Commit Graph

100 Commits

Author SHA1 Message Date
Tyler Renelle 2ee93763fc feat(quests): add the gryphon quest, mount, pet, egg. For the glory of @baconsaur! 2014-01-21 14:41:07 -08:00
Sabe Jones cfa386683e refactor(sprites): remove deprecated Mount-SpriteSheet.png and strip down Mounts.css
This commit removes the old mounts spritesheet, and removes all manually created mount CSS from Mounts.css, leaving only the 18px top margin used to position mounts in the herobox.
2014-01-19 22:04:21 -06:00
Sabe Jones e44c84bef9 refactor(sprites): create individual sprites from mounts spritesheet
Previously, Mounts lived on a separate spritesheet from all other site graphics, and the CSS for their individual elements was manually generated. This commit doesn't change that setup yet, but creates the individual image files needed to compile mount sprites into the site master spritesheet using grunt-spritesmith. (The task won't run on my machine, so someone else needs to execute that step!)
2014-01-19 19:14:32 -06:00
Tyler Renelle 8df7fe65c5 feat(perfect-day achievement) here's one for the road @wc8 @sabrecat, if
you perform a perfect day of dailies, you get an achievement PLUS lvl/2
buff to all stats for the next day
2014-01-15 16:26:47 -07:00
Tyler Renelle eff279be5b spritesmith: reposition healer tiaras 2014-01-06 22:28:18 -07:00
Tyler Renelle 4b16317c15 winter: add winter-specific class gear as event-timed specials (@lemoness) 2014-01-06 17:14:17 -07:00
Tyler Renelle 93201b5d39 back to normal winter npc sprites 2014-01-02 16:35:49 -07:00
Tyler Renelle b76b275a7c winter: party hat fix, big snowball in inventory (@lemoness). Still
small one in spells list, those are 32x22. I say we just leave it
2013-12-31 08:54:26 -07:00
Tyler Renelle 549fd7bac0 new year's eve event: party hat, new NPCs 2013-12-31 08:44:01 -07:00
Tyler Renelle 19f53c3675 Merge remote-tracking branch 'origin/sabe/rebirth' into develop
Conflicts:
	dist/customizer.css
	dist/habitrpg-shared.css
	dist/spritesmith.css
	dist/spritesmith.png
2013-12-31 07:56:35 -07:00
Tyler Renelle bafa3ffd21 winter: add snowball achievement 2013-12-27 09:48:35 -07:00
Tyler Renelle de0f2d5e48 #64 move hair_color_wips to project_files/ so they dont' get compiled to
the spritesheet (we'll move them back when they're complete). Add
 updated healer shields to shop_*, remove artifact from
 hair_bangs_rot. @crystalphoenix thanks for hard work!
2013-12-27 09:17:59 -07:00
Tyler Renelle aebfe7c63c Merge pull request #64 from crystalphoenix/develop
Redone healer shields, start on new bang colors
2013-12-27 08:09:32 -08:00
Tyler Renelle 82afe6e796 spritesmith: swap xmas bailey => winter bailey @lemoness 2013-12-26 15:25:51 -07:00
Tyler Renelle 9aeb4f9ffb quests: add collection quests & quest arks 2013-12-24 17:24:32 -07:00
Sabe Jones fb11eb65cc Orb of Rebirth image, not yet spritesmithed 2013-12-23 17:18:21 -06:00
Tyler Renelle 7f3337c1b9 Quests: Initial bosses WIP, change all content.*.name to content.*.key for consistency (and to make room for quest.name). Bugfix on STR adjustment 2013-12-22 22:20:44 -07:00
crystalphoenix d89b182e25 Fixed broad armor rogue 4&5, reversed weapons 6
turns out broad rogue armors 4 & 5 were actually the problem and not the
weapons. raised the two armors and matched them to lemoness's examples.
deleted a few px so head isn't covered by the "neck" of the armor.
2013-12-22 20:51:34 -05:00
crystalphoenix 6b2b111066 Redone healer shields
per
https://github.com/HabitRPG/habitrpg/issues/943#issuecomment-30950025
due to concerns over the cross
2013-12-22 17:19:20 -05:00
crystalphoenix e7177e34fe some new colors for bangs 1 and 2
a start to the individual files from
https://github.com/HabitRPG/habitrpg/issues/946#issuecomment-31015823

i've put them in a separate folder to better keep track of what has
already been done.

named the red in the basic colors set darkred to differentiate from the
existing red color. pastel colors have been named with ccCOLOR for
cotton candy since the blue and pink have been pulled off the cotton
candy pet colors. desert color was also pulled of pets. fire and ice
named per to the artist's intention. the two "zombie" colors are named
bone and rot respectively.
2013-12-22 17:08:03 -05:00
Tyler Renelle 040ae343b4 add npc_tyler for tech updates 2013-12-21 15:05:12 -07:00
Tyler Renelle 3965194a07 add salt spell to remove snowman effect 2013-12-20 18:34:14 -07:00
Tyler Renelle 5b92fa0f40 rename head_special_winter to head_special_candycane 2013-12-20 11:03:16 -07:00
Tyler Renelle b9f2599f9c winter event! npcs, snowball=>snowman, new hairs/beards 2013-12-20 10:21:24 -07:00
Tyler Renelle a46c09f0d1 add fortify as potion on 'special items'. Some inventory css tweaks 2013-12-20 10:13:37 -07:00
Tyler Renelle ead5fc78f2 fix layering of beard over chin 2013-12-20 10:11:45 -07:00
crystalphoenix b4080f545f Corrected placement on rouge_6 weapons
lowered them 2px so that they would be properly aligned.
2013-12-18 15:58:07 -05:00
Tyler Renelle 41c2218976 [https://github.com/HabitRPG/habitrpg/issues/1994] fix TigerCub not appearing 2013-12-16 15:37:58 -07:00
Tyler Renelle 63765ec013 classes: rogue tree = knife*4 > chuck > katana > hook. alas that we were
pressed for time, we can revisit later. Edit starter rogue details for
content.coffee
2013-12-14 23:42:31 -07:00
Tyler Renelle 03aa5cc229 misc cleanup 2013-12-14 23:37:13 -07:00
Tyler Renelle f939ca7d8e customizations: rename skins for more political correctness (see https://trello.com/c/YKXmHNjY/306-customization-redo) 2013-12-14 15:29:30 -07:00
Tyler Renelle adc7b7f6a6 [https://github.com/HabitRPG/habitrpg/pull/1969] move armor_base_0_* to
shirt_*, special handling under user.preferences.shirt. Removed
stray pixels to bottom left.
2013-12-14 00:27:19 -07:00
Adrien Lemaire 053d900abb add 17 new shirts, slim+broad 2013-12-08 23:24:59 +11:00
Tyler Renelle acae9c36fe classes spritesmith #37 move from using *_warrior_0 for all "blank"
items, to *_base_0. Any left-over {type}_{class}_0 now are
significant (eg, weapon_*_0, as well as shield_rogue_0). This is
necessary for proper traversing up/down class shop, and allows for
completely random item deletions on death.
2013-12-06 15:41:11 -07:00
Tyler Renelle ee558c9287 classes: move some files around 2013-12-06 14:30:01 -07:00
Tyler Renelle 47524726ea spritesmith #37 shield_warrior_0 (aka, no shield) 2013-12-06 09:25:24 -07:00
Tyler Renelle ba6e416e4d 300-tier: support buying 300 tier (see http://goo.gl/qDCmX6) (FYI @danielthebard @SabreCat) 2013-12-05 16:13:56 -07:00
Tyler Renelle b5c928238b grunt-spritesmith #37 contributor pet 2013-12-05 15:56:47 -07:00
Tyler Renelle 69d248f826 grunt-spritesmith #37 backer & contrib spritesheets support 2013-12-05 15:46:08 -07:00
Tyler Renelle ee4777d5e8 classes spritesmith #37 remove chin outlines from helms so they won't
cover beards. move head_warrior_0 to head_0 so it doesn't add
extra chin outline. We'll need to figure out how to handle class_0 for
each class
2013-12-05 10:46:27 -07:00
Tyler Renelle 9ce88004cb classes spritesmith #37 rogue knife weapon/off-hand shop-sprites 2013-12-05 10:10:10 -07:00
Tyler Renelle 3c68bd90da classes & spritesmith [#37] fixes to top 3 rogue helms 2013-12-05 09:49:56 -07:00
Tyler Renelle 4818c0a830 classes: temporarily switch rogues to knives instead of bows, revisit
this commit - incomplete
2013-12-05 03:46:11 -07:00
Tyler Renelle e7c7ab099e spritesmith [#37] @crystalphoenix BEARDS! 2013-12-05 02:27:43 -07:00
Tyler Renelle 7c6d2cfe31 classes spritesmith [#37] add shop 300-tier items 2013-12-05 02:04:03 -07:00
Tyler Renelle 1fd63c00c1 grunt-spritesmith [#37] add initial shop-sprites (these may need adjusting) 2013-12-05 01:34:07 -07:00
Tyler Renelle 80eb0f564a spritesmith [#37] fixes to shop-sprites 2013-12-04 23:09:45 -07:00
Tyler Renelle b74f4905f9 [#37]grunt-spritesmith: re-organize folders 2013-12-04 20:01:37 -07:00
Tyler Renelle 8aa89b8ee4 [#37]grunt-spritesmith: add 300-tier (@lemoness) 2013-12-04 20:01:35 -07:00
Tyler Renelle 94603fa0ca [#37]grunt-spritesmith: NPCs (this is a big one!) 2013-12-04 20:01:33 -07:00