Commit Graph

37 Commits

Author SHA1 Message Date
Keith Holliday b0a980d56e Merge develop into release (#9154)
* Client: fix Apidoc and move email files (#9139)

* fix apidoc

* move emails files

* quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140)

* enable link to markdown info on group and challenge edit screen

* allow admin (moderators and staff) to edit challenges

* allow admin (moderators and staff) to edit guilds

Also add some unrelated TODO comments.

* allow any party member (not just leader) to start quest from party page

* allow quest owner to cancel, begin, abort quest

Previously only the party leader could see those buttons. The leader still can.

This also hides those buttons from all other party members.

* enable reverse chat in guilds and party

* remove outdated videos from press kit

* adjust various wordings

* Be consistent with capitalization of Check-In. (#9118)

* limit for inlined svg images and make home leaner by not bundling it with the rest of static pages

* sep 27 fixes (#9088)

* fix item paddings / drawer width

* expand the width of item-rows by the margin of an item

* fix hatchedPet-dialog

* fix hatching-modal

* remove min-height

* Oct 3 fixes (#9148)

* Only show level after yesterdailies modal

* Fixed zindex

* Added spcial spells to rewards column

* Added single click buy for health and armoire

* Prevented task scoring when casting a spell

* Renamed generic purchase method

* Updated nav for small screen

* Hide checklist while casting

* fix some text describing menu items (#9145)
2017-10-03 21:15:00 -05:00
negue 4759764e61 NPC Flavors (#9066)
* use scss variables to chose the seasonal images instead of replacing them + added fall festival npc images

* hide spooky sparkles until needed
2017-09-24 22:10:54 +02:00
negue 0a691ffb4f [WIP] new client - seasonal-shop (#9018)
* extract seasonal-shop config - use summer season items (to work on)

* add suggested border to shopItems

* refactor getOfficialPinnedItems (now includes the seasonal gear)

* refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items

* feat(content): Fall 2017 seasonal gear
Also adds set keys for all prior seasonal gear.

* show item limited time (buyModal & shopItem)

* select seasonal fall sets

* WIP(seasonal-shop): placeholder Fall 2017 items

* fix lint

* sprites

* styling + fix purchase of seasonal spells

* compile sprites

* fixes: check isPinned with officialItems

* enable purchase of seasonal items for testing

* fix shop apis

* add featuredItems to market

* quest shop: add featuredItems to api

* tiem travelers shop: add featuredItems to api

* fix gear types filter

* feat(content): Fall 2017 compleat

* chore(sprites): compile

* show opened shop state (npc+background)

* add opened seasonal npc

* current seasonal users class set = purchase by gold - lock other sets of the current season

* hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems

* refresh rewards column list (seasonal gear won't refresh it on purchase)

* fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears)

* every current season gear is purchased by gold - prevent buyModal on locked items

* use the current event date range

* list seasonal sets by event date

* use custom method instead of updateStore to list the pinnable gear

* change daterange to 10-31

* fix start quest modal from items - disable invite quest button if a quest is already active

* toggle pin in buy-dialogs

* check if the item is not undefined/null - renamed the watch function
2017-09-20 19:28:11 -05:00
Matteo Pagliazzi de67c130fa Client Fixes Sept 11th (#9030)
* fix issues with loading screen on static pages

* another try at timezone issue

* interval -> timeout

* remove references to user.fns
2017-09-12 18:39:33 +02:00
Matteo Pagliazzi eee41142b1 Client Fixes (#9026)
* loading screen

* debug yesterdailies modal
2017-09-12 01:06:14 +02:00
Matteo Pagliazzi 666cc855c1 Client: fix popovers and tooltips (#9014)
* rebuild shrinkwrap

* upgrade tooltips and popovers
2017-09-01 15:15:54 +02:00
Matteo Pagliazzi fb1808d85a misc client fixes (#8998)
* color selected difficulty icon

* misc fixes
2017-08-28 19:37:22 +02:00
Sabe Jones d24eb67fa2 Redesign: Static Pages (#8989)
* feat(pages): static Features

* feat(static-pages): add header

* feat(static-pages): Community Guidelines

* fix(strings): tweaks
2017-08-26 16:03:43 +02:00
negue c35e4f5750 Items/Market/Quests/misc fixes (#8987)
* use countBadge instead of class

* generic purchase action from buyModal to handle all kind of purchases - able to purchase backgrounds - return backgrounds as flat array

* List MysteryItem & Hourglass in Inventory/Items

* add Subscribers Gem Item (purchase by gold)

* fix mysterybox

* sort unlocked gear first

* add orb of rebirth to market

* remove old quest scroll + class of the quest items

* more padding on countBadge

* use the generic purchase on quests
2017-08-26 12:18:55 +02:00
negue 2624b06729 [WIP] shops + market gear api (#8980)
* lock other classes gear

* fix avatar in equip-gear-modal

* fix seasonal shop

* seasonal : new gear type order

* fix pin gear (and get new gear on buying)

* API: /shops/market-gear  - refactoring pinnedGearUtils - move _isPinned to common/libs

* use shops.getMarketGearCategories to list the marketGear

* use shops.getMarketCategories instead of API-call

* mark gear reward items as locked

* purchase time-travelers stuff + update view + use method instead of http-api + add missing mammoth shop image

* Time Travelers Shop: open/closed state

* time travelers: show gear preview + hide sidebar if closed

* update resized images

* fix lint
2017-08-24 07:16:18 +02:00
Matteo Pagliazzi 034f18c419 Client Misc Fixes (#8983)
* fixes party header button

* fix some svg icons
2017-08-23 17:32:20 +02:00
negue 876552b922 multiplefixes quest (#8964)
* add hourglass to header

* multiple quest fixes - show quest info in popover/modal

* pin backgrounds

* unpin gem-purchable items / change pinType of quest to quests

* check if hatching potion is allowed on egg - wide hatching info

* fix (perf): items - request text()/notes() only once

* change items margin to 23px

* list cards + open modal to choose a target + add space between market items

* buy card from task-list

* fix tests - unpin items on purchasing eggs / hatchingPotions
2017-08-21 00:32:32 +02:00
negue f5cf27a79e [WIP] Client/multiple fixes shops (#8956)
* reposition FlyingPigs and Hydra

* hide count-badge if 0

* fix sortBy hatchable (ignore already hatched pets)

* always show animal name

* featuredItems, use shopItem objects

* fix egg / potion names in market

* buyModals: check for price, mark it if not enough available / change buy-button opacity / show purchaseGems button

* save itemRows open/collapsed state during session, refactor itemRows for some more performance

* pin featured items

* show bordered items in market buyModal

* fix popover margins / paddings

* position pinned items popovers to the left
2017-08-16 16:34:25 -06:00
SabreCat 00d72fe555 fix(dropdowns): fewer bottom borders 2017-08-15 22:25:22 +00:00
negue fcea1ecbc2 [WIP] multiplefixes for items / equipment / stable (#8938)
* highlight egg on dragging a potion - hide popover while dragging - flat show more button

* Show EquipGearModal on Item-Click - misc fixes

* disable dragging

* hide egg notes while dragging

* rename headgear to helm

* sort equipment by name & attributes

* set welcome-dialog flag

* show feeding notification

* select animals on click

* add hatchable popover back

* fix stable sortby A-Z

* remove property brackets
2017-08-13 18:18:46 +02:00
Sabe Jones d1e9a6a74a fix(style): background different from color (#8942) 2017-08-11 15:08:24 +02:00
Matteo Pagliazzi f57c647e21 Client Tasks v3 (#8926)
* tasks hover state

* hide column background if task too close

* wip edit tasks

* wip: replace tags

* upgrade bootstrap-vue and fix creare btn for tasks

* difficulty options colors and active label fixes

* fix tags
2017-08-09 17:13:40 +02:00
Matteo Pagliazzi c3ba70f5d6 Tasks scoring and misc fixes (#8925)
* wip: add task scoring and persist checklist items

* remove unused files, fix checklist scoring and start adding support for groups tasks

* amke group and challenge tasks not scoreable
2017-08-04 23:27:11 +02:00
Matteo Pagliazzi bca52cb6fa Client Tasks (#8894)
* fix filter button style

* display completed todos

* fix reward control position

* begin to add edit modal

* start adding settings to edit modal

* add task saving, creating and deleting

* fixes

* add tags and repeat frequency for habits

* clicking on links should not open the edit modal

* checklist editing

* repeatables and checklists

* delete checklist items

* add rewards price

* update shrinkwrap

* pin cwait
2017-08-01 14:30:17 +02:00
negue ade6d9689f new client - quest / seasonal / time travelers shops (#8903)
* initial quests.vue - refactorings - add group to quests

* shows quests by quest-group

* buyQuestModal with rewards sidebar

* store / actions to load seasonal/time-travelers shop data

* buyModal buyPressed instead of buyAction - seasonal shop categories now with specialClass property - seasonal shop

* time travelers vue - show hourglass in shopItem / buyDialog - fix banners

* cleanup

* show amount of already owned quests

* show html notes in popovers / dialog

* extract purchase-api to common.ops.purchaseWithSpell to call the same in the store / update the UI on purchases

* add time-travelers sprites

* fix lint

* add last mystery set images

* remove unused Page

* remove equipment from newClient.json
2017-07-31 17:04:40 -06:00
negue f72f71fd32 [WIP] New Client - Shops/Market (#8884)
* initial market - routing - store - load market data

* move drawer/drawerSlider / count/star badge to components/ui

* filter market categories

* shopItem with gem / gold

* show count of purchable items

* show count of purchable itemsshow drawer with currently owned items + DrawerHeaderTabs-Component

* show featured gear

* show Gear - filter by class - sort by (type, price, stats) - sort market items

* Component: ItemRows - shows only the max items in one row (depending on the available width)

* Sell Dialog + Balance Component

* generic buy-dialog / attributes grid with highlight

* buyItem - hide already owned gear

* filter: hide locked/pinned - lock items if not enough gold

* API: Sell multiple items

* show avatar in buy-equipment-dialog with changed gear

* market banner

* misc fixes

* filter by text

* pin/unpin gear store actions

* Sell API: amount as query-parameter

* Update user.js

* fixes

* fix sell api amount test

* add back stroke/fill currentColor

* use scss variables
2017-07-27 19:41:23 +02:00
Matteo Pagliazzi 31bbac1751 Client Tasks (#8889)
* tasks: markdown style, checkboxes. Misc fixes

* add filtering to tasks

* client tasks: complete filtering
2017-07-22 20:30:08 +02:00
Matteo Pagliazzi 89ee8b1648 Client Tasks (#8883)
* client tasks: fix styles and add markdown rendering

* more style fixes

* client: tasks fixes
2017-07-19 21:02:40 +02:00
negue dd29c60d87 [WIP] drag/drop fixes (#8851)
* Stable: Highlight pet on dragging food / add drag* events

* Stable: hatch dialog instead of popover / .btn-flat / update bootstrap-vie

* Layout: change sidebar width to fixed 236px - removed .col-2/.col-10

* Stable: Drag&Drop Food Image + Text - refactor directive to use custom event names

* Stable: fixes

* Stable: click to select food + attached food info box

* fix lint issues

* Drag&Drop&Click: Potions on Eggs - fix click on item + attached infobox-position in click mode
2017-07-10 10:07:23 +02:00
negue 53c610236b Client/stable fixes - part 1 (#8840)
* fixes: show ten pets in a row - show pet / no feeding progress if mount already owned

* fixes: disabled filter instead of hiding them

* fixes: don't hide special pets - same item style for mounts

* fixes: avatar changes of pet / mount

* fixes: unfocus first dropdown-item by css

* fixes: unfocus first dropdown-item by css (remove :focus style)- added "What does my pet like to eat?" popover
2017-07-01 17:46:24 +02:00
Matteo Pagliazzi 33a39d3683 Client fixes (#8844)
* client: fix router when not authenticated, small fixes for tasks

* load the user only when necessary

* fix tests
2017-06-29 20:49:05 +02:00
Matteo Pagliazzi 6fb4c1b576 Client Tasks v1 (#8823)
* remove unused elements from tasks page

* remove components

* client: tasks: wip

* tasks: order, start styling them

* more tasks works

* habits controls

* more work

* tasks icons

* split columns in their own component

* implement tags for tasks

* wip

* add columns description
2017-06-26 23:55:14 +02:00
negue 187a9f5f19 [WIP] client/inventory/stable (#8737)
* Stable: basic layout (based on equipment)

* extract item popover-content as component

# Conflicts:
#	website/client/components/inventory/item.vue

* extract item-content as slot - list standard pets with image

* dynamic list petGroups in sidebar / content - with selected / open filter

* itemContentClass for pets

* fix filter - extract filter labels

* Filter: Hide Missing

* fix position of pets

* sort by: A-Z, Color, Hatchable

* refactor animalList - created the list once per type and cache it - sort now works before viewing one or all pets

* custom petItem to show the progress

* list specialPets - rename petGroup to animalGroup (more generic)

* equip a pet

* filter animals by input

* count pets

* list mounts

* hatchable pet popover

* hatchable pet popover #2

* PixelPaw Opacity for not owned and not hatchable pets - change item background for unowned pets

* Hold to hatch the pet - cleanup

* add food drawer + countBadge - special mounts - hide un-owned special animals - fixes

* Sliding Drawer: Buttons to scroll left/right

* Drag&Drop: food on pets

* fix hold to hatch - use mouseleave event

* 'Show All' / 'Show Less' - Animals

* Matts Image + Popover + use image width as sidebar width (removed col-2 / col-10)

* fixes: colors, v-once, drawer-errorMessage, strings

* drawerSlider - split items to pages / add divider / add first item of the next page - ResizeDirective

* ResizeDirective - throttle emits by `v-resize="value"` - fix drawer left padding

* show animals by available content width

* change sortBy button / label

* fix pet colors / backgrounds

* DragDropDirective - grabbing cursor

* remove browser specific prefixes

* fix lint issues

* show welcome dialog

* change translationkey (noFood, already exists)
2017-06-23 13:24:10 +02:00
Matteo Pagliazzi c4fa9426b3 Client Tasks v1 / Bootstrap configurable (#8822)
* make bs4 configurable, change gutters to match zeplin\s

* correctly customize gutters
2017-06-16 18:58:34 +02:00
Matteo Pagliazzi 042e5a8d63 Client Fixes (#8821)
* new client: fix animation flickering

* fix transitions

* update copy
2017-06-16 18:07:24 +02:00
Matteo Pagliazzi 592345e22c Party members in header v2 (#8815)
* update comemnt

* flyout on hover

* fix hasClass and isBuffed

* polish members in party header
2017-06-13 20:55:45 +02:00
Matteo Pagliazzi 706de95458 Client: Header & Menu & Icons (#8770)
* header revamp - wip

* fix webpack fonts

* wip icons

* fix compilation errors

* implement icons loading without iconmoo

* new svg implementation

* wip

* fix issues with svgs

* fix issues with svgs

* fix bits svg

* fix displaying of pet in avatar

* avatar class icon

* no party header

* update navigation

* split code by route

* round gems and gp

* add string for faqs

* fix icons in css
2017-06-08 12:04:19 -07:00
Keith Holliday 2e9bc2c31c New client guilds (#8736)
* add colors palette

* add secondary menu component and style it

* add box shadow to secondary menu

* misc css, fixes for secondary menu

* client: add equipment page with grouping, css: add some styles

* add typography

* more equipment

* stable: fix linting

* equipment: add styles (lots of general styles too)

* remove duplicate google fonts loading

* add dropdowns

* design: white search input background, remove gray from items

* start adding drawer and selected indicator

* wip equipment

* fix equipment

* equipment: correctly bind new properties on items.gear.equipped

* equipment: fix vue binding. version 2

* equipment: fix vue binding. version 3

* back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed

* checkboxes and radio buttons

* correctly renders selected items in first postion during the first render

* add search

* general changes, constants part of app state, add popovers

* add toggle switch, rename css

* correct offset

* upgrade deps

* upgrade deps

* drawer and lot of other work

* update equipping mechanism

* finish equipment

* fix compilation and upgrade deps

* use v-show in place of v-if to fix ui issues

* v-show -> v-if

* Start of guild syyles

* fix linting in test/client

* fix es6 compilation in test/client

* fix babel compilation for tests

* fix groupsUtilities mixin tests

* More designs

* Added public guild state

* Added my guilds store

* client: buttons

* client: buttons: fix colors

* Added join and leave

* Began adding new guild form

* Create form updates

* Added search to local data

* Added filtering

* Added initial code for group create

* Added more create checks

* Added more guild routes

* Added styles to guild page

* Added more chat styles

* Began porting over angular functions

* Moved over group service functions

* Added paging

* Updated sidebar

* Updated join/leave and minor text

* Added new sidebar functions

* Updated paging

* Added some form updates

* Added more translations and styles

* Updated shrinkwrap

* Removed features config

* Lint cleanup

* Added member modal

* Added more member actions

* Updated nav

* Fixed filter toggling

* Updated create guild

* Added no guild page

* Added sort select

* Added more styles

* Added update guild form

* Removed extra css and other minor changes

* Many css and syntax fixes

* Fixed color and merge conflic

* Removed paging from my guilds

* Removed extra strings

* Many requests updates

* Small style fixes
2017-06-02 14:55:02 -06:00
Matteo Pagliazzi 9e1f7f3811 Client/Inventory/Items (#8734)
* client: start working on Inventory/Items

* i18n changes and fixes

* initial displaying of eggs, food and potions + sorting

* add missing files

* remove comment

* show food, eggs and potions

* add label to dropdowns acting as select menus

* popovers

* move badge to slot and component if necessary, general refactor

* fix quantity ordering

* some special items, reorganize
2017-05-22 16:30:52 +02:00
negue 59bfe66c94 Client/item content (#8738)
* extract item popover-content as component

# Conflicts:
#	website/client/components/inventory/item.vue

* extract item-content as slot

* scoped context to pass the item

* itemContentClass instead of itemContent-slot
2017-05-20 19:59:45 +02:00
Matteo Pagliazzi 0af1203832 Client Redesign: Inventory pages, secondary menu, misc css and design items (#8631)
* add colors palette

* add secondary menu component and style it

* add box shadow to secondary menu

* misc css, fixes for secondary menu

* client: add equipment page with grouping, css: add some styles

* add typography

* more equipment

* stable: fix linting

* equipment: add styles (lots of general styles too)

* remove duplicate google fonts loading

* add dropdowns

* design: white search input background, remove gray from items

* start adding drawer and selected indicator

* wip equipment

* fix equipment

* equipment: correctly bind new properties on items.gear.equipped

* equipment: fix vue binding. version 2

* equipment: fix vue binding. version 3

* back to first fix for equip op, fix for sourcemaps, send http request when an item is equipped, load bootstrap-vue components where needed

* checkboxes and radio buttons

* correctly renders selected items in first postion during the first render

* add search

* general changes, constants part of app state, add popovers

* add toggle switch, rename css

* correct offset

* upgrade deps

* upgrade deps

* drawer and lot of other work

* update equipping mechanism

* finish equipment

* fix compilation and upgrade deps

* use v-show in place of v-if to fix ui issues

* v-show -> v-if

* fix linting in test/client

* fix es6 compilation in test/client

* fix babel compilation for tests

* fix groupsUtilities mixin tests

* client: buttons

* client: buttons: fix colors

* client: finish buttons and dropdowns

* upgrade bootstrap-vue, finish buttons and dropdowns

* fix tasks page layout

* misc fixes for buttons

* add textareas

* fix app menu

* add inputs

* fixes for toggleSwitch

* typography

* checkboxes and radio buttons

* add checkbox icon

* fix equip.js

* extract strings to newClient.json

* add Popover above 'Use Costume' / 'Auto Equip' slider - disable item select if costume-mode and 'useCostume' isn't active

* show "you have disabled your costume" error above the drawer items

* check errorMessage for null

* hide star if costume not enabled

* fix errorMessage (!errorMessage seems not to work for string)

* show minimize / expand icon - always centered by css

* drawer test

* drawer: fix centering on large screens

* fix show more button

* add margin when two dropdowns are next to each other

* adjust the page padding based on the drawer, misc fixes

* drawer fixes
2017-05-16 21:09:55 +02:00
Matteo Pagliazzi 4978a62829 Client: semantic ui -> bootstrap 4 and less -> scss (#8535)
* client: semantic ui -> bootstrap 4 and less -> scss

* start porting components to boostrap

* port header, start porting menu

* port loading screen

* port most of the menu

* port secondary menus

* port guilds and stable

* disable tavern for now, port inbox

* typo

* put back old tavern code
2017-03-06 20:09:34 +01:00