Commit Graph

116 Commits

Author SHA1 Message Date
Tyler Renelle b99e00c253 Merge pull request #151 from baconsaur/develop
Updated food items
2014-02-20 16:55:01 -08:00
Tyler Renelle b03c377294 feat(valentine): remove valentine event 2014-02-18 11:20:31 -07:00
baconsaur 9bee80f817 Updated food items 2014-02-16 16:22:37 -05:00
Tyler Renelle 07eef7c723 chore(grunt): bailey valentine 2014-02-13 23:29:55 -07:00
Tyler Renelle 608b829d7e feat(valentine): valentine event 2014-02-13 18:20:12 -07:00
Matteo Pagliazzi cddf513359 refactor(grunt): spritesmith cached on server, do not add timestamp to name, remove unused coins icons 2014-02-12 15:11:45 +01:00
Tyler Renelle 7ace7b49b1 fix(critical-hammer): add 40x40 shop icon 2014-02-07 12:31:58 -07:00
Tyler Renelle 6a5df319ed feat(critical-hammer): add Critical Hammer of Bug-Crushing 2014-02-07 11:48:06 -07:00
Tyler Renelle 63f691b00d feat(premium): add mystery-item present box. Doesn't do anything yet,
will add logic later this month
2014-02-07 10:53:08 -07:00
Tyler Renelle 619d254cc0 feat(rainbow-hair): add rainbow hair colors 2014-02-07 09:45:10 -07:00
Tyler Renelle 64fa6d9a53 feat(npcs): return npcs back to normal (incl npc_ian as a gif) 2014-01-31 15:45:38 -07:00
Tyler Renelle 39285e2d0b feat(quests): Vice quest 2014-01-31 14:50:24 -07:00
Tyler Renelle 949386f44f feat(habitBirthday): add habitrpg birthday event. includes cakes for all
pets, absurd party robes, npc swap, badge, etc. @lemoness
2014-01-30 19:19:30 -07:00
Sabe Jones 9d2e00f408 fix(mounts): Correct one more bungle on Skeleton Gryphon
OK, I lied. I accidentally killed a pixel on the Skeleton Gryphon's wing, so I've put that back and attached it in a way that looks good. Now! Done! Until I do some entirely unrelated mount sprite tinkering. :P
2014-01-26 20:13:49 -08:00
Sabe Jones 6a0f48540d fix(mounts): Reposition gryphons, one more time
Third time's the charm. This version uses a 5x, 3y offset, preserving the wingtip. I've also moved the skeleton gryphon's wing so it emerges from the shoulder similar to the fleshy gryphons' wings, no longer obscuring the avatar's face. Now I'm done for reals; more expert pixelists can tweak from here ^.^;
2014-01-26 19:55:41 -08:00
Sabe Jones f1bbd92ceb fix(mounts): Relocate wing to head layer
Implements @baconsaur's revised placement of wings for Gryphon mounts. Avatars now sit behind the wing, which protrudes from the Gryphon's shoulder facing the player. There are further fixes to be done, but this should get us closer to the artist's original vision.
2014-01-26 10:20:39 -08:00
Tyler Renelle 2ee93763fc feat(quests): add the gryphon quest, mount, pet, egg. For the glory of @baconsaur! 2014-01-21 14:41:07 -08:00
Sabe Jones cfa386683e refactor(sprites): remove deprecated Mount-SpriteSheet.png and strip down Mounts.css
This commit removes the old mounts spritesheet, and removes all manually created mount CSS from Mounts.css, leaving only the 18px top margin used to position mounts in the herobox.
2014-01-19 22:04:21 -06:00
Sabe Jones e44c84bef9 refactor(sprites): create individual sprites from mounts spritesheet
Previously, Mounts lived on a separate spritesheet from all other site graphics, and the CSS for their individual elements was manually generated. This commit doesn't change that setup yet, but creates the individual image files needed to compile mount sprites into the site master spritesheet using grunt-spritesmith. (The task won't run on my machine, so someone else needs to execute that step!)
2014-01-19 19:14:32 -06:00
Tyler Renelle 8df7fe65c5 feat(perfect-day achievement) here's one for the road @wc8 @sabrecat, if
you perform a perfect day of dailies, you get an achievement PLUS lvl/2
buff to all stats for the next day
2014-01-15 16:26:47 -07:00
Tyler Renelle eff279be5b spritesmith: reposition healer tiaras 2014-01-06 22:28:18 -07:00
Tyler Renelle 4b16317c15 winter: add winter-specific class gear as event-timed specials (@lemoness) 2014-01-06 17:14:17 -07:00
Tyler Renelle 93201b5d39 back to normal winter npc sprites 2014-01-02 16:35:49 -07:00
Tyler Renelle b76b275a7c winter: party hat fix, big snowball in inventory (@lemoness). Still
small one in spells list, those are 32x22. I say we just leave it
2013-12-31 08:54:26 -07:00
Tyler Renelle 549fd7bac0 new year's eve event: party hat, new NPCs 2013-12-31 08:44:01 -07:00
Tyler Renelle 19f53c3675 Merge remote-tracking branch 'origin/sabe/rebirth' into develop
Conflicts:
	dist/customizer.css
	dist/habitrpg-shared.css
	dist/spritesmith.css
	dist/spritesmith.png
2013-12-31 07:56:35 -07:00
Tyler Renelle bafa3ffd21 winter: add snowball achievement 2013-12-27 09:48:35 -07:00
Tyler Renelle de0f2d5e48 #64 move hair_color_wips to project_files/ so they dont' get compiled to
the spritesheet (we'll move them back when they're complete). Add
 updated healer shields to shop_*, remove artifact from
 hair_bangs_rot. @crystalphoenix thanks for hard work!
2013-12-27 09:17:59 -07:00
Tyler Renelle aebfe7c63c Merge pull request #64 from crystalphoenix/develop
Redone healer shields, start on new bang colors
2013-12-27 08:09:32 -08:00
Tyler Renelle 82afe6e796 spritesmith: swap xmas bailey => winter bailey @lemoness 2013-12-26 15:25:51 -07:00
Tyler Renelle 9aeb4f9ffb quests: add collection quests & quest arks 2013-12-24 17:24:32 -07:00
Sabe Jones fb11eb65cc Orb of Rebirth image, not yet spritesmithed 2013-12-23 17:18:21 -06:00
Tyler Renelle 7f3337c1b9 Quests: Initial bosses WIP, change all content.*.name to content.*.key for consistency (and to make room for quest.name). Bugfix on STR adjustment 2013-12-22 22:20:44 -07:00
crystalphoenix d89b182e25 Fixed broad armor rogue 4&5, reversed weapons 6
turns out broad rogue armors 4 & 5 were actually the problem and not the
weapons. raised the two armors and matched them to lemoness's examples.
deleted a few px so head isn't covered by the "neck" of the armor.
2013-12-22 20:51:34 -05:00
crystalphoenix 6b2b111066 Redone healer shields
per
https://github.com/HabitRPG/habitrpg/issues/943#issuecomment-30950025
due to concerns over the cross
2013-12-22 17:19:20 -05:00
crystalphoenix e7177e34fe some new colors for bangs 1 and 2
a start to the individual files from
https://github.com/HabitRPG/habitrpg/issues/946#issuecomment-31015823

i've put them in a separate folder to better keep track of what has
already been done.

named the red in the basic colors set darkred to differentiate from the
existing red color. pastel colors have been named with ccCOLOR for
cotton candy since the blue and pink have been pulled off the cotton
candy pet colors. desert color was also pulled of pets. fire and ice
named per to the artist's intention. the two "zombie" colors are named
bone and rot respectively.
2013-12-22 17:08:03 -05:00
Tyler Renelle 040ae343b4 add npc_tyler for tech updates 2013-12-21 15:05:12 -07:00
Tyler Renelle 3965194a07 add salt spell to remove snowman effect 2013-12-20 18:34:14 -07:00
Tyler Renelle 5b92fa0f40 rename head_special_winter to head_special_candycane 2013-12-20 11:03:16 -07:00
Tyler Renelle b9f2599f9c winter event! npcs, snowball=>snowman, new hairs/beards 2013-12-20 10:21:24 -07:00
Tyler Renelle a46c09f0d1 add fortify as potion on 'special items'. Some inventory css tweaks 2013-12-20 10:13:37 -07:00
Tyler Renelle ead5fc78f2 fix layering of beard over chin 2013-12-20 10:11:45 -07:00
crystalphoenix b4080f545f Corrected placement on rouge_6 weapons
lowered them 2px so that they would be properly aligned.
2013-12-18 15:58:07 -05:00
Tyler Renelle 41c2218976 [https://github.com/HabitRPG/habitrpg/issues/1994] fix TigerCub not appearing 2013-12-16 15:37:58 -07:00
Tyler Renelle 63765ec013 classes: rogue tree = knife*4 > chuck > katana > hook. alas that we were
pressed for time, we can revisit later. Edit starter rogue details for
content.coffee
2013-12-14 23:42:31 -07:00
Tyler Renelle 03aa5cc229 misc cleanup 2013-12-14 23:37:13 -07:00
Tyler Renelle f939ca7d8e customizations: rename skins for more political correctness (see https://trello.com/c/YKXmHNjY/306-customization-redo) 2013-12-14 15:29:30 -07:00
Tyler Renelle adc7b7f6a6 [https://github.com/HabitRPG/habitrpg/pull/1969] move armor_base_0_* to
shirt_*, special handling under user.preferences.shirt. Removed
stray pixels to bottom left.
2013-12-14 00:27:19 -07:00
Adrien Lemaire 053d900abb add 17 new shirts, slim+broad 2013-12-08 23:24:59 +11:00
Tyler Renelle acae9c36fe classes spritesmith #37 move from using *_warrior_0 for all "blank"
items, to *_base_0. Any left-over {type}_{class}_0 now are
significant (eg, weapon_*_0, as well as shield_rogue_0). This is
necessary for proper traversing up/down class shop, and allows for
completely random item deletions on death.
2013-12-06 15:41:11 -07:00