fix(spritesmith): split spritesheets in to multiple files to remove the
blurry iOS issue. Fixes https://github.com/HabitRPG/habitrpg/issues/2510, see http://goo.gl/IwxdI4 . Note, this commit isn't smart/dynamic, there's commented-out code for handling dynamic splitting, but I couldn't get it working - static 4 sheets for now
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-1
@@ -17,7 +17,8 @@
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"grunt-contrib-cssmin": "~0.8.0",
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"grunt-browserify": "~1.3.1",
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"grunt-contrib-clean": "~0.5.0",
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"habitrpg": "git://github.com/HabitRPG/habitrpg.git#develop"
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"habitrpg": "git://github.com/HabitRPG/habitrpg.git#develop",
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"image-size": "~0.3.2"
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},
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"scripts": {
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"test": "mocha"
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