Commit Graph

5 Commits

Author SHA1 Message Date
Keith Holliday 9c9b67aa9d Keys kennel fixes (#9848)
* Show keys to pets immediately

* Ensured keys to pets dissapear after use

* Added resdirect to stable after purchase

* Added mount check and updated keys to mounts and to both

* Added api calls

* Added check for beastmaster progress

* Added mount check for release mounts. Added pets and mount check to release both

* Added actions

* Added catch to common tests

* Added beast count and reload

* Removed extra console log
2018-03-02 15:30:11 -06:00
Matteo Pagliazzi 74ba55c20b Upgrade tests tools and lint migrations and scripts (part 2) (#9998)
* upgrade gulp-babel

* upgrade babel-eslint

* upgrade eslint-friendly-formatter

* start upgrading chai

* start to upgrade eslint

* restore skipped tests

* start to upgrqde monk

* fix linting and remove unused file

* fix mocha notifications, and common tests

* fix unit tests

* start to fix initrgration tests

* more integration tests fixes

* upgrade monk to latest version

* lint /scripts

* migrations: start moving to /archive unused migrations and run eslint with --fix

* lint migrations

* fix more integration tests

* fix test
2018-02-17 18:11:24 +01:00
negue fcea1ecbc2 [WIP] multiplefixes for items / equipment / stable (#8938)
* highlight egg on dragging a potion - hide popover while dragging - flat show more button

* Show EquipGearModal on Item-Click - misc fixes

* disable dragging

* hide egg notes while dragging

* rename headgear to helm

* sort equipment by name & attributes

* set welcome-dialog flag

* show feeding notification

* select animals on click

* add hatchable popover back

* fix stable sortby A-Z

* remove property brackets
2017-08-13 18:18:46 +02:00
negue 187a9f5f19 [WIP] client/inventory/stable (#8737)
* Stable: basic layout (based on equipment)

* extract item popover-content as component

# Conflicts:
#	website/client/components/inventory/item.vue

* extract item-content as slot - list standard pets with image

* dynamic list petGroups in sidebar / content - with selected / open filter

* itemContentClass for pets

* fix filter - extract filter labels

* Filter: Hide Missing

* fix position of pets

* sort by: A-Z, Color, Hatchable

* refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets

* custom petItem to show the progress

* list specialPets - rename petGroup to animalGroup (more generic)

* equip a pet

* filter animals by input

* count pets

* list mounts

* hatchable pet popover

* hatchable pet popover #2

* PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets

* Hold to hatch the pet - cleanup

* add food drawer + countBadge - special mounts - hide un-owned special animals - fixes

* Sliding Drawer: Buttons to scroll left/right

* Drag&Drop: food on pets

* fix hold to hatch - use mouseleave event

* 'Show All' / 'Show Less' - Animals

* Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10)

* fixes: colors, v-once, drawer-errorMessage, strings

* drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective

* ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding

* show animals by available content width

* change sortBy button / label

* fix pet colors / backgrounds

* DragDropDirective - grabbing cursor

* remove browser specific prefixes

* fix lint issues

* show welcome dialog

* change translationkey (noFood, already exists)
2017-06-23 13:24:10 +02:00
Matteo Pagliazzi 0af1203832 Client Redesign: Inventory pages, secondary menu, misc css and design items (#8631)
* add colors palette

* add secondary menu component and style it

* add box shadow to secondary menu

* misc css, fixes for secondary menu

* client: add equipment page with grouping, css: add some styles

* add typography

* more equipment

* stable: fix linting

* equipment: add styles (lots of general styles too)

* remove duplicate google fonts loading

* add dropdowns

* design: white search input background, remove gray from items

* start adding drawer and selected indicator

* wip equipment

* fix equipment

* equipment: correctly bind new properties on items.gear.equipped

* equipment: fix vue binding. version 2

* equipment: fix vue binding. version 3

* back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed

* checkboxes and radio buttons

* correctly renders selected items in first postion during the first render

* add search

* general changes, constants part of app state, add popovers

* add toggle switch, rename css

* correct offset

* upgrade deps

* upgrade deps

* drawer and lot of other work

* update equipping mechanism

* finish equipment

* fix compilation and upgrade deps

* use v-show in place of v-if to fix ui issues

* v-show -> v-if

* fix linting in test/client

* fix es6 compilation in test/client

* fix babel compilation for tests

* fix groupsUtilities mixin tests

* client: buttons

* client: buttons: fix colors

* client: finish buttons and dropdowns

* upgrade bootstrap-vue, finish buttons and dropdowns

* fix tasks page layout

* misc fixes for buttons

* add textareas

* fix app menu

* add inputs

* fixes for toggleSwitch

* typography

* checkboxes and radio buttons

* add checkbox icon

* fix equip.js

* extract strings to newClient.json

* add Popover above 'Use Costume' / 'Auto Equip' slider - disable item select if costume-mode and 'useCostume' isn't active

* show "you have disabled your costume" error above the drawer items

* check errorMessage for null

* hide star if costume not enabled

* fix errorMessage (!errorMessage seems not to work for string)

* show minimize / expand icon - always centered by css

* drawer test

* drawer: fix centering on large screens

* fix show more button

* add margin when two dropdowns are next to each other

* adjust the page padding based on the drawer, misc fixes

* drawer fixes
2017-05-16 21:09:55 +02:00