multipy GP with priority-multiplier, too
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@@ -9,6 +9,7 @@ module.exports.tnl = (level) ->
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{value} task.value for exp gain
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{weaponStrength) weapon strength
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{level} current user level
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{multiplier} user-defined priority multiplier
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###
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module.exports.expModifier = (value, weaponStrength, level, multiplier=1) ->
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levelModifier = (level-1) * MODIFIER
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@@ -22,6 +23,7 @@ module.exports.expModifier = (value, weaponStrength, level, multiplier=1) ->
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{armorDefense} defense from armor
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{helmDefense} defense from helm
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{level} current user level
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{multiplier} user-defined priority multiplier
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###
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module.exports.hpModifier = (value, armorDefense, helmDefense, shieldDefense, level, multiplier=1) ->
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levelModifier = (level-1) * MODIFIER
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@@ -31,6 +33,7 @@ module.exports.hpModifier = (value, armorDefense, helmDefense, shieldDefense, le
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###
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Future use
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{multiplier} user-defined priority multiplier
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###
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module.exports.gpModifier = (value, modifier, multiplier=1) ->
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return value * modifier * multiplier
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