* NewPartyPlaceholder "Enter your party's name"
* Added new placeholder and if statement to display either "party's name" or "guild's name" (issue 12273)
* Added blockquote styling based on Zeplin example
* Commit new changes to style blockquotes
* Fix bottom of post margins after markdown class addition
* Store original quantities, to avoid reordering
Create a quantity snapshot when loading the screen.
Sort based on the snapshot after updates.
Fixes: 12040
* Avoid initial branching
Co-authored-by: Bart Enkelaar <benkelaar@gmail.com>
* Add comment
Co-authored-by: Bart Enkelaar <benkelaar@gmail.com>
* Only show attainable and owned special pets/mounts
Fixes#9498
* #9498: Handle comments
Don't change API,
put canFind in petInfo and mountInfo
* #9498: Move canFind to itemInfo, to allow sync
* #9498: Create a show method, to allow update without reload.
* wip
* refactor world state
* allow resource to be reloaded when the server is updated
* fix#9242
* fix event listeners
* remove un-needed code
* add tests for asyncResourceFactory reloadOnAppVersionChange
* fix double cron notifications and party members showing up in the header after a party invitation is accepted
* remove console.log
* do not send vm info to loggly due to circular dependency + fix typo
* fix#12181
* do not load invites multiple times in members modal
* add hover to challenge member count
* groups: load members only on demand
* minor ui fixes
* choose class: fix vue duplicate key warning
* minor ui fixes
* challanges: load members on demand
* add loading spinner
* change loading mechanism
* fix loading gryphon issues
* reduce code duplication
* Fix Issue #12103: Wacky potions purchase warning
For wacky potions lower petsRemaining by 9,
to exclude the mounts that don't exist.
* Fix Issue #12103: Wacky potions purchase warning
Handle comments
* Use includes instead of indexOf() !== -1
* use droppEggs and dropHatchingPotions instead of fixed amounts
* #11828: Show a boss damage notification for skills
Brutal Smash and Burst of Flames skills should show a
boss damage notification
Fixes#11828
* Calculate quest progress regardless of spell target.
* Bolding text inside a link in task title/notes. (#12178)
Before:
* link target opened in new tab
* task edit popup opened
Now:
* link target opened in new tab
Fixes#12178
* Handle PR comments
* Added explanation
* Switched to classList to improve readability
* Issue 12033 - Use version of habitica-markdown that includes mention plugin
Also fixes frontend parts of 11504 and 10924
* Issue 12033 - Reduce duplication in chatCard & messageCard
* Issue 12033 - Use habitica-markdown version 2.0.0
* Issue 12033 - Use new entry point and fix tests
* Issue 12033 - Rename renderMarkdown to renderWithMentions
* fix(chat) - Mention dot doesn't show if mention is preceded by weird mention
* fix(chat) - add unit test for chatCard
* fix(chat) - Improve unit test to only mount the wrapper once
* Issue 10786 - Add unit test for Home component
* Issue 10786 - Improve test setup and test invite parameter variations
* Issue 10786 - Improve Vue.js test isolation by adding async keyword to dispatch function
* Issue 10786 - Missing action does not need to be awaited
* Use localVue for groupsUtilities test and revert partial zone fix
* Changed private message" button to use <a href> to open Private Message page in same tab.
Changed private message" button to use <a href> to open Private Message page in same tab with normal mouse click, and open in a new tab with right mouse click mouse context menu.
* Use router-link and navigation guard as requested.
Change from <a href to router-link in profile.vue and use navigation guard to obtain selected user data from server instead of doing so in mount method as requested.
* Added habitica::dismiss-modal to hide members modal
* Suggestion from lint
* Use replace in router-link to as per suggestion
* Suggestion by lint
* Remove sendMessage function in profile.vue as suggested in PR review