Commit Graph

45 Commits

Author SHA1 Message Date
Dominick Triola 631efd1adc Ask for confirmation when buying quests (#11251)
* Trigger confirmation modal for quests that have a currency of gems

https://github.com/HabitRPG/habitica/issues/11244

* Trigger purchase confirmation dialog for gold-purchasable quests

* Refactor to use confirmPurchase method
2019-07-12 17:09:49 +02:00
Sabe Jones 6f7cd96e9f Improved number validation (#11131)
* fix(purchasing): more number validation

* test(purchasing): add error cases
Also refactor NaN check and create client mixin

* fix(purchasing): cover "purchase" cases
2019-04-23 15:19:49 -05:00
Sabe Jones 9a6aa5f443 merge negue-ui-fixes into develop
Squashed commit of the following:

commit d0628da7557e718b4d144283949f6572718d9b45
Author: negue <eugen.bolz@gmail.com>
Date:   Fri Mar 15 19:34:39 2019 +0100

    fix quest-tooltip padding/sizes

commit c16bc0fe4521e01520628ddc84af54930b15e066
Merge: 24e3fe2a6 163f31688
Author: negue <eugen.bolz@gmail.com>
Date:   Fri Mar 15 18:58:51 2019 +0100

    Merge branch 'fix/quest-tooltip-cells' into negue-ui-fixes

commit 24e3fe2a6c8e384722d95f7edd9ce9e4ce16960c
Author: negue <eugen.bolz@gmail.com>
Date:   Fri Mar 15 18:49:47 2019 +0100

    use item margin instead of container padding

commit 03ab975193b2007e24fcbb971fc7d4169bfb3ac7
Author: negue <eugen.bolz@gmail.com>
Date:   Thu Mar 14 21:41:43 2019 +0100

    fix input heights

commit 3aa18f1105a02655066e10a82cf53be9340a6bf1
Author: negue <eugen.bolz@gmail.com>
Date:   Thu Mar 14 20:58:22 2019 +0100

    revert margin-bottom on checklist

commit d8f533fda1d3833ab2f4aeb3bd8001d4a7881e8b
Merge: fbd01ab79 7d45dcfee
Author: Sabe Jones <sabrecat@gmail.com>
Date:   Thu Mar 14 11:10:34 2019 -0500

    Merge branch 'fix/shops-ui' into negue-ui-fixes

commit fbd01ab79d5ea8144c191cd51a9c11216418493a
Merge: 65517d259 546e260e3
Author: Sabe Jones <sabrecat@gmail.com>
Date:   Thu Mar 14 11:09:03 2019 -0500

    Merge branch 'fix/more-ui' into negue-ui-fixes

commit 65517d25947144f57b84fad84ce709ac7d008119
Merge: 5e935230a 2dcec78a4
Author: Sabe Jones <sabrecat@gmail.com>
Date:   Thu Mar 14 11:08:20 2019 -0500

    Merge branch 'fix/tasks-ui' into negue-ui-fixes

commit 546e260e36
Author: negue <eugen.bolz@gmail.com>
Date:   Sat Mar 9 23:13:54 2019 +0100

    fix checkbox check mark

commit 46ea2010f8
Author: negue <eugen.bolz@gmail.com>
Date:   Sat Mar 9 22:48:20 2019 +0100

    remove bottom margin on a collapsed checklist

commit 7d45dcfee5
Author: negue <eugen.bolz@gmail.com>
Date:   Wed Mar 6 22:45:09 2019 +0100

    fix star/empty colors - fix quest layout - countBadge z-index

commit f9b9e75c18
Author: negue <eugen.bolz@gmail.com>
Date:   Mon Mar 4 20:14:49 2019 +0100

    shops - timeTravelers: refactor filter logic

commit 6d3e9e0de0
Author: negue <eugen.bolz@gmail.com>
Date:   Mon Mar 4 20:06:02 2019 +0100

    shops-seasonal: refactor filter logic

commit aa2949e9d1
Author: negue <eugen.bolz@gmail.com>
Date:   Mon Mar 4 19:54:23 2019 +0100

    shops - quest: refactor filter logic + quest items margins

commit ad62b7a358
Author: negue <eugen.bolz@gmail.com>
Date:   Mon Mar 4 19:50:51 2019 +0100

    shop: equipment-cards background + market filter logic (as other pages)

commit 2dcec78a4a
Author: negue <eugen.bolz@gmail.com>
Date:   Wed Feb 27 21:02:10 2019 +0100

    remove space between notes and checklist

commit 31fab9b66d
Author: negue <eugen.bolz@gmail.com>
Date:   Wed Feb 27 20:45:59 2019 +0100

    remove margin of checklist items

commit 28b134a19b
Author: negue <eugen.bolz@gmail.com>
Date:   Wed Feb 27 20:33:43 2019 +0100

    show `Options` instead of  `Show More`

commit cafcfb6112
Author: negue <eugen.bolz@gmail.com>
Date:   Wed Feb 27 20:30:22 2019 +0100

    remove pointer on disabled task-controls

commit 7acbcc424b
Author: negue <eugen.bolz@gmail.com>
Date:   Wed Feb 27 20:25:36 2019 +0100

    remove margin of task-title markdown-p-tag

commit f667ab957b
Author: negue <eugen.bolz@gmail.com>
Date:   Wed Feb 27 20:25:16 2019 +0100

    40px height search + tags button

commit 2080ecb7e8
Author: negue <eugen.bolz@gmail.com>
Date:   Wed Feb 27 20:24:35 2019 +0100

    show grabbing cursor while dragging

commit 163f316889
Author: negue <eugen.bolz@gmail.com>
Date:   Fri Feb 15 23:26:40 2019 +0100

    replace the questInfo to use table-like behavior, expands to the content
2019-03-18 15:06:32 -05:00
Sabe Jones d75f926136 Merge branch 'release' into develop 2019-03-12 19:30:52 -05:00
Sabe Jones f318afb8cf Revert "replace the questInfo to use table-like behavior, expands to the content (#10995)"
This reverts commit 3ebd37f7cb.
2019-03-12 19:20:56 -05:00
negue d21e29462c fix: shop ui (#11046)
* shop: equipment-cards background + market filter logic (as other pages)

* shops - quest: refactor filter logic + quest items margins

* shops-seasonal: refactor filter logic

* shops - timeTravelers: refactor filter logic

* fix star/empty colors - fix quest layout - countBadge z-index
2019-03-11 18:26:23 +01:00
negue 3ebd37f7cb replace the questInfo to use table-like behavior, expands to the content (#10995) 2019-03-03 17:17:45 +01:00
negue 92e4d5cd68 Refactor/market vue (#10601)
* extract inventoryDrawer from market

* show scrollbar only if needed

* extract featuredItemsHeader / pinUtils

* extract pageLayout

* extract layoutSection / filterDropdown - fix sortByNumber

* rollback sortByNumber order-fix

* move equipment lists out of the layout-section (for now)

* refactor sellModal

* extract checkbox

* extract equipment section

* extract category row

* revert scroll - remove sellModal item template

* fix(lint): commas and semis

* Created category item component (#10613)

* extract filter sidebar

* fix gemCount - fix raising the item count if the item wasn't previously owned

* fixes #10659

* remove unneeded method
2018-09-09 12:05:33 +02:00
Brian Fenton 88c625fe80 removing the 24px top margin on .modal-dialog .title (#10377)
* removing the 24px top margin on .modal-dialog .title so boss HP and difficulty line up

* stop overloading title so much and use a properly-scoped style

* removing unnecessary temp vars

* using SCSS color vars as per CR

* using relative font size measurements instead of absolute pixels, and adding popover override CSS to not break quest shop & invite notifications

* removing redundant font declarations
2018-06-15 10:58:28 +02:00
Yun Ha Seo 59af4a2d3b Modal width responsiveness (partial fix for #10267) (#10354)
* added responsive scss to allow modals to respond to changing window size

* Remove unecessary space

* moved scss around

* remove unnecessary space

* Adjust left and right panels to be more responsive + moved css for buyQuestModal into its respective vue file (startQuestModal css wasn't working in its vue file... I can't figure out why)

* removed important to get rid of extra scrollbar

* moved css all to one file
2018-06-11 11:57:11 +02:00
Doğu Deniz Uğur 38d78de4b3 New method added to displaying locked quest popover message in shop (#10346)
isBuyingDependentOnPrevious () method checks if item.key of quest is in a list of quests whose unlock condition is not dependent on the completition of previous quest.
2018-05-13 16:07:20 +02:00
Travis 781256c917 fix: fix quest shop to not use string addition when buying quests (#10120)
* fix: fix quest shop to not use string addition when buying quests

fixes #10115

* Fixing quest purchase quantity interpretted as a string on the server side.

* Adjusting pull-request according to comments.

* Updating according to PR comments.
2018-03-24 11:17:23 -05:00
Dexx Mandele 9b279563ea Prettify background overview (#10078)
* Bring buy bg set button in line with title

* Make background sets pretty

* Add checkbox to filter backgrounds

* Review: replace background filter checkbox with toggle

* Remove dashed line from toggle-switch label

* Test: add comma to make es-lint happy

* Move toggle tooltip into toggle-switch template

* Make toggle-switch label optional

* Review: Remove toggle-switch margin
2018-03-24 11:07:37 -05:00
SabreCat a84ea8b1b7 feat(event): Spring Fling 2018 2018-03-20 21:30:43 +00:00
SabreCat da50d2f495 feat(world-boss): third Rage Strike support 2018-03-05 20:46:22 +00:00
negue 723b4f3451 Attributes UI Refactoring (#9887)
* include class bonus in sorting

* wip - show more information in the attributes grid

* attributes tooltip + dialog redesign

* fix stat calculation

* fix spacings

* show class in equip-gear-modal

* fix buy-modal attributes-grid, clean up css

* show attributes popover in profile-stats overview

* add class / purchase type colors to colors.scss - replace colors by variable - clean up

* translate strings
2018-02-09 16:47:38 -06:00
Matteo Pagliazzi 33b249d078 Notifications v2 and Bailey API (#9716)
* Added initial bailey api

* wip

* implement new panel header

* Fixed lint

* add ability to mark notification as seen

* add notification count, remove top badge from user and add ability to mark multiple notifications as seen

* add support dismissall and mark all as read

* do not dismiss actionable notif

* mark as seen when menu is opened instead of closed

* implement ordering, list of actionable notifications

* add groups messages and fix badges count

* add notifications for received cards

* send card received notification to target not sender

* rename notificaion field

* fix integration tests

* mark cards notifications as read and update tests

* add mystery items notifications

* add unallocated stats points notifications

* fix linting

* simplify code

* refactoring and fixes

* fix dropdown opening

* start splitting notifications into their own component

* add notifications for inbox messages

* fix unit tests

* fix default buttons styles

* add initial bailey support

* add title and tests to new stuff notification

* add notification if a group task needs more work

* add tests and fixes for marking a task as needing more work

* make sure user._v is updated

* remove console.log

* notification: hover status and margins

* start styling notifications, add separate files and basic functionalities

* fix tests

* start adding mystery items notification

* wip card notification

* fix cards text

* initial implementation inbox messages

* initial implementation group messages

* disable inbox notifications until mobile is ready

* wip group chat messages

* finish mystery and card notifications

* add bailey notification and fix a lot of stuff

* start adding guilds and parties invitations

* misc invitation fixes

* fix lint issues

* remove old code and add key to notifications

* fix tests

* remove unused code

* add link for public guilds invite

* starts to implement needs work notification design and feature

* fixes to needs work, add group task approved notification

* finish needs work feature

* lots of fixes

* implement quest notification

* bailey fixes and static page

* routing fixes

* fixes #      this.$store.dispatch(guilds:join, {groupId: group.id, type: party});

* read notifications on click

* chat notifications

* fix tests for chat notifications

* fix chat notification test

* fix tests

* fix tests (again)

* try awaiting

* remove only

* more sleep

* add bailey tests

* fix icons alignment

* fix issue with multiple points notifications

* remove merge code

* fix rejecting guild invitation

* make remove area bigger

* fix error with notifications and add migration

* fix migration

* fix typos

* add cleanup migration too

* notifications empty state, new counter color, fix marking messages as seen in guilds

* fixes

* add image and install correct packages

* fix mongoose version

* update bailey

* typo

* make sure chat is marked as read after other requests
2018-01-31 11:55:39 +01:00
Matteo Pagliazzi 6a109adbc5 Task Modal Improvements (#9560)
* start adding advanced options

* new imput

* partial colors

* update deps

* misc adds

* fix text color

* add advanced options

* initial reordering of task modal labels

* start to fix colors in the modal

* wip colors

* update package-lock.json

* fix merge

* finish modal

* refactor colors

* fix quick add

* fix colors

* new icon colors

* add markdown formatting help

* fix habits colors

* fix rewards colors

* fixed remaining colors

* start to inline inputs

* fix typ

* fixes

* habits hover state

* wip new task modal inputs

* bootstrap: upgrade to v4-beta3

* finish reward edit modal

* fix attributes allocation, checklists and add help tooltips for attributes and difficulty

* lots of fixes

* update datepicker

* misc fixes
2018-01-08 18:43:57 +01:00
negue c56c69d464 market fixes 28th nov (#9593)
* list special gear by the `specialClass` - fixes #9485

* only disable the currencly label + value not the amount input - fixes #9492

* disable transformations on equipment previews - fixes #9497

* show boss strength - fixes #9522

* pin time travelers animals - closes #9382

* clean up + package-lock ?

* fix quest info
2017-12-05 14:09:34 -06:00
Keith Holliday 6310482b9d Added popovers to quests (#9655) 2017-12-05 10:57:28 -05:00
Trevor Ford a0f29e970d fix Stable sidebar width and center inventory drawer (fixes #9263) (#9419)
* fix Stable sidebar width and center inventory drawer (fixes #9263)

* hide all .standard-sidebars on small/mobile devices
2017-11-27 20:48:52 -06:00
dnlup 8033e7c0a0 Fix Incorrect Heading margins (#9311)
* fix(style): Fix margin of headers in inventory page

Set the `mb-0` class in h1 header to `mb-4`.
Set the class if `h2` header to `mb-3`.

* fix(style): Fix margin of headers in shops section

Set the `mb-0` class in h1 header to `mb-4`.
Set the class of `h2` header to `mb-3`.

* fix(style): Fix margin of headers in shops adn time traveler section

Set the `mb-0` class in h1 header to `mb-4`.
Set the class of `h2` header to `mb-3`.
2017-11-15 17:34:57 +01:00
negue 4108a22d78 [WIP] bootstrap-vue upgrade (#9178)
* update bootstrap-vue to 1.0.0-beta.9 - remove all individual bootstrap components and use BootstrapVue into Vue

* change modal action names from show::modal to bv::show::modal

* check if drops are undefined

* fix modal widths - sellModal now using input instead of dropbox

* upgrade to bootstrap 4.0beta

* include package-lock changes

* fix app menu dropdown position

* upgrade bootstrap to beta2 (was missing grid offset and other fixes) - refix header menu position

* fix tags popup (auto width to max not working) - fix filter panel width (adding width: 100% works until max-width)

* show hide logo on different screensize (new css breakpoints - http://getbootstrap.com/docs/4.0/utilities/display/ )

* fix package-lock?

* fix active button style / app header toggle button

* fix package-lock !

* update package lock after merge - new mixin "openedItemRows" to save the "show more/show less" in stable

* mixin naming style

* fix buyQuestModal marginTop

* fix customMenuDropdown position

* fix userDropdown items
2017-11-08 18:40:37 +01:00
Matteo Pagliazzi a208ba4aba Tasks v2 Part 2 (#9236)
* start updating colors for tasks controls

* finish updating controls colors

* change hoevr behavior

* change transition duration

* update color with transition

* refactor menu wip

* wip

* upgrade vue deps

* fix warnings

* fix menu

* misc fixes

* more fixes

* fix badge

* fix margins in menu

* wip tooltips

* tooltips

* fix checklist colors

* add badges

* fix quick add input

* add transition to task controls too

* add batch add

* fix task filtering

* finish tasks badges

* fix menu

* upgrade deps

* fix shop items using all the same image

* fix animation

* disable client tests until we remove phantomjs

* revert changes to tasks colors

* fix opacity in task modal inputs

* remove client unit tests from travis

* wip task dropdown

* fix z-index for task footer/header

* fixes and add files

* fixes

* bigger clickable area

* more space to open task dropdown

* droddown position

* fix menu position

* make sure other dropdowns get closed correctly

* fixes

* start to fix z-index

* draggable = false for task dropdown

* fix for dropdown position

* implement move to top / bottom

* fix push to bottom

* typo

* fix drag and drop

* use standard code

* wider click area for dropdown

* unify badge look

* fix padding

* misc fixes

* more fixes

* make dropdown scrollable

* misc fixes

* fix padding for notes

* use existing code instead of new props
2017-11-02 21:07:38 +01:00
Keith Holliday 6bc70ca471 Hotfix/oct 24 fixes (#9261)
* Removed max height from text section

* Added items to mystery sets

* Group manager fixes

* Fixed promo code apply
2017-10-24 17:41:36 -05:00
Keith Holliday 7fe2504906 Bulk purchasing (#9196)
* Moved buy tests

* Added mystery buy to buy.js

* Added quest purchasing to buy

* Added buy special

* Moved integration tests to buy folder

* Removed buyGear dependency

* Removed buyArmoire dependency

* Removed buyHealthPotion dependency

* Removed myster, quest and special dependency

* Replaced functions with factory

* Added bulk purchasing to common

* Added bulk purchasing to the api

* Added bulk purchasing to client

* Refactored purchasing function to reduce long method

* Added bulk purchase to gem purchases

* Added bulk purchasing to api

* Added bulk purchasing to gem items on client

* Removed bulk from equipment

* Removed recentlyPurchased

* Fixed style issues and prevented puchasing more gems than are left

* Fixed lint

* Fixed missing keys

* Fixed gem amount notice

* Added quest modal to pinned item

* Added bulk purchase to gem modal

* Fixed styles

* Fixed bulk purchase for spells

* Fixed modal size

* Hid autofill
2017-10-23 16:05:35 -05:00
Sabe Jones 6d0496fbd0 Lost Masterclasser Quest Line (#9183)
* fix(sprites): serve animated GIFs
Also add new GIF for upcoming quest line

* feat(content): Masterclasser capstone quest
Also fixes Quests page for clearer lock/unlock display

* chore(sprites): compile

* feat(achievements): award quest completionist cheevo

* feat(quests): Siphoning Void
fix Achievements page styling and text spacing
fix display of Rage bar on party page

* test(quests): Lost Masterclasser

* chore(news): Bailey

* fix(test): only use Masterclasser in relevant scenario
2017-10-13 20:32:55 -05:00
Keith Holliday fac1889776 Oct 11 fxes (#9181)
* Added unqequip for hair styles

* Added quest rewards to quest completed modal

* Fixed display of task approvals

* Ensured the user is welcomed before showing login notification

* Added new message modal

* fixed manager functions

* Fixed group edit on group plan
2017-10-13 06:40:53 +02:00
Sabe Jones d88a8247d1 Fixes 2017/10/09 (#9176)
* fix(quests): correctly divide owner-only/all

* fix(equipment): clarify locked items
2017-10-09 22:15:52 -05:00
Keith Holliday 7e1ae6a571 Oct 9 fixes (#9174)
* Prevented purchasing of locked quest

* Fixed category filters for challenges

* Added armoire equipment directly to user

* Halfed the time notifications display

* Added quest accept/reject to party page
2017-10-09 14:40:45 -05:00
Keith Holliday 22f83d09c4 Release with develop (#9162)
* Client: fix Apidoc and move email files (#9139)

* fix apidoc

* move emails files

* quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140)

* enable link to markdown info on group and challenge edit screen

* allow admin (moderators and staff) to edit challenges

* allow admin (moderators and staff) to edit guilds

Also add some unrelated TODO comments.

* allow any party member (not just leader) to start quest from party page

* allow quest owner to cancel, begin, abort quest

Previously only the party leader could see those buttons. The leader still can.

This also hides those buttons from all other party members.

* enable reverse chat in guilds and party

* remove outdated videos from press kit

* adjust various wordings

* Be consistent with capitalization of Check-In. (#9118)

* limit for inlined svg images and make home leaner by not bundling it with the rest of static pages

* sep 27 fixes (#9088)

* fix item paddings / drawer width

* expand the width of item-rows by the margin of an item

* fix hatchedPet-dialog

* fix hatching-modal

* remove min-height

* Oct 3 fixes (#9148)

* Only show level after yesterdailies modal

* Fixed zindex

* Added spcial spells to rewards column

* Added single click buy for health and armoire

* Prevented task scoring when casting a spell

* Renamed generic purchase method

* Updated nav for small screen

* Hide checklist while casting

* fix some text describing menu items (#9145)

* 4.1.3

* use `selectGearToPin` instead of updateStore in migration-script (#9102)

* Tags redesign in edit-task modal (#9122)

* Truncate tags list to maximum number of tasks

This commit truncates the list of tags in the edit task modal and
displays the remaining selected tasks as a number.

* Align tags-select dropdown with "Tags" label

* Add tags popup component

* Use solid purple for tags-select dropdown

* Remove shadow when tags-select is active
* Add border-radius to tags-select
* Re-add previously disabled transitions
* Remove unused template element

* Add Clear Tags button to footer of tags popup

* Decrease column size for tags to better match design
* Truncate tag name to avoid overflows
* Add tag name as title to show full name on hover

* Grow inline tags select from left to right

* Style none button
* Add spacing to streak reset button to line up with tags select

* Add top offset to tags dropdown toggle to line up with label

* Ability to collapse checklists (#9158)

* ability to collapse checklists

* typo

* show warning to use the mobile apps (#9152)

* Oct 4 fixes (#9159)

* Added gem purchase note

* Added notification count

* Added party reload

* Added description when user can no longer purchase gems this month

* Prevent modal from showing when pruchasing recently purchased items

* Added progress bar

* Prevented non leader from loading approvals

* Added group billing

* Release fix (#9161)

* Merge Develop onto Release (#9123)

* Some random quick (#9111)

* Switch group button directions

* Allowed admins to export challenges

* Added scoping to some stable styles

* Fixed challenge cloning

* Tasks tags (#9112)

* Added auto apply and exit

* Add challenge tag editing

* Fixed lint

* Skill fixes (#9113)

* Added local storage setting for spell drawer

* Added new spell styles

* Fixed typo

* Reset local creds if access is denied (#9114)

* various fixes: group leader's name at top of edit drop-down; Members List; etc (#9117)

* fix text describing location of subscription/gem gift box

* disable Copy As To-Do in Tavern, guilds, party because it's not working

* change members label on group pages to Member List

* remove outdated info about seeing number of Gems available to buy

* allow Danger Zone to be seen by players without local authentication

Also add an hr because the Danger Zone heading was crammed up against the button above it.

* put current group leader's name at top of Leader change drop-down

* Client Fixes (#9120)

* unduplicate logout code

* re-enable debug menu

* fix pets badge and equipping mounts

* close gift modal after sending gems

* armoire notifications

* Oct 1 fixes (#9121)

* Added default tags to task

* Added seasonal gear check and show spooky

* Disabled spooky sparkles

* Fixed challenge remove tasks modal

* Hid checklist

* Added group gems modal

* Purchase with amazon

* Added check for user health

* Added missing notification file

* 4.1.1

* 4.1.2

* Merge develop into release (#9154)

* Client: fix Apidoc and move email files (#9139)

* fix apidoc

* move emails files

* quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140)

* enable link to markdown info on group and challenge edit screen

* allow admin (moderators and staff) to edit challenges

* allow admin (moderators and staff) to edit guilds

Also add some unrelated TODO comments.

* allow any party member (not just leader) to start quest from party page

* allow quest owner to cancel, begin, abort quest

Previously only the party leader could see those buttons. The leader still can.

This also hides those buttons from all other party members.

* enable reverse chat in guilds and party

* remove outdated videos from press kit

* adjust various wordings

* Be consistent with capitalization of Check-In. (#9118)

* limit for inlined svg images and make home leaner by not bundling it with the rest of static pages

* sep 27 fixes (#9088)

* fix item paddings / drawer width

* expand the width of item-rows by the margin of an item

* fix hatchedPet-dialog

* fix hatching-modal

* remove min-height

* Oct 3 fixes (#9148)

* Only show level after yesterdailies modal

* Fixed zindex

* Added spcial spells to rewards column

* Added single click buy for health and armoire

* Prevented task scoring when casting a spell

* Renamed generic purchase method

* Updated nav for small screen

* Hide checklist while casting

* fix some text describing menu items (#9145)
2017-10-04 18:26:05 -05:00
negue 4759764e61 NPC Flavors (#9066)
* use scss variables to chose the seasonal images instead of replacing them + added fall festival npc images

* hide spooky sparkles until needed
2017-09-24 22:10:54 +02:00
negue 6fcf739c89 sep 21 fixes (#9060)
* remove `classSelected` on adding new pinned gear

* use show::modal on buyModal / selectMembersModal instead of v-if=item

* show::modal for buyQuestModal - fix bundles class

* fix buy potion

* fix open selectMembersModal (after changing to shop::modal)
2017-09-22 13:34:00 +02:00
negue 0a691ffb4f [WIP] new client - seasonal-shop (#9018)
* extract seasonal-shop config - use summer season items (to work on)

* add suggested border to shopItems

* refactor getOfficialPinnedItems (now includes the seasonal gear)

* refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items

* feat(content): Fall 2017 seasonal gear
Also adds set keys for all prior seasonal gear.

* show item limited time (buyModal & shopItem)

* select seasonal fall sets

* WIP(seasonal-shop): placeholder Fall 2017 items

* fix lint

* sprites

* styling + fix purchase of seasonal spells

* compile sprites

* fixes: check isPinned with officialItems

* enable purchase of seasonal items for testing

* fix shop apis

* add featuredItems to market

* quest shop: add featuredItems to api

* tiem travelers shop: add featuredItems to api

* fix gear types filter

* feat(content): Fall 2017 compleat

* chore(sprites): compile

* show opened shop state (npc+background)

* add opened seasonal npc

* current seasonal users class set = purchase by gold - lock other sets of the current season

* hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems

* refresh rewards column list (seasonal gear won't refresh it on purchase)

* fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears)

* every current season gear is purchased by gold - prevent buyModal on locked items

* use the current event date range

* list seasonal sets by event date

* use custom method instead of updateStore to list the pinnable gear

* change daterange to 10-31

* fix start quest modal from items - disable invite quest button if a quest is already active

* toggle pin in buy-dialogs

* check if the item is not undefined/null - renamed the watch function
2017-09-20 19:28:11 -05:00
negue 0b0baf2195 new client misc fixes (#9033)
* show quests and open quest dialog on click

* extract questDialogContent/Drops to separate components & use those in startQuestModal & buyQuestModal

* fix market search

* remove & readd pinned gear on revive

* remove listener once destroyed
2017-09-16 23:09:31 +02:00
negue d051bdf2c9 [WIP] Play Sounds in the new Client (#9012)
* move audioThemes to content - add audio settings

* copy audioFiles to website/static/audio - playSounds on $emit()

* Play Sounds for Rewards, Purchasing Items / Quests

* remove shop http-api calls

* play reward sound when buying gem

* fix lint / always show mysterybox
2017-09-02 20:24:53 +02:00
negue c35e4f5750 Items/Market/Quests/misc fixes (#8987)
* use countBadge instead of class

* generic purchase action from buyModal to handle all kind of purchases - able to purchase backgrounds - return backgrounds as flat array

* List MysteryItem & Hourglass in Inventory/Items

* add Subscribers Gem Item (purchase by gold)

* fix mysterybox

* sort unlocked gear first

* add orb of rebirth to market

* remove old quest scroll + class of the quest items

* more padding on countBadge

* use the generic purchase on quests
2017-08-26 12:18:55 +02:00
negue 2624b06729 [WIP] shops + market gear api (#8980)
* lock other classes gear

* fix avatar in equip-gear-modal

* fix seasonal shop

* seasonal : new gear type order

* fix pin gear (and get new gear on buying)

* API: /shops/market-gear  - refactoring pinnedGearUtils - move _isPinned to common/libs

* use shops.getMarketGearCategories to list the marketGear

* use shops.getMarketCategories instead of API-call

* mark gear reward items as locked

* purchase time-travelers stuff + update view + use method instead of http-api + add missing mammoth shop image

* Time Travelers Shop: open/closed state

* time travelers: show gear preview + hide sidebar if closed

* update resized images

* fix lint
2017-08-24 07:16:18 +02:00
Alys 7a6bf8b870 new client - various fixes: Earnable Quests removed, equipment type names and sort order changed (#8977)
* remove Earnable Quests from quests shop

Earnable Quests could be put back later but with an explanation
for how you can earn them. The Quest Shop isn't well set up for
that at the moment.

* change names of some equipment items

NOTE: The `...Capitalized` strings all have lower-case versions
(e.g., "weapon" and "weaponCapitalized"). I suspect we should
change or (perhaps better) get rid of the uncapitalized version
but I'm not sure what other effects that might have (e.g., haven't
searched for exactly where it's used; don't know what it would do
to the mobile apps). Suggest looking into that after launch. If
the old, uncapitalized strings appear elsewhere during our site
testing, we should probably change them to the Capitalized version
then, or if lowercase is essential, create new strings (e.g.,
"weaponUncapitalized" - that will be much easier later than just
"weapon" for searching for where it's used!)

* change order of Equipment types on the inventory page

http://i.imgur.com/64D5jEk.png
2017-08-23 15:17:11 +10:00
negue 876552b922 multiplefixes quest (#8964)
* add hourglass to header

* multiple quest fixes - show quest info in popover/modal

* pin backgrounds

* unpin gem-purchable items / change pinType of quest to quests

* check if hatching potion is allowed on egg - wide hatching info

* fix (perf): items - request text()/notes() only once

* change items margin to 23px

* list cards + open modal to choose a target + add space between market items

* buy card from task-list

* fix tests - unpin items on purchasing eggs / hatchingPotions
2017-08-21 00:32:32 +02:00
negue f5cf27a79e [WIP] Client/multiple fixes shops (#8956)
* reposition FlyingPigs and Hydra

* hide count-badge if 0

* fix sortBy hatchable (ignore already hatched pets)

* always show animal name

* featuredItems, use shopItem objects

* fix egg / potion names in market

* buyModals: check for price, mark it if not enough available / change buy-button opacity / show purchaseGems button

* save itemRows open/collapsed state during session, refactor itemRows for some more performance

* pin featured items

* show bordered items in market buyModal

* fix popover margins / paddings

* position pinned items popovers to the left
2017-08-16 16:34:25 -06:00
Alys 716695e11e Various fixes for new client (WIP) (#8953)
* sort equipment by stats: highest first

* spelling fix: excercise > exercise

*     change wording for login link on register screen

* remove incorrect Items heading from Quests Shop

*     fix missing "Recovery + Support Groups" guild category text and remove whitespace from keys

* fix text for guildInformationPlaceHolder
2017-08-16 22:03:07 +02:00
negue 87f39b4273 item pinning (#8918)
* toggle pinned state of items server + client

* pin quests / add pin src

* add officially pinned items and api to get in app rewards

* update schema and get items deatils

* update pin actions to the new logic

* show countBadge only with a number

* extract getPinKey - pin seasonal items

* togglePinned in buy-dialogs

* add pinKey to shop items

* wip

* wip

* fix path

* togglePinnedItem as common.op / use in client

* fix linting

* pinning: getItemInfo and save in db path and type

* make api more consistent, fix bugs

* updates

* fix bugs

* update actions to current api

* marketGear

* change to pinType

* add mystery_set to getItemInfo

* fix isPinned

* ignore animals

* list shopItems (initial)

* shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear

* show buyModal for the rewards

* show mystery_set icon

* add info whether item is suggested

* write migration, fix style issues

* pin potion and armoire

* make potion, armoire not unpinnable

* show notes for armoire and potion, add default items for new users

* show unpin notification

* add/remove pinned gear on class-change

* remove pinned & add new gear on purchase - refactoring pinning methods - fixes

* always allow to purchase armoire

* highlight item if suggested
2017-08-14 19:15:32 +02:00
negue a380090013 [WIP] multiple fixes (#8916)
* change quest banner backgrond

* itemRows in inventory

* use itemRows in inventory/items - showLess/showMore as default labels - extend white space if theres no button available

* hide popover if dragging is active - show dragging info on first click (without to move)

* use itemRows in inventory/stable

* fix some strings

* highlight currently dragging item in inventory/items - auto attach info on click - z-index

* fix shopItem label color

* fix floating npcs in banner

* hatched-pet-dialog in items / stable

* change all ctx to context
2017-08-07 19:04:46 -06:00
negue ade6d9689f new client - quest / seasonal / time travelers shops (#8903)
* initial quests.vue - refactorings - add group to quests

* shows quests by quest-group

* buyQuestModal with rewards sidebar

* store / actions to load seasonal/time-travelers shop data

* buyModal buyPressed instead of buyAction - seasonal shop categories now with specialClass property - seasonal shop

* time travelers vue - show hourglass in shopItem / buyDialog - fix banners

* cleanup

* show amount of already owned quests

* show html notes in popovers / dialog

* extract purchase-api to common.ops.purchaseWithSpell to call the same in the store / update the UI on purchases

* add time-travelers sprites

* fix lint

* add last mystery set images

* remove unused Page

* remove equipment from newClient.json
2017-07-31 17:04:40 -06:00