* Client: fix Apidoc and move email files (#9139)
* fix apidoc
* move emails files
* quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140)
* enable link to markdown info on group and challenge edit screen
* allow admin (moderators and staff) to edit challenges
* allow admin (moderators and staff) to edit guilds
Also add some unrelated TODO comments.
* allow any party member (not just leader) to start quest from party page
* allow quest owner to cancel, begin, abort quest
Previously only the party leader could see those buttons. The leader still can.
This also hides those buttons from all other party members.
* enable reverse chat in guilds and party
* remove outdated videos from press kit
* adjust various wordings
* Be consistent with capitalization of Check-In. (#9118)
* limit for inlined svg images and make home leaner by not bundling it with the rest of static pages
* sep 27 fixes (#9088)
* fix item paddings / drawer width
* expand the width of item-rows by the margin of an item
* fix hatchedPet-dialog
* fix hatching-modal
* remove min-height
* Oct 3 fixes (#9148)
* Only show level after yesterdailies modal
* Fixed zindex
* Added spcial spells to rewards column
* Added single click buy for health and armoire
* Prevented task scoring when casting a spell
* Renamed generic purchase method
* Updated nav for small screen
* Hide checklist while casting
* fix some text describing menu items (#9145)
* fix text describing location of subscription/gem gift box
* disable Copy As To-Do in Tavern, guilds, party because it's not working
* change members label on group pages to Member List
* remove outdated info about seeing number of Gems available to buy
* allow Danger Zone to be seen by players without local authentication
Also add an hr because the Danger Zone heading was crammed up against the button above it.
* put current group leader's name at top of Leader change drop-down
- prevent the user seeing a confirmation about paying 3 gems when enabling the class system (which is free)
- rename changeClass function to changeClassForUser to avoid confusion with changeClass function
- make change class confirmation translatable
- changed "gems" to "Gems" in locales string
* on class change: remove owned gear from pinned items
* move dragging item-info closer to the cursor (food / hatching potion)
* remove v-once at attributesPopover (if the parent component is recycled the old data stays active)
* prevent popover to show data of an item that was removed - but the popover stays opened
* start work on porting the reset password page
* add new api route for setting a new password after a reset
* wip client page
* port tests
* wip
* fix linting
* skip tests
* adjust how User > Profile is referred to
* change "Create" to "Add Task" in a Challenge's page
* remove commented-out code for making a Group Plan cost Gems (there should be no Gem cost)
* split 'create' locales string into multiple strings for different purposes
- Allows text to be changed individually for each purpose.
- Assists translators in determining the best translation.
- Makes it easier to find locations in code for each string.
* remove "public" option for Group Plan creation modal
* allow all users to see challenge participant progress
* allow a user (admin or non-admin) to flag their own message
Initially implemented in https://github.com/HabitRPG/habitica/issues/8005
Use case for a non-admin needing to flag their own message:
- a new user posts a question
- a socialite answers
- the user posts again and reveals that they're under 13
- the socialite flags all of the user's messages and all replies to the user including the socialite's own reply (it's a requirement that all messages to and from under-aged users be hidden and some socialites know this)
* change NPC message for Tavern: "Rest in the Inn" > "Pause Damage"
* prevent a chat message being hidden until it's been flagged more than once
* allow non-Tavern (non-"Public") challenges to have zero gem prize
Also changes message about gem prize to say "Public Challenges" instead of "Tavern Challenges"
* finish committing merge conflict
* Discover challenges
* Fixed hero loading
* Moved add task button
* Fixed bailey showing
* Added logs for bad sub data
* Fixed blurb editing
* Added confirmation for deleteing message
* Reset invite modals on invite
* fixed group member sorting
* Fixed chat time styles
* Fixed hover on liked
* Fixed like count
* Added reverse
* Fixed editing party
* Added leader conditions
* Added search
* Added loading
* Reset members when leaving party
* Rounded pending
* Fixed overflow on collecting quests
* Added to invite friends
* Hid summary from party
* Fixed button styles
* Fixed button class
* Removed okay button
* Fixed renav for profile modal
* Added subscription back to menu
* Fixed static link
* Added daily due setting
* Added local auth adding
* Fixed centering of text
* Removed message locally
* Added count for new message
* Added style fix for profile pet
* Fixed achievement popovers
* Fixed white boxes
* Added plain color backgrounds
* fixed challenge mutability
* Fixed challenge editing
* Added notation for large numbers
* Add color text to guild sizes
* Removed membership filters from discover challenges
* Added invites to group
* Cmd + enter send message
* Made leader clickable
* Updated group validation
* Added cancelling autocomplete
* Added mention icon
* Added removing member
* Removed extra string
* adjust wording and time format for Custom Day Start time confirmation
- explains that this is the EARLIEST possible time for cron
- allows user to see the exact earliest time
* remove unnecessary hyphen from login date in Profile; added whitespace after colons
* allow Hall of Heroes to be seen by non-admin users (except for admin interface)
Also removes a level of code indentation that seemed to be incorrect.
* clarify that Orb of Rebirth costs 0 gems after level 100
Previously, the modal showed just a gem icon with no number, which was misleading.
Now it shows explicitly 0 gems.
* fix spelling mistake (Challeges > Challenges)
* allow equipment to be sorted by Perception
Also change Con > CON, Per > PER, etc for consistency with abbreviations used in other locations.
* Removed lingering checklist
* Added another party data check
* Added move cursor on hover
* Removed task locally
* Prevented user from being able to delete an active challenge task
* Reset tasks when viewing member progress
* Prevented challenge owners from adding checklists
* Hide challenges columns with no tasks
* Add error translations
* Added markdown to challenge description
* Allowed leader to rejoin challenge
* Replaced description with summary
* Fixed delete logic
* Added author
* Added loading message
* Added load more
* Added default sub
* Fixed remove all
* Added lint
* remove `classSelected` on adding new pinned gear
* use show::modal on buyModal / selectMembersModal instead of v-if=item
* show::modal for buyQuestModal - fix bundles class
* fix buy potion
* fix open selectMembersModal (after changing to shop::modal)
* remove console.log calls used for debugging
* open member modal when clicking on user name or avatar in chat
* misc fixes to strings, payments, ...
* simplify code
* secure statsComputed
* extract seasonal-shop config - use summer season items (to work on)
* add suggested border to shopItems
* refactor getOfficialPinnedItems (now includes the seasonal gear)
* refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items
* feat(content): Fall 2017 seasonal gear
Also adds set keys for all prior seasonal gear.
* show item limited time (buyModal & shopItem)
* select seasonal fall sets
* WIP(seasonal-shop): placeholder Fall 2017 items
* fix lint
* sprites
* styling + fix purchase of seasonal spells
* compile sprites
* fixes: check isPinned with officialItems
* enable purchase of seasonal items for testing
* fix shop apis
* add featuredItems to market
* quest shop: add featuredItems to api
* tiem travelers shop: add featuredItems to api
* fix gear types filter
* feat(content): Fall 2017 compleat
* chore(sprites): compile
* show opened shop state (npc+background)
* add opened seasonal npc
* current seasonal users class set = purchase by gold - lock other sets of the current season
* hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems
* refresh rewards column list (seasonal gear won't refresh it on purchase)
* fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears)
* every current season gear is purchased by gold - prevent buyModal on locked items
* use the current event date range
* list seasonal sets by event date
* use custom method instead of updateStore to list the pinnable gear
* change daterange to 10-31
* fix start quest modal from items - disable invite quest button if a quest is already active
* toggle pin in buy-dialogs
* check if the item is not undefined/null - renamed the watch function
* not locking pre-owned gear - pin removed gear on revive
* fix createAnimal (check for function) - hide pet-popover while dragging food
* fix dragging popover text color
* fix drop toasts
* selectMembersModal: load members on item change
* remove excess brace on settings > subscription screen
* prevent User icon > Settings > Subscription page from crashing when subscription has termination date
* stop subscription modal from pitching subscription to a subscriber
* change placeholder text from Username to Login Name for consistency with other login/register forms
* fix test for POST-tasks_user -- streak and dateCompleted weren't being tested correctly
* prevent tag selector from appearing in edit screen for a challenge's own tasks
* restore Restore Streak when editing a user's Dailies (including their own copies of Challenge and Group Plan Dailies)
* remove failing streak test
* Adjusted styles and added loading for private messages
* Allowed for assigning during group task creation
* Fixed white logos and start overflow
* Added state styles to home
* Fixed position
* Updated avatar purchasing
* show quests and open quest dialog on click
* extract questDialogContent/Drops to separate components & use those in startQuestModal & buyQuestModal
* fix market search
* remove & readd pinned gear on revive
* remove listener once destroyed
* feat(gems): User menu Gems prompt
* feat(purchases): Gems modal
* feat(purchasing): Subscription side of modal
* fix(modals): analytics and dropdown styling
* Added new message count
* Added route change for group plan
* Added fix for quest value of 0
* Fixed guild summary limit, guild and challenge height
* Added task sorting
* Added api buy armoire
* Fixed linting