item pinning (#8918)

* toggle pinned state of items server + client

* pin quests / add pin src

* add officially pinned items and api to get in app rewards

* update schema and get items deatils

* update pin actions to the new logic

* show countBadge only with a number

* extract getPinKey - pin seasonal items

* togglePinned in buy-dialogs

* add pinKey to shop items

* wip

* wip

* fix path

* togglePinnedItem as common.op / use in client

* fix linting

* pinning: getItemInfo and save in db path and type

* make api more consistent, fix bugs

* updates

* fix bugs

* update actions to current api

* marketGear

* change to pinType

* add mystery_set to getItemInfo

* fix isPinned

* ignore animals

* list shopItems (initial)

* shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear

* show buyModal for the rewards

* show mystery_set icon

* add info whether item is suggested

* write migration, fix style issues

* pin potion and armoire

* make potion, armoire not unpinnable

* show notes for armoire and potion, add default items for new users

* show unpin notification

* add/remove pinned gear on class-change

* remove pinned & add new gear on purchase - refactoring pinning methods - fixes

* always allow to purchase armoire

* highlight item if suggested
This commit is contained in:
negue
2017-08-14 19:15:32 +02:00
committed by GitHub
parent fcea1ecbc2
commit 87f39b4273
34 changed files with 955 additions and 274 deletions
@@ -584,9 +584,11 @@ let backgrounds = {
};
/* eslint-enable quote-props */
forOwn(backgrounds, function prefillBackgroundSet (value) {
forOwn(value, function prefillBackground (bgObject) {
bgObject.price = 7;
forOwn(backgrounds, function prefillBackgroundSet (backgroundsInSet, set) {
forOwn(backgroundsInSet, function prefillBackground (background, bgKey) {
background.key = bgKey;
background.set = set;
background.price = 7;
});
});
+6 -3
View File
@@ -1,6 +1,5 @@
import defaults from 'lodash/defaults';
import each from 'lodash/each';
import includes from 'lodash/includes';
import moment from 'moment';
import t from './translation';
@@ -33,6 +32,8 @@ import timeTravelers from './time-travelers';
import loginIncentives from './loginIncentives';
import officialPinnedItems from './officialPinnedItems';
api.achievements = achievements;
api.quests = quests;
@@ -48,6 +49,8 @@ api.subscriptionBlocks = subscriptionBlocks;
api.mystery = timeTravelers.mystery;
api.timeTravelerStore = timeTravelers.timeTravelerStore;
api.officialPinnedItems = officialPinnedItems;
/*
---------------------------------------------------------------
Discounted Item Bundles
@@ -112,8 +115,8 @@ api.armoire = {
},
value: 100,
key: 'armoire',
canOwn (u) {
return includes(u.achievements.ultimateGearSets, true);
canOwn () {
return true;
},
};
@@ -196,6 +196,7 @@ let mysterySets = {
each(mysterySets, (value, key) => {
value.key = key;
value.text = t(`mysterySet${key}`);
value.class = `shop_set_mystery_${key}`;
});
module.exports = mysterySets;
@@ -0,0 +1 @@
export default [];