Tyler Renelle
ab5bd6d5af
[ https://github.com/HabitRPG/habitrpg/issues/1977 ] port pet-feeding to
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user.ops, so that it's now available in the API. Also add handling of
200 errors to simply notify and continue on up to server (friendly messages)
2013-12-12 15:57:01 -07:00
Tyler Renelle
aac5cc6d39
[ https://github.com/HabitRPG/habitrpg/issues/1977 ] add some basic
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documentation for user.ops
2013-12-11 22:20:11 -07:00
Tyler Renelle
954cdf7f29
[ https://github.com/HabitRPG/habitrpg/issues/1977 ] APIv2 WIP - start of a framework where operations are shared between client & server. If the op is called on the client, it updates the user & then POSTs to the server with op of the same name. If called on server, it updates the user and user.save()s
2013-12-11 21:42:05 -07:00
Tyler Renelle
9bee4b9f9e
Merge branch 'master' into develop
2013-12-08 22:57:18 -07:00
Tyler Renelle
1144752f52
remove reroll from items.coffee
2013-12-08 19:02:50 -07:00
Tyler Renelle
0846c8191a
Merge pull request #49 from Xatres/master
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Updated Starting Tasks
2013-12-08 08:22:56 -08:00
Tyler Renelle
40b89dda46
Merge pull request #46 from BlackEdder/max_drop_chance_clean
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Calculate chance to drop using a slowly increasing function
2013-12-08 08:21:28 -08:00
Xatres
bee95205f4
Updated Starting Tasks, Mk 2
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Quickedit to clarify first task.
2013-12-08 09:58:09 -05:00
Tyler Renelle
6d2e67fab6
Merge branch 'master' into classes
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Conflicts:
dist/habitrpg-shared.js
dist/spritesheets.css
img/sprites/Egg_Sprite_Sheet.png
2013-12-07 19:50:34 -07:00
Tyler Renelle
1ec0dc12b3
Revert "mounts: remove food temporarily. merging to master so we can run schema"
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This reverts commit bf8c0dd9dc .
Conflicts:
dist/habitrpg-shared.js
script/algos.coffee
2013-12-07 20:09:45 -05:00
Tyler Renelle
d7407506bc
Revert "mounts: remove food temporarily. merging to master so we can run schema"
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This reverts commit bf8c0dd9dc .
Conflicts:
dist/habitrpg-shared.js
script/algos.coffee
2013-12-07 11:37:01 -07:00
Tyler Renelle
deb7e83394
cleanup death handling
2013-12-07 11:30:24 -07:00
Xatres
f044e9cbb1
Updated Starting Tasks
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Starting tasks updated to prevent overlap with updated Beginner's Tour. Also fleshed out the description of task colors.
2013-12-07 11:22:55 -05:00
Tyler Renelle
86dae794b1
classes: death WIP (handling lose 1 gear piece, 1 stat point). This will
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need revisiting and testing
2013-12-06 17:45:07 -07:00
Tyler Renelle
acae9c36fe
classes spritesmith #37 move from using *_warrior_0 for all "blank"
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items, to *_base_0. Any left-over {type}_{class}_0 now are
significant (eg, weapon_*_0, as well as shield_rogue_0). This is
necessary for proper traversing up/down class shop, and allows for
completely random item deletions on death.
2013-12-06 15:41:11 -07:00
Tyler Renelle
41da82ff57
classes: add twoHanded attr on weapons (@sabrecat easy-peasy)
2013-12-06 11:45:30 -07:00
Tyler Renelle
47524726ea
spritesmith #37 shield_warrior_0 (aka, no shield)
2013-12-06 09:25:24 -07:00
Tyler Renelle
665166507e
classes: move item-store sorting from web to shard (so we can share with
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mobile)
2013-12-05 18:19:39 -07:00
Tyler Renelle
ba6e416e4d
300-tier: support buying 300 tier (see http://goo.gl/qDCmX6 ) (FYI @danielthebard @SabreCat)
2013-12-05 16:13:56 -07:00
Tyler Renelle
617d29b3fb
classes: support buying special gear (backer, contrib, etc) from item store
2013-12-05 15:48:13 -07:00
Tyler Renelle
ee4777d5e8
classes spritesmith #37 remove chin outlines from helms so they won't
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cover beards. move head_warrior_0 to head_0 so it doesn't add
extra chin outline. We'll need to figure out how to handle class_0 for
each class
2013-12-05 10:46:27 -07:00
Tyler Renelle
4818c0a830
classes: temporarily switch rogues to knives instead of bows, revisit
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this commit - incomplete
2013-12-05 03:46:11 -07:00
Tyler Renelle
2a417cd201
classes: add level requirements for spells, remove derby cleanup, unlock
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classes properly
2013-12-04 23:53:15 -07:00
Tyler Renelle
a0ea8dbca2
costumes: add costume support (supporting habitrpg#5fea978)
2013-12-04 22:50:43 -07:00
Tyler Renelle
9c135482a2
[ #37 ] classes: move m/f => broad/slim, add those body-types in, fix hair positioning
2013-12-04 20:00:50 -07:00
Tyler Renelle
091600d7fc
classes: add _statsComputed property, and sample
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`user.stats.buffs.stealth` handling (@SabreCat @danielthebard)
2013-12-02 19:14:29 -07:00
Tyler Renelle
f662b3af18
Merge branch 'master' into classes
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Conflicts:
dist/habitrpg-shared.js
dist/spritesheets.css
script/items.coffee
2013-12-01 19:24:40 -07:00
BlackEdder
9fad649c64
Added comment about further changes that will be needed
2013-12-01 18:46:53 +00:00
Tyler Renelle
9976610652
classes: armory WIP
2013-11-30 16:32:09 -07:00
Tyler Renelle
282e105ea3
[ https://github.com/HabitRPG/habitrpg/issues/1057 ] don't exit-early when
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attempting to detect if they've switched timezones. Also, don't need to
sanitize user.lastCron in shared, do it in Mongoose
2013-11-29 17:15:41 -07:00
Tyler Renelle
bf7f7b6583
[ #1057 ] use sanitized o.dayStart, not options.dayStart. slightly better sanitize(dayStart)
2013-11-29 16:47:08 -07:00
Sabe Jones
b2a4d215a8
Draft of names, descriptions, stats, and costs for class-based equipment.
2013-11-29 17:31:43 -06:00
Nick Gordon
f977bd5171
I don't know much about coffeescript, but this build should pass now
2013-11-28 12:46:49 -08:00
BlackEdder
10ab2a9374
Calculate chance to drop using a slowly increasing function
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Maximum of the function is probability of 0.75. The old system would
give a guaranteed drop at a modifier of 20. With this function the
probability is then roughly .55.
2013-11-28 18:06:48 +00:00
Nick Gordon
328a9d28dc
suggested fix for adding "special" pets so that the list does not have to be duplicated multiple times. the user model can be updated in habitrpg to pull from here instead of hard coding it
2013-11-27 22:50:19 -08:00
Tyler Renelle
3d93f63216
classes: multi-class items WIP
2013-11-23 17:00:55 -07:00
Daniel the Bard
c2810a4074
Merge branch 'classes' of https://github.com/DanielTheBard/habitrpg-shared into classes
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Conflicts:
script/items.coffee
2013-11-23 14:27:50 -05:00
Daniel the Bard
fc39169b7a
Updated Abilities
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Not sure how balanced they are. Will probably require some play-testing. I'm sure we'll make adjustments as we go along.
Also built this on the assumption of maybe starting with maybe 30mp, and gaining 2 mp per point of INT?
2013-11-23 14:03:30 -05:00
Daniel the Bard
2544c13045
Class Abilities Updated
2013-11-23 13:41:42 -05:00
Tyler Renelle
1ef6bb18a8
classes WIP
2013-11-21 10:15:44 -08:00
Matteo Pagliazzi
7e437e405d
fix for countPets, working when originalCount is 0
2013-11-20 21:37:40 +01:00
Matteo Pagliazzi
ec1681fce4
add countPets helper
2013-11-18 16:07:23 +01:00
Sabe Jones
4fbc31d1e6
Change "HP" to "Health" and clarify Potion type
2013-11-17 09:55:04 -06:00
Matteo Pagliazzi
4547417d62
build, export moment & lodash as helpers (to be used in $rootScope)
2013-11-17 13:27:50 +01:00
Matteo Pagliazzi
3a2edb6539
remove relative date & upgrade & export moment
2013-11-17 13:24:36 +01:00
Tyler Renelle
ecd7a32974
Merge pull request #40 from therufs/fix-rarity
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Fix drop ratios
2013-11-14 20:37:02 -08:00
Ruthan
c9aeb65d55
Rebalance potion ratios (version 2)
2013-11-14 20:52:24 -05:00
Ruthan
ccd39036b6
Fix drop ratios
2013-11-14 20:22:39 -05:00
Tyler Renelle
30b19b5e7d
pets: add adjectives (@SabreCat)
2013-11-14 14:05:44 -08:00
Tyler Renelle
bf8c0dd9dc
mounts: remove food temporarily. merging to master so we can run schema
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migration and start with item translations. This commit will be reverted
when mounts is fully merged
2013-11-14 12:40:08 -08:00