* begin implementing global webhooks
* add checklist item scored webhook
* add pet hatched and mount raised webhooks (no tests)
* fix typo
* add lvl up webhooks, remove corrupt notifications and reorganize pre-save hook
* fix typo
* add some tests, globalActivity webhook
* fix bug in global activiy webhook and add more tests
* add tests and fix typo for petHatched and mountRaised webhooks
* fix errors and add tests for level up webhook
* wip: add default data to all webhooks, change signature for WebhookSender.send (missing tests)
* remove unused code
* fix unit tests
* fix chat webhooks
* remove console
* fix lint
* add and fix webhook tests
* add questStarted webhook and questActivity type
* add unit tests
* add finial tests and features
* removing file that only contained a reference to a missing folder
* fixing typo
* using full dates to avoid moment warning in tests
* more typos
* sending an empty string to vue bootstrap tooltip (disabling it) if no challenge short name is set
* Began moving group chat to separate model
* Fixed lint issue
* Updated delete chat with new model
* Updated flag chat to support model
* Updated like chat to use model
* Fixed duplicate code and chat messages
* Added note about concat chat
* Updated clear flags to user new model
* Updated more chat checks when loading get group
* Fixed spell test and back save
* Moved get chat to json method
* Updated flagging with new chat model
* Added missing await
* Fixed chat user styles. Fixed spell group test
* Added new model to quest chat and group plan chat
* Removed extra timestamps. Added limit check for group plans
* Updated tests
* Synced id fields
* Fixed id creation
* Add meta and fixed tests
* Fixed group quest accept test
* Updated puppeteer
* Added migration
* Export vars
* Updated comments
* Added more tests for verifyGemPurchase
* Added more tests for subscribe
* Added user is subscribed check
* Reverted gulp task
* Added existence check
* remove removePunctuationFromString function from test code
It's not needed now that the test banned words don't contain underscores.
* prevent tests accidentally throwing messageGroupChatSpam
This commit makes the user for most tests have contributor tiers so
that the user can't trigger the messageGroupChatSpam error message
(for posting messages too quickly).
This is useful when some of the tests fail due to broken code
because that makes more messages be posted than expected. If the user
doesn't have tiers, the messageGroupChatSpam error message would be
triggered, which gives misleading information about the test failure.
* add tests for banned swear and slur words posted in mixed case
* allow banned word error message to show bad words in the same case the user typed them
* stop using randomly-chosen real banned words in tests
The test modified in this commit had been using real banned words,
which meant that those words were being displayed to the contributors
when the test failed.
NB the 'check all banned words are matched' test also uses the real
banned words but the test failure messages don't show the words.
* improve translatability of bannedWordUsed error message
* allow Hourglasses and gemCapExtra to increase promptly after a multi-month subscription has renewed
* fix existing Hourglass and Gem Cap tests that were wrong
The scenario originally used for these two tests was a six-month recurring
subscription (you can tell that from the starting offset having a non-zero value).
For recurring subscriptions, we do NOT want to increase the consecutive month
benefits as soon as the sixth month starts because the user has already been
given a full six months' benefits in advance and they might cancel the
subscription before it renews later in the sixth month.
Therefore we want to give the extra benefits at the beginning of the seventh
month (ideally we'd give them mid-month in the sixth month when the renewal
happens but we don't have support for tracking renewal dates).
So, the two changed tests were actually not correct for the case
where the offset started as non-zero.
These tests are correct for one-month recurring subscriptions (when the offset
is never set to anything above zero). The user isn't meant to get any consecutive
month benefits until a multiple of 3 months has been reached.
* add tests for one-month recurring subscription before 3x months are reached
* add tests for 3-, 6-, and 12-month recurring subscriptions
The 3-month tests are the most thorough, stepping through the
expected start and end values of consecutive data for a 7-month
range.
The 6-month tests are a bit less thorough since the same code is
used for all multi-month periods.
The discount Google subscription code is used to ensure we keep
support for it.
The 12-month tests are less thorough still, since again the same
code is used.
I'm about to try some more tests with `useFakeTimers`, which should
be a better way to test the code since they won't rely on me having
set the initial values correctly for each test. :) But I wanted to
work through these cases manually first to ensure my understanding
of how the values should change does actually match the code.
* add tests for 1-, 3-, 6-, and 12-month recurring subscriptions using clock changes to simulate passing months
Also fixed the clock call in an unrelated test because it was forming
the date incorrectly (`unix()` can't be used to create a date).
Also changed email@email.email to email@example.com because
email@email.email is potentially a real email address.
* add tests for 3-month gift subscriptions - no extra consecutive benefits given
* add tests for consecutive benefits for 6-month recurring subscription that has incorrect consecutive month data because it started before issue #4819 was fixed
* fix lint errors
* remove outdated subscription tests
* Removed challenge group duplication
* Removed duplication of joined challenge
* Moved helpers to challenge library
* Passed group to function
* Fixed group response
* dailies history date added in scoreTask instead of cron
* fix lint issues
* changes based on feedback. Undo cron code deletion and deleted iteration on scoreTask
* fix lint issues
* add task history entry in cron for dailies that weren't completed
* add history entry after value is fully evaluated
* Added initial bailey api
* wip
* implement new panel header
* Fixed lint
* add ability to mark notification as seen
* add notification count, remove top badge from user and add ability to mark multiple notifications as seen
* add support dismissall and mark all as read
* do not dismiss actionable notif
* mark as seen when menu is opened instead of closed
* implement ordering, list of actionable notifications
* add groups messages and fix badges count
* add notifications for received cards
* send card received notification to target not sender
* rename notificaion field
* fix integration tests
* mark cards notifications as read and update tests
* add mystery items notifications
* add unallocated stats points notifications
* fix linting
* simplify code
* refactoring and fixes
* fix dropdown opening
* start splitting notifications into their own component
* add notifications for inbox messages
* fix unit tests
* fix default buttons styles
* add initial bailey support
* add title and tests to new stuff notification
* add notification if a group task needs more work
* add tests and fixes for marking a task as needing more work
* make sure user._v is updated
* remove console.log
* notification: hover status and margins
* start styling notifications, add separate files and basic functionalities
* fix tests
* start adding mystery items notification
* wip card notification
* fix cards text
* initial implementation inbox messages
* initial implementation group messages
* disable inbox notifications until mobile is ready
* wip group chat messages
* finish mystery and card notifications
* add bailey notification and fix a lot of stuff
* start adding guilds and parties invitations
* misc invitation fixes
* fix lint issues
* remove old code and add key to notifications
* fix tests
* remove unused code
* add link for public guilds invite
* starts to implement needs work notification design and feature
* fixes to needs work, add group task approved notification
* finish needs work feature
* lots of fixes
* implement quest notification
* bailey fixes and static page
* routing fixes
* fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party});
* read notifications on click
* chat notifications
* fix tests for chat notifications
* fix chat notification test
* fix tests
* fix tests (again)
* try awaiting
* remove only
* more sleep
* add bailey tests
* fix icons alignment
* fix issue with multiple points notifications
* remove merge code
* fix rejecting guild invitation
* make remove area bigger
* fix error with notifications and add migration
* fix migration
* fix typos
* add cleanup migration too
* notifications empty state, new counter color, fix marking messages as seen in guilds
* fixes
* add image and install correct packages
* fix mongoose version
* update bailey
* typo
* make sure chat is marked as read after other requests
* Add support for `multiDaysCountAsOneDay == false` to evasion
`if (dailiesDaysMissed > 1) dailiesDaysMissed = 1;` causes the evasion for-loop to only evaluate once even if `multiDaysCountAsOneDay == false`. This statement isn't necessary because `if (multiDaysCountAsOneDay) break;` will cause the for-loop to evaluate only once if `multiDaysCountAsOneDay == true`. Removing this statement makes the `dailiesDaysMissed` variable unnecessary.
* Moves break statement out of conditional