From e5b6e64a98c6e95c79b2fa89d0c19f6c3c76e2c5 Mon Sep 17 00:00:00 2001 From: Blade Barringer Date: Fri, 16 Jan 2015 11:47:07 -0600 Subject: [PATCH] Added preliminary logic for opening triadBingo modal --- public/js/controllers/inventoryCtrl.js | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/public/js/controllers/inventoryCtrl.js b/public/js/controllers/inventoryCtrl.js index f82781ac57..6807d33d4e 100644 --- a/public/js/controllers/inventoryCtrl.js +++ b/public/js/controllers/inventoryCtrl.js @@ -91,6 +91,15 @@ habitrpg.controller("InventoryCtrl", User.user.achievements.beastMaster = true; $rootScope.openModal('achievements/beastMaster'); } + + // Checks if Triad Bingo has been reached for the first time + if(!User.user.achievements.triadBingo + && Shared.countPets(null, User.user.items.pets) >= 90 + && Shared.countMounts(null, User.user.items.mounts) >= 90) { + // @TODO Loop through pets and make sure all are > -1 + //User.user.achievements.triadBingo = true; + //$rootScope.openModal('achievements/triadBingo'); + } } $scope.purchase = function(type, item){