Commit Graph

15 Commits

Author SHA1 Message Date
negue 72606ad376 Fix Storybook Installation and production build CI (#13465)
* Revert storybook updates - pin versions - add production build CI

* test.yml wasnt added to the commit

Co-authored-by: Sabe Jones <sabrecat@gmail.com>
2021-09-01 18:47:13 -05:00
Sabe Jones 74a30fb1ec Merge branch 'release' into develop 2021-08-30 14:38:12 -05:00
Sabe Jones f13e982553 Revert "Revert "chore(lint): run fix""
This reverts commit 5179440f77.
2021-08-27 18:54:55 -05:00
Sabe Jones 5179440f77 Revert "chore(lint): run fix"
This reverts commit 15fdf2d75a.
2021-08-26 22:50:46 -05:00
Sabe Jones 15fdf2d75a chore(lint): run fix 2021-08-26 21:19:18 -05:00
negue 53424d548a Rework Notifications: separate and bundle to an amount of 4 (#13300)
* WIP notifications only show 2 at once

* separate and bundle notifications to pairs

* notification fadein/-out/move animations - remove notifications on an interval instead of calculated timeouts

* easier way to import all sprite css files

* add stories + fix sizes / paddings + click to hide + animation fixes

* keep notification at the top but always under the toolbars

* change animations to ease-in 0.25s + add prop to change the delay between deletion and add

* fix adding logic in a rare case of added notifications when only one item is currently visible + add debug mode

* disable lint for notification console

* add more notification example trigger buttons

* potential fix of animation / queue

* increase amount of notifications to 4

* fix sanity

* fix test:unit call again

* new notification styles - fix animations

* keep error notifications visible until manually removed + refactor adding/removal logic

* fix margins

* prevent multiple filling + different delay on filling

* stop and restart removal timer on new notifications

* reduce line-height / apply different margin for icons

* move sprites.scss out and use it in app.vue as well

* update sprites back to 31
2021-08-26 19:56:41 -05:00
negue 30c202dbbe Quest Sidebar: Boss Pending Health inside the normal Bar (#13317) 2021-08-26 19:22:56 -05:00
negue a8b58815b4 Update Party / Group Sidebar / Quest states (#12793)
* move groups/sidebar to groupSidebar.vue

* lint files

* extract group/party sidebar to rightSidebar.vue

* wip stories with example data

* update stories - wip sidebar re-styling

* message party / group leader + move items to the menu

* update paddings /place for quest section

* invite to party / guild

* update labels (* Party / Guild )

* guild-background to group-background

* correct menu order + missing a label based on the group type

* no quest - styles / layout applied

* quest owner / not started - styles applied   + extracted questActions from questDetailsModal.vue to a mixin

* no challenge style

* hover with underlines

* quest-pending area layout / margins

* "Collection Quest/Quest Owner Participating" Styling Done

* group sidebar menu with icons / background

* remove most participate button styles

* fix quest-invite panel

* move "Start Quest" + add "Leave Quest"

* Not Participating + Boss + Rage Quests restyling

* party quest changes - invitedToQuest + button styles + no-items style + view details

* fix icons + rage value + colors

* fix duplicate key

* hide items label if 0 items found + hide pending damage if there is none + sidebar section margin + fix percent calculation 0 => 0%

* combine quest abandon / cancel to one call + hide begin if quest has already started + close modal if quest was canceled

* remove unused translate string

* allow leaving an accepted but inactive quest + disable leave when user is quest leader

* update "are you sure" questions - remove "doubleSureAbort" - add "sureLeaveInactive"

* sidebar margins + menu icon color

* refactored css rules

* improve some styles

* fix button spacing

* fix dropmenu with icon hover

* hide leave quest for leaders + fix quest buttons spacing

* add pending items label

* remove "X items found" label

* first round of fixes

* last v-once

* Update Quest Dialogs (#13112)

* new quest rewards panel + extract questPopover and itemWithLabel

* WIP: questInfo still not applying the row-height..

* split up start-quest-modal into select and detail modal - also rename the current quest-details to be the group-quest-details modal

* remove start-quest-modal from modal-scss

* update package-lock

* WIP before using the quest sidebar branch as a base

* move quest detail actions to the "new" details dialog

* quest details layout for owner / participant

* fix quest rewards - open details modal from sidebar

* apply quest-details dialog styles to the buyQuestModal one

* fix quest reward icons / popover / texts

* WIP back to quest selection

* fix lint

* merge selectQuestModal.vue with questDetailModal.vue + UI for the select quest

* fix margins / layout / labels

* fix quest detail + wip invitationListModal.vue / participantListModal.vue

* fix questmodal user label centered

* fix centered reward items + grouping items and adding a count-badge

* sort quests by AZ or quantity

* invitations modal

* remove console.info

* complete participantListModal.vue + extracted getClassName

* missed a file for getClassName extraction

* fix invitations

* select the actual quest on details

* fix margins on invite to party / start quest buttons

* replace buyQuestModal close button and title

* fix recursion due to the same name

* missing import

* sort quantity by highest first

* fix "Can't find a Quest to start" styles

* fix "your balance" padding

* fix quest collections / drop items

* fix member details in participants list

* fix quest info

* remove nullable because the build doesn't like it (on this file..)

* add questCompleted to the stories + fix getDropName

* replace quest-rewards in questCompleted.vue

* fix questCompleted.vue style

* delete obsolete components

* add missing spritesheets to storebook

* requested pr changes

* refactored fetchMember

* revert optional chaining

* fix merge conflicts

* fix rightSidebar hover colors - $scss var to css var

* overflow auto instead of scroll

* prevent wrapping of quest collections

* rollback to multi line quest items

* use min-width for the quest popover
2021-05-28 16:11:43 -05:00
negue bad3f82dfb Inventory: fixes / layout (#11948)
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
2020-10-19 23:54:51 +02:00
Bart Enkelaar 1b301e9c68 issue(11266) - Restyle level-up modal with sparkles (#12486)
* issue(11266) - Restyle level-up modal with sparkles

* issue(11266) - Add reward display to level up modal

At levels 15, 30, 40 and 60 the earned quests are now shown in the level-up modal.

* issue(11266) - Simplify css and don't use custom footer

* issue(11266) - Don't show pink bars and use colour variables
2020-08-29 16:33:06 +02:00
negue d2fc7c0c3d UI: redesign DatePicker (#12418)
* extract datepicker & settings as component + redesign

* fix updating values + fix button styling + popover position

* remove eslint-config-standard / html
2020-08-09 22:25:56 +02:00
negue aaf32cc09b Teams UI Redesign and A11y Updates (#12142)
* WIP(a11y): task modal updates

* fix(tasks): borders in modal

* fix(tasks): circley locks

* fix(task-modal): placeholders

* WIP(task-modal): disabled states, hide empty options, +/- restyle

* fix(task-modal): box shadows instead of borders, habit control pointer

* fix(task-modal): button states?

* fix(modal): tighten up layout, new spacing utils

* fix(tasks): more stylin

* fix(tasks): habit hovers

* fix(css): checklist labels, a11y colors

* fix(css): one more missed hover issue

* fix(css): lock Challenges, label fixes

* fix(css): scope input/textarea changes

* fix(style): task tweakies

* fix(style): more button fixage

* WIP(component): start select list story

* working example of a templated selectList

* fix(style): more button corrections

* fix(lint): EOL

* fix(buttons): factor btn-secondary to better override Bootstrap

* fix(styles): standardize more buttons

* wip: difficulty select - style fixes

* selectDifficulty works! 🎉 - fix styles

* change the dropdown-item sizes only for the selectList ones

* selectTranslatedArray

* changed many label margins

* more correct dropdown style

* fix(modals): button corrections

* input-group styling + datetime picker without today button

* Style/margins for "repeat every" - extract selectTag.vue

* working tag-selection / update - cleanup

* fix stories

* fix svg color on create modal (purple)

* fix task modal bottom padding

* correct dropdown shadow

* update dropdown-toggle caret size / color

* fixed checklist style

* sync checked state

* selectTag padding

* fix spacing between positive/negative streak inputs

* toggle-checkbox + fix some spacings

* disable repeat-on when its a groupTask

* fix new checklist-item

* fix toggle-checkbox style - fix difficulty style

* fix checklist ui

* add tags label , when there arent any tags selected

* WORKING select-tag component 🎉

* fix taglist story

* show max 5 items in tag dropdown + "X more" label

* fix datetime clear button

* replace m-b-xs to mb-1 (bootstrap) - fix input-group-text style

* fix styles of advanced settings

* fix delete task styles

* always show grippy on hover of the item

* extract modal-text-input mixin + fix the borders/dropshadow

* fix(spacing): revert most to Bootstrap

* feat(checklists): make local copy of master checklist non-editable
also aggressively update checklists because they weren't syncing??

* fix(checklists): handle add/remove options better

* feat(teams): manager notes field

* fix select/dropdown styles

* input border + icon colors

* delete task underline color

* fix checklist "delete icon" vertical position

* selectTag fixes - normal open/close toggle working again - remove icon color

* fixing icons:

Trash can - Delete
Little X - Remove
Big X - Close
Block - Block

* fix taglist margins / icon sizes

* wip margin overview (in storybook)

* fix routerlink

* remove unused method

* new selectTag style + add markdown inside tagList + scrollable tag selection

* fix selectTag / selectList active border

* fix difficulty select (svg default color)

* fix input padding-left + fix reset habit streak fullwidth / padding + "repeat every" gray text (no border)

* feat(teams): improved approval request > approve > reward flow

* fix(tests): address failures

* fix(lint): oops only

* fix(tasks): short-circuit group related logic

* fix(tasks): more short circuiting

* fix(tasks): more lines, less lint

* fix(tasks): how do i keep missing these

* feat(teams): provide assigning user summary

* fix(teams): don't attempt to record assiging user if not supplied

* fix advanced-settings styling / margin

* fix merge + hide advanced streak settings when none enabled

* fix styles

* set Roboto font for advanced settings

* Add Challenge flag to the tag list

* add tag with enter, when no other tag is found

* fix styles + tag cancel button

* refactor footer / margin

* split repeat fields into option mt-3 groups

* button all the things

* fix(tasks): style updates
* no hover state for non-editable tasks on team board
* keep assign/claim footer on task after requesting approval
* disable more fields on user copy of team task, and remove hover states 
for them

* fix(tasks): functional revisions
* "Claim Rewards" instead of "x" in task approved notif
* Remove default transition supplied by Bootstrap, apply individually to 
some elements
* Delete individual tasks and related notifications when master task 
deleted from team board
* Manager notes now save when supplied at task initial creation
* Can no longer dismiss rewards from approved task by hitting Dismiss 
All

* fix(tasks): clean tasksOrder
also adjust related test expectation

* fix(tests): adjust integration expectations

* fix(test): ratzen fratzen only

* fix(teams): checklist, notes

* fix(teams): improve disabled states

* fix(teams): more style fixage

* BREAKING(teams): return 202 instead of 401 for approval request

* fix(teams): better taskboard sync
also re-re-fix checklist borders

* fix(tests): update expectations for breaking change

* refactor(task-modal): lockable label component

* refactor(teams): move task scoring to mixin

* fix(teams): style corrections

* fix(tasks): spacing and wording corrections

* fix(teams): don't bork manager notes

* fix(teams): assignment fix and more approval flow revisions

* WIP(teams): use tag dropdown control for assignment

* refactor(tasks): better spacing, generic multi select

* fix(tasks): various visual and behavior updates

* fix(tasks): incidental style tweaks

* fix(teams): standardize approval request response

* refactor(teams): correct test, use res.respond message param

* fix(storybook): renamed component

* fix(teams): age approval-required To Do's
Fixes #8730

* fix(teams): sync personal data as well as team on mixin sync

* fix(teams): hide unclaim button, not whole footer; fix switch focus

* fix(achievements): unrevert width fix

Co-authored-by: Sabe Jones <sabrecat@gmail.com>
2020-07-25 07:37:10 -05:00
negue 29f1817a7c TaskModal: Checklist component extracted (#12287)
* wip: checklist component extracted

* fixing icons:
Trash can - Delete
Little X - Remove
Big X - Close
Block - Block

* remove checklist code from taskModal and replace with the component + fix styles

* save checklist item on blur

* remove console.info

* fix pr comments + empty checklist item + icon
2020-06-20 20:09:28 +02:00
Sabe Jones 8b569e2136 PMs rebuild (#11360)
* feat(messages): big PMs refactor

* add private messages route

* move to page

* WIP - header + begin with the sidebar

* extract userLabel + style sidebar + extract converstation item

* correct conversation item style

* toggle switch style

* add contributor / backer to conversation user-label

* fix shadows

* fix the conversations list (ignoring own sent)

* selected conversation label

* faceAvatar component

* fix message / avatar height

* fix message list / empty messages height

* new message padding/styles/functionality - finished sidebar conversation styling -

* fix loading messages + perfect-scrollbar

* fix load more line

* fix loading label

* open new conversation from outside

* if the user doesn't have avatar-data inside the conversation and does not exist anymore, just load/set the user name

* search bar new icon / style

* block using from conversation context-menu

* fix lint

* fix merge / lint

* fix merge

* first separate page

* fix tooltips + full width private message + card max width + more responsive

* separate conversations methods, to prevent circular deps

* update eslint config

* fix open new private message

* remove unneeded close icon + fix toggle-switch layout

* same content height on empty conversations - remove border / box-shadow

* canLoadMore = false

* remove inbox conditions on chat components

* hide footer / fix empty sidebar

* floating shadow

* remove tooltip on selected conversation user + pm always full-size

* show avatar on empty conversation

* disable face-avatar

* fix faceAvatar + story

* fix loading conversation messages while switching the conversation

* refresh private-messages page when you are already on it

* add countbadge knob to change the example

* fix lint

* fix hide tooltip + align header correctly

* disable perfect scroll

* load messages on refresh event

* fix header label + conversation actions not breaking layout on hover

* add gifting banner to the max height calculation

* correct chunk name

Co-authored-by: negue <negue@users.noreply.github.com>
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
2020-01-12 19:34:40 +01:00
negue 97a1d0f474 Storybook Example (#11494)
* 🎉 Working example of storybook and vue

* remove the older storybook version

* build storybook after client was built

* move storybook:build to npm-postintall

* remove automatically created eslint-disables + fix comment

* add back needed eslint :P + add @storybook/vue as devDep

* fix packagelock

* fix lint

* auto fixed lints + ignore dist/ node_modules/

* update package-lock.json

* add postbuild and readme

* add back customize config

* fix readme

* fix links in readme

* revert postbuild command
2019-12-05 22:35:23 +01:00