diff --git a/common/locales/en/npc.json b/common/locales/en/npc.json
index add6d3b1e3..d66daece57 100644
--- a/common/locales/en/npc.json
+++ b/common/locales/en/npc.json
@@ -36,7 +36,7 @@
"paymentMethods": "Purchase using",
"classGear": "Class Gear",
- "classGearText": "First: don't panic! Your old gear is in your inventory, and you're now wearing your apprentice <%= klass %> equipment. Wearing your class's gear grants you a 50% bonus to stats. However, feel free to switch back to your old gear.",
+ "classGearText": "First: don't panic! Your old gear is in your inventory, and you're now wearing the apprentice equipment of your new class. Wearing your class's gear grants you a 50% bonus to stats. However, feel free to switch back to your old gear.",
"classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.",
"autoAllocate": "Auto Allocate",
"autoAllocateText": "If 'automatic allocation' is checked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Physical', you'll gain Strength automatically.",
diff --git a/website/public/js/services/guideServices.js b/website/public/js/services/guideServices.js
index a8bd144e52..ee0be9d2c8 100644
--- a/website/public/js/services/guideServices.js
+++ b/website/public/js/services/guideServices.js
@@ -67,7 +67,7 @@ function($rootScope, User, $timeout, $state, Analytics) {
state: 'options.inventory.equipment',
element: '.equipment-tab',
title: window.env.t('classGear'),
- content: window.env.t('classGearText', {klass: User.user.stats.class})
+ content: window.env.t('classGearText')
}, {
state: 'options.profile.stats',
element: ".allocate-stats",