From e16d48a6a94f57bcb1add64197305dec39c6cfec Mon Sep 17 00:00:00 2001 From: Alice Harris Date: Mon, 12 May 2014 21:30:20 +1000 Subject: [PATCH] Tour: updates for new toolbar design I'm REALLY not happy with the way I've worded these changes because they sound clunky and messy, but the original text is wrong now, to the extent that it would induce frustration rather than being helpful. It might be better to just delete the two sentences I changed. The day start settings might be a bit advanced for an introductory tour? The "Social" thing that I wrote would be better on its own Tour page. --- locales/en/npc.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/locales/en/npc.json b/locales/en/npc.json index 8616287994..e7587b69d7 100644 --- a/locales/en/npc.json +++ b/locales/en/npc.json @@ -30,7 +30,7 @@ "yourAvatar": "Your Avatar", "yourAvatarText": "This is your avatar. It represents you in the world of Habitica. As you accomplish goals, your avatar will gain levels, earn gold, and equip itself for further challenges ahead.", "avatarCustom": "Avatar Customization", - "avatarCustomText": "You can customize your avatar by clicking anywhere in this box. Change your body type, hair color, skin color, and more from this menu. You can also find a number of HabitRPG's exciting social features by clicking through tabs on the customization page.", + "avatarCustomText": "You can customize your avatar by clicking anywhere in this box. Change your body type, hair color, skin color, and more from this menu. You can also find a number of HabitRPG's exciting social features from the Social menu.", "hitPoints": "Hit Points", "hitPointsText": "The red bar tracks your avatar's health points. Whenever you fail to meet a goal, you take damage and lose health. If your health bar reaches zero, you die. Dying results in the loss of one level, all your gold, and a piece of equipment.", "expPoints": "Experience Points", @@ -38,7 +38,7 @@ "typeGoals": "Types of Goals", "typeGoalsText": "HabitRPG allows you to track your goals in three different ways. These goals are categorized in columns as Habits, Dailies, or To-Dos.", "tourHabits": "Habits are goals that you constantly track. They can be given plus or minus values, allowing you to gain experience and gold for good habits or lose health for bad ones.", - "tourDailies": "Dailies are goals that you want to complete once a day. Checking off a daily reaps experience and gold. Failing to check off your daily before the day resets results in a loss of health. You can change your day start settings from the options menu.", + "tourDailies": "Dailies are goals that you want to complete once a day. Checking off a daily reaps experience and gold. Failing to check off your daily before the day resets results in a loss of health. You can change your day start settings from the Settings menu (click the gear-shaped icon, then click "Site").", "tourTodos": "To-Dos are one-off goals that you can get to eventually. While it is possible to set a deadline on a to-do, they are not required. To-Dos make for a quick and easy way to gain experience.", "tourRewards": "All that gold you earned will allow you to reward yourself with either custom or in-game prizes. Buy them liberally – rewarding yourself is integral in forming good habits.", "hoverOver": "Hover over comments",