Commit Graph

38 Commits

Author SHA1 Message Date
Shane Lister 2234f57d73 Resting icon and pixely version of missing pet 2013-05-09 16:41:44 -07:00
Tyler Renelle d3fdd051e1 backer: fix pets html, add migration 2013-05-08 21:40:01 +01:00
Tyler Renelle fcc0c4d3f3 add backer pet, move backer styles into its own stylus 2013-05-08 16:24:26 +01:00
Tyler Renelle 9b1bcb8367 dynamic pets, fix #897 2013-05-05 13:54:32 +01:00
Tyler Renelle 7c93d80ae5 add beast-master achievement 2013-05-03 16:08:22 +01:00
Tyler Renelle ae1a4230ca add pets count to stable page 2013-05-03 12:27:14 +01:00
Tyler Renelle a40a41fa9c add in alexander the merchant 2013-05-02 15:12:00 +01:00
Tyler Renelle 60b5783689 add separate game-pane from tasks-pane, make layout smoother #828 2013-05-02 14:16:57 +01:00
Tyler Renelle 830089a74e some fixes to make sure {#each} contains one-and-only-one element 2013-04-21 17:46:58 -04:00
Tyler Renelle 6aaca11227 add rare pets back in (veteran wolf only for now) 2013-04-16 21:30:44 -04:00
Tyler Renelle 9e86248120 "unlock all the pets" style stable layout 2013-04-15 02:03:32 -04:00
Shane Lister 4742e4236e Update pets.html
Changing the sprinkle button to say pour.
2013-04-05 22:55:34 -07:00
Tyler Renelle 88badc4929 pets: list cost of items in market 2013-03-28 00:36:57 -07:00
Tyler Renelle 562634478f pets: easier click on market items 2013-03-27 11:59:56 -07:00
Tyler Renelle 3a62482a4d pets: bug fixes & rewording 2013-03-27 11:57:40 -07:00
Tyler Renelle 4edbb8bf3d pets: rename everything "food" to "hatcing potions" (since we may be adding food in the near future) 2013-03-27 11:34:41 -07:00
Tyler Renelle 6520bfb789 pets: rename shaners Item_HatchingPotion to Pet_HatchingPotion to fit
previous architecture, add some placeholders for the un-finished
potions. got them working
2013-03-27 00:20:33 -07:00
Tyler Renelle 0253815625 pets: rename food to hatching powder 2013-03-26 22:21:46 -07:00
Tyler Renelle 42292be251 pets: show which egg was dropped on unlocking drops 2013-03-26 17:58:44 -07:00
Tyler Renelle 64e421d529 pets: add eggs to market, move from rewards tab to avatar modal 2013-03-25 15:44:41 -07:00
Tyler Renelle 4af56b998f pets: some better default inventory/stable layout 2013-03-25 11:50:32 -06:00
Tyler Renelle ae53675014 pets: move inventory into <menus> 2013-03-25 10:18:28 -06:00
Tyler Renelle 102c693d7c pets: show specific egg in inventory 2013-03-25 09:51:41 -06:00
Tyler Renelle e3df4cd9f3 choosePet inside <a/> with tooltip 2013-03-22 23:04:38 -06:00
Tyler Renelle a6f4e01de7 move random-drop inside batch operations 2013-03-22 22:35:51 -06:00
Tyler Renelle 6fd9bfbab4 pets: use pet.name for unique identifier, not pet.text. general cleanup 2013-03-22 22:17:25 -06:00
Tyler Renelle c170cd269f move some more pet html into pets.html 2013-03-22 19:37:48 -06:00
Tyler Renelle 5043c46b5a move some pet html around 2013-03-22 19:21:35 -06:00
Tyler Renelle a1a85241d5 add "hatching powder" (as temporary pet food), clean up some dialogs,
fix eggs using their actual animal sprites
2013-03-21 14:56:25 -06:00
Daniel Saewitz 2ffe0aecf9 FeedEgg 2013-03-16 11:18:27 -04:00
Daniel Saewitz 3d5e3c7743 Fix modals 2013-03-13 11:47:37 -04:00
Daniel Saewitz 4485d226e8 1% chance on every score to get an item 2013-03-13 11:37:06 -04:00
Daniel Saewitz ab332d5f23 Save eggs as object so we can grab text easily 2013-03-09 20:03:24 -05:00
Daniel Saewitz 96e36f97d3 Add eggs and rename to food 2013-03-09 13:33:57 -05:00
Daniel Saewitz 31c0099119 Drop an egg when the user htis level 4 2013-03-09 08:30:06 -05:00
Daniel Saewitz db132fad19 Show meats in inventory 2013-03-09 08:17:02 -05:00
Daniel Saewitz f71e2fbade Working... in progress 2013-03-08 12:55:04 -05:00
Daniel Saewitz 510bcda47c wip 2013-03-08 12:44:21 -05:00