Bulk purchasing (#9196)
* Moved buy tests * Added mystery buy to buy.js * Added quest purchasing to buy * Added buy special * Moved integration tests to buy folder * Removed buyGear dependency * Removed buyArmoire dependency * Removed buyHealthPotion dependency * Removed myster, quest and special dependency * Replaced functions with factory * Added bulk purchasing to common * Added bulk purchasing to the api * Added bulk purchasing to client * Refactored purchasing function to reduce long method * Added bulk purchase to gem purchases * Added bulk purchasing to api * Added bulk purchasing to gem items on client * Removed bulk from equipment * Removed recentlyPurchased * Fixed style issues and prevented puchasing more gems than are left * Fixed lint * Fixed missing keys * Fixed gem amount notice * Added quest modal to pinned item * Added bulk purchase to gem modal * Fixed styles * Fixed bulk purchase for spells * Fixed modal size * Hid autofill
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@@ -6,18 +6,45 @@ import {
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import buyHealthPotion from './buyHealthPotion';
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import buyArmoire from './buyArmoire';
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import buyGear from './buyGear';
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import buyMysterySet from './buyMysterySet';
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import buyQuest from './buyQuest';
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import buySpecialSpell from './buySpecialSpell';
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// @TODO: remove the req option style. Dependency on express structure is an anti-pattern
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// We should either have more parms or a set structure validated by a Type checker
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// @TODO: when we are sure buy is the only function used, let's move the buy files to a folder
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module.exports = function buy (user, req = {}, analytics) {
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let key = get(req, 'params.key');
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if (!key) throw new BadRequest(i18n.t('missingKeyParam', req.language));
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// @TODO: Slowly remove the need for key and use type instead
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// This should evenutally be the 'factory' function with vendor classes
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let type = get(req, 'type');
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if (!type) type = key;
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// @TODO: For now, builk purchasing is here, but we should probably have a parent vendor
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// class that calls the factory and handles larger operations. If there is more than just bulk
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let quantity = 1;
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if (req.quantity) quantity = req.quantity;
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let buyRes;
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if (key === 'potion') {
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buyRes = buyHealthPotion(user, req, analytics);
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} else if (key === 'armoire') {
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buyRes = buyArmoire(user, req, analytics);
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} else {
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buyRes = buyGear(user, req, analytics);
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for (let i = 0; i < quantity; i += 1) {
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if (type === 'potion') {
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buyRes = buyHealthPotion(user, req, analytics);
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} else if (type === 'armoire') {
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buyRes = buyArmoire(user, req, analytics);
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} else if (type === 'mystery') {
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buyRes = buyMysterySet(user, req, analytics);
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} else if (type === 'quest') {
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buyRes = buyQuest(user, req, analytics);
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} else if (type === 'special') {
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buyRes = buySpecialSpell(user, req, analytics);
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} else {
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buyRes = buyGear(user, req, analytics);
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}
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}
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return buyRes;
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