Commit Graph

31 Commits

Author SHA1 Message Date
Travis f9a47b1420 Update user pinned items on purchases. (#10085)
fixes #10049
2018-03-09 15:11:42 -06:00
Keith Holliday 9c9b67aa9d Keys kennel fixes (#9848)
* Show keys to pets immediately

* Ensured keys to pets dissapear after use

* Added resdirect to stable after purchase

* Added mount check and updated keys to mounts and to both

* Added api calls

* Added check for beastmaster progress

* Added mount check for release mounts. Added pets and mount check to release both

* Added actions

* Added catch to common tests

* Added beast count and reload

* Removed extra console log
2018-03-02 15:30:11 -06:00
Matteo Pagliazzi 74ba55c20b Upgrade tests tools and lint migrations and scripts (part 2) (#9998)
* upgrade gulp-babel

* upgrade babel-eslint

* upgrade eslint-friendly-formatter

* start upgrading chai

* start to upgrade eslint

* restore skipped tests

* start to upgrqde monk

* fix linting and remove unused file

* fix mocha notifications, and common tests

* fix unit tests

* start to fix initrgration tests

* more integration tests fixes

* upgrade monk to latest version

* lint /scripts

* migrations: start moving to /archive unused migrations and run eslint with --fix

* lint migrations

* fix more integration tests

* fix test
2018-02-17 18:11:24 +01:00
negue b0ae0ef4da HOTFIX: purchase marketGear (#9992)
* fix purchase marketGear

* test marketGear purchase in the client
2018-02-16 17:56:05 +01:00
negue 54153ec299 Refactor Purchase API - Part 1 (#9714)
* move to shops/purchase

* move files to /buy/ instead of /purchase/

* refactor buy.js - add more itemtypes

* revert moving special purchases to buy

* only use buyOp from api-routes

* fix buying potion client-side

* undo import buy instead of purchase

* enable potion bulk purchase - use buyGear as fallback (as before)

* move quantity purchase inside buyHealthPotion

* move quantity purchase inside buyQuest

* move quantity purchase inside buySpecialSpell + add analytics

* remove unused quantity variable - set req.type on specialKeys

* fix `buyKnownKeys` on buy api

* test buy-special-spell if not enough gold

* more buy ops coverage

* fix lint

* buyMysterySet: test for window.confirm, buyQuest: check for Masterclassers unlock

* fix test & lint

* re-create package-lock.json to travis build ?

* use global.window instead of method argument

* add back canOwn checks

* remove buyMysterySet confirm request
2018-02-10 11:14:40 +01:00
Nathan Sollenberger 7ade91a8b8 Updates notification text for armoire items in shops:genericPurchase. (#9240)
Adjusts column widths for 'drop' type notifications to prevent .text from overlapping .icon-item.
Adds new 'flavorMessage' property to Snackbar notifications, which overrides standard computed message.
Vertically center XP gain icon/amount.
Fixes unrelated typo in i18n key name.
2018-02-05 19:43:30 +01:00
Keith Holliday 027eed1b25 Reset market on gear purchase (#9855) 2018-02-02 11:22:25 -07:00
Keith Holliday c02aadfac4 Made user pay for amoire locally (#9673) 2017-12-06 10:50:15 -05:00
Keith Holliday 860efefdb2 Removed client side armoire call (#9660) 2017-12-05 12:23:31 -06:00
Esben Sparre Andreasen b62f08d500 Misc. bug fixes from lgtm.com (2) (#9474)
* Remove dead branch of ternary: `gift` is always truthy here

Problem found here:

- https://lgtm.com/projects/g/HabitRPG/habitrpg/snapshot/dist-98076885-1510577633582/files/website/server/libs/amazonPayments.js?sort=name&dir=ASC&mode=heatmap&excluded=false#x5a22f31110a55091:1

* Remove superfluous argument, preenUserHistory only takes two args

Problem found here:

- https://lgtm.com/projects/g/HabitRPG/habitrpg/snapshot/dist-98076885-1510577633582/files/website/server/libs/cron.js?sort=name&dir=ASC&mode=heatmap&excluded=false#xf16a045ecabb07f6:1

* Cleanup: remove useless assignments

Problems found here:

- https://lgtm.com/projects/g/HabitRPG/habitrpg/snapshot/dist-98076885-1510577633582/files/website/client/store/actions/shops.js?sort=name&dir=ASC&mode=heatmap&excluded=false#xf782ed2cf920441%3A1
- https://lgtm.com/projects/g/HabitRPG/habitrpg/snapshot/dist-98076885-1510577633582/files/website/client/app.vue?sort=name&dir=ASC&mode=heatmap&excluded=false#x172c1dda85e84dc8%3A1
- https://lgtm.com/projects/g/HabitRPG/habitrpg/snapshot/dist-98076885-1510577633582/files/website/client/components/settings/site.vue#x9b3afee802a3a8f8%3A1
- https://lgtm.com/projects/g/HabitRPG/habitrpg/snapshot/dist-98076885-1510577633582/files/website/client/components/selectMembersModal.vue?sort=name&dir=ASC&mode=heatmap&excluded=false#x1fbc2a3d62facd70:1
- https://lgtm.com/projects/g/HabitRPG/habitrpg/snapshot/dist-98076885-1510577633582/files/website/common/script/libs/taskClasses.js?sort=name&dir=ASC&mode=heatmap&excluded=false#x41ce0e121a4defee:1

* Fix online editor whitespace change.
2017-11-27 19:51:25 -06:00
Kip Raske 03480ebfc7 Passing quantity to the API call when buying quests from the shop (#9565)
You can buy multiple quests from the buy modal, but the quanitity is
never passed to the server. So the client thinks that you are buying the
number you said you did, but the server only buys one regardless. This
can lead to syncing problems down the road.
2017-11-27 19:33:08 -06:00
Keith Holliday dc2269a307 Hot fixes nov 15 (#9519)
* Added fortify sync. Removed multiple buy

* Added yesterdaily check

* Fixed checks for running yesterdailies
2017-11-17 20:31:29 +11:00
Alys 6b625a60ab remove client-side purchase of Armoire - fixes #9432 (#9463) 2017-11-16 10:06:45 +01:00
Keith Holliday 7fe2504906 Bulk purchasing (#9196)
* Moved buy tests

* Added mystery buy to buy.js

* Added quest purchasing to buy

* Added buy special

* Moved integration tests to buy folder

* Removed buyGear dependency

* Removed buyArmoire dependency

* Removed buyHealthPotion dependency

* Removed myster, quest and special dependency

* Replaced functions with factory

* Added bulk purchasing to common

* Added bulk purchasing to the api

* Added bulk purchasing to client

* Refactored purchasing function to reduce long method

* Added bulk purchase to gem purchases

* Added bulk purchasing to api

* Added bulk purchasing to gem items on client

* Removed bulk from equipment

* Removed recentlyPurchased

* Fixed style issues and prevented puchasing more gems than are left

* Fixed lint

* Fixed missing keys

* Fixed gem amount notice

* Added quest modal to pinned item

* Added bulk purchase to gem modal

* Fixed styles

* Fixed bulk purchase for spells

* Fixed modal size

* Hid autofill
2017-10-23 16:05:35 -05:00
Keith Holliday 506275c30e Oct 19 fixes (#9234)
* Add more checks for user achievements

* Began to add ajax request for bailey

* Prevented purchase of locked item

* Refactored notifications to have unique id and use actions

* Added feature banner when gear is bought

* Removed debug code

* Mark group notifications as read

* Fixed lint issues

* Added gem icon to purchase all
2017-10-20 15:22:13 +02:00
Keith Holliday 7e1ae6a571 Oct 9 fixes (#9174)
* Prevented purchasing of locked quest

* Fixed category filters for challenges

* Added armoire equipment directly to user

* Halfed the time notifications display

* Added quest accept/reject to party page
2017-10-09 14:40:45 -05:00
Matteo Pagliazzi 47ebee9ae8 Client Fixes Oct 1 (#9126)
* fix exp notifications for armoire

* open the profile modal only if data is available
2017-10-02 23:01:27 +02:00
Keith Holliday 4e97355110 Oct 2 fixes (#9124)
* Prevented filters from closing when editing tags

* Fixed group plan upgrade

* Add check for class change

* Fixed scrolling stopping on bailey

* Added server side results for armoire

* Added persistend equipment drawer toggle

* Updated reactivity in amazon payments
2017-10-02 12:51:17 -05:00
Matteo Pagliazzi 9f11820a02 Client Fixes (#9120)
* unduplicate logout code

* re-enable debug menu

* fix pets badge and equipping mounts

* close gift modal after sending gems

* armoire notifications
2017-10-01 23:25:32 +02:00
negue f4bf2df4a9 fortify potion + fix pinning check (#9089) 2017-09-27 18:06:07 -05:00
negue 6fcf739c89 sep 21 fixes (#9060)
* remove `classSelected` on adding new pinned gear

* use show::modal on buyModal / selectMembersModal instead of v-if=item

* show::modal for buyQuestModal - fix bundles class

* fix buy potion

* fix open selectMembersModal (after changing to shop::modal)
2017-09-22 13:34:00 +02:00
Keith Holliday a5dfb499b3 Sept 14 2017 (#9037)
* Added new message count

* Added route change for group plan

* Added fix for quest value of 0

* Fixed guild summary limit, guild and challenge height

* Added task sorting

* Added api buy armoire

* Fixed linting
2017-09-14 14:53:27 -05:00
Keith Holliday e29c393629 Client sept 12 (#9032)
* Removed load all members from challengs

* Fixed chalenge member modal loading

* Fixed party setting

* Fixed chat showing

* Fixed armoire drops

* Ignored lint issue

* Fixed buying old armoir items

* Fixed hatching

* Fixed pending damage
2017-09-12 12:56:06 -05:00
negue d051bdf2c9 [WIP] Play Sounds in the new Client (#9012)
* move audioThemes to content - add audio settings

* copy audioFiles to website/static/audio - playSounds on $emit()

* Play Sounds for Rewards, Purchasing Items / Quests

* remove shop http-api calls

* play reward sound when buying gem

* fix lint / always show mysterybox
2017-09-02 20:24:53 +02:00
negue 87d57dab13 Backgrounds / BuyModal / misc (#9009)
* remove buyModal from all views / move to app.vue - show party member selection if card was bought

* add .btn style to 'show more' / 'show less'

* prevent adding duplicate pinned items - reset pinned gear on rebirth

* remove hourglass in items

* fix unequip gear from drawer

* fix bought item notification

* fix background in avatar - avatar position in buyModal
2017-08-31 22:56:53 +02:00
negue c35e4f5750 Items/Market/Quests/misc fixes (#8987)
* use countBadge instead of class

* generic purchase action from buyModal to handle all kind of purchases - able to purchase backgrounds - return backgrounds as flat array

* List MysteryItem & Hourglass in Inventory/Items

* add Subscribers Gem Item (purchase by gold)

* fix mysterybox

* sort unlocked gear first

* add orb of rebirth to market

* remove old quest scroll + class of the quest items

* more padding on countBadge

* use the generic purchase on quests
2017-08-26 12:18:55 +02:00
negue 2624b06729 [WIP] shops + market gear api (#8980)
* lock other classes gear

* fix avatar in equip-gear-modal

* fix seasonal shop

* seasonal : new gear type order

* fix pin gear (and get new gear on buying)

* API: /shops/market-gear  - refactoring pinnedGearUtils - move _isPinned to common/libs

* use shops.getMarketGearCategories to list the marketGear

* use shops.getMarketCategories instead of API-call

* mark gear reward items as locked

* purchase time-travelers stuff + update view + use method instead of http-api + add missing mammoth shop image

* Time Travelers Shop: open/closed state

* time travelers: show gear preview + hide sidebar if closed

* update resized images

* fix lint
2017-08-24 07:16:18 +02:00
negue 87f39b4273 item pinning (#8918)
* toggle pinned state of items server + client

* pin quests / add pin src

* add officially pinned items and api to get in app rewards

* update schema and get items deatils

* update pin actions to the new logic

* show countBadge only with a number

* extract getPinKey - pin seasonal items

* togglePinned in buy-dialogs

* add pinKey to shop items

* wip

* wip

* fix path

* togglePinnedItem as common.op / use in client

* fix linting

* pinning: getItemInfo and save in db path and type

* make api more consistent, fix bugs

* updates

* fix bugs

* update actions to current api

* marketGear

* change to pinType

* add mystery_set to getItemInfo

* fix isPinned

* ignore animals

* list shopItems (initial)

* shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear

* show buyModal for the rewards

* show mystery_set icon

* add info whether item is suggested

* write migration, fix style issues

* pin potion and armoire

* make potion, armoire not unpinnable

* show notes for armoire and potion, add default items for new users

* show unpin notification

* add/remove pinned gear on class-change

* remove pinned & add new gear on purchase - refactoring pinning methods - fixes

* always allow to purchase armoire

* highlight item if suggested
2017-08-14 19:15:32 +02:00
negue ade6d9689f new client - quest / seasonal / time travelers shops (#8903)
* initial quests.vue - refactorings - add group to quests

* shows quests by quest-group

* buyQuestModal with rewards sidebar

* store / actions to load seasonal/time-travelers shop data

* buyModal buyPressed instead of buyAction - seasonal shop categories now with specialClass property - seasonal shop

* time travelers vue - show hourglass in shopItem / buyDialog - fix banners

* cleanup

* show amount of already owned quests

* show html notes in popovers / dialog

* extract purchase-api to common.ops.purchaseWithSpell to call the same in the store / update the UI on purchases

* add time-travelers sprites

* fix lint

* add last mystery set images

* remove unused Page

* remove equipment from newClient.json
2017-07-31 17:04:40 -06:00
Keith Holliday c5e0bcfb0e New client more misc (#8902)
* View party now opens member modal

* Clicking member in header opens member detail modal

* Began sticky header

* Added sleep

* Removed extra inbox and added name styles

* Lint fixes

* Added member filter

* Added task counts

* Updated quest start modal

* Updated members modal style

* Fixed editing party

* Updated tavern

* Updated my guilds

* More guild styles

* Many challenge styles and fixes

* Fixed notification menu display

* Added initial styles to groupplans

* Added syncing with inbox

* Fixed lint

* Added new edit profile layout

* Added initial achievement layout

* Began adding new stats layout

* Removed duplicate:

* fix(CI): attempt to address Travis Mongo connection issue

* fix(CI): don't strand us in Mongo shell

* Travis updates

* Try percise
2017-07-29 16:08:36 -06:00
negue f72f71fd32 [WIP] New Client - Shops/Market (#8884)
* initial market - routing - store - load market data

* move drawer/drawerSlider / count/star badge to components/ui

* filter market categories

* shopItem with gem / gold

* show count of purchable items

* show count of purchable itemsshow drawer with currently owned items + DrawerHeaderTabs-Component

* show featured gear

* show Gear - filter by class - sort by (type, price, stats) - sort market items

* Component: ItemRows - shows only the max items in one row (depending on the available width)

* Sell Dialog + Balance Component

* generic buy-dialog / attributes grid with highlight

* buyItem - hide already owned gear

* filter: hide locked/pinned - lock items if not enough gold

* API: Sell multiple items

* show avatar in buy-equipment-dialog with changed gear

* market banner

* misc fixes

* filter by text

* pin/unpin gear store actions

* Sell API: amount as query-parameter

* Update user.js

* fixes

* fix sell api amount test

* add back stroke/fill currentColor

* use scss variables
2017-07-27 19:41:23 +02:00