* Added isSpecial function to determine wether a pet is special or not
* Special pets that you don't own show only grey pawprint
* PetEgg HatchingPotion icon only visible if the pet is not special
Whenever one is hovering an item from another user, the bonuses of these
items are shown for the own user. So for example if you're a mage and
view a Royal Magus Robe of another mage, the class bonus is 6.
However if you're a warrior, the class bonus displays as 0 because the
attributes grid is always using the stats for the own user even if
viewing equipment of a different user.
I've fixed this by moving the user object to the properties in
attributesGrid and passing the current user from every other Vue file
that's using attributesGrid.
Not sure whether this is the right approach, as I'm no expert in Vue.js
but some testing with the client now shows the correct values.
Signed-off-by: aszlig <aszlig@nix.build>
* Added supression support for pet/mount modals and added mount modal
* Moved create animal
* Fixed raise pet logic
* Added suppresion for stable hatch modal
* Fixed click paw and added growl
* Fixed confirm. Fixed mount name
* Suppresed confirmation
* Bring buy bg set button in line with title
* Make background sets pretty
* Add checkbox to filter backgrounds
* Review: replace background filter checkbox with toggle
* Remove dashed line from toggle-switch label
* Test: add comma to make es-lint happy
* Move toggle tooltip into toggle-switch template
* Make toggle-switch label optional
* Review: Remove toggle-switch margin
Remove restriction on mystery/special inventory items that prevents
non-subscribed users from seeing the items. Organize the imports on the
page.
Resolves: Issue #9228
* Show keys to pets immediately
* Ensured keys to pets dissapear after use
* Added resdirect to stable after purchase
* Added mount check and updated keys to mounts and to both
* Added api calls
* Added check for beastmaster progress
* Added mount check for release mounts. Added pets and mount check to release both
* Added actions
* Added catch to common tests
* Added beast count and reload
* Removed extra console log
* made style change for pet item class to have more margins.
* made style change for pet item class to have more margins.
* files got added
* encapsulated the items as stated in #9903
* #9903 moved the css to stable -> petitem.vue for better encapsulation.
* saving pngs
* update on files
* updated files as requested in PR!
* Revert "saving pngs"
This reverts commit a38ea664e1.
* made css changes just to pet slot
* #9982 removed redundant css
* #9982 applied scss to mount slots as well.
* #9982 refactored scss to be in one place.
* #9982 changed selector
* refresh not working - show avatar transformation
* call store-action from mixin, use mixin from app.vue, add user-target in spells-mixin,
* fix avatar tranformation on user - clean up
* move default message
* fix purchase of cards
* fix casting