Notifications v2 and Bailey API (#9716)

* Added initial bailey api

* wip

* implement new panel header

* Fixed lint

* add ability to mark notification as seen

* add notification count, remove top badge from user and add ability to mark multiple notifications as seen

* add support dismissall and mark all as read

* do not dismiss actionable notif

* mark as seen when menu is opened instead of closed

* implement ordering, list of actionable notifications

* add groups messages and fix badges count

* add notifications for received cards

* send card received notification to target not sender

* rename notificaion field

* fix integration tests

* mark cards notifications as read and update tests

* add mystery items notifications

* add unallocated stats points notifications

* fix linting

* simplify code

* refactoring and fixes

* fix dropdown opening

* start splitting notifications into their own component

* add notifications for inbox messages

* fix unit tests

* fix default buttons styles

* add initial bailey support

* add title and tests to new stuff notification

* add notification if a group task needs more work

* add tests and fixes for marking a task as needing more work

* make sure user._v is updated

* remove console.log

* notification: hover status and margins

* start styling notifications, add separate files and basic functionalities

* fix tests

* start adding mystery items notification

* wip card notification

* fix cards text

* initial implementation inbox messages

* initial implementation group messages

* disable inbox notifications until mobile is ready

* wip group chat messages

* finish mystery and card notifications

* add bailey notification and fix a lot of stuff

* start adding guilds and parties invitations

* misc invitation fixes

* fix lint issues

* remove old code and add key to notifications

* fix tests

* remove unused code

* add link for public guilds invite

* starts to implement needs work notification design and feature

* fixes to needs work, add group task approved notification

* finish needs work feature

* lots of fixes

* implement quest notification

* bailey fixes and static page

* routing fixes

* fixes #      this.$store.dispatch(guilds:join, {groupId: group.id, type: party});

* read notifications on click

* chat notifications

* fix tests for chat notifications

* fix chat notification test

* fix tests

* fix tests (again)

* try awaiting

* remove only

* more sleep

* add bailey tests

* fix icons alignment

* fix issue with multiple points notifications

* remove merge code

* fix rejecting guild invitation

* make remove area bigger

* fix error with notifications and add migration

* fix migration

* fix typos

* add cleanup migration too

* notifications empty state, new counter color, fix marking messages as seen in guilds

* fixes

* add image and install correct packages

* fix mongoose version

* update bailey

* typo

* make sure chat is marked as read after other requests
This commit is contained in:
Matteo Pagliazzi
2018-01-31 11:55:39 +01:00
committed by GitHub
parent a85282763f
commit 33b249d078
98 changed files with 3003 additions and 1026 deletions
+20 -3
View File
@@ -701,6 +701,14 @@ function _removeMessagesFromMember (member, groupId) {
delete member.newMessages[groupId];
member.markModified('newMessages');
}
member.notifications = member.notifications.filter(n => {
if (n.type === 'NEW_CHAT_MESSAGE' && n.data.group && n.data.group.id === groupId) {
return false;
}
return true;
});
}
/**
@@ -917,6 +925,7 @@ api.removeGroupMember = {
async function _inviteByUUID (uuid, group, inviter, req, res) {
let userToInvite = await User.findById(uuid).exec();
const publicGuild = group.type === 'guild' && group.privacy === 'public';
if (!userToInvite) {
throw new NotFound(res.t('userWithIDNotFound', {userId: uuid}));
@@ -932,7 +941,12 @@ async function _inviteByUUID (uuid, group, inviter, req, res) {
throw new NotAuthorized(res.t('userAlreadyInvitedToGroup'));
}
let guildInvite = {id: group._id, name: group.name, inviter: inviter._id};
let guildInvite = {
id: group._id,
name: group.name,
inviter: inviter._id,
publicGuild,
};
if (group.isSubscribed() && !group.hasNotCancelled()) guildInvite.cancelledPlan = true;
userToInvite.invitations.guilds.push(guildInvite);
} else if (group.type === 'party') {
@@ -985,7 +999,7 @@ async function _inviteByUUID (uuid, group, inviter, req, res) {
title: group.name,
message: res.t(identifier),
identifier,
payload: {groupID: group._id},
payload: {groupID: group._id, publicGuild},
}
);
}
@@ -1022,6 +1036,7 @@ async function _inviteByEmail (invite, group, inviter, req, res) {
const groupQueryString = JSON.stringify({
id: group._id,
inviter: inviter._id,
publicGuild: group.type === 'guild' && group.privacy === 'public',
sentAt: Date.now(), // so we can let it expire
cancelledPlan,
});
@@ -1262,7 +1277,9 @@ api.removeGroupManager = {
let manager = await User.findById(managerId, 'notifications').exec();
let newNotifications = manager.notifications.filter((notification) => {
return notification.type !== 'GROUP_TASK_APPROVAL';
const isGroupTaskNotification = notification.type.indexOf('GROUP_TASK_') === 0;
return !isGroupTaskNotification;
});
manager.notifications = newNotifications;
manager.markModified('notifications');