Refactor Purchase API - Part 1 (#9714)
* move to shops/purchase * move files to /buy/ instead of /purchase/ * refactor buy.js - add more itemtypes * revert moving special purchases to buy * only use buyOp from api-routes * fix buying potion client-side * undo import buy instead of purchase * enable potion bulk purchase - use buyGear as fallback (as before) * move quantity purchase inside buyHealthPotion * move quantity purchase inside buyQuest * move quantity purchase inside buySpecialSpell + add analytics * remove unused quantity variable - set req.type on specialKeys * fix `buyKnownKeys` on buy api * test buy-special-spell if not enough gold * more buy ops coverage * fix lint * buyMysterySet: test for window.confirm, buyQuest: check for Masterclassers unlock * fix test & lint * re-create package-lock.json to travis build ? * use global.window instead of method argument * add back canOwn checks * remove buyMysterySet confirm request
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@@ -40,4 +40,19 @@ describe('POST /user/buy-special-spell/:key', () => {
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itemText: item.text(),
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}));
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});
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it('returns an error if user does not have enough gold', async () => {
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let key = 'thankyou';
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await user.update({
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'stats.gp': 5,
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});
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await expect(user.post(`/user/buy-special-spell/${key}`))
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.to.eventually.be.rejected.and.eql({
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code: 401,
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error: 'NotAuthorized',
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message: t('messageNotEnoughGold'),
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});
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});
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});
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