Commit Graph

404 Commits

Author SHA1 Message Date
Sabe Jones f4d5ce83cb fix(Spring): Add stats text to Spring gear
Clarifies to users that the Spring Fling event items are not all purely cosmetic.
2014-03-23 20:40:38 -05:00
Peter Hatch 5f51e7c7ac Reverted change to cost of Hook Claws. 2014-03-23 16:31:11 -07:00
Peter Hatch 46b31237f2 Made Clover-steel Helmet boost strength instead of perception; increased cost of Hook Claws to match Ninja-to and Ski. 2014-03-23 15:52:15 -07:00
Peter Hatch 2959dbca11 Made Swiss Cheese Staff two-handed. 2014-03-23 13:30:48 -07:00
Sabe Jones 4178f0ba32 fix(quests): Remove double chance for quest drops
Makes collection quests maybe, possibly take more than a single day to complete for an average party. Doubled chances not fed through diminishingReturns: overkill.
2014-03-21 22:56:28 -05:00
Tyler Renelle ca290692dd feat(deer): add ghost-stag quest & deer pets + mounts. 2014-03-21 21:34:24 -06:00
Tyler Renelle bfa7fbabd0 fix(spring): 'mage' => 'wizard' class for spring-fling gear 2014-03-21 16:14:09 -06:00
Tyler Renelle 50132f1a35 feat(equipment): remove base gear from equipment tabs. now clicking the
same gear you have equipped will un-equip it
2014-03-21 15:06:26 -06:00
Tyler Renelle 6c2b45ff01 feat(spring): spring fling event class gear. Also! moving tons of folders around for better organizationfeat(spring): spring event class gear. Also! moving tons of spritesmith folders around for better organization 2014-03-21 14:53:30 -06:00
Tyler Renelle 74f62e7c1c feat(accessories): add head accessory 2014-03-21 14:02:29 -06:00
Tyler Renelle e53ef26d4c feat(flower): add flower customization option 2014-03-21 12:30:36 -06:00
Jason Butz 887a0c3c8e Fix #730: id property ignored when updating task
When calling the user.updateTask function if there was an id in the body it would override the id from the request URI
2014-03-20 16:56:34 -04:00
Matteo Pagliazzi 1bc87c80d3 fix(content): typo 2014-03-18 19:55:07 +01:00
Sabe Jones fe8e42c5c3 fix(quests): Make Gryphon and Hedgebeast drop 3 eggs 2014-03-16 22:26:09 -05:00
Tyler Renelle dfa4814af3 fix(mystery): fix canOwn for mystery items, so they don't permenantly
break. Fixes https://github.com/HabitRPG/habitrpg/issues/2999
2014-03-09 17:23:45 -06:00
Tyler Renelle 8bbc1952e9 Merge pull request #165 from DanielTheBard/develop
Changed "Wizard" text to "Mage" in quests.json + Hedgehog Typo
2014-03-09 16:49:42 -06:00
Tyler Renelle bede329d11 feat(mystery): add mystery items to spritesmith, so 3rd parties can use them too. 2014-03-08 21:14:20 -07:00
Sabe Jones 4d33d33868 fix(drops): Correct rarity tiers
Quick and dirty fix to Golden potions being more common than Zombie etc. Golden potions are now 2% of drops (down from 3%); Zombie and Cotton Candy potions each 2.33% of drops (up from 2%); Red, Shade, and Skeleton 3% of drops (unchanged); Base, White, and Desert 4% of drops (unchanged).

Fixes #169.
2014-03-06 22:34:43 -06:00
Sabe Jones 505b473d42 Fix(drop-cap): Reduce PERception drop boost
+1 drop/day per 10 PER was a bit too much. A tricked-out subscriber could keep getting drops unto 50 or so! This commit cuts the boost by more than half; should still be noticeable, but not quite so overkill at the high end.
2014-03-03 20:16:35 -06:00
Sabe Jones d232743f2a fix(drops): Ratchet up base chance some more
Ups the base drop chance to an expected 15% for typical tasks, brings back diminishing returns for super bonuses, reduces effect of checklists. Should be acceptable to most people?
2014-03-02 12:46:09 -06:00
Sabe Jones b0f574d598 fix(strength): Remove threat reduction, increase crit chance
Tweaks the STR attribute's algorithmic effects. (1) Task "redness" no longer declines faster with high STR. (2) The 3% chance of a critical hit is multiplied by a percentage factor equal to STR. (3) The value of STR in dealing damage to bosses is increased by 25% (.5% instead of .4%).

Fixes HabitRPG/habitrpg/#2464.
2014-03-02 12:44:23 -06:00
Sabe Jones 734d558580 fix(drops): Boost base drop chance
Initial feedback from the drop chance overhaul was that non-minmaxed characters had their drops severely curtailed, while tricked-out Rogues with enormous streaks were still scoring drops every time. Lots of complaining ensued! This commit doubles the base chance, establishes a minimum base chance of 2%, and halves the effectiveness of the high-end offenders.
2014-03-01 18:56:09 -06:00
Tyler Renelle 3c77f6e9c6 fix(quests): fix hedgehog drop text, fixes https://github.com/HabitRPG/habitrpg/issues/2979 2014-03-01 08:37:24 -07:00
Daniel the Bard 43e0fc1ba0 Fixed Typo in Hedgehog Quest 2014-02-28 12:51:26 -05:00
Daniel the Bard 32c12333cc feat(quests): Added Hedgehog to pets list
Conflicts:
	script/content.coffee
2014-02-27 18:32:04 -08:00
Daniel the Bard 3307bb1571 Added Hedgehog Quest + Gryphon completion text
Still needs the actual pets/mounts/egg/boss art added.
2014-02-27 18:32:04 -08:00
Tyler Renelle a21e0ac440 Merge pull request #150 from Alys/patch-3
prevent critical hit when unticking a task
2014-02-27 09:38:29 -08:00
Tyler Renelle 27da784cf6 fix(ultimateGear): add last:true to the only back piece 2014-02-27 08:39:15 -08:00
Sabe Jones c32d91a331 fix(drops): Further overhaul drop chance
Reduces the divisors for several modifiers to give them a more noticeable effect (especially PERception, so Rogues continue to be durn sharp).
2014-02-26 20:44:43 -06:00
Sabe Jones e0e0b154fc Merge branch 'develop' of https://github.com/HabitRPG/habitrpg-shared into sabe/drops 2014-02-26 20:35:37 -06:00
base of tree aa0c69e082 Fixes #1528. Stores the currently selected tags locally before synchronizing with the server and restores them after the new user object comes back down the pipe. One potential issue that should probably be fixed is if a tag is deleted on another client that has it selected, there is no visual feedback showing that a tag is still selected, but there are no tasks shown because a null tag is selected. This is fixed by pressing "clear filters", but null filters should probably be checked eventually 2014-02-23 22:37:42 -08:00
Tyler Renelle 1a40a52ab5 feat(premium): add mystery-item handling 2014-02-22 20:42:35 -08:00
Tyler Renelle cdd59adab9 feat(accessories): add back accessory 2014-02-22 20:42:34 -08:00
Sabe Jones 5469b5013e Merge pull request #157 from denis-sokolov/issue-2880
fix(items): fix mage ultimate per bonus #2880
2014-02-20 19:44:19 -06:00
Denis 35f3eac626 fix(items): fix mage ultimate per bonus #2880 2014-02-18 20:27:36 +02:00
Tyler Renelle b03c377294 feat(valentine): remove valentine event 2014-02-18 11:20:31 -07:00
Sabe Jones 98d91a24ce fix(drops): Increase base value, improve comments 2014-02-16 23:52:26 -06:00
Sabe Jones b75000188f fix(drops): Overhaul drops to a percentage multiplier system
WIP. Initial draft of an overhaul to drop chance. Most important bits: (1) A modular system of percentage-based multipliers on the task-value-based initial drop chance. (2) Perception increases the daily drop cap by 1 per 10 points.

Fixes HabitRPG/habitrpg/#1922.
2014-02-16 11:12:04 -06:00
Alice Harris 17b9104e09 prevent critical hit when unticking a task
Fixes https://github.com/HabitRPG/habitrpg/issues/2356

Currently, when you untick a todo or daily, there's a chance of a critical hit. This prevents that.
2014-02-16 08:21:32 +10:00
Tyler Renelle 5704b7e818 Merge pull request #148 from tmas/develop
Added attribute associations for stock items
2014-02-14 18:50:28 -07:00
Tyler Renelle a6b2191927 fix(valentine): what? cards aren't getting added to array first time,
only 2nd+. Maybe an issue with markModified?
2014-02-13 23:09:00 -07:00
Tyler Renelle 608b829d7e feat(valentine): valentine event 2014-02-13 18:20:12 -07:00
Sabe Jones 33fbc5716b fix(Saddle): Tweak wording 2014-02-12 20:10:07 -06:00
Tyler Renelle 1b2bcc4683 feat(event-tracking): track purchases 2014-02-11 17:48:44 -07:00
Thomas Lord bbd9dec8b3 Added attribute associations for stock items
Taking stairs is strength-based, reading is intelligence-based, etc.
2014-02-10 21:21:38 -05:00
Lorian 82b58a7435 dropEggs and questEggs now automatically make the full content.eggs list; no manual duplication required. 2014-02-08 20:14:50 -08:00
Lorian c39d2a8a13 Separated stable into dropped pets, quest pets, and rare pets, and made countPets only count the former. Made countMounts only count dropped and quest-hatched mounts, not rare mounts. 2014-02-08 16:56:07 -08:00
Tyler Renelle d21834ad69 Merge pull request #130 from lorian/stealth-balance
Stealth balance
2014-02-07 23:03:15 -07:00
Tyler Renelle 6a5df319ed feat(critical-hammer): add Critical Hammer of Bug-Crushing 2014-02-07 11:48:06 -07:00
Tyler Renelle b458828b22 refactor(errors): refactor the way errors, offline, & queued ops are handled 2014-02-06 20:18:19 -07:00