* simplify ip address management by using the trust proxy express option
* add setupExpress file
* fix redirects middleware tests
* fix lint
* short circuit the ip blocking middleware
* basic implementation with ip based limiting
* improve logging
* upgrade apidoc
* apidoc: add introduction section
* fix lint
* fix tests
* fix lint
* add unit tests for rate limiter
* do not send retry-after header when points are available
* automatically fix lint
* fix more lint issues
* use userId as key for rate limit when available
* simplify ip address management by using the trust proxy express option
* add setupExpress file
* fix redirects middleware tests
* fix lint
* short circuit the ip blocking middleware
* basic implementation with ip based limiting
* improve logging
* upgrade apidoc
* apidoc: add introduction section
* fix lint
* fix tests
* fix lint
* add unit tests for rate limiter
* do not send retry-after header when points are available
* automatically fix lint
* fix more lint issues
* use userId as key for rate limit when available
* add run-rs to dependencies
* wip: add replica set to api unit github action
* wip: add replica set to api unit github action
* wip: fix gh actions mongodb replica set setting
* usa replica set for integration tests
* add correct mongodb version matrix for integration tests
* use different db connection on gh actions
* Revert "use different db connection on gh actions"
This reverts commit aa8db759d3.
* add example transaction
* add mongo script to package.json
* abstract mongodb utils, connect using hostname on windows
* npm scripts: mongo -> mongo:dev
* add setup script for run-rs on windows
* gh actions: run in test environment
* remove test files
* better error handling, use cross-spawn to avoid issues on windows
* fix lint
* Getting the latest code
* Temporary fix for Redundant Party Invite. Needs changes.
* Added logic to check if the user is an existing member of the party that the user is invited to.
* Added a test case for redundant party invite check.
* Changed the test case for redundant party invite to see if it runs successfully.
* Made changes to the test cases.
* Fixed lint errors.
* Removed the exclusive mocha test.
* Referred the issue in the name of the new test case.
* Modified test case to check its veracity.
* Checking if the update statement is working or not.
* Piggybacking the updating of user tag list.
When a new task is being added to a challenge, added code to update user tag list along with the existing code that already involves syncing / updating the user documents of challenge members.
* Update comment on number of simulatenaeous users to be updated concurrently in TaskQueue.
* Added comment to explain previous commit caaca469f8 (Update comment on number of simulateneous users to be updated concurrently in TaskQueue)
* Added unit tests for testing commit caaca469f8 (Update comment on number of simulateneous users to be updated concurrently in TaskQueue)
* Removed unused lines from newly added test cases
* Implemented lint suggestions
* Update code with changes requested in PR
* Fix bug where updated webhook options failed to save
This bug was caused by Mongoose not creating getters/setters for array
elements (https://mongoosejs.com/docs/faq.html#array-changes-not-saved).
So, although the webhook was being updated properly, Mongoose was not
actually committing it to the database. Telling Mongoose that the array
of webhooks has changed via `markModified` fixes the issue.
Additionally, the relevant API test case was only checking whether or
not the webhook returned from the PUT endpoint matched the expected
update. Since the endpoint was returning the updated webhook without
querying the database again, this test case would pass. It has been
updated to check both the returned webhook as well as the version of the
webhook that is saved to the database against the expected. In other
words:
`assert returned === saved === expected`
Fixes#12336
* Call markModified on webhook.options instead of user.webhooks
This tells Mongoose that only the modified webhook's options changed
instead of telling it that the entire user.webhooks array changed,
saving a costly DB update.
* fix(chat) - Don't insert user link in url-less link and properly log source-mapping failures
* fix(chat) - Add link to markdown spec and list of known issues
* fix(chat) - Log regular expression as String
* wip
* refactor world state
* allow resource to be reloaded when the server is updated
* fix#9242
* fix event listeners
* remove un-needed code
* add tests for asyncResourceFactory reloadOnAppVersionChange
* fix double cron notifications and party members showing up in the header after a party invitation is accepted
* remove console.log
* do not send vm info to loggly due to circular dependency + fix typo
* fix#12181
* do not load invites multiple times in members modal
* add hover to challenge member count
* groups: load members only on demand
* minor ui fixes
* choose class: fix vue duplicate key warning
* minor ui fixes
* challanges: load members on demand
* add loading spinner
* change loading mechanism
* fix loading gryphon issues
* reduce code duplication
* buyMysterySet records every item in Amplitude.
Record only the mysterySet
Fixes: #11705
* buyMysterySet records every item in Amplitude.
Extend unit test
Fixes: #11705
* Issue 10924 - Don't break up links with mention links
* Issue 10924 - Recognise links between brackets.
* Issue 10924 - Rely on markdown parser for link determination
* Issue 10924 - Only increment index once in findTextBlocks
* Issue 11050 - Small tuneups to unlock.js
- Use includes i.o. indexOf
- Extract small function for object setting duplication
- Use every instead of custom counter
* Issue 11050 - Properly store purchased items when purchasing them
* Issue 11050 - Couple more tuneups in unlock.js and implemented partial failure scenario
* Issue 11050 - Fix last lint issue
* Issue 11050 - Check path for gear i.o. failing to write it to purchased
* Issue 11050 - Guarantee variation coverage in tests
* Issue 11050 - Use startsWith instead of includes for background check
* Issue 11050 - Don't unlock lost items