API v3 [WIP] (#6144)

* Fixed more tests

* Added tags into user service

* Added api-v3 auth urls

* v3: fix package.json

* v3: fix package.json

* Fixed auth tests. Updated Authctrl response

* v3: remove newrelic config file in favour of env variables

* v3: upgrade some deps

* switch from Q to Bluebird

* v3 fix tests with deferred

* Removed extra consoles.log. Changed data.data to res.data

* v3 fix tests and use coroutines instead of regenerator

* v3: fix tests

* v3: do not await a non promise

* v3: q -> bluebird

* Changed id param for registration response

* Updated party query and create

* Ensured login callback happens after user sync

* Add challenges to groups. Fixed isMemberOfGuild check

* Updated party and group tests

* Fixed cron test

* return user.id and send analytics event before changing page

* fix trailing spaces

* disable redirects

* Api v3 party tavern fixes (#7191)

* Added check if user is in party before query

* Cached party query. Prevented party request when user is not in party. Updated Party create with no invites

* Update tavern ctrl to use new promise

* v3: misc fixes

* Api v3 task fixes (#7193)

* Update task view to use _id

* Added try catch to user service ops calls

* v3 client: saving after syncing is complete

* Fixed test broken by part sync change (#7195)

* v3: fix todo scoring and try to fix production testing problem

* revert changes to mongoose config

* mongoose: increase keepAlive

* test mongoose fix

* fix: Only apply captureStackTrace if it exists on the error object

* v3: fix reminders with no startDate

* mongoose: use options

* chore(): rename website/src -> website/server and website/public -> website/client (#7199)

* v3 fix GET /groups: return an error only if an invalid type is supplied not when there are 0 results (#7203)

* [API v3] Fix calls to user.ops and deleting tags (#7204)

* v3: fixes calls to user.ops from views and deleting tags

* v3: fix tests that use user._statsComputed

* Api v3 fixes continued (#7205)

* Added timzeone offset back

* Added APIToken back to settings page

* Fixed fetch recent messages for party

* Fixed returning group description

* Fixed check if user is member of challenge

* Fixed party members appearing in header

* Updated get myGroups param to include public groups. Fixed isMemberOf group

* Fixed hourglass purchase

* Fixed challenge addding tasks on first creating

* Updated tests to accomidate new changes

* fix: Correct checklist on client

Closes #7207

* fix: Pin eslint to 2.9

* minor improvements to cron code for clarity; fix inaccurate comments; add TODOs for rest-in-inn actions

* fix: Add missing type param to equip call

closes #7212

* rename and reword pubChalsMinPrize to reflect that it's only for Tavern challenges

* allows players to send gems to each other; other minor related changes - fixes https://github.com/HabitRPG/habitrpg/issues/7227

* fix tests for /members/transfer-gems

* fix: Set gems sent notification as translatable string

* chore: Remove unusued variable

* fix: Remove requirement on message paramter in transfer-gems

* add a missing variable declaration

* chore: clarify comments on cron code

* fix: Correct client request from habitrpg -> tavern

* update apidoc URL in package.json

Closes #7222

* Fixed start party by invites

* Updated spell casting to v3

* Fixed adding and removing tags on tasks

* Fixed page reload on settings change

* Fixed battle monsters with friends button

* Loaded completed todos when done is clicked

* chore: Reinstate floating version number for eslint

babel-eslint regression fixed

* Fixed reload tests

* change "an user" to "a user" in comments and text (no code changes) (#7257)

* fix: Alert user that drops were recieved

* remove userServices.js from karma.conf - it's been moved to website/client/js/services

* feat: Create debug update user route

* fix: Correct set cron debug function

* feat: Add make admin button to debug menu

* lint: Add missing semicolons in test

* fix: Temporarilly comment out udpate user debug route

* v3: fix _tmp for crit and streakBonus

* v3: execute all actions when leaving a solo party

* v3 client: fix group not found when leaving party

* v3 migration: fix challenge prize

* v3 cron: only save modified tasks

* v3: add CHALLENGE_TASK_NOT_FOUND to valid broken reasons

* v3: fix tasks chart

* v3 client: fix ability to leave challenge

* v3 client: fix filtering by tag and correctly show tag tooltip

* v3 common: fix tags tests

* v3 client: support unlinking not found challenges tasks

* v3: disable Bluebird warning for missing return, fixes #7269

* feat: Separate out update-user into set-cron and make-admin debug routes

* chore: Disable make admin debug route for v3 prod testing

* v3: misc fixes

* v3: misc fixes

* v3: fix adding multiple tasks

* Fixed join/leave button updates

* Queried only user groups to be available when creating challenges

* Fixed bulk add tasks to challenge

* Synced challenge tasks after leave and join.

* Fixed default selected group

* Fixed challenge member info. Fixed challenge winner selection

* Fixed deleting challenge tasks

* Fixed particiapting filter

* v3 client: fix casting spells

* v3: do not log sensitive data

* v3: always save user when casting spell

* v3: always save user when casting spell

* v3: more fixes for spells

* fix typos and missing information in apidocs - fixes https://github.com/HabitRPG/habitrpg/issues/7277 (#7282)

* v3: add TODO for client side spells

* feat: Add modify inventory debug menu

* Fixed viewing user progress on challenge

* Updated tests

* fix: Fix quest progress button

* fix incorrect Armoire test; remove unneeded param details from apidocs; disambiguate health potion

* v3: fix stealth casting

* v3: fix tasks saving and selection for rebirth reroll and reset (server-only)

* v3: fix auto allocation

* v3 client: misc fixes

* rename buyPotion and buy-potion to buyHealthPotion and buy-health-potion; fix apidoc param error

* Added delete for saved challenge task

* Fixed member modal on front page

* adjust text in apidocs for errors / clarity / consistency / standard terminology (no code changes) (#7298)

* fix bug in Rebirth test, add new tests, adjust apidocs (#7293)

* Updated task model to allow setting streak (#7306)

* fix: Correct missing * in apidoc comments

* Api v3 challenge fixes (#7287)

* Fixed join/leave button updates

* Queried only user groups to be available when creating challenges

* Fixed bulk add tasks to challenge

* Synced challenge tasks after leave and join.

* Fixed default selected group

* Fixed challenge member info. Fixed challenge winner selection

* Fixed deleting challenge tasks

* Fixed particiapting filter

* Fixed viewing user progress on challenge

* Updated tests

* Added delete for saved challenge task

* v3: fix sorting

* [API v3] add CRON_SAFE_MODE (#7286)

* add CRON_SAFE_MODE to example config file, fix some bugs, add an unrelated low-priority TODO

* create CRON_SAFE_MODE to disable parts of cron for use after extended outage - fixes https://github.com/HabitRPG/habitrpg/issues/7161

* fix a bug with CRON_SAFE_MODE, remove duplicated code, remove completed TODO comment

* fix check for CRON_SAFE_MODE

* v3 client: fix typo

* adjust debug menu Modify Inventory: hungrier pets, fewer Special items, "Hide" buttons

* completed To-Dos: return the 30 most recent instead of 30 oldest (#7318)

* v3 migration: fix createdAt date

* adjust locales text, key names, and files for Rebirth, Reset, and Fortify / ReRoll for consistency with existing strings (#7321)

* v3: fix unlinking multiple tasks

* v3 fix releasing pets

* v3: fix authenticating with apiUrl

* v3: fix typo

* v3 fix client tests for unlinking

* v3 client: do not show start quest button when quest is active

* v3 client: fix ability to send cards

* v3 client: fix misc challenge issues

* v3: fix notifications

* v3 client: more user friendly errors

* v3 client: only load completed todos once

* v3 client: fix tests

* v3: move TAVERN_ID to common code

* fix: Provide default type and text for new task creation in score route

* fix: Provide default history [] for habit in score route

* fix: Add _legacyId prop to tasks to support non-uuid identifiers

* chore: Change v3 migration to use _legacyId instead of legacyId

* fix: check for _legacyId in tasks if id does not exist

* refactor: Extract out finding task by id or _legacyId into a function

* Api v3 party quest fixes (#7341)

* Fix display of add challenge message when group challenges are empty

* Fixed forced quest start to update quest without reload

* Fixed needing to reload when accepting party invite

* Fix group leave and join reload

* Fixed leave current party and join another

* Updated party tests

* v3 client: remove console.log statement

* v3: misc fixes

* v3 client: fix predicatbale random

* v3: info about API v3

* v3: update footer with links to developer resources

* v3: support party invitation from email

* v3 client: fix chat flagging

* fix: Correct get tasks route to properly get todos (#7349)

* move locales strings from api-v3.json to other locales files (#7347)

* move locales strings from api-v3.json: authentication strings -> front.json

* move locales strings from api-v3.json: authentication strings -> tasks.json

* move locales strings from api-v3.json: authentication strings -> groups.json

* move locales strings from api-v3.json: authentication strings -> challenge.json

* move locales strings from api-v3.json: authentication strings -> groups.json (again)

* move locales strings from api-v3.json: authentication strings -> quests.json

* move locales strings from api-v3.json: authentication strings -> subscriber.json

* move locales strings from api-v3.json: authentication strings -> spells.json

* move locales strings from api-v3.json: authentication strings -> character.json

* move locales strings from api-v3.json: authentication strings -> groups.json (PMs)

* move locales strings from api-v3.json: authentication strings -> npc.json

* move locales strings from api-v3.json: authentication strings -> pets.json

* move locales strings from api-v3.json: authentication strings -> miscellaneous

* move locales strings from api-v3.json: authentication strings -> contrib.json and settings.json

* move locales strings from api-v3.json: delete unused string (invalidTasksOwner), delete api-v3.json, whitespace cleanup

* v3 client: fix sticky header

* v3: remove unused code

* v3 client: correctly redirect after inviting

* Removed v2 calls from views (#7351)

* v3: fix tests for challenge export

* v3: fallbackto authWithHeaders if wuthWithSession or authWithUrl fails

* Added force cache update when fetching new messages (#7360)

* v3: fetch whole user when booting from group tto avoid issues with pre save hook expecting all data

* v3: misc fixes for payments

* v3: limit fields of challenge tasks that can be updated

* fix(tests): never connect to NODE_DB_URI for tests

* Added new route for setting last cron and updated front end

* v3: fix iap url

* v3: fix build and ios IAP

* Changed route to user set custom day start

* v3: iap accessible under /api/v3, fixes to spells and groups invitations

* v3: correctly use v3 routes in client

* remove XP, GP when unticking a Daily with a completed checklist - fixes https://github.com/HabitRPG/habitrpg/issues/7246

* use natural language for error message about skills on challenge tasks (#7336), fix other gramatical error

* Updated ui when user rejects a guild invite (#7368)

* feat: complete custom day start route

Closes #7363

* fix: Correct spelling of healAll skill

fix: Correct sprite name of healAll skill

* fix: Change all instances of spookDust -> spookySparkles

* add dateCreated to all tasks; add empty challenge object to tasks that don't have one (#7386)

* add plumilla to artists for Tangle Tree in Bailey message

* Fixed quest drop modal (#7377)

* Fixed quest drop modal

* Fixed broken party test

* [API v3] Maintenance Mode (#7367)

* WIP(maintenance): maintenance

* WIP(maintenance): working locale features

* fix(maintenance): don't translate info page target

* WIP(maintenance): start adding info page

* fix(maintenance): linting

* feat: Add container to maintenance info page

* fix(maintenance): add config.json edits
Also DRY variables for main vs info pages

* fix(maintenance): linting

* refactor(maintenance): further slim down variables

* refactor: Remove unnecessary variables

* fix: Correct string interpolation in maintenace view

* feat: Dynamically add time to maintenance pages

* maintenance mode: do not connect to mongodb

* fix(maintenance): clean up timezones etc.

* fix(maintenance): remove unneeded sprite

* Tavern party challenges invites fix (#7394)

* Added challenges and invitations to party

* Loaded tavern challenges

* Updated group and quest services tests

* v3: implement automatic syncing if user is not up to date

* Removed unnecessary fields when updating groups and challenges (#7395)

* v3: do not saved populated user

* v3: correctly return user subset

* Chained party promises together (#7396)

* v3: $w -> splitWhitespace

* use bluebird

* use babel polyfill

* migration: fix items

* update links for v3

* Updated shortname validation to support multiple browsers

* Docs changes (#7401)

* chore: Clarify transfer-gems documentation

* chore: Clarify api status route documentation

* chore: Mark webhooks as BETA

* Added tags update route. Added sort to user service (#7381)

* Added tags update route. Added sort to user service

* Change update tasks route to reorder tasks

* Fixed linting issue

* Changed params for reorder tags route

* Fixed not found tag and added test

* Added password confirmation when deleteing account (#7402)

* fix production logging

* feat(commit): push

* empty commit

* feat(maintenance): post-downtime news & awards (#7406)

* fix exporting avatar

* second attempt at fixing exporting avatar

* fix production logging

* s3: convert moment to date instance

* fix avatar sharing and caching (30 minutes)

* fix: Correct missing parameter

Closes #7433

* fix: Validate challenge shortname on server

* adjust text strings - fixes https://github.com/HabitRPG/habitrpg/issues/5631 and also Short Name -> Tag Name
This commit is contained in:
Matteo Pagliazzi
2016-05-23 13:58:31 +02:00
parent ef3a2fc286
commit 28f2e9c356
993 changed files with 44888 additions and 12883 deletions
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import mongoose from 'mongoose';
import Bluebird from 'bluebird';
import validator from 'validator';
import baseModel from '../libs/api-v3/baseModel';
import _ from 'lodash';
import * as Tasks from './task';
import { model as User } from './user';
import {
model as Group,
TAVERN_ID,
} from './group';
import { removeFromArray } from '../libs/api-v3/collectionManipulators';
import shared from '../../../common';
import { sendTxn as txnEmail } from '../libs/api-v3/email';
import sendPushNotification from '../libs/api-v3/pushNotifications';
import cwait from 'cwait';
let Schema = mongoose.Schema;
let schema = new Schema({
name: {type: String, required: true},
shortName: {type: String, required: true, minlength: 3},
description: String,
official: {type: Boolean, default: false},
tasksOrder: {
habits: [{type: String, ref: 'Task'}],
dailys: [{type: String, ref: 'Task'}],
todos: [{type: String, ref: 'Task'}],
rewards: [{type: String, ref: 'Task'}],
},
leader: {type: String, ref: 'User', validate: [validator.isUUID, 'Invalid uuid.'], required: true},
group: {type: String, ref: 'Group', validate: [validator.isUUID, 'Invalid uuid.'], required: true},
memberCount: {type: Number, default: 1},
prize: {type: Number, default: 0, min: 0},
}, {
strict: true,
minimize: false, // So empty objects are returned
});
schema.plugin(baseModel, {
noSet: ['_id', 'memberCount', 'tasksOrder'],
timestamps: true,
});
// A list of additional fields that cannot be updated (but can be set on creation)
let noUpdate = ['group', 'official', 'shortName', 'prize'];
schema.statics.sanitizeUpdate = function sanitizeUpdate (updateObj) {
return this.sanitize(updateObj, noUpdate);
};
// Returns true if user is a member of the challenge
schema.methods.isMember = function isChallengeMember (user) {
return user.challenges.indexOf(this._id) !== -1;
};
// Returns true if the user can modify (close, selectWinner, ...) the challenge
schema.methods.canModify = function canModifyChallenge (user) {
return user.contributor.admin || this.leader === user._id;
};
// Returns true if user has access to the challenge (can join)
schema.methods.hasAccess = function hasAccessToChallenge (user, group) {
if (group.type === 'guild' && group.privacy === 'public') return true;
return user.getGroups().indexOf(this.group) !== -1;
};
// Returns true if user can view the challenge
// Different from hasAccess because you can see challenges of groups you've been removed from if you're partecipating in them
schema.methods.canView = function canViewChallenge (user, group) {
if (this.isMember(user)) return true;
return this.hasAccess(user, group);
};
// Takes a Task document and return a plain object of attributes that can be synced to the user
function _syncableAttrs (task) {
let t = task.toObject(); // lodash doesn't seem to like _.omit on Document
// only sync/compare important attrs
let omitAttrs = ['_id', 'userId', 'challenge', 'history', 'tags', 'completed', 'streak', 'notes', 'updatedAt'];
if (t.type !== 'reward') omitAttrs.push('value');
return _.omit(t, omitAttrs);
}
// Sync challenge to user, including tasks and tags.
// Used when user joins the challenge or to force sync.
schema.methods.syncToUser = async function syncChallengeToUser (user) {
let challenge = this;
challenge.shortName = challenge.shortName || challenge.name;
// Add challenge to user.challenges
if (!_.contains(user.challenges, challenge._id)) user.challenges.push(challenge._id);
// Sync tags
let userTags = user.tags;
let i = _.findIndex(userTags, {id: challenge._id});
if (i !== -1) {
if (userTags[i].name !== challenge.shortName) {
// update the name - it's been changed since
userTags[i].name = challenge.shortName;
}
} else {
userTags.push({
id: challenge._id,
name: challenge.shortName,
challenge: true,
});
}
let [challengeTasks, userTasks] = await Bluebird.all([
// Find original challenge tasks
Tasks.Task.find({
userId: {$exists: false},
'challenge.id': challenge._id,
}).exec(),
// Find user's tasks linked to this challenge
Tasks.Task.find({
userId: user._id,
'challenge.id': challenge._id,
}).exec(),
]);
let toSave = []; // An array of things to save
challengeTasks.forEach(chalTask => {
let matchingTask = _.find(userTasks, userTask => userTask.challenge.taskId === chalTask._id);
if (!matchingTask) { // If the task is new, create it
matchingTask = new Tasks[chalTask.type](Tasks.Task.sanitize(_syncableAttrs(chalTask)));
matchingTask.challenge = {taskId: chalTask._id, id: challenge._id};
matchingTask.userId = user._id;
user.tasksOrder[`${chalTask.type}s`].push(matchingTask._id);
} else {
_.merge(matchingTask, _syncableAttrs(chalTask));
// Make sure the task is in user.tasksOrder
let orderList = user.tasksOrder[`${chalTask.type}s`];
if (orderList.indexOf(matchingTask._id) === -1 && (matchingTask.type !== 'todo' || !matchingTask.completed)) orderList.push(matchingTask._id);
}
if (!matchingTask.notes) matchingTask.notes = chalTask.notes; // don't override the notes, but provide it if not provided
if (matchingTask.tags.indexOf(challenge._id) === -1) matchingTask.tags.push(challenge._id); // add tag if missing
toSave.push(matchingTask.save());
});
// Flag deleted tasks as "broken"
userTasks.forEach(userTask => {
if (!_.find(challengeTasks, chalTask => chalTask._id === userTask.challenge.taskId)) {
userTask.challenge.broken = 'TASK_DELETED';
toSave.push(userTask.save());
}
});
toSave.push(user.save());
return Bluebird.all(toSave);
};
async function _fetchMembersIds (challengeId) {
return (await User.find({challenges: {$in: [challengeId]}}).select('_id').lean().exec()).map(member => member._id);
}
async function _addTaskFn (challenge, tasks, memberId) {
let updateTasksOrderQ = {$push: {}};
let toSave = [];
tasks.forEach(chalTask => {
let userTask = new Tasks[chalTask.type](Tasks.Task.sanitize(_syncableAttrs(chalTask)));
userTask.challenge = {taskId: chalTask._id, id: challenge._id};
userTask.userId = memberId;
let tasksOrderList = updateTasksOrderQ.$push[`tasksOrder.${chalTask.type}s`];
if (!tasksOrderList) {
updateTasksOrderQ.$push[`tasksOrder.${chalTask.type}s`] = {
$position: 0, // unshift
$each: [userTask._id],
};
} else {
tasksOrderList.$each.unshift(userTask._id);
}
toSave.push(userTask.save({
validateBeforeSave: false, // no user data supplied
}));
});
// Update the user
toSave.unshift(User.update({_id: memberId}, updateTasksOrderQ).exec());
return await Bluebird.all(toSave);
}
// Add a new task to challenge members
schema.methods.addTasks = async function challengeAddTasks (tasks) {
let challenge = this;
let membersIds = await _fetchMembersIds(challenge._id);
let queue = new cwait.TaskQueue(Bluebird, 5); // process only 5 users concurrently
await Bluebird.map(membersIds, queue.wrap((memberId) => {
return _addTaskFn(challenge, tasks, memberId);
}));
};
// Sync updated task to challenge members
schema.methods.updateTask = async function challengeUpdateTask (task) {
let challenge = this;
let updateCmd = {$set: {}};
let syncableAttrs = _syncableAttrs(task);
for (let key in syncableAttrs) {
updateCmd.$set[key] = syncableAttrs[key];
}
// Updating instead of loading and saving for performances, risks becoming a problem if we introduce more complexity in tasks
await Tasks.Task.update({
userId: {$exists: true},
'challenge.id': challenge.id,
'challenge.taskId': task._id,
}, updateCmd, {multi: true}).exec();
};
// Remove a task from challenge members
schema.methods.removeTask = async function challengeRemoveTask (task) {
let challenge = this;
// Set the task as broken
await Tasks.Task.update({
userId: {$exists: true},
'challenge.id': challenge.id,
'challenge.taskId': task._id,
}, {
$set: {'challenge.broken': 'TASK_DELETED'},
}, {multi: true}).exec();
};
// Unlink challenges tasks (and the challenge itself) from user
schema.methods.unlinkTasks = async function challengeUnlinkTasks (user, keep) {
let challengeId = this._id;
let findQuery = {
userId: user._id,
'challenge.id': challengeId,
};
removeFromArray(user.challenges, challengeId);
if (keep === 'keep-all') {
await Tasks.Task.update(findQuery, {
$set: {challenge: {}},
}, {multi: true}).exec();
await user.save();
} else { // keep = 'remove-all'
let tasks = await Tasks.Task.find(findQuery).select('_id type completed').exec();
let taskPromises = tasks.map(task => {
// Remove task from user.tasksOrder and delete them
if (task.type !== 'todo' || !task.completed) {
removeFromArray(user.tasksOrder[`${task.type}s`], task._id);
}
return task.remove();
});
user.markModified('tasksOrder');
taskPromises.push(user.save());
return Bluebird.all(taskPromises);
}
};
// TODO everything here should be moved to a worker
// actually even for a worker it's probably just too big and will kill mongo, figure out something else
schema.methods.closeChal = async function closeChal (broken = {}) {
let challenge = this;
let winner = broken.winner;
let brokenReason = broken.broken;
// Delete the challenge
await this.model('Challenge').remove({_id: challenge._id}).exec();
// Refund the leader if the challenge is closed and the group not the tavern
if (challenge.group !== TAVERN_ID && brokenReason === 'CHALLENGE_DELETED') {
await User.update({_id: challenge.leader}, {$inc: {balance: challenge.prize / 4}}).exec();
}
// Update the challengeCount on the group
await Group.update({_id: challenge.group}, {$inc: {challengeCount: -1}}).exec();
// Award prize to winner and notify
if (winner) {
winner.achievements.challenges.push(challenge.name);
winner.balance += challenge.prize / 4;
let savedWinner = await winner.save();
if (savedWinner.preferences.emailNotifications.wonChallenge !== false) {
txnEmail(savedWinner, 'won-challenge', [
{name: 'CHALLENGE_NAME', content: challenge.name},
]);
}
sendPushNotification(savedWinner, shared.i18n.t('wonChallenge'), challenge.name);
}
// Run some operations in the background withouth blocking the thread
let backgroundTasks = [
// And it's tasks
Tasks.Task.remove({'challenge.id': challenge._id, userId: {$exists: false}}).exec(),
// Set the challenge tag to non-challenge status and remove the challenge from the user's challenges
User.update({
challenges: challenge._id,
'tags._id': challenge._id,
}, {
$set: {'tags.$.challenge': false},
$pull: {challenges: challenge._id},
}, {multi: true}).exec(),
// Break users' tasks
Tasks.Task.update({
'challenge.id': challenge._id,
}, {
$set: {
'challenge.broken': brokenReason,
'challenge.winner': winner && winner.profile.name,
},
}, {multi: true}).exec(),
];
Bluebird.all(backgroundTasks);
};
// Methods to adapt the new schema to API v2 responses (mostly tasks inside the challenge model)
// These will be removed once API v2 is discontinued
// Get all the tasks belonging to a challenge,
schema.methods.getTasks = function getChallengeTasks () {
let args = Array.from(arguments);
let cb;
let type;
if (args.length === 1) {
cb = args[0];
} else if (args.length > 1) {
type = args[0];
cb = args[1];
} else {
cb = function noop () {};
}
let query = {
userId: {
$exists: false,
},
'challenge.id': this._id,
};
if (type) query.type = type;
return Tasks.Task.find(query, cb); // so we can use it as a promise
};
// Given challenge and an array of tasks and one of members return an API compatible challenge + tasks obj + members
schema.methods.addToChallenge = function addToChallenge (tasks, members) {
let obj = this.toJSON();
obj.members = members;
let tasksOrder = obj.tasksOrder; // Saving a reference because we won't return it
obj.habits = [];
obj.dailys = [];
obj.todos = [];
obj.rewards = [];
obj.tasksOrder = undefined;
let unordered = [];
tasks.forEach((task) => {
// We want to push the task at the same position where it's stored in tasksOrder
let pos = tasksOrder[`${task.type}s`].indexOf(task._id);
if (pos === -1) { // Should never happen, it means the lists got out of sync
unordered.push(task.toJSONV2());
} else {
obj[`${task.type}s`][pos] = task.toJSONV2();
}
});
// Reconcile unordered items
unordered.forEach((task) => {
obj[`${task.type}s`].push(task);
});
// Remove null values that can be created when inserting tasks at an index > length
['habits', 'dailys', 'rewards', 'todos'].forEach((type) => {
obj[type] = _.compact(obj[type]);
});
return obj;
};
// Return the data maintaining backward compatibility
schema.methods.getTransformedData = function getTransformedData (options) {
let self = this;
let cb = options.cb;
let populateMembers = options.populateMembers;
let queryMembers = {
challenges: self._id,
};
let selectDataMembers = '_id';
if (populateMembers) {
selectDataMembers += ` ${populateMembers}`;
}
let membersQuery = User.find(queryMembers).select(selectDataMembers);
if (options.limitPopulation) membersQuery.limit(15);
Bluebird.all([
membersQuery.exec(),
self.getTasks(),
])
.then((results) => {
cb(null, self.addToChallenge(results[1], results[0]));
})
.catch(cb);
};
// END of API v2 methods
export let model = mongoose.model('Challenge', schema);
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/* eslint-disable camelcase */
import mongoose from 'mongoose';
import _ from 'lodash';
import shared from '../../../common';
import couponCode from 'coupon-code';
import baseModel from '../libs/api-v3/baseModel';
import {
BadRequest,
NotAuthorized,
} from '../libs/api-v3/errors';
export let schema = new mongoose.Schema({
_id: {type: String, default: couponCode.generate},
event: {type: String, enum: ['wondercon', 'google_6mo']},
user: {type: String, ref: 'User'},
}, {
strict: true,
minimize: false, // So empty objects are returned
});
schema.plugin(baseModel, {
timestamps: true,
_id: false,
});
schema.statics.generate = async function generateCoupons (event, count = 1) {
let coupons = _.times(count, () => {
return {event};
});
return await this.create(coupons);
};
schema.statics.apply = async function applyCoupon (user, req, code) {
let coupon = await this.findById(couponCode.validate(code)).exec();
if (!coupon) throw new BadRequest(shared.i18n.t('invalidCoupon', req.language));
if (coupon.user) throw new NotAuthorized(shared.i18n.t('couponUsed', req.language));
if (coupon.event === 'wondercon') {
user.items.gear.owned.eyewear_special_wondercon_red = true;
user.items.gear.owned.eyewear_special_wondercon_black = true;
user.items.gear.owned.back_special_wondercon_black = true;
user.items.gear.owned.back_special_wondercon_red = true;
user.items.gear.owned.body_special_wondercon_red = true;
user.items.gear.owned.body_special_wondercon_black = true;
user.items.gear.owned.body_special_wondercon_gold = true;
user.extra = {signupEvent: 'wondercon'};
}
await user.save();
coupon.user = user._id;
await coupon.save();
};
module.exports.schema = schema;
export let model = mongoose.model('Coupon', schema);
@@ -0,0 +1,24 @@
import mongoose from 'mongoose';
import validator from 'validator';
import baseModel from '../libs/api-v3/baseModel';
// A collection used to store mailing list unsubscription for non registered email addresses
export let schema = new mongoose.Schema({
email: {
type: String,
required: true,
trim: true,
lowercase: true,
validator: [validator.isEmail, 'Invalid email.'],
},
}, {
strict: true,
minimize: false, // So empty objects are returned
});
schema.plugin(baseModel, {
noSet: ['_id'],
timestamps: true,
});
export let model = mongoose.model('EmailUnsubscription', schema);
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import mongoose from 'mongoose';
import {
model as User,
nameFields,
} from './user';
import shared from '../../../common';
import _ from 'lodash';
import { model as Challenge} from './challenge';
import validator from 'validator';
import { removeFromArray } from '../libs/api-v3/collectionManipulators';
import {
InternalServerError,
BadRequest,
} from '../libs/api-v3/errors';
import * as firebase from '../libs/api-v2/firebase';
import baseModel from '../libs/api-v3/baseModel';
import { sendTxn as sendTxnEmail } from '../libs/api-v3/email';
import Bluebird from 'bluebird';
import nconf from 'nconf';
import sendPushNotification from '../libs/api-v3/pushNotifications';
const questScrolls = shared.content.quests;
const Schema = mongoose.Schema;
export const INVITES_LIMIT = 100;
export const TAVERN_ID = shared.TAVERN_ID;
// NOTE once Firebase is enabled any change to groups' members in MongoDB will have to be run through the API
// changes made directly to the db will cause Firebase to get out of sync
export let schema = new Schema({
name: {type: String, required: true},
description: String,
leader: {type: String, ref: 'User', validate: [validator.isUUID, 'Invalid uuid.'], required: true},
type: {type: String, enum: ['guild', 'party'], required: true},
privacy: {type: String, enum: ['private', 'public'], default: 'private', required: true},
chat: Array,
/*
# [{
# timestamp: Date
# user: String
# text: String
# contributor: String
# uuid: String
# id: String
# }]
*/
leaderOnly: { // restrict group actions to leader (members can't do them)
challenges: {type: Boolean, default: false, required: true},
// invites: {type: Boolean, default: false, required: true},
},
memberCount: {type: Number, default: 1},
challengeCount: {type: Number, default: 0},
balance: {type: Number, default: 0},
logo: String,
leaderMessage: String,
quest: {
key: String,
active: {type: Boolean, default: false},
leader: {type: String, ref: 'User'},
progress: {
hp: Number,
collect: {type: Schema.Types.Mixed, default: () => {
return {};
}}, // {feather: 5, ingot: 3}
rage: Number, // limit break / "energy stored in shell", for explosion-attacks
},
// Shows boolean for each party-member who has accepted the quest. Eg {UUID: true, UUID: false}. Once all users click
// 'Accept', the quest begins. If a false user waits too long, probably a good sign to prod them or boot them.
// TODO when booting user, remove from .joined and check again if we can now start the quest
members: {type: Schema.Types.Mixed, default: () => {
return {};
}},
extra: {type: Schema.Types.Mixed, default: () => {
return {};
}},
},
}, {
strict: true,
minimize: false, // So empty objects are returned
});
schema.plugin(baseModel, {
noSet: ['_id', 'balance', 'quest', 'memberCount', 'chat', 'challengeCount'],
});
// A list of additional fields that cannot be updated (but can be set on creation)
let noUpdate = ['privacy', 'type'];
schema.statics.sanitizeUpdate = function sanitizeUpdate (updateObj) {
return this.sanitize(updateObj, noUpdate);
};
// Basic fields to fetch for populating a group info
export let basicFields = 'name type privacy';
schema.pre('remove', true, async function preRemoveGroup (next, done) {
next();
try {
await this.removeGroupInvitations();
done();
} catch (err) {
done(err);
}
});
schema.post('remove', function postRemoveGroup (group) {
firebase.deleteGroup(group._id);
});
schema.statics.getGroup = async function getGroup (options = {}) {
let {user, groupId, fields, optionalMembership = false, populateLeader = false, requireMembership = false} = options;
let query;
let isUserParty = groupId === 'party' || user.party._id === groupId;
let isUserGuild = user.guilds.indexOf(groupId) !== -1;
let isTavern = ['habitrpg', TAVERN_ID].indexOf(groupId) !== -1;
// When requireMembership is true check that user is member even in public guild
if (requireMembership && !isUserParty && !isUserGuild && !isTavern) {
return null;
}
// When optionalMembership is true it's not required for the user to be a member of the group
if (isUserParty) {
query = {type: 'party', _id: user.party._id};
} else if (isTavern) {
query = {_id: TAVERN_ID};
} else if (optionalMembership === true) {
query = {_id: groupId};
} else if (isUserGuild) {
query = {type: 'guild', _id: groupId};
} else {
query = {type: 'guild', privacy: 'public', _id: groupId};
}
let mQuery = this.findOne(query);
if (fields) mQuery.select(fields);
if (populateLeader === true) mQuery.populate('leader', nameFields);
let group = await mQuery.exec();
return group;
};
export const VALID_QUERY_TYPES = ['party', 'guilds', 'privateGuilds', 'publicGuilds', 'tavern'];
schema.statics.getGroups = async function getGroups (options = {}) {
let {user, types, groupFields = basicFields, sort = '-memberCount', populateLeader = false} = options;
let queries = [];
// Throw error if an invalid type is supplied
let areValidTypes = types.every(type => VALID_QUERY_TYPES.indexOf(type) !== -1);
if (!areValidTypes) throw new BadRequest(shared.i18n.t('groupTypesRequired'));
types.forEach(type => {
switch (type) {
case 'party': {
queries.push(this.getGroup({user, groupId: 'party', fields: groupFields, populateLeader}));
break;
}
case 'guilds': {
let userGuildsQuery = this.find({
type: 'guild',
_id: {$in: user.guilds},
}).select(groupFields);
if (populateLeader === true) userGuildsQuery.populate('leader', nameFields);
userGuildsQuery.sort(sort).exec();
queries.push(userGuildsQuery);
break;
}
case 'privateGuilds': {
let privateGuildsQuery = this.find({
type: 'guild',
privacy: 'private',
_id: {$in: user.guilds},
}).select(groupFields);
if (populateLeader === true) privateGuildsQuery.populate('leader', nameFields);
privateGuildsQuery.sort(sort).exec();
queries.push(privateGuildsQuery);
break;
}
// NOTE: when returning publicGuilds we use `.lean()` so all mongoose methods won't be available.
// Docs are going to be plain javascript objects
case 'publicGuilds': {
let publicGuildsQuery = this.find({
type: 'guild',
privacy: 'public',
}).select(groupFields);
if (populateLeader === true) publicGuildsQuery.populate('leader', nameFields);
publicGuildsQuery.sort(sort).lean().exec();
queries.push(publicGuildsQuery);
break;
}
case 'tavern': {
if (types.indexOf('publicGuilds') === -1) {
queries.push(this.getGroup({user, groupId: TAVERN_ID, fields: groupFields}));
}
break;
}
}
});
let groupsArray = _.reduce(await Bluebird.all(queries), (previousValue, currentValue) => {
if (_.isEmpty(currentValue)) return previousValue; // don't add anything to the results if the query returned null or an empty array
return previousValue.concat(Array.isArray(currentValue) ? currentValue : [currentValue]); // otherwise concat the new results to the previousValue
}, []);
return groupsArray;
};
// When converting to json remove chat messages with more than 1 flag and remove all flags info
// unless the user is an admin
// Not putting into toJSON because there we can't access user
schema.statics.toJSONCleanChat = function groupToJSONCleanChat (group, user) {
let toJSON = group.toJSON();
if (!user.contributor.admin) {
_.remove(toJSON.chat, chatMsg => {
chatMsg.flags = {};
return chatMsg.flagCount >= 2;
});
}
return toJSON;
};
schema.methods.removeGroupInvitations = async function removeGroupInvitations () {
let group = this;
let usersToRemoveInvitationsFrom = await User.find({
[`invitations.${group.type}${group.type === 'guild' ? 's' : ''}.id`]: group._id,
}).exec();
let userUpdates = usersToRemoveInvitationsFrom.map(user => {
if (group.type === 'party') {
user.invitations.party = {};
this.markModified('invitations.party');
} else {
removeFromArray(user.invitations.guilds, { id: group._id });
}
return user.save();
});
return Bluebird.all(userUpdates);
};
// Return true if user is a member of the group
schema.methods.isMember = function isGroupMember (user) {
if (this._id === TAVERN_ID) {
return true; // everyone is considered part of the tavern
} else if (this.type === 'party') {
return user.party._id === this._id ? true : false;
} else { // guilds
return user.guilds.indexOf(this._id) !== -1;
}
};
export function chatDefaults (msg, user) {
let message = {
id: shared.uuid(),
text: msg,
timestamp: Number(new Date()),
likes: {},
flags: {},
flagCount: 0,
};
if (user) {
_.defaults(message, {
uuid: user._id,
contributor: user.contributor && user.contributor.toObject(),
backer: user.backer && user.backer.toObject(),
user: user.profile.name,
});
} else {
message.uuid = 'system';
}
return message;
}
const NO_CHAT_NOTIFICATIONS = [TAVERN_ID];
schema.methods.sendChat = function sendChat (message, user) {
this.chat.unshift(chatDefaults(message, user));
this.chat.splice(200);
// Kick off chat notifications in the background.
let lastSeenUpdate = {$set: {}, $inc: {_v: 1}};
lastSeenUpdate.$set[`newMessages.${this._id}`] = {name: this.name, value: true};
// do not send notifications for guilds with more than 5000 users and for the tavern
if (NO_CHAT_NOTIFICATIONS.indexOf(this._id) !== -1 || this.memberCount > 5000) {
// TODO For Tavern, only notify them if their name was mentioned
// var profileNames = [] // get usernames from regex of @xyz. how to handle space-delimited profile names?
// User.update({'profile.name':{$in:profileNames}},lastSeenUpdate,{multi:true}).exec();
} else {
let query = {};
if (this.type === 'party') {
query['party._id'] = this._id;
} else {
query.guilds = this._id;
}
query._id = { $ne: user ? user._id : ''};
User.update(query, lastSeenUpdate, {multi: true}).exec();
}
};
schema.methods.startQuest = async function startQuest (user) {
// not using i18n strings because these errors are meant for devs who forgot to pass some parameters
if (this.type !== 'party') throw new InternalServerError('Must be a party to use this method');
if (!this.quest.key) throw new InternalServerError('Party does not have a pending quest');
if (this.quest.active) throw new InternalServerError('Quest is already active');
let userIsParticipating = this.quest.members[user._id];
let quest = questScrolls[this.quest.key];
let collected = {};
if (quest.collect) {
collected = _.transform(quest.collect, (result, n, itemToCollect) => {
result[itemToCollect] = 0;
});
}
this.markModified('quest');
this.quest.active = true;
if (quest.boss) {
this.quest.progress.hp = quest.boss.hp;
if (quest.boss.rage) this.quest.progress.rage = 0;
} else if (quest.collect) {
this.quest.progress.collect = collected;
}
// Changes quest.members to only include participating members
// TODO: is that important? What does it matter if the non-participating members
// are still on the object?
// TODO: is it important to run clean quest progress on non-members like we did in v2?
this.quest.members = _.pick(this.quest.members, _.identity);
let nonUserQuestMembers = _.keys(this.quest.members);
removeFromArray(nonUserQuestMembers, user._id);
if (userIsParticipating) {
user.party.quest.key = this.quest.key;
user.party.quest.progress.down = 0;
user.party.quest.progress.collect = collected;
user.party.quest.completed = null;
user.markModified('party.quest');
}
// Remove the quest from the quest leader items (if they are the current user)
if (this.quest.leader === user._id) {
user.items.quests[this.quest.key] -= 1;
user.markModified('items.quests');
} else { // another user is starting the quest, update the leader separately
await User.update({_id: this.quest.leader}, {
$inc: {
[`items.quests.${this.quest.key}`]: -1,
},
}).exec();
}
// update the remaining users
await User.update({
_id: { $in: nonUserQuestMembers },
}, {
$set: {
'party.quest.key': this.quest.key,
'party.quest.progress.down': 0,
'party.quest.progress.collect': collected,
'party.quest.completed': null,
},
}, { multi: true }).exec();
// send notifications in the background without blocking
User.find(
{ _id: { $in: nonUserQuestMembers } },
'party.quest items.quests auth.facebook auth.local preferences.emailNotifications pushDevices profile.name'
).exec().then((membersToNotify) => {
let membersToEmail = _.filter(membersToNotify, (member) => {
// send push notifications and filter users that disabled emails
sendPushNotification(member, 'HabitRPG', `${shared.i18n.t('questStarted')}: ${quest.text()}`);
return member.preferences.emailNotifications.questStarted !== false &&
member._id !== user._id;
});
sendTxnEmail(membersToEmail, 'quest-started', [
{ name: 'PARTY_URL', content: '/#/options/groups/party' },
]);
});
};
// return a clean object for user.quest
function _cleanQuestProgress (merge) {
let clean = {
key: null,
progress: {
up: 0,
down: 0,
collect: {},
},
completed: null,
RSVPNeeded: false,
};
if (merge) {
_.merge(clean, _.omit(merge, 'progress'));
if (merge.progress) _.merge(clean.progress, merge.progress);
}
return clean;
}
schema.statics.cleanQuestProgress = _cleanQuestProgress;
// returns a clean object for group.quest
schema.statics.cleanGroupQuest = function cleanGroupQuest () {
return {
key: null,
active: false,
leader: null,
progress: {
collect: {},
},
members: {},
};
};
// Participants: Grant rewards & achievements, finish quest
// Returns the promise from update().exec()
schema.methods.finishQuest = function finishQuest (quest) {
let questK = quest.key;
let updates = {$inc: {}, $set: {}};
updates.$inc[`achievements.quests.${questK}`] = 1;
updates.$inc['stats.gp'] = Number(quest.drop.gp);
updates.$inc['stats.exp'] = Number(quest.drop.exp);
updates.$inc._v = 1;
if (this._id === TAVERN_ID) {
updates.$set['party.quest.completed'] = questK; // Just show the notif
} else {
updates.$set['party.quest'] = _cleanQuestProgress({completed: questK}); // clear quest progress
}
_.each(quest.drop.items, (item) => {
let dropK = item.key;
switch (item.type) {
case 'gear': {
// TODO This means they can lose their new gear on death, is that what we want?
updates.$set[`items.gear.owned.${dropK}`] = true;
break;
}
case 'eggs':
case 'food':
case 'hatchingPotions':
case 'quests': {
updates.$inc[`items.${item.type}.${dropK}`] = _.where(quest.drop.items, {type: item.type, key: item.key}).length;
break;
}
case 'pets': {
updates.$set[`items.pets.${dropK}`] = 5;
break;
}
case 'mounts': {
updates.$set[`items.mounts.${dropK}`] = true;
break;
}
}
});
let q = this._id === TAVERN_ID ? {} : {_id: {$in: _.keys(this.quest.members)}};
this.quest = {};
this.markModified('quest');
return User.update(q, updates, {multi: true}).exec();
};
function _isOnQuest (user, progress, group) {
return group && progress && group.quest && group.quest.active && group.quest.members[user._id] === true;
}
// Returns a promise
schema.statics.collectQuest = async function collectQuest (user, progress) {
let group = await this.getGroup({user, groupId: 'party'});
if (!_isOnQuest(user, progress, group)) return;
let quest = shared.content.quests[group.quest.key];
_.each(progress.collect, (v, k) => {
group.quest.progress.collect[k] += v;
});
let foundText = _.reduce(progress.collect, (m, v, k) => {
m.push(`${v} ${quest.collect[k].text('en')}`);
return m;
}, []);
foundText = foundText ? foundText.join(', ') : 'nothing';
group.sendChat(`\`${user.profile.name} found ${foundText}.\``);
group.markModified('quest.progress.collect');
// Still needs completing
if (_.find(shared.content.quests[group.quest.key].collect, (v, k) => {
return group.quest.progress.collect[k] < v.count;
})) return group.save();
await group.finishQuest(quest);
group.sendChat('`All items found! Party has received their rewards.`');
return group.save();
};
schema.statics.bossQuest = async function bossQuest (user, progress) {
let group = await this.getGroup({user, groupId: 'party'});
if (!_isOnQuest(user, progress, group)) return;
let quest = shared.content.quests[group.quest.key];
if (!progress || !quest) return; // TODO why is this ever happening, progress should be defined at this point, log?
let down = progress.down * quest.boss.str; // multiply by boss strength
group.quest.progress.hp -= progress.up;
// TODO Create a party preferred language option so emits like this can be localized. Suggestion: Always display the English version too. Or, if English is not displayed to the players, at least include it in a new field in the chat object that's visible in the database - essential for admins when troubleshooting quests!
let playerAttack = `${user.profile.name} attacks ${quest.boss.name('en')} for ${progress.up.toFixed(1)} damage.`;
let bossAttack = nconf.get('CRON_SAFE_MODE') === 'true' ? `${quest.boss.name('en')} did not attack the party because it was asleep while maintenance was happening.` : `${quest.boss.name('en')} attacks party for ${Math.abs(down).toFixed(1)} damage.`;
group.sendChat(`\`${playerAttack}\` \`${bossAttack}\``);
// If boss has Rage, increment Rage as well
if (quest.boss.rage) {
group.quest.progress.rage += Math.abs(down);
if (group.quest.progress.rage >= quest.boss.rage.value) {
group.sendChat(quest.boss.rage.effect('en'));
group.quest.progress.rage = 0;
// TODO To make Rage effects more expandable, let's turn these into functions in quest.boss.rage
if (quest.boss.rage.healing) group.quest.progress.hp += group.quest.progress.hp * quest.boss.rage.healing;
if (group.quest.progress.hp > quest.boss.hp) group.quest.progress.hp = quest.boss.hp;
}
}
// Everyone takes damage
await User.update({
_id: {$in: _.keys(group.quest.members)},
}, {
$inc: {'stats.hp': down, _v: 1},
}, {multi: true}).exec();
// Apply changes the currently cronning user locally so we don't have to reload it to get the updated state
// TODO how to mark not modified? https://github.com/Automattic/mongoose/pull/1167
// must be notModified or otherwise could overwrite future changes: if the user is saved it'll save
// the modified user.stats.hp but that must not happen as the hp value has already been updated by the User.update above
// if (down) user.stats.hp += down;
// Boss slain, finish quest
if (group.quest.progress.hp <= 0) {
group.sendChat(`\`You defeated ${quest.boss.name('en')}! Questing party members receive the rewards of victory.\``);
// Participants: Grant rewards & achievements, finish quest
await group.finishQuest(shared.content.quests[group.quest.key]);
return group.save();
}
return group.save();
};
// to set a boss: `db.groups.update({_id:TAVERN_ID},{$set:{quest:{key:'dilatory',active:true,progress:{hp:1000,rage:1500}}}})`
// we export an empty object that is then populated with the query-returned data
export let tavernQuest = {};
let tavernQ = {_id: TAVERN_ID, 'quest.key': {$ne: null}};
// we use process.nextTick because at this point the model is not yet available
process.nextTick(() => {
model // eslint-disable-line no-use-before-define
.findOne(tavernQ).exec()
.then(tavern => {
if (!tavern) return; // No tavern quest
// Using _assign so we don't lose the reference to the exported tavernQuest
_.assign(tavernQuest, tavern.quest.toObject());
})
.catch(err => {
throw err;
});
});
// returns a promise
schema.statics.tavernBoss = async function tavernBoss (user, progress) {
if (!progress) return;
// hack: prevent crazy damage to world boss
let dmg = Math.min(900, Math.abs(progress.up || 0));
let rage = -Math.min(900, Math.abs(progress.down || 0));
let tavern = await this.findOne(tavernQ).exec();
if (!(tavern && tavern.quest && tavern.quest.key)) return;
let quest = shared.content.quests[tavern.quest.key];
if (tavern.quest.progress.hp <= 0) {
tavern.sendChat(quest.completionChat('en'));
await tavern.finishQuest(quest);
_.assign(tavernQuest, {extra: null});
return tavern.save();
} else {
// Deal damage. Note a couple things here, str & def are calculated. If str/def are defined in the database,
// use those first - which allows us to update the boss on the go if things are too easy/hard.
if (!tavern.quest.extra) tavern.quest.extra = {};
tavern.quest.progress.hp -= dmg / (tavern.quest.extra.def || quest.boss.def);
tavern.quest.progress.rage -= rage * (tavern.quest.extra.str || quest.boss.str);
if (tavern.quest.progress.rage >= quest.boss.rage.value) {
if (!tavern.quest.extra.worldDmg) tavern.quest.extra.worldDmg = {};
let wd = tavern.quest.extra.worldDmg;
// Burnout attacks Ian, Seasonal Sorceress, tavern
// Be-Wilder attacks Alex, Matt, Bailey
let scene = wd.market ? wd.stables ? wd.bailey ? false : 'bailey' : 'stables' : 'market'; // eslint-disable-line no-nested-ternary
if (!scene) {
tavern.sendChat(`\`${quest.boss.name('en')} tries to unleash ${quest.boss.rage.title('en')} but is too tired.\``);
tavern.quest.progress.rage = 0; // quest.boss.rage.value;
} else {
tavern.sendChat(quest.boss.rage[scene]('en'));
tavern.quest.extra.worldDmg[scene] = true;
tavern.quest.extra.worldDmg.recent = scene;
tavern.markModified('quest.extra.worldDmg');
tavern.quest.progress.rage = 0;
if (quest.boss.rage.healing) {
tavern.quest.progress.hp += quest.boss.rage.healing * tavern.quest.progress.hp;
}
}
}
if (quest.boss.desperation && tavern.quest.progress.hp < quest.boss.desperation.threshold && !tavern.quest.extra.desperate) {
tavern.sendChat(quest.boss.desperation.text('en'));
tavern.quest.extra.desperate = true;
tavern.quest.extra.def = quest.boss.desperation.def;
tavern.quest.extra.str = quest.boss.desperation.str;
tavern.markModified('quest.extra');
}
_.assign(tavernQuest, tavern.quest.toObject());
return tavern.save();
}
};
schema.methods.leave = async function leaveGroup (user, keep = 'keep-all') {
let group = this;
let challenges = await Challenge.find({
_id: {$in: user.challenges},
group: group._id,
});
let challengesToRemoveUserFrom = challenges.map(chal => {
return chal.unlinkTasks(user, keep);
});
await Bluebird.all(challengesToRemoveUserFrom);
let promises = [];
// remove the group from the user's groups
if (group.type === 'guild') {
promises.push(User.update({_id: user._id}, {$pull: {guilds: group._id}}).exec());
} else {
promises.push(User.update({_id: user._id}, {$set: {party: {}}}).exec());
}
// If user is the last one in group and group is private, delete it
if (group.memberCount <= 1 && group.privacy === 'private') {
promises.push(group.remove());
} else { // otherwise If the leader is leaving (or if the leader previously left, and this wasn't accounted for)
let update = {
$inc: {memberCount: -1},
};
if (group.leader === user._id) {
let query = group.type === 'party' ? {'party._id': group._id} : {guilds: group._id};
query._id = {$ne: user._id};
let seniorMember = await User.findOne(query).select('_id').exec();
// could be missing in case of public guild (that can have 0 members) with 1 member who is leaving
if (seniorMember) update.$set = {leader: seniorMember._id};
}
promises.push(group.update(update).exec());
}
firebase.removeUserFromGroup(group._id, user._id);
return await Bluebird.all(promises);
};
// API v2 compatibility methods
schema.methods.getTransformedData = function getTransformedData (options) {
let cb = options.cb;
let populateMembers = options.populateMembers;
let populateInvites = options.populateInvites;
let populateChallenges = options.populateChallenges;
let obj = this.toJSON();
let queryMembers = {};
let queryInvites = {};
if (this.type === 'guild') {
queryInvites['invitations.guilds.id'] = this._id;
} else {
queryInvites['invitations.party.id'] = this._id;
}
if (this.type === 'guild') {
queryMembers.guilds = this._id;
} else {
queryMembers['party._id'] = this._id;
}
let selectDataMembers = '_id';
let selectDataInvites = '_id';
let selectDataChallenges = '_id';
if (populateMembers) {
selectDataMembers += ` ${populateMembers}`;
}
if (populateInvites) {
selectDataInvites += ` ${populateInvites}`;
}
if (populateChallenges) {
selectDataChallenges += ` ${populateChallenges}`;
}
let membersQuery = User.find(queryMembers).select(selectDataMembers);
if (options.limitPopulation) membersQuery.limit(15);
Bluebird.all([
membersQuery.exec(),
User.find(queryInvites).select(populateInvites).exec(),
Challenge.find({group: obj._id}).select(populateMembers).exec(),
])
.then((results) => {
obj.members = results[0];
obj.invites = results[1];
obj.challenges = results[2];
cb(null, obj);
})
.catch(cb);
};
// END API v2 compatibility methods
export let model = mongoose.model('Group', schema);
// initialize tavern if !exists (fresh installs)
// do not run when testing as it's handled by the tests and can easily cause a race condition
if (!nconf.get('IS_TEST')) {
model.count({_id: TAVERN_ID}, (err, ct) => {
if (err) throw err;
if (ct > 0) return;
new model({ // eslint-disable-line babel/new-cap
_id: TAVERN_ID,
leader: '7bde7864-ebc5-4ee2-a4b7-1070d464cdb0', // Siena Leslie
name: 'Tavern',
type: 'guild',
privacy: 'public',
}).save();
});
}
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import mongoose from 'mongoose';
import baseModel from '../libs/api-v3/baseModel';
import { v4 as uuid } from 'uuid';
import validator from 'validator';
let Schema = mongoose.Schema;
export let schema = new Schema({
id: {
type: String,
default: uuid,
validate: [validator.isUUID, 'Invalid uuid.'],
},
name: {type: String, required: true},
challenge: {type: String},
}, {
strict: true,
minimize: false, // So empty objects are returned
_id: false, // use id instead of _id
});
schema.plugin(baseModel, {
noSet: ['_id', 'id', 'challenge'],
_id: false, // use id instead of _id
});
export let model = mongoose.model('Tag', schema);
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import mongoose from 'mongoose';
import shared from '../../../common';
import validator from 'validator';
import moment from 'moment';
import baseModel from '../libs/api-v3/baseModel';
import _ from 'lodash';
import { preenHistory } from '../libs/api-v3/preening';
let Schema = mongoose.Schema;
let discriminatorOptions = {
discriminatorKey: 'type', // the key that distinguishes task types
};
let subDiscriminatorOptions = _.defaults(_.cloneDeep(discriminatorOptions), {_id: false});
export let tasksTypes = ['habit', 'daily', 'todo', 'reward'];
// Important
// When something changes here remember to update the client side model at common/script/libs/taskDefaults
export let TaskSchema = new Schema({
_legacyId: String, // TODO Remove when v2 is deprecated
type: {type: String, enum: tasksTypes, required: true, default: tasksTypes[0]},
text: {type: String, required: true},
notes: {type: String, default: ''},
tags: [{
type: String,
validate: [validator.isUUID, 'Invalid uuid.'],
}],
value: {type: Number, default: 0, required: true}, // redness or cost for rewards Required because it must be settable (for rewards)
priority: {
type: Number,
default: 1,
required: true,
validate: [
(val) => [0.1, 1, 1.5, 2].indexOf(val) !== -1,
'Valid priority values are 0.1, 1, 1.5, 2.',
],
},
attribute: {type: String, default: 'str', enum: ['str', 'con', 'int', 'per']},
userId: {type: String, ref: 'User', validate: [validator.isUUID, 'Invalid uuid.']}, // When not set it belongs to a challenge
challenge: {
id: {type: String, ref: 'Challenge', validate: [validator.isUUID, 'Invalid uuid.']}, // When set (and userId not set) it's the original task
taskId: {type: String, ref: 'Task', validate: [validator.isUUID, 'Invalid uuid.']}, // When not set but challenge.id defined it's the original task
broken: {type: String, enum: ['CHALLENGE_DELETED', 'TASK_DELETED', 'UNSUBSCRIBED', 'CHALLENGE_CLOSED', 'CHALLENGE_TASK_NOT_FOUND']}, // CHALLENGE_TASK_NOT_FOUND comes from v3 migration
winner: String, // user.profile.name of the winner
},
reminders: [{
_id: false,
id: {type: String, validate: [validator.isUUID, 'Invalid uuid.'], default: shared.uuid, required: true},
startDate: {type: Date},
time: {type: Date, required: true},
}],
}, _.defaults({
minimize: true, // So empty objects are returned
strict: true,
}, discriminatorOptions));
TaskSchema.plugin(baseModel, {
noSet: ['challenge', 'userId', 'completed', 'history', 'dateCompleted', '_legacyId'],
sanitizeTransform (taskObj) {
if (taskObj.type && taskObj.type !== 'reward') { // value should be settable directly only for rewards
delete taskObj.value;
}
return taskObj;
},
private: [],
timestamps: true,
});
// Sanitize user tasks linked to a challenge
// See http://habitica.wikia.com/wiki/Challenges#Challenge_Participant.27s_Permissions for more info
TaskSchema.statics.sanitizeUserChallengeTask = function sanitizeUserChallengeTask (taskObj) {
let initialSanitization = this.sanitize(taskObj);
return _.pick(initialSanitization, ['streak', 'checklist', 'attribute', 'reminders', 'tags', 'notes']);
};
// Sanitize checklist objects (disallowing id)
TaskSchema.statics.sanitizeChecklist = function sanitizeChecklist (checklistObj) {
delete checklistObj.id;
return checklistObj;
};
// Sanitize reminder objects (disallowing id)
TaskSchema.statics.sanitizeReminder = function sanitizeReminder (reminderObj) {
delete reminderObj.id;
return reminderObj;
};
TaskSchema.methods.scoreChallengeTask = async function scoreChallengeTask (delta) {
let chalTask = this;
chalTask.value += delta;
if (chalTask.type === 'habit' || chalTask.type === 'daily') {
// Add only one history entry per day
let lastChallengHistoryIndex = chalTask.history.length - 1;
if (chalTask.history[lastChallengHistoryIndex] &&
moment(chalTask.history[lastChallengHistoryIndex].date).isSame(new Date(), 'day')) {
chalTask.history[lastChallengHistoryIndex] = {
date: Number(new Date()),
value: chalTask.value,
};
chalTask.markModified(`history.${lastChallengHistoryIndex}`);
} else {
chalTask.history.push({
date: Number(new Date()),
value: chalTask.value,
});
// Only preen task history once a day when the task is scored first
if (chalTask.history.length > 365) {
chalTask.history = preenHistory(chalTask.history, true); // true means the challenge will retain as much entries as a subscribed user
}
}
}
await chalTask.save();
};
// Methods to adapt the new schema to API v2 responses (mostly tasks inside the user model)
// These will be removed once API v2 is discontinued
// toJSON for API v2
TaskSchema.methods.toJSONV2 = function toJSONV2 () {
let toJSON = this.toJSON();
if (toJSON._legacyId) {
toJSON.id = toJSON._legacyId;
} else {
toJSON.id = toJSON._id;
}
if (!toJSON.challenge) toJSON.challenge = {};
let v3Tags = this.tags;
toJSON.tags = {};
v3Tags.forEach(tag => {
toJSON.tags[tag] = true;
});
toJSON.dateCreated = this.createdAt;
return toJSON;
};
TaskSchema.statics.fromJSONV2 = function fromJSONV2 (taskObj) {
if (taskObj.id) taskObj._id = taskObj.id;
let v2Tags = taskObj.tags || {};
taskObj.tags = [];
taskObj.tags = _.map(v2Tags, (tag, key) => key);
return taskObj;
};
// END of API v2 methods
export let Task = mongoose.model('Task', TaskSchema);
// habits and dailies shared fields
let habitDailySchema = () => {
return {history: Array}; // [{date:Date, value:Number}], // this causes major performance problems
};
// dailys and todos shared fields
let dailyTodoSchema = () => {
return {
completed: {type: Boolean, default: false},
// Checklist fields (dailies and todos)
collapseChecklist: {type: Boolean, default: false},
checklist: [{
completed: {type: Boolean, default: false},
text: {type: String, required: false, default: ''}, // required:false because it can be empty on creation
_id: false,
id: {type: String, default: shared.uuid, validate: [validator.isUUID, 'Invalid uuid.']},
}],
};
};
export let HabitSchema = new Schema(_.defaults({
up: {type: Boolean, default: true},
down: {type: Boolean, default: true},
}, habitDailySchema()), subDiscriminatorOptions);
export let habit = Task.discriminator('habit', HabitSchema);
export let DailySchema = new Schema(_.defaults({
frequency: {type: String, default: 'weekly', enum: ['daily', 'weekly']},
everyX: {type: Number, default: 1}, // e.g. once every X weeks
startDate: {
type: Date,
default () {
return moment().startOf('day').toDate();
},
},
repeat: { // used only for 'weekly' frequency,
m: {type: Boolean, default: true},
t: {type: Boolean, default: true},
w: {type: Boolean, default: true},
th: {type: Boolean, default: true},
f: {type: Boolean, default: true},
s: {type: Boolean, default: true},
su: {type: Boolean, default: true},
},
streak: {type: Number, default: 0},
}, habitDailySchema(), dailyTodoSchema()), subDiscriminatorOptions);
export let daily = Task.discriminator('daily', DailySchema);
export let TodoSchema = new Schema(_.defaults({
dateCompleted: Date,
// TODO we're getting parse errors, people have stored as "today" and "3/13". Need to run a migration & put this back to type: Date see http://stackoverflow.com/questions/1353684/detecting-an-invalid-date-date-instance-in-javascript
date: String, // due date for todos
}, dailyTodoSchema()), subDiscriminatorOptions);
export let todo = Task.discriminator('todo', TodoSchema);
export let RewardSchema = new Schema({}, subDiscriminatorOptions);
export let reward = Task.discriminator('reward', RewardSchema);
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import mongoose from 'mongoose';
import shared from '../../../common';
import _ from 'lodash';
import validator from 'validator';
import moment from 'moment';
import * as Tasks from './task';
import Bluebird from 'bluebird';
import { schema as TagSchema } from './tag';
import baseModel from '../libs/api-v3/baseModel';
import {
chatDefaults,
TAVERN_ID,
} from './group';
import { defaults } from 'lodash';
let Schema = mongoose.Schema;
// User schema definition
export let schema = new Schema({
apiToken: {
type: String,
default: shared.uuid,
},
auth: {
blocked: Boolean,
facebook: {type: Schema.Types.Mixed, default: () => {
return {};
}},
local: {
email: {
type: String,
validate: [validator.isEmail, shared.i18n.t('invalidEmail')],
},
username: {
type: String,
},
// Store a lowercase version of username to check for duplicates
lowerCaseUsername: String,
hashed_password: String, // eslint-disable-line camelcase
salt: String,
},
timestamps: {
created: {type: Date, default: Date.now},
loggedin: {type: Date, default: Date.now},
},
},
// We want to know *every* time an object updates. Mongoose uses __v to designate when an object contains arrays which
// have been updated (http://goo.gl/gQLz41), but we want *every* update
_v: { type: Number, default: 0 },
migration: String,
achievements: {
originalUser: Boolean,
habitSurveys: Number,
ultimateGearSets: {
healer: {type: Boolean, default: false},
wizard: {type: Boolean, default: false},
rogue: {type: Boolean, default: false},
warrior: {type: Boolean, default: false},
},
beastMaster: Boolean,
beastMasterCount: Number,
mountMaster: Boolean,
mountMasterCount: Number,
triadBingo: Boolean,
triadBingoCount: Number,
veteran: Boolean,
snowball: Number,
spookySparkles: Number,
shinySeed: Number,
seafoam: Number,
streak: Number,
challenges: Array,
quests: {type: Schema.Types.Mixed, default: () => {
return {};
}},
rebirths: Number,
rebirthLevel: Number,
perfect: {type: Number, default: 0},
habitBirthdays: Number,
valentine: Number,
costumeContest: Boolean, // Superseded by costumeContests
nye: Number,
habiticaDays: Number,
greeting: Number,
thankyou: Number,
costumeContests: Number,
birthday: Number,
partyUp: Boolean,
partyOn: Boolean,
},
backer: {
tier: Number,
npc: String,
tokensApplied: Boolean,
},
contributor: {
// 1-9, see https://trello.com/c/wkFzONhE/277-contributor-gear https://github.com/HabitRPG/habitrpg/issues/3801
level: {
type: Number,
min: 0,
max: 9,
},
admin: Boolean,
sudo: Boolean,
// Artisan, Friend, Blacksmith, etc
text: String,
// a markdown textarea to list their contributions + links
contributions: String,
critical: String,
},
balance: {type: Number, default: 0},
// Not saved on the user right now
filters: {type: Schema.Types.Mixed, default: () => {
return {};
}},
purchased: {
ads: {type: Boolean, default: false},
// eg, {skeleton: true, pumpkin: true, eb052b: true}
skin: {type: Schema.Types.Mixed, default: () => {
return {};
}},
hair: {type: Schema.Types.Mixed, default: () => {
return {};
}},
shirt: {type: Schema.Types.Mixed, default: () => {
return {};
}},
background: {type: Schema.Types.Mixed, default: () => {
return {};
}},
txnCount: {type: Number, default: 0},
mobileChat: Boolean,
plan: {
planId: String,
paymentMethod: String, // enum: ['Paypal','Stripe', 'Gift', 'Amazon Payments', '']}
customerId: String, // Billing Agreement Id in case of Amazon Payments
dateCreated: Date,
dateTerminated: Date,
dateUpdated: Date,
extraMonths: {type: Number, default: 0},
gemsBought: {type: Number, default: 0},
mysteryItems: {type: Array, default: () => []},
lastBillingDate: Date, // Used only for Amazon Payments to keep track of billing date
consecutive: {
count: {type: Number, default: 0},
offset: {type: Number, default: 0}, // when gifted subs, offset++ for each month. offset-- each new-month (cron). count doesn't ++ until offset==0
gemCapExtra: {type: Number, default: 0},
trinkets: {type: Number, default: 0},
},
},
},
flags: {
customizationsNotification: {type: Boolean, default: false},
showTour: {type: Boolean, default: true},
tour: {
// -1 indicates "uninitiated", -2 means "complete", any other number is the current tour step (0-index)
intro: {type: Number, default: -1},
classes: {type: Number, default: -1},
stats: {type: Number, default: -1},
tavern: {type: Number, default: -1},
party: {type: Number, default: -1},
guilds: {type: Number, default: -1},
challenges: {type: Number, default: -1},
market: {type: Number, default: -1},
pets: {type: Number, default: -1},
mounts: {type: Number, default: -1},
hall: {type: Number, default: -1},
equipment: {type: Number, default: -1},
},
tutorial: {
common: {
habits: {type: Boolean, default: false},
dailies: {type: Boolean, default: false},
todos: {type: Boolean, default: false},
rewards: {type: Boolean, default: false},
party: {type: Boolean, default: false},
pets: {type: Boolean, default: false},
gems: {type: Boolean, default: false},
skills: {type: Boolean, default: false},
classes: {type: Boolean, default: false},
tavern: {type: Boolean, default: false},
equipment: {type: Boolean, default: false},
items: {type: Boolean, default: false},
},
ios: {
addTask: {type: Boolean, default: false},
editTask: {type: Boolean, default: false},
deleteTask: {type: Boolean, default: false},
filterTask: {type: Boolean, default: false},
groupPets: {type: Boolean, default: false},
inviteParty: {type: Boolean, default: false},
},
},
dropsEnabled: {type: Boolean, default: false},
itemsEnabled: {type: Boolean, default: false},
newStuff: {type: Boolean, default: false},
rewrite: {type: Boolean, default: true},
contributor: Boolean,
classSelected: {type: Boolean, default: false},
mathUpdates: Boolean,
rebirthEnabled: {type: Boolean, default: false},
levelDrops: {type: Schema.Types.Mixed, default: () => {
return {};
}},
chatRevoked: Boolean,
// Used to track the status of recapture emails sent to each user,
// can be 0 - no email sent - 1, 2, 3 or 4 - 4 means no more email will be sent to the user
recaptureEmailsPhase: {type: Number, default: 0},
// Needed to track the tip to send inside the email
weeklyRecapEmailsPhase: {type: Number, default: 0},
// Used to track when the next weekly recap should be sent
lastWeeklyRecap: {type: Date, default: Date.now},
// Used to enable weekly recap emails as users login
lastWeeklyRecapDiscriminator: Boolean,
communityGuidelinesAccepted: {type: Boolean, default: false},
cronCount: {type: Number, default: 0},
welcomed: {type: Boolean, default: false},
armoireEnabled: {type: Boolean, default: false},
armoireOpened: {type: Boolean, default: false},
armoireEmpty: {type: Boolean, default: false},
cardReceived: {type: Boolean, default: false},
warnedLowHealth: {type: Boolean, default: false},
},
history: {
exp: Array, // [{date: Date, value: Number}], // big peformance issues if these are defined
todos: Array, // [{data: Date, value: Number}] // big peformance issues if these are defined
},
items: {
gear: {
owned: _.transform(shared.content.gear.flat, (m, v) => {
m[v.key] = {type: Boolean};
if (v.key.match(/[armor|head|shield]_warrior_0/) || v.gearSet === 'glasses') {
m[v.key].default = true;
}
}),
equipped: {
weapon: String,
armor: {type: String, default: 'armor_base_0'},
head: {type: String, default: 'head_base_0'},
shield: {type: String, default: 'shield_base_0'},
back: String,
headAccessory: String,
eyewear: String,
body: String,
},
costume: {
weapon: String,
armor: {type: String, default: 'armor_base_0'},
head: {type: String, default: 'head_base_0'},
shield: {type: String, default: 'shield_base_0'},
back: String,
headAccessory: String,
eyewear: String,
body: String,
},
},
special: {
snowball: {type: Number, default: 0},
spookySparkles: {type: Number, default: 0},
shinySeed: {type: Number, default: 0},
seafoam: {type: Number, default: 0},
valentine: {type: Number, default: 0},
valentineReceived: Array, // array of strings, by sender name
nye: {type: Number, default: 0},
nyeReceived: Array,
greeting: {type: Number, default: 0},
greetingReceived: Array,
thankyou: {type: Number, default: 0},
thankyouReceived: Array,
birthday: {type: Number, default: 0},
birthdayReceived: Array,
},
// -------------- Animals -------------------
// Complex bit here. The result looks like:
// pets: {
// 'Wolf-Desert': 0, // 0 means does not own
// 'PandaCub-Red': 10, // Number represents "Growth Points"
// etc...
// }
pets: _.defaults(
// First transform to a 1D eggs/potions mapping
_.transform(shared.content.pets, (m, v, k) => m[k] = Number),
// Then add additional pets (quest, backer, contributor, premium)
_.transform(shared.content.questPets, (m, v, k) => m[k] = Number),
_.transform(shared.content.specialPets, (m, v, k) => m[k] = Number),
_.transform(shared.content.premiumPets, (m, v, k) => m[k] = Number)
),
currentPet: String, // Cactus-Desert
// eggs: {
// 'PandaCub': 0, // 0 indicates "doesn't own"
// 'Wolf': 5 // Number indicates "stacking"
// }
eggs: _.transform(shared.content.eggs, (m, v, k) => m[k] = Number),
// hatchingPotions: {
// 'Desert': 0, // 0 indicates "doesn't own"
// 'CottonCandyBlue': 5 // Number indicates "stacking"
// }
hatchingPotions: _.transform(shared.content.hatchingPotions, (m, v, k) => m[k] = Number),
// Food: {
// 'Watermelon': 0, // 0 indicates "doesn't own"
// 'RottenMeat': 5 // Number indicates "stacking"
// }
food: _.transform(shared.content.food, (m, v, k) => m[k] = Number),
// mounts: {
// 'Wolf-Desert': true,
// 'PandaCub-Red': false,
// etc...
// }
mounts: _.defaults(
// First transform to a 1D eggs/potions mapping
_.transform(shared.content.pets, (m, v, k) => m[k] = Boolean),
// Then add quest and premium pets
_.transform(shared.content.questPets, (m, v, k) => m[k] = Boolean),
_.transform(shared.content.premiumPets, (m, v, k) => m[k] = Boolean),
// Then add additional mounts (backer, contributor)
_.transform(shared.content.specialMounts, (m, v, k) => m[k] = Boolean)
),
currentMount: String,
// Quests: {
// 'boss_0': 0, // 0 indicates "doesn't own"
// 'collection_honey': 5 // Number indicates "stacking"
// }
quests: _.transform(shared.content.quests, (m, v, k) => m[k] = Number),
lastDrop: {
date: {type: Date, default: Date.now},
count: {type: Number, default: 0},
},
},
lastCron: {type: Date, default: Date.now},
// {GROUP_ID: Boolean}, represents whether they have unseen chat messages
newMessages: {type: Schema.Types.Mixed, default: () => {
return {};
}},
challenges: [{type: String, ref: 'Challenge', validate: [validator.isUUID, 'Invalid uuid.']}],
invitations: {
// Using an array without validation because otherwise mongoose treat this as a subdocument and applies _id by default
// Schema is (id, name, inviter)
// TODO one way to fix is http://mongoosejs.com/docs/guide.html#_id
guilds: {type: Array, default: () => []},
// Using a Mixed type because otherwise user.invitations.party = {} // to reset invitation, causes validation to fail TODO
// schema is the same as for guild invitations (id, name, inviter)
party: {type: Schema.Types.Mixed, default: () => {
return {};
}},
},
guilds: [{type: String, ref: 'Group', validate: [validator.isUUID, 'Invalid uuid.']}],
party: {
_id: {type: String, validate: [validator.isUUID, 'Invalid uuid.'], ref: 'Group'},
order: {type: String, default: 'level'},
orderAscending: {type: String, default: 'ascending'},
quest: {
key: String,
progress: {
up: {type: Number, default: 0},
down: {type: Number, default: 0},
collect: {type: Schema.Types.Mixed, default: () => {
return {};
}}, // {feather:1, ingot:2}
},
completed: String, // When quest is done, we move it from key => completed, and it's a one-time flag (for modal) that they unset by clicking "ok" in browser
RSVPNeeded: {type: Boolean, default: false}, // Set to true when invite is pending, set to false when quest invite is accepted or rejected, quest starts, or quest is cancelled
},
},
preferences: {
dayStart: {type: Number, default: 0, min: 0, max: 23},
size: {type: String, enum: ['broad', 'slim'], default: 'slim'},
hair: {
color: {type: String, default: 'red'},
base: {type: Number, default: 3},
bangs: {type: Number, default: 1},
beard: {type: Number, default: 0},
mustache: {type: Number, default: 0},
flower: {type: Number, default: 1},
},
hideHeader: {type: Boolean, default: false},
skin: {type: String, default: '915533'},
shirt: {type: String, default: 'blue'},
timezoneOffset: {type: Number, default: 0},
sound: {type: String, default: 'off', enum: ['off', 'danielTheBard', 'gokulTheme', 'luneFoxTheme', 'wattsTheme']},
chair: {type: String, default: 'none'},
timezoneOffsetAtLastCron: Number,
language: String,
automaticAllocation: Boolean,
allocationMode: {type: String, enum: ['flat', 'classbased', 'taskbased'], default: 'flat'},
autoEquip: {type: Boolean, default: true},
costume: Boolean,
dateFormat: {type: String, enum: ['MM/dd/yyyy', 'dd/MM/yyyy', 'yyyy/MM/dd'], default: 'MM/dd/yyyy'},
sleep: {type: Boolean, default: false},
stickyHeader: {type: Boolean, default: true},
disableClasses: {type: Boolean, default: false},
newTaskEdit: {type: Boolean, default: false},
dailyDueDefaultView: {type: Boolean, default: false},
tagsCollapsed: {type: Boolean, default: false},
advancedCollapsed: {type: Boolean, default: false},
toolbarCollapsed: {type: Boolean, default: false},
reverseChatOrder: {type: Boolean, default: false},
background: String,
displayInviteToPartyWhenPartyIs1: {type: Boolean, default: true},
webhooks: {type: Schema.Types.Mixed, default: () => {
return {};
}},
// For the following fields make sure to use strict comparison when searching for falsey values (=== false)
// As users who didn't login after these were introduced may have them undefined/null
emailNotifications: {
unsubscribeFromAll: {type: Boolean, default: false},
newPM: {type: Boolean, default: true},
kickedGroup: {type: Boolean, default: true},
wonChallenge: {type: Boolean, default: true},
giftedGems: {type: Boolean, default: true},
giftedSubscription: {type: Boolean, default: true},
invitedParty: {type: Boolean, default: true},
invitedGuild: {type: Boolean, default: true},
questStarted: {type: Boolean, default: true},
invitedQuest: {type: Boolean, default: true},
// remindersToLogin: {type: Boolean, default: true},
// importantAnnouncements are in fact the recapture emails
importantAnnouncements: {type: Boolean, default: true},
weeklyRecaps: {type: Boolean, default: true},
},
suppressModals: {
levelUp: {type: Boolean, default: false},
hatchPet: {type: Boolean, default: false},
raisePet: {type: Boolean, default: false},
streak: {type: Boolean, default: false},
},
improvementCategories: {
type: Array,
validate: (categories) => {
const validCategories = ['work', 'exercise', 'healthWellness', 'school', 'teams', 'chores', 'creativity'];
let isValidCategory = categories.every(category => validCategories.indexOf(category) !== -1);
return isValidCategory;
},
},
},
profile: {
blurb: String,
imageUrl: String,
name: String,
},
stats: {
hp: {type: Number, default: shared.maxHealth},
mp: {type: Number, default: 10},
exp: {type: Number, default: 0},
gp: {type: Number, default: 0},
lvl: {type: Number, default: 1},
// Class System
class: {type: String, enum: ['warrior', 'rogue', 'wizard', 'healer'], default: 'warrior', required: true},
points: {type: Number, default: 0},
str: {type: Number, default: 0},
con: {type: Number, default: 0},
int: {type: Number, default: 0},
per: {type: Number, default: 0},
buffs: {
str: {type: Number, default: 0},
int: {type: Number, default: 0},
per: {type: Number, default: 0},
con: {type: Number, default: 0},
stealth: {type: Number, default: 0},
streaks: {type: Boolean, default: false},
snowball: {type: Boolean, default: false},
spookySparkles: {type: Boolean, default: false},
shinySeed: {type: Boolean, default: false},
seafoam: {type: Boolean, default: false},
},
training: {
int: {type: Number, default: 0},
per: {type: Number, default: 0},
str: {type: Number, default: 0},
con: {type: Number, default: 0},
},
},
tags: [TagSchema],
inbox: {
newMessages: {type: Number, default: 0},
blocks: {type: Array, default: () => []},
messages: {type: Schema.Types.Mixed, default: () => {
return {};
}},
optOut: {type: Boolean, default: false},
},
tasksOrder: {
habits: [{type: String, ref: 'Task'}],
dailys: [{type: String, ref: 'Task'}],
todos: [{type: String, ref: 'Task'}],
rewards: [{type: String, ref: 'Task'}],
},
extra: {type: Schema.Types.Mixed, default: () => {
return {};
}},
pushDevices: {
type: [{
regId: {type: String},
type: {type: String},
}],
default: () => [],
},
}, {
strict: true,
minimize: false, // So empty objects are returned
});
schema.plugin(baseModel, {
// noSet is not used as updating uses a whitelist and creating only accepts specific params (password, email, username, ...)
noSet: [],
private: ['auth.local.hashed_password', 'auth.local.salt'],
toJSONTransform: function userToJSON (plainObj, originalDoc) {
// plainObj.filters = {}; // TODO Not saved, remove?
plainObj._tmp = originalDoc._tmp; // be sure to send down drop notifs
return plainObj;
},
});
// A list of publicly accessible fields (not everything from preferences because there are also a lot of settings tha should remain private)
export let publicFields = `preferences.size preferences.hair preferences.skin preferences.shirt
preferences.costume preferences.sleep preferences.background profile stats achievements party
backer contributor auth.timestamps items`;
// The minimum amount of data needed when populating multiple users
export let nameFields = 'profile.name';
schema.post('init', function postInitUser (doc) {
shared.wrap(doc);
});
function _populateDefaultTasks (user, taskTypes) {
let tagsI = taskTypes.indexOf('tag');
if (tagsI !== -1) {
user.tags = _.map(shared.content.userDefaults.tags, (tag) => {
let newTag = _.cloneDeep(tag);
// tasks automatically get _id=helpers.uuid() from TaskSchema id.default, but tags are Schema.Types.Mixed - so we need to manually invoke here
newTag.id = shared.uuid();
// Render tag's name in user's language
newTag.name = newTag.name(user.preferences.language);
return newTag;
});
}
let tasksToCreate = [];
if (tagsI !== -1) {
taskTypes = _.clone(taskTypes);
taskTypes.splice(tagsI, 1);
}
_.each(taskTypes, (taskType) => {
let tasksOfType = _.map(shared.content.userDefaults[`${taskType}s`], (taskDefaults) => {
let newTask = new Tasks[taskType](taskDefaults);
newTask.userId = user._id;
newTask.text = taskDefaults.text(user.preferences.language);
if (newTask.notes) newTask.notes = taskDefaults.notes(user.preferences.language);
if (taskDefaults.checklist) {
newTask.checklist = _.map(taskDefaults.checklist, (checklistItem) => {
checklistItem.text = checklistItem.text(user.preferences.language);
return checklistItem;
});
}
return newTask.save();
});
tasksToCreate.push(...tasksOfType);
});
return Bluebird.all(tasksToCreate)
.then((tasksCreated) => {
_.each(tasksCreated, (task) => {
user.tasksOrder[`${task.type}s`].push(task._id);
});
});
}
function _populateDefaultsForNewUser (user) {
let taskTypes;
let iterableFlags = user.flags.toObject();
if (user.registeredThrough === 'habitica-web' || user.registeredThrough === 'habitica-android') {
taskTypes = ['habit', 'daily', 'todo', 'reward', 'tag'];
_.each(iterableFlags.tutorial.common, (val, section) => {
user.flags.tutorial.common[section] = true;
});
} else {
taskTypes = ['todo', 'tag'];
user.flags.showTour = false;
_.each(iterableFlags.tour, (val, section) => {
user.flags.tour[section] = -2;
});
}
return _populateDefaultTasks(user, taskTypes);
}
function _setProfileName (user) {
let fb = user.auth.facebook;
let localUsername = user.auth.local && user.auth.local.username;
let facebookUsername = fb && (fb.displayName || fb.name || fb.username || `${fb.first_name && fb.first_name} ${fb.last_name}`);
let anonymous = 'Anonymous';
return localUsername || facebookUsername || anonymous;
}
schema.pre('save', true, function preSaveUser (next, done) {
next();
if (_.isNaN(this.preferences.dayStart) || this.preferences.dayStart < 0 || this.preferences.dayStart > 23) {
this.preferences.dayStart = 0;
}
if (!this.profile.name) {
this.profile.name = _setProfileName(this);
}
// Determines if Beast Master should be awarded
let beastMasterProgress = shared.count.beastMasterProgress(this.items.pets);
if (beastMasterProgress >= 90 || this.achievements.beastMasterCount > 0) {
this.achievements.beastMaster = true;
}
// Determines if Mount Master should be awarded
let mountMasterProgress = shared.count.mountMasterProgress(this.items.mounts);
if (mountMasterProgress >= 90 || this.achievements.mountMasterCount > 0) {
this.achievements.mountMaster = true;
}
// Determines if Triad Bingo should be awarded
let dropPetCount = shared.count.dropPetsCurrentlyOwned(this.items.pets);
let qualifiesForTriad = dropPetCount >= 90 && mountMasterProgress >= 90;
if (qualifiesForTriad || this.achievements.triadBingoCount > 0) {
this.achievements.triadBingo = true;
}
// Enable weekly recap emails for old users who sign in
if (this.flags.lastWeeklyRecapDiscriminator) {
// Enable weekly recap emails in 24 hours
this.flags.lastWeeklyRecap = moment().subtract(6, 'days').toDate();
// Unset the field so this is run only once
this.flags.lastWeeklyRecapDiscriminator = undefined;
}
// EXAMPLE CODE for allowing all existing and new players to be
// automatically granted an item during a certain time period:
// if (!this.items.pets['JackOLantern-Base'] && moment().isBefore('2014-11-01'))
// this.items.pets['JackOLantern-Base'] = 5;
// our own version incrementer
if (_.isNaN(this._v) || !_.isNumber(this._v)) this._v = 0;
this._v++;
// Populate new users with default content
if (this.isNew) {
_populateDefaultsForNewUser(this)
.then(() => done())
.catch(done);
} else {
done();
}
});
schema.pre('update', function preUpdateUser () {
this.update({}, {$inc: {_v: 1}});
});
schema.methods.isSubscribed = function isSubscribed () {
return !!this.purchased.plan.customerId; // eslint-disable-line no-implicit-coercion
};
// Get an array of groups ids the user is member of
schema.methods.getGroups = function getUserGroups () {
let userGroups = this.guilds.slice(0); // clone user.guilds so we don't modify the original
if (this.party._id) userGroups.push(this.party._id);
userGroups.push(TAVERN_ID);
return userGroups;
};
schema.methods.sendMessage = async function sendMessage (userToReceiveMessage, message) {
let sender = this;
shared.refPush(userToReceiveMessage.inbox.messages, chatDefaults(message, sender));
userToReceiveMessage.inbox.newMessages++;
userToReceiveMessage._v++;
userToReceiveMessage.markModified('inbox.messages');
shared.refPush(sender.inbox.messages, defaults({sent: true}, chatDefaults(message, userToReceiveMessage)));
sender.markModified('inbox.messages');
let promises = [userToReceiveMessage.save(), sender.save()];
await Bluebird.all(promises);
};
// Methods to adapt the new schema to API v2 responses (mostly tasks inside the user model)
// These will be removed once API v2 is discontinued
// Get all the tasks belonging to a user,
schema.methods.getTasks = function getUserTasks () {
let args = Array.from(arguments);
let cb;
let type;
if (args.length === 1) {
cb = args[0];
} else {
type = args[0];
cb = args[1];
}
let query = {
userId: this._id,
};
if (type) query.type = type;
Tasks.Task.find(query, cb);
};
// Given user and an array of tasks, return an API compatible user + tasks obj
schema.methods.addTasksToUser = function addTasksToUser (tasks) {
let obj = this.toJSON();
obj.id = obj._id;
obj.filters = {};
obj.tags = obj.tags.map(tag => {
return {
id: tag.id,
name: tag.name,
challenge: tag.challenge,
};
});
let tasksOrder = obj.tasksOrder; // Saving a reference because we won't return it
obj.habits = [];
obj.dailys = [];
obj.todos = [];
obj.rewards = [];
obj.tasksOrder = undefined;
let unordered = [];
tasks.forEach((task) => {
// We want to push the task at the same position where it's stored in tasksOrder
let pos = tasksOrder[`${task.type}s`].indexOf(task._id);
if (pos === -1) { // Should never happen, it means the lists got out of sync
unordered.push(task.toJSONV2());
} else {
obj[`${task.type}s`][pos] = task.toJSONV2();
}
});
// Reconcile unordered items
unordered.forEach((task) => {
obj[`${task.type}s`].push(task);
});
// Remove null values that can be created when inserting tasks at an index > length
['habits', 'dailys', 'rewards', 'todos'].forEach((type) => {
obj[type] = _.compact(obj[type]);
});
return obj;
};
// Return the data maintaining backward compatibility
schema.methods.getTransformedData = function getTransformedData (cb) {
let self = this;
this.getTasks((err, tasks) => {
if (err) return cb(err);
cb(null, self.addTasksToUser(tasks));
});
};
// END of API v2 methods
export let model = mongoose.model('User', schema);
// Initially export an empty object so external requires will get
// the right object by reference when it's defined later
// Otherwise it would remain undefined if requested before the query executes
export let mods = [];
mongoose.model('User')
.find({'contributor.admin': true})
.sort('-contributor.level -backer.npc profile.name')
.select('profile contributor backer')
.exec()
.then((foundMods) => {
// Using push to maintain the reference to mods
mods.push(...foundMods);
}); // In case of failure we don't want this to crash the whole server