From 3a20455cda8c5e86ea745a7412c92b8c787356a5 Mon Sep 17 00:00:00 2001 From: Sabe Jones Date: Mon, 30 Nov 2015 16:11:13 -0500 Subject: [PATCH] fix(modals): Rehatch pets Corrects an issue with #6281 that would cause the pet hatching modal to fail to display if the pet had a value of -1 (i.e. raised to a mount and not yet re-hatched). --- website/public/js/controllers/inventoryCtrl.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/website/public/js/controllers/inventoryCtrl.js b/website/public/js/controllers/inventoryCtrl.js index c053f88d8c..bae616efa3 100644 --- a/website/public/js/controllers/inventoryCtrl.js +++ b/website/public/js/controllers/inventoryCtrl.js @@ -115,7 +115,7 @@ habitrpg.controller("InventoryCtrl", var potName = Content.hatchingPotions[potion.key].text(); if (!$window.confirm(window.env.t('hatchAPot', {potion: potName, egg: eggName}))) return; - var userHasPet = user.items.pets[egg.key + '-' + potion.key]; + var userHasPet = (user.items.pets[egg.key + '-' + potion.key] > 0) ? true:false; user.ops.hatch({params:{egg:egg.key, hatchingPotion:potion.key}});