From 2e79c5b5b8e7d3445d56c67efd79be6789b78e20 Mon Sep 17 00:00:00 2001 From: Alys Date: Sun, 7 Feb 2016 16:07:33 +1000 Subject: [PATCH] create script to mark the Enchanted Arrmoire as not being empty for users who logged in recently and who do not have all gear --- .../restock_armoire_for_users_that_need_it.js | 95 +++++++++++++++++++ 1 file changed, 95 insertions(+) create mode 100644 migrations/restock_armoire_for_users_that_need_it.js diff --git a/migrations/restock_armoire_for_users_that_need_it.js b/migrations/restock_armoire_for_users_that_need_it.js new file mode 100644 index 0000000000..f36f184191 --- /dev/null +++ b/migrations/restock_armoire_for_users_that_need_it.js @@ -0,0 +1,95 @@ +var migrationName = 'restock_armoire_for_users_that_need_it.js'; +var authorName = 'Alys (ALittleYellowSpider)'; // in case script author needs to know when their ... +var authorUuid = '3e595299-3d8a-4a10-bfe0-88f555e4aa0c'; //... own data is done + +/* + * Remove flag stating that the Enchanted Armoire is empty, + * for when new equipment has been added + * AND the normal restock_armoire.js script has failed. + * This script finds all users that logged in recently, checks if they + * do NOT own all Armoire items, and only then does it mark the Armoire + * as not empty. + * + ********************************************************************* + * IMPORTANT: + * You must update the list of Armoire items that this list checks for. + * Scroll down. You'll see it. + ********************************************************************* + * + */ + +var dbserver = 'localhost:27017'; // FOR TEST DATABASE +var dbserver = 'username:password@ds031379-a0.mongolab.com:31379'; // FOR PRODUCTION DATABASE +var dbname = 'habitrpg'; + +var mongo = require('mongoskin'); +var _ = require('lodash'); + +var dbUsers = mongo.db(dbserver + '/' + dbname + '?auto_reconnect').collection('users'); + +// specify a query to limit the affected users (empty for all users): +var query = { + 'auth.timestamps.loggedin':{$gt:new Date('2016-01-04')} + // '_id': authorUuid // FOR TESTING +}; + +// specify fields we are interested in to limit retrieved data (empty if we're not reading data): +var fields = { + 'flags.armoireEmpty':1, + 'items.gear.owned':1 +}; + +// specify user data to change: +var set = {'migration':migrationName, 'flags.armoireEmpty':false}; + +console.warn('Updating users...'); +var progressCount = 1000; +var countSearched = 0; +var countModified = 0; +dbUsers.findEach(query, fields, {batchSize:250}, function(err, user) { + if (err) { return exiting(1, 'ERROR! ' + err); } + if (!user) { + console.warn('All appropriate users found and modified.'); + return displayData(); + } + countSearched++; + + if (user.flags.armoireEmpty) { + // this user believes their armoire has no more items in it + if (user.items.gear.owned.weapon_armoire_barristerGavel && user.items.gear.owned.armor_armoire_barristerRobes && user.items.gear.owned.head_armoire_jesterCap && user.items.gear.owned.armor_armoire_jesterCostume && user.items.gear.owned.head_armoire_barristerWig && user.items.gear.owned.weapon_armoire_jesterBaton && user.items.gear.owned.weapon_armoire_lunarSceptre && user.items.gear.owned.armor_armoire_gladiatorArmor && user.items.gear.owned.weapon_armoire_basicCrossbow && user.items.gear.owned.head_armoire_gladiatorHelm && user.items.gear.owned.armor_armoire_lunarArmor && user.items.gear.owned.head_armoire_redHairbow && user.items.gear.owned.head_armoire_violetFloppyHat && user.items.gear.owned.head_armoire_rancherHat && user.items.gear.owned.shield_armoire_gladiatorShield && user.items.gear.owned.head_armoire_blueHairbow && user.items.gear.owned.weapon_armoire_mythmakerSword && user.items.gear.owned.head_armoire_royalCrown && user.items.gear.owned.head_armoire_hornedIronHelm && user.items.gear.owned.weapon_armoire_rancherLasso && user.items.gear.owned.armor_armoire_rancherRobes && user.items.gear.owned.armor_armoire_hornedIronArmor && user.items.gear.owned.armor_armoire_goldenToga && user.items.gear.owned.weapon_armoire_ironCrook && user.items.gear.owned.head_armoire_goldenLaurels && user.items.gear.owned.head_armoire_redFloppyHat && user.items.gear.owned.armor_armoire_plagueDoctorOvercoat && user.items.gear.owned.head_armoire_plagueDoctorHat && user.items.gear.owned.weapon_armoire_goldWingStaff && user.items.gear.owned.head_armoire_yellowHairbow && user.items.gear.owned.eyewear_armoire_plagueDoctorMask && user.items.gear.owned.head_armoire_blackCat && user.items.gear.owned.weapon_armoire_batWand && user.items.gear.owned.head_armoire_orangeCat && user.items.gear.owned.shield_armoire_midnightShield && user.items.gear.owned.armor_armoire_royalRobes && user.items.gear.owned.head_armoire_blueFloppyHat && user.items.gear.owned.shield_armoire_royalCane && user.items.gear.owned.weapon_armoire_shepherdsCrook && user.items.gear.owned.armor_armoire_shepherdRobes && user.items.gear.owned.head_armoire_shepherdHeaddress && user.items.gear.owned.weapon_armoire_blueLongbow && user.items.gear.owned.weapon_armoire_crystalCrescentStaff && user.items.gear.owned.head_armoire_crystalCrescentHat && user.items.gear.owned.armor_armoire_dragonTamerArmor && user.items.gear.owned.head_armoire_dragonTamerHelm && user.items.gear.owned.armor_armoire_crystalCrescentRobes && user.items.gear.owned.shield_armoire_dragonTamerShield && user.items.gear.owned.weapon_armoire_glowingSpear) { + // this user does have all the armoire items so we don't change the flag + // console.log("don't change: " + user._id); // FOR TESTING + } + else { + countModified++; + // console.log("change: " + user._id); // FOR TESTING + dbUsers.update({_id:user._id}, {$set:set}); + } + } + else { + // this user already has armoire marked as containing items to be bought + // so don't change the flag + // console.log("DON'T CHANGE: " + user._id); // FOR TESTING + } + + if (countSearched%progressCount == 0) console.warn(countSearched + ' ' + user._id); + if (user._id == authorUuid) console.warn(authorName + ' processed'); +}); + + +function displayData() { + console.warn('\n' + countSearched + ' users searched\n'); + console.warn('\n' + countModified + ' users modified\n'); + return exiting(0); +} + + +function exiting(code, msg) { + code = code || 0; // 0 = success + if (code && !msg) { msg = 'ERROR!'; } + if (msg) { + if (code) { console.error(msg); } + else { console.log( msg); } + } + process.exit(code); +}