add stealth back in. @danielthebard I do insist we keep this spell. It's been in many wikia & ingame descriptions, and highly-anticipated. I think rogues, a solitary class, can do sans one party spell

This commit is contained in:
Tyler Renelle
2013-12-18 10:09:57 -07:00
parent cb5b80a2f7
commit 7c39f8c4e3
2 changed files with 25 additions and 28 deletions
+10 -11
View File
@@ -315,9 +315,18 @@ api.spells =
user.stats.exp += bonus
user.stats.gp += bonus
stealth:
text: 'Tools of the Trade'
text: 'Stealth'
mana: 20
lvl: 8
target: 'self'
notes: "You duck into the shadows, pulling up hood your hood. Many dailies won't find you this night; fewer yet the higher your Perception."
cast: (user, target) ->
user.stats.buffs.stealth ?= 0
user.stats.buffs.stealth = Math.ceil(user._statsComputed.per * .075)
toolsOfTrade:
text: 'Tools of the Trade'
mana: 25
lvl: 9
target: 'party'
notes: "You share your thievery tools with the party to aid them in 'acquiring' more gold. The party's gold bonus for tasks is buffed for a day."
cast: (user, target) ->
@@ -325,16 +334,6 @@ api.spells =
_.each target, (member) ->
member.stats.buffs.per ?= 0
member.stats.buffs.per += user._statsComputed.per * .2
speedburst:
text: 'Burst of Speed'
mana: 25
lvl: 9
target: 'party'
notes: "You hurry your step and dance circles around your party's enemies. You assist your party, helping them do extra damage to a number of tasks equal to half your strength."
cast: (user, target) ->
_.each target, (member) ->
member.stats.buffs.str ?= 0
member.stats.buffs.str = user._statsComputed.str * .2
healer:
heal: