Tyler Renelle
7c39f8c4e3
add stealth back in. @danielthebard I do insist we keep this spell. It's been in many wikia & ingame descriptions, and highly-anticipated. I think rogues, a solitary class, can do sans one party spell
2013-12-18 10:14:17 -07:00
Tyler Renelle
cb5b80a2f7
classes: spell balancing all around
2013-12-18 10:05:24 -07:00
Tyler Renelle
254198c8ab
classes: temp hotfix for OP pickpocket, add values instead of multiply
2013-12-17 21:52:30 -07:00
Sabe Jones
f14d21176f
Fix typos in ability descriptions
2013-12-17 22:38:40 -06:00
Tyler Renelle
2d568f1cf4
[ https://github.com/HabitRPG/habitrpg/issues/2017 ] add abiltiy to opt
...
out of class system entirely
2013-12-17 16:43:10 -07:00
Tyler Renelle
2ecbb3b3ce
[ #2001 ] some hack-job balancing of pickpocket. I'm gonna need someone
...
with math skills to do some real balancing. Also, this commit makes
greens/blues better to pick-pocket than reds! I think that's important
for motiviation (@sabrecat @danielthebard)
2013-12-17 00:15:39 -07:00
Tyler Renelle
ce04027802
classes: fixes & balancing of spells
2013-12-16 12:54:46 -07:00
Sabe Jones
7b2c21f538
Include the ??? Helm
2013-12-15 13:51:52 -06:00
Sabe Jones
e869bc281c
Complete draft of rogue, backer, and contributor gear
2013-12-15 13:39:03 -06:00
Sabe Jones
ba580f2e41
Class, backer, contrib equipment WIP
2013-12-14 20:03:49 -06:00
Tyler Renelle
954cdf7f29
[ https://github.com/HabitRPG/habitrpg/issues/1977 ] APIv2 WIP - start of a framework where operations are shared between client & server. If the op is called on the client, it updates the user & then POSTs to the server with op of the same name. If called on server, it updates the user and user.save()s
2013-12-11 21:42:05 -07:00