sep 25 fixes (#9075)

* on class change: remove owned gear from pinned items

* move dragging item-info closer to the cursor (food / hatching potion)

* remove v-once at attributesPopover (if the parent component is recycled the old data stays active)

* prevent popover to show data of an item that was removed - but the popover stays opened
This commit is contained in:
negue
2017-09-27 21:07:42 +02:00
committed by GitHub
parent d40543f4ca
commit 76c3e51660
6 changed files with 26 additions and 8 deletions
+3 -1
View File
@@ -7,7 +7,7 @@ import {
NotAuthorized,
BadRequest,
} from '../libs/errors';
import { removePinnedGearByClass, addPinnedGearByClass } from './pinnedGearUtils';
import { removePinnedGearByClass, removePinnedItemsByOwnedGear, addPinnedGearByClass } from './pinnedGearUtils';
function resetClass (user, req = {}) {
removePinnedGearByClass(user);
@@ -49,6 +49,8 @@ module.exports = function changeClass (user, req = {}, analytics) {
user.items.gear.owned[`weapon_${klass}_0`] = true;
if (klass === 'rogue') user.items.gear.owned[`shield_${klass}_0`] = true;
removePinnedItemsByOwnedGear(user);
if (analytics) {
analytics.track('change class', {
uuid: user._id,
@@ -104,6 +104,18 @@ function removePinnedGearAddPossibleNewOnes (user, itemPath, newItemKey) {
}
}
/**
* removes all pinned gear that the user already owns (like class starter gear which has been pinned before)
* @param user
*/
function removePinnedItemsByOwnedGear (user) {
each(user.items.gear.owned, (bool, key) => {
if (bool) {
removeItemByPath(user, `gear.flat.${key}`);
}
});
}
/**
* @returns {boolean} TRUE added the item / FALSE removed it
*/
@@ -150,6 +162,7 @@ module.exports = {
addPinnedGear,
removePinnedGearByClass,
removePinnedGearAddPossibleNewOnes,
removePinnedItemsByOwnedGear,
togglePinnedItem,
removeItemByPath,
isPinned,