Adventure Guide Prep (#11883)
* WIP(adventure): prereqs * WIP(drops): new modal * WIP(adventure): analytics fixes etc * feat(adventure): random egg+potion on 2nd task * fix(lint): noworkies * fix(modal): correctly construct classes * fix(tests): expectations and escape * fix(first-drops): address comments * fix(first-drops): don't give random drops until first drops * fix(drops): remove more Level 3 references * refactor(drops): no need for cloning * refactor(drops): unnecessary export * fix(first-drops): force sync * fix(first-drops): move to server * fix(first-drops): escape in case we get here with >0 items * fix(lint): line length * fix(pet-food): remove unused string
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@@ -0,0 +1,26 @@
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import { drops as eggs } from '../content/eggs';
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import { drops as hatchingPotions } from '../content/hatching-potions';
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import randomVal from '../libs/randomVal';
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export default function firstDrops (user) {
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const eggDrop = randomVal(eggs);
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const potionDrop = randomVal(hatchingPotions);
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user.items.eggs = {
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...user.items.eggs,
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[eggDrop.key]: user.items.eggs[eggDrop.key] || 0,
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};
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user.items.eggs[eggDrop.key] += 1;
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if (user.markModified) user.markModified('items.eggs');
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user.items.hatchingPotions = {
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...user.items.hatchingPotions,
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[potionDrop.key]: user.items.hatchingPotions[potionDrop.key] || 0,
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};
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user.items.hatchingPotions[potionDrop.key] += 1;
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if (user.markModified) user.markModified('items.hatchingPotions');
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if (user.addNotification) user.addNotification('FIRST_DROPS', { egg: eggDrop.key, hatchingPotion: potionDrop.key });
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return ({ egg: eggDrop.key, hatchingPotion: potionDrop.key });
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}
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@@ -4,12 +4,15 @@ import min from 'lodash/min';
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import reduce from 'lodash/reduce';
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import filter from 'lodash/filter';
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import pickBy from 'lodash/pickBy';
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import size from 'lodash/size';
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import moment from 'moment';
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import content from '../content/index';
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import i18n from '../i18n';
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import { daysSince } from '../cron';
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import { diminishingReturns } from '../statHelpers';
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import randomVal from '../libs/randomVal';
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import statsComputed from '../libs/statsComputed';
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import firstDrops from './firstDrops';
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// TODO This is only used on the server
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// move to user model as an instance method?
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@@ -30,6 +33,14 @@ export default function randomDrop (user, options, req = {}, analytics) {
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let dropMultiplier;
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let rarity;
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if (
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size(user.items.eggs) < 1
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&& size(user.items.hatchingPotions) < 1
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) {
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user._tmp.firstDrops = firstDrops(user);
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return;
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}
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const predictableRandom = options.predictableRandom || trueRandom;
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const { task } = options;
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@@ -71,7 +82,7 @@ export default function randomDrop (user, options, req = {}, analytics) {
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return;
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}
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if (user.flags && user.flags.dropsEnabled && predictableRandom() < chance) {
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if (predictableRandom() < chance) {
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rarity = predictableRandom();
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if (rarity > 0.6) { // food 40% chance
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@@ -135,7 +146,7 @@ export default function randomDrop (user, options, req = {}, analytics) {
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}, req.language);
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}
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if (analytics) {
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if (analytics && moment().diff(user.auth.timestamps.created, 'days') < 7) {
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analytics.track('dropped item', {
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uuid: user._id,
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itemKey: drop.key,
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@@ -66,24 +66,6 @@ export default function updateStats (user, stats, req = {}, analytics) {
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if (!user.flags.itemsEnabled && (user.stats.exp > 10 || user.stats.lvl > 1)) {
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user.flags.itemsEnabled = true;
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}
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if (!user.flags.dropsEnabled && user.stats.lvl >= 3) {
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user.flags.dropsEnabled = true;
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if (user.addNotification) user.addNotification('DROPS_ENABLED');
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if (user.items.eggs.Wolf > 0) {
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user.items.eggs = {
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...user.items.eggs,
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Wolf: user.items.eggs.Wolf + 1,
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};
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} else {
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user.items.eggs = {
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...user.items.eggs,
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Wolf: 1,
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};
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}
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if (user.markModified) user.markModified('items.eggs');
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}
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each({
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vice1: 30,
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atom1: 15,
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