for you to advertise your guild or party and vote on topics.",
+ "commGuidePara047": "Since the wiki is hosted by Wikia, the terms and conditions of Wikia also apply in addition to the rules set by HabitRPG and the HabitRPG wiki site.",
+ "commGuidePara048": "The wiki is solely a collaboration between all of its editors so some additional guidelines include:",
+ "commGuideList04A": "Requesting new pages or major changes on the Wiki Trello board",
+ "commGuideList04B": "Being open to other peoples' suggestion about your edit",
+ "commGuideList04C": "Discussing any conflict of edits within the page's talk page",
+ "commGuideList04D": "Bringing any unresolved conflict to the attention of wiki admins",
+ "commGuideList04E": "Not spamming or sabotaging pages for personal gain",
+ "commGuideList04F": "Read the wiki contribution page before making major changes",
+ "commGuideList04G": "Impartial tone within wiki pages",
+ "commGuideList04H": "Ensuring that wiki content is relevant to the whole site of HabitRPG and not pertaining to a particular guild or party (such information can be moved to the forums)",
+ "commGuidePara049": "The following people are the current wiki administrators:",
+ "commGuidePara018": "Wiki Administrators Emeritus are",
+ "commGuideHeadingInfractionsEtc": "违规,影响和恢复",
+ "commGuideHeadingInfractions": "违规",
+ "commGuidePara050": "Overwhelmingly, Habiticans assist each other, are respectful, and work to make the whole community fun and friendly. However, once in a blue moon, something that a Habitican does may violate one of the above guidelines. When this happens, the Mods will take whatever actions they deem necessary to keep Habitica safe and comfortable for everyone.",
+ "commGuidePara051": "There are a variety of infractions, and they are dealt with depending on their severity. These are not conclusive lists, and Mods have a certain amount of discretion. The Mods will take context into account when evaluating infractions.",
+ "commGuideHeadingSevereInfractions": "严重违规",
+ "commGuidePara052": "Severe infractions greatly harm the safety of Habitica's community and users, and therefore have severe consequences as a result.",
+ "commGuidePara053": "下面是一些严重违规的例子。这不是一个全面的列表。 ",
+ "commGuideList05A": "违反条款和条件 ",
+ "commGuideList05B": "Hate Speech/Images, Harassment/Stalking, Cyber-Bullying, Flaming, and Trolling",
+ "commGuideList05C": "违规缓刑",
+ "commGuideList05D": "冒充员工或版主",
+ "commGuideList05E": "反复中度违规",
+ "commGuideHeadingModerateInfractions": "中度违规",
+ "commGuidePara054": "Moderate infractions do not make our community unsafe, but they do make it unpleasant. These infractions will have moderate consequences. When in conjunction with multiple infractions, the consequences may grow more severe.",
+ "commGuidePara055": "The following are some examples of Moderate Infractions. This is not a comprehensive list.",
+ "commGuideList06A": "Ignoring or Disrespecting a Mod. This includes publicly complaining about moderators or other users/publicly glorifying or defending banned users. If you are concerned about one of the rules or Mods, please contact Lemoness via email (leslie@habitrpg.com).",
+ "commGuideList06B": "Backseat Modding. To quickly clarify a relevant point: A friendly mention of the rules is fine. Backseat modding consists of telling, demanding, and/or strongly implying that someone must take an action that you describe to correct a mistake. You can alert someone to the fact that they have committed a transgression, but please do not demand an action-for example, saying, \"Just so you know, profanity is discouraged in the Tavern, so you may want to delete that,\" would be better than saying, \"I'm going to have to ask you to delete that post.\"",
+ "commGuideList06C": "Repeated Violation of Public Space Guidelines",
+ "commGuideList06D": "反复轻微违规",
+ "commGuideHeadingMinorInfractions": "轻微违规",
+ "commGuidePara056": "Minor Infractions, while discouraged, still have minor consequences. If they continue to occur, they can lead to more severe consequences over time.",
+ "commGuidePara057": "The following are some examples of Minor Infractions. This is not a comprehensive list.",
+ "commGuideList07A": "First-time violation of Public Space Guidelines",
+ "commGuideList07B": "Any statements or actions that trigger a \"Please Don't\". When a Mod has to say \"Please Don't do this\" to a user, it can count as a very minor infraction for that user. An example might be \"Mod Talk: Please Don't keep arguing in favor of this feature idea after we've told you several times that it isn't feasible.\" In many cases, the Please Don't will be the minor consequence as well, but if Mods have to say \"Please Don't\" to the same user enough times, the triggering Minor Infractions will start to count as Moderate Infractions.",
+ "commGuideHeadingConsequences": "后果",
+ "commGuidePara058": "In Habitica -- as in real life -- every action has a consequence, whether it is getting fit because you've been running, getting cavities because you've been eating too much sugar, or passing a class because you've been studying.",
+ "commGuidePara059": "Similarly, all infractions have direct consequences. Some sample consequences are outlined below.",
+ "commGuidePara060": "If your infraction has a moderate or severe consequence, you will receive an email explaining:",
+ "commGuideList08A": "你违反的规定是",
+ "commGuideList08B": "这样的后果是",
+ "commGuideList08C": "怎样做才能纠正这种处境,恢复自己的状态,如果可能的话。",
+ "commGuideHeadingSevereConsequences": "造成严重后果的例子",
+ "commGuideList09A": "账号禁封",
+ "commGuideList09B": "账号删除",
+ "commGuideList09C": "Permanently disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideHeadingModerateConsequences": "中等后果的例子",
+ "commGuideList10A": "限制公共聊天权",
+ "commGuideList10B": "限制私人聊天权 ",
+ "commGuideList10C": "Restricted guild/challenge creation privileges",
+ "commGuideList10D": "Temporarily disabling (\"freezing\") progression through Contributor Tiers",
+ "commGuideList10E": "Demotion of Contributor Tiers",
+ "commGuideList10F": "Putting users on \"Probation\"",
+ "commGuideHeadingMinorConsequences": "Examples of Minor Consequences",
+ "commGuideList11A": "Reminders of Public Space Guidelines",
+ "commGuideList11B": "警告",
+ "commGuideList11C": "需求",
+ "commGuideList11D": "Deletions (Mods/Staff may delete problematic content)",
+ "commGuideList11E": "Edits (Mods/Staff may edit problematic content)",
+ "commGuideHeadingRestoration": "恢复",
+ "commGuidePara061": "Habitica is a land devoted to self-improvement, and we believe in second chances. If you commit an infraction and receive a consequence, view it as a chance to evaluate your actions and strive to be a better member of the community.",
+ "commGuidePara062": "The email that you receive explaining the consequences of your actions (or, in the case of minor consequences, the Mod/Staff announcement) is a good source of information. Cooperate with any restrictions which have been imposed, and endeavor to meet the requirements to have any penalties lifted.",
+ "commGuidePara063": "If you do not understand your consequences, or the nature of your infraction, ask the Staff/Moderators for help so you can avoid committing infractions in the future.",
+ "commGuideHeadingContributing": "Contributing to Habitica",
+ "commGuidePara064": "HabitRPG 是一个开源项目,这意味着我们欢迎任何 Habiticans 的加入!每一位加入的玩家都会按照以下贡献等级获得奖励:",
+ "commGuideList12A": "HabitRPG Contributor's badge, plus 3 Gems",
+ "commGuideList12B": "Contributor Armor, plus 3 Gems.",
+ "commGuideList12C": "Contributor Helmet, plus 3 Gems.",
+ "commGuideList12D": "Contributor Sword, plus 4 Gems.",
+ "commGuideList12E": "Contributor Shield, plus 4 Gems.",
+ "commGuideList12F": "Contributor Pet, plus 4 Gems.",
+ "commGuideList12G": "Contributor Guild Invite, plus 4 Gems.",
+ "commGuidePara065": "Mods are chosen from among Seventh Tier contributors by the Staff and preexisting Moderators. Note that while Seventh Tier Contributors have worked hard on behalf of the site, not all of them speak with the authority of a Mod.",
+ "commGuidePara066": "There are some important things to note about the Contributor Tiers:",
+ "commGuideList13A": "Tiers are discretionary. They are assigned at the discretion of Moderators, based on many factors, including our perception of the work you are doing and its value in the community. We reserve the right to change the specific levels, titles and rewards at our discretion.",
+ "commGuideList13B": "Tiers get harder as you progress. If you made one monster, or fixed a small bug, that may be enough to give you your first contributor level, but not enough to get you the next. Like in any good RPG, with increased level comes increased challenge!",
+ "commGuideList13C": "Tiers don't \"start over\" in each field. When scaling the difficulty, we look at all your contributions, so that people who do a little bit of art, then fix a small bug, then dabble a bit in the wiki, do not proceed faster than people who are working hard at a single task. This helps keep things fair!",
+ "commGuideList13D": "Users on probation cannot be promoted to the next tier. Mods have the right to freeze user advancement due to infractions. If this happens, the user will always be informed of the decision, and how to correct it. Tiers may also be removed as a result of infractions or probation.",
+ "commGuideHeadingFinal": "The Final Section",
+ "commGuidePara067": "So there you have it, brave Habitican -- the Community Guidelines! Wipe that sweat off of your brow and give yourself some XP for reading it all. If you have any questions or concerns about these Community Guidelines, please email Lemoness (leslie@habitrpg.com) and she will be happy to help clarify things.",
+ "commGuidePara068": "前进吧,勇敢的冒险者,去攻克你的那些每日任务!",
+ "commGuideHeadingLinks": "有用的链接",
+ "commGuidePara069": "The following talented artists contributed to these illustrations:",
+ "commGuideLink01": "新手公会",
+ "commGuideLink01description": "一个专门为新用户回答问题的公会!",
+ "commGuideLink02": "The Back Corner Guild",
+ "commGuideLink02description": "关于讨论冗长的或者复杂的主题的守则.",
+ "commGuideLink03": "维基",
+ "commGuideLink03description": "关于HabitRPG所收集的最多的信息.",
+ "commGuideLink04": "GitHub",
+ "commGuideLink04description": "上报漏洞或者帮助开发程序!",
+ "commGuideLink05": "主体Trello",
+ "commGuideLink05description": "for site feature requests.",
+ "commGuideLink06": "移动端Trello",
+ "commGuideLink06description": "for mobile feature requests.",
+ "commGuideLink07": "艺术Trello",
+ "commGuideLink07description": "提交像素艺术",
+ "commGuideLink08": "任务Trello",
+ "commGuideLink08description": "提交任务稿件"
+}
\ No newline at end of file
diff --git a/locales/zh/content.json b/locales/zh/content.json
index bb055704a3..5c82775a32 100644
--- a/locales/zh/content.json
+++ b/locales/zh/content.json
@@ -41,8 +41,12 @@
"questEggParrotAdjective": "充满活力的",
"questEggRoosterText": "公雞",
"questEggRoosterAdjective": "千斤頂",
- "questEggSpiderText": "Spider",
- "questEggSpiderAdjective": "creepy",
+ "questEggSpiderText": "蜘蛛",
+ "questEggSpiderAdjective": "惊悚",
+ "questEggOwlText": "猫头鹰",
+ "questEggOwlAdjective": "聪明的",
+ "questEggPenguinText": "企鹅",
+ "questEggPenguinAdjective": "敏锐的",
"eggNotes": "把孵化药水倒在宠物蛋上会把它孵化成一只<%= eggAdjective() %><%= eggText() %>。",
"hatchingPotionBase": "普通",
"hatchingPotionWhite": "白色",
diff --git a/locales/zh/contrib.json b/locales/zh/contrib.json
index bd770ba8cb..608c37d61d 100644
--- a/locales/zh/contrib.json
+++ b/locales/zh/contrib.json
@@ -1,18 +1,18 @@
{
"friend": "好友",
- "friendFirst": "当你的第一组意见被采用时,你会收到HabitRPG的贡献者徽章。在酒馆里,你的名字会显示你是贡献者。为了感谢你,你还会收到2个宝石。",
- "friendSecond": "当你的第二组意见被采用时,你可以在奖励商店买到 水晶甲。为了感谢你持續地工作,你还会收到2个宝石。",
+ "friendFirst": "当你的第一组提交被部署之后,你会得到HabitRPG贡献者的徽章. 在酒馆中交流时,你的名字也会被自豪的标为贡献者. 作为你贡献的奖励, 你还会受到3颗宝石.",
+ "friendSecond": "当你的第二组提交被部署之后, 在奖励商店中你可以买到 水晶护甲 . 作为你持续贡献的奖励, 你还会获得 3 颗宝石.",
"elite": "精英",
- "eliteThird": "当你的第三组意见被采用时,你可以在奖励商店买到 水晶头盔<。为了感谢你持續地工作,你还会收到2个宝石。",
- "eliteFourth": "当你的第四组意见被采用时,你可以在奖励商店买到 水晶剑<。为了感谢你持續地工作,你还会收到2个宝石。",
+ "eliteThird": "当你的第三组提交被部署之后, 在奖励商店中你可以买到 水晶头盔 . 作为你持续贡献的奖励, 你还会获得 3 颗宝石.",
+ "eliteFourth": "当你的第四组提交被部署之后, 在奖励商店中你可以买到 水晶剑 . 作为你持续贡献的奖励, 你还会获得 4 颗宝石.",
"champion": "冠军",
- "championFifth": "当你的第五组意见被采用时,你可以在奖励商店买到 水晶盾牌<。为了感谢你持續地工作,你还会收到2个宝石。",
- "championSixth": "当你的第六组意见被采用时,你会得到一个九头龍宠物。你还会收到2个宝石。",
+ "championFifth": "当你的第五组提交被部署之后, 在奖励商店中你可以买到 水晶盾 . 作为你持续贡献的奖励, 你还会获得 4 颗宝石.",
+ "championSixth": "当你的第六组提交被部署之后, 你将会得到 三头蛇宠物. 你还会获得 4 颗宝石.",
"legendary": "传奇",
- "legSeventh": "当你的第七组意见被采用时,你会得到 2个宝石並成为榮譽貢獻者公会的一员,且能能\\知悉HabitRPG的幕后细节!继续贡献并不会提升你的等级,但是你可以继续赢得宝石和头衔作为回报。",
+ "legSeventh": "当你的第七组提交被部署之后, 你会收到 4 颗宝石 ,成honored Contributor 公会的一员并能够知道HabitRPG幕后的细节!更多的贡献并不会提升你的等级,但是你能继续获得宝石奖励和头衔.",
"moderator": "领袖",
"guardian": "守护者",
- "guardianText": "领袖是从贡献者中仔细挑选出来的,所以请尊重他们并听取他们的建议。不是所有的7级贡献者都是领袖。当前所有的领袖都在酒馆下面的聊天框里列出来了。",
+ "guardianText": "监督员都是从高贡献级别的玩家中精挑细选的,所以请给予他们尊敬,并且听从他们的建议。",
"staff": "职员",
"heroic": "英雄",
"heroicText": "英雄级别包含了HabitRPG的员工和跟员工并排的贡献者。如果你有这个头衔,你就是被委任了(或被聘请了!)。",
@@ -30,20 +30,21 @@
"helpedText2": "这份问卷。",
"hall": "殿堂",
"contribTitle": "贡献者头衔 (例如”铁匠“)",
- "contribLevel": "贡献级别",
- "contribHallText": "[1-7] 这决定了可以得到什么物品、宠物和坐骑。它还决定名牌的颜色。",
+ "contribLevel": "贡献等级",
+ "contribHallText": "1-7层级是普通贡献者,8层级是领袖,9层级是员工。这决定了哪些项目,宠物和坐骑和可用。也决定了名称标签颜色。8层级和9层级会自动获得管理员身份。",
"hallHeroes": "英雄殿堂",
"hallPatrons": "赞助人殿堂",
"rewardUser": "奖励玩家",
"UUID": "帐号",
"loadUser": "载入玩家",
"title": "头衔",
- "moreDetails": "更多细节",
+ "moreDetails": "更多详情(1-7)",
+ "moreDetails2": "更多详情(8-9)",
"contributions": "贡献",
"admin": "管理员",
"notGems": "是以美金计算,并不是宝石。例如,如果这个数值是1,这代表4个宝石。请只在手动授予宝石时使用这个选项。不要在授予贡献等级的时候使用,因为每个贡献等级会自动增加2个宝石。",
"hideAds": "隐藏广告",
- "gamemaster": "管理员",
+ "gamemaster": "游戏管理员(员工/监督员)",
"backerTier": "支持者层级",
"balance": "结余",
"tierPop": "点击层级标签查看细节。",
diff --git a/locales/zh/front.json b/locales/zh/front.json
index 51d86738ea..1e58e169c5 100644
--- a/locales/zh/front.json
+++ b/locales/zh/front.json
@@ -45,6 +45,7 @@
"passMan": "如果你用密码管理工具 (如 1Password) 登录出现问题,尝试手动用用户名密码登录。",
"forgotPass": "找回密码",
"emailNewPass": "把新密码发到我的邮箱",
+ "invalidEmail": "执行密码重置需要一个有效的电子邮件地址。",
"email": "邮箱",
"passConfirm": "确认密码",
"accept1Terms": "我同意接受",
diff --git a/locales/zh/gear.json b/locales/zh/gear.json
index 05d03672cc..57cda981a4 100644
--- a/locales/zh/gear.json
+++ b/locales/zh/gear.json
@@ -1,4 +1,5 @@
{
+ "weapon": "武器",
"weaponBase0Text": "没有武器",
"weaponBase0Notes": "没有武器。",
"weaponWarrior0Text": "训练用剑",
@@ -68,37 +69,50 @@
"weaponSpecialCriticalText": "碾碎臭虫的强力战锤",
"weaponSpecialCriticalNotes": "这位勇士杀死了一个强力的 Github 敌人,无数战士却陨落于此。这把战锤由臭虫的骨头打造,能造成强大的致命一击。增加力量和感知各<%= attrs %>点。",
"weaponSpecialYetiText": "野人驯化矛",
- "weaponSpecialYetiNotes": "2013年冬季限量版装备!用这把标枪可以令任何野人臣服。增加<%= str %>点力量。",
+ "weaponSpecialYetiNotes": "This spear allows its user to command any yeti. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSkiText": "刺客滑雪杖",
- "weaponSpecialSkiNotes": "2013年冬季限量版装备!一件可以消灭成群敌人的武器!他也可以帮助玩家完成漂亮的平行转弯。增加<%= str %>点力量。",
+ "weaponSpecialSkiNotes": "A weapon capable of destroying hordes of enemies! It also helps the user make very nice parallel turns. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialCandycaneText": "糖果手魔杖",
- "weaponSpecialCandycaneNotes": "2013年冬季限量版装备!一个强力的法师手杖。超级好吃,我是认真的!双手武器。增加<%= int %>点智力,<%= per %>点感知。",
+ "weaponSpecialCandycaneNotes": "A powerful mage's staff. Powerfully DELICIOUS, we mean! Two-handed weapon. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSnowflakeText": "雪花魔杖",
- "weaponSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>.",
+ "weaponSpecialSnowflakeNotes": "This wand sparkles with unlimited healing power. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"weaponSpecialSpringRogueText": "钩爪",
"weaponSpecialSpringRogueNotes": "用来攀爬高楼的装备,当然也可以用来抓烂地毯。增加<%= str %>点力量。2014年春季限量版装备。",
"weaponSpecialSpringWarriorText": "胡萝卜剑",
- "weaponSpecialSpringWarriorNotes": "这把威武的剑可以轻松的把敌人切成碎片!要是在战场上饿了,能把它当成零食吃。 增加<%= str %>点力量。 2014年春季限量版装备。",
+ "weaponSpecialSpringWarriorNotes": "这把威武的剑可以轻松的把敌人切成碎片!要是在战场上饿了,能把它当成零食吃。增加<%= str %>点力量。2014年春季限量版装备。",
"weaponSpecialSpringMageText": "瑞士奶酪魔杖",
- "weaponSpecialSpringMageNotes": "只有最强大的啮齿动物能够戰勝他們的渴望來执掌这个强而有力的魔杖。增加<%= int %>点智力和 <%= per %>点感知。限量版2014年春季裝備。",
+ "weaponSpecialSpringMageNotes": "只有最强大的啮齿动物能够战胜他们的渴望来执掌这个强而有力的魔杖。增加<%= int %>点智力和 <%= per %>点感知。限量版2014年春季装备。",
"weaponSpecialSpringHealerText": "美丽骨头",
- "weaponSpecialSpringHealerNotes": "加 <%= int %> 点数到智力。2014年春季限量版装备。",
+ "weaponSpecialSpringHealerNotes": "拿来!增加<%= int %>点智力。2014年春季限量版装备。",
"weaponSpecialSummerRogueText": "海盗弯刀",
- "weaponSpecialSummerRogueNotes": "停止吧!你会让那些日常任务被解雇!增加<%= str %>点力量。限量版2014夏季装备。",
+ "weaponSpecialSummerRogueNotes": "停止吧!你会让那些日常任务走跳板 !增强力量<%= str %>点。限量版2014夏季装备。",
"weaponSpecialSummerWarriorText": "航海片刀",
- "weaponSpecialSummerWarriorNotes": "没有任何待办事项中的任务愿意与这把粗糙的刀纠缠!增加<%= str %>点力量。限量版2014夏季装备。",
+ "weaponSpecialSummerWarriorNotes": "沒有任何待办事项中的任务愿意与这把粗糙的刀纠缠!增加<%= str %>点力量。限量版2014夏季装备。",
"weaponSpecialSummerMageText": "海带捕捉器",
- "weaponSpecialSummerMageNotes": "This trident is used to spear seaweed effectively, for extra-productive kelp harvesting! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerMageNotes": "这把三叉戟能有效的戳起海带,额外的收获海带!增加<%= int %>点智力和<%= per %>点感知。限量版2014夏季装备。",
"weaponSpecialSummerHealerText": "浅滩魔杖",
- "weaponSpecialSummerHealerNotes": "This wand, made of aquamarine and live coral, is very attractive to schools of fish. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "weaponSpecialSummerHealerNotes": "这把魔杖由海蓝宝石和活珊瑚制成,它对鱼群非常有吸引力。增加<%= int %>点智力限量版2014夏季装备。",
"weaponSpecialFallRogueText": "银质十字架",
- "weaponSpecialFallRogueNotes": "驱走亡灵。也有效抵御狼人。增加<%= str %>点力量。2014年秋季限量版装备。",
+ "weaponSpecialFallRogueNotes": "驱走亡灵。也能效抵御狼人,因为你永远不可能太小心。增加<%= str %>点力量。2014年秋季限量版装备。",
"weaponSpecialFallWarriorText": "實驗手爪",
"weaponSpecialFallWarriorNotes": "这只手爪代表着现代科技的最前沿。增加<%= str %>点力量。2014年秋季限量版装备。",
"weaponSpecialFallMageText": "飞天扫帚",
- "weaponSpecialFallMageNotes": "This enchanted broom flies faster than a dragon! Adds <%= int %> points to Intelligence and <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "weaponSpecialFallMageNotes": "这把魔法扫帚飞的比龙还快!增加<%= int %>点智力和<%= per %>点感知。2014年秋季限量版装备。",
"weaponSpecialFallHealerText": "圣甲虫魔杖",
- "weaponSpecialFallHealerNotes": "圣甲虫保护使用者,又能医疗伤口。增加<%= int %>点智力。2014年秋季限量版装备。",
+ "weaponSpecialFallHealerNotes": "在这根圣甲虫魔杖会保护和治愈持有者。增加<%= int %>点智力。2014年秋季限量版装备。",
+ "weaponSpecialWinter2015RogueText": "Ice Spike",
+ "weaponSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015WarriorText": "Gumdrop Sword",
+ "weaponSpecialWinter2015WarriorNotes": "This delicious sword probably attracts monsters... but you're up for the challenge! Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015MageText": "Winter-lit Staff",
+ "weaponSpecialWinter2015MageNotes": "The light of this crystal staff fills hearts with cheer. Increases Intelligence by <%= int %> and Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponSpecialWinter2015HealerText": "Soothing Scepter",
+ "weaponSpecialWinter2015HealerNotes": "This scepter warms sore muscles and soothes away stress. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "weaponMystery201411Text": "轻微违规",
+ "weaponMystery201411Notes": "Stab your enemies or dig in to your favorite foods - this versatile pitchfork does it all! Confers no benefit. November 2014 Subscriber Item.",
+ "weaponMystery301404Text": "蒸汽朋克手杖",
+ "weaponMystery301404Notes": "Excellent for taking a turn about town. March 3015 Subscriber Item. Confers no benefit.",
+ "armor": "护甲",
"armorBase0Text": "正常服装",
"armorBase0Notes": "普通的衣服。 没有属性加成。",
"armorWarrior1Text": "皮甲",
@@ -111,7 +125,7 @@
"armorWarrior4Notes": "发出的红光显示它含着防御性魔术的板甲。增加<%= con %>点体质。",
"armorWarrior5Text": "黄金甲",
"armorWarrior5Notes": "乍一看,这套黄金甲只是装饰罢了,但能够刺穿它的刀闻所未闻。增加<%= con %>点体质。",
- "armorRogue1Text": "油皮",
+ "armorRogue1Text": "油皮甲",
"armorRogue1Notes": "Leather armor treated to reduce noise. Increases Perception by <%= per %>.",
"armorRogue2Text": "黑皮甲",
"armorRogue2Notes": "穿上黑甲,藏在阴影。增加<%= per %>点感知。",
@@ -122,89 +136,102 @@
"armorRogue5Text": "暗影护甲",
"armorRogue5Notes": "让你在光天化日之下隐藏自己。增加<%= per %>点感知。",
"armorWizard1Text": "魔法师长袍",
- "armorWizard1Notes": "Hedge-mage's outfit. Increases Intelligence by <%= int %>.",
+ "armorWizard1Notes": "法师的防御装备。增加<%= int %>点智力。",
"armorWizard2Text": "巫师长袍",
- "armorWizard2Notes": "Clothes for a wandering wonder-worker. Increases Intelligence by <%= int %>.",
+ "armorWizard2Notes": "流浪的奇迹创造者的衣服。增加<%= int %>点智力。",
"armorWizard3Text": "神秘长袍",
- "armorWizard3Notes": "Denotes initiation into elite secrets. Increases Intelligence by <%= int %>.",
+ "armorWizard3Notes": "代表开始成为精英的秘密。增加<%= int %>点智力。",
"armorWizard4Text": "大法师长袍",
- "armorWizard4Notes": "Spirits and elementals bow before it. Increases Intelligence by <%= int %>.",
+ "armorWizard4Notes": "精神和元素弓之前。增加<%= int %>点智力。",
"armorWizard5Text": "皇家大法师长袍",
- "armorWizard5Notes": "Symbol of the power behind the throne. Increases Intelligence by <%= int %>.",
+ "armorWizard5Notes": "象征着王位的力量。增加<%= int %>点智力。",
"armorHealer1Text": "侍僧长袍",
- "armorHealer1Notes": "Garment showing humility and purpose. Increases Constitution by <%= con %>.",
+ "armorHealer1Notes": "展现谦逊和决心的服装。增加<%= con %>点体质。",
"armorHealer2Text": "医疗兵长袍",
- "armorHealer2Notes": "Worn by those dedicated to tending the wounded in battle. Increases Constitution by <%= con %>.",
+ "armorHealer2Notes": "那些献身于照顾在战斗中受伤的磨损。增加<%= con %>点体质",
"armorHealer3Text": "保卫斗篷",
- "armorHealer3Notes": "Turns the healer's own magics inward to fend off harm. Increases Constitution by <%= con %>.",
+ "armorHealer3Notes": "使医师的魔法能抵御内部伤害。增加<%= con %>点体质。",
"armorHealer4Text": "医师长袍",
- "armorHealer4Notes": "Projects authority and dissipates curses. Increases Constitution by <%= con %>.",
+ "armorHealer4Notes": "展现权利和驱散的诅咒。增加<%= con %>点体质。",
"armorHealer5Text": "皇家披风",
- "armorHealer5Notes": "Attire of those who have saved the lives of kings. Increases Constitution by <%= con %>.",
+ "armorHealer5Notes": "那些保留了国王生活的服装。增加<%= con %>点体质",
"armorSpecial0Text": "黑影护甲",
- "armorSpecial0Notes": "Screams when struck, for it feels pain in its wearer's place. Increases Constitution by <%= con %>.",
+ "armorSpecial0Notes": "当尖叫撞击时,佩戴的部位会感觉到痛。增加<%= con %>点体质。",
"armorSpecial1Text": "水晶铠甲",
- "armorSpecial1Notes": "Its tireless power inures the wearer to mundane discomfort. Increases all attributes by <%= attrs %>.",
- "armorSpecial2Text": "让差拉的贵族束腰外衣",
+ "armorSpecial1Notes": "它不屈不挠的力量会使佩戴者感觉到不适。增加<%= attrs %>点全部属性。",
+ "armorSpecial2Text": "Jean Chalard的贵族束腰外衣",
"armorSpecial2Notes": "让你更加地蓬松!体质与智力各加<%= attrs %>。",
"armorSpecialYetiText": "野人驯化长袍",
- "armorSpecialYetiNotes": "限量版2013冬季装备!毛茸茸而且凶猛。增加<%= con %>点体质。",
+ "armorSpecialYetiNotes": "Fuzzy and fierce. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSkiText": "雪橇刺客大衣",
- "armorSpecialSkiNotes": "限量版2013冬季装备!充满了秘密匕首和滑雪道地图。增加<%= per %>点感知。",
+ "armorSpecialSkiNotes": "Full of secret daggers and ski trail maps. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialCandycaneText": "糖果手杖长袍",
- "armorSpecialCandycaneNotes": "2013年冬季限量版装备!这套长袍是用糖和丝织成的。增加<%= int %>点智力。",
+ "armorSpecialCandycaneNotes": "Spun from sugar and silk. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"armorSpecialSnowflakeText": "雪花长袍",
- "armorSpecialSnowflakeNotes": "2013年冬季限量版装备!即使在暴风雪中,这套长袍仍会让你感到温暖。增加<%= con %>点体质。",
- "armorSpecialBirthdayText": "可笑的聚会旗袍",
- "armorSpecialBirthdayNotes": "As part of the festivities, Absurd Party Robes are available free of charge in the Item Store! Swath yourself in those silly garbs and don your matching hats to celebrate this momentous day.",
+ "armorSpecialSnowflakeNotes": "A robe to keep you warm, even in a blizzard. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
+ "armorSpecialBirthdayText": "可笑的聚会长袍",
+ "armorSpecialBirthdayNotes": "作为庆祝活动的一部分,在物品商店可以免费获得可笑的聚会长袍!在这个重要的日子里炫耀自己在那些愚蠢的装束和匹配的帽子来庆祝。没有赋予好处。",
"armorSpecialGaymerxText": "彩虹战士护甲",
- "armorSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "armorSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special armor is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"armorSpecialSpringRogueText": "圆滑猫套装",
"armorSpecialSpringRogueNotes": "无可挑剔的整洁。增加<%= per %>点感知。限量版2014年春季装备。",
"armorSpecialSpringWarriorText": "四叶草钢护甲",
"armorSpecialSpringWarriorNotes": "柔软如三叶草,坚强如钢!增加<%= con %>点体质。限量版2014年春季装备。",
- "armorSpecialSpringMageText": "啮齿長袍",
+ "armorSpecialSpringMageText": "啮齿长袍",
"armorSpecialSpringMageNotes": "老鼠就是赞!增加 <%= int %> 点智力。限量版2014年春季装备。",
- "armorSpecialSpringHealerText": "模糊小狗旗袍",
- "armorSpecialSpringHealerNotes": "Warm and snuggly, but protects its owner from harm. Adds <%= con %> points to Constitution. Limited Edition 2014 Spring Gear.",
+ "armorSpecialSpringHealerText": "模糊小狗长袍",
+ "armorSpecialSpringHealerNotes": "温暖和舒适,还能保护所有者免受伤害。增加<%= con %>点体质。2014年春季限量版装备。",
"armorSpecialSummerRogueText": "海盗长袍",
"armorSpecialSummerRogueNotes": "这些长袍是非常舒适的,呀!增加<%= per %>点感知。限量版2014年夏季装备。",
- "armorSpecialSummerWarriorText": "流氓長袍",
- "armorSpecialSummerWarriorNotes": "以搭扣完成,充滿威嚇性。增加<%= con %>点体质。限量版2014年夏季装备。",
+ "armorSpecialSummerWarriorText": "剑客长袍",
+ "armorSpecialSummerWarriorNotes": "以搭扣完成,充满威慑性。增加<%= con %>点体质。限量版2014年夏季装备。",
"armorSpecialSummerMageText": "绿宝石尾巴",
- "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "armorSpecialSummerMageNotes": "This garment of shimmering scales transforms its wearer into a real Mermage! Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"armorSpecialSummerHealerText": "海洋治疗师尾巴",
- "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
- "armorSpecialFallRogueText": "血色長袍",
- "armorSpecialFallRogueNotes": "鮮明的。生動的。吸血鬼的。增加<%= per %>点感知。限量版2014年秋季装备。",
- "armorSpecialFallWarriorText": "實驗衣",
+ "armorSpecialSummerHealerNotes": "This garment of shimmering scales transforms its wearer into a real Seahealer! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
+ "armorSpecialFallRogueText": "血色长袍",
+ "armorSpecialFallRogueNotes": "鲜艳的。柔软的。吸血鬼的。增加<%= per %>点感知。限量版2014年秋季装备。",
+ "armorSpecialFallWarriorText": "实验衣",
"armorSpecialFallWarriorNotes": "保护您免受神秘药水溢出之苦。增加<%= con %>点体质。限量版2014年秋季装备。",
- "armorSpecialFallMageText": "精靈女巫長袍",
- "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
- "armorSpecialFallHealerText": "輕型裝備",
- "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallMageText": "精灵女巫长袍",
+ "armorSpecialFallMageNotes": "This robe has plenty of pockets to hold extra helpings of eye of newt and tongue of frog. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialFallHealerText": "轻型装备",
+ "armorSpecialFallHealerNotes": "Charge into battle pre-bandaged! Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "armorSpecialWinter2015RogueText": "Icicle Drake Armor",
+ "armorSpecialWinter2015RogueNotes": "This armor is freezing cold, but it will definitely be worth it when you uncover the untold riches at the center of the Icicle Drake hives. Not that you are looking for any such untold riches, because you are truly, definitely, absolutely a genuine Icicle Drake, okay?! Stop asking questions! Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015WarriorText": "Gingerbread Armor",
+ "armorSpecialWinter2015WarriorNotes": "Cozy and warm, straight from the oven! Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015MageText": "Boreal Robe",
+ "armorSpecialWinter2015MageNotes": "You can see the glimmering lights of the north in this robe. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
+ "armorSpecialWinter2015HealerText": "溜冰衣",
+ "armorSpecialWinter2015HealerNotes": "Ice-skating is very relaxing, but you shouldn't try it without this protective gear in case you get attacked by the icicle drakes. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
"armorMystery201402Text": "使者长袍",
- "armorMystery201402Notes": "Shimmering and strong, these robes have many pockets to carry letters.",
+ "armorMystery201402Notes": "闪闪发光又强大,这些衣服有很多携带信件的口袋。没有赋予好处。2014年2月订阅者物品。",
"armorMystery201403Text": "森林行者护甲",
- "armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer.",
+ "armorMystery201403Notes": "This mossy armor of woven wood bends with the movement of the wearer. Confers no benefit. March 2014 Subscriber Item.",
"armorMystery201405Text": "心的火焰",
- "armorMystery201405Notes": "當你被火焰包圍,再沒有什麼可以傷害你!",
+ "armorMystery201405Notes": "你被火焰包围,沒有什么可以伤害你!2014年5月订阅者物品。",
"armorMystery201406Text": "章魚长袍",
- "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. June 2014 Subscriber Item.",
+ "armorMystery201406Notes": "This flexible robe makes it possible for its wearer to slip through even the tiniest cracks. Confers no benefit. June 2014 Subscriber Item.",
"armorMystery201407Text": "海底探险服装",
- "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. July 2014 Subscriber Item. Confers no benefit.",
+ "armorMystery201407Notes": "Described alternatively as \"splooshy\", \"overly thick\" and \"frankly, kind of cumbersome\", this suit is the best friend of any intrepid undersea explorer. Confers no benefit. July 2014 Subscriber Item.",
"armorMystery201408Text": "太阳长袍",
- "armorMystery201408Notes": "These robes are woven with sunlight and gold. August 2014 Subscriber Item. Confers no benefit.",
- "armorMystery201409Text": "Strider Vest",
- "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. September 2014 Subscriber Item. Confers no benefit.",
- "armorMystery201410Text": "Goblin Gear",
- "armorMystery201410Notes": "Scaly, slimy, and strong! October 2014 Subscriber Outfit. Confers no benefit.",
+ "armorMystery201408Notes": "These robes are woven with sunlight and gold. Confers no benefit. August 2014 Subscriber Item.",
+ "armorMystery201409Text": "战斗背心",
+ "armorMystery201409Notes": "A leaf-covered vest that camouflages the wearer. Confers no benefit. September 2014 Subscriber Item.",
+ "armorMystery201410Text": "小妖精装备",
+ "armorMystery201410Notes": "Scaly, slimy, and strong! Confers no benefit. October 2014 Subscriber Item.",
+ "armorMystery201412Text": "Penguin Suit",
+ "armorMystery201412Notes": "You're a penguin! Confers no benefit. December 2014 Subscriber Item.",
+ "armorMystery301404Text": "蒸汽朋克套装",
+ "armorMystery301404Notes": "Dapper and dashing, wot! Confers no benefit. February 3015 Subscriber Item.",
+ "headgear": "headgear",
"headBase0Text": "没有头盔",
"headBase0Notes": "没有头饰",
"headWarrior1Text": "皮革头盔",
"headWarrior1Notes": "坚固的兽皮头盔。增加<%= str %>点力量。",
"headWarrior2Text": "链罩帽",
- "headWarrior2Notes": "Hood of interlocked metal rings. Increases Strength by <%= str %>.",
+ "headWarrior2Notes": "由铁链穿在一起制作的兜帽,增加<%= str %>点力量。",
"headWarrior3Text": "板甲头盔",
"headWarrior3Notes": "厚的钢头盔, 抵御任何打击。 增加<%= str %>点力量。",
"headWarrior4Text": "红甲头盔",
@@ -240,7 +267,7 @@
"headHealer4Text": "绿宝石王冠",
"headHealer4Notes": "Emits an aura of life and growth. Increases Intelligence by <%= int %>.",
"headHealer5Text": "皇家王冠",
- "headHealer5Notes": "為國王,王后,或奇蹟創造者打造。增加<%= int %>点智力。",
+ "headHealer5Notes": "为国王,王后,或奇迹创造者打造。增加<%= int %>点智力。",
"headSpecial0Text": "黑影头盔",
"headSpecial0Notes": "Blood and ash, lava and obsidian give this helm its imagery and power. Increases Intelligence by <%= int %>.",
"headSpecial1Text": "水晶头盔",
@@ -248,52 +275,71 @@
"headSpecial2Text": "无名头盔",
"headSpecial2Notes": "A testament to those who gave of themselves while asking nothing in return. Increases Intelligence and Strength by <%= attrs %> each.",
"headSpecialNyeText": "可笑的聚会帽子",
- "headSpecialNyeNotes": "你获得了一顶可笑的聚会帽子!戴上它,勇敢地欢迎新年吧!",
+ "headSpecialNyeNotes": "You've received an Absurd Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
"headSpecialYetiText": "野人驯化头盔",
- "headSpecialYetiNotes": "2013年冬季限量版装备!一頂令人感到崇敬戰慄的帽子。增加<%= str %>点力量。",
+ "headSpecialYetiNotes": "An adorably fearsome hat. Increases Strength by <%= str %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSkiText": "雪橇刺客头盔",
- "headSpecialSkiNotes": "Limited Edition 2013 Winter Gear! Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>.",
+ "headSpecialSkiNotes": "Keeps the wearer's identity secret... and their face toasty. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialCandycaneText": "糖果手杖帽子",
- "headSpecialCandycaneNotes": "Limited Edition 2013 Winter Gear! This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>.",
+ "headSpecialCandycaneNotes": "This is the most delicious hat in the world. It's also known to appear and disappear mysteriously. Increases Perception by <%= per %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSnowflakeText": "雪花王冠",
- "headSpecialSnowflakeNotes": "2013年冬季限量版装备!戴上这王冠就不会怕冷。增加<%= int %>点智力。",
+ "headSpecialSnowflakeNotes": "The wearer of this crown is never cold. Increases Intelligence by <%= int %>. Limited Edition 2013-2014 Winter Gear.",
"headSpecialSpringRogueText": "隐蔽猫面具",
- "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Adds <%= per %> points to Perception. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringRogueNotes": "Nobody will EVER guess that you are a cat burglar! Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringWarriorText": "四叶草钢头盔",
- "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "headSpecialSpringWarriorNotes": "Welded from sweet meadow clover, this helmet can resist even the mightiest blow. Increases Strength by <%= str %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringMageText": "瑞士奶酪帽子",
- "headSpecialSpringMageNotes": "这顶帽子里隐藏着强劲的魔力!最好不要采几块偷吃吧。增加<%= per %>点感知。2014年春季限量版装备。",
+ "headSpecialSpringMageNotes": "This hat stores lots of powerful magic! Try not to nibble it. Increases Perception by <%= per %>. Limited Edition 2014 Spring Gear.",
"headSpecialSpringHealerText": "友谊冠",
- "headSpecialSpringHealerNotes": "这顶王冠象征着忠诚和友谊。毕竟狗是冒险家最好的朋友!增加<%= int %>点智力。2014年春季限量版装备。",
+ "headSpecialSpringHealerNotes": "This crown symbolizes loyalty and companionship. A dog is an adventurer's best friend, after all! Increases Intelligence by <%= int %>. Limited Edition 2014 Spring Gear.",
"headSpecialSummerRogueText": "海盗帽子",
- "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
- "headSpecialSummerWarriorText": "流氓頭巾",
- "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerRogueNotes": "Only the most productive of pirates can wear this fine hat. Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerWarriorText": "剑客头巾",
+ "headSpecialSummerWarriorNotes": "This soft, salty cloth fills its wearer with strength. Increases Strength by <%= str %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerMageText": "海带包裹帽子",
- "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Adds <%= per %> points to Perception. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerMageNotes": "What could be more magical than a hat wrapped in seaweed? Increases Perception by <%= per %>. Limited Edition 2014 Summer Gear.",
"headSpecialSummerHealerText": "珊瑚皇冠",
- "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Adds <%= int %> points to Intelligence. Limited Edition 2014 Summer Gear.",
+ "headSpecialSummerHealerNotes": "Enables its wearer to heal damaged reefs. Increases Intelligence by <%= int %>. Limited Edition 2014 Summer Gear.",
"headSpecialFallRogueText": "血色兜帽",
- "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
- "headSpecialFallWarriorText": "實驗魔物头皮",
- "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallRogueNotes": "A Vampire Smiter's identity must always be hidden. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallWarriorText": "实验魔物头皮",
+ "headSpecialFallWarriorNotes": "Graft on this helm! It's only SLIGHTLY used. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallMageText": "尖帽",
- "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Adds <%= per %> points to Perception. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallMageNotes": "Magic is woven into every thread of this hat. Increases Perception by <%= per %>. Limited Edition 2014 Autumn Gear.",
"headSpecialFallHealerText": "头部绷带",
- "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Adds <%= int %> points to Intelligence. Limited Edition 2014 Autumn Gear.",
+ "headSpecialFallHealerNotes": "Highly sanitary and very fashionable. Increases Intelligence by <%= int %>. Limited Edition 2014 Autumn Gear.",
+ "headSpecialNye2014Text": "Silly Party Hat",
+ "headSpecialNye2014Notes": "You've received a Silly Party Hat! Wear it with pride while ringing in the New Year! Confers no benefit.",
+ "headSpecialWinter2015RogueText": "Icicle Drake Mask",
+ "headSpecialWinter2015RogueNotes": "You are truly, definitely, absolutely a genuine Icicle Drake. You are not infiltrating the Icicle Drake hives. You have no interest at all in the hoards of riches rumored to lie in their frigid tunnels. Rawr. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015WarriorText": "Gingerbread Helm",
+ "headSpecialWinter2015WarriorNotes": "Think, think, think as hard as you can. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015MageText": "Aurora Hat",
+ "headSpecialWinter2015MageNotes": "The fabric of this hat shifts and glows when the wearer studies. Increases Perception by <%= per %>. Limited Edition 2014-2015 Winter Gear.",
+ "headSpecialWinter2015HealerText": "Snuggly Earmuffs",
+ "headSpecialWinter2015HealerNotes": "These warm earmuffs keep out chills and distracting noises. Increases Intelligence by <%= int %>. Limited Edition 2014-2015 Winter Gear.",
"headSpecialGaymerxText": "彩虹战士头盔",
- "headSpecialGaymerxNotes": "(Confers no benefit) In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13!",
+ "headSpecialGaymerxNotes": "In celebration of pride season and GaymerX, this special helmet is decorated with a radiant, colorful rainbow pattern! GaymerX is a game convention celebrating LGBTQ and gaming and is open to everyone. It takes place at the InterContinental in downtown San Francisco on July 11-13! Confers no benefit.",
"headMystery201402Text": "翼盔",
- "headMystery201402Notes": "这个独特的头盔会让使用者风驰电掣!",
+ "headMystery201402Notes": "This winged circlet imbues the wearer with the speed of the wind! Confers no benefit. February 2014 Subscriber Item.",
"headMystery201405Text": "精神的火焰",
- "headMystery201405Notes": "烧掉拖沓!",
+ "headMystery201405Notes": "Burn away the procrastination! Confers no benefit. May 2014 Subscriber Item.",
"headMystery201406Text": "触角王冠",
- "headMystery201406Notes": "这个头盔的触角收藏水里的魔法能量。 2014年6月订阅者物品。",
+ "headMystery201406Notes": "The tentacles of this helm gather up magical energy from the water. Confers no benefit. June 2014 Subscriber Item.",
"headMystery201407Text": "海底探险头盔",
- "headMystery201407Notes": ";这个头盔让使用者无忧地探索海底!戴上了它,眼睛会被放大,看起来有点象金鱼。蛮复古的!2014年6月订阅者物品。没有属性加成。",
+ "headMystery201407Notes": "This helm makes it easy to explore underwater! It sort of makes you look like a googly-eyed fish, too. Very retro! Confers no benefit. July 2014 Subscriber Item.",
"headMystery201408Text": "太阳王冠",
- "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. August 2014 Subscriber Item. Confers no benefit.",
- "shieldBase0Text": "没有副手武器",
+ "headMystery201408Notes": "This blazing crown gives its wearer great strength of will. Confers no benefit. August 2014 Subscriber Item.",
+ "headMystery201411Text": "运动铁盔",
+ "headMystery201411Notes": "This is the traditional helmet worn in the beloved Habitican sport of Balance Ball, which consists of covering yourself with heavy protective gear and then committing to a healthy work-life balance..... WHILE PURSUED BY HIPPOGRIFFS. Confers no benefit. November 2014 Subscriber Item.",
+ "headMystery201412Text": "Penguin Hat",
+ "headMystery201412Notes": "Who's a penguin? Confers no benefit. December 2014 Subscriber Item.",
+ "headMystery301404Text": "Fancy Top Hat",
+ "headMystery301404Notes": "A fancy top hat for the finest of gentlefolk! January 3015 Subscriber Item. Confers no benefit.",
+ "headMystery301405Text": "基础礼帽",
+ "headMystery301405Notes": "A basic top hat, just begging to be paired with some fancy head accessories. Confers no benefit. May 3015 Subscriber Item.",
+ "offhand": "shield-hand item",
+ "shieldBase0Text": "No Shield-Hand Equipment",
"shieldBase0Notes": "没有盾牌或副武器。",
"shieldWarrior1Text": "木盾",
"shieldWarrior1Notes": "厚木头制的圆盾。增加<%= con %>体质。",
@@ -319,74 +365,92 @@
"shieldSpecial0Notes": "Sees beyond the veil of death, and displays what it finds there for enemies to fear. Increases Perception by <%= per %>.",
"shieldSpecial1Text": "水晶盾",
"shieldSpecial1Notes": "Shatters arrows and deflects the words of naysayers. Increases all attributes by <%= attrs %>.",
+ "shieldSpecialGoldenknightText": "Mustaine的碎石钉锤",
+ "shieldSpecialGoldenknightNotes": "Meetings, monsters, malaise: managed! Mash! Increases Constitution and Perception by <%= attrs %> each.",
"shieldSpecialYetiText": "野人驯化盾",
- "shieldSpecialYetiNotes": "Limited Edition 2013 Winter Gear! This shield reflects light from the snow. Increases Constitution by <%= con %>.",
+ "shieldSpecialYetiNotes": "This shield reflects light from the snow. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSnowflakeText": "雪花盾",
- "shieldSpecialSnowflakeNotes": "Limited Edition 2013 Winter Gear! Every shield is unique. Increases Constitution by <%= con %>.",
+ "shieldSpecialSnowflakeNotes": "Every shield is unique. Increases Constitution by <%= con %>. Limited Edition 2013-2014 Winter Gear.",
"shieldSpecialSpringRogueText": "钩爪",
- "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Adds <%= str %> points to Strength. Limited Edition 2014 Spring Gear.",
+ "shieldSpecialSpringRogueNotes": "Great for scaling tall buildings, and also for shredding carpets. Increases Strength <%= str %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringWarriorText": "蛋盾",
- "shieldSpecialSpringWarriorNotes": "即使你以碫投卵,蛋盾永远不裂。增加<%= con %>点体质。2014年春季限量版装备。",
+ "shieldSpecialSpringWarriorNotes": "This shield never cracks, no matter how hard you hit it! Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSpringHealerText": "终极保护的吱吱球",
- "shieldSpecialSpringHealerNotes": "一旦被咬,会发出十分恼人、永无休止的“吱吱”声,驱走敌人。增加<%= con %>点体质。2014年春季限量版装备。",
+ "shieldSpecialSpringHealerNotes": "Lets out an obnoxious, continuous squeak when bitten, driving enemies away. Increases Constitution by <%= con %>. Limited Edition 2014 Spring Gear.",
"shieldSpecialSummerRogueText": "海盗弯刀",
- "shieldSpecialSummerRogueNotes": "Avast! You'll make those Dailies walk the plank! Adds <%= str %> points to Strength. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerRogueNotes": "停止吧!你会让那些日常任务走跳板 !增强力量<%= str %>点。限量版2014夏季装备。",
"shieldSpecialSummerWarriorText": "漂流木盾",
- "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialSummerWarriorNotes": "This shield, made from the wood of wrecked ships, can deter even the stormiest Dailies. Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
"shieldSpecialSummerHealerText": "浅滩盾",
- "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Adds <%= con %> points to Constitution. Limited Edition 2014 Summer Gear.",
- "shieldSpecialFallRogueText": "银色标记",
- "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Adds <%= str %> points to Strength. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialSummerHealerNotes": "No one will dare to attack the coral reef when faced with this shiny shield! Increases Constitution by <%= con %>. Limited Edition 2014 Summer Gear.",
+ "shieldSpecialFallRogueText": "银质十字架",
+ "shieldSpecialFallRogueNotes": "Dispatches undead. Also grants a bonus against werewolves, because you can never be too careful. Increases Strength by <%= str %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallWarriorText": "实验强力药剂",
- "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallWarriorNotes": "Spills mysteriously on lab coats. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
"shieldSpecialFallHealerText": "宝石盾",
- "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Adds <%= con %> points to Constitution. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialFallHealerNotes": "This glittery shield was found in an ancient tomb. Increases Constitution by <%= con %>. Limited Edition 2014 Autumn Gear.",
+ "shieldSpecialWinter2015RogueText": "Ice Spike",
+ "shieldSpecialWinter2015RogueNotes": "You truly, definitely, absolutely just picked these up off of the ground. Increases Strength by <%= str %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015WarriorText": "Gumdrop Shield",
+ "shieldSpecialWinter2015WarriorNotes": "This seemingly-sugary shield is actually made of nutritious, gelatinous vegetables. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldSpecialWinter2015HealerText": "Soothing Shield",
+ "shieldSpecialWinter2015HealerNotes": "This shield deflects the freezing wind. Increases Constitution by <%= con %>. Limited Edition 2014-2015 Winter Gear.",
+ "shieldMystery301405Text": "时钟盾",
+ "shieldMystery301405Notes": "Time is on your side with this towering clock shield! Confers no benefit. June 3015 Subscriber Item.",
"backBase0Text": "没有后背附件",
"backBase0Notes": "没有后背附件。",
"backMystery201402Text": "金翅膀",
- "backMystery201402Notes": "这套灼灼的翅膀,羽毛在阳光中会闪闪发亮!",
+ "backMystery201402Notes": "These shining wings have feathers that glitter in the sun! Confers no benefit. February 2014 Subscriber Item.",
"backMystery201404Text": "暮光之城蝴蝶翅膀",
- "backMystery201404Notes": "戴上翅膀,变成蝴蝶,自由飞翔!",
- "backMystery201410Text": "Goblin Wings",
- "backMystery201410Notes": "Swoop through the night on these strong wings. October 2014 Subscriber Outfit.",
+ "backMystery201404Notes": "Be a butterfly and flutter by! Confers no benefit. April 2014 Subscriber Item.",
+ "backMystery201410Text": "精灵翅膀",
+ "backMystery201410Notes": "Swoop through the night on these strong wings. Confers no benefit. October 2014 Subscriber Item.",
"backSpecialWonderconRedText": "威武斗篷",
- "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Special edition convention armor.",
+ "backSpecialWonderconRedNotes": "Swishes with strength and beauty. Confers no benefit. Special Edition Convention Item.",
"backSpecialWonderconBlackText": "潜行斗篷",
- "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Special edition convention armor.",
+ "backSpecialWonderconBlackNotes": "Spun of shadows and whispers. Confers no benefit. Special Edition Convention Item.",
"bodyBase0Text": "没有身体配件",
"bodyBase0Notes": "没有身体配件。",
"bodySpecialWonderconRedText": "红宝石领子",
- "bodySpecialWonderconRedNotes": "一个有吸引力的红宝石领子!特辑公约盔甲。",
+ "bodySpecialWonderconRedNotes": "An attractive ruby collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconGoldText": "金项链",
- "bodySpecialWonderconGoldNotes": "一个有吸引力的黃金领子!特辑公约盔甲。",
+ "bodySpecialWonderconGoldNotes": "An attractive gold collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialWonderconBlackText": "乌木领子",
- "bodySpecialWonderconBlackNotes": "一个有吸引力的乌木领子!特辑公约盔甲。",
+ "bodySpecialWonderconBlackNotes": "An attractive ebony collar! Confers no benefit. Special Edition Convention Item.",
"bodySpecialSummerMageText": "闪耀披肩",
- "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no stat bonus. Limited Edition 2014 Summer Gear.",
+ "bodySpecialSummerMageNotes": "Neither salt water nor fresh water can tarnish this metallic capelet. Confers no benefit. Limited Edition 2014 Summer Gear.",
"bodySpecialSummerHealerText": "珊瑚领子",
"bodySpecialSummerHealerNotes": "A stylish collar of live coral! Confers no benefit. Limited Edition 2014 Summer Gear.",
"headAccessoryBase0Text": "没有头配件",
"headAccessoryBase0Notes": "没有头配件。",
"headAccessorySpecialSpringRogueText": "紫色的猫耳朵",
- "headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no stat bonus. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringRogueNotes": "These feline ears twitch to detect incoming threats. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringWarriorText": "绿色的兔耳朵",
- "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no stat bonus. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringWarriorNotes": "Bunny ears that keenly detect every crunch of a carrot. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringMageText": "蓝色的老鼠耳朵",
- "headAccessorySpecialSpringMageNotes": "These round mouse ears are silky-soft. Confers no stat bonus. Limited Edition 2014 Spring Gear.",
+ "headAccessorySpecialSpringMageNotes": "These round mouse ears are silky-soft. Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessorySpecialSpringHealerText": "黄色的狗耳朵",
- "headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no stat bonus. Limited Edition 2014 Spring Gear.",
- "headAccessorySpecialSummerRogueText": "流氓眼罩",
- "headAccessorySpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialSummerWarriorText": "潇洒眼罩",
- "headAccessorySpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no stat bonus. Limited Edition 2014 Summer Gear.",
- "headAccessorySpecialWonderconRedText": "威武面具",
- "headAccessorySpecialWonderconRedNotes": "What a powerful face accessory! Special edition convention armor.",
- "headAccessorySpecialWonderconBlackText": "潜行面具",
- "headAccessorySpecialWonderconBlackNotes": "你的动机当然是有道德的。 特辑公约盔甲。",
+ "headAccessorySpecialSpringHealerNotes": "Floppy but cute. Wanna play? Confers no benefit. Limited Edition 2014 Spring Gear.",
"headAccessoryMystery201403Text": "森林徒步者鹿角",
- "headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen.",
+ "headAccessoryMystery201403Notes": "These antlers shimmer with moss and lichen. Confers no benefit. March 2014 Subscriber Item.",
"headAccessoryMystery201404Text": "暮光之城蝴蝶触角",
- "headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions!",
+ "headAccessoryMystery201404Notes": "These antennae help the wearer sense dangerous distractions! Confers no benefit. April 2014 Subscriber Item.",
"headAccessoryMystery201409Text": "秋季鹿茸",
- "headAccessoryMystery201409Notes": "和秋叶一起变色的鹿茸。"
+ "headAccessoryMystery201409Notes": "These powerful antlers change colors with the leaves. Confers no benefit. September 2014 Subscriber Item.",
+ "headAccessoryMystery301405Text": "头饰护目镜",
+ "headAccessoryMystery301405Notes": "\"Goggles are for your eyes,\" they said. \"Nobody wants goggles that you can only wear on your head,\" they said. Hah! You sure showed them! Confers no benefit. August 3015 Subscriber Item.",
+ "eyewearBase0Text": "没有眼镜",
+ "eyewearBase0Notes": "没有眼镜。",
+ "eyewearSpecialSummerRogueText": "流氓眼罩",
+ "eyewearSpecialSummerRogueNotes": "It doesn't take a scallywag to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialSummerWarriorText": "潇洒眼罩",
+ "eyewearSpecialSummerWarriorNotes": "It doesn't take a rapscallion to see how stylish this is! Confers no benefit. Limited Edition 2014 Summer Gear.",
+ "eyewearSpecialWonderconRedText": "威武面具",
+ "eyewearSpecialWonderconRedNotes": "真是个充满力量的面部装备!没有增益效果.特殊版本参与者物品.",
+ "eyewearSpecialWonderconBlackText": "潜行面具",
+ "eyewearSpecialWonderconBlackNotes": "你的动机绝对合法.没有增益效果.特殊版本参与者物品.",
+ "eyewearMystery301404Text": "眼镜护目镜",
+ "eyewearMystery301404Notes": "No eyewear could be fancier than a pair of goggles - except, perhaps, for a monocle. Confers no benefit. April 3015 Subscriber Item.",
+ "eyewearMystery301405Text": "单片眼镜",
+ "eyewearMystery301405Notes": "No eyewear could be fancier than a monocle - except, perhaps, for a pair of goggles. Confers no benefit. July 3015 Subscriber Item."
}
\ No newline at end of file
diff --git a/locales/zh/generic.json b/locales/zh/generic.json
index 29f4c473be..424ac94ea9 100644
--- a/locales/zh/generic.json
+++ b/locales/zh/generic.json
@@ -35,6 +35,7 @@
"neverMind": "算了",
"buyMoreGems": "买更多宝石",
"notEnoughGems": "宝石不足",
+ "alreadyHave": "你已經有這個了。不用再買了!",
"delete": "删除",
"gems": "宝石",
"moreInfo": "更多信息",
@@ -47,6 +48,8 @@
"habitBirthdayText": "参加了HabitRPG的2014年生日派对。",
"achievementDilatory": "拖延的救世者",
"achievementDilatoryText": "2014年夏季世界事件中协助打败了恐怖的拖延巨龙!",
+ "costumeContest": "2014服装大赛",
+ "costumeContestText": "参加2014年万圣节服装大赛!详情请见blog.habitrpg.com/tagged/cosplay",
"memberSince": "- 加入于",
"lastLoggedIn": "- 最后上线于",
"notPorted": "这个功能未从原版网站中导出。",
@@ -69,5 +72,18 @@
"askQuestion": "问个问题",
"reportBug": "报告一个问题",
"contributeToHRPG": "为HabitRPG作出贡献",
- "overview": "新手教学"
+ "overview": "新手教学",
+ "January": "一月",
+ "February": "二月",
+ "March": "三月",
+ "April": "四月",
+ "May": "五月",
+ "June": "六月",
+ "July": "七月",
+ "August": "八月",
+ "September": "九月",
+ "October": "十月",
+ "November": "十一月",
+ "December": "十二月\n",
+ "dateFormat": "Date Format"
}
\ No newline at end of file
diff --git a/locales/zh/groups.json b/locales/zh/groups.json
index 6a3c72d1a2..b663b7ed94 100644
--- a/locales/zh/groups.json
+++ b/locales/zh/groups.json
@@ -2,7 +2,7 @@
"tavern": "酒馆",
"innCheckOut": "离开客栈",
"innCheckIn": "在客栈休息",
- "innText": "在酒馆休息得如何?为了保护你,你的日常列表被冻结了。在明天(你离开客栈的时间) 以前你的勾选不会被处理。小心,如果你在Boss站中,其他人错过的任务会伤害你!同样你不会上海boss。准备好离开客栈了?",
+ "innText": "在酒馆休息得如何,<%= name %>?为了保护你,你的日常列表被冻结了。在明天(你离开客栈的时间) 以前你的勾选不会被处理。小心,如果你在Boss站中,其他人错过的任务会伤害你!同样你不会上海boss。准备好离开客栈了?",
"lfgPosts": "寻找小组 (队伍招募) 帖",
"tutorial": "教学",
"glossary": "词汇表",
@@ -16,13 +16,15 @@
"tavernAlert1": "注意:如果你想报告bug,开发者不会来这里看。请",
"tavernAlert2": "用Github",
"moderatorIntro1": "酒馆和公会领袖是:",
- "moderatorIntro2": "。",
+ "communityGuidelines": "社区守则",
+ "communityGuidelinesRead1": "请阅读我们的",
+ "communityGuidelinesRead2": "在聊天之前",
"party": "队伍",
"createAParty": "创建一个队伍",
"noPartyText": "要么你不在一个队伍中,要么你的队伍需要一段时间来加载。你可以创建一个队伍并邀请朋友。或者,如果你想加入一个队伍,你可以把下方的你的唯一用户 ID 给他们,然后来这里查看邀请信息。",
"startLFG": "要给你的队伍做广告找人加入,去维基上的",
"linkLFG": "The Archery",
- "endLFG": "。",
+ "endLFG": "在Wiki上。",
"create": "建立",
"userId": "用户ID",
"invite": "邀请",
@@ -43,7 +45,7 @@
"assignLeader": "任命队长",
"members": "成员(们)",
"partyList": "给队伍成员的置顶讯息(更改讯息后请重新载入浏览器)",
- "banTip": "Boot Member",
+ "banTip": "引导成员",
"moreMembers": "更多成员",
"invited": "已邀请",
"leaderMsg": "公会会长的消息 (支持标记语言)",
@@ -70,5 +72,22 @@
"confirm": "确定",
"leaveGroup": "退出公会?",
"leavePartyCha": "退出队伍挑战并……",
- "leaveParty": "离开队伍?"
+ "leaveParty": "离开队伍?",
+ "sendPM": "发送私有信息",
+ "send": "发送",
+ "messageSentAlert": "已发送消息",
+ "pmHeading": "向<%= name %>发私信",
+ "clearAll": "清除所有",
+ "clearAllPopover": "删除所有消息",
+ "optOutPopover": "不喜欢私信?点击不再接收",
+ "block": "阻止",
+ "unblock": "解锁",
+ "pm-reply": "发送回复",
+ "inbox": "收件箱",
+ "abuseFlag": "Report violation of Community Guidelines",
+ "abuseFlagModalHeading": "Report <%= name %> for violation?",
+ "abuseFlagModalBody": "Are you sure you want to report this post? You should ONLY report a post that violates the <%= firstLinkStart %>Community Guidelines<%= linkEnd %> and/or <%= secondLinkStart %>Terms of Service<%= linkEnd %>. Inappropriately reporting a post is a violation of the Community Guidelines and may give you an infraction.",
+ "abuseFlagModalButton": "Report",
+ "abuseReported": "Thank you for reporting this violation. The moderators have been notified.",
+ "abuseAlreadyReported": "You have already reported this message."
}
\ No newline at end of file
diff --git a/locales/zh/limited.json b/locales/zh/limited.json
index 74642a70e0..60895b2682 100644
--- a/locales/zh/limited.json
+++ b/locales/zh/limited.json
@@ -4,14 +4,32 @@
"winterColors": "冬天颜色",
"annoyingFriends": "吵闹的朋友",
"annoyingFriendsText": "被队员的雪球砸中<%= snowballs %>次。",
- "alarmingFriends": "Alarming Friends",
- "alarmingFriendsText": "Got spooked <%= spookDust %> times by party members.",
+ "alarmingFriends": "惊人的朋友",
+ "alarmingFriendsText": "被队友吓到了 <%= spookDust %> 次",
"valentineCard": "情人节卡片",
"adoringFriends": "爱慕的朋友",
"adoringFriendsText": "啊,你和你的朋友一定很关心彼此!发送或接受了<%= cards %>张情人节卡片。",
- "limited30Apr": "四月30日以前可以购买 (购买后永远出现在你的选项中)。",
"polarBear": "北极熊",
"turkey": "火鸡",
"polarBearPup": "小北极熊",
- "jackolantern": "Jack-O-Lantern"
+ "jackolantern": "杰克南瓜灯",
+ "seasonalShop": "Seasonal Shop",
+ "seasonalShopClosedTitle": "<%= linkStart %>Siena Leslie<%= linkEnd %>",
+ "seasonalShopTitle": "<%= linkStart %>季节魔女<%= linkEnd %>",
+ "seasonalShopClosedText": "The Seasonal Shop is currently closed!! I don't know where the Seasonal Sorceress is now, but I bet she'll be back during the next <%= linkStart %>Grand Gala<%= linkEnd %>!",
+ "seasonalShopText": "Welcome to the Seasonal Shop! From now until January 31st, we're stocking lots of seasonal edition winter goodies. After that, these items won't be back for another year, so get them while they're hot!! Or, er, cold.",
+ "candycaneSet": "Candy Cane (Mage)",
+ "skiSet": "Ski-sassin (Rogue)",
+ "snowflakeSet": "Snowflake (Healer)",
+ "yetiSet": "Yeti Tamer (Warrior)",
+ "nyeCard": "贺年片",
+ "nyeCardNotes": "把贺年片送给朋友",
+ "seasonalItems": "季节性商品",
+ "auldAcquaintance": "Auld Acquaintance",
+ "auldAcquaintanceText": "新年快乐!发送或接受了<%= cards %> 张贺年片。",
+ "newYear0": "Happy New Year! May you slay many a bad Habit.",
+ "newYear1": "Happy New Year! May you reap many Rewards.",
+ "newYear2": "Happy New Year! May you earn many a Perfect Day.",
+ "newYear3": "Happy New Year! May your To-Do list stay short and sweet.",
+ "newYear4": "Happy New Year! May you not get attacked by a raging Hippogriff."
}
\ No newline at end of file
diff --git a/locales/zh/npc.json b/locales/zh/npc.json
index 50eef30f50..a3e4fa1613 100644
--- a/locales/zh/npc.json
+++ b/locales/zh/npc.json
@@ -7,7 +7,7 @@
"mattBochText2": "来瞧瞧",
"mattBochText3": "所有你可以得到的宠物。",
"daniel": "Daniel",
- "danielText": "Welcome to the Tavern! Stay a while and meet the locals. If you need to rest (vacation? illness?), I'll set you up at the inn. While checked-in, your Dailies are frozen as-is (checked/unchecked) until the day after check-out. You will not suffer for missing them at the day's end.",
+ "danielText": "欢迎来到酒馆!来这坐下见见当地人把。如果你需要休息 (度假?生病?),我可以把你安置在客栈里。你登记了之后,你的日常任务会被冻结在原状态 (完成/未完成) 直到你签出客栈。冻结状态下,你不会因为未完成的日常任务而受到伤害。",
"danielText2": "警告:如果你正在参与一个boss战任务,你仍然会因为队友未完成的日常任务受到boss的伤害。",
"alexander": "商人Alexander",
"welcomeMarket": "欢迎来到市场!在这里购买难找的蛋和药水!卖掉你多余的物品!委托服务!来瞧瞧我们能为你提供什么。",
@@ -32,7 +32,7 @@
"yourAvatar": "你的角色形象",
"yourAvatarText": "这是你的角色形象。它代表Habitica世界里的你。你完成任务后,你的角色会升级,赚取金币,并获取装备来迎接未来的挑战。",
"avatarCustom": "角色形象个性化设置",
- "avatarCustomText": "点击盒子里的各处可以自定义你的角色形象。改变你的身形,头发颜色,皮肤颜色,这个菜单还可以改变更多。确保你滚动到了页面底部——我们还有发型和头部附件!你还能找到HabitRPG中很多激动人心的社交功能和\"社交\"菜单。\n\nMake sure you scroll all the way down - we have hairstyle and head accessories available as well! You can also find a number of HabitRPG's exciting social features from the Social menu.",
+ "avatarCustomText": "点击盒子里的各处可以自定义你的角色形象。改变你的身形,头发颜色,皮肤颜色,这个菜单还可以改变更多。确保你滚动到了页面底部——我们还有发型和头部附件!你还能找到HabitRPG中很多激动人心的社交功能和\"社交\"菜单。",
"hitPoints": "生命值",
"hitPointsText": "这个红条指示角色的生命值。当你未完成一个任务,你会收到伤害并损失生命值。如果你的生命条降到0,你会死亡。死亡会损失一级,你的金币,和一件装备。",
"expPoints": "经验值",
@@ -40,8 +40,8 @@
"typeGoals": "任务类型",
"typeGoalsText": "HabitRPG 通过三种方式追踪你的任务。三栏中的任务类型分别为:习惯,日常任务和待办事项。",
"tourHabits": "习惯是你持续记录的一种任务。他们可以是正的或者负的,允许你因为好习惯获得经验和金币,或因为坏习惯损失生命值。",
- "tourDailies": "Dailies are tasks that you want to complete once a day. Checking off a Daily reaps experience and gold. Failing to check off your daily before the day resets results in a loss of health. You can change your day start settings from the Settings menu (click the gear-shaped icon, then click \"Site\").",
- "tourTodos": "To-Dos are one-off tasks that you can get to eventually. While it is possible to set a date on a To-Do, they are not required. To-Dos make for a quick and easy way to gain experience.",
+ "tourDailies": "日常任务是你每天完成一次的任务。勾掉日常会收获经验和金币。在日常重置之前未完成日常会损失生命值。你可以在设置菜单改变日常重置时间 (点右上角的工具图标,点“网站”)。",
+ "tourTodos": "待办事项是你可以最终完成的一次性任务。代办事项可以设置一个截止日期,也可以没有。待办事项是一种快速简便的获取经验的方式。",
"tourRewards": "你获得的金币允许你通过自定义的方式,或者游戏内的奖品来奖励自己。随意购买——奖励自己能帮助你养成好习惯。",
"hoverOver": "悬停查看备注",
"hoverOverText": "点击编辑图标可以为你的任务添加备注。悬停在任务上看到的备注为如何完成HabitRPG任务提供了更多细节。当你准备好开始了,你可以删除当前的任务并添加你自己的。",
@@ -57,7 +57,7 @@
"partySysText": "和小伙伴一起玩耍吧!加入小队和你的朋友一起玩HabitRPG吧!和有责任感的同伴一起你的习惯会变得更好。点用户->选项->队伍,然后跟着指示做。有人要寻找队伍吗?",
"classGear": "职业装备",
"classGearText": "首先:别怕!你的旧装备放在你的物品栏,你现在穿着你的新手<%= klass %>装备。穿你的职业装备为你提供50%额外属性奖励。但是,你仍然可以切换回原来的装备。",
- "classStats": "这些是你的职业属性,他们会影响游戏。每次你升级时,你会获得一点自由分配点。鼠标停在每个属性上查看更多的信息。",
+ "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to particular stat. Hover over each stat for more information.",
"autoAllocate": "自动分配",
"autoAllocateText": "如果选了“自动分配”,你的角色会自动地根据你的任务属性,你可以在任务 > 编辑 > 高级 > 属性中看到他们。例如,如果你经常点‘健身房’任务,而健身房日常属性被设置为'物理',那你会自动获得力量点。",
"spells": "法术",
diff --git a/locales/zh/pets.json b/locales/zh/pets.json
index dcd12315c0..b92ae649eb 100644
--- a/locales/zh/pets.json
+++ b/locales/zh/pets.json
@@ -29,7 +29,7 @@
"beastAchievement": "你集齐了所有宠物,获得了”驯兽师“的成就!",
"beastMastName": "驯兽师",
"beastMastText": "已经找到了90个宠物 (变态地难,恭喜这个玩家!)",
- "beastMastText2": "and has released their pets a total of <%= count %> times",
+ "beastMastText2": "还有释放了宠物们总计<%= count %>小时",
"dropsEnabled": "启用了物品掉落功能!",
"itemDrop": "你获得一件物品!",
"firstDrop": "你解锁了物品掉落功能!从今以后,只要你完成每个任务都会有一定的几率能找到一件物品。刚刚你找到了一颗<%= eggText %>蛋!<%= eggNotes %>",
@@ -39,14 +39,14 @@
"useSaddle": "把鞍用在<%= pet %>上?",
"petName": "<%= potion %> <%= egg %>",
"mountName": "<%= potion %> <%= mount %>",
- "petKeyName": "Key to the Kennels",
- "petKeyPop": "Let your pets roam free, release them to start their own adventure, and give yourself the thrill of Beastmaster once more!",
- "petKeyBegin": "Key to the Kennels: Experience Beastmaster Once More!",
- "petKeyInfo": "Love your pets enough to let them go, and have drops feel meaningful again.",
- "petKeyInfo2": "The Key to the Kennels resets all of your non-quest pets back to as if you'd never found them. Once you've used it, you'll be able to stack the Beastmaster achievement, showing off how many times you've been able to best the RNG.",
- "petKeyInfo3": "There are two sets of Keys: you can either just release your pets for four gems or your pets and mounts for eight gems. If you're still working towards getting all of the mounts, you may not want to give them their freedom yet!",
- "petKeyPets": "Release My Pets",
- "petKeyMounts": "Release Both Please",
- "petKeyNeverMind": "Not Yet",
- "gemsEach": "gems each"
+ "petKeyName": "狗舍的钥匙",
+ "petKeyPop": "让你的宠物自由,释放它们的开始自己的冒险,让自己获得一次百兽之王的快感!",
+ "petKeyBegin": "狗舍的钥匙:体验一次百兽之王!",
+ "petKeyInfo": "爱你的宠物并足以让它们走,并感觉有降低意义。",
+ "petKeyInfo2": "狗舍的钥匙会重置你的所有非任务宠物回到你未发现它们的时候。一旦你使用它,你就可以获得百兽之王的成就,炫耀有多少次你能是最好的RNG。",
+ "petKeyInfo3": "有两套钥匙:你可以释放你的宠物4个宝石或者释放你的坐骑8个宝石。如果你还在努力获得所有的坐骑,你当然不可能给它们自由!",
+ "petKeyPets": "释放我的宠物",
+ "petKeyMounts": "请两个都释放",
+ "petKeyNeverMind": "还没有",
+ "gemsEach": "每颗宝石"
}
\ No newline at end of file
diff --git a/locales/zh/questscontent.json b/locales/zh/questscontent.json
index 5c386b4575..33a2712e79 100644
--- a/locales/zh/questscontent.json
+++ b/locales/zh/questscontent.json
@@ -12,7 +12,7 @@
"questEvilSanta2DropBearCubPolarPet": "北极熊 (宠物)",
"questGryphonText": "火红的狮身鹰首兽",
"questGryphonNotes": "伟大的驯兽师,baconsaur,来到你的队伍寻求帮助。“冒险者,求你们帮帮我!我珍贵的狮身鹰首兽跑掉了,威胁着Habit城的安全!如果你能阻止她,我可以把她的几个蛋奖励给你!”",
- "questGryphonCompletion": "被打败的巨大怪兽羞愧地溜回她主人那里。“干得好,冒险者!我会信守诺言!” baconsaur 解释道,“请拿走一些狮身鹰首兽的蛋吧。我保证你们也能把他们养大!”",
+ "questGryphonCompletion": "Defeated, the mighty beast ashamedly slinks back to its master. \"My word! Well done, adventurers!\" baconsaur exclaims, \"Please, have some of the gryphon's eggs. I am sure you will raise these young ones well!\"",
"questGryphonBoss": "火红的狮身鹰首兽",
"questGryphonDropGryphonEgg": "狮身鹰首兽 (宠物蛋)",
"questHedgehogText": "巨型刺猬",
@@ -27,58 +27,77 @@
"questGhostStagDropDeerEgg": "鹿 (宠物蛋)",
"questRatText": "鼠王",
"questRatNotes": "垃圾!一大票尚未完成的日常任务分布在整个Habitica。 这个问题已经变得如此严重,现在随处可见老鼠成群。你注意到@Pandah有愛的抚摸其中一隻野兽。她解釋,老鼠是以尚未完成的日常任務為食的一種溫和的動物。真正的问题在于,日常任務掉入下水道,创造出一个必须被清除的危险大洞。 当你下到下水道,一个有血红色的眼睛和不整齊的黃板牙的巨大老鼠,攻击你,捍卫自己的地盤。你会在恐惧中退缩,或面對传说中的鼠王?",
- "questRatCompletion": "Your final strike saps the gargantuan rat's strength, his eyes fading to a dull grey. The beast splits into many tiny rats, which scurry off in fright. You notice @Pandah standing behind you, looking at the once mighty creature. She explains that the citizens of Habitica have been inspired by your courage and are quickly completing all their unchecked dailies. She warns you that we must be vigilant, for should we let down our guard, the Rat King will return. As payment, @Pandah offers you several rat eggs. Noticing your uneasy expression, she smiles, \"They make wonderful pets.\"",
+ "questRatCompletion": "你的最后一击耗尽了这只巨鼠的力量,他的眼睛渐渐变为暗灰色.这只野兽分裂成了很多只惊慌逃窜的小老鼠.你注意到@Pandah站在你的背后,看着这只曾经强大的生物. 她解释着说,Habitica的居民们被你的勇敢所鼓舞,正在抓紧时间完成他们解锁了的日常任务.她提醒你必须时刻警惕,因为一旦放松,鼠王就会回来.作为回报,@Pandah 给了你一些老鼠蛋.注意到你不愿接受的样子,她说道,\"他们会是很棒的宠物.\"",
"questRatBoss": "鼠王",
"questRatDropRatEgg": "老鼠 (宠物蛋)",
"questOctopusText": "章鱼克苏鲁的召唤",
- "questOctopusNotes": "@Urse, a wild-eyed young scribe, has asked for your help exploring a mysterious cave by the sea shore. Among the twilight tidepools stands a massive gate of stalactites and stalagmites. As you near the gate, a dark whirlpool begins to spin at its base. You stare in awe as a squid-like dragon rises through the maw. \"The sticky spawn of the stars has awakened,\" roars @Urse madly. \"After vigintillions of years, the great Octothulu is loose again, and ravening for delight!\"",
- "questOctopusCompletion": "Completion: With a final blow, the creature slips away into the whirlpool from which it came. You cannot tell if @Urse is happy with your victory or saddened to see the beast go. Wordlessly, your companion points to three slimy, gargantuan eggs in a nearby tidepool, set in a nest of gold coins. \"Probably just octopus eggs,\" you say nervously. As you return home, @Urse frantically scribbles in a journal and you suspect this is not the last time you will hear of the great Octothulu.",
+ "questOctopusNotes": "@Urse,一个狂热的抄写员,请求你帮助查看一个海边的神秘洞穴.在黄昏的潮池中耸立着一座魁伟的由钟乳石和石笋建造的大门.当你靠近它的时候,一股黑色的漩涡从大门的根基处蔓延出来,你惊叹地看着一只像乌贼一样的龙从漩涡中浮了起来.“粘着的星之子终于醒来了,”@Urse疯狂的呐喊着.\"在沉睡了一千万亿亿亿亿亿亿亿年之后,伟大的章鱼克·苏鲁终于再次自由了,尽情的掠夺吧!\"",
+ "questOctopusCompletion": "终结:在最后一次的攻击之下,怪物滑进了它现身的漩涡中.你不知道@Urse 是会为你的胜利而高兴还是会为怪物的离开而难过.在沉默中,你的同伴指着附近的潮池,里面有三个的粘滑的,巨大的蛋,被放在一个用金币堆成的窝中.\"也许这只是章鱼蛋,\"你不安地说.在你们回家之后,@Urse狂热地潦草地写着游记,而你怀疑这将不会是你最后一次听到伟大的章鱼克·苏鲁这个名字.",
"questOctopusBoss": "章鱼克苏鲁",
"questOctopusDropOctopusEgg": "章鱼 (宠物蛋)",
- "questHarpyText": "救命!Harpy!",
- "questHarpyNotes": "The brave adventurer @UncommonCriminal has disappeared into the forest, following the trail of a winged monster that was sighted several days ago. You are about to begin a search when a wounded parrot lands on your arm, an ugly scar marring its beautiful plumage. Attached to its leg is a scrawled note explaining that while defending the parrots, @UncommonCriminal was captured by a vicious Harpy, and desperately needs your help to escape. Will you follow the bird, defeat the Harpy, and save @UncommonCriminal?",
+ "questHarpyText": "救命!哈耳庇厄!",
+ "questHarpyNotes": "勇敢的冒险者 @UncommonCrimimal 几天前,追踪被发现的长着翅膀的怪物时消失在了森林之中.正当你要开始搜索时,一只受伤的鹦鹉停在了你的肩膀上,它美丽的羽毛上有一道难看的伤疤.在它的腿上附着一张字迹潦草的纸条,上面阐明,为了保护鹦鹉们,@UncommonCriminal 被一只恶毒的哈耳庇厄抓走了,并迫切地需要你帮忙逃出来.你会跟着这只鸟,击败哈耳庇厄,救出@UncommonCriminal吗?",
"questHarpyCompletion": "A final blow to the Harpy brings it down, feathers flying in all directions. After a quick climb to its nest you find @UncommonCriminal, surrounded by parrot eggs. As a team, you quickly place the eggs back in the nearby nests. The scarred parrot who found you caws loudly, dropping several eggs in your arms. \"The Harpy attack has left some eggs in need of protection,\" explains @UncommonCriminal. \"It seems you have been made an honorary parrot.\"",
"questHarpyBoss": "哈耳庇厄",
"questHarpyDropParrotEgg": "鹦鹉 (宠物蛋)",
"questRoosterText": "狂暴公雞",
- "questRoosterNotes": "For years the farmer @extrajordanary has used Roosters as an alarm clock. But now a giant Rooster has appeared, crowing louder than any before – and waking up everyone in Habitica! The sleep-deprived Habiticans struggle through their daily tasks. @Pandoro decides the time has come to put a stop to this. \"Please, is there anyone who can teach that Rooster to crow quietly?\" You volunteer, approaching the Rooster early one morning – but it turns, flapping its giant wings and showing its sharp claws, and crows a battle cry.",
- "questRoosterCompletion": "With finesse and strength, you have tamed the wild beast. Its ears, once filled with feathers and half-remembered tasks, are now clear as day. It crows at you quietly, snuggling its beak into your shoulder. The next day you’re set to take your leave, but @EmeraldOx runs up to you with a covered basket. “Wait! When I went into the farmhouse this morning, the Rooster had pushed these against the door where you slept. I think he wants you to have them.” You uncover the basket to see three delicate eggs.",
+ "questRoosterNotes": "很多年来,农民 @extrajordanary 一直将公鸡当做闹钟来使用. 但是现在一只巨型公鸡出现了,打鸣的声音比以往都要响亮 – 吵醒了所有Habitica中的人们!缺少睡眠的Habitican们艰难地坚持着他们的每日任务. @Pandoro 决定是时候该停止这一切了.\"求求你们,有没有人能去教教那只公鸡打鸣的时候小点声?\"志愿者们,在一天早晨找到了这只公鸡 – 但是它转过身来,拍打着巨大的翅膀,并且露出锋利的爪子,发出了战斗的鸣叫声.",
+ "questRoosterCompletion": "运用策略与力量,你驯服了那头野兽。它的耳朵里曾经塞满了羽毛和任务,现在已经干净得焕然一新了。它小声的对你鸣叫,将它的喙依偎在你的肩膀上。隔天,你正准备要启程的时候,@EmeraldOx 带着一个篮子跑向你。“等等!今天早上我去农舍的时候,公鸡留了这些在你休息房间的门外。我想他是想要你收下。”你打开篮子看到3个易碎的鸡蛋。",
"questRoosterBoss": "公雞",
"questRoosterDropRoosterEgg": "公雞 (宠物蛋)",
- "questSpiderText": "The Icy Arachnid",
- "questSpiderNotes": "As the weather starts cooling down, delicate frost begins appearing on Habiticans' windowpanes in lacy webs... except for @Arcosine, whose windows are frozen completely shut by the Frost Spider currently taking up residence in his home. Oh dear.",
- "questSpiderCompletion": "The Frost Spider collapses, leaving behind a small pile of frost and a few of her enchanted egg sacs. @Arcosine rather hurriedly offers them to you as a reward--perhaps you could raise some non-threatening spiders as pets of your own?",
- "questSpiderBoss": "Spider",
- "questSpiderDropSpiderEgg": "Spider (Egg)",
+ "questSpiderText": "寒霜蜘蛛",
+ "questSpiderNotes": "随着气候慢慢的变冷,雅致的寒霜像一张带花边的网一样开始出现在了Habitican们家中的玻璃上...除了 @Arcosine, 现在定居在他家里的寒霜蜘蛛将他家的窗户完全冻住打不开了.我的天呐.",
+ "questSpiderCompletion": "寒霜蜘蛛败退了,留下了一小堆霜和一些她附过魔的卵囊. @Arcosine 立刻将这些卵囊当做奖励送给了你–说不定你能养育出一些没有危害的蜘蛛当做你自己的宠物?",
+ "questSpiderBoss": "蜘蛛",
+ "questSpiderDropSpiderEgg": "蜘蛛 (蛋)",
"questVice1Text": "逃出龙的影响",
- "questVice1Notes": "They say there lies a terrible evil in the caverns of Mt. Habitica. A monster whose presence twists the wills of the strong heroes of the land, turning them towards bad habits and laziness! The beast is a grand dragon of immense power and comprised of the shadows themselves: Vice, the treacherous Shadow Wyrm. Brave Habiteers, stand up and defeat this foul beast once and for all, but only if you believe you can stand against its immense power.
Vice Part 1:
How can you expect to fight the beast if it already has control over you? Don't fall victim to laziness and vice! Work hard to fight against the dragon's dark influence and dispel his hold on you!
",
+ "questVice1Notes": "他们说habitica山的洞穴中有一个可怕的邪恶。一个怪物会扭曲接近这片土地的英雄坚强的意志,并转向坏习惯和懒惰!这个野兽是一条宏伟的龙由巨大的力量和阴影组成:恶习,一条背信弃义的阴影巨龙。勇敢的Habit世界居民,站起来一劳永逸地击败这个邪恶的野兽,只要你相信你能抵抗反对这巨大的力量。
恶习第1部:
你怎么能预料如果你和这个野兽战斗而且它也没有控制你呢?不要陷入懒惰和恶习!努力对抗消灭巨龙的黑暗影响并保证你活下来!
",
"questVice1Boss": "恶习的阴影",
- "questVice1DropVice2Quest": "恶习 - 第2部 (卷轴)",
+ "questVice1DropVice2Quest": "恶习第2部 (卷轴)",
"questVice2Text": "寻找巨龙的巢穴",
- "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes it's way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
+ "questVice2Notes": "With Vice's influence over you dispelled, you feel a surge of strength you didn't know you had return to you. Confident in yourselves and your ability to withstand the wyrm's influence, your party makes its way to Mt. Habitica. You approach the entrance to the mountain's caverns and pause. Swells of shadows, almost like fog, wisp out from the opening. It is near impossible to see anything in front of you. The light from your lanterns seem to end abruptly where the shadows begin. It is said that only magical light can pierce the dragon's infernal haze. If you can find enough light crystals, you could make your way to the dragon.",
"questVice2CollectLightCrystal": "神光水晶",
- "questVice2DropVice3Quest": "恶习 - 第3部 (卷轴)",
+ "questVice2DropVice3Quest": "恶习第3部 (卷轴)",
"questVice3Text": "恶习觉醒",
- "questVice3Notes": "After much effort, your party has discovered Vice's lair. The hulking monster eyes your party with distaste. As shadows swirl around you, a voice whispers through your head, \"More foolish citizens of Habitica come to stop me? Cute. You'd have been wise not to come.\" The scaly titan rears back its head and prepares to attack. This is your chance! Give it everything you've got and defeat Vice once and for all!",
- "questVice3Completion": "The shadows dissipate from the cavern and a steely silence falls. My word, you've done it! You have defeated Vice! You and your party may finally breath a sigh of relief. Enjoy your victory, brave Habiteers, but take the lessons you've learned from battling Vice and move forward. There are still habits to be done and potentially worse evils to conquer!",
- "questVice3Boss": "黑影巨龙恶习",
+ "questVice3Notes": "在不断的努力之下,你的队伍终于发现了恶习的巢穴.这个庞大的怪物用厌恶的眼神盯着你的队伍.黑暗的漩涡围绕着你们,一个声音在你们的脑海中耳语.“又有更多愚蠢的Habitica居民来阻止我了吗?有意思.你们会后悔来到这里的.”这只长满鳞片的巨物抬起了头,回过身来准备攻击.你们的机会来了!尽你们所能,最后一次击败恶习吧!",
+ "questVice3Completion": "阴影在巨大的山洞中消散了,四周一切都寂静无声.我的天啊,你们成功了!你们击败了恶习!你和你的队伍现在终于可以松一口期了.享受胜利吧,勇敢的Habiteers,但是请铭记你在打败恶习的过程中所学到的每一课.未来仍有更多的习惯需要进行,也会有潜伏着的更强大的恶魔需要征服!",
+ "questVice3Boss": "阴影巨龙恶习",
"questVice3DropWeaponSpecial2": "Stephen Weber的龙矛",
"questVice3DropDragonEgg": "龙 (宠物蛋)",
"questVice3DropShadeHatchingPotion": "深色孵化药水",
- "questMoonstone1Text": "The Moonstone Chain",
- "questMoonstone1Notes": "A terrible affliction has struck Habiticans. Bad Habits thought long-dead are rising back up with a vengeance. Dishes lie unwashed, textbooks linger unread, and procrastination runs rampant!
You track some of your own returning Bad Habits to the Swamps of Stagnation and discover the culprit: the ghostly Necromancer, Recidivate. You rush in, weapons swinging, but they slide through her specter uselessly.
\"Don’t bother,\" she hisses with a dry rasp. \"Without a chain of moonstones, nothing can harm me – and master jeweler @aurakami scattered all the moonstones across Habitica long ago!\" Panting, you retreat... but you know what you must do.
",
- "questMoonstone1CollectMoonstone": "Moonstones",
- "questMoonstone1DropMoonstone2Quest": "The Moonstone Chain Part 2: Recidivate the Necromancer (Scroll)",
- "questMoonstone2Text": "Recidivate The Necromancer",
- "questMoonstone2Notes": "The brave weaponsmith @Inventrix helps you fashion the enchanted moonstones into a chain. You’re ready to confront Recidivate at last, but as you enter the Swamps of Stagnation, a terrible chill sweeps over you.
Rotting breath whispers in your ear. \"Back again? How delightful...\" You spin and lunge, and under the light of the moonstone chain, your weapon strikes solid flesh. \"You may have bound me to the world once more,\" Recidivate snarls, \"but now it is time for you to leave it!\"
",
- "questMoonstone2Boss": "The Necromancer",
- "questMoonstone2DropMoonstone3Quest": "The Moonstone Chain Part 3: Recidivate Transformed (Scroll)",
- "questMoonstone3Text": "Recidivate Transformed",
- "questMoonstone3Notes": "Recidivate crumples to the ground, and you strike at her with the moonstone chain. To your horror, Recidivate seizes the gems, eyes burning with triumph.
\"Foolish creature of flesh!\" she shouts. \"These moonstones will restore me to a physical form, true, but not as you imagined. As the full moon waxes from the dark, so too does my power flourish, and from the shadows I summon the specter of your most feared foe!\"
A sickly green fog rises from the swamp, and Recidivate’s body writhes and contorts into a shape that fills you with dread – the undead body of Vice, horribly reborn.
",
- "questMoonstone3Completion": "Your breath comes hard and sweat stings your eyes as the undead Wyrm collapses. The remains of Recidivate dissipate into a thin grey mist that clears quickly under the onslaught of a refreshing breeze, and you hear the distant, rallying cries of Habiticans defeating their Bad Habits for once and for all.
@Baconsaur the beastmaster swoops down on a gryphon. \"I saw the end of your battle from the sky, and I was greatly moved. Please, take this enchanted tunic – your bravery speaks of a noble heart, and I believe you were meant to have it.\"
",
- "questMoonstone3Boss": "Necro-Vice",
- "questMoonstone3DropRottenMeat": "Rotten Meat (Food)",
- "questMoonstone3DropZombiePotion": "Zombie Hatching Potion",
+ "questMoonstone1Text": "月长石项链",
+ "questMoonstone1Notes": "一个可怕的麻烦困扰着Habiticans.已经消失很久的坏习惯回来复仇了.盘子没有清洗,课本很长时间没有看,拖延症开始猖獗!
你跟踪着你自己的一些归来的坏习惯,来到了淤塞之沼,并发现了这一切的元凶:可怕的死灵巫师,雷茜德维特.你冲了进去,挥舞着你的武器,但是它们都穿过了她幽灵一般的身体,没有造成任何伤害.
\"别费劲儿了,\"她用粗糙刺耳的声音嘶嘶得说.\"没有月长石项链的话,没有什么可以伤害我--而且宝石大师@aurakami很久以前就将月长石分散到了Habitica的各处!\"虽然你气喘吁吁的撤退了...但是你知道你需要做什么.
",
+ "questMoonstone1CollectMoonstone": "月长石",
+ "questMoonstone1DropMoonstone2Quest": "月长石项链第2部:再犯巫师 (卷轴)",
+ "questMoonstone2Text": "再犯巫师",
+ "questMoonstone2Notes": "勇敢的武器铸造师@Inventrix帮你将附魔的月长石铸造成了一条项链.你现在已经准备好面对雷茜德维特了,但是当你进入淤塞之沼的时候,感觉寒气逼人.
腐朽的气息在你的耳边低语.\"又回来了?真令人高兴啊...\"你冲向前去,猛地刺出,在月长石项链的光芒下,你的武器击中了她的肉体.\"你再次将我与这个世界束缚在了一起,\"雷茜德维特咆哮着,\"而且这次该是你离开这个世界了!\"
",
+ "questMoonstone2Boss": "死灵法师",
+ "questMoonstone2DropMoonstone3Quest": "月长石项链第3部:再犯改造 (卷轴)",
+ "questMoonstone3Text": "再犯改造",
+ "questMoonstone3Notes": "雷茜德维特蜷缩在地上,你用月长石项链给她致命一击.可怕的事情发生了,她抓住了宝石,眼中闪耀着胜利的火焰.
\"愚蠢的生物!”她喊道.\"这些月长石的确能够让我回复成物质形态,但是并不像你想象的那样.当满月在黑暗中变圆的时候,我的力量也会变得强大,我从阴影之中召唤了你们最为恐惧的家伙!\"
一股浓烈的雾从沼泽中升起,雷茜德维特的身体扭曲变形成了让人恐惧的形状--恶习的不死之身,恐惧的再生了.
",
+ "questMoonstone3Completion": "当这不死的巨龙崩溃的时候,你呼吸沉重,满身大汗.雷茜德维特的残留物消散成了一片浓浓的灰雾,在微风的吹拂下散去了,你听到Habiticans为永远打败了他们的坏习惯而呐喊的声音从四处传来.
驯兽师@Baconsaur骑着狮鹫从天上俯冲而下.”我在天上看到了你最后的战斗,我被深深的感动了.请务必收下这个附魔的束腰上衣--你的勇敢展现了你高贵的心灵,我相信命中注定你要收下它.”
",
+ "questMoonstone3Boss": "死者-恶习",
+ "questMoonstone3DropRottenMeat": "腐肉 (食物)",
+ "questMoonstone3DropZombiePotion": "僵尸孵化药水",
+ "questGoldenknight1Text": "一场严肃的谈话",
+ "questGoldenknight1Notes": "The Golden Knight has been getting on poor Habiticans' cases. Didn't do all of your dailies? Checked off a - habit? She will use this as a reason to harass you about how you should follow her example. She is the shining example of a perfect Habitican, and you are naught but a failure. Well, that is not nice at all! Everyone makes mistakes. They should not have to be met with such negativity for it. Perhaps it is time you gather some testimonies from hurt Habiticans and give the Golden Knight a stern talking-to!
",
+ "questGoldenknight1CollectTestimony": "证据",
+ "questGoldenknight1DropGoldenknight2Quest": "黄金骑士项链第2部:暗淡的黄金 (卷轴)",
+ "questGoldenknight2Text": "黄金骑士",
+ "questGoldenknight2Notes": "Armed with hundreds of Habitican's testimonies, you finally confront the Golden Knight. You begin to recite the Habitcan's complaints to her, one by one. \"And @Pfeffernusse says that your constant bragging-\" The knight raises her hand to silence you and scoffs, \"Please, these people are merely jealous of my success. Instead of complaining, they should simply work as hard as I! Perhaps I shall show you the power you can attain through diligence such as mine!\" She raises her morningstar and prepares to attack you!
",
+ "questGoldenknight2Boss": "黄金骑士",
+ "questGoldenknight2DropGoldenknight3Quest": "黄金骑士项链第3部:铁骑士 (卷轴)",
+ "questGoldenknight3Text": "铁骑士",
+ "questGoldenknight3Notes": "@Jon Arinbjorn cries out to you to get your attention. In the aftermath of your battle, a new figure has appeared. A knight coated in stained-black iron slowly approaches you with sword in hand. The Golden Knight shouts to the figure, \"Father, no!\" but knight shows no signs of stopping. She turns to you and says, \"I am sorry. I have been a fool, with a head too big to see how cruel I have been. But my father is crueler than I could ever be. If he isn't stopped he'll destroy us all. Here, use my morningstar and halt the Iron Knight!\"
",
+ "questGoldenknight3Completion": "With a satisfying clang, the Iron Knight falls to his knees and slumps over. \"You are quite strong,\" he pants. \"I have been humbled, today.\" The Golden Knight approaches you and says, \"Thank you. I believe we have gained some humility from our encounter with you. I will speak with my father and explain the complaints against us. Perhaps, we should begin apologizing to the other Habiticans.\" She mulls over in thought before turning back to you. \"Here: as our gift to you, I want you to keep my morningstar. It is yours now.\"
",
+ "questGoldenknight3Boss": "钢铁骑士",
+ "questGoldenknight3DropHoney": "蜂蜜 (食物)",
+ "questGoldenknight3DropGoldenPotion": "黄金孵化药水",
+ "questGoldenknight3DropWeapon": "Mustaine's Milestone Mashing Morning Star (Shield-hand Weapon)",
+ "questBasilistText": "基础列表",
+ "questBasilistNotes": "There's a commotion in the marketplace--the kind that should make you run away. Being a courageous adventurer, you run towards it instead, and discover a Basi-list, coalescing from a clump of incomplete To-Dos! Nearby Habiticans are paralyzed with fear at the length of the Basi-list, unable to start working. From somewhere in the vicinity, you hear @Arcosine shout: \"Quick! Complete your To-Dos and Dailies to defang the monster, before someone gets a paper cut!\" Strike fast, adventurer, and check something off - but beware! If you leave any Dailies undone, the Basi-list will attack you and your party!",
+ "questBasilistCompletion": "The Basi-list has scattered into paper scraps, which shimmer gently in rainbow colors. \"Whew!\" says @Arcosine. \"Good thing you guys were here!\" Feeling more experienced than before, you gather up some fallen gold from among the papers.",
+ "questBasilistBoss": "基础列表",
"questEggHuntText": "狩猎鸡蛋",
"questEggHuntNotes": "Overnight, strange plain eggs have appeared everywhere: in Matt's stables, behind the counter at the Tavern, and even among the pet eggs at the Marketplace! What a nuisance! \"Nobody knows where they came from, or what they might hatch into,\" says Megan, \"but we can't just leave them laying around! Work hard and search hard to help me gather up these mysterious eggs. Maybe if you collect enough, there will be some extras left over for you...\"",
"questEggHuntCompletion": "You did it! In gratitude, Megan gives you ten of the eggs. \"I don't think they hatch, exactly,\" she says, \"and they certainly won't grow into mounts. But that doesn't mean you can't dye them beautiful colors!\"",
@@ -112,5 +131,15 @@
"questAtom3Notes": "随着一声震耳欲聋的哭声,五种甜美的奶酪从它的嘴里喷出来,好吃懒做怪裂成了碎片。“你怎么敢!”从水面上隆起一阵声音。一个身穿长袍的蓝色身影从水中显现出来,头上还戴着一个马桶刷。“我是洗衣传奇!”他愤怒地宣告。“你们真有胆子——”洗了我喜欢的脏盘子,摧毁了我的宠物,还穿着这么干净的衣服进入我的地盘。接受我不洗衣服魔法的潮湿的愤怒吧!",
"questAtom3Completion": "邪恶的洗衣传奇被打败了!干净的衣服堆在了你们周围。这一切看起来好极了。当你准备穿过这些新压好的衣服时,一道金属的闪光吸引了你的眼球,你注意到一个闪闪发光的头盔。已经无法知道这个闪亮物品的原主人是谁了,但是当你把它带上时,你感觉到慷慨精神带来的温暖。真可惜他们没缝上一个名字标签。",
"questAtom3Boss": "洗衣传奇",
- "questAtom3DropPotion": "普通孵化药水"
+ "questAtom3DropPotion": "普通孵化药水",
+ "questOwlText": "暗夜猫头鹰",
+ "questOwlNotes": "酒馆的灯光彻夜明亮
直到一天晚上灯光不见了!
这让我们通宵工作的人怎么看见呢?
@Twitching 大喊道,\"我需要一些人来战斗!
看到那只暗夜猫头鹰了吗, 那满身星星的敌人?
赶快战斗不要懈怠!
将它的黑影赶出门去,
让这夜晚再次明亮!\"",
+ "questOwlCompletion": "暗夜猫头鹰在黎明前消失了,
即便如此, 你依然会打一个哈欠.
也许现在应该是休息的时候了?
这时,你发现你的床上有个窝!
对于暗夜猫头鹰来说那是最棒的了
你为了完成目标而彻夜不眠,
但是你的新宠物会悦耳的鸣叫
来告诉你应该去睡觉了.",
+ "questOwlBoss": "暗夜猫头鹰",
+ "questOwlDropOwlEgg": "猫头鹰(宠物蛋)",
+ "questPenguinText": "冰霜禽类",
+ "questPenguinNotes": "Although it's a hot summer day in the southernmost tip of Habitica, an unnatural chill has fallen upon Lively Lake. Strong, frigid winds rush around as the shore begins to freeze over. Ice spikes jut up from the ground, pushing grass and dirt away. @Melynnrose and @Breadstrings run up to you.
\"Help!\" says @Melynnrose. \"We brought a giant penguin in to freeze the lake so we could all go ice skating, but we ran out of fish to feed him!\"
\"He got angry and is using his freeze breath on everything he sees!\" says @Breadstrings. \"Please, you have to subdue him before all of us are covered in ice!\" Looks like you need this penguin to... cool down.",
+ "questPenguinCompletion": "Upon the penguin's defeat, the ice melts away. The giant penguin settles down in the sunshine, slurping up an extra bucket of fish you found. He skates off across the lake, blowing gently downwards to create smooth, sparkling ice. What an odd bird! \"It appears he left behind a few eggs, as well,\" says @Painter de Cluster.
@Rattify laughs. \"Maybe these penguins will be a little more... chill?\"",
+ "questPenguinBoss": "冰霜企鹅 ",
+ "questPenguinDropPenguinEgg": "企鹅 (宠物蛋)"
}
\ No newline at end of file
diff --git a/locales/zh/settings.json b/locales/zh/settings.json
index 90da3fda9b..05930276bd 100644
--- a/locales/zh/settings.json
+++ b/locales/zh/settings.json
@@ -8,8 +8,8 @@
"stickyHeaderPop": "把顶部固定在屏幕上方。如果不选这个选项,当你滚动到页面下面时,顶部会被滚离页面。",
"newTaskEdit": "以编辑模式开启新任务",
"newTaskEditPop": "选择这个选项后,新任务会立刻展开以添加详细的备注和标签。",
- "dailyDueDefaultView": "Set Dailies default to 'due' tab",
- "dailyDueDefaultViewPop": "With this option set, the Dailies tasks will default to 'due' instead of 'all'",
+ "dailyDueDefaultView": "每日任务默认选中“待办”项",
+ "dailyDueDefaultViewPop": "选择这个选项后,每日任务会默认选中“待办”项而不是“全部”项",
"startCollapsed": "默认收起标签列表",
"startCollapsedPop": "选择这个选项后,展开编辑新任务的时候标签列表是隐藏的。",
"startAdvCollapsed": "默认隐藏高级选项",
@@ -69,5 +69,6 @@
"fillAll": "请填写所有栏目",
"passSuccess": "成功更改密码",
"usernameSuccess": "成功更改用户名",
- "difficulty": "难度"
+ "data": "数据",
+ "exportData": "导出数据"
}
\ No newline at end of file
diff --git a/locales/zh/spells.json b/locales/zh/spells.json
index 7bcd96990c..37766b1bff 100644
--- a/locales/zh/spells.json
+++ b/locales/zh/spells.json
@@ -1,42 +1,42 @@
{
"spellWizardFireballText": "火焰爆轰",
- "spellWizardFireballNotes": "释放火焰向前爆炸,燃烧一个任务。你会降低一个任务的“红色值”,对任何你正在战斗的怪物造成伤害,并获得经验——蓝色的任务获取经验更多。",
+ "spellWizardFireballNotes": "Flames blast forth, scorching a task. You reduce the task's redness, deal damage to any monster you're battling, and gain Experience -- more for blue tasks.",
"spellWizardMPHealText": "澎湃灵泉",
"spellWizardMPHealNotes": "一股魔力从你的双手涌出,被你的团员吸取。你的团队的魔法值增加。",
"spellWizardEarthText": "地震",
- "spellWizardEarthNotes": "你队友的任务下的地面正在裂开和摇晃,拖慢他们并使他们受到更多攻击。你的队伍获得经验加成的增益魔法。",
+ "spellWizardEarthNotes": "The ground below your party's tasks cracks and shakes with extreme intensity, slowing them down and opening them up to more attacks. Your party gains a buff to Intelligence, which means more Experience.",
"spellWizardFrostText": "极寒霜冻",
- "spellWizardFrostNotes": "Ice erupts from every surface, swallowing your tasks and freezing them in place. Your Dailies' streaks won't reset at the end of the day. Incomplete Dailies will still damage you!",
+ "spellWizardFrostNotes": "冰从每个表面喷发,吞噬你的任务并冻结它们所在的位置。你的每日任务的连击在一天结束时不会重置。不完全的的每日任务仍然会伤害你!",
"spellWarriorSmashText": "致命一击",
"spellWarriorSmashNotes": "你用尽全力残忍地击打一个任务。这个任务的红色值会降低,你会对所有其他怪物造成额外的伤害。",
"spellWarriorDefensiveStanceText": "防御姿态",
- "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day.",
+ "spellWarriorDefensiveStanceNotes": "You take a moment to relax your body and enter a defensive stance to ready yourself for the tasks' next onslaught. Reduces damage from Dailies at the end of the day by boosting your Constitution.",
"spellWarriorValorousPresenceText": "英勇现身",
- "spellWarriorValorousPresenceNotes": "你的出现鼓舞着整个队伍。灌注的勇气给予他们力量。队伍成员获得力量加成的增益魔法。",
+ "spellWarriorValorousPresenceNotes": "Your presence emboldens the party. Their newfound courage makes them tougher by boosting their Strength.",
"spellWarriorIntimidateText": "威慑凝视",
- "spellWarriorIntimidateNotes": "你冷酷的凝视使你团队的敌人心惊胆跳。你的团队的防备得到中等的提高。",
+ "spellWarriorIntimidateNotes": "Your gaze strikes fear into the hearts of your party's enemies. The party gains a moderate boost to defense by buffing Constitution.",
"spellRoguePickPocketText": "飞龙探云手",
- "spellRoguePickPocketNotes": "Your nimble fingers run through the task's pockets and find some treasures for youself. You gain an immediate gold bonus from a task. The 'fatter' (bluer) your task, the more gold you steal!",
+ "spellRoguePickPocketNotes": "你灵巧的手指穿过任务的口袋,为自己找到了一些宝藏。你再次从任务中获得了额外金币奖励。如果你的任务是“厚”(更蓝的),你将会偷到更多金币!",
"spellRogueBackStabText": "背刺",
"spellRogueBackStabNotes": "你一声不响地在你任务的背后狠狠地捅了一刀,以更高的暴击率造成更高的伤害。",
"spellRogueToolsOfTradeText": "行头",
- "spellRogueToolsOfTradeNotes": "你和你的队友分享偷窃的行头,帮助他们“获得”更多金币。队伍从任务中获得的金币和掉率提高一天。",
+ "spellRogueToolsOfTradeNotes": "You share your thievery tools with the party to aid them in 'acquiring' more gold. By buffing Perception, the party's gold bonus for tasks and chance of drops are boosted for a day.",
"spellRogueStealthText": "潜行",
- "spellRogueStealthNotes": "You duck into the shadows, pulling up your hood. Many Dailies won't find you this night; fewer yet the higher your Perception.",
+ "spellRogueStealthNotes": "你躲进了阴影里,带上了你的兜帽。今晚许多日常任务不会发现你;然而,你的感知也更少。",
"spellHealerHealText": "治疗之光",
- "spellHealerHealNotes": "一道光穿过你的身体,治疗你的伤口。你的生命值获得提升。",
+ "spellHealerHealNotes": "Light covers your body, healing your wounds. You recover Health.",
"spellHealerBrightnessText": "灼热光矢",
"spellHealerBrightnessNotes": "你爆发出一道光闪瞎了你的所有任务。你的任务的红色值降低了。",
"spellHealerProtectAuraText": "守护光环",
- "spellHealerProtectAuraNotes": "一个魔力光环环绕你的队友,保护他们免受伤害。你的队友获得增强防御的增益魔法。",
+ "spellHealerProtectAuraNotes": "A magical aura surrounds your party members, protecting them from damage. Your party members gain a boost to their defense by buffing Constitution.",
"spellHealerHealAllText": "祝福",
- "spellHealerHealAllNotes": "令人慰藉的光笼罩你的队伍治疗他们的伤口。你的队友的生命值获得提升。",
+ "spellHealerHealAllNotes": "Soothing light envelops your party and heals them of their injuries. Your party members recover Health.",
"spellSpecialSnowballAuraText": "雪球",
- "spellSpecialSnowballAuraNotes": "Throw a snowball at a party member! What could possibly go wrong? Lasts until member's new day.",
+ "spellSpecialSnowballAuraNotes": "向队友丢了一个学球!会发生什么事情呢?所产生的效果会持续到第二天早上.",
"spellSpecialSaltText": "盐",
"spellSpecialSaltNotes": "有人向你扔了雪球。哈哈,很好玩。现在把这些雪从我身上弄下来!",
- "spellSpecialSpookDustText": "Spooky Sparkles",
- "spellSpecialSpookDustNotes": "Turn your friends into a floating blanket with eyes!",
- "spellSpecialOpaquePotionText": "Opaque Potion",
- "spellSpecialOpaquePotionNotes": "Cancel the effects of Spooky Sparkles."
+ "spellSpecialSpookDustText": "鬼火",
+ "spellSpecialSpookDustNotes": "将你的朋友变成一张漂浮的有眼睛的毛毯!",
+ "spellSpecialOpaquePotionText": "不透明的药水",
+ "spellSpecialOpaquePotionNotes": "取消鬼火的效果"
}
\ No newline at end of file
diff --git a/locales/zh/subscriber.json b/locales/zh/subscriber.json
index 932e9bfa25..ec5d4e4def 100644
--- a/locales/zh/subscriber.json
+++ b/locales/zh/subscriber.json
@@ -60,5 +60,16 @@
"checkout": "结帐",
"buySubsText": "用金币购买宝石、消除广告、支持制作人",
"sureCancelSub": "你确定你要取消订阅吗?",
- "subCanceled": "订阅被取消了,将失效于"
+ "subCanceled": "订阅将失效于",
+ "subGemPop": "因为你订阅了habitrpg,所以你每个月都可以用金币购买一些宝石。你能在右上角的图标看到可购买多少宝石。",
+ "subGemName": "订阅者的宝石",
+ "timeTravelers": "时间旅行者",
+ "timeTravelersTitleNoSub": "<%= linkStartTyler %>Tyler<%= linkEnd %> 和 <%= linkStartVicky %>Vicky<%= linkEnd %>",
+ "timeTravelersTitle": "神秘的时间旅行者",
+ "timeTravelersPopoverNoSub": "你需要一个神秘的沙漏召唤神秘的时间旅行者!<%= linkStart %>订阅者<%= linkEnd %>用户每连续订阅三个月后会获得一个神秘沙漏。回来的时候你会有一个神秘沙漏,并且时间旅行者会从过去…甚至未来给你一个订阅者物品列表。",
+ "timeTravelersPopover": "我们看到你有一种神秘的沙漏,所以等我们将愉快地旅行回来的时候!请选择一样你喜欢神秘物品。你可以看到一个名单,过去的物品列表在<%= linkStart %>这里<%= linkEnd %>!如果这些都不能满足你,也许你会有兴趣在我们的时尚未来感的蒸汽朋克物品套装呢? ",
+ "mysticHourglassPopover": "神秘沙漏允许你购买以前几个月的订阅者套装。",
+ "subUpdateCard": "更新卡",
+ "subUpdateTitle": "更新",
+ "subUpdateDescription": "更新收费卡。"
}
\ No newline at end of file
diff --git a/locales/zh/tasks.json b/locales/zh/tasks.json
index 5541be06a3..b8a0429c8f 100644
--- a/locales/zh/tasks.json
+++ b/locales/zh/tasks.json
@@ -2,8 +2,11 @@
"clearCompleted": "删除已完成任务",
"lotOfToDos": "已经完成的任务将会在3天后自动归档。你可以在选项>设定>数据导出中找到它们。",
"deleteToDosExplanation": "点击下面的按钮后,所有已完成的和被归档的待办事项会被永久删除。如果你希望保留记录,先导出它们。",
+ "beeminderDeleteWarning": "Beeminder 用户: 首先 请阅读删除已完成的待办事项而不影响你的Beeminder!",
"habits": "习惯",
"newHabit": "新习惯",
+ "yellowred": "偶尔",
+ "greenblue": "经常",
"edit": "修改",
"save": "保存",
"addChecklist": "新增清单",
@@ -38,6 +41,7 @@
"due": "待办",
"grey": "已完成",
"rewards": "奖励",
+ "ingamerewards": "装备&技能",
"gold": "金币",
"silver": "银币 (100银币 = 1金币)",
"newReward": "新奖励",
diff --git a/package.json b/package.json
index 36893f7636..e3d4637656 100644
--- a/package.json
+++ b/package.json
@@ -3,13 +3,15 @@
"version": "0.0.0",
"dependencies": {
"browserify": "~3.30.2",
- "coffeeify": "0.6.0",
"coffee-script": "1.7.1",
- "moment": "~2.8.3",
+ "coffeeify": "0.6.0",
"lodash": "~2.4.1",
- "grunt-spritesmith": "~1.22.0"
+ "moment": "~2.8.3"
},
"devDependencies": {
+ "coffee-coverage": "~0.4.2",
+ "phantomjssmith": "~0.5.4",
+ "grunt-spritesmith": "~3.5.0",
"mocha": "*",
"expect.js": "*",
"sinon": "~1.8.2",
@@ -21,6 +23,7 @@
"image-size": "~0.3.2"
},
"scripts": {
- "test": "mocha"
+ "test": "mocha",
+ "coverage": "COVERAGE=true mocha --require register-handlers.js --reporter html-cov > coverage.html; open coverage.html"
}
}
diff --git a/register-handlers.js b/register-handlers.js
new file mode 100644
index 0000000000..3f8bb6ab86
--- /dev/null
+++ b/register-handlers.js
@@ -0,0 +1,7 @@
+if(process.env.COVERAGE) {
+ require('coffee-coverage').register({
+ path: 'abbr',
+ basePath: __dirname + '/script',
+ initAll: true,
+ });
+}
diff --git a/script/content.coffee b/script/content.coffee
index 7db4eec2ef..10d0b68ad7 100644
--- a/script/content.coffee
+++ b/script/content.coffee
@@ -17,7 +17,7 @@ t = (string, vars) ->
###
classes = ['warrior', 'rogue', 'healer', 'wizard']
-gearTypes = [ 'weapon', 'armor', 'head', 'shield', 'body', 'back', 'headAccessory']
+gearTypes = [ 'weapon', 'armor', 'head', 'shield', 'body', 'back', 'headAccessory', 'eyewear']
events =
winter: {start:'2013-12-31',end:'2014-02-01'}
@@ -26,18 +26,24 @@ events =
summer: {start:'2014-06-20',end:'2014-08-01'}
gaymerx: {start:'2014-07-02',end:'2014-08-01'}
fall: {start:'2014-09-21',end:'2014-11-01'}
+ winter2015: {start:'2014-12-21',end:'2015-01-31'}
-mystery =
- 201402: {start:'2014-02-22',end:'2014-02-28'}
- 201403: {start:'2014-03-24',end:'2014-04-01'}
- 201404: {start:'2014-04-24',end:'2014-05-01'}
- 201405: {start:'2014-05-21',end:'2014-06-01'}
- 201406: {start:'2014-06-23',end:'2014-07-01'}
- 201407: {start:'2014-07-23',end:'2014-08-01'}
- 201408: {start:'2014-08-23',end:'2014-09-01'}
- 201409: {start:'2014-09-24',end:'2014-10-01'}
- 201410: {start:'2014-10-24',end:'2014-11-01'}
+api.mystery =
+ 201402: {start:'2014-02-22',end:'2014-02-28', text:'Winged Messenger Set'}
+ 201403: {start:'2014-03-24',end:'2014-04-02', text:'Forest Walker Set'}
+ 201404: {start:'2014-04-24',end:'2014-05-02', text:'Twilight Butterfly Set'}
+ 201405: {start:'2014-05-21',end:'2014-06-02', text:'Flame Wielder Set'}
+ 201406: {start:'2014-06-23',end:'2014-07-02', text:'Octomage Set'}
+ 201407: {start:'2014-07-23',end:'2014-08-02', text:'Undersea Explorer Set'}
+ 201408: {start:'2014-08-23',end:'2014-09-02', text:'Sun Sorcerer Set'}
+ 201409: {start:'2014-09-24',end:'2014-10-02', text:'Autumn Strider Item Set'}
+ 201410: {start:'2014-10-24',end:'2014-11-02', text:'Winged Goblin Set'}
+ 201411: {start:'2014-11-24',end:'2014-12-02', text:'Feast and Fun Set'}
+ 201412: {start:'2014-12-25',end:'2015-01-02', text:'Penguin Set'}
+ 301404: {start:'3014-03-24',end:'3014-04-02', text:'Steampunk Standard Set'}
+ 301405: {start:'3014-04-24',end:'3014-05-02', text:'Steampunk Accessories Set'}
wondercon: {start:'2014-03-24',end:'2014-04-01'} # not really, but the mechanic works
+_.each api.mystery, (v,k)->v.key = k
gear =
weapon:
@@ -88,7 +94,7 @@ gear =
0: text: t('weaponSpecial0Text'), notes: t('weaponSpecial0Notes', {str: 20}), str: 20, value:150, canOwn: ((u)-> +u.backer?.tier >= 70)
1: text: t('weaponSpecial1Text'), notes: t('weaponSpecial1Notes', {attrs: 6}), str: 6, per: 6, con: 6, int: 6, value:170, canOwn: ((u)-> +u.contributor?.level >= 4)
2: text: t('weaponSpecial2Text'), notes: t('weaponSpecial2Notes', {attrs: 25}), str: 25, per: 25, value:200, canOwn: ((u)-> (+u.backer?.tier >= 300) or u.items.gear.owned.weapon_special_2?)
- 3: text: t('weaponSpecial3Text'), notes: t('weaponSpecial3Notes', {attrs: 17}), str: 17, int: 17, con: 17, value:200, canOwn: ((u)-> +u.backer?.tier >= 300)
+ 3: text: t('weaponSpecial3Text'), notes: t('weaponSpecial3Notes', {attrs: 17}), str: 17, int: 17, con: 17, value:200, canOwn: ((u)-> (+u.backer?.tier >= 300) or u.items.gear.owned.weapon_special_3?)
critical: text: t('weaponSpecialCriticalText'), notes: t('weaponSpecialCriticalNotes', {attrs: 40}), str: 40, per: 40, value:200, canOwn: ((u)-> !!u.contributor?.critical)
# Winter event gear
yeti: event: events.winter, specialClass: 'warrior', text: t('weaponSpecialYetiText'), notes: t('weaponSpecialYetiNotes', {str: 15}), str: 15, value:90
@@ -110,6 +116,14 @@ gear =
fallWarrior: event: events.fall, specialClass: 'warrior', text: t('weaponSpecialFallWarriorText'), notes: t('weaponSpecialFallWarriorNotes', {str: 15}), value: 90, str: 15
fallMage: event: events.fall, specialClass: 'wizard', twoHanded:true, text: t('weaponSpecialFallMageText'), notes: t('weaponSpecialFallMageNotes', {int: 15, per: 7}), value: 160, int:15, per:7
fallHealer: event: events.fall, specialClass: 'healer', text: t('weaponSpecialFallHealerText'), notes: t('weaponSpecialFallHealerNotes', {int: 9}), value: 90, int: 9
+ # Winter 2015
+ winter2015Rogue: event: events.winter2015, specialClass: 'rogue', text: t('weaponSpecialWinter2015RogueText'), notes: t('weaponSpecialWinter2015RogueNotes', {str: 8}), value: 80, str: 8
+ winter2015Warrior: event: events.winter2015, specialClass: 'warrior', text: t('weaponSpecialWinter2015WarriorText'), notes: t('weaponSpecialWinter2015WarriorNotes', {str: 15}), value: 90, str: 15
+ winter2015Mage: event: events.winter2015, specialClass: 'wizard', twoHanded:true, text: t('weaponSpecialWinter2015MageText'), notes: t('weaponSpecialWinter2015MageNotes', {int: 15, per: 7}), value: 160, int:15, per:7
+ winter2015Healer: event: events.winter2015, specialClass: 'healer', text: t('weaponSpecialWinter2015HealerText'), notes: t('weaponSpecialWinter2015HealerNotes', {int: 9}), value: 90, int: 9
+ mystery:
+ 201411: text: t('weaponMystery201411Text'), notes: t('weaponMystery201411Notes'), mystery:'201411', value: 0
+ 301404: text: t('weaponMystery301404Text'), notes: t('weaponMystery301404Notes'), mystery:'301404', value: 0
armor:
base:
@@ -148,7 +162,7 @@ gear =
2: text: t('armorSpecial2Text'), notes: t('armorSpecial2Notes', {attrs: 25}), int: 25, con: 25, value:200, canOwn: ((u)-> +u.backer?.tier >= 300 or u.items.gear.owned.armor_special_2?)
#Winter event
yeti: event: events.winter, specialClass: 'warrior', text: t('armorSpecialYetiText'), notes: t('armorSpecialYetiNotes', {con: 9}), con: 9, value:90
- ski: event: events.winter, specialClass: 'rogue', text: t('armorSpecialSkiText'), notes: t('armorSpecialSkiText', {per: 15}), per: 15, value:90
+ ski: event: events.winter, specialClass: 'rogue', text: t('armorSpecialSkiText'), notes: t('armorSpecialSkiNotes', {per: 15}), per: 15, value:90
candycane: event: events.winter, specialClass: 'wizard', text: t('armorSpecialCandycaneText'), notes: t('armorSpecialCandycaneNotes', {int: 9}), int: 9, value:90
snowflake: event: events.winter, specialClass: 'healer', text: t('armorSpecialSnowflakeText'), notes: t('armorSpecialSnowflakeNotes', {con: 15}), con: 15, value:90
birthday: event: events.birthday, text: t('armorSpecialBirthdayText'), notes: t('armorSpecialBirthdayNotes'), value: 0
@@ -167,17 +181,24 @@ gear =
fallWarrior: event: events.fall, specialClass: 'warrior', text: t('armorSpecialFallWarriorText'), notes: t('armorSpecialFallWarriorNotes', {con: 9}), value: 90, con: 9
fallMage: event: events.fall, specialClass: 'wizard', text: t('armorSpecialFallMageText'), notes: t('armorSpecialFallMageNotes', {int: 9}), value: 90, int: 9
fallHealer: event: events.fall, specialClass: 'healer', text: t('armorSpecialFallHealerText'), notes: t('armorSpecialFallHealerNotes', {con: 15}), value: 90, con: 15
+ # Winter 2015
+ winter2015Rogue: event: events.winter2015, specialClass: 'rogue', text: t('armorSpecialWinter2015RogueText'), notes: t('armorSpecialWinter2015RogueNotes', {per: 15}), value: 90, per: 15
+ winter2015Warrior: event: events.winter2015, specialClass: 'warrior', text: t('armorSpecialWinter2015WarriorText'), notes: t('armorSpecialWinter2015WarriorNotes', {con: 9}), value: 90, con: 9
+ winter2015Mage: event: events.winter2015, specialClass: 'wizard', text: t('armorSpecialWinter2015MageText'), notes: t('armorSpecialWinter2015MageNotes', {int: 9}), value: 90, int: 9
+ winter2015Healer: event: events.winter2015, specialClass: 'healer', text: t('armorSpecialWinter2015HealerText'), notes: t('armorSpecialWinter2015HealerNotes', {con: 15}), value: 90, con: 15
# Other
gaymerx: event: events.gaymerx, text: t('armorSpecialGaymerxText'), notes: t('armorSpecialGaymerxNotes'), value: 0
mystery:
- 201402: text: t('armorMystery201402Text'), notes: t('armorMystery201402Notes'), mystery:mystery['201402'], value: 0
- 201403: text: t('armorMystery201403Text'), notes: t('armorMystery201403Notes'), mystery:mystery['201403'], value: 0
- 201405: text: t('armorMystery201405Text'), notes: t('armorMystery201405Notes'), mystery:mystery['201405'], value: 0
- 201406: text: t('armorMystery201406Text'), notes: t('armorMystery201406Notes'), mystery:mystery['201406'], value: 0
- 201407: text: t('armorMystery201407Text'), notes: t('armorMystery201407Notes'), mystery:mystery['201407'], value: 0
- 201408: text: t('armorMystery201408Text'), notes: t('armorMystery201408Notes'), mystery:mystery['201408'], value: 0
- 201409: text: t('armorMystery201409Text'), notes: t('armorMystery201409Notes'), mystery:mystery['201409'], value: 0
- 201410: text: t('armorMystery201410Text'), notes: t('armorMystery201410Notes'), mystery:mystery['201410'], value: 0
+ 201402: text: t('armorMystery201402Text'), notes: t('armorMystery201402Notes'), mystery:'201402', value: 0
+ 201403: text: t('armorMystery201403Text'), notes: t('armorMystery201403Notes'), mystery:'201403', value: 0
+ 201405: text: t('armorMystery201405Text'), notes: t('armorMystery201405Notes'), mystery:'201405', value: 0
+ 201406: text: t('armorMystery201406Text'), notes: t('armorMystery201406Notes'), mystery:'201406', value: 0
+ 201407: text: t('armorMystery201407Text'), notes: t('armorMystery201407Notes'), mystery:'201407', value: 0
+ 201408: text: t('armorMystery201408Text'), notes: t('armorMystery201408Notes'), mystery:'201408', value: 0
+ 201409: text: t('armorMystery201409Text'), notes: t('armorMystery201409Notes'), mystery:'201409', value: 0
+ 201410: text: t('armorMystery201410Text'), notes: t('armorMystery201410Notes'), mystery:'201410', value: 0
+ 201412: text: t('armorMystery201412Text'), notes: t('armorMystery201412Notes'), mystery:'201412', value: 0
+ 301404: text: t('armorMystery301404Text'), notes: t('armorMystery301404Notes'), mystery:'301404', value: 0
head:
base:
@@ -235,14 +256,24 @@ gear =
fallWarrior: event: events.fall, specialClass: 'warrior', text: t('headSpecialFallWarriorText'), notes: t('headSpecialFallWarriorNotes', {str: 9}),value: 60,str: 9
fallMage: event: events.fall, specialClass: 'wizard', text: t('headSpecialFallMageText'), notes: t('headSpecialFallMageNotes', {per: 7}),value: 60,per: 7
fallHealer: event: events.fall, specialClass: 'healer', text: t('headSpecialFallHealerText'), notes: t('headSpecialFallHealerNotes', {int: 7}), value: 60, int: 7
+ # Winter 2015
+ winter2015Rogue: event: events.winter2015, specialClass: 'rogue', text: t('headSpecialWinter2015RogueText'), notes: t('headSpecialWinter2015RogueNotes', {per: 9}),value: 60,per: 9
+ winter2015Warrior: event: events.winter2015, specialClass: 'warrior', text: t('headSpecialWinter2015WarriorText'), notes: t('headSpecialWinter2015WarriorNotes', {str: 9}),value: 60,str: 9
+ winter2015Mage: event: events.winter2015, specialClass: 'wizard', text: t('headSpecialWinter2015MageText'), notes: t('headSpecialWinter2015MageNotes', {per: 7}),value: 60,per: 7
+ winter2015Healer: event: events.winter2015, specialClass: 'healer', text: t('headSpecialWinter2015HealerText'), notes: t('headSpecialWinter2015HealerNotes', {int: 7}), value: 60, int: 7
+ nye2014: text: t('headSpecialNye2014Text'), notes: t('headSpecialNye2014Notes'), value: 0, canOwn: ((u)-> u.items.gear.owned.head_special_nye2014?)
# Other
gaymerx: event: events.gaymerx, text: t('headSpecialGaymerxText'), notes: t('headSpecialGaymerxNotes'), value: 0
mystery:
- 201402: text: t('headMystery201402Text'), notes: t('headMystery201402Notes'), mystery:mystery['201402'], value: 0
- 201405: text: t('headMystery201405Text'), notes: t('headMystery201405Notes'), mystery:mystery['201405'], value: 0
- 201406: text: t('headMystery201406Text'), notes: t('headMystery201406Notes'), mystery:mystery['201406'], value: 0
- 201407: text: t('headMystery201407Text'), notes: t('headMystery201407Notes'), mystery:mystery['201407'], value: 0
- 201408: text: t('headMystery201408Text'), notes: t('headMystery201408Notes'), mystery:mystery['201408'], value: 0
+ 201402: text: t('headMystery201402Text'), notes: t('headMystery201402Notes'), mystery:'201402', value: 0
+ 201405: text: t('headMystery201405Text'), notes: t('headMystery201405Notes'), mystery:'201405', value: 0
+ 201406: text: t('headMystery201406Text'), notes: t('headMystery201406Notes'), mystery:'201406', value: 0
+ 201407: text: t('headMystery201407Text'), notes: t('headMystery201407Notes'), mystery:'201407', value: 0
+ 201408: text: t('headMystery201408Text'), notes: t('headMystery201408Notes'), mystery:'201408', value: 0
+ 201411: text: t('headMystery201411Text'), notes: t('headMystery201411Notes'), mystery:'201411', value: 0
+ 201412: text: t('headMystery201412Text'), notes: t('headMystery201412Notes'), mystery:'201412', value: 0
+ 301404: text: t('headMystery301404Text'), notes: t('headMystery301404Notes'), mystery:'301404', value: 0
+ 301405: text: t('headMystery301405Text'), notes: t('headMystery301405Notes'), mystery:'301405', value: 0
shield:
base:
@@ -275,6 +306,7 @@ gear =
special:
0: text: t('shieldSpecial0Text'), notes: t('shieldSpecial0Notes', {per: 20}), per: 20, value:150, canOwn: ((u)-> +u.backer?.tier >= 45)
1: text: t('shieldSpecial1Text'), notes: t('shieldSpecial1Notes', {attrs: 6}), con: 6, str: 6, per: 6, int:6, value:170, canOwn: ((u)-> +u.contributor?.level >= 5)
+ goldenknight: text: t('shieldSpecialGoldenknightText'), notes: t('shieldSpecialGoldenknightNotes', {attrs: 25}), con: 25, per: 25, value:200, canOwn: ((u)-> u.items.gear.owned.shield_special_goldenknight?)
#Winter event
yeti: event: events.winter, specialClass: 'warrior', text: t('shieldSpecialYetiText'), notes: t('shieldSpecialYetiNotes', {con: 7}), con: 7, value: 70
ski: event: events.winter, specialClass: 'rogue', text: t('weaponSpecialSkiText'), notes: t('weaponSpecialSkiNotes', {str: 8}), str: 8, value: 90
@@ -291,25 +323,31 @@ gear =
fallRogue: event: events.fall, specialClass: 'rogue', text: t('shieldSpecialFallRogueText'), notes: t('shieldSpecialFallRogueNotes', {str: 8}), value: 80, str: 8
fallWarrior: event: events.fall, specialClass: 'warrior', text: t('shieldSpecialFallWarriorText'), notes: t('shieldSpecialFallWarriorNotes', {con: 7}), value: 70, con: 7
fallHealer: event: events.fall, specialClass: 'healer', text: t('shieldSpecialFallHealerText'), notes: t('shieldSpecialFallHealerNotes', {con: 9}), value: 70, con: 9
+ # Winter 2015
+ winter2015Rogue: event: events.winter2015, specialClass: 'rogue', text: t('shieldSpecialWinter2015RogueText'), notes: t('shieldSpecialWinter2015RogueNotes', {str: 8}), value: 80, str: 8
+ winter2015Warrior: event: events.winter2015, specialClass: 'warrior', text: t('shieldSpecialWinter2015WarriorText'), notes: t('shieldSpecialWinter2015WarriorNotes', {con: 7}), value: 70, con: 7
+ winter2015Healer: event: events.winter2015, specialClass: 'healer', text: t('shieldSpecialWinter2015HealerText'), notes: t('shieldSpecialWinter2015HealerNotes', {con: 9}), value: 70, con: 9
+ mystery:
+ 301405: text: t('shieldMystery301405Text'), notes: t('shieldMystery301405Notes'), mystery:'301405', value: 0
back:
base:
0: text: t('backBase0Text'), notes: t('backBase0Notes'), value:0
mystery:
- 201402: text: t('backMystery201402Text'), notes: t('backMystery201402Notes'), mystery:mystery['201402'], value: 0
- 201404: text: t('backMystery201404Text'), notes: t('backMystery201404Notes'), mystery:mystery['201404'], value: 0
- 201410: text: t('backMystery201410Text'), notes: t('backMystery201410Notes'), mystery:mystery['201410'], value: 0
+ 201402: text: t('backMystery201402Text'), notes: t('backMystery201402Notes'), mystery:'201402', value: 0
+ 201404: text: t('backMystery201404Text'), notes: t('backMystery201404Notes'), mystery:'201404', value: 0
+ 201410: text: t('backMystery201410Text'), notes: t('backMystery201410Notes'), mystery:'201410', value: 0
special:
- wondercon_red: text: t('backSpecialWonderconRedText'), notes: t('backSpecialWonderconRedNotes'), value: 0, mystery:mystery.wondercon
- wondercon_black: text: t('backSpecialWonderconBlackText'), notes: t('backSpecialWonderconBlackNotes'), value: 0, mystery:mystery.wondercon
+ wondercon_red: text: t('backSpecialWonderconRedText'), notes: t('backSpecialWonderconRedNotes'), value: 0, mystery:'wondercon'
+ wondercon_black: text: t('backSpecialWonderconBlackText'), notes: t('backSpecialWonderconBlackNotes'), value: 0, mystery:'wondercon'
body:
base:
0: text: t('bodyBase0Text'), notes:t('bodyBase0Notes'), value:0
special:
- wondercon_red: text: t('bodySpecialWonderconRedText'), notes: t('bodySpecialWonderconRedNotes'), value: 0, mystery:mystery.wondercon
- wondercon_gold: text: t('bodySpecialWonderconGoldText'), notes: t('bodySpecialWonderconGoldNotes'), value: 0, mystery:mystery.wondercon
- wondercon_black: text: t('bodySpecialWonderconBlackText'), notes: t('bodySpecialWonderconBlackNotes'), value: 0, mystery:mystery.wondercon
+ wondercon_red: text: t('bodySpecialWonderconRedText'), notes: t('bodySpecialWonderconRedNotes'), value: 0, mystery:'wondercon'
+ wondercon_gold: text: t('bodySpecialWonderconGoldText'), notes: t('bodySpecialWonderconGoldNotes'), value: 0, mystery:'wondercon'
+ wondercon_black: text: t('bodySpecialWonderconBlackText'), notes: t('bodySpecialWonderconBlackNotes'), value: 0, mystery:'wondercon'
# Summer
summerHealer: event: events.summer, specialClass: 'healer', text: t('bodySpecialSummerHealerText'), notes: t('bodySpecialSummerHealerNotes'), value: 20
summerMage: event: events.summer, specialClass: 'wizard', text: t('bodySpecialSummerMageText'), notes: t('bodySpecialSummerMageNotes'), value: 20
@@ -323,16 +361,25 @@ gear =
springWarrior: event: events.spring, specialClass: 'warrior', text: t('headAccessorySpecialSpringWarriorText'), notes: t('headAccessorySpecialSpringWarriorNotes'), value: 20
springMage: event: events.spring, specialClass: 'wizard', text: t('headAccessorySpecialSpringMageText'), notes: t('headAccessorySpecialSpringMageNotes'), value: 20
springHealer: event: events.spring, specialClass: 'healer', text: t('headAccessorySpecialSpringHealerText'), notes: t('headAccessorySpecialSpringHealerNotes'), value: 20
- wondercon_red: text: t('headAccessorySpecialWonderconRedText'), notes: t('headAccessorySpecialWonderconRedNotes'), value: 0, mystery:mystery.wondercon
- wondercon_black: text: t('headAccessorySpecialWonderconBlackText'), notes: t('headAccessorySpecialWonderconBlackNotes'), value: 0, mystery:mystery.wondercon
- #Summer
- summerRogue: event: events.summer, specialClass: 'rogue', text: t('headAccessorySpecialSummerRogueText'), notes: t('headAccessorySpecialSummerRogueNotes'), value: 20
- summerWarrior: event: events.summer, specialClass: 'warrior', text: t('headAccessorySpecialSummerWarriorText'), notes: t('headAccessorySpecialSummerWarriorNotes'), value: 20
mystery:
- 201403: text: t('headAccessoryMystery201403Text'), notes: t('headAccessoryMystery201403Notes'), mystery:mystery['201403'], value: 0
- 201404: text: t('headAccessoryMystery201404Text'), notes: t('headAccessoryMystery201404Notes'), mystery:mystery['201404'], value: 0
- 201409: text: t('headAccessoryMystery201409Text'), notes: t('headAccessoryMystery201409Notes'), mystery:mystery['201409'], value: 0
+ 201403: text: t('headAccessoryMystery201403Text'), notes: t('headAccessoryMystery201403Notes'), mystery:'201403', value: 0
+ 201404: text: t('headAccessoryMystery201404Text'), notes: t('headAccessoryMystery201404Notes'), mystery:'201404', value: 0
+ 201409: text: t('headAccessoryMystery201409Text'), notes: t('headAccessoryMystery201409Notes'), mystery:'201409', value: 0
+ 301405: text: t('headAccessoryMystery301405Text'), notes: t('headAccessoryMystery301405Notes'), mystery:'301405', value: 0
+
+ eyewear:
+ base:
+ 0: text: t('eyewearBase0Text'), notes: t('eyewearBase0Notes'), value: 0, last: true
+ special:
+ wondercon_red: text: t('eyewearSpecialWonderconRedText'), notes: t('eyewearSpecialWonderconRedNotes'), value: 0, mystery:'wondercon'
+ wondercon_black: text: t('eyewearSpecialWonderconBlackText'), notes: t('eyewearSpecialWonderconBlackNotes'), value: 0, mystery:'wondercon'
+ #Summer
+ summerRogue: event: events.summer, specialClass: 'rogue', text: t('eyewearSpecialSummerRogueText'), notes: t('eyewearSpecialSummerRogueNotes'), value: 20
+ summerWarrior: event: events.summer, specialClass: 'warrior', text: t('eyewearSpecialSummerWarriorText'), notes: t('eyewearSpecialSummerWarriorNotes'), value: 20
+ mystery:
+ 301404: text: t('eyewearMystery301404Text'), notes: t('eyewearMystery301404Notes'), mystery:'301404', value: 0
+ 301405: text: t('eyewearMystery301405Text'), notes: t('eyewearMystery301405Notes'), mystery:'301405', value: 0
###
The gear is exported as a tree (defined above), and a flat list (eg, {weapon_healer_1: .., shield_special_0: ...}) since
@@ -363,6 +410,17 @@ _.each gearTypes, (type) ->
api.gear.flat[key] = item
+###
+ Time Traveler Store, mystery sets need their items mapped in
+###
+_.each api.mystery, (v,k)-> v.items = _.where api.gear.flat, {mystery:k}
+api.timeTravelerStore = (owned) ->
+ ownedKeys = _.keys owned.toObject?() or owned # mongoose workaround
+ _.reduce api.mystery, (m,v,k)->
+ return m if k=='wondercon' or ~ownedKeys.indexOf(v.items[0].key) # skip wondercon and already-owned sets
+ m[k] = v;m
+ , {}
+
###
---------------------------------------------------------------
Potion
@@ -427,7 +485,7 @@ api.spells =
bonus *= Math.ceil ((if target.value < 0 then 1 else target.value+1) *.075)
#console.log {bonus, expBonus:bonus,upBonus:bonus*.1}
user.stats.exp += diminishingReturns(bonus,75)
- user.party.quest.progress.up += diminishingReturns(bonus*.1,50,30) if user.party.quest.key
+ user.party.quest.progress.up += diminishingReturns(bonus*.1,50,30)
mpheal:
text: t('spellWizardMPHealText')
@@ -470,7 +528,7 @@ api.spells =
notes: t('spellWarriorSmashNotes')
cast: (user, target) ->
target.value += 2.5 * (user._statsComputed.str / (user._statsComputed.str + 50)) * user.fns.crit('con')
- user.party.quest.progress.up += Math.ceil(user._statsComputed.str * .2) if user.party.quest.key
+ user.party.quest.progress.up += Math.ceil(user._statsComputed.str * .2)
defensiveStance:
text: t('spellWarriorDefensiveStanceText')
mana: 25
@@ -592,7 +650,7 @@ api.spells =
snowball:
text: t('spellSpecialSnowballAuraText')
mana: 0
- value: 1
+ value: 15
target: 'user'
notes: t('spellSpecialSnowballAuraNotes')
cast: (user, target) ->
@@ -605,6 +663,7 @@ api.spells =
text: t('spellSpecialSaltText')
mana: 0
value: 5
+ immediateUse: true
target: 'self'
notes: t('spellSpecialSaltNotes')
cast: (user, target) ->
@@ -627,12 +686,35 @@ api.spells =
text: t('spellSpecialOpaquePotionText')
mana: 0
value: 5
+ immediateUse: true
target: 'self'
notes: t('spellSpecialOpaquePotionNotes')
cast: (user, target) ->
user.stats.buffs.spookDust = false
user.stats.gp -= 5
+ nye:
+ text: t('nyeCard')
+ mana: 0
+ value: 10
+ immediateUse: true
+ target: 'user'
+ notes: t('nyeCardNotes')
+ cast: (user, target) ->
+ if user == target
+ user.achievements.nye ?= 0
+ user.achievements.nye++
+ else
+ _.each [user,target], (t)->
+ t.achievements.nye ?= 0
+ t.achievements.nye++
+ if !target.items.special.nyeReceived
+ target.items.special.nyeReceived = []
+ target.items.special.nyeReceived.push user.profile.name
+
+ target.markModified? 'items.special.nyeReceived'
+ user.stats.gp -= 10
+
# Intercept all spells to reduce user.stats.mp after casting the spell
_.each api.spells, (spellClass) ->
_.each spellClass, (spell, key) ->
@@ -682,6 +764,8 @@ api.questEggs =
Parrot: text: t('questEggParrotText'), adjective: t('questEggParrotAdjective'), canBuy: false
Rooster: text: t('questEggRoosterText'), adjective: t('questEggRoosterAdjective'), canBuy: false
Spider: text: t('questEggSpiderText'), adjective: t('questEggSpiderAdjective'), canBuy: false
+ Owl: text: t('questEggOwlText'), adjective: t('questEggOwlAdjective'), canBuy: false
+ Penguin: text: t('questEggPenguinText'), adjective: t('questEggPenguinAdjective'), canBuy: false
_.each api.questEggs, (egg,key) ->
_.defaults egg,
@@ -702,11 +786,14 @@ api.specialPets =
'BearCub-Polar': 'polarBearPup'
'MantisShrimp-Base': 'mantisShrimp'
'JackOLantern-Base': 'jackolantern'
+ 'Mammoth-Base': 'mammoth'
api.specialMounts =
'BearCub-Polar': 'polarBear'
'LionCub-Ethereal': 'etherealLion'
'MantisShrimp-Base': 'mantisShrimp'
+ 'Turkey-Base': 'turkey'
+ 'Mammoth-Base': 'mammoth'
api.hatchingPotions =
Base: value: 2, text: t('hatchingPotionBase')
@@ -730,19 +817,18 @@ api.questPets = _.transform api.questEggs, (m, egg) ->
_.defaults m, _.transform api.hatchingPotions, (m2, pot) ->
m2[egg.key + "-" + pot.key] = true
-#TODO after the fall event, set Base set to canBuy:true (or remove, since it's default) and set Fall set to canBuy:false
api.food =
# Base
- Meat: canBuy:true, canDrop:false, text: t('foodMeat'), target: 'Base', article: ''
- Milk: canBuy:true, canDrop:false, text: t('foodMilk'), target: 'White', article: ''
- Potatoe: canBuy:true, canDrop:false, text: t('foodPotatoe'), target: 'Desert', article: 'a '
- Strawberry: canBuy:true, canDrop:false, text: t('foodStrawberry'), target: 'Red', article: 'a '
- Chocolate: canBuy:true, canDrop:false, text: t('foodChocolate'), target: 'Shade', article: ''
- Fish: canBuy:true, canDrop:false, text: t('foodFish'), target: 'Skeleton', article: 'a '
- RottenMeat: canBuy:true, canDrop:false, text: t('foodRottenMeat'), target: 'Zombie', article: ''
- CottonCandyPink: canBuy:true, canDrop:false, text: t('foodCottonCandyPink'), target: 'CottonCandyPink', article: ''
- CottonCandyBlue: canBuy:true, canDrop:false, text: t('foodCottonCandyBlue'), target: 'CottonCandyBlue', article: ''
- Honey: canBuy:true, canDrop:false, text: t('foodHoney'), target: 'Golden', article: ''
+ Meat: canBuy:true, canDrop:true, text: t('foodMeat'), target: 'Base', article: ''
+ Milk: canBuy:true, canDrop:true, text: t('foodMilk'), target: 'White', article: ''
+ Potatoe: canBuy:true, canDrop:true, text: t('foodPotatoe'), target: 'Desert', article: 'a '
+ Strawberry: canBuy:true, canDrop:true, text: t('foodStrawberry'), target: 'Red', article: 'a '
+ Chocolate: canBuy:true, canDrop:true, text: t('foodChocolate'), target: 'Shade', article: ''
+ Fish: canBuy:true, canDrop:true, text: t('foodFish'), target: 'Skeleton', article: 'a '
+ RottenMeat: canBuy:true, canDrop:true, text: t('foodRottenMeat'), target: 'Zombie', article: ''
+ CottonCandyPink: canBuy:true, canDrop:true, text: t('foodCottonCandyPink'), target: 'CottonCandyPink', article: ''
+ CottonCandyBlue: canBuy:true, canDrop:true, text: t('foodCottonCandyBlue'), target: 'CottonCandyBlue', article: ''
+ Honey: canBuy:true, canDrop:true, text: t('foodHoney'), target: 'Golden', article: ''
Saddle: canBuy:true, canDrop:false, text: t('foodSaddleText'), value: 5, notes: t('foodSaddleNotes')
@@ -759,16 +845,16 @@ api.food =
Cake_Red: canBuy:false, canDrop:false, text: t('foodCakeRed'), target: 'Red', article: ''
# Fall
- Candy_Skeleton: canBuy:true, canDrop:true, text: t('foodCandySkeleton'), target: 'Skeleton', article: ''
- Candy_Base: canBuy:true, canDrop:true, text: t('foodCandyBase'), target: 'Base', article: ''
- Candy_CottonCandyBlue: canBuy:true, canDrop:true, text: t('foodCandyCottonCandyBlue'), target: 'CottonCandyBlue', article: ''
- Candy_CottonCandyPink: canBuy:true, canDrop:true, text: t('foodCandyCottonCandyPink'), target: 'CottonCandyPink', article: ''
- Candy_Shade: canBuy:true, canDrop:true, text: t('foodCandyShade'), target: 'Shade', article: ''
- Candy_White: canBuy:true, canDrop:true, text: t('foodCandyWhite'), target: 'White', article: ''
- Candy_Golden: canBuy:true, canDrop:true, text: t('foodCandyGolden'), target: 'Golden', article: ''
- Candy_Zombie: canBuy:true, canDrop:true, text: t('foodCandyZombie'), target: 'Zombie', article: ''
- Candy_Desert: canBuy:true, canDrop:true, text: t('foodCandyDesert'), target: 'Desert', article: ''
- Candy_Red: canBuy:true, canDrop:true, text: t('foodCandyRed'), target: 'Red', article: ''
+ Candy_Skeleton: canBuy:false, canDrop:false, text: t('foodCandySkeleton'), target: 'Skeleton', article: ''
+ Candy_Base: canBuy:false, canDrop:false, text: t('foodCandyBase'), target: 'Base', article: ''
+ Candy_CottonCandyBlue: canBuy:false, canDrop:false, text: t('foodCandyCottonCandyBlue'), target: 'CottonCandyBlue', article: ''
+ Candy_CottonCandyPink: canBuy:false, canDrop:false, text: t('foodCandyCottonCandyPink'), target: 'CottonCandyPink', article: ''
+ Candy_Shade: canBuy:false, canDrop:false, text: t('foodCandyShade'), target: 'Shade', article: ''
+ Candy_White: canBuy:false, canDrop:false, text: t('foodCandyWhite'), target: 'White', article: ''
+ Candy_Golden: canBuy:false, canDrop:false, text: t('foodCandyGolden'), target: 'Golden', article: ''
+ Candy_Zombie: canBuy:false, canDrop:false, text: t('foodCandyZombie'), target: 'Zombie', article: ''
+ Candy_Desert: canBuy:false, canDrop:false, text: t('foodCandyDesert'), target: 'Desert', article: ''
+ Candy_Red: canBuy:false, canDrop:false, text: t('foodCandyRed'), target: 'Red', article: ''
_.each api.food, (food,key) ->
_.defaults food, {value: 1, key, notes: t('foodNotes')}
@@ -816,6 +902,45 @@ api.quests =
gp: 0
exp: 0
+ stressbeast:
+ text: t("questStressbeastText")
+ notes: t("questStressbeastNotes")
+ completion: t("questStressbeastCompletion")
+ completionChat: t("questStressbeastCompletionChat")
+ value: 0
+ canBuy: false
+ boss:
+ name: t("questStressbeastBoss")
+ hp: 2750000
+ str: 1
+ def: 1
+ rage:
+ title: t("questStressbeastBossRageTitle")
+ description: t("questStressbeastBossRageDescription")
+ value: 1450000
+
+ stables:t('questStressbeastBossRageStables')
+ bailey:t('questStressbeastBossRageBailey')
+ guide:t('questStressbeastBossRageGuide')
+ drop:
+ items: [
+ {type: 'pets', key: 'Mammoth-Base', text: t('questStressbeastDropMammothPet')}
+ {type: 'mounts', key: 'Mammoth-Base', text: t('questStressbeastDropMammothMount')}
+
+ {type: 'food', key: 'Meat', text: t('foodMeat')}
+ {type: 'food', key: 'Milk', text: t('foodMilk')}
+ {type: 'food', key: 'Potatoe', text: t('foodPotatoe')}
+ {type: 'food', key: 'Strawberry', text: t('foodStrawberry')}
+ {type: 'food', key: 'Chocolate', text: t('foodChocolate')}
+ {type: 'food', key: 'Fish', text: t('foodFish')}
+ {type: 'food', key: 'RottenMeat', text: t('foodRottenMeat')}
+ {type: 'food', key: 'CottonCandyPink', text: t('foodCottonCandyPink')}
+ {type: 'food', key: 'CottonCandyBlue', text: t('foodCottonCandyBlue')}
+ {type: 'food', key: 'Honey', text: t('foodHoney')}
+ ]
+ gp: 0
+ exp: 0
+
evilsanta:
canBuy:false
text: t('questEvilSantaText') # title of the quest (eg, Deep into Vice's Layer)
@@ -1196,6 +1321,108 @@ api.quests =
gp: 900
exp: 1500
+ goldenknight1:
+ text: t('questGoldenknight1Text')
+ notes: t('questGoldenknight1Notes')
+ value: 4
+ lvl: 40
+ collect:
+ testimony: text: t('questGoldenknight1CollectTestimony'), count: 300
+ drop:
+ items: [
+ {type: 'quests', key: "goldenknight2", text: t('questGoldenknight1DropGoldenknight2Quest')}
+ ]
+ gp: 15
+ exp: 120
+ goldenknight2:
+ text: t('questGoldenknight2Text')
+ notes: t('questGoldenknight2Notes')
+ value: 4
+ previous: 'goldenknight1'
+ lvl: 45
+ boss:
+ name: t('questGoldenknight2Boss')
+ hp: 1000
+ str: 3
+ drop:
+ items: [
+ {type: 'quests', key: 'goldenknight3', text: t('questGoldenknight2DropGoldenknight3Quest')}
+ ]
+ gp: 75
+ exp: 750
+ goldenknight3:
+ text: t('questGoldenknight3Text')
+ notes: t('questGoldenknight3Notes')
+ completion: t('questGoldenknight3Completion')
+ previous: 'goldenknight2'
+ value: 4
+ lvl: 50
+ boss:
+ name: t('questGoldenknight3Boss')
+ hp: 1700
+ str: 3.5
+ drop:
+ items: [
+ {type: 'food', key: 'Honey', text: t('questGoldenknight3DropHoney')}
+ {type: 'food', key: 'Honey', text: t('questGoldenknight3DropHoney')}
+ {type: 'food', key: 'Honey', text: t('questGoldenknight3DropHoney')}
+ {type: 'hatchingPotions', key: 'Golden', text: t('questGoldenknight3DropGoldenPotion')}
+ {type: 'hatchingPotions', key: 'Golden', text: t('questGoldenknight3DropGoldenPotion')}
+ {type: 'gear', key: 'shield_special_goldenknight', text: t('questGoldenknight3DropWeapon')}
+ ]
+ gp: 900
+ exp: 1500
+
+ basilist:
+ text: t('questBasilistText')
+ notes: t('questBasilistNotes')
+ completion: t('questBasilistCompletion')
+ canBuy: false
+ value: 4
+ boss:
+ name: t('questBasilistBoss')
+ hp: 100
+ str: 0.5
+ drop:
+ gp: 8
+ exp: 42
+
+ owl:
+ text: t('questOwlText')
+ notes: t('questOwlNotes')
+ completion: t('questOwlCompletion')
+ value: 4
+ boss:
+ name: t('questOwlBoss')
+ hp: 500
+ str: 1.5
+ drop:
+ items: [
+ {type: 'eggs', key: 'Owl', text: t('questOwlDropOwlEgg')}
+ {type: 'eggs', key: 'Owl', text: t('questOwlDropOwlEgg')}
+ {type: 'eggs', key: 'Owl', text: t('questOwlDropOwlEgg')}
+ ]
+ gp: 37
+ exp: 275
+
+ penguin:
+ text: t('questPenguinText')
+ notes: t('questPenguinNotes')
+ completion: t('questPenguinCompletion')
+ value: 4
+ boss:
+ name: t('questPenguinBoss')
+ hp: 400
+ str: 1.5
+ drop:
+ items: [
+ {type: 'eggs', key: 'Penguin', text: t('questPenguinDropPenguinEgg')}
+ {type: 'eggs', key: 'Penguin', text: t('questPenguinDropPenguinEgg')}
+ {type: 'eggs', key: 'Penguin', text: t('questPenguinDropPenguinEgg')}
+ ]
+ gp: 31
+ exp: 200
+
_.each api.quests, (v,key) ->
_.defaults v, {key,canBuy:true}
b = v.boss
@@ -1255,6 +1482,44 @@ api.backgrounds =
pumpkin_patch:
text: t('backgroundPumpkinPatchText')
notes: t('backgroundPumpkinPatchNotes')
+ backgrounds112014:
+ harvest_feast:
+ text: t('backgroundHarvestFeastText')
+ notes: t('backgroundHarvestFeastNotes')
+ sunset_meadow:
+ text: t('backgroundSunsetMeadowText')
+ notes: t('backgroundSunsetMeadowNotes')
+ starry_skies:
+ text: t('backgroundStarrySkiesText')
+ notes: t('backgroundStarrySkiesNotes')
+ backgrounds122014:
+ iceberg:
+ text: t('backgroundIcebergText')
+ notes: t('backgroundIcebergNotes')
+ twinkly_lights:
+ text: t('backgroundTwinklyLightsText')
+ notes: t('backgroundTwinklyLightsNotes')
+ south_pole:
+ text: t('backgroundSouthPoleText')
+ notes: t('backgroundSouthPoleNotes')
+ backgrounds012015:
+ ice_cave:
+ text: t('backgroundIceCaveText')
+ notes: t('backgroundIceCaveNotes')
+ frigid_peak:
+ text: t('backgroundFrigidPeakText')
+ notes: t('backgroundFrigidPeakNotes')
+ snowy_pines:
+ text: t('backgroundSnowyPinesText')
+ notes: t('backgroundSnowyPinesNotes')
+
+api.subscriptionBlocks =
+ basic_earned: months:1, price:5
+ basic_3mo: months:3, price:15
+ basic_6mo: months:6, price:30
+ google_6mo: months:6, price:24, discount:true, original:30
+ basic_12mo: months:12, price:48
+_.each api.subscriptionBlocks, (b,k)->b.key = k
repeat = {m:true,t:true,w:true,th:true,f:true,s:true,su:true}
api.userDefaults =
diff --git a/script/directives.js b/script/directives.js
index ff05f267e8..54a76c2b43 100644
--- a/script/directives.js
+++ b/script/directives.js
@@ -85,31 +85,51 @@
};
}();
- habitrpg.directive('markdown', function() {
+ habitrpg.directive('markdown', ['$timeout', function($timeout) {
return {
restrict: 'E',
link: function(scope, element, attrs) {
- scope.$watch(attrs.ngModel, function(value, oldValue) {
- var markdown = value;
- var linktarget = attrs.target || '_self';
- var userName = scope.User.user.profile.name;
- var userHighlight = "@"+userName;
- var html = md.toHtml(markdown);
-
- html = html.replace(userHighlight, "@"+userName+"");
-
- html = html.replace(' href','target="'+linktarget+'" href');
- element.html(html);
+ var removeWatch = !!scope.$eval(attrs.removeWatch);
+ var useTimeout = !!scope.$eval(attrs.useTimeout);
+
+ var doRemoveWatch = scope.$watch(attrs.text, function(value, oldValue) {
+ var replaceMarkdown = function(){
+
+ var markdown = value;
+ var linktarget = attrs.target || '_self';
+ var userName = scope.User.user.profile.name;
+ var userHighlight = "@"+userName;
+ var html = md.toHtml(markdown);
+
+ html = html.replace(userHighlight, "@"+userName+"");
+
+ html = html.replace(' href',' target="'+linktarget+'" href');
+ element.html(html);
+
+ if(removeWatch)
+ {
+ doRemoveWatch();
+ }
+ };
+
+ if(useTimeout)
+ {
+ $timeout(replaceMarkdown, 0);
+ }
+ else
+ {
+ replaceMarkdown();
+ }
});
}
};
- });
-
+ }]);
+
habitrpg.filter('markdown', function() {
return function(input){
var html = md.toHtml(input);
- html = html.replace(' href','target="_self" href');
+ html = html.replace(' href',' target="_self" href');
return html;
};
@@ -125,4 +145,4 @@ habitrpg.directive('questRewards', ['$rootScope', function($rootScope){
scope.quest = $rootScope.Content.quests[attrs.key];
}
}
-}]);
\ No newline at end of file
+}]);
diff --git a/script/index.coffee b/script/index.coffee
index 014d57c0dc..b4176ed876 100644
--- a/script/index.coffee
+++ b/script/index.coffee
@@ -8,6 +8,7 @@ api.i18n = i18n
# little helper for large arrays of strings. %w"this that another" equivalent from Rails, I really miss that function
$w = api.$w = (s)->s.split(' ')
+
api.dotSet = (obj,path,val)->
arr = path.split('.')
_.reduce arr, (curr, next, index) =>
@@ -18,6 +19,20 @@ api.dotSet = (obj,path,val)->
api.dotGet = (obj,path)->
_.reduce path.split('.'), ((curr, next) => curr?[next]), obj
+###
+ Reflists are arrays, but stored as objects. Mongoose has a helluvatime working with arrays (the main problem for our
+ syncing issues) - so the goal is to move away from arrays to objects, since mongoose can reference elements by ID
+ no problem. To maintain sorting, we use these helper functions:
+###
+api.refPush = (reflist, item, prune=0) ->
+ item.sort = if _.isEmpty(reflist) then 0 else _.max(reflist,'sort').sort+1
+ item.id = api.uuid() unless item.id and !reflist[item.id]
+ reflist[item.id] = item
+
+api.planGemLimits =
+ convRate: 20 #how much does a gem cost?
+ convCap: 25 #how many gems can be converted / month?
+
###
------------------------------------------------------
Time / Day
@@ -42,7 +57,10 @@ api.startOfWeek = api.startOfWeek = (options={}) ->
api.startOfDay = (options={}) ->
o = sanitizeOptions(options)
- moment(o.now).startOf('day').add({hours:o.dayStart})
+ dayStart = moment(o.now).startOf('day').add({hours:o.dayStart})
+ if moment(o.now).hour() < o.dayStart
+ dayStart.subtract({days:1})
+ dayStart
api.dayMapping = {0:'su',1:'m',2:'t',3:'w',4:'th',5:'f',6:'s'}
@@ -51,7 +69,7 @@ api.dayMapping = {0:'su',1:'m',2:'t',3:'w',4:'th',5:'f',6:'s'}
###
api.daysSince = (yesterday, options = {}) ->
o = sanitizeOptions options
- Math.abs api.startOfDay(_.defaults {now:yesterday}, o).diff(o.now, 'days')
+ Math.abs api.startOfDay(_.defaults {now:yesterday}, o).diff(api.startOfDay(_.defaults {now:o.now}, o), 'days')
###
Should the user do this taks on this date, given the task's repeat options and user.preferences.dayStart?
@@ -60,13 +78,7 @@ api.shouldDo = (day, repeat, options={}) ->
return false unless repeat
o = sanitizeOptions options
selected = repeat[api.dayMapping[api.startOfDay(_.defaults {now:day}, o).day()]]
- return selected unless moment(day).zone(o.timezoneOffset).isSame(o.now,'d')
- if options.dayStart <= o.now.hour() # we're past the dayStart mark, is it due today?
- return selected
- else # we're not past dayStart mark, check if it was due "yesterday"
- yesterday = moment(o.now).subtract({days:1}).day() # have to wrap o.now so as not to modify original
- return repeat[api.dayMapping[yesterday]] # FIXME is this correct?? Do I need to do any timezone calcaulation here?
-
+ return selected
###
------------------------------------------------------
@@ -263,6 +275,7 @@ api.taskClasses = (task, filters=[], dayStart=0, lastCron=+new Date, main=false)
classes += " uncompleted"
else if type is 'habit'
classes += ' habit-wide' if task.down and task.up
+ classes += ' habit-narrow' if !task.down and !task.up
if value < -20
classes += ' color-worst'
@@ -381,7 +394,9 @@ api.wrap = (user, main=true) ->
cb? null, {}
revive: (req, cb) ->
- # Reset stats
+ return cb?({code:400, message: "Cannot revive if not dead"}) unless user.stats.hp <= 0
+
+ # Reset stats after death
_.merge user.stats, {hp:50, exp:0, gp:0}
user.stats.lvl-- if user.stats.lvl > 1
@@ -390,10 +405,18 @@ api.wrap = (user, main=true) ->
user.stats[lostStat]-- if lostStat
# Lose a gear piece
- # Note, they can actually lose item weapon_*_0 - it's 0 to buy back, no big deal
+ # Free items (value:0) cannot be lost to avoid "pay to win". Subscribers have more free (Mystery) items and so would have a higher chance of losing a free one. The only exception is that the weapon_warrior_0 free item can be lost so that a new player who dies before buying any gear does experience equipment loss.
# Note ""+k string-casting. Without this, when run on the server Mongoose returns funny objects
- lostItem = user.fns.randomVal _.reduce(user.items.gear.owned, ((m,v,k)->m[''+k]=''+k if v;m), {})
-
+ cl = user.stats.class
+ gearOwned = user.items.gear.owned.toObject?() or user.items.gear.owned
+ losableItems = {}
+ _.each gearOwned, (v,k) ->
+ if v
+ itm = content.gear.flat[''+k]
+ if itm
+ if (itm.value > 0 || k == 'weapon_warrior_0') && ( itm.klass == cl || ( itm.klass == 'special' && (! itm.specialClass || itm.specialClass == cl) ) )
+ losableItems[''+k]=''+k
+ lostItem = user.fns.randomVal losableItems
if item = content.gear.flat[lostItem]
user.items.gear.owned[lostItem] = false
user.items.gear.equipped[item.type] = "#{item.type}_base_0" if user.items.gear.equipped[item.type] is lostItem
@@ -589,6 +612,40 @@ api.wrap = (user, main=true) ->
user.markModified? type
cb? null, user.tags
+ # ------
+ # Webhooks
+ # ------
+ addWebhook: (req, cb) ->
+ wh = user.preferences.webhooks
+ api.refPush(wh, {url:req.body.url, enabled: req.body.enabled or true, id:req.body.id})
+ user.markModified? 'preferences.webhooks'
+ cb? null, user.preferences.webhooks
+ updateWebhook: (req, cb) ->
+ _.merge(user.preferences.webhooks[req.params.id], req.body)
+ user.markModified? 'preferences.webhooks'
+ cb? null, user.preferences.webhooks
+ deleteWebhook: (req, cb) ->
+ delete user.preferences.webhooks[req.params.id]
+ user.markModified? 'preferences.webhooks'
+ cb? null, user.preferences.webhooks
+
+ # ------
+ # Inbox
+ # ------
+ clearPMs: (req, cb) ->
+ user.inbox.messages = {}
+ user.markModified? 'inbox.messages'
+ cb? null, user.inbox.messages
+ deletePM: (req, cb) ->
+ delete user.inbox.messages[req.params.id]
+ user.markModified? 'inbox.messages.'+req.params.id
+ cb? null, user.inbox.messages
+ blockUser: (req, cb) ->
+ i = user.inbox.blocks.indexOf(req.params.uuid)
+ if ~i then user.inbox.blocks.splice(i,1) else user.inbox.blocks.push(req.params.uuid)
+ user.markModified? 'inbox.blocks'
+ cb? null, user.inbox.blocks
+
# ------
# Inventory
# ------
@@ -626,26 +683,47 @@ api.wrap = (user, main=true) ->
user.items.food[food.key]--
cb? {code:200, message}, userPets[pet]
- #FIXME stupid method of special-handling spookDust, since it can be purchased with gold and the system only accomodates gem-purchasable holiday spells
- buySpookDust: (req,cb) ->
- item = content.special.spookDust
+ buySpecialSpell: (req,cb) ->
+ {key} = req.params
+ item = content.special[key]
return cb?({code:401, message: i18n.t('messageNotEnoughGold', req.language)}) if user.stats.gp < item.value
user.stats.gp -= item.value
- user.items.special.spookDust ?= 0
- user.items.special.spookDust++
+ user.items.special[key] ?= 0
+ user.items.special[key]++
user.markModified? 'items.special'
- cb? null, _.pick(user,$w 'items stats')
+ message = i18n.t('messageBought', {itemText: item.text(req.language)}, req.language)
+ cb? {code:200,message}, _.pick(user,$w 'items stats')
- # buy is for gear, purchase is for gem-purchaseables (i know, I know...)
+ # buy is for using Gold, purchase is for Gems (I know, I know...)
purchase: (req, cb, ga) ->
{type,key} = req.params
- return cb?({code:404,message:":type must be in [hatchingPotions,eggs,food,quests,special]"},req) unless type in ['eggs','hatchingPotions','food','quests','special']
- item = content[type][key]
+
+ if type is 'gems' and key is 'gem'
+ {convRate, convCap} = api.planGemLimits
+ convCap += user.purchased.plan.consecutive.gemCapExtra
+ return cb?({code:401,message:"Must subscribe to purchase gems with GP"},req) unless user.purchased?.plan?.customerId
+ return cb?({code:401,message:"Not enough Gold"}) unless user.stats.gp >= convRate
+ return cb?({code:401,message:"You've reached the Gold=>Gem conversion cap (#{convCap}) for this month. We have this to prevent abuse / farming. The cap will reset within the first three days of next month."}) if user.purchased.plan.gemsBought >= convCap
+ user.balance += .25
+ user.purchased.plan.gemsBought++
+ user.stats.gp -= convRate
+ return cb? {code:200,message:"+1 Gems"}, _.pick(user,$w 'stats balance')
+
+ return cb?({code:404,message:":type must be in [eggs,hatchingPotions,food,quests,gear]"},req) unless type in ['eggs','hatchingPotions','food','quests','gear']
+ if type is 'gear'
+ item = content.gear.flat[key]
+ return cb?({code:401, message: i18n.t('alreadyHave', req.language)}) if user.items.gear.owned[key]
+ price = (if item.twoHanded then 2 else 1) / 4
+ else
+ item = content[type][key]
+ price = item.value / 4
return cb?({code:404,message:":key not found for Content.#{type}"},req) unless item
- return cb?({code:401, message: i18n.t('notEnoughGems', req.language)}) if user.balance < (item.value / 4)
- user.items[type][key] = 0 unless user.items[type][key] > 0
- user.items[type][key]++
- user.balance -= (item.value / 4)
+ return cb?({code:401, message: i18n.t('notEnoughGems', req.language)}) if user.balance < price
+ user.balance -= price
+ if type is 'gear' then user.items.gear.owned[key] = true
+ else
+ user.items[type][key] = 0 unless user.items[type][key] > 0
+ user.items[type][key]++
cb? null, _.pick(user,$w 'items balance')
ga?.event('purchase', key).send()
@@ -698,6 +776,16 @@ api.wrap = (user, main=true) ->
user.stats.gp -= item.value
cb? {code:200, message}, _.pick(user,$w 'items achievements stats')
+ buyMysterySet: (req, cb)->
+ return cb?({code:401, message:"You don't have enough Mystic Hourglasses"}) unless user.purchased.plan.consecutive.trinkets>0
+ mysterySet = content.timeTravelerStore(user.items.gear.owned)?[req.params.key]
+ if window?.confirm?
+ return unless window.confirm("Buy this full set of items for 1 Mystic Hourglass?")
+ return cb?({code:404, message:"Mystery set not found, or set already owned"}) unless mysterySet
+ _.each mysterySet.items, (i)->user.items.gear.owned[i.key]=true
+ user.purchased.plan.consecutive.trinkets--
+ cb? null, _.pick(user,$w 'items purchased.plan.consecutive')
+
sell: (req, cb) ->
{key, type} = req.params
return cb?({code:404,message:":type not found. Must bes in [eggs, hatchingPotions, food]"}) unless type in ['eggs','hatchingPotions', 'food']
@@ -828,6 +916,22 @@ api.wrap = (user, main=true) ->
user.markModified? 'items.special.valentineReceived'
cb? null, 'items.special'
+ openMysteryItem: (req,cb,ga) ->
+ item = user.purchased.plan?.mysteryItems?.shift()
+ return cb?(code:400,message:"Empty") unless item
+ item = content.gear.flat[item]
+ user.items.gear.owned[item.key] = true
+ user.markModified? 'purchased.plan.mysteryItems'
+ # Could show {code:200} message, but it's yellow with no icon. This is round-about, but prettier. FIXME
+ (user._tmp?={}).drop = {type: 'gear', dialog: "#{item.text(req.language)} inside!"} if typeof window != 'undefined'
+ #cb? {code:200, message:"#{item.text} inside!"}, user.items.gear.owned
+ cb? null, user.items.gear.owned
+
+ readNYE: (req,cb) ->
+ user.items.special.nyeReceived.shift()
+ user.markModified? 'items.special.nyeReceived'
+ cb? null, 'items.special'
+
# ------
# Score
# ------
@@ -1126,7 +1230,8 @@ api.wrap = (user, main=true) ->
user.markModified? 'party.quest.progress'
#console.log {progress:user.party.quest.progress}
- return if (api.daysSince(user.items.lastDrop.date, user.preferences) is 0) and (user.items.lastDrop.count >= 5 + Math.floor(user._statsComputed.per / 25) + (user.contributor.level or 0))
+ dropMultiplier = if user.purchased?.plan?.customerId then 2 else 1
+ return if (api.daysSince(user.items.lastDrop.date, user.preferences) is 0) and (user.items.lastDrop.count >= dropMultiplier * (5 + Math.floor(user._statsComputed.per / 25) + (user.contributor.level or 0)))
if user.flags?.dropsEnabled and user.fns.predictableRandom(user.stats.exp) < chance
# current breakdown - 1% (adjustable) chance on drop
@@ -1210,7 +1315,7 @@ api.wrap = (user, main=true) ->
)()]++
updateStats: (stats, req) ->
- # Game Over
+ # Game Over (death)
return user.stats.hp=0 if stats.hp <= 0
user.stats.hp = stats.hp
@@ -1251,7 +1356,7 @@ api.wrap = (user, main=true) ->
if !user.flags.classSelected and user.stats.lvl >= 10
user.flags.classSelected
# Level Drops
- _.each {vice1:30, atom1:15, moonstone1:60}, (lvl,k)->
+ _.each {vice1:30, atom1:15, moonstone1:60, goldenknight1: 40}, (lvl,k)->
if !user.flags.levelDrops?[k] and user.stats.lvl >= lvl
user.items.quests[k] ?= 0
user.items.quests[k]++
@@ -1305,6 +1410,29 @@ api.wrap = (user, main=true) ->
perfect = true
clearBuffs = {str:0,int:0,per:0,con:0,stealth:0,streaks:false}
+ # end-of-month perks for subscribers
+ plan = user.purchased?.plan
+ if plan?.customerId
+ if moment(plan.dateUpdated).format('MMYYYY') != moment().format('MMYYYY')
+ plan.gemsBought = 0 # reset gem-cap
+ plan.dateUpdated = new Date()
+ # For every month, inc their "consecutive months" counter. Give perks based on consecutive blocks
+ # If they already got perks for those blocks (eg, 6mo subscription, subscription gifts, etc) - then dec the offset until it hits 0
+ # TODO use month diff instead of ++ / --?
+ _.defaults plan.consecutive, {count:0, offset:0, trinkets:0, gemCapExtra:0} #fixme see https://github.com/HabitRPG/habitrpg/issues/4317
+ plan.consecutive.count++
+ if plan.consecutive.offset > 0
+ plan.consecutive.offset--
+ else if plan.consecutive.count%3==0 # every 3 months
+ plan.consecutive.trinkets++
+ plan.consecutive.gemCapExtra+=5
+ plan.consecutive.gemCapExtra=25 if plan.consecutive.gemCapExtra>25 # cap it at 50 (hard 25 limit + extra 25)
+ # If user cancelled subscription, we give them until 30day's end until it terminates
+ if plan.dateTerminated && moment(plan.dateTerminated).isBefore(+new Date)
+ _.merge plan, {planId:null, customerId:null, paymentMethod:null}
+ _.merge plan.consecutive, {count:0, offset:0, gemCapExtra:0}
+ user.markModified? 'purchased.plan'
+
# User is resting at the inn. Used to be we un-checked each daily without performing calculation (see commits before fb29e35)
# but to prevent abusing the inn (http://goo.gl/GDb9x) we now do *not* calculate dailies, and simply set lastCron to today
if user.preferences.sleep is true
@@ -1363,9 +1491,14 @@ api.wrap = (user, main=true) ->
lvl++
expTally += api.tnl(lvl)
(user.history.exp ?= []).push { date: now, value: expTally }
- user.fns.preenUserHistory()
- user.markModified? 'history'
- user.markModified? 'dailys' # covers dailys.*.history
+
+ # premium subscribers can keep their full history.
+ # TODO figure out something performance-wise
+ unless user.purchased?.plan?.customerId
+ user.fns.preenUserHistory()
+ user.markModified? 'history'
+ user.markModified? 'dailys' # covers dailys.*.history
+
user.stats.buffs =
if perfect
user.achievements.perfect ?= 0
@@ -1378,17 +1511,9 @@ api.wrap = (user, main=true) ->
else clearBuffs
# Add 10 MP, or 10% of max MP if that'd be more. Perform this after Perfect Day for maximum benefit
-
user.stats.mp += _.max([10,.1 * user._statsComputed.maxMP])
user.stats.mp = user._statsComputed.maxMP if user.stats.mp > user._statsComputed.maxMP
-
- # If user cancelled subscription, we give them until 30day's end until it terminates
- plan = user.purchased?.plan
- if plan && plan.customerId && plan.dateTerminated && moment(plan.dateTerminated).isBefore(+new Date)
- _.merge user.purchased.plan, {planId:null, customerId:null, paymentMethod:null}
- user.markModified 'purchased.plan'
-
# After all is said and done, progress up user's effect on quest, return those values & reset the user's
progress = user.party.quest.progress; _progress = _.cloneDeep progress
_.merge progress, {down:0,up:0}
diff --git a/test/algos.mocha.coffee b/test/algos.mocha.coffee
index fb5ccdef6b..d830e13163 100644
--- a/test/algos.mocha.coffee
+++ b/test/algos.mocha.coffee
@@ -56,6 +56,9 @@ expectStrings = (obj, paths) ->
_.each paths, (path) -> expect(obj[path]).to.be.ok()
# options.daysAgo: days ago when the last cron was executed
+# cronAfterStart: moves the lastCron to be after the dayStart.
+# This way the daysAgo works as expected if the test case
+# makes the assumption that the lastCron was after dayStart.
beforeAfter = (options={}) ->
user = newUser()
[before, after] = [user, _.cloneDeep(user)]
@@ -66,7 +69,9 @@ beforeAfter = (options={}) ->
if options.limitOne
before["#{options.limitOne}s"] = [before["#{options.limitOne}s"][0]]
after["#{options.limitOne}s"] = [after["#{options.limitOne}s"][0]]
- lastCron = +(moment(options.now || +new Date).subtract('days', options.daysAgo)) if options.daysAgo
+ lastCron = moment(options.now || +new Date).subtract( {days:options.daysAgo} ) if options.daysAgo
+ lastCron.add( {hours:options.dayStart, minutes:1} ) if options.daysAgo and options.cronAfterStart
+ lastCron = +lastCron if options.daysAgo
_.each [before,after], (obj) ->
obj.lastCron = lastCron if options.daysAgo
{before:before, after:after}
@@ -156,7 +161,7 @@ describe 'User', ->
user = newUser()
user.dailys = []
_.times 3, ->user.dailys.push shared.taskDefaults({type:'daily'})
- cron = -> user.lastCron = moment().subtract('days',1);user.fns.cron()
+ cron = -> user.lastCron = moment().subtract(1,'days');user.fns.cron()
cron()
expect(user.stats.buffs.str).to.be 0
@@ -173,7 +178,7 @@ describe 'User', ->
expect(user.achievements.perfect).to.be 1
# Handle greyed-out dailys
- yesterday = moment().subtract('days',1);
+ yesterday = moment().subtract(1,'days');
user.dailys[0].repeat[shared.dayMapping[yesterday.day()]] = 0
_.each user.dailys[1..], (d)->d.completed = true
cron()
@@ -185,7 +190,7 @@ describe 'User', ->
user = undefined
it 'revives correctly', ->
user = newUser()
- user.stats = { gp: 10, exp: 100, lvl: 2, hp: 1 }
+ user.stats = { gp: 10, exp: 100, lvl: 2, hp: 0, class: 'warrior' }
user.ops.revive()
expect(user).toHaveGP 0
expect(user).toHaveExp 0
@@ -196,15 +201,22 @@ describe 'User', ->
it "doesn't break unbreakables", ->
ce = shared.countExists
user = newUser()
+ # breakables (includes default weapon_warrior_0):
+ user.items.gear.owned['shield_warrior_1'] = true
+ # unbreakables because off-class or 0 value:
user.items.gear.owned['shield_rogue_1'] = true
user.items.gear.owned['head_special_nye'] = true
- expect(ce user.items.gear.owned).to.be 3
+ expect(ce user.items.gear.owned).to.be 4
+ user.stats.hp = 0
+ user.ops.revive()
+ expect(ce(user.items.gear.owned)).to.be 3
+ user.stats.hp = 0
user.ops.revive()
expect(ce(user.items.gear.owned)).to.be 2
+ user.stats.hp = 0
user.ops.revive()
- expect(ce(user.items.gear.owned)).to.be 1
- user.ops.revive()
- expect(ce(user.items.gear.owned)).to.be 0
+ expect(ce(user.items.gear.owned)).to.be 2
+ expect(user.items.gear.owned).to.eql { weapon_warrior_0: false, shield_warrior_1: false, shield_rogue_1: true, head_special_nye: true }
it "handles event items", ->
shared.content.gear.flat.head_special_nye.event.start = '2012-01-01'
@@ -213,8 +225,8 @@ describe 'User', ->
delete user.items.gear.owned['head_special_nye']
expect(shared.content.gear.flat.head_special_nye.canOwn(user)).to.be false
- shared.content.gear.flat.head_special_nye.event.start = moment().subtract('days',5)
- shared.content.gear.flat.head_special_nye.event.end = moment().add('days',5)
+ shared.content.gear.flat.head_special_nye.event.start = moment().subtract(5,'days')
+ shared.content.gear.flat.head_special_nye.event.end = moment().add(5,'days')
expect(shared.content.gear.flat.head_special_nye.canOwn(user)).to.be true
@@ -316,7 +328,8 @@ describe 'User', ->
expect(quest.value).to.be.greaterThan 0 if quest.canBuy
expect(quest.drop.gp).to.not.be.lessThan 0
expect(quest.drop.exp).to.not.be.lessThan 0
- expect(quest.drop.items).to.be.an(Array)
+ if quest.drop.items
+ expect(quest.drop.items).to.be.an(Array)
if quest.boss
expect(quest.boss.name()).to.be.an('string')
expect(quest.boss.hp).to.be.greaterThan 0
@@ -406,7 +419,7 @@ describe 'Cron', ->
paths = {};user.fns.cron {paths}
expect(user.lastCron).to.not.be.ok # it setup the cron property now
- user.lastCron = +moment().subtract('days',1)
+ user.lastCron = +moment().subtract(1,'days')
# this is hacky but should fix things for the moment
user.flags.freeRebirth = true
@@ -414,7 +427,7 @@ describe 'Cron', ->
paths = {};user.fns.cron {paths}
expect(user.lastCron).to.be.greaterThan 0
-# user.lastCron = +moment().add('days',1)
+# user.lastCron = +moment().add(1,'days')
# paths = {};algos.cron user, {paths}
# expect(paths.lastCron).to.be true # busted cron (was set to after today's date)
@@ -509,6 +522,68 @@ describe 'Cron', ->
expect(after.todos[0].value).to.be.lessThan before.todos[0].value
expect(after.history.todos).to.have.length 1
+ # I used hard-coded dates here instead of 'now' so the tests don't fail
+ # when you run them between midnight and dayStart. Nothing worse than
+ # intermittent failures.
+ describe 'cron day calculations', ->
+ dayStart = 4
+ fstr = "YYYY-MM-DD HH:mm:ss"
+
+ it 'startOfDay before dayStart', ->
+ # If the time is before dayStart, then we expect the start of the day to be yesterday at dayStart
+ start = shared.startOfDay {now: moment('2014-10-09 02:30:00'), dayStart}
+ expect(start.format(fstr)).to.eql '2014-10-08 04:00:00'
+
+ it 'startOfDay after dayStart', ->
+ # If the time is after dayStart, then we expect the start of the day to be today at dayStart
+ start = shared.startOfDay {now: moment('2014-10-09 05:30:00'), dayStart}
+ expect(start.format(fstr)).to.eql '2014-10-09 04:00:00'
+
+ it 'daysSince cron before, now after', ->
+ # If the lastCron was before dayStart, then a time on the same day after dayStart
+ # should be 1 day later than lastCron
+ lastCron = moment('2014-10-09 02:30:00')
+ days = shared.daysSince(lastCron, {now: moment('2014-10-09 11:30:00'), dayStart})
+ expect(days).to.eql 1
+
+ it 'daysSince cron before, now before', ->
+ # If the lastCron was before dayStart, then a time on the same day also before dayStart
+ # should be 0 days later than lastCron
+ lastCron = moment('2014-10-09 02:30:00')
+ days = shared.daysSince(lastCron, {now: moment('2014-10-09 03:30:00'), dayStart})
+ expect(days).to.eql 0
+
+ it 'daysSince cron after, now after', ->
+ # If the lastCron was after dayStart, then a time on the same day also after dayStart
+ # should be 0 days later than lastCron
+ lastCron = moment('2014-10-09 05:30:00')
+ days = shared.daysSince(lastCron, {now: moment('2014-10-09 06:30:00'), dayStart})
+ expect(days).to.eql 0
+
+ it 'daysSince cron after, now tomorrow before', ->
+ # If the lastCron was after dayStart, then a time on the following day but before dayStart
+ # should be 0 days later than lastCron
+ lastCron = moment('2014-10-09 12:30:00')
+ days = shared.daysSince(lastCron, {now: moment('2014-10-10 01:30:00'), dayStart})
+ expect(days).to.eql 0
+
+ it 'daysSince cron after, now tomorrow after', ->
+ # If the lastCron was after dayStart, then a time on the following day and after dayStart
+ # should be 1 day later than lastCron
+ lastCron = moment('2014-10-09 12:30:00')
+ days = shared.daysSince(lastCron, {now: moment('2014-10-10 10:30:00'), dayStart})
+ expect(days).to.eql 1
+
+ it 'daysSince, last cron before new dayStart', ->
+ # If lastCron was after dayStart (at 1am) with dayStart set at 0, changing dayStart to 4am
+ # should not trigger another cron the same day
+
+ # dayStart is 0
+ lastCron = moment('2014-10-09 01:00:00')
+ # dayStart is 4
+ days = shared.daysSince(lastCron, {now: moment('2014-10-09 05:00:00'), dayStart})
+ expect(days).to.eql 0
+
describe 'dailies', ->
describe 'new day', ->
@@ -521,8 +596,8 @@ describe 'Cron', ->
runCron = (options) ->
_.each [480, 240, 0, -120], (timezoneOffset) -> # test different timezones
- now = shared.startOfWeek({timezoneOffset}).add('hours', options.currentHour||0)
- {before,after} = beforeAfter({now, timezoneOffset, daysAgo:1, dayStart:options.dayStart||0, limitOne:'daily'})
+ now = shared.startOfWeek({timezoneOffset}).add(options.currentHour||0, 'hours')
+ {before,after} = beforeAfter({now, timezoneOffset, daysAgo:1, cronAfterStart:options.cronAfterStart||true, dayStart:options.dayStart||0, limitOne:'daily'})
before.dailys[0].repeat = after.dailys[0].repeat = options.repeat if options.repeat
before.dailys[0].streak = after.dailys[0].streak = 10
before.dailys[0].completed = after.dailys[0].completed = true if options.checked
@@ -536,11 +611,14 @@ describe 'Cron', ->
when 'noDamage' then expectDayResetNoDamage(before,after)
{before,after}
+ # These test cases were written assuming that lastCron was run after dayStart
+ # even if currentHour < dayStart and lastCron = yesterday at currentHour.
+ # cronAfterStart makes sure that lastCron is moved to be after dayStart.
cronMatrix =
steps:
'due yesterday':
- defaults: {daysAgo:1, limitOne: 'daily'}
+ defaults: {daysAgo:1, cronAfterStart:true, limitOne: 'daily'}
steps:
'(simple)': {expect:'losePoints'}
@@ -591,15 +669,8 @@ describe 'Cron', ->
it "#{options.text}", -> runCron(_.defaults(obj,options))
recurseCronMatrix(cronMatrix)
- it 'calculates day differences with dayStart properly', ->
- dayStart = 4
- yesterday = shared.startOfDay {now: moment().subtract('d', 1), dayStart}
- now = shared.startOfDay {dayStart: dayStart-1}
- expect(shared.daysSince(yesterday, {now, dayStart})).to.eql 0
- now = moment().startOf('day').add('h', dayStart).add('m', 1)
- expect(shared.daysSince(yesterday, {now, dayStart})).to.eql 1
-
describe 'Helper', ->
+
it 'calculates gold coins', ->
expect(shared.gold(10)).to.eql 10
expect(shared.gold(1.957)).to.eql 1
@@ -618,9 +689,15 @@ describe 'Helper', ->
expect(shared.tnl 99).to.eql 3580
it 'calculates the start of the day', ->
- expect(shared.startOfDay({now: new Date(2013, 0, 1, 0)}).format('YYYY-MM-DD HH:mm')).to.eql '2013-01-01 00:00'
- expect(shared.startOfDay({now: new Date(2013, 0, 1, 5)}).format('YYYY-MM-DD HH:mm')).to.eql '2013-01-01 00:00'
- expect(shared.startOfDay({now: new Date(2013, 0, 1, 23, 59, 59)}).format('YYYY-MM-DD HH:mm')).to.eql '2013-01-01 00:00'
+ fstr = 'YYYY-MM-DD HH:mm:ss'
+ today = '2013-01-01 00:00:00'
+ # get the timezone for the day, so the test case doesn't fail
+ # if you run it during daylight savings time because by default
+ # it uses moment().zone() which is the current minute offset
+ zone = moment(today).zone()
+ expect(shared.startOfDay({now: new Date(2013, 0, 1, 0)}, timezoneOffset:zone).format(fstr)).to.eql today
+ expect(shared.startOfDay({now: new Date(2013, 0, 1, 5)}, timezoneOffset:zone).format(fstr)).to.eql today
+ expect(shared.startOfDay({now: new Date(2013, 0, 1, 23, 59, 59), timezoneOffset:zone}).format(fstr)).to.eql today
it 'counts pets', ->
pets = {}