Files
habitica/website/server/models/group.js
T
Fiz f21e800b0b Group Plan Modal (#15588)
* Add group plan selection modal for upgrades

Allow users to select an existing group to upgrade before creating a new one.

* crlf -> lf lint

* set selection of group plan

Also tiny UI fixes

* Update group plan selection to include expired plans

* Add includeExpiredPlans option to group fetching

* force flag when fetching group plans

* Update group plan eligibility check

* Fix eslint error in push notification import

* replace chaining (?.) w/null check

* Remove comment

* set initial selected group plan, and fix card rounding

* format member count

* Show warning for pending party invites when upgrading to paid group plan

Show warning for pending party invites when upgrading to paid group plan. If user upgrades from party to group, remove any pending invites

* suppress error toasts for group modal, and UI tweaks for group modal

suppress error toast for 404 on party fetch for users without a party (for group modal), Increase check SVG size in selectableCard, and show "Previously upgraded" label for parties that were canceled group plans

* Clear upgradingGroup state after group plan payment
2026-02-26 16:02:47 -06:00

1697 lines
55 KiB
JavaScript

import moment from 'moment';
import mongoose from 'mongoose';
import _ from 'lodash';
import validator from 'validator';
import nconf from 'nconf';
import { // eslint-disable-line import/no-cycle
model as User,
nameFields,
} from './user';
import shared from '../../common';
import { model as Challenge } from './challenge'; // eslint-disable-line import/no-cycle
import {
chatModel as Chat,
setUserStyles,
messageDefaults,
} from './message';
import * as Tasks from './task';
import { removeFromArray } from '../libs/collectionManipulators';
import payments from '../libs/payments/payments'; // eslint-disable-line import/no-cycle
import { // eslint-disable-line import/no-cycle
groupChatReceivedWebhook,
questActivityWebhook,
} from '../libs/webhook';
import {
InternalServerError,
BadRequest,
NotAuthorized,
} from '../libs/errors';
import baseModel from '../libs/baseModel';
import { sendTxn as sendTxnEmail } from '../libs/email'; // eslint-disable-line import/no-cycle
import { sendNotification as sendPushNotification } from '../libs/pushNotifications'; // eslint-disable-line import/no-cycle
import {
schema as SubscriptionPlanSchema,
} from './subscriptionPlan';
import logger from '../libs/logger';
import amazonPayments from '../libs/payments/amazon'; // eslint-disable-line import/no-cycle
import stripePayments from '../libs/payments/stripe'; // eslint-disable-line import/no-cycle
import { getGroupChat, translateMessage } from '../libs/chat/group-chat'; // eslint-disable-line import/no-cycle
import { model as UserNotification } from './userNotification';
import { sendChatPushNotifications } from '../libs/chat'; // eslint-disable-line import/no-cycle
import { model as UserHistory } from './userHistory'; // eslint-disable-line import/no-cycle
const questScrolls = shared.content.quests;
const { questSeriesAchievements } = shared.content;
const { Schema } = mongoose;
export const INVITES_LIMIT = 100; // must not be greater than MAX_EMAIL_INVITES_BY_USER
export const PARTY_PENDING_LIMIT = 10;
export const { TAVERN_ID } = shared;
const NO_CHAT_NOTIFICATIONS = [TAVERN_ID];
const { LARGE_GROUP_COUNT_MESSAGE_CUTOFF } = shared.constants;
const { MAX_SUMMARY_SIZE_FOR_GUILDS } = shared.constants;
const { CHAT_FLAG_LIMIT_FOR_HIDING } = shared.constants;
const CRON_SAFE_MODE = nconf.get('CRON_SAFE_MODE') === 'true';
const CRON_SEMI_SAFE_MODE = nconf.get('CRON_SEMI_SAFE_MODE') === 'true';
const MAX_UPDATE_RETRIES = 5;
/*
# Spam constants to limit people from sending too many messages too quickly
# SPAM_MESSAGE_LIMIT - The amount of messages that can be sent in a time window
# SPAM_WINDOW_LENGTH - The window length for spam protection in milliseconds
# SPAM_MIN_EXEMPT_CONTRIB_LEVEL - Anyone at or above this level is exempt
*/
export const SPAM_MESSAGE_LIMIT = 2;
export const SPAM_WINDOW_LENGTH = 60000; // 1 minute
export const SPAM_MIN_EXEMPT_CONTRIB_LEVEL = 4;
export const MAX_CHAT_COUNT = 400;
export const MAX_SUBBED_GROUP_CHAT_COUNT = 400;
export const schema = new Schema({
name: { $type: String, required: true },
summary: { $type: String, maxlength: MAX_SUMMARY_SIZE_FOR_GUILDS },
description: String,
leader: {
$type: String, ref: 'User', validate: [v => validator.isUUID(v), 'Invalid uuid for group leader.'], required: true,
},
type: { $type: String, enum: ['guild', 'party'], required: true },
privacy: {
$type: String, enum: ['private', 'public'], default: 'private', required: true,
},
chat: Array, // Used for backward compatibility, but messages aren't stored here
bannedWordsAllowed: { $type: Boolean, required: false },
leaderOnly: { // restrict group actions to leader (members can't do them)
challenges: { $type: Boolean, default: false, required: true },
// invites: {$type: Boolean, default: false, required: true},
// Some group plans prevent members from getting gems
getGems: { $type: Boolean, default: false },
},
memberCount: { $type: Number, default: 1 },
challengeCount: { $type: Number, default: 0 },
chatLimitCount: { $type: Number },
balance: { $type: Number, default: 0 },
logo: String,
leaderMessage: String,
quest: {
key: String,
active: { $type: Boolean, default: false },
leader: { $type: String, ref: 'User' },
progress: {
hp: Number,
collect: {
$type: Schema.Types.Mixed,
default: () => ({}),
}, // {feather: 5, ingot: 3}
rage: Number, // limit break / "energy stored in shell", for explosion-attacks
},
// Shows boolean for each party-member who has accepted the quest.
// Eg {UUID: true, UUID: false}. Once all users click
// 'Accept', the quest begins.
// If a false user waits too long, probably a good sign to prod them or boot them.
// TODO when booting user, remove from .joined and check again if we can now start the quest
members: {
$type: Schema.Types.Mixed,
default: () => ({}),
},
extra: {
$type: Schema.Types.Mixed,
default: () => ({}),
},
},
tasksOrder: {
habits: [{ $type: String, ref: 'Task' }],
dailys: [{ $type: String, ref: 'Task' }],
todos: [{ $type: String, ref: 'Task' }],
rewards: [{ $type: String, ref: 'Task' }],
},
purchased: {
plan: {
$type: SubscriptionPlanSchema,
default: () => ({}),
},
},
managers: {
$type: Schema.Types.Mixed,
default: () => ({}),
},
categories: [{
slug: { $type: String },
name: { $type: String },
}],
cron: {
lastProcessed: { $type: Date },
},
}, {
strict: true,
minimize: false, // So empty objects are returned
typeKey: '$type', // So that we can use fields named `type`
});
schema.plugin(baseModel, {
noSet: ['_id', 'balance', 'quest', 'memberCount', 'chat', 'bannedWordsAllowed', 'challengeCount', 'tasksOrder', 'purchased', 'managers'],
private: ['purchased.plan'],
toJSONTransform (plainObj, originalDoc) {
if (plainObj.purchased) {
plainObj.purchased.active = originalDoc.hasActiveGroupPlan();
const plan = originalDoc.purchased && originalDoc.purchased.plan;
if (plan && plan.customerId) {
plainObj.purchased.wasUpgraded = true;
if (plan.dateTerminated) {
plainObj.purchased.dateTerminated = plan.dateTerminated;
}
}
}
},
});
schema.pre('init', group => {
// The Vue website makes the summary be mandatory for all new groups, but the
// Angular website did not, and the API does not yet for backwards-compatibility.
// When any guild without a summary is fetched from the database, this code
// supplies the name as the summary. This can be removed when all guilds have
// a summary and the API makes it mandatory (a breaking change!)
// NOTE: the Tavern and parties do NOT need summaries so ensure they don't break
// if we remove this code.
if (!group.summary) {
group.summary = group.name ? group.name.substring(0, MAX_SUMMARY_SIZE_FOR_GUILDS) : ' ';
}
});
// A list of additional fields that cannot be updated (but can be set on creation)
const noUpdate = ['privacy', 'type'];
schema.statics.sanitizeUpdate = function sanitizeUpdate (updateObj) {
return this.sanitize(updateObj, noUpdate);
};
// Basic fields to fetch for populating a group info
export const basicFields = 'name type privacy leader summary categories';
schema.pre('deleteOne', { document: true }, async function preRemoveGroup (next, done) {
next();
try {
await this.removeGroupInvitations();
done();
} catch (err) {
done(err);
}
});
// return clean updates for each user in a party without resetting their progress
function _cleanQuestParty (merge) {
const updates = {
$set: {
'party.quest.key': null,
'party.quest.completed': null,
'party.quest.RSVPNeeded': false,
},
};
if (merge) _.merge(updates, merge);
return updates;
}
// return a clean user.quest of a particular user while keeping his progress
function _cleanQuestUser (userProgress) {
if (!userProgress) {
userProgress = { // eslint-disable-line no-param-reassign
up: 0,
down: 0,
collect: {},
collectedItems: 0,
};
} else {
userProgress = userProgress.toObject(); // eslint-disable-line no-param-reassign
}
const clean = {
key: null,
progress: userProgress,
completed: null,
RSVPNeeded: false,
};
return clean;
}
schema.statics.getGroup = async function getGroup (options = {}) {
const {
user, groupId, fields, optionalMembership = false,
populateLeader = false, requireMembership = false,
} = options;
let query;
const isUserParty = groupId === 'party' || user.party._id === groupId;
const isUserGuild = user.guilds.indexOf(groupId) !== -1;
const isTavern = ['habitrpg', TAVERN_ID].indexOf(groupId) !== -1;
// When requireMembership is true check that user is member even in public guild
if (requireMembership && !isUserParty && !isUserGuild && !isTavern) {
return null;
}
// When optionalMembership is true it's not required for the user to be a member of the group
if (isUserParty) {
query = { type: 'party', _id: user.party._id };
} else if (isTavern) {
query = { _id: TAVERN_ID };
} else if (optionalMembership === true) {
query = { _id: groupId };
} else if (isUserGuild) {
query = { type: 'guild', _id: groupId };
} else {
query = { type: 'guild', privacy: 'public', _id: groupId };
}
const mQuery = this.findOne(query);
if (fields) mQuery.select(fields);
if (populateLeader === true) mQuery.populate('leader', nameFields);
const group = await mQuery.exec();
if (!group) {
if (groupId === user.party._id) {
// reset party object to default state
user.party = {};
await user.save();
} else {
const item = removeFromArray(user.guilds, groupId);
if (item) {
await user.save();
}
}
}
return group;
};
export const VALID_QUERY_TYPES = ['party', 'guilds', 'privateGuilds', 'tavern'];
schema.statics.getGroups = async function getGroups (options = {}) {
const {
user, types, groupFields = basicFields,
sort = '-memberCount', populateLeader = false,
filters = {},
} = options;
const queries = [];
// Throw error if an invalid type is supplied
const areValidTypes = types.every(type => VALID_QUERY_TYPES.indexOf(type) !== -1);
if (!areValidTypes) throw new BadRequest(shared.i18n.t('groupTypesRequired'));
types.forEach(type => {
switch (type) { // eslint-disable-line default-case
case 'party': {
queries.push(this.getGroup({
user, groupId: 'party', fields: groupFields, populateLeader,
}));
break;
}
case 'guilds':
case 'privateGuilds': {
const query = {
type: 'guild',
privacy: 'private',
_id: { $in: user.guilds },
'purchased.plan.customerId': { $exists: true },
};
if (!filters.includeExpiredPlans) {
query.$or = [
{ 'purchased.plan.dateTerminated': null },
{ 'purchased.plan.dateTerminated': { $exists: false } },
{ 'purchased.plan.dateTerminated': { $gt: new Date() } },
];
}
const filtersWithoutCustom = _.omit(filters, ['includeExpiredPlans']);
_.assign(query, filtersWithoutCustom);
const privateGuildsQuery = this.find(query).select(groupFields);
if (populateLeader === true) privateGuildsQuery.populate('leader', nameFields);
privateGuildsQuery.sort(sort);
queries.push(privateGuildsQuery);
break;
}
case 'tavern': {
if (types.indexOf('publicGuilds') === -1) {
queries.push(this.getGroup({ user, groupId: TAVERN_ID, fields: groupFields }));
}
break;
}
}
});
const groupsArray = _.reduce(await Promise.all(queries), (previousValue, currentValue) => {
// don't add anything to the results if the query returned null or an empty array
if (_.isEmpty(currentValue)) return previousValue;
// otherwise concat the new results to the previousValue
return previousValue.concat(Array.isArray(currentValue) ? currentValue : [currentValue]);
}, []);
return groupsArray;
};
// When converting to json remove chat messages with more than 1 flag and remove all flags info
// unless the user is an admin or said chat is posted by that user
// Not putting into toJSON because there we can't access user
// It also removes the _meta field that can be stored inside a chat message
schema.statics.toJSONCleanChat = async function groupToJSONCleanChat (group, user, options = {}) {
// @TODO: Adding this here for support the old chat,
// but we should depreciate accessing chat like this
// Also only return chat if requested, eventually we don't want to return chat here
if (group && group.chat) {
await getGroupChat(group, options);
}
const groupToJson = group.toJSON();
const userLang = user.preferences.language;
groupToJson.chat = groupToJson.chat
.map(chatMsg => {
// Translate system messages
if (!_.isEmpty(chatMsg.info)) {
chatMsg.unformattedText = translateMessage(userLang, chatMsg.info);
chatMsg.text = chatMsg.unformattedText;
if (!chatMsg.text.includes('`')) {
chatMsg.text = `\`${chatMsg.text}\``;
}
}
// Convert to timestamps because Android expects it
// old chats are saved with a numeric timestamp
// new chats use `Date` which then has to be converted to the numeric timestamp
if (chatMsg.timestamp && chatMsg.timestamp.getTime) {
chatMsg.timestamp = chatMsg.timestamp.getTime();
}
if (!user.hasPermission('moderator')) {
// Flags are hidden to non admins
chatMsg.flags = {};
if (chatMsg._meta) chatMsg._meta = undefined;
// Messages with too many flags are hidden to non-admins and non-authors
if (user._id !== chatMsg.uuid && chatMsg.flagCount >= CHAT_FLAG_LIMIT_FOR_HIDING) {
return undefined;
}
chatMsg.flagCount = 0;
}
return chatMsg;
})
// Used to filter for undefined chat messages that should not be shown to non-admins
.filter(chatMsg => chatMsg !== undefined);
return groupToJson;
};
function getInviteError (uuids, emails, usernames) {
const uuidsIsArray = Array.isArray(uuids);
const emailsIsArray = Array.isArray(emails);
const usernamesIsArray = Array.isArray(usernames);
const emptyEmails = emailsIsArray && emails.length < 1;
const emptyUuids = uuidsIsArray && uuids.length < 1;
const emptyUsernames = usernamesIsArray && usernames.length < 1;
let errorString;
if (!uuids && !emails && !usernames) {
errorString = 'canOnlyInviteEmailUuid';
} else if (uuids && !uuidsIsArray) {
errorString = 'uuidsMustBeAnArray';
} else if (emails && !emailsIsArray) {
errorString = 'emailsMustBeAnArray';
} else if (usernames && !usernamesIsArray) {
errorString = 'usernamesMustBeAnArray';
} else if ((!emails || emptyEmails) && (!uuids || emptyUuids) && (!usernames || emptyUsernames)) {
errorString = 'inviteMustNotBeEmpty';
}
return errorString;
}
function getInviteCount (uuids, emails, usernames) {
let totalInvites = 0;
if (uuids) {
totalInvites += uuids.length;
}
if (emails) {
totalInvites += emails.length;
}
if (usernames) {
totalInvites += usernames.length;
}
return totalInvites;
}
/**
* Checks invitation uuids and emails for possible errors.
*
* @param uuids An array of User IDs
* @param emails An array of emails
* @param res Express res object for use with translations
* @throws BadRequest An error describing the issue with the invitations
*/
schema.statics.validateInvitations = async function getInvitationErr (invites, res, group = null) {
const {
uuids,
emails,
usernames,
} = invites;
const errorString = getInviteError(uuids, emails, usernames);
if (errorString) throw new BadRequest(res.t(errorString));
const totalInvites = getInviteCount(uuids, emails, usernames);
if (totalInvites > INVITES_LIMIT) {
throw new BadRequest(res.t('canOnlyInviteMaxInvites', { maxInvites: INVITES_LIMIT }));
}
// If party, check the limit of members
if (group && group.type === 'party') {
let memberCount = 0;
// Counting the members that already joined the party
memberCount += group.memberCount;
// Count how many invitations currently exist in the party
const query = {};
query['invitations.party.id'] = group._id;
// @TODO invitations are now stored like this: `'invitations.parties': []`
const groupInvites = await User.countDocuments(query).exec();
if (groupInvites + totalInvites > PARTY_PENDING_LIMIT) {
throw new BadRequest(res.t('partyExceedsInvitesLimit', { maxInvites: PARTY_PENDING_LIMIT }));
}
memberCount += groupInvites;
// Counting the members that are going to be invited by email and uuids
memberCount += totalInvites;
if (memberCount > shared.constants.PARTY_LIMIT_MEMBERS) {
throw new BadRequest(res.t('partyExceedsMembersLimit', { maxMembersParty: shared.constants.PARTY_LIMIT_MEMBERS }));
}
}
};
schema.methods.getParticipatingQuestMembers = function getParticipatingQuestMembers () {
return Object.keys(this.quest.members).filter(member => this.quest.members[member]);
};
schema.methods.removeGroupInvitations = async function removeGroupInvitations () {
const group = this;
const usersToRemoveInvitationsFrom = await User.find({
[`invitations.${group.type}${group.type === 'guild' ? 's' : ''}.id`]: group._id,
}).exec();
const userUpdates = usersToRemoveInvitationsFrom.map(user => {
if (group.type === 'party') {
removeFromArray(user.invitations.parties, { id: group._id });
user.invitations.party = user.invitations.parties.length > 0
? user.invitations.parties[user.invitations.parties.length - 1] : {};
this.markModified('invitations.party');
} else {
removeFromArray(user.invitations.guilds, { id: group._id });
}
return user.save();
});
return Promise.all(userUpdates);
};
// Return true if user is a member of the group
schema.methods.isMember = function isGroupMember (user) {
if (this._id === TAVERN_ID) {
return true; // everyone is considered part of the tavern
} if (this.type === 'party') {
return user.party._id === this._id;
} // guilds
return user.guilds.indexOf(this._id) !== -1;
};
schema.methods.getMemberCount = async function getMemberCount (options) {
let excludeUserId = null;
if (options && options.excludeUserId) {
excludeUserId = options.excludeUserId;
}
let query = { guilds: this._id };
if (this.type === 'party') {
query = { 'party._id': this._id };
}
if (excludeUserId) {
query._id = { $ne: excludeUserId };
}
return User.countDocuments(query).exec();
};
schema.methods.sendChat = async function sendChat (options = {}) {
const {
message, user, metaData,
client, flagCount = 0, info = {},
translate, mentions, mentionedMembers,
} = options;
const newMessage = messageDefaults(message, user, client, flagCount, info);
let newChatMessage = new Chat();
newChatMessage = Object.assign(newChatMessage, newMessage);
newChatMessage.groupId = this._id;
if (user) setUserStyles(newChatMessage, user);
// Optional data stored in the chat message but not returned
// to the users that can be stored for debugging purposes
if (metaData) {
newChatMessage._meta = metaData;
}
// Activate the webhook for receiving group chat messages before
// newChatMessage is possibly returned
this.sendGroupChatReceivedWebhooks(newChatMessage);
// do not send notifications for:
// - groups that never send notifications (e.g., Tavern)
// - groups with very many users
// - messages that have already been flagged to hide them
if (
NO_CHAT_NOTIFICATIONS.indexOf(this._id) !== -1
|| this.memberCount > LARGE_GROUP_COUNT_MESSAGE_CUTOFF
|| newChatMessage.flagCount >= CHAT_FLAG_LIMIT_FOR_HIDING
) {
return newChatMessage;
}
// Kick off chat notifications in the background.
const query = {
_id: { $ne: user ? user._id : '' },
'notifications.data.group.id': { $ne: this._id },
};
if (this.type === 'party') {
query['party._id'] = this._id;
} else {
query.guilds = this._id;
}
// Add the new notification
const lastSeenUpdateAddNew = {
$set: { // old notification, supported until mobile is updated and we release api v4
[`newMessages.${this._id}`]: { name: this.name, value: true },
},
$push: {
notifications: new UserNotification({
type: 'NEW_CHAT_MESSAGE',
data: { group: { id: this._id, name: this.name } },
}).toObject(),
},
};
User
.updateMany(query, lastSeenUpdateAddNew).exec()
.catch(err => logger.error(err));
if (this.type === 'party' && user) {
sendChatPushNotifications(user, this, newChatMessage, mentions, translate);
}
if (mentionedMembers) {
await mentionedMembers.forEach(async member => {
if (member._id === user._id) return;
const pushNotifPrefs = member.preferences.pushNotifications;
if (this.type === 'party') {
if (pushNotifPrefs.mentionParty !== true || !this.isMember(member)) {
return;
}
} else if (this.isMember(member)) {
if (pushNotifPrefs.mentionJoinedGuild !== true) {
return;
}
} else {
if (this.privacy !== 'public') {
return;
}
if (pushNotifPrefs.mentionUnjoinedGuild !== true) {
return;
}
}
if (newChatMessage.unformattedText) {
await sendPushNotification(member, {
identifier: 'chatMention',
title: `${user.profile.name} mentioned you in ${this.name}`,
message: newChatMessage.unformattedText,
payload: { type: this.type, groupID: this._id },
});
}
});
}
return newChatMessage;
};
schema.methods.handleQuestInvitation = async function handleQuestInvitation (user, accept) {
if (!user) throw new InternalServerError('Must provide user to handle quest invitation');
if (accept !== true && accept !== false) throw new InternalServerError('Must provide accept param handle quest invitation');
// Handle quest invitation atomically (update only current member when still undecided)
// to prevent multiple concurrent requests overriding updates
// see https://github.com/HabitRPG/habitica/issues/11398
const Group = this.constructor;
const result = await Group.updateOne(
{
_id: this._id,
[`quest.members.${user._id}`]: { $type: 10 }, // match BSON Type Null (type number 10)
},
{ $set: { [`quest.members.${user._id}`]: accept } },
).exec();
if (result.modifiedCount) {
// update also current instance so future operations will work correctly
this.quest.members[user._id] = accept;
}
return Boolean(result.modifiedCount);
};
schema.methods.startQuest = async function startQuest (user) {
// not using i18n strings because these errors are meant
// for devs who forgot to pass some parameters
if (this.type !== 'party') throw new InternalServerError('Must be a party to use this method');
if (!this.quest.key) throw new InternalServerError('Party does not have a pending quest');
if (this.quest.active) throw new InternalServerError('Quest is already active');
const userIsParticipating = this.quest.members[user._id];
const quest = questScrolls[this.quest.key];
let collected = {};
if (quest.collect) {
collected = _.transform(quest.collect, (result, n, itemToCollect) => {
result[itemToCollect] = 0;
});
}
this.markModified('quest');
this.quest.active = true;
if (quest.boss) {
this.quest.progress.hp = quest.boss.hp;
if (quest.boss.rage) this.quest.progress.rage = 0;
} else if (quest.collect) {
this.quest.progress.collect = collected;
}
const nonMembers = Object.keys(_.pickBy(this.quest.members, member => !member));
const noResponseMembers = Object.keys(_.pickBy(this.quest.members, member => member === null));
// Changes quest.members to only include participating members
this.quest.members = _.pickBy(this.quest.members, _.identity);
// Persist quest.members early to avoid simultaneous handling of accept/reject
// while processing the rest of this script
await this.updateOne({ $set: { 'quest.members': this.quest.members } }).exec();
const nonUserQuestMembers = _.keys(this.quest.members);
removeFromArray(nonUserQuestMembers, user._id);
// remove any users from quest.members who aren't in the party
// and get the data necessary to send webhooks
const members = [];
await User.find({
_id: { $in: Object.keys(this.quest.members) },
})
.select('party.quest party._id items.quests auth preferences.emailNotifications preferences.pushNotifications preferences.language pushDevices profile.name webhooks')
.lean()
.exec()
.then(partyMembers => {
partyMembers.forEach(member => {
if (!member.party || member.party._id !== this._id) {
delete this.quest.members[member._id];
} else {
members.push(member);
}
});
});
if (userIsParticipating) {
user.party.quest.key = this.quest.key;
user.party.quest.progress.down = 0;
user.party.quest.completed = null;
user.markModified('party.quest');
}
const promises = [];
// Remove the quest from the quest leader items (if they are the current user)
if (this.quest.leader === user._id) {
user.items.quests[this.quest.key] -= 1;
user.markModified('items.quests');
promises.push(user.save());
} else { // another user is starting the quest, update the leader separately
promises.push(User.updateOne({ _id: this.quest.leader }, {
$inc: {
[`items.quests.${this.quest.key}`]: -1,
},
}).exec());
}
// update the remaining users
promises.push(User.updateMany({
_id: { $in: nonUserQuestMembers },
}, {
$set: {
'party.quest.key': this.quest.key,
'party.quest.progress.down': 0,
'party.quest.completed': null,
},
}).exec());
await Promise.all(promises);
// update the users who are not participating
// Do not block updates
User.updateMany({
_id: { $in: nonMembers },
}, _cleanQuestParty()).exec();
noResponseMembers.forEach(member => {
UserHistory.beginUserHistoryUpdate(member)
.withQuestInviteResponse(this.quest.key, 'no response')
.commit();
});
const newMessage = await this.sendChat({
message: `\`${shared.i18n.t('chatQuestStarted', { questName: quest.text('en') }, 'en')}\``,
metaData: {
participatingMembers: this.getParticipatingQuestMembers().join(', '),
},
info: {
type: 'quest_start',
quest: quest.key,
},
});
await newMessage.save();
const membersToEmail = [];
// send notifications and webhooks in the background without blocking
for (const member of members) {
if (member._id === user._id) {
// early "exit", saving one indention level
// eslint-disable-next-line no-continue
continue;
}
// add email to send if that user did not disabled this email
if (member.preferences.emailNotifications.questStarted !== false) {
membersToEmail.push(member);
}
// send push notifications if that user did not disabled this notifications
if (member.preferences.pushNotifications.questStarted !== false) {
const memberLang = member.preferences.language;
// eslint-disable-next-line no-await-in-loop
await sendPushNotification(member, {
title: quest.text(memberLang),
message: shared.i18n.t('questStarted', memberLang),
identifier: 'questStarted',
});
}
// Send webhooks
questActivityWebhook.send(member, {
type: 'questStarted',
group: this,
quest,
});
}
// Send emails in bulk
sendTxnEmail(membersToEmail, 'quest-started', [
{ name: 'PARTY_URL', content: '/party' },
]);
};
schema.methods.sendGroupChatReceivedWebhooks = function sendGroupChatReceivedWebhooks (chat) {
const query = {
webhooks: {
$elemMatch: {
type: 'groupChatReceived',
'options.groupId': this._id,
},
},
};
if (this.type === 'party') {
query['party._id'] = this._id;
} else {
query.guilds = this._id;
}
User.find(query).select({ webhooks: 1 }).lean().exec()
.then(users => {
users.forEach(user => {
groupChatReceivedWebhook.send(user, {
group: this,
chat,
});
});
})
.catch(err => logger.error(err));
};
schema.statics.cleanQuestParty = _cleanQuestParty;
schema.statics.cleanQuestUser = _cleanQuestUser;
// returns a clean object for group.quest
schema.statics.cleanGroupQuest = function cleanGroupQuest () {
return {
key: null,
active: false,
leader: null,
progress: {
collect: {},
},
members: {},
};
};
function _getUserUpdateForQuestReward (itemToAward, allAwardedItems) {
let updates = {
$set: {},
$inc: {},
$pull: {},
};
const dropK = itemToAward.key;
switch (itemToAward.type) { // eslint-disable-line default-case
case 'gear': {
// TODO This means they can lose their new gear on death, is that what we want?
updates.$set[`items.gear.owned.${dropK}`] = true;
updates.$pull.pinnedItems = { path: `gear.flat.${dropK}` };
break;
}
case 'eggs':
case 'food':
case 'hatchingPotions':
case 'quests': {
updates.$inc[`items.${itemToAward.type}.${dropK}`] = _.filter(allAwardedItems, { type: itemToAward.type, key: itemToAward.key }).length;
break;
}
case 'pets': {
updates.$set[`items.pets.${dropK}`] = 5;
break;
}
case 'mounts': {
updates.$set[`items.mounts.${dropK}`] = true;
break;
}
}
updates = _.omitBy(updates, _.isEmpty);
return updates;
}
async function _updateUserWithRetries (userId, updates, numTry = 1, query = {}) {
query._id = userId;
try {
return await User.updateOne(query, updates).exec();
} catch (err) {
if (numTry < MAX_UPDATE_RETRIES) {
numTry += 1; // eslint-disable-line no-param-reassign
return _updateUserWithRetries(userId, updates, numTry, query);
}
throw err;
}
}
// Participants: Grant rewards & achievements, finish quest.
// Changes the group object update members
schema.methods.finishQuest = async function finishQuest (quest) {
const questK = quest.key;
const updates = {
$inc: {
[`achievements.quests.${questK}`]: 1,
'stats.gp': Number(quest.drop.gp),
'stats.exp': Number(quest.drop.exp),
},
$set: {},
};
if (this._id === TAVERN_ID) {
updates.$set['party.quest.completed'] = questK; // Just show the notif
} else {
_.merge(updates, _cleanQuestParty({ $set: { 'party.quest.completed': questK } })); // clear quest progress
}
_.each(_.reject(quest.drop.items, 'onlyOwner'), item => {
_.merge(updates, _getUserUpdateForQuestReward(item, quest.drop.items));
});
const questOwnerUpdates = {};
const questLeader = this.quest.leader;
_.each(_.filter(quest.drop.items, 'onlyOwner'), item => {
_.merge(questOwnerUpdates, _getUserUpdateForQuestReward(item, quest.drop.items));
});
_.merge(questOwnerUpdates, updates);
const participants = this._id === TAVERN_ID ? {} : this.getParticipatingQuestMembers();
this.quest = {};
this.markModified('quest');
if (this._id === TAVERN_ID) {
return User.updateMany({}, updates).exec();
}
const promises = participants.map(userId => {
if (userId === questLeader) {
return _updateUserWithRetries(userId, questOwnerUpdates);
}
return _updateUserWithRetries(userId, updates);
});
// Send webhooks in background
// @TODO move the find users part to a worker as well, not just the http request
User.find({
_id: { $in: participants },
webhooks: {
$elemMatch: {
type: 'questActivity',
'options.questFinished': true,
},
},
})
.select('_id webhooks')
.lean()
.exec()
.then(participantsWithWebhook => {
participantsWithWebhook.forEach(participantWithWebhook => {
// Send webhooks
questActivityWebhook.send(participantWithWebhook, {
type: 'questFinished',
group: this,
quest,
});
});
})
.catch(err => logger.error(err));
_.forEach(questSeriesAchievements, (questList, achievement) => {
if (questList.includes(questK)) {
const questAchievementQuery = {};
questAchievementQuery[`achievements.${achievement}`] = { $ne: true };
_.forEach(questList, questName => {
if (questName !== questK) {
questAchievementQuery[`achievements.quests.${questName}`] = { $gt: 0 };
}
});
const questAchievementUpdate = { $set: {}, $push: {} };
questAchievementUpdate.$set[`achievements.${achievement}`] = true;
const achievementTitleCase = `${achievement.slice(0, 1).toUpperCase()}${achievement.slice(1, achievement.length)}`;
questAchievementUpdate.$push = {
notifications: new UserNotification({
type: 'ACHIEVEMENT_QUESTS',
data: {
achievement,
message: `${shared.i18n.t('modalAchievement')} ${shared.i18n.t(`achievement${achievementTitleCase}`)}`,
modalText: shared.i18n.t(`achievement${achievementTitleCase}ModalText`),
},
}).toObject(),
};
promises.push(participants.map(userId => _updateUserWithRetries(
userId,
questAchievementUpdate,
null,
questAchievementQuery,
)));
}
});
return Promise.all(promises);
};
function _isOnQuest (user, progress, group) {
return group && progress && group.quest && group.quest.active
&& group.quest.members[user._id] === true;
}
schema.methods._processBossQuest = async function processBossQuest (options) {
const {
user,
progress,
} = options;
const group = this;
const quest = questScrolls[group.quest.key];
const down = progress.down * quest.boss.str; // multiply by boss strength
// Everyone takes damage
const updates = {
$inc: { 'stats.hp': down },
};
const promises = [];
group.quest.progress.hp -= progress.up;
if (CRON_SAFE_MODE || CRON_SEMI_SAFE_MODE) {
const groupMessage = await group.sendChat({
message: `\`${shared.i18n.t('chatBossDontAttack', { bossName: quest.boss.name('en') }, 'en')}\``,
info: {
type: 'boss_dont_attack',
user: user.profile.name,
quest: group.quest.key,
userDamage: progress.up.toFixed(1),
},
});
promises.push(groupMessage.save());
} else {
const groupMessage = await group.sendChat({
message: `\`${shared.i18n.t('chatBossDamage', {
username: user.profile.name, bossName: quest.boss.name('en'), userDamage: progress.up.toFixed(1), bossDamage: Math.abs(down).toFixed(1),
}, user.preferences.language)}\``,
info: {
type: 'boss_damage',
user: user.profile.name,
quest: group.quest.key,
userDamage: progress.up.toFixed(1),
bossDamage: Math.abs(down).toFixed(1),
},
});
promises.push(groupMessage.save());
}
// If boss has Rage, increment Rage as well
if (quest.boss.rage) {
group.quest.progress.rage += Math.abs(down);
if (group.quest.progress.rage >= quest.boss.rage.value) {
const rageMessage = await group.sendChat({
message: quest.boss.rage.effect('en'),
info: {
type: 'boss_rage',
quest: quest.key,
},
});
promises.push(rageMessage.save());
group.quest.progress.rage = 0;
// TODO To make Rage effects more expandable,
// let's turn these into functions in quest.boss.rage
if (quest.boss.rage.healing) {
group.quest.progress.hp += group.quest.progress.hp * quest.boss.rage.healing;
}
if (group.quest.progress.hp > quest.boss.hp) group.quest.progress.hp = quest.boss.hp;
if (quest.boss.rage.mpDrain) {
updates.$mul = { 'stats.mp': 1 - quest.boss.rage.mpDrain };
}
if (quest.boss.rage.progressDrain) {
updates.$mul = { 'party.quest.progress.up': quest.boss.rage.progressDrain };
}
}
}
await User.updateMany(
{
_id:
{ $in: this.getParticipatingQuestMembers() },
},
updates,
).exec();
// Apply changes the currently cronning user locally
// so we don't have to reload it to get the updated state
// TODO how to mark not modified? https://github.com/Automattic/mongoose/pull/1167
// must be notModified or otherwise could overwrite future changes:
// if the user is saved it'll save
// the modified user.stats.hp but that must not happen as the hp value has already been updated
// by the User.update above
// if (down) user.stats.hp += down;
// Boss slain, finish quest
if (group.quest.progress.hp <= 0) {
const questFinishChat = await group.sendChat({
message: `\`${shared.i18n.t('chatBossDefeated', { bossName: quest.boss.name('en') }, 'en')}\``,
info: {
type: 'boss_defeated',
quest: quest.key,
},
});
promises.push(questFinishChat.save());
// Participants: Grant rewards & achievements, finish quest
await group.finishQuest(shared.content.quests[group.quest.key]);
}
promises.unshift(group.save());
return Promise.all(promises);
};
schema.methods._processCollectionQuest = async function processCollectionQuest (options) {
const {
user,
progress,
} = options;
const group = this;
const quest = questScrolls[group.quest.key];
const itemsFound = {};
Object.keys(quest.collect).forEach(item => {
itemsFound[item] = 0;
});
// Create an array of item names, one item name per item that still needs to
// be collected so that items are found proportionally to how many are needed.
const remainingItems = [].concat(...Object.keys(quest.collect).map(item => {
let count = quest.collect[item].count - (group.quest.progress.collect[item] || 0);
if (count < 0) { // This could only happen if there's a bug, but just in case.
count = 0;
}
return Array(count).fill(item);
}));
// slice() will grab only what is available even if requested slice is larger
// than the array, so we don't need to worry about overfilling quest items.
const collectedItems = _.shuffle(remainingItems).slice(0, progress.collectedItems);
collectedItems.forEach(item => {
itemsFound[item] += 1;
group.quest.progress.collect[item] += 1;
});
let foundText = _.reduce(itemsFound, (m, v, k) => {
m.push(`${v} ${quest.collect[k].text('en')}`);
return m;
}, []);
foundText = foundText.join(', ');
const foundChat = await group.sendChat({
message: `\`${shared.i18n.t('chatFindItems', { username: user.profile.name, items: foundText }, 'en')}\``,
info: {
type: 'user_found_items',
user: user.profile.name,
quest: quest.key,
items: itemsFound,
},
});
group.markModified('quest.progress.collect');
const promises = [group.save(), foundChat.save()];
const questFinished = collectedItems.length === remainingItems.length;
if (questFinished) {
await group.finishQuest(quest);
const allItemsFoundChat = await group.sendChat({
message: `\`${shared.i18n.t('chatItemQuestFinish', 'en')}\``,
info: {
type: 'all_items_found',
},
});
promises.push(allItemsFoundChat.save());
}
return Promise.all(promises);
};
schema.statics.processQuestProgress = async function processQuestProgress (user, progress) {
if (user.preferences.sleep) return;
const group = await this.getGroup({ user, groupId: 'party' });
if (!_isOnQuest(user, progress, group)) return;
const quest = shared.content.quests[group.quest.key];
if (!quest) return; // TODO should this throw an error instead?
const questType = quest.boss ? 'Boss' : 'Collection';
await group[`_process${questType}Quest`]({ // _processBossQuest, _processCollectionQuest
user,
progress,
group,
});
};
// to set a boss:
// `db.groups.updateOne({_id:TAVERN_ID},
// {$set:{quest:{key:'dilatory',active:true,progress:{hp:1000,rage:1500}}}}).exec()`
// we export an empty object that is then populated with the query-returned data
export const tavernQuest = {};
const tavernQ = { _id: TAVERN_ID, 'quest.key': { $ne: null } };
// we use process.nextTick because at this point the model is not yet available
process.nextTick(() => {
model // eslint-disable-line no-use-before-define
.findOne(tavernQ).exec()
.then(tavern => {
if (!tavern) return; // No tavern quest
// Using _assign so we don't lose the reference to the exported tavernQuest
_.assign(tavernQuest, tavern.quest.toObject());
})
.catch(err => {
throw err;
});
});
// returns a promise
schema.statics.tavernBoss = async function tavernBoss (user, progress) {
if (!progress) return null;
if (user.preferences.sleep) return null;
// hack: prevent crazy damage to world boss
const dmg = Math.min(900, Math.abs(progress.up || 0));
const rage = -Math.min(900, Math.abs(progress.down || 0));
const tavern = await this.findOne(tavernQ).exec();
if (!(tavern && tavern.quest && tavern.quest.key)) return null;
const quest = shared.content.quests[tavern.quest.key];
const chatPromises = [];
if (tavern.quest.progress.hp <= 0) {
const completeChat = await tavern.sendChat({
message: quest.completionChat('en'),
info: {
type: 'tavern_quest_completed',
quest: quest.key,
},
});
chatPromises.push(completeChat.save());
await tavern.finishQuest(quest);
_.assign(tavernQuest, { extra: null });
return tavern.save();
}
// Deal damage. Note a couple things here, str & def are calculated.
// If str/def are defined in the database,
// use those first - which allows us to update the boss on the go if things are too easy/hard.
if (!tavern.quest.extra) tavern.quest.extra = {};
tavern.quest.progress.hp -= dmg / (tavern.quest.extra.def || quest.boss.def);
tavern.quest.progress.rage -= rage * (tavern.quest.extra.str || quest.boss.str);
if (tavern.quest.progress.rage >= quest.boss.rage.value) {
if (!tavern.quest.extra.worldDmg) tavern.quest.extra.worldDmg = {};
const wd = tavern.quest.extra.worldDmg;
// Dysheartener attacks Seasonal Sorceress, Alex, Ian
let scene;
if (wd.quests) {
scene = false;
} else if (wd.market) {
scene = 'quests';
} else if (wd.seasonalShop) {
scene = 'market';
} else {
scene = 'seasonalShop';
}
if (!scene) {
const tiredChat = await tavern.sendChat({
message: `\`${shared.i18n.t('tavernBossTired', { rageName: quest.boss.rage.title('en'), bossName: quest.boss.name('en') }, 'en')}\``,
info: {
type: 'tavern_boss_rage_tired',
quest: quest.key,
},
});
chatPromises.push(tiredChat.save());
tavern.quest.progress.rage = 0; // quest.boss.rage.value;
} else {
const rageChat = await tavern.sendChat({
message: quest.boss.rage[scene]('en'),
info: {
type: 'tavern_boss_rage',
quest: quest.key,
scene,
},
});
chatPromises.push(rageChat.save());
tavern.quest.extra.worldDmg[scene] = true;
tavern.markModified('quest.extra.worldDmg');
tavern.quest.progress.rage = 0;
if (quest.boss.rage.healing) {
tavern.quest.progress.hp += quest.boss.rage.healing * tavern.quest.progress.hp;
}
}
}
if (
quest.boss.desperation
&& tavern.quest.progress.hp < quest.boss.desperation.threshold
&& !tavern.quest.extra.desperate
) {
const progressChat = await tavern.sendChat({
message: quest.boss.desperation.text('en'),
info: {
type: 'tavern_boss_desperation',
quest: quest.key,
},
});
chatPromises.push(progressChat.save());
tavern.quest.extra.desperate = true;
tavern.quest.extra.def = quest.boss.desperation.def;
tavern.quest.extra.str = quest.boss.desperation.str;
tavern.markModified('quest.extra');
}
_.assign(tavernQuest, tavern.quest.toObject());
chatPromises.unshift(tavern.save());
return Promise.all(chatPromises);
};
schema.methods.leave = async function leaveGroup (user, keep = 'keep-all', keepChallenges = 'leave-challenges') {
const group = this;
const update = {};
if (group.memberCount <= 1 && group.privacy === 'private' && group.hasNotCancelled()) {
throw new NotAuthorized(shared.i18n.t('cannotDeleteActiveGroup'));
}
if (group.leader === user._id && group.hasNotCancelled()) {
throw new NotAuthorized(shared.i18n.t('leaderCannotLeaveGroupWithActiveGroup'));
}
if (group.purchased.plan.customerId) {
await payments.cancelGroupSubscriptionForUser(user, this);
}
// only remove user from challenges if it's set to leave-challenges
if (keepChallenges === 'leave-challenges') {
const challenges = await Challenge.find({
_id: { $in: user.challenges },
group: group._id,
}).exec();
const challengesToRemoveUserFrom = challenges.map(chal => chal.unlinkTasks(user, keep, false));
await Promise.all(challengesToRemoveUserFrom);
}
// Unlink group tasks
const assignedTasks = await Tasks.Task.find({
'group.id': group._id,
userId: { $exists: false },
'group.assignedUsers': user._id,
}).exec();
const assignedTasksToRemoveUserFrom = assignedTasks
.map(task => this.unlinkTask(task, user, keep, false));
await Promise.all(assignedTasksToRemoveUserFrom);
this.unlinkTags(user);
// the user could be modified by calls to `unlinkTask` for challenge and group tasks
// it has not been saved before to avoid multiple saves in parallel
const promises = user.isModified() ? [user.save()] : [];
// remove the group from the user's groups
const userUpdate = { $pull: { 'preferences.tasks.mirrorGroupTasks': group._id } };
if (group.type === 'guild') {
userUpdate.$pull.guilds = group._id;
promises.push(User.updateOne({ _id: user._id }, userUpdate).exec());
} else {
userUpdate.$set = { party: {} };
promises.push(User.updateOne({ _id: user._id }, userUpdate).exec());
update.$unset = { [`quest.members.${user._id}`]: 1 };
}
// If user is the last one in group and group is private, delete it
if (group.memberCount <= 1 && group.privacy === 'private') {
// double check the member count is correct
// so we don't accidentally delete a group that still has users in it
let members;
if (group.type === 'guild') {
members = await User.find({ guilds: group._id }).select('_id').exec();
} else {
members = await User.find({ 'party._id': group._id }).select('_id').exec();
}
_.remove(members, { _id: user._id });
if (members.length === 0) {
promises.push(group.deleteOne());
return Promise.all(promises);
}
}
// otherwise If the leader is leaving
// (or if the leader previously left, and this wasn't accounted for)
update.$inc = { memberCount: -1 };
if (group.leader === user._id) {
const query = group.type === 'party' ? { 'party._id': group._id } : { guilds: group._id };
query._id = { $ne: user._id };
const seniorMember = await User.findOne(query).select('_id').exec();
// could be missing in case of public guild (that can have 0 members)
// with 1 member who is leaving
if (seniorMember) update.$set = { leader: seniorMember._id };
}
promises.push(group.updateOne(update).exec());
return Promise.all(promises);
};
schema.methods.unlinkTags = function unlinkTags (user) {
const group = this;
user.tags.forEach(tag => {
if (tag.group && tag.group === group._id) {
tag.group = undefined;
}
});
};
schema.methods.syncTask = async function groupSyncTask (taskToSync, users, assigningUser) {
const group = this;
const toSave = [];
for (const user of users) {
const assignmentData = {
assignedDate: new Date(),
assignedUsername: user.auth.local.username,
assigningUsername: assigningUser.auth.local.username,
completed: false,
};
if (!taskToSync.group.assignedUsersDetail) {
taskToSync.group.assignedUsersDetail = {};
}
if (!taskToSync.group.assignedUsersDetail[user._id]) {
taskToSync.group.assignedUsersDetail[user._id] = assignmentData;
}
taskToSync.markModified('group.assignedUsersDetail');
taskToSync.group.assignedUsers = _.keys(taskToSync.group.assignedUsersDetail);
// Sync tags
const userTags = user.tags;
const i = _.findIndex(userTags, { id: group._id });
if (i !== -1) {
if (userTags[i].name !== group.name) {
// update the name - it's been changed since
userTags[i].name = group.name;
userTags[i].group = group._id;
}
} else {
userTags.push({
id: group._id,
name: group.name,
group: group._id,
});
}
toSave.push(user.save());
}
toSave.push(taskToSync.save());
return Promise.all(toSave);
};
schema.methods.unlinkTask = async function groupUnlinkTask (
unlinkingTask,
user,
keep,
saveUser = true,
) {
const findQuery = {
'group.taskId': unlinkingTask._id,
'group.assignedUsers': user._id,
};
if (unlinkingTask.group.assignedUsersDetail) {
delete unlinkingTask.group.assignedUsersDetail[user._id];
unlinkingTask.group.assignedUsers = _.keys(unlinkingTask.group.assignedUsersDetail);
} else {
// Task was created before assignedUsersDetail was added
removeFromArray(unlinkingTask.group.assignedUsers, user._id);
}
unlinkingTask.markModified('group');
const promises = [unlinkingTask.save()];
if (keep === 'keep-all') {
await Tasks.Task.updateOne(findQuery, {
$set: { group: {} },
}).exec();
// When multiple tasks are being unlinked at the same time,
// save the user once outside of this function
if (saveUser) await user.save();
} else { // keep = 'remove-all'
const task = await Tasks.Task.findOne(findQuery).select('_id type completed').exec();
// Remove task from user.tasksOrder and delete them
if (task && (task.type !== 'todo' || !task.completed)) {
removeFromArray(user.tasksOrder[`${task.type}s`], task._id);
user.markModified('tasksOrder');
}
if (task) {
promises.push(task.deleteOne());
}
// When multiple tasks are being unlinked at the same time,
// save the user once outside of this function
if (saveUser) promises.push(user.save());
}
await Promise.all(promises);
};
schema.methods.removeTask = async function groupRemoveTask (task) {
const group = this;
const removalPromises = [];
// Delete individual task copies and related notifications
const userTasks = await Tasks.Task.find({
userId: { $exists: true },
'group.id': group.id,
'group.taskId': task._id,
}, { userId: 1, _id: 1 }).exec();
userTasks.forEach(async userTask => {
const assignedUser = await User.findOne({ _id: userTask.userId }, 'notifications tasksOrder').exec();
let notificationIndex = assignedUser.notifications.findIndex(notification => notification
&& notification.type === 'GROUP_TASK_ASSIGNED'
&& notification.data && notification.data.taskId === task._id);
if (notificationIndex !== -1) {
assignedUser.notifications.splice(notificationIndex, 1);
}
notificationIndex = assignedUser.notifications.findIndex(notification => notification
&& notification.type === 'GROUP_TASK_NEEDS_WORK'
&& notification.data && notification.data.task
&& notification.data.task.id === userTask._id);
if (notificationIndex !== -1) {
assignedUser.notifications.splice(notificationIndex, 1);
}
notificationIndex = assignedUser.notifications.findIndex(notification => notification
&& notification.type === 'GROUP_TASK_APPROVED'
&& notification.data && notification.data.task
&& notification.data.task._id === userTask._id);
if (notificationIndex !== -1) {
assignedUser.notifications.splice(notificationIndex, 1);
}
await Tasks.Task.deleteOne({ _id: userTask._id });
removeFromArray(assignedUser.tasksOrder[`${task.type}s`], userTask._id);
removalPromises.push(assignedUser.save());
});
// Get Managers
const managerIds = Object.keys(group.managers);
managerIds.push(group.leader);
const managers = await User.find({ _id: managerIds }, 'notifications').exec(); // Use this method so we can get access to notifications
// Remove old notifications
managers.forEach(manager => {
const notificationIndex = manager.notifications.findIndex(notification => notification
&& notification.data && notification.data.groupTaskId === task._id
&& notification.type === 'GROUP_TASK_APPROVAL');
if (notificationIndex !== -1) {
manager.notifications.splice(notificationIndex, 1);
}
removalPromises.push(manager.save());
});
removeFromArray(group.tasksOrder[`${task.type}s`], task._id);
group.markModified('tasksOrder');
removalPromises.push(group.save());
return Promise.all(removalPromises);
};
// Returns true if the user has reached the spam message limit
schema.methods.checkChatSpam = function groupCheckChatSpam (user) {
if (this._id !== TAVERN_ID) {
return false;
} if (user.contributor && user.contributor.level >= SPAM_MIN_EXEMPT_CONTRIB_LEVEL) {
return false;
}
const currentTime = Date.now();
let userMessages = 0;
for (let i = 0; i < this.chat.length; i += 1) {
const message = this.chat[i];
if (message.uuid === user._id && currentTime - message.timestamp <= SPAM_WINDOW_LENGTH) {
userMessages += 1;
if (userMessages >= SPAM_MESSAGE_LIMIT) {
return true;
}
} else if (currentTime - message.timestamp > SPAM_WINDOW_LENGTH) {
break;
}
}
return false;
};
schema.methods.hasActiveGroupPlan = function hasActiveGroupPlan () {
const now = new Date();
const { plan } = this.purchased;
return plan && plan.customerId
&& (!plan.dateTerminated || moment(plan.dateTerminated).isAfter(now));
};
schema.methods.hasNotCancelled = function hasNotCancelled () {
const { plan } = this.purchased;
return Boolean(this.hasActiveGroupPlan() && !plan.dateTerminated);
};
schema.methods.hasCancelled = function hasCancelled () {
const { plan } = this.purchased;
return Boolean(this.hasActiveGroupPlan() && plan.dateTerminated);
};
schema.methods.updateGroupPlan = async function updateGroupPlan (removingMember) {
// Recheck the group plan count
this.memberCount = await this.getMemberCount();
if (this.purchased.plan.paymentMethod === stripePayments.constants.PAYMENT_METHOD) {
await stripePayments.chargeForAdditionalGroupMember(this);
} else if (
this.purchased.plan.paymentMethod === amazonPayments.constants.PAYMENT_METHOD
&& !removingMember
) {
await amazonPayments.chargeForAdditionalGroupMember(this);
}
};
export const model = mongoose.model('Group', schema);
// initialize tavern if !exists (fresh installs)
// do not run when testing as it's handled by the tests and can easily cause a race condition
if (!nconf.get('IS_TEST')) {
model.countDocuments({ _id: TAVERN_ID }).then(count => {
if (count === 0) {
new model({ // eslint-disable-line new-cap
_id: TAVERN_ID,
leader: '7bde7864-ebc5-4ee2-a4b7-1070d464cdb0', // Siena Leslie
name: 'Tavern',
type: 'guild',
privacy: 'public',
}).save();
}
});
}