Commit Graph

36 Commits

Author SHA1 Message Date
Matteo Pagliazzi 043e0fb819 fix #9514: await user update client sid 2019-04-25 22:49:58 +02:00
Alec Brickner 1d8a5b1952 Keep mystery items synced with server (#11039) 2019-03-03 17:39:42 +01:00
Sabe Jones 1ac4dd8171 feat(usernames): invite by username 2018-11-07 15:00:22 -06:00
negue 5632031f16 reload page if the user closes the modal or not clicking on the notification 2018-09-30 17:22:44 +02:00
Matteo Pagliazzi 592cfef6c6 Client: use api v4 (#10457)
* client: use api v4

* fix tests
2018-06-21 21:25:27 +02:00
Matteo Pagliazzi aec23d32f3 Merge branch 'PM_opt-in-out' of https://github.com/pengfluf/habitica into pengfluf-PM_opt-in-out 2018-05-25 12:44:44 +02:00
Keith Holliday ac451bdb9b Removed spell queue (#10337) 2018-05-06 17:53:49 -05:00
user 4467da980c POST request toggling opt deleted, changed to PUT /user 2018-04-29 16:48:10 +03:00
Keith Holliday 8d25a5d140 Added bulk spell queue (#10241)
* Added bulk spell queue

* Removed extra comment

* Moved queue to store
2018-04-23 20:30:55 -05:00
Kip Raske fa044ffb44 Feature/sortable reward area (#9930)
* Client POC

We need to wrap each draggable region it its own div or else the
"draggable" element will conflict with each other. This screws up the
styling but that is totally fixable

* Ah that ref was being used after all, changing back

* Scaffold out a new callback for when we drag these things

Next is going to be the hard part: I need to save the sort order for
these to the database. I don't even know if there is a schema but hey
this is the best place to start

* Firefox caching is the problem: don't actually need the wrapper div

So I guess I should try this in chrome and see how it works then come
back to firefox and figure out what the heck is going on

* Scaffolding out our API call to save the sort order

The endpoint doesn't exist yet so we will need to add that

* Ok we are now calling our API endpoint to reorder these things

Of course it doesn't exist yet so you get a 404 when you try, but that
is ok

* Defining api endpoint, a work in progress

In particular I really had ought to use _id for these too, it appears
that the primary way we detect order doesn't even use "key" at all.

* Switching to using the pinned item UUID

This has much better results, but of course the server and client logic
don't match now. Will have to keep working on my splice to make sure
that they are the same

* I thought this would fix our server/client mismatch but it is not it

Something is really wrong with my logic somewhere, maybe I need to
update the db step?

* Moving this logic to the "user" rather than "tasks" and key off path

Path is unique and is less finiky than dealing with string comparisons
with ids. Unfortunately everything is still not working... I suppose
user.update() doesn't care about the position?

* This client code caused quite a lot of problems if you dragged fast

We don't really need it it seems, so off it goes

* Updating markup and CSS so it actually looks good.

Everything is working horray!!

I did just notice the following bug: the popover text sometimes makes it
very annoying to drag because you can't drop over it@

* Cleaning up my comments in the API section user.js

I had a lot of TODOS that are mostly done now

* Fixing a spacing code standards thing

* Turns out we never use type, so we should remove this from the API call

* Adding pinnedItemsOrder into the user schema

And disabling my call in the frontend before I do any more damage

* Halfway to using pinnedItemsOrder

This isn't working yet but it is not going to break it horribly like it
was before.

* Hooking up inAppRewards to always produce sorted information

It is suspicially working right now even though I have not added the
seasonal stuff logic yet...

* Updating the comments in user.js in movedPinnedItem

It turns out that my bandaid fix to just get the ball rolling perfectly
does what I need it to do when we have a length discrepancy. So we are
getting much closer to the final product, just need lots of testing

* Cleaning up code standards kinds of things

* Yay, this fixes the popover issue

I hope this is the right "vue" way to do things, because I tried a bunch
of other things that definately were not the right way to do it. And
this appears to work too

* ** Partial Work ** Starting tests on api call for draggable items

Doesn't work, doesn't compile so don't include in PR!

* Test failing still...

This is worth a save. The api call grabs the seasonal items too, so we
can't get away from using the common functions and calls here to get the
actual list of items

* Okay have the first test passing

Need to clean up my linter problems though

* Planning out the next two tests and fixing my format problems

* 2nd Test case written, this time with the "more" odd case

* Making sure that we didn't mess with pinned items

* Huh... this test doesn't give me the expected result

Drat, I guess I found a bug

* Throw an error when we put garbage in our api call.

Well, before we got user.pinnedItemsOrder filled with a bunch of "null"
entries which is not ideal. it still worked, but isn't this confusing
enough already?

* Cleaning up the multitude of linting problems thanks gulp :)

* Writing tests for inAppRewards.js, but something is wrong

* Fixing my linting errors in inAppRewards tests

These tests still do not run though, so they may fail and I would not
know

* Applying Negue's fixes to inAppRewards.js test

It never occured to me that we shouldn't try to reach the database while
in the common tests. Well, we shouldn't do that, we should use the
common.helpers instead. Thanks!
2018-04-13 15:22:06 +02:00
negue 3d4107db3e checkout of the Inn - banner (#9835)
* show resting banner

* resume damage

* replace colors by variables

* remove indentation
2018-03-17 21:12:25 +01:00
Keith Holliday 6118336a5d Marked new stuff complete when clicking later (#10043)
* Marked new stuff complete when clicking later

* Moved flag set to action
2018-02-26 12:07:54 -07:00
Matteo Pagliazzi 3a1e56cc8e Upgrade server deps (#10017)
* remove unused apn lib and upgrade moment-recur

* upgrade validator

* upgrade got

* request -> got

* fix validation

* fix tests

* upgrade nodemailer

* fix unit tests

* fix webhook tests, upgrade express-validator (using legacy api)

* upgrade js2xmlparser

* update misc packages

* fix linting

* update packages
2018-02-23 15:21:00 +01:00
Matteo Pagliazzi b619496f8e fix linting 2018-02-17 18:41:49 +01:00
negue 6506f1d44d fix user avatar transformation - change number of buffs owned when you use them - fixes #9795 (#9824)
* refresh not working - show avatar transformation

*  call store-action from mixin, use mixin from app.vue, add user-target in spells-mixin,

* fix avatar tranformation on user - clean up

* move default message

* fix purchase of cards

* fix casting
2018-02-09 17:04:08 -06:00
Matteo Pagliazzi 33b249d078 Notifications v2 and Bailey API (#9716)
* Added initial bailey api

* wip

* implement new panel header

* Fixed lint

* add ability to mark notification as seen

* add notification count, remove top badge from user and add ability to mark multiple notifications as seen

* add support dismissall and mark all as read

* do not dismiss actionable notif

* mark as seen when menu is opened instead of closed

* implement ordering, list of actionable notifications

* add groups messages and fix badges count

* add notifications for received cards

* send card received notification to target not sender

* rename notificaion field

* fix integration tests

* mark cards notifications as read and update tests

* add mystery items notifications

* add unallocated stats points notifications

* fix linting

* simplify code

* refactoring and fixes

* fix dropdown opening

* start splitting notifications into their own component

* add notifications for inbox messages

* fix unit tests

* fix default buttons styles

* add initial bailey support

* add title and tests to new stuff notification

* add notification if a group task needs more work

* add tests and fixes for marking a task as needing more work

* make sure user._v is updated

* remove console.log

* notification: hover status and margins

* start styling notifications, add separate files and basic functionalities

* fix tests

* start adding mystery items notification

* wip card notification

* fix cards text

* initial implementation inbox messages

* initial implementation group messages

* disable inbox notifications until mobile is ready

* wip group chat messages

* finish mystery and card notifications

* add bailey notification and fix a lot of stuff

* start adding guilds and parties invitations

* misc invitation fixes

* fix lint issues

* remove old code and add key to notifications

* fix tests

* remove unused code

* add link for public guilds invite

* starts to implement needs work notification design and feature

* fixes to needs work, add group task approved notification

* finish needs work feature

* lots of fixes

* implement quest notification

* bailey fixes and static page

* routing fixes

* fixes #      this.$store.dispatch(guilds:join, {groupId: group.id, type: party});

* read notifications on click

* chat notifications

* fix tests for chat notifications

* fix chat notification test

* fix tests

* fix tests (again)

* try awaiting

* remove only

* more sleep

* add bailey tests

* fix icons alignment

* fix issue with multiple points notifications

* remove merge code

* fix rejecting guild invitation

* make remove area bigger

* fix error with notifications and add migration

* fix migration

* fix typos

* add cleanup migration too

* notifications empty state, new counter color, fix marking messages as seen in guilds

* fixes

* add image and install correct packages

* fix mongoose version

* update bailey

* typo

* make sure chat is marked as read after other requests
2018-01-31 11:55:39 +01:00
Keith Holliday 95c99295c1 Removed gold locally when user buys a card (#9736) 2017-12-21 10:27:09 -06:00
Keith Holliday 3ffea4332e Added extra confirmation incase the class modal shows multiple times (#9557) 2017-11-20 15:57:33 -06:00
Keith Holliday 8eb7c67f12 Merge develop to release (#9115)
* Some random quick (#9111)

* Switch group button directions

* Allowed admins to export challenges

* Added scoping to some stable styles

* Fixed challenge cloning

* Tasks tags (#9112)

* Added auto apply and exit

* Add challenge tag editing

* Fixed lint

* Skill fixes (#9113)

* Added local storage setting for spell drawer

* Added new spell styles

* Fixed typo

* Reset local creds if access is denied (#9114)
2017-09-30 23:54:12 -05:00
Matteo Pagliazzi 5ec7815cfe Client Fixes (#9021)
* pass the timezoneoffset to the server

* implement yesterdaily modal timer

* fix typos

* todo

* task editing: checklist should not overlay the tags box

* make tags selector use two columns

* show all tags

* do not allow users to go to /login and /register if logged in
2017-09-07 14:16:39 +02:00
Matteo Pagliazzi 0424d214c5 Client Fixed (#9017)
* fix spacing between rewards and items

* fix rewards description

* rewards cost in bold

* fix gp notifications

* fix dailies gray text

* fix cancel in task edit modal

* tags: use AND not OR for filtering

* fix tasksDefaults so that monthlies can be created correctly

* tags: usable if no task selected, saving checklist and tags saved the one being added without requiting to press enter

* remove tags from tasks when they are deleted

* fix tags removal when multiple tags are deleted and fix tags editing
2017-09-02 18:08:32 +02:00
negue 87d57dab13 Backgrounds / BuyModal / misc (#9009)
* remove buyModal from all views / move to app.vue - show party member selection if card was bought

* add .btn style to 'show more' / 'show less'

* prevent adding duplicate pinned items - reset pinned gear on rebirth

* remove hourglass in items

* fix unequip gear from drawer

* fix bought item notification

* fix background in avatar - avatar position in buyModal
2017-08-31 22:56:53 +02:00
negue c35e4f5750 Items/Market/Quests/misc fixes (#8987)
* use countBadge instead of class

* generic purchase action from buyModal to handle all kind of purchases - able to purchase backgrounds - return backgrounds as flat array

* List MysteryItem & Hourglass in Inventory/Items

* add Subscribers Gem Item (purchase by gold)

* fix mysterybox

* sort unlocked gear first

* add orb of rebirth to market

* remove old quest scroll + class of the quest items

* more padding on countBadge

* use the generic purchase on quests
2017-08-26 12:18:55 +02:00
Sabe Jones 69662f84df Choose Class modal (#8976)
* feat(modals): near-complete Choose Class modal
Also fixes avatar alignment in the Equip modal.

* feat(classes): send API requests from choose modal

* feat(classes): full functionality on choose modal

* WIP(classes): refactor class functions

* refactor(avatar): more intelligible sprites margin

* fix(imports): correct import syntax
2017-08-22 17:59:18 -05:00
negue 876552b922 multiplefixes quest (#8964)
* add hourglass to header

* multiple quest fixes - show quest info in popover/modal

* pin backgrounds

* unpin gem-purchable items / change pinType of quest to quests

* check if hatching potion is allowed on egg - wide hatching info

* fix (perf): items - request text()/notes() only once

* change items margin to 23px

* list cards + open modal to choose a target + add space between market items

* buy card from task-list

* fix tests - unpin items on purchasing eggs / hatchingPotions
2017-08-21 00:32:32 +02:00
negue 87f39b4273 item pinning (#8918)
* toggle pinned state of items server + client

* pin quests / add pin src

* add officially pinned items and api to get in app rewards

* update schema and get items deatils

* update pin actions to the new logic

* show countBadge only with a number

* extract getPinKey - pin seasonal items

* togglePinned in buy-dialogs

* add pinKey to shop items

* wip

* wip

* fix path

* togglePinnedItem as common.op / use in client

* fix linting

* pinning: getItemInfo and save in db path and type

* make api more consistent, fix bugs

* updates

* fix bugs

* update actions to current api

* marketGear

* change to pinType

* add mystery_set to getItemInfo

* fix isPinned

* ignore animals

* list shopItems (initial)

* shopItem now has default popoverconent, itemclass and price / currency - list pinned items as rewards - attributes to gear

* show buyModal for the rewards

* show mystery_set icon

* add info whether item is suggested

* write migration, fix style issues

* pin potion and armoire

* make potion, armoire not unpinnable

* show notes for armoire and potion, add default items for new users

* show unpin notification

* add/remove pinned gear on class-change

* remove pinned & add new gear on purchase - refactoring pinning methods - fixes

* always allow to purchase armoire

* highlight item if suggested
2017-08-14 19:15:32 +02:00
Matteo Pagliazzi f57c647e21 Client Tasks v3 (#8926)
* tasks hover state

* hide column background if task too close

* wip edit tasks

* wip: replace tags

* upgrade bootstrap-vue and fix creare btn for tasks

* difficulty options colors and active label fixes

* fix tags
2017-08-09 17:13:40 +02:00
Keith Holliday c5e0bcfb0e New client more misc (#8902)
* View party now opens member modal

* Clicking member in header opens member detail modal

* Began sticky header

* Added sleep

* Removed extra inbox and added name styles

* Lint fixes

* Added member filter

* Added task counts

* Updated quest start modal

* Updated members modal style

* Fixed editing party

* Updated tavern

* Updated my guilds

* More guild styles

* Many challenge styles and fixes

* Fixed notification menu display

* Added initial styles to groupplans

* Added syncing with inbox

* Fixed lint

* Added new edit profile layout

* Added initial achievement layout

* Began adding new stats layout

* Removed duplicate:

* fix(CI): attempt to address Travis Mongo connection issue

* fix(CI): don't strand us in Mongo shell

* Travis updates

* Try percise
2017-07-29 16:08:36 -06:00
Keith Holliday 88f872ed50 New client settings (#8886)
* Added initial settings page

* Initial cleanup and translations

* Ported api settings

* Ported promocode settings

* POrted notifications code

* Fixed styles and translatins for site page

* Ported over rest of settings functions

* Ported payments over

* Initial lint clean up

* Added amazon modal

* Added stripe

* Added site settings
2017-07-20 12:01:00 -06:00
Keith Holliday 1c3a12f37d [WIP] Added initial tavern updates (#8845)
* Added initial tavern updates

* Translations and styles

* Fixed locales and lint
2017-07-06 09:38:52 -06:00
Matteo Pagliazzi 0af1203832 Client Redesign: Inventory pages, secondary menu, misc css and design items (#8631)
* add colors palette

* add secondary menu component and style it

* add box shadow to secondary menu

* misc css, fixes for secondary menu

* client: add equipment page with grouping, css: add some styles

* add typography

* more equipment

* stable: fix linting

* equipment: add styles (lots of general styles too)

* remove duplicate google fonts loading

* add dropdowns

* design: white search input background, remove gray from items

* start adding drawer and selected indicator

* wip equipment

* fix equipment

* equipment: correctly bind new properties on items.gear.equipped

* equipment: fix vue binding. version 2

* equipment: fix vue binding. version 3

* back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed

* checkboxes and radio buttons

* correctly renders selected items in first postion during the first render

* add search

* general changes, constants part of app state, add popovers

* add toggle switch, rename css

* correct offset

* upgrade deps

* upgrade deps

* drawer and lot of other work

* update equipping mechanism

* finish equipment

* fix compilation and upgrade deps

* use v-show in place of v-if to fix ui issues

* v-show -> v-if

* fix linting in test/client

* fix es6 compilation in test/client

* fix babel compilation for tests

* fix groupsUtilities mixin tests

* client: buttons

* client: buttons: fix colors

* client: finish buttons and dropdowns

* upgrade bootstrap-vue, finish buttons and dropdowns

* fix tasks page layout

* misc fixes for buttons

* add textareas

* fix app menu

* add inputs

* fixes for toggleSwitch

* typography

* checkboxes and radio buttons

* add checkbox icon

* fix equip.js

* extract strings to newClient.json

* add Popover above 'Use Costume' / 'Auto Equip' slider - disable item select if costume-mode and 'useCostume' isn't active

* show "you have disabled your costume" error above the drawer items

* check errorMessage for null

* hide star if costume not enabled

* fix errorMessage (!errorMessage seems not to work for string)

* show minimize / expand icon - always centered by css

* drawer test

* drawer: fix centering on large screens

* fix show more button

* add margin when two dropdowns are next to each other

* adjust the page padding based on the drawer, misc fixes

* drawer fixes
2017-05-16 21:09:55 +02:00
Matteo Pagliazzi d9d7c69432 Client: async resources, make store reusable, move plugins and add getTaskFor getter (#8575)
Add library to manage async resource
Make Store reusable for easier testing
Move plugin to libs
Add getTaskFor getter with tests
2017-03-18 18:33:08 +01:00
Matteo Pagliazzi 8805f81b96 Client/inventory WIP (#8527)
* some stable work and faster less recompilation

*  user with zero tasks can use the app

* wip work to show loading status of resources

* revert changes to sync
2017-03-03 15:40:21 +01:00
Matteo Pagliazzi bbffa9830b client: replace deprecated vue-resource with axios, lint more file 2017-01-15 20:49:15 +01:00
Matteo Pagliazzi 1de4ab3612 client: namespaces for actions and getteters 2016-12-08 23:01:59 -08:00
Matteo Pagliazzi 0b0466b960 client: reorganize actions 2016-12-06 17:11:40 -08:00