Adventure Guide Prep (#11883)
* WIP(adventure): prereqs * WIP(drops): new modal * WIP(adventure): analytics fixes etc * feat(adventure): random egg+potion on 2nd task * fix(lint): noworkies * fix(modal): correctly construct classes * fix(tests): expectations and escape * fix(first-drops): address comments * fix(first-drops): don't give random drops until first drops * fix(drops): remove more Level 3 references * refactor(drops): no need for cloning * refactor(drops): unnecessary export * fix(first-drops): force sync * fix(first-drops): move to server * fix(first-drops): escape in case we get here with >0 items * fix(lint): line length * fix(pet-food): remove unused string
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@@ -110,13 +110,6 @@ describe('common.fns.updateStats', () => {
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expect(user.stats.points).to.eql(10);
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});
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it('add user notification when drops are enabled', () => {
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user.stats.lvl = 3;
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updateStats(user, { });
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expect(user.addNotification).to.be.calledOnce;
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expect(user.addNotification).to.be.calledWith('DROPS_ENABLED');
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});
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it('add user notification when the user levels up', () => {
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const initialLvl = user.stats.lvl;
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updateStats(user, {
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@@ -131,7 +124,7 @@ describe('common.fns.updateStats', () => {
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it('add user notification when rebirth is enabled', () => {
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user.stats.lvl = 51;
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updateStats(user, { });
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expect(user.addNotification).to.be.calledTwice; // once is for drops enabled
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expect(user.addNotification).to.be.calledOnce;
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expect(user.addNotification).to.be.calledWith('REBIRTH_ENABLED');
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});
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