From 9f0704aa94880a075d73e8be14074151104cf50e Mon Sep 17 00:00:00 2001 From: Kaitlin Hipkin Date: Fri, 18 Mar 2016 23:23:12 -0400 Subject: [PATCH] modal explaining new class gear is now class-agnostic --- common/locales/en/npc.json | 2 +- website/public/js/services/guideServices.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/common/locales/en/npc.json b/common/locales/en/npc.json index add6d3b1e3..d66daece57 100644 --- a/common/locales/en/npc.json +++ b/common/locales/en/npc.json @@ -36,7 +36,7 @@ "paymentMethods": "Purchase using", "classGear": "Class Gear", - "classGearText": "First: don't panic! Your old gear is in your inventory, and you're now wearing your apprentice <%= klass %> equipment. Wearing your class's gear grants you a 50% bonus to stats. However, feel free to switch back to your old gear.", + "classGearText": "First: don't panic! Your old gear is in your inventory, and you're now wearing the apprentice equipment of your new class. Wearing your class's gear grants you a 50% bonus to stats. However, feel free to switch back to your old gear.", "classStats": "These are your class's stats; they affect the game-play. Each time you level up, you get one point to allocate to a particular stat. Hover over each stat for more information.", "autoAllocate": "Auto Allocate", "autoAllocateText": "If 'automatic allocation' is checked, your avatar gains stats automatically based on your tasks' attributes, which you can find in TASK > Edit > Advanced > Attributes. Eg, if you hit the gym often, and your 'Gym' Daily is set to 'Physical', you'll gain Strength automatically.", diff --git a/website/public/js/services/guideServices.js b/website/public/js/services/guideServices.js index a8bd144e52..ee0be9d2c8 100644 --- a/website/public/js/services/guideServices.js +++ b/website/public/js/services/guideServices.js @@ -67,7 +67,7 @@ function($rootScope, User, $timeout, $state, Analytics) { state: 'options.inventory.equipment', element: '.equipment-tab', title: window.env.t('classGear'), - content: window.env.t('classGearText', {klass: User.user.stats.class}) + content: window.env.t('classGearText') }, { state: 'options.profile.stats', element: ".allocate-stats",