Files
habitica/website/common/script/ops/buy/buyMarketGear.js
T
Matteo Pagliazzi 8f5a0cfe79 Onboarding guide and initial achievements refactoring (#11536)
* add achievements to user

* add placeholder strings

* add to achievements to common script

* add onboarding achievements category

* add notifications

* more notifications

* award achievements

* wip notification panel

* add achievements icons and copy

* do not count onboarding tasks for the created task achievement

* add notes

* sprites, fixes and completion status and reward

* add onboarding panel

* add toggle

* fix toggle size

* fix tests

* fix typo

* add notification

* start adding modal

* fix remove button positionin, timeout, progress bar

* modal + fixes

* disable broken social links from level up modal

* change toggle icon color on hover

* add border bottom to onboarding guide panel

* add collapse animation

* expanded onboarding on first open

* onboarding: flip toggle colors

* onboarding: show progress bar all the time

* onboarding: fix panel closing on click

* onboarding modal: add close icon and fix padding

* wip: add migration for existing users

* fix titles in guide

* fix achievements copy

* do not award completed task achievement when direction is down

* start implementing new achievements

* start migrating client

* remove social links from achievements modals

* prevent skipping tutorial + fix achievement notification

* sync fixes

* start redesign achievement modal

* misc fixes to achievements, polish generic achievement modal and hatched pet modal

* add special badge for onboarding

* fix badge condition

* modals fixes

* hatched pet modal: add close icon

* fix badge typo

* fix justin button

* new scrolling behavior for dropdowns

* fix strings capitalization

* add common tests

* add api unit tests

* add date check

* achievements modal polishing

* typos

* add toggle for achievements categories

* typo

* fix test

* fix edit avatar modal cannot be closed

* finish migration and correct launch date

* fix migration

* migration fixes

* fix tests
2019-12-16 17:20:47 +01:00

94 lines
3.0 KiB
JavaScript

import get from 'lodash/get';
import pick from 'lodash/pick';
import content from '../../content/index';
import splitWhitespace from '../../libs/splitWhitespace';
import { checkOnboardingStatus } from '../../libs/onboarding';
import {
BadRequest,
NotAuthorized,
NotFound,
} from '../../libs/errors';
import handleTwoHanded from '../../fns/handleTwoHanded';
import ultimateGear from '../../fns/ultimateGear';
import { removePinnedGearAddPossibleNewOnes } from '../pinnedGearUtils';
import { AbstractGoldItemOperation } from './abstractBuyOperation';
import errorMessage from '../../libs/errorMessage';
export class BuyMarketGearOperation extends AbstractGoldItemOperation { // eslint-disable-line import/prefer-default-export, max-len
multiplePurchaseAllowed () { // eslint-disable-line class-methods-use-this
return false;
}
canUserPurchase (user, item) {
super.canUserPurchase(user, item);
const checkKlass = item.klass && !['special', 'armoire', user.stats.class].includes(item.klass);
const checkSpecialClass = item.klass === 'special' && item.specialClass && item.specialClass !== user.stats.class;
// check for different class gear
if (checkKlass || checkSpecialClass) {
throw new NotAuthorized(this.i18n('cannotBuyItem'));
}
}
extractAndValidateParams (user, req) {
this.key = get(req, 'params.key');
const { key } = this;
if (!key) throw new BadRequest(errorMessage('missingKeyParam'));
const item = content.gear.flat[key];
if (!item) throw new NotFound(errorMessage('itemNotFound', { key }));
this.canUserPurchase(user, item);
if (user.items.gear.owned[item.key]) {
throw new NotAuthorized(this.i18n('equipmentAlreadyOwned'));
}
const itemIndex = Number(item.index);
if (Number.isInteger(itemIndex) && content.classes.includes(item.klass)) {
const previousLevelGear = key.replace(/[0-9]/, itemIndex - 1);
const hasPreviousLevelGear = user.items.gear.owned[previousLevelGear];
const checkIndexToType = itemIndex > (item.type === 'weapon' || (item.type === 'shield' && item.klass === 'rogue') ? 0 : 1);
if (checkIndexToType && !hasPreviousLevelGear) {
throw new NotAuthorized(this.i18n('previousGearNotOwned'));
}
}
}
executeChanges (user, item, req) {
let message;
if (user.preferences.autoEquip) {
user.items.gear.equipped[item.type] = item.key;
message = handleTwoHanded(user, item, undefined, req);
}
if (!user.achievements.purchasedEquipment && user.addAchievement) {
user.addAchievement('purchasedEquipment');
checkOnboardingStatus(user);
}
removePinnedGearAddPossibleNewOnes(user, `gear.flat.${item.key}`, item.key);
if (item.last) ultimateGear(user);
this.subtractCurrency(user, item);
if (!message) {
message = this.i18n('messageBought', {
itemText: item.text(req.language),
});
}
return [
pick(user, splitWhitespace('items achievements stats flags pinnedItems')),
message,
];
}
}