fix(spritesmith): split spritesheets in to multiple files to remove the
blurry iOS issue. Fixes https://github.com/HabitRPG/habitrpg/issues/2510, see http://goo.gl/IwxdI4 . Note, this commit isn't smart/dynamic, there's commented-out code for handling dynamic splitting, but I couldn't get it working - static 4 sheets for now
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