API v3 [WIP] (#6144)
* Fixed more tests * Added tags into user service * Added api-v3 auth urls * v3: fix package.json * v3: fix package.json * Fixed auth tests. Updated Authctrl response * v3: remove newrelic config file in favour of env variables * v3: upgrade some deps * switch from Q to Bluebird * v3 fix tests with deferred * Removed extra consoles.log. Changed data.data to res.data * v3 fix tests and use coroutines instead of regenerator * v3: fix tests * v3: do not await a non promise * v3: q -> bluebird * Changed id param for registration response * Updated party query and create * Ensured login callback happens after user sync * Add challenges to groups. Fixed isMemberOfGuild check * Updated party and group tests * Fixed cron test * return user.id and send analytics event before changing page * fix trailing spaces * disable redirects * Api v3 party tavern fixes (#7191) * Added check if user is in party before query * Cached party query. Prevented party request when user is not in party. Updated Party create with no invites * Update tavern ctrl to use new promise * v3: misc fixes * Api v3 task fixes (#7193) * Update task view to use _id * Added try catch to user service ops calls * v3 client: saving after syncing is complete * Fixed test broken by part sync change (#7195) * v3: fix todo scoring and try to fix production testing problem * revert changes to mongoose config * mongoose: increase keepAlive * test mongoose fix * fix: Only apply captureStackTrace if it exists on the error object * v3: fix reminders with no startDate * mongoose: use options * chore(): rename website/src -> website/server and website/public -> website/client (#7199) * v3 fix GET /groups: return an error only if an invalid type is supplied not when there are 0 results (#7203) * [API v3] Fix calls to user.ops and deleting tags (#7204) * v3: fixes calls to user.ops from views and deleting tags * v3: fix tests that use user._statsComputed * Api v3 fixes continued (#7205) * Added timzeone offset back * Added APIToken back to settings page * Fixed fetch recent messages for party * Fixed returning group description * Fixed check if user is member of challenge * Fixed party members appearing in header * Updated get myGroups param to include public groups. Fixed isMemberOf group * Fixed hourglass purchase * Fixed challenge addding tasks on first creating * Updated tests to accomidate new changes * fix: Correct checklist on client Closes #7207 * fix: Pin eslint to 2.9 * minor improvements to cron code for clarity; fix inaccurate comments; add TODOs for rest-in-inn actions * fix: Add missing type param to equip call closes #7212 * rename and reword pubChalsMinPrize to reflect that it's only for Tavern challenges * allows players to send gems to each other; other minor related changes - fixes https://github.com/HabitRPG/habitrpg/issues/7227 * fix tests for /members/transfer-gems * fix: Set gems sent notification as translatable string * chore: Remove unusued variable * fix: Remove requirement on message paramter in transfer-gems * add a missing variable declaration * chore: clarify comments on cron code * fix: Correct client request from habitrpg -> tavern * update apidoc URL in package.json Closes #7222 * Fixed start party by invites * Updated spell casting to v3 * Fixed adding and removing tags on tasks * Fixed page reload on settings change * Fixed battle monsters with friends button * Loaded completed todos when done is clicked * chore: Reinstate floating version number for eslint babel-eslint regression fixed * Fixed reload tests * change "an user" to "a user" in comments and text (no code changes) (#7257) * fix: Alert user that drops were recieved * remove userServices.js from karma.conf - it's been moved to website/client/js/services * feat: Create debug update user route * fix: Correct set cron debug function * feat: Add make admin button to debug menu * lint: Add missing semicolons in test * fix: Temporarilly comment out udpate user debug route * v3: fix _tmp for crit and streakBonus * v3: execute all actions when leaving a solo party * v3 client: fix group not found when leaving party * v3 migration: fix challenge prize * v3 cron: only save modified tasks * v3: add CHALLENGE_TASK_NOT_FOUND to valid broken reasons * v3: fix tasks chart * v3 client: fix ability to leave challenge * v3 client: fix filtering by tag and correctly show tag tooltip * v3 common: fix tags tests * v3 client: support unlinking not found challenges tasks * v3: disable Bluebird warning for missing return, fixes #7269 * feat: Separate out update-user into set-cron and make-admin debug routes * chore: Disable make admin debug route for v3 prod testing * v3: misc fixes * v3: misc fixes * v3: fix adding multiple tasks * Fixed join/leave button updates * Queried only user groups to be available when creating challenges * Fixed bulk add tasks to challenge * Synced challenge tasks after leave and join. * Fixed default selected group * Fixed challenge member info. Fixed challenge winner selection * Fixed deleting challenge tasks * Fixed particiapting filter * v3 client: fix casting spells * v3: do not log sensitive data * v3: always save user when casting spell * v3: always save user when casting spell * v3: more fixes for spells * fix typos and missing information in apidocs - fixes https://github.com/HabitRPG/habitrpg/issues/7277 (#7282) * v3: add TODO for client side spells * feat: Add modify inventory debug menu * Fixed viewing user progress on challenge * Updated tests * fix: Fix quest progress button * fix incorrect Armoire test; remove unneeded param details from apidocs; disambiguate health potion * v3: fix stealth casting * v3: fix tasks saving and selection for rebirth reroll and reset (server-only) * v3: fix auto allocation * v3 client: misc fixes * rename buyPotion and buy-potion to buyHealthPotion and buy-health-potion; fix apidoc param error * Added delete for saved challenge task * Fixed member modal on front page * adjust text in apidocs for errors / clarity / consistency / standard terminology (no code changes) (#7298) * fix bug in Rebirth test, add new tests, adjust apidocs (#7293) * Updated task model to allow setting streak (#7306) * fix: Correct missing * in apidoc comments * Api v3 challenge fixes (#7287) * Fixed join/leave button updates * Queried only user groups to be available when creating challenges * Fixed bulk add tasks to challenge * Synced challenge tasks after leave and join. * Fixed default selected group * Fixed challenge member info. Fixed challenge winner selection * Fixed deleting challenge tasks * Fixed particiapting filter * Fixed viewing user progress on challenge * Updated tests * Added delete for saved challenge task * v3: fix sorting * [API v3] add CRON_SAFE_MODE (#7286) * add CRON_SAFE_MODE to example config file, fix some bugs, add an unrelated low-priority TODO * create CRON_SAFE_MODE to disable parts of cron for use after extended outage - fixes https://github.com/HabitRPG/habitrpg/issues/7161 * fix a bug with CRON_SAFE_MODE, remove duplicated code, remove completed TODO comment * fix check for CRON_SAFE_MODE * v3 client: fix typo * adjust debug menu Modify Inventory: hungrier pets, fewer Special items, "Hide" buttons * completed To-Dos: return the 30 most recent instead of 30 oldest (#7318) * v3 migration: fix createdAt date * adjust locales text, key names, and files for Rebirth, Reset, and Fortify / ReRoll for consistency with existing strings (#7321) * v3: fix unlinking multiple tasks * v3 fix releasing pets * v3: fix authenticating with apiUrl * v3: fix typo * v3 fix client tests for unlinking * v3 client: do not show start quest button when quest is active * v3 client: fix ability to send cards * v3 client: fix misc challenge issues * v3: fix notifications * v3 client: more user friendly errors * v3 client: only load completed todos once * v3 client: fix tests * v3: move TAVERN_ID to common code * fix: Provide default type and text for new task creation in score route * fix: Provide default history [] for habit in score route * fix: Add _legacyId prop to tasks to support non-uuid identifiers * chore: Change v3 migration to use _legacyId instead of legacyId * fix: check for _legacyId in tasks if id does not exist * refactor: Extract out finding task by id or _legacyId into a function * Api v3 party quest fixes (#7341) * Fix display of add challenge message when group challenges are empty * Fixed forced quest start to update quest without reload * Fixed needing to reload when accepting party invite * Fix group leave and join reload * Fixed leave current party and join another * Updated party tests * v3 client: remove console.log statement * v3: misc fixes * v3 client: fix predicatbale random * v3: info about API v3 * v3: update footer with links to developer resources * v3: support party invitation from email * v3 client: fix chat flagging * fix: Correct get tasks route to properly get todos (#7349) * move locales strings from api-v3.json to other locales files (#7347) * move locales strings from api-v3.json: authentication strings -> front.json * move locales strings from api-v3.json: authentication strings -> tasks.json * move locales strings from api-v3.json: authentication strings -> groups.json * move locales strings from api-v3.json: authentication strings -> challenge.json * move locales strings from api-v3.json: authentication strings -> groups.json (again) * move locales strings from api-v3.json: authentication strings -> quests.json * move locales strings from api-v3.json: authentication strings -> subscriber.json * move locales strings from api-v3.json: authentication strings -> spells.json * move locales strings from api-v3.json: authentication strings -> character.json * move locales strings from api-v3.json: authentication strings -> groups.json (PMs) * move locales strings from api-v3.json: authentication strings -> npc.json * move locales strings from api-v3.json: authentication strings -> pets.json * move locales strings from api-v3.json: authentication strings -> miscellaneous * move locales strings from api-v3.json: authentication strings -> contrib.json and settings.json * move locales strings from api-v3.json: delete unused string (invalidTasksOwner), delete api-v3.json, whitespace cleanup * v3 client: fix sticky header * v3: remove unused code * v3 client: correctly redirect after inviting * Removed v2 calls from views (#7351) * v3: fix tests for challenge export * v3: fallbackto authWithHeaders if wuthWithSession or authWithUrl fails * Added force cache update when fetching new messages (#7360) * v3: fetch whole user when booting from group tto avoid issues with pre save hook expecting all data * v3: misc fixes for payments * v3: limit fields of challenge tasks that can be updated * fix(tests): never connect to NODE_DB_URI for tests * Added new route for setting last cron and updated front end * v3: fix iap url * v3: fix build and ios IAP * Changed route to user set custom day start * v3: iap accessible under /api/v3, fixes to spells and groups invitations * v3: correctly use v3 routes in client * remove XP, GP when unticking a Daily with a completed checklist - fixes https://github.com/HabitRPG/habitrpg/issues/7246 * use natural language for error message about skills on challenge tasks (#7336), fix other gramatical error * Updated ui when user rejects a guild invite (#7368) * feat: complete custom day start route Closes #7363 * fix: Correct spelling of healAll skill fix: Correct sprite name of healAll skill * fix: Change all instances of spookDust -> spookySparkles * add dateCreated to all tasks; add empty challenge object to tasks that don't have one (#7386) * add plumilla to artists for Tangle Tree in Bailey message * Fixed quest drop modal (#7377) * Fixed quest drop modal * Fixed broken party test * [API v3] Maintenance Mode (#7367) * WIP(maintenance): maintenance * WIP(maintenance): working locale features * fix(maintenance): don't translate info page target * WIP(maintenance): start adding info page * fix(maintenance): linting * feat: Add container to maintenance info page * fix(maintenance): add config.json edits Also DRY variables for main vs info pages * fix(maintenance): linting * refactor(maintenance): further slim down variables * refactor: Remove unnecessary variables * fix: Correct string interpolation in maintenace view * feat: Dynamically add time to maintenance pages * maintenance mode: do not connect to mongodb * fix(maintenance): clean up timezones etc. * fix(maintenance): remove unneeded sprite * Tavern party challenges invites fix (#7394) * Added challenges and invitations to party * Loaded tavern challenges * Updated group and quest services tests * v3: implement automatic syncing if user is not up to date * Removed unnecessary fields when updating groups and challenges (#7395) * v3: do not saved populated user * v3: correctly return user subset * Chained party promises together (#7396) * v3: $w -> splitWhitespace * use bluebird * use babel polyfill * migration: fix items * update links for v3 * Updated shortname validation to support multiple browsers * Docs changes (#7401) * chore: Clarify transfer-gems documentation * chore: Clarify api status route documentation * chore: Mark webhooks as BETA * Added tags update route. Added sort to user service (#7381) * Added tags update route. Added sort to user service * Change update tasks route to reorder tasks * Fixed linting issue * Changed params for reorder tags route * Fixed not found tag and added test * Added password confirmation when deleteing account (#7402) * fix production logging * feat(commit): push * empty commit * feat(maintenance): post-downtime news & awards (#7406) * fix exporting avatar * second attempt at fixing exporting avatar * fix production logging * s3: convert moment to date instance * fix avatar sharing and caching (30 minutes) * fix: Correct missing parameter Closes #7433 * fix: Validate challenge shortname on server * adjust text strings - fixes https://github.com/HabitRPG/habitrpg/issues/5631 and also Short Name -> Tag Name
This commit is contained in:
@@ -0,0 +1,86 @@
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import autoAllocate from '../../../common/script/fns/autoAllocate';
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import {
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generateUser,
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} from '../../helpers/common.helper';
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describe('shared.fns.autoAllocate', () => {
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let user;
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beforeEach(() => {
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user = generateUser();
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});
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it('user.preferences.allocationMode === flat', () => {
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user.stats.con = 5;
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user.stats.int = 5;
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user.stats.per = 3;
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user.stats.str = 8;
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user.preferences.allocationMode = 'flat';
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autoAllocate(user);
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expect(user.stats.con).to.equal(5);
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expect(user.stats.int).to.equal(5);
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expect(user.stats.per).to.equal(4);
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expect(user.stats.str).to.equal(8);
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});
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it('user.preferences.allocationMode === taskbased', () => {
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user.stats.con = 5;
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user.stats.int = 5;
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user.stats.per = 3;
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user.stats.str = 8;
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user.stats.training.con = 2;
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user.stats.training.int = 5;
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user.stats.training.per = 7;
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user.stats.training.str = 4;
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user.preferences.allocationMode = 'taskbased';
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autoAllocate(user);
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expect(user.stats.con).to.equal(5);
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expect(user.stats.int).to.equal(5);
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expect(user.stats.per).to.equal(4);
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expect(user.stats.str).to.equal(8);
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expect(user.stats.training.con).to.equal(0);
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expect(user.stats.training.int).to.equal(0);
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expect(user.stats.training.per).to.equal(0);
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expect(user.stats.training.str).to.equal(0);
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});
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it('user.preferences.allocationMode === classbased', () => {
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user.stats.lvl = 35;
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user.stats.class = 'healer';
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user.stats.con = 5;
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user.stats.int = 5;
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user.stats.per = 3;
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user.stats.str = 8;
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user.preferences.allocationMode = 'classbased';
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autoAllocate(user);
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expect(user.stats.con).to.equal(6);
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expect(user.stats.int).to.equal(5);
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expect(user.stats.per).to.equal(3);
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expect(user.stats.str).to.equal(8);
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});
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it('user.preferences.allocationMode === anything', () => {
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user.stats.con = 5;
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user.stats.int = 5;
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user.stats.per = 3;
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user.stats.str = 8;
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user.preferences.allocationMode = 'wrong';
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autoAllocate(user);
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expect(user.stats.con).to.equal(5);
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expect(user.stats.int).to.equal(5);
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expect(user.stats.per).to.equal(3);
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expect(user.stats.str).to.equal(9);
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});
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});
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@@ -0,0 +1,17 @@
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import crit from '../../../common/script/fns/crit';
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import {
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generateUser,
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} from '../../helpers/common.helper';
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describe('crit', () => {
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let user;
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beforeEach(() => {
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user = generateUser();
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});
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it('computes', () => {
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let result = crit(user);
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expect(result).to.eql(1);
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});
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});
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@@ -0,0 +1,38 @@
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import handleTwoHanded from '../../../common/script/fns/handleTwoHanded';
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import content from '../../../common/script/content/index';
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import i18n from '../../../common/script/i18n';
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import {
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generateUser,
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} from '../../helpers/common.helper';
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describe('shared.fns.handleTwoHanded', () => {
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let user;
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beforeEach(() => {
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user = generateUser();
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});
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it('uses "messageTwoHandedUnequip" message if item is a shield and current weapon is two handed (and sets the user\'s weapon to the base one)', () => {
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let item = content.gear.tree.shield.warrior['2'];
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let currentWeapon = content.gear.tree.weapon.armoire.rancherLasso;
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user.items.gear.equipped.weapon = 'weapon_armoire_rancherLasso';
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let message = handleTwoHanded(user, item);
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expect(message).to.equal(i18n.t('messageTwoHandedUnequip', {
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twoHandedText: currentWeapon.text(), offHandedText: item.text(),
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}));
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expect(user.items.gear.equipped.weapon).to.equal('weapon_base_0');
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});
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it('uses "messageTwoHandedEquip" message if item is two handed and currentShield exists but is not "shield_base_0" (and sets the user\'s shield to the base one)', () => {
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let item = content.gear.tree.weapon.armoire.rancherLasso;
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let currentShield = content.gear.tree.shield.armoire.gladiatorShield;
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user.items.gear.equipped.shield = 'shield_armoire_gladiatorShield';
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let message = handleTwoHanded(user, item);
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expect(message).to.equal(i18n.t('messageTwoHandedEquip', {
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twoHandedText: item.text(), offHandedText: currentShield.text(),
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}));
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expect(user.items.gear.equipped.shield).to.equal('shield_base_0');
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});
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});
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@@ -0,0 +1,51 @@
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import predictableRandom from '../../../common/script/fns/predictableRandom';
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import {
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generateUser,
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} from '../../helpers/common.helper';
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describe('shared.fns.predictableRandom', () => {
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let user;
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beforeEach(() => {
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user = generateUser();
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});
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it('returns a number', () => {
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expect(predictableRandom(user)).to.be.a('number');
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});
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it('returns the same value when user.stats is the same and no seed is passed', () => {
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user.stats.hp = 43;
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user.stats.gp = 34;
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let val1 = predictableRandom(user);
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let val2 = predictableRandom(user);
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expect(val2).to.equal(val1);
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});
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it('returns a different value when user.stats is not the same and no seed is passed', () => {
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user.stats.hp = 43;
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user.stats.gp = 34;
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let val1 = predictableRandom(user);
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user.stats.gp = 35;
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let val2 = predictableRandom(user);
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expect(val2).to.not.equal(val1);
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});
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it('returns the same value when the same seed is passed', () => {
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let val1 = predictableRandom(user, 4452673762);
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let val2 = predictableRandom(user, 4452673762);
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expect(val2).to.equal(val1);
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});
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it('returns a different value when a different seed is passed', () => {
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let val1 = predictableRandom(user, 4452673761);
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let val2 = predictableRandom(user, 4452673762);
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expect(val2).to.not.equal(val1);
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});
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});
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@@ -0,0 +1,165 @@
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// TODO disable until we can find a way to stub predictableRandom
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/* eslint-disable */
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import randomDrop from '../../../common/script/fns/randomDrop';
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import {
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generateUser,
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generateTodo,
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generateHabit,
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generateDaily,
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generateReward,
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} from '../../helpers/common.helper';
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// import predictableRandom from '../../../common/script/fns/predictableRandom'; // eslint-disable
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import content from '../../../common/script/content/index';
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xdescribe('common.fns.randomDrop', () => {
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let user;
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let task;
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let predictableRandom;
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beforeEach(() => {
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user = generateUser();
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user._tmp = user._tmp ? user._tmp : {};
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task = generateTodo({ userId: user._id });
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predictableRandom = () => {
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return 0.5;
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};
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});
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/**
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* function signature as follows:
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* randomDrop(user, modifiers) {}
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* modifiers = { task, delta = null }
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**/
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it('drops an item for the user.party.quest.progress', () => {
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expect(user.party.quest.progress.collect).to.eql({});
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user.party.quest.key = 'vice2';
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let collectWhat = Object.keys(content.quests[user.party.quest.key].collect)[0]; // lightCrystal
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predictableRandom = () => {
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return 0.0001;
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};
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randomDrop(user, { task });
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expect(user.party.quest.progress.collect[collectWhat]).to.eql(1);
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randomDrop(user, { task });
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expect(user.party.quest.progress.collect[collectWhat]).to.eql(2);
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});
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context('drops enabled', () => {
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beforeEach(() => {
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user.flags.dropsEnabled = true;
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task.priority = 100000;
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});
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it('does nothing if user.items.lastDrop.count is exceeded', () => {
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user.items.lastDrop.count = 100;
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randomDrop(user, { task });
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expect(user._tmp).to.eql({});
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});
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it('drops something when the task is a todo', () => {
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expect(user._tmp).to.eql({});
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user.flags.dropsEnabled = true;
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predictableRandom = () => {
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return 0.1;
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};
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randomDrop(user, { task });
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expect(user._tmp).to.not.eql({});
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});
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it('drops something when the task is a habit', () => {
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task = generateHabit({ userId: user._id });
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expect(user._tmp).to.eql({});
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user.flags.dropsEnabled = true;
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predictableRandom = () => {
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return 0.1;
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};
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randomDrop(user, { task });
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expect(user._tmp).to.not.eql({});
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});
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it('drops something when the task is a daily', () => {
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task = generateDaily({ userId: user._id });
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expect(user._tmp).to.eql({});
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||||
user.flags.dropsEnabled = true;
|
||||
predictableRandom = () => {
|
||||
return 0.1;
|
||||
};
|
||||
randomDrop(user, { task });
|
||||
expect(user._tmp).to.not.eql({});
|
||||
});
|
||||
|
||||
it('drops something when the task is a reward', () => {
|
||||
task = generateReward({ userId: user._id });
|
||||
expect(user._tmp).to.eql({});
|
||||
user.flags.dropsEnabled = true;
|
||||
predictableRandom = () => {
|
||||
return 0.1;
|
||||
};
|
||||
randomDrop(user, { task });
|
||||
expect(user._tmp).to.not.eql({});
|
||||
});
|
||||
|
||||
it('drops food', () => {
|
||||
predictableRandom = () => {
|
||||
return 0.65;
|
||||
};
|
||||
randomDrop(user, { task });
|
||||
expect(user._tmp.drop.type).to.eql('Food');
|
||||
});
|
||||
|
||||
it('drops eggs', () => {
|
||||
predictableRandom = () => {
|
||||
return 0.35;
|
||||
};
|
||||
randomDrop(user, { task });
|
||||
expect(user._tmp.drop.type).to.eql('Egg');
|
||||
});
|
||||
|
||||
context('drops hatching potion', () => {
|
||||
it('drops a very rare potion', () => {
|
||||
predictableRandom = () => {
|
||||
return 0.01;
|
||||
};
|
||||
randomDrop(user, { task });
|
||||
expect(user._tmp.drop.type).to.eql('HatchingPotion');
|
||||
expect(user._tmp.drop.value).to.eql(5);
|
||||
expect(user._tmp.drop.key).to.eql('Golden');
|
||||
});
|
||||
|
||||
it('drops a rare potion', () => {
|
||||
predictableRandom = () => {
|
||||
return 0.08;
|
||||
};
|
||||
randomDrop(user, { task });
|
||||
expect(user._tmp.drop.type).to.eql('HatchingPotion');
|
||||
expect(user._tmp.drop.value).to.eql(4);
|
||||
let acceptableDrops = ['Zombie', 'CottonCandyPink', 'CottonCandyBlue'];
|
||||
expect(acceptableDrops).to.contain(user._tmp.drop.key); // deterministically 'CottonCandyBlue'
|
||||
});
|
||||
|
||||
it('drops an uncommon potion', () => {
|
||||
predictableRandom = () => {
|
||||
return 0.17;
|
||||
};
|
||||
randomDrop(user, { task });
|
||||
expect(user._tmp.drop.type).to.eql('HatchingPotion');
|
||||
expect(user._tmp.drop.value).to.eql(3);
|
||||
let acceptableDrops = ['Red', 'Shade', 'Skeleton'];
|
||||
expect(acceptableDrops).to.contain(user._tmp.drop.key); // always skeleton
|
||||
});
|
||||
|
||||
it('drops a common potion', () => {
|
||||
predictableRandom = () => {
|
||||
return 0.20;
|
||||
};
|
||||
randomDrop(user, { task });
|
||||
expect(user._tmp.drop.type).to.eql('HatchingPotion');
|
||||
expect(user._tmp.drop.value).to.eql(2);
|
||||
let acceptableDrops = ['Base', 'White', 'Desert'];
|
||||
expect(acceptableDrops).to.contain(user._tmp.drop.key); // always Desert
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,119 @@
|
||||
import randomVal from '../../../common/script/fns/randomVal';
|
||||
import {
|
||||
generateUser,
|
||||
} from '../../helpers/common.helper';
|
||||
|
||||
describe('shared.fns.randomVal', () => {
|
||||
let user;
|
||||
let obj = {
|
||||
a: 1,
|
||||
b: 2,
|
||||
c: 3,
|
||||
d: 4,
|
||||
};
|
||||
|
||||
beforeEach(() => {
|
||||
user = generateUser();
|
||||
});
|
||||
|
||||
describe('returns a random property value from an object', () => {
|
||||
it('returns the same value when the seed is the same', () => {
|
||||
let val1 = randomVal(user, obj, {
|
||||
seed: 222,
|
||||
});
|
||||
|
||||
let val2 = randomVal(user, obj, {
|
||||
seed: 222,
|
||||
});
|
||||
|
||||
expect(val2).to.equal(val1);
|
||||
});
|
||||
|
||||
it('returns the same value when user.stats is the same', () => {
|
||||
user.stats.gp = 34;
|
||||
let val1 = randomVal(user, obj);
|
||||
let val2 = randomVal(user, obj);
|
||||
|
||||
expect(val2).to.equal(val1);
|
||||
});
|
||||
|
||||
it('returns a different value when the seed is different', () => {
|
||||
let val1 = randomVal(user, obj, {
|
||||
seed: 222,
|
||||
});
|
||||
|
||||
let val2 = randomVal(user, obj, {
|
||||
seed: 333,
|
||||
});
|
||||
|
||||
expect(val2).to.not.equal(val1);
|
||||
});
|
||||
|
||||
it('returns a different value when user.stats is different', () => {
|
||||
user.stats.gp = 34;
|
||||
let val1 = randomVal(user, obj);
|
||||
user.stats.gp = 343;
|
||||
let val2 = randomVal(user, obj);
|
||||
|
||||
expect(val2).to.not.equal(val1);
|
||||
});
|
||||
});
|
||||
|
||||
describe('returns a random key from an object', () => {
|
||||
it('returns the same key when the seed is the same', () => {
|
||||
let key1 = randomVal(user, obj, {
|
||||
key: true,
|
||||
seed: 222,
|
||||
});
|
||||
|
||||
let key2 = randomVal(user, obj, {
|
||||
key: true,
|
||||
seed: 222,
|
||||
});
|
||||
|
||||
expect(key2).to.equal(key1);
|
||||
});
|
||||
|
||||
it('returns the same key when user.stats is the same', () => {
|
||||
user.stats.gp = 45;
|
||||
let key1 = randomVal(user, obj, {
|
||||
key: true,
|
||||
});
|
||||
|
||||
let key2 = randomVal(user, obj, {
|
||||
key: true,
|
||||
});
|
||||
|
||||
expect(key2).to.equal(key1);
|
||||
});
|
||||
|
||||
it('returns a different key when the seed is different', () => {
|
||||
let key1 = randomVal(user, obj, {
|
||||
key: true,
|
||||
seed: 222,
|
||||
});
|
||||
|
||||
let key2 = randomVal(user, obj, {
|
||||
key: true,
|
||||
seed: 333,
|
||||
});
|
||||
|
||||
expect(key2).to.not.equal(key1);
|
||||
});
|
||||
|
||||
it('returns a different key when user.stats is different', () => {
|
||||
user.stats.gp = 45;
|
||||
let key1 = randomVal(user, obj, {
|
||||
key: true,
|
||||
});
|
||||
|
||||
user.stats.gp = 43;
|
||||
|
||||
let key2 = randomVal(user, obj, {
|
||||
key: true,
|
||||
});
|
||||
|
||||
expect(key2).to.not.equal(key1);
|
||||
});
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,28 @@
|
||||
import statsComputed from '../../../common/script/libs/statsComputed';
|
||||
import {
|
||||
generateUser,
|
||||
} from '../../helpers/common.helper';
|
||||
|
||||
describe('common.fns.statsComputed', () => {
|
||||
let user;
|
||||
|
||||
beforeEach(() => {
|
||||
user = generateUser();
|
||||
});
|
||||
|
||||
it('returns the same result if called directly, through user.fns.statsComputed, or user._statsComputed', () => {
|
||||
let result = statsComputed(user);
|
||||
let result2 = user._statsComputed;
|
||||
let result3 = user.fns.statsComputed();
|
||||
expect(result).to.eql(result2);
|
||||
expect(result).to.eql(result3);
|
||||
});
|
||||
|
||||
it('returns default values', () => {
|
||||
let result = statsComputed(user);
|
||||
expect(result.per).to.eql(0);
|
||||
expect(result.con).to.eql(0);
|
||||
expect(result.str).to.eql(0);
|
||||
expect(result.maxMP).to.eql(30);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,33 @@
|
||||
import ultimateGear from '../../../common/script/fns/ultimateGear';
|
||||
import {
|
||||
generateUser,
|
||||
} from '../../helpers/common.helper';
|
||||
|
||||
describe('shared.fns.ultimateGear', () => {
|
||||
let user;
|
||||
|
||||
beforeEach(() => {
|
||||
user = generateUser();
|
||||
});
|
||||
|
||||
it('sets armoirEnabled when partial achievement already achieved', () => {
|
||||
let items = {
|
||||
gear: {
|
||||
owned: {
|
||||
toObject: () => {
|
||||
return {
|
||||
armor_warrior_5: true, // eslint-disable-line camelcase
|
||||
shield_warrior_5: true, // eslint-disable-line camelcase
|
||||
head_warrior_5: true, // eslint-disable-line camelcase
|
||||
weapon_warrior_6: true, // eslint-disable-line camelcase
|
||||
};
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
user.items = items;
|
||||
ultimateGear(user);
|
||||
expect(user.flags.armoireEnabled).to.equal(true);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,170 @@
|
||||
import updateStats from '../../../common/script/fns/updateStats';
|
||||
import {
|
||||
generateUser,
|
||||
} from '../../helpers/common.helper';
|
||||
|
||||
describe('common.fns.updateStats', () => {
|
||||
let user;
|
||||
|
||||
beforeEach(() => {
|
||||
user = generateUser();
|
||||
});
|
||||
|
||||
context('No Hp', () => {
|
||||
it('updates user\s hp', () => {
|
||||
let stats = { hp: 0 };
|
||||
expect(user.stats.hp).to.not.eql(0);
|
||||
updateStats(user, stats);
|
||||
expect(user.stats.hp).to.eql(0);
|
||||
updateStats(user, { hp: 2 });
|
||||
expect(user.stats.hp).to.eql(2);
|
||||
});
|
||||
|
||||
it('does not lower hp below 0', () => {
|
||||
let stats = {
|
||||
hp: -5,
|
||||
};
|
||||
updateStats(user, stats);
|
||||
expect(user.stats.hp).to.eql(0);
|
||||
});
|
||||
});
|
||||
|
||||
context('Stat Allocation', () => {
|
||||
it('adds only attribute points up to user\'s level', () => {
|
||||
let stats = {
|
||||
exp: 261,
|
||||
};
|
||||
expect(user.stats.points).to.eql(0);
|
||||
|
||||
user.stats.lvl = 10;
|
||||
|
||||
updateStats(user, stats);
|
||||
|
||||
expect(user.stats.points).to.eql(11);
|
||||
});
|
||||
|
||||
it('adds an attibute point when user\'s stat points are less than max level', () => {
|
||||
let stats = {
|
||||
exp: 3581,
|
||||
};
|
||||
|
||||
user.stats.lvl = 99;
|
||||
user.stats.str = 25;
|
||||
user.stats.int = 25;
|
||||
user.stats.con = 25;
|
||||
user.stats.per = 24;
|
||||
|
||||
updateStats(user, stats);
|
||||
|
||||
expect(user.stats.points).to.eql(1);
|
||||
});
|
||||
|
||||
it('does not add an attibute point when user\'s stat points are equal to max level', () => {
|
||||
let stats = {
|
||||
exp: 3581,
|
||||
};
|
||||
|
||||
user.stats.lvl = 99;
|
||||
user.stats.str = 25;
|
||||
user.stats.int = 25;
|
||||
user.stats.con = 25;
|
||||
user.stats.per = 25;
|
||||
|
||||
updateStats(user, stats);
|
||||
|
||||
expect(user.stats.points).to.eql(0);
|
||||
});
|
||||
|
||||
it('does not add an attibute point when user\'s stat points + unallocated points are equal to max level', () => {
|
||||
let stats = {
|
||||
exp: 3581,
|
||||
};
|
||||
|
||||
user.stats.lvl = 99;
|
||||
user.stats.str = 25;
|
||||
user.stats.int = 25;
|
||||
user.stats.con = 25;
|
||||
user.stats.per = 15;
|
||||
user.stats.points = 10;
|
||||
|
||||
updateStats(user, stats);
|
||||
|
||||
expect(user.stats.points).to.eql(10);
|
||||
});
|
||||
|
||||
it('only awards stat points up to level 100 if user is missing unallocated stat points and is over level 100', () => {
|
||||
let stats = {
|
||||
exp: 5581,
|
||||
};
|
||||
|
||||
user.stats.lvl = 104;
|
||||
user.stats.str = 25;
|
||||
user.stats.int = 25;
|
||||
user.stats.con = 25;
|
||||
user.stats.per = 15;
|
||||
user.stats.points = 0;
|
||||
|
||||
updateStats(user, stats);
|
||||
|
||||
expect(user.stats.points).to.eql(10);
|
||||
});
|
||||
|
||||
context('assigns flags.levelDrops', () => {
|
||||
it('for atom1', () => {
|
||||
user.stats.lvl = 16;
|
||||
user.flags.levelDrops.atom1 = false;
|
||||
expect(user.items.quests.atom1).to.eql(undefined);
|
||||
updateStats(user, { atom1: true });
|
||||
expect(user.items.quests.atom1).to.eql(1);
|
||||
expect(user.flags.levelDrops.atom1).to.eql(true);
|
||||
updateStats(user, { atom1: true });
|
||||
expect(user.items.quests.atom1).to.eql(1); // no change
|
||||
});
|
||||
it('for vice1', () => {
|
||||
user.stats.lvl = 31;
|
||||
user.flags.levelDrops.vice1 = false;
|
||||
expect(user.items.quests.vice1).to.eql(undefined);
|
||||
updateStats(user, { vice1: true });
|
||||
expect(user.items.quests.vice1).to.eql(1);
|
||||
expect(user.flags.levelDrops.vice1).to.eql(true);
|
||||
updateStats(user, { vice1: true });
|
||||
expect(user.items.quests.vice1).to.eql(1);
|
||||
});
|
||||
it('moonstone', () => {
|
||||
user.stats.lvl = 60;
|
||||
user.flags.levelDrops.moonstone1 = false;
|
||||
expect(user.items.quests.moonstone1).to.eql(undefined);
|
||||
updateStats(user, { moonstone1: true });
|
||||
expect(user.flags.levelDrops.moonstone1).to.eql(true);
|
||||
expect(user.items.quests.moonstone1).to.eql(1);
|
||||
updateStats(user, { moonstone1: true });
|
||||
expect(user.items.quests.moonstone1).to.eql(1);
|
||||
});
|
||||
it('for goldenknight1', () => {
|
||||
user.stats.lvl = 40;
|
||||
user.flags.levelDrops.goldenknight1 = false;
|
||||
expect(user.items.quests.goldenknight1).to.eql(undefined);
|
||||
updateStats(user, { goldenknight1: true });
|
||||
expect(user.items.quests.goldenknight1).to.eql(1);
|
||||
expect(user.flags.levelDrops.goldenknight1).to.eql(true);
|
||||
updateStats(user, { goldenknight1: true });
|
||||
expect(user.items.quests.goldenknight1).to.eql(1);
|
||||
});
|
||||
});
|
||||
|
||||
// @TODO: Set up sinon sandbox
|
||||
xit('auto allocates stats if automaticAllocation is turned on', () => {
|
||||
sandbox.stub(user.fns, 'autoAllocate');
|
||||
|
||||
let stats = {
|
||||
exp: 261,
|
||||
};
|
||||
|
||||
user.stats.lvl = 10;
|
||||
|
||||
user.fns.updateStats(stats);
|
||||
|
||||
expect(user.fns.autoAllocate).to.be.calledOnce;
|
||||
});
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user