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commit 35fae86bf8498a21419a32f7cdfca7f521b85494 Author: Sabe Jones <sabrecat@gmail.com> Date: Thu Apr 30 11:36:24 2020 -0500 fix(items): bouncy numbers commit 3d32d8962060fc2561687bca5a4037c47e12ca04 Author: Sabe Jones <sabrecat@gmail.com> Date: Thu Apr 30 09:36:52 2020 -0500 fix(badges): standardize box-shadow commit 5f89f1a8db00ab7d1ea29b99c90c47c358ee9268 Author: Sabe Jones <sabrecat@gmail.com> Date: Wed Apr 29 15:51:56 2020 -0500 fix(badges): standardize hover, box-shadow; fix equipment pills commit 4eda06072a82f7a41de2fde6c9e1023e0e519b3c Author: Sabe Jones <sabrecat@gmail.com> Date: Tue Apr 28 13:24:04 2020 -0500 fix(badges): pill vs round commit 7181af5cb8d552e82eb4f12bf98a31723669f16b Author: Sabe Jones <sabrecat@gmail.com> Date: Mon Apr 27 15:54:30 2020 -0500 fix(items): SVG nonsense commit 95cfe28db0ec0a452ae6437b3a89c07b055a4092 Author: Sabe Jones <sabrecat@gmail.com> Date: Fri Apr 24 12:35:00 2020 -0500 fix(items): don't apply "empty" to equipment commit 5932b9e9fafc2afa914a36a91fcf4d03132f18a4 Author: Sabe Jones <sabrecat@gmail.com> Date: Fri Apr 24 11:50:46 2020 -0500 refactor(pins): move pin badge to component and implement across site commit 0533f6f79a8c51b506c2c1870bad529fccff9ae7 Author: Sabe Jones <sabrecat@gmail.com> Date: Fri Apr 24 11:50:23 2020 -0500 fix(mounts): misaligned tigers commit a74e64afa3e0ff7a032da3406f7787b4782cc7bf Author: Sabe Jones <sabrecat@gmail.com> Date: Fri Apr 24 06:17:53 2020 -0500 fix(svg): remove mask attributes commit ae0f874fb6b708b4420d8b3ac18aa3b92dc2554c Author: Sabe Jones <sabrecat@gmail.com> Date: Thu Apr 23 18:11:13 2020 -0500 refactor(icons): standard freeze structure commit 03c836313f91f761a1ae46d89b39625bd562d239 Author: Sabe Jones <sabrecat@gmail.com> Date: Thu Apr 23 16:31:33 2020 -0500 WIP(styles): pin badge story commit 661cf2a885a77fbc9edd8e84802354c282e86476 Merge: 34ec0b6c6ac4343379a1Author: Sabe Jones <sabrecat@gmail.com> Date: Thu Apr 23 14:48:22 2020 -0500 Merge branch 'develop' into sabrecat/quests-touchup commit 34ec0b6c6ae3991665699aafc80d49d550a1661b Author: Sabe Jones <sabrecat@gmail.com> Date: Mon Apr 20 16:12:11 2020 -0500 fix(items): style bodges commit 3bbe1e98e14e94d4e3de8bdcc192478fe5d7cd0d Merge: 095674ac0f13123c0baeAuthor: Sabe Jones <sabrecat@gmail.com> Date: Mon Apr 20 15:51:31 2020 -0500 Merge branch 'develop' into sabrecat/quests-touchup commit 095674ac0fd462a8558d9de5469b7216be579411 Author: Sabe Jones <sabrecat@gmail.com> Date: Tue Apr 7 12:27:03 2020 -0500 fix(markets): styling commit 8ffb8080a7b07ab0e5e19215bc8a3ce0b77cd54e Merge: 5d4b20cd4f9ac7840940Author: Sabe Jones <sabrecat@gmail.com> Date: Tue Apr 7 09:49:16 2020 -0500 Merge branch 'develop' into sabrecat/quests-touchup commit 5d4b20cd4f58c514ff788d5f64eb6398792c9583 Author: Sabe Jones <sabrecat@gmail.com> Date: Thu Mar 26 15:01:05 2020 -0500 WIP(shops): item updates start
Sprites
The individual sprites and css that help map them to spritesheets live here.
Compiling spritesheets
Because of some wonkiness with Heroku, the spritesheet compilation is not part of the production build process and must be done manually when new images are added by running:
npm run sprites