From 775f49b2fc7b8141130e9e7d3951fc2a540fc6fc Mon Sep 17 00:00:00 2001 From: Anna Kuznetsov Date: Sun, 14 Apr 2019 19:05:28 +0000 Subject: [PATCH] Translated using Weblate (English (Pirate)) Currently translated at 100.0% (169 of 169 strings) Translation: Habitica/Npc Translate-URL: https://translate.habitica.com/projects/habitica/npc/en@pirate/ --- website/common/locales/en@pirate/npc.json | 126 +++++++++++----------- 1 file changed, 63 insertions(+), 63 deletions(-) diff --git a/website/common/locales/en@pirate/npc.json b/website/common/locales/en@pirate/npc.json index 26dc233706..e9f40a8b5c 100644 --- a/website/common/locales/en@pirate/npc.json +++ b/website/common/locales/en@pirate/npc.json @@ -1,33 +1,33 @@ { "npc": "NPC", "npcAchievementName": "<%= key %> NPC", - "npcAchievementText": "Backed the Kickstarter project at the maximum level!", - "welcomeTo": "Welcome to", + "npcAchievementText": "Backed th' Kickstarter project at th' maximum level!", + "welcomeTo": "Welcome t'", "welcomeBack": "Welcome back!", "justin": "Justin", - "justinIntroMessage1": "Hello there! You must be new here. My name is Justin, and I'll be your guide in Habitica.", - "justinIntroMessage2": "To start, you'll need to create an avatar.", - "justinIntroMessage3": "Great! Now, what are you interested in working on throughout this journey?", - "justinIntroMessageUsername": "Before we begin, let’s figure out what to call you. Below you’ll find a display name and username I’ve generated for you. After you’ve picked a display name and username, we’ll get started by creating an avatar!", - "justinIntroMessageAppearance": "So how would you like to look? Don’t worry, you can change this later.", - "introTour": "Here we are! I've filled out some Tasks for you based on your interests, so you can get started right away. Click a Task to edit or add new Tasks to fit your routine!", + "justinIntroMessage1": "Ahoy there! Ye must be a landlubber here. My name's Justin, an' I'll be yer guide in Habitica.", + "justinIntroMessage2": "T' start, ye'll need t' create an avatar.", + "justinIntroMessage3": "Great! Now, what're ye interested in workin' on throughout this journey?", + "justinIntroMessageUsername": "'Fore we begin, let’s figure out what t' call ye. Below ye’ll find a display name an' username I’ve generated fer ye. After ye’ve picked a display name an' username, we’ll get started by creatin' an avatar!", + "justinIntroMessageAppearance": "So how'd ye like t' look? Don’t worry, ye can change this later.", + "introTour": "Here we are! I've filled out some Tasks fer ye based on yer interests, so ye can get started right away. Click a Task t' edit or add new Tasks t' fit yer routine!", "prev": "Prev", "next": "Next", "randomize": "Randomize", "mattBoch": "Matt Boch", "mattShall": "Shall I bring ye yer steed, <%= name %>? Once ye've fed a pet enough food t' turn it into a mount, it will appear here. Click a mount t' saddle up!", - "mattBochText1": "Welcome to the Stable! I'm Matt, the beast master. Starting at level 3, you will find eggs and potions to hatch pets with. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 3, and they'll grow into hardy mounts.", - "welcomeToTavern": "Welcome to The Tavern!", - "sleepDescription": "Need a break? Check into Daniel's Inn to pause some of Habitica's more difficult game mechanics:", - "sleepBullet1": "Missed Dailies won't damage you", + "mattBochText1": "Welcome t' th' Stable! I'm Matt, th' beast master. Startin' at level 3, ye'll find eggs an' potions t' hatch pets with. When ye hatch a pet in th' Market, it'll appear here! Click a pet's image t' add it t' yer avatar. Feed 'em with th' food ye find after level 3, an' they'll grow into hardy mounts.", + "welcomeToTavern": "Welcome t' The Tavern!", + "sleepDescription": "Need a break? Check into Daniel's Inn t' pause some o' Habitica's more diff'cult game mechanics:", + "sleepBullet1": "Missed Dailies won't damage ye", "sleepBullet2": "Tasks won't lose streaks or decay in color", - "sleepBullet3": "Bosses won't do damage for your missed Dailies", - "sleepBullet4": "Your boss damage or collection Quest items will stay pending until check-out", + "sleepBullet3": "Bosses won't do damage fer yer missed Dailies", + "sleepBullet4": "Yer boss damage or collection Quest items'll stay pendin' 'til check-out", "pauseDailies": "Pause Damage", "unpauseDailies": "Unpause Damage", - "staffAndModerators": "Staff and Moderators", - "communityGuidelinesIntro": "Habitica tries to create a welcoming environment for users of all ages and backgrounds, especially in public spaces like the Tavern. If you have any questions, please consult our Community Guidelines.", - "acceptCommunityGuidelines": "I agree to follow the Community Guidelines", + "staffAndModerators": "Staff an' Moderators", + "communityGuidelinesIntro": "Habitica tries t' create a welcomin' environment fer users o' all ages an' backgrounds, 'specially in public spaces like th' Tavern. If ye've any questions, please consult our Community Guidelines.", + "acceptCommunityGuidelines": "I agree t' follow th' Community Guidelines", "daniel": "Daniel", "danielText": "Welcome t' th' Tavern! Stay a while an' meet the locals. If ye need to rest (vacation? illness?), I'll set ye up at th' Inn. While checked-in, yer Dailies won't hurt ye at th' day's end, but ye can still check them off.", "danielText2": "Be warned: If ye be participatin' in a boss quest, the boss will still damage you for your party mates' missed Dailies! Also, yer own damage t' th' Boss (or items collected) will not be applied until ye check out o' th' Inn.", @@ -37,25 +37,25 @@ "worldBossDescription": "World Boss Description", "alexander": "Alexander th' Sutler", "welcomeMarket": "Welcome t' th' Market! Buy harrrd-to-find eggs 'n potions! Sell yer extras! Commission useful services! Come 'n see what we have to offer ye.", - "welcomeMarketMobile": "Welcome to the Market! Buy hard-to-find eggs and potions! Come see what we have to offer.", + "welcomeMarketMobile": "Welcome t' th' Market! Buy hard-to-find eggs an' potions! Come see what we've t' offer.", "displayItemForGold": "Did ye want t' sell a <%= itemType %>?", "displayEggForGold": "Did ye want t' sell an <%= itemType %>Egg?", "displayPotionForGold": "Did ye want to sell a <%= itemType %> Potion?", - "sellForGold": "Sell it for <%= gold %> Gold", - "howManyToSell": "How many would you like to sell?", - "yourBalance": "Your balance", + "sellForGold": "Sell it fer <%= gold %> Gold", + "howManyToSell": "How many wouldye like t' sell?", + "yourBalance": "Yer balance", "sell": "Sell", "buyNow": "Buy Now", "sortByNumber": "Number", "featuredItems": "Featured Items!", "hideLocked": "Hide locked", "hidePinned": "Hide pinned", - "hideMissing": "Hide Missing", + "hideMissing": "Hide Missin'", "amountExperience": "<%= amount %> Experience", "amountGold": "<%= amount %> Gold", - "namedHatchingPotion": "<%= type %> Hatching Potion", + "namedHatchingPotion": "<%= type %> Hatchin' Potion", "buyGems": "Buy Sapphires", - "purchaseGems": "Purchase Gems", + "purchaseGems": "Purchase Sapphires", "items": "Items", "AZ": "A-Z", "sort": "Sort", @@ -67,31 +67,31 @@ "shops": "Shops", "custom": "Custom", "wishlist": "Wishlist", - "wrongItemType": "The item type \"<%= type %>\" is not valid.", - "wrongItemPath": "The item path \"<%= path %>\" is not valid.", - "unpinnedItem": "You unpinned <%= item %>! It will no longer display in your Rewards column.", - "cannotUnpinArmoirPotion": "The Health Potion and Enchanted Armoire cannot be unpinned.", - "purchasedItem": "You bought <%= itemName %>", + "wrongItemType": "Th' item type \"<%= type %>\" isn't valid.", + "wrongItemPath": "Th' item path \"<%= path %>\" isn't valid.", + "unpinnedItem": "Ye unpinned <%= item %>! It'll no longer display in yer Rewards column.", + "cannotUnpinArmoirPotion": "Th' Health Potion an' Enchanted Armoire cannot be unpinned.", + "purchasedItem": "Ye bought <%= itemName %>", "ian": "Shipmate Ian", "ianText": "Welcome t' th' Quest Shop! Here ye can use Quest Scrolls t' battle monsters with yer mates. Be sure t' check out our fine array of Quest Scrolls for purchase t' th' starboard!", - "ianTextMobile": "Can I interest you in some quest scrolls? Activate them to battle monsters with your Party!", + "ianTextMobile": "Can I interest ye in some quest scrolls? Activate 'em t' battle monsters with yer Party!", "ianBrokenText": "Ahoy! Welcome to the Quest Shop... Here ye can use Quest Scrolls to fight monsters wit' yer mates... Be sure t' check out our fine array of Quest Scrolls fer purchase on th' right...", "featuredQuests": "Featured Quests!", "cannotBuyItem": "Ye can't buy this here item.", - "mustPurchaseToSet": "Must purchase <%= val %> to set it on <%= key %>.", - "typeRequired": "Type is required", - "positiveAmountRequired": "Positive amount is required", + "mustPurchaseToSet": "Must purchase <%= val %> t' set it on <%= key %>.", + "typeRequired": "Type's required", + "positiveAmountRequired": "Positive amount's required", "notAccteptedType": "Type must be in [eggs, hatchingPotions, premiumHatchingPotions, food, quests, gear]", - "contentKeyNotFound": "Key not found for Content <%= type %>", - "plusGem": "+<%= count %> Gem", - "typeNotSellable": "Type is not sellable. Must be one of the following <%= acceptedTypes %>", - "userItemsKeyNotFound": "Key not found for user.items <%= type %>", - "userItemsNotEnough": "You do not have enough <%= type %>", - "pathRequired": "Path string is required", - "unlocked": "Items have been unlocked", + "contentKeyNotFound": "Key not found fer Content <%= type %>", + "plusGem": "+<%= count %> Sapphire", + "typeNotSellable": "Type isn't sellable. Must be one o' th' followin' <%= acceptedTypes %>", + "userItemsKeyNotFound": "Key not found fer user.items <%= type %>", + "userItemsNotEnough": "Ye don't 'ave enough <%= type %>", + "pathRequired": "Path string be required", + "unlocked": "Items 'ave been unlocked", "alreadyUnlocked": "Full set already unlocked.", "alreadyUnlockedPart": "Full set already partially unlocked.", - "invalidQuantity": "Quantity to purchase must be a number.", + "invalidQuantity": "Quantity t' purchase must be a number.", "USD": "(USD)", "newStuff": "New Stuff by Bailey", "newBaileyUpdate": "New Bailey Update!", @@ -103,25 +103,25 @@ "donationDesc": "20 Sapphires, Donation to Habitica", "payWithCard": "Pay with Card", "payNote": "Ahoy! PayPal sometimes be takin' a long time to clear. Payin' with yer card be better.", - "card": "Credit Card (using Stripe)", + "card": "Credit Card (usin' Stripe)", "amazonInstructions": "Click the button to pay usin' Amazon Payments", - "paymentMethods": "Purchase using:", - "paymentSuccessful": "Your payment was successful!", - "paymentYouReceived": "You received:", - "paymentYouSentGems": "You sent <%= name %>:", - "paymentYouSentSubscription": "You sent <%= name %> a <%= months %>-months Habitica subscription.", - "paymentSubBilling": "Your subscription will be billed $<%= amount %> every <%= months %> months.", + "paymentMethods": "Purchase usin'", + "paymentSuccessful": "Yer payment was successful!", + "paymentYouReceived": "Ye received:", + "paymentYouSentGems": "Ye sent <%= name %>:", + "paymentYouSentSubscription": "Ye sent <%= name %> a <%= months %>-months Habitica subscription.", + "paymentSubBilling": "Yer subscription'll be billed $<%= amount %> ev'ry <%= months %> months.", "success": "Success!", "classGear": "Class Gear", - "classGearText": "Congratulations on choosing a class! I've added your new basic weapon to your inventory. Take a look below to equip it!", - "classStats": "These are your class's Stats; they affect the game-play. Each time you level up, you get one Point to allocate to a particular Stat. Hover over each Stat for more information.", + "classGearText": "Congratulations on choosing a class! I've added yer new basic weapon t' yer inventory. Take a look below t' equip it!", + "classStats": "These're yer class's Stats; they affect th' game-play. Each time ye level up, ye get one Point t' allocate t' a particular Stat. Hover over each Stat fer more information.", "autoAllocate": "Auto Allocate", - "autoAllocateText": "If 'Automatic Allocation' is selected, your avatar gains Stats automatically based on your tasks' Stats, which you can find in TASK > Edit > Advanced Settings > Stat Allocation. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Strength', you'll gain Strength automatically.", + "autoAllocateText": "If 'Automatic Allocation' be selected, yer avatar gains Stats automatically based on yer tasks' Stats, which ye can find in TASK > Edit > Advanced Settings > Stat Allocation. Eg, if ye hit th' gym often, an' yer 'Gym' Daily is set t' 'Strength', ye'll gain Strength automatically.", "spells": "Skills", - "spellsText": "You can now unlock class-specific skills. You'll see your first at level 11. Your mana replenishes 10 points per day, plus 1 point per completed To-Do.", + "spellsText": "Ye can now unlock class-specific skills. Ye'll see yer first at level 11. Yer mana replenishes 10 points per day, plus 1 point per completed To-Do.", "skillsTitle": "Skills", "toDo": "To-Do", - "moreClass": "For more information on the class-system, see Wikia.", + "moreClass": "Fer more info on th' class-system, see Wikia.", "tourWelcome": "Ahoy and welcome t' Habitica! This be yer To-Do list. Check off a task t' proceed!", "tourExp": "Great job! Checkin' off a task gives ye Experience an' Gold!", "tourDailies": "This column be fer Daily tasks. T' proceed, enter a task ye should do every day! Sample Dailies: Make Berth, Floss, Check Work Email", @@ -134,16 +134,16 @@ "tourScrollDown": "Be sure to scroll all th' way down t' see all th' options! Click on yer avatar again t' return t' th' tasks page.", "tourMuchMore": "When ye be done with tasks, ye can form a Crew with mates, chat in th' shared-interest Ships, join Challenges, an' more!", "tourStatsPage": "This be yer Stats page! Earn achievements by completin' th' listed tasks.", - "tourTavernPage": "Welcome to the Tavern, an all-ages chat room! You can keep your Dailies from hurting you in case of illness or travel by clicking \"Pause Damage\". Come say hi!", + "tourTavernPage": "Welcome t' th' Tavern, an all-ages chat room! Ye can keep yer Dailies from hurting ye in case o' illness or travel by clickin' \"Pause Damage\". Come say hi!", "tourPartyPage": "Yer crew will hold ye accountable. Invite mates aboard to uncover a Quest Scroll!", - "tourGuildsPage": "Guilds are common-interest chat groups created by the players, for the players. Browse through the list and join the Guilds that interest you. Be sure to check out the popular Habitica Help: Ask a Question guild, where anyone can ask questions about Habitica!", + "tourGuildsPage": "Guilds are common-interest chat groups created by th' players, for the players. Browse through th' list an' join th' Guilds that interest ye. Be sure t' check out th' popular Habitica Help: Ask a Question guild, where anyone can ask questions 'bout Habitica!", "tourChallengesPage": "Challenges be themed task lists created by users! Joinin' a Challenge will add its tasks t' yer account. Compete against other users t' win Sapphire prizes!", "tourMarketPage": "Startin' at Level 3, eggs an' hatching potions drop randomly when ye complete tasks. They appear here - use 'em t' hatch pets! Ye can also buy items from th' Market.", "tourHallPage": "Welcome t' th' Hall o' Heroes, where open-source contributors t' Habitica be honored. Whether through code, art, music, writing, or even just helpfulness, they have earned Sapphires, exclusive equipment, and prestigious titles. Ye can contribute t' Habitica, too!", - "tourPetsPage": "This is the Stable! After reaching level 3, you will gather pet eggs and hatching potions as you complete tasks. When you hatch a pet in the Market, it will appear here! Click a pet's image to add it to your avatar. Feed them with the food you find after level 3, and they'll grow into powerful mounts.", - "tourMountsPage": "Once you've fed a pet enough food to turn it into a mount, it will appear here. Click a mount to saddle up!", - "tourEquipmentPage": "This is where your Equipment is stored! Your Battle Gear affects your Stats. If you want to show different Equipment on your avatar without changing your Stats, click \"Enable Costume.\"", - "equipmentAlreadyOwned": "You already own that piece of equipment", + "tourPetsPage": "This is th' Stable! After reachin' level 3, ye'll gather pet eggs an' hatchin' potions as ye complete tasks. When ye hatch a pet in th' Market, it'll appear here! Click a pet's image t' add it t' yer avatar. Feed 'em with th' food ye find after level 3, an' they'll grow into powerful mounts.", + "tourMountsPage": "Once ye've fed a pet enough food t' turn it into a mount, it'll appear here. Click a mount t' saddle up!", + "tourEquipmentPage": "This is where yer Equipment's stored! Yer Battle Gear affects yer Stats. If ye want t' show diff'rent Equipment on yer avatar without changin' yer Stats, click \"Enable Costume.\"", + "equipmentAlreadyOwned": "Ye already own tha' piece o' equipment", "tourOkay": "Aye!", "tourAwesome": "Awesome!", "tourSplendid": "Splendid!", @@ -155,17 +155,17 @@ "tourHabitsBrief": "Good & Bad Habits", "tourHabitsProceed": "Makes sense!", "tourRewardsBrief": "Reward List", - "tourRewardsArmoire": "Reward List", + "tourRewardsArmoire": "Reward List", "tourRewardsProceed": "That be all!", "welcomeToHabit": "Ahoy thar! Welcome t' Habitica!", "welcome1": "Create yer basic avatarrr.", "welcome1notes": "This avatarrr will represent ye as ye sail through th' seas of Habitica.", "welcome2": "Set up yer tasks.", "welcome2notes": "How well ye do on yer real-life tasks will control how well ye do in th' game!", - "welcome3": "Progress in life and the game!", + "welcome3": "Progress in life an' th' game!", "welcome3notes": "As ye improve yer life, yer avatar will level up and unlock pets, quests, booty, and more!", "welcome4": "Avoid bad habits that drain Health (HP), or yer avatar will be goin' t' Davy Jones' locker!", "welcome5": "Now ye'll customize yer avatar 'n set up yer tasks...", "imReady": "Set Sail", - "limitedOffer": "Available until <%= date %>" -} \ No newline at end of file + "limitedOffer": "Available 'til <%= date %>" +}