Merge branch 'develop' into priority-multiplier
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+14
-2
@@ -7,8 +7,20 @@
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{#if equal(_user.flags.algosNotification,'show')}
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<div class='alert alert-success'>
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<a target="_blank" x-bind="click:closeAlgosNotification" class=pull-right>[x]</a>
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<p>New features! Custom day start, new and better algorithms, authentication enhancements. See <a href="http://habitrpg.tumblr.com/post/44468869138/custom-day-start-better-algorithms-auth-enhancements">details here.</a>
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<a x-bind="click:closeAlgosNotification" class=pull-right>[x]</a>
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<p>New features! Custom day start, new and better algorithms, authentication enhancements. See <a target="_blank" href="http://habitrpg.tumblr.com/post/44468869138/custom-day-start-better-algorithms-auth-enhancements">details here.</a>
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"Hey, I had more Exp before this roll-out!" <a href="#restore-modal" data-toggle=modal>Restore your Exp here.</a></p>
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</div>
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{/}
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{#if equal(_user.flags.onliesNotification, 'show')}
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<div class='alert alert-success'>
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<a x-bind="click:closeOnliesNotification " class=pull-right>[x]</a>
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<p>
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"Onlies" now gain / lose value just like other habits, and are reset back to 0 at the beginning of each day.
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See <a target="_blank" href="https://trello.com/card/shading-onlies/50e5d3684fe3a7266b0036d6/67">details here</a>, and
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chime in with your recommendations on this mechanic.
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</p>
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</div>
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{/}
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