From 98d91a24ce2fba699e3d74115e30ffb31f0e0b7b Mon Sep 17 00:00:00 2001 From: Sabe Jones Date: Sun, 16 Feb 2014 23:52:26 -0600 Subject: [PATCH] fix(drops): Increase base value, improve comments --- script/index.coffee | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/script/index.coffee b/script/index.coffee index 966c366940..eee667de8c 100644 --- a/script/index.coffee +++ b/script/index.coffee @@ -981,17 +981,17 @@ api.wrap = (user, main=true) -> # % chance of getting a drop - chance = Math.abs(task.value - 21.27) / 1000 # Base drop chance based on task value. This formula will tend to give us base chance in the 1% to 2% range, topping out at 6.8%. + chance = Math.abs(task.value - 25) / 1000 # Base drop chance based on task value. Subtract more than the max possible task value so we never get a 0 chance *= - task.priority * # Task priority multiplier: 50% for Medium, 100% for Hard - (1 + (task.streak / 100 or 0)) * # Streak bonus: 1% multiplier per streak - (1 + (user._statsComputed.per / 100)) * # PERception: 1% multiplier per point - (1 + (user.contributor.level / 50 or 0)) * # Contrib levels: 2% multiplier per level - (1 + (user.achievements.rebirths / 50 or 0)) * # Rebirths: 2% multiplier per achievement - (1 + (user.achievements.streak / 100 or 0)) * # Streak achievements: 1% multiplier per achievement + task.priority * # Task priority: +50% for Medium, +100% for Hard + (1 + (task.streak / 100 or 0)) * # Streak bonus: +1% per streak + (1 + (user._statsComputed.per / 100)) * # PERception: +1% per point + (1 + (user.contributor.level / 50 or 0)) * # Contrib levels: +2% per level + (1 + (user.achievements.rebirths / 50 or 0)) * # Rebirths: +2% per achievement + (1 + (user.achievements.streak / 100 or 0)) * # Streak achievements: +1% per achievement (user._tmp.crit or 1) * # Use the crit multiplier if we got one - (1 + (_.reduce(task.checklist,((m,i)->m+(if i.completed then 1 else 0)),0) or 0)) # 100% multiplier per checklist item complete + (1 + (_.reduce(task.checklist,((m,i)->m+(if i.completed then 1 else 0)),0) or 0)) # +100% per checklist item complete #console.log("Drop chance: " + chance)