cdcee8d169
* WIP(world-boss): client components partial * WIP(world-boss): more client additions * WIP(world-boss): some beautification * WIP(world-boss): more Tavern beauty * fix(world-boss): gradient adjustment * fix(style): various WB tweaks * fix(world-boss): better resolution Rage Strike * fix(world-boss): alignment fixes * Added world boss modal * feat(world-boss): add info button * fix(world-boss): move SVG and tweak padding
Sprites
The individual sprites and css that help map them to spritesheets live here.
Compiling spritesheets
Because of some wonkiness with Heroku, the spritesheet compilation is not part of the production build process and must be done manually when new images are added by running:
npm run sprites