chore(news): Victory Bailey

Also includes a fix to disallow party quest bosses from using Rage healing to exceed initial Health.
This commit is contained in:
Sabe Jones
2015-01-23 10:20:50 -06:00
parent 042f2fbceb
commit ec114d6a3e
2 changed files with 21 additions and 7 deletions
+1
View File
@@ -317,6 +317,7 @@ GroupSchema.statics.bossQuest = function(user, progress, cb) {
group.sendChat(quest.boss.rage.effect('en'));
group.quest.progress.rage = 0;
if (quest.boss.rage.healing) group.quest.progress.hp += (group.quest.progress.hp * quest.boss.rage.healing); //TODO To make Rage effects more expandable, let's turn these into functions in quest.boss.rage
if (group.quest.progress.hp > quest.boss.hp) group.quest.progress.hp = quest.boss.hp;
}
}
// Everyone takes damage