* initial refactor
* add scoredUp and scoredDown values for habits history entries, one entry per habit per day
* fix lint and add initial migration
* update old test
* remove scoreNotes
* dry run for migration
* migration fixes
* update migration and remove old test
* fix
* add challenges migration (read only)
* fix challenges migration
* handle custom day start
* update tasks in migration
* scoring: support cds
* add new test
* fix(group-plans): improved member count accuracy
* fix(migration): don't leave server running after completion
* fix(migration): don't update Stripe for non-Stripe methods
Also fixes a linting issue.
* fix(lint): no comma dangle here
* fix(async): put async token in relevant spot
* fix(lint): still more linting
* fix(async): better handling for async and promises
Also adds additional logging where discrepancies are found.
* feat(migration): provide CSV output
* fix(promises): better pause/resume
* fix(migration): don't update already canceled subs
* fix(groups): also address quantity/memberCount discrepancies
* fix(migration): also log quantity issues
* fix(migration): equation was reversed
* refactor(migration): condense logic, add error catch
* fix(migration): fix root cause of failed quantity update??
* fix(lint): gratuitous parens
* fix(test): expect group to be updated db-side
* fix(migration): actually update quantities?
* fix(groups): roll back unneeded Stripe lib change, refactor migration
* add timestamp to moderator Slack messages
* fix test errors
* import moment, condense formatting
* add timestamp to author_name variable
* update test to include timestamp, fix footer matching
* change ISODate to Date
* update test to include timestamp
* Fixes asynchronous cron bug that allows cron to run twice for a user within seconds of eachother.
fixes#8991
* Fixing tests.
* Updating assignment to keep user and res.locals.user in sync.
* remove parallel saves from the code
* fix more unit tests
* do not save users when sending message in buyGift (saved later)
* fix test
* reinstall
* fix tests
* fix tests
* removing duplicate translation key
* fixing typos
* extracting quest prerequisite check. adding check for previous quest completion, if required
* fixing (undoing) static change, adding tests
* more typos
* correcting test failures
* honoring quest prerequisites in quest invite API call. updating format of il8n string replacement arg
* no longer using apiError, use translate method instead (msg key was not defined)
* adding @apiError to docblock as requested in issue
* removing checks on quest invite method. small window of opportunity/low risk
* feat(gdpr) only store necessary data for social login
* feat(gdpr) also store email for social users
* fix(social auth): store emails array instead of single email
* fix(emails): do not get name from old facebook info
* add migration to remove extra data from social profiles
* update migration description
* fix tests
* fix typo in migration file
* fix(challenges): creator should not join challenge automatically
* change behavior on the client side as well
* update tests and fix membercount
* update tests
* fix tests
The parsing in the redirects module was simply determining the base host
via trimming off everything up to //, so a BASE_URL like
"http://localhost:3000" will result in the host name "localhost:3000",
which isn't a valid host name.
So the problem here is that BASE_URL_HOST is used for determining
whether the client should be redirected and it's comparing the hostname
of the request object with BASE_URL_HOST.
For example if we have the aforementioned BASE_URL, we get to the
following comparison:
req.hostname !== BASE_URL_HOST
Which expands to:
"localhost" !== "localhost:3000"
So in order to get rid of the port number, we now use url.parse() to get
the right host name.
Signed-off-by: aszlig <aszlig@nix.build>